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changelog.html

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@@ -198,7 +198,7 @@ <h1 class="docs-heading">Changelog</h1>
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<section class="docs-section" id="item-3-7-8">
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<h2 class="section-heading">Version 2.7.8 (October 1st 2025)</h2>
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<h5>- Updated internal SDK to the latest version of Rocket League.</h5>
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<h5>- Updated the internal SDK to the latest version of Rocket League.</h5>
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</section>
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<section class="docs-section" id="item-3-7-7">
@@ -218,7 +218,7 @@ <h2 class="section-heading">Version 2.7.6 (September 17th 2025)</h2>
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<h5>- Added the new "Boostfield Mall (Day)" map to Discord rich presence integration and the main menu background changer.</h5>
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<h5>- Fixed your CodeRed loadout not applying on the main menu if you were customizing your avatar border or banner in game.</h5>
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<h5>- Fixed some instances where the goal explosion previewer could get stuck in the wrong camera state on the main menu.</h5>
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<h5>- Updated internal SDK to the latest version of Rocket League.</h5>
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<h5>- Updated the internal SDK to the latest version of Rocket League.</h5>
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</section>
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<section class="docs-section" id="item-3-7-5">
@@ -243,7 +243,7 @@ <h5>- Added two new json keys for the population tracker, "OnlinePlayers" which
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<h5>- Added safety checks related to image sizes when loading custom textures, to prevent loading images that are bigger than what can actually be displayed.</h5>
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<h5>- Fixed a crash that happened on injection if CodeRed tried to access file paths that had non UTF8 characters in them, such as emojis.</h5>
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<h5>- Fixed titles not applying to profiles in custom workshop maps.</h5>
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<h5>- Updated internal SDK to the latest version of Rocket League.</h5>
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<h5>- Updated the internal SDK to the latest version of Rocket League.</h5>
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</section>
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<section class="docs-section" id="item-3-7-2">
@@ -252,7 +252,7 @@ <h5>- Server side custom titles are now available as an exclusive perk to being
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<h5>- Fixed a bug related to a rare case specific "special" titles where not showing up in the dashboard.</h5>
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<h5>- Fixed float and array values not applying properly with the <code>game_settings_import</code> command.</h5>
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<h5>- Experimental changes to when custom textures are destroyed between loading screens.</h5>
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<h5>- Updated internal SDK to the latest version of Rocket League.</h5>
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<h5>- Updated the internal SDK to the latest version of Rocket League.</h5>
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</section>
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<section class="docs-section" id="item-3-7-1">
@@ -289,7 +289,7 @@ <h5>- Changed the textbox in the sequence editor window to be a searchable combo
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<h5>- Remade the custom alias and keybind windows both visually and internally, they now function similar to the new sequence window.</h5>
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<h5>- Fixed not being able to call an already existing sequence from another custom sequence.</h5>
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<h5>- Lots of code refactoring and changes to the internal framework.</h5>
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<h5>- Updated internal SDK to the latest version of Rocket League.</h5>
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<h5>- Updated the internal SDK to the latest version of Rocket League.</h5>
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</section>
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<section class="docs-section" id="item-3-6-7">
@@ -317,7 +317,7 @@ <h2 class="section-heading">Version 2.6.5 (May 13th 2025)</h2>
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<h5>- Added a new setting <code>imgui_reflector_no_tarray</code>, which disables reading from TArrays completely in the reflector window.</h5>
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<h5>- Fixed a crash with the reflector window related to calculating missed offsets for some specific structs.</h5>
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<h5>- Fixed the <code>imgui_reflector_no_read</code> setting not working in some scenarios.</h5>
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<h5>- Updated internal SDK to the latest version of Rocket League.</h5>
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<h5>- Updated the internal SDK to the latest version of Rocket League.</h5>
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</section>
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<section class="docs-section" id="item-3-6-4">
@@ -389,7 +389,7 @@ <h5>- Added two new commands <code>play_sound</code> and <code>play_sound_async<
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<h5>- Removed the <code>product_bool_include_se</code> argument from the product dumper as it no longer exists.</h5>
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<h5>- Various improvements and bug fixes to the new thumbnail renderer system.</h5>
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<h5>- Optimizations related to downloading images and player avatars.</h5>
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<h5>- Updated internal SDK to the latest version of Rocket League.</h5>
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<h5>- Updated the internal SDK to the latest version of Rocket League.</h5>
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</section>
