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512 lines (468 loc) · 16.5 KB
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var types = ['m', 'l', 'c', 'z', 'h', 'v', 's', 'q', 't', 'a'];
var lengths = [2, 2, 6, 0, 1, 1, 4, 4, 2, 7];
var allBreaks = ['m', 'l', 'c', 'z', 'h', 'v', 's', 'q', 't', 'a', ',', ' ', '-', '.'];
function Path(path) {
'use strict';
this.path = path;
this.canonicalForm = this.getCanonicalForm();
}
// Miscellaneous Utility functions.
Path.findIndexOfClosestMatch = function(array, valueToMatch) {
'use strict';
//We could optimise this if we enforce that the arrays are ordered but we won't.
var currentClosest = 0;
var distance = Math.abs(array[0] - valueToMatch);
for (var i = 1; i < array.length; i++) {
if (Math.abs(array[i] - valueToMatch)) {
distance = Math.abs(array[0] - valueToMatch);
currentClosest = i;
}
}
return currentClosest;
};
Path.findEndOfNumber = function(string, startOfNumber) {
'use strict';
var currentlyDecimal = false;
if (string.charAt(startOfNumber) === '.') {
currentlyDecimal = true;
} else if (['0', '1', '2', '3', '4', '5', '6', '7', '8', '9', '-', 'e'].indexOf(string.charAt(startOfNumber)) === -1) {
throw ('Not a Number');
}
var char;
for (var j = startOfNumber + 1; j < string.length; j++) {
char = string.charAt(j).toLowerCase();
if (char === 'e') {
currentlyDecimal = false;
j++; //Skip the first number
}if (char === '.' && currentlyDecimal === false) {
currentlyDecimal = true;
} else if (allBreaks.indexOf(char) !== -1) {
return j - 1;
}
}
return string.length;
};
Path.convertArrayToString = function(arrayOfSegments) {
'use strict';
var string = '';
for (var i = 0; i < arrayOfSegments.length; i++) {
for (var j = 0; j < arrayOfSegments[i].length; j++) {
string += arrayOfSegments[i][j] + ' ';
}
}
return string;
};
//Functions on segments. These are used in functions on the whole path.
Path.addRelativeSegmentToAbsolutePosition = function(pathSectionStartX, pathSectionStartY, x, y, segment) {
'use strict';
var type;
type = segment[0];
if (type === 'm') {
x = +x + (+segment[1]);
y = +y + (+segment[2]);
pathSectionStartX = x;
pathSectionStartY = y;
} else if (type === 'l' || type === 't') {
x = +x + (+segment[1]);
y = +y + (+segment[2]);
} else if (type === 'c') {
x = +x + (+segment[5]);
y = +y + (+segment[6]);
} else if (type === 'z') {
x = pathSectionStartX;
y = pathSectionStartY;
} else if (type === 'h') {
x = +x + (+segment[1]);
} else if (type === 'v') {
y = +y + (+segment[1]);
} else if (type === 's' || type === 'q') {
x = +x + (+segment[3]);
y = +y + (+segment[4]);
} else if (type === 'a') {
x = +x + (+segment[6]);
y = +y + (+segment[7]);
}
return [pathSectionStartX, pathSectionStartY, x, y];
};
Path.splitRelativeSegment = function(segment, t) {
'use strict';
if (t < 0 || t > 1) {
throw 'Invalid t: ' + t;
}
var type = segment[0];
var segment1 = [];
var segment2 = [];
var EX,EY,FX,FY; //JavaScript doesn't have block scope and these are used for both 'q' and 'c'.
if (type === 'm' || type === 'z') {
throw 'Unable to split';
} else if (type === 's' || type === 't') {
throw 'Unable to split shorthand';
} else if (type === 'a') {
throw 'Allow';
} else if (type === 'l') {
segment1 = ['l', t * segment[1], t * (segment[2])];
segment2 = ['l', (1 - t) * segment[1], (1 - t) * segment[2]];
return [segment1, segment2];
} else if (type === 'v' || type === 'h') {
segment1 = [type, t * segment[1]];
segment2 = [type, (1 - t) * segment[1]];
return [segment1, segment2];
} else if (type === 'c') {
//Calculate the x co-ordinates first.
EX = t * segment[1];
FX = (1 - t) * segment[1] + t * segment[3];
var GX = (1 - t) * segment[3] + t * segment[5];
var HX = (1 - t) * EX + t * FX;
var JX = (1 - t) * FX + t * GX;
var KX = (1 - t) * HX + t * JX;
//Calculate the y co-ordinates.
