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Merge pull request #203 from GetStream/feature/uni-166-fix-il2cpp-and… #603

Merge pull request #203 from GetStream/feature/uni-166-fix-il2cpp-and…

Merge pull request #203 from GetStream/feature/uni-166-fix-il2cpp-and… #603

Triggered via push April 10, 2026 19:15
Status Success
Total duration 1h 3m 48s
Artifacts 32
Matrix: build
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8 errors and 70 warnings
build (android, 2021, STANDARD_2_x, mono)
The process '/usr/bin/docker' failed with exit code 2
build (android, 2021, STANDARD_2_x, mono)
The process '/usr/bin/docker' failed with exit code 2
build (ios, 2020, STANDARD_2_x, mono)
The process '/usr/bin/docker' failed with exit code 2
build (ios, 2020, STANDARD_2_x, mono)
The process '/usr/bin/docker' failed with exit code 2
build (android, 2020, NET_4_x, il2cpp)
The process '/usr/bin/docker' failed with exit code 2
build (android, 2020, NET_4_x, il2cpp)
The process '/usr/bin/docker' failed with exit code 2
build (android, 2020, NET_4_x, il2cpp)
The process '/usr/bin/docker' failed with exit code 2
build (android, 2020, NET_4_x, il2cpp)
The process '/usr/bin/docker' failed with exit code 2
build (ios, 2021, STANDARD_2_x, il2cpp)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4, game-ci/unity-test-runner@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
build (ios, 2021, STANDARD_2_x, il2cpp)
M ProjectSettings/ProjectSettings.asset M ProjectSettings/ProjectVersion.txt ?? artifacts/
build (ios, 2021, STANDARD_2_x, il2cpp)
Changes were made to the following files and folders:
build (ios, 2021, STANDARD_2_x, il2cpp)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
build (ios, 2021, NET_4_x, mono)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4, game-ci/unity-test-runner@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
build (ios, 2021, NET_4_x, mono)
M ProjectSettings/ProjectSettings.asset M ProjectSettings/ProjectVersion.txt ?? artifacts/
build (ios, 2021, NET_4_x, mono)
Changes were made to the following files and folders:
build (ios, 2021, NET_4_x, mono)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
build (ios, 2021, NET_4_x, il2cpp)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4, game-ci/unity-test-runner@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
build (ios, 2021, NET_4_x, il2cpp)
M ProjectSettings/ProjectSettings.asset M ProjectSettings/ProjectVersion.txt ?? artifacts/
build (ios, 2021, NET_4_x, il2cpp)
Changes were made to the following files and folders:
build (ios, 2021, NET_4_x, il2cpp)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
build (ios, 2020, NET_4_x, mono)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4, game-ci/unity-test-runner@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
build (ios, 2020, NET_4_x, mono)
M ProjectSettings/ProjectSettings.asset M ProjectSettings/ProjectVersion.txt ?? artifacts/
build (ios, 2020, NET_4_x, mono)
Changes were made to the following files and folders:
build (ios, 2020, NET_4_x, mono)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
build (ios, 2020, STANDARD_2_x, il2cpp)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4, game-ci/unity-test-runner@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
build (ios, 2020, STANDARD_2_x, il2cpp)
M ProjectSettings/ProjectSettings.asset M ProjectSettings/ProjectVersion.txt ?? artifacts/
build (ios, 2020, STANDARD_2_x, il2cpp)
Changes were made to the following files and folders:
build (ios, 2020, STANDARD_2_x, il2cpp)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
build (ios, 2021, STANDARD_2_x, mono)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4, game-ci/unity-test-runner@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
build (ios, 2021, STANDARD_2_x, mono)
M ProjectSettings/ProjectSettings.asset M ProjectSettings/ProjectVersion.txt ?? artifacts/
build (ios, 2021, STANDARD_2_x, mono)
Changes were made to the following files and folders:
build (ios, 2021, STANDARD_2_x, mono)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
build (android, 2020, NET_4_x, mono)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4, game-ci/unity-test-runner@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
build (android, 2020, NET_4_x, mono)
M ProjectSettings/ProjectSettings.asset M ProjectSettings/ProjectVersion.txt ?? artifacts/
build (android, 2020, NET_4_x, mono)
Changes were made to the following files and folders:
build (android, 2020, NET_4_x, mono)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
build (android, 2021, NET_4_x, mono)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4, game-ci/unity-test-runner@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
build (android, 2021, NET_4_x, mono)
M ProjectSettings/ProjectSettings.asset M ProjectSettings/ProjectVersion.txt ?? artifacts/
build (android, 2021, NET_4_x, mono)
Changes were made to the following files and folders:
build (android, 2021, NET_4_x, mono)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
build (ios, 2020, NET_4_x, il2cpp)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4, game-ci/unity-test-runner@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
build (ios, 2020, NET_4_x, il2cpp)
M ProjectSettings/ProjectSettings.asset M ProjectSettings/ProjectVersion.txt ?? artifacts/
build (ios, 2020, NET_4_x, il2cpp)
Changes were made to the following files and folders:
build (ios, 2020, NET_4_x, il2cpp)
Activation failed, attempting retry #2
build (ios, 2020, NET_4_x, il2cpp)
Activation failed, attempting retry #1
build (ios, 2020, NET_4_x, il2cpp)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
build (android, 2020, STANDARD_2_x, mono)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4, game-ci/unity-test-runner@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
build (android, 2020, STANDARD_2_x, mono)
M ProjectSettings/ProjectSettings.asset M ProjectSettings/ProjectVersion.txt ?? artifacts/
build (android, 2020, STANDARD_2_x, mono)
Changes were made to the following files and folders:
build (android, 2020, STANDARD_2_x, mono)
Activation failed, attempting retry #1
build (android, 2020, STANDARD_2_x, mono)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
build (android, 2021, NET_4_x, il2cpp)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4, game-ci/unity-test-runner@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
build (android, 2021, NET_4_x, il2cpp)
M ProjectSettings/ProjectSettings.asset M ProjectSettings/ProjectVersion.txt ?? artifacts/
build (android, 2021, NET_4_x, il2cpp)
Changes were made to the following files and folders:
build (android, 2021, NET_4_x, il2cpp)
Activation failed, attempting retry #1
build (android, 2021, NET_4_x, il2cpp)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
build (android, 2020, STANDARD_2_x, il2cpp)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4, game-ci/unity-test-runner@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
build (android, 2020, STANDARD_2_x, il2cpp)
M ProjectSettings/ProjectSettings.asset M ProjectSettings/ProjectVersion.txt ?? artifacts/
build (android, 2020, STANDARD_2_x, il2cpp)
Changes were made to the following files and folders:
build (android, 2020, STANDARD_2_x, il2cpp)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
build (android, 2021, STANDARD_2_x, il2cpp)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4, game-ci/unity-test-runner@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
build (android, 2021, STANDARD_2_x, il2cpp)
Activation failed, attempting retry #2
build (android, 2021, STANDARD_2_x, il2cpp)
Activation failed, attempting retry #1
build (android, 2021, STANDARD_2_x, il2cpp)
M ProjectSettings/ProjectSettings.asset M ProjectSettings/ProjectVersion.txt ?? artifacts/
build (android, 2021, STANDARD_2_x, il2cpp)
Changes were made to the following files and folders:
build (android, 2021, STANDARD_2_x, il2cpp)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
build (android, 2021, STANDARD_2_x, mono)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4, game-ci/unity-test-runner@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
build (android, 2021, STANDARD_2_x, mono)
M ProjectSettings/ProjectSettings.asset M ProjectSettings/ProjectVersion.txt ?? artifacts/
build (android, 2021, STANDARD_2_x, mono)
Changes were made to the following files and folders:
build (android, 2021, STANDARD_2_x, mono)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
build (ios, 2020, STANDARD_2_x, mono)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4, game-ci/unity-test-runner@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
build (ios, 2020, STANDARD_2_x, mono)
M ProjectSettings/ProjectSettings.asset M ProjectSettings/ProjectVersion.txt ?? artifacts/
build (ios, 2020, STANDARD_2_x, mono)
Changes were made to the following files and folders:
build (ios, 2020, STANDARD_2_x, mono)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
build (android, 2020, NET_4_x, il2cpp)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4, game-ci/unity-test-runner@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
build (android, 2020, NET_4_x, il2cpp)
M ProjectSettings/ProjectSettings.asset M ProjectSettings/ProjectVersion.txt ?? artifacts/
build (android, 2020, NET_4_x, il2cpp)
Changes were made to the following files and folders:
build (android, 2020, NET_4_x, il2cpp)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.

