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using System;
using System.Collections;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using Cysharp.Threading.Tasks;
using UnityEngine;
using UnityEngine.Networking;
using UnityEngine.UI;
using Goodgulf.Utilities;
//using HeathenEngineering.SteamworksIntegration;
namespace Goodgulf.Azure
{
[Serializable]
public class ServerData
{
public string id;
public string ipAddress;
public int port;
public string scene;
public int playerCount;
}
[Serializable]
public class ServerDataList
{
public List<ServerData> data;
}
[Serializable]
public class CharacterData
{
public string characterName;
public string characterOwner;
public string characterGuid;
public string characterRace;
public string characterGender;
public string characterProfession;
public string characterBlob;
public string characterCreationDate;
}
[Serializable]
public class CharacterList
{
public List<CharacterData> characters;
}
[Serializable]
public class PlayerData
{
public string playerName;
public string playerID;
public string os;
}
[Serializable]
public class SpeechData
{
public string Voice;
public string Lines;
}
[Serializable]
public class Voice
{
public string Name;
public string DisplayName;
public string ShortName;
public string Gender;
public string Locale;
public string VoiceType;
public string[] StyleList;
public string Status;
}
[Serializable]
public class Voices
{
public List<Voice> azureVoices;
public List<Voice> azureNeuralVoices;
public List<Voice> azureNeuralVoicesWithStyles;
public List<string> locales;
}
#region CallBackDefinitions
public delegate void StringLoadedCallback(string fromAzure);
public delegate void GetGameKeyCallBack();
public delegate void CharacterCallBack(bool success, string fromAzure);
public delegate void CharacterListCallBack(bool success, CharacterList characterList);
public delegate void ServerCallBack(bool success, string fromAzure);
public delegate void ServerListCallBack(bool success, ServerDataList listOfServerData);
#endregion
public class AzureFunctions : MonoBehaviour
{
// https://gamedevbeginner.com/singletons-in-unity-the-right-way/
public static AzureFunctions Instance { get; private set; }
private string _gameKey; // Use this key to encrypt/decrypt synchronously in the game.
public string gameKey
{
get { return _gameKey; }
set { _gameKey = value; }
}
public Voices voices; // Voices loaded from Azure
public AudioSource audioSource; // AudioSource used for Voice Over
// To-do: enable after importing Steamworks
// private UserData localUser;
void Awake()
{
if (Instance != null && Instance != this)
{
Destroy(this);
return;
}
Instance = this;
GetGameKeyFunction().Forget();
//EncryptString("This is a test",DebugStringLoadedCallback).Forget();
//DecryptString("rjDMG6R0ro6/18Vjz+fBhg==",DebugStringLoadedCallback).Forget();
GetAzureVoiceList().Forget();
//Speak("This is a test").Forget();
}
#region ApplicationQuit
public void GenericServersCallBack(bool success, string fromAzure)
{
Debug.Log($"AzureFunctions:GenericServersCallBack(): registered {success} with response {fromAzure}");
}
private void OnDestroy()
{
#if UNITY_EDITOR
Debug.Log("On Destroy called");
OnApplicationQuit();
#endif
}
void OnApplicationQuit()
{
Debug.Log("Application ending after " + Time.time + " seconds");
// Send an azure function request to check if there are more clients, if not, shutdown all servers
AzureFunctions az = AzureFunctions.Instance;
az.ConditionalShutdownServers(GenericServersCallBack).Forget();
}
#endregion
#region ServerManagement
public async UniTaskVoid Test()
{
UnityWebRequest webRequest =
UnityWebRequest.Get(
"https://unitygameservers20240630121211.azurewebsites.net/api/UnityGameServer?code=mMSgLo9vW2pa0avWJn6XxEsrU5yTK5WLdCj4Ur87wjyAAzFu3iiFnQ==");
var op = await webRequest.SendWebRequest();
string result = op.downloadHandler.text;
Debug.Log("AzureFunctions.Test(): returns = "+result);
}
public async UniTaskVoid RegisterServer(ServerData serverData, ServerCallBack serverCallBack)
{
string json = JsonUtility.ToJson(serverData);
byte[] postData = System.Text.Encoding.UTF8.GetBytes(json);
UnityWebRequest webRequest = UnityWebRequest.PostWwwForm("https://unitygameservers20240630121211.azurewebsites.net/api/UnityGameServer?code=mMSgLo9vW2pa0avWJn6XxEsrU5yTK5WLdCj4Ur87wjyAAzFu3iiFnQ==&cmd=RegisterServer", "POST");
webRequest.uploadHandler = (UploadHandler)new UploadHandlerRaw(postData);
var cts = new CancellationTokenSource();
cts.CancelAfterSlim(TimeSpan.FromSeconds(10)); // 10sec timeout.