EY = t * segment[2];
FY = (1 - t) * segment[2] + t * segment[4];
var GY = (1 - t) * segment[4] + t * segment[6];
var HY = (1 - t) * EY + t * FY;
var JY = (1 - t) * FY + t * GY;
var KY = (1 - t) * HY + t * JY;
segment1 = ['c', EX, EY, HX, HY, KX, KY];
segment2 = ['c', JX - KX, JY - KY, GX - KX, GY - KY, segment[5] - KX, segment[6] - KY];
return [segment1, segment2];
}else if (type === 'q') {
// Calculate the x coordinates first
var DX = t * segment[1];
EX = (1 - t) * segment[1] + t * segment[3];
FX = (1 - t) * DX + t * EX;
//Calculate the y coordinates
var DY = t * segment[2];
EY = (1 - t) * segment[2] + t * segment[4];
FY = (1 - t) * DY + t * EY;
segment1 = ['q', DX, DY, FX, FY];
segment2 = ['q', EX - FX, EY - FY, segment[3] - FX, segment[4] - FY];
return [segment1, segment2];
}
};
Path.getRelativeSegmentLengthAtPoints = function(segment, points, tol) {
'use strict';
var type = segment[0];
var lengths = [];
var i; //Javascript doesn't have block scope.
if (type === 'm') {
for (i = 0; i < points.length; i++) {
lengths.push(0);
}
return lengths;
} else if (['z', 's', 't', 'a'].indexOf(type) !== -1) {
throw 'length of ' + type + ' is not supported';
} else if (type === 'l') {
for (i = 0; i < points.length; i++) {
lengths.push(Math.sqrt(segment[1] * segment[1] + segment[2] * segment[2]) * points[i]);
}
return lengths;
} else if (type === 'v' || type === 'h') {
for (i = 0; i < points.length; i++) {
lengths.push(Math.abs(segment[1]) * points[i]);
}
return lengths;
} else {
//We use adaptive simpson. Gauss-Kronrod may be better but I don't think it is worth it.
tol = tol / points.length;
lengths.push(Path.adaptiveSimpson(segment, 0, points[0], tol));
for (i = 1; i < points.length; i++) {
lengths.push(lengths[i - 1] + Path.adaptiveSimpson(segment, points[i - 1], points[i], tol));
}
return lengths;
}
};
Path.lengthIntegrandC = function(segment, t) {
'use strict';
var dx = 3 * (1 - t) * (1 - t) * segment[1] + 6 * (1 - t) * t * (segment[3] - segment[1]) + 3 * t * t * (segment[5] - segment[3]);
var dy = 3 * (1 - t) * (1 - t) * segment[2] + 6 * (1 - t) * t * (segment[4] - segment[2]) + 3 * t * t * (segment[6] - segment[4]);
return Math.sqrt(dx * dx + dy * dy);
};
Path.lengthIntegrandQ = function(segment, t) {
'use strict';
var dx = 2 * (1 - t) * segment[1] + 2 * t * (segment[3] - segment[1]);
var dy = 2 * (1 - t) * segment[2] + 2 * t * (segment[4] - segment[2]);
return Math.sqrt(dx * dx + dy * dy);
};
Path.adaptiveSimpson = function(segment, a, b, tol, maxDepth) {
'use strict';
if (typeof tol === 'undefined') {
tol = 1e-6;
}
if (typeof maxDepth === 'undefined') {
maxDepth = 10;
}
var f;
if (segment[0] === 'c') {
f = function(t) {return Path.lengthIntegrandC(segment, t);};
} else {
f = function(t) {return Path.lengthIntegrandQ(segment, t);};
}
//Calculate an initial value
var fa = f(a);
var fm = f(0.5 * (a + b));
var fb = f(b);
var initialValue = (b - a) / 6 * (fa + 4 * fm + fb);
return Path.adaptiveSimpsonStep(f, a, b, fa, fm, fb, initialValue, tol, maxDepth, 1);
};
Path.adaptiveSimpsonStep = function(f, a, b, fa, fm, fb, initialValue, tol, maxDepth, currentDepth) {
'use strict';
var h = b - a;
var f1m = f(a + h * 0.25);
var f2m = f(b - h * 0.25);
var firstHalf = h / 12 * (fa + 4 * f1m + fm);
var secondHalf = h / 12 * (fm + 4 * f2m + fb);
var totalValue = firstHalf + secondHalf;
var errorEstimate = (totalValue - initialValue) / 15;
if (currentDepth === maxDepth) {
return totalValue + errorEstimate;
} else if (Math.abs(errorEstimate) < tol) {
return totalValue + errorEstimate;
} else {
var m = 0.5 * (a + b);
firstHalf = Path.adaptiveSimpsonStep(f, a, m, fa, f1m, fm, firstHalf, tol * 0.5, maxDepth, currentDepth + 1);
secondHalf = Path.adaptiveSimpsonStep(f, m, b, fm, f2m, fb, secondHalf, tol * 0.5, maxDepth, currentDepth + 1);
return firstHalf + (+secondHalf);
}
};
Path.getTValueAtLength = function(relativeSegment, length, tol) {
'use strict';
var lengthOfSegment = 0;
if (['z','s','t','a'].indexOf(relativeSegment[0]) !== -1) {
throw relativeSegment[0] + ' is not supported';
}else if (['m','l','v','h'].indexOf(relativeSegment[0]) !== -1) {
lengthOfSegment = Path.getRelativeSegmentLengthAtPoints(relativeSegment, [1], 1e-8);
if (lengthOfSegment === 0) {
return 0;
}
return length / lengthOfSegment;
}else {
var pointsToCheck;
var arrayOfLengths;
var a = 0;
var b = 1;
var width = b - a;
while (width > tol) {
pointsToCheck = [];
for (var i = 0; i < 11; i++) {
pointsToCheck.push(a + width * i / 10);
}
arrayOfLengths = Path.getRelativeSegmentLengthAtPoints(relativeSegment, pointsToCheck, tol);
for (i = 0; i < arrayOfLengths.length - 1; i++) {
if (arrayOfLengths[i] >= length) {
break;
}
}
b = a + width * i / 10;
a = a + width * Math.max(i - 1, 0) / 10;
width = b - a;
}
return (a + b) / 2;
}
};
//These functions only relate to curves.
