From 538e2fb6888cddf406d9e81e31411507b71a4ee9 Mon Sep 17 00:00:00 2001 From: EtherealCarnivore <42915554+EtherealCarnivore@users.noreply.github.com> Date: Sat, 21 Feb 2026 23:50:24 +0200 Subject: [PATCH 01/32] Port unique updater scripts from PoB2 Port the unique item updater scripts from PathOfBuilding-PoE2 (PRs #54, #65, #175) and fix multiple bugs for PoE1 compatibility. Scripts added: - uTextToMods.lua: converts unique item text to mod IDs (run when adding new uniques) - uModsToText.lua: converts mod IDs back to text with fresh GGPK data (run when game data updates) Changes to existing files: - mods.lua: add ModItemExclusive.lua and ModTextMap.lua generation - statdesc.lua: handle '!' negation limits and ranges starting at 0 Bug fixes over the original PoE2 scripts: - Fix uModsToText.lua not flushing mods for last item in each file - Fix mod ID regex misidentifying base type names containing hyphens (e.g. "Two-Point Arrow Quiver") as legacy mod ranges - Fix unresolved text lines losing position among ordered mods - Fix nil access on statOrder when processing legacy-only mods - Fix uTextToMods.lua greedy tag stripping pattern and mod selection - Make usedMods local and move modTextMap load outside loop - Enable all 20 PoE1 item types (original only had axe enabled) Bug fix in Item.lua: - Fix excluded/exclude variable name mismatch creating accidental global - Fix wrong Lua pattern ^%[a ]+ to correct ^[%a ]+ in jewel radius - Fix space indentation to tabs in jewel radius block --- src/Classes/Item.lua | 28 ++--- src/Export/Scripts/mods.lua | 37 +++++- src/Export/Scripts/uModsToText.lua | 179 +++++++++++++++++++++++++++++ src/Export/Scripts/uTextToMods.lua | 81 +++++++++++++ src/Export/statdesc.lua | 27 ++++- 5 files changed, 331 insertions(+), 21 deletions(-) create mode 100644 src/Export/Scripts/uModsToText.lua create mode 100644 src/Export/Scripts/uTextToMods.lua diff --git a/src/Classes/Item.lua b/src/Classes/Item.lua index e9f7cbc75c..8f9ea0bad9 100644 --- a/src/Classes/Item.lua +++ b/src/Classes/Item.lua @@ -104,12 +104,12 @@ local function getTagBasedModifiers(tagName, itemSlotName) if data.itemTagSpecial[tagName] and data.itemTagSpecial[tagName][itemSlotName] then for _, specialMod in ipairs(data.itemTagSpecial[tagName][itemSlotName]) do if dv:lower():find(specialMod:lower()) then - exclude = true + excluded = true break end end end - if exclude then + if excluded then found = true break end @@ -131,12 +131,12 @@ local function getTagBasedModifiers(tagName, itemSlotName) if data.itemTagSpecial[tagName] and data.itemTagSpecial[tagName][itemSlotName] then for _, specialMod in ipairs(data.itemTagSpecial[tagName][itemSlotName]) do if dv:lower():find(specialMod:lower()) then - exclude = true + excluded = true break end end end - if exclude then + if excluded then found = true break end @@ -444,16 +444,16 @@ function ItemClass:ParseRaw(raw, rarity, highQuality) end end elseif specName == "Radius" and self.type == "Jewel" then - self.jewelRadiusLabel = specVal:match("^%a+") - if specVal:match("^%a+") == "Variable" then - -- Jewel radius is variable and must be read from it's mods instead after they are parsed - deferJewelRadiusIndexAssignment = true - else - for index, data in pairs(data.jewelRadius) do - if specVal:match("^%a+") == data.label then - self.jewelRadiusIndex = index - break - end + self.jewelRadiusLabel = specVal:match("^[%a ]+") + if specVal:match("^[%a ]+") == "Variable" then + -- Jewel radius is variable and must be read from it's mods instead after they are parsed + deferJewelRadiusIndexAssignment = true + else + for index, data in pairs(data.jewelRadius) do + if specVal:match("^[%a ]+") == data.label then + self.jewelRadiusIndex = index + break + end end end elseif specName == "Limited to" and self.type == "Jewel" then diff --git a/src/Export/Scripts/mods.lua b/src/Export/Scripts/mods.lua index 497df6668b..a63b78b253 100644 --- a/src/Export/Scripts/mods.lua +++ b/src/Export/Scripts/mods.lua @@ -33,8 +33,6 @@ local function writeMods(outName, condFunc) print("[Jewel]: Skipping '" .. mod.Id .. "'") goto continue end - elseif mod.Family[1] and mod.Family[1].Id ~= "AuraBonus" and mod.Family[1].Id ~= "ArbalestBonus" and mod.GenerationType == 3 and not (mod.Domain == 16 or (mod.Domain == 1 and mod.Id:match("^Synthesis") or mod.Id:match("^MutatedUnique") or (mod.Family[2] and mod.Family[2].Id:match("MatchedInfluencesTier")))) then - goto continue end local stats, orders = describeMod(mod) if #orders > 0 then @@ -137,8 +135,10 @@ end writeMods("../Data/ModItem.lua", function(mod) return (mod.Domain == 1 or mod.Domain == 16) - and (mod.GenerationType == 1 or mod.GenerationType == 2 or (mod.GenerationType == 3 and (not mod.Id:match("^MutatedUnique")) and (mod.Id:match("^Synthesis") or (mod.Family[1].Id ~= "AuraBonus" and mod.Family[1].Id ~= "ArbalestBonus") and not (mod.Family[2] and mod.Family[2].Id:match("MatchedInfluencesTier")))) or mod.GenerationType == 5 - or mod.GenerationType == 25 or mod.GenerationType == 24 or mod.GenerationType == 28 or mod.GenerationType == 29) + and (mod.GenerationType == 1 or mod.GenerationType == 2 + or (mod.GenerationType == 3 and mod.Domain == 1 and mod.Id:match("^Synthesis")) + or (mod.GenerationType == 3 and mod.Domain == 16) + or mod.GenerationType == 5 or mod.GenerationType == 25 or mod.GenerationType == 24 or mod.GenerationType == 28 or mod.GenerationType == 29) and not mod.Id:match("^Hellscape[UpDown]+sideMap") -- Exclude Scourge map mods and not mod.Id:match("Royale") and #mod.AuraFlags == 0 @@ -147,7 +147,7 @@ writeMods("../Data/ModFlask.lua", function(mod) return mod.Domain == 2 and (mod.GenerationType == 1 or mod.GenerationType == 2) end) writeMods("../Data/ModTincture.lua", function(mod) - return (mod.Domain == 34) and (mod.GenerationType == 1 or mod.GenerationType == 2 or mod.GenerationType == 3) + return (mod.Domain == 34) and (mod.GenerationType == 1 or mod.GenerationType == 2) end) writeMods("../Data/ModJewel.lua", function(mod) return (mod.Domain == 10 or mod.Domain == 16) and (mod.GenerationType == 1 or mod.GenerationType == 2 or mod.GenerationType == 5) @@ -173,6 +173,11 @@ end) writeMods("../Data/ModNecropolis.lua", function(mod) return mod.Domain == 1 and mod.Id:match("^NecropolisCrafting") end) +writeMods("../Data/ModItemExclusive.lua", function(mod) -- contains primarily uniques and items implicits but also other mods only available on a single base or unique. + return (mod.Domain == 1 or mod.Domain == 2 or mod.Domain == 10 or mod.Domain == 21 or mod.Domain == 34) and mod.GenerationType == 3 + and (mod.Family[1] and mod.Family[1].Id ~= "AuraBonus") + and not mod.Id:match("^Synthesis") and not mod.Id:match("Royale") and not mod.Id:match("Cowards") and not mod.Id:match("Map") and not mod.Id:match("Ultimatum") +end) writeMods("../Data/ModGraft.lua", function(mod) return mod.Domain == 38 and (mod.GenerationType == 1 or mod.GenerationType == 2 or mod.GenerationType == 5) end) @@ -183,4 +188,26 @@ writeMods("../Data/ModFoulborn.lua", function(mod) return mod.Domain == 1 and mod.GenerationType == 3 and mod.Id:match("^MutatedUnique") end) +-- Generate a unique mod mapping from text to mod +local out = io.open("Uniques/ModTextMap.lua", "w") +local modTextMap = {} +out:write('-- This file is automatically generated, do not edit!\n') +out:write('-- Item data (c) Grinding Gear Games\n\nreturn {\n') +for modName, mod in pairs(LoadModule("../Data/ModItemExclusive.lua")) do + if modTextMap[mod[1]] then + table.insert(modTextMap[mod[1]], modName) + else + modTextMap[mod[1]] = { modName } + end +end +for key, value in pairs(modTextMap) do + out:write('\t["' .. key .. '"] = { ') + for _, modName in ipairs(value) do + out:write('"' .. modName .. '", ') + end + out:write('},\n') +end +out:write('\n}') +out:close() + print("Mods exported.") diff --git a/src/Export/Scripts/uModsToText.lua b/src/Export/Scripts/uModsToText.lua new file mode 100644 index 0000000000..4d108e692e --- /dev/null +++ b/src/Export/Scripts/uModsToText.lua @@ -0,0 +1,179 @@ +if not table.containsId then + dofile("Scripts/mods.lua") +end +local catalystTags = { + ["attack"] = true, + ["speed"] = true, + ["life"] = true, + ["mana"] = true, + ["caster"] = true, + ["attribute"] = true, + ["physical"] = true, + ["fire"] = true, + ["cold"] = true, + ["lightning"] = true, + ["chaos"] = true, + ["defences"] = true, +} +local itemTypes = { + "axe", + "bow", + "claw", + "dagger", + "fishing", + "mace", + "staff", + "sword", + "wand", + "helmet", + "body", + "gloves", + "boots", + "shield", + "quiver", + "amulet", + "ring", + "belt", + "jewel", + "flask", + "tincture", +} +local function writeMods(out, statOrder) + local orders = { } + for order, _ in pairs(statOrder) do + table.insert(orders, order) + end + table.sort(orders) + for _, order in pairs(orders) do + for _, line in ipairs(statOrder[order]) do + out:write(line, "\n") + end + end +end + +local uniqueMods = LoadModule("../Data/ModItemExclusive.lua") +for _, name in ipairs(itemTypes) do + local out = io.open("../Data/Uniques/"..name..".lua", "w") + local statOrder = {} + local postModLines = {} + local modLines = 0 + local implicits + local nextOrder = 100000 + for line in io.lines("Uniques/"..name..".lua") do + if implicits then -- remove 1 downs to 0 + implicits = implicits - 1 + end + local specName, specVal = line:match("^([%a ]+): (.+)$") + if line:match("]],") then -- start new unique + writeMods(out, statOrder) + for _, line in ipairs(postModLines) do + out:write(line, "\n") + end + out:write(line, "\n") + statOrder = { } + postModLines = { } + modLines = 0 + nextOrder = 100000 + elseif not specName then + local prefix = "" + local variantString = line:match("({variant:[%d,]+})") + local fractured = line:match("({fractured})") or "" + local cleanLine = line:gsub("{.-}", "") + -- Check if this is a mod ID: purely alphanumeric+underscore, optionally followed by [num,num] ranges + local modName = cleanLine:match("^([%a%d_]+)%[") or cleanLine:match("^([%a%d_]+)$") + local legacy = modName and cleanLine:sub(#modName + 1) or "" + -- Legacy ranges must contain actual brackets, not just stray characters + if legacy ~= "" and not legacy:match("%[") then + legacy = "" + modName = nil + end + local mod = modName and uniqueMods[modName] + if mod or (modName and legacy ~= "") then + modLines = modLines + 1 + if variantString then + prefix = prefix ..variantString + end + + local tags = {} + if mod then + if isValueInArray({"amulet", "ring"}, name) then + for _, tag in ipairs(mod.modTags) do + if catalystTags[tag] then + table.insert(tags, tag) + end + end + end + end + if tags[1] then + prefix = prefix.."{tags:"..table.concat(tags, ",").."}" + end + prefix = prefix..fractured + local legacyMod + if legacy ~= "" then + local values = { } + for range in legacy:gmatch("%b[]") do + local min, max = range:match("%[([%d%-]+),([%d%-]+)%]") + table.insert(values, { min = tonumber(min), max = tonumber(max) }) + end + local mod = dat("Mods"):GetRow("Id", modName) + if mod then + local stats = { } + for i = 1, 6 do + if mod["Stat"..i] then + stats[mod["Stat"..i].Id] = values[i] + end + end + if mod.Type then + stats.Type = mod.Type + end + legacyMod = describeStats(stats) + else + ConPrintf("Warning: Could not find mod data for legacy mod '%s' in %s", modName, name) + end + end + local modText = legacyMod or mod + if modText then + for i, line in ipairs(modText) do + local order = mod and mod.statOrder and mod.statOrder[i] or (nextOrder) + nextOrder = nextOrder + 1 + if statOrder[order] then + table.insert(statOrder[order], prefix..line) + else + statOrder[order] = { prefix..line } + end + end + end + else + if modLines > 0 then -- treat as post line e.g. mirrored, or unresolved text mod + -- Unresolved text lines get a sequential order to preserve position among mods + if statOrder[nextOrder] then + table.insert(statOrder[nextOrder], line) + else + statOrder[nextOrder] = { line } + end + nextOrder = nextOrder + 1 + else + out:write(line, "\n") + end + end + else + if specName == "Implicits" then + implicits = tonumber(specVal) + end + out:write(line, "\n") + end + if implicits and implicits == 0 then + writeMods(out, statOrder) + implicits = nil + statOrder = { } + modLines = 0 + end + end + writeMods(out, statOrder) + for _, line in ipairs(postModLines) do + out:write(line, "\n") + end + out:close() +end + +print("Unique text updated.") diff --git a/src/Export/Scripts/uTextToMods.lua b/src/Export/Scripts/uTextToMods.lua new file mode 100644 index 0000000000..fea190701f --- /dev/null +++ b/src/Export/Scripts/uTextToMods.lua @@ -0,0 +1,81 @@ +if not table.containsId then + dofile("Scripts/mods.lua") +end + +local itemTypes = { + "axe", + "bow", + "claw", + "dagger", + "fishing", + "mace", + "staff", + "sword", + "wand", + "helmet", + "body", + "gloves", + "boots", + "shield", + "quiver", + "amulet", + "ring", + "belt", + "jewel", + "flask", + "tincture", +} + +local usedMods = {} +local modTextMap = LoadModule("Uniques/ModTextMap.lua") + +for _, name in pairs(itemTypes) do + local out = io.open("Uniques/"..name..".lua", "w") + for line in io.lines("../Data/Uniques/"..name..".lua") do + local specName, specVal = line:match("^([%a ]+): (.+)$") + if not specName and line ~= "]],[[" then + local variants = line:match("{[vV]ariant:([%d,.]+)}") + local fractured = line:match("({fractured})") or "" + local modText = line:gsub("{.-}", ""):gsub("\xe2\x80\x93", "-") -- Clean tag prefixes and EM dash + local possibleMods = modTextMap[modText] + local gggMod + if possibleMods then + -- First pass: prefer mods that match the item type + for _, modName in ipairs(possibleMods) do + if modName:lower():match(name) then + gggMod = modName + usedMods[modName] = true + break + end + end + -- Second pass: prefer mods that haven't already been used + if not gggMod then + for _, modName in ipairs(possibleMods) do + if not usedMods[modName] then + gggMod = modName + usedMods[modName] = true + break + end + end + end + if not gggMod then + gggMod = possibleMods[1] + usedMods[gggMod] = true + ConPrintf("Warning: Multiple possible mods for line '%s' in %s, using '%s'", modText, name, gggMod) + end + out:write(fractured) + if variants then + out:write("{variant:" .. variants:gsub("%.", ",") .. "}") + end + out:write(gggMod, "\n") + else + out:write(line, "\n") + end + else + out:write(line, "\n") + end + end + out:close() +end + +print("Unique mods exported.") diff --git a/src/Export/statdesc.lua b/src/Export/statdesc.lua index ae7fb6b5f9..784661985c 100644 --- a/src/Export/statdesc.lua +++ b/src/Export/statdesc.lua @@ -38,7 +38,7 @@ local function parseStatFile(target, order, fileName) curLang = { } --curDescriptor.lang[langName] = curLang else - local statLimits, text, special = line:match('([%d%-#| ]+) "(.-)"%s*(.*)') + local statLimits, text, special = line:match('([%d%-#| !]+) "(.-)"%s*(.*)') if statLimits then local desc = { text = text, limit = { } } for statLimit in statLimits:gmatch("[!%d%-#|]+") do @@ -151,7 +151,12 @@ local function matchLimit(lang, val) for _, desc in ipairs(lang) do local match = true for i, limit in ipairs(desc.limit) do - if (limit[2] ~= "#" and val[i].min > limit[2]) or (limit[1] ~= "#" and val[i].min < limit[1]) then + if limit[1] == "!" then + if val[i].min == limit[2] then + match = false + break + end + elseif (limit[2] ~= "#" and val[i].min > limit[2]) or (limit[1] ~= "#" and val[i].min < limit[1]) then match = false break end @@ -200,6 +205,24 @@ function describeStats(stats) val[i].fmt = "d" end local desc = matchLimit(descriptor[1], val) + -- Hack to handle ranges starting or ending at 0 where no descriptor is defined for 0 + -- Attempt to adapt existing ranges + if not desc then + for _, s in ipairs(val) do + if s.min == 0 and s.max > 0 then + s.min = 1 + s.minz = true + elseif s.min < 0 and s.max == 0 then + s.max = -1 + s.maxz = true + end + end + desc = matchLimit(descriptor[1], val) + for _, s in ipairs(val) do + if s.minz then s.min = 0 end + if s.maxz then s.max = 0 end + end + end if desc then for _, spec in ipairs(desc) do if spec.k == "negate" then From 70a87afb5ec62c28647d388e061cdb545fc37782 Mon Sep 17 00:00:00 2001 From: EtherealCarnivore <42915554+EtherealCarnivore@users.noreply.github.com> Date: Sat, 21 Feb 2026 23:50:31 +0200 Subject: [PATCH 02/32] Add generated mod data and intermediate export files - ModItemExclusive.lua: unique/exclusive mod data generated by mods.lua - Export/Uniques/ModTextMap.lua: mod text to mod ID mapping - Export/Uniques/*.lua: intermediate mod ID format for all item types --- src/Data/ModItemExclusive.lua | 8550 +++++++++++++++++++++++++++++ src/Export/Uniques/ModTextMap.lua | 6290 +++++++++++++++++++++ src/Export/Uniques/amulet.lua | 1365 +++++ src/Export/Uniques/axe.lua | 473 ++ src/Export/Uniques/belt.lua | 971 ++++ src/Export/Uniques/body.lua | 1475 +++++ src/Export/Uniques/boots.lua | 1151 ++++ src/Export/Uniques/bow.lua | 630 +++ src/Export/Uniques/claw.lua | 374 ++ src/Export/Uniques/dagger.lua | 337 ++ src/Export/Uniques/fishing.lua | 26 + src/Export/Uniques/flask.lua | 553 ++ src/Export/Uniques/gloves.lua | 1125 ++++ src/Export/Uniques/helmet.lua | 1670 ++++++ src/Export/Uniques/jewel.lua | 1949 +++++++ src/Export/Uniques/mace.lua | 913 +++ src/Export/Uniques/quiver.lua | 415 ++ src/Export/Uniques/ring.lua | 1648 ++++++ src/Export/Uniques/shield.lua | 1237 +++++ src/Export/Uniques/staff.lua | 740 +++ src/Export/Uniques/sword.lua | 1014 ++++ src/Export/Uniques/tincture.lua | 57 + src/Export/Uniques/wand.lua | 466 ++ 23 files changed, 33429 insertions(+) create mode 100644 src/Data/ModItemExclusive.lua create mode 100644 src/Export/Uniques/ModTextMap.lua create mode 100644 src/Export/Uniques/amulet.lua create mode 100644 src/Export/Uniques/axe.lua create mode 100644 src/Export/Uniques/belt.lua create mode 100644 src/Export/Uniques/body.lua create mode 100644 src/Export/Uniques/boots.lua create mode 100644 src/Export/Uniques/bow.lua create mode 100644 src/Export/Uniques/claw.lua create mode 100644 src/Export/Uniques/dagger.lua create mode 100644 src/Export/Uniques/fishing.lua create mode 100644 src/Export/Uniques/flask.lua create mode 100644 src/Export/Uniques/gloves.lua create mode 100644 src/Export/Uniques/helmet.lua create mode 100644 src/Export/Uniques/jewel.lua create mode 100644 src/Export/Uniques/mace.lua create mode 100644 src/Export/Uniques/quiver.lua create mode 100644 src/Export/Uniques/ring.lua create mode 100644 src/Export/Uniques/shield.lua create mode 100644 src/Export/Uniques/staff.lua create mode 100644 src/Export/Uniques/sword.lua create mode 100644 src/Export/Uniques/tincture.lua create mode 100644 src/Export/Uniques/wand.lua diff --git a/src/Data/ModItemExclusive.lua b/src/Data/ModItemExclusive.lua new file mode 100644 index 0000000000..6a1e32fdc6 --- /dev/null +++ b/src/Data/ModItemExclusive.lua @@ -0,0 +1,8550 @@ +-- This file is automatically generated, do not edit! +-- Item data (c) Grinding Gear Games + +return { + ["StrengthUniqueRing2"] = { affix = "", "+(10-20) to Strength", statOrder = { 1090 }, level = 1, group = "Strength", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["StrengthImplicitAmulet1"] = { affix = "", "+(20-30) to Strength", statOrder = { 1090 }, level = 7, group = "StrengthImplicit", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["StrengthImplicitBelt1"] = { affix = "", "+(25-35) to Strength", statOrder = { 1090 }, level = 10, group = "StrengthImplicit", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["StrengthUniqueHelmetDexInt1"] = { affix = "", "+20 to Strength", statOrder = { 1090 }, level = 1, group = "Strength", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["StrengthUniqueTwoHandMace1"] = { affix = "", "+10 to Strength", statOrder = { 1090 }, level = 1, group = "Strength", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["StrengthUniqueAmulet5"] = { affix = "", "+(20-30) to Strength", statOrder = { 1090 }, level = 1, group = "Strength", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["StrengthUniqueIntHelmet3"] = { affix = "", "+(20-30) to Strength", statOrder = { 1090 }, level = 1, group = "Strength", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["StrengthUniqueBootsInt1"] = { affix = "", "+(5-30) to Strength", statOrder = { 1090 }, level = 1, group = "Strength", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["StrengthUniqueDagger2"] = { affix = "", "+25 to Strength", statOrder = { 1090 }, level = 1, group = "Strength", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["StrengthUniqueBootsStrDex1"] = { affix = "", "+(40-60) to Strength", statOrder = { 1090 }, level = 1, group = "Strength", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["StrengthUniqueGlovesDex1"] = { affix = "", "+(20-30) to Strength", statOrder = { 1090 }, level = 1, group = "Strength", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["StrengthUniqueBelt1"] = { affix = "", "+(20-30) to Strength", statOrder = { 1090 }, level = 10, group = "Strength", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["StrengthUniqueBelt2"] = { affix = "", "+(40-50) to Strength", statOrder = { 1090 }, level = 20, group = "Strength", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["StrengthUniqueBelt4"] = { affix = "", "+25 to Strength", statOrder = { 1090 }, level = 1, group = "Strength", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["StrengthUniqueGlovesStr2"] = { affix = "", "+50 to Strength", statOrder = { 1090 }, level = 1, group = "Strength", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["StrengthUniqueTwoHandAxe3"] = { affix = "", "+(15-30) to Strength", statOrder = { 1090 }, level = 1, group = "Strength", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["StrengthUniqueBodyStrInt3"] = { affix = "", "+(30-40) to Strength", statOrder = { 1090 }, level = 1, group = "Strength", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["StrengthUniqueGlovesStrDex3"] = { affix = "", "+10 to Strength", statOrder = { 1090 }, level = 1, group = "Strength", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["StrengthUniqueHelmetStrDex3"] = { affix = "", "+(20-30) to Strength", statOrder = { 1090 }, level = 1, group = "Strength", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["StrengthUniqueClaw5_"] = { affix = "", "+(20-30) to Strength", statOrder = { 1090 }, level = 1, group = "Strength", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["StrengthUniqueRing8"] = { affix = "", "+(20-30) to Strength", statOrder = { 1090 }, level = 1, group = "Strength", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["StrengthUniqueBootsDexInt2"] = { affix = "", "+(20-30) to Strength", statOrder = { 1090 }, level = 1, group = "Strength", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["StrengthUniqueTwoHandAxe5"] = { affix = "", "+10 to Strength", statOrder = { 1090 }, level = 1, group = "Strength", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["StrengthUniqueTwoHandSword5"] = { affix = "", "+(40-50) to Strength", statOrder = { 1090 }, level = 1, group = "Strength", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["StrengthUniqueBelt7"] = { affix = "", "+(40-55) to Strength", statOrder = { 1090 }, level = 1, group = "Strength", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["StrengthUniqueSceptre6"] = { affix = "", "+(50-70) to Strength", statOrder = { 1090 }, level = 1, group = "Strength", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["StrengthUniqueBodyStr4"] = { affix = "", "+(10-20) to Strength", statOrder = { 1090 }, level = 1, group = "Strength", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["StrengthUniqueQuiver6"] = { affix = "", "+(15-25) to Strength", statOrder = { 1090 }, level = 1, group = "Strength", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["StrengthUniqueOneHandSword8"] = { affix = "", "+(35-50) to Strength", statOrder = { 1090 }, level = 1, group = "Strength", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["StrengthUniqueGlovesStrInt2"] = { affix = "", "+(20-30) to Strength", statOrder = { 1090 }, level = 1, group = "Strength", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["StrengthUniqueRing31__"] = { affix = "", "+(15-25) to Strength", statOrder = { 1090 }, level = 1, group = "Strength", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["StrengthUniqueClaw9"] = { affix = "", "+(10-15) to Strength", statOrder = { 1090 }, level = 1, group = "Strength", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["StrengthUniqueRing36"] = { affix = "", "+(30-40) to Strength", statOrder = { 1090 }, level = 1, group = "Strength", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["StrengthUnique__1"] = { affix = "", "+30 to Strength", statOrder = { 1090 }, level = 1, group = "Strength", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["StrengthUnique___2"] = { affix = "", "+(30-50) to Strength", statOrder = { 1090 }, level = 1, group = "Strength", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["StrengthUnique__3"] = { affix = "", "+(20-30) to Strength", statOrder = { 1090 }, level = 1, group = "Strength", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["StrengthUnique__4"] = { affix = "", "+30 to Strength", statOrder = { 1090 }, level = 1, group = "Strength", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["StrengthUnique__5"] = { affix = "", "+(20-40) to Strength", statOrder = { 1090 }, level = 1, group = "Strength", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["StrengthUnique__6"] = { affix = "", "+(20-30) to Strength", statOrder = { 1090 }, level = 1, group = "Strength", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["StrengthUnique__7_"] = { affix = "", "+(20-30) to Strength", statOrder = { 1090 }, level = 1, group = "Strength", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["StrengthUnique__8"] = { affix = "", "+(20-30) to Strength", statOrder = { 1090 }, level = 1, group = "Strength", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["StrengthUnique__9"] = { affix = "", "+(20-40) to Strength", statOrder = { 1090 }, level = 1, group = "Strength", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["StrengthUnique__10"] = { affix = "", "+(20-40) to Strength", statOrder = { 1090 }, level = 1, group = "Strength", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["StrengthUnique__11"] = { affix = "", "+(30-40) to Strength", statOrder = { 1090 }, level = 1, group = "Strength", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["StrengthUnique__12"] = { affix = "", "+200 to Strength", statOrder = { 1090 }, level = 1, group = "Strength", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["StrengthUnique__13_"] = { affix = "", "+(60-120) to Strength", statOrder = { 1090 }, level = 1, group = "Strength", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["StrengthUnique__14"] = { affix = "", "+(20-30) to Strength", statOrder = { 1090 }, level = 1, group = "Strength", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["StrengthUnique__15"] = { affix = "", "+20 to Strength", statOrder = { 1090 }, level = 1, group = "Strength", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["StrengthUnique__16"] = { affix = "", "+(20-30) to Strength", statOrder = { 1090 }, level = 65, group = "Strength", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["StrengthUnique__17"] = { affix = "", "+(20-30) to Strength", statOrder = { 1090 }, level = 62, group = "Strength", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["StrengthUnique__18"] = { affix = "", "+(30-50) to Strength", statOrder = { 1090 }, level = 1, group = "Strength", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["StrengthUnique__19_"] = { affix = "", "+(20-40) to Strength", statOrder = { 1090 }, level = 1, group = "Strength", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["StrengthUnique__20_"] = { affix = "", "+20 to Strength", statOrder = { 1090 }, level = 1, group = "Strength", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["StrengthUnique__21"] = { affix = "", "+(10-20) to Strength", statOrder = { 1090 }, level = 50, group = "Strength", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["StrengthUnique__22"] = { affix = "", "+(20-50) to Strength", statOrder = { 1090 }, level = 1, group = "Strength", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["StrengthUnique__23"] = { affix = "", "+(20-30) to Strength", statOrder = { 1090 }, level = 1, group = "Strength", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["StrengthUnique__24"] = { affix = "", "+(20-30) to Strength", statOrder = { 1090 }, level = 1, group = "Strength", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["StrengthUnique__25"] = { affix = "", "+(30-40) to Strength", statOrder = { 1090 }, level = 1, group = "Strength", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["StrengthUnique__26"] = { affix = "", "+(30-50) to Strength", statOrder = { 1090 }, level = 1, group = "Strength", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["StrengthUnique__27"] = { affix = "", "+(30-50) to Strength", statOrder = { 1090 }, level = 1, group = "Strength", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["StrengthUnique__28"] = { affix = "", "+(30-40) to Strength", statOrder = { 1090 }, level = 1, group = "Strength", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["StrengthUnique__29"] = { affix = "", "+(30-40) to Strength", statOrder = { 1090 }, level = 1, group = "Strength", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["StrengthUnique__30"] = { affix = "", "+(30-40) to Strength", statOrder = { 1090 }, level = 75, group = "Strength", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["StrengthUnique__31"] = { affix = "", "+(15-35) to Strength", statOrder = { 1090 }, level = 40, group = "Strength", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["StrengthUnique__32"] = { affix = "", "+(30-50) to Strength", statOrder = { 1090 }, level = 100, group = "Strength", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["StrengthUnique__33"] = { affix = "", "+(15-25) to Strength", statOrder = { 1090 }, level = 1, group = "Strength", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["StrengthUnique__34"] = { affix = "", "+(15-25) to Strength", statOrder = { 1090 }, level = 1, group = "Strength", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["PercentageStrengthUniqueBootsStrInt2"] = { affix = "", "(15-18)% increased Strength", statOrder = { 1097 }, level = 1, group = "PercentageStrength", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["PercentageStrengthUniqueHelmetStrDex6"] = { affix = "", "(5-15)% increased Strength", statOrder = { 1097 }, level = 1, group = "PercentageStrength", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["PercentageStrengthUniqueJewel29"] = { affix = "", "(4-6)% increased Strength", statOrder = { 1097 }, level = 1, group = "PercentageStrength", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["PercentageStrengthUnique__1"] = { affix = "", "100% reduced Strength", statOrder = { 1097 }, level = 1, group = "PercentageStrength", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["PercentageStrengthUnique__2"] = { affix = "", "(4-6)% increased Strength", statOrder = { 1097 }, level = 1, group = "PercentageStrength", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["PercentageStrengthUnique__3"] = { affix = "", "10% increased Strength", statOrder = { 1097 }, level = 1, group = "PercentageStrength", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["PercentageStrengthUnique__4_"] = { affix = "", "10% reduced Strength", statOrder = { 1097 }, level = 1, group = "PercentageStrength", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["PercentageStrengthUnique__5"] = { affix = "", "(6-12)% increased Strength", statOrder = { 1097 }, level = 1, group = "PercentageStrength", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["PercentageStrengthImplicitMace1"] = { affix = "", "10% increased Strength", statOrder = { 1097 }, level = 1, group = "PercentageStrength", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["DexterityImplicitAmulet1"] = { affix = "", "+(20-30) to Dexterity", statOrder = { 1091 }, level = 7, group = "DexterityImplicit", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["DexterityImplicitQuiver1"] = { affix = "", "+(30-40) to Dexterity", statOrder = { 1091 }, level = 15, group = "DexterityImplicit", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["DexterityUniqueRing3"] = { affix = "", "+10 to Dexterity", statOrder = { 1091 }, level = 10, group = "Dexterity", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["DexterityUniqueBodyDex1"] = { affix = "", "+(40-50) to Dexterity", statOrder = { 1091 }, level = 1, group = "Dexterity", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["DexterityUniqueBootsInt1"] = { affix = "", "+(5-30) to Dexterity", statOrder = { 1091 }, level = 1, group = "Dexterity", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["DexterityUniqueBootsStrDex1"] = { affix = "", "+(40-60) to Dexterity", statOrder = { 1091 }, level = 1, group = "Dexterity", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["DexterityUniqueBootsInt2"] = { affix = "", "+5 to Dexterity", statOrder = { 1091 }, level = 1, group = "Dexterity", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["DexterityUniqueBootsInt3"] = { affix = "", "+10 to Dexterity", statOrder = { 1091 }, level = 1, group = "Dexterity", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["DexterityUniqueGlovesDex2"] = { affix = "", "+(20-30) to Dexterity", statOrder = { 1091 }, level = 1, group = "Dexterity", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["DexterityUniqueGlovesStrDex1"] = { affix = "", "+(40-50) to Dexterity", statOrder = { 1091 }, level = 1, group = "Dexterity", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["DexterityUniqueAmulet7"] = { affix = "", "+10 to Dexterity", statOrder = { 1091 }, level = 10, group = "Dexterity", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["DexterityUniqueHelmetStrDex2"] = { affix = "", "+(50-65) to Dexterity", statOrder = { 1091 }, level = 1, group = "Dexterity", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["DexterityUniqueBootsDex1"] = { affix = "", "+(20-30) to Dexterity", statOrder = { 1091 }, level = 1, group = "Dexterity", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["DexterityUniqueDagger3"] = { affix = "", "+(10-20) to Dexterity", statOrder = { 1091 }, level = 1, group = "Dexterity", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["DexterityUniqueShieldStrInt2"] = { affix = "", "+(20-30) to Dexterity", statOrder = { 1091 }, level = 1, group = "Dexterity", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["DexterityUniqueBow4"] = { affix = "", "+(10-20) to Dexterity", statOrder = { 1091 }, level = 1, group = "Dexterity", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["DexterityUniqueBow6"] = { affix = "", "+(10-20) to Dexterity", statOrder = { 1091 }, level = 1, group = "Dexterity", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["DexterityUniqueBootsDex3"] = { affix = "", "+15 to Dexterity", statOrder = { 1091 }, level = 1, group = "Dexterity", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["DexterityUniqueBow7"] = { affix = "", "+(20-30) to Dexterity", statOrder = { 1091 }, level = 1, group = "Dexterity", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["DexterityUniqueBodyDex4"] = { affix = "", "+(20-30) to Dexterity", statOrder = { 1091 }, level = 1, group = "Dexterity", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["DexterityUniqueHelmetDex4"] = { affix = "", "+(50-70) to Dexterity", statOrder = { 1091 }, level = 1, group = "Dexterity", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["DexterityUniqueGlovesStrDex3"] = { affix = "", "+10 to Dexterity", statOrder = { 1091 }, level = 1, group = "Dexterity", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["DexterityUniqueGlovesInt4__"] = { affix = "", "+(20-30) to Dexterity", statOrder = { 1091 }, level = 1, group = "Dexterity", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["DexterityUniqueGlovesDexInt4"] = { affix = "", "+(40-50) to Dexterity", statOrder = { 1091 }, level = 1, group = "Dexterity", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["DexterityUniqueHelmetStrDex3"] = { affix = "", "+(20-30) to Dexterity", statOrder = { 1091 }, level = 1, group = "Dexterity", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["DexterityUniqueRing8"] = { affix = "", "+(10-20) to Dexterity", statOrder = { 1091 }, level = 1, group = "Dexterity", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["DexterityUniqueBootsDex4_"] = { affix = "", "+(30-40) to Dexterity", statOrder = { 1091 }, level = 1, group = "Dexterity", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["DexterityUniqueHelmetDexInt2"] = { affix = "", "+(20-30) to Dexterity", statOrder = { 1091 }, level = 1, group = "Dexterity", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["DexterityUniqueBootsDexInt2"] = { affix = "", "+(20-30) to Dexterity", statOrder = { 1091 }, level = 1, group = "Dexterity", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["DexterityUniqueBelt7"] = { affix = "", "+(40-55) to Dexterity", statOrder = { 1091 }, level = 1, group = "Dexterity", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["DexterityUniqueQuiver6"] = { affix = "", "+(35-45) to Dexterity", statOrder = { 1091 }, level = 1, group = "Dexterity", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["DexterityUniqueQuiver7"] = { affix = "", "+30 to Dexterity", statOrder = { 1091 }, level = 1, group = "Dexterity", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["DexterityUniqueBootsDex8"] = { affix = "", "+(20-30) to Dexterity", statOrder = { 1091 }, level = 1, group = "Dexterity", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["DexterityUniqueJewel8"] = { affix = "", "+20 to Dexterity", statOrder = { 1091 }, level = 1, group = "Dexterity", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["DexterityUniqueDagger11"] = { affix = "", "+(10-15) to Dexterity", statOrder = { 1091 }, level = 1, group = "Dexterity", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["DexterityUniqueDagger12"] = { affix = "", "+20 to Dexterity", statOrder = { 1091 }, level = 1, group = "Dexterity", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["DexterityUniqueClaw9"] = { affix = "", "+(10-15) to Dexterity", statOrder = { 1091 }, level = 1, group = "Dexterity", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["DexterityUnique__1"] = { affix = "", "+(20-30) to Dexterity", statOrder = { 1091 }, level = 53, group = "Dexterity", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["DexterityUniqueBootsDex9"] = { affix = "", "+(25-35) to Dexterity", statOrder = { 1091 }, level = 1, group = "Dexterity", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["DexterityUnique__2"] = { affix = "", "+(30-40) to Dexterity", statOrder = { 1091 }, level = 57, group = "Dexterity", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["DexterityUnique__3"] = { affix = "", "+(30-50) to Dexterity", statOrder = { 1091 }, level = 1, group = "Dexterity", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["DexterityUnique__4"] = { affix = "", "+(30-40) to Dexterity", statOrder = { 1091 }, level = 1, group = "Dexterity", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["DexterityUnique__5"] = { affix = "", "+(30-40) to Dexterity", statOrder = { 1091 }, level = 1, group = "Dexterity", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["DexterityUnique__6"] = { affix = "", "+(20-40) to Dexterity", statOrder = { 1091 }, level = 1, group = "Dexterity", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["DexterityUnique__7"] = { affix = "", "+(40-50) to Dexterity", statOrder = { 1091 }, level = 1, group = "Dexterity", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["DexterityUnique__8"] = { affix = "", "+(40-50) to Dexterity", statOrder = { 1091 }, level = 1, group = "Dexterity", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["DexterityUnique__9"] = { affix = "", "+25 to Dexterity", statOrder = { 1091 }, level = 1, group = "Dexterity", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["DexterityUnique__10_"] = { affix = "", "+(30-40) to Dexterity", statOrder = { 1091 }, level = 1, group = "Dexterity", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["DexterityUnique__11"] = { affix = "", "+(40-50) to Dexterity", statOrder = { 1091 }, level = 1, group = "Dexterity", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["DexterityUnique__12"] = { affix = "", "+(20-30) to Dexterity", statOrder = { 1091 }, level = 1, group = "Dexterity", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["DexterityUnique__13"] = { affix = "", "+20 to Dexterity", statOrder = { 1091 }, level = 1, group = "Dexterity", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["DexterityUnique__14"] = { affix = "", "+(20-30) to Dexterity", statOrder = { 1091 }, level = 65, group = "Dexterity", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["DexterityUnique__15"] = { affix = "", "+(40-80) to Dexterity", statOrder = { 1091 }, level = 1, group = "Dexterity", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["DexterityUnique__16"] = { affix = "", "+(30-40) to Dexterity", statOrder = { 1091 }, level = 1, group = "Dexterity", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["DexterityUnique__17"] = { affix = "", "+(20-30) to Dexterity", statOrder = { 1091 }, level = 62, group = "Dexterity", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["DexterityUnique__18"] = { affix = "", "+(20-40) to Dexterity", statOrder = { 1091 }, level = 1, group = "Dexterity", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["DexterityUnique__19"] = { affix = "", "+(30-40) to Dexterity", statOrder = { 1091 }, level = 54, group = "Dexterity", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["DexterityUnique__20__"] = { affix = "", "+(20-40) to Dexterity", statOrder = { 1091 }, level = 1, group = "Dexterity", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["DexterityUnique__21_"] = { affix = "", "+(10-20) to Dexterity", statOrder = { 1091 }, level = 50, group = "Dexterity", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["DexterityUnique__22"] = { affix = "", "+(30-50) to Dexterity", statOrder = { 1091 }, level = 1, group = "Dexterity", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["DexterityUnique__23"] = { affix = "", "+(20-50) to Dexterity", statOrder = { 1091 }, level = 1, group = "Dexterity", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["DexterityUnique__24"] = { affix = "", "+(30-55) to Dexterity", statOrder = { 1091 }, level = 1, group = "Dexterity", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["DexterityUnique__25"] = { affix = "", "+(30-50) to Dexterity", statOrder = { 1091 }, level = 1, group = "Dexterity", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["DexterityUnique__26"] = { affix = "", "+(5-10) to Dexterity", statOrder = { 1091 }, level = 1, group = "Dexterity", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["DexterityUnique__27"] = { affix = "", "+(20-40) to Dexterity", statOrder = { 1091 }, level = 1, group = "Dexterity", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["DexterityUnique__28"] = { affix = "", "+(20-30) to Dexterity", statOrder = { 1091 }, level = 1, group = "Dexterity", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["DexterityUnique__29"] = { affix = "", "+(20-30) to Dexterity", statOrder = { 1091 }, level = 1, group = "Dexterity", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["DexterityUnique__30"] = { affix = "", "+(30-40) to Dexterity", statOrder = { 1091 }, level = 1, group = "Dexterity", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["DexterityUnique__31"] = { affix = "", "+(20-30) to Dexterity", statOrder = { 1091 }, level = 20, group = "Dexterity", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["DexterityUnique__32"] = { affix = "", "+(30-40) to Dexterity", statOrder = { 1091 }, level = 1, group = "Dexterity", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["DexterityUnique__34"] = { affix = "", "+(15-25) to Dexterity", statOrder = { 1091 }, level = 1, group = "Dexterity", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["StrengthAndDexterityUnique_1"] = { affix = "", "+(25-40) to Strength and Dexterity", statOrder = { 1093 }, level = 1, group = "StrengthAndDexterity", weightKey = { }, weightVal = { }, modTags = { "unveiled_mod", "attribute" }, }, + ["PercentageDexterityUniqueBodyDex7"] = { affix = "", "15% increased Dexterity", statOrder = { 1098 }, level = 1, group = "PercentageDexterity", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["PercentageDexterityUniqueHelmetStrDex6"] = { affix = "", "(5-15)% increased Dexterity", statOrder = { 1098 }, level = 1, group = "PercentageDexterity", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["PercentageDexterityUniqueJewel29"] = { affix = "", "(4-6)% increased Dexterity", statOrder = { 1098 }, level = 1, group = "PercentageDexterity", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["PercentageDexterityUnique__1"] = { affix = "", "100% reduced Dexterity", statOrder = { 1098 }, level = 1, group = "PercentageDexterity", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["PercentageDexterityUnique__2"] = { affix = "", "(4-6)% increased Dexterity", statOrder = { 1098 }, level = 1, group = "PercentageDexterity", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["PercentageDexterityUnique__3"] = { affix = "", "(8-12)% increased Dexterity", statOrder = { 1098 }, level = 1, group = "PercentageDexterity", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["PercentageDexterityUnique__4"] = { affix = "", "(10-15)% increased Dexterity", statOrder = { 1098 }, level = 1, group = "PercentageDexterity", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["PercentageDexterityUnique__5"] = { affix = "", "15% increased Dexterity", statOrder = { 1098 }, level = 1, group = "PercentageDexterity", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["IntelligenceUniqueOneHandSword2"] = { affix = "", "+10 to Intelligence", statOrder = { 1092 }, level = 1, group = "Intelligence", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["IntelligenceImplicitAmulet1"] = { affix = "", "+(20-30) to Intelligence", statOrder = { 1092 }, level = 7, group = "IntelligenceImplicit", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["IntelligenceUniqueRing4"] = { affix = "", "+(5-20) to Intelligence", statOrder = { 1092 }, level = 1, group = "Intelligence", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["IntelligenceUniqueBootsInt1"] = { affix = "", "+(5-30) to Intelligence", statOrder = { 1092 }, level = 1, group = "Intelligence", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["IntelligenceUniqueBootsInt3"] = { affix = "", "+(20-30) to Intelligence", statOrder = { 1092 }, level = 1, group = "Intelligence", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["IntelligenceUniqueGlovesInt2"] = { affix = "", "+(20-50) to Intelligence", statOrder = { 1092 }, level = 1, group = "Intelligence", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["IntelligenceUniqueBelt1"] = { affix = "", "+(20-30) to Intelligence", statOrder = { 1092 }, level = 1, group = "Intelligence", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["IntelligenceUniqueWand1"] = { affix = "", "+10 to Intelligence", statOrder = { 1092 }, level = 1, group = "Intelligence", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["IntelligenceUniqueBootsDex1"] = { affix = "", "+(20-30) to Intelligence", statOrder = { 1092 }, level = 1, group = "Intelligence", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["IntelligenceUniqueWand2"] = { affix = "", "+(10-20) to Intelligence", statOrder = { 1092 }, level = 1, group = "Intelligence", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["IntelligenceUniqueBootsDex3"] = { affix = "", "+15 to Intelligence", statOrder = { 1092 }, level = 1, group = "Intelligence", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["IntelligenceUniqueBodyInt3"] = { affix = "", "+(20-30) to Intelligence", statOrder = { 1092 }, level = 1, group = "Intelligence", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["IntelligenceUniqueShieldDex3"] = { affix = "", "+(40-60) to Intelligence", statOrder = { 1092 }, level = 1, group = "Intelligence", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["IntelligenceUniqueBodyStrInt3"] = { affix = "", "+(30-40) to Intelligence", statOrder = { 1092 }, level = 1, group = "Intelligence", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["IntelligenceUniqueGlovesInt3"] = { affix = "", "+(20-30) to Intelligence", statOrder = { 1092 }, level = 1, group = "Intelligence", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["IntelligenceUniqueGlovesInt5"] = { affix = "", "+(20-30) to Intelligence", statOrder = { 1092 }, level = 1, group = "Intelligence", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["IntelligenceUniqueHelmetInt5"] = { affix = "", "+(30-40) to Intelligence", statOrder = { 1092 }, level = 1, group = "Intelligence", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["IntelligenceUniqueHelmetInt6"] = { affix = "", "+(40-50) to Intelligence", statOrder = { 1092 }, level = 1, group = "Intelligence", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["IntelligenceUniqueHelmetWard1"] = { affix = "", "+(20-30) to Intelligence", statOrder = { 1092 }, level = 1, group = "Intelligence", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["IntelligenceUniqueRing13"] = { affix = "", "+(60-75) to Intelligence", statOrder = { 1092 }, level = 1, group = "Intelligence", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["IntelligenceUniqueOneHandAxe1"] = { affix = "", "+(10-20) to Intelligence", statOrder = { 1092 }, level = 1, group = "Intelligence", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["IntelligenceUniqueSceptre5"] = { affix = "", "+(10-20) to Intelligence", statOrder = { 1092 }, level = 1, group = "Intelligence", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["IntelligenceUniqueGlovesStr3"] = { affix = "", "+(60-80) to Intelligence", statOrder = { 1092 }, level = 1, group = "Intelligence", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["IntelligenceUniqueQuiver6"] = { affix = "", "+(15-25) to Intelligence", statOrder = { 1092 }, level = 1, group = "Intelligence", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["IntelligenceUniqueShieldInt4"] = { affix = "", "+(20-30) to Intelligence", statOrder = { 1092 }, level = 1, group = "Intelligence", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["IntelligenceUniqueStaff8"] = { affix = "", "+(80-120) to Intelligence", statOrder = { 1092 }, level = 1, group = "Intelligence", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["IntelligenceUniqueBelt11"] = { affix = "", "+(15-25) to Intelligence", statOrder = { 1092 }, level = 1, group = "Intelligence", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["IntelligenceUniqueWand8"] = { affix = "", "+(10-30) to Intelligence", statOrder = { 1092 }, level = 1, group = "Intelligence", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["IntelligenceUniqueHelmetInt9"] = { affix = "", "+(20-30) to Intelligence", statOrder = { 1092 }, level = 1, group = "Intelligence", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["IntelligenceUniqueDagger10_"] = { affix = "", "+(20-40) to Intelligence", statOrder = { 1092 }, level = 1, group = "Intelligence", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["IntelligenceUniqueRing34"] = { affix = "", "+(15-25) to Intelligence", statOrder = { 1092 }, level = 1, group = "Intelligence", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["Intelligence__1"] = { affix = "", "+(20-30) to Intelligence", statOrder = { 1092 }, level = 1, group = "Intelligence", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["IntelligenceUnique__3"] = { affix = "", "+(15-25) to Intelligence", statOrder = { 1092 }, level = 1, group = "Intelligence", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["IntelligenceUnique__4"] = { affix = "", "+(20-30) to Intelligence", statOrder = { 1092 }, level = 1, group = "Intelligence", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["IntelligenceUnique__5"] = { affix = "", "+40 to Intelligence", statOrder = { 1092 }, level = 1, group = "Intelligence", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["IntelligenceUnique__6"] = { affix = "", "+(20-40) to Intelligence", statOrder = { 1092 }, level = 1, group = "Intelligence", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["IntelligenceUnique__7"] = { affix = "", "+(20-30) to Intelligence", statOrder = { 1092 }, level = 1, group = "Intelligence", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["IntelligenceUnique__8"] = { affix = "", "+(30-40) to Intelligence", statOrder = { 1092 }, level = 1, group = "Intelligence", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["IntelligenceUnique__9"] = { affix = "", "+(40-50) to Intelligence", statOrder = { 1092 }, level = 1, group = "Intelligence", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["IntelligenceUnique__10"] = { affix = "", "+(30-40) to Intelligence", statOrder = { 1092 }, level = 1, group = "Intelligence", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["IntelligenceUnique__11"] = { affix = "", "+(40-50) to Intelligence", statOrder = { 1092 }, level = 1, group = "Intelligence", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["IntelligenceUnique__12"] = { affix = "", "+(20-30) to Intelligence", statOrder = { 1092 }, level = 1, group = "Intelligence", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["IntelligenceUnique__13"] = { affix = "", "+20 to Intelligence", statOrder = { 1092 }, level = 1, group = "Intelligence", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["IntelligenceUnique__14"] = { affix = "", "+(20-30) to Intelligence", statOrder = { 1092 }, level = 65, group = "Intelligence", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["IntelligenceUnique__15_"] = { affix = "", "+(30-40) to Intelligence", statOrder = { 1092 }, level = 1, group = "Intelligence", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["IntelligenceUnique__16"] = { affix = "", "+(30-40) to Intelligence", statOrder = { 1092 }, level = 60, group = "Intelligence", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["IntelligenceUnique__17"] = { affix = "", "+(40-70) to Intelligence", statOrder = { 1092 }, level = 1, group = "Intelligence", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["IntelligenceUnique__18"] = { affix = "", "+(20-30) to Intelligence", statOrder = { 1092 }, level = 1, group = "Intelligence", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["IntelligenceUnique__19"] = { affix = "", "+(30-50) to Intelligence", statOrder = { 1092 }, level = 1, group = "Intelligence", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["IntelligenceUnique__20"] = { affix = "", "+(20-30) to Intelligence", statOrder = { 1092 }, level = 1, group = "Intelligence", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["IntelligenceUnique__21"] = { affix = "", "+(5-10) to Intelligence", statOrder = { 1092 }, level = 1, group = "Intelligence", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["IntelligenceUnique__22_"] = { affix = "", "+(30-50) to Intelligence", statOrder = { 1092 }, level = 1, group = "Intelligence", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["IntelligenceUnique__23"] = { affix = "", "+(20-30) to Intelligence", statOrder = { 1092 }, level = 1, group = "Intelligence", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["IntelligenceUnique__24"] = { affix = "", "-(25-15) to Intelligence", statOrder = { 1092 }, level = 28, group = "Intelligence", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["IntelligenceUnique__25"] = { affix = "", "+(20-40) to Intelligence", statOrder = { 1092 }, level = 1, group = "Intelligence", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["IntelligenceUnique__26_"] = { affix = "", "+(30-40) to Intelligence", statOrder = { 1092 }, level = 1, group = "Intelligence", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["IntelligenceUnique__27"] = { affix = "", "+(20-30) to Intelligence", statOrder = { 1092 }, level = 1, group = "Intelligence", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["IntelligenceUnique__28"] = { affix = "", "+(10-20) to Intelligence", statOrder = { 1092 }, level = 50, group = "Intelligence", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["IntelligenceUnique__29"] = { affix = "", "+(20-50) to Intelligence", statOrder = { 1092 }, level = 1, group = "Intelligence", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["IntelligenceUnique__30"] = { affix = "", "+(30-40) to Intelligence", statOrder = { 1092 }, level = 62, group = "Intelligence", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["IntelligenceUnique__31"] = { affix = "", "+(5-15) to Intelligence", statOrder = { 1092 }, level = 1, group = "Intelligence", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["IntelligenceUnique__32"] = { affix = "", "+(20-30) to Intelligence", statOrder = { 1092 }, level = 1, group = "Intelligence", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["IntelligenceUnique__33"] = { affix = "", "+(30-40) to Intelligence", statOrder = { 1092 }, level = 1, group = "Intelligence", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["IntelligenceUnique__34"] = { affix = "", "+(40-50) to Intelligence", statOrder = { 1092 }, level = 1, group = "Intelligence", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["IntelligenceUnique__35"] = { affix = "", "+(30-50) to Intelligence", statOrder = { 1092 }, level = 1, group = "Intelligence", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["IntelligenceUnique__36"] = { affix = "", "+(5-15) to Intelligence", statOrder = { 1092 }, level = 1, group = "Intelligence", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["IntelligenceUnique__37"] = { affix = "", "+(15-25) to Intelligence", statOrder = { 1092 }, level = 1, group = "Intelligence", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["PercentageIntelligenceUniqueHelmetStrDex6"] = { affix = "", "(5-15)% increased Intelligence", statOrder = { 1099 }, level = 1, group = "PercentageIntelligence", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["PercentageIntelligenceUniqueStaff12_"] = { affix = "", "(14-18)% increased Intelligence", statOrder = { 1099 }, level = 1, group = "PercentageIntelligence", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["PercentageIntelligenceUniqueJewel29"] = { affix = "", "(10-15)% reduced Intelligence", statOrder = { 1099 }, level = 1, group = "PercentageIntelligence", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["PercentageIntelligenceUnique__1"] = { affix = "", "100% reduced Intelligence", statOrder = { 1099 }, level = 1, group = "PercentageIntelligence", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["PercentageIntelligenceUnique__2"] = { affix = "", "(4-6)% increased Intelligence", statOrder = { 1099 }, level = 1, group = "PercentageIntelligence", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["PercentageIntelligenceUnique__3"] = { affix = "", "(8-12)% increased Intelligence", statOrder = { 1099 }, level = 1, group = "PercentageIntelligence", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["PercentageIntelligenceUnique__4"] = { affix = "", "(5-8)% increased Intelligence", statOrder = { 1099 }, level = 1, group = "PercentageIntelligence", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["PercentageIntelligenceUnique__5"] = { affix = "", "(1-7)% increased Intelligence", statOrder = { 1099 }, level = 1, group = "PercentageIntelligence", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["AllAttributesImplicitAmulet1"] = { affix = "", "+(10-16) to all Attributes", statOrder = { 1089 }, level = 25, group = "AllAttributes", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["AllAttributesUniqueAmulet8"] = { affix = "", "+(80-100) to all Attributes", statOrder = { 1089 }, level = 1, group = "AllAttributes", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["AllAttributesUniqueBelt3"] = { affix = "", "+(20-30) to all Attributes", statOrder = { 1089 }, level = 20, group = "AllAttributes", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["AllAttributesUniqueAmulet9"] = { affix = "", "+(20-40) to all Attributes", statOrder = { 1089 }, level = 1, group = "AllAttributes", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["AllAttributesImplicitWreath1"] = { affix = "", "+(16-24) to all Attributes", statOrder = { 1089 }, level = 1, group = "AllAttributes", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["AllAttributesUniqueRing6"] = { affix = "", "+(10-30) to all Attributes", statOrder = { 1089 }, level = 1, group = "AllAttributes", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["AllAttributesUniqueHelmetStr3"] = { affix = "", "+(20-25) to all Attributes", statOrder = { 1089 }, level = 1, group = "AllAttributes", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["AllAttributesTestUniqueAmulet1"] = { affix = "", "+500 to all Attributes", statOrder = { 1089 }, level = 1, group = "AllAttributes", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["AllAttributesUniqueBodyStr3"] = { affix = "", "+(40-50) to all Attributes", statOrder = { 1089 }, level = 1, group = "AllAttributes", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["AllAttributesUniqueTwoHandMace7"] = { affix = "", "+(25-50) to all Attributes", statOrder = { 1089 }, level = 1, group = "AllAttributes", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["AllAttributesImplicitDemigodRing1"] = { affix = "", "+(8-12) to all Attributes", statOrder = { 1089 }, level = 16, group = "AllAttributes", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["AllAttributesImplicitDemigodOneHandSword1"] = { affix = "", "+(16-24) to all Attributes", statOrder = { 1089 }, level = 1, group = "AllAttributes", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["AllAttributesUniqueRing26"] = { affix = "", "+(10-15) to all Attributes", statOrder = { 1089 }, level = 25, group = "AllAttributes", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["AllAttributesUniqueHelmetStrInt5"] = { affix = "", "+(10-15) to all Attributes", statOrder = { 1089 }, level = 1, group = "AllAttributes", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["AllAttributesUniqueStaff10"] = { affix = "", "+(15-20) to all Attributes", statOrder = { 1089 }, level = 1, group = "AllAttributes", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["AllAttributesUniqueAmulet22"] = { affix = "", "+(10-20) to all Attributes", statOrder = { 1089 }, level = 1, group = "AllAttributes", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["AllAttributesUnique__1"] = { affix = "", "+(30-50) to all Attributes", statOrder = { 1089 }, level = 1, group = "AllAttributes", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["AllAttributesUnique__2"] = { affix = "", "+(10-15) to all Attributes", statOrder = { 1089 }, level = 1, group = "AllAttributes", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["AllAttributesUnique__3"] = { affix = "", "+(10-20) to all Attributes", statOrder = { 1089 }, level = 1, group = "AllAttributes", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["AllAttributesUnique__4"] = { affix = "", "+(15-20) to all Attributes", statOrder = { 1089 }, level = 1, group = "AllAttributes", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["AllAttributesUnique__5"] = { affix = "", "+(25-75) to all Attributes", statOrder = { 1089 }, level = 1, group = "AllAttributes", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["AllAttributesUnique__6"] = { affix = "", "+(8-24) to all Attributes", statOrder = { 1089 }, level = 1, group = "AllAttributes", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["AllAttributesUnique__7"] = { affix = "", "+(15-30) to all Attributes", statOrder = { 1089 }, level = 57, group = "AllAttributes", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["AllAttributesUnique__8_"] = { affix = "", "+(20-30) to all Attributes", statOrder = { 1089 }, level = 1, group = "AllAttributes", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["AllAttributesUnique__9"] = { affix = "", "+(15-20) to all Attributes", statOrder = { 1089 }, level = 1, group = "AllAttributes", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["AllAttributesUnique__10_"] = { affix = "", "+(15-20) to all Attributes", statOrder = { 1089 }, level = 1, group = "AllAttributes", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["AllAttributesUnique__11"] = { affix = "", "+(20-30) to all Attributes", statOrder = { 1089 }, level = 1, group = "AllAttributes", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["AllAttributesUnique__12"] = { affix = "", "+(15-20) to all Attributes", statOrder = { 1089 }, level = 1, group = "AllAttributes", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["AllAttributesUnique__13_"] = { affix = "", "+20 to all Attributes", statOrder = { 1089 }, level = 1, group = "AllAttributes", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["AllAttributesUnique__14"] = { affix = "", "+(15-25) to all Attributes", statOrder = { 1089 }, level = 1, group = "AllAttributes", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["AllAttributesUnique__15"] = { affix = "", "+(25-30) to all Attributes", statOrder = { 1089 }, level = 1, group = "AllAttributes", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["AllAttributesUnique__16_"] = { affix = "", "+(15-25) to all Attributes", statOrder = { 1089 }, level = 1, group = "AllAttributes", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["AllAttributesUnique__17_"] = { affix = "", "+(10-20) to all Attributes", statOrder = { 1089 }, level = 65, group = "AllAttributes", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["AllAttributesUnique__18"] = { affix = "", "+(20-30) to all Attributes", statOrder = { 1089 }, level = 1, group = "AllAttributes", weightKey = { }, weightVal = { }, modTags = { 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"attribute" }, }, + ["AllAttributesUnique__24"] = { affix = "", "+(10-20) to all Attributes", statOrder = { 1089 }, level = 1, group = "AllAttributes", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["AllAttributesUnique__25"] = { affix = "", "+(10-20) to all Attributes", statOrder = { 1089 }, level = 1, group = "AllAttributes", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["AllAttributesUnique__26"] = { affix = "", "+(10-15) to all Attributes", statOrder = { 1089 }, level = 1, group = "AllAttributes", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["AllAttributesUnique__27"] = { affix = "", "+(10-20) to all Attributes", statOrder = { 1089 }, level = 1, group = "AllAttributes", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["AllAttributesUnique__28"] = { affix = "", "+(10-15) to all Attributes", statOrder = { 1089 }, level = 1, group = "AllAttributes", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["AllAttributesUnique__29"] = { affix = "", "+(10-20) to all Attributes", statOrder = { 1089 }, level = 85, group = "AllAttributes", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["AllAttributesUnique__30"] = { affix = "", "+(10-20) to all Attributes", statOrder = { 1089 }, level = 1, group = "AllAttributes", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["AllAttributesUnique__31"] = { affix = "", "+(7-13) to all Attributes", statOrder = { 1089 }, level = 1, group = "AllAttributes", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["IncreasedLifeImplicitShield1"] = { affix = "", "+(10-20) to maximum Life", statOrder = { 1482 }, level = 1, group = "IncreasedLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["IncreasedLifeImplicitShield2"] = { affix = "", "+(20-30) to maximum Life", statOrder = { 1482 }, level = 1, group = "IncreasedLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["IncreasedLifeImplicitShield3"] = { affix = "", "+(30-40) to maximum Life", statOrder = { 1482 }, level = 1, group = "IncreasedLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["IncreasedLifeUniqueRing1"] = { affix = "", "+(20-30) to maximum Life", statOrder = { 1482 }, level = 1, group = "IncreasedLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["IncreasedLifeUniqueOneHandSword1"] = { affix = "", "+(20-30) to maximum Life", statOrder = { 1482 }, level = 1, group = "IncreasedLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["IncreasedLifeUniqueHelmetStr1"] = { affix = "", "+(25-50) to maximum Life", statOrder = { 1482 }, level = 1, group = "IncreasedLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["IncreasedLifeImplicitRing1"] = { affix = "", "+(20-30) to maximum Life", statOrder = { 1482 }, level = 2, group = "IncreasedLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["IncreasedLifeImplicitBelt1"] = { affix = "", "+(25-40) to maximum Life", statOrder = { 1482 }, level = 10, group = "IncreasedLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["IncreasedLifeUniqueBodyStr1"] = { affix = "", "+1000 to maximum Life", statOrder = { 1482 }, level = 1, group = "IncreasedLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["IncreasedLifeUniqueAmulet4"] = { affix = "", "+(30-50) to maximum Life", statOrder = { 1482 }, level = 1, group = "IncreasedLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["IncreasedLifeUniqueShieldDex2"] = { affix = "", "+(60-80) to maximum Life", statOrder = { 1482 }, level = 1, group = "IncreasedLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["IncreasedLifeUniqueShieldStr1"] = { affix = "", "+(160-180) to maximum Life", statOrder = { 1482 }, level = 1, group = "IncreasedLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["IncreasedLifeUniqueBootsInt4"] = { affix = "", "+20 to maximum Life", statOrder = { 1482 }, level = 1, group = "IncreasedLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["IncreasedLifeUniqueShieldStr2"] = { affix = "", "+(30-50) to maximum Life", statOrder = { 1482 }, level = 1, group = "IncreasedLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["IncreasedLifeUniqueTwoHandAxe4"] = { affix = "", "+100 to maximum Life", statOrder = { 1482 }, level = 1, group = "IncreasedLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["IncreasedLifeUniqueBodyDexInt1"] = { affix = "", "+(50-70) to maximum Life", statOrder = { 1482 }, level = 1, group = "IncreasedLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["IncreasedLifeUniqueHelmetDex4"] = { affix = "", "+(80-100) to maximum Life", statOrder = { 1482 }, level = 1, group = "IncreasedLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["IncreasedLifeUniqueBodyInt5"] = { affix = "", "+(25-50) to maximum Life", statOrder = { 1482 }, level = 1, group = "IncreasedLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["IncreasedLifeUniqueGlovesInt3"] = { affix = "", "+(60-80) to maximum Life", statOrder = { 1482 }, level = 1, group = "IncreasedLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["ReducedLifeUniqueGlovesDexInt4"] = { affix = "", "-20 to maximum Life", statOrder = { 1482 }, level = 1, group = "IncreasedLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["IncreasedLifeUniqueHelmetStrDex4"] = { affix = "", "+(200-300) to maximum Life", statOrder = { 1482 }, level = 1, group = "IncreasedLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["IncreasedLifeUniqueAmulet14"] = { affix = "", "+(30-40) to maximum Life", statOrder = { 1482 }, level = 40, group = "IncreasedLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["IncreasedLifeUniqueTwoHandMace6"] = { affix = "", "+(35-40) to maximum Life", statOrder = { 1482 }, level = 1, group = "IncreasedLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["IncreasedLifeUniqueBodyDex6"] = { affix = "", "+(60-70) to maximum Life", statOrder = { 1482 }, level = 1, group = "IncreasedLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["IncreasedLifeUniqueHelmetDexInt2"] = { affix = "", "+(60-100) to maximum Life", statOrder = { 1482 }, level = 1, group = "IncreasedLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["IncreasedLifeUniqueHelmetDex5"] = { affix = "", "+(10-20) to maximum Life", statOrder = { 1482 }, level = 1, group = "IncreasedLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["IncreasedLifeUniqueBodyStrDex3_"] = { affix = "", "+(60-90) to maximum Life", statOrder = { 1482 }, level = 1, group = "IncreasedLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["IncreasedLifeUniqueShieldStrInt6"] = { affix = "", "+(40-60) to maximum Life", statOrder = { 1482 }, level = 1, group = "IncreasedLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["IncreasedLifeUniqueBodyStrDex2"] = { affix = "", "+(60-80) to maximum Life", statOrder = { 1482 }, level = 1, group = "IncreasedLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["IncreasedLifeUniqueBootsDex6"] = { affix = "", "+(35-45) to maximum Life", statOrder = { 1482 }, level = 1, group = "IncreasedLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["IncreasedLifeUniqueRing19"] = { affix = "", "+(30-40) to maximum Life", statOrder = { 1482 }, level = 1, group = "IncreasedLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["IncreasedLifeUniqueBelt7"] = { affix = "", "+(50-60) to maximum Life", statOrder = { 1482 }, level = 50, group = "IncreasedLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["IncreasedLifeUniqueBelt8"] = { affix = "", "+(75-100) to maximum Life", statOrder = { 1482 }, level = 63, group = "IncreasedLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["IncreasedLifeUniqueBodyStr2"] = { affix = "", "+(30-60) to maximum Life", statOrder = { 1482 }, level = 1, group = "IncreasedLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["IncreasedLifeUniqueDescentShield1"] = { affix = "", "+15 to maximum Life", statOrder = { 1482 }, level = 1, group = "IncreasedLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["IncreasedLifeUniqueDescentHelmet1"] = { affix = "", "+10 to maximum Life", statOrder = { 1482 }, level = 1, group = "IncreasedLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["IncreasedLifeUniqueWand4"] = { affix = "", "+(15-20) to maximum Life", statOrder = { 1482 }, level = 1, group = "IncreasedLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["IncreasedLifeImplicitGlovesDemigods1"] = { affix = "", "+(20-30) to maximum Life", statOrder = { 1482 }, level = 1, group = "IncreasedLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["IncreasedLifeUniqueOneHandAxe3"] = { affix = "", "+(10-15) to maximum Life", statOrder = { 1482 }, level = 1, group = "IncreasedLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["IncreasedLifeUniqueBootsStrDex3"] = { affix = "", "+(20-30) to maximum Life", statOrder = { 1482 }, level = 1, group = "IncreasedLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["IncreasedLifeUniqueGlovesDexInt5"] = { affix = "", "+(60-70) to maximum Life", statOrder = { 1482 }, level = 1, group = "IncreasedLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["IncreasedLifeUniqueHelmetStrDex5"] = { affix = "", "+(50-70) to maximum Life", statOrder = { 1482 }, level = 1, group = "IncreasedLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["IncreasedLifeUniqueGlovesStrDex4"] = { affix = "", "+(50-70) to maximum Life", statOrder = { 1482 }, level = 1, group = "IncreasedLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["IncreasedLifeUniqueQuiver3"] = { affix = "", "+(40-50) to maximum Life", statOrder = { 1482 }, level = 1, group = "IncreasedLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["IncreasedLifeUniqueBootsDex7"] = { affix = "", "+(55-75) to maximum Life", statOrder = { 1482 }, level = 1, group = "IncreasedLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["IncreasedLifeUniqueGlovesStr3"] = { affix = "", "+(60-75) to maximum Life", statOrder = { 1482 }, level = 1, group = "IncreasedLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["IncreasedLifeUniqueBodyStrDexInt1"] = { affix = "", "+(90-100) to maximum Life", statOrder = { 1482 }, level = 1, group = "IncreasedLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["IncreasedLifeUniqueBodyStrInt5"] = { affix = "", "+(80-90) to maximum Life", statOrder = { 1482 }, level = 1, group = "IncreasedLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["IncreasedLifeUniqueBootsStr2"] = { affix = "", "+(150-200) to maximum Life", statOrder = { 1482 }, level = 1, group = "IncreasedLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["IncreasedLifeUniqueShieldDexInt1"] = { affix = "", "+(60-80) to maximum Life", statOrder = { 1482 }, level = 1, group = "IncreasedLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["IncreasedLifeUniqueShieldDex5"] = { affix = "", "+(70-90) to maximum Life", statOrder = { 1482 }, level = 1, group = "IncreasedLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["IncreasedLifeUniqueBodyStrDex4"] = { affix = "", "+(70-100) to maximum Life", statOrder = { 1482 }, level = 1, group = "IncreasedLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["IncreasedLifeUniqueGlovesStrInt2"] = { affix = "", "+(50-70) to maximum Life", statOrder = { 1482 }, level = 1, group = "IncreasedLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["IncreasedLifeUniqueShieldDex6"] = { affix = "", "+(50-70) to maximum Life", statOrder = { 1482 }, level = 1, group = "IncreasedLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["IncreasedLifeUniqueShieldStrDex7"] = { affix = "", "+(50-70) to maximum Life", statOrder = { 1482 }, level = 1, group = "IncreasedLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["IncreasedLifeUniqueAmulet18"] = { affix = "", "+(30-50) to maximum Life", statOrder = { 1482 }, level = 1, group = "IncreasedLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["IncreasedLifeUniqueQuiver9"] = { affix = "", "+(50-70) to maximum Life", statOrder = { 1482 }, level = 1, group = "IncreasedLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["IncreasedLifeUniqueBelt13"] = { affix = "", "+(30-40) to maximum Life", statOrder = { 1482 }, level = 1, group = "IncreasedLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["IncreasedLifeUniqueBodyStrDex5"] = { affix = "", "+(200-300) to maximum Life", statOrder = { 1482 }, level = 1, group = "IncreasedLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["IncreasedLifeUniqueRing28"] = { affix = "", "+(20-40) to maximum Life", statOrder = { 1482 }, level = 1, group = "IncreasedLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["IncreasedLifeUniqueAmulet19"] = { affix = "", "+(40-80) to maximum Life", statOrder = { 1482 }, level = 60, group = "IncreasedLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["IncreasedLifeUniqueRing32"] = { affix = "", "+(0-60) to maximum Life", statOrder = { 1482 }, level = 82, group = "IncreasedLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["IncreasedLifeFireResistUniqueBelt14"] = { affix = "", "+(70-85) to maximum Life", statOrder = { 1482 }, level = 65, group = "IncreasedLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["IncreasedLifeUniqueBodyDexInt3"] = { affix = "", "+(60-80) to maximum Life", statOrder = { 1482 }, level = 1, group = "IncreasedLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["IncreasedLifeUniqueAmulet22"] = { affix = "", "+(20-40) to maximum Life", statOrder = { 1482 }, level = 1, group = "IncreasedLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["IncreasedLifeUniqueBodyStr6"] = { affix = "", "+(60-100) to maximum Life", statOrder = { 1482 }, level = 1, group = "IncreasedLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["IncreasedLifeUniqueBodyStrInt6"] = { affix = "", "+(60-90) to maximum Life", statOrder = { 1482 }, level = 1, group = "IncreasedLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["IncreasedLifeUniqueBodyStrInt7"] = { affix = "", "+(80-100) to maximum Life", statOrder = { 1482 }, level = 1, group = "IncreasedLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["IncreasedLifeUniqueOneHandMace7"] = { affix = "", "+70 to maximum Life", statOrder = { 1482 }, level = 1, group = "IncreasedLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["IncreasedLifeUniqueShieldStr4"] = { affix = "", "+(50-60) to maximum Life", statOrder = { 1482 }, level = 1, group = "IncreasedLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["IncreasedLifeUniqueShieldStr5"] = { affix = "", "+(40-60) to maximum Life", statOrder = { 1482 }, level = 1, group = "IncreasedLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["IncreasedLifeUniqueBootsStr3_"] = { affix = "", "+(50-70) to maximum Life", statOrder = { 1482 }, level = 1, group = "IncreasedLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["IncreasedLifeUnique__15"] = { affix = "", "+(30-50) to maximum Life", statOrder = { 1482 }, level = 1, group = "IncreasedLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["IncreasedLifeUnique__4"] = { affix = "", "+(30-50) to maximum Life", statOrder = { 1482 }, level = 1, group = "IncreasedLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["IncreasedLifeUnique__5"] = { affix = "", "+(20-40) to maximum Life", statOrder = { 1482 }, level = 1, group = "IncreasedLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["IncreasedLifeUnique__6"] = { affix = "", "+(60-80) to maximum Life", statOrder = { 1482 }, level = 1, group = "IncreasedLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["IncreasedLifeUniqueAmulet25"] = { affix = "", "+(60-70) to maximum Life", statOrder = { 1482 }, level = 1, group = "IncreasedLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["IncreasedLifeUnique__1"] = { affix = "", "+(30-60) to maximum Life", statOrder = { 1482 }, level = 1, group = "IncreasedLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["IncreasedLifeUnique__2"] = { affix = "", "+(50-70) to maximum Life", statOrder = { 1482 }, level = 1, group = "IncreasedLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["IncreasedLifeUnique__3"] = { affix = "", "+(60-80) to maximum Life", statOrder = { 1482 }, level = 1, group = "IncreasedLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["IncreasedLifeUnique___7"] = { affix = "", "+(50-70) to maximum Life", statOrder = { 1482 }, level = 1, group = "IncreasedLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["IncreasedLifeUnique__8"] = { affix = "", "+(30-50) to maximum Life", statOrder = { 1482 }, level = 1, group = "IncreasedLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["IncreasedLifeUnique__9"] = { affix = "", "+(60-70) to maximum Life", statOrder = { 1482 }, level = 1, group = "IncreasedLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["IncreasedLifeUnique__10"] = { affix = "", "+(30-40) to maximum Life", statOrder = { 1482 }, level = 1, group = "IncreasedLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["IncreasedLifeUnique__11"] = { affix = "", "+(30-50) to maximum Life", statOrder = { 1482 }, level = 1, group = "IncreasedLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["IncreasedLifeUnique__12_"] = { affix = "", "+(50-70) to maximum Life", statOrder = { 1482 }, level = 1, group = "IncreasedLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["IncreasedLifeUniqueBootsDex9__"] = { affix = "", "+(50-70) to maximum Life", statOrder = { 1482 }, level = 1, group = "IncreasedLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["IncreasedLifeUnique__14"] = { affix = "", "+(45-60) to maximum Life", statOrder = { 1482 }, level = 1, group = "IncreasedLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["IncreasedLifeUnique__13"] = { 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"mana" }, }, + ["IncreasedManaUniqueBootsInt4"] = { affix = "", "+20 to maximum Mana", statOrder = { 1492 }, level = 1, group = "IncreasedMana", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["IncreasedManaUniqueShieldInt2"] = { affix = "", "+(15-25) to maximum Mana", statOrder = { 1492 }, level = 1, group = "IncreasedMana", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["IncreasedManaUniqueDagger4"] = { affix = "", "+(60-100) to maximum Mana", statOrder = { 1492 }, level = 1, group = "IncreasedMana", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["IncreasedManaUniqueBodyInt5"] = { affix = "", "+(25-50) to maximum Mana", statOrder = { 1492 }, level = 1, group = "IncreasedMana", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["IncreasedManaUniqueBootsInt5"] = { affix = "", "+(40-60) to maximum Mana", statOrder = { 1492 }, level = 1, group = "IncreasedMana", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["IncreasedManaUniqueGlovesInt3"] = { affix = "", "+(60-80) to maximum Mana", statOrder = { 1492 }, level = 1, group = "IncreasedMana", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["IncreasedManaUniqueAmulet10"] = { affix = "", "+100 to maximum Mana", statOrder = { 1492 }, level = 1, group = "IncreasedMana", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["IncreasedManaUniqueWand3"] = { affix = "", "+(40-50) to maximum Mana", statOrder = { 1492 }, level = 1, group = "IncreasedMana", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["IncreasedManaUniqueBelt5"] = { affix = "", "+(45-55) to maximum Mana", statOrder = { 1492 }, level = 1, group = "IncreasedMana", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["IncreasedManaUniqueRing14"] = { affix = "", "+(25-30) to maximum Mana", statOrder = { 1492 }, level = 1, group = "IncreasedMana", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["IncreasedManaUniqueHelmetDexInt2"] = { affix = "", "+(60-100) to maximum Mana", statOrder = { 1492 }, level = 1, group = "IncreasedMana", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["IncreasedManaUniqueHelmetStrInt3"] = { affix = "", "+(100-120) to maximum Mana", statOrder = { 1492 }, level = 1, group = "IncreasedMana", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["IncreasedManaUniqueClaw7"] = { affix = "", "+(30-40) to maximum Mana", statOrder = { 1492 }, level = 1, group = "IncreasedMana", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["IncreasedManaUniqueRing20"] = { affix = "", "+(30-40) to maximum Mana", statOrder = { 1492 }, level = 1, group = "IncreasedMana", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["IncreasedManaUniqueHelmetDexInt3"] = { affix = "", "+(30-40) to maximum Mana", statOrder = { 1492 }, level = 1, group = "IncreasedMana", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["IncreasedManaUniqueBodyDexInt2"] = { affix = "", "+(100-150) to maximum Mana", statOrder = { 1492 }, level = 1, group = "IncreasedMana", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["IncreasedManaUniqueSceptre6"] = { affix = "", "+(20-30) to maximum Mana", statOrder = { 1492 }, level = 1, group = "IncreasedMana", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["IncreasedManaUniqueWand4"] = { affix = "", "+(15-20) to maximum Mana", statOrder = { 1492 }, level = 1, group = "IncreasedMana", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["IncreasedManaUniqueBootsStrDex4"] = { affix = "", "+(20-40) to maximum Mana", statOrder = { 1492 }, level = 1, group = "IncreasedMana", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["IncreasedManaUniqueBootsStrDex3"] = { affix = "", "+(10-20) to maximum Mana", statOrder = { 1492 }, level = 1, group = "IncreasedMana", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["IncreasedManaUniqueRing17"] = { affix = "", "+(40-60) to maximum Mana", statOrder = { 1492 }, level = 1, group = "IncreasedMana", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["IncreasedManaUniqueHelmetStrDex5_"] = { affix = "", "+(50-70) to maximum Mana", statOrder = { 1492 }, level = 1, group = "IncreasedMana", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["IncreasedManaUniqueBodyInt9"] = { affix = "", "+(20-30) to maximum Mana", statOrder = { 1492 }, level = 1, group = "IncreasedMana", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["IncreasedManaUniqueAmulet18"] = { affix = "", "+(30-50) to maximum Mana", statOrder = { 1492 }, level = 1, group = "IncreasedMana", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["IncreasedManaUniqueRing29"] = { affix = "", "+(20-40) to maximum Mana", statOrder = { 1492 }, level = 1, group = "IncreasedMana", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["IncreasedManaUniqueHelmetInt8"] = { affix = "", "+(30-60) to maximum Mana", statOrder = { 1492 }, level = 1, group = "IncreasedMana", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["IncreasedManaUniqueAmulet19"] = { affix = "", "+(20-40) to maximum Mana", statOrder = { 1492 }, level = 1, group = "IncreasedMana", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["IncreasedManaUniqueTwoHandAxe9"] = { affix = "", "+(100-150) to maximum Mana", statOrder = { 1492 }, level = 1, group = "IncreasedMana", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["IncreasedManaUniqueBodyStrInt6"] = { affix = "", "+(50-70) to maximum Mana", statOrder = { 1492 }, level = 1, group = "IncreasedMana", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["IncreasedManaUniqueOneHandMace7"] = { affix = "", "+70 to maximum Mana", statOrder = { 1492 }, level = 1, group = "IncreasedMana", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["IncreasedManaUnique__3"] = { affix = "", "+(50-70) to maximum Mana", statOrder = { 1492 }, level = 1, group = "IncreasedMana", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["IncreasedManaUnique__1"] = { affix = "", "+(60-120) to maximum Mana", statOrder = { 1492 }, level = 1, group = "IncreasedMana", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["IncreasedManaUnique__2"] = { affix = "", "+30 to maximum Mana", statOrder = { 1492 }, level = 1, group = "IncreasedMana", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["IncreasedManaUnique__4"] = { affix = "", "+(80-120) to maximum Mana", statOrder = { 1492 }, level = 1, group = "IncreasedMana", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["IncreasedManaUnique__5"] = { affix = "", "+(30-50) to maximum Mana", statOrder = { 1492 }, level = 1, group = "IncreasedMana", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["IncreasedManaUnique__6"] = { affix = "", "+(30-50) to maximum Mana", statOrder = { 1492 }, level = 1, group = "IncreasedMana", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["IncreasedManaUnique__7"] = { affix = "", "+(30-50) to maximum Mana", statOrder = { 1492 }, level = 24, group = "IncreasedMana", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["IncreasedManaUnique__8"] = { affix = "", "+(30-60) to maximum Mana", statOrder = { 1492 }, level = 28, group = "IncreasedMana", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["IncreasedManaUnique__9"] = { affix = "", "+(50-80) to maximum Mana", statOrder = { 1492 }, level = 1, group = "IncreasedMana", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["IncreasedManaUnique__10"] = { affix = "", "+(150-200) to maximum Mana", statOrder = { 1492 }, level = 1, group = "IncreasedMana", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["IncreasedManaUnique__12"] = { affix = "", "+(20-50) to maximum Mana", statOrder = { 1492 }, level = 1, group = "IncreasedMana", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["IncreasedManaUnique__13"] = { affix = "", "+(50-60) to maximum Mana", statOrder = { 1492 }, level = 1, group = "IncreasedMana", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["IncreasedManaUnique__14"] = { affix = "", "+(40-60) to maximum Mana", statOrder = { 1492 }, level = 1, group = "IncreasedMana", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["IncreasedManaUnique__15"] = { affix = "", "+(1-75) to maximum Mana", statOrder = { 1492 }, level = 1, group = "IncreasedMana", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["IncreasedManaUnique__16"] = { affix = "", "+(30-50) to maximum Mana", statOrder = { 1492 }, level = 1, group = "IncreasedMana", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["IncreasedManaUnique__17"] = { affix = "", "+(80-100) to maximum Mana", statOrder = { 1492 }, level = 1, group = "IncreasedMana", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["IncreasedManaUnique__18"] = { affix = "", "+(1-100) to maximum Mana", statOrder = { 1492 }, level = 1, group = "IncreasedMana", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["IncreasedManaUnique__19"] = { affix = "", "+500 to maximum Mana", statOrder = { 1492 }, level = 1, group = "IncreasedMana", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["IncreasedManaUnique__20_"] = { affix = "", "+(120-160) to maximum Mana", statOrder = { 1492 }, level = 1, group = "IncreasedMana", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["IncreasedManaUnique__21"] = { affix = "", "+(40-70) to maximum Mana", statOrder = { 1492 }, level = 1, group = "IncreasedMana", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["IncreasedManaUnique__22__"] = { affix = "", "+(50-70) to maximum Mana", statOrder = { 1492 }, level = 1, group = "IncreasedMana", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["IncreasedManaUnique__23"] = { affix = "", "+(40-70) to maximum Mana", statOrder = { 1492 }, level = 1, group = "IncreasedMana", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["IncreasedManaUnique__24"] = { affix = "", "+(40-60) to maximum Mana", statOrder = { 1492 }, level = 1, group = "IncreasedMana", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["IncreasedManaUnique__25"] = { affix = "", "+(40-60) to maximum Mana", statOrder = { 1492 }, level = 1, group = "IncreasedMana", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["IncreasedManaUnique__26"] = { affix = "", "+(150-200) to maximum Mana", statOrder = { 1492 }, level = 1, group = "IncreasedMana", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["IncreasedManaUnique__27"] = { affix = "", "+(60-80) to maximum Mana", statOrder = { 1492 }, level = 1, group = "IncreasedMana", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["IncreasedManaUnique__28"] = { affix = "", "+(60-100) to maximum Mana", statOrder = { 1492 }, level = 1, group = "IncreasedMana", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["IncreasedManaUnique__29"] = { affix = "", "+(20-25) to maximum Mana", statOrder = { 1492 }, level = 1, group = "IncreasedMana", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["IncreasedManaUnique__30"] = { affix = "", "+(40-70) to maximum Mana", statOrder = { 1492 }, level = 1, group = "IncreasedMana", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["IncreasedEnergyShieldImplicitBelt1"] = { affix = "", "+(9-20) to maximum Energy Shield", statOrder = { 1471 }, level = 2, group = "EnergyShieldImplicit", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["IncreasedEnergyShieldImplicitBelt2"] = { affix = "", "+(60-80) to maximum Energy Shield", statOrder = { 1471 }, level = 99, group = "EnergyShieldImplicit", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["IncreasedEnergyShieldUniqueClaw1"] = { affix = "", "+(30-40) to maximum Energy Shield", statOrder = { 1471 }, level = 1, group = "EnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["IncreasedEnergyShieldUniqueDagger4"] = { affix = "", "+50 to maximum Energy Shield", statOrder = { 1471 }, level = 1, group = "EnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["IncreasedEnergyShieldUniqueGlovesInt6"] = { affix = "", "+15 to maximum Energy Shield", statOrder = { 1471 }, level = 1, group = "EnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["IncreasedEnergyShieldImplicitRing1"] = { affix = "", "+(15-25) to maximum Energy Shield", statOrder = { 1471 }, level = 25, group = "EnergyShieldImplicit", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["IncreasedEnergyShieldUniqueAmulet14"] = { affix = "", "+(20-30) to maximum Energy Shield", statOrder = { 1471 }, level = 40, group = "EnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["IncreasedEnergyShieldUniqueBelt5"] = { affix = "", "+(60-70) to maximum Energy Shield", statOrder = { 1471 }, level = 70, group = "EnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["IncreasedEnergyShieldUniqueRing18"] = { affix = "", "+(30-40) to maximum Energy Shield", statOrder = { 1471 }, level = 25, group = "EnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["IncreasedEnergyShieldUniqueBodyStrDexInt1"] = { affix = "", "+(70-80) to maximum Energy Shield", statOrder = { 1472 }, level = 1, group = "LocalEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["IncreasedEnergyShieldUniqueQuiver7"] = { affix = "", "+(100-120) to maximum Energy Shield", statOrder = { 1471 }, level = 1, group = "EnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["IncreasedEnergyShieldUniqueBelt11"] = { affix = "", "+(20-30) to maximum Energy Shield", statOrder = { 1471 }, level = 1, group = "EnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["IncreasedEnergyShieldUniqueRing27"] = { affix = "", "+(15-25) to maximum Energy Shield", statOrder = { 1471 }, level = 1, group = "EnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["IncreasedEnergyShieldUniqueRing35"] = { affix = "", "+(15-25) to maximum Energy Shield", statOrder = { 1471 }, level = 1, group = "EnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["IncreasedEnergyShieldUnique___1"] = { affix = "", "+(20-30) to maximum Energy Shield", statOrder = { 1471 }, level = 1, group = "EnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["IncreasedEnergyShieldUnique__2"] = { affix = "", "+35 to maximum Energy Shield", statOrder = { 1471 }, level = 1, group = "EnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["IncreasedEnergyShieldUnique__3"] = { affix = "", "+(70-150) to maximum Energy Shield", statOrder = { 1471 }, level = 1, group = "EnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["IncreasedEnergyShieldUnique__4"] = { affix = "", "+(75-80) to maximum Energy Shield", statOrder = { 1471 }, level = 1, group = "EnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["IncreasedEnergyShieldUnique__5"] = { affix = "", "+(30-40) to maximum Energy Shield", statOrder = { 1471 }, level = 1, group = "EnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["IncreasedEnergyShieldUnique__6"] = { affix = "", "+250 to maximum Energy Shield", statOrder = { 1471 }, level = 1, group = "EnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["IncreasedEnergyShieldUnique__7"] = { affix = "", "+(80-120) to maximum Energy Shield", statOrder = { 1471 }, level = 1, group = "EnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["IncreasedEnergyShieldUnique__8"] = { affix = "", "+(40-45) to maximum Energy Shield", statOrder = { 1471 }, level = 1, group = "EnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["IncreasedEnergyShieldUnique__9"] = { affix = "", "+(50-70) to maximum Energy Shield", statOrder = { 1471 }, level = 1, group = "EnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["IncreasedEnergyShieldUnique__10"] = { affix = "", "+(60-70) to maximum Energy Shield", statOrder = { 1471 }, level = 1, group = "EnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["IncreasedEnergyShieldUnique__11"] = { affix = "", "+(30-35) to maximum Energy Shield", statOrder = { 1471 }, level = 1, group = "EnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["IncreasedEnergyShieldUnique__12"] = { affix = "", "+(40-60) to maximum Energy Shield", statOrder = { 1471 }, level = 1, group = "EnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["IncreasedEnergyShieldUnique__13"] = { affix = "", "+(40-60) to maximum Energy Shield", statOrder = { 1471 }, level = 1, group = "EnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["LocalIncreasedEnergyShieldUniqueBootsDex1"] = { affix = "", "+(100-150) to maximum Energy Shield", statOrder = { 1472 }, level = 1, group = "LocalEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["LocalIncreasedEnergyShieldUniqueBodyInt5"] = { affix = "", "+(30-60) to maximum Energy Shield", statOrder = { 1472 }, level = 1, group = "LocalEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["LocalIncreasedEnergyShieldUniqueHelmetDexInt5"] = { affix = "", "+(30-40) to maximum Energy Shield", statOrder = { 1472 }, level = 1, group = "LocalEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["LocalIncreasedEnergyShieldUniqueBodyInt9"] = { affix = "", "(200-220)% increased Energy Shield", statOrder = { 1473 }, level = 1, group = "LocalEnergyShieldPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["LocalIncreasedEnergyShieldUniqueBootsDex8"] = { affix = "", "+(15-30) to maximum Energy Shield", statOrder = { 1472 }, level = 1, group = "LocalEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["LocalIncreasedEnergyShieldUniqueHelmetStrInt5_"] = { affix = "", "+(50-70) to maximum Energy Shield", statOrder = { 1472 }, level = 1, group = "LocalEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["LocalIncreasedEnergyShieldUniqueGlovesStr4"] = { affix = "", "+(80-100) to maximum Energy Shield", statOrder = { 1472 }, level = 1, group = "LocalEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["LocalIncreasedEnergyShieldUniqueShieldInt5"] = { affix = "", "+(70-90) to maximum Energy Shield", statOrder = { 1472 }, level = 1, group = "LocalEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["LocalIncreasedEnergyShieldUniqueBootsDexInt4"] = { affix = "", "+(80-100) to maximum Energy Shield", statOrder = { 1472 }, level = 1, group = "LocalEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["LocalIncreasedEnergyShiledUniqueBootsInt6"] = { affix = "", "+(20-30) to maximum Energy Shield", statOrder = { 1472 }, level = 1, group = "LocalEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["LocalIncreasedEnergySheildUnique__2_"] = { affix = "", "+(30-40) to maximum Energy Shield", statOrder = { 1472 }, level = 1, group = "LocalEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["LocalIncreasedEnergyShieldUnique___4"] = { affix = "", "+20 to maximum Energy Shield", statOrder = { 1472 }, level = 1, group = "LocalEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["LocalIncreasedEnergyShieldUnique__5"] = { affix = "", "+(40-50) to maximum Energy Shield", statOrder = { 1472 }, level = 1, group = "LocalEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["LocalIncreasedEnergyShieldUnique__6"] = { affix = "", "+(20-30) to maximum Energy Shield", statOrder = { 1472 }, level = 1, group = "LocalEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["LocalIncreasedEnergyShieldUnique__7"] = { affix = "", "+(150-200) to maximum Energy Shield", statOrder = { 1472 }, level = 1, group = "LocalEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["LocalIncreasedEnergyShieldUnique__8"] = { affix = "", "+(110-130) to maximum Energy Shield", statOrder = { 1472 }, level = 65, group = "LocalEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["LocalIncreasedEnergyShieldUnique__9"] = { affix = "", "+(100-120) to maximum Energy Shield", statOrder = { 1472 }, level = 1, group = "LocalEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["LocalIncreasedEnergyShieldUnique__10"] = { affix = "", "+(50-70) to maximum Energy Shield", statOrder = { 1472 }, level = 1, group = "LocalEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["LocalIncreasedEnergyShieldUnique__11"] = { affix = "", "+(30-45) to maximum Energy Shield", statOrder = { 1472 }, level = 1, group = "LocalEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["LocalIncreasedEnergyShieldUnique__12"] = { affix = "", "+(40-60) to maximum Energy Shield", statOrder = { 1472 }, level = 1, group = "LocalEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["LocalIncreasedEnergyShieldUnique__13_"] = { affix = "", "+40 to maximum Energy Shield", statOrder = { 1472 }, level = 1, group = "LocalEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["LocalIncreasedEnergyShieldUnique__14"] = { affix = "", "+(50-80) to maximum Energy Shield", statOrder = { 1472 }, level = 1, group = "LocalEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["LocalIncreasedEnergyShieldUnique__15"] = { affix = "", "+(130-160) to maximum Energy Shield", statOrder = { 1472 }, level = 1, group = "LocalEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["LocalIncreasedEnergyShieldUnique__16"] = { affix = "", "+(90-110) to maximum Energy Shield", statOrder = { 1472 }, level = 1, group = "LocalEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["LocalIncreasedEnergyShieldUnique__17__"] = { affix = "", "+(30-50) to maximum Energy Shield", statOrder = { 1472 }, level = 1, group = "LocalEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["LocalIncreasedEnergyShieldUnique__18_"] = { affix = "", "+(64-96) to maximum Energy Shield", statOrder = { 1472 }, level = 1, group = "LocalEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["LocalIncreasedEnergyShieldUnique__19"] = { affix = "", "+(180-200) to maximum Energy Shield", statOrder = { 1472 }, level = 1, group = "LocalEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["LocalIncreasedEnergyShieldUnique__20"] = { affix = "", "+(15-50) to maximum Energy Shield", statOrder = { 1472 }, level = 1, group = "LocalEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["LocalIncreasedEnergyShieldUnique__21"] = { affix = "", "+(80-100) to maximum Energy Shield", statOrder = { 1472 }, level = 1, group = "LocalEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["LocalIncreasedEnergyShieldUnique__22"] = { affix = "", "+(130-150) to maximum Energy Shield", statOrder = { 1472 }, level = 1, group = "LocalEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["LocalIncreasedEnergyShieldUnique__23"] = { affix = "", "+(60-80) to maximum Energy Shield", statOrder = { 1472 }, level = 1, group = "LocalEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["LocalIncreasedEnergyShieldUnique__24_"] = { affix = "", "+(160-180) to maximum Energy Shield", statOrder = { 1472 }, level = 1, group = "LocalEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["LocalIncreasedEnergyShieldUnique__25"] = { affix = "", "+(100-120) to maximum Energy Shield", statOrder = { 1472 }, level = 1, group = "LocalEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["LocalIncreasedEnergyShieldUnique__26"] = { affix = "", "+(40-80) to maximum Energy Shield", statOrder = { 1472 }, level = 1, group = "LocalEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["LocalIncreasedEnergyShieldUnique__27_"] = { affix = "", "+(50-90) to maximum Energy Shield", statOrder = { 1472 }, level = 1, group = "LocalEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["LocalIncreasedEnergyShieldUnique__28"] = { affix = "", "+(50-70) to maximum Energy Shield", statOrder = { 1472 }, level = 1, group = "LocalEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["LocalIncreasedEnergyShieldUnique__29"] = { affix = "", "+(15-20) to maximum Energy Shield", statOrder = { 1472 }, level = 1, group = "LocalEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["LocalIncreasedEnergyShieldUnique__30__"] = { affix = "", "+(150-200) to maximum Energy Shield", statOrder = { 1472 }, level = 1, group = "LocalEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["LocalIncreasedEnergyShieldUnique__31"] = { affix = "", "+(30-60) to maximum Energy Shield", statOrder = { 1472 }, level = 1, group = "LocalEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["LocalIncreasedEnergyShieldUnique__32"] = { affix = "", "+(30-50) to maximum Energy Shield", statOrder = { 1472 }, level = 1, group = "LocalEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["LocalIncreasedEnergyShieldUnique__33"] = { affix = "", "+(100-200) to maximum Energy Shield", statOrder = { 1472 }, level = 1, group = "LocalEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["LocalIncreasedEnergyShieldUnique__34"] = { affix = "", "+(40-60) to maximum Energy Shield", statOrder = { 1472 }, level = 1, group = "LocalEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["LocalIncreasedEnergyShieldUnique__35"] = { affix = "", "+(40-60) to maximum Energy Shield", statOrder = { 1472 }, level = 1, group = "LocalEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["AddedPhysicalDamageImplicitRing1"] = { affix = "", "Adds 1 to 4 Physical Damage to Attacks", statOrder = { 1179 }, level = 2, group = "PhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["AddedPhysicalDamageImplicitRing2"] = { affix = "", "Adds (3-4) to (10-14) Physical Damage to Attacks", statOrder = { 1179 }, level = 100, group = "PhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["AddedPhysicalDamageImplicitQuiver1"] = { affix = "", "Adds 1 to 4 Physical Damage to Attacks", statOrder = { 1179 }, level = 7, group = "PhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["AddedPhysicalDamageImplicitQuiver1New"] = { affix = "", "Adds 1 to 4 Physical Damage to Attacks", statOrder = { 1179 }, level = 5, group = "PhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["AddedPhysicalDamageImplicitQuiver6New"] = { affix = "", "Adds (7-9) to (13-16) Physical Damage to Attacks", statOrder = { 1179 }, level = 39, group = "PhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["AddedPhysicalDamageImplicitQuiver12New"] = { affix = "", "Adds (12-15) to (24-27) Physical Damage to Attacks", statOrder = { 1179 }, level = 77, group = "PhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["AddedPhysicalDamageImplicitQuiver6_"] = { affix = "", "1 to 4 Added Physical Damage with Bow Attacks", statOrder = { 1981 }, level = 7, group = "PhysicalDamageWithBows", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["AddedPhysicalDamageImplicitQuiverDescent"] = { affix = "", "1 to 4 Added Physical Damage with Bow Attacks", statOrder = { 1981 }, level = 1, group = "PhysicalDamageWithBows", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["AddedPhysicalDamageImplicitQuiver11"] = { affix = "", "6 to 12 Added Physical Damage with Bow Attacks", statOrder = { 1981 }, level = 35, group = "PhysicalDamageWithBows", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["AddedPhysicalDamageUniqueBelt4"] = { affix = "", "Adds 10 to 20 Physical Damage to Attacks", statOrder = { 1179 }, level = 1, group = "PhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["AddedPhysicalDamageUniqueBodyStr2"] = { affix = "", "Adds 2 to 4 Physical Damage to Attacks", statOrder = { 1179 }, level = 1, group = "PhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["AddedPhysicalDamageUniqueBodyDex2"] = { affix = "", "Your Attacks deal -3 Physical Damage", statOrder = { 2377 }, level = 1, group = "DewathsHidePhysicalDamageDealt", weightKey = { }, weightVal = { }, modTags = { "physical" }, }, + ["AddedPhysicalDamageUniqueBodyDex4"] = { affix = "", "Adds 5 to 12 Physical Damage to Attacks", statOrder = { 1179 }, level = 1, group = "PhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["AddedPhysicalDamageUniqueHelmetStr3"] = { affix = "", "Adds 40 to 60 Physical Damage to Attacks", statOrder = { 1179 }, level = 1, group = "PhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["AddedPhysicalDamageUniqueRing8"] = { affix = "", "Adds 5 to 9 Physical Damage to Attacks", statOrder = { 1179 }, level = 1, group = "PhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["AddedPhysicalDamageUniqueHelmetStrDex4"] = { affix = "", "Adds 20 to 30 Physical Damage to Attacks", statOrder = { 1179 }, level = 1, group = "PhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["AddedPhysicalDamageUniqueQuiver3"] = { affix = "", "(10-14) to (19-24) Added Physical Damage with Bow Attacks", statOrder = { 1981 }, level = 1, group = "PhysicalDamageWithBows", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["AddedPhysicalDamageUniqueQuiver8"] = { affix = "", "6 to 10 Added Physical Damage with Bow Attacks", statOrder = { 1981 }, level = 1, group = "PhysicalDamageWithBows", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["AddedPhysicalDamageUniqueShieldDex6"] = { affix = "", "Adds (8-12) to (15-20) Physical Damage to Attacks", statOrder = { 1179 }, level = 1, group = "PhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["AddedPhysicalDamageUniqueJewel9"] = { affix = "", "Adds 3 to 7 Physical Damage to Attacks", statOrder = { 1179 }, level = 1, group = "PhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["AddedPhysicalDamageUniqueQuiver9"] = { affix = "", "(8-10) to (14-16) Added Physical Damage with Bow Attacks", statOrder = { 1981 }, level = 1, group = "PhysicalDamageWithBows", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["AddedPhysicalDamageUniqueShieldStrDex3"] = { affix = "", "Adds 4 to 8 Physical Damage to Attacks", statOrder = { 1179 }, level = 1, group = "PhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["AddedPhysicalDamageUniqueRing37"] = { affix = "", "Adds (5-10) to (11-15) Physical Damage to Attacks", statOrder = { 1179 }, level = 1, group = "PhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["AddedPhysicalDamageUniqueBootsStr3"] = { affix = "", "Adds (2-5) to (7-10) Physical Damage to Attacks", statOrder = { 1179 }, level = 1, group = "PhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["AddedPhysicalDamageUnique___1"] = { affix = "", "Adds 5 to 10 Physical Damage to Attacks", statOrder = { 1179 }, level = 1, group = "PhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["AddedPhysicalDamageUniqueAmulet25"] = { affix = "", "Adds 10 to 20 Physical Damage to Attacks", statOrder = { 1179 }, level = 1, group = "PhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["AddedPhysicalDamageUnique__2"] = { affix = "", "Adds (5-15) to (25-50) Physical Damage to Attacks", statOrder = { 1179 }, level = 1, group = "PhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["AddedPhysicalDamageUnique__3"] = { affix = "", "Adds 10 to 20 Physical Damage to Attacks", statOrder = { 1179 }, level = 1, group = "PhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["AddedPhysicalDamageUnique__4"] = { affix = "", "Adds 1 to (15-20) Physical Damage to Attacks", statOrder = { 1179 }, level = 1, group = "PhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["AddedPhysicalDamageUnique__5"] = { affix = "", "Adds (5-8) to (12-16) Physical Damage to Attacks", statOrder = { 1179 }, level = 1, group = "PhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["AddedPhysicalDamageUnique__6_"] = { affix = "", "Adds (4-10) to (14-36) Physical Damage to Attacks", statOrder = { 1179 }, level = 1, group = "PhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["AddedPhysicalDamageUnique__8"] = { affix = "", "Adds (8-12) to (15-20) Physical Damage to Attacks", statOrder = { 1179 }, level = 1, group = "PhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["AddedPhysicalDamageUnique__9_"] = { affix = "", "Adds (5-7) to (11-12) Physical Damage to Attacks", statOrder = { 1179 }, level = 1, group = "PhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["AddedPhysicalDamageUnique__10"] = { affix = "", "Adds (13-18) to (26-32) Physical Damage to Attacks", statOrder = { 1179 }, level = 1, group = "PhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["AddedPhysicalDamageUnique__11__"] = { affix = "", "Adds (2-3) to (22-26) Physical Damage to Attacks", statOrder = { 1179 }, level = 1, group = "PhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["AddedPhysicalDamageUnique__12"] = { affix = "", "Adds (8-12) to (18-24) Physical Damage to Attacks", statOrder = { 1179 }, level = 1, group = "PhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["AddedPhysicalDamageUnique__13"] = { affix = "", "Adds (6-10) to (16-22) Physical Damage to Attacks", statOrder = { 1179 }, level = 1, group = "PhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalAddedPhysicalDamageUnique__1"] = { affix = "", "Adds (15-20) to (30-40) Physical Damage", statOrder = { 1189 }, level = 1, group = "LocalPhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalAddedPhysicalDamageUniqueSceptre9"] = { affix = "", "Adds (8-13) to (26-31) Physical Damage", statOrder = { 1189 }, level = 1, group = "LocalPhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalAddedPhysicalDamageUniqueTwoHandAxe3"] = { affix = "", "Adds 5 to 10 Physical Damage", statOrder = { 1189 }, level = 1, group = "LocalPhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalAddedPhysicalDamageUniqueRapier2"] = { affix = "", "Adds 10 to 15 Physical Damage", statOrder = { 1189 }, level = 1, group = "LocalPhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalAddedPhysicalDamagePercentUniqueClaw4"] = { affix = "", "Adds 2 to 10 Physical Damage", statOrder = { 1189 }, level = 1, group = "LocalPhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalAddedPhysicalDamageUniqueTwoHandMace6"] = { affix = "", "Adds (43-56) to (330-400) Physical Damage", statOrder = { 1189 }, level = 1, group = "LocalPhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalAddedPhysicalDamageUniqueTwoHandMace7"] = { affix = "", "Adds 5 to 25 Physical Damage", statOrder = { 1189 }, level = 1, group = "LocalPhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalAddedPhysicalDamageUniqueOneHandSword5"] = { affix = "", "Adds (60-70) to (71-80) Physical Damage", statOrder = { 1189 }, level = 1, group = "LocalPhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalAddedPhysicalDamageUniqueOneHandAxe3"] = { affix = "", "Adds (10-15) to (25-30) Physical Damage", statOrder = { 1189 }, level = 1, group = "LocalPhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalAddedPhysicalDamageUniqueTwoHandAxe7"] = { affix = "", "Adds (310-330) to (370-390) Physical Damage", statOrder = { 1189 }, level = 1, group = "LocalPhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalAddedPhysicalDamageUniqueStaff7"] = { affix = "", "Adds (135-145) to (160-175) Physical Damage", statOrder = { 1189 }, level = 1, group = "LocalPhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalAddedPhysicalDamageUniqueDescentOneHandSword1"] = { affix = "", "Adds 2 to 6 Physical Damage", statOrder = { 1189 }, level = 1, group = "LocalPhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalAddedPhysicalDamageUniqueDescentClaw1"] = { affix = "", "Adds 2 to 6 Physical Damage", statOrder = { 1189 }, level = 1, group = "LocalPhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalAddedPhysicalDamageUniqueOneHandAxe5"] = { affix = "", "Adds (11-14) to (18-23) Physical Damage", statOrder = { 1189 }, level = 1, group = "LocalPhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalAddedPhysicalDamageUniqueBow7"] = { affix = "", "Adds (25-35) to (36-45) Physical Damage", statOrder = { 1189 }, level = 1, group = "LocalPhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalAddedPhysicalDamageUniqueBow5"] = { affix = "", "Adds (15-20) to (25-30) Physical Damage", statOrder = { 1189 }, level = 1, group = "LocalPhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalAddedPhysicalDamageUniqueTwoHandSword8"] = { affix = "", "Adds (65-75) to (100-110) Physical Damage", statOrder = { 1189 }, level = 1, group = "LocalPhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalAddedPhysicalDamageUniqueOneHandMace5"] = { affix = "", "Adds (5-10) to (15-23) Physical Damage", statOrder = { 1189 }, level = 1, group = "LocalPhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalAddedPhysicalDamageUniqueSceptre10"] = { affix = "", "Adds (35-46) to (85-128) Physical Damage", statOrder = { 1189 }, level = 1, group = "LocalPhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalAddedPhysicalDamageUniqueOneHandSword11"] = { affix = "", "Adds (5-10) to (13-20) Physical Damage", statOrder = { 1189 }, level = 1, group = "LocalPhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalAddedPhysicalDamageUniqueWand9"] = { affix = "", "Adds (5-8) to (13-17) Physical Damage", statOrder = { 1189 }, level = 1, group = "LocalPhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalAddedPhysicalDamageUnique__6"] = { affix = "", "Adds (60-80) to (150-180) Physical Damage", statOrder = { 1189 }, level = 1, group = "LocalPhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalAddedPhysicalDamageUnique__7"] = { affix = "", "Adds (50-70) to (135-165) Physical Damage", statOrder = { 1189 }, level = 1, group = "LocalPhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalAddedPhysicalDamageUnique__8"] = { affix = "", "Adds (35-40) to (55-60) Physical Damage", statOrder = { 1189 }, level = 1, group = "LocalPhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalAddedPhysicalDamageUnique__9"] = { affix = "", "Adds (24-30) to (34-40) Physical Damage", statOrder = { 1189 }, level = 1, group = "LocalPhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalAddedPhysicalDamageUnique__10"] = { affix = "", "Adds (5-8) to (15-20) Physical Damage", statOrder = { 1189 }, level = 1, group = "LocalPhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalAddedPhysicalDamageUnique__11"] = { affix = "", "Adds (30-38) to (40-50) Physical Damage", statOrder = { 1189 }, level = 1, group = "LocalPhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalAddedPhysicalDamageUnique__12"] = { affix = "", "Adds (30-45) to (80-100) Physical Damage", statOrder = { 1189 }, level = 1, group = "LocalPhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalAddedPhysicalDamageUnique__13"] = { affix = "", "Adds (25-35) to (50-65) Physical Damage", statOrder = { 1189 }, level = 1, group = "LocalPhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalAddedPhysicalDamageUnique__14"] = { affix = "", "Adds (40-50) to (130-150) Physical Damage", statOrder = { 1189 }, level = 1, group = "LocalPhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalAddedPhysicalDamageUnique__15"] = { affix = "", "Adds (90-115) to (230-260) Physical Damage", statOrder = { 1189 }, level = 1, group = "LocalPhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalAddedPhysicalDamageUnique__16_"] = { affix = "", "Adds (10-16) to (45-60) Physical Damage", statOrder = { 1189 }, level = 1, group = "LocalPhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalAddedPhysicalDamageUnique__17_"] = { affix = "", "Adds (6-12) to (20-25) Physical Damage", statOrder = { 1189 }, level = 50, group = "LocalPhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalAddedPhysicalDamageUnique__18"] = { affix = "", "Adds (30-40) to (70-80) Physical Damage", statOrder = { 1189 }, level = 40, group = "LocalPhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalAddedPhysicalDamageUnique__19"] = { affix = "", "Adds (15-25) to (50-60) Physical Damage", statOrder = { 1189 }, level = 45, group = "LocalPhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalAddedPhysicalDamageUnique__20_"] = { affix = "", "Adds (10-20) to (30-40) Physical Damage", statOrder = { 1189 }, level = 46, group = "LocalPhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalAddedPhysicalDamageUnique__21"] = { affix = "", "Adds (90-110) to (145-170) Physical Damage", statOrder = { 1189 }, level = 1, group = "LocalPhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalAddedPhysicalDamageUnique__22"] = { affix = "", "Adds (80-95) to (220-240) Physical Damage", statOrder = { 1189 }, level = 1, group = "LocalPhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalAddedPhysicalDamageUnique__23_"] = { affix = "", "Adds (35-50) to (100-125) Physical Damage", statOrder = { 1189 }, level = 1, group = "LocalPhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalAddedPhysicalDamageUnique__24"] = { affix = "", "Adds (100-130) to (360-430) Physical Damage", statOrder = { 1189 }, level = 1, group = "LocalPhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalAddedPhysicalDamageUnique__25"] = { affix = "", "Adds (8-13) to (20-30) Physical Damage", statOrder = { 1189 }, level = 1, group = "LocalPhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalAddedPhysicalDamageUnique__26"] = { affix = "", "Adds (70-80) to (340-375) Physical Damage", statOrder = { 1189 }, level = 1, group = "LocalPhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalAddedPhysicalDamageUnique__27"] = { affix = "", "Adds (80-115) to (150-205) Physical Damage", statOrder = { 1189 }, level = 1, group = "LocalPhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalAddedPhysicalDamageUnique__28"] = { affix = "", "Adds (225-265) to (315-385) Physical Damage", statOrder = { 1189 }, level = 1, group = "LocalPhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalAddedPhysicalDamageUnique__29___"] = { affix = "", "Adds (80-100) to (200-225) Physical Damage", statOrder = { 1189 }, level = 1, group = "LocalPhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalAddedPhysicalDamageUnique__30_"] = { affix = "", "Adds (45-60) to (100-120) Physical Damage", statOrder = { 1189 }, level = 1, group = "LocalPhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalAddedPhysicalDamageUnique__31"] = { affix = "", "Adds (220-240) to (270-300) Physical Damage", statOrder = { 1189 }, level = 1, group = "LocalPhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalAddedPhysicalDamageUnique__32"] = { affix = "", "Adds (94-98) to (115-121) Physical Damage", statOrder = { 1189 }, level = 77, group = "LocalPhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalAddedPhysicalDamageUnique__33_"] = { affix = "", "Adds (242-260) to (268-285) Physical Damage", statOrder = { 1189 }, level = 75, group = "LocalPhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalAddedPhysicalDamageUnique__34"] = { affix = "", "Adds (11-14) to (17-21) Physical Damage", statOrder = { 1189 }, level = 1, group = "LocalPhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalAddedPhysicalDamageUnique__35"] = { affix = "", "Adds (83-91) to (123-130) Physical Damage", statOrder = { 1189 }, level = 1, group = "LocalPhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalAddedPhysicalDamageUnique__36"] = { affix = "", "Adds (70-85) to (110-118) Physical Damage", statOrder = { 1189 }, level = 1, group = "LocalPhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalAddedPhysicalDamageUnique__37"] = { affix = "", "Adds (42-47) to (66-71) Physical Damage", statOrder = { 1189 }, level = 1, group = "LocalPhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalAddedPhyiscalDamageUnique__38"] = { affix = "", "Adds (25-35) to (45-55) Physical Damage", statOrder = { 1189 }, level = 75, group = "LocalPhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalAddedPhyiscalDamageUnique__39"] = { affix = "", "Adds (85-110) to (135-150) Physical Damage", statOrder = { 1189 }, level = 1, group = "LocalPhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalAddedPhyiscalDamageUnique__40__"] = { affix = "", "Adds (16-22) to (40-45) Physical Damage", statOrder = { 1189 }, level = 1, group = "LocalPhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalAddedPhyiscalDamageUnique__41_"] = { affix = "", "Adds (40-65) to (70-100) Physical Damage", statOrder = { 1189 }, level = 1, group = "LocalPhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalAddedPhyiscalDamageUnique__42"] = { affix = "", "Adds (20-25) to (40-50) Physical Damage", statOrder = { 1189 }, level = 1, group = "LocalPhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalAddedPhyiscalDamageUnique__43"] = { affix = "", "Adds (5-9) to (13-18) Physical Damage", statOrder = { 1189 }, level = 1, group = "LocalPhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["AddedFireDamageImplicitQuiver1"] = { affix = "", "Adds 2 to 4 Fire Damage to Attacks", statOrder = { 1273 }, level = 2, group = "FireDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire", "attack" }, }, + ["AddedFireDamageImplicitQuiver2New"] = { affix = "", "Adds 3 to 5 Fire Damage to Attacks", statOrder = { 1273 }, level = 12, group = "FireDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire", "attack" }, }, + ["AddedFireDamageImplicitQuiver9New"] = { affix = "", "Adds (12-15) to (24-27) Fire Damage to Attacks", statOrder = { 1273 }, level = 57, group = "FireDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire", "attack" }, }, + ["AddedFireDamageImplicitQuiver10"] = { affix = "", "4 to 8 Added Fire Damage with Bow Attacks", statOrder = { 1991 }, level = 28, group = "FireDamageWithBows", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire", "attack" }, }, + ["AddedFireDamageUniqueQuiver1a"] = { affix = "", "5 to 10 Added Fire Damage with Bow Attacks", statOrder = { 1991 }, level = 1, group = "FireDamageWithBows", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire", "attack" }, }, + ["AddedFireDamageUniqueBootsStrDex1"] = { affix = "", "Adds 12 to 24 Fire Damage to Attacks", statOrder = { 1273 }, level = 1, group = "FireDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire", "attack" }, }, + ["AddedFireDamageUniqueGlovesInt1"] = { affix = "", "Adds 4 to 8 Fire Damage to Attacks", statOrder = { 1273 }, level = 1, group = "FireDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire", "attack" }, }, + ["AddedFireDamageUniqueAmulet7"] = { affix = "", "Adds (18-24) to (32-40) Fire Damage to Attacks", statOrder = { 1273 }, level = 1, group = "FireDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire", "attack" }, }, + ["AddedFireDamageUniqueBodyInt5"] = { affix = "", "Adds (2-4) to (5-9) Fire Damage to Spells and Attacks", statOrder = { 1286 }, level = 1, group = "AddedFireDamageSpellsAndAttacks", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "caster_damage", "damage", "elemental", "fire", "attack", "caster" }, }, + ["AddedFireDamageUniqueRing10"] = { affix = "", "Adds (8-15) to (20-28) Fire Damage to Attacks", statOrder = { 1273 }, level = 1, group = "FireDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire", "attack" }, }, + ["AddedFireDamageUniqueRing20"] = { affix = "", "Adds (20-25) to (30-50) Fire Damage to Spells and Attacks", statOrder = { 1286 }, level = 1, group = "AddedFireDamageSpellsAndAttacks", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "caster_damage", "damage", "elemental", "fire", "attack", "caster" }, }, + ["AddedFireDamageUniqueBelt10"] = { affix = "", "Adds (14-16) to (30-32) Fire Damage to Attacks", statOrder = { 1273 }, level = 1, group = "FireDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire", "attack" }, }, + ["AddedFireDamageUniqueRing31"] = { affix = "", "Adds (20-25) to (30-35) Fire Damage to Spells and Attacks", statOrder = { 1286 }, level = 1, group = "AddedFireDamageSpellsAndAttacks", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "caster_damage", "damage", "elemental", "fire", "attack", "caster" }, }, + ["AddedFireDamageUniqueRing28"] = { affix = "", "Adds (12-15) to (25-30) Fire Damage to Attacks", statOrder = { 1273 }, level = 1, group = "FireDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire", "attack" }, }, + ["AddedFireDamageUniqueShieldStr3"] = { affix = "", "Adds (12-15) to (30-35) Fire Damage to Spells and Attacks", statOrder = { 1286 }, level = 1, group = "AddedFireDamageSpellsAndAttacks", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "caster_damage", "damage", "elemental", "fire", "attack", "caster" }, }, + ["AddedFireDamageUniqueShieldDemigods"] = { affix = "", "Adds 10 to 20 Fire Damage to Attacks", statOrder = { 1273 }, level = 1, group = "FireDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire", "attack" }, }, + ["AddedFireDamageUniqueRing36"] = { affix = "", "Adds (8-12) to (20-30) Fire Damage to Attacks", statOrder = { 1273 }, level = 1, group = "FireDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire", "attack" }, }, + ["AddedFireDamageUnique__1_"] = { affix = "", "Adds (16-20) to (25-30) Fire Damage to Spells and Attacks", statOrder = { 1286 }, level = 1, group = "AddedFireDamageSpellsAndAttacks", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "caster_damage", "damage", "elemental", "fire", "attack", "caster" }, }, + ["AddedFireDamageUnique__2"] = { affix = "", "Adds (19-22) to (30-35) Fire Damage to Spells and Attacks", statOrder = { 1286 }, level = 1, group = "AddedFireDamageSpellsAndAttacks", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "caster_damage", "damage", "elemental", "fire", "attack", "caster" }, }, + ["AddedFireDamageUnique__3"] = { affix = "", "Adds (25-30) to (40-45) Fire Damage to Spells and Attacks", statOrder = { 1286 }, level = 1, group = "AddedFireDamageSpellsAndAttacks", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "caster_damage", "damage", "elemental", "fire", "attack", "caster" }, }, + ["AddedFireDamageUnique__4"] = { affix = "", "Adds 40 to 75 Fire Damage to Attacks", statOrder = { 1273 }, level = 1, group = "FireDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire", "attack" }, }, + ["AddedColdDamageImplicitQuiver1"] = { affix = "", "Adds 2 to 3 Cold Damage to Attacks", statOrder = { 1282 }, level = 2, group = "ColdDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "cold", "attack" }, }, + ["AddedColdDamageUniqueBodyDex1"] = { affix = "", "(105-145) to (160-200) Added Cold Damage with Bow Attacks", statOrder = { 1999 }, level = 47, group = "AddedColdDamageWithBowsForUnique", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "cold", "attack" }, }, + ["AddedColdDamageUniqueDexHelmet1"] = { affix = "", "Adds 15 to 25 Cold Damage to Attacks", statOrder = { 1282 }, level = 15, group = "ColdDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "cold", "attack" }, }, + ["AddedColdDamageUniqueBodyInt5"] = { affix = "", "Adds (2-4) to (5-9) Cold Damage to Spells and Attacks", statOrder = { 1287 }, level = 1, group = "AddedColdDamageToSpellsAndAttacks", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "caster_damage", "damage", "elemental", "cold", "attack", "caster" }, }, + ["AddedColdDamageUniqueBow9"] = { affix = "", "Adds (48-60) to (72-90) Cold Damage", statOrder = { 1284 }, level = 1, group = "LocalColdDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "cold", "attack" }, }, + ["AddedColdDamageUniqueRing18"] = { affix = "", "Adds (20-25) to (30-50) Cold Damage to Spells and Attacks", statOrder = { 1287 }, level = 1, group = "AddedColdDamageToSpellsAndAttacks", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "caster_damage", "damage", "elemental", "cold", "attack", "caster" }, }, + ["AddedColdDamageUniqueBelt10"] = { affix = "", "Adds (10-12) to (24-28) Cold Damage to Attacks", statOrder = { 1282 }, level = 1, group = "ColdDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "cold", "attack" }, }, + ["AddedColdDamageUniqueRing30"] = { affix = "", "Adds (7-10) to (15-20) Cold Damage to Spells and Attacks", statOrder = { 1287 }, level = 25, group = "AddedColdDamageToSpellsAndAttacks", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "caster_damage", "damage", "elemental", "cold", "attack", "caster" }, }, + ["AddedColdDamageUniqueGlovesStrInt3_"] = { affix = "", "Adds (60-72) to (88-100) Cold Damage to Attacks", statOrder = { 1282 }, level = 1, group = "ColdDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "cold", "attack" }, }, + ["AddedColdDamageUniqueShieldStrDex3"] = { affix = "", "Adds 12 to 15 Cold Damage to Attacks", statOrder = { 1282 }, level = 1, group = "ColdDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "cold", "attack" }, }, + ["AddedColdDamageUnique__1"] = { affix = "", "Adds 10 to 20 Cold Damage to Attacks", statOrder = { 1282 }, level = 1, group = "ColdDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "cold", "attack" }, }, + ["AddedColdDamageUnique__2"] = { affix = "", "Adds (16-20) to (25-30) Cold Damage to Spells and Attacks", statOrder = { 1287 }, level = 1, group = "AddedColdDamageToSpellsAndAttacks", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "caster_damage", "damage", "elemental", "cold", "attack", "caster" }, }, + ["AddedColdDamageUnique__3"] = { affix = "", "Adds (19-22) to (30-35) Cold Damage to Spells and Attacks", statOrder = { 1287 }, level = 1, group = "AddedColdDamageToSpellsAndAttacks", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "caster_damage", "damage", "elemental", "cold", "attack", "caster" }, }, + ["AddedColdDamageUnique__4"] = { affix = "", "Adds (25-30) to (40-45) Cold Damage to Spells and Attacks", statOrder = { 1287 }, level = 1, group = "AddedColdDamageToSpellsAndAttacks", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "caster_damage", "damage", "elemental", "cold", "attack", "caster" }, }, + ["AddedColdDamageUnique__5"] = { affix = "", "Adds (26-32) to (42-48) Cold Damage to Attacks", statOrder = { 1282 }, level = 1, group = "ColdDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "cold", "attack" }, }, + ["AddedColdDamageUnique__6"] = { affix = "", "Adds (12-15) to (25-30) Cold Damage to Attacks", statOrder = { 1282 }, level = 1, group = "ColdDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "cold", "attack" }, }, + ["AddedColdDamageUnique__7"] = { affix = "", "Adds (30-40) to (80-100) Cold Damage to Attacks", statOrder = { 1282 }, level = 1, group = "ColdDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "cold", "attack" }, }, + ["AddedColdDamageUnique__9"] = { affix = "", "Adds 30 to 65 Cold Damage to Attacks", statOrder = { 1282 }, level = 1, group = "ColdDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "cold", "attack" }, }, + ["AddedColdDamageUnique__10"] = { affix = "", "Adds (15-20) to (25-35) Cold Damage to Spells and Attacks", statOrder = { 1287 }, level = 25, group = "AddedColdDamageToSpellsAndAttacks", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "caster_damage", "damage", "elemental", "cold", "attack", "caster" }, }, + ["AddedColdDamageUnique__11"] = { affix = "", "Adds (30-40) to (60-70) Cold Damage to Attacks", statOrder = { 1282 }, level = 71, group = "ColdDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "cold", "attack" }, }, + ["AddedLightningDamageImplicitQuiver1"] = { affix = "", "Adds 1 to 5 Lightning Damage to Attacks", statOrder = { 1293 }, level = 2, group = "LightningDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "lightning", "attack" }, }, + ["AddedLightningDamageUniqueHelmetStrInt1"] = { affix = "", "Adds 1 to 30 Lightning Damage to Spells and Attacks", statOrder = { 1322 }, level = 1, group = "AddedLightningDamageSpellsAndAttacks", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "caster_damage", "damage", "elemental", "lightning", "attack", "caster" }, }, + ["AddedLightningDamageUniqueBootsStrInt1"] = { affix = "", "Adds 1 to 120 Lightning Damage to Attacks", statOrder = { 1293 }, level = 1, group = "LightningDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "lightning", "attack" }, }, + ["AddedLightningDamageUniqueGlovesInt1"] = { affix = "", "Adds 1 to 13 Lightning Damage to Attacks", statOrder = { 1293 }, level = 1, group = "LightningDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "lightning", "attack" }, }, + ["AddedLightningDamageUniqueGlovesDexInt1"] = { affix = "", "Adds (1-4) to (30-50) Lightning Damage to Attacks", statOrder = { 1293 }, level = 1, group = "LightningDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "lightning", "attack" }, }, + ["AddedLightningDamageUniqueDagger3"] = { affix = "", "Adds 3 to 30 Lightning Damage", statOrder = { 1295 }, level = 1, group = "LocalLightningDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "lightning", "attack" }, }, + ["AddedLocalLightningDamageUniqueClaw1"] = { affix = "", "Adds 1 to (600-700) Lightning Damage", statOrder = { 1295 }, level = 1, group = "LocalLightningDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "lightning", "attack" }, }, + ["AddedLightningDamageUniqueBow8"] = { affix = "", "Adds 1 to 85 Lightning Damage", statOrder = { 1295 }, level = 1, group = "LocalLightningDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "lightning", "attack" }, }, + ["AddedLightningDamageUniqueBodyInt5_"] = { affix = "", "Adds 1 to (4-12) Lightning Damage to Spells and Attacks", statOrder = { 1322 }, level = 1, group = "AddedLightningDamageSpellsAndAttacks", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "caster_damage", "damage", "elemental", "lightning", "attack", "caster" }, }, + ["AddedLightningDamageUniqueGlovesDexInt3"] = { affix = "", "Adds 1 to 100 Lightning Damage to Attacks", statOrder = { 1293 }, level = 1, group = "LightningDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "lightning", "attack" }, }, + ["AddedLightningDamageUniqueBodyInt8"] = { affix = "", "Adds 1 to 40 Lightning Damage to Attacks", statOrder = { 1293 }, level = 1, group = "LightningDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "lightning", "attack" }, }, + ["AddedLightningDamageUniqueBow9"] = { affix = "", "Adds 1 to (120-150) Lightning Damage", statOrder = { 1295 }, level = 1, group = "LocalLightningDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "lightning", "attack" }, }, + ["AddedLightningDamageUniqueBodyStrDex2"] = { affix = "", "Adds 1 to (20-30) Lightning Damage to Attacks", statOrder = { 1293 }, level = 1, group = "LightningDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "lightning", "attack" }, }, + ["AddedLightningDamageUniqueRing19"] = { affix = "", "Adds 1 to (50-70) Lightning Damage to Spells and Attacks", statOrder = { 1322 }, level = 25, group = "AddedLightningDamageSpellsAndAttacks", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "caster_damage", "damage", "elemental", "lightning", "attack", "caster" }, }, + ["AddedLightningDamageUniqueBelt10"] = { affix = "", "Adds 1 to (60-68) Lightning Damage to Attacks", statOrder = { 1293 }, level = 1, group = "LightningDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "lightning", "attack" }, }, + ["AddedLightningDamageUniqueBelt12"] = { affix = "", "Adds 1 to (30-50) Lightning Damage to Attacks", statOrder = { 1293 }, level = 55, group = "LightningDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "lightning", "attack" }, }, + ["LocalAddedLightningDamageUniqueOneHandSword6"] = { affix = "", "Adds 1 to (550-650) Lightning Damage", statOrder = { 1295 }, level = 1, group = "LocalLightningDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "lightning", "attack" }, }, + ["AddedLightningDamageUnique__1"] = { affix = "", "Adds (1-3) to (42-47) Lightning Damage to Spells and Attacks", statOrder = { 1322 }, level = 1, group = "AddedLightningDamageSpellsAndAttacks", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "caster_damage", "damage", "elemental", "lightning", "attack", "caster" }, }, + ["AddedLightningDamageUnique__2_"] = { affix = "", "Adds (1-3) to (68-72) Lightning Damage to Spells and Attacks", statOrder = { 1322 }, level = 1, group = "AddedLightningDamageSpellsAndAttacks", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "caster_damage", "damage", "elemental", "lightning", "attack", "caster" }, }, + ["AddedLightningDamageUnique__3"] = { affix = "", "Adds 10 to 130 Lightning Damage to Attacks", statOrder = { 1293 }, level = 1, group = "LightningDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "lightning", "attack" }, }, + ["AddedLightningDamageUnique__4"] = { affix = "", "(12-18) to (231-347) Added Lightning Damage with Wand Attacks", statOrder = { 2013 }, level = 1, group = "AddedLightningDamageWithWandsForUnique", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "lightning", "attack" }, }, + ["AddedChaosDamageUniqueRing1"] = { affix = "", "Adds (10-15) to (20-25) Chaos Damage to Attacks", statOrder = { 1300 }, level = 1, group = "ChaosDamage", weightKey = { }, weightVal = { }, modTags = { "chaos_damage", "damage", "chaos", "attack" }, }, + ["AddedChaosDamageUniqueBootsStrDex4"] = { affix = "", "Adds (6-9) to (12-16) Chaos Damage to Attacks", statOrder = { 1300 }, level = 1, group = "ChaosDamage", weightKey = { }, weightVal = { }, modTags = { "chaos_damage", "damage", "chaos", "attack" }, }, + ["AddedChaosDamageUniqueBootsStrInt2"] = { affix = "", "Adds 1 to 80 Chaos Damage to Attacks", statOrder = { 1300 }, level = 1, group = "ChaosDamage", weightKey = { }, weightVal = { }, modTags = { "chaos_damage", "damage", "chaos", "attack" }, }, + ["AddedChaosDamageUniqueQuiver7"] = { affix = "", "Adds (13-18) to (26-32) Chaos Damage to Attacks", statOrder = { 1300 }, level = 1, group = "ChaosDamage", weightKey = { }, weightVal = { }, modTags = { "chaos_damage", "damage", "chaos", "attack" }, }, + ["AddedChaosDamageUniqueAmulet23"] = { affix = "", "Adds 19 to 43 Chaos Damage to Attacks", statOrder = { 1300 }, level = 1, group = "ChaosDamage", weightKey = { }, weightVal = { }, modTags = { "chaos_damage", "damage", "chaos", "attack" }, }, + ["AddedChaosDamageUniqueBow12"] = { affix = "", "Adds (50-80) to (130-180) Chaos Damage", statOrder = { 1303 }, level = 1, group = "LocalChaosDamage", weightKey = { }, weightVal = { }, modTags = { "chaos_damage", "damage", "chaos", "attack" }, }, + ["AddedChaosDamageUnique__1"] = { affix = "", "Adds 12 to 24 Chaos Damage to Attacks", statOrder = { 1300 }, level = 25, group = "ChaosDamage", weightKey = { }, weightVal = { }, modTags = { "chaos_damage", "damage", "chaos", "attack" }, }, + ["AddedChaosDamageUnique__2"] = { affix = "", "Adds (7-10) to (15-18) Chaos Damage to Attacks", statOrder = { 1300 }, level = 1, group = "ChaosDamage", weightKey = { }, weightVal = { }, modTags = { "chaos_damage", "damage", "chaos", "attack" }, }, + ["LifeLeechUniqueRing2"] = { affix = "", "2% of Physical Attack Damage Leeched as Life", statOrder = { 1560 }, level = 1, group = "LifeLeech", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "physical", "attack" }, }, + ["LifeLeechPermyriadUniqueRing2"] = { affix = "", "0.4% of Physical Attack Damage Leeched as Life", statOrder = { 1562 }, level = 1, group = "LifeLeechPermyriad", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "physical", "attack" }, }, + ["LifeLeechImplicitClaw1"] = { affix = "", "8% of Physical Attack Damage Leeched as Life", statOrder = { 1563 }, level = 1, group = "LifeLeechLocal", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "physical", "attack" }, }, + ["LifeLeechPermyriadImplicitClaw1"] = { affix = "", "1.6% of Physical Attack Damage Leeched as Life", statOrder = { 1564 }, level = 1, group = "LifeLeechLocalPermyriad", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "physical", "attack" }, }, + ["LifeLeechImplicitClaw2"] = { affix = "", "10% of Physical Attack Damage Leeched as Life", statOrder = { 1563 }, level = 1, group = "LifeLeechLocal", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "physical", "attack" }, }, + ["LifeLeechPermyriadImplicitClaw2"] = { affix = "", "2% of Physical Attack Damage Leeched as Life", statOrder = { 1564 }, level = 1, group = "LifeLeechLocalPermyriad", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "physical", "attack" }, }, + ["LifeLeechUniqueTwoHandMace1"] = { affix = "", "5% of Physical Attack Damage Leeched as Life", statOrder = { 1563 }, level = 1, group = "LifeLeechLocal", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "physical", "attack" }, }, + ["LifeLeechPermyriadUniqueTwoHandMace1"] = { affix = "", "1% of Physical Attack Damage Leeched as Life", statOrder = { 1564 }, level = 1, group = "LifeLeechLocalPermyriad", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "physical", "attack" }, }, + ["LifeLeechUniqueGlovesStrDex1"] = { affix = "", "3% of Physical Attack Damage Leeched as Life", statOrder = { 1560 }, level = 1, group = "LifeLeech", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "physical", "attack" }, }, + ["LifeLeechPermyriadUniqueGlovesStrDex1"] = { affix = "", "0.6% of Physical Attack Damage Leeched as Life", statOrder = { 1562 }, level = 1, group = "LifeLeechPermyriad", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "physical", "attack" }, }, + ["LifeLeechUniqueBelt1"] = { affix = "", "2% of Physical Attack Damage Leeched as Life", statOrder = { 1560 }, level = 1, group = "LifeLeech", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "physical", "attack" }, }, + ["LifeLeechPermyriadUniqueBelt1"] = { affix = "", "2% of Physical Attack Damage Leeched as Life", statOrder = { 1562 }, level = 1, group = "LifeLeechPermyriad", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "physical", "attack" }, }, + ["LifeLeechUniqueShieldDex2"] = { affix = "", "3% of Physical Attack Damage Leeched as Life", statOrder = { 1560 }, level = 1, group = "LifeLeech", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "physical", "attack" }, }, + ["LifeLeechPermyriadUniqueShieldDex2"] = { affix = "", "0.6% of Physical Attack Damage Leeched as Life", statOrder = { 1562 }, level = 1, group = "LifeLeechPermyriad", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "physical", "attack" }, }, + ["LifeLeechUniqueAmulet9"] = { affix = "", "(6-10)% of Physical Attack Damage Leeched as Life", statOrder = { 1560 }, level = 1, group = "LifeLeech", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "physical", "attack" }, }, + ["LifeLeechPermyriadUniqueAmulet9"] = { affix = "", "(1.2-2)% of Physical Attack Damage Leeched as Life", statOrder = { 1562 }, level = 1, group = "LifeLeechPermyriad", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "physical", "attack" }, }, + ["LifeLeechUniqueTwoHandAxe4"] = { affix = "", "5% of Physical Attack Damage Leeched as Life", statOrder = { 1563 }, level = 1, group = "LifeLeechLocal", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "physical", "attack" }, }, + ["LifeLeechPermyriadUniqueTwoHandAxe4"] = { affix = "", "1% of Physical Attack Damage Leeched as Life", statOrder = { 1564 }, level = 1, group = "LifeLeechLocalPermyriad", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "physical", "attack" }, }, + ["LifeLeechUniqueClaw3"] = { affix = "", "6% of Physical Attack Damage Leeched as Life", statOrder = { 1563 }, level = 1, group = "LifeLeechLocal", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "physical", "attack" }, }, + ["LifeLeechPermyriadUniqueClaw3"] = { affix = "", "1.2% of Physical Attack Damage Leeched as Life", statOrder = { 1564 }, level = 1, group = "LifeLeechLocalPermyriad", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "physical", "attack" }, }, + ["LifeLeechUniqueClaw6"] = { affix = "", "15% of Physical Attack Damage Leeched as Life", statOrder = { 1563 }, level = 1, group = "LifeLeechLocal", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "physical", "attack" }, }, + ["LifeLeechPermyriadUniqueClaw6"] = { affix = "", "3% of Physical Attack Damage Leeched as Life", statOrder = { 1564 }, level = 1, group = "LifeLeechLocalPermyriad", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "physical", "attack" }, }, + ["LifeLeechUniqueRing12"] = { affix = "", "(3-4)% of Physical Attack Damage Leeched as Life", statOrder = { 1560 }, level = 1, group = "LifeLeech", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "physical", "attack" }, }, + ["LifeLeechPermyriadUniqueRing12"] = { affix = "", "(0.6-0.8)% of Physical Attack Damage Leeched as Life", statOrder = { 1562 }, level = 1, group = "LifeLeechPermyriad", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "physical", "attack" }, }, + ["LifeLeechUniqueHelmetInt7"] = { affix = "", "(2-4)% of Physical Attack Damage Leeched as Life", statOrder = { 1560 }, level = 1, group = "LifeLeech", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "physical", "attack" }, }, + ["LifeLeechPermyriadUniqueHelmetInt7"] = { affix = "", "(0.4-0.8)% of Attack Damage Leeched as Life", statOrder = { 1577 }, level = 1, group = "LifeLeechFromAttacksPermyriad", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "attack" }, }, + ["LifeLeechUniqueBodyStr3"] = { affix = "", "5% of Physical Attack Damage Leeched as Life", statOrder = { 1560 }, level = 1, group = "LifeLeech", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "physical", "attack" }, }, + ["LifeLeechPermyriadUniqueBodyStr3"] = { affix = "", "1% of Attack Damage Leeched as Life", statOrder = { 1577 }, level = 1, group = "LifeLeechFromAttacksPermyriad", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "attack" }, }, + ["LifeLeechUniqueBodyStrDex3"] = { affix = "", "(2-3)% of Physical Attack Damage Leeched as Life", statOrder = { 1560 }, level = 1, group = "LifeLeech", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "physical", "attack" }, }, + ["LifeLeechPermyriadUniqueBodyStrDex3"] = { affix = "", "2% of Attack Damage Leeched as Life", statOrder = { 1577 }, level = 1, group = "LifeLeechFromAttacksPermyriad", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "attack" }, }, + ["LifeLeechUniqueBodyStrInt5"] = { affix = "", "(4-5)% of Physical Attack Damage Leeched as Life", statOrder = { 1560 }, level = 1, group = "LifeLeech", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "physical", "attack" }, }, + ["LifeLeechPermyriadUniqueBodyStrInt5"] = { affix = "", "(0.8-1)% of Attack Damage Leeched as Life", statOrder = { 1577 }, level = 1, group = "LifeLeechFromAttacksPermyriad", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "attack" }, }, + ["LifeLeechUniqueShieldDex5"] = { affix = "", "2% of Physical Attack Damage Leeched as Life", statOrder = { 1560 }, level = 1, group = "LifeLeech", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "physical", "attack" }, }, + ["LifeLeechPermyriadUniqueShieldDex5"] = { affix = "", "0.4% of Physical Attack Damage Leeched as Life", statOrder = { 1562 }, level = 1, group = "LifeLeechPermyriad", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "physical", "attack" }, }, + ["LifeLeechPermyriadUniqueHelmetDexInt6"] = { affix = "", "(0.4-0.8)% of Physical Attack Damage Leeched as Life", statOrder = { 1562 }, level = 1, group = "LifeLeechPermyriad", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "physical", "attack" }, }, + ["LifeLeechPermyriadUnique__2"] = { affix = "", "0.2% of Physical Attack Damage Leeched as Life", statOrder = { 1562 }, level = 1, group = "LifeLeechPermyriad", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "physical", "attack" }, }, + ["LifeLeechPermyriadUnique__3"] = { affix = "", "0.4% of Physical Attack Damage Leeched as Life", statOrder = { 1562 }, level = 1, group = "LifeLeechPermyriad", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "physical", "attack" }, }, + ["LifeLeechPermyriad__1"] = { affix = "", "1% of Physical Attack Damage Leeched as Life", statOrder = { 1562 }, level = 1, group = "LifeLeechPermyriad", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "physical", "attack" }, }, + ["LifeLeechPermyriadUnique__4"] = { affix = "", "0.6% of Physical Attack Damage Leeched as Life", statOrder = { 1564 }, level = 1, group = "LifeLeechLocalPermyriad", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "physical", "attack" }, }, + ["LifeLeechPermyriadUnique__5"] = { affix = "", "1% of Physical Attack Damage Leeched as Life", statOrder = { 1564 }, level = 1, group = "LifeLeechLocalPermyriad", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "physical", "attack" }, }, + ["LifeLeechPermyriadUnique__7"] = { affix = "", "(0.3-0.5)% of Physical Attack Damage Leeched as Life", statOrder = { 1562 }, level = 1, group = "LifeLeechPermyriad", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "physical", "attack" }, }, + ["LifeLeechPermyriadUnique__8"] = { affix = "", "(2-3)% of Physical Attack Damage Leeched as Life", statOrder = { 1562 }, level = 1, group = "LifeLeechPermyriad", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "physical", "attack" }, }, + ["LifeLeechPermyriadUnique__9"] = { affix = "", "(2-3)% of Physical Attack Damage Leeched as Life", statOrder = { 1562 }, level = 1, group = "LifeLeechPermyriad", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "physical", "attack" }, }, + ["AxeBonus1"] = { affix = "Butcher's", "5% increased Physical Damage with Axes", "2% increased Attack Speed with Axes", "3% increased Accuracy Rating with Axes", statOrder = { 1216, 1333, 1351 }, level = 6, group = "AxeBonuses", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack", "speed" }, }, + ["StaffBonus1"] = { affix = "Monk's", "5% increased Physical Damage with Staves", "2% increased Attack Speed with Staves", "3% increased Accuracy Rating with Staves", statOrder = { 1220, 1334, 1352 }, level = 8, group = "StaffBonuses", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack", "speed" }, }, + ["ClawBonus1"] = { affix = "Feline", "5% increased Physical Damage with Claws", "2% increased Attack Speed with Claws", "3% increased Accuracy Rating with Claws", statOrder = { 1228, 1335, 1353 }, level = 10, group = "ClawBonuses", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack", "speed" }, }, + ["DaggerBonus1"] = { affix = "Assassin's", "5% increased Physical Damage with Daggers", "2% increased Attack Speed with Daggers", "3% increased Accuracy Rating with Daggers", statOrder = { 1234, 1336, 1354 }, level = 7, group = "DaggerBonuses", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack", "speed" }, }, + ["MaceBonus1"] = { affix = "Crusher's", "5% increased Physical Damage with Maces or Sceptres", "2% increased Attack Speed with Maces or Sceptres", "3% increased Accuracy Rating with Maces or Sceptres", statOrder = { 1240, 1337, 1355 }, level = 5, group = "MaceBonuses", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack", "speed" }, }, + ["BowBonus1"] = { affix = "Archer's", "5% increased Physical Damage with Bows", "2% increased Attack Speed with Bows", "3% increased Accuracy Rating with Bows", statOrder = { 1246, 1338, 1356 }, level = 3, group = "BowBonuses", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack", "speed" }, }, + ["SwordBonus1"] = { affix = "Blademaster's", "5% increased Physical Damage with Swords", "2% increased Attack Speed with Swords", "3% increased Accuracy Rating with Swords", statOrder = { 1251, 1339, 1357 }, level = 2, group = "SwordBonuses", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack", "speed" }, }, + ["WandBonus1"] = { affix = "Magician's", "5% increased Physical Damage with Wands", "2% increased Attack Speed with Wands", "3% increased Accuracy Rating with Wands", statOrder = { 1258, 1340, 1358 }, level = 4, group = "WandBonuses", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack", "speed" }, }, + ["AccuracyPercentImplicitSword1"] = { affix = "", "40% increased Global Accuracy Rating", statOrder = { 1347 }, level = 1, group = "LocalAccuracyRatingIncrease", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["AccuracyPercentImplicitSword2"] = { affix = "", "30% increased Global Accuracy Rating", statOrder = { 1347 }, level = 1, group = "LocalAccuracyRatingIncrease", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["AccuracyPercentImplicit2HSword1"] = { affix = "", "60% increased Global Accuracy Rating", statOrder = { 1347 }, level = 1, group = "LocalAccuracyRatingIncrease", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["AccuracyPercentImplicit2HSword2_"] = { affix = "", "45% increased Global Accuracy Rating", statOrder = { 1347 }, level = 1, group = "LocalAccuracyRatingIncrease", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["AccuracyPercentUniqueBow5"] = { affix = "", "(15-30)% increased Global Accuracy Rating", statOrder = { 1347 }, level = 1, group = "LocalAccuracyRatingIncrease", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["AccuracyPercentUniqueClaw9"] = { affix = "", "15% reduced Global Accuracy Rating", statOrder = { 1347 }, level = 1, group = "LocalAccuracyRatingIncrease", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["AccuracyPercentUnique__1"] = { affix = "", "100% reduced Global Accuracy Rating", statOrder = { 1347 }, level = 1, group = "LocalAccuracyRatingIncrease", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["StaffBlockPercentImplicitStaff1"] = { affix = "", "+20% Chance to Block Attack Damage while wielding a Staff", statOrder = { 1064 }, level = 1, group = "StaffBlockPercent", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["StaffBlockPercentImplicitStaff2"] = { affix = "", "+22% Chance to Block Attack Damage while wielding a Staff", statOrder = { 1064 }, level = 1, group = "StaffBlockPercent", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["StaffBlockPercentImplicitStaff3"] = { affix = "", "+25% Chance to Block Attack Damage while wielding a Staff", statOrder = { 1064 }, level = 1, group = "StaffBlockPercent", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["StaffBlockPercentUniqueStaff7"] = { affix = "", "+6% Chance to Block Attack Damage while wielding a Staff", statOrder = { 1064 }, level = 1, group = "StaffBlockPercent", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["StaffBlockPercentUniqueStaff9"] = { affix = "", "+12% Chance to Block Attack Damage while wielding a Staff", statOrder = { 1064 }, level = 1, group = "StaffBlockPercent", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["StaffBlockPercentUnique__1"] = { affix = "", "+15% Chance to Block Attack Damage while wielding a Staff", statOrder = { 1064 }, level = 36, group = "StaffBlockPercent", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["StaffBlockPercentUnique__2_"] = { affix = "", "+10% Chance to Block Attack Damage while wielding a Staff", statOrder = { 1064 }, level = 1, group = "StaffBlockPercent", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["StaffBlockPercentUnique__3"] = { affix = "", "+(12-16)% Chance to Block Attack Damage while wielding a Staff", statOrder = { 1064 }, level = 1, group = "StaffBlockPercent", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["StaffBlockPercentUnique__4_"] = { affix = "", "+5% Chance to Block Attack Damage while wielding a Staff", statOrder = { 1064 }, level = 1, group = "StaffBlockPercent", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["StaffBlockPercentUnique__5"] = { affix = "", "+15% Chance to Block Attack Damage while wielding a Staff", statOrder = { 1064 }, level = 1, group = "StaffBlockPercent", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["StaffSpellBlockPercentImplicitStaff__1"] = { affix = "", "+20% Chance to Block Spell Damage while wielding a Staff", statOrder = { 1063 }, level = 1, group = "StaffSpellBlockPercent", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["StaffSpellBlockPercent2"] = { affix = "", "+22% Chance to Block Spell Damage while wielding a Staff", statOrder = { 1063 }, level = 1, group = "StaffSpellBlockPercent", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["StaffSpellBlockPercent3"] = { affix = "", "+25% Chance to Block Spell Damage while wielding a Staff", statOrder = { 1063 }, level = 1, group = "StaffSpellBlockPercent", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["BlockPercentUniqueHelmetStrDex4"] = { affix = "", "6% Chance to Block Attack Damage", statOrder = { 1051 }, level = 1, group = "BlockPercent", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["BlockPercentUniqueAmulet16"] = { affix = "", "(10-15)% Chance to Block Attack Damage", statOrder = { 1051 }, level = 1, group = "BlockPercent", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["BlockPercentUniqueDescentStaff1"] = { affix = "", "16% Chance to Block Attack Damage", statOrder = { 1051 }, level = 1, group = "BlockPercent", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["BlockPercentUniqueQuiver4"] = { affix = "", "(20-24)% Chance to Block Attack Damage", statOrder = { 1051 }, level = 35, group = "BlockPercent", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["BlockPercentMarakethDaggerImplicit1"] = { affix = "", "4% Chance to Block Attack Damage", statOrder = { 1051 }, level = 1, group = "BlockPercent", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["BlockPercentMarakethDaggerImplicit2_"] = { affix = "", "6% Chance to Block Attack Damage", statOrder = { 1051 }, level = 1, group = "BlockPercent", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["BlockPercentUnique__1"] = { affix = "", "(8-12)% Chance to Block Attack Damage", statOrder = { 1051 }, level = 1, group = "BlockPercent", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["BlockPercentUnique__2"] = { affix = "", "20% Chance to Block Attack Damage", statOrder = { 1051 }, level = 1, group = "BlockPercent", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["BlockPercentUnique__3"] = { affix = "", "(4-6)% Chance to Block Attack Damage", statOrder = { 1051 }, level = 40, group = "BlockPercent", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["ElementalDamagePercentImplicitSceptre1"] = { affix = "", "20% increased Elemental Damage", statOrder = { 1891 }, level = 1, group = "ElementalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental" }, }, + ["ElementalDamagePercentImplicitSceptre2"] = { affix = "", "30% increased Elemental Damage", statOrder = { 1891 }, level = 1, group = "ElementalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental" }, }, + ["ElementalDamagePercentImplicitSceptre3"] = { affix = "", "40% increased Elemental Damage", statOrder = { 1891 }, level = 1, group = "ElementalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental" }, }, + ["ElementalDamagePercentImplicitSceptreNew1"] = { affix = "", "10% increased Elemental Damage", statOrder = { 1891 }, level = 1, group = "ElementalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental" }, }, + ["ElementalDamagePercentImplicitSceptreNew2"] = { affix = "", "12% increased Elemental Damage", statOrder = { 1891 }, level = 1, group = "ElementalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental" }, }, + ["ElementalDamagePercentImplicitSceptreNew3"] = { affix = "", "12% increased Elemental Damage", statOrder = { 1891 }, level = 1, group = "ElementalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental" }, }, + ["ElementalDamagePercentImplicitSceptreNew4"] = { affix = "", "20% increased Elemental Damage", statOrder = { 1891 }, level = 1, group = "ElementalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental" }, }, + ["ElementalDamagePercentImplicitSceptreNew5"] = { affix = "", "14% increased Elemental Damage", statOrder = { 1891 }, level = 1, group = "ElementalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental" }, }, + ["ElementalDamagePercentImplicitSceptreNew6"] = { affix = "", "16% increased Elemental Damage", statOrder = { 1891 }, level = 1, group = "ElementalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental" }, }, + ["ElementalDamagePercentImplicitSceptreNew7"] = { affix = "", "16% increased Elemental Damage", statOrder = { 1891 }, level = 1, group = "ElementalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental" }, }, + ["ElementalDamagePercentImplicitSceptreNew8"] = { affix = "", "22% increased Elemental Damage", statOrder = { 1891 }, level = 1, group = "ElementalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental" }, }, + ["ElementalDamagePercentImplicitSceptreNew9"] = { affix = "", "18% increased Elemental Damage", statOrder = { 1891 }, level = 1, group = "ElementalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental" }, }, + ["ElementalDamagePercentImplicitSceptreNew10"] = { affix = "", "18% increased Elemental Damage", statOrder = { 1891 }, level = 1, group = "ElementalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental" }, }, + ["ElementalDamagePercentImplicitSceptreNew11"] = { affix = "", "30% increased Elemental Damage", statOrder = { 1891 }, level = 1, group = "ElementalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental" }, }, + ["ElementalDamagePercentImplicitSceptreNew12___"] = { affix = "", "22% increased Elemental Damage", statOrder = { 1891 }, level = 1, group = "ElementalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental" }, }, + ["ElementalDamagePercentImplicitSceptreNew13"] = { affix = "", "24% increased Elemental Damage", statOrder = { 1891 }, level = 1, group = "ElementalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental" }, }, + ["ElementalDamagePercentImplicitSceptreNew14"] = { affix = "", "24% increased Elemental Damage", statOrder = { 1891 }, level = 1, group = "ElementalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental" }, }, + ["ElementalDamagePercentImplicitSceptreNew15"] = { affix = "", "30% increased Elemental Damage", statOrder = { 1891 }, level = 1, group = "ElementalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental" }, }, + ["ElementalDamagePercentImplicitSceptreNew16"] = { affix = "", "26% increased Elemental Damage", statOrder = { 1891 }, level = 1, group = "ElementalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental" }, }, + ["ElementalDamagePercentImplicitSceptreNew17"] = { affix = "", "26% increased Elemental Damage", statOrder = { 1891 }, level = 1, group = "ElementalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental" }, }, + ["ElementalDamagePercentImplicitSceptreNew18"] = { affix = "", "40% increased Elemental Damage", statOrder = { 1891 }, level = 1, group = "ElementalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental" }, }, + ["ElementalDamagePercentImplicitSceptreNew19"] = { affix = "", "30% increased Elemental Damage", statOrder = { 1891 }, level = 1, group = "ElementalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental" }, }, + ["ElementalDamagePercentImplicitSceptreNew20"] = { affix = "", "32% increased Elemental Damage", statOrder = { 1891 }, level = 1, group = "ElementalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental" }, }, + ["ElementalDamagePercentImplicitSceptreNew21__"] = { affix = "", "32% increased Elemental Damage", statOrder = { 1891 }, level = 1, group = "ElementalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental" }, }, + ["ElementalDamagePercentImplicitSceptreNew22"] = { affix = "", "40% increased Elemental Damage", statOrder = { 1891 }, level = 1, group = "ElementalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental" }, }, + ["ElementalDamagePercentImplicitAtlasRing_"] = { affix = "", "(15-25)% increased Elemental Damage", statOrder = { 1891 }, level = 100, group = "ElementalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental" }, }, + ["ElementalDamagePercentUnique__1"] = { affix = "", "(15-50)% increased Elemental Damage", statOrder = { 1891 }, level = 1, group = "ElementalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental" }, }, + ["ElementalDamagePercentUnique__2"] = { affix = "", "10% increased Elemental Damage", statOrder = { 1891 }, level = 1, group = "ElementalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental" }, }, + ["IncreasedPhysicalDamagePercentImplicitBelt1"] = { affix = "", "(12-24)% increased Global Physical Damage", statOrder = { 1144 }, level = 2, group = "PhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical" }, }, + ["IncreasedPhysicalDamagePercentImplicitMarakethOneHandAxe1"] = { affix = "", "8% increased Global Physical Damage", statOrder = { 1144 }, level = 1, group = "PhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical" }, }, + ["IncreasedPhysicalDamagePercentImplicitMarakethOneHandAxe2"] = { affix = "", "12% increased Global Physical Damage", statOrder = { 1144 }, level = 1, group = "PhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical" }, }, + ["IncreasedPhysicalDamagePercentUniqueRing1"] = { affix = "", "5% increased Global Physical Damage", statOrder = { 1144 }, level = 1, group = "PhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical" }, }, + ["IncreasedPhysicalDamagePercentUniqueHelmetStr1"] = { affix = "", "20% increased Global Physical Damage", statOrder = { 1144 }, level = 1, group = "PhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical" }, }, + ["IncreasedPhysicalDamagePercentUniqueQuiver2"] = { affix = "", "30% increased Global Physical Damage", statOrder = { 1144 }, level = 7, group = "PhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical" }, }, + ["IncreasedPhysicalDamagePercentUniqueBelt2"] = { affix = "", "(25-40)% increased Global Physical Damage", statOrder = { 1144 }, level = 1, group = "PhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical" }, }, + ["IncreasedPhysicalDamagePercentUniqueShieldStrDex1"] = { affix = "", "20% increased Global Physical Damage", statOrder = { 1144 }, level = 1, group = "PhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical" }, }, + ["IncreasedPhysicalDamagePercentUniqueHelmetStrDex2"] = { affix = "", "10% reduced Global Physical Damage", statOrder = { 1144 }, level = 1, group = "PhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical" }, }, + ["IncreasedPhysicalDamagePercentUniqueGlovesStr2"] = { affix = "", "10% increased Global Physical Damage", statOrder = { 1144 }, level = 1, group = "PhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical" }, }, + ["IncreasedPhysicalDamagePercentUniqueBelt9d"] = { affix = "", "(20-30)% increased Global Physical Damage", statOrder = { 1144 }, level = 1, group = "PhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical" }, }, + ["IncreasedPhysicalDamagePercentUniqueDescentClaw1"] = { affix = "", "30% increased Global Physical Damage", statOrder = { 1144 }, level = 1, group = "PhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical" }, }, + ["IncreasedPhysicalDamagePercentUniqueShieldDexInt1"] = { affix = "", "(15-25)% increased Global Physical Damage", statOrder = { 1144 }, level = 1, group = "PhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical" }, }, + ["IncreasedPhysicalDamagePercentUniqueBelt13"] = { affix = "", "(15-25)% increased Global Physical Damage", statOrder = { 1144 }, level = 1, group = "PhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical" }, }, + ["IncreasedPhysicalDamagePercentUniqueJewel9"] = { affix = "", "10% increased Global Physical Damage", statOrder = { 1144 }, level = 1, group = "PhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical" }, }, + ["IncreasedPhysicalDamagePercentUniqueBootsDexInt4"] = { affix = "", "20% increased Global Physical Damage", statOrder = { 1144 }, level = 1, group = "PhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical" }, }, + ["IncreasedPhysicalDamagePercentUniqueSwordImplicit1"] = { affix = "", "30% increased Global Physical Damage", statOrder = { 1144 }, level = 1, group = "PhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical" }, }, + ["IncreasedPhysicalDamagePercentUnique__1"] = { affix = "", "(8-12)% increased Global Physical Damage", statOrder = { 1144 }, level = 1, group = "PhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical" }, }, + ["IncreasedPhysicalDamagePercentUnique__2"] = { affix = "", "(8-12)% increased Global Physical Damage", statOrder = { 1144 }, level = 1, group = "PhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical" }, }, + ["IncreasedPhysicalDamagePercentUnique__3"] = { affix = "", "(10-15)% increased Global Physical Damage", statOrder = { 1144 }, level = 55, group = "PhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical" }, }, + ["IncreasedPhysicalDamagePercentUnique__4"] = { affix = "", "100% increased Global Physical Damage", statOrder = { 1144 }, level = 1, group = "PhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical" }, }, + ["IncreasedPhysicalDamagePercentUnique__5"] = { affix = "", "(10-15)% increased Global Physical Damage", statOrder = { 1144 }, level = 1, group = "PhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical" }, }, + ["IncreasedPhysicalDamagePercentUnique__6"] = { affix = "", "(10-15)% increased Global Physical Damage", statOrder = { 1144 }, level = 1, group = "PhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical" }, }, + ["IncreasedPhysicalDamagePercentUnique__7"] = { affix = "", "(10-15)% increased Global Physical Damage", statOrder = { 1144 }, level = 1, group = "PhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical" }, }, + ["LocalIncreasedPhysicalDamagePercentUniqueBow2"] = { affix = "", "(80-100)% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamagePercentUniqueOneHandSword2"] = { affix = "", "150% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamagePercentUniqueTwoHandAxe1"] = { affix = "", "(100-140)% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamagePercentUniqueOneHandSword1"] = { affix = "", "50% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamagePercentUniqueBow1"] = { affix = "", "(180-200)% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamagePercentUniqueBow3"] = { affix = "", "(90-105)% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamagePercentUniqueTwoHandMace1"] = { affix = "", "(140-200)% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamagePercentUniqueTwoHandMace2"] = { affix = "", "200% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamagePercentUniqueTwoHandSword1"] = { affix = "", "(120-150)% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamagePercentUniqueTwoHandSword2"] = { affix = "", "(80-100)% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamagePercentUniqueDagger2"] = { affix = "", "(80-100)% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamagePercentUniqueTwoHandAxe2"] = { affix = "", "(100-125)% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamagePercentUniqueTwoHandSword3"] = { affix = "", "(180-220)% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamagePercentUniqueRapier1"] = { affix = "", "(250-300)% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamagePercentUniqueWand1"] = { affix = "", "(250-275)% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamagePercentUniqueTwoHandMace3"] = { affix = "", "(500-600)% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamagePercentUniqueDagger3"] = { affix = "", "(80-100)% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamagePercentUniqueOneHandMace1"] = { affix = "", "(50-75)% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamagePercentUniqueBow4"] = { affix = "", "30% less Damage", statOrder = { 2367 }, level = 1, group = "QuillRainWeaponDamageFinalPercent", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["LocalIncreasedPhysicalDamagePercentUniqueBow5"] = { affix = "", "(60-80)% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamagePercentUniqueTwoHandAxe3"] = { affix = "", "(80-100)% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamagePercentUniqueTwoHandMace4"] = { affix = "", "150% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamagePercentUniqueBow6"] = { affix = "", "(100-140)% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamagePercentUniqueBow7"] = { affix = "", "(70-80)% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamagePercentUniqueClaw1"] = { affix = "", "(140-180)% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamagePercentUniqueSceptre1"] = { affix = "", "(80-100)% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamagePercentUniqueClaw2"] = { affix = "", "(75-100)% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamagePercentUniqueTwoHandAxe4"] = { affix = "", "(180-200)% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamagePercentUniqueClaw3"] = { affix = "", "(200-220)% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamagePercentUniqueTwoHandMace5"] = { affix = "", "(200-220)% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamagePercentUniqueRapier2"] = { affix = "", "(120-150)% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamagePercentUniqueClaw4"] = { affix = "", "(80-100)% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamagePercentUniqueClaw5"] = { affix = "", "(80-100)% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamagePercentUniqueClaw6"] = { affix = "", "(100-120)% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalReducedPhysicalDamagePercentUniqueBow8"] = { affix = "", "No Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalNoWeaponPhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamagePercentUniqueOneHandAxe1"] = { affix = "", "(140-180)% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamagePercentUniqueOneHandSword4"] = { affix = "", "(250-300)% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamagePercentUniqueTwoHandAxe5"] = { affix = "", "(120-160)% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamagePercentUniqueTwoHandSword5"] = { affix = "", "(80-120)% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamagePercentUniqueSceptre5"] = { affix = "", "(80-120)% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamagePercentUniqueTwoHandAxe6"] = { affix = "", "(60-80)% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamagePercentUniqueBow10"] = { affix = "", "(50-70)% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamagePercentUniqueTwoHandMace7"] = { affix = "", "(80-100)% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamagePercentUniqueDescentStaff1"] = { affix = "", "100% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamagePercentUniqueDescentBow1"] = { affix = "", "100% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamagePercentUniqueOneHandMace3"] = { affix = "", "(80-120)% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamagePercentUniqueDagger9"] = { affix = "", "(250-270)% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamagePercentUniqueOneHandSword8"] = { affix = "", "(230-260)% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamagePercentUniqueOneHandAxe5"] = { affix = "", "(130-150)% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamagePercentUniqueTwoHandSword7"] = { affix = "", "(40-60)% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamagePercentUniqueTwoHandAxe8"] = { affix = "", "(120-140)% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamagePercentUniqueTwoHandSword8"] = { affix = "", "(30-50)% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamagePercentUniqueStaff9"] = { affix = "", "100% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamageUniqueSceptre9"] = { affix = "", "20% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamageUniqueOneHandMace4"] = { affix = "", "(140-180)% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamageUniqueOneHandMace5"] = { affix = "", "(150-200)% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamageUniqueOneHandSceptre10"] = { affix = "", "(80-100)% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamageUniqueOneHandSword11"] = { affix = "", "(80-95)% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamageUniqueClaw8"] = { affix = "", "(160-180)% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamagePercentUniqueWand9"] = { affix = "", "(80-140)% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamagePercentUniqueWand9x"] = { affix = "", "(110-170)% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamagePercentUniqueTwoHandAxe9"] = { affix = "", "(300-360)% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamagePercentUniqueDagger11"] = { affix = "", "(50-70)% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamagePercentUniqueDagger12"] = { affix = "", "(20-40)% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamagePercentUnique13"] = { affix = "", "(120-160)% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamagePercentUniqueOneHandAxe8"] = { affix = "", "(30-50)% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamagePercentUniqueOneHandSword12"] = { affix = "", "(20-50)% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamagePercentUniqueOneHandSword13"] = { affix = "", "(60-80)% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamagePercentUniqueOneHandMace6"] = { affix = "", "(300-360)% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamagePercentUniqueOneHandMace7"] = { affix = "", "(160-200)% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamagePercentUniqueOneHandMace8"] = { affix = "", "(60-80)% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamagePercentUniqueStaff14"] = { affix = "", "(80-100)% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamagePercentUniqueSceptre2"] = { affix = "", "(150-200)% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamagePercentUniqueTwoHandMace8"] = { affix = "", "(150-200)% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamagePercentUnique__1"] = { affix = "", "(110-130)% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamagePercentUnique__2"] = { affix = "", "(100-125)% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhyiscalDamagePercentUnique__3"] = { affix = "", "(60-80)% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamagePercentUnique__4"] = { affix = "", "(100-140)% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamagePercentUnique__5"] = { affix = "", "(140-160)% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamagePercentUnique__6"] = { affix = "", "(40-60)% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamagePercentUnique__7"] = { affix = "", "(130-160)% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamagePercentUnique__8"] = { affix = "", "(40-60)% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamagePercentUnique__9"] = { affix = "", "(170-190)% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamagePercentUnique__10"] = { affix = "", "(100-120)% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamagePercentUnique__11_"] = { affix = "", "(60-80)% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamagePercentUnique__12"] = { affix = "", "(80-100)% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamagePercentUnique__13"] = { affix = "", "(100-140)% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamagePercentUnique__14"] = { affix = "", "(35-50)% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamagePercentUnique__15"] = { affix = "", "(50-75)% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamagePercentUnique__16"] = { affix = "", "(260-310)% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamagePercentUnique__17_"] = { affix = "", "(170-190)% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamagePercentUnique__18"] = { affix = "", "(220-250)% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamagePercentUnique__19"] = { affix = "", "(400-450)% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamagePercentUnique__20"] = { affix = "", "(180-200)% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamagePercentUnique__21"] = { affix = "", "(160-190)% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamagePercentUnique__22"] = { affix = "", "(230-270)% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamagePercentUnique__23"] = { affix = "", "(200-240)% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamagePercentUnique__24"] = { affix = "", "(280-320)% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamagePercentUnique__25"] = { affix = "", "(170-200)% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamagePercentUnique__26"] = { affix = "", "100% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamagePercentUnique__27"] = { affix = "", "(140-160)% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamagePercentUnique__28__"] = { affix = "", "(150-170)% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamagePercentUnique__29"] = { affix = "", "(180-200)% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamagePercentUnique__30"] = { affix = "", "(185-215)% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamagePercentUnique__31"] = { affix = "", "(180-220)% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamagePercentUnique__33"] = { affix = "", "(140-152)% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamagePercentUnique__34___"] = { affix = "", "(180-210)% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamagePercentUnique__35"] = { affix = "", "(180-210)% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamagePercentUnique__36_"] = { affix = "", "(60-80)% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamagePercentUnique__37__"] = { affix = "", "(130-150)% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamagePercentUnique__38"] = { affix = "", "(165-195)% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamagePercentUnique__39"] = { affix = "", "(175-200)% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamagePercentUnique__40"] = { affix = "", "(200-250)% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamagePercentUnique__41___"] = { affix = "", "(140-180)% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamagePercentUnique__42"] = { affix = "", "(230-260)% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamagePercentUnique__43"] = { affix = "", "(200-250)% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamagePercentUnique__44"] = { affix = "", "(120-160)% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamagePercentUnique__45"] = { affix = "", "(700-800)% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamagePercentUnique__46"] = { affix = "", "(150-180)% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamagePercentUnique__47"] = { affix = "", "(300-350)% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamagePercentUnique__48"] = { affix = "", "(100-140)% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamagePercentUnique__49"] = { affix = "", "(250-300)% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamagePercentUnique__50"] = { affix = "", "(150-250)% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamagePercentUnique__52"] = { affix = "", "(50-75)% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamagePercentUnique__53"] = { affix = "", "(200-300)% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalReducedPhysicalDamagePercentUniqueTwoHandSword6"] = { affix = "", "No Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalNoWeaponPhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalReducedPhysicalDamagePercentUniqueWand6"] = { affix = "", "No Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalNoWeaponPhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalReducedPhysicalDamagePercentUniqueOneHandSword7"] = { affix = "", "No Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalNoWeaponPhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalReducedPhysicalDamagePercentUnique__1"] = { affix = "", "No Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalNoWeaponPhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalReducedPhysicalDamagePercentUnique__2"] = { affix = "", "No Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalNoWeaponPhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["IncreasedPhysicalDamagePercentOnLowLifeUniqueOneHandSword1"] = { affix = "", "100% increased Damage when on Low Life", statOrder = { 1128 }, level = 1, group = "PhysicalDamagePercentOnLowLife", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["ReducedPhysicalDamagePercentOnLowLifeUniqueHelmetDex4"] = { affix = "", "50% reduced Damage when on Low Life", statOrder = { 1128 }, level = 1, group = "PhysicalDamagePercentOnLowLife", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["LocalAddedPhysicalDamageUniqueBow1"] = { affix = "", "Adds (7-14) to (24-34) Physical Damage", statOrder = { 1189 }, level = 1, group = "LocalPhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalAddedPhysicalDamageUniqueOneHandSword1"] = { affix = "", "Adds 2 to 6 Physical Damage", statOrder = { 1189 }, level = 1, group = "LocalPhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalAddedPhysicalDamageUniqueClaw3"] = { affix = "", "Adds 25 to 30 Physical Damage", statOrder = { 1189 }, level = 1, group = "LocalPhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalAddedPhysicalDamageOneHandAxe1"] = { affix = "", "Adds 30 to 40 Physical Damage", statOrder = { 1189 }, level = 1, group = "LocalPhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalAddedPhysicalDamageOneHandSword3"] = { affix = "", "Adds (49-98) to (101-140) Physical Damage", statOrder = { 1189 }, level = 1, group = "LocalPhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalAddedPhysicalDamageUniqueDescentDagger1"] = { affix = "", "Adds 1 to 4 Physical Damage", statOrder = { 1189 }, level = 1, group = "LocalPhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalAddedPhysicalDamageUniqueDescentOneHandAxe1"] = { affix = "", "Adds 2 to 4 Physical Damage", statOrder = { 1189 }, level = 1, group = "LocalPhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalAddedPhysicalDamageUniqueDescentStaff1"] = { affix = "", "Adds 2 to 4 Physical Damage", statOrder = { 1189 }, level = 1, group = "LocalPhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalAddedPhysicalDamageUniqueDagger2"] = { affix = "", "Adds 12 to 24 Physical Damage", statOrder = { 1189 }, level = 1, group = "LocalPhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalAddedPhysicalDamageUniqueDagger8"] = { affix = "", "Adds (140-155) to (210-235) Physical Damage", statOrder = { 1189 }, level = 1, group = "LocalPhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalAddedPhysicalDamageUniqueSceptre7"] = { affix = "", "Adds (65-85) to (100-160) Physical Damage", statOrder = { 1189 }, level = 1, group = "LocalPhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalAddedPhysicalDamageUniqueOneHandSword9"] = { affix = "", "Adds (30-50) to (65-80) Physical Damage", statOrder = { 1189 }, level = 1, group = "LocalPhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalAddedPhysicalDamageUniqueOneHandSword10"] = { affix = "", "Adds (3-6) to (33-66) Physical Damage", statOrder = { 1189 }, level = 1, group = "LocalPhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalAddedPhysicalDamageUniqueBow11"] = { affix = "", "Adds (12-16) to (20-24) Physical Damage", statOrder = { 1189 }, level = 1, group = "LocalPhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalAddedPhysicalDamageUniqueDagger11"] = { affix = "", "Adds (1-2) to (3-5) Physical Damage", statOrder = { 1189 }, level = 1, group = "LocalPhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalAddedPhysicalDamageUniqueDagger12"] = { affix = "", "Adds (3-6) to (9-13) Physical Damage", statOrder = { 1189 }, level = 1, group = "LocalPhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalAddedPhysicalDamageUniqueClaw9"] = { affix = "", "Adds (2-6) to (16-22) Physical Damage", statOrder = { 1189 }, level = 1, group = "LocalPhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalAddedPhysicalDamageUniqueOneHandAxe7"] = { affix = "", "Adds (5-15) to (20-25) Physical Damage", statOrder = { 1189 }, level = 1, group = "LocalPhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalAddedPhysicalDamageUniqueOneHandAxe8"] = { affix = "", "Adds (5-9) to (13-17) Physical Damage", statOrder = { 1189 }, level = 1, group = "LocalPhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalAddedPhysicalDamageUniqueOneHandSword12"] = { affix = "", "Adds (3-4) to (5-8) Physical Damage", statOrder = { 1189 }, level = 1, group = "LocalPhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalAddedPhysicalDamageUniqueOneHandSword13"] = { affix = "", "Adds (5-8) to (10-14) Physical Damage", statOrder = { 1189 }, level = 1, group = "LocalPhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalAddedPhysicalDamageUniqueOneHandMace8"] = { affix = "", "Adds 10 to 15 Physical Damage", statOrder = { 1189 }, level = 1, group = "LocalPhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalAddedPhysicalDamageUnique14"] = { affix = "", "Adds (10-16) to (12-30) Physical Damage", statOrder = { 1189 }, level = 1, group = "LocalPhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalAddedPhysicalDamage__1"] = { affix = "", "Adds (7-10) to (15-25) Physical Damage", statOrder = { 1189 }, level = 1, group = "LocalPhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalAddedPhysicalDamageUnique__2_"] = { affix = "", "Adds (25-50) to (85-125) Physical Damage", statOrder = { 1189 }, level = 1, group = "LocalPhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalAddedPhysicalDamageUnique__3"] = { affix = "", "Adds 20 to 50 Physical Damage", statOrder = { 1189 }, level = 1, group = "LocalPhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalAddedPhysicalDamageUnique__4"] = { affix = "", "Adds (18-22) to (36-44) Physical Damage", statOrder = { 1189 }, level = 1, group = "LocalPhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalAddedPhysicalDamageUnique__5"] = { affix = "", "Adds (8-12) to (16-24) Physical Damage", statOrder = { 1189 }, level = 1, group = "LocalPhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalAddedPhysicalDamageUnique__6_"] = { affix = "", "Adds (26-32) to (36-42) Physical Damage", statOrder = { 1189 }, level = 1, group = "LocalPhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalAddedPhysicalDamageUnique__7_"] = { affix = "", "Adds (75-92) to (125-154) Physical Damage", statOrder = { 1189 }, level = 1, group = "LocalPhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedEnergyShieldPercentUniqueBodyStrInt1"] = { affix = "", "60% increased Energy Shield", statOrder = { 1473 }, level = 1, group = "LocalEnergyShieldPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["LocalIncreasedEnergyShieldPercentUniqueIntHelmet1"] = { affix = "", "+(150-225) to maximum Energy Shield", statOrder = { 1472 }, level = 1, group = "LocalEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["LocalIncreasedEnergyShieldPercentUniqueBootsInt1"] = { affix = "", "+(5-30) to maximum Energy Shield", statOrder = { 1472 }, level = 1, group = "LocalEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["LocalIncreasedEnergyShieldPercentUniqueShieldInt1"] = { affix = "", "(120-160)% increased Energy Shield", statOrder = { 1473 }, level = 1, group = "LocalEnergyShieldPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["LocalIncreasedEnergyShieldPercentUniqueShieldInt2"] = { affix = "", "(40-80)% increased Energy Shield", statOrder = { 1473 }, level = 1, group = "LocalEnergyShieldPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["LocalIncreasedEnergyShieldPercentUniqueBodyInt8"] = { affix = "", "(125-150)% increased Energy Shield", statOrder = { 1473 }, level = 1, group = "LocalEnergyShieldPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["LocalIncreasedEnergyShieldUniqueBootsInt2"] = { affix = "", "+(10-20) to maximum Energy Shield", statOrder = { 1472 }, level = 1, group = "LocalEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["LocalIncreasedEnergyShieldUniqueGlovesInt1"] = { affix = "", "+18 to maximum Energy Shield", statOrder = { 1472 }, level = 1, group = "LocalEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["LocalIncreasedEnergyShieldUniqueGlovesInt2"] = { affix = "", "+32 to maximum Energy Shield", statOrder = { 1472 }, level = 1, group = "LocalEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["LocalIncreasedEnergyShieldUniqueHelmetInt4"] = { affix = "", "50% increased Energy Shield", statOrder = { 1473 }, level = 1, group = "LocalEnergyShieldPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["LocalIncreasedEnergyShieldUniqueBootsInt4"] = { affix = "", "(40-60)% increased Energy Shield", statOrder = { 1473 }, level = 1, group = "LocalEnergyShieldPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["LocalIncreasedEnergyShieldUniqueBodyInt1"] = { affix = "", "(100-150)% increased Energy Shield", statOrder = { 1473 }, level = 1, group = "LocalEnergyShieldPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["LocalIncreasedEnergyShieldUniqueBodyInt3"] = { affix = "", "(210-250)% increased Energy Shield", statOrder = { 1473 }, level = 1, group = "LocalEnergyShieldPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["LocalIncreasedEnergyShieldUniqueBodyInt4"] = { affix = "", "(120-160)% increased Energy Shield", statOrder = { 1473 }, level = 1, group = "LocalEnergyShieldPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["LocalIncreasedEnergyShieldPercentUniqueBootsInt5"] = { affix = "", "(140-180)% increased Energy Shield", statOrder = { 1473 }, level = 1, group = "LocalEnergyShieldPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["LocalIncreasedEnergyShieldUniqueBodyInt7"] = { affix = "", "(100-120)% increased Energy Shield", statOrder = { 1473 }, level = 1, group = "LocalEnergyShieldPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["LocalIncreasedEnergyShieldUniqueGlovesInt4"] = { affix = "", "(40-60)% increased Energy Shield", statOrder = { 1473 }, level = 1, group = "LocalEnergyShieldPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["LocalIncreasedEnergyShieldUniqueGlovesInt5"] = { affix = "", "(100-120)% increased Energy Shield", statOrder = { 1473 }, level = 1, group = "LocalEnergyShieldPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["LocalIncreasedEnergyShieldUniqueGlovesInt6"] = { affix = "", "(180-250)% increased Energy Shield", statOrder = { 1473 }, level = 1, group = "LocalEnergyShieldPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["LocalIncreasedEnergyShieldUniqueGlovesDexInt3"] = { affix = "", "+(25-30) to maximum Energy Shield", statOrder = { 1472 }, level = 1, group = "LocalEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["LocalIncreasedEnergyShieldUniqueHelmetInt5_"] = { affix = "", "+(40-60) to maximum Energy Shield", statOrder = { 1472 }, level = 1, group = "LocalEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["LocalIncreasedEnergyShieldUniqueHelmetInt6"] = { affix = "", "+(40-60) to maximum Energy Shield", statOrder = { 1472 }, level = 1, group = "LocalEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["LocalIncreasedEnergyShieldUniqueHelmetInt7"] = { affix = "", "(120-150)% increased Energy Shield", statOrder = { 1473 }, level = 1, group = "LocalEnergyShieldPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["LocalIncreasedEnergyShieldUniqueShieldInt3"] = { affix = "", "(80-100)% increased Energy Shield", statOrder = { 1473 }, level = 1, group = "LocalEnergyShieldPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["LocalIncreasedEnergyShieldUniqueBodyStrDexInt1g"] = { affix = "", "(270-300)% increased Energy Shield", statOrder = { 1473 }, level = 1, group = "LocalEnergyShieldPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["LocalIncreasedEnergyShieldUniqueHelmetInt10"] = { affix = "", "(130-170)% increased Energy Shield", statOrder = { 1473 }, level = 1, group = "LocalEnergyShieldPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["LocalIncreasedEnergyShieldPercentUniqueBootsInt6"] = { affix = "", "(50-80)% increased Energy Shield", statOrder = { 1473 }, level = 1, group = "LocalEnergyShieldPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["LocalIncreasedEnergyShieldPercent__1"] = { affix = "", "(250-300)% increased Energy Shield", statOrder = { 1473 }, level = 1, group = "LocalEnergyShieldPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["LocalIncreasedEnergyShieldPercent__2"] = { affix = "", "(210-250)% increased Energy Shield", statOrder = { 1473 }, level = 1, group = "LocalEnergyShieldPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["LocalIncreasedEnergyShieldPercent___3"] = { affix = "", "(120-160)% increased Energy Shield", statOrder = { 1473 }, level = 1, group = "LocalEnergyShieldPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["LocalIncreasedEnergyShieldPercentUnique___4_"] = { affix = "", "(80-100)% increased Energy Shield", statOrder = { 1473 }, level = 1, group = "LocalEnergyShieldPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["LocalIncreasedEnergyShieldPercentUnique__5"] = { affix = "", "(150-200)% increased Energy Shield", statOrder = { 1473 }, level = 1, group = "LocalEnergyShieldPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["LocalIncreasedEnergyShieldPercentUnique__6"] = { affix = "", "(80-100)% increased Energy Shield", statOrder = { 1473 }, level = 1, group = "LocalEnergyShieldPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["LocalIncreasedEnergyShieldPercentUnique__7"] = { affix = "", "(170-230)% increased Energy Shield", statOrder = { 1473 }, level = 1, group = "LocalEnergyShieldPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["LocalIncreasedEnergyShieldPercentUnique__8"] = { affix = "", "(475-600)% increased Energy Shield", statOrder = { 1473 }, level = 1, group = "LocalEnergyShieldPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["LocalIncreasedEnergyShieldPercentUnique__9"] = { affix = "", "(240-260)% increased Energy Shield", statOrder = { 1473 }, level = 1, group = "LocalEnergyShieldPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["LocalIncreasedEnergyShieldPercentUnique__10"] = { affix = "", "(150-180)% increased Energy Shield", statOrder = { 1473 }, level = 1, group = "LocalEnergyShieldPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["LocalIncreasedEnergyShieldPercentUnique__11"] = { affix = "", "(100-120)% increased Energy Shield", statOrder = { 1473 }, level = 1, group = "LocalEnergyShieldPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["LocalIncreasedEnergyShieldPercentUnique__12"] = { affix = "", "(120-150)% increased Energy Shield", statOrder = { 1473 }, level = 1, group = "LocalEnergyShieldPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["LocalIncreasedEnergyShieldPercentUnique__13"] = { affix = "", "(150-180)% increased Energy Shield", statOrder = { 1473 }, level = 1, group = "LocalEnergyShieldPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["LocalIncreasedEnergyShieldPercentUnique__14"] = { affix = "", "(130-150)% increased Energy Shield", statOrder = { 1473 }, level = 1, group = "LocalEnergyShieldPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["LocalIncreasedEnergyShieldPercentUnique__15_"] = { affix = "", "(200-250)% increased Energy Shield", statOrder = { 1473 }, level = 1, group = "LocalEnergyShieldPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["LocalIncreasedEnergyShieldPercentUnique__16"] = { affix = "", "(150-180)% increased Energy Shield", statOrder = { 1473 }, level = 1, group = "LocalEnergyShieldPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["LocalIncreasedEnergyShieldPercentUnique__17"] = { affix = "", "(120-140)% increased Energy Shield", statOrder = { 1473 }, level = 84, group = "LocalEnergyShieldPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["LocalIncreasedEnergyShieldPercentUnique__18"] = { affix = "", "(220-250)% increased Energy Shield", statOrder = { 1473 }, level = 82, group = "LocalEnergyShieldPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["LocalIncreasedEnergyShieldPercentUnique__19"] = { affix = "", "(180-220)% increased Energy Shield", statOrder = { 1473 }, level = 1, group = "LocalEnergyShieldPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["LocalIncreasedEnergyShieldPercentUnique__20_"] = { affix = "", "(100-130)% increased Energy Shield", statOrder = { 1473 }, level = 1, group = "LocalEnergyShieldPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["LocalIncreasedEnergyShieldPercentUnique__21"] = { affix = "", "(180-220)% increased Energy Shield", statOrder = { 1473 }, level = 1, group = "LocalEnergyShieldPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["LocalIncreasedEnergyShieldPercentUnique__22"] = { affix = "", "(200-230)% increased Energy Shield", statOrder = { 1473 }, level = 1, group = "LocalEnergyShieldPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["LocalIncreasedEnergyShieldPercentUnique__23"] = { affix = "", "(240-280)% increased Energy Shield", statOrder = { 1473 }, level = 1, group = "LocalEnergyShieldPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["LocalIncreasedEnergyShieldPercentUnique__24"] = { affix = "", "(180-230)% increased Energy Shield", statOrder = { 1473 }, level = 1, group = "LocalEnergyShieldPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["LocalIncreasedEnergyShieldPercentUnique__25_"] = { affix = "", "(200-250)% increased Energy Shield", statOrder = { 1473 }, level = 1, group = "LocalEnergyShieldPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["LocalIncreasedEnergyShieldPercentUnique__26"] = { affix = "", "(60-80)% increased Energy Shield", statOrder = { 1473 }, level = 1, group = "LocalEnergyShieldPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["LocalIncreasedEnergyShieldPercentUnique__27"] = { affix = "", "(80-120)% increased Energy Shield", statOrder = { 1473 }, level = 1, group = "LocalEnergyShieldPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["LocalIncreasedEnergyShieldPercentUnique__28__"] = { affix = "", "(100-150)% increased Energy Shield", statOrder = { 1473 }, level = 1, group = "LocalEnergyShieldPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["LocalIncreasedEnergyShieldPercentUnique__29"] = { affix = "", "(80-130)% increased Energy Shield", statOrder = { 1473 }, level = 1, group = "LocalEnergyShieldPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["LocalIncreasedEnergyShieldPercentUnique__30___"] = { affix = "", "(300-350)% increased Energy Shield", statOrder = { 1473 }, level = 1, group = "LocalEnergyShieldPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["LocalIncreasedEnergyShieldPercentUnique__31____"] = { affix = "", "(140-180)% increased Energy Shield", statOrder = { 1473 }, level = 1, group = "LocalEnergyShieldPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["LocalIncreasedEnergyShieldPercentUnique__32"] = { affix = "", "(200-250)% increased Energy Shield", statOrder = { 1473 }, level = 1, group = "LocalEnergyShieldPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["LocalIncreasedEnergyShieldPercentUnique__33"] = { affix = "", "(200-250)% increased Energy Shield", statOrder = { 1473 }, level = 1, group = "LocalEnergyShieldPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["IncreasedEnergyShieldPercentUniqueOneHandSword2"] = { affix = "", "(40-50)% increased maximum Energy Shield", statOrder = { 1474 }, level = 1, group = "GlobalEnergyShieldPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["LocalIncreasedPhysicalDamageReductionRatingUniqueBodyStrInt1"] = { affix = "", "60% increased Armour", statOrder = { 1455 }, level = 1, group = "LocalPhysicalDamageReductionRatingPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "armour" }, }, + ["LocalIncreasedPhysicalDamageReductionRatingUniqueHelmetStr1"] = { affix = "", "+(75-100) to Armour", statOrder = { 1453 }, level = 1, group = "LocalPhysicalDamageReductionRating", weightKey = { }, weightVal = { }, modTags = { "defences", "armour" }, }, + ["LocalIncreasedPhysicalDamageReductionRatingUniqueBootsStr1"] = { affix = "", "(50-80)% increased Armour", statOrder = { 1455 }, level = 1, group = "LocalPhysicalDamageReductionRatingPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "armour" }, }, + ["LocalIncreasedPhysicalDamageReductionRatingUniqueGlovesStr1"] = { affix = "", "+(10-20) to Armour", statOrder = { 1453 }, level = 1, group = "LocalPhysicalDamageReductionRating", weightKey = { }, weightVal = { }, modTags = { "defences", "armour" }, }, + ["LocalIncreasedPhysicalDamageReductionRatingUniqueGlovesStr2"] = { affix = "", "(150-200)% increased Armour", statOrder = { 1455 }, level = 1, group = "LocalPhysicalDamageReductionRatingPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "armour" }, }, + ["LocalIncreasedPhysicalDamageReductionRatingUniqueShieldStr2"] = { affix = "", "(60-80)% increased Armour", statOrder = { 1455 }, level = 1, group = "LocalPhysicalDamageReductionRatingPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "armour" }, }, + ["LocalIncreasedPhysicalDamageReductionRatingUniqueShieldStr3"] = { affix = "", "(120-150)% increased Armour", statOrder = { 1455 }, level = 1, group = "LocalPhysicalDamageReductionRatingPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "armour" }, }, + ["LocalIncreasedPhysicalDamageReductionRatingUniqueGlovesStrDex3"] = { affix = "", "+(35-45) to Armour", statOrder = { 1453 }, level = 1, group = "LocalPhysicalDamageReductionRating", weightKey = { }, weightVal = { }, modTags = { "defences", "armour" }, }, + ["LocalIncreasedPhysicalDamageReductionRatingUniqueHelmetStr3"] = { affix = "", "(100-120)% increased Armour", statOrder = { 1455 }, level = 1, group = "LocalPhysicalDamageReductionRatingPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "armour" }, }, + ["LocalIncreasedPhysicalDamageReductionRatingUniqueHelmetStrDex3"] = { affix = "", "+(200-300) to Armour", statOrder = { 1453 }, level = 1, group = "LocalPhysicalDamageReductionRating", weightKey = { }, weightVal = { }, modTags = { "defences", "armour" }, }, + ["LocalIncreasedPhysicalDamageReductionRatingUniqueBodyStr3"] = { affix = "", "(180-220)% increased Armour", statOrder = { 1455 }, level = 1, group = "LocalPhysicalDamageReductionRatingPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "armour" }, }, + ["LocalIncreasedPhysicalDamageReductionRatingUniqueBodyStrDex1"] = { affix = "", "(150-200)% increased Armour", statOrder = { 1455 }, level = 1, group = "LocalPhysicalDamageReductionRatingPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "armour" }, }, + ["LocalIncreasedPhysicalDamageReductionRatingUniqueBodyStr4"] = { affix = "", "(60-80)% increased Armour", statOrder = { 1455 }, level = 1, group = "LocalPhysicalDamageReductionRatingPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "armour" }, }, + ["LocalIncreasedPhysicalDamageReductionRatingUniqueShieldStrDex2"] = { affix = "", "+(20-40) to Armour", statOrder = { 1453 }, level = 1, group = "LocalPhysicalDamageReductionRating", weightKey = { }, weightVal = { }, modTags = { "defences", "armour" }, }, + ["LocalIncreasedPhysicalDamageReductionRatingUniqueBootsStrInt2"] = { affix = "", "+(180-220) to Armour", statOrder = { 1453 }, level = 1, group = "LocalPhysicalDamageReductionRating", weightKey = { }, weightVal = { }, modTags = { "defences", "armour" }, }, + ["LocalIncreasedPhysicalDamageReductionRatingUniqueGlovesStr5"] = { affix = "", "+(400-600) to Armour", statOrder = { 1453 }, level = 1, group = "LocalPhysicalDamageReductionRating", weightKey = { }, weightVal = { }, modTags = { "defences", "armour" }, }, + ["LocalIncreasedPhysicalDamageReductionRatingPercentUniqueGlovesStr3"] = { affix = "", "(200-220)% increased Armour", statOrder = { 1455 }, level = 1, group = "LocalPhysicalDamageReductionRatingPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "armour" }, }, + ["LocalIncreasedPhysicalDamageReductionRatingPercentUniqueBodyStrDexInt1a"] = { affix = "", "(380-420)% increased Armour", statOrder = { 1455 }, level = 1, group = "LocalPhysicalDamageReductionRatingPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "armour" }, }, + ["LocalIncreasedPhysicalDamageReductionRatingPercentUniqueHelmetStrDex6"] = { affix = "", "(100-150)% increased Armour", statOrder = { 1455 }, level = 1, group = "LocalPhysicalDamageReductionRatingPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "armour" }, }, + ["LocalIncreasedPhysicalDamageReductionRatingPercentUniqueBodyStr6"] = { affix = "", "(200-250)% increased Armour", statOrder = { 1455 }, level = 1, group = "LocalPhysicalDamageReductionRatingPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "armour" }, }, + ["LocalIncreasedPhysicalDamageReductionRatingPercentUniqueBootsStr3"] = { affix = "", "(150-200)% increased Armour", statOrder = { 1455 }, level = 1, group = "LocalPhysicalDamageReductionRatingPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "armour" }, }, + ["LocalIncreasedPhysicalDamageReductionRatingUniqueBootsStr_1"] = { affix = "", "+(100-150) to Armour", statOrder = { 1453 }, level = 1, group = "LocalPhysicalDamageReductionRating", weightKey = { }, weightVal = { }, modTags = { "defences", "armour" }, }, + ["LocalIncreasedPhysicalDamageReductionRatingPercentUnique__1"] = { affix = "", "(100-140)% increased Armour", statOrder = { 1455 }, level = 1, group = "LocalPhysicalDamageReductionRatingPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "armour" }, }, + ["LocalIncreasedPhysicalDamageReductionRatingPercentUnique6"] = { affix = "", "(90-140)% increased Armour", statOrder = { 1455 }, level = 1, group = "LocalPhysicalDamageReductionRatingPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "armour" }, }, + ["LocalIncreasedPhysicalDamageReductionRatingPercentUnique7"] = { affix = "", "(120-180)% increased Armour", statOrder = { 1455 }, level = 1, group = "LocalPhysicalDamageReductionRatingPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "armour" }, }, + ["LocalIncreasedPhysicalDamageReductionRatingPercentUnique8_"] = { affix = "", "(90-150)% increased Armour", statOrder = { 1455 }, level = 1, group = "LocalPhysicalDamageReductionRatingPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "armour" }, }, + ["LocalIncreasedPhysicalDamageReductionRatingPercentUnique__2"] = { affix = "", "+(120-160) to Armour", statOrder = { 1453 }, level = 1, group = "LocalPhysicalDamageReductionRating", weightKey = { }, weightVal = { }, modTags = { "defences", "armour" }, }, + ["LocalIncreasedPhysicalDamageReductionRatingPercentUnique__3"] = { affix = "", "(350-400)% increased Armour", statOrder = { 1455 }, level = 1, group = "LocalPhysicalDamageReductionRatingPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "armour" }, }, + ["LocalIncreasedPhysicalDamageReductionRatingPercentUnique__4"] = { affix = "", "100% increased Armour", statOrder = { 1455 }, level = 1, group = "LocalPhysicalDamageReductionRatingPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "armour" }, }, + ["LocalIncreasedPhysicalDamageReductionRatingPercentUnique__5"] = { affix = "", "(165-205)% increased Armour", statOrder = { 1455 }, level = 1, group = "LocalPhysicalDamageReductionRatingPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "armour" }, }, + ["LocalIncreasedPhysicalDamageReductionRatingPercentUnique__6"] = { affix = "", "(80-120)% increased Armour", statOrder = { 1455 }, level = 1, group = "LocalPhysicalDamageReductionRatingPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "armour" }, }, + ["LocalIncreasedPhysicalDamageReductionRatingPercentUnique__7"] = { affix = "", "(60-100)% increased Armour", statOrder = { 1455 }, level = 1, group = "LocalPhysicalDamageReductionRatingPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "armour" }, }, + ["LocalIncreasedPhysicalDamageReductionRatingPercentUnique__8"] = { affix = "", "(50-100)% increased Armour", statOrder = { 1455 }, level = 1, group = "LocalPhysicalDamageReductionRatingPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "armour" }, }, + ["LocalIncreasedPhysicalDamageReductionRatingPercentUnique__9"] = { affix = "", "(80-100)% increased Armour", statOrder = { 1455 }, level = 1, group = "LocalPhysicalDamageReductionRatingPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "armour" }, }, + ["LocalIncreasedPhysicalDamageReductionRatingPercentUnique__10"] = { affix = "", "(100-120)% increased Armour", statOrder = { 1455 }, level = 1, group = "LocalPhysicalDamageReductionRatingPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "armour" }, }, + ["LocalIncreasedPhysicalDamageReductionRatingPercentUnique__11"] = { affix = "", "(130-150)% increased Armour", statOrder = { 1455 }, level = 1, group = "LocalPhysicalDamageReductionRatingPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "armour" }, }, + ["LocalIncreasedPhysicalDamageReductionRatingPercentUnique__12"] = { affix = "", "(80-100)% increased Armour", statOrder = { 1455 }, level = 1, group = "LocalPhysicalDamageReductionRatingPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "armour" }, }, + ["LocalIncreasedPhysicalDamageReductionRatingPercentUnique__13"] = { affix = "", "(100-120)% increased Armour", statOrder = { 1455 }, level = 1, group = "LocalPhysicalDamageReductionRatingPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "armour" }, }, + ["LocalIncreasedPhysicalDamageReductionRatingPercentUnique__14_"] = { affix = "", "(180-220)% increased Armour", statOrder = { 1455 }, level = 1, group = "LocalPhysicalDamageReductionRatingPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "armour" }, }, + ["LocalIncreasedPhysicalDamageReductionRatingPercentUnique__15"] = { affix = "", "(80-100)% increased Armour", statOrder = { 1455 }, level = 1, group = "LocalPhysicalDamageReductionRatingPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "armour" }, }, + ["LocalIncreasedPhysicalDamageReductionRatingPercentUnique__16"] = { affix = "", "(200-250)% increased Armour", statOrder = { 1455 }, level = 1, group = "LocalPhysicalDamageReductionRatingPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "armour" }, }, + ["LocalIncreasedPhysicalDamageReductionRatingPercentUnique__17"] = { affix = "", "(150-200)% increased Armour", statOrder = { 1455 }, level = 1, group = "LocalPhysicalDamageReductionRatingPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "armour" }, }, + ["LocalIncreasedPhysicalDamageReductionRatingPercentUnique__18"] = { affix = "", "(150-180)% increased Armour", statOrder = { 1455 }, level = 1, group = "LocalPhysicalDamageReductionRatingPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "armour" }, }, + ["LocalIncreasedPhysicalDamageReductionRatingPercentUnique__19"] = { affix = "", "(80-120)% increased Armour", statOrder = { 1455 }, level = 1, group = "LocalPhysicalDamageReductionRatingPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "armour" }, }, + ["LocalIncreasedPhysicalDamageReductionRatingPercentUnique__20"] = { affix = "", "(60-80)% increased Armour", statOrder = { 1455 }, level = 1, group = "LocalPhysicalDamageReductionRatingPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "armour" }, }, + ["LocalIncreasedPhysicalDamageReductionRatingPercentUnique__21"] = { affix = "", "(50-80)% increased Armour", statOrder = { 1455 }, level = 1, group = "LocalPhysicalDamageReductionRatingPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "armour" }, }, + ["LocalIncreasedPhysicalDamageReductionRatingPercentUnique__22"] = { affix = "", "(80-120)% increased Armour", statOrder = { 1455 }, level = 1, group = "LocalPhysicalDamageReductionRatingPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "armour" }, }, + ["LocalIncreasedPhysicalDamageReductionRatingPercentUnique__23"] = { affix = "", "(120-150)% increased Armour", statOrder = { 1455 }, level = 1, group = "LocalPhysicalDamageReductionRatingPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "armour" }, }, + ["LocalIncreasedPhysicalDamageReductionRatingPercentUnique__24"] = { affix = "", "(100-150)% increased Armour", statOrder = { 1455 }, level = 1, group = "LocalPhysicalDamageReductionRatingPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "armour" }, }, + ["LocalIncreasedPhysicalDamageReductionRatingPercentUnique__25"] = { affix = "", "(150-250)% increased Armour", statOrder = { 1455 }, level = 1, group = "LocalPhysicalDamageReductionRatingPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "armour" }, }, + ["LocalIncreasedPhysicalDamageReductionRatingPercentUnique__26"] = { affix = "", "(80-120)% increased Armour", statOrder = { 1455 }, level = 1, group = "LocalPhysicalDamageReductionRatingPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "armour" }, }, + ["LocalIncreasedPhysicalDamageReductionRatingPercentUnique__27"] = { affix = "", "(60-100)% increased Armour", statOrder = { 1455 }, level = 1, group = "LocalPhysicalDamageReductionRatingPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "armour" }, }, + ["LocalIncreasedPhysicalDamageReductionRatingPercentUnique__28"] = { affix = "", "(100-150)% increased Armour", statOrder = { 1455 }, level = 1, group = "LocalPhysicalDamageReductionRatingPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "armour" }, }, + ["LocalIncreasedPhysicalDamageReductionRatingPercentUnique__29"] = { affix = "", "(80-120)% increased Armour", statOrder = { 1455 }, level = 1, group = "LocalPhysicalDamageReductionRatingPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "armour" }, }, + ["LocalIncreasedPhysicalDamageReductionRatingPercentUnique__30"] = { affix = "", "(100-150)% increased Armour", statOrder = { 1455 }, level = 1, group = "LocalPhysicalDamageReductionRatingPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "armour" }, }, + ["LocalIncreasedPhysicalDamageReductionRatingPercentUnique__31"] = { affix = "", "(80-120)% increased Armour", statOrder = { 1455 }, level = 1, group = "LocalPhysicalDamageReductionRatingPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "armour" }, }, + ["LocalIncreasedPhysicalDamageReductionRatingPercentUnique__32"] = { affix = "", "(100-140)% increased Armour", statOrder = { 1455 }, level = 1, group = "LocalPhysicalDamageReductionRatingPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "armour" }, }, + ["LocalIncreasedPhysicalDamageReductionRatingPercentUnique__33"] = { affix = "", "(100-160)% increased Armour", statOrder = { 1455 }, level = 75, group = "LocalPhysicalDamageReductionRatingPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "armour" }, }, + ["LocalIncreasedPhysicalDamageReductionRatingPercentUnique__34"] = { affix = "", "(50-100)% increased Armour", statOrder = { 1455 }, level = 1, group = "LocalPhysicalDamageReductionRatingPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "armour" }, }, + ["LocalIncreasedPhysicalDamageReductionRatingPercentUnique__35"] = { affix = "", "(150-230)% increased Armour", statOrder = { 1455 }, level = 1, group = "LocalPhysicalDamageReductionRatingPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "armour" }, }, + ["LocalIncreasedPhysicalDamageReductionRatingPercentUnique__36UNUSED"] = { affix = "", "(120-200)% increased Armour", statOrder = { 1455 }, level = 1, group = "LocalPhysicalDamageReductionRatingPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "armour" }, }, + ["LocalIncreasedPhysicalDamageReductionRatingPercentUnique__37"] = { affix = "", "(80-120)% increased Armour", statOrder = { 1455 }, level = 1, group = "LocalPhysicalDamageReductionRatingPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "armour" }, }, + ["LocalIncreasedPhysicalDamageReductionRatingPercentUnique__38"] = { affix = "", "(120-240)% increased Armour", statOrder = { 1455 }, level = 1, group = "LocalPhysicalDamageReductionRatingPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "armour" }, }, + ["LocalIncreasedPhysicalDamageReductionRatingTransformedUnique__1"] = { affix = "", "+2000 to Armour", statOrder = { 1453 }, level = 38, group = "LocalPhysicalDamageReductionRating", weightKey = { }, weightVal = { }, modTags = { "defences", "armour" }, }, + ["LocalIncreasedPhysicalDamageReductionRatingUnique__1"] = { affix = "", "+(100-120) to Armour", statOrder = { 1453 }, level = 1, group = "LocalPhysicalDamageReductionRating", weightKey = { }, weightVal = { }, modTags = { "defences", "armour" }, }, + ["LocalIncreasedPhysicalDamageReductionRatingUnique__2"] = { affix = "", "(200-250)% increased Armour", statOrder = { 1455 }, level = 1, group = "LocalPhysicalDamageReductionRatingPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "armour" }, }, + ["LocalIncreasedEvasionRatingPercentUniqueBodyDex1"] = { affix = "", "(140-220)% increased Evasion Rating", statOrder = { 1463 }, level = 1, group = "LocalEvasionRatingIncreasePercent", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion" }, }, + ["LocalIncreasedEvasionRatingPercentUniqueDexHelmet2"] = { affix = "", "(80-100)% increased Evasion Rating", statOrder = { 1463 }, level = 1, group = "LocalEvasionRatingIncreasePercent", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion" }, }, + ["LocalIncreasedEvasionRatingPercentUniqueBootsDexInt1"] = { affix = "", "(80-120)% increased Evasion Rating", statOrder = { 1463 }, level = 1, group = "LocalEvasionRatingIncreasePercent", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion" }, }, + ["LocalIncreasedEvasionRatingPercentUniqueGlovesDex1"] = { affix = "", "+(40-50) to Evasion Rating", statOrder = { 1461 }, level = 1, group = "LocalEvasionRating", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion" }, }, + ["LocalIncreasedEvasionRatingPercentUniqueGlovesStrDex1"] = { affix = "", "(60-100)% increased Evasion Rating", statOrder = { 1463 }, level = 1, group = "LocalEvasionRatingIncreasePercent", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion" }, }, + ["LocalIncreasedEvasionRatingPercentUniqueShieldDex1"] = { affix = "", "(60-100)% increased Evasion Rating", statOrder = { 1463 }, level = 1, group = "LocalEvasionRatingIncreasePercent", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion" }, }, + ["LocalIncreasedEvasionRatingPercentUniqueBootsDex1"] = { affix = "", "(80-100)% increased Evasion Rating", statOrder = { 1463 }, level = 1, group = "LocalEvasionRatingIncreasePercent", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion" }, }, + ["LocalIncreasedEvasionRatingPercentUniqueBootsDex3"] = { affix = "", "(100-150)% increased Evasion Rating", statOrder = { 1463 }, level = 1, group = "LocalEvasionRatingIncreasePercent", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion" }, }, + ["LocalIncreasedEvasionRatingPercentUniqueBodyDex2"] = { affix = "", "(100-150)% increased Evasion Rating", statOrder = { 1463 }, level = 1, group = "LocalEvasionRatingIncreasePercent", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion" }, }, + ["LocalIncreasedEvasionRatingPercentUniqueBodyDex3"] = { affix = "", "(80-100)% increased Evasion Rating", statOrder = { 1463 }, level = 1, group = "LocalEvasionRatingIncreasePercent", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion" }, }, + ["LocalIncreasedEvasionRatingPercentUniqueBodyDex4"] = { affix = "", "(50-70)% increased Evasion Rating", statOrder = { 1463 }, level = 1, group = "LocalEvasionRatingIncreasePercent", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion" }, }, + ["LocalIncreasedEvasionRatingPercentUniqueHelmetDex3"] = { affix = "", "+(30-50) to Evasion Rating", statOrder = { 1461 }, level = 1, group = "LocalEvasionRating", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion" }, }, + ["LocalIncreasedEvasionRatingPercentUniqueShieldDex3"] = { affix = "", "(180-200)% increased Evasion Rating", statOrder = { 1463 }, level = 1, group = "LocalEvasionRatingIncreasePercent", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion" }, }, + ["LocalIncreasedEvasionRatingPercentUniqueGlovesDex2"] = { affix = "", "(60-80)% increased Evasion Rating", statOrder = { 1463 }, level = 1, group = "LocalEvasionRatingIncreasePercent", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion" }, }, + ["LocalIncreasedEvasionRatingPercentUniqueHelmetDex5"] = { affix = "", "(80-100)% increased Evasion Rating", statOrder = { 1463 }, level = 1, group = "LocalEvasionRatingIncreasePercent", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion" }, }, + ["LocalIncreasedEvasionRatingPercentUniqueBodyDex5"] = { affix = "", "(200-250)% increased Evasion Rating", statOrder = { 1463 }, level = 1, group = "LocalEvasionRatingIncreasePercent", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion" }, }, + ["LocalIncreasedEvasionRatingPercentUniqueGlovesStrDex3"] = { affix = "", "+(35-45) to Evasion Rating", statOrder = { 1461 }, level = 1, group = "LocalEvasionRating", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion" }, }, + ["LocalIncreasedEvasionRatingPercentUniqueHelmetDex6"] = { affix = "", "150% increased Evasion Rating", statOrder = { 1463 }, level = 1, group = "LocalEvasionRatingIncreasePercent", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion" }, }, + ["LocalIncreasedEvasionRatingUniqueBodyDex6"] = { affix = "", "+(240-380) to Evasion Rating", statOrder = { 1461 }, level = 1, group = "LocalEvasionRating", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion" }, }, + ["LocalIncreasedEvasionRatingPercentUniqueBodyDex6"] = { affix = "", "(200-240)% increased Evasion Rating", statOrder = { 1463 }, level = 1, group = "LocalEvasionRatingIncreasePercent", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion" }, }, + ["LocalIncreasedEvasionRatingPercentUniqueBootsDex5"] = { affix = "", "+(20-30) to Evasion Rating", statOrder = { 1461 }, level = 1, group = "LocalEvasionRating", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion" }, }, + ["LocalIncreasedArmourAndEvasionRatingUniqueBodyStrDex3"] = { affix = "", "(180-220)% increased Armour and Evasion", statOrder = { 1466 }, level = 1, group = "LocalArmourAndEvasion", weightKey = { }, weightVal = { }, modTags = { "defences", "armour", "evasion" }, }, + ["LocalIncreasedArmourAndEvasionRatingUnique__1"] = { affix = "", "(300-400)% increased Armour and Evasion", statOrder = { 1466 }, level = 1, group = "LocalArmourAndEvasion", weightKey = { }, weightVal = { }, modTags = { "defences", "armour", "evasion" }, }, + ["LocalIncreasedEvasionRatingPercentUniqueBootsDex6"] = { affix = "", "(160-200)% increased Evasion Rating", statOrder = { 1463 }, level = 1, group = "LocalEvasionRatingIncreasePercent", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion" }, }, + ["LocalIncreasedEvasionRatingPercentUniqueBootsStrDex4"] = { affix = "", "+(40-60) to Evasion Rating", statOrder = { 1461 }, level = 1, group = "LocalEvasionRating", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion" }, }, + ["LocalIncreasedEvasionRatingUniqueBodyDex7"] = { affix = "", "+(120-180) to Evasion Rating", statOrder = { 1461 }, level = 1, group = "LocalEvasionRating", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion" }, }, + ["LocalIncreasedEvasionRatingUnique__1"] = { affix = "", "+(100-150) to Evasion Rating", statOrder = { 1461 }, level = 1, group = "LocalEvasionRating", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion" }, }, + ["LocalIncreasedEvasionRatingUnique__2"] = { affix = "", "+(600-700) to Evasion Rating", statOrder = { 1461 }, level = 1, group = "LocalEvasionRating", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion" }, }, + ["LocalIncreasedEvasionRatingUnique__3"] = { affix = "", "+(400-500) to Evasion Rating", statOrder = { 1461 }, level = 1, group = "LocalEvasionRating", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion" }, }, + ["LocalIncreasedEvasionRatingUnique__4"] = { affix = "", "+(350-500) to Evasion Rating", statOrder = { 1461 }, level = 1, group = "LocalEvasionRating", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion" }, }, + ["LocalIncreasedEvasionRatingUnique__5"] = { affix = "", "+(80-120) to Evasion Rating", statOrder = { 1461 }, level = 1, group = "LocalEvasionRating", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion" }, }, + ["LocalIncreasedEvasionRatingPercentUniqueShieldDex4"] = { affix = "", "(30-50)% increased Evasion Rating", statOrder = { 1463 }, level = 1, group = "LocalEvasionRatingIncreasePercent", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion" }, }, + ["LocalIncreasedEvasionRatingPercentUniqueGlovesDexInt5"] = { affix = "", "(150-180)% increased Evasion Rating", statOrder = { 1463 }, level = 1, group = "LocalEvasionRatingIncreasePercent", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion" }, }, + ["LocalIncreasedEvasionRatingPercentUniqueBootsDex7"] = { affix = "", "180% increased Evasion Rating", statOrder = { 1463 }, level = 1, group = "LocalEvasionRatingIncreasePercent", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion" }, }, + ["LocalIncreasedEvasionRatingPercentUniqueBodyStrDexInt1c"] = { affix = "", "(380-420)% increased Evasion Rating", statOrder = { 1463 }, level = 1, group = "LocalEvasionRatingIncreasePercent", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion" }, }, + ["LocalIncreasedEvasionRatingPercentUniqueShieldDex5"] = { affix = "", "(100-120)% increased Evasion Rating", statOrder = { 1463 }, level = 1, group = "LocalEvasionRatingIncreasePercent", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion" }, }, + ["LocalIncreasedEvasionRatingPercentUniqueBodyStrDex5"] = { affix = "", "(100-120)% increased Evasion Rating", statOrder = { 1463 }, level = 1, group = "LocalEvasionRatingIncreasePercent", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion" }, }, + ["LocalIncreasedEvasionRatingPercentUniqueBootsStrDex5"] = { affix = "", "(100-150)% increased Evasion Rating", statOrder = { 1463 }, level = 1, group = "LocalEvasionRatingIncreasePercent", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion" }, }, + ["LocalIncreasedEvationRatingPercentUniqueBootsDex9"] = { affix = "", "(20-40)% increased Evasion Rating", statOrder = { 1463 }, level = 1, group = "LocalEvasionRatingIncreasePercent", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion" }, }, + ["LocalIncreasedEvasionRatingPercentUnique__1"] = { affix = "", "(160-220)% increased Evasion Rating", statOrder = { 1463 }, level = 1, group = "LocalEvasionRatingIncreasePercent", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion" }, }, + ["LocalIncreasedEvasionRatingPercentUnique__2"] = { affix = "", "(150-200)% increased Evasion Rating", statOrder = { 1463 }, level = 1, group = "LocalEvasionRatingIncreasePercent", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion" }, }, + ["LocalIncreasedEvasionRatingPercentUnique__3"] = { affix = "", "(100-120)% increased Evasion Rating", statOrder = { 1463 }, level = 1, group = "LocalEvasionRatingIncreasePercent", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion" }, }, + ["LocalIncreasedEvasionRatingPercentUnique__4"] = { affix = "", "(150-200)% increased Evasion Rating", statOrder = { 1463 }, level = 1, group = "LocalEvasionRatingIncreasePercent", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion" }, }, + ["LocalIncreasedEvasionRatingPercentUnique__5"] = { affix = "", "(80-100)% increased Evasion Rating", statOrder = { 1463 }, level = 1, group = "LocalEvasionRatingIncreasePercent", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion" }, }, + ["LocalIncreasedEvasionRatingPercentUnique__6"] = { affix = "", "(300-340)% increased Evasion Rating", statOrder = { 1463 }, level = 1, group = "LocalEvasionRatingIncreasePercent", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion" }, }, + ["LocalIncreasedEvasionRatingPercentUnique__7"] = { affix = "", "(100-130)% increased Evasion Rating", statOrder = { 1463 }, level = 1, group = "LocalEvasionRatingIncreasePercent", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion" }, }, + ["LocalIncreasedEvasionRatingPercentUnique__8"] = { affix = "", "(80-100)% increased Evasion Rating", statOrder = { 1463 }, level = 1, group = "LocalEvasionRatingIncreasePercent", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion" }, }, + ["LocalIncreasedEvasionRatingPercentUnique__9"] = { affix = "", "(130-150)% increased Evasion Rating", statOrder = { 1463 }, level = 1, group = "LocalEvasionRatingIncreasePercent", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion" }, }, + ["LocalIncreasedEvasionRatingPercentUnique__10"] = { affix = "", "(100-120)% increased Evasion Rating", statOrder = { 1463 }, level = 1, group = "LocalEvasionRatingIncreasePercent", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion" }, }, + ["LocalIncreasedEvasionRatingPercentUnique__11"] = { affix = "", "(450-500)% increased Evasion Rating", statOrder = { 1463 }, level = 1, group = "LocalEvasionRatingIncreasePercent", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion" }, }, + ["LocalIncreasedEvasionRatingPercentUnique__12"] = { affix = "", "(60-80)% increased Evasion Rating", statOrder = { 1463 }, level = 1, group = "LocalEvasionRatingIncreasePercent", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion" }, }, + ["LocalIncreasedEvasionRatingPercentUnique__13"] = { affix = "", "(110-150)% increased Evasion Rating", statOrder = { 1463 }, level = 1, group = "LocalEvasionRatingIncreasePercent", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion" }, }, + ["LocalIncreasedEvasionRatingPercentUnique__14"] = { affix = "", "(120-150)% increased Evasion Rating", statOrder = { 1463 }, level = 1, group = "LocalEvasionRatingIncreasePercent", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion" }, }, + ["LocalIncreasedEvasionRatingPercentUnique__15_"] = { affix = "", "(60-80)% increased Evasion Rating", statOrder = { 1463 }, level = 1, group = "LocalEvasionRatingIncreasePercent", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion" }, }, + ["LocalIncreasedEvasionRatingPercentUnique__16"] = { affix = "", "(60-120)% increased Evasion Rating", statOrder = { 1463 }, level = 1, group = "LocalEvasionRatingIncreasePercent", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion" }, }, + ["LocalIncreasedEvasionRatingPercentUnique__17"] = { affix = "", "(120-150)% increased Evasion Rating", statOrder = { 1463 }, level = 1, group = "LocalEvasionRatingIncreasePercent", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion" }, }, + ["LocalIncreasedEvasionRatingPercentUnique__18"] = { affix = "", "(170-250)% increased Evasion Rating", statOrder = { 1463 }, level = 1, group = "LocalEvasionRatingIncreasePercent", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion" }, }, + ["LocalIncreasedEvasionRatingPercentUnique__19"] = { affix = "", "(60-100)% increased Evasion Rating", statOrder = { 1463 }, level = 1, group = "LocalEvasionRatingIncreasePercent", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion" }, }, + ["LocalIncreasedEvasionRatingPercentUnique__20"] = { affix = "", "(100-150)% increased Evasion Rating", statOrder = { 1463 }, level = 1, group = "LocalEvasionRatingIncreasePercent", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion" }, }, + ["LocalIncreasedEvasionRatingPercentUnique__21"] = { affix = "", "(100-150)% increased Evasion Rating", statOrder = { 1463 }, level = 1, group = "LocalEvasionRatingIncreasePercent", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion" }, }, + ["LocalIncreasedArmourAndEnergyShieldUniqueBodyStrInt1"] = { affix = "", "(100-150)% increased Armour and Energy Shield", statOrder = { 1465 }, level = 1, group = "LocalArmourAndEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "armour", "energy_shield" }, }, + ["LocalIncreasedArmourAndEnergyShieldUniqueHelmetStrInt1"] = { affix = "", "(100-150)% increased Armour and Energy Shield", statOrder = { 1465 }, level = 1, group = "LocalArmourAndEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "armour", "energy_shield" }, }, + ["LocalIncreasedArmourAndEnergyShieldUniqueHelmetStrInt2"] = { affix = "", "(120-150)% increased Armour and Energy Shield", statOrder = { 1465 }, level = 1, group = "LocalArmourAndEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "armour", "energy_shield" }, }, + ["LocalIncreasedArmourAndEnergyShieldUniqueBootsStrInt1"] = { affix = "", "(20-60)% increased Armour and Energy Shield", statOrder = { 1465 }, level = 1, group = "LocalArmourAndEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "armour", "energy_shield" }, }, + ["LocalIncreasedArmourAndEnergyShieldUniqueBodyStrInt2"] = { affix = "", "(180-220)% increased Armour and Energy Shield", statOrder = { 1465 }, level = 1, group = "LocalArmourAndEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "armour", "energy_shield" }, }, + ["LocalIncreasedArmourAndEnergyShieldUniqueShieldStrInt3"] = { affix = "", "(80-120)% increased Armour and Energy Shield", statOrder = { 1465 }, level = 1, group = "LocalArmourAndEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "armour", "energy_shield" }, }, + ["LocalIncreasedArmourAndEnergyShieldUniqueShieldStrInt4"] = { affix = "", "(300-400)% increased Armour and Energy Shield", statOrder = { 1465 }, level = 1, group = "LocalArmourAndEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "armour", "energy_shield" }, }, + ["LocalIncreasedArmourAndEnergyShieldUniqueShieldStrInt5"] = { affix = "", "(240-300)% increased Armour and Energy Shield", statOrder = { 1465 }, level = 1, group = "LocalArmourAndEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "armour", "energy_shield" }, }, + ["LocalIncreasedArmourAndEnergyShieldUniqueBodyStrInt3"] = { affix = "", "(140-160)% increased Armour and Energy Shield", statOrder = { 1465 }, level = 1, group = "LocalArmourAndEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "armour", "energy_shield" }, }, + ["LocalIncreasedArmourAndEnergyShieldUniqueBodyStrInt4"] = { affix = "", "(120-140)% increased Armour and Energy Shield", statOrder = { 1465 }, level = 1, group = "LocalArmourAndEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "armour", "energy_shield" }, }, + ["LocalIncreasedArmourAndEnergyShieldUniqueShieldStrInt6"] = { affix = "", "(140-180)% increased Armour and Energy Shield", statOrder = { 1465 }, level = 1, group = "LocalArmourAndEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "armour", "energy_shield" }, }, + ["LocalIncreasedArmourAndEnergyShieldUniqueBodyStrDexInt1e"] = { affix = "", "(200-220)% increased Armour and Energy Shield", statOrder = { 1465 }, level = 1, group = "LocalArmourAndEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "armour", "energy_shield" }, }, + ["LocalIncreasedArmourAndEnergyShieldUniqueBodyStrDexInt1h"] = { affix = "", "(200-220)% increased Armour and Energy Shield", statOrder = { 1465 }, level = 1, group = "LocalArmourAndEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "armour", "energy_shield" }, }, + ["LocalIncreasedArmourAndEnergyShieldUniqueBodyStrInt5"] = { affix = "", "(220-240)% increased Armour and Energy Shield", statOrder = { 1465 }, level = 1, group = "LocalArmourAndEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "armour", "energy_shield" }, }, + ["LocalIncreasedArmourAndEnergyShieldUniqueBootsStrInt3"] = { affix = "", "(160-180)% increased Armour and Energy Shield", statOrder = { 1465 }, level = 1, group = "LocalArmourAndEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "armour", "energy_shield" }, }, + ["LocalIncreasedArmourAndEnergySheildUniqueGlovesStrInt2"] = { affix = "", "(150-180)% increased Armour and Energy Shield", statOrder = { 1465 }, level = 1, group = "LocalArmourAndEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "armour", "energy_shield" }, }, + ["LocalIncreasedArmourAndEnergyShieldUniqueHelmetStrInt5"] = { affix = "", "(60-100)% increased Armour and Energy Shield", statOrder = { 1465 }, level = 1, group = "LocalArmourAndEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "armour", "energy_shield" }, }, + ["LocalIncreasedArmourAndEnergyShieldUniqueHelmetStrInt6"] = { affix = "", "(70-80)% increased Armour and Energy Shield", statOrder = { 1465 }, level = 1, group = "LocalArmourAndEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "armour", "energy_shield" }, }, + ["LocalIncreasedArmourAndEnergyShieldUnique__1"] = { affix = "", "(400-500)% increased Armour and Energy Shield", statOrder = { 1465 }, level = 1, group = "LocalArmourAndEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "armour", "energy_shield" }, }, + ["LocalIncreasedArmourAndEnergyShieldUniqueBodyStrInt6"] = { affix = "", "(150-170)% increased Armour and Energy Shield", statOrder = { 1465 }, level = 1, group = "LocalArmourAndEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "armour", "energy_shield" }, }, + ["LocalIncreasedArmourAndEnergyShieldUniqueBodyStrInt7"] = { affix = "", "(150-170)% increased Armour and Energy Shield", statOrder = { 1465 }, level = 1, group = "LocalArmourAndEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "armour", "energy_shield" }, }, + ["LocalIncreasedArmourAndEnergyShieldUnique__2"] = { affix = "", "(50-75)% increased Armour and Energy Shield", statOrder = { 1465 }, level = 1, group = "LocalArmourAndEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "armour", "energy_shield" }, }, + ["LocalIncreasedArmourAndEnergyShieldUnique__3"] = { affix = "", "(140-190)% increased Armour and Energy Shield", statOrder = { 1465 }, level = 1, group = "LocalArmourAndEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "armour", "energy_shield" }, }, + ["LocalIncreasedArmourAndEnergyShieldUnique__4"] = { affix = "", "200% increased Armour and Energy Shield", statOrder = { 1465 }, level = 1, group = "LocalArmourAndEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "armour", "energy_shield" }, }, + ["LocalIncreasedArmourAndEnergyShieldUnique__5"] = { affix = "", "(80-120)% increased Armour and Energy Shield", statOrder = { 1465 }, level = 1, group = "LocalArmourAndEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "armour", "energy_shield" }, }, + ["LocalIncreasedArmourAndEnergyShieldUnique__6"] = { affix = "", "(240-300)% increased Armour and Energy Shield", statOrder = { 1465 }, level = 1, group = "LocalArmourAndEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "armour", "energy_shield" }, }, + ["LocalIncreasedArmourAndEnergyShieldUnique__7"] = { affix = "", "(60-140)% increased Armour and Energy Shield", statOrder = { 1465 }, level = 1, group = "LocalArmourAndEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "armour", "energy_shield" }, }, + ["LocalIncreasedArmourAndEnergyShieldUnique__8"] = { affix = "", "(200-250)% increased Armour and Energy Shield", statOrder = { 1465 }, level = 1, group = "LocalArmourAndEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "armour", "energy_shield" }, }, + ["LocalIncreasedArmourAndEnergyShieldUnique__9_"] = { affix = "", "(140-180)% increased Armour and Energy Shield", statOrder = { 1465 }, level = 1, group = "LocalArmourAndEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "armour", "energy_shield" }, }, + ["LocalIncreasedArmourAndEnergyShieldUnique__10_"] = { affix = "", "(140-180)% increased Armour and Energy Shield", statOrder = { 1465 }, level = 1, group = "LocalArmourAndEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "armour", "energy_shield" }, }, + ["LocalIncreasedArmourAndEnergyShieldUnique__11"] = { affix = "", "(150-190)% increased Armour and Energy Shield", statOrder = { 1465 }, level = 1, group = "LocalArmourAndEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "armour", "energy_shield" }, }, + ["LocalIncreasedArmourAndEnergyShieldUnique__12"] = { affix = "", "(140-220)% increased Armour and Energy Shield", statOrder = { 1465 }, level = 1, group = "LocalArmourAndEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "armour", "energy_shield" }, }, + ["LocalIncreasedArmourAndEnergyShieldUnique__13_"] = { affix = "", "(150-200)% increased Armour and Energy Shield", statOrder = { 1465 }, level = 1, group = "LocalArmourAndEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "armour", "energy_shield" }, }, + ["LocalIncreasedArmourAndEnergyShieldUnique__14"] = { affix = "", "(250-300)% increased Armour and Energy Shield", statOrder = { 1465 }, level = 1, group = "LocalArmourAndEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "armour", "energy_shield" }, }, + ["LocalIncreasedArmourAndEnergyShieldUnique__15"] = { affix = "", "(150-200)% increased Armour and Energy Shield", statOrder = { 1465 }, level = 1, group = "LocalArmourAndEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "armour", "energy_shield" }, }, + ["LocalIncreasedArmourAndEnergyShieldUnique__16"] = { affix = "", "(80-120)% increased Armour and Energy Shield", statOrder = { 1465 }, level = 1, group = "LocalArmourAndEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "armour", "energy_shield" }, }, + ["LocalIncreasedArmourAndEnergyShieldUnique__17_"] = { affix = "", "(100-140)% increased Armour and Energy Shield", statOrder = { 1465 }, level = 1, group = "LocalArmourAndEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "armour", "energy_shield" }, }, + ["LocalIncreasedArmourAndEnergyShieldUnique__18_"] = { affix = "", "(200-250)% increased Armour and Energy Shield", statOrder = { 1465 }, level = 1, group = "LocalArmourAndEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "armour", "energy_shield" }, }, + ["LocalIncreasedArmourAndEnergyShieldUnique__19"] = { affix = "", "333% increased Armour and Energy Shield", statOrder = { 1465 }, level = 1, group = "LocalArmourAndEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "armour", "energy_shield" }, }, + ["LocalIncreasedArmourAndEnergyShieldUnique__20"] = { affix = "", "(150-200)% increased Armour and Energy Shield", statOrder = { 1465 }, level = 1, group = "LocalArmourAndEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "armour", "energy_shield" }, }, + ["LocalIncreasedArmourAndEnergyShieldUnique__21"] = { affix = "", "(150-200)% increased Armour and Energy Shield", statOrder = { 1465 }, level = 1, group = "LocalArmourAndEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "armour", "energy_shield" }, }, + ["LocalIncreasedArmourAndEnergyShieldUnique__22"] = { affix = "", "1000% increased Armour and Energy Shield", statOrder = { 1465 }, level = 1, group = "LocalArmourAndEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "armour", "energy_shield" }, }, + ["LocalIncreasedArmourAndEnergyShieldUnique__23_"] = { affix = "", "(70-130)% increased Armour and Energy Shield", statOrder = { 1465 }, level = 1, group = "LocalArmourAndEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "armour", "energy_shield" }, }, + ["LocalIncreasedArmourAndEnergyShieldUnique__24"] = { affix = "", "(120-160)% increased Armour and Energy Shield", statOrder = { 1465 }, level = 1, group = "LocalArmourAndEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "armour", "energy_shield" }, }, + ["LocalIncreasedArmourAndEnergyShieldUnique__25"] = { affix = "", "(150-200)% increased Armour and Energy Shield", statOrder = { 1465 }, level = 1, group = "LocalArmourAndEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "armour", "energy_shield" }, }, + ["LocalIncreasedArmourAndEnergyShieldUnique__26"] = { affix = "", "(150-250)% increased Armour and Energy Shield", statOrder = { 1465 }, level = 1, group = "LocalArmourAndEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "armour", "energy_shield" }, }, + ["LocalIncreasedArmourAndEnergyShieldUnique__27"] = { affix = "", "(80-120)% increased Armour and Energy Shield", statOrder = { 1465 }, level = 1, group = "LocalArmourAndEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "armour", "energy_shield" }, }, + ["LocalIncreasedArmourAndEnergyShieldUnique__28"] = { affix = "", "(50-70)% increased Armour and Energy Shield", statOrder = { 1465 }, level = 1, group = "LocalArmourAndEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "armour", "energy_shield" }, }, + ["LocalIncreasedArmourAndEnergyShieldUnique__30"] = { affix = "", "(40-80)% increased Armour and Energy Shield", statOrder = { 1465 }, level = 97, group = "LocalArmourAndEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "armour", "energy_shield" }, }, + ["LocalIncreasedArmourAndEvasionUniqueStrDexHelmet1"] = { affix = "", "(40-60)% increased Armour and Evasion", statOrder = { 1466 }, level = 1, group = "LocalArmourAndEvasion", weightKey = { }, weightVal = { }, modTags = { "defences", "armour", "evasion" }, }, + ["LocalIncreasedArmourAndEvasionUniqueGlovesStrDex2"] = { affix = "", "(40-60)% increased Armour and Evasion", statOrder = { 1466 }, level = 1, group = "LocalArmourAndEvasion", weightKey = { }, weightVal = { }, modTags = { "defences", "armour", "evasion" }, }, + ["LocalIncreasedArmourAndEvasionUniqueShieldStrDex1"] = { affix = "", "(200-250)% increased Armour and Evasion", statOrder = { 1466 }, 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"(90-120)% increased Armour and Evasion", statOrder = { 1466 }, level = 1, group = "LocalArmourAndEvasion", weightKey = { }, weightVal = { }, modTags = { "defences", "armour", "evasion" }, }, + ["LocalIncreasedArmourAndEvasionUniqueHelmetStrDex5"] = { affix = "", "(60-80)% increased Armour and Evasion", statOrder = { 1466 }, level = 1, group = "LocalArmourAndEvasion", weightKey = { }, weightVal = { }, modTags = { "defences", "armour", "evasion" }, }, + ["LocalIncreasedArmourAndEvasionUniqueGlovesStrDex4"] = { affix = "", "(120-140)% increased Armour and Evasion", statOrder = { 1466 }, level = 1, group = "LocalArmourAndEvasion", weightKey = { }, weightVal = { }, modTags = { "defences", "armour", "evasion" }, }, + ["LocalIncreasedArmourAndEvasionUniqueBodyStrDexInt1b"] = { affix = "", "(200-220)% increased Armour and Evasion", statOrder = { 1466 }, level = 1, group = "LocalArmourAndEvasion", weightKey = { }, weightVal = { }, modTags = { "defences", "armour", "evasion" }, }, + 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modTags = { "defences", "armour", "evasion" }, }, + ["LocalIncreasedArmourAndEvasionUniqueShieldStrDex3"] = { affix = "", "(90-130)% increased Armour and Evasion", statOrder = { 1466 }, level = 1, group = "LocalArmourAndEvasion", weightKey = { }, weightVal = { }, modTags = { "defences", "armour", "evasion" }, }, + ["LocalIncreasedArmourAndEvasionUniqueShieldStrDex4"] = { affix = "", "(100-150)% increased Armour and Evasion", statOrder = { 1466 }, level = 1, group = "LocalArmourAndEvasion", weightKey = { }, weightVal = { }, modTags = { "defences", "armour", "evasion" }, }, + ["LocalIncreasedArmourAndEvasionUniqueShieldStrDex5"] = { affix = "", "(170-250)% increased Armour and Evasion", statOrder = { 1466 }, level = 1, group = "LocalArmourAndEvasion", weightKey = { }, weightVal = { }, modTags = { "defences", "armour", "evasion" }, }, + ["LocalIncreasedArmourAndEvasionUnique__1"] = { affix = "", "(120-160)% increased Armour and Evasion", statOrder = { 1466 }, level = 1, group = 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modTags = { "defences", "armour", "evasion" }, }, + ["LocalIncreasedEvasionAndEnergyShieldUniqueBodyDexInt1"] = { affix = "", "(120-150)% increased Evasion and Energy Shield", statOrder = { 1467 }, level = 1, group = "LocalEvasionAndEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion", "energy_shield" }, }, + ["LocalIncreasedEvasionAndEnergyShieldUniqueHelmetDexInt3"] = { affix = "", "(120-150)% increased Evasion and Energy Shield", statOrder = { 1467 }, level = 1, group = "LocalEvasionAndEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion", "energy_shield" }, }, + ["LocalIncreasedEvasionAndEnergyShieldUniqueBodyDexInt2"] = { affix = "", "(300-400)% increased Evasion and Energy Shield", statOrder = { 1467 }, level = 1, group = "LocalEvasionAndEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion", "energy_shield" }, }, + ["LocalIncreasedEvasionAndEnergyShieldUniqueBodyStrDexInt1d"] = { affix = "", 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weightKey = { }, weightVal = { }, modTags = { "defences", "evasion", "energy_shield" }, }, + ["LocalIncreasedEvasionAndEnergyShieldUniqueBodyDexInt3"] = { affix = "", "(220-250)% increased Evasion and Energy Shield", statOrder = { 1467 }, level = 1, group = "LocalEvasionAndEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion", "energy_shield" }, }, + ["LocalIncreasedEvasionAndEnergyShieldUniqueBodyDexInt4"] = { affix = "", "(120-150)% increased Evasion and Energy Shield", statOrder = { 1467 }, level = 1, group = "LocalEvasionAndEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion", "energy_shield" }, }, + ["LocalIncreasedEvasionAndEnergyShieldUniqueHelmetDexInt6"] = { affix = "", "(150-200)% increased Evasion and Energy Shield", statOrder = { 1467 }, level = 1, group = "LocalEvasionAndEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion", "energy_shield" }, }, + 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"LocalEvasionAndEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion", "energy_shield" }, }, + ["LocalIncreasedEvasionAndEnergyShieldUnique__5"] = { affix = "", "(140-180)% increased Evasion and Energy Shield", statOrder = { 1467 }, level = 1, group = "LocalEvasionAndEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion", "energy_shield" }, }, + ["LocalIncreasedEvasionAndEnergyShieldUnique__6_"] = { affix = "", "(100-120)% increased Evasion and Energy Shield", statOrder = { 1467 }, level = 1, group = "LocalEvasionAndEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion", "energy_shield" }, }, + ["LocalIncreasedEvasionAndEnergyShieldUnique__7"] = { affix = "", "(130-150)% increased Evasion and Energy Shield", statOrder = { 1467 }, level = 1, group = "LocalEvasionAndEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion", "energy_shield" }, }, + ["LocalIncreasedEvasionAndEnergyShieldUnique__8"] = { affix = "", "(80-100)% increased Evasion and Energy Shield", statOrder = { 1467 }, level = 1, group = "LocalEvasionAndEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion", "energy_shield" }, }, + ["LocalIncreasedEvasionAndEnergyShieldUnique__9"] = { affix = "", "(500-600)% increased Evasion and Energy Shield", statOrder = { 1467 }, level = 1, group = "LocalEvasionAndEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion", "energy_shield" }, }, + ["LocalIncreasedEvasionAndEnergyShieldUnique__10"] = { affix = "", "(150-200)% increased Evasion and Energy Shield", statOrder = { 1467 }, level = 1, group = "LocalEvasionAndEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion", "energy_shield" }, }, + ["LocalIncreasedEvasionAndEnergyShieldUnique__11_"] = { affix = "", "(160-180)% increased Evasion and Energy Shield", statOrder = { 1467 }, level = 1, group = "LocalEvasionAndEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion", "energy_shield" }, }, + ["LocalIncreasedEvasionAndEnergyShieldUnique__12"] = { affix = "", "(180-220)% increased Evasion and Energy Shield", statOrder = { 1467 }, level = 1, group = "LocalEvasionAndEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion", "energy_shield" }, }, + ["LocalIncreasedEvasionAndEnergyShieldUnique__13"] = { affix = "", "(120-170)% increased Evasion and Energy Shield", statOrder = { 1467 }, level = 1, group = "LocalEvasionAndEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion", "energy_shield" }, }, + ["LocalIncreasedEvasionAndEnergyShieldUnique__14"] = { affix = "", "(160-200)% increased Evasion and Energy Shield", statOrder = { 1467 }, level = 1, group = "LocalEvasionAndEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion", "energy_shield" }, }, + ["LocalIncreasedEvasionAndEnergyShieldUnique__15"] = { affix = "", "(260-300)% increased Evasion and Energy Shield", statOrder = { 1467 }, level = 1, group = "LocalEvasionAndEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion", "energy_shield" }, }, + ["LocalIncreasedEvasionAndEnergyShieldUnique__16"] = { affix = "", "(200-250)% increased Evasion and Energy Shield", statOrder = { 1467 }, level = 1, group = "LocalEvasionAndEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion", "energy_shield" }, }, + ["LocalIncreasedEvasionAndEnergyShieldUnique__17"] = { affix = "", "(200-250)% increased Evasion and Energy Shield", statOrder = { 1467 }, level = 1, group = "LocalEvasionAndEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion", "energy_shield" }, }, + ["LocalIncreasedEvasionAndEnergyShieldUnique__18"] = { affix = "", "(100-150)% increased Evasion and Energy Shield", statOrder = { 1467 }, level = 1, group = "LocalEvasionAndEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion", "energy_shield" }, }, + ["LocalIncreasedEvasionAndEnergyShieldUnique__19___"] = { affix = "", "(250-300)% increased Evasion and Energy Shield", statOrder = { 1467 }, level = 1, group = "LocalEvasionAndEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion", "energy_shield" }, }, + ["LocalIncreasedEvasionAndEnergyShieldUnique__20"] = { affix = "", "(300-400)% increased Evasion and Energy Shield", statOrder = { 1467 }, level = 1, group = "LocalEvasionAndEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion", "energy_shield" }, }, + ["LocalIncreasedEvasionAndEnergyShieldUnique__21_"] = { affix = "", "(100-150)% increased Evasion and Energy Shield", statOrder = { 1467 }, level = 1, group = "LocalEvasionAndEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion", "energy_shield" }, }, + ["LocalIncreasedEvasionAndEnergyShieldUnique__22"] = { affix = "", "(140-180)% increased Evasion and Energy Shield", statOrder = { 1467 }, level = 1, group = "LocalEvasionAndEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion", "energy_shield" }, }, + ["LocalIncreasedEvasionAndEnergyShieldUnique__23"] = { affix = "", "(200-250)% increased Evasion and Energy Shield", statOrder = { 1467 }, level = 1, group = "LocalEvasionAndEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion", "energy_shield" }, }, + ["LocalIncreasedEvasionAndEnergyShieldUnique__24"] = { affix = "", "(100-150)% increased Evasion and Energy Shield", statOrder = { 1467 }, level = 1, group = "LocalEvasionAndEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion", "energy_shield" }, }, + ["LocalIncreasedEvasionAndEnergyShieldUnique__25"] = { affix = "", "(400-500)% increased Evasion and Energy Shield", statOrder = { 1467 }, level = 1, group = "LocalEvasionAndEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion", "energy_shield" }, }, + ["LocalIncreasedEvasionAndEnergyShieldUnique__26"] = { affix = "", "(100-150)% increased Evasion and Energy Shield", statOrder = { 1467 }, level = 1, group = "LocalEvasionAndEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion", "energy_shield" }, }, + ["LocalIncreasedEvasionAndEnergyShieldUnique__27"] = { affix = "", "(100-150)% increased Evasion and Energy Shield", statOrder = { 1467 }, level = 1, group = "LocalEvasionAndEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion", "energy_shield" }, }, + ["LocalIncreasedEvasionAndEnergyShieldUnique__28"] = { affix = "", "(80-120)% increased Evasion and Energy Shield", statOrder = { 1467 }, level = 1, group = "LocalEvasionAndEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion", "energy_shield" }, }, + ["LocalIncreasedEvasionAndEnergyShieldUnique__29"] = { affix = "", "(350-400)% increased Evasion and Energy Shield", statOrder = { 1467 }, level = 1, group = "LocalEvasionAndEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion", "energy_shield" }, }, + ["LocalIncreasedEvasionAndEnergyShieldUnique__30_"] = { affix = "", "(400-500)% increased Evasion and Energy Shield", statOrder = { 1467 }, level = 1, group = "LocalEvasionAndEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion", "energy_shield" }, }, + ["LocalIncreasedEvasionAndEnergyShieldUnique__31"] = { affix = "", "(120-200)% increased Evasion and Energy Shield", statOrder = { 1467 }, level = 1, group = "LocalEvasionAndEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion", "energy_shield" }, }, + ["LocalIncreasedEvasionAndEnergyShieldUnique__32_"] = { affix = "", "(160-220)% increased Evasion and Energy Shield", statOrder = { 1467 }, level = 1, group = "LocalEvasionAndEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion", "energy_shield" }, }, + ["LocalIncreasedEvasionAndEnergyShieldUnique__33"] = { affix = "", "(140-160)% increased Evasion and Energy Shield", statOrder = { 1467 }, level = 1, group = "LocalEvasionAndEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion", "energy_shield" }, }, + ["LocalIncreasedEvasionAndEnergyShieldUnique__34"] = { affix = "", "(120-150)% increased Evasion and Energy Shield", statOrder = { 1467 }, level = 1, group = "LocalEvasionAndEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion", "energy_shield" }, }, + ["LocalIncreasedEvasionAndEnergyShieldUnique__35"] = { affix = "", "(150-200)% increased Evasion and Energy Shield", statOrder = { 1467 }, level = 1, group = "LocalEvasionAndEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion", "energy_shield" }, }, + ["LocalIncreasedEvasionAndEnergyShieldUnique__36"] = { affix = "", "(100-150)% increased Evasion and Energy Shield", statOrder = { 1467 }, level = 1, group = "LocalEvasionAndEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion", "energy_shield" }, }, + ["LocalIncreasedEvasionAndEnergyShieldUnique__37"] = { affix = "", "(80-120)% increased Evasion and Energy Shield", statOrder = { 1467 }, level = 1, group = "LocalEvasionAndEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion", "energy_shield" }, }, + ["LocalIncreasedEvasionAndEnergyShieldUnique__39"] = { affix = "", "(120-160)% increased Evasion and Energy Shield", statOrder = { 1467 }, level = 1, group = "LocalEvasionAndEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion", "energy_shield" }, }, + ["LocalIncreasedArmourEvasionEnergyShieldUnique__1_"] = { affix = "", "(250-350)% increased Armour, Evasion and Energy Shield", statOrder = { 1468 }, level = 1, group = "LocalArmourAndEvasionAndEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "armour", "evasion", "energy_shield" }, }, + ["LocalIncreasedEnergyShieldPercentAndStunRecoveryUniqueHelmetInt2"] = { affix = "", "+(30-50) to maximum Energy Shield", "(10-15)% increased Stun and Block Recovery", statOrder = { 1472, 1813 }, level = 1, group = "IncreasedEnergyShieldAndStunRecovery", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["LocalIncreasedEnergyShieldPercentAndStunRecoveryUniqueBootsInt3"] = { affix = "", "(100-140)% increased Energy Shield", "(150-200)% increased Stun and Block Recovery", statOrder = { 1473, 1813 }, level = 1, group = "LocalEnergyShieldAndStunRecoveryPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["LocalIncreasedEnergyShieldPercentAndStunRecoveryUnique__1"] = { affix = "", "+(100-120) to maximum Energy Shield", "(30-40)% increased Stun and Block Recovery", statOrder = { 1472, 1813 }, level = 1, group = "IncreasedEnergyShieldAndStunRecovery", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["LocalIncreasedPhysicalDamageReductionRatingPercentAndStunRecoveryUniqueStrHelmet2"] = { affix = "", "(100-120)% increased Armour", "10% increased Stun and Block Recovery", statOrder = { 1455, 1813 }, level = 1, group = "LocalPhysicalDamageReductionRatingAndStunRecoveryPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "armour" }, }, + ["LocalIncreasedArmourPercentAndStunRecoveryUniqueShieldStr1"] = { affix = "", "(180-220)% increased Armour", "20% increased Stun and Block Recovery", statOrder = { 1455, 1813 }, level = 1, group = "LocalPhysicalDamageReductionRatingAndStunRecoveryPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "armour" }, }, + ["LocalIncreasedEvasionPercentAndStunRecoveryUniqueDexHelmet1"] = { affix = "", "70% increased Evasion Rating", statOrder = { 1463 }, level = 1, group = "LocalEvasionRatingIncreasePercent", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion" }, }, + ["LocalAddedFireDamageUniqueTwoHandAxe1"] = { affix = "", "Adds (16-21) to (32-38) Fire Damage", statOrder = { 1275 }, level = 37, group = "LocalFireDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire", "attack" }, }, + ["LocalAddedFireDamageUniqueRapier1"] = { affix = "", "Adds 3 to 7 Fire Damage", statOrder = { 1275 }, level = 1, group = "LocalFireDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire", "attack" }, }, + ["LocalAddedFireDamageUniqueBow6"] = { affix = "", "Adds 25 to 50 Fire Damage", statOrder = { 1275 }, level = 1, group = "LocalFireDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire", "attack" }, }, + ["LocalAddedFireDamageUniqueOneHandSword3"] = { affix = "", "Adds (49-98) to (101-140) Fire Damage", statOrder = { 1275 }, level = 1, group = "LocalFireDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire", "attack" }, }, + ["LocalAddedFireDamageUniqueTwoHandSword6"] = { affix = "", "Adds (425-475) to (550-600) Fire Damage", statOrder = { 1275 }, level = 1, group = "LocalFireDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire", "attack" }, }, + ["LocalAddedFireDamageUniqueDescentOneHandMace1"] = { affix = "", "Adds 3 to 6 Fire Damage", statOrder = { 1275 }, level = 1, group = "LocalFireDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire", "attack" }, }, + ["LocalAddedFireDamageUniqueStaff13"] = { affix = "", "Adds (10-15) to (20-25) Fire Damage", statOrder = { 1275 }, level = 1, group = "LocalFireDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire", "attack" }, }, + ["LocalAddedFireDamageUniqueOneHandAxe7"] = { affix = "", "Adds (5-15) to (20-25) Fire Damage", statOrder = { 1275 }, level = 1, group = "LocalFireDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire", "attack" }, }, + ["LocalAddedFireDamageUnique__1"] = { affix = "", "Adds 100 to 100 Fire Damage", statOrder = { 1275 }, level = 1, group = "LocalFireDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire", "attack" }, }, + ["LocalAddedFireDamageUnique__2"] = { affix = "", "Adds (20-24) to (38-46) Fire Damage", statOrder = { 1275 }, level = 1, group = "LocalFireDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire", "attack" }, }, + ["LocalAddedFireDamageUnique__3"] = { affix = "", "Adds (315-360) to (450-540) Fire Damage", statOrder = { 1275 }, level = 1, group = "LocalFireDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire", "attack" }, }, + ["LocalAddedFireDamageUnique__4"] = { affix = "", "Adds (223-250) to (264-280) Fire Damage", statOrder = { 1275 }, level = 1, group = "LocalFireDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire", "attack" }, }, + ["LocalAddedFireDamageUnique__5__"] = { affix = "", "Adds (130-160) to (220-240) Fire Damage", statOrder = { 1275 }, level = 1, group = "LocalFireDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire", "attack" }, }, + ["LocalAddedFireDamageUnique__6"] = { affix = "", "Adds (30-45) to (60-80) Fire Damage", statOrder = { 1275 }, level = 1, group = "LocalFireDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire", "attack" }, }, + ["LocalAddedFireDamageUnique__7"] = { affix = "", "Adds (76-98) to (161-176) Fire Damage", statOrder = { 1275 }, level = 1, group = "LocalFireDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire", "attack" }, }, + ["LocalAddedFireDamageImplicitE1_"] = { affix = "", "Adds (46-55) to (69-83) Fire Damage", statOrder = { 1275 }, level = 30, group = "LocalFireDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire", "attack" }, }, + ["LocalAddedFireDamageImplicitE2_"] = { affix = "", "Adds (80-97) to (126-144) Fire Damage", statOrder = { 1275 }, level = 50, group = "LocalFireDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire", "attack" }, }, + ["LocalAddedFireDamageImplicitE3_"] = { affix = "", "Adds (121-133) to (184-197) Fire Damage", statOrder = { 1275 }, level = 70, group = "LocalFireDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire", "attack" }, }, + ["LocalAddedColdDamageUniqueTwoHandMace2"] = { affix = "", "Adds 11 to 23 Cold Damage", statOrder = { 1284 }, level = 19, group = "LocalColdDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "cold", "attack" }, }, + ["LocalAddedColdDamageUniqueTwoHandSword2"] = { affix = "", "Adds 35 to 70 Cold Damage", statOrder = { 1284 }, level = 18, group = "LocalColdDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "cold", "attack" }, }, + ["LocalAddedColdDamageUniqueClaw5"] = { affix = "", "Adds 25 to 50 Cold Damage", statOrder = { 1284 }, level = 1, group = "LocalColdDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "cold", "attack" }, }, + ["LocalAddedColdDamageUniqueOneHandSword3"] = { affix = "", "Adds (49-98) to (101-140) Cold Damage", statOrder = { 1284 }, level = 1, group = "LocalColdDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "cold", "attack" }, }, + ["LocalAddedColdDamageUniqueDescentOneHandAxe1"] = { affix = "", "Adds 2 to 4 Cold Damage", statOrder = { 1284 }, level = 1, group = "LocalColdDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "cold", "attack" }, }, + ["LocalAddedColdDamageUniqueOneHandMace4_"] = { affix = "", "Adds (10-20) to (30-50) Cold Damage", statOrder = { 1284 }, level = 1, group = "LocalColdDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "cold", "attack" }, }, + ["LocalAddedColdDamageUniqueStaff13"] = { affix = "", "Adds (10-15) to (20-25) Cold Damage", statOrder = { 1284 }, level = 1, group = "LocalColdDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "cold", "attack" }, }, + ["LocalAddedColdDamageUniqueStaff14"] = { affix = "", "Adds (25-35) to (45-60) Cold Damage", statOrder = { 1284 }, level = 1, group = "LocalColdDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "cold", "attack" }, }, + ["LocalAddedColdDamageUnique__1"] = { affix = "", "Adds 100 to 100 Cold Damage", statOrder = { 1284 }, level = 1, group = "LocalColdDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "cold", "attack" }, }, + ["LocalAddedColdDamageUnique__2"] = { affix = "", "Adds (26-32) to (36-42) Cold Damage", statOrder = { 1284 }, level = 1, group = "LocalColdDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "cold", "attack" }, }, + ["LocalAddedColdDamageUnique__3"] = { affix = "", "Adds (30-38) to (40-50) Cold Damage", statOrder = { 1284 }, level = 1, group = "LocalColdDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "cold", "attack" }, }, + ["LocalAddedColdDamageUnique__4"] = { affix = "", "Adds (180-210) to (240-280) Cold Damage", statOrder = { 1284 }, level = 1, group = "LocalColdDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "cold", "attack" }, }, + ["LocalAddedColdDamageUnique__5"] = { affix = "", "Adds (80-100) to (160-200) Cold Damage", statOrder = { 1284 }, level = 1, group = "LocalColdDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "cold", "attack" }, }, + ["LocalAddedColdDamageUnique__6_"] = { affix = "", "Adds (310-350) to (460-500) Cold Damage", statOrder = { 1284 }, level = 1, group = "LocalColdDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "cold", "attack" }, }, + ["LocalAddedColdDamageUnique__7"] = { affix = "", "Adds (160-190) to (280-320) Cold Damage", statOrder = { 1284 }, level = 1, group = "LocalColdDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "cold", "attack" }, }, + ["LocalAddedColdDamageUnique__8"] = { affix = "", "Adds (130-150) to (270-300) Cold Damage", statOrder = { 1284 }, level = 1, group = "LocalColdDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "cold", "attack" }, }, + ["LocalAddedColdDamageUnique__9_"] = { affix = "", "Adds (385-440) to (490-545) Cold Damage", statOrder = { 1284 }, level = 1, group = "LocalColdDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "cold", "attack" }, }, + ["LocalAddedColdDamageUnique__10"] = { affix = "", "Adds (150-200) to (300-350) Cold Damage", statOrder = { 1284 }, level = 1, group = "LocalColdDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "cold", "attack" }, }, + ["LocalAddedColdDamageUnique__11"] = { affix = "", "Adds (164-204) to (250-300) Cold Damage", statOrder = { 1284 }, level = 1, group = "LocalColdDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "cold", "attack" }, }, + ["LocalAddedLightningDamageUniqueOneHandSword3"] = { affix = "", "Adds 1 to (210-250) Lightning Damage", statOrder = { 1295 }, level = 1, group = "LocalLightningDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "lightning", "attack" }, }, + ["LocalAddedLightningDamageUniqueBow10"] = { affix = "", "Adds 1 to (600-750) Lightning Damage", statOrder = { 1295 }, level = 1, group = "LocalLightningDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "lightning", "attack" }, }, + ["LocalAddedLightningDamageUniqueDescentTwoHandSword1_"] = { affix = "", "Adds 1 to 9 Lightning Damage", statOrder = { 1295 }, level = 1, group = "LocalLightningDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "lightning", "attack" }, }, + ["LocalAddedLightningDamageUniqueOneHandSword7"] = { affix = "", "Adds 1 to (40-50) Lightning Damage", statOrder = { 1295 }, level = 1, group = "LocalLightningDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "lightning", "attack" }, }, + ["LocalAddedLightningDamageUniqueStaff14"] = { affix = "", "Adds (1-10) to (70-90) Lightning Damage", statOrder = { 1295 }, level = 1, group = "LocalLightningDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "lightning", "attack" }, }, + ["LocalAddedLightningDamageUnique__1"] = { affix = "", "Adds 100 to 100 Lightning Damage", statOrder = { 1295 }, level = 1, group = "LocalLightningDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "lightning", "attack" }, }, + ["LocalAddedLightningDamageUnique__2"] = { affix = "", "Adds 1 to (35-45) Lightning Damage", statOrder = { 1295 }, level = 1, group = "LocalLightningDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "lightning", "attack" }, }, + ["LocalAddedLightningDamageUnique__3"] = { affix = "", "Adds 1 to (45-55) Lightning Damage", statOrder = { 1295 }, level = 1, group = "LocalLightningDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "lightning", "attack" }, }, + ["LocalAddedLightningDamageUnique__4"] = { affix = "", "Adds 1 to (50-60) Lightning Damage", statOrder = { 1295 }, level = 1, group = "LocalLightningDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "lightning", "attack" }, }, + ["LocalAddedLightningDamageUnique__5"] = { affix = "", "Adds 1 to (60-70) Lightning Damage", statOrder = { 1295 }, level = 1, group = "LocalLightningDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "lightning", "attack" }, }, + ["LocalAddedLightningDamageUnique__6"] = { affix = "", "Adds 1 to 75 Lightning Damage", statOrder = { 1295 }, level = 1, group = "LocalLightningDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "lightning", "attack" }, }, + ["LocalAddedLightningDamageUnique__7"] = { affix = "", "Adds 1 to (550-600) Lightning Damage", statOrder = { 1295 }, level = 1, group = "LocalLightningDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "lightning", "attack" }, }, + ["IncreasedPhysicalDamageReductionRatingPercentUniqueJewel50"] = { affix = "", "(15-20)% increased Armour", statOrder = { 1454 }, level = 1, group = "GlobalPhysicalDamageReductionRatingPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "armour" }, }, + ["IncreasedPhysicalDamageReductionRatingPercentUnique__1"] = { affix = "", "(10-15)% increased Armour", statOrder = { 1454 }, level = 1, group = "GlobalPhysicalDamageReductionRatingPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "armour" }, }, + ["IncreasedEvasionRatingPercentUnique__1_"] = { affix = "", "(60-100)% increased Evasion Rating", statOrder = { 1462 }, level = 1, group = "GlobalEvasionRatingPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion" }, }, + ["IncreasedEvasionRatingPercentUnique__2"] = { affix = "", "(15-25)% increased Evasion Rating", statOrder = { 1462 }, level = 1, group = "GlobalEvasionRatingPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion" }, }, + ["IncreasedEnergyShieldPercentUniqueJewel51"] = { affix = "", "(3-6)% increased maximum Energy Shield", statOrder = { 1474 }, level = 1, group = "GlobalEnergyShieldPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["IncreasedEnergyShieldPercentUnique__1"] = { affix = "", "20% increased maximum Energy Shield", statOrder = { 1474 }, level = 1, group = "GlobalEnergyShieldPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["IncreasedEnergyShieldPercentUnique__2_"] = { affix = "", "(4-6)% increased maximum Energy Shield", statOrder = { 1474 }, level = 1, group = "GlobalEnergyShieldPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["IncreasedEnergyShieldPercentUnique__3"] = { affix = "", "(6-10)% increased maximum Energy Shield", statOrder = { 1474 }, level = 1, group = "GlobalEnergyShieldPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["IncreasedEnergyShieldPercentUnique__4"] = { affix = "", "5% increased maximum Energy Shield", statOrder = { 1474 }, level = 1, group = "GlobalEnergyShieldPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["IncreasedEnergyShieldPercentUnique__5"] = { affix = "", "(6-10)% increased maximum Energy Shield", statOrder = { 1474 }, level = 1, group = "GlobalEnergyShieldPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["ReducedEnergyShieldPercentUniqueAmulet13"] = { affix = "", "50% reduced maximum Energy Shield", statOrder = { 1474 }, level = 20, group = "GlobalEnergyShieldPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["ReducedEnergyShieldPercentUniqueRing16"] = { affix = "", "25% reduced maximum Energy Shield", statOrder = { 1474 }, level = 1, group = "GlobalEnergyShieldPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["IncreasedEvasionRatingUniqueQuiver1"] = { affix = "", "+(80-100) to Evasion Rating", statOrder = { 1457 }, level = 1, group = "EvasionRating", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion" }, }, + ["IncreasedEvasionRatingUniqueAmulet7"] = { affix = "", "+(100-150) to Evasion Rating", statOrder = { 1457 }, level = 1, group = "EvasionRating", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion" }, }, + ["IncreasedEvasionRatingUniqueRapier1"] = { affix = "", "+(20-40) to Evasion Rating", statOrder = { 1457 }, level = 1, group = "EvasionRating", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion" }, }, + ["IncreasedEvasionRatingUniqueOneHandSword4"] = { affix = "", "+(400-500) to Evasion Rating", statOrder = { 1457 }, level = 1, group = "EvasionRating", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion" }, }, + ["IncreasedEvasionRatingUniqueAmulet17"] = { affix = "", "+(80-100) to Evasion Rating", statOrder = { 1457 }, level = 1, group = "EvasionRating", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion" }, }, + ["IncreasedEvasionRatingUniqueQuiver3_"] = { affix = "", "+350 to Evasion Rating", statOrder = { 1457 }, level = 1, group = "EvasionRating", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion" }, }, + ["IncreasedEvasionRatingUniqueOneHandSword9"] = { affix = "", "+(180-200) to Evasion Rating", statOrder = { 1457 }, level = 1, group = "EvasionRating", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion" }, }, + ["IncreasedEvasionRatingUniqueRing30"] = { affix = "", "+(200-300) to Evasion Rating", statOrder = { 1457 }, level = 1, group = "EvasionRating", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion" }, }, + ["IncreasedEvasionRatingUnique___1"] = { affix = "", "+110 to Evasion Rating", statOrder = { 1457 }, level = 1, group = "EvasionRating", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion" }, }, + ["IncreasedEvasionRatingUnique__2"] = { affix = "", "+300 to Evasion Rating", statOrder = { 1457 }, level = 1, group = "EvasionRating", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion" }, }, + ["IncreasedEvasionRatingUnique__3"] = { affix = "", "+(1000-1500) to Evasion Rating", statOrder = { 1457 }, level = 1, group = "EvasionRating", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion" }, }, + ["IncreasedEvasionRatingUnique__4"] = { affix = "", "+(300-500) to Evasion Rating", statOrder = { 1457 }, level = 1, group = "EvasionRating", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion" }, }, + ["IncreasedEvasionRatingUnique__5_"] = { affix = "", "+(600-700) to Evasion Rating", statOrder = { 1457 }, level = 1, group = "EvasionRating", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion" }, }, + ["IncreasedEvasionRatingUnique__6_"] = { affix = "", "+(600-1000) to Evasion Rating", statOrder = { 1457 }, level = 1, group = "EvasionRating", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion" }, }, + ["IncreasedEvasionRatingUnique__7"] = { affix = "", "+(80-100) to Evasion Rating", statOrder = { 1457 }, level = 1, group = "EvasionRating", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion" }, }, + ["LocalIncreasedEvasionRatingUniqueBodyInt5"] = { affix = "", "+(30-60) to Evasion Rating", statOrder = { 1461 }, level = 1, group = "LocalEvasionRating", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion" }, }, + ["LocalIncreasedEvasionRatingUniqueBootsDex8"] = { affix = "", "+(30-50) to Evasion Rating", statOrder = { 1461 }, level = 1, group = "LocalEvasionRating", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion" }, }, + ["LocalIncreasedEvasionRatingUniqueShieldStrDex2"] = { affix = "", "+(20-40) to Evasion Rating", statOrder = { 1461 }, level = 1, group = "LocalEvasionRating", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion" }, }, + ["IncreasedPhysicalDamageReductionRatingUniqueRing12"] = { affix = "", "+(260-300) to Armour", statOrder = { 1452 }, level = 1, group = "PhysicalDamageReductionRating", weightKey = { }, weightVal = { }, modTags = { "defences", "armour" }, }, + ["IncreasedPhysicalDamageReductionRatingUniqueAmulet16"] = { affix = "", "+(400-500) to Armour", statOrder = { 1452 }, level = 1, group = "PhysicalDamageReductionRating", weightKey = { }, weightVal = { }, modTags = { "defences", "armour" }, }, + ["IncreasedPhysicalDamageReductionRatingUniqueQuiver4"] = { affix = "", "+(400-450) to Armour", statOrder = { 1452 }, level = 1, group = "PhysicalDamageReductionRating", weightKey = { }, weightVal = { }, modTags = { "defences", "armour" }, }, + ["IncreasedPhysicalDamageReductionRatingUniqueBelt9"] = { affix = "", "+(300-350) to Armour", statOrder = { 1452 }, level = 1, group = "PhysicalDamageReductionRating", weightKey = { }, weightVal = { }, modTags = { "defences", "armour" }, }, + ["IncreasedPhysicalDamageReductionRatingUniqueJewel9"] = { affix = "", "+50 to Armour", statOrder = { 1452 }, level = 1, group = "PhysicalDamageReductionRating", weightKey = { }, weightVal = { }, modTags = { "defences", "armour" }, }, + ["IncreasedPhysicalDamageReductionRatingUnique__1"] = { affix = "", "+(450-500) to Armour", statOrder = { 1452 }, level = 1, group = "PhysicalDamageReductionRating", weightKey = { }, weightVal = { }, modTags = { "defences", "armour" }, }, + ["IncreasedPhysicalDamageReductionRatingUnique__3"] = { affix = "", "+(400-500) to Armour", statOrder = { 1452 }, level = 1, group = "PhysicalDamageReductionRating", weightKey = { }, weightVal = { }, modTags = { "defences", "armour" }, }, + ["IncreasedPhysicalDamageReductionRatingUnique__2"] = { affix = "", "+(260-300) to Armour", statOrder = { 1453 }, level = 1, group = "LocalPhysicalDamageReductionRating", weightKey = { }, weightVal = { }, modTags = { "defences", "armour" }, }, + ["IncreasedPhysicalDamageReductionRatingUnique__4"] = { affix = "", "+(350-400) to Armour", statOrder = { 1452 }, level = 1, group = "PhysicalDamageReductionRating", weightKey = { }, weightVal = { }, modTags = { "defences", "armour" }, }, + ["IncreasedPhysicalDamageReductionRatingUnique__5"] = { affix = "", "+(180-200) to Armour", statOrder = { 1452 }, level = 1, group = "PhysicalDamageReductionRating", weightKey = { }, weightVal = { }, modTags = { "defences", "armour" }, }, + ["IncreasedPhysicalDamageReductionRatingUnique__6_"] = { affix = "", "+(800-1200) to Armour", statOrder = { 1452 }, level = 1, group = "PhysicalDamageReductionRating", weightKey = { }, weightVal = { }, modTags = { "defences", "armour" }, }, + ["IncreasedPhysicalDamageReductionRatingUnique__7"] = { affix = "", "+(600-700) to Armour", statOrder = { 1452 }, level = 1, group = "PhysicalDamageReductionRating", weightKey = { }, weightVal = { }, modTags = { "defences", "armour" }, }, + ["IncreasedPhysicalDamageReductionRatingUnique__8"] = { affix = "", "+(300-500) to Armour", statOrder = { 1452 }, level = 71, group = "PhysicalDamageReductionRating", weightKey = { }, weightVal = { }, modTags = { "defences", "armour" }, }, + ["IncreasedPhysicalDamageReductionRatingUnique__9"] = { affix = "", "+(80-100) to Armour", statOrder = { 1452 }, level = 1, group = "PhysicalDamageReductionRating", weightKey = { }, weightVal = { }, modTags = { "defences", "armour" }, }, + ["IncreasedPhysicalDamageReductionRatingUnique__10"] = { affix = "", "+(600-1000) to Armour", statOrder = { 1452 }, level = 1, group = "PhysicalDamageReductionRating", weightKey = { }, weightVal = { }, modTags = { "defences", "armour" }, }, + ["IncreasedPhysicalDamageReductionRatingUnique__11"] = { affix = "", "+(200-400) to Armour", statOrder = { 1452 }, level = 98, group = "PhysicalDamageReductionRating", weightKey = { }, weightVal = { }, modTags = { "defences", "armour" }, }, + ["MovementVelocityMarakethBowImplicit1"] = { affix = "", "6% increased Movement Speed", statOrder = { 1711 }, level = 1, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityMarakethBowImplicit2"] = { affix = "", "10% increased Movement Speed", statOrder = { 1711 }, level = 1, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityImplicitShield1"] = { affix = "", "3% increased Movement Speed", statOrder = { 1711 }, level = 1, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityImplicitShield2"] = { affix = "", "6% increased Movement Speed", statOrder = { 1711 }, level = 1, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityImplicitShield3"] = { affix = "", "9% increased Movement Speed", statOrder = { 1711 }, level = 1, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityUniqueTwoHandSword1"] = { affix = "", "10% increased Movement Speed", statOrder = { 1711 }, level = 1, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityUniqueAmulet5"] = { affix = "", "10% increased Movement Speed", statOrder = { 1711 }, level = 1, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityUniqueIntHelmet2"] = { affix = "", "5% increased Movement Speed", statOrder = { 1711 }, level = 1, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityUniqueBootsInt1"] = { affix = "", "(10-25)% increased Movement Speed", statOrder = { 1711 }, level = 1, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityUniqueBootsStrDex1"] = { affix = "", "20% increased Movement Speed", statOrder = { 1711 }, level = 1, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityUniqueBootsInt2"] = { affix = "", "20% increased Movement Speed", statOrder = { 1711 }, level = 1, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityUniqueBootsDexInt1"] = { affix = "", "20% increased Movement Speed", statOrder = { 1711 }, level = 1, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityUniqueBootsStr1"] = { affix = "", "20% increased Movement Speed", statOrder = { 1711 }, level = 1, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityUniqueGlovesStrDex2"] = { affix = "", "5% reduced Movement Speed", statOrder = { 1711 }, level = 1, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityUniqueShieldStr1"] = { affix = "", "5% reduced Movement Speed", statOrder = { 1711 }, level = 1, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityImplicitArmour1"] = { affix = "", "3% increased Movement Speed", statOrder = { 1711 }, level = 1, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityUniqueTwoHandSword3"] = { affix = "", "10% increased Movement Speed", statOrder = { 1711 }, level = 1, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityUniqueHelmetStrDex2"] = { affix = "", "20% increased Movement Speed", statOrder = { 1711 }, level = 1, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityUniqueTwoHandMace3"] = { affix = "", "10% reduced Movement Speed", statOrder = { 1711 }, level = 1, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityUniqueBootsDex1"] = { affix = "", "30% increased Movement Speed", statOrder = { 1711 }, level = 1, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityUniqueBootsDex2"] = { affix = "", "10% increased Movement Speed", statOrder = { 1711 }, level = 1, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityUniqueBootsInt4"] = { affix = "", "(5-15)% increased Movement Speed", statOrder = { 1711 }, level = 1, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityUniqueBow7"] = { affix = "", "10% increased Movement Speed", statOrder = { 1711 }, level = 1, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityUniqueBodyDex4"] = { affix = "", "10% increased Movement Speed", statOrder = { 1711 }, level = 1, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityUniqueHelmetStrDex1"] = { affix = "", "10% increased Movement Speed", statOrder = { 1711 }, level = 1, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityUniqueClaw3"] = { affix = "", "5% increased Movement Speed", statOrder = { 1711 }, level = 1, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityUniqueBodyDex5"] = { affix = "", "10% increased Movement Speed", statOrder = { 1711 }, level = 1, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityUniqueBootsInt5"] = { affix = "", "20% increased Movement Speed", statOrder = { 1711 }, level = 1, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityUniqueHelmetDex6"] = { affix = "", "10% increased Movement Speed", statOrder = { 1711 }, level = 1, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityUniqueHelmetInt6"] = { affix = "", "10% increased Movement Speed", statOrder = { 1711 }, level = 1, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVeolcityUniqueAmulet12"] = { affix = "", "(10-15)% increased Movement Speed", statOrder = { 1711 }, level = 1, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVeolcityUniqueBootsDex4"] = { affix = "", "20% increased Movement Speed", statOrder = { 1711 }, level = 1, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVeolcityUniqueBodyDex6"] = { affix = "", "25% reduced Movement Speed", statOrder = { 1711 }, level = 1, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVeolcityUniqueBootsDemigods1"] = { affix = "", "20% increased Movement Speed", statOrder = { 1711 }, level = 1, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityUnique___6"] = { affix = "", "50% increased Movement Speed", statOrder = { 1711 }, level = 1, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityUniqueBootsDexInt2"] = { affix = "", "15% increased Movement Speed", statOrder = { 1711 }, level = 1, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityDescent2Boots1"] = { affix = "", "10% increased Movement Speed", statOrder = { 1711 }, level = 1, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityUniqueBootsStrDex4"] = { affix = "", "15% increased Movement Speed", statOrder = { 1711 }, level = 1, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityUniqueBodyDex7"] = { affix = "", "5% increased Movement Speed", statOrder = { 1711 }, level = 1, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityUniqueBootsStrDex3"] = { affix = "", "20% increased Movement Speed", statOrder = { 1711 }, level = 1, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityUniqueOneHandAxe3"] = { affix = "", "10% increased Movement Speed", statOrder = { 1711 }, level = 1, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityUniqueBootsStrInt2_"] = { affix = "", "25% increased Movement Speed", statOrder = { 1711 }, level = 1, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityUniqueBootsDex7"] = { affix = "", "30% increased Movement Speed", statOrder = { 1711 }, level = 1, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityUniqueBootsA1"] = { affix = "", "30% increased Movement Speed", statOrder = { 1711 }, level = 1, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityUniqueBootsW1"] = { affix = "", "25% increased Movement Speed", statOrder = { 1711 }, level = 1, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityUniqueOneHandSword9"] = { affix = "", "3% increased Movement Speed", statOrder = { 1711 }, level = 1, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityUniqueBootsStrInt3"] = { affix = "", "25% increased Movement Speed", statOrder = { 1711 }, level = 1, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityUniqueBootsDex8"] = { affix = "", "20% increased Movement Speed", statOrder = { 1711 }, level = 1, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityVictorAmulet"] = { affix = "", "(3-6)% increased Movement Speed", statOrder = { 1711 }, level = 16, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityUniqueBodyStrDex5_"] = { affix = "", "15% increased Movement Speed", statOrder = { 1711 }, level = 1, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityUniqueBodyStr5"] = { affix = "", "20% reduced Movement Speed", statOrder = { 1711 }, level = 1, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityUniqueAmulet20"] = { affix = "", "(10-15)% increased Movement Speed", statOrder = { 1711 }, level = 1, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityUniqueJewel43"] = { affix = "", "4% increased Movement Speed", statOrder = { 1711 }, level = 1, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityUniqueOneHandAxe7"] = { affix = "", "5% increased Movement Speed", statOrder = { 1711 }, level = 1, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityUniqueBootsDexInt4"] = { affix = "", "25% increased Movement Speed", statOrder = { 1711 }, level = 1, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityUniqueBootsStrDex5"] = { affix = "", "25% increased Movement Speed", statOrder = { 1711 }, level = 1, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityUniqueBootsStr3"] = { affix = "", "25% increased Movement Speed", statOrder = { 1711 }, level = 1, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityUniqueBootsInt6"] = { affix = "", "30% increased Movement Speed", statOrder = { 1711 }, level = 1, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityUnique__1"] = { affix = "", "30% increased Movement Speed", statOrder = { 1711 }, level = 1, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityUnique__2"] = { affix = "", "(5-10)% reduced Movement Speed", statOrder = { 1711 }, level = 1, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityUnique__3"] = { affix = "", "5% increased Movement Speed", statOrder = { 1711 }, level = 1, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityUnique__4"] = { affix = "", "5% increased Movement Speed", statOrder = { 1711 }, level = 1, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityUnique___5"] = { affix = "", "5% increased Movement Speed", statOrder = { 1711 }, level = 1, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityUnique__7"] = { affix = "", "15% increased Movement Speed", statOrder = { 1711 }, level = 1, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityUnique__8"] = { affix = "", "15% increased Movement Speed", statOrder = { 1711 }, level = 1, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityUnique__9_"] = { affix = "", "(3-5)% increased Movement Speed", statOrder = { 1711 }, level = 1, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityUnique__10"] = { affix = "", "25% increased Movement Speed", statOrder = { 1711 }, level = 1, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityUnique__11"] = { affix = "", "25% increased Movement Speed", statOrder = { 1711 }, level = 1, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityUnique__12"] = { affix = "", "30% increased Movement Speed", statOrder = { 1711 }, level = 1, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityUnique__13"] = { affix = "", "20% increased Movement Speed", statOrder = { 1711 }, level = 1, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityUnique__14"] = { affix = "", "30% increased Movement Speed", statOrder = { 1711 }, level = 1, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityUnique__15"] = { affix = "", "30% increased Movement Speed", statOrder = { 1711 }, level = 1, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityUnique__16"] = { affix = "", "15% increased Movement Speed", statOrder = { 1711 }, level = 1, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityUnique__17__"] = { affix = "", "15% increased Movement Speed", statOrder = { 1711 }, level = 1, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityUnique__18"] = { affix = "", "15% increased Movement Speed", statOrder = { 1711 }, level = 1, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityUnique__19"] = { affix = "", "(10-20)% increased Movement Speed", statOrder = { 1711 }, level = 1, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityUnique__20_"] = { affix = "", "25% increased Movement Speed", statOrder = { 1711 }, level = 1, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityUnique__21"] = { affix = "", "(1-40)% increased Movement Speed", statOrder = { 1711 }, level = 1, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityUnique__22"] = { affix = "", "30% increased Movement Speed", statOrder = { 1711 }, level = 1, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityUnique__24"] = { affix = "", "30% increased Movement Speed", statOrder = { 1711 }, level = 1, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityUnique__25"] = { affix = "", "20% increased Movement Speed", statOrder = { 1711 }, level = 1, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityUnique__26"] = { affix = "", "25% increased Movement Speed", statOrder = { 1711 }, level = 1, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityUnique__27"] = { affix = "", "20% increased Movement Speed", statOrder = { 1711 }, level = 1, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityUnique__28"] = { affix = "", "(20-30)% increased Movement Speed", statOrder = { 1711 }, level = 1, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityUnique__29"] = { affix = "", "25% increased Movement Speed", statOrder = { 1711 }, level = 1, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityUnique__30"] = { affix = "", "20% increased Movement Speed", statOrder = { 1711 }, level = 1, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityUnique__31"] = { affix = "", "25% increased Movement Speed", statOrder = { 1711 }, level = 1, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityUnique__32"] = { affix = "", "(10-15)% increased Movement Speed", statOrder = { 1711 }, level = 1, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityUnique__33_"] = { affix = "", "(5-10)% increased Movement Speed", statOrder = { 1711 }, level = 1, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityUnique__34"] = { affix = "", "25% increased Movement Speed", statOrder = { 1711 }, level = 1, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityUnique__35"] = { affix = "", "30% increased Movement Speed", statOrder = { 1711 }, level = 1, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityUnique__36_"] = { affix = "", "(5-8)% increased Movement Speed", statOrder = { 1711 }, level = 1, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityUnique__37"] = { affix = "", "10% increased Movement Speed", statOrder = { 1711 }, level = 1, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityUnique__38"] = { affix = "", "(1-20)% increased Movement Speed", statOrder = { 1711 }, level = 1, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityUnique__39_"] = { affix = "", "(20-30)% increased Movement Speed", statOrder = { 1711 }, level = 1, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityUnique__40"] = { affix = "", "25% increased Movement Speed", statOrder = { 1711 }, level = 1, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityUnique__42"] = { affix = "", "10% increased Movement Speed", statOrder = { 1711 }, level = 1, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityUnique__43"] = { affix = "", "25% increased Movement Speed", statOrder = { 1711 }, level = 1, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityUnique__44"] = { affix = "", "(5-10)% increased Movement Speed", statOrder = { 1711 }, level = 1, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityUnique__45"] = { affix = "", "30% increased Movement Speed", statOrder = { 1711 }, level = 1, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityUnique__46"] = { affix = "", "(8-12)% increased Movement Speed", statOrder = { 1711 }, level = 1, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityUnique__47_"] = { affix = "", "20% increased Movement Speed", statOrder = { 1711 }, level = 1, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityUnique__48"] = { affix = "", "30% increased Movement Speed", statOrder = { 1711 }, level = 1, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityUnique__49"] = { affix = "", "30% increased Movement Speed", statOrder = { 1711 }, level = 1, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityUnique__50"] = { affix = "", "30% increased Movement Speed", statOrder = { 1711 }, level = 1, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityUnique__51"] = { affix = "", "(20-30)% increased Movement Speed", statOrder = { 1711 }, level = 1, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityUnique__52"] = { affix = "", "5% reduced Movement Speed", statOrder = { 1711 }, level = 1, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityUnique__53"] = { affix = "", "(20-30)% increased Movement Speed", statOrder = { 1711 }, level = 1, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityUnique__54"] = { affix = "", "30% increased Movement Speed", statOrder = { 1711 }, level = 1, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityUnique__56"] = { affix = "", "(10-15)% increased Movement Speed", statOrder = { 1711 }, level = 1, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityUnique__57"] = { affix = "", "(15-25)% increased Movement Speed", statOrder = { 1711 }, level = 1, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityUnique__58"] = { affix = "", "5% increased Movement Speed", statOrder = { 1711 }, level = 100, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["ReducedMovementVelocityUnique__1"] = { affix = "", "10% reduced Movement Speed", statOrder = { 1711 }, level = 1, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["ReducedMovementVelocityUnique__2"] = { affix = "", "10% reduced Movement Speed", statOrder = { 1711 }, level = 1, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["ReducedMovementVelocityUnique__3"] = { affix = "", "3% reduced Movement Speed", statOrder = { 1711 }, level = 1, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["ReducedMovementVelocityUniqueOneHandMace7"] = { affix = "", "5% reduced Movement Speed", statOrder = { 1711 }, level = 1, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["ReducedMovementVelocityUniqueCorruptedJewel2_"] = { affix = "", "15% reduced Movement Speed", statOrder = { 1711 }, level = 1, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["SpellDamageImplicitShield1"] = { affix = "", "(5-10)% increased Spell Damage", statOrder = { 1136 }, level = 1, group = "SpellDamage", weightKey = { }, weightVal = { }, modTags = { "caster_damage", "damage", "caster" }, }, + ["SpellDamageImplicitShield2"] = { affix = "", "(10-15)% increased Spell Damage", statOrder = { 1136 }, level = 1, group = "SpellDamage", weightKey = { }, weightVal = { }, modTags = { "caster_damage", "damage", "caster" }, }, + ["SpellDamageImplicitShield3"] = { affix = "", "(15-20)% increased Spell Damage", statOrder = { 1136 }, level = 1, group = "SpellDamage", weightKey = { }, weightVal = { }, modTags = { "caster_damage", "damage", "caster" }, }, + ["SpellDamageImplicitArmour1"] = { affix = "", "(3-10)% increased Spell Damage", statOrder = { 1136 }, level = 1, group = "SpellDamage", weightKey = { }, weightVal = { }, modTags = { "caster_damage", "damage", "caster" }, }, + ["SpellDamageImplicitGloves1"] = { affix = "", "(12-16)% increased Spell Damage", statOrder = { 1136 }, level = 1, group = "SpellDamage", weightKey = { }, weightVal = { }, modTags = { "caster_damage", "damage", "caster" }, }, + ["SpellDamageUniqueHelmetDexInt1"] = { affix = "", "(15-30)% increased Spell Damage", statOrder = { 1136 }, level = 1, group = "SpellDamage", weightKey = { }, weightVal = { }, modTags = { "caster_damage", "damage", "caster" }, }, + ["SpellDamageUniqueGlovesInt2"] = { affix = "", "100% increased Spell Damage", statOrder = { 1136 }, level = 1, group = "SpellDamage", weightKey = { }, weightVal = { }, modTags = { "caster_damage", "damage", "caster" }, }, + ["SpellDamageUniqueShieldInt1"] = { affix = "", "(40-60)% increased Spell Damage", statOrder = { 1136 }, level = 1, group = "SpellDamage", weightKey = { }, weightVal = { }, modTags = { "caster_damage", "damage", "caster" }, }, + ["SpellDamageUniqueShieldStrInt1"] = { affix = "", "(20-30)% increased Spell Damage", statOrder = { 1136 }, level = 1, group = "SpellDamage", weightKey = { }, weightVal = { }, modTags = { "caster_damage", "damage", "caster" }, }, + ["SpellDamageUniqueWand1"] = { affix = "", "(30-40)% increased Spell Damage", statOrder = { 1136 }, level = 1, group = "SpellDamage", weightKey = { }, weightVal = { }, modTags = { "caster_damage", "damage", "caster" }, }, + ["SpellDamageUniqueStaff2"] = { affix = "", "(50-60)% increased Spell Damage", statOrder = { 1136 }, level = 1, group = "SpellDamage", weightKey = { }, weightVal = { }, modTags = { "caster_damage", "damage", "caster" }, }, + ["SpellDamageUniqueSceptre2"] = { affix = "", "(20-30)% increased Spell Damage", statOrder = { 1136 }, level = 1, group = "SpellDamage", weightKey = { }, weightVal = { }, modTags = { "caster_damage", "damage", "caster" }, }, + ["SpellDamageUniqueBodyInt7"] = { affix = "", "(20-25)% increased Spell Damage", statOrder = { 1136 }, level = 1, group = "SpellDamage", weightKey = { }, weightVal = { }, modTags = { "caster_damage", "damage", "caster" }, }, + ["SpellDamageUniqueSceptre5"] = { affix = "", "(20-30)% increased Spell Damage", statOrder = { 1136 }, level = 1, group = "SpellDamage", weightKey = { }, weightVal = { }, modTags = { "caster_damage", "damage", "caster" }, }, + ["SpellDamageUniqueDescentWand1"] = { affix = "", "20% increased Spell Damage", statOrder = { 1136 }, level = 1, group = "SpellDamage", weightKey = { }, weightVal = { }, modTags = { "caster_damage", "damage", "caster" }, }, + ["SpellDamageUniqueWand4"] = { affix = "", "(20-28)% increased Spell Damage", statOrder = { 1136 }, level = 1, group = "SpellDamage", weightKey = { }, weightVal = { }, modTags = { "caster_damage", "damage", "caster" }, }, + ["SpellDamageUniqueStaff6"] = { affix = "", "(120-160)% increased Spell Damage", statOrder = { 1136 }, level = 1, group = "SpellDamage", weightKey = { }, weightVal = { }, modTags = { "caster_damage", "damage", "caster" }, }, + ["SpellDamageUniqueWand7"] = { affix = "", "(20-40)% increased Spell Damage", statOrder = { 1136 }, level = 1, group = "SpellDamage", weightKey = { }, weightVal = { }, modTags = { "caster_damage", "damage", "caster" }, }, + ["SpellDamageUniqueHelmetInt8"] = { affix = "", "(80-100)% increased Spell Damage", statOrder = { 1136 }, level = 1, group = "SpellDamage", weightKey = { }, weightVal = { }, modTags = { "caster_damage", "damage", "caster" }, }, + ["SpellDamageUniqueDagger10"] = { affix = "", "(40-60)% increased Fire Damage", statOrder = { 1270 }, level = 1, group = "FireDamagePercentage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire" }, }, + ["SpellDamageUniqueStaff12"] = { affix = "", "(50-70)% increased Spell Damage", statOrder = { 1136 }, level = 1, group = "SpellDamage", weightKey = { }, weightVal = { }, modTags = { "caster_damage", "damage", "caster" }, }, + ["SpellDamageUniqueStaff11_"] = { affix = "", "(40-60)% increased Spell Damage", statOrder = { 1136 }, level = 1, group = "SpellDamage", weightKey = { }, weightVal = { }, modTags = { "caster_damage", "damage", "caster" }, }, + ["SpellDamageUniqueCorruptedJewel3_"] = { affix = "", "(30-40)% increased Spell Damage", statOrder = { 1136 }, level = 1, group = "SpellDamage", weightKey = { }, weightVal = { }, modTags = { "caster_damage", "damage", "caster" }, }, + ["SpellDamageUniqueRing35"] = { affix = "", "(20-25)% increased Spell Damage", statOrder = { 1136 }, level = 1, group = "SpellDamage", weightKey = { }, weightVal = { }, modTags = { "caster_damage", "damage", "caster" }, }, + ["SpellDamageUnique__2"] = { affix = "", "(60-80)% increased Spell Damage", statOrder = { 1136 }, level = 1, group = "SpellDamage", weightKey = { }, weightVal = { }, modTags = { "caster_damage", "damage", "caster" }, }, + ["SpellDamageUnique__3"] = { affix = "", "40% increased Spell Damage", statOrder = { 1136 }, level = 1, group = "SpellDamage", weightKey = { }, weightVal = { }, modTags = { "caster_damage", "damage", "caster" }, }, + ["SpellDamageUnique__4"] = { affix = "", "(20-45)% increased Spell Damage", statOrder = { 1136 }, level = 1, group = "SpellDamage", weightKey = { }, weightVal = { }, modTags = { "caster_damage", "damage", "caster" }, }, + ["SpellDamageUnique__5"] = { affix = "", "(75-90)% increased Spell Damage", statOrder = { 1136 }, level = 1, group = "SpellDamage", weightKey = { }, weightVal = { }, modTags = { "caster_damage", "damage", "caster" }, }, + ["SpellDamageUnique__6"] = { affix = "", "(30-40)% increased Spell Damage", statOrder = { 1136 }, level = 1, group = "SpellDamage", weightKey = { }, weightVal = { }, modTags = { "caster_damage", "damage", "caster" }, }, + ["SpellDamageUnique__7"] = { affix = "", "(40-50)% increased Spell Damage", statOrder = { 1136 }, level = 1, group = "SpellDamage", weightKey = { }, weightVal = { }, modTags = { "caster_damage", "damage", "caster" }, }, + ["SpellDamageUnique__8_"] = { affix = "", "(100-140)% increased Spell Damage", statOrder = { 1136 }, level = 1, group = "SpellDamage", weightKey = { }, weightVal = { }, modTags = { "caster_damage", "damage", "caster" }, }, + ["SpellDamageUnique__9"] = { affix = "", "(70-100)% increased Spell Damage", statOrder = { 1136 }, level = 1, group = "SpellDamage", weightKey = { }, weightVal = { }, modTags = { "caster_damage", "damage", "caster" }, }, + ["SpellDamageUnique__10"] = { affix = "", "(30-50)% increased Spell Damage", statOrder = { 1136 }, level = 1, group = "SpellDamage", weightKey = { }, weightVal = { }, modTags = { "caster_damage", "damage", "caster" }, }, + ["SpellDamageUnique__11"] = { affix = "", "(20-40)% increased Spell Damage", statOrder = { 1136 }, level = 85, group = "SpellDamage", weightKey = { }, weightVal = { }, modTags = { "caster_damage", "damage", "caster" }, }, + ["SpellDamageUnique__12"] = { affix = "", "(20-25)% increased Spell Damage", statOrder = { 1136 }, level = 1, group = "SpellDamage", weightKey = { }, weightVal = { }, modTags = { "caster_damage", "damage", "caster" }, }, + ["SpellDamageUnique__13"] = { affix = "", "(20-25)% increased Spell Damage", statOrder = { 1136 }, level = 1, group = "SpellDamage", weightKey = { }, weightVal = { }, modTags = { "caster_damage", "damage", "caster" }, }, + ["SpellDamageUnique__14"] = { affix = "", "(30-60)% increased Spell Damage", statOrder = { 1136 }, level = 1, group = "SpellDamage", weightKey = { }, weightVal = { }, modTags = { "caster_damage", "damage", "caster" }, }, + ["SpellDamageUnique__15"] = { affix = "", "(150-200)% increased Spell Damage", statOrder = { 1136 }, level = 1, group = "SpellDamage", weightKey = { }, weightVal = { }, modTags = { "caster_damage", "damage", "caster" }, }, + ["SpellDamageUnique__16"] = { affix = "", "(30-40)% increased Spell Damage", statOrder = { 1136 }, level = 1, group = "SpellDamage", weightKey = { }, weightVal = { }, modTags = { "caster_damage", "damage", "caster" }, }, + ["SpellDamageUnique__17"] = { affix = "", "(100-150)% increased Spell Damage", statOrder = { 1136 }, level = 1, group = "SpellDamage", weightKey = { }, weightVal = { }, modTags = { "caster_damage", "damage", "caster" }, }, + ["SpellDamageOnWeaponUniqueDagger1"] = { affix = "", "(150-200)% increased Spell Damage", statOrder = { 1136 }, level = 1, group = "SpellDamage", weightKey = { }, weightVal = { }, modTags = { "caster_damage", "damage", "caster" }, }, + ["SpellDamageOnWeaponUniqueDagger4"] = { affix = "", "(60-70)% increased Spell Damage", statOrder = { 1136 }, level = 1, group = "SpellDamage", weightKey = { }, weightVal = { }, modTags = { "caster_damage", "damage", "caster" }, }, + ["SpellDamageOnWeaponUniqueWand3"] = { affix = "", "80% reduced Spell Damage", statOrder = { 1136 }, level = 1, group = "SpellDamage", weightKey = { }, weightVal = { }, modTags = { "caster_damage", "damage", "caster" }, }, + ["SpellDamageOnWeaponUniqueTwoHandAxe9"] = { affix = "", "(100-200)% increased Spell Damage", statOrder = { 1136 }, level = 1, group = "SpellDamage", weightKey = { }, weightVal = { }, modTags = { "caster_damage", "damage", "caster" }, }, + ["SpellDamageOnWeaponImplicitWand1"] = { affix = "", "(8-12)% increased Spell Damage", statOrder = { 1136 }, level = 1, group = "SpellDamage", weightKey = { }, weightVal = { }, modTags = { "caster_damage", "damage", "caster" }, }, + ["SpellDamageOnWeaponImplicitWand2"] = { affix = "", "(10-14)% increased Spell Damage", statOrder = { 1136 }, level = 1, group = "SpellDamage", weightKey = { }, weightVal = { }, modTags = { "caster_damage", "damage", "caster" }, }, + ["SpellDamageOnWeaponImplicitWand3"] = { affix = "", "(11-15)% increased Spell Damage", statOrder = { 1136 }, level = 1, group = "SpellDamage", weightKey = { }, weightVal = { }, modTags = { "caster_damage", "damage", "caster" }, }, + ["SpellDamageOnWeaponImplicitWand4"] = { affix = "", "(13-17)% increased Spell Damage", statOrder = { 1136 }, level = 1, group = "SpellDamage", weightKey = { }, weightVal = { }, modTags = { "caster_damage", "damage", "caster" }, }, + ["SpellDamageOnWeaponImplicitWand5"] = { affix = "", "(15-19)% increased Spell Damage", statOrder = { 1136 }, level = 1, group = "SpellDamage", weightKey = { }, weightVal = { }, modTags = { "caster_damage", "damage", "caster" }, }, + ["SpellDamageOnWeaponImplicitWand6"] = { affix = "", "(17-21)% increased Spell Damage", statOrder = { 1136 }, level = 1, group = "SpellDamage", weightKey = { }, weightVal = { }, modTags = { "caster_damage", "damage", "caster" }, }, + ["SpellDamageOnWeaponImplicitWand7"] = { affix = "", "(18-22)% increased Spell Damage", statOrder = { 1136 }, level = 1, group = "SpellDamage", weightKey = { }, weightVal = { }, modTags = { "caster_damage", "damage", "caster" }, }, + ["SpellDamageOnWeaponImplicitWand8"] = { affix = "", "(20-24)% increased Spell Damage", statOrder = { 1136 }, level = 1, group = "SpellDamage", weightKey = { }, weightVal = { }, modTags = { "caster_damage", "damage", "caster" }, }, + ["SpellDamageOnWeaponImplicitWand9"] = { affix = "", "(22-26)% increased Spell Damage", statOrder = { 1136 }, level = 1, group = "SpellDamage", weightKey = { }, weightVal = { }, modTags = { "caster_damage", "damage", "caster" }, }, + ["SpellDamageOnWeaponImplicitWand10"] = { affix = "", "(24-28)% increased Spell Damage", statOrder = { 1136 }, level = 1, group = "SpellDamage", weightKey = { }, weightVal = { }, modTags = { "caster_damage", "damage", "caster" }, }, + ["SpellDamageOnWeaponImplicitWand11"] = { affix = "", "(26-30)% increased Spell Damage", statOrder = { 1136 }, level = 1, group = "SpellDamage", weightKey = { }, weightVal = { }, modTags = { "caster_damage", "damage", "caster" }, }, + ["SpellDamageOnWeaponImplicitWand12"] = { affix = "", "(27-31)% increased Spell Damage", statOrder = { 1136 }, level = 1, group = "SpellDamage", weightKey = { }, weightVal = { }, modTags = { "caster_damage", "damage", "caster" }, }, + ["SpellDamageOnWeaponImplicitWand13"] = { affix = "", "(29-33)% increased Spell Damage", statOrder = { 1136 }, level = 1, group = "SpellDamage", weightKey = { }, weightVal = { }, modTags = { "caster_damage", "damage", "caster" }, }, + ["SpellDamageOnWeaponImplicitWand14"] = { affix = "", "(31-35)% increased Spell Damage", statOrder = { 1136 }, level = 1, group = "SpellDamage", weightKey = { }, weightVal = { }, modTags = { "caster_damage", "damage", "caster" }, }, + ["SpellDamageOnWeaponImplicitWand15"] = { affix = "", "(33-37)% increased Spell Damage", statOrder = { 1136 }, level = 1, group = "SpellDamage", weightKey = { }, weightVal = { }, modTags = { "caster_damage", "damage", "caster" }, }, + ["SpellDamageOnWeaponImplicitWand16"] = { affix = "", "(35-39)% increased Spell Damage", statOrder = { 1136 }, level = 1, group = "SpellDamage", weightKey = { }, weightVal = { }, modTags = { "caster_damage", "damage", "caster" }, }, + ["SpellDamageOnWeaponImplicitWand17"] = { affix = "", "(36-40)% increased Spell Damage", statOrder = { 1136 }, level = 1, group = "SpellDamage", weightKey = { }, weightVal = { }, modTags = { "caster_damage", "damage", "caster" }, }, + ["SpellDamageOnWeaponImplicitWand18"] = { affix = "", "(38-42)% increased Spell Damage", statOrder = { 1136 }, level = 1, group = "SpellDamage", weightKey = { }, weightVal = { }, modTags = { "caster_damage", "damage", "caster" }, }, + ["TrapThrowingSpeedUnique_1"] = { affix = "", "(6-12)% increased Trap Throwing Speed", statOrder = { 1838 }, level = 1, group = "TrapThrowSpeed", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["NumberOfAdditionalTrapsUnique_1"] = { affix = "", "Can have up to (3-5) additional Traps placed at a time", statOrder = { 2166 }, level = 1, group = "NumberOfAdditionalTraps", weightKey = { }, weightVal = { }, modTags = { }, }, + ["GraspFromBeyondTrapUnique_1"] = { affix = "", "Grants Level 30 Will of the Lords Skill", statOrder = { 607 }, level = 85, group = "GrantsBreachHandTrap", weightKey = { }, weightVal = { }, modTags = { "skill" }, }, + ["HeraldOfTheBreachUnique_1"] = { affix = "", "Grants Level 30 Herald of the Hive Skill", statOrder = { 622 }, level = 53, group = "GrantsHeraldOfTheBreach", weightKey = { }, weightVal = { }, modTags = { "skill" }, }, + ["WeaponElementalDamageUniqueShieldStrInt4"] = { affix = "", "(10-20)% increased Elemental Damage with Attack Skills", statOrder = { 6221 }, level = 1, group = "IncreasedWeaponElementalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "attack" }, }, + ["WeaponElementalDamageUniqueRing10"] = { affix = "", "(20-30)% increased Elemental Damage with Attack Skills", statOrder = { 6221 }, level = 1, group = "IncreasedWeaponElementalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "attack" }, }, + ["WeaponElementalDamageUniqueBelt5"] = { affix = "", "(10-20)% increased Elemental Damage with Attack Skills", statOrder = { 6221 }, level = 1, group = "IncreasedWeaponElementalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "attack" }, }, + ["WeaponElementalDamageImplicitBow1"] = { affix = "", "(20-24)% increased Elemental Damage with Attack Skills", statOrder = { 6221 }, level = 1, group = "IncreasedWeaponElementalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "attack" }, }, + ["WeaponElementalDamageImplicitBow2"] = { affix = "", "(25-28)% increased Elemental Damage with Attack Skills", statOrder = { 6221 }, level = 1, group = "IncreasedWeaponElementalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "attack" }, }, + ["WeaponElementalDamageImplicitBow3"] = { affix = "", "(29-32)% increased Elemental Damage with Attack Skills", statOrder = { 6221 }, level = 1, group = "IncreasedWeaponElementalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "attack" }, }, + ["WeaponElementalDamageImplicitSword1"] = { affix = "", "30% increased Elemental Damage with Attack Skills", statOrder = { 6221 }, level = 1, group = "IncreasedWeaponElementalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "attack" }, }, + ["WeaponElementalDamageImplicitQuiver13New"] = { affix = "", "(20-30)% increased Elemental Damage with Attack Skills", statOrder = { 6221 }, level = 83, group = "IncreasedWeaponElementalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "attack" }, }, + ["WeaponElementalDamageUniqueBelt10"] = { affix = "", "10% increased Elemental Damage with Attack Skills", statOrder = { 6221 }, level = 1, group = "IncreasedWeaponElementalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "attack" }, }, + ["WeaponElementalDamageUnique__1"] = { affix = "", "(4-12)% increased Elemental Damage with Attack Skills", statOrder = { 6221 }, level = 1, group = "IncreasedWeaponElementalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "attack" }, }, + ["WeaponElementalDamageUnique__2"] = { affix = "", "(60-80)% increased Elemental Damage with Attack Skills", statOrder = { 6221 }, level = 1, group = "IncreasedWeaponElementalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "attack" }, }, + ["WeaponElementalDamageUnique__3"] = { affix = "", "(40-55)% increased Elemental Damage with Attack Skills", statOrder = { 6221 }, level = 1, group = "IncreasedWeaponElementalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "attack" }, }, + ["WeaponElementalDamageUnique__4"] = { affix = "", "(20-25)% increased Elemental Damage with Attack Skills", statOrder = { 6221 }, level = 1, group = "IncreasedWeaponElementalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "attack" }, }, + ["WeaponElementalDamageUnique__5"] = { affix = "", "(25-30)% increased Elemental Damage with Attack Skills", statOrder = { 6221 }, level = 1, group = "IncreasedWeaponElementalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "attack" }, }, + ["WeaponElementalDamageUnique__6"] = { affix = "", "(20-30)% increased Elemental Damage with Attack Skills", statOrder = { 6221 }, level = 1, group = "IncreasedWeaponElementalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "attack" }, }, + ["ThisWeaponsWeaponElementalDamageUniqueWand6"] = { affix = "", "Attacks with this Weapon have (100-115)% increased Elemental Damage", statOrder = { 2842 }, level = 1, group = "ThisWeaponWeaponElementalDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "attack" }, }, + ["ManaLeechUniqueOneHandSword2"] = { affix = "", "(3-5)% of Physical Attack Damage Leeched as Mana", statOrder = { 1613 }, level = 1, group = "ManaLeechLocal", weightKey = { }, weightVal = { }, modTags = { "resource", "mana", "physical", "attack" }, }, + ["ManaLeechPermyriadUniqueOneHandSword2"] = { affix = "", "(0.6-1)% of Physical Attack Damage Leeched as Mana", statOrder = { 1614 }, level = 1, group = "ManaLeechLocalPermyriad", weightKey = { }, weightVal = { }, modTags = { "resource", "mana", "physical", "attack" }, }, + ["ManaLeechUniqueTwoHandSword2"] = { affix = "", "3% of Physical Attack Damage Leeched as Mana", statOrder = { 1613 }, level = 1, group = "ManaLeechLocal", weightKey = { }, weightVal = { }, modTags = { "resource", "mana", "physical", "attack" }, }, + ["ManaLeechPermyriadUniqueTwoHandSword2"] = { affix = "", "0.6% of Physical Attack Damage Leeched as Mana", statOrder = { 1614 }, level = 1, group = "ManaLeechLocalPermyriad", weightKey = { }, weightVal = { }, modTags = { "resource", "mana", "physical", "attack" }, }, + ["ManaLeechUniqueAmulet3"] = { affix = "", "1% of Physical Attack Damage Leeched as Mana", statOrder = { 1610 }, level = 1, group = "ManaLeech", weightKey = { }, weightVal = { }, modTags = { "resource", "mana", "physical", "attack" }, }, + ["ManaLeechPermyriadUniqueAmulet3"] = { affix = "", "0.2% of Physical Attack Damage Leeched as Mana", statOrder = { 1612 }, level = 1, group = "ManaLeechPermyriad", weightKey = { }, weightVal = { }, modTags = { "resource", "mana", "physical", "attack" }, }, + ["ManaLeechStrDexHelmet1"] = { affix = "", "1% of Physical Attack Damage Leeched as Mana", statOrder = { 1610 }, level = 1, group = "ManaLeech", weightKey = { }, weightVal = { }, modTags = { "resource", "mana", "physical", "attack" }, }, + ["ManaLeechPermyriadStrDexHelmet1"] = { affix = "", "0.4% of Attack Damage Leeched as Mana", statOrder = { 1618 }, level = 1, group = "AttackDamageManaLeech", weightKey = { }, weightVal = { }, modTags = { "resource", "mana", "attack" }, }, + ["ManaLeechUniqueGlovesStrDex1"] = { affix = "", "2% of Physical Attack Damage Leeched as Mana", statOrder = { 1610 }, level = 1, group = "ManaLeech", weightKey = { }, weightVal = { }, modTags = { "resource", "mana", "physical", "attack" }, }, + ["ManaLeechPermyriadUniqueGlovesStrDex1"] = { affix = "", "0.4% of Physical Attack Damage Leeched as Mana", statOrder = { 1612 }, level = 1, group = "ManaLeechPermyriad", weightKey = { }, weightVal = { }, modTags = { "resource", "mana", "physical", "attack" }, }, + ["ManaLeechUniqueBelt1"] = { affix = "", "2% of Physical Attack Damage Leeched as Mana", statOrder = { 1610 }, level = 1, group = "ManaLeech", weightKey = { }, weightVal = { }, modTags = { "resource", "mana", "physical", "attack" }, }, + ["ManaLeechPermyriadUniqueBelt1"] = { affix = "", "2% of Physical Attack Damage Leeched as Mana", statOrder = { 1612 }, level = 1, group = "ManaLeechPermyriad", weightKey = { }, weightVal = { }, modTags = { "resource", "mana", "physical", "attack" }, }, + ["ManaLeechUniqueTwoHandMace4"] = { affix = "", "2% of Physical Attack Damage Leeched as Mana", statOrder = { 1613 }, level = 1, group = "ManaLeechLocal", weightKey = { }, weightVal = { }, modTags = { "resource", "mana", "physical", "attack" }, }, + ["ManaLeechPermyriadUniqueTwoHandMace4"] = { affix = "", "0.4% of Physical Attack Damage Leeched as Mana", statOrder = { 1614 }, level = 1, group = "ManaLeechLocalPermyriad", weightKey = { }, weightVal = { }, modTags = { "resource", "mana", "physical", "attack" }, }, + ["ManaLeechUniqueHelmetInt7"] = { affix = "", "(1-2)% of Physical Attack Damage Leeched as Mana", statOrder = { 1610 }, level = 1, group = "ManaLeech", weightKey = { }, weightVal = { }, modTags = { "resource", "mana", "physical", "attack" }, }, + ["ManaLeechPermyriadUniqueHelmetInt7"] = { affix = "", "(0.2-0.4)% of Attack Damage Leeched as Mana", statOrder = { 1618 }, level = 1, group = "AttackDamageManaLeech", weightKey = { }, weightVal = { }, modTags = { "resource", "mana", "attack" }, }, + ["ManaLeechUniqueRing17"] = { affix = "", "2% of Physical Attack Damage Leeched as Mana", statOrder = { 1610 }, level = 1, group = "ManaLeech", weightKey = { }, weightVal = { }, modTags = { "resource", "mana", "physical", "attack" }, }, + ["ManaLeechPermyriadUniqueRing17"] = { affix = "", "0.4% of Physical Attack Damage Leeched as Mana", statOrder = { 1612 }, level = 1, group = "ManaLeechPermyriad", weightKey = { }, weightVal = { }, modTags = { "resource", "mana", "physical", "attack" }, }, + ["ManaLeechUniqueGlovesDexInt6"] = { affix = "", "1% of Physical Attack Damage Leeched as Mana", statOrder = { 1610 }, level = 1, group = "ManaLeech", weightKey = { }, weightVal = { }, modTags = { "resource", "mana", "physical", "attack" }, }, + ["ManaLeechPermyriadUniqueGlovesDexInt6"] = { affix = "", "0.2% of Attack Damage Leeched as Mana", statOrder = { 1618 }, level = 1, group = "AttackDamageManaLeech", weightKey = { }, weightVal = { }, modTags = { "resource", "mana", "attack" }, }, + ["ManaLeechUniqueBodyStr6"] = { affix = "", "2% of Physical Attack Damage Leeched as Mana", statOrder = { 1610 }, level = 1, group = "ManaLeech", weightKey = { }, weightVal = { }, modTags = { "resource", "mana", "physical", "attack" }, }, + ["ManaLeechPermyriadUniqueBodyStr6"] = { affix = "", "0.4% of Physical Attack Damage Leeched as Mana", statOrder = { 1612 }, level = 1, group = "ManaLeechPermyriad", weightKey = { }, weightVal = { }, modTags = { "resource", "mana", "physical", "attack" }, }, + ["ManaLeechPermyriadUnique__1"] = { affix = "", "0.2% of Physical Attack Damage Leeched as Mana", statOrder = { 1612 }, level = 1, group = "ManaLeechPermyriad", weightKey = { }, weightVal = { }, modTags = { "resource", "mana", "physical", "attack" }, }, + ["ManaLeechPermyriadUnique__2"] = { affix = "", "1% of Physical Attack Damage Leeched as Mana", statOrder = { 1614 }, level = 1, group = "ManaLeechLocalPermyriad", weightKey = { }, weightVal = { }, modTags = { "resource", "mana", "physical", "attack" }, }, + ["ManaLeechPermyriadUnique__3"] = { affix = "", "(1-1.5)% of Physical Attack Damage Leeched as Mana", statOrder = { 1612 }, level = 1, group = "ManaLeechPermyriad", weightKey = { }, weightVal = { }, modTags = { "resource", "mana", "physical", "attack" }, }, + ["ItemFoundQuantityIncreaseUniqueGlovesInt1"] = { affix = "", "(5-10)% increased Quantity of Items found", statOrder = { 1505 }, level = 14, group = "ItemFoundQuantityIncrease", weightKey = { }, weightVal = { }, modTags = { "drop" }, }, + ["ItemFoundQuantityIncreaseUniqueBelt3"] = { affix = "", "(6-8)% increased Quantity of Items found", statOrder = { 1505 }, level = 1, group = "ItemFoundQuantityIncrease", weightKey = { }, weightVal = { }, modTags = { "drop" }, }, + ["ItemFoundQuantityIncreaseUniqueBootsDex2"] = { affix = "", "(6-10)% increased Quantity of Items found", statOrder = { 1505 }, level = 1, group = "ItemFoundQuantityIncrease", weightKey = { }, weightVal = { }, modTags = { "drop" }, }, + ["ItemFoundQuantityIncreaseUniqueRing7"] = { affix = "", "(10-16)% increased Quantity of Items found", statOrder = { 1505 }, level = 1, group = "ItemFoundQuantityIncrease", weightKey = { }, weightVal = { }, modTags = { "drop" }, }, + ["ItemFoundQuantityIncreaseUniqueShieldInt4"] = { affix = "", "(4-8)% increased Quantity of Items found", statOrder = { 1505 }, level = 1, group = "ItemFoundQuantityIncrease", weightKey = { }, weightVal = { }, modTags = { "drop" }, }, + ["ItemFoundQuantityIncreaseUniqueBodyStr5"] = { affix = "", "(10-15)% increased Quantity of Items found", statOrder = { 1505 }, level = 1, group = "ItemFoundQuantityIncrease", weightKey = { }, weightVal = { }, modTags = { "drop" }, }, + ["ItemFoundQuantityIncreaseUniqueRing32"] = { affix = "", "(-10-10)% reduced Quantity of Items found", statOrder = { 1505 }, level = 1, group = "ItemFoundQuantityIncrease", weightKey = { }, weightVal = { }, modTags = { "drop" }, }, + ["ItemFoundQuantityReduceUniqueCorruptedJewel1"] = { affix = "", "10% reduced Quantity of Items found", statOrder = { 1505 }, level = 1, group = "ItemFoundQuantityIncrease", weightKey = { }, weightVal = { }, modTags = { "drop" }, }, + ["ItemFoundQuantityIncreasedUnique__1"] = { affix = "", "5% increased Quantity of Items found", statOrder = { 1505 }, level = 1, group = "ItemFoundQuantityIncrease", weightKey = { }, weightVal = { }, modTags = { "drop" }, }, + ["ItemFoundRarityIncreaseImplicitRing1"] = { affix = "", "(6-15)% increased Rarity of Items found", statOrder = { 1509 }, level = 25, group = "ItemFoundRarityIncrease", weightKey = { }, weightVal = { }, modTags = { "drop" }, }, + ["ItemFoundRarityIncreaseImplicitAmulet1"] = { affix = "", "(12-20)% increased Rarity of Items found", statOrder = { 1509 }, level = 10, group = "ItemFoundRarityIncrease", weightKey = { }, weightVal = { }, modTags = { "drop" }, }, + ["ItemFoundRarityIncreaseUniqueRing3"] = { affix = "", "(50-70)% increased Rarity of Items found", statOrder = { 1509 }, level = 25, group = "ItemFoundRarityIncrease", weightKey = { }, weightVal = { }, modTags = { "drop" }, }, + ["ItemFoundRarityIncreaseUniqueAmulet6"] = { affix = "", "30% increased Rarity of Items found", statOrder = { 1509 }, level = 25, group = "ItemFoundRarityIncrease", weightKey = { }, weightVal = { }, modTags = { "drop" }, }, + ["ItemFoundRarityIncreaseUniqueStrDexHelmet1"] = { affix = "", "(20-30)% increased Rarity of Items found", statOrder = { 1509 }, level = 1, group = "ItemFoundRarityIncrease", weightKey = { }, weightVal = { }, modTags = { "drop" }, }, + ["ItemFoundRarityIncreaseUniqueBootsDexInt1"] = { affix = "", "(20-30)% increased Rarity of Items found", statOrder = { 1509 }, level = 1, group = "ItemFoundRarityIncrease", weightKey = { }, weightVal = { }, modTags = { "drop" }, }, + ["ItemFoundRarityIncreaseUniqueGlovesStrDex2"] = { affix = "", "(40-50)% increased Rarity of Items found", statOrder = { 1509 }, level = 1, group = "ItemFoundRarityIncrease", weightKey = { }, weightVal = { }, modTags = { "drop" }, }, + ["ItemFoundRarityIncreaseUniqueTwoHandAxe2"] = { affix = "", "(30-40)% increased Rarity of Items found", statOrder = { 1509 }, level = 1, group = "ItemFoundRarityIncrease", weightKey = { }, weightVal = { }, modTags = { "drop" }, }, + ["ItemFoundRarityDecreaseUniqueRapier1"] = { affix = "", "20% reduced Rarity of Items found", statOrder = { 1509 }, level = 1, group = "ItemFoundRarityIncrease", weightKey = { }, weightVal = { }, modTags = { "drop" }, }, + ["ItemFoundRarityDecreaseUniqueTwoHandMace4"] = { affix = "", "(30-50)% reduced Rarity of Items found", statOrder = { 1509 }, level = 1, group = "ItemFoundRarityIncrease", weightKey = { }, weightVal = { }, modTags = { "drop" }, }, + ["ItemFoundRarityDecreaseUniqueRing10"] = { affix = "", "(10-20)% reduced Rarity of Items found", statOrder = { 1509 }, level = 1, group = "ItemFoundRarityIncrease", weightKey = { }, weightVal = { }, modTags = { "drop" }, }, + ["ItemFoundRarityIncreaseUniqueHelmetDex3"] = { affix = "", "10% increased Rarity of Items found", statOrder = { 1509 }, level = 1, group = "ItemFoundRarityIncrease", weightKey = { }, weightVal = { }, modTags = { "drop" }, }, + ["ItemFoundRarityIncreaseUniqueHelmetWreath1"] = { affix = "", "(20-30)% increased Rarity of Items found", statOrder = { 1509 }, level = 1, group = "ItemFoundRarityIncrease", weightKey = { }, weightVal = { }, modTags = { "drop" }, }, + ["ItemFoundRarityIncreaseUniqueRing6"] = { affix = "", "(10-30)% increased Rarity of Items found", statOrder = { 1509 }, level = 1, group = "ItemFoundRarityIncrease", weightKey = { }, weightVal = { }, modTags = { "drop" }, }, + ["ItemFoundRarityIncreaseUniqueHelmetDex6"] = { affix = "", "(20-25)% increased Rarity of Items found", statOrder = { 1509 }, level = 1, group = "ItemFoundRarityIncrease", weightKey = { }, weightVal = { }, modTags = { "drop" }, }, + ["ItemFoundRarityIncreaseUniqueRapier2"] = { affix = "", "20% reduced Rarity of Items found", statOrder = { 1509 }, level = 1, group = "ItemFoundRarityIncrease", weightKey = { }, weightVal = { }, modTags = { "drop" }, }, + ["ItemFoundRarityDecreaseUniqueOneHandSword4"] = { affix = "", "50% reduced Rarity of Items found", statOrder = { 1509 }, level = 1, group = "ItemFoundRarityIncrease", weightKey = { }, weightVal = { }, modTags = { "drop" }, }, + ["ItemFoundRarityIncreaseUniqueBootsDemigods1"] = { affix = "", "(20-30)% increased Rarity of Items found", statOrder = { 1509 }, level = 1, group = "ItemFoundRarityIncrease", weightKey = { }, weightVal = { }, modTags = { "drop" }, }, + ["ItemFoundRarityIncreaseUniqueShieldStrDex2"] = { affix = "", "(30-40)% increased Rarity of Items found", statOrder = { 1509 }, level = 1, group = "ItemFoundRarityIncrease", weightKey = { }, weightVal = { }, modTags = { "drop" }, }, + ["ItemFoundRarityIncreaseImplicitDemigodsBelt1"] = { affix = "", "(20-30)% increased Rarity of Items found", statOrder = { 1509 }, level = 1, group = "ItemFoundRarityIncrease", weightKey = { }, weightVal = { }, modTags = { "drop" }, }, + ["ItemFoundRarityIncreaseUniqueRingDemigods1"] = { affix = "", "(16-24)% increased Rarity of Items found", statOrder = { 1509 }, level = 16, group = "ItemFoundRarityIncrease", weightKey = { }, weightVal = { }, modTags = { "drop" }, }, + ["ItemFoundRarityIncreaseUniqueBodyStr5"] = { affix = "", "100% increased Rarity of Items found", statOrder = { 1509 }, level = 1, group = "ItemFoundRarityIncrease", weightKey = { }, weightVal = { }, modTags = { "drop" }, }, + ["ItemFoundRarityIncreaseUniqueRing32_"] = { affix = "", "(-40-40)% reduced Rarity of Items found", statOrder = { 1509 }, level = 1, group = "ItemFoundRarityIncrease", weightKey = { }, weightVal = { }, modTags = { "drop" }, }, + ["ItemFoundRarityIncreaseUniqueShieldDemigods"] = { affix = "", "(10-20)% increased Rarity of Items found", statOrder = { 1509 }, level = 1, group = "ItemFoundRarityIncrease", weightKey = { }, weightVal = { }, modTags = { "drop" }, }, + ["ItemFoundRarityIncreaseUnique__1"] = { affix = "", "10% increased Rarity of Items found", statOrder = { 1509 }, level = 1, group = "ItemFoundRarityIncrease", weightKey = { }, weightVal = { }, modTags = { "drop" }, }, + ["ItemFoundRarityIncreaseUnique__2"] = { affix = "", "30% increased Rarity of Items found", statOrder = { 1509 }, level = 1, group = "ItemFoundRarityIncrease", weightKey = { }, weightVal = { }, modTags = { "drop" }, }, + ["ItemFoundRarityIncreaseUnique__3"] = { affix = "", "(6-30)% increased Rarity of Items found", statOrder = { 1509 }, level = 1, group = "ItemFoundRarityIncrease", weightKey = { }, weightVal = { }, modTags = { "drop" }, }, + ["ItemFoundRarityIncreaseUnique__4_"] = { affix = "", "(10-20)% increased Rarity of Items found", statOrder = { 1509 }, level = 1, group = "ItemFoundRarityIncrease", weightKey = { }, weightVal = { }, modTags = { "drop" }, }, + ["ItemFoundRarityIncreaseUnique__5"] = { affix = "", "(15-25)% increased Rarity of Items found", statOrder = { 1509 }, level = 1, group = "ItemFoundRarityIncrease", weightKey = { }, weightVal = { }, modTags = { "drop" }, }, + ["ItemFoundRarityIncreaseUnique__6"] = { affix = "", "(15-25)% increased Rarity of Items found", statOrder = { 1509 }, level = 1, group = "ItemFoundRarityIncrease", weightKey = { }, weightVal = { }, modTags = { "drop" }, }, + ["ItemFoundRarityIncreaseUnique__7"] = { affix = "", "(5-15)% increased Rarity of Items found", statOrder = { 1509 }, level = 1, group = "ItemFoundRarityIncrease", weightKey = { }, weightVal = { }, modTags = { "drop" }, }, + ["ItemFoundRarityIncreaseUnique__8"] = { affix = "", "(10-20)% increased Rarity of Items found", statOrder = { 1509 }, level = 1, group = "ItemFoundRarityIncrease", weightKey = { }, weightVal = { }, modTags = { "drop" }, }, + ["ItemFoundRarityIncreaseUnique__9"] = { affix = "", "(20-30)% increased Rarity of Items found", statOrder = { 1509 }, level = 1, group = "ItemFoundRarityIncrease", weightKey = { }, weightVal = { }, modTags = { "drop" }, }, + ["ItemFoundRarityIncreaseUnique__10"] = { affix = "", "(20-40)% increased Rarity of Items found", statOrder = { 1509 }, level = 1, group = "ItemFoundRarityIncrease", weightKey = { }, weightVal = { }, modTags = { "drop" }, }, + ["ReducedEnergyShieldDelayUniqueBodyInt1"] = { affix = "", "10% faster start of Energy Shield Recharge", statOrder = { 1475 }, level = 1, group = "EnergyShieldDelay", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["ReducedEnergyShieldDelayUniqueDagger4"] = { affix = "", "(40-80)% faster start of Energy Shield Recharge", statOrder = { 1475 }, level = 1, group = "EnergyShieldDelay", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["ReducedEnergyShieldDelayUniqueQuiver7"] = { affix = "", "80% faster start of Energy Shield Recharge", statOrder = { 1475 }, level = 1, group = "EnergyShieldDelay", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["ReducedEnergyShieldDelayUniqueBelt11"] = { affix = "", "50% increased Energy Shield Recharge Rate", statOrder = { 1478 }, level = 28, group = "EnergyShieldRegeneration", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["ReducedEnergyShieldDelayUniqueCorruptedJewel15"] = { affix = "", "20% faster start of Energy Shield Recharge", statOrder = { 1475 }, level = 1, group = "EnergyShieldDelay", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["IncreasedEnergyShieldDelayUniqueHelmetInt4"] = { affix = "", "50% reduced Energy Shield Recharge Rate", statOrder = { 1478 }, level = 1, group = "EnergyShieldRegeneration", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["ReducedEnergyShieldDelayUnique__1"] = { affix = "", "(30-50)% faster start of Energy Shield Recharge", statOrder = { 1475 }, level = 1, group = "EnergyShieldDelay", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["ReducedEnergyShieldDelayImplicit1_"] = { affix = "", "(10-15)% faster start of Energy Shield Recharge", statOrder = { 1475 }, level = 93, group = "EnergyShieldDelay", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["IncreasedCastSpeedImplicitMarakethWand1"] = { affix = "", "10% increased Cast Speed", statOrder = { 1359 }, level = 1, group = "IncreasedCastSpeed", weightKey = { }, weightVal = { }, modTags = { "caster", "speed" }, }, + ["IncreasedCastSpeedImplicitMarakethWand2"] = { affix = "", "14% increased Cast Speed", statOrder = { 1359 }, level = 1, group = "IncreasedCastSpeed", weightKey = { }, weightVal = { }, modTags = { "caster", "speed" }, }, + ["IncreasedCastSpeedUniqueAmulet1"] = { affix = "", "(15-20)% increased Cast Speed", statOrder = { 1359 }, level = 1, group = "IncreasedCastSpeed", weightKey = { }, weightVal = { }, modTags = { "caster", "speed" }, }, + ["IncreasedCastSpeedUniqueStaff1"] = { affix = "", "10% increased Cast Speed", statOrder = { 1359 }, level = 1, group = "IncreasedCastSpeed", weightKey = { }, weightVal = { }, modTags = { "caster", "speed" }, }, + ["IncreasedCastSpeedUniqueIntHelmet2"] = { affix = "", "(10-15)% increased Cast Speed", statOrder = { 1359 }, level = 1, group = "IncreasedCastSpeed", weightKey = { }, weightVal = { }, modTags = { "caster", "speed" }, }, + ["IncreasedCastSpeedUniqueGlovesInt2"] = { affix = "", "(15-25)% reduced Cast Speed", statOrder = { 1359 }, level = 1, group = "IncreasedCastSpeed", weightKey = { }, weightVal = { }, modTags = { "caster", "speed" }, }, + ["IncreasedCastSpeedUniqueGlovesStr1"] = { affix = "", "(10-15)% increased Cast Speed", statOrder = { 1359 }, level = 1, group = "IncreasedCastSpeed", weightKey = { }, weightVal = { }, modTags = { "caster", "speed" }, }, + ["IncreasedCastSpeedUniqueWand1"] = { affix = "", "10% increased Cast Speed", statOrder = { 1359 }, level = 1, group = "IncreasedCastSpeed", weightKey = { }, weightVal = { }, modTags = { "caster", "speed" }, }, + ["IncreasedCastSpeedUniqueStaff2"] = { affix = "", "(10-20)% increased Cast Speed", statOrder = { 1359 }, level = 1, group = "IncreasedCastSpeed", weightKey = { }, weightVal = { }, modTags = { "caster", "speed" }, }, + ["IncreasedCastSpeedUniqueGlovesInt4"] = { affix = "", "10% increased Cast Speed", statOrder = { 1359 }, level = 1, group = "IncreasedCastSpeed", weightKey = { }, weightVal = { }, modTags = { "caster", "speed" }, }, + ["IncreasedCastSpeedUniqueWand3"] = { affix = "", "(10-20)% increased Cast Speed", statOrder = { 1359 }, level = 1, group = "IncreasedCastSpeed", weightKey = { }, weightVal = { }, modTags = { "caster", "speed" }, }, + ["IncreasedCastSpeedUniqueAmulet16"] = { affix = "", "10% reduced Cast Speed", statOrder = { 1359 }, level = 1, group = "IncreasedCastSpeed", weightKey = { }, weightVal = { }, modTags = { "caster", "speed" }, }, + ["IncreasedCastSpeedUniqueClaw7"] = { affix = "", "(15-20)% increased Cast Speed", statOrder = { 1359 }, level = 1, group = "IncreasedCastSpeed", weightKey = { }, weightVal = { }, modTags = { "caster", "speed" }, }, + ["IncreasedCastSpeedUniqueDescentWand1"] = { affix = "", "12% increased Cast Speed", statOrder = { 1359 }, level = 1, group = "IncreasedCastSpeed", weightKey = { }, weightVal = { }, modTags = { "caster", "speed" }, }, + ["IncreasedCastSpeedUniqueSceptre6"] = { affix = "", "(15-18)% increased Cast Speed", statOrder = { 1359 }, level = 1, group = "IncreasedCastSpeed", weightKey = { }, weightVal = { }, modTags = { "caster", "speed" }, }, + ["IncreasedCastSpeedUniqueWand4"] = { affix = "", "(5-8)% increased Cast Speed", statOrder = { 1359 }, level = 1, group = "IncreasedCastSpeed", weightKey = { }, weightVal = { }, modTags = { "caster", "speed" }, }, + ["IncreasedCastSpeedUniqueGlovesDemigods1"] = { affix = "", "(6-10)% increased Cast Speed", statOrder = { 1359 }, level = 1, group = "IncreasedCastSpeed", weightKey = { }, weightVal = { }, modTags = { "caster", "speed" }, }, + ["IncreasedCastSpeedUniqueStaff5"] = { affix = "", "18% increased Cast Speed", statOrder = { 1359 }, level = 1, group = "IncreasedCastSpeed", weightKey = { }, weightVal = { }, modTags = { "caster", "speed" }, }, + ["IncreasedCastSpeedUniqueSceptre7"] = { affix = "", "(6-10)% increased Cast Speed", statOrder = { 1359 }, level = 1, group = "IncreasedCastSpeed", weightKey = { }, weightVal = { }, modTags = { "caster", "speed" }, }, + ["IncreasedCastSpeedUniqueWand7"] = { affix = "", "(25-30)% increased Cast Speed", statOrder = { 1359 }, level = 1, group = "IncreasedCastSpeed", weightKey = { }, weightVal = { }, modTags = { "caster", "speed" }, }, + ["IncreasedCastSpeedUniqueRing27"] = { affix = "", "(10-15)% increased Cast Speed", statOrder = { 1359 }, level = 1, group = "IncreasedCastSpeed", weightKey = { }, weightVal = { }, modTags = { "caster", "speed" }, }, + ["ReducedCastSpeedUniqueBootsDex5"] = { affix = "", "10% reduced Cast Speed", statOrder = { 1359 }, level = 1, group = "IncreasedCastSpeed", weightKey = { }, weightVal = { }, modTags = { "caster", "speed" }, }, + ["ReducedCastSpeedUniqueHelmetInt8"] = { affix = "", "15% reduced Cast Speed", statOrder = { 1359 }, level = 1, group = "IncreasedCastSpeed", weightKey = { }, weightVal = { }, modTags = { "caster", "speed" }, }, + ["ReducedCastSpeedUniqueHelmetStrInt6"] = { affix = "", "15% reduced Cast Speed", statOrder = { 1359 }, level = 1, group = "IncreasedCastSpeed", weightKey = { }, weightVal = { }, modTags = { "caster", "speed" }, }, + ["ReducedCastSpeedUniqueGlovesStrInt4_"] = { affix = "", "(20-30)% reduced Cast Speed", statOrder = { 1359 }, level = 1, group = "IncreasedCastSpeed", weightKey = { }, weightVal = { }, modTags = { "caster", "speed" }, }, + ["ReducedCastSpeedUnique__1_"] = { affix = "", "(20-30)% reduced Cast Speed", statOrder = { 1359 }, level = 1, group = "IncreasedCastSpeed", weightKey = { }, weightVal = { }, modTags = { "caster", "speed" }, }, + ["IncreasedCastSpeedUniqueAmulet20"] = { affix = "", "(10-25)% increased Cast Speed", statOrder = { 1359 }, level = 1, group = "IncreasedCastSpeed", weightKey = { }, weightVal = { }, modTags = { "caster", "speed" }, }, + ["IncreasedCastSpeedUniqueStaff12"] = { affix = "", "(8-12)% increased Cast Speed", statOrder = { 1359 }, level = 1, group = "IncreasedCastSpeed", weightKey = { }, weightVal = { }, modTags = { "caster", "speed" }, }, + ["IncreasedCastSpeedUniqueWand10"] = { affix = "", "10% increased Cast Speed", statOrder = { 1359 }, level = 1, group = "IncreasedCastSpeed", weightKey = { }, weightVal = { }, modTags = { "caster", "speed" }, }, + ["IncreasedCastSpeedUniqueWand11"] = { affix = "", "(7-13)% increased Cast Speed", statOrder = { 1359 }, level = 1, group = "IncreasedCastSpeed", weightKey = { }, weightVal = { }, modTags = { "caster", "speed" }, }, + ["IncreasedCastSpeedUniqueTwoHandMace8"] = { affix = "", "(8-12)% increased Cast Speed", statOrder = { 1359 }, level = 1, group = "IncreasedCastSpeed", weightKey = { }, weightVal = { }, modTags = { "caster", "speed" }, }, + ["IncreasedCastSpeedUniqueRing38"] = { affix = "", "(5-10)% increased Cast Speed", statOrder = { 1359 }, level = 1, group = "IncreasedCastSpeed", weightKey = { }, weightVal = { }, modTags = { "caster", "speed" }, }, + ["IncreasedCastSpeedUnique__1"] = { affix = "", "(4-8)% increased Cast Speed", statOrder = { 1359 }, level = 1, group = "IncreasedCastSpeed", weightKey = { }, weightVal = { }, modTags = { "caster", "speed" }, }, + ["IncreasedCastSpeedUnique__2"] = { affix = "", "(14-18)% increased Cast Speed", statOrder = { 1359 }, level = 1, group = "IncreasedCastSpeed", weightKey = { }, weightVal = { }, modTags = { "caster", "speed" }, }, + ["IncreasedCastSpeedUnique__3"] = { affix = "", "(30-40)% increased Cast Speed", statOrder = { 1359 }, level = 1, group = "IncreasedCastSpeed", weightKey = { }, weightVal = { }, modTags = { "caster", "speed" }, }, + ["IncreasedCastSpeedUnique__4"] = { affix = "", "(4-6)% increased Cast Speed", statOrder = { 1359 }, level = 1, group = "IncreasedCastSpeed", weightKey = { }, weightVal = { }, modTags = { "caster", "speed" }, }, + ["IncreasedCastSpeedUnique__5"] = { affix = "", "(8-12)% increased Cast Speed", statOrder = { 1359 }, level = 1, group = "IncreasedCastSpeed", weightKey = { }, weightVal = { }, modTags = { "caster", "speed" }, }, + ["IncreasedCastSpeedUnique__6"] = { affix = "", "(5-10)% increased Cast Speed", statOrder = { 1359 }, level = 1, group = "IncreasedCastSpeed", weightKey = { }, weightVal = { }, modTags = { "caster", "speed" }, }, + ["IncreasedCastSpeedUnique__7"] = { affix = "", "(10-15)% increased Cast Speed", statOrder = { 1359 }, level = 1, group = "IncreasedCastSpeed", weightKey = { }, weightVal = { }, modTags = { "caster", "speed" }, }, + ["IncreasedCastSpeedUnique__8"] = { affix = "", "(10-20)% increased Cast Speed", statOrder = { 1359 }, level = 1, group = "IncreasedCastSpeed", weightKey = { }, weightVal = { }, modTags = { "caster", "speed" }, }, + ["IncreasedCastSpeedUnique__9"] = { affix = "", "(8-12)% increased Cast Speed", statOrder = { 1359 }, level = 1, group = "IncreasedCastSpeed", weightKey = { }, weightVal = { }, modTags = { "caster", "speed" }, }, + ["IncreasedCastSpeedUnique__10"] = { affix = "", "(12-20)% increased Cast Speed", statOrder = { 1359 }, level = 1, group = "IncreasedCastSpeed", weightKey = { }, weightVal = { }, modTags = { "caster", "speed" }, }, + ["IncreasedCastSpeedUnique__11__"] = { affix = "", "(15-20)% increased Cast Speed", statOrder = { 1359 }, level = 1, group = "IncreasedCastSpeed", weightKey = { }, weightVal = { }, modTags = { "caster", "speed" }, }, + ["IncreasedCastSpeedUnique__12"] = { affix = "", "(6-10)% increased Cast Speed", statOrder = { 1359 }, level = 1, group = "IncreasedCastSpeed", weightKey = { }, weightVal = { }, modTags = { "caster", "speed" }, }, + ["IncreasedCastSpeedUnique__13"] = { affix = "", "(25-30)% increased Cast Speed", statOrder = { 1359 }, level = 1, group = "IncreasedCastSpeed", weightKey = { }, weightVal = { }, modTags = { "caster", "speed" }, }, + ["IncreasedCastSpeedUnique__14"] = { affix = "", "(15-20)% increased Cast Speed", statOrder = { 1359 }, level = 1, group = "IncreasedCastSpeed", weightKey = { }, weightVal = { }, modTags = { "caster", "speed" }, }, + ["IncreasedCastSpeedUnique__15_"] = { affix = "", "(5-10)% increased Cast Speed", statOrder = { 1359 }, level = 1, group = "IncreasedCastSpeed", weightKey = { }, weightVal = { }, modTags = { "caster", "speed" }, }, + ["IncreasedCastSpeedUnique__16"] = { affix = "", "(15-20)% increased Cast Speed", statOrder = { 1359 }, level = 1, group = "IncreasedCastSpeed", weightKey = { }, weightVal = { }, modTags = { "caster", "speed" }, }, + ["IncreasedCastSpeedUnique__17"] = { affix = "", "(1-20)% increased Cast Speed", statOrder = { 1359 }, level = 1, group = "IncreasedCastSpeed", weightKey = { }, weightVal = { }, modTags = { "caster", "speed" }, }, + ["IncreasedCastSpeedUnique__18_"] = { affix = "", "(5-7)% increased Cast Speed", statOrder = { 1359 }, level = 1, group = "IncreasedCastSpeed", weightKey = { }, weightVal = { }, modTags = { "caster", "speed" }, }, + ["IncreasedCastSpeedUnique__19__"] = { affix = "", "(8-15)% increased Cast Speed", statOrder = { 1359 }, level = 1, group = "IncreasedCastSpeed", weightKey = { }, weightVal = { }, modTags = { "caster", "speed" }, }, + ["IncreasedCastSpeedUnique__20"] = { affix = "", "(10-15)% increased Cast Speed", statOrder = { 1359 }, level = 1, group = "IncreasedCastSpeed", weightKey = { }, weightVal = { }, modTags = { "caster", "speed" }, }, + ["IncreasedCastSpeedUnique__21"] = { affix = "", "(7-12)% increased Cast Speed", statOrder = { 1359 }, level = 1, group = "IncreasedCastSpeed", weightKey = { }, weightVal = { }, modTags = { "caster", "speed" }, }, + ["IncreasedCastSpeedUnique__22"] = { affix = "", "(15-25)% increased Cast Speed", statOrder = { 1359 }, level = 1, group = "IncreasedCastSpeed", weightKey = { }, weightVal = { }, modTags = { "caster", "speed" }, }, + ["IncreasedCastSpeedUnique__23"] = { affix = "", "(10-15)% increased Cast Speed", statOrder = { 1359 }, level = 1, group = "IncreasedCastSpeed", weightKey = { }, weightVal = { }, modTags = { "caster", "speed" }, }, + ["IncreasedCastSpeedUnique__24"] = { affix = "", "(8-10)% increased Cast Speed", statOrder = { 1359 }, level = 1, group = "IncreasedCastSpeed", weightKey = { }, weightVal = { }, modTags = { "caster", "speed" }, }, + ["IncreasedCastSpeedUnique__25"] = { affix = "", "(20-30)% increased Cast Speed", statOrder = { 1359 }, level = 1, group = "IncreasedCastSpeed", weightKey = { }, weightVal = { }, modTags = { "caster", "speed" }, }, + ["IncreasedCastSpeedUnique__26"] = { affix = "", "(5-10)% increased Cast Speed", statOrder = { 1359 }, level = 1, group = "IncreasedCastSpeed", weightKey = { }, weightVal = { }, modTags = { "caster", "speed" }, }, + ["IncreasedCastSpeedFishing__Unique1"] = { affix = "", "(10-15)% increased Cast Speed", statOrder = { 1359 }, level = 1, group = "IncreasedCastSpeedFishing", weightKey = { }, weightVal = { }, modTags = { "red_herring", "caster", "speed" }, }, + ["LocalIncreasedAttackSpeedImplicitMarakethOneHandMace1"] = { affix = "", "4% increased Attack Speed", statOrder = { 1326 }, level = 1, group = "LocalIncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["LocalIncreasedAttackSpeedImplicitMarakethOneHandMace2"] = { affix = "", "6% increased Attack Speed", statOrder = { 1326 }, level = 1, group = "LocalIncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["LocalIncreasedAttackSpeedUniqueOneHandSword1"] = { affix = "", "10% increased Attack Speed", statOrder = { 1326 }, level = 1, group = "LocalIncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["LocalIncreasedAttackSpeedUniqueBow1"] = { affix = "", "(10-20)% increased Attack Speed", statOrder = { 1326 }, level = 1, group = "LocalIncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["LocalIncreasedAttackSpeedUniqueBow2"] = { affix = "", "10% increased Attack Speed", statOrder = { 1326 }, level = 1, group = "LocalIncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["LocalIncreasedAttackSpeedUniqueBow3"] = { affix = "", "10% increased Attack Speed", statOrder = { 1326 }, level = 1, group = "LocalIncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["LocalIncreasedAttackSpeedUniqueTwoHandSword1"] = { affix = "", "20% increased Attack Speed", statOrder = { 1326 }, level = 1, group = "LocalIncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["LocalIncreasedAttackSpeedUniqueTwoHandSword3"] = { affix = "", "20% increased Attack Speed", statOrder = { 1326 }, level = 1, group = "LocalIncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["LocalIncreasedAttackSpeedUniqueRapier1"] = { affix = "", "20% increased Attack Speed", statOrder = { 1326 }, level = 1, group = "LocalIncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["LocalIncreasedAttackSpeedUniqueTwoHandMace3"] = { affix = "", "25% reduced Attack Speed", statOrder = { 1326 }, level = 1, group = "LocalIncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["LocalIncreasedAttackSpeedUniqueDagger3"] = { affix = "", "10% increased Attack Speed", statOrder = { 1326 }, level = 1, group = "LocalIncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["LocalIncreasedAttackSpeedUniqueOneHandMace1"] = { affix = "", "45% increased Attack Speed", statOrder = { 1326 }, level = 1, group = "LocalIncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["LocalIncreasedAttackSpeedUniqueBow4"] = { affix = "", "100% increased Attack Speed", statOrder = { 1326 }, level = 1, group = "LocalIncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["LocalIncreasedAttackSpeedUniqueBow5"] = { affix = "", "20% increased Attack Speed", statOrder = { 1326 }, level = 1, group = "LocalIncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["LocalIncreasedAttackSpeedUniqueTwoHandMace4"] = { affix = "", "50% increased Attack Speed", statOrder = { 1326 }, level = 1, group = "LocalIncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["LocalIncreasedAttackSpeedUniqueBow6"] = { affix = "", "(10-14)% increased Attack Speed", statOrder = { 1326 }, level = 1, group = "LocalIncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["LocalIncreasedAttackSpeedUniqueClaw1"] = { affix = "", "(20-30)% increased Attack Speed", statOrder = { 1326 }, level = 1, group = "LocalIncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["LocalIncreasedAttackSpeedUniqueSceptre1"] = { affix = "", "(10-20)% increased Attack Speed", statOrder = { 1326 }, level = 1, group = "LocalIncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["LocalIncreasedAttackSpeedUniqueClaw2"] = { affix = "", "20% increased Attack Speed", statOrder = { 1326 }, level = 1, group = "LocalIncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["LocalIncreasedAttackSpeedUniqueBow8"] = { affix = "", "(36-50)% increased Attack Speed", statOrder = { 1326 }, level = 1, group = "LocalIncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["LocalIncreasedAttackSpeedUniqueClaw3"] = { affix = "", "5% increased Attack Speed", statOrder = { 1326 }, level = 1, group = "LocalIncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["LocalIncreasedAttackSpeedUniqueOneHandAxe1"] = { affix = "", "(25-35)% increased Attack Speed", statOrder = { 1326 }, level = 1, group = "LocalIncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["LocalIncreasedAttackSpeedUniqueBow9"] = { affix = "", "(10-15)% increased Attack Speed", statOrder = { 1326 }, level = 1, group = "LocalIncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["LocalIncreasedAttackSpeedOneHandSword3"] = { affix = "", "(10-20)% increased Attack Speed", statOrder = { 1326 }, level = 1, group = "LocalIncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["LocalIncreasedAttackSpeedUniqueBow10"] = { affix = "", "(10-15)% increased Attack Speed", statOrder = { 1326 }, level = 1, group = "LocalIncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["LocalIncreasedAttackSpeedUniqueTwoHandSword6"] = { affix = "", "(10-15)% increased Attack Speed", statOrder = { 1326 }, level = 1, group = "LocalIncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["LocalIncreasedAttackSpeedUniqueOneHandAxe2"] = { affix = "", "(10-15)% increased Attack Speed", statOrder = { 1326 }, level = 1, group = "LocalIncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["LocalIncreasedAttackSpeedUniqueDescentDagger1"] = { affix = "", "10% increased Attack Speed", statOrder = { 1326 }, level = 1, group = "LocalIncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["LocalIncreasedAttackSpeedUniqueDescentBow1"] = { affix = "", "10% increased Attack Speed", statOrder = { 1326 }, level = 1, group = "LocalIncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["LocalIncreasedAttackSpeedUniqueDescentOneHandMace1"] = { affix = "", "20% increased Attack Speed", statOrder = { 1326 }, level = 1, group = "LocalIncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["LocalIncreasedAttackSpeedUniqueTwoHandAxe7"] = { affix = "", "(12-16)% increased Attack Speed", statOrder = { 1326 }, level = 1, group = "LocalIncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["LocalIncreasedAttackSpeedUniqueSceptre7"] = { affix = "", "(11-15)% increased Attack Speed", statOrder = { 1326 }, level = 1, group = "LocalIncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["LocalIncreasedAttackSpeedUniqueWand6"] = { affix = "", "(10-18)% increased Attack Speed", statOrder = { 1326 }, level = 1, group = "LocalIncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["LocalIncreasedAttackSpeedUniqueBow11"] = { affix = "", "(10-14)% increased Attack Speed", statOrder = { 1326 }, level = 1, group = "LocalIncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["LocalIncreasedAttackSpeedUniqueOneHandSword6"] = { affix = "", "(7-10)% increased Attack Speed", statOrder = { 1326 }, level = 1, group = "LocalIncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["LocalIncreasedAttackSpeedUniqueOneHandSword7"] = { affix = "", "(25-30)% increased Attack Speed", statOrder = { 1326 }, level = 1, group = "LocalIncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["LocalIncreasedAttackSpeedUniqueStaff7"] = { affix = "", "(12-16)% increased Attack Speed", statOrder = { 1326 }, level = 1, group = "LocalIncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["LocalIncreasedAttackSpeedUniqueOneHandSword8"] = { affix = "", "(22-27)% increased Attack Speed", statOrder = { 1326 }, level = 1, group = "LocalIncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["LocalIncreasedAttackSpeedUniqueOneHandSword9"] = { affix = "", "(20-25)% increased Attack Speed", statOrder = { 1326 }, level = 1, group = "LocalIncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["LocalIncreasedAttackSpeedUniqueTwoHandSword8"] = { affix = "", "(6-12)% increased Attack Speed", statOrder = { 1326 }, level = 1, group = "LocalIncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["LocalIncreasedAttackSpeedUniqueStaff9"] = { affix = "", "(5-10)% increased Attack Speed", statOrder = { 1326 }, level = 1, group = "LocalIncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["LocalIncreasedAttackSpeedUniqueSceptre9"] = { affix = "", "(15-20)% increased Attack Speed", statOrder = { 1326 }, level = 1, group = "LocalIncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["LocalIncreasedAttackSpeedUniqueBow12"] = { affix = "", "(7-12)% increased Attack Speed", statOrder = { 1326 }, level = 1, group = "LocalIncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["LocalIncreasedAttackSpeedUniqueOneHandSword11"] = { affix = "", "(20-25)% increased Attack Speed", statOrder = { 1326 }, level = 1, group = "LocalIncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["LocalIncreasedAttackSpeedUniqueClaw8"] = { affix = "", "(10-15)% increased Attack Speed", statOrder = { 1326 }, level = 1, group = "LocalIncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["LocalIncreasedAttackSpeedUniqueWand9"] = { affix = "", "(5-10)% increased Attack Speed", statOrder = { 1326 }, level = 1, group = "LocalIncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["LocalIncreasedAttackSpeedUniqueTwoHandAxe9"] = { affix = "", "(7-12)% increased Attack Speed", statOrder = { 1326 }, level = 1, group = "LocalIncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["LocalReducedAttackSpeedUniqueDagger9"] = { affix = "", "20% reduced Attack Speed", statOrder = { 1326 }, level = 1, group = "LocalIncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["LocalIncreasedAttackSpeedUniqueDagger12"] = { affix = "", "10% increased Attack Speed", statOrder = { 1326 }, level = 1, group = "LocalIncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["LocalIncreasedAttackSpeedUniqueClaw9"] = { affix = "", "(10-15)% increased Attack Speed", statOrder = { 1326 }, level = 1, group = "LocalIncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["LocalIncreasedAttackSpeedUniqueOneHandAxe7"] = { affix = "", "(7-10)% increased Attack Speed", statOrder = { 1326 }, level = 1, group = "LocalIncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["LocalIncreasedAttackSpeedUniqueOneHandSword12"] = { affix = "", "15% increased Attack Speed", statOrder = { 1326 }, level = 1, group = "LocalIncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["LocalIncreasedAttackSpeedUniqueOneHandSword13_"] = { affix = "", "(10-15)% increased Attack Speed", statOrder = { 1326 }, level = 1, group = "LocalIncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["LocalReducedAttackSpeedUniqueOneHandMace6"] = { affix = "", "20% reduced Attack Speed", statOrder = { 1326 }, level = 1, group = "LocalIncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["LocalReducedAttackSpeedUnique__1"] = { affix = "", "50% reduced Attack Speed", statOrder = { 1326 }, level = 1, group = "LocalIncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["LocalReducedAttackSpeedUnique__2"] = { affix = "", "15% reduced Attack Speed", statOrder = { 1326 }, level = 1, group = "LocalIncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["LocalReducedAttackSpeedUnique__3"] = { affix = "", "(25-30)% reduced Attack Speed", statOrder = { 1326 }, level = 1, group = "LocalIncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["LocalIncreasedAttackSpeedUniqueOneHandMace8"] = { affix = "", "10% increased Attack Speed", statOrder = { 1326 }, level = 1, group = "LocalIncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["LocalIncreasedAttackSpeedUniqueTwoHandMace8_"] = { affix = "", "(8-12)% increased Attack Speed", statOrder = { 1326 }, level = 1, group = "LocalIncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["LocalIncreasedAttackSpeedUnique__2"] = { affix = "", "(8-12)% increased Attack Speed", statOrder = { 1326 }, level = 1, group = "LocalIncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["LocalIncreasedAttackSpeedUnique__1"] = { affix = "", "(4-8)% increased Attack Speed", statOrder = { 1326 }, level = 1, group = "LocalIncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["LocalIncreasedAttackSpeedUnique__3"] = { affix = "", "(5-10)% increased Attack Speed", statOrder = { 1326 }, level = 1, group = "LocalIncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["LocalIncreasedAttackSpeedUnique__4"] = { affix = "", "(10-15)% increased Attack Speed", statOrder = { 1326 }, level = 1, group = "LocalIncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["LocalIncreasedAttackSpeedUnique__5"] = { affix = "", "(25-30)% increased Attack Speed", statOrder = { 1326 }, level = 1, group = "LocalIncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["LocalIncreasedAttackSpeedUnique__6"] = { affix = "", "(14-20)% increased Attack Speed", statOrder = { 1326 }, level = 1, group = "LocalIncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["LocalIncreasedAttackSpeedUnique__7"] = { affix = "", "(10-15)% increased Attack Speed", statOrder = { 1326 }, level = 1, group = "LocalIncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["LocalIncreasedAttackSpeedUnique__8"] = { affix = "", "(10-15)% increased Attack Speed", statOrder = { 1326 }, level = 1, group = "LocalIncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["LocalIncreasedAttackSpeedUnique__9"] = { affix = "", "(8-12)% increased Attack Speed", statOrder = { 1326 }, level = 1, group = "LocalIncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["LocalIncreasedAttackSpeedUnique__10"] = { affix = "", "(8-10)% increased Attack Speed", statOrder = { 1326 }, level = 1, group = "LocalIncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["LocalIncreasedAttackSpeedUnique__11"] = { affix = "", "(8-14)% increased Attack Speed", statOrder = { 1326 }, level = 1, group = "LocalIncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["LocalIncreasedAttackSpeedUnique__12"] = { affix = "", "(8-14)% increased Attack Speed", statOrder = { 1326 }, level = 1, group = "LocalIncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["LocalIncreasedAttackSpeedUnique__13"] = { affix = "", "(10-15)% increased Attack Speed", statOrder = { 1326 }, level = 1, group = "LocalIncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["LocalIncreasedAttackSpeedUnique__14"] = { affix = "", "(17-25)% increased Attack Speed", statOrder = { 1326 }, level = 1, group = "LocalIncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["LocalIncreasedAttackSpeedUnique__15"] = { affix = "", "(16-22)% increased Attack Speed", statOrder = { 1326 }, level = 1, group = "LocalIncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["LocalIncreasedAttackSpeedUnique__16"] = { affix = "", "(8-12)% increased Attack Speed", statOrder = { 1326 }, level = 1, group = "LocalIncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["LocalIncreasedAttackSpeedUnique__17"] = { affix = "", "(10-15)% increased Attack Speed", statOrder = { 1326 }, level = 1, group = "LocalIncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["LocalIncreasedAttackSpeedUnique__18"] = { affix = "", "(8-14)% increased Attack Speed", statOrder = { 1326 }, level = 1, group = "LocalIncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["LocalIncreasedAttackSpeedUnique__19"] = { affix = "", "(5-8)% increased Attack Speed", statOrder = { 1326 }, level = 1, group = "LocalIncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["LocalIncreasedAttackSpeedUnique__20"] = { affix = "", "(10-15)% increased Attack Speed", statOrder = { 1326 }, level = 1, group = "LocalIncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["LocalIncreasedAttackSpeedUnique__21"] = { affix = "", "(20-25)% increased Attack Speed", statOrder = { 1326 }, level = 1, group = "LocalIncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["LocalIncreasedAttackSpeedUnique__22"] = { affix = "", "(10-15)% increased Attack Speed", statOrder = { 1326 }, level = 1, group = "LocalIncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["LocalIncreasedAttackSpeedUnique__23"] = { affix = "", "(10-15)% increased Attack Speed", statOrder = { 1326 }, level = 1, group = "LocalIncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["LocalIncreasedAttackSpeedUnique__24"] = { affix = "", "(8-12)% increased Attack Speed", statOrder = { 1326 }, level = 1, group = "LocalIncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["LocalIncreasedAttackSpeedUnique__25"] = { affix = "", "(15-20)% increased Attack Speed", statOrder = { 1326 }, level = 1, group = "LocalIncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["LocalIncreasedAttackSpeedUnique__26_"] = { affix = "", "(10-15)% increased Attack Speed", statOrder = { 1326 }, level = 1, group = "LocalIncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["LocalIncreasedAttackSpeedUnique__27"] = { affix = "", "(5-8)% increased Attack Speed", statOrder = { 1326 }, level = 1, group = "LocalIncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["LocalIncreasedAttackSpeedUnique__28"] = { affix = "", "(8-12)% increased Attack Speed", statOrder = { 1326 }, level = 1, group = "LocalIncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["LocalIncreasedAttackSpeedUnique__29"] = { affix = "", "(10-15)% increased Attack Speed", statOrder = { 1326 }, level = 1, group = "LocalIncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["LocalIncreasedAttackSpeedUnique__30"] = { affix = "", "(20-30)% increased Attack Speed", statOrder = { 1326 }, level = 1, group = "LocalIncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["LocalIncreasedAttackSpeedUnique__31"] = { affix = "", "(8-12)% increased Attack Speed", statOrder = { 1326 }, level = 1, group = "LocalIncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["LocalIncreasedAttackSpeedUnique__32"] = { affix = "", "(20-26)% increased Attack Speed", statOrder = { 1326 }, level = 1, group = "LocalIncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["LocalIncreasedAttackSpeedUnique__33"] = { affix = "", "(15-20)% increased Attack Speed", statOrder = { 1326 }, level = 1, group = "LocalIncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["LocalIncreasedAttackSpeedUnique__34"] = { affix = "", "(14-18)% increased Attack Speed", statOrder = { 1326 }, level = 1, group = "LocalIncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["LocalIncreasedAttackSpeedUnique__35"] = { affix = "", "(25-30)% increased Attack Speed", statOrder = { 1326 }, level = 1, group = "LocalIncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["LocalIncreasedAttackSpeedUnique__36"] = { affix = "", "(5-10)% increased Attack Speed", statOrder = { 1326 }, level = 1, group = "LocalIncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["LocalIncreasedAttackSpeedUnique__37___"] = { affix = "", "(16-20)% increased Attack Speed", statOrder = { 1326 }, level = 1, group = "LocalIncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["LocalIncreasedAttackSpeedUnique__38"] = { affix = "", "(-16-16)% reduced Attack Speed", statOrder = { 1326 }, level = 1, group = "LocalIncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["LocalIncreasedAttackSpeedUnique__39"] = { affix = "", "(15-20)% increased Attack Speed", statOrder = { 1326 }, level = 1, group = "LocalIncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["LocalIncreasedAttackSpeedUnique__40"] = { affix = "", "(25-35)% increased Attack Speed", statOrder = { 1326 }, level = 1, group = "LocalIncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["LocalIncreasedAttackSpeedUnique__42"] = { affix = "", "(6-10)% increased Attack Speed", statOrder = { 1326 }, level = 1, group = "LocalIncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["LocalIncreasedAttackSpeedUnique__43"] = { affix = "", "(10-16)% increased Attack Speed", statOrder = { 1326 }, level = 1, group = "LocalIncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["LocalIncreasedAttackSpeedUnique__44"] = { affix = "", "(20-30)% increased Attack Speed", statOrder = { 1326 }, level = 1, group = "LocalIncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["IncreasedAttackSpeedImplicitShield1"] = { affix = "", "6% increased Attack Speed", statOrder = { 1323 }, level = 1, group = "IncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["IncreasedAttackSpeedImplicitShield2"] = { affix = "", "12% increased Attack Speed", statOrder = { 1323 }, level = 1, group = "IncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["IncreasedAttackSpeedImplicitShield3"] = { affix = "", "18% increased Attack Speed", statOrder = { 1323 }, level = 1, group = "IncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["IncreasedAttackSpeedImplicitQuiver10New"] = { affix = "", "(8-10)% increased Attack Speed", statOrder = { 1323 }, level = 62, group = "IncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["IncreasedAttackSpeedUniqueQuiver1"] = { affix = "", "10% increased Attack Speed", statOrder = { 1323 }, level = 1, group = "IncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["IncreasedAttackSpeedUniqueIntHelmet2"] = { affix = "", "(10-15)% increased Attack Speed", statOrder = { 1323 }, level = 1, group = "IncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["IncreasedAttackSpeedUniqueBootsDexInt1"] = { affix = "", "10% increased Attack Speed", statOrder = { 1323 }, level = 1, group = "IncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["IncreasedAttackSpeedUniqueGlovesDex2"] = { affix = "", "5% increased Attack Speed", statOrder = { 1323 }, level = 1, group = "IncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["IncreasedAttackSpeedUniqueGlovesStrDex1"] = { affix = "", "(5-10)% increased Attack Speed", statOrder = { 1323 }, level = 1, group = "IncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["IncreasedAttackSpeedUniqueGlovesStr1"] = { affix = "", "(10-15)% increased Attack Speed", statOrder = { 1323 }, level = 1, group = "IncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["IncreasedAttackSpeedUniqueHelmetStrDex2"] = { affix = "", "16% increased Attack Speed", statOrder = { 1323 }, level = 1, group = "IncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["IncreasedAttackSpeedUniqueGlovesStr2"] = { affix = "", "(5-15)% reduced Attack Speed", statOrder = { 1323 }, level = 1, group = "IncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["IncreasedAttackSpeedUniqueHelmetDex4"] = { affix = "", "10% increased Attack Speed", statOrder = { 1323 }, level = 1, group = "IncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["IncreasedAttackSpeedUniqueBodyDex5"] = { affix = "", "10% increased Attack Speed", statOrder = { 1323 }, level = 1, group = "IncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["IncreasedAttackSpeedUniqueGlovesDexInt3"] = { affix = "", "10% increased Attack Speed", statOrder = { 1323 }, level = 1, group = "IncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["IncreasedAttackSpeedUniqueHelmetDex6"] = { affix = "", "15% increased Attack Speed", statOrder = { 1323 }, level = 1, group = "IncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["IncreasedAttackSpeedUniqueBodyStr3"] = { affix = "", "(10-15)% increased Attack Speed", statOrder = { 1323 }, level = 1, group = "IncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["IncreasedAttackSpeedUniqueGlovesDemigods1"] = { affix = "", "(10-16)% increased Attack Speed", statOrder = { 1323 }, level = 1, group = "IncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["IncreasedAttackSpeedUniqueBodyDex7"] = { affix = "", "10% increased Attack Speed", statOrder = { 1323 }, level = 1, group = "IncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["IncreasedAttackSpeedUniqueQuiver3"] = { affix = "", "(8-12)% increased Attack Speed", statOrder = { 1323 }, level = 1, group = "IncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["IncreasedAttackSpeedUniqueQuiver5"] = { affix = "", "(8-12)% increased Attack Speed", statOrder = { 1323 }, level = 4, group = "IncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["IncreasedAttackSpeedUniqueQuiver6"] = { affix = "", "(7-10)% increased Attack Speed", statOrder = { 1323 }, level = 10, group = "IncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["IncreasedAttackSpeedUniqueQuiver7"] = { affix = "", "(8-12)% increased Attack Speed", statOrder = { 1323 }, level = 1, group = "IncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["IncreasedAttackSpeedUniqueGlovesStrDex5"] = { affix = "", "(6-9)% increased Attack Speed", statOrder = { 1323 }, level = 1, group = "IncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["IncreasedAttackSpeedUniqueShieldDex6"] = { affix = "", "(6-10)% increased Attack Speed", statOrder = { 1323 }, level = 1, group = "IncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["IncreasedAttackSpeedUniqueShieldDexInt2"] = { affix = "", "(10-15)% increased Attack Speed", statOrder = { 1323 }, level = 1, group = "IncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["IncreasedAttackSpeedUniqueQuiver9"] = { affix = "", "10% increased Attack Speed", statOrder = { 1323 }, level = 1, group = "IncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["IncreasedAttackSpeedUniqueRing27"] = { affix = "", "(10-15)% increased Attack Speed", statOrder = { 1323 }, level = 1, group = "IncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["IncreasedAttackSpeedUniqueShieldInt5"] = { affix = "", "(8-12)% increased Attack Speed", statOrder = { 1323 }, level = 1, group = "IncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["ReducedAttackSpeedUniqueAmulet16"] = { affix = "", "10% reduced Attack Speed", statOrder = { 1323 }, level = 1, group = "IncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["ReducedAttackSpeedUniqueGlovesStrInt4"] = { affix = "", "(20-30)% reduced Attack Speed", statOrder = { 1323 }, level = 1, group = "IncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["ReducedAttackSpeedUnique__1"] = { affix = "", "30% reduced Attack Speed", statOrder = { 1323 }, level = 1, group = "IncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["ReducedAttackSpeedUnique__2"] = { affix = "", "10% reduced Attack Speed", statOrder = { 1323 }, level = 1, group = "IncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["IncreasedAttackSpeedUniqueAmulet20"] = { affix = "", "(10-25)% increased Attack Speed", statOrder = { 1323 }, level = 1, group = "IncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["IncreasedAttackSpeedUniqueRing37"] = { affix = "", "(5-10)% increased Attack Speed", statOrder = { 1323 }, level = 1, group = "IncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["IncreasedAttackSpeedUnique_1"] = { affix = "", "(8-13)% increased Attack Speed", statOrder = { 1323 }, level = 1, group = "IncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["IncreasedAttackSpeedUnique__2"] = { affix = "", "(5-10)% increased Attack Speed", statOrder = { 1323 }, level = 1, group = "IncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["IncreasedAttackSpeedUnique__3_"] = { affix = "", "(1-20)% increased Attack Speed", statOrder = { 1323 }, level = 1, group = "IncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["IncreasedAttackSpeedUnique__4_"] = { affix = "", "(7-12)% increased Attack Speed", statOrder = { 1323 }, level = 1, group = "IncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["IncreasedAttackSpeedUnique__5"] = { affix = "", "(8-12)% increased Attack Speed", statOrder = { 1323 }, level = 1, group = "IncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["IncreasedAttackSpeedUnique__6"] = { affix = "", "(5-10)% increased Attack Speed", statOrder = { 1323 }, level = 1, group = "IncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["IncreasedAttackSpeedUnique__7"] = { affix = "", "(6-12)% increased Attack Speed", statOrder = { 1323 }, level = 1, group = "IncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["IncreasedAttackSpeedUnique__8"] = { affix = "", "(8-16)% increased Attack Speed", statOrder = { 1323 }, level = 1, group = "IncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["IncreasedAttackSpeedTransformedUnique__1"] = { affix = "", "(5-10)% increased Attack Speed", statOrder = { 1323 }, level = 30, group = "IncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["IncreasedAccuracyUniqueBow2"] = { affix = "", "+30 to Accuracy Rating", statOrder = { 1935 }, level = 1, group = "LocalAccuracyRating", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["IncreasedAccuracyUniqueTwoHandAxe1"] = { affix = "", "+(150-250) to Accuracy Rating", statOrder = { 1935 }, level = 1, group = "LocalAccuracyRating", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["IncreasedAccuracyUniqueTwoHandSword1"] = { affix = "", "+(300-350) to Accuracy Rating", statOrder = { 1935 }, level = 1, group = "LocalAccuracyRating", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["IncreasedAccuracyUniqueAmulet5"] = { affix = "", "+100 to Accuracy Rating", statOrder = { 1346 }, level = 7, group = "IncreasedAccuracy", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["IncreasedAccuracyUniqueStrDexHelmet1"] = { affix = "", "+500 to Accuracy Rating", statOrder = { 1346 }, level = 1, group = "IncreasedAccuracy", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["IncreasedAccuracyUniqueGlovesDexInt1"] = { affix = "", "+(100-200) to Accuracy Rating", statOrder = { 1346 }, level = 1, group = "IncreasedAccuracy", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["IncreasedAccuracyUniqueAmulet7"] = { affix = "", "+(100-150) to Accuracy Rating", statOrder = { 1346 }, level = 1, group = "IncreasedAccuracy", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["IncreasedAccuracyUniqueTwoHandMace3"] = { affix = "", "-500 to Accuracy Rating", statOrder = { 1935 }, level = 1, group = "LocalAccuracyRating", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["IncreasedAccuracyUniqueBow4"] = { affix = "", "+(25-50) to Accuracy Rating", statOrder = { 1935 }, level = 1, group = "LocalAccuracyRating", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["IncreasedAccuracyUniqueBow7"] = { affix = "", "+(350-400) to Accuracy Rating", statOrder = { 1935 }, level = 1, group = "LocalAccuracyRating", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["IncreasedAccuracyUniqueRing12"] = { affix = "", "+(300-350) to Accuracy Rating", statOrder = { 1346 }, level = 1, group = "IncreasedAccuracy", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["IncreasedAccuracyUniqueHelmetInt7"] = { affix = "", "+(300-350) to Accuracy Rating", statOrder = { 1346 }, level = 1, group = "IncreasedAccuracy", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["IncreasedAccuracyUniqueTwoHandAxe5"] = { affix = "", "+(120-150) to Accuracy Rating", statOrder = { 1935 }, level = 1, group = "LocalAccuracyRating", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["ReducedAccuracyUniqueTwoHandSword5"] = { affix = "", "-150 to Accuracy Rating", statOrder = { 1346 }, level = 1, group = "IncreasedAccuracy", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["IncreasedAccuracyUniqueAmulet17_"] = { affix = "", "+(80-120) to Accuracy Rating", statOrder = { 1346 }, level = 1, group = "IncreasedAccuracy", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["IncreasedAccuracyUniqueDescentBow1"] = { affix = "", "+30 to Accuracy Rating", statOrder = { 1346 }, level = 1, group = "IncreasedAccuracy", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["IncreasedAccuracyUniqueRing17"] = { affix = "", "+333 to Accuracy Rating", statOrder = { 1346 }, level = 1, group = "IncreasedAccuracy", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["IncreasedAccuracyUniqueWand6"] = { affix = "", "+(340-400) to Accuracy Rating", statOrder = { 1935 }, level = 1, group = "LocalAccuracyRating", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["IncreasedAccuracyUniqueOneHandSword9"] = { affix = "", "+(280-300) to Accuracy Rating", statOrder = { 1935 }, level = 1, group = "LocalAccuracyRating", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["IncreasedAccuracyUniqueTwoHandSword7"] = { affix = "", "+(90-120) to Accuracy Rating", statOrder = { 1346 }, level = 1, group = "IncreasedAccuracy", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["IncreasedAccuracyUniqueSceptre8"] = { affix = "", "+(160-220) to Accuracy Rating", statOrder = { 1346 }, level = 1, group = "IncreasedAccuracy", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["IncreasedAccuracyUnique__1"] = { affix = "", "+(300-400) to Accuracy Rating", statOrder = { 1935 }, level = 1, group = "LocalAccuracyRating", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["IncreasedAccuracyUnique__2"] = { affix = "", "+(350-400) to Accuracy Rating", statOrder = { 1935 }, level = 1, group = "LocalAccuracyRating", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["IncreasedAccuracyUnique__3"] = { affix = "", "+(600-1000) to Accuracy Rating", statOrder = { 1346 }, level = 1, group = "IncreasedAccuracy", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["IncreasedAccuracyUnique__4"] = { affix = "", "+(800-1000) to Accuracy Rating", statOrder = { 1346 }, level = 1, group = "IncreasedAccuracy", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["IncreasedAccuracyUnique__5"] = { affix = "", "+(300-400) to Accuracy Rating", statOrder = { 1346 }, level = 1, group = "IncreasedAccuracy", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["IncreasedAccuracyUnique__6"] = { affix = "", "+(150-250) to Accuracy Rating", statOrder = { 1346 }, level = 1, group = "IncreasedAccuracy", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["IncreasedAccuracyUnique__7_"] = { affix = "", "+(200-300) to Accuracy Rating", statOrder = { 1346 }, level = 1, group = "IncreasedAccuracy", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["IncreasedAccuracyUnique__8"] = { affix = "", "+(350-500) to Accuracy Rating", statOrder = { 1346 }, level = 1, group = "IncreasedAccuracy", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["IncreasedAccuracyUnique__9____"] = { affix = "", "-5000 to Accuracy Rating", statOrder = { 1346 }, level = 1, group = "IncreasedAccuracy", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["IncreasedAccuracyUnique__10"] = { affix = "", "+(300-500) to Accuracy Rating", statOrder = { 1346 }, level = 1, group = "IncreasedAccuracy", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["LifeRegenerationUniqueRing1"] = { affix = "", "Regenerate (10-15) Life per second", statOrder = { 1487 }, level = 1, group = "LifeRegeneration", weightKey = { }, weightVal = { }, modTags = { "flat_life_regen", "resource", "life" }, }, + ["LifeRegenerationImplicitAmulet1"] = { affix = "", "Regenerate (2-4) Life per second", statOrder = { 1487 }, level = 2, group = "LifeRegeneration", weightKey = { }, weightVal = { }, modTags = { "flat_life_regen", "resource", "life" }, }, + ["LifeRegenerationImplicitAmulet2"] = { affix = "", "Regenerate (1.2-1.6)% of Life per second", statOrder = { 1855 }, level = 93, group = "LifeRegenerationRatePercentage", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["LifeRegenerationUniqueShieldDex2"] = { affix = "", "Regenerate (5-7.5) Life per second", statOrder = { 1487 }, level = 1, group = "LifeRegeneration", weightKey = { }, weightVal = { }, modTags = { "flat_life_regen", "resource", "life" }, }, + ["LifeRegenerationUniqueTwoHandAxe4"] = { affix = "", "Regenerate 20 Life per second", statOrder = { 1487 }, level = 1, group = "LifeRegeneration", weightKey = { }, weightVal = { }, modTags = { "flat_life_regen", "resource", "life" }, }, + ["LifeRegenerationUniqueWreath1"] = { affix = "", "Regenerate 2 Life per second", statOrder = { 1487 }, level = 1, group = "LifeRegeneration", weightKey = { }, weightVal = { }, modTags = { "flat_life_regen", "resource", "life" }, }, + ["LifeRegenerationUniqueShieldStrInt5"] = { affix = "", "Regenerate (100-200) Life per second", statOrder = { 1487 }, level = 1, group = "LifeRegeneration", weightKey = { }, weightVal = { }, modTags = { "flat_life_regen", "resource", "life" }, }, + ["LifeRegenerationUniqueBootsDex5"] = { affix = "", "Regenerate (1.7-2.7) Life per second", statOrder = { 1487 }, level = 1, group = "LifeRegeneration", weightKey = { }, weightVal = { }, modTags = { "flat_life_regen", "resource", "life" }, }, + ["LifeRegenerationUniqueBelt8"] = { affix = "", "Regenerate (200-350) Life per second", statOrder = { 1487 }, level = 1, group = "LifeRegeneration", weightKey = { }, weightVal = { }, modTags = { "flat_life_regen", "resource", "life" }, }, + ["LifeRegenerationUniqueGlovesStrDex5"] = { affix = "", "Regenerate (3-4) Life per second", statOrder = { 1487 }, level = 1, group = "LifeRegeneration", weightKey = { }, weightVal = { }, modTags = { "flat_life_regen", "resource", "life" }, }, + ["LifeRegenerationUniqueRing26"] = { affix = "", "Regenerate (13-17) Life per second", statOrder = { 1487 }, level = 1, group = "LifeRegeneration", weightKey = { }, weightVal = { }, modTags = { "flat_life_regen", "resource", "life" }, }, + ["LifeRegenerationUniqueRing33"] = { affix = "", "Regenerate (10-15) Life per second", statOrder = { 1487 }, level = 1, group = "LifeRegeneration", weightKey = { }, weightVal = { }, modTags = { "flat_life_regen", "resource", "life" }, }, + ["LifeRegenerationUniqueAmulet25"] = { affix = "", "Regenerate (16-24) Life per second", statOrder = { 1487 }, level = 1, group = "LifeRegeneration", weightKey = { }, weightVal = { }, modTags = { "flat_life_regen", "resource", "life" }, }, + ["LifeRegenerationUnique__1"] = { affix = "", "Regenerate (50-70) Life per second", statOrder = { 1487 }, level = 1, group = "LifeRegeneration", weightKey = { }, weightVal = { }, modTags = { "flat_life_regen", "resource", "life" }, }, + ["LifeRegenerationUnique__2__"] = { affix = "", "Regenerate (50-70) Life per second", statOrder = { 1487 }, level = 1, group = "LifeRegeneration", weightKey = { }, weightVal = { }, modTags = { "flat_life_regen", "resource", "life" }, }, + ["LifeRegenerationUnique__3"] = { affix = "", "Regenerate (30-50) Life per second", statOrder = { 1487 }, level = 1, group = "LifeRegeneration", weightKey = { }, weightVal = { }, modTags = { "flat_life_regen", "resource", "life" }, }, + ["LifeRegenerationUnique__4"] = { affix = "", "Regenerate (200-250) Life per second", statOrder = { 1487 }, level = 1, group = "LifeRegeneration", weightKey = { }, weightVal = { }, modTags = { "flat_life_regen", "resource", "life" }, }, + ["LifeRegenerationUnique__5"] = { affix = "", "Regenerate (30-50) Life per second", statOrder = { 1487 }, level = 1, group = "LifeRegeneration", weightKey = { }, weightVal = { }, modTags = { "flat_life_regen", "resource", "life" }, }, + ["LifeRegenerationUnique__6"] = { affix = "", "(15-25)% increased Life Regeneration rate", statOrder = { 1490 }, level = 97, group = "LifeRegenerationRate", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["ManaRegenerationImplicitAmulet1"] = { affix = "", "(20-30)% increased Mana Regeneration Rate", statOrder = { 1497 }, level = 2, group = "ManaRegeneration", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["ManaRegenerationImplicitAmulet2"] = { affix = "", "(48-56)% increased Mana Regeneration Rate", statOrder = { 1497 }, level = 97, group = "ManaRegeneration", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["ManaRegenerationImplicitDemigodsBelt1"] = { affix = "", "(20-40)% increased Mana Regeneration Rate", statOrder = { 1497 }, level = 1, group = "ManaRegeneration", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["ManaRegenerationUniqueRing5"] = { affix = "", "50% increased Mana Regeneration Rate", statOrder = { 1497 }, level = 1, group = "ManaRegeneration", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["ManaRegenerationUniqueDexHelmet2"] = { affix = "", "60% increased Mana Regeneration Rate", statOrder = { 1497 }, level = 1, group = "ManaRegeneration", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["ManaRegenerationUniqueIntHelmet2"] = { affix = "", "30% increased Mana Regeneration Rate", statOrder = { 1497 }, level = 1, group = "ManaRegeneration", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["ManaRegenerationUniqueBootsInt2"] = { affix = "", "(20-40)% increased Mana Regeneration Rate", statOrder = { 1497 }, level = 1, group = "ManaRegeneration", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["ManaRegenerationUniqueBootsDex2"] = { affix = "", "60% increased Mana Regeneration Rate", statOrder = { 1497 }, level = 1, group = "ManaRegeneration", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["ManaRegenerationUniqueAmulet10"] = { affix = "", "(80-100)% increased Mana Regeneration Rate", statOrder = { 1497 }, level = 20, group = "ManaRegeneration", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["ManaRegenerationUniqueRing14"] = { affix = "", "(45-65)% increased Mana Regeneration Rate", statOrder = { 1497 }, level = 1, group = "ManaRegeneration", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["ManaRegenerationUniqueBootsDex5"] = { affix = "", "(20-30)% increased Mana Regeneration Rate", statOrder = { 1497 }, level = 1, group = "ManaRegeneration", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["ManaRegenerationUniqueBelt6"] = { affix = "", "20% increased Mana Regeneration Rate", statOrder = { 1497 }, level = 1, group = "ManaRegeneration", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["ManaRegenerationUniqueBodyDexInt2"] = { affix = "", "(40-50)% increased Mana Regeneration Rate", statOrder = { 1497 }, level = 1, group = "ManaRegeneration", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["ManaRegenerationUniqueBootsStrDex4"] = { affix = "", "(30-40)% increased Mana Regeneration Rate", statOrder = { 1497 }, level = 1, group = "ManaRegeneration", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["ManaRegenerationUniqueOneHandMace3"] = { affix = "", "(30-50)% increased Mana Regeneration Rate", statOrder = { 1497 }, level = 1, group = "ManaRegeneration", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["ManaRegenerationUniqueBow11"] = { affix = "", "60% increased Mana Regeneration Rate", statOrder = { 1497 }, level = 1, group = "ManaRegeneration", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["ManaRegenerationUniqueGlovesStrInt2"] = { affix = "", "(20-40)% increased Mana Regeneration Rate", statOrder = { 1497 }, level = 1, group = "ManaRegeneration", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["ManaRegenerationUniqueRingDemigod1"] = { affix = "", "(30-40)% increased Mana Regeneration Rate", statOrder = { 1497 }, level = 16, group = "ManaRegeneration", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["ManaRegenerationUniqueRing26"] = { affix = "", "(20-40)% increased Mana Regeneration Rate", statOrder = { 1497 }, level = 1, group = "ManaRegeneration", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["ManaRegenerationUniqueHelmetStrInt5"] = { affix = "", "20% reduced Mana Regeneration Rate", statOrder = { 1497 }, level = 1, group = "ManaRegeneration", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["ManaRegenerationUniqueRing33"] = { affix = "", "(20-40)% increased Mana Regeneration Rate", statOrder = { 1497 }, level = 1, group = "ManaRegeneration", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["ManaRegenerationUniqueAmulet21"] = { affix = "", "(60-100)% increased Mana Regeneration Rate", statOrder = { 1497 }, level = 1, group = "ManaRegeneration", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["ManaRegenerationUniqueJewel30"] = { affix = "", "(20-30)% increased Mana Regeneration Rate", statOrder = { 1497 }, level = 1, group = "ManaRegeneration", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["ManaRegenerationUniqueJewel43"] = { affix = "", "10% increased Mana Regeneration Rate", statOrder = { 1497 }, level = 1, group = "ManaRegeneration", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["ManaRegenerationUniqueRing34"] = { affix = "", "(30-40)% increased Mana Regeneration Rate", statOrder = { 1497 }, level = 1, group = "ManaRegeneration", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["ManaRegenerationUniqueShieldInt5"] = { affix = "", "(20-40)% increased Mana Regeneration Rate", statOrder = { 1497 }, level = 1, group = "ManaRegeneration", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["ManaRegenerationUnique__1"] = { affix = "", "(15-25)% increased Mana Regeneration Rate", statOrder = { 1497 }, level = 1, group = "ManaRegeneration", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["ManaRegenerationUnique__2"] = { affix = "", "(20-30)% increased Mana Regeneration Rate", statOrder = { 1497 }, level = 1, group = "ManaRegeneration", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["ManaRegenerationUnique__3"] = { affix = "", "(20-40)% increased Mana Regeneration Rate", statOrder = { 1497 }, level = 1, group = "ManaRegeneration", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["ManaRegenerationUnique__4"] = { affix = "", "(20-30)% increased Mana Regeneration Rate", statOrder = { 1497 }, level = 1, group = "ManaRegeneration", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["ManaRegenerationUnique__5"] = { affix = "", "(20-40)% increased Mana Regeneration Rate", statOrder = { 1497 }, level = 1, group = "ManaRegeneration", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["ManaRegenerationUnique__6"] = { affix = "", "(30-40)% increased Mana Regeneration Rate", statOrder = { 1497 }, level = 1, group = "ManaRegeneration", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["ManaRegenerationUnique__7"] = { affix = "", "(45-50)% increased Mana Regeneration Rate", statOrder = { 1497 }, level = 1, group = "ManaRegeneration", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["ManaRegenerationUnique__8"] = { affix = "", "(40-45)% increased Mana Regeneration Rate", statOrder = { 1497 }, level = 1, group = "ManaRegeneration", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["ManaRegenerationUnique__9___"] = { affix = "", "(80-100)% increased Mana Regeneration Rate", statOrder = { 1497 }, level = 1, group = "ManaRegeneration", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["ManaRegenerationUnique__10"] = { affix = "", "(1-100)% increased Mana Regeneration Rate", statOrder = { 1497 }, level = 1, group = "ManaRegeneration", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["ManaRegenerationUnique__11___"] = { affix = "", "(40-60)% increased Mana Regeneration Rate", statOrder = { 1497 }, level = 1, group = "ManaRegeneration", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["ManaRegenerationUnique__12"] = { affix = "", "(25-40)% increased Mana Regeneration Rate", statOrder = { 1497 }, level = 1, group = "ManaRegeneration", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["ManaRegenerationUnique__13"] = { affix = "", "(25-40)% increased Mana Regeneration Rate", statOrder = { 1497 }, level = 1, group = "ManaRegeneration", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["ManaRegenerationUnique__14___"] = { affix = "", "60% reduced Mana Regeneration Rate", statOrder = { 1497 }, level = 1, group = "ManaRegeneration", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["ManaRegenerationUnique__15"] = { affix = "", "(30-50)% increased Mana Regeneration Rate", statOrder = { 1497 }, level = 1, group = "ManaRegeneration", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["ReducedManaRegenerationUniqueRing27"] = { affix = "", "15% increased Mana Regeneration Rate", statOrder = { 1497 }, level = 1, group = "ManaRegeneration", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["BaseManaRegenerationUniqueBodyDexInt2"] = { affix = "", "Regenerate 1% of Mana per second", statOrder = { 1494 }, level = 1, group = "BaseManaRegeneration", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["StunThresholdReductionImlicitMarakethOneHandSword1"] = { affix = "", "8% reduced Enemy Stun Threshold", statOrder = { 1430 }, level = 1, group = "StunThresholdReduction", weightKey = { }, weightVal = { }, modTags = { }, }, + ["StunThresholdReductionImlicitMarakethOneHandSword2"] = { affix = "", "12% reduced Enemy Stun Threshold", statOrder = { 1430 }, level = 1, group = "StunThresholdReduction", weightKey = { }, weightVal = { }, modTags = { }, }, + ["StunThresholdReductionImplicitMace1"] = { affix = "", "10% reduced Enemy Stun Threshold", statOrder = { 1430 }, level = 1, group = "StunThresholdReduction", weightKey = { }, weightVal = { }, modTags = { }, }, + ["StunThresholdReductionImplicitMace2"] = { affix = "", "15% reduced Enemy Stun Threshold", statOrder = { 1430 }, level = 1, group = "StunThresholdReduction", weightKey = { }, weightVal = { }, modTags = { }, }, + ["StunThresholdReductionImplicitMace3_"] = { affix = "", "20% reduced Enemy Stun Threshold", statOrder = { 1430 }, level = 1, group = "StunThresholdReduction", weightKey = { }, weightVal = { }, modTags = { }, }, + ["StunThresholdReductionUniqueTwoHandMace1"] = { affix = "", "15% reduced Enemy Stun Threshold", statOrder = { 1430 }, level = 1, group = "StunThresholdReduction", weightKey = { }, weightVal = { }, modTags = { }, }, + ["StunThresholdReductionUniqueQuiver2"] = { affix = "", "(10-15)% reduced Enemy Stun Threshold", statOrder = { 1430 }, level = 1, group = "StunThresholdReduction", weightKey = { }, weightVal = { }, modTags = { }, }, + ["StunThresholdReductionUniqueGlovesDexInt2"] = { affix = "", "10% reduced Enemy Stun Threshold", statOrder = { 1430 }, level = 1, group = "StunThresholdReduction", weightKey = { }, weightVal = { }, modTags = { }, }, + ["StunThresholdReductionUniqueClaw2_"] = { affix = "", "25% reduced Enemy Stun Threshold with this Weapon", statOrder = { 2408 }, level = 1, group = "LocalStunThresholdReduction", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["StunThresholdReductionUniqueClaw6"] = { affix = "", "10% reduced Enemy Stun Threshold with this Weapon", statOrder = { 2408 }, level = 1, group = "LocalStunThresholdReduction", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["StunThresholdReductionUniqueTwoHandSword5"] = { affix = "", "25% reduced Enemy Stun Threshold with this Weapon", statOrder = { 2408 }, level = 1, group = "LocalStunThresholdReduction", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["StunThresholdReductionUniqueQuiver8"] = { affix = "", "(20-25)% reduced Enemy Stun Threshold", statOrder = { 1430 }, level = 1, group = "StunThresholdReduction", weightKey = { }, weightVal = { }, modTags = { }, }, + ["StunThresholdReductionUniqueOneHandMace5"] = { affix = "", "(15-25)% reduced Enemy Stun Threshold with this Weapon", statOrder = { 2408 }, level = 1, group = "LocalStunThresholdReduction", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["StunThresholdReductionUniqueStaff11"] = { affix = "", "(15-20)% reduced Enemy Stun Threshold", statOrder = { 1430 }, level = 1, group = "StunThresholdReduction", weightKey = { }, weightVal = { }, modTags = { }, }, + ["StunThresholdReductionUniqueOneHandMace6"] = { affix = "", "(10-20)% reduced Enemy Stun Threshold", statOrder = { 1430 }, level = 1, group = "StunThresholdReduction", weightKey = { }, weightVal = { }, modTags = { }, }, + ["StunThresholdReductionUniqueBootsStr3"] = { affix = "", "(5-10)% reduced Enemy Stun Threshold", statOrder = { 1430 }, level = 1, group = "StunThresholdReduction", weightKey = { }, weightVal = { }, modTags = { }, }, + ["StunThresholdReductionUnique__1___"] = { affix = "", "(20-30)% reduced Enemy Stun Threshold with this Weapon", statOrder = { 2408 }, level = 1, group = "LocalStunThresholdReduction", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["StunThresholdReductionUnique__2"] = { affix = "", "(20-30)% reduced Enemy Stun Threshold with this Weapon", statOrder = { 2408 }, level = 1, group = "LocalStunThresholdReduction", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["CriticalStrikeChanceImplicitDagger1"] = { affix = "", "30% increased Global Critical Strike Chance", statOrder = { 1373 }, level = 1, group = "CriticalStrikeChanceDaggerImplicit1", weightKey = { }, weightVal = { }, modTags = { "critical" }, }, + ["CriticalStrikeChanceImplicitDagger2"] = { affix = "", "40% increased Global Critical Strike Chance", statOrder = { 1374 }, level = 1, group = "CriticalStrikeChanceDaggerImplicit2", weightKey = { }, weightVal = { }, modTags = { "critical" }, }, + ["CriticalStrikeChanceImplicitDagger3"] = { affix = "", "50% increased Global Critical Strike Chance", statOrder = { 1375 }, level = 1, group = "CriticalStrikeChanceDaggerImplicit3", weightKey = { }, weightVal = { }, modTags = { "critical" }, }, + ["CriticalStrikeChanceImplicitDaggerNew1"] = { affix = "", "30% increased Global Critical Strike Chance", statOrder = { 1372 }, level = 1, group = "CriticalStrikeChance", weightKey = { }, weightVal = { }, modTags = { "critical" }, }, + ["CriticalStrikeChanceImplicitDaggerNew2"] = { affix = "", "40% increased Global Critical Strike Chance", statOrder = { 1372 }, level = 1, group = "CriticalStrikeChance", weightKey = { }, weightVal = { }, modTags = { "critical" }, }, + ["CriticalStrikeChanceImplicitDaggerNew3"] = { affix = "", "50% increased Global Critical Strike Chance", statOrder = { 1372 }, level = 1, group = "CriticalStrikeChance", weightKey = { }, weightVal = { }, modTags = { "critical" }, }, + ["CriticalStrikeChanceImplicitQuiver13"] = { affix = "", "(20-30)% increased Global Critical Strike Chance", statOrder = { 1372 }, level = 57, group = "CriticalStrikeChance", weightKey = { }, weightVal = { }, modTags = { "critical" }, }, + ["CriticalStrikeChanceImplicitQuiver8New"] = { affix = "", "(20-30)% increased Critical Strike Chance with Bows", statOrder = { 1378 }, level = 50, group = "CriticalStrikeChanceWithBows", weightKey = { }, weightVal = { }, modTags = { "attack", "critical" }, }, + ["CriticalStrikeChanceImplicitMarakethStaff1"] = { affix = "", "80% increased Global Critical Strike Chance", statOrder = { 1372 }, level = 1, group = "CriticalStrikeChance", weightKey = { }, weightVal = { }, modTags = { "critical" }, }, + ["CriticalStrikeChanceImplicitMarakethStaff2"] = { affix = "", "100% increased Global Critical Strike Chance", statOrder = { 1372 }, level = 1, group = "CriticalStrikeChance", weightKey = { }, weightVal = { }, modTags = { "critical" }, }, + ["CriticalStrikeChanceUniqueOneHandSword2"] = { affix = "", "50% increased Global Critical Strike Chance", statOrder = { 1372 }, level = 1, group = "CriticalStrikeChance", weightKey = { }, weightVal = { }, modTags = { "critical" }, }, + ["CriticalStrikeChanceUniqueGlovesDex2"] = { affix = "", "50% increased Global Critical Strike Chance", statOrder = { 1372 }, level = 1, group = "CriticalStrikeChance", weightKey = { }, weightVal = { }, modTags = { "critical" }, }, + ["CriticalStrikeChanceUniqueRapier1"] = { affix = "", "30% increased Global Critical Strike Chance", statOrder = { 1372 }, level = 1, group = "CriticalStrikeChance", weightKey = { }, weightVal = { }, modTags = { "critical" }, }, + ["CriticalStrikeChanceUniqueDagger3"] = { affix = "", "50% increased Global Critical Strike Chance", statOrder = { 1372 }, level = 1, group = "CriticalStrikeChance", weightKey = { }, weightVal = { }, modTags = { "critical" }, }, + ["CriticalStrikeChanceUniqueBodyInt4"] = { affix = "", "100% increased Global Critical Strike Chance", statOrder = { 1372 }, level = 1, group = "CriticalStrikeChance", weightKey = { }, weightVal = { }, modTags = { "critical" }, }, + ["CriticalStrikeChanceUniqueHelmetDex4"] = { affix = "", "25% increased Global Critical Strike Chance", statOrder = { 1372 }, level = 1, group = "CriticalStrikeChance", weightKey = { }, weightVal = { }, modTags = { "critical" }, }, + ["CriticalStrikeChanceUniqueHelmetDex6"] = { affix = "", "(60-75)% increased Global Critical Strike Chance", statOrder = { 1372 }, level = 1, group = "CriticalStrikeChance", weightKey = { }, weightVal = { }, modTags = { "critical" }, }, + ["CriticalStrikeChanceUniqueWand3"] = { affix = "", "(50-65)% increased Global Critical Strike Chance", statOrder = { 1372 }, level = 1, group = "CriticalStrikeChance", weightKey = { }, weightVal = { }, modTags = { "critical" }, }, + ["CriticalStrikeChanceImplicitRing1"] = { affix = "", "(20-30)% increased Global Critical Strike Chance", statOrder = { 1372 }, level = 25, group = "CriticalStrikeChance", weightKey = { }, weightVal = { }, modTags = { "critical" }, }, + ["CriticalStrikeChanceUniqueRing11_"] = { affix = "", "(30-35)% increased Global Critical Strike Chance", statOrder = { 1372 }, level = 35, group = "CriticalStrikeChance", weightKey = { }, weightVal = { }, modTags = { "critical" }, }, + ["CriticalStrikeChanceUniqueAmulet17"] = { affix = "", "(200-250)% increased Global Critical Strike Chance", statOrder = { 1372 }, level = 1, group = "CriticalStrikeChance", weightKey = { }, weightVal = { }, modTags = { "critical" }, }, + ["CriticalStrikeChanceUniqueGlovesStr3"] = { affix = "", "(40-60)% increased Global Critical Strike Chance", statOrder = { 1372 }, level = 1, group = "CriticalStrikeChance", weightKey = { }, weightVal = { }, modTags = { "critical" }, }, + ["CriticalStrikeChanceUniqueGlovesDexInt6"] = { affix = "", "(20-30)% increased Global Critical Strike Chance", statOrder = { 1372 }, level = 1, group = "CriticalStrikeChance", weightKey = { }, weightVal = { }, modTags = { "critical" }, }, + ["CriticalStrikeChanceUniqueBow9"] = { affix = "", "(30-40)% increased Critical Strike Chance", statOrder = { 1377 }, level = 1, group = "LocalCriticalStrikeChance", weightKey = { }, weightVal = { }, modTags = { "attack", "critical" }, }, + ["CriticalSrikeChanceUniqueSceptre7"] = { affix = "", "(30-40)% increased Global Critical Strike Chance", statOrder = { 1372 }, level = 1, group = "CriticalStrikeChance", weightKey = { }, weightVal = { }, modTags = { "critical" }, }, + ["CriticalStrikeChanceUniqueAmulet18"] = { affix = "", "(250-350)% increased Global Critical Strike Chance", statOrder = { 1372 }, level = 1, group = "CriticalStrikeChance", weightKey = { }, weightVal = { }, modTags = { "critical" }, }, + ["CriticalStrikeChanceUniqueWand10"] = { affix = "", "(40-60)% increased Global Critical Strike Chance", statOrder = { 1372 }, level = 1, group = "CriticalStrikeChance", weightKey = { }, weightVal = { }, modTags = { "critical" }, }, + ["CriticalStrikeChanceUnique__1"] = { affix = "", "30% increased Global Critical Strike Chance", statOrder = { 1372 }, level = 1, group = "CriticalStrikeChance", weightKey = { }, weightVal = { }, modTags = { "critical" }, }, + ["CriticalStrikeChanceUnique__2"] = { affix = "", "(20-60)% increased Global Critical Strike Chance", statOrder = { 1372 }, level = 1, group = "CriticalStrikeChance", weightKey = { }, weightVal = { }, modTags = { "critical" }, }, + ["CriticalStrikeChanceUnique__3"] = { affix = "", "(50-70)% increased Global Critical Strike Chance", statOrder = { 1372 }, level = 1, group = "CriticalStrikeChance", weightKey = { }, weightVal = { }, modTags = { "critical" }, }, + ["CriticalStrikeChanceUnique__4_"] = { affix = "", "(120-160)% increased Global Critical Strike Chance", statOrder = { 1372 }, level = 1, group = "CriticalStrikeChance", weightKey = { }, weightVal = { }, modTags = { "critical" }, }, + ["CriticalStrikeChanceUnique__5__"] = { affix = "", "(15-25)% increased Global Critical Strike Chance", statOrder = { 1372 }, level = 1, group = "CriticalStrikeChance", weightKey = { }, weightVal = { }, modTags = { "critical" }, }, + ["CriticalStrikeChanceUnique__6"] = { affix = "", "(30-50)% increased Global Critical Strike Chance", statOrder = { 1372 }, level = 1, group = "CriticalStrikeChance", weightKey = { }, weightVal = { }, modTags = { "critical" }, }, + ["LocalCriticalStrikeChanceImplicitMarakethTwoHandAxe1"] = { affix = "", "50% increased Critical Strike Chance", statOrder = { 1377 }, level = 1, group = "LocalCriticalStrikeChance", weightKey = { }, weightVal = { }, modTags = { "attack", "critical" }, }, + ["LocalCriticalStrikeChanceImplicitMarakethTwoHandAxe2"] = { affix = "", "50% increased Critical Strike Chance", statOrder = { 1377 }, level = 1, group = "LocalCriticalStrikeChance", weightKey = { }, weightVal = { }, modTags = { "attack", "critical" }, }, + ["LocalCriticalStrikeChanceUniqueBow11"] = { affix = "", "(30-40)% increased Critical Strike Chance", statOrder = { 1377 }, level = 1, group = "LocalCriticalStrikeChance", weightKey = { }, weightVal = { }, modTags = { "attack", "critical" }, }, + ["LocalCriticalStrikeChanceUniqueClaw2"] = { affix = "", "25% increased Critical Strike Chance", statOrder = { 1377 }, level = 1, group = "LocalCriticalStrikeChance", weightKey = { }, weightVal = { }, modTags = { "attack", "critical" }, }, + ["LocalCriticalStrikeChanceImplicitBow1"] = { affix = "", "(30-50)% increased Critical Strike Chance", statOrder = { 1377 }, level = 1, group = "LocalCriticalStrikeChance", weightKey = { }, weightVal = { }, modTags = { "attack", "critical" }, }, + ["LocalCriticalStrikeChanceUniqueStaff7"] = { affix = "", "(10-20)% increased Critical Strike Chance", statOrder = { 1377 }, level = 1, group = "LocalCriticalStrikeChance", weightKey = { }, weightVal = { }, modTags = { "attack", "critical" }, }, + ["LocalCriticalStrikeChanceUniqueOneHandSword8"] = { affix = "", "(20-30)% increased Critical Strike Chance", statOrder = { 1377 }, level = 1, group = "LocalCriticalStrikeChance", weightKey = { }, weightVal = { }, modTags = { "attack", "critical" }, }, + ["LocalCriticalStrikeChanceUniqueOneHandMace4"] = { affix = "", "(15-40)% increased Critical Strike Chance", statOrder = { 1377 }, level = 1, group = "LocalCriticalStrikeChance", weightKey = { }, weightVal = { }, modTags = { "attack", "critical" }, }, + ["LocalCriticalStrikeChanceUniquSceptre10"] = { affix = "", "(25-50)% increased Critical Strike Chance", statOrder = { 1377 }, level = 1, group = "LocalCriticalStrikeChance", weightKey = { }, weightVal = { }, modTags = { "attack", "critical" }, }, + ["LocalCriticalStrikeChanceUniqueOneHandSword10"] = { affix = "", "(44-66)% increased Critical Strike Chance", statOrder = { 1377 }, level = 1, group = "LocalCriticalStrikeChance", weightKey = { }, weightVal = { }, modTags = { "attack", "critical" }, }, + ["LocalCriticalStrikeChanceUniqueWand9"] = { affix = "", "(10-20)% increased Critical Strike Chance", statOrder = { 1377 }, level = 1, group = "LocalCriticalStrikeChance", weightKey = { }, weightVal = { }, modTags = { "attack", "critical" }, }, + ["LocalCriticalStrikeChanceUniqueDagger11"] = { affix = "", "30% increased Critical Strike Chance", statOrder = { 1377 }, level = 1, group = "LocalCriticalStrikeChance", weightKey = { }, weightVal = { }, modTags = { "attack", "critical" }, }, + ["LocalCriticalStrikeChanceUnique__1"] = { affix = "", "(26-32)% increased Critical Strike Chance", statOrder = { 1377 }, level = 1, group = "LocalCriticalStrikeChance", weightKey = { }, weightVal = { }, modTags = { "attack", "critical" }, }, + ["LocalCriticalStrikeChanceUnique__2"] = { affix = "", "(22-30)% increased Critical Strike Chance", statOrder = { 1377 }, level = 1, group = "LocalCriticalStrikeChance", weightKey = { }, weightVal = { }, modTags = { "attack", "critical" }, }, + ["LocalCriticalStrikeChanceUnique14"] = { affix = "", "(15-25)% increased Critical Strike Chance", statOrder = { 1377 }, level = 1, group = "LocalCriticalStrikeChance", weightKey = { }, weightVal = { }, modTags = { "attack", "critical" }, }, + ["LocalCriticalStrikeChanceUnique__3"] = { affix = "", "(30-40)% increased Critical Strike Chance", statOrder = { 1377 }, level = 1, group = "LocalCriticalStrikeChance", weightKey = { }, weightVal = { }, modTags = { "attack", "critical" }, }, + ["LocalCriticalStrikeChanceUnique__4"] = { affix = "", "(40-50)% increased Critical Strike Chance", statOrder = { 1377 }, level = 1, group = "LocalCriticalStrikeChance", weightKey = { }, weightVal = { }, modTags = { "attack", "critical" }, }, + ["LocalCriticalStrikeChanceUnique__5"] = { affix = "", "(15-25)% increased Critical Strike Chance", statOrder = { 1377 }, level = 1, group = "LocalCriticalStrikeChance", weightKey = { }, weightVal = { }, modTags = { "attack", "critical" }, }, + ["LocalCriticalStrikeChanceUnique__6"] = { affix = "", "(40-60)% increased Critical Strike Chance", statOrder = { 1377 }, level = 1, group = "LocalCriticalStrikeChance", weightKey = { }, weightVal = { }, modTags = { "attack", "critical" }, }, + ["LocalCriticalStrikeChanceUnique__7"] = { affix = "", "(20-35)% increased Critical Strike Chance", statOrder = { 1377 }, level = 1, group = "LocalCriticalStrikeChance", weightKey = { }, weightVal = { }, modTags = { "attack", "critical" }, }, + ["LocalCriticalStrikeChanceUnique__8"] = { affix = "", "(50-75)% increased Critical Strike Chance", statOrder = { 1377 }, level = 1, group = "LocalCriticalStrikeChance", weightKey = { }, weightVal = { }, modTags = { "attack", "critical" }, }, + ["LocalCriticalStrikeChanceUnique__9"] = { affix = "", "(30-40)% increased Critical Strike Chance", statOrder = { 1377 }, level = 1, group = "LocalCriticalStrikeChance", weightKey = { }, weightVal = { }, modTags = { "attack", "critical" }, }, + ["LocalCriticalStrikeChanceUnique__10"] = { affix = "", "(30-40)% increased Critical Strike Chance", statOrder = { 1377 }, level = 1, group = "LocalCriticalStrikeChance", weightKey = { }, weightVal = { }, modTags = { "attack", "critical" }, }, + ["LocalCriticalStrikeChanceUnique__11"] = { affix = "", "(20-25)% increased Critical Strike Chance", statOrder = { 1377 }, level = 1, group = "LocalCriticalStrikeChance", weightKey = { }, weightVal = { }, modTags = { "attack", "critical" }, }, + ["LocalCriticalStrikeChanceUnique__12"] = { affix = "", "(15-25)% increased Critical Strike Chance", statOrder = { 1377 }, level = 1, group = "LocalCriticalStrikeChance", weightKey = { }, weightVal = { }, modTags = { "attack", "critical" }, }, + ["LocalCriticalStrikeChanceUnique__13"] = { affix = "", "(70-90)% increased Critical Strike Chance", statOrder = { 1377 }, level = 1, group = "LocalCriticalStrikeChance", weightKey = { }, weightVal = { }, modTags = { "attack", "critical" }, }, + ["LocalCriticalStrikeChanceUnique__14"] = { affix = "", "(80-100)% increased Critical Strike Chance", statOrder = { 1377 }, level = 1, group = "LocalCriticalStrikeChance", weightKey = { }, weightVal = { }, modTags = { "attack", "critical" }, }, + ["LocalCriticalStrikeChanceUnique__15"] = { affix = "", "(25-35)% increased Critical Strike Chance", statOrder = { 1377 }, level = 1, group = "LocalCriticalStrikeChance", weightKey = { }, weightVal = { }, modTags = { "attack", "critical" }, }, + ["LocalCriticalStrikeChanceUnique__16"] = { affix = "", "(8-12)% increased Critical Strike Chance", statOrder = { 1377 }, level = 1, group = "LocalCriticalStrikeChance", weightKey = { }, weightVal = { }, modTags = { "attack", "critical" }, }, + ["LocalCriticalStrikeChanceUnique__17_"] = { affix = "", "(22-28)% increased Critical Strike Chance", statOrder = { 1377 }, level = 1, group = "LocalCriticalStrikeChance", weightKey = { }, weightVal = { }, modTags = { "attack", "critical" }, }, + ["LocalCriticalStrikeChanceUnique__18"] = { affix = "", "(60-80)% increased Critical Strike Chance", statOrder = { 1377 }, level = 1, group = "LocalCriticalStrikeChance", weightKey = { }, weightVal = { }, modTags = { "attack", "critical" }, }, + ["LocalCriticalStrikeChanceUnique__19"] = { affix = "", "(40-50)% increased Critical Strike Chance", statOrder = { 1377 }, level = 1, group = "LocalCriticalStrikeChance", weightKey = { }, weightVal = { }, modTags = { "attack", "critical" }, }, + ["LocalCriticalStrikeChanceUnique__20"] = { affix = "", "(20-40)% increased Critical Strike Chance", statOrder = { 1377 }, level = 1, group = "LocalCriticalStrikeChance", weightKey = { }, weightVal = { }, modTags = { "attack", "critical" }, }, + ["LocalCriticalStrikeChanceUnique__21"] = { affix = "", "(15-30)% increased Critical Strike Chance", statOrder = { 1377 }, level = 1, group = "LocalCriticalStrikeChance", weightKey = { }, weightVal = { }, modTags = { "attack", "critical" }, }, + ["LocalCriticalStrikeChanceUnique__22"] = { affix = "", "(20-40)% increased Critical Strike Chance", statOrder = { 1377 }, level = 1, group = "LocalCriticalStrikeChance", weightKey = { }, weightVal = { }, modTags = { "attack", "critical" }, }, + ["LocalCriticalStrikeChanceUnique__23"] = { affix = "", "(20-30)% increased Critical Strike Chance", statOrder = { 1377 }, level = 1, group = "LocalCriticalStrikeChance", weightKey = { }, weightVal = { }, modTags = { "attack", "critical" }, }, + ["LocalCriticalStrikeChanceUnique__24"] = { affix = "", "(100-200)% increased Critical Strike Chance", statOrder = { 1377 }, level = 1, group = "LocalCriticalStrikeChance", weightKey = { }, weightVal = { }, modTags = { "attack", "critical" }, }, + ["FireResistImplicitRing1"] = { affix = "", "+(20-30)% to Fire Resistance", statOrder = { 1538 }, level = 20, group = "FireResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "resistance" }, }, + ["FireResistImplicitAmulet1"] = { affix = "", "+(20-30)% to Fire Resistance", statOrder = { 1538 }, level = 1, group = "FireResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "resistance" }, }, + ["FireResistUniqueDexHelmet2"] = { affix = "", "+(20-30)% to Fire Resistance", statOrder = { 1538 }, level = 1, group = "FireResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "resistance" }, }, + ["FireResistUniqueHelmetStrInt2"] = { affix = "", "+(20-30)% to Fire Resistance", statOrder = { 1538 }, level = 1, group = "FireResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "resistance" }, }, + ["FireResistUniqueAmulet4"] = { affix = "", "+(20-30)% to Fire Resistance", statOrder = { 1538 }, level = 1, group = "FireResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "resistance" }, }, + ["FireResistUniqueBootsDexInt1"] = { affix = "", "+(30-40)% to Fire Resistance", statOrder = { 1538 }, level = 1, group = "FireResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "resistance" }, }, + ["FireResistUniqueAmulet7"] = { affix = "", "+20% to Fire Resistance", statOrder = { 1538 }, level = 1, group = "FireResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "resistance" }, }, + ["FireResistUniqueBelt3"] = { affix = "", "+20% to Fire Resistance", statOrder = { 1538 }, level = 1, group = "FireResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "resistance" }, }, + ["FireResistUniqueShieldStrDex1"] = { affix = "", "+(10-20)% to Fire Resistance", statOrder = { 1538 }, level = 1, group = "FireResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "resistance" }, }, + ["FireResistUniqueBootsDex2"] = { affix = "", "+(40-50)% to Fire Resistance", statOrder = { 1538 }, level = 1, group = "FireResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "resistance" }, }, + ["FireResistUniqueOneHandMace1"] = { affix = "", "+(20-30)% to Fire Resistance", statOrder = { 1538 }, level = 1, group = "FireResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "resistance" }, }, + ["FireResistUniqueBodyDex3"] = { affix = "", "+(40-50)% to Fire Resistance", statOrder = { 1538 }, level = 1, group = "FireResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "resistance" }, }, + ["FireResistUniqueBodyInt2"] = { affix = "", "+(50-75)% to Fire Resistance", statOrder = { 1538 }, level = 1, group = "FireResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "resistance" }, }, + ["FireResistUniqueShieldStr3"] = { affix = "", "+(35-50)% to Fire Resistance", statOrder = { 1538 }, level = 1, group = "FireResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "resistance" }, }, + ["FireResistUniqueShieldStrInt5"] = { affix = "", "+(20-25)% to Fire Resistance", statOrder = { 1538 }, level = 1, group = "FireResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "resistance" }, }, + ["FireResistUniqueBodyInt5"] = { affix = "", "+(15-30)% to Fire Resistance", statOrder = { 1538 }, level = 1, group = "FireResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "resistance" }, }, + ["FireResistUniqueAmulet13"] = { affix = "", "+(30-40)% to Fire Resistance", statOrder = { 1538 }, level = 1, group = "FireResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "resistance" }, }, + ["FireResistUniqueAmulet16"] = { affix = "", "+(30-45)% to Fire Resistance", statOrder = { 1538 }, level = 1, group = "FireResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "resistance" }, }, + ["FireResistUniqueHelmetInt7"] = { affix = "", "-30% to Fire Resistance", statOrder = { 1538 }, level = 1, group = "FireResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "resistance" }, }, + ["FireResistanceBodyDex6"] = { affix = "", "+(6-10)% to Fire Resistance", statOrder = { 1538 }, level = 1, group = "FireResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "resistance" }, }, + ["FireResistUniqueOneHandSword4"] = { affix = "", "+(40-50)% to Fire Resistance", statOrder = { 1538 }, level = 1, group = "FireResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "resistance" }, }, + ["FireResistUniqueBelt6"] = { affix = "", "+(20-30)% to Fire Resistance", statOrder = { 1538 }, level = 1, group = "FireResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "resistance" }, }, + ["FireResistUniqueBelt9"] = { affix = "", "+(30-35)% to Fire Resistance", statOrder = { 1538 }, level = 1, group = "FireResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "resistance" }, }, + ["FireResistUniqueRing15"] = { affix = "", "+(25-35)% to Fire Resistance", statOrder = { 1538 }, level = 1, group = "FireResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "resistance" }, }, + ["FireResistUniqueBootsStrInt3"] = { affix = "", "+(50-60)% to Fire Resistance", statOrder = { 1538 }, level = 1, group = "FireResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "resistance" }, }, + ["FireResistUniqueBelt13"] = { affix = "", "+(10-20)% to Fire Resistance", statOrder = { 1538 }, level = 1, group = "FireResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "resistance" }, }, + ["FireResistUniqueBodyStr5"] = { affix = "", "-10% to Fire Resistance", statOrder = { 1538 }, level = 1, group = "FireResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "resistance" }, }, + ["FireResistUniqueRing32"] = { affix = "", "+(-25-50)% to Fire Resistance", statOrder = { 1538 }, level = 1, group = "FireResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "resistance" }, }, + ["FireResistUniqueBelt14"] = { affix = "", "+(20-40)% to Fire Resistance", statOrder = { 1538 }, level = 65, group = "FireResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "resistance" }, }, + ["FireResistUniqueShieldStrDex3"] = { affix = "", "+(30-50)% to Fire Resistance", statOrder = { 1538 }, level = 1, group = "FireResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "resistance" }, }, + ["FireResistUniqueOneHandAxe7_"] = { affix = "", "+(15-25)% to Fire Resistance", statOrder = { 1538 }, level = 1, group = "FireResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "resistance" }, }, + ["FireResistUniqueBootsStr3_"] = { affix = "", "+(20-30)% to Fire Resistance", statOrder = { 1538 }, level = 1, group = "FireResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "resistance" }, }, + ["FireResistUnique__1"] = { affix = "", "+(20-30)% to Fire Resistance", statOrder = { 1538 }, level = 1, group = "FireResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "resistance" }, }, + ["FireResistUnique__2"] = { affix = "", "+(15-30)% to Fire Resistance", statOrder = { 1538 }, level = 1, group = "FireResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "resistance" }, }, + ["FireResistUnique__3"] = { affix = "", "-10% to Fire Resistance", statOrder = { 1538 }, level = 1, group = "FireResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "resistance" }, }, + ["FireResistUnique__4"] = { affix = "", "+(40-50)% to Fire Resistance", statOrder = { 1538 }, level = 1, group = "FireResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "resistance" }, }, + ["FireResistUnique__5"] = { affix = "", "+(20-30)% to Fire Resistance", statOrder = { 1538 }, level = 1, group = "FireResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "resistance" }, }, + ["FireResistUnique__6"] = { affix = "", "+(30-50)% to Fire Resistance", statOrder = { 1538 }, level = 1, group = "FireResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "resistance" }, }, + ["FireResistUnique__7_"] = { affix = "", "+(26-32)% to Fire Resistance", statOrder = { 1538 }, level = 1, group = "FireResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "resistance" }, }, + ["FireResistUnique__8"] = { affix = "", "+(30-40)% to Fire Resistance", statOrder = { 1538 }, level = 1, group = "FireResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "resistance" }, }, + ["FireResistUnique__9"] = { affix = "", "+(20-40)% to Fire Resistance", statOrder = { 1538 }, level = 1, group = "FireResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "resistance" }, }, + ["FireResistUnique__10"] = { affix = "", "-30% to Fire Resistance", statOrder = { 1538 }, level = 1, group = "FireResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "resistance" }, }, + ["FireResistUnique__11"] = { affix = "", "-50% to Fire Resistance", statOrder = { 1538 }, level = 1, group = "FireResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "resistance" }, }, + ["FireResistUnique__12"] = { affix = "", "+(30-40)% to Fire Resistance", statOrder = { 1538 }, level = 1, group = "FireResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "resistance" }, }, + ["FireResistUnique__13"] = { affix = "", "+(20-30)% to Fire Resistance", statOrder = { 1538 }, level = 1, group = "FireResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "resistance" }, }, + ["FireResistUnique__14"] = { affix = "", "+(20-25)% to Fire Resistance", statOrder = { 1538 }, level = 1, group = "FireResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "resistance" }, }, + ["FireResistUnique__15"] = { affix = "", "+(10-20)% to Fire Resistance", statOrder = { 1538 }, level = 1, group = "FireResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "resistance" }, }, + ["FireResistUnique__16"] = { affix = "", "+(30-40)% to Fire Resistance", statOrder = { 1538 }, level = 1, group = "FireResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "resistance" }, }, + ["FireResistUnique__18"] = { affix = "", "+(20-30)% to Fire Resistance", statOrder = { 1538 }, level = 1, group = "FireResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "resistance" }, }, + ["FireResistUnique__19"] = { affix = "", "+(20-30)% to Fire Resistance", statOrder = { 1538 }, level = 1, group = "FireResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "resistance" }, }, + ["FireResistUnique__20_"] = { affix = "", "+(30-40)% to Fire Resistance", statOrder = { 1538 }, level = 1, group = "FireResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "resistance" }, }, + ["FireResistUnique__21"] = { affix = "", "+(20-30)% to Fire Resistance", statOrder = { 1538 }, level = 1, group = "FireResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "resistance" }, }, + ["FireResistUnique__22_"] = { affix = "", "-(30-20)% to Fire Resistance", statOrder = { 1538 }, level = 1, group = "FireResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "resistance" }, }, + ["FireResistUnique__23_"] = { affix = "", "+(20-40)% to Fire Resistance", statOrder = { 1538 }, level = 1, group = "FireResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "resistance" }, }, + ["FireResistUnique__24"] = { affix = "", "+(15-25)% to Fire Resistance", statOrder = { 1538 }, level = 1, group = "FireResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "resistance" }, }, + ["FireResistUnique__25"] = { affix = "", "+(20-40)% to Fire Resistance", statOrder = { 1538 }, level = 1, group = "FireResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "resistance" }, }, + ["FireResistUnique__26"] = { affix = "", "+(40-60)% to Fire Resistance", statOrder = { 1538 }, level = 1, group = "FireResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "resistance" }, }, + ["FireResistUnique__27_"] = { affix = "", "+(15-25)% to Fire Resistance", statOrder = { 1538 }, level = 1, group = "FireResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "resistance" }, }, + ["FireResistUnique__28_"] = { affix = "", "+(-30-30)% to Fire Resistance", statOrder = { 1538 }, level = 1, group = "FireResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "resistance" }, }, + ["FireResistUnique__29"] = { affix = "", "+(20-40)% to Fire Resistance", statOrder = { 1538 }, level = 1, group = "FireResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "resistance" }, }, + ["FireResistUnique__30"] = { affix = "", "+(20-30)% to Fire Resistance", statOrder = { 1538 }, level = 1, group = "FireResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "resistance" }, }, + ["FireResistUnique__31"] = { affix = "", "+(10-15)% to Fire Resistance", statOrder = { 1538 }, level = 1, group = "FireResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "resistance" }, }, + ["FireResistUnique__32"] = { affix = "", "+(15-25)% to Fire Resistance", statOrder = { 1538 }, level = 83, group = "FireResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "resistance" }, }, + ["FireResistUnique__34"] = { affix = "", "+(10-40)% to Fire Resistance", statOrder = { 1538 }, level = 1, group = "FireResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "resistance" }, }, + ["FireResistUnique__35"] = { affix = "", "+(20-30)% to Fire Resistance", statOrder = { 1538 }, level = 1, group = "FireResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "resistance" }, }, + ["FireResistUnique__36"] = { affix = "", "+(5-30)% to Fire Resistance", statOrder = { 1538 }, level = 1, group = "FireResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "resistance" }, }, + ["FireResistUnique__37"] = { affix = "", "+(20-30)% to Fire Resistance", statOrder = { 1538 }, level = 1, group = "FireResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "resistance" }, }, + ["ColdResistImplicitRing1"] = { affix = "", "+(20-30)% to Cold Resistance", statOrder = { 1544 }, level = 10, group = "ColdResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "resistance" }, }, + ["ColdResistUniqueAmulet3"] = { affix = "", "+25% to Cold Resistance", statOrder = { 1544 }, level = 1, group = "ColdResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "resistance" }, }, + ["ColdResistDexHelmet2"] = { affix = "", "+(20-30)% to Cold Resistance", statOrder = { 1544 }, level = 1, group = "ColdResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "resistance" }, }, + ["ColdResistUniqueStrHelmet2"] = { affix = "", "+30% to Cold Resistance", statOrder = { 1544 }, level = 1, group = "ColdResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "resistance" }, }, + ["ColdResistUniqueHelmetStrInt2"] = { affix = "", "+(20-30)% to Cold Resistance", statOrder = { 1544 }, level = 1, group = "ColdResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "resistance" }, }, + ["ColdResistUniqueGlovesDex1"] = { affix = "", "+(20-30)% to Cold Resistance", statOrder = { 1544 }, level = 1, group = "ColdResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "resistance" }, }, + ["ColdResistUniqueBelt1"] = { affix = "", "+(20-30)% to Cold Resistance", statOrder = { 1544 }, level = 1, group = "ColdResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "resistance" }, }, + ["ColdResistUniqueBelt4"] = { affix = "", "+(10-20)% to Cold Resistance", statOrder = { 1544 }, level = 10, group = "ColdResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "resistance" }, }, + ["ColdResistUniqueShieldStrDex1"] = { affix = "", "+(10-20)% to Cold Resistance", statOrder = { 1544 }, level = 1, group = "ColdResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "resistance" }, }, + ["ColdResistUniqueShieldDex1"] = { affix = "", "+50% to Cold Resistance", statOrder = { 1544 }, level = 1, group = "ColdResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "resistance" }, }, + ["ColdResistUniqueHelmetDex5"] = { affix = "", "+(20-30)% to Cold Resistance", statOrder = { 1544 }, level = 1, group = "ColdResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "resistance" }, }, + ["ColdResistUniqueBodyInt5"] = { affix = "", "+(15-30)% to Cold Resistance", statOrder = { 1544 }, level = 1, group = "ColdResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "resistance" }, }, + ["ColdResistUniqueBodyStrInt3"] = { affix = "", "+(50-75)% to Cold Resistance", statOrder = { 1544 }, level = 1, group = "ColdResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "resistance" }, }, + ["ColdResistUniqueGlovesStrDex3"] = { affix = "", "+(40-50)% to Cold Resistance", statOrder = { 1544 }, level = 1, group = "ColdResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "resistance" }, }, + ["ColdResistUniqueAmulet13"] = { affix = "", "+(30-40)% to Cold Resistance", statOrder = { 1544 }, level = 1, group = "ColdResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "resistance" }, }, + ["ColdResistUniqueOneHandAxe1_"] = { affix = "", "+(20-25)% to Cold Resistance", statOrder = { 1544 }, level = 1, group = "ColdResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "resistance" }, }, + ["ColdResistanceBodyDex6"] = { affix = "", "+(26-40)% to Cold Resistance", statOrder = { 1544 }, level = 1, group = "ColdResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "resistance" }, }, + ["ColdResistUniqueBootsDexInt2"] = { affix = "", "+20% to Cold Resistance", statOrder = { 1544 }, level = 1, group = "ColdResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "resistance" }, }, + ["ColdResistUniqueBodyDex7"] = { affix = "", "+(30-40)% to Cold Resistance", statOrder = { 1544 }, level = 1, group = "ColdResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "resistance" }, }, + ["ColdResistUniqueShieldInt3"] = { affix = "", "+(10-20)% to Cold Resistance", statOrder = { 1544 }, level = 1, group = "ColdResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "resistance" }, }, + ["ColdResistUniqueGlovesStrDex4"] = { affix = "", "+40% to Cold Resistance", statOrder = { 1544 }, level = 1, group = "ColdResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "resistance" }, }, + ["ColdResistUniqueBelt9"] = { affix = "", "+(30-35)% to Cold Resistance", statOrder = { 1544 }, level = 1, group = "ColdResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "resistance" }, }, + ["ColdResistUniqueQuiver5"] = { affix = "", "+(30-40)% to Cold Resistance", statOrder = { 1544 }, level = 1, group = "ColdResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "resistance" }, }, + ["ColdResistUniqueRing24"] = { affix = "", "+(25-40)% to Cold Resistance", statOrder = { 1544 }, level = 1, group = "ColdResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "resistance" }, }, + ["ColdResistUniqueBootsDex8"] = { affix = "", "+20% to Cold Resistance", statOrder = { 1544 }, level = 1, group = "ColdResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "resistance" }, }, + ["ColdResistUniqueBelt13"] = { affix = "", "+(10-20)% to Cold Resistance", statOrder = { 1544 }, level = 1, group = "ColdResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "resistance" }, }, + ["ColdResistUniqueRing28"] = { affix = "", "+(10-15)% to Cold Resistance", statOrder = { 1544 }, level = 1, group = "ColdResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "resistance" }, }, + ["ColdResistUniqueBodyStr5"] = { affix = "", "+(20-30)% to Cold Resistance", statOrder = { 1544 }, level = 1, group = "ColdResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "resistance" }, }, + ["ColdResistUniqueGlovesStrInt3"] = { affix = "", "+(40-50)% to Cold Resistance", statOrder = { 1544 }, level = 1, group = "ColdResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "resistance" }, }, + ["ColdResistUniqueRing32"] = { affix = "", "+(-25-50)% to Cold Resistance", statOrder = { 1544 }, level = 1, group = "ColdResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "resistance" }, }, + ["ColdResistUniqueBelt14"] = { affix = "", "+(20-40)% to Cold Resistance", statOrder = { 1544 }, level = 1, group = "ColdResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "resistance" }, }, + ["ColdResistUniqueShieldDex7"] = { affix = "", "+(20-40)% to Cold Resistance", statOrder = { 1544 }, level = 1, group = "ColdResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "resistance" }, }, + ["ColdResistUniqueBootsStrDex5"] = { affix = "", "+(20-30)% to Cold Resistance", statOrder = { 1544 }, level = 1, group = "ColdResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "resistance" }, }, + ["ColdResistUnique__3"] = { affix = "", "+(20-30)% to Cold Resistance", statOrder = { 1544 }, level = 23, group = "ColdResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "resistance" }, }, + ["ColdResistUnique__4"] = { affix = "", "+(30-40)% to Cold Resistance", statOrder = { 1544 }, level = 1, group = "ColdResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "resistance" }, }, + ["ColdResistUnique__1"] = { affix = "", "+(20-30)% to Cold Resistance", statOrder = { 1544 }, level = 1, group = "ColdResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "resistance" }, }, + ["ColdResistUnique__2"] = { affix = "", "+(20-30)% to Cold Resistance", statOrder = { 1544 }, level = 1, group = "ColdResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "resistance" }, }, + ["ColdResistUnique__5"] = { affix = "", "+75% to Cold Resistance", statOrder = { 1544 }, level = 1, group = "ColdResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "resistance" }, }, + ["ColdResistUnique__6"] = { affix = "", "+(15-25)% to Cold Resistance", statOrder = { 1544 }, level = 1, group = "ColdResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "resistance" }, }, + ["ColdResistUnique__7"] = { affix = "", "+(32-40)% to Cold Resistance", statOrder = { 1544 }, level = 1, group = "ColdResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "resistance" }, }, + ["ColdResistUnique__8"] = { affix = "", "+(20-40)% to Cold Resistance", statOrder = { 1544 }, level = 1, group = "ColdResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "resistance" }, }, + ["ColdResistUnique__9"] = { affix = "", "-40% to Cold Resistance", statOrder = { 1544 }, level = 1, group = "ColdResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "resistance" }, }, + ["ColdResistUnique__10"] = { affix = "", "+(30-50)% to Cold Resistance", statOrder = { 1544 }, level = 1, group = "ColdResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "resistance" }, }, + ["ColdResistUnique__11"] = { affix = "", "+(35-40)% to Cold Resistance", statOrder = { 1544 }, level = 1, group = "ColdResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "resistance" }, }, + ["ColdResistUnique__12"] = { affix = "", "+(20-40)% to Cold Resistance", statOrder = { 1544 }, level = 1, group = "ColdResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "resistance" }, }, + ["ColdResistUnique__13"] = { affix = "", "+(20-40)% to Cold Resistance", statOrder = { 1544 }, level = 1, group = "ColdResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "resistance" }, }, + ["ColdResistUnique__14"] = { affix = "", "-30% to Cold Resistance", statOrder = { 1544 }, level = 1, group = "ColdResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "resistance" }, }, + ["ColdResistUnique__15"] = { affix = "", "+(20-40)% to Cold Resistance", statOrder = { 1544 }, level = 1, group = "ColdResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "resistance" }, }, + ["ColdResistUnique__16"] = { affix = "", "+(30-40)% to Cold Resistance", statOrder = { 1544 }, level = 1, group = "ColdResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "resistance" }, }, + ["ColdResistUnique__17"] = { affix = "", "+(30-40)% to Cold Resistance", statOrder = { 1544 }, level = 1, group = "ColdResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "resistance" }, }, + ["ColdResistUnique__18"] = { affix = "", "+(30-40)% to Cold Resistance", statOrder = { 1544 }, level = 1, group = "ColdResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "resistance" }, }, + ["ColdResistUnique__19"] = { affix = "", "+(15-25)% to Cold Resistance", statOrder = { 1544 }, level = 1, group = "ColdResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "resistance" }, }, + ["ColdResistUnique__20"] = { affix = "", "+(20-25)% to Cold Resistance", statOrder = { 1544 }, level = 1, group = "ColdResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "resistance" }, }, + ["ColdResistUnique__21"] = { affix = "", "+(10-20)% to Cold Resistance", statOrder = { 1544 }, level = 1, group = "ColdResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "resistance" }, }, + ["ColdResistUnique__22_"] = { affix = "", "+(20-30)% to Cold Resistance", statOrder = { 1544 }, level = 80, group = "ColdResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "resistance" }, }, + ["ColdResistUnique__23"] = { affix = "", "+(25-30)% to Cold Resistance", statOrder = { 1544 }, level = 1, group = "ColdResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "resistance" }, }, + ["ColdResistUnique__24"] = { affix = "", "+(25-30)% to Cold Resistance", statOrder = { 1544 }, level = 1, group = "ColdResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "resistance" }, }, + ["ColdResistUnique__25"] = { affix = "", "+(25-35)% to Cold Resistance", statOrder = { 1544 }, level = 1, group = "ColdResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "resistance" }, }, + ["ColdResistUnique__26"] = { affix = "", "+(30-40)% to Cold Resistance", statOrder = { 1544 }, level = 1, group = "ColdResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "resistance" }, }, + ["ColdResistUnique__27"] = { affix = "", "+(30-40)% to Cold Resistance", statOrder = { 1544 }, level = 1, group = "ColdResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "resistance" }, }, + ["ColdResistUnique__28"] = { affix = "", "+(20-30)% to Cold Resistance", statOrder = { 1544 }, level = 1, group = "ColdResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "resistance" }, }, + ["ColdResistUnique__29"] = { affix = "", "+(20-30)% to Cold Resistance", statOrder = { 1544 }, level = 1, group = "ColdResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "resistance" }, }, + ["ColdResistUnique__30"] = { affix = "", "+(30-40)% to Cold Resistance", statOrder = { 1544 }, level = 1, group = "ColdResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "resistance" }, }, + ["ColdResistUnique__31_"] = { affix = "", "+(20-40)% to Cold Resistance", statOrder = { 1544 }, level = 1, group = "ColdResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "resistance" }, }, + ["ColdResistUnique__32"] = { affix = "", "+(20-30)% to Cold Resistance", statOrder = { 1544 }, level = 1, group = "ColdResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "resistance" }, }, + ["ColdResistUnique__33"] = { affix = "", "+(40-60)% to Cold Resistance", statOrder = { 1544 }, level = 1, group = "ColdResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "resistance" }, }, + ["ColdResistUnique__34"] = { affix = "", "+(15-25)% to Cold Resistance", statOrder = { 1544 }, level = 1, group = "ColdResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "resistance" }, }, + ["ColdResistUnique__35"] = { affix = "", "+(-30-30)% to Cold Resistance", statOrder = { 1544 }, level = 1, group = "ColdResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "resistance" }, }, + ["ColdResistUnique__36_"] = { affix = "", "+(20-40)% to Cold Resistance", statOrder = { 1544 }, level = 1, group = "ColdResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "resistance" }, }, + ["ColdResistUnique__37"] = { affix = "", "+(20-30)% to Cold Resistance", statOrder = { 1544 }, level = 1, group = "ColdResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "resistance" }, }, + ["ColdResistUnique__38"] = { affix = "", "+(15-25)% to Cold Resistance", statOrder = { 1544 }, level = 1, group = "ColdResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "resistance" }, }, + ["ColdResistUnique__39"] = { affix = "", "+(10-40)% to Cold Resistance", statOrder = { 1544 }, level = 1, group = "ColdResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "resistance" }, }, + ["ColdResistUnique__40"] = { affix = "", "+(20-30)% to Cold Resistance", statOrder = { 1544 }, level = 1, group = "ColdResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "resistance" }, }, + ["ColdResistUnique__41"] = { affix = "", "+(20-30)% to Cold Resistance", statOrder = { 1544 }, level = 1, group = "ColdResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "resistance" }, }, + ["ColdResistUnique__42"] = { affix = "", "+(5-30)% to Cold Resistance", statOrder = { 1544 }, level = 1, group = "ColdResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "resistance" }, }, + ["ColdResistUnique__43"] = { affix = "", "+(20-30)% to Cold Resistance", statOrder = { 1544 }, level = 1, group = "ColdResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "resistance" }, }, + ["LightningResistImplicitRing1"] = { affix = "", "+(20-30)% to Lightning Resistance", statOrder = { 1549 }, level = 15, group = "LightningResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "resistance" }, }, + ["LightningResistUniqueHelmetDexInt1"] = { affix = "", "+(20-30)% to Lightning Resistance", statOrder = { 1549 }, level = 1, group = "LightningResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "resistance" }, }, + ["LightningResistUniqueDexHelmet1"] = { affix = "", "+(20-30)% to Lightning Resistance", statOrder = { 1549 }, level = 1, group = "LightningResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "resistance" }, }, + ["LightningResistUniqueStrDexHelmet1"] = { affix = "", "+30% to Lightning Resistance", statOrder = { 1549 }, level = 1, group = "LightningResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "resistance" }, }, + ["LightningResistUniqueHelmetStrInt2"] = { affix = "", "+(20-30)% to Lightning Resistance", statOrder = { 1549 }, level = 1, group = "LightningResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "resistance" }, }, + ["LightningResistUniqueShieldStrDex1"] = { affix = "", "+(10-20)% to Lightning Resistance", statOrder = { 1549 }, level = 1, group = "LightningResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "resistance" }, }, + ["LightningResistUniqueShieldInt1"] = { affix = "", "+25% to Lightning Resistance", statOrder = { 1549 }, level = 1, group = "LightningResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "resistance" }, }, + ["LightningResistUniqueShieldDex2"] = { affix = "", "+30% to Lightning Resistance", statOrder = { 1549 }, level = 1, group = "LightningResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "resistance" }, }, + ["LightningResistUniqueOneHandMace1"] = { affix = "", "+(20-30)% to Lightning Resistance", statOrder = { 1549 }, level = 1, group = "LightningResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "resistance" }, }, + ["LightningResistUniqueBodyInt1"] = { affix = "", "+(30-40)% to Lightning Resistance", statOrder = { 1549 }, level = 1, group = "LightningResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "resistance" }, }, + ["LightningResistUniqueBodyInt5"] = { affix = "", "+(15-30)% to Lightning Resistance", statOrder = { 1549 }, level = 1, group = "LightningResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "resistance" }, }, + ["LightningResistUniqueBootsStrDex2"] = { affix = "", "+(20-40)% to Lightning Resistance", statOrder = { 1549 }, level = 1, group = "LightningResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "resistance" }, }, + ["LightningResistUniqueAmulet15"] = { affix = "", "+(30-40)% to Lightning Resistance", statOrder = { 1549 }, level = 1, group = "LightningResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "resistance" }, }, + ["LightningResistanceBodyDex6"] = { affix = "", "+(11-25)% to Lightning Resistance", statOrder = { 1549 }, level = 1, group = "LightningResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "resistance" }, }, + ["LightningResistUniqueBodyStrDex2"] = { affix = "", "-60% to Lightning Resistance", statOrder = { 1549 }, level = 1, group = "LightningResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "resistance" }, }, + ["LightningResistUniqueDescentTwoHandSword1"] = { affix = "", "+40% to Lightning Resistance", statOrder = { 1549 }, level = 1, group = "LightningResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "resistance" }, }, + ["LightningResistUniqueShieldInt3"] = { affix = "", "+(10-20)% to Lightning Resistance", statOrder = { 1549 }, level = 1, group = "LightningResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "resistance" }, }, + ["LightningResistUniqueBelt9"] = { affix = "", "+(30-35)% to Lightning Resistance", statOrder = { 1549 }, level = 1, group = "LightningResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "resistance" }, }, + ["LightningResistUniqueBelt11"] = { affix = "", "+(5-10)% to Lightning Resistance", statOrder = { 1549 }, level = 1, group = "LightningResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "resistance" }, }, + ["LightningResistUniqueBodyStr5"] = { affix = "", "-(20-10)% to Lightning Resistance", statOrder = { 1549 }, level = 1, group = "LightningResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "resistance" }, }, + ["LightningResistUniqueRing32"] = { affix = "", "+(-25-50)% to Lightning Resistance", statOrder = { 1549 }, level = 1, group = "LightningResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "resistance" }, }, + ["LightningResistUniqueRing35"] = { affix = "", "+(20-40)% to Lightning Resistance", statOrder = { 1549 }, level = 1, group = "LightningResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "resistance" }, }, + ["LightningResistUniqueBootsDexInt4"] = { affix = "", "+(20-30)% to Lightning Resistance", statOrder = { 1549 }, level = 1, group = "LightningResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "resistance" }, }, + ["LightningResistUniqueHelmetInt10"] = { affix = "", "+(25-35)% to Lightning Resistance", statOrder = { 1549 }, level = 1, group = "LightningResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "resistance" }, }, + ["LightningResistUnique__1"] = { affix = "", "+(15-30)% to Lightning Resistance", statOrder = { 1549 }, level = 1, group = "LightningResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "resistance" }, }, + ["LightningResistUnique__2"] = { affix = "", "+(20-30)% to Lightning Resistance", statOrder = { 1549 }, level = 1, group = "LightningResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "resistance" }, }, + ["LightningResistUnique__3"] = { affix = "", "+(20-40)% to Lightning Resistance", statOrder = { 1549 }, level = 1, group = "LightningResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "resistance" }, }, + ["LightningResistUnique__4"] = { affix = "", "+(20-30)% to Lightning Resistance", statOrder = { 1549 }, level = 1, group = "LightningResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "resistance" }, }, + ["LightningResistUnique__5"] = { affix = "", "+(20-40)% to Lightning Resistance", statOrder = { 1549 }, level = 1, group = "LightningResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "resistance" }, }, + ["LightningResistUnique__6"] = { affix = "", "+(15-20)% to Lightning Resistance", statOrder = { 1549 }, level = 1, group = "LightningResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "resistance" }, }, + ["LightningResistUnique__7"] = { affix = "", "+(35-40)% to Lightning Resistance", statOrder = { 1549 }, level = 1, group = "LightningResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "resistance" }, }, + ["LightningResistUnique__8"] = { affix = "", "+(30-40)% to Lightning Resistance", statOrder = { 1549 }, level = 1, group = "LightningResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "resistance" }, }, + ["LightningResistUnique__9"] = { affix = "", "-30% to Lightning Resistance", statOrder = { 1549 }, level = 1, group = "LightningResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "resistance" }, }, + ["LightningResistUnique__10"] = { affix = "", "+(30-40)% to Lightning Resistance", statOrder = { 1549 }, level = 1, group = "LightningResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "resistance" }, }, + ["LightningResistUnique__11"] = { affix = "", "+(20-25)% to Lightning Resistance", statOrder = { 1549 }, level = 1, group = "LightningResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "resistance" }, }, + ["LightningResistUnique__12"] = { affix = "", "+(20-40)% to Lightning Resistance", statOrder = { 1549 }, level = 1, group = "LightningResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "resistance" }, }, + ["LightningResistUnique__13"] = { affix = "", "+(1-50)% to Lightning Resistance", statOrder = { 1549 }, level = 1, group = "LightningResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "resistance" }, }, + ["LightningResistUnique__14"] = { affix = "", "+(30-40)% to Lightning Resistance", statOrder = { 1549 }, level = 1, group = "LightningResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "resistance" }, }, + ["LightningResistUnique__15"] = { affix = "", "+(20-30)% to Lightning Resistance", statOrder = { 1549 }, level = 1, group = "LightningResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "resistance" }, }, + ["LightningResistUnique__16"] = { affix = "", "+(30-40)% to Lightning Resistance", statOrder = { 1549 }, level = 1, group = "LightningResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "resistance" }, }, + ["LightningResistUnique__17_"] = { affix = "", "+(25-30)% to Lightning Resistance", statOrder = { 1549 }, level = 1, group = "LightningResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "resistance" }, }, + ["LightningResistUnique__18"] = { affix = "", "+(25-30)% to Lightning Resistance", statOrder = { 1549 }, level = 1, group = "LightningResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "resistance" }, }, + ["LightningResistUnique__19_"] = { affix = "", "+(30-40)% to Lightning Resistance", statOrder = { 1549 }, level = 1, group = "LightningResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "resistance" }, }, + ["LightningResistUnique__20"] = { affix = "", "+(20-30)% to Lightning Resistance", statOrder = { 1549 }, level = 1, group = "LightningResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "resistance" }, }, + ["LightningResistUnique__21"] = { affix = "", "+(20-30)% to Lightning Resistance", statOrder = { 1549 }, level = 1, group = "LightningResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "resistance" }, }, + ["LightningResistUnique__22"] = { affix = "", "+(20-30)% to Lightning Resistance", statOrder = { 1549 }, level = 1, group = "LightningResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "resistance" }, }, + ["LightningResistUnique__23_"] = { affix = "", "+75% to Lightning Resistance", statOrder = { 1549 }, level = 1, group = "LightningResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "resistance" }, }, + ["LightningResistUnique__24"] = { affix = "", "+(40-60)% to Lightning Resistance", statOrder = { 1549 }, level = 1, group = "LightningResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "resistance" }, }, + ["LightningResistUnique__25"] = { affix = "", "+(-30-30)% to Lightning Resistance", statOrder = { 1549 }, level = 1, group = "LightningResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "resistance" }, }, + ["LightningResistUnique__26"] = { affix = "", "+(50-75)% to Lightning Resistance", statOrder = { 1549 }, level = 1, group = "LightningResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "resistance" }, }, + ["LightningResistUnique__27"] = { affix = "", "+(15-25)% to Lightning Resistance", statOrder = { 1549 }, level = 1, group = "LightningResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "resistance" }, }, + ["LightningResistUnique__28"] = { affix = "", "+(10-15)% to Lightning Resistance", statOrder = { 1549 }, level = 1, group = "LightningResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "resistance" }, }, + ["LightningResistUnique__29"] = { affix = "", "+(10-40)% to Lightning Resistance", statOrder = { 1549 }, level = 1, group = "LightningResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "resistance" }, }, + ["LightningResistUnique__30"] = { affix = "", "+(20-40)% to Lightning Resistance", statOrder = { 1549 }, level = 1, group = "LightningResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "resistance" }, }, + ["LightningResistUnique__31"] = { affix = "", "+(20-30)% to Lightning Resistance", statOrder = { 1549 }, level = 1, group = "LightningResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "resistance" }, }, + ["LightningResistUnique__32"] = { affix = "", "+(5-30)% to Lightning Resistance", statOrder = { 1549 }, level = 1, group = "LightningResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "resistance" }, }, + ["LightningResistUnique__33"] = { affix = "", "+(20-30)% to Lightning Resistance", statOrder = { 1549 }, level = 1, group = "LightningResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "resistance" }, }, + ["ChaosResistUniqueHelmetStrInt2"] = { affix = "", "+(20-30)% to Chaos Resistance", statOrder = { 1554 }, level = 1, group = "ChaosResistance", weightKey = { }, weightVal = { }, modTags = { "chaos", "resistance" }, }, + ["ChaosResistUniqueBodyInt8"] = { affix = "", "+(40-50)% to Chaos Resistance", statOrder = { 1554 }, level = 1, group = "ChaosResistance", weightKey = { }, weightVal = { }, modTags = { "chaos", "resistance" }, }, + ["ChaosResistImplicitRing1"] = { affix = "", "+(17-23)% to Chaos Resistance", statOrder = { 1554 }, level = 38, group = "ChaosResistance", weightKey = { }, weightVal = { }, modTags = { "chaos", "resistance" }, }, + ["ChaosResistImplicitBoots1"] = { affix = "", "+(13-17)% to Chaos Resistance", statOrder = { 1554 }, level = 85, group = "ChaosResistance", weightKey = { }, weightVal = { }, modTags = { "chaos", "resistance" }, }, + ["ChaosResistUniqueAmulet15_"] = { affix = "", "+(8-10)% to Chaos Resistance", statOrder = { 1554 }, level = 1, group = "ChaosResistance", weightKey = { }, weightVal = { }, modTags = { "chaos", "resistance" }, }, + ["ChaosResistUniqueRing12"] = { affix = "", "+(15-20)% to Chaos Resistance", statOrder = { 1554 }, level = 1, group = "ChaosResistance", weightKey = { }, weightVal = { }, modTags = { "chaos", "resistance" }, }, + ["ChaosResistHelmetStrDex2"] = { affix = "", "+(15-25)% to Chaos Resistance", statOrder = { 1554 }, level = 1, group = "ChaosResistance", weightKey = { }, weightVal = { }, modTags = { "chaos", "resistance" }, }, + ["ChaosResistUniqueRing16"] = { affix = "", "+(40-50)% to Chaos Resistance", statOrder = { 1554 }, level = 1, group = "ChaosResistance", weightKey = { }, weightVal = { }, modTags = { "chaos", "resistance" }, }, + ["ChaosResistUniqueDagger8"] = { affix = "", "+(8-12)% to Chaos Resistance", statOrder = { 1554 }, level = 1, group = "ChaosResistance", weightKey = { }, weightVal = { }, modTags = { "chaos", "resistance" }, }, + ["ChaosResistUniqueBootsStrInt2"] = { affix = "", "+(13-19)% to Chaos Resistance", statOrder = { 1554 }, level = 1, group = "ChaosResistance", weightKey = { }, weightVal = { }, modTags = { "chaos", "resistance" }, }, + ["ChaosResistUniqueHelmetDexInt5"] = { affix = "", "+(24-30)% to Chaos Resistance", statOrder = { 1554 }, level = 1, group = "ChaosResistance", weightKey = { }, weightVal = { }, modTags = { "chaos", "resistance" }, }, + ["ChaosResistUniqueWand7"] = { affix = "", "+(5-10)% to Chaos Resistance", statOrder = { 1554 }, level = 1, group = "ChaosResistance", weightKey = { }, weightVal = { }, modTags = { "chaos", "resistance" }, }, + ["ChaosResistUniqueHelmetStrInt5"] = { affix = "", "+(43-61)% to Chaos Resistance", statOrder = { 1554 }, level = 1, group = "ChaosResistance", weightKey = { }, weightVal = { }, modTags = { "chaos", "resistance" }, }, + ["ChaosResistUniqueQuiver9"] = { affix = "", "+(12-16)% to Chaos Resistance", statOrder = { 1554 }, level = 1, group = "ChaosResistance", weightKey = { }, weightVal = { }, modTags = { "chaos", "resistance" }, }, + ["ChaosResistUniqueBow12"] = { affix = "", "+(7-11)% to Chaos Resistance", statOrder = { 1554 }, level = 1, group = "ChaosResistance", weightKey = { }, weightVal = { }, modTags = { "chaos", "resistance" }, }, + ["ChaosResistUniqueAmulet23"] = { affix = "", "+(17-29)% to Chaos Resistance", statOrder = { 1554 }, level = 1, group = "ChaosResistance", weightKey = { }, weightVal = { }, modTags = { "chaos", "resistance" }, }, + ["ChaosResistDemigodsTorchImplicit"] = { affix = "", "+(11-19)% to Chaos Resistance", statOrder = { 1554 }, level = 1, group = "ChaosResistance", weightKey = { }, weightVal = { }, modTags = { "chaos", "resistance" }, }, + ["ChaosResistUnique__1"] = { affix = "", "+11% to Chaos Resistance", statOrder = { 1554 }, level = 1, group = "ChaosResistance", weightKey = { }, weightVal = { }, modTags = { "chaos", "resistance" }, }, + ["ChaosResistUnique__2"] = { affix = "", "+(8-16)% to Chaos Resistance", statOrder = { 1554 }, level = 1, group = "ChaosResistance", weightKey = { }, weightVal = { }, modTags = { "chaos", "resistance" }, }, + ["ChaosResistUnique__3"] = { affix = "", "+(31-53)% to Chaos Resistance", statOrder = { 1554 }, level = 1, group = "ChaosResistance", weightKey = { }, weightVal = { }, modTags = { "chaos", "resistance" }, }, + ["ChaosResistUnique__4"] = { affix = "", "+(17-29)% to Chaos Resistance", statOrder = { 1554 }, level = 1, group = "ChaosResistance", weightKey = { }, weightVal = { }, modTags = { "chaos", "resistance" }, }, + ["ChaosResistUnique__5"] = { affix = "", "+60% to Chaos Resistance", statOrder = { 1554 }, level = 1, group = "ChaosResistance", weightKey = { }, weightVal = { }, modTags = { "chaos", "resistance" }, }, + ["ChaosResistUnique__6"] = { affix = "", "+(17-29)% to Chaos Resistance", statOrder = { 1554 }, level = 1, group = "ChaosResistance", weightKey = { }, weightVal = { }, modTags = { "chaos", "resistance" }, }, + ["ChaosResistUnique__7"] = { affix = "", "+(15-25)% to Chaos Resistance", statOrder = { 1554 }, level = 1, group = "ChaosResistance", weightKey = { }, weightVal = { }, modTags = { "chaos", "resistance" }, }, + ["ChaosResistUnique__8"] = { affix = "", "-(20-10)% to Chaos Resistance", statOrder = { 1554 }, level = 1, group = "ChaosResistance", weightKey = { }, weightVal = { }, modTags = { "chaos", "resistance" }, }, + ["ChaosResistUnique__9"] = { affix = "", "+(17-23)% to Chaos Resistance", statOrder = { 1554 }, level = 1, group = "ChaosResistance", weightKey = { }, weightVal = { }, modTags = { "chaos", "resistance" }, }, + ["ChaosResistUnique__10"] = { affix = "", "+(17-23)% to Chaos Resistance", statOrder = { 1554 }, level = 1, group = "ChaosResistance", weightKey = { }, weightVal = { }, modTags = { "chaos", "resistance" }, }, + ["ChaosResistUnique__11"] = { affix = "", "+(17-23)% to Chaos Resistance", statOrder = { 1554 }, level = 1, group = "ChaosResistance", weightKey = { }, weightVal = { }, modTags = { "chaos", "resistance" }, }, + ["ChaosResistUnique__12"] = { affix = "", "+(17-23)% to Chaos Resistance", statOrder = { 1554 }, level = 1, group = "ChaosResistance", weightKey = { }, weightVal = { }, modTags = { "chaos", "resistance" }, }, + ["ChaosResistUnique__13"] = { affix = "", "+(17-23)% to Chaos Resistance", statOrder = { 1554 }, level = 1, group = "ChaosResistance", weightKey = { }, weightVal = { }, modTags = { "chaos", "resistance" }, }, + ["ChaosResistUnique__14"] = { affix = "", "+(17-23)% to Chaos Resistance", statOrder = { 1554 }, level = 1, group = "ChaosResistance", weightKey = { }, weightVal = { }, modTags = { "chaos", "resistance" }, }, + ["ChaosResistUnique__15"] = { affix = "", "+(23-31)% to Chaos Resistance", statOrder = { 1554 }, level = 1, group = "ChaosResistance", weightKey = { }, weightVal = { }, modTags = { "chaos", "resistance" }, }, + ["ChaosResistUnique__16"] = { affix = "", "+(29-43)% to Chaos Resistance", statOrder = { 1554 }, level = 1, group = "ChaosResistance", weightKey = { }, weightVal = { }, modTags = { "chaos", "resistance" }, }, + ["ChaosResistUnique__17"] = { affix = "", "+(17-23)% to Chaos Resistance", statOrder = { 1554 }, level = 1, group = "ChaosResistance", weightKey = { }, weightVal = { }, modTags = { "chaos", "resistance" }, }, + ["ChaosResistUnique__18_"] = { affix = "", "+(20-30)% to Chaos Resistance", statOrder = { 1554 }, level = 1, group = "ChaosResistance", weightKey = { }, weightVal = { }, modTags = { "chaos", "resistance" }, }, + ["ChaosResistUnique__19"] = { affix = "", "+(29-41)% to Chaos Resistance", statOrder = { 1554 }, level = 1, group = "ChaosResistance", weightKey = { }, weightVal = { }, modTags = { "chaos", "resistance" }, }, + ["ChaosResistUnique__20_"] = { affix = "", "+(23-31)% to Chaos Resistance", statOrder = { 1554 }, level = 1, group = "ChaosResistance", weightKey = { }, weightVal = { }, modTags = { "chaos", "resistance" }, }, + ["ChaosResistUnique__21"] = { affix = "", "+(19-29)% to Chaos Resistance", statOrder = { 1554 }, level = 1, group = "ChaosResistance", weightKey = { }, weightVal = { }, modTags = { "chaos", "resistance" }, }, + ["ChaosResistUnique__22"] = { affix = "", "+(17-23)% to Chaos Resistance", statOrder = { 1554 }, level = 1, group = "ChaosResistance", weightKey = { }, weightVal = { }, modTags = { "chaos", "resistance" }, }, + ["ChaosResistUnique__23"] = { affix = "", "+(19-29)% to Chaos Resistance", statOrder = { 1554 }, level = 1, group = "ChaosResistance", weightKey = { }, weightVal = { }, modTags = { "chaos", "resistance" }, }, + ["ChaosResistUnique__24"] = { affix = "", "+(-23-23)% to Chaos Resistance", statOrder = { 1554 }, level = 1, group = "ChaosResistance", weightKey = { }, weightVal = { }, modTags = { "chaos", "resistance" }, }, + ["ChaosResistUnique__25"] = { affix = "", "+(17-29)% to Chaos Resistance", statOrder = { 1554 }, level = 1, group = "ChaosResistance", weightKey = { }, weightVal = { }, modTags = { "chaos", "resistance" }, }, + ["ChaosResistUnique__26"] = { affix = "", "+50% to Chaos Resistance", statOrder = { 1554 }, level = 1, group = "ChaosResistance", weightKey = { }, weightVal = { }, modTags = { "chaos", "resistance" }, }, + ["ChaosResistUnique__27"] = { affix = "", "+(-13-13)% to Chaos Resistance", statOrder = { 1554 }, level = 1, group = "ChaosResistance", weightKey = { }, weightVal = { }, modTags = { "chaos", "resistance" }, }, + ["ChaosResistUnique__28"] = { affix = "", "+(17-29)% to Chaos Resistance", statOrder = { 1554 }, level = 1, group = "ChaosResistance", weightKey = { }, weightVal = { }, modTags = { "chaos", "resistance" }, }, + ["ChaosResistUnique__29"] = { affix = "", "+(17-29)% to Chaos Resistance", statOrder = { 1554 }, level = 1, group = "ChaosResistance", weightKey = { }, weightVal = { }, modTags = { "chaos", "resistance" }, }, + ["ChaosResistUnique__30"] = { affix = "", "+(13-23)% to Chaos Resistance", statOrder = { 1554 }, level = 1, group = "ChaosResistance", weightKey = { }, weightVal = { }, modTags = { "chaos", "resistance" }, }, + ["ChaosResistUnique__31"] = { affix = "", "+(7-19)% to Chaos Resistance", statOrder = { 1554 }, level = 1, group = "ChaosResistance", weightKey = { }, weightVal = { }, modTags = { "chaos", "resistance" }, }, + ["ChaosResistUnique__33"] = { affix = "", "+(17-23)% to Chaos Resistance", statOrder = { 1554 }, level = 1, group = "ChaosResistance", weightKey = { }, weightVal = { }, modTags = { "chaos", "resistance" }, }, + ["ChaosResistUnique__34"] = { affix = "", "+(13-29)% to Chaos Resistance", statOrder = { 1554 }, level = 1, group = "ChaosResistance", weightKey = { }, weightVal = { }, modTags = { "chaos", "resistance" }, }, + ["ChaosResistUnique__35"] = { affix = "", "+(13-29)% to Chaos Resistance", statOrder = { 1554 }, level = 1, group = "ChaosResistance", weightKey = { }, weightVal = { }, modTags = { "chaos", "resistance" }, }, + ["ChaosResistUnique__36"] = { affix = "", "+(23-37)% to Chaos Resistance", statOrder = { 1554 }, level = 1, group = "ChaosResistance", weightKey = { }, weightVal = { }, modTags = { "chaos", "resistance" }, }, + ["FireAndLightningResistImplicitRing1"] = { affix = "", "+(12-16)% to Fire and Lightning Resistances", statOrder = { 2712 }, level = 25, group = "FireAndLightningResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "lightning", "resistance" }, }, + ["ColdAndLightningResistImplicitRing1"] = { affix = "", "+(12-16)% to Cold and Lightning Resistances", statOrder = { 2713 }, level = 25, group = "ColdAndLightningResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "lightning", "resistance" }, }, + ["FireAndColdResistImplicitRing1"] = { affix = "", "+(12-16)% to Fire and Cold Resistances", statOrder = { 2711 }, level = 25, group = "FireAndColdResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "cold", "resistance" }, }, + ["FireAndLightningResistImplicitBoots1"] = { affix = "", "+(8-12)% to Fire and Lightning Resistances", statOrder = { 2712 }, level = 78, group = "FireAndLightningResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "lightning", "resistance" }, }, + ["ColdAndLightningResistImplicitBoots1"] = { affix = "", "+(8-12)% to Cold and Lightning Resistances", statOrder = { 2713 }, level = 78, group = "ColdAndLightningResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "lightning", "resistance" }, }, + ["FireAndColdResistImplicitBoots1_"] = { affix = "", "+(8-12)% to Fire and Cold Resistances", statOrder = { 2711 }, level = 78, group = "FireAndColdResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "cold", "resistance" }, }, + ["FireAndColdResistUnique__1"] = { affix = "", "+(15-25)% to Fire and Cold Resistances", statOrder = { 2711 }, level = 75, group = "FireAndColdResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "cold", "resistance" }, }, + ["FireAndColdResistUnique__2"] = { affix = "", "+(20-30)% to Fire and Cold Resistances", statOrder = { 2711 }, level = 1, group = "FireAndColdResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "cold", "resistance" }, }, + ["FireAndColdResistUnique__3"] = { affix = "", "+(25-30)% to Fire and Cold Resistances", statOrder = { 2711 }, level = 1, group = "FireAndColdResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "cold", "resistance" }, }, + ["FireAndColdResistUnique__4_"] = { affix = "", "+(10-20)% to Fire and Cold Resistances", statOrder = { 2711 }, level = 1, group = "FireAndColdResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "cold", "resistance" }, }, + ["ColdAndLightningResistUnique__1"] = { affix = "", "+(20-25)% to Cold and Lightning Resistances", statOrder = { 2713 }, level = 81, group = "ColdAndLightningResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "lightning", "resistance" }, }, + ["ColdAndLightningResistUnique__2"] = { affix = "", "+(15-20)% to Cold and Lightning Resistances", statOrder = { 2713 }, level = 1, group = "ColdAndLightningResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "lightning", "resistance" }, }, + ["FireAndLightningResistUnique__1"] = { affix = "", "+(20-30)% to Fire and Lightning Resistances", statOrder = { 2712 }, level = 1, group = "FireAndLightningResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "lightning", "resistance" }, }, + ["FireAndLightningResistUnique__2"] = { affix = "", "+(20-30)% to Fire and Lightning Resistances", statOrder = { 2712 }, level = 1, group = "FireAndLightningResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "lightning", "resistance" }, }, + ["AllResistancesImplicitShield1"] = { affix = "", "+4% to all Elemental Resistances", statOrder = { 1532 }, level = 1, group = "AllResistances", weightKey = { }, weightVal = { }, modTags = { "elemental", "resistance" }, }, + ["AllResistancesImplicitShield2"] = { affix = "", "+8% to all Elemental Resistances", statOrder = { 1532 }, level = 1, group = "AllResistances", weightKey = { }, weightVal = { }, modTags = { "elemental", "resistance" }, }, + ["AllResistancesImplicitShield3"] = { affix = "", "+12% to all Elemental Resistances", statOrder = { 1532 }, level = 1, group = "AllResistances", weightKey = { }, weightVal = { }, modTags = { "elemental", "resistance" }, }, + ["AllResistancesImplicitArmour1"] = { affix = "", "+(8-12)% to all Elemental Resistances", statOrder = { 1532 }, level = 1, group = "AllResistances", weightKey = { }, weightVal = { }, modTags = { "elemental", "resistance" }, }, + ["AllResistancesImplicitRing1"] = { affix = "", "+(8-10)% to all Elemental Resistances", statOrder = { 1532 }, level = 38, group = "AllResistances", weightKey = { }, weightVal = { }, modTags = { "elemental", "resistance" }, }, + ["AllResistancesImplicitVictorAmulet"] = { affix = "", "+(8-12)% to all Elemental Resistances", statOrder = { 1532 }, level = 16, group = "AllResistances", weightKey = { }, weightVal = { }, modTags = { "elemental", "resistance" }, }, + ["AllResistancesUniqueRing3"] = { affix = "", "-20% to all Elemental Resistances", statOrder = { 1532 }, level = 1, group = "AllResistances", weightKey = { }, weightVal = { }, modTags = { "elemental", "resistance" }, }, + ["AllResistancesUniqueAmulet2"] = { affix = "", "+20% to all Elemental Resistances", statOrder = { 1532 }, level = 10, group = "AllResistances", weightKey = { }, weightVal = { }, modTags = { "elemental", "resistance" }, }, + ["AllResistancesUniqueRing4"] = { affix = "", "+(5-20)% to all Elemental Resistances", statOrder = { 1532 }, level = 1, group = "AllResistances", weightKey = { }, weightVal = { }, modTags = { "elemental", "resistance" }, }, + ["AllResistancesUniqueIntHelmet3"] = { affix = "", "+10% to all Elemental Resistances", statOrder = { 1532 }, level = 1, group = "AllResistances", weightKey = { }, weightVal = { }, modTags = { "elemental", "resistance" }, }, + ["AllResistancesUniqueHelmetStrInt1"] = { affix = "", "+(10-20)% to all Elemental Resistances", statOrder = { 1532 }, level = 1, group = "AllResistances", weightKey = { }, weightVal = { }, modTags = { "elemental", "resistance" }, }, + ["AllResistancesUniqueBootsStr1"] = { affix = "", "+(10-15)% to all Elemental Resistances", statOrder = { 1532 }, level = 1, group = "AllResistances", weightKey = { }, weightVal = { }, modTags = { "elemental", "resistance" }, }, + ["AllResistancesUniqueGlovesStrDex2"] = { affix = "", "+15% to all Elemental Resistances", statOrder = { 1532 }, level = 1, group = "AllResistances", weightKey = { }, weightVal = { }, modTags = { "elemental", "resistance" }, }, + ["AllResistancesUniqueShieldStrInt1"] = { affix = "", "+(20-30)% to all Elemental Resistances", statOrder = { 1532 }, level = 1, group = "AllResistances", weightKey = { }, weightVal = { }, modTags = { "elemental", "resistance" }, }, + ["AllResistancesUniqueBodyStrInt2"] = { affix = "", "+15% to all Elemental Resistances", statOrder = { 1532 }, level = 1, group = "AllResistances", weightKey = { }, weightVal = { }, modTags = { "elemental", "resistance" }, }, + ["AllResistancesUniqueAmulet9"] = { affix = "", "+(10-20)% to all Elemental Resistances", statOrder = { 1532 }, level = 1, group = "AllResistances", weightKey = { }, weightVal = { }, modTags = { "elemental", "resistance" }, }, + ["AllResistancesUniqueShieldStrInt2"] = { affix = "", "+25% to all Elemental Resistances", statOrder = { 1532 }, level = 1, group = "AllResistances", weightKey = { }, weightVal = { }, modTags = { "elemental", "resistance" }, }, + ["AllResistancesUniqueHelmetDex3"] = { affix = "", "+(30-40)% to all Elemental Resistances", statOrder = { 1532 }, level = 1, group = "AllResistances", weightKey = { }, weightVal = { }, modTags = { "elemental", "resistance" }, }, + ["AllResistancesUniqueShieldStrInt4"] = { affix = "", "+10% to all Elemental Resistances", statOrder = { 1532 }, level = 1, group = "AllResistances", weightKey = { }, weightVal = { }, modTags = { "elemental", "resistance" }, }, + ["AllResistancesUniqueShieldDex3"] = { affix = "", "+(20-30)% to all Elemental Resistances", statOrder = { 1532 }, level = 1, group = "AllResistances", weightKey = { }, weightVal = { }, modTags = { "elemental", "resistance" }, }, + ["AllResistancesUniqueBodyDexInt1"] = { affix = "", "+(9-12)% to all Elemental Resistances", statOrder = { 1532 }, level = 1, group = "AllResistances", weightKey = { }, weightVal = { }, modTags = { "elemental", "resistance" }, }, + ["AllResistancesUniqueRing6"] = { affix = "", "+(10-30)% to all Elemental Resistances", statOrder = { 1532 }, level = 30, group = "AllResistances", weightKey = { }, weightVal = { }, modTags = { "elemental", "resistance" }, }, + ["AllResistancesUniqueBootsInt5"] = { affix = "", "+20% to all Elemental Resistances", statOrder = { 1532 }, level = 1, group = "AllResistances", weightKey = { }, weightVal = { }, modTags = { "elemental", "resistance" }, }, + ["AllResistancesUniqueRapier2"] = { affix = "", "+(40-60)% to all Elemental Resistances", statOrder = { 1532 }, level = 1, group = "AllResistances", weightKey = { }, weightVal = { }, modTags = { "elemental", "resistance" }, }, + ["AllResistancesUniqueRing7"] = { affix = "", "+(25-40)% to all Elemental Resistances", statOrder = { 1532 }, level = 38, group = "AllResistances", weightKey = { }, weightVal = { }, modTags = { "elemental", "resistance" }, }, + ["AllResistancesUniqueRing9"] = { affix = "", "+10% to all Elemental Resistances", statOrder = { 1532 }, level = 38, group = "AllResistances", weightKey = { }, weightVal = { }, modTags = { "elemental", "resistance" }, }, + ["AllResistancesUniqueAmulet14"] = { affix = "", "+(15-20)% to all Elemental Resistances", statOrder = { 1532 }, level = 1, group = "AllResistances", weightKey = { }, weightVal = { }, modTags = { "elemental", "resistance" }, }, + ["AllResistancesUniqueTwoHandMace6_"] = { affix = "", "+(15-20)% to all Elemental Resistances", statOrder = { 1532 }, level = 1, group = "AllResistances", weightKey = { }, weightVal = { }, modTags = { "elemental", "resistance" }, }, + ["AllResistancesImplictBootsDemigods1"] = { affix = "", "+(8-16)% to all Elemental Resistances", statOrder = { 1532 }, level = 1, group = "AllResistances", weightKey = { }, weightVal = { }, modTags = { "elemental", "resistance" }, }, + ["AllResistancesImplictHelmetDemigods1"] = { affix = "", "+(8-16)% to all Elemental Resistances", statOrder = { 1532 }, level = 1, group = "AllResistances", weightKey = { }, weightVal = { }, modTags = { "elemental", "resistance" }, }, + ["AllResistancesUniqueBodyStrDex1"] = { affix = "", "+(10-15)% to all Elemental Resistances", statOrder = { 1532 }, level = 1, group = "AllResistances", weightKey = { }, weightVal = { }, modTags = { "elemental", "resistance" }, }, + ["AllResistancesUniqueRing21"] = { affix = "", "+(20-30)% to all Elemental Resistances", statOrder = { 1532 }, level = 1, group = "AllResistances", weightKey = { }, weightVal = { }, modTags = { "elemental", "resistance" }, }, + ["AllResistancesUniqueBelt8"] = { affix = "", "-(25-15)% to all Elemental Resistances", statOrder = { 1532 }, level = 1, group = "AllResistances", weightKey = { }, weightVal = { }, modTags = { "elemental", "resistance" }, }, + ["AllResistancesUniqueBodyStrDexInt1"] = { affix = "", "+(20-24)% to all Elemental Resistances", statOrder = { 1532 }, level = 1, group = "AllResistances", weightKey = { }, weightVal = { }, modTags = { "elemental", "resistance" }, }, + ["AllResistancesUniqueHelmetDexInt4"] = { affix = "", "+(26-30)% to all Elemental Resistances", statOrder = { 1532 }, level = 1, group = "AllResistances", weightKey = { }, weightVal = { }, modTags = { "elemental", "resistance" }, }, + ["AllResistancesUniqueBeltDemigods1"] = { affix = "", "+(16-24)% to all Elemental Resistances", statOrder = { 1532 }, level = 1, group = "AllResistances", weightKey = { }, weightVal = { }, modTags = { "elemental", "resistance" }, }, + ["AllResistancesUniqueDagger9"] = { affix = "", "+(6-10)% to all Elemental Resistances", statOrder = { 1532 }, level = 1, group = "AllResistances", weightKey = { }, weightVal = { }, modTags = { "elemental", "resistance" }, }, + ["AllResistancesUniqueRing25"] = { affix = "", "-20% to all Elemental Resistances", statOrder = { 1532 }, level = 7, group = "AllResistances", weightKey = { }, weightVal = { }, modTags = { "elemental", "resistance" }, }, + ["AllResistancesUniqueBelt10"] = { affix = "", "+(6-15)% to all Elemental Resistances", statOrder = { 1532 }, level = 32, group = "AllResistances", weightKey = { }, weightVal = { }, modTags = { "elemental", "resistance" }, }, + ["AllResistancesUniqueShieldDexInt2"] = { affix = "", "-50% to all Elemental Resistances", statOrder = { 1532 }, level = 1, group = "AllResistances", weightKey = { }, weightVal = { }, modTags = { "elemental", "resistance" }, }, + ["AllResistancesUniqueBelt13"] = { affix = "", "+(10-15)% to all Elemental Resistances", statOrder = { 1532 }, level = 1, group = "AllResistances", weightKey = { }, weightVal = { }, modTags = { "elemental", "resistance" }, }, + ["AllResistajcesUniqueStaff10"] = { affix = "", "+(5-7)% to all Elemental Resistances", statOrder = { 1532 }, level = 1, group = "AllResistances", weightKey = { }, weightVal = { }, modTags = { "elemental", "resistance" }, }, + ["AllResistancesUniqueAmulet23"] = { affix = "", "-(10-5)% to all Elemental Resistances", statOrder = { 1532 }, level = 1, group = "AllResistances", weightKey = { }, weightVal = { }, modTags = { "elemental", "resistance" }, }, + ["AllResistancesUniqueJewel8"] = { affix = "", "+6% to all Elemental Resistances", statOrder = { 1532 }, level = 1, group = "AllResistances", weightKey = { }, weightVal = { }, modTags = { "elemental", "resistance" }, }, + ["AllResistancesDescentUniqueQuiver1"] = { affix = "", "+10% to all Elemental Resistances", statOrder = { 1532 }, level = 1, group = "AllResistances", weightKey = { }, weightVal = { }, modTags = { "elemental", "resistance" }, }, + ["AllResistancesUnique__1"] = { affix = "", "+15% to all Elemental Resistances", statOrder = { 1532 }, level = 1, group = "AllResistances", weightKey = { }, weightVal = { }, modTags = { "elemental", "resistance" }, }, + ["AllResistancesUnique__2"] = { affix = "", "+(10-15)% to all Elemental Resistances", statOrder = { 1532 }, level = 1, group = "AllResistances", weightKey = { }, weightVal = { }, modTags = { "elemental", "resistance" }, }, + ["AllResistancesUnique__3"] = { affix = "", "+(14-18)% to all Elemental Resistances", statOrder = { 1532 }, level = 1, group = "AllResistances", weightKey = { }, weightVal = { }, modTags = { "elemental", "resistance" }, }, + ["AllResistancesUnique__4"] = { affix = "", "+(10-15)% to all Elemental Resistances", statOrder = { 1532 }, level = 1, group = "AllResistances", weightKey = { }, weightVal = { }, modTags = { "elemental", "resistance" }, }, + ["AllResistancesUnique__5"] = { affix = "", "+(10-15)% to all Elemental Resistances", statOrder = { 1532 }, level = 1, group = "AllResistances", weightKey = { }, weightVal = { }, modTags = { "elemental", "resistance" }, }, + ["AllResistancesUnique__6"] = { affix = "", "-(20-10)% to all Elemental Resistances", statOrder = { 1532 }, level = 1, group = "AllResistances", weightKey = { }, weightVal = { }, modTags = { "elemental", "resistance" }, }, + ["AllResistancesUnique__7"] = { affix = "", "+(10-20)% to all Elemental Resistances", statOrder = { 1532 }, level = 1, group = "AllResistances", weightKey = { }, weightVal = { }, modTags = { "elemental", "resistance" }, }, + ["AllResistancesUnique__8"] = { affix = "", "+(20-30)% to all Elemental Resistances", statOrder = { 1532 }, level = 1, group = "AllResistances", weightKey = { }, weightVal = { }, modTags = { "elemental", "resistance" }, }, + ["AllResistancesUnique__9"] = { affix = "", "+(10-15)% to all Elemental Resistances", statOrder = { 1532 }, level = 1, group = "AllResistances", weightKey = { }, weightVal = { }, modTags = { "elemental", "resistance" }, }, + ["AllResistancesUnique__10"] = { affix = "", "+(10-15)% to all Elemental Resistances", statOrder = { 1532 }, level = 1, group = "AllResistances", weightKey = { }, weightVal = { }, modTags = { "elemental", "resistance" }, }, + ["AllResistancesUnique__11__"] = { affix = "", "+(15-25)% to all Elemental Resistances", statOrder = { 1532 }, level = 1, group = "AllResistances", weightKey = { }, weightVal = { }, modTags = { "elemental", "resistance" }, }, + ["AllResistancesUnique__12"] = { affix = "", "+(10-15)% to all Elemental Resistances", statOrder = { 1532 }, level = 1, group = "AllResistances", weightKey = { }, weightVal = { }, modTags = { "elemental", "resistance" }, }, + ["AllResistancesUnique__13"] = { affix = "", "+10% to all Elemental Resistances", statOrder = { 1532 }, level = 75, group = "AllResistances", weightKey = { }, weightVal = { }, modTags = { "elemental", "resistance" }, }, + ["AllResistancesUnique__14"] = { affix = "", "+(10-15)% to all Elemental Resistances", statOrder = { 1532 }, level = 1, group = "AllResistances", weightKey = { }, weightVal = { }, modTags = { "elemental", "resistance" }, }, + ["AllResistancesUnique__15"] = { affix = "", "+(12-18)% to all Elemental Resistances", statOrder = { 1532 }, level = 1, group = "AllResistances", weightKey = { }, weightVal = { }, modTags = { "elemental", "resistance" }, }, + ["AllResistancesUnique__16"] = { affix = "", "+(10-16)% to all Elemental Resistances", statOrder = { 1532 }, level = 1, group = "AllResistances", weightKey = { }, weightVal = { }, modTags = { "elemental", "resistance" }, }, + ["AllResistancesUnique__17"] = { affix = "", "+(15-20)% to all Elemental Resistances", statOrder = { 1532 }, level = 1, group = "AllResistances", weightKey = { }, weightVal = { }, modTags = { "elemental", "resistance" }, }, + ["AllResistancesUnique__18"] = { affix = "", "-(20-10)% to all Elemental Resistances", statOrder = { 10506 }, level = 1, group = "UniqueJewelDonutAllocationAllReistances", weightKey = { }, weightVal = { }, modTags = { "elemental", "resistance" }, }, + ["AllResistancesUnique__19"] = { affix = "", "+(15-25)% to all Elemental Resistances", statOrder = { 1532 }, level = 1, group = "AllResistances", weightKey = { }, weightVal = { }, modTags = { "elemental", "resistance" }, }, + ["AllResistancesUnique__20"] = { affix = "", "+(10-20)% to all Elemental Resistances", statOrder = { 1532 }, level = 1, group = "AllResistances", weightKey = { }, weightVal = { }, modTags = { "elemental", "resistance" }, }, + ["AllResistancesUnique__21"] = { affix = "", "+(15-25)% to all Elemental Resistances", statOrder = { 1532 }, level = 1, group = "AllResistances", weightKey = { }, weightVal = { }, modTags = { "elemental", "resistance" }, }, + ["AllResistancesUnique__23__"] = { affix = "", "+(15-25)% to all Elemental Resistances", statOrder = { 1532 }, level = 1, group = "AllResistances", weightKey = { }, weightVal = { }, modTags = { "elemental", "resistance" }, }, + ["AllResistancesUnique__24_"] = { affix = "", "-(80-70)% to all Elemental Resistances", statOrder = { 1532 }, level = 1, group = "AllResistances", weightKey = { }, weightVal = { }, modTags = { "elemental", "resistance" }, }, + ["AllResistancesUnique__26"] = { affix = "", "+(20-25)% to all Elemental Resistances", statOrder = { 1532 }, level = 1, group = "AllResistances", weightKey = { }, weightVal = { }, modTags = { "elemental", "resistance" }, }, + ["AllResistancesUnique__27"] = { affix = "", "+(20-25)% to all Elemental Resistances", statOrder = { 1532 }, level = 1, group = "AllResistances", weightKey = { }, weightVal = { }, modTags = { "elemental", "resistance" }, }, + ["AllResistancesUnique__28"] = { affix = "", "+(10-15)% to all Elemental Resistances", statOrder = { 1532 }, level = 1, group = "AllResistances", weightKey = { }, weightVal = { }, modTags = { "elemental", "resistance" }, }, + ["AllResistancesUnique__29"] = { affix = "", "+(5-10)% to all Elemental Resistances", statOrder = { 1532 }, level = 1, group = "AllResistances", weightKey = { }, weightVal = { }, modTags = { "elemental", "resistance" }, }, + ["AllResistancesUnique__30"] = { affix = "", "+(8-10)% to all Elemental Resistances", statOrder = { 1532 }, level = 1, group = "AllResistances", weightKey = { }, weightVal = { }, modTags = { "elemental", "resistance" }, }, + ["AllResistancesUnique__31"] = { affix = "", "+(20-30)% to all Elemental Resistances", statOrder = { 1532 }, level = 1, group = "AllResistances", weightKey = { }, weightVal = { }, modTags = { "elemental", "resistance" }, }, + ["AllResistancesUnique__32"] = { affix = "", "+(10-15)% to all Elemental Resistances", statOrder = { 1532 }, level = 1, group = "AllResistances", weightKey = { }, weightVal = { }, modTags = { "elemental", "resistance" }, }, + ["AllResistancesUnique__33"] = { affix = "", "+(10-20)% to all Elemental Resistances", statOrder = { 1532 }, level = 1, group = "AllResistances", weightKey = { }, weightVal = { }, modTags = { "elemental", "resistance" }, }, + ["AllResistancesUnique__34"] = { affix = "", "+(5-15)% to all Elemental Resistances", statOrder = { 1532 }, level = 1, group = "AllResistances", weightKey = { }, weightVal = { }, modTags = { "elemental", "resistance" }, }, + ["AllResistancesUnique__35"] = { affix = "", "+(25-35)% to all Elemental Resistances", statOrder = { 1532 }, level = 1, group = "AllResistances", weightKey = { }, weightVal = { }, modTags = { "elemental", "resistance" }, }, + ["AllResistancesUnique__36"] = { affix = "", "-(50-40)% to all Elemental Resistances", statOrder = { 1532 }, level = 1, group = "AllResistances", weightKey = { }, weightVal = { }, modTags = { "elemental", "resistance" }, }, + ["AllResistancesUnique__37"] = { affix = "", "+(10-20)% to all Elemental Resistances", statOrder = { 1532 }, level = 1, group = "AllResistances", weightKey = { }, weightVal = { }, modTags = { "elemental", "resistance" }, }, + ["AllResistancesDemigodsImplicit"] = { affix = "", "+(15-25)% to all Elemental Resistances", statOrder = { 1532 }, level = 1, group = "AllResistances", weightKey = { }, weightVal = { }, modTags = { "elemental", "resistance" }, }, + ["CriticalMultiplierImplicitSword1"] = { affix = "", "+25% to Global Critical Strike Multiplier", statOrder = { 1401 }, level = 1, group = "CriticalStrikeMultiplier", weightKey = { }, weightVal = { }, modTags = { "damage", "critical" }, }, + ["CriticalMultiplierImplicitSword2"] = { affix = "", "+35% to Global Critical Strike Multiplier", statOrder = { 1401 }, level = 1, group = "CriticalStrikeMultiplier", weightKey = { }, weightVal = { }, modTags = { "damage", "critical" }, }, + ["CriticalMultiplierImplicitSword3"] = { affix = "", "+50% to Global Critical Strike Multiplier", statOrder = { 1401 }, level = 1, group = "CriticalStrikeMultiplier", weightKey = { }, weightVal = { }, modTags = { "damage", "critical" }, }, + ["CriticalMultiplierImplicitSword2H1"] = { affix = "", "+25% to Global Critical Strike Multiplier", statOrder = { 1401 }, level = 1, group = "CriticalStrikeMultiplier", weightKey = { }, weightVal = { }, modTags = { "damage", "critical" }, }, + ["CriticalMultiplierImplicitSwordM2"] = { affix = "", "+40% to Global Critical Strike Multiplier", statOrder = { 1401 }, level = 1, group = "CriticalStrikeMultiplier", weightKey = { }, weightVal = { }, modTags = { "damage", "critical" }, }, + ["CriticalMultiplierImplicitBow1"] = { affix = "", "+(15-25)% to Global Critical Strike Multiplier", statOrder = { 1401 }, level = 1, group = "CriticalStrikeMultiplier", weightKey = { }, weightVal = { }, modTags = { "damage", "critical" }, }, + ["CriticalMultiplierUniqueGlovesDex2"] = { affix = "", "+(20-30)% to Global Critical Strike Multiplier", statOrder = { 1401 }, level = 1, group = "CriticalStrikeMultiplier", weightKey = { }, weightVal = { }, modTags = { "damage", "critical" }, }, + ["CriticalMultiplierUniqueGlovesDexInt2"] = { affix = "", "+30% to Global Critical Strike Multiplier", statOrder = { 1401 }, level = 1, group = "CriticalStrikeMultiplier", weightKey = { }, weightVal = { }, modTags = { "damage", "critical" }, }, + ["CriticalMultiplierUniqueGlovesDexInt4"] = { affix = "", "+40% to Global Critical Strike Multiplier", statOrder = { 1401 }, level = 1, group = "CriticalStrikeMultiplier", weightKey = { }, weightVal = { }, modTags = { "damage", "critical" }, }, + ["CriticalMultiplierUniqueHelmetStr3"] = { affix = "", "+60% to Global Critical Strike Multiplier", statOrder = { 1401 }, level = 1, group = "CriticalStrikeMultiplier", weightKey = { }, weightVal = { }, modTags = { "damage", "critical" }, }, + ["CriticalMultiplierUniqueRing8"] = { affix = "", "-50% to Global Critical Strike Multiplier", statOrder = { 1401 }, level = 1, group = "CriticalStrikeMultiplier", weightKey = { }, weightVal = { }, modTags = { "damage", "critical" }, }, + ["CriticalMultiplierUniqueAmulet17"] = { affix = "", "+(210-240)% to Global Critical Strike Multiplier", statOrder = { 1401 }, level = 50, group = "CriticalStrikeMultiplier", weightKey = { }, weightVal = { }, modTags = { "damage", "critical" }, }, + ["CriticalMultiplierUniqueDescentDagger1"] = { affix = "", "+45% to Global Critical Strike Multiplier", statOrder = { 1401 }, level = 1, group = "CriticalStrikeMultiplier", weightKey = { }, weightVal = { }, modTags = { "damage", "critical" }, }, + ["CriticalMultiplierUniqueDagger8"] = { affix = "", "+(15-25)% to Global Critical Strike Multiplier", statOrder = { 1401 }, level = 1, group = "CriticalStrikeMultiplier", weightKey = { }, weightVal = { }, modTags = { "damage", "critical" }, }, + ["CriticalMultiplierUniqueRing17"] = { affix = "", "+(15-25)% to Global Critical Strike Multiplier", statOrder = { 1401 }, level = 1, group = "CriticalStrikeMultiplier", weightKey = { }, weightVal = { }, modTags = { "damage", "critical" }, }, + ["CriticalMultiplierUniqueGlovesDexInt6_"] = { affix = "", "+(20-30)% to Global Critical Strike Multiplier", statOrder = { 1401 }, level = 1, group = "CriticalStrikeMultiplier", weightKey = { }, weightVal = { }, modTags = { "damage", "critical" }, }, + ["CriticalMultiplierUniqueAmulet18"] = { affix = "", "Your Critical Strikes do not deal extra Damage", statOrder = { 2588 }, level = 29, group = "NoCriticalStrikeMultiplier", weightKey = { }, weightVal = { }, modTags = { "damage", "critical" }, }, + ["CriticalMultiplierUnique__1"] = { affix = "", "+(27-33)% to Global Critical Strike Multiplier", statOrder = { 1401 }, level = 1, group = "CriticalStrikeMultiplier", weightKey = { }, weightVal = { }, modTags = { "damage", "critical" }, }, + ["CriticalMultiplierUnique__2"] = { affix = "", "+(30-40)% to Global Critical Strike Multiplier", statOrder = { 1401 }, level = 1, group = "CriticalStrikeMultiplier", weightKey = { }, weightVal = { }, modTags = { "damage", "critical" }, }, + ["CriticalMultiplierUnique__3__"] = { affix = "", "+(25-50)% to Global Critical Strike Multiplier", statOrder = { 1401 }, level = 1, group = "CriticalStrikeMultiplier", weightKey = { }, weightVal = { }, modTags = { "damage", "critical" }, }, + ["CriticalMultiplierUnique__4____"] = { affix = "", "+(15-25)% to Global Critical Strike Multiplier", statOrder = { 1401 }, level = 1, group = "CriticalStrikeMultiplier", weightKey = { }, weightVal = { }, modTags = { "damage", "critical" }, }, + ["CriticalMultiplierUnique__5"] = { affix = "", "+(18-35)% to Global Critical Strike Multiplier", statOrder = { 1401 }, level = 1, group = "CriticalStrikeMultiplier", weightKey = { }, weightVal = { }, modTags = { "damage", "critical" }, }, + ["CriticalMultiplierUnique__6"] = { affix = "", "+(100-150)% to Global Critical Strike Multiplier", statOrder = { 1401 }, level = 1, group = "CriticalStrikeMultiplier", weightKey = { }, weightVal = { }, modTags = { "damage", "critical" }, }, + ["CriticalMultiplierUnique__7"] = { affix = "", "+(15-20)% to Global Critical Strike Multiplier", statOrder = { 1401 }, level = 1, group = "CriticalStrikeMultiplier", weightKey = { }, weightVal = { }, modTags = { "damage", "critical" }, }, + ["CriticalMultiplierUnique__8"] = { affix = "", "+(30-40)% to Global Critical Strike Multiplier", statOrder = { 1401 }, level = 1, group = "CriticalStrikeMultiplier", weightKey = { }, weightVal = { }, modTags = { "damage", "critical" }, }, + ["StunRecoveryImplicitBelt1"] = { affix = "", "(15-25)% increased Stun and Block Recovery", statOrder = { 1813 }, level = 20, group = "StunRecovery", weightKey = { }, weightVal = { }, modTags = { }, }, + ["StunRecoveryUniqueBootsStrDex1"] = { affix = "", "20% increased Stun and Block Recovery", statOrder = { 1813 }, level = 1, group = "StunRecovery", weightKey = { }, weightVal = { }, modTags = { }, }, + ["StunRecoveryUniqueHelmetInt6"] = { affix = "", "50% increased Stun and Block Recovery", statOrder = { 1813 }, level = 1, group = "StunRecovery", weightKey = { }, weightVal = { }, modTags = { }, }, + ["StunRecoveryUniqueBootsStrDex3"] = { affix = "", "50% increased Stun and Block Recovery", statOrder = { 1813 }, level = 1, group = "StunRecovery", weightKey = { }, weightVal = { }, modTags = { }, }, + ["StunRecoveryUniqueHelmetStrInt4"] = { affix = "", "(20-22)% increased Stun and Block Recovery", statOrder = { 1813 }, level = 1, group = "StunRecovery", weightKey = { }, weightVal = { }, modTags = { }, }, + ["StunRecoveryUniqueGlovesStrInt1"] = { affix = "", "(40-60)% increased Stun and Block Recovery", statOrder = { 1813 }, level = 1, group = "StunRecovery", weightKey = { }, weightVal = { }, modTags = { }, }, + ["StunRecoveryUniqueQuiver4"] = { affix = "", "50% increased Stun and Block Recovery", statOrder = { 1813 }, level = 1, group = "StunRecovery", weightKey = { }, weightVal = { }, modTags = { }, }, + ["StunRecoveryUniqueAmulet18"] = { affix = "", "40% increased Stun and Block Recovery", statOrder = { 1813 }, level = 1, group = "StunRecovery", weightKey = { }, weightVal = { }, modTags = { }, }, + ["StunRecoveryUniqueClaw8"] = { affix = "", "25% increased Stun and Block Recovery", statOrder = { 1813 }, level = 1, group = "StunRecovery", weightKey = { }, weightVal = { }, modTags = { }, }, + ["StunRecoveryUniqueOneHandSword13"] = { affix = "", "(30-40)% reduced Stun and Block Recovery", statOrder = { 1813 }, level = 1, group = "StunRecovery", weightKey = { }, weightVal = { }, modTags = { }, }, + ["StunRecoveryUnique__1_"] = { affix = "", "50% increased Stun and Block Recovery", statOrder = { 1813 }, level = 1, group = "StunRecovery", weightKey = { }, weightVal = { }, modTags = { }, }, + ["StunRecoveryUnique__2"] = { affix = "", "(30-40)% increased Stun and Block Recovery", statOrder = { 1813 }, level = 1, group = "StunRecovery", weightKey = { }, weightVal = { }, modTags = { }, }, + ["StunRecoveryUnique__3"] = { affix = "", "(30-40)% increased Stun and Block Recovery", statOrder = { 1813 }, level = 1, group = "StunRecovery", weightKey = { }, weightVal = { }, modTags = { }, }, + ["StunRecoveryUnique__4"] = { affix = "", "(500-1000)% increased Stun and Block Recovery", statOrder = { 1813 }, level = 1, group = "StunRecovery", weightKey = { }, weightVal = { }, modTags = { }, }, + ["StunRecoveryUnique__5"] = { affix = "", "100% increased Stun and Block Recovery", statOrder = { 1813 }, level = 1, group = "StunRecovery", weightKey = { }, weightVal = { }, modTags = { }, }, + ["StunRecoveryUnique__6"] = { affix = "", "(40-60)% increased Stun and Block Recovery", statOrder = { 1813 }, level = 1, group = "StunRecovery", weightKey = { }, weightVal = { }, modTags = { }, }, + ["StunRecoveryUnique__7"] = { affix = "", "(30-40)% increased Stun and Block Recovery", statOrder = { 1813 }, level = 1, group = "StunRecovery", weightKey = { }, weightVal = { }, modTags = { }, }, + ["StunRecoveryUnique__8"] = { affix = "", "(100-200)% increased Stun and Block Recovery", statOrder = { 1813 }, level = 1, group = "StunRecovery", weightKey = { }, weightVal = { }, modTags = { }, }, + ["StunDurationImplicitBelt1"] = { affix = "", "(20-30)% increased Stun Duration on Enemies", statOrder = { 1776 }, level = 20, group = "StunDurationIncreasePercent", weightKey = { }, weightVal = { }, modTags = { }, }, + ["StunDurationImplicitMace1"] = { affix = "", "30% increased Stun Duration on Enemies", statOrder = { 1776 }, level = 1, group = "StunDurationIncreasePercent", weightKey = { }, weightVal = { }, modTags = { }, }, + ["StunDurationImplicitMace2"] = { affix = "", "45% increased Stun Duration on Enemies", statOrder = { 1776 }, level = 1, group = "StunDurationIncreasePercent", weightKey = { }, weightVal = { }, modTags = { }, }, + ["StunDurationImplicitQuiver9"] = { affix = "", "(25-35)% increased Stun Duration on Enemies", statOrder = { 1776 }, level = 20, group = "StunDurationIncreasePercent", weightKey = { }, weightVal = { }, modTags = { }, }, + ["StunDurationUniqueTwoHandMace1"] = { affix = "", "(40-50)% increased Stun Duration on Enemies", statOrder = { 1776 }, level = 1, group = "StunDurationIncreasePercent", weightKey = { }, weightVal = { }, modTags = { }, }, + ["StunDurationUniqueTwoHandMace2"] = { affix = "", "(10-20)% increased Stun Duration on Enemies", statOrder = { 1776 }, level = 1, group = "StunDurationIncreasePercent", weightKey = { }, weightVal = { }, modTags = { }, }, + ["StunDurationUniqueQuiver2"] = { affix = "", "(20-30)% increased Stun Duration on Enemies", statOrder = { 1776 }, level = 1, group = "StunDurationIncreasePercent", weightKey = { }, weightVal = { }, modTags = { }, }, + ["StunDurationUniqueTwoHandMace3"] = { affix = "", "(40-50)% increased Stun Duration on Enemies", statOrder = { 1776 }, level = 1, group = "StunDurationIncreasePercent", weightKey = { }, weightVal = { }, modTags = { }, }, + ["StunDurationUniqueGlovesInt4_"] = { affix = "", "50% increased Stun Duration on Enemies", statOrder = { 1776 }, level = 1, group = "StunDurationIncreasePercent", weightKey = { }, weightVal = { }, modTags = { }, }, + ["StunDurationUniqueGlovesDexInt3"] = { affix = "", "10% increased Stun Duration on Enemies", statOrder = { 1776 }, level = 1, group = "StunDurationIncreasePercent", weightKey = { }, weightVal = { }, modTags = { }, }, + ["StunDurationUniqueTwoHandSword5"] = { affix = "", "400% increased Stun Duration on Enemies", statOrder = { 1776 }, level = 1, group = "StunDurationIncreasePercent", weightKey = { }, weightVal = { }, modTags = { }, }, + ["StunDurationUniqueQuiver8"] = { affix = "", "(140-200)% increased Stun Duration on Enemies", statOrder = { 1776 }, level = 1, group = "StunDurationIncreasePercent", weightKey = { }, weightVal = { }, modTags = { }, }, + ["StunDurationUniqueOneHandMace6"] = { affix = "", "(30-50)% increased Stun Duration on Enemies", statOrder = { 1776 }, level = 1, group = "StunDurationIncreasePercent", weightKey = { }, weightVal = { }, modTags = { }, }, + ["StunDurationUnique__1"] = { affix = "", "(20-30)% increased Stun Duration