try
{
var result = await webRequest.SendWebRequest().WithCancellation(cts.Token);
}
catch (OperationCanceledException ex)
{
if (ex.CancellationToken == cts.Token)
{
Debug.LogError("AzureFunctions.RegisterServer(): Timeout");
}
}
webRequest.uploadHandler.Dispose();
if (webRequest.result != UnityWebRequest.Result.Success)
{
Debug.LogError("AzureFunctions.RegisterServer():"+ webRequest.error);
serverCallBack(false, webRequest.error);
}
else
{
serverCallBack(true, "Server registered successfully, "+webRequest.downloadHandler.text);
}
}
public async UniTaskVoid UpdateServer(ServerData serverData, ServerCallBack serverCallBack)
{
string json = JsonUtility.ToJson(serverData);
byte[] postData = System.Text.Encoding.UTF8.GetBytes(json);
UnityWebRequest webRequest = UnityWebRequest.PostWwwForm("https://unitygameservers20240630121211.azurewebsites.net/api/UnityGameServer?code=mMSgLo9vW2pa0avWJn6XxEsrU5yTK5WLdCj4Ur87wjyAAzFu3iiFnQ==&cmd=UpdateServer", "POST");
webRequest.uploadHandler = (UploadHandler)new UploadHandlerRaw(postData);
var cts = new CancellationTokenSource();
cts.CancelAfterSlim(TimeSpan.FromSeconds(10)); // 10sec timeout.
try
{
var result = await webRequest.SendWebRequest().WithCancellation(cts.Token);
}
catch (OperationCanceledException ex)
{
if (ex.CancellationToken == cts.Token)
{
Debug.LogError("AzureFunctions.UpdateServer(): Timeout");
}
}
webRequest.uploadHandler.Dispose();
if (webRequest.result != UnityWebRequest.Result.Success)
{
Debug.LogError("AzureFunctions.UpdateServer():"+ webRequest.error);
serverCallBack(false, webRequest.error);
}
else
{
serverCallBack(true, "Server updated successfully, "+webRequest.downloadHandler.text);
}
}
public async UniTaskVoid StartServers(ServerCallBack serverCallBack)
{
UnityWebRequest webRequest = UnityWebRequest.Get("https://unitygameservers20240630121211.azurewebsites.net/api/UnityGameServer?code=mMSgLo9vW2pa0avWJn6XxEsrU5yTK5WLdCj4Ur87wjyAAzFu3iiFnQ==&cmd=StartServers");
var cts = new CancellationTokenSource();
cts.CancelAfterSlim(TimeSpan.FromSeconds(10)); // 10sec timeout.
try
{
var result = await webRequest.SendWebRequest().WithCancellation(cts.Token);
}
catch (OperationCanceledException ex)
{
if (ex.CancellationToken == cts.Token)
{
Debug.LogError("AzureFunctions.StartServers(): Timeout");
}
}
if (webRequest.result != UnityWebRequest.Result.Success)
{
Debug.LogError("AzureFunctions.StartServers():"+ webRequest.error);
serverCallBack(false, webRequest.error);
}
else
{
serverCallBack(true, "Server start signal sent successfully, "+webRequest.downloadHandler.text);
}
}
public async UniTaskVoid StartServersWait(ServerCallBack serverCallBack)
{
UnityWebRequest webRequest = UnityWebRequest.Get("https://unitygameservers20240630121211.azurewebsites.net/api/UnityGameServer?code=mMSgLo9vW2pa0avWJn6XxEsrU5yTK5WLdCj4Ur87wjyAAzFu3iiFnQ==&cmd=StartServersWait");
var cts = new CancellationTokenSource();
cts.CancelAfterSlim(TimeSpan.FromSeconds(120)); // 2min timeout.
