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SQLiteOLEDBProvider.cpp
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92 lines (76 loc) · 2.73 KB
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#pragma once
#include "stdafx.h"
#include "resource.h"
#include "SQLiteOLEDBProvider.h"
#include "SQLiteOLEDBProvider_i.c"
#include "SQLiteDataSource.hpp"
#include <initguid.h>
CComModule _Module;
CRegExp m_RegExp;
/////////////////////////////////////////////////////////////////////////////
BEGIN_OBJECT_MAP(ObjectMap)
OBJECT_ENTRY(CLSID_SQLiteOLEDB, CSQLiteDataSource)
END_OBJECT_MAP()
/////////////////////////////////////////////////////////////////////////////
class CSQLiteOLEDBProviderApp : public CWinApp
{
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CSQLiteOLEDBProviderApp)
public:
virtual BOOL InitInstance();
virtual int ExitInstance();
//}}AFX_VIRTUAL
//{{AFX_MSG(CSQLiteOLEDBProviderApp)
// NOTE - the ClassWizard will add and remove member functions here.
// DO NOT EDIT what you see in these blocks of generated code !
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
BEGIN_MESSAGE_MAP(CSQLiteOLEDBProviderApp, CWinApp)
//{{AFX_MSG_MAP(CSQLiteOLEDBProviderApp)
// NOTE - the ClassWizard will add and remove mapping macros here.
// DO NOT EDIT what you see in these blocks of generated code!
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
CSQLiteOLEDBProviderApp theApp;
/////////////////////////////////////////////////////////////////////////////
BOOL CSQLiteOLEDBProviderApp::InitInstance()
{
_Module.Init(ObjectMap, m_hInstance, &LIBID_SQLiteOLEDBProviderLib);
return CWinApp::InitInstance();
}
/////////////////////////////////////////////////////////////////////////////
int CSQLiteOLEDBProviderApp::ExitInstance()
{
_Module.Term();
return CWinApp::ExitInstance();
}
/////////////////////////////////////////////////////////////////////////////
// Used to determine whether the DLL can be unloaded by OLE
STDAPI DllCanUnloadNow(void)
{
AFX_MANAGE_STATE(AfxGetStaticModuleState());
return (AfxDllCanUnloadNow()==S_OK && _Module.GetLockCount()==0) ? S_OK : S_FALSE;
}
/////////////////////////////////////////////////////////////////////////////
// Returns a class factory to create an object of the requested type
STDAPI DllGetClassObject(REFCLSID rclsid, REFIID riid, LPVOID* ppv)
{
return _Module.GetClassObject(rclsid, riid, ppv);
}
/////////////////////////////////////////////////////////////////////////////
// DllRegisterServer - Adds entries to the system registry
STDAPI DllRegisterServer(void)
{
// registers object, typelib and all interfaces in typelib
return _Module.RegisterServer(TRUE);
}
/////////////////////////////////////////////////////////////////////////////
// DllUnregisterServer - Removes entries from the system registry
STDAPI DllUnregisterServer(void)
{
return _Module.UnregisterServer(TRUE);
}