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BreakIn2.lua
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1651 lines (1466 loc) · 41.5 KB
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-- Credits To LeoDicap On The Old V3rmillion For Helping Me A Lot With The Script, He Wants To Keep His Discord Private.
-- Place Check
if game.PlaceId ~= 13864667823 then
if game.PlaceId == 14775231477 or game.PlaceId == 13864661000 then
-- Free Gamepasses (LOBBY)
local OrionLib = loadstring(game:HttpGet(('https://raw.githubusercontent.com/RScriptz/RobloxScripts/main/OrionLibKeybind.lua')))()
local Window = OrionLib:MakeWindow({
Name = "Breaking Blitz",
HidePremium = false,
SaveConfig = true,
ConfigFolder = "OrionTest",
IntroText = "Loading Script..."
})
local Tab = Window:MakeTab({
Name = "Free Gamepasses",
Icon = "rbxassetid://4483345998",
PremiumOnly = false
})
Tab:AddButton({
Name = "Free Hacker Role",
Callback = function()
game:GetService("ReplicatedStorage").RemoteEvents.OutsideRole:FireServer("Phone", true, false)
end
})
Tab:AddButton({
Name = "Free Nerd Kid Role",
Callback = function()
game:GetService("ReplicatedStorage").RemoteEvents.OutsideRole:FireServer("Book", true, false)
end
})
OrionLib:Init()
for i, v in pairs(game:GetService("Workspace"):GetChildren()) do
if v.Name == "Part" and v:FindFirstChild("TouchInterest") then
firetouchinterest(v, game:GetService("Players").LocalPlayer.Character.HumanoidRootPart, 0)
end
end
else
game:GetService("Players").LocalPlayer:Kick("Error! Game Not Supported!")
end
else
-- Floating Part
local Part = Instance.new("Part")
Part.Size = Vector3.new(5, 1, 5)
Part.Parent = game:GetService("Workspace")
Part.Anchored = true
Part.Transparency = 1
-- Locals
local OrionLib = loadstring(game:HttpGet(('https://raw.githubusercontent.com/RScriptz/RobloxScripts/main/OrionLibKeybind.lua')))()
local Events = game:GetService("ReplicatedStorage"):WaitForChild("Events")
local SelectedItem = "Med Kit"
local Damange = 5
local namecall
local ScriptLoaded = false
local LocalPlayer = game:GetService("Players").LocalPlayer
local Lighting = game:GetService("Lighting")
local OriginalWalkspeed = LocalPlayer.Character.Humanoid.WalkSpeed
local OriginalJumpPower = LocalPlayer.Character.Humanoid.JumpPower
local ModifiedWalkspeed = 50
local ModifiedJumpPower = 100
local OriginalBrightness = Lighting.Brightness
local OriginalFog = Lighting.FogEnd
local OriginalShadow = Lighting.GlobalShadows
local HailClone = game:GetService("Workspace").Hails:Clone()
getgenv().RemoveSlipping = false
getgenv().SemiGodmode = false
-- Semi-Godmode Handler
namecall = hookmetamethod(game, "__namecall", function(self, ...)
local args = {
...
}
if getnamecallmethod() == 'FireServer' and self.Name == 'Energy' then
if SemiGodmode == true then
if args[1] < 0 then
args[1] = 0
end
else
args[1] = args[1]
end
return namecall(self, unpack(args))
end
return namecall(self, ...)