try
{
var result = await webRequest.SendWebRequest().WithCancellation(cts.Token);
}
catch (OperationCanceledException ex)
{
if (ex.CancellationToken == cts.Token)
{
Debug.LogError("AzureFunctions.StartServersWait(): Timeout");
}
}
if (webRequest.result != UnityWebRequest.Result.Success)
{
Debug.LogError("AzureFunctions.StartServersWait():"+ webRequest.error);
serverCallBack(false, webRequest.error);
}
else
{
serverCallBack(true, "Server start signal sent successfully, "+webRequest.downloadHandler.text);
}
}
public async UniTaskVoid ConditionalShutdownServers(ServerCallBack serverCallBack)
{
UnityWebRequest webRequest = UnityWebRequest.Get("https://unitygameservers20240630121211.azurewebsites.net/api/UnityGameServer?code=mMSgLo9vW2pa0avWJn6XxEsrU5yTK5WLdCj4Ur87wjyAAzFu3iiFnQ==&cmd=ConditionalShutdownServer");
var cts = new CancellationTokenSource();
cts.CancelAfterSlim(TimeSpan.FromSeconds(10)); // 10sec timeout.
try
{
var result = await webRequest.SendWebRequest().WithCancellation(cts.Token);
}
catch (OperationCanceledException ex)
{
if (ex.CancellationToken == cts.Token)
{
Debug.LogError("AzureFunctions.ConditionalShutdownServers(): Timeout");
}
}
if (webRequest.result != UnityWebRequest.Result.Success)
{
Debug.LogError("AzureFunctions.ConditionalShutdownServers():"+ webRequest.error);
serverCallBack(false, webRequest.error);
}
else
{
serverCallBack(true, "Server start signal sent successfully, "+webRequest.downloadHandler.text);
}
}
public async UniTaskVoid ForceShutdownServers(ServerCallBack serverCallBack)
{
UnityWebRequest webRequest = UnityWebRequest.Get("https://unitygameservers20240630121211.azurewebsites.net/api/UnityGameServer?code=mMSgLo9vW2pa0avWJn6XxEsrU5yTK5WLdCj4Ur87wjyAAzFu3iiFnQ==&cmd=ForceShutdownServers");
var cts = new CancellationTokenSource();
cts.CancelAfterSlim(TimeSpan.FromSeconds(10)); // 10sec timeout.
try
{
var result = await webRequest.SendWebRequest().WithCancellation(cts.Token);
}
catch (OperationCanceledException ex)
{
if (ex.CancellationToken == cts.Token)
{
Debug.LogError("AzureFunctions.ForceShutdownServers(): Timeout");
}
}
if (webRequest.result != UnityWebRequest.Result.Success)
{
Debug.LogError("AzureFunctions.ForceShutdownServers():"+ webRequest.error);
serverCallBack(false, webRequest.error);
}
else
{
serverCallBack(true, "Server stop signal sent successfully, "+webRequest.downloadHandler.text);
}
}
public async UniTaskVoid ServerList(ServerListCallBack serverListCallBack)
{
UnityWebRequest webRequest = UnityWebRequest.Get("https://unitygameservers20240630121211.azurewebsites.net/api/UnityGameServer?code=mMSgLo9vW2pa0avWJn6XxEsrU5yTK5WLdCj4Ur87wjyAAzFu3iiFnQ==&cmd=ListServers");
var cts = new CancellationTokenSource();
cts.CancelAfterSlim(TimeSpan.FromSeconds(10)); // 10sec timeout.
