diff --git a/source/stingray_help/importing_assets/link_to_dcc/send_assets_dcc.md b/source/stingray_help/importing_assets/link_to_dcc/send_assets_dcc.md index b030f8e..2c6f195 100644 --- a/source/stingray_help/importing_assets/link_to_dcc/send_assets_dcc.md +++ b/source/stingray_help/importing_assets/link_to_dcc/send_assets_dcc.md @@ -16,7 +16,7 @@ There are two ways to connect or send assets between Stingray and your DCC tool, 1. Right-click an asset in the **Asset Browser** and select **Open Source Asset**. - Stingray detects where the original scene was created, and launches the appropriate DCC tool. You're prompted to manually select an application if Stingray can't determine the file origin. + Stingray detects where the original scene was created, and launches the appropriate DCC tool. You're prompted to manually select the original scene if Stingray can't determine the file origin. > **Note:** If you have both Maya and Maya LT installed, Stingray uses Maya to launch FBX files. Maya LT only launches if the original scene is an .mlt file.