end)
-- Tables
local SecretEndingTable = {
"HatCollected",
"MaskCollected",
"CrowbarCollected"
}
local ItemsTable = {
"Crowbar 1",
"Crowbar 2",
"Bat",
"Pitchfork",
"Hammer",
"Wrench",
"Broom",
"Armor",
"Med Kit",
"Key",
"Gold Key",
"Louise",
"Lollipop",
"Chips",
"Golden Apple",
"Pizza",
"Gold Pizza",
"Rainbow Pizza",
"Rainbow Pizza Box",
"Book",
"Phone",
"Cookie",
"Apple",
"Bloxy Cola",
"Expired Bloxy Cola",
"Bottle",
"Ladder",
"Battery"
}
-- Functions
local function Notify(name, content, image, time)
OrionLib:MakeNotification({
Name = name,
Content = content,
Image = image,
Time = time
})
end
local function Delete(Instance)
pcall(function()
Events:WaitForChild("OnDoorHit"):FireServer(Instance)
end)
end
local function UnequipAllTools()
for i, v in pairs(LocalPlayer.Character:GetChildren()) do
if v:IsA("Tool") then
v.Parent = LocalPlayer.Backpack
end
end
end
local function EquipAllTools()
for i, v in pairs(LocalPlayer.Backpack:GetChildren()) do
if v:IsA("Tool") then
v.Parent = LocalPlayer.Character
end
end
end
local function GiveItem(Item)
if Item == "Armor" then
Events:WaitForChild("Vending"):FireServer(3, "Armor2", "Armor", tostring(LocalPlayer), 1)
elseif Item == "Crowbar 1" or Item == "Crowbar 2" or Item == "Bat" or Item == "Pitchfork" or Item == "Hammer" or Item == "Wrench" or Item == "Broom" then
Events.Vending:FireServer(3, tostring(Item:gsub(" ", "")), "Weapons", LocalPlayer.Name, 1)
Notify('Credits To', "Leo Dicap On V3rmillion For Making This Feature!", 'rbxassetid://4483345998', 3)
else
Events:WaitForChild("GiveTool"):FireServer(tostring(Item:gsub(" ", "")))
end
end
local function GetBestTool()
for i, v in pairs(game:GetService("Players").LocalPlayer.PlayerGui.Assets.Note.Note.Note:GetChildren()) do
if v.Name:match("Circle") and v.Visible == true then
GiveItem(tostring(v.Name:gsub("Circle", "")))
end
end
end
local function Train(Ability)
Events:WaitForChild("RainbowWhatStat"):FireServer(Ability)
end
local function TakeDamange(Amount)
Events:WaitForChild("Energy"):FireServer(-Amount, false, false)
end
local function TeleportTo(CFrameArg)
LocalPlayer.Character.HumanoidRootPart.CFrame = CFrameArg
end
local function GiveAll()
GetBestTool()
task.wait(.1)
GiveItem("Armor")
task.wait(.1)
for i = 1, 5 do
Train("Speed")
Train("Strength")
end
task.wait(.1)
UnequipAllTools()
for i = 1, 15 do
GiveItem("Gold Pizza")
task.wait(0.05)
end
end
local function HealAllPlayers()
UnequipAllTools()
task.wait(.2)
GiveItem("Golden Apple")
task.wait(.5)
LocalPlayer.Backpack:WaitForChild("GoldenApple").Parent = LocalPlayer.Character
task.wait(.5)
Events:WaitForChild("HealTheNoobs"):FireServer()
end
local function HealYourself()
GiveItem("Pizza")
Events.Energy:FireServer(25, "Pizza")
end
local function BreakBarricades()
for i, v in pairs(game:GetService("Workspace").FallenTrees:GetChildren()) do
for i = 1, 20 do
if v:FindFirstChild("TreeHitPart") then
Events.RoadMissionEvent:FireServer(1, v.TreeHitPart, 5)
end
end
end
end
local function BreakEnemies()
pcall(function()
for i, v in pairs(game:GetService("Workspace").BadGuys:GetChildren()) do
v:FindFirstChild("Humanoid", true).Health = 0
end
for i, v in pairs(game:GetService("Workspace").BadGuysBoss:GetChildren()) do
v:FindFirstChild("Humanoid", true).Health = 0
end