try
{
var result = await webRequest.SendWebRequest().WithCancellation(cts.Token);
}
catch (OperationCanceledException ex)
{
if (ex.CancellationToken == cts.Token)
{
Debug.LogError("AzureFunctions.ServerList(): Timeout");
}
}
if (webRequest.result != UnityWebRequest.Result.Success)
{
Debug.LogError("AzureFunctions.ServerList():"+ webRequest.error);
serverListCallBack(false, null);
}
else
{
ServerDataList serverList = JsonUtility.FromJson<ServerDataList>(webRequest.downloadHandler.text);
serverListCallBack(true, serverList);
}
}
#endregion
#region Encryption
public void GetGameKeyEvent()
{
GetGameKeyFunction().Forget();
}
public void DebugStringLoadedCallback(string fromAzure)
{
Debug.Log("AzureFunctions.DebugStringLoadedCallback(): fromAzure="+fromAzure);
}
public async UniTaskVoid GetGameKeyFunction()
{
UnityWebRequest webRequest =
UnityWebRequest.Get(
"https://wizardbattlesapp1.azurewebsites.net/api/GameKey?code=NLTcbnRoRE/N6Rp5tFV7boqWGRTJYy7WwVQytjvw2PtAzCkhNalVZQ==");
var op = await webRequest.SendWebRequest();
_gameKey = op.downloadHandler.text;
#if AZDEBUG
Debug.Log("AzureFunctions.GetGameKeyFunction(): GameKey = "+_gameKey);
#endif
}
public async UniTaskVoid EncryptString(string inputString, StringLoadedCallback stringLoadedCallback)
{
byte[] postData = System.Text.Encoding.UTF8.GetBytes(inputString);
UnityWebRequest webRequest = UnityWebRequest.PostWwwForm("https://wizardbattlesapp1.azurewebsites.net/api/EncryptData?code=3X0uVlvOJr1ivwhDaaFC/4gkBAHKXoD1MWGXrdM2ASh8xy28UGXfzw==", "POST");
webRequest.uploadHandler = (UploadHandler)new UploadHandlerRaw(postData);
var cts = new CancellationTokenSource();
cts.CancelAfterSlim(TimeSpan.FromSeconds(10)); // 10sec timeout.
try
{
var result = await webRequest.SendWebRequest().WithCancellation(cts.Token);
}
catch (OperationCanceledException ex)
{
if (ex.CancellationToken == cts.Token)
{
Debug.LogError("AzureFunctions.EncryptString(): Timeout");
}
}
if (webRequest.result != UnityWebRequest.Result.Success)
{
Debug.LogError("AzureFunctions.EncryptString():"+ webRequest.error);
}
else
{
webRequest.uploadHandler.Dispose();
string encryptedString = webRequest.downloadHandler.text;
#if AZDEBUG
Debug.Log("AzureFunctions.GetGameKeyFunction(): EncryptedString = "+encryptedString);
#endif
stringLoadedCallback(encryptedString);
}
}
public async UniTaskVoid DecryptString(string inputString, StringLoadedCallback stringLoadedCallback)
{
byte[] postData = System.Text.Encoding.UTF8.GetBytes(inputString);
UnityWebRequest webRequest = UnityWebRequest.PostWwwForm("https://wizardbattlesapp1.azurewebsites.net/api/DecryptData?code=mZYT55FiCol7iKnhv6fM0fa2c8aWtmRqjNWa7KNJC0A6LyNlrOfmaA==", "POST");
webRequest.uploadHandler = (UploadHandler)new UploadHandlerRaw(postData);
var cts = new CancellationTokenSource();
cts.CancelAfterSlim(TimeSpan.FromSeconds(10)); // 10sec timeout.
