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AndroidAppBase.hpp
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129 lines (103 loc) · 4.12 KB
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/*
* Copyright 2019-2021 Diligent Graphics LLC
* Copyright 2015-2019 Egor Yusov
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF ANY PROPRIETARY RIGHTS.
*
* In no event and under no legal theory, whether in tort (including negligence),
* contract, or otherwise, unless required by applicable law (such as deliberate
* and grossly negligent acts) or agreed to in writing, shall any Contributor be
* liable for any damages, including any direct, indirect, special, incidental,
* or consequential damages of any character arising as a result of this License or
* out of the use or inability to use the software (including but not limited to damages
* for loss of goodwill, work stoppage, computer failure or malfunction, or any and
* all other commercial damages or losses), even if such Contributor has been advised
* of the possibility of such damages.
*/
#pragma once
#include <memory>
#include <atomic>
#include <android_native_app_glue.h>
#include "FlagEnum.h"
#include "AppBase.hpp"
#include "NDKHelper.h"
struct android_app;
namespace Diligent
{
/// Base class for Android applications.
class AndroidAppBase : public AppBase
{
public:
int InitDisplay();
void SetState(android_app* state, const char* native_activity_class_name);
void InitSensors();
void ProcessSensors(int32_t id);
virtual void DrawFrame();
bool IsReady();
virtual void TrimMemory() = 0;
virtual void TermDisplay() = 0;
static int32_t HandleInput(android_app* app, AInputEvent* event);
static void HandleCmd(android_app* app, int32_t cmd);
// Android lifecycle status flags. Not app-specific
enum APP_STATUS_FLAGS
{
APP_STATUS_FLAG_NONE = 0x00000000,
// Set between onCreate and onDestroy
APP_STATUS_FLAG_RUNNING = 0x00000001,
// Set between onResume and onPause
APP_STATUS_FLAG_ACTIVE = 0x00000002,
// Set between onWindowFocusChanged(true) and (false)
APP_STATUS_FLAG_FOCUSED = 0x00000004,
// Set when the app's SurfaceHolder points to a
// valid, nonzero-sized surface
APP_STATUS_FLAG_HAS_REAL_SURFACE = 0x00000008
};
APP_STATUS_FLAGS GetAppStatus();
void AddAppStatusFlag(APP_STATUS_FLAGS Flag);
void RemoveAppStatusFlag(APP_STATUS_FLAGS Flag);
bool ValueHasAppStatusFlag(APP_STATUS_FLAGS Value, APP_STATUS_FLAGS Flag);
bool HasAppStatusFlag(APP_STATUS_FLAGS Flag);
protected:
virtual void Initialize()
{
}
virtual int Resume(ANativeWindow* window) = 0;
virtual int32_t HandleInput(AInputEvent* event) { return 0; }
virtual void LoadResources()
{
//renderer_.Init();
//renderer_.Bind( &tap_camera_ );
}
virtual void UnloadResources()
{
//renderer_.Unload();
}
ndk_helper::DoubletapDetector doubletap_detector_;
ndk_helper::PinchDetector pinch_detector_;
ndk_helper::DragDetector drag_detector_;
ndk_helper::PerfMonitor monitor_;
//ndk_helper::TapCamera tap_camera_;
android_app* app_ = nullptr;
std::string native_activity_class_name_;
private:
void UpdatePosition(AInputEvent* event, int32_t iIndex, float& fX, float& fY);
void SuspendSensors();
void ResumeSensors();
void ShowUI();
void UpdateFPS(float fFPS);
bool initialized_resources_ = false;
std::atomic<APP_STATUS_FLAGS> app_status_{APP_STATUS_FLAG_NONE};
ASensorManager* sensor_manager_ = nullptr;
const ASensor* accelerometer_sensor_ = nullptr;
ASensorEventQueue* sensor_event_queue_ = nullptr;
};
DEFINE_FLAG_ENUM_OPERATORS(AndroidAppBase::APP_STATUS_FLAGS)
} // namespace Diligent