for i, v in pairs(game:GetService("Workspace").BadGuysFront:GetChildren()) do
v:FindFirstChild("Humanoid", true).Health = 0
end
end)
end
local function KillEnemies()
pcall(function()
for i, v in pairs(game:GetService("Workspace").BadGuys:GetChildren()) do
Events:WaitForChild("HitBadguy"):FireServer(v, 64.8, 4)
end
for i, v in pairs(game:GetService("Workspace").BadGuysBoss:GetChildren()) do
Events:WaitForChild("HitBadguy"):FireServer(v, 64.8, 4)
end
for i, v in pairs(game:GetService("Workspace").BadGuysFront:GetChildren()) do
Events:WaitForChild("HitBadguy"):FireServer(v, 64.8, 4)
end
if game:GetService("Workspace"):FindFirstChild("BadGuyPizza", true) then
Events:WaitForChild("HitBadguy"):FireServer(game:GetService("Workspace"):FindFirstChild("BadGuyPizza", true), 64.8, 4)
end
if game:GetService("Workspace"):FindFirstChild("BadGuyBrute") then
Events:WaitForChild("HitBadguy"):FireServer(game:GetService("Workspace").BadGuyBrute, 64.8, 4)
end
end)
end
local function GetDog()
for i, v in pairs(game:GetService("Players").LocalPlayer.PlayerGui.Assets.Note.Note.Note:GetChildren()) do
if v.Name:match("Circle") and v.Visible == true then
GiveItem(tostring(v.Name:gsub("Circle", "")))
task.wait(.1)
LocalPlayer.Backpack:WaitForChild(tostring(v.Name:gsub("Circle", ""))).Parent = LocalPlayer.Character
TeleportTo(CFrame.new(-257.56839, 29.4499969, -910.452637, -0.238445505, 7.71292363e-09, 0.971155882, 1.2913591e-10, 1, -7.91029819e-09, -0.971155882, -1.76076387e-09, -0.238445505))
task.wait(.5)
Events:WaitForChild("CatFed"):FireServer(tostring(v.Name:gsub("Circle", "")))
end
end
task.wait(2)
for i = 1, 3 do
TeleportTo(CFrame.new(-203.533081, 30.4500484, -790.901428, -0.0148558766, 8.85941187e-09, -0.999889672, 2.65695732e-08, 1, 8.46563175e-09, 0.999889672, -2.64408779e-08, -0.0148558766) + Vector3.new(0, 5, 0))
task.wait(.1)
end
end
local function GetAgent()
GiveItem("Louise")
task.wait(.1)
LocalPlayer.Backpack:WaitForChild("Louise").Parent = LocalPlayer.Character
Events:WaitForChild("LouiseGive"):FireServer(2)
end
local function GetUncle()
GiveItem("Key")
task.wait(.1)
LocalPlayer.Backpack:WaitForChild("Key").Parent = LocalPlayer.Character
wait(.5)
Events.KeyEvent:FireServer()
end
local function ClickPete()
fireclickdetector(game:GetService("Workspace").UnclePete.ClickDetector)
end
local function CollectCash()
for i, v in pairs(game:GetService("Workspace"):GetChildren()) do
if v.Name == "Part" and v:FindFirstChild("TouchInterest") and v:FindFirstChild("Weld") and v.Transparency == 1 then
firetouchinterest(v, LocalPlayer.Character.HumanoidRootPart, 0)
end
end
end
local function GetAllOutsideItems()
TeleportTo(CFrame.new(-199.240555, 30.0009422, -790.182739, 0.08340507, 2.48169538e-08, 0.996515751, -2.7112752e-09, 1, -2.46767993e-08, -0.996515751, -6.43658127e-10, 0.08340507))
for i, v in pairs(game:GetService("Workspace").OutsideParts:GetChildren()) do
fireclickdetector(v.ClickDetector)
end
LocalPlayer.Character.Humanoid:MoveTo(LocalPlayer.Character.HumanoidRootPart.Position + Vector3.new(-10, 0, 0))
end
local function BringAllEnemies()
pcall(function()
for i, v in pairs(game:GetService("Workspace").BadGuys:GetChildren()) do
v.HumanoidRootPart.Anchored = true
v.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.new(0, 0, -4)