try
{
var result = await webRequest.SendWebRequest().WithCancellation(cts.Token);
}
catch (OperationCanceledException ex)
{
if (ex.CancellationToken == cts.Token)
{
Debug.LogError("AzureFunctions.DecryptString(): Timeout");
}
}
if (webRequest.result != UnityWebRequest.Result.Success)
{
Debug.LogError("AzureFunctions.DecryptString():"+ webRequest.error);
}
else
{
webRequest.uploadHandler.Dispose();
string decryptedString = webRequest.downloadHandler.text;
#if AZDEBUG
Debug.Log("AzureFunctions.GetGameKeyFunction(): DecryptedString = "+decryptedString);
#endif
stringLoadedCallback(decryptedString);
}
}
#endregion
#region Voice
private TimeSpan GetFileAge(string filename)
{
FileInfo fileInfo = new FileInfo(filename);
DateTime lastWrite = fileInfo.LastWriteTime;
TimeSpan age = DateTime.Now - lastWrite;
return age;
}
public async UniTaskVoid GetAzureVoiceList()
{
string voicesJson;
string outputPath = Path.Combine(Application.persistentDataPath, "voices.json");
#if AZDEBUG
Debug.Log("AzureFunctions.GetAzureVoiceList(): cached voice file age "+GetFileAge(outputPath).TotalDays+" days.");
#endif
if (File.Exists(outputPath) && GetFileAge(outputPath).TotalDays<15)
{
#if AZDEBUG
Debug.Log("AzureFunctions.GetAzureVoiceList(): loading cached voices.");
#endif
voicesJson = System.IO.File.ReadAllText(outputPath);
voices = JsonUtility.FromJson<Voices>(voicesJson);
}
else
{
#if AZDEBUG
Debug.Log("AzureFunctions.GetAzureVoiceList(): retrieving voices from Azure.");
#endif
voices = await GetAzureVoices();
if (voices == null)
{
Debug.LogError("AzureFunctions.GetAzureVoiceList(): received null from Azure.");
return;
}
voicesJson = JsonUtility.ToJson(voices);
System.IO.File.WriteAllText(outputPath, voicesJson);
}
#if AZDEBUG
Debug.Log("AzureFunctions.GetAzureVoiceList(): number if neural voices = "+voices.azureNeuralVoices.Count);
#endif
}
private async UniTask<Voices> GetAzureVoices()
{
UnityWebRequest webRequest = UnityWebRequest.PostWwwForm("https://texttospeechappgoodgulf.azurewebsites.net/api/TextToSpeech?code=E9yxI4ZSI_WoSf9jnClA4B0ThsVXGTyubi7s0YAd0VzpAzFuFkNeyg==&cmd=voices", "POST");
var cts = new CancellationTokenSource();
cts.CancelAfterSlim(TimeSpan.FromSeconds(30)); // 10sec timeout.
try
{
var result = await webRequest.SendWebRequest().WithCancellation(cts.Token);
}
catch (OperationCanceledException ex)
{
if (ex.CancellationToken == cts.Token)
{
Debug.LogError("AzureFunctions.GetAzureVoices(): Timeout");
}
}
if (webRequest.result != UnityWebRequest.Result.Success)
{
Debug.Log("AzureFunctions.GetAzureVoices():"+webRequest.error);
return null;
}
Voices _voices = JsonUtility.FromJson<Voices>(webRequest.downloadHandler.text);
return _voices;
}
public async UniTaskVoid Speak(string text, string voice = "en-GB-RyanNeural", string locale="en-GB" )
{
// First check if this text is cached
string hashedFilename = StringCipher.HashString(voice+text)+".wav";
string outputPath = Path.Combine(Application.persistentDataPath, hashedFilename);
AudioClip audioClip;
if (File.Exists(outputPath) && GetFileAge(outputPath).TotalDays < 25)
{
#if AZDEBUG
Debug.Log("AzureFunctions.Speak(): <color=green>Loading cached sample.</color>");
#endif
// Load cached file instead
audioClip = await GetAudioClip(outputPath, AudioType.WAV);
}
else
{
#if AZDEBUG
Debug.Log("AzureFunctions.Speak(): <color=yellow>Create sample.</color>");
#endif
audioClip = await GetAzureSpeech(text, voice, locale, outputPath);
}
if (audioSource != null && audioClip != null)
{
audioSource.Stop();
audioSource.PlayOneShot(audioClip, 1.0f);
}
else Debug.LogError("AzureFunctions.Speak(): no speech result.");
}
