diff --git a/changelog.txt b/changelog.txt index 9ccf56e1ed..4e53f12d9b 100644 --- a/changelog.txt +++ b/changelog.txt @@ -39,6 +39,7 @@ Template for new versions: ## Misc Improvements - `hide-tutorials`: if enabled, also hide tutorial popups for adventure mode - `hide-tutorials`: new ``reset`` command that will re-enable popups in the current game +- `gui/notify`: moody dwarf notification turns red when they can't find workshop or items ## Removed diff --git a/internal/notify/notifications.lua b/internal/notify/notifications.lua index e992feb2e7..b0d8b2bcd4 100644 --- a/internal/notify/notifications.lua +++ b/internal/notify/notifications.lua @@ -428,7 +428,7 @@ NOTIFICATIONS_BY_IDX = { if dfhack.buildings.findAtTile(unit.path.dest) then message = 'moody dwarf is claiming a workshop' else - message = 'moody dwarf can\'t find needed workshop!' + message = {{text='moody dwarf can\'t find needed workshop!', pen=COLOR_LIGHTRED}} end elseif job.flags.fetching or job.flags.bringing or unit.path.goal == df.unit_path_goal.None @@ -437,7 +437,7 @@ NOTIFICATIONS_BY_IDX = { elseif job.flags.working then message = 'moody dwarf is working' else - message = 'moody dwarf can\'t find needed item!' + message = {{text='moody dwarf can\'t find needed item!', pen=COLOR_LIGHTRED}} end return true end)