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<section class="docs-section" id="item-3-5-7">
@@ -409,7 +409,7 @@ <h5>- Added seven new boost meter settings for custom training packs, these work
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<h5>- Added the new "Futura Garden (Day)" map to the main menu background changer along with Discord Rich Presence info.</h5>
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<h5>- Fixed some issues with displaying player avatars on the games leaderboard or league rankings.</h5>
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<h5>- Minor internal bug fixes related to the custom title system.</h5>
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<h5>- Updated internal SDK to the latest version of Rocket League.</h5>
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<h5>- Updated the internal SDK to the latest version of Rocket League.</h5>
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</section>
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<section class="docs-section" id="item-3-5-5">
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<h2 class="section-heading">Version 2.5.0 (January 28th 2025)</h2>
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<h5>- Added a notification when using the <code>interface_disable_rendering</code> command, as a reminder you can press "ESC" to re-enable rendering.</h5>
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<h5>- Fixed the <code>freeplay_goal_speed</code> setting sometimes falsely logging in the chat after kickoffs.</h5>
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<h5>- Updated internal SDK to the latest version of Rocket League.</h5>
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<h5>- Updated the internal SDK to the latest version of Rocket League.</h5>
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</section>
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<section class="docs-section" id="item-3-4-9">
@@ -549,7 +549,7 @@ <h5>- Added more detailed info for Discord rich presence while on the main menu.
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<h5>- Fixed players mmr in online freeplay matches showing up as "600", it will now display their casual mmr.</h5>
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<h5>- Fixed the <code>garage_remove_elon</code> setting not working on the main menu properly.</h5>
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<h5>- Upgraded the internal ImGui framework to version 1.91.6.</h5>
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<h5>- Updated internal SDK to the latest version of Rocket League.</h5>
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<h5>- Updated the internal SDK to the latest version of Rocket League.</h5>
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</section>
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<section class="docs-section" id="item-3-4-4">
@@ -576,7 +576,7 @@ <h5>- Added new online freeplay info to the Discord rich presence integration.</
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<h5>- Added the new "Neo Tokyo (Arcade)" map to Discord rich presence integration.</h5>
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<h5>- Fixed some icons in ImGui not scaling properly with the <code>imgui_global_scale</code> setting.</h5>
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<h5>- The disable boost pills or pad settings for freeplay are a little broken, this is a result of Psyonix breaking boost pickups last update.</h5>
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<h5>- Updated internal SDK to the latest version of Rocket League.</h5>
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<h5>- Updated the internal SDK to the latest version of Rocket League.</h5>
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</section>
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<section class="docs-section" id="item-3-4-1">
@@ -629,7 +629,7 @@ <h5>- Minor bug fixes and improvements to certain ImGui elements.</h5>
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<h2 class="section-heading">Version 2.3.6 (October 22nd 2024)</h2>
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<h5>- Removed the <code>brank_pumpkin_time</code> command which hired a random prisoner near you to come to your house an carve a pumpkin for you.</h5>
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<h5>- Fixed a critical bug that happened in online games that caused a consistent fps dip every 1-2 seconds on lower end hardware.</h5>
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<h5>- Updated internal SDK to the latest version of Rocket League.</h5>
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<h5>- Updated the internal SDK to the latest version of Rocket League.</h5>
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<h5>- Internal code refactoring and additional optimizations.</h5>
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</section>
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@@ -662,7 +662,7 @@ <h5>- Internal bug fixes and optimizations to how player mmr is requested.</h5>
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<section class="docs-section" id="item-3-3-2">
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<h2 class="section-heading">Version 2.3.2 (September 24th 2024)</h2>
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<h5>- Updated internal SDK to the latest version of Rocket League.</h5>
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<h5>- Updated the internal SDK to the latest version of Rocket League.</h5>
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</section>
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<section class="docs-section" id="item-3-3-1">
@@ -688,7 +688,7 @@ <h5>- Added the new "Drift Woods" maps to the main menu background changer.</h5>
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<h5>- Added a new "ActorState Debugger" window, which shows the states of your car and current ball.</h5>
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<h5>- Fixed a bug that caused your player borders to sometimes not equip.</h5>
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<h5>- Fixed a bug caused by Psyonix related to playlists on the main menu sometimes saying "Unavailable".</h5>
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<h5>- Updated internal SDK to the latest version of Rocket League.</h5>
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<h5>- Updated the internal SDK to the latest version of Rocket League.</h5>
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</section>
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<section class="docs-section" id="item-3-2-8">
