Gameplay focuses mostly on ranged weapons, like guns and so on. Most of the enemies are melee.
Plan for gameplay is rapid and fast-paced roguelike.
Items have following types:
- ITEM_TYPE_USABLE (Potion)
- ITEM_TYPE_GUN (ranged weapon)
- ITEM_TYPE_MELEE (Knife etc))
- ITEM_TYPE_ARMOR (boosts armor))
Items have following actions that can be used to implement unique behaviour:
- Apply (Drink potion)
- Attack (Used as a weapon (ranged))