on Enemies", statOrder = { 1776 }, level = 1, group = "StunDurationIncreasePercent", weightKey = { }, weightVal = { }, modTags = { }, }, + ["StunDurationUnique__2"] = { affix = "", "(20-30)% increased Stun Duration on Enemies", statOrder = { 1776 }, level = 1, group = "StunDurationIncreasePercent", weightKey = { }, weightVal = { }, modTags = { }, }, + ["SpellCriticalStrikeChanceUniqueDagger1"] = { affix = "", "(80-100)% increased Spell Critical Strike Chance", statOrder = { 1371 }, level = 1, group = "SpellCriticalStrikeChance", weightKey = { }, weightVal = { }, modTags = { "caster", "critical" }, }, + ["SpellCriticalStrikeChanceUniqueGlovesInt5"] = { affix = "", "(75-100)% increased Spell Critical Strike Chance", statOrder = { 1371 }, level = 1, group = "SpellCriticalStrikeChance", weightKey = { }, weightVal = { }, modTags = { "caster", "critical" }, }, + ["SpellCriticalStrikeChanceUniqueGlovesInt6"] = { affix = "", "(125-150)% increased Spell Critical Strike Chance", statOrder = { 1371 }, level = 1, group = "SpellCriticalStrikeChance", weightKey = { }, weightVal = { }, modTags = { "caster", "critical" }, }, + ["SpellCriticalStrikeChanceUniqueHelmetInt6"] = { affix = "", "(20-25)% increased Spell Critical Strike Chance", statOrder = { 1371 }, level = 1, group = "SpellCriticalStrikeChance", weightKey = { }, weightVal = { }, modTags = { "caster", "critical" }, }, + ["SpellCriticalStrikeChanceUniqueShieldInt3"] = { affix = "", "(25-35)% increased Spell Critical Strike Chance", statOrder = { 1371 }, level = 1, group = "SpellCriticalStrikeChance", weightKey = { }, weightVal = { }, modTags = { "caster", "critical" }, }, + ["SpellCriticalStrikeChanceUniqueBootsStrDex5"] = { affix = "", "(50-70)% increased Spell Critical Strike Chance", statOrder = { 1371 }, level = 1, group = "SpellCriticalStrikeChance", weightKey = { }, weightVal = { }, modTags = { "caster", "critical" }, }, + ["SpellCriticalStrikeChanceUnique__1"] = { affix = "", "(100-140)% increased Spell Critical Strike Chance", statOrder = { 1371 }, level = 1, group = "SpellCriticalStrikeChance", weightKey = { }, weightVal = { }, modTags = { "caster", "critical" }, }, + ["SpellCriticalStrikeChanceUnique__2"] = { affix = "", "(60-80)% increased Spell Critical Strike Chance", statOrder = { 1371 }, level = 1, group = "SpellCriticalStrikeChance", weightKey = { }, weightVal = { }, modTags = { "caster", "critical" }, }, + ["SpellCriticalStrikeChanceUnique__3"] = { affix = "", "(60-80)% increased Spell Critical Strike Chance", statOrder = { 1371 }, level = 1, group = "SpellCriticalStrikeChance", weightKey = { }, weightVal = { }, modTags = { "caster", "critical" }, }, + ["SpellCriticalStrikeChanceUnique__4"] = { affix = "", "(60-80)% increased Spell Critical Strike Chance", statOrder = { 1371 }, level = 1, group = "SpellCriticalStrikeChance", weightKey = { }, weightVal = { }, modTags = { "caster", "critical" }, }, + ["SpellCriticalStrikeChanceUnique__5"] = { affix = "", "(80-120)% increased Spell Critical Strike Chance", statOrder = { 1371 }, level = 1, group = "SpellCriticalStrikeChance", weightKey = { }, weightVal = { }, modTags = { "caster", "critical" }, }, + ["ProjectileSpeedImplicitQuiver4New"] = { affix = "", "(20-30)% increased Projectile Speed", statOrder = { 1709 }, level = 25, group = "ProjectileSpeed", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["ProjectileSpeedUniqueAmulet5"] = { affix = "", "30% increased Projectile Speed", statOrder = { 1709 }, level = 1, group = "ProjectileSpeed", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["ProjectileSpeedUniqueBow4_"] = { affix = "", "(50-100)% increased Projectile Speed", statOrder = { 1709 }, level = 1, group = "ProjectileSpeed", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["ProjectileSpeedUniqueQuiver2"] = { affix = "", "20% reduced Projectile Speed", statOrder = { 1709 }, level = 1, group = "ProjectileSpeed", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["ProjectileSpeedUniqueQuiver4"] = { affix = "", "(20-30)% increased Projectile Speed", statOrder = { 1709 }, level = 1, group = "ProjectileSpeed", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["ProjectileSpeedUniqueQuiver8"] = { affix = "", "25% reduced Projectile Speed", statOrder = { 1709 }, level = 1, group = "ProjectileSpeed", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["ProjectileSpeedUnique___1"] = { affix = "", "30% increased Projectile Speed", statOrder = { 1709 }, level = 1, group = "ProjectileSpeed", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["ProjectileSpeedUnique__2"] = { affix = "", "30% increased Projectile Speed", statOrder = { 1709 }, level = 1, group = "ProjectileSpeed", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["ProjectileSpeedUnique__3"] = { affix = "", "20% reduced Projectile Speed", statOrder = { 1709 }, level = 1, group = "ProjectileSpeed", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["ProjectileSpeedUnique__4"] = { affix = "", "20% reduced Projectile Speed", statOrder = { 1709 }, level = 1, group = "ProjectileSpeed", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["ProjectileSpeedUnique__5__"] = { affix = "", "30% increased Projectile Speed", statOrder = { 1709 }, level = 1, group = "ProjectileSpeed", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["ProjectileSpeedUnique__6"] = { affix = "", "(20-30)% increased Projectile Speed", statOrder = { 1709 }, level = 1, group = "ProjectileSpeed", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["ProjectileSpeedUnique__7"] = { affix = "", "(30-40)% increased Projectile Speed", statOrder = { 1709 }, level = 1, group = "ProjectileSpeed", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["ProjectileSpeedUnique__8"] = { affix = "", "(30-50)% increased Projectile Speed", statOrder = { 1709 }, level = 1, group = "ProjectileSpeed", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["LifeGainPerTargetUniqueRing2"] = { affix = "", "Gain (2-4) Life per Enemy Hit with Attacks", statOrder = { 1653 }, level = 1, group = "LifeGainPerTarget", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "attack" }, }, + ["LifeGainPerTargetUniqueOneHandSword1"] = { affix = "", "Grants 2 Life per Enemy Hit", statOrder = { 1651 }, level = 1, group = "LifeGainPerTargetLocal", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "attack" }, }, + ["LifeGainPerTargetUniqueDagger2"] = { affix = "", "Grants 10 Life per Enemy Hit", statOrder = { 1651 }, level = 1, group = "LifeGainPerTargetLocal", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "attack" }, }, + ["LifeGainPerTargetImplicitClaw1"] = { affix = "", "Grants 3 Life per Enemy Hit", statOrder = { 1651 }, level = 1, group = "LifeGainPerTargetLocal", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "attack" }, }, + ["LifeGainPerTargetImplicitClaw2"] = { affix = "", "Grants 8 Life per Enemy Hit", statOrder = { 1651 }, level = 1, group = "LifeGainPerTargetLocal", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "attack" }, }, + ["LifeGainPerTargetImplicitClaw3"] = { affix = "", "Grants 15 Life per Enemy Hit", statOrder = { 1651 }, level = 1, group = "LifeGainPerTargetLocal", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "attack" }, }, + ["LifeGainPerTargetImplicitClaw4"] = { affix = "", "Grants 22 Life per Enemy Hit", statOrder = { 1651 }, level = 1, group = "LifeGainPerTargetLocal", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "attack" }, }, + ["LifeGainPerTargetImplicit2Claw1"] = { affix = "", "Grants 3 Life per Enemy Hit", statOrder = { 1651 }, level = 1, group = "LifeGainPerTargetLocal", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "attack" }, }, + ["LifeGainPerTargetImplicit2Claw2"] = { affix = "", "Grants 6 Life per Enemy Hit", statOrder = { 1651 }, level = 1, group = "LifeGainPerTargetLocal", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "attack" }, }, + ["LifeGainPerTargetImplicit2Claw3"] = { affix = "", "Grants 7 Life per Enemy Hit", statOrder = { 1651 }, level = 1, group = "LifeGainPerTargetLocal", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "attack" }, }, + ["LifeGainPerTargetImplicit2Claw3_1"] = { affix = "", "Grants 8 Life per Enemy Hit", statOrder = { 1651 }, level = 1, group = "LifeGainPerTargetLocal", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "attack" }, }, + ["LifeGainPerTargetImplicit2Claw4"] = { affix = "", "Grants 12 Life per Enemy Hit", statOrder = { 1651 }, level = 1, group = "LifeGainPerTargetLocal", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "attack" }, }, + ["LifeGainPerTargetImplicit2Claw4_1"] = { affix = "", "Grants 19 Life per Enemy Hit", statOrder = { 1651 }, level = 1, group = "LifeGainPerTargetLocal", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "attack" }, }, + ["LifeGainPerTargetImplicit2Claw5"] = { affix = "", "Grants 15 Life per Enemy Hit", statOrder = { 1651 }, level = 1, group = "LifeGainPerTargetLocal", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "attack" }, }, + ["LifeGainPerTargetImplicit2Claw5_1"] = { affix = "", "Grants 20 Life per Enemy Hit", statOrder = { 1651 }, level = 1, group = "LifeGainPerTargetLocal", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "attack" }, }, + ["LifeGainPerTargetImplicit2Claw6"] = { affix = "", "Grants 25 Life per Enemy Hit", statOrder = { 1651 }, level = 1, group = "LifeGainPerTargetLocal", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "attack" }, }, + ["LifeGainPerTargetImplicit2Claw7"] = { affix = "", "Grants 24 Life per Enemy Hit", statOrder = { 1651 }, level = 1, group = "LifeGainPerTargetLocal", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "attack" }, }, + ["LifeGainPerTargetImplicit2Claw8"] = { affix = "", "Grants 44 Life per Enemy Hit", statOrder = { 1651 }, level = 1, group = "LifeGainPerTargetLocal", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "attack" }, }, + ["LifeGainPerTargetImplicit2Claw9_"] = { affix = "", "Grants 40 Life per Enemy Hit", statOrder = { 1651 }, level = 1, group = "LifeGainPerTargetLocal", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "attack" }, }, + ["LifeGainPerTargetImplicit2Claw10"] = { affix = "", "Grants 46 Life per Enemy Hit", statOrder = { 1651 }, level = 1, group = "LifeGainPerTargetLocal", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "attack" }, }, + ["LifeGainPerTargetImplicit2Claw11_"] = { affix = "", "Grants 40 Life per Enemy Hit", statOrder = { 1651 }, level = 1, group = "LifeGainPerTargetLocal", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "attack" }, }, + ["LifeGainPerTargetImplicit2Claw12"] = { affix = "", "Grants 50 Life per Enemy Hit", statOrder = { 1651 }, level = 1, group = "LifeGainPerTargetLocal", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "attack" }, }, + ["LifeGainPerTargetImplicit2Claw13"] = { affix = "", "Grants 46 Life per Enemy Hit", statOrder = { 1651 }, level = 1, group = "LifeGainPerTargetLocal", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "attack" }, }, + ["LifeGainPerTargetImplicitQuiver3New"] = { affix = "", "Gain (6-8) Life per Enemy Hit with Attacks", statOrder = { 1653 }, level = 18, group = "LifeGainPerTarget", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "attack" }, }, + ["LifeGainPerTargetImplicitQuiver8"] = { affix = "", "Gain (3-4) Life per Enemy Hit with Attacks", statOrder = { 1653 }, level = 13, group = "LifeGainPerTarget", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "attack" }, }, + ["LifeGainPerTargetUniqueSceptre2"] = { affix = "", "Grants (6-10) Life per Enemy Hit", statOrder = { 1651 }, level = 1, group = "LifeGainPerTargetLocal", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "attack" }, }, + ["LifeGainPerTargetUniqueRapier2"] = { affix = "", "Grants 3 Life per Enemy Hit", statOrder = { 1651 }, level = 1, group = "LifeGainPerTargetLocal", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "attack" }, }, + ["LifeGainPerTargetUniqueRing7"] = { affix = "", "Gain (40-60) Life per Enemy Hit with Attacks", statOrder = { 1653 }, level = 1, group = "LifeGainPerTarget", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "attack" }, }, + ["LifeGainPerTargetUniqueQuiver6_"] = { affix = "", "Gain (2-3) Life per Enemy Hit with Attacks", statOrder = { 1653 }, level = 1, group = "LifeGainPerTarget", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "attack" }, }, + ["LifeGainPerTargetUniqueOneHandSword7"] = { affix = "", "Grants 2 Life per Enemy Hit", statOrder = { 1651 }, level = 1, group = "LifeGainPerTargetLocal", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "attack" }, }, + ["LifeGainPerTargetUniqueDescentClaw1"] = { affix = "", "Grants 3 Life per Enemy Hit", statOrder = { 1651 }, level = 1, group = "LifeGainPerTargetLocal", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "attack" }, }, + ["LifeGainPerTargetUnique__1"] = { affix = "", "Gain 7 Life per Enemy Hit with Attacks", statOrder = { 1653 }, level = 1, group = "LifeGainPerTarget", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "attack" }, }, + ["LoseLifePerTargetUnique__1"] = { affix = "", "Lose (20-25) Life per Enemy Hit with Attacks", statOrder = { 1653 }, level = 1, group = "LifeGainPerTarget", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "attack" }, }, + ["LoseLifePerTargetUnique__2"] = { affix = "", "Lose (10-20) Life per Enemy Killed", statOrder = { 1661 }, level = 40, group = "LifeGainedFromEnemyDeath", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["FireDamagePercentUniqueStaff1_"] = { affix = "", "(70-90)% increased Fire Damage", statOrder = { 1270 }, level = 1, group = "FireDamagePercentage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire" }, }, + ["FireDamagePercentUniqueStrHelmet2"] = { affix = "", "(30-40)% increased Fire Damage", statOrder = { 1270 }, level = 1, group = "FireDamagePercentage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire" }, }, + ["FireDamagePercentUniqueBodyInt4"] = { affix = "", "(25-35)% increased Fire Damage", statOrder = { 1270 }, level = 1, group = "FireDamagePercentage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire" }, }, + ["FireDamagePercentUniqueHelmetInt5"] = { affix = "", "50% increased Fire Damage", statOrder = { 1270 }, level = 1, group = "FireDamagePercentage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire" }, }, + ["FireDamagePercentUniqueRing18"] = { affix = "", "(25-30)% increased Fire Damage", statOrder = { 1270 }, level = 1, group = "FireDamagePercentage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire" }, }, + ["FireDamagePercentUniqueBelt9a"] = { affix = "", "(20-30)% increased Fire Damage", statOrder = { 1270 }, level = 1, group = "FireDamagePercentage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire" }, }, + ["FireDamagePercentUniqueRing24"] = { affix = "", "(15-25)% increased Fire Damage", statOrder = { 1270 }, level = 14, group = "FireDamagePercentage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire" }, }, + ["FireDamagePercentUniqueSceptre9"] = { affix = "", "30% increased Fire Damage", statOrder = { 1270 }, level = 1, group = "FireDamagePercentage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire" }, }, + ["FireDamagePercentUniqueWand10"] = { affix = "", "(20-30)% increased Fire Damage", statOrder = { 1270 }, level = 1, group = "FireDamagePercentage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire" }, }, + ["FireDamagePercentUniqueRing36"] = { affix = "", "(20-30)% increased Fire Damage", statOrder = { 1270 }, level = 1, group = "FireDamagePercentage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire" }, }, + ["FireDamagePercentUniqueRing38"] = { affix = "", "(30-40)% increased Fire Damage", statOrder = { 1270 }, level = 1, group = "FireDamagePercentage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire" }, }, + ["FireDamagePercentUnique__1"] = { affix = "", "(10-15)% increased Fire Damage", statOrder = { 1270 }, level = 1, group = "FireDamagePercentage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire" }, }, + ["FireDamagePercentUnique___2"] = { affix = "", "(10-15)% increased Fire Damage", statOrder = { 1270 }, level = 1, group = "FireDamagePercentage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire" }, }, + ["FireDamagePercentUnique__3"] = { affix = "", "(18-25)% increased Fire Damage", statOrder = { 1270 }, level = 1, group = "FireDamagePercentage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire" }, }, + ["FireDamagePercentUnique__4"] = { affix = "", "(25-30)% increased Fire Damage", statOrder = { 1270 }, level = 1, group = "FireDamagePercentage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire" }, }, + ["FireDamagePercentUnique___5"] = { affix = "", "(20-30)% increased Fire Damage", statOrder = { 1270 }, level = 1, group = "FireDamagePercentage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire" }, }, + ["FireDamagePercentUnique__6"] = { affix = "", "(50-70)% increased Fire Damage", statOrder = { 1270 }, level = 45, group = "FireDamagePercentage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire" }, }, + ["FireDamagePercentUnique___7"] = { affix = "", "25% increased Fire Damage", statOrder = { 1270 }, level = 1, group = "FireDamagePercentage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire" }, }, + ["FireDamagePercentUnique____8"] = { affix = "", "(10-15)% increased Fire Damage", statOrder = { 1270 }, level = 1, group = "FireDamagePercentage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire" }, }, + ["FireDamagePercentUnique__9"] = { affix = "", "(10-15)% increased Fire Damage", statOrder = { 1270 }, level = 1, group = "FireDamagePercentage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire" }, }, + ["FireDamagePercentUnique__10"] = { affix = "", "(10-15)% increased Fire Damage", statOrder = { 1270 }, level = 1, group = "FireDamagePercentage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire" }, }, + ["FireDamagePercentUnique__11"] = { affix = "", "(10-15)% increased Fire Damage", statOrder = { 1270 }, level = 1, group = "FireDamagePercentage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire" }, }, + ["FireDamagePercentUnique__12___"] = { affix = "", "100% increased Fire Damage", statOrder = { 1270 }, level = 1, group = "FireDamagePercentage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire" }, }, + ["ColdDamagePercentUniqueStaff2"] = { affix = "", "(40-50)% increased Cold Damage", statOrder = { 1279 }, level = 1, group = "ColdDamagePercentage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "cold" }, }, + ["ColdDamagePercentUniqueHelmetStrInt3"] = { affix = "", "(10-15)% increased Cold Damage", statOrder = { 1279 }, level = 1, group = "ColdDamagePercentage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "cold" }, }, + ["ColdDamagePercentUniqueRing19"] = { affix = "", "(25-30)% increased Cold Damage", statOrder = { 1279 }, level = 1, group = "ColdDamagePercentage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "cold" }, }, + ["ColdDamagePercentUniqueBelt9b"] = { affix = "", "(20-30)% increased Cold Damage", statOrder = { 1279 }, level = 1, group = "ColdDamagePercentage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "cold" }, }, + ["ColdDamagePercentUnique__1"] = { affix = "", "(10-15)% increased Cold Damage", statOrder = { 1279 }, level = 1, group = "ColdDamagePercentage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "cold" }, }, + ["ColdDamagePercentUnique__2"] = { affix = "", "(10-15)% increased Cold Damage", statOrder = { 1279 }, level = 1, group = "ColdDamagePercentage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "cold" }, }, + ["ColdDamagePercentUnique__3"] = { affix = "", "(30-50)% increased Cold Damage", statOrder = { 1279 }, level = 1, group = "ColdDamagePercentage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "cold" }, }, + ["ColdDamagePercentUnique__4"] = { affix = "", "(18-25)% increased Cold Damage", statOrder = { 1279 }, level = 1, group = "ColdDamagePercentage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "cold" }, }, + ["ColdDamagePercentUnique__5"] = { affix = "", "(30-50)% increased Cold Damage", statOrder = { 1279 }, level = 1, group = "ColdDamagePercentage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "cold" }, }, + ["ColdDamagePercentUnique__6"] = { affix = "", "(20-25)% increased Cold Damage", statOrder = { 1279 }, level = 1, group = "ColdDamagePercentage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "cold" }, }, + ["ColdDamagePercentUnique__7"] = { affix = "", "(20-30)% increased Cold Damage", statOrder = { 1279 }, level = 1, group = "ColdDamagePercentage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "cold" }, }, + ["ColdDamagePercentUnique__8"] = { affix = "", "30% increased Cold Damage", statOrder = { 1279 }, level = 1, group = "ColdDamagePercentage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "cold" }, }, + ["ColdDamagePercentUnique__9"] = { affix = "", "(20-40)% increased Cold Damage", statOrder = { 1279 }, level = 1, group = "ColdDamagePercentage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "cold" }, }, + ["ColdDamagePercentUnique___10"] = { affix = "", "(10-20)% increased Cold Damage", statOrder = { 1279 }, level = 1, group = "ColdDamagePercentage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "cold" }, }, + ["ColdDamagePercentUnique___11"] = { affix = "", "(20-30)% increased Cold Damage", statOrder = { 1279 }, level = 1, group = "ColdDamagePercentage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "cold" }, }, + ["ColdDamagePercentUnique__12"] = { affix = "", "(10-15)% increased Cold Damage", statOrder = { 1279 }, level = 1, group = "ColdDamagePercentage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "cold" }, }, + ["ColdDamagePercentUnique__13"] = { affix = "", "(10-15)% increased Cold Damage", statOrder = { 1279 }, level = 1, group = "ColdDamagePercentage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "cold" }, }, + ["ColdDamagePercentUnique__14"] = { affix = "", "(5-15)% increased Cold Damage", statOrder = { 1279 }, level = 1, group = "ColdDamagePercentage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "cold" }, }, + ["ColdDamagePercentUnique__15"] = { affix = "", "(10-15)% increased Cold Damage", statOrder = { 1279 }, level = 1, group = "ColdDamagePercentage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "cold" }, }, + ["LightningDamageUniqueWand1"] = { affix = "", "(20-30)% increased Lightning Damage", statOrder = { 1290 }, level = 1, group = "LightningDamagePercentage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "lightning" }, }, + ["LightningDamageUniqueHelmetDexInt1"] = { affix = "", "(20-30)% increased Lightning Damage", statOrder = { 1290 }, level = 1, group = "LightningDamagePercentage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "lightning" }, }, + ["LightningDamagePercentUniqueHelmetStrInt3"] = { affix = "", "(10-15)% increased Lightning Damage", statOrder = { 1290 }, level = 1, group = "LightningDamagePercentage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "lightning" }, }, + ["LightningDamagePercentUniqueRing20"] = { affix = "", "(25-30)% increased Lightning Damage", statOrder = { 1290 }, level = 1, group = "LightningDamagePercentage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "lightning" }, }, + ["LightningDamagePercentUniqueBelt9c"] = { affix = "", "(20-30)% increased Lightning Damage", statOrder = { 1290 }, level = 1, group = "LightningDamagePercentage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "lightning" }, }, + ["LightningDamagePercentUniqueStaff8"] = { affix = "", "(30-50)% increased Lightning Damage", statOrder = { 1290 }, level = 1, group = "LightningDamagePercentage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "lightning" }, }, + ["LightningDamagePercentUniqueRing29"] = { affix = "", "20% increased Lightning Damage", statOrder = { 1290 }, level = 1, group = "LightningDamagePercentage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "lightning" }, }, + ["LightningDamagePercentUniqueRing34"] = { affix = "", "(15-25)% increased Lightning Damage", statOrder = { 1290 }, level = 1, group = "LightningDamagePercentage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "lightning" }, }, + ["LightningDamagePercentUnique___1"] = { affix = "", "(10-15)% increased Lightning Damage", statOrder = { 1290 }, level = 1, group = "LightningDamagePercentage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "lightning" }, }, + ["LightningDamagePercentUnique__2"] = { affix = "", "(15-20)% increased Lightning Damage", statOrder = { 1290 }, level = 1, group = "LightningDamagePercentage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "lightning" }, }, + ["LightningDamagePercentUnique__3"] = { affix = "", "35% increased Lightning Damage", statOrder = { 1290 }, level = 1, group = "LightningDamagePercentage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "lightning" }, }, + ["LightningDamagePercentUnique__4"] = { affix = "", "100% increased Lightning Damage", statOrder = { 1290 }, level = 40, group = "LightningDamagePercentage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "lightning" }, }, + ["LightningDamagePercentUnique__5"] = { affix = "", "(10-15)% increased Lightning Damage", statOrder = { 1290 }, level = 1, group = "LightningDamagePercentage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "lightning" }, }, + ["LightningDamagePercentUnique__6"] = { affix = "", "(10-15)% increased Lightning Damage", statOrder = { 1290 }, level = 1, group = "LightningDamagePercentage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "lightning" }, }, + ["LightningDamagePercentUnique__7"] = { affix = "", "(20-30)% increased Lightning Damage", statOrder = { 1290 }, level = 70, group = "LightningDamagePercentage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "lightning" }, }, + ["LightningDamagePercentUnique__8"] = { affix = "", "(30-40)% increased Lightning Damage", statOrder = { 1290 }, level = 70, group = "LightningDamagePercentage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "lightning" }, }, + ["LifeGainedFromEnemyDeathUniqueTwoHandAxe1"] = { affix = "", "Gain 20 Life per Enemy Killed", statOrder = { 1661 }, level = 1, group = "LifeGainedFromEnemyDeath", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["LifeGainedFromEnemyDeathUniqueDagger1"] = { affix = "", "Gain (100-200) Life per Enemy Killed", statOrder = { 1661 }, level = 1, group = "LifeGainedFromEnemyDeath", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["LifeGainedFromEnemyDeathUniqueBootsStrInt1"] = { affix = "", "Gain (10-20) Life per Enemy Killed", statOrder = { 1661 }, level = 1, group = "LifeGainedFromEnemyDeath", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["LifeGainedFromEnemyDeathUniqueTwoHandAxe2"] = { affix = "", "Gain 10 Life per Enemy Killed", statOrder = { 1661 }, level = 1, group = "LifeGainedFromEnemyDeath", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["LifeGainedFromEnemyDeathUniqueTwoHandMace7"] = { affix = "", "Gain 10 Life per Enemy Killed", statOrder = { 1661 }, level = 1, group = "LifeGainedFromEnemyDeath", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["LifeGainedFromEnemyDeathUniqueHelmetDexInt3"] = { affix = "", "Gain (15-20) Life per Enemy Killed", statOrder = { 1661 }, level = 1, group = "LifeGainedFromEnemyDeath", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["LifeGainedFromEnemyDeathUniqueOneHandAxe3"] = { affix = "", "Gain (5-7) Life per Enemy Killed", statOrder = { 1661 }, level = 1, group = "LifeGainedFromEnemyDeath", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["LifeGainedFromEnemyDeathUniqueBodyStrDexInt1"] = { affix = "", "Gain 100 Life per Enemy Killed", statOrder = { 1661 }, level = 94, group = "LifeGainedFromEnemyDeath", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["LifeGainedFromEnemyDeathUniqueDagger11"] = { affix = "", "Gain 5 Life per Enemy Killed", statOrder = { 1661 }, level = 1, group = "LifeGainedFromEnemyDeath", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["LifeGainedFromEnemyDeathUnique__1"] = { affix = "", "Gain (15-25) Life per Enemy Hit with Attacks", statOrder = { 1653 }, level = 1, group = "LifeGainPerTarget", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "attack" }, }, + ["LifeGainedFromEnemyDeathUnique__2"] = { affix = "", "Gain (20-30) Life per Enemy Killed", statOrder = { 1661 }, level = 1, group = "LifeGainedFromEnemyDeath", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["LifeGainedFromEnemyDeathUnique__3"] = { affix = "", "Gain (15-25) Life per Enemy Killed", statOrder = { 1661 }, level = 1, group = "LifeGainedFromEnemyDeath", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["LifeGainedFromEnemyDeathUnique__4"] = { affix = "", "Gain 100 Life per Enemy Killed", statOrder = { 1661 }, level = 1, group = "LifeGainedFromEnemyDeath", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["LifeGainedFromEnemyDeathUnique__5"] = { affix = "", "Gain 150 Life per Enemy Killed", statOrder = { 1661 }, level = 1, group = "LifeGainedFromEnemyDeath", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["ManaGainedFromEnemyDeathUniqueBow2"] = { affix = "", "Gain 10 Mana per Enemy Killed", statOrder = { 1676 }, level = 1, group = "ManaGainedFromEnemyDeath", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["ManaGainedFromEnemyDeathUniqueDagger1"] = { affix = "", "Gain (50-100) Mana per Enemy Killed", statOrder = { 1676 }, level = 1, group = "ManaGainedFromEnemyDeath", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["ManaGainedFromEnemyDeathUniqueRing4"] = { affix = "", "Gain (5-20) Mana per Enemy Killed", statOrder = { 1676 }, level = 1, group = "ManaGainedFromEnemyDeath", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["ManaGainedFromEnemyDeathUniqueTwoHandSword3"] = { affix = "", "Gain 10 Mana per Enemy Killed", statOrder = { 1676 }, level = 1, group = "ManaGainedFromEnemyDeath", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["ManaGainedFromEnemyDeathUniqueTwoHandAxe5"] = { affix = "", "Gain 10 Mana per Enemy Killed", statOrder = { 1676 }, level = 1, group = "ManaGainedFromEnemyDeath", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["ManaGainedFromEnemyDeathUniqueShieldInt3"] = { affix = "", "Gain 10 Mana per Enemy Killed", statOrder = { 1676 }, level = 1, group = "ManaGainedFromEnemyDeath", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["ManaGainedFromEnemyDeathUniqueBodyStrDexInt1"] = { affix = "", "Gain 100 Mana per Enemy Killed", statOrder = { 1676 }, level = 1, group = "ManaGainedFromEnemyDeath", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["ManaGainedFromEnemyDeathUnique__1"] = { affix = "", "Gain 30 Mana per Enemy Killed", statOrder = { 1676 }, level = 1, group = "ManaGainedFromEnemyDeath", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["ManaGainedFromEnemyDeathUnique__2"] = { affix = "", "Gain (20-40) Mana per Enemy Killed", statOrder = { 1676 }, level = 1, group = "ManaGainedFromEnemyDeath", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["ManaGainedFromEnemyDeathUnique__3"] = { affix = "", "Gain (1-100) Mana per Enemy Killed", statOrder = { 1676 }, level = 1, group = "ManaGainedFromEnemyDeath", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["LocalCriticalStrikeChanceUniqueOneHandMace1"] = { affix = "", "25% increased Critical Strike Chance", statOrder = { 1377 }, level = 1, group = "LocalCriticalStrikeChance", weightKey = { }, weightVal = { }, modTags = { "attack", "critical" }, }, + ["LocalCriticalStrikeChanceUniqueOneHandSword4"] = { affix = "", "(90-110)% increased Critical Strike Chance", statOrder = { 1377 }, level = 1, group = "LocalCriticalStrikeChance", weightKey = { }, weightVal = { }, modTags = { "attack", "critical" }, }, + ["LocalCriticalStrikeChanceUniqueDescentDagger1"] = { affix = "", "100% increased Critical Strike Chance", statOrder = { 1377 }, level = 1, group = "LocalCriticalStrikeChance", weightKey = { }, weightVal = { }, modTags = { "attack", "critical" }, }, + ["LocalCriticalStrikeChanceUniqueDagger8"] = { affix = "", "(40-50)% increased Critical Strike Chance", statOrder = { 1377 }, level = 1, group = "LocalCriticalStrikeChance", weightKey = { }, weightVal = { }, modTags = { "attack", "critical" }, }, + ["LocalCriticalStrikeChanceUniqueWand6_"] = { affix = "", "(20-30)% increased Critical Strike Chance", statOrder = { 1377 }, level = 1, group = "LocalCriticalStrikeChance", weightKey = { }, weightVal = { }, modTags = { "attack", "critical" }, }, + ["LocalCriticalStrikeChanceUniqueSceptre9"] = { affix = "", "(30-40)% increased Critical Strike Chance", statOrder = { 1377 }, level = 1, group = "LocalCriticalStrikeChance", weightKey = { }, weightVal = { }, modTags = { "attack", "critical" }, }, + ["LocalCriticalStrikeChanceUniqueOneHandAxe8_"] = { affix = "", "(30-50)% increased Critical Strike Chance", statOrder = { 1377 }, level = 1, group = "LocalCriticalStrikeChance", weightKey = { }, weightVal = { }, modTags = { "attack", "critical" }, }, + ["LocalCriticalStrikeChanceUniqueStaff14"] = { affix = "", "(20-35)% increased Critical Strike Chance", statOrder = { 1377 }, level = 1, group = "LocalCriticalStrikeChance", weightKey = { }, weightVal = { }, modTags = { "attack", "critical" }, }, + ["LocalCriticalStrikeChanceUniqueTwoHandMace6"] = { affix = "", "(30-40)% increased Critical Strike Chance", statOrder = { 1377 }, level = 1, group = "LocalCriticalStrikeChance", weightKey = { }, weightVal = { }, modTags = { "attack", "critical" }, }, + ["LocalCriticalMultiplierUniqueBow3"] = { affix = "", "+50% to Global Critical Strike Multiplier", statOrder = { 1401 }, level = 1, group = "CriticalStrikeMultiplier", weightKey = { }, weightVal = { }, modTags = { "damage", "critical" }, }, + ["LocalCriticalMultiplierUniqueClaw2"] = { affix = "", "+40% to Global Critical Strike Multiplier", statOrder = { 1401 }, level = 1, group = "CriticalStrikeMultiplier", weightKey = { }, weightVal = { }, modTags = { "damage", "critical" }, }, + ["LocalCriticalMultiplierUniqueDagger4"] = { affix = "", "+(30-40)% to Global Critical Strike Multiplier", statOrder = { 1401 }, level = 1, group = "CriticalStrikeMultiplier", weightKey = { }, weightVal = { }, modTags = { "damage", "critical" }, }, + ["LocalCriticalMultiplierUniqueOneHandSword4"] = { affix = "", "+(20-30)% to Global Critical Strike Multiplier", statOrder = { 1401 }, level = 1, group = "CriticalStrikeMultiplier", weightKey = { }, weightVal = { }, modTags = { "damage", "critical" }, }, + ["FlaskIncreasedRecoverySpeedUniqueFlask3"] = { affix = "", "(35-50)% reduced Recovery rate", statOrder = { 769 }, level = 1, group = "FlaskIncreasedRecoverySpeed", weightKey = { }, weightVal = { }, modTags = { "flask" }, }, + ["FlaskIncreasedRecoverySpeedUnique___1"] = { affix = "", "(80-120)% increased Recovery rate", statOrder = { 769 }, level = 1, group = "FlaskIncreasedRecoverySpeed", weightKey = { }, weightVal = { }, modTags = { "flask" }, }, + ["FlaskIncreasedRecoveryAmountUniqueFlask4"] = { affix = "", "(30-50)% increased Amount Recovered", "100% increased Recovery rate", statOrder = { 768, 769 }, level = 1, group = "FlaskIncreasedRecoveryAmount", weightKey = { }, weightVal = { }, modTags = { "flask" }, }, + ["FlaskIncreasedRecoveryAmountUnique__1"] = { affix = "", "(30-50)% increased Amount Recovered", "50% reduced Recovery rate", statOrder = { 768, 769 }, level = 1, group = "FlaskIncreasedRecoveryAmount", weightKey = { }, weightVal = { }, modTags = { "flask" }, }, + ["FlaskIncreasedRecoveryAmountUnique__2"] = { affix = "", "(150-200)% increased Amount Recovered", statOrder = { 768 }, level = 1, group = "FlaskIncreasedRecoveryAmount", weightKey = { }, weightVal = { }, modTags = { "flask" }, }, + ["FlaskIncreasedDuration1"] = { affix = "Saturated", "33% reduced Recovery rate", statOrder = { 769 }, level = 1, group = "FlaskIncreasedDuration", weightKey = { "utility_flask", "default", }, weightVal = { 3000, 0 }, modTags = { "flask" }, }, + ["FlaskFullInstantRecoveryUnique__1"] = { affix = "", "(65-75)% reduced Amount Recovered", "Instant Recovery", statOrder = { 768, 780 }, level = 1, group = "FlaskFullInstantRecovery", weightKey = { }, weightVal = { }, modTags = { "flask" }, }, + ["FlaskExtraLifeUnique__1"] = { affix = "", "50% increased Life Recovered", statOrder = { 763 }, level = 1, group = "FlaskExtraLife", weightKey = { }, weightVal = { }, modTags = { "flask", "resource", "life" }, }, + ["FlaskFreezeImmunityUnique__1"] = { affix = "", "Grants Immunity to Chill for 4 seconds if used while Chilled", "Grants Immunity to Freeze for 4 seconds if used while Frozen", statOrder = { 816, 816.1 }, level = 1, group = "FlaskDispellsChill", weightKey = { }, weightVal = { }, modTags = { "flask", "elemental", "cold", "ailment" }, }, + ["FlaskDispellsBurningUnique__1"] = { affix = "", "Grants Immunity to Ignite for 4 seconds if used while Ignited", "Removes all Burning when used", statOrder = { 818, 818.1 }, level = 1, group = "FlaskDispellsBurning", weightKey = { }, weightVal = { }, modTags = { "flask", "elemental", "fire", "ailment" }, }, + ["FlaskExtraChargesUnique__1"] = { affix = "", "+45 to Maximum Charges", statOrder = { 751 }, level = 1, group = "FlaskExtraMaxCharges", weightKey = { }, weightVal = { }, modTags = { "flask" }, }, + ["FlaskChargesAddedIncreasePercentUnique_1"] = { affix = "", "(40-60)% increased Charge Recovery", statOrder = { 759 }, level = 1, group = "FlaskIncreasedChargesAdded", weightKey = { }, weightVal = { }, modTags = { "flask" }, }, + ["FlaskChargesAddedIncreasePercentUnique__2"] = { affix = "", "(20-30)% increased Charge Recovery", statOrder = { 759 }, level = 1, group = "FlaskIncreasedChargesAdded", weightKey = { }, weightVal = { }, modTags = { "flask" }, }, + ["FlaskChargesAddedIncreasePercentUnique__3"] = { affix = "", "(20-40)% increased Charge Recovery", statOrder = { 759 }, level = 1, group = "FlaskIncreasedChargesAdded", weightKey = { }, weightVal = { }, modTags = { "flask" }, }, + ["FlaskBuffManaLeechWhileHealing"] = { affix = "of Craving", "2% of Physical Attack Damage Leeched as Mana during Effect", statOrder = { 867 }, level = 12, group = "FlaskBuffManaLeechWhileHealing", weightKey = { "default", }, weightVal = { 0 }, modTags = { "flask", "resource", "mana", "physical", "attack" }, }, + ["FlaskChanceRechargeOnCritUnique__1"] = { affix = "", "50% chance to gain a Flask Charge when you deal a Critical Strike", statOrder = { 756 }, level = 50, group = "FlaskChanceRechargeOnCrit", weightKey = { }, weightVal = { }, modTags = { "flask", "critical" }, }, + ["FlaskEffectIncreasedDurationReducedEffect1"] = { affix = "[UNUSED]", "(35-45)% increased Duration", "25% reduced effect", statOrder = { 771, 849 }, level = 20, group = "FlaskEffectReducedDuration", weightKey = { "no_effect_flask_mod", "utility_flask", "default", }, weightVal = { 0, 0, 0 }, modTags = { "flask" }, }, + ["FlaskEffectIncreasedDurationReducedEffect2"] = { affix = "[UNUSED]", "(46-55)% increased Duration", "25% reduced effect", statOrder = { 771, 849 }, level = 36, group = "FlaskEffectReducedDuration", weightKey = { "no_effect_flask_mod", "utility_flask", "default", }, weightVal = { 0, 0, 0 }, modTags = { "flask" }, }, + ["FlaskEffectIncreasedDurationReducedEffect3_"] = { affix = "[UNUSED]", "(56-66)% increased Duration", "25% reduced effect", statOrder = { 771, 849 }, level = 52, group = "FlaskEffectReducedDuration", weightKey = { "no_effect_flask_mod", "utility_flask", "default", }, weightVal = { 0, 0, 0 }, modTags = { "flask" }, }, + ["FlaskEffectIncreasedDurationReducedEffect4__"] = { affix = "[UNUSED]", "(56-66)% increased Duration", "25% reduced effect", statOrder = { 771, 849 }, level = 68, group = "FlaskEffectReducedDuration", weightKey = { "no_effect_flask_mod", "utility_flask", "default", }, weightVal = { 0, 0, 0 }, modTags = { "flask" }, }, + ["FlaskEffectIncreasedDurationReducedEffect5"] = { affix = "[UNUSED]", "(56-66)% increased Duration", "25% reduced effect", statOrder = { 771, 849 }, level = 84, group = "FlaskEffectReducedDuration", weightKey = { "no_effect_flask_mod", "utility_flask", "default", }, weightVal = { 0, 0, 0 }, modTags = { "flask" }, }, + ["FlaskEffectDurationUnique__1"] = { affix = "", "(25-50)% increased Duration", statOrder = { 771 }, level = 1, group = "FlaskEffectReducedDuration", weightKey = { }, weightVal = { }, modTags = { "flask" }, }, + ["FlaskEffectDurationUnique__2"] = { affix = "", "(60-80)% reduced Duration", statOrder = { 771 }, level = 1, group = "FlaskEffectReducedDuration", weightKey = { }, weightVal = { }, modTags = { "flask" }, }, + ["FlaskEffectDurationUnique__3"] = { affix = "", "(30-50)% increased Duration", statOrder = { 771 }, level = 1, group = "FlaskEffectReducedDuration", weightKey = { }, weightVal = { }, modTags = { "flask" }, }, + ["FlaskEffectDurationUnique__4"] = { affix = "", "25% increased Duration", statOrder = { 771 }, level = 1, group = "FlaskEffectReducedDuration", weightKey = { }, weightVal = { }, modTags = { "flask" }, }, + ["FlaskEffectDurationUnique__6"] = { affix = "", "(70-80)% reduced Duration", statOrder = { 771 }, level = 1, group = "FlaskEffectReducedDuration", weightKey = { }, weightVal = { }, modTags = { "flask" }, }, + ["FlaskEffectDurationUnique__7"] = { affix = "", "(50-80)% increased Duration", statOrder = { 771 }, level = 1, group = "FlaskEffectReducedDuration", weightKey = { }, weightVal = { }, modTags = { "flask" }, }, + ["FlaskChargesUsedUnique___1"] = { affix = "", "500% increased Charges per use", statOrder = { 760 }, level = 1, group = "FlaskChargesUsed", weightKey = { }, weightVal = { }, modTags = { "flask" }, }, + ["FlaskChargesUsedUnique___2"] = { affix = "", "(125-150)% increased Charges per use", statOrder = { 760 }, level = 1, group = "FlaskChargesUsed", weightKey = { }, weightVal = { }, modTags = { "flask" }, }, + ["FlaskChargesUsedUnique__3"] = { affix = "", "50% increased Charges per use", statOrder = { 760 }, level = 1, group = "FlaskChargesUsed", weightKey = { }, weightVal = { }, modTags = { "flask" }, }, + ["FlaskChargesUsedUnique__4"] = { affix = "", "(-10-10)% reduced Charges per use", statOrder = { 760 }, level = 1, group = "FlaskChargesUsed", weightKey = { }, weightVal = { }, modTags = { "flask" }, }, + ["FlaskChargesUsedUnique__5"] = { affix = "", "(125-150)% increased Charges per use", statOrder = { 760 }, level = 1, group = "FlaskChargesUsed", weightKey = { }, weightVal = { }, modTags = { "flask" }, }, + ["FlaskChargesUsedUnique__6_"] = { affix = "", "(80-100)% increased Charges per use", statOrder = { 760 }, level = 1, group = "FlaskChargesUsed", weightKey = { }, weightVal = { }, modTags = { "flask" }, }, + ["FlaskChargesUsedUnique__7"] = { affix = "", "100% increased Charges per use", statOrder = { 760 }, level = 1, group = "FlaskChargesUsed", weightKey = { }, weightVal = { }, modTags = { "flask" }, }, + ["FlaskChargesUsedUnique__8"] = { affix = "", "(175-200)% increased Charges per use", statOrder = { 760 }, level = 1, group = "FlaskChargesUsed", weightKey = { }, weightVal = { }, modTags = { "flask" }, }, + ["FlaskChargesUsedUnique__9_"] = { affix = "", "(40-50)% increased Charges per use", statOrder = { 760 }, level = 1, group = "FlaskChargesUsed", weightKey = { }, weightVal = { }, modTags = { "flask" }, }, + ["FlaskChargesUsedUnique__10"] = { affix = "", "(-10-10)% reduced Charges per use", statOrder = { 760 }, level = 1, group = "FlaskChargesUsed", weightKey = { }, weightVal = { }, modTags = { "flask" }, }, + ["FlaskChargesUsedUnique__11"] = { affix = "", "(10-20)% reduced Charges per use", statOrder = { 760 }, level = 1, group = "FlaskChargesUsed", weightKey = { }, weightVal = { }, modTags = { "flask" }, }, + ["FlaskExtraChargesUnique__2_"] = { affix = "", "+(-40-90) to Maximum Charges", statOrder = { 751 }, level = 1, group = "FlaskExtraMaxCharges", weightKey = { }, weightVal = { }, modTags = { "flask" }, }, + ["FlaskExtraChargesUnique__3"] = { affix = "", "+(10-20) to Maximum Charges", statOrder = { 751 }, level = 1, group = "FlaskExtraMaxCharges", weightKey = { }, weightVal = { }, modTags = { "flask" }, }, + ["FlaskIncreasedDurationUnique__2"] = { affix = "", "90% reduced Duration", statOrder = { 771 }, level = 1, group = "FlaskIncreasedDurationUnique1", weightKey = { }, weightVal = { }, modTags = { "flask" }, }, + ["FlaskIncreasedDurationUnique__3"] = { affix = "", "(-35-35)% reduced Duration", statOrder = { 771 }, level = 1, group = "FlaskIncreasedDurationUnique1", weightKey = { }, weightVal = { }, modTags = { "flask" }, }, + ["FlaskBuffReducedManaCostWhileHealingUnique__1"] = { affix = "", "10% increased Mana Cost of Skills during Effect", statOrder = { 913 }, level = 1, group = "LocalFlaskSkillManaCostDuringFlaskEffect", weightKey = { }, weightVal = { }, modTags = { "flask", "resource", "mana" }, }, + ["FlaskBuffWardWhileHealingUnique__1"] = { affix = "", "50% reduced Ward during Effect", statOrder = { 853 }, level = 1, group = "FlaskBuffWardWhileHealing", weightKey = { }, weightVal = { }, modTags = { "flask", "defences" }, }, + ["FlaskWardUnbreakableDuringEffectUnique__1"] = { affix = "", "Ward does not Break during Effect", statOrder = { 854 }, level = 1, group = "FlaskWardUnbreakableDuringEffect", weightKey = { }, weightVal = { }, modTags = { "flask", "defences" }, }, + ["GlobalSpellGemsLevelUnique__1"] = { affix = "", "+2 to Level of all Spell Skill Gems", statOrder = { 1521 }, level = 1, group = "GlobalIncreaseSpellSkillGemLevel", weightKey = { }, weightVal = { }, modTags = { "caster", "gem" }, }, + ["GlobalColdSpellGemsLevelUnique__1"] = { affix = "", "+3 to Level of all Cold Spell Skill Gems", statOrder = { 1524 }, level = 1, group = "GlobalIncreaseColdSpellSkillGemLevel", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "caster", "gem" }, }, + ["LocalIncreaseSocketedLightningGemLevelUniqueStaff8"] = { affix = "", "+2 to Level of all Lightning Spell Skill Gems", statOrder = { 1525 }, level = 1, group = "GlobalIncreaseLightningSpellSkillGemLevel", weightKey = { "default", }, weightVal = { 0 }, modTags = { "elemental", "lightning", "caster", "gem" }, }, + ["LocalIncreaseSocketedLightningGemLevelUnique__1"] = { affix = "", "+(1-3) to Level of Socketed Lightning Gems", statOrder = { 149 }, level = 1, group = "LocalIncreaseSocketedLightningGemLevel", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "gem" }, }, + ["LocalIncreaseSocketedChaosGemLevelUnique__1"] = { affix = "", "+2 to Level of all Chaos Spell Skill Gems", statOrder = { 1526 }, level = 1, group = "GlobalIncreaseChaosSpellSkillGemLevel", weightKey = { "default", }, weightVal = { 0 }, modTags = { "chaos", "caster", "gem" }, }, + ["GlobalPhysicalSpellGemsLevelUnique__1"] = { affix = "", "+3 to Level of all Physical Spell Skill Gems", statOrder = { 1522 }, level = 1, group = "GlobalIncreasePhysicalSpellSkillGemLevel", weightKey = { }, weightVal = { }, modTags = { "physical", "caster", "gem" }, }, + ["GlobalVaalGemsLevelImplicit1_"] = { affix = "", "+1 to Level of all Vaal Skill Gems", statOrder = { 10315 }, level = 1, group = "GlobalVaalGemLevel", weightKey = { }, weightVal = { }, modTags = { "gem" }, }, + ["LocalIncreaseSocketedProjectileGemLevel1"] = { affix = "", "+1 to Level of Socketed Projectile Gems", statOrder = { 157 }, level = 1, group = "LocalIncreaseSocketedProjectileGemLevel", weightKey = { "default", }, weightVal = { 0 }, modTags = { "gem" }, }, + ["LocalIncreaseSocketedSpellGemLevel1"] = { affix = "", "+1 to Level of Socketed Spell Gems", statOrder = { 154 }, level = 1, group = "LocalIncreaseSocketedSpellGemLevel", weightKey = { "default", }, weightVal = { 0 }, modTags = { "caster", "gem" }, }, + ["LocalIncreaseSocketedSpellGemLevelUniqueWand4"] = { affix = "", "+1 to Level of Socketed Spell Gems", statOrder = { 154 }, level = 1, group = "LocalIncreaseSocketedSpellGemLevel", weightKey = { "default", }, weightVal = { 0 }, modTags = { "caster", "gem" }, }, + ["GlobalIncreaseMinionSpellSkillGemLevelUnique__1"] = { affix = "", "+(1-2) to Level of all Minion Skill Gems", statOrder = { 1527 }, level = 1, group = "GlobalIncreaseMinionSpellSkillGemLevel", weightKey = { }, weightVal = { }, modTags = { "minion", "gem" }, }, + ["GlobalIncreaseMinionSpellSkillGemLevelUnique__2"] = { affix = "", "+(1-2) to Level of all Minion Skill Gems", statOrder = { 1527 }, level = 1, group = "GlobalIncreaseMinionSpellSkillGemLevel", weightKey = { }, weightVal = { }, modTags = { "minion", "gem" }, }, + ["GlobalIncreaseMinionSpellSkillGemLevelUnique__3"] = { affix = "", "+1 to Level of all Minion Skill Gems", statOrder = { 1527 }, level = 1, group = "GlobalIncreaseMinionSpellSkillGemLevel", weightKey = { }, weightVal = { }, modTags = { "minion", "gem" }, }, + ["GlobalIncreaseMinionSpellSkillGemLevelUnique__4"] = { affix = "", "+1 to Level of all Minion Skill Gems", statOrder = { 1527 }, level = 100, group = "GlobalIncreaseMinionSpellSkillGemLevel", weightKey = { }, weightVal = { }, modTags = { "minion", "gem" }, }, + ["GlobalIncreaseMinionSpellSkillGemLevelUnique__5"] = { affix = "", "+(1-2) to Level of all Minion Skill Gems", statOrder = { 1527 }, level = 1, group = "GlobalIncreaseMinionSpellSkillGemLevel", weightKey = { }, weightVal = { }, modTags = { "minion", "gem" }, }, + ["GlobalIncreaseMeleeSkillGemLevelUnique__1"] = { affix = "", "+(1-3) to Level of all Melee Skill Gems", statOrder = { 9031 }, level = 1, group = "GlobalIncreaseMeleeSkillGemLevel", weightKey = { }, weightVal = { }, modTags = { "attack", "gem" }, }, + ["LocalIncreaseSocketedMinionGemLevelUnique__1"] = { affix = "", "+2 to Level of Socketed Minion Gems", statOrder = { 160 }, level = 1, group = "LocalIncreaseSocketedMinionGemLevel", weightKey = { }, weightVal = { }, modTags = { "minion", "gem" }, }, + ["LocalIncreaseSocketedMinionGemLevelUnique__2_"] = { affix = "", "+2 to Level of Socketed Minion Gems", statOrder = { 160 }, level = 1, group = "LocalIncreaseSocketedMinionGemLevel", weightKey = { }, weightVal = { }, modTags = { "minion", "gem" }, }, + ["LocalIncreaseSocketedMinionGemLevelUnique__3"] = { affix = "", "+2 to Level of Socketed Minion Gems", statOrder = { 160 }, level = 1, group = "LocalIncreaseSocketedMinionGemLevel", weightKey = { }, weightVal = { }, modTags = { "minion", "gem" }, }, + ["LocalIncreaseSocketedMinionGemLevelUnique__4"] = { affix = "", "+2 to Level of Socketed Minion Gems", statOrder = { 160 }, level = 1, group = "LocalIncreaseSocketedMinionGemLevel", weightKey = { }, weightVal = { }, modTags = { "minion", "gem" }, }, + ["LocalIncreaseSocketedMinionGemLevelUnique__5____"] = { affix = "", "+3 to Level of Socketed Minion Gems", statOrder = { 160 }, level = 1, group = "LocalIncreaseSocketedMinionGemLevel", weightKey = { }, weightVal = { }, modTags = { "minion", "gem" }, }, + ["LocalIncreaseSocketedSpellGemLevelUnique__1"] = { affix = "", "+2 to Level of Socketed Spell Gems", statOrder = { 154 }, level = 1, group = "LocalIncreaseSocketedSpellGemLevel", weightKey = { }, weightVal = { }, modTags = { "caster", "gem" }, }, + ["LocalIncreaseSocketedFireGemLevelUniqueStaff1"] = { affix = "", "+2 to Level of all Fire Spell Skill Gems", statOrder = { 1523 }, level = 1, group = "GlobalIncreaseFireSpellSkillGemLevel", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "caster", "gem" }, }, + ["LocalIncreaseSocketedFireGemLevelUniqueDagger10"] = { affix = "", "+1 to Level of all Fire Spell Skill Gems", statOrder = { 1523 }, level = 1, group = "GlobalIncreaseFireSpellSkillGemLevel", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "caster", "gem" }, }, + ["LocalIncreaseSocketedFireGemLevelUniqueStaff13"] = { affix = "", "+1 to Level of Socketed Fire Gems", statOrder = { 147 }, level = 1, group = "LocalIncreaseSocketedFireGemLevel", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "gem" }, }, + ["LocalIncreaseSocketedFireGemLevelUnique__1_"] = { affix = "", "+2 to Level of Socketed Fire Gems", statOrder = { 147 }, level = 1, group = "LocalIncreaseSocketedFireGemLevel", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "gem" }, }, + ["LocalIncreaseSocketedFireGemLevelUnique__2"] = { affix = "", "+2 to Level of Socketed Fire Gems", statOrder = { 147 }, level = 1, group = "LocalIncreaseSocketedFireGemLevel", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "gem" }, }, + ["LocalIncreaseSocketedBowGemLevelUniqueBow2"] = { affix = "", "+1 to Level of Socketed Bow Gems", statOrder = { 158 }, level = 1, group = "LocalIncreaseSocketedBowGemLevel", weightKey = { }, weightVal = { }, modTags = { "attack", "gem" }, }, + ["LocalIncreaseSocketedColdGemLevelUniqueDexHelmet2"] = { affix = "", "+1 to Level of Socketed Cold Gems", statOrder = { 148 }, level = 1, group = "LocalIncreaseSocketedColdGemLevel", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "gem" }, }, + ["LocalIncreaseSocketedColdGemLevelUniqueStaff13"] = { affix = "", "+1 to Level of Socketed Cold Gems", statOrder = { 148 }, level = 1, group = "LocalIncreaseSocketedColdGemLevel", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "gem" }, }, + ["LocalIncreaseSocketedColdGemLevelUnique__1"] = { affix = "", "+2 to Level of Socketed Cold Gems", statOrder = { 148 }, level = 1, group = "LocalIncreaseSocketedColdGemLevel", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "gem" }, }, + ["LocalIncreaseSocketedFireGemLevelUniqueDexHelmet2"] = { affix = "", "+1 to Level of Socketed Fire Gems", statOrder = { 147 }, level = 1, group = "LocalIncreaseSocketedFireGemLevel", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "gem" }, }, + ["LocalIncreaseSocketedGemLevelUniqueHelmetStrInt2"] = { affix = "", "+1 to Level of Socketed Gems", statOrder = { 142 }, level = 1, group = "LocalIncreaseSocketedGemLevel", weightKey = { }, weightVal = { }, modTags = { "gem" }, }, + ["LocalIncreaseSocketedGemLevelUnique__4"] = { affix = "", "+1 to Level of Socketed Gems", statOrder = { 142 }, level = 1, group = "LocalIncreaseSocketedGemLevel", weightKey = { }, weightVal = { }, modTags = { "gem" }, }, + ["LocalIncreaseSocketedGemLevelUnique__5"] = { affix = "", "+1 to Level of Socketed Gems", statOrder = { 142 }, level = 1, group = "LocalIncreaseSocketedGemLevel", weightKey = { }, weightVal = { }, modTags = { "gem" }, }, + ["LocalIncreaseSocketedMeleeGemLevelUniqueRapier1"] = { affix = "", "+1 to Level of Socketed Melee Gems", statOrder = { 159 }, level = 1, group = "LocalIncreaseSocketedMeleeGemLevel", weightKey = { }, weightVal = { }, modTags = { "attack", "gem" }, }, + ["LocalIncreaseSocketedColdGemLevelUniqueStaff2"] = { affix = "", "+2 to Level of all Cold Spell Skill Gems", statOrder = { 1524 }, level = 1, group = "GlobalIncreaseColdSpellSkillGemLevel", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "caster", "gem" }, }, + ["LocalIncreaseSocketedGemLevelUniqueSceptre1"] = { affix = "", "+1 to Level of Socketed Gems", statOrder = { 142 }, level = 1, group = "LocalIncreaseSocketedGemLevel", weightKey = { }, weightVal = { }, modTags = { "gem" }, }, + ["LocalIncreaseSocketedGemLevelUniqueHelmetStrDex6"] = { affix = "", "+1 to Level of Socketed Gems", statOrder = { 142 }, level = 1, group = "LocalIncreaseSocketedGemLevel", weightKey = { }, weightVal = { }, modTags = { "gem" }, }, + ["LocalIncreaseSocketedFireGemLevelUniqueBodyInt4"] = { affix = "", "+3 to Level of Socketed Fire Gems", statOrder = { 147 }, level = 1, group = "LocalIncreaseSocketedFireGemLevel", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "gem" }, }, + ["LocalIncreaseSocketedMinionGemLevelUniqueShieldInt2"] = { affix = "", "+2 to Level of Socketed Minion Gems", statOrder = { 160 }, level = 1, group = "LocalIncreaseSocketedMinionGemLevel", weightKey = { }, weightVal = { }, modTags = { "minion", "gem" }, }, + ["LocalIncreaseSocketedMeleeGemLevelUniqueTwoHandMace5"] = { affix = "", "+1 to Level of Socketed Melee Gems", statOrder = { 159 }, level = 1, group = "LocalIncreaseSocketedMeleeGemLevel", weightKey = { }, weightVal = { }, modTags = { "attack", "gem" }, }, + ["LocalIncreaseSocketedMinionGemLevelUniqueTwoHandMace5"] = { affix = "", "+1 to Level of Socketed Minion Gems", statOrder = { 160 }, level = 1, group = "LocalIncreaseSocketedMinionGemLevel", weightKey = { }, weightVal = { }, modTags = { "minion", "gem" }, }, + ["LocalIncreaseSocketedAuraGemLevelUniqueHelmetDex5"] = { affix = "", "+2 to Level of Socketed Aura Gems", statOrder = { 161 }, level = 1, group = "LocalIncreaseSocketedAuraLevel", weightKey = { }, weightVal = { }, modTags = { "aura", "gem" }, }, + ["LocalIncreaseSocketedAuraGemLevelUniqueBodyDexInt4"] = { affix = "", "+1 to Level of Socketed Aura Gems", statOrder = { 161 }, level = 1, group = "LocalIncreaseSocketedAuraLevel", weightKey = { }, weightVal = { }, modTags = { "aura", "gem" }, }, + ["LocalIncreaseSocketedAuraGemLevelUnique___1"] = { affix = "", "+2 to Level of Socketed Aura Gems", statOrder = { 161 }, level = 1, group = "LocalIncreaseSocketedAuraLevel", weightKey = { }, weightVal = { }, modTags = { "aura", "gem" }, }, + ["LocalIncreaseSocketedAuraGemLevelUnique___2___"] = { affix = "", "+5 to Level of Socketed Aura Gems", statOrder = { 161 }, level = 1, group = "LocalIncreaseSocketedAuraLevel", weightKey = { }, weightVal = { }, modTags = { "aura", "gem" }, }, + ["LocalIncreaseSocketedAuraGemLevelUnique___3"] = { affix = "", "+(3-5) to Level of Socketed Aura Gems", statOrder = { 161 }, level = 1, group = "LocalIncreaseSocketedAuraLevel", weightKey = { }, weightVal = { }, modTags = { "aura", "gem" }, }, + ["LocalIncreaseSocketedColdGemLevelUniqueClaw5"] = { affix = "", "+1 to Level of Socketed Cold Gems", statOrder = { 148 }, level = 1, group = "LocalIncreaseSocketedColdGemLevel", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "gem" }, }, + ["LocalIncreaseSocketedGemLevelUniqueRing23"] = { affix = "", "+5 to Level of Socketed Gems", statOrder = { 142 }, level = 57, group = "LocalIncreaseSocketedGemLevel", weightKey = { }, weightVal = { }, modTags = { "gem" }, }, + ["LocalIncreaseSocketedGemLevelUniqueHelmetDexInt5"] = { affix = "", "+1 to Level of Socketed Gems", statOrder = { 142 }, level = 1, group = "LocalIncreaseSocketedGemLevel", weightKey = { }, weightVal = { }, modTags = { "gem" }, }, + ["LocalIncreaseSocketedGemLevelUniqueRing39"] = { affix = "", "+2 to Level of Socketed Gems", statOrder = { 142 }, level = 1, group = "LocalIncreaseSocketedGemLevel", weightKey = { }, weightVal = { }, modTags = { "gem" }, }, + ["LocalIncreaseSocketedGemLevelUniqueWand8"] = { affix = "", "+2 to Level of Socketed Gems", statOrder = { 142 }, level = 1, group = "LocalIncreaseSocketedGemLevel", weightKey = { }, weightVal = { }, modTags = { "gem" }, }, + ["LocalIncreaseSocketedGemLevelUniqueTwoHandAxe9"] = { affix = "", "+1 to Level of Socketed Gems", statOrder = { 142 }, level = 1, group = "LocalIncreaseSocketedGemLevel", weightKey = { }, weightVal = { }, modTags = { "gem" }, }, + ["LocalIncreaseSocketedGemLevelUnique__1"] = { affix = "", "+2 to Level of Socketed Gems", statOrder = { 142 }, level = 1, group = "LocalIncreaseSocketedGemLevel", weightKey = { }, weightVal = { }, modTags = { "gem" }, }, + ["LocalIncreaseSocketedGemLevelUnique__2"] = { affix = "", "+1 to Level of Socketed Gems", statOrder = { 142 }, level = 1, group = "LocalIncreaseSocketedGemLevel", weightKey = { }, weightVal = { }, modTags = { "gem" }, }, + ["LocalIncreaseSocketedGemLevelUnique___3"] = { affix = "", "+1 to Level of all Spell Skill Gems", statOrder = { 1521 }, level = 1, group = "GlobalIncreaseSpellSkillGemLevel", weightKey = { }, weightVal = { }, modTags = { "caster", "gem" }, }, + ["LocalIncreaseSocketedGemLevelUnique__6"] = { affix = "", "+2 to Level of Socketed Gems", statOrder = { 142 }, level = 1, group = "LocalIncreaseSocketedGemLevel", weightKey = { }, weightVal = { }, modTags = { "gem" }, }, + ["LocalIncreaseSocketedGemLevelUnique__7"] = { affix = "", "+1 to Level of Socketed Gems", statOrder = { 142 }, level = 1, group = "LocalIncreaseSocketedGemLevel", weightKey = { }, weightVal = { }, modTags = { "gem" }, }, + ["LocalIncreaseSocketedGemLevelUnique__8"] = { affix = "", "+2 to Level of Socketed Gems", statOrder = { 142 }, level = 1, group = "LocalIncreaseSocketedGemLevel", weightKey = { }, weightVal = { }, modTags = { "gem" }, }, + ["LocalIncreaseSocketedGemLevelUnique__9"] = { affix = "", "+(5-8) to Level of Socketed Gems", statOrder = { 142 }, level = 1, group = "LocalIncreaseSocketedGemLevel", weightKey = { }, weightVal = { }, modTags = { "gem" }, }, + ["LocalIncreaseSocketedGemLevelUnique__10"] = { affix = "", "+(1-2) to Level of Socketed Gems", statOrder = { 142 }, level = 1, group = "LocalIncreaseSocketedGemLevel", weightKey = { }, weightVal = { }, modTags = { "gem" }, }, + ["LocalIncreaseSocketedGemLevelUnique__11_"] = { affix = "", "+2 to Level of Socketed Gems", statOrder = { 142 }, level = 1, group = "LocalIncreaseSocketedGemLevel", weightKey = { }, weightVal = { }, modTags = { "gem" }, }, + ["LocalIncreaseSocketedDexterityGemLevelUniqueClaw8"] = { affix = "", "+1 to Level of Socketed Dexterity Gems", statOrder = { 140 }, level = 1, group = "LocalIncreaseSocketedDexterityGemLevel", weightKey = { }, weightVal = { }, modTags = { "attribute", "gem" }, }, + ["LocalIncreaseSocketedGolemLevelUniqueRing35"] = { affix = "", "+3 to Level of Socketed Golem Gems", statOrder = { 182 }, level = 55, group = "LocalSocketedGolemLevel", weightKey = { }, weightVal = { }, modTags = { "gem" }, }, + ["LocalIncreaseSocketedGolemLevelUniqueRing36"] = { affix = "", "+3 to Level of Socketed Golem Gems", statOrder = { 182 }, level = 55, group = "LocalSocketedGolemLevel", weightKey = { }, weightVal = { }, modTags = { "gem" }, }, + ["LocalIncreaseSocketedGolemLevelUniqueRing37"] = { affix = "", "+3 to Level of Socketed Golem Gems", statOrder = { 182 }, level = 55, group = "LocalSocketedGolemLevel", weightKey = { }, weightVal = { }, modTags = { "gem" }, }, + ["LocalIncreaseSocketedWarcryGemLevelUniqueShieldInt5"] = { affix = "", "+3 to Level of Socketed Warcry Gems", statOrder = { 172 }, level = 1, group = "LocalSocketedWarcryGemLevel", weightKey = { }, weightVal = { }, modTags = { "gem" }, }, + ["LocalIncreaseSocketedWarcryGemLevelUniqueShieldStr4"] = { affix = "", "+1 to Level of Socketed Warcry Gems", statOrder = { 172 }, level = 1, group = "LocalSocketedWarcryGemLevel", weightKey = { }, weightVal = { }, modTags = { "gem" }, }, + ["LocalIncreaseSocketedWarcryGemLevelUniqueShieldDex7"] = { affix = "", "+1 to Level of Socketed Warcry Gems", statOrder = { 172 }, level = 1, group = "LocalSocketedWarcryGemLevel", weightKey = { }, weightVal = { }, modTags = { "gem" }, }, + ["LocalIncreasedAccuracyUnique__1"] = { affix = "", "+(330-350) to Accuracy Rating", statOrder = { 1935 }, level = 1, group = "LocalAccuracyRating", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["LocalIncreasedAccuracyUnique__2"] = { affix = "", "(15-25)% increased Attack Speed", "+(400-500) to Accuracy Rating", statOrder = { 1326, 1935 }, level = 1, group = "LocalAccuracyRatingAndAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["LocalIncreasedAccuracyUnique__3"] = { affix = "", "+(400-500) to Accuracy Rating", statOrder = { 1935 }, level = 1, group = "LocalAccuracyRating", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["LocalIncreasedAccuracyUnique__4"] = { affix = "", "+(400-500) to Accuracy Rating", statOrder = { 1935 }, level = 1, group = "LocalAccuracyRating", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["IncreasedAccuracySwordImplicit1"] = { affix = "", "+45 to Accuracy Rating", statOrder = { 1935 }, level = 1, group = "LocalAccuracyRating", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["IncreasedAccuracySwordImplicit2"] = { affix = "", "+165 to Accuracy Rating", statOrder = { 1935 }, level = 1, group = "LocalAccuracyRating", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["IncreasedAccuracySwordImplicit3"] = { affix = "", "+190 to Accuracy Rating", statOrder = { 1935 }, level = 1, group = "LocalAccuracyRating", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["IncreasedAccuracySwordImplicit4"] = { affix = "", "+240 to Accuracy Rating", statOrder = { 1935 }, level = 1, group = "LocalAccuracyRating", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["IncreasedAccuracySwordImplicit5"] = { affix = "", "+330 to Accuracy Rating", statOrder = { 1935 }, level = 1, group = "LocalAccuracyRating", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["IncreasedAccuracySwordImplicit6"] = { affix = "", "+350 to Accuracy Rating", statOrder = { 1935 }, level = 1, group = "LocalAccuracyRating", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["IncreasedAccuracySwordImplicit7"] = { affix = "", "+400 to Accuracy Rating", statOrder = { 1935 }, level = 1, group = "LocalAccuracyRating", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["IncreasedAccuracySwordImplicit8"] = { affix = "", "+460 to Accuracy Rating", statOrder = { 1935 }, level = 1, group = "LocalAccuracyRating", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["IncreasedAccuracySwordImplicit9"] = { affix = "", "+475 to Accuracy Rating", statOrder = { 1935 }, level = 1, group = "LocalAccuracyRating", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["IncreasedAccuracy2hSwordImplicit1"] = { affix = "", "+60 to Accuracy Rating", statOrder = { 1935 }, level = 1, group = "LocalAccuracyRating", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["IncreasedAccuracy2hSwordImplicit2"] = { affix = "", "+120 to Accuracy Rating", statOrder = { 1935 }, level = 1, group = "LocalAccuracyRating", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["IncreasedAccuracy2hSwordImplicit3"] = { affix = "", "+185 to Accuracy Rating", statOrder = { 1935 }, level = 1, group = "LocalAccuracyRating", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["IncreasedAccuracy2hSwordImplicit4"] = { affix = "", "+250 to Accuracy Rating", statOrder = { 1935 }, level = 1, group = "LocalAccuracyRating", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["IncreasedAccuracy2hSwordImplicit5"] = { affix = "", "+305 to Accuracy Rating", statOrder = { 1935 }, level = 1, group = "LocalAccuracyRating", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["IncreasedAccuracy2hSwordImplicit6"] = { affix = "", "+360 to Accuracy Rating", statOrder = { 1935 }, level = 1, group = "LocalAccuracyRating", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["IncreasedAccuracy2hSwordImplicit7"] = { affix = "", "+400 to Accuracy Rating", statOrder = { 1935 }, level = 1, group = "LocalAccuracyRating", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["IncreasedAccuracy2hSwordImplicit8"] = { affix = "", "+435 to Accuracy Rating", statOrder = { 1935 }, level = 1, group = "LocalAccuracyRating", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["IncreasedAccuracy2hSwordImplicit9"] = { affix = "", "+470 to Accuracy Rating", statOrder = { 1935 }, level = 1, group = "LocalAccuracyRating", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["CannotBeFrozen"] = { affix = "", "Cannot be Frozen", statOrder = { 1751 }, level = 1, group = "CannotBeFrozen", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "ailment" }, }, + ["CannotBeFrozenUnique__1"] = { affix = "", "Cannot be Frozen", statOrder = { 1751 }, level = 1, group = "CannotBeFrozen", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "ailment" }, }, + ["BlockingBlocksSpellsUniqueAmulet1"] = { affix = "", "15% Chance to Block Spell Damage", statOrder = { 1068 }, level = 7, group = "BlockingBlocksSpells", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["BlockingBlocksSpellsUnique__1"] = { affix = "", "6% Chance to Block Spell Damage", statOrder = { 1068 }, level = 1, group = "BlockingBlocksSpells", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["BlockingBlocksSpellsUnique__2"] = { affix = "", "(7-9)% Chance to Block Spell Damage", statOrder = { 1068 }, level = 1, group = "BlockingBlocksSpells", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["SpellBlockPercentageUniqueAmulet1"] = { affix = "", "(12-15)% Chance to Block Spell Damage", statOrder = { 1073 }, level = 7, group = "SpellBlockPercentage", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["SpellBlockPercentageUnique__1"] = { affix = "", "+(2-6)% Chance to Block Spell Damage", statOrder = { 1071 }, level = 1, group = "AdditionalSpellBlock", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["SpellBlockPercentageUnique__2"] = { affix = "", "(4-6)% Chance to Block Spell Damage", statOrder = { 1073 }, level = 1, group = "SpellBlockPercentage", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["SpellBlockPercentageUnique__3_"] = { affix = "", "(16-22)% Chance to Block Spell Damage", statOrder = { 1073 }, level = 1, group = "SpellBlockPercentage", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["SpellBlockPercentageUnique__4"] = { affix = "", "(10-15)% Chance to Block Spell Damage", statOrder = { 1073 }, level = 1, group = "SpellBlockPercentage", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["CullingStrike"] = { affix = "", "Culling Strike", statOrder = { 1950 }, level = 1, group = "CullingStrike", weightKey = { }, weightVal = { }, modTags = { }, }, + ["CullingStrikeUniqueDescentTwoHandSword1"] = { affix = "", "Culling Strike", statOrder = { 1950 }, level = 1, group = "CullingStrike", weightKey = { }, weightVal = { }, modTags = { }, }, + ["CullingStrikeUnique__1"] = { affix = "", "Culling Strike", statOrder = { 1950 }, level = 1, group = "CullingStrike", weightKey = { }, weightVal = { }, modTags = { }, }, + ["BlockRecoveryImplicitShield1"] = { affix = "", "60% increased Block Recovery", statOrder = { 1080 }, level = 1, group = "BlockRecovery", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["BlockRecoveryImplicitShield2"] = { affix = "", "120% increased Block Recovery", statOrder = { 1080 }, level = 1, group = "BlockRecovery", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["BlockRecoveryImplicitShield3"] = { affix = "", "180% increased Block Recovery", statOrder = { 1080 }, level = 1, group = "BlockRecovery", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["AlwaysHits"] = { affix = "", "Hits can't be Evaded", statOrder = { 1954 }, level = 1, group = "AlwaysHits", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["AlwaysHitsUniqueTwoHandMace6"] = { affix = "", "Hits can't be Evaded", statOrder = { 1954 }, level = 1, group = "AlwaysHits", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["AlwaysHitsUnique__1"] = { affix = "", "Hits can't be Evaded", statOrder = { 1954 }, level = 1, group = "AlwaysHits", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["AlwaysHitsUnique__2"] = { affix = "", "Your hits can't be Evaded", statOrder = { 1955 }, level = 1, group = "AlwaysHitsGlobal", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["AlwaysHitsUniqueGlovesDexInt4"] = { affix = "", "Your hits can't be Evaded", statOrder = { 1955 }, level = 1, group = "AlwaysHitsGlobal", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["HitsCauseMonsterFleeUniqueRing1"] = { affix = "", "10% chance to Cause Monsters to Flee", statOrder = { 1953 }, level = 1, group = "HitsCauseMonsterFlee", weightKey = { }, weightVal = { }, modTags = { }, }, + ["HitsCauseMonsterFleeUniqueBootsStrInt1"] = { affix = "", "10% chance to Cause Monsters to Flee", statOrder = { 1953 }, level = 1, group = "HitsCauseMonsterFlee", weightKey = { }, weightVal = { }, modTags = { }, }, + ["HitsCauseMonsterFleeUnique__1"] = { affix = "", "10% chance to Cause Monsters to Flee", statOrder = { 1953 }, level = 1, group = "HitsCauseMonsterFlee", weightKey = { }, weightVal = { }, modTags = { }, }, + ["MaximumEnduranceChargeUniqueRing2"] = { affix = "", "+1 to Maximum Endurance Charges", statOrder = { 1717 }, level = 1, group = "MaximumEnduranceCharges", weightKey = { }, weightVal = { }, modTags = { "endurance_charge" }, }, + ["MaximumEnduranceChargeUniqueBodyStr3"] = { affix = "", "+1 to Maximum Endurance Charges", statOrder = { 1717 }, level = 1, group = "MaximumEnduranceCharges", weightKey = { }, weightVal = { }, modTags = { "endurance_charge" }, }, + ["MaximumEnduranceChargeUniqueBodyStrDex3"] = { affix = "", "+2 to Maximum Endurance Charges", statOrder = { 1717 }, level = 1, group = "MaximumEnduranceCharges", weightKey = { }, weightVal = { }, modTags = { "endurance_charge" }, }, + ["MaximumEnduranceChargeUnique__1_"] = { affix = "", "+1 to Maximum Endurance Charges", statOrder = { 1717 }, level = 1, group = "MaximumEnduranceCharges", weightKey = { }, weightVal = { }, modTags = { "endurance_charge" }, }, + ["MaximumEnduranceChargeUnique__2"] = { affix = "", "+1 to Maximum Endurance Charges", statOrder = { 1717 }, level = 1, group = "MaximumEnduranceCharges", weightKey = { }, weightVal = { }, modTags = { "endurance_charge" }, }, + ["ReducedMaximumEnduranceChargeUniqueCorruptedJewel17"] = { affix = "", "-1 to Maximum Endurance Charges", statOrder = { 1717 }, level = 1, group = "MaximumEnduranceCharges", weightKey = { }, weightVal = { }, modTags = { "endurance_charge" }, }, + ["ReducedMaximumEnduranceChargeUnique__1"] = { affix = "", "-1 to Maximum Endurance Charges", statOrder = { 1717 }, level = 1, group = "MaximumEnduranceCharges", weightKey = { }, weightVal = { }, modTags = { "endurance_charge" }, }, + ["ReducedMaximumEnduranceChargeUnique__2"] = { affix = "", "-2 to Maximum Endurance Charges", statOrder = { 1717 }, level = 1, group = "MaximumEnduranceCharges", weightKey = { }, weightVal = { }, modTags = { "endurance_charge" }, }, + ["AddPowerChargeOnCrit1__"] = { affix = "", "Gain a Power Charge for each Enemy you hit with a Critical Strike", statOrder = { 2458 }, level = 1, group = "AddPowerChargeOnCrit", weightKey = { }, weightVal = { }, modTags = { "power_charge" }, }, + ["ActorSizeUniqueAmulet2"] = { affix = "", "20% increased Character Size", statOrder = { 1968 }, level = 1, group = "ActorSize", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ActorSizeUniqueHelmetDex6"] = { affix = "", "10% reduced Character Size", statOrder = { 1968 }, level = 1, group = "ActorSize", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ActorSizeUniqueAmulet12"] = { affix = "", "10% reduced Character Size", statOrder = { 1968 }, level = 1, group = "ActorSize", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ActorSizeUniqueBeltDemigods1"] = { affix = "", "10% increased Character Size", statOrder = { 1968 }, level = 1, group = "ActorSize", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ActorSizeUniqueRingDemigods1"] = { affix = "", "3% increased Character Size", statOrder = { 1968 }, level = 1, group = "ActorSize", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ActorSizeUnique__1"] = { affix = "", "3% increased Character Size", statOrder = { 1968 }, level = 1, group = "ActorSize", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ActorSizeUnique__2"] = { affix = "", "15% increased Character Size", statOrder = { 1968 }, level = 1, group = "ActorSize", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ActorSizeUnique__3"] = { affix = "", "10% increased Character Size", statOrder = { 1968 }, level = 1, group = "ActorSize", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ActorSizeUnique__4"] = { affix = "", "5% increased Character Size", statOrder = { 1968 }, level = 1, group = "ActorSize", weightKey = { }, weightVal = { }, modTags = { }, }, + ["MaximumManaUniqueBodyStrInt1"] = { affix = "", "50% reduced maximum Mana", statOrder = { 1493 }, level = 1, group = "MaximumManaIncreasePercent", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["MaximumManaUniqueRing5"] = { affix = "", "20% increased maximum Mana", statOrder = { 1493 }, level = 14, group = "MaximumManaIncreasePercent", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["MaximumManaUniqueTwoHandMace5"] = { affix = "", "25% increased maximum Mana", statOrder = { 1493 }, level = 1, group = "MaximumManaIncreasePercent", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["MaximumManaUniqueAmulet10"] = { affix = "", "(16-24)% increased maximum Mana", statOrder = { 1493 }, level = 1, group = "MaximumManaIncreasePercent", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["MaximumManaUniqueStaff4"] = { affix = "", "(10-20)% increased maximum Mana", statOrder = { 1493 }, level = 1, group = "MaximumManaIncreasePercent", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["MaximumManaUniqueStaff5"] = { affix = "", "18% increased maximum Mana", statOrder = { 1493 }, level = 1, group = "MaximumManaIncreasePercent", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["MaximumManaUniqueStaff6"] = { affix = "", "50% increased maximum Mana", statOrder = { 1493 }, level = 1, group = "MaximumManaIncreasePercent", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["MaximumManaUniqueJewel54"] = { affix = "", "(15-20)% increased maximum Mana", statOrder = { 1493 }, level = 1, group = "MaximumManaIncreasePercent", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["MaximumManaUnique__1"] = { affix = "", "(7-10)% increased maximum Mana", statOrder = { 1493 }, level = 1, group = "MaximumManaIncreasePercent", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["MaximumManaUnique___2"] = { affix = "", "(20-30)% increased maximum Mana", statOrder = { 1493 }, level = 1, group = "MaximumManaIncreasePercent", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["MaximumManaUnique__3"] = { affix = "", "(10-20)% increased maximum Mana", statOrder = { 1493 }, level = 1, group = "MaximumManaIncreasePercent", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["MaximumManaUnique__4"] = { affix = "", "(4-6)% increased maximum Mana", statOrder = { 1493 }, level = 1, group = "MaximumManaIncreasePercent", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["MaximumManaUnique__5"] = { affix = "", "(9-15)% increased maximum Mana", statOrder = { 1493 }, level = 1, group = "MaximumManaIncreasePercent", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["MaximumManaUnique__6"] = { affix = "", "(6-10)% increased maximum Mana", statOrder = { 1493 }, level = 1, group = "MaximumManaIncreasePercent", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["MaximumManaUnique__7"] = { affix = "", "(15-20)% increased maximum Mana", statOrder = { 1493 }, level = 1, group = "MaximumManaIncreasePercent", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["MaximumManaUnique__8"] = { affix = "", "(16-20)% increased maximum Mana", statOrder = { 1493 }, level = 1, group = "MaximumManaIncreasePercent", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["MaximumManaImplicitAtlasRing_"] = { affix = "", "(8-10)% increased maximum Mana", statOrder = { 1493 }, level = 100, group = "MaximumManaIncreasePercent", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["MaximumLifeUniqueOneHandSword2"] = { affix = "", "25% reduced maximum Life", statOrder = { 1484 }, level = 1, group = "MaximumLifeIncreasePercent", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["MaximumLifeUniqueAmulet6"] = { affix = "", "20% reduced maximum Life", statOrder = { 1484 }, level = 1, group = "MaximumLifeIncreasePercent", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["MaximumLifeUniqueBelt4"] = { affix = "", "10% increased maximum Life", statOrder = { 1484 }, level = 1, group = "MaximumLifeIncreasePercent", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["MaximumLifeShieldInt1"] = { affix = "", "10% increased maximum Life", statOrder = { 1484 }, level = 1, group = "MaximumLifeIncreasePercent", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["MaximumLifeUniqueBodyInt3"] = { affix = "", "10% increased maximum Life", statOrder = { 1484 }, level = 1, group = "MaximumLifeIncreasePercent", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["MaximumLifeUniqueRing16"] = { affix = "", "25% reduced maximum Life", statOrder = { 1484 }, level = 1, group = "MaximumLifeIncreasePercent", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["MaximumLifeUniqueBodyStrDex1"] = { affix = "", "(30-40)% increased maximum Life", statOrder = { 1484 }, level = 1, group = "MaximumLifeIncreasePercent", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["MaximumLifeUniqueStaff4"] = { affix = "", "(10-20)% increased maximum Life", statOrder = { 1484 }, level = 1, group = "MaximumLifeIncreasePercent", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["MaximumLifeUniqueShieldDexInt2"] = { affix = "", "(10-20)% increased maximum Life", statOrder = { 1484 }, level = 1, group = "MaximumLifeIncreasePercent", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["MaximumLifeUniqueGlovesStrInt3"] = { affix = "", "(12-16)% increased maximum Life", statOrder = { 1484 }, level = 1, group = "MaximumLifeIncreasePercent", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["MaximumLifeUniqueJewel52"] = { affix = "", "(6-8)% increased maximum Life", statOrder = { 1484 }, level = 1, group = "MaximumLifeIncreasePercent", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["MaximumLifeUnique__1"] = { affix = "", "(8-12)% increased maximum Life", statOrder = { 1484 }, level = 1, group = "MaximumLifeIncreasePercent", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["MaximumLifeUnique__2"] = { affix = "", "4% increased maximum Life", statOrder = { 1484 }, level = 1, group = "MaximumLifeIncreasePercent", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["MaximumLifeUnique__3"] = { affix = "", "10% increased maximum Life", statOrder = { 1484 }, level = 1, group = "MaximumLifeIncreasePercent", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["MaximumLifeUnique__4_"] = { affix = "", "(4-8)% increased maximum Life", statOrder = { 1484 }, level = 1, group = "MaximumLifeIncreasePercent", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["MaximumLifeUnique__5"] = { affix = "", "(15-25)% increased maximum Life", statOrder = { 1484 }, level = 1, group = "MaximumLifeIncreasePercent", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["MaximumLifeUnique__6"] = { affix = "", "(4-8)% increased maximum Life", statOrder = { 1484 }, level = 25, group = "MaximumLifeIncreasePercent", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["MaximumLifeUnique__7"] = { affix = "", "(4-6)% increased maximum Life", statOrder = { 1484 }, level = 1, group = "MaximumLifeIncreasePercent", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["MaximumLifeUnique__9"] = { affix = "", "(4-6)% increased maximum Life", statOrder = { 1484 }, level = 1, group = "MaximumLifeIncreasePercent", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["MaximumLifeUnique__10_"] = { affix = "", "(6-10)% increased maximum Life", statOrder = { 1484 }, level = 1, group = "MaximumLifeIncreasePercent", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["MaximumLifeUnique__11"] = { affix = "", "(6-10)% increased maximum Life", statOrder = { 1484 }, level = 1, group = "MaximumLifeIncreasePercent", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["MaximumLifeUnique__12"] = { affix = "", "(4-7)% increased maximum Life", statOrder = { 1484 }, level = 1, group = "MaximumLifeIncreasePercent", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["MaximumLifeUnique__13"] = { affix = "", "(4-6)% increased maximum Life", statOrder = { 1484 }, level = 1, group = "MaximumLifeIncreasePercent", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["MaximumLifeUnique__14"] = { affix = "", "5% increased maximum Life", statOrder = { 1484 }, level = 62, group = "MaximumLifeIncreasePercent", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["MaximumLifeUnique__15"] = { affix = "", "(6-8)% increased maximum Life", statOrder = { 1484 }, level = 1, group = "MaximumLifeIncreasePercent", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["MaximumLifeUnique__16"] = { affix = "", "(6-10)% increased maximum Life", statOrder = { 1484 }, level = 1, group = "MaximumLifeIncreasePercent", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["MaximumLifeUnique__17"] = { affix = "", "(6-10)% increased maximum Life", statOrder = { 1484 }, level = 1, group = "MaximumLifeIncreasePercent", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["MaximumLifeUnique__18"] = { affix = "", "(7-10)% increased maximum Life", statOrder = { 1484 }, level = 1, group = "MaximumLifeIncreasePercent", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["MaximumLifeUnique__19"] = { affix = "", "(7-12)% increased maximum Life", statOrder = { 1484 }, level = 1, group = "MaximumLifeIncreasePercent", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["MaximumLifeUnique__20___"] = { affix = "", "(10-15)% increased maximum Life", statOrder = { 1484 }, level = 1, group = "MaximumLifeIncreasePercent", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["MaximumLifeUnique__21"] = { affix = "", "(5-10)% increased maximum Life", statOrder = { 1484 }, level = 1, group = "MaximumLifeIncreasePercent", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["MaximumLifeUnique__22"] = { affix = "", "(12-15)% increased maximum Life", statOrder = { 1484 }, level = 1, group = "MaximumLifeIncreasePercent", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["MaximumLifeUnique__23"] = { affix = "", "24% reduced maximum Life", statOrder = { 1484 }, level = 1, group = "MaximumLifeIncreasePercent", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["MaximumLifeUnique__24"] = { affix = "", "+(45-60) to maximum Life", statOrder = { 1482 }, level = 40, group = "IncreasedLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["MaximumLifeUnique__25"] = { affix = "", "+(40-60) to maximum Life", statOrder = { 1482 }, level = 1, group = "IncreasedLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["MaximumLifeUnique__26"] = { affix = "", "(-17-17)% reduced maximum Life", statOrder = { 1484 }, level = 1, group = "MaximumLifeIncreasePercent", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["MaximumLifeImplicitAtlasRing"] = { affix = "", "(5-7)% increased maximum Life", statOrder = { 1484 }, level = 100, group = "MaximumLifeIncreasePercent", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["AreaOfEffectImplicitMarakethTwoHandMace1"] = { affix = "", "15% increased Area of Effect", statOrder = { 1793 }, level = 1, group = "AreaOfEffect", weightKey = { }, weightVal = { }, modTags = { }, }, + ["AreaOfEffectImplicitMarakethTwoHandMace2"] = { affix = "", "20% increased Area of Effect", statOrder = { 1793 }, level = 1, group = "AreaOfEffect", weightKey = { }, weightVal = { }, modTags = { }, }, + ["AreaOfEffectImplicitTwoHandMace1__"] = { affix = "", "10% increased Area of Effect", statOrder = { 1793 }, level = 1, group = "AreaOfEffect", weightKey = { }, weightVal = { }, modTags = { }, }, + ["AreaOfEffectImplicitTwoHandMace2_"] = { affix = "", "15% increased Area of Effect", statOrder = { 1793 }, level = 1, group = "AreaOfEffect", weightKey = { }, weightVal = { }, modTags = { }, }, + ["AreaOfEffectUniqueDagger1"] = { affix = "", "30% increased Area of Effect", statOrder = { 1793 }, level = 1, group = "AreaOfEffect", weightKey = { }, weightVal = { }, modTags = { }, }, + ["AreaOfEffectUniqueBodyDexInt1"] = { affix = "", "(40-50)% increased Area of Effect", statOrder = { 1793 }, level = 1, group = "AreaOfEffect", weightKey = { }, weightVal = { }, modTags = { }, }, + ["AreaOfEffectUniqueDescentStaff1"] = { affix = "", "15% increased Area of Effect", statOrder = { 1793 }, level = 1, group = "AreaOfEffect", weightKey = { }, weightVal = { }, modTags = { }, }, + ["AreaOfEffectUniqueQuiver6"] = { affix = "", "10% increased Area of Effect", statOrder = { 1793 }, level = 13, group = "AreaOfEffect", weightKey = { }, weightVal = { }, modTags = { }, }, + ["AreaOfEffectUniqueDescentOneHandSword1"] = { affix = "", "20% increased Area of Effect", statOrder = { 1793 }, level = 1, group = "AreaOfEffect", weightKey = { }, weightVal = { }, modTags = { }, }, + ["AreaOfEffectUniqueShieldDexInt2"] = { affix = "", "10% increased Area of Effect", statOrder = { 1793 }, level = 1, group = "AreaOfEffect", weightKey = { }, weightVal = { }, modTags = { }, }, + ["AreaOfEffectUniqueOneHandMace7"] = { affix = "", "(15-25)% increased Area of Effect", statOrder = { 1793 }, level = 1, group = "AreaOfEffect", weightKey = { }, weightVal = { }, modTags = { }, }, + ["AreaOfEffectUniqueShieldDex7"] = { affix = "", "10% increased Area of Effect", statOrder = { 1793 }, level = 1, group = "AreaOfEffect", weightKey = { }, weightVal = { }, modTags = { }, }, + ["AreaOfEffectUnique__1"] = { affix = "", "10% increased Area of Effect", statOrder = { 1793 }, level = 1, group = "AreaOfEffect", weightKey = { }, weightVal = { }, modTags = { }, }, + ["AreaOfEffectUnique__2_"] = { affix = "", "10% increased Area of Effect", statOrder = { 1793 }, level = 1, group = "AreaOfEffect", weightKey = { }, weightVal = { }, modTags = { }, }, + ["AreaOfEffectUnique__3"] = { affix = "", "10% increased Area of Effect", statOrder = { 1793 }, level = 1, group = "AreaOfEffect", weightKey = { }, weightVal = { }, modTags = { }, }, + ["AreaOfEffectUnique__4_"] = { affix = "", "10% increased Area of Effect", statOrder = { 1793 }, level = 1, group = "AreaOfEffect", weightKey = { }, weightVal = { }, modTags = { }, }, + ["AreaOfEffectUnique__5"] = { affix = "", "10% increased Area of Effect", statOrder = { 1793 }, level = 1, group = "AreaOfEffect", weightKey = { }, weightVal = { }, modTags = { }, }, + ["AreaOfEffectUnique__6"] = { affix = "", "(10-15)% increased Area of Effect", statOrder = { 1793 }, level = 1, group = "AreaOfEffect", weightKey = { }, weightVal = { }, modTags = { }, }, + ["AreaOfEffectUnique__7_"] = { affix = "", "30% increased Area of Effect", statOrder = { 1793 }, level = 1, group = "AreaOfEffect", weightKey = { }, weightVal = { }, modTags = { }, }, + ["AreaOfEffectUnique__8"] = { affix = "", "(15-20)% increased Area of Effect", statOrder = { 1793 }, level = 1, group = "AreaOfEffect", weightKey = { }, weightVal = { }, modTags = { }, }, + ["AreaOfEffectUnique__9"] = { affix = "", "30% increased Area of Effect", statOrder = { 1793 }, level = 1, group = "AreaOfEffect", weightKey = { }, weightVal = { }, modTags = { }, }, + ["BurnDamageUniqueStaff1"] = { affix = "", "70% increased Burning Damage", statOrder = { 1790 }, level = 1, group = "BurnDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire" }, }, + ["BurnDamageUniqueDescentOneHandMace1"] = { affix = "", "25% increased Burning Damage", statOrder = { 1790 }, level = 1, group = "BurnDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire" }, }, + ["BurnDamageUniqueRing15"] = { affix = "", "(60-80)% increased Burning Damage", statOrder = { 1790 }, level = 14, group = "BurnDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire" }, }, + ["BurnDamageUniqueCorruptedJewel1"] = { affix = "", "(20-30)% increased Burning Damage", statOrder = { 1790 }, level = 1, group = "BurnDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire" }, }, + ["BurnDamageUnique__1"] = { affix = "", "(20-30)% increased Burning Damage", statOrder = { 1790 }, level = 1, group = "BurnDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire" }, }, + ["CannotCrit"] = { affix = "", "Never deal Critical Strikes", statOrder = { 2089 }, level = 1, group = "CannotCrit", weightKey = { }, weightVal = { }, modTags = { "critical" }, }, + ["ManaCostIncreaseUniqueTwoHandAxe4"] = { affix = "", "50% increased Mana Cost of Skills", statOrder = { 1796 }, level = 1, group = "ManaCostReduction", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["ManaCostIncreaseUniqueGlovesInt6"] = { affix = "", "(40-80)% increased Mana Cost of Skills", statOrder = { 1796 }, level = 1, group = "ManaCostReduction", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["ManaCostIncreasedUniqueWand7"] = { affix = "", "40% increased Mana Cost of Skills", statOrder = { 1796 }, level = 1, group = "ManaCostReduction", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["ManaCostIncreasedUniqueHelmetStrInt6"] = { affix = "", "75% increased Mana Cost of Skills", statOrder = { 1796 }, level = 1, group = "ManaCostReduction", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["ManaCostReductionUnique__1"] = { affix = "", "(6-8)% reduced Mana Cost of Skills", statOrder = { 1796 }, level = 1, group = "ManaCostReduction", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["ManaCostReductionUnique__2_"] = { affix = "", "(10-20)% reduced Mana Cost of Skills", statOrder = { 1796 }, level = 1, group = "ManaCostReduction", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["SocketedGemsHaveReducedManaCostUniqueHelmetDexInt5"] = { affix = "", "Socketed Gems have 50% reduced Mana Cost", statOrder = { 482 }, level = 1, group = "SocketedSkillsHaveReducedManaCost", weightKey = { }, weightVal = { }, modTags = { "resource", "mana", "gem" }, }, + ["SocketedGemsHaveReducedManaCostUniqueDescentClaw1"] = { affix = "", "Socketed Gems have 50% reduced Mana Cost", statOrder = { 482 }, level = 1, group = "SocketedSkillsHaveReducedManaCost", weightKey = { }, weightVal = { }, modTags = { "resource", "mana", "gem" }, }, + ["BloodMagic"] = { affix = "", "Blood Magic", statOrder = { 10562 }, level = 1, group = "BloodMagic", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "mana" }, }, + ["ArsenalOfVengeance"] = { affix = "", "Arsenal of Vengeance", statOrder = { 10596 }, level = 1, group = "ArsenalOfVengeance", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["RetaliationSkillsBecomeUsableEveryXSecondsUnique_1"] = { affix = "", "Damaging Retaliation Skills become Usable every 4 seconds", statOrder = { 9736 }, level = 78, group = "RetaliationSkillsUsableAfterDuration", weightKey = { }, weightVal = { }, modTags = { }, }, + ["RetaliationSkillDamageUnique_1"] = { affix = "", "Retaliation Skills deal (50-100)% increased Damage", statOrder = { 9730 }, level = 1, group = "RetaliationSkillDamage", weightKey = { }, weightVal = { }, modTags = { "damage", "attack" }, }, + ["RetaliateSkillUseWindowDuration_1"] = { affix = "", "Retaliation Skills become Usable for (50-100)% longer", statOrder = { 9740 }, level = 1, group = "RetaliationSkillUseWindowDuration", weightKey = { }, weightVal = { }, modTags = { }, }, + ["CannotEvade"] = { affix = "", "Cannot Evade Enemy Attacks", statOrder = { 1829 }, level = 1, group = "CannotEvade", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion" }, }, + ["AdditionalArrowsUniqueBow3"] = { affix = "", "Bow Attacks fire 2 additional Arrows", statOrder = { 1707 }, level = 1, group = "AdditionalArrows", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["AdditionalArrowsUniqueTransformed__1"] = { affix = "", "Bow Attacks fire an additional Arrow", statOrder = { 1707 }, level = 55, group = "AdditionalArrows", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["AdditionalArrowsUnique__1"] = { affix = "", "Bow Attacks fire 2 additional Arrows", statOrder = { 1707 }, level = 1, group = "AdditionalArrows", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["AdditionalArrowsUnique__2"] = { affix = "", "Bow Attacks fire 2 additional Arrows", statOrder = { 1707 }, level = 77, group = "AdditionalArrows", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["MinionRunSpeedUniqueAmulet3"] = { affix = "", "Minions have (10-15)% increased Movement Speed", statOrder = { 1682 }, level = 1, group = "MinionRunSpeed", weightKey = { }, weightVal = { }, modTags = { "speed", "minion" }, }, + ["MinionRunSpeedUniqueWand2"] = { affix = "", "Minions have (20-30)% increased Movement Speed", statOrder = { 1682 }, level = 1, group = "MinionRunSpeed", weightKey = { }, weightVal = { }, modTags = { "speed", "minion" }, }, + ["MinionRunSpeedUniqueJewel16"] = { affix = "", "Minions have (5-10)% increased Movement Speed", statOrder = { 1682 }, level = 1, group = "MinionRunSpeed", weightKey = { }, weightVal = { }, modTags = { "speed", "minion" }, }, + ["MinionRunSpeedUnique__1"] = { affix = "", "Minions have 10% reduced Movement Speed", statOrder = { 1682 }, level = 1, group = "MinionRunSpeed", weightKey = { }, weightVal = { }, modTags = { "speed", "minion" }, }, + ["MinionRunSpeedUnique__2"] = { affix = "", "Minions have (80-100)% increased Movement Speed", statOrder = { 1682 }, level = 48, group = "MinionRunSpeed", weightKey = { }, weightVal = { }, modTags = { "speed", "minion" }, }, + ["MinionRunSpeedUnique__3"] = { affix = "", "Minions have (25-45)% increased Movement Speed", statOrder = { 1682 }, level = 1, group = "MinionRunSpeed", weightKey = { }, weightVal = { }, modTags = { "speed", "minion" }, }, + ["MinionRunSpeedUnique__4"] = { affix = "", "Minions have (10-20)% increased Movement Speed", statOrder = { 1682 }, level = 78, group = "MinionRunSpeed", weightKey = { }, weightVal = { }, modTags = { "speed", "minion" }, }, + ["MinionRunSpeedUnique__5"] = { affix = "", "Minions have (40-50)% increased Movement Speed", statOrder = { 1682 }, level = 1, group = "MinionRunSpeed", weightKey = { }, weightVal = { }, modTags = { "speed", "minion" }, }, + ["MinionRunSpeedUnique__6"] = { affix = "", "Minions have (15-25)% increased Movement Speed", statOrder = { 1682 }, level = 1, group = "MinionRunSpeed", weightKey = { }, weightVal = { }, modTags = { "speed", "minion" }, }, + ["MinionLifeUniqueAmulet3"] = { affix = "", "Minions have (10-15)% increased maximum Life", statOrder = { 1679 }, level = 1, group = "MinionLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "minion" }, }, + ["MinionLifeUniqueTwoHandSword4"] = { affix = "", "Minions have (30-40)% increased maximum Life", statOrder = { 1679 }, level = 1, group = "MinionLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "minion" }, }, + ["MinionLifeUniqueTwoHandMace5"] = { affix = "", "Minions have (20-40)% increased maximum Life", statOrder = { 1679 }, level = 1, group = "MinionLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "minion" }, }, + ["MinionLifeUniqueBodyInt9"] = { affix = "", "Minions have 20% reduced maximum Life", statOrder = { 1679 }, level = 1, group = "MinionLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "minion" }, }, + ["MinionLifeUniqueRing33"] = { affix = "", "Minions have 15% increased maximum Life", statOrder = { 1679 }, level = 1, group = "MinionLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "minion" }, }, + ["MinionLifeUniqueJewel18"] = { affix = "", "Minions have (5-15)% increased maximum Life", statOrder = { 1679 }, level = 1, group = "MinionLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "minion" }, }, + ["MinionLifeUnique__1"] = { affix = "", "Minions have (20-30)% increased maximum Life", statOrder = { 1679 }, level = 1, group = "MinionLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "minion" }, }, + ["MinionLifeUnique__2"] = { affix = "", "Minions have (10-20)% increased maximum Life", statOrder = { 1679 }, level = 1, group = "MinionLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "minion" }, }, + ["MinionLifeUnique__3_"] = { affix = "", "Minions have (20-30)% increased maximum Life", statOrder = { 1679 }, level = 1, group = "MinionLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "minion" }, }, + ["MinionLifeUnique__4__"] = { affix = "", "Minions have 10% reduced maximum Life", statOrder = { 1679 }, level = 1, group = "MinionLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "minion" }, }, + ["MinionLifeUnique__5_"] = { affix = "", "Minions have (20-40)% reduced maximum Life", statOrder = { 1679 }, level = 1, group = "MinionLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "minion" }, }, + ["MinionDamageImplicitHelmet1"] = { affix = "", "Minions deal (15-20)% increased Damage", statOrder = { 1884 }, level = 78, group = "MinionDamage", weightKey = { }, weightVal = { }, modTags = { "damage", "minion" }, }, + ["MinionDamageUniqueAmulet3"] = { affix = "", "Minions deal (10-15)% increased Damage", statOrder = { 1884 }, level = 1, group = "MinionDamage", weightKey = { }, weightVal = { }, modTags = { "damage", "minion" }, }, + ["MinionDamageUniqueWand2"] = { affix = "", "Minions deal (50-70)% increased Damage", statOrder = { 1884 }, level = 1, group = "MinionDamage", weightKey = { }, weightVal = { }, modTags = { "damage", "minion" }, }, + ["MinionDamageUniqueTwoHandSword4"] = { affix = "", "Minions deal (30-40)% increased Damage", statOrder = { 1884 }, level = 1, group = "MinionDamage", weightKey = { }, weightVal = { }, modTags = { "damage", "minion" }, }, + ["MinionDamageUniqueBodyInt9"] = { affix = "", "Minions deal 15% increased Damage", statOrder = { 1884 }, level = 1, group = "MinionDamage", weightKey = { }, weightVal = { }, modTags = { "damage", "minion" }, }, + ["MinionDamageUniqueJewel1"] = { affix = "", "Minions deal (8-12)% increased Damage", statOrder = { 1884 }, level = 1, group = "MinionDamage", weightKey = { }, weightVal = { }, modTags = { "damage", "minion" }, }, + ["MinionDamageUnique__1"] = { affix = "", "Minions deal (8-12)% increased Damage", statOrder = { 1884 }, level = 1, group = "MinionDamage", weightKey = { }, weightVal = { }, modTags = { "damage", "minion" }, }, + ["MinionDamageUnique__2"] = { affix = "", "Minions deal (20-30)% increased Damage", statOrder = { 1884 }, level = 1, group = "MinionDamage", weightKey = { }, weightVal = { }, modTags = { "damage", "minion" }, }, + ["MinionDamageUnique__3_"] = { affix = "", "Minions deal (60-80)% increased Damage", statOrder = { 1884 }, level = 1, group = "MinionDamage", weightKey = { }, weightVal = { }, modTags = { "damage", "minion" }, }, + ["MinionDamageUnique4"] = { affix = "", "Minions deal (10-15)% increased Damage", statOrder = { 1884 }, level = 1, group = "MinionDamage", weightKey = { }, weightVal = { }, modTags = { "damage", "minion" }, }, + ["MinionDamageUnique__5"] = { affix = "", "Minions deal (30-40)% increased Damage", statOrder = { 1884 }, level = 1, group = "MinionDamage", weightKey = { }, weightVal = { }, modTags = { "damage", "minion" }, }, + ["MinionDamageUnique__6"] = { affix = "", "Minions deal (35-45)% increased Damage", statOrder = { 1884 }, level = 1, group = "MinionDamage", weightKey = { }, weightVal = { }, modTags = { "damage", "minion" }, }, + ["MinionDamageUnique__7"] = { affix = "", "Minions deal (60-80)% increased Damage", statOrder = { 1884 }, level = 1, group = "MinionDamage", weightKey = { }, weightVal = { }, modTags = { "damage", "minion" }, }, + ["MinionDamageUnique__8_"] = { affix = "", "Minions deal (40-60)% increased Damage", statOrder = { 1884 }, level = 1, group = "MinionDamage", weightKey = { }, weightVal = { }, modTags = { "damage", "minion" }, }, + ["MinionAttackAndCastSpeedUnique__1"] = { affix = "", "Minions have (12-16)% increased Attack Speed", "Minions have (12-16)% increased Cast Speed", statOrder = { 2820, 2821 }, level = 1, group = "MinionAttackAndCastSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "caster", "speed", "minion" }, }, + ["MinionChaosResistanceUnique___1"] = { affix = "", "Minions have +29% to Chaos Resistance", statOrder = { 2826 }, level = 1, group = "MinionChaosResistance", weightKey = { }, weightVal = { }, modTags = { "chaos", "resistance", "minion" }, }, + ["MinionChaosResistanceUnique__2__"] = { affix = "", "Minions have +29% to Chaos Resistance", statOrder = { 2826 }, level = 1, group = "MinionChaosResistance", weightKey = { }, weightVal = { }, modTags = { "chaos", "resistance", "minion" }, }, + ["MinionChaosResistanceUnique__3"] = { affix = "", "Minions have +(-17-17)% to Chaos Resistance", statOrder = { 2826 }, level = 1, group = "MinionChaosResistance", weightKey = { }, weightVal = { }, modTags = { "chaos", "resistance", "minion" }, }, + ["MinionAttackBlockChanceUnique__1"] = { affix = "", "Minions have +(10-12)% Chance to Block Attack Damage", statOrder = { 2816 }, level = 1, group = "MinionBlockChance", weightKey = { }, weightVal = { }, modTags = { "block", "minion" }, }, + ["MinionAttackBlockChanceUnique__2"] = { affix = "", "Minions have +25% Chance to Block Attack Damage", statOrder = { 2816 }, level = 1, group = "MinionBlockChance", weightKey = { }, weightVal = { }, modTags = { "block", "minion" }, }, + ["MinionSpellBlockChanceUnique__1_"] = { affix = "", "Minions have +(10-12)% Chance to Block Spell Damage", statOrder = { 2817 }, level = 1, group = "MinionSpellBlockChance", weightKey = { }, weightVal = { }, modTags = { "block", "minion" }, }, + ["MinionSpellBlockChanceUnique__2"] = { affix = "", "Minions have +25% Chance to Block Spell Damage", statOrder = { 2817 }, level = 1, group = "MinionSpellBlockChance", weightKey = { }, weightVal = { }, modTags = { "block", "minion" }, }, + ["MinionAttackDodgeChanceUnique__1"] = { affix = "", "Minions have +(10-12)% chance to Suppress Spell Damage", statOrder = { 9154 }, level = 1, group = "MinionSpellDodgeChance", weightKey = { }, weightVal = { }, modTags = { "minion" }, }, + ["MinionSpellDodgeChanceUnique__1_"] = { affix = "", "Minions have +(10-12)% chance to Suppress Spell Damage", statOrder = { 9154 }, level = 1, group = "MinionSpellDodgeChance", weightKey = { }, weightVal = { }, modTags = { "minion" }, }, + ["MinionSuppressSpellChanceUnique__1"] = { affix = "", "Minions have +(20-24)% chance to Suppress Spell Damage", statOrder = { 9154 }, level = 1, group = "MinionSpellDodgeChance", weightKey = { }, weightVal = { }, modTags = { "minion" }, }, + ["CannotBeStunned"] = { affix = "", "Cannot be Stunned", statOrder = { 2084 }, level = 1, group = "CannotBeStunned", weightKey = { }, weightVal = { }, modTags = { }, }, + ["CannotBeStunnedUnique__1_"] = { affix = "", "Cannot be Stunned", statOrder = { 2084 }, level = 1, group = "CannotBeStunned", weightKey = { }, weightVal = { }, modTags = { }, }, + ["AdditionalCurseOnEnemiesUnique__1"] = { affix = "", "You can apply an additional Curse", statOrder = { 2079 }, level = 1, group = "AdditionalCurseOnEnemies", weightKey = { }, weightVal = { }, modTags = { "caster", "curse" }, }, + ["AdditionalCurseOnEnemiesUnique__2"] = { affix = "", "You can apply an additional Curse", statOrder = { 2079 }, level = 1, group = "AdditionalCurseOnEnemies", weightKey = { }, weightVal = { }, modTags = { "caster", "curse" }, }, + ["AdditionalCurseOnEnemiesUnique__3"] = { affix = "", "You can apply one fewer Curse", statOrder = { 2079 }, level = 1, group = "AdditionalCurseOnEnemies", weightKey = { }, weightVal = { }, modTags = { "caster", "curse" }, }, + ["ConvertPhysicalToFireUniqueQuiver1_"] = { affix = "", "50% of Physical Damage Converted to Fire Damage", statOrder = { 1866 }, level = 1, group = "ConvertPhysicalToFire", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "elemental_damage", "damage", "physical", "elemental", "fire" }, }, + ["ConvertPhysicalToFireUniqueShieldStr3"] = { affix = "", "25% of Physical Damage Converted to Fire Damage", statOrder = { 1866 }, level = 1, group = "ConvertPhysicalToFire", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "elemental_damage", "damage", "physical", "elemental", "fire" }, }, + ["ConvertPhysicalToFireUniqueOneHandSword4"] = { affix = "", "100% of Physical Damage Converted to Fire Damage", statOrder = { 1866 }, level = 1, group = "ConvertPhysicalToFire", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "elemental_damage", "damage", "physical", "elemental", "fire" }, }, + ["ConvertPhysicalToFireUnique__1"] = { affix = "", "50% of Physical Damage Converted to Fire Damage", statOrder = { 1866 }, level = 1, group = "ConvertPhysicalToFire", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "elemental_damage", "damage", "physical", "elemental", "fire" }, }, + ["ConvertPhysicalToFireUnique__2_"] = { affix = "", "30% of Physical Damage Converted to Fire Damage", statOrder = { 1866 }, level = 1, group = "ConvertPhysicalToFire", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "elemental_damage", "damage", "physical", "elemental", "fire" }, }, + ["ConvertPhysicalToFireUnique__3__"] = { affix = "", "(0-50)% of Physical Damage Converted to Fire Damage", statOrder = { 1866 }, level = 1, group = "ConvertPhysicalToFire", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "elemental_damage", "damage", "physical", "elemental", "fire" }, }, + ["BeltIncreasedFlaskEffectUnique__1"] = { affix = "", "Flasks applied to you have 25% increased Effect", statOrder = { 2655 }, level = 1, group = "FlaskEffect", weightKey = { }, weightVal = { }, modTags = { "flask" }, }, + ["BeltIncreasedFlaskEffectUnique__2"] = { affix = "", "Flasks applied to you have 60% reduced Effect", statOrder = { 2655 }, level = 1, group = "FlaskEffect", weightKey = { }, weightVal = { }, modTags = { "flask" }, }, + ["BeltReducedFlaskChargesGainedUnique__1"] = { affix = "", "30% reduced Flask Charges gained", statOrder = { 2094 }, level = 1, group = "BeltIncreasedFlaskChargesGained", weightKey = { }, weightVal = { }, modTags = { "flask" }, }, + ["BeltIncreasedFlaskChargesGainedUnique__1_"] = { affix = "", "(15-25)% increased Flask Charges gained", statOrder = { 2094 }, level = 1, group = "BeltIncreasedFlaskChargesGained", weightKey = { }, weightVal = { }, modTags = { "flask" }, }, + ["BeltIncreasedFlaskChargedUsedUnique__1"] = { affix = "", "(10-20)% increased Flask Charges used", statOrder = { 2095 }, level = 1, group = "BeltReducedFlaskChargesUsed", weightKey = { }, weightVal = { }, modTags = { "flask" }, }, + ["BeltIncreasedFlaskChargedUsedUnique__2"] = { affix = "", "(7-10)% reduced Flask Charges used", statOrder = { 2095 }, level = 1, group = "BeltReducedFlaskChargesUsed", weightKey = { }, weightVal = { }, modTags = { "flask" }, }, + ["BeltIncreasedFlaskDurationUnique__2"] = { affix = "", "60% increased Flask Effect Duration", statOrder = { 2098 }, level = 1, group = "BeltIncreasedFlaskDuration", weightKey = { }, weightVal = { }, modTags = { "flask" }, }, + ["BeltIncreasedFlaskDurationUnique__3___"] = { affix = "", "(10-20)% increased Flask Effect Duration", statOrder = { 2098 }, level = 1, group = "BeltIncreasedFlaskDuration", weightKey = { }, weightVal = { }, modTags = { "flask" }, }, + ["BeltIncreasedFlaskDurationUnique__4"] = { affix = "", "150% increased Flask Effect Duration", statOrder = { 2098 }, level = 1, group = "BeltIncreasedFlaskDuration", weightKey = { }, weightVal = { }, modTags = { "flask" }, }, + ["BeltReducedFlaskDurationUniqueDescentBelt1"] = { affix = "", "30% reduced Flask Effect Duration", statOrder = { 2098 }, level = 1, group = "BeltIncreasedFlaskDuration", weightKey = { }, weightVal = { }, modTags = { "flask" }, }, + ["BeltIncreasedFlaskDurationUnique__1"] = { affix = "", "60% increased Flask Effect Duration", statOrder = { 2098 }, level = 14, group = "BeltIncreasedFlaskDuration", weightKey = { }, weightVal = { }, modTags = { "flask" }, }, + ["IncreasedFlaskDurationUnique__1"] = { affix = "", "(20-30)% reduced Flask Effect Duration", statOrder = { 2098 }, level = 1, group = "BeltIncreasedFlaskDuration", weightKey = { }, weightVal = { }, modTags = { "flask" }, }, + ["BeltFlaskLifeRecoveryUniqueDescentBelt1"] = { affix = "", "30% increased Life Recovery from Flasks", statOrder = { 1970 }, level = 1, group = "BeltFlaskLifeRecovery", weightKey = { }, weightVal = { }, modTags = { "flask", "resource", "life" }, }, + ["FlaskLifeRecoveryRateUniqueJewel46"] = { affix = "", "10% increased Life Recovery from Flasks", statOrder = { 1970 }, level = 1, group = "BeltFlaskLifeRecovery", weightKey = { }, weightVal = { }, modTags = { "flask", "resource", "life" }, }, + ["FlaskLifeRecoveryUniqueAmulet25"] = { affix = "", "100% increased Life Recovery from Flasks", statOrder = { 1970 }, level = 1, group = "BeltFlaskLifeRecovery", weightKey = { }, weightVal = { }, modTags = { "flask", "resource", "life" }, }, + ["BeltFlaskLifeRecoveryUnique__1"] = { affix = "", "(30-40)% increased Life Recovery from Flasks", statOrder = { 1970 }, level = 1, group = "BeltFlaskLifeRecovery", weightKey = { }, weightVal = { }, modTags = { "flask", "resource", "life" }, }, + ["BeltFlaskLifeRecoveryUnique__2"] = { affix = "", "100% increased Life Recovery from Flasks", statOrder = { 1970 }, level = 1, group = "BeltFlaskLifeRecovery", weightKey = { }, weightVal = { }, modTags = { "flask", "resource", "life" }, }, + ["FlaskLifeRecoveryUnique__1"] = { affix = "", "(15-30)% increased Life Recovery from Flasks", statOrder = { 1970 }, level = 1, group = "BeltFlaskLifeRecovery", weightKey = { }, weightVal = { }, modTags = { "flask", "resource", "life" }, }, + ["BeltFlaskManaRecoveryUniqueDescentBelt1"] = { affix = "", "30% increased Mana Recovery from Flasks", statOrder = { 1971 }, level = 1, group = "BeltFlaskManaRecovery", weightKey = { }, weightVal = { }, modTags = { "flask", "resource", "mana" }, }, + ["BeltFlaskManaRecoveryUnique__1"] = { affix = "", "(20-30)% increased Mana Recovery from Flasks", statOrder = { 1971 }, level = 1, group = "BeltFlaskManaRecovery", weightKey = { }, weightVal = { }, modTags = { "flask", "resource", "mana" }, }, + ["BeltFlaskManaRecoveryUnique__2"] = { affix = "", "100% increased Mana Recovery from Flasks", statOrder = { 1971 }, level = 1, group = "BeltFlaskManaRecovery", weightKey = { }, weightVal = { }, modTags = { "flask", "resource", "mana" }, }, + ["FlaskManaRecoveryUnique__1"] = { affix = "", "(15-30)% increased Mana Recovery from Flasks", statOrder = { 1971 }, level = 1, group = "BeltFlaskManaRecovery", weightKey = { }, weightVal = { }, modTags = { "flask", "resource", "mana" }, }, + ["FlaskManaRecoveryUnique__2"] = { affix = "", "(1-100)% increased Mana Recovery from Flasks", statOrder = { 1971 }, level = 1, group = "BeltFlaskManaRecovery", weightKey = { }, weightVal = { }, modTags = { "flask", "resource", "mana" }, }, + ["FlaskManaRecoveryUniqueBodyDex7"] = { affix = "", "(60-100)% increased Mana Recovery from Flasks", statOrder = { 1971 }, level = 1, group = "BeltFlaskManaRecovery", weightKey = { }, weightVal = { }, modTags = { "flask", "resource", "mana" }, }, + ["FlaskManaRecoveryUniqueShieldInt3"] = { affix = "", "15% increased Mana Recovery from Flasks", statOrder = { 1971 }, level = 1, group = "BeltFlaskManaRecovery", weightKey = { }, weightVal = { }, modTags = { "flask", "resource", "mana" }, }, + ["BeltFlaskLifeRecoveryRateUniqueBelt4"] = { affix = "", "25% increased Flask Life Recovery rate", statOrder = { 2100 }, level = 1, group = "BeltFlaskLifeRecoveryRate", weightKey = { }, weightVal = { }, modTags = { "flask", "resource", "life" }, }, + ["FlaskLifeRecoveryRateUniqueBodyStrDex1"] = { affix = "", "50% increased Flask Life Recovery rate", statOrder = { 2100 }, level = 1, group = "BeltFlaskLifeRecoveryRate", weightKey = { }, weightVal = { }, modTags = { "flask", "resource", "life" }, }, + ["FlaskLifeRecoveryRateUniqueSceptre5"] = { affix = "", "10% reduced Flask Life Recovery rate", statOrder = { 2100 }, level = 1, group = "BeltFlaskLifeRecoveryRate", weightKey = { }, weightVal = { }, modTags = { "flask", "resource", "life" }, }, + ["FlaskManaRecoveryRateUniqueBodyStrDex1"] = { affix = "", "50% increased Flask Mana Recovery rate", statOrder = { 2101 }, level = 1, group = "BeltFlaskManaRecoveryRate", weightKey = { }, weightVal = { }, modTags = { "flask", "resource", "mana" }, }, + ["FlaskManaRecoveryRateUniqueSceptre5"] = { affix = "", "(30-40)% increased Flask Mana Recovery rate", statOrder = { 2101 }, level = 1, group = "BeltFlaskManaRecoveryRate", weightKey = { }, weightVal = { }, modTags = { "flask", "resource", "mana" }, }, + ["BeltIncreasedFlaskChargesGainedUniqueBelt2"] = { affix = "", "50% increased Flask Charges gained", statOrder = { 2094 }, level = 1, group = "BeltIncreasedFlaskChargesGained", weightKey = { }, weightVal = { }, modTags = { "flask" }, }, + ["BeltIncreasedFlaskDurationUniqueBelt3"] = { affix = "", "20% increased Flask Effect Duration", statOrder = { 2098 }, level = 1, group = "BeltIncreasedFlaskDuration", weightKey = { }, weightVal = { }, modTags = { "flask" }, }, + ["IncreasedChillDurationUniqueBodyDex1"] = { affix = "", "25% increased Chill Duration on Enemies", statOrder = { 1769 }, level = 1, group = "IncreasedChillDuration", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "ailment" }, }, + ["IncreasedChillDurationUniqueBodyStrInt3"] = { affix = "", "150% increased Chill Duration on Enemies", statOrder = { 1769 }, level = 1, group = "IncreasedChillDuration", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "ailment" }, }, + ["IncreasedChillDurationUniqueQuiver5"] = { affix = "", "(30-40)% increased Chill Duration on Enemies", statOrder = { 1769 }, level = 13, group = "IncreasedChillDuration", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "ailment" }, }, + ["IncreasedChillDurationUnique__1"] = { affix = "", "(35-50)% increased Chill Duration on Enemies", statOrder = { 1769 }, level = 1, group = "IncreasedChillDuration", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "ailment" }, }, + ["Acrobatics"] = { affix = "", "Acrobatics", statOrder = { 10557 }, level = 1, group = "Acrobatics", weightKey = { }, weightVal = { }, modTags = { }, }, + ["HasNoSockets"] = { affix = "", "Has no Sockets", statOrder = { 48 }, level = 1, group = "HasNoSockets", weightKey = { }, weightVal = { }, modTags = { }, }, + ["CannotBeShocked"] = { affix = "", "Cannot be Shocked", statOrder = { 1754 }, level = 1, group = "CannotBeShocked", weightKey = { }, weightVal = { }, modTags = { }, }, + ["AttackerTakesDamageUnique_1"] = { affix = "", "Reflects (200-300) Physical Damage to Melee Attackers", statOrder = { 2113 }, level = 1, group = "AttackerTakesDamageNoRange", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical" }, }, + ["AttackerTakesDamageShieldImplicit1"] = { affix = "", "Reflects (2-5) Physical Damage to Melee Attackers", statOrder = { 2113 }, level = 5, group = "AttackerTakesDamageNoRange", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical" }, }, + ["AttackerTakesDamageShieldImplicit2"] = { affix = "", "Reflects (5-12) Physical Damage to Melee Attackers", statOrder = { 2113 }, level = 12, group = "AttackerTakesDamageNoRange", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical" }, }, + ["AttackerTakesDamageShieldImplicit3"] = { affix = "", "Reflects (10-23) Physical Damage to Melee Attackers", statOrder = { 2113 }, level = 20, group = "AttackerTakesDamageNoRange", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical" }, }, + ["AttackerTakesDamageShieldImplicit4"] = { affix = "", "Reflects (24-35) Physical Damage to Melee Attackers", statOrder = { 2113 }, level = 27, group = "AttackerTakesDamageNoRange", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical" }, }, + ["AttackerTakesDamageShieldImplicit5"] = { affix = "", "Reflects (36-50) Physical Damage to Melee Attackers", statOrder = { 2113 }, level = 33, group = "AttackerTakesDamageNoRange", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical" }, }, + ["AttackerTakesDamageShieldImplicit6"] = { affix = "", "Reflects (51-70) Physical Damage to Melee Attackers", statOrder = { 2113 }, level = 39, group = "AttackerTakesDamageNoRange", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical" }, }, + ["AttackerTakesDamageShieldImplicit7"] = { affix = "", "Reflects (71-90) Physical Damage to Melee Attackers", statOrder = { 2113 }, level = 45, group = "AttackerTakesDamageNoRange", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical" }, }, + ["AttackerTakesDamageShieldImplicit8"] = { affix = "", "Reflects (91-120) Physical Damage to Melee Attackers", statOrder = { 2113 }, level = 49, group = "AttackerTakesDamageNoRange", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical" }, }, + ["AttackerTakesDamageShieldImplicit9"] = { affix = "", "Reflects (121-150) Physical Damage to Melee Attackers", statOrder = { 2113 }, level = 54, group = "AttackerTakesDamageNoRange", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical" }, }, + ["AttackerTakesDamageShieldImplicit10"] = { affix = "", "Reflects (151-180) Physical Damage to Melee Attackers", statOrder = { 2113 }, level = 58, group = "AttackerTakesDamageNoRange", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical" }, }, + ["AttackerTakesDamageShieldImplicit11"] = { affix = "", "Reflects (181-220) Physical Damage to Melee Attackers", statOrder = { 2113 }, level = 62, group = "AttackerTakesDamageNoRange", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical" }, }, + ["AttackerTakesDamageShieldImplicit12"] = { affix = "", "Reflects (221-260) Physical Damage to Melee Attackers", statOrder = { 2113 }, level = 66, group = "AttackerTakesDamageNoRange", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical" }, }, + ["AttackerTakesDamageShieldImplicit13"] = { affix = "", "Reflects (261-300) Physical Damage to Melee Attackers", statOrder = { 2113 }, level = 70, group = "AttackerTakesDamageNoRange", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical" }, }, + ["AttackerTakesDamageUniqueIntHelmet1"] = { affix = "", "Reflects 5 Physical Damage to Melee Attackers", statOrder = { 2113 }, level = 1, group = "AttackerTakesDamageNoRange", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical" }, }, + ["AttackerTakesDamageUnique__1"] = { affix = "", "Reflects (71-90) Physical Damage to Melee Attackers", statOrder = { 2113 }, level = 1, group = "AttackerTakesDamageNoRange", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical" }, }, + ["AttackerTakesDamageUnique__2"] = { affix = "", "Reflects (100-150) Physical Damage to Melee Attackers", statOrder = { 2113 }, level = 1, group = "AttackerTakesDamageNoRange", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical" }, }, + ["AttackerTakesColdDamageGlovesDex1"] = { affix = "", "Reflects 100 Cold Damage to Melee Attackers", statOrder = { 2114 }, level = 1, group = "AttackerTakesColdDamageNoRange", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "cold" }, }, + ["AttackerTakesDamageUniqueHelmetDex3"] = { affix = "", "Reflects 4 Physical Damage to Melee Attackers", statOrder = { 2113 }, level = 1, group = "AttackerTakesDamageNoRange", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical" }, }, + ["AttackerTakesDamageUniqueHelmetDexInt6"] = { affix = "", "Reflects 100 to 150 Physical Damage to Melee Attackers", statOrder = { 2108 }, level = 1, group = "AttackerTakesDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical" }, }, + ["TakesDamageWhenAttackedUniqueIntHelmet1"] = { affix = "", "+25 Physical Damage taken from Attack Hits", statOrder = { 2145 }, level = 1, group = "TakesDamageWhenAttacked", weightKey = { }, weightVal = { }, modTags = { "physical" }, }, + ["PainAttunement"] = { affix = "", "Pain Attunement", statOrder = { 10589 }, level = 1, group = "PainAttunement", weightKey = { }, weightVal = { }, modTags = { "caster_damage", "damage", "caster" }, }, + ["IncreasedExperienceUniqueIntHelmet3"] = { affix = "", "5% increased Experience gain", statOrder = { 1516 }, level = 1, group = "ExperienceIncrease", weightKey = { }, weightVal = { }, modTags = { }, }, + ["IncreasedExperienceUniqueTwoHandMace4"] = { affix = "", "(30-50)% reduced Experience gain", statOrder = { 1516 }, level = 1, group = "ExperienceIncrease", weightKey = { }, weightVal = { }, modTags = { }, }, + ["IncreasedExperienceUniqueSceptre1"] = { affix = "", "3% increased Experience gain", statOrder = { 1516 }, level = 1, group = "ExperienceIncrease", weightKey = { }, weightVal = { }, modTags = { }, }, + ["IncreasedExperienceUniqueRing14"] = { affix = "", "2% increased Experience gain", statOrder = { 1516 }, level = 1, group = "ExperienceIncrease", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ChanceToAvoidFreezeAndChillUniqueDexHelmet5"] = { affix = "", "25% chance to Avoid being Chilled", statOrder = { 1757 }, level = 1, group = "ChanceToAvoidFreezeAndChill", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "ailment" }, }, + ["ChanceToAvoidChillUniqueDescentOneHandAxe1"] = { affix = "", "50% chance to Avoid being Chilled", statOrder = { 1757 }, level = 1, group = "ChanceToAvoidFreezeAndChill", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "ailment" }, }, + ["CannotBeChilledUniqueBodyStrInt3"] = { affix = "", "Cannot be Chilled", statOrder = { 1750 }, level = 1, group = "CannotBeChilled", weightKey = { }, weightVal = { }, modTags = { "ailment" }, }, + ["CannotBeChilledUnique__1"] = { affix = "", "Cannot be Chilled", statOrder = { 1750 }, level = 1, group = "CannotBeChilled", weightKey = { }, weightVal = { }, modTags = { "ailment" }, }, + ["ChanceToAvoidChilledUnique__1"] = { affix = "", "50% chance to Avoid being Chilled", statOrder = { 1757 }, level = 1, group = "ChanceToAvoidFreezeAndChill", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "ailment" }, }, + ["CannotBeFrozenOrChilledUnique__1"] = { affix = "", "Cannot be Chilled", "Cannot be Frozen", statOrder = { 1750, 1751 }, level = 31, group = "CannotBeChilledOrFrozen", weightKey = { }, weightVal = { }, modTags = { }, }, + ["CannotBeFrozenOrChilledUnique__2"] = { affix = "", "Cannot be Chilled", "Cannot be Frozen", statOrder = { 1750, 1751 }, level = 1, group = "CannotBeChilledOrFrozen", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ReducedManaCostOnLowLifeUniqueHelmetStrInt1"] = { affix = "", "20% reduced Mana Cost of Skills when on Low Life", statOrder = { 1799 }, level = 1, group = "ReducedManaCostOnLowLife", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["ElementalResistsOnLowLifeUniqueHelmetStrInt1"] = { affix = "", "+20% to all Elemental Resistances while on Low Life", statOrder = { 1535 }, level = 1, group = "ElementalResistsOnLowLife", weightKey = { }, weightVal = { }, modTags = { "elemental", "resistance" }, }, + ["EvasionOnLowLifeUniqueAmulet4"] = { affix = "", "+(150-250) to Evasion Rating while on Low Life", statOrder = { 1458 }, level = 1, group = "EvasionOnLowLife", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion" }, }, + ["LifeRegenerationOnLowLifeUniqueAmulet4"] = { affix = "", "Regenerate 1% of Life per second while on Low Life", statOrder = { 1856 }, level = 1, group = "LifeRegenerationOnLowLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["LifeRegenerationOnLowLifeUniqueBodyStrInt2"] = { affix = "", "Regenerate 2% of Life per second while on Low Life", statOrder = { 1856 }, level = 1, group = "LifeRegenerationOnLowLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["LifeRegenerationOnLowLifeUniqueShieldStrInt3_"] = { affix = "", "Regenerate 3% of Life per second while on Low Life", statOrder = { 1856 }, level = 1, group = "LifeRegenerationOnLowLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["ItemRarityOnLowLifeUniqueBootsInt1"] = { affix = "", "100% increased Rarity of Items found when on Low Life", statOrder = { 1512 }, level = 1, group = "ItemRarityOnLowLife", weightKey = { }, weightVal = { }, modTags = { "drop" }, }, + ["MovementVelocityOnLowLifeUniqueBootsStrDex1"] = { affix = "", "40% reduced Movement Speed when on Low Life", statOrder = { 1712 }, level = 1, group = "MovementVelocityOnLowLife", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityOnLowLifeUniqueGlovesDexInt1"] = { affix = "", "20% increased Movement Speed when on Low Life", statOrder = { 1712 }, level = 1, group = "MovementVelocityOnLowLife", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityOnLowLifeUniqueRapier1"] = { affix = "", "30% increased Movement Speed when on Low Life", statOrder = { 1712 }, level = 1, group = "MovementVelocityOnLowLife", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityOnLowLifeUnique__1"] = { affix = "", "(10-20)% increased Movement Speed when on Low Life", statOrder = { 1712 }, level = 1, group = "MovementVelocityOnLowLife", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityOnFullLifeUniqueBootsInt3"] = { affix = "", "20% increased Movement Speed when on Full Life", statOrder = { 1713 }, level = 1, group = "MovementVelocityOnFullLife", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityOnFullLifeUniqueTwoHandAxe2"] = { affix = "", "15% increased Movement Speed when on Full Life", statOrder = { 1713 }, level = 1, group = "MovementVelocityOnFullLife", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityOnLowLifeUniqueBootsDex3"] = { affix = "", "30% increased Movement Speed when on Low Life", statOrder = { 1712 }, level = 1, group = "MovementVelocityOnLowLife", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityOnLowLifeUniqueShieldStrInt5"] = { affix = "", "10% increased Movement Speed when on Low Life", statOrder = { 1712 }, level = 1, group = "MovementVelocityOnLowLife", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityOnLowLifeUniqueRing9"] = { affix = "", "(6-8)% increased Movement Speed when on Low Life", statOrder = { 1712 }, level = 1, group = "MovementVelocityOnLowLife", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityOnFullLifeUniqueAmulet13"] = { affix = "", "10% increased Movement Speed when on Full Life", statOrder = { 1713 }, level = 1, group = "MovementVelocityOnFullLife", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityOnFullLifeUnique__1"] = { affix = "", "30% increased Movement Speed when on Full Life", statOrder = { 1713 }, level = 1, group = "MovementVelocityOnFullLife", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["ElementalDamageUniqueBootsStr1"] = { affix = "", "(10-20)% increased Elemental Damage", statOrder = { 1891 }, level = 1, group = "ElementalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental" }, }, + ["ElementalDamageUniqueSceptre1"] = { affix = "", "20% increased Elemental Damage", statOrder = { 1891 }, level = 1, group = "ElementalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental" }, }, + ["ElementalDamageUniqueIntHelmet3"] = { affix = "", "(10-20)% increased Elemental Damage", statOrder = { 1891 }, level = 1, group = "ElementalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental" }, }, + ["ElementalDamageUniqueDescentBelt1"] = { affix = "", "10% increased Elemental Damage", statOrder = { 1891 }, level = 1, group = "ElementalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental" }, }, + ["ElementalDamageUniqueSceptre7"] = { affix = "", "(80-100)% increased Elemental Damage", statOrder = { 1891 }, level = 1, group = "ElementalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental" }, }, + ["ElementalDamageUniqueHelmetInt9"] = { affix = "", "20% increased Elemental Damage", statOrder = { 1891 }, level = 1, group = "ElementalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental" }, }, + ["ElementalDamageUniqueRingVictors"] = { affix = "", "(10-20)% increased Elemental Damage", statOrder = { 1891 }, level = 1, group = "ElementalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental" }, }, + ["ElementalDamageUniqueJewel10"] = { affix = "", "10% increased Elemental Damage", statOrder = { 1891 }, level = 1, group = "ElementalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental" }, }, + ["ElementalDamageUniqueStaff13"] = { affix = "", "(30-50)% increased Elemental Damage", statOrder = { 1891 }, level = 1, group = "ElementalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental" }, }, + ["ElementalDamageUnique__1"] = { affix = "", "30% increased Elemental Damage", statOrder = { 1891 }, level = 1, group = "ElementalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental" }, }, + ["ElementalDamageUnique__2_"] = { affix = "", "(20-30)% increased Elemental Damage", statOrder = { 1891 }, level = 1, group = "ElementalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental" }, }, + ["ElementalDamageUnique__3"] = { affix = "", "(30-40)% increased Elemental Damage", statOrder = { 1891 }, level = 1, group = "ElementalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental" }, }, + ["ElementalDamageUnique__4"] = { affix = "", "(7-10)% increased Elemental Damage", statOrder = { 1891 }, level = 1, group = "ElementalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental" }, }, + ["ConvertPhysicalToColdUniqueGlovesDex1"] = { affix = "", "100% of Physical Damage Converted to Cold Damage", statOrder = { 1868 }, level = 1, group = "ConvertPhysicalToCold", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "elemental_damage", "damage", "physical", "elemental", "cold" }, }, + ["ConvertPhysicalToColdUniqueQuiver5"] = { affix = "", "Gain 20% of Physical Damage as Extra Cold Damage", statOrder = { 1844 }, level = 1, group = "PhysicalAddedAsCold", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "elemental_damage", "damage", "physical", "elemental", "cold" }, }, + ["ConvertPhysicalToColdUniqueOneHandAxe8"] = { affix = "", "25% of Physical Damage Converted to Cold Damage", statOrder = { 1868 }, level = 1, group = "ConvertPhysicalToCold", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "elemental_damage", "damage", "physical", "elemental", "cold" }, }, + ["ConvertPhysicalToColdUnique__1"] = { affix = "", "25% of Physical Damage Converted to Cold Damage", statOrder = { 1868 }, level = 1, group = "ConvertPhysicalToCold", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "elemental_damage", "damage", "physical", "elemental", "cold" }, }, + ["ConvertPhysicalToColdUnique__2"] = { affix = "", "50% of Physical Damage Converted to Cold Damage", statOrder = { 1868 }, level = 1, group = "ConvertPhysicalToCold", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "elemental_damage", "damage", "physical", "elemental", "cold" }, }, + ["ConvertPhysicalToColdUnique__3"] = { affix = "", "(0-50)% of Physical Damage Converted to Cold Damage", statOrder = { 1868 }, level = 1, group = "ConvertPhysicalToCold", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "elemental_damage", "damage", "physical", "elemental", "cold" }, }, + ["ConvertPhysicalToLightningUniqueOneHandAxe8"] = { affix = "", "25% of Physical Damage Converted to Lightning Damage", statOrder = { 1870 }, level = 1, group = "ConvertPhysicalToLightning", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "elemental_damage", "damage", "physical", "elemental", "lightning" }, }, + ["ConvertPhysicaltoLightningUnique__1"] = { affix = "", "50% of Physical Damage Converted to Lightning Damage", statOrder = { 1870 }, level = 1, group = "ConvertPhysicalToLightning", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "elemental_damage", "damage", "physical", "elemental", "lightning" }, }, + ["ConvertPhysicaltoLightningUnique__2"] = { affix = "", "30% of Physical Damage Converted to Lightning Damage", statOrder = { 1870 }, level = 1, group = "ConvertPhysicalToLightning", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "elemental_damage", "damage", "physical", "elemental", "lightning" }, }, + ["ConvertPhysicaltoLightningUnique__3"] = { affix = "", "50% of Physical Damage Converted to Lightning Damage", statOrder = { 1870 }, level = 1, group = "ConvertPhysicalToLightning", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "elemental_damage", "damage", "physical", "elemental", "lightning" }, }, + ["ConvertPhysicaltoLightningUnique__4"] = { affix = "", "50% of Physical Damage Converted to Lightning Damage", statOrder = { 1870 }, level = 1, group = "ConvertPhysicalToLightning", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "elemental_damage", "damage", "physical", "elemental", "lightning" }, }, + ["ConvertPhysicaltoLightningUnique__5"] = { affix = "", "(0-50)% of Physical Damage Converted to Lightning Damage", statOrder = { 1870 }, level = 1, group = "ConvertPhysicalToLightning", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "elemental_damage", "damage", "physical", "elemental", "lightning" }, }, + ["AttackSpeedOnFullLifeUniqueGlovesStr1"] = { affix = "", "30% increased Attack Speed when on Full Life", statOrder = { 1135 }, level = 1, group = "AttackSpeedOnFullLife", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["AttackSpeedOnFullLifeUniqueDescentHelmet1"] = { affix = "", "15% increased Attack Speed when on Full Life", statOrder = { 1135 }, level = 1, group = "AttackSpeedOnFullLife", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["Conduit"] = { affix = "", "Conduit", statOrder = { 10565 }, level = 1, group = "Conduit", weightKey = { }, weightVal = { }, modTags = { "endurance_charge", "frenzy_charge", "power_charge" }, }, + ["PhysicalAttackDamageReducedUniqueAmulet8"] = { affix = "", "-4 Physical Damage taken from Attack Hits", statOrder = { 2145 }, level = 25, group = "PhysicalAttackDamageTaken", weightKey = { }, weightVal = { }, modTags = { "physical", "attack" }, }, + ["PhysicalAttackDamageReducedUniqueBelt3"] = { affix = "", "-2 Physical Damage taken from Attack Hits", statOrder = { 2145 }, level = 1, group = "PhysicalAttackDamageTaken", weightKey = { }, weightVal = { }, modTags = { "physical", "attack" }, }, + ["PhysicalAttackDamageReducedUniqueBodyStr2"] = { affix = "", "-(15-10) Physical Damage taken from Attack Hits", statOrder = { 2145 }, level = 1, group = "PhysicalAttackDamageTaken", weightKey = { }, weightVal = { }, modTags = { "physical", "attack" }, }, + ["PhysicalAttackDamageReducedUniqueBodyDex2"] = { affix = "", "-3 Physical Damage taken from Attack Hits", statOrder = { 2145 }, level = 1, group = "PhysicalAttackDamageTaken", weightKey = { }, weightVal = { }, modTags = { "physical", "attack" }, }, + ["PhysicalAttackDamageReducedUniqueBodyDex3"] = { affix = "", "-(7-5) Physical Damage taken from Attack Hits", statOrder = { 2145 }, level = 1, group = "PhysicalAttackDamageTaken", weightKey = { }, weightVal = { }, modTags = { "physical", "attack" }, }, + ["PhysicalAttackDamageReducedUniqueBelt8"] = { affix = "", "-(50-40) Physical Damage taken from Attack Hits", statOrder = { 2145 }, level = 1, group = "PhysicalAttackDamageTaken", weightKey = { }, weightVal = { }, modTags = { "physical", "attack" }, }, + ["PhysicalAttackDamageReducedUniqueShieldDexInt1"] = { affix = "", "-(18-14) Physical Damage taken from Attack Hits", statOrder = { 2145 }, level = 1, group = "PhysicalAttackDamageTaken", weightKey = { }, weightVal = { }, modTags = { "physical", "attack" }, }, + ["PhysicalAttackDamageReducedUnique__1"] = { affix = "", "-(60-30) Physical Damage taken from Attack Hits", statOrder = { 2145 }, level = 1, group = "PhysicalAttackDamageTaken", weightKey = { }, weightVal = { }, modTags = { "physical", "attack" }, }, + ["AdditionalBlockChanceUniqueShieldStrDex1"] = { affix = "", "+(3-6)% Chance to Block", statOrder = { 2160 }, level = 1, group = "IncreasedShieldBlockPercentage", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["AdditionalBlockChanceUniqueShieldDex1"] = { affix = "", "+5% Chance to Block", statOrder = { 2160 }, level = 1, group = "IncreasedShieldBlockPercentage", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["AdditionalBlockChanceUniqueShieldDex2"] = { affix = "", "+5% Chance to Block", statOrder = { 2160 }, level = 1, group = "IncreasedShieldBlockPercentage", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["AdditionalBlockChanceUniqueShieldStr1"] = { affix = "", "+5% Chance to Block", statOrder = { 2160 }, level = 1, group = "IncreasedShieldBlockPercentage", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["AdditionalBlockChanceUniqueShieldStrInt4"] = { affix = "", "+6% Chance to Block", statOrder = { 2160 }, level = 1, group = "IncreasedShieldBlockPercentage", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["AdditionalBlockChanceUniqueShieldStrInt6"] = { affix = "", "+5% Chance to Block", statOrder = { 2160 }, level = 1, group = "IncreasedShieldBlockPercentage", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["AdditionalBlockChanceUniqueDescentShield1_"] = { affix = "", "+3% Chance to Block", statOrder = { 2160 }, level = 1, group = "IncreasedShieldBlockPercentage", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["AdditionalBlockChanceUniqueShieldDex4"] = { affix = "", "+5% Chance to Block", statOrder = { 2160 }, level = 1, group = "IncreasedShieldBlockPercentage", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["AdditionalBlockChanceUniqueShieldStrDex2"] = { affix = "", "+5% Chance to Block", statOrder = { 2160 }, level = 1, group = "IncreasedShieldBlockPercentage", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["AdditionalBlockChanceUniqueShieldDex5"] = { affix = "", "+10% Chance to Block", statOrder = { 2160 }, level = 1, group = "IncreasedShieldBlockPercentage", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["AdditionalBlockChanceUniqueShieldInt4"] = { affix = "", "+5% Chance to Block", statOrder = { 2160 }, level = 1, group = "IncreasedShieldBlockPercentage", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["AdditionalBlockChanceUniqueShieldStr4"] = { affix = "", "+5% Chance to Block", statOrder = { 2160 }, level = 1, group = "IncreasedShieldBlockPercentage", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["AdditionalBlockChanceUniqueShieldStrDex3__"] = { affix = "", "+(3-5)% Chance to Block", statOrder = { 2160 }, level = 1, group = "IncreasedShieldBlockPercentage", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["SubtractedBlockChanceUniqueShieldStrInt8"] = { affix = "", "-10% Chance to Block", statOrder = { 2160 }, level = 1, group = "IncreasedShieldBlockPercentage", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["AdditionalBlockChanceUnique__1"] = { affix = "", "+(3-5)% Chance to Block", statOrder = { 2160 }, level = 1, group = "IncreasedShieldBlockPercentage", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["AdditionalBlockChanceUnique__2"] = { affix = "", "+6% Chance to Block", statOrder = { 2160 }, level = 1, group = "IncreasedShieldBlockPercentage", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["AdditionalBlockChanceUnique__3"] = { affix = "", "+(6-10)% Chance to Block", statOrder = { 2160 }, level = 1, group = "IncreasedShieldBlockPercentage", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["AdditionalBlockChanceUnique__4"] = { affix = "", "+6% Chance to Block", statOrder = { 2160 }, level = 1, group = "IncreasedShieldBlockPercentage", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["AdditionalBlockChanceUnique__5"] = { affix = "", "+5% Chance to Block", statOrder = { 2160 }, level = 1, group = "IncreasedShieldBlockPercentage", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["AdditionalBlockChanceUnique__6"] = { affix = "", "+(3-4)% Chance to Block", statOrder = { 2160 }, level = 1, group = "IncreasedShieldBlockPercentage", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["AdditionalBlockChanceUnique__7__"] = { affix = "", "+(8-12)% Chance to Block", statOrder = { 2160 }, level = 1, group = "IncreasedShieldBlockPercentage", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["AdditionalBlockChanceUnique__8_"] = { affix = "", "+(9-13)% Chance to Block", statOrder = { 2160 }, level = 1, group = "IncreasedShieldBlockPercentage", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["AdditionalBlockChanceUnique__9"] = { affix = "", "+(20-25)% Chance to Block", statOrder = { 2160 }, level = 1, group = "IncreasedShieldBlockPercentage", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["AdditionalBlockChanceUnique__10"] = { affix = "", "+(3-8)% Chance to Block", statOrder = { 2160 }, level = 1, group = "IncreasedShieldBlockPercentage", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["AdditionalBlockChanceUnique__11"] = { affix = "", "+15% Chance to Block", statOrder = { 2160 }, level = 1, group = "IncreasedShieldBlockPercentage", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["AdditionalBlockChanceUnique__12"] = { affix = "", "+(1-10)% Chance to Block", statOrder = { 2160 }, level = 1, group = "IncreasedShieldBlockPercentage", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["AdditionalBlockChanceUnique__13"] = { affix = "", "+(5-10)% Chance to Block", statOrder = { 2160 }, level = 1, group = "IncreasedShieldBlockPercentage", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["SpellBlockOnLowLifeUniqueShieldStrDex1"] = { affix = "", "36% Chance to Block Spell Damage while on Low Life", statOrder = { 1069 }, level = 1, group = "BlockPercentAppliedToSpellsOnLowLife", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["SpellBlockUniqueShieldInt1"] = { affix = "", "(12-18)% Chance to Block Spell Damage", statOrder = { 1068 }, level = 1, group = "BlockingBlocksSpells", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["SpellBlockUniqueShieldStrInt1"] = { affix = "", "(21-24)% Chance to Block Spell Damage", statOrder = { 1068 }, level = 1, group = "BlockingBlocksSpells", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["SpellBlockUniqueBootsInt5"] = { affix = "", "(6-7)% Chance to Block Spell Damage", statOrder = { 1068 }, level = 1, group = "BlockingBlocksSpells", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["SpellBlockUniqueTwoHandAxe6"] = { affix = "", "7% Chance to Block Spell Damage", statOrder = { 1068 }, level = 1, group = "BlockingBlocksSpells", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["SpellBlockUniqueDescentShieldStr1"] = { affix = "", "30% Chance to Block Spell Damage", statOrder = { 1068 }, level = 1, group = "BlockingBlocksSpells", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["SpellBlockUniqueShieldInt4"] = { affix = "", "7% Chance to Block Spell Damage", statOrder = { 1068 }, level = 1, group = "BlockingBlocksSpells", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["SpellBlockPercentageOnLowLifeUniqueShieldStrDex1_"] = { affix = "", "+30% Chance to Block Spell Damage while on Low Life", statOrder = { 1058 }, level = 1, group = "SpellBlockPercentageOnLowLife", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["SpellBlockPercentageUniqueShieldInt1"] = { affix = "", "(10-15)% Chance to Block Spell Damage", statOrder = { 1073 }, level = 1, group = "SpellBlockPercentage", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["SpellBlockPercentageUniqueShieldStrInt1"] = { affix = "", "(20-30)% Chance to Block Spell Damage", statOrder = { 1073 }, level = 1, group = "SpellBlockPercentage", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["SpellBlockPercentageUniqueBootsInt5"] = { affix = "", "(15-20)% Chance to Block Spell Damage", statOrder = { 1073 }, level = 1, group = "SpellBlockPercentageRainbowstride", weightKey = { }, weightVal = { }, modTags = { "block", "blue_herring" }, }, + ["SpellBlockPercentageUniqueTwoHandAxe6"] = { affix = "", "(7-10)% Chance to Block Spell Damage", statOrder = { 1073 }, level = 1, group = "SpellBlockPercentage", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["SpellBlockPercentageUniqueShieldInt4"] = { affix = "", "10% Chance to Block Spell Damage", statOrder = { 1073 }, level = 1, group = "SpellBlockPercentage", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["MaximumColdResistUniqueShieldDex1"] = { affix = "", "+5% to maximum Cold Resistance", statOrder = { 1542 }, level = 1, group = "MaximumColdResist", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "resistance" }, }, + ["MaximumColdResistUnique__1_"] = { affix = "", "+(-3-3)% to maximum Cold Resistance", statOrder = { 1542 }, level = 1, group = "MaximumColdResist", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "resistance" }, }, + ["MaximumColdResistUnique__2"] = { affix = "", "+3% to maximum Cold Resistance", statOrder = { 1542 }, level = 1, group = "MaximumColdResist", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "resistance" }, }, + ["MaximumFireResistUniqueShieldStrInt5"] = { affix = "", "+5% to maximum Fire Resistance", statOrder = { 1536 }, level = 1, group = "MaximumFireResist", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "resistance" }, }, + ["MaximumFireResistUnique__1"] = { affix = "", "+(-3-3)% to maximum Fire Resistance", statOrder = { 1536 }, level = 1, group = "MaximumFireResist", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "resistance" }, }, + ["MaximumLightningResistUniqueStaff8c"] = { affix = "", "+5% to maximum Lightning Resistance", statOrder = { 1547 }, level = 1, group = "MaximumLightningResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "resistance" }, }, + ["MaximumLightningResistUnique__1"] = { affix = "", "+(-3-3)% to maximum Lightning Resistance", statOrder = { 1547 }, level = 1, group = "MaximumLightningResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "resistance" }, }, + ["MeleeAttackerTakesColdDamageUniqueShieldDex1"] = { affix = "", "Reflects (25-50) Cold Damage to Melee Attackers", statOrder = { 2114 }, level = 1, group = "AttackerTakesColdDamageNoRange", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "cold" }, }, + ["RangedAttackDamageReducedUniqueShieldStr1"] = { affix = "", "-25 Physical Damage taken from Projectile Attacks", statOrder = { 2157 }, level = 1, group = "RangedAttackDamageTaken", weightKey = { }, weightVal = { }, modTags = { "physical", "attack" }, }, + ["RangedAttackDamageReducedUniqueShieldStr2"] = { affix = "", "-(80-50) Physical Damage taken from Projectile Attacks", statOrder = { 2157 }, level = 1, group = "RangedAttackDamageTaken", weightKey = { }, weightVal = { }, modTags = { "physical", "attack" }, }, + ["GainFrenzyChargeOnCriticalHit"] = { affix = "", "Gain a Frenzy Charge on Critical Strike", statOrder = { 1741 }, level = 1, group = "FrenzyChargeOnCriticalHit", weightKey = { }, weightVal = { }, modTags = { "frenzy_charge", "critical" }, }, + ["DisableOffhandSlot"] = { affix = "", "Uses both hand slots", statOrder = { 987 }, level = 1, group = "DisableOffhandSlot", weightKey = { }, weightVal = { }, modTags = { }, }, + ["DisableOffHandSlotUnique__1"] = { affix = "", "Uses both hand slots", statOrder = { 987 }, level = 1, group = "DisableOffhandSlot", weightKey = { }, weightVal = { }, modTags = { }, }, + ["CannotBlockAttacks"] = { affix = "", "Cannot Block Attack Damage", statOrder = { 2169 }, level = 1, group = "CannotBlockAttacks", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["IncreasedMaximumResistsUniqueShieldStrInt1"] = { affix = "", "+4% to all maximum Resistances", statOrder = { 1555 }, level = 1, group = "MaximumResistances", weightKey = { }, weightVal = { }, modTags = { "resistance" }, }, + ["IncreasedMaximumResistsUnique__1"] = { affix = "", "+(1-4)% to all maximum Resistances", statOrder = { 1555 }, level = 1, group = "MaximumResistances", weightKey = { }, weightVal = { }, modTags = { "resistance" }, }, + ["IncreasedMaximumResistsUnique__2"] = { affix = "", "-5% to all maximum Resistances", statOrder = { 1555 }, level = 1, group = "MaximumResistances", weightKey = { }, weightVal = { }, modTags = { "resistance" }, }, + ["IncreasedMaximumColdResistUniqueShieldStrInt4"] = { affix = "", "+5% to maximum Cold Resistance", statOrder = { 1542 }, level = 1, group = "MaximumColdResist", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "resistance" }, }, + ["ItemActsAsConcentratedAOESupportUniqueHelmetInt4"] = { affix = "", "Socketed Gems are Supported by Level 20 Concentrated Effect", statOrder = { 380 }, level = 1, group = "DisplaySocketedGemGetsConcentratedAreaOfEffectLevel", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ItemActsAsConcentratedAOESupportUniqueDagger5"] = { affix = "", "Socketed Gems are Supported by Level 10 Concentrated Effect", statOrder = { 380 }, level = 1, group = "DisplaySocketedGemGetsConcentratedAreaOfEffectLevel", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ItemActsAsConcentratedAOESupportUniqueRing35"] = { affix = "", "Socketed Gems are Supported by Level 15 Concentrated Effect", statOrder = { 380 }, level = 1, group = "DisplaySocketedGemGetsConcentratedAreaOfEffectLevel", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ItemActsAsConcentratedAOESupportUnique__1"] = { affix = "", "Socketed Gems are Supported by Level 5 Concentrated Effect", statOrder = { 380 }, level = 1, group = "DisplaySocketedGemGetsConcentratedAreaOfEffectLevel", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ItemActsAsFirePenetrationSupportUniqueSceptre2"] = { affix = "", "Socketed Gems are Supported by Level 10 Fire Penetration", statOrder = { 392 }, level = 1, group = "DisplaySocketedGemsGetFirePenetration", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["ItemActsAsFireDamageSupportUniqueSceptre2"] = { affix = "", "Socketed Gems are Supported by Level 10 Added Fire Damage", statOrder = { 389 }, level = 1, group = "DisplaySocketedGemsGetAddedFireDamage", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["ItemActsAsColdToFireSupportUniqueSceptre2"] = { affix = "", "Socketed Gems are Supported by Level 10 Cold to Fire", statOrder = { 390 }, level = 1, group = "DisplaySocketedGemsGetColdToFire", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["ItemActsAsColdToFireSupportUniqueStaff13"] = { affix = "", "Socketed Gems are Supported by Level 5 Cold to Fire", statOrder = { 390 }, level = 1, group = "DisplaySocketedGemsGetColdToFire", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["ItemActsAsColdToFireSupportUnique__1"] = { affix = "", "Socketed Gems are Supported by Level 30 Cold to Fire", statOrder = { 390 }, level = 75, group = "DisplaySocketedGemsGetColdToFire", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["ShareEnduranceChargesWithParty"] = { affix = "", "Share Endurance Charges with nearby party members", statOrder = { 2171 }, level = 1, group = "ShareEnduranceChargesWithParty", weightKey = { }, weightVal = { }, modTags = { "endurance_charge" }, }, + ["GainEnduranceChargeWhenCriticallyHit"] = { affix = "", "Gain an Endurance Charge when you take a Critical Strike", statOrder = { 1748 }, level = 1, group = "GainEnduranceChargeWhenCriticallyHit", weightKey = { }, weightVal = { }, modTags = { "endurance_charge", "critical" }, }, + ["BlindingHitUniqueWand1"] = { affix = "", "10% chance to Blind Enemies on hit", statOrder = { 2174 }, level = 1, group = "BlindingHit", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ItemActsAsSupportBlindUniqueWand1"] = { affix = "", "Socketed Gems are supported by Level 20 Blind", statOrder = { 397 }, level = 1, group = "DisplaySocketedGemGetsBlindLevel", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ItemActsAsSupportBlindUniqueHelmetStrDex4"] = { affix = "", "Socketed Gems are supported by Level 30 Blind", statOrder = { 397 }, level = 1, group = "DisplaySocketedGemGetsBlindLevel", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ItemActsAsSupportBlindUniqueHelmetStrDex4b"] = { affix = "", "Socketed Gems are supported by Level 6 Blind", statOrder = { 397 }, level = 1, group = "DisplaySocketedGemGetsBlindLevel", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ItemActsAsSupportBlindUnique__1"] = { affix = "", "Socketed Gems are supported by Level 10 Blind", statOrder = { 397 }, level = 1, group = "DisplaySocketedGemGetsBlindLevel", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ReducedFreezeDurationUniqueShieldStrInt3"] = { affix = "", "80% reduced Freeze Duration on you", statOrder = { 1787 }, level = 1, group = "ReducedFreezeDuration", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "ailment" }, }, + ["FreezeDurationOnSelfUnique__1"] = { affix = "", "10000% increased Freeze Duration on you", statOrder = { 1787 }, level = 1, group = "ReducedFreezeDuration", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "ailment" }, }, + ["FacebreakerUnarmedMoreDamage"] = { affix = "", "(600-1000)% more Physical Damage with Unarmed Melee Attacks", statOrder = { 2347 }, level = 1, group = "FacebreakerPhysicalUnarmedDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["SocketedGemsGetIncreasedAreaOfEffectUniqueTwoHandMace3"] = { affix = "", "Socketed Gems are Supported by Level 15 Pulverise", statOrder = { 296 }, level = 1, group = "SupportedByPulverise", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["SocketedGemsGetIncreasedAreaOfEffectUniqueTwoHandAxe5"] = { affix = "", "Socketed Gems are Supported by Level 20 Increased Area of Effect", statOrder = { 203 }, level = 1, group = "DisplaySocketedGemGetsIncreasedAreaOfEffectLevel", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["SocketedGemsGetIncreasedAreaOfEffectUniqueDescentOneHandSword1"] = { affix = "", "Socketed Gems are Supported by Level 5 Increased Area of Effect", statOrder = { 203 }, level = 1, group = "DisplaySocketedGemGetsIncreasedAreaOfEffectLevel", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["SocketedGemsGetIncreasedAreaOfEffectUnique__1"] = { affix = "", "Socketed Gems are Supported by Level 10 Intensify", statOrder = { 338 }, level = 1, group = "SupportedByIntensifyLevel10Boolean", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["EnemiesCantLifeLeech"] = { affix = "", "Enemies Cannot Leech Life From you", statOrder = { 2351 }, level = 1, group = "EnemiesCantLifeLeech", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ExtraGore"] = { affix = "", "Extra gore", statOrder = { 10643 }, level = 1, group = "ExtraGore", weightKey = { }, weightVal = { }, modTags = { }, }, + ["OneSocketEachColourUnique"] = { affix = "", "Has one socket of each colour", statOrder = { 59 }, level = 1, group = "OneSocketEachColour", weightKey = { }, weightVal = { }, modTags = { }, }, + ["BlockWhileDualWieldingUniqueDagger3"] = { affix = "", "+12% Chance to Block Attack Damage while Dual Wielding", statOrder = { 1075 }, level = 1, group = "BlockWhileDualWielding", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["BlockWhileDualWieldingUniqueTwoHandAxe6"] = { affix = "", "+(8-12)% Chance to Block Attack Damage while Dual Wielding", statOrder = { 1075 }, level = 1, group = "BlockWhileDualWielding", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["BlockWhileDualWieldingUniqueOneHandSword5"] = { affix = "", "+8% Chance to Block Attack Damage while Dual Wielding", statOrder = { 1075 }, level = 1, group = "BlockWhileDualWielding", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["BlockWhileDualWieldingUniqueDagger9"] = { affix = "", "+5% Chance to Block Attack Damage while Dual Wielding", statOrder = { 1075 }, level = 1, group = "BlockWhileDualWielding", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["BlockWhileDualWieldingUnique__1"] = { affix = "", "+10% Chance to Block Attack Damage while Dual Wielding", statOrder = { 1075 }, level = 1, group = "BlockWhileDualWielding", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["BlockWhileDualWieldingUnique__2_"] = { affix = "", "+18% Chance to Block Attack Damage while Dual Wielding", statOrder = { 1075 }, level = 1, group = "BlockWhileDualWielding", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["MaximumMinionCountUniqueBootsInt4"] = { affix = "", "+1 to Level of all Raise Zombie Gems", "+1 to Level of all Raise Spectre Gems", statOrder = { 1528, 1529 }, level = 1, group = "MinionGlobalSkillLevel", weightKey = { }, weightVal = { }, modTags = { "skill", "minion", "gem" }, }, + ["MaximumMinionCountUniqueTwoHandSword4"] = { affix = "", "+1 to maximum number of Raised Zombies", "+1 to maximum number of Spectres", "+1 to maximum number of Skeletons", statOrder = { 2071, 2072, 9345 }, level = 1, group = "MaximumMinionCountHalfSkeletons", weightKey = { }, weightVal = { }, modTags = { "minion" }, }, + ["MaximumMinionCountUniqueTwoHandSword4Updated"] = { affix = "", "+(1-2) to maximum number of Raised Zombies", "+(1-2) to maximum number of Spectres", "+(1-2) to maximum number of Skeletons", statOrder = { 2071, 2072, 2073 }, level = 1, group = "MaximumMinionCount", weightKey = { }, weightVal = { }, modTags = { "minion" }, }, + ["MaximumMinionCountUniqueSceptre5"] = { affix = "", "+1 to maximum number of Spectres", statOrder = { 2072 }, level = 1, group = "MaximumMinionCount", weightKey = { }, weightVal = { }, modTags = { "minion" }, }, + ["MaximumMinionCountUniqueBootsStrInt2"] = { affix = "", "+1 to maximum number of Skeletons", statOrder = { 9345 }, level = 1, group = "MaximumMinionCountHalfSkeletons", weightKey = { }, weightVal = { }, modTags = { "minion" }, }, + ["MaximumMinionCountUniqueBootsStrInt2Updated"] = { affix = "", "+1 to maximum number of Skeletons", statOrder = { 2073 }, level = 1, group = "MaximumMinionCount", weightKey = { }, weightVal = { }, modTags = { "minion" }, }, + ["MaximumMinionCountUniqueBodyInt9"] = { affix = "", "+1 to maximum number of Spectres", statOrder = { 2072 }, level = 1, group = "MaximumMinionCount", weightKey = { }, weightVal = { }, modTags = { "minion" }, }, + ["MaximumMinionCountUniqueJewel1"] = { affix = "", "(7-10)% increased Skeleton Attack Speed", "(7-10)% increased Skeleton Cast Speed", "(3-5)% increased Skeleton Movement Speed", statOrder = { 9845, 9846, 9847 }, level = 1, group = "SkeletonSpeedOld", weightKey = { }, weightVal = { }, modTags = { "attack", "caster", "speed", "minion" }, }, + ["MaximumMinionCountUnique__1__"] = { affix = "", "+2 to maximum number of Spectres", statOrder = { 2072 }, level = 1, group = "MaximumMinionCount", weightKey = { }, weightVal = { }, modTags = { "minion" }, }, + ["MaximumMinionCountUnique__2"] = { affix = "", "+2 to maximum number of Spectres", statOrder = { 2072 }, level = 1, group = "MaximumMinionCount", weightKey = { }, weightVal = { }, modTags = { "minion" }, }, + ["SkeletonMovementSpeedUniqueJewel1"] = { affix = "", "(3-5)% increased Skeleton Movement Speed", statOrder = { 9847 }, level = 1, group = "SkeletonMovementSpeed", weightKey = { }, weightVal = { }, modTags = { "speed", "minion" }, }, + ["SkeletonAttackSpeedUniqueJewel1"] = { affix = "", "(7-10)% increased Skeleton Attack Speed", statOrder = { 9845 }, level = 1, group = "SkeletonAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed", "minion" }, }, + ["SkeletonCastSpeedUniqueJewel1"] = { affix = "", "(7-10)% increased Skeleton Cast Speed", statOrder = { 9846 }, level = 1, group = "SkeletonCastSpeed", weightKey = { }, weightVal = { }, modTags = { "caster", "speed", "minion" }, }, + ["SocketedemsHaveBloodMagicUniqueShieldStrInt2"] = { affix = "", "Socketed Gems Cost and Reserve Life instead of Mana", statOrder = { 454 }, level = 1, group = "DisplaySocketedGemGetsBloodMagic", weightKey = { }, weightVal = { }, modTags = { "gem" }, }, + ["SocketedGemsHaveBloodMagicUniqueOneHandSword7"] = { affix = "", "Socketed Gems Cost and Reserve Life instead of Mana", statOrder = { 454 }, level = 1, group = "DisplaySocketedGemGetsBloodMagic", weightKey = { }, weightVal = { }, modTags = { "gem" }, }, + ["SocketedGemsHaveBloodMagicUnique__1"] = { affix = "", "Socketed Gems Cost and Reserve Life instead of Mana", statOrder = { 454 }, level = 1, group = "DisplaySocketedGemGetsBloodMagic", weightKey = { }, weightVal = { }, modTags = { "gem" }, }, + ["LocalIncreaseSocketedAuraLevelUniqueShieldStrInt2"] = { affix = "", "+2 to Level of Socketed Aura Gems", statOrder = { 161 }, level = 1, group = "LocalIncreaseSocketedAuraLevel", weightKey = { }, weightVal = { }, modTags = { "aura", "gem" }, }, + ["SocketedItemsHaveChanceToFleeUniqueClaw6"] = { affix = "", "Socketed Gems have 10% chance to cause Enemies to Flee on Hit", statOrder = { 462 }, level = 1, group = "DisplaySocketedGemGetsFlee", weightKey = { }, weightVal = { }, modTags = { "gem" }, }, + ["AttackerTakesLightningDamageUniqueBodyInt1"] = { affix = "", "Reflects 1 to 250 Lightning Damage to Melee Attackers", statOrder = { 2111 }, level = 1, group = "AttackerTakesLightningDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "lightning" }, }, + ["AttackerTakesLightningDamageUnique___1"] = { affix = "", "Reflects 1 to 150 Lightning Damage to Melee Attackers", statOrder = { 2111 }, level = 1, group = "AttackerTakesLightningDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "lightning" }, }, + ["PhysicalDamageConvertToChaosUniqueBow5"] = { affix = "", "25% of Physical Damage Converted to Chaos Damage", statOrder = { 1873 }, level = 1, group = "PhysicalDamageConvertToChaos", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "chaos_damage", "damage", "physical", "chaos" }, }, + ["PhysicalDamageConvertToChaosUniqueClaw2"] = { affix = "", "(10-20)% of Physical Damage Converted to Chaos Damage", statOrder = { 1873 }, level = 1, group = "PhysicalDamageConvertToChaos", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "chaos_damage", "damage", "physical", "chaos" }, }, + ["PhysicalDamageConvertToChaosBodyStrInt4"] = { affix = "", "30% of Physical Damage Converted to Chaos Damage", statOrder = { 1873 }, level = 1, group = "PhysicalDamageConvertToChaos", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "chaos_damage", "damage", "physical", "chaos" }, }, + ["PhysicalDamageConvertToChaosUnique__1"] = { affix = "", "25% of Physical Damage Converted to Chaos Damage", statOrder = { 1873 }, level = 1, group = "PhysicalDamageConvertToChaos", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "chaos_damage", "damage", "physical", "chaos" }, }, + ["PhysicalDamageConvertedToChaosPerLevelUnique__1"] = { affix = "", "1% of Physical Damage Converted to Chaos Damage per Level", statOrder = { 4941 }, level = 1, group = "PhysicalDamageConvertToChaosPerLevel", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "chaos_damage", "damage", "physical", "chaos" }, }, + ["MaximumMinionCountUniqueWand2"] = { affix = "", "+1 to maximum number of Raised Zombies", "+1 to maximum number of Spectres", "+1 to maximum number of Skeletons", statOrder = { 2071, 2072, 9345 }, level = 1, group = "MaximumMinionCountHalfSkeletons", weightKey = { }, weightVal = { }, modTags = { "minion" }, }, + ["MaximumMinionCountUniqueWand2Updated"] = { affix = "", "+1 to maximum number of Raised Zombies", "+1 to maximum number of Spectres", "+1 to maximum number of Skeletons", statOrder = { 2071, 2072, 2073 }, level = 1, group = "MaximumMinionCount", weightKey = { }, weightVal = { }, modTags = { "minion" }, }, + ["LifeReservationUniqueWand2"] = { affix = "", "Cannot be used with Chaos Inoculation", "Reserves 30% of Life", statOrder = { 989, 2350 }, level = 1, group = "ReservesLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["LocalIncreaseSocketedStrengthGemLevelUniqueTwoHandAxe3"] = { affix = "", "+1 to Level of Socketed Strength Gems", statOrder = { 138 }, level = 1, group = "LocalIncreaseSocketedStrengthGemLevel", weightKey = { }, weightVal = { }, modTags = { "attribute", "gem" }, }, + ["ChaosTakenOnES"] = { affix = "", "Chaos Damage taken does not bypass Energy Shield", statOrder = { 2421 }, level = 1, group = "ChaosTakenOnES", weightKey = { }, weightVal = { }, modTags = { "chaos" }, }, + ["PhysicalDamagePercentTakesAsChaosDamageUniqueBow5"] = { affix = "", "25% of Physical Damage from Hits taken as Chaos Damage", statOrder = { 2362 }, level = 1, group = "PhysicalDamagePercentTakesAsChaosDamage", weightKey = { }, weightVal = { }, modTags = { "physical", "chaos" }, }, + ["PhysicalBowDamageCloseRangeUniqueBow6"] = { affix = "", "50% more Damage with Arrow Hits at Close Range", statOrder = { 2353 }, level = 1, group = "ChinSolPhysicalBowDamageAtCloseRange", weightKey = { }, weightVal = { }, modTags = { "damage", "attack" }, }, + ["KnockbackCloseRangeUniqueBow6"] = { affix = "", "Bow Knockback at Close Range", statOrder = { 2355 }, level = 1, group = "ChinSolCloseRangeKnockBack", weightKey = { }, weightVal = { }, modTags = { }, }, + ["PercentDamageGoesToManaUniqueBootsDex3"] = { affix = "", "(5-10)% of Damage taken Recouped as Mana", statOrder = { 2366 }, level = 1, group = "PercentDamageGoesToMana", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["PercentDamageGoesToManaUniqueHelmetStrInt3"] = { affix = "", "(10-20)% of Damage taken Recouped as Mana", statOrder = { 2366 }, level = 1, group = "PercentDamageGoesToMana", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["PercentDamageGoesToManaUnique__1"] = { affix = "", "8% of Damage taken Recouped as Mana", statOrder = { 2366 }, level = 1, group = "PercentDamageGoesToMana", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["PercentDamageGoesToManaUnique__2"] = { affix = "", "(6-12)% of Damage taken Recouped as Mana", statOrder = { 2366 }, level = 1, group = "PercentDamageGoesToMana", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["ChanceToIgniteUniqueBodyInt2"] = { affix = "", "10% chance to Ignite", statOrder = { 1937 }, level = 1, group = "ChanceToIgnite", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "ailment" }, }, + ["ChanceToIgniteUniqueTwoHandSword6"] = { affix = "", "20% chance to Ignite", statOrder = { 1937 }, level = 1, group = "ChanceToIgnite", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "ailment" }, }, + ["ChanceToIgniteUniqueDescentOneHandMace1"] = { affix = "", "30% chance to Ignite", statOrder = { 1937 }, level = 1, group = "ChanceToIgnite", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "ailment" }, }, + ["ChanceToIgniteUniqueBootsStrInt3"] = { affix = "", "(10-15)% chance to Ignite", statOrder = { 1937 }, level = 1, group = "ChanceToIgnite", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "ailment" }, }, + ["ChanceToIgniteUniqueRing38"] = { affix = "", "10% chance to Ignite", statOrder = { 1937 }, level = 1, group = "ChanceToIgnite", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "ailment" }, }, + ["ChanceToIgniteUnique__1"] = { affix = "", "(16-22)% chance to Ignite", statOrder = { 1937 }, level = 1, group = "ChanceToIgnite", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "ailment" }, }, + ["ChanceToIgniteUnique__2"] = { affix = "", "10% chance to Ignite", statOrder = { 1937 }, level = 1, group = "ChanceToIgnite", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "ailment" }, }, + ["ChanceToIgniteUnique__3"] = { affix = "", "10% chance to Ignite", statOrder = { 1937 }, level = 1, group = "ChanceToIgnite", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "ailment" }, }, + ["ChanceToIgniteUnique__4"] = { affix = "", "(6-10)% chance to Ignite", statOrder = { 1937 }, level = 1, group = "ChanceToIgnite", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "ailment" }, }, + ["ChanceToIgniteUnique__5"] = { affix = "", "25% chance to Ignite", statOrder = { 1937 }, level = 1, group = "ChanceToIgnite", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "ailment" }, }, + ["ChanceToIgniteUnique__6"] = { affix = "", "(10-15)% chance to Ignite", statOrder = { 1937 }, level = 1, group = "ChanceToIgnite", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "ailment" }, }, + ["BurnDurationUniqueBodyInt2"] = { affix = "", "(40-75)% increased Ignite Duration on Enemies", statOrder = { 1772 }, level = 1, group = "BurnDuration", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "ailment" }, }, + ["BurnDurationUniqueDescentOneHandMace1"] = { affix = "", "500% increased Ignite Duration on Enemies", statOrder = { 1772 }, level = 1, group = "BurnDuration", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "ailment" }, }, + ["BurnDurationUniqueRing31"] = { affix = "", "15% increased Ignite Duration on Enemies", statOrder = { 1772 }, level = 1, group = "BurnDuration", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "ailment" }, }, + ["BurnDurationUniqueWand10"] = { affix = "", "25% reduced Ignite Duration on Enemies", statOrder = { 1772 }, level = 1, group = "BurnDuration", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "ailment" }, }, + ["BurnDurationUnique__1"] = { affix = "", "33% increased Ignite Duration on Enemies", statOrder = { 1772 }, level = 1, group = "BurnDuration", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "ailment" }, }, + ["BurnDurationUnique__2"] = { affix = "", "10000% increased Ignite Duration on Enemies", statOrder = { 1772 }, level = 1, group = "BurnDuration", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "ailment" }, }, + ["PhysicalDamageTakenAsFirePercentUniqueBodyInt2"] = { affix = "", "20% of Physical Damage from Hits taken as Fire Damage", statOrder = { 2358 }, level = 1, group = "PhysicalDamageTakenAsFirePercent", weightKey = { }, weightVal = { }, modTags = { "physical", "elemental", "fire" }, }, + ["PhysicalDamageTakenAsFirePercentUnique__1"] = { affix = "", "8% of Physical Damage from Hits taken as Fire Damage", statOrder = { 2358 }, level = 1, group = "PhysicalDamageTakenAsFirePercent", weightKey = { }, weightVal = { }, modTags = { "physical", "elemental", "fire" }, }, + ["AttackerTakesFireDamageUniqueBodyInt2"] = { affix = "", "Reflects 100 Fire Damage to Melee Attackers", statOrder = { 2115 }, level = 1, group = "AttackerTakesFireDamageNoRange", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire" }, }, + ["AttackerTakesFireDamageUnique__1"] = { affix = "", "Reflects 100 Fire Damage to Melee Attackers", statOrder = { 2115 }, level = 1, group = "AttackerTakesFireDamageNoRange", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire" }, }, + ["AttackerTakesColdDamageUnique__1"] = { affix = "", "Reflects 100 Cold Damage to Melee Attackers", statOrder = { 2114 }, level = 1, group = "AttackerTakesColdDamageNoRange", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "cold" }, }, + ["AttackerTakesLightningDamageUnique__1"] = { affix = "", "Reflects 100 Lightning Damage to Melee Attackers", statOrder = { 2116 }, level = 1, group = "AttackerTakesLightningDamageNoRange", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "lightning" }, }, + ["AvoidIgniteUniqueBodyDex3"] = { affix = "", "Cannot be Ignited", statOrder = { 1752 }, level = 1, group = "CannotBeIgnited", weightKey = { }, weightVal = { }, modTags = { }, }, + ["AvoidIgniteUnique__1"] = { affix = "", "Cannot be Ignited", statOrder = { 1752 }, level = 1, group = "CannotBeIgnited", weightKey = { }, weightVal = { }, modTags = { }, }, + ["RangedWeaponPhysicalDamagePlusPercentUniqueBodyDex3"] = { affix = "", "(10-15)% increased Physical Damage with Ranged Weapons", statOrder = { 1909 }, level = 1, group = "RangedWeaponPhysicalDamagePlusPercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["RangedWeaponPhysicalDamagePlusPercentUnique__1"] = { affix = "", "(75-150)% increased Physical Damage with Ranged Weapons", statOrder = { 1909 }, level = 1, group = "RangedWeaponPhysicalDamagePlusPercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["PhysicalDamageTakenPercentToReflectUniqueBodyStr2"] = { affix = "", "1000% of Melee Physical Damage taken reflected to Attacker", statOrder = { 2368 }, level = 1, group = "PhysicalDamageTakenPercentToReflect", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical" }, }, + ["AdditionalBlockUniqueBodyDex2"] = { affix = "", "+5% Chance to Block Attack Damage", statOrder = { 2369 }, level = 1, group = "AdditionalBlock", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["AdditionalBlockUnique__1"] = { affix = "", "+(2-6)% Chance to Block Attack Damage", statOrder = { 2369 }, level = 1, group = "AdditionalBlock", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["AdditionalBlockUnique__2"] = { affix = "", "15% Chance to Block Attack Damage", statOrder = { 1051 }, level = 1, group = "BlockPercent", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["ArrowPierceUniqueBow7"] = { affix = "", "Arrows Pierce all Targets", statOrder = { 4889 }, level = 1, group = "ArrowsAlwaysPierce", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["AdditionalArrowPierceImplicitQuiver12_"] = { affix = "", "Arrows Pierce an additional Target", statOrder = { 1704 }, level = 45, group = "AdditionalArrowPierce", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["AdditionalArrowPierceImplicitQuiver5New"] = { affix = "", "Arrows Pierce an additional Target", statOrder = { 1704 }, level = 32, group = "AdditionalArrowPierce", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["LeechEnergyShieldInsteadofLife"] = { affix = "", "Leech Energy Shield instead of Life", statOrder = { 7206 }, level = 1, group = "LeechEnergyShieldInsteadofLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "defences", "energy_shield" }, }, + ["BlockWhileDualWieldingClawsUniqueClaw1"] = { affix = "", "+8% Chance to Block Attack Damage while Dual Wielding Claws", statOrder = { 1076 }, level = 1, group = "BlockWhileDualWieldingClaws", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["ArmourPercent VsProjectilesUniqueShieldStr2"] = { affix = "", "200% increased Armour against Projectiles", statOrder = { 2374 }, level = 1, group = "ArmourPercentVsProjectiles", weightKey = { }, weightVal = { }, modTags = { "defences", "armour" }, }, + ["BlockVsProjectilesUniqueShieldStr2"] = { affix = "", "+25% chance to Block Projectile Attack Damage", statOrder = { 2375 }, level = 1, group = "BlockVsProjectiles", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["CannotLeech"] = { affix = "", "Cannot Leech", statOrder = { 2376 }, level = 1, group = "CannotLeech", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "mana", "defences", "energy_shield" }, }, + ["SocketedItemsHaveReducedReservationUniqueShieldStrInt2"] = { affix = "", "Socketed Gems have 30% increased Reservation Efficiency", statOrder = { 455 }, level = 1, group = "DisplaySocketedGemsGetReducedReservation", weightKey = { }, weightVal = { }, modTags = { "skill", "gem" }, }, + ["SocketedItemsHaveReducedReservationUniqueBodyDexInt4"] = { affix = "", "Socketed Gems have 45% increased Reservation Efficiency", statOrder = { 455 }, level = 1, group = "DisplaySocketedGemsGetReducedReservation", weightKey = { }, weightVal = { }, modTags = { "skill", "gem" }, }, + ["SocketedItemsHaveReducedReservationUnique__1"] = { affix = "", "Socketed Gems have 25% increased Reservation Efficiency", statOrder = { 455 }, level = 1, group = "DisplaySocketedGemsGetReducedReservation", weightKey = { }, weightVal = { }, modTags = { "skill", "gem" }, }, + ["SocketedItemsHaveIncreasedReservationUnique__1"] = { affix = "", "Socketed Gems have 20% reduced Reservation Efficiency", statOrder = { 455 }, level = 57, group = "DisplaySocketedGemsGetReducedReservation", weightKey = { }, weightVal = { }, modTags = { "skill", "gem" }, }, + ["ChanceToFreezeUniqueStaff2"] = { affix = "", "8% chance to Freeze", statOrder = { 1940 }, level = 1, group = "ChanceToFreeze", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "ailment" }, }, + ["ChanceToFreezeUniqueQuiver5"] = { affix = "", "(7-10)% chance to Freeze", statOrder = { 1940 }, level = 1, group = "ChanceToFreeze", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "ailment" }, }, + ["ChanceToFreezeUniqueRing30"] = { affix = "", "10% chance to Freeze", statOrder = { 1940 }, level = 1, group = "ChanceToFreeze", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "ailment" }, }, + ["ChanceToFreezeUnique__1"] = { affix = "", "5% chance to Freeze", statOrder = { 1940 }, level = 1, group = "ChanceToFreeze", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "ailment" }, }, + ["ChanceToFreezeUnique__2"] = { affix = "", "2% chance to Freeze", statOrder = { 1940 }, level = 1, group = "ChanceToFreeze", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "ailment" }, }, + ["ChanceToFreezeUnique__3"] = { affix = "", "10% chance to Freeze", statOrder = { 1940 }, level = 1, group = "ChanceToFreeze", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "ailment" }, }, + ["ChanceToFreezeUnique__4"] = { affix = "", "10% chance to Freeze", statOrder = { 1940 }, level = 1, group = "ChanceToFreeze", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "ailment" }, }, + ["ChanceToFreezeUnique__5"] = { affix = "", "20% chance to Freeze", statOrder = { 1940 }, level = 1, group = "ChanceToFreeze", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "ailment" }, }, + ["FrozenMonstersTakeIncreasedDamage"] = { affix = "", "Enemies Frozen by you take 20% increased Damage", statOrder = { 2372 }, level = 1, group = "FrozenMonstersTakeIncreasedDamage", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["FrozenMonstersTakeIncreasedDamageUnique__1"] = { affix = "", "Enemies Frozen by you take 20% increased Damage", statOrder = { 2372 }, level = 1, group = "FrozenMonstersTakeIncreasedDamage", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["IncreasedIntelligenceRequirementsUniqueSceptre1"] = { affix = "", "60% increased Intelligence Requirement", statOrder = { 993 }, level = 1, group = "IncreasedIntelligenceRequirements", weightKey = { }, weightVal = { }, modTags = { }, }, + ["IncreasedIntelligenceRequirementsUniqueGlovesStrInt4"] = { affix = "", "500% increased Intelligence Requirement", statOrder = { 993 }, level = 1, group = "IncreasedIntelligenceRequirements", weightKey = { }, weightVal = { }, modTags = { }, }, + ["AddedIntelligenceRequirementsUnique__1"] = { affix = "", "+257 Intelligence Requirement", statOrder = { 992 }, level = 1, group = "IntelligenceRequirements", weightKey = { }, weightVal = { }, modTags = { }, }, + ["SocketedGemsHaveAddedChaosDamageUniqueBodyInt3"] = { affix = "", "Socketed Gems are Supported by Level 15 Added Chaos Damage", statOrder = { 385 }, level = 1, group = "DisplaySocketedGemsGetAddedChaosDamage", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["SocketedGemsHaveAddedChaosDamageUnique__1"] = { affix = "", "Socketed Gems are Supported by Level 10 Added Chaos Damage", statOrder = { 385 }, level = 1, group = "DisplaySocketedGemsGetAddedChaosDamage", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["SocketedGemsHaveAddedChaosDamageUnique__2"] = { affix = "", "Socketed Gems are Supported by Level 25 Added Chaos Damage", statOrder = { 385 }, level = 50, group = "DisplaySocketedGemsGetAddedChaosDamage", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["SocketedGemsHaveAddedChaosDamageUnique__3"] = { affix = "", "Socketed Gems are Supported by Level 29 Added Chaos Damage", statOrder = { 385 }, level = 1, group = "DisplaySocketedGemsGetAddedChaosDamage", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["EnergyShieldGainedOnBlockUniqueShieldStrInt4"] = { affix = "", "Recover Energy Shield equal to 2% of Armour when you Block", statOrder = { 2379 }, level = 1, group = "EnergyShieldGainedOnBlockBasedOnArmour", weightKey = { }, weightVal = { }, modTags = { "block", "defences", "energy_shield" }, }, + ["LocalPoisonOnHit"] = { affix = "", "Poisonous Hit", statOrder = { 2380 }, level = 1, group = "LocalPoisonOnHit", weightKey = { }, weightVal = { }, modTags = { "poison", "chaos", "attack", "ailment" }, }, + ["SkeletonDurationUniqueTwoHandSword4"] = { affix = "", "(150-200)% increased Skeleton Duration", statOrder = { 1692 }, level = 1, group = "SkeletonDuration", weightKey = { }, weightVal = { }, modTags = { "minion" }, }, + ["SkeletonDurationUniqueJewel1_"] = { affix = "", "(10-20)% reduced Skeleton Duration", statOrder = { 1692 }, level = 1, group = "SkeletonDuration", weightKey = { }, weightVal = { }, modTags = { "minion" }, }, + ["IncreasedStrengthRequirementsUniqueTwoHandSword4"] = { affix = "", "25% increased Strength Requirement", statOrder = { 999 }, level = 1, group = "IncreasedStrengthRequirements", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ReducedStrengthRequirementsUniqueTwoHandMace5"] = { affix = "", "20% reduced Strength Requirement", statOrder = { 999 }, level = 1, group = "IncreasedStrengthRequirements", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ReducedStrengthRequirementUniqueBodyStr5"] = { affix = "", "30% reduced Strength Requirement", statOrder = { 999 }, level = 1, group = "IncreasedStrengthRequirements", weightKey = { }, weightVal = { }, modTags = { }, }, + ["IncreasedStrengthRequirementUniqueStaff8"] = { affix = "", "40% increased Strength Requirement", statOrder = { 999 }, level = 1, group = "IncreasedStrengthRequirements", weightKey = { }, weightVal = { }, modTags = { }, }, + ["IncreasedStrengthREquirementsUniqueGlovesStrInt4"] = { affix = "", "500% increased Strength Requirement", statOrder = { 999 }, level = 1, group = "IncreasedStrengthRequirements", weightKey = { }, weightVal = { }, modTags = { }, }, + ["StrengthRequirementsUniqueOneHandMace3"] = { affix = "", "+200 Strength Requirement", statOrder = { 998 }, level = 1, group = "StrengthRequirements", weightKey = { }, weightVal = { }, modTags = { }, }, + ["StrengthRequirementsUnique__1"] = { affix = "", "+100 Strength Requirement", statOrder = { 998 }, level = 1, group = "StrengthRequirements", weightKey = { }, weightVal = { }, modTags = { }, }, + ["StrengthRequirementsUnique__2"] = { affix = "", "+200 Strength Requirement", statOrder = { 998 }, level = 1, group = "StrengthRequirements", weightKey = { }, weightVal = { }, modTags = { }, }, + ["StrengthRequirementsUnique__3_"] = { affix = "", "+(500-700) Strength Requirement", statOrder = { 998 }, level = 1, group = "StrengthRequirements", weightKey = { }, weightVal = { }, modTags = { }, }, + ["StrengthRequirementsUnique__4"] = { affix = "", "+100 Strength Requirement", statOrder = { 998 }, level = 1, group = "StrengthRequirements", weightKey = { }, weightVal = { }, modTags = { }, }, + ["IntelligenceRequirementsUniqueOneHandMace3"] = { affix = "", "+300 Intelligence Requirement", statOrder = { 992 }, level = 1, group = "IntelligenceRequirements", weightKey = { }, weightVal = { }, modTags = { }, }, + ["IntelligenceRequirementsUniqueBow12"] = { affix = "", "+212 Intelligence Requirement", statOrder = { 992 }, level = 1, group = "IntelligenceRequirements", weightKey = { }, weightVal = { }, modTags = { }, }, + ["IntelligenceRequirementsUnique_1"] = { affix = "", "+200 Intelligence Requirement", statOrder = { 992 }, level = 1, group = "IntelligenceRequirements", weightKey = { }, weightVal = { }, modTags = { }, }, + ["DexterityRequirementsUnique__1"] = { affix = "", "+160 Dexterity Requirement", statOrder = { 990 }, level = 1, group = "DexterityRequirements", weightKey = { }, weightVal = { }, modTags = { }, }, + ["StrengthIntelligenceRequirementsUnique__1"] = { affix = "", "+600 Strength and Intelligence Requirement", statOrder = { 997 }, level = 1, group = "StrengthIntelligenceRequirements", weightKey = { }, weightVal = { }, modTags = { }, }, + ["SpellDamageTakenOnLowManaUniqueBodyInt4"] = { affix = "", "100% increased Spell Damage taken when on Low Mana", statOrder = { 2382 }, level = 1, group = "SpellDamageTakenOnLowMana", weightKey = { }, weightVal = { }, modTags = { "caster" }, }, + ["EvasionOnFullLifeUniqueBodyDex4"] = { affix = "", "+1000 to Evasion Rating while on Full Life", statOrder = { 1459 }, level = 1, group = "EvasionOnFullLife", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion" }, }, + ["EvasionOnFullLifeUnique__1_"] = { affix = "", "+1500 to Evasion Rating while on Full Life", statOrder = { 1459 }, level = 1, group = "EvasionOnFullLife", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion" }, }, + ["ReflectCurses"] = { affix = "", "Hex Reflection", statOrder = { 2387 }, level = 1, group = "ReflectCurses", weightKey = { }, weightVal = { }, modTags = { "caster", "curse" }, }, + ["FlaskCurseImmunityUnique___1"] = { affix = "", "Removes Curses on use", statOrder = { 811 }, level = 1, group = "FlaskCurseImmunity", weightKey = { }, weightVal = { }, modTags = { "flask", "caster", "curse" }, }, + ["CausesBleedingUniqueTwoHandAxe4"] = { affix = "", "50% chance to cause Bleeding on Hit", statOrder = { 2393 }, level = 1, group = "CausesBleeding50PercentChance", weightKey = { }, weightVal = { }, modTags = { "bleed", "physical", "attack", "ailment" }, }, + ["CausesBleedingUniqueTwoHandAxe4Updated"] = { affix = "", "50% chance to cause Bleeding on Hit", statOrder = { 2394 }, level = 1, group = "CausesBleedingChance", weightKey = { }, weightVal = { }, modTags = { "bleed", "physical", "attack", "ailment" }, }, + ["CausesBleedingUniqueTwoHandAxe7"] = { affix = "", "25% chance to cause Bleeding on Hit", statOrder = { 2392 }, level = 1, group = "CausesBleeding25PercentChance", weightKey = { }, weightVal = { }, modTags = { "bleed", "physical", "attack", "ailment" }, }, + ["CausesBleedingUniqueTwoHandAxe7Updated"] = { affix = "", "25% chance to cause Bleeding on Hit", statOrder = { 2394 }, level = 1, group = "CausesBleedingChance", weightKey = { }, weightVal = { }, modTags = { "bleed", "physical", "attack", "ailment" }, }, + ["CausesBleedingUniqueOneHandAxe5"] = { affix = "", "25% chance to cause Bleeding on Hit", statOrder = { 2392 }, level = 1, group = "CausesBleeding25PercentChance", weightKey = { }, weightVal = { }, modTags = { "bleed", "physical", "attack", "ailment" }, }, + ["CausesBleedingUniqueOneHandAxe5Updated_"] = { affix = "", "25% chance to cause Bleeding on Hit", statOrder = { 2394 }, level = 1, group = "CausesBleedingChance", weightKey = { }, weightVal = { }, modTags = { "bleed", "physical", "attack", "ailment" }, }, + ["CausesBleedingUnique__1"] = { affix = "", "25% chance to cause Bleeding on Hit", statOrder = { 2392 }, level = 1, group = "CausesBleeding25PercentChance", weightKey = { }, weightVal = { }, modTags = { "bleed", "physical", "attack", "ailment" }, }, + ["CausesBleedingUnique__1Updated_"] = { affix = "", "25% chance to cause Bleeding on Hit", statOrder = { 2394 }, level = 1, group = "CausesBleedingChance", weightKey = { }, weightVal = { }, modTags = { "bleed", "physical", "attack", "ailment" }, }, + ["CausesBleedingUnique__2"] = { affix = "", "25% chance to cause Bleeding on Hit", statOrder = { 2392 }, level = 1, group = "CausesBleeding25PercentChance", weightKey = { }, weightVal = { }, modTags = { "bleed", "physical", "attack", "ailment" }, }, + ["CausesBleedingUnique__2Updated"] = { affix = "", "25% chance to cause Bleeding on Hit", statOrder = { 2394 }, level = 1, group = "CausesBleedingChance", weightKey = { }, weightVal = { }, modTags = { "bleed", "physical", "attack", "ailment" }, }, + ["CauseseBleedingOnCritUniqueDagger9"] = { affix = "", "50% chance to Cause Bleeding on Critical Strike", statOrder = { 7730 }, level = 1, group = "LocalCausesBleedingOnCrit", weightKey = { }, weightVal = { }, modTags = { "bleed", "physical", "attack", "critical", "ailment" }, }, + ["CausesBleedingOnCritUniqueDagger11"] = { affix = "", "50% chance to cause Bleeding on Critical Strike", statOrder = { 7739 }, level = 1, group = "LocalCausesBleedingOnCrit50PercentChance", weightKey = { }, weightVal = { }, modTags = { "bleed", "physical", "attack", "ailment" }, }, + ["AttacksDealNoPhysicalDamage"] = { affix = "", "Attacks deal no Physical Damage", statOrder = { 2390 }, level = 1, group = "AttacksDealNoPhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["GoldenLightBeam"] = { affix = "", "Golden Radiance", statOrder = { 2406 }, level = 1, group = "GoldenLightBeam", weightKey = { }, weightVal = { }, modTags = { }, }, + ["CannotBeStunnedOnLowLife"] = { affix = "", "Cannot be Stunned when on Low Life", statOrder = { 2085 }, level = 1, group = "CannotBeStunnedOnLowLife", weightKey = { }, weightVal = { }, modTags = { }, }, + ["AuraEffectUniqueShieldInt2"] = { affix = "", "20% increased effect of Non-Curse Auras from your Skills", statOrder = { 3478 }, level = 1, group = "AuraEffect", weightKey = { }, weightVal = { }, modTags = { "aura" }, }, + ["AuraEffectOnMinionsUniqueShieldInt2"] = { affix = "", "20% increased effect of Non-Curse Auras from your Skills on your Minions", statOrder = { 2056 }, level = 1, group = "AuraEffectOnMinions", weightKey = { }, weightVal = { }, modTags = { "minion", "aura" }, }, + ["AuraEffectUnique__1"] = { affix = "", "20% increased effect of Non-Curse Auras from your Skills", statOrder = { 3478 }, level = 1, group = "AuraEffect", weightKey = { }, weightVal = { }, modTags = { "aura" }, }, + ["AuraEffectUnique__2____"] = { affix = "", "10% increased effect of Non-Curse Auras from your Skills", statOrder = { 3478 }, level = 1, group = "AuraEffect", weightKey = { }, weightVal = { }, modTags = { "aura" }, }, + ["AuraEffectOnMinionsUnique__1_"] = { affix = "", "20% increased effect of Non-Curse Auras from your Skills on your Minions", statOrder = { 2056 }, level = 1, group = "AuraEffectOnMinions", weightKey = { }, weightVal = { }, modTags = { "minion", "aura" }, }, + ["AreaDamageUniqueBodyDexInt1"] = { affix = "", "(40-50)% increased Area Damage", statOrder = { 1946 }, level = 1, group = "AreaDamage", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["AreaDamageUniqueDescentOneHandSword1"] = { affix = "", "10% increased Area Damage", statOrder = { 1946 }, level = 1, group = "AreaDamage", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["AreaDamageUniqueOneHandMace7"] = { affix = "", "(10-20)% increased Area Damage", statOrder = { 1946 }, level = 1, group = "AreaDamage", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["AreaDamageImplicitMace1"] = { affix = "", "30% increased Area Damage", statOrder = { 1946 }, level = 1, group = "AreaDamage", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["AreaDamageUnique__1"] = { affix = "", "30% increased Area Damage", statOrder = { 1946 }, level = 1, group = "AreaDamage", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["AllDamageUniqueRing6"] = { affix = "", "(10-30)% increased Damage", statOrder = { 1104 }, level = 30, group = "AllDamage", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["AllDamageUniqueRing8"] = { affix = "", "10% increased Damage", statOrder = { 1104 }, level = 1, group = "AllDamage", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["AllDamageUniqueHelmetDexInt2"] = { affix = "", "25% reduced Damage", statOrder = { 1104 }, level = 1, group = "AllDamage", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["AllDamageUniqueStaff4"] = { affix = "", "(40-50)% increased Global Damage", statOrder = { 1105 }, level = 1, group = "AllDamageOnWeapon", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["AllDamageUniqueSceptre8"] = { affix = "", "(40-60)% increased Global Damage", statOrder = { 1105 }, level = 1, group = "AllDamageOnWeapon", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["AllDamageUniqueBelt11"] = { affix = "", "10% increased Damage", statOrder = { 1104 }, level = 1, group = "AllDamage", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["AllDamageUnique__1"] = { affix = "", "10% increased Damage", statOrder = { 1104 }, level = 1, group = "AllDamage", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["AllDamageUnique__2"] = { affix = "", "(20-25)% increased Damage", statOrder = { 1104 }, level = 1, group = "AllDamage", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["AllDamageUnique__3"] = { affix = "", "(250-300)% increased Global Damage", statOrder = { 1105 }, level = 1, group = "AllDamageOnWeapon", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["AllDamageUnique__4"] = { affix = "", "(30-40)% increased Damage", statOrder = { 1104 }, level = 1, group = "AllDamage", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["LightRadiusUniqueSceptre2"] = { affix = "", "50% increased Light Radius", statOrder = { 2411 }, level = 1, group = "LightRadius", weightKey = { }, weightVal = { }, modTags = { }, }, + ["LightRadiusUniqueBootsStrDex2"] = { affix = "", "25% reduced Light Radius", statOrder = { 2411 }, level = 1, group = "LightRadius", weightKey = { }, weightVal = { }, modTags = { }, }, + ["LightRadiusUniqueRing9_"] = { affix = "", "31% increased Light Radius", statOrder = { 2411 }, level = 1, group = "LightRadius", weightKey = { }, weightVal = { }, modTags = { }, }, + ["LightRadiusUniqueBodyInt8"] = { affix = "", "25% increased Light Radius", statOrder = { 2411 }, level = 1, group = "LightRadius", weightKey = { }, weightVal = { }, modTags = { }, }, + ["LightRadiusUniqueBodyStrInt4"] = { affix = "", "25% reduced Light Radius", statOrder = { 2411 }, level = 1, group = "LightRadius", weightKey = { }, weightVal = { }, modTags = { }, }, + ["LightRadiusUniqueRing11"] = { affix = "", "(10-15)% increased Light Radius", statOrder = { 2411 }, level = 1, group = "LightRadius", weightKey = { }, weightVal = { }, modTags = { }, }, + ["LightRadiusUniqueAmulet17"] = { affix = "", "(10-15)% increased Light Radius", statOrder = { 2411 }, level = 50, group = "LightRadius", weightKey = { }, weightVal = { }, modTags = { }, }, + ["LightRadiusUniqueBelt6"] = { affix = "", "25% increased Light Radius", statOrder = { 2411 }, level = 1, group = "LightRadius", weightKey = { }, weightVal = { }, modTags = { }, }, + ["LightRadiusUniqueBodyStr4"] = { affix = "", "25% increased Light Radius", statOrder = { 2411 }, level = 1, group = "LightRadius", weightKey = { }, weightVal = { }, modTags = { }, }, + ["LightRadiusUniqueBootsStrDex3"] = { affix = "", "20% reduced Light Radius", statOrder = { 2411 }, level = 1, group = "LightRadius", weightKey = { }, weightVal = { }, modTags = { }, }, + ["LightRadiusUniqueHelmetStrInt4"] = { affix = "", "40% reduced Light Radius", statOrder = { 2411 }, level = 1, group = "LightRadius", weightKey = { }, weightVal = { }, modTags = { }, }, + ["LightRadiusUniqueBodyStrInt5"] = { affix = "", "(20-30)% increased Light Radius", statOrder = { 2411 }, level = 1, group = "LightRadius", weightKey = { }, weightVal = { }, modTags = { }, }, + ["LightRadiusUniqueRing15"] = { affix = "", "10% increased Light Radius", statOrder = { 2411 }, level = 1, group = "LightRadius", weightKey = { }, weightVal = { }, modTags = { }, }, + ["LightRadiusUniqueHelmetStrDex6"] = { affix = "", "40% reduced Light Radius", statOrder = { 2411 }, level = 1, group = "LightRadius", weightKey = { }, weightVal = { }, modTags = { }, }, + ["LightRadiusUniqueStaff10_"] = { affix = "", "20% increased Light Radius", statOrder = { 2411 }, level = 1, group = "LightRadius", weightKey = { }, weightVal = { }, modTags = { }, }, + ["LightRadiusUniqueShieldDemigods"] = { affix = "", "20% increased Light Radius", statOrder = { 2411 }, level = 1, group = "LightRadius", weightKey = { }, weightVal = { }, modTags = { }, }, + ["LightRadiusUnique__1"] = { affix = "", "(15-20)% increased Light Radius", statOrder = { 2411 }, level = 1, group = "LightRadius", weightKey = { }, weightVal = { }, modTags = { }, }, + ["LightRadiusUnique__2"] = { affix = "", "(10-30)% increased Light Radius", statOrder = { 2411 }, level = 1, group = "LightRadius", weightKey = { }, weightVal = { }, modTags = { }, }, + ["LightRadiusUnique__3"] = { affix = "", "20% increased Light Radius", statOrder = { 2411 }, level = 1, group = "LightRadius", weightKey = { }, weightVal = { }, modTags = { }, }, + ["LightRadiusUnique__4"] = { affix = "", "20% increased Light Radius", statOrder = { 2411 }, level = 1, group = "LightRadius", weightKey = { }, weightVal = { }, modTags = { }, }, + ["LightRadiusUnique__5"] = { affix = "", "(15-25)% increased Light Radius", statOrder = { 2411 }, level = 1, group = "LightRadius", weightKey = { }, weightVal = { }, modTags = { }, }, + ["LightRadiusUnique__6"] = { affix = "", "50% reduced Light Radius", statOrder = { 2411 }, level = 1, group = "LightRadius", weightKey = { }, weightVal = { }, modTags = { }, }, + ["LightRadiusUnique__7_"] = { affix = "", "(15-25)% increased Light Radius", statOrder = { 2411 }, level = 1, group = "LightRadius", weightKey = { }, weightVal = { }, modTags = { }, }, + ["LightRadiusUnique__8"] = { affix = "", "20% increased Light Radius", statOrder = { 2411 }, level = 1, group = "LightRadius", weightKey = { }, weightVal = { }, modTags = { }, }, + ["LightRadiusUnique__9"] = { affix = "", "25% increased Light Radius", statOrder = { 2411 }, level = 1, group = "LightRadius", weightKey = { }, weightVal = { }, modTags = { }, }, + ["LightRadiusUnique__10"] = { affix = "", "50% reduced Light Radius", statOrder = { 2411 }, level = 100, group = "LightRadius", weightKey = { }, weightVal = { }, modTags = { }, }, + ["LightRadiusUnique__11"] = { affix = "", "50% increased Light Radius", statOrder = { 2411 }, level = 92, group = "LightRadius", weightKey = { }, weightVal = { }, modTags = { }, }, + ["EnfeebleOnHitUniqueShieldStr3"] = { affix = "", "25% chance to Curse Non-Cursed Enemies with Enfeeble on Hit", statOrder = { 2432 }, level = 1, group = "EnfeebleOnHitUncursed", weightKey = { }, weightVal = { }, modTags = { "caster", "curse" }, }, + ["GroundTarOnCritTakenUniqueShieldInt2"] = { affix = "", "Spreads Tar when you take a Critical Strike", statOrder = { 2422 }, level = 1, group = "GroundTarOnCritTaken", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["GroundTarOnHitTakenUnique__1"] = { affix = "", "20% chance to spread Tar when Hit", statOrder = { 6801 }, level = 1, group = "GroundTarOnHitTaken", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["SpellsHaveCullingStrikeUniqueDagger4"] = { affix = "", "Your Spells have Culling Strike", statOrder = { 2443 }, level = 1, group = "SpellsHaveCullingStrike", weightKey = { }, weightVal = { }, modTags = { "caster" }, }, + ["EvasionRatingPercentOnLowLifeUniqueHelmetDex4"] = { affix = "", "150% increased Global Evasion Rating when on Low Life", statOrder = { 2446 }, level = 1, group = "EvasionRatingPercentOnLowLife", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion" }, }, + ["LocalLifeLeechIsInstantUniqueClaw3"] = { affix = "", "Life Leech from Hits with this Weapon is instant", statOrder = { 2448 }, level = 1, group = "LocalLifeLeechIsInstant", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["ReducedManaReservationsCostUniqueHelmetDex5"] = { affix = "", "16% increased Mana Reservation Efficiency of Skills", statOrder = { 2143 }, level = 1, group = "ReducedReservation", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["ManaReservationEfficiencyUniqueHelmetDex5_"] = { affix = "", "16% increased Mana Reservation Efficiency of Skills", statOrder = { 2139 }, level = 1, group = "ManaReservationEfficiency", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["ManaReservationEfficiencyUnique__1"] = { affix = "", "(-15-15)% reduced Mana Reservation Efficiency of Skills", statOrder = { 2139 }, level = 1, group = "ManaReservationEfficiency", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["ManaReservationEfficiencyUnique__3"] = { affix = "", "(10-20)% increased Mana Reservation Efficiency of Skills", statOrder = { 2139 }, level = 20, group = "ManaReservationEfficiency", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["IncreasedManaReservationsCostUniqueOneHandSword11"] = { affix = "", "10% increased Mana Reservation Efficiency of Skills", statOrder = { 2143 }, level = 1, group = "ReducedReservation", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["ManaReservationEfficiencyUniqueOneHandSword11"] = { affix = "", "10% increased Mana Reservation Efficiency of Skills", statOrder = { 2139 }, level = 1, group = "ManaReservationEfficiency", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["IncreasedManaReservationsCostUnique__1"] = { affix = "", "80% reduced Reservation Efficiency of Skills", statOrder = { 2144 }, level = 1, group = "ReducedAllReservationLegacy", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["ReservationEfficiencyUnique__1_"] = { affix = "", "80% reduced Reservation Efficiency of Skills", statOrder = { 2141 }, level = 1, group = "ReservationEfficiency", weightKey = { }, weightVal = { }, modTags = { }, }, + ["IncreasedManaReservationsCostUnique__2"] = { affix = "", "20% reduced Reservation Efficiency of Skills", statOrder = { 2144 }, level = 1, group = "ReducedAllReservationLegacy", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["ReservationEfficiencyUnique__2"] = { affix = "", "20% reduced Reservation Efficiency of Skills", statOrder = { 2141 }, level = 1, group = "ReservationEfficiency", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ReducedManaReservationsCostUniqueJewel44"] = { affix = "", "4% increased Mana Reservation Efficiency of Skills", statOrder = { 2143 }, level = 1, group = "ReducedReservation", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["ManaReservationEfficiencyUniqueJewel44_"] = { affix = "", "4% increased Mana Reservation Efficiency of Skills", statOrder = { 2139 }, level = 1, group = "ManaReservationEfficiency", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["ReducedManaReservationCostUnique__1"] = { affix = "", "12% increased Reservation Efficiency of Skills", statOrder = { 2144 }, level = 1, group = "ReducedAllReservationLegacy", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["ReservationEfficiencyUnique__3__"] = { affix = "", "12% increased Reservation Efficiency of Skills", statOrder = { 2141 }, level = 1, group = "ReservationEfficiency", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ReducedManaReservationCostUnique__2"] = { affix = "", "(12-20)% increased Mana Reservation Efficiency of Skills", statOrder = { 2143 }, level = 1, group = "ReducedReservation", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["ReservationEfficiencyUnique__5"] = { affix = "", "(5-10)% increased Reservation Efficiency of Skills", statOrder = { 2141 }, level = 1, group = "ReservationEfficiency", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ReservationEfficiencyUnique__6"] = { affix = "", "(20-35)% reduced Reservation Efficiency of Skills", statOrder = { 2141 }, level = 1, group = "ReservationEfficiency", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ReservationEfficiencyUnique__7"] = { affix = "", "(20-35)% reduced Reservation Efficiency of Skills", statOrder = { 2141 }, level = 1, group = "ReservationEfficiency", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ReservationEfficiencyUnique__8"] = { affix = "", "(20-35)% reduced Reservation Efficiency of Skills", statOrder = { 2141 }, level = 1, group = "ReservationEfficiency", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ReservationEfficiencyUnique__9"] = { affix = "", "(20-35)% reduced Reservation Efficiency of Skills", statOrder = { 2141 }, level = 1, group = "ReservationEfficiency", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ReservationEfficiencyUnique__10"] = { affix = "", "(20-35)% reduced Reservation Efficiency of Skills", statOrder = { 2141 }, level = 1, group = "ReservationEfficiency", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ManaReservationEfficiencyUnique__2"] = { affix = "", "(12-20)% increased Mana Reservation Efficiency of Skills", statOrder = { 2139 }, level = 1, group = "ManaReservationEfficiency", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["FireResistOnLowLifeUniqueShieldStrInt5"] = { affix = "", "+25% to Fire Resistance while on Low Life", statOrder = { 1540 }, level = 1, group = "FireResistOnLowLife", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "resistance" }, }, + ["AvoidIgniteOnLowLifeUniqueShieldStrInt5"] = { affix = "", "100% chance to Avoid being Ignited while on Low Life", statOrder = { 1760 }, level = 1, group = "AvoidIgniteOnLowLife", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "ailment" }, }, + ["SocketedGemsGetElementalProliferationUniqueBodyInt5"] = { affix = "", "Socketed Gems are Supported by Level 5 Elemental Proliferation", statOrder = { 393 }, level = 1, group = "DisplaySocketedGemGetsElementalProliferation", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["SocketedGemsGetElementalProliferationUniqueSceptre7"] = { affix = "", "Socketed Gems are Supported by Level 20 Elemental Proliferation", statOrder = { 393 }, level = 94, group = "DisplaySocketedGemGetsElementalProliferation", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["SkillEffectDurationUniqueTwoHandMace5"] = { affix = "", "15% increased Skill Effect Duration", statOrder = { 1808 }, level = 1, group = "SkillEffectDuration", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ReducedSkillEffectDurationUniqueAmulet20"] = { affix = "", "(10-20)% reduced Skill Effect Duration", statOrder = { 1808 }, level = 63, group = "SkillEffectDuration", weightKey = { }, weightVal = { }, modTags = { }, }, + ["SkillEffectDurationUnique__1"] = { affix = "", "(10-15)% increased Skill Effect Duration", statOrder = { 1808 }, level = 1, group = "SkillEffectDuration", weightKey = { }, weightVal = { }, modTags = { }, }, + ["SkillEffectDurationUnique__2_"] = { affix = "", "(-20-20)% reduced Skill Effect Duration", statOrder = { 1808 }, level = 1, group = "SkillEffectDuration", weightKey = { }, weightVal = { }, modTags = { }, }, + ["SkillEffectDurationUniqueJewel44"] = { affix = "", "4% increased Skill Effect Duration", statOrder = { 1808 }, level = 1, group = "SkillEffectDuration", weightKey = { }, weightVal = { }, modTags = { }, }, + ["SkillEffectDurationUnique__3"] = { affix = "", "30% increased Skill Effect Duration", statOrder = { 1808 }, level = 75, group = "SkillEffectDuration", weightKey = { }, weightVal = { }, modTags = { }, }, + ["LocalIncreaseSocketedMovementGemLevelUniqueBodyDex5"] = { affix = "", "+5 to Level of Socketed Movement Gems", statOrder = { 163 }, level = 1, group = "LocalIncreaseSocketedMovementGemLevel", weightKey = { }, weightVal = { }, modTags = { "gem" }, }, + ["MovementVelocityPerFrenzyChargeUniqueBootsStrDex2"] = { affix = "", "5% increased Movement Speed per Frenzy Charge", statOrder = { 1715 }, level = 1, group = "MovementVelocityPerFrenzyCharge", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityPerFrenzyChargeUniqueBootsDex4"] = { affix = "", "2% increased Movement Speed per Frenzy Charge", statOrder = { 1715 }, level = 1, group = "MovementVelocityPerFrenzyCharge", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityPerFrenzyChargeUniqueBodyDexInt3"] = { affix = "", "4% increased Movement Speed per Frenzy Charge", statOrder = { 1715 }, level = 1, group = "MovementVelocityPerFrenzyCharge", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityPerFrenzyChargeUniqueDescentOneHandSword1_"] = { affix = "", "2% increased Movement Speed per Frenzy Charge", statOrder = { 1715 }, level = 1, group = "MovementVelocityPerFrenzyCharge", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["ChanceToDodgePerFrenzyChargeUniqueBootsStrDex2"] = { affix = "", "+2% chance to Suppress Spell Damage per Frenzy Charge", statOrder = { 2457 }, level = 1, group = "ChanceToDodgePerFrenzyCharge", weightKey = { }, weightVal = { }, modTags = { }, }, + ["EvasionRatingPerFrenzyChargeUniqueBootsStrDex2"] = { affix = "", "10% increased Evasion Rating per Frenzy Charge", statOrder = { 1469 }, level = 1, group = "IncreasedEvasionRatingPerFrenzyCharge", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion" }, }, + ["MaximumFrenzyChargesUniqueBootsStrDex2_"] = { affix = "", "+1 to Maximum Frenzy Charges", statOrder = { 1722 }, level = 1, group = "MaximumFrenzyCharges", weightKey = { }, weightVal = { }, modTags = { "frenzy_charge" }, }, + ["MaximumFrenzyChargesUniqueBodyStr3"] = { affix = "", "+1 to Maximum Frenzy Charges", statOrder = { 1722 }, level = 1, group = "MaximumFrenzyCharges", weightKey = { }, weightVal = { }, modTags = { "frenzy_charge" }, }, + ["MaximumFrenzyChargesUniqueDescentOneHandSword1"] = { affix = "", "+1 to Maximum Frenzy Charges", statOrder = { 1722 }, level = 1, group = "MaximumFrenzyCharges", weightKey = { }, weightVal = { }, modTags = { "frenzy_charge" }, }, + ["MaximumFrenzyChargesUnique__1"] = { affix = "", "+1 to Maximum Frenzy Charges", statOrder = { 1722 }, level = 1, group = "MaximumFrenzyCharges", weightKey = { }, weightVal = { }, modTags = { "frenzy_charge" }, }, + ["ReducedMaximumFrenzyChargesUniqueCorruptedJewel16"] = { affix = "", "-1 to Maximum Frenzy Charges", statOrder = { 1722 }, level = 1, group = "MaximumFrenzyCharges", weightKey = { }, weightVal = { }, modTags = { "frenzy_charge" }, }, + ["ReducedMaximumFrenzyChargesUnique__1"] = { affix = "", "-1 to Maximum Frenzy Charges", statOrder = { 1722 }, level = 1, group = "MaximumFrenzyCharges", weightKey = { }, weightVal = { }, modTags = { "frenzy_charge" }, }, + ["ReducedMaximumFrenzyChargesUnique__2_"] = { affix = "", "-2 to Maximum Frenzy Charges", statOrder = { 1722 }, level = 1, group = "MaximumFrenzyCharges", weightKey = { }, weightVal = { }, modTags = { "frenzy_charge" }, }, + ["WeaponPhysicalDamagePerStrength"] = { affix = "", "1% increased Area of Effect per 20 Intelligence", statOrder = { 2454 }, level = 1, group = "WeaponPhysicalDamagePerStrength", weightKey = { }, weightVal = { }, modTags = { }, }, + ["AttackSpeedPerDexterity"] = { affix = "", "1% increased Attack Speed per 10 Dexterity", statOrder = { 2455 }, level = 1, group = "AttackSpeedPerDexterity", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["IncreasedAreaOfEffectPerIntelligence"] = { affix = "", "16% increased Physical Weapon Damage per 10 Strength", statOrder = { 2456 }, level = 1, group = "IncreasedAreaOfEffectPerIntelligence", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["FrenzyChargeDurationUniqueBootsStrDex2"] = { affix = "", "40% reduced Frenzy Charge Duration", statOrder = { 2038 }, level = 1, group = "FrenzyChargeDuration", weightKey = { }, weightVal = { }, modTags = { "frenzy_charge" }, }, + ["FrenzyChargeDurationUnique__1"] = { affix = "", "20% reduced Frenzy Charge Duration", statOrder = { 2038 }, level = 1, group = "FrenzyChargeDuration", weightKey = { }, weightVal = { }, modTags = { "frenzy_charge" }, }, + ["AdditionalTotemsUnique__1"] = { affix = "", "+1 to maximum number of Summoned Totems", statOrder = { 2165 }, level = 1, group = "AdditionalTotems", weightKey = { }, weightVal = { }, modTags = { }, }, + ["TotemLifeUniqueBodyInt7"] = { affix = "", "(20-30)% increased Totem Life", statOrder = { 1687 }, level = 1, group = "IncreasedTotemLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["TotemLifeUnique__1"] = { affix = "", "(14-20)% increased Totem Life", statOrder = { 1687 }, level = 1, group = "IncreasedTotemLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["TotemLifeUnique__2_"] = { affix = "", "(20-30)% increased Totem Life", statOrder = { 1687 }, level = 1, group = "IncreasedTotemLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["DisplaySocketedGemGetsSpellTotemBodyInt7"] = { affix = "", "Socketed Gems are Supported by Level 20 Spell Totem", statOrder = { 391 }, level = 1, group = "DisplaySocketedGemGetsSpellTotemLevel", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["DisplaySocketedGemGetsIncreasedDurationGlovesInt4_"] = { affix = "", "Socketed Gems are Supported by Level 10 Increased Duration", statOrder = { 387 }, level = 1, group = "DisplaySocketedGemGetsIncreasedDurationLevel", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["RandomlyCursedWhenTotemsDieUniqueBodyInt7"] = { affix = "", "Inflicts a random Hex on you when your Totems die", statOrder = { 2462 }, level = 1, group = "RandomlyCursedWhenTotemsDie", weightKey = { }, weightVal = { }, modTags = { "caster", "curse" }, }, + ["DisplaySocketedGemGetsAddedLightningDamageGlovesDexInt3"] = { affix = "", "Socketed Gems are Supported by Level 18 Added Lightning Damage", statOrder = { 394 }, level = 1, group = "DisplaySocketedGemGetsAddedLightningDamageLevel", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["DisplaySocketedGemGetsAddedLightningDamageUnique__1"] = { affix = "", "Socketed Gems are Supported by Level 30 Added Lightning Damage", statOrder = { 394 }, level = 1, group = "DisplaySocketedGemGetsAddedLightningDamageLevel", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["ShockDurationUniqueGlovesDexInt3"] = { affix = "", "100% increased Duration of Lightning Ailments", statOrder = { 7300 }, level = 1, group = "LightningAilmentDuration", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "ailment" }, }, + ["ShockDurationUniqueStaff8"] = { affix = "", "100% increased Duration of Lightning Ailments", statOrder = { 7300 }, level = 1, group = "LightningAilmentDuration", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "ailment" }, }, + ["ShockDurationUnique__1"] = { affix = "", "10000% increased Shock Duration on Enemies", statOrder = { 1770 }, level = 1, group = "ShockDuration", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "ailment" }, }, + ["ShockDurationUnique__2"] = { affix = "", "(1-100)% increased Duration of Lightning Ailments", statOrder = { 7300 }, level = 1, group = "LightningAilmentDuration", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "ailment" }, }, + ["ShockDurationUnique__3"] = { affix = "", "25% increased Shock Duration on Enemies", statOrder = { 1770 }, level = 1, group = "ShockDuration", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "ailment" }, }, + ["IncreasedPhysicalDamageTakenUniqueHelmetStr3"] = { affix = "", "(40-50)% increased Physical Damage taken", statOrder = { 2152 }, level = 1, group = "PhysicalDamageTaken", weightKey = { }, weightVal = { }, modTags = { "physical" }, }, + ["IncreasedPhysicalDamageTakenUniqueTwoHandSword6"] = { affix = "", "10% increased Physical Damage taken", statOrder = { 2152 }, level = 1, group = "PhysicalDamageTaken", weightKey = { }, weightVal = { }, modTags = { "physical" }, }, + ["IncreasedPhysicalDamageTakenUniqueBootsDex8"] = { affix = "", "20% increased Physical Damage taken", statOrder = { 2152 }, level = 1, group = "PhysicalDamageTaken", weightKey = { }, weightVal = { }, modTags = { "physical" }, }, + ["IncreasedLocalAttributeRequirementsUniqueGlovesStrInt4"] = { affix = "", "500% increased Attribute Requirements", statOrder = { 988 }, level = 1, group = "LocalAttributeRequirements", weightKey = { }, weightVal = { }, modTags = { }, }, + ["IncreasedLocalAttributeRequirementsUniqueGlovesDexInt1"] = { affix = "", "400% increased Attribute Requirements", statOrder = { 988 }, level = 1, group = "LocalAttributeRequirements", weightKey = { }, weightVal = { }, modTags = { }, }, + ["IncreasedLocalAttributeRequirementsUnique__1"] = { affix = "", "800% increased Attribute Requirements", statOrder = { 988 }, level = 1, group = "LocalAttributeRequirements", weightKey = { }, weightVal = { }, modTags = { }, }, + ["TemporalChainsOnHitUniqueGlovesInt3"] = { affix = "", "Curse Enemies with Temporal Chains on Hit", statOrder = { 2430 }, level = 1, group = "TemporalChainsOnHit", weightKey = { }, weightVal = { }, modTags = { "caster", "curse" }, }, + ["MeleeWeaponCriticalStrikeMultiplierUniqueHelmetStr3"] = { affix = "", "+(100-125)% to Melee Critical Strike Multiplier", statOrder = { 1415 }, level = 1, group = "MeleeWeaponCriticalStrikeMultiplier", weightKey = { }, weightVal = { }, modTags = { "damage", "attack", "critical" }, }, + ["DisablesOtherRingSlot"] = { affix = "", "Can't use other Rings", statOrder = { 1518 }, level = 1, group = "DisablesOtherRingSlot", weightKey = { }, weightVal = { }, modTags = { }, }, + ["GlobalItemAttributeRequirementsUniqueAmulet10"] = { affix = "", "Items and Gems have 25% reduced Attribute Requirements", statOrder = { 2463 }, level = 20, group = "GlobalItemAttributeRequirements", weightKey = { }, weightVal = { }, modTags = { }, }, + ["GlobalItemAttributeRequirementsUniqueAmulet19"] = { affix = "", "Items and Gems have 10% increased Attribute Requirements", statOrder = { 2463 }, level = 45, group = "GlobalItemAttributeRequirements", weightKey = { }, weightVal = { }, modTags = { }, }, + ["GlobalItemAttributeRequirementsUnique__1_"] = { affix = "", "Items and Gems have 100% reduced Attribute Requirements", statOrder = { 2463 }, level = 1, group = "GlobalItemAttributeRequirements", weightKey = { }, weightVal = { }, modTags = { }, }, + ["GlobalItemAttributeRequirementsUnique__2"] = { affix = "", "Items and Gems have 50% increased Attribute Requirements", statOrder = { 2463 }, level = 1, group = "GlobalItemAttributeRequirements", weightKey = { }, weightVal = { }, modTags = { }, }, + ["GlobalItemAttributeRequirementsUnique__3"] = { affix = "", "Items and Gems have (5-10)% reduced Attribute Requirements", statOrder = { 2463 }, level = 1, group = "GlobalItemAttributeRequirements", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ReducedCurseEffectUniqueRing7"] = { affix = "", "50% reduced Effect of Curses on you", statOrder = { 2081 }, level = 1, group = "ReducedCurseEffect", weightKey = { }, weightVal = { }, modTags = { "caster", "curse" }, }, + ["ReducedCurseEffectUniqueRing26"] = { affix = "", "60% reduced Effect of Curses on you", statOrder = { 2081 }, level = 1, group = "ReducedCurseEffect", weightKey = { }, weightVal = { }, modTags = { "caster", "curse" }, }, + ["IncreasedCurseEffectUnique__1"] = { affix = "", "50% increased Effect of Curses on you", statOrder = { 2081 }, level = 1, group = "ReducedCurseEffect", weightKey = { }, weightVal = { }, modTags = { "caster", "curse" }, }, + ["ReducedCurseEffectUnique__1"] = { affix = "", "20% reduced Effect of Curses on you", statOrder = { 2081 }, level = 1, group = "ReducedCurseEffect", weightKey = { }, weightVal = { }, modTags = { "caster", "curse" }, }, + ["ManaGainPerTargetUniqueRing7"] = { affix = "", "Gain 30 Mana per Enemy Hit with Attacks", statOrder = { 1657 }, level = 1, group = "ManaGainPerTarget", weightKey = { }, weightVal = { }, modTags = { "resource", "mana", "attack" }, }, + ["ManaGainPerTargetUniqueTwoHandAxe9"] = { affix = "", "Grants 30 Mana per Enemy Hit", statOrder = { 1658 }, level = 1, group = "ManaGainPerTargetLocal", weightKey = { }, weightVal = { }, modTags = { "resource", "mana", "attack" }, }, + ["ManaGainPerTargetUnique__1"] = { affix = "", "Grants (2-3) Mana per Enemy Hit", statOrder = { 1658 }, level = 1, group = "ManaGainPerTargetLocal", weightKey = { }, weightVal = { }, modTags = { "resource", "mana", "attack" }, }, + ["ManaGainPerTargetUnique__2"] = { affix = "", "Grants 2 Mana per Enemy Hit", statOrder = { 1658 }, level = 1, group = "ManaGainPerTargetLocal", weightKey = { }, weightVal = { }, modTags = { "resource", "mana", "attack" }, }, + ["ManaGainPerTargetUnique__3"] = { affix = "", "Gain (5-10) Mana per Enemy Killed", statOrder = { 1676 }, level = 40, group = "ManaGainedFromEnemyDeath", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["DisplaySocketedGemGetsChancetoFleeUniqueShieldDex4"] = { affix = "", "Socketed Gems are supported by Level 10 Chance to Flee", statOrder = { 425 }, level = 1, group = "DisplaySocketedGemGetsChancetoFleeLevel", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["DisplaySocketedGemGetsChanceToFleeUniqueOneHandAxe3"] = { affix = "", "Socketed Gems are supported by Level 2 Chance to Flee", statOrder = { 425 }, level = 1, group = "DisplaySocketedGemGetsChancetoFleeLevel", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["EnemyCriticalStrikeMultiplierUniqueRing8"] = { affix = "", "You take 50% reduced Extra Damage from Critical Strikes", statOrder = { 1425 }, level = 1, group = "EnemyCriticalMultiplier", weightKey = { }, weightVal = { }, modTags = { "damage", "critical" }, }, + ["PlayerLightAlternateColourUniqueRing9"] = { affix = "", "Emits a golden glow", statOrder = { 2465 }, level = 1, group = "PlayerLightAlternateColour", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ChaosResistanceOnLowLifeUniqueRing9"] = { affix = "", "+(20-25)% to Chaos Resistance when on Low Life", statOrder = { 2466 }, level = 1, group = "ChaosResistanceOnLowLife", weightKey = { }, weightVal = { }, modTags = { "chaos", "resistance" }, }, + ["EnemyHitsRollLowDamageUniqueRing9"] = { affix = "", "Enemy hits on you roll low Damage", statOrder = { 2464 }, level = 1, group = "EnemyHitsRollLowDamage", weightKey = { }, weightVal = { }, modTags = { }, }, + ["DisplaySocketedGemGetsFasterAttackUniqueHelmetStrDex4"] = { affix = "", "Socketed Gems are Supported by Level 30 Faster Attacks", statOrder = { 396 }, level = 1, group = "DisplaySocketedGemGetsFasterAttackLevel", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["DisplaySocketedGemGetsFasterAttackUniqueHelmetStrDex4b"] = { affix = "", "Socketed Gems are Supported by Level 12 Faster Attacks", statOrder = { 396 }, level = 1, group = "DisplaySocketedGemGetsFasterAttackLevel", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["DisplaySocketedGemGetsFasterAttackUniqueRing37"] = { affix = "", "Socketed Gems are Supported by Level 13 Faster Attacks", statOrder = { 396 }, level = 1, group = "DisplaySocketedGemGetsFasterAttackLevel", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["DisplaySocketedGemsGetsFasterAttackUnique__1"] = { affix = "", "Socketed Gems are Supported by Level 15 Faster Attacks", statOrder = { 396 }, level = 1, group = "DisplaySocketedGemGetsFasterAttackLevel", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["DisplaySocketedGemGetsMeleePhysicalDamageUniqueHelmetStrDex4"] = { affix = "", "Socketed Gems are Supported by Level 30 Melee Physical Damage", statOrder = { 395 }, level = 1, group = "DisplaySocketedGemGetsMeleePhysicalDamageLevel", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["ChanceToGainEnduranceChargeOnBlockUniqueHelmetStrDex4"] = { affix = "", "20% chance to gain an Endurance Charge when you Block", statOrder = { 2035 }, level = 1, group = "ChanceToGainEnduranceChargeOnBlock", weightKey = { }, weightVal = { }, modTags = { "block", "endurance_charge" }, }, + ["ChanceToGainEnduranceChargeOnBlockUniqueDescentShield1"] = { affix = "", "50% chance to gain an Endurance Charge when you Block", statOrder = { 2035 }, level = 1, group = "ChanceToGainEnduranceChargeOnBlock", weightKey = { }, weightVal = { }, modTags = { "block", "endurance_charge" }, }, + ["EnemyExtraDamageRollsOnLowLifeUniqueRing9"] = { affix = "", "Damage of Enemies Hitting you is Unlucky while you are on Low Life", statOrder = { 2467 }, level = 1, group = "EnemyExtraDamageRollsOnLowLife", weightKey = { }, weightVal = { }, modTags = { }, }, + ["EnemyExtraDamageRollsOnFullLifeUnique__1"] = { affix = "", "Damage of Enemies Hitting you is Unlucky while you are on Full Life", statOrder = { 6315 }, level = 68, group = "EnemyExtraDamageRollsOnFullLife", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["EnemyExtraDamageRollsOnFullLifeUnique__2"] = { affix = "", "Damage of Enemies Hitting you is Unlucky while you are on Full Life", statOrder = { 6315 }, level = 1, group = "EnemyExtraDamageRollsOnFullLife", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["EnemyExtraDamageRollsWithLightningDamageUnique__1"] = { affix = "", "Lightning Damage of Enemies Hitting you is Lucky", statOrder = { 6275 }, level = 37, group = "EnemyExtraDamageRollsWithLightningDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "lightning" }, }, + ["EnemyExtraDamagerollsWithPhysicalDamageUnique_1"] = { affix = "", "Physical Damage of Enemies Hitting you is Unlucky", statOrder = { 6274 }, level = 98, group = "EnemyExtraDamageRollsWithPhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical" }, }, + ["ItemDropsOnDeathUniqueAmulet12"] = { affix = "", "Item drops on death", statOrder = { 2469 }, level = 1, group = "ItemDropsOnDeath", weightKey = { }, weightVal = { }, modTags = { }, }, + ["LightningDamageOnChargeExpiryUniqueAmulet12"] = { affix = "", "Deal 1 to 1000 Lightning Damage to nearby Enemies when you lose a Power, Frenzy, or Endurance Charge", statOrder = { 2468 }, level = 1, group = "LightningDamageOnChargeExpiry", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "lightning" }, }, + ["AttackerTakesChaosDamageUniqueBodyStrInt4"] = { affix = "", "Reflects 30 Chaos Damage to Melee Attackers", statOrder = { 2117 }, level = 1, group = "AttackerTakesChaosDamageNoRange", weightKey = { }, weightVal = { }, modTags = { "chaos_damage", "damage", "chaos" }, }, + ["IncreasedMaximumPowerChargesUniqueWand3"] = { affix = "", "+1 to Maximum Power Charges", statOrder = { 1727 }, level = 1, group = "IncreasedMaximumPowerCharges", weightKey = { }, weightVal = { }, modTags = { "power_charge" }, }, + ["IncreasedMaximumPowerChargesUniqueStaff7"] = { affix = "", "+1 to Maximum Power Charges", statOrder = { 1727 }, level = 1, group = "IncreasedMaximumPowerCharges", weightKey = { }, weightVal = { }, modTags = { "power_charge" }, }, + ["IncreasedMaximumPowerChargesUnique__2"] = { affix = "", "+1 to Maximum Power Charges", statOrder = { 1727 }, level = 1, group = "IncreasedMaximumPowerCharges", weightKey = { }, weightVal = { }, modTags = { "power_charge" }, }, + ["IncreasedMaximumPowerChargesUnique__1"] = { affix = "", "+1 to Maximum Power Charges", statOrder = { 1727 }, level = 1, group = "IncreasedMaximumPowerCharges", weightKey = { }, weightVal = { }, modTags = { "power_charge" }, }, + ["IncreasedMaximumPowerChargesUnique__3"] = { affix = "", "+2 to Maximum Power Charges", statOrder = { 1727 }, level = 1, group = "IncreasedMaximumPowerCharges", weightKey = { }, weightVal = { }, modTags = { "power_charge" }, }, + ["IncreasedMaximumPowerChargesUnique__4"] = { affix = "", "+1 to Maximum Power Charges", statOrder = { 1727 }, level = 1, group = "IncreasedMaximumPowerCharges", weightKey = { }, weightVal = { }, modTags = { "power_charge" }, }, + ["ReducedMaximumPowerChargesUniqueCorruptedJewel18"] = { affix = "", "-1 to Maximum Power Charges", statOrder = { 1727 }, level = 1, group = "IncreasedMaximumPowerCharges", weightKey = { }, weightVal = { }, modTags = { "power_charge" }, }, + ["ReducedMaximumPowerChargesUnique__1"] = { affix = "", "-1 to Maximum Power Charges", statOrder = { 1727 }, level = 1, group = "IncreasedMaximumPowerCharges", weightKey = { }, weightVal = { }, modTags = { "power_charge" }, }, + ["IncreasedPowerChargeDurationUniqueWand3"] = { affix = "", "15% increased Power Charge Duration", statOrder = { 2053 }, level = 1, group = "IncreasedPowerChargeDuration", weightKey = { }, weightVal = { }, modTags = { "power_charge" }, }, + ["PowerChargeDurationUniqueAmulet14"] = { affix = "", "30% reduced Power Charge Duration", statOrder = { 2053 }, level = 1, group = "IncreasedPowerChargeDuration", weightKey = { }, weightVal = { }, modTags = { "power_charge" }, }, + ["IncreasedPowerChargeDurationUnique__1"] = { affix = "", "(80-100)% increased Power Charge Duration", statOrder = { 2053 }, level = 1, group = "IncreasedPowerChargeDuration", weightKey = { }, weightVal = { }, modTags = { "power_charge" }, }, + ["IncreasedSpellDamagePerPowerChargeUniqueWand3"] = { affix = "", "25% increased Spell Damage per Power Charge", statOrder = { 2051 }, level = 1, group = "IncreasedSpellDamagePerPowerCharge", weightKey = { }, weightVal = { }, modTags = { "caster_damage", "damage", "caster" }, }, + ["IncreasedSpellDamagePerPowerChargeUniqueGlovesStrDex6"] = { affix = "", "(4-7)% increased Spell Damage per Power Charge", statOrder = { 2051 }, level = 1, group = "IncreasedSpellDamagePerPowerCharge", weightKey = { }, weightVal = { }, modTags = { "caster_damage", "damage", "caster" }, }, + ["IncreasedSpellDamagePerPowerChargeUnique__1"] = { affix = "", "(12-16)% increased Spell Damage per Power Charge", statOrder = { 2051 }, level = 1, group = "IncreasedSpellDamagePerPowerCharge", weightKey = { }, weightVal = { }, modTags = { "caster_damage", "damage", "caster" }, }, + ["ConsecratedGroundOnBlockUniqueBodyInt8"] = { affix = "", "100% chance to create Consecrated Ground when you Block", statOrder = { 2484 }, level = 1, group = "ConsecratedGroundOnBlock", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["DesecratedGroundOnBlockUniqueBodyStrInt4"] = { affix = "", "100% chance to create Desecrated Ground when you Block", statOrder = { 2485 }, level = 1, group = "DesecratedGroundOnBlock", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["DisableChestSlot"] = { affix = "", "Can't use Chest armour", statOrder = { 2494 }, level = 1, group = "DisableChestSlot", weightKey = { }, weightVal = { }, modTags = { }, }, + ["LocalIncreaseSocketedElementalGemUniqueGlovesInt6"] = { affix = "", "+1 to Level of Socketed Elemental Gems", statOrder = { 192 }, level = 1, group = "LocalIncreaseSocketedElementalGem", weightKey = { }, weightVal = { }, modTags = { "elemental", "gem" }, }, + ["LocalIncreaseSocketedElementalGemUnique___1"] = { affix = "", "+2 to Level of Socketed Elemental Gems", statOrder = { 192 }, level = 50, group = "LocalIncreaseSocketedElementalGem", weightKey = { }, weightVal = { }, modTags = { "elemental", "gem" }, }, + ["EnergyShieldGainedFromEnemyDeathUniqueGlovesInt6"] = { affix = "", "Gain (15-20) Energy Shield per Enemy Killed", statOrder = { 2482 }, level = 1, group = "EnergyShieldGainedFromEnemyDeath", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["EnergyShieldGainedFromEnemyDeathUniqueHelmetDexInt3"] = { affix = "", "Gain (10-15) Energy Shield per Enemy Killed", statOrder = { 2482 }, level = 1, group = "EnergyShieldGainedFromEnemyDeath", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["EnergyShieldGainedFromEnemyDeathUnique__1"] = { affix = "", "Gain (15-25) Energy Shield per Enemy Hit with Attacks", statOrder = { 1660 }, level = 1, group = "EnergyShieldGainPerTarget", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield", "attack" }, }, + ["IncreasedClawDamageOnLowLifeUniqueClaw4"] = { affix = "", "100% increased Claw Physical Damage when on Low Life", statOrder = { 2495 }, level = 1, group = "IncreasedClawDamageOnLowLife", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["IncreasedClawDamageOnLowLifeUnique__1__"] = { affix = "", "200% increased Damage with Claws while on Low Life", statOrder = { 5691 }, level = 1, group = "IncreasedClawAllDamageOnLowLife", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["IncreasedAccuracyWhenOnLowLifeUniqueClaw4"] = { affix = "", "100% increased Accuracy Rating when on Low Life", statOrder = { 2496 }, level = 1, group = "IncreasedAccuracyWhenOnLowLife", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["IncreasedAttackSpeedWhenOnLowLifeUniqueClaw4"] = { affix = "", "25% increased Attack Speed when on Low Life", statOrder = { 1134 }, level = 1, group = "IncreasedAttackSpeedWhenOnLowLife", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["IncreasedAttackSpeedWhenOnLowLifeUnique__1"] = { affix = "", "25% increased Attack Speed when on Low Life", statOrder = { 1134 }, level = 1, group = "IncreasedAttackSpeedWhenOnLowLife", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["IncreasedAttackSpeedWhenOnLowLifeUniqueDescentHelmet1"] = { affix = "", "30% increased Attack Speed when on Low Life", statOrder = { 1134 }, level = 1, group = "IncreasedAttackSpeedWhenOnLowLife", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["ReducedProjectileDamageUniqueAmulet12"] = { affix = "", "40% reduced Projectile Damage", statOrder = { 1907 }, level = 1, group = "ProjectileDamage", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["ReducedProjectileDamageTakenUniqueAmulet12"] = { affix = "", "20% reduced Damage taken from Projectile Hits", statOrder = { 2662 }, level = 1, group = "ProjectileDamageTaken", weightKey = { }, weightVal = { }, modTags = { }, }, + ["NoItemRarity"] = { affix = "", "You cannot increase the Rarity of Items found", statOrder = { 2460 }, level = 1, group = "NoItemRarity", weightKey = { }, weightVal = { }, modTags = { }, }, + ["NoItemQuantity"] = { affix = "", "You cannot increase the Quantity of Items found", statOrder = { 2461 }, level = 1, group = "NoItemQuantity", weightKey = { }, weightVal = { }, modTags = { }, }, + ["CannotDieToElementalReflect"] = { affix = "", "You cannot be killed by reflected Elemental Damage", statOrder = { 2586 }, level = 1, group = "CannotDieToElementalReflect", weightKey = { }, weightVal = { }, modTags = { }, }, + ["MeleeAttacksUsableWithoutManaUniqueOneHandAxe1"] = { affix = "", "Insufficient Mana doesn't prevent your Melee Attacks", statOrder = { 2595 }, level = 1, group = "MeleeAttacksUsableWithoutMana", weightKey = { }, weightVal = { }, modTags = { "resource", "mana", "attack" }, }, + ["MeleeAttacksUsableWithoutManaUnique__1"] = { affix = "", "Insufficient Mana doesn't prevent your Melee Attacks", statOrder = { 2595 }, level = 1, group = "MeleeAttacksUsableWithoutMana", weightKey = { }, weightVal = { }, modTags = { "resource", "mana", "attack" }, }, + ["HybridStrDex"] = { affix = "", "+(16-24) to Strength and Dexterity", statOrder = { 1093 }, level = 20, group = "HybridStrDex", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["HybridStrInt"] = { affix = "", "+(16-24) to Strength and Intelligence", statOrder = { 1094 }, level = 20, group = "HybridStrInt", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["HybridDexInt"] = { affix = "", "+(16-24) to Dexterity and Intelligence", statOrder = { 1095 }, level = 20, group = "HybridDexInt", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["HybridStrDexUnique__1"] = { affix = "", "+(30-50) to Strength and Dexterity", statOrder = { 1093 }, level = 1, group = "HybridStrDex", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["IncreasedMeleeWeaponAndUnarmedRangeUniqueAmulet13"] = { affix = "", "+0.2 metres to Melee Strike Range", statOrder = { 2445 }, level = 1, group = "MeleeWeaponAndUnarmedRange", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["IncreasedMeleeWeaponAndUnarmedRangeUniqueJewel42"] = { affix = "", "+0.2 metres to Melee Strike Range", statOrder = { 2445 }, level = 1, group = "MeleeWeaponAndUnarmedRange", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["LocalIncreasedMeleeWeaponRangeUniqueTwoHandAxe5"] = { affix = "", "+0.2 metres to Weapon Range", statOrder = { 2658 }, level = 1, group = "LocalMeleeWeaponRange", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["LocalIncreasedMeleeWeaponRangeUniqueDescentStaff1"] = { affix = "", "+0.2 metres to Weapon Range", statOrder = { 2658 }, level = 1, group = "LocalMeleeWeaponRange", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["LocalIncreasedMeleeWeaponRangeUniqueTwoHandAxe7_"] = { affix = "", "+1 metres to Weapon Range", statOrder = { 2658 }, level = 1, group = "LocalMeleeWeaponRange", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["LocalIncreasedMeleeWeaponRangeUnique__1"] = { affix = "", "+0.2 metres to Weapon Range", statOrder = { 2658 }, level = 1, group = "LocalMeleeWeaponRange", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["LocalIncreasedMeleeWeaponRangeUnique___2"] = { affix = "", "+0.2 metres to Weapon Range", statOrder = { 2658 }, level = 1, group = "LocalMeleeWeaponRange", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["LocalIncreasedMeleeWeaponRangeEssence1"] = { affix = "", "+0.2 metres to Weapon Range", statOrder = { 2658 }, level = 1, group = "LocalMeleeWeaponRange", weightKey = { "default", }, weightVal = { 0 }, modTags = { "attack" }, }, + ["EnduranceChargeDurationUniqueAmulet14"] = { affix = "", "30% reduced Endurance Charge Duration", statOrder = { 2036 }, level = 1, group = "EnduranceChargeDuration", weightKey = { }, weightVal = { }, modTags = { "endurance_charge" }, }, + ["EnduranceChargeDurationUniqueBodyStrInt4"] = { affix = "", "30% increased Endurance Charge Duration", statOrder = { 2036 }, level = 1, group = "EnduranceChargeDuration", weightKey = { }, weightVal = { }, modTags = { "endurance_charge" }, }, + ["FrenzyChargeOnKillChanceUniqueAmulet15"] = { affix = "", "10% chance to gain a Frenzy Charge on Kill", statOrder = { 2541 }, level = 20, group = "FrenzyChargeOnKillChance", weightKey = { }, weightVal = { }, modTags = { "frenzy_charge" }, }, + ["FrenzyChargeOnKillChanceUniqueBootsDex4"] = { affix = "", "(20-30)% chance to gain a Frenzy Charge on Kill", statOrder = { 2541 }, level = 1, group = "FrenzyChargeOnKillChance", weightKey = { }, weightVal = { }, modTags = { "frenzy_charge" }, }, + ["FrenzyChargeOnKillChanceUniqueDescentOneHandSword1"] = { affix = "", "33% chance to gain a Frenzy Charge on Kill", statOrder = { 2541 }, level = 1, group = "FrenzyChargeOnKillChance", weightKey = { }, weightVal = { }, modTags = { "frenzy_charge" }, }, + ["FrenzyChargeOnKillChanceUnique__1"] = { affix = "", "15% chance to gain a Frenzy Charge on Kill", statOrder = { 2541 }, level = 1, group = "FrenzyChargeOnKillChance", weightKey = { }, weightVal = { }, modTags = { "frenzy_charge" }, }, + ["FrenzyChargeOnKillChanceUnique__2"] = { affix = "", "25% chance to gain a Frenzy Charge on Kill", statOrder = { 2541 }, level = 1, group = "FrenzyChargeOnKillChance", weightKey = { }, weightVal = { }, modTags = { "frenzy_charge" }, }, + ["FrenzyChargeOnKillChanceProphecy"] = { affix = "", "30% chance to gain a Frenzy Charge on Kill", statOrder = { 2541 }, level = 1, group = "FrenzyChargeOnKillChance", weightKey = { }, weightVal = { }, modTags = { "frenzy_charge" }, }, + ["PowerChargeOnKillChanceUniqueAmulet15"] = { affix = "", "10% chance to gain a Power Charge on Kill", statOrder = { 2543 }, level = 1, group = "PowerChargeOnKillChance", weightKey = { }, weightVal = { }, modTags = { "power_charge" }, }, + ["PowerChargeOnKillChanceUniqueDescentDagger1"] = { affix = "", "15% chance to gain a Power Charge on Kill", statOrder = { 2543 }, level = 1, group = "PowerChargeOnKillChance", weightKey = { }, weightVal = { }, modTags = { "power_charge" }, }, + ["PowerChargeOnKillChanceUniqueUniqueShieldInt3"] = { affix = "", "10% chance to gain a Power Charge on Kill", statOrder = { 2543 }, level = 1, group = "PowerChargeOnKillChance", weightKey = { }, weightVal = { }, modTags = { "power_charge" }, }, + ["PowerChargeOnKillChanceUnique__1"] = { affix = "", "(25-35)% chance to gain a Power Charge on Kill", statOrder = { 2543 }, level = 1, group = "PowerChargeOnKillChance", weightKey = { }, weightVal = { }, modTags = { "power_charge" }, }, + ["PowerChargeOnKillChanceProphecy_"] = { affix = "", "30% chance to gain a Power Charge on Kill", statOrder = { 2543 }, level = 1, group = "PowerChargeOnKillChance", weightKey = { }, weightVal = { }, modTags = { "power_charge" }, }, + ["EnduranceChargeOnKillChanceProphecy"] = { affix = "", "30% chance to gain an Endurance Charge on Kill", statOrder = { 2539 }, level = 1, group = "EnduranceChargeOnKillChance", weightKey = { }, weightVal = { }, modTags = { "endurance_charge" }, }, + ["EnduranceChargeOnPowerChargeExpiryUniqueAmulet14"] = { affix = "", "Gain an Endurance Charge when you lose a Power Charge", statOrder = { 2546 }, level = 1, group = "EnduranceChargeOnPowerChargeExpiry", weightKey = { }, weightVal = { }, modTags = { "endurance_charge" }, }, + ["ChillAndFreezeBasedOffEnergyShieldBelt5Unique"] = { affix = "", "Chill Effect and Freeze Duration on you are based on 100% of Energy Shield", statOrder = { 2502 }, level = 70, group = "ChillAndFreezeDurationBasedOnEnergyShield", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "ailment" }, }, + ["MeleeDamageOnFullLifeUniqueAmulet13"] = { affix = "", "60% increased Melee Damage when on Full Life", statOrder = { 2548 }, level = 1, group = "MeleeDamageOnFullLife", weightKey = { }, weightVal = { }, modTags = { "damage", "attack" }, }, + ["ConsecrateOnCritChanceToCreateUniqueRing11"] = { affix = "", "Creates Consecrated Ground on Critical Strike", statOrder = { 2549 }, level = 1, group = "ConsecrateOnCritChanceToCreate", weightKey = { }, weightVal = { }, modTags = { "critical" }, }, + ["ProjectileSpeedPerFrenzyChargeUniqueAmulet15"] = { affix = "", "5% increased Projectile Speed per Frenzy Charge", statOrder = { 2550 }, level = 1, group = "ProjectileSpeedPerFrenzyCharge", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["ProjectileDamagePerPowerChargeUniqueAmulet15"] = { affix = "", "5% increased Projectile Damage per Power Charge", statOrder = { 2551 }, level = 1, group = "ProjectileDamagePerPowerCharge", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["RightRingSlotNoManaRegenUniqueRing13"] = { affix = "", "Right ring slot: You cannot Regenerate Mana", statOrder = { 2558 }, level = 38, group = "RightRingSlotNoManaRegen", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["RightRingSlotEnergyShieldRegenUniqueRing13"] = { affix = "", "Right ring slot: Regenerate 6% of Energy Shield per second", statOrder = { 2559 }, level = 38, group = "RightRingSlotEnergyShieldRegen", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["LeftRingSlotManaRegenUniqueRing13"] = { affix = "", "Left ring slot: 100% increased Mana Regeneration Rate", statOrder = { 2570 }, level = 1, group = "LeftRingSlotManaRegen", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["LeftRingSlotNoEnergyShieldRegenUniqueRing13"] = { affix = "", "Left ring slot: You cannot Recharge or Regenerate Energy Shield", statOrder = { 2563 }, level = 1, group = "LeftRingSlotNoEnergyShieldRegen", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["EnergyShieldRegenerationUnique__1"] = { affix = "", "Regenerate 1% of Energy Shield per second", statOrder = { 2556 }, level = 1, group = "EnergyShieldRegenerationPerMinute", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["EnergyShieldRegenerationUnique__2"] = { affix = "", "Regenerate 1% of Energy Shield per second", statOrder = { 2556 }, level = 1, group = "EnergyShieldRegenerationPerMinute", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["EnergyShieldRegenerationUnique__3"] = { affix = "", "Regenerate 2% of Energy Shield per second", statOrder = { 2556 }, level = 1, group = "EnergyShieldRegenerationPerMinute", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["FlatEnergyShieldRegenerationUnique__1"] = { affix = "", "Regenerate (80-100) Energy Shield per second", statOrder = { 2555 }, level = 1, group = "FlatEnergyShieldRegenerationPerMinute", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["NoEnergyShieldRegenerationUnique__1"] = { affix = "", "Immortal Ambition", statOrder = { 10604 }, level = 60, group = "SoulTether", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "defences", "energy_shield" }, }, + ["LifeLeechAnyDamageUnique__1"] = { affix = "", "1% of Damage Leeched as Life", statOrder = { 1574 }, level = 1, group = "LifeLeechAnyDamage", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["KilledMonsterItemRarityOnCritUniqueRing11"] = { affix = "", "(40-50)% increased Rarity of Items Dropped by Enemies killed with a Critical Strike", statOrder = { 2552 }, level = 1, group = "KilledMonsterItemRarityOnCrit", weightKey = { }, weightVal = { }, modTags = { "critical", "drop" }, }, + ["OnslaughtBuffOnKillUniqueRing12"] = { affix = "", "You gain Onslaught for 4 seconds on Kill", statOrder = { 2553 }, level = 58, group = "OnslaughtBuffOnKill", weightKey = { }, weightVal = { }, modTags = { }, }, + ["OnslaughtBuffOnKillUniqueDagger12"] = { affix = "", "You gain Onslaught for 3 seconds on Kill", statOrder = { 2553 }, level = 1, group = "OnslaughtBuffOnKill", weightKey = { }, weightVal = { }, modTags = { }, }, + ["AttackAndCastSpeedPerFrenzyChargeUniqueBootsDex4"] = { affix = "", "4% reduced Attack and Cast Speed per Frenzy Charge", statOrder = { 1959 }, level = 1, group = "AttackAndCastSpeedPerFrenzyCharge", weightKey = { }, weightVal = { }, modTags = { "attack", "caster", "speed" }, }, + ["LifeRegenerationPerFrenzyChargeUniqueBootsDex4"] = { affix = "", "Regenerate 0.8% of Life per second per Frenzy Charge", statOrder = { 2538 }, level = 1, group = "LifeRegenerationPerFrenzyCharge", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["EnemiesOnLowLifeTakeMoreDamagePerFrenzyChargeUniqueBootsDex4"] = { affix = "", "(20-30)% increased Damage per Frenzy Charge with Hits against Enemies on Low Life", statOrder = { 2723 }, level = 1, group = "EnemiesOnLowLifeTakeMoreDamagePerFrenzyCharge", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["AvoidIgniteUniqueOneHandSword4"] = { affix = "", "Cannot be Ignited", statOrder = { 1752 }, level = 1, group = "CannotBeIgnited", weightKey = { }, weightVal = { }, modTags = { }, }, + ["IncreasedMovementVelictyWhileCursedUniqueOneHandSword4"] = { affix = "", "30% increased Movement Speed while Cursed", statOrder = { 2537 }, level = 1, group = "MovementVelocityWhileCursed", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["ShieldBlockChanceUniqueAmulet16"] = { affix = "", "+10% Chance to Block Attack Damage while holding a Shield", statOrder = { 1052 }, level = 1, group = "GlobalShieldBlockChanceIncrease", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["ReflectDamageToAttackersOnBlockUniqueAmulet16"] = { affix = "", "Reflects 240 to 300 Physical Damage to Attackers on Block", statOrder = { 2497 }, level = 1, group = "ReflectDamageToAttackersOnBlock", weightKey = { }, weightVal = { }, modTags = { "block", "physical_damage", "damage", "physical" }, }, + ["ReflectDamageToAttackersOnBlockUniqueDescentStaff1"] = { affix = "", "Reflects 8 to 14 Physical Damage to Attackers on Block", statOrder = { 2497 }, level = 1, group = "ReflectDamageToAttackersOnBlock", weightKey = { }, weightVal = { }, modTags = { "block", "physical_damage", "damage", "physical" }, }, + ["ReflectDamageToAttackersOnBlockUniqueDescentShield1"] = { affix = "", "Reflects 4 to 8 Physical Damage to Attackers on Block", statOrder = { 2497 }, level = 1, group = "ReflectDamageToAttackersOnBlock", weightKey = { }, weightVal = { }, modTags = { "block", "physical_damage", "damage", "physical" }, }, + ["ReflectDamageToAttackersOnBlockUniqueShieldDex5"] = { affix = "", "Reflects 1000 to 10000 Physical Damage to Attackers on Block", statOrder = { 2497 }, level = 1, group = "ReflectDamageToAttackersOnBlock", weightKey = { }, weightVal = { }, modTags = { "block", "physical_damage", "damage", "physical" }, }, + ["ReflectDamageToAttackersOnBlockUniqueStaff9"] = { affix = "", "Reflects (22-44) Physical Damage to Attackers on Block", statOrder = { 2497 }, level = 1, group = "ReflectDamageToAttackersOnBlock", weightKey = { }, weightVal = { }, modTags = { "block", "physical_damage", "damage", "physical" }, }, + ["GainLifeOnBlockUniqueAmulet16"] = { affix = "", "(34-48) Life gained when you Block", statOrder = { 1670 }, level = 1, group = "GainLifeOnBlock", weightKey = { }, weightVal = { }, modTags = { "block", "resource", "life" }, }, + ["GainManaOnBlockUniqueAmulet16"] = { affix = "", "(18-24) Mana gained when you Block", statOrder = { 1671 }, level = 57, group = "GainManaOnBlock", weightKey = { }, weightVal = { }, modTags = { "block", "resource", "mana" }, }, + ["GainManaOnBlockUnique__1"] = { affix = "", "(30-50) Mana gained when you Block", statOrder = { 1671 }, level = 1, group = "GainManaOnBlock", weightKey = { }, weightVal = { }, modTags = { "block", "resource", "mana" }, }, + ["ZombieLifeUniqueSceptre3"] = { affix = "", "Raised Zombies have +5000 to maximum Life", statOrder = { 2500 }, level = 1, group = "ZombieLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "minion" }, }, + ["ZombieDamageUniqueSceptre3"] = { affix = "", "Raised Zombies deal (100-125)% more Physical Damage", statOrder = { 10545 }, level = 1, group = "ZombieDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "minion" }, }, + ["ZombieChaosElementalResistsUniqueSceptre3"] = { affix = "", "Raised Zombies have +(25-30)% to all Resistances", statOrder = { 2501 }, level = 1, group = "ZombieChaosElementalResists", weightKey = { }, weightVal = { }, modTags = { "elemental", "chaos", "resistance", "minion" }, }, + ["ZombieSizeUniqueSceptre3_"] = { affix = "", "25% increased Raised Zombie Size", statOrder = { 2590 }, level = 1, group = "ZombieSize", weightKey = { }, weightVal = { }, modTags = { "minion" }, }, + ["ZombiesExplodeEnemiesOnHitUniqueSceptre3"] = { affix = "", "Enemies Killed by Zombies' Hits Explode, dealing 50% of their Life as Fire Damage", statOrder = { 2592 }, level = 1, group = "ZombiesExplodeEnemiesOnHit", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire", "minion" }, }, + ["NumberOfZombiesSummonedPercentageUniqueSceptre3"] = { affix = "", "50% reduced maximum number of Raised Zombies", statOrder = { 2499 }, level = 1, group = "NumberOfZombiesSummonedPercentage", weightKey = { }, weightVal = { }, modTags = { "minion" }, }, + ["IncreasedIntelligencePerUniqueUniqueRing14"] = { affix = "", "2% increased Intelligence for each Unique Item Equipped", statOrder = { 2503 }, level = 1, group = "IncreasedIntelligencePerUnique", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["IncreasedChanceForMonstersToDropWisdomScrollsUniqueRing14"] = { affix = "", "3% chance for Slain monsters to drop an additional Scroll of Wisdom", statOrder = { 2506 }, level = 1, group = "IncreasedChanceForMonstersToDropWisdomScrolls", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ConvertColdToFireUniqueRing15"] = { affix = "", "40% of Cold Damage Converted to Fire Damage", statOrder = { 1879 }, level = 1, group = "ConvertColdToFire", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire", "cold" }, }, + ["IgnitedEnemiesTurnToAshUniqueRing15"] = { affix = "", "Ignited Enemies Killed by your Hits are destroyed", statOrder = { 2504 }, level = 1, group = "IgnitedEnemiesTurnToAsh", weightKey = { }, weightVal = { }, modTags = { }, }, + ["UndyingRageOnCritUniqueTwoHandMace6"] = { affix = "", "You gain Onslaught for 4 seconds on Critical Strike", statOrder = { 2589 }, level = 1, group = "UndyingRageOnCrit", weightKey = { }, weightVal = { }, modTags = { }, }, + ["NoBonusesFromCriticalStrikes"] = { affix = "", "Your Critical Strikes do not deal extra Damage", statOrder = { 2588 }, level = 1, group = "NoBonusesFromCriticalStrikes", weightKey = { }, weightVal = { }, modTags = { "damage", "critical" }, }, + ["FlaskItemRarityUniqueFlask1"] = { affix = "", "(30-50)% increased Rarity of Items found during Effect", statOrder = { 937 }, level = 1, group = "FlaskItemRarity", weightKey = { }, weightVal = { }, modTags = { "flask", "drop" }, }, + ["FlaskItemQuantityUniqueFlask1"] = { affix = "", "(8-12)% increased Quantity of Items found during Effect", statOrder = { 936 }, level = 1, group = "FlaskItemQuantity", weightKey = { }, weightVal = { }, modTags = { "flask", "drop" }, }, + ["FlaskLightRadiusUniqueFlask1"] = { affix = "", "25% increased Light Radius during Effect", statOrder = { 940 }, level = 1, group = "FlaskLightRadius", weightKey = { }, weightVal = { }, modTags = { "flask" }, }, + ["FlaskMaximumElementalResistancesUniqueFlask1"] = { affix = "", "+4% to all maximum Elemental Resistances during Effect", statOrder = { 925 }, level = 1, group = "FlaskMaximumElementalResistances", weightKey = { }, weightVal = { }, modTags = { "flask", "elemental", "resistance" }, }, + ["FlaskElementalResistancesUniqueFlask1_"] = { affix = "", "+10% to Elemental Resistances during Effect", statOrder = { 945 }, level = 1, group = "FlaskElementalResistances", weightKey = { }, weightVal = { }, modTags = { "flask", "elemental", "resistance" }, }, + ["SpellDamageModifiersApplyToAttackDamageUniqueHelmetInt7"] = { affix = "", "Increases and Reductions to Spell Damage also apply to Attacks at 150% of their value", statOrder = { 2598 }, level = 1, group = "SpellDamageModifiersApplyToAttackDamage150Percent", weightKey = { }, weightVal = { }, modTags = { "damage", "attack" }, }, + ["ConvertFireToChaosUniqueBodyInt4"] = { affix = "", "15% of Fire Damage Converted to Chaos Damage", statOrder = { 1882 }, level = 1, group = "ConvertFireToChaos60PercentValue", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "chaos_damage", "damage", "elemental", "fire", "chaos" }, }, + ["ConvertFireToChaosUniqueBodyInt4Updated"] = { affix = "", "15% of Fire Damage Converted to Chaos Damage", statOrder = { 1881 }, level = 1, group = "ConvertFireToChaos", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "chaos_damage", "damage", "elemental", "fire", "chaos" }, }, + ["ConvertFireToChaosUniqueDagger10"] = { affix = "", "30% of Fire Damage Converted to Chaos Damage", statOrder = { 1882 }, level = 1, group = "ConvertFireToChaos60PercentValue", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "chaos_damage", "damage", "elemental", "fire", "chaos" }, }, + ["ConvertFireToChaosUniqueDagger10Updated"] = { affix = "", "30% of Fire Damage Converted to Chaos Damage", statOrder = { 1881 }, level = 1, group = "ConvertFireToChaos", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "chaos_damage", "damage", "elemental", "fire", "chaos" }, }, + ["MovementVelicityPerEvasionUniqueBodyDex6"] = { affix = "", "1% increased Movement Speed per 600 Evasion Rating, up to 75%", statOrder = { 2585 }, level = 1, group = "MovementVelicityPerEvasion", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["PhysicalDamageCanChillUniqueOneHandAxe1"] = { affix = "", "Your Physical Damage can Chill", statOrder = { 2792 }, level = 1, group = "PhysicalDamageCanChill", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "ailment" }, }, + ["PhysicalDamageCanChillUniqueDescentOneHandAxe1"] = { affix = "", "Your Physical Damage can Chill", statOrder = { 2792 }, level = 1, group = "PhysicalDamageCanChill", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "ailment" }, }, + ["ItemQuantityWhenFrozenUniqueBow9"] = { affix = "", "15% increased Quantity of Items Dropped by Slain Frozen Enemies", statOrder = { 2605 }, level = 1, group = "ItemQuantityWhenFrozen", weightKey = { }, weightVal = { }, modTags = { "drop" }, }, + ["ItemRarityWhenShockedUniqueBow9"] = { affix = "", "30% increased Rarity of Items Dropped by Slain Shocked Enemies", statOrder = { 2607 }, level = 1, group = "ItemRarityWhenShocked", weightKey = { }, weightVal = { }, modTags = { "drop" }, }, + ["ManaLeechPerPowerChargeUniqueBelt5"] = { affix = "", "1% of Physical Attack Damage Leeched as Mana per Power Charge", statOrder = { 1632 }, level = 88, group = "ManaLeechPerPowerCharge", weightKey = { }, weightVal = { }, modTags = { "resource", "mana", "physical", "attack" }, }, + ["ManaLeechPermyriadPerPowerChargeUniqueBelt5_"] = { affix = "", "0.2% of Attack Damage Leeched as Mana per Power Charge", statOrder = { 8024 }, level = 88, group = "ManaLeechPermyriadPerPowerCharge", weightKey = { }, weightVal = { }, modTags = { "resource", "mana", "physical", "attack" }, }, + ["LocalChaosDamageUniqueOneHandSword3"] = { affix = "", "Adds (49-98) to (101-140) Chaos Damage", statOrder = { 1303 }, level = 1, group = "LocalChaosDamage", weightKey = { }, weightVal = { }, modTags = { "chaos_damage", "damage", "chaos", "attack" }, }, + ["LocalChaosDamageUniqueTwoHandSword7"] = { affix = "", "Adds (60-68) to (90-102) Chaos