end
for i, v in pairs(game:GetService("Workspace").BadGuysBoss:GetChildren()) do
v.HumanoidRootPart.Anchored = true
v.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.new(0, 0, -4)
end
for i, v in pairs(game:GetService("Workspace").BadGuysFront:GetChildren()) do
v.HumanoidRootPart.Anchored = true
v.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.new(0, 0, -4)
end
end)
end
local function Noclip(State)
LocalPlayer.Character.HumanoidRootPart.CanCollide = State
for i, v in pairs(LocalPlayer.Character:GetChildren()) do
if v:IsA("MeshPart") then
v.CanCollide = State
end
end
end
local function GetSecretEnding()
for i, v in next, SecretEndingTable do
Events.LarryEndingEvent:FireServer(v, true)
end
end
local function GetGAppleBadge()
if game:GetService("Workspace"):FindFirstChild("FallenTrees") then
for i, v in pairs(game:GetService("Workspace").FallenTrees:GetChildren()) do
for i = 1, 20 do
if v:FindFirstChild("TreeHitPart") then
Events.RoadMissionEvent:FireServer(1, v.TreeHitPart, 5)
end
end
end
task.wait(1)
TeleportTo(CFrame.new(61.8781624, 29.4499969, -534.381165, -0.584439218, -1.05103076e-07, 0.811437488, -3.12853778e-08, 1, 1.06993674e-07, -0.811437488, 3.71451705e-08, -0.584439218))
task.wait(.5)
fireclickdetector(game:GetService("Workspace").GoldenApple.ClickDetector)
else
Notify("Error", "Golden Apple Has Not Spawned Yet, Please Wait Until the First Wave.", 'rbxassetid://4483345998', 3)
end
end
local function AntiMud(Touchable)
for i, v in pairs(game:GetService("Workspace").BogArea.Bog:GetDescendants()) do
if v.Name == "Mud" and v:IsA("Part") then
if Touchable == true then
v.CanTouch = false
else
v.CanTouch = false
end
end
end
end
local function SSAntiWind()
if game:GetService("Workspace"):FindFirstChild("WavePart") then
Delete(game:GetService("Workspace").WavePart)
end
end
local function AntiWind()
if game:GetService("Workspace"):FindFirstChild("WavePart") then
game:GetService("Workspace").WavePart.CanTouch = false
end
end
-- Main Script / GUI
local Window = OrionLib:MakeWindow({
Name = "Breaking Blitz",
HidePremium = false,
SaveConfig = false,
ConfigFolder = "OrionTest",
IntroText = "Loading Script..."
})
local Tab = Window:MakeTab({
Name = "Game Breaking",
Icon = "rbxassetid://4483345998",
PremiumOnly = false
})
Tab:AddLabel("Server-Side Deletion")
local Section = Tab:AddSection({
Name = "Mass Deletion"
})
Tab:AddButton({
Name = "Delete The Game",
Callback = function()
for i, v in pairs(game:GetService("Workspace"):GetChildren()) do
Delete(v)
end
end
})
Tab:AddButton({
Name = "Delete The House",
Callback = function()
for i, v in pairs(game:GetService("Workspace").TheHouse:GetChildren()) do
if v.Name ~= "FloorLayer" then
Delete(v)
end
end
end
})
local Section = Tab:AddSection({
Name = "Humanoid Deletion"
})
Tab:AddTextbox({
Name = "Delete Player's Humanoid",
Default = "PlayerName",
TextDisappear = false,
Callback = function(Value)
Delete(game:GetService("Workspace")[Value])
end
})
Tab:AddButton({
Name = "Delete Other's Humanoid",
Callback = function()
for i, v in pairs(game:GetService("Players"):GetChildren()) do
if v.Name ~= tostring(game:GetService("Players").LocalPlayer.Name) then
Delete(game:GetService("Workspace"):FindFirstChild(tostring(v.Name), true))
end
end
end
})
Tab:AddButton({
