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Expand file tree Collapse file tree Original file line number Diff line number Diff line change @@ -16,12 +16,8 @@ Template for new versions:
1616
1717## New Features
1818
19- - `gui/design`: add option to draw N-point stars, hollow or filled or inverted, and change the main axis to orient in any direction
20-
2119## Fixes
2220
23- - `gui/design`: prevent line thickness from extending outside the map boundary
24-
2521## Misc Improvements
2622
2723## Removed
@@ -30,6 +26,18 @@ Template for new versions:
3026
3127# Future
3228
29+ ## New Tools
30+
31+ ## New Features
32+
33+ ## Fixes
34+
35+ ## Misc Improvements
36+
37+ ## Removed
38+
39+ # 51.12-r1
40+
3341## New Tools
3442- `deteriorate`: (reinstated) allow corpses, body parts, food, and/or damaged clothes to rot away
3543- `modtools/moddable-gods`: (reinstated) create new deities from scratch
@@ -38,16 +46,16 @@ Template for new versions:
3846- `gui/spectate`: added "Prefer nicknamed" to the list of options
3947- `gui/mod-manager`: when run in a loaded world, shows a list of active mods -- click to export the list to the clipboard for easy sharing or posting
4048- `gui/blueprint`: now records zone designations
49+ - `gui/design`: add option to draw N-point stars, hollow or filled or inverted, and change the main axis to orient in any direction
4150
4251## Fixes
4352- `starvingdead`: properly restore to correct enabled state when loading a new game that is different from the first game loaded in this session
4453- `starvingdead`: ensure undead decay does not happen faster than the declared decay rate when saving and loading the game
54+ - `gui/design`: prevent line thickness from extending outside the map boundary
4555
4656## Misc Improvements
4757- `remove-stress`: also applied to long-term stress, immediately removing stressed and haggard statuses
4858
49- ## Removed
50-
5159# 51.11-r1
5260
5361## Fixes
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