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Inconsistent Lighting and Shadow Effects in RViz When Using Packed .sh File Compared to Scene Window #133

@Hangero

Description

@Hangero

Bug report

  • AirSim Version/#commit: airsim==1.8.1, Colosseum ue-5.3
  • UE/Unity version: UE5.3
  • autopilot version:
  • OS Version: Ubuntu 20.04

What's the issue you encountered?

When I export a scene to a .sh file and run it, the lighting and shadow effects in the scene window appear normal. However, when I run rviz and subscribe to the corresponding RGB image from the camera, the lighting and shadow effects are not normal.

Image Image

Settings

<script src="https://gist.github.com/Hangero/5b63b26908284f97fd55944d29670f02.js"></script>

Below is my API code. I believe it is normal because it works fine on UE4 + AirSim.

responses = client.simGetImages(
        [
            ImageRequest("front_camera", ImageType.Scene, False, False),
            ImageRequest("front_camera_depth", ImageType.DepthPerspective, True, False),
            ImageRequest("seg_camera", ImageType.Segmentation, False, False),
        ]
    )

How can the issue be reproduced?

Include full error message in text form

Has anyone else encountered this issue? I've been troubled by it for a long time.

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