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teamstrategycontroller.cpp
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149 lines (129 loc) · 5.47 KB
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#include "teamstrategycontroller.h"
#include <dcm.h>
#include <envinfo.h>
#include <gamecontroller_client.h>
#include <iostream>
#include <orderfactory.h>
#include <QIntValidator>
#include <QDoubleValidator>
#include <teamstrategybuilder.h>
#include <worldmodelsocket.h>
#include <worldmodel.pb.h>
namespace wm = protobuf::worldmodel;
TeamStrategyController::TeamStrategyController(std::string teamStrategyName, QWidget *window) {
outer = new QGridLayout(window);
outer->setContentsMargins(0, 0, 0, 0);
outer->setSpacing(0);
right = new QGridLayout;
outer->addLayout(right, 0, 1, Qt::AlignTop | Qt::AlignLeft);
run_ts = new QPushButton("Run Team Strategy");
right->addWidget(run_ts, 0, 0, 1, 2);
connect(run_ts, SIGNAL(released()), this, SLOT(runTeamStrategy()));
dcm_time = new QLineEdit("0");
dcm_time->setValidator(new QIntValidator(dcm_time));
right->addWidget(new QLabel("DCM-Time"));
right->addWidget(dcm_time, 1, 1);
sf = new QSoccerFieldWidget;
outer->addWidget(sf, 0, 0, Qt::AlignTop | Qt::AlignLeft);
ball = new QBallWidget(sf);
connect(ball, SIGNAL(moved()), this, SLOT(runTeamStrategy()));
gamestate = new QComboBox(window);
gamestate->addItems(QStringList({QString("INITIAL"),QString("READY"),
QString("SET"),QString("PLAY"),QString("FINISHED")}));
right->addWidget(gamestate, 2, 0, 1, 2);
TeamStrategyBuilder teamStrategyBuilder;
for (int i = 0; i < NUM_PLAYERS; i++) {
robot[i] = new QRobotWidget(i + 1, sf);
connect(robot[i], SIGNAL(moved()), this, SLOT(runTeamStrategy()));
right->addWidget(new QLabel(QString::fromStdString("Robot " + std::to_string(i+1))), i*3+3,0,1,2);
penalized[i] = new QCheckBox(QString("penalized"), window);
right->addWidget(penalized[i], i*3 + 4, 0);
alive[i] = new QCheckBox(QString("alive"), window);
alive[i]->setCheckState(Qt::Checked);
right->addWidget(alive[i], i*3+4, 1);
ballPrecision[i] = new QComboBox();
ballPrecision[i]->addItems({"NONE", "LONG_INTERPOLATION", "INTERPOLATION", "NORMAL",
"FOOT_INTERPOLATION", "FOOT_MEASUREMENT"});
ballPrecision[i]->setCurrentIndex(2);
right->addWidget(new QLabel("Ball precision"), 3 * i + 5, 0);
right->addWidget(ballPrecision[i], 3 * i + 5, 1);
teamStrategyBuilder.startAsThread(teamStrategyName, 13, i);
worldInfoSocket[i] = nullMQ::connect(
WorldModelSocket::WORLD_INFO_SOCKET_NAME + std::to_string(i),sizeof(WorldInfo));
ownOrderSocket[i] = nullMQ::connect("ownorder" + std::to_string(i), sysconf(_SC_PAGESIZE));
}
kickoff = new QCheckBox(QString("kickoff"));
right->addWidget(kickoff, 3 * NUM_PLAYERS + 6, 0, 1, 2);
teamBallQuali = new QLineEdit("0.8");
teamBallQuali->setValidator(new QDoubleValidator(teamBallQuali));
right->addWidget(new QLabel("Team ball quali"), 3 * NUM_PLAYERS + 7, 0);
right->addWidget(teamBallQuali, 3 * NUM_PLAYERS + 7, 1);
gcInfoSocket = nullMQ::connect(Gamecontroller::GC_INFO_SOCK_NAME, sizeof(GameInfo));
dcmTimeSocket = nullMQ::connect(DCM_HEARTBEAT_NMQ_SOCK_NAME, sizeof(naohtwk_timestamp_t));
if(posix_memalign((void**)&strategyBuffer, sysconf(_SC_PAGESIZE), sysconf(_SC_PAGESIZE))) {
fprintf(stderr, "AgentCommunication::AgentCommunication posix_memalign failed\n");
exit(1);
}
strategyBufferSize = sysconf(_SC_PAGESIZE);
}
#define LENGTH_PREFIX sizeof(size_t)
bool TeamStrategyController::recvTeamStrategy(std::shared_ptr<Order> *ts, bool nonblock, uint8_t ownIdx) {
memset(strategyBuffer, 0, sysconf(_SC_PAGESIZE));
bool newData = ownOrderSocket[ownIdx].recv(strategyBuffer, nonblock);
if(newData == false)
return newData;
size_t bufSize;
memcpy(&bufSize, strategyBuffer, LENGTH_PREFIX);
if(bufSize > strategyBufferSize - LENGTH_PREFIX) {
fprintf(stderr, "Received Order size is unplausible! %s %d\n", __FILE__, __LINE__);
return false;
}
wm::Order wmOrder;
if(wmOrder.ParseFromArray(strategyBuffer + LENGTH_PREFIX, bufSize) == false) {
fprintf(stderr, "Received Order ProtoBuf returned false! %s %d\n", __FILE__, __LINE__);
return false;
}
ts->reset(OrderFactory::createOrder(wmOrder));
return newData;
}
void TeamStrategyController::runTeamStrategy() {
GameInfo game_info;
game_info.gamestate = (Gamecontroller::GameState)gamestate->currentIndex();
for (int i = 0; i < NUM_PLAYERS; i++) {
game_info.isPenalizedOwn[i] = penalized[i]->isChecked();
}
game_info.kickoffTeam = kickoff->isChecked() ? 13 : 10;
gcInfoSocket.send(&game_info);
naohtwk_timestamp_t time;
time = dcm_time->text().toInt();
dcmTimeSocket.send(&time);
for(int i = 0; i < NUM_PLAYERS; i++) {
WorldInfo world;
for (int j = 0; j < NUM_PLAYERS; j++) {
world.robots[j].jerseyNr = j+1;
world.robots[j].is_alive = alive[j]->isChecked();
world.robots[j].pos = robot[j]->getPos();
world.robots[j].ball.precision = (ball_precision)ballPrecision[j]->currentIndex();
}
world.ownIdx = i;
//world.robots[world.ownIdx].ball.pos = ball->getPos();
world.teamBallQuali = teamBallQuali->text().toFloat();
world.teamBall = ball->getPos();
worldInfoSocket[i].send(&world);
}
for(int i = 0; i < NUM_PLAYERS; i++) {
std::shared_ptr<Order> order;
int sl = 0;
while(!recvTeamStrategy(&order, true, i)) {
usleep(10000);
sl++;
if (sl == 25) {
std::cerr<<"Team strategy timeout!\n";
break;
}
}
if (sl == 25) continue;
auto p = robot[i]->getPos();
sf->setOrder(i, p, ball->getPos(), order);
}
}