Name = "Delete Everyone's Humanoid",
Callback = function()
for i, v in pairs(game:GetService("Players"):GetChildren()) do
Delete(game:GetService("Workspace"):FindFirstChild(tostring(v.Name), true))
end
end
})
local Section = Tab:AddSection({
Name = "Limbs Deletion"
})
Tab:AddTextbox({
Name = "Delete Player's Limbs",
Default = "PlayerName",
TextDisappear = false,
Callback = function(Value)
Delete(game:GetService("Workspace"):FindFirstChild(tostring(Value)).LeftHand)
Delete(game:GetService("Workspace"):FindFirstChild(tostring(Value)).LeftFoot)
Delete(game:GetService("Workspace"):FindFirstChild(tostring(Value)).LeftLowerArm)
Delete(game:GetService("Workspace"):FindFirstChild(tostring(Value)).LeftLowerLeg)
Delete(game:GetService("Workspace"):FindFirstChild(tostring(Value)).LeftUpperArm)
Delete(game:GetService("Workspace"):FindFirstChild(tostring(Value)).LeftUpperLeg)
Delete(game:GetService("Workspace"):FindFirstChild(tostring(Value)).RightFoot)
Delete(game:GetService("Workspace"):FindFirstChild(tostring(Value)).RightHand)
Delete(game:GetService("Workspace"):FindFirstChild(tostring(Value)).RightLowerArm)
Delete(game:GetService("Workspace"):FindFirstChild(tostring(Value)).RightLowerLeg)
Delete(game:GetService("Workspace"):FindFirstChild(tostring(Value)).RightUpperArm)
Delete(game:GetService("Workspace"):FindFirstChild(tostring(Value)).RightUpperLeg)
end
})
Tab:AddButton({
Name = "Delete Other's Limbs",
Callback = function()
for i, v in pairs(game:GetService("Players"):GetChildren()) do
if v.Name ~= tostring(game:GetService("Players").LocalPlayer.Name) then
Delete(game:GetService("Workspace"):FindFirstChild(tostring(v.Name)).LeftHand)
Delete(game:GetService("Workspace"):FindFirstChild(tostring(v.Name)).LeftFoot)
Delete(game:GetService("Workspace"):FindFirstChild(tostring(v.Name)).LeftLowerArm)
Delete(game:GetService("Workspace"):FindFirstChild(tostring(v.Name)).LeftLowerLeg)
Delete(game:GetService("Workspace"):FindFirstChild(tostring(v.Name)).LeftUpperArm)
Delete(game:GetService("Workspace"):FindFirstChild(tostring(v.Name)).LeftUpperLeg)
Delete(game:GetService("Workspace"):FindFirstChild(tostring(v.Name)).RightFoot)
Delete(game:GetService("Workspace"):FindFirstChild(tostring(v.Name)).RightHand)
Delete(game:GetService("Workspace"):FindFirstChild(tostring(v.Name)).RightLowerArm)
Delete(game:GetService("Workspace"):FindFirstChild(tostring(v.Name)).RightLowerLeg)
Delete(game:GetService("Workspace"):FindFirstChild(tostring(v.Name)).RightUpperArm)
Delete(game:GetService("Workspace"):FindFirstChild(tostring(v.Name)).RightUpperLeg)
end
end
end
})
Tab:AddButton({
Name = "Delete Everyone's Limbs",
Callback = function()
for i, v in pairs(game:GetService("Players"):GetChildren()) do
Delete(game:GetService("Workspace"):FindFirstChild(tostring(v.Name)).LeftHand)
Delete(game:GetService("Workspace"):FindFirstChild(tostring(v.Name)).LeftFoot)
Delete(game:GetService("Workspace"):FindFirstChild(tostring(v.Name)).LeftLowerArm)
Delete(game:GetService("Workspace"):FindFirstChild(tostring(v.Name)).LeftLowerLeg)
Delete(game:GetService("Workspace"):FindFirstChild(tostring(v.Name)).LeftUpperArm)
Delete(game:GetService("Workspace"):FindFirstChild(tostring(v.Name)).LeftUpperLeg)
Delete(game:GetService("Workspace"):FindFirstChild(tostring(v.Name)).RightFoot)