Path.getPointOnRelativeCurveAt = function(segment, t) {
'use strict';
var x = 3 * (1 - +t) * (1 - +t) * t * segment[1] + 3 * (1 - +t) * t * t * segment[3] + t * t * t * segment[5];
var y = 3 * (1 - +t) * (1 - +t) * t * segment[2] + 3 * (1 - +t) * t * t * segment[4] + t * t * t * segment[6];
return [x, y];
};
// Functions on the whole path. These are often just applying the functions on segments over all the segments.
Path.prototype.getArrayOfSegments = function() {
// NOTE: This doesn't check that the path is valid.
'use strict';
var arrayOfSegments = [];
var currentSegment = [];
var type = '';
var length = '';
var char = '';
var endOfNumber;
for (var i = 0; i < this.path.length; i++) {
//Check if type has changed.
char = this.path.charAt(i).toLowerCase();
if (types.indexOf(char) !== -1) {
type = this.path.charAt(i);
length = lengths[types.indexOf(char)];
currentSegment = [type];
if (char === 'z') {
arrayOfSegments.push(currentSegment);
}
} else if (char !== ' ' && char !== ',') {
//We are a number
endOfNumber = Path.findEndOfNumber(this.path, i);
currentSegment.push(this.path.substring(i, endOfNumber + 1));
i = endOfNumber;
if (currentSegment.length === length + 1) {
arrayOfSegments.push(currentSegment);
currentSegment = [type];
}
}
}
return arrayOfSegments;
};
Path.prototype.getRelativeArrayOfSegments = function() {
'use strict';
var arrayOfSegments = this.getArrayOfSegments();
var pathSectionStartX = 0;
var pathSectionStartY = 0;
var currentX = 0;
var currentY = 0;
var segment;
var type;
var newCoordinates;
for (var i = 0; i < arrayOfSegments.length; i++) {
segment = arrayOfSegments[i];
if (types.indexOf(segment[0]) === -1) {
// The segment is absolute;
type = segment[0].toLowerCase();
segment[0] = type;
if (type === 'm' || type === 'l' || type === 't') {
segment[1] = segment[1] - +currentX;
segment[2] = segment[2] - +currentY;
} else if (type === 'c') {
segment[1] = segment[1] - +currentX;
segment[2] = segment[2] - +currentY;
segment[3] = segment[3] - +currentX;
segment[4] = segment[4] - +currentY;
segment[5] = segment[5] - +currentX;
segment[6] = segment[6] - +currentY;
} else if (type === 'h') {
segment[1] = segment[1] - +currentX;
} else if (type === 'v') {
segment[1] = segment[1] - +currentY;
} else if (type === 's' || type === 'q') {
segment[1] = segment[1] - +currentX;
segment[2] = segment[2] - +currentY;
segment[3] = segment[3] - +currentX;
segment[4] = segment[4] - +currentY;
} else if (type === 'a') {
segment[6] = segment[6] - +currentX;
segment[7] = segment[7] - +currentY;
}
}
newCoordinates = Path.addRelativeSegmentToAbsolutePosition(pathSectionStartX, pathSectionStartY, currentX, currentY, segment);
pathSectionStartX = newCoordinates[0];
pathSectionStartY = newCoordinates[1];
currentX = newCoordinates[2];
currentY = newCoordinates[3];
}
return arrayOfSegments;
};
Path.prototype.getRelativeArrayOfSegmentsWithoutShortHand = function() {
'use strict';
var relativeArrayOfSegments = this.getRelativeArrayOfSegments();
var type;
var segment;
var previousSegment;
// A path has to start with a move so we can ignore the first segment.