Damage", statOrder = { 1303 }, level = 1, group = "LocalChaosDamage", weightKey = { }, weightVal = { }, modTags = { "chaos_damage", "damage", "chaos", "attack" }, }, + ["LocalAddedChaosDamageUnique___1"] = { affix = "", "Adds 1 to 59 Chaos Damage", statOrder = { 1303 }, level = 1, group = "LocalChaosDamage", weightKey = { }, weightVal = { }, modTags = { "chaos_damage", "damage", "chaos", "attack" }, }, + ["LocalAddedChaosDamageUnique__2"] = { affix = "", "Adds (53-67) to (71-89) Chaos Damage", statOrder = { 1303 }, level = 1, group = "LocalChaosDamage", weightKey = { }, weightVal = { }, modTags = { "chaos_damage", "damage", "chaos", "attack" }, }, + ["LocalAddedChaosDamageUnique__3"] = { affix = "", "Adds (600-650) to (750-800) Chaos Damage", statOrder = { 1303 }, level = 1, group = "LocalChaosDamage", weightKey = { }, weightVal = { }, modTags = { "chaos_damage", "damage", "chaos", "attack" }, }, + ["LocalAddedChaosDamageUnique__4"] = { affix = "", "Adds (163-199) to (241-293) Chaos Damage", statOrder = { 1303 }, level = 1, group = "LocalChaosDamage", weightKey = { }, weightVal = { }, modTags = { "chaos_damage", "damage", "chaos", "attack" }, }, + ["ChaosDegenerationAuraPlayersUniqueBodyStr3"] = { affix = "", "450 Chaos Damage taken per second", statOrder = { 1858 }, level = 1, group = "ChaosDegen", weightKey = { }, weightVal = { }, modTags = { "chaos_damage", "damage", "chaos" }, }, + ["ChaosDegenerationAuraNonPlayersUniqueBodyStr3"] = { affix = "", "250 Chaos Damage taken per second", statOrder = { 1858 }, level = 1, group = "ChaosDegen", weightKey = { }, weightVal = { }, modTags = { "chaos_damage", "damage", "chaos" }, }, + ["ChaosDegenerationAuraNonPlayersUnique__1"] = { affix = "", "50 Chaos Damage taken per second", statOrder = { 1858 }, level = 1, group = "ChaosDegen", weightKey = { }, weightVal = { }, modTags = { "chaos_damage", "damage", "chaos" }, }, + ["ChaosDegenerationAuraPlayersUnique__1"] = { affix = "", "50 Chaos Damage taken per second", statOrder = { 1858 }, level = 1, group = "ChaosDegen", weightKey = { }, weightVal = { }, modTags = { "chaos_damage", "damage", "chaos" }, }, + ["UniqueWingsOfEntropyCountsAsDualWielding"] = { affix = "", "Counts as Dual Wielding", statOrder = { 2609 }, level = 1, group = "CountsAsDualWielding", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ChaosDegenerationOnKillUniqueBodyStr3"] = { affix = "", "You take 450 Chaos Damage per second for 3 seconds on Kill", statOrder = { 2604 }, level = 1, group = "ChaosDegenerationOnKill", weightKey = { }, weightVal = { }, modTags = { "chaos_damage", "damage", "chaos" }, }, + ["ItemBloodFootstepsUniqueBodyStr3"] = { affix = "", "Gore Footprints", statOrder = { 10640 }, level = 1, group = "ItemBloodFootprints", weightKey = { }, weightVal = { }, modTags = { "green_herring" }, }, + ["DisplayChaosDegenerationAuraUniqueBodyStr3"] = { affix = "", "Deals 450 Chaos Damage per second to nearby Enemies", statOrder = { 2603 }, level = 1, group = "DisplayChaosDegenerationAura", weightKey = { }, weightVal = { }, modTags = { "chaos_damage", "damage", "chaos" }, }, + ["DisplayChaosDegenerationAuraUnique__1"] = { affix = "", "Deals 50 Chaos Damage per second to nearby Enemies", statOrder = { 2603 }, level = 1, group = "DisplayChaosDegenerationAura", weightKey = { }, weightVal = { }, modTags = { "chaos_damage", "damage", "chaos" }, }, + ["ItemBloodFootstepsUniqueBootsDex4"] = { affix = "", "Gore Footprints", statOrder = { 10640 }, level = 1, group = "ItemBloodFootprints", weightKey = { }, weightVal = { }, modTags = { "green_herring" }, }, + ["ItemSilverFootstepsUniqueHelmetStrDex2"] = { affix = "", "Mercury Footprints", statOrder = { 10646 }, level = 1, group = "ItemSilverFootsteps", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ItemBloodFootstepsUnique__1"] = { affix = "", "Gore Footprints", statOrder = { 10640 }, level = 1, group = "ItemBloodFootprints", weightKey = { }, weightVal = { }, modTags = { "green_herring" }, }, + ["MaximumBlockChanceUniqueAmulet16"] = { affix = "", "+3% to maximum Chance to Block Attack Damage", statOrder = { 1899 }, level = 1, group = "MaximumBlockChance", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["MaximumBlockChanceUnique__1"] = { affix = "", "-10% to maximum Chance to Block Attack Damage", statOrder = { 1899 }, level = 1, group = "MaximumBlockChance", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["MaximumBlockChanceUnique__2"] = { affix = "", "-10% to maximum Chance to Block Attack Damage", statOrder = { 1899 }, level = 1, group = "MaximumBlockChance", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["MaximumSpellBlockChanceUnique__1"] = { affix = "", "-10% to maximum Chance to Block Spell Damage", statOrder = { 1900 }, level = 1, group = "MaximumSpellBlockChance", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["FasterBurnFromAttacksUniqueOneHandSword4"] = { affix = "", "Ignites you inflict deal Damage 50% faster", statOrder = { 2475 }, level = 1, group = "FasterBurnFromAttacks", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire", "ailment" }, }, + ["CannotLeechMana"] = { affix = "", "Cannot Leech Mana", statOrder = { 2479 }, level = 1, group = "CannotLeechMana", weightKey = { }, weightVal = { }, modTags = { }, }, + ["CannotLeechManaUnique__1_"] = { affix = "", "Cannot Leech Mana", statOrder = { 2479 }, level = 1, group = "CannotLeechMana", weightKey = { }, weightVal = { }, modTags = { }, }, + ["EnemiesCannotLeechMana"] = { affix = "", "Enemies Cannot Leech Mana From you", statOrder = { 2352 }, level = 1, group = "EnemiesCannotLeechMana", weightKey = { }, weightVal = { }, modTags = { }, }, + ["CannotLeechOnLowLife"] = { affix = "", "Cannot Leech when on Low Life", statOrder = { 2481 }, level = 1, group = "CannotLeechOnLowLife", weightKey = { }, weightVal = { }, modTags = { }, }, + ["MeleeDamageIncreaseUniqueHelmetStrDex3"] = { affix = "", "20% increased Melee Damage", statOrder = { 1147 }, level = 1, group = "MeleeDamage", weightKey = { }, weightVal = { }, modTags = { "damage", "attack" }, }, + ["MeleeDamageUniqueAmulet12"] = { affix = "", "(30-40)% increased Melee Damage", statOrder = { 1147 }, level = 1, group = "MeleeDamage", weightKey = { }, weightVal = { }, modTags = { "damage", "attack" }, }, + ["MeleeDamageImplicitGloves1"] = { affix = "", "(16-20)% increased Melee Damage", statOrder = { 1147 }, level = 78, group = "MeleeDamage", weightKey = { }, weightVal = { }, modTags = { "damage", "attack" }, }, + ["MeleeDamageUnique__1"] = { affix = "", "(20-25)% increased Melee Damage", statOrder = { 1147 }, level = 1, group = "MeleeDamage", weightKey = { }, weightVal = { }, modTags = { "damage", "attack" }, }, + ["MeleeDamageUnique__2"] = { affix = "", "(25-40)% increased Melee Damage", statOrder = { 1147 }, level = 1, group = "MeleeDamage", weightKey = { }, weightVal = { }, modTags = { "damage", "attack" }, }, + ["DamageAuraUniqueHelmetDexInt2"] = { affix = "", "50% increased Damage", statOrder = { 1104 }, level = 1, group = "AllDamage", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["IronReflexes"] = { affix = "", "Iron Reflexes", statOrder = { 10583 }, level = 1, group = "IronReflexes", weightKey = { }, weightVal = { }, modTags = { "defences", "armour", "evasion" }, }, + ["ChanceToIgniteUniqueOneHandSword4"] = { affix = "", "30% chance to Ignite", statOrder = { 1937 }, level = 1, group = "ChanceToIgnite", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "ailment" }, }, + ["DisplayDamageAuraUniqueHelmetDexInt2"] = { affix = "", "You and nearby allies gain 50% increased Damage", statOrder = { 2611 }, level = 1, group = "DisplayDamageAura", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["MainHandAddedFireDamageUniqueTwoHandAxe6"] = { affix = "", "Adds (150-200) to (330-400) Fire Damage in Main Hand", statOrder = { 1276 }, level = 1, group = "MainHandAddedFireDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire", "attack" }, }, + ["MainHandAddedFireDamageUniqueOneHandAxe2"] = { affix = "", "Adds (255-285) to (300-330) Fire Damage in Main Hand", statOrder = { 1276 }, level = 1, group = "MainHandAddedFireDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire", "attack" }, }, + ["OffHandAddedChaosDamageUniqueTwoHandAxe6"] = { affix = "", "Adds (151-199) to (331-401) Chaos Damage in Off Hand", statOrder = { 1304 }, level = 1, group = "OffHandAddedChaosDamage", weightKey = { }, weightVal = { }, modTags = { "chaos_damage", "damage", "chaos", "attack" }, }, + ["OffHandAddedColdDamageUniqueOneHandAxe2"] = { affix = "", "Adds (255-285) to (300-330) Cold Damage in Off Hand", statOrder = { 1285 }, level = 1, group = "OffHandAddedColdDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "cold", "attack" }, }, + ["ChaosDamageCanShockUniqueBow10"] = { affix = "", "Your Chaos Damage can Shock", statOrder = { 2783 }, level = 1, group = "ChaosDamageCanShock", weightKey = { }, weightVal = { }, modTags = { "poison", "elemental", "lightning", "chaos", "ailment" }, }, + ["ChaosDamageCanShockUnique__1"] = { affix = "", "Your Chaos Damage can Shock", statOrder = { 2783 }, level = 1, group = "ChaosDamageCanShock", weightKey = { }, weightVal = { }, modTags = { "poison", "elemental", "lightning", "chaos", "ailment" }, }, + ["ConvertLightningDamageToChaosUniqueBow10"] = { affix = "", "100% of Lightning Damage Converted to Chaos Damage", statOrder = { 1877 }, level = 1, group = "ConvertLightningDamageToChaos", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "chaos_damage", "damage", "elemental", "lightning", "chaos" }, }, + ["ConvertLightningDamageToChaosUniqueBow10Updated"] = { affix = "", "100% of Lightning Damage Converted to Chaos Damage", statOrder = { 1877 }, level = 1, group = "ConvertLightningDamageToChaos", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "chaos_damage", "damage", "elemental", "lightning", "chaos" }, }, + ["MaximumShockOverrideUniqueBow10"] = { affix = "", "+40% to Maximum Effect of Shock", statOrder = { 10308 }, level = 1, group = "MaximumShockOverride", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "ailment" }, }, + ["AttacksShockAsIfDealingMoreDamageUniqueBow10"] = { affix = "", "Hits with this Weapon Shock Enemies as though dealing 300% more Damage", statOrder = { 7801 }, level = 1, group = "LocalShockAsThoughDealingMoreDamage", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "attack", "ailment" }, }, + ["AttacksShockAsIfDealingMoreDamageUnique__2"] = { affix = "", "Hits with this Weapon Shock Enemies as though dealing 300% more Damage", statOrder = { 7801 }, level = 1, group = "LocalShockAsThoughDealingMoreDamage", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "attack", "ailment" }, }, + ["EnemiesExplodeOnDeathUniqueTwoHandMace7"] = { affix = "", "Enemies Killed with Attack or Spell Hits Explode, dealing 10% of their Life as Fire Damage", statOrder = { 2617 }, level = 1, group = "EnemiesExplodeOnDeath", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire" }, }, + ["DisplaySocketedGemGetsReducedManaCostUniqueDagger5"] = { affix = "", "Socketed Gems are Supported by Level 10 Inspiration", statOrder = { 421 }, level = 1, group = "DisplaySocketedGemGetsReducedManaCost", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["DisplaySocketedGemsGetFasterCastUniqueDagger5"] = { affix = "", "Socketed Gems are Supported by Level 10 Faster Casting", statOrder = { 427 }, level = 1, group = "DisplaySocketedGemsGetFasterCast", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["SupportedByFasterCastUnique__1"] = { affix = "", "Socketed Gems are Supported by Level 18 Faster Casting", statOrder = { 427 }, level = 1, group = "DisplaySocketedGemsGetFasterCast", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["FlaskRemovePercentageOfEnergyShieldUniqueFlask2"] = { affix = "", "Removes 80% of your maximum Energy Shield on use", statOrder = { 788 }, level = 1, group = "FlaskRemovePercentageOfEnergyShield", weightKey = { }, weightVal = { }, modTags = { "flask", "defences", "energy_shield" }, }, + ["FlaskTakeChaosDamagePercentageOfLifeUniqueFlask2"] = { affix = "", "You take 50% of your maximum Life as Chaos Damage on use", statOrder = { 789 }, level = 1, group = "FlaskTakeChaosDamagePercentageOfLife", weightKey = { }, weightVal = { }, modTags = { "flask", "chaos_damage", "damage", "chaos" }, }, + ["FlaskGainFrenzyChargeUniqueFlask2"] = { affix = "", "Gain (1-3) Frenzy Charge on use", statOrder = { 801 }, level = 1, group = "FlaskGainFrenzyCharge", weightKey = { }, weightVal = { }, modTags = { "flask", "frenzy_charge" }, }, + ["FlaskGainPowerChargeUniqueFlask2"] = { affix = "", "Gain (1-3) Power Charge on use", statOrder = { 802 }, level = 1, group = "FlaskGainPowerCharge", weightKey = { }, weightVal = { }, modTags = { "flask", "power_charge" }, }, + ["FlaskGainEnduranceChargeUniqueFlask2"] = { affix = "", "Gain (1-3) Endurance Charge on use", statOrder = { 800 }, level = 1, group = "FlaskGainEnduranceCharge", weightKey = { }, weightVal = { }, modTags = { "endurance_charge", "flask" }, }, + ["FlaskGainEnduranceChargeUnique__1_"] = { affix = "", "Gain 1 Endurance Charge on use", statOrder = { 800 }, level = 1, group = "FlaskGainEnduranceCharge", weightKey = { }, weightVal = { }, modTags = { "endurance_charge", "flask" }, }, + ["CanOnlyDealDamageWithThisWeapon"] = { affix = "", "You can only deal Damage with this Weapon or Ignite", statOrder = { 2625 }, level = 1, group = "CanOnlyDealDamageWithThisWeapon", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["LocalFlaskChargesUsedUniqueFlask2"] = { affix = "", "(250-300)% increased Charges per use", statOrder = { 760 }, level = 1, group = "LocalFlaskChargesUsed", weightKey = { }, weightVal = { }, modTags = { "flask" }, }, + ["LocalFlaskChargesUsedUniqueFlask9"] = { affix = "", "(70-100)% increased Charges per use", statOrder = { 760 }, level = 1, group = "LocalFlaskChargesUsed", weightKey = { }, weightVal = { }, modTags = { "flask" }, }, + ["LocalFlaskChargesUsedUniqueFlask36"] = { affix = "", "(200-300)% increased Charges per use", statOrder = { 760 }, level = 1, group = "LocalFlaskChargesUsed", weightKey = { }, weightVal = { }, modTags = { "flask" }, }, + ["LocalFlaskChargesUsedUnique__2"] = { affix = "", "(10-20)% reduced Charges per use", statOrder = { 760 }, level = 1, group = "LocalFlaskChargesUsed", weightKey = { }, weightVal = { }, modTags = { "flask" }, }, + ["LeftRingSlotElementalReflectDamageTakenUniqueRing10"] = { affix = "", "Left ring slot: You and your Minions take 80% reduced Reflected Elemental Damage", statOrder = { 2622 }, level = 57, group = "LeftRingSlotElementalReflectDamageTaken", weightKey = { }, weightVal = { }, modTags = { "elemental" }, }, + ["RightRingSlotPhysicalReflectDamageTakenUniqueRing10"] = { affix = "", "Right ring slot: You and your Minions take 80% reduced Reflected Physical Damage", statOrder = { 2623 }, level = 1, group = "RightRingSlotPhysicalReflectDamageTaken", weightKey = { }, weightVal = { }, modTags = { "physical" }, }, + ["DamageCannotBeReflectedUnique__1"] = { affix = "", "Damage cannot be Reflected", statOrder = { 5923 }, level = 1, group = "DamageCannotBeReflected", weightKey = { }, weightVal = { }, modTags = { }, }, + ["IncreasedEnemyFireResistanceUniqueHelmetInt5"] = { affix = "", "Damage Penetrates 25% Fire Resistance", statOrder = { 2894 }, level = 1, group = "EnemyFireResistance", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire" }, }, + ["UsingFlasksDispelsBurningUniqueHelmetInt5"] = { affix = "", "Removes Burning when you use a Flask", statOrder = { 2668 }, level = 1, group = "UsingFlasksDispelsBurning", weightKey = { }, weightVal = { }, modTags = { "flask", "elemental", "fire", "ailment" }, }, + ["DamageRemovedFromManaBeforeLifeTestMod"] = { affix = "", "30% of Damage is taken from Mana before Life", statOrder = { 2610 }, level = 1, group = "DamageRemovedFromManaBeforeLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "mana" }, }, + ["ChanceToShockUniqueBow10"] = { affix = "", "10% chance to Shock", statOrder = { 1944 }, level = 1, group = "ChanceToShock", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "ailment" }, }, + ["ChanceToShockUniqueOneHandSword7"] = { affix = "", "(15-20)% chance to Shock", statOrder = { 1944 }, level = 1, group = "ChanceToShock", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "ailment" }, }, + ["ChanceToShockUniqueDescentTwoHandSword1"] = { affix = "", "9% chance to Shock", statOrder = { 1944 }, level = 1, group = "ChanceToShock", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "ailment" }, }, + ["ChanceToShockUniqueStaff8"] = { affix = "", "15% chance to Shock", statOrder = { 1944 }, level = 1, group = "ChanceToShock", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "ailment" }, }, + ["ChanceToShockUniqueRing29"] = { affix = "", "25% chance to Shock", statOrder = { 1944 }, level = 1, group = "ChanceToShock", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "ailment" }, }, + ["ChanceToShockUniqueGlovesStr4"] = { affix = "", "30% chance to Shock", statOrder = { 1944 }, level = 1, group = "ChanceToShock", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "ailment" }, }, + ["ChanceToShockUnique__1"] = { affix = "", "10% chance to Shock", statOrder = { 1944 }, level = 1, group = "ChanceToShock", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "ailment" }, }, + ["ChanceToShockUnique__2_"] = { affix = "", "50% chance to Shock", statOrder = { 1944 }, level = 1, group = "ChanceToShock", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "ailment" }, }, + ["ChanceToShockUnique__3"] = { affix = "", "(5-10)% chance to Shock", statOrder = { 1944 }, level = 1, group = "ChanceToShock", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "ailment" }, }, + ["ChanceToShockUnique__4_"] = { affix = "", "(10-15)% chance to Shock", statOrder = { 1944 }, level = 1, group = "ChanceToShock", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "ailment" }, }, + ["FishingLineStrengthUnique__1"] = { affix = "", "100% increased Fishing Line Strength", statOrder = { 2756 }, level = 1, group = "FishingLineStrength", weightKey = { }, weightVal = { }, modTags = { }, }, + ["FishingPoolConsumptionUnique__1__"] = { affix = "", "50% increased Fishing Pool Consumption", statOrder = { 2757 }, level = 1, group = "FishingPoolConsumption", weightKey = { }, weightVal = { }, modTags = { }, }, + ["FishingLureTypeUniqueFishingRod1"] = { affix = "", "Siren Worm Bait", statOrder = { 2758 }, level = 1, group = "FishingLureType", weightKey = { }, weightVal = { }, modTags = { }, }, + ["FishingLureTypeUnique__1__"] = { affix = "", "Thaumaturgical Lure", statOrder = { 2758 }, level = 1, group = "FishingLureType", weightKey = { }, weightVal = { }, modTags = { }, }, + ["FishingCastDistanceUnique__1__"] = { affix = "", "20% increased Fishing Range", statOrder = { 2760 }, level = 1, group = "FishingCastDistance", weightKey = { }, weightVal = { }, modTags = { }, }, + ["FishingQuantityUniqueFishingRod1"] = { affix = "", "(40-50)% reduced Quantity of Fish Caught", statOrder = { 2761 }, level = 1, group = "FishingQuantity", weightKey = { }, weightVal = { }, modTags = { "drop" }, }, + ["FishingQuantityUnique__2"] = { affix = "", "20% increased Quantity of Fish Caught", statOrder = { 2761 }, level = 1, group = "FishingQuantity", weightKey = { }, weightVal = { }, modTags = { "drop" }, }, + ["FishingQuantityUnique__1"] = { affix = "", "(10-20)% increased Quantity of Fish Caught", statOrder = { 2761 }, level = 1, group = "FishingQuantity", weightKey = { }, weightVal = { }, modTags = { "drop" }, }, + ["FishingRarityUniqueFishingRod1"] = { affix = "", "(50-60)% increased Rarity of Fish Caught", statOrder = { 2762 }, level = 1, group = "FishingRarity", weightKey = { }, weightVal = { }, modTags = { "drop" }, }, + ["FishingRarityUnique__1"] = { affix = "", "40% increased Rarity of Fish Caught", statOrder = { 2762 }, level = 1, group = "FishingRarity", weightKey = { }, weightVal = { }, modTags = { "drop" }, }, + ["FishingRarityUnique__2_"] = { affix = "", "(20-30)% increased Rarity of Fish Caught", statOrder = { 2762 }, level = 1, group = "FishingRarity", weightKey = { }, weightVal = { }, modTags = { "drop" }, }, + ["IncreasedSpellDamagePerBlockChanceUniqueClaw7"] = { affix = "", "8% increased Spell Damage per 5% Chance to Block Attack Damage", statOrder = { 2650 }, level = 1, group = "SpellDamagePerBlockChance", weightKey = { }, weightVal = { }, modTags = { "caster_damage", "damage", "caster" }, }, + ["LifeGainedOnSpellHitUniqueClaw7"] = { affix = "", "Gain (15-20) Life per Enemy Hit with Spells", statOrder = { 1652 }, level = 1, group = "LifeGainedOnSpellHit", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "caster" }, }, + ["LifeGainedOnSpellHitUniqueDescentClaw1"] = { affix = "", "Gain 3 Life per Enemy Hit with Spells", statOrder = { 1652 }, level = 1, group = "LifeGainedOnSpellHit", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "caster" }, }, + ["LoseLifeOnSpellHitUnique__1"] = { affix = "", "Lose (10-15) Life per Enemy Hit with Spells", statOrder = { 1652 }, level = 1, group = "LifeGainedOnSpellHit", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "caster" }, }, + ["AttackSpeedPerGreenSocketUniqueOneHandSword5"] = { affix = "", "12% increased Global Attack Speed per Green Socket", statOrder = { 2634 }, level = 1, group = "AttackSpeedPerGreenSocket", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["PhysicalDamgePerRedSocketUniqueOneHandSword5"] = { affix = "", "25% increased Global Physical Damage with Weapons per Red Socket", statOrder = { 2631 }, level = 1, group = "PhysicalDamgePerRedSocket", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["ManaLeechFromPhysicalDamagePerBlueSocketUniqueOneHandSword5"] = { affix = "", "2% of Physical Attack Damage Leeched as Mana per Blue Socket", statOrder = { 2639 }, level = 1, group = "ManaLeechFromPhysicalDamagePerBlueSocket", weightKey = { }, weightVal = { }, modTags = { "resource", "mana", "attack" }, }, + ["ManaLeechPermyriadFromPhysicalDamagePerBlueSocketUniqueOneHandSword5"] = { affix = "", "0.4% of Physical Attack Damage Leeched as Mana per Blue Socket", statOrder = { 2640 }, level = 1, group = "ManaLeechPermyriadFromPhysicalDamagePerBlueSocket", weightKey = { }, weightVal = { }, modTags = { "resource", "mana", "attack" }, }, + ["ManaLeechPermyriadFromPhysicalDamagePerBlueSocketUnique"] = { affix = "", "0.3% of Physical Attack Damage Leeched as Mana per Blue Socket", statOrder = { 2640 }, level = 1, group = "ManaLeechPermyriadFromPhysicalDamagePerBlueSocket", weightKey = { }, weightVal = { }, modTags = { "resource", "mana", "attack" }, }, + ["MeleeRangePerWhiteSocketUniqueOneHandSword5"] = { affix = "", "+0.2 metres to Melee Strike Range per White Socket", statOrder = { 2645 }, level = 1, group = "MeleeRangePerWhiteSocket", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["MeleeDamageTakenUniqueAmulet12"] = { affix = "", "60% increased Damage taken from Melee Attacks", statOrder = { 2661 }, level = 1, group = "MeleeDamageTaken", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["ArmourAsLifeRegnerationOnBlockUniqueShieldStrInt6"] = { affix = "", "Regenerate 2% of your Armour as Life over 1 second when you Block", statOrder = { 2744 }, level = 1, group = "ArmourAsLifeRegnerationOnBlock", weightKey = { }, weightVal = { }, modTags = { "block", "resource", "life" }, }, + ["LoseEnergyShieldOnBlockUniqueShieldStrInt6"] = { affix = "", "Lose 10% of your Energy Shield when you Block", statOrder = { 2652 }, level = 1, group = "LoseEnergyShieldOnBlock", weightKey = { }, weightVal = { }, modTags = { "block", "defences", "energy_shield" }, }, + ["ChaosDamageAsPortionOfDamageUniqueRing16"] = { affix = "", "Gain (40-60)% of Physical Damage as Extra Chaos Damage", statOrder = { 1846 }, level = 87, group = "ChaosDamageAsPortionOfDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "chaos_damage", "damage", "physical", "chaos" }, }, + ["ChaosDamageAsPortionOfDamageUnique__1"] = { affix = "", "Gain (30-40)% of Physical Damage as Extra Chaos Damage", statOrder = { 1846 }, level = 1, group = "ChaosDamageAsPortionOfDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "chaos_damage", "damage", "physical", "chaos" }, }, + ["ChaosDamageAsPortionOfFireDamageUnique__1"] = { affix = "", "Gain (6-10)% of Fire Damage as Extra Chaos Damage", statOrder = { 1852 }, level = 1, group = "ChaosDamageAsPortionOfFireDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "chaos_damage", "damage", "elemental", "fire", "chaos" }, }, + ["ChaosDamageAsPortionOfColdDamageUnique__1"] = { affix = "", "Gain (6-10)% of Cold Damage as Extra Chaos Damage", statOrder = { 1851 }, level = 1, group = "ChaosDamageAsPortionOfColdDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "chaos_damage", "damage", "elemental", "cold", "chaos" }, }, + ["ChaosDamageAsPortionOfLightningDamageUnique__1"] = { affix = "", "Gain (6-10)% of Lightning Damage as Extra Chaos Damage", statOrder = { 1849 }, level = 1, group = "ChaosDamageAsPortionOfLightningDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "chaos_damage", "damage", "elemental", "lightning", "chaos" }, }, + ["PhysicalDamageTakenAsLightningPercentUniqueBodyStrDex2"] = { affix = "", "50% of Physical Damage from Hits taken as Lightning Damage", statOrder = { 2360 }, level = 1, group = "PhysicalDamageTakenAsLightningPercent", weightKey = { }, weightVal = { }, modTags = { "physical", "elemental", "lightning" }, }, + ["MainHandChanceToIgniteUniqueOneHandAxe2"] = { affix = "", "25% chance to Ignite when in Main Hand", statOrder = { 2680 }, level = 1, group = "MainHandChanceToIgnite", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "ailment" }, }, + ["OffHandChillDurationUniqueOneHandAxe2"] = { affix = "", "100% increased Chill Duration on Enemies when in Off Hand", statOrder = { 2681 }, level = 1, group = "OffHandChillDuration", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "ailment" }, }, + ["BurningDamageToChilledEnemiesUniqueOneHandAxe2"] = { affix = "", "100% increased Damage with Ignite inflicted on Chilled Enemies", statOrder = { 7077 }, level = 1, group = "BurningDamageToChilledEnemies", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire", "ailment" }, }, + ["TrapThrowSpeedUniqueBootsDex6"] = { affix = "", "(14-18)% increased Trap Throwing Speed", statOrder = { 1838 }, level = 1, group = "TrapThrowSpeed", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["TrapThrowSpeedUnique__1_"] = { affix = "", "(20-30)% reduced Trap Throwing Speed", statOrder = { 1838 }, level = 1, group = "TrapThrowSpeed", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementSpeedOnTrapThrowUniqueBootsDex6"] = { affix = "", "30% increased Movement Speed for 9 seconds on Throwing a Trap", statOrder = { 2685 }, level = 1, group = "MovementSpeedOnTrapThrow", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementSpeedOnTrapThrowUnique__1"] = { affix = "", "15% increased Movement Speed for 9 seconds on Throwing a Trap", statOrder = { 2685 }, level = 1, group = "MovementSpeedOnTrapThrowSpeed", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["DisplaySupportedByTrapUniqueBootsDex6"] = { affix = "", "Socketed Gems are Supported by Level 15 Trap", statOrder = { 381 }, level = 1, group = "DisplaySupportedByTrap", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["DisplaySupportedByTrapUniqueStaff4"] = { affix = "", "Socketed Gems are Supported by Level 8 Trap", statOrder = { 381 }, level = 1, group = "DisplaySupportedByTrap", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["DisplaySupportedByTrapUnique__1"] = { affix = "", "Socketed Gems are Supported by Level 16 Trap", statOrder = { 381 }, level = 40, group = "DisplaySupportedByTrap", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["TrapDurationUniqueBelt6"] = { affix = "", "(50-75)% reduced Trap Duration", statOrder = { 1834 }, level = 47, group = "TrapDuration", weightKey = { }, weightVal = { }, modTags = { }, }, + ["TrapDurationUnique__1"] = { affix = "", "10% reduced Trap Duration", statOrder = { 1834 }, level = 1, group = "TrapDuration", weightKey = { }, weightVal = { }, modTags = { }, }, + ["TrapDamageUniqueBelt6"] = { affix = "", "(30-40)% increased Trap Damage", statOrder = { 1107 }, level = 1, group = "TrapDamage", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["TrapDamageUniqueShieldDexInt1"] = { affix = "", "(18-28)% increased Trap Damage", statOrder = { 1107 }, level = 1, group = "TrapDamage", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["TrapDamageUnique___1"] = { affix = "", "(15-25)% increased Trap Damage", statOrder = { 1107 }, level = 1, group = "TrapDamage", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["ChanceToFreezeShockIgniteUniqueRing21"] = { affix = "", "10% chance to Freeze, Shock and Ignite", statOrder = { 2714 }, level = 1, group = "ChanceToFreezeShockIgnite", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "cold", "lightning", "ailment" }, }, + ["ChanceToFreezeShockIgniteUniqueDescentWand1"] = { affix = "", "4% chance to Freeze, Shock and Ignite", statOrder = { 2714 }, level = 1, group = "ChanceToFreezeShockIgnite", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "cold", "lightning", "ailment" }, }, + ["ChanceToFreezeShockIgniteUniqueHelmetDexInt4"] = { affix = "", "5% chance to Freeze, Shock and Ignite", statOrder = { 2714 }, level = 1, group = "ChanceToFreezeShockIgnite", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "cold", "lightning", "ailment" }, }, + ["ChanceToFreezeShockIgniteUniqueAmulet19"] = { affix = "", "Always Freeze, Shock and Ignite", statOrder = { 2714 }, level = 1, group = "ChanceToFreezeShockIgnite", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "cold", "lightning", "ailment" }, }, + ["ChanceToFreezeShockIgniteDescentUniqueQuiver1"] = { affix = "", "10% chance to Freeze, Shock and Ignite", statOrder = { 2714 }, level = 1, group = "ChanceToFreezeShockIgnite", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "cold", "lightning", "ailment" }, }, + ["ChanceToFreezeShockIgniteUnique__1"] = { affix = "", "(10-25)% chance to Freeze, Shock and Ignite", statOrder = { 2714 }, level = 1, group = "ChanceToFreezeShockIgnite", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "cold", "lightning", "ailment" }, }, + ["ChanceToFreezeShockIgniteUnique__2"] = { affix = "", "(20-25)% chance to Freeze, Shock and Ignite", statOrder = { 2714 }, level = 1, group = "ChanceToFreezeShockIgnite", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "cold", "lightning", "ailment" }, }, + ["ChanceToFreezeShockIgniteUnique__3"] = { affix = "", "(5-10)% chance to Freeze, Shock and Ignite", statOrder = { 2714 }, level = 1, group = "ChanceToFreezeShockIgnite", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "cold", "lightning", "ailment" }, }, + ["DamageWhileIgnitedUniqueRing18"] = { affix = "", "30% increased Damage while Ignited", statOrder = { 2715 }, level = 1, group = "DamageWhileIgnited", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["DamageWhileIgnitedUnique__1"] = { affix = "", "(50-70)% increased Damage while Ignited", statOrder = { 2715 }, level = 85, group = "DamageWhileIgnited", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["ArmourWhileFrozenUniqueRing18"] = { affix = "", "+5000 to Armour while Frozen", statOrder = { 2716 }, level = 1, group = "ArmourWhileFrozen", weightKey = { }, weightVal = { }, modTags = { "defences", "armour" }, }, + ["ManaLeechOnShockedEnemiesUniqueRing19"] = { affix = "", "5% of Damage against Shocked Enemies Leeched as Mana", statOrder = { 1630 }, level = 1, group = "ManaLeechOnShockedEnemies", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["ManaLeechPermyriadOnShockedEnemiesUniqueRing19"] = { affix = "", "1% of Damage Leeched as Mana against Frozen Enemies", statOrder = { 8026 }, level = 1, group = "ManaLeechPermyriadOnFrozenEnemies", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["EnergyShieldLeechPermyriadOnFrozenEnemiesUniqueRing19"] = { affix = "", "1% of Damage Leeched as Energy Shield against Frozen Enemies", statOrder = { 6334 }, level = 1, group = "EnergyShieldLeechPermyriadOnFrozenEnemies", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["LifeLeechOnFrozenEnemiesUniqueRing19"] = { affix = "", "5% of Damage against Frozen Enemies Leeched as Life", statOrder = { 1602 }, level = 1, group = "LifeLeechOnFrozenEnemies", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["LifeLeechPermyriadOnFrozenEnemiesUniqueRing19"] = { affix = "", "1% of Damage Leeched as Life against Shocked Enemies", statOrder = { 1601 }, level = 1, group = "LifeLeechPermyriadOnShockedEnemies", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["DamageOnRareMonstersUniqueBelt7"] = { affix = "", "(20-30)% increased Damage with Hits against Rare monsters", statOrder = { 2720 }, level = 1, group = "DamageOnRareMonsters", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["DamageOnMagicMonstersUnique__1_"] = { affix = "", "(20-30)% increased Damage with Hits against Magic monsters", statOrder = { 5972 }, level = 1, group = "DamageOnMagicMonsters", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["DamagePerStatusAilmentOnEnemiesUniqueRing21"] = { affix = "", "(30-40)% increased Elemental Damage with Hits and Ailments for", "each type of Elemental Ailment on Enemy", statOrder = { 6193, 6193.1 }, level = 1, group = "DamagePerStatusAilmentOnEnemies", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental" }, }, + ["ShrineBuffEffectUniqueHelmetDexInt3"] = { affix = "", "75% increased Effect of Shrine Buffs on you", statOrder = { 2725 }, level = 1, group = "ShrineBuffEffect", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ShrineBuffEffectUnique__1"] = { affix = "", "(50-75)% increased Effect of Shrine Buffs on you", statOrder = { 2725 }, level = 1, group = "ShrineBuffEffect", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ShrineEffectDurationUniqueHelmetDexInt3"] = { affix = "", "50% increased Duration of Shrine Effects on you", statOrder = { 2726 }, level = 1, group = "ShrineEffectDuration", weightKey = { }, weightVal = { }, modTags = { }, }, + ["LocalFlaskLifeOnFlaskDurationEndUniqueFlask3"] = { affix = "", "Recover Full Life at the end of the Effect", statOrder = { 782 }, level = 1, group = "LocalFlaskLifeOnFlaskDurationEnd", weightKey = { }, weightVal = { }, modTags = { "flask", "resource", "life" }, }, + ["LocalFlaskNoManaCostWhileHealingUniqueFlask4"] = { affix = "", "Skills Cost no Mana during Effect", statOrder = { 943 }, level = 1, group = "LocalFlaskNoManaCostWhileHealing", weightKey = { }, weightVal = { }, modTags = { "flask", "resource", "mana" }, }, + ["ShockNearbyEnemyOnShockedKillUniqueRing20"] = { affix = "", "When you Kill a Shocked Enemy, inflict an equivalent Shock on each nearby Enemy", statOrder = { 2727 }, level = 25, group = "ShockNearbyEnemyOnShockedKill", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "ailment" }, }, + ["ShockNearbyEnemyOnShockedKillUniqueDescentTwoHandSword1_"] = { affix = "", "When you Kill a Shocked Enemy, inflict an equivalent Shock on each nearby Enemy", statOrder = { 2727 }, level = 1, group = "ShockNearbyEnemyOnShockedKill", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "ailment" }, }, + ["IgniteNearbyEnemyOnIgnitedKillUniqueRing20"] = { affix = "", "When you Kill an Ignited Enemy, inflict an equivalent Ignite on each nearby Enemy", statOrder = { 2728 }, level = 1, group = "IgniteNearbyEnemyOnIgnitedKill", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "ailment" }, }, + ["IgniteNearbyEnemyOnIgnitedKillUnique__1"] = { affix = "", "When you Kill an Ignited Enemy, inflict an equivalent Ignite on each nearby Enemy", statOrder = { 2728 }, level = 1, group = "IgniteNearbyEnemyOnIgnitedKill", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "ailment" }, }, + ["GainRareMonsterModsOnKillUniqueBelt7_"] = { affix = "", "When you Kill a Rare monster, you gain its Modifiers for 60 seconds", statOrder = { 2729 }, level = 1, group = "GainRareMonsterModsOnKill", weightKey = { }, weightVal = { }, modTags = { }, }, + ["GainMagicMonsterModsOnKillUnique__1_"] = { affix = "", "20% chance when you Kill a Magic Monster to gain its Modifiers for 60 seconds", statOrder = { 6660 }, level = 1, group = "GainMagicMonsterModsOnKill", weightKey = { }, weightVal = { }, modTags = { }, }, + ["GainShrineOnRareOrUniqueKillUnique_1"] = { affix = "", "Gain a random Shrine Buff for 30 seconds when you Kill a Rare or Unique Enemy", statOrder = { 6713 }, level = 81, group = "GainShrineOnRareOrUniqueKill", weightKey = { }, weightVal = { }, modTags = { }, }, + ["GainManaPer2IntelligenceUnique_1"] = { affix = "", "+1 to maximum Mana per 2 Intelligence", statOrder = { 8995 }, level = 1, group = "ManaPer2Intelligence", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["AddedManaRegenerationUniqueBelt8"] = { affix = "", "Regenerate (8-10) Mana per second", statOrder = { 1495 }, level = 1, group = "AddedManaRegeneration", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["AddedManaRegenerationUniqueDescentWand1"] = { affix = "", "Regenerate 2 Mana per second", statOrder = { 1495 }, level = 1, group = "AddedManaRegeneration", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["AddedManaRegenerationUniqueJewel10"] = { affix = "", "Regenerate 3 Mana per second", statOrder = { 1495 }, level = 1, group = "AddedManaRegeneration", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["AddedManaRegenerationUnique__1"] = { affix = "", "Regenerate (3-6) Mana per second", statOrder = { 1495 }, level = 1, group = "AddedManaRegeneration", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["AddedManaRegenerationUnique__2"] = { affix = "", "Regenerate (8-10) Mana per second", statOrder = { 1495 }, level = 1, group = "AddedManaRegeneration", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["AddedManaRegenerationUnique__3"] = { affix = "", "Regenerate (3-5) Mana per second", statOrder = { 1495 }, level = 1, group = "AddedManaRegeneration", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["ArmourWhileNotIgnitedFrozenShockedBelt8"] = { affix = "", "40% increased Armour while not Ignited, Frozen or Shocked", statOrder = { 2730 }, level = 1, group = "ArmourWhileNotIgnitedFrozenShocked", weightKey = { }, weightVal = { }, modTags = { "defences", "armour" }, }, + ["ManaShield"] = { affix = "", "Mind Over Matter", statOrder = { 10586 }, level = 1, group = "ManaShield", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "mana" }, }, + ["ElementalResistancePerEnduranceChargeDescentShield1"] = { affix = "", "+3% to all Elemental Resistances per Endurance Charge", statOrder = { 1533 }, level = 1, group = "ElementalResistancePerEnduranceCharge", weightKey = { }, weightVal = { }, modTags = { "elemental", "resistance" }, }, + ["ReturningProjectilesUniqueDescentBow1"] = { affix = "", "Projectiles Return to you", statOrder = { 2735 }, level = 1, group = "ReturningProjectiles", weightKey = { }, weightVal = { }, modTags = { }, }, + ["CastSpeedOnFullLifeUniqueDescentHelmet1"] = { affix = "", "9% increased Cast Speed when on Full Life", statOrder = { 1911 }, level = 1, group = "CastSpeedOnFullLife", weightKey = { }, weightVal = { }, modTags = { "caster", "speed" }, }, + ["CastSpeedOnLowLifeUniqueDescentHelmet1"] = { affix = "", "20% increased Cast Speed when on Low Life", statOrder = { 1910 }, level = 1, group = "CastSpeedOnLowLife", weightKey = { }, weightVal = { }, modTags = { "caster", "speed" }, }, + ["MaximumCriticalStrikeChanceUniqueAmulet17"] = { affix = "", "50% maximum Critical Strike Chance", statOrder = { 2660 }, level = 1, group = "MaximumCriticalStrikeChance", weightKey = { }, weightVal = { }, modTags = { "critical" }, }, + ["DamagePerStrengthInMainHandUniqueSceptre6"] = { affix = "", "1% increased Damage per 8 Strength when in Main Hand", statOrder = { 2689 }, level = 1, group = "DamagePerStrengthInMainHand", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["ArmourPerStrengthInOffHandUniqueSceptre6"] = { affix = "", "1% increased Armour per 16 Strength when in Off Hand", statOrder = { 2690 }, level = 1, group = "ArmourPerStrengthInOffHand", weightKey = { }, weightVal = { }, modTags = { "defences", "armour" }, }, + ["DisplaySocketedGemsSupportedByIronWillUniqueSceptre6"] = { affix = "", "Socketed Gems are Supported by Level 30 Iron Will", statOrder = { 428 }, level = 1, group = "DisplaySocketedGemsSupportedByIronWill", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["DisplaySocketedGemsSupportedByIronWillUniqueOneHandMace3"] = { affix = "", "Socketed Gems have Iron Will", statOrder = { 466 }, level = 1, group = "DisplaySocketedGemsHaveIronWill", weightKey = { }, weightVal = { }, modTags = { "gem" }, }, + ["LessCriticalStrikeChanceAmulet17"] = { affix = "", "-40% less Critical Strike Chance", statOrder = { 2737 }, level = 1, group = "CriticalStrikeChanceFinal", weightKey = { }, weightVal = { }, modTags = { "critical" }, }, + ["ChanceToDodgeUniqueBootsDex7"] = { affix = "", "+12% chance to Suppress Spell Damage", statOrder = { 1055 }, level = 1, group = "ChanceToSuppressSpellsOld", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ChanceToDodgeUniqueJewel46"] = { affix = "", "+3% chance to Suppress Spell Damage", statOrder = { 1055 }, level = 1, group = "ChanceToSuppressSpellsOld", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ChanceToSuppressSpellsUniqueJewel46"] = { affix = "", "+5% chance to Suppress Spell Damage", statOrder = { 1056 }, level = 1, group = "ChanceToSuppressSpells", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ChanceToSuppressSpellsUnique__1"] = { affix = "", "+50% chance to Suppress Spell Damage", statOrder = { 1056 }, level = 1, group = "ChanceToSuppressSpells", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ChanceToDodgeUniqueBodyDex1"] = { affix = "", "+15% chance to Suppress Spell Damage", statOrder = { 1055 }, level = 1, group = "ChanceToSuppressSpellsOld", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ChanceToDodgeUniqueRing37"] = { affix = "", "(3-5)% increased Movement Speed", statOrder = { 1711 }, level = 1, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["ChanceToDodgeUnique__1"] = { affix = "", "+(6-10)% chance to Suppress Spell Damage", statOrder = { 1056 }, level = 1, group = "ChanceToSuppressSpells", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ChanceToDodgeImplicitShield1"] = { affix = "", "+3% chance to Suppress Spell Damage", statOrder = { 1056 }, level = 1, group = "ChanceToSuppressSpells", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ChanceToDodgeImplicitShield2"] = { affix = "", "+5% chance to Suppress Spell Damage", statOrder = { 1056 }, level = 1, group = "ChanceToSuppressSpells", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ChanceToDodgeSpellsUniqueBodyDex1"] = { affix = "", "+15% chance to Suppress Spell Damage", statOrder = { 1055 }, level = 1, group = "ChanceToSuppressSpellsOld", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ChanceToSuppressSpellsUniqueBodyDex1"] = { affix = "", "+30% chance to Suppress Spell Damage", statOrder = { 1056 }, level = 1, group = "ChanceToSuppressSpells", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ChanceToDodgeSpellsUnique__1"] = { affix = "", "+(6-10)% chance to Suppress Spell Damage", statOrder = { 1056 }, level = 1, group = "ChanceToSuppressSpells", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ChanceToDodgeSpellsUnique__2"] = { affix = "", "+20% chance to Suppress Spell Damage", statOrder = { 1056 }, level = 1, group = "ChanceToSuppressSpells", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ChanceToDodgeSpellsUnique__3_"] = { affix = "", "+(10-12)% chance to Suppress Spell Damage", statOrder = { 1056 }, level = 1, group = "ChanceToSuppressSpells", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ChanceToDodgeSpellsImplicitShield1"] = { affix = "", "+3% chance to Suppress Spell Damage", statOrder = { 1056 }, level = 1, group = "ChanceToSuppressSpells", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ChanceToDodgeSpellsImplicitShield2"] = { affix = "", "+5% chance to Suppress Spell Damage", statOrder = { 1056 }, level = 1, group = "ChanceToSuppressSpells", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ChanceToSuppressSpellsUnique__1_"] = { affix = "", "+(26-32)% chance to Suppress Spell Damage", statOrder = { 1056 }, level = 1, group = "ChanceToSuppressSpells", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ChanceToSuppressSpellsUnique__2"] = { affix = "", "+(20-25)% chance to Suppress Spell Damage", statOrder = { 1056 }, level = 1, group = "ChanceToSuppressSpells", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ChanceToSuppressSpellsUnique__3"] = { affix = "", "+(0-30)% chance to Suppress Spell Damage", statOrder = { 1056 }, level = 50, group = "ChanceToSuppressSpells", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ChanceToSuppressSpellsUnique__4"] = { affix = "", "+(6-10)% chance to Suppress Spell Damage", statOrder = { 1056 }, level = 1, group = "ChanceToSuppressSpells", weightKey = { }, weightVal = { }, modTags = { }, }, + ["EnduranceChargeOnKillUniqueBodyStrDex3"] = { affix = "", "You gain an Endurance Charge on Kill", statOrder = { 2740 }, level = 1, group = "EnduranceChargeOnKill", weightKey = { }, weightVal = { }, modTags = { "endurance_charge" }, }, + ["LoseEnduranceChargesWhenHitUniqueBodyStrDex3"] = { affix = "", "You lose all Endurance Charges when Hit", statOrder = { 2738 }, level = 1, group = "LoseEnduranceChargesWhenHit", weightKey = { }, weightVal = { }, modTags = { "endurance_charge" }, }, + ["GainOnslaughtWhenHitUniqueBodyStrDex3"] = { affix = "", "You gain Onslaught for 5 seconds per Endurance Charge when Hit", statOrder = { 2754 }, level = 1, group = "GainOnslaughtWhenHit", weightKey = { }, weightVal = { }, modTags = { }, }, + ["RegenerateLifeOnCastUniqueWand4"] = { affix = "", "Regenerate (6-8) Life over 1 second when you Cast a Spell", statOrder = { 2743 }, level = 1, group = "LeechLifeOnCast", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["PhasingUniqueBootsStrDex4"] = { affix = "", "Phasing", statOrder = { 2733 }, level = 1, group = "Phasing", weightKey = { }, weightVal = { }, modTags = { }, }, + ["CullingCriticalStrikes"] = { affix = "", "Critical Strikes have Culling Strike", statOrder = { 3352 }, level = 1, group = "CullingCriticalStrikes", weightKey = { }, weightVal = { }, modTags = { "critical" }, }, + ["IncreasedFireDamageTakenUniqueTwoHandSword6"] = { affix = "", "10% increased Fire Damage taken", statOrder = { 2153 }, level = 1, group = "FireDamageTaken", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire" }, }, + ["ReducedFireDamageTakenUnique__1"] = { affix = "", "-(200-100) Fire Damage taken from Hits", statOrder = { 2148 }, level = 1, group = "FlatFireDamageTaken", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire" }, }, + ["FrenzyChargeOnIgniteUniqueTwoHandSword6"] = { affix = "", "Gain a Frenzy Charge if an Attack Ignites an Enemy", statOrder = { 2749 }, level = 1, group = "FrenzyChargeOnIgnite", weightKey = { }, weightVal = { }, modTags = { "frenzy_charge" }, }, + ["CullingAgainstBurningEnemiesUniqueTwoHandSword6"] = { affix = "", "Culling Strike against Burning Enemies", statOrder = { 2748 }, level = 1, group = "CullingAgainstBurningEnemies", weightKey = { }, weightVal = { }, modTags = { }, }, + ["CullingAgainstFrozenEnemiesUnique__1"] = { affix = "", "Culling Strike against Frozen Enemies", statOrder = { 5892 }, level = 1, group = "CullingAgainstFrozenEnemies", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ChaosDamageTakenUniqueBodyStr4"] = { affix = "", "-(40-30) Chaos Damage taken", statOrder = { 2751 }, level = 1, group = "ChaosDamageTaken", weightKey = { }, weightVal = { }, modTags = { "chaos" }, }, + ["IncreasedCurseDurationUniqueShieldDex4"] = { affix = "", "Curse Skills have 100% increased Skill Effect Duration", statOrder = { 5903 }, level = 1, group = "CurseDuration", weightKey = { }, weightVal = { }, modTags = { "caster", "curse" }, }, + ["IncreasedCurseDurationUniqueShieldStrDex2"] = { affix = "", "Curse Skills have 100% increased Skill Effect Duration", statOrder = { 5903 }, level = 1, group = "CurseDuration", weightKey = { }, weightVal = { }, modTags = { "caster", "curse" }, }, + ["IncreasedCurseDurationUniqueHelmetInt9"] = { affix = "", "Curse Skills have (30-50)% increased Skill Effect Duration", statOrder = { 5903 }, level = 1, group = "CurseDuration", weightKey = { }, weightVal = { }, modTags = { "caster", "curse" }, }, + ["IncreaseSocketedCurseGemLevelUniqueShieldDex4"] = { affix = "", "+3 to Level of Socketed Curse Gems", statOrder = { 164 }, level = 1, group = "IncreaseSocketedCurseGemLevel", weightKey = { }, weightVal = { }, modTags = { "caster", "gem", "curse" }, }, + ["IncreaseSocketedCurseGemLevelUniqueHelmetInt9"] = { affix = "", "+2 to Level of Socketed Curse Gems", statOrder = { 164 }, level = 1, group = "IncreaseSocketedCurseGemLevel", weightKey = { }, weightVal = { }, modTags = { "caster", "gem", "curse" }, }, + ["IncreaseSocketedCurseGemLevelUnique__1"] = { affix = "", "+2 to Level of Socketed Curse Gems", statOrder = { 164 }, level = 1, group = "IncreaseSocketedCurseGemLevel", weightKey = { }, weightVal = { }, modTags = { "caster", "gem", "curse" }, }, + ["IncreaseSocketedCurseGemLevelUnique__2"] = { affix = "", "+3 to Level of Socketed Curse Gems", statOrder = { 164 }, level = 1, group = "IncreaseSocketedCurseGemLevel", weightKey = { }, weightVal = { }, modTags = { "caster", "gem", "curse" }, }, + ["PoisonSpreadAndHealOnPoisonedKillUniqueDagger8"] = { affix = "", "On Killing a Poisoned Enemy, nearby Enemies are Poisoned", "and nearby Allies Regenerate 200 Life per second", statOrder = { 2763, 2764 }, level = 82, group = "PoisonSpreadAndHealOnPoisonedKill", weightKey = { }, weightVal = { }, modTags = { "poison", "resource", "life", "chaos", "ailment" }, }, + ["IncreasedSelfCurseDurationUniqueShieldStrDex2"] = { affix = "", "100% increased Duration of Curses on you", statOrder = { 2082 }, level = 1, group = "SelfCurseDuration", weightKey = { }, weightVal = { }, modTags = { "caster", "curse" }, }, + ["ReducedSelfCurseDurationUniqueShieldDex3"] = { affix = "", "50% reduced Duration of Curses on you", statOrder = { 2082 }, level = 1, group = "SelfCurseDuration", weightKey = { }, weightVal = { }, modTags = { "caster", "curse" }, }, + ["ChaosResistanceWhileUsingFlaskUniqueBootsStrDex3"] = { affix = "", "+50% to Chaos Resistance during any Flask Effect", statOrder = { 3213 }, level = 1, group = "ChaosResistanceWhileUsingFlask", weightKey = { }, weightVal = { }, modTags = { "flask", "chaos", "resistance" }, }, + ["SetElementalResistancesUniqueHelmetStrInt4"] = { affix = "", "Elemental Resistances are Zero", statOrder = { 2747 }, level = 1, group = "SetElementalResistances", weightKey = { }, weightVal = { }, modTags = { "elemental", "resistance" }, }, + ["AllDefencesUniqueHelmetStrInt4_"] = { affix = "", "(18-22)% increased Global Defences", statOrder = { 2745 }, level = 1, group = "AllDefences", weightKey = { }, weightVal = { }, modTags = { "defences" }, }, + ["AllDefencesVictorAmulet"] = { affix = "", "(5-10)% increased Global Defences", statOrder = { 2745 }, level = 1, group = "AllDefences", weightKey = { }, weightVal = { }, modTags = { "defences" }, }, + ["AllDefencesUnique__1"] = { affix = "", "5% increased Global Defences", statOrder = { 2745 }, level = 1, group = "AllDefences", weightKey = { }, weightVal = { }, modTags = { "defences" }, }, + ["AllDefencesUnique__2"] = { affix = "", "100% increased Global Defences", statOrder = { 2745 }, level = 1, group = "AllDefences", weightKey = { }, weightVal = { }, modTags = { "defences" }, }, + ["AllDefencesUnique__3"] = { affix = "", "100% increased Global Defences", statOrder = { 2745 }, level = 1, group = "AllDefences", weightKey = { }, weightVal = { }, modTags = { "defences" }, }, + ["AllDefencesUnique__4"] = { affix = "", "(15-20)% increased Global Defences", statOrder = { 2745 }, level = 1, group = "AllDefences", weightKey = { }, weightVal = { }, modTags = { "defences" }, }, + ["AllDefencesUnique__5"] = { affix = "", "(10-15)% increased Global Defences", statOrder = { 2745 }, level = 1, group = "AllDefences", weightKey = { }, weightVal = { }, modTags = { "defences" }, }, + ["DodgeImplicitMarakethSword1"] = { affix = "", "15% chance to Maim on Hit", statOrder = { 7845 }, level = 1, group = "LocalChanceToMaim", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["DodgeImplicitMarakethSword2"] = { affix = "", "20% chance to Maim on Hit", statOrder = { 7845 }, level = 1, group = "LocalChanceToMaim", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["AllDefensesImplicitJetRing"] = { affix = "", "(5-10)% increased Global Defences", statOrder = { 2745 }, level = 1, group = "AllDefences", weightKey = { }, weightVal = { }, modTags = { "defences" }, }, + ["LightningDamageOnBlockUniqueHelmetStrInt4"] = { affix = "", "Reflects 1 to (180-220) Lightning Damage to Attackers on Block", statOrder = { 2498 }, level = 1, group = "LightningDamageOnBlock", weightKey = { }, weightVal = { }, modTags = { "block", "elemental_damage", "damage", "elemental", "lightning" }, }, + ["DuplicatesRingStats"] = { affix = "", "Reflects opposite Ring", statOrder = { 2766 }, level = 1, group = "DuplicatesRingStats", weightKey = { }, weightVal = { }, modTags = { }, }, + ["DegenerationDamageUniqueDagger8"] = { affix = "", "30% increased Damage over Time", statOrder = { 1123 }, level = 1, group = "DegenerationDamage", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["DegenerationDamageEssence_1"] = { affix = "", "(14-20)% increased Damage over Time", statOrder = { 1123 }, level = 1, group = "DegenerationDamage", weightKey = { "default", }, weightVal = { 0 }, modTags = { "damage" }, }, + ["DegenerationDamageUnique__1"] = { affix = "", "25% increased Damage over Time", statOrder = { 1123 }, level = 1, group = "DegenerationDamage", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["DegenerationDamageUnique__2"] = { affix = "", "(20-30)% increased Damage over Time", statOrder = { 1123 }, level = 1, group = "DegenerationDamage", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["DegenerationDamageUnique__3"] = { affix = "", "(30-40)% increased Damage over Time", statOrder = { 1123 }, level = 1, group = "DegenerationDamage", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["DegenerationDamageUnique__4__"] = { affix = "", "(8-12)% increased Damage over Time", statOrder = { 1123 }, level = 1, group = "DegenerationDamage", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["DegenerationDamageUnique__5"] = { affix = "", "(20-30)% increased Damage over Time", statOrder = { 1123 }, level = 1, group = "DegenerationDamage", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["DegenerationDamageImplicit1"] = { affix = "", "(14-18)% increased Damage over Time", statOrder = { 1123 }, level = 85, group = "DegenerationDamage", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["FishingExoticFishUniqueFishingRod1"] = { affix = "", "You can catch Exotic Fish", statOrder = { 2767 }, level = 1, group = "FishingExoticFish", weightKey = { }, weightVal = { }, modTags = { "drop" }, }, + ["FireShocksUniqueHelmetDexInt4"] = { affix = "", "Your Fire Damage can Shock but not Ignite", statOrder = { 2769 }, level = 1, group = "FireShocks", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "lightning", "ailment" }, }, + ["ColdIgnitesUniqueHelmetDexInt4_"] = { affix = "", "Your Cold Damage can Ignite but not Freeze or Chill", statOrder = { 2770 }, level = 1, group = "ColdIgnites", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "cold", "ailment" }, }, + ["LightningFreezesUniqueHelmetDexInt4"] = { affix = "", "Your Lightning Damage can Freeze but not Shock", statOrder = { 2771 }, level = 1, group = "LightningFreezes", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "lightning", "ailment" }, }, + ["SocketedCursesAreReflectedUniqueGlovesStrInt1"] = { affix = "", "Hexes applied by Socketed Curse Skills are Reflected back to you", statOrder = { 465 }, level = 1, group = "SocketedCursesAreReflected", weightKey = { }, weightVal = { }, modTags = { "caster", "gem", "curse" }, }, + ["ChillImmunityWhenChilledUniqueGlovesStrInt1"] = { affix = "", "You cannot be Chilled for 3 seconds after being Chilled", statOrder = { 2806 }, level = 1, group = "ChillImmunityWhenChilled", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "ailment" }, }, + ["FreezeImmunityWhenFrozenUniqueGlovesStrInt1"] = { affix = "", "You cannot be Frozen for 3 seconds after being Frozen", statOrder = { 2808 }, level = 1, group = "FreezeImmunityWhenFrozen", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "ailment" }, }, + ["IgniteImmunityWhenIgnitedUniqueGlovesStrInt1"] = { affix = "", "You cannot be Ignited for 3 seconds after being Ignited", statOrder = { 2809 }, level = 1, group = "IgniteImmunityWhenIgnited", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "ailment" }, }, + ["ShockImmunityWhenShockedUniqueGlovesStrInt1"] = { affix = "", "You cannot be Shocked for 3 seconds after being Shocked", statOrder = { 2810 }, level = 1, group = "ShockImmunityWhenShocked", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "ailment" }, }, + ["GrantFrenzyChargesToAlliesOnDeathUniqueGlovesStrInt1"] = { affix = "", "You grant (4-6) Frenzy Charges to allies on Death", statOrder = { 2812 }, level = 1, group = "GrantFrenzyChargesToAlliesOnDeath", weightKey = { }, weightVal = { }, modTags = { "frenzy_charge" }, }, + ["PowerChargeOnNonCritUniqueRing17"] = { affix = "", "Gain a Power Charge on Non-Critical Strike", statOrder = { 2813 }, level = 1, group = "PowerChargeOnNonCrit", weightKey = { }, weightVal = { }, modTags = { "power_charge" }, }, + ["ConsumeAllPowerChargesOnCritUniqueRing17"] = { affix = "", "Lose all Power Charges on Critical Strike", statOrder = { 2814 }, level = 75, group = "ConsumeAllPowerChargesOnCrit", weightKey = { }, weightVal = { }, modTags = { "power_charge" }, }, + ["CastSocketedLightningSpellsOnHit"] = { affix = "", "Trigger a Socketed Lightning Spell on Hit, with a 0.25 second Cooldown", "Socketed Lightning Spells have no Cost if Triggered", statOrder = { 740, 740.1 }, level = 1, group = "CastSocketedLightningSpellsOnHit", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "caster" }, }, + ["UndyingBreathCurseAuraUniqueStaff5"] = { affix = "", "18% increased Effect of Curses on you", statOrder = { 2081 }, level = 1, group = "UndyingBreathCurseAura", weightKey = { }, weightVal = { }, modTags = { "caster", "curse" }, }, + ["UndyingBreathCurseAuraDisplayUniqueStaff5"] = { affix = "", "Nearby Enemies have 18% increased Effect of Curses on them", statOrder = { 2612 }, level = 1, group = "UndyingBreathCurseAuraDisplay", weightKey = { }, weightVal = { }, modTags = { "caster", "aura", "curse" }, }, + ["UndyingBreathDamageAuraUniqueStaff5"] = { affix = "", "18% increased Damage", statOrder = { 1104 }, level = 1, group = "UndyingBreathDamageAura", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["UndyingBreathDamageAuraDisplayUniqueStaff5"] = { affix = "", "Nearby allies gain 18% increased Damage", statOrder = { 2819 }, level = 1, group = "UndyingBreathDamageAuraDisplay", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["CurseAreaOfEffectUniqueStaff5"] = { affix = "", "18% increased Area of Effect of Hex Skills", statOrder = { 2136 }, level = 1, group = "CurseAreaOfEffect", weightKey = { }, weightVal = { }, modTags = { "caster", "curse" }, }, + ["CurseAreaOfEffectUniqueQuiver5"] = { affix = "", "40% reduced Area of Effect of Hex Skills", statOrder = { 2136 }, level = 1, group = "CurseAreaOfEffect", weightKey = { }, weightVal = { }, modTags = { "caster", "curse" }, }, + ["CurseAreaOfEffectUnique__1"] = { affix = "", "60% increased Area of Effect of Hex Skills", statOrder = { 2136 }, level = 1, group = "CurseAreaOfEffect", weightKey = { }, weightVal = { }, modTags = { "caster", "curse" }, }, + ["CurseAreaOfEffectUnique__2_"] = { affix = "", "60% increased Area of Effect of Hex Skills", statOrder = { 2136 }, level = 76, group = "CurseAreaOfEffect", weightKey = { }, weightVal = { }, modTags = { "caster", "curse" }, }, + ["CurseAreaOfEffectUnique__3"] = { affix = "", "50% increased Area of Effect of Hex Skills", statOrder = { 2136 }, level = 1, group = "CurseAreaOfEffect", weightKey = { }, weightVal = { }, modTags = { "caster", "curse" }, }, + ["CurseAreaOfEffectUnique__4"] = { affix = "", "(25-50)% reduced Area of Effect of Hex Skills", statOrder = { 2136 }, level = 40, group = "CurseAreaOfEffect", weightKey = { }, weightVal = { }, modTags = { "caster", "curse" }, }, + ["AuraIncreasedIncreasedAreaOfEffectUniqueStaff5"] = { affix = "", "18% increased Area of Effect of Aura Skills", statOrder = { 2135 }, level = 1, group = "AuraIncreasedIncreasedAreaOfEffect", weightKey = { }, weightVal = { }, modTags = { "aura" }, }, + ["AuraIncreasedIncreasedAreaOfEffectUnique_1"] = { affix = "", "15% increased Area of Effect of Aura Skills", statOrder = { 2135 }, level = 97, group = "AuraIncreasedIncreasedAreaOfEffect", weightKey = { }, weightVal = { }, modTags = { "aura" }, }, + ["AuraIncreasedIncreasedAreaOfEffectUnique_2"] = { affix = "", "(20-30)% increased Area of Effect of Aura Skills", statOrder = { 2135 }, level = 1, group = "AuraIncreasedIncreasedAreaOfEffect", weightKey = { }, weightVal = { }, modTags = { "aura" }, }, + ["AuraIncreasedIncreasedAreaOfEffectUnique_3"] = { affix = "", "(20-30)% increased Area of Effect of Aura Skills", statOrder = { 2135 }, level = 1, group = "AuraIncreasedIncreasedAreaOfEffect", weightKey = { }, weightVal = { }, modTags = { "aura" }, }, + ["AuraIncreasedIncreasedAreaOfEffectUnique_4"] = { affix = "", "(20-30)% increased Area of Effect of Aura Skills", statOrder = { 2135 }, level = 1, group = "AuraIncreasedIncreasedAreaOfEffect", weightKey = { }, weightVal = { }, modTags = { "aura" }, }, + ["AuraIncreasedIncreasedAreaOfEffectUnique_5"] = { affix = "", "(20-30)% increased Area of Effect of Aura Skills", statOrder = { 2135 }, level = 1, group = "AuraIncreasedIncreasedAreaOfEffect", weightKey = { }, weightVal = { }, modTags = { "aura" }, }, + ["AuraIncreasedIncreasedAreaOfEffectUnique_6"] = { affix = "", "(20-30)% increased Area of Effect of Aura Skills", statOrder = { 2135 }, level = 1, group = "AuraIncreasedIncreasedAreaOfEffect", weightKey = { }, weightVal = { }, modTags = { "aura" }, }, + ["ColdDamageModsApplyToColdAuraEffectAtPercentUnique_1"] = { affix = "", "Increases and Reductions to Cold Damage also apply to Effect of", "Auras from Cold Skills at (10-15)% of their value, up to a maximum of 150%", statOrder = { 4506, 4506.1 }, level = 53, group = "ColdDamageAppliesToColdAuraEffectUnique", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "aura" }, }, + ["LightningDamageModsApplyToLightningAuraEffectAtPercentUnique_1"] = { affix = "", "Increases and Reductions to Lightning Damage also apply to Effect of", "Auras from Lightning Skills at (10-15)% of their value, up to a maximum of 150%", statOrder = { 4511, 4511.1 }, level = 53, group = "LightningDamageAppliesToLightningAuraEffectUnique", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "aura" }, }, + ["FireDamageModsApplyToFireAuraEffectAtPercentUnique_1"] = { affix = "", "Increases and Reductions to Fire Damage also apply to Effect of", "Auras from Fire Skills at (10-15)% of their value, up to a maximum of 150%", statOrder = { 4508, 4508.1 }, level = 53, group = "FireDamageAppliesToFireAuraEffectUnique", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "aura" }, }, + ["PhysicalDamageModsApplyToPhysicalAuraEffectAtPercentUnique_1"] = { affix = "", "Increases and Reductions to Physical Damage also apply to Effect of", "Auras from Physical Skills at (10-15)% of their value, up to a maximum of 150%", statOrder = { 4514, 4514.1 }, level = 53, group = "PhysicalDamageAppliesToPhysicalAuraEffectUnique", weightKey = { }, weightVal = { }, modTags = { "physical", "aura" }, }, + ["ChaosDamageModsApplyToChaosAuraEffectAtPercentUnique_1"] = { affix = "", "Increases and Reductions to Chaos Damage also apply to Effect of", "Auras from Chaos Skills at (10-15)% of their value, up to a maximum of 150%", statOrder = { 4505, 4505.1 }, level = 53, group = "ChaosDamageAppliesToChaosAuraEffectUnique", weightKey = { }, weightVal = { }, modTags = { "chaos", "aura" }, }, + ["DamageTakenUniqueStaff5"] = { affix = "", "18% increased effect of Non-Curse Auras from your Skills", statOrder = { 3478 }, level = 1, group = "AuraEffectGlobal", weightKey = { }, weightVal = { }, modTags = { "aura" }, }, + ["AuraEffectGlobalUnique__1"] = { affix = "", "(10-15)% increased effect of Non-Curse Auras from your Skills", statOrder = { 3478 }, level = 1, group = "AuraEffectGlobal", weightKey = { }, weightVal = { }, modTags = { "aura" }, }, + ["AttackSpeedPerFrenzyChargeUniqueGlovesDexInt5"] = { affix = "", "2% increased Attack Speed per Frenzy Charge", statOrder = { 1960 }, level = 1, group = "AttackSpeedPerFrenzyCharge", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["AccuracyRatingPerFrenzyChargeUniqueGlovesDexInt5"] = { affix = "", "6% increased Accuracy Rating per Frenzy Charge", statOrder = { 1961 }, level = 1, group = "AccuracyRatingPerFrenzyCharge", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["FrenzyChargeDurationPerFrenzyChargeUniqueGlovesDexInt5"] = { affix = "", "10% reduced Frenzy Charge Duration per Frenzy Charge", statOrder = { 1962 }, level = 1, group = "FrenzyChargeDurationPerFrenzyCharge", weightKey = { }, weightVal = { }, modTags = { "frenzy_charge" }, }, + ["PoisonDotMultiplierPerFrenzyChargeUniqueGlovesDexInt5"] = { affix = "", "+5% to Damage over Time Multiplier for Poison per Frenzy Charge", statOrder = { 9486 }, level = 1, group = "PoisonDotMultiplierPerFrenzyCharge", weightKey = { }, weightVal = { }, modTags = { "chaos_damage", "poison", "damage", "chaos", "ailment" }, }, + ["AtMaximumFrenzyChargesPoisonUniqueGlovesDexInt5"] = { affix = "", "While at maximum Frenzy Charges, Attacks Poison Enemies", statOrder = { 1963 }, level = 1, group = "AtMaximumFrenzyChargesPoison", weightKey = { }, weightVal = { }, modTags = { "poison", "chaos", "attack", "ailment" }, }, + ["AtMaximumFrenzyChargesChanceToPoisonUnique_1_"] = { affix = "", "Attacks have 60% chance to Poison while at maximum Frenzy Charges", statOrder = { 1964 }, level = 1, group = "AtMaximumFrenzyChargesChanceToPoison", weightKey = { }, weightVal = { }, modTags = { "poison", "chaos", "attack", "ailment" }, }, + ["NecromanticAegisUniqueHelmetStrDex5"] = { affix = "", "All bonuses from an Equipped Shield apply to your Minions instead of you", statOrder = { 2103 }, level = 1, group = "NecromanticAegis", weightKey = { }, weightVal = { }, modTags = { "minion" }, }, + ["MinionBlockChanceUniqueHelmetStrDex5"] = { affix = "", "Minions have +10% Chance to Block Attack Damage", statOrder = { 2816 }, level = 1, group = "MinionBlockChance", weightKey = { }, weightVal = { }, modTags = { "block", "minion" }, }, + ["MinionLifeRegenerationUniqueHelmetStrDex5"] = { affix = "", "Minions Regenerate 2% of Life per second", statOrder = { 2824 }, level = 1, group = "MinionLifeRegeneration", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "minion" }, }, + ["MinionLifeRegenerationUnique__1"] = { affix = "", "Minions Regenerate 1% of Life per second", statOrder = { 2824 }, level = 1, group = "MinionLifeRegeneration", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "minion" }, }, + ["MinionArmourUniqueHelmetStrDex5"] = { affix = "", "Minions have +(300-350) to Armour", statOrder = { 2818 }, level = 1, group = "MinionArmour", weightKey = { }, weightVal = { }, modTags = { "defences", "armour", "minion" }, }, + ["IncreasedAccuracyPercentImplicitQuiver7"] = { affix = "", "(20-30)% increased Global Accuracy Rating", statOrder = { 1347 }, level = 5, group = "IncreasedAccuracyPercent", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["IncreasedAccuracyPercentImplicitQuiver7New"] = { affix = "", "(20-30)% increased Global Accuracy Rating", statOrder = { 1347 }, level = 45, group = "IncreasedAccuracyPercent", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["IncreasedAccuracyPercentUnique__1"] = { affix = "", "(30-40)% increased Global Accuracy Rating", statOrder = { 1347 }, level = 1, group = "IncreasedAccuracyPercent", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["DisplaySocketedSkillsChainUniqueOneHandMace3"] = { affix = "", "Socketed Gems Chain 1 additional times", statOrder = { 467 }, level = 1, group = "DisplaySocketedSkillsChain", weightKey = { }, weightVal = { }, modTags = { "skill", "gem" }, }, + ["LocalIncreaseSocketedVaalGemLevelUniqueGlovesStrDex4"] = { affix = "", "+5 to Level of Socketed Vaal Gems", statOrder = { 168 }, level = 1, group = "LocalIncreaseSocketedVaalGemLevel", weightKey = { }, weightVal = { }, modTags = { "vaal", "gem" }, }, + ["LocalIncreaseSocketedNonVaalGemLevelUnique__1"] = { affix = "", "-5 to Level of Socketed Non-Vaal Gems", statOrder = { 171 }, level = 1, group = "LocalIncreaseSocketedNonVaalGemLevel", weightKey = { }, weightVal = { }, modTags = { "gem" }, }, + ["LocalIncreaseSocketedVaalGemLevelUnique__1"] = { affix = "", "+2 to Level of Socketed Vaal Gems", statOrder = { 168 }, level = 1, group = "LocalIncreaseSocketedVaalGemLevel", weightKey = { }, weightVal = { }, modTags = { "vaal", "gem" }, }, + ["RingHasOneSocket"] = { affix = "", "Has 1 Socket", statOrder = { 50 }, level = 7, group = "HasXSockets", weightKey = { }, weightVal = { }, modTags = { }, }, + ["QuiverHasOneSocket"] = { affix = "", "Has 1 Socket", statOrder = { 50 }, level = 57, group = "HasXSockets", weightKey = { }, weightVal = { }, modTags = { }, }, + ["AmuletHasOneSocket"] = { affix = "", "Has 1 Socket", statOrder = { 50 }, level = 7, group = "HasXSockets", weightKey = { }, weightVal = { }, modTags = { }, }, + ["BeltHasOneSocket"] = { affix = "", "Has 1 Socket", statOrder = { 50 }, level = 70, group = "HasXSockets", weightKey = { }, weightVal = { }, modTags = { }, }, + ["HasSixSocketsUnique__1"] = { affix = "", "Has 6 Sockets", statOrder = { 50 }, level = 1, group = "HasXSockets", weightKey = { }, weightVal = { }, modTags = { }, }, + ["HasOneSocketUnique__1"] = { affix = "", "Has 1 Socket", statOrder = { 50 }, level = 1, group = "HasXSockets", weightKey = { }, weightVal = { }, modTags = { }, }, + ["HasOneSocketUnique__2"] = { affix = "", "Has 1 Socket", statOrder = { 50 }, level = 1, group = "HasXSockets", weightKey = { }, weightVal = { }, modTags = { }, }, + ["HasOneSocketUnique__3"] = { affix = "", "Has 1 Socket", statOrder = { 50 }, level = 1, group = "HasXSockets", weightKey = { }, weightVal = { }, modTags = { }, }, + ["HasTwoSocketsUnique__1"] = { affix = "", "Has 2 Sockets", statOrder = { 50 }, level = 57, group = "HasXSockets", weightKey = { }, weightVal = { }, modTags = { }, }, + ["HasThreeSocketsUnique__1_"] = { affix = "", "Has 3 Sockets", statOrder = { 50 }, level = 1, group = "HasXSockets", weightKey = { }, weightVal = { }, modTags = { }, }, + ["IncreasedProjectileDamageUniqueQuiver4"] = { affix = "", "(15-20)% increased Projectile Damage", statOrder = { 1907 }, level = 1, group = "ProjectileDamage", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["IncreasedProjectileDamageUniqueStaff10"] = { affix = "", "(60-100)% increased Projectile Damage", statOrder = { 1907 }, level = 1, group = "ProjectileDamage", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["IncreasedProjectileDamageUniqueBootsDexInt4"] = { affix = "", "(20-40)% increased Projectile Damage", statOrder = { 1907 }, level = 1, group = "ProjectileDamage", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["IncreasedProjectileDamageUnique__5"] = { affix = "", "20% increased Projectile Damage", statOrder = { 1907 }, level = 1, group = "ProjectileDamage", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["IncreasedProjectileDamageUnique__1"] = { affix = "", "(30-50)% increased Projectile Damage", statOrder = { 1907 }, level = 1, group = "ProjectileDamage", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["IncreasedProjectileDamageUnique__2"] = { affix = "", "(7-10)% increased Projectile Damage", statOrder = { 1907 }, level = 1, group = "ProjectileDamage", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["IncreasedProjectileDamageUnique___3"] = { affix = "", "(7-10)% increased Projectile Damage", statOrder = { 1907 }, level = 1, group = "ProjectileDamage", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["IncreasedProjectileDamageUnique___4"] = { affix = "", "(30-50)% increased Projectile Damage", statOrder = { 1907 }, level = 1, group = "ProjectileDamage", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["IncreasedProjectileDamageUnique__6"] = { affix = "", "30% increased Projectile Damage", statOrder = { 1907 }, level = 1, group = "ProjectileDamage", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["IncreasedProjectileDamageUnique__7"] = { affix = "", "(7-10)% increased Projectile Damage", statOrder = { 1907 }, level = 1, group = "ProjectileDamage", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["IncreasedProjectileDamageUnique___8"] = { affix = "", "(7-10)% increased Projectile Damage", statOrder = { 1907 }, level = 1, group = "ProjectileDamage", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["IncreasedProjectileDamageUnique___9"] = { affix = "", "(7-10)% increased Projectile Damage", statOrder = { 1907 }, level = 1, group = "ProjectileDamage", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["IncreasedProjectileDamageUnique___10_"] = { affix = "", "(30-50)% increased Projectile Damage", statOrder = { 1907 }, level = 1, group = "ProjectileDamage", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["IncreasedProjectileDamageUnique___11"] = { affix = "", "(25-35)% increased Projectile Damage", statOrder = { 1907 }, level = 1, group = "ProjectileDamage", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["SpellBlockPercentageUniqueQuiver4"] = { affix = "", "(12-15)% Chance to Block Spell Damage", statOrder = { 1073 }, level = 1, group = "SpellBlockPercentage", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["SpellBlockPercentageUniqueShieldDex6"] = { affix = "", "(8-12)% Chance to Block Spell Damage", statOrder = { 1073 }, level = 1, group = "SpellBlockPercentage", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["SupportedByEchoUniqueStaff6"] = { affix = "", "Socketed Gems are Supported by Level 30 Greater Spell Echo", statOrder = { 253 }, level = 1, group = "DisplaySupportedByGreaterEcho", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["SupportedByEchoUniqueWand8"] = { affix = "", "Socketed Gems are Supported by Level 10 Spell Echo", statOrder = { 339 }, level = 1, group = "DisplaySupportedByEchoLevel10Boolean", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["SupportedByEchoUniqueWand8New_"] = { affix = "", "Socketed Gems are Supported by Level 10 Spell Echo", statOrder = { 420 }, level = 1, group = "DisplaySupportedByEcho", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["ControlledDestructionSupportUniqueWand8"] = { affix = "", "Socketed Gems are Supported by Level 10 Controlled Destruction", statOrder = { 452 }, level = 1, group = "ControlledDestructionSupport", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["SupportedByArcaneSurgeUniqueWand8"] = { affix = "", "Socketed Gems are Supported by Level 10 Arcane Surge", statOrder = { 204 }, level = 1, group = "SupportedByArcaneSurge", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["SpellDodgeUniqueBootsDex7_"] = { affix = "", "+(21-24)% chance to Suppress Spell Damage", statOrder = { 1055 }, level = 85, group = "ChanceToSuppressSpellsOld", weightKey = { }, weightVal = { }, modTags = { }, }, + ["SpellDodgeUniqueBootsDex7New"] = { affix = "", "+(20-26)% chance to Suppress Spell Damage", statOrder = { 1056 }, level = 85, group = "ChanceToSuppressSpells", weightKey = { }, weightVal = { }, modTags = { }, }, + ["FireDamageLifeLeechPerMyriadUniqueBelt9a_"] = { affix = "", "100% of Fire Damage Leeched as Life", statOrder = { 1582 }, level = 85, group = "FireDamageLifeLeech", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "elemental", "fire" }, }, + ["FireDamageLifeLeechPermyriadUniqueBelt9aNew"] = { affix = "", "0.6% of Fire Damage Leeched as Life", statOrder = { 1583 }, level = 85, group = "FireDamageLifeLeechPermyriad", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "elemental", "fire" }, }, + ["ColdDamageLifeLeechPerMyriadUniqueBelt9b"] = { affix = "", "100% of Cold Damage Leeched as Life", statOrder = { 1587 }, level = 85, group = "ColdDamageLifeLeech", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "elemental", "cold" }, }, + ["ColdDamageLifeLeechPermyriadUniqueBelt9bNew"] = { affix = "", "0.6% of Cold Damage Leeched as Life", statOrder = { 1588 }, level = 85, group = "ColdDamageLifeLeechPermyriad", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "elemental", "cold" }, }, + ["LightningDamageLifeLeechPerMyriadUniqueBelt9c"] = { affix = "", "100% of Lightning Damage Leeched as Life", statOrder = { 1591 }, level = 85, group = "LightningDamageLifeLeech", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "elemental", "lightning" }, }, + ["LightningDamageLifeLeechPermyriadUniqueBelt9cNew"] = { affix = "", "0.6% of Lightning Damage Leeched as Life", statOrder = { 1592 }, level = 85, group = "LightningDamageLifeLeechPermyriad", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "elemental", "lightning" }, }, + ["PhysicalDamageLifeLeechPerMyriadUniqueBelt9d"] = { affix = "", "100% of Physical Damage Leeched as Life", statOrder = { 1578 }, level = 85, group = "PhysicalDamageLifeLeech", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "physical" }, }, + ["PhysicalDamageLifeLeechPermyriadUniqueBelt9dNew"] = { affix = "", "0.6% of Physical Damage Leeched as Life", statOrder = { 1579 }, level = 85, group = "PhysicalDamageLifeLeechPermyriad", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "physical" }, }, + ["IgniteChanceWhileUsingFlaskUniqueBelt9a"] = { affix = "", "(20-30)% chance to Ignite during any Flask Effect", statOrder = { 2835 }, level = 85, group = "ChanceToIgnightWhileUsingFlask", weightKey = { }, weightVal = { }, modTags = { "flask", "elemental", "fire", "ailment" }, }, + ["FreezeChanceWhileUsingFlaskUniqueBelt9b"] = { affix = "", "(20-30)% chance to Freeze during any Flask Effect", statOrder = { 2836 }, level = 85, group = "ChanceToFreezeWhileUsingFlask", weightKey = { }, weightVal = { }, modTags = { "flask", "elemental", "cold", "ailment" }, }, + ["ShockChanceWhileUsingFlaskUniqueBelt9c"] = { affix = "", "(20-30)% chance to Shock during any Flask Effect", statOrder = { 2837 }, level = 85, group = "ChanceToShockWhileUsingFlask", weightKey = { }, weightVal = { }, modTags = { "flask", "elemental", "lightning", "ailment" }, }, + ["ReducedStunThresholdWhileUsingFlaskUniqueBelt9d"] = { affix = "", "25% reduced Enemy Stun Threshold during any Flask Effect", statOrder = { 2840 }, level = 85, group = "ReducedStunThresholdWhileUsingFlask", weightKey = { }, weightVal = { }, modTags = { "flask" }, }, + ["AddedChaosDamageAsPercentOfPhysicalWhileUsingFlaskUniqueFlask5"] = { affix = "", "Gain (5-8)% of Physical Damage as Extra Chaos Damage during effect", statOrder = { 944 }, level = 85, group = "AddedChaosDamageAsPercentOfPhysicalWhileUsingFlask", weightKey = { }, weightVal = { }, modTags = { "flask", "physical_damage", "chaos_damage", "damage", "physical", "chaos" }, }, + ["AddedChaosDamageAsPercentOfElementalWhileUsingFlaskUniqueFlask5"] = { affix = "", "Gain (5-8)% of Elemental Damage as Extra Chaos Damage during effect", statOrder = { 934 }, level = 85, group = "AddedChaosDamageAsPercentOfElementalWhileUsingFlask", weightKey = { }, weightVal = { }, modTags = { "flask", "elemental_damage", "chaos_damage", "damage", "elemental", "chaos" }, }, + ["ElementalDamagePercentAddedAsChaosUnique__1"] = { affix = "", "Gain (10-20)% of Elemental Damage as Extra Chaos Damage", statOrder = { 1853 }, level = 1, group = "ElementalDamagePercentAddedAsChaos", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "chaos_damage", "damage", "elemental", "chaos" }, }, + ["ElementalDamagePercentAddedAsChaosUnique__2"] = { affix = "", "Gain (10-20)% of Elemental Damage as Extra Chaos Damage", statOrder = { 1853 }, level = 1, group = "ElementalDamagePercentAddedAsChaos", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "chaos_damage", "damage", "elemental", "chaos" }, }, + ["ElementalDamagePercentAddedAsChaosUnique__3"] = { affix = "", "Gain (10-20)% of Elemental Damage as Extra Chaos Damage", statOrder = { 1853 }, level = 1, group = "ElementalDamagePercentAddedAsChaos", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "chaos_damage", "damage", "elemental", "chaos" }, }, + ["ElementalDamagePercentAddedAsChaosUnique__4"] = { affix = "", "Gain (5-8)% of Elemental Damage as Extra Chaos Damage", statOrder = { 1853 }, level = 1, group = "ElementalDamagePercentAddedAsChaos", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "chaos_damage", "damage", "elemental", "chaos" }, }, + ["ChaosDamageLifeLeechPerMyriadWhileUsingFlaskUniqueFlask5"] = { affix = "", "1000% of Chaos Damage Leeched as Life during Effect", statOrder = { 954 }, level = 85, group = "ChaosDamageLifeLeechWhileUsingFlask", weightKey = { }, weightVal = { }, modTags = { "flask", "resource", "life", "chaos" }, }, + ["ChaosDamageLifeLeechPermyriadWhileUsingFlaskUniqueFlask5New"] = { affix = "", "2% of Chaos Damage Leeched as Life during Effect", statOrder = { 939 }, level = 85, group = "ChaosDamageLifeLeechPermyriadWhileUsingFlask", weightKey = { }, weightVal = { }, modTags = { "flask", "resource", "life", "chaos" }, }, + ["FireDamageLifeLeechCorrupted"] = { affix = "", "100% of Fire Damage Leeched as Life", statOrder = { 1582 }, level = 1, group = "FireDamageLifeLeech", weightKey = { "amulet", "quiver", "two_hand_weapon", "weapon", "default", }, weightVal = { 1000, 1000, 1000, 200, 0 }, modTags = { "resource", "life", "elemental", "fire" }, }, + ["ColdDamageLifeLeechCorrupted_"] = { affix = "", "100% of Cold Damage Leeched as Life", statOrder = { 1587 }, level = 1, group = "ColdDamageLifeLeech", weightKey = { "amulet", "quiver", "two_hand_weapon", "weapon", "default", }, weightVal = { 1000, 1000, 1000, 200, 0 }, modTags = { "resource", "life", "elemental", "cold" }, }, + ["LightningDamageLifeLeechCorrupted"] = { affix = "", "100% of Lightning Damage Leeched as Life", statOrder = { 1591 }, level = 1, group = "LightningDamageLifeLeech", weightKey = { "amulet", "quiver", "two_hand_weapon", "weapon", "default", }, weightVal = { 1000, 1000, 1000, 200, 0 }, modTags = { "resource", "life", "elemental", "lightning" }, }, + ["DamageConversionFireUnique__1"] = { affix = "", "60% of Physical Damage Converted to Fire Damage", statOrder = { 1866 }, level = 1, group = "ConvertPhysicalToFire", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "elemental_damage", "damage", "physical", "elemental", "fire" }, }, + ["AdditionalTrapsUnique__1"] = { affix = "", "Can have up to 1 additional Trap placed at a time", statOrder = { 2166 }, level = 1, group = "TrapsAllowed", weightKey = { }, weightVal = { }, modTags = { }, }, + ["AdditionalTrapsUnique__2__"] = { affix = "", "Can have 5 fewer Traps placed at a time", statOrder = { 2166 }, level = 1, group = "TrapsAllowed", weightKey = { }, weightVal = { }, modTags = { }, }, + ["AdditionalTrapsThresholdJewel"] = { affix = "", "Can have up to 1 additional Trap placed at a time", statOrder = { 2166 }, level = 1, group = "TrapsAllowed", weightKey = { }, weightVal = { }, modTags = { }, }, + ["PierceCurruption"] = { affix = "", "Arrows Pierce 1 additional Target", statOrder = { 4686 }, level = 1, group = "CorruptionBowArrowPierce", weightKey = { "bow", "default", }, weightVal = { 0, 0 }, modTags = { "attack" }, }, + ["AdditionalPierceUnique__1"] = { affix = "", "Arrows Pierce 2 additional Targets", statOrder = { 1704 }, level = 1, group = "AdditionalArrowPierce", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["PierceChanceUniqueJewel41"] = { affix = "", "Projectiles Pierce an additional Target", statOrder = { 9554 }, level = 1, group = "AdditionalPiercePer15Old", weightKey = { }, weightVal = { }, modTags = { }, }, + ["AdditionalPierceUniqueJewel__1"] = { affix = "", "Projectiles Pierce an additional Target", statOrder = { 1703 }, level = 1, group = "AdditionalPierce", weightKey = { }, weightVal = { }, modTags = { }, }, + ["CurseOnHitTemporalChainsUnique__1"] = { affix = "", "Curse Enemies with Temporal Chains on Hit", statOrder = { 2433 }, level = 1, group = "CurseOnHitLevelTemporalChains", weightKey = { }, weightVal = { }, modTags = { "caster", "curse" }, }, + ["CurseOnHitCriticalWeaknessUnique__1"] = { affix = "", "Trigger Level 10 Assassin's Mark when you Hit a Rare or Unique Enemy and have no Mark", statOrder = { 672 }, level = 1, group = "CurseOnHitCriticalWeakness", weightKey = { }, weightVal = { }, modTags = { "caster", "curse" }, }, + ["CurseOnHitCriticalWeaknessUniqueNewUnique__1"] = { affix = "", "Trigger Level 10 Assassin's Mark when you Hit a Rare or Unique Enemy and have no Mark", statOrder = { 712 }, level = 1, group = "TriggerOnRareAssassinsMark", weightKey = { }, weightVal = { }, modTags = { "caster", "curse" }, }, + ["SupportedByCastOnStunUnique___1"] = { affix = "", "Socketed Gems are supported by Level 10 Cast when Stunned", statOrder = { 404 }, level = 15, group = "SupportedByCastOnStun", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["SupportedByMeleeSplashUnique__1_"] = { affix = "", "Socketed Gems are supported by Level 30 Melee Splash", statOrder = { 398 }, level = 1, group = "SupportedByMeleeSplash", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["SupportedByAddedFireDamageUnique__1_"] = { affix = "", "Socketed Gems are Supported by Level 10 Added Fire Damage", statOrder = { 389 }, level = 1, group = "DisplaySocketedGemsGetAddedFireDamage", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["PuritySkillUniqueAmulet22"] = { affix = "", "Grants Level 10 Purity of Elements Skill", statOrder = { 559 }, level = 7, group = "PuritySkill", weightKey = { }, weightVal = { }, modTags = { "skill" }, }, + ["HatredSkillUniqueDescentClaw1"] = { affix = "", "Grants Level 20 Hatred Skill", statOrder = { 563 }, level = 1, group = "HatredSkill", weightKey = { }, weightVal = { }, modTags = { "skill" }, }, + ["ChanceToBeCritJewelUnique__1"] = { affix = "", "Hits have (140-200)% increased Critical Strike Chance against you", statOrder = { 3044 }, level = 1, group = "ChanceToTakeCriticalStrike", weightKey = { }, weightVal = { }, modTags = { "critical" }, }, + ["ChanceToBeCritJewelUpdatedUnique__1"] = { affix = "", "Hits have (140-200)% increased Critical Strike Chance against you", statOrder = { 3042 }, level = 1, group = "ChanceToTakeCriticalStrikeUpdated", weightKey = { }, weightVal = { }, modTags = { "critical" }, }, + ["SilenceImmunityUnique__1"] = { affix = "", "You cannot be Cursed with Silence", statOrder = { 3006 }, level = 36, group = "ImmuneToSilence", weightKey = { }, weightVal = { }, modTags = { "caster", "curse" }, }, + ["UniqueSpecialCorruptionAreaOfEffect_"] = { affix = "", "(15-25)% increased Area of Effect", statOrder = { 1793 }, level = 1, group = "AreaOfEffect", weightKey = { }, weightVal = { }, modTags = { }, }, + ["UniqueSpecialCorruptionSkillEffectDuration"] = { affix = "", "(15-25)% increased Skill Effect Duration", statOrder = { 1808 }, level = 1, group = "SkillEffectDuration", weightKey = { }, weightVal = { }, modTags = { }, }, + ["UniqueSpecialCorruptionSocketedGemsManaMultiplier_"] = { affix = "", "Socketed Skill Gems get a 80% Cost & Reservation Multiplier", statOrder = { 457 }, level = 1, group = "SocketedSkillsManaMultiplier", weightKey = { }, weightVal = { }, modTags = { "resource", "mana", "gem" }, }, + ["UniqueSpecialCorruptionCooldownRecoverySpeed__"] = { affix = "", "(8-12)% increased Cooldown Recovery Rate", statOrder = { 4904 }, level = 1, group = "GlobalCooldownRecovery", weightKey = { }, weightVal = { }, modTags = { }, }, + ["UniqueSpecialCorruptionItemQuantity_"] = { affix = "", "(5-7)% increased Quantity of Items found", statOrder = { 1505 }, level = 1, group = "ItemQuantityIncrease", weightKey = { }, weightVal = { }, modTags = { "drop" }, }, + ["UniqueSpecialCorruptionAdditionalProjectile"] = { affix = "", "Skills fire an additional Projectile", statOrder = { 1705 }, level = 1, group = "AdditionalProjectiles", weightKey = { }, weightVal = { }, modTags = { }, }, + ["UniqueSpecialCorruptionAuraEffect"] = { affix = "", "(10-15)% increased effect of Non-Curse Auras from your Skills", statOrder = { 3478 }, level = 1, group = "AuraEffect", weightKey = { }, weightVal = { }, modTags = { "aura" }, }, + ["UniqueSpecialCorruptionCurseEffect___"] = { affix = "", "(10-15)% increased Effect of your Curses", statOrder = { 2507 }, level = 1, group = "CurseEffectiveness", weightKey = { }, weightVal = { }, modTags = { "caster", "curse" }, }, + ["UniqueSpecialCorruptionSocketedGemLevel"] = { affix = "", "+2 to Level of Socketed Gems", statOrder = { 142 }, level = 1, group = "LocalIncreaseSocketedGemLevel", weightKey = { }, weightVal = { }, modTags = { "gem" }, }, + ["UniqueSpecialCorruptionAllMinCharges"] = { affix = "", "+1 to Minimum Endurance, Frenzy and Power Charges", statOrder = { 9080 }, level = 1, group = "MinimumEndurancePowerFrenzyCharges", weightKey = { }, weightVal = { }, modTags = { "endurance_charge", "power_charge", "frenzy_charge" }, }, + ["UniqueSpecialCorruptionNearbyEnemiesBlinded"] = { affix = "", "Nearby Enemies are Blinded", statOrder = { 3308 }, level = 1, group = "NearbyEnemiesAreBlinded", weightKey = { }, weightVal = { }, modTags = { }, }, + ["UniqueSpecialCorruptionNearbyEnemiesMalediction"] = { affix = "", "Nearby Enemies have Malediction", statOrder = { 3310 }, level = 1, group = "NearbyEnemiesHaveMalediction", weightKey = { }, weightVal = { }, modTags = { }, }, + ["UniqueSpecialCorruptionNearbyEnemiesCrushed"] = { affix = "", "Nearby Enemies are Crushed", statOrder = { 3309 }, level = 1, group = "NearbyEnemiesAreCrushed", weightKey = { }, weightVal = { }, modTags = { }, }, + ["CriticalStrikesLeechInstantlyUniqueGlovesStr3"] = { affix = "", "Life and Mana Leech from Critical Strikes are instant", statOrder = { 2449 }, level = 94, group = "CriticalStrikesLeechIsInstant", weightKey = { }, weightVal = { }, modTags = { "critical" }, }, + ["LocalArmourAndEvasionAndEnergyShieldUniqueBodyStrDexInt1i"] = { affix = "", "(270-340)% increased Armour, Evasion and Energy Shield", statOrder = { 1468 }, level = 94, group = "LocalArmourAndEvasionAndEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "armour", "evasion", "energy_shield" }, }, + ["MinionUnholyMightOnKillUniqueBodyInt9"] = { affix = "", "Minions gain Unholy Might for 10 seconds on Kill", statOrder = { 2831 }, level = 1, group = "MinionUnholyMightOnKill", weightKey = { }, weightVal = { }, modTags = { "minion" }, }, + ["ArrowPierceAppliesToProjectileDamageUniqueQuiver3"] = { affix = "", "Arrows deal 50% increased Damage with Hits and Ailments to Targets they Pierce", statOrder = { 4681 }, level = 45, group = "ArrowPierceAppliesToProjectileDamage", weightKey = { }, weightVal = { }, modTags = { "damage", "attack" }, }, + ["ArrowDamageAgainstPiercedTargetsUnique__1"] = { affix = "", "Arrows deal 50% increased Damage with Hits and Ailments to Targets they Pierce", statOrder = { 4680 }, level = 45, group = "ArrowDamageAgainstPiercedTargets", weightKey = { }, weightVal = { }, modTags = { "damage", "attack" }, }, + ["OnslaughtOnVaalSkillUseUniqueGlovesStrDex4"] = { affix = "", "You gain Onslaught for 20 seconds on using a Vaal Skill", statOrder = { 2833 }, level = 1, group = "OnslaughtOnVaalSkillUse", weightKey = { }, weightVal = { }, modTags = { "vaal" }, }, + ["ElementalDamageLeechedAsLifeUniqueSceptre7"] = { affix = "", "100% of Elemental Damage Leeched as Life", statOrder = { 1598 }, level = 1, group = "ElementalDamageLeechedAsLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["ElementalDamageLeechedAsLifePermyriadUniqueSceptre7_"] = { affix = "", "0.2% of Elemental Damage Leeched as Life", statOrder = { 1599 }, level = 1, group = "ElementalDamageLeechedAsLifePermyriad", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["LocalIncreaseSocketedSupportGemLevelUniqueTwoHandAxe7"] = { affix = "", "+2 to Level of Socketed Support Gems", statOrder = { 169 }, level = 94, group = "LocalIncreaseSocketedSupportGemLevel", weightKey = { }, weightVal = { }, modTags = { "gem" }, }, + ["LocalIncreaseSocketedSupportGemLevelUniqueStaff12"] = { affix = "", "+1 to Level of Socketed Support Gems", statOrder = { 169 }, level = 1, group = "LocalIncreaseSocketedSupportGemLevel", weightKey = { }, weightVal = { }, modTags = { "gem" }, }, + ["LocalIncreaseSocketedSupportGemLevelUnique__1"] = { affix = "", "+2 to Level of Socketed Support Gems", statOrder = { 169 }, level = 1, group = "LocalIncreaseSocketedSupportGemLevel", weightKey = { }, weightVal = { }, modTags = { "gem" }, }, + ["AdditionalChainUniqueOneHandMace3"] = { affix = "", "Skills Chain +1 times", statOrder = { 1702 }, level = 1, group = "AdditionalChain", weightKey = { }, weightVal = { }, modTags = { }, }, + ["AdditionalChainUnique__1"] = { affix = "", "Skills Chain +2 times", statOrder = { 1702 }, level = 1, group = "AdditionalChain", weightKey = { }, weightVal = { }, modTags = { }, }, + ["AdditionalChainUnique__2"] = { affix = "", "Skills Chain +1 times", statOrder = { 1702 }, level = 1, group = "AdditionalChain", weightKey = { }, weightVal = { }, modTags = { }, }, + ["CurseTransferOnKillUniqueQuiver5"] = { affix = "", "Hexes Transfer to all Enemies within 3 metres when Hexed Enemy dies", statOrder = { 2847 }, level = 5, group = "CurseTransferOnKill", weightKey = { }, weightVal = { }, modTags = { "caster", "curse" }, }, + ["AdditionalMeleeDamageToBurningEnemiesUniqueDagger6"] = { affix = "", "100% increased Melee Damage against Ignited Enemies", statOrder = { 1152 }, level = 1, group = "AdditionalMeleeDamageToBurningEnemies", weightKey = { }, weightVal = { }, modTags = { "damage", "attack" }, }, + ["AdditionalMeleeDamageToShockedEnemiesUniqueDagger6"] = { affix = "", "100% increased Melee Damage against Shocked Enemies", statOrder = { 1150 }, level = 1, group = "AdditionalMeleeDamageToShockedEnemies", weightKey = { }, weightVal = { }, modTags = { "damage", "attack" }, }, + ["AdditionalMeleeDamageToFrozenEnemiesUniqueDagger6"] = { affix = "", "100% increased Melee Damage against Frozen Enemies", statOrder = { 1148 }, level = 1, group = "AdditionalMeleeDamageToFrozenEnemies", weightKey = { }, weightVal = { }, modTags = { "damage", "attack" }, }, + ["ProjectileShockChanceUniqueDagger6"] = { affix = "", "Projectiles have (15-20)% chance to Shock", statOrder = { 2616 }, level = 1, group = "ProjectileShockChance", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "ailment" }, }, + ["ProjectileFreezeChanceUniqueDagger6"] = { affix = "", "Projectiles have (15-20)% chance to Freeze", statOrder = { 2615 }, level = 1, group = "ProjectileFreezeChance", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "ailment" }, }, + ["ProjectileIgniteChanceUniqueDagger6"] = { affix = "", "Projectiles have (15-20)% chance to Ignite", statOrder = { 2614 }, level = 1, group = "ProjectileIgniteChance", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "ailment" }, }, + ["SupportedByLifeLeechUniqueBodyStrInt5"] = { affix = "", "Socketed Gems are supported by Level 15 Life Leech", statOrder = { 410 }, level = 1, group = "SupportedByLifeLeech", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["SupportedByLifeLeechUnique__1"] = { affix = "", "Socketed Gems are supported by Level 10 Life Leech", statOrder = { 410 }, level = 1, group = "SupportedByLifeLeech", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["SupportedByChanceToBleedUnique__1"] = { affix = "", "Socketed Gems are supported by Level 1 Chance to Bleed", statOrder = { 411 }, level = 1, group = "SupportedByChanceToBleed", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["ElementalDamageTakenAsChaosUniqueBodyStrInt5"] = { affix = "", "25% of Elemental Damage from Hits taken as Chaos Damage", statOrder = { 2364 }, level = 1, group = "ElementalDamageTakenAsChaos", weightKey = { }, weightVal = { }, modTags = { "elemental", "chaos" }, }, + ["ArcaneVisionUniqueBodyStrInt5"] = { affix = "", "Light Radius is based on Energy Shield instead of Life", statOrder = { 2654 }, level = 1, group = "ArcaneVision", weightKey = { }, weightVal = { }, modTags = { }, }, + ["PhysicalDamageFromBeastsUniqueBodyDex6"] = { affix = "", "-(50-40) Physical Damage taken from Hits by Animals", statOrder = { 2841 }, level = 1, group = "PhysicalDamageFromBeasts", weightKey = { }, weightVal = { }, modTags = { "physical" }, }, + ["WeaponLightningDamageUniqueOneHandMace3"] = { affix = "", "(80-100)% increased Lightning Damage", statOrder = { 1290 }, level = 1, group = "LightningDamagePercentage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "lightning" }, }, + ["WeaponPhysicalDamageAddedAsRandomElementUniqueBow11"] = { affix = "", "Gain 100% of Weapon Physical Damage as Extra Damage of a random Element", statOrder = { 2848 }, level = 1, group = "WeaponPhysicalDamageAddedAsRandomElement", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "elemental_damage", "damage", "physical", "elemental", "attack" }, }, + ["WeaponPhysicalDamageAddedAsRandomElementDescentUniqueQuiver1"] = { affix = "", "Gain 25% of Weapon Physical Damage as Extra Damage of a random Element", statOrder = { 2848 }, level = 1, group = "WeaponPhysicalDamageAddedAsRandomElement", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "elemental_damage", "damage", "physical", "elemental", "attack" }, }, + ["WeaponPhysicalDamageAddedAsRandomElementUnique__1__"] = { affix = "", "Gain 700% of Weapon Physical Damage as Extra Damage of a random Element", statOrder = { 2848 }, level = 1, group = "WeaponPhysicalDamageAddedAsRandomElement", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "elemental_damage", "damage", "physical", "elemental", "attack" }, }, + ["WeaponPhysicalDamageAddedAsColdOrLightningUnique__1"] = { affix = "", "Hits with this Weapon gain (75-100)% of Physical Damage as Extra Cold or Lightning Damage", statOrder = { 4277 }, level = 1, group = "WeaponPhysicalDamageAddedAsColdOrLightning", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "elemental_damage", "damage", "physical", "elemental", "cold", "lightning", "attack" }, }, + ["DamageTakenPerFrenzyChargeUniqueOneHandSword6"] = { affix = "", "1% increased Damage taken per Frenzy Charge", statOrder = { 2843 }, level = 1, group = "IncreaseDamageTakenPerFrenzyCharge", weightKey = { }, weightVal = { }, modTags = { }, }, + ["IncreaseLightningDamagePerFrenzyChargeUniqueOneHandSword6"] = { affix = "", "(15-20)% increased Lightning Damage per Frenzy Charge", statOrder = { 2844 }, level = 1, group = "IncreaseLightningDamagePerFrenzyCharge", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "lightning" }, }, + ["LifeGainedOnEnemyDeathPerFrenzyChargeUniqueOneHandSword6"] = { affix = "", "20 Life gained on Kill per Frenzy Charge", statOrder = { 2845 }, level = 1, group = "LifeGainedOnEnemyDeathPerFrenzyCharge", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["CannotBeKnockedBack"] = { affix = "", "Cannot be Knocked Back", statOrder = { 1434 }, level = 1, group = "CannotBeKnockedBack", weightKey = { }, weightVal = { }, modTags = { }, }, + ["UnwaveringStance"] = { affix = "", "Unwavering Stance", statOrder = { 10608 }, level = 1, group = "UnwaveringStance", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion" }, }, + ["UnwaveringStanceUnique_2"] = { affix = "", "Unwavering Stance", statOrder = { 10608 }, level = 1, group = "UnwaveringStance", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion" }, }, + ["ReducedEnergyShieldRegenerationRateUniqueQuiver7"] = { affix = "", "40% reduced Energy Shield Recharge Rate", statOrder = { 1478 }, level = 81, group = "EnergyShieldRegeneration", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["LocalFlaskInstantRecoverPercentOfLifeUniqueFlask6"] = { affix = "", "Recover (75-100)% of Life on use", statOrder = { 790 }, level = 1, group = "LocalFlaskInstantRecoverPercentOfLife", weightKey = { }, weightVal = { }, modTags = { "flask", "resource", "life" }, }, + ["LocalFlaskChaosDamageOfLifeTakenPerMinuteWhileHealingUniqueFlask6"] = { affix = "", "25% of Maximum Life taken as Chaos Damage per second", statOrder = { 791 }, level = 1, group = "LocalFlaskChaosDamageOfLifeTakenPerMinuteWhileHealing", weightKey = { }, weightVal = { }, modTags = { "flask", "chaos_damage", "damage", "chaos" }, }, + ["PowerChargeOnKnockbackUniqueStaff7"] = { affix = "", "10% chance to gain a Power Charge if you Knock an Enemy Back with Melee Damage", statOrder = { 2850 }, level = 1, group = "PowerChargeOnKnockback", weightKey = { }, weightVal = { }, modTags = { "power_charge", "attack" }, }, + ["GrantsBearTrapUniqueShieldDexInt1"] = { affix = "", "Grants Level 25 Bear Trap Skill", statOrder = { 539 }, level = 1, group = "BearTrapSkill", weightKey = { }, weightVal = { }, modTags = { "skill" }, }, + ["PowerChargeOnTrapThrowChanceUniqueShieldDexInt1"] = { affix = "", "25% chance to gain a Power Charge when you Throw a Trap", statOrder = { 2851 }, level = 1, group = "PowerChargeOnTrapThrow", weightKey = { }, weightVal = { }, modTags = { "power_charge" }, }, + ["CritChancePercentPerStrengthUniqueOneHandSword8_"] = { affix = "", "1% increased Critical Strike Chance per 8 Strength", statOrder = { 2852 }, level = 1, group = "CritChancePercentPerStrength", weightKey = { }, weightVal = { }, modTags = { "critical" }, }, + ["IncreasedAttackSpeedWhileIgnitedUniqueRing24"] = { affix = "", "(25-40)% increased Attack Speed while Ignited", statOrder = { 2853 }, level = 1, group = "AttackSpeedIncreasedWhileIgnited", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["IncreasedAttackSpeedWhileIgnitedUniqueJewel20"] = { affix = "", "(10-20)% increased Attack Speed while Ignited", statOrder = { 2853 }, level = 1, group = "AttackSpeedIncreasedWhileIgnited", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["IncreasedCastSpeedWhileIgnitedUniqueRing24"] = { affix = "", "(25-40)% increased Cast Speed while Ignited", statOrder = { 2854 }, level = 1, group = "CastSpeedIncreasedWhileIgnited", weightKey = { }, weightVal = { }, modTags = { "caster", "speed" }, }, + ["IncreasedCastSpeedWhileIgnitedUniqueJewel20_"] = { affix = "", "(10-20)% increased Cast Speed while Ignited", statOrder = { 2854 }, level = 1, group = "CastSpeedIncreasedWhileIgnited", weightKey = { }, weightVal = { }, modTags = { "caster", "speed" }, }, + ["IncreasedChanceToIgniteUniqueRing24"] = { affix = "", "(5-10)% chance to Ignite", statOrder = { 1937 }, level = 1, group = "ChanceToIgnite", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "ailment" }, }, + ["IncreasedChanceToIgniteUniqueRing31"] = { affix = "", "10% chance to Ignite", statOrder = { 1937 }, level = 1, group = "ChanceToIgnite", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "ailment" }, }, + ["IncreasedChanceToBeIgnitedUniqueRing24"] = { affix = "", "+25% chance to be Ignited", statOrder = { 2861 }, level = 1, group = "IncreasedChanceToBeIgnited", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "ailment" }, }, + ["IncreasedChanceToBeIgnitedUnique__1"] = { affix = "", "+25% chance to be Ignited", statOrder = { 2861 }, level = 1, group = "IncreasedChanceToBeIgnited", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "ailment" }, }, + ["IncreasedChanceToIgniteUnique__1"] = { affix = "", "2% chance to Ignite", statOrder = { 1937 }, level = 1, group = "ChanceToIgnite", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "ailment" }, }, + ["CausesPoisonOnCritUniqueDagger9"] = { affix = "", "50% chance to Cause Poison on Critical Strike", statOrder = { 7857 }, level = 1, group = "LocalCausesPoisonOnCrit", weightKey = { }, weightVal = { }, modTags = { "poison", "chaos", "attack", "critical", "ailment" }, }, + ["CausesPoisonOnCritUnique__1"] = { affix = "", "Melee Critical Strikes Poison the Enemy", statOrder = { 2686 }, level = 1, group = "CausesPoisonOnCrit", weightKey = { }, weightVal = { }, modTags = { "poison", "chaos", "attack", "critical", "ailment" }, }, + ["BlockIncreasedDuringFlaskEffectUniqueFlask7"] = { affix = "", "+(8-12)% Chance to Block Attack Damage during Effect", statOrder = { 926 }, level = 85, group = "BlockDuringFlaskEffect", weightKey = { }, weightVal = { }, modTags = { "block", "flask" }, }, + ["BlockIncreasedDuringFlaskEffectUnique__1"] = { affix = "", "+(35-50)% Chance to Block Attack Damage during Effect", statOrder = { 926 }, level = 85, group = "BlockDuringFlaskEffect", weightKey = { }, weightVal = { }, modTags = { "block", "flask" }, }, + ["SpellBlockIncreasedDuringFlaskEffectUniqueFlask7"] = { affix = "", "+(4-6)% Chance to Block Spell Damage during Effect", statOrder = { 946 }, level = 85, group = "SpellBlockDuringFlaskEffect", weightKey = { }, weightVal = { }, modTags = { "block", "flask" }, }, + ["SpellBlockIncreasedDuringFlaskEffectUnique__1_"] = { affix = "", "+(20-30)% Chance to Block Spell Damage during Effect", statOrder = { 946 }, level = 85, group = "SpellBlockDuringFlaskEffect", weightKey = { }, weightVal = { }, modTags = { "block", "flask" }, }, + ["EvasionRatingIncreasesWeaponDamageUniqueOneHandSword9"] = { affix = "", "1% increased Attack Damage per 450 Evasion Rating", statOrder = { 2859 }, level = 1, group = "EvasionRatingIncreasesWeaponDamage", weightKey = { }, weightVal = { }, modTags = { "damage", "attack" }, }, + ["IncreasedDamageToIgnitedTargetsUniqueBootsStrInt3"] = { affix = "", "(25-40)% increased Damage with Hits and Ailments against Ignited Enemies", statOrder = { 2866 }, level = 1, group = "IncreasedDamageToIgnitedTargets", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["MovementVelocityWhileOnFullEnergyShieldUniqueBootsDex8"] = { affix = "", "20% increased Movement Speed while on Full Energy Shield", statOrder = { 2882 }, level = 1, group = "MovementSpeedWhileOnFullEnergyShield", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["ChanceForEnemyToFleeOnBlockUniqueShieldDex4"] = { affix = "", "100% Chance to Cause Monster to Flee on Block", statOrder = { 2873 }, level = 1, group = "ChanceForEnemyToFleeOnBlock", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["IncreasedChaosDamageUniqueBodyStrDex4"] = { affix = "", "(50-80)% increased Chaos Damage", statOrder = { 1298 }, level = 1, group = "IncreasedChaosDamage", weightKey = { }, weightVal = { }, modTags = { "chaos_damage", "damage", "chaos" }, }, + ["IncreasedChaosDamageUniqueCorruptedJewel2"] = { affix = "", "(15-20)% increased Chaos Damage", statOrder = { 1298 }, level = 1, group = "IncreasedChaosDamage", weightKey = { }, weightVal = { }, modTags = { "chaos_damage", "damage", "chaos" }, }, + ["IncreasedChaosDamageUniqueShieldDex7"] = { affix = "", "(20-30)% increased Chaos Damage", statOrder = { 1298 }, level = 1, group = "IncreasedChaosDamage", weightKey = { }, weightVal = { }, modTags = { "chaos_damage", "damage", "chaos" }, }, + ["IncreasedChaosDamageUnique__1"] = { affix = "", "(30-35)% increased Chaos Damage", statOrder = { 1298 }, level = 1, group = "IncreasedChaosDamage", weightKey = { }, weightVal = { }, modTags = { "chaos_damage", "damage", "chaos" }, }, + ["IncreasedChaosDamageUnique__2"] = { affix = "", "(80-100)% increased Chaos Damage", statOrder = { 1298 }, level = 1, group = "IncreasedChaosDamage", weightKey = { }, weightVal = { }, modTags = { "chaos_damage", "damage", "chaos" }, }, + ["IncreasedChaosDamageUnique__3"] = { affix = "", "(7-13)% increased Chaos Damage", statOrder = { 1298 }, level = 1, group = "IncreasedChaosDamage", weightKey = { }, weightVal = { }, modTags = { "chaos_damage", "damage", "chaos" }, }, + ["IncreasedChaosDamageUnique__4"] = { affix = "", "(60-80)% increased Chaos Damage", statOrder = { 1298 }, level = 1, group = "IncreasedChaosDamage", weightKey = { }, weightVal = { }, modTags = { "chaos_damage", "damage", "chaos" }, }, + ["IncreasedChaosDamageUnique__4_2"] = { affix = "", "(20-30)% increased Chaos Damage", statOrder = { 1298 }, level = 1, group = "IncreasedChaosDamage", weightKey = { }, weightVal = { }, modTags = { "chaos_damage", "damage", "chaos" }, }, + ["IncreasedChaosDamageUnique__5"] = { affix = "", "(20-40)% increased Chaos Damage", statOrder = { 1298 }, level = 1, group = "IncreasedChaosDamage", weightKey = { }, weightVal = { }, modTags = { "chaos_damage", "damage", "chaos" }, }, + ["IncreasedChaosDamageImplicit1_"] = { affix = "", "(17-23)% increased Chaos Damage", statOrder = { 1298 }, level = 100, group = "IncreasedChaosDamage", weightKey = { }, weightVal = { }, modTags = { "chaos_damage", "damage", "chaos" }, }, + ["IncreasedChaosDamageImplicitUnique__1"] = { affix = "", "30% increased Chaos Damage", statOrder = { 1298 }, level = 1, group = "IncreasedChaosDamage", weightKey = { }, weightVal = { }, modTags = { "chaos_damage", "damage", "chaos" }, }, + ["IncreasedLifeLeechRateUniqueBodyStrDex4"] = { affix = "", "100% increased total Recovery per second from Life Leech", statOrder = { 2068 }, level = 1, group = "IncreasedLifeLeechRate", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["IncreasedLifeLeechRateUniqueAmulet20"] = { affix = "", "30% increased total Recovery per second from Life, Mana, or Energy Shield Leech", statOrder = { 7251 }, level = 1, group = "LifeManaESLeechRate", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "mana", "defences", "energy_shield" }, }, + ["IncreasedLifeLeechRateUnique__1"] = { affix = "", "50% increased total Recovery per second from Life Leech", statOrder = { 2068 }, level = 1, group = "IncreasedLifeLeechRate", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["ReducedLifeLeechRateUniqueJewel19"] = { affix = "", "(10-20)% reduced total Recovery per second from Life Leech", statOrder = { 2068 }, level = 1, group = "IncreasedLifeLeechRate", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["IncreasedLifeLeechRateUnique__2"] = { affix = "", "(500-1000)% increased total Recovery per second from Life Leech", statOrder = { 2068 }, level = 52, group = "IncreasedLifeLeechRate", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["IncreasedManaLeechRateUnique__1"] = { affix = "", "(500-1000)% increased total Recovery per second from Mana Leech", statOrder = { 2069 }, level = 52, group = "IncreasedManaLeechRate", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["SpellAddedChaosDamageUniqueWand7"] = { affix = "", "Adds (90-130) to (140-190) Chaos Damage to Spells", statOrder = { 1320 }, level = 1, group = "SpellAddedChaosDamage", weightKey = { }, weightVal = { }, modTags = { "caster_damage", "chaos_damage", "damage", "chaos", "caster" }, }, + ["SpellAddedChaosDamageUnique__1"] = { affix = "", "Adds (48-56) to (73-84) Chaos Damage to Spells", statOrder = { 1320 }, level = 81, group = "SpellAddedChaosDamage", weightKey = { }, weightVal = { }, modTags = { "caster_damage", "chaos_damage", "damage", "chaos", "caster" }, }, + ["SpellAddedChaosDamageUnique__2"] = { affix = "", "Adds (16-21) to (31-36) Chaos Damage to Spells", statOrder = { 1320 }, level = 1, group = "SpellAddedChaosDamage", weightKey = { }, weightVal = { }, modTags = { "caster_damage", "chaos_damage", "damage", "chaos", "caster" }, }, + ["HealOnRampageUniqueGlovesStrDex5"] = { affix = "", "Recover 20% of Life on Rampage", statOrder = { 2867 }, level = 1, group = "HealOnRampage", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["DispelStatusAilmentsOnRampageUniqueGlovesStrInt2"] = { affix = "", "Removes Elemental Ailments on Rampage", statOrder = { 2868 }, level = 1, group = "DispelStatusAilmentsOnRampage", weightKey = { }, weightVal = { }, modTags = { "elemental", "ailment" }, }, + ["PhysicalDamageImmunityOnRampageUniqueGlovesStrInt2"] = { affix = "", "Gain Immunity to Physical Damage for 1.5 seconds on Rampage", statOrder = { 2869 }, level = 1, group = "PhysicalDamageImmunityOnRampage", weightKey = { }, weightVal = { }, modTags = { }, }, + ["VaalSoulsOnRampageUniqueGlovesStrDex5"] = { affix = "", "Kills grant an additional Vaal Soul if you have Rampaged Recently", statOrder = { 6614 }, level = 1, group = "AdditionalVaalSoulOnRampage", weightKey = { }, weightVal = { }, modTags = { "vaal" }, }, + ["GroundSmokeOnRampageUniqueGlovesDexInt6"] = { affix = "", "Creates a Smoke Cloud on Rampage", statOrder = { 2880 }, level = 1, group = "GroundSmokeOnRampage", weightKey = { }, weightVal = { }, modTags = { }, }, + ["PhasingOnRampageUniqueGlovesDexInt6"] = { affix = "", "Enemies do not block your movement for 4 seconds on Rampage", statOrder = { 2881 }, level = 1, group = "PhasingOnRampage", weightKey = { }, weightVal = { }, modTags = { }, }, + ["GlobalChanceToBlindOnHitUniqueSceptre8"] = { affix = "", "10% Global chance to Blind Enemies on hit", statOrder = { 2871 }, level = 1, group = "GlobalChanceToBlindOnHit", weightKey = { }, weightVal = { }, modTags = { }, }, + ["LifeRegenerationPerLevelUniqueTwoHandSword7"] = { affix = "", "Regenerate 0.2 Life per second per Level", statOrder = { 2874 }, level = 1, group = "LifeRegenerationPerLevel", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["CriticalStrikeChancePerLevelUniqueTwoHandAxe8"] = { affix = "", "3% increased Global Critical Strike Chance per Level", statOrder = { 2875 }, level = 1, group = "CriticalStrikeChancePerLevel", weightKey = { }, weightVal = { }, modTags = { "critical" }, }, + ["AttackDamageIncreasedPerLevelUniqueSceptre8"] = { affix = "", "1% increased Attack Damage per Level", statOrder = { 2876 }, level = 1, group = "AttackDamageIncreasedPerLevel", weightKey = { }, weightVal = { }, modTags = { "damage", "attack" }, }, + ["SpellDamageIncreasedPerLevelUniqueSceptre8"] = { affix = "", "1% increased Spell Damage per Level", statOrder = { 2877 }, level = 1, group = "SpellDamageIncreasedPerLevel", weightKey = { }, weightVal = { }, modTags = { "caster_damage", "damage", "caster" }, }, + ["FlaskChargesOnCritUniqueTwoHandAxe8"] = { affix = "", "Gain a Flask Charge when you deal a Critical Strike", statOrder = { 2878 }, level = 1, group = "FlaskChargesOnCrit", weightKey = { }, weightVal = { }, modTags = { "flask", "critical" }, }, + ["LifeLeechOnCritUniqueTwoHandAxe8"] = { affix = "", "600% of Damage Leeched as Life on Critical Strike", statOrder = { 1607 }, level = 1, group = "LifeLeechOnCrit", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "critical" }, }, + ["LifeLeechOnCritPermyriadUniqueTwoHandAxe8"] = { affix = "", "1.2% of Damage Leeched as Life on Critical Strike", statOrder = { 1608 }, level = 1, group = "LifeLeechOnCritPermyriad", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "critical" }, }, + ["ChanceToReflectChaosDamageToSelfUniqueTwoHandSword7_"] = { affix = "", "Enemies you Attack have 20% chance to Reflect 35 to 50 Chaos Damage to you", statOrder = { 2883 }, level = 1, group = "ChanceToReflectChaosDamageToSelf", weightKey = { }, weightVal = { }, modTags = { "chaos_damage", "damage", "chaos", "attack" }, }, + ["SimulatedRampageStrDex5"] = { affix = "", "Rampage", statOrder = { 10556 }, level = 1, group = "SimulatedRampage", weightKey = { }, weightVal = { }, modTags = { }, }, + ["SimulatedRampageDexInt6"] = { affix = "", "Rampage", statOrder = { 10556 }, level = 1, group = "SimulatedRampage", weightKey = { }, weightVal = { }, modTags = { }, }, + ["SimulatedRampageStrInt2"] = { affix = "", "Rampage", statOrder = { 10556 }, level = 1, group = "SimulatedRampage", weightKey = { }, weightVal = { }, modTags = { }, }, + ["SimulatedRampageUnique__1"] = { affix = "", "Melee Hits count as Rampage Kills", "Rampage", statOrder = { 10555, 10555.1 }, level = 1, group = "SimulatedRampageMeleeHits", weightKey = { }, weightVal = { }, modTags = { }, }, + ["SimulatedRampageUnique__2"] = { affix = "", "Rampage", statOrder = { 10556 }, level = 1, group = "SimulatedRampage", weightKey = { }, weightVal = { }, modTags = { }, }, + ["SimulatedRampageUnique__3_"] = { affix = "", "Rampage", statOrder = { 10556 }, level = 1, group = "SimulatedRampage", weightKey = { }, weightVal = { }, modTags = { }, }, + ["BlindImmunityUniqueSceptre8"] = { affix = "", "Cannot be Blinded", statOrder = { 2887 }, level = 1, group = "ImmunityToBlind", weightKey = { }, weightVal = { }, modTags = { }, }, + ["BlindImmunityUnique__1"] = { affix = "", "Cannot be Blinded", statOrder = { 2887 }, level = 1, group = "ImmunityToBlind", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ManaGainedOnEnemyDeathPerLevelUniqueSceptre8"] = { affix = "", "Gain 1 Mana on Kill per Level", statOrder = { 2885 }, level = 1, group = "ManaGainedOnEnemyDeathPerLevel", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["EnergyShieldGainedOnEnemyDeathPerLevelUniqueSceptre8"] = { affix = "", "Gain 1 Energy Shield on Kill per Level", statOrder = { 2886 }, level = 1, group = "EnergyShieldGainedOnEnemyDeathPerLevel", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["LocalIncreaseSocketedActiveSkillGemLevelUniqueTwoHandSword7_"] = { affix = "", "+1 to Level of Socketed Skill Gems", statOrder = { 170 }, level = 1, group = "LocalIncreaseSocketedActiveSkillGemLevel", weightKey = { }, weightVal = { }, modTags = { "gem" }, }, + ["LocalIncreaseSocketedActiveSkillGemLevelUnique__1"] = { affix = "", "+12 to Level of Socketed Skill Gems", statOrder = { 170 }, level = 1, group = "LocalIncreaseSocketedActiveSkillGemLevel", weightKey = { }, weightVal = { }, modTags = { "gem" }, }, + ["IncreasedChaosDamagePerLevelUniqueTwoHandSword7"] = { affix = "", "1% increased Elemental Damage per Level", statOrder = { 2889 }, level = 1, group = "ChaosDamagePerLevel", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental" }, }, + ["IncreasedElementalDamagePerLevelUniqueTwoHandSword7"] = { affix = "", "1% increased Chaos Damage per Level", statOrder = { 2890 }, level = 1, group = "ElementalDamagePerLevel", weightKey = { }, weightVal = { }, modTags = { "chaos_damage", "damage", "chaos" }, }, + ["LifeGainedOnEnemyDeathPerLevelUniqueTwoHandSword7"] = { affix = "", "Gain 1 Life on Kill per Level", statOrder = { 2884 }, level = 1, group = "LifeGainedOnEnemyDeathPerLevel", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["UnholyMightOnRampageUniqueGlovesDexInt6"] = { affix = "", "Gain Unholy Might for 3 seconds on Rampage", statOrder = { 2888 }, level = 1, group = "UnholyMightOnRampage", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ReduceGlobalFlatManaCostUnique__1"] = { affix = "", "-(8-4) to Total Mana Cost of Skills", statOrder = { 1804 }, level = 1, group = "IncreaseManaCostFlat", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["IncreaseGlobalFlatManaCostUnique__1"] = { affix = "", "+50 to Total Mana Cost of Skills", statOrder = { 1804 }, level = 1, group = "IncreaseManaCostFlat", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["IncreaseGlobalFlatManaCostUnique__2"] = { affix = "", "Lose (40-80) Mana when you use a Skill", statOrder = { 7987 }, level = 1, group = "LoseManaOnSkill", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["IncreaseGlobalFlatManaCostUnique__3_"] = { affix = "", "Lose 40 Mana when you use a Skill", statOrder = { 7987 }, level = 1, group = "LoseManaOnSkill", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["ReducedLifeRegenerationPercentUniqueOneHandAxe5"] = { affix = "", "50% reduced Life Regeneration rate", statOrder = { 1490 }, level = 1, group = "IncreaseLifeRegenerationPercent", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["IncreaseSocketedSupportGemQualityUnique__1___"] = { affix = "", "+(5-8)% to Quality of Socketed Support Gems", statOrder = { 184 }, level = 1, group = "IncreaseSocketedSupportGemQuality", weightKey = { }, weightVal = { }, modTags = { "gem" }, }, + ["IncreaseSocketedSupportGemQualityUnique__2"] = { affix = "", "+30% to Quality of Socketed Support Gems", statOrder = { 184 }, level = 1, group = "IncreaseSocketedSupportGemQuality", weightKey = { }, weightVal = { }, modTags = { "gem" }, }, + ["IgniteDurationUnique__1"] = { affix = "", "20% reduced Ignite Duration on Enemies", statOrder = { 1772 }, level = 1, group = "BurnDuration", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "ailment" }, }, + ["IgniteDurationUnique__2"] = { affix = "", "90% reduced Ignite Duration on Enemies", statOrder = { 1772 }, level = 1, group = "BurnDuration", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "ailment" }, }, + ["IgniteDurationUnique__3_"] = { affix = "", "50% reduced Ignite Duration on Enemies", statOrder = { 1772 }, level = 1, group = "BurnDuration", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "ailment" }, }, + ["SocketedGemsGetBloodMagicUnique__1"] = { affix = "", "Socketed Gems are Supported by Level 1 Lifetap", statOrder = { 271 }, level = 1, group = "SocketedGemsSupportedByLifetap", weightKey = { }, weightVal = { }, modTags = { "skill", "gem" }, }, + ["SocketedGemHasElementalEquilibriumUniqueRing25"] = { affix = "", "Socketed Gems have Elemental Equilibrium", statOrder = { 517 }, level = 1, group = "SocketedGemHasElementalEquilibrium", weightKey = { }, weightVal = { }, modTags = { "skill", "elemental_damage", "damage", "elemental", "gem" }, }, + ["SocketedGemHasSecretsOfSufferingUnique__1"] = { affix = "", "Socketed Gems have Secrets of Suffering", statOrder = { 519 }, level = 1, group = "SocketedGemHasSecretsOfSuffering", weightKey = { }, weightVal = { }, modTags = { "skill", "elemental", "fire", "cold", "lightning", "critical", "ailment", "gem" }, }, + ["ImmuneToElementalAilmentsWhileLifeAndManaCloseUnique__1"] = { affix = "", "Unaffected by Ignite or Shock if Maximum Life and Maximum Mana are within 500", statOrder = { 10272 }, level = 1, group = "ImmuneToElementalAilmentsWhileLifeAndManaClose", weightKey = { }, weightVal = { }, modTags = { "elemental", "ailment" }, }, + ["FireResistanceWhenSocketedWithRedGemUniqueRing25"] = { affix = "", "+(75-100)% to Fire Resistance when Socketed with a Red Gem", statOrder = { 1539 }, level = 1, group = "FireResistanceWhenSocketedWithRedGem", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "resistance", "gem" }, }, + ["LightningResistanceWhenSocketedWithBlueGemUniqueRing25"] = { affix = "", "+(75-100)% to Lightning Resistance when Socketed with a Blue Gem", statOrder = { 1551 }, level = 1, group = "LightningResistanceWhenSocketedWithBlueGem", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "resistance", "gem" }, }, + ["ColdResistanceWhenSocketedWithGreenGemUniqueRing25"] = { affix = "", "+(75-100)% to Cold Resistance when Socketed with a Green Gem", statOrder = { 1545 }, level = 1, group = "ColdResistanceWhenSocketedWithGreenGem", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "resistance", "gem" }, }, + ["LightningPenetrationUniqueStaff8"] = { affix = "", "Damage Penetrates 20% Lightning Resistance", statOrder = { 2897 }, level = 1, group = "LightningResistancePenetration", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "lightning" }, }, + ["LightningPenetrationUnique__1"] = { affix = "", "Damage Penetrates 20% Lightning Resistance", statOrder = { 2897 }, level = 1, group = "LightningResistancePenetration", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "lightning" }, }, + ["FirePenetrationUnique__1"] = { affix = "", "Damage Penetrates 10% Fire Resistance", statOrder = { 2894 }, level = 81, group = "FireResistancePenetration", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire" }, }, + ["ManaLeechFromLightningDamageUniqueStaff8"] = { affix = "", "200% of Lightning Damage Leeched as Mana", statOrder = { 1624 }, level = 1, group = "LightningManaLeech", weightKey = { }, weightVal = { }, modTags = { "resource", "mana", "elemental", "lightning" }, }, + ["ManaLeechPermyriadFromLightningDamageUniqueStaff8"] = { affix = "", "0.4% of Lightning Damage Leeched as Mana", statOrder = { 1625 }, level = 1, group = "LightningManaLeechPermyriad", weightKey = { }, weightVal = { }, modTags = { "resource", "mana", "elemental", "lightning" }, }, + ["AllSocketsAreWhiteUniqueRing25"] = { affix = "", "All Sockets are White", statOrder = { 56 }, level = 1, group = "AllSocketsAreWhite", weightKey = { }, weightVal = { }, modTags = { }, }, + ["AllSocketsAreWhiteUniqueShieldStrDex7_"] = { affix = "", "All Sockets are White", statOrder = { 56 }, level = 1, group = "AllSocketsAreWhite", weightKey = { }, weightVal = { }, modTags = { }, }, + ["PunishmentOnMeleeBlockUniqueShieldInt4"] = { affix = "", "Curse Enemies with Punishment when you Block their Melee Damage, ignoring Curse Limit", statOrder = { 2900 }, level = 1, group = "PunishmentOnMeleeBlock", weightKey = { }, weightVal = { }, modTags = { "block", "caster", "curse" }, }, + ["TemporalChainsOnProjectileBlockUniqueShieldInt4"] = { affix = "", "Curse Enemies with Temporal Chains when you Block their Projectile Attack Damage, ignoring Curse Limit", statOrder = { 2901 }, level = 1, group = "TemporalChainsOnProjectileBlock", weightKey = { }, weightVal = { }, modTags = { "block", "caster", "curse" }, }, + ["ElementalWeaknessOnSpellBlockUniqueShieldInt4"] = { affix = "", "Curse Enemies with Elemental Weakness when you Block their Spell Damage, ignoring Curse Limit", statOrder = { 2902 }, level = 1, group = "ElementalWeaknessOnSpellBlock", weightKey = { }, weightVal = { }, modTags = { "block", "caster", "curse" }, }, + ["SocketedGemsGetIncreasedItemQuantityUniqueShieldInt4"] = { affix = "", "Enemies slain by Socketed Gems drop 10% increased item quantity", statOrder = { 464 }, level = 1, group = "SocketedGemsGetIncreasedItemQuantity", weightKey = { }, weightVal = { }, modTags = { "gem", "drop" }, }, + ["VulnerabilityOnBlockUniqueStaff9"] = { affix = "", "Curse Enemies with Vulnerability on Block", statOrder = { 2898 }, level = 1, group = "VulnerabilityOnBlock", weightKey = { }, weightVal = { }, modTags = { "block", "caster", "curse" }, }, + ["VulnerabilityOnBlockUniqueShieldStrDex3"] = { affix = "", "Curse Enemies with Vulnerability on Block", statOrder = { 2898 }, level = 1, group = "VulnerabilityOnBlock", weightKey = { }, weightVal = { }, modTags = { "block", "caster", "curse" }, }, + ["HealAlliesOnDeathUniqueShieldDexInt2"] = { affix = "", "Nearby allies Recover 1% of your Maximum Life when you Die", statOrder = { 2904 }, level = 1, group = "HealAlliesOnDeath", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["SelfShockDurationUniqueBelt12_"] = { affix = "", "100% increased Shock Duration on you", statOrder = { 1786 }, level = 1, group = "SelfShockDuration", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "ailment" }, }, + ["SelfShockDurationUnique__1"] = { affix = "", "10000% increased Shock Duration on you", statOrder = { 1786 }, level = 1, group = "SelfShockDuration", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "ailment" }, }, + ["SelfShockDurationUnique__2"] = { affix = "", "50% increased Shock Duration on you", statOrder = { 1786 }, level = 1, group = "SelfShockDuration", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "ailment" }, }, + ["ShocksReflectToSelfUniqueBelt12"] = { affix = "", "Shocks you cause are reflected back to you", statOrder = { 2687 }, level = 1, group = "ShocksReflectToSelf", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "ailment" }, }, + ["ShocksReflectToSelfUnique__1"] = { affix = "", "Shocks you cause are reflected back to you", statOrder = { 2687 }, level = 1, group = "ShocksReflectToSelf", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "ailment" }, }, + ["MovementVelocityWhileShockedUniqueBelt12"] = { affix = "", "15% increased Movement Speed while Shocked", statOrder = { 2719 }, level = 1, group = "MovementVelocityWhileShocked", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["DamageIncreaseWhileShockedUniqueBelt12"] = { affix = "", "60% increased Damage while Shocked", statOrder = { 2688 }, level = 1, group = "DamageIncreaseWhileShocked", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["DamageOnLowLifeUniqueHelmetStrInt5"] = { affix = "", "20% increased Damage when on Low Life", statOrder = { 1128 }, level = 1, group = "DamagePercentageWhenOnLowLife", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["SocketedGemsSupportedByCastOnDeathUniqueHelmetStrInt5"] = { affix = "", "Socketed Gems are supported by Level 20 Cast on Death", statOrder = { 405 }, level = 1, group = "SocketedGemsSupportedByCastOnDeath", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["IncreaseDamageOnBlindedEnemiesUniqueQuiver9_"] = { affix = "", "(40-60)% increased Damage with Hits and Ailments against Blinded Enemies", statOrder = { 2724 }, level = 69, group = "DamageOnBlindedEnemies", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["IncreaseDamageOnBlindedEnemiesUnique__1"] = { affix = "", "(25-40)% increased Damage with Hits and Ailments against Blinded Enemies", statOrder = { 2724 }, level = 1, group = "DamageOnBlindedEnemies", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["SmokeCloudWhenHitUniqueQuiver9"] = { affix = "", "25% chance to create a Smoke Cloud when Hit", statOrder = { 2487 }, level = 1, group = "SmokeCloudWhenHit", weightKey = { }, weightVal = { }, modTags = { }, }, + ["IncreasedWeaponElementalDamageDuringFlaskUniqueBelt10"] = { affix = "", "30% increased Elemental Damage with Attack Skills during any Flask Effect", statOrder = { 2670 }, level = 1, group = "IncreasedWeaponElementalDamageDuringFlask", weightKey = { }, weightVal = { }, modTags = { "flask", "elemental_damage", "damage", "elemental", "attack" }, }, + ["IncreasedDamageToShockedTargetsUniqueRing29"] = { affix = "", "40% increased Damage with Hits against Shocked Enemies", statOrder = { 1151 }, level = 1, group = "IncreasedDamageToShockedTargets", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["LifeLeechVsShockedEnemiesUniqueRing29"] = { affix = "", "100% of Damage Leeched as Life against Shocked Enemies", statOrder = { 1600 }, level = 48, group = "LeechLifeVsShockedEnemies", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["LifeLeechPermyriadVsShockedEnemiesUniqueRing29"] = { affix = "", "1% of Damage Leeched as Life against Shocked Enemies", statOrder = { 1601 }, level = 48, group = "LeechLifePermyriadVsShockedEnemies", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["AddedPhysicalDamageVsFrozenEnemiesUniqueRing30"] = { affix = "", "Adds 10 to 15 Physical Damage to Attacks against Frozen Enemies", statOrder = { 1184 }, level = 1, group = "AddedPhysicalDamageOnFrozenEnemies", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["ReducedChillDurationOnSelfUniqueRing30"] = { affix = "", "20% reduced Chill Duration on you", statOrder = { 1785 }, level = 25, group = "ReducedChillDurationOnSelf", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "ailment" }, }, + ["ChillDurationOnSelfUnique__1"] = { affix = "", "10000% increased Chill Duration on you", statOrder = { 1785 }, level = 1, group = "ReducedChillDurationOnSelf", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "ailment" }, }, + ["LifeGainOnHitVsIgnitedEnemiesUniqueRing31"] = { affix = "", "Gain (4-5) Life for each Ignited Enemy hit with Attacks", statOrder = { 1656 }, level = 37, group = "LifeGainOnHitVsIgnitedEnemies", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["SocketedRedGemsHaveAddedFireDamageUniqueTwoHandSword8_"] = { affix = "", "Socketed Red Gems get 10% Physical Damage as Extra Fire Damage", statOrder = { 459 }, level = 1, group = "SocketedRedGemsHaveAddedFireDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "elemental_damage", "damage", "physical", "elemental", "fire", "gem" }, }, + ["SocketedMeleeGemsHaveIncreasedAoEUniqueTwoHandSword8"] = { affix = "", "Socketed Melee Gems have 15% increased Area of Effect", statOrder = { 458 }, level = 1, group = "SocketedMeleeGemsHaveIncreasedAoE", weightKey = { }, weightVal = { }, modTags = { "attack", "gem" }, }, + ["ReducedCriticalStrikeDamageTakenUniqueBelt13"] = { affix = "", "You take 30% reduced Extra Damage from Critical Strikes", statOrder = { 1425 }, level = 1, group = "ReducedCriticalStrikeDamageTaken", weightKey = { }, weightVal = { }, modTags = { "damage", "critical" }, }, + ["PhysicalDamageConvertedToFireVsBurningEnemyUniqueSceptre9"] = { affix = "", "50% of Physical Damage Converted to Fire Damage against Ignited Enemies", statOrder = { 2088 }, level = 1, group = "PhysicalDamageConvertedToFireVsBurningEnemy", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "elemental_damage", "damage", "physical", "elemental", "fire" }, }, + ["PhysicalTakenAsColdUniqueFlask8"] = { affix = "", "(10-15)% of Physical Damage from Hits taken as Cold Damage during Effect", statOrder = { 871 }, level = 1, group = "PhysicalTakenAsColdFlask", weightKey = { }, weightVal = { }, modTags = { "flask", "physical", "elemental", "cold" }, }, + ["PhysicalAddedAsColdUniqueFlask8"] = { affix = "", "Gain (10-15)% of Physical Damage as Extra Cold Damage during effect", statOrder = { 872 }, level = 1, group = "PhysicalAddedAsColdFlask", weightKey = { }, weightVal = { }, modTags = { "flask", "physical_damage", "elemental_damage", "damage", "physical", "elemental", "cold" }, }, + ["PhysicalAddedAsColdUniqueOneHandSword12"] = { affix = "", "Gain (25-30)% of Physical Damage as Extra Cold Damage", statOrder = { 1844 }, level = 1, group = "PhysicalAddedAsCold", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "elemental_damage", "damage", "physical", "elemental", "cold" }, }, + ["PhysicalAddedAsColdUnique__1"] = { affix = "", "Gain 50% of Physical Damage as Extra Cold Damage", statOrder = { 1844 }, level = 35, group = "PhysicalAddedAsCold", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "elemental_damage", "damage", "physical", "elemental", "cold" }, }, + ["PhysicalAddedAsColdUnique__2"] = { affix = "", "Gain (10-15)% of Physical Damage as Extra Cold Damage", statOrder = { 1844 }, level = 1, group = "PhysicalAddedAsCold", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "elemental_damage", "damage", "physical", "elemental", "cold" }, }, + ["PhysicalAddedAsColdUnique__3"] = { affix = "", "Gain (10-50)% of Physical Damage as Extra Cold Damage", statOrder = { 1844 }, level = 1, group = "PhysicalAddedAsCold", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "elemental_damage", "damage", "physical", "elemental", "cold" }, }, + ["AvoidChillUniqueFlask8"] = { affix = "", "30% chance to Avoid being Chilled during Effect", statOrder = { 873 }, level = 1, group = "AvoidChillFlask", weightKey = { }, weightVal = { }, modTags = { "flask", "elemental", "cold", "ailment" }, }, + ["AvoidFreezeUniqueFlask8"] = { affix = "", "30% chance to Avoid being Frozen during Effect", statOrder = { 875 }, level = 1, group = "AvoidFreezeFlask", weightKey = { }, weightVal = { }, modTags = { "flask", "elemental", "cold", "ailment" }, }, + ["IncreasedSelfBurnDurationUniqueRing28"] = { affix = "", "100% increased Ignite Duration on you", statOrder = { 1788 }, level = 1, group = "ReducedBurnDuration", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "ailment" }, }, + ["SelfBurnDurationUnique__1"] = { affix = "", "10000% increased Ignite Duration on you", statOrder = { 1788 }, level = 1, group = "ReducedBurnDuration", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "ailment" }, }, + ["FireDamageTakenCausesExtraPhysicalDamageUniqueBodyStrDex5"] = { affix = "", "10% of Fire Damage taken causes extra Physical Damage", statOrder = { 2365 }, level = 1, group = "FireDamageTakenCausesExtraPhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "elemental_damage", "damage", "physical", "elemental", "fire" }, }, + ["ReducedChanceToBlockUnique__1"] = { affix = "", "30% reduced Chance to Block Attack and Spell Damage", statOrder = { 1079 }, level = 1, group = "IncreasedBlockChance", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["ChillEffectivenessOnSelfUniqueRing28"] = { affix = "", "75% reduced Effect of Chill on you", statOrder = { 1558 }, level = 30, group = "ChillEffectivenessOnSelf", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "ailment" }, }, + ["TemporalChainsEffectivenessOnSelfUniqueRing27"] = { affix = "", "Temporal Chains has 50% reduced Effect on you", statOrder = { 1557 }, level = 28, group = "TemporalChainsEffectivenessOnSelf", weightKey = { }, weightVal = { }, modTags = { "caster", "curse" }, }, + ["TemporalChainsEffectivenessOnSelfUnique__1"] = { affix = "", "Unaffected by Temporal Chains", statOrder = { 10281 }, level = 32, group = "UnaffectedByTemporalChains", weightKey = { }, weightVal = { }, modTags = { "caster", "curse" }, }, + ["PhysicalDamageOnSkillUseUniqueHelmetInt8"] = { affix = "", "Your Skills deal you 400% of Mana Spent on Upfront Skill Mana Costs as Physical Damage", statOrder = { 2124 }, level = 1, group = "PhysicalDamageOnSkillUse", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical" }, }, + ["IncreasedFireDamageTakenUniqueBodyStrDex5"] = { affix = "", "20% increased Fire Damage taken", statOrder = { 2153 }, level = 1, group = "FireDamageTaken", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire" }, }, + ["FireDamageTakenConvertedToPhysicalUniqueBodyStrDex5"] = { affix = "", "10% of Fire Damage from Hits taken as Physical Damage", statOrder = { 2357 }, level = 1, group = "FireDamageTakenAsPhysicalNegate", weightKey = { }, weightVal = { }, modTags = { "physical", "elemental", "fire" }, }, + ["FireDamageTakenConvertedToPhysicalUnique__1"] = { affix = "", "100% of Fire Damage from Hits taken as Physical Damage", statOrder = { 2356 }, level = 1, group = "FireDamageTakenAsPhysical", weightKey = { }, weightVal = { }, modTags = { "physical", "elemental", "fire" }, }, + ["LocalAddedFireDamageAgainstIgnitedEnemiesUniqueSceptre9"] = { affix = "", "Adds 15 to 25 Fire Damage to Attacks against Ignited Enemies", statOrder = { 1185 }, level = 1, group = "AddedFireDamageVsIgnitedEnemies", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire" }, }, + ["CastSocketedMinionSpellsOnKillUniqueBow12"] = { affix = "", "Trigger Socketed Minion Spells on Kill with this Weapon", "Minion Spells Triggered by this Item have a 0.25 second Cooldown with 5 Uses", statOrder = { 668, 668.1 }, level = 1, group = "CastSocketedMinionSpellsOnKill", weightKey = { }, weightVal = { }, modTags = { "attack", "caster", "minion" }, }, + ["IncreasedMinionDamagePerDexterityUniqueBow12"] = { affix = "", "Minions deal 2% increased Damage per 5 Dexterity", statOrder = { 1889 }, level = 1, group = "IncreasedMinionDamagePerDexterity", weightKey = { }, weightVal = { }, modTags = { "damage", "minion" }, }, + ["CastSocketedSpellsOnShockedEnemyKillUnique__1"] = { affix = "", "50% chance to Trigger Socketed Spells on Killing a Shocked Enemy", statOrder = { 667 }, level = 1, group = "CastSocketedSpellsOnShockedEnemyKill", weightKey = { }, weightVal = { }, modTags = { "caster" }, }, + ["MaxPowerChargesIsZeroUniqueAmulet19"] = { affix = "", "Cannot gain Power Charges", statOrder = { 5333 }, level = 1, group = "MaxPowerChargesIsZero", weightKey = { }, weightVal = { }, modTags = { "power_charge" }, }, + ["IncreasedDamagePerCurseUniqueHelmetInt9"] = { affix = "", "(10-20)% increased Damage with Hits and Ailments per Curse on Enemy", statOrder = { 2927 }, level = 1, group = "IncreasedDamagePerCurse", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["StealChargesOnHitPercentUniqueGlovesStrDex6"] = { affix = "", "10% chance to Steal Power, Frenzy, and Endurance Charges on Hit", statOrder = { 2905 }, level = 1, group = "StealChargesOnHitPercent", weightKey = { }, weightVal = { }, modTags = { "endurance_charge", "frenzy_charge", "power_charge" }, }, + ["StealChargesOnHitPercentUnique__1"] = { affix = "", "Steal Power, Frenzy, and Endurance Charges on Hit", statOrder = { 2905 }, level = 1, group = "StealChargesOnHitPercent", weightKey = { }, weightVal = { }, modTags = { "endurance_charge", "frenzy_charge", "power_charge" }, }, + ["IncreasedPhysicalDamagePerEnduranceChargeUniqueGlovesStrDex6"] = { affix = "", "(4-7)% increased Physical Damage per Endurance Charge", statOrder = { 2050 }, level = 1, group = "IncreasedPhysicalDamagePerEnduranceCharge", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical" }, }, + ["IncreasedPhysicalDamagePerEnduranceChargeUnique__1"] = { affix = "", "10% increased Physical Damage per Endurance Charge", statOrder = { 2050 }, level = 1, group = "IncreasedPhysicalDamagePerEnduranceCharge", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical" }, }, + ["IncreasedDamageVsFullLifePerPowerChargeUniqueGlovesStrDex6"] = { affix = "", "2% increased Damage per Power Charge with Hits against Enemies on Full Life", statOrder = { 2909 }, level = 1, group = "DamageVsFullLifePerPowerCharge", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["IncreasedDamageVsLowLifePerPowerChargeUniqueGlovesStrDex6"] = { affix = "", "2% increased Damage per Power Charge with Hits against Enemies on Low Life", statOrder = { 2910 }, level = 1, group = "DamageVsLowLivePerPowerCharge", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["ElementalPenetrationPerFrenzyChargeUniqueGlovesStrDex6"] = { affix = "", "Penetrate 1% Elemental Resistances per Frenzy Charge", statOrder = { 2908 }, level = 1, group = "ElementalPenetrationPerFrenzyCharge", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental" }, }, + ["ChargeDurationUniqueBodyDexInt3"] = { affix = "", "(100-200)% increased Endurance, Frenzy and Power Charge Duration", statOrder = { 2938 }, level = 1, group = "ChargeDuration", weightKey = { }, weightVal = { }, modTags = { "endurance_charge", "frenzy_charge", "power_charge" }, }, + ["ElementalStatusAilmentDurationUniqueAmulet19"] = { affix = "", "20% reduced Duration of Elemental Ailments on Enemies", statOrder = { 1774 }, level = 1, group = "ElementalStatusAilmentDuration", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "cold", "lightning", "ailment" }, }, + ["ElementalStatusAilmentDurationDescentUniqueQuiver1"] = { affix = "", "50% increased Duration of Elemental Ailments on Enemies", statOrder = { 1774 }, level = 1, group = "ElementalStatusAilmentDuration", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "cold", "lightning", "ailment" }, }, + ["ElementalStatusAilmentDurationUnique__1_"] = { affix = "", "(10-15)% increased Duration of Elemental Ailments on Enemies", statOrder = { 1774 }, level = 1, group = "ElementalStatusAilmentDuration", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "cold", "lightning", "ailment" }, }, + ["CanOnlyKillFrozenEnemiesUniqueGlovesStrInt3"] = { affix = "", "Your Hits can only Kill Frozen Enemies", statOrder = { 2933 }, level = 1, group = "CanOnlyKillFrozenEnemies", weightKey = { }, weightVal = { }, modTags = { }, }, + ["FreezeDurationUniqueGlovesStrInt3"] = { affix = "", "100% increased Freeze Duration on Enemies", statOrder = { 1771 }, level = 1, group = "ChillAndFreezeDuration", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "ailment" }, }, + ["FreezeChillDurationUnique__1"] = { affix = "", "10000% increased Chill Duration on Enemies", "10000% increased Freeze Duration on Enemies", statOrder = { 1769, 1771 }, level = 1, group = "ChillAndFreezeDuration", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "ailment" }, }, + ["FreezeDurationUnique__1"] = { affix = "", "30% increased Freeze Duration on Enemies", statOrder = { 1771 }, level = 1, group = "ChillAndFreezeDuration", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "ailment" }, }, + ["ElementalPenetrationMarakethSceptreImplicit1"] = { affix = "", "Damage Penetrates 4% Elemental Resistances", statOrder = { 2893 }, level = 1, group = "ElementalPenetration", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental" }, }, + ["ElementalPenetrationMarakethSceptreImplicit2"] = { affix = "", "Damage Penetrates 6% Elemental Resistances", statOrder = { 2893 }, level = 1, group = "ElementalPenetration", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental" }, }, + ["MinonAreaOfEffectUniqueRing33"] = { affix = "", "Minions have 10% increased Area of Effect", statOrder = { 2936 }, level = 1, group = "MinionAreaOfEffect", weightKey = { }, weightVal = { }, modTags = { "minion" }, }, + ["MinionAreaOfEffectUnique__1"] = { affix = "", "Minions have (6-8)% increased Area of Effect", statOrder = { 2936 }, level = 1, group = "MinionAreaOfEffect", weightKey = { }, weightVal = { }, modTags = { "minion" }, }, + ["PhysicalDamageToSelfOnMinionDeathUniqueRing33"] = { affix = "", "350 Physical Damage taken on Minion Death", statOrder = { 2939 }, level = 25, group = "SelfPhysicalDamageOnMinionDeath", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical" }, }, + ["PhysicalDamageToSelfOnMinionDeathESPercentUniqueRing33_"] = { affix = "", "8% of Maximum Energy Shield taken as Physical Damage on Minion Death", statOrder = { 2935 }, level = 1, group = "SelfPhysicalDamageOnMinionDeathPerES", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical" }, }, + ["DealNoPhysicalDamageUniqueBelt14"] = { affix = "", "Deal no Physical Damage", statOrder = { 2703 }, level = 65, group = "DealNoPhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical" }, }, + ["DealNoNonPhysicalDamageUniqueBelt__1"] = { affix = "", "Deal no Non-Physical Damage", statOrder = { 2704 }, level = 65, group = "DealNoNonPhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["RangedAttacksConsumeAmmoUniqueBelt__1"] = { affix = "", "Attacks that Fire Projectiles Consume up to 1 additional Steel Shard", statOrder = { 4811 }, level = 1, group = "RangedAttacksConsumeAmmo", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["AdditionalProjectilesAfterAmmoConsumedUniqueBelt__1"] = { affix = "", "Skills Fire 3 additional Projectiles for 4 seconds after", "you consume a total of 8 Steel Shards", statOrder = { 9865, 9865.1 }, level = 1, group = "AdditionalProjectilesAfterAmmoConsumed", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["LifeLeechFromAttacksAgainstChilledEnemiesUniqueBelt14"] = { affix = "", "300% of Attack Damage Leeched as Life against Chilled Enemies", statOrder = { 1605 }, level = 65, group = "LifeLeechFromAttacksAgainstChilledEnemies", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "attack" }, }, + ["LifeLeechPermyriadFromAttacksAgainstChilledEnemiesUniqueBelt14"] = { affix = "", "1% of Attack Damage Leeched as Life against Chilled Enemies", statOrder = { 1606 }, level = 65, group = "LifeLeechPermyriadFromAttacksAgainstChilledEnemies", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "attack" }, }, + ["FasterBurnFromAttacksEnemiesUniqueBelt14"] = { affix = "", "Ignites you inflict with Attacks deal Damage 35% faster", statOrder = { 2477 }, level = 65, group = "FasterBurnFromAttacksEnemies", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire", "attack", "ailment" }, }, + ["SocketedGemsProjectilesNovaUniqueStaff10"] = { affix = "", "Socketed Gems fire Projectiles in a circle", statOrder = { 523 }, level = 1, group = "DisplaySocketedGemsNova", weightKey = { }, weightVal = { }, modTags = { "gem" }, }, + ["SocketedGemsProjectilesNovaUnique__1"] = { affix = "", "Socketed Projectile Spells fire Projectiles in a circle", statOrder = { 524 }, level = 1, group = "DisplaySocketedSpellsNova", weightKey = { }, weightVal = { }, modTags = { "gem" }, }, + ["SocketedGemsAdditionalProjectilesUniqueStaff10_"] = { affix = "", "Socketed Gems fire 4 additional Projectiles", statOrder = { 521 }, level = 1, group = "DisplaySocketedGemAdditionalProjectiles", weightKey = { }, weightVal = { }, modTags = { "gem" }, }, + ["SocketedGemsAdditionalProjectilesUniqueWand9"] = { affix = "", "Socketed Gems fire an additional Projectile", statOrder = { 521 }, level = 1, group = "DisplaySocketedGemAdditionalProjectiles", weightKey = { }, weightVal = { }, modTags = { "gem" }, }, + ["SocketedGemsAdditionalProjectilesUnique__1__"] = { affix = "", "Socketed Projectile Spells fire 4 additional Projectiles", statOrder = { 522 }, level = 1, group = "DisplaySocketedSpellsAdditionalProjectiles", weightKey = { }, weightVal = { }, modTags = { "gem" }, }, + ["SocketedGemsReducedDurationUniqueStaff10"] = { affix = "", "Socketed Gems have 70% reduced Skill Effect Duration", statOrder = { 525 }, level = 1, group = "DisplaySocketedGemReducedDuration", weightKey = { }, weightVal = { }, modTags = { "gem" }, }, + ["MainHandAdditionalProjectilesWhileInOffHandUnique__1"] = { affix = "", "Attacks fire (1-2) additional Projectile when in Off Hand", statOrder = { 10289 }, level = 1, group = "MainHandAdditionalProjectilesWhileInOffHand", weightKey = { }, weightVal = { }, modTags = { }, }, + ["OffHandAreaOfEffectWhileInMainHandUnique__1"] = { affix = "", "Attacks have (40-60)% increased Area of Effect when in Main Hand", statOrder = { 10290 }, level = 1, group = "OffHandAreaOfEffectWhileInMainHand", weightKey = { }, weightVal = { }, modTags = { }, }, + ["SupportedByReducedManaUniqueBodyDexInt4"] = { affix = "", "Socketed Gems are Supported by Level 15 Inspiration", statOrder = { 421 }, level = 1, group = "DisplaySocketedGemGetsReducedManaCost", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["SupportedByGenerosityUniqueBodyDexInt4_"] = { affix = "", "Socketed Gems are Supported by Level 30 Generosity", statOrder = { 422 }, level = 1, group = "DisplaySocketedGemGenerosity", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["IncreasedAuraEffectUniqueBodyDexInt4"] = { affix = "", "(10-15)% increased effect of Non-Curse Auras from your Skills", statOrder = { 3478 }, level = 1, group = "AuraEffectGlobal", weightKey = { }, weightVal = { }, modTags = { "aura" }, }, + ["IncreasedAuraEffectUniqueJewel45"] = { affix = "", "3% increased effect of Non-Curse Auras from your Skills", statOrder = { 3478 }, level = 1, group = "AuraEffectGlobal", weightKey = { }, weightVal = { }, modTags = { "aura" }, }, + ["IncreasedAuraRadiusUniqueBodyDexInt4"] = { affix = "", "(20-40)% increased Area of Effect of Aura Skills", statOrder = { 2135 }, level = 1, group = "AuraIncreasedIncreasedAreaOfEffect", weightKey = { }, weightVal = { }, modTags = { "aura" }, }, + ["IncreasedAuraRadiusUnique__1"] = { affix = "", "20% increased Area of Effect of Aura Skills", statOrder = { 2135 }, level = 1, group = "AuraIncreasedIncreasedAreaOfEffect", weightKey = { }, weightVal = { }, modTags = { "aura" }, }, + ["ChaosDamagePoisonsUniqueDagger10"] = { affix = "", "Your Chaos Damage Poisons Enemies", statOrder = { 2943 }, level = 1, group = "ChaosDamagePoisons", weightKey = { }, weightVal = { }, modTags = { "poison", "chaos", "ailment" }, }, + ["ChaosDamageChanceToPoisonUnique__1"] = { affix = "", "Your Chaos Damage has 60% chance to Poison Enemies", statOrder = { 2944 }, level = 1, group = "ChaosDamageChanceToPoison", weightKey = { }, weightVal = { }, modTags = { "poison", "chaos", "ailment" }, }, + ["IncreasedElementalDamagePerFrenzyChargeUniqueGlovesStrDex6"] = { affix = "", "(4-7)% increased Elemental Damage per Frenzy Charge", statOrder = { 2049 }, level = 1, group = "IncreasedElementalDamagePerFrenzyCharge", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental" }, }, + ["MinesMultipleDetonationUniqueStaff11"] = { affix = "", "Mines can be Detonated an additional time", statOrder = { 2945 }, level = 1, group = "MinesMultipleDetonation", weightKey = { }, weightVal = { }, modTags = { }, }, + ["GainOnslaughtWhenCullingEnemyUniqueOneHandAxe6"] = { affix = "", "You gain Onslaught for 3 seconds on Culling Strike", statOrder = { 2940 }, level = 1, group = "GainOnslaughtOnCull", weightKey = { }, weightVal = { }, modTags = { }, }, + ["LocalAddedPhysicalDamageUniqueOneHandAxe6"] = { affix = "", "Adds (3-5) to (7-10) Physical Damage", statOrder = { 1189 }, level = 1, group = "LocalPhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedPhysicalDamagePercentUniqueOneHandAxe6"] = { affix = "", "(60-80)% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LifeLeechUniqueOneHandAxe6"] = { affix = "", "3% of Physical Attack Damage Leeched as Life", statOrder = { 1563 }, level = 1, group = "LifeLeechLocal", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "physical", "attack" }, }, + ["LifeLeechPermyriadUniqueOneHandAxe6"] = { affix = "", "2% of Physical Attack Damage Leeched as Life", statOrder = { 1564 }, level = 1, group = "LifeLeechLocalPermyriad", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "physical", "attack" }, }, + ["CannotBeChilledWhenOnslaughtUniqueOneHandAxe6"] = { affix = "", "100% chance to Avoid being Chilled during Onslaught", statOrder = { 2942 }, level = 1, group = "CannotBeChilledDuringOnslaught", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "ailment" }, }, + ["LifeRegenerationRatePercentageUniqueAmulet21"] = { affix = "", "Regenerate 4% of Life per second", statOrder = { 1855 }, level = 20, group = "LifeRegenerationRatePercentage", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["LifeRegenerationRatePercentageUniqueShieldStrInt3"] = { affix = "", "Regenerate 3% of Life per second", statOrder = { 1855 }, level = 1, group = "LifeRegenerationRatePercentage", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["LifeRegenerationRatePercentageUniqueJewel24"] = { affix = "", "Regenerate 2% of Life per second", statOrder = { 1855 }, level = 1, group = "LifeRegenerationRatePercentage", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["LifeRegenerationRatePercentUniqueShieldStr5"] = { affix = "", "You and your Totems Regenerate 0.5% of Life per second for each Summoned Totem", statOrder = { 10441 }, level = 1, group = "LifeRegenerationRatePercentagePerTotem", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["LifeRegenerationRatePercentUnique__1"] = { affix = "", "Regenerate 2% of Life per second", statOrder = { 1855 }, level = 1, group = "LifeRegenerationRatePercentage", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["LifeRegenerationRatePercentUnique__2"] = { affix = "", "Regenerate 10% of Life per second", statOrder = { 1855 }, level = 1, group = "LifeRegenerationRatePercentage", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["LifeRegenerationRatePercentUnique__3"] = { affix = "", "Regenerate 1% of Life per second", statOrder = { 1855 }, level = 1, group = "LifeRegenerationRatePercentage", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["LifeRegenerationRatePercentUnique__4_"] = { affix = "", "Regenerate 1% of Life per second", statOrder = { 1855 }, level = 1, group = "LifeRegenerationRatePercentage", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["LifeRegenerationRatePercentUnique__5"] = { affix = "", "Regenerate 3% of Life per second", statOrder = { 1855 }, level = 1, group = "LifeRegenerationRatePercentage", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["LifeRegenerationRatePercentImplicitUnique__5"] = { affix = "", "Regenerate (1-2)% of Life per second", statOrder = { 1855 }, level = 1, group = "LifeRegenerationRatePercentage", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["RemoteMineLayingSpeedUniqueStaff11"] = { affix = "", "(40-60)% increased Mine Throwing Speed", statOrder = { 1839 }, level = 1, group = "MineLayingSpeed", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["RemoteMineLayingSpeedUnique__1"] = { affix = "", "(10-15)% reduced Mine Throwing Speed", statOrder = { 1839 }, level = 1, group = "MineLayingSpeed", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["RemoteMineArmingSpeedUnique__1"] = { affix = "", "Mines have (40-50)% increased Detonation Speed", statOrder = { 9042 }, level = 1, group = "MineArmingSpeed", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["LessMineDamageUniqueStaff11"] = { affix = "", "35% less Mine Damage", statOrder = { 1110 }, level = 1, group = "LessMineDamage", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["SupportedByRemoteMineUniqueStaff11"] = { affix = "", "Socketed Gems are Supported by Level 10 Blastchain Mine", statOrder = { 424 }, level = 1, group = "SupportedByRemoteMineLevel", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["ColdWeaponDamageUniqueOneHandMace4"] = { affix = "", "(30-40)% increased Cold Damage with Attack Skills", statOrder = { 5724 }, level = 1, group = "ColdWeaponDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "cold", "attack" }, }, + ["AddedLightningDamageWhileUnarmedUniqueGlovesStr4_"] = { affix = "", "Adds (150-225) to (525-600) Lightning Damage to Unarmed Melee Hits", statOrder = { 2348 }, level = 1, group = "AddedLightningDamageWhileUnarmed", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "lightning", "attack" }, }, + ["AddedLightningDamagetoSpellsWhileUnarmedUniqueGlovesStr4"] = { affix = "", "Adds (90-135) to (315-360) Lightning Damage to Spells while Unarmed", statOrder = { 2349 }, level = 1, group = "AddedLightningDamagetoSpellsWhileUnarmed", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "caster_damage", "damage", "elemental", "lightning", "caster" }, }, + ["GainEnergyShieldOnKillShockedEnemyUniqueGlovesStr4"] = { affix = "", "+(200-250) Energy Shield gained on Killing a Shocked Enemy", statOrder = { 2483 }, level = 1, group = "GainEnergyShieldOnKillShockedEnemy", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["GainEnergyShieldOnKillShockedEnemyUnique__1_"] = { affix = "", "+(90-120) Energy Shield gained on Killing a Shocked Enemy", statOrder = { 2483 }, level = 1, group = "GainEnergyShieldOnKillShockedEnemy", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["CannotKnockBackUniqueOneHandMace5_"] = { affix = "", "Cannot Knock Enemies Back", statOrder = { 2923 }, level = 1, group = "CannotKnockBack", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ChillOnAttackStunUniqueOneHandMace5"] = { affix = "", "All Attack Damage Chills when you Stun", statOrder = { 2924 }, level = 1, group = "ChillOnAttackStun", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "attack", "ailment" }, }, + ["DisplayLifeRegenerationAuraUniqueAmulet21"] = { affix = "", "Nearby Allies gain 4% of Life Regenerated per second", statOrder = { 2912 }, level = 1, group = "DisplayLifeRegenerationAura", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["DisplayManaRegenerationAuaUniqueAmulet21"] = { affix = "", "Nearby Allies gain 80% increased Mana Regeneration Rate", statOrder = { 2917 }, level = 1, group = "DisplayManaRegenerationAua", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["IncreasedRarityWhenSlayingFrozenUniqueOneHandMace4"] = { affix = "", "40% increased Rarity of Items Dropped by Frozen Enemies", statOrder = { 2608 }, level = 1, group = "IncreasedRarityWhenSlayingFrozen", weightKey = { }, weightVal = { }, modTags = { "drop" }, }, + ["IncreasedRarityWhenSlayingFrozenUnique__1"] = { affix = "", "30% increased Rarity of Items Dropped by Frozen Enemies", statOrder = { 2608 }, level = 1, group = "IncreasedRarityWhenSlayingFrozen", weightKey = { }, weightVal = { }, modTags = { "drop" }, }, + ["SwordPhysicalDamageToAddAsFireUniqueOneHandSword10"] = { affix = "", "Gain (66-99)% of Sword Physical Damage as Extra Fire Damage", statOrder = { 2952 }, level = 1, group = "SwordPhysicalDamageToAddAsFire", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "elemental_damage", "damage", "physical", "elemental", "fire", "attack" }, }, + ["CannotBeBuffedByAlliedAurasUniqueOneHandSword11"] = { affix = "", "Allies' Aura Buffs do not affect you", statOrder = { 2930 }, level = 1, group = "CannotBeBuffedByAlliedAuras", weightKey = { }, weightVal = { }, modTags = { "aura" }, }, + ["AurasCannotBuffAlliesUniqueOneHandSword11"] = { affix = "", "Your Aura Buffs do not affect allies", statOrder = { 2932 }, level = 1, group = "AurasCannotBuffAllies", weightKey = { }, weightVal = { }, modTags = { "aura" }, }, + ["IncreasedBuffEffectivenessUniqueOneHandSword11"] = { affix = "", "10% increased Effect of Buffs on you", statOrder = { 2055 }, level = 1, group = "IncreasedBuffEffectiveness", weightKey = { }, weightVal = { }, modTags = { }, }, + ["IncreasedBuffEffectivenessBodyInt12"] = { affix = "", "30% increased Effect of Buffs on you", statOrder = { 2055 }, level = 1, group = "IncreasedBuffEffectiveness", weightKey = { }, weightVal = { }, modTags = { }, }, + ["EnemyKnockbackDirectionReversedUniqueGlovesStr5_"] = { affix = "", "Knockback direction is reversed", statOrder = { 2929 }, level = 1, group = "EnemyKnockbackDirectionReversed", weightKey = { }, weightVal = { }, modTags = { }, }, + ["DisplaySupportedByKnockbackUniqueGlovesStr5"] = { affix = "", "Socketed Gems are Supported by Level 10 Knockback", statOrder = { 429 }, level = 1, group = "DisplaySupportedByKnockback", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["LifeRegenPerMinutePerEnduranceChargeUniqueBodyDexInt3"] = { affix = "", "Regenerate 75 Life per second per Endurance Charge", statOrder = { 2922 }, level = 1, group = "LifeRegenPerMinutePerEnduranceCharge", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["LifeRegenPerMinutePerEnduranceChargeUnique__1"] = { affix = "", "Regenerate (100-140) Life per second per Endurance Charge", statOrder = { 2922 }, level = 1, group = "LifeRegenPerMinutePerEnduranceCharge", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["MonstersFleeOnFlaskUseUniqueFlask9"] = { affix = "", "75% chance to cause Enemies to Flee on use", statOrder = { 809 }, level = 1, group = "MonstersFleeOnFlaskUse", weightKey = { }, weightVal = { }, modTags = { "flask" }, }, + ["PhysicalDamageOnFlaskUseUniqueFlask9"] = { affix = "", "(7-10)% more Melee Physical Damage during effect", statOrder = { 953 }, level = 1, group = "PhysicalDamageOnFlaskUse", weightKey = { }, weightVal = { }, modTags = { "flask", "physical_damage", "damage", "physical", "attack" }, }, + ["KnockbackOnFlaskUseUniqueFlask9"] = { affix = "", "Adds Knockback to Melee Attacks during Effect", statOrder = { 869 }, level = 1, group = "KnockbackOnFlaskUse", weightKey = { }, weightVal = { }, modTags = { "flask", "attack" }, }, + ["CausesBleedingImplicitMarakethRapier1"] = { affix = "", "Causes Bleeding on Hit", statOrder = { 2391 }, level = 1, group = "CausesBleeding", weightKey = { }, weightVal = { }, modTags = { "bleed", "physical", "attack", "ailment" }, }, + ["LifeAndManaOnHitImplicitMarakethClaw1"] = { affix = "", "Grants 6 Life and Mana per Enemy Hit", statOrder = { 1655 }, level = 1, group = "LifeAndManaOnHitLocal", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "mana", "attack" }, }, + ["LifeAndManaOnHitImplicitMarakethClaw2"] = { affix = "", "Grants 10 Life and Mana per Enemy Hit", statOrder = { 1655 }, level = 1, group = "LifeAndManaOnHitLocal", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "mana", "attack" }, }, + ["LifeAndManaOnHitImplicitMarakethClaw3"] = { affix = "", "Grants 14 Life and Mana per Enemy Hit", statOrder = { 1655 }, level = 1, group = "LifeAndManaOnHitLocal", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "mana", "attack" }, }, + ["LifeAndManaOnHitSeparatedImplicitMarakethClaw1"] = { affix = "", "Grants 15 Life per Enemy Hit", "Grants 6 Mana per Enemy Hit", statOrder = { 1651, 1658 }, level = 1, group = "LifeAndManaOnHitSeparatedLocal", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "mana", "attack" }, }, + ["LifeAndManaOnHitSeparatedImplicitMarakethClaw2"] = { affix = "", "Grants 28 Life per Enemy Hit", "Grants 10 Mana per Enemy Hit", statOrder = { 1651, 1658 }, level = 1, group = "LifeAndManaOnHitSeparatedLocal", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "mana", "attack" }, }, + ["LifeAndManaOnHitSeparatedImplicitMarakethClaw3"] = { affix = "", "Grants 38 Life per Enemy Hit", "Grants 14 Mana per Enemy Hit", statOrder = { 1651, 1658 }, level = 1, group = "LifeAndManaOnHitSeparatedLocal", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "mana", "attack" }, }, + ["LifeAndManaLeechImplicitMarakethClaw1"] = { affix = "", "0.8% of Physical Attack Damage Leeched as Life and Mana", statOrder = { 1569 }, level = 1, group = "LifeAndManaLeechLocal", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "mana", "physical", "attack" }, }, + ["IcestormUniqueStaff12"] = { affix = "", "Grants Level 1 Icestorm Skill", statOrder = { 577 }, level = 1, group = "IcestormActiveSkill", weightKey = { }, weightVal = { }, modTags = { "skill" }, }, + ["PowerChargeOnMeleeStunUniqueSceptre10"] = { affix = "", "30% chance to gain a Power Charge when you Stun with Melee Damage", statOrder = { 2683 }, level = 1, group = "PowerChargeOnMeleeStun", weightKey = { }, weightVal = { }, modTags = { "power_charge" }, }, + ["PowerChargeOnStunUniqueSceptre10"] = { affix = "", "30% chance to gain a Power Charge when you Stun", statOrder = { 2684 }, level = 1, group = "PowerChargeOnStun", weightKey = { }, weightVal = { }, modTags = { "power_charge" }, }, + ["UnholyMightOnMeleeCritUniqueSceptre10"] = { affix = "", "Gain Unholy Might for 2 seconds on Melee Critical Strike", statOrder = { 2828 }, level = 1, group = "UnholyMightOnMeleeCrit", weightKey = { }, weightVal = { }, modTags = { "critical" }, }, + ["UnholyMightOnCritUniqueSceptre10"] = { affix = "", "Gain Unholy Might for 4 seconds on Critical Strike", statOrder = { 2830 }, level = 1, group = "UnholyMightOnCrit", weightKey = { }, weightVal = { }, modTags = { "critical" }, }, + ["ChanceToAvoidElementalStatusAilmentsUniqueAmulet22"] = { affix = "", "+(5-10)% to all Elemental Resistances", statOrder = { 1532 }, level = 1, group = "AllResistances", weightKey = { }, weightVal = { }, modTags = { "elemental", "resistance" }, }, + ["ChanceToAvoidElementalStatusAilmentsUniqueJewel46"] = { affix = "", "10% chance to Avoid Elemental Ailments", statOrder = { 1756 }, level = 1, group = "AvoidElementalStatusAilments", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "cold", "lightning", "ailment" }, }, + ["ChanceToBePiercedUniqueBodyStr6"] = { affix = "", "Enemy Projectiles Pierce you", statOrder = { 9550 }, level = 1, group = "ProjectilesAlwaysPierceYou", weightKey = { }, weightVal = { }, modTags = { }, }, + ["IronWillUniqueGlovesStrInt4__"] = { affix = "", "Iron Will", statOrder = { 10616 }, level = 1, group = "IronWill", weightKey = { }, weightVal = { }, modTags = { "caster" }, }, + ["GluttonyOfElementsUniqueAmulet23"] = { affix = "", "Grants Level 10 Gluttony of Elements Skill", statOrder = { 560 }, level = 7, group = "DisplayGluttonyOfElements", weightKey = { }, weightVal = { }, modTags = { "skill" }, }, + ["SocketedGemsSupportedByPierceUniqueBodyStr6"] = { affix = "", "Socketed Gems are Supported by Level 15 Pierce", statOrder = { 437 }, level = 1, group = "DisplaySupportedByPierce", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["LifeRegenPerActiveBuffUniqueBodyInt12"] = { affix = "", "Regenerate (12-20) Life per second per Buff on you", statOrder = { 7266 }, level = 1, group = "LifeRegenPerBuff", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["ProjectileDamageJewelUniqueJewel41"] = { affix = "", "10% increased Projectile Damage", statOrder = { 1907 }, level = 1, group = "ProjectileDamageForJewel", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["PhysicalDamagePercentUnique___1"] = { affix = "", "(10-15)% increased Global Physical Damage", statOrder = { 1144 }, level = 1, group = "PhysicalDamageForJewel", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical" }, }, + ["DamageOverTimeUnique___1"] = { affix = "", "(8-12)% increased Damage over Time", statOrder = { 1123 }, level = 1, group = "DamageOverTimeForJewel", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["AttackAndCastSpeedJewelUniqueJewel43"] = { affix = "", "4% increased Attack and Cast Speed", statOrder = { 1957 }, level = 1, group = "AttackAndCastSpeedForJewel", weightKey = { }, weightVal = { }, modTags = { "attack", "caster", "speed" }, }, + ["AttackAndCastSpeedUnique__1"] = { affix = "", "(10-15)% increased Attack and Cast Speed", statOrder = { 1957 }, level = 75, group = "AttackAndCastSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "caster", "speed" }, }, + ["AttackAndCastSpeedUnique__2"] = { affix = "", "(5-10)% increased Attack and Cast Speed", statOrder = { 1957 }, level = 1, group = "AttackAndCastSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "caster", "speed" }, }, + ["AttackAndCastSpeedUnique__3"] = { affix = "", "(6-9)% increased Attack and Cast Speed", statOrder = { 1957 }, level = 1, group = "AttackAndCastSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "caster", "speed" }, }, + ["AttackAndCastSpeedUnique__4"] = { affix = "", "(6-10)% increased Attack and Cast Speed", statOrder = { 1957 }, level = 1, group = "AttackAndCastSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "caster", "speed" }, }, + ["AttackAndCastSpeedUnique__5"] = { affix = "", "(5-10)% increased Attack and Cast Speed", statOrder = { 1957 }, level = 1, group = "AttackAndCastSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "caster", "speed" }, }, + ["AttackAndCastSpeedUnique__6"] = { affix = "", "(5-7)% increased Attack and Cast Speed", statOrder = { 1957 }, level = 1, group = "AttackAndCastSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "caster", "speed" }, }, + ["AttackAndCastSpeedUnique__7"] = { affix = "", "(5-8)% increased Attack and Cast Speed", statOrder = { 1957 }, level = 1, group = "AttackAndCastSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "caster", "speed" }, }, + ["AttackAndCastSpeedUnique__8"] = { affix = "", "(6-8)% increased Attack and Cast Speed", statOrder = { 1957 }, level = 1, group = "AttackAndCastSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "caster", "speed" }, }, + ["AttackAndCastSpeedUnique__9"] = { affix = "", "(0-40)% increased Attack and Cast Speed", statOrder = { 1957 }, level = 1, group = "AttackAndCastSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "caster", "speed" }, }, + ["AttackAndCastSpeedUnique__10"] = { affix = "", "(6-12)% increased Attack and Cast Speed", statOrder = { 1957 }, level = 1, group = "AttackAndCastSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "caster", "speed" }, }, + ["StrengthDexterityUnique__1"] = { affix = "", "+20 to Strength and Dexterity", statOrder = { 1093 }, level = 1, group = "StrengthDexterityForJewel", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["StrengthDexterityImplicitSword_1"] = { affix = "", "+50 to Strength and Dexterity", statOrder = { 1093 }, level = 1, group = "StrengthDexterityForJewel", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["StrengthIntelligenceUnique__1"] = { affix = "", "+20 to Strength and Intelligence", statOrder = { 1094 }, level = 1, group = "StrengthIntelligenceForJewel", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["StrengthIntelligenceUnique__2"] = { affix = "", "+(10-30) to Strength and Intelligence", statOrder = { 1094 }, level = 1, group = "StrengthIntelligenceForJewel", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["DexterityIntelligenceUnique__1__"] = { affix = "", "+20 to Dexterity and Intelligence", statOrder = { 1095 }, level = 1, group = "DexterityIntelligenceForJewel", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["LifeLeechJewel"] = { affix = "Hungering", "(1-2)% of Physical Attack Damage Leeched as Life", statOrder = { 1560 }, level = 1, group = "LifeLeechForJewel", weightKey = { "default", }, weightVal = { 0 }, modTags = { "resource", "life", "physical", "attack" }, }, + ["ManaLeechJewel"] = { affix = "Thirsting", "(1-2)% of Physical Attack Damage Leeched as Mana", statOrder = { 1610 }, level = 1, group = "ManaLeechForJewel", weightKey = { "default", }, weightVal = { 0 }, modTags = { "resource", "mana", "physical", "attack" }, }, + ["SpellLifeLeechJewel"] = { affix = "Transfusing", "1% of Spell Damage Leeched as Life", statOrder = { 1575 }, level = 1, group = "SpellLifeLeechForJewel", weightKey = { "default", }, weightVal = { 0 }, modTags = { "resource", "life", "caster" }, }, + ["SpellManaLeechJewel"] = { affix = "Siphoning", "1% of Spell Damage Leeched as Mana", statOrder = { 1616 }, level = 1, group = "SpellManaLeechForJewel", weightKey = { "default", }, weightVal = { 0 }, modTags = { "resource", "mana", "caster" }, }, + ["PercentIncreasedAccuracyJewelUnique__1"] = { affix = "", "20% increased Global Accuracy Rating", statOrder = { 1347 }, level = 1, group = "IncreasedAccuracyPercentForJewel", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["TrapCritChanceUnique__1"] = { affix = "", "(100-120)% increased Critical Strike Chance with Traps", statOrder = { 1387 }, level = 1, group = "TrapCritChanceForJewel", weightKey = { }, weightVal = { }, modTags = { "critical" }, }, + ["ManaCostReductionUniqueJewel44"] = { affix = "", "3% reduced Mana Cost of Skills", statOrder = { 1796 }, level = 1, group = "ManaCostReductionForJewel", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["ManaCostIncreasedUniqueCorruptedJewel3"] = { affix = "", "50% increased Mana Cost of Skills", statOrder = { 1796 }, level = 1, group = "ManaCostReductionForJewel", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["KnockbackChanceUnique__1"] = { affix = "", "10% chance to Knock Enemies Back on hit", statOrder = { 1906 }, level = 1, group = "KnockbackChanceForJewel", weightKey = { }, weightVal = { }, modTags = { }, }, + ["MinionElementalResistancesUnique__1"] = { affix = "", "Minions have +(7-10)% to all Elemental Resistances", statOrder = { 2825 }, level = 1, group = "MinionElementalResistancesForJewel", weightKey = { }, weightVal = { }, modTags = { "elemental", "resistance", "minion" }, }, + ["ReducedTotemDamageUniqueJewel26"] = { affix = "", "(30-50)% reduced Totem Damage", statOrder = { 1106 }, level = 1, group = "TotemDamageForJewel", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["TotemDamageUnique__1_"] = { affix = "", "40% increased Totem Damage", statOrder = { 1106 }, level = 1, group = "TotemDamageForJewel", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["JewelStrToDex"] = { affix = "", "Strength from Passives in Radius is Transformed to Dexterity", statOrder = { 2959 }, level = 1, group = "JewelStrToDex", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["JewelStrToDexUniqueJewel13"] = { affix = "", "Strength from Passives in Radius is Transformed to Dexterity", statOrder = { 2959 }, level = 1, group = "JewelStrToDex", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["DexterityUniqueJewel13"] = { affix = "", "+(16-24) to Dexterity", statOrder = { 1091 }, level = 1, group = "Dexterity", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["JewelDexToInt"] = { affix = "", "Dexterity from Passives in Radius is Transformed to Intelligence", statOrder = { 2962 }, level = 1, group = "JewelDexToInt", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["JewelDexToIntUniqueJewel11"] = { affix = "", "Dexterity from Passives in Radius is Transformed to Intelligence", statOrder = { 2962 }, level = 1, group = "JewelDexToInt", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["IntelligenceUniqueJewel11"] = { affix = "", "+(16-24) to Intelligence", statOrder = { 1092 }, level = 1, group = "Intelligence", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["JewelIntToStr"] = { affix = "", "Intelligence from Passives in Radius is Transformed to Strength", statOrder = { 2963 }, level = 1, group = "JewelIntToStr", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["JewelIntToStrUniqueJewel34"] = { affix = "", "Intelligence from Passives in Radius is Transformed to Strength", statOrder = { 2963 }, level = 1, group = "JewelIntToStr", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["StrengthUniqueJewel34"] = { affix = "", "+(16-24) to Strength", statOrder = { 1090 }, level = 1, group = "Strength", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["JewelStrToInt"] = { affix = "", "Strength from Passives in Radius is Transformed to Intelligence", statOrder = { 2960 }, level = 1, group = "JewelStrToInt", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["JewelStrToIntUniqueJewel35"] = { affix = "", "Strength from Passives in Radius is Transformed to Intelligence", statOrder = { 2960 }, level = 1, group = "JewelStrToInt", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["IntelligenceUniqueJewel35"] = { affix = "", "+(16-24) to Intelligence", statOrder = { 1092 }, level = 1, group = "Intelligence", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["JewelIntToDex"] = { affix = "", "Intelligence from Passives in Radius is Transformed to Dexterity", statOrder = { 2964 }, level = 1, group = "JewelIntToDex", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["JewelIntToDexUniqueJewel36"] = { affix = "", "Intelligence from Passives in Radius is Transformed to Dexterity", statOrder = { 2964 }, level = 1, group = "JewelIntToDex", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["DexterityUniqueJewel36"] = { affix = "", "+(16-24) to Dexterity", statOrder = { 1091 }, level = 1, group = "Dexterity", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["JewelDexToStr"] = { affix = "", "Dexterity from Passives in Radius is Transformed to Strength", statOrder = { 2961 }, level = 1, group = "JewelDexToStr", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["JewelDexToStrUniqueJewel37"] = { affix = "", "Dexterity from Passives in Radius is Transformed to Strength", statOrder = { 2961 }, level = 1, group = "JewelDexToStr", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["StrengthUniqueJewel37"] = { affix = "", "+(16-24) to Strength", statOrder = { 1090 }, level = 1, group = "Strength", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["ReducedAttackAndCastSpeedUniqueGlovesStrInt4"] = { affix = "", "(20-30)% reduced Attack and Cast Speed", statOrder = { 1957 }, level = 1, group = "AttackAndCastSpeedForJewel", weightKey = { }, weightVal = { }, modTags = { "attack", "caster", "speed" }, }, + ["NonDamagingAilmentEffectUnique_1"] = { affix = "", "(10-20)% increased Effect of Non-Damaging Ailments", statOrder = { 9309 }, level = 100, group = "IncreasedAilmentEffectOnEnemies", weightKey = { }, weightVal = { }, modTags = { "ailment" }, }, + ["AttackAndCastSpeedUniqueRing39"] = { affix = "", "(5-10)% increased Attack and Cast Speed", statOrder = { 1957 }, level = 1, group = "AttackAndCastSpeedForJewel", weightKey = { }, weightVal = { }, modTags = { "attack", "caster", "speed" }, }, + ["LifeLeechLocal1"] = { affix = "Remora's", "(1-2)% of Physical Attack Damage Leeched as Life", statOrder = { 1563 }, level = 9, group = "LifeLeechLocal", weightKey = { "default", }, weightVal = { 0 }, modTags = { "resource", "life", "physical", "attack" }, }, + ["LifeLeechLocal2"] = { affix = "Lamprey's", "(3-4)% of Physical Attack Damage Leeched as Life", statOrder = { 1563 }, level = 25, group = "LifeLeechLocal", weightKey = { "default", }, weightVal = { 0 }, modTags = { "resource", "life", "physical", "attack" }, }, + ["LifeLeechLocal3"] = { affix = "Vampire's", "(5-6)% of Physical Attack Damage Leeched as Life", statOrder = { 1563 }, level = 72, group = "LifeLeechLocal", weightKey = { "default", }, weightVal = { 0 }, modTags = { "resource", "life", "physical", "attack" }, }, + ["LifeLeechLocalPermyriadUnique__1"] = { affix = "", "2% of Physical Attack Damage Leeched as Life", statOrder = { 1564 }, level = 1, group = "LifeLeechLocalPermyriad", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "physical", "attack" }, }, + ["LifeLeechLocalUniqueOneHandMace8"] = { affix = "", "5% of Physical Attack Damage Leeched as Life", statOrder = { 1563 }, level = 1, group = "LifeLeechLocal", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "physical", "attack" }, }, + ["LifeLeechLocalPermyriadUniqueOneHandMace8__"] = { affix = "", "1% of Physical Attack Damage Leeched as Life", statOrder = { 1564 }, level = 1, group = "LifeLeechLocalPermyriad", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "physical", "attack" }, }, + ["ManaLeechLocal1"] = { affix = "Thirsty", "(1-2)% of Physical Attack Damage Leeched as Mana", statOrder = { 1613 }, level = 9, group = "ManaLeechLocal", weightKey = { "default", }, weightVal = { 0 }, modTags = { "resource", "mana", "physical", "attack" }, }, + ["ManaLeechPermyriadLocalUnique__1"] = { affix = "", "2% of Physical Attack Damage Leeched as Mana", statOrder = { 1614 }, level = 1, group = "ManaLeechLocalPermyriad", weightKey = { }, weightVal = { }, modTags = { "resource", "mana", "physical", "attack" }, }, + ["AoEKnockBackOnFlaskUseUniqueFlask9_"] = { affix = "", "Knocks Back Enemies in an Area when you use a Flask", statOrder = { 808 }, level = 1, group = "AoEKnockBackOnFlaskUse", weightKey = { }, weightVal = { }, modTags = { "flask" }, }, + ["AttacksCostNoManaUniqueTwoHandAxe9"] = { affix = "", "Your Attacks do not cost Mana", statOrder = { 1805 }, level = 1, group = "AttacksCostNoMana", weightKey = { }, weightVal = { }, modTags = { "resource", "mana", "attack" }, }, + ["CannotLeechOrRegenerateManaUniqueTwoHandAxe9"] = { affix = "", "Cannot Leech or Regenerate Mana", statOrder = { 2480 }, level = 1, group = "NoManaLeechOrRegen", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "mana" }, }, + ["CannotLeechOrRegenerateManaUnique__1_"] = { affix = "", "Cannot Leech or Regenerate Mana", statOrder = { 2480 }, level = 1, group = "NoManaLeechOrRegen", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "mana" }, }, + ["ResoluteTechniqueUniqueTwoHandAxe9"] = { affix = "", "Resolute Technique", statOrder = { 10615 }, level = 1, group = "ResoluteTechnique", weightKey = { }, weightVal = { }, modTags = { "attack", "critical" }, }, + ["JewelUniqueAllocateDisconnectedPassives"] = { affix = "", "Passive Skills in Radius can be Allocated without being connected to your tree", "Passage", statOrder = { 10506, 10506.1 }, level = 1, group = "JewelUniqueAllocateDisconnectedPassives", weightKey = { }, weightVal = { }, modTags = { }, }, + ["JewelRingRadiusValuesUnique__1"] = { affix = "", "Only affects Passives in Small Ring", statOrder = { 5 }, level = 1, group = "JewelRingRadiusValues", weightKey = { }, weightVal = { }, modTags = { }, }, + ["JewelRingRadiusValuesUnique__2"] = { affix = "", "Only affects Passives in Massive Ring", statOrder = { 5 }, level = 1, group = "JewelRingRadiusValues", weightKey = { }, weightVal = { }, modTags = { }, }, + ["AllocateDisconnectedPassivesDonutUnique__1"] = { affix = "", "Passive Skills in Radius can be Allocated without being connected to your tree", "Passage", statOrder = { 10506, 10506.1 }, level = 1, group = "AllocateDisconnectedPassivesDonut", weightKey = { }, weightVal = { }, modTags = { }, }, + ["AvoidStunUniqueRingVictors"] = { affix = "", "(10-20)% chance to Avoid being Stunned", statOrder = { 1764 }, level = 1, group = "AvoidStun", weightKey = { }, weightVal = { }, modTags = { }, }, + ["AvoidStunUnique__1"] = { affix = "", "30% chance to Avoid being Stunned", statOrder = { 1764 }, level = 1, group = "AvoidStun", weightKey = { }, weightVal = { }, modTags = { }, }, + ["AvoidElementalAilmentsUnique__1_"] = { affix = "", "30% chance to Avoid Elemental Ailments", statOrder = { 1756 }, level = 1, group = "AvoidElementalStatusAilments", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "cold", "lightning", "ailment" }, }, + ["AvoidElementalAilmentsUnique__2"] = { affix = "", "(20-25)% chance to Avoid Elemental Ailments", statOrder = { 1756 }, level = 1, group = "AvoidElementalStatusAilments", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "cold", "lightning", "ailment" }, }, + ["AvoidElementalAilmentsUnique__3"] = { affix = "", "(15-25)% chance to Avoid Elemental Ailments", statOrder = { 1756 }, level = 1, group = "AvoidElementalStatusAilments", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "cold", "lightning", "ailment" }, }, + ["LocalChanceToBleedImplicitMarakethRapier1"] = { affix = "", "15% chance to cause Bleeding on Hit", statOrder = { 2394 }, level = 1, group = "LocalChanceToBleed", weightKey = { }, weightVal = { }, modTags = { "bleed", "physical", "attack", "ailment" }, }, + ["LocalChanceToBleedImplicitMarakethRapier2"] = { affix = "", "20% chance to cause Bleeding on Hit", statOrder = { 2394 }, level = 1, group = "LocalChanceToBleed", weightKey = { }, weightVal = { }, modTags = { "bleed", "physical", "attack", "ailment" }, }, + ["LocalChanceToBleedUniqueDagger12"] = { affix = "", "30% chance to cause Bleeding on Hit", statOrder = { 2394 }, level = 1, group = "LocalChanceToBleed", weightKey = { }, weightVal = { }, modTags = { "bleed", "physical", "attack", "ailment" }, }, + ["LocalChanceToBleedUniqueOneHandMace8"] = { affix = "", "30% chance to cause Bleeding on Hit", statOrder = { 2394 }, level = 1, group = "LocalChanceToBleed", weightKey = { }, weightVal = { }, modTags = { "bleed", "physical", "attack", "ailment" }, }, + ["LocalChanceToBleedUnique__1__"] = { affix = "", "50% chance to cause Bleeding on Hit", statOrder = { 2394 }, level = 1, group = "LocalChanceToBleed", weightKey = { }, weightVal = { }, modTags = { "bleed", "physical", "attack", "ailment" }, }, + ["ChanceToBleedUnique__1_"] = { affix = "", "Attacks have 25% chance to cause Bleeding", statOrder = { 2400 }, level = 1, group = "ChanceToBleed", weightKey = { }, weightVal = { }, modTags = { "bleed", "physical", "attack", "ailment" }, }, + ["ChanceToBleedUnique__2__"] = { affix = "", "Attacks have 25% chance to cause Bleeding", statOrder = { 2400 }, level = 1, group = "ChanceToBleed", weightKey = { }, weightVal = { }, modTags = { "bleed", "physical", "attack", "ailment" }, }, + ["ChanceToBleedUnique__3_"] = { affix = "", "Attacks have 15% chance to cause Bleeding", statOrder = { 2400 }, level = 1, group = "ChanceToBleed", weightKey = { }, weightVal = { }, modTags = { "bleed", "physical", "attack", "ailment" }, }, + ["StealRareModUniqueJewel3"] = { affix = "", "With 4 Notables Allocated in Radius, When you Kill a Rare monster, you gain 1 of its Modifiers for 20 seconds", statOrder = { 2968 }, level = 1, group = "JewelStealRareMod", weightKey = { }, weightVal = { }, modTags = { }, }, + ["UnarmedAreaOfEffectUniqueJewel4"] = { affix = "", "(10-15)% increased Area of Effect while Unarmed", statOrder = { 2965 }, level = 1, group = "UnarmedAreaOfEffect", weightKey = { }, weightVal = { }, modTags = { }, }, + ["UnarmedStrikeRangeUniqueJewel__1_"] = { affix = "", "+(0.3-0.4) metres to Melee Strike Range with Unarmed Attacks", statOrder = { 2991 }, level = 1, group = "UnarmedRange", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["UniqueJewelMeleeToBow"] = { affix = "", "Melee and Melee Weapon Type modifiers in Radius are Transformed to Bow Modifiers", statOrder = { 2979 }, level = 1, group = "UniqueJewelMeleeToBow", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["ChaosDamageIncreasedPerIntUniqueJewel2"] = { affix = "", "5% increased Chaos Damage per 10 Intelligence from Allocated Passives in Radius", statOrder = { 2983 }, level = 1, group = "ChaosDamageIncreasedPerInt", weightKey = { }, weightVal = { }, modTags = { "chaos" }, }, + ["PassivesApplyToMinionsUniqueJewel7"] = { affix = "", "Passives in Radius apply to Minions instead of you", statOrder = { 2984 }, level = 1, group = "PassivesApplyToMinionsJewel", weightKey = { }, weightVal = { }, modTags = { "minion" }, }, + ["SpellDamagePerIntelligenceUniqueStaff12"] = { affix = "", "1% increased Spell Damage per 10 Intelligence", statOrder = { 2651 }, level = 1, group = "SpellDamagePerIntelligence", weightKey = { }, weightVal = { }, modTags = { "caster_damage", "damage", "caster" }, }, + ["NearbyAlliesHaveCullingStrikeUniqueTwoHandAxe9"] = { affix = "", "Culling Strike", statOrder = { 1950 }, level = 1, group = "GrantsCullingStrike", weightKey = { }, weightVal = { }, modTags = { }, }, + ["NearbyAlliesHaveIncreasedItemRarityUniqueTwoHandAxe9"] = { affix = "", "30% increased Rarity of Items found", statOrder = { 1509 }, level = 1, group = "IncreasedItemRarity", weightKey = { }, weightVal = { }, modTags = { "drop" }, }, + ["NearbyAlliesHaveCullingStrikeUnique__1"] = { affix = "", "Culling Strike", statOrder = { 1950 }, level = 1, group = "GrantsCullingStrike", weightKey = { }, weightVal = { }, modTags = { }, }, + ["NearbyAlliesHaveIncreasedItemRarityUnique__1"] = { affix = "", "30% increased Rarity of Items found", statOrder = { 1509 }, level = 1, group = "IncreasedItemRarity", weightKey = { }, weightVal = { }, modTags = { "drop" }, }, + ["NearbyAlliesHaveCriticalStrikeMultiplierUnique__1"] = { affix = "", "+50% to Global Critical Strike Multiplier", statOrder = { 1401 }, level = 1, group = "CriticalStrikeMultiplier", weightKey = { }, weightVal = { }, modTags = { "damage", "critical" }, }, + ["LifeOnCorpseRemovalUniqueJewel14"] = { affix = "", "Recover 2% of Life when you Consume a corpse", statOrder = { 2966 }, level = 1, group = "LifeOnCorpseRemoval", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["TotemLifePerStrengthUniqueJewel15"] = { affix = "", "3% increased Totem Life per 10 Strength Allocated in Radius", statOrder = { 2967 }, level = 1, group = "TotemLifePerStrengthInRadius", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["TotemsCannotBeStunnedUniqueJewel15"] = { affix = "", "Totems cannot be Stunned", statOrder = { 2974 }, level = 1, group = "TotemsCannotBeStunned", weightKey = { }, weightVal = { }, modTags = { }, }, + ["MinionDodgeChanceUniqueJewel16"] = { affix = "", "Minions have +(2-5)% chance to Suppress Spell Damage", statOrder = { 9154 }, level = 1, group = "MinionSpellDodgeChance", weightKey = { }, weightVal = { }, modTags = { "minion" }, }, + ["MinionDodgeChanceUnique__1"] = { affix = "", "Minions have +(12-15)% chance to Suppress Spell Damage", statOrder = { 9154 }, level = 1, group = "MinionSpellDodgeChance", weightKey = { }, weightVal = { }, modTags = { "minion" }, }, + ["FireDamagePerBuffUniqueJewel17"] = { affix = "", "Adds (3-5) to (8-12) Fire Attack Damage per Buff on you", statOrder = { 1186 }, level = 1, group = "FireDamagePerBuff", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire", "attack" }, }, + ["FireSpellDamagePerBuffUniqueJewel17"] = { affix = "", "Adds (2-3) to (5-8) Fire Spell Damage per Buff on you", statOrder = { 1187 }, level = 1, group = "FireSpellDamagePerBuff", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "caster_damage", "damage", "elemental", "fire", "caster" }, }, + ["MinionLifeRecoveryOnBlockUniqueJewel18"] = { affix = "", "Minions Recover 2% of their Life when they Block", statOrder = { 2973 }, level = 1, group = "MinionLifeRecoveryOnBlock", weightKey = { }, weightVal = { }, modTags = { "block", "resource", "life", "minion" }, }, + ["MinionLifeRecoveryOnBlockUnique__1"] = { affix = "", "Minions Recover 10% of their Life when they Block", statOrder = { 2973 }, level = 1, group = "MinionLifeRecoveryOnBlock", weightKey = { }, weightVal = { }, modTags = { "block", "resource", "life", "minion" }, }, + ["IncreasedDamageWhileLeechingLifeUniqueJewel19"] = { affix = "", "(25-30)% increased Damage while Leeching", statOrder = { 2975 }, level = 1, group = "IncreasedDamageWhileLeechingLife", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["IncreasedDamageWhileLeechingUnique__1"] = { affix = "", "(30-40)% increased Damage while Leeching", statOrder = { 2975 }, level = 1, group = "IncreasedDamageWhileLeechingLife", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["IncreasedDamageWhileLeechingUnique__2__"] = { affix = "", "(15-25)% increased Damage while Leeching", statOrder = { 2975 }, level = 1, group = "IncreasedDamageWhileLeechingLife", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["MovementVelocityWhileIgnitedUniqueJewel20"] = { affix = "", "(10-20)% increased Movement Speed while Ignited", statOrder = { 2718 }, level = 1, group = "MovementVelocityWhileIgnited", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityWhileIgnitedUnique__1"] = { affix = "", "10% increased Movement Speed while Ignited", statOrder = { 2718 }, level = 1, group = "MovementVelocityWhileIgnited", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityWhileIgnitedUnique__2"] = { affix = "", "(10-20)% increased Movement Speed while Ignited", statOrder = { 2718 }, level = 1, group = "MovementVelocityWhileIgnited", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["FortifyOnMeleeHitUniqueJewel22"] = { affix = "", "Melee Hits have 10% chance to Fortify", statOrder = { 2175 }, level = 1, group = "FortifyOnMeleeHit", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["DamageTakenUniqueJewel24"] = { affix = "", "10% increased Damage taken", statOrder = { 2149 }, level = 1, group = "DamageTaken", weightKey = { }, weightVal = { }, modTags = { }, }, + ["IncreasedDamagePerMagicItemJewel25"] = { affix = "", "(20-25)% increased Damage for each Magic Item Equipped", statOrder = { 2992 }, level = 1, group = "IncreasedDamagePerMagicItem", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["AdditionalTotemProjectilesUniqueJewel26"] = { affix = "", "Totems fire 2 additional Projectiles", statOrder = { 2994 }, level = 1, group = "AdditionalTotemProjectiles", weightKey = { }, weightVal = { }, modTags = { }, }, + ["UnholyMightOnMeleeKillUniqueJewel28"] = { affix = "", "5% chance to Gain Unholy Might for 4 seconds on Melee Kill", statOrder = { 2995 }, level = 1, group = "UnholyMightOnMeleeKill", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["SpellDamageWithNoManaReservedUniqueJewel30"] = { affix = "", "(40-60)% increased Spell Damage while no Mana is Reserved", statOrder = { 2996 }, level = 1, group = "SpellDamageWithNoManaReserved", weightKey = { }, weightVal = { }, modTags = { "caster_damage", "damage", "caster" }, }, + ["AllAttributesPerAssignedKeystoneUniqueJewel32"] = { affix = "", "4% increased Attributes per allocated Keystone", statOrder = { 2999 }, level = 1, group = "AllAttributesPerAssignedKeystone", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["LifeOnHitPerStatusAilmentOnEnemyUniqueJewel33"] = { affix = "", "Gain 3 Life per Elemental Ailment on Enemies Hit with Attacks", statOrder = { 2987 }, level = 1, group = "LifeOnHitPerStatusAilmentOnEnemy", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "attack" }, }, + ["LifeOnSpellHitPerStatusAilmentOnEnemyUniqueJewel33"] = { affix = "", "Gain 3 Life per Elemental Ailment on Enemies Hit with Spells", statOrder = { 2988 }, level = 1, group = "LifeOnSpellHitPerStatusAilmentOnEnemy", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "caster" }, }, + ["ItemLimitUniqueJewel8"] = { affix = "", "Survival", statOrder = { 10503 }, level = 1, group = "SurvivalJewelDisplay", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ItemLimitUniqueJewel9"] = { affix = "", "Survival", statOrder = { 10503 }, level = 1, group = "SurvivalJewelDisplay", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ItemLimitUniqueJewel10"] = { affix = "", "Survival", statOrder = { 10503 }, level = 1, group = "SurvivalJewelDisplay", weightKey = { }, weightVal = { }, modTags = { }, }, + ["DisplayNearbyAlliesHaveCullingStrikeUniqueTwoHandAxe9"] = { affix = "", "Nearby Allies have Culling Strike", statOrder = { 2444 }, level = 1, group = "DisplayGrantsCullingStrike", weightKey = { }, weightVal = { }, modTags = { }, }, + ["DisplayNearbyAlliesHaveIncreasedItemRarityUniqueTwoHandAxe9"] = { affix = "", "Nearby Allies have 30% increased Item Rarity", statOrder = { 1510 }, level = 1, group = "DisplayIncreasedItemRarity", weightKey = { }, weightVal = { }, modTags = { }, }, + ["DisplayNearbyAlliesHaveCriticalStrikeMultiplierTwoHandAxe9"] = { affix = "", "Nearby Allies have +50% to Critical Strike Multiplier", statOrder = { 7763 }, level = 1, group = "DisplayGrantsCriticalStrikeMultiplier", weightKey = { }, weightVal = { }, modTags = { "damage", "critical" }, }, + ["DisplayNearbyAlliesHaveFortifyTwoHandAxe9"] = { affix = "", "Nearby Allies have +10 Fortification", statOrder = { 7765 }, level = 1, group = "DisplayGrantsFortify", weightKey = { }, weightVal = { }, modTags = { }, }, + ["AdditionalVaalSoulOnKillUniqueCorruptedJewel4_"] = { affix = "", "(20-30)% chance to gain an additional Vaal Soul on Kill", statOrder = { 3016 }, level = 1, group = "AdditionalVaalSoulOnKill", weightKey = { }, weightVal = { }, modTags = { "vaal" }, }, + ["VaalSkillDurationUniqueCorruptedJewel5"] = { affix = "", "Vaal Skills have (15-20)% increased Skill Effect Duration", statOrder = { 3017 }, level = 1, group = "VaalSkillDuration", weightKey = { }, weightVal = { }, modTags = { "vaal" }, }, + ["VaalSkillRefundChanceUniqueCorruptedJewel5"] = { affix = "", "Vaal Skills have (15-20)% chance to regain consumed Souls when used", statOrder = { 10316 }, level = 1, group = "VaalSkillRefundChance", weightKey = { }, weightVal = { }, modTags = { "vaal" }, }, + ["VaalSkillCriticalStrikeChanceCorruptedJewel6"] = { affix = "", "(80-120)% increased Vaal Skill Critical Strike Chance", statOrder = { 3019 }, level = 1, group = "VaalSkillCriticalStrikeChance", weightKey = { }, weightVal = { }, modTags = { "critical", "vaal" }, }, + ["VaalSkillCriticalStrikeMultiplierCorruptedJewel6"] = { affix = "", "+(22-30)% to Vaal Skill Critical Strike Multiplier", statOrder = { 3020 }, level = 1, group = "VaalSkillCriticalStrikeMultiplier", weightKey = { }, weightVal = { }, modTags = { "damage", "critical", "vaal" }, }, + ["AttackDamageUniqueJewel42"] = { affix = "", "10% increased Attack Damage", statOrder = { 1111 }, level = 1, group = "AttackDamage", weightKey = { }, weightVal = { }, modTags = { "damage", "attack" }, }, + ["IncreasedFlaskEffectUniqueJewel45"] = { affix = "", "Flasks applied to you have 8% increased Effect", statOrder = { 2655 }, level = 1, group = "FlaskEffect", weightKey = { }, weightVal = { }, modTags = { "flask" }, }, + ["CurseEffectivenessUniqueJewel45"] = { affix = "", "4% increased Effect of your Curses", statOrder = { 2507 }, level = 1, group = "CurseEffectivenessForJewel", weightKey = { }, weightVal = { }, modTags = { "caster", "curse" }, }, + ["CurseEffectivenessUnique__2_"] = { affix = "", "(15-20)% increased Effect of your Curses", statOrder = { 2507 }, level = 1, group = "CurseEffectiveness", weightKey = { }, weightVal = { }, modTags = { "caster", "curse" }, }, + ["CurseEffectivenessUnique__3_"] = { affix = "", "(5-10)% increased Effect of your Curses", statOrder = { 2507 }, level = 1, group = "CurseEffectiveness", weightKey = { }, weightVal = { }, modTags = { "caster", "curse" }, }, + ["CurseEffectivenessUnique__4"] = { affix = "", "(10-15)% increased Effect of your Curses", statOrder = { 2507 }, level = 1, group = "CurseEffectiveness", weightKey = { }, weightVal = { }, modTags = { "caster", "curse" }, }, + ["ManaCostOfTotemAurasUniqueCorruptedJewel8"] = { affix = "", "60% reduced Cost of Aura Skills that summon Totems", statOrder = { 3022 }, level = 1, group = "ManaCostOfTotemAuras", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["AdditionalVaalSoulOnShatterUniqueCorruptedJewel7"] = { affix = "", "50% chance to gain an additional Vaal Soul per Enemy Shattered", statOrder = { 3021 }, level = 1, group = "AdditionalVaalSoulOnShatter", weightKey = { }, weightVal = { }, modTags = { "vaal" }, }, + ["IncreasedCorruptedGemExperienceUniqueCorruptedJewel9"] = { affix = "", "10% increased Experience Gain for Corrupted Gems", statOrder = { 3023 }, level = 1, group = "IncreasedCorruptedGemExperience", weightKey = { }, weightVal = { }, modTags = { "gem" }, }, + ["CorruptThresholdSoulEaterOnVaalSkillUseUniqueCorruptedJewel11"] = { affix = "", "With 5 Corrupted Items Equipped: Gain Soul Eater for 10 seconds on Vaal Skill use", statOrder = { 3026 }, level = 1, group = "CorruptThresholdSoulEaterOnVaalSkillUse", weightKey = { }, weightVal = { }, modTags = { "vaal" }, }, + ["CorruptThresholdPhysBypassesESUniqueCorruptedJewel12"] = { affix = "", "With 5 Corrupted Items Equipped: 50% of Chaos Damage taken does not bypass Energy Shield, and 50% of Physical Damage taken bypasses Energy Shield", statOrder = { 3025 }, level = 1, group = "CorruptThresholdPhysBypassesES", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "defences", "energy_shield", "chaos" }, }, + ["CorruptThresholdLifeLeechUsesChaosDamageUniqueCorruptedJewel10"] = { affix = "", "With 5 Corrupted Items Equipped: Life Leech recovers based on your Chaos Damage instead", statOrder = { 3024 }, level = 1, group = "CorruptThresholdLifeLeechUsesChaosDamage", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "chaos" }, }, + ["ManaGainedOnKillPercentageUniqueCorruptedJewel14"] = { affix = "", "Recover 1% of Mana on Kill", statOrder = { 1668 }, level = 1, group = "ManaGainedOnKillPercentage", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["LifeLostOnKillPercentageUniqueCorruptedJewel14"] = { affix = "", "Lose 1% of Life on Kill", statOrder = { 1667 }, level = 1, group = "LifeLostOnKillPercentage", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["EnergyShieldLostOnKillPercentageUniqueCorruptedJewel14"] = { affix = "", "Lose 1% of Energy Shield on Kill", statOrder = { 1669 }, level = 1, group = "EnergyShieldLostOnKillPercentage", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["PunishmentSelfCurseOnKillUniqueCorruptedJewel13"] = { affix = "", "(20-30)% chance to Curse you with Punishment on Kill", statOrder = { 3033 }, level = 1, group = "PunishmentSelfCurseOnKill", weightKey = { }, weightVal = { }, modTags = { "caster", "curse" }, }, + ["AdditionalCurseOnSelfUniqueCorruptedJewel13"] = { affix = "", "An additional Curse can be applied to you", statOrder = { 2080 }, level = 1, group = "AdditionalCurseOnSelf", weightKey = { }, weightVal = { }, modTags = { "caster", "curse" }, }, + ["IncreasedDamagePerCurseOnSelfCorruptedJewel13_"] = { affix = "", "(10-20)% increased Damage per Curse on you", statOrder = { 1129 }, level = 1, group = "IncreasedDamagePerCurseOnSelf", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["DamageTakenOnFullESUniqueCorruptedJewel15"] = { affix = "", "10% increased Damage taken while on Full Energy Shield", statOrder = { 2155 }, level = 1, group = "DamageTakenOnFullES", weightKey = { }, weightVal = { }, modTags = { }, }, + ["DamageTakenOnFullESUnique__1"] = { affix = "", "15% increased Damage taken while on Full Energy Shield", statOrder = { 2155 }, level = 1, group = "DamageTakenOnFullES", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ConvertLightningToColdUniqueRing34"] = { affix = "", "40% of Lightning Damage Converted to Cold Damage", statOrder = { 1876 }, level = 25, group = "ConvertLightningToCold", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "cold", "lightning" }, }, + ["SpellChanceToShockFrozenEnemiesUniqueRing34"] = { affix = "", "Your spells have 100% chance to Shock against Frozen Enemies", statOrder = { 2839 }, level = 1, group = "SpellChanceToShockFrozenEnemies", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "caster", "ailment" }, }, + ["ClawPhysDamageAndEvasionPerDexUniqueJewel47"] = { affix = "", "1% increased Evasion Rating per 3 Dexterity Allocated in Radius", "1% increased Claw Physical Damage per 3 Dexterity Allocated in Radius", "1% increased Melee Physical Damage with Unarmed Attacks per 3 Dexterity Allocated in Radius", statOrder = { 3035, 3036, 3051 }, level = 1, group = "ClawPhysDamageAndEvasionPerDex", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "defences", "evasion", "damage", "physical", "attack" }, }, + ["ColdAndPhysicalNodesInRadiusSwapPropertiesUniqueJewel48_"] = { affix = "", "Increases and Reductions to Physical Damage in Radius are Transformed to apply to Cold Damage", "Increases and Reductions to Cold Damage in Radius are Transformed to apply to Physical Damage", statOrder = { 3038, 3039 }, level = 1, group = "ColdAndPhysicalNodesInRadiusSwapProperties", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "elemental_damage", "damage", "physical", "elemental", "cold" }, }, + ["AllDamageInRadiusBecomesFireUniqueJewel49"] = { affix = "", "Increases and Reductions to other Damage Types in Radius are Transformed to apply to Fire Damage", statOrder = { 3037 }, level = 1, group = "AllDamageInRadiusBecomesFire", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire" }, }, + ["EnergyShieldInRadiusIncreasesArmourUniqueJewel50"] = { affix = "", "Increases and Reductions to Energy Shield in Radius are Transformed to apply to Armour at 200% of their value", statOrder = { 3040 }, level = 1, group = "EnergyShieldInRadiusIncreasesArmour", weightKey = { }, weightVal = { }, modTags = { "defences", "armour", "energy_shield" }, }, + ["LifeInRadiusBecomesEnergyShieldAtHalfValueUniqueJewel51"] = { affix = "", "Increases and Reductions to Life in Radius are Transformed to apply to Energy Shield", statOrder = { 3041 }, level = 1, group = "LifeInRadiusBecomesEnergyShieldAtHalfValue", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "defences", "energy_shield" }, }, + ["LifePerIntelligenceInRadusUniqueJewel52"] = { affix = "", "Adds 1 to Maximum Life per 3 Intelligence Allocated in Radius", statOrder = { 3046 }, level = 1, group = "LifePerIntelligenceInRadus", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["AddedLightningDamagePerDexInRadiusUniqueJewel53"] = { affix = "", "Adds 1 to 2 Lightning Damage to Attacks", "Adds 1 maximum Lightning Damage to Attacks per 1 Dexterity Allocated in Radius", statOrder = { 1293, 3045 }, level = 1, group = "AddedLightningDamagePerDexInRadius", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "lightning", "attack" }, }, + ["LifePassivesBecomeManaPassivesInRadiusUniqueJewel54"] = { affix = "", "Increases and Reductions to Life in Radius are Transformed to apply to Mana at 200% of their value", statOrder = { 3049 }, level = 1, group = "LifePassivesBecomeManaPassivesInRadius", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "mana" }, }, + ["DexterityAndIntelligenceGiveStrengthMeleeBonusInRadiusUniqueJewel55"] = { affix = "", "Dexterity and Intelligence from passives in Radius count towards Strength Melee Damage bonus", statOrder = { 3050 }, level = 1, group = "DexterityAndIntelligenceGiveStrengthMeleeBonusInRadius", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LifeGainOnEndurangeChargeConsumptionUniqueBodyStrInt6"] = { affix = "", "Gain 100 Life when you lose an Endurance Charge", statOrder = { 2926 }, level = 1, group = "LifeGainOnEnduranceChargeConsumption", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["SummonTotemCastSpeedUnique__1"] = { affix = "", "(14-20)% increased Totem Placement speed", statOrder = { 2489 }, level = 1, group = "SummonTotemCastSpeed", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["SummonTotemCastSpeedUnique__2"] = { affix = "", "(30-50)% increased Totem Placement speed", statOrder = { 2489 }, level = 1, group = "SummonTotemCastSpeed", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["SummonTotemCastSpeedImplicit1"] = { affix = "", "(20-30)% increased Totem Placement speed", statOrder = { 2489 }, level = 93, group = "SummonTotemCastSpeed", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["AttackDamageAgainstBleedingUniqueDagger11"] = { affix = "", "40% increased Attack Damage against Bleeding Enemies", statOrder = { 2402 }, level = 1, group = "AttackDamageAgainstBleeding", weightKey = { }, weightVal = { }, modTags = { "damage", "attack" }, }, + ["AttackDamageAgainstBleedingUniqueOneHandMace8"] = { affix = "", "30% increased Attack Damage against Bleeding Enemies", statOrder = { 2402 }, level = 1, group = "AttackDamageAgainstBleeding", weightKey = { }, weightVal = { }, modTags = { "damage", "attack" }, }, + ["AttackDamageAgainstBleedingUnique__1__"] = { affix = "", "(25-40)% increased Attack Damage against Bleeding Enemies", statOrder = { 2402 }, level = 1, group = "AttackDamageAgainstBleeding", weightKey = { }, weightVal = { }, modTags = { "damage", "attack" }, }, + ["FlammabilityOnHitUniqueOneHandAxe7"] = { affix = "", "Curse Enemies with Flammability on Hit", statOrder = { 2428 }, level = 1, group = "FlammabilityOnHit", weightKey = { }, weightVal = { }, modTags = { "caster", "curse" }, }, + ["FlammabilityOnHitUnique__1"] = { affix = "", "Curse Enemies with Flammability on Hit", statOrder = { 2441 }, level = 1, group = "FlammabilityOnHitLevel", weightKey = { }, weightVal = { }, modTags = { "caster", "curse" }, }, + ["LightningWarpSkillUniqueOneHandAxe8"] = { affix = "", "Grants Level 1 Lightning Warp Skill", statOrder = { 625 }, level = 1, group = "LightningWarpSkill", weightKey = { }, weightVal = { }, modTags = { "skill" }, }, + ["StunAvoidanceUniqueOneHandSword13"] = { affix = "", "20% chance to Avoid being Stunned", statOrder = { 1764 }, level = 1, group = "AvoidStun", weightKey = { }, weightVal = { }, modTags = { }, }, + ["StunAvoidanceUnique___1"] = { affix = "", "20% chance to Avoid being Stunned", statOrder = { 1764 }, level = 1, group = "AvoidStun", weightKey = { }, weightVal = { }, modTags = { }, }, + ["SupportedByMultistrikeUniqueOneHandSword13"] = { affix = "", "Socketed Gems are supported by Level 1 Multistrike", statOrder = { 408 }, level = 1, group = "SupportedByMultistrike", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["MeleeDamageAgainstBleedingEnemiesUniqueOneHandMace6"] = { affix = "", "30% increased Melee Damage against Bleeding Enemies", statOrder = { 2403 }, level = 1, group = "MeleeDamageAgainstBleeding", weightKey = { }, weightVal = { }, modTags = { "damage", "attack" }, }, + ["MeleeDamageAgainstBleedingEnemiesUnique__1"] = { affix = "", "50% increased Melee Damage against Bleeding Enemies", statOrder = { 2403 }, level = 1, group = "MeleeDamageAgainstBleeding", weightKey = { }, weightVal = { }, modTags = { "damage", "attack" }, }, + ["SpellAddedFireDamageUniqueWand10"] = { affix = "", "Adds (4-6) to (8-12) Fire Damage to Spells", statOrder = { 1317 }, level = 1, group = "SpellAddedFireDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "caster_damage", "damage", "elemental", "fire", "caster" }, }, + ["SpellAddedFireDamageUnique__1"] = { affix = "", "Adds 100 to 100 Fire Damage to Spells", statOrder = { 1317 }, level = 1, group = "SpellAddedFireDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "caster_damage", "damage", "elemental", "fire", "caster" }, }, + ["SpellAddedFireDamageUnique__2_"] = { affix = "", "Adds (20-30) to 40 Fire Damage to Spells", statOrder = { 1317 }, level = 1, group = "SpellAddedFireDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "caster_damage", "damage", "elemental", "fire", "caster" }, }, + ["SpellAddedFireDamageUnique__3"] = { affix = "", "Adds (20-24) to (38-46) Fire Damage to Spells", statOrder = { 1317 }, level = 1, group = "SpellAddedFireDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "caster_damage", "damage", "elemental", "fire", "caster" }, }, + ["SpellAddedFireDamageUnique__4"] = { affix = "", "Adds (2-3) to (5-6) Fire Damage to Spells", statOrder = { 1317 }, level = 1, group = "SpellAddedFireDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "caster_damage", "damage", "elemental", "fire", "caster" }, }, + ["SpellAddedFireDamageUnique__5"] = { affix = "", "Battlemage", statOrder = { 10561 }, level = 1, group = "KeystoneBattlemage", weightKey = { }, weightVal = { }, modTags = { }, }, + ["SpellAddedFireDamageUnique__6_"] = { affix = "", "Adds (14-16) to (30-32) Fire Damage to Spells", statOrder = { 1317 }, level = 1, group = "SpellAddedFireDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "caster_damage", "damage", "elemental", "fire", "caster" }, }, + ["SpellAddedFireDamageUnique__7"] = { affix = "", "Adds (9-12) to (19-22) Fire Damage to Spells", statOrder = { 1317 }, level = 1, group = "SpellAddedFireDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "caster_damage", "damage", "elemental", "fire", "caster" }, }, + ["SpellAddedColdDamageUniqueBootsStrDex5"] = { affix = "", "Adds (25-30) to (40-50) Cold Damage to Spells", statOrder = { 1318 }, level = 1, group = "SpellAddedColdDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "caster_damage", "damage", "elemental", "cold", "caster" }, }, + ["SpellAddedColdDamageUnique__1"] = { affix = "", "Adds 100 to 100 Cold Damage to Spells", statOrder = { 1318 }, level = 1, group = "SpellAddedColdDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "caster_damage", "damage", "elemental", "cold", "caster" }, }, + ["SpellAddedColdDamageUnique__2"] = { affix = "", "Adds (20-30) to 40 Cold Damage to Spells", statOrder = { 1318 }, level = 1, group = "SpellAddedColdDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "caster_damage", "damage", "elemental", "cold", "caster" }, }, + ["SpellAddedColdDamageUnique__3"] = { affix = "", "Adds (2-3) to (5-6) Cold Damage to Spells", statOrder = { 1318 }, level = 1, group = "SpellAddedColdDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "caster_damage", "damage", "elemental", "cold", "caster" }, }, + ["SpellAddedColdDamageUnique__4"] = { affix = "", "Adds (40-60) to (90-110) Cold Damage to Spells", statOrder = { 1318 }, level = 1, group = "SpellAddedColdDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "caster_damage", "damage", "elemental", "cold", "caster" }, }, + ["SpellAddedColdDamageUnique__5"] = { affix = "", "Adds (35-39) to (54-60) Cold Damage to Spells", statOrder = { 1318 }, level = 1, group = "SpellAddedColdDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "caster_damage", "damage", "elemental", "cold", "caster" }, }, + ["SpellAddedColdDamageUnique__6__"] = { affix = "", "Adds (10-12) to (24-28) Cold Damage to Spells", statOrder = { 1318 }, level = 1, group = "SpellAddedColdDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "caster_damage", "damage", "elemental", "cold", "caster" }, }, + ["SpellAddedColdDamageUnique__7"] = { affix = "", "Adds (120-140) to (150-170) Cold Damage to Spells", statOrder = { 1318 }, level = 1, group = "SpellAddedColdDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "caster_damage", "damage", "elemental", "cold", "caster" }, }, + ["SpellAddedLightningDamageUnique__1"] = { affix = "", "Adds 100 to 100 Lightning Damage to Spells", statOrder = { 1319 }, level = 1, group = "SpellAddedLightningDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "caster_damage", "damage", "elemental", "lightning", "caster" }, }, + ["SpellAddedLightningDamageUnique__2"] = { affix = "", "Adds (1-10) to (150-200) Lightning Damage to Spells", statOrder = { 1319 }, level = 1, group = "SpellAddedLightningDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "caster_damage", "damage", "elemental", "lightning", "caster" }, }, + ["SpellAddedLightningDamageUnique__3"] = { affix = "", "Adds 1 to (10-12) Lightning Damage to Spells", statOrder = { 1319 }, level = 1, group = "SpellAddedLightningDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "caster_damage", "damage", "elemental", "lightning", "caster" }, }, + ["SpellAddedLightningDamageUnique__4"] = { affix = "", "Adds 1 to (60-70) Lightning Damage to Spells", statOrder = { 1319 }, level = 1, group = "SpellAddedLightningDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "caster_damage", "damage", "elemental", "lightning", "caster" }, }, + ["SpellAddedLightningDamageUnique__5"] = { affix = "", "Adds (26-35) to (95-105) Lightning Damage to Spells", statOrder = { 1319 }, level = 1, group = "SpellAddedLightningDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "caster_damage", "damage", "elemental", "lightning", "caster" }, }, + ["SpellAddedLightningDamageUnique__6_"] = { affix = "", "Adds (13-18) to (50-56) Lightning Damage to Spells", statOrder = { 1319 }, level = 1, group = "SpellAddedLightningDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "caster_damage", "damage", "elemental", "lightning", "caster" }, }, + ["SpellAddedLightningDamageUnique__7"] = { affix = "", "Adds 1 to (60-68) Lightning Damage to Spells", statOrder = { 1319 }, level = 1, group = "SpellAddedLightningDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "caster_damage", "damage", "elemental", "lightning", "caster" }, }, + ["SpellAddedLightningDamageTwoHandUniqueStaff8d"] = { affix = "", "Adds (5-15) to (100-140) Lightning Damage to Spells", statOrder = { 1319 }, level = 1, group = "SpellAddedLightningDamageTwoHand", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "caster_damage", "damage", "elemental", "lightning", "caster" }, }, + ["IncreasedDamagePerCurseOnSelfUniqueCorruptedJewel8"] = { affix = "", "(10-20)% increased Damage per Curse on you", statOrder = { 1129 }, level = 1, group = "IncreasedDamagePerCurseOnSelf", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["LocalAddedChaosDamageImplicitE1"] = { affix = "", "Adds (26-38) to (52-70) Chaos Damage", statOrder = { 1303 }, level = 30, group = "LocalChaosDamage", weightKey = { }, weightVal = { }, modTags = { "chaos_damage", "damage", "chaos", "attack" }, }, + ["LocalAddedChaosDamageImplicitE2"] = { affix = "", "Adds (43-55) to (81-104) Chaos Damage", statOrder = { 1303 }, level = 50, group = "LocalChaosDamage", weightKey = { }, weightVal = { }, modTags = { "chaos_damage", "damage", "chaos", "attack" }, }, + ["LocalAddedChaosDamageImplicitE3_"] = { affix = "", "Adds (46-63) to (92-113) Chaos Damage", statOrder = { 1303 }, level = 70, group = "LocalChaosDamage", weightKey = { }, weightVal = { }, modTags = { "chaos_damage", "damage", "chaos", "attack" }, }, + ["DamageWithMovementSkillsUniqueClaw9"] = { affix = "", "20% increased Damage with Movement Skills", statOrder = { 1344 }, level = 1, group = "DamageWithMovementSkills", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["DamageWithMovementSkillsUniqueBodyDex5"] = { affix = "", "(60-100)% increased Damage with Movement Skills", statOrder = { 1344 }, level = 1, group = "DamageWithMovementSkills", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["AttackSpeedWithMovementSkillsUniqueClaw9"] = { affix = "", "15% increased Attack Speed with Movement Skills", statOrder = { 1345 }, level = 1, group = "AttackSpeedWithMovementSkills", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["AttackSpeedWithMovementSkillsUniqueBodyDex5"] = { affix = "", "(10-20)% increased Attack Speed with Movement Skills", statOrder = { 1345 }, level = 1, group = "AttackSpeedWithMovementSkills", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["LifeGainedOnKillingIgnitedEnemiesUniqueWand10_"] = { affix = "", "Gain 10 Life per Ignited Enemy Killed", statOrder = { 1666 }, level = 1, group = "LifeGainedOnKillingIgnitedEnemies", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["LifeGainedOnKillingIgnitedEnemiesUnique__1"] = { affix = "", "Gain (200-300) Life per Ignited Enemy Killed", statOrder = { 1666 }, level = 1, group = "LifeGainedOnKillingIgnitedEnemies", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["DamageTakenFromSkeletonsUniqueOneHandSword12_"] = { affix = "", "10% increased Damage taken from Skeletons", statOrder = { 2158 }, level = 1, group = "DamageTakenFromSkeletons", weightKey = { }, weightVal = { }, modTags = { }, }, + ["DamageTakenFromGhostsUniqueOneHandSword12"] = { affix = "", "10% increased Damage taken from Ghosts", statOrder = { 2159 }, level = 1, group = "DamageTakenFromGhosts", weightKey = { }, weightVal = { }, modTags = { }, }, + ["CannotBeShockedWhileFrozenUniqueStaff14"] = { affix = "", "You cannot be Shocked while Frozen", statOrder = { 2811 }, level = 1, group = "CannotBeShockedWhileFrozen", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "ailment" }, }, + ["LifeLeechPhysicalAgainstBleedingEnemiesUniqueOneHandMace8"] = { affix = "", "3% of Attack Damage Leeched as Life against Bleeding Enemies", statOrder = { 1609 }, level = 1, group = "LifeLeechPhysicalAgainstBleedingEnemies", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["DisplaySocketedGemsSupportedByMinionLifeUniqueRing35"] = { affix = "", "Socketed Gems are Supported by Level 15 Minion Life", statOrder = { 431 }, level = 1, group = "DisplaySocketedGemsSupportedByMinionLife", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["DisplaySocketedGemsSupportedByLesserMultipleProjectilesUniqueRing36"] = { affix = "", "Socketed Gems are Supported by Level 12 Lesser Multiple Projectiles", statOrder = { 432 }, level = 1, group = "DisplaySocketedGemsSupportedByLesserMultipleProjectiles", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["DisplaySocketedGemsSupportedByIncreasedMinionDamageUniqueRing36"] = { affix = "", "Socketed Gems are Supported by Level 17 Minion Damage", statOrder = { 433 }, level = 1, group = "DisplaySocketedGemsSupportedByIncreasedMinionDamage", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["DisplaySocketedGemsSupportedByIncreasedCriticalDamageUniqueRing37_"] = { affix = "", "Socketed Gems are Supported by Level 16 Increased Critical Damage", statOrder = { 434 }, level = 1, group = "DisplaySocketedGemsSupportedByIncreasedCriticalDamage", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["DisplaySocketedGemsSupportedByMinionSpeedUniqueRing37"] = { affix = "", "Socketed Gems are Supported by Level 16 Minion Speed", statOrder = { 435 }, level = 1, group = "DisplaySocketedGemsSupportedByMinionSpeed", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["ManaGainedOnHitAgainstTauntedEnemyUniqueShieldInt5"] = { affix = "", "Gain 3 Mana per Taunted Enemy Hit", statOrder = { 1697 }, level = 1, group = "ManaOnHitVsTauntedEnemy", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["LifeGainedOnTauntingEnemyUniqueShieldStr4"] = { affix = "", "Gain +10 Life when you Taunt an Enemy", statOrder = { 1696 }, level = 1, group = "LifeGainedOnTauntingEnemy", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["LifeGainedOnTauntingEnemyUnique__1"] = { affix = "", "Gain +50 Life when you Taunt an Enemy", statOrder = { 1696 }, level = 1, group = "LifeGainedOnTauntingEnemy", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["IncreasedTauntDurationUniqueShieldStr4"] = { affix = "", "20% increased Taunt Duration", statOrder = { 1695 }, level = 1, group = "TauntDuration", weightKey = { }, weightVal = { }, modTags = { }, }, + ["OnslaughtOnKillingTauntedEnemyUniqueShieldDex7"] = { affix = "", "You gain Onslaught for 2 seconds on Killing Taunted Enemies", statOrder = { 2554 }, level = 1, group = "OnslaughtOnKillingTauntedEnemy", weightKey = { }, weightVal = { }, modTags = { }, }, + ["OnslaughtOnKillingTauntedEnemyUnique__1"] = { affix = "", "You gain Onslaught for 1 seconds on Killing Taunted Enemies", statOrder = { 2554 }, level = 1, group = "OnslaughtOnKillingTauntedEnemy", weightKey = { }, weightVal = { }, modTags = { }, }, + ["TotemAreaOfEffectUniqueShieldStr5"] = { affix = "", "15% increased Area of Effect for Skills used by Totems", statOrder = { 2492 }, level = 1, group = "TotemAreaOfEffect", weightKey = { }, weightVal = { }, modTags = { }, }, + ["LifeLeechFromTotemSkillsUniqueShieldStr5"] = { affix = "", "1% of Damage Leeched as Life for Skills used by Totems", statOrder = { 2493 }, level = 1, group = "LifeLeechFromTotemSkills", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["AnimateWeaponDurationUniqueTwoHandMace8"] = { affix = "", "30% less Animate Weapon Duration", statOrder = { 2708 }, level = 1, group = "AnimateWeaponDuration", weightKey = { }, weightVal = { }, modTags = { "minion" }, }, + ["NumberOfAdditionalAnimateWeaponCopiesUniqueTwoHandMace8"] = { affix = "", "Weapons you Animate create an additional copy", statOrder = { 2710 }, level = 1, group = "NumberOfAdditionalAnimateWeaponCopies", weightKey = { }, weightVal = { }, modTags = { "minion" }, }, + ["DamageYouReflectGainedAsLifeUniqueHelmetDexInt6"] = { affix = "", "100% of Damage you Reflect to Enemies when Hit is leeched as Life", statOrder = { 2624 }, level = 1, group = "DamageYouReflectGainedAsLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["DamageYouReflectGainedAsLifeUnique__1"] = { affix = "", "10% of Damage you Reflect to Enemies when Hit is leeched as Life", statOrder = { 2624 }, level = 1, group = "DamageYouReflectGainedAsLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["ImmuneToChilledGroundUniqueBootsStrDex5"] = { affix = "", "Unaffected by Chilled Ground", statOrder = { 10259 }, level = 1, group = "ChilledGroundEffectEffectiveness", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "ailment" }, }, + ["ImmuneToBurningGroundUniqueBootsStr3"] = { affix = "", "Unaffected by Burning Ground", statOrder = { 10254 }, level = 1, group = "BurningGroundEffectEffectiveness", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire" }, }, + ["ImmuneToShockedGroundUniqueBootsDexInt4"] = { affix = "", "Unaffected by Shocked Ground", statOrder = { 10279 }, level = 1, group = "ShockedGroundEffectEffectiveness", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "ailment" }, }, + ["ImmuneToDesecratedGroundUniqueBootsInt6"] = { affix = "", "Unaffected by Desecrated Ground", statOrder = { 10265 }, level = 1, group = "DesecratedGroundEffectEffectiveness", weightKey = { }, weightVal = { }, modTags = { "chaos" }, }, + ["ImmuneToShockedGroundUnique__1"] = { affix = "", "Unaffected by Shocked Ground", statOrder = { 10279 }, level = 1, group = "ShockedGroundEffectEffectiveness", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "ailment" }, }, + ["ShockedGroundWhenHitUniqueHelmetInt10"] = { affix = "", "20% chance to create Shocked Ground when Hit", statOrder = { 2488 }, level = 1, group = "ShockedGroundWhenHit", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ShockedGroundWhenHitUnique__1"] = { affix = "", "Trigger Level 10 Shock Ground when Hit", statOrder = { 590 }, level = 1, group = "ShockedGroundWhenHitSkill", weightKey = { }, weightVal = { }, modTags = { }, }, + ["AddedLightningDamageToSpellsAndAttacksUniqueHelmetInt10"] = { affix = "", "Adds 1 to (60-80) Lightning Damage to Spells and Attacks", statOrder = { 1322 }, level = 1, group = "AddedLightningDamageSpellsAndAttacks", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "caster_damage", "damage", "elemental", "lightning", "attack", "caster" }, }, + ["AddedLightningDamageToSpellsAndAttacksUnique__1"] = { affix = "", "Adds (3-15) to (80-100) Lightning Damage to Spells and Attacks", statOrder = { 1322 }, level = 1, group = "AddedLightningDamageSpellsAndAttacks", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "caster_damage", "damage", "elemental", "lightning", "attack", "caster" }, }, + ["RandomCurseOnHitChanceUniqueHelmetInt10"] = { affix = "", "20% chance to Curse non-Cursed Enemies with a random Hex on Hit", statOrder = { 9627 }, level = 1, group = "RandomCurseOnHitChance", weightKey = { }, weightVal = { }, modTags = { "caster", "curse" }, }, + ["RandomCurseWhenHitChanceUnique__1"] = { affix = "", "Curse Enemies which Hit you with a random Hex, ignoring Curse Limit", statOrder = { 9628 }, level = 1, group = "RandomCurseWhenHitChance", weightKey = { }, weightVal = { }, modTags = { "caster", "curse" }, }, + ["CanInflictMultipleIgnitesUniqueRing38"] = { affix = "", "You can inflict an additional Ignite on each Enemy", statOrder = { 9330 }, level = 20, group = "CanInflictMultipleIgnites", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "ailment" }, }, + ["EmberwakeLessBurningDamageUniqueRing38"] = { affix = "", "Ignited Enemies Burn (50-65)% slower", statOrder = { 2476 }, level = 1, group = "EmberwakeLessBurningDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire", "ailment" }, }, + ["EmberwakeLessBurningDamageUnique__1"] = { affix = "", "40% less Burning Damage", statOrder = { 7866 }, level = 1, group = "EmberwakeLessBurningDamageNew", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire", "ailment" }, }, + ["GainPhasingOnVaalSkillUseUnique__1"] = { affix = "", "You gain Phasing for 10 seconds on using a Vaal Skill", statOrder = { 2834 }, level = 1, group = "GainPhasingOnVaalSkillUse", weightKey = { }, weightVal = { }, modTags = { "vaal" }, }, + ["MovementSpeedWhilePhasedUnique__1"] = { affix = "", "15% increased Movement Speed while Phasing", statOrder = { 2521 }, level = 1, group = "MovementSpeedWhilePhased", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementSpeedWhilePhasedUnique__2"] = { affix = "", "10% increased Movement Speed while Phasing", statOrder = { 2521 }, level = 1, group = "MovementSpeedWhilePhased", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["LifePerRedSocket"] = { affix = "", "+30 to Maximum Life per Red Socket", statOrder = { 2629 }, level = 1, group = "LifePerRedSocket", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["EnergyShieldPerBlueSocket"] = { affix = "", "+30 to Maximum Energy Shield per Blue Socket", statOrder = { 2637 }, level = 1, group = "EnergyShieldPerBlueSocket", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["ManaPerGreenSocket"] = { affix = "", "+30 to Maximum Mana per Green Socket", statOrder = { 2633 }, level = 1, group = "ManaPerGreenSocket", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["LifePerRedSocketUniqueRing39"] = { affix = "", "+100 to Maximum Life per Red Socket", statOrder = { 2629 }, level = 1, group = "LifePerRedSocket", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["EnergyShieldPerBlueSocketUniqueRing39"] = { affix = "", "+100 to Maximum Energy Shield per Blue Socket", statOrder = { 2637 }, level = 1, group = "EnergyShieldPerBlueSocket", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["ManaPerGreenSocketUniqueRing39"] = { affix = "", "+100 to Maximum Mana per Green Socket", statOrder = { 2633 }, level = 1, group = "ManaPerGreenSocket", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["ItemRarityPerWhiteSocketUniqueRing39"] = { affix = "", "60% increased Item Rarity per White Socket", statOrder = { 2643 }, level = 1, group = "ItemRarityPerWhiteSocket", weightKey = { }, weightVal = { }, modTags = { }, }, + ["IncreasedDamageOnZeroEnergyShieldUniqueShieldStrInt8"] = { affix = "", "(20-30)% increased Damage while you have no Energy Shield", statOrder = { 2647 }, level = 1, group = "IncreasedDamageOnZeroEnergyShield", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["IncreasedArmourOnZeroEnergyShieldUnique__1"] = { affix = "", "100% increased Global Armour while you have no Energy Shield", statOrder = { 2648 }, level = 1, group = "IncreasedArmourOnZeroEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "armour" }, }, + ["UnholyMightOnBlockChanceUniqueShieldStrInt8"] = { affix = "", "30% chance to gain Unholy Might on Block for 3 seconds", statOrder = { 2958 }, level = 1, group = "UnholyMightOnBlockChance", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["UnholyMightOnBlockChanceUnique__1"] = { affix = "", "Gain Unholy Might on Block for 10 seconds", statOrder = { 2958 }, level = 1, group = "UnholyMightOnBlockChanceDuration", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["IncreasedDamageOnBurningGroundUniqueBootsInt6"] = { affix = "", "50% increased Damage on Burning Ground", statOrder = { 2058 }, level = 1, group = "IncreasedDamageOnBurningGround", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["LifeRegenerationPercentOnChilledGroundUniqueBootsInt6"] = { affix = "", "Regenerate 2% of Life per second on Chilled Ground", statOrder = { 2059 }, level = 1, group = "LifeRegenerationPercentOnChilledGround", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["MovementVelocityOnShockedGroundUniqueBootsInt6_"] = { affix = "", "20% increased Movement Speed on Shocked Ground", statOrder = { 2057 }, level = 1, group = "MovementVelocityOnShockedGround", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["ChaosDamageLifeLeechPermyriadUniqueShieldStrInt8"] = { affix = "", "0.4% of Chaos Damage Leeched as Life", statOrder = { 1595 }, level = 1, group = "ChaosDamageLifeLeechPermyriad", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "chaos" }, }, + ["ChaosDamageLifeLeechPermyriadUnique__1"] = { affix = "", "0.2% of Chaos Damage Leeched as Life", statOrder = { 1595 }, level = 1, group = "ChaosDamageLifeLeechPermyriad", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "chaos" }, }, + ["ChaosDamageLifeLeechPermyriadUnique__2"] = { affix = "", "0.5% of Chaos Damage Leeched as Life", statOrder = { 1595 }, level = 1, group = "ChaosDamageLifeLeechPermyriad", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "chaos" }, }, + ["PhysicalDamageAddedAsChaosImplicitQuiver11New"] = { affix = "", "Gain (10-15)% of Physical Damage as Extra Chaos Damage", statOrder = { 1846 }, level = 69, group = "PhysicalDamageAddedAsChaos", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "chaos_damage", "damage", "physical", "chaos" }, }, + ["PhysicalDamageAddedAsChaosUniqueShiledStrInt8"] = { affix = "", "Gain (5-10)% of Physical Damage as Extra Chaos Damage", statOrder = { 1846 }, level = 1, group = "PhysicalDamageAddedAsChaos", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "chaos_damage", "damage", "physical", "chaos" }, }, + ["ItemQuantityPerWhiteSocketUniqueRing39_"] = { affix = "", "15% increased Item Quantity per White Socket", statOrder = { 2641 }, level = 75, group = "ItemQuantityPerWhiteSocket", weightKey = { }, weightVal = { }, modTags = { "drop" }, }, + ["ChaosDamageDoesNotBypassESDuringFlaskEffectUnique__1"] = { affix = "", "Chaos Damage taken does not bypass Energy Shield during effect", statOrder = { 874 }, level = 1, group = "ChaosDamageDoesNotBypassESDuringFlaskEffect", weightKey = { }, weightVal = { }, modTags = { "flask" }, }, + ["RemoveLifeAndAddThatMuchEnergyShieldOnFlaskUseUnique__1"] = { affix = "", "Removes all but one Life on use", "Removed life is Regenerated as Energy Shield over 2 seconds", statOrder = { 3056, 3056.1 }, level = 1, group = "RemoveLifeAndAddThatMuchEnergyShieldOnFlaskUse", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "defences", "energy_shield" }, }, + ["TalismanHasOneSocket_"] = { affix = "", "Has 1 Socket", statOrder = { 50 }, level = 1, group = "HasXSockets", weightKey = { }, weightVal = { }, modTags = { }, }, + ["TalismanIncreasedMana"] = { affix = "", "(20-30)% increased maximum Mana", statOrder = { 1493 }, level = 1, group = "MaximumManaIncreasePercent", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["TalismanIncreasedFireDamage"] = { affix = "", "(20-30)% increased Fire Damage", statOrder = { 1270 }, level = 1, group = "FireDamagePercentage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire" }, }, + ["TalismanIncreasedColdDamage"] = { affix = "", "(20-30)% increased Cold Damage", statOrder = { 1279 }, level = 1, group = "ColdDamagePercentage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "cold" }, }, + ["TalismanIncreasedLightningDamage"] = { affix = "", "(20-30)% increased Lightning Damage", statOrder = { 1290 }, level = 1, group = "LightningDamagePercentage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "lightning" }, }, + ["TalismanIncreasedPhysicalDamage"] = { affix = "", "(20-30)% increased Global Physical Damage", statOrder = { 1144 }, level = 1, group = "PhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical" }, }, + ["TalismanIncreasedChaosDamage"] = { affix = "", "(19-31)% increased Chaos Damage", statOrder = { 1298 }, level = 1, group = "IncreasedChaosDamage", weightKey = { }, weightVal = { }, modTags = { "chaos_damage", "damage", "chaos" }, }, + ["TalismanAdditionalZombie"] = { affix = "", "+1 to maximum number of Raised Zombies", statOrder = { 2071 }, level = 1, group = "MaximumMinionCount", weightKey = { }, weightVal = { }, modTags = { "minion" }, }, + ["TalismanIncreasedCriticalChance"] = { affix = "", "(40-50)% increased Global Critical Strike Chance", statOrder = { 1372 }, level = 1, group = "CriticalStrikeChance", weightKey = { }, weightVal = { }, modTags = { "critical" }, }, + ["TalismanIncreasedStrength"] = { affix = "", "(8-14)% increased Strength", statOrder = { 1097 }, level = 1, group = "PercentageStrength", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["TalismanIncreasedDexterity"] = { affix = "", "(8-14)% increased Dexterity", statOrder = { 1098 }, level = 1, group = "PercentageDexterity", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["TalismanIncreasedIntelligence"] = { affix = "", "(8-14)% increased Intelligence", statOrder = { 1099 }, level = 1, group = "PercentageIntelligence", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["TalismanIncreasedEnergyShield"] = { affix = "", "(15-25)% increased maximum Energy Shield", statOrder = { 1474 }, level = 1, group = "GlobalEnergyShieldPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["TalismanIncreasedLife"] = { affix = "", "(8-12)% increased maximum Life", statOrder = { 1484 }, level = 1, group = "MaximumLifeIncreasePercent", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["TalismanIncreasedItemQuantity"] = { affix = "", "(6-10)% increased Quantity of Items found", statOrder = { 1505 }, level = 1, group = "ItemQuantityIncrease", weightKey = { }, weightVal = { }, modTags = { "drop" }, }, + ["TalismanIncreasedAllAttributes"] = { affix = "", "(12-16)% increased Attributes", statOrder = { 1096 }, level = 1, group = "PercentageAllAttributes", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["TalismanGlobalDamageOverTimeMultiplier"] = { affix = "", "+(12-18)% to Damage over Time Multiplier", statOrder = { 1155 }, level = 1, group = "GlobalDamageOverTimeMultiplier", weightKey = { }, weightVal = { }, modTags = { "dot_multi", "damage" }, }, + ["AllAttributesPercentUnique__1"] = { affix = "", "(5-7)% increased Attributes", statOrder = { 1096 }, level = 1, group = "PercentageAllAttributes", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["AllAttributesPercentUnique__2"] = { affix = "", "(5-15)% increased Attributes", statOrder = { 1096 }, level = 1, group = "PercentageAllAttributes", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["TalismanIncreasedDamage"] = { affix = "", "(25-35)% increased Damage", statOrder = { 1104 }, level = 1, group = "AllDamage", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["TalismanIncreasedCriticalStrikeMultiplier_"] = { affix = "", "+(24-36)% to Global Critical Strike Multiplier", statOrder = { 1401 }, level = 1, group = "CriticalStrikeMultiplier", weightKey = { }, weightVal = { }, modTags = { "damage", "critical" }, }, + ["TalismanDamageDealtAddedAsRandomElement"] = { affix = "", "Gain (6-12)% of Physical Damage as Extra Damage of a random Element", statOrder = { 2849 }, level = 1, group = "PhysicalDamageAddedAsRandomElement", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "elemental_damage", "damage", "physical", "elemental" }, }, + ["TalismanIncreasedAreaOfEffect"] = { affix = "", "(5-8)% increased Area of Effect", statOrder = { 1793 }, level = 1, group = "AreaOfEffect", weightKey = { }, weightVal = { }, modTags = { }, }, + ["TalismanFireTakenAsCold"] = { affix = "", "50% of Fire Damage from Hits taken as Cold Damage", statOrder = { 3088 }, level = 1, group = "FireDamageTakenAsCold", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "cold" }, }, + ["FireDamageTakenAsColdUnique___1"] = { affix = "", "20% of Fire Damage from Hits taken as Cold Damage", statOrder = { 3088 }, level = 1, group = "FireDamageTakenAsCold", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "cold" }, }, + ["FireDamageTakenAsColdUnique___2_"] = { affix = "", "30% of Fire Damage from Hits taken as Cold Damage", statOrder = { 3088 }, level = 62, group = "FireDamageTakenAsCold", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "cold" }, }, + ["TalismanFireTakenAsLightning"] = { affix = "", "50% of Fire Damage from Hits taken as Lightning Damage", statOrder = { 3089 }, level = 1, group = "FireDamageTakenAsLightning", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "lightning" }, }, + ["TalismanColdTakenAsFire"] = { affix = "", "50% of Cold Damage from Hits taken as Fire Damage", statOrder = { 3090 }, level = 1, group = "ColdDamageTakenAsFire", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "cold" }, }, + ["TalismanColdTakenAsLightning"] = { affix = "", "50% of Cold Damage from Hits taken as Lightning Damage", statOrder = { 3091 }, level = 1, group = "ColdDamageTakenAsLightning", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "lightning" }, }, + ["TalismanLightningTakenAsCold"] = { affix = "", "50% of Lightning Damage from Hits taken as Cold Damage", statOrder = { 3094 }, level = 1, group = "LightningDamageTakenAsCold", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "lightning" }, }, + ["TalismanLightningTakenAsFire"] = { affix = "", "50% of Lightning Damage from Hits taken as Fire Damage", statOrder = { 3092 }, level = 1, group = "LightningDamageTakenAsFire", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "lightning" }, }, + ["TalismanReducedPhysicalDamageTaken_"] = { affix = "", "(4-6)% additional Physical Damage Reduction", statOrder = { 2184 }, level = 1, group = "ReducedPhysicalDamageTaken", weightKey = { }, weightVal = { }, modTags = { "physical" }, }, + ["TalismanIncreasedSkillEffectDuration"] = { affix = "", "(20-25)% increased Skill Effect Duration", statOrder = { 1808 }, level = 1, group = "SkillEffectDuration", weightKey = { }, weightVal = { }, modTags = { }, }, + ["TalismanPercentLifeRegeneration"] = { affix = "", "Regenerate 2% of Life per second", statOrder = { 1855 }, level = 1, group = "LifeRegenerationRatePercentage", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["TalismanChanceToFreezeShockIgnite_"] = { affix = "", "(4-6)% chance to Freeze, Shock and Ignite", statOrder = { 2714 }, level = 1, group = "ChanceToFreezeShockIgnite", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "cold", "lightning", "ailment" }, }, + ["TalismanFrenzyChargeOnKill"] = { affix = "", "10% chance to gain a Frenzy Charge on Kill", statOrder = { 2541 }, level = 1, group = "FrenzyChargeOnKillChance", weightKey = { }, weightVal = { }, modTags = { "frenzy_charge" }, }, + ["TalismanPowerChargeOnKill"] = { affix = "", "10% chance to gain a Power Charge on Kill", statOrder = { 2543 }, level = 1, group = "PowerChargeOnKillChance", weightKey = { }, weightVal = { }, modTags = { "power_charge" }, }, + ["TalismanEnduranceChargeOnKill_"] = { affix = "", "10% chance to gain an Endurance Charge on Kill", statOrder = { 2539 }, level = 1, group = "EnduranceChargeOnKillChance", weightKey = { }, weightVal = { }, modTags = { "endurance_charge" }, }, + ["TalismanGlobalDefensesPercent"] = { affix = "", "(15-25)% increased Global Defences", statOrder = { 2745 }, level = 1, group = "AllDefences", weightKey = { }, weightVal = { }, modTags = { "defences" }, }, + ["TalismanFishBiteSensitivity"] = { affix = "", "(30-40)% increased Fish Bite Sensitivity", statOrder = { 3495 }, level = 1, group = "FishingBiteSensitivity", weightKey = { }, weightVal = { }, modTags = { "green_herring" }, }, + ["FishBiteSensitivityUnique__1"] = { affix = "", "(20-40)% increased Fish Bite Sensitivity", statOrder = { 3495 }, level = 48, group = "FishingBiteSensitivity", weightKey = { }, weightVal = { }, modTags = { "green_herring" }, }, + ["TalismanAttackAndCastSpeed"] = { affix = "", "(6-10)% increased Attack and Cast Speed", statOrder = { 1957 }, level = 1, group = "AttackAndCastSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "caster", "speed" }, }, + ["TalismanSpellDamage"] = { affix = "", "(20-30)% increased Spell Damage", statOrder = { 1136 }, level = 1, group = "SpellDamage", weightKey = { }, weightVal = { }, modTags = { "caster_damage", "damage", "caster" }, }, + ["TalismanAttackDamage"] = { affix = "", "(20-30)% increased Attack Damage", statOrder = { 1111 }, level = 1, group = "AttackDamage", weightKey = { }, weightVal = { }, modTags = { "damage", "attack" }, }, + ["TalismanPierceChance"] = { affix = "", "Projectiles Pierce (25-35) additional Targets", statOrder = { 10153 }, level = 1, group = "OldTalismanPierce", weightKey = { }, weightVal = { }, modTags = { }, }, + ["TalismanAdditionalPierce"] = { affix = "", "Projectiles Pierce 2 additional Targets", statOrder = { 1703 }, level = 1, group = "AdditionalPierce", weightKey = { }, weightVal = { }, modTags = { }, }, + ["DamageTakeFromManaBeforeLifePerPowerChargeUnique__1"] = { affix = "", "1% of Damage is taken from Mana before Life per Power Charge", statOrder = { 3077 }, level = 40, group = "DamageTakeFromManaBeforeLifePerPowerCharge", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "mana" }, }, + ["IncreasedManaRegenerationPerPowerChargeUnique__1"] = { affix = "", "10% increased Mana Regeneration Rate per Power Charge", statOrder = { 1890 }, level = 1, group = "IncreasedManaRegenerationPerPowerCharge", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["CriticalStrikeChancePerPowerChargeUnique__1"] = { affix = "", "40% reduced Critical Strike Chance per Power Charge", statOrder = { 3078 }, level = 1, group = "CriticalStrikeChancePerPowerCharge", weightKey = { }, weightVal = { }, modTags = { "critical" }, }, + ["IncreasedFireballRadiusUniqueJewel57"] = { affix = "", "Fire Damage is increased by 1% per 5 Intelligence from Allocated Passives in Radius", statOrder = { 3059 }, level = 1, group = "IncreasedFireballRadiusAtLongRangeJewel", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire" }, }, + ["AdditionalGlacialCascadeSequenceUniqueJewel58"] = { affix = "", "Cold Damage is increased by 1% per 8 Intelligence from Allocated Passives in Radius", "Physical Damage is increased by 1% per 8 Intelligence from Allocated Passives in Radius", "Glacial Cascade gains an additional Burst with 60 Intelligence from Passives in Radius", statOrder = { 3060, 3061, 3067 }, level = 1, group = "AdditionalGlacialCascadeSequenceJewel", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "elemental_damage", "damage", "physical", "elemental", "cold" }, }, + ["AnimateBowsAndWandsUnique____70"] = { affix = "", "With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 20 Ranged Weapons", statOrder = { 3166 }, level = 1, group = "AnimateBowsAndWandsJewel", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ExtraArrowForSplitArrowUniqueJewel60"] = { affix = "", "1% increased Projectile Damage per 5 Dexterity from Allocated Passives in Radius", "Split Arrow fires an additional arrow with 50 Dexterity from Passives in Radius", statOrder = { 3066, 3069 }, level = 1, group = "ExtraArrowForSplitArrowJewel", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["FlaskChargeRecoveryDuringFlaskEffectUnique__1"] = { affix = "", "50% increased Flask Charges gained during any Flask Effect", statOrder = { 3095 }, level = 1, group = "FlaskChargeRecoveryDuringFlaskEffect", weightKey = { }, weightVal = { }, modTags = { "flask" }, }, + ["FlaskChargeRecoveryDuringFlaskEffectUnique__2"] = { affix = "", "30% reduced Flask Charges gained during any Flask Effect", statOrder = { 3095 }, level = 1, group = "FlaskChargeRecoveryDuringFlaskEffect", weightKey = { }, weightVal = { }, modTags = { "flask" }, }, + ["ManaRegenerationDuringFlaskEffectUnique__1"] = { affix = "", "50% increased Mana Regeneration Rate during any Flask Effect", statOrder = { 3096 }, level = 14, group = "ManaRegenerationDuringFlaskEffect", weightKey = { }, weightVal = { }, modTags = { "flask", "resource", "mana" }, }, + ["EnemiesLoseLifePlayerLeechesUnique__1"] = { affix = "", "200% of Life Leech applies to Enemies as Chaos Damage", statOrder = { 3097 }, level = 55, group = "EnemiesLoseLifePlayerLeeches", weightKey = { }, weightVal = { }, modTags = { "chaos_damage", "resource", "life", "damage", "chaos" }, }, + ["MovementSpeedDuringFlaskEffectUnique__1"] = { affix = "", "15% increased Movement Speed during any Flask Effect", statOrder = { 3098 }, level = 1, group = "MovementSpeedDuringFlaskEffect", weightKey = { }, weightVal = { }, modTags = { "flask", "speed" }, }, + ["NoExtraBleedDamageWhileMovingUniqueAmulet25"] = { affix = "", "Moving while Bleeding doesn't cause you to take extra Damage", statOrder = { 3104 }, level = 69, group = "NoExtraBleedDamageWhileMoving", weightKey = { }, weightVal = { }, modTags = { "bleed", "physical", "attack", "ailment" }, }, + ["NoExtraBleedDamageWhileMovingUnique__1"] = { affix = "", "Moving while Bleeding doesn't cause you to take extra Damage", statOrder = { 3104 }, level = 1, group = "NoExtraBleedDamageWhileMoving", weightKey = { }, weightVal = { }, modTags = { "bleed", "physical", "attack", "ailment" }, }, + ["AttacksHaveBloodMagic__1"] = { affix = "", "Attacks Cost Life instead of Mana", statOrder = { 10618 }, level = 1, group = "AttacksHaveBloodMagic", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["SocketedTrapSkillsCreateSmokeCloudWhenDetonated__1"] = { affix = "", "Traps from Socketed Skills create a Smoke Cloud when triggered", statOrder = { 527 }, level = 1, group = "SocketedTrapSkillsCreateSmokeCloudWhenDetonated", weightKey = { }, weightVal = { }, modTags = { }, }, + ["FireDamageToBlindEnemies__1"] = { affix = "", "(30-50)% increased Fire Damage with Hits and Ailments against Blinded Enemies", statOrder = { 3132 }, level = 1, group = "FireDamageToBlindEnemies", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire" }, }, + ["SpellDamageTakenFromBlindEnemies__1"] = { affix = "", "30% reduced Spell Damage taken from Blinded Enemies", statOrder = { 3133 }, level = 1, group = "SpellDamageTakenFromBlindEnemies", weightKey = { }, weightVal = { }, modTags = { "caster" }, }, + ["GlacialHammerThresholdJewel__1"] = { affix = "", "With at least 40 Strength in Radius, 20% increased", "Rarity of Items dropped by Enemies Shattered by Glacial Hammer", statOrder = { 3137, 3137.1 }, level = 1, group = "GlacialHammerThresholdJewel", weightKey = { }, weightVal = { }, modTags = { "attack", "drop" }, }, + ["SpectralThrowThresholdJewel__1"] = { affix = "", "With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 5% increased Damage each time it Hits", statOrder = { 3138 }, level = 1, group = "SpectralThrowThresholdJewel", weightKey = { }, weightVal = { }, modTags = { "damage", "attack" }, }, + ["ViperStrikeThresholdJewel__1"] = { affix = "", "With at least 40 Dexterity in Radius, Viper Strike deals 2% increased Damage with Hits and Poison for each Poison on the Enemy", statOrder = { 3140 }, level = 1, group = "ViperStrikeThresholdJewel", weightKey = { }, weightVal = { }, modTags = { "damage", "attack" }, }, + ["ViperStrikeThresholdJewel__2"] = { affix = "", "With at least 40 Dexterity in Radius, Viper Strike has a 10% chance per Poison on Enemy to grant Unholy Might for 4 seconds on Hit", statOrder = { 7969 }, level = 1, group = "ViperStrikeThresholdJewel2", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["HeavyStrikeThresholdJewel___1"] = { affix = "", "With at least 40 Strength in Radius, Heavy Strike has a ", "20% chance to deal Double Damage", statOrder = { 3141, 3141.1 }, level = 1, group = "HeavyStrikeThresholdJewel", weightKey = { }, weightVal = { }, modTags = { "damage", "attack" }, }, + ["ShrapnelShotThresholdJewel_1"] = { affix = "", "With at least 40 Dexterity in Radius, Galvanic Arrow has 25% increased Area of Effect", "With at least 40 Dexterity in Radius, Galvanic Arrow deals 50% increased Area Damage", statOrder = { 3263, 7959 }, level = 1, group = "ShrapnelShotThresholdJewel", weightKey = { }, weightVal = { }, modTags = { "damage", "attack" }, }, + ["BurningArrowThresholdJewel_2"] = { affix = "", "Ignited Enemies Killed by your Hits are destroyed", statOrder = { 2504 }, level = 1, group = "BurningArrowThresholdJewel2", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "attack", "ailment" }, }, + ["CleaveThresholdJewel_1"] = { affix = "", "With at least 40 Strength in Radius, Hits with Cleave Fortify", "With at least 40 Strength in Radius, Cleave has +0.1 metres to Radius per Nearby", "Enemy, up to a maximum of +1 metre", statOrder = { 3257, 3258, 3258.1 }, level = 1, group = "CleaveThresholdJewel", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["FreezingPulseThresholdJewel_1"] = { affix = "", "With at least 40 Intelligence in Radius, Freezing Pulse fires 2 additional Projectiles", "With at least 40 Intelligence in Radius, 25% increased Freezing Pulse Damage if", "you've Shattered an Enemy Recently", statOrder = { 3266, 3267, 3267.1 }, level = 1, group = "FreezingPulseThresholdJewel", weightKey = { }, weightVal = { }, modTags = { "caster_damage", "damage", "caster" }, }, + ["IceShotThresholdJewel__1"] = { affix = "", "With at least 40 Dexterity in Radius, Ice Shot Pierces 50 additional Targets", "With at least 40 Dexterity in Radius, Ice Shot has 25% increased Area of Effect", statOrder = { 7926, 7927 }, level = 1, group = "IceShotThresholdJewelOld", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["IceShotThresholdJewel__2"] = { affix = "", "With at least 40 Dexterity in Radius, Ice Shot has 25% increased Area of Effect", "With at least 40 Dexterity in Radius, Ice Shot Pierces 3 additional Targets", statOrder = { 7927, 7928 }, level = 1, group = "IceShotThresholdJewel", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["MoltenStrikeThresholdJewel_1"] = { affix = "", "With at least 40 Strength in Radius, Molten Strike fires 2 additional Projectiles", "With at least 40 Strength in Radius, Molten Strike has 25% increased Area of Effect", statOrder = { 7940, 7941 }, level = 1, group = "MoltenStrikeThresholdJewel", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["MoltenStrikeThresholdJewel__2"] = { affix = "", "With at least 40 Strength in Radius, Molten Strike Projectiles Chain on impacting ground", "With at least 40 Strength in Radius, Molten Strike Projectiles Chain +1 time", "With at least 40 Strength in Radius, Molten Strike fires 50% less Projectiles", statOrder = { 7833, 7834, 7835 }, level = 1, group = "MoltenStrikeThresholdJewel2", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["FrostBladesThresholdJewel_1"] = { affix = "", "With at least 40 Dexterity in Radius, Melee Damage", "dealt by Frost Blades Penetrates 15% Cold Resistance", "With at least 40 Dexterity in Radius, Frost Blades has 25% increased Projectile Speed", statOrder = { 7919, 7919.1, 7920 }, level = 1, group = "FrostBladesThresholdJewel", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "cold", "attack", "speed" }, }, + ["DualStrikeThresholdJewel_1"] = { affix = "", "With at least 40 Dexterity in Radius, Dual Strike has a 20% chance", "to deal Double Damage with the Main-Hand Weapon", "With at least 40 Dexterity in Radius, Dual Strike deals Off Hand Splash Damage", "to surrounding targets", statOrder = { 7903, 7903.1, 7905, 7905.1 }, level = 1, group = "DualStrikeThresholdJewel", weightKey = { }, weightVal = { }, modTags = { "damage", "attack" }, }, + ["DualStrikeThresholdJewelAxe"] = { affix = "", "With at least 40 Dexterity in Radius, Dual Strike Hits Intimidate Enemies for", "4 seconds while wielding an Axe", statOrder = { 7902, 7902.1 }, level = 1, group = "DualStrikeThresholdJewelAxe", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["DualStrikeThresholdJewelClaw"] = { affix = "", "With at least 40 Dexterity in Radius, Dual Strike has (10-15)% increased Attack", "Speed while wielding a Claw", statOrder = { 7900, 7900.1 }, level = 1, group = "DualStrikeThresholdJewelClaw", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["DualStrikeThresholdJewelDagger"] = { affix = "", "With at least 40 Dexterity in Radius, Dual Strike has +(20-30)% to Critical Strike", "Multiplier while wielding a Dagger", statOrder = { 7901, 7901.1 }, level = 1, group = "DualStrikeThresholdJewelDagger", weightKey = { }, weightVal = { }, modTags = { "damage", "attack", "critical" }, }, + ["DualStrikeThresholdJewelMace"] = { affix = "", "With at least 40 Dexterity in Radius, Dual Strike deals Splash Damage", "to surrounding targets while wielding a Mace", statOrder = { 7904, 7904.1 }, level = 1, group = "DualStrikeThresholdJewelMace", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["DualStrikeThresholdJewelSword_"] = { affix = "", "With at least 40 Dexterity in Radius, Dual Strike has (20-30)% increased", "Accuracy Rating while wielding a Sword", statOrder = { 7899, 7899.1 }, level = 1, group = "DualStrikeThresholdJewelSword", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["DualStrikeThresholdJewel__2_"] = { affix = "", "(10-15)% increased Attack Damage", statOrder = { 1111 }, level = 1, group = "DualStrikeThresholdJewelDamageRadius", weightKey = { }, weightVal = { }, modTags = { "damage", "attack" }, }, + ["FrostboltThresholdJewel_1"] = { affix = "", "With at least 40 Intelligence in Radius, Frostbolt fires 2 additional Projectiles", "With at least 40 Intelligence in Radius, Frostbolt Projectiles gain 40% increased Projectile Speed per second", statOrder = { 7921, 7922 }, level = 1, group = "FrostboltThresholdJewel", weightKey = { }, weightVal = { }, modTags = { "caster" }, }, + ["EtherealKnivesThresholdJewel_1"] = { affix = "", "With at least 40 Dexterity in Radius, Ethereal Knives fires Projectiles in a circle", statOrder = { 3260 }, level = 1, group = "EtherealKnivesThresholdJewel", weightKey = { }, weightVal = { }, modTags = { "caster" }, }, + ["LightningTendrilsThresholdJewel_1"] = { affix = "", "With at least 40 Intelligence in Radius, each Lightning Tendrils Repeat has 4% increased Area of Effect per Enemy Hit", statOrder = { 7935 }, level = 1, group = "LightningTendrilsThresholdJewel", weightKey = { }, weightVal = { }, modTags = { "caster" }, }, + ["MagmaOrbThresholdJewel_1"] = { affix = "", "With at least 40 Intelligence in Radius, Rolling Magma fires an additional Projectile", "With at least 40 Intelligence in Radius, Rolling Magma", "has 10% increased Area of Effect per Chain", statOrder = { 7936, 7937, 7937.1 }, level = 1, group = "MagmaOrbThresholdJewel", weightKey = { }, weightVal = { }, modTags = { "caster" }, }, + ["MagmaOrbThresholdJewel_2"] = { affix = "", "With at least 40 Intelligence in Radius, Rolling Magma deals 50% less Damage", "With at least 40 Intelligence in Radius, Rolling Magma deals 40% more Damage per Chain", "With at least 40 Intelligence in Radius, Rolling Magma", "has 10% increased Area of Effect per Chain", statOrder = { 7831, 7832, 7937, 7937.1 }, level = 1, group = "MagmaOrbThresholdJewel2", weightKey = { }, weightVal = { }, modTags = { "caster_damage", "damage", "caster" }, }, + ["GlacialHammerThresholdJewel_2"] = { affix = "", "With at least 40 Strength in Radius, Glacial Hammer deals", "Cold-only Splash Damage to surrounding targets", "With at least 40 Strength in Radius, 25% of Glacial", "Hammer Physical Damage Converted to Cold Damage", statOrder = { 3261, 3261.1, 3262, 3262.1 }, level = 1, group = "GlacialHammerThresholdJewel2", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "elemental_damage", "damage", "physical", "elemental", "cold", "attack" }, }, + ["BlightThresholdJewel_1"] = { affix = "", "With at least 40 Intelligence in Radius, Blight has 25% increased Area of Effect after 1 second of Channelling", statOrder = { 7885 }, level = 1, group = "BlightThresholdJewel", weightKey = { }, weightVal = { }, modTags = { "caster" }, }, + ["BlightThresholdJewel_2"] = { affix = "", "With at least 40 Intelligence in Radius, Blight inflicts Withered for 2 seconds", "With at least 40 Intelligence in Radius, Blight has 50% increased Hinder Duration", statOrder = { 7881, 7883 }, level = 1, group = "BlightThresholdJewel2", weightKey = { }, weightVal = { }, modTags = { "caster" }, }, + ["BlightThresholdJewel_3"] = { affix = "", "With at least 40 Intelligence in Radius, Blight inflicts Withered for 2 seconds", "With at least 40 Intelligence in Radius, Blight has 50% increased Hinder Duration", statOrder = { 7880, 7883 }, level = 1, group = "BlightThresholdJewel3", weightKey = { }, weightVal = { }, modTags = { }, }, + ["BlightThresholdJewel_4"] = { affix = "", "With at least 40 Intelligence in Radius, Blight inflicts Withered for 2 seconds", "With at least 40 Intelligence in Radius, Blight has 30% reduced Cast Speed", statOrder = { 7880, 7882 }, level = 1, group = "BlightThresholdJewel4", weightKey = { }, weightVal = { }, modTags = { }, }, + ["RaiseZombieThresholdJewel1"] = { affix = "", "With at least 40 Intelligence in Radius, Raised", "Zombies' Slam Attack has 100% increased Cooldown Recovery Rate", "With at least 40 Intelligence in Radius, Raised Zombies' Slam", "Attack deals 30% increased Damage", statOrder = { 7970, 7970.1, 7971, 7971.1 }, level = 1, group = "RaiseZombieThresholdJewel", weightKey = { }, weightVal = { }, modTags = { "minion" }, }, + ["SparkThresholdJewel1"] = { affix = "", "With at least 40 Intelligence in Radius, 2 additional Spark Projectiles", statOrder = { 3265 }, level = 1, group = "SparkThresholdJewel", weightKey = { }, weightVal = { }, modTags = { "caster" }, }, + ["SparkThresholdJewel_2"] = { affix = "", "With at least 40 Intelligence in Radius, Spark fires Projectiles in a circle", statOrder = { 7962 }, level = 1, group = "SparkThresholdJewel2", weightKey = { }, weightVal = { }, modTags = { "caster" }, }, + ["FireTrapThresholdJewel1"] = { affix = "", "With at least 40 Dexterity in Radius, Fire Trap throws up to 1 additional Trap", statOrder = { 7918 }, level = 1, group = "FireTrapThresholdJewel", weightKey = { }, weightVal = { }, modTags = { "caster" }, }, + ["SplitArrowThresholdJewel1"] = { affix = "", "With at least 40 Dexterity in Radius, Split Arrow fires Projectiles in Parallel", statOrder = { 7967 }, level = 1, group = "SplitArrowThresholdJewel", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["GlacialCascadeThresholdJewel1"] = { affix = "", "With 40 Intelligence in Radius, Glacial Cascade has an additional Burst", "With 40 Intelligence in Radius, 20% of Glacial Cascade Physical Damage", "Converted to Cold Damage", statOrder = { 7923, 7924, 7924.1 }, level = 1, group = "GlacialCascadeThresholdJewel", weightKey = { }, weightVal = { }, modTags = { "caster" }, }, + ["CausticArrowThresholdJewel1"] = { affix = "", "With at least 40 Dexterity in Radius, Caustic Arrow deals 30% reduced Damage with Hits", statOrder = { 7888 }, level = 1, group = "CausticArrowThresholdJewel1", weightKey = { }, weightVal = { }, modTags = { "damage", "attack" }, }, + ["CausticArrowThresholdJewel2"] = { affix = "", "With at least 40 Dexterity in Radius, Caustic Arrow deals 40% increased Damage over Time", statOrder = { 7887 }, level = 1, group = "CausticArrowThresholdJewel2", weightKey = { }, weightVal = { }, modTags = { "damage", "attack" }, }, + ["CausticArrowThresholdJewel3"] = { affix = "", "With at least 40 Dexterity in Radius, Caustic Arrow has a 50% chance on Hit to Poison Enemies on Caustic Ground", statOrder = { 7886 }, level = 1, group = "CausticArrowThresholdJewel3", weightKey = { }, weightVal = { }, modTags = { "poison", "chaos", "attack", "ailment" }, }, + ["SpectralShieldThrowThresholdJewel1_"] = { affix = "", "+0.2% to Off Hand Critical Strike Chance per 10 Maximum Energy Shield on Shield", statOrder = { 9356 }, level = 1, group = "ShieldCritChancePerEsOnShieldJewel1", weightKey = { }, weightVal = { }, modTags = { "critical" }, }, + ["SpectralShieldThrowThresholdJewel2"] = { affix = "", "+4% to Off Hand Critical Strike Multiplier per 10 Maximum Energy Shield on Shield", statOrder = { 9357 }, level = 1, group = "ShieldCritMultiplierPerEsOnShieldJewel1", weightKey = { }, weightVal = { }, modTags = { "damage", "critical" }, }, + ["IncreasedStunThresholdUnique__1_"] = { affix = "", "20% increased Stun Threshold", statOrder = { 3184 }, level = 1, group = "IncreasedStunThreshold", weightKey = { }, weightVal = { }, modTags = { }, }, + ["StunThresholdBasedOnManaUnique__1"] = { affix = "", "Stun Threshold is based on 500% of your Mana instead of Life", statOrder = { 3183 }, level = 1, group = "StunThresholdBasedOnMana", weightKey = { }, weightVal = { }, modTags = { }, }, + ["PowerChargeOnCriticalStrikeChanceUnique__1"] = { affix = "", "25% chance to gain a Power Charge on Critical Strike", statOrder = { 1743 }, level = 1, group = "PowerChargeOnCriticalStrikeChance", weightKey = { }, weightVal = { }, modTags = { "power_charge", "critical" }, }, + ["NoLifeRegenerationUnique___1"] = { affix = "", "You have no Life Regeneration", statOrder = { 2182 }, level = 1, group = "NoLifeRegeneration", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["NeverBlockUnique__1"] = { affix = "", "Cannot Block", statOrder = { 3177 }, level = 1, group = "NeverBlock", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["LocalShieldHasNoBlockChanceUnique__1"] = { affix = "", "No Chance to Block", statOrder = { 3178 }, level = 1, group = "LocalShieldHasNoBlockChance", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["LocalFlaskOnslaughtPerFrenzyChargeUnique__1"] = { affix = "", "Gain Onslaught for 3 seconds per Frenzy Charge consumed on use", statOrder = { 803 }, level = 1, group = "LocalFlaskOnslaughtPerFrenzyCharge", weightKey = { }, weightVal = { }, modTags = { "flask" }, }, + ["GrantUniqueBuff__1"] = { affix = "", "Gain Her Blessing for 3 seconds when you Ignite an Enemy", statOrder = { 3190 }, level = 66, group = "HerBlessingOnIgnite", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "ailment" }, }, + ["UniqueConditionOnBuff__1"] = { affix = "", "100% chance to Avoid being Ignited, Chilled or Frozen with Her Blessing", statOrder = { 3192 }, level = 66, group = "AvoidAilmentsDuringHerBlessing", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "cold", "ailment" }, }, + ["UniqueConditionOnBuff__2"] = { affix = "", "20% increased Attack and Movement Speed with Her Blessing", statOrder = { 3193 }, level = 66, group = "AttackAndMoveSpeedDuringHerBlessing", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["UniqueEffectOnBuff__3"] = { affix = "", "33% chance to Blind nearby Enemies when gaining Her Blessing", statOrder = { 3191 }, level = 66, group = "BlindOnGainingHerBlessing", weightKey = { }, weightVal = { }, modTags = { }, }, + ["RallyingCryThresholdJewel__1"] = { affix = "", "With at least 40 Intelligence in Radius, 10% of Damage taken Recouped as Mana if you've Warcried Recently", statOrder = { 3173 }, level = 1, group = "RallyingCryThresholdJewel", weightKey = { }, weightVal = { }, modTags = { }, }, + ["VigilantStrikeThresholdJewel__1"] = { affix = "", "With at least 40 Strength in Radius, Hits with Vigilant Strike Fortify you and Nearby Allies for 8 seconds", statOrder = { 3160 }, level = 1, group = "VigilantStrikeThresholdJewel", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["ColdsnapThresholdJewel__1"] = { affix = "", "With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in its Area", "With at least 40 Intelligence in Radius, Cold Snap's Cooldown can be bypassed by Power Charges instead of Frenzy Charges", statOrder = { 7894, 7894.1 }, level = 1, group = "ColdSnapThresholdJewel", weightKey = { }, weightVal = { }, modTags = { "caster" }, }, + ["FireballThresholdJewel__1"] = { affix = "", "With at least 40 Intelligence in Radius, Fireball Projectiles gain Area as they travel farther, up to 50% increased Area of Effect", statOrder = { 3162 }, level = 1, group = "FireballThresholdJewel", weightKey = { }, weightVal = { }, modTags = { "caster" }, }, + ["FireballThresholdJewel__2_"] = { affix = "", "With at least 40 Intelligence in Radius, Projectiles gain radius as they travel farther, up to a maximum of +0.4 metres to radius", statOrder = { 3163 }, level = 1, group = "FireballThresholdJewel2", weightKey = { }, weightVal = { }, modTags = { "caster" }, }, + ["FireballThresholdJewel__3"] = { affix = "", "With at least 40 Intelligence in Radius, Fireball cannot ignite", "With at least 40 Intelligence in Radius, Fireball has +(30-50)% chance to inflict scorch", statOrder = { 7828, 7829 }, level = 1, group = "FireballThresholdJewel3", weightKey = { }, weightVal = { }, modTags = { "caster" }, }, + ["ShockNearbyEnemiesDuringFlaskEffect___1"] = { affix = "", "Shocks nearby Enemies during Effect, causing 10% increased Damage taken", statOrder = { 967 }, level = 85, group = "ShockNearbyEnemiesDuringFlaskEffect", weightKey = { }, weightVal = { }, modTags = { "flask", "elemental", "lightning", "ailment" }, }, + ["ShockSelfDuringFlaskEffect__1"] = { affix = "", "You are Shocked during Effect, causing 50% increased Damage taken", statOrder = { 968 }, level = 1, group = "ShockSelfDuringFlaskEffect", weightKey = { }, weightVal = { }, modTags = { "flask", "elemental", "lightning", "ailment" }, }, + ["LightningLifeLeechDuringFlaskEffect__1"] = { affix = "", "20% of Lightning Damage Leeched as Life during Effect", statOrder = { 975 }, level = 1, group = "LightningLifeLeechDuringFlaskEffect", weightKey = { }, weightVal = { }, modTags = { "flask", "resource", "life", "elemental", "lightning" }, }, + ["LightningManaLeechDuringFlaskEffect__1"] = { affix = "", "20% of Lightning Damage Leeched as Mana during Effect", statOrder = { 976 }, level = 1, group = "LightningManaLeechDuringFlaskEffect", weightKey = { }, weightVal = { }, modTags = { "flask", "resource", "mana", "elemental", "lightning" }, }, + ["LeechInstantDuringFlaskEffect__1"] = { affix = "", "Life and Mana Leech are instant during effect", statOrder = { 977 }, level = 1, group = "LeechInstantDuringFlaskEffect", weightKey = { }, weightVal = { }, modTags = { "flask" }, }, + ["AddedLightningDamageDuringFlaskEffect__1"] = { affix = "", "Adds (10-15) to (55-65) Lightning Damage to Attacks during Effect", statOrder = { 973 }, level = 1, group = "AddedLightningDamageDuringFlaskEffect", weightKey = { }, weightVal = { }, modTags = { "flask", "elemental_damage", "damage", "elemental", "lightning", "attack" }, }, + ["AddedSpellLightningDamageDuringFlaskEffect__1"] = { affix = "", "Adds (10-15) to (55-65) Lightning Damage to Spells during Effect", statOrder = { 974 }, level = 1, group = "AddedSpellLightningDamageDuringFlaskEffect", weightKey = { }, weightVal = { }, modTags = { "flask", "elemental_damage", "caster_damage", "damage", "elemental", "lightning", "caster" }, }, + ["PhysicalToLightningDuringFlaskEffect__1"] = { affix = "", "50% of Physical Damage Converted to Lightning during Effect", statOrder = { 969 }, level = 1, group = "PhysicalToLightningDuringFlaskEffect", weightKey = { }, weightVal = { }, modTags = { "flask", "physical_damage", "elemental_damage", "damage", "physical", "elemental", "lightning" }, }, + ["LightningPenetrationDuringFlaskEffect__1"] = { affix = "", "Damage Penetrates 6% Lightning Resistance during Effect", statOrder = { 970 }, level = 1, group = "LightningPenetrationDuringFlaskEffect", weightKey = { }, weightVal = { }, modTags = { "flask", "elemental_damage", "damage", "elemental", "lightning" }, }, + ["MinionAttackAndCastSpeedPerSkeleton__1"] = { affix = "", "2% increased Minion Attack and Cast Speed per Skeleton you own", statOrder = { 3185 }, level = 1, group = "MinionAttackAndCastSpeedPerSkeleton", weightKey = { }, weightVal = { }, modTags = { "attack", "caster", "speed", "minion" }, }, + ["MinionDurationPerZombie__1"] = { affix = "", "2% increased Minion Duration per Raised Zombie", statOrder = { 3186 }, level = 1, group = "MinionDurationPerZombie", weightKey = { }, weightVal = { }, modTags = { "attack", "caster", "speed", "minion" }, }, + ["MinionDamagePerSpectre__1"] = { affix = "", "(8-12)% increased Minion Damage per Raised Spectre", statOrder = { 3187 }, level = 1, group = "MinionDamagePerSpectre", weightKey = { }, weightVal = { }, modTags = { "damage", "minion" }, }, + ["MinionLifeRegenerationPerRagingSpirit__1"] = { affix = "", "Minions Regenerate (1.5-2.5)% of Life per second", statOrder = { 2824 }, level = 1, group = "MinionLifeRegeneration", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "minion" }, }, + ["ExplodeOnKillChaosUnique__1"] = { affix = "", "Enemies you Kill have a 20% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage", statOrder = { 3217 }, level = 1, group = "ObliterationExplodeOnKillChaos", weightKey = { }, weightVal = { }, modTags = { "chaos_damage", "damage", "chaos" }, }, + ["ReduceManaCostPerEnduranceChargeUnique__1"] = { affix = "", "4% reduced Mana Cost per Endurance Charge", statOrder = { 3179 }, level = 1, group = "ReduceManaCostPerEnduranceCharge", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["RampageWhileAtMaxEnduranceChargesUnique__1"] = { affix = "", "Gain Rampage while at Maximum Endurance Charges", statOrder = { 3180 }, level = 1, group = "RampageWhileAtMaxEnduranceCharges", weightKey = { }, weightVal = { }, modTags = { }, }, + ["LoseEnduranceChargesOnRampageEndUnique___1"] = { affix = "", "Lose all Endurance Charges when Rampage ends", statOrder = { 3181 }, level = 1, group = "LoseEnduranceChargesOnRampageEnd", weightKey = { }, weightVal = { }, modTags = { "endurance_charge" }, }, + ["IncreasedDamageAgainstFrozenEnemiesUnique__1"] = { affix = "", "40% increased Damage with Hits against Frozen Enemies", statOrder = { 1149 }, level = 1, group = "IncreasedDamageAgainstFrozenEnemies", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["PhysicalDamageWhileFrozenUnique___1"] = { affix = "", "100% increased Global Physical Damage while Frozen", statOrder = { 3256 }, level = 1, group = "PhysicalDamageWhileFrozen", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical" }, }, + ["AttacksThatStunCauseBleedingUnique__1"] = { affix = "", "Causes Bleeding when you Stun", statOrder = { 2395 }, level = 1, group = "AttacksThatStunCauseBleeding", weightKey = { }, weightVal = { }, modTags = { "bleed", "physical", "attack", "ailment" }, }, + ["GrantEnemiesUnholyMightOnKillUnique__1"] = { affix = "", "5% chance to grant Chaotic Might to nearby Enemies on Kill", statOrder = { 3295 }, level = 1, group = "GrantEnemiesUnholyMightOnKill", weightKey = { }, weightVal = { }, modTags = { }, }, + ["GrantEnemiesOnslaughtOnKillUnique__1"] = { affix = "", "5% chance to grant Onslaught to nearby Enemies on Kill", statOrder = { 3294 }, level = 1, group = "GrantEnemiesOnslaughtOnKill", weightKey = { }, weightVal = { }, modTags = { }, }, + ["UnholyMightOnKillPercentChanceUnique__1"] = { affix = "", "10% chance to gain Chaotic Might for 10 seconds on Kill", statOrder = { 5604 }, level = 20, group = "UnholyMightOnKill10SecondsPercentChance", weightKey = { }, weightVal = { }, modTags = { }, }, + ["OnslaugtOnKillPercentChanceUnique__1"] = { affix = "", "10% chance to gain Onslaught for 10 seconds on Kill", statOrder = { 5598 }, level = 1, group = "OnslaugtOnKill10SecondsPercentChance", weightKey = { }, weightVal = { }, modTags = { }, }, + ["MaximumLifeOnKillPercentUnique__1"] = { affix = "", "Recover 1% of Life on Kill", statOrder = { 1662 }, level = 1, group = "MaximumLifeOnKillPercent", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["MaximumLifeOnKillPercentUnique__2"] = { affix = "", "Recover (1-3)% of Life on Kill", statOrder = { 1662 }, level = 1, group = "MaximumLifeOnKillPercent", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["MaximumLifeOnKillPercentUnique__3__"] = { affix = "", "Recover (3-5)% of Life on Kill", statOrder = { 1662 }, level = 1, group = "MaximumLifeOnKillPercent", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["MaximumLifeOnKillPercentUnique__4_"] = { affix = "", "Recover 1% of Life on Kill", statOrder = { 1662 }, level = 1, group = "MaximumLifeOnKillPercent", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["MaximumLifeOnKillPercentUnique__5"] = { affix = "", "Recover (3-5)% of Life on Kill", statOrder = { 1662 }, level = 1, group = "MaximumLifeOnKillPercent", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["MaximumLifeOnKillPercentUnique__6"] = { affix = "", "Recover (1-3)% of Life on Kill", statOrder = { 1662 }, level = 1, group = "MaximumLifeOnKillPercent", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["MaximumManaOnKillPercentUnique__1"] = { affix = "", "Recover (1-3)% of Mana on Kill", statOrder = { 1664 }, level = 1, group = "MaximumManaOnKillPercent", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["MaximumEnergyShieldOnKillPercentUnique__1"] = { affix = "", "Recover (3-5)% of Energy Shield on Kill", statOrder = { 1663 }, level = 1, group = "MaximumEnergyShieldOnKillPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["MaximumEnergyShieldOnKillPercentUnique__2"] = { affix = "", "Recover 1% of Energy Shield on Kill", statOrder = { 1663 }, level = 1, group = "MaximumEnergyShieldOnKillPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["BurningArrowThresholdJewelUnique__1"] = { affix = "", "+10% to Fire Damage over Time Multiplier", statOrder = { 1164 }, level = 1, group = "BurningArrowGroundTarAndFire", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["DisplayManifestWeaponUnique__1"] = { affix = "", "Triggers Level 15 Manifest Dancing Dervishes on Rampage", "Manifested Dancing Dervishes disables both weapon slots", "Manifested Dancing Dervishes die when Rampage ends", statOrder = { 3252, 3253, 3254 }, level = 1, group = "DisplayManifestWeapon", weightKey = { }, weightVal = { }, modTags = { "minion" }, }, + ["BarrageThresholdUnique__1"] = { affix = "", "With at least 40 Dexterity in Radius, Barrage fires an additional 6 projectiles simultaneously on the first and final attacks", statOrder = { 3175 }, level = 1, group = "BarrageThreshold", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["GroundSlamThresholdUnique__1"] = { affix = "", "With at least 40 Strength in Radius, Ground Slam", "has a 50% increased angle", statOrder = { 3169, 3169.1 }, level = 1, group = "GroundSlamThreshold", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["GroundSlamThresholdUnique__2"] = { affix = "", "With at least 40 Strength in Radius, Ground Slam has a 35% chance", "to grant an Endurance Charge when you Stun an Enemy", statOrder = { 3168, 3168.1 }, level = 1, group = "GroundSlamThreshold2", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["SummonSkeletonsThresholdUnique__1"] = { affix = "", "With at least 40 Intelligence in Radius, Summon Skeletons can Summon up to 15 Skeleton Mages", statOrder = { 3158 }, level = 1, group = "SummonSkeletonsThreshold", weightKey = { }, weightVal = { }, modTags = { "minion" }, }, + ["AdditionalSnipeTotemsPerDexterityUnique__1"] = { affix = "", "Siege Ballista has +1 to maximum number of Summoned Totems per 200 Dexterity", statOrder = { 3306 }, level = 1, group = "AdditionalSnipeTotemsPerDexterity", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["AdditionalShrapnelBallistaePerStrengthUnique__1"] = { affix = "", "Shrapnel Ballista has +1 to maximum number of Summoned Totems per 200 Strength", statOrder = { 3305 }, level = 1, group = "AdditionalShrapnelBallistaePerStrength", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["AddedDamagePerDexterityUnique__1"] = { affix = "", "Adds 1 to 3 Physical Damage to Attacks per 25 Dexterity", statOrder = { 3307 }, level = 1, group = "AddedDamagePerDexterity", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["AddedDamagePerStrengthUnique__1"] = { affix = "", "Adds 1 to 3 Physical Damage to Attacks per 25 Strength", statOrder = { 4777 }, level = 1, group = "AddedDamagePerStrength", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["DisplayBlindAuraUnique__1"] = { affix = "", "Nearby Enemies are Blinded", statOrder = { 3308 }, level = 1, group = "DisplayBlindAura", weightKey = { }, weightVal = { }, modTags = { }, }, + ["DisplayNearbyEnemiesAreSlowedUnique__1"] = { affix = "", "Nearby Enemies are Hindered, with 25% reduced Movement Speed", statOrder = { 3315 }, level = 1, group = "DisplayNearbyEnemiesAreSlowed", weightKey = { }, weightVal = { }, modTags = { "speed", "aura" }, }, + ["DisplaySupportedByHypothermiaUnique__1"] = { affix = "", "Socketed Gems are Supported by Level 15 Hypothermia", statOrder = { 438 }, level = 1, group = "DisplaySupportedByHypothermia", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["DisplaySupportedByIceBiteUnique__1"] = { affix = "", "Socketed Gems are Supported by Level 15 Ice Bite", statOrder = { 439 }, level = 1, group = "DisplaySupportedByIceBite", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["DisplaySupportedByIceBiteUnique__2"] = { affix = "", "Socketed Gems are Supported by Level 15 Ice Bite", statOrder = { 439 }, level = 1, group = "DisplaySupportedByIceBite", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["DisplaySupportedByColdPenetrationUnique__1"] = { affix = "", "Socketed Gems are Supported by Level 15 Cold Penetration", statOrder = { 440 }, level = 1, group = "DisplaySupportedByColdPenetration", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["DisplaySupportedByManaLeechUnique__1"] = { affix = "", "Socketed Gems are Supported by Level 1 Mana Leech", statOrder = { 441 }, level = 1, group = "DisplaySupportedByManaLeech", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["DisplaySupportedByAddedColdDamageUnique__1"] = { affix = "", "Socketed Gems are Supported by Level 15 Added Cold Damage", statOrder = { 445 }, level = 1, group = "DisplaySupportedByAddedColdDamage", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["DisplaySupportedByAddedColdDamageUnique__2"] = { affix = "", "Socketed Gems are Supported by Level 29 Added Cold Damage", statOrder = { 445 }, level = 1, group = "DisplaySupportedByAddedColdDamage", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["DisplaySupportedByReducedManaUnique__1"] = { affix = "", "Socketed Gems are Supported by Level 15 Inspiration", statOrder = { 446 }, level = 1, group = "DisplaySupportedByReducedMana", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["DisplaySupportedByReducedManaUnique__2"] = { affix = "", "Socketed Gems are Supported by Level 15 Inspiration", statOrder = { 446 }, level = 1, group = "DisplaySupportedByReducedMana", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["DisplaySupportedByBonechillUnique__1"] = { affix = "", "Socketed Gems are Supported by Level 15 Bonechill", statOrder = { 212 }, level = 1, group = "DisplaySupportedByBonechill", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["FlaskConsumesFrenzyChargesUnique__1"] = { affix = "", "Consumes Frenzy Charges on use", statOrder = { 797 }, level = 1, group = "FlaskConsumesFrenzyCharges", weightKey = { }, weightVal = { }, modTags = { "flask", "frenzy_charge" }, }, + ["CriticalChanceAgainstBlindedEnemiesUnique__1"] = { affix = "", "(120-140)% increased Critical Strike Chance against Blinded Enemies", statOrder = { 3318 }, level = 1, group = "CriticalChanceAgainstBlindedEnemies", weightKey = { }, weightVal = { }, modTags = { "critical" }, }, + ["CriticalChanceAgainstBlindedEnemiesUnique__2__"] = { affix = "", "(30-50)% increased Critical Strike Chance against Blinded Enemies", statOrder = { 3318 }, level = 1, group = "CriticalChanceAgainstBlindedEnemies", weightKey = { }, weightVal = { }, modTags = { "critical" }, }, + ["AddedFireDamageFromLightRadiusUnique__1"] = { affix = "", "Adds 2 to 5 Fire Damage to Attacks for every 1% your Light Radius is above base value", statOrder = { 9060 }, level = 1, group = "AddedFireDamageFromLightRadius", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire" }, }, + ["DamageAgainstNearEnemiesUnique__1"] = { affix = "", "100% increased Damage with Hits and Ailments against Hindered Enemies", statOrder = { 4019 }, level = 1, group = "DamageAgainstNearEnemies", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["BeltSoulEaterDuringFlaskEffect__1"] = { affix = "", "Gain Soul Eater during any Flask Effect", statOrder = { 3339 }, level = 57, group = "BeltSoulEaterDuringFlaskEffect", weightKey = { }, weightVal = { }, modTags = { "flask" }, }, + ["BeltSoulsRemovedOnFlaskUse__1"] = { affix = "", "Lose all Eaten Souls when you use a Flask", statOrder = { 3340 }, level = 1, group = "BeltSoulsRemovedOnFlaskUse", weightKey = { }, weightVal = { }, modTags = { "flask" }, }, + ["FireDamageToNearbyEnemiesOnKillUnique"] = { affix = "", "Trigger Level 1 Fire Burst on Kill", statOrder = { 677 }, level = 1, group = "FireDamageToNearbyEnemiesOnKill", weightKey = { }, weightVal = { }, modTags = { }, }, + ["SocketedAurasReserveNoManaUnique__1"] = { affix = "", "Socketed Gems have no Reservation", "Your Blessing Skills are Disabled", statOrder = { 456, 456.1 }, level = 48, group = "SocketedAurasReserveNoMana", weightKey = { }, weightVal = { }, modTags = { "resource", "mana", "aura" }, }, + ["ItemGrantsIllusoryWarpUnique__1"] = { affix = "", "Grants Level 20 Illusory Warp Skill", statOrder = { 538 }, level = 1, group = "ItemGrantsIllusoryWarp", weightKey = { }, weightVal = { }, modTags = { "skill" }, }, + ["LocalDoubleImplicitMods"] = { affix = "", "Implicit Modifier magnitudes are doubled", statOrder = { 7804 }, level = 65, group = "LocalModifiesImplicitMods", weightKey = { }, weightVal = { }, modTags = { }, }, + ["LocalTripleImplicitModsUnique__1__"] = { affix = "", "Implicit Modifier magnitudes are tripled", statOrder = { 7805 }, level = 1, group = "LocalTripleImplicitMagnitudes", weightKey = { }, weightVal = { }, modTags = { }, }, + ["UnarmedDamageVsBleedingEnemiesUnique__1"] = { affix = "", "100% increased Damage with Unarmed Attacks against Bleeding Enemies", statOrder = { 3480 }, level = 1, group = "UnarmedDamageVsBleedingEnemies", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["ClawDamageModsAlsoAffectUnarmedUnique__1"] = { affix = "", "Modifiers to Claw Damage also apply to Unarmed Attack Damage with Melee Skills", statOrder = { 3484 }, level = 1, group = "ClawDamageModsAlsoAffectUnarmed", weightKey = { }, weightVal = { }, modTags = { "damage", "attack" }, }, + ["BaseUnarmedCriticalStrikeChanceUnique__1"] = { affix = "", "+7% to Unarmed Melee Attack Critical Strike Chance", statOrder = { 3483 }, level = 1, group = "BaseUnarmedCriticalStrikeChance", weightKey = { }, weightVal = { }, modTags = { "critical" }, }, + ["LifeGainVsBleedingEnemiesUnique__1"] = { affix = "", "Gain 30 Life per Bleeding Enemy Hit", statOrder = { 3482 }, level = 1, group = "LifeGainVsBleedingEnemies", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["SummonWolfOnKillUnique__1"] = { affix = "", "Trigger Level 10 Summon Spectral Wolf on Kill", statOrder = { 705 }, level = 62, group = "SummonWolfOnKillOld", weightKey = { }, weightVal = { }, modTags = { "minion" }, }, + ["SummonWolfOnKillUnique__1New"] = { affix = "", "Trigger Level 10 Summon Spectral Wolf on Kill", statOrder = { 705 }, level = 25, group = "SummonWolfOnKillOld", weightKey = { }, weightVal = { }, modTags = { "minion" }, }, + ["SummonWolfOnKillUnique__2_"] = { affix = "", "Trigger Level 10 Summon Spectral Wolf on Kill", statOrder = { 705 }, level = 1, group = "SummonWolfOnKillOld", weightKey = { }, weightVal = { }, modTags = { "minion" }, }, + ["SummonWolfOnCritUnique__1"] = { affix = "", "20% chance to Trigger Level 25 Summon Spectral Wolf on Critical Strike with this Weapon", statOrder = { 659 }, level = 1, group = "SummonWolfOnCrit", weightKey = { }, weightVal = { }, modTags = { "minion", "critical" }, }, + ["SwordPhysicalAttackSpeedUnique__1"] = { affix = "", "35% increased Attack Speed with Swords", statOrder = { 1339 }, level = 80, group = "SwordAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["AxePhysicalDamageUnique__1"] = { affix = "", "80% increased Physical Damage with Axes", statOrder = { 1216 }, level = 80, group = "AxePhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["DualWieldingPhysicalDamageUnique__1"] = { affix = "", "40% increased Physical Attack Damage while Dual Wielding", statOrder = { 1192 }, level = 1, group = "DualWieldingPhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["ProjectilesForkUnique____1"] = { affix = "", "Arrows Fork", statOrder = { 3493 }, level = 70, group = "ArrowsFork", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["ClawAttackSpeedModsAlsoAffectUnarmed__1"] = { affix = "", "Modifiers to Claw Attack Speed also apply to Unarmed Attack Speed with Melee Skills", statOrder = { 3485 }, level = 1, group = "ClawAttackSpeedModsAlsoAffectUnarmed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["ClawCritModsAlsoAffectUnarmed__1"] = { affix = "", "Modifiers to Claw Critical Strike Chance also apply to Unarmed Critical Strike Chance with Melee Skills", statOrder = { 3486 }, level = 35, group = "ClawCritModsAlsoAffectUnarmed", weightKey = { }, weightVal = { }, modTags = { "attack", "critical" }, }, + ["EnergyShieldDelayDuringFlaskEffect__1"] = { affix = "", "50% slower start of Energy Shield Recharge during any Flask Effect", statOrder = { 3489 }, level = 35, group = "EnergyShieldDelayDuringFlaskEffect", weightKey = { }, weightVal = { }, modTags = { "flask", "defences", "energy_shield" }, }, + ["ESRechargeRateDuringFlaskEffect__1"] = { affix = "", "(150-200)% increased Energy Shield Recharge Rate during any Flask Effect", statOrder = { 3491 }, level = 1, group = "ESRechargeRateDuringFlaskEffect", weightKey = { }, weightVal = { }, modTags = { "flask", "defences", "energy_shield" }, }, + ["IncreasedColdDamagePerBlockChanceUnique__1"] = { affix = "", "1% increased Cold Damage per 1% Chance to Block Attack Damage", statOrder = { 3496 }, level = 74, group = "IncreasedColdDamagePerBlockChance", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "cold" }, }, + ["IncreasedManaPerSpellBlockChanceUnique__1"] = { affix = "", "1% increased Maximum Mana per 2% Chance to Block Spell Damage", statOrder = { 3497 }, level = 1, group = "IncreasedManaPerSpellBlockChance", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["IncreasedArmourWhileChilledOrFrozenUnique__1"] = { affix = "", "300% increased Armour while Chilled or Frozen", statOrder = { 3498 }, level = 1, group = "IncreasedArmourWhileChilledOrFrozen", weightKey = { }, weightVal = { }, modTags = { "defences", "armour" }, }, + ["AddedColdDamageToSpellsAndAttacksUnique__1"] = { affix = "", "Adds (15-25) to (40-50) Cold Damage to Spells and Attacks", statOrder = { 1287 }, level = 1, group = "AddedColdDamageToSpellsAndAttacks", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "caster_damage", "damage", "elemental", "cold", "attack", "caster" }, }, + ["AddedColdDamageToSpellsAndAttacksUnique__2"] = { affix = "", "Adds (5-7) to (13-15) Cold Damage to Spells and Attacks", statOrder = { 1287 }, level = 1, group = "AddedColdDamageToSpellsAndAttacks", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "caster_damage", "damage", "elemental", "cold", "attack", "caster" }, }, + ["UtilityFlaskSmokeCloud"] = { affix = "", "Creates a Smoke Cloud on Use", statOrder = { 810 }, level = 1, group = "UtilityFlaskSmokeCloud", weightKey = { }, weightVal = { }, modTags = { "flask" }, }, + ["UtilityFlaskConsecrate"] = { affix = "", "Creates Consecrated Ground on Use", statOrder = { 792 }, level = 1, group = "UtilityFlaskConsecrate", weightKey = { }, weightVal = { }, modTags = { "flask" }, }, + ["UtilityFlaskChilledGround"] = { affix = "", "Creates Chilled Ground on Use", statOrder = { 793 }, level = 1, group = "UtilityFlaskChilledGround", weightKey = { }, weightVal = { }, modTags = { "flask" }, }, + ["UtilityFlaskTaunt_"] = { affix = "", "Taunts nearby Enemies on use", statOrder = { 807 }, level = 1, group = "UtilityFlaskTaunt", weightKey = { }, weightVal = { }, modTags = { "flask" }, }, + ["UtilityFlaskWard"] = { affix = "", "Restores Ward on use", statOrder = { 831 }, level = 1, group = "UtilityFlaskWard", weightKey = { }, weightVal = { }, modTags = { "flask" }, }, + ["SummonsWormsOnUse"] = { affix = "", "2 Enemy Writhing Worms escape the Flask when used", "Writhing Worms are destroyed when Hit", statOrder = { 832, 832.1 }, level = 1, group = "SummonsWormsOnUse", weightKey = { }, weightVal = { }, modTags = { "flask" }, }, + ["PowerChargeOnHitUnique__1"] = { affix = "", "20% chance to gain a Power Charge on Hit", statOrder = { 1747 }, level = 1, group = "PowerChargeOnHit", weightKey = { }, weightVal = { }, modTags = { "power_charge" }, }, + ["LosePowerChargesOnMaxPowerChargesUnique__1"] = { affix = "", "Lose all Power Charges on reaching Maximum Power Charges", statOrder = { 3515 }, level = 1, group = "LosePowerChargesOnMaxPowerCharges", weightKey = { }, weightVal = { }, modTags = { "power_charge" }, }, + ["LosePowerChargesOnMaxPowerChargesUnique__2"] = { affix = "", "Lose all Power Charges on reaching Maximum Power Charges", statOrder = { 3515 }, level = 1, group = "LosePowerChargesOnMaxPowerCharges", weightKey = { }, weightVal = { }, modTags = { "power_charge" }, }, + ["LoseEnduranceChargesOnMaxEnduranceChargesUnique__1_"] = { affix = "", "You lose all Endurance Charges on reaching maximum Endurance Charges", statOrder = { 2665 }, level = 1, group = "LoseEnduranceChargesOnMaxEnduranceCharges", weightKey = { }, weightVal = { }, modTags = { "endurance_charge" }, }, + ["ShockOnMaxPowerChargesUnique__1"] = { affix = "", "Shocks you when you reach Maximum Power Charges", statOrder = { 3516 }, level = 1, group = "ShockOnMaxPowerCharges", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "ailment" }, }, + ["MoltenBurstOnMeleeHitUnique__1"] = { affix = "", "20% chance to Trigger Level 16 Molten Burst on Melee Hit", statOrder = { 695 }, level = 1, group = "MoltenBurstOnMeleeHit", weightKey = { }, weightVal = { }, modTags = { "skill", "attack" }, }, + ["PenetrateEnemyFireResistUnique__1"] = { affix = "", "Damage Penetrates 20% Fire Resistance", statOrder = { 2894 }, level = 1, group = "PenetrateEnemyFireResist", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire" }, }, + ["LocalFlaskPetrifiedUnique__1"] = { affix = "", "Petrified during Effect", statOrder = { 901 }, level = 1, group = "LocalFlaskPetrified", weightKey = { }, weightVal = { }, modTags = { "flask" }, }, + ["LocalFlaskPhysicalDamageReductionUnique__1"] = { affix = "", "(40-50)% additional Physical Damage Reduction during Effect", statOrder = { 882 }, level = 1, group = "LocalFlaskPhysicalDamageReduction", weightKey = { }, weightVal = { }, modTags = { "flask", "physical" }, }, + ["LightningDegenAuraUniqueDisplay__1"] = { affix = "", "Nearby Enemies take 50 Lightning Damage per second", statOrder = { 3076 }, level = 1, group = "LightningDegenAuraDisplay", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "lightning" }, }, + ["CannotBeAffectedByFlasksUnique__1"] = { affix = "", "Flasks do not apply to you", statOrder = { 3659 }, level = 38, group = "CannotBeAffectedByFlasks", weightKey = { }, weightVal = { }, modTags = { "flask" }, }, + ["FlasksApplyToMinionsUnique__1"] = { affix = "", "Flasks you Use apply to your Raised Zombies and Spectres", statOrder = { 3660 }, level = 1, group = "FlasksApplyToMinions", weightKey = { }, weightVal = { }, modTags = { "flask", "minion" }, }, + ["RepeatingShockwave"] = { affix = "", "Triggers Level 7 Abberath's Fury when Equipped", statOrder = { 676 }, level = 1, group = "RepeatingShockwave", weightKey = { }, weightVal = { }, modTags = { "skill" }, }, + ["LifeRegenerationWhileFrozenUnique__1"] = { affix = "", "Regenerate 10% of Life per second while Frozen", statOrder = { 3653 }, level = 1, group = "LifeRegenerationWhileFrozen", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["KnockbackOnCounterattackChanceUnique__1"] = { affix = "", "Retaliation Skills have 100% chance to Knockback", statOrder = { 3535 }, level = 1, group = "KnockbackOnCounterattack", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["EnergyShieldRechargeOnBlockUnique__1"] = { affix = "", "(25-35)% chance for Energy Shield Recharge to start when you Block", statOrder = { 3334 }, level = 1, group = "EnergyShieldRechargeOnBlock", weightKey = { }, weightVal = { }, modTags = { "block", "defences", "energy_shield" }, }, + ["LocalAttacksAlwaysCritUnique__1"] = { affix = "", "This Weapon's Critical Strike Chance is 100%", statOrder = { 3707 }, level = 1, group = "LocalAttacksAlwaysCrit", weightKey = { }, weightVal = { }, modTags = { "attack", "critical" }, }, + ["LocalDoubleDamageToChilledEnemiesUnique__1"] = { affix = "", "Attacks with this Weapon deal Double Damage to Chilled Enemies", statOrder = { 3672 }, level = 1, group = "LocalDoubleDamageToChilledEnemies", weightKey = { }, weightVal = { }, modTags = { "damage", "attack" }, }, + ["LocalElementalPenetrationUnique__1"] = { affix = "", "Attacks with this Weapon Penetrate 30% Elemental Resistances", statOrder = { 3673 }, level = 1, group = "LocalElementalPenetration", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "attack" }, }, + ["FlaskZealotsOathUnique__1"] = { affix = "", "Life Recovery from Flasks also applies to Energy Shield during Effect", "Zealot's Oath during Effect", statOrder = { 765, 982 }, level = 1, group = "FlaskZealotsOath", weightKey = { }, weightVal = { }, modTags = { "flask", "resource", "life", "defences", "energy_shield" }, }, + ["IncreasedDamageAtNoFrenzyChargesUnique__1"] = { affix = "", "(60-80)% increased Damage while you have no Frenzy Charges", statOrder = { 3677 }, level = 1, group = "DamageOnNoFrenzyCharges", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["CriticalChanceAgainstEnemiesOnFullLifeUnique__1"] = { affix = "", "100% increased Critical Strike Chance against Enemies that are on Full Life", statOrder = { 3678 }, level = 1, group = "CriticalChanceAgainstEnemiesOnFullLife", weightKey = { }, weightVal = { }, modTags = { "critical" }, }, + ["CriticalStrikeAttackLifeLeechUnique__1"] = { affix = "", "1% of Attack Damage Leeched as Life on Critical Strike", statOrder = { 3679 }, level = 1, group = "CriticalStrikeAttackLifeLeech", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "attack" }, }, + ["AddedPhysicalToMinionAttacksUnique__1"] = { affix = "", "Minions deal (5-8) to (12-16) additional Attack Physical Damage", statOrder = { 3680 }, level = 1, group = "AddedPhysicalToMinionAttacks", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "minion" }, }, + ["AttackPhysicalDamageAddedAsLightningUnique__1"] = { affix = "", "Gain 15% of Physical Attack Damage as Extra Lightning Damage", statOrder = { 3688 }, level = 1, group = "AttackPhysicalDamageAddedAsLightning", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "elemental_damage", "damage", "physical", "elemental", "lightning", "attack" }, }, + ["AttackPhysicalDamageAddedAsFireUnique__1"] = { affix = "", "Gain 15% of Physical Attack Damage as Extra Fire Damage", statOrder = { 3686 }, level = 1, group = "AttackPhysicalDamageAddedAsFire", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "elemental_damage", "damage", "physical", "elemental", "fire", "attack" }, }, + ["AttackPhysicalDamageAddedAsFireUnique__2"] = { affix = "", "Gain (30-40)% of Physical Attack Damage as Extra Fire Damage", statOrder = { 3686 }, level = 1, group = "AttackPhysicalDamageAddedAsFire", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "elemental_damage", "damage", "physical", "elemental", "fire", "attack" }, }, + ["EnergyShieldPer5StrengthUnique__1"] = { affix = "", "+2 maximum Energy Shield per 5 Strength", statOrder = { 3689 }, level = 1, group = "EnergyShieldPer5Strength", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["MaximumGolemsUnique__1"] = { affix = "", "+1 to maximum number of Summoned Golems", statOrder = { 3602 }, level = 1, group = "MaximumGolems", weightKey = { }, weightVal = { }, modTags = { "minion" }, }, + ["MaximumGolemsUnique__2"] = { affix = "", "+1 to maximum number of Summoned Golems", statOrder = { 3602 }, level = 1, group = "MaximumGolems", weightKey = { }, weightVal = { }, modTags = { "minion" }, }, + ["MaximumGolemsUnique__3"] = { affix = "", "+3 to maximum number of Summoned Golems", statOrder = { 3602 }, level = 43, group = "MaximumGolems", weightKey = { }, weightVal = { }, modTags = { "minion" }, }, + ["MaximumGolemsUnique__4_"] = { affix = "", "-1 to maximum number of Summoned Golems", statOrder = { 3602 }, level = 1, group = "MaximumGolems", weightKey = { }, weightVal = { }, modTags = { "minion" }, }, + ["GrantsLevel12StoneGolem"] = { affix = "", "Grants Level 12 Summon Stone Golem Skill", statOrder = { 540 }, level = 1, group = "GrantsStoneGolemSkill", weightKey = { }, weightVal = { }, modTags = { "skill" }, }, + ["ZealotsOathUnique__1"] = { affix = "", "Zealot's Oath", statOrder = { 10595 }, level = 1, group = "ZealotsOath", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "defences", "energy_shield" }, }, + ["WeaponCountsAsAllOneHandedWeapons__1"] = { affix = "", "Counts as all One Handed Melee Weapon Types", statOrder = { 3691 }, level = 1, group = "CountsAsAllOneHandMeleeWeapons", weightKey = { }, weightVal = { }, modTags = { }, }, + ["SocketedGemsSupportedByFortifyUnique____1"] = { affix = "", "Socketed Gems are Supported by Level 12 Fortify", statOrder = { 423 }, level = 1, group = "DisplaySocketedGemsSupportedByFortify", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["CannotBePoisonedUnique__1"] = { affix = "", "Cannot be Poisoned", statOrder = { 3281 }, level = 1, group = "CannotBePoisoned", weightKey = { }, weightVal = { }, modTags = { "poison", "chaos", "ailment" }, }, + ["CannotBePoisonedUnique__2"] = { affix = "", "Cannot be Poisoned", statOrder = { 3281 }, level = 1, group = "CannotBePoisoned", weightKey = { }, weightVal = { }, modTags = { "poison", "chaos", "ailment" }, }, + ["EnergyShieldRecoveryRateUnique__1"] = { affix = "", "(50-100)% increased Energy Shield Recovery rate", statOrder = { 1481 }, level = 1, group = "EnergyShieldRecoveryRate", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["IncreasedDamageTakenUnique__1"] = { affix = "", "10% increased Damage taken", statOrder = { 2149 }, level = 1, group = "DamageTaken", weightKey = { }, weightVal = { }, modTags = { }, }, + ["FlaskImmuneToDamage__1"] = { affix = "", "Immunity to Damage during Effect", statOrder = { 897 }, level = 1, group = "FlaskImmuneToDamage", weightKey = { }, weightVal = { }, modTags = { "flask" }, }, + ["LocalAlwaysCrit"] = { affix = "", "This Weapon's Critical Strike Chance is 100%", statOrder = { 3707 }, level = 1, group = "LocalAlwaysCrit", weightKey = { }, weightVal = { }, modTags = { "attack", "critical" }, }, + ["IncreasePhysicalDegenDamagePerDexterityUnique__1"] = { affix = "", "2% increased Physical Damage Over Time per 10 Dexterity", statOrder = { 3710 }, level = 1, group = "IncreasePhysicalDegenDamagePerDexterity", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical" }, }, + ["IncreaseBleedDurationPerIntelligenceUnique__1"] = { affix = "", "1% increased Bleeding Duration per 12 Intelligence", statOrder = { 3711 }, level = 1, group = "IncreaseBleedDurationPerIntelligence", weightKey = { }, weightVal = { }, modTags = { "damage", "attack", "ailment" }, }, + ["BleedingEnemiesFleeOnHitUnique__1"] = { affix = "", "30% Chance to cause Bleeding Enemies to Flee on hit", statOrder = { 3713 }, level = 1, group = "BleedingEnemiesFleeOnHit", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ChanceToAvoidFireDamageUnique__1"] = { affix = "", "25% chance to Avoid Fire Damage from Hits", statOrder = { 3285 }, level = 1, group = "FireDamageAvoidance", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire" }, }, + ["TrapTriggerRadiusUnique__1"] = { affix = "", "(40-60)% increased Trap Trigger Area of Effect", statOrder = { 1836 }, level = 1, group = "TrapTriggerRadius", weightKey = { }, weightVal = { }, modTags = { }, }, + ["SpreadChilledGroundOnFreezeUnique__1"] = { affix = "", "15% chance to create Chilled Ground when you Freeze an Enemy", statOrder = { 3319 }, level = 1, group = "SpreadChilledGroundOnFreeze", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "ailment" }, }, + ["SpreadConsecratedGroundOnShatterUnique__1"] = { affix = "", "Create Consecrated Ground when you Shatter an Enemy", statOrder = { 4039 }, level = 1, group = "SpreadConsecratedGroundOnShatter", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ChanceToPoisonWithAttacksUnique___1"] = { affix = "", "20% chance to Poison on Hit with Attacks", statOrder = { 3087 }, level = 1, group = "ChanceToPoisonWithAttacks", weightKey = { }, weightVal = { }, modTags = { "poison", "chaos", "attack", "ailment" }, }, + ["TrapTriggerTwiceChanceUnique__1"] = { affix = "", "(8-12)% Chance for Traps to Trigger an additional time", statOrder = { 3709 }, level = 1, group = "TrapTriggerTwiceChance", weightKey = { }, weightVal = { }, modTags = { }, }, + ["TrapAndMineAddedPhysicalDamageUnique__1"] = { affix = "", "Traps and Mines deal (3-5) to (10-15) additional Physical Damage", statOrder = { 3708 }, level = 1, group = "TrapAndMineAddedPhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical" }, }, + ["FlaskLifeGainOnSkillUseUnique__1"] = { affix = "", "Grants Last Breath when you Use a Skill during Effect, for (450-600)% of Mana Cost", statOrder = { 876 }, level = 1, group = "FlaskZerphisLastBreath", weightKey = { }, weightVal = { }, modTags = { "flask", "resource", "life" }, }, + ["TrapPoisonChanceUnique__1"] = { affix = "", "Traps and Mines have a 25% chance to Poison on Hit", statOrder = { 4002 }, level = 1, group = "TrapPoisonChance", weightKey = { }, weightVal = { }, modTags = { "poison", "chaos", "ailment" }, }, + ["SocketedGemsSupportedByBlasphemyUnique__1"] = { affix = "", "Socketed Gems are Supported by Level 22 Blasphemy", statOrder = { 447 }, level = 1, group = "DisplaySocketedGemsSupportedByBlasphemy", weightKey = { }, weightVal = { }, modTags = { "support", "caster", "gem", "curse" }, }, + ["SocketedGemsSupportedByBlasphemyUnique__2__"] = { affix = "", "Socketed Gems are Supported by Level 20 Blasphemy", statOrder = { 447 }, level = 1, group = "DisplaySocketedGemsSupportedByBlasphemy", weightKey = { }, weightVal = { }, modTags = { "support", "caster", "gem", "curse" }, }, + ["ReducedReservationForSocketedCurseGemsUnique__1"] = { affix = "", "Socketed Curse Gems have 30% increased Reservation Efficiency", statOrder = { 528 }, level = 1, group = "DisplaySocketedCurseGemsGetReducedReservation", weightKey = { }, weightVal = { }, modTags = { "caster", "gem", "curse" }, }, + ["ReducedReservationForSocketedCurseGemsUnique__2"] = { affix = "", "Socketed Curse Gems have 80% increased Reservation Efficiency", statOrder = { 528 }, level = 1, group = "DisplaySocketedCurseGemsGetReducedReservation", weightKey = { }, weightVal = { }, modTags = { "caster", "gem", "curse" }, }, + ["GrantAlliesPowerChargeOnKillUnique__1"] = { affix = "", "10% chance to grant a Power Charge to nearby Allies on Kill", statOrder = { 3296 }, level = 1, group = "GrantAlliesPowerChargeOnKill", weightKey = { }, weightVal = { }, modTags = { "power_charge" }, }, + ["GrantAlliesFrenzyChargeOnHitUnique__1"] = { affix = "", "5% chance to grant a Frenzy Charge to nearby Allies on Hit", statOrder = { 3297 }, level = 1, group = "GrantAlliesFrenzyChargeOnHit", weightKey = { }, weightVal = { }, modTags = { "frenzy_charge" }, }, + ["SummonRagingSpiritOnKillUnique__1"] = { affix = "", "25% chance to Trigger Level 10 Summon Raging Spirit on Kill", statOrder = { 698 }, level = 1, group = "SummonRagingSpiritOnKill", weightKey = { }, weightVal = { }, modTags = { "minion" }, }, + ["PhysicalDamageConvertedToChaosUnique__1"] = { affix = "", "25% of Physical Damage Converted to Chaos Damage", statOrder = { 1873 }, level = 1, group = "PhysicalDamageConvertedToChaos", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "chaos_damage", "damage", "physical", "chaos" }, }, + ["PhysicalDamageConvertedToChaosUnique__2"] = { affix = "", "50% of Physical Damage Converted to Chaos Damage", statOrder = { 1873 }, level = 1, group = "PhysicalDamageConvertedToChaos", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "chaos_damage", "damage", "physical", "chaos" }, }, + ["FishDetectionUnique__1_"] = { affix = "", "Glows while in an Area containing a Unique Fish", statOrder = { 4040 }, level = 1, group = "FishingDetection", weightKey = { }, weightVal = { }, modTags = { }, }, + ["LocalMaimOnHitUnique__1"] = { affix = "", "Attacks with this Weapon Maim on hit", statOrder = { 4044 }, level = 1, group = "LocalMaimOnHit", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["LocalMaimOnHit2HImplicit_1"] = { affix = "", "25% chance to Maim on Hit", statOrder = { 7845 }, level = 1, group = "LocalMaimOnHitChance", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["AlwaysCritShockedEnemiesUnique__1"] = { affix = "", "Always Critically Strike Shocked Enemies", statOrder = { 4047 }, level = 1, group = "AlwaysCritShockedEnemies", weightKey = { }, weightVal = { }, modTags = { "critical" }, }, + ["CannotCritNonShockedEnemiesUnique___1"] = { affix = "", "You cannot deal Critical Strikes against non-Shocked Enemies", statOrder = { 4048 }, level = 1, group = "CannotCritNonShockedEnemies", weightKey = { }, weightVal = { }, modTags = { "critical" }, }, + ["MinionChanceToBlindOnHitUnique__1"] = { affix = "", "Minions have 15% chance to Blind Enemies on hit", statOrder = { 4065 }, level = 1, group = "MinionChanceToBlindOnHit", weightKey = { }, weightVal = { }, modTags = { "minion" }, }, + ["MinionBlindImmunityUnique__1"] = { affix = "", "Minions cannot be Blinded", statOrder = { 4064 }, level = 1, group = "MinionBlindImmunity", weightKey = { }, weightVal = { }, modTags = { "minion" }, }, + ["DisplaySocketedMinionGemsSupportedByLifeLeechUnique__1"] = { affix = "", "Socketed Minion Gems are Supported by Level 16 Life Leech", statOrder = { 451 }, level = 1, group = "DisplaySocketedMinionGemsSupportedByLifeLeech", weightKey = { }, weightVal = { }, modTags = { "support", "minion", "gem" }, }, + ["MagicItemsDropIdentifiedUnique__1"] = { affix = "", "Found Magic Items drop Identified", statOrder = { 4066 }, level = 1, group = "MagicItemsDropIdentified", weightKey = { }, weightVal = { }, modTags = { "drop" }, }, + ["ManaPerStackableJewelUnique__1"] = { affix = "", "Gain 30 Mana per Grand Spectrum", statOrder = { 4067 }, level = 1, group = "ManaPerStackableJewel", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["ArmourPerStackableJewelUnique__1"] = { affix = "", "Gain 200 Armour per Grand Spectrum", statOrder = { 4068 }, level = 1, group = "ArmourPerStackableJewel", weightKey = { }, weightVal = { }, modTags = { "defences", "armour" }, }, + ["IncreasedDamagePerStackableJewelUnique__1"] = { affix = "", "15% increased Elemental Damage per Grand Spectrum", statOrder = { 4071 }, level = 1, group = "IncreasedDamagePerStackableJewel", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental" }, }, + ["CriticalStrikeChancePerStackableJewelUnique__1"] = { affix = "", "25% increased Critical Strike Chance per Grand Spectrum", statOrder = { 4070 }, level = 1, group = "CriticalStrikeChancePerStackableJewel", weightKey = { }, weightVal = { }, modTags = { "critical" }, }, + ["AllResistancePerStackableJewelUnique__1"] = { affix = "", "+7% to all Elemental Resistances per Grand Spectrum", statOrder = { 4072 }, level = 1, group = "AllResistancePerStackableJewel", weightKey = { }, weightVal = { }, modTags = { "elemental", "resistance" }, }, + ["MaximumLifePerStackableJewelUnique__1"] = { affix = "", "5% increased Maximum Life per Grand Spectrum", statOrder = { 4073 }, level = 1, group = "MaximumLifePerStackableJewel", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["AvoidElementalAilmentsPerStackableJewelUnique__1"] = { affix = "", "12% chance to Avoid Elemental Ailments per Grand Spectrum", statOrder = { 4069 }, level = 1, group = "AvoidElementalAilmentsPerStackableJewel", weightKey = { }, weightVal = { }, modTags = { "elemental" }, }, + ["MinionCriticalStrikeMultiplierPerStackableJewelUnique__1"] = { affix = "", "Minions have +10% to Critical Strike Multiplier per Grand Spectrum", statOrder = { 4077 }, level = 1, group = "MinionCriticalStrikeMultiplierPerStackableJewel", weightKey = { }, weightVal = { }, modTags = { "minion", "critical" }, }, + ["MinimumEnduranceChargesPerStackableJewelUnique__1"] = { affix = "", "+1 to Minimum Endurance Charges per Grand Spectrum", statOrder = { 4074 }, level = 1, group = "MinimumEnduranceChargesPerStackableJewel", weightKey = { }, weightVal = { }, modTags = { "endurance_charge" }, }, + ["MinimumFrenzyChargesPerStackableJewelUnique__1"] = { affix = "", "+1 to Minimum Frenzy Charges per Grand Spectrum", statOrder = { 4075 }, level = 1, group = "MinimumFrenzyChargesPerStackableJewel", weightKey = { }, weightVal = { }, modTags = { "frenzy_charge" }, }, + ["MinimumPowerChargesPerStackableJewelUnique__1"] = { affix = "", "+1 to Minimum Power Charges per Grand Spectrum", statOrder = { 4076 }, level = 1, group = "MinimumPowerChargesPerStackableJewel", weightKey = { }, weightVal = { }, modTags = { "power_charge" }, }, + ["AddedColdDamagePerPowerChargeUnique__1"] = { affix = "", "Adds 10 to 20 Cold Damage to Spells per Power Charge", statOrder = { 1738 }, level = 1, group = "AddedColdDamagePerPowerCharge", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "caster_damage", "damage", "elemental", "cold", "caster" }, }, + ["AddedColdDamagePerPowerChargeUnique__2"] = { affix = "", "Adds 50 to 70 Cold Damage to Spells per Power Charge", statOrder = { 1738 }, level = 1, group = "AddedColdDamagePerPowerCharge", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "caster_damage", "damage", "elemental", "cold", "caster" }, }, + ["GainManaOnKillingFrozenEnemyUnique__1"] = { affix = "", "+(20-25) Mana gained on Killing a Frozen Enemy", statOrder = { 9653 }, level = 1, group = "GainManaOnKillingFrozenEnemy", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["GainPowerChargeOnKillingFrozenEnemyUnique__1"] = { affix = "", "Gain a Power Charge on Killing a Frozen Enemy", statOrder = { 1737 }, level = 1, group = "GainPowerChargeOnKillingFrozenEnemy", weightKey = { }, weightVal = { }, modTags = { "power_charge" }, }, + ["IncreasedDamageIfFrozenRecentlyUnique__1"] = { affix = "", "60% increased Damage if you've Frozen an Enemy Recently", statOrder = { 5951 }, level = 44, group = "IncreasedDamageIfFrozenRecently", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["AddedLightningDamagePerIntelligenceUnique__1"] = { affix = "", "Adds 1 to 12 Lightning Damage to Attacks with this Weapon per 10 Intelligence", statOrder = { 4774 }, level = 1, group = "AddedLightningDamagePerIntelligence", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "lightning", "attack" }, }, + ["AddedLightningDamagePerIntelligenceUnique__2"] = { affix = "", "Adds 1 to 5 Lightning Damage to Attacks with this Weapon per 10 Intelligence", statOrder = { 4774 }, level = 1, group = "AddedLightningDamagePerIntelligence", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "lightning", "attack" }, }, + ["IncreasedAttackSpeedPerDexterityUnique__1"] = { affix = "", "1% increased Attack Speed per 25 Dexterity", statOrder = { 4804 }, level = 1, group = "IncreasedAttackSpeedPerDexterity", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["MovementVelocityWhileBleedingUnique__1"] = { affix = "", "20% increased Movement Speed while Bleeding", statOrder = { 9241 }, level = 1, group = "MovementVelocityWhileBleeding", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["IncreasedPhysicalDamageTakenWhileMovingUnique__1"] = { affix = "", "10% increased Physical Damage taken while moving", statOrder = { 4226 }, level = 1, group = "IncreasedPhysicalDamageTakenWhileMoving", weightKey = { }, weightVal = { }, modTags = { "physical" }, }, + ["PhysicalDamageReductionWhileNotMovingUnique__1"] = { affix = "", "10% additional Physical Damage Reduction while stationary", statOrder = { 4224 }, level = 1, group = "PhysicalDamageReductionWhileNotMoving", weightKey = { }, weightVal = { }, modTags = { "physical" }, }, + ["AddedLightningDamagePerShockedEnemyKilledUnique__1"] = { affix = "", "Adds 1 to 10 Lightning Damage for each Shocked Enemy you've Killed Recently", statOrder = { 9065 }, level = 1, group = "AddedLightningDamagePerShockedEnemyKilled", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "lightning" }, }, + ["ColdPenetrationAgainstChilledEnemiesUnique__1"] = { affix = "", "Damage Penetrates 20% Cold Resistance against Chilled Enemies", statOrder = { 5731 }, level = 81, group = "ColdPenetrationAgainstChilledEnemies", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "cold" }, }, + ["GainLifeOnIgnitingEnemyUnique__1"] = { affix = "", "Recover (40-60) Life when you Ignite an Enemy", statOrder = { 9650 }, level = 81, group = "GainLifeOnIgnitingEnemy", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["GainLifeOnIgnitingEnemyUnique__2"] = { affix = "", "Recover (20-30) Life when you Ignite an Enemy", statOrder = { 9650 }, level = 36, group = "GainLifeOnIgnitingEnemy", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["ReflectsShocksUnique__1"] = { affix = "", "Shock Reflection", statOrder = { 9685 }, level = 1, group = "ReflectsShocks", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "ailment" }, }, + ["ReflectsShockToEnemiesInRadiusUnique__1"] = { affix = "", "Reflect Shocks applied to you to all Nearby Enemies", statOrder = { 9686 }, level = 1, group = "ReflectsShockToEnemiesInRadius", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "ailment" }, }, + ["ChaosDamageDoesNotBypassESNotLowLifeOrManaUnique__1"] = { affix = "", "Chaos Damage taken does not bypass Energy Shield while not on Low Life", statOrder = { 5632 }, level = 1, group = "ChaosDamageDoesNotBypassESNotLowLifeOrMana", weightKey = { }, weightVal = { }, modTags = { "chaos" }, }, + ["FrenzyChargeOnHitWhileBleedingUnique__1"] = { affix = "", "Gain a Frenzy Charge on Hit while Bleeding", statOrder = { 6651 }, level = 1, group = "FrenzyChargeOnHitWhileBleeding", weightKey = { }, weightVal = { }, modTags = { "frenzy_charge" }, }, + ["IncreasedColdDamagePerFrenzyChargeUnique__1"] = { affix = "", "(15-20)% increased Cold Damage per Frenzy Charge", statOrder = { 5715 }, level = 1, group = "IncreasedColdDamagePerFrenzyCharge", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold" }, }, + ["IncreasedColdDamagePerFrenzyChargeUnique__2"] = { affix = "", "(15-20)% increased Cold Damage per Frenzy Charge", statOrder = { 5715 }, level = 1, group = "IncreasedColdDamagePerFrenzyCharge", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold" }, }, + ["OnHitBlindChilledEnemiesUnique__1_"] = { affix = "", "Blind Chilled Enemies on Hit", statOrder = { 5115 }, level = 1, group = "OnHitBlindChilledEnemies", weightKey = { }, weightVal = { }, modTags = { }, }, + ["GainLifeOnBlockUnique__1"] = { affix = "", "Recover (250-500) Life when you Block", statOrder = { 1673 }, level = 1, group = "RecoverLifeOnBlock", weightKey = { }, weightVal = { }, modTags = { "block", "resource", "life" }, }, + ["GrantsLevel30ReckoningUnique__1"] = { affix = "", "Grants Level 30 Crushing Fist Skill", statOrder = { 570 }, level = 1, group = "GrantsLevel30Reckoning", weightKey = { }, weightVal = { }, modTags = { "skill" }, }, + ["MinionsRecoverLifeOnKillingPoisonedEnemyUnique__1_"] = { affix = "", "Minions Recover 10% of Life on Killing a Poisoned Enemy", statOrder = { 9183 }, level = 1, group = "MinionsRecoverLifeOnKillingPoisonedEnemy", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "minion" }, }, + ["WhenReachingMaxPowerChargesGainAFrenzyChargeUnique__1"] = { affix = "", "Gain a Frenzy Charge on reaching Maximum Power Charges", statOrder = { 3517 }, level = 1, group = "WhenReachingMaxPowerChargesGainAFrenzyCharge", weightKey = { }, weightVal = { }, modTags = { "frenzy_charge" }, }, + ["GrantsEnvyUnique__1"] = { affix = "", "Grants Level 25 Envy Skill", statOrder = { 569 }, level = 87, group = "GrantsEnvy", weightKey = { }, weightVal = { }, modTags = { "skill" }, }, + ["GrantsEnvyUnique__2"] = { affix = "", "Grants Level 15 Envy Skill", statOrder = { 569 }, level = 1, group = "GrantsEnvy", weightKey = { }, weightVal = { }, modTags = { "skill" }, }, + ["GainArmourIfBlockedRecentlyUnique__1"] = { affix = "", "+(1500-3000) Armour if you've Blocked Recently", statOrder = { 4410 }, level = 1, group = "GainArmourIfBlockedRecently", weightKey = { }, weightVal = { }, modTags = { "defences", "armour" }, }, + ["EnemiesBlockedAreIntimidatedUnique__1"] = { affix = "", "Permanently Intimidate Enemies on Block", statOrder = { 9418 }, level = 1, group = "EnemiesBlockedAreIntimidated", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["MinionsPoisonEnemiesOnHitUnique__1"] = { affix = "", "Minions have 60% chance to Poison Enemies on Hit", statOrder = { 3086 }, level = 1, group = "MinionsPoisonEnemiesOnHit", weightKey = { }, weightVal = { }, modTags = { "poison", "chaos", "minion", "ailment" }, }, + ["MinionsPoisonEnemiesOnHitUnique__2"] = { affix = "", "Minions have 60% chance to Poison Enemies on Hit", statOrder = { 3086 }, level = 1, group = "MinionsPoisonEnemiesOnHit", weightKey = { }, weightVal = { }, modTags = { "poison", "chaos", "minion", "ailment" }, }, + ["GrantsLevel20BoneNovaTriggerUnique__1"] = { affix = "", "Trigger Level 20 Bone Nova when you Hit a Bleeding Enemy", statOrder = { 679 }, level = 1, group = "GrantsLevel20BoneNovaTrigger", weightKey = { }, weightVal = { }, modTags = { "skill", "attack" }, }, + ["GrantsLevel20IcicleNovaTriggerUnique__1"] = { affix = "", "Trigger Level 20 Icicle Burst when you Hit a Frozen Enemy", statOrder = { 725 }, level = 1, group = "GrantsLevel20IcicleNovaTrigger", weightKey = { }, weightVal = { }, modTags = { "skill", "attack" }, }, + ["AttacksCauseBleedingOnCursedEnemyHitUnique__1"] = { affix = "", "Attacks have 25% chance to inflict Bleeding when Hitting Cursed Enemies", statOrder = { 4815 }, level = 1, group = "AttacksCauseBleedingOnCursedEnemyHit25Percent", weightKey = { }, weightVal = { }, modTags = { "bleed", "physical", "attack", "ailment" }, }, + ["ReceiveBleedingWhenHitUnique__1_"] = { affix = "", "50% chance to be inflicted with Bleeding when Hit by an Attack", statOrder = { 9635 }, level = 1, group = "ReceiveBleedingWhenHit", weightKey = { }, weightVal = { }, modTags = { "bleed", "physical", "attack", "ailment" }, }, + ["ArmourIncreasedByUncappedFireResistanceUnique__1"] = { affix = "", "Armour is increased by Overcapped Fire Resistance", statOrder = { 4667 }, level = 1, group = "ArmourIncreasedByUncappedFireResistance", weightKey = { }, weightVal = { }, modTags = { "defences", "armour" }, }, + ["EvasionIncreasedByUncappedColdResistanceUnique__1"] = { affix = "", "Evasion Rating is increased by Overcapped Cold Resistance", statOrder = { 6380 }, level = 1, group = "EvasionIncreasedByUncappedColdResistance", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion" }, }, + ["CriticalChanceIncreasedByUncappedLightningResistanceUnique__1"] = { affix = "", "Critical Strike Chance is increased by Overcapped Lightning Resistance", statOrder = { 5822 }, level = 1, group = "CriticalChanceIncreasedByUncappedLightningResistance", weightKey = { }, weightVal = { }, modTags = { "critical" }, }, + ["CoverInAshWhenHitUnique__1"] = { affix = "", "Cover Enemies in Ash when they Hit you", statOrder = { 4601 }, level = 44, group = "CoverInAshWhenHit", weightKey = { }, weightVal = { }, modTags = { }, }, + ["CriticalStrikesDealIncreasedLightningDamageUnique__1"] = { affix = "", "50% increased Lightning Damage", statOrder = { 1290 }, level = 87, group = "CriticalStrikesDealIncreasedLightningDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "lightning" }, }, + ["MaximumEnergyShieldAsPercentageOfLifeUnique__1"] = { affix = "", "Gain (4-6)% of Maximum Life as Extra Maximum Energy Shield", statOrder = { 8984 }, level = 60, group = "MaximumEnergyShieldAsPercentageOfLife", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["MaximumEnergyShieldAsPercentageOfLifeUnique__2"] = { affix = "", "Gain (5-10)% of Maximum Life as Extra Maximum Energy Shield", statOrder = { 8984 }, level = 1, group = "MaximumEnergyShieldAsPercentageOfLife", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["GlobalIgniteProlifUnique__1"] = { affix = "", "Ignites you inflict spread to other Enemies within 1.5 metres", statOrder = { 2129 }, level = 1, group = "GlobalIgniteProlif", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "ailment" }, }, + ["ChillEnemiesWhenHitUnique__1"] = { affix = "", "Chill Enemy for 1 second when Hit, reducing their Action Speed by 30%", statOrder = { 3052 }, level = 1, group = "ChillEnemiesWhenHit", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "ailment" }, }, + ["Roll6LinkedRandomColourSocketsUnique__1"] = { affix = "", "Sockets cannot be modified", statOrder = { 51 }, level = 1, group = "Roll6LinkedRandomColourSockets", weightKey = { }, weightVal = { }, modTags = { }, }, + ["OnlySocketCorruptedGemsUnique__1"] = { affix = "", "You can only Socket Corrupted Gems in this item", statOrder = { 7735 }, level = 1, group = "OnlySocketCorruptedGems", weightKey = { }, weightVal = { }, modTags = { "gem" }, }, + ["CurseLevel10VulnerabilityOnHitUnique__1"] = { affix = "", "Curse Enemies with Vulnerability on Hit", statOrder = { 2435 }, level = 1, group = "CurseLevel10VulnerabilityOnHit", weightKey = { }, weightVal = { }, modTags = { "caster", "curse" }, }, + ["FireResistConvertedToBlockChanceScaledJewelUnique__1_"] = { affix = "", "Passives granting Fire Resistance or all Elemental Resistances in Radius", "also grant Chance to Block Attack Damage at 50% of its value", statOrder = { 7914, 7914.1 }, level = 1, group = "FireResistConvertedToBlockChanceScaledJewel", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["ColdResistConvertedToDodgeChanceScaledJewelUnique__1"] = { affix = "", "Passives granting Cold Resistance or all Elemental Resistances in Radius", "also grant Chance to Suppress Spell Damage at 70% of its value", statOrder = { 7893, 7893.1 }, level = 1, group = "ColdResistConvertedToDodgeChanceScaledJewel", weightKey = { }, weightVal = { }, modTags = { }, }, + ["LightningResistConvertedToSpellBlockChanceScaledJewelUnique__1"] = { affix = "", "Passives granting Lightning Resistance or all Elemental Resistances in Radius", "also grant Chance to Block Spell Damage at 50% of its value", statOrder = { 7931, 7931.1 }, level = 1, group = "LightningResistConvertedToSpellBlockChanceScaledJewel", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["FireResistAlsoGrantsEnduranceChargeOnKillJewelUnique__1"] = { affix = "", "Passives granting Fire Resistance or all Elemental Resistances in Radius", "also grant an equal chance to gain an Endurance Charge on Kill", statOrder = { 7915, 7915.1 }, level = 1, group = "FireResistAlsoGrantsEnduranceChargeOnKillJewel", weightKey = { }, weightVal = { }, modTags = { "endurance_charge" }, }, + ["ColdResistAlsoGrantsFrenzyChargeOnKillJewelUnique__1"] = { affix = "", "Passives granting Cold Resistance or all Elemental Resistances in Radius", "also grant an equal chance to gain a Frenzy Charge on Kill", statOrder = { 7891, 7891.1 }, level = 1, group = "ColdResistAlsoGrantsFrenzyChargeOnKillJewel", weightKey = { }, weightVal = { }, modTags = { "frenzy_charge" }, }, + ["LightningResistAlsoGrantsPowerChargeOnKillJewelUnique__1"] = { affix = "", "Passives granting Lightning Resistance or all Elemental Resistances in Radius", "also grant an equal chance to gain a Power Charge on Kill", statOrder = { 7934, 7934.1 }, level = 1, group = "LightningResistAlsoGrantsPowerChargeOnKillJewel", weightKey = { }, weightVal = { }, modTags = { "power_charge" }, }, + ["LightningStrikesOnCritUnique__1"] = { affix = "", "Trigger Level 12 Lightning Bolt when you deal a Critical Strike", statOrder = { 686 }, level = 50, group = "LightningStrikesOnCrit", weightKey = { }, weightVal = { }, modTags = { "skill", "critical" }, }, + ["LightningStrikesOnCritUnique__2"] = { affix = "", "Trigger Level 30 Lightning Bolt when you deal a Critical Strike", statOrder = { 686 }, level = 87, group = "LightningStrikesOnCrit", weightKey = { }, weightVal = { }, modTags = { "skill", "critical" }, }, + ["ArcticArmourBuffEffectUnique__1_"] = { affix = "", "50% increased Arctic Armour Buff Effect", statOrder = { 3934 }, level = 1, group = "ArcticArmourBuffEffect", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ArcticArmourReservationCostUnique__1"] = { affix = "", "Arctic Armour has no Reservation", statOrder = { 4621 }, level = 1, group = "ArcticArmourNoReservation", weightKey = { }, weightVal = { }, modTags = { }, }, + ["MinionLeechOnPoisonedEnemiesUnique__1"] = { affix = "", "Minions Leech 5% of Damage as Life against Poisoned Enemies", statOrder = { 9133 }, level = 1, group = "MinionLeechOnPoisonedEnemies", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "minion" }, }, + ["BleedingEnemiesExplodeUnique__1"] = { affix = "", "Bleeding Enemies you Kill Explode, dealing 5% of", "their Maximum Life as Physical Damage", statOrder = { 3393, 3393.1 }, level = 1, group = "BleedingEnemiesExplode", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical" }, }, + ["ChilledGroundEffectUnique__1"] = { affix = "", "(30-50)% increased Effect of Chilled Ground", statOrder = { 5676 }, level = 1, group = "ChilledGroundEffect", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "ailment" }, }, + ["HeraldOfIceDamageUnique__1_"] = { affix = "", "50% increased Herald of Ice Damage", statOrder = { 3627 }, level = 1, group = "HeraldOfIceDamage", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["KeystoneMinionInstabilityUnique__1"] = { affix = "", "Minion Instability", statOrder = { 10587 }, level = 1, group = "MinionInstability", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire", "minion" }, }, + ["KeystoneConduitUnique__1__"] = { affix = "", "Conduit", statOrder = { 10565 }, level = 1, group = "Conduit", weightKey = { }, weightVal = { }, modTags = { "endurance_charge", "frenzy_charge", "power_charge" }, }, + ["KeystoneAcrobaticsUnique__1"] = { affix = "", "Acrobatics", statOrder = { 10557 }, level = 1, group = "Acrobatics", weightKey = { }, weightVal = { }, modTags = { }, }, + ["KeystoneIronReflexesUnique__1"] = { affix = "", "Iron Reflexes", statOrder = { 10583 }, level = 1, group = "IronReflexes", weightKey = { }, weightVal = { }, modTags = { "defences", "armour", "evasion" }, }, + ["KeystoneResoluteTechniqueUnique__1"] = { affix = "", "Resolute Technique", statOrder = { 10615 }, level = 1, group = "ResoluteTechnique", weightKey = { }, weightVal = { }, modTags = { "attack", "critical" }, }, + ["KeystoneUnwaveringStanceUnique__1"] = { affix = "", "Unwavering Stance", statOrder = { 10608 }, level = 1, group = "UnwaveringStance", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion" }, }, + ["KeystoneBloodMagicUnique__1_"] = { affix = "", "Blood Magic", statOrder = { 10562 }, level = 1, group = "BloodMagic", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "mana" }, }, + ["KeystonePainAttunementUnique__1"] = { affix = "", "Pain Attunement", statOrder = { 10589 }, level = 1, group = "PainAttunement", weightKey = { }, weightVal = { }, modTags = { "caster_damage", "damage", "caster" }, }, + ["KeystoneElementalEquilibriumUnique__1"] = { affix = "", "Elemental Equilibrium", statOrder = { 10571 }, level = 1, group = "ElementalEquilibrium", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental" }, }, + ["KeystoneElementalEquilibriumSceptreImplicit1"] = { affix = "", "Elemental Equilibrium", statOrder = { 10571 }, level = 1, group = "ElementalEquilibrium", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental" }, }, + ["KeystoneIronGripUnique__1"] = { affix = "", "Iron Grip", statOrder = { 10605 }, level = 1, group = "IronGrip", weightKey = { }, weightVal = { }, modTags = { "damage", "attack" }, }, + ["KeystonePointBlankUnique__1"] = { affix = "", "Point Blank", statOrder = { 10590 }, level = 1, group = "PointBlank", weightKey = { }, weightVal = { }, modTags = { "damage", "attack" }, }, + ["KeystoneArrowDodgingUnique__1"] = { affix = "", "Arrow Dancing", statOrder = { 10593 }, level = 1, group = "ArrowDodging", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion" }, }, + ["KeystonePhaseAcrobaticsUnique__1"] = { affix = "", "Acrobatics", statOrder = { 10557 }, level = 1, group = "Acrobatics", weightKey = { }, weightVal = { }, modTags = { }, }, + ["KeystoneGhostReaverUnique__1"] = { affix = "", "Ghost Reaver", statOrder = { 10577 }, level = 1, group = "KeystoneGhostReaver", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "defences", "energy_shield" }, }, + ["KeystoneVaalPactUnique__1"] = { affix = "", "Vaal Pact", statOrder = { 10609 }, level = 1, group = "VaalPact", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["KeystoneZealotsOathUnique__1_"] = { affix = "", "Zealot's Oath", statOrder = { 10595 }, level = 1, group = "ZealotsOath", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "defences", "energy_shield" }, }, + ["KeystoneMindOverMatterUnique__1"] = { affix = "", "Mind Over Matter", statOrder = { 10586 }, level = 1, group = "ManaShield", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "mana" }, }, + ["KeystoneElementalOverloadUnique__1"] = { affix = "", "Elemental Overload", statOrder = { 10572 }, level = 1, group = "ElementalOverload", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "critical" }, }, + ["KeystoneElementalOverloadSceptreImplicit1_"] = { affix = "", "Elemental Overload", statOrder = { 10572 }, level = 1, group = "ElementalOverload", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "critical" }, }, + ["KeystoneAvatarOfFireUnique__1"] = { affix = "", "Avatar of Fire", statOrder = { 10560 }, level = 1, group = "AvatarOfFire", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire" }, }, + ["KeystoneEldritchBatteryUnique__1"] = { affix = "", "Eldritch Battery", statOrder = { 10570 }, level = 1, group = "EldritchBattery", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["KeystoneEldritchBatteryUnique__2"] = { affix = "", "Eldritch Battery", statOrder = { 10570 }, level = 1, group = "EldritchBattery", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["KeystoneAncestralBondUnique__1"] = { affix = "", "Ancestral Bond", statOrder = { 10559 }, level = 1, group = "AncestralBond", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["KeystoneAncestralBondUnique__2"] = { affix = "", "Ancestral Bond", statOrder = { 10559 }, level = 1, group = "AncestralBond", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["KeystoneCrimsonDanceUnique__1"] = { affix = "", "Crimson Dance", statOrder = { 10567 }, level = 1, group = "CrimsonDance", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "bleed", "damage", "physical", "attack", "ailment" }, }, + ["KeystonePerfectAgonyUnique__1"] = { affix = "", "Perfect Agony", statOrder = { 10558 }, level = 1, group = "PerfectAgony", weightKey = { }, weightVal = { }, modTags = { "damage", "critical", "ailment" }, }, + ["KeystoneRunebinderUnique__1"] = { affix = "", "Runebinder", statOrder = { 10597 }, level = 1, group = "Runebinder", weightKey = { }, weightVal = { }, modTags = { "caster" }, }, + ["KeystoneWickedWardUnique__1"] = { affix = "", "Wicked Ward", statOrder = { 10611 }, level = 1, group = "WickedWard", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["KeystoneMortalConvictionUnique__1"] = { affix = "", "Blood Magic", statOrder = { 10562 }, level = 1, group = "BloodMagic", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "mana" }, }, + ["KeystoneGlancingBlowsUnique__1___"] = { affix = "", "Glancing Blows", statOrder = { 10578 }, level = 1, group = "GlancingBlows", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["KeystoneCallToArmsUnique__1"] = { affix = "", "Call to Arms", statOrder = { 10563 }, level = 1, group = "CallToArms", weightKey = { }, weightVal = { }, modTags = { }, }, + ["KeystoneEternalYouthUnique__1"] = { affix = "", "Eternal Youth", statOrder = { 10574 }, level = 1, group = "EternalYouth", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "defences", "energy_shield" }, }, + ["KeystoneWindDancerUnique__1_"] = { affix = "", "Wind Dancer", statOrder = { 10612 }, level = 1, group = "WindDancer", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion" }, }, + ["KeystoneTheAgnosticUnique__1_"] = { affix = "", "The Agnostic", statOrder = { 10588 }, level = 1, group = "TheAgnostic", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "mana", "defences", "energy_shield" }, }, + ["KeystoneTheAgnosticUnique__2"] = { affix = "", "The Agnostic", statOrder = { 10588 }, level = 1, group = "TheAgnostic", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "mana", "defences", "energy_shield" }, }, + ["KeystoneSupremeEgoUnique__1_"] = { affix = "", "Supreme Ego", statOrder = { 10606 }, level = 1, group = "SupremeEgo", weightKey = { }, weightVal = { }, modTags = { "resource", "mana", "aura" }, }, + ["KeystoneSacredBastionUnique__1"] = { affix = "", "Imbalanced Guard", statOrder = { 10598 }, level = 1, group = "SacredBastion", weightKey = { }, weightVal = { }, modTags = { "defences", "armour" }, }, + ["KeystoneTheImpalerUnique__1_"] = { affix = "", "The Impaler", statOrder = { 10582 }, level = 1, group = "Impaler", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical" }, }, + ["KeystoneSoulTetherUnique__1"] = { affix = "", "Immortal Ambition", statOrder = { 10604 }, level = 1, group = "SoulTether", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "defences", "energy_shield" }, }, + ["KeystoneCorruptedSoulUnique_1"] = { affix = "", "Corrupted Soul", statOrder = { 10566 }, level = 1, group = "CorruptedSoul", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield", "chaos" }, }, + ["KeystoneDoomsdayUnique__1"] = { affix = "", "Hex Master", statOrder = { 10580 }, level = 1, group = "HexMaster", weightKey = { }, weightVal = { }, modTags = { "curse" }, }, + ["KeystoneSoulTetherUnique__2"] = { affix = "", "Immortal Ambition", statOrder = { 10604 }, level = 1, group = "SoulTether", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "defences", "energy_shield" }, }, + ["KeystoneCorruptedSoulUnique__2_"] = { affix = "", "Corrupted Soul", statOrder = { 10566 }, level = 1, group = "CorruptedSoul", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield", "chaos" }, }, + ["KeystoneVaalPactUnique__2"] = { affix = "", "Vaal Pact", statOrder = { 10609 }, level = 1, group = "VaalPact", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["KeystoneEternalYouthUnique__2_"] = { affix = "", "Eternal Youth", statOrder = { 10574 }, level = 1, group = "EternalYouth", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "defences", "energy_shield" }, }, + ["KeystoneDivineFleshUnique__1_"] = { affix = "", "Divine Flesh", statOrder = { 10568 }, level = 1, group = "DivineFlesh", weightKey = { }, weightVal = { }, modTags = { "chaos", "resistance" }, }, + ["KeystoneEverlastingSacrificeUnique__1"] = { affix = "", "Everlasting Sacrifice", statOrder = { 10575 }, level = 1, group = "EverlastingSacrifice", weightKey = { }, weightVal = { }, modTags = { "defences", "resistance" }, }, + ["KeystoneShepherdOfSoulsUnique__1"] = { affix = "", "Shepherd of Souls", statOrder = { 10602 }, level = 1, group = "ShepherdOfSouls", weightKey = { }, weightVal = { }, modTags = { "damage", "vaal" }, }, + ["KeystoneLetheShadeUnique_1"] = { affix = "", "Lethe Shade", statOrder = { 10584 }, level = 1, group = "LetheShade", weightKey = { }, weightVal = { }, modTags = { "ailment" }, }, + ["KeystoneGhostDanceUnique__1"] = { affix = "", "Ghost Dance", statOrder = { 10576 }, level = 1, group = "GhostDance", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion", "energy_shield" }, }, + ["KeystoneVersatileCombatantUnique___1"] = { affix = "", "Versatile Combatant", statOrder = { 10610 }, level = 1, group = "VersatileCombatant", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["KeystoneMagebaneUnique_1"] = { affix = "", "Magebane", statOrder = { 10585 }, level = 1, group = "Magebane", weightKey = { }, weightVal = { }, modTags = { }, }, + ["KeystoneSolipsismUnique_1"] = { affix = "", "Solipsism", statOrder = { 10603 }, level = 1, group = "Solipsism", weightKey = { }, weightVal = { }, modTags = { "ailment" }, }, + ["KeystoneDivineShieldUnique_1"] = { affix = "", "Divine Shield", statOrder = { 10569 }, level = 1, group = "DivineShield", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["KeystoneIronWillUnique_1"] = { affix = "", "Iron Will", statOrder = { 10616 }, level = 1, group = "IronWill", weightKey = { }, weightVal = { }, modTags = { "caster" }, }, + ["KeystonePreciseTechniqueUnique__1"] = { affix = "", "Precise Technique", statOrder = { 10591 }, level = 1, group = "PreciseTechnique", weightKey = { }, weightVal = { }, modTags = { }, }, + ["KeystoneSupremeDecadenceUnique__1"] = { affix = "", "Supreme Decadence", statOrder = { 10573 }, level = 1, group = "SupremeDecadence", weightKey = { }, weightVal = { }, modTags = { }, }, + ["IncreasedLightningDamageTakenUnique__1"] = { affix = "", "40% increased Lightning Damage taken", statOrder = { 3300 }, level = 1, group = "IncreasedLightningDamageTaken", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning" }, }, + ["PercentLightningDamageTakenFromManaBeforeLifeUnique__1"] = { affix = "", "30% of Lightning Damage is taken from Mana before Life", statOrder = { 4079 }, level = 1, group = "PercentLightningDamageTakenFromManaBeforeLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "mana", "elemental", "lightning" }, }, + ["PercentManaRecoveredWhenYouShockUnique__1"] = { affix = "", "Recover 3% of Mana when you Shock an Enemy", statOrder = { 4081 }, level = 1, group = "PercentManaRecoveredWhenYouShock", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["ChanceToCastOnManaSpentUnique__1"] = { affix = "", "50% chance to Trigger Socketed Spells when you Spend at least 100 Mana on an", "Upfront Cost to Use or Trigger a Skill, with a 0.1 second Cooldown", statOrder = { 670, 670.1 }, level = 1, group = "ChanceToCastOnManaSpent", weightKey = { }, weightVal = { }, modTags = { "skill", "caster", "gem" }, }, + ["AdditionalChanceToBlockInOffHandUnique_1"] = { affix = "", "+8% Chance to Block Attack Damage when in Off Hand", statOrder = { 4096 }, level = 1, group = "AdditionalChanceToBlockInOffHand", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["CriticalStrikeChanceInMainHandUnique_1"] = { affix = "", "(60-80)% increased Global Critical Strike Chance when in Main Hand", statOrder = { 4095 }, level = 1, group = "CriticalStrikeChanceInMainHand", weightKey = { }, weightVal = { }, modTags = { "critical" }, }, + ["CriticalStrikeMultiplierPerGreenSocketUnique_1"] = { affix = "", "+10% to Global Critical Strike Multiplier per Green Socket", statOrder = { 2635 }, level = 1, group = "CriticalStrikeMultiplierPerGreenSocket", weightKey = { }, weightVal = { }, modTags = { "damage", "critical" }, }, + ["LifeLeechFromPhysicalAttackDamagePerRedSocket_Unique_1"] = { affix = "", "0.3% of Physical Attack Damage Leeched as Life per Red Socket", statOrder = { 2630 }, level = 1, group = "LifeLeechFromPhysicalAttackDamagePerRedSocket", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "physical", "attack" }, }, + ["IncreasedFlaskChargesForOtherFlasksDuringEffectUnique_1"] = { affix = "", "(50-100)% increased Charges gained by Other Flasks during Effect", statOrder = { 928 }, level = 1, group = "IncreasedFlaskChargesForOtherFlasksDuringEffect", weightKey = { }, weightVal = { }, modTags = { "flask" }, }, + ["CannotGainFlaskChargesDuringFlaskEffectUnique_1"] = { affix = "", "Gains no Charges during Effect of any Overflowing Chalice Flask", statOrder = { 979 }, level = 1, group = "CannotGainFlaskChargesDuringFlaskEffect", weightKey = { }, weightVal = { }, modTags = { "flask" }, }, + ["IncreasedLightningDamagePer10IntelligenceUnique__1"] = { affix = "", "1% increased Lightning Damage per 10 Intelligence", statOrder = { 4043 }, level = 1, group = "IncreasedLightningDamagePer10Intelligence", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "lightning" }, }, + ["IncreasedDamagePerEnduranceChargeUnique_1"] = { affix = "", "4% increased Melee Damage per Endurance Charge", statOrder = { 4086 }, level = 1, group = "IncreasedDamagePerEnduranceCharge", weightKey = { }, weightVal = { }, modTags = { "damage", "attack" }, }, + ["CannotBeShockedWhileMaximumEnduranceChargesUnique_1"] = { affix = "", "You cannot be Shocked while at maximum Endurance Charges", statOrder = { 4089 }, level = 1, group = "CannotBeShockedWhileMaximumEnduranceCharges", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "ailment" }, }, + ["IncreasedStunDurationOnSelfUnique_1"] = { affix = "", "50% increased Stun Duration on you", statOrder = { 4085 }, level = 1, group = "IncreasedStunDurationOnSelf", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ReducedDamageIfNotHitRecentlyUnique__1"] = { affix = "", "35% less Damage taken if you have not been Hit Recently", statOrder = { 4098 }, level = 1, group = "ReducedDamageIfNotHitRecently", weightKey = { }, weightVal = { }, modTags = { }, }, + ["IncreasedEvasionIfHitRecentlyUnique___1"] = { affix = "", "100% increased Evasion Rating if you have been Hit Recently", statOrder = { 4099 }, level = 1, group = "IncreasedEvasionIfHitRecently", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion" }, }, + ["MovementSpeedIfUsedWarcryRecentlyUnique_1"] = { affix = "", "10% increased Movement Speed if you've Warcried Recently", statOrder = { 4090 }, level = 1, group = "MovementSpeedIfUsedWarcryRecently", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementSpeedIfUsedWarcryRecentlyUnique__2"] = { affix = "", "15% increased Movement Speed if you've Warcried Recently", statOrder = { 4090 }, level = 1, group = "MovementSpeedIfUsedWarcryRecently", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["LifeRegeneratedAfterSavageHitUnique_1"] = { affix = "", "Regenerate 10% of Life per second if you've taken a Savage Hit in the past 1 second", statOrder = { 4088 }, level = 1, group = "LifeRegeneratedAfterSavageHit", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["ReducedDamageIfTakenASavageHitRecentlyUnique_1"] = { affix = "", "10% increased Damage taken if you've taken a Savage Hit Recently", statOrder = { 4084 }, level = 1, group = "ReducedDamageIfTakenASavageHitRecently", weightKey = { }, weightVal = { }, modTags = { }, }, + ["IncreasedDamagePerLevelDifferenceAgainstHigherLevelEnemiesUnique___1"] = { affix = "", "20% increased Damage with Hits for each Level higher the Enemy is than you", statOrder = { 4104 }, level = 1, group = "IncreasedDamagePerLevelDifferenceAgainstHigherLevelEnemies", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["IncreasedCostOfMovementSkillsUnique_1"] = { affix = "", "25% increased Movement Skill Mana Cost", statOrder = { 4094 }, level = 1, group = "IncreasedCostOfMovementSkills", weightKey = { }, weightVal = { }, modTags = { "resource", "mana", "attack" }, }, + ["ChanceToDodgeSpellsWhilePhasing_Unique_1"] = { affix = "", "30% chance to Avoid Elemental Ailments while Phasing", statOrder = { 4843 }, level = 1, group = "AvoidElementalStatusAilmentsPhasing", weightKey = { }, weightVal = { }, modTags = { "elemental", "ailment" }, }, + ["IncreasedEvasionWithOnslaughtUnique_1"] = { affix = "", "100% increased Evasion Rating during Onslaught", statOrder = { 1464 }, level = 1, group = "IncreasedEvasionWithOnslaught", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion" }, }, + ["AttackDamageLifeLeechAgainstBleedingEnemiesUnique_1"] = { affix = "", "1% of Attack Damage Leeched as Life against Bleeding Enemies", statOrder = { 1609 }, level = 1, group = "AttackDamageLifeLeechAgainstBleedingEnemies", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "attack" }, }, + ["AttackDamageManaLeechAgainstPoisonedEnemiesUnique_1"] = { affix = "", "1% of Attack Damage Leeched as Mana against Poisoned Enemies", statOrder = { 4092 }, level = 1, group = "AttackDamageManaLeechAgainstPoisonedEnemies", weightKey = { }, weightVal = { }, modTags = { "resource", "mana", "attack" }, }, + ["AttackDamageManaLeechAgainstPoisonedEnemiesUnique_2"] = { affix = "", "0.5% of Attack Damage Leeched as Mana against Poisoned Enemies", statOrder = { 4092 }, level = 1, group = "AttackDamageManaLeechAgainstPoisonedEnemies", weightKey = { }, weightVal = { }, modTags = { "resource", "mana", "attack" }, }, + ["IIQFromMaimedEnemiesUnique_1"] = { affix = "", "(15-25)% increased Quantity of Items Dropped by Slain Maimed Enemies", statOrder = { 4082 }, level = 1, group = "IIQFromMaimedEnemies", weightKey = { }, weightVal = { }, modTags = { "drop" }, }, + ["IIRFromMaimedEnemiesUnique_1"] = { affix = "", "(30-40)% increased Rarity of Items Dropped by Slain Maimed Enemies", statOrder = { 4083 }, level = 1, group = "IIRFromMaimedEnemies", weightKey = { }, weightVal = { }, modTags = { "drop" }, }, + ["AdditionalChainWhileAtMaxFrenzyChargesUnique___1"] = { affix = "", "Skills Chain an additional time while at maximum Frenzy Charges", statOrder = { 1739 }, level = 1, group = "AdditionalChainWhileAtMaxFrenzyCharges", weightKey = { }, weightVal = { }, modTags = { }, }, + ["CriticalStrikesDoNotFreezeUnique___1"] = { affix = "", "Critical Strikes do not inherently Freeze", statOrder = { 1942 }, level = 1, group = "CriticalStrikesDoNotFreeze", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "critical", "ailment" }, }, + ["ChanceToGainFrenzyChargeOnKillingFrozenEnemyUnique__1"] = { affix = "", "20% chance to gain a Frenzy Charge on Killing a Frozen Enemy", statOrder = { 1736 }, level = 1, group = "ChanceToGainFrenzyChargeOnKillingFrozenEnemy", weightKey = { }, weightVal = { }, modTags = { "frenzy_charge" }, }, + ["PhasingOnBeginESRechargeUnique___1"] = { affix = "", "You have Phasing if Energy Shield Recharge has started Recently", statOrder = { 2415 }, level = 56, group = "GainPhasingFor4SecondsOnBeginESRecharge", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ChanceToDodgeAttacksWhilePhasingUnique___1"] = { affix = "", "30% increased Evasion Rating while Phasing", statOrder = { 2416 }, level = 1, group = "ChanceToDodgeAttacksWhilePhasing", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion" }, }, + ["AdditionalChanceToBlockAgainstTauntedEnemiesUnique_1"] = { affix = "", "+5% Chance to Block Attack Damage from Taunted Enemies", statOrder = { 4100 }, level = 1, group = "AdditionalChanceToBlockAgainstTauntedEnemies", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["IncreasedArmourAndEvasionIfKilledTauntedEnemyRecentlyUnique__1"] = { affix = "", "40% increased Armour and Evasion Rating if you've killed a Taunted Enemy Recently", statOrder = { 4103 }, level = 1, group = "IncreasedArmourAndEvasionIfKilledTauntedEnemyRecently", weightKey = { }, weightVal = { }, modTags = { "defences", "armour", "evasion" }, }, + ["SummonMaximumNumberOfSocketedTotemsUnique_1"] = { affix = "", "Socketed Skills Summon your maximum number of Totems in formation", statOrder = { 460 }, level = 1, group = "SummonMaximumNumberOfSocketedTotems", weightKey = { }, weightVal = { }, modTags = { "skill", "gem" }, }, + ["TotemElementalResistPerActiveTotemUnique_1"] = { affix = "", "Totems gain -10% to all Elemental Resistances per Summoned Totem", statOrder = { 4087 }, level = 1, group = "TotemElementalResistPerActiveTotem", weightKey = { }, weightVal = { }, modTags = { "elemental", "resistance" }, }, + ["SpellsCastByTotemsHaveReducedCastSpeedPerTotemUnique_1"] = { affix = "", "Totems have 5% increased Cast Speed per Summoned Totem", statOrder = { 4093 }, level = 1, group = "SpellsCastByTotemsHaveReducedCastSpeedPerTotem", weightKey = { }, weightVal = { }, modTags = { "caster", "speed" }, }, + ["AttacksByTotemsHaveReducedAttackSpeedPerTotemUnique_1"] = { affix = "", "Totems have 5% increased Attack Speed per Summoned Totem", statOrder = { 4105 }, level = 1, group = "AttacksByTotemsHaveReducedAttackSpeedPerTotem", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["IncreasedManaRecoveryRateUnique__1"] = { affix = "", "10% increased Mana Recovery rate", statOrder = { 1499 }, level = 1, group = "ManaRecoveryRate", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["AttacksChainInMainHandUnique__1"] = { affix = "", "Attacks Chain an additional time when in Main Hand", statOrder = { 4106 }, level = 1, group = "AttacksChainInMainHand", weightKey = { }, weightVal = { }, modTags = { }, }, + ["AttacksExtraProjectileInOffHandUnique__1"] = { affix = "", "Attacks fire an additional Projectile when in Off Hand", statOrder = { 4108 }, level = 1, group = "AttacksExtraProjectileInOffHand", weightKey = { }, weightVal = { }, modTags = { }, }, + ["CounterAttacksAddedColdDamageUnique__1"] = { affix = "", "Adds 250 to 300 Cold Damage to Retaliation Skills", statOrder = { 4116 }, level = 1, group = "CounterAttacksAddedColdDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "cold", "attack" }, }, + ["IncreasedGolemDamagePerGolemUnique__1"] = { affix = "", "(16-20)% increased Golem Damage for each Type of Golem you have Summoned", statOrder = { 4110 }, level = 1, group = "IncreasedGolemDamagePerGolem", weightKey = { }, weightVal = { }, modTags = { "damage", "minion" }, }, + ["IncreasedLifeWhileNoCorruptedItemsUnique__1"] = { affix = "", "(8-12)% increased Maximum Life if no Equipped Items are Corrupted", statOrder = { 4112 }, level = 1, group = "IncreasedLifeWhileNoCorruptedItems", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["LifeRegenerationPerMinuteWhileNoCorruptedItemsUnique__1"] = { affix = "", "Regenerate 400 Life per second if no Equipped Items are Corrupted", statOrder = { 4113 }, level = 1, group = "LifeRegenerationPerMinuteWhileNoCorruptedItems", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["EnergyShieldRegenerationPerMinuteWhileAllCorruptedItemsUnique__1"] = { affix = "", "Regenerate 400 Energy Shield per second if all Equipped items are Corrupted", statOrder = { 4114 }, level = 1, group = "EnergyShieldRegenerationPerMinuteWhileAllCorruptedItems", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["BaseManaRegenerationWhileAllCorruptedItemsUnique__1"] = { affix = "", "Regenerate 35 Mana per second if all Equipped Items are Corrupted", statOrder = { 8030 }, level = 1, group = "BaseManaRegenerationWhileAllCorruptedItems", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["AddedChaosDamageToAttacksAndSpellsUnique__1"] = { affix = "", "Adds (13-17) to (29-37) Chaos Damage", statOrder = { 1299 }, level = 1, group = "GlobalAddedChaosDamage", weightKey = { }, weightVal = { }, modTags = { "chaos_damage", "damage", "chaos" }, }, + ["AddedChaosDamageToAttacksAndSpellsUnique__2"] = { affix = "", "Adds (13-17) to (23-29) Chaos Damage", statOrder = { 1299 }, level = 1, group = "GlobalAddedChaosDamage", weightKey = { }, weightVal = { }, modTags = { "chaos_damage", "damage", "chaos" }, }, + ["GlobalAddedChaosDamageUnique__1"] = { affix = "", "Adds (17-19) to (23-29) Chaos Damage", statOrder = { 1299 }, level = 1, group = "GlobalAddedChaosDamage", weightKey = { }, weightVal = { }, modTags = { "chaos_damage", "damage", "chaos" }, }, + ["GlobalAddedChaosDamageUnique__2"] = { affix = "", "Adds (50-55) to (72-80) Chaos Damage", statOrder = { 1299 }, level = 1, group = "GlobalAddedChaosDamage", weightKey = { }, weightVal = { }, modTags = { "chaos_damage", "damage", "chaos" }, }, + ["GlobalAddedChaosDamageUnique__3"] = { affix = "", "Adds (50-55) to (72-80) Chaos Damage", statOrder = { 1299 }, level = 1, group = "GlobalAddedChaosDamage", weightKey = { }, weightVal = { }, modTags = { "chaos_damage", "damage", "chaos" }, }, + ["GlobalAddedChaosDamageUnique__4__"] = { affix = "", "Adds (48-53) to (58-60) Chaos Damage", statOrder = { 1299 }, level = 1, group = "GlobalAddedChaosDamage", weightKey = { }, weightVal = { }, modTags = { "chaos_damage", "damage", "chaos" }, }, + ["GlobalAddedChaosDamageUnique__5_"] = { affix = "", "Adds (15-20) to (21-30) Chaos Damage", statOrder = { 1299 }, level = 1, group = "GlobalAddedChaosDamage", weightKey = { }, weightVal = { }, modTags = { "chaos_damage", "damage", "chaos" }, }, + ["GlobalAddedChaosDamageUnique__6_"] = { affix = "", "Adds (17-23) to (29-31) Chaos Damage", statOrder = { 1299 }, level = 1, group = "GlobalAddedChaosDamage", weightKey = { }, weightVal = { }, modTags = { "chaos_damage", "damage", "chaos" }, }, + ["GlobalAddedChaosDamageUnique__7"] = { affix = "", "Adds (7-11) to (17-23) Chaos Damage", statOrder = { 1299 }, level = 1, group = "GlobalAddedChaosDamage", weightKey = { }, weightVal = { }, modTags = { "chaos_damage", "damage", "chaos" }, }, + ["GlobalAddedPhysicalDamageUnique__1_"] = { affix = "", "Adds (12-16) to (20-25) Physical Damage", statOrder = { 1178 }, level = 1, group = "GlobalAddedPhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical" }, }, + ["GlobalAddedPhysicalDamageUnique__2"] = { affix = "", "Adds (8-10) to (13-15) Physical Damage", statOrder = { 1178 }, level = 1, group = "GlobalAddedPhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical" }, }, + ["GlobalAddedPhysicalDamageUnique__3"] = { affix = "", "Adds (8-12) to (14-20) Physical Damage", statOrder = { 1178 }, level = 1, group = "GlobalAddedPhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical" }, }, + ["GlobalAddedFireDamageUnique__1"] = { affix = "", "Adds (20-24) to (33-36) Fire Damage", statOrder = { 1272 }, level = 1, group = "GlobalAddedFireDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire" }, }, + ["GlobalAddedFireDamageUnique__2"] = { affix = "", "Adds (22-27) to (34-38) Fire Damage", statOrder = { 1272 }, level = 1, group = "GlobalAddedFireDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire" }, }, + ["GlobalAddedFireDamageUnique__3_"] = { affix = "", "Adds (20-25) to (26-35) Fire Damage", statOrder = { 1272 }, level = 1, group = "GlobalAddedFireDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire" }, }, + ["GlobalAddedFireDamageUnique__4"] = { affix = "", "Adds (16-19) to (25-29) Fire Damage", statOrder = { 1272 }, level = 1, group = "GlobalAddedFireDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire" }, }, + ["GlobalAddedFireDamageUnique__6"] = { affix = "", "Adds (10-14) to (26-34) Fire Damage", statOrder = { 1272 }, level = 1, group = "GlobalAddedFireDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire" }, }, + ["GlobalAddedColdDamageUnique__1"] = { affix = "", "Adds (20-24) to (33-36) Cold Damage", statOrder = { 1281 }, level = 1, group = "GlobalAddedColdDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "cold" }, }, + ["GlobalAddedColdDamageUnique__2_"] = { affix = "", "Adds (20-23) to (31-35) Cold Damage", statOrder = { 1281 }, level = 1, group = "GlobalAddedColdDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "cold" }, }, + ["GlobalAddedColdDamageUnique__3"] = { affix = "", "Adds (20-25) to (26-35) Cold Damage", statOrder = { 1281 }, level = 1, group = "GlobalAddedColdDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "cold" }, }, + ["GlobalAddedColdDamageUnique__4"] = { affix = "", "Adds (16-19) to (25-29) Cold Damage", statOrder = { 1281 }, level = 1, group = "GlobalAddedColdDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "cold" }, }, + ["GlobalAddedColdDamageUnique__5"] = { affix = "", "Adds (8-12) to (18-26) Cold Damage", statOrder = { 1281 }, level = 1, group = "GlobalAddedColdDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "cold" }, }, + ["GlobalAddedLightningDamageUnique__1_"] = { affix = "", "Adds (10-13) to (43-47) Lightning Damage", statOrder = { 1292 }, level = 1, group = "GlobalAddedLightningDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "lightning" }, }, + ["GlobalAddedLightningDamageUnique__2_"] = { affix = "", "Adds (1-3) to (47-52) Lightning Damage", statOrder = { 1292 }, level = 1, group = "GlobalAddedLightningDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "lightning" }, }, + ["GlobalAddedLightningDamageUnique__3"] = { affix = "", "Adds 1 to (48-60) Lightning Damage", statOrder = { 1292 }, level = 1, group = "GlobalAddedLightningDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "lightning" }, }, + ["GlobalAddedLightningDamageUnique__4"] = { affix = "", "Adds (6-10) to (33-38) Lightning Damage", statOrder = { 1292 }, level = 1, group = "GlobalAddedLightningDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "lightning" }, }, + ["GlobalAddedLightningDamageUnique__5"] = { affix = "", "Adds (1-2) to (43-56) Lightning Damage", statOrder = { 1292 }, level = 1, group = "GlobalAddedLightningDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "lightning" }, }, + ["EnergyShieldRegenerationperMinuteWhileOnLowLifeTransformedUnique__1"] = { affix = "", "Regenerate 2% of Energy Shield per second while on Low Life", statOrder = { 1714 }, level = 45, group = "EnergyShieldRegenerationperMinuteWhileOnLowLife", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["ReflectPhysicalDamageToSelfOnHitUnique__1"] = { affix = "", "Enemies you Attack Reflect 100 Physical Damage to you", statOrder = { 2107 }, level = 1, group = "ReflectPhysicalDamageToSelfOnHit", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical" }, }, + ["IgnoreHexproofUnique___1"] = { affix = "", "Your Hexes can affect Hexproof Enemies", statOrder = { 2511 }, level = 1, group = "IgnoreHexproof", weightKey = { }, weightVal = { }, modTags = { }, }, + ["PoisonCursedEnemiesOnHitUnique__1"] = { affix = "", "Poison Cursed Enemies on hit", statOrder = { 4118 }, level = 1, group = "PoisonCursedEnemiesOnHit", weightKey = { }, weightVal = { }, modTags = { "poison", "chaos", "ailment" }, }, + ["ChanceToPoisonCursedEnemiesOnHitUnique__1"] = { affix = "", "Always Poison on Hit against Cursed Enemies", statOrder = { 4119 }, level = 1, group = "ChanceToPoisonCursedEnemiesOnHit", weightKey = { }, weightVal = { }, modTags = { "poison", "chaos", "ailment" }, }, + ["ChanceToBeShockedUnique__1"] = { affix = "", "+20% chance to be Shocked", statOrder = { 2862 }, level = 1, group = "ChanceToBeShocked", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "ailment" }, }, + ["ChanceToBeShockedUnique__2"] = { affix = "", "+50% chance to be Shocked", statOrder = { 2862 }, level = 1, group = "ChanceToBeShocked", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "ailment" }, }, + ["GlobalDefensesPerWhiteSocketUnique__1"] = { affix = "", "8% increased Global Defences per White Socket", statOrder = { 2644 }, level = 1, group = "GlobalDefensesPerWhiteSocket", weightKey = { }, weightVal = { }, modTags = { "defences" }, }, + ["ItemQuantityWhileWearingAMagicItemUnique__1"] = { affix = "", "(10-15)% increased Quantity of Items found with a Magic Item Equipped", statOrder = { 4121 }, level = 10, group = "ItemQuantityWhileWearingAMagicItem", weightKey = { }, weightVal = { }, modTags = { "drop" }, }, + ["ItemRarityWhileWearingANormalItemUnique__1"] = { affix = "", "(80-100)% increased Rarity of Items found with a Normal Item Equipped", statOrder = { 4120 }, level = 1, group = "ItemRarityWhileWearingANormalItem", weightKey = { }, weightVal = { }, modTags = { "drop" }, }, + ["AdditionalAttackTotemsUnique__1"] = { affix = "", "Attack Skills have +1 to maximum number of Summoned Totems", statOrder = { 4157 }, level = 1, group = "AdditionalAttackTotems", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["MinionColdResistUnique__1"] = { affix = "", "Minions have +40% to Cold Resistance", statOrder = { 4101 }, level = 1, group = "MinionColdResist", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "resistance", "minion" }, }, + ["MinionFireResistUnique__1"] = { affix = "", "Minions have +40% to Fire Resistance", statOrder = { 9127 }, level = 1, group = "MinionFireResist", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "resistance", "minion" }, }, + ["MinionPhysicalDamageAddedAsColdUnique__1_"] = { affix = "", "Minions gain 20% of Physical Damage as Extra Cold Damage", statOrder = { 4102 }, level = 1, group = "MinionPhysicalDamageAddedAsCold", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "elemental_damage", "damage", "physical", "elemental", "cold", "minion" }, }, + ["FlaskStunImmunityUnique__1"] = { affix = "", "Cannot be Stunned during Effect", statOrder = { 886 }, level = 1, group = "FlaskStunImmunity", weightKey = { }, weightVal = { }, modTags = { "flask" }, }, + ["PhasingOnTrapTriggeredUnique__1"] = { affix = "", "30% chance to gain Phasing for 4 seconds when your Trap is triggered by an Enemy", statOrder = { 4153 }, level = 1, group = "PhasingOnTrapTriggered", weightKey = { }, weightVal = { }, modTags = { }, }, + ["GainEnergyShieldOnTrapTriggeredUnique__1_"] = { affix = "", "Recover 50 Energy Shield when your Trap is triggered by an Enemy", statOrder = { 4155 }, level = 1, group = "GainEnergyShieldOnTrapTriggered", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["GainLifeOnTrapTriggeredUnique__1"] = { affix = "", "Recover 100 Life when your Trap is triggered by an Enemy", statOrder = { 4154 }, level = 1, group = "GainLifeOnTrapTriggered", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["GainLifeOnTrapTriggeredUnique__2__"] = { affix = "", "Recover (20-30) Life when your Trap is triggered by an Enemy", statOrder = { 4154 }, level = 1, group = "GainLifeOnTrapTriggered", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["GainFrenzyChargeOnTrapTriggeredUnique__1"] = { affix = "", "15% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy", statOrder = { 3512 }, level = 1, group = "GainFrenzyChargeOnTrapTriggered", weightKey = { }, weightVal = { }, modTags = { "frenzy_charge" }, }, + ["BleedingImmunityUnique__1"] = { affix = "", "Bleeding cannot be inflicted on you", statOrder = { 4126 }, level = 1, group = "BleedingImmunity", weightKey = { }, weightVal = { }, modTags = { "bleed", "physical", "attack", "ailment" }, }, + ["BleedingImmunityUnique__2"] = { affix = "", "Bleeding cannot be inflicted on you", statOrder = { 4126 }, level = 1, group = "BleedingImmunity", weightKey = { }, weightVal = { }, modTags = { "bleed", "physical", "attack", "ailment" }, }, + ["SelfStatusAilmentDurationUnique__1"] = { affix = "", "50% increased Elemental Ailment Duration on you", statOrder = { 1780 }, level = 1, group = "SelfStatusAilmentDuration", weightKey = { }, weightVal = { }, modTags = { "elemental", "ailment" }, }, + ["PoisonOnMeleeHitUnique__1"] = { affix = "", "Melee Attacks have (20-40)% chance to Poison on Hit", statOrder = { 4170 }, level = 60, group = "PoisonOnMeleeHit", weightKey = { }, weightVal = { }, modTags = { "poison", "chaos", "attack", "ailment" }, }, + ["LifeLeechVsCursedEnemiesUnique__1"] = { affix = "", "1% of Damage Leeched as Life against Cursed Enemies", statOrder = { 4171 }, level = 1, group = "LifeLeechVsCursedEnemies", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["MovementSpeedIfKilledRecentlyUnique___1"] = { affix = "", "15% increased Movement Speed if you've Killed Recently", statOrder = { 4172 }, level = 40, group = "MovementSpeedIfKilledRecently", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementSpeedIfKilledRecentlyUnique___2"] = { affix = "", "15% increased Movement Speed if you've Killed Recently", statOrder = { 4172 }, level = 1, group = "MovementSpeedIfKilledRecently", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["ControlledDestructionSupportUnique__1"] = { affix = "", "Socketed Gems are Supported by Level 10 Controlled Destruction", statOrder = { 337 }, level = 45, group = "ControlledDestructionSupportLevel10Boolean", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["ControlledDestructionSupportUnique__1New_"] = { affix = "", "Socketed Gems are Supported by Level 10 Controlled Destruction", statOrder = { 452 }, level = 45, group = "ControlledDestructionSupport", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["ColdDamageIgnitesUnique__1"] = { affix = "", "Your Cold Damage can Ignite", statOrder = { 2795 }, level = 30, group = "ColdDamageAlsoIgnites", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "ailment" }, }, + ["LifeRegenerationPercentPerEnduranceChargeUnique__1"] = { affix = "", "Regenerate 0.2% of Life per second per Endurance Charge", statOrder = { 1489 }, level = 40, group = "LifeRegenerationPercentPerEnduranceCharge", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["AreaOfEffectPerEnduranceChargeUnique__1"] = { affix = "", "2% increased Area of Effect per Endurance Charge", statOrder = { 4638 }, level = 1, group = "AreaOfEffectPerEnduranceCharge", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ChanceForDoubleStunDurationUnique__1"] = { affix = "", "50% chance to double Stun Duration", statOrder = { 3476 }, level = 1, group = "ChanceForDoubleStunDuration", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ChanceForDoubleStunDurationImplicitMace_1"] = { affix = "", "25% chance to double Stun Duration", statOrder = { 3476 }, level = 1, group = "ChanceForDoubleStunDuration", weightKey = { }, weightVal = { }, modTags = { }, }, + ["PhysicalAddedAsFireUnique__1"] = { affix = "", "Gain (25-35)% of Physical Attack Damage as Extra Fire Damage", statOrder = { 3686 }, level = 30, group = "AttackPhysicalDamageAddedAsFire", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "elemental_damage", "damage", "physical", "elemental", "fire", "attack" }, }, + ["PhysicalAddedAsFireUnique__2"] = { affix = "", "Gain 70% of Physical Damage as Extra Fire Damage", statOrder = { 1843 }, level = 50, group = "PhysicalAddedAsFire", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "elemental_damage", "damage", "physical", "elemental", "fire" }, }, + ["PhysicalAddedAsFireUnique__3"] = { affix = "", "Gain 20% of Physical Damage as Extra Fire Damage", statOrder = { 1843 }, level = 1, group = "PhysicalAddedAsFire", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "elemental_damage", "damage", "physical", "elemental", "fire" }, }, + ["PhysicalAddedAsFireUnique__4"] = { affix = "", "Gain (10-50)% of Physical Damage as Extra Fire Damage", statOrder = { 1843 }, level = 1, group = "PhysicalAddedAsFire", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "elemental_damage", "damage", "physical", "elemental", "fire" }, }, + ["PhysicalAddedAsLightningUnique__1"] = { affix = "", "Gain (10-50)% of Physical Damage as Extra Lightning Damage", statOrder = { 1845 }, level = 1, group = "PhysicalAddedAsLightning", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "elemental_damage", "damage", "physical", "elemental", "lightning" }, }, + ["AttackCastMoveOnWarcryRecentlyUnique____1"] = { affix = "", "If you've Warcried Recently, you and nearby allies have 20% increased Attack, Cast and Movement Speed", statOrder = { 3226 }, level = 1, group = "AttackCastMoveOnWarcryRecently", weightKey = { }, weightVal = { }, modTags = { "attack", "caster", "speed" }, }, + ["ChaosSkillEffectDurationUnique__1"] = { affix = "", "Chaos Skills have 40% increased Skill Effect Duration", statOrder = { 1809 }, level = 1, group = "ChaosSkillEffectDuration", weightKey = { }, weightVal = { }, modTags = { "chaos" }, }, + ["PoisonDurationUnique__1_"] = { affix = "", "(15-20)% increased Poison Duration", statOrder = { 3082 }, level = 1, group = "PoisonDuration", weightKey = { }, weightVal = { }, modTags = { "poison", "chaos", "ailment" }, }, + ["PoisonDurationUnique__2"] = { affix = "", "(20-25)% increased Poison Duration", statOrder = { 3082 }, level = 1, group = "PoisonDuration", weightKey = { }, weightVal = { }, modTags = { "poison", "chaos", "ailment" }, }, + ["FlaskImmuneToStunFreezeCursesUnique__1"] = { affix = "", "Immunity to Freeze, Chill, Curses and Stuns during Effect", statOrder = { 938 }, level = 1, group = "KiarasDeterminationBuff", weightKey = { }, weightVal = { }, modTags = { "flask" }, }, + ["LocalPhysicalDamageAddedAsEachElementTransformed"] = { affix = "", "Gain 100% of Weapon Physical Damage as Extra Damage of each Element", statOrder = { 4173 }, level = 50, group = "LocalPhysicalDamageAddedAsEachElement", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "elemental_damage", "damage", "physical", "elemental", "attack" }, }, + ["LocalPhysicalDamageAddedAsEachElementTransformed2"] = { affix = "", "Gain 100% of Weapon Physical Damage as Extra Damage of each Element", statOrder = { 4173 }, level = 50, group = "LocalPhysicalDamageAddedAsEachElement", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "elemental_damage", "damage", "physical", "elemental", "attack" }, }, + ["LocalPhysicalDamageAddedAsEachElementUnique__1"] = { affix = "", "Gain 100% of Weapon Physical Damage as Extra Damage of each Element", statOrder = { 4173 }, level = 1, group = "LocalPhysicalDamageAddedAsEachElement", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "elemental_damage", "damage", "physical", "elemental", "attack" }, }, + ["BleedOnMeleeHitChanceUnique__1"] = { affix = "", "Melee Attacks have (30-50)% chance to cause Bleeding", statOrder = { 2398 }, level = 1, group = "BleedOnMeleeHitChance", weightKey = { }, weightVal = { }, modTags = { "bleed", "physical", "attack", "ailment" }, }, + ["ArmourAndEvasionImplicitBelt1"] = { affix = "", "+(260-320) to Armour and Evasion Rating", statOrder = { 4177 }, level = 98, group = "ArmourAndEvasionRatingImplicit", weightKey = { }, weightVal = { }, modTags = { "defences", "armour", "evasion" }, }, + ["PhysicalDamageTakenAsColdUnique__1"] = { affix = "", "20% of Physical Damage from Hits taken as Cold Damage", statOrder = { 2359 }, level = 1, group = "PhysicalDamageTakenAsCold", weightKey = { }, weightVal = { }, modTags = { "physical", "elemental", "cold" }, }, + ["ChaosDamageOverTimeUnique__1"] = { affix = "", "25% reduced Chaos Damage taken over time", statOrder = { 1859 }, level = 1, group = "ChaosDamageOverTimeTaken", weightKey = { }, weightVal = { }, modTags = { "chaos" }, }, + ["PowerFrenzyOrEnduranceChargeOnKillUnique__1"] = { affix = "", "(10-15)% chance to gain a Power, Frenzy or Endurance Charge on Kill", statOrder = { 3524 }, level = 1, group = "PowerFrenzyOrEnduranceChargeOnKill", weightKey = { }, weightVal = { }, modTags = { "endurance_charge", "frenzy_charge", "power_charge" }, }, + ["CannotLeechFromCriticalStrikesUnique___1"] = { affix = "", "Cannot Leech Life from Critical Strikes", statOrder = { 4188 }, level = 1, group = "CannotLeechFromCriticalStrikes", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "critical" }, }, + ["ChanceToBlindOnCriticalStrikesUnique__1"] = { affix = "", "30% chance to Blind Enemies on Critical Strike", statOrder = { 4189 }, level = 1, group = "ChanceToBlindOnCriticalStrikes", weightKey = { }, weightVal = { }, modTags = { "critical" }, }, + ["ChanceToBlindOnCriticalStrikesUnique__2_"] = { affix = "", "(40-50)% chance to Blind Enemies on Critical Strike", statOrder = { 4189 }, level = 38, group = "ChanceToBlindOnCriticalStrikes", weightKey = { }, weightVal = { }, modTags = { "critical" }, }, + ["BleedOnMeleeCriticalStrikeUnique__1"] = { affix = "", "50% chance to cause Bleeding on Critical Strike", statOrder = { 7739 }, level = 1, group = "LocalCausesBleedingOnCrit50PercentChance", weightKey = { }, weightVal = { }, modTags = { "bleed", "physical", "attack", "ailment" }, }, + ["StunDurationBasedOnEnergyShieldUnique__1"] = { affix = "", "Stun Threshold is based on Energy Shield instead of Life", statOrder = { 4187 }, level = 48, group = "StunDurationBasedOnEnergyShield", weightKey = { }, weightVal = { }, modTags = { }, }, + ["TakeNoExtraDamageFromCriticalStrikesUnique__1"] = { affix = "", "Take no Extra Damage from Critical Strikes", statOrder = { 4199 }, level = 1, group = "TakeNoExtraDamageFromCriticalStrikes", weightKey = { }, weightVal = { }, modTags = { "critical" }, }, + ["ShockedEnemyCastSpeedUnique__1"] = { affix = "", "Enemies you Shock have 30% reduced Cast Speed", statOrder = { 4200 }, level = 1, group = "ShockedEnemyCastSpeed", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ShockedEnemyMovementSpeedUnique__1"] = { affix = "", "Enemies you Shock have 20% reduced Movement Speed", statOrder = { 4201 }, level = 1, group = "ShockedEnemyMovementSpeed", weightKey = { }, weightVal = { }, modTags = { }, }, + ["IncreasedBurningDamageIfYouHaveIgnitedRecentlyUnique__1"] = { affix = "", "100% increased Burning Damage if you've Ignited an Enemy Recently", statOrder = { 4211 }, level = 1, group = "IncreasedBurningDamageIfYouHaveIgnitedRecently", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire" }, }, + ["RecoverLifePercentOnIgniteUnique__1"] = { affix = "", "Recover 1% of Life when you Ignite an Enemy", statOrder = { 4212 }, level = 1, group = "RecoverLifePercentOnIgnite", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["IncreasedMeleePhysicalDamageAgainstIgnitedEnemiesUnique__1"] = { affix = "", "100% increased Melee Physical Damage against Ignited Enemies", statOrder = { 4213 }, level = 1, group = "IncreasedMeleePhysicalDamageAgainstIgnitedEnemies", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["NormalMonsterItemQuantityUnique__1"] = { affix = "", "(35-50)% increased Quantity of Items Dropped by Slain Normal Enemies", statOrder = { 9323 }, level = 38, group = "NormalMonsterItemQuantity", weightKey = { }, weightVal = { }, modTags = { "drop" }, }, + ["MagicMonsterItemRarityUnique__1"] = { affix = "", "(100-150)% increased Rarity of Items Dropped by Slain Magic Enemies", statOrder = { 7991 }, level = 1, group = "MagicMonsterItemRarity", weightKey = { }, weightVal = { }, modTags = { "drop" }, }, + ["HeistContractChestRewardsDuplicated"] = { affix = "", "Heist Chests have a 100% chance to Duplicate their contents", "Monsters have 100% more Life", statOrder = { 5438, 8350 }, level = 1, group = "HeistContractChestRewardsDuplicated", weightKey = { }, weightVal = { }, modTags = { }, }, + ["HeistContractAdditionalIntelligence"] = { affix = "", "Completing a Heist generates 3 additional Reveals", "Heist Chests have 25% chance to contain nothing", statOrder = { 8346, 8347 }, level = 1, group = "HeistContractAdditionalIntelligence", weightKey = { }, weightVal = { }, modTags = { }, }, + ["HeistContractNPCPerksDoubled"] = { affix = "", "50% reduced time before Lockdown", "Rogue Perks are doubled", statOrder = { 6108, 8351 }, level = 1, group = "HeistContractNPCPerksDoubled", weightKey = { }, weightVal = { }, modTags = { }, }, + ["HeistContractBetterTargetValue"] = { affix = "", "Rogue Equipment cannot be found", "200% more Rogue's Marker value of primary Heist Target", statOrder = { 8348, 8349 }, level = 1, group = "HeistContractBetterTargetValue", weightKey = { }, weightVal = { }, modTags = { }, }, + ["CriticalStrikeChanceForForkingArrowsUnique__1"] = { affix = "", "(150-200)% increased Critical Strike Chance with arrows that Fork", statOrder = { 4214 }, level = 1, group = "CriticalStrikeChanceForForkingArrows", weightKey = { }, weightVal = { }, modTags = { "attack", "critical" }, }, + ["ArrowsAlwaysCritAfterPiercingUnique___1"] = { affix = "", "Arrows Pierce all Targets after Chaining", statOrder = { 4217 }, level = 1, group = "ArrowsAlwaysCritAfterPiercing", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["ArrowsThatPierceCauseBleedingUnique__1"] = { affix = "", "Arrows that Pierce have 50% chance to inflict Bleeding", statOrder = { 4216 }, level = 1, group = "ArrowsThatPierceCauseBleeding25Percent", weightKey = { }, weightVal = { }, modTags = { "bleed", "physical", "attack", "ailment" }, }, + ["IncreaseProjectileAttackDamagePerAccuracyUnique__1"] = { affix = "", "1% increased Projectile Attack Damage per 200 Accuracy Rating", statOrder = { 4219 }, level = 1, group = "IncreaseProjectileAttackDamagePerAccuracy", weightKey = { }, weightVal = { }, modTags = { "damage", "attack" }, }, + ["AdditionalSpellProjectilesUnique__1"] = { affix = "", "Spells fire an additional Projectile", statOrder = { 4218 }, level = 85, group = "AdditionalSpellProjectiles", weightKey = { }, weightVal = { }, modTags = { "caster" }, }, + ["IncreasedMinionDamageIfYouHitEnemyUnique__1"] = { affix = "", "Minions deal 70% increased Damage if you've Hit Recently", statOrder = { 9117 }, level = 1, group = "IncreasedMinionDamageIfYouHitEnemy", weightKey = { }, weightVal = { }, modTags = { "damage", "minion" }, }, + ["MinionDamageAlsoAffectsYouUnique__1"] = { affix = "", "Increases and Reductions to Minion Damage also affect you at 150% of their value", statOrder = { 3663 }, level = 1, group = "MinionDamageAlsoAffectsYouAt150%", weightKey = { }, weightVal = { }, modTags = { "damage", "minion" }, }, + ["GlobalCriticalStrikeChanceAgainstChilledUnique__1"] = { affix = "", "60% increased Critical Strike Chance against Chilled Enemies", statOrder = { 6758 }, level = 1, group = "GlobalCriticalStrikeChanceAgainstChilled", weightKey = { }, weightVal = { }, modTags = { "critical" }, }, + ["CastSocketedColdSkillsOnCriticalStrikeUnique__1"] = { affix = "", "Trigger a Socketed Cold Spell on Melee Critical Strike, with a 0.25 second Cooldown", statOrder = { 741 }, level = 1, group = "CastSocketedColdSpellsOnMeleeCriticalStrike", weightKey = { }, weightVal = { }, modTags = { "skill", "elemental", "cold", "attack", "caster", "gem" }, }, + ["IncreasedAttackAreaOfEffectUnique__1_"] = { affix = "", "20% increased Area of Effect for Attacks", statOrder = { 4737 }, level = 1, group = "IncreasedAttackAreaOfEffect", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["IncreasedAttackAreaOfEffectUnique__2_"] = { affix = "", "20% increased Area of Effect for Attacks", statOrder = { 4737 }, level = 1, group = "IncreasedAttackAreaOfEffect", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["IncreasedAttackAreaOfEffectUnique__3"] = { affix = "", "(-40-40)% reduced Area of Effect for Attacks", statOrder = { 4737 }, level = 1, group = "IncreasedAttackAreaOfEffect", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["PhysicalDamageCanShockUnique__1"] = { affix = "", "Your Physical Damage can Shock", statOrder = { 2794 }, level = 1, group = "PhysicalDamageCanShock", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "ailment" }, }, + ["DealNoElementalDamageUnique__1"] = { affix = "", "Deal no Elemental Damage", statOrder = { 6042 }, level = 1, group = "DealNoElementalDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental" }, }, + ["DealNoElementalDamageUnique__2"] = { affix = "", "Deal no Elemental Damage", statOrder = { 6042 }, level = 1, group = "DealNoElementalDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental" }, }, + ["TakeFireDamageOnIgniteUnique__1"] = { affix = "", "Take 100 Fire Damage when you Ignite an Enemy", statOrder = { 6468 }, level = 1, group = "TakeFireDamageOnIgnite", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire" }, }, + ["FireDamageLeechedAsLifeWhileIgnitedUnique__1"] = { affix = "", "2% of Fire Damage Leeched as Life while Ignited", statOrder = { 7238 }, level = 1, group = "FireDamageLeechedAsLifeWhileIgnited", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "elemental", "fire" }, }, + ["ChanceForSpectersToGainSoulEaterOnKillUnique__1"] = { affix = "", "With at least 40 Intelligence in Radius, Raised Spectres have a 50% chance to gain Soul Eater for 20 seconds on Kill", statOrder = { 7966 }, level = 1, group = "ChanceForSpectersToGainSoulEaterOnKill", weightKey = { }, weightVal = { }, modTags = { "minion" }, }, + ["MovementSkillsDealNoPhysicalDamageUnique__1"] = { affix = "", "Movement Skills deal no Physical Damage", statOrder = { 9219 }, level = 1, group = "MovementSkillsDealNoPhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical" }, }, + ["GainPhasingIfKilledRecentlyUnique__1"] = { affix = "", "You have Phasing if you've Killed Recently", statOrder = { 6689 }, level = 1, group = "GainPhasingIfKilledRecently", weightKey = { }, weightVal = { }, modTags = { }, }, + ["MovementSkillsCostNoManaUnique__1"] = { affix = "", "Movement Skills Cost no Mana", statOrder = { 3384 }, level = 1, group = "MovementSkillsCostNoMana", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["ProjectileAttackDamageImplicitGloves1"] = { affix = "", "(14-18)% increased Projectile Attack Damage", statOrder = { 1908 }, level = 1, group = "ProjectileAttackDamage", weightKey = { }, weightVal = { }, modTags = { "damage", "attack" }, }, + ["ManaPerStrengthUnique__1__"] = { affix = "", "+1 Mana per 4 Strength", statOrder = { 1933 }, level = 1, group = "ManaPerStrength", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["EnergyShieldPerStrengthUnique__1"] = { affix = "", "1% increased Energy Shield per 10 Strength", statOrder = { 6337 }, level = 1, group = "EnergyShieldPerStrength", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["LifePerDexterityUnique__1"] = { affix = "", "+1 Life per 4 Dexterity", statOrder = { 1932 }, level = 1, group = "LifePerDexterity", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["MeleePhysicalDamagePerDexterityUnique__1_"] = { affix = "", "2% increased Melee Physical Damage per 10 Dexterity", statOrder = { 9018 }, level = 1, group = "MeleePhysicalDamagePerDexterity", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["AccuracyPerIntelligenceUnique__1"] = { affix = "", "+4 Accuracy Rating per 2 Intelligence", statOrder = { 1931 }, level = 1, group = "AccuracyPerIntelligence", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["EvasionRatingPerIntelligenceUnique__1"] = { affix = "", "2% increased Evasion Rating per 10 Intelligence", statOrder = { 6372 }, level = 1, group = "EvasionRatingPerIntelligence", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion" }, }, + ["ChanceToGainFrenzyChargeOnStunUnique__1"] = { affix = "", "15% chance to gain a Frenzy Charge when you Stun an Enemy", statOrder = { 5594 }, level = 38, group = "ChanceToGainFrenzyChargeOnStun", weightKey = { }, weightVal = { }, modTags = { "frenzy_charge" }, }, + ["VulnerabilityAuraDuringFlaskEffectUnique__1"] = { affix = "", "Grants Level 21 Despair Curse Aura during Effect", statOrder = { 941 }, level = 60, group = "VulnerabilityAuraDuringFlaskEffect", weightKey = { }, weightVal = { }, modTags = { "flask", "caster", "curse" }, }, + ["VulnerabilityAuraDuringFlaskEffectUnique__1Alt"] = { affix = "", "Grants Level 21 Vulnerability Curse Aura during Effect", statOrder = { 942 }, level = 60, group = "VulnerabilityAuraDuringFlaskEffectNew", weightKey = { }, weightVal = { }, modTags = { "flask", "caster", "curse" }, }, + ["PrrojectilesPierceWhilePhasingUnique__1_"] = { affix = "", "Projectiles Pierce all Targets while you have Phasing", statOrder = { 9556 }, level = 1, group = "PrrojectilesPierceWhilePhasing", weightKey = { }, weightVal = { }, modTags = { }, }, + ["AdditionalPierceWhilePhasingUnique__1"] = { affix = "", "Projectiles Pierce 5 additional Targets while you have Phasing", statOrder = { 9557 }, level = 1, group = "AdditionalPierceWhilePhasing", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ChanceToAvoidProjectilesWhilePhasingUnique__1"] = { affix = "", "20% chance to Avoid Projectiles while Phasing", statOrder = { 4852 }, level = 1, group = "ChanceToAvoidProjectilesWhilePhasing", weightKey = { }, weightVal = { }, modTags = { }, }, + ["FlaskAdditionalProjectilesDuringEffectUnique__1"] = { affix = "", "Skills fire 2 additional Projectiles during Effect", statOrder = { 910 }, level = 85, group = "FlaskAdditionalProjectilesDuringEffect", weightKey = { }, weightVal = { }, modTags = { "flask" }, }, + ["FlaskIncreasedAreaOfEffectDuringEffectUnique__1_"] = { affix = "", "(10-20)% increased Area of Effect during Effect", statOrder = { 884 }, level = 1, group = "FlaskIncreasedAreaOfEffectDuringEffect", weightKey = { }, weightVal = { }, modTags = { "flask" }, }, + ["CelestialFootprintsUnique__1_"] = { affix = "", "Celestial Footprints", statOrder = { 10641 }, level = 1, group = "CelestialFootprints", weightKey = { }, weightVal = { }, modTags = { }, }, + ["IncreasedMinionAttackSpeedUnique__1_"] = { affix = "", "Minions have (10-15)% increased Attack Speed", statOrder = { 2820 }, level = 1, group = "MinionAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed", "minion" }, }, + ["GolemPerPrimordialJewel"] = { affix = "", "+1 to maximum number of Summoned Golems if you have 3 Primordial Items Socketed or Equipped", statOrder = { 9342 }, level = 1, group = "GolemPerPrimordialJewel", weightKey = { }, weightVal = { }, modTags = { "minion" }, }, + ["PrimordialJewelCountUnique__1"] = { affix = "", "Primordial", statOrder = { 10509 }, level = 1, group = "PrimordialJewelCount", weightKey = { }, weightVal = { }, modTags = { "minion" }, }, + ["PrimordialJewelCountUnique__2"] = { affix = "", "Primordial", statOrder = { 10509 }, level = 1, group = "PrimordialJewelCount", weightKey = { }, weightVal = { }, modTags = { "minion" }, }, + ["PrimordialJewelCountUnique__3"] = { affix = "", "Primordial", statOrder = { 10509 }, level = 1, group = "PrimordialJewelCount", weightKey = { }, weightVal = { }, modTags = { "minion" }, }, + ["PrimordialJewelCountUnique__4"] = { affix = "", "Primordial", statOrder = { 10509 }, level = 1, group = "PrimordialJewelCount", weightKey = { }, weightVal = { }, modTags = { "minion" }, }, + ["GolemLifeUnique__1"] = { affix = "", "Golems have (18-22)% increased Maximum Life", statOrder = { 6781 }, level = 1, group = "GolemLifeUnique", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "minion" }, }, + ["GolemLifeRegenerationUnique__1"] = { affix = "", "Summoned Golems Regenerate 2% of their Life per second", statOrder = { 6779 }, level = 1, group = "GolemLifeRegenerationUnique", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "minion" }, }, + ["IncreasedDamageIfGolemSummonedRecently__1"] = { affix = "", "(25-30)% increased Damage if you Summoned a Golem in the past 8 seconds", statOrder = { 3610 }, level = 1, group = "IncreasedDamageIfGolemSummonedRecently", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["IncreasedGolemDamageIfGolemSummonedRecently__1_"] = { affix = "", "Golems Summoned in the past 8 seconds deal (35-45)% increased Damage", statOrder = { 3611 }, level = 1, group = "IncreasedGolemDamageIfGolemSummonedRecently", weightKey = { }, weightVal = { }, modTags = { "damage", "minion" }, }, + ["IncreasedGolemDamageIfGolemSummonedRecentlyUnique__1"] = { affix = "", "Golems Summoned in the past 8 seconds deal (100-125)% increased Damage", statOrder = { 3611 }, level = 1, group = "IncreasedGolemDamageIfGolemSummonedRecently", weightKey = { }, weightVal = { }, modTags = { "damage", "minion" }, }, + ["GolemSkillsCooldownRecoveryUnique__1"] = { affix = "", "Golem Skills have (20-30)% increased Cooldown Recovery Rate", statOrder = { 3242 }, level = 1, group = "GolemSkillsCooldownRecoveryUnique", weightKey = { }, weightVal = { }, modTags = { }, }, + ["GolemsSkillsCooldownRecoveryUnique__1_"] = { affix = "", "Summoned Golems have (30-45)% increased Cooldown Recovery Rate", statOrder = { 3243 }, level = 1, group = "GolemsSkillsCooldownRecoveryUnique", weightKey = { }, weightVal = { }, modTags = { "minion" }, }, + ["GolemBuffEffectUnique__1"] = { affix = "", "30% increased Effect of Buffs granted by your Golems", statOrder = { 6777 }, level = 1, group = "GolemBuffEffectUnique", weightKey = { }, weightVal = { }, modTags = { }, }, + ["GolemAttackAndCastSpeedUnique__1"] = { affix = "", "Golems have (16-20)% increased Attack and Cast Speed", statOrder = { 6775 }, level = 1, group = "GolemAttackAndCastSpeedUnique", weightKey = { }, weightVal = { }, modTags = { "attack", "caster", "speed", "minion" }, }, + ["GolemArmourRatingUnique__1"] = { affix = "", "Golems have +(800-1000) to Armour", statOrder = { 6784 }, level = 1, group = "GolemArmourRatingUnique", weightKey = { }, weightVal = { }, modTags = { "defences", "armour", "minion" }, }, + ["ArmourPerTotemUnique__1"] = { affix = "", "+300 Armour per Summoned Totem", statOrder = { 4411 }, level = 1, group = "ArmourPerTotem", weightKey = { }, weightVal = { }, modTags = { "defences", "armour" }, }, + ["SpellDamageIfYouHaveCritRecentlyUnique__1"] = { affix = "", "200% increased Spell Damage if you've dealt a Critical Strike in the past 8 seconds", statOrder = { 9948 }, level = 1, group = "SpellDamageIfCritPast8Seconds", weightKey = { }, weightVal = { }, modTags = { "caster_damage", "damage", "caster" }, }, + ["SpellDamageIfYouHaveCritRecentlyUnique__2"] = { affix = "", "(120-150)% increased Spell Damage if you've dealt a Critical Strike Recently", statOrder = { 9944 }, level = 1, group = "SpellDamageIfYouHaveCritRecently", weightKey = { }, weightVal = { }, modTags = { "caster_damage", "damage", "caster" }, }, + ["CriticalStrikesDealNoDamageUnique__1"] = { affix = "", "Critical Strikes deal no Damage", statOrder = { 5882 }, level = 1, group = "CriticalStrikesDealNoDamage", weightKey = { }, weightVal = { }, modTags = { "damage", "critical" }, }, + ["LocalNoCriticalStrikeMultiplierUnique_1"] = { affix = "", "Critical Strikes with this Weapon do not deal extra Damage", statOrder = { 1403 }, level = 1, group = "LocalCriticalStrikesDealNoDamage", weightKey = { }, weightVal = { }, modTags = { "damage", "critical" }, }, + ["IncreasedManaRegenerationWhileStationaryUnique__1"] = { affix = "", "60% increased Mana Regeneration Rate while stationary", statOrder = { 4227 }, level = 1, group = "IncreasedManaRegenerationWhileStationary", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["AddedArmourWhileStationaryUnique__1"] = { affix = "", "+1500 Armour while stationary", statOrder = { 4225 }, level = 1, group = "AddedArmourWhileStationary", weightKey = { }, weightVal = { }, modTags = { "defences", "armour" }, }, + ["SpreadChilledGroundWhenHitByAttackUnique__1"] = { affix = "", "15% chance to create Chilled Ground when Hit with an Attack", statOrder = { 5677 }, level = 1, group = "SpreadChilledGroundWhenHitByAttack", weightKey = { }, weightVal = { }, modTags = { }, }, + ["LocalFlaskUnholyMightUnique__1"] = { affix = "", "Unholy Might during Effect", statOrder = { 963 }, level = 1, group = "LocalFlaskUnholyMight", weightKey = { }, weightVal = { }, modTags = { "flask" }, }, + ["NonCriticalStrikesDealNoDamageUnique__1"] = { affix = "", "Non-Critical Strikes deal no Damage", statOrder = { 9302 }, level = 1, group = "NonCriticalStrikesDealNoDamage", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["NonCriticalStrikesDealNoDamageUnique__2"] = { affix = "", "Non-Critical Strikes deal no Damage", statOrder = { 9302 }, level = 1, group = "NonCriticalStrikesDealNoDamage", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["CritMultiIfDealtNonCritRecentlyUnique__1"] = { affix = "", "+25% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently", statOrder = { 5851 }, level = 1, group = "CritMultiIfDealtNonCritRecently", weightKey = { }, weightVal = { }, modTags = { "damage", "critical" }, }, + ["CritMultiIfDealtNonCritRecentlyUnique__2"] = { affix = "", "+60% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently", statOrder = { 5851 }, level = 1, group = "CritMultiIfDealtNonCritRecently", weightKey = { }, weightVal = { }, modTags = { "damage", "critical" }, }, + ["EnemiesDestroyedOnKillUnique__1"] = { affix = "", "Enemies Killed by your Hits are destroyed", statOrder = { 6272 }, level = 1, group = "EnemiesDestroyedOnKill", weightKey = { }, weightVal = { }, modTags = { }, }, + ["RecoverPercentMaxLifeOnKillUnique__1"] = { affix = "", "Recover 5% of Life on Kill", statOrder = { 1662 }, level = 1, group = "RecoverPercentMaxLifeOnKill", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["RecoverPercentMaxLifeOnKillUnique__2"] = { affix = "", "Recover 5% of Life on Kill", statOrder = { 1662 }, level = 1, group = "RecoverPercentMaxLifeOnKill", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["RecoverPercentMaxLifeOnKillUnique__3"] = { affix = "", "Recover 1% of Life on Kill", statOrder = { 1662 }, level = 1, group = "RecoverPercentMaxLifeOnKill", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["CriticalMultiplierPerBlockChanceUnique__1"] = { affix = "", "+1% to Critical Strike Multiplier per 1% Chance to Block Attack Damage", statOrder = { 3101 }, level = 1, group = "CriticalMultiplierPerBlockChance", weightKey = { }, weightVal = { }, modTags = { "damage", "critical" }, }, + ["AttackDamagePerLowestArmourOrEvasionUnique__1"] = { affix = "", "1% increased Attack Damage per 200 of the lowest of Armour and Evasion Rating", statOrder = { 4757 }, level = 98, group = "AttackDamagePerLowestArmourOrEvasion", weightKey = { }, weightVal = { }, modTags = { "damage", "attack" }, }, + ["FortifyOnMeleeStunUnique__1"] = { affix = "", "Melee Hits which Stun Fortify", statOrder = { 5581 }, level = 1, group = "FortifyOnMeleeStun", weightKey = { }, weightVal = { }, modTags = { }, }, + ["OnslaughtWhileFortifiedUnique__1"] = { affix = "", "You have Onslaught while Fortified", statOrder = { 6685 }, level = 1, group = "OnslaughtWhileFortified", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ItemStatsDoubledInBreachImplicit"] = { affix = "", "Properties are doubled while in a Breach", statOrder = { 7811 }, level = 1, group = "StatsDoubledInBreach", weightKey = { }, weightVal = { }, modTags = { }, }, + ["SummonSpidersOnKillUnique__1"] = { affix = "", "100% chance to Trigger Level 1 Raise Spiders on Kill", statOrder = { 696 }, level = 1, group = "GrantsSpiderMinion", weightKey = { }, weightVal = { }, modTags = { "skill" }, }, + ["CannotCastSpellsUnique__1"] = { affix = "", "Cannot Cast Spells", statOrder = { 5327 }, level = 1, group = "CannotCastSpells", weightKey = { }, weightVal = { }, modTags = { "caster" }, }, + ["CannotDealSpellDamageUnique__1"] = { affix = "", "Spell Skills deal no Damage", statOrder = { 9965 }, level = 1, group = "CannotDealSpellDamage", weightKey = { }, weightVal = { }, modTags = { "caster_damage", "damage", "caster" }, }, + ["GoatHoofFootprintsUnique__1"] = { affix = "", "Burning Hoofprints", statOrder = { 10644 }, level = 1, group = "GoatHoofFootprints", weightKey = { }, weightVal = { }, modTags = { }, }, + ["FireDamagePerStrengthUnique__1"] = { affix = "", "1% increased Fire Damage per 20 Strength", statOrder = { 6457 }, level = 1, group = "FireDamagePerStrength", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire" }, }, + ["GolemLargerAggroRadiusUnique__1"] = { affix = "", "Summoned Golems are Aggressive", statOrder = { 10549 }, level = 1, group = "GolemLargerAggroRadius", weightKey = { }, weightVal = { }, modTags = { "minion" }, }, + ["MaximumLifeConvertedToEnergyShieldUnique__1"] = { affix = "", "20% of Maximum Life Converted to Energy Shield", statOrder = { 8985 }, level = 75, group = "MaximumLifeConvertedToEnergyShield", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "defences", "energy_shield" }, }, + ["MaximumLifeConvertedToEnergyShieldUnique__2"] = { affix = "", "50% of Maximum Life Converted to Energy Shield", statOrder = { 8985 }, level = 1, group = "MaximumLifeConvertedToEnergyShield", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "defences", "energy_shield" }, }, + ["LocalChanceToPoisonOnHitUnique__1"] = { affix = "", "15% chance to Poison on Hit", statOrder = { 7858 }, level = 1, group = "LocalChanceToPoisonOnHit", weightKey = { }, weightVal = { }, modTags = { "poison", "chaos", "attack", "ailment" }, }, + ["LocalChanceToPoisonOnHitUnique__2"] = { affix = "", "60% chance to Poison on Hit", statOrder = { 7858 }, level = 1, group = "LocalChanceToPoisonOnHit", weightKey = { }, weightVal = { }, modTags = { "poison", "chaos", "attack", "ailment" }, }, + ["LocalChanceToPoisonOnHitUnique__3"] = { affix = "", "20% chance to Poison on Hit", statOrder = { 7858 }, level = 1, group = "LocalChanceToPoisonOnHit", weightKey = { }, weightVal = { }, modTags = { "poison", "chaos", "attack", "ailment" }, }, + ["LocalChanceToPoisonOnHitUnique__4"] = { affix = "", "20% chance to Poison on Hit", statOrder = { 7858 }, level = 1, group = "LocalChanceToPoisonOnHit", weightKey = { }, weightVal = { }, modTags = { "poison", "chaos", "attack", "ailment" }, }, + ["ChanceToPoisonUnique__1_______"] = { affix = "", "25% chance to Poison on Hit", statOrder = { 3085 }, level = 1, group = "PoisonOnHit", weightKey = { }, weightVal = { }, modTags = { "poison", "chaos", "ailment" }, }, + ["IncreasedSpellDamageWhileShockedUnique__1"] = { affix = "", "50% increased Spell Damage while Shocked", statOrder = { 9957 }, level = 1, group = "IncreasedSpellDamageWhileShocked", weightKey = { }, weightVal = { }, modTags = { "caster_damage", "damage", "caster" }, }, + ["MaximumResistanceWithNoEnduranceChargesUnique__1__"] = { affix = "", "+2% to all maximum Resistances while you have no Endurance Charges", statOrder = { 4476 }, level = 1, group = "MaximumResistanceWithNoEnduranceCharges", weightKey = { }, weightVal = { }, modTags = { "resistance" }, }, + ["OnslaughtWithMaxEnduranceChargesUnique__1"] = { affix = "", "You have Onslaught while at maximum Endurance Charges", statOrder = { 6681 }, level = 1, group = "OnslaughtWithMaxEnduranceCharges", weightKey = { }, weightVal = { }, modTags = { }, }, + ["MinionsGainYourStrengthUnique__1"] = { affix = "", "Half of your Strength is added to your Minions", statOrder = { 9174 }, level = 1, group = "MinionsGainYourStrength", weightKey = { }, weightVal = { }, modTags = { "minion", "attribute" }, }, + ["AdditionalZombiesPerXStrengthUnique__1"] = { affix = "", "+1 to maximum number of Raised Zombies per 500 Strength", statOrder = { 9348 }, level = 1, group = "AdditionalZombiesPerXStrength", weightKey = { }, weightVal = { }, modTags = { "minion" }, }, + ["ZombiesLeechLifeToYouAt1000StrengthUnique__1"] = { affix = "", "With at least 1000 Strength, (1.5-2)% of Damage dealt by your Raised Zombies is Leeched to you as Life", statOrder = { 10544 }, level = 1, group = "ZombiesLeechLifeToYouAt1000Strength", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "minion" }, }, + ["ReducedBleedDurationUnique__1_"] = { affix = "", "25% reduced Bleeding Duration", statOrder = { 4893 }, level = 1, group = "BleedDuration", weightKey = { }, weightVal = { }, modTags = { "bleed", "physical", "attack", "ailment" }, }, + ["IncreasedRarityPerRampageStacksUnique__1"] = { affix = "", "1% increased Rarity of Items found per 15 Rampage Kills", statOrder = { 7175 }, level = 38, group = "IncreasedRarityPerRampageStacks", weightKey = { }, weightVal = { }, modTags = { "drop" }, }, + ["ImmuneToBurningShockedChilledGroundUnique__1"] = { affix = "", "Immune to Burning Ground, Shocked Ground and Chilled Ground", statOrder = { 7091 }, level = 1, group = "ImmuneToBurningShockedChilledGround", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "cold", "lightning", "ailment" }, }, + ["MaximumLifePer10DexterityUnique__1"] = { affix = "", "+2 to Maximum Life per 10 Dexterity", statOrder = { 8979 }, level = 1, group = "FlatLifePer10Dexterity", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["LifeRegenerationWhileMovingUnique__1"] = { affix = "", "Regenerate 100 Life per second while moving", statOrder = { 7275 }, level = 1, group = "LifeRegenerationWhileMoving", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["SpellsAreDisabledUnique__1"] = { affix = "", "Your Spells are disabled", statOrder = { 10488 }, level = 1, group = "SpellsAreDisabled", weightKey = { }, weightVal = { }, modTags = { "caster" }, }, + ["MaximumLifePerItemRarityUnique__1"] = { affix = "", "+1 Life per 2% increased Rarity of Items found", statOrder = { 8981 }, level = 1, group = "MaxLifePerItemRarity", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["PercentDamagePerItemQuantityUnique__1"] = { affix = "", "Your Increases and Reductions to Quantity of Items found also apply to Damage", statOrder = { 5961 }, level = 1, group = "PercentDamagePerItemQuantity", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["ItemQuantityPerChestOpenedRecentlyUnique__1"] = { affix = "", "2% increased Quantity of Items found per Chest opened Recently", statOrder = { 7174 }, level = 1, group = "ItemQuantityPerChestOpenedRecently", weightKey = { }, weightVal = { }, modTags = { "drop" }, }, + ["MovementSpeedPerChestOpenedRecentlyUnique__1"] = { affix = "", "2% reduced Movement Speed per Chest opened Recently", statOrder = { 9235 }, level = 1, group = "MovementSpeedPerChestOpenedRecently", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["WarcryKnockbackUnique__1"] = { affix = "", "Warcries Knock Back and Interrupt Enemies in a smaller Area", statOrder = { 10362 }, level = 1, group = "WarcryKnockback", weightKey = { }, weightVal = { }, modTags = { }, }, + ["AttackAndCastSpeedOnUsingMovementSkillUnique__1"] = { affix = "", "15% increased Attack and Cast Speed if you've used a Movement Skill Recently", statOrder = { 3385 }, level = 1, group = "AttackAndCastSpeedOnUsingMovementSkill", weightKey = { }, weightVal = { }, modTags = { "attack", "caster", "speed" }, }, + ["CannotBeSlowedBelowBaseUnique__1"] = { affix = "", "Action Speed cannot be modified to below Base Value", statOrder = { 3106 }, level = 1, group = "CannotBeSlowedBelowBase", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementCannotBeSlowedBelowBaseUnique__1"] = { affix = "", "Movement Speed cannot be modified to below Base Value", statOrder = { 3108 }, level = 1, group = "MovementCannotBeSlowedBelowBase", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["EnergyShieldStartsAtZero"] = { affix = "", "Your Energy Shield starts at zero", statOrder = { 10604 }, level = 1, group = "EnergyShieldStartsAtZero", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["FlaskElementalPenetrationOfHighestResistUnique__1"] = { affix = "", "During Effect, Damage Penetrates (5-8)% Resistance of each Element for which your Uncapped Elemental Resistance is highest", statOrder = { 966 }, level = 1, group = "FlaskElementalPenetrationOfHighestResist", weightKey = { }, weightVal = { }, modTags = { "flask", "elemental_damage", "damage", "elemental" }, }, + ["FlaskElementalDamageTakenOfLowestResistUnique__1"] = { affix = "", "During Effect, 6% reduced Damage taken of each Element for which your Uncapped Elemental Resistance is lowest", statOrder = { 965 }, level = 1, group = "FlaskElementalDamageTakenOfLowestResist", weightKey = { }, weightVal = { }, modTags = { "flask" }, }, + ["SocketedGemsSupportedByEnduranceChargeOnStunUnique__1"] = { affix = "", "Socketed Gems are Supported by Level 20 Endurance Charge on Melee Stun", statOrder = { 453 }, level = 1, group = "DisplaySupportedByEnduranceChargeOnStun", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["DisplayGrantsVengeanceUnique__1"] = { affix = "", "Grants Level 15 Battlemage's Cry Skill", statOrder = { 603 }, level = 1, group = "BattlemagesCry", weightKey = { }, weightVal = { }, modTags = { "skill" }, }, + ["CannotLeechLifeUnique__1"] = { affix = "", "Cannot Leech Life", statOrder = { 2478 }, level = 1, group = "CannotLeechLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["AllResistanceAt200StrengthUnique__1"] = { affix = "", "+(20-25)% to all Elemental Resistances while you have at least 200 Strength", statOrder = { 4273 }, level = 1, group = "AllResistanceAt200Strength", weightKey = { }, weightVal = { }, modTags = { "elemental", "resistance" }, }, + ["LifeRegenerationAt400StrengthUnique__1"] = { affix = "", "Regenerate 2% of Life per second with at least 400 Strength", statOrder = { 7296 }, level = 1, group = "LifeRegenerationAt400Strength", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["LifeRegenerationIfHitRecentlyUnique__1"] = { affix = "", "Regenerate 2% of Life per second if you have been Hit Recently", statOrder = { 7284 }, level = 1, group = "LifeRegenerationIfHitRecently", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["AttackBlockIfBlockedSpellRecentlyUnique__1_"] = { affix = "", "+100% Chance to Block Attack Damage if you have Blocked Spell Damage Recently", statOrder = { 4739 }, level = 1, group = "AttackBlockIfBlockedSpellRecently", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["SpellBlockIfBlockedAttackRecentlyUnique__1"] = { affix = "", "+100% chance to Block Spell Damage if you have Blocked Attack Damage Recently", statOrder = { 9933 }, level = 1, group = "SpellBlockIfBlockedAttackRecently", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["AddedChaosDamageWhileUsingAFlaskUnique__1_"] = { affix = "", "Adds (30-40) to (50-60) Chaos Damage to Spells and Attacks during any Flask Effect", statOrder = { 9926 }, level = 1, group = "AddedChaosDamageWhileUsingAFlask", weightKey = { }, weightVal = { }, modTags = { "flask", "caster_damage", "chaos_damage", "damage", "chaos", "attack", "caster" }, }, + ["AddedChaosDamageWhileUsingAFlaskUnique__2"] = { affix = "", "Adds (30-40) to (50-60) Chaos Damage to Spells and Attacks during any Flask Effect", statOrder = { 9926 }, level = 1, group = "AddedChaosDamageWhileUsingAFlask", weightKey = { }, weightVal = { }, modTags = { "flask", "caster_damage", "chaos_damage", "damage", "chaos", "attack", "caster" }, }, + ["GainPowerChargesOnUsingWarcryUnique__1"] = { affix = "", "Gain 2 Power Charges when you Warcry", statOrder = { 6597 }, level = 1, group = "GainPowerChargesOnUsingWarcry", weightKey = { }, weightVal = { }, modTags = { "power_charge" }, }, + ["AttackLeechAgainstTauntedEnemyUnique__1"] = { affix = "", "2% of Attack Damage Leeched as Life against Taunted Enemies", statOrder = { 7236 }, level = 1, group = "AttackLeechAgainstTauntedEnemy", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "attack" }, }, + ["WarcryCooldownSpeedUnique__1"] = { affix = "", "50% increased Warcry Cooldown Recovery Rate", statOrder = { 3241 }, level = 1, group = "WarcryCooldownSpeed", weightKey = { }, weightVal = { }, modTags = { }, }, + ["WarcryCooldownSpeedUnique__2"] = { affix = "", "50% increased Warcry Cooldown Recovery Rate", statOrder = { 3241 }, level = 1, group = "WarcryCooldownSpeed", weightKey = { }, weightVal = { }, modTags = { }, }, + ["WarcryEffectUnique__1"] = { affix = "", "25% increased Warcry Buff Effect", statOrder = { 10363 }, level = 1, group = "WarcryEffect", weightKey = { }, weightVal = { }, modTags = { }, }, + ["WarcryEffectUnique__2"] = { affix = "", "25% increased Warcry Buff Effect", statOrder = { 10363 }, level = 1, group = "WarcryEffect", weightKey = { }, weightVal = { }, modTags = { }, }, + ["OnslaughtOnUsingWarcryUnique__1"] = { affix = "", "Gain Onslaught for 4 seconds when you Warcry", statOrder = { 6676 }, level = 1, group = "OnslaughtOnUsingWarcry", weightKey = { }, weightVal = { }, modTags = { }, }, + ["AddedColdDamageAgainstFrozenEnemiesUnique__1"] = { affix = "", "Adds 40 to 60 Cold Damage against Chilled Enemies", statOrder = { 9054 }, level = 1, group = "AddedColdDamageAgainstFrozenEnemies", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "cold" }, }, + ["AddedColdDamageAgainstFrozenEnemiesUnique__2"] = { affix = "", "Adds 60 to 80 Cold Damage against Chilled Enemies", statOrder = { 9054 }, level = 1, group = "AddedColdDamageAgainstFrozenEnemies", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "cold" }, }, + ["CannotBeShockedWhileChilledUnique__1"] = { affix = "", "100% chance to Avoid being Shocked while Chilled", statOrder = { 4853 }, level = 1, group = "AvoidShockWhileChilled", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "ailment" }, }, + ["ChanceToShockChilledEnemiesUnique__1"] = { affix = "", "50% chance to Shock Chilled Enemies", statOrder = { 5624 }, level = 1, group = "ChanceToShockChilledEnemies", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "ailment" }, }, + ["AvoidFreezeAndChillIfFireSkillUsedRecentlyUnique__1"] = { affix = "", "100% chance to Avoid being Chilled or Frozen if you have used a Fire Skill Recently", statOrder = { 4846 }, level = 1, group = "AvoidFreezeAndChillIfFireSkillUsedRecently", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "ailment" }, }, + ["HeraldOfThunderBuffEffectUnique__1"] = { affix = "", "Herald of Thunder has 50% increased Buff Effect", statOrder = { 7000 }, level = 1, group = "HeraldOfThunderBuffEffect", weightKey = { }, weightVal = { }, modTags = { }, }, + ["LifeRegenerationPerLevelUnique__1"] = { affix = "", "Regenerate 3 Life per second per Level", statOrder = { 2874 }, level = 1, group = "LifeRegenerationPerLevel", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["TotemLeechLifeToYouUnique__1"] = { affix = "", "0.5% of Damage dealt by your Totems is Leeched to you as Life", statOrder = { 4148 }, level = 1, group = "TotemLeechLifeToYou", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["TriggeredConsecrateUnique__1"] = { affix = "", "Trigger Level 10 Consecrate when you deal a Critical Strike", statOrder = { 589 }, level = 1, group = "TriggeredConsecrate", weightKey = { }, weightVal = { }, modTags = { "skill", "critical" }, }, + ["IncreasedDamageOnConsecratedGroundUnique__1"] = { affix = "", "50% increased Damage while on Consecrated Ground", statOrder = { 3464 }, level = 1, group = "IncreasedDamageOnConsecratedGround", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["BlockChanceOnConsecratedGroundUnique__1"] = { affix = "", "+5% Chance to Block Attack Damage while on Consecrated Ground", statOrder = { 4455 }, level = 1, group = "BlockChanceOnConsecratedGround", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["ChillEnemiesOnHitWithWeaponUnique__1"] = { affix = "", "Chill Enemies for 1 second on Hit with this Weapon when in Off Hand", statOrder = { 7742 }, level = 1, group = "ChillEnemiesOnHitWithWeapon", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "attack", "ailment" }, }, + ["SupportFlatAddedFireDamageUnique__1"] = { affix = "", "Socketed Gems deal 63 to 94 Added Fire Damage", statOrder = { 483 }, level = 1, group = "SupportFlatAddedFireDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire" }, }, + ["PhysicalDamageToAttacksPerLevelUnique__1_"] = { affix = "", "Adds 1 to 2 Physical Damage to Attacks per Level", statOrder = { 4778 }, level = 1, group = "PhysicalDamageToAttacksPerLevel", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["PhysicalDamageToAttacksPerLevelUnique__2"] = { affix = "", "Adds 2 to 3 Physical Damage to Attacks per Level", statOrder = { 4778 }, level = 1, group = "PhysicalDamageToAttacksPerLevel", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["RightRingSlotMaximumManaUnique__1"] = { affix = "", "Right ring slot: +250 to maximum Mana", statOrder = { 2560 }, level = 1, group = "RightRingSlotMaximumMana", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["LeftRingSlotMaximumEnergyShieldUnique__1"] = { affix = "", "Left ring slot: +250 to maximum Energy Shield", statOrder = { 2581 }, level = 1, group = "LeftRingSlotMaximumEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["LeftRingSlotFlatManaRegenerationUnique__1"] = { affix = "", "Left ring slot: Regenerate 40 Mana per Second", statOrder = { 2569 }, level = 1, group = "LeftRingSlotFlatManaRegen", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["NearbyEnemiesAreIntimidatedUnique__1"] = { affix = "", "Nearby Enemies are Intimidated", statOrder = { 7769 }, level = 1, group = "NearbyEnemiesAreIntimidated", weightKey = { }, weightVal = { }, modTags = { }, }, + ["NearbyAlliesMovementVelocityUnique__1"] = { affix = "", "10% increased Movement Speed", "10% increased Movement Speed for you and nearby Allies", statOrder = { 1711, 7761 }, level = 1, group = "NearbyAlliesMovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["WeaponElementalPenetrationUnique__1"] = { affix = "", "Damage with Weapons Penetrates 5% Elemental Resistances", statOrder = { 3511 }, level = 1, group = "WeaponElementalPenetration", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "attack" }, }, + ["ElementalPenetrationUnique__1"] = { affix = "", "Damage Penetrates (0-20)% Elemental Resistances", statOrder = { 2893 }, level = 1, group = "ElementalPenetration", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental" }, }, + ["IncreasedElementalDamageIfUsedWarcryRecentlyUnique__1"] = { affix = "", "150% increased Elemental Damage if you've Warcried Recently", statOrder = { 6203 }, level = 1, group = "IncreasedElementalDamageIfUsedWarcryRecently", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental" }, }, + ["TriggeredAnimateWeaponUnique__1"] = { affix = "", "25% chance to Trigger Level 20 Animate Weapon on Kill", statOrder = { 680 }, level = 1, group = "TriggeredAnimateWeapon", weightKey = { }, weightVal = { }, modTags = { "minion" }, }, + ["AddedFireDamagePerStrengthUnique__1"] = { affix = "", "Adds 4 to 7 Fire Damage to Attacks with this Weapon per 10 Strength", statOrder = { 4771 }, level = 1, group = "AddedFireDamagePerStrength", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire", "attack" }, }, + ["LocalGolemBuffEffectUnique__1"] = { affix = "", "25% increased Effect of Buffs granted by Socketed Golem Skills", statOrder = { 177 }, level = 1, group = "LocalGolemBuffEffect", weightKey = { }, weightVal = { }, modTags = { "skill", "gem" }, }, + ["LocalGolemLifeAddedAsESUnique__1"] = { affix = "", "Socketed Golem Skills gain 20% of Maximum Life as Extra Maximum Energy Shield", statOrder = { 181 }, level = 1, group = "LocalGolemLifeAddedAsES", weightKey = { }, weightVal = { }, modTags = { "skill", "resource", "life", "defences", "energy_shield", "minion", "gem" }, }, + ["LocalGolemIncreasedAttackAndCastSpeedUnique__1"] = { affix = "", "Socketed Golem Skills have 20% increased Attack and Cast Speed", statOrder = { 176 }, level = 1, group = "LocalGolemIncreasedAttackAndCastSpeed", weightKey = { }, weightVal = { }, modTags = { "skill", "attack", "caster", "speed", "minion", "gem" }, }, + ["LocalGolemGrantOnslaughtOnSummonUnique__1"] = { affix = "", "Gain Onslaught for 10 seconds when you Cast Socketed Golem Skill", statOrder = { 180 }, level = 1, group = "LocalGolemGrantsOnslaughtOnSummon", weightKey = { }, weightVal = { }, modTags = { "skill", "gem" }, }, + ["LocalGolemTauntOnHitUnique__1_"] = { affix = "", "Socketed Golem Skills have 25% chance to Taunt on Hit", statOrder = { 178 }, level = 1, group = "LocalGolemTauntOnHit", weightKey = { }, weightVal = { }, modTags = { "skill", "minion", "gem" }, }, + ["LocalGolemLifeRegenerationUnique__1"] = { affix = "", "Socketed Golem Skills have Minions Regenerate 5% of Life per second", statOrder = { 179 }, level = 1, group = "LocalGolemLifeRegeneration", weightKey = { }, weightVal = { }, modTags = { "skill", "resource", "life", "minion", "gem" }, }, + ["LocalVaalDamageUnique__1_"] = { affix = "", "Socketed Vaal Skills deal 150% more Damage", statOrder = { 499 }, level = 80, group = "LocalVaalDamage", weightKey = { }, weightVal = { }, modTags = { "damage", "vaal" }, }, + ["LocalVaalSoulRequirementUnique__1"] = { affix = "", "Socketed Vaal Skills require 30% less Souls per Use", statOrder = { 508 }, level = 80, group = "LocalVaalSoulRequirement", weightKey = { }, weightVal = { }, modTags = { "vaal" }, }, + ["LocalVaalUsesToStoreUnique__1"] = { affix = "", "Socketed Vaal Skills have 20% chance to regain consumed Souls when used", statOrder = { 509 }, level = 80, group = "LocalVaalUsesToStore", weightKey = { }, weightVal = { }, modTags = { "vaal" }, }, + ["LocalVaalIgnoreMonsterResistancesUnique__1"] = { affix = "", "Hits from Socketed Vaal Skills ignore Enemy Monster Resistances", statOrder = { 504 }, level = 80, group = "LocalVaalIgnoreMonsterResistances", weightKey = { }, weightVal = { }, modTags = { "vaal" }, }, + ["LocalVaalIgnoreMonsterPhysicalReductionUnique__1"] = { affix = "", "Hits from Socketed Vaal Skills ignore Enemy Physical Damage Reduction", statOrder = { 503 }, level = 80, group = "LocalVaalIgnoreMonsterPhysicalReduction", weightKey = { }, weightVal = { }, modTags = { "physical", "vaal" }, }, + ["LocalVaalElusiveOnUseUnique__1_"] = { affix = "", "Socketed Vaal Skills grant Elusive when Used", statOrder = { 501 }, level = 80, group = "LocalVaalElusiveOnUse", weightKey = { }, weightVal = { }, modTags = { "vaal" }, }, + ["LocalVaalTailwindIfUsedRecentlyUnique__1"] = { affix = "", "You have Tailwind if you've used a Socketed Vaal Skill Recently", statOrder = { 512 }, level = 80, group = "LocalVaalTailwindIfUsedRecently", weightKey = { }, weightVal = { }, modTags = { "vaal" }, }, + ["LocalVaalAreaOfEffectUnique__1"] = { affix = "", "Socketed Vaal Skills have 60% increased Area of Effect", statOrder = { 497 }, level = 80, group = "LocalVaalAreaOfEffect", weightKey = { }, weightVal = { }, modTags = { "vaal" }, }, + ["LocalVaalProjectileSpeedUnique__1"] = { affix = "", "Socketed Vaal Skills have 80% increased Projectile Speed", statOrder = { 506 }, level = 80, group = "LocalVaalProjectileSpeed", weightKey = { }, weightVal = { }, modTags = { "speed", "vaal" }, }, + ["LocalVaalSkillEffectDurationUnique__1"] = { affix = "", "Socketed Vaal Skills have 80% increased Skill Effect Duration", statOrder = { 500 }, level = 80, group = "LocalVaalSkillEffectDuration", weightKey = { }, weightVal = { }, modTags = { "vaal" }, }, + ["LocalVaalSoulGainPreventionUnique__1"] = { affix = "", "Socketed Vaal Skills have 30% reduced Soul Gain Prevention Duration", statOrder = { 507 }, level = 80, group = "LocalVaalSoulGainPrevention", weightKey = { }, weightVal = { }, modTags = { "vaal" }, }, + ["LocalVaalLuckyDamageUnique__1"] = { affix = "", "Damage with Hits from Socketed Vaal Skills is Lucky", statOrder = { 502 }, level = 80, group = "LocalVaalLuckyDamage", weightKey = { }, weightVal = { }, modTags = { "damage", "vaal" }, }, + ["LocalVaalAuraEffectUnique__1"] = { affix = "", "Socketed Vaal Skills have 50% increased Aura Effect", statOrder = { 498 }, level = 80, group = "LocalVaalAuraEffect", weightKey = { }, weightVal = { }, modTags = { "aura", "vaal" }, }, + ["IncreasedDamageToChilledEnemies1"] = { affix = "", "(15-20)% increased Damage with Hits against Chilled Enemies", statOrder = { 5971 }, level = 1, group = "IncreasedDamageToChilledEnemies", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["IncreasedFireDamgeIfHitRecentlyUnique__1"] = { affix = "", "100% increased Fire Damage", statOrder = { 1270 }, level = 1, group = "FireDamagePercentage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire" }, }, + ["ImmuneToFreezeAndChillWhileIgnitedUnique__1"] = { affix = "", "Immune to Freeze and Chill while Ignited", statOrder = { 7103 }, level = 1, group = "ImmuneToFreezeAndChillWhileIgnited", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "ailment" }, }, + ["FirePenetrationIfBlockedRecentlyUnique__1"] = { affix = "", "Damage Penetrates 15% of Fire Resistance if you have Blocked Recently", statOrder = { 6476 }, level = 1, group = "FirePenetrationIfBlockedRecently", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire" }, }, + ["DisplayGrantsBloodOfferingUnique__1_"] = { affix = "", "Grants Level 15 Blood Offering Skill", statOrder = { 593 }, level = 1, group = "DisplayGrantsBloodOffering", weightKey = { }, weightVal = { }, modTags = { "skill" }, }, + ["TriggeredSummonLesserShrineUnique__1"] = { affix = "", "Trigger Level 1 Create Lesser Shrine when you Kill an Enemy", statOrder = { 588 }, level = 1, group = "TriggeredSummonLesserShrine", weightKey = { }, weightVal = { }, modTags = { "skill" }, }, + ["CastLevel1SummonLesserShrineOnKillUnique"] = { affix = "", "(1-100)% chance to Trigger Level 1 Create Lesser Shrine when you Kill an Enemy", statOrder = { 588 }, level = 1, group = "CastLevel1SummonLesserShrineOnKill", weightKey = { }, weightVal = { }, modTags = { "skill" }, }, + ["LifeGainedOnStunUnique__1_"] = { affix = "", "Gain 50 Life when you Stun an Enemy", statOrder = { 6596 }, level = 40, group = "LifeGainedOnStun", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["RyuslathaMinimumDamageModifierUnique__1"] = { affix = "", "(30-40)% less Minimum Physical Attack Damage", statOrder = { 1113 }, level = 1, group = "RyuslathaMinimumDamageModifier", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["RyuslathaMaximumDamageModifierUnique__1_"] = { affix = "", "(30-40)% more Maximum Physical Attack Damage", statOrder = { 1112 }, level = 1, group = "RyuslathaMaximumDamageModifier", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["AlwaysIgniteWhileBurningUnique__1"] = { affix = "", "You always Ignite while Burning", statOrder = { 4559 }, level = 1, group = "AlwaysIgniteWhileBurning", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "ailment" }, }, + ["AdditionalBlockWhileNotCursedUnique__1"] = { affix = "", "+10% Chance to Block Attack Damage while not Cursed", statOrder = { 4454 }, level = 1, group = "AdditionalBlockWhileNotCursed", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["AdditionalSpellBlockWhileCursedUnique__1"] = { affix = "", "+20% Chance to Block Spell Damage while Cursed", statOrder = { 4500 }, level = 1, group = "AdditionalSpellBlockWhileCursed", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["LifePerLevelUnique__1"] = { affix = "", "+(1-2) Maximum Life per Level", statOrder = { 7255 }, level = 1, group = "LifePerLevel", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["ManaPerLevelUnique__1"] = { affix = "", "+(1-2) Maximum Mana per Level", statOrder = { 8027 }, level = 1, group = "ManaPerLevel", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["EnergyShieldPerLevelUnique__1"] = { affix = "", "+(1-2) Maximum Energy Shield per Level", statOrder = { 6336 }, level = 1, group = "EnergyShieldPerLevel", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["ChaosDegenAuraUnique__1"] = { affix = "", "Trigger Level 20 Death Aura when Equipped", statOrder = { 576 }, level = 1, group = "ChaosDegenAuraUnique", weightKey = { }, weightVal = { }, modTags = { "skill" }, }, + ["HeraldsAlwaysCost45Unique__1"] = { affix = "", "Mana Reservation of Herald Skills is always 45%", statOrder = { 6980 }, level = 1, group = "HeraldsAlwaysCost45", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["StunAvoidancePerHeraldUnique__1"] = { affix = "", "35% chance to avoid being Stunned for each Herald Buff affecting you", statOrder = { 4854 }, level = 1, group = "StunAvoidancePerHerald", weightKey = { }, weightVal = { }, modTags = { }, }, + ["IncreasedDamageIfShockedRecentlyUnique__1"] = { affix = "", "(20-50)% increased Damage if you have Shocked an Enemy Recently", statOrder = { 5952 }, level = 1, group = "IncreasedDamageIfShockedRecently", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["ShockedEnemiesExplodeUnique__1_"] = { affix = "", "Shocked Enemies you Kill Explode, dealing 5% of", "their Life as Lightning Damage which cannot Shock", statOrder = { 9819, 9819.1 }, level = 1, group = "ShockedEnemiesExplode", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "lightning" }, }, + ["UnaffectedByShockUnique__1"] = { affix = "", "Unaffected by Shock", statOrder = { 10275 }, level = 1, group = "UnaffectedByShock", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "ailment" }, }, + ["UnaffectedByShockUnique__2"] = { affix = "", "Unaffected by Shock", statOrder = { 10275 }, level = 1, group = "UnaffectedByShock", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "ailment" }, }, + ["MinionAttackSpeedPerXDexUnique__1"] = { affix = "", "2% increased Minion Attack Speed per 50 Dexterity", statOrder = { 9097 }, level = 1, group = "MinionAttackSpeedPerXDex", weightKey = { }, weightVal = { }, modTags = { "attack", "speed", "minion" }, }, + ["MinionMovementSpeedPerXDexUnique__1"] = { affix = "", "2% increased Minion Movement Speed per 50 Dexterity", statOrder = { 9142 }, level = 1, group = "MinionMovementSpeedPerXDex", weightKey = { }, weightVal = { }, modTags = { "speed", "minion" }, }, + ["MinionHitsOnlyKillIgnitedEnemiesUnique__1"] = { affix = "", "Minions' Hits can only Kill Ignited Enemies", statOrder = { 9181 }, level = 1, group = "MinionHitsOnlyKillIgnitedEnemies", weightKey = { }, weightVal = { }, modTags = { "minion" }, }, + ["PoisonDamageUnique__1"] = { affix = "", "(40-60)% increased Damage with Poison", statOrder = { 3093 }, level = 1, group = "PoisonDamage", weightKey = { }, weightVal = { }, modTags = { "chaos_damage", "poison", "damage", "chaos", "ailment" }, }, + ["PoisonDamageUnique__2"] = { affix = "", "(100-150)% increased Damage with Poison", statOrder = { 3093 }, level = 1, group = "PoisonDamage", weightKey = { }, weightVal = { }, modTags = { "chaos_damage", "poison", "damage", "chaos", "ailment" }, }, + ["BleedDamageUnique__1_"] = { affix = "", "(40-60)% increased Damage with Bleeding", statOrder = { 3081 }, level = 1, group = "BleedingDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "bleed", "damage", "physical", "attack", "ailment" }, }, + ["LocalIncreaseSocketedHeraldLevelUnique__1_"] = { affix = "", "+2 to Level of Socketed Herald Gems", statOrder = { 162 }, level = 1, group = "LocalIncreaseSocketedHeraldLevel", weightKey = { }, weightVal = { }, modTags = { "skill", "gem" }, }, + ["LocalIncreaseSocketedHeraldLevelUnique__2"] = { affix = "", "+4 to Level of Socketed Herald Gems", statOrder = { 162 }, level = 1, group = "LocalIncreaseSocketedHeraldLevel", weightKey = { }, weightVal = { }, modTags = { "skill", "gem" }, }, + ["IncreasedAreaOfSkillsWithNoFrenzyChargesUnique__1_"] = { affix = "", "15% increased Area of Effect while you have no Frenzy Charges", statOrder = { 1967 }, level = 1, group = "IncreasedAreaOfSkillsWithNoFrenzyCharges", weightKey = { }, weightVal = { }, modTags = { }, }, + ["GlobalCriticalMultiplierWithNoFrenzyChargesUnique__1"] = { affix = "", "+50% Global Critical Strike Multiplier while you have no Frenzy Charges", statOrder = { 1966 }, level = 1, group = "GlobalCriticalMultiplierWithNoFrenzyCharges", weightKey = { }, weightVal = { }, modTags = { "damage", "critical" }, }, + ["AccuracyRatingWithMaxFrenzyChargesUnique__1"] = { affix = "", "+(400-500) to Accuracy Rating while at Maximum Frenzy Charges", statOrder = { 4432 }, level = 1, group = "AccuracyRatingWithMaxFrenzyCharges", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["ReducedAttackSpeedOfMovementSkillsUnique__1"] = { affix = "", "Movement Attack Skills have 40% reduced Attack Speed", statOrder = { 9216 }, level = 1, group = "ReducedAttackSpeedOfMovementSkills", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["IncreasedColdDamageIfUsedFireSkillRecentlyUnique__1"] = { affix = "", "(20-30)% increased Cold Damage if you have used a Fire Skill Recently", statOrder = { 5711 }, level = 1, group = "IncreasedColdDamageIfUsedFireSkillRecently", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "cold" }, }, + ["IncreasedFireDamageIfUsedColdSkillRecentlyUnique__1"] = { affix = "", "(20-30)% increased Fire Damage if you have used a Cold Skill Recently", statOrder = { 6456 }, level = 1, group = "IncreasedFireDamageIfUsedColdSkillRecently", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire" }, }, + ["IncreasedDamagePerPowerChargeUnique__1"] = { affix = "", "5% increased Damage per Power Charge", statOrder = { 5967 }, level = 1, group = "IncreasedDamagePerPowerCharge", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["ChanceToGainMaximumPowerChargesUnique__1_"] = { affix = "", "25% chance that if you would gain Power Charges, you instead gain up to", "your maximum number of Power Charges", statOrder = { 6668, 6668.1 }, level = 1, group = "ChanceToGainMaximumPowerCharges", weightKey = { }, weightVal = { }, modTags = { "power_charge" }, }, + ["FireDamageCanPoisonUnique__1"] = { affix = "", "Your Fire Damage can Poison", statOrder = { 2779 }, level = 1, group = "FireDamageCanPoison", weightKey = { }, weightVal = { }, modTags = { "poison", "chaos", "ailment" }, }, + ["ColdDamageCanPoisonUnique__1_"] = { affix = "", "Your Cold Damage can Poison", statOrder = { 2778 }, level = 1, group = "ColdDamageCanPoison", weightKey = { }, weightVal = { }, modTags = { "poison", "chaos", "ailment" }, }, + ["LightningDamageCanPoisonUnique__1"] = { affix = "", "Your Lightning Damage can Poison", statOrder = { 2780 }, level = 1, group = "LightningDamageCanPoison", weightKey = { }, weightVal = { }, modTags = { "poison", "chaos", "ailment" }, }, + ["FireSkillsChanceToPoisonUnique__1"] = { affix = "", "Fire Skills have 20% chance to Poison on Hit", statOrder = { 6481 }, level = 1, group = "FireSkillsChanceToPoison", weightKey = { }, weightVal = { }, modTags = { "poison", "chaos", "ailment" }, }, + ["ColdSkillsChanceToPoisonUnique__1"] = { affix = "", "Cold Skills have 20% chance to Poison on Hit", statOrder = { 5741 }, level = 1, group = "ColdSkillsChanceToPoison", weightKey = { }, weightVal = { }, modTags = { "poison", "chaos", "ailment" }, }, + ["LightningSkillsChanceToPoisonUnique__1_"] = { affix = "", "Lightning Skills have 20% chance to Poison on Hit", statOrder = { 7338 }, level = 1, group = "LightningSkillsChanceToPoison", weightKey = { }, weightVal = { }, modTags = { "poison", "chaos", "ailment" }, }, + ["GainManaAsExtraEnergyShieldUnique__1"] = { affix = "", "Gain (10-15)% of Maximum Mana as Extra Maximum Energy Shield", statOrder = { 2086 }, level = 1, group = "GainManaAsExtraEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["GrantsTouchOfGodUnique__1"] = { affix = "", "Grants Level 20 Doryani's Touch Skill", statOrder = { 574 }, level = 1, group = "GrantsTouchOfGod", weightKey = { }, weightVal = { }, modTags = { "skill" }, }, + ["AdditionalPhysicalDamageReductionUnique_1UNUSED"] = { affix = "", "(3-5)% additional Physical Damage Reduction", statOrder = { 2184 }, level = 1, group = "ReducedPhysicalDamageTaken", weightKey = { }, weightVal = { }, modTags = { "physical" }, }, + ["SpellDamageSuppressedUnique__1"] = { affix = "", "Prevent +(4-6)% of Suppressed Spell Damage", statOrder = { 1054 }, level = 56, group = "SpellDamageSuppressed", weightKey = { }, weightVal = { }, modTags = { }, }, + ["SpellDamageSuppressedUnique__2"] = { affix = "", "-10% to amount of Suppressed Spell Damage Prevented", statOrder = { 1054 }, level = 1, group = "SpellDamageSuppressed", weightKey = { }, weightVal = { }, modTags = { }, }, + ["GrantsFrostbiteUnique__1"] = { affix = "", "Grants Level 5 Frostbite Skill", statOrder = { 551 }, level = 1, group = "FrostbiteSkill", weightKey = { }, weightVal = { }, modTags = { "skill" }, }, + ["GrantsSummonBeastRhoaUnique__1"] = { affix = "", "Grants Level 20 Summon Bestial Rhoa Skill", statOrder = { 544 }, level = 1, group = "GrantsSummonBeast", weightKey = { }, weightVal = { }, modTags = { "skill" }, }, + ["GrantsSummonBeastUrsaUnique__1"] = { affix = "", "Grants Level 20 Summon Bestial Ursa Skill", statOrder = { 544 }, level = 1, group = "GrantsSummonBeast", weightKey = { }, weightVal = { }, modTags = { "skill" }, }, + ["GrantsSummonBeastSnakeUnique__1"] = { affix = "", "Grants Level 20 Summon Bestial Snake Skill", statOrder = { 544 }, level = 1, group = "GrantsSummonBeast", weightKey = { }, weightVal = { }, modTags = { "skill" }, }, + ["ChaosResistDoubledUnique__1"] = { affix = "", "Chaos Resistance is doubled", statOrder = { 5643 }, level = 1, group = "ChaosResistDoubled", weightKey = { }, weightVal = { }, modTags = { "chaos", "resistance" }, }, + ["PlayerFarShotUnique__1"] = { affix = "", "Far Shot", statOrder = { 10614 }, level = 1, group = "PlayerFarShot", weightKey = { }, weightVal = { }, modTags = { }, }, + ["MinionSkillManaCostUnique__1_"] = { affix = "", "(10-15)% reduced Mana Cost of Minion Skills", statOrder = { 9152 }, level = 1, group = "MinionSkillManaCost", weightKey = { }, weightVal = { }, modTags = { "resource", "mana", "minion" }, }, + ["MinionSkillManaCostUnique__2"] = { affix = "", "(20-30)% reduced Mana Cost of Minion Skills", statOrder = { 9152 }, level = 1, group = "MinionSkillManaCost", weightKey = { }, weightVal = { }, modTags = { "resource", "mana", "minion" }, }, + ["TriggeredAbyssalCryUnique__1"] = { affix = "", "Trigger Level 1 Intimidating Cry on Hit", statOrder = { 739 }, level = 1, group = "TriggeredAbyssalCry", weightKey = { }, weightVal = { }, modTags = { "skill" }, }, + ["TriggeredLightningWarpUnique__1__"] = { affix = "", "Trigger Level 15 Lightning Warp on Hit with this Weapon", statOrder = { 662 }, level = 1, group = "TriggeredLightningWarp", weightKey = { }, weightVal = { }, modTags = { "skill", "caster" }, }, + ["SummonSkeletonsNumberOfSkeletonsToSummonUnique__1"] = { affix = "", "Summon 4 additional Skeletons with Summon Skeletons", statOrder = { 3913 }, level = 1, group = "SummonSkeletonsNumberOfSkeletonsToSummon", weightKey = { }, weightVal = { }, modTags = { "minion" }, }, + ["SummonSkeletonsCooldownTimeUnique__1"] = { affix = "", "+1 second to Summon Skeleton Cooldown", statOrder = { 10100 }, level = 1, group = "SummonSkeletonsCooldownTime", weightKey = { }, weightVal = { }, modTags = { "minion" }, }, + ["EnergyShieldRechargeStartsWhenStunnedUnique__1"] = { affix = "", "Energy Shield Recharge starts when you are Stunned", statOrder = { 6342 }, level = 1, group = "EnergyShieldRechargeStartsWhenStunned", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["TrapCooldownRecoveryUnique__1"] = { affix = "", "(10-15)% increased Cooldown Recovery Rate for throwing Traps", statOrder = { 3373 }, level = 1, group = "TrapCooldownRecovery", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ReducedExtraDamageFromCritsWithNoPowerChargesUnique__1"] = { affix = "", "You take 50% reduced Extra Damage from Critical Strikes while you have no Power Charges", statOrder = { 6431 }, level = 1, group = "ReducedExtraDamageFromCritsWithNoPowerCharges", weightKey = { }, weightVal = { }, modTags = { "critical" }, }, + ["PhysAddedAsChaosWithMaxPowerChargesUnique__1"] = { affix = "", "Gain (8-12)% of Physical Damage as Extra Chaos Damage while at maximum Power Charges", statOrder = { 3383 }, level = 1, group = "PhysAddedAsChaosWithMaxPowerCharges", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "chaos_damage", "damage", "physical", "chaos" }, }, + ["ScorchingRaySkillUnique__1"] = { affix = "", "Grants Level 25 Scorching Ray Skill", statOrder = { 567 }, level = 1, group = "ScorchingRaySkill", weightKey = { }, weightVal = { }, modTags = { "skill" }, }, + ["BlightSkillUnique__1"] = { affix = "", "Grants Level 25 Blight Skill", statOrder = { 571 }, level = 1, group = "BlightSkill", weightKey = { }, weightVal = { }, modTags = { "skill" }, }, + ["HarbingerSkillOnEquipUnique__1"] = { affix = "", "Grants Summon Harbinger of the Arcane Skill", statOrder = { 547 }, level = 1, group = "HarbingerSkillOnEquip", weightKey = { }, weightVal = { }, modTags = { "skill" }, }, + ["HarbingerSkillOnEquipUnique__2"] = { affix = "", "Grants Summon Harbinger of Time Skill", statOrder = { 547 }, level = 1, group = "HarbingerSkillOnEquip", weightKey = { }, weightVal = { }, modTags = { "skill" }, }, + ["HarbingerSkillOnEquipUnique__3"] = { affix = "", "Grants Summon Harbinger of Focus Skill", statOrder = { 547 }, level = 1, group = "HarbingerSkillOnEquip", weightKey = { }, weightVal = { }, modTags = { "skill" }, }, + ["HarbingerSkillOnEquipUnique__4_"] = { affix = "", "Grants Summon Harbinger of Directions Skill", statOrder = { 547 }, level = 1, group = "HarbingerSkillOnEquip", weightKey = { }, weightVal = { }, modTags = { "skill" }, }, + ["HarbingerSkillOnEquipUnique__5"] = { affix = "", "Grants Summon Harbinger of Storms Skill", statOrder = { 547 }, level = 1, group = "HarbingerSkillOnEquip", weightKey = { }, weightVal = { }, modTags = { "skill" }, }, + ["HarbingerSkillOnEquipUnique__6"] = { affix = "", "Grants Summon Harbinger of Brutality Skill", statOrder = { 547 }, level = 1, group = "HarbingerSkillOnEquip", weightKey = { }, weightVal = { }, modTags = { "skill" }, }, + ["HarbingerSkillOnEquipUnique2_1"] = { affix = "", "Grants Summon Greater Harbinger of the Arcane Skill", statOrder = { 547 }, level = 1, group = "HarbingerSkillOnEquip", weightKey = { }, weightVal = { }, modTags = { "skill" }, }, + ["HarbingerSkillOnEquipUnique2_2"] = { affix = "", "Grants Summon Greater Harbinger of Time Skill", statOrder = { 547 }, level = 1, group = "HarbingerSkillOnEquip", weightKey = { }, weightVal = { }, modTags = { "skill" }, }, + ["HarbingerSkillOnEquipUnique2__3"] = { affix = "", "Grants Summon Greater Harbinger of Focus Skill", statOrder = { 547 }, level = 1, group = "HarbingerSkillOnEquip", weightKey = { }, weightVal = { }, modTags = { "skill" }, }, + ["HarbingerSkillOnEquipUnique2_4"] = { affix = "", "Grants Summon Greater Harbinger of Directions Skill", statOrder = { 547 }, level = 1, group = "HarbingerSkillOnEquip", weightKey = { }, weightVal = { }, modTags = { "skill" }, }, + ["HarbingerSkillOnEquipUnique2_5"] = { affix = "", "Grants Summon Greater Harbinger of Storms Skill", statOrder = { 547 }, level = 1, group = "HarbingerSkillOnEquip", weightKey = { }, weightVal = { }, modTags = { "skill" }, }, + ["HarbingerSkillOnEquipUnique2_6"] = { affix = "", "Grants Summon Greater Harbinger of Brutality Skill", statOrder = { 547 }, level = 1, group = "HarbingerSkillOnEquip", weightKey = { }, weightVal = { }, modTags = { "skill" }, }, + ["ChannelledSkillDamageUnique__1"] = { affix = "", "Channelling Skills deal (50-70)% increased Damage", statOrder = { 5630 }, level = 1, group = "ChannelledSkillDamage", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["VolkuurLessPoisonDurationUnique__1"] = { affix = "", "50% less Poison Duration", statOrder = { 3083 }, level = 1, group = "VolkuurLessPoisonDuration", weightKey = { }, weightVal = { }, modTags = { "poison", "chaos", "ailment" }, }, + ["ProjectileAttackCriticalStrikeChanceUnique__1"] = { affix = "", "Projectile Attack Skills have (40-60)% increased Critical Strike Chance", statOrder = { 4228 }, level = 1, group = "ProjectileAttackCriticalStrikeChance", weightKey = { }, weightVal = { }, modTags = { "attack", "critical" }, }, + ["SupportedByLesserPoisonUnique__1"] = { affix = "", "Socketed Gems are Supported by Level 10 Chance to Poison", statOrder = { 450 }, level = 1, group = "SupportedByLesserPoison", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["SupportedByVileToxinsUnique__1"] = { affix = "", "Socketed Gems are Supported by Level 20 Vile Toxins", statOrder = { 449 }, level = 1, group = "SupportedByVileToxins", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["SupportedByInnervateUnique__1"] = { affix = "", "Socketed Gems are Supported by Level 18 Innervate", statOrder = { 448 }, level = 1, group = "SupportedByInnervate", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["SupportedByInnervateUnique__2"] = { affix = "", "Socketed Gems are Supported by Level 15 Innervate", statOrder = { 448 }, level = 1, group = "SupportedByInnervate", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["SupportedByIceBiteUnique__1"] = { affix = "", "Socketed Gems are Supported by Level 18 Ice Bite", statOrder = { 439 }, level = 1, group = "SupportedByIceBite", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["GrantsVoidGazeUnique__1"] = { affix = "", "Trigger Level 10 Void Gaze when you use a Skill", statOrder = { 661 }, level = 1, group = "GrantsVoidGaze", weightKey = { }, weightVal = { }, modTags = { "skill" }, }, + ["AddedChaosDamageVsEnemiesWith5PoisonsUnique__1"] = { affix = "", "Attacks with this Weapon deal 80 to 120 added Chaos Damage against", "Enemies affected by at least 5 Poisons", statOrder = { 9051, 9051.1 }, level = 1, group = "AddedChaosDamageVsEnemiesWith5Poisons", weightKey = { }, weightVal = { }, modTags = { "chaos_damage", "damage", "chaos", "attack" }, }, + ["PoisonDurationPerPowerChargeUnique__1"] = { affix = "", "3% increased Poison Duration per Power Charge", statOrder = { 9490 }, level = 1, group = "PoisonDurationPerPowerCharge", weightKey = { }, weightVal = { }, modTags = { "poison", "chaos", "ailment" }, }, + ["PoisonDamagePerFrenzyChargeUnique__1"] = { affix = "", "10% increased Damage with Poison per Frenzy Charge", statOrder = { 9482 }, level = 1, group = "PoisonDamagePerFrenzyCharge", weightKey = { }, weightVal = { }, modTags = { "chaos_damage", "poison", "damage", "chaos", "ailment" }, }, + ["GainFrenzyChargeOnKillVsEnemiesWith5PoisonsUnique__1"] = { affix = "", "(25-30)% chance to gain a Frenzy Charge on Killing an Enemy affected by at least 5 Poisons", statOrder = { 6655 }, level = 1, group = "GainFrenzyChargeOnKillVsEnemiesWith5Poisons", weightKey = { }, weightVal = { }, modTags = { "frenzy_charge" }, }, + ["GainPowerChargeOnKillVsEnemiesWithLessThan5PoisonsUnique__1"] = { affix = "", "(12-15)% chance to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons", statOrder = { 6700 }, level = 1, group = "GainPowerChargeOnKillVsEnemiesWithLessThan5Poisons", weightKey = { }, weightVal = { }, modTags = { "power_charge" }, }, + ["PoisonDurationWithOver150IntelligenceUnique__1"] = { affix = "", "(15-25)% increased Poison Duration if you have at least 150 Intelligence", statOrder = { 9491 }, level = 1, group = "PoisonDurationWithOver150Intelligence", weightKey = { }, weightVal = { }, modTags = { "poison", "chaos", "ailment" }, }, + ["PoisonDamageWithOver300DexterityUnique__1"] = { affix = "", "(75-100)% increased Damage with Poison if you have at least 300 Dexterity", statOrder = { 9485 }, level = 1, group = "PoisonDamageWithOver300Dexterity", weightKey = { }, weightVal = { }, modTags = { "chaos_damage", "poison", "damage", "chaos", "ailment" }, }, + ["YouCannotBeHinderedUnique__1"] = { affix = "", "You cannot be Hindered", statOrder = { 10451 }, level = 1, group = "YouCannotBeHindered", weightKey = { }, weightVal = { }, modTags = { "blue_herring" }, }, + ["YouCannotBeHinderedUnique__2"] = { affix = "", "You cannot be Hindered", statOrder = { 10451 }, level = 1, group = "YouCannotBeHindered", weightKey = { }, weightVal = { }, modTags = { "blue_herring" }, }, + ["LocalMaimOnHitChanceUnique__1"] = { affix = "", "(15-20)% chance to Maim on Hit", statOrder = { 7845 }, level = 1, group = "LocalMaimOnHitChance", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["BlightSecondarySkillEffectDurationUnique__1"] = { affix = "", "Blight has (20-30)% increased Hinder Duration", statOrder = { 5070 }, level = 1, group = "BlightSecondarySkillEffectDuration", weightKey = { }, weightVal = { }, modTags = { "caster" }, }, + ["GlobalCooldownRecoveryUnique__1"] = { affix = "", "(15-20)% increased Cooldown Recovery Rate", statOrder = { 4904 }, level = 1, group = "GlobalCooldownRecovery", weightKey = { }, weightVal = { }, modTags = { }, }, + ["DebuffTimePassedUnique__1"] = { affix = "", "Debuffs on you expire (15-20)% faster", statOrder = { 6051 }, level = 1, group = "DebuffTimePassed", weightKey = { }, weightVal = { }, modTags = { }, }, + ["DebuffTimePassedUnique__2"] = { affix = "", "Debuffs on you expire (80-100)% faster", statOrder = { 6051 }, level = 1, group = "DebuffTimePassed", weightKey = { }, weightVal = { }, modTags = { }, }, + ["DebuffTimePassedUnique__3"] = { affix = "", "Debuffs on you expire 100% faster", statOrder = { 6051 }, level = 1, group = "DebuffTimePassed", weightKey = { }, weightVal = { }, modTags = { }, }, + ["LifeAndEnergyShieldRecoveryRateUnique_1"] = { affix = "", "(10-15)% increased Energy Shield Recovery rate", "(10-15)% increased Life Recovery rate", statOrder = { 1481, 1491 }, level = 1, group = "LifeAndEnergyShieldRecoveryRate", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "defences", "energy_shield" }, }, + ["LocalGrantsStormCascadeOnAttackUnique__1"] = { affix = "", "Trigger Level 20 Storm Cascade when you Attack", statOrder = { 663 }, level = 1, group = "LocalDisplayGrantsStormCascadeOnAttack", weightKey = { }, weightVal = { }, modTags = { "skill" }, }, + ["ProjectileAttacksChanceToBleedBeastialMinionUnique__1_"] = { affix = "", "Projectiles from Attacks inflict Bleeding on Hit while you have a Bestial Minion", statOrder = { 4229 }, level = 1, group = "ProjectileAttacksChanceToBleedBeastialMinion", weightKey = { }, weightVal = { }, modTags = { "bleed", "physical", "attack", "ailment" }, }, + ["ProjectileAttacksChanceToPoisonBeastialMinionUnique__1"] = { affix = "", "Projectiles from Attacks Poison on Hit while you have a Bestial Minion", statOrder = { 4231 }, level = 1, group = "ProjectileAttacksChanceToPoisonBeastialMinion", weightKey = { }, weightVal = { }, modTags = { "poison", "chaos", "attack", "ailment" }, }, + ["ProjectileAttacksChanceToMaimBeastialMinionUnique__1"] = { affix = "", "Projectiles from Attacks Maim on Hit while you have a Bestial Minion", statOrder = { 4230 }, level = 1, group = "ProjectileAttacksChanceToMaimBeastialMinion", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["AddedPhysicalDamageToAttacksBeastialMinionUnique__1"] = { affix = "", "Adds (18-24) to (30-36) Physical Damage to Attacks while you have a Bestial Minion", statOrder = { 4232 }, level = 1, group = "AddedPhysicalDamageToAttacksBeastialMinion", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["AddedChaosDamageToAttacksBeastialMinionUnique__1"] = { affix = "", "Adds (23-31) to (37-47) Chaos Damage to Attacks while you have a Bestial Minion", statOrder = { 4233 }, level = 1, group = "AddedChaosDamageToAttacksBeastialMinion", weightKey = { }, weightVal = { }, modTags = { "chaos_damage", "damage", "chaos", "attack" }, }, + ["AttackAndMovementSpeedBeastialMinionUnique__1"] = { affix = "", "(10-20)% increased Attack and Movement Speed while you have a Bestial Minion", statOrder = { 4234 }, level = 1, group = "AttackAndMovementSpeedBeastialMinion", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["LifeLeechFromAttackDamageAgainstMaimedEnemiesUnique__1"] = { affix = "", "0.5% of Attack Damage Leeched as Life against Maimed Enemies", statOrder = { 7235 }, level = 1, group = "LifeLeechFromAttackDamageAgainstMaimedEnemies", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "attack" }, }, + ["GrantsDarktongueKissUnique__1"] = { affix = "", "Trigger Level 20 Darktongue's Kiss when you Cast a Curse Spell", statOrder = { 660 }, level = 1, group = "GrantsDarktongueKiss", weightKey = { }, weightVal = { }, modTags = { "skill" }, }, + ["ShockEffectUnique__1"] = { affix = "", "(15-25)% increased Effect of Shock", statOrder = { 9807 }, level = 1, group = "ShockEffect", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "ailment" }, }, + ["ShockEffectUnique__2"] = { affix = "", "(1-50)% increased Effect of Lightning Ailments", statOrder = { 7302 }, level = 1, group = "LightningAilmentEffect", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "ailment" }, }, + ["ShockEffectUnique__3"] = { affix = "", "30% increased Effect of Lightning Ailments", statOrder = { 7302 }, level = 1, group = "LightningAilmentEffect", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "ailment" }, }, + ["LightningAilmentEffectUnique__1"] = { affix = "", "100% increased Effect of Lightning Ailments", statOrder = { 7302 }, level = 1, group = "LightningAilmentEffect", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "ailment" }, }, + ["LocalCanSocketIgnoringColourUnique__1"] = { affix = "", "Gems can be Socketed in this Item ignoring Socket Colour", statOrder = { 71 }, level = 1, group = "LocalCanSocketIgnoringColour", weightKey = { }, weightVal = { }, modTags = { }, }, + ["LocalNoAttributeRequirementsUnique__1"] = { affix = "", "Has no Attribute Requirements", statOrder = { 995 }, level = 1, group = "LocalNoAttributeRequirements", weightKey = { }, weightVal = { }, modTags = { }, }, + ["LocalNoAttributeRequirementsUnique__2"] = { affix = "", "Has no Attribute Requirements", statOrder = { 995 }, level = 1, group = "LocalNoAttributeRequirements", weightKey = { }, weightVal = { }, modTags = { }, }, + ["SocketedGemsInRedSocketEffectUnique__1"] = { affix = "", "Gems Socketed in Red Sockets have +2 to Level", statOrder = { 144 }, level = 1, group = "SocketedGemsInRedSocketEffect", weightKey = { }, weightVal = { }, modTags = { "gem" }, }, + ["SocketedGemsInGreenSocketEffectUnique__1"] = { affix = "", "Gems Socketed in Green Sockets have +30% to Quality", statOrder = { 145 }, level = 1, group = "SocketedGemsInGreenSocketEffect", weightKey = { }, weightVal = { }, modTags = { "gem" }, }, + ["SocketedGemsInBlueSocketEffectUnique__1"] = { affix = "", "Gems Socketed in Blue Sockets gain 100% increased Experience", statOrder = { 146 }, level = 1, group = "SocketedGemsInBlueSocketEffect", weightKey = { }, weightVal = { }, modTags = { "gem" }, }, + ["GainThaumaturgyBuffRotationUnique__1_"] = { affix = "", "Grants Malachai's Endurance, Frenzy and Power for 6 seconds each, in sequence", statOrder = { 10167 }, level = 1, group = "GainThaumaturgyBuffRotation", weightKey = { }, weightVal = { }, modTags = { }, }, + ["FireBeamLengthUnique__1"] = { affix = "", "10% increased Scorching Ray beam length", statOrder = { 6452 }, level = 1, group = "FireBeamLength", weightKey = { }, weightVal = { }, modTags = { "caster" }, }, + ["GrantsPurityOfFireUnique__1"] = { affix = "", "Grants Level 25 Purity of Fire Skill", statOrder = { 537 }, level = 1, group = "PurityOfFireSkill", weightKey = { }, weightVal = { }, modTags = { "skill" }, }, + ["GrantsPurityOfIceUnique__1"] = { affix = "", "Grants Level 25 Purity of Ice Skill", statOrder = { 543 }, level = 1, group = "PurityOfColdSkill", weightKey = { }, weightVal = { }, modTags = { "skill" }, }, + ["GrantsPurityOfLightningUnique__1"] = { affix = "", "Grants Level 25 Purity of Lightning Skill", statOrder = { 545 }, level = 1, group = "PurityOfLightningSkill", weightKey = { }, weightVal = { }, modTags = { "skill" }, }, + ["GrantsVaalPurityOfFireUnique__1"] = { affix = "", "Grants Level 25 Vaal Impurity of Fire Skill", statOrder = { 638 }, level = 1, group = "VaalPurityOfFireSkill", weightKey = { }, weightVal = { }, modTags = { "skill" }, }, + ["GrantsVaalPurityOfIceUnique__1"] = { affix = "", "Grants Level 25 Vaal Impurity of Ice Skill", statOrder = { 639 }, level = 1, group = "VaalPurityOfIceSkill", weightKey = { }, weightVal = { }, modTags = { "skill" }, }, + ["GrantsVaalPurityOfLightningUnique__1"] = { affix = "", "Grants Level 25 Vaal Impurity of Lightning Skill", statOrder = { 640 }, level = 1, group = "VaalPurityOfLightningSkill", weightKey = { }, weightVal = { }, modTags = { "skill" }, }, + ["SpectreLifeUnique__1___"] = { affix = "", "+1000 to Spectre maximum Life", statOrder = { 9912 }, level = 1, group = "SpectreLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "minion" }, }, + ["SpectreIncreasedLifeUnique__1"] = { affix = "", "Raised Spectres have (50-100)% increased maximum Life", statOrder = { 1683 }, level = 1, group = "SpectreIncreasedLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "minion" }, }, + ["PowerChargeOnManaSpentUnique__1"] = { affix = "", "Gain a Power Charge after Spending a total of 200 Mana", statOrder = { 7758 }, level = 1, group = "PowerChargeOnManaSpent", weightKey = { }, weightVal = { }, modTags = { "power_charge" }, }, + ["IncreasedCastSpeedPerPowerChargeUnique__1"] = { affix = "", "2% increased Cast Speed per Power Charge", statOrder = { 1364 }, level = 1, group = "IncreasedCastSpeedPerPowerCharge", weightKey = { }, weightVal = { }, modTags = { "caster", "speed" }, }, + ["ManaRegeneratedPerSecondPerPowerChargeUnique__1"] = { affix = "", "Regenerate 2 Mana per Second per Power Charge", statOrder = { 8040 }, level = 1, group = "ManaRegeneratedPerSecondPerPowerCharge", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["GainARandomChargePerSecondWhileStationaryUnique__1"] = { affix = "", "Gain a Frenzy, Endurance, or Power Charge once per second while you are Stationary", statOrder = { 6706 }, level = 1, group = "GainARandomChargePerSecondWhileStationary", weightKey = { }, weightVal = { }, modTags = { "endurance_charge", "frenzy_charge", "power_charge" }, }, + ["LoseAllChargesOnMoveUnique__1"] = { affix = "", "Count as having maximum number of Endurance Charges", "Count as having maximum number of Frenzy Charges", "Count as having maximum number of Power Charges", statOrder = { 5789, 5789.1, 5789.2 }, level = 1, group = "LoseAllChargesOnMove", weightKey = { }, weightVal = { }, modTags = { "endurance_charge", "frenzy_charge", "power_charge" }, }, + ["ConsumesSupportGemsUnique"] = { affix = "", "Consumes Socketed Uncorrupted Support Gems when they reach Maximum Level", "Can Consume 4 Uncorrupted Support Gems", "Has not Consumed any Gems", statOrder = { 84, 84.1, 84.2 }, level = 88, group = "ConsumesSupportGemsUnique", weightKey = { }, weightVal = { }, modTags = { }, }, + ["HungryLoopSupportedByAddedFireDamage"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Added Fire Damage", statOrder = { 84, 389 }, level = 1, group = "HungryLoopSupportedByAddedFireDamage", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByColdPenetration_"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Cold Penetration", statOrder = { 84, 440 }, level = 1, group = "HungryLoopSupportedByColdPenetration", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByIceBite"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Ice Bite", statOrder = { 84, 439 }, level = 1, group = "HungryLoopSupportedByIceBite", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByManaLeech"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Mana Leech", statOrder = { 84, 441 }, level = 1, group = "HungryLoopSupportedByManaLeech", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByAddedColdDamage"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Added Cold Damage", statOrder = { 84, 445 }, level = 1, group = "HungryLoopSupportedByAddedColdDamage", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByReducedManaCost"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Inspiration", statOrder = { 84, 446 }, level = 1, group = "HungryLoopSupportedByReducedManaCost", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByAdditionalAccuracy"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are supported by Level 20 Additional Accuracy", statOrder = { 84, 407 }, level = 1, group = "HungryLoopSupportedByAdditionalAccuracy", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByBloodMagic"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Arrogance", statOrder = { 84, 386 }, level = 1, group = "HungryLoopSupportedByBloodMagic", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByFork"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are supported by Level 20 Fork", statOrder = { 84, 413 }, level = 1, group = "HungryLoopSupportedByFork", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByInnervate_"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Innervate", statOrder = { 84, 448 }, level = 1, group = "HungryLoopSupportedByInnervate", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByLesserPoison_"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Chance to Poison", statOrder = { 84, 450 }, level = 1, group = "HungryLoopSupportedByLesserPoison", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByHypothermia"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Hypothermia", statOrder = { 84, 438 }, level = 1, group = "HungryLoopSupportedByHypothermia", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByLifeLeech"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are supported by Level 20 Life Leech", statOrder = { 84, 410 }, level = 1, group = "HungryLoopSupportedByLifeLeech", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByMeleeSplash_"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are supported by Level 20 Melee Splash", statOrder = { 84, 398 }, level = 1, group = "HungryLoopSupportedByMeleeSplash", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByMultistrike"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are supported by Level 20 Multistrike", statOrder = { 84, 408 }, level = 1, group = "HungryLoopSupportedByMultistrike", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByFasterProjectiles"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are supported by Level 20 Faster Projectiles", statOrder = { 84, 409 }, level = 1, group = "HungryLoopSupportedByFasterProjectiles", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByRemoteMine"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Blastchain Mine", statOrder = { 84, 424 }, level = 1, group = "HungryLoopSupportedByRemoteMine", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByRemoteMine2_"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 High-Impact Mine", statOrder = { 84, 303 }, level = 1, group = "HungryLoopSupportedByRemoteMine2", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByStun"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are supported by Level 20 Stun", statOrder = { 84, 406 }, level = 1, group = "HungryLoopSupportedByStun", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByCastOnCrit"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are supported by Level 20 Cast On Critical Strike", statOrder = { 84, 399 }, level = 1, group = "HungryLoopSupportedByCastOnCrit", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByCastWhenStunned"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are supported by Level 20 Cast when Stunned", statOrder = { 84, 404 }, level = 1, group = "HungryLoopSupportedByCastWhenStunned", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByVileToxins_"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Vile Toxins", statOrder = { 84, 449 }, level = 1, group = "HungryLoopSupportedByVileToxins", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByWeaponElementalDamage"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are supported by Level 20 Elemental Damage with Attacks", statOrder = { 84, 414 }, level = 1, group = "HungryLoopSupportedByWeaponElementalDamage", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByIncreasedArea"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Increased Area of Effect", statOrder = { 84, 203 }, level = 1, group = "HungryLoopSupportedByIncreasedArea", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByKnockback"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Knockback", statOrder = { 84, 429 }, level = 1, group = "HungryLoopSupportedByKnockback", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByIncreasedMinionLife"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Minion Life", statOrder = { 84, 431 }, level = 1, group = "HungryLoopSupportedByIncreasedMinionLife", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByIncreasedMinionSpeed"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Minion Speed", statOrder = { 84, 435 }, level = 1, group = "HungryLoopSupportedByIncreasedMinionSpeed", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByLesserMultipleProjectiles_"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Lesser Multiple Projectiles", statOrder = { 84, 432 }, level = 1, group = "HungryLoopSupportedByLesserMultipleProjectiles", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByIncreasedMinionDamage_"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Minion Damage", statOrder = { 84, 433 }, level = 1, group = "HungryLoopSupportedByIncreasedMinionDamage", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByIncreasedCriticalDamage"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are supported by Level 20 Increased Critical Damage", statOrder = { 84, 412 }, level = 1, group = "HungryLoopSupportedByIncreasedCriticalDamage", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByBlind"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are supported by Level 20 Blind", statOrder = { 84, 397 }, level = 1, group = "HungryLoopSupportedByBlind", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByEnduranceChargeOnStun"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Endurance Charge on Melee Stun", statOrder = { 84, 453 }, level = 1, group = "HungryLoopSupportedByEnduranceChargeOnStun", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByBlasphemy"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Blasphemy", statOrder = { 84, 447 }, level = 1, group = "HungryLoopSupportedByBlasphemy", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByTrap"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Trap", statOrder = { 84, 381 }, level = 1, group = "HungryLoopSupportedByTrap", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByIronWill"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Iron Will", statOrder = { 84, 428 }, level = 1, group = "HungryLoopSupportedByIronWill", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByFasterCast"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Faster Casting", statOrder = { 84, 427 }, level = 1, group = "HungryLoopSupportedByFasterCast", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByFlee"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are supported by Level 20 Chance to Flee", statOrder = { 84, 425 }, level = 1, group = "HungryLoopSupportedByFlee", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByColdToFire_"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Cold to Fire", statOrder = { 84, 390 }, level = 1, group = "HungryLoopSupportedByColdToFire", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedBySpellTotem"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Spell Totem", statOrder = { 84, 391 }, level = 1, group = "HungryLoopSupportedBySpellTotem", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByGreaterMultipleProjectiles"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Greater Multiple Projectiles", statOrder = { 84, 252 }, level = 1, group = "HungryLoopSupportedByGreaterMultipleProjectiles", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByIncreasedCriticalStrikes"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Increased Critical Strikes", statOrder = { 84, 262 }, level = 1, group = "HungryLoopSupportedByIncreasedCriticalStrikes", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByItemQuantity"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Item Quantity", statOrder = { 84, 267 }, level = 1, group = "HungryLoopSupportedByItemQuantity", weightKey = { }, weightVal = { }, modTags = { "support", "gem", "drop" }, }, + ["HungryLoopSupportedByItemRarity"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Item Rarity", statOrder = { 84, 268 }, level = 1, group = "HungryLoopSupportedByItemRarity", weightKey = { }, weightVal = { }, modTags = { "support", "gem", "drop" }, }, + ["HungryLoopSupportedByIncreasedDuration"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 More Duration", statOrder = { 84, 263 }, level = 1, group = "HungryLoopSupportedByIncreasedDuration", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByChanceToIgnite"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Combustion", statOrder = { 84, 220 }, level = 1, group = "HungryLoopSupportedByChanceToIgnite", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByBloodlust"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Bloodlust", statOrder = { 84, 210 }, level = 1, group = "HungryLoopSupportedByBloodlust", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByLifeGainOnHit"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Life Gain On Hit", statOrder = { 84, 270 }, level = 1, group = "HungryLoopSupportedByLifeGainOnHit", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByCullingStrike"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Culling Strike", statOrder = { 84, 225 }, level = 1, group = "HungryLoopSupportedByCullingStrike", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByPointBlank"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Point Blank", statOrder = { 84, 292 }, level = 1, group = "HungryLoopSupportedByPointBlank", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByIronGrip"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Iron Grip", statOrder = { 84, 266 }, level = 1, group = "HungryLoopSupportedByIronGrip", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByMeleeDamageOnFullLife"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Damage On Full Life", statOrder = { 84, 279 }, level = 1, group = "HungryLoopSupportedByMeleeDamageOnFullLife", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByRangedAttackTotem"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Ballista Totem", statOrder = { 84, 299 }, level = 1, group = "HungryLoopSupportedByRangedAttackTotem", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByFirePenetration"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Fire Penetration", statOrder = { 84, 243 }, level = 1, group = "HungryLoopSupportedByFirePenetration", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByLightningPenetration"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Lightning Penetration", statOrder = { 84, 272 }, level = 1, group = "HungryLoopSupportedByLightningPenetration", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByChain"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Chain", statOrder = { 84, 218 }, level = 1, group = "HungryLoopSupportedByChain", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByMulticast"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Spell Echo", statOrder = { 84, 283 }, level = 1, group = "HungryLoopSupportedByMulticast", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByPowerChargeOnCrit_"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Power Charge On Critical Strike", statOrder = { 84, 294 }, level = 1, group = "HungryLoopSupportedByPowerChargeOnCrit", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByIncreasedBurningDamage"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Burning Damage", statOrder = { 84, 261 }, level = 1, group = "HungryLoopSupportedByIncreasedBurningDamage", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedBySummonElementalResistance"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Elemental Army Support", statOrder = { 84, 319 }, level = 1, group = "HungryLoopSupportedBySummonElementalResistance", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByCurseOnHit"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Hextouch", statOrder = { 84, 226 }, level = 1, group = "HungryLoopSupportedByCurseOnHit", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByCastOnKill"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Cast On Melee Kill", statOrder = { 84, 216 }, level = 1, group = "HungryLoopSupportedByCastOnKill", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByMultiTrap"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Multiple Traps", statOrder = { 84, 383 }, level = 1, group = "HungryLoopSupportedByMultiTrap", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByEmpower"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 3 Empower", statOrder = { 84, 236 }, level = 1, group = "HungryLoopSupportedByEmpower", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedBySlowerProjectiles"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Slower Projectiles", statOrder = { 84, 312 }, level = 1, group = "HungryLoopSupportedBySlowerProjectiles", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByReducedDuration"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Less Duration", statOrder = { 84, 302 }, level = 1, group = "HungryLoopSupportedByReducedDuration", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByCastOnDamageTaken"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Cast when Damage Taken", statOrder = { 84, 215 }, level = 1, group = "HungryLoopSupportedByCastOnDamageTaken", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByEnhance"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 3 Enhance", statOrder = { 84, 238 }, level = 1, group = "HungryLoopSupportedByEnhance", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByPhysicalProjectileAttackDamage"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Vicious Projectiles", statOrder = { 84, 289 }, level = 1, group = "HungryLoopSupportedByPhysicalProjectileAttackDamage", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByEnlighten"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 3 Enlighten", statOrder = { 84, 239 }, level = 1, group = "HungryLoopSupportedByEnlighten", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByPhysicalToLightning_"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Physical To Lightning", statOrder = { 84, 290 }, level = 1, group = "HungryLoopSupportedByPhysicalToLightning", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByTrapAndMineDamage"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Trap And Mine Damage", statOrder = { 84, 384 }, level = 1, group = "HungryLoopSupportedByTrapAndMineDamage", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByPoison"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Critical Strike Affliction", statOrder = { 84, 293 }, level = 1, group = "HungryLoopSupportedByPoison", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByVoidManipulation"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Void Manipulation", statOrder = { 84, 330 }, level = 1, group = "HungryLoopSupportedByVoidManipulation", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByRapidDecay"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Swift Affliction", statOrder = { 84, 300 }, level = 1, group = "HungryLoopSupportedByRapidDecay", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByClusterTrap_"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Cluster Trap", statOrder = { 84, 382 }, level = 1, group = "HungryLoopSupportedByClusterTrap", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByElementalFocus"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Elemental Focus", statOrder = { 84, 234 }, level = 1, group = "HungryLoopSupportedByElementalFocus", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByMinefield"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Minefield", statOrder = { 84, 280 }, level = 1, group = "HungryLoopSupportedByMinefield", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByTrapCooldown"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Advanced Traps", statOrder = { 84, 324 }, level = 1, group = "HungryLoopSupportedByTrapCooldown", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByCastWhileChannelling"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Cast While Channelling", statOrder = { 84, 217 }, level = 1, group = "HungryLoopSupportedByCastWhileChannelling", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByIgniteProliferation__"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Ignite Proliferation", statOrder = { 84, 257 }, level = 1, group = "HungryLoopSupportedByIgniteProliferation", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByChanceToBleed"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Chance To Bleed", statOrder = { 84, 219 }, level = 1, group = "HungryLoopSupportedByChanceToBleed", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByDeadlyAilments"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Deadly Ailments", statOrder = { 84, 228 }, level = 1, group = "HungryLoopSupportedByDeadlyAilments", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByDecay"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Decay", statOrder = { 84, 230 }, level = 1, group = "HungryLoopSupportedByDecay", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByEfficacy"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Efficacy", statOrder = { 84, 233 }, level = 1, group = "HungryLoopSupportedByEfficacy", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByMaim"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Maim", statOrder = { 84, 275 }, level = 1, group = "HungryLoopSupportedByMaim", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByImmolate"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Immolate", statOrder = { 84, 258 }, level = 1, group = "HungryLoopSupportedByImmolate", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByUnboundAilments"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Unbound Ailments", statOrder = { 84, 327 }, level = 1, group = "HungryLoopSupportedByUnboundAilments", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByBrutality"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Brutality", statOrder = { 84, 213 }, level = 1, group = "HungryLoopSupportedByBrutality", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByRuthless_"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Ruthless", statOrder = { 84, 306 }, level = 1, group = "HungryLoopSupportedByRuthless", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByOnslaught_"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Momentum", statOrder = { 84, 285 }, level = 1, group = "HungryLoopSupportedByOnslaught", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByArcaneSurge"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Arcane Surge", statOrder = { 84, 204 }, level = 1, group = "HungryLoopSupportedByArcaneSurge", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByBarrage_"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Barrage", statOrder = { 84, 208 }, level = 1, group = "HungryLoopSupportedByBarrage", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByArrowNova"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Arrow Nova", statOrder = { 84, 298 }, level = 1, group = "HungryLoopSupportedByArrowNova", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByPierce_"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are supported by Level 20 Pierce", statOrder = { 84, 436 }, level = 1, group = "HungryLoopSupportedByPierce", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByFasterAttacks"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Faster Attacks", statOrder = { 84, 396 }, level = 1, group = "HungryLoopSupportedByFasterAttacks", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByMeleePhysicalDamage"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Melee Physical Damage", statOrder = { 84, 395 }, level = 1, group = "HungryLoopSupportedByMeleePhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByGenerosity_"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Generosity", statOrder = { 84, 422 }, level = 1, group = "HungryLoopSupportedByGenerosity", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByFortify_"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Fortify", statOrder = { 84, 423 }, level = 1, group = "HungryLoopSupportedByFortify", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByElementalProliferation"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Elemental Proliferation", statOrder = { 84, 393 }, level = 1, group = "HungryLoopSupportedByElementalProliferation", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByControlledDestruction"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Controlled Destruction", statOrder = { 84, 452 }, level = 1, group = "HungryLoopSupportedByControlledDestruction", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByConcentratedEffect"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Concentrated Effect", statOrder = { 84, 380 }, level = 1, group = "HungryLoopSupportedByConcentratedEffect", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByCastOnDeath"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are supported by Level 20 Cast on Death", statOrder = { 84, 405 }, level = 1, group = "HungryLoopSupportedByCastOnDeath", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByAddedLightningDamage"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Added Lightning Damage", statOrder = { 84, 394 }, level = 1, group = "HungryLoopSupportedByAddedLightningDamage", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByAddedChaosDamage"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Added Chaos Damage", statOrder = { 84, 385 }, level = 1, group = "HungryLoopSupportedByAddedChaosDamage", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByReducedBlockChance"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Block Chance Reduction", statOrder = { 84, 301 }, level = 1, group = "HungryLoopSupportedByReducedBlockChance", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByStormBarrier"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Infused Channelling", statOrder = { 84, 318 }, level = 1, group = "HungryLoopSupportedByStormBarrier", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByParallelProjectiles"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Volley", statOrder = { 84, 288 }, level = 1, group = "HungryLoopSupportedByParallelProjectiles", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByGreaterVolley"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Greater Volley", statOrder = { 84, 254 }, level = 1, group = "HungryLoopSupportedByGreaterVolley", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedBySpellCascade"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Spell Cascade", statOrder = { 84, 314 }, level = 1, group = "HungryLoopSupportedBySpellCascade", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedBySpiritStrike"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Ancestral Call", statOrder = { 84, 317 }, level = 1, group = "HungryLoopSupportedBySpiritStrike", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedBySummonGhostOnKill"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Summon Phantasm", statOrder = { 84, 320 }, level = 1, group = "HungryLoopSupportedBySummonGhostOnKill", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByMirageArcher_"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Mirage Archer", statOrder = { 84, 281 }, level = 1, group = "HungryLoopSupportedByMirageArcher", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByFrenzyPowerOnTrapTrigger"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Charged Traps", statOrder = { 84, 249 }, level = 1, group = "HungryLoopSupportedByFrenzyPowerOnTrapTrigger", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByChaosAttacks"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Withering Touch", statOrder = { 84, 332 }, level = 1, group = "HungryLoopSupportedByChaosAttacks", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByBonechill"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Bonechill", statOrder = { 84, 212 }, level = 1, group = "HungryLoopSupportedByBonechill", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByMultiTotem"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Multiple Totems", statOrder = { 84, 282 }, level = 1, group = "HungryLoopSupportedByMultiTotem", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByEnergyLeech"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Energy Leech", statOrder = { 84, 237 }, level = 1, group = "HungryLoopSupportedByEnergyLeech", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedBySpellFocus"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Intensify", statOrder = { 84, 315 }, level = 1, group = "HungryLoopSupportedBySpellFocus", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByUnleash"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Unleash", statOrder = { 84, 328 }, level = 1, group = "HungryLoopSupportedByUnleash", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByImpale"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Impale", statOrder = { 84, 259 }, level = 1, group = "HungryLoopSupportedByImpale", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByPulverise"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Pulverise", statOrder = { 84, 296 }, level = 1, group = "HungryLoopSupportedByPulverise", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByRage_"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Rage", statOrder = { 84, 297 }, level = 1, group = "HungryLoopSupportedByRage", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByCloseCombat"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Close Combat", statOrder = { 84, 222 }, level = 1, group = "HungryLoopSupportedByCloseCombat", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByShockwave_"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Shockwave", statOrder = { 84, 311 }, level = 1, group = "HungryLoopSupportedByShockwave", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByFeedingFrenzy"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Feeding Frenzy", statOrder = { 84, 242 }, level = 1, group = "HungryLoopSupportedByFeedingFrenzy", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByMeatShield"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Meat Shield", statOrder = { 84, 278 }, level = 1, group = "HungryLoopSupportedByMeatShield", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByDeathmark_"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Predator", statOrder = { 84, 229 }, level = 1, group = "HungryLoopSupportedByDeathmark", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByNightblade"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Nightblade", statOrder = { 84, 284 }, level = 1, group = "HungryLoopSupportedByNightblade", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByInfernalLegion_"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Infernal Legion", statOrder = { 84, 264 }, level = 1, group = "HungryLoopSupportedByInfernalLegion", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedBySwiftAssembly"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Swift Assembly", statOrder = { 84, 321 }, level = 1, group = "HungryLoopSupportedBySwiftAssembly", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByChargedMines"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Charged Mines", statOrder = { 84, 221 }, level = 1, group = "HungryLoopSupportedByChargedMines", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByAwakenedAddedFireDamage"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 5 Awakened Added Fire Damage", statOrder = { 84, 342 }, level = 1, group = "HungryLoopSupportedByAwakenedAddedFireDamage", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByAwakenedAncestralCall"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 5 Awakened Ancestral Call", statOrder = { 84, 344 }, level = 1, group = "HungryLoopSupportedByAwakenedAncestralCall", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByAwakenedBrutality"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 5 Awakened Brutality", statOrder = { 84, 347 }, level = 1, group = "HungryLoopSupportedByAwakenedBrutality", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByAwakenedBurningDamage"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 5 Awakened Burning Damage", statOrder = { 84, 348 }, level = 1, group = "HungryLoopSupportedByAwakenedBurningDamage", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByAwakenedWeaponElementalDamage_"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 5 Awakened Elemental Damage With Attacks", statOrder = { 84, 377 }, level = 1, group = "HungryLoopSupportedByAwakenedWeaponElementalDamage", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByAwakenedFirePenetration"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 5 Awakened Fire Penetration", statOrder = { 84, 360 }, level = 1, group = "HungryLoopSupportedByAwakenedFirePenetration", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByAwakenedGenerosity_"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 5 Awakened Generosity", statOrder = { 84, 362 }, level = 1, group = "HungryLoopSupportedByAwakenedGenerosity", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByAwakenedMeleePhysicalDamage"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 5 Awakened Melee Physical Damage", statOrder = { 84, 366 }, level = 1, group = "HungryLoopSupportedByAwakenedMeleePhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByAwakenedMeleeSplash"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 5 Awakened Melee Splash", statOrder = { 84, 367 }, level = 1, group = "HungryLoopSupportedByAwakenedMeleeSplash", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByAwakenedMultistrike"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 5 Awakened Multistrike", statOrder = { 84, 369 }, level = 1, group = "HungryLoopSupportedByAwakenedMultistrike", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByAwakenedAddedColdDamage"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 5 Awakened Added Cold Damage", statOrder = { 84, 341 }, level = 1, group = "HungryLoopSupportedByAwakenedAddedColdDamage", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByAwakenedArrowNova"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 5 Awakened Arrow Nova", statOrder = { 84, 345 }, level = 1, group = "HungryLoopSupportedByAwakenedArrowNova", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByAwakenedCastOnCrit"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 5 Awakened Cast On Critical Strike", statOrder = { 84, 349 }, level = 1, group = "HungryLoopSupportedByAwakenedCastOnCrit", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByAwakenedChain"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 5 Awakened Chain", statOrder = { 84, 351 }, level = 1, group = "HungryLoopSupportedByAwakenedChain", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByAwakenedColdPenetration"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 5 Awakened Cold Penetration", statOrder = { 84, 352 }, level = 1, group = "HungryLoopSupportedByAwakenedColdPenetration", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByAwakenedDeadlyAilments"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 5 Awakened Deadly Ailments", statOrder = { 84, 355 }, level = 1, group = "HungryLoopSupportedByAwakenedDeadlyAilments", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByAwakenedFork"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 5 Awakened Fork", statOrder = { 84, 361 }, level = 1, group = "HungryLoopSupportedByAwakenedFork", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByAwakenedGreaterMultipleProjectiles"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 5 Awakened Greater Multiple Projectiles", statOrder = { 84, 363 }, level = 1, group = "HungryLoopSupportedByAwakenedGreaterMultipleProjectiles", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByAwakenedSwiftAffliction"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 5 Awakened Swift Affliction", statOrder = { 84, 372 }, level = 1, group = "HungryLoopSupportedByAwakenedSwiftAffliction", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByAwakenedVoidManipulation"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 5 Awakened Void Manipulation", statOrder = { 84, 376 }, level = 1, group = "HungryLoopSupportedByAwakenedVoidManipulation", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByAwakenedViciousProjectiles"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 5 Awakened Vicious Projectiles", statOrder = { 84, 375 }, level = 1, group = "HungryLoopSupportedByAwakenedViciousProjectiles", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByAwakenedAddedChaosDamage_"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 5 Awakened Added Chaos Damage", statOrder = { 84, 340 }, level = 1, group = "HungryLoopSupportedByAwakenedAddedChaosDamage", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByAwakenedAddedLightningDamage_"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 5 Awakened Added Lightning Damage", statOrder = { 84, 343 }, level = 1, group = "HungryLoopSupportedByAwakenedAddedLightningDamage", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByAwakenedBlasphemy"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 5 Awakened Blasphemy", statOrder = { 84, 346 }, level = 1, group = "HungryLoopSupportedByAwakenedBlasphemy", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByAwakenedCastWhileChannelling"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 5 Awakened Cast While Channelling", statOrder = { 84, 350 }, level = 1, group = "HungryLoopSupportedByAwakenedCastWhileChannelling", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByAwakenedControlledDestruction"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 5 Awakened Controlled Destruction", statOrder = { 84, 353 }, level = 1, group = "HungryLoopSupportedByAwakenedControlledDestruction", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByAwakenedCurseOnHit"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 5 Awakened Hextouch", statOrder = { 84, 354 }, level = 1, group = "HungryLoopSupportedByAwakenedCurseOnHit", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByAwakenedElementalFocus"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 5 Awakened Elemental Focus", statOrder = { 84, 356 }, level = 1, group = "HungryLoopSupportedByAwakenedElementalFocus", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByAwakenedIncreasedAreaOfEffect_"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 5 Awakened Increased Area Of Effect", statOrder = { 84, 364 }, level = 1, group = "HungryLoopSupportedByAwakenedIncreasedAreaOfEffect", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByAwakenedLightningPenetration"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 5 Awakened Lightning Penetration", statOrder = { 84, 365 }, level = 1, group = "HungryLoopSupportedByAwakenedLightningPenetration", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByAwakenedMinionDamage"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 5 Awakened Minion Damage", statOrder = { 84, 368 }, level = 1, group = "HungryLoopSupportedByAwakenedMinionDamage", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByAwakenedSpellCascade"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 5 Awakened Spell Cascade", statOrder = { 84, 370 }, level = 1, group = "HungryLoopSupportedByAwakenedSpellCascade", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByAwakenedSpellEcho__"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 5 Awakened Spell Echo", statOrder = { 84, 371 }, level = 1, group = "HungryLoopSupportedByAwakenedSpellEcho", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByAwakenedUnboundAilments"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 5 Awakened Unbound Ailments", statOrder = { 84, 373 }, level = 1, group = "HungryLoopSupportedByAwakenedUnboundAilments", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByAwakenedUnleash"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 5 Awakened Unleash", statOrder = { 84, 374 }, level = 1, group = "HungryLoopSupportedByAwakenedUnleash", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByAwakenedEmpower"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 4 Awakened Empower", statOrder = { 84, 357 }, level = 1, group = "HungryLoopSupportedByAwakenedEmpower", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByAwakenedEnlighten"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 4 Awakened Enlighten", statOrder = { 84, 359 }, level = 1, group = "HungryLoopSupportedByAwakenedEnlighten", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByAwakenedEnhance"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 4 Awakened Enhance", statOrder = { 84, 358 }, level = 1, group = "HungryLoopSupportedByAwakenedEnhance", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedBySecondWind_"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Second Wind", statOrder = { 84, 310 }, level = 1, group = "HungryLoopSupportedBySecondWind", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByArchmage"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Archmage", statOrder = { 84, 205 }, level = 1, group = "HungryLoopSupportedByArchmage", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByUrgentOrders"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Urgent Orders", statOrder = { 84, 329 }, level = 1, group = "HungryLoopSupportedByUrgentOrders", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByFistOfWar"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Fist of War", statOrder = { 84, 244 }, level = 1, group = "HungryLoopSupportedByFistofWar", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedBySwiftBrand"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Swiftbrand", statOrder = { 84, 322 }, level = 1, group = "HungryLoopSupportedBySwiftBrand", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByElementalPenetration"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Elemental Penetration", statOrder = { 84, 235 }, level = 1, group = "HungryLoopSupportedByElementalPenetration", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByImpendingDoom"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Impending Doom", statOrder = { 84, 260 }, level = 1, group = "HungryLoopSupportedByImpendingDoom", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByBloodthirst_"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Bloodthirst", statOrder = { 84, 211 }, level = 1, group = "HungryLoopSupportedByBloodthirst", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByFragility_"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Cruelty", statOrder = { 84, 248 }, level = 1, group = "HungryLoopSupportedByFragility", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByLifetap"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Lifetap", statOrder = { 84, 271 }, level = 1, group = "HungryLoopSupportedByLifetap", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByFocussedBallista_"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Focused Ballista", statOrder = { 84, 247 }, level = 1, group = "HungryLoopSupportedByFocussedBallista", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByEarthbreaker"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Earthbreaker", statOrder = { 84, 232 }, level = 1, group = "HungryLoopSupportedByEarthbreaker", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByBehead"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Behead", statOrder = { 84, 209 }, level = 1, group = "HungryLoopSupportedByBehead", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByMarkOnHit"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Mark On Hit", statOrder = { 84, 277 }, level = 1, group = "HungryLoopSupportedByMarkOnHit", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByDivineBlessing"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Eternal Blessing", statOrder = { 84, 240 }, level = 1, group = "HungryLoopSupportedByDivineBlessing", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByEternalBlessing"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Eternal Blessing", statOrder = { 84, 240 }, level = 1, group = "HungryLoopSupportedByEternalBlessing", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByOvercharge"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Overcharge", statOrder = { 84, 286 }, level = 1, group = "HungryLoopSupportedByPureShock", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByCursedGround"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Cursed Ground", statOrder = { 84, 227 }, level = 1, group = "HungryLoopSupportedByCursedGround", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByHexBloom"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Hex Bloom", statOrder = { 84, 256 }, level = 1, group = "HungryLoopSupportedByHexBloom", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByManaforgedArrows"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Manaforged Arrows", statOrder = { 84, 276 }, level = 1, group = "HungryLoopSupportedByManaforgedArrows", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByPrismaticBurst"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Prismatic Burst", statOrder = { 84, 295 }, level = 1, group = "HungryLoopSupportedByPrismaticBurst", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByReturningProjectiles"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Returning Projectiles", statOrder = { 84, 304 }, level = 1, group = "HungryLoopSupportedByReturningProjectiles", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByTrauma"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Trauma", statOrder = { 84, 325 }, level = 1, group = "HungryLoopSupportedByTrauma", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedBySpellblade"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Spellblade", statOrder = { 84, 316 }, level = 1, group = "HungryLoopSupportedBySpellblade", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByDevour"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Devour", statOrder = { 84, 231 }, level = 1, group = "HungryLoopSupportedByDevour", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByFreshMeat"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Fresh Meat", statOrder = { 84, 250 }, level = 1, group = "HungryLoopSupportedByFreshMeat", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByFlamewood"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Flamewood", statOrder = { 84, 245 }, level = 1, group = "HungryLoopSupportedByFlamewood", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByCorruptingCry"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Corrupting Cry", statOrder = { 84, 224 }, level = 1, group = "HungryLoopSupportedByCorruptingCry", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByVolatility"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Volatility", statOrder = { 84, 331 }, level = 1, group = "HungryLoopSupportedByVolatility", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByGuardiansBlessing"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Guardian's Blessing", statOrder = { 84, 255 }, level = 1, group = "HungryLoopSupportedByGuardiansBlessing", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedBySacrifice"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Sacrifice", statOrder = { 84, 308 }, level = 1, group = "HungryLoopSupportedBySacrifice", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByFrigidBond"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Frigid Bond", statOrder = { 84, 251 }, level = 1, group = "HungryLoopSupportedByFrigidBond", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByLocusMine"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Locus Mine", statOrder = { 84, 274 }, level = 1, group = "HungryLoopSupportedByLocusMine", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedBySadism"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Sadism", statOrder = { 84, 309 }, level = 1, group = "HungryLoopSupportedBySadism", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByControlledBlaze"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Controlled Blaze", statOrder = { 84, 223 }, level = 1, group = "HungryLoopSupportedByControlledBlaze", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByAutomation"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Automation", statOrder = { 84, 207 }, level = 1, group = "HungryLoopSupportedByAutomation", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByCallToArms"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Call To Arms", statOrder = { 84, 214 }, level = 1, group = "HungryLoopSupportedByCallToArms", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedBySacredWisps"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Sacred Wisps", statOrder = { 84, 307 }, level = 1, group = "HungryLoopSupportedBySacredWisps", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByOverexertion"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Overexertion", statOrder = { 84, 287 }, level = 1, group = "HungryLoopSupportedByOverexertion", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByExpertRetaliation"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Expert Retaliation", statOrder = { 84, 241 }, level = 1, group = "HungryLoopSupportedByExpertRetaliation", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByRupture"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Rupture", statOrder = { 84, 305 }, level = 1, group = "HungryLoopSupportedByRupture", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByFocusedChannelling"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Focused Channelling", statOrder = { 84, 246 }, level = 1, group = "HungryLoopSupportedByFocusedChannelling", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByTornados"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Windburst", statOrder = { 84, 323 }, level = 1, group = "HungryLoopSupportedByTornados", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByKineticInstability"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Kinetic Instability", statOrder = { 84, 269 }, level = 1, group = "HungryLoopSupportedByKineticInstability", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["HungryLoopSupportedByLivingLightning"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Living Lightning", statOrder = { 84, 273 }, level = 1, group = "HungryLoopSupportedByLivingLightning", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["SocketedGemLevelPer25PlayerLevelsUnique__1"] = { affix = "", "+1 to Level of Socketed Skill Gems per 25 Player Levels", statOrder = { 143 }, level = 1, group = "SocketedGemLevelPer25PlayerLevels", weightKey = { }, weightVal = { }, modTags = { "skill", "gem" }, }, + ["TriggerSocketedSpellOnAttackUnique__1"] = { affix = "", "Trigger a Socketed Spell when you Attack with this Weapon, with a 0.25 second Cooldown", statOrder = { 745 }, level = 1, group = "TriggerSocketedSpellOnAttack", weightKey = { }, weightVal = { }, modTags = { "skill", "attack", "caster", "gem" }, }, + ["AddsPhysicalDamagePer3PlayerLevelsUnique__1_"] = { affix = "", "Adds 3 to 5 Physical Damage to Attacks with this Weapon per 3 Player Levels", statOrder = { 1182 }, level = 1, group = "AddsPhysicalDamagePer3PlayerLevels", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["FlaskPoisonDurationUnique__1"] = { affix = "", "(50-75)% increased Duration of Poisons you inflict during Effect", statOrder = { 916 }, level = 1, group = "FlaskPoisonDuration", weightKey = { }, weightVal = { }, modTags = { "flask", "poison", "chaos", "ailment" }, }, + ["FlaskHitsHaveNoCritMultiUnique__1"] = { affix = "", "Your Critical Strikes do not deal extra Damage during Effect", statOrder = { 915 }, level = 1, group = "FlaskHitsHaveNoCritMulti", weightKey = { }, weightVal = { }, modTags = { "flask", "damage", "critical" }, }, + ["FlaskGrantsPerfectAgonyUnique__1_"] = { affix = "", "Grants Perfect Agony during effect", statOrder = { 984 }, level = 1, group = "FlaskGrantsPerfectAgony", weightKey = { }, weightVal = { }, modTags = { "flask", "damage", "critical", "ailment" }, }, + ["FlaskChanceToPoisonUnique__1"] = { affix = "", "25% chance to Poison on Hit during Effect", statOrder = { 881 }, level = 1, group = "FlaskChanceToPoison", weightKey = { }, weightVal = { }, modTags = { "flask", "poison", "chaos", "ailment" }, }, + ["FlaskTakeChaosDamagePerSecondUnique__1"] = { affix = "", "Take 30 Chaos Damage per Second during Effect", statOrder = { 956 }, level = 1, group = "FlaskTakeChaosDamagePerSecond", weightKey = { }, weightVal = { }, modTags = { "flask", "chaos_damage", "damage", "chaos" }, }, + ["FlaskTakeChaosDamagePerSecondUnique__2"] = { affix = "", "Take 250 Chaos Damage per Second during Effect", statOrder = { 956 }, level = 1, group = "FlaskTakeChaosDamagePerSecond", weightKey = { }, weightVal = { }, modTags = { "flask", "chaos_damage", "damage", "chaos" }, }, + ["FlaskCriticalStrikeDoTMultiplierUnique__1"] = { affix = "", "+(20-30)% to Damage over Time Multiplier for Poison from Critical Strikes during Effect", statOrder = { 929 }, level = 1, group = "FlaskCriticalStrikeDoTMultiplier", weightKey = { }, weightVal = { }, modTags = { "flask", "critical", "ailment" }, }, + ["StarterPassiveTreeJewelUnique__1_"] = { affix = "", "While your Passive Skill Tree connects to the Duelist's starting location, you gain:", "1% of Attack Damage Leeched as Life", statOrder = { 10293, 10293.1 }, level = 1, group = "StarterPassiveJewel1", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "attack" }, }, + ["AbyssJewelSocketImplicit"] = { affix = "", "Has 1 Abyssal Socket", statOrder = { 49 }, level = 1, group = "AbyssJewelSocket", weightKey = { }, weightVal = { }, modTags = { }, }, + ["AbyssJewelSocketUnique__1"] = { affix = "", "Has 2 Abyssal Sockets", statOrder = { 49 }, level = 1, group = "AbyssJewelSocket", weightKey = { }, weightVal = { }, modTags = { }, }, + ["AbyssJewelSocketUnique__2"] = { affix = "", "Has 2 Abyssal Sockets", statOrder = { 49 }, level = 1, group = "AbyssJewelSocket", weightKey = { }, weightVal = { }, modTags = { }, }, + ["AbyssJewelSocketUnique__3"] = { affix = "", "Has 1 Abyssal Socket", statOrder = { 49 }, level = 1, group = "AbyssJewelSocket", weightKey = { }, weightVal = { }, modTags = { }, }, + ["AbyssJewelSocketUnique__4"] = { affix = "", "Has 2 Abyssal Sockets", statOrder = { 49 }, level = 1, group = "AbyssJewelSocket", weightKey = { }, weightVal = { }, modTags = { }, }, + ["AbyssJewelSocketUnique__5"] = { affix = "", "Has 1 Abyssal Socket", statOrder = { 49 }, level = 1, group = "AbyssJewelSocket", weightKey = { }, weightVal = { }, modTags = { }, }, + ["AbyssJewelSocketUnique__6_"] = { affix = "", "Has 1 Abyssal Socket", statOrder = { 49 }, level = 1, group = "AbyssJewelSocket", weightKey = { }, weightVal = { }, modTags = { }, }, + ["AbyssJewelSocketUnique__7"] = { affix = "", "Has 1 Abyssal Socket", statOrder = { 49 }, level = 1, group = "AbyssJewelSocket", weightKey = { }, weightVal = { }, modTags = { }, }, + ["AbyssJewelSocketUnique__8"] = { affix = "", "Has 1 Abyssal Socket", statOrder = { 49 }, level = 1, group = "AbyssJewelSocket", weightKey = { }, weightVal = { }, modTags = { }, }, + ["AbyssJewelSocketUnique__9"] = { affix = "", "Has 2 Abyssal Sockets", statOrder = { 49 }, level = 1, group = "AbyssJewelSocket", weightKey = { }, weightVal = { }, modTags = { }, }, + ["AbyssJewelSocketUnique__10"] = { affix = "", "Has 1 Abyssal Socket", statOrder = { 49 }, level = 1, group = "AbyssJewelSocket", weightKey = { }, weightVal = { }, modTags = { }, }, + ["AbyssJewelSocketUnique__11_"] = { affix = "", "Has 2 Abyssal Sockets", statOrder = { 49 }, level = 1, group = "AbyssJewelSocket", weightKey = { }, weightVal = { }, modTags = { }, }, + ["AbyssJewelSocketUnique__12"] = { affix = "", "Has 1 Abyssal Socket", statOrder = { 49 }, level = 1, group = "AbyssJewelSocket", weightKey = { }, weightVal = { }, modTags = { }, }, + ["AbyssJewelSocketUnique__13"] = { affix = "", "Has 2 Abyssal Sockets", statOrder = { 49 }, level = 1, group = "AbyssJewelSocket", weightKey = { }, weightVal = { }, modTags = { }, }, + ["AbyssJewelSocketUnique__14"] = { affix = "", "Has 6 Abyssal Sockets", statOrder = { 49 }, level = 1, group = "AbyssJewelSocket", weightKey = { }, weightVal = { }, modTags = { }, }, + ["AbyssJewelSocketUnique__15"] = { affix = "", "Has 2 Abyssal Sockets", statOrder = { 49 }, level = 1, group = "AbyssJewelSocket", weightKey = { }, weightVal = { }, modTags = { }, }, + ["AbyssJewelSocketUnique__16"] = { affix = "", "Has 3 Abyssal Sockets", statOrder = { 49 }, level = 1, group = "AbyssJewelSocket", weightKey = { }, weightVal = { }, modTags = { }, }, + ["AbyssJewelSocketUnique__17"] = { affix = "", "Has 4 Abyssal Sockets", statOrder = { 49 }, level = 1, group = "AbyssJewelSocket", weightKey = { }, weightVal = { }, modTags = { }, }, + ["StarterPassiveTreeJewelUnique__2"] = { affix = "", "While your Passive Skill Tree connects to the Ranger's starting location, you gain:", "7% increased Movement Speed", statOrder = { 10293, 10293.1 }, level = 1, group = "StarterPassiveJewel2", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["StarterPassiveTreeJewelUnique__3"] = { affix = "", "While your Passive Skill Tree connects to the Shadow's starting location, you gain:", "+0.5% to Critical Strike Chance", statOrder = { 10293, 10293.1 }, level = 1, group = "StarterPassiveJewel3", weightKey = { }, weightVal = { }, modTags = { "critical" }, }, + ["StarterPassiveTreeJewelUnique__4"] = { affix = "", "While your Passive Skill Tree connects to the Witch's starting location, you gain:", "0.5% of Mana Regenerated per second", statOrder = { 10293, 10293.1 }, level = 1, group = "StarterPassiveJewel4", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["StarterPassiveTreeJewelUnique__5"] = { affix = "", "While your Passive Skill Tree connects to the Templar's starting location, you gain:", "Damage Penetrates 5% Elemental Resistances", statOrder = { 10293, 10293.1 }, level = 1, group = "StarterPassiveJewel5", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental" }, }, + ["StarterPassiveTreeJewelUnique__6"] = { affix = "", "While your Passive Skill Tree connects to the Scion's starting location, you gain:", "+25 to All Attributes", statOrder = { 10293, 10293.1 }, level = 1, group = "StarterPassiveJewel6", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["StarterPassiveTreeJewelUnique__7"] = { affix = "", "While your Passive Skill Tree connects to the Marauder's starting location, you gain:", "Melee Skills have 25% increased Area of Effect", statOrder = { 10293, 10293.1 }, level = 1, group = "StarterPassiveJewel7", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["StarterPassiveJewelUnique__8"] = { affix = "", "While your Passive Skill Tree connects to the Marauder's starting location, you gain:", "1% of Life Regenerated per second", statOrder = { 10294, 10294.1 }, level = 1, group = "StarterPassiveJewel8", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["StarterPassiveJewelUnique__9_"] = { affix = "", "While your Passive Skill Tree connects to the Duelist's starting location, you gain:", "+0.2 metres to Melee Strike Range", statOrder = { 10294, 10294.1 }, level = 1, group = "StarterPassiveJewel9", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["StarterPassiveJewelUnique__10__"] = { affix = "", "While your Passive Skill Tree connects to the Ranger's starting location, you gain:", "20% increased Flask Charges gained", statOrder = { 10294, 10294.1 }, level = 1, group = "StarterPassiveJewel10", weightKey = { }, weightVal = { }, modTags = { "flask" }, }, + ["StarterPassiveJewelUnique__11__"] = { affix = "", "While your Passive Skill Tree connects to the Shadow's starting location, you gain:", "12% increased Attack and Cast Speed", statOrder = { 10294, 10294.1 }, level = 1, group = "StarterPassiveJewel11", weightKey = { }, weightVal = { }, modTags = { "attack", "caster", "speed" }, }, + ["StarterPassiveJewelUnique__12__"] = { affix = "", "While your Passive Skill Tree connects to the Witch's starting location, you gain:", "20% increased Skill Effect Duration", statOrder = { 10294, 10294.1 }, level = 1, group = "StarterPassiveJewel12", weightKey = { }, weightVal = { }, modTags = { }, }, + ["StarterPassiveJewelUnique__13"] = { affix = "", "While your Passive Skill Tree connects to the Templar's starting location, you gain:", "+4% Chance to Block Attack and Spell