private async UniTask<AudioClip> GetAzureSpeech(string text, string voice, string locale, string outputPath)
{
SpeechData speechData = new SpeechData();
if (String.IsNullOrEmpty(voice))
{
if(voices==null)
voices = await GetAzureVoices();
if (voices != null && voices.azureNeuralVoices.Count>0)
{
// pick a random voice for selected locale
string selectedLocale;
if (String.IsNullOrEmpty(locale))
{
Debug.LogWarning("AzureFunctions.GetAzureSpeech(): both voice and locale are empty, selecting en-GB");
selectedLocale = "en-GB";
}
else selectedLocale = locale;
List<Voice> LocaleVoices = voices.azureNeuralVoices.Where(x => x.Locale==selectedLocale).ToList();
int index = UnityEngine.Random.Range(0,LocaleVoices.Count);
Debug.Log("AzureFunctions.GetAzureSpeech(): <color=blue>picked voice index "+index+"</color>");
speechData.Voice = LocaleVoices[index].ShortName;
}
else
{
Debug.LogError("AzureFunctions.GetAzureSpeech(): empty voice list");
return null;
}
}
else speechData.Voice = voice;
speechData.Lines = text;
string json = JsonUtility.ToJson(speechData);
byte[] postData = System.Text.Encoding.UTF8.GetBytes(json);
UnityWebRequest webRequest = UnityWebRequest.PostWwwForm("https://texttospeechappgoodgulf.azurewebsites.net/api/TextToSpeech?code=E9yxI4ZSI_WoSf9jnClA4B0ThsVXGTyubi7s0YAd0VzpAzFuFkNeyg==&cmd=speak", "POST");
webRequest.uploadHandler = (UploadHandler)new UploadHandlerRaw(postData);
var cts = new CancellationTokenSource();
cts.CancelAfterSlim(TimeSpan.FromSeconds(10)); // 10sec timeout.
try
{
var result = await webRequest.SendWebRequest().WithCancellation(cts.Token);
}
catch (OperationCanceledException ex)
{
if (ex.CancellationToken == cts.Token)
{
Debug.LogError("AzureFunctions.GetAzureSpeech(): Timeout");
}
}
if (webRequest.result != UnityWebRequest.Result.Success)
{
Debug.LogError("AzureFunctions.GetAzureSpeech(): Error = "+webRequest.error);
return null;
}
webRequest.uploadHandler.Dispose();
string blobBase64 = webRequest.downloadHandler.text;
#if AZDEBUG
Debug.Log("AzureFunctions.GetAzureSpeech(): blobBase64.Length = "+blobBase64.Length);
#endif
var outputStream = new MemoryStream(Convert.FromBase64String(blobBase64));
FileStream file = new FileStream(outputPath, FileMode.Create, FileAccess.Write);
outputStream.WriteTo(file);
file.Close();
AudioClip audioClip = await GetAudioClip(outputPath, AudioType.WAV);
return audioClip;
}
private async UniTask<AudioClip> GetAudioClip(string filePath, AudioType fileType)
{
using (UnityWebRequest webRequest = UnityWebRequestMultimedia.GetAudioClip(filePath, fileType))
{
var cts = new CancellationTokenSource();
cts.CancelAfterSlim(TimeSpan.FromSeconds(10)); // 10sec timeout.
try
{
var result = await webRequest.SendWebRequest().WithCancellation(cts.Token);
}
catch (OperationCanceledException ex)
{
if (ex.CancellationToken == cts.Token)
{
Debug.LogError("AzureFunctions.GetAudioClip(): Timeout");
}
}
if (webRequest.result == UnityWebRequest.Result.ConnectionError)
{
Debug.LogError("AzureFunctions.GetAudioClip(): Error = "+ webRequest.error);
return null;
}
return DownloadHandlerAudioClip.GetContent(webRequest);
}
}
#endregion
#region Characters
public async UniTaskVoid CharacterListForPlayer(string owner, CharacterListCallBack characterListCallBack)
{
byte[] postData = System.Text.Encoding.UTF8.GetBytes(owner);
UnityWebRequest webRequest = UnityWebRequest.PostWwwForm("https://wizardbattlesapp1.azurewebsites.net/api/Characters?code=tLlUcBU506CLJcHg35nhZ2y9OaU/M/B7Q9T/UMVrcWXPw48fBMIU2A==&cmd=list", "POST");
webRequest.uploadHandler = (UploadHandler)new UploadHandlerRaw(postData);
var cts = new CancellationTokenSource();
cts.CancelAfterSlim(TimeSpan.FromSeconds(10)); // 10sec timeout.
