It's been discovered that a SpriteDisplay will actually draw anything you shove onto the sprites list, as long as it has x, y, image, rotation, and scale properties.
This is in keeping with MiniScript's general support for duck-typing, but it is also entirely undocumented.
So, we just need to put some thought into the ramifications, and then either document this as officially supported, or (perhaps) disable it in a future version of Mini Micro so people don't shoot themselves in the foot. And consider that this decision will likely affect Soda and Summoner in the future, too.
It's been discovered that a SpriteDisplay will actually draw anything you shove onto the
spriteslist, as long as it hasx,y,image,rotation, andscaleproperties.This is in keeping with MiniScript's general support for duck-typing, but it is also entirely undocumented.
So, we just need to put some thought into the ramifications, and then either document this as officially supported, or (perhaps) disable it in a future version of Mini Micro so people don't shoot themselves in the foot. And consider that this decision will likely affect Soda and Summoner in the future, too.