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Copy file name to clipboardExpand all lines: src/Data/ModCache.lua
+11-11Lines changed: 11 additions & 11 deletions
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@@ -152,7 +152,7 @@ c["+10 to Strength and Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Str",type
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c["+10 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=10},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=10},[4]={flags=0,keywordFlags=0,name="All",type="BASE",value=10}},nil}
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c["+10 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=10}},nil}
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c["+10 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=10}},nil}
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-
c["+10% Surpassing chance to fire an additional Arrow"]={{[1]={flags=131072,keywordFlags=0,name="SurpassingProjectileChance",type="BASE",value=10}},nil}
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c["+10% Surpassing chance to fire an additional Arrow"]={{[1]={flags=0,keywordFlags=2048,name="SurpassingProjectileChance",type="BASE",value=10}},nil}
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c["+10% of Armour also applies to Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ArmourAppliesToColdDamageTaken",type="BASE",value=10}},nil}
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c["+10% of Armour also applies to Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="ArmourAppliesToFireDamageTaken",type="BASE",value=10}},nil}
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c["+10% of Armour also applies to Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="ArmourAppliesToLightningDamageTaken",type="BASE",value=10}},nil}
@@ -337,7 +337,7 @@ c["+23% to Critical Damage Bonus"]={{[1]={flags=0,keywordFlags=0,name="CritMulti
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c["+23% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=23}},nil}
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c["+23% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=23}},nil}
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c["+23% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=23}},nil}
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c["+24% Surpassing chance to fire an additional Arrow"]={{[1]={flags=131072,keywordFlags=0,name="SurpassingProjectileChance",type="BASE",value=24}},nil}
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c["+24% Surpassing chance to fire an additional Arrow"]={{[1]={flags=0,keywordFlags=2048,name="SurpassingProjectileChance",type="BASE",value=24}},nil}
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c["+24% Surpassing chance to fire an additional Projectile"]={{[1]={flags=0,keywordFlags=0,name="SurpassingProjectileChance",type="BASE",value=24}},nil}
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c["+25 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=25}},nil}
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c["+25 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=25}},nil}
@@ -766,7 +766,7 @@ c["+50 to Stun Threshold"]={{[1]={flags=0,keywordFlags=0,name="StunThreshold",ty
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c["+50 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=50}},nil}
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c["+50 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=50}},nil}
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c["+50 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=50}},nil}
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c["+50% Surpassing chance to fire an additional Arrow"]={{[1]={flags=131072,keywordFlags=0,name="SurpassingProjectileChance",type="BASE",value=50}},nil}
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c["+50% Surpassing chance to fire an additional Arrow"]={{[1]={flags=0,keywordFlags=2048,name="SurpassingProjectileChance",type="BASE",value=50}},nil}
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c["+50% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=50}},nil}
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c["+50% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=50}},nil}
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c["+50% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=50}},nil}
@@ -834,7 +834,7 @@ c["+8 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",val
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c["+8 to Maximum Rage"]={{[1]={flags=0,keywordFlags=0,name="MaximumRage",type="BASE",value=8}},nil}
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c["+8 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=8}},nil}
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c["+8 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=8},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=8},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=8},[4]={flags=0,keywordFlags=0,name="All",type="BASE",value=8}},nil}
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c["+8% Surpassing chance to fire an additional Arrow"]={{[1]={flags=131072,keywordFlags=0,name="SurpassingProjectileChance",type="BASE",value=8}},nil}
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c["+8% Surpassing chance to fire an additional Arrow"]={{[1]={flags=0,keywordFlags=2048,name="SurpassingProjectileChance",type="BASE",value=8}},nil}
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c["+8% Surpassing chance to fire an additional Projectile"]={{[1]={flags=0,keywordFlags=0,name="SurpassingProjectileChance",type="BASE",value=8}},nil}