try
{
var result = await webRequest.SendWebRequest().WithCancellation(cts.Token);
}
catch (OperationCanceledException ex)
{
if (ex.CancellationToken == cts.Token)
{
Debug.LogError("AzureFunctions.CharacterListForPlayer(): Timeout");
}
}
webRequest.uploadHandler.Dispose();
if (webRequest.result != UnityWebRequest.Result.Success)
{
Debug.LogError("AzureFunctions.CharacterListForPlayer():"+ webRequest.error);
characterListCallBack(false, null);
}
else
{
CharacterList characterList = JsonUtility.FromJson<CharacterList>(webRequest.downloadHandler.text);
characterListCallBack(true, characterList);
}
}
public async UniTaskVoid CharacterUpload(CharacterData characterData, CharacterCallBack characterCallBack)
{
string json = JsonUtility.ToJson(characterData);
byte[] postData = System.Text.Encoding.UTF8.GetBytes(json);
UnityWebRequest webRequest = UnityWebRequest.PostWwwForm("https://wizardbattlesapp1.azurewebsites.net/api/Characters?code=tLlUcBU506CLJcHg35nhZ2y9OaU/M/B7Q9T/UMVrcWXPw48fBMIU2A==&cmd=upload", "POST");
webRequest.uploadHandler = (UploadHandler)new UploadHandlerRaw(postData);
var cts = new CancellationTokenSource();
cts.CancelAfterSlim(TimeSpan.FromSeconds(10)); // 10sec timeout.
try
{
var result = await webRequest.SendWebRequest().WithCancellation(cts.Token);
}
catch (OperationCanceledException ex)
{
if (ex.CancellationToken == cts.Token)
{
Debug.LogError("AzureFunctions.CharacterUpload(): Timeout");
}
}
webRequest.uploadHandler.Dispose();
if (webRequest.result != UnityWebRequest.Result.Success)
{
Debug.LogError("AzureFunctions.CharacterUpload():"+ webRequest.error);
characterCallBack(false, webRequest.error);
}
else
{
characterCallBack(true, "Character uploaded successfully");
}
}
public async UniTaskVoid CharacterDownload(string guid, CharacterCallBack characterCallBack)
{
byte[] postData = System.Text.Encoding.UTF8.GetBytes(guid);
UnityWebRequest webRequest = UnityWebRequest.PostWwwForm("https://wizardbattlesapp1.azurewebsites.net/api/Characters?code=tLlUcBU506CLJcHg35nhZ2y9OaU/M/B7Q9T/UMVrcWXPw48fBMIU2A==&cmd=download", "POST");
webRequest.uploadHandler = (UploadHandler)new UploadHandlerRaw(postData);
var cts = new CancellationTokenSource();
cts.CancelAfterSlim(TimeSpan.FromSeconds(10)); // 10sec timeout.
try
{
var result = await webRequest.SendWebRequest().WithCancellation(cts.Token);
}
catch (OperationCanceledException ex)
{
if (ex.CancellationToken == cts.Token)
{
Debug.LogError("AzureFunctions.CharacterUpload(): Timeout");
}
}
webRequest.uploadHandler.Dispose();
if (webRequest.result != UnityWebRequest.Result.Success)
{
Debug.LogError("AzureFunctions.CharacterUpload():"+ webRequest.error);
characterCallBack(false, webRequest.error);
}
else
{
characterCallBack(true, webRequest.downloadHandler.text);
}
}
public async UniTaskVoid CharacterDelete(string guid, CharacterCallBack characterCallBack)
{
byte[] postData = System.Text.Encoding.UTF8.GetBytes(guid);
UnityWebRequest webRequest = UnityWebRequest.PostWwwForm("https://wizardbattlesapp1.azurewebsites.net/api/Characters?code=tLlUcBU506CLJcHg35nhZ2y9OaU/M/B7Q9T/UMVrcWXPw48fBMIU2A==&cmd=delete", "POST");
webRequest.uploadHandler = (UploadHandler)new UploadHandlerRaw(postData);
var cts = new CancellationTokenSource();
cts.CancelAfterSlim(TimeSpan.FromSeconds(10)); // 10sec timeout.
