Is there a way to manually add points to a buffergeometry? For example, something like, THREE.BufferGeomety geometry.setFromPoints. Blazor3D is great and I think it is just what I need to convert a SilverLight program I wrote years ago to Blazor. My program calculates all the points in the triangles of a geodesic dome which can be a paraboloid, sphere, ellipsoid or even kind of an onion shape.
Is there a way to manually add points to a buffergeometry? For example, something like, THREE.BufferGeomety geometry.setFromPoints. Blazor3D is great and I think it is just what I need to convert a SilverLight program I wrote years ago to Blazor. My program calculates all the points in the triangles of a geodesic dome which can be a paraboloid, sphere, ellipsoid or even kind of an onion shape.