// We are removing the shorthand as we go so we don't need to worry about 'ss' or 'tt'
for (var i = 1; i < relativeArrayOfSegments.length; i++) {
type = relativeArrayOfSegments[i][0];
if (type === 's') {
segment = relativeArrayOfSegments[i].slice(); //Deep copy.
previousSegment = relativeArrayOfSegments[i - 1];
if (previousSegment[0] === 'c') {
relativeArrayOfSegments[i] = ['c', previousSegment[5] - +previousSegment[3], previousSegment[6] - +previousSegment[4], segment[1], segment[2], segment[3], segment[4]];
} else {
relativeArrayOfSegments[i] = ['c', 0, 0, segment[1], segment[2], segment[3], segment[4]];
}
} else if (type === 't') {
segment = relativeArrayOfSegments[i].slice(); //Deep copy.
previousSegment = relativeArrayOfSegments[i - 1];
if (previousSegment[0] === 'q') {
relativeArrayOfSegments[i] = ['c', previousSegment[3] - +previousSegment[1], previousSegment[4] - +previousSegment[2], segment[1], segment[2]];
} else {
relativeArrayOfSegments[i] = ['c', 0, 0, segment[1], segment[2]];
}
}
}
return relativeArrayOfSegments;
};
Path.prototype.getCanonicalForm = function() {
'use strict';
var array = this.getRelativeArrayOfSegmentsWithoutShortHand();
for (var i = array.length - 1; i > -1; i--) {
if (array[i][0] === 'z' && i < array.length - 2 && array[i + 1][0] !== 'm') {
array.splice(i + 1, 0 , ['m', 0 , 0]);
}
}
var currentX = 0;
var currentY = 0;
var startX = 0;
var startY = 0;
var positionUpdate;
var length = array.length;
var numberOfSegmentsAdded = 0;
for (var i = 1; i < length; i++) {
var segment = array[i + numberOfSegmentsAdded];
if (segment[0] === 'z' && (startX !== currentX || startY != currentY)) {
var closingSegment = ["l",startX - currentX, startY - currentY];
array.splice(i+numberOfSegmentsAdded, 0, closingSegment);
numberOfSegmentsAdded++;
}
positionUpdate = Path.addRelativeSegmentToAbsolutePosition(startX, startY, currentX, currentY, segment);
startX = positionUpdate[0];
startY = positionUpdate[1];
currentX = positionUpdate[2];
currentY = positionUpdate[3];
}
return array;
};
Path.prototype.createArrayOfLengths = function() {
'use strict';
var segments = this.canonicalForm;
var currentX = 0;
var currentY = 0;
var startX = 0;
var startY = 0;
var positionUpdate;
var lengths = [0]; //Note that we start with a move of zero length;
var lengthOfSegment;
for (var i = 1; i < segments.length; i++) {
if (segments[i][0] !== 'z') {
lengthOfSegment = Path.getRelativeSegmentLengthAtPoints(segments[i], [1], 1e-10)[0];
lengths.push(lengths[i - 1] + lengthOfSegment);
}else {
var dx = startX - currentX;
var dy = startY - currentY;
lengthOfSegment = Math.sqrt(dx * dx + dy * dy);
lengths.push(lengths[i - 1] + lengthOfSegment);
}
positionUpdate = Path.addRelativeSegmentToAbsolutePosition(startX, startY, currentX, currentY, segments[i]);
startX = positionUpdate[0];
startY = positionUpdate[1];
currentX = positionUpdate[2];
currentY = positionUpdate[3];
}
return lengths;
};
Path.prototype.translatePath = function(x, y) {
'use strict';
var segments = this.canonicalForm;
segments[0][1] = +segments[0][1] + (+x);
segments[0][2] = +segments[0][2] + (+y);
this.path = Path.convertArrayToString(segments);
return this;
};
Path.prototype.scalePath = function(x, y) {
'use strict';
var segments = this.canonicalForm;
if (y === null || y === undefined) {
y = x;
}
for (var i = 0; i < segments.length; i++) {
var segment = segments[i];
var type = segment[0];
if (type === 'm') {
segment[1] = segment[1] * x;
segment[2] = segment[2] * y;
}else if (type === 'c') {
segment[1] = segment[1] * x;
segment[2] = segment[2] * y;
segment[3] = segment[3] * x;
segment[4] = segment[4] * y;
segment[5] = segment[5] * x;
segment[6] = segment[6] * y;
}
}
this.path = Path.convertArrayToString(segments);
};