try
{
var result = await webRequest.SendWebRequest().WithCancellation(cts.Token);
}
catch (OperationCanceledException ex)
{
if (ex.CancellationToken == cts.Token)
{
Debug.LogError("AzureFunctions.CharacterDelete(): Timeout");
}
}
webRequest.uploadHandler.Dispose();
if (webRequest.result != UnityWebRequest.Result.Success)
{
Debug.LogError("AzureFunctions.CharacterDelete():"+ webRequest.error);
characterCallBack(false, webRequest.error);
}
else
{
characterCallBack(true, webRequest.downloadHandler.text);
}
}
#endregion
#region Players
public async UniTaskVoid RegisterPlayerDataInAzure()
{
PlayerData player = new PlayerData();
// Update after installing Steamworks properly
//player.playerName = localUser.Name;
//player.playerID = localUser.id.ToString();
player.os = "WIN";
#if UNITY_EDITOR_WIN
player.os = "WIN";
#endif
#if UNITY_EDITOR_OSX
player.os = "OSX";
#endif
#if UNITY_EDITOR_LINUX
player.os = "LIN";
#endif
#if UNITY_STANDALONE_WIN
player.os = "WIN";
#endif
#if UNITY_STANDALONE_OSX
player.os = "OSX";
#endif
#if UNITY_STANDALONE_LINUX
player.os = "LIN";
#endif
string json = JsonUtility.ToJson(player);
#if AZDEBUG
Debug.Log("AzureFunctions.RegisterPlayerDataInAzure(): Player json = "+json);
#endif
byte[] postData = System.Text.Encoding.UTF8.GetBytes(json);
UnityWebRequest webRequest = UnityWebRequest.PostWwwForm("https://wizardbattlesapp1.azurewebsites.net/api/RegisterPlayer?code=llBdaWsZmgqJjOS5E11b8uXqNr/idMahG7mynri0Bv/QJjyM62oH8w==", "POST");
webRequest.uploadHandler = (UploadHandler)new UploadHandlerRaw(postData);
var cts = new CancellationTokenSource();
cts.CancelAfterSlim(TimeSpan.FromSeconds(10)); // 10sec timeout.
try
{
var result = await webRequest.SendWebRequest().WithCancellation(cts.Token);
}
catch (OperationCanceledException ex)
{
if (ex.CancellationToken == cts.Token)
{
Debug.LogError("AzureFunctions.RegisterPlayerDataInAzure(): Timeout");
}
}
webRequest.uploadHandler.Dispose();
if (webRequest.result != UnityWebRequest.Result.Success)
{
Debug.LogError("AzureFunctions.RegisterPlayerDataInAzure(): Error = "+webRequest.error);
}
else
{
Debug.Log("AzureFunctions.RegisterPlayerDataInAzure(): successfully posted Player Data: " + webRequest.downloadHandler.text);
}
}
private async UniTaskVoid LogoutPlayerInAzure()
{
PlayerData player = new PlayerData();
// Update after installing Steamworks properly
//player.playerName = localUser.Name;
//player.playerID = localUser.id.ToString();
string json = JsonUtility.ToJson(player);
#if AZDEBUG
Debug.Log("AzureFunctions.LogoutPlayerInAzure(): Player json = "+json);
#endif
byte[] postData = System.Text.Encoding.UTF8.GetBytes(json);
UnityWebRequest webRequest = UnityWebRequest.PostWwwForm("https://wizardbattlesapp1.azurewebsites.net/api/LogoutPlayer?code=87LdzbS8vKMzZsdamWRFRsEVqcyL9Kuik/F7a3W69W2thnnt67Kyaw==", "POST");
webRequest.uploadHandler = (UploadHandler)new UploadHandlerRaw(postData);
var cts = new CancellationTokenSource();
cts.CancelAfterSlim(TimeSpan.FromSeconds(10)); // 10sec timeout.
try
{
var result = await webRequest.SendWebRequest().WithCancellation(cts.Token);
}
catch (OperationCanceledException ex)
{
if (ex.CancellationToken == cts.Token)
{
Debug.LogError("AzureFunctions.LogoutPlayerInAzure(): Timeout");
}
}
webRequest.uploadHandler.Dispose();