Delete(game:GetService("Workspace"):FindFirstChild(tostring(v.Name)).RightHand)
Delete(game:GetService("Workspace"):FindFirstChild(tostring(v.Name)).RightLowerArm)
Delete(game:GetService("Workspace"):FindFirstChild(tostring(v.Name)).RightLowerLeg)
Delete(game:GetService("Workspace"):FindFirstChild(tostring(v.Name)).RightUpperArm)
Delete(game:GetService("Workspace"):FindFirstChild(tostring(v.Name)).RightUpperLeg)
end
end
})
local Section = Tab:AddSection({
Name = "Character Freezing"
})
Tab:AddTextbox({
Name = "Freeze Player",
Default = "PlayerName",
TextDisappear = false,
Callback = function(Value)
pcall(function()
Delete(game:GetService("Workspace"):FindFirstChild(tostring(Value)).LowerTorso)
end)
end
})
Tab:AddButton({
Name = "Freeze Other's Characters",
Callback = function()
for i, v in pairs(game:GetService("Players"):GetChildren()) do
if v.Name ~= tostring(game:GetService("Players").LocalPlayer.Name) and v:FindFirstChild("LowerTorso") then
Delete(game:GetService("Workspace"):FindFirstChild(tostring(v.Name)).LowerTorso)
end
end
end
})
Tab:AddButton({
Name = "Freeze Everyone's Characters",
Callback = function()
for i, v in pairs(game:GetService("Players"):GetChildren()) do
if v:FindFirstChild("LowerTorso") then
Delete(game:GetService("Workspace"):FindFirstChild(tostring(v.Name)).LowerTorso)
end
end
end
})
local Section = Tab:AddSection({
Name = "Kill Players"
})
Tab:AddTextbox({
Name = "Kill Player",
Default = "PlayerName",
TextDisappear = false,
Callback = function(Value)
pcall(function()
Delete(game:GetService("Workspace"):FindFirstChild(tostring(Value)).Head)
Delete(game:GetService("Workspace"):FindFirstChild(tostring(Value)).UpperTorso)
end)
end
})
Tab:AddButton({
Name = "Kill Others",
Callback = function()
for i, v in pairs(game:GetService("Players"):GetChildren()) do
if v.Name ~= tostring(game:GetService("Players").LocalPlayer.Name) then
pcall(function()
Delete(game:GetService("Workspace"):FindFirstChild(tostring(v.Name)).Head)
Delete(game:GetService("Workspace"):FindFirstChild(tostring(v.Name)).UpperTorso)
end)
end
end
end
})
Tab:AddButton({
Name = "Kill Everyone",
Callback = function()
for i, v in pairs(game:GetService("Players"):GetChildren()) do
pcall(function()
Delete(game:GetService("Workspace"):FindFirstChild(tostring(v.Name)).Head)
Delete(game:GetService("Workspace"):FindFirstChild(tostring(v.Name)).UpperTorso)
end)
end
end
})
local Section = Tab:AddSection({
Name = "Delete Models"
})
Tab:AddButton({
Name = "Delete Treadmills",
Callback = function()
Delete(game:GetService("Workspace").Tredmills)
end
})
Tab:AddButton({
Name = "Delete Benches",
Callback = function()
Delete(game:GetService("Workspace").BenchPresses)
end
})
Tab:AddButton({
Name = "Delete TV",
Callback = function()
Delete(game:GetService("Workspace").TheHouse.Projector)
end
})
Tab:AddButton({
Name = "Delete Vending Machines",
Callback = function()
Delete(game:GetService("Workspace").VendingMachines)
end
})
Tab:AddButton({
Name = "Delete Boss Room",
Callback = function()
Delete(game:GetService("Workspace").Final.BossRoom)
end
})
local Section = Tab:AddSection({
Name = "Delete Enemies"
})
Tab:AddButton({
Name = "Delete Bad Guys",
Callback = function()
for i, v in pairs(game:GetService("Workspace").BadGuys:GetChildren()) do
