Currently, the ALab fails to render out of the box with RenderMan-25 and 26.
Having tested in Windows and Houdini-19, with RenderMan-25:

Some reasons identified for this to not work:
- Relative UDIM paths as provided
- Relative UDIM paths with
<udim> instead of <UDIM>
- Absolute UDIM paths with
<udim> instead of <UDIM> and .exr
- Transparency on the materials (see glasses and page holes)
What does work (only in 25.0 not in 25.1):
- In RIS: Absolute UDIM paths with
<udim> instead of <UDIM>
- In both (RIS and XPU): Absolute UDIM paths with
<udim> instead of <UDIM> and .tx instead of .exr
- Changing the builtin Primvar reader node with a custom one from PRMan
With these changes, the result is:

It would be good to run the tests again in PRMan-26, with a branch that provides changes to "work around" for a successful render and include the Pixar team in the conversation.
Currently, the ALab fails to render out of the box with RenderMan-25 and 26.
Having tested in Windows and Houdini-19, with RenderMan-25:
Some reasons identified for this to not work:
<udim>instead of<UDIM><udim>instead of<UDIM>and.exrWhat does work (only in 25.0 not in 25.1):
<udim>instead of<UDIM><udim>instead of<UDIM>and.txinstead of.exrWith these changes, the result is:
It would be good to run the tests again in PRMan-26, with a branch that provides changes to "work around" for a successful render and include the Pixar team in the conversation.