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<h5>- Added a new default style inspired by "whatyouhide"'s Gotham colorscheme for vim called "Gotham City (Dark Blue Green)".</h5>
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<h5>- Added a new command <code></code> which removes the "You can also use this item in Fortnite" popup on products.</h5>
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<h5>- Removed the ability to equip any of the Elon Musk items through CodeRed loadouts.</h5>
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<h5>- Updated internal SDK to the latest version of Rocket League.</h5>
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<h5>- Updated the internal SDK to the latest version of Rocket League.</h5>
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</section>
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<section class="docs-section" id="item-3-2-5">
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<h5>- Fixed the "manager_purge_logs" setting not purging logs that were generated by switching between the Steam and Epic versions of the game.</h5>
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<h5>- Fixed CodeRed sometimes detecting your integrated graphics instead of your gpu if you were on a laptop.</h5>
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<h5>- Fixed the wrong primary and accent colors sometimes being applied to your car in freeplay.</h5>
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<h5>- Updated internal SDK to the latest version of Rocket League.</h5>
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<h5>- Updated the internal SDK to the latest version of Rocket League.</h5>
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<h5>- Internal code refactoring and improvements.</h5>
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</section>
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<h5>- Improved the internal safety system for injecting the dll really early, sometimes CodeRed would fail to initialize.</h5>
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<h5>- Changed the ImGui notification system to use textures for icons instead of emojis.</h5>
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<h5>- Updated the gamestate debugger to include rich presence info.</h5>
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<h5>- Updated internal SDK to the latest version of Rocket League.</h5>
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<h5>- Updated the internal SDK to the latest version of Rocket League.</h5>
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<h5>- Upgraded the internal ImGui framework to version 1.9.7.</h5>
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</section>
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<section class="docs-section" id="item-3-1-5">
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<h2 class="section-heading">Version 2.1.5 (May 2nd 2024)</h2>
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<h5>- Updated internal SDK to the latest version of Rocket League.</h5>
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<h5>- Updated the internal SDK to the latest version of Rocket League.</h5>
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</section>
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<section class="docs-section" id="item-3-1-4">
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<section class="docs-section" id="item-3-1-2">
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<h2 class="section-heading">Version 2.1.2 (April 16th 2024)</h2>
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<h5>- Fixed a crash that could happen when recoloring your in-game banner or border while having a different one equipped in CodeRed.</h5>
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<h5>- Updated internal SDK to the latest version of Rocket League.</h5>
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<h5>- Updated the internal SDK to the latest version of Rocket League.</h5>
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</section>
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<section class="docs-section" id="item-3-1-1">
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<h5>- Added a few missing database dump arguments for playlists and products, check the wiki for a full list of arguments.</h5>
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<h5>- Fixed your headlight colors disabling themselves if you dragged your mouse out of bounds in the color picker for ImGui.</h5>
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<h5>- Fixed platform avatars not recoloring if you changed your custom stadium colors mid-game.</h5>
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<h5>- Updated internal SDK to the latest version of Rocket League.</h5>
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<h5>- Updated the internal SDK to the latest version of Rocket League.</h5>
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<h5>- Internal improvements and bug fixes.</h5>
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<h5>- Added the new "AquaDome (Salty Shallows)" map to the main menu background changer.</h5>
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<h5>- Fixed some esports decals not showing up in the garage tab, this happened because Psyonix thought it was a good idea to give multiple product ids the same exact name.</h5>
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<h5>- Fixed an issue with the session tracker window and displaying your current win/lose streak mmr.</h5>
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<h5>- Updated internal SDK to the latest version of Rocket League.</h5>
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<h5>- Updated the internal SDK to the latest version of Rocket League.</h5>
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<section class="docs-section" id="item-3-0-4">
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<h5>- Fixed a special case where custom playlist textures were not swapping their blue and red color channels, resulting in an inverted texture.</h5>
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<h5>- Fixed some paint colors not showing up properly in comboboxes for the garage tab.</h5>
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<h5>- Fixed not being able to close a few specific ImGui Windows by pressing the escape key.</h5>
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<h5>- Updated internal SDK to the latest version of Rocket League.</h5>
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<h5>- Updated the internal SDK to the latest version of Rocket League.</h5>
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<section class="docs-section" id="item-3-0-1">

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