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Add test that launches Oolite, creates a snapshot and closes it (#591)
* Add JS quit command and related Obj-C plumbing
* Make AddOns folder in oolite.app not build
* Add Python test that launches Oolite, takes a snapshot and quits
* Add to test_builds workflow
* Add Windows test build
* Update OOlite.nsi to exclude AddOns in oolite.app folder as it is already one level up
* Install mesa for Windows CI
* Gallium driver env var
* Fix appimage (old Ubuntu doesn't have Wayland)
* Update README.md to show how to run test
* Check png size
* Move quitGame into ifndef NDEBUG
* Better comments
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