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Zombies

VideoGame made entirely in C++. Very lightweight since -everything- is generated by code (no assets used).

The fun was also using no videogame engine.. the library just lets you draw primitives (or pixels) directly to the videocard memory. The pointer, double buffer, particle system, camera, map, enemies behavior, player movement, shooting system, collision detection, UI, timer and FPS counter were all made from scratch.

EDITADO.webm

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VideoGame made entirely in C++. Very lightweight since all assets are generated by code.

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