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[REQUEST] Print the seed of the campaign during creation into the log #426

@Darxo

Description

@Darxo

Is your feature request related to a problem? Please describe.

Sometimes you debug bug reports that are about weird, buggy or "unlucky" starting conditions in the world. Be it terrain, town placement or starting stats of brothers. An important information in those cases is the seed of that world so that you can recreate it

Describe the solution you'd like

Whenever someone starts a new campaign, print the campaign seed (and potentially other settings related to recreating the environment exactly) into the log.
This is not as important when loading the game because by that point it's unlikely that you need to recreate the very start of that world in order to hunt down a bug.

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