Delete(v)
end
for i, v in pairs(game:GetService("Workspace").BadGuysBoss:GetChildren()) do
Delete(v)
end
for i, v in pairs(game:GetService("Workspace").BadGuysFront:GetChildren()) do
Delete(v)
end
end
})
Tab:AddButton({
Name = "Delete Pizza Miniboss",
Callback = function()
Delete(game:GetService("Workspace"):FindFirstChild("BadGuyPizza", true))
end
})
Tab:AddButton({
Name = "Delete Brute",
Callback = function()
Delete(game:GetService("Workspace").BadGuyBrute)
end
})
Tab:AddButton({
Name = "Delete Scary Mary",
Callback = function()
if game:GetService("Workspace"):FindFirstChild("Villainess") then
Delete(game:GetService("Workspace").Villainess)
else
Notify('Warning', "Scary Marry Is Already Deleted Or Boss Fight Hasnt Started!", 'rbxassetid://4483345998', 7)
end
end
})
Tab:AddButton({
Name = "Delete Scary Larry",
Callback = function()
if game:GetService("Workspace"):FindFirstChild("BigBoss") then
Delete(game:GetService("Workspace").BigBoss)
else
Notify('Warning', "Scary Larry Is Already Deleted Or Boss Fight Hasnt Started!", 'rbxassetid://4483345998', 7)
end
end
})
local Section = Tab:AddSection({
Name = "Weather Modifications"
})
Tab:AddToggle({
Name = "Remove Wind For Everyone",
Default = false,
Callback = function(Value)
getgenv().NoWindSS = Value
while NoWindSS == true do
SSAntiWind()
task.wait(.1)
end
end
})
Tab:AddButton({
Name = "Remove Ice For Everyone",
Callback = function()
Delete(game:GetService("Workspace").Terrain)
end
})
Tab:AddButton({
Name = "Remove Hailing For Everyone",
Callback = function()
Delete(game:GetService("Workspace").Hails)
end
})
Tab:AddButton({
Name = "Remove Mud For Everyone",
Callback = function()
for i, v in pairs(game:GetService("Workspace").BogArea.Bog:GetDescendants()) do
if v.Name == "Mud" and v:IsA("Part") then
Delete(v)
end
end
end
})
local Tab = Window:MakeTab({
Name = "Overpowered",
Icon = "rbxassetid://4483345998",
PremiumOnly = false
})
local Section = Tab:AddSection({
Name = "Item Giver"
})
Tab:AddParagraph("Note:", "Getting/Spamming Multiple Of 1 Type Of Items May Cause The Item To Break And Be Unuseable/Unequippable.\nIt Is Recommended To Only Grab 1 Item At Once, Especially If Its An Item Everyone Can Use.")
Tab:AddDropdown({
Name = "Item",
Default = "Med Kit",
Options = ItemsTable,
Callback = function(Value)
if Value == 'Book' or Value == 'Phone' then
Notify('Warning', Value .. " Wont Work Unless You Own The Corresponding Gamepass.", 'rbxassetid://4483345998', 7)
end
SelectedItem = Value
end
})
Tab:AddButton({
Name = "Get Item",
Callback = function()
GiveItem(SelectedItem)
end
})
local Section = Tab:AddSection({
Name = "Training"
})
Tab:AddButton({
Name = "Train Strength",
Callback = function()
Train("Strength")
end
})
Tab:AddButton({
Name = "Train Speed",
Callback = function()
Train("Speed")
end
})
local Section = Tab:AddSection({
Name = "Heal Youself"
})
Tab:AddButton({
Name = "Heal Yourself",
Callback = function()
for i = 1, 10 do
HealYourself()
end
end
})
Tab:AddToggle({
Name = "Loop Heal Yourself",
Default = false,
Callback = function(Value)
getgenv().HealLoop = Value
while HealLoop do
HealYourself()
task.wait(.1)
end
end
})
local Section = Tab:AddSection({
Name = "Heal All"
})
Tab:AddButton({
Name = "Heal All",
Callback = function()
HealAllPlayers()