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c["+8% of Armour also applies to Elemental Damage while Shapeshifted"]={{[1]={[1]={type="Condition",var="Shapeshifted"},flags=0,keywordFlags=0,name="ArmourAppliesToFireDamageTaken",type="BASE",value=8},[2]={[1]={type="Condition",var="Shapeshifted"},flags=0,keywordFlags=0,name="ArmourAppliesToColdDamageTaken",type="BASE",value=8},[3]={[1]={type="Condition",var="Shapeshifted"},flags=0,keywordFlags=0,name="ArmourAppliesToLightningDamageTaken",type="BASE",value=8}},nil}
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c["+8% to Block chance"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=8}},nil}
c["75% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=75}},nil}
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c["75% increased Energy Shield Recharge Rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecharge",type="INC",value=75}},nil}
@@ -4366,11 +4366,11 @@ c["Area Skills have 20% chance to Knock Enemies Back on Hit"]={{[1]={[1]={skillT
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c["Armour does not apply to Physical Damage"]={nil,"Armour does not apply to Physical Damage "}
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c["Armour does not apply to Physical Damage -15% to all maximum Elemental Resistances"]={nil,"Armour does not apply to Physical Damage -15% to all maximum Elemental Resistances "}
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c["Armour is increased by Uncapped Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="ArmourIncreasedByUncappedFireRes",type="FLAG",value=true}},nil}
c["Arrows Pierce all targets after Forking"]={{[1]={[1]={stat="ForkedCount",threshold=1,type="StatThreshold"},flags=131072,keywordFlags=0,name="PierceAllTargets",type="FLAG",value=true}},nil}
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c["Arrows Pierce an additional Target"]={{[1]={flags=1,keywordFlags=0,name="PierceCount",type="BASE",value=1}},nil}
c["Arrows Pierce all targets after Forking"]={{[1]={[1]={stat="ForkedCount",threshold=1,type="StatThreshold"},flags=0,keywordFlags=2048,name="PierceAllTargets",type="FLAG",value=true}},nil}
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c["Arrows Pierce an additional Target"]={{[1]={flags=0,keywordFlags=2048,name="PierceCount",type="BASE",value=1}},nil}
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c["Arrows gain Critical Hit Chance as they travel farther, up to"]={nil,"Arrows gain Critical Hit Chance as they travel farther, up to "}
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c["Arrows gain Critical Hit Chance as they travel farther, up to 40% increased Critical Hit Chance after 7 metres"]={{[1]={[1]={ramp={[1]={[1]=35,[2]=0},[2]={[1]=70,[2]=1}},type="DistanceRamp"},flags=131072,keywordFlags=0,name="CritChance",type="INC",value=40}},nil}
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c["Arrows gain Critical Hit Chance as they travel farther, up to 40% increased Critical Hit Chance after 7 metres"]={{[1]={[1]={ramp={[1]={[1]=35,[2]=0},[2]={[1]=70,[2]=1}},type="DistanceRamp"},flags=0,keywordFlags=2048,name="CritChance",type="INC",value=40}},nil}
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c["Attack Damage Penetrates 15% of Enemy Elemental Resistances"]={{[1]={flags=1,keywordFlags=0,name="ElementalPenetration",type="BASE",value=15}},nil}
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c["Attack Hits Aggravate any Bleeding on targets which is older than 4 seconds"]={nil,"Attack Hits Aggravate any Bleeding on targets which is older than 4 seconds "}
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c["Attack Hits inflict Spectral Fire for 8 seconds"]={nil,"Attack Hits inflict Spectral Fire for 8 seconds "}
@@ -4479,7 +4479,7 @@ c["Bolts fired by Crossbow Attacks have 30% chance to not expend Ammunition if y
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c["Bow Attacks consume 10% of your maximum Life Flask Charges if possible to deal added Physical damage equal to 10% of Flask's Life Recovery amount"]={nil,"Bow Attacks consume 10% of your maximum Life Flask Charges if possible to deal added Physical damage equal to 10% of Flask's Life Recovery amount "}
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c["Bow Attacks consume 10% of your maximum Life Flask Charges if possible to deal added Physical damage equal to 5% of Flask's Life Recovery amount"]={nil,"Bow Attacks consume 10% of your maximum Life Flask Charges if possible to deal added Physical damage equal to 5% of Flask's Life Recovery amount "}
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c["Bow Attacks consume 10% of your maximum Life Flask Charges if possible to deal added Physical damage equal to 5% of Flask's Life Recovery amount Bow Attacks consume 10% of your maximum Life Flask Charges if possible to deal added Physical damage equal to 10% of Flask's Life Recovery amount"]={nil,"Bow Attacks consume 10% of your maximum Life Flask Charges if possible to deal added Physical damage equal to 5% of Flask's Life Recovery amount Bow Attacks consume 10% of your maximum Life Flask Charges if possible to deal added Physical damage equal to 10% of Flask's Life Recovery amount "}
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c["Bow Attacks fire 3 additional Arrows"]={{[1]={flags=131072,keywordFlags=0,name="ProjectileCount",type="BASE",value=3}},nil}
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c["Bow Attacks fire 3 additional Arrows"]={{[1]={flags=0,keywordFlags=2048,name="ProjectileCount",type="BASE",value=3}},nil}
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c["Bow Attacks have Culling Strike"]={{[1]={flags=131073,keywordFlags=0,name="CullPercent",type="MAX",value=10}},nil}
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