Artifacts

Produced during runtime
Name Size Digest
Build_2020_android_il2cpp_NET_4_x.apk
15.9 MB
sha256:7982775126a1555b59acad82808eae8e12d8cd1d244391932c2220c93ca2db6e
Build_2020_android_il2cpp_STANDARD_2_x.apk
15.9 MB
sha256:fe315978e50b098b28e65422d4d81241e06cd0f9ee2595cb1d6f2586b192ffdd
Build_2020_android_mono_NET_4_x.apk
23.5 MB
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Build_2020_android_mono_STANDARD_2_x.apk
20.1 MB
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Build_2020_ios_il2cpp_NET_4_x.ipa
199 MB
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199 MB
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Build_2020_ios_mono_NET_4_x.ipa
199 MB
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Build_2020_ios_mono_STANDARD_2_x.ipa
199 MB
sha256:bd7f69207d3b6646451bc02af6c455f8cbff7c81ca62e542987ce349688a7e0a
Build_2021_android_il2cpp_NET_4_x.apk
19.4 MB
sha256:750a30a193c8a6674c3bf3931a36bc2d275879763b914e45d2ca10120499efa2
Build_2021_android_il2cpp_STANDARD_2_x.apk
19.4 MB
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Build_2021_android_mono_NET_4_x.apk
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Build_2021_android_mono_STANDARD_2_x.apk
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Build_2021_ios_il2cpp_NET_4_x.ipa
211 MB
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Build_2021_ios_il2cpp_STANDARD_2_x.ipa
211 MB
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Build_2021_ios_mono_NET_4_x.ipa
211 MB
sha256:d5a6e36c5e991200416eb60c4d0750d009a78e5be618d4c65de46f2120e02510
Build_2021_ios_mono_STANDARD_2_x.ipa
211 MB
sha256:4357cf1feb317122ae1a5e38cac30af5521ef6b7d19932fc71a419d7aabe995f
Test_Results_2020_android_il2cpp_NET_4_x
232 KB
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Test_Results_2020_android_il2cpp_STANDARD_2_x
268 KB
sha256:e84b20066619bc8440793afc2b52869b77764cf9d6f37872d56e314c1839169a
Test_Results_2020_android_mono_NET_4_x
245 KB
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Test_Results_2020_android_mono_STANDARD_2_x
263 KB
sha256:a3e40f7d712f2e1b236c1d87dad5134446b84412e9f201e71d678689c37f6384
Test_Results_2020_ios_il2cpp_NET_4_x
251 KB
sha256:94a13a54a8de2011a5e4a81a28def00213c42d2ed328f77ad509253f31eb52ed
Test_Results_2020_ios_il2cpp_STANDARD_2_x
259 KB
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Test_Results_2020_ios_mono_NET_4_x
248 KB
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Test_Results_2020_ios_mono_STANDARD_2_x
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