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zip line! #141

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This was an idea that I just randomly had, It most likely is not possible, so 
I'm not really expecting it to be implemented.  Although, if this won't be too 
challenging, it would be cool to have this feature.

My idea was to have a shooter_grapple. it would fire the grappling hook weapon 
to act as a one-way zip line. it would continuously fire for the amount of 
seconds set in a wait key or something. It would only move the player if he 
touched the "stream".

This sounds like it would be a pain to make so it's no big deal if this isn't 
made. I'll use a jump pad or something instead.

(I was thinking of having a long hallway with many balconies along the walls 
with bots standing on them. The player would ride the zip line while shooting 
the bots, once they are all dead, a door would open at the end of the hallway.)

Original issue reported on code.google.com by austinb...@gmail.com on 23 Sep 2011 at 10:41

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