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HelperScalar.cpp
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63 lines (50 loc) · 2.11 KB
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////////////////////////////////////////////////////////////////////////////////
// Copyright 2017 Intel Corporation
//
// Licensed under the Apache License, Version 2.0 (the "License"); you may not
// use this file except in compliance with the License. You may obtain a copy
// of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
// WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
// License for the specific language governing permissions and limitations
// under the License.
////////////////////////////////////////////////////////////////////////////////
#include "HelperScalar.h"
#include "CPUTCamera.h"
HelperScalar::HelperScalar()
{
}
HelperScalar::~HelperScalar()
{
}
float4 HelperScalar::TransformCoords(const float4 &v, const float4x4 &m)
{
float4 result;
result.x = v.x * m.r0.x + v.y * m.r1.x + v.z * m.r2.x + v.w * m.r3.x;
result.y = v.x * m.r0.y + v.y * m.r1.y + v.z * m.r2.y + v.w * m.r3.y;
result.z = v.x * m.r0.z + v.y * m.r1.z + v.z * m.r2.z + v.w * m.r3.z;
result.w = v.x * m.r0.w + v.y * m.r1.w + v.z * m.r2.w + v.w * m.r3.w;
return result;
}
float4 HelperScalar::TransformCoords(const float3 &v, const float4x4 &m)
{
float4 result;
result.x = v.x * m.r0.x + v.y * m.r1.x + v.z * m.r2.x + m.r3.x;
result.y = v.x * m.r0.y + v.y * m.r1.y + v.z * m.r2.y + m.r3.y;
result.z = v.x * m.r0.z + v.y * m.r1.z + v.z * m.r2.z + m.r3.z;
result.w = v.x * m.r0.w + v.y * m.r1.w + v.z * m.r2.w + m.r3.w;
return result;
}
void BoxTestSetupScalar::Init(const float4x4 &viewMatrix, const float4x4 &projMatrix, const float4x4 &viewportMatrix, CPUTCamera *pCamera, float occludeeSizeThreshold)
{
mViewProjViewport = viewMatrix * projMatrix;
mViewProjViewport = mViewProjViewport * viewportMatrix;
mpCamera = pCamera;
float fov = pCamera->GetFov();
float tanOfHalfFov = tanf(fov * 0.5f);
radiusThreshold = occludeeSizeThreshold * occludeeSizeThreshold * tanOfHalfFov;
}