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EnhancedModProjectTemplate.vstemplate
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55 lines (49 loc) · 3.04 KB
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<?xml version="1.0" encoding="utf-8"?>
<VSTemplate Version="3.0.0" Type="Project" xmlns="http://schemas.microsoft.com/developer/vstemplate/2005" xmlns:sdk="http://schemas.microsoft.com/developer/vstemplate-sdkextension/2010">
<TemplateData>
<Name>Enhanced Mod</Name>
<Description>Enhanced Mod project with Config Engine included, and set up for X2ModBuildCommon v1.2.1 and Template Master.</Description>
<Icon>ProjectIcon.ico</Icon>
<ProjectType>XCOM2Mod</ProjectType>
<SortOrder>1000</SortOrder>
<TemplateID>7e33593d-b5d7-40ef-96c6-cbd8c3f466e1</TemplateID>
<CreateNewFolder>true</CreateNewFolder>
<DefaultName>MyXCOM2Mod</DefaultName>
<ProvideDefaultName>false</ProvideDefaultName>
</TemplateData>
<TemplateContent>
<Project File="ProjectTemplate.x2proj" ReplaceParameters="true">
<ProjectItem ReplaceParameters="true">.scripts\build.ps1</ProjectItem>
<ProjectItem>.scripts\X2ModBuildCommon\build_common.ps1</ProjectItem>
<ProjectItem>.scripts\X2ModBuildCommon\CHANGELOG.md</ProjectItem>
<ProjectItem>.scripts\X2ModBuildCommon\clean.ps1</ProjectItem>
<ProjectItem>.scripts\X2ModBuildCommon\clean_cooker_output.ps1</ProjectItem>
<ProjectItem>.scripts\X2ModBuildCommon\EmptyUMap</ProjectItem>
<ProjectItem>.scripts\X2ModBuildCommon\InvokePowershellTask.cs</ProjectItem>
<ProjectItem>.scripts\X2ModBuildCommon\LICENSE</ProjectItem>
<ProjectItem>.scripts\X2ModBuildCommon\README.md</ProjectItem>
<ProjectItem>.scripts\X2ModBuildCommon\XCOM2.targets</ProjectItem>
<ProjectItem>.gitignore</ProjectItem>
<ProjectItem ReplaceParameters="true">RUN_THIS.bat</ProjectItem>
<ProjectItem>replace_text.exe</ProjectItem>
<ProjectItem ReplaceParameters="true">Config\Base\XComEditor.ini</ProjectItem>
<ProjectItem ReplaceParameters="true">Config\Base\XComEngine.ini</ProjectItem>
<ProjectItem ReplaceParameters="true">Config\Base\XComGame.ini</ProjectItem>
<ProjectItem>Config\XComTemplateCreator.ini</ProjectItem>
<ProjectItem>Config\XComTemplateEditor.ini</ProjectItem>
<ProjectItem>Localization\XComGame.int</ProjectItem>
<ProjectItem ReplaceParameters="true" TargetFileName="Localization\$ModSafeName$.int">Mod.int</ProjectItem>
<ProjectItem ReplaceParameters="true" TargetFileName="Src\$ModSafeName$\Classes\X2DLCInfo_$ModSafeName$.uc">X2DLCInfo_Mod.uc</ProjectItem>
<ProjectItem ReplaceParameters="true" TargetFileName="Src\$ModSafeName$\Classes\Help.uc">Help.uc</ProjectItem>
<ProjectItem ReplaceParameters="true" TargetFileName="Src\$ModSafeName$\Classes\ConfigEngine.uc">ConfigEngine.uc</ProjectItem>
<ProjectItem ReplaceParameters="true" TargetFileName="Src\extra_globals.uci">extra_globals.uci</ProjectItem>
<ProjectItem ReplaceParameters="true" OpenInEditor="true">ReadMe.txt</ProjectItem>
<ProjectItem>ContentOptions.json</ProjectItem>
<ProjectItem>ModPreview.jpg</ProjectItem>
</Project>
</TemplateContent>
<WizardExtension>
<Assembly>XCOM2.Wizards</Assembly>
<FullClassName>Firaxis.VisualStudio.Wizards.XCOM2.DefaultModWizard</FullClassName>
</WizardExtension>
</VSTemplate>