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HiveUnityAssets

The HiveUnityAssets are a collection of recurring functions needed for the development of research projects, this includes for example the logging of studies or the collection of measurement data within a study.

Installation

See: https://docs.unity3d.com/Manual/upm-ui-giturl.html

Logging of tracking data

The LogTrackingData.cs and TrackingDataLogger.cs classes can be used to make records of the movement of study participants. The LogTrackingData is a manager class that must be set in the scene. Via TrackingDataLogger the recording can then be triggered easily and statically.

Path is currently hardcoded to:

public static string filePathPrefix = "C:\\_tracking_data\\";