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Documentation

Gameplay

Gameplay focuses mostly on ranged weapons, like guns and so on. Most of the enemies are melee.

Plan for gameplay is rapid and fast-paced roguelike.

Item-system

Items have following types:

  • ITEM_TYPE_USABLE (Potion)
  • ITEM_TYPE_GUN (ranged weapon)
  • ITEM_TYPE_MELEE (Knife etc))
  • ITEM_TYPE_ARMOR (boosts armor))

Items have following actions that can be used to implement unique behaviour:

  • Apply (Drink potion)
  • Attack (Used as a weapon (ranged))