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AbstractPacket.java
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82 lines (72 loc) · 2.69 KB
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/*
* PacketWrapper - Contains wrappers for each packet in Minecraft.
* Copyright (C) 2012 Kristian S. Stangeland
*
* This program is free software; you can redistribute it and/or modify it under the terms of the
* GNU Lesser General Public License as published by the Free Software Foundation; either version 2 of
* the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with this program;
* if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
* 02111-1307 USA
*/
package com.comphenix.packetwrapper;
import java.lang.reflect.InvocationTargetException;
import org.bukkit.entity.Player;
import com.comphenix.protocol.PacketType;
import com.comphenix.protocol.ProtocolLibrary;
import com.comphenix.protocol.events.PacketContainer;
import com.google.common.base.Objects;
public abstract class AbstractPacket {
// The packet we will be modifying
protected PacketContainer handle;
/**
* Constructs a new strongly typed wrapper for the given packet.
* @param handle - handle to the raw packet data.
* @param type - the packet type.
*/
protected AbstractPacket(PacketContainer handle, PacketType type) {
// Make sure we're given a valid packet
if (handle == null)
throw new IllegalArgumentException("Packet handle cannot be NULL.");
if (!Objects.equal(handle.getType(), type))
throw new IllegalArgumentException(
handle.getHandle() + " is not a packet of type " + type);
this.handle = handle;
}
/**
* Retrieve a handle to the raw packet data.
* @return Raw packet data.
*/
public PacketContainer getHandle() {
return handle;
}
/**
* Send the current packet to the given receiver.
* @param receiver - the receiver.
* @throws RuntimeException If the packet cannot be sent.
*/
public void sendPacket(Player receiver) {
try {
ProtocolLibrary.getProtocolManager().sendServerPacket(receiver, getHandle());
} catch (InvocationTargetException e) {
throw new RuntimeException("Cannot send packet.", e);
}
}
/**
* Simulate receiving the current packet from the given sender.
* @param sender - the sender.
* @throws RuntimeException If the packet cannot be received.
*/
public void recievePacket(Player sender) {
try {
ProtocolLibrary.getProtocolManager().recieveClientPacket(sender, getHandle());
} catch (Exception e) {
throw new RuntimeException("Cannot recieve packet.", e);
}
}
}