end
})
Tab:AddToggle({
Name = "Loop Heal All",
Default = false,
Callback = function(Value)
getgenv().HealAllLoop = Value
while HealAllLoop do
HealAllPlayers()
task.wait(3)
end
end
})
local Section = Tab:AddSection({
Name = "Quality Of Life"
})
Tab:AddToggle({
Name = "Semi-Godmode",
Default = false,
Callback = function(Value)
getgenv().SemiGodmode = Value
if SemiGodmode == true then
Notify('Info', "What Semi-Godmode Works On: Special Attacks (Pizza Boss's Pepper Attack, All Scarry Larry/Marry Attacks Except Monster Spawner), Hailing And Possibly Some Others\nWhat Semi-Godmode Doesnt Work On: Enemies, Ice (Use Anti Slip), Getting Locked In A Room While An Enemy Wave Comes, And Possibly Some Others.", 'rbxassetid://4483345998', 7)
end
end
})
Tab:AddToggle({
Name = "Remove Slipping",
Default = false,
Callback = function(Value)
getgenv().RemoveSlipping = Value
if RemoveSlipping == true then
Notify('Credits To', "Leo Dicap On V3rmillion For Making This Feature!", 'rbxassetid://4483345998', 7)
end
end
})
Tab:AddToggle({
Name = "Remove Hailing",
Default = false,
Callback = function(Value)
if Value == false then
if ScriptLoaded == true then
HailClone.Parent = game:GetService("Workspace")
end
else
HailClone = game:GetService("Workspace").Hails:Clone()
game:GetService("Workspace").Hails:Destroy()
end
end
})
Tab:AddToggle({
Name = "Remove Wind",
Default = false,
Callback = function(Value)
getgenv().NoWind = Value
while NoWind == true do
AntiWind()
task.wait(.5)
end
end
})
Tab:AddToggle({
Name = "Remove Mud",
Default = false,
Callback = function(Value)
AntiMud(Value)
end
})
local Section = Tab:AddSection({
Name = "Kitchen Food"
})
Tab:AddSlider({
Name = "Table Food Slot",
Min = 0,
Max = 4,
Default = 1,
Color = Color3.fromRGB(0, 255, 0),
Increment = 1,
ValueName = "",
Callback = function(Value)
Position = Value
end
})
Tab:AddButton({
Name = "Spawn Pizza Box",
Callback = function()
Events:WaitForChild("OutsideFood"):FireServer(6, {
["item2"] = "Pizza",
["placement"] = Position
})
end
})
Tab:AddButton({
Name = "Spawn Bloxy Cola",
Callback = function()
Events:WaitForChild("OutsideFood"):FireServer(6, {
["item2"] = "BloxyPack",
["placement"] = Position
})
end
})
local Section = Tab:AddSection({
Name = "Others"
})
Tab:AddToggle({
Name = "Lag/Crash The Server",
Default = false,
Callback = function(Value)
while Value == true do
for i = 1, 10 do
for i = 1, 4 do
Events:WaitForChild("OutsideFood"):FireServer(6, {
["item2"] = "Pizza",
["placement"] = i
})
Events:WaitForChild("OutsideFood"):FireServer(6, {
["item2"] = "BloxyPack",
["placement"] = i
})
end
end
task.wait(.1)
end
end
})
Tab:AddButton({
Name = "Break The Game",
Callback = function()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace.UnclePete.PrimaryPart.CFrame
task.wait(.5)
game.Workspace.UnclePete:MoveTo(Vector3.new(math.huge, math.huge, math.huge))
end
})
Tab:AddButton({
Name = "Teleport To Private Lobby",
Callback = function()
game:GetService("TeleportService"):Teleport(14775231477, LocalPlayer)
end
})
Tab:AddButton({
Name = "Unlock Secret Ending",
Callback = function()
GetSecretEnding()
end
})
Tab:AddButton({
Name = "Get The Best Weapon",
Callback = function()
GetBestTool()
end
})
Tab:AddButton({
Name = "Get All Equipment",
Callback = function()
GiveAll()