Damage", statOrder = { 10294, 10294.1 }, level = 1, group = "StarterPassiveJewel13", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["StarterPassiveJewelUnique__14_"] = { affix = "", "While your Passive Skill Tree connects to the Scion's starting location, you gain:", "30% increased Damage", statOrder = { 10294, 10294.1 }, level = 1, group = "StarterPassiveJewel14", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["IncreasedCriticalStrikeChancePerAccuracyRatingUnique__1"] = { affix = "", "2% increased Attack Critical Strike Chance per 200 Accuracy Rating", statOrder = { 4747 }, level = 65, group = "IncreasedCriticalStrikeChancePerAccuracyRating", weightKey = { }, weightVal = { }, modTags = { "attack", "critical" }, }, + ["PassiveEffectivenessJewelUnique__1_"] = { affix = "", "50% increased Effect of non-Keystone Passive Skills in Radius", "Notable Passive Skills in Radius grant nothing", statOrder = { 7943, 7944 }, level = 1, group = "PassiveEffectivenessJewel", weightKey = { }, weightVal = { }, modTags = { }, }, + ["DegradingMovementSpeedDuringFlaskEffectUnique__1"] = { affix = "", "50% increased Attack, Cast and Movement Speed during Effect", "Reduce Attack, Cast and Movement Speed 10% every second during Effect", statOrder = { 961, 962 }, level = 1, group = "DegradingMovementSpeedDuringFlaskEffect", weightKey = { }, weightVal = { }, modTags = { "flask", "attack", "caster", "speed" }, }, + ["TriggeredFireAegisSkillUnique__1_"] = { affix = "", "Triggers Level 20 Fire Aegis when Equipped", statOrder = { 683 }, level = 1, group = "TriggeredFireAegisSkill", weightKey = { }, weightVal = { }, modTags = { "skill" }, }, + ["TriggeredColdAegisSkillUnique__1"] = { affix = "", "Triggers Level 20 Cold Aegis when Equipped", statOrder = { 681 }, level = 1, group = "TriggeredColdAegisSkill", weightKey = { }, weightVal = { }, modTags = { "skill" }, }, + ["TriggeredLightningAegisSkillUnique__1"] = { affix = "", "Triggers Level 20 Lightning Aegis when Equipped", statOrder = { 685 }, level = 1, group = "TriggeredLightningAegisSkill", weightKey = { }, weightVal = { }, modTags = { "skill" }, }, + ["TriggeredElementalAegisSkillUnique__1_"] = { affix = "", "Triggers Level 20 Elemental Aegis when Equipped", statOrder = { 682 }, level = 1, group = "TriggeredElementalAegisSkill", weightKey = { }, weightVal = { }, modTags = { "skill" }, }, + ["TriggeredPhysicalAegisSkillUnique__1"] = { affix = "", "Triggers Level 20 Physical Aegis when Equipped", statOrder = { 688 }, level = 1, group = "TriggeredPhysicalAegisSkill", weightKey = { }, weightVal = { }, modTags = { "skill" }, }, + ["SupportedByBlasphemyUnique"] = { affix = "", "Socketed Gems are Supported by Level 20 Blasphemy", statOrder = { 447 }, level = 1, group = "SupportedByBlasphemyUnique", weightKey = { }, weightVal = { }, modTags = { "support", "caster", "gem", "curse" }, }, + ["GrantCursePillarSkillUnique"] = { affix = "", "Grants Level 20 Summon Doedre's Effigy Skill", "Socketed Hex Curse Skills are Triggered by Doedre's Effigy when Summoned", "Hexes from Socketed Skills can apply 5 additional Curses", "20% less Effect of Curses from Socketed Hex Skills", statOrder = { 594, 594.1, 594.2, 594.3 }, level = 1, group = "GrantCursePillarSkillUnique", weightKey = { }, weightVal = { }, modTags = { "skill" }, }, + ["GrantCursePillarSkillUnique__"] = { affix = "", "Grants Level 20 Summon Doedre's Effigy Skill", "Socketed Hex Curse Skills are Triggered by Doedre's Effigy when Summoned", "Hexes from Socketed Skills can apply 5 additional Curses", statOrder = { 595, 595.1, 595.2 }, level = 1, group = "GrantCursePillarSkillUnique__", weightKey = { }, weightVal = { }, modTags = { "skill" }, }, + ["ReflectPoisonsToSelfUnique__1"] = { affix = "", "Poison you inflict is Reflected to you if you have fewer than 100 Poisons on you", statOrder = { 9494 }, level = 1, group = "ReflectPoisonsToSelf", weightKey = { }, weightVal = { }, modTags = { "poison", "chaos", "ailment" }, }, + ["ReflectBleedingToSelfUnique__1"] = { affix = "", "Bleeding you inflict is Reflected to you", statOrder = { 5009 }, level = 1, group = "ReflectBleedingToSelf", weightKey = { }, weightVal = { }, modTags = { "bleed", "physical", "attack", "ailment" }, }, + ["ChaosResistancePerPoisonOnSelfUnique__1"] = { affix = "", "+1% to Chaos Resistance per Poison on you", statOrder = { 5644 }, level = 1, group = "ChaosResistancePerPoisonOnSelf", weightKey = { }, weightVal = { }, modTags = { "chaos", "resistance" }, }, + ["DamagePerPoisonOnSelfUnique__1_"] = { affix = "", "15% increased Damage for each Poison on you up to a maximum of 75%", statOrder = { 5966 }, level = 1, group = "DamagePerPoisonOnSelf", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["MovementSpeedPerPoisonOnSelfUnique__1_"] = { affix = "", "10% increased Movement Speed for each Poison on you up to a maximum of 50%", statOrder = { 9238 }, level = 1, group = "MovementSpeedPerPoisonOnSelf", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["TravelSkillsReflectPoisonUnique__1"] = { affix = "", "Poison you inflict with Travel Skills is Reflected to you if you", "have fewer than 5 Poisons on you", statOrder = { 10223, 10223.1 }, level = 57, group = "TravelSkillsReflectPoison", weightKey = { }, weightVal = { }, modTags = { "poison", "chaos", "ailment" }, }, + ["IncreasedArmourWhileBleedingUnique__1"] = { affix = "", "(30-40)% increased Armour while Bleeding", statOrder = { 4677 }, level = 1, group = "IncreasedArmourWhileBleeding", weightKey = { }, weightVal = { }, modTags = { "defences", "armour" }, }, + ["SpectreCriticalStrikeChanceUnique__1"] = { affix = "", "Raised Spectres have (800-1000)% increased Critical Strike Chance", statOrder = { 9918 }, level = 1, group = "SpectreCriticalStrikeChance", weightKey = { }, weightVal = { }, modTags = { "minion", "critical" }, }, + ["SpectreHaveBaseDurationUnique__1"] = { affix = "", "Raised Spectres have a Base Duration of 20 seconds", "Spectres do not travel between Areas", statOrder = { 9921, 9921.1 }, level = 1, group = "SpectreHaveBaseDuration", weightKey = { }, weightVal = { }, modTags = { "minion" }, }, + ["GainCriticalStrikeChanceOnManaSpentUnique__1"] = { affix = "", "Gain +2% to Critical Strike Chance for 2 seconds after Spending a total of 800 Mana", statOrder = { 6636 }, level = 69, group = "GainCriticalStrikeChanceOnManaSpent", weightKey = { }, weightVal = { }, modTags = { "critical" }, }, + ["GainHerEmbraceOnIgniteUnique__1"] = { affix = "", "Gain Her Embrace for 3 seconds when you Ignite an Enemy", statOrder = { 6659 }, level = 1, group = "GainHerEmbraceOnIgnite", weightKey = { }, weightVal = { }, modTags = { }, }, + ["TakeDamagePerLevelWhileHerEmbraceUnique__1_"] = { affix = "", "While in Her Embrace, take 0.5% of your total Maximum Life and Energy Shield as Fire Damage per second per Level", statOrder = { 9413 }, level = 1, group = "TakeDamagePerLevelWhileHerEmbrace", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire" }, }, + ["GainArmourEqualToManaReservedUnique__1"] = { affix = "", "1% increased Armour per 50 Reserved Mana", statOrder = { 6591 }, level = 1, group = "GainArmourEqualToManaReserved", weightKey = { }, weightVal = { }, modTags = { "defences", "armour" }, }, + ["VaalPactIfCritRecentlyUnique__1"] = { affix = "", "You have Vaal Pact if you've dealt a Critical Strike Recently", statOrder = { 6720 }, level = 1, group = "VaalPactIfCritRecently", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["AdditionalArrowWhileAccuracyIs3000Uber1"] = { affix = "", "Bow Attacks fire an additional Arrow while Main Hand Accuracy Rating is at least 3000", statOrder = { 9326 }, level = 1, group = "AdditionalArrowWhileAccuracyIs3000", weightKey = { "bow_elder", "default", }, weightVal = { 0, 0 }, modTags = { "influence_mod", "attack" }, }, + ["AccuracyRatingIsDoubledUber1"] = { affix = "", "50% more Global Accuracy Rating", statOrder = { 4424 }, level = 1, group = "AccuracyRatingIsDoubled", weightKey = { "bow_elder", "default", }, weightVal = { 0, 0 }, modTags = { "influence_mod", "attack" }, }, + ["MeleePhysicalDamagePerStrengthWhileFortifiedUber1"] = { affix = "", "1% increased Melee Physical Damage per 10 Strength while Fortified", statOrder = { 9019 }, level = 1, group = "MeleePhysicalDamagePerStrengthWhileFortified", weightKey = { "mace_shaper", "default", }, weightVal = { 0, 0 }, modTags = { "physical_damage", "influence_mod", "damage", "physical", "attack" }, }, + ["IncreasedEvasionRatingWhileLeechingUber1"] = { affix = "", "20% increased Evasion while Leeching", statOrder = { 6391 }, level = 1, group = "IncreasedEvasionRatingWhileLeeching", weightKey = { "claw_shaper", "default", }, weightVal = { 0, 0 }, modTags = { "influence_mod", "defences", "evasion" }, }, + ["IncreasedEvasionRatingIfHitEnemyRecentlyUber1"] = { affix = "", "20% increased Evasion if you have Hit an Enemy Recently", statOrder = { 6388 }, level = 1, group = "IncreasedEvasionRatingIfHitEnemyRecently", weightKey = { "claw_elder", "default", }, weightVal = { 0, 0 }, modTags = { "influence_mod", "defences", "evasion" }, }, + ["CriticalStrikeMultiplierIfHaventCritRecentlyUber1"] = { affix = "", "+50% to Critical Strike Multiplier if you haven't dealt a Critical Strike Recently", statOrder = { 5863 }, level = 1, group = "CriticalStrikeMultiplierIfHaventCritRecently", weightKey = { "dagger_shaper", "default", }, weightVal = { 0, 0 }, modTags = { "influence_mod", "damage", "critical" }, }, + ["CriticalStrikeChanceAgainstBleedingEnemiesUber1"] = { affix = "", "70% increased Critical Strike Chance against Bleeding Enemies", statOrder = { 3102 }, level = 1, group = "CriticalStrikeChanceAgainstBleedingEnemies", weightKey = { "2h_axe_elder", "default", }, weightVal = { 0, 0 }, modTags = { "influence_mod", "critical" }, }, + ["AreaOfEffectWith500StrengthUber1"] = { affix = "", "30% increased Area of Effect if you have at least 500 Strength", statOrder = { 4645 }, level = 1, group = "AreaOfEffectWith500Strength", weightKey = { "mace_elder", "default", }, weightVal = { 0, 0 }, modTags = { "influence_mod" }, }, + ["HitsCantBeEvadedIfBlockedRecentlyUber1_"] = { affix = "", "Hits with this Weapon can't be Evaded if you have Blocked Recently", statOrder = { 7799 }, level = 1, group = "HitsCantBeEvadedIfBlockedRecently", weightKey = { "sword_elder", "default", }, weightVal = { 0, 0 }, modTags = { "influence_mod", "attack" }, }, + ["AttackSpeedIfBlockedRecentlyUber1"] = { affix = "", "20% increased Attack Speed if you have Blocked Recently", statOrder = { 4798 }, level = 1, group = "AttackSpeedIfBlockedRecently", weightKey = { "sword_elder", "default", }, weightVal = { 0, 0 }, modTags = { "influence_mod", "attack", "speed" }, }, + ["AreaOfEffectWhileFortifiedUber1"] = { affix = "", "25% increased Area of Effect while Fortified", statOrder = { 4640 }, level = 1, group = "AreaOfEffectWhileFortified", weightKey = { "2h_sword_elder", "default", }, weightVal = { 0, 0 }, modTags = { "influence_mod" }, }, + ["MeleeWeaponRangeWhileFortifiedUber1"] = { affix = "", "+0.2 metres to Melee Strike Range while Fortified", statOrder = { 9037 }, level = 1, group = "MeleeWeaponRangeWhileFortified", weightKey = { "2h_sword_elder", "default", }, weightVal = { 0, 0 }, modTags = { "influence_mod", "attack" }, }, + ["StunDurationPerStrengthUber1"] = { affix = "", "2% increased Stun Duration per 15 Strength", statOrder = { 10061 }, level = 1, group = "StunDurationPerStrength", weightKey = { "2h_mace_shaper", "default", }, weightVal = { 0, 0 }, modTags = { "influence_mod" }, }, + ["ReducedStunThresholdWith500StrengthUber1"] = { affix = "", "30% reduced Enemy Stun Threshold while you have at least 500 Strength", statOrder = { 10067 }, level = 1, group = "ReducedStunThresholdWith500Strength", weightKey = { "2h_mace_shaper", "default", }, weightVal = { 0, 0 }, modTags = { "influence_mod" }, }, + ["AreaDamagePerStrengthUber1"] = { affix = "", "1% increased Area Damage per 12 Strength", statOrder = { 4624 }, level = 1, group = "AreaDamagePerStrength", weightKey = { "2h_mace_elder", "default", }, weightVal = { 0, 0 }, modTags = { "influence_mod", "damage" }, }, + ["IncreasedDamageAgainstTauntedEnemiesUber1"] = { affix = "", "50% increased Damage with Hits and Ailments against Taunted Enemies", statOrder = { 5973 }, level = 1, group = "IncreasedDamageAgainstTauntedEnemies", weightKey = { "2h_axe_shaper", "default", }, weightVal = { 0, 0 }, modTags = { "influence_mod", "damage" }, }, + ["BleedingDamagePerEnduranceChargeUber1"] = { affix = "", "5% increased Damage with Bleeding per Endurance Charge", statOrder = { 5000 }, level = 1, group = "BleedingDamagePerEnduranceCharge", weightKey = { "2h_axe_elder", "default", }, weightVal = { 0, 0 }, modTags = { "physical_damage", "bleed", "influence_mod", "damage", "physical", "attack", "ailment" }, }, + ["MovementSpeedWhileFortifiedUber1"] = { affix = "", "15% increased Movement Speed while Fortified", statOrder = { 3232 }, level = 1, group = "MovementSpeedWhileFortified", weightKey = { "2h_sword_shaper", "default", }, weightVal = { 0, 0 }, modTags = { "influence_mod", "speed" }, }, + ["MeleeWeaponRangeAtMaximumFrenzyChargesUber1_"] = { affix = "", "+0.3 metres to Melee Strike Range while at Maximum Frenzy Charges", statOrder = { 9036 }, level = 1, group = "MeleeWeaponRangeAtMaximumFrenzyCharges", weightKey = { "2h_sword_elder", "default", }, weightVal = { 0, 0 }, modTags = { "influence_mod", "attack" }, }, + ["BlindEnemiesWhenHitUber1__"] = { affix = "", "20% chance to Blind Enemies when they Hit you", statOrder = { 5119 }, level = 1, group = "BlindEnemiesWhenHit", weightKey = { "claw_shaper", "default", }, weightVal = { 0, 0 }, modTags = { "influence_mod" }, }, + ["PoisonDamageAgainstBleedingEnemiesUber1"] = { affix = "", "50% increased Damage with Poison inflicted on Bleeding Enemies", statOrder = { 9484 }, level = 1, group = "PoisonDamageAgainstBleedingEnemies", weightKey = { "dagger_elder", "default", }, weightVal = { 0, 0 }, modTags = { "chaos_damage", "poison", "influence_mod", "damage", "chaos", "ailment" }, }, + ["ChanceToBleedOnTauntedEnemiesUber1"] = { affix = "", "20% chance to inflict Bleeding on Hit with Attacks against Taunted Enemies", statOrder = { 4816 }, level = 1, group = "ChanceToBleedOnTauntedEnemies", weightKey = { "2h_axe_shaper", "default", }, weightVal = { 0, 0 }, modTags = { "bleed", "influence_mod", "physical", "attack", "ailment" }, }, + ["AreaOfEffectPerPowerChargeUber1"] = { affix = "", "3% increased Area of Effect per Power Charge", statOrder = { 2040 }, level = 1, group = "AreaOfEffectPerPowerCharge", weightKey = { "staff_shaper", "default", }, weightVal = { 0, 0 }, modTags = { "influence_mod" }, }, + ["BleedDamageAgainstPoisonedEnemiesUber1"] = { affix = "", "50% increased Damage with Bleeding inflicted on Poisoned Enemies", statOrder = { 5004 }, level = 1, group = "BleedDamageAgainstPoisonedEnemies", weightKey = { "dagger_elder", "default", }, weightVal = { 0, 0 }, modTags = { "physical_damage", "bleed", "influence_mod", "damage", "physical", "attack", "ailment" }, }, + ["GainEnduranceChargeOnStunChanceUber1"] = { affix = "", "25% chance to gain an Endurance Charge when you Stun an Enemy", statOrder = { 5590 }, level = 1, group = "GainEnduranceChargeOnStunChance", weightKey = { "2h_mace_shaper", "default", }, weightVal = { 0, 0 }, modTags = { "endurance_charge", "influence_mod" }, }, + ["FortifyEffectWhileStationaryUber1"] = { affix = "", "+4 to maximum Fortification while stationary", statOrder = { 8947 }, level = 1, group = "FortifyEffectWhileStationary", weightKey = { "2h_sword_shaper", "default", }, weightVal = { 0, 0 }, modTags = { "influence_mod" }, }, + ["FortifyDurationPerStrengthUber1"] = { affix = "", "1% increased Fortification Duration per 10 Strength", statOrder = { 6555 }, level = 1, group = "FortifyDurationPerStrength", weightKey = { "mace_shaper", "default", }, weightVal = { 0, 0 }, modTags = { "influence_mod" }, }, + ["ReducedElementalDamageTakenPerEnduranceChargeUber1"] = { affix = "", "1% reduced Elemental Damage taken per Endurance Charge", statOrder = { 6219 }, level = 1, group = "ReducedElementalDamageTakenPerEnduranceCharge", weightKey = { "sceptre_shaper", "default", }, weightVal = { 0, 0 }, modTags = { "influence_mod", "elemental" }, }, + ["AreaOfEffectIfBlockedRecentlyUber1"] = { affix = "", "20% increased Area of Effect if you have Blocked Recently", statOrder = { 4635 }, level = 1, group = "AreaOfEffectIfBlockedRecently", weightKey = { "staff_elder", "default", }, weightVal = { 0, 0 }, modTags = { "influence_mod" }, }, + ["ElementalDamagePer12IntelligenceUber1"] = { affix = "", "1% increased Elemental Damage per 12 Intelligence", statOrder = { 6206 }, level = 1, group = "ElementalDamagePer12Intelligence", weightKey = { "sceptre_elder", "default", }, weightVal = { 0, 0 }, modTags = { "elemental_damage", "influence_mod", "damage", "elemental" }, }, + ["AdditionalBlockChanceIfCritRecentlyUber1__"] = { affix = "", "+5% Chance to Block Attack Damage if you've dealt a Critical Strike Recently", statOrder = { 4451 }, level = 1, group = "AdditionalBlockChanceIfCritRecently", weightKey = { "staff_shaper", "default", }, weightVal = { 0, 0 }, modTags = { "block", "influence_mod" }, }, + ["ElementalDamagePer12StrengthUber1"] = { affix = "", "1% increased Elemental Damage per 12 Strength", statOrder = { 6207 }, level = 1, group = "ElementalDamagePer12Strength", weightKey = { "sceptre_shaper", "default", }, weightVal = { 0, 0 }, modTags = { "elemental_damage", "influence_mod", "damage", "elemental" }, }, + ["ElementalDamagePerPowerChargeUber1"] = { affix = "", "5% increased Elemental Damage per Power charge", statOrder = { 6208 }, level = 1, group = "ElementalDamagePerPowerCharge", weightKey = { "sceptre_elder", "default", }, weightVal = { 0, 0 }, modTags = { "elemental_damage", "influence_mod", "damage", "elemental" }, }, + ["CullingStrikeIfCritRecentlyUber1"] = { affix = "", "Hits with this Weapon have Culling Strike if you have dealt a Critical Strike Recently", statOrder = { 7749 }, level = 1, group = "CullingStrikeIfCritRecently", weightKey = { "axe_elder", "default", }, weightVal = { 0, 0 }, modTags = { "influence_mod", "attack" }, }, + ["CritsHaveCullingStrikeUber1"] = { affix = "", "Critical Strikes with this Weapon have Culling Strike", statOrder = { 7748 }, level = 1, group = "CritsHaveCullingStrike", weightKey = { "dagger_shaper", "default", }, weightVal = { 0, 0 }, modTags = { "influence_mod", "attack", "critical" }, }, + ["GainEnduranceChargeOnLosingFortifyUber1"] = { affix = "", "Gain an Endurance Charge when you stop being Fortified", statOrder = { 6641 }, level = 1, group = "GainEnduranceChargeOnLosingFortify", weightKey = { "mace_shaper", "default", }, weightVal = { 0, 0 }, modTags = { "endurance_charge", "influence_mod" }, }, + ["LifeGainOnHitWhileLeechingUber1"] = { affix = "", "Gain (30-50) Life per Enemy Hit with this Weapon while you are Leeching", statOrder = { 7842 }, level = 1, group = "LifeGainOnHitWhileLeeching", weightKey = { "claw_elder", "default", }, weightVal = { 0, 0 }, modTags = { "resource", "influence_mod", "life", "attack" }, }, + ["CannotBeIgnitedWithStrHigherThanDexUnique__1"] = { affix = "", "Cannot be Ignited if Strength is higher than Dexterity", statOrder = { 5305 }, level = 1, group = "CannotBeIgnitedWithStrHigherThanDex", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "ailment" }, }, + ["CannotBeFrozenWithDexHigherThanIntUnique__1"] = { affix = "", "Cannot be Frozen if Dexterity is higher than Intelligence", statOrder = { 5300 }, level = 1, group = "CannotBeFrozenWithDexHigherThanInt", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "ailment" }, }, + ["CannotBeShockedWithIntHigherThanStrUnique__1"] = { affix = "", "Cannot be Shocked if Intelligence is higher than Strength", statOrder = { 5313 }, level = 1, group = "CannotBeShockedWithIntHigherThanStr", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "ailment" }, }, + ["IncreasedDamagePerLowestAttributeUnique__1"] = { affix = "", "1% increased Damage per 5 of your lowest Attribute", statOrder = { 5962 }, level = 85, group = "IncreasedDamagePerLowestAttribute", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["IncreasedAilmentDurationUnique__1"] = { affix = "", "40% increased Duration of Ailments on Enemies", statOrder = { 1773 }, level = 1, group = "IncreasedAilmentDuration", weightKey = { }, weightVal = { }, modTags = { "ailment" }, }, + ["IncreasedAilmentDurationUnique__2"] = { affix = "", "30% reduced Duration of Ailments on Enemies", statOrder = { 1773 }, level = 88, group = "IncreasedAilmentDuration", weightKey = { }, weightVal = { }, modTags = { "ailment" }, }, + ["IncreasedAilmentDurationUnique__3_"] = { affix = "", "(10-20)% increased Duration of Ailments on Enemies", statOrder = { 1773 }, level = 1, group = "IncreasedAilmentDuration", weightKey = { }, weightVal = { }, modTags = { "ailment" }, }, + ["IncreasedAilmentDurationUnique__4"] = { affix = "", "(5-25)% increased Duration of Ailments on Enemies", statOrder = { 1773 }, level = 1, group = "IncreasedAilmentDuration", weightKey = { }, weightVal = { }, modTags = { "ailment" }, }, + ["FasterAilmentDamageUnique__1"] = { affix = "", "Damaging Ailments deal damage (5-25)% faster", statOrder = { 6027 }, level = 1, group = "FasterAilmentDamage", weightKey = { }, weightVal = { }, modTags = { "ailment" }, }, + ["SharedSufferingUnique__1"] = { affix = "", "Shared Suffering", statOrder = { 10601 }, level = 1, group = "SharedSuffering", weightKey = { }, weightVal = { }, modTags = { }, }, + ["CreateSmokeCloudWhenTrapTriggeredUnique__1"] = { affix = "", "Trigger Level 20 Fog of War when your Trap is triggered", statOrder = { 729 }, level = 1, group = "CreateSmokeCloudWhenTrapTriggered", weightKey = { }, weightVal = { }, modTags = { "skill" }, }, + ["FlammabilityReservationCostUnique__1"] = { affix = "", "Flammability has no Reservation if Cast as an Aura", statOrder = { 6526 }, level = 1, group = "FlammabilityNoReservation", weightKey = { }, weightVal = { }, modTags = { "caster", "curse" }, }, + ["FrostbiteReservationCostUnique__1"] = { affix = "", "Frostbite has no Reservation if Cast as an Aura", statOrder = { 6577 }, level = 1, group = "FrostbiteNoReservation", weightKey = { }, weightVal = { }, modTags = { "caster", "curse" }, }, + ["ConductivityReservationCostUnique__1"] = { affix = "", "Conductivity has no Reservation if Cast as an Aura", statOrder = { 5746 }, level = 1, group = "ConductivityNoReservation", weightKey = { }, weightVal = { }, modTags = { "caster", "curse" }, }, + ["VulnerabilityReservationCostUnique__1_"] = { affix = "", "Vulnerability has no Reservation if Cast as an Aura", statOrder = { 10350 }, level = 1, group = "VulnerabilityNoReservation", weightKey = { }, weightVal = { }, modTags = { "caster", "curse" }, }, + ["DespairReservationCostUnique__1"] = { affix = "", "Despair has no Reservation if Cast as an Aura", statOrder = { 6070 }, level = 1, group = "DespairNoReservation", weightKey = { }, weightVal = { }, modTags = { "caster", "curse" }, }, + ["TemporalChainsReservationCostUnique__1"] = { affix = "", "Temporal Chains has no Reservation if Cast as an Aura", statOrder = { 10165 }, level = 1, group = "TemporalChainsNoReservation", weightKey = { }, weightVal = { }, modTags = { "caster", "curse" }, }, + ["TemporalChainsReservationCostUnique__2"] = { affix = "", "Temporal Chains has no Reservation if Cast as an Aura", statOrder = { 10165 }, level = 1, group = "TemporalChainsNoReservation", weightKey = { }, weightVal = { }, modTags = { "caster", "curse" }, }, + ["PunishmentReservationCostUnique__1"] = { affix = "", "Punishment has no Reservation if Cast as an Aura", statOrder = { 9560 }, level = 1, group = "PunishmentNoReservation", weightKey = { }, weightVal = { }, modTags = { "caster", "curse" }, }, + ["EnfeebleReservationCostUnique__1"] = { affix = "", "Enfeeble has no Reservation if Cast as an Aura", statOrder = { 6358 }, level = 1, group = "EnfeebleNoReservation", weightKey = { }, weightVal = { }, modTags = { "caster", "curse" }, }, + ["ElementalWeaknessReservationCostUnique__1"] = { affix = "", "Elemental Weakness has no Reservation if Cast as an Aura", statOrder = { 6243 }, level = 1, group = "ElementalWeaknessNoReservation", weightKey = { }, weightVal = { }, modTags = { "caster", "curse" }, }, + ["ChanceToDodgeWhileOffhandIsEmpty"] = { affix = "", "+(30-40)% chance to Suppress Spell Damage while your Off Hand is empty", statOrder = { 9978 }, level = 1, group = "ChanceToDodgeWhileOffhandIsEmpty", weightKey = { }, weightVal = { }, modTags = { }, }, + ["IncreasedColdDamageWhileOffhandIsEmpty_"] = { affix = "", "(100-200)% increased Cold Damage while your Off Hand is empty", statOrder = { 5719 }, level = 1, group = "IncreasedColdDamageWhileOffhandIsEmpty", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "cold" }, }, + ["DisplayIronReflexesFor8SecondsUnique__1"] = { affix = "", "Every 16 seconds you gain Iron Reflexes for 8 seconds", statOrder = { 10629 }, level = 1, group = "DisplayIronReflexesFor8Seconds", weightKey = { }, weightVal = { }, modTags = { "defences", "armour", "evasion" }, }, + ["ArborixMoreDamageAtCloseRangeUnique__1"] = { affix = "", "30% more Damage with Arrow Hits at Close Range while you have Iron Reflexes", statOrder = { 10635 }, level = 1, group = "ArborixMoreDamageAtCloseRange", weightKey = { }, weightVal = { }, modTags = { "damage", "attack" }, }, + ["FarShotWhileYouDoNotHaveIronReflexesUnique__1_"] = { affix = "", "You have Far Shot while you do not have Iron Reflexes", statOrder = { 10639 }, level = 1, group = "FarShotWhileYouDoNotHaveIronReflexes", weightKey = { }, weightVal = { }, modTags = { }, }, + ["AttackCastMovementSpeedWhileYouDoNotHaveIronReflexesUnique__1"] = { affix = "", "30% increased Attack, Cast and Movement Speed while you do not have Iron Reflexes", statOrder = { 10638 }, level = 1, group = "AttackCastMovementSpeedWhileYouDoNotHaveIronReflexes", weightKey = { }, weightVal = { }, modTags = { "attack", "caster", "speed" }, }, + ["ElementalDamageCanShockUnique__1__"] = { affix = "", "Your Elemental Damage can Shock", statOrder = { 2786 }, level = 1, group = "ElementalDamageCanShock", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "ailment" }, }, + ["EnemiesTakeIncreasedDamagePerAilmentTypeUnique__1"] = { affix = "", "Enemies take (5-10)% increased Damage for each type of Ailment you have inflicted on them", statOrder = { 2373 }, level = 1, group = "EnemiesTakeIncreasedDamagePerAilmentType", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["DeathWalk"] = { affix = "", "Triggers Level 20 Death Walk when Equipped", statOrder = { 703 }, level = 1, group = "DeathWalk", weightKey = { }, weightVal = { }, modTags = { "skill" }, }, + ["DamagePerAbyssJewelTypeUnique__1_"] = { affix = "", "10% increased Damage for each type of Abyss Jewel affecting you", statOrder = { 4078 }, level = 1, group = "DamagePerAbyssJewelType", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["AdditionalPhysicalDamageReductionWhileMovingUnique__1"] = { affix = "", "5% additional Physical Damage Reduction while moving", statOrder = { 4494 }, level = 1, group = "AdditionalPhysicalDamageReductionWhileMoving", weightKey = { }, weightVal = { }, modTags = { "physical" }, }, + ["ReducedElementalDamageTakenWhileStationaryUnique__1_"] = { affix = "", "5% reduced Elemental Damage taken while stationary", statOrder = { 6220 }, level = 1, group = "ReducedElementalDamageTakenWhileStationary", weightKey = { }, weightVal = { }, modTags = { "elemental" }, }, + ["IncreasedLifePerAbyssalJewelUnique__1"] = { affix = "", "1% increased Maximum Life per Abyss Jewel affecting you", statOrder = { 8988 }, level = 1, group = "IncreasedLifePerAbyssalJewel", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["IncreasedManaPerAbyssalJewelUnique__1_"] = { affix = "", "1% increased Maximum Mana per Abyss Jewel affecting you", statOrder = { 8996 }, level = 1, group = "IncreasedManaPerAbyssalJewel", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["IncreasedLifePerAbyssalJewelUnique__2"] = { affix = "", "3% increased Maximum Life per Abyss Jewel affecting you", statOrder = { 8988 }, level = 1, group = "IncreasedLifePerAbyssalJewel", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["IncreasedManaPerAbyssalJewelUnique__2"] = { affix = "", "3% increased Maximum Mana per Abyss Jewel affecting you", statOrder = { 8996 }, level = 1, group = "IncreasedManaPerAbyssalJewel", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["ElementalPenetrationPerAbyssalJewelUnique__1"] = { affix = "", "Penetrate 4% Elemental Resistances per Abyss Jewel affecting you", statOrder = { 9403 }, level = 1, group = "ElementalPenetrationPerAbyssalJewel", weightKey = { }, weightVal = { }, modTags = { "elemental" }, }, + ["IncreasedLifePerElderItemUnique__1"] = { affix = "", "+6 to Maximum Life per Elder Item Equipped", statOrder = { 4239 }, level = 1, group = "IncreasedLifePerElderItem", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["AilmentEffectPerElderItemUnique__1"] = { affix = "", "8% increased Effect of Non-Damaging Ailments per Elder Item Equipped", statOrder = { 4243 }, level = 1, group = "AilmentEffectPerElderItem", weightKey = { }, weightVal = { }, modTags = { "ailment" }, }, + ["AilmentDamagePerElderItemUnique__1__"] = { affix = "", "15% increased Damage with Ailments per Elder Item Equipped", statOrder = { 4240 }, level = 1, group = "AilmentDamagePerElderItem", weightKey = { }, weightVal = { }, modTags = { "damage", "ailment" }, }, + ["AilmentDamageOverTimeMultiplierPerElderItemUnique__1"] = { affix = "", "+4% to Damage over Time Multiplier for Ailments per Elder Item Equipped", statOrder = { 4241 }, level = 1, group = "AilmentDamageOverTimeMultiplierPerElderItem", weightKey = { }, weightVal = { }, modTags = { "damage", "ailment" }, }, + ["RemoveAilmentOnFlaskUseIfAllItemsAreElderUnique__1_"] = { affix = "", "Remove an Ailment when you use a Flask if all Equipped Items are Elder Items", statOrder = { 9713 }, level = 1, group = "RemoveAilmentOnFlaskUseIfAllItemsAreElder", weightKey = { }, weightVal = { }, modTags = { "flask", "ailment" }, }, + ["StrengthDamageBonus3Per10Unique__1"] = { affix = "", "Strength's Damage Bonus instead grants 3% increased Melee", "Physical Damage per 10 Strength", statOrder = { 10055, 10055.1 }, level = 1, group = "StrengthDamageBonus3Per10", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["CannotBlockSpellsUnique__1"] = { affix = "", "Cannot Block Spell Damage", statOrder = { 5326 }, level = 1, group = "CannotBlockSpells", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["LocalFlatIncreasedEvasionAndEnergyShieldUnique__1"] = { affix = "", "+(80-100) to Evasion Rating and Energy Shield", statOrder = { 7791 }, level = 1, group = "LocalIncreasedEvasionAndEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion", "energy_shield" }, }, + ["LocalFlatIncreasedEvasionAndEnergyShieldUnique__2_"] = { affix = "", "+(120-150) to Evasion Rating and Energy Shield", statOrder = { 7791 }, level = 1, group = "LocalIncreasedEvasionAndEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion", "energy_shield" }, }, + ["IntimidateOnHitWithMeleeAbyssJewelUnique__1"] = { affix = "", "With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks", statOrder = { 7728 }, level = 1, group = "IntimidateOnHitWithMeleeAbyssJewel", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["FortifyOnHitWithMeleeAbyssJewelUnique__1"] = { affix = "", "With a Murderous Eye Jewel Socketed, Melee Hits have 25% chance to Fortify", statOrder = { 7794 }, level = 1, group = "FortifyOnHitWithMeleeAbyssJewel", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["RageOnHitWithMeleeAbyssJewelUnique__1"] = { affix = "", "With a Murderous Eye Jewel Socketed, Melee Attacks grant 1 Rage on Hit", statOrder = { 7793 }, level = 1, group = "RageOnHitWithMeleeAbyssJewel", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["MaimOnHitWithRangedAbyssJewelUnique__1"] = { affix = "", "With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks", statOrder = { 7729 }, level = 1, group = "MaimOnHitWithRangedAbyssJewel", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["BlindOnHitWithRangedAbyssJewelUnique__1"] = { affix = "", "With a Searching Eye Jewel Socketed, Blind Enemies for 4 seconds on Hit with Attacks", statOrder = { 7732 }, level = 1, group = "BlindOnHitWithRangedAbyssJewel", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["OnslaughtOnKillWithRangedAbyssJewelUnique__1"] = { affix = "", "With a Searching Eye Jewel Socketed, Attacks have 25% chance to grant Onslaught On Kill", statOrder = { 7726 }, level = 1, group = "OnslaughtOnKillWithRangedAbyssJewel", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["ArcaneSurgeOnHitWithSpellAbyssJewelUnique__1"] = { affix = "", "With a Hypnotic Eye Jewel Socketed, gain Arcane Surge on Hit with Spells", statOrder = { 7872 }, level = 1, group = "ArcaneSurgeOnHitWithSpellAbyssJewel", weightKey = { }, weightVal = { }, modTags = { "caster" }, }, + ["MinionAccuracyWithMinionAbyssJewelUnique__1"] = { affix = "", "With a Ghastly Eye Jewel Socketed, Minions have +1000 to Accuracy Rating", statOrder = { 7854 }, level = 1, group = "MinionAccuracyWithMinionAbyssJewel", weightKey = { }, weightVal = { }, modTags = { "attack", "minion" }, }, + ["MinionUnholyMightWithMinionAbyssJewelUnique__1"] = { affix = "", "With a Ghastly Eye Jewel Socketed, Minions have 25% chance to", "gain Unholy Might on Hit with Spells", statOrder = { 7855, 7855.1 }, level = 1, group = "MinionUnholyMightWithSpells", weightKey = { }, weightVal = { }, modTags = { "physical", "chaos", "caster", "minion" }, }, + ["AbyssJewelEffectUnique__1"] = { affix = "", "(50-100)% increased Effect of Socketed Abyss Jewels", statOrder = { 200 }, level = 1, group = "AbyssJewelEffect", weightKey = { }, weightVal = { }, modTags = { }, }, + ["MovementVelocityWithMagicAbyssJewelUnique__1"] = { affix = "", "(24-32)% increased Movement Speed while affected by a Magic Abyss Jewel", statOrder = { 9253 }, level = 1, group = "MovementVelocityWithMagicAbyssJewel", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ElementalAilmentDurationWithRareAbyssJewelUnique__1"] = { affix = "", "(40-60)% reduced Duration of Elemental Ailments on You while affected by a Rare Abyss Jewel", statOrder = { 6190 }, level = 1, group = "ElementalAilmentDurationWithRareAbyssJewel", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ReservationEfficiencyWithUniqueAbyssJewelUnique__1"] = { affix = "", "(16-24)% increased Reservation Efficiency of Skills while affected by a Unique Abyss Jewel", statOrder = { 9721 }, level = 1, group = "ReservationEfficiencyWithUniqueAbyssJewel", weightKey = { }, weightVal = { }, modTags = { }, }, + ["IncreasedArmourWhileStationaryUnique__1"] = { affix = "", "80% increased Armour while stationary", statOrder = { 4678 }, level = 1, group = "IncreasedArmourWhileStationary", weightKey = { }, weightVal = { }, modTags = { "defences", "armour" }, }, + ["NumberOfProjectilesIfHitRecentlyUnique__1"] = { affix = "", "Skills fire 2 additional Projectiles if you've been Hit Recently", statOrder = { 9333 }, level = 1, group = "NumberOfProjectilesIfHitRecently", weightKey = { }, weightVal = { }, modTags = { }, }, + ["GainIronReflexesWhileStationaryUnique__1"] = { affix = "", "Iron Reflexes while stationary", statOrder = { 10627 }, level = 1, group = "GainIronReflexesWhileStationary", weightKey = { }, weightVal = { }, modTags = { "defences", "armour", "evasion" }, }, + ["PlayerFarShotUnique__2"] = { affix = "", "Far Shot", statOrder = { 10614 }, level = 1, group = "PlayerFarShot", weightKey = { }, weightVal = { }, modTags = { }, }, + ["PlayerFarShotUnique__3"] = { affix = "", "Far Shot", statOrder = { 10614 }, level = 1, group = "PlayerFarShot", weightKey = { }, weightVal = { }, modTags = { }, }, + ["KeystonePointBlankUnique__2"] = { affix = "", "Point Blank", statOrder = { 10590 }, level = 1, group = "PointBlank", weightKey = { }, weightVal = { }, modTags = { "damage", "attack" }, }, + ["NumberOfProjectilesIfUsedAMovementSkillRecentlyUnique__1"] = { affix = "", "Skills fire 2 additional Projectiles if you've used a Movement Skill Recently", statOrder = { 9334 }, level = 1, group = "NumberOfProjectilesIfUsedAMovementSkillRecently", weightKey = { }, weightVal = { }, modTags = { }, }, + ["EvasionRatingWhileMovingUnique__1"] = { affix = "", "80% increased Evasion Rating while moving", statOrder = { 6392 }, level = 1, group = "EvasionRatingWhileMoving", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion" }, }, + ["AddedPhysicalDamageVersusIgnitedEnemiesUnique__1"] = { affix = "", "Attacks with this Weapon deal (80-100) to (160-200) added Physical Damage to Ignited Enemies", statOrder = { 4779 }, level = 1, group = "AddedPhysicalDamageVersusIgnitedEnemies", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["AddedFireDamageVersusBleedingEnemiesUnique__1"] = { affix = "", "Attacks with this Weapon deal (80-100) to (160-200) added Fire Damage to Bleeding Enemies", statOrder = { 4772 }, level = 1, group = "AddedFireDamageVersusBleedingEnemies", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire", "attack" }, }, + ["GainAvatarOfFireEvery8SecondsUnique__1"] = { affix = "", "Every 8 seconds, gain Avatar of Fire for 4 seconds", statOrder = { 10625 }, level = 1, group = "GainAvatarOfFireEvery8Seconds", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire" }, }, + ["ChanceToBleedIgnitedEnemiesUnique__1"] = { affix = "", "Attacks with this Weapon have 25% chance to inflict Bleeding against Ignited Enemies", statOrder = { 4814 }, level = 1, group = "ChanceToBleedIgnitedEnemies", weightKey = { }, weightVal = { }, modTags = { "bleed", "physical", "attack", "ailment" }, }, + ["IncreasedCriticalStrikeChanceWithAvatarOfFireUnique__1"] = { affix = "", "(160-200)% increased Critical Strike Chance while you have Avatar of Fire", statOrder = { 10633 }, level = 1, group = "IncreasedCriticalStrikeChanceWithAvatarOfFire", weightKey = { }, weightVal = { }, modTags = { "critical" }, }, + ["ArmourWithoutAvatarOfFireUnique__1"] = { affix = "", "+2000 Armour while you do not have Avatar of Fire", statOrder = { 10637 }, level = 1, group = "ArmourWithoutAvatarOfFire", weightKey = { }, weightVal = { }, modTags = { "defences", "armour" }, }, + ["ConvertPhysicalToFireWithAvatarOfFireUnique__1"] = { affix = "", "50% of Physical Damage Converted to Fire while you have Avatar of Fire", statOrder = { 10634 }, level = 1, group = "ConvertPhysicalToFireWithAvatarOfFire", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "elemental_damage", "damage", "physical", "elemental", "fire" }, }, + ["GainElementalOverloadEvery16SecondsUnique__1"] = { affix = "", "Every 16 seconds you gain Elemental Overload for 8 seconds", statOrder = { 10626 }, level = 1, group = "GainElementalOverloadEvery16Seconds", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "critical" }, }, + ["GainResoluteTechniqueWithoutElementalOverloadUnique__1"] = { affix = "", "You have Resolute Technique while you do not have Elemental Overload", statOrder = { 10628 }, level = 1, group = "GainResoluteTechniqueWithoutElementalOverload", weightKey = { }, weightVal = { }, modTags = { "attack", "critical" }, }, + ["ProjectilesGainPercentOfNonChaosAsChaosUnique__1"] = { affix = "", "Projectiles gain (15-20)% of Non-Chaos Damage as extra Chaos Damage per Chain", statOrder = { 9542 }, level = 70, group = "ProjectilesGainPercentOfNonChaosAsChaos", weightKey = { }, weightVal = { }, modTags = { "chaos_damage", "damage", "chaos" }, }, + ["ProjectilesGainPercentOfNonChaosAsChaosUnique__2"] = { affix = "", "Projectiles that have Chained gain (20-35)% of Non-Chaos Damage as extra Chaos Damage", statOrder = { 9541 }, level = 70, group = "ProjectilesGainPercentOfNonChaosAsChaos2", weightKey = { }, weightVal = { }, modTags = { "chaos_damage", "damage", "chaos" }, }, + ["DealNoNonElementalDamageUnique__1"] = { affix = "", "Deal no Non-Elemental Damage", statOrder = { 6045 }, level = 1, group = "DealNoNonElementalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "chaos_damage", "damage", "physical", "chaos" }, }, + ["DisplaySupportedByElementalPenetrationUnique__1"] = { affix = "", "Socketed Gems are Supported by Level 25 Elemental Penetration", statOrder = { 235 }, level = 1, group = "DisplaySupportedByElementalPenetration", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["DisplaySupportedByElementalPenetrationUnique__2"] = { affix = "", "Socketed Gems are Supported by Level 15 Elemental Penetration", statOrder = { 235 }, level = 1, group = "DisplaySupportedByElementalPenetration", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["GainSpiritChargeOnKillChanceUnique__1"] = { affix = "", "Gain a Spirit Charge on Kill", statOrder = { 4294 }, level = 1, group = "GainSpiritChargeOnKillChance", weightKey = { }, weightVal = { }, modTags = { }, }, + ["GainLifeWhenSpiritChargeExpiresOrConsumedUnique__2"] = { affix = "", "Recover (2-3)% of Life when you lose a Spirit Charge", statOrder = { 4296 }, level = 1, group = "GainLifeWhenSpiritChargeExpiresOrConsumed", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["GainESWhenSpiritChargeExpiresOrConsumedUnique__1"] = { affix = "", "Recover (2-3)% of Energy Shield when you lose a Spirit Charge", statOrder = { 4297 }, level = 1, group = "GainESWhenSpiritChargeExpiresOrConsumed", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["PhysAddedAsEachElementPerSpiritChargeUnique__1"] = { affix = "", "Gain 5% of Physical Damage as Extra Damage of each Element per Spirit Charge", statOrder = { 9430 }, level = 1, group = "PhysAddedAsEachElementPerSpiritCharge", weightKey = { }, weightVal = { }, modTags = { "earth_elemental", "physical" }, }, + ["LocalDisplayGrantLevelXSpiritBurstUnique__1"] = { affix = "", "Trigger Level 20 Spirit Burst when you Use a Skill while you have a Spirit Charge", statOrder = { 730 }, level = 1, group = "LocalDisplayGrantLevelXSpiritBurst", weightKey = { }, weightVal = { }, modTags = { "skill" }, }, + ["GainSpiritChargeEverySecondUnique__1"] = { affix = "", "Gain a Spirit Charge every second", statOrder = { 4293 }, level = 1, group = "GainSpiritChargeEverySecond", weightKey = { }, weightVal = { }, modTags = { }, }, + ["LoseSpiritChargesOnSavageHitUnique__1_"] = { affix = "", "You lose all Spirit Charges when taking a Savage Hit", statOrder = { 4295 }, level = 1, group = "LoseSpiritChargesOnSavageHit", weightKey = { }, weightVal = { }, modTags = { }, }, + ["MaximumSpiritChargesPerAbyssJewelEquippedUnique__1"] = { affix = "", "+1 to Maximum Spirit Charges per Abyss Jewel affecting you", statOrder = { 4291 }, level = 1, group = "MaximumSpiritChargesPerAbyssJewelEquipped", weightKey = { }, weightVal = { }, modTags = { }, }, + ["MaximumSpiritChargesPerAbyssJewelEquippedUnique__2"] = { affix = "", "+1 to Maximum Spirit Charges per Abyss Jewel affecting you", statOrder = { 4291 }, level = 1, group = "MaximumSpiritChargesPerAbyssJewelEquipped", weightKey = { }, weightVal = { }, modTags = { }, }, + ["GainDebilitatingPresenceUnique__1"] = { affix = "", "Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy", statOrder = { 10498 }, level = 1, group = "GainDebilitatingPresence", weightKey = { }, weightVal = { }, modTags = { }, }, + ["LocalDisplayGrantLevelXShadeFormUnique__1"] = { affix = "", "20% chance to Trigger Level 20 Shade Form when you Use a Socketed Skill", statOrder = { 709 }, level = 1, group = "LocalDisplayGrantLevelXShadeForm", weightKey = { }, weightVal = { }, modTags = { "skill" }, }, + ["TriggerShadeFormWhenHitUnique__1"] = { affix = "", "Trigger Level 20 Shade Form when Hit", statOrder = { 710 }, level = 1, group = "TriggerShadeFormWhenHit", weightKey = { }, weightVal = { }, modTags = { "skill" }, }, + ["AddedPhysicalDamagePerEnduranceChargeUnique__1"] = { affix = "", "Adds 5 to 8 Physical Damage per Endurance Charge", statOrder = { 9070 }, level = 1, group = "AddedPhysicalDamagePerEnduranceCharge", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical" }, }, + ["ChaosResistancePerEnduranceChargeUnique__1_"] = { affix = "", "+4% to Chaos Resistance per Endurance Charge", statOrder = { 5642 }, level = 1, group = "ChaosResistancePerEnduranceCharge", weightKey = { }, weightVal = { }, modTags = { "chaos", "resistance" }, }, + ["ReducedElementalDamageTakenHitsPerEnduranceChargeUnique__1"] = { affix = "", "1% reduced Elemental Damage taken from Hits per Endurance Charge", statOrder = { 6215 }, level = 1, group = "ReducedElementalDamageTakenHitsPerEnduranceCharge", weightKey = { }, weightVal = { }, modTags = { "elemental" }, }, + ["ArmourPerEnduranceChargeUnique__1"] = { affix = "", "+500 to Armour per Endurance Charge", statOrder = { 9456 }, level = 1, group = "ArmourPerEnduranceCharge", weightKey = { }, weightVal = { }, modTags = { "defences", "armour" }, }, + ["AddedColdDamagePerFrenzyChargeUnique__1"] = { affix = "", "12 to 14 Added Cold Damage per Frenzy Charge", statOrder = { 4184 }, level = 1, group = "AddedColdDamagePerFrenzyCharge", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "cold" }, }, + ["AvoidElementalDamagePerFrenzyChargeUnique__1"] = { affix = "", "2% chance to Avoid Elemental Damage from Hits per Frenzy Charge", statOrder = { 3284 }, level = 1, group = "AvoidElementalDamagePerFrenzyCharge", weightKey = { }, weightVal = { }, modTags = { "elemental" }, }, + ["MovementVelocityPerFrenzyChargeUnique__1"] = { affix = "", "4% increased Movement Speed per Frenzy Charge", statOrder = { 1715 }, level = 1, group = "MovementVelocityPerFrenzyCharge", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementVelocityPerFrenzyChargeUnique__2"] = { affix = "", "6% increased Movement Speed per Frenzy Charge", statOrder = { 1715 }, level = 1, group = "MovementVelocityPerFrenzyCharge", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["AttackDamageLeechPerFrenzyChargeUnique__1"] = { affix = "", "0.5% of Attack Damage Leeched as Life per Frenzy Charge", statOrder = { 7234 }, level = 1, group = "AttackDamageLeechPerFrenzyCharge", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "attack" }, }, + ["AddedLightningDamagePerPowerChargeUnique__1"] = { affix = "", "Adds 3 to 9 Lightning Damage to Spells per Power Charge", statOrder = { 9067 }, level = 1, group = "AddedLightningDamagePerPowerCharge", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "caster_damage", "damage", "elemental", "lightning", "caster" }, }, + ["AdditionalCriticalStrikeChancePerPowerChargeUnique__1"] = { affix = "", "+0.3% Critical Strike Chance per Power Charge", statOrder = { 4459 }, level = 1, group = "AdditionalCriticalStrikeChancePerPowerCharge", weightKey = { }, weightVal = { }, modTags = { "critical" }, }, + ["CriticalMultiplierPerPowerChargeUnique__1"] = { affix = "", "+(6-10)% to Critical Strike Multiplier per Power Charge", statOrder = { 3194 }, level = 1, group = "CriticalMultiplierPerPowerCharge", weightKey = { }, weightVal = { }, modTags = { "damage", "critical" }, }, + ["ChanceToBlockSpellsPerPowerChargeUnique__1"] = { affix = "", "+2% Chance to Block Spell Damage per Power Charge", statOrder = { 4498 }, level = 1, group = "ChanceToBlockSpellsPerPowerCharge", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["ChanceToBlockSpellsPerPowerChargeUnique__2_"] = { affix = "", "+5% Chance to Block Spell Damage per Power Charge", statOrder = { 4498 }, level = 1, group = "ChanceToBlockSpellsPerPowerCharge", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["DamageTakenPerEnduranceChargeWhenHitUnique__1_"] = { affix = "", "200 Fire Damage taken per second per Endurance Charge if you've been Hit Recently", statOrder = { 10496 }, level = 1, group = "DamageTakenPerEnduranceChargeWhenHit", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire" }, }, + ["DamageTakenPerFrenzyChargeMovingUnique__1"] = { affix = "", "200 Cold Damage taken per second per Frenzy Charge while moving", statOrder = { 10494 }, level = 1, group = "DamageTakenPerFrenzyChargeMoving", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "cold" }, }, + ["DamageTakenPerPowerChargeOnCritUnique__1"] = { affix = "", "200 Lightning Damage taken per second per Power Charge if", "your Skills have dealt a Critical Strike Recently", statOrder = { 10500, 10500.1 }, level = 1, group = "DamageTakenPerPowerChargeOnCrit", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "caster_damage", "damage", "elemental", "lightning", "caster" }, }, + ["RaiseSpectreManaCostUnique__1_"] = { affix = "", "(40-50)% reduced Mana Cost of Raise Spectre", statOrder = { 9613 }, level = 1, group = "RaiseSpectreManaCost", weightKey = { }, weightVal = { }, modTags = { "resource", "mana", "minion" }, }, + ["VoidShotOnSkillUseUnique__1_"] = { affix = "", "Consumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows with a Non-Triggered Skill", statOrder = { 733 }, level = 1, group = "VoidShotOnSkillUse", weightKey = { }, weightVal = { }, modTags = { "skill" }, }, + ["MaximumVoidArrowsUnique__1"] = { affix = "", "5 Maximum Void Charges", "Gain a Void Charge every 0.5 seconds", statOrder = { 4267, 6795 }, level = 1, group = "MaximumVoidArrows", weightKey = { }, weightVal = { }, modTags = { }, }, + ["CannotBeStunnedByAttacksElderItemUnique__1"] = { affix = "", "Cannot be Stunned by Attacks if your opposite Ring is an Elder Item", statOrder = { 4238 }, level = 1, group = "CannotBeStunnedByAttacksElderItem", weightKey = { }, weightVal = { }, modTags = { }, }, + ["AttackDamageShaperItemUnique__1"] = { affix = "", "(60-80)% increased Attack Damage if your opposite Ring is a Shaper Item", statOrder = { 4235 }, level = 1, group = "AttackDamageShaperItem", weightKey = { }, weightVal = { }, modTags = { "damage", "attack" }, }, + ["SpellDamageElderItemUnique__1_"] = { affix = "", "(60-80)% increased Spell Damage if your opposite Ring is an Elder Item", statOrder = { 4236 }, level = 1, group = "SpellDamageElderItem", weightKey = { }, weightVal = { }, modTags = { "caster_damage", "damage", "caster" }, }, + ["CannotBeStunnedBySpellsShaperItemUnique__1"] = { affix = "", "Cannot be Stunned by Spells if your opposite Ring is a Shaper Item", statOrder = { 4237 }, level = 1, group = "CannotBeStunnedBySpellsShaperItem", weightKey = { }, weightVal = { }, modTags = { }, }, + ["RecoverLifeInstantlyOnManaFlaskUnique__1"] = { affix = "", "Recover (8-10)% of Life when you use a Mana Flask", statOrder = { 4254 }, level = 1, group = "RecoverLifeInstantlyOnManaFlask", weightKey = { }, weightVal = { }, modTags = { "flask", "resource", "life" }, }, + ["NonInstantManaRecoveryAlsoAffectsLifeUnique__1"] = { affix = "", "Non-instant Mana Recovery from Flasks is also Recovered as Life", statOrder = { 4255 }, level = 1, group = "NonInstantManaRecoveryAlsoAffectsLife", weightKey = { }, weightVal = { }, modTags = { "flask", "resource", "life" }, }, + ["SpellDamagePer200ManaSpentRecentlyUnique__1__"] = { affix = "", "(20-25)% increased Spell Damage for each 200 total Mana you have Spent Recently, up to 2000%", statOrder = { 4257 }, level = 1, group = "SpellDamagePer200ManaSpentRecently", weightKey = { }, weightVal = { }, modTags = { "caster_damage", "damage", "caster" }, }, + ["ManaCostPer200ManaSpentRecentlyUnique__1"] = { affix = "", "(50-60)% increased Cost of Skills for each 200 total Mana Spent Recently", statOrder = { 4256 }, level = 1, group = "ManaCostPer200ManaSpentRecently", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["SiphoningChargeOnSkillUseUnique__1"] = { affix = "", "25% chance to gain a Siphoning Charge when you use a Skill", statOrder = { 4247 }, level = 1, group = "SiphoningChargeOnSkillUse", weightKey = { }, weightVal = { }, modTags = { }, }, + ["MaximumSiphoningChargePerElderOrShaperItemUnique__1"] = { affix = "", "+1 to Maximum Siphoning Charges per Elder or Shaper Item Equipped", statOrder = { 4246 }, level = 1, group = "MaximumSiphoningChargePerElderOrShaperItem", weightKey = { }, weightVal = { }, modTags = { }, }, + ["PhysicalDamageToAttacksPerSiphoningChargeUnique__1"] = { affix = "", "Adds (12-14) to (15-16) Physical Damage to Attacks and Spells per Siphoning Charge", statOrder = { 4248 }, level = 1, group = "PhysicalDamageToAttacksPerSiphoningCharge", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "caster_damage", "damage", "physical", "attack", "caster" }, }, + ["LifeLeechPerSiphoningChargeUnique__1"] = { affix = "", "0.2% of Damage Leeched as Life per Siphoning Charge", statOrder = { 4251 }, level = 1, group = "LifeLeechPerSiphoningCharge", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["NonChaosDamageAddedAsChaosPerSiphoningChargeUnique__1"] = { affix = "", "Gain 4% of Non-Chaos Damage as extra Chaos Damage per Siphoning Charge", statOrder = { 4249 }, level = 1, group = "NonChaosDamageAddedAsChaosPerSiphoningCharge", weightKey = { }, weightVal = { }, modTags = { "chaos_damage", "damage", "chaos" }, }, + ["AdditionalPhysicalDamageReductionPerSiphoningChargeUnique__1"] = { affix = "", "1% additional Physical Damage Reduction from Hits per Siphoning Charge", statOrder = { 4250 }, level = 1, group = "AdditionalPhysicalDamageReductionPerSiphoningCharge", weightKey = { }, weightVal = { }, modTags = { "physical" }, }, + ["DamageTakenPerSiphoningChargeOnSkillUseUnique__1"] = { affix = "", "Take 150 Physical Damage per Second per Siphoning Charge if you've used a Skill Recently", statOrder = { 4252 }, level = 1, group = "DamageTakenPerSiphoningChargeOnSkillUse", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical" }, }, + ["SpellAddedPhysicalDamageUnique__1_"] = { affix = "", "Battlemage", statOrder = { 10561 }, level = 1, group = "KeystoneBattlemage", weightKey = { }, weightVal = { }, modTags = { }, }, + ["TentacleSmashOnKillUnique__1_"] = { affix = "", "20% chance to Trigger Level 20 Tentacle Whip on Kill", statOrder = { 737 }, level = 100, group = "TentacleSmashOnKill", weightKey = { }, weightVal = { }, modTags = { "skill", "green_herring" }, }, + ["GlimpseOfEternityWhenHitUnique__1"] = { affix = "", "Trigger Level 20 Glimpse of Eternity when Hit", statOrder = { 736 }, level = 1, group = "GlimpseOfEternityWhenHit", weightKey = { }, weightVal = { }, modTags = { "skill" }, }, + ["SummonVoidSphereOnKillUnique__1_"] = { affix = "", "20% chance to Trigger Level 20 Summon Volatile Anomaly on Kill", statOrder = { 738 }, level = 100, group = "SummonVoidSphereOnKill", weightKey = { }, weightVal = { }, modTags = { "skill" }, }, + ["PetrificationStatueUnique__1"] = { affix = "", "Grants Level 20 Petrification Statue Skill", statOrder = { 591 }, level = 1, group = "GrantsPetrificationStatue", weightKey = { }, weightVal = { }, modTags = { "skill" }, }, + ["GrantsCatAspect1"] = { affix = "", "Grants Level 20 Aspect of the Cat Skill", statOrder = { 609 }, level = 1, group = "GrantsCatAspect", weightKey = { }, weightVal = { }, modTags = { "skill" }, }, + ["GrantsBirdAspect1_"] = { affix = "", "Grants Level 20 Aspect of the Avian Skill", statOrder = { 604 }, level = 1, group = "GrantsBirdAspect", weightKey = { }, weightVal = { }, modTags = { "skill" }, }, + ["GrantsSpiderAspect1"] = { affix = "", "Grants Level 20 Aspect of the Spider Skill", statOrder = { 634 }, level = 1, group = "GrantsSpiderAspect", weightKey = { }, weightVal = { }, modTags = { "skill" }, }, + ["GrantsIntimidatingCry1"] = { affix = "", "Grants Level 20 Intimidating Cry Skill", statOrder = { 624 }, level = 1, group = "GrantsIntimidatingCry", weightKey = { }, weightVal = { }, modTags = { "skill" }, }, + ["GrantsCrabAspect1_"] = { affix = "", "Grants Level 20 Aspect of the Crab Skill", statOrder = { 611 }, level = 1, group = "GrantsCrabAspect", weightKey = { }, weightVal = { }, modTags = { "blue_herring", "skill" }, }, + ["ItemQuantityOnLowLifeUnique__1"] = { affix = "", "(10-16)% increased Quantity of Items found when on Low Life", statOrder = { 1506 }, level = 65, group = "ItemQuantityOnLowLife", weightKey = { }, weightVal = { }, modTags = { "drop" }, }, + ["DamagePer15DexterityUnique__1"] = { affix = "", "1% increased Damage per 15 Dexterity", statOrder = { 5957 }, level = 72, group = "DamagePer15Dexterity", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["DamagePer15DexterityUnique__2"] = { affix = "", "1% increased Damage per 15 Dexterity", statOrder = { 5957 }, level = 1, group = "DamagePer15Dexterity", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["LifeRegeneratedPerMinuteWhileIgnitedUnique__1"] = { affix = "", "Regenerate (75-125) Life per second while Ignited", statOrder = { 7274 }, level = 74, group = "LifeRegeneratedPerMinuteWhileIgnited", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["IncreasedElementalDamageIfKilledCursedEnemyRecentlyUnique__1"] = { affix = "", "20% increased Elemental Damage if you've Killed a Cursed Enemy Recently", statOrder = { 6198 }, level = 77, group = "IncreasedElementalDamageIfKilledCursedEnemyRecently", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental" }, }, + ["DoubleDamagePer500StrengthUnique__1"] = { affix = "", "6% chance to deal Double Damage per 500 Strength", statOrder = { 5568 }, level = 63, group = "DoubleDamagePer500Strength", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["BestiaryLeague"] = { affix = "", "Areas contain Beasts to hunt", statOrder = { 8734 }, level = 1, group = "BestiaryLeague", weightKey = { }, weightVal = { }, modTags = { }, }, + ["RagingSpiritDurationResetOnIgnitedEnemyUnique__1"] = { affix = "", "Summoned Raging Spirits refresh their Duration when they Kill an Ignited Enemy", statOrder = { 9605 }, level = 1, group = "RagingSpiritDurationResetOnIgnitedEnemy", weightKey = { }, weightVal = { }, modTags = { "minion" }, }, + ["FrenzyChargePer50RampageStacksUnique__1"] = { affix = "", "Gain a Frenzy Charge on every 50th Rampage Kill", statOrder = { 4286 }, level = 1, group = "FrenzyChargePer50RampageStacks", weightKey = { }, weightVal = { }, modTags = { "frenzy_charge" }, }, + ["AreaOfEffectPer25RampageStacksUnique__1_"] = { affix = "", "2% increased Area of Effect per 25 Rampage Kills", statOrder = { 4285 }, level = 1, group = "AreaOfEffectPer25RampageStacks", weightKey = { }, weightVal = { }, modTags = { }, }, + ["UnaffectedByCursesUnique__1"] = { affix = "", "Unaffected by Curses", statOrder = { 2389 }, level = 85, group = "UnaffectedByCurses", weightKey = { }, weightVal = { }, modTags = { "caster", "curse" }, }, + ["ChanceToChillAttackersOnBlockUnique__1"] = { affix = "", "(30-40)% chance to Chill Attackers for 4 seconds on Block", statOrder = { 5669 }, level = 1, group = "ChanceToChillAttackersOnBlock", weightKey = { }, weightVal = { }, modTags = { "block", "red_herring", "elemental", "cold", "ailment" }, }, + ["ChanceToChillAttackersOnBlockUnique__2__"] = { affix = "", "Chill Attackers for 4 seconds on Block", statOrder = { 5669 }, level = 1, group = "ChanceToChillAttackersOnBlock", weightKey = { }, weightVal = { }, modTags = { "block", "red_herring", "elemental", "cold", "ailment" }, }, + ["ChanceToShockAttackersOnBlockUnique__1_"] = { affix = "", "(30-40)% chance to Shock Attackers for 4 seconds on Block", statOrder = { 9804 }, level = 1, group = "ChanceToShockAttackersOnBlock", weightKey = { }, weightVal = { }, modTags = { "block", "elemental", "lightning", "ailment" }, }, + ["ChanceToShockAttackersOnBlockUnique__2"] = { affix = "", "Shock Attackers for 4 seconds on Block", statOrder = { 9804 }, level = 1, group = "ChanceToShockAttackersOnBlock", weightKey = { }, weightVal = { }, modTags = { "block", "elemental", "lightning", "ailment" }, }, + ["SupportedByTrapAndMineDamageUnique__1"] = { affix = "", "Socketed Gems are Supported by Level 16 Trap And Mine Damage", statOrder = { 384 }, level = 1, group = "SupportedByTrapAndMineDamage", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["SupportedByClusterTrapUnique__1"] = { affix = "", "Socketed Gems are Supported by Level 16 Cluster Trap", statOrder = { 382 }, level = 1, group = "SupportedByClusterTrap", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["AviansMightColdDamageUnique__1"] = { affix = "", "Adds (20-25) to (37-40) Cold Damage while you have Avian's Might", statOrder = { 9056 }, level = 1, group = "AviansMightColdDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "cold" }, }, + ["AviansMightLightningDamageUnique__1_"] = { affix = "", "Adds (1-3) to (55-62) Lightning Damage while you have Avian's Might", statOrder = { 9068 }, level = 1, group = "AviansMightLightningDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "lightning" }, }, + ["AviansMightDurationUnique__1"] = { affix = "", "+(-2-2) seconds to Avian's Might Duration", statOrder = { 4834 }, level = 1, group = "AviansMightDuration", weightKey = { }, weightVal = { }, modTags = { }, }, + ["GrantAviansAspectToAlliesUnique__1"] = { affix = "", "Aspect of the Avian also grants Avian's Might and Avian's Flight to nearby Allies", statOrder = { 4693 }, level = 1, group = "GrantAviansAspectToAllies", weightKey = { }, weightVal = { }, modTags = { }, }, + ["AvianAspectBuffEffectUnique__1"] = { affix = "", "100% increased Aspect of the Avian Buff Effect", statOrder = { 4692 }, level = 1, group = "AvianAspectBuffEffect", weightKey = { }, weightVal = { }, modTags = { }, }, + ["AviansFlightLifeRegenerationUnique__1"] = { affix = "", "Regenerate 100 Life per Second while you have Avian's Flight", statOrder = { 7276 }, level = 1, group = "AviansFlightLifeRegeneration", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["AviansFlightManaRegenerationUnique__1_"] = { affix = "", "Regenerate 12 Mana per Second while you have Avian's Flight", statOrder = { 8048 }, level = 1, group = "AviansFlightManaRegeneration", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["AviansFlightDurationUnique__1"] = { affix = "", "+(-2-2) seconds to Avian's Flight Duration", statOrder = { 4833 }, level = 1, group = "AviansFlightDuration", weightKey = { }, weightVal = { }, modTags = { }, }, + ["GrantsAvianTornadoUnique__1__"] = { affix = "", "Trigger Level 20 Twister when you gain Avian's Might or Avian's Flight", statOrder = { 711 }, level = 1, group = "GrantsAvianTornado", weightKey = { }, weightVal = { }, modTags = { "skill" }, }, + ["CatsStealthTriggeredIntimidatingCry"] = { affix = "", "Trigger Level 20 Intimidating Cry when you lose Cat's Stealth", statOrder = { 726 }, level = 1, group = "CatsStealthTriggeredIntimidatingCry", weightKey = { }, weightVal = { }, modTags = { "skill" }, }, + ["MaximumCrabBarriersUnique__1"] = { affix = "", "+5 to Maximum number of Crab Barriers", statOrder = { 4260 }, level = 81, group = "MaximumCrabBarriers", weightKey = { }, weightVal = { }, modTags = { }, }, + ["AdditionalBlockChance5CrabBarriersUnique__1"] = { affix = "", "+3% Chance to Block Attack Damage while you have at least 5 Crab Barriers", statOrder = { 4263 }, level = 1, group = "AdditionalBlockChance5CrabBarriers", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["AdditionalBlockChance10CrabBarriersUnique__1"] = { affix = "", "+5% Chance to Block Attack Damage while you have at least 10 Crab Barriers", statOrder = { 4264 }, level = 1, group = "AdditionalBlockChance10CrabBarriers", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["CrabBarriersLostWhenHitUnique__1_"] = { affix = "", "You only lose (5-7) Crab Barriers when you take Physical Damage from a Hit", statOrder = { 4262 }, level = 1, group = "CrabBarriersLostWhenHit", weightKey = { }, weightVal = { }, modTags = { }, }, + ["DamagePerCrabBarrierUnique__1"] = { affix = "", "3% increased Damage per Crab Barrier", statOrder = { 4261 }, level = 1, group = "DamagePerCrabBarrier", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["ChanceToGainMaximumCrabBarriersUnique__1_"] = { affix = "", "10% chance that if you would gain a Crab Barrier, you instead gain up to", "your maximum number of Crab Barriers", statOrder = { 4265, 4265.1 }, level = 1, group = "ChanceToGainMaximumCrabBarriers", weightKey = { }, weightVal = { }, modTags = { }, }, + ["CannotBeStunned10CrabBarriersUnique__1"] = { affix = "", "Cannot be Stunned if you have at least 10 Crab Barriers", statOrder = { 4258 }, level = 1, group = "CannotBeStunned10CrabBarriers", weightKey = { }, weightVal = { }, modTags = { }, }, + ["CannotLoseCrabBarriersIfLostRecentlyUnique__1"] = { affix = "", "Cannot lose Crab Barriers if you have lost Crab Barriers Recently", statOrder = { 4259 }, level = 1, group = "CannotLoseCrabBarriersIfLostRecently", weightKey = { }, weightVal = { }, modTags = { }, }, + ["GainPhasingWhileCatsStealthUnique__1"] = { affix = "", "You have Phasing while you have Cat's Stealth", statOrder = { 6692 }, level = 1, group = "GainPhasingWhileCatsStealth", weightKey = { }, weightVal = { }, modTags = { }, }, + ["GainOnslaughtWhileCatsAgilityUnique__1_"] = { affix = "", "You have Onslaught while you have Cat's Agility", statOrder = { 6684 }, level = 1, group = "GainOnslaughtWhileCatsAgility", weightKey = { }, weightVal = { }, modTags = { }, }, + ["CatsStealthDurationUnique__1_"] = { affix = "", "+2 seconds to Cat's Stealth Duration", statOrder = { 5374 }, level = 1, group = "CatsStealthDuration", weightKey = { }, weightVal = { }, modTags = { }, }, + ["CatsAgilityDurationUnique__1"] = { affix = "", "+2 seconds to Cat's Agility Duration", statOrder = { 4694 }, level = 1, group = "CatsAgilityDuration", weightKey = { }, weightVal = { }, modTags = { }, }, + ["CatAspectReservesNoManaUnique__1___"] = { affix = "", "Aspect of the Cat has no Reservation", statOrder = { 5373 }, level = 1, group = "CatAspectReservesNoMana", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["GainMaxFrenzyAndPowerOnCatsStealthUnique__1"] = { affix = "", "Gain up to your maximum number of Frenzy and Power Charges when you gain Cat's Stealth", statOrder = { 6665 }, level = 1, group = "GainMaxFrenzyAndPowerOnCatsStealth", weightKey = { }, weightVal = { }, modTags = { "frenzy_charge", "power_charge" }, }, + ["GainMaxFrenzyAndEnduranceOnCatsAgilityUnique__1"] = { affix = "", "Gain up to your maximum number of Frenzy and Endurance Charges when you gain Cat's Agility", statOrder = { 6664 }, level = 1, group = "GainMaxFrenzyAndEnduranceOnCatsAgility", weightKey = { }, weightVal = { }, modTags = { "frenzy_charge", "power_charge" }, }, + ["AttacksBleedOnHitWithCatsStealthUnique__1_"] = { affix = "", "Attacks always inflict Bleeding while you have Cat's Stealth", statOrder = { 4812 }, level = 1, group = "AttacksBleedOnHitWithCatsStealth", weightKey = { }, weightVal = { }, modTags = { "bleed", "physical", "attack", "ailment" }, }, + ["GainCrimsonDanceWithCatsStealthUnique__1"] = { affix = "", "You have Crimson Dance while you have Cat's Stealth", statOrder = { 10620 }, level = 1, group = "GainCrimsonDanceWithCatsStealth", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "bleed", "damage", "physical", "attack", "ailment" }, }, + ["MovementSpeedWithCatsStealthUnique__1"] = { affix = "", "20% increased Movement Speed while you have Cat's Stealth", statOrder = { 9248 }, level = 1, group = "MovementSpeedWithCatsStealth", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["AdditionalCriticalStrikeChanceWithCatAspectUnique__1"] = { affix = "", "+1% to Critical Strike Chance while affected by Aspect of the Cat", statOrder = { 4271 }, level = 1, group = "AdditionalCriticalStrikeChanceWithCatAspect", weightKey = { }, weightVal = { }, modTags = { "critical" }, }, + ["CritsBlindChanceWithCatsStealthUnique__1"] = { affix = "", "Critical Strikes have (10-20)% chance to Blind Enemies while you have Cat's Stealth", statOrder = { 4272 }, level = 1, group = "CritsBlindChanceWithCatsStealth", weightKey = { }, weightVal = { }, modTags = { "critical" }, }, + ["DamageAgainstBlindedEnemiesUnique__1"] = { affix = "", "(40-50)% increased Damage with Hits and Ailments against Blinded Enemies", statOrder = { 7024 }, level = 1, group = "DamageAgainstBlindedEnemies", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["ChanceToAvoidBleedingUnique__1"] = { affix = "", "(40-50)% chance to Avoid Bleeding", statOrder = { 4127 }, level = 1, group = "ChanceToAvoidBleeding", weightKey = { }, weightVal = { }, modTags = { "bleed", "physical", "attack", "ailment" }, }, + ["ChanceToAvoidBleedingUnique__2_"] = { affix = "", "100% chance to Avoid Bleeding", statOrder = { 4127 }, level = 1, group = "ChanceToAvoidBleeding", weightKey = { }, weightVal = { }, modTags = { "bleed", "physical", "attack", "ailment" }, }, + ["DamageAgainstBleedingEnemiesUnique__1"] = { affix = "", "(40-50)% increased Damage with Hits and Ailments against Bleeding Enemies", statOrder = { 7023 }, level = 1, group = "DamageAgainstBleedingEnemies", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["AccuracyAgainstBleedingEnemiesUnique__1"] = { affix = "", "+(400-500) to Accuracy Rating", statOrder = { 1346 }, level = 1, group = "AccuracyAgainstBleedingEnemies", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["CommandmentOfInfernoOnCritUnique__1"] = { affix = "", "Trigger Commandment of Inferno on Critical Strike", statOrder = { 700 }, level = 1, group = "CommandmentOfInfernoOnCrit", weightKey = { }, weightVal = { }, modTags = { "skill", "critical" }, }, + ["MaximumResistancesOverrideUnique__1"] = { affix = "", "Your Maximum Resistances are (76-78)%", statOrder = { 9370 }, level = 1, group = "MaximumResistancesOverride", weightKey = { }, weightVal = { }, modTags = { "elemental", "chaos", "resistance" }, }, + ["MaximumResistancesOverrideUnique__2"] = { affix = "", "Your Maximum Resistances are (70-72)%", statOrder = { 9370 }, level = 1, group = "MaximumResistancesOverride", weightKey = { }, weightVal = { }, modTags = { "elemental", "chaos", "resistance" }, }, + ["BurningDamagePerEnemyShockedRecentlyUnique__1_"] = { affix = "", "(8-12)% increased Burning Damage for each time you have Shocked a Non-Shocked Enemy Recently, up to a maximum of 120%", statOrder = { 5280 }, level = 1, group = "BurningDamagePerEnemyShockedRecently", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire" }, }, + ["AddedLightningDamageAgainstIgnitedEnemiesUnique__1"] = { affix = "", "Adds (1-3) to (62-70) Lightning Damage to Hits against Ignited Enemies", statOrder = { 6769 }, level = 1, group = "AddedLightningDamageAgainstIgnitedEnemies", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "lightning" }, }, + ["LightningDamageCanIgniteUnique__1"] = { affix = "", "Your Lightning Damage can Ignite", statOrder = { 7312 }, level = 100, group = "LightningDamageCanIgnite", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "ailment" }, }, + ["ProjectileAttackDamageAt200DexterityUnique__1"] = { affix = "", "(40-50)% increased Projectile Attack Damage while you have at least 200 Dexterity", statOrder = { 4274 }, level = 60, group = "ProjectileAttackDamageAt200Dexterity", weightKey = { }, weightVal = { }, modTags = { "damage", "attack" }, }, + ["CriticalStrikeChanceAt200IntelligenceUnique__1"] = { affix = "", "(50-60)% increased Critical Strike Chance while you have at least 200 Intelligence", statOrder = { 4275 }, level = 60, group = "CriticalStrikeChanceAt200Intelligence", weightKey = { }, weightVal = { }, modTags = { "critical" }, }, + ["AddedFireDamageWhileNoLifeReservedUnique__1"] = { affix = "", "Adds (54-64) to (96-107) Fire Damage to Spells while no Life is Reserved", statOrder = { 9074 }, level = 1, group = "AddedFireDamageWhileNoLifeReserved", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire" }, }, + ["AddedColdDamageWhileNoLifeReservedUnique__1__"] = { affix = "", "Adds (42-54) to (78-88) Cold Damage to Spells while no Life is Reserved", statOrder = { 9073 }, level = 1, group = "AddedColdDamageWhileNoLifeReserved", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "cold" }, }, + ["AddedLightningDamageWhileNoLifeReservedUnique__1"] = { affix = "", "Adds (5-14) to (160-173) Lightning Damage to Spells while no Life is Reserved", statOrder = { 9075 }, level = 1, group = "AddedLightningDamageWhileNoLifeReserved", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "lightning" }, }, + ["OnslaughtOnLowLifeUnique__1"] = { affix = "", "You have Onslaught while on Low Life", statOrder = { 6683 }, level = 77, group = "OnslaughtOnLowLife", weightKey = { }, weightVal = { }, modTags = { }, }, + ["IgnoreEnemyFireResistWhileIgnitedUnique__1"] = { affix = "", "Hits ignore Enemy Monster Fire Resistance while you are Ignited", statOrder = { 7042 }, level = 75, group = "IgnoreEnemyFireResistWhileIgnited", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire" }, }, + ["CrimsonDanceIfCritRecentlyUnique__1"] = { affix = "", "You have Crimson Dance if you have dealt a Critical Strike Recently", statOrder = { 10619 }, level = 74, group = "CrimsonDanceIfCritRecently", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "bleed", "damage", "physical", "attack", "ailment" }, }, + ["AnimateGuardianWeaponOnGuardianKillUnique__1_"] = { affix = "", "Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy", statOrder = { 707 }, level = 1, group = "AnimateGuardianWeaponOnGuardianKillUnique", weightKey = { }, weightVal = { }, modTags = { }, }, + ["AnimateGuardianWeaponOnAnimatedWeaponKillUnique__1"] = { affix = "", "10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills an Enemy", statOrder = { 708 }, level = 1, group = "AnimateGuardianWeaponOnAnimatedWeaponKill", weightKey = { }, weightVal = { }, modTags = { }, }, + ["CannnotHaveNonAnimatedMinionsUnique__1"] = { affix = "", "You cannot have Non-Animated, Non-Manifested Minions", statOrder = { 10452 }, level = 1, group = "CannnotHaveNonAnimatedMinions", weightKey = { }, weightVal = { }, modTags = { "minion" }, }, + ["AnimatedGuardianDamagePerAnimatedWeaponUnique__1__"] = { affix = "", "Animated Guardian deals 5% increased Damage per Animated Weapon", statOrder = { 4595 }, level = 1, group = "AnimatedGuardianDamagePerAnimatedWeapon", weightKey = { }, weightVal = { }, modTags = { "minion" }, }, + ["AnimatedMinionsHaveMeleeSplashUnique__1"] = { affix = "", "Animated and Manifested Minions' Melee Strikes deal Splash", "Damage to surrounding targets", statOrder = { 4598, 4598.1 }, level = 1, group = "AnimatedMinionsHaveMeleeSplash", weightKey = { }, weightVal = { }, modTags = { "minion" }, }, + ["IncreasedAnimatedMinionSplashDamageUnique__1"] = { affix = "", "Animated and Manifested Minions' Melee Strikes deal 50% less Splash Damage", statOrder = { 6790 }, level = 1, group = "IncreasedAnimatedMinionSplashDamage", weightKey = { }, weightVal = { }, modTags = { "minion" }, }, + ["FireDamageToAttacksPerStrengthUnique__1"] = { affix = "", "Adds 1 to 2 Fire Damage to Attacks per 10 Strength", statOrder = { 9061 }, level = 1, group = "FireDamageToAttacksPerStrength", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "attack" }, }, + ["ColdDamageToAttacksPerDexterityUnique__1"] = { affix = "", "Adds 1 to 2 Cold Damage to Attacks per 10 Dexterity", statOrder = { 9053 }, level = 1, group = "ColdDamageToAttacksPerDexterity", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "attack" }, }, + ["LightningDamageToAttacksPerIntelligenceUnique__1"] = { affix = "", "Adds 0 to 3 Lightning Damage to Attacks per 10 Intelligence", statOrder = { 9066 }, level = 1, group = "LightningDamageToAttacksPerIntelligence", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "attack" }, }, + ["AttackSpeedIfCriticalStrikeDealtRecentlyUnique__1"] = { affix = "", "(8-12)% increased Attack Speed if you've dealt a Critical Strike Recently", statOrder = { 4799 }, level = 1, group = "AttackSpeedIfCriticalStrikeDealtRecently", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["CastSpeedIfCriticalStrikeDealtRecentlyUnique__1"] = { affix = "", "(8-12)% increased Cast Speed if you've dealt a Critical Strike Recently", statOrder = { 5365 }, level = 1, group = "CastSpeedIfCriticalStrikeDealtRecently", weightKey = { }, weightVal = { }, modTags = { "caster", "speed" }, }, + ["EffectOfChillIsReversedUnique__1"] = { affix = "", "The Effect of Chill on you is reversed", statOrder = { 5671 }, level = 30, group = "EffectOfChillIsReversed", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "ailment" }, }, + ["TriggerSocketedSpellOnBowAttackUnique__1_"] = { affix = "", "Trigger a Socketed Spell when you Attack with a Bow, with a 0.3 second Cooldown", statOrder = { 471 }, level = 57, group = "TriggerSocketedSpellOnBowAttack", weightKey = { }, weightVal = { }, modTags = { "skill", "attack", "caster", "gem" }, }, + ["TriggerSocketedSpellOnBowAttackUnique__2"] = { affix = "", "Trigger a Socketed Spell when you Attack with a Bow, with a 0.3 second Cooldown", statOrder = { 471 }, level = 1, group = "TriggerSocketedSpellOnBowAttack", weightKey = { }, weightVal = { }, modTags = { "skill", "attack", "caster", "gem" }, }, + ["CountAsLowLifeWhenNotOnFullLifeUnique__1"] = { affix = "", "You count as on Low Life while not on Full Life", statOrder = { 10456 }, level = 75, group = "CountAsLowLifeWhenNotOnFullLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["IncreasedSpiderWebCountUnique__1"] = { affix = "", "Aspect of the Spider can inflict Spider's Web on Enemies an additional time", statOrder = { 4695 }, level = 1, group = "IncreasedSpiderWebCount", weightKey = { }, weightVal = { }, modTags = { }, }, + ["AspectOfSpiderDurationUnique__1"] = { affix = "", "(40-50)% increased Aspect of the Spider Debuff Duration", statOrder = { 10000 }, level = 1, group = "AspectOfSpiderDuration", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ESOnHitWebbedEnemiesUnique__1"] = { affix = "", "Gain (15-20) Energy Shield for each Enemy you Hit which is affected by a Spider's Web", statOrder = { 6328 }, level = 1, group = "ESOnHitWebbedEnemies", weightKey = { }, weightVal = { }, modTags = { }, }, + ["AspectOfSpiderWebIntervalUnique__1"] = { affix = "", "Aspect of the Spider inflicts Spider's Webs and Hinder every 0.5 Seconds instead", statOrder = { 10003 }, level = 1, group = "AspectOfSpiderWebInterval", weightKey = { }, weightVal = { }, modTags = { }, }, + ["PowerChargeOnHitWebbedEnemyUnique__1"] = { affix = "", "10% chance to gain a Power Charge on hitting an Enemy affected by a Spider's Web", statOrder = { 5599 }, level = 1, group = "PowerChargeOnHitWebbedEnemy", weightKey = { }, weightVal = { }, modTags = { "power_charge" }, }, + ["PoisonChancePerPowerChargeUnique__1"] = { affix = "", "(6-10)% chance to Poison per Power Charge", statOrder = { 5621 }, level = 1, group = "PoisonChancePerPowerCharge", weightKey = { }, weightVal = { }, modTags = { "poison", "chaos", "ailment" }, }, + ["PoisonDamagePerPowerChargeUnique__1"] = { affix = "", "(15-20)% increased Damage with Poison per Power Charge", statOrder = { 9483 }, level = 1, group = "PoisonDamagePerPowerCharge", weightKey = { }, weightVal = { }, modTags = { "chaos_damage", "poison", "damage", "chaos", "ailment" }, }, + ["ChaosDamagePerWebOnEnemyUnique__1"] = { affix = "", "Adds (8-10) to (13-15) Chaos Damage for each Spider's Web on the Enemy", statOrder = { 9048 }, level = 1, group = "ChaosDamagePerWebOnEnemy", weightKey = { }, weightVal = { }, modTags = { }, }, + ["DamageAgainstEnemiesWith3WebsUnique__1_"] = { affix = "", "(40-60)% increased Damage with Hits and Ailments against Enemies affected by 3 Spider's Webs", statOrder = { 7028 }, level = 1, group = "DamageAgainstEnemiesWith3Webs", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["AreaOfEffectAspectOfSpiderUnique__1"] = { affix = "", "(50-70)% increased Aspect of the Spider Area of Effect", statOrder = { 10002 }, level = 1, group = "AreaOfEffectAspectOfSpider", weightKey = { }, weightVal = { }, modTags = { }, }, + ["DamageDealtByWebbedEnemiesUnique__1"] = { affix = "", "Enemies affected by your Spider's Webs deal 10% reduced Damage", statOrder = { 5942 }, level = 1, group = "DamageDealtByWebbedEnemies", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ResistancesOfWebbedEnemiesUnique__1"] = { affix = "", "Enemies affected by your Spider's Webs have -10% to All Resistances", statOrder = { 9724 }, level = 1, group = "ResistancesOfWebbedEnemies", weightKey = { }, weightVal = { }, modTags = { "resistance" }, }, + ["NoArmourOrEnergyShieldUnique__1_"] = { affix = "", "You have no Armour or Maximum Energy Shield", statOrder = { 10458 }, level = 1, group = "NoArmourOrEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "armour", "energy_shield" }, }, + ["PoachersMarkCurseOnHitHexproofUnique__1"] = { affix = "", "Trigger Level 30 Poacher's Mark when you Hit a Rare or Unique Enemy and have no Mark", statOrder = { 674 }, level = 61, group = "PoachersMarkCurseOnHitHexproof", weightKey = { }, weightVal = { }, modTags = { "caster", "curse" }, }, + ["CullingStrikePoachersMarkUnique__1"] = { affix = "", "Culling Strike against Enemies Cursed with Poacher's Mark", statOrder = { 5891 }, level = 1, group = "CullingStrikePoachersMark", weightKey = { }, weightVal = { }, modTags = { }, }, + ["DamageOnMovementSkillUnique__1"] = { affix = "", "Take (100-200) Physical Damage when you use a Movement Skill", statOrder = { 9775 }, level = 1, group = "DamageOnMovementSkill", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical" }, }, + ["RagingSpiritDamageUnique__1_"] = { affix = "", "Summoned Raging Spirits deal (175-250)% increased Damage", statOrder = { 3563 }, level = 1, group = "RagingSpiritDamage", weightKey = { }, weightVal = { }, modTags = { "damage", "minion" }, }, + ["RagingSpiritDamageUnique__2"] = { affix = "", "Summoned Raging Spirits deal (25-40)% increased Damage", statOrder = { 3563 }, level = 1, group = "RagingSpiritDamage", weightKey = { }, weightVal = { }, modTags = { "damage", "minion" }, }, + ["RagingSpiritAlwaysIgniteUnique__1"] = { affix = "", "Summoned Raging Spirits' Hits always Ignite", statOrder = { 9603 }, level = 1, group = "RagingSpiritAlwaysIgnite", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "minion", "ailment" }, }, + ["ReducedRagingSpiritsAllowedUnique__1"] = { affix = "", "75% reduced Maximum number of Summoned Raging Spirits", statOrder = { 9414 }, level = 1, group = "ReducedRagingSpiritsAllowed", weightKey = { }, weightVal = { }, modTags = { "minion" }, }, + ["BlindingAuraSkillUnique__1"] = { affix = "", "Triggers Level 20 Blinding Aura when Equipped", statOrder = { 592 }, level = 79, group = "BlindingAuraSkill", weightKey = { }, weightVal = { }, modTags = { "skill" }, }, + ["AddedFireDamageAgainstBlindedEnemiesUnique__1_"] = { affix = "", "Adds (145-157) to (196-210) Fire Damage to Hits with this Weapon against Blinded Enemies", statOrder = { 9062 }, level = 1, group = "AddedFireDamageAgainstBlindedEnemies", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire" }, }, + ["LightRadiusAppliesToAccuracyUnique__1_"] = { affix = "", "Increases and Reductions to Light Radius also apply to Accuracy", statOrder = { 7298 }, level = 1, group = "LightRadiusAppliesToAccuracy", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["FirePenetrationAgainstBlindedEnemiesUnique__1"] = { affix = "", "Damage Penetrates 10% Fire Resistance against Blinded Enemies", statOrder = { 9678 }, level = 1, group = "FirePenetrationAgainstBlindedEnemies", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire" }, }, + ["HitsCannotBeEvadedAgainstBlindedEnemiesUnique__1"] = { affix = "", "Your Hits can't be Evaded by Blinded Enemies", statOrder = { 7034 }, level = 72, group = "HitsCannotBeEvadedAgainstBlindedEnemies", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["ChillEffectUnique__1"] = { affix = "", "(15-20)% increased Effect of Cold Ailments", statOrder = { 5701 }, level = 1, group = "ChillEffect", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "ailment" }, }, + ["OnHitWhileCursedTriggeredCurseNovaUnique__1"] = { affix = "", "Trigger Level 20 Elemental Warding on Melee Hit while Cursed", statOrder = { 721 }, level = 77, group = "OnHitWhileCursedTriggeredCurseNova", weightKey = { }, weightVal = { }, modTags = { "skill" }, }, + ["ChanceToBePoisonedUnique__1"] = { affix = "", "+25% chance to be Poisoned", statOrder = { 3282 }, level = 1, group = "ChanceToBePoisoned", weightKey = { }, weightVal = { }, modTags = { "poison", "chaos", "ailment" }, }, + ["PoisonExpiresSlowerUnique__1"] = { affix = "", "Poisons on you expire 50% slower", statOrder = { 9495 }, level = 1, group = "PoisonExpiresSlower", weightKey = { }, weightVal = { }, modTags = { "poison", "chaos", "ailment" }, }, + ["MaximumResistancesWhilePoisonedUnique__1"] = { affix = "", "+3% to all maximum Resistances while Poisoned", statOrder = { 4474 }, level = 1, group = "MaximumResistancesWhilePoisoned", weightKey = { }, weightVal = { }, modTags = { "resistance" }, }, + ["EnergyShieldRegenPerPoisonUnique__1"] = { affix = "", "Regenerate 80 Energy Shield per Second per Poison on you, up to 400 per second", statOrder = { 6352 }, level = 1, group = "EnergyShieldRegenPerPoison", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["BleedOnSelfDealChaosDamageUnique__1"] = { affix = "", "You take Chaos Damage instead of Physical Damage from Bleeding", statOrder = { 2361 }, level = 1, group = "BleedOnSelfDealChaosDamage", weightKey = { }, weightVal = { }, modTags = { "bleed", "poison", "physical", "chaos", "attack", "ailment" }, }, + ["MaximumLifePercentPerCorruptedItemUnique__1_"] = { affix = "", "6% increased Maximum Life for each Corrupted Item Equipped", statOrder = { 3009 }, level = 1, group = "MaximumLifePerCorruptedItem", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["MaximumEnergyShieldPercentPerCorruptedItemUnique__1_"] = { affix = "", "8% increased Maximum Energy Shield for each Corrupted Item Equipped", statOrder = { 3010 }, level = 1, group = "MaximumEnergyShieldPerCorruptedItem", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["AllResistancesPerCorruptedItemUnique__1"] = { affix = "", "-(6-4)% to all Resistances for each Corrupted Item Equipped", statOrder = { 3015 }, level = 1, group = "AllResistancesPerCorruptedItem", weightKey = { }, weightVal = { }, modTags = { "resistance" }, }, + ["NoManaRecoveryDuringFlaskEffectUnique__1_"] = { affix = "", "Cannot gain Mana during effect", statOrder = { 907 }, level = 1, group = "NoManaRecoveryDuringFlaskEffect", weightKey = { }, weightVal = { }, modTags = { "flask", "resource", "mana" }, }, + ["FlaskGainVaalSoulPerSecondUnique__1_"] = { affix = "", "Gain 2 Vaal Souls Per Second during effect", statOrder = { 914 }, level = 1, group = "FlaskGainVaalSoulPerSecond", weightKey = { }, weightVal = { }, modTags = { "flask", "vaal" }, }, + ["FlaskGainVaalSoulsOnUseUnique__1"] = { affix = "", "Gain (10-12) Vaal Souls on use", statOrder = { 804 }, level = 1, group = "FlaskGainVaalSoulsOnUse", weightKey = { }, weightVal = { }, modTags = { "flask", "vaal" }, }, + ["FlaskLoseChargesOnNewAreaUnique__1"] = { affix = "", "Loses all Charges when you enter a new area", statOrder = { 761 }, level = 1, group = "FlaskLoseChargesOnNewArea", weightKey = { }, weightVal = { }, modTags = { "flask" }, }, + ["FlaskVaalSkillDamageUnique__1"] = { affix = "", "(60-80)% increased Damage with Vaal Skills during effect", statOrder = { 948 }, level = 1, group = "FlaskVaalSkillDamage", weightKey = { }, weightVal = { }, modTags = { "flask", "vaal" }, }, + ["FlaskVaalSkillDamageUnique__2"] = { affix = "", "Vaal Skills deal (30-40)% more Damage during Effect", statOrder = { 949 }, level = 1, group = "FlaskVaalSkillMoreDamage", weightKey = { }, weightVal = { }, modTags = { "flask", "vaal" }, }, + ["FlaskVaalSkillCriticalStrikeChanceUnique__1"] = { affix = "", "(60-80)% increased Critical Strike Chance with Vaal Skills during effect", statOrder = { 947 }, level = 1, group = "FlaskVaalSkillCriticalStrikeChance", weightKey = { }, weightVal = { }, modTags = { "flask", "vaal" }, }, + ["FlaskVaalSkillCostUnique__1"] = { affix = "", "Non-Aura Vaal Skills require 25% reduced Souls Per Use during Effect", statOrder = { 951 }, level = 1, group = "FlaskVaalSkillCost", weightKey = { }, weightVal = { }, modTags = { "flask", "vaal" }, }, + ["FlaskVaalSoulPreventionDurationUnique__1_"] = { affix = "", "Vaal Skills used during effect have 10% reduced Soul Gain Prevention Duration", statOrder = { 952 }, level = 1, group = "FlaskVaalSoulPreventionDuration", weightKey = { }, weightVal = { }, modTags = { "flask", "vaal" }, }, + ["FlaskVaalNoSoulPreventionUnique__1"] = { affix = "", "Vaal Skills used during effect do not apply Soul Gain Prevention", statOrder = { 950 }, level = 1, group = "FlaskVaalNoSoulPrevention", weightKey = { }, weightVal = { }, modTags = { "flask", "vaal" }, }, + ["CannotGainFlaskChargesDuringEffectUnique__1"] = { affix = "", "Gains no Charges during Effect of any Soul Ripper Flask", statOrder = { 980 }, level = 1, group = "CannotGainFlaskChargesDuringEffect", weightKey = { }, weightVal = { }, modTags = { "flask" }, }, + ["FlaskVaalConsumeMaximumChargesUnique__1"] = { affix = "", "Consumes Maximum Charges to use", statOrder = { 795 }, level = 1, group = "FlaskVaalConsumeMaximumCharges", weightKey = { }, weightVal = { }, modTags = { "flask" }, }, + ["FlaskVaalGainSoulsAsChargesUnique__1_"] = { affix = "", "Gain Vaal Souls equal to Charges Consumed when used", statOrder = { 799 }, level = 1, group = "FlaskVaalGainSoulsAsCharges", weightKey = { }, weightVal = { }, modTags = { "flask", "vaal" }, }, + ["UniqueSelfCurseVulnerabilityLevel10"] = { affix = "", "You are Cursed with Vulnerability", statOrder = { 3034 }, level = 28, group = "UniqueSelfCurseVulnerability", weightKey = { }, weightVal = { }, modTags = { "caster", "curse" }, }, + ["UniqueSelfCurseVulnerabilityLevel20"] = { affix = "", "You are Cursed with Vulnerability", statOrder = { 3034 }, level = 66, group = "UniqueSelfCurseVulnerability", weightKey = { }, weightVal = { }, modTags = { "caster", "curse" }, }, + ["EnemiesExtraDamageRollsWhileAffectedByVulnerabilityUnique__1_"] = { affix = "", "Damage of Enemies Hitting you is Unlucky while you are Cursed with Vulnerability", statOrder = { 3029 }, level = 1, group = "EnemiesExtraDamageRollsWhileAffectedByVulnerability", weightKey = { }, weightVal = { }, modTags = { }, }, + ["CountAsLowLifeWhileAffectedByVulnerabilityUnique__1"] = { affix = "", "You count as on Low Life while you are Cursed with Vulnerability", statOrder = { 3032 }, level = 1, group = "CountAsLowLifeWhileAffectedByVulnerability", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["TrapAreaOfEffectUnique__1"] = { affix = "", "Skills used by Traps have (10-20)% increased Area of Effect", statOrder = { 3391 }, level = 1, group = "TrapAreaOfEffect", weightKey = { }, weightVal = { }, modTags = { }, }, + ["CastSpeedAppliesToTrapSpeedUnique__1"] = { affix = "", "Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed", statOrder = { 4504 }, level = 1, group = "CastSpeedAppliesToTrapSpeed", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["RandomChargeOnTrapTriggerUnique__1"] = { affix = "", "10% chance to gain an Endurance, Frenzy or Power Charge when any", "of your Traps are Triggered by an Enemy", statOrder = { 9412, 9412.1 }, level = 1, group = "RandomChargeOnTrapTrigger", weightKey = { }, weightVal = { }, modTags = { "endurance_charge", "frenzy_charge", "power_charge" }, }, + ["TrapSkillsHaveBloodMagicUnique__1"] = { affix = "", "Skills which throw Traps Cost Life instead of Mana", statOrder = { 10630 }, level = 1, group = "TrapSkillsHaveBloodMagic", weightKey = { }, weightVal = { }, modTags = { }, }, + ["CannotGainEnergyShieldUnique__1"] = { affix = "", "Cannot gain Energy Shield", statOrder = { 3030 }, level = 1, group = "CannotGainEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["LifeRegenerationWith500EnergyShieldUnique__1"] = { affix = "", "Regenerate 50 Life per second if you have at least 500 Maximum Energy Shield", statOrder = { 4282 }, level = 1, group = "LifeRegenerationWith500EnergyShield", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["LifeRegenerationWith1000EnergyShieldUnique__1"] = { affix = "", "Regenerate 100 Life per second if you have at least 1000 Maximum Energy Shield", statOrder = { 4283 }, level = 1, group = "LifeRegenerationWith1000EnergyShield", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["LifeRegenerationWith1500EnergyShieldUnique__1"] = { affix = "", "Regenerate 150 Life per second if you have at least 1500 Maximum Energy Shield", statOrder = { 4284 }, level = 1, group = "LifeRegenerationWith1500EnergyShield", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["IncreasedLifePerIntelligenceUnique__1"] = { affix = "", "+1 to Maximum Life per 2 Intelligence", statOrder = { 1934 }, level = 1, group = "IncreasedLifePerIntelligence", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["NoMaximumLifePerStrengthUnique__1"] = { affix = "", "Strength provides no bonus to Maximum Life", statOrder = { 1929 }, level = 1, group = "NoMaximumLifePerStrength", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["NoMaximumLifePerStrengthUnique__2"] = { affix = "", "Strength provides no bonus to Maximum Life", statOrder = { 1929 }, level = 1, group = "NoMaximumLifePerStrength", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["NoMaximumManaPerIntelligenceUnique__1"] = { affix = "", "Intelligence provides no inherent bonus to Maximum Mana", statOrder = { 1930 }, level = 1, group = "NoMaximumManaPerIntelligence", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["LifeRegenerationPer500EnergyShieldUnique__1"] = { affix = "", "Regenerate 1% of Life per second per 500 Maximum Energy Shield", statOrder = { 7287 }, level = 1, group = "LifeRegenerationPer500EnergyShield", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["SkeletonsTakeFireDamagrPerSecondUnique__1"] = { affix = "", "Summoned Skeletons take (15-30)% of their Maximum Life per second as Fire Damage", statOrder = { 10111 }, level = 1, group = "SkeletonsTakeFireDamagrPerSecond", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire", "minion" }, }, + ["SkeletonsCoverEnemiesInAshUnique__1"] = { affix = "", "Summoned Skeletons Cover Enemies in Ash on Hit", statOrder = { 10110 }, level = 1, group = "SkeletonsCoverEnemiesInAsh", weightKey = { }, weightVal = { }, modTags = { "minion" }, }, + ["SkeletonsHaveAvatarOfFireUnique__1_"] = { affix = "", "Summoned Skeletons have Avatar of Fire", statOrder = { 10617 }, level = 1, group = "SkeletonsHaveAvatarOfFire", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire", "minion" }, }, + ["AreaOfEffectPerEnemyKilledRecentlyUnique__1"] = { affix = "", "1% increased Area of Effect per Enemy killed recently, up to 50%", statOrder = { 4639 }, level = 1, group = "AreaOfEffectPerEnemyKilledRecently", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ZealotsOathIfHaventBeenHitRecentlyUnique__1"] = { affix = "", "You have Zealot's Oath if you haven't been hit recently", statOrder = { 10631 }, level = 1, group = "ZealotsOathIfHaventBeenHitRecently", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "defences", "energy_shield" }, }, + ["LifeGainOnHitIfVaalSkillUsedRecentlyUnique__1"] = { affix = "", "Gain 10 Life per Enemy Hit if you have used a Vaal Skill Recently", statOrder = { 7225 }, level = 1, group = "LifeGainOnHitIfVaalSkillUsedRecently", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["MovementVelocityIfVaalSkillUsedRecentlyUnique__1_"] = { affix = "", "10% increased Movement Speed if you have used a Vaal Skill Recently", statOrder = { 9233 }, level = 40, group = "MovementVelocityIfVaalSkillUsedRecently", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["GainPowerChargeOnUsingVaalSkillUnique__1"] = { affix = "", "Gain a Power Charge when you use a Vaal Skill", statOrder = { 6702 }, level = 1, group = "GainPowerChargeOnUsingVaalSkill", weightKey = { }, weightVal = { }, modTags = { "power_charge" }, }, + ["ChaosDamageCanIgniteChillAndShockUnique__1"] = { affix = "", "Chaos Damage can Ignite, Chill and Shock", statOrder = { 2800 }, level = 1, group = "ChaosDamageCanIgniteChillAndShock", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "cold", "lightning", "ailment" }, }, + ["GainSoulEaterOnVaalSkillUseUnique__1"] = { affix = "", "Gain Soul Eater for 20 seconds when you use a Vaal Skill", statOrder = { 6715 }, level = 88, group = "GainSoulEaterOnVaalSkillUse", weightKey = { }, weightVal = { }, modTags = { "vaal" }, }, + ["CriticalStrikeMultiplierPerUnallocatedStrengthJewelUnique__1_"] = { affix = "", "+7% to Critical Strike Multiplier per 10 Strength on Unallocated Passives in Radius", statOrder = { 3071 }, level = 1, group = "CriticalStrikeMultiplierPerUnallocatedStrengthJewel", weightKey = { }, weightVal = { }, modTags = { "damage", "critical" }, }, + ["AdditionalPhysicalReductionPerAllocatedStrengthJewelUnique__1"] = { affix = "", "1% additional Physical Damage Reduction per 10 Strength on Allocated Passives in Radius", statOrder = { 3063 }, level = 1, group = "AdditionalPhysicalReductionPerAllocatedStrengthJewel", weightKey = { }, weightVal = { }, modTags = { "physical" }, }, + ["AdditionalStrengthPerAllocatedStrengthJewelUnique__1_"] = { affix = "", "-1 Strength per 1 Strength on Allocated Passives in Radius", statOrder = { 2982 }, level = 1, group = "AdditionalStrengthPerAllocatedStrengthJewel", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["FlatManaPerUnallocatedDexterityJewelUnique__1"] = { affix = "", "+15 to Maximum Mana per 10 Dexterity on Unallocated Passives in Radius", statOrder = { 3072 }, level = 1, group = "FlatManaRegenPerUnallocatedDexterityJewel", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["MovementSpeedPerAllocatedDexterityJewelUnique__1"] = { affix = "", "2% increased Movement Speed per 10 Dexterity on Allocated Passives in Radius", statOrder = { 3065 }, level = 1, group = "MovementSpeedPerAllocatedDexterityJewel", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["AdditionalDexterityPerAllocatedDexterityJewelUnique__1"] = { affix = "", "-1 Dexterity per 1 Dexterity on Allocated Passives in Radius", statOrder = { 2980 }, level = 1, group = "AdditionalDexterityPerAllocatedDexterityJewel", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["AccuracyRatingPerUnallocatedIntelligenceJewelUnique__1"] = { affix = "", "+125 to Accuracy Rating per 10 Intelligence on Unallocated Passives in Radius", statOrder = { 3070 }, level = 1, group = "AccuracyRatingPerUnallocatedIntelligenceJewel", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["EnergyShieldRegenPerAllocatedIntelligenceJewelUnique__1_"] = { affix = "", "Regenerate 0.4% of Energy Shield per Second for", "every 10 Intelligence on Allocated Passives in Radius", statOrder = { 3064, 3064.1 }, level = 1, group = "EnergyShieldRegenPerAllocatedIntelligenceJewel", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["AdditionalIntelligencePerAllocatedIntelligenceJewelUnique__1__"] = { affix = "", "-1 Intelligence per 1 Intelligence on Allocated Passives in Radius", statOrder = { 2981 }, level = 1, group = "AdditionalIntelligencePerAllocatedIntelligenceJewel", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["LifeRecoveryRatePerAllocatedStrengthUnique__1_"] = { affix = "", "2% increased Life Recovery Rate per 10 Strength on Allocated Passives in Radius", statOrder = { 7929 }, level = 1, group = "LifeRecoveryRatePerAllocatedStrengthJewel", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["LifeRecoveryRatePerAllocatedStrengthUnique__2"] = { affix = "", "3% increased Life Recovery Rate per 10 Strength on Allocated Passives in Radius", statOrder = { 7929 }, level = 1, group = "LifeRecoveryRatePerAllocatedStrengthJewel", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["LifeRecoveryRatePerUnallocatedStrengthUnique__1_"] = { affix = "", "2% reduced Life Recovery Rate per 10 Strength on Unallocated Passives in Radius", statOrder = { 7930 }, level = 1, group = "LifeRecoveryRatePerUnallocatedStrengthJewel", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["CriticalStrikeMultiplierPerUnallocatedStrengthUnique__1"] = { affix = "", "+7% to Critical Strike Multiplier per 10 Strength on Unallocated Passives in Radius", statOrder = { 3071 }, level = 1, group = "CriticalStrikeMultiplierPerUnallocatedStrengthJewel", weightKey = { }, weightVal = { }, modTags = { "damage", "critical" }, }, + ["MovementSpeedPerAllocatedDexterityUnique__1"] = { affix = "", "2% increased Movement Speed per 10 Dexterity on Allocated Passives in Radius", statOrder = { 3065 }, level = 1, group = "MovementSpeedPerAllocatedDexterityJewel", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementSpeedPerAllocatedDexterityUnique__2"] = { affix = "", "3% increased Movement Speed per 10 Dexterity on Allocated Passives in Radius", statOrder = { 3065 }, level = 1, group = "MovementSpeedPerAllocatedDexterityJewel", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementSpeedPerUnallocatedDexterityUnique__1_"] = { affix = "", "2% reduced Movement Speed per 10 Dexterity on Unallocated Passives in Radius", statOrder = { 7942 }, level = 1, group = "MovementSpeedPerUnallocatedDexterityJewel", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["AccuracyRatingPerUnallocatedDexterityUnique__1_"] = { affix = "", "+125 to Accuracy Rating per 10 Dexterity on Unallocated Passives in Radius", statOrder = { 7879 }, level = 1, group = "AccuracyRatingPerUnallocatedDexterityJewel", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["ManaRecoveryRatePerAllocatedIntelligenceUnique__1"] = { affix = "", "2% increased Mana Recovery Rate per 10 Intelligence on Allocated Passives in Radius", statOrder = { 7938 }, level = 1, group = "ManaRecoveryRatePerAllocatedIntelligenceJewel", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["ManaRecoveryRatePerAllocatedIntelligenceUnique__2"] = { affix = "", "3% increased Mana Recovery Rate per 10 Intelligence on Allocated Passives in Radius", statOrder = { 7938 }, level = 1, group = "ManaRecoveryRatePerAllocatedIntelligenceJewel", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["ManaRecoveryRatePerUnallocatedIntelligenceUnique__1"] = { affix = "", "2% reduced Mana Recovery Rate per 10 Intelligence on Unallocated Passives in Radius", statOrder = { 7939 }, level = 1, group = "ManaRecoveryRatePerUnallocatedIntelligenceJewel", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["DamageOverTimeMultiplierPerUnallocatedIntelligenceUnique__1___"] = { affix = "", "+3% to Damage over Time Multiplier per 10 Intelligence on Unallocated Passives in Radius", statOrder = { 7898 }, level = 1, group = "DamageOverTimeMultiplierPerUnallocatedIntelligenceJewel", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["DamageConversionToRandomElementUnique__1"] = { affix = "", "75% of Physical Damage converted to a random Element", statOrder = { 1872 }, level = 1, group = "DamageConversionToRandomElement", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "elemental_damage", "damage", "physical", "elemental", "attack" }, }, + ["LocalDamageConversionToRandomElementUnique__1"] = { affix = "", "50% of Physical Damage from Hits with this Weapon is Converted to a random Element", statOrder = { 4276 }, level = 1, group = "LocalDamageConversionToRandomElement", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "elemental_damage", "damage", "physical", "elemental", "attack" }, }, + ["LocalDamageConversionToRandomElementUnique__2_"] = { affix = "", "100% of Physical Damage from Hits with this Weapon is Converted to a random Element", statOrder = { 4276 }, level = 1, group = "LocalDamageConversionToRandomElement", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "elemental_damage", "damage", "physical", "elemental", "attack" }, }, + ["LocalDamageConversionToRandomElementImplicitE1"] = { affix = "", "100% of Physical Damage from Hits with this Weapon is Converted to a random Element", statOrder = { 4276 }, level = 1, group = "LocalDamageConversionToRandomElement", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "elemental_damage", "damage", "physical", "elemental", "attack" }, }, + ["LocalAlwaysInflictElementalAilmentsUnique__1"] = { affix = "", "Hits with this Weapon always Ignite, Freeze, and Shock", statOrder = { 4278 }, level = 1, group = "LocalAlwaysInflictElementalAilments", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "cold", "lightning", "attack", "ailment" }, }, + ["LocalElementalDamageAgainstIgnitedEnemiesUnique__1_"] = { affix = "", "Hits with this Weapon deal (30-60)% increased Damage to Ignited Enemies", statOrder = { 4279 }, level = 1, group = "LocalElementalDamageAgainstIgnitedEnemies", weightKey = { }, weightVal = { }, modTags = { "damage", "attack" }, }, + ["LocalElementalDamageAgainstFrozenEnemiesUnique__1"] = { affix = "", "Hits with this Weapon deal (30-60)% increased Damage to Frozen Enemies", statOrder = { 4280 }, level = 1, group = "LocalElementalDamageAgainstFrozenEnemies", weightKey = { }, weightVal = { }, modTags = { "damage", "attack" }, }, + ["LocalElementalDamageAgainstShockedEnemiesUnique__1_"] = { affix = "", "Hits with this Weapon deal (30-60)% increased Damage to Shocked Enemies", statOrder = { 4281 }, level = 1, group = "LocalElementalDamageAgainstShockedEnemies", weightKey = { }, weightVal = { }, modTags = { "damage", "attack" }, }, + ["OnslaughtWhileNotOnLowManaUnique__1_"] = { affix = "", "You have Onslaught while not on Low Mana", statOrder = { 6682 }, level = 1, group = "OnslaughtWhileNotOnLowMana", weightKey = { }, weightVal = { }, modTags = { }, }, + ["LoseManaPerSecondUnique__1"] = { affix = "", "Lose (30-40) Mana per Second", statOrder = { 8013 }, level = 1, group = "LoseManaPerSecond", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["LoseManaPercentPerSecondUnique__1"] = { affix = "", "Lose 7% of Mana per Second", statOrder = { 8014 }, level = 1, group = "LoseManaPercentPerSecond", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["DodgeAndSpellDodgePerMaximumManaUnique__1"] = { affix = "", "20% increased Evasion Rating per 500 Maximum Mana", statOrder = { 6374 }, level = 1, group = "DodgeAndSpellDodgePerMaximumMana", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion" }, }, + ["DisplayHasAdditionalModUnique__1"] = { affix = "", "Has an additional Implicit Mod", statOrder = { 554 }, level = 1, group = "DisplayHasAdditionalMod", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ElementalDamageUniqueJewel_1"] = { affix = "", "(10-15)% increased Elemental Damage", statOrder = { 1891 }, level = 1, group = "ElementalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental" }, }, + ["ElementalHitDisableFireUniqueJewel_1"] = { affix = "", "With 40 total Intelligence and Dexterity in Radius, Prismatic Skills deal 50% less Fire Damage", "With 40 total Intelligence and Dexterity in Radius, Prismatic Skills cannot choose Fire", statOrder = { 7907, 7910 }, level = 1, group = "ElementalHitDisableFireJewel", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire", "attack" }, }, + ["ElementalHitDisableColdUniqueJewel_1"] = { affix = "", "With 40 total Strength and Intelligence in Radius, Prismatic Skills deal 50% less Cold Damage", "With 40 total Strength and Intelligence in Radius, Prismatic Skills cannot choose Cold", statOrder = { 7906, 7909 }, level = 1, group = "ElementalHitDisableColdJewel", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "cold", "attack" }, }, + ["ElementalHitDisableLightningUniqueJewel_1"] = { affix = "", "With 40 total Dexterity and Strength in Radius, Prismatic Skills deal 50% less Lightning Damage", "With 40 total Dexterity and Strength in Radius, Prismatic Skills cannot choose Lightning", statOrder = { 7908, 7911 }, level = 1, group = "ElementalHitDisableLightningJewel", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "lightning", "attack" }, }, + ["TriggerSummonPhantasmOnCorpseConsumeUnique__1"] = { affix = "", "Trigger Level 25 Summon Phantasm Skill when you Consume a corpse", statOrder = { 732 }, level = 1, group = "TriggerSummonPhantasmOnCorpseConsume", weightKey = { }, weightVal = { }, modTags = { }, }, + ["CastSpeedPerCorpseConsumedRecentlyUnique__1"] = { affix = "", "3% increased Cast Speed for each corpse Consumed Recently", statOrder = { 5367 }, level = 1, group = "CastSpeedPerCorpseConsumedRecently", weightKey = { }, weightVal = { }, modTags = { "caster", "speed" }, }, + ["LifeRegenerationIfCorpseConsumedRecentlyUnique__1"] = { affix = "", "If you Consumed a corpse Recently, you and nearby Allies Regenerate 5% of Life per second", statOrder = { 10436 }, level = 1, group = "LifeRegenerationIfCorpseConsumedRecently", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["CannotHaveNonGolemMinionsUnique__1_"] = { affix = "", "You cannot have non-Golem Minions", statOrder = { 3603 }, level = 1, group = "CannotHaveNonGolemMinions", weightKey = { }, weightVal = { }, modTags = { "minion" }, }, + ["UniqueTriggerSocketedWarcriesOnEnduranceChargeExpireOrUse"] = { affix = "", "Trigger a Socketed Warcry Skill on losing Endurance Charges, with a 0.25 second Cooldown", statOrder = { 136 }, level = 1, group = "UniqueTriggerSocketedWarcriesOnEnduranceChargeExpireOrUse", weightKey = { }, weightVal = { }, modTags = { }, }, + ["UniqueCurseWithSocketedCurseOnHit_"] = { affix = "", "Curse Enemies with Socketed Hex Curse Gem on Hit", statOrder = { 7755 }, level = 30, group = "UniqueCurseWithSocketedCurseOnHit", weightKey = { }, weightVal = { }, modTags = { "skill", "caster", "gem", "curse" }, }, + ["LessGolemDamageUnique__1"] = { affix = "", "Golems Deal (25-35)% less Damage", statOrder = { 3612 }, level = 1, group = "LessGolemDamage", weightKey = { }, weightVal = { }, modTags = { "damage", "minion" }, }, + ["LessGolemLifeUnique__1"] = { affix = "", "Golems have (25-35)% less Life", statOrder = { 4006 }, level = 1, group = "LessGolemLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "minion" }, }, + ["GolemSizeUnique__1"] = { affix = "", "25% reduced Golem Size", statOrder = { 3604 }, level = 1, group = "GolemSize", weightKey = { }, weightVal = { }, modTags = { "minion" }, }, + ["GolemMovementSpeedUnique__1"] = { affix = "", "Golems have (80-100)% increased Movement Speed", statOrder = { 6783 }, level = 1, group = "GolemMovementSpeed", weightKey = { }, weightVal = { }, modTags = { "speed", "minion" }, }, + ["SacrificeLifeToGainESUnique__1"] = { affix = "", "Sacrifice (5-25)% of Life to gain that much Energy Shield when you Cast a Spell", statOrder = { 9756 }, level = 1, group = "SacrificeLifeToGainES", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "defences", "energy_shield" }, }, + ["PhysicalDamageReductionPerKeystoneUnique__1"] = { affix = "", "4% additional Physical Damage Reduction per Keystone", statOrder = { 4485 }, level = 1, group = "PhysicalDamageReductionPerKeystone", weightKey = { }, weightVal = { }, modTags = { "physical" }, }, + ["CannotGainEnduranceChargesUnique__1__"] = { affix = "", "Cannot gain Endurance Charges", statOrder = { 4897 }, level = 1, group = "CannotGainEnduranceCharges", weightKey = { }, weightVal = { }, modTags = { "endurance_charge" }, }, + ["GrantsStatsFromNonNotablesInRadiusUnique__1"] = { affix = "", "Grants all bonuses of Unallocated Small Passive Skills in Radius", statOrder = { 7814 }, level = 1, group = "GrantsStatsFromNonNotablesInRadius", weightKey = { }, weightVal = { }, modTags = { }, }, + ["AllocatedNonNotablesGrantNothingUnique__1_"] = { affix = "", "Allocated Small Passive Skills in Radius grant nothing", statOrder = { 7812 }, level = 1, group = "AllocatedNonNotablesGrantNothing", weightKey = { }, weightVal = { }, modTags = { }, }, + ["UniqueNearbyAlliesAreLuckyDisplay"] = { affix = "", "Nearby Allies' Damage with Hits is Lucky", statOrder = { 7764 }, level = 1, group = "UniqueNearbyAlliesAreLuckyDisplay", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["UniqueNearbyAlliesAreLucky"] = { affix = "", "Damage with Hits is Lucky", statOrder = { 4918 }, level = 1, group = "UniqueNearbyAlliesAreLucky", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["PlaceAdditionalMineWith600IntelligenceUnique__1"] = { affix = "", "Skills which throw Mines throw up to 1 additional Mine if you have at least 800 Intelligence", statOrder = { 9332 }, level = 1, group = "PlaceAdditionalMineWith600Intelligence", weightKey = { }, weightVal = { }, modTags = { }, }, + ["PlaceAdditionalMineWith600DexterityUnique__1"] = { affix = "", "Skills which throw Mines throw up to 1 additional Mine if you have at least 800 Dexterity", statOrder = { 9331 }, level = 1, group = "PlaceAdditionalMineWith600Dexterity", weightKey = { }, weightVal = { }, modTags = { }, }, + ["BlockChancePer50StrengthUnique__1"] = { affix = "", "+1% Chance to Block Attack Damage per 50 Strength", statOrder = { 1065 }, level = 1, group = "BlockChancePer50Strength", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["ExtraRollsSpellBlockUnique__1"] = { affix = "", "Chance to Block Spell Damage is Unlucky", statOrder = { 1072 }, level = 1, group = "ExtraRollsSpellBlock", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["ChargeBonusEnduranceChargeDuration"] = { affix = "", "(20-40)% increased Endurance Charge Duration", statOrder = { 2036 }, level = 1, group = "EnduranceChargeDuration", weightKey = { }, weightVal = { }, modTags = { "endurance_charge" }, }, + ["ChargeBonusFrenzyChargeDuration"] = { affix = "", "(20-40)% increased Frenzy Charge Duration", statOrder = { 2038 }, level = 1, group = "FrenzyChargeDuration", weightKey = { }, weightVal = { }, modTags = { "frenzy_charge" }, }, + ["ChargeBonusPowerChargeDuration"] = { affix = "", "(20-40)% increased Power Charge Duration", statOrder = { 2053 }, level = 1, group = "IncreasedPowerChargeDuration", weightKey = { }, weightVal = { }, modTags = { "power_charge" }, }, + ["ChargeBonusEnduranceChargeOnKill"] = { affix = "", "10% chance to gain an Endurance Charge on Kill", statOrder = { 2539 }, level = 1, group = "EnduranceChargeOnKillChance", weightKey = { }, weightVal = { }, modTags = { "endurance_charge" }, }, + ["ChargeBonusFrenzyChargeOnKill"] = { affix = "", "10% chance to gain a Frenzy Charge on Kill", statOrder = { 2541 }, level = 1, group = "FrenzyChargeOnKillChance", weightKey = { }, weightVal = { }, modTags = { "frenzy_charge" }, }, + ["ChargeBonusPowerChargeOnKill"] = { affix = "", "10% chance to gain a Power Charge on Kill", statOrder = { 2543 }, level = 1, group = "PowerChargeOnKillChance", weightKey = { }, weightVal = { }, modTags = { "power_charge" }, }, + ["ChargeBonusMovementVelocityPerEnduranceCharge"] = { affix = "", "1% increased Movement Speed per Endurance Charge", statOrder = { 9236 }, level = 1, group = "MovementVelocityPerEnduranceCharge", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["ChargeBonusMovementVelocityPerFrenzyCharge"] = { affix = "", "1% increased Movement Speed per Frenzy Charge", statOrder = { 1715 }, level = 1, group = "MovementVelocityPerFrenzyCharge", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["ChargeBonusMovementVelocityPerPowerCharge"] = { affix = "", "1% increased Movement Speed per Power Charge", statOrder = { 9239 }, level = 1, group = "MovementVelocityPerPowerCharge", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["ChargeBonusLifeRegenerationPerEnduranceCharge"] = { affix = "", "Regenerate 0.3% of Life per second per Endurance Charge", statOrder = { 1489 }, level = 1, group = "LifeRegenerationPercentPerEnduranceCharge", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["ChargeBonusLifeRegenerationPerFrenzyCharge"] = { affix = "", "Regenerate 0.3% of Life per second per Frenzy Charge", statOrder = { 2538 }, level = 1, group = "LifeRegenerationPerFrenzyCharge", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["ChargeBonusLifeRegenerationPerPowerCharge"] = { affix = "", "Regenerate 0.3% of Life per second per Power Charge", statOrder = { 7290 }, level = 1, group = "LifeRegenerationPercentPerPowerCharge", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["ChargeBonusDamagePerEnduranceCharge"] = { affix = "", "5% increased Damage per Endurance Charge", statOrder = { 3111 }, level = 1, group = "DamagePerEnduranceCharge", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["ChargeBonusDamagePerFrenzyCharge"] = { affix = "", "5% increased Damage per Frenzy Charge", statOrder = { 3198 }, level = 1, group = "DamagePerFrenzyCharge", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["ChargeBonusDamagePerPowerCharge"] = { affix = "", "5% increased Damage per Power Charge", statOrder = { 5967 }, level = 1, group = "IncreasedDamagePerPowerCharge", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["ChargeBonusAddedFireDamagePerEnduranceCharge"] = { affix = "", "(7-9) to (13-14) Fire Damage per Endurance Charge", statOrder = { 9059 }, level = 1, group = "GlobalAddedFireDamagePerEnduranceCharge", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire" }, }, + ["ChargeBonusAddedColdDamagePerFrenzyCharge"] = { affix = "", "(6-8) to (12-13) Added Cold Damage per Frenzy Charge", statOrder = { 4184 }, level = 1, group = "AddedColdDamagePerFrenzyCharge", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "cold" }, }, + ["ChargeBonusAddedLightningDamagePerPowerCharge"] = { affix = "", "(1-2) to (18-20) Lightning Damage per Power Charge", statOrder = { 9064 }, level = 1, group = "GlobalAddedLightningDamagePerPowerCharge", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "lightning" }, }, + ["ChargeBonusBlockChancePerEnduranceCharge"] = { affix = "", "+1% Chance to Block Attack Damage per Endurance Charge", statOrder = { 4446 }, level = 1, group = "BlockChancePerEnduranceCharge", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["ChargeBonusBlockChancePerFrenzyCharge_"] = { affix = "", "+1% Chance to Block Attack Damage per Frenzy Charge", statOrder = { 4447 }, level = 1, group = "BlockChancePerFrenzyCharge", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["ChargeBonusBlockChancePerPowerCharge_"] = { affix = "", "+1% Chance to Block Attack Damage per Power Charge", statOrder = { 4448 }, level = 1, group = "BlockChancePerPowerCharge", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["ChargeBonusDodgeChancePerEnduranceCharge"] = { affix = "", "+1% chance to Suppress Spell Damage per Endurance Charge", statOrder = { 9969 }, level = 1, group = "DodgeChancePerEnduranceCharge", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ChargeBonusDodgeChancePerFrenzyCharge"] = { affix = "", "+1% chance to Suppress Spell Damage per Frenzy Charge", statOrder = { 2457 }, level = 1, group = "ChanceToDodgePerFrenzyCharge", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ChargeBonusDodgeChancePerPowerCharge"] = { affix = "", "+1% chance to Suppress Spell Damage per Power Charge", statOrder = { 9972 }, level = 1, group = "DodgeChancePerPowerCharge", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ChargeBonusFireDamageAddedAsChaos__"] = { affix = "", "Gain 1% of Fire Damage as Extra Chaos Damage per Endurance Charge", statOrder = { 6454 }, level = 1, group = "FireDamageAddedAsChaosPerEnduranceCharge", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "chaos_damage", "damage", "elemental", "fire", "chaos" }, }, + ["ChargeBonusColdDamageAddedAsChaos"] = { affix = "", "Gain 1% of Cold Damage as Extra Chaos Damage per Frenzy Charge", statOrder = { 5710 }, level = 1, group = "ColdDamageAddedAsChaosPerFrenzyCharge", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "chaos_damage", "damage", "elemental", "cold", "chaos" }, }, + ["ChargeBonusLightningDamageAddedAsChaos"] = { affix = "", "Gain 1% of Lightning Damage as Extra Chaos Damage per Power Charge", statOrder = { 7314 }, level = 1, group = "LightningDamageAddedAsChaosPerPowerCharge", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "chaos_damage", "damage", "elemental", "lightning", "chaos" }, }, + ["ChargeBonusArmourPerEnduranceCharge"] = { affix = "", "6% increased Armour per Endurance Charge", statOrder = { 9458 }, level = 1, group = "IncreasedArmourPerEnduranceCharge", weightKey = { }, weightVal = { }, modTags = { "defences", "armour" }, }, + ["ChargeBonusEvasionPerFrenzyCharge"] = { affix = "", "8% increased Evasion Rating per Frenzy Charge", statOrder = { 1469 }, level = 1, group = "IncreasedEvasionRatingPerFrenzyCharge", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion" }, }, + ["ChargeBonusEnergyShieldPerPowerCharge"] = { affix = "", "3% increased Energy Shield per Power Charge", statOrder = { 6338 }, level = 1, group = "IncreasedEnergyShieldPerPowerCharge", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["ChargeBonusChanceToGainMaximumEnduranceCharges"] = { affix = "", "15% chance that if you would gain Endurance Charges, you instead gain up to maximum Endurance Charges", statOrder = { 4150 }, level = 1, group = "ChanceToGainMaximumEnduranceCharges", weightKey = { }, weightVal = { }, modTags = { "endurance_charge" }, }, + ["ChargeBonusChanceToGainMaximumFrenzyCharges"] = { affix = "", "15% chance that if you would gain Frenzy Charges, you instead gain up to your maximum number of Frenzy Charges", statOrder = { 6666 }, level = 1, group = "ChanceToGainMaximumFrenzyCharges", weightKey = { }, weightVal = { }, modTags = { "frenzy_charge" }, }, + ["ChargeBonusChanceToGainMaximumPowerCharges"] = { affix = "", "15% chance that if you would gain Power Charges, you instead gain up to", "your maximum number of Power Charges", statOrder = { 6668, 6668.1 }, level = 1, group = "ChanceToGainMaximumPowerCharges", weightKey = { }, weightVal = { }, modTags = { "power_charge" }, }, + ["ChargeBonusEnduranceChargeIfHitRecently"] = { affix = "", "Gain 1 Endurance Charge every second if you've been Hit Recently", statOrder = { 6639 }, level = 1, group = "EnduranceChargeIfHitRecently", weightKey = { }, weightVal = { }, modTags = { "endurance_charge" }, }, + ["ChargeBonusFrenzyChargeOnHit__"] = { affix = "", "10% chance to gain a Frenzy Charge on Hit", statOrder = { 1746 }, level = 1, group = "FrenzyChargeOnHitChance", weightKey = { }, weightVal = { }, modTags = { "frenzy_charge" }, }, + ["ChargeBonusPowerChargeOnCrit"] = { affix = "", "20% chance to gain a Power Charge on Critical Strike", statOrder = { 1743 }, level = 1, group = "PowerChargeOnCriticalStrikeChance", weightKey = { }, weightVal = { }, modTags = { "power_charge", "critical" }, }, + ["ChargeBonusAttackAndCastSpeedPerEnduranceCharge"] = { affix = "", "1% increased Attack and Cast Speed per Endurance Charge", statOrder = { 4720 }, level = 1, group = "AttackAndCastSpeedPerEnduranceCharge", weightKey = { }, weightVal = { }, modTags = { "attack", "caster", "speed" }, }, + ["ChargeBonusAccuracyRatingPerFrenzyCharge"] = { affix = "", "10% increased Accuracy Rating per Frenzy Charge", statOrder = { 1961 }, level = 1, group = "AccuracyRatingPerFrenzyCharge", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["ChargeBonusAttackAndCastSpeedPerPowerCharge"] = { affix = "", "1% increased Attack and Cast Speed per Power Charge", statOrder = { 4721 }, level = 1, group = "AttackAndCastSpeedPerPowerCharge", weightKey = { }, weightVal = { }, modTags = { "attack", "caster", "speed" }, }, + ["ChargeBonusCriticalStrikeChancePerEnduranceCharge"] = { affix = "", "6% increased Critical Strike Chance per Endurance Charge", statOrder = { 5837 }, level = 1, group = "CriticalStrikeChancePerEnduranceCharge", weightKey = { }, weightVal = { }, modTags = { "critical" }, }, + ["ChargeBonusCriticalStrikeChancePerFrenzyCharge"] = { affix = "", "6% increased Critical Strike Chance per Frenzy Charge", statOrder = { 5838 }, level = 1, group = "CriticalStrikeChancePerFrenzyCharge", weightKey = { }, weightVal = { }, modTags = { "critical" }, }, + ["ChargeBonusCriticalStrikeMultiplierPerPowerCharge"] = { affix = "", "+3% to Critical Strike Multiplier per Power Charge", statOrder = { 3194 }, level = 1, group = "CriticalMultiplierPerPowerCharge", weightKey = { }, weightVal = { }, modTags = { "damage", "critical" }, }, + ["ChargeBonusChaosResistancePerEnduranceCharge_"] = { affix = "", "+4% to Chaos Resistance per Endurance Charge", statOrder = { 5642 }, level = 1, group = "ChaosResistancePerEnduranceCharge", weightKey = { }, weightVal = { }, modTags = { "chaos", "resistance" }, }, + ["ChargeBonusPhysicalDamageReductionPerFrenzyCharge__"] = { affix = "", "1% additional Physical Damage Reduction per Frenzy Charge", statOrder = { 9450 }, level = 1, group = "PhysicalDamageReductionPerFrenzyCharge", weightKey = { }, weightVal = { }, modTags = { "physical" }, }, + ["ChargeBonusPhysicalDamageReductionPerPowerCharge_"] = { affix = "", "1% additional Physical Damage Reduction per Power Charge", statOrder = { 9452 }, level = 1, group = "PhysicalDamageReductionPerPowerCharge", weightKey = { }, weightVal = { }, modTags = { "physical" }, }, + ["ChargeBonusMaximumEnduranceCharges"] = { affix = "", "+1 to Maximum Endurance Charges", statOrder = { 1717 }, level = 1, group = "MaximumEnduranceCharges", weightKey = { }, weightVal = { }, modTags = { "endurance_charge" }, }, + ["ChargeBonusMaximumFrenzyCharges"] = { affix = "", "+1 to Maximum Frenzy Charges", statOrder = { 1722 }, level = 1, group = "MaximumFrenzyCharges", weightKey = { }, weightVal = { }, modTags = { "frenzy_charge" }, }, + ["ChargeBonusMaximumPowerCharges"] = { affix = "", "+1 to Maximum Power Charges", statOrder = { 1727 }, level = 1, group = "IncreasedMaximumPowerCharges", weightKey = { }, weightVal = { }, modTags = { "power_charge" }, }, + ["ChargeBonusIntimidateOnHitEnduranceCharges"] = { affix = "", "Intimidate Enemies for 4 seconds on Hit with Attacks while at maximum Endurance Charges", statOrder = { 7169 }, level = 1, group = "IntimidateOnHitMaximumEnduranceCharge", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ChargeBonusOnslaughtOnHitFrenzyCharges_"] = { affix = "", "Gain Onslaught for 4 seconds on Hit while at maximum Frenzy Charges", statOrder = { 6678 }, level = 1, group = "OnslaughtOnHitMaximumFrenzyCharge", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ChargeBonusArcaneSurgeOnHitPowerCharges"] = { affix = "", "Gain Arcane Surge on Hit with Spells while at maximum Power Charges", statOrder = { 6620 }, level = 1, group = "ArcaneSurgeOnHitMaximumPowerCharge", weightKey = { }, weightVal = { }, modTags = { "caster" }, }, + ["ChargeBonusCannotBeStunnedEnduranceCharges__"] = { affix = "", "You cannot be Stunned while at maximum Endurance Charges", statOrder = { 3963 }, level = 1, group = "CannotBeStunnedMaximumEnduranceCharge", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ChargeBonusFlaskChargeOnCritFrenzyCharges"] = { affix = "", "Gain a Flask Charge when you deal a Critical Strike while at maximum Frenzy Charges", statOrder = { 6644 }, level = 1, group = "FlaskChargeOnCritMaximumFrenzyCharge", weightKey = { }, weightVal = { }, modTags = { "flask" }, }, + ["ChargeBonusAdditionalCursePowerCharges"] = { affix = "", "You can apply an additional Curse while at maximum Power Charges", statOrder = { 9329 }, level = 1, group = "AdditionalCurseMaximumPowerCharge", weightKey = { }, weightVal = { }, modTags = { "caster", "curse" }, }, + ["ChargeBonusVaalPactEnduranceCharges"] = { affix = "", "You have Vaal Pact while at maximum Endurance Charges", statOrder = { 10623 }, level = 1, group = "VaalPactMaximumEnduranceCharge", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["ChargeBonusIronReflexesFrenzyCharges"] = { affix = "", "You have Iron Reflexes while at maximum Frenzy Charges", statOrder = { 10621 }, level = 1, group = "IronReflexesMaximumFrenzyCharge", weightKey = { }, weightVal = { }, modTags = { "defences", "armour", "evasion" }, }, + ["ChargeBonusMindOverMatterPowerCharges"] = { affix = "", "You have Mind over Matter while at maximum Power Charges", statOrder = { 10622 }, level = 1, group = "MindOverMatterMaximumPowerCharge", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "mana" }, }, + ["GlobalEnergyShieldPercentUnique__1"] = { affix = "", "(15-20)% increased maximum Energy Shield", statOrder = { 1474 }, level = 1, group = "GlobalEnergyShieldPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["GlobalEvasionRatingPercentUnique__1"] = { affix = "", "(15-20)% increased Evasion Rating", statOrder = { 1462 }, level = 1, group = "GlobalEvasionRatingPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion" }, }, + ["GlobalEvasionRatingAndArmourPercentUnique__1_"] = { affix = "", "(30-60)% increased Evasion Rating and Armour", statOrder = { 1456 }, level = 1, group = "GlobalEvasionAndArmourPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "armour", "evasion" }, }, + ["GlobalPhysicalDamageReductionRatingPercentUnique__1"] = { affix = "", "(15-20)% increased Armour", statOrder = { 1454 }, level = 1, group = "GlobalPhysicalDamageReductionRatingPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "armour" }, }, + ["GlobalPhysicalDamageReductionRatingPercentUnique__2"] = { affix = "", "(20-30)% increased Armour", statOrder = { 1454 }, level = 1, group = "GlobalPhysicalDamageReductionRatingPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "armour" }, }, + ["NearbyEnemiesReducedStunRecoveryUnique__1"] = { affix = "", "10% reduced Stun and Block Recovery", "Nearby Enemies have 10% reduced Stun and Block Recovery", statOrder = { 1813, 3316 }, level = 1, group = "NearbyEnemiesReducedStunRecovery", weightKey = { }, weightVal = { }, modTags = { }, }, + ["NearbyEnemiesGrantIncreasedFlaskChargesUnique__1"] = { affix = "", "Nearby Enemies grant 25% increased Flask Charges", statOrder = { 3314 }, level = 1, group = "NearbyEnemiesGrantIncreasedFlaskCharges", weightKey = { }, weightVal = { }, modTags = { "flask" }, }, + ["NearbyEnemiesHaveIncreasedChanceToBeCritUnique__1"] = { affix = "", "Hits against Nearby Enemies have 50% increased Critical Strike Chance", statOrder = { 3312 }, level = 1, group = "NearbyEnemiesHaveIncreasedChanceToBeCrit", weightKey = { }, weightVal = { }, modTags = { "critical" }, }, + ["NearbyEnemiesHaveIncreasedChanceToBeCritUnique__2"] = { affix = "", "Hits have 50% increased Critical Strike Chance against you", "Hits against Nearby Enemies have 50% increased Critical Strike Chance", statOrder = { 3042, 3313 }, level = 1, group = "NearbyEnemiesHaveIncreasedChanceToBeCrit2", weightKey = { }, weightVal = { }, modTags = { "critical" }, }, + ["NearbyEnemiesHaveReducedAllResistancesUnique__1"] = { affix = "", "Nearby Enemies have -10% to all Resistances", "-10% to All Resistances", statOrder = { 2911, 9723 }, level = 1, group = "NearbyEnemiesHaveReducedAllResistances", weightKey = { }, weightVal = { }, modTags = { "resistance" }, }, + ["AuraAddedFireDamagePerRedSocketUnique__1"] = { affix = "", "You and Nearby Allies have 64 to 96 added Fire Damage per Red Socket", statOrder = { 2918 }, level = 1, group = "AuraAddedFireDamagePerRedSocket", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire" }, }, + ["AuraAddedColdDamagePerGreenSocketUnique__1"] = { affix = "", "You and Nearby Allies have 56 to 88 added Cold Damage per Green Socket", statOrder = { 2919 }, level = 1, group = "AuraAddedColdDamagePerGreenSocket", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "cold" }, }, + ["AuraAddedLightningDamagePerBlueSocketUnique__1"] = { affix = "", "You and Nearby Allies have 16 to 144 added Lightning Damage per Blue Socket", statOrder = { 2920 }, level = 1, group = "AuraAddedLightningDamagePerBlueSocket", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "lightning" }, }, + ["AuraAddedChaosDamagePerWhiteSocketUnique__1"] = { affix = "", "You and Nearby Allies have 47 to 61 added Chaos Damage per White Socket", statOrder = { 2921 }, level = 1, group = "AuraAddedChaosDamagePerWhiteSocket", weightKey = { }, weightVal = { }, modTags = { "chaos_damage", "damage", "chaos" }, }, + ["ArmourPerEvasionRatingOnShieldUnique__1"] = { affix = "", "+5 to Armour per 5 Evasion Rating on Equipped Shield", statOrder = { 4289 }, level = 1, group = "ArmourPerEvasionRatingOnShield", weightKey = { }, weightVal = { }, modTags = { "defences", "armour" }, }, + ["EvasionRatingPerEnergyShieldOnShieldUnique__1"] = { affix = "", "+20 to Evasion Rating per 5 Maximum Energy Shield on Equipped Shield", statOrder = { 4290 }, level = 1, group = "EvasionRatingPerEnergyShieldOnShield", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion" }, }, + ["EnergyShieldPerArmourOnShieldUnique__1"] = { affix = "", "+1 to Maximum Energy Shield per 5 Armour on Equipped Shield", statOrder = { 4288 }, level = 1, group = "EnergyShieldPerArmourOnShield", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["LifeLeechFromSpellsWith30BlockOnShieldUnique__1_"] = { affix = "", "0.5% of Spell Damage Leeched as Life if Equipped Shield has at least 30% Chance to Block", statOrder = { 4287 }, level = 1, group = "LifeLeechFromSpellsWith30BlockOnShield", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "caster" }, }, + ["AngerNoReservationUnique__1"] = { affix = "", "Anger has no Reservation", statOrder = { 4594 }, level = 69, group = "AngerNoReservation", weightKey = { }, weightVal = { }, modTags = { "aura" }, }, + ["ClarityNoReservationUnique__1"] = { affix = "", "Clarity has no Reservation", statOrder = { 5689 }, level = 69, group = "ClarityNoReservation", weightKey = { }, weightVal = { }, modTags = { "aura" }, }, + ["DeterminationNoReservationUnique__1"] = { affix = "", "Determination has no Reservation", statOrder = { 6074 }, level = 69, group = "DeterminationNoReservation", weightKey = { }, weightVal = { }, modTags = { "aura" }, }, + ["DisciplineNoReservationUnique__1"] = { affix = "", "Discipline has no Reservation", statOrder = { 6090 }, level = 69, group = "DisciplineNoReservation", weightKey = { }, weightVal = { }, modTags = { "aura" }, }, + ["GraceNoReservationUnique__1"] = { affix = "", "Grace has no Reservation", statOrder = { 6788 }, level = 69, group = "GraceNoReservation", weightKey = { }, weightVal = { }, modTags = { "aura" }, }, + ["HasteNoReservationUnique__1"] = { affix = "", "Haste has no Reservation", statOrder = { 6821 }, level = 69, group = "HasteNoReservation", weightKey = { }, weightVal = { }, modTags = { "aura" }, }, + ["HatredNoReservationUnique__1_"] = { affix = "", "Hatred has no Reservation", statOrder = { 6825 }, level = 69, group = "HatredNoReservation", weightKey = { }, weightVal = { }, modTags = { "aura" }, }, + ["PurityOfElementsNoReservationUnique__1_"] = { affix = "", "Purity of Elements has no Reservation", statOrder = { 9569 }, level = 69, group = "PurityOfElementsNoReservation", weightKey = { }, weightVal = { }, modTags = { "aura" }, }, + ["PurityOfFireNoReservationUnique__1"] = { affix = "", "Purity of Fire has no Reservation", statOrder = { 9572 }, level = 69, group = "PurityOfFireNoReservation", weightKey = { }, weightVal = { }, modTags = { "aura" }, }, + ["PurityOfIceNoReservationUnique__1_"] = { affix = "", "Purity of Ice has no Reservation", statOrder = { 9575 }, level = 69, group = "PurityOfIceNoReservation", weightKey = { }, weightVal = { }, modTags = { "aura" }, }, + ["PurityOfLightningNoReservationUnique__1"] = { affix = "", "Purity of Lightning has no Reservation", statOrder = { 9578 }, level = 69, group = "PurityOfLightningNoReservation", weightKey = { }, weightVal = { }, modTags = { "aura" }, }, + ["VitalityNoReservationUnique__1"] = { affix = "", "Vitality has no Reservation", statOrder = { 10335 }, level = 69, group = "VitalityNoReservation", weightKey = { }, weightVal = { }, modTags = { "aura" }, }, + ["WrathNoReservationUnique__1"] = { affix = "", "Wrath has no Reservation", statOrder = { 10426 }, level = 69, group = "WrathNoReservation", weightKey = { }, weightVal = { }, modTags = { "aura" }, }, + ["EnvyNoReservationUnique__1"] = { affix = "", "Envy has no Reservation", statOrder = { 6361 }, level = 69, group = "EnvyNoReservation", weightKey = { }, weightVal = { }, modTags = { "aura" }, }, + ["MalevolenceNoReservationUnique__1"] = { affix = "", "Malevolence has no Reservation", statOrder = { 6063 }, level = 69, group = "MalevolenceNoReservation", weightKey = { }, weightVal = { }, modTags = { "aura" }, }, + ["ZealotryNoReservationUnique__1"] = { affix = "", "Zealotry has no Reservation", statOrder = { 10515 }, level = 69, group = "ZealotryNoReservation", weightKey = { }, weightVal = { }, modTags = { "aura" }, }, + ["PrideNoReservationUnique__1"] = { affix = "", "Pride has no Reservation", statOrder = { 9521 }, level = 69, group = "PrideNoReservation", weightKey = { }, weightVal = { }, modTags = { "aura" }, }, + ["MinionAddedPhysicalDamageUnique__1"] = { affix = "", "Minions deal (90-102) to (132-156) additional Physical Damage", statOrder = { 3685 }, level = 1, group = "MinionAddedPhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "minion" }, }, + ["DoubleDamageChanceImplicitMace1"] = { affix = "", "5% chance to deal Double Damage", statOrder = { 5562 }, level = 1, group = "DoubleDamageChance", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["AdditionalHolyRelicUnique__1"] = { affix = "", "+1 to maximum number of Summoned Holy Relics", statOrder = { 4934 }, level = 1, group = "AdditionalHolyRelic", weightKey = { }, weightVal = { }, modTags = { "minion" }, }, + ["HolyRelicCooldownRecoveryUnique__1"] = { affix = "", "Summoned Holy Relics have (20-25)% reduced Cooldown Recovery Rate", statOrder = { 7052 }, level = 1, group = "HolyRelicCooldownRecovery", weightKey = { }, weightVal = { }, modTags = { "minion" }, }, + ["ColdDamageTakenUnique__1"] = { affix = "", "5% reduced Cold Damage taken", statOrder = { 3301 }, level = 1, group = "ColdDamageTakenPercentage", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold" }, }, + ["ColdDamageTakenUnique__2"] = { affix = "", "10% increased Cold Damage taken", statOrder = { 3301 }, level = 1, group = "ColdDamageTakenPercentage", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold" }, }, + ["OnslaughtEffectUnique__1"] = { affix = "", "100% increased Effect of Onslaught on you", statOrder = { 3202 }, level = 1, group = "OnslaughtEffect", weightKey = { }, weightVal = { }, modTags = { }, }, + ["PhysicalDamageWhileResoluteTechniqueUnique__1__"] = { affix = "", "100% increased Physical Damage while you have Resolute Technique", statOrder = { 10632 }, level = 1, group = "PhysicalDamageWhileResoluteTechnique", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical" }, }, + ["IncreasedWeaponElementalDamagePercentPerPowerChargeUnique__1"] = { affix = "", "(20-25)% increased Elemental Damage with Attack Skills per Power Charge", statOrder = { 6222 }, level = 1, group = "IncreasedWeaponElementalDamagePercentPerPowerCharge", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "attack" }, }, + ["ArrowsAlwaysPierceAfterForkingUnique__1__"] = { affix = "", "Arrows Pierce all Targets after Forking", statOrder = { 4685 }, level = 1, group = "ArrowsAlwaysPierceAfterForking", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["ArrowsThatPierceHaveCritMultiUnique__1"] = { affix = "", "Arrows that Pierce have +50% to Critical Strike Multiplier", statOrder = { 5854 }, level = 1, group = "ArrowsThatPierceHaveCritMulti", weightKey = { }, weightVal = { }, modTags = { "damage", "attack", "critical" }, }, + ["SupportedByGreaterVolleyUnique__1"] = { affix = "", "Socketed Gems are Supported by Level 20 Greater Volley", statOrder = { 254 }, level = 1, group = "SupportedByGreaterVolley", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["SupportedByIgniteProliferationUnique1"] = { affix = "", "Socketed Gems are Supported by Level 20 Ignite Proliferation", statOrder = { 257 }, level = 1, group = "SupportedByIgniteProliferation", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["ChanceToBleedWithoutAvatarOfFireUnique__1"] = { affix = "", "Attacks with this Weapon have 50% chance to inflict Bleeding while you do not have Avatar of Fire", statOrder = { 10636 }, level = 1, group = "ChanceToBleedWithoutAvatarOfFire", weightKey = { }, weightVal = { }, modTags = { "bleed", "physical", "attack", "ailment" }, }, + ["FireDamageVersusBleedingEnemiesUnique__1"] = { affix = "", "(70-100)% increased Fire Damage with Hits and Ailments against Bleeding Enemies", statOrder = { 6461 }, level = 1, group = "FireDamageVersusBleedingEnemies", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire" }, }, + ["PhysicalDamageVersusIgnitedEnemiesUnique__1"] = { affix = "", "(70-100)% increased Physical Damage with Hits and Ailments against Ignited Enemies", statOrder = { 9445 }, level = 1, group = "PhysicalDamageVersusIgnitedEnemies", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical" }, }, + ["PhysicalDamageTakenAsRandomElementUnique__1"] = { affix = "", "20% of Physical Damage from Hits taken as Damage of a Random Element", statOrder = { 9432 }, level = 1, group = "PhysicalDamageTakenAsRandomElement", weightKey = { }, weightVal = { }, modTags = { "physical", "elemental" }, }, + ["StartEnergyShieldRechargeOnSkillUnique__1"] = { affix = "", "10% chance for Energy Shield Recharge to start when you use a Skill", statOrder = { 6344 }, level = 1, group = "StartEnergyShieldRechargeOnSkillChance", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["SpellCriticalStrikeChancePerSpectreUnique__1_"] = { affix = "", "(50-100)% increased Spell Critical Strike Chance per Raised Spectre", statOrder = { 9938 }, level = 1, group = "SpellCriticalStrikeChancePerSpectre", weightKey = { }, weightVal = { }, modTags = { "caster", "critical" }, }, + ["GainArcaneSurgeOnCritUnique__1"] = { affix = "", "Gain Arcane Surge when you deal a Critical Strike", statOrder = { 6618 }, level = 1, group = "GainArcaneSurgeOnCrit", weightKey = { }, weightVal = { }, modTags = { "critical" }, }, + ["SpectresGainArcaneSurgeWhenYouDoUnique__1_"] = { affix = "", "Your Raised Spectres also gain Arcane Surge when you do", statOrder = { 9919 }, level = 1, group = "SpectresGainArcaneSurgeWhenYouDo", weightKey = { }, weightVal = { }, modTags = { "minion" }, }, + ["TriggerFeastOfFleshSkillUnique__1_"] = { affix = "", "Trigger Level 15 Feast of Flesh every 5 seconds", statOrder = { 715 }, level = 1, group = "TriggerFeastOfFleshSkill", weightKey = { }, weightVal = { }, modTags = { "skill" }, }, + ["TriggerRandomOfferingSkillUnique__1"] = { affix = "", "Trigger Level 20 Bone Offering, Flesh Offering, Spirit Offering every 5 seconds in sequence", "Offering Skills Triggered this way also affect you", statOrder = { 716, 716.1 }, level = 1, group = "TriggerRandomOfferingSkill", weightKey = { }, weightVal = { }, modTags = { "skill" }, }, + ["LeftRingSpellProjectilesForkUnique__1_"] = { affix = "", "Left ring slot: Projectiles from Spells Fork", statOrder = { 7839 }, level = 1, group = "LeftRingSpellProjectilesFork", weightKey = { }, weightVal = { }, modTags = { }, }, + ["LeftRingSpellProjectilesCannotChainUnique__1"] = { affix = "", "Left ring slot: Projectiles from Spells cannot Chain", statOrder = { 7838 }, level = 1, group = "LeftRingSpellProjectilesCannotChain", weightKey = { }, weightVal = { }, modTags = { }, }, + ["RightRingSpellProjectilesChainUnique__1"] = { affix = "", "Right ring slot: Projectiles from Spells Chain +1 times", statOrder = { 7862 }, level = 1, group = "RightRingSpellProjectilesChain", weightKey = { }, weightVal = { }, modTags = { }, }, + ["RightRingSpellProjectilesCannotForkUnique__1"] = { affix = "", "Right ring slot: Projectiles from Spells cannot Fork", statOrder = { 7863 }, level = 1, group = "RightRingSpellProjectilesCannotFork", weightKey = { }, weightVal = { }, modTags = { }, }, + ["FireAndChaosDamageResistanceUnique__1__"] = { affix = "", "+(20-25)% to Fire and Chaos Resistances", statOrder = { 6443 }, level = 1, group = "FireAndChaosDamageResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "chaos", "resistance" }, }, + ["TriggerArcaneWakeSkillUnique__1"] = { affix = "", "Trigger Level 20 Arcane Wake after Spending a total of 200 Mana", statOrder = { 678 }, level = 1, group = "TriggerArcaneWakeSkillUnique", weightKey = { }, weightVal = { }, modTags = { "skill" }, }, + ["DoubleDamageWithWeaponUnique__1"] = { affix = "", "Attacks with this Weapon deal Double Damage", statOrder = { 7786 }, level = 1, group = "DoubleDamageWithWeapon", weightKey = { }, weightVal = { }, modTags = { "damage", "attack" }, }, + ["FocusCooldownRecoveryUnique__1_"] = { affix = "", "Focus has (30-50)% increased Cooldown Recovery Rate", statOrder = { 6547 }, level = 1, group = "FocusCooldownRecovery", weightKey = { }, weightVal = { }, modTags = { }, }, + ["LifeRegenPerUncorruptedItemUnique__1"] = { affix = "", "Regenerate 15 Life per second for each Uncorrupted Item Equipped", statOrder = { 3013 }, level = 1, group = "LifeRegenPerUncorruptedItem", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["TotalManaCostPerCorruptedItemUnique__1"] = { affix = "", "-2 to Total Mana Cost of Skills for each Corrupted Item Equipped", statOrder = { 4244 }, level = 1, group = "TotalManaCostPerCorruptedItem", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["ChillNearbyEnemiesOnFocusUnique__1_"] = { affix = "", "Chill nearby Enemies when you Focus, causing 30% reduced Action Speed", statOrder = { 5675 }, level = 67, group = "ChillNearbyEnemiesOnFocus", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "ailment" }, }, + ["DamageWithHitsAndAilmentsAgainstChilledEnemyUnique__1"] = { affix = "", "(50-70)% increased Damage with Hits and Ailments against Chilled Enemies", statOrder = { 7025 }, level = 1, group = "DamageWithHitsAndAilmentsAgainstChilledEnemy", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["ElementalDamageWhileAffectedBySextantUnique__1"] = { affix = "", "(30-40)% increased Elemental Damage while in an area affected by a Sextant", statOrder = { 6211 }, level = 1, group = "ElementalDamageWhileAffectedBySextant", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental" }, }, + ["BleedOnCritUnique__1_"] = { affix = "", "50% chance to inflict Bleeding on Critical Strike with Attacks", statOrder = { 2396 }, level = 1, group = "BleedOnCrit", weightKey = { }, weightVal = { }, modTags = { "bleed", "physical", "attack", "critical", "ailment" }, }, + ["MaimOnCritUnique__1"] = { affix = "", "50% chance to Maim Enemies on Critical Strike with Attacks", statOrder = { 7995 }, level = 1, group = "MaimOnCrit", weightKey = { }, weightVal = { }, modTags = { "critical" }, }, + ["EnemiesYouBleedGrantIncreasedFlaskChargesUnique__1_"] = { affix = "", "Enemies you inflict Bleeding on grant (60-100)% increased Flask Charges", statOrder = { 2404 }, level = 1, group = "EnemiesYouBleedGrantIncreasedFlaskCharges", weightKey = { }, weightVal = { }, modTags = { "flask" }, }, + ["AddedPhysicalDamageVsBleedingEnemiesUnique__1"] = { affix = "", "Adds (100-120) to (150-165) Physical Damage against Bleeding Enemies", statOrder = { 2405 }, level = 1, group = "AddedPhysicalDamageVsBleedingEnemies", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical" }, }, + ["LifeRegenerationIfBlockedRecentlyUnique__1"] = { affix = "", "If you have Blocked Recently, you and nearby Allies Regenerate 5% of Life per second", statOrder = { 10437 }, level = 1, group = "LifeRegenerationIfBlockedRecently", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["GroundTarOnBlockUnique__1"] = { affix = "", "Spreads Tar when you Block", statOrder = { 6800 }, level = 79, group = "GroundTarOnBlock", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["GainShapersPresenceUnique__1"] = { affix = "", "Gain Shaper's Presence for 10 seconds when you kill a Rare or Unique Enemy", statOrder = { 6710 }, level = 81, group = "GainShapersPresence", weightKey = { }, weightVal = { }, modTags = { }, }, + ["SpellsCannotPierceUnique__1__"] = { affix = "", "Projectiles from Spells cannot Pierce", statOrder = { 9551 }, level = 1, group = "SpellsCannotPierce", weightKey = { }, weightVal = { }, modTags = { }, }, + ["EnemiesIgnitedTakeIncreasedDamageUnique__1"] = { affix = "", "Enemies Ignited by you during Effect take (7-10)% increased Damage", statOrder = { 957 }, level = 1, group = "EnemiesIgnitedTakeIncreasedDamage", weightKey = { }, weightVal = { }, modTags = { "flask", "damage" }, }, + ["GainChargeOnConsumingIgnitedCorpseUnique__1__"] = { affix = "", "Recharges 1 Charge when you Consume an Ignited corpse", statOrder = { 753 }, level = 1, group = "GainChargeOnConsumingIgnitedCorpse", weightKey = { }, weightVal = { }, modTags = { "flask" }, }, + ["GainChargeOnConsumingIgnitedCorpseUnique__2"] = { affix = "", "Recharges 5 Charges when you Consume an Ignited corpse", statOrder = { 753 }, level = 1, group = "GainChargeOnConsumingIgnitedCorpse", weightKey = { }, weightVal = { }, modTags = { "flask" }, }, + ["RecoverMaximumLifeOnKillFlaskEffectUnique__1"] = { affix = "", "Recover (1-3)% of Life when you Kill an Enemy during Effect", statOrder = { 958 }, level = 1, group = "RecoverMaximumLifeOnKillFlaskEffect", weightKey = { }, weightVal = { }, modTags = { "flask", "resource", "life" }, }, + ["RecoverMaximumManaOnKillFlaskEffectUnique__1"] = { affix = "", "Recover (1-3)% of Mana when you Kill an Enemy during Effect", statOrder = { 959 }, level = 1, group = "RecoverMaximumManaOnKillFlaskEffect", weightKey = { }, weightVal = { }, modTags = { "flask", "resource", "mana" }, }, + ["RecoverMaximumEnergyShieldOnKillFlaskEffectUnique__1"] = { affix = "", "Recover (1-3)% of Energy Shield when you Kill an Enemy during Effect", statOrder = { 960 }, level = 1, group = "RecoverMaximumEnergyShieldOnKillFlaskEffect", weightKey = { }, weightVal = { }, modTags = { "flask", "defences", "energy_shield" }, }, + ["AlternateFireAilmentUnique__1"] = { affix = "", "(25-50)% chance to Scorch Enemies", "Cannot inflict Ignite", statOrder = { 1938, 2471 }, level = 1, group = "AlternateFireAilment", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "ailment" }, }, + ["AlternateColdAilmentUnique__1"] = { affix = "", "(25-50)% chance to inflict Brittle", "Cannot inflict Freeze or Chill", statOrder = { 1941, 2473 }, level = 1, group = "AlternateColdAilment", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "ailment" }, }, + ["AlternateLightningAilmentUnique__1__"] = { affix = "", "(25-50)% chance to Sap Enemies", "Cannot inflict Shock", statOrder = { 1945, 2474 }, level = 1, group = "AlternateLightningAilment", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "ailment" }, }, + ["PrismaticSkillsInflictScorchUnique_1"] = { affix = "", "Hits with Prismatic Skills always Scorch", statOrder = { 9527 }, level = 1, group = "PrismaticSkillsAlwaysScorch", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "ailment" }, }, + ["PrismaticSkillsInflictBrittleUnique_1"] = { affix = "", "Hits with Prismatic Skills always inflict Brittle", statOrder = { 9525 }, level = 1, group = "PrismaticSkillsAlwaysBrittle", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "ailment" }, }, + ["PrismaticSkillsInflictSapUnique_1"] = { affix = "", "Hits with Prismatic Skills always Sap", statOrder = { 9526 }, level = 1, group = "PrismaticSkillsAlwaysSap", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "ailment" }, }, + ["ChaosNonAilmentDamageOverTimeMultiplierUnique__1"] = { affix = "", "+(40-55)% to Chaos Damage over Time Multiplier", statOrder = { 1172 }, level = 1, group = "ChaosDamageOverTimeMultiplier", weightKey = { }, weightVal = { }, modTags = { "dot_multi", "chaos_damage", "damage", "chaos" }, }, + ["ColdDamageOverTimeMultiplierUnique__1"] = { affix = "", "+(25-35)% to Cold Damage over Time Multiplier", statOrder = { 1169 }, level = 1, group = "ColdDamageOverTimeMultiplier", weightKey = { }, weightVal = { }, modTags = { "dot_multi", "elemental_damage", "damage", "elemental", "cold" }, }, + ["ColdDamageOverTimeMultiplierUnique__2"] = { affix = "", "+50% to Cold Damage over Time Multiplier", statOrder = { 1169 }, level = 1, group = "ColdDamageOverTimeMultiplier", weightKey = { }, weightVal = { }, modTags = { "dot_multi", "elemental_damage", "damage", "elemental", "cold" }, }, + ["FireDamageOverTimeMultiplierUnique__1"] = { affix = "", "+(40-60)% to Fire Damage over Time Multiplier", statOrder = { 1164 }, level = 1, group = "FireDamageOverTimeMultiplier", weightKey = { }, weightVal = { }, modTags = { "dot_multi", "elemental_damage", "damage", "elemental", "fire" }, }, + ["FireDamageOverTimeMultiplierUnique__2_"] = { affix = "", "+(15-25)% to Fire Damage over Time Multiplier", statOrder = { 1164 }, level = 1, group = "FireDamageOverTimeMultiplier", weightKey = { }, weightVal = { }, modTags = { "dot_multi", "elemental_damage", "damage", "elemental", "fire" }, }, + ["FireDamageOverTimeMultiplierUnique__3"] = { affix = "", "+(8-12)% to Fire Damage over Time Multiplier", statOrder = { 1164 }, level = 1, group = "FireDamageOverTimeMultiplier", weightKey = { }, weightVal = { }, modTags = { "dot_multi", "elemental_damage", "damage", "elemental", "fire" }, }, + ["CurseCastSpeedUnique__1"] = { affix = "", "Curse Skills have (10-20)% increased Cast Speed", statOrder = { 2125 }, level = 1, group = "CurseCastSpeed", weightKey = { }, weightVal = { }, modTags = { "caster", "speed", "curse" }, }, + ["CurseCastSpeedUnique__2"] = { affix = "", "Curse Skills have (8-12)% increased Cast Speed", statOrder = { 2125 }, level = 1, group = "CurseCastSpeed", weightKey = { }, weightVal = { }, modTags = { "caster", "speed", "curse" }, }, + ["TriggerSocketedCurseSkillsOnCurseUnique__1_"] = { affix = "", "Trigger Socketed Curse Spell when you Cast a Curse Spell, with a 0.25 second Cooldown", statOrder = { 735 }, level = 1, group = "TriggerCurseOnCurse", weightKey = { }, weightVal = { }, modTags = { "skill", "caster", "gem", "curse" }, }, + ["TrapsApplySocketedCurseSkillsWhenTriggeredUnique_1"] = { affix = "", "You cannot Cast Socketed Hex Curse Skills", "Inflict Socketed Hexes on Enemies that trigger your Traps", statOrder = { 470, 470.1 }, level = 70, group = "TriggerCurseOnTrap", weightKey = { }, weightVal = { }, modTags = { "skill", "caster", "gem", "curse" }, }, + ["EnergyShieldLeechPerCurseUnique__1_"] = { affix = "", "0.2% of Spell Damage Leeched as Energy Shield for each Curse on Enemy", statOrder = { 1636 }, level = 1, group = "EnergyShieldLeechPerCurse", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["ElementalDamagePercentAddedAsChaosPerShaperItemUnique__1"] = { affix = "", "Gain (3-5)% of Elemental Damage as Extra Chaos Damage per Shaper Item Equipped", statOrder = { 4245 }, level = 1, group = "ElementalDamagePercentAddedAsChaosPerShaperItem", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "chaos_damage", "damage", "elemental", "chaos" }, }, + ["HitsIgnoreChaosResistanceAllShaperItemsUnique__1"] = { affix = "", "Hits ignore Enemy Monster Chaos Resistance if all Equipped Items are Shaper Items", statOrder = { 7040 }, level = 1, group = "HitsIgnoreChaosResistanceAllShaperItems", weightKey = { }, weightVal = { }, modTags = { "chaos_damage", "damage", "chaos" }, }, + ["HitsIgnoreChaosResistanceAllElderItemsUnique__1"] = { affix = "", "Hits ignore Enemy Monster Chaos Resistance if all Equipped Items are Elder Items", statOrder = { 7039 }, level = 1, group = "HitsIgnoreChaosResistanceAllElderItems", weightKey = { }, weightVal = { }, modTags = { "chaos_damage", "damage", "chaos" }, }, + ["ColdDamagePerResistanceAbove75Unique__1"] = { affix = "", "(15-20)% increased Cold Damage per 1% Cold Resistance above 75%", statOrder = { 5707 }, level = 1, group = "ColdDamagePerResistanceAbove75", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "cold" }, }, + ["LightningDamagePerResistanceAbove75Unique__1"] = { affix = "", "(15-20)% increased Lightning Damage per 1% Lightning Resistance above 75%", statOrder = { 7313 }, level = 1, group = "LightningDamagePerResistanceAbove75", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "lightning" }, }, + ["ElementalDamagePerResistanceAbove75Unique_1"] = { affix = "", "(5-10)% increased Elemental Damage per 1% Fire, Cold, or Lightning Resistance above 75%", statOrder = { 6194 }, level = 1, group = "ElementalDamagePerResistanceAbove75", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["ClassicNebulisImplicitModifierMagnitudeUnique_1"] = { affix = "", "(60-120)% increased Implicit Modifier magnitudes", statOrder = { 40 }, level = 1, group = "LocalImplicitStatMagnitude", weightKey = { }, weightVal = { }, modTags = { }, }, + ["FlaskConsecratedGroundDurationUnique__1"] = { affix = "", "(15-30)% reduced Duration", statOrder = { 771 }, level = 1, group = "FlaskConsecratedGroundDuration", weightKey = { }, weightVal = { }, modTags = { "flask" }, }, + ["FlaskConsecratedGroundAreaOfEffectUnique__1_"] = { affix = "", "Consecrated Ground created by this Flask has Tripled Radius", statOrder = { 794 }, level = 1, group = "FlaskConsecratedGroundAreaOfEffect", weightKey = { }, weightVal = { }, modTags = { "flask" }, }, + ["FlaskConsecratedGroundDamageTakenUnique__1"] = { affix = "", "Consecrated Ground created during Effect applies (7-10)% increased Damage taken to Enemies", statOrder = { 891 }, level = 1, group = "FlaskConsecratedGroundDamageTaken", weightKey = { }, weightVal = { }, modTags = { "flask", "damage" }, }, + ["FlaskConsecratedGroundEffectUnique__1_"] = { affix = "", "+(1-2)% to Critical Strike Chance against Enemies on Consecrated Ground during Effect", statOrder = { 888 }, level = 1, group = "FlaskConsecratedGroundEffect", weightKey = { }, weightVal = { }, modTags = { "flask", "critical" }, }, + ["FlaskConsecratedGroundEffectCriticalStrikeUnique__1"] = { affix = "", "(100-150)% increased Critical Strike Chance against Enemies on Consecrated Ground during Effect", statOrder = { 930 }, level = 1, group = "FlaskConsecratedGroundEffectCriticalStrike", weightKey = { }, weightVal = { }, modTags = { "flask", "critical" }, }, + ["ShockProliferationUnique__1"] = { affix = "", "Shocks you inflict spread to other Enemies within 1.5 metres", statOrder = { 2133 }, level = 1, group = "ShockProliferation", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "ailment" }, }, + ["ShockProliferationDuringFlaskEffectUnique__1"] = { affix = "", "Shocks you inflict during Effect spread to other Enemies within 2 metres", statOrder = { 972 }, level = 85, group = "ShockProliferationDuringFlaskEffect", weightKey = { }, weightVal = { }, modTags = { "flask", "elemental", "lightning", "ailment" }, }, + ["ShockEffectDuringFlaskEffectUnique__1__"] = { affix = "", "(25-40)% increased Effect of Shocks you inflict during Effect", statOrder = { 971 }, level = 1, group = "ShockEffectDuringFlaskEffect", weightKey = { }, weightVal = { }, modTags = { "flask", "elemental", "lightning", "ailment" }, }, + ["ShockOnKillUnique__1"] = { affix = "", "Enemies you kill are Shocked", statOrder = { 1823 }, level = 1, group = "ShockOnKill", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "ailment" }, }, + ["DivineChargeOnHitUnique__1_"] = { affix = "", "+10 to maximum Divine Charges", "Gain a Divine Charge on Hit", statOrder = { 4298, 4299 }, level = 1, group = "DivineChargeOnHit", weightKey = { }, weightVal = { }, modTags = { }, }, + ["GainDivinityOnMaxDivineChargeUnique__1"] = { affix = "", "You gain Divinity for 10 seconds on reaching maximum Divine Charges", "Lose all Divine Charges when you gain Divinity", statOrder = { 4301, 4301.1 }, level = 1, group = "GainDivinityOnMaxDivineCharge", weightKey = { }, weightVal = { }, modTags = { }, }, + ["NearbyEnemiesCannotCritUnique__1"] = { affix = "", "Never deal Critical Strikes", "Nearby Enemies cannot deal Critical Strikes", statOrder = { 2089, 7770 }, level = 1, group = "NearbyEnemiesCannotCrit", weightKey = { }, weightVal = { }, modTags = { "critical" }, }, + ["NearbyAlliesCannotBeSlowedUnique__1"] = { affix = "", "Action Speed cannot be modified to below Base Value", "Nearby Allies' Action Speed cannot be modified to below Base Value", statOrder = { 3106, 7762 }, level = 1, group = "NearbyAlliesCannotBeSlowed", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["ManaReservationPerAttributeUnique__1"] = { affix = "", "2% increased Mana Reservation Efficiency of Skills per 250 total Attributes", statOrder = { 8057 }, level = 1, group = "ManaReservationPerAttribute", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["ManaReservationEfficiencyPerAttributeUnique__1"] = { affix = "", "2% increased Mana Reservation Efficiency of Skills per 250 total Attributes", statOrder = { 8058 }, level = 1, group = "ManaReservationEfficiencyPerAttribute", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["DefencesPer100StrengthAuraUnique__1"] = { affix = "", "Nearby Allies have (4-6)% increased Defences per 100 Strength you have", statOrder = { 2914 }, level = 1, group = "DefencesPer100StrengthAura", weightKey = { }, weightVal = { }, modTags = { "defences" }, }, + ["BlockPer100StrengthAuraUnique__1___"] = { affix = "", "Nearby Allies have 1% Chance to Block Attack Damage per 100 Strength you have", statOrder = { 2913 }, level = 1, group = "BlockPer100StrengthAura", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["CriticalMultiplierPer100DexterityAuraUnique__1"] = { affix = "", "Nearby Allies have +(6-8)% to Critical Strike Multiplier per 100 Dexterity you have", statOrder = { 2915 }, level = 1, group = "CriticalMultiplierPer100DexterityAura", weightKey = { }, weightVal = { }, modTags = { "damage", "critical" }, }, + ["CastSpeedPer100IntelligenceAuraUnique__1"] = { affix = "", "Nearby Allies have (2-4)% increased Cast Speed per 100 Intelligence you have", statOrder = { 2916 }, level = 1, group = "CastSpeedPer100IntelligenceAura", weightKey = { }, weightVal = { }, modTags = { "caster", "speed" }, }, + ["GrantsAccuracyAuraSkillUnique__1"] = { affix = "", "Grants Level 30 Precision Skill", statOrder = { 600 }, level = 81, group = "AccuracyAuraSkill", weightKey = { }, weightVal = { }, modTags = { "skill" }, }, + ["PrecisionAuraBonusUnique__1"] = { affix = "", "Precision has 100% increased Mana Reservation Efficiency", statOrder = { 9507 }, level = 1, group = "PrecisionAuraBonus", weightKey = { }, weightVal = { }, modTags = { "resource", "mana", "aura" }, }, + ["PrecisionReservationEfficiencyUnique__1"] = { affix = "", "Precision has 100% increased Mana Reservation Efficiency", statOrder = { 9508 }, level = 1, group = "PrecisionReservationEfficiency", weightKey = { }, weightVal = { }, modTags = { "resource", "mana", "aura" }, }, + ["SupportedByBlessingSupportUnique__1"] = { affix = "", "Socketed Gems are Supported by Level 25 Divine Blessing", statOrder = { 206 }, level = 1, group = "SupportedByBlessing", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["TriggerBowSkillsOnBowAttackUnique__1"] = { affix = "", "Trigger a Socketed Bow Skill when you Attack with a Bow, with a 1 second Cooldown", statOrder = { 671 }, level = 1, group = "TriggerBowSkillsOnBowAttack", weightKey = { }, weightVal = { }, modTags = { "skill", "attack", "gem" }, }, + ["TriggerBowSkillsOnCastUnique__1"] = { affix = "", "Trigger a Socketed Bow Skill when you Cast a Spell while", "wielding a Bow, with a 1 second Cooldown", statOrder = { 744, 744.1 }, level = 1, group = "TriggerBowSkillsOnCast", weightKey = { }, weightVal = { }, modTags = { "skill", "attack", "caster", "gem" }, }, + ["MaximumLifeLeechAmountUnique__1"] = { affix = "", "50% reduced Maximum Recovery per Life Leech", statOrder = { 1637 }, level = 1, group = "MaximumLifeLeechAmount", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["MaximumLifeLeechAmountUnique__2"] = { affix = "", "80% reduced Maximum Recovery per Life Leech", statOrder = { 1637 }, level = 1, group = "MaximumLifeLeechAmount", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["LifeLeechNotRemovedOnFullLifeUnique__1"] = { affix = "", "Life Leech effects are not removed when Unreserved Life is Filled", statOrder = { 3123 }, level = 1, group = "LifeLeechNotRemovedOnFullLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["AttacksBlindOnHitChanceUnique__1"] = { affix = "", "5% chance to Blind Enemies on Hit with Attacks", statOrder = { 4817 }, level = 1, group = "AttacksBlindOnHitChance", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["AttacksBlindOnHitChanceUnique__2"] = { affix = "", "(10-20)% chance to Blind Enemies on Hit with Attacks", statOrder = { 4817 }, level = 1, group = "AttacksBlindOnHitChance", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["HeraldBonusExtraMod1"] = { affix = "", "When used in the Synthesiser, the new item will have an additional Herald Modifier", statOrder = { 10501 }, level = 1, group = "HeraldBonusExtraMod", weightKey = { }, weightVal = { }, modTags = { }, }, + ["HeraldBonusExtraMod2_"] = { affix = "", "When used in the Synthesiser, the new item will have an additional Herald Modifier", statOrder = { 10501 }, level = 1, group = "HeraldBonusExtraMod", weightKey = { }, weightVal = { }, modTags = { }, }, + ["HeraldBonusExtraMod3_"] = { affix = "", "When used in the Synthesiser, the new item will have an additional Herald Modifier", statOrder = { 10501 }, level = 1, group = "HeraldBonusExtraMod", weightKey = { }, weightVal = { }, modTags = { }, }, + ["HeraldBonusExtraMod4"] = { affix = "", "When used in the Synthesiser, the new item will have an additional Herald Modifier", statOrder = { 10501 }, level = 1, group = "HeraldBonusExtraMod", weightKey = { }, weightVal = { }, modTags = { }, }, + ["HeraldBonusExtraMod5"] = { affix = "", "When used in the Synthesiser, the new item will have an additional Herald Modifier", statOrder = { 10501 }, level = 1, group = "HeraldBonusExtraMod", weightKey = { }, weightVal = { }, modTags = { }, }, + ["HeraldBonusThunderReservation"] = { affix = "", "Herald of Thunder has (30-40)% increased Mana Reservation Efficiency", statOrder = { 7001 }, level = 1, group = "HeraldBonusThunderReservation", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["HeraldBonusThunderReservationEfficiency"] = { affix = "", "Herald of Thunder has (30-40)% increased Mana Reservation Efficiency", statOrder = { 7002 }, level = 1, group = "HeraldBonusThunderReservationEfficiency", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["HeraldBonusThunderLightningDamage"] = { affix = "", "(40-60)% increased Lightning Damage while affected by Herald of Thunder", statOrder = { 7317 }, level = 1, group = "HeraldBonusThunderLightningDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "lightning" }, }, + ["HeraldBonusThunderEffect"] = { affix = "", "Herald of Thunder has (40-60)% increased Buff Effect", statOrder = { 7000 }, level = 1, group = "HeraldBonusThunderEffect", weightKey = { }, weightVal = { }, modTags = { }, }, + ["HeraldBonusThunderMaxLightningResist"] = { affix = "", "+1% to maximum Lightning Resistance while affected by Herald of Thunder", statOrder = { 8989 }, level = 1, group = "HeraldBonusThunderMaxLightningResist", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "resistance" }, }, + ["HeraldBonusThunderLightningResist_"] = { affix = "", "+(50-60)% to Lightning Resistance while affected by Herald of Thunder", statOrder = { 7319 }, level = 1, group = "HeraldBonusThunderLightningResist", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "resistance" }, }, + ["HeraldBonusAshReservation"] = { affix = "", "Herald of Ash has (30-40)% increased Mana Reservation Efficiency", statOrder = { 6987 }, level = 1, group = "HeraldBonusAshReservation", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["HeraldBonusAshReservationEfficiency__"] = { affix = "", "Herald of Ash has (30-40)% increased Mana Reservation Efficiency", statOrder = { 6988 }, level = 1, group = "HeraldBonusAshReservationEfficiency", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["HeraldBonusAshFireDamage"] = { affix = "", "(40-60)% increased Fire Damage while affected by Herald of Ash", statOrder = { 6463 }, level = 1, group = "HeraldBonusAshFireDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire" }, }, + ["HeraldBonusAshEffect"] = { affix = "", "Herald of Ash has (40-60)% increased Buff Effect", statOrder = { 6986 }, level = 1, group = "HeraldBonusAshEffect", weightKey = { }, weightVal = { }, modTags = { }, }, + ["HeraldBonusAshMaxFireResist"] = { affix = "", "+1% to maximum Fire Resistance while affected by Herald of Ash", statOrder = { 8964 }, level = 1, group = "HeraldBonusAshMaxFireResist", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "resistance" }, }, + ["HeraldBonusFireResist"] = { affix = "", "+(50-60)% to Fire Resistance while affected by Herald of Ash", statOrder = { 6464 }, level = 1, group = "HeraldBonusFireResist", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "resistance" }, }, + ["HeraldBonusIceReservation_"] = { affix = "", "Herald of Ice has (30-40)% increased Mana Reservation Efficiency", statOrder = { 6991 }, level = 1, group = "HeraldBonusIceReservation", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["HeraldBonusIceReservationEfficiency__"] = { affix = "", "Herald of Ice has (30-40)% increased Mana Reservation Efficiency", statOrder = { 6992 }, level = 1, group = "HeraldBonusIceReservationEfficiency", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["HeraldBonusIceColdDamage"] = { affix = "", "(40-60)% increased Cold Damage while affected by Herald of Ice", statOrder = { 5718 }, level = 1, group = "HeraldBonusIceColdDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "cold" }, }, + ["HeraldBonusIceEffect_"] = { affix = "", "Herald of Ice has (40-60)% increased Buff Effect", statOrder = { 6990 }, level = 1, group = "HeraldBonusIceEffect", weightKey = { }, weightVal = { }, modTags = { }, }, + ["HeraldBonusMaxColdResist__"] = { affix = "", "+1% to maximum Cold Resistance while affected by Herald of Ice", statOrder = { 8954 }, level = 1, group = "HeraldBonusMaxColdResist", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "resistance" }, }, + ["HeraldBonusColdResist"] = { affix = "", "+(50-60)% to Cold Resistance while affected by Herald of Ice", statOrder = { 5720 }, level = 1, group = "HeraldBonusColdResist", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "resistance" }, }, + ["HeraldBonusPurityReservation_"] = { affix = "", "Herald of Purity has (30-40)% increased Mana Reservation Efficiency", statOrder = { 6996 }, level = 1, group = "HeraldBonusPurityReservation", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["HeraldBonusPurityReservationEfficiency_"] = { affix = "", "Herald of Purity has (30-40)% increased Mana Reservation Efficiency", statOrder = { 6997 }, level = 1, group = "HeraldBonusPurityReservationEfficiency", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["HeraldBonusPurityPhysicalDamage"] = { affix = "", "(40-60)% increased Physical Damage while affected by Herald of Purity", statOrder = { 9446 }, level = 1, group = "HeraldBonusPurityPhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical" }, }, + ["HeraldBonusPurityEffect"] = { affix = "", "Herald of Purity has (40-60)% increased Buff Effect", statOrder = { 6994 }, level = 1, group = "HeraldBonusPurityEffect", weightKey = { }, weightVal = { }, modTags = { }, }, + ["HeraldBonusPurityMinionDamage"] = { affix = "", "Sentinels of Purity deal (70-100)% increased Damage", statOrder = { 9786 }, level = 1, group = "HeraldBonusPurityMinionDamage", weightKey = { }, weightVal = { }, modTags = { "damage", "minion" }, }, + ["HeraldBonusPurityPhysicalDamageReduction"] = { affix = "", "4% additional Physical Damage Reduction while affected by Herald of Purity", statOrder = { 9453 }, level = 1, group = "HeraldBonusPurityPhysicalDamageReduction", weightKey = { }, weightVal = { }, modTags = { "physical" }, }, + ["HeraldBonusAgonyReservation"] = { affix = "", "Herald of Agony has (30-40)% increased Mana Reservation Efficiency", statOrder = { 6983 }, level = 1, group = "HeraldBonusAgonyReservation", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["HeraldBonusAgonyReservationEfficiency"] = { affix = "", "Herald of Agony has (30-40)% increased Mana Reservation Efficiency", statOrder = { 6984 }, level = 1, group = "HeraldBonusAgonyReservationEfficiency", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["HeraldBonusAgonyChaosDamage_"] = { affix = "", "(40-60)% increased Chaos Damage while affected by Herald of Agony", statOrder = { 5641 }, level = 1, group = "HeraldBonusAgonyChaosDamage", weightKey = { }, weightVal = { }, modTags = { "chaos_damage", "damage", "chaos" }, }, + ["HeraldBonusAgonyEffect"] = { affix = "", "Herald of Agony has (40-60)% increased Buff Effect", statOrder = { 6982 }, level = 1, group = "HeraldBonusAgonyEffect", weightKey = { }, weightVal = { }, modTags = { }, }, + ["HeraldBonusAgonyMinionDamage_"] = { affix = "", "Agony Crawler deals (70-100)% increased Damage", statOrder = { 4522 }, level = 1, group = "HeraldBonusAgonyMinionDamage", weightKey = { }, weightVal = { }, modTags = { "damage", "minion" }, }, + ["HeraldBonusAgonyChaosResist_"] = { affix = "", "+(31-43)% to Chaos Resistance while affected by Herald of Agony", statOrder = { 5646 }, level = 1, group = "HeraldBonusAgonyChaosResist", weightKey = { }, weightVal = { }, modTags = { "chaos", "resistance" }, }, + ["ZombiesCountAsCorpsesUnique__1"] = { affix = "", "Your Raised Zombies count as corpses", statOrder = { 9620 }, level = 1, group = "ZombiesCountAsCorpses", weightKey = { }, weightVal = { }, modTags = { "minion" }, }, + ["ZombiesNeedNoCorpsesUnique__1"] = { affix = "", "Raise Zombie does not require a corpse", statOrder = { 9614 }, level = 1, group = "ZombiesNeedNoCorpses", weightKey = { }, weightVal = { }, modTags = { "minion" }, }, + ["ZombieIncreasedLifeUnique__1"] = { affix = "", "Raised Zombies have (80-100)% increased maximum Life", statOrder = { 1684 }, level = 1, group = "ZombieIncreasedLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "minion" }, }, + ["AdditionalPhysicalDamageReductionWhileBleedingUnique__1"] = { affix = "", "(10-15)% additional Physical Damage Reduction while Bleeding", statOrder = { 4491 }, level = 1, group = "AdditionalPhysicalDamageReductionWhileBleeding", weightKey = { }, weightVal = { }, modTags = { "physical" }, }, + ["DamageTakenGainedAsLifeUnique__1_"] = { affix = "", "(10-20)% of Damage taken Recouped as Life", statOrder = { 6006 }, level = 1, group = "DamageTakenGainedAsLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["DamageTakenGainedAsLifeUnique__2"] = { affix = "", "(80-100)% of Damage taken Recouped as Life", statOrder = { 6006 }, level = 1, group = "DamageTakenGainedAsLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["DamageTakenGainedAsLifeUnique__3"] = { affix = "", "(6-12)% of Damage taken Recouped as Life", statOrder = { 6006 }, level = 1, group = "DamageTakenGainedAsLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["DamageTakenGainedAsLifeUnique__4"] = { affix = "", "(10-15)% of Damage taken Recouped as Life", statOrder = { 6006 }, level = 1, group = "DamageTakenGainedAsLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["MinimumEnduranceChargeOnLowLifeUnique__1"] = { affix = "", "+3 to Minimum Endurance Charges while on Low Life", statOrder = { 9077 }, level = 1, group = "MinimumEnduranceChargeOnLowLife", weightKey = { }, weightVal = { }, modTags = { "endurance_charge" }, }, + ["MinimumPowerChargeOnLowLifeUnique__1"] = { affix = "", "+3 to Minimum Power Charges while on Low Life", statOrder = { 9082 }, level = 1, group = "MinimumPowerChargeOnLowLife", weightKey = { }, weightVal = { }, modTags = { "power_charge" }, }, + ["SpellCriticalStrikeChanceIfKilledRecentlyUnique__1"] = { affix = "", "(200-250)% increased Critical Strike Chance for Spells if you've Killed Recently", statOrder = { 5827 }, level = 1, group = "SpellCriticalStrikeChanceIfKilledRecently", weightKey = { }, weightVal = { }, modTags = { "caster", "critical" }, }, + ["SpellCriticalStrikeMultiplierIfNotKilledRecentlyUnique__1"] = { affix = "", "+(60-100)% to Critical Strike Multiplier for Spells if you haven't Killed Recently", statOrder = { 5857 }, level = 1, group = "SpellCriticalStrikeMultiplierIfNotKilledRecently", weightKey = { }, weightVal = { }, modTags = { "caster_damage", "damage", "caster", "critical" }, }, + ["RagingSpiritLifeUnique__1"] = { affix = "", "Summoned Raging Spirits have (25-40)% increased maximum Life", statOrder = { 9148 }, level = 1, group = "RagingSpiritLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "minion" }, }, + ["RagingSpiritDurationUnique__1"] = { affix = "", "Summon Raging Spirit has (20-30)% increased Duration", statOrder = { 3324 }, level = 1, group = "RagingSpiritDuration", weightKey = { }, weightVal = { }, modTags = { "minion" }, }, + ["RagingSpiritChaosDamageTakenUnique__1"] = { affix = "", "Summoned Raging Spirits take 20% of their Maximum Life per second as Chaos Damage", statOrder = { 9149 }, level = 68, group = "RagingSpiritChaosDamageTaken", weightKey = { }, weightVal = { }, modTags = { "chaos_damage", "damage", "chaos", "minion" }, }, + ["LosePowerChargeWhenHitUnique__1"] = { affix = "", "Lose a Power Charge when Hit", statOrder = { 10301 }, level = 1, group = "LosePowerChargeWhenHit", weightKey = { }, weightVal = { }, modTags = { "power_charge" }, }, + ["SpellDamagePerLifeUnique__1"] = { affix = "", "5% increased Spell Damage per 100 Player Maximum Life", statOrder = { 9950 }, level = 1, group = "SpellDamagePerLife", weightKey = { }, weightVal = { }, modTags = { "caster_damage", "damage", "caster" }, }, + ["SpellCriticalStrikeChancePerLifeUnique__1"] = { affix = "", "5% increased Spell Critical Strike Chance per 100 Player Maximum Life", statOrder = { 9937 }, level = 1, group = "SpellCriticalStrikeChancePerLife", weightKey = { }, weightVal = { }, modTags = { "caster", "critical" }, }, + ["SacrificeLifeOnSpellSkillUnique__1"] = { affix = "", "Sacrifice 10% of your Life when you Use or Trigger a Spell Skill", statOrder = { 9755 }, level = 1, group = "SacrificeLifeOnSpellSkill", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "caster" }, }, + ["PercentDexterityIfStrengthHigherThanIntelligenceUnique__1"] = { affix = "", "15% increased Dexterity if Strength is higher than Intelligence", statOrder = { 6076 }, level = 1, group = "PercentDexterityIfStrengthHigherThanIntelligence", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["CriticalStrikeMultiplierIfDexterityHigherThanIntelligenceUnique__1"] = { affix = "", "+(25-40)% to Critical Strike Multiplier if Dexterity is higher than Intelligence", statOrder = { 5859 }, level = 1, group = "CriticalStrikeMultiplierIfDexterityHigherThanIntelligence", weightKey = { }, weightVal = { }, modTags = { "damage", "critical" }, }, + ["ElementalDamagePerDexterityUnique__1"] = { affix = "", "1% increased Elemental Damage per 10 Dexterity", statOrder = { 6205 }, level = 1, group = "ElementalDamagePerDexterity", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental" }, }, + ["LifePer10IntelligenceUnique__1"] = { affix = "", "+2 to Maximum Life per 10 Intelligence", statOrder = { 8980 }, level = 1, group = "LifePer10Intelligence", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["GrantsLevel30SmiteUnique__1"] = { affix = "", "Grants Level 30 Smite Skill", statOrder = { 633 }, level = 1, group = "GrantsSmiteLevel", weightKey = { }, weightVal = { }, modTags = { "skill" }, }, + ["ElementalAilmentsOnYouInsteadOfAlliesUnique__1"] = { affix = "", "Enemies inflict Elemental Ailments on you instead of nearby Allies", statOrder = { 7785 }, level = 1, group = "ElementalAilmentsOnYouInsteadOfAllies", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "cold", "lightning", "ailment" }, }, + ["UnaffectedByPoisonUnique__1_"] = { affix = "", "Unaffected by Poison", statOrder = { 4954 }, level = 1, group = "UnaffectedByPoison", weightKey = { }, weightVal = { }, modTags = { "poison", "chaos", "ailment" }, }, + ["KeystoneInnerConvictionUnique__1"] = { affix = "", "Inner Conviction", statOrder = { 10594 }, level = 1, group = "KeystoneInnerConviction", weightKey = { }, weightVal = { }, modTags = { "frenzy_charge", "power_charge", "damage" }, }, + ["FasterPoisonDamageUnique__1"] = { affix = "", "Poisons you inflict deal Damage (30-50)% faster", statOrder = { 6439 }, level = 1, group = "FasterPoisonDamage", weightKey = { }, weightVal = { }, modTags = { "chaos_damage", "poison", "damage", "chaos", "ailment" }, }, + ["TriggerRainOfArrowsOnBowAttackUnique__1"] = { affix = "", "Trigger Level 5 Rain of Arrows when you Attack with a Bow", statOrder = { 727 }, level = 1, group = "TriggerRainOfArrowsOnBowAttack", weightKey = { }, weightVal = { }, modTags = { "skill", "attack" }, }, + ["TriggerToxicRainOnBowAttackUnique__1"] = { affix = "", "Trigger Level 5 Toxic Rain when you Attack with a Bow", statOrder = { 749 }, level = 1, group = "TriggerToxicRainOnBowAttack", weightKey = { }, weightVal = { }, modTags = { "skill", "attack" }, }, + ["CursesRemainOnDeathUnique__1_"] = { affix = "", "Non-Aura Curses you inflict are not removed from Dying Enemies", statOrder = { 5913 }, level = 1, group = "CursesRemainOnDeath", weightKey = { }, weightVal = { }, modTags = { "caster", "curse" }, }, + ["EnemiesNearCursesBlindAndExplodeUnique__1"] = { affix = "", "Enemies near corpses affected by your Curses are Blinded", "Enemies Killed near corpses affected by your Curses explode, dealing", "3% of their Life as Physical Damage", statOrder = { 6284, 6284.1, 6284.2 }, level = 1, group = "EnemiesNearCursesBlindAndExplode", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical" }, }, + ["WarcryCooldownIs2SecondsUnique__1"] = { affix = "", "Warcry Skills' Cooldown Time is 4 seconds", statOrder = { 10372 }, level = 1, group = "WarcryCooldownIs2Seconds", weightKey = { }, weightVal = { }, modTags = { }, }, + ["CriticalStrikeMultiplierIs250Unique__1"] = { affix = "", "Your Critical Strike Multiplier is 300%", statOrder = { 5855 }, level = 1, group = "CriticalStrikeMultiplierIs250", weightKey = { }, weightVal = { }, modTags = { "damage", "critical" }, }, + ["RageOnAttackCritUnique__1"] = { affix = "", "Gain 1 Rage on Critical Strike with Attacks", statOrder = { 7177 }, level = 1, group = "RageOnAttackCrit", weightKey = { }, weightVal = { }, modTags = { "attack", "critical" }, }, + ["RageOnMeleeHitUnique__1"] = { affix = "", "Gain 5 Rage on Melee Hit", statOrder = { 6733 }, level = 1, group = "RageOnMeleeHit", weightKey = { }, weightVal = { }, modTags = { }, }, + ["PhysicalAddedAsFirePerRageUnique__1"] = { affix = "", "Every Rage also grants 1% of Physical Damage as Extra Fire Damage", statOrder = { 9437 }, level = 1, group = "PhysicalAddedAsFirePerRage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "elemental_damage", "damage", "physical", "elemental", "fire" }, }, + ["LocalChanceForPoisonDamage300FinalInflictedWithThisWeaponUnique__1_"] = { affix = "", "20% chance for Poisons inflicted with this Weapon to deal 300% more Damage", statOrder = { 7738 }, level = 1, group = "LocalChanceForPoisonDamage300FinalInflictedWithThisWeapon", weightKey = { }, weightVal = { }, modTags = { "chaos_damage", "poison", "damage", "chaos", "attack", "ailment" }, }, + ["AttackDamageWhileHoldingShieldUnique__1"] = { affix = "", "(10-15)% increased Attack Damage while holding a Shield", statOrder = { 1119 }, level = 1, group = "AttackDamageWhileHoldingShield", weightKey = { }, weightVal = { }, modTags = { "damage", "attack" }, }, + ["UniqueJewelAlternateTreeInRadiusVaal"] = { affix = "", "Bathed in the blood of (100-8000) sacrificed in the name of Xibaqua", "Passives in radius are Conquered by the Vaal", "Historic", statOrder = { 3, 3.1, 10502 }, level = 1, group = "UniqueJewelAlternateTreeInRadius", weightKey = { }, weightVal = { }, modTags = { "red_herring" }, }, + ["UniqueJewelAlternateTreeInRadiusKarui"] = { affix = "", "Commanded leadership over (10000-18000) warriors under Kaom", "Passives in radius are Conquered by the Karui", "Historic", statOrder = { 3, 3.1, 10502 }, level = 1, group = "UniqueJewelAlternateTreeInRadius", weightKey = { }, weightVal = { }, modTags = { "red_herring" }, }, + ["UniqueJewelAlternateTreeInRadiusMaraketh"] = { affix = "", "Denoted service of (500-8000) dekhara in the akhara of Balbala", "Passives in radius are Conquered by the Maraketh", "Historic", statOrder = { 3, 3.1, 10502 }, level = 1, group = "UniqueJewelAlternateTreeInRadius", weightKey = { }, weightVal = { }, modTags = { "red_herring" }, }, + ["UniqueJewelAlternateTreeInRadiusTemplar"] = { affix = "", "Carved to glorify (2000-10000) new faithful converted by High Templar Maxarius", "Passives in radius are Conquered by the Templars", "Historic", statOrder = { 3, 3.1, 10502 }, level = 1, group = "UniqueJewelAlternateTreeInRadius", weightKey = { }, weightVal = { }, modTags = { "red_herring" }, }, + ["UniqueJewelAlternateTreeInRadiusEternal"] = { affix = "", "Commissioned (2000-160000) coins to commemorate Cadiro", "Passives in radius are Conquered by the Eternal Empire", "Historic", statOrder = { 3, 3.1, 10502 }, level = 1, group = "UniqueJewelAlternateTreeInRadius", weightKey = { }, weightVal = { }, modTags = { "red_herring" }, }, + ["TotemDamagePerDevotion"] = { affix = "", "4% increased Totem Damage per 10 Devotion", statOrder = { 10192 }, level = 1, group = "TotemDamagePerDevotion", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["BrandDamagePerDevotion"] = { affix = "", "4% increased Brand Damage per 10 Devotion", statOrder = { 9836 }, level = 1, group = "BrandDamagePerDevotion", weightKey = { }, weightVal = { }, modTags = { "caster_damage", "damage", "caster" }, }, + ["ChannelledSkillDamagePerDevotion"] = { affix = "", "Channelling Skills deal 4% increased Damage per 10 Devotion", statOrder = { 5631 }, level = 1, group = "ChannelledSkillDamagePerDevotion", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["AreaDamagePerDevotion"] = { affix = "", "4% increased Area Damage per 10 Devotion", statOrder = { 4623 }, level = 1, group = "AreaDamagePerDevotion", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["ElementalDamagePerDevotion_"] = { affix = "", "4% increased Elemental Damage per 10 Devotion", statOrder = { 6204 }, level = 1, group = "ElementalDamagePerDevotion", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental" }, }, + ["ElementalResistancesPerDevotion"] = { affix = "", "+2% to all Elemental Resistances per 10 Devotion", statOrder = { 6239 }, level = 1, group = "ElementalResistancesPerDevotion", weightKey = { }, weightVal = { }, modTags = { "elemental", "resistance" }, }, + ["AilmentEffectPerDevotion"] = { affix = "", "3% increased Effect of non-Damaging Ailments on Enemies per 10 Devotion", statOrder = { 9312 }, level = 1, group = "AilmentEffectPerDevotion", weightKey = { }, weightVal = { }, modTags = { "ailment" }, }, + ["ElementalAilmentSelfDurationPerDevotion_"] = { affix = "", "4% reduced Elemental Ailment Duration on you per 10 Devotion", statOrder = { 9774 }, level = 1, group = "ElementalAilmentSelfDurationPerDevotion", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "cold", "lightning", "ailment" }, }, + ["CurseSelfDurationPerDevotion"] = { affix = "", "4% reduced Duration of Curses on you per 10 Devotion", statOrder = { 9771 }, level = 1, group = "CurseSelfDurationPerDevotion", weightKey = { }, weightVal = { }, modTags = { "caster", "curse" }, }, + ["MinionAttackAndCastSpeedPerDevotion"] = { affix = "", "1% increased Minion Attack and Cast Speed per 10 Devotion", statOrder = { 9093 }, level = 1, group = "MinionAttackAndCastSpeedPerDevotion", weightKey = { }, weightVal = { }, modTags = { "attack", "caster", "speed", "minion" }, }, + ["MinionAccuracyRatingPerDevotion_"] = { affix = "", "Minions have +60 to Accuracy Rating per 10 Devotion", statOrder = { 9086 }, level = 1, group = "MinionAccuracyRatingPerDevotion", weightKey = { }, weightVal = { }, modTags = { "attack", "minion" }, }, + ["AddedManaRegenerationPerDevotion"] = { affix = "", "Regenerate 0.6 Mana per Second per 10 Devotion", statOrder = { 8039 }, level = 1, group = "AddedManaRegenerationPerDevotion", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["ReducedManaCostPerDevotion"] = { affix = "", "1% reduced Mana Cost of Skills per 10 Devotion", statOrder = { 8012 }, level = 1, group = "ReducedManaCostPerDevotion", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["AuraEffectPerDevotion"] = { affix = "", "1% increased effect of Non-Curse Auras per 10 Devotion", statOrder = { 9303 }, level = 1, group = "AuraEffectPerDevotion", weightKey = { }, weightVal = { }, modTags = { "aura" }, }, + ["ShieldDefencesPerDevotion"] = { affix = "", "3% increased Defences from Equipped Shield per 10 Devotion", statOrder = { 9802 }, level = 1, group = "ShieldDefencesPerDevotion", weightKey = { }, weightVal = { }, modTags = { "defences" }, }, + ["DealNoChaosDamageUnique_1"] = { affix = "", "Deal no Chaos Damage", statOrder = { 4906 }, level = 1, group = "DealNoChaosDamage", weightKey = { }, weightVal = { }, modTags = { "chaos_damage", "damage", "chaos" }, }, + ["LightRadiusToDamageUnique_1"] = { affix = "", "Increases and Reductions to Light Radius also apply to Damage", statOrder = { 2410 }, level = 1, group = "LightRadiusModifiersApplyToDamage", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["LightRadiusToAreaOfEffectUnique__1"] = { affix = "", "Increases and Reductions to Light Radius also apply to Area of Effect at 50% of their value", statOrder = { 2409 }, level = 1, group = "LightRadiusModifiersApplyToAreaOfEffect", weightKey = { }, weightVal = { }, modTags = { }, }, + ["CanRollMinionModifiersImplicitWandAtlas1"] = { affix = "", "Can roll Minion Modifiers", statOrder = { 10 }, level = 1, group = "CanRollMinionModifiers", weightKey = { }, weightVal = { }, modTags = { "minion" }, }, + ["MinionDamageImplicitWand1"] = { affix = "", "Minions deal (26-30)% increased Damage", statOrder = { 1884 }, level = 1, group = "MinionDamage", weightKey = { }, weightVal = { }, modTags = { "damage", "minion" }, }, + ["MinionDamageImplicitWand2"] = { affix = "", "Minions deal (20-24)% increased Damage", statOrder = { 1884 }, level = 1, group = "MinionDamage", weightKey = { }, weightVal = { }, modTags = { "damage", "minion" }, }, + ["MinionDamageImplicitWand3"] = { affix = "", "Minions deal (12-16)% increased Damage", statOrder = { 1884 }, level = 1, group = "MinionDamage", weightKey = { }, weightVal = { }, modTags = { "damage", "minion" }, }, + ["MinionDamageImplicitShield1"] = { affix = "", "Minions deal (5-10)% increased Damage", statOrder = { 1884 }, level = 1, group = "MinionDamage", weightKey = { }, weightVal = { }, modTags = { "damage", "minion" }, }, + ["MinionElementalResistanceImplicitRing1"] = { affix = "", "Minions have +(10-15)% to all Elemental Resistances", statOrder = { 2825 }, level = 32, group = "MinionElementalResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "resistance", "minion" }, }, + ["TulBreachRingImplicit"] = { affix = "", "+2% to maximum Cold Resistance", "Cannot roll Modifiers of Non-Cold Damage Types", statOrder = { 1542, 5170 }, level = 40, group = "TulBreachRingImplicit", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "resistance" }, }, + ["XophBreachRingImplicit"] = { affix = "", "+2% to maximum Fire Resistance", "Cannot roll Modifiers of Non-Fire Damage Types", statOrder = { 1536, 5172 }, level = 40, group = "XophBreachRingImplicit", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "resistance" }, }, + ["EshBreachRingImplicit"] = { affix = "", "+2% to maximum Lightning Resistance", "Cannot roll Modifiers of Non-Lightning Damage Types", statOrder = { 1547, 5169 }, level = 40, group = "EshBreachRingImplicit", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "resistance" }, }, + ["UulNetolBreachRingImplicit"] = { affix = "", "3% additional Physical Damage Reduction", "Cannot roll Modifiers of Non-Physical Damage Types", statOrder = { 2184, 5171 }, level = 40, group = "UulNetolBreachRingImplicit", weightKey = { }, weightVal = { }, modTags = { "physical" }, }, + ["ChayulaBreachRingImplicit"] = { affix = "", "+2% to maximum Chaos Resistance", "Cannot roll Modifiers of Non-Chaos Damage Types", statOrder = { 1553, 5168 }, level = 40, group = "ChayulaBreachRingImplicit", weightKey = { }, weightVal = { }, modTags = { "chaos", "resistance" }, }, + ["FormlessBreachRingImplicit"] = { affix = "", "(5-7)% increased Global Defences", statOrder = { 2745 }, level = 53, group = "FormlessBreachRingImplicit", weightKey = { }, weightVal = { }, modTags = { "defences" }, }, + ["KineticWandImplicit"] = { affix = "", "Cannot roll Caster Modifiers", statOrder = { 7191 }, level = 1, group = "KineticWandImplicit", weightKey = { }, weightVal = { }, modTags = { }, }, + ["MinionPhysicalToFirePerRedSocket"] = { affix = "", "Minions convert 25% of Physical Damage to Fire Damage per Red Socket", statOrder = { 2632 }, level = 1, group = "MinionPhysicalToFirePerRedSocket", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "elemental_damage", "damage", "physical", "elemental", "fire", "minion" }, }, + ["MinionPhysicalToColdPerGreenSocket_"] = { affix = "", "Minions convert 25% of Physical Damage to Cold Damage per Green Socket", statOrder = { 2636 }, level = 1, group = "MinionPhysicalToColdPerGreenSocket", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "elemental_damage", "damage", "physical", "elemental", "cold", "minion" }, }, + ["MinionPhysicalToLightningPerBlueSocket"] = { affix = "", "Minions convert 25% of Physical Damage to Lightning Damage per Blue Socket", statOrder = { 2638 }, level = 1, group = "MinionPhysicalToLightningPerBlueSocket", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "elemental_damage", "damage", "physical", "elemental", "lightning", "minion" }, }, + ["MinionPhysicalToChaosPerWhiteSocket"] = { affix = "", "Minions convert 25% of Physical Damage to Chaos Damage per White Socket", statOrder = { 2642 }, level = 1, group = "MinionPhysicalToChaosPerWhiteSocket", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "chaos_damage", "damage", "physical", "chaos", "minion" }, }, + ["MinionChanceToFreezeShockIgnite"] = { affix = "", "Minions have (5-10)% chance to Freeze, Shock and Ignite", statOrder = { 9104 }, level = 1, group = "MinionChanceToFreezeShockIgnite", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "cold", "lightning", "minion", "ailment" }, }, + ["NonChilledEnemiesBleedAndChillUnique__1_"] = { affix = "", "Non-Chilled Enemies you inflict Bleeding on are Chilled", statOrder = { 9300 }, level = 1, group = "NonChilledEnemiesBleedAndChill", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "ailment" }, }, + ["ChilledWhileBleedingUnique__1_"] = { affix = "", "You are Chilled while you are Bleeding", statOrder = { 5678 }, level = 1, group = "ChilledWhileBleeding", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "ailment" }, }, + ["BleedingEnemiesShatterOnKillUnique__1"] = { affix = "", "Bleeding Enemies you Kill with Hits Shatter", statOrder = { 9789 }, level = 1, group = "BleedingEnemiesShatterOnKill", weightKey = { }, weightVal = { }, modTags = { }, }, + ["NonChilledEnemiesPoisonAndChillUnique__1"] = { affix = "", "Non-Chilled Enemies you Poison are Chilled", statOrder = { 9301 }, level = 1, group = "NonChilledEnemiesPoisonAndChill", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "ailment" }, }, + ["ChilledWhilePoisonedUnique__1"] = { affix = "", "You are Chilled when you are Poisoned", statOrder = { 5679 }, level = 1, group = "ChilledWhilePoisoned", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "ailment" }, }, + ["PoisonedEnemiesShatterOnKillUnique__1"] = { affix = "", "Poisoned Enemies you Kill with Hits Shatter", statOrder = { 9790 }, level = 1, group = "PoisonedEnemiesShatterOnKill", weightKey = { }, weightVal = { }, modTags = { }, }, + ["DamagePerZombieUnique__1"] = { affix = "", "(5-8)% increased Damage per Raised Zombie", statOrder = { 5921 }, level = 1, group = "DamagePerZombie", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["ElementalDamageTakenPerZombieUnique__1"] = { affix = "", "1% less Elemental Damage taken per Raised Zombie", statOrder = { 6214 }, level = 1, group = "ElementalDamageTakenPerZombie", weightKey = { }, weightVal = { }, modTags = { "elemental" }, }, + ["LoseEnduranceChargeOnFortifyGainUnique__1"] = { affix = "", "(20-25)% chance to lose an Endurance Charge when you gain Fortification", statOrder = { 4306 }, level = 1, group = "LoseEnduranceChargeOnFortifyGain", weightKey = { }, weightVal = { }, modTags = { "endurance_charge" }, }, + ["LoseFrenzyChargeOnTravelSkillUnique__1"] = { affix = "", "(20-25)% chance to lose a Frenzy Charge when you use a Travel Skill", statOrder = { 4305 }, level = 1, group = "LoseFrenzyChargeOnTravelSkill", weightKey = { }, weightVal = { }, modTags = { "frenzy_charge" }, }, + ["LosePowerChargeOnElusiveGainUnique__1_"] = { affix = "", "(20-25)% chance to lose a Power Charge when you gain Elusive", statOrder = { 4307 }, level = 1, group = "LosePowerChargeOnElusiveGain", weightKey = { }, weightVal = { }, modTags = { "power_charge" }, }, + ["ElusiveBuffEffectPerPowerChargeUnique__1"] = { affix = "", "(7-10)% increased Effect of Elusive on you per Power Charge", statOrder = { 4304 }, level = 1, group = "ElusiveBuffEffectPerPowerCharge", weightKey = { }, weightVal = { }, modTags = { }, }, + ["TravelSkillCooldownRecoveryPerFrenzyChargeUnique__1"] = { affix = "", "(7-10)% increased Cooldown Recovery Rate of Travel Skills per Frenzy Charge", statOrder = { 4303 }, level = 1, group = "TravelSkillCooldownRecoveryPerFrenzyCharge", weightKey = { }, weightVal = { }, modTags = { }, }, + ["MaximumFortificationPerEnduranceChargeUnique__1"] = { affix = "", "+1 to maximum Fortification per Endurance Charge", statOrder = { 4302 }, level = 1, group = "MaximumFortificationPerEnduranceCharge", weightKey = { }, weightVal = { }, modTags = { }, }, + ["MaximumFrenzyChargesEqualToMaximumPowerChargesUnique__1"] = { affix = "", "Your Maximum Frenzy Charges is equal to your Maximum Power Charges", statOrder = { 1723 }, level = 75, group = "MaximumFrenzyChargesEqualToMaximumPowerCharges", weightKey = { }, weightVal = { }, modTags = { "frenzy_charge" }, }, + ["MaximumEnduranceChargesEqualToMaximumFrenzyChargesUnique__1"] = { affix = "", "Your Maximum Endurance Charges is equal to your Maximum Frenzy Charges", statOrder = { 1718 }, level = 75, group = "MaximumEnduranceChargesEqualToMaximumFrenzyCharges", weightKey = { }, weightVal = { }, modTags = { "endurance_charge" }, }, + ["MinionAttacksTauntOnHitChanceUnique__1"] = { affix = "", "Minions have 5% chance to Taunt on Hit with Attacks", statOrder = { 3343 }, level = 55, group = "MinionAttacksTauntOnHitChance", weightKey = { }, weightVal = { }, modTags = { "attack", "minion" }, }, + ["MinionCausticCloudOnDeathUnique__1_"] = { affix = "", "Your Minions spread Caustic Ground on Death, dealing 20% of their maximum Life as Chaos Damage per second", statOrder = { 3354 }, level = 1, group = "MinionCausticCloudOnDeath", weightKey = { }, weightVal = { }, modTags = { "chaos_damage", "damage", "chaos", "minion" }, }, + ["MinionBurningCloudOnDeathUnique__1"] = { affix = "", "Your Minions spread Burning Ground on Death, dealing 20% of their maximum Life as Fire Damage per second", statOrder = { 9126 }, level = 55, group = "MinionBurningCloudOnDeath", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire", "minion" }, }, + ["TotemReflectFireDamageUnique__1_"] = { affix = "", "Totems Reflect 100% of their maximum Life as Fire Damage to nearby Enemies when Hit", statOrder = { 3700 }, level = 1, group = "TotemReflectFireDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire" }, }, + ["MinionAddedColdDamageUnique__1"] = { affix = "", "Minions deal (25-35) to (50-65) additional Cold Damage", statOrder = { 3682 }, level = 1, group = "MinionAddedColdDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "cold", "minion" }, }, + ["MineDamageLeechedToYouUnique__1"] = { affix = "", "1% of Damage dealt by your Mines is Leeched to you as Life", statOrder = { 4147 }, level = 1, group = "MineDamageLeechedToYou", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["LifeEnergyShieldRecoveryRateUnique__1"] = { affix = "", "(20-30)% reduced Recovery rate of Life and Energy Shield", statOrder = { 7210 }, level = 1, group = "LifeEnergyShieldRecoveryRate", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "defences", "energy_shield" }, }, + ["LifeAndEnergyShieldRecoveryRatePerPowerChargeUnique__1"] = { affix = "", "5% increased Recovery rate of Life and Energy Shield per Power Charge", statOrder = { 7213 }, level = 1, group = "LifeAndEnergyShieldRecoveryRatePerPowerCharge", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "defences", "energy_shield" }, }, + ["LosePowerChargeIfNotDetonatedRecentlyUnique__1"] = { affix = "", "Lose a Power Charge each second if you have not Detonated Mines Recently", statOrder = { 7986 }, level = 1, group = "LosePowerChargeIfNotDetonatedRecently", weightKey = { }, weightVal = { }, modTags = { "power_charge" }, }, + ["NotablesGrantMinionDamageTakenUnique__1_"] = { affix = "", "Notable Passive Skills in Radius are Transformed to", "instead grant: Minions take 20% increased Damage", statOrder = { 10552, 10552.1 }, level = 1, group = "NotablesGrantMinionDamageTaken", weightKey = { }, weightVal = { }, modTags = { "minion" }, }, + ["NotablesGrantMinionMovementSpeedUnique__1_"] = { affix = "", "Notable Passive Skills in Radius are Transformed to", "instead grant: Minions have 25% reduced Movement Speed", statOrder = { 10553, 10553.1 }, level = 1, group = "NotablesGrantMinionMovementSpeed", weightKey = { }, weightVal = { }, modTags = { "speed", "minion" }, }, + ["PassivesGrantTrapMineAddedPhysicalUnique__1_"] = { affix = "", "Passive Skills in Radius also grant: Traps and Mines deal (2-3) to (4-6) added Physical Damage", statOrder = { 10554 }, level = 1, group = "PassivesGrantTrapMineAddedPhysical", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical" }, }, + ["PassivesGrantUnarmedAttackSpeedUnique__1_"] = { affix = "", "Passive Skills in Radius also grant: 1% increased Unarmed Attack Speed with Melee Skills", statOrder = { 7960 }, level = 1, group = "PassivesGrantUnarmedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["MovementVelocityOverrideUnique__1"] = { affix = "", "Your Movement Speed is 150% of its base value", statOrder = { 9226 }, level = 1, group = "MovementVelocityOverride", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["TravelSkillCooldownRecoveryUnique__1_"] = { affix = "", "(50-80)% increased Cooldown Recovery Rate of Travel Skills", statOrder = { 4292 }, level = 1, group = "TravelSkillCooldownRecovery", weightKey = { }, weightVal = { }, modTags = { }, }, + ["DamageRemovedFromSpectresUnique__1"] = { affix = "", "10% of Damage from Hits is taken from your Raised Spectres' Life before you", statOrder = { 5993 }, level = 1, group = "DamageRemovedFromSpectres", weightKey = { }, weightVal = { }, modTags = { "minion" }, }, + ["MinionElementalDamageAddedAsChaosUnique__1"] = { affix = "", "Minions gain (15-20)% of Elemental Damage as Extra Chaos Damage", statOrder = { 9122 }, level = 1, group = "MinionElementalDamageAddedAsChaos", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "chaos_damage", "damage", "elemental", "chaos", "minion" }, }, + ["LifeRegenerationPerZombieUnique__1"] = { affix = "", "Regenerate 0.6% of Life per second for each Raised Zombie", statOrder = { 7291 }, level = 1, group = "LifeRegenerationPerZombie", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["ManaRegenerationPerSpectreUnique__1"] = { affix = "", "30% increased Mana Regeneration Rate per Raised Spectre", statOrder = { 8052 }, level = 1, group = "ManaRegenerationPerSpectre", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["AttackBlockPerSkeletonUnique__1"] = { affix = "", "+1% Chance to Block Attack Damage per Summoned Skeleton", statOrder = { 4449 }, level = 1, group = "AttackBlockPerSkeleton", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["AttackAndCastSpeedPerRagingSpiritUnique__1"] = { affix = "", "2% increased Attack and Cast Speed per Summoned Raging Spirit", statOrder = { 4722 }, level = 1, group = "AttackAndCastSpeedPerRagingSpirit", weightKey = { }, weightVal = { }, modTags = { "attack", "caster", "speed" }, }, + ["SupportedByMeatShieldUnique__1"] = { affix = "", "Socketed Gems are Supported by Level 1 Meat Shield", statOrder = { 278 }, level = 1, group = "SupportedByMeatShield", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["ReviveEnemiesOnKillUnique__1"] = { affix = "", "Create a Blighted Spore when your Skills or Minions Kill a Rare Monster", statOrder = { 5805 }, level = 1, group = "ReviveEnemiesOnKill", weightKey = { }, weightVal = { }, modTags = { }, }, + ["FireResistanceOverrideUnique__1__"] = { affix = "", "Fire Resistance is 75%", statOrder = { 1537 }, level = 1, group = "FireResistanceOverride", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "resistance" }, }, + ["ColdResistanceOverrideUnique__1"] = { affix = "", "Cold Resistance is 75%", statOrder = { 1543 }, level = 1, group = "ColdResistanceOverride", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "resistance" }, }, + ["LightningResistanceOverrideUnique__1_"] = { affix = "", "Lightning Resistance is 75%", statOrder = { 1548 }, level = 1, group = "LightningResistanceOverride", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "resistance" }, }, + ["ReducedFireResistanceUnique__1"] = { affix = "", "(50-55)% reduced Fire Resistance", statOrder = { 1541 }, level = 1, group = "IncreasedFireResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "resistance" }, }, + ["ReducedColdResistanceUnique__1"] = { affix = "", "(50-55)% reduced Cold Resistance", statOrder = { 1546 }, level = 1, group = "IncreasedColdResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "resistance" }, }, + ["ReducedLightningResistanceUnique__1"] = { affix = "", "(50-55)% reduced Lightning Resistance", statOrder = { 1552 }, level = 1, group = "IncreasedLightningResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "resistance" }, }, + ["ManaRegenerationRateWhileMovingUnique__1"] = { affix = "", "(30-40)% increased Mana Regeneration Rate while moving", statOrder = { 8053 }, level = 1, group = "ManaRegenerationRateWhileMoving", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["FungalAroundWhenStationaryUnique__1_"] = { affix = "", "You have Fungal Ground around you while stationary", statOrder = { 6588 }, level = 1, group = "FungalAroundWhenStationary", weightKey = { }, weightVal = { }, modTags = { }, }, + ["TriggerFungalGroundOnKillUnique__1_"] = { affix = "", "Trigger Level 10 Contaminate when you Kill an Enemy", statOrder = { 702 }, level = 1, group = "TriggerFungalGroundOnKill", weightKey = { }, weightVal = { }, modTags = { }, }, + ["EnemiesOnFungalGroundExplodeUnique__1"] = { affix = "", "Enemies on Fungal Ground you Kill Explode, dealing 10% of their Life as Chaos Damage", statOrder = { 6282 }, level = 1, group = "EnemiesOnFungalGroundExplode", weightKey = { }, weightVal = { }, modTags = { "chaos_damage", "damage", "chaos" }, }, + ["FrostblinkDurationUnique__1_"] = { affix = "", "Frostblink has 50% increased Duration", statOrder = { 7061 }, level = 1, group = "FrostblinkDuration", weightKey = { }, weightVal = { }, modTags = { "caster" }, }, + ["GrantsFrostblinkSkillUnique__1"] = { affix = "", "Grants Level 10 Frostblink Skill", statOrder = { 536 }, level = 1, group = "GrantsFrostblinkSkill", weightKey = { }, weightVal = { }, modTags = { "skill" }, }, + ["AttackSkillsHavePhysToExtraFireDamagePerSocketedRedGemUniqueTwoHandSword8"] = { affix = "", "Attack Skills gain 5% of Physical Damage as Extra Fire Damage per Socketed Red Gem", statOrder = { 2628 }, level = 1, group = "AttackSkillsHavePhysToExtraFireDamagePerSocketedRedGem", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "elemental_damage", "damage", "physical", "elemental", "fire", "attack", "gem" }, }, + ["VaalPactIfAllSocketedGemsAreRedUniqueTwoHandSword8"] = { affix = "", "You have Vaal Pact while all Socketed Gems are Red", statOrder = { 10624 }, level = 1, group = "VaalPactIfAllSocketedGemsAreRed", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "gem" }, }, + ["MultipleEnchantmentsAllowedUnique__1"] = { affix = "", "Can have a second Enchantment Modifier", statOrder = { 6 }, level = 1, group = "MultipleEnchantmentsAllowed", weightKey = { }, weightVal = { }, modTags = { }, }, + ["MultipleEnchantmentsAllowedUnique__2"] = { affix = "", "Can have 3 additional Enchantment Modifiers", statOrder = { 6 }, level = 65, group = "MultipleEnchantmentsAllowed", weightKey = { }, weightVal = { }, modTags = { }, }, + ["AdditionalProjectilesUnique__1__"] = { affix = "", "Skills fire 2 additional Projectiles", statOrder = { 1705 }, level = 1, group = "AdditionalProjectiles", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ProjectileModifiersApplyToSplitsUnique__1"] = { affix = "", "Modifiers to number of Projectiles instead apply", "to the number of targets Projectiles Split towards", statOrder = { 9198, 9198.1 }, level = 50, group = "ProjectileModifiersApplyToSplits", weightKey = { }, weightVal = { }, modTags = { }, }, + ["MaximumLifeManaEnergyShieldUnique__1"] = { affix = "", "(9-21)% increased maximum Life, Mana and Global Energy Shield", statOrder = { 1483 }, level = 1, group = "MaximumLifeManaEnergyShield", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "mana", "defences", "energy_shield" }, }, + ["TransfigurationOfBodyUnique__1"] = { affix = "", "Transfiguration of Body", statOrder = { 4510 }, level = 1, group = "TransfigurationOfBody", weightKey = { }, weightVal = { }, modTags = { "damage", "attack" }, }, + ["TransfigurationOfMindUnique__1"] = { affix = "", "Transfiguration of Mind", statOrder = { 4512 }, level = 1, group = "TransfigurationOfMind", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["TransfigurationOfSoulUnique__1_"] = { affix = "", "Transfiguration of Soul", statOrder = { 4507 }, level = 1, group = "TransfigurationOfSoul", weightKey = { }, weightVal = { }, modTags = { "caster_damage", "damage", "caster" }, }, + ["MaximumEnergyShieldPerReservedLifeUnique__1"] = { affix = "", "+30 to maximum Energy Shield per 100 Reserved Life", statOrder = { 1479 }, level = 1, group = "MaximumEnergyShieldPerReservedLife", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["ChaosDamageRemovedFromManaBeforeLifeUnique__1___"] = { affix = "", "Chaos Damage is taken from Mana before Life", statOrder = { 5639 }, level = 1, group = "ChaosDamageRemovedFromManaBeforeLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "mana", "chaos" }, }, + ["DrainAllManaLightningDamageUnique__1"] = { affix = "", "When you Cast a Spell, Sacrifice all Mana to gain Added Maximum Lightning Damage", "equal to 50% of Sacrificed Mana for 4 seconds", statOrder = { 9363, 9363.1 }, level = 1, group = "DrainAllManaLightningDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "resource", "mana", "damage", "elemental", "lightning" }, }, + ["MultipleOfferingsAllowedUnique__1_"] = { affix = "", "You can have an Offering of each type", statOrder = { 4544 }, level = 62, group = "MultipleOfferingsAllowed", weightKey = { }, weightVal = { }, modTags = { }, }, + ["OfferingDurationUnique__1"] = { affix = "", "Offering Skills have 50% reduced Duration", statOrder = { 9360 }, level = 1, group = "OfferingDuration", weightKey = { }, weightVal = { }, modTags = { }, }, + ["MaximumBlockChanceIfNotBlockedRecentlyUnique__1"] = { affix = "", "You are at Maximum Chance to Block Attack Damage if you have not Blocked Recently", statOrder = { 8944 }, level = 1, group = "MaximumBlockChanceIfNotBlockedRecently", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["PhasingIfBlockedRecentlyUnique__1"] = { affix = "", "You have Phasing if you have Blocked Recently", statOrder = { 9424 }, level = 1, group = "PhasingIfBlockedRecently", weightKey = { }, weightVal = { }, modTags = { }, }, + ["AvoidElementalDamagePhasingUnique__1"] = { affix = "", "+(8-15)% chance to Avoid Elemental Damage from Hits while Phasing", statOrder = { 4845 }, level = 1, group = "AvoidElementalDamagePhasing", weightKey = { }, weightVal = { }, modTags = { "elemental" }, }, + ["ApplyAilmentsMoreDamageUnique__1"] = { affix = "", "Inflict non-Damaging Ailments as though dealing (100-200)% more Damage", statOrder = { 9314 }, level = 1, group = "ApplyAilmentsMoreDamage", weightKey = { }, weightVal = { }, modTags = { "ailment" }, }, + ["CriticalStrikesNotAlwaysApplyAilmentsUnique__1"] = { affix = "", "Critical Strikes do not inherently inflict non-Damaging Ailments", statOrder = { 5883 }, level = 1, group = "CriticalStrikesNotAlwaysApplyAilments", weightKey = { }, weightVal = { }, modTags = { "critical", "ailment" }, }, + ["PermanentPhantasmUnique__1"] = { affix = "", "Summoned Phantasms have no Duration", statOrder = { 10104 }, level = 1, group = "PermanentPhantasm", weightKey = { }, weightVal = { }, modTags = { "minion" }, }, + ["PhantasmGrantsBuffUnique__1"] = { affix = "", "Each Summoned Phantasm grants you Phantasmal Might", statOrder = { 10103 }, level = 1, group = "PhantasmGrantsBuff", weightKey = { }, weightVal = { }, modTags = { "minion" }, }, + ["CorruptUntilFiveImplicits"] = { affix = "", "Can be modified while Corrupted", "Can have up to 5 Implicit Modifiers while Item has this Modifier", statOrder = { 4, 7 }, level = 1, group = "ModifyableWhileCorrupted", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ModifyableWhileCorruptedUnique__1"] = { affix = "", "Can be modified while Corrupted", statOrder = { 4 }, level = 1, group = "ModifyableWhileCorruptedAndSpecialCorruption", weightKey = { }, weightVal = { }, modTags = { }, }, + ["MinionsUseFlaskOnSummonUnique__1__"] = { affix = "", "Your Minions use your Flasks when summoned", statOrder = { 2093 }, level = 50, group = "MinionsUseFlaskOnSummon", weightKey = { }, weightVal = { }, modTags = { "flask", "minion" }, }, + ["MinionFlaskChargesUsedUnique__1"] = { affix = "", "Minions have (25-40)% reduced Flask Charges used", statOrder = { 2097 }, level = 1, group = "MinionFlaskChargesUsed", weightKey = { }, weightVal = { }, modTags = { "flask", "minion" }, }, + ["MinionFlaskDurationUnique__1"] = { affix = "", "Minions have (50-80)% increased Flask Effect Duration", statOrder = { 2099 }, level = 1, group = "MinionFlaskDuration", weightKey = { }, weightVal = { }, modTags = { "flask", "minion" }, }, + ["StrikeSkillMemoryUseUnique__1_______"] = { affix = "", "Strike Skills also target the previous location they were used", statOrder = { 9034 }, level = 50, group = "StrikeSkillMemory", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["NovaSkillsTargetLocationUnique__1__"] = { affix = "", "Nova Spells Cast at the targeted location instead of around you", statOrder = { 9325 }, level = 50, group = "NovaSkillsTargetLocation", weightKey = { }, weightVal = { }, modTags = { "caster" }, }, + ["AttackAndCastSpeedFortifyUnique__1"] = { affix = "", "(15-25)% increased Attack and Cast Speed while at maximum Fortification", statOrder = { 2179 }, level = 1, group = "AttackAndCastSpeedFortify", weightKey = { }, weightVal = { }, modTags = { "attack", "caster", "speed" }, }, + ["AlternateFortifyUnique__1_"] = { affix = "", "You do not inherently take less Damage for having Fortification", "+4% chance to Suppress Spell Damage per Fortification", statOrder = { 2177, 2178 }, level = 65, group = "AlternateFortify", weightKey = { }, weightVal = { }, modTags = { }, }, + ["SummonDoubleOnCritUnique__1"] = { affix = "", "Triggers Level 20 Reflection when Equipped", statOrder = { 728 }, level = 1, group = "SummonDoubleOnCrit", weightKey = { }, weightVal = { }, modTags = { }, }, + ["FireExposureOnHitUnique__1"] = { affix = "", "25% chance to inflict Fire Exposure on Hit", statOrder = { 4926 }, level = 1, group = "FireExposureOnHit", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ColdExposureOnHitUnique__1"] = { affix = "", "25% chance to inflict Cold Exposure on Hit", statOrder = { 4925 }, level = 1, group = "ColdExposureOnHit", weightKey = { }, weightVal = { }, modTags = { }, }, + ["NearbyEnemiesIncreasedFireColdResistUnique__1_"] = { affix = "", "50% increased Fire Resistance", "50% increased Cold Resistance", "Nearby Enemies have 50% increased Fire and Cold Resistances", statOrder = { 1541, 1546, 7757 }, level = 1, group = "NearbyEnemiesIncreasedFireColdResist", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire", "cold" }, }, + ["MetamorphosisItemisedBossDifficult"] = { affix = "", "50% more Life", "50% more Damage", statOrder = { 5161, 6156 }, level = 1, group = "MetamorphosisItemisedBossDifficult", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ChanceToImpaleUnique__1"] = { affix = "", "10% chance to Impale Enemies on Hit with Attacks", statOrder = { 4820 }, level = 1, group = "AttackImpaleChance", weightKey = { }, weightVal = { }, modTags = { "physical", "attack" }, }, + ["NovaSpellsAreaOfEffectUnique__1"] = { affix = "", "Nova Spells have 20% less Area of Effect", statOrder = { 7867 }, level = 50, group = "NovaSpellsAreaOfEffect", weightKey = { }, weightVal = { }, modTags = { "caster" }, }, + ["RingAttackSpeedUnique__1"] = { affix = "", "20% less Attack Speed", statOrder = { 7865 }, level = 1, group = "RingAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["IncreasedAilmentEffectOnEnemiesUnique__1"] = { affix = "", "(15-20)% increased Effect of Non-Damaging Ailments", statOrder = { 9309 }, level = 1, group = "IncreasedAilmentEffectOnEnemies", weightKey = { }, weightVal = { }, modTags = { "ailment" }, }, + ["IncreasedAilmentEffectOnEnemiesUnique_2"] = { affix = "", "(20-40)% increased Effect of Non-Damaging Ailments", statOrder = { 9309 }, level = 1, group = "IncreasedAilmentEffectOnEnemies", weightKey = { }, weightVal = { }, modTags = { "ailment" }, }, + ["ChillingAreasAlsoGrantLightningDamageTakenUnique__1"] = { affix = "", "Enemies in your Chilling Areas take (25-35)% increased Lightning Damage", statOrder = { 5681 }, level = 1, group = "ChillingAreasAlsoGrantLightningDamageTaken", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "lightning" }, }, + ["ChanceToSapVsEnemiesInChillingAreasUnique__1"] = { affix = "", "(20-30)% chance to Sap Enemies in Chilling Areas", statOrder = { 5623 }, level = 1, group = "ChanceToSapVsEnemiesInChillingAreas", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "ailment" }, }, + ["Allow2ActiveBannersUnique__1"] = { affix = "", "Having a placed Banner does not prevent you gaining Valour", statOrder = { 1050 }, level = 1, group = "Allow2ActiveBanners", weightKey = { }, weightVal = { }, modTags = { }, }, + ["AdditionalMaxStackSnipeUnique"] = { affix = "", "+2 to maximum Snipe Stages", statOrder = { 9887 }, level = 1, group = "AdditionanalMaxStackSnipeUnique", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["GrantsHighLevelSnipeUnique__1"] = { affix = "", "Grants Level 30 Snipe Skill", statOrder = { 41 }, level = 1, group = "GrantsSnipeSkill", weightKey = { }, weightVal = { }, modTags = { "skill" }, }, + ["GrantsHighLevelSnipeSupportUnique__1"] = { affix = "", "Socketed Non-Channelling Bow Skills are Triggered by Snipe", "Socketed Triggered Bow Skills gain a 0.05 second Cooldown", statOrder = { 313, 313.1 }, level = 1, group = "GrantsSnipeSkillSupport", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["ChanceToDodgeAttacksWhileChannellingUnique__1"] = { affix = "", "+(7-10)% chance to Suppress Spell Damage while Channelling", statOrder = { 9975 }, level = 1, group = "ChanceToDodgeSpellsWhileChannelling", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ChanceToDodgeSpellsWhileChannellingUnique__1"] = { affix = "", "+(7-10)% chance to Suppress Spell Damage while Channelling", statOrder = { 9975 }, level = 1, group = "ChanceToDodgeSpellsWhileChannelling", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ChanceToSuppressSpellsWhileChannellingUnique__1____"] = { affix = "", "+(14-20)% chance to Suppress Spell Damage while Channelling", statOrder = { 9975 }, level = 1, group = "ChanceToDodgeSpellsWhileChannelling", weightKey = { }, weightVal = { }, modTags = { }, }, + ["JewelExpansionPassiveNodesUnique__1"] = { affix = "", "Adds 4 Passive Skills", statOrder = { 4414 }, level = 1, group = "JewelExpansionPassiveNodes", weightKey = { }, weightVal = { }, modTags = { }, }, + ["JewelExpansionJewelNodesLarge1"] = { affix = "of Potential", "1 Added Passive Skill is a Jewel Socket", statOrder = { 7817 }, level = 1, group = "JewelExpansionJewelNodes", weightKey = { }, weightVal = { }, modTags = { }, }, + ["JewelExpansionJewelNodesLarge2___"] = { affix = "of Possibility", "2 Added Passive Skills are Jewel Sockets", statOrder = { 7817 }, level = 1, group = "JewelExpansionJewelNodes", weightKey = { }, weightVal = { }, modTags = { }, }, + ["JewelExpansionJewelNodesMedium"] = { affix = "of Potential", "1 Added Passive Skill is a Jewel Socket", statOrder = { 7817 }, level = 1, group = "JewelExpansionJewelNodes", weightKey = { }, weightVal = { }, modTags = { }, }, + ["JewelExpansionKeystoneDiscipleOfKitava_"] = { affix = "", "Adds Disciple of Kitava", statOrder = { 7819 }, level = 1, group = "JewelExpansionKeystoneDiscipleOfKitava", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "mana", "damage" }, }, + ["JewelExpansionLoneMessenger_"] = { affix = "", "Adds Lone Messenger", statOrder = { 7822 }, level = 1, group = "JewelExpansionLoneMessenger", weightKey = { }, weightVal = { }, modTags = { "damage", "minion", "aura" }, }, + ["JewelExpansionNaturesPatience"] = { affix = "", "Adds Nature's Patience", statOrder = { 7823 }, level = 1, group = "JewelExpansionNaturesPatience", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["JewelExpansionSecretsOfSuffering"] = { affix = "", "Adds Secrets of Suffering", statOrder = { 7825 }, level = 1, group = "JewelExpansionSecretsOfSuffering", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "cold", "lightning", "critical", "ailment" }, }, + ["JewelExpansionKineticism"] = { affix = "", "Adds Kineticism", statOrder = { 7821 }, level = 1, group = "JewelExpansionKineticism", weightKey = { }, weightVal = { }, modTags = { "bleed", "physical", "attack", "ailment" }, }, + ["JewelExpansionVeteransAwareness_"] = { affix = "", "Adds Veteran's Awareness", statOrder = { 7826 }, level = 1, group = "JewelExpansionVeteransAwareness", weightKey = { }, weightVal = { }, modTags = { "physical", "elemental" }, }, + ["JewelExpansionHollowPalmTechnique"] = { affix = "", "Adds Hollow Palm Technique", statOrder = { 7820 }, level = 1, group = "JewelExpansionHollowPalmTechnique", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack", "speed" }, }, + ["ExpansionJewel3JewelSockets"] = { affix = "", "Adds 3 Jewel Socket Passive Skills", statOrder = { 7818 }, level = 1, group = "UniqueExpansionJewel3JewelSockets", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ExpansionJewelEmptyPassiveUnique__1"] = { affix = "", "Adds 1 Small Passive Skill which grants nothing", statOrder = { 7925 }, level = 1, group = "UniqueExpansionJewelEmptyPassive", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ExpansionJewelEmptyPassiveUnique__2"] = { affix = "", "Adds 3 Small Passive Skills which grant nothing", statOrder = { 7925 }, level = 1, group = "UniqueExpansionJewelEmptyPassive", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ExpansionJewelEmptyPassiveUnique_3_"] = { affix = "", "Adds 5 Small Passive Skills which grant nothing", statOrder = { 7925 }, level = 1, group = "UniqueExpansionJewelEmptyPassive", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ExpansionJewelEmptyPassiveUnique__4"] = { affix = "", "Adds 7 Small Passive Skills which grant nothing", statOrder = { 7925 }, level = 1, group = "UniqueExpansionJewelEmptyPassive", weightKey = { }, weightVal = { }, modTags = { }, }, + ["LocalIncreasedEffectPathToClassStartUnique__1"] = { affix = "", "This Jewel's Socket has 25% increased effect per Allocated Passive Skill between", "it and your Class' starting location", statOrder = { 2, 2.1 }, level = 1, group = "LocalIncreasedEffectPathToClassStart", weightKey = { }, weightVal = { }, modTags = { }, }, + ["SupportSkitterBotAilmentAuraReplaceWithCurse____1"] = { affix = "", "Left Ring Slot: Your Chilling Skitterbot's Aura applies Socketed Hex Curse instead", "Right Ring Slot: Your Shocking Skitterbot's Aura applies Socketed Hex Curse instead", statOrder = { 7840, 7864 }, level = 65, group = "UniqueReplaceSkitterbotAilmentAura", weightKey = { }, weightVal = { }, modTags = { "caster", "minion", "curse" }, }, + ["AttackLightningDamageMaximumManaUnique__1__"] = { affix = "", "Attack Skills have Added Lightning Damage equal to 6% of maximum Mana", statOrder = { 4787 }, level = 1, group = "AttackLightningDamageMaximumMana", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "lightning", "attack" }, }, + ["LoseManaOnAttackSkillUnique__1"] = { affix = "", "Lose 3% of Mana when you use an Attack Skill", statOrder = { 7985 }, level = 1, group = "LoseManaOnAttackSkill", weightKey = { }, weightVal = { }, modTags = { "resource", "mana", "attack" }, }, + ["StrengthPerPointToClassStartUnique__1"] = { affix = "", "+5 to Strength", statOrder = { 1090 }, level = 1, group = "StrengthPerPointToClassStart", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["DexterityPerPointToClassStartUnique__1"] = { affix = "", "+5 to Dexterity", statOrder = { 1091 }, level = 1, group = "DexterityPerPointToClassStart", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["IntelligencePerPointToClassStartUnique__1"] = { affix = "", "+5 to Intelligence", statOrder = { 1092 }, level = 1, group = "IntelligencePerPointToClassStart", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["LifePerPointToClassStartUnique__1_"] = { affix = "", "+5 to maximum Life", statOrder = { 1482 }, level = 1, group = "LifePerPointToClassStart", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["ManaPerPointToClassStartUnique__1"] = { affix = "", "+5 to maximum Mana", statOrder = { 1492 }, level = 1, group = "ManaPerPointToClassStart", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["EnergyShieldPerPointToClassStartUnique__1"] = { affix = "", "+5 to maximum Energy Shield", statOrder = { 1471 }, level = 1, group = "EnergyShieldPerPointToClassStart", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["ArmourPerPointToClassStartUnique__1"] = { affix = "", "+40 to Armour", statOrder = { 1452 }, level = 1, group = "ArmourPerPointToClassStart", weightKey = { }, weightVal = { }, modTags = { "defences", "armour" }, }, + ["EvasionPerPointToClassStartUnique__1"] = { affix = "", "+40 to Evasion Rating", statOrder = { 1457 }, level = 1, group = "EvasionPerPointToClassStart", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion" }, }, + ["AccuracyPerPointToClassStartUnique__1"] = { affix = "", "+40 to Accuracy Rating", statOrder = { 1346 }, level = 1, group = "AccuracyPerPointToClassStart", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["EnemiesExplodeOnDeathChaosGloriousMadnessUnique1"] = { affix = "", "Enemies you Kill while affected by Glorious Madness have a 40% chance to Explode, dealing a quarter of their Life as Chaos Damage", statOrder = { 10495 }, level = 1, group = "EnemiesExplodeOnDeathChaosGloriousMadness", weightKey = { }, weightVal = { }, modTags = { "chaos_damage", "damage", "chaos" }, }, + ["AllDamageCanPoisonGloriousMadnessUnique___1"] = { affix = "", "All Damage inflicts Poison while affected by Glorious Madness", statOrder = { 10492 }, level = 1, group = "AllDamageCanPoisonGloriousMadness", weightKey = { }, weightVal = { }, modTags = { "poison", "chaos", "ailment" }, }, + ["SpellBlockWhileInOffHandUnique_1"] = { affix = "", "+(30-45)% Chance to Block Spell Damage while in Off Hand", statOrder = { 1074 }, level = 1, group = "SpellBlockWhileInOffHand", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["AllDamageFromTriggeredSpellsCanPoisonUnique_1"] = { affix = "", "All Damage with Triggered Spells can Poison", statOrder = { 10231 }, level = 85, group = "AllDamageFromTriggeredSpellsCanPoison", weightKey = { }, weightVal = { }, modTags = { "caster", "ailment" }, }, + ["TriggeredSpellsPoisonOnHitUnique_1"] = { affix = "", "Triggered Spells Poison on Hit", statOrder = { 10230 }, level = 1, group = "TriggeredSpellsPoisonOnHit", weightKey = { }, weightVal = { }, modTags = { "caster", "ailment" }, }, + ["SupportVirulenceSpellsCastOnBlockUnique_1"] = { affix = "", "Trigger a Socketed Spell when you Block, with a 0.25 second Cooldown", statOrder = { 742 }, level = 1, group = "CastSocketedSpellsOnBlock", weightKey = { }, weightVal = { }, modTags = { "block", "caster" }, }, + ["FortifyEffectSelfGloriousMadnessUnique1"] = { affix = "", "+60 to maximum Fortification while affected by Glorious Madness", statOrder = { 10508 }, level = 1, group = "FortifyEffectSelfGloriousMadness", weightKey = { }, weightVal = { }, modTags = { }, }, + ["DoubleDamageChanceGloriousMadnessUnique_1"] = { affix = "", "20% chance to deal Double Damage while affected by Glorious Madness", statOrder = { 10493 }, level = 1, group = "DoubleDamageChanceGloriousMadness", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["ElementalConfluxesGloriousMadnessUnique1"] = { affix = "", "You have Igniting, Chilling and Shocking Conflux while affected by Glorious Madness", statOrder = { 10497 }, level = 1, group = "ElementalConfluxesGloriousMadness", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ElementalAilmentImmunityGloriousMadnessUnique1"] = { affix = "", "Immune to Elemental Ailments while affected by Glorious Madness", statOrder = { 10499 }, level = 1, group = "ElementalAilmentImmunityGloriousMadness", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "cold", "lightning", "ailment" }, }, + ["MovementSpeedUnique_42"] = { affix = "", "30% increased Movement Speed", statOrder = { 1711 }, level = 1, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["GrantEmbraceMadnessSkillUnique1"] = { affix = "", "Grants Level 1 Embrace Madness Skill", statOrder = { 615 }, level = 1, group = "GrantEmbraceMadnessSkillDisplay", weightKey = { }, weightVal = { }, modTags = { "skill" }, }, + ["LocalAfflictionJewelDisplaySmallNodesGrantNothingUnique_1"] = { affix = "", "Added Small Passive Skills grant Nothing", statOrder = { 7379 }, level = 1, group = "LocalAfflictionJewelDisplaySmallNodesGrantNothing", weightKey = { }, weightVal = { }, modTags = { }, }, + ["AttackSpeedAfterSavageHitTakenUnique__1"] = { affix = "", "40% increased Attack Speed if you've taken a Savage Hit Recently", statOrder = { 3359 }, level = 1, group = "AttackSpeedAfterSavageHitTaken", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["FrenzyChargeOnCritCloseRangeUnique__1"] = { affix = "", "(20-30)% chance to gain a Frenzy Charge on Critical Strike at Close Range", statOrder = { 6647 }, level = 1, group = "FrenzyChargeOnCritCloseRange", weightKey = { }, weightVal = { }, modTags = { "frenzy_charge", "critical" }, }, + ["BleedDotMultiplierPerFrenzyChargeUnique__1_"] = { affix = "", "+4% to Damage over Time Multiplier for Bleeding per Frenzy Charge", statOrder = { 5005 }, level = 1, group = "BleedDotMultiplierPerFrenzyCharge", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "bleed", "damage", "physical", "attack", "ailment" }, }, + ["FasterBleedPerFrenzyChargeUnique__1"] = { affix = "", "Bleeding you inflict deals Damage 4% faster per Frenzy Charge", statOrder = { 6437 }, level = 1, group = "FasterBleedPerFrenzyCharge", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "bleed", "damage", "physical", "attack", "ailment" }, }, + ["CriticalBleedDotMultiplierUnique__1_"] = { affix = "", "+(60-80)% to Damage over Time Multiplier for Bleeding from Critical Strikes", statOrder = { 1162 }, level = 1, group = "CriticalBleedDotMultiplier", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "bleed", "damage", "physical", "attack", "ailment" }, }, + ["BleedDotMultiplier2HImplicit1"] = { affix = "", "+20% to Damage over Time Multiplier for Bleeding", statOrder = { 1161 }, level = 1, group = "BleedDotMultiplier", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "bleed", "damage", "physical", "attack", "ailment" }, }, + ["LocalWitherOnHitChanceUnique__2"] = { affix = "", "Inflict Withered for 2 seconds on Hit with this Weapon", statOrder = { 4322 }, level = 1, group = "LocalWitherOnHitChance", weightKey = { }, weightVal = { }, modTags = { }, }, + ["WitherOnHitChanceUnique__1"] = { affix = "", "(20-25)% chance to inflict Withered for 2 seconds on Hit", statOrder = { 4308 }, level = 1, group = "WitherOnHitChance", weightKey = { }, weightVal = { }, modTags = { }, }, + ["CannotPenetrateResistancesUnique__1"] = { affix = "", "Your Hits cannot Penetrate or ignore Elemental Resistances", statOrder = { 5338 }, level = 1, group = "CannotPenetrateResistances", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental" }, }, + ["WitherGrantsElementalDamageTakenUnique__1__"] = { affix = "", "Enemies take 4% increased Elemental Damage from your Hits for", "each Withered you have inflicted on them", statOrder = { 4309, 4309.1 }, level = 1, group = "WitherGrantsElementalDamageTaken", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental" }, }, + ["ActivateHeraldOfThunderOnShockUnique__1"] = { affix = "", "Herald of Thunder also creates a storm when you Shock an Enemy", statOrder = { 5810 }, level = 1, group = "ActivateHeraldOfThunderOnShock", weightKey = { }, weightVal = { }, modTags = { }, }, + ["TakeDamageWhenHeraldOfThunderHitsUnique__1__"] = { affix = "", "Take 250 Lightning Damage when Herald of Thunder Hits an Enemy", statOrder = { 10149 }, level = 1, group = "TakeDamageWhenHeraldOfThunderHits", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "lightning" }, }, + ["HeraldOfThunderBoltFrequencyUnique__1"] = { affix = "", "Herald of Thunder's Storms Hit Enemies with (30-50)% increased Frequency", statOrder = { 6999 }, level = 1, group = "HeraldOfThunderBoltFrequency", weightKey = { }, weightVal = { }, modTags = { }, }, + ["RagingSpiritFireSplashDamageUnique__1"] = { affix = "", "Summoned Raging Spirits' Melee Strikes deal Fire-only Splash", "Damage to Surrounding Targets", statOrder = { 10096, 10096.1 }, level = 1, group = "RagingSpiritSplashDamage", weightKey = { }, weightVal = { }, modTags = { "red_herring", "elemental", "fire", "minion" }, }, + ["FragileRegrowthLifeRegenerationUnique__1"] = { affix = "", "Maximum 10 Fragile Regrowth", "42% of Life Regenerated per second per Fragile Regrowth", "Lose all Fragile Regrowth when Hit", "Gain 1 Fragile Regrowth each second", statOrder = { 4311, 4312, 4313, 6725 }, level = 1, group = "FragileRegrowthLifeRegeneration", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["FragileRegrowthLifeRegenerationUnique__2_"] = { affix = "", "Maximum 5 Fragile Regrowth", "42% of Life Regenerated per second per Fragile Regrowth", "Gain up to maximum Fragile Regrowth when Hit", "Lose 1 Fragile Regrowth each second", statOrder = { 4311, 4312, 6719, 6725 }, level = 1, group = "FragileRegrowthLifeRegenerationReverse", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["MaximumESLeechAmountUnique__1_"] = { affix = "", "50% reduced Maximum Recovery per Energy Shield Leech", statOrder = { 1639 }, level = 1, group = "MaximumESLeechAmount", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["ESLeechFromAttacksNotRemovedOnFullESUnique__1"] = { affix = "", "Energy Shield Leech Effects from Attacks are not removed at Full Energy Shield", statOrder = { 6331 }, level = 1, group = "ESLeechFromAttacksNotRemovedOnFullES", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["EnemiesKilledApplyImpaleDamageUnique__1"] = { affix = "", "50% chance for Impales on Enemies you Kill to Reflect Damage to surrounding Enemies", statOrder = { 7181 }, level = 1, group = "EnemiesKilledApplyImpaleDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical" }, }, + ["ArmourAppliesToLightningDamageUnique__1_"] = { affix = "", "Armour also applies to Lightning Damage taken from Hits", statOrder = { 4888 }, level = 1, group = "ArmourAppliesToLightningDamage", weightKey = { }, weightVal = { }, modTags = { "defences", "armour", "elemental", "lightning" }, }, + ["LightningResistNoReductionUnique__1_"] = { affix = "", "Lightning Resistance does not affect Lightning Damage taken", statOrder = { 7332 }, level = 1, group = "LightningResistNoReduction", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "resistance" }, }, + ["DealNoNonLightningDamageUnique__1_"] = { affix = "", "Deal no Non-Lightning Damage", statOrder = { 2707 }, level = 1, group = "DealNoNonLightningDamage", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["NearbyEnemyLightningResistanceEqualUnique__1"] = { affix = "", "Nearby Enemies have Lightning Resistance equal to yours", statOrder = { 9272 }, level = 1, group = "NearbyEnemyLightningResistanceEqual", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "lightning" }, }, + ["SupportedByIntensifyUnique__1"] = { affix = "", "Socketed Gems are Supported by Level 10 Intensify", statOrder = { 265 }, level = 1, group = "SupportedByIntensify", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["ShockedGroundWhileMovingUnique__1_"] = { affix = "", "Drops Shocked Ground while moving, lasting 2 seconds", statOrder = { 4222 }, level = 1, group = "ShockedGroundWhileMoving", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "ailment" }, }, + ["TriggerGoreShockwaveOnMeleeHitWith150StrengthUnique__1_"] = { affix = "", "Trigger Level 1 Gore Shockwave on Melee Hit if you have at least 150 Strength", statOrder = { 724 }, level = 1, group = "TriggerGoreShockwaveOnMeleeHitWith150Strength", weightKey = { }, weightVal = { }, modTags = { "skill", "attack" }, }, + ["TriggerGoreShockwaveOnMeleeHitWith150StrengthUnique__2"] = { affix = "", "Trigger Level 5 Gore Shockwave on Melee Hit if you have at least 150 Strength", statOrder = { 724 }, level = 1, group = "TriggerGoreShockwaveOnMeleeHitWith150Strength", weightKey = { }, weightVal = { }, modTags = { "skill", "attack" }, }, + ["ProjectileDamageBloodStanceUnique__1"] = { affix = "", "(40-60)% increased Projectile Damage while in Blood Stance", statOrder = { 10014 }, level = 1, group = "ProjectileDamageBloodStance", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["LifeRegenerationBloodStanceUnique__1"] = { affix = "", "Regenerate (150-200) Life per Second while in Blood Stance", statOrder = { 10013 }, level = 1, group = "LifeRegenerationBloodStance", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["AreaOfEffectSandStanceUnique__1"] = { affix = "", "(20-30)% increased Area of Effect while in Sand Stance", statOrder = { 10019 }, level = 1, group = "AreaOfEffectSandStance", weightKey = { }, weightVal = { }, modTags = { }, }, + ["EvasionRatingSandStanceUnique__1"] = { affix = "", "+(700-1000) to Evasion Rating while in Sand Stance", statOrder = { 10015 }, level = 1, group = "EvasionRatingSandStance", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion" }, }, + ["MaxRagePerEquippedSwordUnique__1____"] = { affix = "", "+10 to Maximum Rage while wielding a Sword", statOrder = { 9004 }, level = 1, group = "MaxRagePerEquippedSword", weightKey = { }, weightVal = { }, modTags = { }, }, + ["BleedDotMultiplierPerRagePerEquippedAxeUnique__1"] = { affix = "", "Each Rage also grants +2% to Damage over Time Multiplier for Bleeding while wielding an Axe", statOrder = { 5002 }, level = 1, group = "BleedDotMultiplierPerRagePerEquippedAxe", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "bleed", "damage", "physical", "attack", "ailment" }, }, + ["LifeManaESLeechRateUnique__1"] = { affix = "", "30% increased total Recovery per second from Life, Mana, or Energy Shield Leech", statOrder = { 7251 }, level = 1, group = "LifeManaESLeechRate", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "mana", "defences", "energy_shield" }, }, + ["RandomSupportUnique__1"] = { affix = "", "Socketed Gems are Supported by Level (1-10) (1-168)", statOrder = { 378 }, level = 1, group = "RandomSupport1", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["RandomSupportUnique__2"] = { affix = "", "Socketed Gems are Supported by Level (25-35) (1-168)", statOrder = { 379 }, level = 1, group = "RandomSupport2", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["RandomSupportUnique__3"] = { affix = "", "Socketed Gems are Supported by Level (1-10) (1-168)", statOrder = { 378 }, level = 1, group = "RandomSupport1", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["RandomSupportUnique__4_"] = { affix = "", "Socketed Gems are Supported by Level (25-35) (1-168)", statOrder = { 379 }, level = 1, group = "RandomSupport2", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["RandomSkillUnique__1"] = { affix = "", "+3 to Level of all (1-281) Gems", statOrder = { 1531 }, level = 71, group = "RandomSkill", weightKey = { }, weightVal = { }, modTags = { }, }, + ["GrantsDashUnique__1_"] = { affix = "", "Grants Level 30 Dash Skill", statOrder = { 612 }, level = 1, group = "GrantsDash", weightKey = { }, weightVal = { }, modTags = { "skill" }, }, + ["DisableTravelSkillsExceptDashUnique__1"] = { affix = "", "Travel Skills other than Dash are Disabled", statOrder = { 10490 }, level = 1, group = "DisableTravelSkillsExceptDash", weightKey = { }, weightVal = { }, modTags = { "skill" }, }, + ["ArrowsIfHaventUsedDashRecentlyUnique__1"] = { affix = "", "Bow Attacks fire 2 additional Arrows if you haven't Cast Dash recently", statOrder = { 1708 }, level = 1, group = "ArrowsIfHaventUsedDashRecently", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["AttackSpeedIfHaventUsedDashRecentlyUnique__1"] = { affix = "", "(20-30)% increased Attack Speed if you haven't Cast Dash recently", statOrder = { 4800 }, level = 1, group = "AttackSpeedIfHaventUsedDashRecently", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["MovementSpeedIfUsedDashRecentlyUnique__1"] = { affix = "", "(20-30)% increased Movement Speed if you've Cast Dash recently", statOrder = { 9231 }, level = 1, group = "MovementSpeedIfUsedDashRecently", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["EvasionRatingIfUsedDashRecentlyUnique__1"] = { affix = "", "(100-160)% increased Evasion Rating if you've Cast Dash recently", statOrder = { 6386 }, level = 1, group = "EvasionRatingIfUsedDashRecently", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion" }, }, + ["MinionLifeConvertedToEnergyShieldUnique__1"] = { affix = "", "Minions Convert 2% of their Maximum Life to Maximum Energy", "Shield per 1% Chaos Resistance they have", statOrder = { 4314, 4314.1 }, level = 1, group = "MinionLifeConvertedToEnergyShield", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "defences", "energy_shield", "minion" }, }, + ["MinionChaosDamageDoesNotBypassESUnique__1"] = { affix = "", "Chaos Damage taken does not bypass Minions' Energy Shield", statOrder = { 4315 }, level = 1, group = "MinionChaosDamageDoesNotBypassES", weightKey = { }, weightVal = { }, modTags = { "chaos", "minion" }, }, + ["MinionHitsIgnoreResistanceWithESUnique__1_"] = { affix = "", "While Minions have Energy Shield, their Hits Ignore Monster Elemental Resistances", statOrder = { 4317 }, level = 1, group = "MinionHitsIgnoreResistanceWithES", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "minion" }, }, + ["MinionEnergyShieldRechargeDelayUnique__1"] = { affix = "", "Minions have (50-100)% faster start of Energy Shield Recharge", statOrder = { 4316 }, level = 1, group = "MinionEnergyShieldRechargeDelay", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield", "minion" }, }, + ["DamageBypassEnergyShieldBlockUnique__1"] = { affix = "", "Damage taken from Blocked Hits cannot bypass Energy Shield", "Damage taken from Unblocked hits always bypasses Energy Shield", statOrder = { 5924, 5924.1 }, level = 1, group = "DamageBypassEnergyShieldBlock", weightKey = { }, weightVal = { }, modTags = { }, }, + ["NoEnergyShieldUnique__1"] = { affix = "", "Has no Energy Shield", statOrder = { 996 }, level = 1, group = "LocalNoEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["CannotBlockWithNoEnergyShieldUnique__1"] = { affix = "", "Cannot Block while you have no Energy Shield", statOrder = { 2646 }, level = 1, group = "CannotBlockWithNoEnergyShield", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["BlindReflectedToSelfUnique__1"] = { affix = "", "Blind you inflict is Reflected to you", statOrder = { 5121 }, level = 1, group = "BlindReflectedToSelf", weightKey = { }, weightVal = { }, modTags = { }, }, + ["BlindDoesNotAffectLightRadiusUnique__1"] = { affix = "", "Blind does not affect your Light Radius", statOrder = { 5117 }, level = 1, group = "BlindDoesNotAffectLightRadius", weightKey = { }, weightVal = { }, modTags = { }, }, + ["NotablesGrantManaCostAndSpellDamageUnique1"] = { affix = "", "Notable Passive Skills in Radius are Transformed to", "instead grant: 10% increased Mana Cost of Skills and 20% increased Spell Damage", statOrder = { 10551, 10551.1 }, level = 1, group = "NotablesGrantManaCostAndSpellDamage", weightKey = { }, weightVal = { }, modTags = { "caster_damage", "resource", "mana", "damage", "caster" }, }, + ["UnleashSealGainFrequencyUnique__1"] = { affix = "", "Skills Supported by Unleash have (30-50)% increased Seal gain frequency", statOrder = { 10118 }, level = 1, group = "UnleashSealGainFrequency", weightKey = { }, weightVal = { }, modTags = { }, }, + ["UnholyMightOnZeroEnergyShieldUnique__1"] = { affix = "", "You have Unholy Might while you have no Energy Shield", statOrder = { 2649 }, level = 1, group = "UnholyMightOnZeroEnergyShield", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ProfaneGroundInsteadOfConsecratedGround__1_"] = { affix = "", "Create Profane Ground instead of Consecrated Ground", statOrder = { 5811 }, level = 1, group = "ProfaneGroundInsteadOfConsecratedGround", weightKey = { }, weightVal = { }, modTags = { }, }, + ["StalkingPustuleOnKillUnique__1"] = { affix = "", "Trigger Level 1 Stalking Pustule on Kill", statOrder = { 731 }, level = 50, group = "StalkingPustuleOnKill", weightKey = { }, weightVal = { }, modTags = { "skill" }, }, + ["BlindDoesNotAffectHitChanceUnique__1"] = { affix = "", "Unaffected by Blind", statOrder = { 10253 }, level = 1, group = "BlindDoesNotAffectHitChance", weightKey = { }, weightVal = { }, modTags = { }, }, + ["MaledictionOnBlindWhileBlindedUnique__1"] = { affix = "", "Enemies Blinded by you have Malediction", statOrder = { 6262 }, level = 1, group = "MaledictionOnBlindWhileBlinded", weightKey = { }, weightVal = { }, modTags = { }, }, + ["AttackImpaleChanceUnique__1"] = { affix = "", "(10-20)% chance to Impale Enemies on Hit with Attacks", statOrder = { 4820 }, level = 1, group = "AttackImpaleChance", weightKey = { }, weightVal = { }, modTags = { "physical", "attack" }, }, + ["AttackImpaleChanceUnique__2"] = { affix = "", "(10-20)% chance to Impale Enemies on Hit with Attacks", statOrder = { 4820 }, level = 1, group = "AttackImpaleChance", weightKey = { }, weightVal = { }, modTags = { "physical", "attack" }, }, + ["GrantsBrandDetonateUnique__1"] = { affix = "", "Grants Level 20 Brandsurge Skill", statOrder = { 606 }, level = 85, group = "GrantsBrandDetonate", weightKey = { }, weightVal = { }, modTags = { "skill" }, }, + ["BrandDurationUnique__1"] = { affix = "", "Brand Skills have (50-100)% increased Duration", statOrder = { 9837 }, level = 1, group = "BrandDuration", weightKey = { }, weightVal = { }, modTags = { "caster" }, }, + ["SummonAdditionalBrandUnique__1"] = { affix = "", "Skills which create Brands create an additional Brand", statOrder = { 4477 }, level = 1, group = "SummonAdditionalBrand", weightKey = { }, weightVal = { }, modTags = { "caster" }, }, + ["AttackSpeedChangedStanceUnique__1"] = { affix = "", "(25-30)% increased Attack Speed if you've changed Stance Recently", statOrder = { 10021 }, level = 72, group = "AttackSpeedChangedStance", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["WarcryInfiniteEnemyPowerUnique__1__"] = { affix = "", "Warcries have infinite Power", statOrder = { 10366 }, level = 1, group = "WarcryInfiniteEnemyPower", weightKey = { }, weightVal = { }, modTags = { }, }, + ["KeystoneCallToArmsUnique__2_"] = { affix = "", "Call to Arms", statOrder = { 10563 }, level = 1, group = "CallToArms", weightKey = { }, weightVal = { }, modTags = { }, }, + ["WarcryGrantsArcaneSurgeUnique__1"] = { affix = "", "Warcries grant Arcane Surge to you and Allies, with 10% increased effect per 5 power, up to 50%", statOrder = { 4614 }, level = 1, group = "WarcryGrantsArcaneSurge", weightKey = { }, weightVal = { }, modTags = { }, }, + ["WarcryTauntChaosExplosionUnique__1_"] = { affix = "", "Enemies Taunted by your Warcries Explode on death, dealing 8% of their maximum Life as Chaos Damage", statOrder = { 6294 }, level = 1, group = "WarcryTauntChaosExplosion", weightKey = { }, weightVal = { }, modTags = { "chaos_damage", "damage", "chaos" }, }, + ["Curse25PercentHinderEnemyUnique__1"] = { affix = "", "Enemies Cursed by you are Hindered if 25% of Curse Duration expired", statOrder = { 10407 }, level = 77, group = "Curse25PercentHinderEnemy", weightKey = { }, weightVal = { }, modTags = { "caster", "curse" }, }, + ["Curse50PercentCurseEffectUnique__1"] = { affix = "", "Your Curses have 25% increased Effect if 50% of Curse Duration expired", statOrder = { 10409 }, level = 1, group = "Curse50PercentCurseEffect", weightKey = { }, weightVal = { }, modTags = { "caster", "curse" }, }, + ["Curse75PercentEnemyDamageTakenUnique__1__"] = { affix = "", "Enemies Cursed by you take 35% increased Damage if 75% of Curse Duration expired", statOrder = { 10410 }, level = 1, group = "Curse75PercentEnemyDamageTaken", weightKey = { }, weightVal = { }, modTags = { "caster_damage", "damage", "caster", "curse" }, }, + ["SpellsAlwaysCritFinalRepeatUnique__1_"] = { affix = "", "Spell Skills always deal Critical Strikes on final Repeat", statOrder = { 9963 }, level = 80, group = "SpellsAlwaysCritFinalRepeat", weightKey = { }, weightVal = { }, modTags = { "critical" }, }, + ["SpellsNeverCritExceptFinalRepeatUnique__1"] = { affix = "", "Spell Skills cannot deal Critical Strikes except on final Repeat", statOrder = { 9966 }, level = 1, group = "SpellsNeverCritExceptFinalRepeat", weightKey = { }, weightVal = { }, modTags = { "critical" }, }, + ["SpellsCriticalMultiplierFinalRepeatUnique__1"] = { affix = "", "Spell Skills have +(20-30)% to Critical Strike Multiplier on final Repeat", statOrder = { 9964 }, level = 1, group = "SpellsCriticalMultiplierFinalRepeat", weightKey = { }, weightVal = { }, modTags = { "damage", "critical" }, }, + ["NonCriticalStrikesLessDamageUnique__1"] = { affix = "", "Non-critical strikes deal 80% less Damage", statOrder = { 2626 }, level = 1, group = "NonCriticalDamageMultiplier", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["MaximumRageUnique__1"] = { affix = "", "+10 to Maximum Rage", statOrder = { 9587 }, level = 85, group = "MaximumRage", weightKey = { }, weightVal = { }, modTags = { }, }, + ["MaximumRageUnique__2"] = { affix = "", "+5 to Maximum Rage", statOrder = { 9587 }, level = 1, group = "MaximumRage", weightKey = { }, weightVal = { }, modTags = { }, }, + ["MaximumRageUnique__3"] = { affix = "", "+(-5-5) to Maximum Rage", statOrder = { 9587 }, level = 1, group = "MaximumRage", weightKey = { }, weightVal = { }, modTags = { }, }, + ["MaximumRageImplicitE1"] = { affix = "", "+10 to Maximum Rage", statOrder = { 9587 }, level = 1, group = "MaximumRage", weightKey = { }, weightVal = { }, modTags = { }, }, + ["MaximumRageImplicitE2"] = { affix = "", "+15 to Maximum Rage", statOrder = { 9587 }, level = 1, group = "MaximumRage", weightKey = { }, weightVal = { }, modTags = { }, }, + ["MaximumRageImplicitE3"] = { affix = "", "+20 to Maximum Rage", statOrder = { 9587 }, level = 1, group = "MaximumRage", weightKey = { }, weightVal = { }, modTags = { }, }, + ["RageOnMeleeHitE1"] = { affix = "", "Gain 3 Rage on Melee Hit", statOrder = { 6733 }, level = 1, group = "RageOnMeleeHit", weightKey = { }, weightVal = { }, modTags = { }, }, + ["RageOnMeleeHitE2"] = { affix = "", "Gain 4 Rage on Melee Hit", statOrder = { 6733 }, level = 1, group = "RageOnMeleeHit", weightKey = { }, weightVal = { }, modTags = { }, }, + ["RageOnMeleeHitE3"] = { affix = "", "Gain 5 Rage on Melee Hit", statOrder = { 6733 }, level = 1, group = "RageOnMeleeHit", weightKey = { }, weightVal = { }, modTags = { }, }, + ["EnemiesCrushedWithRageUnique__1_"] = { affix = "", "Nearby Enemies are Crushed while you have at least 25 Rage", statOrder = { 9263 }, level = 1, group = "EnemiesCrushedWithRage", weightKey = { }, weightVal = { }, modTags = { }, }, + ["FlaskDurationConsumedPerUse"] = { affix = "", "50% increased Duration. -1% to this value when used", statOrder = { 771 }, level = 1, group = "FlaskDurationConsumedPerUse", weightKey = { }, weightVal = { }, modTags = { "flask" }, }, + ["JewelImplicitLifeRegeneration"] = { affix = "", "Regenerate 0.1% of Life per second", statOrder = { 1855 }, level = 1, group = "JewelImplicitLifeRegeneration", weightKey = { "jewel", "default", }, weightVal = { 1, 0 }, modTags = { "resource", "life" }, }, + ["JewelImplicitEnergyShieldRechargeRate"] = { affix = "", "(3-6)% increased Energy Shield Recharge Rate", statOrder = { 1478 }, level = 1, group = "JewelImplicitEnergyShieldRechargeRate", weightKey = { "jewel", "default", }, weightVal = { 1, 0 }, modTags = { "defences", "energy_shield" }, }, + ["JewelImplicitTotemPlacementSpeed"] = { affix = "", "(4-6)% increased Totem Placement speed", statOrder = { 2489 }, level = 1, group = "JewelImplicitTotemPlacementSpeed", weightKey = { "jewel", "default", }, weightVal = { 1, 0 }, modTags = { "speed" }, }, + ["JewelImplicitDamageTakenGainedAsMana"] = { affix = "", "1% of Damage taken Recouped as Mana", statOrder = { 2366 }, level = 1, group = "JewelImplicitDamageTakenGainedAsMana", weightKey = { "jewel", "default", }, weightVal = { 1, 0 }, modTags = { "resource", "life", "mana" }, }, + ["JewelImplicitLifeLeechRate"] = { affix = "", "20% increased total Recovery per second from Life Leech", statOrder = { 2068 }, level = 1, group = "JewelImplicitLifeLeechRate", weightKey = { "jewel", "default", }, weightVal = { 1, 0 }, modTags = { "resource", "life" }, }, + ["JewelImplicitManaLeechRate"] = { affix = "", "20% increased total Recovery per second from Mana Leech", statOrder = { 2069 }, level = 1, group = "JewelImplicitManaLeechRate", weightKey = { "jewel", "default", }, weightVal = { 1, 0 }, modTags = { "resource", "mana" }, }, + ["JewelImplicitAuraAreaOfEffect"] = { affix = "", "(3-6)% increased Area of Effect of Aura Skills", statOrder = { 2135 }, level = 1, group = "JewelImplicitAuraAreaOfEffect", weightKey = { "jewel", "default", }, weightVal = { 1, 0 }, modTags = { "aura" }, }, + ["JewelImplicitMinionLife___"] = { affix = "", "Minions have (3-5)% increased maximum Life", statOrder = { 1679 }, level = 1, group = "JewelImplicitMinionLife", weightKey = { "jewel", "default", }, weightVal = { 1, 0 }, modTags = { "resource", "life", "minion" }, }, + ["JewelImplicitMovementSpeed"] = { affix = "", "1% increased Movement Speed", statOrder = { 1711 }, level = 1, group = "JewelImplicitMovementSpeed", weightKey = { "jewel", "default", }, weightVal = { 1, 0 }, modTags = { "speed" }, }, + ["JewelImplicitLightRadius"] = { affix = "", "(3-6)% increased Light Radius", statOrder = { 2411 }, level = 1, group = "JewelImplicitLightRadius", weightKey = { "jewel", "default", }, weightVal = { 1, 0 }, modTags = { }, }, + ["JewelImplicitFlaskDuration"] = { affix = "", "1% increased Flask Effect Duration", statOrder = { 2098 }, level = 1, group = "JewelImplicitFlaskDuration", weightKey = { "jewel", "default", }, weightVal = { 1, 0 }, modTags = { "flask" }, }, + ["JewelImplicitReducedChillEffect"] = { affix = "", "15% reduced Effect of Chill on you", statOrder = { 1558 }, level = 1, group = "JewelImplicitReducedChillEffect", weightKey = { "jewel", "default", }, weightVal = { 1, 0 }, modTags = { "elemental", "cold", "ailment" }, }, + ["JewelImplicitReducedFreezeDuration_"] = { affix = "", "15% reduced Freeze Duration on you", statOrder = { 1787 }, level = 1, group = "JewelImplicitReducedFreezeDuration", weightKey = { "jewel", "default", }, weightVal = { 1, 0 }, modTags = { "elemental", "cold", "ailment" }, }, + ["JewelImplicitReducedShockEffect"] = { affix = "", "15% reduced Effect of Shock on you", statOrder = { 9818 }, level = 1, group = "JewelImplicitReducedShockEffect", weightKey = { "jewel", "default", }, weightVal = { 1, 0 }, modTags = { "elemental", "lightning", "ailment" }, }, + ["JewelImplicitReducedIgniteDuration_"] = { affix = "", "15% reduced Ignite Duration on you", statOrder = { 1788 }, level = 1, group = "JewelImplicitReducedIgniteDuration", weightKey = { "jewel", "default", }, weightVal = { 1, 0 }, modTags = { "elemental", "fire", "ailment" }, }, + ["JewelImplicitChanceToAvoidStun"] = { affix = "", "15% chance to Avoid being Stunned", statOrder = { 1764 }, level = 1, group = "JewelImplicitChanceToAvoidStun", weightKey = { "jewel", "default", }, weightVal = { 1, 0 }, modTags = { }, }, + ["JewelImplicitChanceToAvoidChill"] = { affix = "", "15% chance to Avoid being Chilled", statOrder = { 1757 }, level = 1, group = "JewelImplicitChanceToAvoidChill", weightKey = { "jewel", "default", }, weightVal = { 1, 0 }, modTags = { "elemental", "cold", "ailment" }, }, + ["JewelImplicitChanceToAvoidFreeze"] = { affix = "", "15% chance to Avoid being Frozen", statOrder = { 1758 }, level = 1, group = "JewelImplicitChanceToAvoidFreeze", weightKey = { "jewel", "default", }, weightVal = { 1, 0 }, modTags = { "elemental", "cold", "ailment" }, }, + ["JewelImplicitChanceToAvoidShock"] = { affix = "", "15% chance to Avoid being Shocked", statOrder = { 1761 }, level = 1, group = "JewelImplicitChanceToAvoidShock", weightKey = { "jewel", "default", }, weightVal = { 1, 0 }, modTags = { "elemental", "lightning", "ailment" }, }, + ["JewelImplicitChanceToAvoidIgnite"] = { affix = "", "15% chance to Avoid being Ignited", statOrder = { 1759 }, level = 1, group = "JewelImplicitChanceToAvoidIgnite", weightKey = { "jewel", "default", }, weightVal = { 1, 0 }, modTags = { "elemental", "fire", "ailment" }, }, + ["JewelImplicitChanceToAvoidPoison"] = { affix = "", "15% chance to Avoid being Poisoned", statOrder = { 1762 }, level = 1, group = "JewelImplicitChanceToAvoidPoison", weightKey = { "jewel", "default", }, weightVal = { 1, 0 }, modTags = { "poison", "chaos", "ailment" }, }, + ["JewelImplicitReducedElementalReflect"] = { affix = "", "10% reduced Reflected Elemental Damage taken", statOrder = { 2620 }, level = 1, group = "JewelImplicitReducedElementalReflect", weightKey = { "jewel", "default", }, weightVal = { 1, 0 }, modTags = { "elemental" }, }, + ["JewelImplicitReducedPhysicalReflect"] = { affix = "", "10% reduced Reflected Physical Damage taken", statOrder = { 2621 }, level = 1, group = "JewelImplicitReducedPhysicalReflect", weightKey = { "jewel", "default", }, weightVal = { 1, 0 }, modTags = { "physical" }, }, + ["JewelImplicitFrenzyChargeDuration__"] = { affix = "", "10% increased Frenzy Charge Duration", statOrder = { 2038 }, level = 1, group = "JewelImplicitFrenzyChargeDuration", weightKey = { "jewel", "default", }, weightVal = { 1, 0 }, modTags = { "frenzy_charge" }, }, + ["JewelImplicitPowerChargeDuration"] = { affix = "", "10% increased Power Charge Duration", statOrder = { 2053 }, level = 1, group = "JewelImplicitPowerChargeDuration", weightKey = { "jewel", "default", }, weightVal = { 1, 0 }, modTags = { "power_charge" }, }, + ["JewelImplicitEnduranceChargeDuration"] = { affix = "", "10% increased Endurance Charge Duration", statOrder = { 2036 }, level = 1, group = "JewelImplicitEnduranceChargeDuration", weightKey = { "jewel", "default", }, weightVal = { 1, 0 }, modTags = { "endurance_charge" }, }, + ["VolleyFirstPointPierceUnique__1_"] = { affix = "", "Arrows fired from the first firing points always Pierce", statOrder = { 4318 }, level = 1, group = "VolleyFirstPointPierce", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["VolleySecondPointForkUnique__1"] = { affix = "", "Arrows fired from the second firing points Fork", statOrder = { 4319 }, level = 1, group = "VolleySecondPointFork", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["VolleyThirdPointReturnUnique__1__"] = { affix = "", "Arrows fired from the third firing points Return to you", statOrder = { 4320 }, level = 1, group = "VolleyThirdPointReturn", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["VolleyFourthPointChainUnique__1"] = { affix = "", "Arrows fired from the fourth firing points Chain +2 times", statOrder = { 4321 }, level = 1, group = "VolleyFourthPointChain", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["HarvestFlaskEnchantmentDurationLoweredOnUse1_"] = { affix = "Enchantment Decaying Duration", "100% increased Duration. -1% to this value when used", statOrder = { 771 }, level = 1, group = "HarvestFlaskEnchantmentDurationLoweredOnUse", weightKey = { }, weightVal = { }, modTags = { "flask" }, }, + ["HarvestFlaskEnchantmentEffectLoweredOnUse2"] = { affix = "Enchantment Decaying Effect", "50% increased effect. -1% to this value when used", statOrder = { 849 }, level = 1, group = "HarvestFlaskEnchantmentEffectLoweredOnUse", weightKey = { }, weightVal = { }, modTags = { "flask" }, }, + ["HarvestFlaskEnchantmentMaximumChargesLoweredOnUse3_"] = { affix = "Enchantment Decaying Efficiency", "+100 to Maximum Charges. -1 to this value when used", statOrder = { 751 }, level = 1, group = "HarvestFlaskEnchantmentMaximumChargesLoweredOnUse", weightKey = { }, weightVal = { }, modTags = { "flask" }, }, + ["HarvestFlaskEnchantmentChargesUsedLoweredOnUse4"] = { affix = "Enchantment Decaying Capacity", "50% reduced Charges per use. -1% to this value when used", statOrder = { 760 }, level = 1, group = "HarvestFlaskEnchantmentChargesUsedLoweredOnUse", weightKey = { }, weightVal = { }, modTags = { "flask" }, }, + ["HarvestAlternateWeaponQualityLocalCriticalStrikeChance__"] = { affix = "", "Quality does not increase Physical Damage", "1% increased Critical Strike Chance per 4% Quality", statOrder = { 1827, 7747 }, level = 1, group = "HarvestAlternateWeaponQualityLocalCriticalStrikeChance", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack", "critical" }, }, + ["HarvestAlternateWeaponQualityAccuracyRatingIncrease_"] = { affix = "", "Quality does not increase Physical Damage", "Grants 1% increased Accuracy per 2% Quality", statOrder = { 1827, 7378 }, level = 1, group = "HarvestAlternateWeaponQualityAccuracyRatingIncrease", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["HarvestAlternateWeaponQualityLocalIncreasedAttackSpeed"] = { affix = "", "Quality does not increase Physical Damage", "1% increased Attack Speed per 8% Quality", statOrder = { 1827, 7725 }, level = 1, group = "HarvestAlternateWeaponQualityLocalIncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack", "speed" }, }, + ["HarvestAlternateWeaponQualityLocalMeleeWeaponRange_"] = { affix = "", "Quality does not increase Physical Damage", "+0.1 metres to Weapon Range per 10% Quality", statOrder = { 1827, 7974 }, level = 1, group = "HarvestAlternateWeaponQualityLocalMeleeWeaponRange", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["HarvestAlternateWeaponQualityElementalDamagePercent"] = { affix = "", "Quality does not increase Physical Damage", "Grants 1% increased Elemental Damage per 2% Quality", statOrder = { 1827, 7789 }, level = 1, group = "HarvestAlternateWeaponQualityElementalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "elemental_damage", "damage", "physical", "elemental", "attack" }, }, + ["HarvestAlternateWeaponQualityAreaOfEffect_"] = { affix = "", "Quality does not increase Physical Damage", "Grants 1% increased Area of Effect per 4% Quality", statOrder = { 1827, 7722 }, level = 1, group = "HarvestAlternateWeaponQualityAreaOfEffect", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["HarvestAlternateArmourQualityIncreasedLife"] = { affix = "", "Quality does not increase Defences", "Grants +1 to Maximum Life per 2% Quality", statOrder = { 1826, 7849 }, level = 1, group = "HarvestAlternateArmourQualityIncreasedLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "defences" }, }, + ["HarvestAlternateArmourQualityIncreasedMana"] = { affix = "", "Quality does not increase Defences", "Grants +1 to Maximum Mana per 2% Quality", statOrder = { 1826, 7851 }, level = 1, group = "HarvestAlternateArmourQualityIncreasedMana", weightKey = { }, weightVal = { }, modTags = { "resource", "mana", "defences" }, }, + ["HarvestAlternateArmourQualityStrength"] = { affix = "", "Quality does not increase Defences", "Grants +1 to Strength per 2% Quality", statOrder = { 1826, 7873 }, level = 1, group = "HarvestAlternateArmourQualityStrength", weightKey = { }, weightVal = { }, modTags = { "defences", "attribute" }, }, + ["HarvestAlternateArmourQualityDexterity"] = { affix = "", "Quality does not increase Defences", "Grants +1 to Dexterity per 2% Quality", statOrder = { 1826, 7753 }, level = 1, group = "HarvestAlternateArmourQualityDexterity", weightKey = { }, weightVal = { }, modTags = { "defences", "attribute" }, }, + ["HarvestAlternateArmourQualityIntelligence_"] = { affix = "", "Quality does not increase Defences", "Grants +1 to Intelligence per 2% Quality", statOrder = { 1826, 7807 }, level = 1, group = "HarvestAlternateArmourQualityIntelligence", weightKey = { }, weightVal = { }, modTags = { "defences", "attribute" }, }, + ["HarvestAlternateArmourQualityFireResistance"] = { affix = "", "Quality does not increase Defences", "Grants +1% to Fire Resistance per 2% Quality", statOrder = { 1826, 7792 }, level = 1, group = "HarvestAlternateArmourQualityFireResistance", weightKey = { }, weightVal = { }, modTags = { "defences", "elemental", "fire", "resistance" }, }, + ["HarvestAlternateArmourQualityColdResistance"] = { affix = "", "Quality does not increase Defences", "Grants +1% to Cold Resistance per 2% Quality", statOrder = { 1826, 7743 }, level = 1, group = "HarvestAlternateArmourQualityColdResistance", weightKey = { }, weightVal = { }, modTags = { "defences", "elemental", "cold", "resistance" }, }, + ["HarvestAlternateArmourQualityLightningResistance"] = { affix = "", "Quality does not increase Defences", "Grants +1% to Lightning Resistance per 2% Quality", statOrder = { 1826, 7844 }, level = 1, group = "HarvestAlternateArmourQualityLightningResistance", weightKey = { }, weightVal = { }, modTags = { "defences", "elemental", "lightning", "resistance" }, }, + ["SummonedSkeletonWarriorsGetWeaponStatsInMainHandUnique__1"] = { affix = "", "Summoned Skeleton Warriors and Soldiers wield this Weapon while in your Main Hand", statOrder = { 4323 }, level = 1, group = "SummonSkeletonsWarriorsGetWeaponStatsInMainHand", weightKey = { }, weightVal = { }, modTags = { }, }, + ["SkeletonWarriorsTripleDamageUnique__1_"] = { affix = "", "Summoned Skeleton Warriors and Soldiers deal Triple Damage with this", "Weapon if you've Hit with this Weapon Recently", statOrder = { 4324, 4324.1 }, level = 1, group = "SkeletonWarriorsTripleDamage", weightKey = { }, weightVal = { }, modTags = { }, }, + ["GrantsUnholyMightUnique__1"] = { affix = "", "Unholy Might", statOrder = { 2827 }, level = 1, group = "GrantsUnholyMight", weightKey = { }, weightVal = { }, modTags = { }, }, + ["NearbyEnemiesAreChilledUnique__1"] = { affix = "", "Nearby Enemies are Chilled", statOrder = { 7766 }, level = 1, group = "NearbyEnemiesAreChilled", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "ailment" }, }, + ["FreezeChilledEnemiesMoreDamageUnique__1_"] = { affix = "", "Freeze Chilled Enemies as though dealing (50-100)% more Damage", statOrder = { 6558 }, level = 1, group = "FreezeChilledEnemiesMoreDamage", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "ailment" }, }, + ["AllDamageCanFreezeUnique__1"] = { affix = "", "All Damage can Freeze", statOrder = { 4530 }, level = 1, group = "AllDamageCanFreeze", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "ailment" }, }, + ["CriticalStrikeMultiplierIfGainedPowerChargeUnique__1_"] = { affix = "", "+(30-40)% to Critical Strike Multiplier if you've gained a Power Charge Recently", statOrder = { 5862 }, level = 85, group = "CriticalStrikeMultiplierIfGainedPowerCharge", weightKey = { }, weightVal = { }, modTags = { "damage", "critical" }, }, + ["PowerChargeDurationFinalUnique__1__"] = { affix = "", "90% less Power Charge Duration", statOrder = { 9501 }, level = 1, group = "PowerChargeDurationFinal", weightKey = { }, weightVal = { }, modTags = { "power_charge" }, }, + ["ElementalDamageTakenUnique__1"] = { affix = "", "(40-50)% increased Elemental Damage taken", statOrder = { 3205 }, level = 1, group = "ElementalDamageTaken", weightKey = { }, weightVal = { }, modTags = { "elemental" }, }, + ["DisplaySupportedByImmolateUnique__1"] = { affix = "", "Socketed Gems are Supported by Level 15 Immolate", statOrder = { 258 }, level = 1, group = "DisplaySupportedByImmolate", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["DisplaySupportedByUnboundAilmentsUnique__1__"] = { affix = "", "Socketed Gems are Supported by Level 15 Unbound Ailments", statOrder = { 327 }, level = 1, group = "DisplaySupportedByUnboundAilments", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["FireHitAndDoTDamageTakenAsLightningUnique__1"] = { affix = "", "40% of Fire Damage taken as Lightning Damage", statOrder = { 6475 }, level = 1, group = "FireHitAndDoTDamageTakenAsLightning", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ColdHitAndDoTDamageTakenAsLightningUnique__1"] = { affix = "", "40% of Cold Damage taken as Lightning Damage", statOrder = { 5729 }, level = 1, group = "ColdHitAndDoTDamageTakenAsLightning", weightKey = { }, weightVal = { }, modTags = { }, }, + ["EnemyShockedConvertedToLightningUnique__1"] = { affix = "", "Enemies Shocked by you have (10-15)% of Physical Damage they deal converted to Lightning", statOrder = { 6291 }, level = 1, group = "EnemyShockedConvertedToLightning", weightKey = { }, weightVal = { }, modTags = { }, }, + ["EnemyIgnitedConvertedToFireUnique__1"] = { affix = "", "Enemies Ignited by you have (10-15)% of Physical Damage they deal converted to Fire", statOrder = { 6280 }, level = 1, group = "EnemyIgnitedConvertedToFire", weightKey = { }, weightVal = { }, modTags = { }, }, + ["LifeGainOnHitCursedEnemyUnique__1"] = { affix = "", "Gain (20-28) Life per Cursed Enemy Hit with Attacks", statOrder = { 7226 }, level = 61, group = "LifeGainOnHitCursedEnemy", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "attack" }, }, + ["ManaGainOnHitCursedEnemyUnique__1"] = { affix = "", "Gain (10-14) Mana per Cursed Enemy Hit with Attacks", statOrder = { 8019 }, level = 1, group = "ManaGainOnHitCursedEnemy", weightKey = { }, weightVal = { }, modTags = { "resource", "mana", "attack" }, }, + ["CullingStrikeCursedEnemyUnique__1_"] = { affix = "", "You have Culling Strike against Cursed Enemies", statOrder = { 5893 }, level = 1, group = "CullingStrikeCursedEnemy", weightKey = { }, weightVal = { }, modTags = { }, }, + ["NearbyEnemiesAvoidProjectilesUnique__1"] = { affix = "", "Projectiles cannot collide with Enemies in Close Range", statOrder = { 9266 }, level = 1, group = "NearbyEnemiesAvoidProjectiles", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ScorchingBrittleSappingConfluxUnique__1"] = { affix = "", "You have Scorching Conflux, Brittle Conflux and Sapping Conflux while your two highest Attributes are equal", statOrder = { 6709 }, level = 85, group = "ScorchingBrittleSappingConflux", weightKey = { }, weightVal = { }, modTags = { }, }, + ["CannotIgniteChillFreezeShockUnique__1"] = { affix = "", "Cannot Ignite, Chill, Freeze or Shock", statOrder = { 9289 }, level = 1, group = "CannotIgniteChillFreezeShock", weightKey = { }, weightVal = { }, modTags = { }, }, + ["CorpseWalk"] = { affix = "", "Triggers Level 20 Corpse Walk when Equipped", statOrder = { 701 }, level = 1, group = "CorpseWalk", weightKey = { }, weightVal = { }, modTags = { "skill" }, }, + ["GainAreaOfEffectPluspercentOnManaSpentUnique__1"] = { affix = "", "Gain 40% increased Area of Effect for 2 seconds after Spending a total of 800 Mana", statOrder = { 6628 }, level = 69, group = "GainAreaOfEffectPluspercentOnManaSpent", weightKey = { }, weightVal = { }, modTags = { }, }, + ["LifeRegenerationPerNearbyCorpseUnique__1"] = { affix = "", "For each nearby corpse, Regenerate 0.25% Life per second, up to 3%", statOrder = { 7289 }, level = 1, group = "LifeRegenerationPerNearbyCorpse", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["GainEnduranceChargesWhenHitUnique__1_"] = { affix = "", "Gain an Endurance Charge when you are Hit", statOrder = { 2664 }, level = 1, group = "GainEnduranceChargesWhenHit", weightKey = { }, weightVal = { }, modTags = { "endurance_charge" }, }, + ["LoseLifeIfHitRecentlyUnique__1"] = { affix = "", "Lose 2% of Life per second if you have been Hit Recently", statOrder = { 7249 }, level = 1, group = "LoseLifeIfHitRecently", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["PerfectAgonyIfCritRecentlyUnique__1"] = { affix = "", "You have Perfect Agony if you've dealt a Critical Strike recently", statOrder = { 6688 }, level = 1, group = "PerfectAgonyIfCritRecently", weightKey = { }, weightVal = { }, modTags = { "damage", "critical", "ailment" }, }, + ["BrandDamageUnique__1"] = { affix = "", "40% increased Brand Damage", statOrder = { 9835 }, level = 1, group = "BrandDamage", weightKey = { }, weightVal = { }, modTags = { "caster_damage", "damage", "caster" }, }, + ["AdditionalBrandUnique__1"] = { affix = "", "You can Cast an additional Brand", statOrder = { 4952 }, level = 1, group = "AdditionalBrand", weightKey = { }, weightVal = { }, modTags = { "caster" }, }, + ["CriticalStrikeChancePerBrandUnique__1___"] = { affix = "", "20% increased Critical Strike Chance per Brand", statOrder = { 5836 }, level = 1, group = "CriticalStrikeChancePerBrand", weightKey = { }, weightVal = { }, modTags = { "caster", "critical" }, }, + ["DamageAgainstMarkedEnemiesUnique__1"] = { affix = "", "(30-50)% increased Damage with Hits and Ailments against Marked Enemy", statOrder = { 5938 }, level = 1, group = "DamageAgainstMarkedEnemies", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["MarkCastSpeedUnique__1"] = { affix = "", "Mark Skills have (10-15)% increased Cast Speed", statOrder = { 2127 }, level = 1, group = "MarkCastSpeed", weightKey = { }, weightVal = { }, modTags = { "speed", "curse" }, }, + ["TransferMarkOnDeathUnique__1"] = { affix = "", "Your Mark Transfers to another Enemy when Marked Enemy dies", statOrder = { 10482 }, level = 1, group = "TransferMarkOnDeath", weightKey = { }, weightVal = { }, modTags = { }, }, + ["DamageTakenFromMarkedTargetUnique__1"] = { affix = "", "8% of Damage from Hits is taken from Marked Target's Life before you", statOrder = { 5991 }, level = 1, group = "DamageTakenFromMarkedTarget", weightKey = { }, weightVal = { }, modTags = { }, }, + ["FlaskEldritchBatteryUnique__1"] = { affix = "", "Life Recovery from Flasks also applies to Energy Shield during Effect", "Eldritch Battery during Effect", statOrder = { 765, 983 }, level = 1, group = "FlaskEldritchBattery", weightKey = { }, weightVal = { }, modTags = { "flask", "resource", "life", "defences", "energy_shield" }, }, + ["GrantsDeathWishUnique__1__"] = { affix = "", "Grants Level 20 Death Wish Skill", statOrder = { 613 }, level = 1, group = "GrantsDeathWish", weightKey = { }, weightVal = { }, modTags = { "skill" }, }, + ["EnemyTemporalChainsOnHitUnique__1"] = { affix = "", "Enemy Hits inflict Temporal Chains on you", statOrder = { 6298 }, level = 1, group = "EnemyTemporalChainsOnHit", weightKey = { }, weightVal = { }, modTags = { }, }, + ["GainRageOnLosingTemporalChainsUnique__1__"] = { affix = "", "When you lose Temporal Chains you gain maximum Rage", statOrder = { 6661 }, level = 1, group = "GainRageOnLosingTemporalChains", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ImmuneToCursesWithRageUnique__1"] = { affix = "", "Immune to Curses while you have at least 25 Rage", statOrder = { 7095 }, level = 1, group = "ImmuneToCursesWithRage", weightKey = { }, weightVal = { }, modTags = { }, }, + ["WeaponCritChanceOverrideUnique__1__"] = { affix = "", "Critical Strike Chance is (30-40)% for Hits with this Weapon", statOrder = { 7972 }, level = 1, group = "WeaponCritChanceIs", weightKey = { }, weightVal = { }, modTags = { "critical" }, }, + ["NoIntelligenceUnique__1_"] = { affix = "", "You have no Intelligence", statOrder = { 7163 }, level = 1, group = "NoIntelligence", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["FlaskLifeRecoveryAlliesUnique__1_"] = { affix = "", "100% of Life Recovery from Flasks is applied to nearby Allies instead of You", statOrder = { 7258 }, level = 1, group = "FlaskLifeRecoveryAllies", weightKey = { }, weightVal = { }, modTags = { "flask" }, }, + ["DamageIfConsumedCorpseUnique__1__"] = { affix = "", "(20-40)% increased Damage if you have Consumed a corpse Recently", statOrder = { 4164 }, level = 1, group = "DamageIfConsumedCorpse", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["HexExpiresMaxDoomUnique__1"] = { affix = "", "Non-Aura Hexes expire upon reaching 0% of base Effect", statOrder = { 7013 }, level = 48, group = "HexExpiresMaxDoom", weightKey = { }, weightVal = { }, modTags = { "curse" }, }, + ["DoubleDoomEffectUnique__1"] = { affix = "", "Non-Aura Hexes gain 20% increased Effect per second", statOrder = { 9296 }, level = 1, group = "DoubleDoomEffect", weightKey = { }, weightVal = { }, modTags = { }, }, + ["GlobalAddedLightningDamagePerPowerChargeUnique__1"] = { affix = "", "(1-2) to (36-40) Lightning Damage per Power Charge", statOrder = { 9064 }, level = 1, group = "GlobalAddedLightningDamagePerPowerCharge", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "lightning" }, }, + ["HasMassiveShrineBuffUnique__1"] = { affix = "", "You have Lesser Massive Shrine Buff", statOrder = { 6818 }, level = 1, group = "HasMassiveShrineBuff", weightKey = { }, weightVal = { }, modTags = { }, }, + ["HasBrutalShrineBuffUnique__1"] = { affix = "", "You have Lesser Brutal Shrine Buff", statOrder = { 6817 }, level = 1, group = "HasBrutalShrineBuff", weightKey = { }, weightVal = { }, modTags = { }, }, + ["SocketedSkillsDoubleDamageUnique__1_"] = { affix = "", "Socketed Skills deal Double Damage", statOrder = { 490 }, level = 1, group = "SocketedSkillsDoubleDamage", weightKey = { }, weightVal = { }, modTags = { }, }, + ["TotalRecoveryLifeLeechDoubledUnique__1"] = { affix = "", "Total Recovery per second from Life Leech is Doubled", statOrder = { 10186 }, level = 55, group = "TotalRecoveryLifeLeechDoubled", weightKey = { }, weightVal = { }, modTags = { }, }, + ["DamageLeechWith5ChargesUnique__1"] = { affix = "", "0.5% of Damage Leeched as Life while you have at least 5 total Endurance, Frenzy and Power Charges", statOrder = { 7233 }, level = 1, group = "DamageLeechWith5Charges", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ReflectElementalAilmentsToSelfUnique__1"] = { affix = "", "Elemental Ailments you inflict are Reflected to you", statOrder = { 6192 }, level = 1, group = "ReflectElementalAilmentsToSelf", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ProlifElementalAilmentsFromSelfUnique__1__"] = { affix = "", "Elemental Ailments inflicted on you spread to Enemies within 2.5 metres", statOrder = { 6191 }, level = 1, group = "ProlifElementalAilmentsFromSelf", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ElementalDamagePerPowerChargeUnique__1"] = { affix = "", "(3-5)% increased Elemental Damage per Power charge", statOrder = { 6208 }, level = 1, group = "ElementalDamagePerPowerCharge", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental" }, }, + ["LosePowerChargesOnBlockUnique__1"] = { affix = "", "Lose all Power Charges when you Block", statOrder = { 7981 }, level = 1, group = "LosePowerChargesOnBlock", weightKey = { }, weightVal = { }, modTags = { }, }, + ["GainPowerChargesNotLostRecentlyUnique__1_"] = { affix = "", "Gain a Power Charge every Second if you haven't lost Power Charges Recently", statOrder = { 6703 }, level = 1, group = "GainPowerChargesNotLostRecently", weightKey = { }, weightVal = { }, modTags = { "power_charge" }, }, + ["SocketedGemQualityUnique__1"] = { affix = "", "+(30-50)% to Quality of Socketed Gems", statOrder = { 183 }, level = 1, group = "SocketedGemQuality", weightKey = { }, weightVal = { }, modTags = { "gem" }, }, + ["SocketedGemQualityUnique__2_"] = { affix = "", "+30% to Quality of Socketed Gems", statOrder = { 183 }, level = 57, group = "SocketedGemQuality", weightKey = { }, weightVal = { }, modTags = { "gem" }, }, + ["NearbyEnemiesAreBlindedPhysicalAegisUnique__1"] = { affix = "", "Nearby Enemies are Blinded while Physical Aegis is not depleted", statOrder = { 9260 }, level = 1, group = "NearbyEnemiesAreBlindedPhysicalAegis", weightKey = { }, weightVal = { }, modTags = { }, }, + ["CriticalStrikeChanceWithoutPhysicalAegisUnique__1"] = { affix = "", "(50-70)% increased Critical Strike Chance while Physical Aegis is depleted", statOrder = { 5849 }, level = 1, group = "CriticalStrikeChanceWithoutPhysicalAegis", weightKey = { }, weightVal = { }, modTags = { }, }, + ["AttackAndCastSpeedWithoutPhysicalAegisUnique__1"] = { affix = "", "(8-15)% increased Attack and Cast Speed while Physical Aegis is depleted", statOrder = { 4727 }, level = 1, group = "AttackAndCastSpeedWithoutPhysicalAegis", weightKey = { }, weightVal = { }, modTags = { }, }, + ["SpellsGainIntensityUnique__1"] = { affix = "", "Spells which have gained Intensity Recently gain 1 Intensity every 0.5 Seconds", statOrder = { 9866 }, level = 1, group = "SpellsGainIntensity", weightKey = { }, weightVal = { }, modTags = { }, }, + ["SpellsLoseIntensityUnique__1"] = { affix = "", "Spells which have gained Intensity Recently lose 1 Intensity every 0.5 Seconds", statOrder = { 9867 }, level = 1, group = "SpellsLoseIntensity", weightKey = { }, weightVal = { }, modTags = { }, }, + ["CriticalStrikeChancePerIntensityUnique__1"] = { affix = "", "Spells have 10% reduced Critical Strike Chance per Intensity", statOrder = { 5839 }, level = 1, group = "CriticalStrikeChancePerIntensity", weightKey = { }, weightVal = { }, modTags = { }, }, + ["CriticalStrikeChancePerIntensityUnique__2"] = { affix = "", "Spells have (30-50)% increased Critical Strike Chance per Intensity", statOrder = { 5839 }, level = 1, group = "CriticalStrikeChancePerIntensity", weightKey = { }, weightVal = { }, modTags = { }, }, + ["LifeFlaskPassiveChargeGainUnique__1_"] = { affix = "", "Life Flasks gain 1 Charge every 3 seconds", statOrder = { 7217 }, level = 1, group = "LifeFlaskPassiveChargeGain", weightKey = { }, weightVal = { }, modTags = { }, }, + ["LifeFlaskPassiveChargeGainUnique__2"] = { affix = "", "Life Flasks gain (0-3) Charges every 3 seconds", statOrder = { 7217 }, level = 98, group = "LifeFlaskPassiveChargeGain", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ManaFlaskPassiveChargeGainUnique__1"] = { affix = "", "Mana Flasks gain (0-3) Charges every 3 seconds", statOrder = { 8017 }, level = 1, group = "ManaFlaskPassiveChargeGain", weightKey = { }, weightVal = { }, modTags = { }, }, + ["UtilityFlaskPassiveChargeGainUnique__1"] = { affix = "", "Utility Flasks gain (0-3) Charges every 3 seconds", statOrder = { 10311 }, level = 1, group = "UtilityFlaskPassiveChargeGain", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ElementalDamageLowestResistUnique__1"] = { affix = "", "Elemental Damage you Deal with Hits is Resisted by lowest Elemental Resistance instead", statOrder = { 6213 }, level = 1, group = "ElementalDamageLowestResist", weightKey = { }, weightVal = { }, modTags = { "elemental" }, }, + ["ReducedAttackSpeedWhilePhasingUnique__1"] = { affix = "", "30% reduced Attack Speed while Phasing", statOrder = { 4809 }, level = 1, group = "AttackSpeedWhilePhasing", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["PhysicalDamageAddedAsRandomWhileIgnitedUnique__1"] = { affix = "", "Gain (30-40)% of Physical Damage as Extra Damage of a random Element while you are Ignited", statOrder = { 9439 }, level = 1, group = "PhysicalDamageAddedAsRandomWhileIgnited", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ElementalPenetrationWhileChilledUnique__1___"] = { affix = "", "Damage Penetrates (8-10)% Elemental Resistances while you are Chilled", statOrder = { 6233 }, level = 1, group = "ElementalPenetrationWhileChilled", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ElementalDamageLuckyWhileShockedUnique__1__"] = { affix = "", "Elemental Damage with Hits is Lucky while you are Shocked", statOrder = { 6196 }, level = 1, group = "ElementalDamageLuckyWhileShocked", weightKey = { }, weightVal = { }, modTags = { }, }, + ["WeaponEnchantmentHeistPhysicalEffect1"] = { affix = "Enchantment Physical Modifier Effect", "8% increased Explicit Physical Modifier magnitudes", statOrder = { 32 }, level = 1, group = "WeaponEnchantmentHeistPhysicalModifierEffect", weightKey = { }, weightVal = { }, modTags = { }, }, + ["WeaponEnchantmentHeistFireEffect1"] = { affix = "Enchantment Fire Modifier Effect", "8% increased Explicit Fire Modifier magnitudes", statOrder = { 28 }, level = 1, group = "WeaponEnchantmentHeistFireModifierEffect", weightKey = { }, weightVal = { }, modTags = { }, }, + ["WeaponEnchantmentHeistLightningEffect1"] = { affix = "Enchantment Lightning Modifier Effect", "8% increased Explicit Lightning Modifier magnitudes", statOrder = { 30 }, level = 1, group = "WeaponEnchantmentHeistLightningModifierEffect", weightKey = { }, weightVal = { }, modTags = { }, }, + ["WeaponEnchantmentHeistColdEffect1__"] = { affix = "Enchantment Cold Modifier Effect", "8% increased Explicit Cold Modifier magnitudes", statOrder = { 24 }, level = 1, group = "WeaponEnchantmentHeistColdModifierEffect", weightKey = { }, weightVal = { }, modTags = { }, }, + ["WeaponEnchantmentHeistChaosEffect1__"] = { affix = "Enchantment Chaos Modifier Effect", "8% increased Explicit Chaos Modifier magnitudes", statOrder = { 23 }, level = 1, group = "WeaponEnchantmentHeistChaosModifierEffect", weightKey = { }, weightVal = { }, modTags = { }, }, + ["WeaponEnchantmentHeistCasterDamageEffect1"] = { affix = "Enchantment Caster Damage Modifier Effect", "8% increased Explicit Caster Damage Modifier magnitudes", statOrder = { 22 }, level = 1, group = "WeaponEnchantmentHeistCasterDamageModifierEffect", weightKey = { }, weightVal = { }, modTags = { }, }, + ["WeaponEnchantmentHeistManaEffect1"] = { affix = "Enchantment Mana Modifier Effect", "8% increased Explicit Mana Modifier magnitudes", statOrder = { 31 }, level = 10, group = "WeaponEnchantmentHeistManaModifierEffect", weightKey = { }, weightVal = { }, modTags = { }, }, + ["WeaponEnchantmentHeistSpeedEffect1_"] = { affix = "Enchantment Speed Modifier Effect", "8% increased Explicit Speed Modifier magnitudes", statOrder = { 34 }, level = 70, group = "WeaponEnchantmentHeistSpeedModifierEffect", weightKey = { }, weightVal = { }, modTags = { }, }, + ["WeaponEnchantmentHeistCriticalEffect1_"] = { affix = "Enchantment Critical Modifier Effect", "8% increased Explicit Critical Modifier magnitudes", statOrder = { 25 }, level = 70, group = "WeaponEnchantmentHeistCriticalModifierEffect", weightKey = { }, weightVal = { }, modTags = { }, }, + ["WeaponEnchantmentHeistAttributeEffect1"] = { affix = "Enchantment Attribute Modifier Effect", "8% increased Explicit Attribute Modifier magnitudes", statOrder = { 21 }, level = 20, group = "WeaponEnchantmentHeistAttributeModifierEffect", weightKey = { }, weightVal = { }, modTags = { }, }, + ["WeaponEnchantmentHeistAilmentEffect1"] = { affix = "Enchantment Ailment Modifier Effect", "8% increased Explicit Ailment Modifier magnitudes", statOrder = { 20 }, level = 20, group = "WeaponEnchantmentHeistAilmentModifierEffect", weightKey = { }, weightVal = { }, modTags = { }, }, + ["WeaponEnchantmentHeistAttributeRequirement1"] = { affix = "Enchantment Attribute Requirement", "40% reduced Attribute Requirements", statOrder = { 988 }, level = 1, group = "WeaponEnchantmentHeistAttributeRequirement", weightKey = { }, weightVal = { }, modTags = { }, }, + ["WeaponEnchantmentHeistSocketsAreLinked1_"] = { affix = "Enchantment Sockets Are Linked", "All Sockets Linked", statOrder = { 52 }, level = 40, group = "WeaponEnchantmentHeistSocketsAreLinked", weightKey = { }, weightVal = { }, modTags = { }, }, + ["WeaponEnchantmentHeistWhiteSockets1_"] = { affix = "Enchantment White Sockets", "Has 2 White Sockets", statOrder = { 57 }, level = 70, group = "WeaponEnchantmentHeistWhiteSockets", weightKey = { }, weightVal = { }, modTags = { }, }, + ["WeaponEnchantmentHeistPhysicalEffectSpeedEffect1"] = { affix = "Enchantment Physical Modifier Effect and Speed Modifier Effect", "6% increased Explicit Physical Modifier magnitudes", "6% increased Explicit Speed Modifier magnitudes", statOrder = { 32, 34 }, level = 70, group = "WeaponEnchantmentHeistPhysicalModifierEffectSpeedModifierEffect", weightKey = { }, weightVal = { }, modTags = { }, }, + ["WeaponEnchantmentHeistPhysicalEffectCriticalEffect1"] = { affix = "Enchantment Physical Modifier Effect and Critical Modifier Effect", "6% increased Explicit Critical Modifier magnitudes", "6% increased Explicit Physical Modifier magnitudes", statOrder = { 25, 32 }, level = 70, group = "WeaponEnchantmentHeistPhysicalModifierEffectCriticalModifierEffect", weightKey = { }, weightVal = { }, modTags = { }, }, + ["WeaponEnchantmentHeistPhysicalEffectAttributeEffect1____"] = { affix = "Enchantment Physical Modifier Effect and Attribute Modifier Effect", "6% increased Explicit Attribute Modifier magnitudes", "6% increased Explicit Physical Modifier magnitudes", statOrder = { 21, 32 }, level = 70, group = "WeaponEnchantmentHeistPhysicalModifierEffectAttributeModifierEffect", weightKey = { }, weightVal = { }, modTags = { }, }, + ["WeaponEnchantmentHeistPhysicalEffectAilmentEffect1"] = { affix = "Enchantment Physical Modifier Effect and Ailment Modifier Effect", "6% increased Explicit Ailment 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weightVal = { }, modTags = { }, }, + ["WeaponEnchantmentHeistColdEffectAttributeEffect1"] = { affix = "Enchantment Cold Modifier Effect and Attribute Modifier Effect", "6% increased Explicit Attribute Modifier magnitudes", "6% increased Explicit Cold Modifier magnitudes", statOrder = { 21, 24 }, level = 70, group = "WeaponEnchantmentHeistColdModifierEffectAttributeModifierEffect", weightKey = { }, weightVal = { }, modTags = { }, }, + ["WeaponEnchantmentHeistColdEffectAilmentEffect1"] = { affix = "Enchantment Cold Modifier Effect and Ailment Modifier Effect", "6% increased Explicit Ailment Modifier magnitudes", "6% increased Explicit Cold Modifier magnitudes", statOrder = { 20, 24 }, level = 70, group = "WeaponEnchantmentHeistColdModifierEffectAilmentModifierEffect", weightKey = { }, weightVal = { }, modTags = { }, }, + ["WeaponEnchantmentHeistColdEffectAttributeRequirement1"] = { affix = "Enchantment Cold Modifier Effect and Attribute Requirement", "6% increased Explicit Cold Modifier 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["WeaponEnchantmentHeistChaosEffectSpeedEffect1_"] = { affix = "Enchantment Chaos Modifier Effect and Speed Modifier Effect", "6% increased Explicit Chaos Modifier magnitudes", "6% increased Explicit Speed Modifier magnitudes", statOrder = { 23, 34 }, level = 70, group = "WeaponEnchantmentHeistChaosModifierEffectSpeedModifierEffect", weightKey = { }, weightVal = { }, modTags = { }, }, + ["WeaponEnchantmentHeistChaosEffectCriticalEffect1"] = { affix = "Enchantment Chaos Modifier Effect and Critical Modifier Effect", "6% increased Explicit Chaos Modifier magnitudes", "6% increased Explicit Critical Modifier magnitudes", statOrder = { 23, 25 }, level = 70, group = "WeaponEnchantmentHeistChaosModifierEffectCriticalModifierEffect", weightKey = { }, weightVal = { }, modTags = { }, }, + ["WeaponEnchantmentHeistChaosEffectAttributeEffect1"] = { affix = "Enchantment Chaos Modifier Effect and Attribute Modifier Effect", "6% increased Explicit Attribute Modifier magnitudes", "6% increased 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["WeaponEnchantmentHeistChaosEffectSocketsAreLinked1_"] = { affix = "Enchantment Chaos Modifier Effect and Sockets Are Linked", "6% increased Explicit Chaos Modifier magnitudes", "All Sockets Linked", statOrder = { 23, 52 }, level = 20, group = "WeaponEnchantmentHeistChaosModifierEffectSocketsAreLinked", weightKey = { }, weightVal = { }, modTags = { }, }, + ["WeaponEnchantmentHeistChaosEffectNoRedSockets1___"] = { affix = "Enchantment Chaos Modifier Effect and No Red Sockets", "8% increased Explicit Chaos Modifier magnitudes", "Has no Red Sockets", statOrder = { 23, 47 }, level = 20, group = "WeaponEnchantmentHeistChaosModifierEffectNoRedSockets", weightKey = { }, weightVal = { }, modTags = { }, }, + ["WeaponEnchantmentHeistChaosEffectNoBlueSockets1"] = { affix = "Enchantment Chaos Modifier Effect and No Blue Sockets", "8% increased Explicit Chaos Modifier magnitudes", "Has no Green Sockets", statOrder = { 23, 46 }, level = 20, group = 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"WeaponEnchantmentHeistCasterDamageModifierEffectAttributeModifierEffect", weightKey = { }, weightVal = { }, modTags = { }, }, + ["WeaponEnchantmentHeistCasterDamageEffectAilmentEffect1_"] = { affix = "Enchantment Caster Damage Modifier Effect and Ailment Modifier Effect", "6% increased Explicit Ailment Modifier magnitudes", "6% increased Explicit Caster Damage Modifier magnitudes", statOrder = { 20, 22 }, level = 70, group = "WeaponEnchantmentHeistCasterDamageModifierEffectAilmentModifierEffect", weightKey = { }, weightVal = { }, modTags = { }, }, + ["WeaponEnchantmentHeistCasterDamageEffectAttributeRequirement1_"] = { affix = "Enchantment Caster Damage Modifier Effect and Attribute Requirement", "6% increased Explicit Caster Damage Modifier magnitudes", "25% reduced Attribute Requirements", statOrder = { 22, 988 }, level = 20, group = "WeaponEnchantmentHeistCasterDamageModifierEffectAttributeRequirement", weightKey = { }, weightVal = { }, modTags = { }, }, + 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"WeaponEnchantmentHeistManaModifierEffectAttributeModifierEffect", weightKey = { }, weightVal = { }, modTags = { }, }, + ["WeaponEnchantmentHeistManaEffectAilmentEffect1"] = { affix = "Enchantment Mana Modifier Effect and Ailment Modifier Effect", "6% increased Explicit Ailment Modifier magnitudes", "6% increased Explicit Mana Modifier magnitudes", statOrder = { 20, 31 }, level = 70, group = "WeaponEnchantmentHeistManaModifierEffectAilmentModifierEffect", weightKey = { }, weightVal = { }, modTags = { }, }, + ["WeaponEnchantmentHeistManaEffectAttributeRequirement1"] = { affix = "Enchantment Mana Modifier Effect and Attribute Requirement", "6% increased Explicit Mana Modifier magnitudes", "25% reduced Attribute Requirements", statOrder = { 31, 988 }, level = 20, group = "WeaponEnchantmentHeistManaModifierEffectAttributeRequirement", weightKey = { }, weightVal = { }, modTags = { }, }, + ["WeaponEnchantmentHeistManaEffectSocketsAreLinked1"] = { affix = "Enchantment Mana Modifier Effect and 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{ }, modTags = { }, }, + ["WeaponEnchantmentHeistSpeedEffectSocketsAreLinked1__"] = { affix = "Enchantment Speed Modifier Effect and Sockets Are Linked", "6% increased Explicit Speed Modifier magnitudes", "All Sockets Linked", statOrder = { 34, 52 }, level = 20, group = "WeaponEnchantmentHeistSpeedModifierEffectSocketsAreLinked", weightKey = { }, weightVal = { }, modTags = { }, }, + ["WeaponEnchantmentHeistSpeedEffectNoRedSockets1"] = { affix = "Enchantment Speed Modifier Effect and No Red Sockets", "8% increased Explicit Speed Modifier magnitudes", "Has no Red Sockets", statOrder = { 34, 47 }, level = 20, group = "WeaponEnchantmentHeistSpeedModifierEffectNoRedSockets", weightKey = { }, weightVal = { }, modTags = { }, }, + ["WeaponEnchantmentHeistSpeedEffectNoBlueSockets1"] = { affix = "Enchantment Speed Modifier Effect and No Blue Sockets", "8% increased Explicit Speed Modifier magnitudes", "Has no Green Sockets", statOrder = { 34, 46 }, level = 20, group = 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["WeaponEnchantmentHeistCriticalEffectNoBlueSockets1"] = { affix = "Enchantment Critical Modifier Effect and No Blue Sockets", "8% increased Explicit Critical Modifier magnitudes", "Has no Green Sockets", statOrder = { 25, 46 }, level = 30, group = "WeaponEnchantmentHeistCriticalModifierEffectNoBlueSockets", weightKey = { }, weightVal = { }, modTags = { }, }, + ["WeaponEnchantmentHeistCriticalEffectNoGreenSockets1"] = { affix = "Enchantment Critical Modifier Effect and No Green Sockets", "8% increased Explicit Critical Modifier magnitudes", "Has no Blue Sockets", statOrder = { 25, 45 }, level = 30, group = "WeaponEnchantmentHeistCriticalModifierEffectNoGreenSockets", weightKey = { }, weightVal = { }, modTags = { }, }, + ["WeaponEnchantmentHeistCriticalEffectWhiteSockets1_"] = { affix = "Enchantment Critical Modifier Effect and White Sockets", "8% increased Explicit Critical Modifier magnitudes", "Has 1 White Socket", statOrder = { 25, 57 }, level = 30, group = 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["WeaponEnchantmentHeistPhysicalEffectCriticalEffectPenalty1"] = { affix = "Enchantment Physical Modifier Effect and Critical Modifier Effect Penalty", "25% reduced Explicit Critical Modifier magnitudes", "10% increased Explicit Physical Modifier magnitudes", statOrder = { 25, 32 }, level = 69, group = "WeaponEnchantmentHeistPhysicalModifierEffectCriticalModifierEffectPenalty", weightKey = { }, weightVal = { }, modTags = { }, }, + ["WeaponEnchantmentHeistPhysicalEffectSocketPenalty1"] = { affix = "Enchantment Physical Modifier Effect and Socket Penalty", "15% increased Explicit Physical Modifier magnitudes", "-3 to maximum Sockets", statOrder = { 32, 58 }, level = 69, group = "WeaponEnchantmentHeistPhysicalModifierEffectSocketPenalty", weightKey = { }, weightVal = { }, modTags = { }, }, + ["WeaponEnchantmentHeistPhysicalEffectAttributeRequirementPenalty1"] = { affix = "Enchantment Physical Modifier Effect and Attribute Requirement Penalty", "15% increased Explicit Physical Modifier 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["WeaponEnchantmentHeistPhysicalEffectOnlyGreenSockets1"] = { affix = "Enchantment Physical Modifier Effect and Only Green Sockets", "10% increased Explicit Physical Modifier magnitudes", "All Sockets are Green", statOrder = { 32, 54 }, level = 69, group = "WeaponEnchantmentHeistPhysicalModifierEffectOnlyGreenSockets", weightKey = { }, weightVal = { }, modTags = { }, }, + ["WeaponEnchantmentHeistFireEffectSpeedEffectPenalty1"] = { affix = "Enchantment Fire Modifier Effect and Speed Modifier Effect Penalty", "10% increased Explicit Fire Modifier magnitudes", "25% reduced Explicit Speed Modifier magnitudes", statOrder = { 28, 34 }, level = 69, group = "WeaponEnchantmentHeistFireModifierEffectSpeedModifierEffectPenalty", weightKey = { }, weightVal = { }, modTags = { }, }, + ["WeaponEnchantmentHeistFireEffectCriticalEffectPenalty1"] = { affix = "Enchantment Fire Modifier Effect and Critical Modifier Effect Penalty", "25% reduced Explicit Critical Modifier magnitudes", "10% increased 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["WeaponEnchantmentHeistFireEffectOnlyRedSockets1"] = { affix = "Enchantment Fire Modifier Effect and Only Red Sockets", "10% increased Explicit Fire Modifier magnitudes", "All Sockets are Red", statOrder = { 28, 55 }, level = 69, group = "WeaponEnchantmentHeistFireModifierEffectOnlyRedSockets", weightKey = { }, weightVal = { }, modTags = { }, }, + ["WeaponEnchantmentHeistFireEffectOnlyBlueSockets1"] = { affix = "Enchantment Fire Modifier Effect and Only Blue Sockets", "10% increased Explicit Fire Modifier magnitudes", "All Sockets are Blue", statOrder = { 28, 53 }, level = 69, group = "WeaponEnchantmentHeistFireModifierEffectOnlyBlueSockets", weightKey = { }, weightVal = { }, modTags = { }, }, + ["WeaponEnchantmentHeistFireEffectOnlyGreenSockets1"] = { affix = "Enchantment Fire Modifier Effect and Only Green Sockets", "10% increased Explicit Fire Modifier magnitudes", "All Sockets are Green", statOrder = { 28, 54 }, level = 69, group = 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["WeaponEnchantmentHeistLightningEffectSocketPenalty1"] = { affix = "Enchantment Lightning Modifier Effect and Socket Penalty", "15% increased Explicit Lightning Modifier magnitudes", "-3 to maximum Sockets", statOrder = { 30, 58 }, level = 69, group = "WeaponEnchantmentHeistLightningModifierEffectSocketPenalty", weightKey = { }, weightVal = { }, modTags = { }, }, + ["WeaponEnchantmentHeistLightningEffectAttributeRequirementPenalty1"] = { affix = "Enchantment Lightning Modifier Effect and Attribute Requirement Penalty", "15% increased Explicit Lightning Modifier magnitudes", "200% increased Attribute Requirements", statOrder = { 30, 988 }, level = 69, group = "WeaponEnchantmentHeistLightningModifierEffectAttributeRequirementPenalty", weightKey = { }, weightVal = { }, modTags = { }, }, + ["WeaponEnchantmentHeistLightningEffectOnlyRedSockets1"] = { affix = "Enchantment Lightning Modifier Effect and Only Red Sockets", "10% increased Explicit Lightning Modifier magnitudes", "All Sockets 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"Enchantment Cold Modifier Effect and Speed Modifier Effect Penalty", "10% increased Explicit Cold Modifier magnitudes", "25% reduced Explicit Speed Modifier magnitudes", statOrder = { 24, 34 }, level = 69, group = "WeaponEnchantmentHeistColdModifierEffectSpeedModifierEffectPenalty", weightKey = { }, weightVal = { }, modTags = { }, }, + ["WeaponEnchantmentHeistColdEffectCriticalEffectPenalty1"] = { affix = "Enchantment Cold Modifier Effect and Critical Modifier Effect Penalty", "10% increased Explicit Cold Modifier magnitudes", "25% reduced Explicit Critical Modifier magnitudes", statOrder = { 24, 25 }, level = 69, group = "WeaponEnchantmentHeistColdModifierEffectCriticalModifierEffectPenalty", weightKey = { }, weightVal = { }, modTags = { }, }, + ["WeaponEnchantmentHeistColdEffectSocketPenalty1_"] = { affix = "Enchantment Cold Modifier Effect and Socket Penalty", "15% increased Explicit Cold Modifier magnitudes", "-3 to maximum Sockets", statOrder = { 24, 58 }, level = 69, group = "WeaponEnchantmentHeistColdModifierEffectSocketPenalty", weightKey = { }, weightVal = { }, modTags = { }, }, + ["WeaponEnchantmentHeistColdEffectAttributeRequirementPenalty1_"] = { affix = "Enchantment Cold Modifier Effect and Attribute Requirement Penalty", "15% increased Explicit Cold Modifier magnitudes", "200% increased Attribute Requirements", statOrder = { 24, 988 }, level = 69, group = "WeaponEnchantmentHeistColdModifierEffectAttributeRequirementPenalty", weightKey = { }, weightVal = { }, modTags = { }, }, + ["WeaponEnchantmentHeistColdEffectOnlyRedSockets1_"] = { affix = "Enchantment Cold Modifier Effect and Only Red Sockets", "10% increased Explicit Cold Modifier magnitudes", "All Sockets are Red", statOrder = { 24, 55 }, level = 69, group = "WeaponEnchantmentHeistColdModifierEffectOnlyRedSockets", weightKey = { }, weightVal = { }, modTags = { }, }, + ["WeaponEnchantmentHeistColdEffectOnlyBlueSockets1_"] = { affix = "Enchantment Cold Modifier Effect and Only Blue Sockets", 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}, + ["WeaponEnchantmentHeistChaosEffectCriticalEffectPenalty1"] = { affix = "Enchantment Chaos Modifier Effect and Critical Modifier Effect Penalty", "10% increased Explicit Chaos Modifier magnitudes", "25% reduced Explicit Critical Modifier magnitudes", statOrder = { 23, 25 }, level = 69, group = "WeaponEnchantmentHeistChaosModifierEffectCriticalModifierEffectPenalty", weightKey = { }, weightVal = { }, modTags = { }, }, + ["WeaponEnchantmentHeistChaosEffectSocketPenalty1"] = { affix = "Enchantment Chaos Modifier Effect and Socket Penalty", "15% increased Explicit Chaos Modifier magnitudes", "-3 to maximum Sockets", statOrder = { 23, 58 }, level = 69, group = "WeaponEnchantmentHeistChaosModifierEffectSocketPenalty", weightKey = { }, weightVal = { }, modTags = { }, }, + ["WeaponEnchantmentHeistChaosEffectAttributeRequirementPenalty1"] = { affix = "Enchantment Chaos Modifier Effect and Attribute Requirement Penalty", "15% increased Explicit Chaos Modifier magnitudes", "200% increased 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}, }, + ["WeaponEnchantmentHeistCasterDamageEffectOnlyRedSockets1"] = { affix = "Enchantment Caster Damage Modifier Effect and Only Red Sockets", "10% increased Explicit Caster Damage Modifier magnitudes", "All Sockets are Red", statOrder = { 22, 55 }, level = 69, group = "WeaponEnchantmentHeistCasterDamageModifierEffectOnlyRedSockets", weightKey = { }, weightVal = { }, modTags = { }, }, + ["WeaponEnchantmentHeistCasterDamageEffectOnlyBlueSockets1_"] = { affix = "Enchantment Caster Damage Modifier Effect and Only Blue Sockets", "10% increased Explicit Caster Damage Modifier magnitudes", "All Sockets are Blue", statOrder = { 22, 53 }, level = 69, group = "WeaponEnchantmentHeistCasterDamageModifierEffectOnlyBlueSockets", weightKey = { }, weightVal = { }, modTags = { }, }, + ["WeaponEnchantmentHeistCasterDamageEffectOnlyGreenSockets1"] = { affix = "Enchantment Caster Damage Modifier Effect and Only Green Sockets", "10% increased Explicit Caster Damage Modifier magnitudes", "All Sockets 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}, + ["WeaponEnchantmentHeistManaEffectSocketPenalty1_"] = { affix = "Enchantment Mana Modifier Effect and Socket Penalty", "15% increased Explicit Mana Modifier magnitudes", "-3 to maximum Sockets", statOrder = { 31, 58 }, level = 69, group = "WeaponEnchantmentHeistManaModifierEffectSocketPenalty", weightKey = { }, weightVal = { }, modTags = { }, }, + ["WeaponEnchantmentHeistManaEffectAttributeRequirementPenalty1__"] = { affix = "Enchantment Mana Modifier Effect and Attribute Requirement Penalty", "15% increased Explicit Mana Modifier magnitudes", "200% increased Attribute Requirements", statOrder = { 31, 988 }, level = 69, group = "WeaponEnchantmentHeistManaModifierEffectAttributeRequirementPenalty", weightKey = { }, weightVal = { }, modTags = { }, }, + ["WeaponEnchantmentHeistManaEffectOnlyRedSockets1"] = { affix = "Enchantment Mana Modifier Effect and Only Red Sockets", "10% increased Explicit Mana Modifier magnitudes", "All Sockets are Red", statOrder = { 31, 55 }, level = 69, group = "WeaponEnchantmentHeistManaModifierEffectOnlyRedSockets", weightKey = { }, weightVal = { }, modTags = { }, }, + ["WeaponEnchantmentHeistManaEffectOnlyBlueSockets1"] = { affix = "Enchantment Mana Modifier Effect and Only Blue Sockets", "10% increased Explicit Mana Modifier magnitudes", "All Sockets are Blue", statOrder = { 31, 53 }, level = 69, group = "WeaponEnchantmentHeistManaModifierEffectOnlyBlueSockets", weightKey = { }, weightVal = { }, modTags = { }, }, + ["WeaponEnchantmentHeistManaEffectOnlyGreenSockets1"] = { affix = "Enchantment Mana Modifier Effect and Only Green Sockets", "10% increased Explicit Mana Modifier magnitudes", "All Sockets are Green", statOrder = { 31, 54 }, level = 69, group = "WeaponEnchantmentHeistManaModifierEffectOnlyGreenSockets", weightKey = { }, weightVal = { }, modTags = { }, }, + ["WeaponEnchantmentHeistSpeedEffectDamageEffectPenalty1"] = { affix = "Enchantment Speed Modifier Effect and Damage Modifier Effect Penalty", "25% reduced Explicit Damage Modifier magnitudes", "12% increased Explicit Speed Modifier magnitudes", statOrder = { 26, 34 }, level = 74, group = "WeaponEnchantmentHeistSpeedModifierEffectDamageModifierEffectPenalty", weightKey = { }, weightVal = { }, modTags = { }, }, + ["WeaponEnchantmentHeistSpeedEffectSocketPenalty1"] = { affix = "Enchantment Speed Modifier Effect and Socket Penalty", "15% increased Explicit Speed Modifier magnitudes", "-3 to maximum Sockets", statOrder = { 34, 58 }, level = 74, group = "WeaponEnchantmentHeistSpeedModifierEffectSocketPenalty", weightKey = { }, weightVal = { }, modTags = { }, }, + ["WeaponEnchantmentHeistSpeedEffectAttributeRequirementPenalty1"] = { affix = "Enchantment Speed Modifier Effect and Attribute Requirement Penalty", "15% increased Explicit Speed Modifier magnitudes", "200% increased Attribute Requirements", statOrder = { 34, 988 }, level = 74, group = "WeaponEnchantmentHeistSpeedModifierEffectAttributeRequirementPenalty", weightKey = { }, weightVal = { }, modTags = { }, }, + ["WeaponEnchantmentHeistSpeedEffectOnlyRedSockets1"] = { affix = "Enchantment Speed Modifier Effect and Only Red Sockets", "10% increased Explicit Speed Modifier magnitudes", "All Sockets are Red", statOrder = { 34, 55 }, level = 74, group = "WeaponEnchantmentHeistSpeedModifierEffectOnlyRedSockets", weightKey = { }, weightVal = { }, modTags = { }, }, + ["WeaponEnchantmentHeistSpeedEffectOnlyBlueSockets1"] = { affix = "Enchantment Speed Modifier Effect and Only Blue Sockets", "10% increased Explicit Speed Modifier magnitudes", "All Sockets are Blue", statOrder = { 34, 53 }, level = 74, group = "WeaponEnchantmentHeistSpeedModifierEffectOnlyBlueSockets", weightKey = { }, weightVal = { }, modTags = { }, }, + ["WeaponEnchantmentHeistSpeedEffectOnlyGreenSockets1"] = { affix = "Enchantment Speed Modifier Effect and Only Green Sockets", "10% increased Explicit Speed Modifier magnitudes", "All Sockets are Green", statOrder = { 34, 54 }, level = 74, group = "WeaponEnchantmentHeistSpeedModifierEffectOnlyGreenSockets", weightKey = { }, weightVal = { }, modTags = { }, }, + ["WeaponEnchantmentHeistCriticalEffectDamageEffectPenalty1"] = { affix = "Enchantment Critical Modifier Effect and Damage Modifier Effect Penalty", "12% increased Explicit Critical Modifier magnitudes", "25% reduced Explicit Damage Modifier magnitudes", statOrder = { 25, 26 }, level = 78, group = "WeaponEnchantmentHeistCriticalModifierEffectDamageModifierEffectPenalty", weightKey = { }, weightVal = { }, modTags = { }, }, + ["WeaponEnchantmentHeistCriticalEffectSocketPenalty1___"] = { affix = "Enchantment Critical Modifier Effect and Socket Penalty", "15% increased Explicit Critical Modifier magnitudes", "-3 to maximum Sockets", statOrder = { 25, 58 }, level = 78, group = "WeaponEnchantmentHeistCriticalModifierEffectSocketPenalty", weightKey = { }, weightVal = { }, modTags = { }, }, + ["WeaponEnchantmentHeistCriticalEffectAttributeRequirementPenalty1"] = { affix = "Enchantment Critical Modifier Effect and Attribute Requirement Penalty", "15% increased Explicit Critical Modifier magnitudes", "200% increased Attribute Requirements", statOrder = { 25, 988 }, level = 78, group = "WeaponEnchantmentHeistCriticalModifierEffectAttributeRequirementPenalty", weightKey = { }, weightVal = { }, modTags = { }, }, + ["WeaponEnchantmentHeistCriticalEffectOnlyRedSockets1"] = { affix = "Enchantment Critical Modifier Effect and Only Red Sockets", "10% increased Explicit Critical Modifier magnitudes", "All Sockets are Red", statOrder = { 25, 55 }, level = 78, group = "WeaponEnchantmentHeistCriticalModifierEffectOnlyRedSockets", weightKey = { }, weightVal = { }, modTags = { }, }, + ["WeaponEnchantmentHeistCriticalEffectOnlyBlueSockets1"] = { affix = "Enchantment Critical Modifier Effect and Only Blue Sockets", "10% increased Explicit Critical Modifier magnitudes", "All Sockets are Blue", statOrder = { 25, 53 }, level = 78, group = "WeaponEnchantmentHeistCriticalModifierEffectOnlyBlueSockets", weightKey = { }, weightVal = { }, modTags = { }, }, + ["WeaponEnchantmentHeistCriticalEffectOnlyGreenSockets1"] = { affix = "Enchantment Critical Modifier Effect and Only Green Sockets", "10% increased Explicit Critical Modifier magnitudes", "All Sockets are Green", statOrder = { 25, 54 }, level = 78, group = "WeaponEnchantmentHeistCriticalModifierEffectOnlyGreenSockets", weightKey = { }, weightVal = { }, modTags = { }, }, + ["WeaponEnchantmentHeistAttributeEffectDamageEffectPenalty1"] = { affix = "Enchantment Attribute Modifier Effect and Damage Modifier Effect Penalty", "12% increased Explicit Attribute Modifier magnitudes", "25% reduced Explicit Damage Modifier magnitudes", statOrder = { 21, 26 }, level = 69, group = "WeaponEnchantmentHeistAttributeModifierEffectDamageModifierEffectPenalty", weightKey = { }, weightVal = { }, modTags = { }, }, + ["WeaponEnchantmentHeistAttributeEffectSocketPenalty1"] = { affix = "Enchantment Attribute Modifier Effect and Socket Penalty", "15% increased Explicit Attribute Modifier magnitudes", "-3 to maximum Sockets", statOrder = { 21, 58 }, level = 69, group = "WeaponEnchantmentHeistAttributeModifierEffectSocketPenalty", weightKey = { }, weightVal = { }, modTags = { }, }, + ["WeaponEnchantmentHeistAttributeEffectAttributeRequirementPenalty1"] = { affix = "Enchantment Attribute Modifier Effect and Attribute Requirement Penalty", "15% increased Explicit Attribute Modifier magnitudes", "200% increased Attribute Requirements", statOrder = { 21, 988 }, level = 69, group = "WeaponEnchantmentHeistAttributeModifierEffectAttributeRequirementPenalty", weightKey = { }, weightVal = { }, modTags = { }, }, + ["WeaponEnchantmentHeistAttributeEffectOnlyRedSockets1_"] = { affix = "Enchantment Attribute Modifier Effect and Only Red Sockets", "10% increased Explicit Attribute Modifier magnitudes", "All Sockets are Red", statOrder = { 21, 55 }, level = 69, group = "WeaponEnchantmentHeistAttributeModifierEffectOnlyRedSockets", weightKey = { }, weightVal = { }, modTags = { }, }, + ["WeaponEnchantmentHeistAttributeEffectOnlyBlueSockets1"] = { affix = "Enchantment Attribute Modifier Effect and Only Blue Sockets", "10% increased Explicit Attribute Modifier magnitudes", "All Sockets are Blue", statOrder = { 21, 53 }, level = 69, group = "WeaponEnchantmentHeistAttributeModifierEffectOnlyBlueSockets", weightKey = { }, weightVal = { }, modTags = { }, }, + ["WeaponEnchantmentHeistAttributeEffectOnlyGreenSockets1"] = { affix = "Enchantment Attribute Modifier Effect and Only Green Sockets", "10% increased Explicit Attribute Modifier magnitudes", "All Sockets are Green", statOrder = { 21, 54 }, level = 69, group = "WeaponEnchantmentHeistAttributeModifierEffectOnlyGreenSockets", weightKey = { }, weightVal = { }, modTags = { }, }, + ["WeaponEnchantmentHeistAilmentEffectSocketPenalty1__"] = { affix = "Enchantment Ailment Modifier Effect and Socket Penalty", "15% increased Explicit Ailment Modifier magnitudes", "-3 to maximum Sockets", statOrder = { 20, 58 }, level = 69, group = "WeaponEnchantmentHeistAilmentModifierEffectSocketPenalty", weightKey = { }, weightVal = { }, modTags = { }, }, + ["WeaponEnchantmentHeistAilmentEffectAttributeRequirementPenalty1"] = { affix = "Enchantment Ailment Modifier Effect and Attribute Requirement Penalty", "15% increased Explicit Ailment Modifier magnitudes", "200% increased Attribute Requirements", statOrder = { 20, 988 }, level = 69, group = "WeaponEnchantmentHeistAilmentModifierEffectAttributeRequirementPenalty", weightKey = { }, weightVal = { }, modTags = { }, }, + ["WeaponEnchantmentHeistAilmentEffectOnlyRedSockets1"] = { affix = "Enchantment Ailment Modifier Effect and Only Red Sockets", "10% increased Explicit Ailment Modifier magnitudes", "All Sockets are Red", statOrder = { 20, 55 }, level = 69, group = "WeaponEnchantmentHeistAilmentModifierEffectOnlyRedSockets", weightKey = { }, weightVal = { }, modTags = { }, }, + ["WeaponEnchantmentHeistAilmentEffectOnlyBlueSockets1__"] = { affix = "Enchantment Ailment Modifier Effect and Only Blue Sockets", "10% increased Explicit Ailment Modifier magnitudes", "All Sockets are Blue", statOrder = { 20, 53 }, level = 69, group = "WeaponEnchantmentHeistAilmentModifierEffectOnlyBlueSockets", weightKey = { }, weightVal = { }, modTags = { }, }, + ["WeaponEnchantmentHeistAilmentEffectOnlyGreenSockets1"] = { affix = "Enchantment Ailment Modifier Effect and Only Green Sockets", "10% increased Explicit Ailment Modifier magnitudes", "All Sockets are Green", statOrder = { 20, 54 }, level = 69, group = "WeaponEnchantmentHeistAilmentModifierEffectOnlyGreenSockets", weightKey = { }, weightVal = { }, modTags = { }, }, + ["WeaponEnchantmentHeistAdditionalCraftingModifier1_"] = { affix = "Enchantment Additional Crafted Modifier", "Can have 1 additional Crafted Modifier", statOrder = { 18 }, level = 80, group = "WeaponEnchantmentHeistAdditionalCraftingModifier", weightKey = { }, weightVal = { }, modTags = { }, }, + ["DischargeThresholdJewel__1"] = { affix = "", "With at least 40 Intelligence in Radius, Discharge has 60% less Area of Effect", "With at least 40 Intelligence in Radius, Discharge Cooldown is 250 ms", "With at least 40 Intelligence in Radius, Discharge deals 60% less Damage", statOrder = { 7895, 7896, 7897 }, level = 1, group = "DischargeThresholdJewel1", weightKey = { }, weightVal = { }, modTags = { "caster" }, }, + ["DisplaySupportedByUnleashUnique__1"] = { affix = "", "Socketed Gems are Supported by Level 18 Unleash", statOrder = { 328 }, level = 1, group = "DisplaySupportedByUnleash", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["CanHaveEveryInfluenceTypeImplicitE1"] = { affix = "", "Implicit Modifiers Cannot Be Changed", "Has Elder, Shaper and all Conqueror Influences", statOrder = { 13, 7808 }, level = 87, group = "HasEveryInfluenceType", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ArmourEnchantmentHeistLifeEffect1"] = { affix = "Enchantment Life Modifier Effect", "8% increased Explicit Life Modifier magnitudes", statOrder = { 29 }, level = 1, group = "ArmourEnchantmentHeistLifeModifierEffect", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ArmourEnchantmentHeistDefenceEffect1"] = { affix = "Enchantment Defence Modifier Effect", "8% increased Explicit Defence Modifier magnitudes", statOrder = { 27 }, level = 1, group = "ArmourEnchantmentHeistDefenceModifierEffect", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ArmourEnchantmentHeistManaEffect1"] = { affix = "Enchantment Mana Modifier Effect", "8% increased Explicit Mana Modifier magnitudes", statOrder = { 31 }, level = 1, group = "ArmourEnchantmentHeistManaModifierEffect", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ArmourEnchantmentHeistResistanceEffect1__"] = { affix = "Enchantment Resistance Modifier Effect", "8% increased Explicit Resistance Modifier magnitudes", statOrder = { 33 }, level = 1, group = "ArmourEnchantmentHeistResistanceModifierEffect", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ArmourEnchantmentHeistAttributeEffect1"] = { affix = "Enchantment Attribute Modifier Effect", "8% increased Explicit Attribute Modifier magnitudes", statOrder = { 21 }, level = 1, group = "ArmourEnchantmentHeistAttributeModifierEffect", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ArmourEnchantmentHeistAttributeRequirements1"] = { affix = "Enchantment Attribute Requirements", "40% reduced Attribute Requirements", statOrder = { 988 }, level = 1, group = "ArmourEnchantmentHeistAttributeRequirements", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ArmourEnchantmentHeistSocketsAreLinked1"] = { affix = "Enchantment Sockets Are Linked", "All Sockets Linked", statOrder = { 52 }, level = 1, group = "ArmourEnchantmentHeistSocketsAreLinked", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ArmourEnchantmentHeistWhiteSockets1__"] = { affix = "Enchantment White Sockets", "Has 2 White Sockets", statOrder = { 57 }, level = 1, group = "ArmourEnchantmentHeistWhiteSockets", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ArmourEnchantmentHeistLifeEffectResistanceEffect1__"] = { affix = "Enchantment Life Modifier Effect and Resistance Modifier Effect", "6% increased Explicit Life Modifier magnitudes", "6% increased Explicit Resistance Modifier magnitudes", statOrder = { 29, 33 }, level = 20, group = "ArmourEnchantmentHeistLifeModifierEffectResistanceModifierEffect", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ArmourEnchantmentHeistLifeEffectAttributeEffect1_"] = { affix = "Enchantment Life Modifier Effect and Attribute Modifier Effect", "6% increased Explicit Attribute Modifier magnitudes", "6% increased Explicit Life Modifier magnitudes", statOrder = { 21, 29 }, level = 20, group = "ArmourEnchantmentHeistLifeModifierEffectAttributeModifierEffect", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ArmourEnchantmentHeistLifeEffectAttributeRequirements1"] = { affix = "Enchantment Life Modifier Effect and Attribute Requirements", "6% increased Explicit Life Modifier magnitudes", "25% reduced Attribute Requirements", statOrder = { 29, 988 }, level = 20, group = "ArmourEnchantmentHeistLifeModifierEffectAttributeRequirements", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ArmourEnchantmentHeistLifeEffectSocketsAreLinked1_"] = { affix = "Enchantment Life Modifier Effect and Sockets Are Linked", "6% increased Explicit Life Modifier magnitudes", "All Sockets Linked", statOrder = { 29, 52 }, level = 30, group = "ArmourEnchantmentHeistLifeModifierEffectSocketsAreLinked", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ArmourEnchantmentHeistLifeEffectNoRedSockets1"] = { affix = "Enchantment Life Modifier Effect and No Red Sockets", "8% increased Explicit Life Modifier magnitudes", "Has no Red Sockets", statOrder = { 29, 47 }, level = 30, group = "ArmourEnchantmentHeistLifeModifierEffectNoRedSockets", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ArmourEnchantmentHeistLifeEffectNoBlueSockets1"] = { affix = "Enchantment Life Modifier Effect and No Blue Sockets", "8% increased Explicit Life Modifier magnitudes", "Has no Green Sockets", statOrder = { 29, 46 }, level = 30, group = "ArmourEnchantmentHeistLifeModifierEffectNoBlueSockets", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ArmourEnchantmentHeistLifeEffectNoGreenSockets1__"] = { affix = "Enchantment Life Modifier Effect and No Green Sockets", "8% increased Explicit Life Modifier magnitudes", "Has no Blue Sockets", statOrder = { 29, 45 }, level = 30, group = "ArmourEnchantmentHeistLifeModifierEffectNoGreenSockets", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ArmourEnchantmentHeistLifeEffectWhiteSocket1_"] = { affix = "Enchantment Life Modifier Effect and White Socket", "8% increased Explicit Life Modifier magnitudes", "Has 1 White Socket", statOrder = { 29, 57 }, level = 30, group = "ArmourEnchantmentHeistLifeModifierEffectWhiteSocket", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ArmourEnchantmentHeistDefenceEffectResistanceEffect1"] = { affix = "Enchantment Defence Modifier Effect and Resistance Modifier Effect", "6% increased Explicit Defence Modifier magnitudes", "6% increased Explicit Resistance Modifier magnitudes", statOrder = { 27, 33 }, level = 20, group = "ArmourEnchantmentHeistDefenceModifierEffectResistanceModifierEffect", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ArmourEnchantmentHeistDefenceEffectAttributeEffect1"] = { affix = "Enchantment Defence Modifier Effect and Attribute Modifier Effect", "6% increased Explicit Attribute Modifier magnitudes", "6% increased Explicit Defence Modifier magnitudes", statOrder = { 21, 27 }, level = 20, group = "ArmourEnchantmentHeistDefenceModifierEffectAttributeModifierEffect", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ArmourEnchantmentHeistDefenceEffectAttributeRequirements1"] = { affix = "Enchantment Defence Modifier Effect and Attribute Requirements", "6% increased Explicit Defence Modifier magnitudes", "25% reduced Attribute Requirements", statOrder = { 27, 988 }, level = 20, group = "ArmourEnchantmentHeistDefenceModifierEffectAttributeRequirements", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ArmourEnchantmentHeistDefenceEffectSocketsAreLinked1"] = { affix = "Enchantment Defence Modifier Effect and Sockets Are Linked", "6% increased Explicit Defence Modifier magnitudes", "All Sockets Linked", statOrder = { 27, 52 }, level = 30, group = "ArmourEnchantmentHeistDefenceModifierEffectSocketsAreLinked", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ArmourEnchantmentHeistDefenceEffectNoRedSockets1"] = { affix = "Enchantment Defence Modifier Effect and No Red Sockets", "8% increased Explicit Defence Modifier magnitudes", "Has no Red Sockets", statOrder = { 27, 47 }, level = 30, group = "ArmourEnchantmentHeistDefenceModifierEffectNoRedSockets", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ArmourEnchantmentHeistDefenceEffectNoBlueSockets1"] = { affix = "Enchantment Defence Modifier Effect and No Blue Sockets", "8% increased Explicit Defence Modifier magnitudes", "Has no Green Sockets", statOrder = { 27, 46 }, level = 30, group = "ArmourEnchantmentHeistDefenceModifierEffectNoBlueSockets", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ArmourEnchantmentHeistDefenceEffectNoGreenSockets1"] = { affix = "Enchantment Defence Modifier Effect and No Green Sockets", "8% increased Explicit Defence Modifier magnitudes", "Has no Blue Sockets", statOrder = { 27, 45 }, level = 30, group = "ArmourEnchantmentHeistDefenceModifierEffectNoGreenSockets", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ArmourEnchantmentHeistDefenceEffectWhiteSocket1"] = { affix = "Enchantment Defence Modifier Effect and White Socket", "8% increased Explicit Defence Modifier magnitudes", "Has 1 White Socket", statOrder = { 27, 57 }, level = 30, group = "ArmourEnchantmentHeistDefenceModifierEffectWhiteSocket", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ArmourEnchantmentHeistManaEffectResistanceEffect1"] = { affix = "Enchantment Mana Modifier Effect and Resistance Modifier Effect", "6% increased Explicit Mana Modifier magnitudes", "6% increased Explicit Resistance Modifier magnitudes", statOrder = { 31, 33 }, level = 70, group = "ArmourEnchantmentHeistManaModifierEffectResistanceModifierEffect", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ArmourEnchantmentHeistManaEffectAttributeEffect1"] = { affix = "Enchantment Mana Modifier Effect and Attribute Modifier Effect", "6% increased Explicit Attribute Modifier magnitudes", "6% increased Explicit Mana Modifier magnitudes", statOrder = { 21, 31 }, level = 70, group = "ArmourEnchantmentHeistManaModifierEffectAttributeModifierEffect", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ArmourEnchantmentHeistManaEffectAttributeRequirements1"] = { affix = "Enchantment Mana Modifier Effect and Attribute Requirements", "6% increased Explicit Mana Modifier magnitudes", "25% reduced Attribute Requirements", statOrder = { 31, 988 }, level = 70, group = "ArmourEnchantmentHeistManaModifierEffectAttributeRequirements", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ArmourEnchantmentHeistManaEffectSocketsAreLinked1"] = { affix = "Enchantment Mana Modifier Effect and Sockets Are Linked", "6% increased Explicit Mana Modifier magnitudes", "All Sockets Linked", statOrder = { 31, 52 }, level = 30, group = "ArmourEnchantmentHeistManaModifierEffectSocketsAreLinked", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ArmourEnchantmentHeistManaEffectNoRedSockets1_"] = { affix = "Enchantment Mana Modifier Effect and No Red Sockets", "8% increased Explicit Mana Modifier magnitudes", "Has no Red Sockets", statOrder = { 31, 47 }, level = 30, group = "ArmourEnchantmentHeistManaModifierEffectNoRedSockets", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ArmourEnchantmentHeistManaEffectNoBlueSockets1"] = { affix = "Enchantment Mana Modifier Effect and No Blue Sockets", "8% increased Explicit Mana Modifier magnitudes", "Has no Green Sockets", statOrder = { 31, 46 }, level = 30, group = "ArmourEnchantmentHeistManaModifierEffectNoBlueSockets", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ArmourEnchantmentHeistManaEffectNoGreenSockets1"] = { affix = "Enchantment Mana Modifier Effect and No Green Sockets", "8% increased Explicit Mana Modifier magnitudes", "Has no Blue Sockets", statOrder = { 31, 45 }, level = 30, group = "ArmourEnchantmentHeistManaModifierEffectNoGreenSockets", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ArmourEnchantmentHeistManaEffectWhiteSocket1_"] = { affix = "Enchantment Mana Modifier Effect and White Socket", "8% increased Explicit Mana Modifier magnitudes", "Has 1 White Socket", statOrder = { 31, 57 }, level = 30, group = "ArmourEnchantmentHeistManaModifierEffectWhiteSocket", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ArmourEnchantmentHeistResistanceEffectSocketsAreLinked1_"] = { affix = "Enchantment Resistance Modifier Effect and Sockets Are Linked", "6% increased Explicit Resistance Modifier magnitudes", "All Sockets Linked", statOrder = { 33, 52 }, level = 30, group = "ArmourEnchantmentHeistResistanceModifierEffectSocketsAreLinked", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ArmourEnchantmentHeistResistanceEffectNoRedSockets1"] = { affix = "Enchantment Resistance Modifier Effect and No Red Sockets", "8% increased Explicit Resistance Modifier magnitudes", "Has no Red Sockets", statOrder = { 33, 47 }, level = 30, group = "ArmourEnchantmentHeistResistanceModifierEffectNoRedSockets", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ArmourEnchantmentHeistResistanceEffectNoBlueSockets1"] = { affix = "Enchantment Resistance Modifier Effect and No Blue Sockets", "8% increased Explicit Resistance Modifier magnitudes", "Has no Green Sockets", statOrder = { 33, 46 }, level = 30, group = "ArmourEnchantmentHeistResistanceModifierEffectNoBlueSockets", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ArmourEnchantmentHeistResistanceEffectNoGreenSockets1"] = { affix = "Enchantment Resistance Modifier Effect and No Green Sockets", "8% increased Explicit Resistance Modifier magnitudes", "Has no Blue Sockets", statOrder = { 33, 45 }, level = 30, group = "ArmourEnchantmentHeistResistanceModifierEffectNoGreenSockets", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ArmourEnchantmentHeistResistanceEffectWhiteSocket1"] = { affix = "Enchantment Resistance Modifier Effect and White Socket", "8% increased Explicit Resistance Modifier magnitudes", "Has 1 White Socket", statOrder = { 33, 57 }, level = 30, group = "ArmourEnchantmentHeistResistanceModifierEffectWhiteSocket", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ArmourEnchantmentHeistAttributeEffectSocketsAreLinked1"] = { affix = "Enchantment Attribute Modifier Effect and Sockets Are Linked", "6% increased Explicit Attribute Modifier magnitudes", "All Sockets Linked", statOrder = { 21, 52 }, level = 30, group = "ArmourEnchantmentHeistAttributeModifierEffectSocketsAreLinked", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ArmourEnchantmentHeistAttributeEffectNoRedSockets1"] = { affix = "Enchantment Attribute Modifier Effect and No Red Sockets", "8% increased Explicit Attribute Modifier magnitudes", "Has no Red Sockets", statOrder = { 21, 47 }, level = 30, group = "ArmourEnchantmentHeistAttributeModifierEffectNoRedSockets", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ArmourEnchantmentHeistAttributeEffectNoBlueSockets1"] = { affix = "Enchantment Attribute Modifier Effect and No Blue Sockets", "8% increased Explicit Attribute Modifier magnitudes", "Has no Green Sockets", statOrder = { 21, 46 }, level = 30, group = "ArmourEnchantmentHeistAttributeModifierEffectNoBlueSockets", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ArmourEnchantmentHeistAttributeEffectNoGreenSockets1"] = { affix = "Enchantment Attribute Modifier Effect and No Green Sockets", "8% increased Explicit Attribute Modifier magnitudes", "Has no Blue Sockets", statOrder = { 21, 45 }, level = 30, group = "ArmourEnchantmentHeistAttributeModifierEffectNoGreenSockets", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ArmourEnchantmentHeistAttributeEffectWhiteSocket1_"] = { affix = "Enchantment Attribute Modifier Effect and White Socket", "8% increased Explicit Attribute Modifier magnitudes", "Has 1 White Socket", statOrder = { 21, 57 }, level = 30, group = "ArmourEnchantmentHeistAttributeModifierEffectWhiteSocket", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ArmourEnchantmentHeistLifeEffectResistanceEffectPenalty1"] = { affix = "Enchantment Life Modifier Effect and Resistance Modifier Effect Penalty", "12% increased Explicit Life Modifier magnitudes", "50% reduced Explicit Resistance Modifier magnitudes", statOrder = { 29, 33 }, level = 69, group = "ArmourEnchantmentHeistLifeModifierEffectResistanceModifierEffectPenalty", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ArmourEnchantmentHeistLifeEffectSocketPenalty1"] = { affix = "Enchantment Life Modifier Effect and Socket Penalty", "15% increased Explicit Life Modifier magnitudes", "-3 to maximum Sockets", statOrder = { 29, 58 }, level = 69, group = "ArmourEnchantmentHeistLifeModifierEffectSocketPenalty", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ArmourEnchantmentHeistLifeEffectAttributeRequirementsPenalty1_"] = { affix = "Enchantment Life Modifier Effect and Attribute Requirements Penalty", "15% increased Explicit Life Modifier magnitudes", "200% increased Attribute Requirements", statOrder = { 29, 988 }, level = 69, group = "ArmourEnchantmentHeistLifeModifierEffectAttributeRequirementsPenalty", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ArmourEnchantmentHeistLifeEffectOnlyRedSockets1"] = { affix = "Enchantment Life Modifier Effect and Only Red Sockets", "10% increased Explicit Life Modifier magnitudes", "All Sockets are Red", statOrder = { 29, 55 }, level = 69, group = "ArmourEnchantmentHeistLifeModifierEffectOnlyRedSockets", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ArmourEnchantmentHeistLifeEffectOnlyBlueSockets1"] = { affix = "Enchantment Life Modifier Effect and Only Blue Sockets", "10% increased Explicit Life Modifier magnitudes", "All Sockets are Blue", statOrder = { 29, 53 }, level = 69, group = "ArmourEnchantmentHeistLifeModifierEffectOnlyBlueSockets", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ArmourEnchantmentHeistLifeEffectOnlyGreenSockets1"] = { affix = "Enchantment Life Modifier Effect and Only Green Sockets", "10% increased Explicit Life Modifier magnitudes", "All Sockets are Green", statOrder = { 29, 54 }, level = 69, group = "ArmourEnchantmentHeistLifeModifierEffectOnlyGreenSockets", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ArmourEnchantmentHeistDefenceEffectResistanceEffectPenalty1"] = { affix = "Enchantment Defence Modifier Effect and Resistance Modifier Effect Penalty", "12% increased Explicit Defence Modifier magnitudes", "50% reduced Explicit Resistance Modifier magnitudes", statOrder = { 27, 33 }, level = 69, group = "ArmourEnchantmentHeistDefenceModifierEffectResistanceModifierEffectPenalty", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ArmourEnchantmentHeistDefenceEffectSocketPenalty1"] = { affix = "Enchantment Defence Modifier Effect and Socket Penalty", "15% increased Explicit Defence Modifier magnitudes", "-3 to maximum Sockets", statOrder = { 27, 58 }, level = 69, group = "ArmourEnchantmentHeistDefenceModifierEffectSocketPenalty", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ArmourEnchantmentHeistDefenceEffectAttributeRequirementsPenalty1_"] = { affix = "Enchantment Defence Modifier Effect and Attribute Requirements Penalty", "15% increased Explicit Defence Modifier magnitudes", "200% increased Attribute Requirements", statOrder = { 27, 988 }, level = 69, group = "ArmourEnchantmentHeistDefenceModifierEffectAttributeRequirementsPenalty", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ArmourEnchantmentHeistDefenceEffectOnlyRedSockets1___"] = { affix = "Enchantment Defence Modifier Effect and Only Red Sockets", "10% increased Explicit Defence Modifier magnitudes", "All Sockets are Red", statOrder = { 27, 55 }, level = 69, group = "ArmourEnchantmentHeistDefenceModifierEffectOnlyRedSockets", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ArmourEnchantmentHeistDefenceEffectOnlyBlueSockets1"] = { affix = "Enchantment Defence Modifier Effect and Only Blue Sockets", "10% increased Explicit Defence Modifier magnitudes", "All Sockets are Blue", statOrder = { 27, 53 }, level = 69, group = "ArmourEnchantmentHeistDefenceModifierEffectOnlyBlueSockets", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ArmourEnchantmentHeistDefenceEffectOnlyGreenSockets1"] = { affix = "Enchantment Defence Modifier Effect and Only Green Sockets", "10% increased Explicit Defence Modifier magnitudes", "All Sockets are Green", statOrder = { 27, 54 }, level = 69, group = "ArmourEnchantmentHeistDefenceModifierEffectOnlyGreenSockets", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ArmourEnchantmentHeistManaEffectResistanceEffectPenalty1"] = { affix = "Enchantment Mana Modifier Effect and Resistance Modifier Effect Penalty", "12% increased Explicit Mana Modifier magnitudes", "50% reduced Explicit Resistance Modifier magnitudes", statOrder = { 31, 33 }, level = 69, group = "ArmourEnchantmentHeistManaModifierEffectResistanceModifierEffectPenalty", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ArmourEnchantmentHeistManaEffectSocketPenalty1"] = { affix = "Enchantment Mana Modifier Effect and Socket Penalty", "15% increased Explicit Mana Modifier magnitudes", "-3 to maximum Sockets", statOrder = { 31, 58 }, level = 69, group = "ArmourEnchantmentHeistManaModifierEffectSocketPenalty", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ArmourEnchantmentHeistManaEffectAttributeRequirementsPenalty1"] = { affix = "Enchantment Mana Modifier Effect and Attribute Requirements Penalty", "15% increased Explicit Mana Modifier magnitudes", "200% increased Attribute Requirements", statOrder = { 31, 988 }, level = 69, group = "ArmourEnchantmentHeistManaModifierEffectAttributeRequirementsPenalty", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ArmourEnchantmentHeistManaEffectOnlyRedSockets1"] = { affix = "Enchantment Mana Modifier Effect and Only Red Sockets", "10% increased Explicit Mana Modifier magnitudes", "All Sockets are Red", statOrder = { 31, 55 }, level = 69, group = "ArmourEnchantmentHeistManaModifierEffectOnlyRedSockets", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ArmourEnchantmentHeistManaEffectOnlyBlueSockets1"] = { affix = "Enchantment Mana Modifier Effect and Only Blue Sockets", "10% increased Explicit Mana Modifier magnitudes", "All Sockets are Blue", statOrder = { 31, 53 }, level = 69, group = "ArmourEnchantmentHeistManaModifierEffectOnlyBlueSockets", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ArmourEnchantmentHeistManaEffectOnlyGreenSockets1"] = { affix = "Enchantment Mana Modifier Effect and Only Green Sockets", "10% increased Explicit Mana Modifier magnitudes", "All Sockets are Green", statOrder = { 31, 54 }, level = 69, group = "ArmourEnchantmentHeistManaModifierEffectOnlyGreenSockets", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ArmourEnchantmentHeistResistanceEffectLifeEffectPenalty1"] = { affix = "Enchantment Resistance Modifier Effect and Life Modifier Effect Penalty", "50% reduced Explicit Life Modifier magnitudes", "12% increased Explicit Resistance Modifier magnitudes", statOrder = { 29, 33 }, level = 69, group = "ArmourEnchantmentHeistResistanceModifierEffectLifeModifierEffectPenalty", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ArmourEnchantmentHeistResistanceEffectDefenceEffectPenalty1__"] = { affix = "Enchantment Resistance Modifier Effect and Defence Modifier Effect Penalty", "50% reduced Explicit Defence Modifier magnitudes", "12% increased Explicit Resistance Modifier magnitudes", statOrder = { 27, 33 }, level = 69, group = "ArmourEnchantmentHeistResistanceModifierEffectDefenceModifierEffectPenalty", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ArmourEnchantmentHeistResistanceEffectSocketPenalty1"] = { affix = "Enchantment Resistance Modifier Effect and Socket Penalty", "15% increased Explicit Resistance Modifier magnitudes", "-3 to maximum Sockets", statOrder = { 33, 58 }, level = 69, group = "ArmourEnchantmentHeistResistanceModifierEffectSocketPenalty", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ArmourEnchantmentHeistResistanceEffectAttributeRequirementsPenalty1"] = { affix = "Enchantment Resistance Modifier Effect and Attribute Requirements Penalty", "15% increased Explicit Resistance Modifier magnitudes", "200% increased Attribute Requirements", statOrder = { 33, 988 }, level = 69, group = "ArmourEnchantmentHeistResistanceModifierEffectAttributeRequirementsPenalty", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ArmourEnchantmentHeistResistanceEffectOnlyRedSockets1"] = { affix = "Enchantment Resistance Modifier Effect and Only Red Sockets", "10% increased Explicit Resistance Modifier magnitudes", "All Sockets are Red", statOrder = { 33, 55 }, level = 69, group = "ArmourEnchantmentHeistResistanceModifierEffectOnlyRedSockets", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ArmourEnchantmentHeistResistanceEffectOnlyBlueSockets1"] = { affix = "Enchantment Resistance Modifier Effect and Only Blue Sockets", "10% increased Explicit Resistance Modifier magnitudes", "All Sockets are Blue", statOrder = { 33, 53 }, level = 69, group = "ArmourEnchantmentHeistResistanceModifierEffectOnlyBlueSockets", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ArmourEnchantmentHeistResistanceEffectOnlyGreenSockets1"] = { affix = "Enchantment Resistance Modifier Effect and Only Green Sockets", "10% increased Explicit Resistance Modifier magnitudes", "All Sockets are Green", statOrder = { 33, 54 }, level = 69, group = "ArmourEnchantmentHeistResistanceModifierEffectOnlyGreenSockets", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ArmourEnchantmentHeistAttributeEffectLifeEffectPenalty1_"] = { affix = "Enchantment Attribute Modifier Effect and Life Modifier Effect Penalty", "12% increased Explicit Attribute Modifier magnitudes", "50% reduced Explicit Life Modifier magnitudes", statOrder = { 21, 29 }, level = 69, group = "ArmourEnchantmentHeistAttributeModifierEffectLifeModifierEffectPenalty", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ArmourEnchantmentHeistAttributeEffectDefenceEffectPenalty1"] = { affix = "Enchantment Attribute Modifier Effect and Defence Modifier Effect Penalty", "12% increased Explicit Attribute Modifier magnitudes", "50% reduced Explicit Defence Modifier magnitudes", statOrder = { 21, 27 }, level = 69, group = "ArmourEnchantmentHeistAttributeModifierEffectDefenceModifierEffectPenalty", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ArmourEnchantmentHeistAttributeEffectSocketPenalty1"] = { affix = "Enchantment Attribute Modifier Effect and Socket Penalty", "15% increased Explicit Attribute Modifier magnitudes", "-3 to maximum Sockets", statOrder = { 21, 58 }, level = 69, group = "ArmourEnchantmentHeistAttributeModifierEffectSocketPenalty", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ArmourEnchantmentHeistAttributeEffectAttributeRequirementsPenalty1"] = { affix = "Enchantment Attribute Modifier Effect and Attribute Requirements Penalty", "15% increased Explicit Attribute Modifier magnitudes", "200% increased Attribute Requirements", statOrder = { 21, 988 }, level = 69, group = "ArmourEnchantmentHeistAttributeModifierEffectAttributeRequirementsPenalty", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ArmourEnchantmentHeistAttributeEffectOnlyRedSockets1"] = { affix = "Enchantment Attribute Modifier Effect and Only Red Sockets", "10% increased Explicit Attribute Modifier magnitudes", "All Sockets are Red", statOrder = { 21, 55 }, level = 69, group = "ArmourEnchantmentHeistAttributeModifierEffectOnlyRedSockets", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ArmourEnchantmentHeistAttributeEffectOnlyBlueSockets1_"] = { affix = "Enchantment Attribute Modifier Effect and Only Blue Sockets", "10% increased Explicit Attribute Modifier magnitudes", "All Sockets are Blue", statOrder = { 21, 53 }, level = 69, group = "ArmourEnchantmentHeistAttributeModifierEffectOnlyBlueSockets", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ArmourEnchantmentHeistAttributeEffectOnlyGreenSockets1"] = { affix = "Enchantment Attribute Modifier Effect and Only Green Sockets", "10% increased Explicit Attribute Modifier magnitudes", "All Sockets are Green", statOrder = { 21, 54 }, level = 69, group = "ArmourEnchantmentHeistAttributeModifierEffectOnlyGreenSockets", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ArmourEnchantmentHeistAdditionalCraftingModifier1"] = { affix = "Enchantment Additional Crafting Modifier", "Can have 1 additional Crafted Modifier", statOrder = { 18 }, level = 80, group = "ArmourEnchantmentHeistAdditionalCraftingModifier", weightKey = { }, weightVal = { }, modTags = { }, }, + ["WarcriesExertAnAdditionalAttackImplicitE1_"] = { affix = "", "Warcries Exert 1 additional Attack", statOrder = { 10367 }, level = 1, group = "WarcriesExertAnAdditionalAttack", weightKey = { }, weightVal = { }, modTags = { }, }, + ["WarcriesExertAnAdditionalAttackImplicitE2"] = { affix = "", "Warcries Exert 2 additional Attacks", statOrder = { 10367 }, level = 1, group = "WarcriesExertAnAdditionalAttack", weightKey = { }, weightVal = { }, modTags = { }, }, + ["UniqueSecretBladeGrantHiddenBlade"] = { affix = "", "Trigger Level 20 Unseen Strike every 0.5 seconds while Phasing", statOrder = { 694 }, level = 1, group = "GrantHiddenBladeSkillUnique", weightKey = { }, weightVal = { }, modTags = { "skill" }, }, + ["LifeRecoveryRateUnique__1"] = { affix = "", "(20-25)% increased Life Regeneration rate", statOrder = { 1490 }, level = 1, group = "LifeRegenerationRate", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["EnergyShieldRegenerationWhileShockedUnique__1"] = { affix = "", "Regenerate 5% of Energy Shield per second while Shocked", statOrder = { 2937 }, level = 1, group = "EnergyShieldRegenerationWhileShocked", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["StrUniqueShieldTriggerShieldShatterOnBlock"] = { affix = "", "Trigger Level 20 Shield Shatter when you Block", statOrder = { 718 }, level = 1, group = "UniqueTriggerShieldShatter", weightKey = { }, weightVal = { }, modTags = { "skill" }, }, + ["UniqueStaffTriggerAtziriStormCall__1____"] = { affix = "", "Queen's Demand can Trigger Level 20 Storm of Judgement", statOrder = { 714 }, level = 1, group = "UniqueTriggerAtziriStormCall", weightKey = { }, weightVal = { }, modTags = { "skill" }, }, + ["UniqueStaffTriggerAtziriStormFlameblast__1"] = { affix = "", "Queen's Demand can Trigger Level 20 Flames of Judgement", statOrder = { 713 }, level = 1, group = "UniqueTriggerAtziriFlameBlast", weightKey = { }, weightVal = { }, modTags = { "skill" }, }, + ["UniqueStaffGrantQueensDemand___"] = { affix = "", "Grants Level 20 Queen's Demand Skill", statOrder = { 664 }, level = 1, group = "UniqueStaffGrantQueensDemand", weightKey = { }, weightVal = { }, modTags = { "skill" }, }, + ["UniqueWandGrantsBloodSacrament__1"] = { affix = "", "Grants Level 1 Blood Sacrament Skill", statOrder = { 556 }, level = 1, group = "UniqueGrantBloodSacrament", weightKey = { }, weightVal = { }, modTags = { "skill" }, }, + ["ImmuneToChillUnique__1"] = { affix = "", "Immune to Chill", statOrder = { 2807 }, level = 1, group = "ImmuneToChill", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "ailment" }, }, + ["ImmuneToChillUnique__2__"] = { affix = "", "Immune to Chill", statOrder = { 2807 }, level = 1, group = "ImmuneToChill", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "ailment" }, }, + ["ColdDamageCannotFreeze"] = { affix = "", "Your Cold Damage cannot Freeze", statOrder = { 2798 }, level = 1, group = "ColdDamageCannotFreeze", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "ailment" }, }, + ["FasterIgniteDamageUnique__1"] = { affix = "", "Ignites you inflict deal Damage (35-45)% faster", statOrder = { 2475 }, level = 20, group = "FasterIgniteDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire", "ailment" }, }, + ["MaximumLifeLeechRateUnique__1"] = { affix = "", "40% increased Maximum total Life Recovery per second from Leech", statOrder = { 1644 }, level = 80, group = "MaximumLifeLeechRate", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["FleshAndStoneManaReservationUnique__1_"] = { affix = "", "Flesh and Stone has no Reservation", statOrder = { 6545 }, level = 1, group = "FleshAndStoneNoReservation", weightKey = { }, weightVal = { }, modTags = { }, }, + ["KeystoneHollowPalmTechniqueUnique__1"] = { affix = "", "Hollow Palm Technique", statOrder = { 10581 }, level = 1, group = "KeystoneHollowPalmTechnique", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack", "speed" }, }, + ["ElusiveEffectUnique__1"] = { affix = "", "(10-30)% increased Elusive Effect", statOrder = { 6249 }, level = 1, group = "ElusiveEffect", weightKey = { }, weightVal = { }, modTags = { }, }, + ["MovementSpeedIfHitRecentlyUnique__1_"] = { affix = "", "10% increased Movement Speed if you've Hit an Enemy Recently", statOrder = { 9229 }, level = 1, group = "MovementSpeedIfHitRecently", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["GrantsWintertideBrandUnique__1"] = { affix = "", "Grants Level 25 Wintertide Brand Skill", statOrder = { 597 }, level = 1, group = "GrantsWintertideBrand", weightKey = { }, weightVal = { }, modTags = { "skill" }, }, + ["WintertideBrandChillEffectUnique__1_"] = { affix = "", "Wintertide Brand has (20-30)% increased Chill Effect", statOrder = { 10413 }, level = 1, group = "WintertideBrandChillEffect", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "ailment" }, }, + ["ChanceToAvoidPoisonUnique__1"] = { affix = "", "25% chance to Avoid being Poisoned", statOrder = { 1762 }, level = 1, group = "ChanceToAvoidPoison", weightKey = { }, weightVal = { }, modTags = { "poison", "chaos", "ailment" }, }, + ["PhysicalDamageCanFreezeUnique__1_"] = { affix = "", "Your Physical Damage can Freeze", statOrder = { 2793 }, level = 1, group = "PhysicalDamageCanFreeze", weightKey = { }, weightVal = { }, modTags = { "bleed", "physical", "elemental", "cold", "ailment" }, }, + ["ElusiveOnCriticalStrikeUnique__1"] = { affix = "", "Gain Elusive on Critical Strike", statOrder = { 4192 }, level = 1, group = "ElusiveOnCriticalStrike", weightKey = { }, weightVal = { }, modTags = { "critical" }, }, + ["SupportedByArrowNovaUnique__1"] = { affix = "", "Socketed Gems are Supported by Level 1 Arrow Nova", statOrder = { 298 }, level = 1, group = "SupportedByArrowNova", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["CriticalStrikeChanceAgainstBleedingEnemiesUnique__1"] = { affix = "", "(100-150)% increased Critical Strike Chance against Bleeding Enemies", statOrder = { 3102 }, level = 1, group = "CriticalStrikeChanceAgainstBleedingEnemies", weightKey = { }, weightVal = { }, modTags = { "critical" }, }, + ["DealNoColdDamageUnique__1"] = { affix = "", "Deal no Cold Damage", statOrder = { 2705 }, level = 1, group = "DealNoColdDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "cold" }, }, + ["OneHandedMeleeCriticalStrikeMultiplierUnique__1"] = { affix = "", "+(60-100)% to Critical Strike Multiplier with One Handed Melee Weapons", statOrder = { 1414 }, level = 1, group = "OneHandedMeleeCriticalStrikeMultiplier", weightKey = { }, weightVal = { }, modTags = { "damage", "attack", "critical" }, }, + ["PhysicalDamageTakenAsChaosUnique__1"] = { affix = "", "10% of Physical Damage from Hits taken as Chaos Damage", statOrder = { 2362 }, level = 1, group = "PhysicalDamageTakenAsChaosUber", weightKey = { }, weightVal = { }, modTags = { "physical", "chaos" }, }, + ["ChanceToBeFrozenShockedIgnitedUnique__1"] = { affix = "", "+10% chance to be Frozen, Shocked and Ignited", statOrder = { 2863 }, level = 1, group = "ChanceToBeFrozenShockedIgnited", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "cold", "lightning", "ailment" }, }, + ["CallOfSteelAreaOfEffectUnique__1"] = { affix = "", "Call of Steel deals Reflected Damage with (40-50)% increased Area of Effect", statOrder = { 10028 }, level = 1, group = "CallOfSteelAreaOfEffect", weightKey = { }, weightVal = { }, modTags = { }, }, + ["CallOfSteelAreaOfEffectUnique__2___"] = { affix = "", "Call of Steel deals Reflected Damage with (40-50)% increased Area of Effect", statOrder = { 10028 }, level = 1, group = "CallOfSteelAreaOfEffect", weightKey = { }, weightVal = { }, modTags = { }, }, + ["CallOfSteelReflectDamageUnique__1"] = { affix = "", "Call of Steel causes (20-25)% increased Reflected Damage", statOrder = { 10030 }, level = 1, group = "CallOfSteelReflectDamage", weightKey = { }, weightVal = { }, modTags = { }, }, + ["CallOfSteelReflectDamageUnique__2"] = { affix = "", "Call of Steel causes (20-25)% increased Reflected Damage", statOrder = { 10030 }, level = 1, group = "CallOfSteelReflectDamage", weightKey = { }, weightVal = { }, modTags = { }, }, + ["CallOfSteelUseSpeedUnique__1"] = { affix = "", "Call of Steel has (80-100)% increased Use Speed", statOrder = { 10029 }, level = 1, group = "CallOfSteelUseSpeed", weightKey = { }, weightVal = { }, modTags = { }, }, + ["CallOfSteelUseSpeedUnique__2"] = { affix = "", "Call of Steel has (80-100)% increased Use Speed", statOrder = { 10029 }, level = 1, group = "CallOfSteelUseSpeed", weightKey = { }, weightVal = { }, modTags = { }, }, + ["SecretsOfSufferingKeystoneSceptreImplicit1"] = { affix = "", "Secrets of Suffering", statOrder = { 10600 }, level = 1, group = "SecretsOfSufferingKeystone", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ManaCostTotalNonChannelledUnique__1__"] = { affix = "", "Non-Channelling Skills have -9 to Total Mana Cost", statOrder = { 9861 }, level = 1, group = "ManaCostTotalNonChannelled", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["TriggerFlameDashOnSocketedSkillUseImplicitE1"] = { affix = "", "Trigger Level 10 Flame Dash when you use a Socketed Skill", statOrder = { 723 }, level = 1, group = "TriggerFlameDashOnSocketedSkillUse", weightKey = { }, weightVal = { }, modTags = { }, }, + ["TriggerFlameDashOnSocketedSkillUseImplicitE2"] = { affix = "", "Trigger Level 20 Flame Dash when you use a Socketed Skill", "20% increased Cooldown Recovery Rate of Travel Skills", statOrder = { 723, 4292 }, level = 1, group = "TriggerFlameDashOnSocketedSkillUse", weightKey = { }, weightVal = { }, modTags = { }, }, + ["TriggerFlameDashOnSocketedSkillUseImplicitE3_"] = { affix = "", "Trigger Level 30 Flame Dash when you use a Socketed Skill", "40% increased Cooldown Recovery Rate of Travel Skills", statOrder = { 723, 4292 }, level = 1, group = "TriggerFlameDashOnSocketedSkillUse", weightKey = { }, weightVal = { }, modTags = { }, }, + ["GainRandomChargeEvery6SecondsImplicitE1"] = { affix = "", "Gain an Endurance, Frenzy or Power Charge every 6 seconds", statOrder = { 6599 }, level = 1, group = "GainRandomChargesEvery6Seconds", weightKey = { }, weightVal = { }, modTags = { }, }, + ["GainRandomChargeEvery6SecondsImplicitE2"] = { affix = "", "Gain 2 Endurance, Frenzy or Power Charges every 6 seconds", statOrder = { 6599 }, level = 1, group = "GainRandomChargesEvery6Seconds", weightKey = { }, weightVal = { }, modTags = { }, }, + ["EnergyShieldLocalDisplaySpendEnergyShieldForCostsBeforeManaForSocketedSkillsImplicitE1"] = { affix = "", "Spend Energy Shield before Mana for Costs of Socketed Skills", "+(66-80) to maximum Energy Shield", statOrder = { 511, 1471 }, level = 1, group = "EnergyShieldLocalDisplaySpendEnergyShieldForCostsBeforeManaForSocketedSkills", weightKey = { }, weightVal = { }, modTags = { }, }, + ["EnergyShieldLocalDisplaySpendEnergyShieldForCostsBeforeManaForSocketedSkillsImplicitE2"] = { affix = "", "Spend Energy Shield before Mana for Costs of Socketed Skills", "+(100-120) to maximum Energy Shield", statOrder = { 511, 1471 }, level = 1, group = "EnergyShieldLocalDisplaySpendEnergyShieldForCostsBeforeManaForSocketedSkills", weightKey = { }, weightVal = { }, modTags = { }, }, + ["EnergyShieldLocalDisplaySpendEnergyShieldForCostsBeforeManaForSocketedSkillsImplicitE3"] = { affix = "", "Spend Energy Shield before Mana for Costs of Socketed Skills", "+(140-165) to maximum Energy Shield", statOrder = { 511, 1471 }, level = 1, group = "EnergyShieldLocalDisplaySpendEnergyShieldForCostsBeforeManaForSocketedSkills", weightKey = { }, weightVal = { }, modTags = { }, }, + ["AttackCriticalStrikesIgnoreElementalResistancesImplicitE1"] = { affix = "", "Attack Critical Strikes ignore Enemy Monster Elemental Resistances", statOrder = { 4748 }, level = 1, group = "AttackCriticalStrikesIgnoreElementalResistances", weightKey = { }, weightVal = { }, modTags = { }, }, + ["LocalMaximumQualityImplicitE1"] = { affix = "", "+25% to Maximum Quality", statOrder = { 7853 }, level = 1, group = "LocalMaximumQuality", weightKey = { }, weightVal = { }, modTags = { }, }, + ["LocalMaximumQualityImplicitE2"] = { affix = "", "+25% to Maximum Quality", statOrder = { 7853 }, level = 1, group = "LocalMaximumQuality", weightKey = { }, weightVal = { }, modTags = { }, }, + ["LocalMaximumQualityImplicitE3"] = { affix = "", "+25% to Maximum Quality", statOrder = { 7853 }, level = 1, group = "LocalMaximumQuality", weightKey = { }, weightVal = { }, modTags = { }, }, + ["LocalIgnorePhysReductionImplicitE1"] = { affix = "", "Hits with this Weapon have 30% chance to ignore Enemy Physical Damage Reduction", statOrder = { 7798 }, level = 1, group = "LocalArmourPenetration", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIgnorePhysReductionImplicitE2"] = { affix = "", "Hits with this Weapon have 50% chance to ignore Enemy Physical Damage Reduction", statOrder = { 7798 }, level = 1, group = "LocalArmourPenetration", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIgnorePhysReductionImplicitE3"] = { affix = "", "Hits with this Weapon ignore Enemy Physical Damage Reduction", statOrder = { 7798 }, level = 1, group = "LocalArmourPenetration", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalAugmentedQualityE1"] = { affix = "", "1% increased Attack Speed per 8% Quality", "1% increased Critical Strike Chance per 4% Quality", statOrder = { 7725, 7747 }, level = 1, group = "LocalAugmentedQuality", weightKey = { }, weightVal = { }, modTags = { }, }, + ["LocalAugmentedQualityE2"] = { affix = "", "2% increased Attack Speed per 8% Quality", "1% increased Critical Strike Chance per 4% Quality", statOrder = { 7725, 7747 }, level = 1, group = "LocalAugmentedQuality", weightKey = { }, weightVal = { }, modTags = { }, }, + ["LocalAugmentedQualityE3"] = { affix = "", "2% increased Attack Speed per 8% Quality", "2% increased Critical Strike Chance per 4% Quality", statOrder = { 7725, 7747 }, level = 1, group = "LocalAugmentedQuality", weightKey = { }, weightVal = { }, modTags = { }, }, + ["CannotUseFlaskInFifthSlotImplicitE1_"] = { affix = "", "Flasks applied to you have 30% increased Effect", "Can't use Flask in Fifth Slot", statOrder = { 2655, 5346 }, level = 30, group = "CannotUseFlaskInFifthSlotFlaskEffect", weightKey = { }, weightVal = { }, modTags = { }, }, + ["MaximumPowerandEnduranceChargesImplicitE1"] = { affix = "", "+1 to Maximum Power Charges and Maximum Endurance Charges", statOrder = { 9001 }, level = 1, group = "MaximumPowerandEnduranceCharges", weightKey = { }, weightVal = { }, modTags = { }, }, + ["SummonTauntingContraptionOnFlaskUseImplicitE1"] = { affix = "", "Trigger Level 20 Summon Taunting Contraption when you use a Flask", statOrder = { 734 }, level = 70, group = "SummonTauntingContraptionOnFlaskUse", weightKey = { }, weightVal = { }, modTags = { }, }, + ["MinionChanceToMaimOnHitUnique__1_"] = { affix = "", "Minions have 5% chance to Maim Enemies on Hit with Attacks", statOrder = { 9136 }, level = 1, group = "MinionChanceToMaimOnHit", weightKey = { }, weightVal = { }, modTags = { "attack", "minion" }, }, + ["PhysicalDamagePercentAddedAsChaosPerElderItemUnique__1"] = { affix = "", "Gain (3-5)% of Physical Damage as Extra Chaos Damage per Elder Item Equipped", statOrder = { 6686 }, level = 1, group = "PhysicalDamagePercentAddedAsChaosPerElderItem", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "chaos_damage", "damage", "physical", "chaos" }, }, + ["AddedChaosDamageToAttacksPer50StrengthUnique__1"] = { affix = "", "Adds 1 to 80 Chaos Damage to Attacks per 80 Strength", statOrder = { 9050 }, level = 1, group = "AddedChaosDamageToAttacksPer50Strength", weightKey = { }, weightVal = { }, modTags = { "chaos_damage", "damage", "chaos", "attack" }, }, + ["CannotDealNonChaosDamageUnique__1_"] = { affix = "", "Cannot deal non-Chaos Damage", statOrder = { 6044 }, level = 1, group = "CannotDealNonChaosDamage", weightKey = { }, weightVal = { }, modTags = { "chaos_damage", "damage", "chaos" }, }, + ["TravelSkillMoreDamageUnique__1"] = { affix = "", "Socketed Travel Skills deal 80% more Damage", statOrder = { 496 }, level = 1, group = "TravelSkillMoreDamage", weightKey = { }, weightVal = { }, modTags = { "skill" }, }, + ["DamageTakenWhilePhasingUnique__1"] = { affix = "", "10% increased Damage taken while Phasing", statOrder = { 6023 }, level = 1, group = "DamageTakenWhilePhasing", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ProjectilesChainWhilePhasingUnique__1_"] = { affix = "", "Projectiles Chain +1 times while you have Phasing", statOrder = { 9327 }, level = 1, group = "ProjectilesChainWhilePhasing", weightKey = { }, weightVal = { }, modTags = { }, }, + ["MinionPhysicalDamageAddedAsFireUnique__1"] = { affix = "", "Minions gain 20% of Physical Damage as Extra Fire Damage", statOrder = { 9146 }, level = 1, group = "MinionPhysicalDamageAddedAsFire", weightKey = { }, weightVal = { }, modTags = { "physical", "elemental", "fire", "minion" }, }, + ["ChaosDamageCanIgniteUnique__1"] = { affix = "", "Your Chaos Damage can Ignite", statOrder = { 4900 }, level = 1, group = "ChaosDamageCanIgnite", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "chaos_damage", "poison", "damage", "elemental", "fire", "chaos", "ailment" }, }, + ["ChanceToIgniteWithChaosSkillsUnique__1"] = { affix = "", "Chaos Skills have 20% chance to Ignite", statOrder = { 5658 }, level = 1, group = "ChanceToIgniteWithChaosSkills", weightKey = { }, weightVal = { }, modTags = { "poison", "elemental", "fire", "chaos", "ailment" }, }, + ["UniqueVolkuursGuidanceIgniteDurationFinal"] = { affix = "", "50% less Ignite Duration", statOrder = { 10305 }, level = 1, group = "UniqueVolkuursGuidanceIgniteDurationFinal", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "ailment" }, }, + ["ManaRegenerationAuraUnique__1"] = { affix = "", "30% increased Mana Regeneration Rate", "You and nearby Allies have 30% increased Mana Regeneration Rate", statOrder = { 1497, 7760 }, level = 1, group = "ManaRegenerationAura", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["AvoidPhysicalDamageWhilePhasingUnique__1"] = { affix = "", "+(8-15)% chance to Avoid Physical Damage from Hits while Phasing", statOrder = { 4850 }, level = 1, group = "AvoidPhysicalDamageWhilePhasing", weightKey = { }, weightVal = { }, modTags = { "physical" }, }, + ["GrantsAlliesFrenzyChargeOnKillUnique__1_"] = { affix = "", "10% chance to grant a Frenzy Charge to nearby Allies on Kill", statOrder = { 5606 }, level = 1, group = "GrantsAlliesFrenzyChargeOnKill", weightKey = { }, weightVal = { }, modTags = { "frenzy_charge" }, }, + ["GrantsAlliesEnduranceChargeOnHitUnique__1"] = { affix = "", "5% chance to grant an Endurance Charge to nearby Allies on Hit", statOrder = { 5605 }, level = 1, group = "GrantsAlliesEnduranceChargeOnHit", weightKey = { }, weightVal = { }, modTags = { "endurance_charge" }, }, + ["ChanceToImpaleWithSpellsUnique__1"] = { affix = "", "20% chance to Impale on Spell Hit", statOrder = { 9991 }, level = 1, group = "ChanceToImpaleWithSpells", weightKey = { }, weightVal = { }, modTags = { "physical", "caster" }, }, + ["ImpaleEffectUnique__1"] = { affix = "", "20% increased Impale Effect", statOrder = { 7116 }, level = 1, group = "ImpaleEffect", weightKey = { }, weightVal = { }, modTags = { "physical" }, }, + ["ImpaleEffectUnique__2"] = { affix = "", "5% increased Impale Effect", statOrder = { 7116 }, level = 1, group = "ImpaleEffect", weightKey = { }, weightVal = { }, modTags = { "physical" }, }, + ["AttackDamagePer450ArmourUnique__1__"] = { affix = "", "1% increased Attack Damage per 450 Armour", statOrder = { 4759 }, level = 1, group = "AttackDamagePer450Armour", weightKey = { }, weightVal = { }, modTags = { "damage", "attack" }, }, + ["ZombiesTakeFireDamagePerSecondUnique__1_"] = { affix = "", "Raised Zombies take (15-30)% of their Maximum Life per second as Fire Damage", statOrder = { 9622 }, level = 1, group = "ZombiesTakeFireDamagePerSecond", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire", "minion" }, }, + ["ZombiesHaveAvatarOfFireUnique__1"] = { affix = "", "Raised Zombies have Avatar of Fire", statOrder = { 9623 }, level = 1, group = "ZombiesHaveAvatarOfFire", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire", "minion" }, }, + ["ZombiesCoverInAshOnHitUnique__1"] = { affix = "", "Raised Zombies Cover Enemies in Ash on Hit", statOrder = { 9621 }, level = 1, group = "ZombiesCoverInAshOnHit", weightKey = { }, weightVal = { }, modTags = { "minion" }, }, + ["LifeLeechPermyriadOnFrozenEnemiesUnique__1"] = { affix = "", "1% of Damage against Frozen Enemies Leeched as Life", statOrder = { 1604 }, level = 1, group = "LifeLeechPermyriadOnFrozenEnemies", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["EnduranceChargeIfAttackFreezesUnique__1"] = { affix = "", "Gain an Endurance Charge if an Attack Freezes an Enemy", statOrder = { 6638 }, level = 1, group = "EnduranceChargeIfAttackFreezes", weightKey = { }, weightVal = { }, modTags = { "endurance_charge", "elemental", "cold", "attack", "ailment" }, }, + ["PowerChargeOnHittingFrozenEnemyUnique__1"] = { affix = "", "50% chance to gain a Power Charge when you Hit a Frozen Enemy", statOrder = { 6698 }, level = 1, group = "PowerChargeOnHittingFrozenEnemy", weightKey = { }, weightVal = { }, modTags = { "power_charge" }, }, + ["TakeColdDamageOnMaximumPowerChargesUnique__1____"] = { affix = "", "Take 500 Cold Damage on reaching Maximum Power Charges", statOrder = { 9769 }, level = 1, group = "TakeColdDamageOnMaximumPowerCharges", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "cold" }, }, + ["MovementVelocityWhileChilledUnique__1_"] = { affix = "", "(10-20)% increased Movement Speed while Chilled", statOrder = { 9256 }, level = 1, group = "MovementVelocityWhileChilled", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["AttackSpeedWhileChilledUnique__1"] = { affix = "", "(10-20)% increased Attack Speed while Chilled", statOrder = { 4807 }, level = 1, group = "AttackSpeedWhileChilled", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["CastSpeedWhileChilledUnique__1"] = { affix = "", "(10-20)% increased Cast Speed while Chilled", statOrder = { 5369 }, level = 1, group = "CastSpeedWhileChilled", weightKey = { }, weightVal = { }, modTags = { "caster", "speed" }, }, + ["ReflectFireDamageOnBlockUnique__1___"] = { affix = "", "Reflects (22-44) Fire Damage to Attackers on Block", statOrder = { 6469 }, level = 1, group = "ReflectFireDamageOnBlock", weightKey = { }, weightVal = { }, modTags = { "block", "elemental_damage", "damage", "elemental", "fire" }, }, + ["DealNoDamageWhenNotOnLowLifeUnique__1"] = { affix = "", "Deal no Damage when not on Low Life", statOrder = { 6041 }, level = 1, group = "DealNoDamageWhenNotOnLowLife", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["TriggeredFieryImpactOnHitWithWeaponImplicitE1"] = { affix = "", "Trigger Level 10 Fiery Impact on Melee Hit with this Weapon", statOrder = { 722 }, level = 1, group = "TriggeredFieryImpactOnHitWithWeapon", weightKey = { }, weightVal = { }, modTags = { }, }, + ["TriggeredFieryImpactOnHitWithWeaponImplicitE2_"] = { affix = "", "Trigger Level 15 Fiery Impact on Melee Hit with this Weapon", statOrder = { 722 }, level = 1, group = "TriggeredFieryImpactOnHitWithWeapon", weightKey = { }, weightVal = { }, modTags = { }, }, + ["TriggeredFieryImpactOnHitWithWeaponImplicitE3"] = { affix = "", "Trigger Level 20 Fiery Impact on Melee Hit with this Weapon", statOrder = { 722 }, level = 1, group = "TriggeredFieryImpactOnHitWithWeapon", weightKey = { }, weightVal = { }, modTags = { }, }, + ["MaxPrefixMaxSuffixImplicitE1__"] = { affix = "", "-1 Prefix Modifier allowed", "+1 Suffix Modifier allowed", "Implicit Modifiers Cannot Be Changed", "25% increased Suffix Modifier magnitudes", statOrder = { 8, 9, 13, 7874 }, level = 30, group = "MaxPrefixMaxSuffixImplicit", weightKey = { }, weightVal = { }, modTags = { }, }, + ["MaxPrefixMaxSuffixImplicitE2_"] = { affix = "", "+1 Prefix Modifier allowed", "-1 Suffix Modifier allowed", "Implicit Modifiers Cannot Be Changed", "25% increased Prefix Modifier magnitudes", statOrder = { 8, 9, 13, 7859 }, level = 30, group = "MaxPrefixMaxSuffixImplicit", weightKey = { }, weightVal = { }, modTags = { }, }, + ["MaxPrefixMaxSuffixImplicitE3"] = { affix = "", "+3 Prefix Modifiers allowed", "-3 Suffix Modifiers allowed", "Implicit Modifiers Cannot Be Changed", statOrder = { 8, 9, 13 }, level = 30, group = "MaxPrefixMaxSuffixImplicit", weightKey = { }, weightVal = { }, modTags = { }, }, + ["MaxPrefixMaxSuffixImplicitE4"] = { affix = "", "+1 Prefix Modifier allowed", "-2 Suffix Modifiers allowed", "Implicit Modifiers Cannot Be Changed", "50% increased Prefix Modifier magnitudes", statOrder = { 8, 9, 13, 7859 }, level = 30, group = "MaxPrefixMaxSuffixImplicit", weightKey = { }, weightVal = { }, modTags = { }, }, + ["MaxPrefixMaxSuffixImplicitE5"] = { affix = "", "-3 Prefix Modifiers allowed", "+3 Suffix Modifiers allowed", "Implicit Modifiers Cannot Be Changed", statOrder = { 8, 9, 13 }, level = 30, group = "MaxPrefixMaxSuffixImplicit", weightKey = { }, weightVal = { }, modTags = { }, }, + ["MaxPrefixMaxSuffixImplicitE6"] = { affix = "", "-2 Prefix Modifiers allowed", "+1 Suffix Modifier allowed", "Implicit Modifiers Cannot Be Changed", "50% increased Suffix Modifier magnitudes", statOrder = { 8, 9, 13, 7874 }, level = 30, group = "MaxPrefixMaxSuffixImplicit", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ReflectedDurationRingImplicitK1"] = { affix = "", "Left ring slot: 15% reduced Skill Effect Duration", "Right ring slot: 15% increased Skill Effect Duration", statOrder = { 2572, 2579 }, level = 30, group = "ReflectedDurationRingImplicit", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ReflectedFireColdDamageTakenConversionImplicitK5a"] = { affix = "", "Left ring slot: 25% of Cold Damage from Hits taken as Fire Damage", "Right ring slot: 25% of Fire Damage from Hits taken as Cold Damage", statOrder = { 2565, 2576 }, level = 30, group = "ReflectedFireColdDamageTakenConversion", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "cold" }, }, + ["ReflectedFireLightningDamageTakenConversionImplicitK5b"] = { affix = "", "Left ring slot: 25% of Fire Damage from Hits taken as Lightning Damage", "Right ring slot: 25% of Lightning Damage from Hits taken as Fire Damage", statOrder = { 2567, 2577 }, level = 30, group = "ReflectedFireLightningDamageTakenConversion", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "lightning" }, }, + ["ReflectedColdLightningDamageTakenConversionImplicitK5c"] = { affix = "", "Left ring slot: 25% of Lightning Damage from Hits taken as Cold Damage", "Right ring slot: 25% of Cold Damage from Hits taken as Lightning Damage", statOrder = { 2568, 2574 }, level = 30, group = "ReflectedColdLightningDamageTakenConversion", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "lightning" }, }, + ["ReflectedCurseEffectOnSelfImplicitK2"] = { affix = "", "Left ring slot: 30% reduced Effect of Curses on you", "Right ring slot: 30% increased Effect of Curses on you", statOrder = { 2566, 2575 }, level = 30, group = "ReflectedCurseEffectOnSelf", weightKey = { }, weightVal = { }, modTags = { "curse" }, }, + ["ReflectedMinionDamageTakenImplicitK3"] = { affix = "", "Left ring slot: Minions take 15% reduced Damage", "Right ring slot: Minions take 15% increased Damage", statOrder = { 2571, 2578 }, level = 30, group = "ReflectedMinionDamageTaken", weightKey = { }, weightVal = { }, modTags = { "minion" }, }, + ["ReflectedAilmentDurationOnSelfImplicitK4"] = { affix = "", "Left ring slot: 30% reduced Duration of Ailments on You", "Right ring slot: 30% increased Duration of Ailments on You", statOrder = { 2564, 2573 }, level = 30, group = "ReflectedAilmentDurationOnSelf", weightKey = { }, weightVal = { }, modTags = { "ailment" }, }, + ["CurseEffectElementalAilmentDurationOnSelfR1"] = { affix = "", "50% increased Elemental Ailment Duration on you", "50% reduced Effect of Curses on you", statOrder = { 1780, 2081 }, level = 30, group = "CurseEffectElementalAilmentDurationOnSelf", weightKey = { }, weightVal = { }, modTags = { "elemental" }, }, + ["MaxPrefixMaxSuffixModEffectImplicitE1"] = { affix = "", "-1 Prefix Modifier allowed", "-1 Suffix Modifier allowed", "Implicit Modifiers Cannot Be Changed", "25% increased Explicit Modifier magnitudes", statOrder = { 8, 9, 13, 39 }, level = 30, group = "MaxPrefixMaxSuffixModEffectImplicit", weightKey = { }, weightVal = { }, modTags = { }, }, + ["MaxPrefixMaxSuffixModEffectImplicitE2"] = { affix = "", "-2 Prefix Modifiers allowed", "-1 Suffix Modifier allowed", "Implicit Modifiers Cannot Be Changed", "100% increased Explicit Modifier magnitudes", statOrder = { 8, 9, 13, 39 }, level = 30, group = "MaxPrefixMaxSuffixModEffectImplicit", weightKey = { }, weightVal = { }, modTags = { }, }, + ["MaxPrefixMaxSuffixModEffectImplicitE3"] = { affix = "", "-1 Prefix Modifier allowed", "-2 Suffix Modifiers allowed", "Implicit Modifiers Cannot Be Changed", "100% increased Explicit Modifier magnitudes", statOrder = { 8, 9, 13, 39 }, level = 30, group = "MaxPrefixMaxSuffixModEffectImplicit", weightKey = { }, weightVal = { }, modTags = { }, }, + ["LocalAllDamageCanPoisonImplicitE1_"] = { affix = "", "All Damage from Hits with This Weapon can Poison", statOrder = { 2381 }, level = 1, group = "LocalAllDamageCanPoison", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ChanceToInflictScorchOnEnemyOnBlockImplicitE1"] = { affix = "", "Scorch Enemies when you Block their Damage", statOrder = { 5616 }, level = 1, group = "ChanceToInflictScorchOnEnemyOnBlockCopy", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ChanceToInflictBrittleOnEnemyOnBlockImplicitE1"] = { affix = "", "Inflict Brittle on Enemies when you Block their Damage", statOrder = { 5611 }, level = 1, group = "ChanceToInflictBrittleOnEnemyOnBlockCopy", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ChanceToInflictSapOnEnemyOnBlockImplicitE1"] = { affix = "", "Sap Enemies when you Block their Damage", statOrder = { 5615 }, level = 1, group = "ChanceToInflictSapOnEnemyOnBlock", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ItemNecroticFootprintsUnique__1s"] = { affix = "", "Necrotic Footprints", statOrder = { 9288 }, level = 1, group = "ItemNecroticFootprints", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ChaosResistanceWhileStationaryUnique__1"] = { affix = "", "+30% to Chaos Resistance while stationary", statOrder = { 5645 }, level = 1, group = "ChaosResistanceWhileStationary", weightKey = { }, weightVal = { }, modTags = { "chaos", "resistance" }, }, + ["PowerChargeOnHitWhilePoisonedUnique__1"] = { affix = "", "Gain a Power Charge on Hit while Poisoned", statOrder = { 4441 }, level = 1, group = "PowerChargeOnHitWhilePoisoned", weightKey = { }, weightVal = { }, modTags = { "power_charge" }, }, + ["ChanceToBePoisonedBySpellsUnique__1_"] = { affix = "", "50% chance for Spell Hits against you to inflict Poison", statOrder = { 9959 }, level = 1, group = "ChanceToBePoisonedBySpells", weightKey = { }, weightVal = { }, modTags = { "poison", "chaos", "ailment" }, }, + ["SpiritMinionRefreshOnUniqueHitUnique__1"] = { affix = "", "Summoned Phantasms have 10% chance to refresh their Duration when they Hit a Rare or Unique Enemy", "Summoned Raging Spirits have 10% chance to refresh their Duration when they Hit a Rare or Unique Enemy", statOrder = { 9422, 9604 }, level = 1, group = "SpiritMinionRefreshOnUniqueHit", weightKey = { }, weightVal = { }, modTags = { "minion" }, }, + ["MovementVelocityPerPowerChargeUnique__1__"] = { affix = "", "5% increased Movement Speed per Power Charge", statOrder = { 9239 }, level = 1, group = "MovementVelocityPerPowerChargeCopy", weightKey = { }, weightVal = { }, modTags = { "power_charge" }, }, + ["LifeRegenerationPerPowerChargeUnique__1__"] = { affix = "", "Regenerate 0.5% of Life per second per Power Charge", statOrder = { 7290 }, level = 1, group = "LifeRegenerationPerPowerCharge", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["LocalFlaskAttackAndCastSpeedWhileHealingUnique__1"] = { affix = "", "(5-15)% increased Attack Speed during Effect", "(5-15)% increased Cast Speed during Effect", statOrder = { 858, 859 }, level = 1, group = "LocalFlaskAttackAndCastSpeedWhileHealing", weightKey = { }, weightVal = { }, modTags = { "attack", "caster", "speed" }, }, + ["IncreasedElementalResistancesUnique__1"] = { affix = "", "(18-22)% increased Elemental Resistances", statOrder = { 6212 }, level = 1, group = "IncreasedElementalResistances", weightKey = { }, weightVal = { }, modTags = { "elemental", "resistance" }, }, + ["IncreasedElementalResistancesUnique__2_"] = { affix = "", "(60-70)% reduced Elemental Resistances", statOrder = { 6212 }, level = 1, group = "IncreasedElementalResistances", weightKey = { }, weightVal = { }, modTags = { "elemental", "resistance" }, }, + ["DefencesAreZeroUnique__1_"] = { affix = "", "Defences are Zero", statOrder = { 6054 }, level = 1, group = "DefencesAreZero", weightKey = { }, weightVal = { }, modTags = { "defences" }, }, + ["ChaosResistanceIsZeroUnique__1"] = { affix = "", "Chaos Resistance is Zero", statOrder = { 10516 }, level = 1, group = "ChaosResistanceIsZero", weightKey = { }, weightVal = { }, modTags = { "chaos", "resistance" }, }, + ["ElementalDamageDuringFlaskEffectUnique__1"] = { affix = "", "30% increased Elemental Damage during any Flask Effect", statOrder = { 4136 }, level = 1, group = "ElementalDamageDuringFlaskEffect", weightKey = { }, weightVal = { }, modTags = { "flask", "elemental_damage", "damage", "elemental" }, }, + ["SupportedByCastOnDamageTakenUnique__1"] = { affix = "", "Socketed Gems are Supported by Level 12 Cast when Damage Taken", statOrder = { 215 }, level = 1, group = "SupportedByCastOnDamageTaken", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["ShieldArmourIncreaseUnique__1"] = { affix = "", "50% increased Defences from Equipped Shield", statOrder = { 1905 }, level = 1, group = "ShieldArmourIncrease", weightKey = { }, weightVal = { }, modTags = { "defences" }, }, + ["AddedFireDamageIfBlockedRecentlyUnique__1"] = { affix = "", "Adds 45 to 75 Fire Damage if you've Blocked Recently", statOrder = { 4186 }, level = 1, group = "AddedFireDamageIfBlockedRecently", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire" }, }, + ["AddedFireDamagePer100LowestOfLifeOrManaUnique__1"] = { affix = "", "(3-4) to (7-8) added Fire Damage per 100 of Maximum Life or Maximum Mana, whichever is lower", statOrder = { 9058 }, level = 1, group = "AddedFireDamagePer100LowestOfLifeOrMana", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire" }, }, + ["TauntedEnemiesTakeIncreasedDamage_"] = { affix = "", "Enemies Taunted by you take 10% increased Damage", statOrder = { 4191 }, level = 1, group = "TauntedEnemiesTakeIncreasedDamage", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["ChaosDamageCanChill"] = { affix = "", "Your Chaos Damage can Chill", statOrder = { 2781 }, level = 1, group = "ChaosDamageCanChill", weightKey = { }, weightVal = { }, modTags = { "poison", "elemental", "cold", "chaos", "ailment" }, }, + ["ChaosDamageCanFreezeUnique_1"] = { affix = "", "Your Chaos Damage can Freeze", statOrder = { 2782 }, level = 1, group = "ChaosDamageCanFreeze", weightKey = { }, weightVal = { }, modTags = { "poison", "elemental", "cold", "chaos", "ailment" }, }, + ["MainHandTriggerSocketedSpellOnFreezingHitUnique_1"] = { affix = "", "Trigger a Socketed Spell when a Hit from this", "Weapon Freezes a Target, with a 0.25 second Cooldown", statOrder = { 743, 743.1 }, level = 83, group = "MainHandTriggerSocketedSpellOnFreeze", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold" }, }, + ["ElementalDamageIfCritRecently"] = { affix = "", "(120-150)% increased Elemental Damage if you've dealt a Critical Strike Recently", statOrder = { 6202 }, level = 1, group = "ElementalDamageIfCritRecently", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental" }, }, + ["SupportedByMultiTotemUnique__1"] = { affix = "", "Socketed Gems are Supported by Level 1 Multiple Totems", statOrder = { 282 }, level = 1, group = "SupportedByMultiTotem", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["AttackAdditionalProjectilesUnique__1"] = { affix = "", "Attacks fire an additional Projectile", statOrder = { 4107 }, level = 1, group = "AttackAdditionalProjectiles", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["ExtraMaximumPhantasmsUnique__1"] = { affix = "", "+3 to maximum number of Summoned Phantasms", statOrder = { 4937 }, level = 1, group = "ExtraMaximumPhantasms", weightKey = { }, weightVal = { }, modTags = { "minion" }, }, + ["ExtraRagingSpiritsUnique__1"] = { affix = "", "+6 to maximum number of Raging Spirits", statOrder = { 2074 }, level = 1, group = "ExtraRagingSpirits", weightKey = { }, weightVal = { }, modTags = { "minion" }, }, + ["HungryLoopSupportedByPinpoint"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Pinpoint", statOrder = { 84, 291 }, level = 1, group = "HungryLoopSupportedByPinpoint", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["SpellBlockIfNotBlockedRecentlyUnique__1"] = { affix = "", "You are at Maximum Chance to Block Spell Damage if you have not Blocked Recently", statOrder = { 9931 }, level = 1, group = "MaximumSpellBlockIfNotBlockedRecently", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["LocalEnergyShieldRegenerationIfCritRecentlyUnique__1"] = { affix = "", "Regenerate 20% of Energy Shield per second if you've dealt a Critical Strike with this weapon Recently", statOrder = { 7790 }, level = 1, group = "LocalEnergyShieldRegenerationIfCritRecently", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["ColdDamagePerMissingColdResistanceUnique__1"] = { affix = "", "(15-20)% increased Cold Damage per 1% Missing Cold Resistance, up to a maximum of 300%", statOrder = { 5716 }, level = 1, group = "ColdDamagePerMissingColdResistance", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "cold" }, }, + ["FireDamagePerMissingFireResistanceUnique__1"] = { affix = "", "(15-20)% increased Fire Damage per 1% Missing Fire Resistance, up to a maximum of 300%", statOrder = { 6460 }, level = 1, group = "FireDamagePerMissingFireResistance", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire" }, }, + ["ElementalDamagePerMissingResistanceUnique_1"] = { affix = "", "(10-15)% increased Elemental Damage per 1% Missing", "Fire, Cold, or Lightning Resistance, up to a maximum of 450%", statOrder = { 6195, 6195.1 }, level = 1, group = "ElementalDamagePerMissingResistance", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["ReplicaNebulisImplicitModifierMagnitudeUnique_1"] = { affix = "", "(60-120)% increased Implicit Modifier magnitudes", statOrder = { 40 }, level = 1, group = "LocalImplicitStatMagnitude", weightKey = { }, weightVal = { }, modTags = { }, }, + ["HyrrisTruthHatredManaReservationFinalUnique__1"] = { affix = "", "Hatred has 100% increased Mana Reservation Efficiency", statOrder = { 6823 }, level = 1, group = "HyrrisTruthHatredManaReservationFinal", weightKey = { }, weightVal = { }, modTags = { "resource", "mana", "aura" }, }, + ["HatredManaReservationEfficiencyUnique__1__"] = { affix = "", "Hatred has 100% increased Mana Reservation Efficiency", statOrder = { 6824 }, level = 1, group = "HatredReservationEfficiency", weightKey = { }, weightVal = { }, modTags = { "resource", "mana", "aura" }, }, + ["GrantsHatredUnique__1__"] = { affix = "", "Grants Level 22 Hatred Skill", statOrder = { 563 }, level = 81, group = "HatredSkill", weightKey = { }, weightVal = { }, modTags = { "skill" }, }, + ["WingsOfEntropyMainHandAttackSpeedFinalUnique__1_"] = { affix = "", "(50-100)% more Main Hand attack speed", statOrder = { 7998 }, level = 1, group = "WingsOfEntropyMainHandAttackSpeedFinal", weightKey = { }, weightVal = { }, modTags = { }, }, + ["OffHandBaseCriticalStrikeChanceUnique__1"] = { affix = "", "+(10-20)% to Off Hand Critical Strike Chance", statOrder = { 4478 }, level = 1, group = "OffHandBaseCriticalStrikeChance", weightKey = { }, weightVal = { }, modTags = { }, }, + ["FlammabilityOnBlockChanceUnique__1"] = { affix = "", "Curse Enemies with Flammability on Block", statOrder = { 2899 }, level = 1, group = "FlammabilityOnBlockChance", weightKey = { }, weightVal = { }, modTags = { "block", "curse" }, }, + ["AttackProjectilesForkUnique__1"] = { affix = "", "Projectiles from Attacks Fork", statOrder = { 4783 }, level = 1, group = "AttackProjectilesFork", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["AttackProjectilesForkExtraTimesUnique__1"] = { affix = "", "Projectiles from Attacks can Fork 1 additional time", statOrder = { 4784 }, level = 1, group = "AttackProjectilesForkExtraTimes", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["ImpalePhysicalReductionPenaltyUnique__1"] = { affix = "", "Impale Damage dealt to Enemies Impaled by you Overwhelms 10% Physical Damage Reduction", statOrder = { 2892 }, level = 1, group = "ImpalePhysicalReductionPenalty", weightKey = { }, weightVal = { }, modTags = { "physical" }, }, + ["MinionLargerAggroRadiusUnique__1"] = { affix = "", "Minions are Aggressive", statOrder = { 10550 }, level = 1, group = "MinionLargerAggroRadius", weightKey = { }, weightVal = { }, modTags = { "minion" }, }, + ["HungryLoopSupportedByTrinity"] = { affix = "", "Has Consumed 1 Gem", "Socketed Gems are Supported by Level 20 Trinity", statOrder = { 84, 326 }, level = 1, group = "HungryLoopSupportedByTrinity", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["LoseLifePercentOnCritUnique__1"] = { affix = "", "Lose (10-15)% of Life when you deal a Critical Strike", statOrder = { 7984 }, level = 1, group = "LoseLifePercentOnCrit", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "critical" }, }, + ["LoseEnergyShieldPercentOnCritUnique__1"] = { affix = "", "Lose (10-15)% of Energy Shield when you deal a Critical Strike", statOrder = { 7982 }, level = 1, group = "LoseEnergyShieldPercentOnCrit", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield", "critical" }, }, + ["DamageOverTimeMultiplierIfCrit8SecondsUnique__1_"] = { affix = "", "+(40-60)% to Damage over Time Multiplier if you've dealt a Critical Strike in the past 8 seconds", statOrder = { 6158 }, level = 1, group = "DamageOverTimeMultiplierIfCrit8Seconds", weightKey = { }, weightVal = { }, modTags = { "damage", "critical" }, }, + ["LifeRegenerationIfCrit8SecondsUnique__1"] = { affix = "", "(2-2.5)% of Life Regenerated per Second if you've dealt a Critical Strike in the past 8 seconds", statOrder = { 7283 }, level = 1, group = "LifeRegenerationIfCrit8Seconds", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "critical" }, }, + ["ArmourPerStrengthUnique__1_"] = { affix = "", "10% reduced Armour per 50 Strength", statOrder = { 4673 }, level = 65, group = "ArmourPerStrength", weightKey = { }, weightVal = { }, modTags = { "defences", "armour" }, }, + ["EnemiesIgniteChaosDamageUnique__1"] = { affix = "", "Enemies Ignited by you take Chaos Damage instead of Fire Damage from Ignite", statOrder = { 6307 }, level = 62, group = "EnemiesIgniteChaosDamage", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "ailment" }, }, + ["EnemiesIgniteWitherNeverExpiresUnique__1"] = { affix = "", "Withered does not expire on Enemies Ignited by you", statOrder = { 6308 }, level = 1, group = "EnemiesIgniteWitherNeverExpires", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "ailment" }, }, + ["GrantsVampiricIconSkillUnique__1"] = { affix = "", "Grants Level 20 Thirst for Blood Skill", statOrder = { 641 }, level = 1, group = "GrantsVampiricIconSkill", weightKey = { }, weightVal = { }, modTags = { "skill" }, }, + ["LocalBleedDamageOverTimeMultiplierUnique__1"] = { affix = "", "+(25-35)% to Damage over Time Multiplier for Bleeding from Hits with this Weapon", statOrder = { 7731 }, level = 1, group = "LocalBleedDamageOverTimeMultiplier", weightKey = { }, weightVal = { }, modTags = { "bleed", "physical", "attack", "ailment" }, }, + ["SacrificialZealOnSkillUseUnique__1_"] = { affix = "", "Gain Sacrificial Zeal when you use a Skill, dealing you 150% of the Skill's Mana Cost as Physical Damage per Second", statOrder = { 6708 }, level = 1, group = "SacrificialZealOnSkillUse", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ArmourPenetrationSacrificialZealUnique__1"] = { affix = "", "Hits have (35-50)% chance to ignore Enemy Physical Damage Reduction while you have Sacrificial Zeal", statOrder = { 7046 }, level = 1, group = "ArmourPenetrationSacrificialZeal", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical" }, }, + ["RightRingMagicHexproofUnique__1"] = { affix = "", "You are Hexproof if you have a Magic Ring in right slot", statOrder = { 7014 }, level = 1, group = "RightRingMagicHexproof", weightKey = { }, weightVal = { }, modTags = { "curse" }, }, + ["LeftRingMagicNoCritDamageUnique__1"] = { affix = "", "Take no Extra Damage from Critical Strikes if you have a Magic Ring in left slot", statOrder = { 9780 }, level = 1, group = "LeftRingMagicNoCritDamage", weightKey = { }, weightVal = { }, modTags = { "critical" }, }, + ["AnyRingMagicDamageExtraRollUnique__1"] = { affix = "", "Damage of Enemies Hitting you is Unlucky while you have a Magic Ring Equipped", statOrder = { 6314 }, level = 1, group = "AnyRingMagicDamageExtraRoll", weightKey = { }, weightVal = { }, modTags = { }, }, + ["SocketedGemsApplyExposureReducedResistsImplicitR1"] = { affix = "", "Socketed Skills apply Fire, Cold and Lightning Exposure on Hit", "-10% to all Elemental Resistances", statOrder = { 481, 1532 }, level = 15, group = "SocketedGemsApplyExposureReducedResists", weightKey = { }, weightVal = { }, modTags = { "elemental", "resistance" }, }, + ["SocketedGemsApplyExposureReducedResistsImplicitR2"] = { affix = "", "Socketed Skills apply Fire, Cold and Lightning Exposure on Hit", "-10% to all Elemental Resistances", statOrder = { 481, 1532 }, level = 45, group = "SocketedGemsApplyExposureReducedResists", weightKey = { }, weightVal = { }, modTags = { "elemental", "resistance" }, }, + ["SocketedGemsApplyExposureReducedResistsImplicitR3___"] = { affix = "", "Socketed Skills apply Fire, Cold and Lightning Exposure on Hit", "-10% to all Elemental Resistances", statOrder = { 481, 1532 }, level = 75, group = "SocketedGemsApplyExposureReducedResists", weightKey = { }, weightVal = { }, modTags = { "elemental", "resistance" }, }, + ["SocketedActiveGemLevelSupportGemPenaltyImplicitR1"] = { affix = "", "-1 to Level of Socketed Support Gems", "+1 to Level of Socketed Skill Gems", statOrder = { 169, 170 }, level = 15, group = "SocketedActiveGemLevelSupportGemPenalty", weightKey = { }, weightVal = { }, modTags = { }, }, + ["SocketedActiveGemLevelSupportGemPenaltyImplicitR2"] = { affix = "", "-2 to Level of Socketed Support Gems", "+2 to Level of Socketed Skill Gems", statOrder = { 169, 170 }, level = 45, group = "SocketedActiveGemLevelSupportGemPenalty", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ChanceToBlockAndDamageTakenFromBlockedHitsImplicitR1"] = { affix = "", "+(4-5)% Chance to Block Attack Damage", "You take 20% of Damage from Blocked Hits", statOrder = { 2369, 4895 }, level = 20, group = "ChanceToBlockAndDamageTakenFromBlockedHits", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["ChanceToBlockAndDamageTakenFromBlockedHitsImplicitR2__"] = { affix = "", "+(4-5)% Chance to Block Attack Damage", "You take 20% of Damage from Blocked Hits", statOrder = { 2369, 4895 }, level = 50, group = "ChanceToBlockAndDamageTakenFromBlockedHits", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["ChanceToBlockAndDamageTakenFromBlockedHitsImplicitR3"] = { affix = "", "+(4-5)% Chance to Block Attack Damage", "You take 20% of Damage from Blocked Hits", statOrder = { 2369, 4895 }, level = 80, group = "ChanceToBlockAndDamageTakenFromBlockedHits", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["ChanceToBlockAndDamageTakenFromBlockedHitsImplicitR4"] = { affix = "", "+(3-4)% Chance to Block Attack Damage", "You take 10% of Damage from Blocked Hits", statOrder = { 2369, 4895 }, level = 20, group = "ChanceToBlockAndDamageTakenFromBlockedHits", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["ChanceToBlockAndDamageTakenFromBlockedHitsImplicitR5"] = { affix = "", "+(4-5)% Chance to Block Attack Damage", "You take 10% of Damage from Blocked Hits", statOrder = { 2369, 4895 }, level = 50, group = "ChanceToBlockAndDamageTakenFromBlockedHits", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["ChanceToBlockAndDamageTakenFromBlockedHitsImplicitR6"] = { affix = "", "+(5-6)% Chance to Block Attack Damage", "You take 10% of Damage from Blocked Hits", statOrder = { 2369, 4895 }, level = 80, group = "ChanceToBlockAndDamageTakenFromBlockedHits", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["IncreasedStunRecoveryReducedStunThresholdImplicitR1"] = { affix = "", "30% increased Stun and Block Recovery", "20% reduced Stun Threshold", statOrder = { 1813, 3184 }, level = 20, group = "IncreasedStunRecoveryReducedStunThreshold", weightKey = { }, weightVal = { }, modTags = { }, }, + ["IncreasedStunRecoveryReducedStunThresholdImplicitR2"] = { affix = "", "40% increased Stun and Block Recovery", "20% reduced Stun Threshold", statOrder = { 1813, 3184 }, level = 50, group = "IncreasedStunRecoveryReducedStunThreshold", weightKey = { }, weightVal = { }, modTags = { }, }, + ["IncreasedStunRecoveryReducedStunThresholdImplicitR3"] = { affix = "", "50% increased Stun and Block Recovery", "20% reduced Stun Threshold", statOrder = { 1813, 3184 }, level = 80, group = "IncreasedStunRecoveryReducedStunThreshold", weightKey = { }, weightVal = { }, modTags = { }, }, + ["MovementSkillCooldownReducedMoveSpeedImplicitR1"] = { affix = "", "10% reduced Movement Speed", "(45-50)% increased Cooldown Recovery Rate of Movement Skills", statOrder = { 1711, 9217 }, level = 20, group = "MovementSkillCooldownReducedMoveSpeed", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementSkillCooldownReducedMoveSpeedImplicitR2_"] = { affix = "", "10% reduced Movement Speed", "(45-50)% increased Cooldown Recovery Rate of Movement Skills", statOrder = { 1711, 9217 }, level = 50, group = "MovementSkillCooldownReducedMoveSpeed", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MovementSkillCooldownReducedMoveSpeedImplicitR3_"] = { affix = "", "10% reduced Movement Speed", "(45-50)% increased Cooldown Recovery Rate of Movement Skills", statOrder = { 1711, 9217 }, level = 80, group = "MovementSkillCooldownReducedMoveSpeed", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["AddedLightningDamagePerAccuracyReducedAccuracyImplicitR1_"] = { affix = "", "1 to (5-6) Added Attack Lightning Damage per 200 Accuracy Rating", "25% less Accuracy Rating", statOrder = { 4775, 5156 }, level = 20, group = "AddedLightningDamagePerAccuracyReducedAccuracy", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["AddedLightningDamagePerAccuracyReducedAccuracyImplicitR2_"] = { affix = "", "1 to (5-6) Added Attack Lightning Damage per 200 Accuracy Rating", "25% less Accuracy Rating", statOrder = { 4775, 5156 }, level = 50, group = "AddedLightningDamagePerAccuracyReducedAccuracy", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["AddedLightningDamagePerAccuracyReducedAccuracyImplicitR3"] = { affix = "", "1 to (5-6) Added Attack Lightning Damage per 200 Accuracy Rating", "25% less Accuracy Rating", statOrder = { 4775, 5156 }, level = 80, group = "AddedLightningDamagePerAccuracyReducedAccuracy", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["MainHandOffHandDamage1_"] = { affix = "", "25% reduced Attack Damage with Main Hand", "(40-50)% increased Attack Damage with Off Hand", statOrder = { 1195, 1196 }, level = 10, group = "MainHandOffHandDamage", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["MainHandOffHandDamage2"] = { affix = "", "25% reduced Attack Damage with Main Hand", "(40-50)% increased Attack Damage with Off Hand", statOrder = { 1195, 1196 }, level = 40, group = "MainHandOffHandDamage", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["MainHandOffHandDamage3_"] = { affix = "", "25% reduced Attack Damage with Main Hand", "(40-50)% increased Attack Damage with Off Hand", statOrder = { 1195, 1196 }, level = 70, group = "MainHandOffHandDamage", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["TrapSkillEffectDurationTrapCooldownPenaltyImplicitR1"] = { affix = "", "30% reduced Cooldown Recovery Rate for throwing Traps", "Trap Skills have (10-15)% increased Skill Effect Duration", statOrder = { 3373, 10216 }, level = 10, group = "TrapSkillEffectDurationTrapCooldownPenalty", weightKey = { }, weightVal = { }, modTags = { }, }, + ["TrapSkillEffectDurationTrapCooldownPenaltyImplicitR2"] = { affix = "", "30% reduced Cooldown Recovery Rate for throwing Traps", "Trap Skills have (15-20)% increased Skill Effect Duration", statOrder = { 3373, 10216 }, level = 40, group = "TrapSkillEffectDurationTrapCooldownPenalty", weightKey = { }, weightVal = { }, modTags = { }, }, + ["TrapSkillEffectDurationTrapCooldownPenaltyImplicitR3"] = { affix = "", "30% reduced Cooldown Recovery Rate for throwing Traps", "Trap Skills have (20-25)% increased Skill Effect Duration", statOrder = { 3373, 10216 }, level = 70, group = "TrapSkillEffectDurationTrapCooldownPenalty", weightKey = { }, weightVal = { }, modTags = { }, }, + ["GainManaOnManaPaidManaCost1"] = { affix = "", "30% reduced maximum Mana", "(25-30)% chance when you pay a Skill's Cost to gain that much Mana", statOrder = { 1493, 5602 }, level = 10, group = "GainManaOnManaPaidManaCost", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["GainManaOnManaPaidManaCost2"] = { affix = "", "30% reduced maximum Mana", "(25-30)% chance when you pay a Skill's Cost to gain that much Mana", statOrder = { 1493, 5602 }, level = 40, group = "GainManaOnManaPaidManaCost", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["GainManaOnManaPaidManaCost3____"] = { affix = "", "30% reduced maximum Mana", "(25-30)% chance when you pay a Skill's Cost to gain that much Mana", statOrder = { 1493, 5602 }, level = 70, group = "GainManaOnManaPaidManaCost", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["ExertedDamageWarcryCooldown1"] = { affix = "", "Exerted Attacks deal (25-30)% increased Damage", "Warcry Skills have +2 seconds to Cooldown", statOrder = { 6254, 10365 }, level = 10, group = "ExertedDamageWarcryCooldown", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["ExertedDamageWarcryCooldown2"] = { affix = "", "Exerted Attacks deal (30-40)% increased Damage", "Warcry Skills have +2 seconds to Cooldown", statOrder = { 6254, 10365 }, level = 40, group = "ExertedDamageWarcryCooldown", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["ExertedDamageWarcryCooldown3"] = { affix = "", "Exerted Attacks deal (40-50)% increased Damage", "Warcry Skills have +2 seconds to Cooldown", statOrder = { 6254, 10365 }, level = 70, group = "ExertedDamageWarcryCooldown", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["FortifyEffectCrushed1"] = { affix = "", "-15% additional Physical Damage Reduction", "You are Crushed", "+(2-3) to maximum Fortification", statOrder = { 2184, 7780, 8945 }, level = 15, group = "FortifyEffectCrushed", weightKey = { }, weightVal = { }, modTags = { }, }, + ["FortifyEffectCrushed2_"] = { affix = "", "-15% additional Physical Damage Reduction", "You are Crushed", "+(2-3) to maximum Fortification", statOrder = { 2184, 7780, 8945 }, level = 45, group = "FortifyEffectCrushed", weightKey = { }, weightVal = { }, modTags = { }, }, + ["FortifyEffectCrushed3_"] = { affix = "", "-15% additional Physical Damage Reduction", "You are Crushed", "+(2-3) to maximum Fortification", statOrder = { 2184, 7780, 8945 }, level = 75, group = "FortifyEffectCrushed", weightKey = { }, weightVal = { }, modTags = { }, }, + ["MaxChaosResistanceCrushedImplicitR1"] = { affix = "", "+2% to maximum Chaos Resistance", "-15% additional Physical Damage Reduction", "You are Crushed", statOrder = { 1553, 2184, 7780 }, level = 15, group = "MaxChaosResistanceCrushed", weightKey = { }, weightVal = { }, modTags = { }, }, + ["MaxChaosResistanceCrushedImplicitR2"] = { affix = "", "+3% to maximum Chaos Resistance", "-15% additional Physical Damage Reduction", "You are Crushed", statOrder = { 1553, 2184, 7780 }, level = 45, group = "MaxChaosResistanceCrushed", weightKey = { }, weightVal = { }, modTags = { }, }, + ["MaxChaosResistanceCrushedImplicitR3"] = { affix = "", "+4% to maximum Chaos Resistance", "-15% additional Physical Damage Reduction", "You are Crushed", statOrder = { 1553, 2184, 7780 }, level = 75, group = "MaxChaosResistanceCrushed", weightKey = { }, weightVal = { }, modTags = { }, }, + ["AddedColdDamageColdPenetration1"] = { affix = "", "Adds (3-4) to (5-6) Cold Damage", "Your Hits treat Cold Resistance as 10% higher than actual value", statOrder = { 1281, 2896 }, level = 15, group = "AddedColdDamageColdPenetration", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "cold" }, }, + ["AddedColdDamageColdPenetration2"] = { affix = "", "Adds (15-20) to (28-35) Cold Damage", "Your Hits treat Cold Resistance as 10% higher than actual value", statOrder = { 1281, 2896 }, level = 45, group = "AddedColdDamageColdPenetration", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "cold" }, }, + ["AddedColdDamageColdPenetration3"] = { affix = "", "Adds (75-85) to (115-128) Cold Damage", "Your Hits treat Cold Resistance as 10% higher than actual value", statOrder = { 1281, 2896 }, level = 75, group = "AddedColdDamageColdPenetration", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "cold" }, }, + ["GrantsUnhingeUnique__1"] = { affix = "", "Grants Level 20 Unhinge Skill", statOrder = { 637 }, level = 1, group = "GrantsUnhingeSkill", weightKey = { }, weightVal = { }, modTags = { "skill" }, }, + ["PhysicalChaosDamageTakenNotUnhingedUnique__1_"] = { affix = "", "(30-40)% less Physical and Chaos Damage Taken while Sane", statOrder = { 9429 }, level = 1, group = "PhysicalChaosDamageTakenNotUnhinged", weightKey = { }, weightVal = { }, modTags = { "physical", "chaos" }, }, + ["RegenerateLifeNotUnhingedUnique__1"] = { affix = "", "Regenerate 10% Life over one second when Hit while Sane", statOrder = { 9696 }, level = 1, group = "RegenerateLifeNotUnhinged", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["CriticalStrikeChanceFinalUnhingedUnique__1"] = { affix = "", "(40-60)% more Critical Strike Chance while Insane", statOrder = { 5826 }, level = 1, group = "CriticalStrikeChanceFinalUnhinged", weightKey = { }, weightVal = { }, modTags = { "critical" }, }, + ["EnemiesExplodeOnKillUnhingedUnique__1_"] = { affix = "", "Enemies Killed by your Hits are destroyed while Insane", statOrder = { 6273 }, level = 1, group = "EnemiesExplodeOnKillUnhinged", weightKey = { }, weightVal = { }, modTags = { }, }, + ["CurseAurasAffectYouUnique__1"] = { affix = "", "Curse Auras from Socketed Skills also affect you", statOrder = { 478 }, level = 70, group = "CurseAurasAffectYou", weightKey = { }, weightVal = { }, modTags = { "support", "gem", "curse" }, }, + ["HitAndAilmentDamageCursedEnemiesUnique__1"] = { affix = "", "(15-25)% increased Damage with Hits and Ailments against Cursed Enemies", statOrder = { 7026 }, level = 1, group = "HitAndAilmentDamageCursedEnemies", weightKey = { }, weightVal = { }, modTags = { "damage", "curse" }, }, + ["ScorchedGroundWhileMovingUnique__1"] = { affix = "", "Drops Scorched Ground while moving, lasting 4 seconds", statOrder = { 4221 }, level = 1, group = "ScorchedGroundWhileMoving", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "ailment" }, }, + ["NearbyEnemiesAreScorchedUnique__1"] = { affix = "", "Nearby Enemies are Scorched", statOrder = { 3311 }, level = 1, group = "NearbyEnemiesAreScorched", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "ailment" }, }, + ["ScorchEffectUnique__1"] = { affix = "", "(30-50)% increased Effect of Scorch", statOrder = { 9761 }, level = 1, group = "ScorchEffect", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "ailment" }, }, + ["ScorchedEnemiesDegenExplodeUnique__1_"] = { affix = "", "(30-40)% chance when you Kill a Scorched Enemy to Burn Each surrounding", "Enemy for 4 seconds, dealing 8% of the Killed Enemy's Life as Fire Damage per second", statOrder = { 9763, 9763.1 }, level = 87, group = "ScorchedEnemiesDegenExplode", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "ailment" }, }, + ["AttackSpeedFrenzyChargeNotGainedUnique__1"] = { affix = "", "(20-25)% increased Attack Speed if you haven't gained a Frenzy Charge Recently", statOrder = { 4801 }, level = 1, group = "AttackSpeedFrenzyChargeNotGained", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["CriticalStrikeChancePowerChargeNotGainedUnique__1"] = { affix = "", "(60-80)% increased Critical Strike Chance if you haven't gained a Power Charge Recently", statOrder = { 5832 }, level = 1, group = "CriticalStrikeChancePowerChargeNotGained", weightKey = { }, weightVal = { }, modTags = { "critical" }, }, + ["ExtendFrenzyPowerChargeDurationCullUnique__1"] = { affix = "", "+3 seconds to Duration of Frenzy and Power Charges on Culling Strike", statOrder = { 6565 }, level = 1, group = "ExtendFrenzyPowerChargeDurationCull", weightKey = { }, weightVal = { }, modTags = { }, }, + ["LifeGainOnCullUnique__1"] = { affix = "", "Gain (120-150) Life on Culling Strike", statOrder = { 7227 }, level = 1, group = "LifeGainOnCull", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["ManaGainOnCullUnique__1_"] = { affix = "", "Gain (10-20) Mana on Culling Strike", statOrder = { 8020 }, level = 1, group = "ManaGainOnCull", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["GainBrutalChargesInsteadOfEnduranceUnique__1"] = { affix = "", "Gain Brutal Charges instead of Endurance Charges", statOrder = { 6631 }, level = 85, group = "GainBrutalChargesInsteadOfEndurance", weightKey = { }, weightVal = { }, modTags = { }, }, + ["GainAfflictionChargesInsteadOfFrenzyUnique__1"] = { affix = "", "Gain Affliction Charges instead of Frenzy Charges", statOrder = { 6612 }, level = 85, group = "GainAfflictionChargesInsteadOfFrenzy", weightKey = { }, weightVal = { }, modTags = { }, }, + ["GainAbsorptionChargesInsteadOfPowerUnique__1"] = { affix = "", "Gain Absorption Charges instead of Power Charges", statOrder = { 6602 }, level = 85, group = "GainAbsorptionChargesInsteadOfPower", weightKey = { }, weightVal = { }, modTags = { }, }, + ["MaximumBrutalChargesEqualsEnduranceUnique__1__"] = { affix = "", "Maximum Brutal Charges is equal to Maximum Endurance Charges", statOrder = { 1720 }, level = 1, group = "MaximumBrutalChargesEqualsEndurance", weightKey = { }, weightVal = { }, modTags = { }, }, + ["MaximumAfflictionChargesEqualsFrenzyUnique__1"] = { affix = "", "Maximum Affliction Charges is equal to Maximum Frenzy Charges", statOrder = { 1725 }, level = 1, group = "MaximumAfflictionChargesEqualsFrenzy", weightKey = { }, weightVal = { }, modTags = { }, }, + ["MaximumAbsorptionChargesEqualsPowerUnique__1_"] = { affix = "", "Maximum Absorption Charges is equal to Maximum Power Charges", statOrder = { 1730 }, level = 1, group = "MaximumAbsorptionChargesEqualsPower", weightKey = { }, weightVal = { }, modTags = { }, }, + ["MinimumBrutalChargeModifiersEqualsEnduranceUnique__1"] = { affix = "", "Modifiers to Minimum Endurance Charges instead apply to Minimum Brutal Charges", statOrder = { 1719 }, level = 1, group = "MinimumBrutalChargeModifiersEqualsEndurance", weightKey = { }, weightVal = { }, modTags = { }, }, + ["MinimumAfflictionChargeModifiersEqualsFrenzyUnique__1"] = { affix = "", "Modifiers to Minimum Frenzy Charges instead apply to Minimum Affliction Charges", statOrder = { 1724 }, level = 1, group = "MinimumAfflictionChargeModifiersEqualsFrenzy", weightKey = { }, weightVal = { }, modTags = { }, }, + ["MinimumAbsorptionChargeModifiersEqualsPowerUnique__1"] = { affix = "", "Modifiers to Minimum Power Charges instead apply to Minimum Absorption Charges", statOrder = { 1729 }, level = 1, group = "MinimumAbsorptionChargeModifiersEqualsPower", weightKey = { }, weightVal = { }, modTags = { }, }, + ["MinionsCrazyOnCritUnique__1__"] = { affix = "", "Minions can hear the whispers for 5 seconds after they deal a Critical Strike", statOrder = { 9175 }, level = 1, group = "MinionsCrazyOnCrit", weightKey = { }, weightVal = { }, modTags = { "minion", "critical" }, }, + ["MinionCriticalStrikeChanceMaximumPowerChargeUnique__1"] = { affix = "", "Minions have 50% increased Critical Strike Chance per Maximum Power Charge you have", statOrder = { 9111 }, level = 1, group = "MinionCriticalStrikeChanceMaximumPowerCharge", weightKey = { }, weightVal = { }, modTags = { "minion", "critical" }, }, + ["PhysicalDamageTakenAsLightningDescentTwoHandSword1"] = { affix = "", "50% of Physical Damage from Hits taken as Lightning Damage", statOrder = { 2360 }, level = 1, group = "PhysicalDamageTakenAsLightningPercent", weightKey = { }, weightVal = { }, modTags = { "physical", "elemental", "lightning" }, }, + ["LocalDisplayYouAndNearbyAlliesHaveIncreasedItemRarityUnique__1"] = { affix = "", "30% increased Rarity of Items found", "You and Nearby Allies have 30% increased Item Rarity", statOrder = { 1509, 1511 }, level = 1, group = "LocalDisplayYouAndNearbyAlliesHaveIncreasedItemRarity", weightKey = { }, weightVal = { }, modTags = { "drop" }, }, + ["BattlemageKeystoneUnique__1"] = { affix = "", "Battlemage", statOrder = { 10561 }, level = 1, group = "KeystoneBattlemage", weightKey = { }, weightVal = { }, modTags = { }, }, + ["BattlemageKeystoneUnique__2_"] = { affix = "", "Battlemage", statOrder = { 10561 }, level = 1, group = "KeystoneBattlemage", weightKey = { }, weightVal = { }, modTags = { }, }, + ["BattlemageKeystoneUnique__3"] = { affix = "", "Battlemage", statOrder = { 10561 }, level = 1, group = "KeystoneBattlemage", weightKey = { }, weightVal = { }, modTags = { }, }, + ["BattlemageKeystoneUnique__4"] = { affix = "", "Battlemage", statOrder = { 10561 }, level = 1, group = "KeystoneBattlemage", weightKey = { }, weightVal = { }, modTags = { }, }, + ["BattlemageKeystoneUnique__6"] = { affix = "", "Battlemage", statOrder = { 10561 }, level = 1, group = "KeystoneBattlemage", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ChainOffTerrainChancePerRangedAbyssJewelUnique__1__"] = { affix = "", "Projectiles have 4% chance to be able to Chain when colliding with terrain per", "Searching Eye Jewel affecting you, up to a maximum of 20%", statOrder = { 9530, 9530.1 }, level = 1, group = "ChainOffTerrainChancePerRangedAbyssJewel", weightKey = { }, weightVal = { }, modTags = { }, }, + ["MainHandCriticalStrikeChancePerMeleeAbyssJewelUnique__1"] = { affix = "", "40% increased Main Hand Critical Strike Chance per", "Murderous Eye Jewel affecting you, up to a maximum of 200%", statOrder = { 8000, 8000.1 }, level = 1, group = "MainHandCriticalStrikeChancePerMeleeAbyssJewel", weightKey = { }, weightVal = { }, modTags = { "damage", "attack", "critical" }, }, + ["OffHandCriticalStrikeMultiplierPerMeleeAbyssJewelUnique__1__"] = { affix = "", "+20% to Off Hand Critical Strike Multiplier per", "Murderous Eye Jewel affecting you, up to a maximum of +100%", statOrder = { 9358, 9358.1 }, level = 1, group = "OffHandCriticalStrikeMultiplierPerMeleeAbyssJewel", weightKey = { }, weightVal = { }, modTags = { "damage", "attack", "critical" }, }, + ["MinionDamageOverTimeMultiplierPerMinionAbyssJewelUnique__1"] = { affix = "", "Minions have +6% to Damage over Time Multiplier per", "Ghastly Eye Jewel affecting you, up to a maximum of +30%", statOrder = { 9116, 9116.1 }, level = 1, group = "MinionDamageOverTimeMultiplierPerMinionAbyssJewel", weightKey = { }, weightVal = { }, modTags = { "damage", "minion" }, }, + ["ArcaneSurgeEffectPerCasterAbyssJewelUnique__1"] = { affix = "", "8% increased Effect of Arcane Surge on you per", "Hypnotic Eye Jewel affecting you, up to a maximum of 40%", statOrder = { 3199, 3199.1 }, level = 1, group = "ArcaneSurgeEffectPerCasterAbyssJewel", weightKey = { }, weightVal = { }, modTags = { "caster" }, }, + ["GrantsCallOfSteelSkillUnique__1_"] = { affix = "", "Grants Call of Steel", statOrder = { 608 }, level = 1, group = "GrantsCallOfSteelSkill", weightKey = { }, weightVal = { }, modTags = { "skill" }, }, + ["GrantsCallOfSteelSkillUnique__2"] = { affix = "", "Grants Call of Steel", statOrder = { 608 }, level = 1, group = "GrantsCallOfSteelSkill", weightKey = { }, weightVal = { }, modTags = { "skill" }, }, + ["LocalVeiledModEffectUnique__1"] = { affix = "", "(60-90)% increased Unveiled Modifier magnitudes", statOrder = { 38 }, level = 85, group = "LocalVeiledModEffect", weightKey = { }, weightVal = { }, modTags = { }, }, + ["LocalFreezeAsThoughDealingMoreDamageUnique__1"] = { affix = "", "Hits with this Weapon Freeze Enemies as though dealing (150-200)% more Damage", statOrder = { 7800 }, level = 1, group = "LocalFreezeAsThoughDealingMoreDamage", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "attack", "ailment" }, }, + ["LocalShockAsThoughDealingMoreDamageUnique__1"] = { affix = "", "Hits with this Weapon Shock Enemies as though dealing (150-200)% more Damage", statOrder = { 7801 }, level = 1, group = "LocalShockAsThoughDealingMoreDamage", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "attack", "ailment" }, }, + ["LocalWeaponMoreIgniteDamageUnique__1"] = { affix = "", "Ignites inflicted with this Weapon deal (50-75)% more Damage", statOrder = { 7802 }, level = 1, group = "LocalWeaponMoreIgniteDamage", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "attack", "ailment" }, }, + ["ChanceToThrowFourAdditionalTrapsUnique__1"] = { affix = "", "(4-6)% chance to throw up to 4 additional Traps", statOrder = { 5627 }, level = 1, group = "ChanceToThrowFourAdditionalTraps", weightKey = { }, weightVal = { }, modTags = { }, }, + ["GainMaximumPowerChargesOnVaalSkillUseUnique__1"] = { affix = "", "Gain up to maximum Power Charges when you use a Vaal Skill", statOrder = { 6669 }, level = 1, group = "GainMaximumPowerChargesOnVaalSkillUse", weightKey = { }, weightVal = { }, modTags = { "power_charge", "vaal" }, }, + ["GainRandomChargeOnVaalSkillUseUnique__1_"] = { affix = "", "Gain an Endurance Charge, Frenzy Charge, and Power Charge when you use a Vaal Skill", statOrder = { 6658 }, level = 1, group = "GainRandomChargeOnVaalSkillUse", weightKey = { }, weightVal = { }, modTags = { "power_charge", "frenzy_charge", "endurance_charge", "vaal" }, }, + ["CountOnFullLifeWhileAffectedByVulnerabilityUnique__1"] = { affix = "", "You count as on Full Life while you are Cursed with Vulnerability", statOrder = { 3031 }, level = 1, group = "CountOnFullLifeWhileAffectedByVulnerability", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["VaalAttacksUseRageInsteadOfSoulsUnique__1_"] = { affix = "", "Vaal Attack Skills you Use yourself Cost Rage instead of requiring Souls", statOrder = { 2602 }, level = 90, group = "VaalAttacksUseRageInsteadOfSouls", weightKey = { }, weightVal = { }, modTags = { "vaal" }, }, + ["CannotGainRageDuringSoulGainPreventionUnique__1__"] = { affix = "", "You cannot gain Rage during Soul Gain Prevention", statOrder = { 5334 }, level = 1, group = "CannotGainRageDuringSoulGainPrevention", weightKey = { }, weightVal = { }, modTags = { "vaal" }, }, + ["SupportedByRageUnique__1__"] = { affix = "", "Socketed Gems are Supported by Level 30 Rage", statOrder = { 297 }, level = 1, group = "SupportedByRage", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["ReducedRageCostUnique__1"] = { affix = "", "(10-25)% reduced Rage Cost of Skills", statOrder = { 1797 }, level = 1, group = "RageCost", weightKey = { }, weightVal = { }, modTags = { }, }, + ["LifeAndReducedFireResistanceUnique__1"] = { affix = "", "(30-40)% increased maximum Life and reduced Fire Resistance", statOrder = { 1500 }, level = 1, group = "LifeAndReducedFireResistance", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "elemental", "fire", "resistance" }, }, + ["ManaAndReducedColdResistanceUnique__1"] = { affix = "", "(30-40)% increased maximum Mana and reduced Cold Resistance", statOrder = { 1501 }, level = 1, group = "ManaAndReducedColdResistance", weightKey = { }, weightVal = { }, modTags = { "resource", "mana", "elemental", "lightning", "resistance" }, }, + ["EnergyShieldAndReducedLightningResistanceUnique__1"] = { affix = "", "(30-40)% increased Global maximum Energy Shield and reduced Lightning Resistance", statOrder = { 1502 }, level = 1, group = "EnergyShieldAndReducedLightningResistance", weightKey = { }, weightVal = { }, modTags = { "defences", "elemental", "cold", "resistance" }, }, + ["VaalSkillDamageUnique__1"] = { affix = "", "(80-120)% increased Damage with Vaal Skills", statOrder = { 3007 }, level = 1, group = "VaalSkillDamage", weightKey = { }, weightVal = { }, modTags = { "damage", "vaal" }, }, + ["VaalSoulGainPreventionUnique__1__"] = { affix = "", "(6-8)% reduced Soul Gain Prevention Duration", statOrder = { 3018 }, level = 1, group = "VaalSoulGainPrevention", weightKey = { }, weightVal = { }, modTags = { "vaal" }, }, + ["LuckyCriticalsOnLowLifeUnique__1___"] = { affix = "", "Your Critical Strike Chance is Lucky while on Low Life", statOrder = { 6425 }, level = 1, group = "LuckyCriticalsOnLowLife", weightKey = { }, weightVal = { }, modTags = { "critical" }, }, + ["EnergyShieldAdditiveModifiersInsteadApplyToWardUnique__"] = { affix = "", "Increases and Reductions to Maximum Energy Shield instead apply to Ward", statOrder = { 6323 }, level = 1, group = "EnergyShieldAdditiveModifiersInsteadApplyToWard", weightKey = { }, weightVal = { }, modTags = { "defences" }, }, + ["GlobalAddedChaosDamageWardUnique__"] = { affix = "", "Gain Added Chaos Damage equal to 10% of Ward", statOrder = { 1979 }, level = 1, group = "GlobalAddedChaosDamageWard", weightKey = { }, weightVal = { }, modTags = { "chaos" }, }, + ["LocalIncreasedWardPercentUnique__1_"] = { affix = "", "(33-48)% increased Ward", statOrder = { 1443 }, level = 1, group = "LocalWardPercent", weightKey = { }, weightVal = { }, modTags = { "defences" }, }, + ["LocalIncreasedWardPercentUnique__2"] = { affix = "", "(25-35)% increased Ward", statOrder = { 1443 }, level = 1, group = "LocalWardPercent", weightKey = { }, weightVal = { }, modTags = { "defences" }, }, + ["LocalIncreasedWardPercentUnique__3"] = { affix = "", "(30-50)% increased Ward", statOrder = { 1443 }, level = 1, group = "LocalWardPercent", weightKey = { }, weightVal = { }, modTags = { "defences" }, }, + ["LocalIncreasedWardPercentUnique__4_"] = { affix = "", "(50-80)% increased Ward", statOrder = { 1443 }, level = 1, group = "LocalWardPercent", weightKey = { }, weightVal = { }, modTags = { "defences" }, }, + ["DamageBypassesWardPercentUnique__1"] = { affix = "", "75% of Damage taken bypasses Ward", statOrder = { 4905 }, level = 1, group = "DamageBypassesWardPercent", weightKey = { }, weightVal = { }, modTags = { "defences" }, }, + ["LocalIncreasedWardUnique__1"] = { affix = "", "+(100-150) to Ward", statOrder = { 1441 }, level = 1, group = "LocalWard", weightKey = { }, weightVal = { }, modTags = { "defences" }, }, + ["WardDelayRecoveryUnique__1"] = { affix = "", "(40-60)% faster Restoration of Ward", statOrder = { 1444 }, level = 1, group = "WardDelayRecovery", weightKey = { }, weightVal = { }, modTags = { "defences" }, }, + ["WardDelayRecoveryUnique__2"] = { affix = "", "(30-50)% slower Restoration of Ward", statOrder = { 1444 }, level = 1, group = "WardDelayRecovery", weightKey = { }, weightVal = { }, modTags = { "defences" }, }, + ["GrantsSummonArbalistsSkillUnique__1_"] = { affix = "", "Triggers Level 20 Summon Arbalists when Equipped", statOrder = { 690 }, level = 1, group = "GrantsSummonArbalistsSkill", weightKey = { }, weightVal = { }, modTags = { "skill" }, }, + ["AdrenalineOnWardBreakUnique__1"] = { affix = "", "Gain Adrenaline for 3 seconds when Ward Breaks", statOrder = { 6611 }, level = 1, group = "AdrenalineOnWardBreak", weightKey = { }, weightVal = { }, modTags = { }, }, + ["FlaskChargesFromKillsFinalUnique__1_"] = { affix = "", "80% less Flask Charges gained from Kills", statOrder = { 6528 }, level = 1, group = "FlaskChargesFromKillsFinal", weightKey = { }, weightVal = { }, modTags = { "flask" }, }, + ["FlaskChargePerSecondUniqueEnemyUnique__1___"] = { affix = "", "Flasks gain 1 Charge per second if you've Hit a Unique Enemy Recently", statOrder = { 6645 }, level = 1, group = "FlaskChargePerSecondUniqueEnemy", weightKey = { }, weightVal = { }, modTags = { "flask" }, }, + ["SummonArbalistNumberOfArbalistsAllowed"] = { affix = "", "+1 to number of Summoned Arbalists", statOrder = { 9339 }, level = 1, group = "SummonArbalistNumberOfArbalistsAllowed", weightKey = { }, weightVal = { }, modTags = { }, }, + ["SummonArbalistNumberOfAdditionalProjectiles_"] = { affix = "", "Summoned Arbalists fire (2-4) additional Projectiles", statOrder = { 10079 }, level = 1, group = "SummonArbalistNumberOfAdditionalProjectiles", weightKey = { }, weightVal = { }, modTags = { }, }, + ["SummonArbalistAttackSpeed_"] = { affix = "", "Summoned Arbalists have (30-40)% increased Attack Speed", statOrder = { 10069 }, level = 1, group = "SummonArbalistAttackSpeed", weightKey = { }, weightVal = { }, modTags = { }, }, + ["SummonArbalistTargetsToPierce"] = { affix = "", "Summoned Arbalists' Projectiles Pierce (2-4) additional Targets", statOrder = { 10088 }, level = 1, group = "SummonArbalistTargetsToPierce", weightKey = { }, weightVal = { }, modTags = { }, }, + ["SummonArbalistProjectilesFork"] = { affix = "", "Summoned Arbalists' Projectiles Fork", statOrder = { 10087 }, level = 1, group = "SummonArbalistProjectilesFork", weightKey = { }, weightVal = { }, modTags = { }, }, + ["SummonArbalistChains_"] = { affix = "", "Summoned Arbalists' Projectiles Chain +2 times", statOrder = { 10070 }, level = 1, group = "SummonArbalistChains", weightKey = { }, weightVal = { }, modTags = { }, }, + ["SummonArbalistNumberOfSplits__"] = { affix = "", "Summoned Arbalists' Projectiles Split into 3", statOrder = { 10080 }, level = 1, group = "SummonArbalistNumberOfSplits", weightKey = { }, weightVal = { }, modTags = { }, }, + ["SummonArbalistChanceToDealDoubleDamage___"] = { affix = "", "Summoned Arbalists have (25-35)% chance to deal Double Damage", statOrder = { 10073 }, level = 1, group = "SummonArbalistChanceToDealDoubleDamage", weightKey = { }, weightVal = { }, modTags = { }, }, + ["SummonArbalistChanceToMaimfor4secondsOnHit_"] = { affix = "", "Summoned Arbalists have (20-30)% chance to Maim for 4 seconds on Hit", statOrder = { 10076 }, level = 1, group = "SummonArbalistChanceToMaimfor4secondsOnHit", weightKey = { }, weightVal = { }, modTags = { }, }, + ["SummonArbalistChanceToIntimidateFor4SecondsOnHit"] = { affix = "", "Summoned Arbalists have (20-30)% chance to Intimidate for 4 seconds on Hit", statOrder = { 10075 }, level = 1, group = "SummonArbalistChanceToIntimidateFor4SecondsOnHit", weightKey = { }, weightVal = { }, modTags = { }, }, + ["SummonArbalistChanceToUnnerveFor4SecondsOnHit_"] = { affix = "", "Summoned Arbalists have (20-30)% chance to Unnerve for 4 seconds on Hit", statOrder = { 10078 }, level = 1, group = "SummonArbalistChanceToUnnerveFor4SecondsOnHit", weightKey = { }, weightVal = { }, modTags = { }, }, + ["SummonArbalistChanceToInflictFireExposureOnHit_"] = { affix = "", "Summoned Arbalists have (10-20)% chance to inflict Fire Exposure on Hit", statOrder = { 10093 }, level = 1, group = "SummonArbalistChanceToInflictFireExposureOnHit", weightKey = { }, weightVal = { }, modTags = { }, }, + ["SummonArbalistChanceToInflictColdExposureonHit"] = { affix = "", "Summoned Arbalists have (10-20)% chance to inflict Cold Exposure on Hit", statOrder = { 10092 }, level = 1, group = "SummonArbalistChanceToInflictColdExposureonHit", weightKey = { }, weightVal = { }, modTags = { }, }, + ["SummonArbalistChanceToInflictLightningExposureOnHit_"] = { affix = "", "Summoned Arbalists have (10-20)% chance to inflict Lightning Exposure on Hit", statOrder = { 10094 }, level = 1, group = "SummonArbalistChanceToInflictLightningExposureOnHit", weightKey = { }, weightVal = { }, modTags = { }, }, + ["SummonArbalistChanceToCrushOnHit"] = { affix = "", "Summoned Arbalists have (10-20)% chance to Crush on Hit", statOrder = { 10072 }, level = 1, group = "SummonArbalistChanceToCrushOnHit", weightKey = { }, weightVal = { }, modTags = { }, }, + ["SummonArbalistPhysicalDamagePercentToConvertToFire"] = { affix = "", "Summoned Arbalists Convert 100% of Physical Damage to Fire Damage", "Summoned Arbalists have (10-20)% chance to Ignite", statOrder = { 10085, 10090 }, level = 1, group = "SummonArbalistPhysicalDamageToConvertToFire", weightKey = { }, weightVal = { }, modTags = { }, }, + ["SummonArbalistPhysicalDamagePercentToConvertToCold_"] = { affix = "", "Summoned Arbalists Convert 100% of Physical Damage to Cold Damage", "Summoned Arbalists have (10-20)% chance to Freeze", statOrder = { 10084, 10089 }, level = 1, group = "SummonArbalistPhysicalDamageToConvertToCold", weightKey = { }, weightVal = { }, modTags = { }, }, + ["SummonArbalistPhysicalDamagePercentToConvertToLightning"] = { affix = "", "Summoned Arbalists Convert 100% of Physical Damage to Lightning Damage", "Summoned Arbalists have (10-20)% chance to Shock", statOrder = { 10086, 10091 }, level = 1, group = "SummonArbalistPhysicalDamageToConvertToLightning", weightKey = { }, weightVal = { }, modTags = { }, }, + ["SummonArbalistPhysicalDamagePercentToAddAsFire"] = { affix = "", "Summoned Arbalists gain (30-40)% of Physical Damage as Extra Fire Damage", "Summoned Arbalists have 20% chance to inflict Fire Exposure on Hit", statOrder = { 10082, 10093 }, level = 1, group = "SummonArbalistPhysicalDamageToAddAsFire", weightKey = { }, weightVal = { }, modTags = { }, }, + ["SummonArbalistPhysicalDamagePercentToAddAsCold_"] = { affix = "", "Summoned Arbalists gain (30-40)% of Physical Damage as Extra Cold Damage", "Summoned Arbalists have 20% chance to inflict Cold Exposure on Hit", statOrder = { 10081, 10092 }, level = 1, group = "SummonArbalistPhysicalDamageToAddAsCold", weightKey = { }, weightVal = { }, modTags = { }, }, + ["SummonArbalistPhysicalDamagePercentToAddAsLightning"] = { affix = "", "Summoned Arbalists gain (30-40)% of Physical Damage as Extra Lightning Damage", "Summoned Arbalists have 20% chance to inflict Lightning Exposure on Hit", statOrder = { 10083, 10094 }, level = 1, group = "SummonArbalistPhysicalDamageToAddAsLightning", weightKey = { }, weightVal = { }, modTags = { }, }, + ["SummonArbalistChanceToBleedPercent_"] = { affix = "", "Summoned Arbalists' Attacks have (40-60)% chance to inflict Bleeding", statOrder = { 10071 }, level = 1, group = "SummonArbalistChanceToBleed", weightKey = { }, weightVal = { }, modTags = { }, }, + ["SummonArbalistChanceToPoisonPercent"] = { affix = "", "Summoned Arbalists have (40-60)% chance to Poison", statOrder = { 10077 }, level = 1, group = "SummonArbalistChanceToPoison", weightKey = { }, weightVal = { }, modTags = { }, }, + ["SummonArbalistChanceToIgniteFreezeShockPercent"] = { affix = "", "Summoned Arbalists have (15-25)% chance to Freeze, Shock, and Ignite", statOrder = { 10074 }, level = 1, group = "SummonArbalistChanceToIgniteFreezeShock", weightKey = { }, weightVal = { }, modTags = { }, }, + ["FlaskMoreWardUnique1"] = { affix = "", "85% less Ward during Effect", statOrder = { 924 }, level = 1, group = "FlaskMoreWardUnique1", weightKey = { }, weightVal = { }, modTags = { }, }, + ["FlaskFireColdLightningExposureOnNearbyEnemiesUnique1"] = { affix = "", "Inflict Fire, Cold and Lightning Exposure on nearby Enemies when used", statOrder = { 805 }, level = 1, group = "FlaskFireColdLightningExposureOnNearbyEnemies", weightKey = { }, weightVal = { }, modTags = { }, }, + ["FlaskNonDamagingAilmentIncreasedEffectUnique__1"] = { affix = "", "(20-30)% increased Effect of Non-Damaging Ailments you inflict during Effect", statOrder = { 908 }, level = 1, group = "FlaskNonDamagingAilmentIncreasedEffect", weightKey = { }, weightVal = { }, modTags = { }, }, + ["FlaskEnduranceChargePerSecondUnique1"] = { affix = "", "Gain 1 Endurance Charge per Second during Effect", statOrder = { 893 }, level = 1, group = "FlaskEnduranceChargePerSecond", weightKey = { }, weightVal = { }, modTags = { }, }, + ["FlaskLoseAllEnduranceChargesGainLifePerLostChargeUnique1"] = { affix = "", "Recover 4% of Life per Endurance Charge on use", "Lose all Endurance Charges on use", statOrder = { 806, 806.1 }, level = 1, group = "FlaskLoseAllEnduranceChargesGainLifePerLostCharge", weightKey = { }, weightVal = { }, modTags = { }, }, + ["FlaskCullingStrikeUnique1"] = { affix = "", "Culling Strike during Effect", statOrder = { 890 }, level = 1, group = "FlaskCullingStrike", weightKey = { }, weightVal = { }, modTags = { }, }, + ["FlaskRemoveEffectWhenWardBreaksUnique1"] = { affix = "", "Effect is removed when Ward Breaks", statOrder = { 781 }, level = 1, group = "FlaskRemoveEffectWhenWardBreaks", weightKey = { }, weightVal = { }, modTags = { }, }, + ["FlaskDebilitateNearbyEnemiesWhenEffectEndsUnique_1"] = { affix = "", "Debilitate nearby Enemies for 2 Seconds when Effect ends", statOrder = { 776 }, level = 1, group = "FlaskDebilitateNearbyEnemiesWhenEffectEnds", weightKey = { }, weightVal = { }, modTags = { }, }, + ["EnemiesKilledCountAsYoursUnique__1"] = { affix = "", "Nearby Enemies Killed by anyone count as being Killed by you instead", statOrder = { 7756 }, level = 1, group = "EnemiesKilledCountAsYours", weightKey = { }, weightVal = { }, modTags = { }, }, + ["MagicUtilityFlasksAlwaysApplyUnique__1"] = { affix = "", "Leftmost (2-4) Magic Utility Flasks constantly apply their Flask Effects to you", statOrder = { 4332 }, level = 56, group = "MagicUtilityFlasksAlwaysApply", weightKey = { }, weightVal = { }, modTags = { }, }, + ["MagicUtilityFlasksCannotUseUnique__1____"] = { affix = "", "Magic Utility Flasks cannot be Used", statOrder = { 4331 }, level = 1, group = "MagicUtilityFlasksCannotUse", weightKey = { }, weightVal = { }, modTags = { }, }, + ["MagicUtilityFlasksCannotRemoveUnique__1"] = { affix = "", "Magic Utility Flask Effects cannot be removed", statOrder = { 4334 }, level = 1, group = "MagicUtilityFlasksCannotRemove", weightKey = { }, weightVal = { }, modTags = { }, }, + ["MaximumElementalResistanceUnique__1__"] = { affix = "", "+(1-5)% to all maximum Elemental Resistances", statOrder = { 1556 }, level = 1, group = "MaximumElementalResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "resistance" }, }, + ["MaximumElementalResistanceUnique__2"] = { affix = "", "-(6-4)% to all maximum Elemental Resistances", statOrder = { 1556 }, level = 1, group = "MaximumElementalResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "resistance" }, }, + ["MaximumElementalResistanceUnique__3"] = { affix = "", "+1% to all maximum Elemental Resistances", statOrder = { 1556 }, level = 1, group = "MaximumElementalResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "resistance" }, }, + ["MaximumElementalResistanceUnique__4"] = { affix = "", "+(0-5)% to all maximum Elemental Resistances", statOrder = { 1556 }, level = 1, group = "MaximumElementalResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "resistance" }, }, + ["BaseBlockDamageTakenUnique__1___"] = { affix = "", "You take 20% of Damage from Blocked Hits", statOrder = { 4895 }, level = 1, group = "BaseBlockDamageTaken", weightKey = { }, weightVal = { }, modTags = { }, }, + ["DoedresSkinLessCurseEffectUnique__1"] = { affix = "", "20% less Effect of your Curses", statOrder = { 2508 }, level = 1, group = "DoedresSkinLessCurseEffect", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ChronomanceReservesNoMana"] = { affix = "", "Temporal Rift has no Reservation", statOrder = { 5683 }, level = 1, group = "ChronomanceReservesNoMana", weightKey = { }, weightVal = { }, modTags = { }, }, + ["SupportGemsSocketedInOffHandAlsoSupportMainHandSkills"] = { affix = "", "Socketed Support Gems can also Support Skills from your Main Hand", statOrder = { 202 }, level = 1, group = "SupportGemsSocketedInOffHandAlsoSupportMainHandSkills", weightKey = { }, weightVal = { }, modTags = { }, }, + ["SupportGemsSocketedInAmuletAlsoSupportBodySkills"] = { affix = "", "Socketed Support Gems can also Support Skills from Equipped Body Armour", statOrder = { 201 }, level = 90, group = "SupportGemsSocketedInAmuletAlsoSupportBodySkills", weightKey = { }, weightVal = { }, modTags = { }, }, + ["FlaskLifeLeechIsInstantDuringEffect"] = { affix = "Pactbreaker's", "(80-90)% reduced Amount Recovered", "(200-250)% increased Recovery rate", "Life Leech is instant during Effect", statOrder = { 768, 769, 904 }, level = 78, group = "FlaskLifeLeechIsInstantDuringEffect", weightKey = { "life_flask", "default", "hybrid_flask", }, weightVal = { 0, 0, 0 }, modTags = { "flask" }, }, + ["FlaskLessDurationUnique1"] = { affix = "", "(40-60)% less Duration", statOrder = { 772 }, level = 1, group = "FlaskMoreDuration", weightKey = { }, weightVal = { }, modTags = { "flask" }, }, + ["FlaskLessDurationUnique2"] = { affix = "", "(40-60)% less Duration", statOrder = { 772 }, level = 1, group = "FlaskMoreDuration", weightKey = { }, weightVal = { }, modTags = { "flask" }, }, + ["FlaskEffectUniqueJewel_10"] = { affix = "", "Flasks applied to you have 20% reduced Effect", statOrder = { 2655 }, level = 1, group = "FlaskEffect", weightKey = { }, weightVal = { }, modTags = { "flask" }, }, + ["FlaskDurationUniqueJewel_____8"] = { affix = "", "50% increased Flask Effect Duration", statOrder = { 2098 }, level = 1, group = "FlaskDuration", weightKey = { }, weightVal = { }, modTags = { "flask" }, }, + ["FlaskChargesUniqueJewel___8"] = { affix = "", "20% reduced Flask Charges gained", statOrder = { 2094 }, level = 1, group = "FlaskChargesUnique", weightKey = { }, weightVal = { }, modTags = { "flask" }, }, + ["FlaskChargesFromKillUniqueJewel_9"] = { affix = "", "80% less Flask Charges gained from Kills", statOrder = { 10295 }, level = 1, group = "FlaskChargesFromKillUniqueJewel", weightKey = { }, weightVal = { }, modTags = { }, }, + ["FlaskChargeOnHitNonUniqueUniqueJewel____9"] = { affix = "", "Flasks gain 2 Charges when you hit a Non-Unique Enemy, no more than once per second", statOrder = { 6540 }, level = 1, group = "FlaskChargeOnHitNonUnique", weightKey = { }, weightVal = { }, modTags = { }, }, + ["FlaskChargePerSecondInactiveUniqueJewel_10"] = { affix = "", "Flasks gain 3 Charges every 3 seconds while they are inactive", statOrder = { 6541 }, level = 1, group = "FlaskChargePerSecondInactive", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ElementalResistanceHighestMaxResistanceUnique__1_"] = { affix = "", "Elemental Resistances are capped by your highest Maximum Elemental Resistance instead", statOrder = { 6240 }, level = 1, group = "ElementalResistanceHighestMaxResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "resistance" }, }, + ["EnergyShieldRechargeOnKillUnique__1__"] = { affix = "", "(10-20)% chance for Energy Shield Recharge to start when you Kill an Enemy", statOrder = { 6343 }, level = 1, group = "EnergyShieldRechargeOnKill", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["LessRechargeRateSoullessEleganceUnique__1"] = { affix = "", "(30-40)% less Energy Shield Recharge Rate", statOrder = { 10306 }, level = 1, group = "LessRechargeRateSoullessElegance", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["GlobalSkillGemLevelUnique__1"] = { affix = "", "+1 to Level of all Skill Gems", statOrder = { 4540 }, level = 75, group = "GlobalSkillGemLevel", weightKey = { }, weightVal = { }, modTags = { "gem" }, }, + ["GlobalSkillGemQualityUnique__1"] = { affix = "", "+(20-30)% to Quality of all Skill Gems", statOrder = { 4541 }, level = 1, group = "GlobalSkillGemQuality", weightKey = { }, weightVal = { }, modTags = { "gem" }, }, + ["GlobalGemExperienceGainUnique__1"] = { affix = "", "(5-10)% increased Experience Gain of Gems", statOrder = { 1792 }, level = 1, group = "GlobalGemExperienceGain", weightKey = { }, weightVal = { }, modTags = { "gem" }, }, + ["ElementalSkillsTripleDamageUnique__1"] = { affix = "", "Deal Triple Damage with Elemental Skills", statOrder = { 6242 }, level = 85, group = "ElementalSkillsTripleDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental" }, }, + ["SocketedGemsMoreDamageForSpellsCastUnique__1"] = { affix = "", "Socketed Projectile Spells deal 150% more Damage with Hits", statOrder = { 485 }, level = 1, group = "SocketedGemsMoreDamageForSpellsCast", weightKey = { }, weightVal = { }, modTags = { }, }, + ["SocketedGemsAddedCooldownUnique__1__"] = { affix = "", "Socketed Projectile Spells have +4 seconds to Cooldown", statOrder = { 486 }, level = 1, group = "SocketedGemsAddedCooldown", weightKey = { }, weightVal = { }, modTags = { }, }, + ["SocketedGemsLessDurationUnique__1"] = { affix = "", "Socketed Projectile Spells have 80% less Skill Effect Duration", statOrder = { 526 }, level = 1, group = "SocketedGemsLessDuration", weightKey = { }, weightVal = { }, modTags = { }, }, + ["AttributeModifiersAscendanceUnique__1_"] = { affix = "", "Modifiers to Attributes instead apply to Omniscience", statOrder = { 1100 }, level = 77, group = "AttributeModifiersAscendance", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["ElementalResistPerAscendanceUnique__1__"] = { affix = "", "+1% to all Elemental Resistances per 15 Omniscience", statOrder = { 1101 }, level = 1, group = "ElementalResistPerAscendance", weightKey = { }, weightVal = { }, modTags = { "elemental", "resistance" }, }, + ["ElementalPenPerAscendanceUnique__1"] = { affix = "", "Penetrate 1% Elemental Resistances per 15 Omniscience", statOrder = { 1102 }, level = 1, group = "ElementalPenPerAscendance", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental" }, }, + ["AttributeRequirementsAscendanceUnique__1"] = { affix = "", "Attribute Requirements can be satisfied by (15-25)% of Omniscience", statOrder = { 1103 }, level = 1, group = "AttributeRequirementsAscendance", weightKey = { }, weightVal = { }, modTags = { }, }, + ["LeftRingCoveredInAshUnique__1_"] = { affix = "", "Left Ring slot: Cover Enemies in Ash for 5 seconds when you Ignite them", statOrder = { 7837 }, level = 100, group = "LeftRingCoveredInAsh", weightKey = { }, weightVal = { }, modTags = { }, }, + ["RightRingCoveredInFrostUnique__1"] = { affix = "", "Right Ring slot: Cover Enemies in Frost for 5 seconds when you Freeze them", statOrder = { 7861 }, level = 1, group = "RightRingCoveredInFrost", weightKey = { }, weightVal = { }, modTags = { }, }, + ["LifeLossReservesLifeUnique__1"] = { affix = "", "Life that would be lost by taking Damage is instead Reserved", "until you take no Damage to Life for 2 seconds", statOrder = { 9722, 9722.1 }, level = 1, group = "LifeLossReservesLife", weightKey = { }, weightVal = { }, modTags = { }, }, + ["AttackCorrosionOnHitChanceUnique__1"] = { affix = "", "(20-30)% chance to inflict Corrosion on Hit with Attacks", statOrder = { 4819 }, level = 1, group = "AttackCorrosionOnHitChance", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["EnduranceChargeNoArmourUnique__1_"] = { affix = "", "(20-30)% chance to gain an Endurance Charge on Hitting an Enemy with no Armour", statOrder = { 6258 }, level = 1, group = "EnduranceChargeNoArmour", weightKey = { }, weightVal = { }, modTags = { "endurance_charge" }, }, + ["FrenzyChargeNoEvasionRatingUnique__1"] = { affix = "", "(20-30)% chance to gain a Frenzy Charge on Hitting an Enemy with no Evasion Rating", statOrder = { 6566 }, level = 1, group = "FrenzyChargeNoEvasionRating", weightKey = { }, weightVal = { }, modTags = { "frenzy_charge" }, }, + ["BowAttacksFrenzyChargesArrowsUnique__1"] = { affix = "", "Lose all Frenzy Charges on reaching Maximum Frenzy Charges to make the next Bow Attack you perform fire that many additional Arrows", statOrder = { 1706 }, level = 1, group = "BowAttacksFrenzyChargesArrows", weightKey = { }, weightVal = { }, modTags = { "frenzy_charge" }, }, + ["CriticalStrikeMultiplierFrenzyChargesUnique__1"] = { affix = "", "+(30-50)% Global Critical Strike Multiplier while you have a Frenzy Charge", statOrder = { 1965 }, level = 1, group = "CriticalStrikeMultiplierFrenzyCharges", weightKey = { }, weightVal = { }, modTags = { "damage", "critical" }, }, + ["FrenzyChargePerEnemyCritUnique__1"] = { affix = "", "(20-40)% chance to gain a Frenzy Charge for each Enemy you hit with a Critical Strike", statOrder = { 6656 }, level = 1, group = "FrenzyChargePerEnemyCrit", weightKey = { }, weightVal = { }, modTags = { "frenzy_charge" }, }, + ["MoreMaximumReservedLifeUnique__1"] = { affix = "", "(20-30)% more Maximum Life", statOrder = { 10299 }, level = 1, group = "MoreMaximumReservedLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["PuzzlePieceCleansingFireUnique__1"] = { affix = "", "Allocates 1 if you have the matching modifier on Forbidden Flesh", statOrder = { 10297 }, level = 1, group = "PuzzlePieceCleansingFire", weightKey = { }, weightVal = { }, modTags = { }, }, + ["PuzzlePieceGreatTangleUnique__1"] = { affix = "", "Allocates 1 if you have the matching modifier on Forbidden Flame", statOrder = { 10298 }, level = 1, group = "PuzzlePieceGreatTangle", weightKey = { }, weightVal = { }, modTags = { }, }, + ["GlobalNoEnergyShieldUnique__1"] = { affix = "", "Removes all Energy Shield", statOrder = { 2077 }, level = 1, group = "NoEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["NearbyStationaryEnemiesGainVinesUnique__1"] = { affix = "", "Nearby stationary Enemies gain a Grasping Vine every 0.5 seconds", statOrder = { 4336 }, level = 1, group = "NearbyStationaryEnemiesGainVines", weightKey = { }, weightVal = { }, modTags = { }, }, + ["GainVinesOnCriticalStrikeUnique__1"] = { affix = "", "You gain 3 Grasping Vines when you take a Critical Strike", statOrder = { 4335 }, level = 1, group = "GainVinesOnCriticalStrike", weightKey = { }, weightVal = { }, modTags = { }, }, + ["AllDamagePoisonsGraspingVinesUnique__1"] = { affix = "", "All Damage inflicts Poison against Enemies affected by at least 3 Grasping Vines", statOrder = { 4337 }, level = 1, group = "AllDamagePoisonsGraspingVines", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ReducedCriticalDamageTakenPoisonUnique__1"] = { affix = "", "You take (30-50)% reduced Extra Damage from Critical Strikes by Poisoned Enemies", statOrder = { 4339 }, level = 1, group = "ReducedCriticalDamageTakenPoison", weightKey = { }, weightVal = { }, modTags = { }, }, + ["PhysicalHitAndDoTDamageTakenAsFireUnique__1"] = { affix = "", "(10-20)% of Physical Damage taken as Fire Damage", statOrder = { 9472 }, level = 1, group = "PhysicalHitAndDoTDamageTakenAsFire", weightKey = { }, weightVal = { }, modTags = { }, }, + ["PhysicalHitAndDoTDamageTakenAsFireUnique__2"] = { affix = "", "40% of Physical Damage taken as Fire Damage", statOrder = { 9472 }, level = 1, group = "PhysicalHitAndDoTDamageTakenAsFire", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ColdHitAndDoTDamageTakenAsFireUnique__1"] = { affix = "", "(10-20)% of Cold Damage taken as Fire Damage", statOrder = { 5728 }, level = 1, group = "ColdHitAndDoTDamageTakenAsFire", weightKey = { }, weightVal = { }, modTags = { }, }, + ["LightningHitAndDoTDamageTakenAsFireUnique__1"] = { affix = "", "(10-20)% of Lightning Damage taken as Fire Damage", statOrder = { 7328 }, level = 1, group = "LightningHitAndDoTDamageTakenAsFire", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ScorchOnEnemiesOnBlockUnique__1"] = { affix = "", "Scorch Enemies in Close Range when you Block", statOrder = { 9762 }, level = 1, group = "ScorchOnEnemiesOnBlock", weightKey = { }, weightVal = { }, modTags = { }, }, + ["AttackBlockPerFireDamageTakenUnique__1"] = { affix = "", "-1% Chance to Block Attack Damage for every 200 Fire Damage taken from Hits Recently", statOrder = { 4738 }, level = 1, group = "AttackBlockPerFireDamageTaken", weightKey = { }, weightVal = { }, modTags = { }, }, + ["InfernalCryThresholdJewel"] = { affix = "", "With at least 40 Strength in Radius, Combust is Disabled", "With at least 40 Strength in Radius, Attacks Exerted by Infernal Cry deal (40-60)% more Damage with Ignite", statOrder = { 7816, 7830 }, level = 1, group = "InfernalCryThresholdJewel", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["ChaosDamageDoesNotBypassEnergyShieldPercentUnique__1"] = { affix = "", "33% of Chaos Damage taken does not bypass Energy Shield", statOrder = { 4901 }, level = 99, group = "ChaosDamageDoesNotBypassEnergyShieldPercent", weightKey = { }, weightVal = { }, modTags = { }, }, + ["NonChaosDamageBypassEnergyShieldPercentUnique__1"] = { affix = "", "33% of Non-Chaos Damage taken bypasses Energy Shield", statOrder = { 558 }, level = 1, group = "NonChaosDamageBypassEnergyShieldPercent", weightKey = { }, weightVal = { }, modTags = { }, }, + ["KillEnemyInstantlyExarchDominantUnique__1"] = { affix = "", "Kill Enemies that have 15% or lower Life on Hit if The Searing Exarch is dominant", statOrder = { 7836 }, level = 77, group = "KillEnemyInstantlyExarchDominant", weightKey = { }, weightVal = { }, modTags = { }, }, + ["MalignantMadnessCritEaterDominantUnique__1"] = { affix = "", "Critical Strikes inflict Malignant Madness if The Eater of Worlds is dominant", statOrder = { 7806 }, level = 77, group = "MalignantMadnessCritEaterDominant", weightKey = { }, weightVal = { }, modTags = { }, }, + ["SocketedWarcryCooldownCountUnique__1"] = { affix = "", "Socketed Warcry Skills have +1 Cooldown Use", statOrder = { 510 }, level = 1, group = "SocketedWarcryCooldownCount", weightKey = { }, weightVal = { }, modTags = { }, }, + ["TakePhysicalDamagePerWarcryExertingUnique__1"] = { affix = "", "When you Attack, take (15-20)% of Life as Physical Damage for", "each Warcry Exerting the Attack", statOrder = { 9776, 9776.1 }, level = 1, group = "TakePhysicalDamagePerWarcryExerting", weightKey = { }, weightVal = { }, modTags = { }, }, + ["MoreDamagePerWarcryExertingUnique__1"] = { affix = "", "Skills deal (10-15)% more Damage for each Warcry Exerting them", statOrder = { 10292 }, level = 1, group = "MoreDamagePerWarcryExerting", weightKey = { }, weightVal = { }, modTags = { }, }, + ["AllDamageCanChillUnique__1"] = { affix = "", "All Damage with Hits can Chill", statOrder = { 2773 }, level = 21, group = "AllDamageCanChill", weightKey = { }, weightVal = { }, modTags = { }, }, + ["AllDamageTakenCanChillUnique__1"] = { affix = "", "All Damage Taken from Hits can Chill you", statOrder = { 2776 }, level = 1, group = "AllDamageTakenCanChill", weightKey = { }, weightVal = { }, modTags = { }, }, + ["AllDamageTakenCanIgniteUnique__1"] = { affix = "", "All Damage Taken from Hits can Ignite you", statOrder = { 4536 }, level = 20, group = "AllDamageTakenCanIgnite", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ChillHitsCauseShatteringUnique__1"] = { affix = "", "Enemies Chilled by your Hits can be Shattered as though Frozen", statOrder = { 5682 }, level = 1, group = "ChillHitsCauseShattering", weightKey = { }, weightVal = { }, modTags = { }, }, + ["EnemiesChilledIncreasedDamageTakenUnique__1"] = { affix = "", "Enemies Chilled by your Hits have Damage taken increased by Chill Effect", statOrder = { 6266 }, level = 1, group = "EnemiesChilledIncreasedDamageTaken", weightKey = { }, weightVal = { }, modTags = { }, }, + ["EnemiesChilledLessDamageDealtUnique__1"] = { affix = "", "Enemies Chilled by your Hits lessen their Damage dealt by half of Chill Effect", statOrder = { 6265 }, level = 1, group = "EnemiesChilledLessDamageDealt", weightKey = { }, weightVal = { }, modTags = { }, }, + ["GainSoulEaterStackOnHitUnique__1"] = { affix = "", "Eat a Soul when you Hit a Rare or Unique Enemy, no more than once every 0.5 seconds", statOrder = { 6716 }, level = 1, group = "GainSoulEaterStackOnHit", weightKey = { }, weightVal = { }, modTags = { }, }, + ["SoulEaterStackCountUnique__1"] = { affix = "", "+(-10-10) to maximum number of Eaten Souls", statOrder = { 7138 }, level = 1, group = "SoulEaterStackCount", weightKey = { }, weightVal = { }, modTags = { }, }, + ["LifeRegenerationNotAppliedUnique__1"] = { affix = "", "Life Recovery from Regeneration is not applied", statOrder = { 7259 }, level = 1, group = "LifeRegenerationNotApplied", weightKey = { }, weightVal = { }, modTags = { }, }, + ["RageRegenerationPerLifeRegenerationUnique__1"] = { affix = "", "Regenerate 1 Rage per second for every 200 Life Recovery per second from Regeneration", "Does not delay Inherent Loss of Rage", statOrder = { 9693, 9693.1 }, level = 1, group = "RageRegenerationPerLifeRegeneration", weightKey = { }, weightVal = { }, modTags = { }, }, + ["EnduringCrySkillUnique__1"] = { affix = "", "Grants Level 10 Enduring Cry Skill", statOrder = { 616 }, level = 1, group = "EnduringCrySkill", weightKey = { }, weightVal = { }, modTags = { "skill" }, }, + ["NearbyEnemiesAreBlindedUnique__1"] = { affix = "", "Nearby Enemies are Blinded", statOrder = { 3308 }, level = 10, group = "NearbyEnemiesAreBlinded", weightKey = { }, weightVal = { }, modTags = { }, }, + ["SpellsDoubleDamageChanceUnique__1"] = { affix = "", "Spells have a 20% chance to deal Double Damage", statOrder = { 9935 }, level = 1, group = "SpellsDoubleDamageChance", weightKey = { }, weightVal = { }, modTags = { "caster_damage", "damage", "caster" }, }, + ["CoverInAshOnHitUnique__1"] = { affix = "", "10% chance to Cover Enemies in Ash on Hit", statOrder = { 5796 }, level = 1, group = "CoverInAshOnHit", weightKey = { }, weightVal = { }, modTags = { }, }, + ["GrantsTouchOfFireUnique__1"] = { affix = "", "Grants Level 20 Approaching Flames Skill", statOrder = { 636 }, level = 1, group = "GrantsTouchOfFireSkill", weightKey = { }, weightVal = { }, modTags = { }, }, + ["GainAdrenalineFireTouchedGainUnique__1"] = { affix = "", "Gain Adrenaline when you become Flame-Touched", statOrder = { 6610 }, level = 1, group = "GainAdrenalineFireTouchedGain", weightKey = { }, weightVal = { }, modTags = { }, }, + ["LoseAdrenalineFireTouchedLossUnique__1"] = { affix = "", "Lose Adrenaline when you cease to be Flame-Touched", statOrder = { 7976 }, level = 1, group = "LoseAdrenalineFireTouchedLoss", weightKey = { }, weightVal = { }, modTags = { }, }, + ["FireDamageTakenFireTouchedUnique__1"] = { affix = "", "Take 6000 Fire Damage per Second while Flame-Touched", statOrder = { 6466 }, level = 1, group = "FireDamageTakenFireTouched", weightKey = { }, weightVal = { }, modTags = { }, }, + ["HasOnslaughtUnique__1"] = { affix = "", "Onslaught", statOrder = { 3509 }, level = 1, group = "HasOnslaught", weightKey = { }, weightVal = { }, modTags = { }, }, + ["MinionPhysicalConvertToColdUnique__1"] = { affix = "", "Minions convert 50% of Physical Damage to Cold Damage", statOrder = { 1869 }, level = 1, group = "MinionPhysicalConvertToCold", weightKey = { }, weightVal = { }, modTags = { }, }, + ["MinionOnlyDealColdDamageUnique__1"] = { affix = "", "Minions deal no Non-Cold Damage", statOrder = { 9121 }, level = 1, group = "MinionOnlyDealColdDamage", weightKey = { }, weightVal = { }, modTags = { }, }, + ["LifeRegenerationFlatOnLowLifeUnique__1"] = { affix = "", "Regenerate 100 Life per Second while on Low Life", statOrder = { 7297 }, level = 1, group = "LifeRegenerationFlatOnLowLife", weightKey = { }, weightVal = { }, modTags = { }, }, + ["TouchedByTormentedSpiritsUnique__1"] = { affix = "", "You can be Touched by Tormented Spirits", statOrder = { 9480 }, level = 1, group = "TouchedByTormentedSpirits", weightKey = { }, weightVal = { }, modTags = { }, }, + ["QuicksilverFlaskAppliesToAlliesUnique__1"] = { affix = "", "Quicksilver Flasks you Use also apply to nearby Allies", statOrder = { 9582 }, level = 1, group = "QuicksilverFlaskAppliesToAllies", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ColdAddedAsFireChilledEnemyUnique__1"] = { affix = "", "Gain 1% of Cold Damage as Extra Fire Damage per 1% Chill Effect on Enemy", statOrder = { 5705 }, level = 1, group = "ColdAddedAsFireChilledEnemy", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ColdAddedAsFireFrozenEnemyUnique__1"] = { affix = "", "Gain 30% of Cold Damage as Extra Fire Damage against Frozen Enemies", statOrder = { 5706 }, level = 1, group = "ColdAddedAsFireFrozenEnemy", weightKey = { }, weightVal = { }, modTags = { }, }, + ["LightningAddedAsColdShockedEnemyUnique__1"] = { affix = "", "Gain 1% of Lightning Damage as Extra Cold Damage per 2% Shock Effect on Enemy", statOrder = { 7315 }, level = 1, group = "LightningAddedAsColdShockedEnemy", weightKey = { }, weightVal = { }, modTags = { }, }, + ["DoubleDamageWith200StrengthUnique__1"] = { affix = "", "10% chance to deal Double Damage while you have at least 200 Strength", statOrder = { 5560 }, level = 1, group = "DoubleDamageWith200Strength", weightKey = { }, weightVal = { }, modTags = { }, }, + ["TripleDamageWith400StrengthUnique__1"] = { affix = "", "5% chance to deal Triple Damage while you have at least 400 Strength", statOrder = { 5572 }, level = 1, group = "TripleDamageWith400Strength", weightKey = { }, weightVal = { }, modTags = { }, }, + ["BlockChanceVersusCursedEnemiesUnique__1"] = { affix = "", "+20% Chance to Block Attack Damage from Cursed Enemies", statOrder = { 5125 }, level = 1, group = "BlockChanceVersusCursedEnemies", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ApplyDecayOnCurseUnique__1"] = { affix = "", "Inflict Decay on Enemies you Curse with Hex Skills, dealing 700 Chaos Damage per Second for 8 Seconds", statOrder = { 6039 }, level = 1, group = "ApplyDecayOnCurse", weightKey = { }, weightVal = { }, modTags = { }, }, + ["FrenzyChargeOnHitBlindedUnique__1"] = { affix = "", "(10-20)% chance to gain a Frenzy Charge on Hit while Blinded", statOrder = { 6650 }, level = 1, group = "FrenzyChargeOnHitBlinded", weightKey = { }, weightVal = { }, modTags = { }, }, + ["RecoverLifeOnSuppressUnique__1"] = { affix = "", "Recover (100-200) Life when you Suppress Spell Damage", statOrder = { 9651 }, level = 1, group = "RecoverLifeOnSuppress", weightKey = { }, weightVal = { }, modTags = { }, }, + ["PhasingOnLowLifeUnique__1"] = { affix = "", "You have Phasing while on Low Life", statOrder = { 6693 }, level = 1, group = "PhasingOnLowLife", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ElusiveOnLowLifeUnique__1"] = { affix = "", "Gain Elusive on reaching Low Life", statOrder = { 6637 }, level = 1, group = "ElusiveOnLowLife", weightKey = { }, weightVal = { }, modTags = { }, }, + ["KnockbackDistanceUnique__1"] = { affix = "", "100% increased Knockback Distance", statOrder = { 1913 }, level = 1, group = "KnockbackDistance", weightKey = { }, weightVal = { }, modTags = { }, }, + ["StrikeSkillKnockbackUnique__1"] = { affix = "", "Melee Hits with Strike Skills always Knockback", statOrder = { 10058 }, level = 1, group = "StrikeSkillKnockback", weightKey = { }, weightVal = { }, modTags = { }, }, + ["MeleeSplashUnique__1"] = { affix = "", "Melee Strike Skills deal Splash Damage to surrounding targets", statOrder = { 1081 }, level = 1, group = "MeleeSplash", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["AdrenalineOnKillUnique__1"] = { affix = "", "Gain Adrenaline for (1-3) second on Kill", statOrder = { 6607 }, level = 38, group = "AdrenalineOnKill", weightKey = { }, weightVal = { }, modTags = { }, }, + ["LifeCostAsManaCostUnique__1"] = { affix = "", "Skills gain a Base Life Cost equal to 100% of Base Mana Cost", statOrder = { 4947 }, level = 1, group = "LifeCostAsManaCost", weightKey = { }, weightVal = { }, modTags = { }, }, + ["EnergyShieldCostAsManaCostUnique__1"] = { affix = "", "Skills gain a Base Energy Shield Cost equal to 200% of Base Mana Cost", statOrder = { 4946 }, level = 1, group = "EnergyShieldCostAsManaCost", weightKey = { }, weightVal = { }, modTags = { }, }, + ["BowAttacksCullingStrikeUnique__1"] = { affix = "", "Bow Attacks have Culling Strike", statOrder = { 5162 }, level = 1, group = "BowAttacksCullingStrike", weightKey = { }, weightVal = { }, modTags = { }, }, + ["MovementVelocityPerNearbyCorpseUnique__1"] = { affix = "", "For each nearby corpse, 1% increased Movement Speed", statOrder = { 9222 }, level = 1, group = "MovementVelocityPerNearbyCorpse", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["FlatLifeRegenerationPerNearbyCorpseUnique__1"] = { affix = "", "For each nearby corpse, Regenerate 8 Life per second", statOrder = { 7267 }, level = 1, group = "FlatLifeRegenerationPerNearbyCorpse", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["WeaponAddedLightningDamagePerEnergyShieldUnique__1"] = { affix = "", "Attacks with this Weapon have Added Maximum Lightning Damage equal to (10-15)% of Player's Maximum Energy Shield", statOrder = { 6362 }, level = 1, group = "WeaponAddedLightningDamagePerEnergyShield", weightKey = { }, weightVal = { }, modTags = { }, }, + ["SkillsExertAttacksDoNotCountChanceUnique__1"] = { affix = "", "Skills which Exert an Attack have (20-40)% chance to not count that Attack", statOrder = { 5439 }, level = 1, group = "SkillsExertAttacksDoNotCountChance", weightKey = { }, weightVal = { }, modTags = { }, }, + ["CannotHaveNonSpectreMinionsUnique__1"] = { affix = "", "You cannot have Non-Spectre Minions", statOrder = { 10453 }, level = 1, group = "CannotHaveNonSpectreMinions", weightKey = { }, weightVal = { }, modTags = { }, }, + ["MinimumChargesEqualToMaximumWhileStationaryUnique__1"] = { affix = "", "Count as having maximum number of Endurance Charges", "Count as having maximum number of Frenzy Charges", "Count as having maximum number of Power Charges", statOrder = { 5789, 5789.1, 5789.2 }, level = 1, group = "MinimumChargesEqualToMaximumWhileStationary", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ThrowTrapsInCircleUnique__1"] = { affix = "", "Traps from Skills are thrown randomly around targeted location", statOrder = { 10307 }, level = 1, group = "ThrowTrapsInCircleSunblast", weightKey = { }, weightVal = { }, modTags = { }, }, + ["TrapsCannotBeTriggeredByEnemiesUnique__1"] = { affix = "", "Traps cannot be triggered by Enemies", statOrder = { 10219 }, level = 1, group = "TrapsCannotBeTriggeredByEnemies", weightKey = { }, weightVal = { }, modTags = { }, }, + ["AdditionalTrapsThrownUnique__1"] = { affix = "", "Skills which Throw Traps throw up to 2 additional Traps", statOrder = { 9336 }, level = 1, group = "AdditionalTrapsThrown", weightKey = { }, weightVal = { }, modTags = { }, }, + ["FreezeEnemiesWhenHitChanceUnique__1"] = { affix = "", "20% chance to Freeze Enemies for 1 second when they Hit you", statOrder = { 5582 }, level = 1, group = "FreezeEnemiesWhenHitChance", weightKey = { }, weightVal = { }, modTags = { }, }, + ["AddedChaosDamagePerCurseUnique__1"] = { affix = "", "Adds 37 to 71 Chaos Damage for each Curse on the Enemy", statOrder = { 9047 }, level = 1, group = "AddedChaosDamagePerCurse", weightKey = { }, weightVal = { }, modTags = { }, }, + ["GolemsAddedPhysicalDamageUnique__1"] = { affix = "", "Golems have (96-120) to (132-160) Added Attack Physical Damage", statOrder = { 6776 }, level = 1, group = "GolemsAddedPhysicalDamage", weightKey = { }, weightVal = { }, modTags = { }, }, + ["GainMaximumEnduranceChargesWhenCritUnique__1"] = { affix = "", "Gain up to maximum Endurance Charges when you take a Critical Strike", statOrder = { 6663 }, level = 1, group = "GainMaximumEnduranceChargesWhenCrit", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ShareMaximumEnduranceChargesPartyUnique__1"] = { affix = "", "Your nearby party members maximum Endurance Charges is equal to yours", statOrder = { 9276 }, level = 1, group = "ShareMaximumEnduranceChargesParty", weightKey = { }, weightVal = { }, modTags = { }, }, + ["SkeletonWarriorsPermanentMinionUnique__1"] = { affix = "", "Summoned Skeleton Warriors are Permanent and Follow you", "Summon Skeletons cannot Summon more than 1 Skeleton Warrior", statOrder = { 9850, 9850.1 }, level = 1, group = "SkeletonWarriorsPermanentMinion", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ConsecratedGroundStationarySTRHighestUnique__1"] = { affix = "", "You have Consecrated Ground around you while", "stationary if Strength is your highest Attribute", statOrder = { 5761, 5761.1 }, level = 1, group = "ConsecratedGroundStationarySTRHighest", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ProfaneGroundCriticalStrikeINTHighestUnique__1"] = { affix = "", "25% chance to create Profane Ground on Critical", "Strike if Intelligence is your highest Attribute", statOrder = { 9528, 9528.1 }, level = 1, group = "ProfaneGroundCriticalStrikeINTHighest", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ConsecratedGroundLingersUnique__1"] = { affix = "", "Effects of Consecrated Ground you create Linger for 4 seconds", statOrder = { 10481 }, level = 1, group = "ConsecratedGroundLingers", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ProfaneGroundLingersUnique__1"] = { affix = "", "Effects of Profane Ground you create Linger for 4 seconds", statOrder = { 10486 }, level = 1, group = "ProfaneGroundLingers", weightKey = { }, weightVal = { }, modTags = { }, }, + ["RandomProjectileDirectionUnique__1"] = { affix = "", "Projectiles are fired in random directions", statOrder = { 9629 }, level = 60, group = "RandomProjectileDirection", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ReturningProjectilesUnique__1"] = { affix = "", "Projectiles Return to you", statOrder = { 2735 }, level = 1, group = "ReturningProjectilesNoHitObject", weightKey = { }, weightVal = { }, modTags = { }, }, + ["LifeLossToPreventDuringFlaskEffectToLoseOverTimeUnique__1"] = { affix = "", "When Hit during effect, 25% of Life loss from Damage taken occurs over 4 seconds instead", statOrder = { 10300 }, level = 75, group = "LifeLossToPreventDuringFlaskEffectToLoseOverTime", weightKey = { }, weightVal = { }, modTags = { }, }, + ["EnemyExplosionRandomElementFlaskEffectUnique__1"] = { affix = "", "Enemies you Kill during Effect have a (20-30)% chance to Explode, dealing a tenth of their maximum Life as Damage of a Random Element", statOrder = { 935 }, level = 71, group = "EnemyExplosionRandomElementFlaskEffect", weightKey = { }, weightVal = { }, modTags = { }, }, + ["CastSpeedAppliesToAttackSpeedUnique__1"] = { affix = "", "Increases and Reductions to Cast Speed apply to Attack Speed", statOrder = { 10291 }, level = 1, group = "CastSpeedAppliesToAttackSpeed", weightKey = { }, weightVal = { }, modTags = { }, }, + ["SpellImpaleOnCritChanceUnique__1"] = { affix = "", "Critical Strikes with Spells inflict Impale", statOrder = { 9960 }, level = 1, group = "SpellImpaleOnCritChance", weightKey = { }, weightVal = { }, modTags = { }, }, + ["SpellImpaleEffectUnique__1"] = { affix = "", "(30-50)% increased Effect of Impales inflicted with Spells", statOrder = { 7119 }, level = 1, group = "SpellImpaleEffect", weightKey = { }, weightVal = { }, modTags = { }, }, + ["YouCannotImpaleTheImpaledUnique_1UNUSED"] = { affix = "", "[DNT] Impaled Enemies Cannot be Impaled", statOrder = { 10454 }, level = 1, group = "ImpaledEnemiesCannotBeImpaled", weightKey = { }, weightVal = { }, modTags = { }, }, + ["HitsCannotInflictMoreThanOneImpale_1UNUSED"] = { affix = "", "Your Hits cannot inflict more than 1 Impale", statOrder = { 7035 }, level = 100, group = "CannotInflictMoreThanOneImpale", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ImpalesInflictedLastAdditionalHitsUnique_1UNUSED"] = { affix = "", "Impales you inflict last (3-6) additional Hits", statOrder = { 7129 }, level = 1, group = "ImpaleLastsForExtraHits", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ChanceMeleeHitsDontRemoveSTRONGESTImpaleUnique_1"] = { affix = "", "(45-60)% chance on Melee Hit for the Strongest Impale on target to last for 1 additional Hit", statOrder = { 7132 }, level = 100, group = "ChanceMeleeHitsDontConsumeStrongestImpale", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["ImpaleDurationUnique_1"] = { affix = "", "(25-40)% reduced Impale Duration", statOrder = { 7128 }, level = 1, group = "ImpaledDebuffDuration", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ChanceMeleeHitsDontConsumeImpalesUnique_1UNUSED"] = { affix = "", "(45-60)% chance on Melee Hit for all Impales on the Enemy to last for an additional Hit", statOrder = { 7131 }, level = 1, group = "ChanceMeleeHitsDontConsumeImpale", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["AncestorTotemBuffLingersUnique__1"] = { affix = "", "Ancestral Bond", statOrder = { 10559 }, level = 1, group = "AncestralBond", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["OneAncestorTotemBuffUnique__1"] = { affix = "", "Socketed Slam Gems are Supported by Level 25 Earthbreaker", statOrder = { 232 }, level = 1, group = "OneAncestorTotemBuff", weightKey = { }, weightVal = { }, modTags = { }, }, + ["DamageTakenFromTotemLifeBeforePlayerUnique__1"] = { affix = "", "(3-5)% of Damage from Hits is taken from your nearest Totem's Life before you", statOrder = { 5995 }, level = 1, group = "DamageTakenFromTotemLifeBeforePlayer", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ElementalDamageReductionChaosResistUnique__1"] = { affix = "", "Gain additional Elemental Damage Reduction equal to half your Chaos Resistance", statOrder = { 3977 }, level = 65, group = "ElementalDamageReductionChaosResist", weightKey = { }, weightVal = { }, modTags = { }, }, + ["SelfIgniteDurationAllElementalAilmentsUnique__1"] = { affix = "", "Modifiers to Ignite Duration on you apply to all Elemental Ailments", statOrder = { 6814 }, level = 1, group = "SelfIgniteDurationAllElementalAilments", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ShockAvoidanceAllElementalAilmentsUnique__1"] = { affix = "", "Modifiers to Chance to Avoid being Shocked apply to all Elemental Ailments", statOrder = { 6812 }, level = 1, group = "ShockAvoidanceAllElementalAilments", weightKey = { }, weightVal = { }, modTags = { }, }, + ["CurseLimitMaximumPowerChargesUnique__1"] = { affix = "", "Your Curse Limit is equal to your maximum Power Charges", statOrder = { 6813 }, level = 1, group = "CurseLimitMaximumPowerCharges", weightKey = { }, weightVal = { }, modTags = { }, }, + ["PowerChargeOnCurseUnique__1"] = { affix = "", "(10-20)% chance to gain a Power Charge when you Cast a Curse Spell", statOrder = { 6697 }, level = 1, group = "PowerChargeOnCurse", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ImmuneToCursesRemainingDurationUnique__1"] = { affix = "", "When you Kill an Enemy Cursed with a Non-Aura Hex, become Immune to", "Curses for remaining Hex Duration", statOrder = { 7094, 7094.1 }, level = 1, group = "ImmuneToCursesRemainingDuration", weightKey = { }, weightVal = { }, modTags = { }, }, + ["SpellCritChanceEqualsWeaponCritChanceUnique__1"] = { affix = "", "Base Spell Critical Strike Chance of Spells is equal to that of Main Hand Weapon", statOrder = { 4949 }, level = 1, group = "SpellCritChanceEqualsWeaponCritChance", weightKey = { }, weightVal = { }, modTags = { }, }, + ["AttacksCannotCritUnique__1"] = { affix = "", "Cannot deal Critical Strikes with Attacks", statOrder = { 5328 }, level = 1, group = "AttacksCannotCrit", weightKey = { }, weightVal = { }, modTags = { }, }, + ["CursedEnemiesCannotInflictElementalAilmentsUnique__1"] = { affix = "", "Cursed Enemies cannot inflict Elemental Ailments on You", statOrder = { 5339 }, level = 30, group = "CursedEnemiesCannotInflictElementalAilments", weightKey = { }, weightVal = { }, modTags = { }, }, + ["AvoidInterruptionWhileCastingUnique__1"] = { affix = "", "Ignore Stuns while Casting", statOrder = { 1811 }, level = 1, group = "AvoidInterruptionWhileCasting", weightKey = { }, weightVal = { }, modTags = { }, }, + ["MaximumCritChanceIs50Unique__1"] = { affix = "", "Maximum Critical Strike Chance is 50%", statOrder = { 8955 }, level = 1, group = "MaximumCritChanceIs50", weightKey = { }, weightVal = { }, modTags = { }, }, + ["DealNoElementalPhysicalDamageUnique__1"] = { affix = "", "Deal no Physical or Elemental Damage", statOrder = { 6043 }, level = 1, group = "DealNoElementalPhysicalDamage", weightKey = { }, weightVal = { }, modTags = { }, }, + ["TemporalChainsCooldownRecoveryUnique__1"] = { affix = "", "(20-25)% increased Cooldown Recovery Rate if you've cast Temporal Chains in the past 10 seconds", statOrder = { 5772 }, level = 1, group = "TemporalChainsCooldownRecovery", weightKey = { }, weightVal = { }, modTags = { }, }, + ["TemporalChainsCannotBeSlowedUnique__1"] = { affix = "", "Action Speed cannot be modified to below Base Value if you've cast Temporal Chains in the past 10 seconds", statOrder = { 4436 }, level = 1, group = "TemporalChainsCannotBeSlowed", weightKey = { }, weightVal = { }, modTags = { }, }, + ["DespairWitherOnHitUnique__1"] = { affix = "", "Inflict Withered for 2 seconds on Hit if you've cast Despair in the past 10 seconds", statOrder = { 7154 }, level = 1, group = "DespairWitherOnHit", weightKey = { }, weightVal = { }, modTags = { }, }, + ["DespairImmuneToCursesUnique__1"] = { affix = "", "Immune to Curses if you've cast Despair in the past 10 seconds", statOrder = { 7093 }, level = 1, group = "DespairImmuneToCurses", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ElementalWeaknessPhysicalAsRandomElementUnique__1"] = { affix = "", "Gain (30-40)% of Physical Damage as a Random Element if you've cast Elemental Weakness in the past 10 seconds", statOrder = { 6694 }, level = 1, group = "ElementalWeaknessPhysicalAsRandomElement", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ElementalWeaknessImmuneToExposureUnique__1"] = { affix = "", "Immune to Exposure if you've cast Elemental Weakness in the past 10 seconds", statOrder = { 7102 }, level = 1, group = "ElementalWeaknessImmuneToExposure", weightKey = { }, weightVal = { }, modTags = { }, }, + ["EnfeebleCriticalStrikeMultiplierUnique__1"] = { affix = "", "+(30-40)% to Critical Strike Multiplier if you've cast Enfeeble in the past 10 seconds", statOrder = { 5878 }, level = 1, group = "EnfeebleCriticalStrikeMultiplier", weightKey = { }, weightVal = { }, modTags = { }, }, + ["EnfeebleNoExtraCritDamageUnique__1"] = { affix = "", "Take no Extra Damage from Critical Strikes if you've cast Enfeeble in the past 10 seconds", statOrder = { 10151 }, level = 1, group = "EnfeebleNoExtraCritDamage", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ConductivityUnaffectedByShockUnique__1"] = { affix = "", "You are Unaffected by Shock if you've cast Conductivity in the past 10 seconds", statOrder = { 10276 }, level = 1, group = "ConductivityUnaffectedByShock", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ConductivityLightningExposureOnHitUnique__1"] = { affix = "", "Inflict Lightning Exposure on Hit if you've cast Conductivity in the past 10 seconds", statOrder = { 7151 }, level = 1, group = "ConductivityLightningExposureOnHit", weightKey = { }, weightVal = { }, modTags = { }, }, + ["FlammabilityUnaffectedByIgniteUnique__1"] = { affix = "", "You are Unaffected by Ignite if you've cast Flammability in the past 10 seconds", statOrder = { 10273 }, level = 1, group = "FlammabilityUnaffectedByIgnite", weightKey = { }, weightVal = { }, modTags = { }, }, + ["FlammabilityFireExposureOnHitUnique__1"] = { affix = "", "Inflict Fire Exposure on Hit if you've cast Flammability in the past 10 seconds", statOrder = { 7148 }, level = 1, group = "FlammabilityFireExposureOnHit", weightKey = { }, weightVal = { }, modTags = { }, }, + ["FrostbiteUnaffectedByFreezeUnique__1"] = { affix = "", "You are Unaffected by Freeze if you've cast Frostbite in the past 10 seconds", statOrder = { 10269 }, level = 1, group = "FrostbiteUnaffectedByFreeze", weightKey = { }, weightVal = { }, modTags = { }, }, + ["FrostbiteColdExposureOnHitUnique__1"] = { affix = "", "Cold Exposure on Hit if you've cast Frostbite in the past 10 seconds", statOrder = { 7146 }, level = 1, group = "FrostbiteColdExposureOnHit", weightKey = { }, weightVal = { }, modTags = { }, }, + ["PunishmentImmuneToReflectedDamageUnique__1"] = { affix = "", "Immune to Reflected Damage if you've cast Punishment in the past 10 seconds", statOrder = { 7110 }, level = 1, group = "PunishmentImmuneToReflectedDamage", weightKey = { }, weightVal = { }, modTags = { }, }, + ["PunishmentIntimidateOnHitUnique__1"] = { affix = "", "Intimidate Enemies on Hit if you've cast Punishment in the past 10 seconds", statOrder = { 7167 }, level = 1, group = "PunishmentIntimidateOnHit", weightKey = { }, weightVal = { }, modTags = { }, }, + ["VulnerabilityUnaffectedByBleedUnique__1"] = { affix = "", "You are Unaffected by Bleeding if you've cast Vulnerability in the past 10 seconds", statOrder = { 10250 }, level = 1, group = "VulnerabilityUnaffectedByBleed", weightKey = { }, weightVal = { }, modTags = { }, }, + ["VulnerabilityDoubleDamageUnique__1"] = { affix = "", "(6-10)% chance to deal Double Damage if you've cast Vulnerability in the past 10 seconds", statOrder = { 5570 }, level = 1, group = "VulnerabilityDoubleDamage", weightKey = { }, weightVal = { }, modTags = { }, }, + ["NearbyEnemyZeroChaosDamageResistanceUnique__1"] = { affix = "", "Nearby Enemies' Chaos Resistance is 0", "Chaos Resistance is Zero", statOrder = { 7778, 10516 }, level = 65, group = "NearbyEnemyZeroChaosDamageResistance", weightKey = { }, weightVal = { }, modTags = { "chaos_damage", "damage", "chaos", "resistance" }, }, + ["AllElementalDamageConvertedToChaosUnique__1"] = { affix = "", "All Elemental Damage Converted to Chaos Damage", statOrder = { 5771 }, level = 65, group = "ConvertAllElementalToChaos", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "chaos_damage", "damage", "elemental", "chaos" }, }, + ["NearbyEnemyReservesLifeUnique__1"] = { affix = "", "Reserves 8% of Life", "Nearby Enemy Monsters have at least 8% of Life Reserved", statOrder = { 2350, 7776 }, level = 1, group = "NearbyEnemyReservesLife", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ChaosDamageOverTimeHealsLeechLifeUnique__1"] = { affix = "", "Taking Chaos Damage over Time heals you instead while Leeching Life", statOrder = { 5635 }, level = 53, group = "ChaosDamageOverTimeHealsLeechLife", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ModifiersToSuppressionApplyToAilmentAvoidUnique__1"] = { affix = "", "Modifiers to Chance to Suppress Spell Damage also apply to Chance to Avoid Elemental Ailments at 50% of their Value", statOrder = { 9981 }, level = 1, group = "ModifiersToSuppressionApplyToAilmentAvoid", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ShockEffectLeechingESUnique__1"] = { affix = "", "(60-100)% increased Effect of Shocks you inflict while Leeching Energy Shield", statOrder = { 9805 }, level = 1, group = "ShockEffectLeechingES", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ChillEffectLeechingManaUnique__1"] = { affix = "", "(60-100)% increased Effect of Chills you inflict while Leeching Mana", statOrder = { 5670 }, level = 1, group = "ChillEffectLeechingMana", weightKey = { }, weightVal = { }, modTags = { }, }, + ["UnaffectedByShockLeechingESUnique__1"] = { affix = "", "Unaffected by Shock while Leeching Energy Shield", statOrder = { 10278 }, level = 1, group = "UnaffectedByShockLeechingES", weightKey = { }, weightVal = { }, modTags = { }, }, + ["UnaffectedByChillLeechingManaUnique__1"] = { affix = "", "Unaffected by Chill while Leeching Mana", statOrder = { 10258 }, level = 1, group = "UnaffectedByChillLeechingMana", weightKey = { }, weightVal = { }, modTags = { }, }, + ["QuiverModifierEffectUnique__1"] = { affix = "", "(150-250)% increased bonuses gained from Equipped Quiver", statOrder = { 9583 }, level = 1, group = "QuiverModifierEffect", weightKey = { }, weightVal = { }, modTags = { }, }, + ["LifeRegenerationPercentPerAilmentUnique__1"] = { affix = "", "Regenerate 2% of Life per second for each different Ailment affecting you", statOrder = { 7268 }, level = 18, group = "LifeRegenerationPercentPerAilment", weightKey = { }, weightVal = { }, modTags = { }, }, + ["AdrenalineOnFillingLifeLeechUnique__1"] = { affix = "", "10% chance to gain Adrenaline for 2 Seconds when Leech is", "removed by Filling Unreserved Life", statOrder = { 5586, 5586.1 }, level = 1, group = "AdrenalineOnFillingLifeLeech", weightKey = { }, weightVal = { }, modTags = { }, }, + ["OnslaughtOnFillingLifeLeechUnique__1"] = { affix = "", "10% chance to gain Onslaught for 4 Seconds when Leech is", "removed by Filling Unreserved Life", statOrder = { 5595, 5595.1 }, level = 1, group = "OnslaughtOnFillingLifeLeech", weightKey = { }, weightVal = { }, modTags = { }, }, + ["CannotBeStunnedSuppressedDamageUnique__1"] = { affix = "", "Cannot be Stunned by Suppressed Spell Damage", statOrder = { 5316 }, level = 1, group = "CannotBeStunnedSuppressedDamage", weightKey = { }, weightVal = { }, modTags = { }, }, + ["DebilitateEnemiesSuppressedDamageUnique__1"] = { affix = "", "Debilitate Enemies for 4 Seconds when you Suppress their Spell Damage", statOrder = { 6048 }, level = 1, group = "DebilitateEnemiesSuppressedDamage", weightKey = { }, weightVal = { }, modTags = { }, }, + ["StunningHitsRecoverLifeUnique__1"] = { affix = "", "(40-60)% of Damage taken from Stunning Hits is Recovered as Life", statOrder = { 6014 }, level = 1, group = "StunningHitsRecoverLife", weightKey = { }, weightVal = { }, modTags = { }, }, + ["StunningHitsRecoverEnergyShieldUnique__1"] = { affix = "", "50% of Damage taken from Stunning Hits is Recovered as Energy Shield", statOrder = { 6013 }, level = 1, group = "StunningHitsRecoverEnergyShield", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ArmourAppliesToChaosDamageUnique__1"] = { affix = "", "Armour also applies to Chaos Damage taken from Hits", statOrder = { 4887 }, level = 1, group = "ArmourAppliesToChaosDamage", weightKey = { }, weightVal = { }, modTags = { }, }, + ["PhysicalDamageBypassesEnergyShieldUnique__1"] = { affix = "", "Physical Damage taken bypasses Energy Shield", statOrder = { 9415 }, level = 1, group = "PhysicalDamageBypassesEnergyShield", weightKey = { }, weightVal = { }, modTags = { }, }, + ["SuppressedDamageBypassEnergyShieldUnique_1"] = { affix = "", "(50-100)% of Suppressed Spell Damage taken bypasses Energy Shield", statOrder = { 1060 }, level = 80, group = "SuppressedDamageBypassesEnergyShield", weightKey = { }, weightVal = { }, modTags = { }, }, + ["SuppressedDamageRecoupedAsEnergyShield_1"] = { affix = "", "(50-100)% of Suppressed Spell Damage taken Recouped as Energy Shield", statOrder = { 1061 }, level = 1, group = "SuppressedSpellDamageRecoupedAsEnergyShield", weightKey = { }, weightVal = { }, modTags = { }, }, + ["RecoverLifeAlteratingUnique__1"] = { affix = "", "Every 10 seconds:", "Gain 2% of Life per Enemy Hit with Attacks for 5 seconds", "Gain 5% of Life per Enemy Killed for 5 seconds", statOrder = { 10304, 10304.1, 10304.2 }, level = 62, group = "RecoverLifeAlterating", weightKey = { }, weightVal = { }, modTags = { }, }, + ["LinkLoseNoExperienceUnique__1"] = { affix = "", "Lose no Experience when you die because a Linked target died", statOrder = { 7362 }, level = 55, group = "LinkLoseNoExperience", weightKey = { }, weightVal = { }, modTags = { }, }, + ["LinkTargetCannotDieUnique__1"] = { affix = "", "Linked Targets Cannot Die for 2 seconds after you Die", statOrder = { 7361 }, level = 1, group = "LinkTargetCannotDie", weightKey = { }, weightVal = { }, modTags = { }, }, + ["LinkSkillCastSpeedUnique__1"] = { affix = "", "Link Skills have (10-15)% increased Cast Speed", statOrder = { 7357 }, level = 1, group = "LinkSkillCastSpeed", weightKey = { }, weightVal = { }, modTags = { }, }, + ["LinkSkillEffectDurationUnique__1"] = { affix = "", "Link Skills have (10-15)% increased Skill Effect Duration", statOrder = { 7359 }, level = 1, group = "LinkSkillEffectDuration", weightKey = { }, weightVal = { }, modTags = { }, }, + ["LinkSkillFlaskEffectsUnique__1"] = { affix = "", "Non-Unique Utility Flasks you Use apply to Linked Targets", statOrder = { 6539 }, level = 50, group = "LinkSkillFlaskEffects", weightKey = { }, weightVal = { }, modTags = { }, }, + ["MinionWitherOnHitUnique__1"] = { affix = "", "Minions have 60% chance to inflict Withered on Hit", statOrder = { 9177 }, level = 1, group = "MinionWitherOnHit", weightKey = { }, weightVal = { }, modTags = { }, }, + ["MinionCriticalStrikeMultiplierAgainstWitheredUnique__1"] = { affix = "", "Minions have +5% to Critical Strike Multiplier per Withered Debuff on Enemy", statOrder = { 9178 }, level = 1, group = "MinionCriticalStrikeMultiplierAgainstWithered", weightKey = { }, weightVal = { }, modTags = { }, }, + ["BleedingExpiresSlowerWhileMovingUnique__1"] = { affix = "", "Bleeding on you expires 75% slower while Moving", statOrder = { 5008 }, level = 1, group = "BleedingExpiresSlowerWhileMoving", weightKey = { }, weightVal = { }, modTags = { }, }, + ["CannotBeStunnedWhileBleedingUnique__1"] = { affix = "", "Cannot be Stunned while Bleeding", statOrder = { 5322 }, level = 1, group = "CannotBeStunnedWhileBleeding", weightKey = { }, weightVal = { }, modTags = { }, }, + ["CannotBePoisonedWhileBleedingUnique__1"] = { affix = "", "Cannot be Poisoned while Bleeding", statOrder = { 5308 }, level = 1, group = "CannotBePoisonedWhileBleeding", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ExertedAttackDamageUnique__1"] = { affix = "", "Exerted Attacks deal 200% increased Damage", statOrder = { 6254 }, level = 1, group = "ExertedAttackDamage", weightKey = { }, weightVal = { }, modTags = { "damage", "attack" }, }, + ["ExertedAttackKnockbackChanceUnique__1"] = { affix = "", "Exerted Attacks Knock Enemies Back on Hit", statOrder = { 6400 }, level = 1, group = "ExertedAttackKnockbackChance", weightKey = { }, weightVal = { }, modTags = { }, }, + ["LocalChanceToBleedUnique__1"] = { affix = "", "25% chance to cause Bleeding on Hit", statOrder = { 2394 }, level = 1, group = "LocalChanceToBleed", weightKey = { }, weightVal = { }, modTags = { "bleed", "physical", "attack", "ailment" }, }, + ["AlwaysPierceBurningEnemiesUnique__1"] = { affix = "", "Projectiles Pierce all Burning Enemies", statOrder = { 4561 }, level = 1, group = "AlwaysPierceBurningEnemies", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ArrowAddedFireDamagePerEnemyPiercedUnique__1"] = { affix = "", "Arrows deal 30 to 50 Added Fire Damage for each time they've Pierced", statOrder = { 4683 }, level = 1, group = "ArrowAddedFireDamagePerEnemyPierced", weightKey = { }, weightVal = { }, modTags = { }, }, + ["MinionLifeIncreasedByOvercappedFireResistanceUnique__1"] = { affix = "", "Minion Life is increased by their Overcapped Fire Resistance", statOrder = { 9132 }, level = 1, group = "MinionLifeIncreasedByOvercappedFireResistance", weightKey = { }, weightVal = { }, modTags = { }, }, + ["SupportedByInfernalLegionUnique__1"] = { affix = "", "Socketed Gems are Supported by Level 30 Infernal Legion", statOrder = { 264 }, level = 1, group = "SupportedByInfernalLegion", weightKey = { }, weightVal = { }, modTags = { }, }, + ["NearbyEnemiesCoveredInAshUnique__1"] = { affix = "", "Nearby Enemies are Covered in Ash", statOrder = { 7767 }, level = 1, group = "NearbyEnemiesCoveredInAsh", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ColdExposureAdditionalResistanceUnique__1"] = { affix = "", "Cold Exposure you inflict applies an extra -12% to Cold Resistance", statOrder = { 5727 }, level = 1, group = "ColdExposureAdditionalResistance", weightKey = { }, weightVal = { }, modTags = { }, }, + ["FreezeProliferationUnique__1"] = { affix = "", "Freezes you inflict spread to other Enemies within 1.5 metres", statOrder = { 2131 }, level = 1, group = "FreezeProliferationAmulet", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ShockProliferationUnique__2"] = { affix = "", "Shocks you inflict spread to other Enemies within 1.5 metres", statOrder = { 2134 }, level = 1, group = "ShockProliferationShield", weightKey = { }, weightVal = { }, modTags = { }, }, + ["AddedLightningDamagePerDexterityUnique__1"] = { affix = "", "Adds 1 to 12 Lightning Damage to Attacks with this Weapon per 10 Dexterity", statOrder = { 4773 }, level = 1, group = "AddedLightningDamagePerDexterity", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "lightning", "attack" }, }, + ["CriticalStrikeChancePerIntelligenceUnique__1"] = { affix = "", "5% increased Critical Strike Chance per 25 Intelligence", statOrder = { 5834 }, level = 1, group = "CriticalStrikeChancePerIntelligence", weightKey = { }, weightVal = { }, modTags = { }, }, + ["LifeLeechFromAttacksPermyriadUnique__1"] = { affix = "", "1% of Attack Damage Leeched as Life", statOrder = { 1577 }, level = 1, group = "LifeLeechFromAttacksPermyriad", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "attack" }, }, + ["LightningNonCriticalStrikesLuckyUnique__1"] = { affix = "", "Lightning Damage with Non-Critical Strikes is Lucky", statOrder = { 6429 }, level = 1, group = "LightningNonCriticalStrikesLucky", weightKey = { }, weightVal = { }, modTags = { }, }, + ["AddedFireDamageSpellsAndAttacksImplicit1"] = { affix = "", "Adds (1-2) to (3-4) Fire Damage to Spells and Attacks", statOrder = { 1286 }, level = 1, group = "AddedFireDamageSpellsAndAttacksImplicit", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "caster_damage", "damage", "elemental", "fire", "attack", "caster" }, }, + ["AddedFireDamageSpellsAndAttacksImplicit2"] = { affix = "", "Adds (5-10) to (11-13) Fire Damage to Spells and Attacks", statOrder = { 1286 }, level = 1, group = "AddedFireDamageSpellsAndAttacksImplicit", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "caster_damage", "damage", "elemental", "fire", "attack", "caster" }, }, + ["AddedFireDamageSpellsAndAttacksImplicit3"] = { affix = "", "Adds (18-36) to (53-59) Fire Damage to Spells and Attacks", statOrder = { 1286 }, level = 1, group = "AddedFireDamageSpellsAndAttacksImplicit", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "caster_damage", "damage", "elemental", "fire", "attack", "caster" }, }, + ["AddedColdDamageSpellsAndAttacksImplicit1"] = { affix = "", "Adds (2-3) to (4-7) Cold Damage to Spells and Attacks", statOrder = { 1287 }, level = 1, group = "AddedColdDamageSpellsAndAttacksImplicit", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "caster_damage", "damage", "elemental", "cold", "attack", "caster" }, }, + ["AddedColdDamageSpellsAndAttacksImplicit2"] = { affix = "", "Adds (4-8) to (10-12) Cold Damage to Spells and Attacks", statOrder = { 1287 }, level = 1, group = "AddedColdDamageSpellsAndAttacksImplicit", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "caster_damage", "damage", "elemental", "cold", "attack", "caster" }, }, + ["AddedColdDamageSpellsAndAttacksImplicit3"] = { affix = "", "Adds (14-29) to (42-47) Cold Damage to Spells and Attacks", statOrder = { 1287 }, level = 1, group = "AddedColdDamageSpellsAndAttacksImplicit", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "caster_damage", "damage", "elemental", "cold", "attack", "caster" }, }, + ["AddedLightningDamageSpellsAndAttacksImplicit1"] = { affix = "", "Adds (1-2) to (9-11) Lightning Damage to Spells and Attacks", statOrder = { 1322 }, level = 1, group = "AddedLightningDamageSpellsAndAttacksImplicit", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "caster_damage", "damage", "elemental", "lightning", "attack", "caster" }, }, + ["AddedLightningDamageSpellsAndAttacksImplicit2"] = { affix = "", "Adds (1-2) to (22-24) Lightning Damage to Spells and Attacks", statOrder = { 1322 }, level = 1, group = "AddedLightningDamageSpellsAndAttacksImplicit", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "caster_damage", "damage", "elemental", "lightning", "attack", "caster" }, }, + ["AddedLightningDamageSpellsAndAttacksImplicit3"] = { affix = "", "Adds (3-5) to (70-82) Lightning Damage to Spells and Attacks", statOrder = { 1322 }, level = 1, group = "AddedLightningDamageSpellsAndAttacksImplicit", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "caster_damage", "damage", "elemental", "lightning", "attack", "caster" }, }, + ["ItemCanHaveShieldWeaponTreeUnique1"] = { affix = "", "Has a Crucible Passive Skill Tree", "Crucible Passive Skill Tree is removed if this Modifier is removed", statOrder = { 7877, 7877.1 }, level = 1, group = "ItemCanHaveShieldWeaponTree", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ItemCanHaveTwoHandedSwordWeaponTreeUnique1"] = { affix = "", "Has a Two Handed Sword Crucible Passive Skill Tree", "Crucible Passive Skill Tree is removed if this Modifier is removed", statOrder = { 7878, 7878.1 }, level = 1, group = "ItemCanHaveTwoHandedSwordWeaponTree", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ItemCanHaveSupportGemsOnlyTreeUnique1"] = { affix = "", "Has a Crucible Passive Skill Tree with only Support Passive Skills", "Crucible Passive Skill Tree is removed if this Modifier is removed", statOrder = { 7876, 7876.1 }, level = 1, group = "ItemCanHaveSupportGemsOnlyTree", weightKey = { }, weightVal = { }, modTags = { }, }, + ["LowLifeInstantLifeRecoveryUnique__1"] = { affix = "", "Life Flasks used while on Low Life apply Recovery Instantly", statOrder = { 7219 }, level = 38, group = "LowLifeInstantLifeRecovery", weightKey = { }, weightVal = { }, modTags = { "flask", "resource", "life" }, }, + ["LowManaInstantManaRecoveryUnique__1"] = { affix = "", "Mana Flasks used while on Low Mana apply Recovery Instantly", statOrder = { 8016 }, level = 1, group = "LowManaInstantManaRecovery", weightKey = { }, weightVal = { }, modTags = { "flask", "resource", "mana" }, }, + ["IncreasedLifeNoLifeModifiersUnique__1"] = { affix = "", "+(700-1000) to maximum Life if there are no Life Modifiers on other Equipped Items", statOrder = { 8974 }, level = 1, group = "IncreasedLifeNoLifeModifiers", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["HinekoraButterflyEffectUnique__1"] = { affix = "", "Every 5 seconds, gain one of the following for 5 seconds:", "Your Hits are always Critical Strikes", "Hits against you are always Critical Strikes", "Attacks cannot Hit you", "Attacks against you always Hit", "Your Damage with Hits is Lucky", "Damage of Hits against you is Lucky", statOrder = { 7022, 7022.1, 7022.2, 7022.3, 7022.4, 7022.5, 7022.6 }, level = 62, group = "HinekoraButterflyEffect", weightKey = { }, weightVal = { }, modTags = { }, }, + ["SoulTattooEffectUnique__1"] = { affix = "", "100% increased effect of Tattoos in Radius", statOrder = { 7968 }, level = 1, group = "SoulTattooEffect", weightKey = { }, weightVal = { }, modTags = { }, }, + ["GainSpellCostAsESUnique__1"] = { affix = "", "Spells cause you to gain Energy Shield equal to their Upfront", "Cost every fifth time you Pay it", statOrder = { 6717, 6717.1 }, level = 55, group = "GainSpellCostAsES", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield", "caster" }, }, + ["WarcrySpeedUnique__1"] = { affix = "", "(20-25)% increased Warcry Speed", statOrder = { 3189 }, level = 1, group = "WarcrySpeed", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["WarcrySpeedUnique__2"] = { affix = "", "(25-35)% increased Warcry Speed", statOrder = { 3189 }, level = 1, group = "WarcrySpeed", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["LocalTreatElementalResistanceAsInvertedUnique__1"] = { affix = "", "Treats Enemy Monster Elemental Resistance values as inverted", statOrder = { 7875 }, level = 1, group = "LocalTreatElementalResistanceAsInverted", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental" }, }, + ["MinionsUseMainHandBaseCritUnique__1"] = { affix = "", "Minions' Base Attack Critical Strike Chance is equal to the Critical", "Strike Chance of your Main Hand Weapon", statOrder = { 9187, 9187.1 }, level = 1, group = "MinionsUseMainHandBaseCrit", weightKey = { }, weightVal = { }, modTags = { "minion", "critical" }, }, + ["TreatResistancesAsMaxChanceUnique__1"] = { affix = "", "(30-40)% chance for Elemental Resistances to count as being 90% against Enemy Hits", statOrder = { 6316 }, level = 1, group = "TreatResistancesAsMaxChance", weightKey = { }, weightVal = { }, modTags = { "elemental", "resistance" }, }, + ["TakeNoBurningDamageIfStopBurningUnique__1"] = { affix = "", "Take no Burning Damage if you've stopped taking Burning Damage Recently", statOrder = { 10152 }, level = 1, group = "TakeNoBurningDamageIfStopBurning", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire" }, }, + ["GainMissingLifeOnHitUnique__1"] = { affix = "", "Gain (10-20)% of Missing Unreserved Life before being Hit by an Enemy", statOrder = { 9190 }, level = 62, group = "GainMissingLifeOnHit", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["UnaffectedByDamagingAilmentsUnique__1"] = { affix = "", "Unaffected by Damaging Ailments", statOrder = { 10264 }, level = 1, group = "UnaffectedByDamagingAilments", weightKey = { }, weightVal = { }, modTags = { "ailment" }, }, + ["NonExertedAttacksNoDamageUnique__1"] = { affix = "", "Non-Exerted Attacks deal no Damage", statOrder = { 9318 }, level = 1, group = "NonExertedAttacksNoDamage", weightKey = { }, weightVal = { }, modTags = { }, }, + ["LifeLeechInstantExertedAttacksUnique__1"] = { affix = "", "Life Leech from Exerted Attacks is instant", statOrder = { 7241 }, level = 1, group = "LifeLeechInstantExertedAttacks", weightKey = { }, weightVal = { }, modTags = { }, }, + ["QuiverChillAsThoughtDealingMoreDamageUnique__1"] = { affix = "", "Chill Enemies as though dealing (60-100)% more Damage", statOrder = { 10303 }, level = 1, group = "QuiverChillAsThoughtDealingMoreDamage", weightKey = { }, weightVal = { }, modTags = { }, }, + ["NgamahusEmbraceOnKillUnique__1"] = { affix = "", "10% chance to Trigger Summon Spirit of Kaom on Kill", statOrder = { 581 }, level = 62, group = "NgamahusEmbraceOnKill", weightKey = { }, weightVal = { }, modTags = { }, }, + ["KitavasEmbraceOnKillUnique__1"] = { affix = "", "10% chance to Trigger Summon Spirit of Utula on Kill", statOrder = { 580 }, level = 62, group = "KitavasEmbraceOnKill", weightKey = { }, weightVal = { }, modTags = { }, }, + ["TukohamasEmbraceOnKillUnique__1"] = { affix = "", "10% chance to Trigger Summon Spirit of Akoya on Kill", statOrder = { 586 }, level = 62, group = "TukohamasEmbraceOnKill", weightKey = { }, weightVal = { }, modTags = { }, }, + ["RongokuraisEmbraceOnKillUnique__1"] = { affix = "", "10% chance to Trigger Summon Spirit of Kahuturoa on Kill", statOrder = { 583 }, level = 62, group = "RongokuraisEmbraceOnKill", weightKey = { }, weightVal = { }, modTags = { }, }, + ["TasaliosEmbraceOnKillUnique__1"] = { affix = "", "10% chance to Trigger Summon Spirit of Rakiata on Kill", statOrder = { 584 }, level = 62, group = "TasaliosEmbraceOnKill", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ArohonguisEmbraceOnKillUnique__1"] = { affix = "", "10% chance to Trigger Summon Spirit of Ikiaho on Kill", statOrder = { 578 }, level = 62, group = "ArohonguisEmbraceOnKill", weightKey = { }, weightVal = { }, modTags = { }, }, + ["RamakosEmbraceOnKillUnique__1"] = { affix = "", "10% chance to Trigger Summon Spirit of Ahuana on Kill", statOrder = { 582 }, level = 62, group = "RamakosEmbraceOnKill", weightKey = { }, weightVal = { }, modTags = { }, }, + ["HinekorasEmbraceOnKillUnique__1"] = { affix = "", "10% chance to Trigger Summon Spirit of Tawhanuku on Kill", statOrder = { 579 }, level = 62, group = "HinekorasEmbraceOnKill", weightKey = { }, weightVal = { }, modTags = { }, }, + ["TawhoasEmbraceOnKillUnique__1"] = { affix = "", "10% chance to Trigger Summon Spirit of Maata on Kill", statOrder = { 585 }, level = 62, group = "TawhoasEmbraceOnKill", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ValakosEmbraceOnKillUnique__1"] = { affix = "", "10% chance to Trigger Summon Spirit of Kiloava on Kill", statOrder = { 587 }, level = 62, group = "ValakosEmbraceOnKill", weightKey = { }, weightVal = { }, modTags = { }, }, + ["NearbyEnemyPhysicalDamageConvertedToFire__1"] = { affix = "", "Nearby Enemies Convert 25% of their Physical Damage to Fire", statOrder = { 10517 }, level = 1, group = "NearbyEnemyPhysicalDamageConvertedToFire", weightKey = { }, weightVal = { }, modTags = { }, }, + ["IncreasedLifeEmptyRedSocketUnique__1"] = { affix = "", "+40 to maximum Life for each Empty Red Socket on any Equipped Item", statOrder = { 4344 }, level = 60, group = "IncreasedLifeEmptyRedSocket", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["IncreasedAccuracyEmptyGreenSocketUnique__1"] = { affix = "", "+225 to Accuracy Rating for each Empty Green Socket on any Equipped Item", statOrder = { 4345 }, level = 1, group = "IncreasedAccuracyEmptyGreenSocket", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["IncreasedManaEmptyBlueSocketUnique__1"] = { affix = "", "+40 to maximum Mana for each Empty Blue Socket on any Equipped Item", statOrder = { 4346 }, level = 1, group = "IncreasedManaEmptyBlueSocket", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["AllResistEmptyWhiteSocketUnique__1"] = { affix = "", "+18% to all Elemental Resistances for each Empty White Socket on any Equipped Item", statOrder = { 4347 }, level = 1, group = "AllResistEmptyWhiteSocket", weightKey = { }, weightVal = { }, modTags = { "elemental", "resistance" }, }, + ["LocalIncreaseSocketedGemLevelPerFilledSocketUnique__1"] = { affix = "", "-2 to level of Socketed Skill Gems per Socketed Gem", statOrder = { 7870 }, level = 1, group = "LocalIncreaseSocketedGemLevelPerFilledSocket", weightKey = { }, weightVal = { }, modTags = { }, }, + ["CorruptedMagicJewelModEffectUnique__1"] = { affix = "", "(0-100)% increased Effect of Jewel Socket Passive Skills containing Corrupted Magic Jewels", statOrder = { 7945 }, level = 1, group = "CorruptedMagicJewelModEffect", weightKey = { }, weightVal = { }, modTags = { }, }, + ["MaximumQualityOverrideUnique__1"] = { affix = "", "Maximum Quality is 200%", statOrder = { 7852 }, level = 1, group = "MaximumQualityOverride", weightKey = { }, weightVal = { }, modTags = { }, }, + ["RandomMovementVelocityWhenHitUnique__1"] = { affix = "", "When Hit, gain a random Movement Speed modifier from 40% reduced to 100% increased, until Hit again", statOrder = { 9084 }, level = 1, group = "RandomMovementVelocityWhenHit", weightKey = { }, weightVal = { }, modTags = { }, }, + ["EnemyElementalResistanceZeroWhenHitUnique__1"] = { affix = "", "When an Enemy Hit deals Elemental Damage to you, their Resistance to those Elements becomes zero for 4 seconds", statOrder = { 6318 }, level = 1, group = "EnemyElementalResistanceZeroWhenHit", weightKey = { }, weightVal = { }, modTags = { }, }, + ["AvoidMaimChanceUnique__1"] = { affix = "", "You cannot be Maimed", statOrder = { 4848 }, level = 56, group = "AvoidMaimChance", weightKey = { }, weightVal = { }, modTags = { }, }, + ["SkeletonAddedChaosDamageShieldUnique__1"] = { affix = "", "Skeletons gain Added Chaos Damage equal to (20-30)% of Maximum Energy Shield on your Equipped Shield", statOrder = { 10487 }, level = 1, group = "SkeletonAddedChaosDamageShield", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ElementalDamageTakenAsPhysicalUnique__1"] = { affix = "", "40% of Elemental Damage from Hits taken as Physical Damage", statOrder = { 6228 }, level = 1, group = "ElementalDamageTakenAsPhysical", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ElementalDamageTakenAsPhysicalUnique__2"] = { affix = "", "(15-30)% of Elemental Damage from Hits taken as Physical Damage", statOrder = { 6228 }, level = 1, group = "ElementalDamageTakenAsPhysical", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ElementalDamageFromBlockedHitsUnique__1"] = { affix = "", "You take 100% of Elemental Damage from Blocked Hits", statOrder = { 5128 }, level = 1, group = "ElementalDamageFromBlockedHits", weightKey = { }, weightVal = { }, modTags = { }, }, + ["SpellAddedChaosDamageMaximumLifeUnique__1"] = { affix = "", "Spells deal added Chaos Damage equal to (15-20)% of your maximum Life", statOrder = { 4457 }, level = 1, group = "SpellAddedChaosDamageMaximumLife", weightKey = { }, weightVal = { }, modTags = { }, }, + ["LifeDegenerationGracePeriodUnique__1"] = { affix = "", "Lose 500 Life per second", statOrder = { 1488 }, level = 1, group = "LifeDegenerationGracePeriod", weightKey = { }, weightVal = { }, modTags = { "flat_life_regen", "resource", "life" }, }, + ["SocketedGemsSupportedByLifetapUnique__1"] = { affix = "", "Socketed Gems are Supported by Level 1 Lifetap", statOrder = { 271 }, level = 1, group = "SocketedGemsSupportedByLifetap", weightKey = { }, weightVal = { }, modTags = { "skill", "gem" }, }, + ["CriticalStrikeMultiplierMonsterPowerUnique__1"] = { affix = "", "Hits with this Weapon have +10% to Critical Strike Multiplier per Enemy Power", statOrder = { 7037 }, level = 1, group = "CriticalStrikeMultiplierMonsterPower", weightKey = { }, weightVal = { }, modTags = { }, }, + ["LeechInstantMonsterPowerUnique__1"] = { affix = "", "5% of Leech from Hits with this Weapon is Instant per Enemy Power", statOrder = { 7038 }, level = 1, group = "LeechInstantMonsterPower", weightKey = { }, weightVal = { }, modTags = { }, }, + ["GainEnduranceChargeEverySecondUnique__1"] = { affix = "", "Lose an Endurance Charge each second", statOrder = { 6592 }, level = 1, group = "GainEnduranceChargeEverySecond", weightKey = { }, weightVal = { }, modTags = { }, }, + ["GainFrenzyChargeEverySecondUnique__1"] = { affix = "", "Lose a Frenzy Charge each second", statOrder = { 6595 }, level = 1, group = "GainFrenzyChargeEverySecond", weightKey = { }, weightVal = { }, modTags = { }, }, + ["GainPowerChargeEverySecondUnique__1"] = { affix = "", "Lose a Power Charge each second", statOrder = { 6598 }, level = 1, group = "GainPowerChargeEverySecond", weightKey = { }, weightVal = { }, modTags = { }, }, + ["TinctureCriticalStrikeChanceImplicit1"] = { affix = "", "(100-150)% increased Critical Strike Chance with Melee Weapons", statOrder = { 10670 }, level = 1, group = "TinctureCriticalStrikeChance", weightKey = { }, weightVal = { }, modTags = { "attack", "critical" }, }, + ["TinctureElementalDamageImplicit1"] = { affix = "", "(70-100)% increased Elemental Damage with Melee Weapons", statOrder = { 10672 }, level = 1, group = "TinctureElementalDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "attack" }, }, + ["TinctureStunThresholdImplicit1"] = { affix = "", "40% reduced Enemy Stun Threshold with Melee Weapons", "(15-25)% increased Stun Duration with Melee Weapons", statOrder = { 10647, 10706 }, level = 1, group = "TinctureStunThresholdDuration", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["TinctureChanceToIgniteImplicit1"] = { affix = "", "25% chance to Ignite with Melee Weapons", "(60-90)% increased Damage with Ignite from Melee Weapons", statOrder = { 10665, 10679 }, level = 1, group = "TinctureChanceToIgniteDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire", "attack", "ailment" }, }, + ["TinctureChanceToFreezeImplicit1"] = { affix = "", "25% chance to Freeze with Melee Weapons", "(25-35)% increased Effect of Chill from Melee Weapons", statOrder = { 10664, 10668 }, level = 1, group = "TinctureChanceToFreezeEffect", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "cold", "attack", "ailment" }, }, + ["TinctureChanceToShockImplicit1"] = { affix = "", "25% chance to Shock with Melee Weapons", "(25-35)% increased Effect of Shock from Melee Weapons", statOrder = { 10667, 10702 }, level = 1, group = "TinctureChanceToShockEffect", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "lightning", "attack", "ailment" }, }, + ["TinctureChanceToPoisonImplicit1"] = { affix = "", "20% chance to Poison with Melee Weapons", "(60-90)% increased Damage with Poison from Melee Weapons", statOrder = { 10666, 10689 }, level = 1, group = "TinctureChanceToPoisonDamage", weightKey = { }, weightVal = { }, modTags = { "chaos_damage", "poison", "damage", "chaos", "attack", "ailment" }, }, + ["TinctureChanceToBleedImplicit1"] = { affix = "", "20% chance to cause Bleeding with Melee Weapons", "(60-90)% increased Damage with Bleeding from Melee Weapons", statOrder = { 10648, 10660 }, level = 1, group = "TinctureChanceToBleedDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "bleed", "damage", "physical", "attack", "ailment" }, }, + ["TinctureRageOnHitImplicit1"] = { affix = "", "Gain 3 Rage on Melee Weapon Hit", statOrder = { 10677 }, level = 1, group = "TinctureRageOnHit", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["TinctureChanceToBlindImplicit1"] = { affix = "", "25% chance to Blind Enemies on Hit with Melee Weapons", "(25-35)% increased Effect of Blind from Melee Weapons", statOrder = { 10649, 10661 }, level = 1, group = "TinctureChanceToBlindEffect", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["TinctureToxicityRateUnique__1"] = { affix = "", "(15-25)% reduced Mana Burn rate", statOrder = { 10692 }, level = 1, group = "TinctureToxicityRate", weightKey = { }, weightVal = { }, modTags = { }, }, + ["TinctureToxicityRateUnique__2"] = { affix = "", "(-35-35)% reduced Mana Burn rate", statOrder = { 10692 }, level = 1, group = "TinctureToxicityRate", weightKey = { }, weightVal = { }, modTags = { }, }, + ["TinctureCooldownRecoveryUnique__1"] = { affix = "", "(20-40)% increased Cooldown Recovery Rate", statOrder = { 10690 }, level = 1, group = "TinctureCooldownRecovery", weightKey = { }, weightVal = { }, modTags = { }, }, + ["TinctureMeleeSplashOnWeaponHitUnique__1"] = { affix = "", "Melee Strike Skills deal Splash Damage to surrounding targets", statOrder = { 10683 }, level = 1, group = "MeleeSplashOnWeaponHit", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["TinctureGraspingVineOnWeaponHitUnique__1"] = { affix = "", "(20-30)% chance to inflict a Grasping Vine on Melee Weapon Hit", statOrder = { 10662 }, level = 1, group = "GraspingVineOnWeaponHit", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["TinctureApplyWitherStacksOnHitUnique__1"] = { affix = "", "Melee Weapon Hits Inflict (2-3) Withered Debuffs for 2 seconds", statOrder = { 10658 }, level = 1, group = "WeaponApplyWitherStacksOnHit", weightKey = { }, weightVal = { }, modTags = { "chaos", "attack" }, }, + ["TinctureToxicityOnHitUnique__1"] = { affix = "", "Does not inflict Mana Burn over time", "Inflicts Mana Burn on you when you Hit an Enemy with a Melee Weapon", statOrder = { 10650, 10651 }, level = 1, group = "TinctureToxicityOnHit", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["TinctureRarityPerToxicityUnique__1"] = { affix = "", "(1-5)% increased Rarity of Items found per Mana Burn, up to a maximum of 100%", statOrder = { 10652 }, level = 1, group = "TinctureRarityPerToxicity", weightKey = { }, weightVal = { }, modTags = { }, }, + ["TincturePenetrationPerToxicityUnique__1"] = { affix = "", "Melee Weapon Damage Penetrates 1% Elemental Resistances per Mana Burn, up to a maximum of 200%", statOrder = { 10687 }, level = 1, group = "TincturePenetrationPerToxicity", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["TinctureCullingStrikeUnique__1"] = { affix = "", "Melee Weapon Attacks have Culling Strike", statOrder = { 10671 }, level = 1, group = "WeaponCullingStrike", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["TinctureCoverInAshOnFullLifeUnique__1"] = { affix = "", "Cover Full Life Enemies in Ash for (4-10) seconds on Melee Weapon Hit", statOrder = { 10723 }, level = 1, group = "WeaponCoverInAshVsFullLife", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "attack" }, }, + ["TinctureRefreshIgniteDurationUnique__1"] = { affix = "", "(15-25)% chance to refresh Ignite Duration on Melee Weapon Hit", statOrder = { 10700 }, level = 1, group = "RefreshIgniteDurationOnWeaponHit", weightKey = { }, weightVal = { }, modTags = { }, }, + ["TinctureFireDamageTakenPerToxicityUnique__1"] = { affix = "", "-1 Fire Damage taken from Hits per Mana Burn", statOrder = { 10674 }, level = 1, group = "TinctureFireDamageTakenPerToxicity", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire" }, }, + ["CountAsHavingMaxEnduranceFrenzyPowerCharges1"] = { affix = "", "Count as having maximum number of Endurance Charges", "Count as having maximum number of Frenzy Charges", "Count as having maximum number of Power Charges", statOrder = { 5789, 5789.1, 5789.2 }, level = 1, group = "CountAsHavingMaxEnduranceFrenzyPowerCharges", weightKey = { }, weightVal = { }, modTags = { }, }, + ["MaximumFortificationUnique__1"] = { affix = "", "+(1-10) to maximum Fortification", statOrder = { 4930 }, level = 1, group = "MaximumFortification", weightKey = { }, weightVal = { }, modTags = { }, }, + ["StrikeSkillsFortifyOnHitUnique__1"] = { affix = "", "Melee Hits from Strike Skills Fortify", statOrder = { 10057 }, level = 1, group = "StrikeSkillsFortify", weightKey = { }, weightVal = { }, modTags = { }, }, + ["AttackSpeedPerFortificationUnique__1"] = { affix = "", "1% increased Attack Speed per Fortification", statOrder = { 4790 }, level = 1, group = "AttackSpeedPerFortification", weightKey = { }, weightVal = { }, modTags = { }, }, + ["RageCasterStatsUnique__1"] = { affix = "", "Rage grants Spell Damage instead of Attack Damage", statOrder = { 9598 }, level = 1, group = "RageCasterStats", weightKey = { }, weightVal = { }, modTags = { }, }, + ["GainRageOnManaSpentUnique__1"] = { affix = "", "Gain (7-10) Rage after Spending a total of 200 Mana", statOrder = { 6734 }, level = 1, group = "GainRageOnManaSpent", weightKey = { }, weightVal = { }, modTags = { }, }, + ["LifeFromEnergyShieldArmourUnique__1"] = { affix = "", "Gain Maximum Life instead of Maximum Energy Shield from Equipped Armour Items", statOrder = { 6667 }, level = 1, group = "LifeFromEnergyShieldArmour", weightKey = { }, weightVal = { }, modTags = { }, }, + ["FlaskDurationPerLevelUnique__1"] = { affix = "", "2% reduced Flask Effect Duration per Level", statOrder = { 6531 }, level = 1, group = "FlaskDurationPerLevel", weightKey = { }, weightVal = { }, modTags = { }, }, + ["FlaskEffectPerLevelUnique__1"] = { affix = "", "Flasks applied to you have 1% increased Effect per Level", statOrder = { 6532 }, level = 1, group = "FlaskEffectPerLevel", weightKey = { }, weightVal = { }, modTags = { }, }, + ["GrantsRavenousSkillUnique__1"] = { affix = "", "Grants Level 20 Ravenous Skill", "Enemies display their Monster Category", statOrder = { 610, 658 }, level = 1, group = "GrantsRavenousSkill", weightKey = { }, weightVal = { }, modTags = { }, }, + ["AdditionalSacredWispUnique__1"] = { affix = "", "+1 to maximum number of Sacred Wisps", "+1 to number of Sacred Wisps Summoned", statOrder = { 4935, 4935.1 }, level = 1, group = "AdditionalSacredWisp", weightKey = { }, weightVal = { }, modTags = { }, }, + ["AttackCriticalStrikesUnnerveUnique__1"] = { affix = "", "Attacks inflict Unnerve on Critical Strike for 4 seconds", statOrder = { 4821 }, level = 1, group = "AttackCriticalStrikesUnnerve", weightKey = { }, weightVal = { }, modTags = { }, }, + ["SpellCriticalStrikesIntimidateUnique__1"] = { affix = "", "Spells inflict Intimidate on Critical Strike for 4 seconds", statOrder = { 9992 }, level = 1, group = "SpellCriticalStrikesIntimidate", weightKey = { }, weightVal = { }, modTags = { }, }, + ["EnemiesCountAsMovingElementalAilmentsUnique__1"] = { affix = "", "You and Enemies in your Presence count as moving while affected by Elemental Ailments", statOrder = { 6281 }, level = 1, group = "EnemiesCountAsMovingElementalAilments", weightKey = { }, weightVal = { }, modTags = { }, }, + ["MinionsHaveChargesYouHaveUnique__1"] = { affix = "", "Minions have the same maximum number of Endurance, Frenzy and Power Charges as you", "Minions count as having the same number of", "Endurance, Frenzy and Power Charges as you", statOrder = { 9179, 9180, 9180.1 }, level = 1, group = "MinionsHaveChargesYouHave", weightKey = { }, weightVal = { }, modTags = { }, }, + ["AurasOnlyApplyToLinkedTargetUnique__1"] = { affix = "", "Linked Targets always count as in range of Non-Curse Auras from your Skills", "Non-Curse Auras from your Skills only apply to you and Linked Targets", statOrder = { 9305, 9305.1 }, level = 1, group = "AurasOnlyApplyToLinkedTarget", weightKey = { }, weightVal = { }, modTags = { }, }, + ["AuraEffectWhileLinkedUnique__1"] = { affix = "", "(20-40)% increased Effect of Non-Curse Auras from your Skills while you have a Linked Target", statOrder = { 9304 }, level = 1, group = "AuraEffectWhileLinked", weightKey = { }, weightVal = { }, modTags = { }, }, + ["MaximumSpectrePerGhastlyEyeUnique__1"] = { affix = "", "+1 to maximum number of Raised Spectres per Socketed Ghastly Eye Jewel", statOrder = { 4497 }, level = 1, group = "MaximumSpectrePerGhastlyEye", weightKey = { }, weightVal = { }, modTags = { }, }, + ["HeraldReservationEfficiencyUnique__1"] = { affix = "", "10% increased Mana Reservation Efficiency of Herald Skills", statOrder = { 7006 }, level = 80, group = "HeraldReservationEfficiency", weightKey = { }, weightVal = { }, modTags = { }, }, + ["UniqueJewelNodeIncreasedLifeUnique__1"] = { affix = "", "Passive Skills in Radius also grant +5 to maximum Life", statOrder = { 7948 }, level = 1, group = "UniqueJewelNodeIncreasedLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["UniqueJewelNodeIncreasedManaUnique__1"] = { affix = "", "Passive Skills in Radius also grant +5 to maximum Mana", statOrder = { 7949 }, level = 1, group = "UniqueJewelNodeIncreasedMana", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["UniqueJewelNodeCriticalStrikeChanceUnique__1"] = { affix = "", "Passive Skills in Radius also grant 5% increased Global Critical Strike Chance", statOrder = { 7952 }, level = 1, group = "UniqueJewelNodeCriticalStrikeChance", weightKey = { }, weightVal = { }, modTags = { "critical" }, }, + ["UniqueJewelNodeAllAttributesUnique__1"] = { affix = "", "Passive Skills in Radius also grant +2 to all Attributes", statOrder = { 7946 }, level = 1, group = "UniqueJewelNodeAllAttributes", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["UniqueJewelNodeChaosResistUnique__1"] = { affix = "", "Passive Skills in Radius also grant +4% to Chaos Resistance", statOrder = { 7947 }, level = 1, group = "UniqueJewelNodeChaosResist", weightKey = { }, weightVal = { }, modTags = { "chaos", "resistance" }, }, + ["UniqueJewelNodePhysicalDamageUnique__1"] = { affix = "", "Passive Skills in Radius also grant 6% increased Physical Damage", statOrder = { 7957 }, level = 1, group = "UniqueJewelNodePhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical" }, }, + ["UniqueJewelNodeFireDamageUnique__1"] = { affix = "", "Passive Skills in Radius also grant 6% increased Fire Damage", statOrder = { 7954 }, level = 1, group = "UniqueJewelNodeFireDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire" }, }, + ["UniqueJewelNodeColdDamageUnique__1"] = { affix = "", "Passive Skills in Radius also grant 6% increased Cold Damage", statOrder = { 7951 }, level = 1, group = "UniqueJewelNodeColdDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "cold" }, }, + ["UniqueJewelNodeLightningDamageUnique__1"] = { affix = "", "Passive Skills in Radius also grant 6% increased Lightning Damage", statOrder = { 7955 }, level = 1, group = "UniqueJewelNodeLightningDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "lightning" }, }, + ["UniqueJewelNodeChaosDamageUnique__1"] = { affix = "", "Passive Skills in Radius also grant 6% increased Chaos Damage", statOrder = { 7950 }, level = 1, group = "UniqueJewelNodeChaosDamage", weightKey = { }, weightVal = { }, modTags = { "chaos_damage", "damage", "chaos" }, }, + ["UniqueJewelNodeArmourUnique__1"] = { affix = "", "Passive Skills in Radius also grant 7% increased Armour", statOrder = { 7958 }, level = 1, group = "UniqueJewelNodeArmour", weightKey = { }, weightVal = { }, modTags = { "defences", "armour" }, }, + ["UniqueJewelNodeEvasionUnique__1"] = { affix = "", "Passive Skills in Radius also grant 7% increased Evasion Rating", statOrder = { 7953 }, level = 1, group = "UniqueJewelNodeEvasion", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion" }, }, + ["UniqueJewelNodeEnergyShieldUnique__1"] = { affix = "", "Passive Skills in Radius also grant 3% increased Energy Shield", statOrder = { 7956 }, level = 1, group = "UniqueJewelNodeEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["RunecraftingFireDamage"] = { affix = "", "(10-20)% increased Fire Damage", statOrder = { 1270 }, level = 1, group = "FireDamagePercentage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire" }, }, + ["RunecraftingColdDamage"] = { affix = "", "(10-20)% increased Cold Damage", statOrder = { 1279 }, level = 1, group = "ColdDamagePercentage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "cold" }, }, + ["RunecraftingLightningDamage"] = { affix = "", "(10-20)% increased Lightning Damage", statOrder = { 1290 }, level = 1, group = "LightningDamagePercentage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "lightning" }, }, + ["RitualRingPenanceMark"] = { affix = "", "Grants level 20 Penance Mark", statOrder = { 44 }, level = 63, group = "RitualRingPenanceMark", weightKey = { }, weightVal = { }, modTags = { }, }, + ["RitualRingAffliction"] = { affix = "", "Grants level 20 Affliction", statOrder = { 42 }, level = 63, group = "RitualRingAffliction", weightKey = { }, weightVal = { }, modTags = { }, }, + ["RitualRingPacify"] = { affix = "", "Grants level 20 Pacify", statOrder = { 43 }, level = 63, group = "RitualRingPacify", weightKey = { }, weightVal = { }, modTags = { }, }, + ["RitualRingCastSpeed"] = { affix = "", "(6-12)% increased Cast Speed", statOrder = { 1359 }, level = 1, group = "IncreasedCastSpeed", weightKey = { }, weightVal = { }, modTags = { "caster", "speed" }, }, + ["RitualRingLife"] = { affix = "", "+(30-60) to maximum Life", statOrder = { 1482 }, level = 1, group = "IncreasedLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["RitualRingMana"] = { affix = "", "+(30-60) to maximum Mana", statOrder = { 1492 }, level = 1, group = "IncreasedMana", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["RitualRingEnergyShield"] = { affix = "", "+(30-60) to maximum Energy Shield", statOrder = { 1471 }, level = 1, group = "EnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["KeyStoneRetaliationHitsUnique_1"] = { affix = "", "Arsenal of Vengeance", statOrder = { 10596 }, level = 1, group = "RetaliationHits", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ConvertBodyArmourEvasionToWardUnique__1"] = { affix = "", "Gain Ward instead of 50% of Armour and Evasion Rating from Equipped Body Armour", statOrder = { 10376 }, level = 66, group = "ConvertBodyArmourEvasionToWard", weightKey = { }, weightVal = { }, modTags = { "defences" }, }, + ["BlockIsLuckyUnique__1"] = { affix = "", "Chance to Block is Lucky", statOrder = { 4894 }, level = 1, group = "BlockIsLucky", weightKey = { }, weightVal = { }, modTags = { }, }, + ["BlockIsUnluckyUnique__1"] = { affix = "", "Chance to Block is Unlucky", statOrder = { 4894 }, level = 1, group = "BlockIsLucky", weightKey = { }, weightVal = { }, modTags = { }, }, + ["GrantsTawhoasChosenUnique__1"] = { affix = "", "Trigger Level 20 Tawhoa's Chosen when you Attack with", "a Non-Vaal Slam or Strike Skill near an Enemy", statOrder = { 628, 628.1 }, level = 1, group = "GrantsTawhoasChosen", weightKey = { }, weightVal = { }, modTags = { }, }, + ["WarcryAreaOfEffectUnique__1"] = { affix = "", "Warcry Skills have (25-35)% increased Area of Effect", statOrder = { 10371 }, level = 1, group = "WarcryAreaOfEffect", weightKey = { }, weightVal = { }, modTags = { }, }, + ["WarcryAreaOfEffectUnique__2"] = { affix = "", "Warcry Skills have (15-25)% increased Area of Effect", statOrder = { 10371 }, level = 75, group = "WarcryAreaOfEffect", weightKey = { }, weightVal = { }, modTags = { }, }, + ["WarcryCorpseExplosionUnique__1"] = { affix = "", "Nearby corpses Explode when you Warcry, dealing (5-10)% of their Life as Physical Damage", statOrder = { 9258 }, level = 1, group = "WarcryCorpseExplosion", weightKey = { }, weightVal = { }, modTags = { }, }, + ["TinctureRemoveToxicityOnKillUnique__1"] = { affix = "", "10% chance to remove 1 Mana Burn on Kill", statOrder = { 5622 }, level = 1, group = "TinctureRemoveToxicityOnKill", weightKey = { }, weightVal = { }, modTags = { }, }, + ["AdditionalTinctureUnique__1"] = { affix = "", "You can have an additional Tincture active", statOrder = { 5282 }, level = 1, group = "AdditionalTincture", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ChanceToGainMaximumRageUnique__1"] = { affix = "", "(10-20)% chance that if you would gain Rage on Hit, you instead gain up to your maximum Rage", statOrder = { 6662 }, level = 1, group = "ChanceToGainMaximumRage", weightKey = { }, weightVal = { }, modTags = { }, }, + ["VillageLocalPhysicalDamagePercent1"] = { affix = "", "(11-15)% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "village_runesmithing_enchant", "damage", "physical", "attack" }, }, + ["VillageLocalPhysicalDamagePercent2"] = { affix = "", "(16-20)% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "village_runesmithing_enchant", "damage", "physical", "attack" }, }, + ["VillageLocalPhysicalDamagePercent3"] = { affix = "", "(21-25)% increased Physical Damage", statOrder = { 1145 }, level = 1, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "village_runesmithing_enchant", "damage", "physical", "attack" }, }, + ["VillageLocalFireDamage1"] = { affix = "", "Adds (8-10) to (15-18) Fire Damage", statOrder = { 1275 }, level = 1, group = "LocalFireDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "village_runesmithing_enchant", "damage", "elemental", "fire", "attack" }, }, + ["VillageLocalFireDamage2"] = { affix = "", "Adds (12-17) to (25-29) Fire Damage", statOrder = { 1275 }, level = 1, group = "LocalFireDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "village_runesmithing_enchant", "damage", "elemental", "fire", "attack" }, }, + ["VillageLocalFireDamage3"] = { affix = "", "Adds (17-24) to (35-41) Fire Damage", statOrder = { 1275 }, level = 1, group = "LocalFireDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "village_runesmithing_enchant", "damage", "elemental", "fire", "attack" }, }, + ["VillageLocalFireDamageTwoHand1"] = { affix = "", "Adds (14-20) to (29-33) Fire Damage", statOrder = { 1275 }, level = 1, group = "LocalFireDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "village_runesmithing_enchant", "damage", "elemental", "fire", "attack" }, }, + ["VillageLocalFireDamageTwoHand2"] = { affix = "", "Adds (23-31) to (47-54) Fire Damage", statOrder = { 1275 }, level = 1, group = "LocalFireDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "village_runesmithing_enchant", "damage", "elemental", "fire", "attack" }, }, + ["VillageLocalFireDamageTwoHand3"] = { affix = "", "Adds (32-44) to (65-76) Fire Damage", statOrder = { 1275 }, level = 1, group = "LocalFireDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "village_runesmithing_enchant", "damage", "elemental", "fire", "attack" }, }, + ["VillageLocalColdDamage1"] = { affix = "", "Adds (7-9) to (14-16) Cold Damage", statOrder = { 1284 }, level = 1, group = "LocalColdDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "village_runesmithing_enchant", "damage", "elemental", "cold", "attack" }, }, + ["VillageLocalColdDamage2"] = { affix = "", "Adds (11-15) to (23-26) Cold Damage", statOrder = { 1284 }, level = 1, group = "LocalColdDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "village_runesmithing_enchant", "damage", "elemental", "cold", "attack" }, }, + ["VillageLocalColdDamage3"] = { affix = "", "Adds (16-21) to (31-37) Cold Damage", statOrder = { 1284 }, level = 1, group = "LocalColdDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "village_runesmithing_enchant", "damage", "elemental", "cold", "attack" }, }, + ["VillageLocalColdDamageTwoHand1"] = { affix = "", "Adds (12-17) to (26-30) Cold Damage", statOrder = { 1284 }, level = 1, group = "LocalColdDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "village_runesmithing_enchant", "damage", "elemental", "cold", "attack" }, }, + ["VillageLocalColdDamageTwoHand2"] = { affix = "", "Adds (21-28) to (42-48) Cold Damage", statOrder = { 1284 }, level = 1, group = "LocalColdDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "village_runesmithing_enchant", "damage", "elemental", "cold", "attack" }, }, + ["VillageLocalColdDamageTwoHand3"] = { affix = "", "Adds (29-40) to (58-68) Cold Damage", statOrder = { 1284 }, level = 1, group = "LocalColdDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "village_runesmithing_enchant", "damage", "elemental", "cold", "attack" }, }, + ["VillageLocalLightningDamage1"] = { affix = "", "Adds 2 to (25-29) Lightning Damage", statOrder = { 1295 }, level = 1, group = "LocalLightningDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "village_runesmithing_enchant", "damage", "elemental", "lightning", "attack" }, }, + ["VillageLocalLightningDamage2"] = { affix = "", "Adds 2 to (41-48) Lightning Damage", statOrder = { 1295 }, level = 1, group = "LocalLightningDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "village_runesmithing_enchant", "damage", "elemental", "lightning", "attack" }, }, + ["VillageLocalLightningDamage3"] = { affix = "", "Adds 3 to (57-67) Lightning Damage", statOrder = { 1295 }, level = 1, group = "LocalLightningDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "village_runesmithing_enchant", "damage", "elemental", "lightning", "attack" }, }, + ["VillageLocalLightningDamageTwoHand1"] = { affix = "", "Adds 3 to (46-53) Lightning Damage", statOrder = { 1295 }, level = 1, group = "LocalLightningDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "village_runesmithing_enchant", "damage", "elemental", "lightning", "attack" }, }, + ["VillageLocalLightningDamageTwoHand2"] = { affix = "", "Adds (4-5) to (76-88) Lightning Damage", statOrder = { 1295 }, level = 1, group = "LocalLightningDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "village_runesmithing_enchant", "damage", "elemental", "lightning", "attack" }, }, + ["VillageLocalLightningDamageTwoHand3"] = { affix = "", "Adds (5-8) to (106-123) Lightning Damage", statOrder = { 1295 }, level = 1, group = "LocalLightningDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "village_runesmithing_enchant", "damage", "elemental", "lightning", "attack" }, }, + ["VillageLocalChaosDamage1"] = { affix = "", "Adds (7-9) to (14-16) Chaos Damage", statOrder = { 1303 }, level = 1, group = "LocalChaosDamage", weightKey = { }, weightVal = { }, modTags = { "chaos_damage", "village_runesmithing_enchant", "damage", "chaos", "attack" }, }, + ["VillageLocalChaosDamage2"] = { affix = "", "Adds (11-15) to (23-26) Chaos Damage", statOrder = { 1303 }, level = 1, group = "LocalChaosDamage", weightKey = { }, weightVal = { }, modTags = { "chaos_damage", "village_runesmithing_enchant", "damage", "chaos", "attack" }, }, + ["VillageLocalChaosDamage3"] = { affix = "", "Adds (16-21) to (31-37) Chaos Damage", statOrder = { 1303 }, level = 1, group = "LocalChaosDamage", weightKey = { }, weightVal = { }, modTags = { "chaos_damage", "village_runesmithing_enchant", "damage", "chaos", "attack" }, }, + ["VillageLocalChaosDamageTwoHand1"] = { affix = "", "Adds (12-17) to (26-30) Chaos Damage", statOrder = { 1303 }, level = 1, group = "LocalChaosDamage", weightKey = { }, weightVal = { }, modTags = { "chaos_damage", "village_runesmithing_enchant", "damage", "chaos", "attack" }, }, + ["VillageLocalChaosDamageTwoHand2"] = { affix = "", "Adds (21-28) to (42-48) Chaos Damage", statOrder = { 1303 }, level = 1, group = "LocalChaosDamage", weightKey = { }, weightVal = { }, modTags = { "chaos_damage", "village_runesmithing_enchant", "damage", "chaos", "attack" }, }, + ["VillageLocalChaosDamageTwoHand3"] = { affix = "", "Adds (29-40) to (58-68) Chaos Damage", statOrder = { 1303 }, level = 1, group = "LocalChaosDamage", weightKey = { }, weightVal = { }, modTags = { "chaos_damage", "village_runesmithing_enchant", "damage", "chaos", "attack" }, }, + ["VillageChanceToIgnite"] = { affix = "", "(10-15)% chance to Ignite", statOrder = { 1937 }, level = 1, group = "ChanceToIgnite", weightKey = { }, weightVal = { }, modTags = { "village_runesmithing_enchant", "elemental", "fire", "ailment" }, }, + ["VillageChanceToIgniteTwoHand"] = { affix = "", "(20-25)% chance to Ignite", statOrder = { 1937 }, level = 1, group = "ChanceToIgnite", weightKey = { }, weightVal = { }, modTags = { "village_runesmithing_enchant", "elemental", "fire", "ailment" }, }, + ["VillageChanceToFreeze"] = { affix = "", "(10-15)% chance to Freeze", statOrder = { 1940 }, level = 1, group = "ChanceToFreeze", weightKey = { }, weightVal = { }, modTags = { "village_runesmithing_enchant", "elemental", "cold", "ailment" }, }, + ["VillageChanceToFreezeTwoHand"] = { affix = "", "(20-25)% chance to Freeze", statOrder = { 1940 }, level = 1, group = "ChanceToFreeze", weightKey = { }, weightVal = { }, modTags = { "village_runesmithing_enchant", "elemental", "cold", "ailment" }, }, + ["VillageChanceToShock"] = { affix = "", "(10-15)% chance to Shock", statOrder = { 1944 }, level = 1, group = "ChanceToShock", weightKey = { }, weightVal = { }, modTags = { "village_runesmithing_enchant", "elemental", "lightning", "ailment" }, }, + ["VillageChanceToShockTwoHand"] = { affix = "", "(20-25)% chance to Shock", statOrder = { 1944 }, level = 1, group = "ChanceToShock", weightKey = { }, weightVal = { }, modTags = { "village_runesmithing_enchant", "elemental", "lightning", "ailment" }, }, + ["VillageLifeLeechLocalPermyriad"] = { affix = "", "(0.2-0.3)% of Physical Attack Damage Leeched as Life", statOrder = { 1564 }, level = 1, group = "LifeLeechLocalPermyriad", weightKey = { }, weightVal = { }, modTags = { "resource", "village_runesmithing_enchant", "life", "physical", "attack" }, }, + ["VillageManaLeechLocalPermyriad"] = { affix = "", "(0.2-0.3)% of Physical Attack Damage Leeched as Mana", statOrder = { 1614 }, level = 1, group = "ManaLeechLocalPermyriad", weightKey = { }, weightVal = { }, modTags = { "resource", "village_runesmithing_enchant", "mana", "physical", "attack" }, }, + ["VillageLocalIncreasedAttackSpeed"] = { affix = "", "(3-6)% increased Attack Speed", statOrder = { 1326 }, level = 1, group = "LocalIncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "village_runesmithing_enchant", "attack", "speed" }, }, + ["VillageLocalCriticalStrikeChance"] = { affix = "", "(5-7)% increased Critical Strike Chance", statOrder = { 1377 }, level = 1, group = "LocalCriticalStrikeChance", weightKey = { }, weightVal = { }, modTags = { "village_runesmithing_enchant", "attack", "critical" }, }, + ["VillageIncreasedCastSpeed"] = { affix = "", "(6-10)% increased Cast Speed", statOrder = { 1359 }, level = 1, group = "IncreasedCastSpeed", weightKey = { }, weightVal = { }, modTags = { "village_runesmithing_enchant", "caster", "speed" }, }, + ["VillageIncreasedCastSpeedTwoHand"] = { affix = "", "(13-18)% increased Cast Speed", statOrder = { 1359 }, level = 1, group = "IncreasedCastSpeed", weightKey = { }, weightVal = { }, modTags = { "village_runesmithing_enchant", "caster", "speed" }, }, + ["VillageSpellCriticalStrikeChance"] = { affix = "", "(20-25)% increased Spell Critical Strike Chance", statOrder = { 1371 }, level = 1, group = "SpellCriticalStrikeChance", weightKey = { }, weightVal = { }, modTags = { "village_runesmithing_enchant", "caster", "critical" }, }, + ["VillageSpellCriticalStrikeChanceTwoHand"] = { affix = "", "(30-35)% increased Spell Critical Strike Chance", statOrder = { 1371 }, level = 1, group = "SpellCriticalStrikeChance", weightKey = { }, weightVal = { }, modTags = { "village_runesmithing_enchant", "caster", "critical" }, }, + ["VillageWeaponSpellDamage1"] = { affix = "", "(10-19)% increased Spell Damage", statOrder = { 1136 }, level = 1, group = "WeaponSpellDamage", weightKey = { }, weightVal = { }, modTags = { "caster_damage", "village_runesmithing_enchant", "damage", "caster" }, }, + ["VillageWeaponSpellDamage2"] = { affix = "", "(20-29)% increased Spell Damage", statOrder = { 1136 }, level = 1, group = "WeaponSpellDamage", weightKey = { }, weightVal = { }, modTags = { "caster_damage", "village_runesmithing_enchant", "damage", "caster" }, }, + ["VillageWeaponSpellDamage3"] = { affix = "", "(30-39)% increased Spell Damage", statOrder = { 1136 }, level = 1, group = "WeaponSpellDamage", weightKey = { }, weightVal = { }, modTags = { "caster_damage", "village_runesmithing_enchant", "damage", "caster" }, }, + ["VillageWeaponSpellDamageTwoHand1"] = { affix = "", "(15-29)% increased Spell Damage", statOrder = { 1136 }, level = 1, group = "WeaponSpellDamage", weightKey = { }, weightVal = { }, modTags = { "caster_damage", "village_runesmithing_enchant", "damage", "caster" }, }, + ["VillageWeaponSpellDamageTwoHand2"] = { affix = "", "(30-44)% increased Spell Damage", statOrder = { 1136 }, level = 1, group = "WeaponSpellDamage", weightKey = { }, weightVal = { }, modTags = { "caster_damage", "village_runesmithing_enchant", "damage", "caster" }, }, + ["VillageWeaponSpellDamageTwoHand3"] = { affix = "", "(45-59)% increased Spell Damage", statOrder = { 1136 }, level = 1, group = "WeaponSpellDamage", weightKey = { }, weightVal = { }, modTags = { "caster_damage", "village_runesmithing_enchant", "damage", "caster" }, }, + ["VillageMinionDamageOnWeapon1"] = { affix = "", "Minions deal (10-19)% increased Damage", statOrder = { 1884 }, level = 1, group = "MinionDamageOnWeapon", weightKey = { }, weightVal = { }, modTags = { "village_runesmithing_enchant", "damage", "minion" }, }, + ["VillageMinionDamageOnWeapon2"] = { affix = "", "Minions deal (20-29)% increased Damage", statOrder = { 1884 }, level = 1, group = "MinionDamageOnWeapon", weightKey = { }, weightVal = { }, modTags = { "village_runesmithing_enchant", "damage", "minion" }, }, + ["VillageMinionDamageOnWeapon3"] = { affix = "", "Minions deal (30-39)% increased Damage", statOrder = { 1884 }, level = 1, group = "MinionDamageOnWeapon", weightKey = { }, weightVal = { }, modTags = { "village_runesmithing_enchant", "damage", "minion" }, }, + ["VillageMinionDamageOnTwoHandWeapon1"] = { affix = "", "Minions deal (15-29)% increased Damage", statOrder = { 1884 }, level = 1, group = "MinionDamageOnWeapon", weightKey = { }, weightVal = { }, modTags = { "village_runesmithing_enchant", "damage", "minion" }, }, + ["VillageMinionDamageOnTwoHandWeapon2"] = { affix = "", "Minions deal (30-44)% increased Damage", statOrder = { 1884 }, level = 1, group = "MinionDamageOnWeapon", weightKey = { }, weightVal = { }, modTags = { "village_runesmithing_enchant", "damage", "minion" }, }, + ["VillageMinionDamageOnTwoHandWeapon3"] = { affix = "", "Minions deal (45-59)% increased Damage", statOrder = { 1884 }, level = 1, group = "MinionDamageOnWeapon", weightKey = { }, weightVal = { }, modTags = { "village_runesmithing_enchant", "damage", "minion" }, }, + ["VillageGlobalIncreaseFireSpellSkillGemLevel"] = { affix = "", "+1 to Level of all Fire Spell Skill Gems", statOrder = { 1523 }, level = 1, group = "GlobalIncreaseFireSpellSkillGemLevel", weightKey = { }, weightVal = { }, modTags = { "village_runesmithing_enchant", "elemental", "fire", "caster", "gem" }, }, + ["VillageGlobalIncreaseColdSpellSkillGemLevel"] = { affix = "", "+1 to Level of all Cold Spell Skill Gems", statOrder = { 1524 }, level = 1, group = "GlobalIncreaseColdSpellSkillGemLevel", weightKey = { }, weightVal = { }, modTags = { "village_runesmithing_enchant", "elemental", "cold", "caster", "gem" }, }, + ["VillageGlobalIncreaseLightningSpellSkillGemLevel"] = { affix = "", "+1 to Level of all Lightning Spell Skill Gems", statOrder = { 1525 }, level = 1, group = "GlobalIncreaseLightningSpellSkillGemLevel", weightKey = { }, weightVal = { }, modTags = { "village_runesmithing_enchant", "elemental", "lightning", "caster", "gem" }, }, + ["VillageGlobalIncreaseChaosSpellSkillGemLevel"] = { affix = "", "+1 to Level of all Chaos Spell Skill Gems", statOrder = { 1526 }, level = 1, group = "GlobalIncreaseChaosSpellSkillGemLevel", weightKey = { }, weightVal = { }, modTags = { "village_runesmithing_enchant", "chaos", "caster", "gem" }, }, + ["VillageGlobalIncreasePhysicalSpellSkillGemLevel"] = { affix = "", "+1 to Level of all Physical Spell Skill Gems", statOrder = { 1522 }, level = 1, group = "GlobalIncreasePhysicalSpellSkillGemLevel", weightKey = { }, weightVal = { }, modTags = { "village_runesmithing_enchant", "physical", "caster", "gem" }, }, + ["VillageGlobalIncreaseMinionSpellSkillGemLevel"] = { affix = "", "+1 to Level of all Minion Skill Gems", statOrder = { 1527 }, level = 1, group = "GlobalIncreaseMinionSpellSkillGemLevel", weightKey = { }, weightVal = { }, modTags = { "village_runesmithing_enchant", "minion", "gem" }, }, + ["VillageLocalStunThresholdReduction"] = { affix = "", "(21-25)% reduced Enemy Stun Threshold with this Weapon", statOrder = { 2408 }, level = 1, group = "LocalStunThresholdReduction", weightKey = { }, weightVal = { }, modTags = { "village_runesmithing_enchant", "attack" }, }, + ["VillageAdditionalProjectiles"] = { affix = "", "Skills fire an additional Projectile", statOrder = { 1705 }, level = 1, group = "AdditionalProjectiles", weightKey = { }, weightVal = { }, modTags = { "village_runesmithing_enchant" }, }, + ["VillageLocalIncreaseSocketedMeleeGemLevel"] = { affix = "", "+2 to Level of Socketed Melee Gems", statOrder = { 159 }, level = 1, group = "LocalIncreaseSocketedMeleeGemLevel", weightKey = { }, weightVal = { }, modTags = { "village_runesmithing_enchant", "attack", "gem" }, }, + ["VillageAdditionalVaalSoulOnKill"] = { affix = "", "100% chance to gain an additional Vaal Soul on Kill", statOrder = { 3016 }, level = 1, group = "AdditionalVaalSoulOnKill", weightKey = { }, weightVal = { }, modTags = { "village_runesmithing_enchant", "vaal" }, }, + ["VillageLocalChanceToPoisonOnHit"] = { affix = "", "10% chance to Poison on Hit", statOrder = { 7858 }, level = 1, group = "LocalChanceToPoisonOnHit", weightKey = { }, weightVal = { }, modTags = { "poison", "village_runesmithing_enchant", "chaos", "attack", "ailment" }, }, + ["VillageLocalChanceToBleed"] = { affix = "", "10% chance to cause Bleeding on Hit", statOrder = { 2394 }, level = 1, group = "LocalChanceToBleed", weightKey = { }, weightVal = { }, modTags = { "bleed", "village_runesmithing_enchant", "physical", "attack", "ailment" }, }, + ["VillageMaximumLifeOnKillPercent"] = { affix = "", "Recover (1-3)% of Life on Kill", statOrder = { 1662 }, level = 1, group = "MaximumLifeOnKillPercent", weightKey = { }, weightVal = { }, modTags = { "resource", "village_runesmithing_enchant", "life" }, }, + ["VillageMaximumManaOnKillPercent"] = { affix = "", "Recover (1-3)% of Mana on Kill", statOrder = { 1664 }, level = 1, group = "MaximumManaOnKillPercent", weightKey = { }, weightVal = { }, modTags = { "resource", "village_runesmithing_enchant", "mana" }, }, + ["VillageCoverInAshOnHit"] = { affix = "", "(10-15)% chance to Cover Enemies in Ash on Hit", statOrder = { 5796 }, level = 1, group = "CoverInAshOnHit", weightKey = { }, weightVal = { }, modTags = { "village_runesmithing_enchant" }, }, + ["VillageCoverInFrostOnHit"] = { affix = "", "(10-15)% chance to Cover Enemies in Frost on Hit", statOrder = { 5800 }, level = 1, group = "CoverInFrostOnHit", weightKey = { }, weightVal = { }, modTags = { "village_runesmithing_enchant" }, }, + ["VillageElusiveOnCriticalStrike"] = { affix = "", "Gain Elusive on Critical Strike", statOrder = { 4192 }, level = 1, group = "ElusiveOnCriticalStrike", weightKey = { }, weightVal = { }, modTags = { "village_runesmithing_enchant", "critical" }, }, + ["VillageFortifyOnMeleeHit"] = { affix = "", "Melee Hits Fortify", statOrder = { 2175 }, level = 1, group = "FortifyOnMeleeHit", weightKey = { }, weightVal = { }, modTags = { "village_runesmithing_enchant", "attack" }, }, + ["VillageLocalNoVaalSoulGainPrevention"] = { affix = "", "Socketed Vaal Skills do not apply Soul Gain Prevention", statOrder = { 505 }, level = 1, group = "LocalVaalSoulGainPreventionVillage", weightKey = { }, weightVal = { }, modTags = { "village_runesmithing_enchant", "vaal" }, }, + ["VillageTriggerSocketedFireSpellOnHit"] = { affix = "", "Trigger a Socketed Fire Spell on Hit, with a 0.25 second Cooldown", statOrder = { 7975 }, level = 1, group = "TriggerSocketedSpellOnHit", weightKey = { }, weightVal = { }, modTags = { "skill", "village_runesmithing_enchant", "caster", "gem" }, }, + ["VillageLocalElementalDamageNoPhysical"] = { affix = "", "No Physical Damage", "Has (50-100)% increased Elemental Damage", statOrder = { 1145, 7788 }, level = 1, group = "LocalElementalDamageNoPhysical", weightKey = { }, weightVal = { }, modTags = { "village_runesmithing_enchant", "elemental" }, }, + ["VillageLocalPhysicalDamageAddedAsEachElement"] = { affix = "", "Gain (30-50)% of Weapon Physical Damage as Extra Damage of each Element", statOrder = { 4173 }, level = 1, group = "LocalPhysicalDamageAddedAsEachElement", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "elemental_damage", "village_runesmithing_enchant", "damage", "physical", "elemental", "attack" }, }, + ["VillageTormentHauntedItem"] = { affix = "", "Haunted by Tormented Spirits", statOrder = { 7176 }, level = 1, group = "TormentHauntedItem", weightKey = { }, weightVal = { }, modTags = { "village_runesmithing_enchant" }, }, + ["VillageSpellCorrosionOnHitChance"] = { affix = "", "(10-20)% chance to inflict Corrosion on Hit with Spells", statOrder = { 9990 }, level = 1, group = "SpellCorrosionOnHitChance", weightKey = { }, weightVal = { }, modTags = { "village_runesmithing_enchant", "caster" }, }, + ["VillageAttackFireDamageMaximumMana"] = { affix = "", "Adds 5% of your Maximum Mana as Fire Damage to Attacks with this Weapon", statOrder = { 4824 }, level = 1, group = "AttackFireDamageMaximumMana", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "village_runesmithing_enchant", "damage", "elemental", "fire", "attack" }, }, + ["VillageAttackColdDamageEnergyShield"] = { affix = "", "Adds 5% of your Maximum Energy Shield as Cold Damage to Attacks with this Weapon", statOrder = { 4823 }, level = 1, group = "AttackColdDamageEnergyShield", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "village_runesmithing_enchant", "damage", "elemental", "cold", "attack" }, }, + ["VillageTemporalChainsOnHit"] = { affix = "", "Curse Enemies with Temporal Chains on Hit", statOrder = { 2430 }, level = 1, group = "TemporalChainsOnHit", weightKey = { }, weightVal = { }, modTags = { "village_runesmithing_enchant", "caster", "curse" }, }, + ["VillagePunishmentOnHit"] = { affix = "", "Curse Enemies with Punishment on Hit", statOrder = { 5905 }, level = 1, group = "PunishmentOnHit", weightKey = { }, weightVal = { }, modTags = { "village_runesmithing_enchant", "caster", "curse" }, }, + ["VillageEnfeebleOnHit"] = { affix = "", "Curse Enemies with Enfeeble on Hit", statOrder = { 2424 }, level = 1, group = "EnfeebleOnHit", weightKey = { }, weightVal = { }, modTags = { "village_runesmithing_enchant", "caster", "curse" }, }, + ["VillageAttackConvertToFire"] = { affix = "", "(20-30)% of Attack Physical Damage Converted to Fire Damage", statOrder = { 4781 }, level = 1, group = "AttackConvertToFire", weightKey = { }, weightVal = { }, modTags = { "village_runesmithing_enchant" }, }, + ["VillageAttackConvertToCold"] = { affix = "", "(20-30)% of Attack Physical Damage Converted to Cold Damage", statOrder = { 4780 }, level = 1, group = "AttackConvertToCold", weightKey = { }, weightVal = { }, modTags = { "village_runesmithing_enchant" }, }, + ["VillageAttackConvertToLightning"] = { affix = "", "(20-30)% of Attack Physical Damage Converted to Lightning Damage", statOrder = { 4782 }, level = 1, group = "AttackConvertToLightning", weightKey = { }, weightVal = { }, modTags = { "village_runesmithing_enchant" }, }, + ["VillageMaximumShock"] = { affix = "", "+10% to Maximum Effect of Shock", statOrder = { 9810 }, level = 1, group = "MaximumShock", weightKey = { }, weightVal = { }, modTags = { "village_runesmithing_enchant" }, }, + ["VillageSpellAddedChaosDamageMaximumLife"] = { affix = "", "Spells deal added Chaos Damage equal to 4% of your maximum Life", statOrder = { 4457 }, level = 1, group = "SpellAddedChaosDamageMaximumLife", weightKey = { }, weightVal = { }, modTags = { "village_runesmithing_enchant" }, }, + ["VillageRageOnMeleeHit"] = { affix = "", "Gain (2-4) Rage on Melee Hit", statOrder = { 6733 }, level = 1, group = "RageOnMeleeHit", weightKey = { }, weightVal = { }, modTags = { "village_runesmithing_enchant" }, }, + ["VillageRageEffect"] = { affix = "", "(7-10)% increased Rage Effect", statOrder = { 9596 }, level = 1, group = "RageEffect", weightKey = { }, weightVal = { }, modTags = { "village_runesmithing_enchant" }, }, + ["VillageAttacksCostLife"] = { affix = "", "Attacks Cost Life instead of Mana", statOrder = { 10618 }, level = 1, group = "AttacksHaveBloodMagic", weightKey = { }, weightVal = { }, modTags = { "village_runesmithing_enchant", "attack" }, }, + ["VillageAdditionalProjectilesRandomDirection"] = { affix = "", "Skills fire 2 additional Projectiles", "Projectiles are fired in random directions", statOrder = { 1705, 9629 }, level = 1, group = "AdditionalProjectilesRandomDirection", weightKey = { }, weightVal = { }, modTags = { "village_runesmithing_enchant" }, }, + ["VillageAdditionalCurseOnEnemies"] = { affix = "", "You can apply an additional Curse", statOrder = { 2079 }, level = 1, group = "AdditionalCurseOnEnemies", weightKey = { }, weightVal = { }, modTags = { "village_runesmithing_enchant", "caster", "curse" }, }, + ["VillagePointBlank"] = { affix = "", "Point Blank", statOrder = { 10590 }, level = 1, group = "PointBlank", weightKey = { }, weightVal = { }, modTags = { "village_runesmithing_enchant", "damage", "attack" }, }, + ["VillagePlayerFarShot"] = { affix = "", "Far Shot", statOrder = { 10614 }, level = 1, group = "PlayerFarShot", weightKey = { }, weightVal = { }, modTags = { "village_runesmithing_enchant" }, }, + ["VillageIronGrip"] = { affix = "", "Iron Grip", statOrder = { 10605 }, level = 1, group = "IronGrip", weightKey = { }, weightVal = { }, modTags = { "village_runesmithing_enchant", "damage", "attack" }, }, + ["VillageIronWill"] = { affix = "", "Iron Will", statOrder = { 10616 }, level = 1, group = "IronWill", weightKey = { }, weightVal = { }, modTags = { "village_runesmithing_enchant", "caster" }, }, + ["VillageGainMagicMonsterModsOnKill"] = { affix = "", "(20-25)% chance when you Kill a Magic Monster to gain its Modifiers for 60 seconds", statOrder = { 6660 }, level = 1, group = "GainMagicMonsterModsOnKill", weightKey = { }, weightVal = { }, modTags = { "village_runesmithing_enchant" }, }, + ["VillageLocalLifeLeechIsInstant"] = { affix = "", "Life Leech from Hits with this Weapon is instant", statOrder = { 2448 }, level = 1, group = "LocalLifeLeechIsInstant", weightKey = { }, weightVal = { }, modTags = { "resource", "village_runesmithing_enchant", "life" }, }, + ["VillageLocalManaLeechIsInstant"] = { affix = "", "Mana Leech from Hits with this Weapon is Instant", statOrder = { 7847 }, level = 1, group = "LocalManaLeechIsInstant", weightKey = { }, weightVal = { }, modTags = { "resource", "village_runesmithing_enchant", "mana" }, }, + ["VillageESLeechFromAttacksNotRemovedOnFullES"] = { affix = "", "Energy Shield Leech Effects from Attacks are not removed at Full Energy Shield", statOrder = { 6331 }, level = 1, group = "ESLeechFromAttacksNotRemovedOnFullES", weightKey = { }, weightVal = { }, modTags = { "village_runesmithing_enchant", "defences", "energy_shield" }, }, + ["VillageReturningProjectiles"] = { affix = "", "Attack Projectiles Return to you", statOrder = { 2736 }, level = 1, group = "ReturningAttackProjectiles", weightKey = { }, weightVal = { }, modTags = { "village_runesmithing_enchant", "attack" }, }, + ["VillageLocalChanceForPoisonDamage"] = { affix = "", "(10-20)% chance for Poisons inflicted with this Weapon to deal 100% more Damage", statOrder = { 7737 }, level = 1, group = "LocalChanceForPoisonDamage100FinalInflictedWithThisWeapon", weightKey = { }, weightVal = { }, modTags = { "chaos_damage", "poison", "village_runesmithing_enchant", "damage", "chaos", "attack", "ailment" }, }, + ["VillageLocalChanceForBleedingDamage"] = { affix = "", "(10-20)% chance for Bleeding inflicted with this Weapon to deal 100% more Damage", statOrder = { 7736 }, level = 1, group = "LocalChanceForBleedingDamage100FinalInflictedWithThisWeapon", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "bleed", "village_runesmithing_enchant", "damage", "physical", "attack", "ailment" }, }, + ["VillageFireExposureOnHit"] = { affix = "", "(15-25)% chance to inflict Fire Exposure on Hit", statOrder = { 4926 }, level = 1, group = "FireExposureOnHit", weightKey = { }, weightVal = { }, modTags = { "village_runesmithing_enchant" }, }, + ["VillageColdExposureOnHit"] = { affix = "", "(15-25)% chance to inflict Cold Exposure on Hit", statOrder = { 4925 }, level = 1, group = "ColdExposureOnHit", weightKey = { }, weightVal = { }, modTags = { "village_runesmithing_enchant" }, }, + ["VillageLightningExposureOnHit"] = { affix = "", "(15-25)% chance to inflict Lightning Exposure on Hit", statOrder = { 4927 }, level = 1, group = "LightningExposureOnHit", weightKey = { }, weightVal = { }, modTags = { "village_runesmithing_enchant" }, }, + ["VillageExertedAttackDamage"] = { affix = "", "Exerted Attacks deal (80-100)% increased Damage", statOrder = { 6254 }, level = 1, group = "ExertedAttackDamage", weightKey = { }, weightVal = { }, modTags = { "village_runesmithing_enchant", "damage", "attack" }, }, + ["VillageEnemiesDestroyedOnKill"] = { affix = "", "Enemies Killed by your Hits are destroyed", statOrder = { 6272 }, level = 1, group = "EnemiesDestroyedOnKill", weightKey = { }, weightVal = { }, modTags = { "village_runesmithing_enchant" }, }, + ["VillageChanceToImpaleWithSpells"] = { affix = "", "(10-15)% chance to Impale on Spell Hit", statOrder = { 9991 }, level = 1, group = "ChanceToImpaleWithSpells", weightKey = { }, weightVal = { }, modTags = { "village_runesmithing_enchant", "physical", "caster" }, }, + ["VillageBlockWhileDualWielding"] = { affix = "", "+(6-8)% Chance to Block Attack Damage while Dual Wielding", statOrder = { 1075 }, level = 1, group = "BlockWhileDualWielding", weightKey = { }, weightVal = { }, modTags = { "block", "village_runesmithing_enchant" }, }, + ["VillageAggravateBleedOnAttack"] = { affix = "", "(10-20)% chance to Aggravate Bleeding on targets you Hit with Attacks", statOrder = { 4517 }, level = 1, group = "AggravateBleedOnAttack", weightKey = { }, weightVal = { }, modTags = { "village_runesmithing_enchant" }, }, + ["VillagePoisonDuration"] = { affix = "", "(15-25)% increased Poison Duration", statOrder = { 3082 }, level = 1, group = "PoisonDuration", weightKey = { }, weightVal = { }, modTags = { "poison", "village_runesmithing_enchant", "chaos", "ailment" }, }, + ["VillageSpellChanceToBlind"] = { affix = "", "(10-20)% chance to Blind Enemies on Hit with Spells", statOrder = { 9986 }, level = 1, group = "SpellChanceToBlind", weightKey = { }, weightVal = { }, modTags = { "village_runesmithing_enchant" }, }, + ["VillageWardRestoreChance"] = { affix = "", "(5-10)% chance to Restore your Ward on Hit", statOrder = { 9726 }, level = 1, group = "WardRestoreChance", weightKey = { }, weightVal = { }, modTags = { "village_runesmithing_enchant" }, }, + ["VillageMarkedEnemyNoBlockSuppress"] = { affix = "", "Your Hits against Marked Enemy cannot be Blocked or Suppressed", statOrder = { 7032 }, level = 1, group = "MarkedEnemyNoBlockSuppress", weightKey = { }, weightVal = { }, modTags = { "village_runesmithing_enchant" }, }, + ["VillageArcaneSurgeOnLifeSpent"] = { affix = "", "Gain Arcane Surge after Spending a total of 200 Life", statOrder = { 6617 }, level = 1, group = "ArcaneSurgeOnLifeSpent", weightKey = { }, weightVal = { }, modTags = { "village_runesmithing_enchant" }, }, + ["VillageOnslaughtOnManaSpent"] = { affix = "", "Gain Onslaught after Spending a total of 200 Mana", statOrder = { 6677 }, level = 1, group = "OnslaughtOnManaSpent", weightKey = { }, weightVal = { }, modTags = { "village_runesmithing_enchant" }, }, + ["VillageCriticalAilmentDamageOverTimeMultiplier"] = { affix = "", "+(15-25)% to Damage over Time Multiplier for Ailments from Critical Strikes", statOrder = { 1157 }, level = 1, group = "CriticalAilmentDamageOverTimeMultiplier", weightKey = { }, weightVal = { }, modTags = { "village_runesmithing_enchant" }, }, + ["VillageWeaponIgnoreElementalResistance"] = { affix = "", "Attack Critical Strikes ignore Enemy Monster Elemental Resistances", statOrder = { 4748 }, level = 1, group = "AttackCriticalStrikesIgnoreElementalResistances", weightKey = { }, weightVal = { }, modTags = { "village_runesmithing_enchant" }, }, + ["VillageLocalMeleeWeaponRange"] = { affix = "", "+2 metres to Weapon Range", statOrder = { 2658 }, level = 1, group = "LocalMeleeWeaponRange", weightKey = { }, weightVal = { }, modTags = { "village_runesmithing_enchant", "attack" }, }, + ["VillageChaosDamageLuck"] = { affix = "", "Chaos Damage with Hits is Lucky", statOrder = { 5634 }, level = 1, group = "ChaosDamageLuck", weightKey = { }, weightVal = { }, modTags = { "village_runesmithing_enchant" }, }, + ["VillageGlobalIncreaseSpellSkillGemLevel"] = { affix = "", "+2 to Level of all Spell Skill Gems", statOrder = { 1521 }, level = 1, group = "GlobalIncreaseSpellSkillGemLevel", weightKey = { }, weightVal = { }, modTags = { "village_runesmithing_enchant", "caster", "gem" }, }, + ["VillageExplosionConflux"] = { affix = "", "Gain Flaming, Icy or Crackling Runesurge at random for 4 seconds every 10 seconds", statOrder = { 6635 }, level = 1, group = "ExplosionConflux", weightKey = { }, weightVal = { }, modTags = { "village_runesmithing_enchant" }, }, + ["VillageKeystoneBattlemage"] = { affix = "", "Battlemage", statOrder = { 10561 }, level = 1, group = "KeystoneBattlemage", weightKey = { }, weightVal = { }, modTags = { "village_runesmithing_enchant" }, }, + ["VillageElementalDamagePercentAddedAsChaos"] = { affix = "", "Gain (7-10)% of Elemental Damage as Extra Chaos Damage", statOrder = { 1853 }, level = 1, group = "ElementalDamagePercentAddedAsChaos", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "chaos_damage", "village_runesmithing_enchant", "damage", "elemental", "chaos" }, }, + ["VillageMeleeAttacksUsableWithoutLife"] = { affix = "", "Insufficient Life doesn't prevent your Melee Attacks", statOrder = { 9008 }, level = 1, group = "MeleeAttacksUsableWithoutLife", weightKey = { }, weightVal = { }, modTags = { "village_runesmithing_enchant" }, }, + ["VillageEnduranceChargeOnKillChance"] = { affix = "", "(5-10)% chance to gain an Endurance Charge on Kill", statOrder = { 2539 }, level = 1, group = "EnduranceChargeOnKillChance", weightKey = { }, weightVal = { }, modTags = { "endurance_charge", "village_runesmithing_enchant" }, }, + ["VillageFrenzyChargeOnKillChance"] = { affix = "", "(5-10)% chance to gain a Frenzy Charge on Kill", statOrder = { 2541 }, level = 1, group = "FrenzyChargeOnKillChance", weightKey = { }, weightVal = { }, modTags = { "frenzy_charge", "village_runesmithing_enchant" }, }, + ["VillagePowerChargeOnKillChance"] = { affix = "", "(5-10)% chance to gain a Power Charge on Kill", statOrder = { 2543 }, level = 1, group = "PowerChargeOnKillChance", weightKey = { }, weightVal = { }, modTags = { "power_charge", "village_runesmithing_enchant" }, }, + ["VillageUnholyMightOnCrit"] = { affix = "", "Gain Unholy Might for 4 seconds on Critical Strike", statOrder = { 2830 }, level = 1, group = "UnholyMightOnCrit", weightKey = { }, weightVal = { }, modTags = { "village_runesmithing_enchant", "critical" }, }, + ["VillageMaximumGolems"] = { affix = "", "+1 to maximum number of Summoned Golems", statOrder = { 3602 }, level = 1, group = "MaximumGolems", weightKey = { }, weightVal = { }, modTags = { "village_runesmithing_enchant", "minion" }, }, + ["VillageIncreasedGold"] = { affix = "", "5% increased Quantity of Gold Dropped by Slain Enemies", statOrder = { 7182 }, level = 1, group = "IncreasedGold", weightKey = { }, weightVal = { }, modTags = { "village_runesmithing_enchant" }, }, + ["VillageMeleeSplash"] = { affix = "", "Melee Strike Skills deal Splash Damage to surrounding targets", statOrder = { 1081 }, level = 1, group = "MeleeSplash", weightKey = { }, weightVal = { }, modTags = { "village_runesmithing_enchant", "attack" }, }, + ["VillageDamageCannotBeReflected"] = { affix = "", "Damage cannot be Reflected", statOrder = { 5923 }, level = 1, group = "DamageCannotBeReflected", weightKey = { }, weightVal = { }, modTags = { "village_runesmithing_enchant" }, }, + ["VillageConvertColdToChaos"] = { affix = "", "(20-25)% of Cold Damage Converted to Chaos Damage", statOrder = { 1880 }, level = 1, group = "ConvertColdToChaos", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "chaos_damage", "village_runesmithing_enchant", "damage", "elemental", "cold", "chaos" }, }, + ["VillageAlternatingShrineBuff"] = { affix = "", "Gain a random shrine buff every 10 seconds", statOrder = { 6711 }, level = 1, group = "AlternatingShrineBuff", weightKey = { }, weightVal = { }, modTags = { "village_runesmithing_enchant" }, }, + ["VillageSummonPhantasmOnCorpseConsume"] = { affix = "", "Trigger Level 20 Summon Phantasm Skill when you Consume a corpse", statOrder = { 732 }, level = 1, group = "TriggerSummonPhantasmOnCorpseConsume", weightKey = { }, weightVal = { }, modTags = { "village_runesmithing_enchant" }, }, + ["VillageMinionDamageAlsoAffectsYou"] = { affix = "", "Increases and Reductions to Minion Damage also affect you at 150% of their value", statOrder = { 3663 }, level = 1, group = "MinionDamageAlsoAffectsYouAt150%", weightKey = { }, weightVal = { }, modTags = { "village_runesmithing_enchant", "damage", "minion" }, }, + ["VillageFireDamagePerResistanceAbove75"] = { affix = "", "(7-10)% increased Fire Damage per 1% Fire Resistance above 75%", statOrder = { 6459 }, level = 1, group = "FireDamagePerResistanceAbove75", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "village_runesmithing_enchant", "damage", "elemental", "fire" }, }, + ["VillageSuppressChanceEmptyOffhand"] = { affix = "", "+(50-75)% chance to Suppress Spell Damage while your Off Hand is empty", statOrder = { 9978 }, level = 1, group = "ChanceToDodgeWhileOffhandIsEmpty", weightKey = { }, weightVal = { }, modTags = { "village_runesmithing_enchant" }, }, + ["VillageShepherdOfSouls"] = { affix = "", "Shepherd of Souls", statOrder = { 10602 }, level = 1, group = "ShepherdOfSouls", weightKey = { }, weightVal = { }, modTags = { "village_runesmithing_enchant", "damage", "vaal" }, }, + ["VillageFireBurstOnHit"] = { affix = "", "Cast Level 10 Fire Burst on Hit", statOrder = { 7754 }, level = 1, group = "FireBurstOnHitLevel", weightKey = { }, weightVal = { }, modTags = { "village_runesmithing_enchant" }, }, + ["VillageBurningEnemiesExplode"] = { affix = "", "Burning Enemies you kill have a 10% chance to Explode, dealing a tenth of their maximum Life as Fire Damage", statOrder = { 6406 }, level = 1, group = "BurningEnemiesExplode", weightKey = { }, weightVal = { }, modTags = { "village_runesmithing_enchant" }, }, + ["VillageLightningStrikesOnCrit"] = { affix = "", "Trigger Level 5 Lightning Bolt when you deal a Critical Strike", statOrder = { 686 }, level = 1, group = "LightningStrikesOnCrit", weightKey = { }, weightVal = { }, modTags = { "skill", "village_runesmithing_enchant", "critical" }, }, + ["VillageShockedGroundOnHit"] = { affix = "", "Trigger Level 10 Shock Ground on Hit", statOrder = { 684 }, level = 1, group = "ShockedGroundOnHitSkill", weightKey = { }, weightVal = { }, modTags = { "village_runesmithing_enchant" }, }, + ["VillageShockNearbyEnemyOnShockedKill"] = { affix = "", "When you Kill a Shocked Enemy, inflict an equivalent Shock on each nearby Enemy", statOrder = { 2727 }, level = 1, group = "ShockNearbyEnemyOnShockedKill", weightKey = { }, weightVal = { }, modTags = { "village_runesmithing_enchant", "elemental", "lightning", "ailment" }, }, + ["VillageIgniteNearbyEnemyOnIgnitedKill"] = { affix = "", "When you Kill an Ignited Enemy, inflict an equivalent Ignite on each nearby Enemy", statOrder = { 2728 }, level = 1, group = "IgniteNearbyEnemyOnIgnitedKill", weightKey = { }, weightVal = { }, modTags = { "village_runesmithing_enchant", "elemental", "fire", "ailment" }, }, + ["VillageSummonWolfOnKillOld"] = { affix = "", "Trigger Level 10 Summon Spectral Wolf on Kill", statOrder = { 705 }, level = 1, group = "SummonWolfOnKillOld", weightKey = { }, weightVal = { }, modTags = { "village_runesmithing_enchant", "minion" }, }, + ["VillageCullingStrike"] = { affix = "", "Culling Strike", statOrder = { 1950 }, level = 1, group = "CullingStrike", weightKey = { }, weightVal = { }, modTags = { "village_runesmithing_enchant" }, }, + ["VillageConsumeCorpseLifeRecovery"] = { affix = "", "Every 3 seconds, Consume a nearby Corpse to Recover (7-10)% of Life", statOrder = { 5767 }, level = 1, group = "ConsumeCorpseLifeRecovery", weightKey = { }, weightVal = { }, modTags = { "village_runesmithing_enchant" }, }, + ["VillageSummonRagingSpiritOnKill"] = { affix = "", "25% chance to Trigger Level 10 Summon Raging Spirit on Kill", statOrder = { 698 }, level = 1, group = "SummonRagingSpiritOnKill", weightKey = { }, weightVal = { }, modTags = { "village_runesmithing_enchant", "minion" }, }, + ["VillageMinionBurningCloudOnDeath"] = { affix = "", "Your Minions spread Burning Ground on Death, dealing 10% of their maximum Life as Fire Damage per second", statOrder = { 9126 }, level = 1, group = "MinionBurningCloudOnDeath", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "village_runesmithing_enchant", "damage", "elemental", "fire", "minion" }, }, + ["VillageAuraAddedLightningDamagePerBlueSocket"] = { affix = "", "You and Nearby Allies have 1 to (8-12) added Lightning Damage per Blue Socket", statOrder = { 2920 }, level = 1, group = "AuraAddedLightningDamagePerBlueSocket", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "village_runesmithing_enchant", "damage", "elemental", "lightning" }, }, + ["VillageStalkingPustuleOnKill"] = { affix = "", "Trigger Level 1 Stalking Pustule on Kill", statOrder = { 731 }, level = 1, group = "StalkingPustuleOnKill", weightKey = { }, weightVal = { }, modTags = { "skill", "village_runesmithing_enchant" }, }, + ["VillageGrantsEnvy"] = { affix = "", "Grants Level 1 Envy Skill", statOrder = { 569 }, level = 1, group = "GrantsEnvy", weightKey = { }, weightVal = { }, modTags = { "skill", "village_runesmithing_enchant" }, }, + ["VillageGrantsIcicleNovaTrigger"] = { affix = "", "Trigger Level 10 Icicle Burst when you Hit a Frozen Enemy", statOrder = { 725 }, level = 1, group = "GrantsLevel20IcicleNovaTrigger", weightKey = { }, weightVal = { }, modTags = { "skill", "village_runesmithing_enchant", "attack" }, }, + ["VillageSpreadChilledGroundOnFreeze"] = { affix = "", "(10-15)% chance to create Chilled Ground when you Freeze an Enemy", statOrder = { 3319 }, level = 1, group = "SpreadChilledGroundOnFreeze", weightKey = { }, weightVal = { }, modTags = { "village_runesmithing_enchant", "elemental", "cold", "ailment" }, }, + ["VillageSpreadConsecratedGroundOnShatter"] = { affix = "", "(20-25)% chance to create Consecrated Ground when you Shatter an Enemy", statOrder = { 4039 }, level = 1, group = "SpreadConsecratedGroundOnShatter", weightKey = { }, weightVal = { }, modTags = { "village_runesmithing_enchant" }, }, + ["VillageColdAddedAsFireFrozenEnemy"] = { affix = "", "Gain (10-15)% of Cold Damage as Extra Fire Damage against Frozen Enemies", statOrder = { 5706 }, level = 1, group = "ColdAddedAsFireFrozenEnemy", weightKey = { }, weightVal = { }, modTags = { "village_runesmithing_enchant" }, }, + ["VillageCurseOnHitElementalWeakness"] = { affix = "", "(20-30)% chance to Curse Enemies with Elemental Weakness on Hit", statOrder = { 2427 }, level = 1, group = "CurseOnHitLevelElementalWeaknessChance", weightKey = { }, weightVal = { }, modTags = { "village_runesmithing_enchant", "caster", "curse" }, }, + ["VillageChaoticMightOnKill"] = { affix = "", "(7-13)% chance to gain Chaotic Might for 10 seconds on Kill", statOrder = { 5604 }, level = 1, group = "UnholyMightOnKill10SecondsPercentChance", weightKey = { }, weightVal = { }, modTags = { "village_runesmithing_enchant" }, }, + ["VillageIncreasedMinionDamageIfYouHitEnemy"] = { affix = "", "Minions deal (20-30)% increased Damage if you've Hit Recently", statOrder = { 9117 }, level = 1, group = "IncreasedMinionDamageIfYouHitEnemy", weightKey = { }, weightVal = { }, modTags = { "village_runesmithing_enchant", "damage", "minion" }, }, + ["TriggerSocketedElementalSpellOnBlockUnique__1"] = { affix = "", "Trigger a Socketed Elemental Spell on Block, with a 0.25 second Cooldown", statOrder = { 7869 }, level = 60, group = "TriggerSocketedElementalSpellOnBlock", weightKey = { }, weightVal = { }, modTags = { "skill", "caster", "gem" }, }, + ["BannerResourceGainedUnique__1"] = { affix = "", "(25-50)% increased Valour gained", statOrder = { 4876 }, level = 1, group = "BannerResourceGained", weightKey = { }, weightVal = { }, modTags = { }, }, + ["CannotGainPowerChargesUnique__1"] = { affix = "", "Cannot gain Power Charges", statOrder = { 5333 }, level = 1, group = "CannotGainPowerCharges", weightKey = { }, weightVal = { }, modTags = { "power_charge" }, }, + ["CannotGainEnduranceChargesUnique__2"] = { affix = "", "Cannot gain Endurance Charges", statOrder = { 4897 }, level = 1, group = "CannotGainEnduranceCharges", weightKey = { }, weightVal = { }, modTags = { "endurance_charge" }, }, + ["FireLightningTakenSsColdUniquFlask8"] = { affix = "", "(20-30)% of Fire and Lightning Damage from Hits taken as Cold Damage during Effect", statOrder = { 870 }, level = 1, group = "FireLightningTakenSsColdUniquFlask8", weightKey = { }, weightVal = { }, modTags = { }, }, + ["KeystoneBloodsoakedBladeUnique__1"] = { affix = "", "Bloodsoaked Blade", statOrder = { 10607 }, level = 1, group = "BloodsoakedBlade", weightKey = { }, weightVal = { }, modTags = { }, }, + ["MaximumEnduranceFrenzyPowerChargesIs0Unique__1"] = { affix = "", "Maximum Endurance, Frenzy and Power Charges is 0", statOrder = { 8957 }, level = 1, group = "MaximumEnduranceFrenzyPowerChargesIs0", weightKey = { }, weightVal = { }, modTags = { "power_charge", "frenzy_charge", "endurance_charge" }, }, + ["VillageTripleEnchant1H"] = { affix = "", "Can be Enchanted by a Kalguuran Runesmith", "Can have 2 additional Runesmithing Enchantments", "Can be Runesmithed as though it were all One Handed Melee Weapon Types", statOrder = { 4349, 7733, 7734 }, level = 1, group = "VillageTripleEnchant1H", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ExcommunicateOnMeleeHitUnique"] = { affix = "", "Excommunicate Enemies on Melee Hit for 3 seconds", statOrder = { 6399 }, level = 97, group = "ExcommunicateOnMeleeHit", weightKey = { }, weightVal = { }, modTags = { }, }, + ["AttackDamageIfHitRecentlyUnique"] = { affix = "", "(20-40)% increased Attack Damage if you've been Hit Recently", statOrder = { 3445 }, level = 98, group = "AttackDamageIfHitRecently", weightKey = { }, weightVal = { }, modTags = { }, }, + ["AttackCritAfterBeingCritUnique"] = { affix = "", "All Hits with your next Non-Channelling Attack within 4 seconds of taking a Critical Strike will be Critical Strikes", statOrder = { 4556 }, level = 98, group = "AttackCritAfterBeingCrit", weightKey = { }, weightVal = { }, modTags = { }, }, + ["WarcryLifeCostUnique"] = { affix = "", "Warcries Cost +15% of Life", statOrder = { 10358 }, level = 75, group = "WarcryLifeCost", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["NoCooldownWarcriesUnique"] = { affix = "", "Non-Instant Warcries ignore their Cooldown when Used", statOrder = { 9319 }, level = 75, group = "NoCooldownWarcries", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ExtremelyLuckyUnique"] = { affix = "", "Your Lucky or Unlucky effects use the best or", "worst from three rolls instead of two", statOrder = { 6433, 6433.1 }, level = 1, group = "ExtremeLuck", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ProjectileAvoidUnique"] = { affix = "", "(1-10)% chance to avoid Projectiles", statOrder = { 4892 }, level = 68, group = "ChanceToAvoidProjectiles", weightKey = { }, weightVal = { }, modTags = { }, }, + ["MistyFootprintsUnique"] = { affix = "", "Misty Footprints", statOrder = { 10645 }, level = 1, group = "MistyFootprints", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ArcaneSurgeMovementSpeedUnique"] = { affix = "", "Increases to Cast Speed from Arcane Surge also applies to Movement Speed", statOrder = { 4352 }, level = 68, group = "ArcaneSurgeMovementSpeed", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ArcaneSurgeOnMovementSkillUnique"] = { affix = "", "Gain Arcane Surge when you use a Movement Skill", statOrder = { 4350 }, level = 68, group = "ArcaneSurgeOnMovementSkill", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ArcaneSurgeEffectUnique__1"] = { affix = "", "(30-50)% increased Effect of Arcane Surge on you", statOrder = { 3200 }, level = 1, group = "ArcaneSurgeEffect", weightKey = { }, weightVal = { }, modTags = { }, }, + ["StarfellOnMeleeCriticalHitUnique__1"] = { affix = "", "Trigger Level 20 Starfall on Melee Critical Strike", statOrder = { 697 }, level = 85, group = "StarfellOnMeleeCriticalHit", weightKey = { }, weightVal = { }, modTags = { "skill", "attack" }, }, + ["InfluenceElementalConfluxUnique__1"] = { affix = "", "You have Elemental Conflux if the stars are aligned", statOrder = { 3971 }, level = 86, group = "InfluenceElementalConflux", weightKey = { }, weightVal = { }, modTags = { }, }, + ["InfluenceElementalSkillGemLevelUnique__1"] = { affix = "", "+(1-3) to Level of all Elemental Skill Gems if the stars are aligned", statOrder = { 4909 }, level = 86, group = "InfluenceElementalSkillGemLevel", weightKey = { }, weightVal = { }, modTags = { }, }, + ["InfluenceElementalSupportGemLevelUnique__1"] = { affix = "", "+(1-3) to Level of all Elemental Support Gems if the stars are aligned", statOrder = { 4910 }, level = 86, group = "InfluenceElementalSupportGemLevel", weightKey = { }, weightVal = { }, modTags = { }, }, + ["GrantsSummonVoidSpawnUnique__1"] = { affix = "", "Trigger Level 20 Summon Void Spawn every 4 seconds", statOrder = { 645 }, level = 97, group = "GrantSummonVoidSpawnEvery4Seconds", weightKey = { }, weightVal = { }, modTags = { "skill" }, }, + ["ExtraChaosDamagePerVoidSpawnUnique__1"] = { affix = "", "Gain (4-6)% of Non-Chaos Damage as Extra Chaos Damage per Summoned Void Spawn", statOrder = { 9298 }, level = 97, group = "ExtraChaosDamagePerVoidSpawn", weightKey = { }, weightVal = { }, modTags = { }, }, + ["DamageRemovedFromVoidSpawnsUnique__1"] = { affix = "", "(4-6)% of Damage from Hits is taken from Void Spawns' Life before you per Void Spawn", statOrder = { 5994 }, level = 97, group = "DamageRemovedFromVoidSpawns", weightKey = { }, weightVal = { }, modTags = { "minion" }, }, + ["UnarmedStrikeSkillsAdditionalTargetUnique__1"] = { affix = "", "[DNT] Unarmed Non-Vaal Strike Skills target (1-7) additional nearby Enemy", statOrder = { 10285 }, level = 1, group = "UnarmedStrikeSkillsAdditionalTarget", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["UnarmedMeleeAttackCriticalStrikeMultiplierUnique__1"] = { affix = "", "+(10-77)% to Critical Strike Multiplier with Unarmed Melee Attacks", statOrder = { 10286 }, level = 97, group = "UnarmedMeleeAttackCriticalStrikeMultiplier", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["MovementVelocityUnique__55"] = { affix = "", "(1-7)% increased Movement Speed", statOrder = { 1711 }, level = 97, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["LocalIncreasedEvasionAndEnergyShieldUnique__38"] = { affix = "", "(100-777)% increased Evasion and Energy Shield", statOrder = { 1467 }, level = 97, group = "LocalEvasionAndEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion", "energy_shield" }, }, + ["UnarmedStrikeRangeUnique__1"] = { affix = "", "+(0.1-0.7) metres to Melee Strike Range with Unarmed Attacks", statOrder = { 2991 }, level = 97, group = "UnarmedRange", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["BaseUnarmedCriticalStrikeChanceUnique__2"] = { affix = "", "+(1-7)% to Unarmed Melee Attack Critical Strike Chance", statOrder = { 3483 }, level = 97, group = "BaseUnarmedCriticalStrikeChance", weightKey = { }, weightVal = { }, modTags = { "critical" }, }, + ["UnarmedMoreMeleeAttackSpeedUnique__1"] = { affix = "", "(1-7)% more Attack Speed with Unarmed Melee Attacks", statOrder = { 1343 }, level = 97, group = "UnarmedMoreMeleeAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["DoubleMinionLimitsUnique_1"] = { affix = "", "Maximum number of Animated Weapons is Doubled", "Cannot have Minions other than Animated Weapons", statOrder = { 8997, 8997.1 }, level = 100, group = "DoubleMinionLimitsUnique", weightKey = { }, weightVal = { }, modTags = { }, }, + ["GainDivinationBuffOnFlaskUsedUniqueFlask__1"] = { affix = "", "Grants a random Divination Buff for 20 seconds when Used", statOrder = { 812 }, level = 42, group = "GainDivinationBuffOnFlaskUsed", weightKey = { }, weightVal = { }, modTags = { }, }, + ["TargetsUnaffectedByYourHexesUnique__1"] = { affix = "", "Targets are Unaffected by your Hexes", statOrder = { 2510 }, level = 40, group = "TargetsUnaffectedByYourHexes", weightKey = { }, weightVal = { }, modTags = { "curse" }, }, + ["EatSoulAfterHexPercentCurseExpireUnique__1"] = { affix = "", "When 90% of your Hex's Duration Expires on an Enemy, Eat 1 Soul per Enemy Power", statOrder = { 6188 }, level = 40, group = "EatSoulAfterHexPercentCurseExpire", weightKey = { }, weightVal = { }, modTags = { "curse" }, }, + ["LocalFlaskRemovePercentOfLifeOnUseUnique_7"] = { affix = "", "Removes (10-15)% of Life when Used", statOrder = { 786 }, level = 1, group = "LocalFlaskRemovePercentLifeOnUse", weightKey = { }, weightVal = { }, modTags = { "flask", "resource", "life" }, }, + ["LocalFlaskStartEnergyShieldRechargeUnique_1"] = { affix = "", "Starts Energy Shield Recharge when Used", statOrder = { 787 }, level = 1, group = "LocalFlaskStartEnergyShieldRecharge", weightKey = { }, weightVal = { }, modTags = { "flask" }, }, + ["LocalFlaskEnergyShieldRechargeNotDelayedByDamageDuringEffectUnique_1"] = { affix = "", "Energy Shield Recharge is not delayed by Damage during Effect", statOrder = { 892 }, level = 80, group = "LocalFlaskEnergyShieldRechargeNotInterruptedDuringEffect", weightKey = { }, weightVal = { }, modTags = { "flask" }, }, + ["RecoverLifePercentOnBlockUnique__1"] = { affix = "", "Lose (3-5)% of Life when you Block", statOrder = { 2972 }, level = 1, group = "RecoverLifePercentOnBlock", weightKey = { }, weightVal = { }, modTags = { "block", "resource", "life" }, }, + ["BlockChancePerLifeSpentRecentlyUnique__1"] = { affix = "", "[DNT] (5-10)% increased Chance to Block Attack and Spell Damage for every 100 Life Spent Recently", statOrder = { 5126 }, level = 1, group = "BlockChancePerLifeSpentRecently", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["CanOnlyInflictWitherAgainstFullLifeEnemies__1"] = { affix = "", "Cannot Inflict Wither on targets that are not on Full Life", statOrder = { 5286 }, level = 1, group = "CanOnlyInflictWitherAgainstFullLifeEnemies", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ApplyMaximumWitherOnChaosSkillHitUnique__1"] = { affix = "", "Chaos Skills inflict up to 15 Withered Debuffs on Hit for (5-7) seconds", statOrder = { 4602 }, level = 38, group = "ApplyMaximumWitherOnChaosSkillHit", weightKey = { }, weightVal = { }, modTags = { }, }, + ["UnarmedAddedChaosDamageForEachPoisonOnTargetUnique__1"] = { affix = "", "[DNT] Unarmed Attacks deal (7-11) to (13-17) added Chaos Damage for each Poison on the target, up to 100", statOrder = { 10284 }, level = 1, group = "UnarmedAddedChaosDamageForEachPoisonOnTarget", weightKey = { }, weightVal = { }, modTags = { "chaos_damage", "damage", "chaos", "attack" }, }, + ["LessPoisonDurationUnique_1"] = { affix = "", "(50-60)% less Poison Duration", statOrder = { 3083 }, level = 1, group = "VolkuurLessPoisonDuration", weightKey = { }, weightVal = { }, modTags = { "poison", "chaos", "ailment" }, }, + ["ChanceToPoisonWithAttacksUnique___2"] = { affix = "", "(40-50)% chance to Poison on Hit with Attacks", statOrder = { 3087 }, level = 1, group = "ChanceToPoisonWithAttacks", weightKey = { }, weightVal = { }, modTags = { "poison", "chaos", "attack", "ailment" }, }, + ["IncreasedAttackSpeedUniqueGlovesDexInt_1"] = { affix = "", "(8-12)% increased Attack Speed", statOrder = { 1323 }, level = 1, group = "IncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["GainOnslaughtDuringLifeFlaskUnique__1"] = { affix = "", "[DNT] You have Onslaught during Effect of any Life Flask", statOrder = { 6672 }, level = 1, group = "GainOnslaughtDuringLifeFlask", weightKey = { }, weightVal = { }, modTags = { }, }, + ["OvercappedFireResistanceAsFirePrenetrationUnique__1"] = { affix = "", "Damage Penetrates Fire Resistance equal to your Overcapped Fire Resistance, up to a maximum of 200%", statOrder = { 2895 }, level = 100, group = "OvercappedFireResistanceAsFirePrenetration", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire" }, }, + ["FireDamageOnSkillUseUnique__1"] = { affix = "", "Take (300-500) Fire Damage when you Use a Skill", statOrder = { 2123 }, level = 100, group = "FireDamageOnSkillUse", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire" }, }, + ["MinionHaveNoAmourOrEnergyShieldUnique__1"] = { affix = "", "[DNT] Your minions have no Armour or Maximum Energy Shield", statOrder = { 9176 }, level = 1, group = "MinionHaveNoAmourOrEnergyShield", weightKey = { }, weightVal = { }, modTags = { "minion" }, }, + ["MinionGainYourSpellSuppressUnique__1"] = { affix = "", "[DNT] Your minions gain your chance to Suppress Spell Damage", statOrder = { 9173 }, level = 1, group = "MinionGainYourSpellSuppress", weightKey = { }, weightVal = { }, modTags = { "minion" }, }, + ["AllResistancesReducedPerActiveMinionUnique_1UNUSED"] = { affix = "", "[DNT] -2% to All Resistances per Minion", statOrder = { 4539 }, level = 1, group = "MinionCountAffectsResistances", weightKey = { }, weightVal = { }, modTags = { "resistance", "minion" }, }, + ["GlobalDefensesIncreasedPerActiveMinionUnique_1UNUSED"] = { affix = "", "[DNT] +(3-5)% to Global Defenses per Minion", statOrder = { 6759 }, level = 1, group = "MinionCountAffectsGlobalDefenses", weightKey = { }, weightVal = { }, modTags = { "defences", "minion" }, }, + ["AllResistancesReducedPerActiveNonVaalSkillMinionUnique_1"] = { affix = "", "-2% to all Resistances per Minion from your Non-Vaal Skills", statOrder = { 1550 }, level = 1, group = "NonVaalMinionSkillCountAffectsResistances", weightKey = { }, weightVal = { }, modTags = { "resistance", "minion" }, }, + ["GlobalDefensesIncreasedPerActiveNonVaalSkillMinionUnique_1"] = { affix = "", "(3-4)% increased Defences per Minion from your Non-Vaal Skills", statOrder = { 2746 }, level = 1, group = "NonVaalMinionSkillCountAffectsGlobalDefenses", weightKey = { }, weightVal = { }, modTags = { "defences", "minion" }, }, + ["MinionsGainPercentOfYourResistancesUnique_1"] = { affix = "", "Minions gain added Resistances equal to 50% of your Resistances", statOrder = { 9172 }, level = 93, group = "MinionsGainYourResistancesPercent", weightKey = { }, weightVal = { }, modTags = { "resistance", "minion" }, }, + ["SacrificeLifeToGainArrowUnique__1"] = { affix = "", "[DNT] Bow Attacks Sacrifice (5-7)% of your Life to fire an additional Arrow for every 100 Life Sacrificed", statOrder = { 9753 }, level = 1, group = "SacrificeLifeToGainArrow", weightKey = { }, weightVal = { }, modTags = { "bow", "attack" }, }, + ["ArmourFromShieldDoubledUnique__1"] = { affix = "", "Armour from Equipped Shield is doubled", statOrder = { 1904 }, level = 40, group = "ArmourFromShieldDoubled", weightKey = { }, weightVal = { }, modTags = { "shield", "defences", "armour" }, }, + ["GainNoArmourFromBodyArmourUnique__1"] = { affix = "", "Gain no Armour from Equipped Body Armour", statOrder = { 3250 }, level = 40, group = "GainNoArmourFromBodyArmour", weightKey = { }, weightVal = { }, modTags = { "body_armour", "defences", "armour" }, }, + ["EnergyShieldRechargeApplyToManaUnique__1"] = { affix = "", "[DNT] Energy Shield Recharge instead applies to Mana", statOrder = { 6340 }, level = 1, group = "EnergyShieldRechargeApplyToMana", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["GrantShaperSkill_1"] = { affix = "", "Grants Level 20 Summon Shaper Memory", "Grants Level 20 Shaper's Devastation, which will be used by Shaper Memory", statOrder = { 657, 657.1 }, level = 85, group = "GrantShaperSkill", weightKey = { }, weightVal = { }, modTags = { }, }, + ["MaximumRemembranceUnique_1"] = { affix = "", "Maximum 10 Remembrance", statOrder = { 8952 }, level = 85, group = "MaximumRemembrance", weightKey = { }, weightVal = { }, modTags = { }, }, + ["RemembranceGainedPerEnergyShieldUnique_1"] = { affix = "", "Gain 1 Remembrance when you spend a total of 200 Energy", "Shield with no Shaper Memory Summoned", statOrder = { 6632, 6632.1 }, level = 85, group = "RemembrancePerEnergyShieldSpent", weightKey = { }, weightVal = { }, modTags = { }, }, + ["Maximum2OfSameTotemUnique__1"] = { affix = "", "You cannot have more than 2 Summoned Totems of the same type", statOrder = { 2168 }, level = 78, group = "Maximum2OfSameTotem", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ManaFlaskEffectsAreNotRemovedAtFullManaUnique__1"] = { affix = "", "Mana Flask Effects are not removed when Unreserved Mana is Filled", "Mana Flask Effects do not Queue", statOrder = { 8015, 8015.1 }, level = 1, group = "ManaFlaskEffectsAreNotRemovedAtFullMana", weightKey = { }, weightVal = { }, modTags = { "mana_flask", "flask", "resource", "mana" }, }, + ["CannotUseLifeFlaskUnique__1"] = { affix = "", "[DNT] Can't use Life Flasks", statOrder = { 5347 }, level = 1, group = "CannotUseLifeFlask", weightKey = { }, weightVal = { }, modTags = { "life_flask", "flask" }, }, + ["FlaskEffectAlsoAffectsArcaneSurgeUnique__1"] = { affix = "", "[DNT] Increases and Reductions to Effect of Flasks applied to you also apply Effect of Arcane Surge on you", statOrder = { 4509 }, level = 1, group = "FlaskEffectAlsoAffectsArcaneSurge", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ArcaneSurgeDuringManaFlaskEffectUnique__1"] = { affix = "", "[DNT] You have Arcane Surge during Effect of any Mana Flask", statOrder = { 4610 }, level = 1, group = "ArcaneSurgeDuringManaFlaskEffect", weightKey = { }, weightVal = { }, modTags = { "mana_flask" }, }, + ["NearbyAlliesShockedGrantYouChargesOnDeathUnique__1"] = { affix = "", "[DNT] Nearby Non-Player Allies are Shocked, taking 30% increased damage", "Gain a Power, Frenzy and Endurance Charge when a nearby Non-Player Ally dies", statOrder = { 9275, 9275.1 }, level = 1, group = "NearbyAlliesShockedGrantYouChargesOnDeath", weightKey = { }, weightVal = { }, modTags = { }, }, + ["LocalIncreasedPhysicalDamagePercentUniqueTwoHandAxe10"] = { affix = "", "(120-180)% increased Physical Damage", statOrder = { 1145 }, level = 85, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["WeaponPhysicalDamageAddedAsRandomElementUnique__2"] = { affix = "", "Gain (40-60)% of Weapon Physical Damage as Extra Damage of a random Element", statOrder = { 2848 }, level = 85, group = "WeaponPhysicalDamageAddedAsRandomElement", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "elemental_damage", "damage", "physical", "elemental", "attack" }, }, + ["LocalCriticalStrikeChanceUniqueTwoHandAxe_1"] = { affix = "", "(20-30)% increased Critical Strike Chance", statOrder = { 1377 }, level = 85, group = "LocalCriticalStrikeChance", weightKey = { }, weightVal = { }, modTags = { "attack", "critical" }, }, + ["SupportedByArrowNovaUnique__2"] = { affix = "", "Socketed Gems are Supported by Level 20 Arrow Nova", statOrder = { 298 }, level = 1, group = "SupportedByArrowNova", weightKey = { }, weightVal = { }, modTags = { "support", "gem" }, }, + ["TripleDamageIfSpentTimeOnAttackRecentlyUnique__1"] = { affix = "", "[DNT] Hits with this Weapon deal Triple Damage if you have spent at least 2 seconds on a single attack recently", statOrder = { 6046 }, level = 1, group = "TripleDamageIfSpentTimeOnAttackRecently", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["AreaOfEffectUnique_9"] = { affix = "", "(10-20)% increased Area of Effect", statOrder = { 1793 }, level = 85, group = "AreaOfEffect", weightKey = { }, weightVal = { }, modTags = { }, }, + ["SkillsCostEnergyShieldInsteadOfManaLifeUnique__1"] = { affix = "", "Skills Cost Energy Shield instead of Mana or Life", statOrder = { 4948 }, level = 93, group = "SkillsCostEnergyShieldInsteadOfManaLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "mana", "defences", "energy_shield" }, }, + ["AttacksGainMinMaxAddedChaosDamageBasedOnManaUnique__1"] = { affix = "", "(5-10) to (20-25) Added Attack Chaos Damage per 100 Maximum Mana", statOrder = { 1302 }, level = 93, group = "AttacksGainMinMaxAddedChaosDamageBasedOnMana", weightKey = { }, weightVal = { }, modTags = { "chaos_damage", "resource", "mana", "damage", "chaos", "attack" }, }, + ["AddedEnergyShieldFlatUnique_1"] = { affix = "", "+(50-100) to maximum Energy Shield", statOrder = { 1471 }, level = 93, group = "EnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["PercentReducedMaximumManaUnique_1"] = { affix = "", "(40-60)% reduced maximum Mana", statOrder = { 1493 }, level = 93, group = "MaximumManaIncreasePercent", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["LocalIncreasedEnergyShieldUniqueHelmetInt_1"] = { affix = "", "+(50-100) to maximum Energy Shield", statOrder = { 1472 }, level = 100, group = "LocalEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["ChaosResistUniqueHelmetInt__1"] = { affix = "", "+(27-37)% to Chaos Resistance", statOrder = { 1554 }, level = 100, group = "ChaosResistance", weightKey = { }, weightVal = { }, modTags = { "chaos", "resistance" }, }, + ["LifeDegenPerActiveMinionUniqueHelmetInt_1UNUSED"] = { affix = "", "Lose 0.3% Life per Second per Minion", statOrder = { 7216 }, level = 1, group = "LifeDegenPermyriadPerMinutePerMinion", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "minion" }, }, + ["FlaskChargesUsedUnique___12"] = { affix = "", "(20-100)% increased Charges per use", statOrder = { 760 }, level = 42, group = "FlaskChargesUsed", weightKey = { }, weightVal = { }, modTags = { "flask" }, }, + ["FlaskExtraChargesUnique__4"] = { affix = "", "+60 to Maximum Charges", statOrder = { 751 }, level = 42, group = "FlaskExtraMaxCharges", weightKey = { }, weightVal = { }, modTags = { "flask" }, }, + ["IgniteDealNoDamageUnique__1"] = { affix = "", "Ignites you inflict deal no Damage", statOrder = { 7079 }, level = 1, group = "IgniteDealNoDamage", weightKey = { }, weightVal = { }, modTags = { }, }, + ["TriggerIgnitionBlastOnIgnitedEnemyDeathUnique__1"] = { affix = "", "Trigger Level 5 Ignition Blast when an enemy dies while Ignited by you", statOrder = { 704 }, level = 1, group = "TriggerIgnitionBlastOnIgnitedEnemyDeath", weightKey = { }, weightVal = { }, modTags = { "skill" }, }, + ["KeystoneEldritchBatteryUnique__3"] = { affix = "", "Eldritch Battery", statOrder = { 10570 }, level = 85, group = "EldritchBattery", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["GlobalSpellGemsLevelUniqueStaff_1"] = { affix = "", "+(3-5) to Level of all Spell Skill Gems", statOrder = { 1521 }, level = 85, group = "GlobalIncreaseSpellSkillGemLevel", weightKey = { }, weightVal = { }, modTags = { "caster", "gem" }, }, + ["GlobalSpellGemsLevelUniqueStaff_2"] = { affix = "", "+(-1-1) to Level of all Spell Skill Gems", statOrder = { 1521 }, level = 1, group = "GlobalIncreaseSpellSkillGemLevel", weightKey = { }, weightVal = { }, modTags = { "caster", "gem" }, }, + ["IncreasedCastSpeedUniqueStaff_1"] = { affix = "", "(25-40)% increased Cast Speed", statOrder = { 1359 }, level = 85, group = "IncreasedCastSpeed", weightKey = { }, weightVal = { }, modTags = { "caster", "speed" }, }, + ["LocalIncreasedEnergyShieldPercentUniqueBody_1"] = { affix = "", "(150-200)% increased Energy Shield", statOrder = { 1473 }, level = 97, group = "LocalEnergyShieldPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["ChaosResistUniqueBody_1"] = { affix = "", "+(23-37)% to Chaos Resistance", statOrder = { 1554 }, level = 97, group = "ChaosResistance", weightKey = { }, weightVal = { }, modTags = { "chaos", "resistance" }, }, + ["SpellBlockChancePerMinionUnique__1"] = { affix = "", "[DNT] +2% Chance to Block Spell Damage per Minion", statOrder = { 9929 }, level = 1, group = "SpellBlockChancePerMinion", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["AggressiveMinionIfBlockedRecentlyUnique__1"] = { affix = "", "[DNT] Minions are Aggressive if you've Blocked Recently", statOrder = { 9089 }, level = 1, group = "AggressiveMinionIfBlockedRecently", weightKey = { }, weightVal = { }, modTags = { }, }, + ["FeedingFrenzyIfBlockedRecentlyUnique__1"] = { affix = "", "[DNT] You have Feeding Frenzy if you've Blocked Recently", statOrder = { 10457 }, level = 1, group = "FeedingFrenzyIfBlockedRecently", weightKey = { }, weightVal = { }, modTags = { }, }, + ["AdditionalTotemsUniqueScepter_1"] = { affix = "", "+(3-5) to maximum number of Summoned Totems", statOrder = { 2165 }, level = 78, group = "AdditionalTotems", weightKey = { }, weightVal = { }, modTags = { }, }, + ["BattlemageKeystoneUnique__5"] = { affix = "", "Battlemage", statOrder = { 10561 }, level = 78, group = "KeystoneBattlemage", weightKey = { }, weightVal = { }, modTags = { }, }, + ["SummonTotemCastSpeedUnique__3"] = { affix = "", "(40-70)% increased Totem Placement speed", statOrder = { 2489 }, level = 78, group = "SummonTotemCastSpeed", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["LocalAddedPhysicalDamageUnique__38"] = { affix = "", "Adds (60-85) to (100-133) Physical Damage", statOrder = { 1189 }, level = 78, group = "LocalPhysicalDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedArmourAndEnergyShieldUniqueHelmetStrInt_1"] = { affix = "", "(150-200)% increased Armour and Energy Shield", statOrder = { 1465 }, level = 1, group = "LocalArmourAndEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "armour", "energy_shield" }, }, + ["LocalIncreasedArmourUniqueHelmetStrInt_2"] = { affix = "", "(350-650)% increased Armour", statOrder = { 1455 }, level = 1, group = "LocalPhysicalDamageReductionRatingPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "armour" }, }, + ["IncreasedManaUniqueHelmetStrInt_1"] = { affix = "", "+(30-70) to maximum Mana", statOrder = { 1492 }, level = 1, group = "IncreasedMana", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["ManaRegenerationUniqueHelmetStrInt_1"] = { affix = "", "(30-50)% increased Mana Regeneration Rate", statOrder = { 1497 }, level = 1, group = "ManaRegeneration", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["AdditionalProjectilesUniqueWand_1"] = { affix = "", "Skills fire (2-3) additional Projectiles", statOrder = { 1705 }, level = 42, group = "AdditionalProjectiles", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ProjectilesExpireOnHitUniqueWand_1"] = { affix = "", "Projectiles cannot continue after colliding with targets", statOrder = { 9544 }, level = 42, group = "ProjectilesExpireOnHitv2", weightKey = { }, weightVal = { }, modTags = { }, }, + ["IncreasedProjectileDamageUnique___12"] = { affix = "", "(30-50)% increased Projectile Damage", statOrder = { 1907 }, level = 42, group = "ProjectileDamage", weightKey = { }, weightVal = { }, modTags = { "damage" }, }, + ["ProjectileSpeedUnique__9"] = { affix = "", "(10-20)% increased Projectile Speed", statOrder = { 1709 }, level = 42, group = "ProjectileSpeed", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["GlobalChaosSpellGemsLevelUniqueWand_1"] = { affix = "", "+1 to Level of all Chaos Spell Skill Gems", statOrder = { 1526 }, level = 1, group = "GlobalIncreaseChaosSpellSkillGemLevel", weightKey = { }, weightVal = { }, modTags = { "chaos", "caster", "gem" }, }, + ["IncreasedChaosDamageUniqueWand_1"] = { affix = "", "(31-43)% increased Chaos Damage", statOrder = { 1298 }, level = 1, group = "IncreasedChaosDamage", weightKey = { }, weightVal = { }, modTags = { "chaos_damage", "damage", "chaos" }, }, + ["NoManaRegenerationUniqueHelmetInt_1"] = { affix = "", "You have no Mana Regeneration", statOrder = { 2183 }, level = 1, group = "NoManaRegeneration", weightKey = { }, weightVal = { }, modTags = { }, }, + ["GlobalNoEnergyShieldUnique__2"] = { affix = "", "Removes all Energy Shield", statOrder = { 2077 }, level = 1, group = "NoEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["MaximumManaUnique__9"] = { affix = "", "(20-40)% increased maximum Mana", statOrder = { 1493 }, level = 1, group = "MaximumManaIncreasePercent", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["DamageTakenFromManaUniqueHelmet_1"] = { affix = "", "(20-30)% of Damage is taken from Mana before Life", statOrder = { 2610 }, level = 1, group = "DamageRemovedFromManaBeforeLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "mana" }, }, + ["ChanceToIgniteUnique__7"] = { affix = "", "(10-20)% chance to Ignite", statOrder = { 1937 }, level = 1, group = "ChanceToIgnite", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "ailment" }, }, + ["GlobalAddedFireDamageUnique__5"] = { affix = "", "Adds (1-5) to (10-15) Fire Damage", statOrder = { 1272 }, level = 1, group = "GlobalAddedFireDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire" }, }, + ["FireResistanceUniqueGlovesInt_1"] = { affix = "", "+(10-15)% to Fire Resistance", statOrder = { 1538 }, level = 1, group = "FireResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "resistance" }, }, + ["FlaskDurationUniqueGlovesDex_1"] = { affix = "", "(10-20)% increased Flask Effect Duration", statOrder = { 2098 }, level = 1, group = "BeltIncreasedFlaskDuration", weightKey = { }, weightVal = { }, modTags = { "flask" }, }, + ["FlaskLifeRecoveryUniqueGlovesDex_1"] = { affix = "", "(-100-50)% reduced Life Recovery from Flasks", statOrder = { 1970 }, level = 1, group = "BeltFlaskLifeRecovery", weightKey = { }, weightVal = { }, modTags = { "flask", "resource", "life" }, }, + ["LocalIncreasedEvasionRatingUniqueGlovesDex_1"] = { affix = "", "+(20-45) to Evasion Rating", statOrder = { 1461 }, level = 1, group = "LocalEvasionRating", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion" }, }, + ["DexterityUniqueGlovesDex_1"] = { affix = "", "+(10-15) to Dexterity", statOrder = { 1091 }, level = 1, group = "Dexterity", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["SacrificeMinionToFireAdditionalArrowsUnique__1"] = { affix = "", "Bow Attacks Sacrifice a random Damageable Minion to fire (1-3) additional Arrow", statOrder = { 9754 }, level = 69, group = "SacrificeMinionToFireAdditionalArrows", weightKey = { }, weightVal = { }, modTags = { }, }, + ["AdditionalPoisonChanceUnique__1"] = { affix = "", "(25-40)% chance to inflict an additional Poison on the same Target when you inflict Poison", statOrder = { 4495 }, level = 100, group = "AdditionalPoisonChance", weightKey = { }, weightVal = { }, modTags = { "poison", "chaos_damage", "damage", "chaos" }, }, + ["ImpaleEffectPerImpaleOnYouUnique__1"] = { affix = "", "[DNT] Impales you inflict have (10-15)% increased Effect per Impale on you", statOrder = { 7118 }, level = 1, group = "ImpaleEffectPerImpaleOnYou", weightKey = { }, weightVal = { }, modTags = { }, }, + ["SpellLightningDamagePerIntelligenceUnique__1"] = { affix = "", "1 to (31-53) Spell Lightning Damage per 10 Intelligence", statOrder = { 9923 }, level = 83, group = "SpellLightningDamagePerIntelligence", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning" }, }, + ["IncreasedSkillCostUnique_1"] = { affix = "", "31% increased Cost of Skills", statOrder = { 1794 }, level = 1, group = "SkillCostReduction", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ViolentPaceUnique__1"] = { affix = "", "[DNT] Triggers Level 20 Violent Path when Equipped", statOrder = { 6152 }, level = 1, group = "ViolentPace", weightKey = { }, weightVal = { }, modTags = { "skill" }, }, + ["AreaOfEffectPerRageUnique__1"] = { affix = "", "[DNT] (5-10)% increased Area of Effect per 10 Rage", statOrder = { 4627 }, level = 1, group = "AreaOfEffectPerRage", weightKey = { }, weightVal = { }, modTags = { }, }, + ["MinionMovementSpeedUnique_1"] = { affix = "", "Minions have (20-30)% increased Movement Speed", statOrder = { 1682 }, level = 1, group = "MinionRunSpeed", weightKey = { }, weightVal = { }, modTags = { "speed", "minion" }, }, + ["MinionAttackSpeedUnique_1"] = { affix = "", "Minions have (6-12)% increased Attack Speed", statOrder = { 2820 }, level = 1, group = "MinionAttackAndCastSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "caster", "speed", "minion" }, }, + ["MinionDoubleDamageChancePerFortificationUnique__1"] = { affix = "", "Minions have 1% chance to deal Double Damage per Fortification on you", statOrder = { 1887 }, level = 1, group = "MinionDoubleDamageChancePerFortification", weightKey = { }, weightVal = { }, modTags = { "damage", "minion" }, }, + ["MinionLifeAlsoAffectsYouUnique__1"] = { affix = "", "Increases and Reductions to Minion Maximum Life also apply to you at 15% of their value", statOrder = { 3666 }, level = 83, group = "MinionMaximumAlsoAffectsYou", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "minion" }, }, + ["FortifyDurationUnique_1"] = { affix = "", "(30-40)% increased Fortification Duration", statOrder = { 2176 }, level = 1, group = "FortifyDuration", weightKey = { }, weightVal = { }, modTags = { }, }, + ["TriggerSocketedSpellOnUnarmedMeleeCriticalHitUnique__1"] = { affix = "", "Trigger a Socketed Spell on Unarmed Melee Critical Strike, with a 0.25 second Cooldown", statOrder = { 666 }, level = 97, group = "TriggerSocketedSpellOnUnarmedMeleeCriticalHit", weightKey = { }, weightVal = { }, modTags = { }, }, + ["LinkSkillsCostLifeUnique__1"] = { affix = "", "[DNT] Link Skills Cost Life instead of Mana", statOrder = { 7358 }, level = 1, group = "LinkSkillsCostLife", weightKey = { }, weightVal = { }, modTags = { }, }, + ["GuardSkillForLinkTargetUnique__1"] = { affix = "", "[DNT] Your Guard Skill Buffs take Damage for Linked Targets as well as you", statOrder = { 6802 }, level = 1, group = "GuardSkillForLinkTarget", weightKey = { }, weightVal = { }, modTags = { }, }, + ["LinksTargetDamageableMinionsUnique_1"] = { affix = "", "Link Skills can target Damageable Minions", statOrder = { 7367 }, level = 1, group = "LinksTargetDamageableMinions", weightKey = { }, weightVal = { }, modTags = { }, }, + ["LinksGrantMinionsLessDamageTakenUnique_1"] = { affix = "", "Your Linked Minions take (65-75)% less Damage", statOrder = { 7372 }, level = 1, group = "LinksGrantMinionsLessDamageTaken", weightKey = { }, weightVal = { }, modTags = { "minion" }, }, + ["LinkedMinionsStealRareModsUnique_1"] = { affix = "", "On Killing a Rare monster, a random Linked Minion gains its Modifiers for 60 seconds", statOrder = { 7373 }, level = 1, group = "LinkedMinionsStealRareMods", weightKey = { }, weightVal = { }, modTags = { "minion" }, }, + ["LocalIncreasedPhysicalDamagePercentUnique__51"] = { affix = "", "(200-300)% increased Physical Damage", statOrder = { 1145 }, level = 85, group = "LocalPhysicalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["AddedPhysicalDamageUniqueQuiver10"] = { affix = "", "(5-10) to (12-24) Added Physical Damage with Bow Attacks", statOrder = { 1981 }, level = 69, group = "PhysicalDamageWithBows", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["MinionDamageUniqueQuiver_1"] = { affix = "", "Minions deal (30-50)% increased Damage", statOrder = { 1884 }, level = 69, group = "MinionDamage", weightKey = { }, weightVal = { }, modTags = { "damage", "minion" }, }, + ["DexterityAndIntelligenceUniqueQuiver_1"] = { affix = "", "+(10-20) to Dexterity and Intelligence", statOrder = { 1095 }, level = 69, group = "DexterityAndIntelligence", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["DexterityAndIntelligenceUnique_2"] = { affix = "", "+(20-30) to Dexterity and Intelligence", statOrder = { 1095 }, level = 20, group = "DexterityAndIntelligence", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["DexterityAndIntelligenceUnique_3"] = { affix = "", "+(20-30) to Dexterity and Intelligence", statOrder = { 1095 }, level = 1, group = "DexterityAndIntelligence", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["IncreasedAttackSpeedUniqueQuiver10"] = { affix = "", "(7-14)% increased Attack Speed", statOrder = { 1323 }, level = 69, group = "IncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["IncreasedLifeUniqueQuiver21"] = { affix = "", "+(75-200) to maximum Life", statOrder = { 1482 }, level = 1, group = "IncreasedLife", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["ProjectileSpeedUnique__10"] = { affix = "", "(20-30)% increased Projectile Speed", statOrder = { 1709 }, level = 1, group = "ProjectileSpeed", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["LifeGainPerTargetUniqueQuiver21"] = { affix = "", "Gain (5-10) Life per Enemy Hit with Attacks", statOrder = { 1653 }, level = 1, group = "LifeGainPerTarget", weightKey = { }, weightVal = { }, modTags = { "resource", "life", "attack" }, }, + ["LocalIncreasedEnergyShieldUnique__13"] = { affix = "", "+(30-50) to maximum Energy Shield", statOrder = { 1472 }, level = 1, group = "LocalEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["LocalIncreasedEnergyShieldPercentUnique__34"] = { affix = "", "(60-100)% increased Energy Shield", statOrder = { 1473 }, level = 1, group = "LocalEnergyShieldPercent", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["DexterityUnique__33"] = { affix = "", "+(20-35) to Dexterity", statOrder = { 1091 }, level = 100, group = "Dexterity", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["ChaosResistUnique__32"] = { affix = "", "+(20-30)% to Chaos Resistance", statOrder = { 1554 }, level = 100, group = "ChaosResistance", weightKey = { }, weightVal = { }, modTags = { "chaos", "resistance" }, }, + ["AllResistancesUnique_1"] = { affix = "", "-(30-20)% to all Elemental Resistances", statOrder = { 1532 }, level = 100, group = "AllResistances", weightKey = { }, weightVal = { }, modTags = { "elemental", "resistance" }, }, + ["ReducedFireResistanceUnique__2"] = { affix = "", "(65-75)% reduced Fire Resistance", statOrder = { 1541 }, level = 100, group = "IncreasedFireResistance", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "resistance" }, }, + ["FireDamagePercentUnique__13"] = { affix = "", "(10-20)% increased Fire Damage", statOrder = { 1270 }, level = 100, group = "FireDamagePercentage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire" }, }, + ["FireDamagePercentUnique__14"] = { affix = "", "(30-50)% increased Fire Damage", statOrder = { 1270 }, level = 41, group = "FireDamagePercentage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "damage", "elemental", "fire" }, }, + ["InflictFireExposureNearbyOnMaxRageUnique_1"] = { affix = "", "[DNT] Inflict Fire Exposure on Nearby Enemies when you reach Maximum Rage", statOrder = { 7149 }, level = 1, group = "InflictFireExposureNearbyOnMaxRage", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire" }, }, + ["NearbyEnemiesHaveFireExposureWhileAtMaxRageUnique_1"] = { affix = "", "Nearby Enemies have Fire Exposure while at maximum Rage", statOrder = { 9270 }, level = 1, group = "NearbyEnemiesFireExposureWhileMaxRage", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire" }, }, + ["FireDoTMultiPerRageUnique_1"] = { affix = "", "Each Rage also grants +2% to Fire Damage Over Time Multiplier", statOrder = { 6472 }, level = 1, group = "FireDoTMultiPerRage", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire" }, }, + ["LocalFireDamageFromLifePercentUnique_1"] = { affix = "", "Attacks with this Weapon have Added Fire Damage equal to (8-12)% of Player's Maximum Life", statOrder = { 2858 }, level = 1, group = "WeaponAddedFireDamagePerMaximumLife", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire" }, }, + ["GrantUnleashPowerUnique__1"] = { affix = "", "[DNT] Grants Level 10 Unleash Power", statOrder = { 646 }, level = 1, group = "GrantUnleashPower", weightKey = { }, weightVal = { }, modTags = { }, }, + ["TriggerSocketedSpellOnKillUnique__1"] = { affix = "", "20% chance to Trigger Socketed Spell on Kill, with a 0.5 second Cooldown", statOrder = { 692 }, level = 40, group = "TriggerSocketedSpellOnKill", weightKey = { }, weightVal = { }, modTags = { "skill", "caster", "gem" }, }, + ["SummonWrithingWormEveryXMsUnique__1"] = { affix = "", "An Enemy Writhing Worm spawns every 2 seconds", statOrder = { 534 }, level = 40, group = "SummonWrithingWormEveryXMs", weightKey = { }, weightVal = { }, modTags = { "skill" }, }, + ["AddedDamagePerStrengthUnique__2"] = { affix = "", "Adds 8 to 24 Physical Damage to Attacks per 25 Strength", statOrder = { 4777 }, level = 1, group = "AddedDamagePerStrength", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "damage", "physical", "attack" }, }, + ["LocalIncreasedAttackSpeedUnique__41"] = { affix = "", "(20-30)% reduced Attack Speed", statOrder = { 1326 }, level = 1, group = "LocalIncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "attack", "speed" }, }, + ["IncreasedAttackAreaOfEffectUnique__4"] = { affix = "", "(20-30)% increased Area of Effect for Attacks", statOrder = { 4737 }, level = 1, group = "IncreasedAttackAreaOfEffect", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["MaximumLifeOnKillPercentUnique__7"] = { affix = "", "Recover (4-6)% of Life on Kill", statOrder = { 1662 }, level = 1, group = "MaximumLifeOnKillPercent", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["SummonFireSkitterbotUnique__1"] = { affix = "", "Summon Skitterbots also summons a Scorching Skitterbot", statOrder = { 10095 }, level = 20, group = "SummonFireSkitterbot", weightKey = { }, weightVal = { }, modTags = { }, }, + ["SkitterbotAurasAlsoAffectYouUnique__1"] = { affix = "", "Summoned Skitterbots' Auras affect you as well as Enemies", statOrder = { 10113 }, level = 20, group = "SkitterbotAurasAlsoAffectYou", weightKey = { }, weightVal = { }, modTags = { }, }, + ["SkitterbotIncreasedAilmentEffectUnique__1"] = { affix = "", "(50-75)% increased Effect of Non-Damaging Ailments inflicted by Summoned Skitterbots", statOrder = { 10115 }, level = 20, group = "SkitterbotIncreasedAilmentEffect", weightKey = { }, weightVal = { }, modTags = { }, }, + ["MaximumLifeIncreasePercent2ElderItemsUnique__1"] = { type = "2Elder", affix = "", "(10-15)% increased maximum Life if 2 Elder Items are Equipped", statOrder = { 4364 }, level = 1, group = "MaximumLifeIncreasePercent2ElderItems", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["NearbyEnemiesAreUnnerved2ElderItemsUnique__1"] = { type = "2Elder", affix = "", "Nearby Enemies are Unnerved if 2 Elder Items are Equipped", statOrder = { 4368 }, level = 1, group = "NearbyEnemiesAreUnnerved2ElderItems", weightKey = { }, weightVal = { }, modTags = { }, }, + ["PhysicalEnergyShieldLeechPermyriad2ElderItemsUnique__1"] = { type = "2Elder", affix = "", "(1-3)% of Physical Damage Leeched as Energy Shield if 2 Elder Items are Equipped", statOrder = { 4358 }, level = 1, group = "PhysicalEnergyShieldLeechPermyriad2ElderItems", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["MaximumManaIncreasePercent2ShaperItemsUnique__1"] = { type = "2Shaper", affix = "", "(10-15)% increased maximum Mana if 2 Shaper Items are Equipped", statOrder = { 4365 }, level = 1, group = "MaximumManaIncreasePercent2ShaperItems", weightKey = { }, weightVal = { }, modTags = { "resource", "mana" }, }, + ["GlobalCooldownRecovery2ShaperItemsUnique__1"] = { type = "2Shaper", affix = "", "(10-20)% increased Cooldown Recovery Rate if 2 Shaper Items are Equipped", statOrder = { 4356 }, level = 1, group = "GlobalCooldownRecovery2ShaperItems", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ElementalEnergyShieldLeechPermyriad2ShaperItemsUnique__1"] = { type = "2Shaper", affix = "", "(1-3)% of Elemental Damage Leeched as Energy Shield if 2 Shaper Items are Equipped", statOrder = { 4357 }, level = 1, group = "ElementalEnergyShieldLeechPermyriad2ShaperItems", weightKey = { }, weightVal = { }, modTags = { "defences", "energy_shield" }, }, + ["UnaffectedByPoison2HunterItemsUnique__1"] = { type = "2Hunter", affix = "", "Unaffected by Poison if 2 Hunter Items are Equipped", statOrder = { 4359 }, level = 1, group = "UnaffectedByPoison2HunterItems", weightKey = { }, weightVal = { }, modTags = { "poison", "chaos", "ailment" }, }, + ["RegenerateLifeOver1Second2HunterItemsUnique__1"] = { type = "2Hunter", affix = "", "Every 4 seconds, Regenerate 35% of Life over one second if 2 Hunter Items are Equipped", statOrder = { 4362 }, level = 1, group = "RegenerateLifeOver1Second2HunterItems", weightKey = { }, weightVal = { }, modTags = { "resource", "life" }, }, + ["AdditionalPierce2HunterItemsUnique__1"] = { type = "2Hunter", affix = "", "Projectiles Pierce 2 additional Targets if 2 Hunter Items are Equipped", statOrder = { 4369 }, level = 1, group = "AdditionalPierce2HunterItems", weightKey = { }, weightVal = { }, modTags = { }, }, + ["UnaffectedByIgnite2WarlordItemsUnique__1"] = { type = "2Warlord", affix = "", "Unaffected by Ignite if 2 Warlord Items are Equipped", statOrder = { 4372 }, level = 1, group = "UnaffectedByIgnite2WarlordItems", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "ailment" }, }, + ["NearbyEnemiesAreIntimidated2WarlordItemsUnique__1"] = { type = "2Warlord", affix = "", "Nearby Enemies are Intimidated if 2 Warlord Items are Equipped", statOrder = { 4367 }, level = 1, group = "NearbyEnemiesAreIntimidated2WarlordItems", weightKey = { }, weightVal = { }, modTags = { }, }, + ["PercentageStrength2WarlordItemsUnique__1"] = { type = "2Warlord", affix = "", "(10-15)% increased Strength if 2 Warlord Items are Equipped", statOrder = { 4370 }, level = 1, group = "PercentageStrength2WarlordItems", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["UnaffectedByChill2RedeemerItemsUnique__1"] = { type = "2Redeemer", affix = "", "Unaffected by Chill if 2 Redeemer Items are Equipped", statOrder = { 4371 }, level = 1, group = "UnaffectedByChill2RedeemerItems", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "ailment" }, }, + ["NearbyEnemiesAreBlinded2RedeemerItemsUnique__1"] = { type = "2Redeemer", affix = "", "Nearby Enemies are Blinded if 2 Redeemer Items are Equipped", statOrder = { 4366 }, level = 1, group = "NearbyEnemiesAreBlinded2RedeemerItems", weightKey = { }, weightVal = { }, modTags = { }, }, + ["PercentageDexterity2RedeemerItemsUnique__1"] = { type = "2Redeemer", affix = "", "(10-15)% increased Dexterity if 2 Redeemer Items are Equipped", statOrder = { 4361 }, level = 1, group = "PercentageDexterity2RedeemerItems", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["UnaffectedByShock2CrusaderItemsUnique__1"] = { type = "2Crusader", affix = "", "Unaffected by Shock if 2 Crusader Items are Equipped", statOrder = { 4373 }, level = 1, group = "UnaffectedByShock2CrusaderItems", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "ailment" }, }, + ["ConsecratedGroundStationary2CrusaderItemsUnique__1"] = { type = "2Crusader", affix = "", "Consecrated Ground around you while stationary if 2 Crusader Items are Equipped", statOrder = { 4360 }, level = 1, group = "ConsecratedGroundStationary2CrusaderItems", weightKey = { }, weightVal = { }, modTags = { }, }, + ["PercentageIntelligence2CrusaderItemsUnique__1"] = { type = "2Crusader", affix = "", "(10-15)% increased Intelligence if 2 Crusader Items are Equipped", statOrder = { 4363 }, level = 1, group = "PercentageIntelligence2CrusaderItems", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["MaximumBlockChance4ElderItemsUnique__1"] = { type = "4Elder", affix = "", "+3% to maximum Chance to Block Attack Damage if 4 Elder Items are Equipped", statOrder = { 4387 }, level = 1, group = "MaximumBlockChance4ElderItems", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["PhysicalReflectImmune4ElderItemsUnique__1"] = { type = "4Elder", affix = "", "Cannot take Reflected Physical Damage if 4 Elder Items are Equipped", statOrder = { 4384 }, level = 1, group = "PhysicalReflectImmune4ElderItems", weightKey = { }, weightVal = { }, modTags = { }, }, + ["AdditionalCriticalStrikeChanceWithAttacks4ElderItemsUnique__1"] = { type = "4Elder", affix = "", "Attacks have +(1-1.5)% to Critical Strike Chance if 4 Elder Items are Equipped", statOrder = { 4376 }, level = 1, group = "AdditionalCriticalStrikeChanceWithAttacks4ElderItems", weightKey = { }, weightVal = { }, modTags = { "attack", "critical" }, }, + ["MaximumSpellBlockChance4ShaperItemsUnique__1"] = { type = "4Shaper", affix = "", "+3% to maximum Chance to Block Spell Damage if 4 Shaper Items are Equipped", statOrder = { 4381 }, level = 1, group = "MaximumSpellBlockChance4ShaperItems", weightKey = { }, weightVal = { }, modTags = { "block" }, }, + ["ElementalReflectImmune4ShaperItemsUnique__1"] = { type = "4Shaper", affix = "", "Cannot take Reflected Elemental Damage if 4 Shaper Items are Equipped", statOrder = { 4383 }, level = 1, group = "ElementalReflectImmune4ShaperItems", weightKey = { }, weightVal = { }, modTags = { }, }, + ["AdditionalCriticalStrikeChanceWithSpells4ShaperItemsUnique__1"] = { type = "4Shaper", affix = "", "+(1-1.5)% to Spell Critical Strike Chance if 4 Shaper Items are Equipped", statOrder = { 4391 }, level = 1, group = "AdditionalCriticalStrikeChanceWithSpells4ShaperItems", weightKey = { }, weightVal = { }, modTags = { "caster", "critical" }, }, + ["ElementalDamageTakenAsChaos4HunterItemsUnique__1"] = { type = "4Hunter", affix = "", "(5-10)% of Elemental Damage taken as Chaos Damage if 4 Hunter Items are Equipped", statOrder = { 4385 }, level = 1, group = "ElementalDamageTakenAsChaos4HunterItems", weightKey = { }, weightVal = { }, modTags = { "elemental", "chaos" }, }, + ["MovementVelocity4HunterItemsUnique__1"] = { type = "4Hunter", affix = "", "(10-15)% increased Movement Speed if 4 Hunter Items are Equipped", statOrder = { 4382 }, level = 1, group = "MovementVelocity4HunterItems", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MaximumChaosResistance4HunterItemsUnique__1"] = { type = "4Hunter", affix = "", "+(2-3)% to maximum Chaos Resistance if 4 Hunter Items are Equipped", statOrder = { 4377 }, level = 1, group = "MaximumChaosResistance4HunterItems", weightKey = { }, weightVal = { }, modTags = { "chaos", "resistance" }, }, + ["PhysicalDamageTakenAsFirePercent4WarlordItemsUnique__1"] = { type = "4Warlord", affix = "", "(5-10)% of Physical Damage taken as Fire Damage if 4 Warlord Items are Equipped", statOrder = { 4389 }, level = 1, group = "PhysicalDamageTakenAsFirePercent4WarlordItems", weightKey = { }, weightVal = { }, modTags = { "physical", "elemental", "fire" }, }, + ["EnduranceChargeIfHitRecently4WarlordItemsUnique__1"] = { type = "4Warlord", affix = "", "Gain 1 Endurance Charge every second if you've been Hit Recently and", "4 Warlord Items are Equipped", statOrder = { 4386, 4386.1 }, level = 1, group = "EnduranceChargeIfHitRecently4WarlordItems", weightKey = { }, weightVal = { }, modTags = { "endurance_charge" }, }, + ["MaximumFireResist4WarlordItemsUnique__1"] = { type = "4Warlord", affix = "", "+(2-3)% to maximum Fire Resistance if 4 Warlord Items are Equipped", statOrder = { 4379 }, level = 1, group = "MaximumFireResist4WarlordItems", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "resistance" }, }, + ["PhysicalDamageTakenAsCold4RedeemerItemsUnique__1"] = { type = "4Redeemer", affix = "", "(5-10)% of Physical Damage taken as Cold Damage if 4 Redeemer Items are Equipped", statOrder = { 4388 }, level = 1, group = "PhysicalDamageTakenAsCold4RedeemerItems", weightKey = { }, weightVal = { }, modTags = { "physical", "elemental", "cold" }, }, + ["FrenzyChargeOnHitChance4RedeemerItemsUnique__1"] = { type = "4Redeemer", affix = "", "(10-15)% chance to gain a Frenzy Charge on Hit if 4 Redeemer Items are Equipped", statOrder = { 4374 }, level = 1, group = "FrenzyChargeOnHitChance4RedeemerItems", weightKey = { }, weightVal = { }, modTags = { "frenzy_charge" }, }, + ["MaximumColdResist4RedeemerItemsUnique__1"] = { type = "4Redeemer", affix = "", "+(2-3)% to maximum Cold Resistance if 4 Redeemer Items are Equipped", statOrder = { 4378 }, level = 1, group = "MaximumColdResist4RedeemerItems", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "resistance" }, }, + ["PhysicalDamageTakenAsLightningPercent4CrusaderItemsUnique__1"] = { type = "4Crusader", affix = "", "(5-10)% of Physical Damage taken as Lightning Damage if 4 Crusader Items are Equipped", statOrder = { 4390 }, level = 1, group = "PhysicalDamageTakenAsLightningPercent4CrusaderItems", weightKey = { }, weightVal = { }, modTags = { "physical", "elemental", "lightning" }, }, + ["PowerChargeOnHit4CrusaderItemsUnique__1"] = { type = "4Crusader", affix = "", "(10-15)% chance to gain a Power Charge on Hit if 4 Crusader Items are Equipped", statOrder = { 4375 }, level = 1, group = "PowerChargeOnHit4CrusaderItems", weightKey = { }, weightVal = { }, modTags = { "power_charge" }, }, + ["MaximumLightningResistance4CrusaderItemsUnique__1"] = { type = "4Crusader", affix = "", "+(2-3)% to maximum Lightning Resistance if 4 Crusader Items are Equipped", statOrder = { 4380 }, level = 1, group = "MaximumLightningResistance4CrusaderItems", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "resistance" }, }, + ["CannotBeStunned6ElderItemsUnique__1"] = { type = "6Elder", affix = "", "Cannot be Stunned if 6 Elder Items are Equipped", statOrder = { 4396 }, level = 1, group = "CannotBeStunned6ElderItems", weightKey = { }, weightVal = { }, modTags = { }, }, + ["GlobalPhysicalGemLevel6ElderItemsUnique__1"] = { type = "6Elder", affix = "", "+1 to Level of all Physical Skill Gems if 6 Elder Items are Equipped", statOrder = { 4408 }, level = 1, group = "GlobalPhysicalGemLevel6ElderItems", weightKey = { }, weightVal = { }, modTags = { "physical", "gem" }, }, + ["PercentageAllAttributes6ElderItemsUnique__1"] = { type = "6Elder", affix = "", "(10-15)% increased Attributes if 6 Elder Items are Equipped", statOrder = { 4394 }, level = 1, group = "PercentageAllAttributes6ElderItems", weightKey = { }, weightVal = { }, modTags = { "attribute" }, }, + ["PhysAddedAsEachElement6ShaperItemsUnique__1"] = { type = "6Shaper", affix = "", "Gain (10-15)% of Physical Damage as Extra Damage of each Element if", "6 Shaper Items are Equipped", statOrder = { 4407, 4407.1 }, level = 1, group = "PhysAddedAsEachElement6ShaperItems", weightKey = { }, weightVal = { }, modTags = { "earth_elemental", "physical" }, }, + ["MaximumElementalResistance6ShaperItemsUnique__1"] = { type = "6Shaper", affix = "", "+(1-2)% to all maximum Elemental Resistances if 6 Shaper Items are Equipped", statOrder = { 4392 }, level = 1, group = "MaximumElementalResistance6ShaperItems", weightKey = { }, weightVal = { }, modTags = { "elemental", "resistance" }, }, + ["GlobalSupportGemLevel6ShaperItemsUnique__1"] = { type = "6Shaper", affix = "", "+1 to Level of all non-Exceptional Support Gems if 6 Shaper Items are Equipped", statOrder = { 4409 }, level = 1, group = "GlobalSupportGemLevel6ShaperItems", weightKey = { }, weightVal = { }, modTags = { "physical", "gem" }, }, + ["AdditionalCurseOnEnemies6HunterItemsUnique__1"] = { type = "6Hunter", affix = "", "You can apply an additional Curse if 6 Hunter Items are Equipped", statOrder = { 4406 }, level = 1, group = "AdditionalCurseOnEnemies6HunterItems", weightKey = { }, weightVal = { }, modTags = { "caster", "curse" }, }, + ["GlobalChaosGemLevel6HunterItemsUnique__1"] = { type = "6Hunter", affix = "", "+1 to Level of all Chaos Skill Gems if 6 Hunter Items are Equipped", statOrder = { 4398 }, level = 1, group = "GlobalChaosGemLevel6HunterItems", weightKey = { }, weightVal = { }, modTags = { "chaos", "gem" }, }, + ["AdditionalProjectile6HunterItemsUnique__1"] = { type = "6Hunter", affix = "", "Skills fire an additional Projectile if 6 Hunter Items are Equipped", statOrder = { 4393 }, level = 1, group = "AdditionalProjectile6HunterItems", weightKey = { }, weightVal = { }, modTags = { }, }, + ["FortifyOnMeleeHit6WarlordItemsUnique__1"] = { type = "6Warlord", affix = "", "Melee Hits Fortify if 6 Warlord Items are Equipped", statOrder = { 4397 }, level = 1, group = "FortifyOnMeleeHit6WarlordItems", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["GlobalFireGemLevel6WarlordItemsUnique__1"] = { type = "6Warlord", affix = "", "+1 to Level of all Fire Skill Gems if 6 Warlord Items are Equipped", statOrder = { 4400 }, level = 1, group = "GlobalFireGemLevel6WarlordItems", weightKey = { }, weightVal = { }, modTags = { "elemental", "fire", "gem" }, }, + ["MaximumEnduranceCharges6WarlordItemsUnique__1"] = { type = "6Warlord", affix = "", "+1 to Maximum Endurance Charges if 6 Warlord Items are Equipped", statOrder = { 4403 }, level = 1, group = "MaximumEnduranceCharges6WarlordItems", weightKey = { }, weightVal = { }, modTags = { "endurance_charge" }, }, + ["CannotBeFrozen6RedeemerItemsUnique__1"] = { type = "6Redeemer", affix = "", "Cannot be Frozen if 6 Redeemer Items are Equipped", statOrder = { 4395 }, level = 1, group = "CannotBeFrozen6RedeemerItems", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "ailment" }, }, + ["GlobalColdGemLevel6RedeemerItemsUnique__1"] = { type = "6Redeemer", affix = "", "+1 to Level of all Cold Skill Gems if 6 Redeemer Items are Equipped", statOrder = { 4399 }, level = 1, group = "GlobalColdGemLevel6RedeemerItems", weightKey = { }, weightVal = { }, modTags = { "elemental", "cold", "gem" }, }, + ["MaximumFrenzyCharges6RedeemerItemsUnique__1"] = { type = "6Redeemer", affix = "", "+1 to Maximum Frenzy Charges if 6 Redeemer Items are Equipped", statOrder = { 4404 }, level = 1, group = "MaximumFrenzyCharges6RedeemerItems", weightKey = { }, weightVal = { }, modTags = { "frenzy_charge" }, }, + ["PhysicalDamagePreventedAsEnergyShieldRegen6CrusaderItemsUnique__1"] = { type = "6Crusader", affix = "", "(1-3)% of Physical Damage Prevented Recently is Regenerated as Energy Shield Per Second if 6 Crusader Items are Equipped", statOrder = { 4401 }, level = 1, group = "PhysicalDamagePreventedAsEnergyShieldRegen6CrusaderItems", weightKey = { }, weightVal = { }, modTags = { "defences", "armour", "energy_shield" }, }, + ["GlobalLightningGemLevel6CrusaderItemsUnique__1"] = { type = "6Crusader", affix = "", "+1 to Level of all Lightning Skill Gems if 6 Crusader Items are Equipped", statOrder = { 4402 }, level = 1, group = "GlobalLightningGemLevel6CrusaderItems", weightKey = { }, weightVal = { }, modTags = { "elemental", "lightning", "gem" }, }, + ["IncreasedMaximumPowerCharges6CrusaderItemsUnique__1"] = { type = "6Crusader", affix = "", "+1 to Maximum Power Charges if 6 Crusader Items are Equipped", statOrder = { 4405 }, level = 1, group = "IncreasedMaximumPowerCharges6CrusaderItems", weightKey = { }, weightVal = { }, modTags = { "power_charge" }, }, + ["MovementSpeedPer5RageUnique_1"] = { affix = "", "(2-3)% increased Movement Speed per 5 Rage", statOrder = { 9234 }, level = 1, group = "MovementSpeedPer5Rage", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["MaximumRageHalvedUnique_1"] = { affix = "", "Maximum Rage is Halved", statOrder = { 9003 }, level = 80, group = "MaximumRageHalved", weightKey = { }, weightVal = { }, modTags = { }, }, + ["DamageTakenPer5RageCappedAt50PercentUnique_1"] = { affix = "", "5% less Damage taken per 5 Rage, up to a maximum of 30%", statOrder = { 5997 }, level = 1, group = "DamageTakenLessPercentPer5RageCapped", weightKey = { }, weightVal = { }, modTags = { }, }, + ["AdditionalRageLossPerMinute"] = { affix = "", "Lose (1-3) Rage per second", statOrder = { 4496 }, level = 1, group = "AdditionalRageLossPerMinute", weightKey = { }, weightVal = { }, modTags = { }, }, + ["TrapAndMineThrowSpeedUnique_1"] = { affix = "", "(15-25)% increased Trap and Mine Throwing Speed", statOrder = { 10212 }, level = 20, group = "TrapAndMineThrowSpeed", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, + ["CountAsHavingMaxEnduranceChargesUnique__1"] = { affix = "", "Count as having maximum number of Endurance Charges", statOrder = { 5788 }, level = 1, group = "CountAsHavingMaxEnduranceCharges", weightKey = { }, weightVal = { }, modTags = { }, }, + ["CountAsHavingMaxFrenzyChargesUnique__1"] = { affix = "", "Count as having maximum number of Frenzy Charges", statOrder = { 5790 }, level = 1, group = "CountAsHavingMaxFrenzyCharges", weightKey = { }, weightVal = { }, modTags = { }, }, + ["CountAsHavingMaxPowerChargesUnique__1"] = { affix = "", "Count as having maximum number of Power Charges", statOrder = { 5791 }, level = 1, group = "CountAsHavingMaxPowerCharges", weightKey = { }, weightVal = { }, modTags = { }, }, + ["CountAsBlockingAttackFromShieldAttackFirstTargetUnique__1"] = { affix = "", "Count as Blocking Attack Damage from the first target Hit with each Shield Attack", statOrder = { 5787 }, level = 40, group = "CountAsBlockingAttackFromShieldAttackFirstTarget", weightKey = { }, weightVal = { }, modTags = { }, }, + ["CorruptedBloodImmunityUnique_1"] = { affix = "", "Corrupted Blood cannot be inflicted on you", statOrder = { 5306 }, level = 1, group = "CorruptedBloodImmunity", weightKey = { }, weightVal = { }, modTags = { "bleed", "physical", "ailment" }, }, + ["GhostTotemLimitUnique__1"] = { affix = "", "Maximum (3-5) Spectral Totems", statOrder = { 9341 }, level = 1, group = "GhostTotemLimit", weightKey = { }, weightVal = { }, modTags = { }, }, + ["GhostTotemDurationUnique__1"] = { affix = "", "Totems which would be killed by Enemies become Spectral Totems for 8 seconds instead", statOrder = { 4920 }, level = 1, group = "GhostTotemDuration", weightKey = { }, weightVal = { }, modTags = { }, }, + ["GhostTotemDamageUnique__1"] = { affix = "", "Skills used by Spectral Totems deal (40-50)% less Damage", statOrder = { 6746 }, level = 80, group = "GhostTotemDamage", weightKey = { }, weightVal = { }, modTags = { }, }, + ["FoolishlyDrawnAttentionUnique_1"] = { affix = "", "The stars are aligned if you have 6 Influence types among other Equipped Items", statOrder = { 426 }, level = 86, group = "FoolishlyDrawnAttention", weightKey = { }, weightVal = { }, modTags = { }, }, + ["ConsecratedGroundEffectUnique__1"] = { affix = "", "(30-50)% increased Effect of Consecrated Ground you create", statOrder = { 5751 }, level = 1, group = "ConsecratedGroundEffect", weightKey = { }, weightVal = { }, modTags = { }, }, + ["MutatedUniqueBow4BowAttacksUsableWithoutMana"] = { affix = "", "Insufficient Mana doesn't prevent your Bow Attacks", statOrder = { 5163 }, level = 1, group = "BowAttacksUsableWithoutMana", weightKey = { }, weightVal = { }, modTags = { "resource", "mutatedunique", "mana", "attack" }, }, + ["MutatedUniqueBow4AreaOfEffect"] = { affix = "", "(40-60)% increased Area of Effect", statOrder = { 1793 }, level = 1, group = "AreaOfEffect", weightKey = { }, weightVal = { }, modTags = { "mutatedunique" }, }, + ["MutatedUniqueHelmetDex3ChaosResistance"] = { affix = "", "+(50-75)% to Chaos Resistance", statOrder = { 1554 }, level = 1, group = "ChaosResistance", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "chaos", "resistance" }, }, + ["MutatedUniqueHelmetDex5LocalIncreaseSocketedMinionGemLevel"] = { affix = "", "+2 to Level of Socketed Minion Gems", statOrder = { 160 }, level = 1, group = "LocalIncreaseSocketedMinionGemLevel", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "minion", "gem" }, }, + ["MutatedUniqueHelmetDex5LifeReservationEfficiency"] = { affix = "", "32% increased Life Reservation Efficiency of Skills", statOrder = { 2137 }, level = 1, group = "LifeReservationEfficiency", weightKey = { }, weightVal = { }, modTags = { "resource", "mutatedunique", "life" }, }, + ["MutatedUniqueBow18FasterIgnite"] = { affix = "", "Ignites you inflict deal Damage (20-40)% faster", statOrder = { 2475 }, level = 1, group = "FasterIgniteDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "mutatedunique", "damage", "elemental", "fire", "ailment" }, }, + ["MutatedUniqueBow19SupportedByImmolate"] = { affix = "", "Socketed Gems are Supported by Level 30 Immolate", statOrder = { 258 }, level = 1, group = "DisplaySupportedByImmolate", weightKey = { }, weightVal = { }, modTags = { "support", "mutatedunique", "gem" }, }, + ["MutatedUniqueBow19AllDamageCanIgnite"] = { affix = "", "All Damage can Ignite", statOrder = { 4531 }, level = 1, group = "AllDamageCanIgnite", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "elemental", "fire", "ailment" }, }, + ["MutatedUniqueHelmetStr4FireDamageTakenAsPhysical"] = { affix = "", "30% of Fire Damage from Hits taken as Physical Damage", statOrder = { 2356 }, level = 1, group = "FireDamageTakenAsPhysical", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "physical", "elemental", "fire" }, }, + ["MutatedUniqueHelmetStr4TotemLifeIncreasedByOvercappedFireResistance"] = { affix = "", "Totem Life is increased by their Overcapped Fire Resistance", statOrder = { 10194 }, level = 1, group = "TotemLifeIncreasedByOvercappedFireResistance", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "resistance" }, }, + ["MutatedUniqueHelmetStr5SupportedByMinionLife"] = { affix = "", "Socketed Gems are Supported by Level 30 Minion Life", statOrder = { 431 }, level = 1, group = "DisplaySocketedGemsSupportedByMinionLife", weightKey = { }, weightVal = { }, modTags = { "support", "mutatedunique", "gem" }, }, + ["MutatedUniqueAmulet37PhysicalDamageTakenAsFire"] = { affix = "", "(5-15)% of Physical Damage from Hits taken as Fire Damage", statOrder = { 2358 }, level = 1, group = "PhysicalDamageTakenAsFirePercent", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "physical", "elemental", "fire" }, }, + ["MutatedUniqueAmulet37NearbyEnemiesDebilitated"] = { affix = "", "Nearby Enemies are Debilitated", statOrder = { 7768 }, level = 1, group = "NearbyEnemiesDebilitated", weightKey = { }, weightVal = { }, modTags = { "mutatedunique" }, }, + ["MutatedUniqueAmulet38KeystoneElementalOverload"] = { affix = "", "Elemental Overload", statOrder = { 10572 }, level = 1, group = "ElementalOverload", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "mutatedunique", "damage", "elemental", "critical" }, }, + ["MutatedUniqueWand15PowerChargeOnManaSpent"] = { affix = "", "Gain a Power Charge after Spending a total of 200 Mana", statOrder = { 7758 }, level = 1, group = "PowerChargeOnManaSpent", weightKey = { }, weightVal = { }, modTags = { "power_charge", "mutatedunique" }, }, + ["MutatedUniqueWand15GlobalIncreaseColdSpellSkillGemLevel"] = { affix = "", "+(2-4) to Level of all Cold Spell Skill Gems", statOrder = { 1524 }, level = 1, group = "GlobalIncreaseColdSpellSkillGemLevel", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "elemental", "cold", "caster", "gem" }, }, + ["MutatedUniqueWand16ColdDamageOverTimeMultiplierPerPowerCharge"] = { affix = "", "+(15-20)% to Cold Damage over Time Multiplier per Power Charge", statOrder = { 5709 }, level = 1, group = "ColdDamageOverTimeMultiplierPerPowerCharge", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "elemental", "cold" }, }, + ["MutatedUniqueBodyDex10PurityOfIceNoReservation"] = { affix = "", "Purity of Ice has no Reservation", statOrder = { 9575 }, level = 1, group = "PurityOfIceNoReservation", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "aura" }, }, + ["MutatedUniqueBodyDex10EvasionRatingPer10PlayerLife"] = { affix = "", "+6 to Evasion Rating per 10 Player Maximum Life", statOrder = { 6377 }, level = 1, group = "EvasionRatingPer10PlayerLife", weightKey = { }, weightVal = { }, modTags = { "resource", "mutatedunique", "life", "defences" }, }, + ["MutatedUniqueBodyDex11GhostDance"] = { affix = "", "Ghost Dance", statOrder = { 10576 }, level = 1, group = "GhostDance", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "defences", "evasion", "energy_shield" }, }, + ["MutatedUniqueBodyDex11EvasionRatingPer10PlayerLife"] = { affix = "", "+8 to Evasion Rating per 10 Player Maximum Life", statOrder = { 6377 }, level = 1, group = "EvasionRatingPer10PlayerLife", weightKey = { }, weightVal = { }, modTags = { "resource", "mutatedunique", "life", "defences" }, }, + ["MutatedUniqueAmulet39PhysicalDamageTakenAsCold"] = { affix = "", "(5-15)% of Physical Damage from Hits taken as Cold Damage", statOrder = { 2359 }, level = 1, group = "PhysicalDamageTakenAsCold", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "physical", "elemental", "cold" }, }, + ["MutatedUniqueAmulet39CannotBeFrozen"] = { affix = "", "Cannot be Frozen", statOrder = { 1751 }, level = 1, group = "CannotBeFrozen", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "elemental", "cold", "ailment" }, }, + ["MutatedUniqueAmulet40CannotBeChilled"] = { affix = "", "Cannot be Chilled", statOrder = { 1750 }, level = 1, group = "CannotBeChilled", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "ailment" }, }, + ["MutatedUniqueClaw16PercentageStrength"] = { affix = "", "(8-12)% increased Strength", statOrder = { 1097 }, level = 1, group = "PercentageStrength", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "attribute" }, }, + ["MutatedUniqueClaw16AccuracyRatingPercentPer25Intelligence"] = { affix = "", "5% increased Accuracy Rating per 25 Intelligence", statOrder = { 4421 }, level = 1, group = "AccuracyRatingPercentPer25Intelligence", weightKey = { }, weightVal = { }, modTags = { "mutatedunique" }, }, + ["MutatedUniqueClaw17PercentageStrength"] = { affix = "", "(8-12)% increased Strength", statOrder = { 1097 }, level = 1, group = "PercentageStrength", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "attribute" }, }, + ["MutatedUniqueClaw17CriticalStrikeMultiplierPer25Dexterity"] = { affix = "", "+3% to Critical Strike Multiplier per 25 Dexterity", statOrder = { 5852 }, level = 1, group = "CriticalStrikeMultiplierPer25Dexterity", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "critical" }, }, + ["MutatedUniqueShieldInt8DamageCannotBeReflected"] = { affix = "", "Damage cannot be Reflected", statOrder = { 5923 }, level = 1, group = "DamageCannotBeReflected", weightKey = { }, weightVal = { }, modTags = { "mutatedunique" }, }, + ["MutatedUniqueShieldInt8AlwaysShockLowLifeEnemies"] = { affix = "", "Hits always Shock Enemies that are on Low Life", statOrder = { 4564 }, level = 1, group = "AlwaysShockLowLifeEnemies", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "ailment" }, }, + ["MutatedUniqueShieldInt9DamageCannotBeReflected"] = { affix = "", "Damage cannot be Reflected", statOrder = { 5923 }, level = 1, group = "DamageCannotBeReflected", weightKey = { }, weightVal = { }, modTags = { "mutatedunique" }, }, + ["MutatedUniqueShieldInt9ChaosDamageDoesNotBypassESWhileNotLowMana"] = { affix = "", "Chaos Damage taken does not bypass Energy Shield while not on Low Mana", statOrder = { 5633 }, level = 1, group = "ChaosDamageDoesNotBypassESWhileNotLowMana", weightKey = { }, weightVal = { }, modTags = { "resource", "mutatedunique", "mana", "defences", "energy_shield", "chaos" }, }, + ["MutatedUniqueAmulet41MaximumLightningResistance"] = { affix = "", "+3% to maximum Lightning Resistance", statOrder = { 1547 }, level = 1, group = "MaximumLightningResistance", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "elemental", "lightning", "resistance" }, }, + ["MutatedUniqueAmulet41EnemyExtraDamageRolls"] = { affix = "", "Damage of Enemies Hitting you is Unlucky", statOrder = { 4911 }, level = 1, group = "EnemyExtraDamageRolls", weightKey = { }, weightVal = { }, modTags = { "mutatedunique" }, }, + ["MutatedUniqueAmulet42ManaIncreasedPerOvercappedLightningResistUniqueAmulet42"] = { affix = "", "Mana is increased by 50% of Overcapped Lightning Resistance", statOrder = { 8023 }, level = 1, group = "ManaIncreasedPerOvercappedLightningResistUniqueAmulet42", weightKey = { }, weightVal = { }, modTags = { "resource", "mutatedunique", "mana", "elemental", "lightning" }, }, + ["MutatedUniqueBootsStr6IncreasedArmourWhileBleeding"] = { affix = "", "(50-100)% increased Armour while Bleeding", statOrder = { 4677 }, level = 1, group = "IncreasedArmourWhileBleeding", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "defences", "armour" }, }, + ["MutatedUniqueBootsStr6ImmuneToElementalAilmentsWhileBleeding"] = { affix = "", "Immune to Elemental Ailments while Bleeding", statOrder = { 7097 }, level = 1, group = "ImmuneToElementalAilmentsWhileBleeding", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "ailment" }, }, + ["MutatedUniqueBootsStr7GainEnduranceChargeEveryXSecondsWhileStationary"] = { affix = "", "Gain an Endurance Charge each second while Stationary", statOrder = { 6600 }, level = 1, group = "GainEnduranceChargePerXSecondsWhileStationary", weightKey = { }, weightVal = { }, modTags = { "endurance_charge", "mutatedunique" }, }, + ["MutatedUniqueBottsStr7GainPowerChargeOnHitWhileBleeding"] = { affix = "", "Gain a Power Charge on Hit while Bleeding", statOrder = { 6699 }, level = 1, group = "GainPowerChargeOnHitWhileBleeding", weightKey = { }, weightVal = { }, modTags = { "power_charge", "mutatedunique", "ailment" }, }, + ["MutatedUniqueTwoHandAxe11WarcriesExertAnAdditionalAttack"] = { affix = "", "Warcries Exert 1 additional Attack", statOrder = { 10367 }, level = 1, group = "WarcriesExertAnAdditionalAttack", weightKey = { }, weightVal = { }, modTags = { "mutatedunique" }, }, + ["MutatedUniqueTwoHandAxe11WarcryCooldownSpeed"] = { affix = "", "500% increased Warcry Cooldown Recovery Rate", statOrder = { 3241 }, level = 1, group = "WarcryCooldownSpeed", weightKey = { }, weightVal = { }, modTags = { "mutatedunique" }, }, + ["MutatedUniqueTwoHandAxe12PercentageIntelligence"] = { affix = "", "80% reduced Intelligence", statOrder = { 1099 }, level = 1, group = "PercentageIntelligence", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "attribute" }, }, + ["MutatedUniqueTwoHandAxe12FasterBleedDamage"] = { affix = "", "Bleeding you inflict deals Damage (20-40)% faster", statOrder = { 6438 }, level = 1, group = "FasterBleedDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "bleed", "mutatedunique", "damage", "physical", "attack", "ailment" }, }, + ["MutatedUniqueShieldStr8MaximumBlockChance"] = { affix = "", "+3% to maximum Chance to Block Attack Damage", statOrder = { 1899 }, level = 1, group = "MaximumBlockChance", weightKey = { }, weightVal = { }, modTags = { "block", "mutatedunique" }, }, + ["MutatedUniqueShieldStr8ArmourAppliesToElementalIfBlockedRecently"] = { affix = "", "(8-12)% of Armour applies to Fire, Cold and Lightning Damage taken from Hits if you've Blocked Recently", statOrder = { 4654 }, level = 1, group = "ArmourAppliesToElementalIfBlockedRecently", weightKey = { }, weightVal = { }, modTags = { "block", "mutatedunique", "defences" }, }, + ["MutatedUniqueShieldStr9GainEnergyShieldOnBlock"] = { affix = "", "Gain (300-650) Energy Shield when you Block", statOrder = { 1672 }, level = 1, group = "GainEnergyShieldOnBlock", weightKey = { }, weightVal = { }, modTags = { "block", "mutatedunique", "defences", "energy_shield" }, }, + ["MutatedUniqueOneHandSword22MinionUnholyMightChance"] = { affix = "", "Minions have 25% chance to gain Unholy Might for 4 seconds on Kill", statOrder = { 3291 }, level = 1, group = "MinionUnholyMightChance", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "chaos", "minion" }, }, + ["MutatedUniqueOneHandSword23MinionUnholyMightChance"] = { affix = "", "Minions have 25% chance to gain Unholy Might for 4 seconds on Kill", statOrder = { 3291 }, level = 1, group = "MinionUnholyMightChance", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "chaos", "minion" }, }, + ["MutatedUniqueOneHandSword22MinionBaseCriticalStrikeChance"] = { affix = "", "Minions have +5% to Critical Strike Chance", statOrder = { 9088 }, level = 1, group = "MinionBaseCriticalStrikeChance", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "minion", "critical" }, }, + ["MutatedUniqueOneHandSword23MinionSkillGemQuality"] = { affix = "", "+(20-30)% to Quality of all Minion Skill Gems", statOrder = { 9151 }, level = 1, group = "MinionSkillGemQuality", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "minion", "gem" }, }, + ["MutatedUniqueBodyInt13SocketedGemQuality"] = { affix = "", "+20% to Quality of Socketed Gems", statOrder = { 183 }, level = 1, group = "SocketedGemQuality", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "gem" }, }, + ["MutatedUniqueBodyInt13IncreasedAllResistances"] = { affix = "", "50% increased Elemental and Chaos Resistances", statOrder = { 4535 }, level = 1, group = "IncreasedAllResistances", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "resistance" }, }, + ["MutatedUniqueBodyInt14aSocketedGemQuality"] = { affix = "", "+30% to Quality of Socketed Gems", statOrder = { 183 }, level = 1, group = "SocketedGemQuality", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "gem" }, }, + ["MutatedUniqueBodyInt14IncreasedAllResistances"] = { affix = "", "50% increased Elemental and Chaos Resistances", statOrder = { 4535 }, level = 1, group = "IncreasedAllResistances", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "resistance" }, }, + ["MutatedUniqueJewel85FireResistAlsoGrantsMaximumLifePercent"] = { affix = "", "Passives granting Fire Resistance or all Elemental Resistances in Radius", "also grant increased Maximum Life at 75% of its value", statOrder = { 7917, 7917.1 }, level = 1, group = "UniqueJewelFireResistAlsoGrantsMaximumLifePercent", weightKey = { }, weightVal = { }, modTags = { "resource", "mutatedunique", "life", "elemental", "fire" }, }, + ["MutatedUniqueJewel85ChaosResistancePerEnduranceCharge"] = { affix = "", "+4% to Chaos Resistance per Endurance Charge", statOrder = { 5642 }, level = 1, group = "ChaosResistancePerEnduranceCharge", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "chaos", "resistance" }, }, + ["MutatedUniqueJewel87ColdResistAlsoGrantsMaximumManaPercent"] = { affix = "", "Passives granting Cold Resistance or all Elemental Resistances in Radius", "also grant increased Maximum Mana at 100% of its value", statOrder = { 7892, 7892.1 }, level = 1, group = "UniqueJewelColdResistAlsoGrantsMaximumManaPercent", weightKey = { }, weightVal = { }, modTags = { "resource", "mutatedunique", "mana", "elemental", "cold" }, }, + ["MutatedUniqueJewel87MovementSpeedPerFrenzyCharge"] = { affix = "", "1% increased Movement Speed per Frenzy Charge", statOrder = { 1715 }, level = 1, group = "MovementSpeedPerFrenzyCharge", weightKey = { }, weightVal = { }, modTags = { "frenzy_charge", "mutatedunique" }, }, + ["MutatedUniqueJewel89LightningResistAlsoGrantsMaximumESPercent"] = { affix = "", "Passives granting Lightning Resistance or all Elemental Resistances in Radius", "also grant increased Maximum Energy Shield at 100% of its value", statOrder = { 7933, 7933.1 }, level = 1, group = "UniqueJewelLightningResistAlsoGrantsMaximumESPercent", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "defences", "energy_shield", "elemental", "lightning" }, }, + ["MutatedUniqueJewel89CriticalMultiplierPerPowerCharge"] = { affix = "", "+3% to Critical Strike Multiplier per Power Charge", statOrder = { 3194 }, level = 1, group = "CriticalMultiplierPerPowerCharge", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "damage", "critical" }, }, + ["MutatedUniqueJewel86UniqueJewelFireResistAlsoGrantsConvertFireToChaos"] = { affix = "", "Passives granting Fire Resistance or all Elemental Resistances in Radius", "also grant Fire Damage Converted to Chaos Damage at 100% of its value", statOrder = { 7916, 7916.1 }, level = 1, group = "UniqueJewelFireResistAlsoGrantsConvertFireToChaos", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "elemental", "fire", "chaos" }, }, + ["MutatedUniqueJewel86ExtraDamageRollsWithFireIfBlockedAttackRecently"] = { affix = "", "Fire Damage with Hits is Lucky if you've Blocked an Attack Recently", statOrder = { 6427 }, level = 1, group = "ExtraDamageRollsWithFireIfBlockedAttackRecently", weightKey = { }, weightVal = { }, modTags = { "block", "mutatedunique", "elemental", "fire" }, }, + ["MutatedUniqueJewel88UniqueJewelColdResistAlsoGrantsConvertColdToChaos"] = { affix = "", "Passives granting Cold Resistance or all Elemental Resistances in Radius", "also grant Cold Damage Converted to Chaos Damage at 100% of its value", statOrder = { 7890, 7890.1 }, level = 1, group = "UniqueJewelColdResistAlsoGrantsConvertColdToChaos", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "elemental", "cold", "chaos" }, }, + ["MutatedUniqueJewel88ExtraDamageRollsWithColdIfSuppressedRecently"] = { affix = "", "Cold Damage with Hits is Lucky if you've Suppressed Spell Damage Recently", statOrder = { 6426 }, level = 1, group = "ExtraDamageRollsWithColdIfSuppressedRecently", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "elemental", "cold" }, }, + ["MutatedUniqueJewel90UniqueJewelLightningResistAlsoGrantsConvertLightningToChaos"] = { affix = "", "Passives granting Lightning Resistance or all Elemental Resistances in Radius", "also grant Lightning Damage Converted to Chaos Damage at 100% of its value", statOrder = { 7932, 7932.1 }, level = 1, group = "UniqueJewelLightningResistAlsoGrantsConvertLightningToChaos", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "elemental", "lightning", "chaos" }, }, + ["MutatedUniqueJewel90ExtraDamageRollsWithLightningIfBlockedSpellRecently"] = { affix = "", "Lightning Damage with Hits is Lucky if you've Blocked Spell Damage Recently", statOrder = { 6428 }, level = 1, group = "ExtraDamageRollsWithLightningIfBlockedSpellRecently", weightKey = { }, weightVal = { }, modTags = { "block", "mutatedunique", "elemental", "lightning" }, }, + ["MutatedUniqueBodyDexInt1DisplaySocketedGemsSupportedByIntensify"] = { affix = "", "Socketed Gems are Supported by Level 20 Intensify", statOrder = { 333 }, level = 1, group = "DisplaySocketedGemsSupportedByIntensify", weightKey = { }, weightVal = { }, modTags = { "support", "mutatedunique", "gem" }, }, + ["MutatedUniqueBodyDexInt1AuraEffectOnEnemies"] = { affix = "", "(15-30)% increased Effect of Non-Curse Auras from your Skills on Enemies", statOrder = { 3479 }, level = 1, group = "AuraEffectOnEnemies", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "aura" }, }, + ["MutatedUniqueGlovesInt4DisplaySocketedGemsSupportedByFocusedChannelling"] = { affix = "", "Socketed Gems are Supported by Level 18 Focused Channelling", statOrder = { 430 }, level = 1, group = "DisplaySocketedGemsSupportedByFocusedChannelling", weightKey = { }, weightVal = { }, modTags = { "support", "mutatedunique", "gem" }, }, + ["MutatedUniqueBelt7CullingStrike"] = { affix = "", "Culling Strike", statOrder = { 1950 }, level = 1, group = "CullingStrike", weightKey = { }, weightVal = { }, modTags = { "mutatedunique" }, }, + ["MutatedUniqueBodyInt12HeraldOfDoom"] = { affix = "", "Lone Messenger", statOrder = { 10579 }, level = 1, group = "KeystoneHeraldOfDoom", weightKey = { }, weightVal = { }, modTags = { "mutatedunique" }, }, + ["MutatedUniqueBodyInt12HeraldEffectOnSelf"] = { affix = "", "(80-100)% increased Effect of Herald Buffs on you", statOrder = { 6979 }, level = 1, group = "HeraldEffectOnSelf", weightKey = { }, weightVal = { }, modTags = { "mutatedunique" }, }, + ["MutatedUniqueBodyInt16LocalIncreaseSocketedGemLevel"] = { affix = "", "+1 to Level of Socketed Gems", statOrder = { 142 }, level = 1, group = "LocalIncreaseSocketedGemLevel", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "gem" }, }, + ["MutatedUniqueShieldStrDex7LocalIncreaseSocketedGemLevel"] = { affix = "", "+1 to Level of Socketed Gems", statOrder = { 142 }, level = 1, group = "LocalIncreaseSocketedGemLevel", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "gem" }, }, + ["MutatedUniqueFishingRod1FishingMutatedFish"] = { affix = "", "You can catch Foulborn Fish", statOrder = { 5283 }, level = 1, group = "FishingMutatedFish", weightKey = { }, weightVal = { }, modTags = { "mutatedunique" }, }, + ["MutatedUniqueFishingRod1FishingLureType"] = { affix = "", "Wombgift Bait", statOrder = { 2758 }, level = 1, group = "FishingLureType", weightKey = { }, weightVal = { }, modTags = { "mutatedunique" }, }, + ["MutatedUniqueFishingRod2AvoidInterruptionWhileCasting"] = { affix = "", "(30-40)% chance to Ignore Stuns while Casting", statOrder = { 1811 }, level = 1, group = "AvoidInterruptionWhileCasting", weightKey = { }, weightVal = { }, modTags = { "mutatedunique" }, }, + ["MutatedUniqueFishingRod2FishingLureType"] = { affix = "", "Otherworldly Lure", statOrder = { 2758 }, level = 1, group = "FishingLureType", weightKey = { }, weightVal = { }, modTags = { "mutatedunique" }, }, + ["MutatedUniqueRing9IncreasedAttackSpeedWhenOnLowLife"] = { affix = "", "(12-16)% increased Attack Speed when on Low Life", statOrder = { 1134 }, level = 1, group = "IncreasedAttackSpeedWhenOnLowLife", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "attack", "speed" }, }, + ["MutatedUniqueBodyDex6DamageTaken"] = { affix = "", "25% increased Damage taken", statOrder = { 2149 }, level = 1, group = "DamageTaken", weightKey = { }, weightVal = { }, modTags = { "mutatedunique" }, }, + ["MutatedUniqueWand2MaximumGolems"] = { affix = "", "+2 to maximum number of Summoned Golems", statOrder = { 3602 }, level = 1, group = "MaximumGolems", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "minion" }, }, + ["MutatedUniqueShieldDex9TreatElementalResistanceAsInverted"] = { affix = "", "Hits have (20-25)% chance to treat Enemy Monster Elemental Resistance values as inverted", statOrder = { 10224 }, level = 1, group = "TreatElementalResistanceAsInverted", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "mutatedunique", "damage", "elemental" }, }, + ["MutatedUniqueGlovesDex2ActionSpeedMinimum90"] = { affix = "", "Your Action Speed is at least 90% of base value", statOrder = { 151 }, level = 1, group = "ActionSpeedMinimum90", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "speed" }, }, + ["MutatedUniqueGlovesDex2CriticalStrikesNonDamagingAilmentEffect"] = { affix = "", "50% increased Effect of non-Damaging Ailments you inflict with Critical Strikes", statOrder = { 9313 }, level = 1, group = "CriticalStrikesNonDamagingAilmentEffect", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "critical", "ailment" }, }, + ["MutatedUniqueOneHandMace3AreaOfEffect"] = { affix = "", "(20-30)% increased Area of Effect", statOrder = { 1793 }, level = 1, group = "AreaOfEffect", weightKey = { }, weightVal = { }, modTags = { "mutatedunique" }, }, + ["MutatedUniqueHelmetStrDex3WarcryBuffEffect"] = { affix = "", "(25-50)% increased Warcry Buff Effect", statOrder = { 10363 }, level = 1, group = "WarcryBuffEffect", weightKey = { }, weightVal = { }, modTags = { "mutatedunique" }, }, + ["MutatedUniqueHelmetStrDex3WarcryCooldownSpeed"] = { affix = "", "(20-40)% increased Warcry Cooldown Recovery Rate", statOrder = { 3241 }, level = 1, group = "WarcryCooldownSpeed", weightKey = { }, weightVal = { }, modTags = { "mutatedunique" }, }, + ["MutatedUniqueOneHandMace3LightningBoltOnHit"] = { affix = "", "Trigger Level 20 Lightning Bolt on Melee Hit with this Weapon, with a 0.25 second cooldown", statOrder = { 687 }, level = 1, group = "LightningBoltOnHit", weightKey = { }, weightVal = { }, modTags = { "skill", "mutatedunique", "elemental", "lightning" }, }, + ["MutatedUniqueClaw13CrushOnHitChance"] = { affix = "", "25% chance to Crush on Hit", statOrder = { 5558 }, level = 1, group = "CrushOnHitChance", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "physical" }, }, + ["MutatedUniqueRing18RecoupWhileFrozen"] = { affix = "", "25% of Damage taken while Frozen Recouped as Life", statOrder = { 6025 }, level = 1, group = "RecoupWhileFrozen", weightKey = { }, weightVal = { }, modTags = { "resource", "mutatedunique", "life" }, }, + ["MutatedUniqueRing18ActionSpeedMinimumWhileIgnited"] = { affix = "", "Action Speed cannot be modified to below Base Value while Ignited", statOrder = { 4434 }, level = 1, group = "ActionSpeedMinimumWhileIgnited", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "elemental", "fire", "speed", "ailment" }, }, + ["MutatedUniqueTwoHandSword8RecoupedAsLifePerRedGem"] = { affix = "", "10% of Damage taken Recouped as Life per Socketed Red Gem", statOrder = { 6024 }, level = 1, group = "RecoupedAsLifePerRedGem", weightKey = { }, weightVal = { }, modTags = { "resource", "mutatedunique", "life", "gem" }, }, + ["MutatedUniqueTwoHandSword8ImmortalAmbitionIfAllSocketsRed"] = { affix = "", "You have Immortal Ambition while all Socketed Gems are Red", statOrder = { 7795 }, level = 1, group = "ImmortalAmbitionIfAllSocketsRed", weightKey = { }, weightVal = { }, modTags = { "mutatedunique" }, }, + ["MutatedUniqueHelmStrInt7MaximumEnergyShieldAsPercentageOfLifeWithNoCorruptItems"] = { affix = "", "Gain (8-12)% of Maximum Life as Extra Maximum Energy Shield if no Equipped Items are Corrupted", statOrder = { 8969 }, level = 1, group = "MaximumEnergyShieldAsPercentageOfLifeWithNoCorruptItems", weightKey = { }, weightVal = { }, modTags = { "resource", "mutatedunique", "life", "defences", "energy_shield" }, }, + ["MutatedUniqueClaw13PhysicalSkillEffectDurationPerIntelligence"] = { affix = "", "Physical Skills have 1% increased Duration per 12 Intelligence", statOrder = { 3712 }, level = 1, group = "PhysicalSkillEffectDurationPerIntelligence", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "physical", "attribute" }, }, + ["MutatedUniqueBelt14MaximumLifeOnChillPercent"] = { affix = "", "Recover 2% of Life when you Chill a non-Chilled Enemy", statOrder = { 9642 }, level = 1, group = "MaximumLifeOnChillPercent", weightKey = { }, weightVal = { }, modTags = { "resource", "mutatedunique", "life", "elemental", "cold", "ailment" }, }, + ["MutatedUniqueRing19FrozenMonstersTakePercentIncreasedDamage"] = { affix = "", "Enemies Frozen by you take 10% increased Damage", statOrder = { 6584 }, level = 1, group = "FrozenMonstersTakePercentIncreasedDamage", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "elemental", "cold", "ailment" }, }, + ["MutatedUniqueBodyInt16BlueSocketGemsIgnoreAttributeRequirements"] = { affix = "", "Ignore Attribute Requirements of Gems Socketed in Blue Sockets", statOrder = { 7797 }, level = 1, group = "BlueSocketGemsIgnoreAttributeRequirements", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "gem" }, }, + ["MutatedUniqueRing20IgnitedEnemiesExplode"] = { affix = "", "Ignited Enemies you Kill Explode, dealing 5% of their Life as Fire Damage which cannot Ignite", statOrder = { 7081 }, level = 1, group = "IgnitedEnemiesExplode", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "elemental", "fire", "ailment" }, }, + ["MutatedUniqueShieldInt1DamageOverTimePer100PlayerMaxLife"] = { affix = "", "Deal 5% increased Damage Over Time per 100 Player Maximum Life", statOrder = { 5925 }, level = 1, group = "DamageOverTimePer100PlayerMaxLife", weightKey = { }, weightVal = { }, modTags = { "resource", "mutatedunique", "life" }, }, + ["MutatedUniqueRing9ExtraDamageRollsWhileLowLife"] = { affix = "", "Your Damage with Hits is Lucky while on Low Life", statOrder = { 4464 }, level = 1, group = "ExtraDamageRollsWhileLowLife", weightKey = { }, weightVal = { }, modTags = { "resource", "mutatedunique", "life" }, }, + ["MutatedUniqueBodyInt21ChaosDamageTakenRecoupedAsLifeActual"] = { affix = "", "50% of Chaos Damage taken Recouped as Life", statOrder = { 5650 }, level = 1, group = "ChaosDamageTakenRecoupedAsLifeActual", weightKey = { }, weightVal = { }, modTags = { "resource", "mutatedunique", "life", "chaos" }, }, + ["MutatedUniqueBodyStrDex7WarcriesAreDisabled"] = { affix = "", "Your Warcries are disabled", statOrder = { 10491 }, level = 1, group = "WarcriesAreDisabled", weightKey = { }, weightVal = { }, modTags = { "mutatedunique" }, }, + ["MutatedUniqueRing13LeftRingSlotEvasionRating"] = { affix = "", "Left ring slot: +1000 to Evasion Rating", statOrder = { 2582 }, level = 1, group = "LeftRingSlotEvasionRating", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "defences" }, }, + ["MutatedUniqueRing13RightRingSlotArmour"] = { affix = "", "Right ring slot: +1000 to Armour", statOrder = { 2561 }, level = 1, group = "RightRingSlotArmour", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "defences" }, }, + ["MutatedUniqueShieldStrDex8SpellBlockPercentage"] = { affix = "", "(20-30)% Chance to Block Spell Damage", statOrder = { 1073 }, level = 1, group = "SpellBlockPercentage", weightKey = { }, weightVal = { }, modTags = { "block", "mutatedunique" }, }, + ["MutatedUniqueShieldStrDex8MonsterChanceToAvoid"] = { affix = "", "(10-15)% chance to Avoid All Damage from Hits", statOrder = { 4841 }, level = 1, group = "MonsterChanceToAvoid", weightKey = { }, weightVal = { }, modTags = { "mutatedunique" }, }, + ["MutatedUniqueBelt14AllDamageCanIgnite"] = { affix = "", "All Damage can Ignite", statOrder = { 4531 }, level = 1, group = "AllDamageCanIgnite", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "elemental", "fire", "ailment" }, }, + ["MutatedUniqueRing20ShockedEnemiesExplode"] = { affix = "", "Shocked Enemies you Kill Explode, dealing 5% of", "their Life as Lightning Damage which cannot Shock", statOrder = { 9819, 9819.1 }, level = 1, group = "ShockedEnemiesExplode", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "mutatedunique", "damage", "elemental", "lightning" }, }, + ["MutatedUniqueBodyDexInt2GainManaAsExtraEnergyShield"] = { affix = "", "Gain (15-20)% of Maximum Mana as Extra Maximum Energy Shield", statOrder = { 2086 }, level = 1, group = "GainManaAsExtraEnergyShield", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "defences", "energy_shield" }, }, + ["MutatedUniqueBodyDexInt2EldritchBattery"] = { affix = "", "Eldritch Battery", statOrder = { 10570 }, level = 1, group = "EldritchBattery", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "defences", "energy_shield" }, }, + ["MutatedUniqueShieldDex9DegenDamageTaken"] = { affix = "", "(10-15)% reduced Damage taken from Damage Over Time", statOrder = { 2156 }, level = 1, group = "DegenDamageTaken", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "damage" }, }, + ["MutatedUniqueGlovesStr12RageLossDelay"] = { affix = "", "Inherent Rage Loss starts 2 seconds later", statOrder = { 9599 }, level = 1, group = "RageLossDelay", weightKey = { }, weightVal = { }, modTags = { "mutatedunique" }, }, + ["MutatedUniqueBodyStrDex8AttackDamage"] = { affix = "", "100% increased Attack Damage", statOrder = { 1111 }, level = 1, group = "AttackDamage", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "damage", "attack" }, }, + ["MutatedUniqueBodyInt2DamageWhileIgnited"] = { affix = "", "(50-100)% increased Damage while Ignited", statOrder = { 2715 }, level = 1, group = "DamageWhileIgnited", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "damage" }, }, + ["MutatedUniqueBodyInt2FireDamageLifeLeechPermyriad"] = { affix = "", "(5-7)% of Fire Damage Leeched as Life", statOrder = { 1583 }, level = 1, group = "FireDamageLifeLeechPermyriad", weightKey = { }, weightVal = { }, modTags = { "resource", "mutatedunique", "life", "elemental", "fire" }, }, + ["MutatedUniqueHelmetDexInt4ChaosDamageCanShock"] = { affix = "", "Your Chaos Damage can Shock", statOrder = { 2783 }, level = 1, group = "ChaosDamageCanShock", weightKey = { }, weightVal = { }, modTags = { "poison", "mutatedunique", "elemental", "lightning", "chaos", "ailment" }, }, + ["MutatedUniqueHelmetDexInt4ChaosDamageCanIgnite"] = { affix = "", "Your Chaos Damage can Ignite", statOrder = { 4900 }, level = 1, group = "ChaosDamageCanIgnite", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "chaos_damage", "poison", "mutatedunique", "damage", "elemental", "fire", "chaos", "ailment" }, }, + ["MutatedUniqueHelmetDexInt4ChaosDamageCanFreeze"] = { affix = "", "Your Chaos Damage can Freeze", statOrder = { 2782 }, level = 1, group = "ChaosDamageCanFreeze", weightKey = { }, weightVal = { }, modTags = { "poison", "mutatedunique", "elemental", "cold", "chaos", "ailment" }, }, + ["MutatedUniqueQuiver7StartEnergyShieldRechargeOnSkillChance"] = { affix = "", "(10-15)% chance for Energy Shield Recharge to start when you use a Skill", statOrder = { 6344 }, level = 1, group = "StartEnergyShieldRechargeOnSkillChance", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "defences", "energy_shield" }, }, + ["MutatedUniqueQuiver7MaximumLifeConvertedToEnergyShield"] = { affix = "", "(10-15)% of Maximum Life Converted to Energy Shield", statOrder = { 8985 }, level = 1, group = "MaximumLifeConvertedToEnergyShield", weightKey = { }, weightVal = { }, modTags = { "resource", "mutatedunique", "life", "defences", "energy_shield" }, }, + ["MutatedUniqueBow12DisplaySupportedBySummonPhantasm"] = { affix = "", "Socketed Gems are Supported by Level 20 Summon Phantasm", statOrder = { 335 }, level = 1, group = "DisplaySupportedBySummonPhantasm", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "minion" }, }, + ["MutatedUniqueBow12SummonWrithingWormEveryXMs"] = { affix = "", "An Enemy Writhing Worm spawns every 2 seconds", statOrder = { 534 }, level = 1, group = "SummonWrithingWormEveryXMs", weightKey = { }, weightVal = { }, modTags = { "skill", "mutatedunique" }, }, + ["MutatedUniqueBow12MinionAddedChaosDamage"] = { affix = "", "Minions deal (25-35) to (50-65) additional Chaos Damage", statOrder = { 3681 }, level = 1, group = "MinionAddedChaosDamage", weightKey = { }, weightVal = { }, modTags = { "chaos_damage", "mutatedunique", "damage", "chaos", "minion" }, }, + ["MutatedUniqueTwoHandMace8IncreasedMinionDamageIfYouHitEnemy"] = { affix = "", "Minions deal (50-70)% increased Damage if you've Hit Recently", statOrder = { 9117 }, level = 1, group = "IncreasedMinionDamageIfYouHitEnemy", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "damage", "minion" }, }, + ["MutatedUniqueTwoHandMace8DoubleAnimateWeaponLimit"] = { affix = "", "Maximum number of Animated Weapons is Doubled", statOrder = { 6162 }, level = 1, group = "DoubleAnimateWeaponLimit", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "minion" }, }, + ["MutatedUniqueHelmetStrDex2AttackSpeedWithMovementSkills"] = { affix = "", "20% increased Attack Speed with Movement Skills", statOrder = { 1345 }, level = 1, group = "AttackSpeedWithMovementSkills", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "attack", "speed" }, }, + ["MutatedUniqueHelmetStrDex2ChanceToSuppressSpells"] = { affix = "", "+(10-20)% chance to Suppress Spell Damage", statOrder = { 1056 }, level = 1, group = "ChanceToSuppressSpells", weightKey = { }, weightVal = { }, modTags = { "mutatedunique" }, }, + ["MutatedUniqueBow6ProjectilesPierceAllNearbyTargets"] = { affix = "", "Projectiles Pierce all nearby Targets", statOrder = { 9555 }, level = 1, group = "ProjectilesPierceAllNearbyTargets", weightKey = { }, weightVal = { }, modTags = { "mutatedunique" }, }, + ["MutatedUniqueJewel174BurnDurationForJewel"] = { affix = "", "(25-50)% increased Ignite Duration on Enemies", statOrder = { 1772 }, level = 1, group = "BurnDurationForJewel", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "elemental", "fire", "ailment" }, }, + ["MutatedUniqueJewel174FireDamageOverTimeMultiplier"] = { affix = "", "+(10-15)% to Fire Damage over Time Multiplier", statOrder = { 1164 }, level = 1, group = "FireDamageOverTimeMultiplier", weightKey = { }, weightVal = { }, modTags = { "dot_multi", "elemental_damage", "mutatedunique", "damage", "elemental", "fire" }, }, + ["MutatedUniqueJewel175CurseEnemiesExplode25%Chaos"] = { affix = "", "Cursed Enemies you or your Minions Kill have a (10-15)% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage", statOrder = { 3218 }, level = 1, group = "CurseEnemiesExplode25%Chaos", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "chaos" }, }, + ["MutatedUniqueJewel175CurseDuration"] = { affix = "", "Curse Skills have (10-15)% increased Skill Effect Duration", statOrder = { 5903 }, level = 1, group = "CurseDuration", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "caster", "curse" }, }, + ["MutatedUniqueJewel173ShockEffect"] = { affix = "", "(25-50)% increased Effect of Shock", statOrder = { 9807 }, level = 1, group = "ShockEffect", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "elemental", "lightning", "ailment" }, }, + ["MutatedUniqueJewel173ShockDuration"] = { affix = "", "(10-15)% increased Shock Duration on Enemies", statOrder = { 1770 }, level = 1, group = "ShockDuration", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "elemental", "lightning", "ailment" }, }, + ["MutatedUniqueJewel177SpellDamageSuppressed"] = { affix = "", "Prevent +(3-5)% of Suppressed Spell Damage", statOrder = { 1054 }, level = 1, group = "SpellDamageSuppressed", weightKey = { }, weightVal = { }, modTags = { "mutatedunique" }, }, + ["MutatedUniqueJewel177ChanceToSuppressSpells"] = { affix = "", "+(5-10)% chance to Suppress Spell Damage", statOrder = { 1056 }, level = 1, group = "ChanceToSuppressSpells", weightKey = { }, weightVal = { }, modTags = { "mutatedunique" }, }, + ["MutatedUniqueJewel112Medium"] = { affix = "", "75% increased Effect of non-Keystone Passive Skills in Radius", "Notable Passive Skills in Radius grant nothing", statOrder = { 7943, 7944 }, level = 1, group = "PassiveEffectivenessJewel", weightKey = { }, weightVal = { }, modTags = { "mutatedunique" }, }, + ["MutatedUniqueJewel112Small"] = { affix = "", "100% increased Effect of non-Keystone Passive Skills in Radius", "Notable Passive Skills in Radius grant nothing", statOrder = { 7943, 7944 }, level = 1, group = "PassiveEffectivenessJewel", weightKey = { }, weightVal = { }, modTags = { "mutatedunique" }, }, + ["MutatedUniqueBelt21EverlastingSacrifice"] = { affix = "", "Everlasting Sacrifice", statOrder = { 10575 }, level = 1, group = "EverlastingSacrifice", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "defences", "resistance" }, }, + ["MutatedUniqueBelt21AnimalCharmLeechPercentIsInstant"] = { affix = "", "(8-12)% of Leech is Instant", statOrder = { 7208 }, level = 1, group = "AnimalCharmLeechPercentIsInstant", weightKey = { }, weightVal = { }, modTags = { "mutatedunique" }, }, + ["MutatedUniqueBelt13CurseEffectOnYou"] = { affix = "", "20% reduced Effect of Curses on you", statOrder = { 2081 }, level = 1, group = "CurseEffectOnYouJewel", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "curse" }, }, + ["MutatedUniqueBodyStr7PrismaticBulwark"] = { affix = "", "Transcendence", statOrder = { 10592 }, level = 1, group = "PrismaticBulwark", weightKey = { }, weightVal = { }, modTags = { "mutatedunique" }, }, + ["MutatedUniqueBodyStr7GainNoInherentBonusFromStrength"] = { affix = "", "Gain no inherent bonuses from Strength", statOrder = { 1928 }, level = 1, group = "GainNoInherentBonusFromStrength", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "attribute" }, }, + ["MutatedUniqueBelt19FlaskChargesUsed"] = { affix = "", "100% increased Flask Charges used", statOrder = { 2095 }, level = 1, group = "BeltReducedFlaskChargesUsed", weightKey = { }, weightVal = { }, modTags = { "flask", "mutatedunique" }, }, + ["MutatedUniqueBelt19AnimalCharmFlaskChargesEvery3Secondsage"] = { affix = "", "Flasks gain a Charge every 3 seconds", statOrder = { 3390 }, level = 1, group = "AnimalCharmFlaskChargesEvery3Seconds", weightKey = { }, weightVal = { }, modTags = { "flask", "mutatedunique" }, }, + ["MutatedUniqueAmulet43ChaosDamageTakenRecoupedAsLife"] = { affix = "", "50% of Chaos Damage taken Recouped as Life", statOrder = { 5650 }, level = 1, group = "ChaosDamageTakenRecoupedAsLifeActual", weightKey = { }, weightVal = { }, modTags = { "resource", "mutatedunique", "life", "chaos" }, }, + ["MutatedUniqueAmulet43RecoupEnergyShieldInsteadOfLife"] = { affix = "", "Recoup Energy Shield instead of Life", statOrder = { 7257 }, level = 1, group = "RecoupEnergyShieldInsteadOfLife", weightKey = { }, weightVal = { }, modTags = { "resource", "mutatedunique", "life", "defences", "energy_shield" }, }, + ["MutatedUniqueBow18DisplaySupportedByReturningProjectiles"] = { affix = "", "Socketed Gems are Supported by Level 20 Returning Projectiles", statOrder = { 334 }, level = 1, group = "DisplaySupportedByReturningProjectiles", weightKey = { }, weightVal = { }, modTags = { "mutatedunique" }, }, + ["MutatedUniqueGlovesDexInt7PoisonSpread"] = { affix = "", "On Killing a Poisoned Enemy, nearby Enemies are Poisoned", statOrder = { 2763 }, level = 1, group = "PoisonSpread", weightKey = { }, weightVal = { }, modTags = { "poison", "mutatedunique", "chaos", "ailment" }, }, + ["MutatedUniqueGlovesDexInt7FasterPoisonDamage"] = { affix = "", "Poisons you inflict deal Damage (15-20)% faster", statOrder = { 6439 }, level = 1, group = "FasterPoisonDamage", weightKey = { }, weightVal = { }, modTags = { "chaos_damage", "poison", "mutatedunique", "damage", "chaos", "ailment" }, }, + ["MutatedUniqueAmulet14GainPowerChargesNotLostRecently"] = { affix = "", "Gain a Power Charge every Second if you haven't lost Power Charges Recently", statOrder = { 6703 }, level = 1, group = "GainPowerChargesNotLostRecently", weightKey = { }, weightVal = { }, modTags = { "power_charge", "mutatedunique" }, }, + ["MutatedUniqueAmulet14LosePowerChargesOnMaxPowerCharges"] = { affix = "", "Lose all Power Charges on reaching Maximum Power Charges", statOrder = { 3515 }, level = 1, group = "LosePowerChargesOnMaxPowerCharges", weightKey = { }, weightVal = { }, modTags = { "power_charge", "mutatedunique" }, }, + ["MutatedUniqueRing2WarcryMonsterPower"] = { affix = "", "(20-30)% increased total Power counted by Warcries", statOrder = { 10369 }, level = 1, group = "WarcryMonsterPower", weightKey = { }, weightVal = { }, modTags = { "mutatedunique" }, }, + ["MutatedUniqueHelmetDexInt1MinionDoubleDamage"] = { affix = "", "Minions have 20% chance to deal Double Damage", statOrder = { 9101 }, level = 1, group = "MinionDoubleDamage", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "minion" }, }, + ["MutatedUniqueRing4TemporalChainsOnHit"] = { affix = "", "Curse Enemies with Temporal Chains on Hit", statOrder = { 2430 }, level = 1, group = "TemporalChainsOnHit", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "caster", "curse" }, }, + ["MutatedUniqueRing4VulnerabilityOnHit"] = { affix = "", "Curse Enemies with Vulnerability on Hit", statOrder = { 2431 }, level = 1, group = "VulnerabilityOnHit", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "caster", "curse" }, }, + ["MutatedUniqueRing4EnfeebleOnHit"] = { affix = "", "Curse Enemies with Enfeeble on Hit", statOrder = { 2424 }, level = 1, group = "EnfeebleOnHit", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "caster", "curse" }, }, + ["MutatedUniqueHelmetStrInt2HeraldOfPurityAdditionalMinion"] = { affix = "", "+(2-3) to maximum number of Sentinels of Purity", statOrder = { 4932 }, level = 1, group = "HeraldOfPurityAdditionalMinion", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "minion" }, }, + ["MutatedUniqueBootsStrDex1MovementVelocityOnFullLife"] = { affix = "", "40% increased Movement Speed when on Full Life", statOrder = { 1713 }, level = 1, group = "MovementVelocityOnFullLife", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "speed" }, }, + ["MutatedUniqueGlovesInt1IncreasedGold"] = { affix = "", "(5-15)% increased Quantity of Gold Dropped by Slain Enemies", statOrder = { 7182 }, level = 1, group = "IncreasedGold", weightKey = { }, weightVal = { }, modTags = { "mutatedunique" }, }, + ["MutatedUniqueBelt4PercentageStrength"] = { affix = "", "(5-15)% increased Strength", statOrder = { 1097 }, level = 1, group = "PercentageStrength", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "attribute" }, }, + ["MutatedUniqueBodyStrInt2MaximumEnduranceCharges"] = { affix = "", "+1 to Maximum Endurance Charges", statOrder = { 1717 }, level = 1, group = "MaximumEnduranceCharges", weightKey = { }, weightVal = { }, modTags = { "endurance_charge", "mutatedunique" }, }, + ["MutatedUniqueGlovesDexInt2UnarmedAreaOfEffect"] = { affix = "", "(20-30)% increased Area of Effect while Unarmed", statOrder = { 2965 }, level = 1, group = "UnarmedAreaOfEffect", weightKey = { }, weightVal = { }, modTags = { "mutatedunique" }, }, + ["MutatedUniqueBootsDex2IncreasedGold"] = { affix = "", "(20-30)% increased Quantity of Gold Dropped by Slain Enemies", statOrder = { 7182 }, level = 1, group = "IncreasedGold", weightKey = { }, weightVal = { }, modTags = { "mutatedunique" }, }, + ["MutatedUniqueBootsDex3ActionSpeedReduction"] = { affix = "", "(6-12)% increased Action Speed", statOrder = { 4437 }, level = 1, group = "ActionSpeedReduction", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "speed" }, }, + ["MutatedUniqueBodyStr2LocalPhysicalDamageReductionRating"] = { affix = "", "+(500-800) to Armour", statOrder = { 1453 }, level = 1, group = "LocalPhysicalDamageReductionRating", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "defences", "armour" }, }, + ["MutatedUniqueBodyDex3MeleeFireDamage"] = { affix = "", "(75-150)% increased Melee Fire Damage", statOrder = { 1893 }, level = 1, group = "MeleeFireDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "mutatedunique", "damage", "elemental", "fire" }, }, + ["MutatedUniqueShieldInt2LocalIncreaseSocketedAuraLevel"] = { affix = "", "+2 to Level of Socketed Aura Gems", statOrder = { 161 }, level = 1, group = "LocalIncreaseSocketedAuraLevel", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "aura", "gem" }, }, + ["MutatedUniqueRing6CriticalStrikeMultiplier"] = { affix = "", "+(10-30)% to Global Critical Strike Multiplier", statOrder = { 1401 }, level = 1, group = "CriticalStrikeMultiplier", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "damage", "critical" }, }, + ["MutatedUniqueRing6AllDefences"] = { affix = "", "(10-30)% increased Global Defences", statOrder = { 2745 }, level = 1, group = "AllDefences", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "defences" }, }, + ["MutatedUniqueHelmetDex4IncreasedMana"] = { affix = "", "+(100-200) to maximum Mana", statOrder = { 1492 }, level = 1, group = "IncreasedMana", weightKey = { }, weightVal = { }, modTags = { "resource", "mutatedunique", "mana" }, }, + ["MutatedUniqueShieldStrInt5FlatEnergyShieldRegenerationPerMinute"] = { affix = "", "Regenerate (100-200) Energy Shield per second", statOrder = { 2555 }, level = 1, group = "FlatEnergyShieldRegenerationPerMinute", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "defences", "energy_shield" }, }, + ["MutatedUniqueShieldStrInt5CastSpeedOnLowLife"] = { affix = "", "(10-20)% increased Cast Speed when on Low Life", statOrder = { 1910 }, level = 1, group = "CastSpeedOnLowLife", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "caster", "speed" }, }, + ["MutatedUniqueBodyDex5MovementSkillCooldown"] = { affix = "", "(20-40)% increased Cooldown Recovery Rate of Movement Skills", statOrder = { 9217 }, level = 1, group = "MovementSkillCooldown", weightKey = { }, weightVal = { }, modTags = { "mutatedunique" }, }, + ["MutatedUniqueBootsStrDex2IncreasedAccuracyPerFrenzy"] = { affix = "", "(4-8)% increased Accuracy Rating per Frenzy Charge", statOrder = { 1961 }, level = 1, group = "AccuracyRatingPerFrenzyCharge", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "attack", "speed" }, }, + ["MutatedUniqueBodyInt7SupportedByFlamewood"] = { affix = "", "Socketed Gems are Supported by Level 20 Flamewood", statOrder = { 245 }, level = 1, group = "SupportedByFlamewood", weightKey = { }, weightVal = { }, modTags = { "support", "mutatedunique", "gem" }, }, + ["MutatedUniqueGlovesInt6ChaosDamagePerCorruptedItem"] = { affix = "", "(10-15)% increased Chaos Damage for each Corrupted Item Equipped", statOrder = { 3011 }, level = 1, group = "ChaosDamagePerCorruptedItem", weightKey = { }, weightVal = { }, modTags = { "chaos_damage", "mutatedunique", "damage", "chaos" }, }, + ["MutatedUniqueRing7NonDamagingAilmentEffectOnSelf"] = { affix = "", "50% reduced Effect of Non-Damaging Ailments on you", statOrder = { 9310 }, level = 1, group = "NonDamagingAilmentEffectOnSelf", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "ailment" }, }, + ["MutatedUniqueClaw6ChaosDamage"] = { affix = "", "(100-120)% increased Chaos Damage", statOrder = { 1298 }, level = 1, group = "IncreasedChaosDamage", weightKey = { }, weightVal = { }, modTags = { "chaos_damage", "mutatedunique", "damage", "chaos" }, }, + ["MutatedUniqueRing11ConsecratedGroundEffect"] = { affix = "", "(25-40)% increased Effect of Consecrated Ground you create", statOrder = { 5751 }, level = 1, group = "ConsecratedGroundEffect", weightKey = { }, weightVal = { }, modTags = { "mutatedunique" }, }, + ["MutatedUniqueTwoHandMace6KeystoneBattlemage"] = { affix = "", "Battlemage", statOrder = { 10561 }, level = 1, group = "KeystoneBattlemage", weightKey = { }, weightVal = { }, modTags = { "mutatedunique" }, }, + ["MutatedUniqueTwoHandMace6LoseLifePercentOnCrit"] = { affix = "", "Lose 1% of Life when you deal a Critical Strike", statOrder = { 7984 }, level = 1, group = "LoseLifePercentOnCrit", weightKey = { }, weightVal = { }, modTags = { "resource", "mutatedunique", "life", "critical" }, }, + ["MutatedUniqueRing17IncreasedMaximumPowerCharges"] = { affix = "", "+1 to Maximum Power Charges", statOrder = { 1727 }, level = 1, group = "IncreasedMaximumPowerCharges", weightKey = { }, weightVal = { }, modTags = { "power_charge", "mutatedunique" }, }, + ["MutatedUniqueBodyStr4ElementalDamageTakenAsChaos"] = { affix = "", "25% of Elemental Damage from Hits taken as Chaos Damage", statOrder = { 2364 }, level = 1, group = "ElementalDamageTakenAsChaos", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "elemental", "chaos" }, }, + ["MutatedUniqueShieldDex4ChaosDamageOverTimeMultiplier"] = { affix = "", "+(23-37)% to Chaos Damage over Time Multiplier", statOrder = { 1172 }, level = 1, group = "ChaosDamageOverTimeMultiplier", weightKey = { }, weightVal = { }, modTags = { "dot_multi", "chaos_damage", "mutatedunique", "damage", "chaos" }, }, + ["MutatedUniqueHelmetStrInt4MaximumLifeIncreasePercent"] = { affix = "", "50% increased maximum Life", statOrder = { 1484 }, level = 1, group = "MaximumLifeIncreasePercent", weightKey = { }, weightVal = { }, modTags = { "resource", "mutatedunique", "life" }, }, + ["MutatedUniqueGlovesStrInt1SelfCurseDuration"] = { affix = "", "(-30-30)% reduced Duration of Curses on you", statOrder = { 2082 }, level = 1, group = "SelfCurseDuration", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "caster", "curse" }, }, + ["MutatedUniqueGlovesDexInt5LocalEnergyShield"] = { affix = "", "+(100-130) to maximum Energy Shield", statOrder = { 1472 }, level = 1, group = "LocalEnergyShield", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "defences", "energy_shield" }, }, + ["MutatedUniqueBootsStrInt2PercentageIntelligence"] = { affix = "", "(15-18)% increased Intelligence", statOrder = { 1099 }, level = 1, group = "PercentageIntelligence", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "attribute" }, }, + ["MutatedUniqueQuiver3ImpaleEffect"] = { affix = "", "(20-30)% increased Impale Effect", statOrder = { 7116 }, level = 1, group = "ImpaleEffect", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "physical" }, }, + ["MutatedUniqueQuiver4BowStunThresholdReduction"] = { affix = "", "50% reduced Enemy Stun Threshold with Bows", statOrder = { 1432 }, level = 1, group = "BowStunThresholdReduction", weightKey = { }, weightVal = { }, modTags = { "mutatedunique" }, }, + ["MutatedUniqueBodyInt9MinionHasUnholyMight"] = { affix = "", "Minions have Unholy Might", statOrder = { 9130 }, level = 1, group = "MinionHasUnholyMight", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "chaos", "minion" }, }, + ["MutatedUniqueWand6WeaponTreeFishingWishEffectOfAncientFish"] = { affix = "", "(30-50)% increased effect of Wishes granted by Ancient Fish", statOrder = { 6508 }, level = 1, group = "WeaponTreeFishingWishEffectOfAncientFish", weightKey = { }, weightVal = { }, modTags = { "mutatedunique" }, }, + ["MutatedUniqueRing24MaximumFireResist"] = { affix = "", "+3% to maximum Fire Resistance", statOrder = { 1536 }, level = 1, group = "MaximumFireResist", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "elemental", "fire", "resistance" }, }, + ["MutatedUniqueBodyStrDex4PhysicalDamageTakenAsChaos"] = { affix = "", "20% of Physical Damage from Hits taken as Chaos Damage", statOrder = { 2362 }, level = 1, group = "PhysicalDamageTakenAsChaos", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "physical", "chaos" }, }, + ["MutatedUniqueGlovesStrInt2LifeRegenerationRatePercentage"] = { affix = "", "(15-25)% increased Life Regeneration rate", statOrder = { 1490 }, level = 1, group = "LifeRegenerationRate", weightKey = { }, weightVal = { }, modTags = { "resource", "mutatedunique", "life" }, }, + ["MutatedUniqueGlovesStrDex5VaalSkillDuration"] = { affix = "", "Vaal Skills have (20-40)% increased Skill Effect Duration", statOrder = { 3017 }, level = 1, group = "VaalSkillDuration", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "vaal" }, }, + ["MutatedUniqueGlovesDexInt6BlindEffect"] = { affix = "", "(20-30)% increased Blind Effect", statOrder = { 5118 }, level = 1, group = "BlindEffect", weightKey = { }, weightVal = { }, modTags = { "mutatedunique" }, }, + ["MutatedUniqueTwoHandAxe8SpellDamage"] = { affix = "", "(120-140)% increased Spell Damage", statOrder = { 1136 }, level = 1, group = "SpellDamage", weightKey = { }, weightVal = { }, modTags = { "caster_damage", "mutatedunique", "damage", "caster" }, }, + ["MutatedUniqueTwoHandSword7AccuracyRatingPerLevel"] = { affix = "", "+(6-8) to Accuracy Rating per Level", statOrder = { 4425 }, level = 1, group = "AccuracyRatingPerLevel", weightKey = { }, weightVal = { }, modTags = { "mutatedunique" }, }, + ["MutatedUniqueShieldDex6ImpaleChanceForJewel"] = { affix = "", "(20-40)% chance to Impale Enemies on Hit with Attacks", statOrder = { 4820 }, level = 1, group = "ImpaleChanceForJewel", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "physical", "attack" }, }, + ["MutatedUniqueRing26ManaPerLevel"] = { affix = "", "+2 Maximum Mana per Level", statOrder = { 8027 }, level = 1, group = "ManaPerLevel", weightKey = { }, weightVal = { }, modTags = { "resource", "mutatedunique", "mana" }, }, + ["MutatedUniqueBelt12ConvertLightningDamageToChaos"] = { affix = "", "40% of Lightning Damage Converted to Chaos Damage", statOrder = { 1877 }, level = 1, group = "ConvertLightningDamageToChaos", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "chaos_damage", "mutatedunique", "damage", "elemental", "lightning", "chaos" }, }, + ["MutatedUniqueRing27DebuffTimePassed"] = { affix = "", "Debuffs on you expire (-20-20)% slower", statOrder = { 6051 }, level = 1, group = "DebuffTimePassed", weightKey = { }, weightVal = { }, modTags = { "mutatedunique" }, }, + ["MutatedUniqueBodyStr5ExperienceIncrease"] = { affix = "", "5% increased Experience gain", statOrder = { 1516 }, level = 1, group = "ExperienceIncrease", weightKey = { }, weightVal = { }, modTags = { "mutatedunique" }, }, + ["MutatedUniqueAmulet20CurseEffectTemporalChains"] = { affix = "", "(20-30)% increased Temporal Chains Curse Effect", statOrder = { 3920 }, level = 1, group = "CurseEffectTemporalChains", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "caster", "curse" }, }, + ["MutatedUniqueHelmetInt9WeaponTreeSupportImpendingDoom"] = { affix = "", "Socketed Gems are Supported by Level 30 Impending Doom", statOrder = { 260 }, level = 1, group = "WeaponTreeSupportImpendingDoom", weightKey = { }, weightVal = { }, modTags = { "support", "mutatedunique", "gem" }, }, + ["MutatedUniqueRing32EnergyShieldAndMana"] = { affix = "", "+(0-60) to maximum Energy Shield", "+(0-60) to maximum Mana", statOrder = { 1471, 1492 }, level = 1, group = "EnergyShieldAndMana", weightKey = { }, weightVal = { }, modTags = { "resource", "mutatedunique", "mana", "defences", "energy_shield" }, }, + ["MutatedUniqueRing33MinionSkillManaCost"] = { affix = "", "(10-20)% reduced Mana Cost of Minion Skills", statOrder = { 9152 }, level = 1, group = "MinionSkillManaCost", weightKey = { }, weightVal = { }, modTags = { "resource", "mutatedunique", "mana", "minion" }, }, + ["MutatedUniqueStaff10DisplaySocketedSkillsChain"] = { affix = "", "Socketed Gems Chain 2 additional times", statOrder = { 467 }, level = 1, group = "DisplaySocketedSkillsChain", weightKey = { }, weightVal = { }, modTags = { "skill", "mutatedunique", "gem" }, }, + ["MutatedUniqueBodyDexInt4NonCurseAuraDuration"] = { affix = "", "Non-Curse Aura Skills have (40-80)% increased Duration", statOrder = { 9854 }, level = 1, group = "NonCurseAuraDuration", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "caster", "curse" }, }, + ["MutatedUniqueDagger10ChaosDamageCanIgnite"] = { affix = "", "Your Chaos Damage can Ignite", statOrder = { 4900 }, level = 1, group = "ChaosDamageCanIgnite", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "chaos_damage", "poison", "mutatedunique", "damage", "elemental", "fire", "chaos", "ailment" }, }, + ["MutatedUniqueBodyStr6ChanceToAvoidProjectiles"] = { affix = "", "25% chance to avoid Projectiles", statOrder = { 4892 }, level = 1, group = "ChanceToAvoidProjectiles", weightKey = { }, weightVal = { }, modTags = { "mutatedunique" }, }, + ["MutatedUniqueOneHandAxe8LocalIncreasedAttackSpeed"] = { affix = "", "(30-50)% increased Attack Speed", statOrder = { 1326 }, level = 1, group = "LocalIncreasedAttackSpeed", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "attack", "speed" }, }, + ["MutatedUniqueHelmetDexInt6RetaliationSkillCooldownRecoveryRate"] = { affix = "", "Retaliation Skills have (25-35)% increased Cooldown Recovery Rate", statOrder = { 5792 }, level = 1, group = "RetaliationSkillCooldownRecoveryRate", weightKey = { }, weightVal = { }, modTags = { "mutatedunique" }, }, + ["MutatedUniqueAmluet24EldritchBattery"] = { affix = "", "Eldritch Battery", statOrder = { 10570 }, level = 1, group = "EldritchBattery", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "defences", "energy_shield" }, }, + ["MutatedUniqueShieldInt6EnchantmentBlind"] = { affix = "", "Enemies Blinded by you have 100% reduced Critical Strike Chance", statOrder = { 6300 }, level = 1, group = "EnchantmentBlind", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "critical" }, }, + ["MutatedUniqueGlovesStrDex7SupportedByManaforgedArrows"] = { affix = "", "Socketed Gems are Supported by Level 5 Manaforged Arrows", statOrder = { 276 }, level = 1, group = "SupportedByManaforgedArrows", weightKey = { }, weightVal = { }, modTags = { "support", "mutatedunique", "gem" }, }, + ["MutatedUniqueTwoHandSword9LocalLightningDamage"] = { affix = "", "Adds 1 to 777 Lightning Damage", statOrder = { 1295 }, level = 1, group = "LocalLightningDamage", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "mutatedunique", "damage", "elemental", "lightning", "attack" }, }, + ["MutatedUniqueSceptre13ColdDamageOverTimeMultiplier"] = { affix = "", "+(30-40)% to Cold Damage over Time Multiplier", statOrder = { 1169 }, level = 1, group = "ColdDamageOverTimeMultiplier", weightKey = { }, weightVal = { }, modTags = { "dot_multi", "elemental_damage", "mutatedunique", "damage", "elemental", "cold" }, }, + ["MutatedUniqueOneHandAxe9MeleeHitsCannotBeEvadedWhileWieldingSword"] = { affix = "", "Your Melee Hits can't be Evaded while wielding a Sword", statOrder = { 9015 }, level = 1, group = "MeleeHitsCannotBeEvadedWhileWieldingSword", weightKey = { }, weightVal = { }, modTags = { "mutatedunique" }, }, + ["MutatedUniqueOneHandSword15DualWieldingSpellBlockForJewel"] = { affix = "", "+10% Chance to Block Spell Damage while Dual Wielding", statOrder = { 1057 }, level = 1, group = "DualWieldingSpellBlockForJewel", weightKey = { }, weightVal = { }, modTags = { "block", "mutatedunique" }, }, + ["MutatedUniqueShieldInt7DodgeChancePerPowerCharge"] = { affix = "", "+4% chance to Suppress Spell Damage per Power Charge", statOrder = { 9972 }, level = 1, group = "DodgeChancePerPowerCharge", weightKey = { }, weightVal = { }, modTags = { "mutatedunique" }, }, + ["MutatedUniqueOneHandMace10LocalCriticalStrikeChance"] = { affix = "", "(60-100)% increased Critical Strike Chance", statOrder = { 1377 }, level = 1, group = "LocalCriticalStrikeChance", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "attack", "critical" }, }, + ["MutatedUniqueWand14MinionPhysicalDamageAddedAsFire"] = { affix = "", "Minions gain (20-40)% of Physical Damage as Extra Fire Damage", statOrder = { 9146 }, level = 1, group = "MinionPhysicalDamageAddedAsFire", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "physical", "elemental", "fire", "minion" }, }, + ["MutatedUniqueHelmStrInt7LifeRegenerationPercentAppliesToEnergyShieldWithNoCorruptedItems"] = { affix = "", "(15-20)% of Life Regeneration also applies to Energy Shield if no Equipped Items are Corrupted", statOrder = { 10428 }, level = 1, group = "LifeRegenerationPercentAppliesToEnergyShieldWithNoCorruptedItems", weightKey = { }, weightVal = { }, modTags = { "resource", "mutatedunique", "life", "defences", "energy_shield" }, }, + ["MutatedUniqueGlovesInt4GainManaCostReductionOnManaSpent"] = { affix = "", "50% reduced Mana Cost of Skills for 2 seconds after Spending a total of 800 Mana", statOrder = { 8008 }, level = 1, group = "GainManaCostReductionOnManaSpent", weightKey = { }, weightVal = { }, modTags = { "resource", "mutatedunique", "mana" }, }, + ["MutatedUniqueBelt7GainSoulEaterStackOnHit"] = { affix = "", "Eat a Soul when you Hit a Rare or Unique Enemy, no more than once every 0.25 seconds", statOrder = { 6716 }, level = 1, group = "GainSoulEaterStackOnHit", weightKey = { }, weightVal = { }, modTags = { "mutatedunique" }, }, + ["MutatedUniqueShieldStrDex7LocalGemsSocketedHaveNoAttributeRequirements"] = { affix = "", "Ignore Attribute Requirements of Socketed Gems", statOrder = { 7796 }, level = 1, group = "LocalGemsSocketedHaveNoAttributeRequirements", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "gem" }, }, + ["MutatedUniqueRing19EnemiesShockedByHitsAreDebilitated"] = { affix = "", "Enemies Shocked by you are Debilitated", statOrder = { 6293 }, level = 25, group = "EnemiesShockedByHitsAreDebilitated", weightKey = { }, weightVal = { }, modTags = { "mutatedunique" }, }, + ["MutatedUniqueShieldInt1NonDamagingAilmentWithCritsEffectPer100MaxLife"] = { affix = "", "2% increased Effect of Non-Damaging Ailments you inflict with Critical Strikes per 100 Player Maximum Life", statOrder = { 9308 }, level = 1, group = "NonDamagingAilmentWithCritsEffectPer100MaxLife", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "critical", "ailment" }, }, + ["MutatedUniqueBodyInt21MaximumEnergyShieldIsEqualToPercentOfMaximumLife"] = { affix = "", "Your Maximum Energy Shield is Equal to 50% of Your Maximum Life", statOrder = { 8961 }, level = 1, group = "MaximumEnergyShieldIsEqualToPercentOfMaximumLife", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "defences", "energy_shield" }, }, + ["MutatedUniqueBodyDex6ProjectileSpeedPercentPerEvasionRatingUpToCap"] = { affix = "", "1% increased Projectile Speed per 600 Evasion Rating, up to 75%", statOrder = { 9547 }, level = 1, group = "ProjectileSpeedPercentPerEvasionRatingUpToCap", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "speed" }, }, + ["MutatedUniqueWand2LifeAndEnergyShieldDegenPerMinion"] = { affix = "", "Lose 0.5% Life and Energy Shield per Second per Minion", statOrder = { 7209 }, level = 1, group = "LifeAndEnergyShieldDegenPerMinion", weightKey = { }, weightVal = { }, modTags = { "resource", "mutatedunique", "life", "defences", "energy_shield", "minion" }, }, + ["MutatedUniqueBow6ChinsolDamageAgainstEnemiesOutsideCloseRange"] = { affix = "", "50% more Damage with Arrow Hits not at Close Range", statOrder = { 2354 }, level = 1, group = "ChinsolDamageAgainstEnemiesOutsideCloseRange", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "damage" }, }, + ["MutatedUniqueJewel125GrantsAllBonusesOfUnallocatedNotablesInRadius"] = { affix = "", "Grants all bonuses of Unallocated Notable Passive Skills in Radius", statOrder = { 7815 }, level = 1, group = "GrantsAllBonusesOfUnallocatedNotablesInRadius", weightKey = { }, weightVal = { }, modTags = { "mutatedunique" }, }, + ["MutatedUniqueJewel125AllocatedNotablePassiveSkillsInRadiusDoNothing"] = { affix = "", "Allocated Notable Passive Skills in Radius grant nothing", statOrder = { 7813 }, level = 1, group = "AllocatedNotablePassiveSkillsInRadiusDoNothing", weightKey = { }, weightVal = { }, modTags = { "mutatedunique" }, }, + ["MutatedUniqueJewel6KeystoneCanBeAllocatedInMassiveRadiusWithoutBeingConnected"] = { affix = "", "Keystone Passive Skills in Radius can be Allocated without being connected to your tree", "Passage", statOrder = { 10505, 10505.1 }, level = 1, group = "KeystoneCanBeAllocatedInMassiveRadiusWithoutBeingConnected", weightKey = { }, weightVal = { }, modTags = { "mutatedunique" }, }, + ["MutatedUniqueJewel177ModifiersToSpellSuppressionAlsoApplytoChanceToDefendPercentArmor"] = { affix = "", "Modifiers to Chance to Suppress Spell Damage also apply to Chance to Defend with 200% of Armour at 50% of their Value", statOrder = { 9982 }, level = 1, group = "ModifiersToSpellSuppressionAlsoApplytoChanceToDefendPercentArmor", weightKey = { }, weightVal = { }, modTags = { "mutatedunique" }, }, + ["MutatedUniqueJewel3GainRandomRareMonsterModOnKillWhileNoNotablesAllocatedInRadius"] = { affix = "", "If no Notables Allocated in Radius, When you Kill a Rare monster, you gain 1 of its Modifiers for 20 seconds", statOrder = { 2969 }, level = 1, group = "GainRandomRareMonsterModOnKillWhileNoNotablesAllocatedInRadius", weightKey = { }, weightVal = { }, modTags = { "mutatedunique" }, }, + ["MutatedUniqueJewel3GainRandomRareMonsterModOnKillWhileXSmallPassivesAllocatedInRadius"] = { affix = "", "With (8-12) Small Passives Allocated in Radius, When you Kill a Rare monster, you gain 1 of its Modifiers for 20 seconds", statOrder = { 2970 }, level = 1, group = "GainRandomRareMonsterModOnKillWhileXSmallPassivesAllocatedInRadius", weightKey = { }, weightVal = { }, modTags = { "mutatedunique" }, }, + ["MutatedUniqueJewel5EvasionModifiersInRadiusAreTransformedToArmour"] = { affix = "", "Increases and Reductions to Evasion Rating in Radius are Transformed to apply to Armour", statOrder = { 2978 }, level = 1, group = "EvasionModifiersInRadiusAreTransformedToArmour", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "defences" }, }, + ["MutatedUniqueBelt13NearbyEnemiesAreUnnerved"] = { affix = "", "Nearby Enemies are Unnerved", statOrder = { 9265 }, level = 1, group = "NearbyEnemiesAreUnnerved", weightKey = { }, weightVal = { }, modTags = { "mutatedunique" }, }, + ["MutatedUniqueBodyDex8SuppressionPreventionIfYouHaventSuppressedRecently"] = { affix = "", "Prevent +35% of Suppressed Spell Damage if you have not Suppressed Spell Damage Recently", statOrder = { 9939 }, level = 1, group = "SuppressionPreventionIfYouHaventSuppressedRecently", weightKey = { }, weightVal = { }, modTags = { "mutatedunique" }, }, + ["MutatedUniqueBodyDex8ChanceToSuppressIfYouHaveSuppressedRecently"] = { affix = "", "+(20-30)% chance to Suppress Spell Damage if you've Suppressed Spell Damage Recently", statOrder = { 9983 }, level = 1, group = "ChanceToSuppressIfYouHaveSuppressedRecently", weightKey = { }, weightVal = { }, modTags = { "mutatedunique" }, }, + ["MutatedUniqueHelmetStrInt6ChanceToCastOnManaSpent"] = { affix = "", "50% chance to Trigger Socketed Spells when you Spend at least 200 Life on an", "Upfront Cost to Use or Trigger a Skill, with a 0.1 second Cooldown", statOrder = { 669, 669.1 }, level = 1, group = "ChanceToCastOnLifeSpent", weightKey = { }, weightVal = { }, modTags = { "skill", "mutatedunique", "caster", "gem" }, }, + ["MutatedUniqueBootsInt7PowerChargeOnCriticalStrikeChance"] = { affix = "", "+(3-5)% to Critical Strike Multiplier per Power Charge", statOrder = { 3194 }, level = 1, group = "CriticalMultiplierPerPowerCharge", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "damage", "critical" }, }, + ["MutatedUniqueBodyInt3BloodMagic"] = { affix = "", "Blood Magic", statOrder = { 10562 }, level = 1, group = "BloodMagic", weightKey = { }, weightVal = { }, modTags = { "resource", "mutatedunique", "life", "mana" }, }, + ["MutatedUniqueRing16DisablesOtherRingSlot"] = { affix = "", "Can't use other Rings", statOrder = { 1518 }, level = 1, group = "DisablesOtherRingSlot", weightKey = { }, weightVal = { }, modTags = { "mutatedunique" }, }, + ["MutatedUniqueBodyStrInt1ChaosResistance"] = { affix = "", "-(17-13)% to Chaos Resistance", statOrder = { 1554 }, level = 1, group = "ChaosResistance", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "chaos", "resistance" }, }, + ["MutatedUniqueBow3ChaosDamageAsPortionOfDamage"] = { affix = "", "Gain (67-83)% of Physical Damage as Extra Chaos Damage", statOrder = { 1846 }, level = 1, group = "ChaosDamageAsPortionOfDamage", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "chaos_damage", "mutatedunique", "damage", "physical", "chaos" }, }, + ["MutatedUniqueStaff1SearingBondTotemsAllowed"] = { affix = "", "+(3-5) to maximum number of Summoned Searing Bond Totems", statOrder = { 9335 }, level = 1, group = "SearingBondTotemsAllowed", weightKey = { }, weightVal = { }, modTags = { "mutatedunique" }, }, + ["MutatedUniqueRing5StunRecovery"] = { affix = "", "(200-300)% increased Stun and Block Recovery", statOrder = { 1813 }, level = 1, group = "StunRecovery", weightKey = { }, weightVal = { }, modTags = { "mutatedunique" }, }, + ["MutatedUniqueHelmetDex2ConvertColdToFire"] = { affix = "", "50% of Cold Damage Converted to Fire Damage", statOrder = { 1879 }, level = 1, group = "ConvertColdToFire", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "mutatedunique", "damage", "elemental", "fire", "cold" }, }, + ["MutatedUniqueBootsStr1CurseImmunity"] = { affix = "", "You are Immune to Curses", statOrder = { 7092 }, level = 1, group = "CurseImmunity", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "caster", "curse" }, }, + ["MutatedUniqueGlovesStrDex2IncreasedGold"] = { affix = "", "15% increased Quantity of Gold Dropped by Slain Enemies", statOrder = { 7182 }, level = 1, group = "IncreasedGold", weightKey = { }, weightVal = { }, modTags = { "mutatedunique" }, }, + ["MutatedUniqueShieldStr1MaximumLifeAddedAsArmour"] = { affix = "", "Gain (20-25)% of Maximum Life as Extra Armour", statOrder = { 8983 }, level = 1, group = "MaximumLifeAddedAsArmour", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "defences" }, }, + ["MutatedUniqueShieldStrInt1EnergyShieldIncreasedByChaosResistance"] = { affix = "", "Maximum Energy Shield is increased by Chaos Resistance", statOrder = { 6329 }, level = 1, group = "EnergyShieldIncreasedByChaosResistance", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "defences" }, }, + ["MutatedUniqueHelmetInt4SupportedByFrigidBond"] = { affix = "", "Socketed Gems are Supported by Level 25 Frigid Bond", statOrder = { 251 }, level = 1, group = "SupportedByFrigidBond", weightKey = { }, weightVal = { }, modTags = { "support", "mutatedunique", "gem" }, }, + ["MutatedUniqueGlovesStr2StrengthRequirementAndTripleDamageChance"] = { affix = "", "+700 Strength Requirement", "(10-15)% chance to deal Triple Damage", statOrder = { 998, 4899 }, level = 1, group = "StrengthRequirementAndTripleDamageChance", weightKey = { }, weightVal = { }, modTags = { "mutatedunique" }, }, + ["MutatedUniqueBodyInt4GainManaAsExtraEnergyShield"] = { affix = "", "Gain (15-20)% of Maximum Mana as Extra Maximum Energy Shield", statOrder = { 2086 }, level = 1, group = "GainManaAsExtraEnergyShield", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "defences", "energy_shield" }, }, + ["MutatedUniqueHelmetDex5LifeReservationEfficiencyCopy"] = { affix = "", "30% increased Life Reservation Efficiency of Skills", statOrder = { 2137 }, level = 1, group = "LifeReservationEfficiency", weightKey = { }, weightVal = { }, modTags = { "resource", "mutatedunique", "life" }, }, + ["MutatedUniqueHelmetStr3BleedDotMultiplier"] = { affix = "", "+(50-75)% to Damage over Time Multiplier for Bleeding", statOrder = { 1161 }, level = 1, group = "BleedDotMultiplier", weightKey = { }, weightVal = { }, modTags = { "physical_damage", "bleed", "mutatedunique", "damage", "physical", "attack", "ailment" }, }, + ["MutatedUniqueHelmetStrDex4SupportedBySadism"] = { affix = "", "Socketed Gems are Supported by Level 30 Sadism", statOrder = { 309 }, level = 1, group = "SupportedBySadism", weightKey = { }, weightVal = { }, modTags = { "support", "mutatedunique", "gem" }, }, + ["MutatedUniqueOneHandSword3TrapThrowSpeed"] = { affix = "", "(20-40)% increased Trap Throwing Speed", statOrder = { 1838 }, level = 1, group = "TrapThrowSpeed", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "speed" }, }, + ["MutatedUniqueBelt5IncreasedEnergyShieldPerPowerCharge"] = { affix = "", "(4-6)% increased Energy Shield per Power Charge", statOrder = { 6338 }, level = 1, group = "IncreasedEnergyShieldPerPowerCharge", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "defences", "energy_shield" }, }, + ["MutatedUniqueSceptre3DamagePerZombie"] = { affix = "", "(40-60)% increased Damage per Raised Zombie", statOrder = { 5921 }, level = 1, group = "DamagePerZombie", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "damage" }, }, + ["MutatedUniqueRing15ColdDamageTakenAsFire"] = { affix = "", "40% of Cold Damage from Hits taken as Fire Damage", statOrder = { 3090 }, level = 14, group = "ColdDamageTakenAsFire", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "elemental", "fire", "cold" }, }, + ["MutatedUniqueBodyStr3WitheredEffect"] = { affix = "", "(20-40)% increased Effect of Withered", statOrder = { 10420 }, level = 1, group = "WitheredEffect", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "chaos" }, }, + ["MutatedUniqueBodyStrDex1MaximumRage"] = { affix = "", "+(8-12) to Maximum Rage", statOrder = { 9587 }, level = 1, group = "MaximumRage", weightKey = { }, weightVal = { }, modTags = { "mutatedunique" }, }, + ["MutatedUniqueBodyStrDex2ChaosDamageTakenAsLightning"] = { affix = "", "50% of Chaos Damage taken as Lightning Damage", statOrder = { 5656 }, level = 1, group = "ChaosDamageTakenAsLightning", weightKey = { }, weightVal = { }, modTags = { "mutatedunique" }, }, + ["MutatedUniqueSceptre6ManaPerStrengthIfInMainHand"] = { affix = "", "1% increased maximum Mana per 12 Strength when in Main Hand", statOrder = { 8991 }, level = 1, group = "ManaPerStrengthIfInMainHand", weightKey = { }, weightVal = { }, modTags = { "resource", "mutatedunique", "mana" }, }, + ["MutatedUniqueSceptre6EnergyShieldPerStrengthIfInOffHand"] = { affix = "", "1% increased maximum Energy Shield per 16 Strength when in Off Hand", statOrder = { 6321 }, level = 1, group = "EnergyShieldPerStrengthIfInOffHand", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "defences" }, }, + ["MutatedUniqueGlovesStrDex4AdrenalineOnVaalSkillUse"] = { affix = "", "You gain Adrenaline for 3 seconds on using a Vaal Skill", statOrder = { 2832 }, level = 1, group = "AdrenalineOnVaalSkillUse", weightKey = { }, weightVal = { }, modTags = { "mutatedunique" }, }, + ["MutatedUniqueBodyStrInt5LightRadiusAppliesToAccuracy"] = { affix = "", "Increases and Reductions to Light Radius also apply to Accuracy", statOrder = { 7298 }, level = 1, group = "LightRadiusAppliesToAccuracy", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "attack" }, }, + ["MutatedUniqueBow11SupportedByPrismaticBurst"] = { affix = "", "Socketed Gems are Supported by Level 25 Prismatic Burst", statOrder = { 295 }, level = 1, group = "SupportedByPrismaticBurst", weightKey = { }, weightVal = { }, modTags = { "support", "mutatedunique", "gem" }, }, + ["MutatedUniqueBootsStr2Strength"] = { affix = "", "+(150-200) to Strength", statOrder = { 1090 }, level = 1, group = "Strength", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "attribute" }, }, + ["MutatedUniqueOneHandSword9AttackSpeedPer200Accuracy"] = { affix = "", "1% increased Attack Speed per 150 Accuracy Rating", statOrder = { 4149 }, level = 1, group = "AttackSpeedPer200Accuracy", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "attack", "speed" }, }, + ["MutatedUniqueWand7AddedChaosDamageFromManaCost"] = { affix = "", "Skills gain Added Chaos Damage equal to (20-25)% of Mana Cost, if Mana Cost is not higher than the maximum you could spend", statOrder = { 4444 }, level = 1, group = "AddedChaosDamageFromManaCost", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "chaos" }, }, + ["MutatedUniqueWand8SupportedByAwakenedSpellCascade"] = { affix = "", "Socketed Gems are Supported by Level 1 Awakened Spell Cascade", statOrder = { 370 }, level = 1, group = "SupportedByAwakenedSpellCascade", weightKey = { }, weightVal = { }, modTags = { "support", "mutatedunique", "gem" }, }, + ["MutatedUniqueHelmetInt8ManaCostReduction"] = { affix = "", "(20-30)% increased Mana Cost of Skills", statOrder = { 1796 }, level = 1, group = "ManaCostReduction", weightKey = { }, weightVal = { }, modTags = { "resource", "mutatedunique", "mana" }, }, + ["MutatedUniqueStaff11AnimalCharmMineAuraEffect"] = { affix = "", "(60-100)% increased Effect of Auras from Mines", statOrder = { 9041 }, level = 1, group = "AnimalCharmMineAuraEffect", weightKey = { }, weightVal = { }, modTags = { "mutatedunique" }, }, + ["MutatedUniqueStaff12AreaOfEffectPer20Int"] = { affix = "", "1% increased Area of Effect per 20 Intelligence", statOrder = { 2454 }, level = 1, group = "AreaOfEffectPer20Int", weightKey = { }, weightVal = { }, modTags = { "mutatedunique" }, }, + ["MutatedUniqueGlovesStrInt4PercentageIntelligence"] = { affix = "", "(12-16)% increased Intelligence", statOrder = { 1099 }, level = 1, group = "PercentageIntelligence", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "attribute" }, }, + ["MutatedUniqueRing34GainPowerChargeOnKillingFrozenEnemy"] = { affix = "", "Gain a Power Charge on Killing a Frozen Enemy", statOrder = { 1737 }, level = 1, group = "GainPowerChargeOnKillingFrozenEnemy", weightKey = { }, weightVal = { }, modTags = { "power_charge", "mutatedunique" }, }, + ["MutatedUniqueHelmetInt10AdditiveSpellModifiersApplyToRetaliationAttackDamage"] = { affix = "", "Increases and Reductions to Spell Damage also apply to Attack Damage with Retaliation Skills at 200% of their value", statOrder = { 2600 }, level = 1, group = "AdditiveSpellModifiersApplyToRetaliationAttackDamage", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "attack" }, }, + ["MutatedUniqueBelt18ManaRecoveryRate"] = { affix = "", "50% reduced Mana Recovery rate", statOrder = { 1499 }, level = 1, group = "ManaRecoveryRate", weightKey = { }, weightVal = { }, modTags = { "resource", "mutatedunique", "mana" }, }, + ["MutatedUniqueTwoHandAxe14AttackAdditionalProjectiles"] = { affix = "", "Attacks fire 3 additional Projectiles", statOrder = { 4107 }, level = 1, group = "AttackAdditionalProjectiles", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "attack" }, }, + ["MutatedUniqueHelmetInt11PhysicalDamageRemovedFromManaBeforeLife"] = { affix = "", "30% of Physical Damage is taken from Mana before Life", statOrder = { 4080 }, level = 1, group = "PhysicalDamageRemovedFromManaBeforeLife", weightKey = { }, weightVal = { }, modTags = { "resource", "mutatedunique", "life", "mana", "physical" }, }, + ["MutatedUniqueAmulet31LightRadius"] = { affix = "", "(30-50)% increased Light Radius", statOrder = { 2411 }, level = 1, group = "LightRadius", weightKey = { }, weightVal = { }, modTags = { "mutatedunique" }, }, + ["MutatedUniqueBodyDex9WitherOnHitChanceVsCursedEnemies"] = { affix = "", "(15-20)% chance to inflict Withered for 2 seconds on Hit against Cursed Enemies", statOrder = { 10421 }, level = 1, group = "WitherOnHitChanceVsCursedEnemies", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "chaos" }, }, + ["MutatedUniqueBodyDexInt5TrapSkillCooldownCount"] = { affix = "", "Skills which Throw Traps have +2 Cooldown Uses", statOrder = { 10215 }, level = 1, group = "TrapSkillCooldownCount", weightKey = { }, weightVal = { }, modTags = { "mutatedunique" }, }, + ["MutatedUniqueOneHandSword20LocalWeaponMoreIgniteDamage"] = { affix = "", "Ignites inflicted with this Weapon deal 100% more Damage", statOrder = { 7802 }, level = 1, group = "LocalWeaponMoreIgniteDamage", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "elemental", "fire", "attack", "ailment" }, }, + ["MutatedUniqueRing44ProjectileSpeed"] = { affix = "", "(-10-10)% reduced Projectile Speed", statOrder = { 1709 }, level = 1, group = "ProjectileSpeed", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "speed" }, }, + ["MutatedUniqueTwoHandAxe1MaximumEnduranceCharges"] = { affix = "", "+1 to Maximum Endurance Charges", statOrder = { 1717 }, level = 1, group = "MaximumEnduranceCharges", weightKey = { }, weightVal = { }, modTags = { "endurance_charge", "mutatedunique" }, }, + ["MutatedUniqueBodyDex1SpellDamageSuppressed"] = { affix = "", "Prevent +(8-10)% of Suppressed Spell Damage", statOrder = { 1054 }, level = 1, group = "SpellDamageSuppressed", weightKey = { }, weightVal = { }, modTags = { "mutatedunique" }, }, + ["MutatedUniqueHelmetInt2GlobalCooldownRecovery"] = { affix = "", "(10-15)% increased Cooldown Recovery Rate", statOrder = { 4904 }, level = 1, group = "GlobalCooldownRecovery", weightKey = { }, weightVal = { }, modTags = { "mutatedunique" }, }, + ["MutatedUniqueAmulet8ChaosResistance"] = { affix = "", "+(-13-13)% to Chaos Resistance", statOrder = { 1554 }, level = 1, group = "ChaosResistance", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "chaos", "resistance" }, }, + ["MutatedUniqueBelt2FlaskEffect"] = { affix = "", "Flasks applied to you have (10-15)% increased Effect", statOrder = { 2655 }, level = 1, group = "FlaskEffect", weightKey = { }, weightVal = { }, modTags = { "flask", "mutatedunique" }, }, + ["MutatedUniqueShieldStrInt2SocketedGemQuality"] = { affix = "", "+(20-30)% to Quality of Socketed Gems", statOrder = { 183 }, level = 1, group = "SocketedGemQuality", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "gem" }, }, + ["MutatedUniqueBodyInt1SupportedByLivingLightning"] = { affix = "", "Socketed Gems are Supported by Level 20 Living Lightning", statOrder = { 273 }, level = 1, group = "SupportedByLivingLightning", weightKey = { }, weightVal = { }, modTags = { "mutatedunique" }, }, + ["MutatedUniqueBow5UnholyMightOnCritChance"] = { affix = "", "25% chance to gain Unholy Might for 4 seconds on Critical Strike", statOrder = { 5603 }, level = 1, group = "UnholyMightOnCritChance", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "chaos" }, }, + ["MutatedUniqueShieldStrInt4DamageCannotBeReflected"] = { affix = "", "Damage cannot be Reflected", statOrder = { 5923 }, level = 1, group = "DamageCannotBeReflected", weightKey = { }, weightVal = { }, modTags = { "mutatedunique" }, }, + ["MutatedUniqueGlovesDexInt3HeraldOfThunderBuffEffect"] = { affix = "", "Herald of Thunder has 100% increased Buff Effect", statOrder = { 7000 }, level = 1, group = "HeraldOfThunderBuffEffect", weightKey = { }, weightVal = { }, modTags = { "mutatedunique" }, }, + ["MutatedUniqueWand3AreaOfEffectPerPowerCharge"] = { affix = "", "3% increased Area of Effect per Power Charge", statOrder = { 2040 }, level = 1, group = "AreaOfEffectPerPowerCharge", weightKey = { }, weightVal = { }, modTags = { "mutatedunique" }, }, + ["MutatedUniqueRing12AdditionalVaalSoulOnKill"] = { affix = "", "(20-40)% chance to gain an additional Vaal Soul on Kill", statOrder = { 3016 }, level = 1, group = "AdditionalVaalSoulOnKill", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "vaal" }, }, + ["MutatedUniqueBelt6TrapAreaOfEffect"] = { affix = "", "Skills used by Traps have (40-60)% increased Area of Effect", statOrder = { 3391 }, level = 47, group = "TrapAreaOfEffect", weightKey = { }, weightVal = { }, modTags = { "mutatedunique" }, }, + ["MutatedUniqueHelmetDexInt3MaximumLifeConvertedToEnergyShield"] = { affix = "", "(15-20)% of Maximum Life Converted to Energy Shield", statOrder = { 8985 }, level = 1, group = "MaximumLifeConvertedToEnergyShield", weightKey = { }, weightVal = { }, modTags = { "resource", "mutatedunique", "life", "defences", "energy_shield" }, }, + ["MutatedUniqueGlovesStr4SapChance"] = { affix = "", "30% chance to Sap Enemies", statOrder = { 1945 }, level = 1, group = "SapChance", weightKey = { }, weightVal = { }, modTags = { "mutatedunique" }, }, + ["MutatedUniqueQuiver10ChanceToAggravateBleed"] = { affix = "", "(30-50)% chance to Aggravate Bleeding on targets you Hit with Attacks", statOrder = { 4517 }, level = 1, group = "ChanceToAggravateBleed", weightKey = { }, weightVal = { }, modTags = { "bleed", "mutatedunique", "physical", "attack", "ailment" }, }, + ["MutatedUniqueOneHandSword21IncreasedWeaponElementalDamagePercent"] = { affix = "", "(80-120)% increased Elemental Damage with Attack Skills", statOrder = { 6221 }, level = 1, group = "IncreasedWeaponElementalDamagePercent", weightKey = { }, weightVal = { }, modTags = { "elemental_damage", "mutatedunique", "damage", "elemental", "attack" }, }, + ["MutatedUniqueBodyDexInt6PurityOfLightningNoReservation"] = { affix = "", "Purity of Lightning has no Reservation", statOrder = { 9578 }, level = 1, group = "PurityOfLightningNoReservation", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "aura" }, }, + ["MutatedUniqueWand18SpellAddedPhysicalDamagePerLevel"] = { affix = "", "Adds 3 to 5 Physical Damage to Spells per 3 Player Levels", statOrder = { 1183 }, level = 1, group = "SpellAddedPhysicalDamagePerLevel", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "physical", "caster" }, }, + ["MutatedUniqueBodyStr9SpellBlockPer50Strength"] = { affix = "", "+1% Chance to Block Spell Damage per 50 Strength", statOrder = { 1066 }, level = 1, group = "SpellBlockPer50Strength", weightKey = { }, weightVal = { }, modTags = { "block", "mutatedunique" }, }, + ["MutatedUniqueBodyStr9AttackBlockLuck"] = { affix = "", "Chance to Block Attack Damage is Unlucky", statOrder = { 4890 }, level = 1, group = "AttackBlockLuck", weightKey = { }, weightVal = { }, modTags = { "block", "mutatedunique" }, }, + ["MutatedUniqueQuiver15SupportedByArrowNova"] = { affix = "", "Socketed Gems are Supported by Level 25 Arrow Nova", statOrder = { 298 }, level = 1, group = "SupportedByArrowNova", weightKey = { }, weightVal = { }, modTags = { "support", "mutatedunique", "gem" }, }, + ["MutatedUniqueAmulet57MovementVelocityPerFrenzyCharge"] = { affix = "", "2% increased Movement Speed per Frenzy Charge", statOrder = { 1715 }, level = 1, group = "MovementVelocityPerFrenzyCharge", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "speed" }, }, + ["MutatedUniqueRing63MaximumLifeIncreasePercent"] = { affix = "", "(40-50)% reduced maximum Life", statOrder = { 1484 }, level = 1, group = "MaximumLifeIncreasePercent", weightKey = { }, weightVal = { }, modTags = { "resource", "mutatedunique", "life" }, }, + ["MutatedUniqueRing64GlobalEnergyShieldPercent"] = { affix = "", "(40-50)% reduced maximum Energy Shield", statOrder = { 1474 }, level = 1, group = "GlobalEnergyShieldPercent", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "defences", "energy_shield" }, }, + ["MutatedUniqueShieldStrInt13LocalMaximumQuality"] = { affix = "", "+20% to Maximum Quality", statOrder = { 7853 }, level = 1, group = "LocalMaximumQuality", weightKey = { }, weightVal = { }, modTags = { "mutatedunique" }, }, + ["MutatedUniqueRing75CurseDuration"] = { affix = "", "Curse Skills have (-30-30)% reduced Skill Effect Duration", statOrder = { 5903 }, level = 1, group = "CurseDuration", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "caster", "curse" }, }, + ["MutatedUniqueBodyStrInt15NonChaosDamageBypassEnergyShieldPercent"] = { affix = "", "40% of Non-Chaos Damage taken bypasses Energy Shield", statOrder = { 558 }, level = 1, group = "NonChaosDamageBypassEnergyShieldPercent", weightKey = { }, weightVal = { }, modTags = { "mutatedunique" }, }, + ["MutatedUniqueSceptre25MinionCriticalStrikeMultiplier"] = { affix = "", "Minions have +(20-40)% to Critical Strike Multiplier", statOrder = { 9112 }, level = 1, group = "MinionCriticalStrikeMultiplier", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "damage", "minion", "critical" }, }, + ["MutatedUniqueBodyStr13MaximumEnergyShieldIfNoDefenceModifiersOnEquipment"] = { affix = "", "+(1200-1800) to maximum Energy Shield if there are no Defence Modifiers on other Equipped Items", statOrder = { 8958 }, level = 1, group = "MaximumEnergyShieldIfNoDefenceModifiersOnEquipment", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "defences" }, }, + ["MutatedUniqueGlovesInt3PunishmentOnHit"] = { affix = "", "Curse Enemies with Punishment on Hit", statOrder = { 5905 }, level = 1, group = "PunishmentOnHit", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "caster", "curse" }, }, + ["MutatedUniqueBodyInt20MinionLeechEnergyShieldFromElementalDamage"] = { affix = "", "Minions Leech 5% of Elemental Damage as Energy Shield", statOrder = { 9124 }, level = 1, group = "MinionLeechEnergyShieldFromElementalDamage", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "defences", "minion" }, }, + ["MutatedUniqueSceptre10PowerChargeOnStunUniqueSceptre10"] = { affix = "", "Gain Chaotic Might for 4 seconds on Critical Strike", statOrder = { 5587 }, level = 1, group = "ChaoticMightOnCritChance", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "chaos", "critical" }, }, + ["MutatedUniqueGlovesStr7CannotBeIgnitedAtMaxEnduranceCharges"] = { affix = "", "Cannot be Ignited while at maximum Endurance Charges", statOrder = { 5303 }, level = 1, group = "CannotBeIgnitedAtMaxEnduranceCharges", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "elemental", "fire" }, }, + ["MutatedUniqueBootsDex5ActionSpeedReduction"] = { affix = "", "15% increased Action Speed", statOrder = { 4437 }, level = 1, group = "ActionSpeedReduction", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "speed" }, }, + ["MutatedUniqueAmulet76GainMissingManaPercentWhenHit"] = { affix = "", "Gain (15-30)% of Missing Unreserved Mana before being Hit by an Enemy", statOrder = { 9191 }, level = 62, group = "GainMissingManaPercentWhenHit", weightKey = { }, weightVal = { }, modTags = { "resource", "mutatedunique", "mana" }, }, + ["MutatedUniqueBootsStrInt3MovementVelocityWhileIgnited"] = { affix = "", "(25-50)% increased Movement Speed while Ignited", statOrder = { 2718 }, level = 1, group = "MovementVelocityWhileIgnited", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "speed" }, }, + ["MutatedUniqueClaw7RecoverEnergyShieldFromEvasionOnBlock"] = { affix = "", "Recover Energy Shield equal to 1% of Evasion Rating when you Block", statOrder = { 6319 }, level = 1, group = "RecoverEnergyShieldFromEvasionOnBlock", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "defences" }, }, + ["MutatedUniqueBodyInt8ProfaneGroundInsteadOfConsecratedGround"] = { affix = "", "Create Profane Ground instead of Consecrated Ground", statOrder = { 5811 }, level = 1, group = "ProfaneGroundInsteadOfConsecratedGround", weightKey = { }, weightVal = { }, modTags = { "mutatedunique" }, }, + ["MutatedUniqueBelt7RareAndUniqueEnemiesHaveIcons"] = { affix = "", "Rare and Unique Enemies within 120 metres have Minimap Icons", statOrder = { 10378 }, level = 1, group = "RareAndUniqueEnemiesHaveIcons", weightKey = { }, weightVal = { }, modTags = { "mutatedunique" }, }, + ["MutatedUniqueHelmetStr6ZombiesLeechEnergyShieldToYouAt1000Intelligence"] = { affix = "", "With at least 1000 Intelligence, (1.5-2)% of Damage dealt by your Raised Zombies is Leeched to you as Energy Shield", statOrder = { 10543 }, level = 1, group = "ZombiesLeechEnergyShieldToYouAt1000Intelligence", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "defences", "minion" }, }, + ["MutatedUniqueHelmetStr6AdditionalZombiesPerXIntelligence"] = { affix = "", "+1 to maximum number of Raised Zombies per 500 Intelligence", statOrder = { 9347 }, level = 1, group = "AdditionalZombiesPerXIntelligence", weightKey = { }, weightVal = { }, modTags = { "mutatedunique", "minion" }, }, + ["MutatedUniqueBelt43MagicUtilityFlasksAlwaysApplyRightmost"] = { affix = "", "Rightmost (2-4) Magic Utility Flasks constantly apply their Flask Effects to you", statOrder = { 4333 }, level = 56, group = "MagicUtilityFlasksAlwaysApplyRightmost", weightKey = { }, weightVal = { }, modTags = { "flask", "mutatedunique" }, }, +} \ No newline at end of file diff --git a/src/Export/Uniques/ModTextMap.lua b/src/Export/Uniques/ModTextMap.lua new file mode 100644 index 0000000000..0c03097086 --- /dev/null +++ b/src/Export/Uniques/ModTextMap.lua @@ -0,0 +1,6290 @@ +-- This file is automatically generated, do not edit! +-- Item data (c) Grinding Gear Games + +return { + ["Gain (7-10) Rage after Spending a total of 200 Mana"] = { "GainRageOnManaSpentUnique__1", }, + ["2% reduced Flask Effect Duration per Level"] = { "FlaskDurationPerLevelUnique__1", }, + ["Flasks applied to you have 1% increased Effect per Level"] = { "FlaskEffectPerLevelUnique__1", }, + ["Grants Level 20 Ravenous Skill"] = { "GrantsRavenousSkillUnique__1", }, + ["You count as on Low Life while not on Full Life"] = { "CountAsLowLifeWhenNotOnFullLifeUnique__1", }, + ["Linked Targets always count as in range of Non-Curse Auras from your Skills"] = { "AurasOnlyApplyToLinkedTargetUnique__1", }, + ["(20-40)% increased Effect of Non-Curse Auras from your Skills while you have a Linked Target"] = { "AuraEffectWhileLinkedUnique__1", }, + ["+1 to maximum number of Raised Spectres per Socketed Ghastly Eye Jewel"] = { "MaximumSpectrePerGhastlyEyeUnique__1", }, + ["10% increased Mana Reservation Efficiency of Herald Skills"] = { "HeraldReservationEfficiencyUnique__1", }, + ["Passive Skills in Radius also grant +5 to maximum Life"] = { "UniqueJewelNodeIncreasedLifeUnique__1", }, + ["Passive Skills in Radius also grant +5 to maximum Mana"] = { "UniqueJewelNodeIncreasedManaUnique__1", }, + ["Passive Skills in Radius also grant 5% increased Global Critical Strike Chance"] = { "UniqueJewelNodeCriticalStrikeChanceUnique__1", }, + ["Passive Skills in Radius also grant +2 to all Attributes"] = { "UniqueJewelNodeAllAttributesUnique__1", }, + ["Passive Skills in Radius also grant +4% to Chaos Resistance"] = { "UniqueJewelNodeChaosResistUnique__1", }, + ["Passive Skills in Radius also grant 6% increased Physical Damage"] = { "UniqueJewelNodePhysicalDamageUnique__1", }, + ["Passive Skills in Radius also grant 6% increased Fire Damage"] = { "UniqueJewelNodeFireDamageUnique__1", }, + ["Passive Skills in Radius also grant 6% increased Cold Damage"] = { "UniqueJewelNodeColdDamageUnique__1", }, + ["Passive Skills in Radius also grant 6% increased Lightning Damage"] = { "UniqueJewelNodeLightningDamageUnique__1", }, + ["Passive Skills in Radius also grant 6% increased Chaos Damage"] = { "UniqueJewelNodeChaosDamageUnique__1", }, + ["Passive Skills in Radius also grant 7% increased Armour"] = { "UniqueJewelNodeArmourUnique__1", }, + ["Passive Skills in Radius also grant 7% increased Evasion Rating"] = { "UniqueJewelNodeEvasionUnique__1", }, + ["Passive Skills in Radius also grant 3% increased Energy Shield"] = { "UniqueJewelNodeEnergyShieldUnique__1", }, + ["(10-20)% increased Fire Damage"] = { "RunecraftingFireDamage", "FireDamagePercentUnique__13", }, + ["(10-20)% increased Lightning Damage"] = { "RunecraftingLightningDamage", }, + ["Grants level 20 Penance Mark"] = { "RitualRingPenanceMark", }, + ["Grants level 20 Affliction"] = { "RitualRingAffliction", }, + ["Grants level 20 Pacify"] = { "RitualRingPacify", }, + ["(6-12)% increased Cast Speed"] = { "RitualRingCastSpeed", }, + ["You have no Armour or Maximum Energy Shield"] = { "NoArmourOrEnergyShieldUnique__1_", }, + ["Trigger Level 20 Tawhoa's Chosen when you Attack with"] = { "GrantsTawhoasChosenUnique__1", }, + ["+(3-4)% Chance to Block Attack Damage"] = { "ChanceToBlockAndDamageTakenFromBlockedHitsImplicitR4", }, + ["Warcry Skills have (25-35)% increased Area of Effect"] = { "WarcryAreaOfEffectUnique__1", }, + ["Warcry Skills have (15-25)% increased Area of Effect"] = { "WarcryAreaOfEffectUnique__2", }, + ["Nearby corpses Explode when you Warcry, dealing (5-10)% of their Life as Physical Damage"] = { "WarcryCorpseExplosionUnique__1", }, + ["10% chance to remove 1 Mana Burn on Kill"] = { "TinctureRemoveToxicityOnKillUnique__1", }, + ["(10-20)% chance that if you would gain Rage on Hit, you instead gain up to your maximum Rage"] = { "ChanceToGainMaximumRageUnique__1", }, + ["(11-15)% increased Physical Damage"] = { "VillageLocalPhysicalDamagePercent1", }, + ["(16-20)% increased Physical Damage"] = { "VillageLocalPhysicalDamagePercent2", }, + ["(21-25)% increased Physical Damage"] = { "VillageLocalPhysicalDamagePercent3", }, + ["30% reduced Cooldown Recovery Rate for throwing Traps"] = { "TrapSkillEffectDurationTrapCooldownPenaltyImplicitR1", "TrapSkillEffectDurationTrapCooldownPenaltyImplicitR2", "TrapSkillEffectDurationTrapCooldownPenaltyImplicitR3", }, + ["Adds (12-17) to (25-29) Fire Damage"] = { "VillageLocalFireDamage2", }, + ["Adds (17-24) to (35-41) Fire Damage"] = { "VillageLocalFireDamage3", }, + ["Gain 1 Endurance Charge per Second during Effect"] = { "FlaskEnduranceChargePerSecondUnique1", }, + ["30% reduced maximum Mana"] = { "GainManaOnManaPaidManaCost1", "GainManaOnManaPaidManaCost2", "GainManaOnManaPaidManaCost3____", }, + ["Adds (32-44) to (65-76) Fire Damage"] = { "VillageLocalFireDamageTwoHand3", }, + ["Exerted Attacks deal (25-30)% increased Damage"] = { "ExertedDamageWarcryCooldown1", }, + ["Adds (11-15) to (23-26) Cold Damage"] = { "VillageLocalColdDamage2", }, + ["Exerted Attacks deal (30-40)% increased Damage"] = { "ExertedDamageWarcryCooldown2", }, + ["Exerted Attacks deal (40-50)% increased Damage"] = { "ExertedDamageWarcryCooldown3", }, + ["Chill Attackers for 4 seconds on Block"] = { "ChanceToChillAttackersOnBlockUnique__2__", }, + ["Adds (29-40) to (58-68) Cold Damage"] = { "VillageLocalColdDamageTwoHand3", }, + ["+3% to maximum Chaos Resistance"] = { "MaxChaosResistanceCrushedImplicitR2", }, + ["+4% to maximum Chaos Resistance"] = { "MaxChaosResistanceCrushedImplicitR3", }, + ["Adds (3-4) to (5-6) Cold Damage"] = { "AddedColdDamageColdPenetration1", }, + ["Adds 3 to (46-53) Lightning Damage"] = { "VillageLocalLightningDamageTwoHand1", }, + ["Unholy Might"] = { "GrantsUnholyMightUnique__1", }, + ["Adds (75-85) to (115-128) Cold Damage"] = { "AddedColdDamageColdPenetration3", }, + ["Grants Level 20 Unhinge Skill"] = { "GrantsUnhingeUnique__1", }, + ["(30-40)% less Physical and Chaos Damage Taken while Sane"] = { "PhysicalChaosDamageTakenNotUnhingedUnique__1_", }, + ["Regenerate 10% Life over one second when Hit while Sane"] = { "RegenerateLifeNotUnhingedUnique__1", }, + ["(40-60)% more Critical Strike Chance while Insane"] = { "CriticalStrikeChanceFinalUnhingedUnique__1", }, + ["(15-25)% increased Damage with Hits and Ailments against Cursed Enemies"] = { "HitAndAilmentDamageCursedEnemiesUnique__1", }, + ["Drops Scorched Ground while moving, lasting 4 seconds"] = { "ScorchedGroundWhileMovingUnique__1", }, + ["(30-50)% increased Effect of Scorch"] = { "ScorchEffectUnique__1", }, + ["Attacks with this Weapon deal Double Damage to Chilled Enemies"] = { "LocalDoubleDamageToChilledEnemiesUnique__1", }, + ["(20-25)% chance to Freeze"] = { "VillageChanceToFreezeTwoHand", }, + ["(20-25)% increased Attack Speed if you haven't gained a Frenzy Charge Recently"] = { "AttackSpeedFrenzyChargeNotGainedUnique__1", }, + ["(60-80)% increased Critical Strike Chance if you haven't gained a Power Charge Recently"] = { "CriticalStrikeChancePowerChargeNotGainedUnique__1", }, + ["+3 seconds to Duration of Frenzy and Power Charges on Culling Strike"] = { "ExtendFrenzyPowerChargeDurationCullUnique__1", }, + ["Gain (120-150) Life on Culling Strike"] = { "LifeGainOnCullUnique__1", }, + ["Gain (10-20) Mana on Culling Strike"] = { "ManaGainOnCullUnique__1_", }, + ["Minions can hear the whispers for 5 seconds after they deal a Critical Strike"] = { "MinionsCrazyOnCritUnique__1__", }, + ["Minions have 50% increased Critical Strike Chance per Maximum Power Charge you have"] = { "MinionCriticalStrikeChanceMaximumPowerChargeUnique__1", }, + ["(10-19)% increased Spell Damage"] = { "VillageWeaponSpellDamage1", }, + ["Projectiles have 4% chance to be able to Chain when colliding with terrain per"] = { "ChainOffTerrainChancePerRangedAbyssJewelUnique__1__", }, + ["(30-39)% increased Spell Damage"] = { "VillageWeaponSpellDamage3", }, + ["40% increased Main Hand Critical Strike Chance per"] = { "MainHandCriticalStrikeChancePerMeleeAbyssJewelUnique__1", }, + ["(10-15)% chance for Energy Shield Recharge to start when you use a Skill"] = { "MutatedUniqueQuiver7StartEnergyShieldRechargeOnSkillChance", }, + ["(45-59)% increased Spell Damage"] = { "VillageWeaponSpellDamageTwoHand3", }, + ["Minions deal (10-19)% increased Damage"] = { "VillageMinionDamageOnWeapon1", }, + ["Minions deal (20-29)% increased Damage"] = { "VillageMinionDamageOnWeapon2", }, + ["Minions deal (30-39)% increased Damage"] = { "VillageMinionDamageOnWeapon3", }, + ["Minions deal (15-29)% increased Damage"] = { "VillageMinionDamageOnTwoHandWeapon1", }, + ["Chance to Block is Unlucky"] = { "BlockIsUnluckyUnique__1", }, + ["Minions deal (45-59)% increased Damage"] = { "VillageMinionDamageOnTwoHandWeapon3", }, + ["+1 to Level of all Cold Spell Skill Gems"] = { "VillageGlobalIncreaseColdSpellSkillGemLevel", }, + ["+1 to Level of all Lightning Spell Skill Gems"] = { "VillageGlobalIncreaseLightningSpellSkillGemLevel", }, + ["+1 to Level of all Chaos Spell Skill Gems"] = { "VillageGlobalIncreaseChaosSpellSkillGemLevel", "GlobalChaosSpellGemsLevelUniqueWand_1", }, + ["+1 to Level of all Physical Spell Skill Gems"] = { "VillageGlobalIncreasePhysicalSpellSkillGemLevel", }, + ["(21-25)% reduced Enemy Stun Threshold with this Weapon"] = { "VillageLocalStunThresholdReduction", }, + ["+2 to Level of Socketed Melee Gems"] = { "VillageLocalIncreaseSocketedMeleeGemLevel", }, + ["100% chance to gain an additional Vaal Soul on Kill"] = { "VillageAdditionalVaalSoulOnKill", }, + ["(30-40)% increased maximum Mana and reduced Cold Resistance"] = { "ManaAndReducedColdResistanceUnique__1", }, + ["10% chance to cause Bleeding on Hit"] = { "VillageLocalChanceToBleed", }, + ["(10-15)% chance to Cover Enemies in Ash on Hit"] = { "VillageCoverInAshOnHit", }, + ["(10-15)% chance to Cover Enemies in Frost on Hit"] = { "VillageCoverInFrostOnHit", }, + ["Trigger a Socketed Fire Spell on Hit, with a 0.25 second Cooldown"] = { "VillageTriggerSocketedFireSpellOnHit", }, + ["(33-48)% increased Ward"] = { "LocalIncreasedWardPercentUnique__1_", }, + ["Gain (30-50)% of Weapon Physical Damage as Extra Damage of each Element"] = { "VillageLocalPhysicalDamageAddedAsEachElement", }, + ["(10-20)% chance to inflict Corrosion on Hit with Spells"] = { "VillageSpellCorrosionOnHitChance", }, + ["(50-80)% increased Ward"] = { "LocalIncreasedWardPercentUnique__4_", }, + ["75% of Damage taken bypasses Ward"] = { "DamageBypassesWardPercentUnique__1", }, + ["+(100-150) to Ward"] = { "LocalIncreasedWardUnique__1", }, + ["(40-60)% faster Restoration of Ward"] = { "WardDelayRecoveryUnique__1", }, + ["(30-50)% slower Restoration of Ward"] = { "WardDelayRecoveryUnique__2", }, + ["Triggers Level 20 Summon Arbalists when Equipped"] = { "GrantsSummonArbalistsSkillUnique__1_", }, + ["Gain Adrenaline for 3 seconds when Ward Breaks"] = { "AdrenalineOnWardBreakUnique__1", }, + ["80% less Flask Charges gained from Kills"] = { "FlaskChargesFromKillsFinalUnique__1_", "FlaskChargesFromKillUniqueJewel_9", }, + ["Flasks gain 1 Charge per second if you've Hit a Unique Enemy Recently"] = { "FlaskChargePerSecondUniqueEnemyUnique__1___", }, + ["+1 to number of Summoned Arbalists"] = { "SummonArbalistNumberOfArbalistsAllowed", }, + ["Summoned Arbalists fire (2-4) additional Projectiles"] = { "SummonArbalistNumberOfAdditionalProjectiles_", }, + ["Summoned Arbalists have (30-40)% increased Attack Speed"] = { "SummonArbalistAttackSpeed_", }, + ["Summoned Arbalists' Projectiles Pierce (2-4) additional Targets"] = { "SummonArbalistTargetsToPierce", }, + ["Summoned Arbalists' Projectiles Chain +2 times"] = { "SummonArbalistChains_", }, + ["Summoned Arbalists' Projectiles Split into 3"] = { "SummonArbalistNumberOfSplits__", }, + ["Summoned Arbalists have (25-35)% chance to deal Double Damage"] = { "SummonArbalistChanceToDealDoubleDamage___", }, + ["Summoned Arbalists have (20-30)% chance to Maim for 4 seconds on Hit"] = { "SummonArbalistChanceToMaimfor4secondsOnHit_", }, + ["Summoned Arbalists have (20-30)% chance to Intimidate for 4 seconds on Hit"] = { "SummonArbalistChanceToIntimidateFor4SecondsOnHit", }, + ["Summoned Arbalists have (20-30)% chance to Unnerve for 4 seconds on Hit"] = { "SummonArbalistChanceToUnnerveFor4SecondsOnHit_", }, + ["Summoned Arbalists have (10-20)% chance to inflict Fire Exposure on Hit"] = { "SummonArbalistChanceToInflictFireExposureOnHit_", }, + ["Summoned Arbalists have (10-20)% chance to inflict Cold Exposure on Hit"] = { "SummonArbalistChanceToInflictColdExposureonHit", }, + ["Summoned Arbalists have (10-20)% chance to inflict Lightning Exposure on Hit"] = { "SummonArbalistChanceToInflictLightningExposureOnHit_", }, + ["Summoned Arbalists have (10-20)% chance to Crush on Hit"] = { "SummonArbalistChanceToCrushOnHit", }, + ["Summoned Arbalists Convert 100% of Physical Damage to Fire Damage"] = { "SummonArbalistPhysicalDamagePercentToConvertToFire", }, + ["Summoned Arbalists Convert 100% of Physical Damage to Cold Damage"] = { "SummonArbalistPhysicalDamagePercentToConvertToCold_", }, + ["Summoned Arbalists Convert 100% of Physical Damage to Lightning Damage"] = { "SummonArbalistPhysicalDamagePercentToConvertToLightning", }, + ["Summoned Arbalists gain (30-40)% of Physical Damage as Extra Fire Damage"] = { "SummonArbalistPhysicalDamagePercentToAddAsFire", }, + ["You have no Mana Regeneration"] = { "NoManaRegenerationUniqueHelmetInt_1", }, + ["Adds Kineticism"] = { "JewelExpansionKineticism", }, + ["Summoned Arbalists' Attacks have (40-60)% chance to inflict Bleeding"] = { "SummonArbalistChanceToBleedPercent_", }, + ["With at least 40 Intelligence in Radius, Spark fires Projectiles in a circle"] = { "SparkThresholdJewel_2", }, + ["Summoned Arbalists have (15-25)% chance to Freeze, Shock, and Ignite"] = { "SummonArbalistChanceToIgniteFreezeShockPercent", }, + ["85% less Ward during Effect"] = { "FlaskMoreWardUnique1", }, + ["The Effect of Chill on you is reversed"] = { "EffectOfChillIsReversedUnique__1", }, + ["Recover 4% of Life per Endurance Charge on use"] = { "FlaskLoseAllEnduranceChargesGainLifePerLostChargeUnique1", }, + ["Debilitate nearby Enemies for 2 Seconds when Effect ends"] = { "FlaskDebilitateNearbyEnemiesWhenEffectEndsUnique_1", }, + ["Leftmost (2-4) Magic Utility Flasks constantly apply their Flask Effects to you"] = { "MagicUtilityFlasksAlwaysApplyUnique__1", }, + ["Aspect of the Spider can inflict Spider's Web on Enemies an additional time"] = { "IncreasedSpiderWebCountUnique__1", }, + ["-(6-4)% to all maximum Elemental Resistances"] = { "MaximumElementalResistanceUnique__2", }, + ["+1% to all maximum Elemental Resistances"] = { "MaximumElementalResistanceUnique__3", }, + ["+(0-5)% to all maximum Elemental Resistances"] = { "MaximumElementalResistanceUnique__4", }, + ["20% less Effect of your Curses"] = { "DoedresSkinLessCurseEffectUnique__1", }, + ["(80-90)% reduced Amount Recovered"] = { "FlaskLifeLeechIsInstantDuringEffect", }, + ["(40-60)% less Duration"] = { "FlaskLessDurationUnique1", "FlaskLessDurationUnique2", }, + ["Flasks applied to you have 20% reduced Effect"] = { "FlaskEffectUniqueJewel_10", }, + ["50% increased Flask Effect Duration"] = { "FlaskDurationUniqueJewel_____8", }, + ["20% reduced Flask Charges gained"] = { "FlaskChargesUniqueJewel___8", }, + ["Curse Enemies which Hit you with a random Hex, ignoring Curse Limit"] = { "RandomCurseWhenHitChanceUnique__1", }, + ["Flasks gain 3 Charges every 3 seconds while they are inactive"] = { "FlaskChargePerSecondInactiveUniqueJewel_10", }, + ["(10-20)% chance for Energy Shield Recharge to start when you Kill an Enemy"] = { "EnergyShieldRechargeOnKillUnique__1__", }, + ["(30-40)% less Energy Shield Recharge Rate"] = { "LessRechargeRateSoullessEleganceUnique__1", }, + ["+1 to Level of all Skill Gems"] = { "GlobalSkillGemLevelUnique__1", }, + ["+(20-30)% to Quality of all Skill Gems"] = { "GlobalSkillGemQualityUnique__1", }, + ["(5-10)% increased Experience Gain of Gems"] = { "GlobalGemExperienceGainUnique__1", }, + ["Cannot be Stunned during Effect"] = { "FlaskStunImmunityUnique__1", }, + ["Socketed Projectile Spells have +4 seconds to Cooldown"] = { "SocketedGemsAddedCooldownUnique__1__", }, + ["Socketed Projectile Spells have 80% less Skill Effect Duration"] = { "SocketedGemsLessDurationUnique__1", }, + ["+1% to all Elemental Resistances per 15 Omniscience"] = { "ElementalResistPerAscendanceUnique__1__", }, + ["Penetrate 1% Elemental Resistances per 15 Omniscience"] = { "ElementalPenPerAscendanceUnique__1", }, + ["Attribute Requirements can be satisfied by (15-25)% of Omniscience"] = { "AttributeRequirementsAscendanceUnique__1", }, + ["Left Ring slot: Cover Enemies in Ash for 5 seconds when you Ignite them"] = { "LeftRingCoveredInAshUnique__1_", }, + ["Right Ring slot: Cover Enemies in Frost for 5 seconds when you Freeze them"] = { "RightRingCoveredInFrostUnique__1", }, + ["Life that would be lost by taking Damage is instead Reserved"] = { "LifeLossReservesLifeUnique__1", }, + ["Enemies Cannot Leech Mana From you"] = { "EnemiesCannotLeechMana", }, + ["(20-30)% chance to inflict Corrosion on Hit with Attacks"] = { "AttackCorrosionOnHitChanceUnique__1", }, + ["(20-30)% chance to gain an Endurance Charge on Hitting an Enemy with no Armour"] = { "EnduranceChargeNoArmourUnique__1_", }, + ["(20-30)% chance to gain a Frenzy Charge on Hitting an Enemy with no Evasion Rating"] = { "FrenzyChargeNoEvasionRatingUnique__1", }, + ["+(30-50)% Global Critical Strike Multiplier while you have a Frenzy Charge"] = { "CriticalStrikeMultiplierFrenzyChargesUnique__1", }, + ["(20-40)% chance to gain a Frenzy Charge for each Enemy you hit with a Critical Strike"] = { "FrenzyChargePerEnemyCritUnique__1", }, + ["(20-30)% more Maximum Life"] = { "MoreMaximumReservedLifeUnique__1", }, + ["Allocates 1 if you have the matching modifier on Forbidden Flesh"] = { "PuzzlePieceCleansingFireUnique__1", }, + ["Allocates 1 if you have the matching modifier on Forbidden Flame"] = { "PuzzlePieceGreatTangleUnique__1", }, + ["Nearby stationary Enemies gain a Grasping Vine every 0.5 seconds"] = { "NearbyStationaryEnemiesGainVinesUnique__1", }, + ["You gain 3 Grasping Vines when you take a Critical Strike"] = { "GainVinesOnCriticalStrikeUnique__1", }, + ["Increases and Reductions to Maximum Energy Shield instead apply to Ward"] = { "EnergyShieldAdditiveModifiersInsteadApplyToWardUnique__", }, + ["You take (30-50)% reduced Extra Damage from Critical Strikes by Poisoned Enemies"] = { "ReducedCriticalDamageTakenPoisonUnique__1", }, + ["(10-20)% of Physical Damage taken as Fire Damage"] = { "PhysicalHitAndDoTDamageTakenAsFireUnique__1", }, + ["40% of Physical Damage taken as Fire Damage"] = { "PhysicalHitAndDoTDamageTakenAsFireUnique__2", }, + ["(10-20)% of Cold Damage taken as Fire Damage"] = { "ColdHitAndDoTDamageTakenAsFireUnique__1", }, + ["(10-20)% of Lightning Damage taken as Fire Damage"] = { "LightningHitAndDoTDamageTakenAsFireUnique__1", }, + ["-1% Chance to Block Attack Damage for every 200 Fire Damage taken from Hits Recently"] = { "AttackBlockPerFireDamageTakenUnique__1", }, + ["While Minions have Energy Shield, their Hits Ignore Monster Elemental Resistances"] = { "MinionHitsIgnoreResistanceWithESUnique__1_", }, + ["33% of Chaos Damage taken does not bypass Energy Shield"] = { "ChaosDamageDoesNotBypassEnergyShieldPercentUnique__1", }, + ["33% of Non-Chaos Damage taken bypasses Energy Shield"] = { "NonChaosDamageBypassEnergyShieldPercentUnique__1", }, + ["Socketed Warcry Skills have +1 Cooldown Use"] = { "SocketedWarcryCooldownCountUnique__1", }, + ["When you Attack, take (15-20)% of Life as Physical Damage for"] = { "TakePhysicalDamagePerWarcryExertingUnique__1", }, + ["Skills deal (10-15)% more Damage for each Warcry Exerting them"] = { "MoreDamagePerWarcryExertingUnique__1", }, + ["Eat a Soul when you Hit a Rare or Unique Enemy, no more than once every 0.5 seconds"] = { "GainSoulEaterStackOnHitUnique__1", }, + ["+(-10-10) to maximum number of Eaten Souls"] = { "SoulEaterStackCountUnique__1", }, + ["Regenerate 1 Rage per second for every 200 Life Recovery per second from Regeneration"] = { "RageRegenerationPerLifeRegenerationUnique__1", }, + ["Grants Level 10 Enduring Cry Skill"] = { "EnduringCrySkillUnique__1", }, + ["Spells have a 20% chance to deal Double Damage"] = { "SpellsDoubleDamageChanceUnique__1", }, + ["10% chance to Cover Enemies in Ash on Hit"] = { "CoverInAshOnHitUnique__1", }, + ["Grants Level 20 Approaching Flames Skill"] = { "GrantsTouchOfFireUnique__1", }, + ["Take 6000 Fire Damage per Second while Flame-Touched"] = { "FireDamageTakenFireTouchedUnique__1", }, + ["Minions convert 50% of Physical Damage to Cold Damage"] = { "MinionPhysicalConvertToColdUnique__1", }, + ["Regenerate 100 Life per Second while on Low Life"] = { "LifeRegenerationFlatOnLowLifeUnique__1", }, + ["Gain 1% of Cold Damage as Extra Fire Damage per 1% Chill Effect on Enemy"] = { "ColdAddedAsFireChilledEnemyUnique__1", }, + ["Gain 30% of Cold Damage as Extra Fire Damage against Frozen Enemies"] = { "ColdAddedAsFireFrozenEnemyUnique__1", }, + ["Gain 1% of Lightning Damage as Extra Cold Damage per 2% Shock Effect on Enemy"] = { "LightningAddedAsColdShockedEnemyUnique__1", }, + ["10% chance to deal Double Damage while you have at least 200 Strength"] = { "DoubleDamageWith200StrengthUnique__1", }, + ["Life Recovery from Regeneration is not applied"] = { "LifeRegenerationNotAppliedUnique__1", }, + ["Arrows fired from the first firing points always Pierce"] = { "VolleyFirstPointPierceUnique__1_", }, + ["Avatar of Fire"] = { "KeystoneAvatarOfFireUnique__1", }, + ["Adds Secrets of Suffering"] = { "JewelExpansionSecretsOfSuffering", }, + ["Spell Skills cannot deal Critical Strikes except on final Repeat"] = { "SpellsNeverCritExceptFinalRepeatUnique__1", }, + ["Arrows fired from the second firing points Fork"] = { "VolleySecondPointForkUnique__1", }, + ["Bow Knockback at Close Range"] = { "KnockbackCloseRangeUniqueBow6", }, + ["Battlemage"] = { "BattlemageKeystoneUnique__1", "BattlemageKeystoneUnique__2_", "BattlemageKeystoneUnique__3", "BattlemageKeystoneUnique__4", "BattlemageKeystoneUnique__6", "SpellAddedPhysicalDamageUnique__1_", "VillageKeystoneBattlemage", "SpellAddedFireDamageUnique__5", "BattlemageKeystoneUnique__5", "MutatedUniqueTwoHandMace6KeystoneBattlemage", }, + ["Adds Veteran's Awareness"] = { "JewelExpansionVeteransAwareness_", }, + ["The stars are aligned if you have 6 Influence types among other Equipped Items"] = { "FoolishlyDrawnAttentionUnique_1", }, + ["Passives in Radius apply to Minions instead of you"] = { "PassivesApplyToMinionsUniqueJewel7", }, + ["Life and Mana Leech are instant during effect"] = { "LeechInstantDuringFlaskEffect__1", }, + ["Your Hits can only Kill Frozen Enemies"] = { "CanOnlyKillFrozenEnemiesUniqueGlovesStrInt3", }, + ["Blood Magic"] = { "KeystoneBloodMagicUnique__1_", "KeystoneMortalConvictionUnique__1", "MutatedUniqueBodyInt3BloodMagic", "BloodMagic", }, + ["Clarity has no Reservation"] = { "ClarityNoReservationUnique__1", }, + ["Unaffected by Desecrated Ground"] = { "ImmuneToDesecratedGroundUniqueBootsInt6", }, + ["Call to Arms"] = { "KeystoneCallToArmsUnique__1", "KeystoneCallToArmsUnique__2_", }, + ["Gain an Endurance Charge when you take a Critical Strike"] = { "GainEnduranceChargeWhenCriticallyHit", }, + ["Shock Reflection"] = { "ReflectsShocksUnique__1", }, + ["(150-200)% increased Evasion and Energy Shield"] = { "LocalIncreasedEvasionAndEnergyShieldUniqueHelmetDexInt6", "LocalIncreasedEvasionAndEnergyShieldUnique__10", "LocalIncreasedEvasionAndEnergyShieldUnique__35", }, + ["(120-140)% increased Evasion and Energy Shield"] = { "LocalIncreasedEvasionAndEnergyShieldUnique__1", }, + ["(90-110)% increased Evasion and Energy Shield"] = { "LocalIncreasedEvasionAndEnergyShieldUnique__2", }, + ["(230-260)% increased Evasion and Energy Shield"] = { "LocalIncreasedEvasionAndEnergyShieldUnique__3", }, + ["(140-170)% increased Evasion and Energy Shield"] = { "LocalIncreasedEvasionAndEnergyShieldUnique__4", }, + ["(140-180)% increased Evasion and Energy Shield"] = { "LocalIncreasedEvasionAndEnergyShieldUnique__5", "LocalIncreasedEvasionAndEnergyShieldUnique__22", }, + ["(100-120)% increased Evasion and Energy Shield"] = { "LocalIncreasedEvasionAndEnergyShieldUnique__6_", }, + ["(130-150)% increased Evasion and Energy Shield"] = { "LocalIncreasedEvasionAndEnergyShieldUnique__7", }, + ["(80-100)% increased Evasion and Energy Shield"] = { "LocalIncreasedEvasionAndEnergyShieldUnique__8", }, + ["(500-600)% increased Evasion and Energy Shield"] = { "LocalIncreasedEvasionAndEnergyShieldUnique__9", }, + ["(160-180)% increased Evasion and Energy Shield"] = { "LocalIncreasedEvasionAndEnergyShieldUnique__11_", }, + ["(180-220)% increased Evasion and Energy Shield"] = { "LocalIncreasedEvasionAndEnergyShieldUnique__12", }, + ["(120-170)% increased Evasion and Energy Shield"] = { "LocalIncreasedEvasionAndEnergyShieldUnique__13", }, + ["(160-200)% increased Evasion and Energy Shield"] = { "LocalIncreasedEvasionAndEnergyShieldUnique__14", }, + ["(260-300)% increased Evasion and Energy Shield"] = { "LocalIncreasedEvasionAndEnergyShieldUnique__15", }, + ["(200-250)% increased Evasion and Energy Shield"] = { "LocalIncreasedEvasionAndEnergyShieldUnique__16", "LocalIncreasedEvasionAndEnergyShieldUnique__17", "LocalIncreasedEvasionAndEnergyShieldUnique__23", }, + ["(100-150)% increased Evasion and Energy Shield"] = { "LocalIncreasedEvasionAndEnergyShieldUnique__18", "LocalIncreasedEvasionAndEnergyShieldUnique__21_", "LocalIncreasedEvasionAndEnergyShieldUnique__24", "LocalIncreasedEvasionAndEnergyShieldUnique__26", "LocalIncreasedEvasionAndEnergyShieldUnique__27", "LocalIncreasedEvasionAndEnergyShieldUnique__36", }, + ["(250-300)% increased Evasion and Energy Shield"] = { "LocalIncreasedEvasionAndEnergyShieldUnique__19___", }, + ["(400-500)% increased Evasion and Energy Shield"] = { "LocalIncreasedEvasionAndEnergyShieldUnique__30_", "LocalIncreasedEvasionAndEnergyShieldUnique__25", }, + ["(80-120)% increased Evasion and Energy Shield"] = { "LocalIncreasedEvasionAndEnergyShieldUnique__28", "LocalIncreasedEvasionAndEnergyShieldUnique__37", }, + ["(350-400)% increased Evasion and Energy Shield"] = { "LocalIncreasedEvasionAndEnergyShieldUnique__29", }, + ["(120-200)% increased Evasion and Energy Shield"] = { "LocalIncreasedEvasionAndEnergyShieldUnique__31", }, + ["Reflect Shocks applied to you to all Nearby Enemies"] = { "ReflectsShockToEnemiesInRadiusUnique__1", }, + ["(140-160)% increased Evasion and Energy Shield"] = { "LocalIncreasedEvasionAndEnergyShieldUnique__33", }, + ["Gains no Charges during Effect of any Soul Ripper Flask"] = { "CannotGainFlaskChargesDuringEffectUnique__1", }, + ["(250-350)% increased Armour, Evasion and Energy Shield"] = { "LocalIncreasedArmourEvasionEnergyShieldUnique__1_", }, + ["(100-140)% increased Energy Shield"] = { "LocalIncreasedEnergyShieldPercentAndStunRecoveryUniqueBootsInt3", }, + ["(30-40)% increased Stun and Block Recovery"] = { "StunRecoveryUnique__2", "StunRecoveryUnique__3", "StunRecoveryUnique__7", }, + ["20% increased Stun and Block Recovery"] = { "StunRecoveryUniqueBootsStrDex1", }, + ["70% increased Evasion Rating"] = { "LocalIncreasedEvasionPercentAndStunRecoveryUniqueDexHelmet1", }, + ["Conduit"] = { "Conduit", "KeystoneConduitUnique__1__", }, + ["Adds 3 to 7 Fire Damage"] = { "LocalAddedFireDamageUniqueRapier1", }, + ["Adds 25 to 50 Fire Damage"] = { "LocalAddedFireDamageUniqueBow6", }, + ["Adds (49-98) to (101-140) Fire Damage"] = { "LocalAddedFireDamageUniqueOneHandSword3", }, + ["Adds (425-475) to (550-600) Fire Damage"] = { "LocalAddedFireDamageUniqueTwoHandSword6", }, + ["Adds 3 to 6 Fire Damage"] = { "LocalAddedFireDamageUniqueDescentOneHandMace1", }, + ["Adds (10-15) to (20-25) Fire Damage"] = { "LocalAddedFireDamageUniqueStaff13", }, + ["Adds (5-15) to (20-25) Fire Damage"] = { "LocalAddedFireDamageUniqueOneHandAxe7", }, + ["Adds 100 to 100 Fire Damage"] = { "LocalAddedFireDamageUnique__1", }, + ["Adds (20-24) to (38-46) Fire Damage"] = { "LocalAddedFireDamageUnique__2", }, + ["Adds (315-360) to (450-540) Fire Damage"] = { "LocalAddedFireDamageUnique__3", }, + ["Adds (223-250) to (264-280) Fire Damage"] = { "LocalAddedFireDamageUnique__4", }, + ["Adds (130-160) to (220-240) Fire Damage"] = { "LocalAddedFireDamageUnique__5__", }, + ["Adds (30-45) to (60-80) Fire Damage"] = { "LocalAddedFireDamageUnique__6", }, + ["Adds (76-98) to (161-176) Fire Damage"] = { "LocalAddedFireDamageUnique__7", }, + ["Adds (46-55) to (69-83) Fire Damage"] = { "LocalAddedFireDamageImplicitE1_", }, + ["Adds (80-97) to (126-144) Fire Damage"] = { "LocalAddedFireDamageImplicitE2_", }, + ["Adds (121-133) to (184-197) Fire Damage"] = { "LocalAddedFireDamageImplicitE3_", }, + ["Adds 11 to 23 Cold Damage"] = { "LocalAddedColdDamageUniqueTwoHandMace2", }, + ["Adds 35 to 70 Cold Damage"] = { "LocalAddedColdDamageUniqueTwoHandSword2", }, + ["Adds 25 to 50 Cold Damage"] = { "LocalAddedColdDamageUniqueClaw5", }, + ["Adds (49-98) to (101-140) Cold Damage"] = { "LocalAddedColdDamageUniqueOneHandSword3", }, + ["Adds 2 to 4 Cold Damage"] = { "LocalAddedColdDamageUniqueDescentOneHandAxe1", }, + ["Adds (10-20) to (30-50) Cold Damage"] = { "LocalAddedColdDamageUniqueOneHandMace4_", }, + ["Corrupted Soul"] = { "KeystoneCorruptedSoulUnique_1", "KeystoneCorruptedSoulUnique__2_", }, + ["Adds (25-35) to (45-60) Cold Damage"] = { "LocalAddedColdDamageUniqueStaff14", }, + ["Adds 100 to 100 Cold Damage"] = { "LocalAddedColdDamageUnique__1", }, + ["Adds (26-32) to (36-42) Cold Damage"] = { "LocalAddedColdDamageUnique__2", }, + ["Adds (30-38) to (40-50) Cold Damage"] = { "LocalAddedColdDamageUnique__3", }, + ["Adds (180-210) to (240-280) Cold Damage"] = { "LocalAddedColdDamageUnique__4", }, + ["Adds (80-100) to (160-200) Cold Damage"] = { "LocalAddedColdDamageUnique__5", }, + ["Adds (310-350) to (460-500) Cold Damage"] = { "LocalAddedColdDamageUnique__6_", }, + ["Adds (160-190) to (280-320) Cold Damage"] = { "LocalAddedColdDamageUnique__7", }, + ["Adds (130-150) to (270-300) Cold Damage"] = { "LocalAddedColdDamageUnique__8", }, + ["Adds (385-440) to (490-545) Cold Damage"] = { "LocalAddedColdDamageUnique__9_", }, + ["Adds (150-200) to (300-350) Cold Damage"] = { "LocalAddedColdDamageUnique__10", }, + ["Adds (164-204) to (250-300) Cold Damage"] = { "LocalAddedColdDamageUnique__11", }, + ["Adds 1 to (210-250) Lightning Damage"] = { "LocalAddedLightningDamageUniqueOneHandSword3", }, + ["You are Unaffected by Freeze if you've cast Frostbite in the past 10 seconds"] = { "FrostbiteUnaffectedByFreezeUnique__1", }, + ["Adds 1 to 9 Lightning Damage"] = { "LocalAddedLightningDamageUniqueDescentTwoHandSword1_", }, + ["Adds 1 to (40-50) Lightning Damage"] = { "LocalAddedLightningDamageUniqueOneHandSword7", }, + ["Adds (1-10) to (70-90) Lightning Damage"] = { "LocalAddedLightningDamageUniqueStaff14", }, + ["Adds 100 to 100 Lightning Damage"] = { "LocalAddedLightningDamageUnique__1", }, + ["Adds 1 to (35-45) Lightning Damage"] = { "LocalAddedLightningDamageUnique__2", }, + ["Adds 1 to (45-55) Lightning Damage"] = { "LocalAddedLightningDamageUnique__3", }, + ["Adds 1 to (50-60) Lightning Damage"] = { "LocalAddedLightningDamageUnique__4", }, + ["Adds 1 to (60-70) Lightning Damage"] = { "LocalAddedLightningDamageUnique__5", }, + ["Crimson Dance"] = { "KeystoneCrimsonDanceUnique__1", }, + ["(5-7)% increased maximum Life"] = { "MaximumLifeImplicitAtlasRing", }, + ["15% increased Area of Effect"] = { "AreaOfEffectImplicitMarakethTwoHandMace1", "AreaOfEffectImplicitTwoHandMace2_", "AreaOfEffectUniqueDescentStaff1", }, + ["20% increased Area of Effect"] = { "AreaOfEffectImplicitMarakethTwoHandMace2", "AreaOfEffectUniqueDescentOneHandSword1", }, + ["10% increased Area of Effect"] = { "AreaOfEffectImplicitTwoHandMace1__", "AreaOfEffectUniqueQuiver6", "AreaOfEffectUniqueShieldDexInt2", "AreaOfEffectUniqueShieldDex7", "AreaOfEffectUnique__1", "AreaOfEffectUnique__2_", "AreaOfEffectUnique__3", "AreaOfEffectUnique__4_", "AreaOfEffectUnique__5", }, + ["Chaos Damage is taken from Mana before Life"] = { "ChaosDamageRemovedFromManaBeforeLifeUnique__1___", }, + ["(40-50)% increased Area of Effect"] = { "AreaOfEffectUniqueBodyDexInt1", }, + ["(15-25)% increased Area of Effect"] = { "UniqueSpecialCorruptionAreaOfEffect_", "AreaOfEffectUniqueOneHandMace7", }, + ["(10-15)% increased Area of Effect"] = { "AreaOfEffectUnique__6", }, + ["(15-20)% increased Area of Effect"] = { "AreaOfEffectUnique__8", }, + ["70% increased Burning Damage"] = { "BurnDamageUniqueStaff1", }, + ["+20% to Maximum Quality"] = { "MutatedUniqueShieldStrInt13LocalMaximumQuality", }, + ["Knocks Back Enemies in an Area when you use a Flask"] = { "AoEKnockBackOnFlaskUseUniqueFlask9_", }, + ["(20-30)% increased Burning Damage"] = { "BurnDamageUniqueCorruptedJewel1", "BurnDamageUnique__1", }, + ["Curse Skills have (-30-30)% reduced Skill Effect Duration"] = { "MutatedUniqueRing75CurseDuration", }, + ["Divine Flesh"] = { "KeystoneDivineFleshUnique__1_", }, + ["40% of Non-Chaos Damage taken bypasses Energy Shield"] = { "MutatedUniqueBodyStrInt15NonChaosDamageBypassEnergyShieldPercent", }, + ["Minions have +(20-40)% to Critical Strike Multiplier"] = { "MutatedUniqueSceptre25MinionCriticalStrikeMultiplier", }, + ["+(1200-1800) to maximum Energy Shield if there are no Defence Modifiers on other Equipped Items"] = { "MutatedUniqueBodyStr13MaximumEnergyShieldIfNoDefenceModifiersOnEquipment", }, + ["Minions Leech 5% of Elemental Damage as Energy Shield"] = { "MutatedUniqueBodyInt20MinionLeechEnergyShieldFromElementalDamage", }, + ["Mind Over Matter"] = { "KeystoneMindOverMatterUnique__1", "ManaShield", }, + ["15% increased Action Speed"] = { "MutatedUniqueBootsDex5ActionSpeedReduction", }, + ["Gain (15-30)% of Missing Unreserved Mana before being Hit by an Enemy"] = { "MutatedUniqueAmulet76GainMissingManaPercentWhenHit", }, + ["(25-50)% increased Movement Speed while Ignited"] = { "MutatedUniqueBootsStrInt3MovementVelocityWhileIgnited", }, + ["Recover Energy Shield equal to 1% of Evasion Rating when you Block"] = { "MutatedUniqueClaw7RecoverEnergyShieldFromEvasionOnBlock", }, + ["Unaffected by Ignite or Shock if Maximum Life and Maximum Mana are within 500"] = { "ImmuneToElementalAilmentsWhileLifeAndManaCloseUnique__1", }, + ["With at least 1000 Intelligence, (1.5-2)% of Damage dealt by your Raised Zombies is Leeched to you as Energy Shield"] = { "MutatedUniqueHelmetStr6ZombiesLeechEnergyShieldToYouAt1000Intelligence", }, + ["Minion Instability"] = { "KeystoneMinionInstabilityUnique__1", }, + ["+1 to maximum number of Raised Zombies per 500 Intelligence"] = { "MutatedUniqueHelmetStr6AdditionalZombiesPerXIntelligence", }, + ["Creates a Smoke Cloud on Use"] = { "UtilityFlaskSmokeCloud", }, + ["Elemental Resistances are Zero"] = { "SetElementalResistancesUniqueHelmetStrInt4", }, + ["Rightmost (2-4) Magic Utility Flasks constantly apply their Flask Effects to you"] = { "MutatedUniqueBelt43MagicUtilityFlasksAlwaysApplyRightmost", }, + ["+(10-20) to Strength"] = { "StrengthUniqueRing2", "StrengthUniqueBodyStr4", "StrengthUnique__21", }, + ["+(20-30) to Strength"] = { "StrengthImplicitAmulet1", "StrengthUniqueAmulet5", "StrengthUniqueIntHelmet3", "StrengthUniqueBelt1", "StrengthUniqueRing8", "StrengthUniqueBootsDexInt2", "StrengthUniqueGlovesStrInt2", "StrengthUnique__7_", "StrengthUnique__8", "StrengthUnique__14", "StrengthUnique__16", "StrengthUnique__17", "StrengthUnique__23", "StrengthUnique__24", "StrengthUnique__6", "StrengthUnique__3", "StrengthUniqueClaw5_", "StrengthUniqueHelmetStrDex3", "StrengthUniqueGlovesDex1", }, + ["You are Unaffected by Ignite if you've cast Flammability in the past 10 seconds"] = { "FlammabilityUnaffectedByIgniteUnique__1", }, + ["+20 to Strength"] = { "StrengthUniqueHelmetDexInt1", "StrengthUnique__15", "StrengthUnique__20_", }, + ["+10 to Strength"] = { "StrengthUniqueTwoHandMace1", "StrengthUniqueTwoHandAxe5", "StrengthUniqueGlovesStrDex3", }, + ["+(5-30) to Strength"] = { "StrengthUniqueBootsInt1", }, + ["+25 to Strength"] = { "StrengthUniqueDagger2", "StrengthUniqueBelt4", }, + ["+(40-60) to Strength"] = { "StrengthUniqueBootsStrDex1", }, + ["The Agnostic"] = { "KeystoneTheAgnosticUnique__1_", "KeystoneTheAgnosticUnique__2", }, + ["+50 to Strength"] = { "StrengthUniqueGlovesStr2", }, + ["+(15-30) to Strength"] = { "StrengthUniqueTwoHandAxe3", }, + ["+(30-40) to Strength"] = { "StrengthUniqueBodyStrInt3", "StrengthUniqueRing36", "StrengthUnique__11", "StrengthUnique__25", "StrengthUnique__28", "StrengthUnique__29", "StrengthUnique__30", }, + ["+(40-55) to Strength"] = { "StrengthUniqueBelt7", }, + ["+(50-70) to Strength"] = { "StrengthUniqueSceptre6", }, + ["+(15-25) to Strength"] = { "StrengthUniqueRing31__", "StrengthUnique__33", "StrengthUnique__34", "StrengthUniqueQuiver6", }, + ["+(35-50) to Strength"] = { "StrengthUniqueOneHandSword8", }, + ["+(10-15) to Strength"] = { "StrengthUniqueClaw9", }, + ["+30 to Strength"] = { "StrengthUnique__1", "StrengthUnique__4", }, + ["+(30-50) to Strength"] = { "StrengthUnique___2", "StrengthUnique__18", "StrengthUnique__26", "StrengthUnique__27", "StrengthUnique__32", }, + ["+(20-40) to Strength"] = { "StrengthUnique__5", "StrengthUnique__9", "StrengthUnique__10", "StrengthUnique__19_", }, + ["Elemental Damage you Deal with Hits is Resisted by lowest Elemental Resistance instead"] = { "ElementalDamageLowestResistUnique__1", }, + ["+(60-120) to Strength"] = { "StrengthUnique__13_", }, + ["+(20-50) to Strength"] = { "StrengthUnique__22", }, + ["+(15-35) to Strength"] = { "StrengthUnique__31", }, + ["(15-18)% increased Strength"] = { "PercentageStrengthUniqueBootsStrInt2", }, + ["(4-6)% increased Strength"] = { "PercentageStrengthUniqueJewel29", "PercentageStrengthUnique__2", }, + ["100% reduced Strength"] = { "PercentageStrengthUnique__1", }, + ["10% increased Strength"] = { "PercentageStrengthImplicitMace1", "PercentageStrengthUnique__3", }, + ["10% reduced Strength"] = { "PercentageStrengthUnique__4_", }, + ["(6-12)% increased Strength"] = { "PercentageStrengthUnique__5", }, + ["+(20-30) to Dexterity"] = { "DexterityImplicitAmulet1", "DexterityUniqueGlovesDex2", "DexterityUniqueBootsDex1", "DexterityUniqueShieldStrInt2", "DexterityUniqueBow7", "DexterityUniqueBodyDex4", "DexterityUniqueGlovesInt4__", "DexterityUniqueHelmetStrDex3", "DexterityUniqueHelmetDexInt2", "DexterityUniqueBootsDexInt2", "DexterityUniqueBootsDex8", "DexterityUnique__1", "DexterityUnique__12", "DexterityUnique__14", "DexterityUnique__17", "DexterityUnique__28", "DexterityUnique__29", "DexterityUnique__31", }, + ["+(30-40) to Dexterity"] = { "DexterityImplicitQuiver1", "DexterityUniqueBootsDex4_", "DexterityUnique__2", "DexterityUnique__4", "DexterityUnique__5", "DexterityUnique__10_", "DexterityUnique__16", "DexterityUnique__19", "DexterityUnique__30", "DexterityUnique__32", }, + ["+10 to Dexterity"] = { "DexterityUniqueRing3", "DexterityUniqueBootsInt3", "DexterityUniqueAmulet7", "DexterityUniqueGlovesStrDex3", }, + ["+(40-50) to Dexterity"] = { "DexterityUniqueBodyDex1", "DexterityUniqueGlovesStrDex1", "DexterityUniqueGlovesDexInt4", "DexterityUnique__7", "DexterityUnique__8", "DexterityUnique__11", }, + ["+(5-30) to Dexterity"] = { "DexterityUniqueBootsInt1", }, + ["+(40-60) to Dexterity"] = { "DexterityUniqueBootsStrDex1", }, + ["+5 to Dexterity"] = { "DexterityUniqueBootsInt2", "DexterityPerPointToClassStartUnique__1", }, + ["+(50-65) to Dexterity"] = { "DexterityUniqueHelmetStrDex2", }, + ["+(10-20) to Dexterity"] = { "DexterityUniqueDagger3", "DexterityUniqueBow4", "DexterityUniqueBow6", "DexterityUnique__21_", "DexterityUniqueRing8", }, + ["+15 to Dexterity"] = { "DexterityUniqueBootsDex3", }, + ["+(50-70) to Dexterity"] = { "DexterityUniqueHelmetDex4", }, + ["+(40-55) to Dexterity"] = { "DexterityUniqueBelt7", }, + ["+(35-45) to Dexterity"] = { "DexterityUniqueQuiver6", }, + ["+30 to Dexterity"] = { "DexterityUniqueQuiver7", }, + ["+20 to Dexterity"] = { "DexterityUniqueDagger12", "DexterityUnique__13", "DexterityUniqueJewel8", }, + ["+(10-15) to Dexterity"] = { "DexterityUniqueDagger11", "DexterityUniqueClaw9", "DexterityUniqueGlovesDex_1", }, + ["+(25-35) to Dexterity"] = { "DexterityUniqueBootsDex9", }, + ["+(30-50) to Dexterity"] = { "DexterityUnique__3", "DexterityUnique__22", "DexterityUnique__25", }, + ["+(20-40) to Dexterity"] = { "DexterityUnique__6", "DexterityUnique__18", "DexterityUnique__20__", "DexterityUnique__27", }, + ["+25 to Dexterity"] = { "DexterityUnique__9", }, + ["+(40-80) to Dexterity"] = { "DexterityUnique__15", }, + ["+(20-50) to Dexterity"] = { "DexterityUnique__23", }, + ["+(30-55) to Dexterity"] = { "DexterityUnique__24", }, + ["+(5-10) to Dexterity"] = { "DexterityUnique__26", }, + ["Has no Energy Shield"] = { "NoEnergyShieldUnique__1", }, + ["(15-20)% increased maximum Energy Shield"] = { "GlobalEnergyShieldPercentUnique__1", }, + ["Point Blank"] = { "VillagePointBlank", "KeystonePointBlankUnique__1", "KeystonePointBlankUnique__2", }, + ["15% increased Dexterity"] = { "PercentageDexterityUniqueBodyDex7", "PercentageDexterityUnique__5", }, + ["(5-15)% increased Dexterity"] = { "PercentageDexterityUniqueHelmetStrDex6", }, + ["10% reduced Stun and Block Recovery"] = { "NearbyEnemiesReducedStunRecoveryUnique__1", }, + ["100% reduced Dexterity"] = { "PercentageDexterityUnique__1", }, + ["(8-12)% increased Dexterity"] = { "PercentageDexterityUnique__3", }, + ["(10-15)% increased Dexterity"] = { "PercentageDexterityUnique__4", }, + ["+10 to Intelligence"] = { "IntelligenceUniqueOneHandSword2", "IntelligenceUniqueWand1", }, + ["+(20-30) to Intelligence"] = { "IntelligenceImplicitAmulet1", "IntelligenceUniqueBootsDex1", "IntelligenceUniqueBodyInt3", "IntelligenceUniqueGlovesInt3", "IntelligenceUniqueGlovesInt5", "IntelligenceUniqueHelmetWard1", "IntelligenceUniqueShieldInt4", "IntelligenceUniqueHelmetInt9", "Intelligence__1", "IntelligenceUnique__4", "IntelligenceUnique__7", "IntelligenceUnique__12", "IntelligenceUnique__14", "IntelligenceUnique__18", "IntelligenceUnique__20", "IntelligenceUnique__23", "IntelligenceUnique__27", "IntelligenceUnique__32", "IntelligenceUniqueBootsInt3", "IntelligenceUniqueBelt1", }, + ["You and Nearby Allies have 64 to 96 added Fire Damage per Red Socket"] = { "AuraAddedFireDamagePerRedSocketUnique__1", }, + ["You and Nearby Allies have 56 to 88 added Cold Damage per Green Socket"] = { "AuraAddedColdDamagePerGreenSocketUnique__1", }, + ["+(20-50) to Intelligence"] = { "IntelligenceUnique__29", "IntelligenceUniqueGlovesInt2", }, + ["+(10-20) to Intelligence"] = { "IntelligenceUniqueWand2", "IntelligenceUniqueOneHandAxe1", "IntelligenceUniqueSceptre5", "IntelligenceUnique__28", }, + ["+15 to Intelligence"] = { "IntelligenceUniqueBootsDex3", }, + ["+(40-60) to Intelligence"] = { "IntelligenceUniqueShieldDex3", }, + ["+(30-40) to Intelligence"] = { "IntelligenceUniqueBodyStrInt3", "IntelligenceUniqueHelmetInt5", "IntelligenceUnique__8", "IntelligenceUnique__10", "IntelligenceUnique__15_", "IntelligenceUnique__16", "IntelligenceUnique__26_", "IntelligenceUnique__30", "IntelligenceUnique__33", }, + ["+(40-50) to Intelligence"] = { "IntelligenceUniqueHelmetInt6", "IntelligenceUnique__9", "IntelligenceUnique__11", "IntelligenceUnique__34", }, + ["Minions deal (90-102) to (132-156) additional Physical Damage"] = { "MinionAddedPhysicalDamageUnique__1", }, + ["5% chance to deal Double Damage"] = { "DoubleDamageChanceImplicitMace1", }, + ["+(15-25) to Intelligence"] = { "IntelligenceUniqueQuiver6", "IntelligenceUniqueBelt11", "IntelligenceUniqueRing34", "IntelligenceUnique__3", "IntelligenceUnique__37", }, + ["+(80-120) to Intelligence"] = { "IntelligenceUniqueStaff8", }, + ["+(10-30) to Intelligence"] = { "IntelligenceUniqueWand8", }, + ["+(20-40) to Intelligence"] = { "IntelligenceUniqueDagger10_", "IntelligenceUnique__6", "IntelligenceUnique__25", }, + ["+40 to Intelligence"] = { "IntelligenceUnique__5", }, + ["+20 to Intelligence"] = { "IntelligenceUnique__13", }, + ["+(40-70) to Intelligence"] = { "IntelligenceUnique__17", }, + ["+(30-50) to Intelligence"] = { "IntelligenceUnique__19", "IntelligenceUnique__22_", "IntelligenceUnique__35", }, + ["+(5-10) to Intelligence"] = { "IntelligenceUnique__21", }, + ["-(25-15) to Intelligence"] = { "IntelligenceUnique__24", }, + ["+(5-15) to Intelligence"] = { "IntelligenceUnique__36", "IntelligenceUnique__31", }, + ["(5-15)% increased Intelligence"] = { "PercentageIntelligenceUniqueHelmetStrDex6", }, + ["(14-18)% increased Intelligence"] = { "PercentageIntelligenceUniqueStaff12_", }, + ["(50-100)% increased Spell Critical Strike Chance per Raised Spectre"] = { "SpellCriticalStrikeChancePerSpectreUnique__1_", }, + ["100% reduced Intelligence"] = { "PercentageIntelligenceUnique__1", }, + ["Trigger Level 20 Bone Offering, Flesh Offering, Spirit Offering every 5 seconds in sequence"] = { "TriggerRandomOfferingSkillUnique__1", }, + ["(8-12)% increased Intelligence"] = { "PercentageIntelligenceUnique__3", }, + ["Attacks with this Weapon Maim on hit"] = { "LocalMaimOnHitUnique__1", }, + ["(1-7)% increased Intelligence"] = { "PercentageIntelligenceUnique__5", }, + ["Your Critical Strikes do not deal extra Damage"] = { "NoBonusesFromCriticalStrikes", "CriticalMultiplierUniqueAmulet18", }, + ["+(80-100) to all Attributes"] = { "AllAttributesUniqueAmulet8", }, + ["+(20-30) to all Attributes"] = { "AllAttributesUnique__22_", "AllAttributesUnique__19", "AllAttributesUnique__18", "AllAttributesUnique__11", "AllAttributesUnique__8_", "AllAttributesUniqueBelt3", }, + ["+(20-40) to all Attributes"] = { "AllAttributesUniqueAmulet9", }, + ["+(16-24) to all Attributes"] = { "AllAttributesImplicitWreath1", "AllAttributesImplicitDemigodOneHandSword1", }, + ["+(10-30) to all Attributes"] = { "AllAttributesUniqueRing6", }, + ["+(20-25) to all Attributes"] = { "AllAttributesUniqueHelmetStr3", }, + ["+500 to all Attributes"] = { "AllAttributesTestUniqueAmulet1", }, + ["+(40-50) to all Attributes"] = { "AllAttributesUniqueBodyStr3", }, + ["+(25-50) to all Attributes"] = { "AllAttributesUniqueTwoHandMace7", }, + ["Enemies Ignited by you during Effect take (7-10)% increased Damage"] = { "EnemiesIgnitedTakeIncreasedDamageUnique__1", }, + ["Recharges 1 Charge when you Consume an Ignited corpse"] = { "GainChargeOnConsumingIgnitedCorpseUnique__1__", }, + ["Recharges 5 Charges when you Consume an Ignited corpse"] = { "GainChargeOnConsumingIgnitedCorpseUnique__2", }, + ["Recover (1-3)% of Life when you Kill an Enemy during Effect"] = { "RecoverMaximumLifeOnKillFlaskEffectUnique__1", }, + ["Recover (1-3)% of Mana when you Kill an Enemy during Effect"] = { "RecoverMaximumManaOnKillFlaskEffectUnique__1", }, + ["Recover (1-3)% of Energy Shield when you Kill an Enemy during Effect"] = { "RecoverMaximumEnergyShieldOnKillFlaskEffectUnique__1", }, + ["+(8-24) to all Attributes"] = { "AllAttributesUnique__6", }, + ["+(15-30) to all Attributes"] = { "AllAttributesUnique__7", }, + ["+20 to all Attributes"] = { "AllAttributesUnique__13_", }, + ["+(40-55)% to Chaos Damage over Time Multiplier"] = { "ChaosNonAilmentDamageOverTimeMultiplierUnique__1", }, + ["+(25-30) to all Attributes"] = { "AllAttributesUnique__21", "AllAttributesUnique__15", }, + ["+(5-10) to all Attributes"] = { "AllAttributesUnique__23", }, + ["+(40-60)% to Fire Damage over Time Multiplier"] = { "FireDamageOverTimeMultiplierUnique__1", }, + ["+(10-20) to maximum Life"] = { "IncreasedLifeImplicitShield1", "IncreasedLifeUniqueHelmetDex5", }, + ["+(8-12)% to Fire Damage over Time Multiplier"] = { "FireDamageOverTimeMultiplierUnique__3", }, + ["+(30-40) to maximum Life"] = { "IncreasedLifeUnique__10", "IncreasedLifeUnique__19", "IncreasedLifeUnique__48", "IncreasedLifeImplicitShield3", "IncreasedLifeUniqueAmulet14", "IncreasedLifeUniqueRing19", "IncreasedLifeUniqueBelt13", }, + ["+(25-50) to maximum Life"] = { "IncreasedLifeUniqueHelmetStr1", "IncreasedLifeUniqueBodyInt5", }, + ["+(25-40) to maximum Life"] = { "IncreasedLifeImplicitBelt1", }, + ["+1000 to maximum Life"] = { "IncreasedLifeUniqueBodyStr1", }, + ["0.2% of Spell Damage Leeched as Energy Shield for each Curse on Enemy"] = { "EnergyShieldLeechPerCurseUnique__1_", }, + ["+(60-80) to maximum Life"] = { "IncreasedLifeUnique__38", "IncreasedLifeUnique__42_", "IncreasedLifeUnique__43", "IncreasedLifeUnique__45", "IncreasedLifeUnique__46", "IncreasedLifeUnique__52", "IncreasedLifeUnique__53", "IncreasedLifeUnique__56", "IncreasedLifeUnique__58", "IncreasedLifeUnique__59", "IncreasedLifeUnique__63_", "IncreasedLifeUnique__64", "IncreasedLifeUnique__66", "IncreasedLifeUnique__78", "IncreasedLifeUnique__79", "IncreasedLifeUnique__85_", "IncreasedLifeUnique__94", "IncreasedLifeUniqueShieldDex2", "IncreasedLifeUniqueGlovesInt3", "IncreasedLifeUniqueBodyStrDex2", "IncreasedLifeUniqueShieldDexInt1", "IncreasedLifeUniqueBodyDexInt3", "IncreasedLifeUnique__6", "IncreasedLifeUnique__3", "IncreasedLifeUnique__103", "IncreasedLifeUnique__105", "IncreasedLifeUnique__120", "IncreasedLifeUnique__121", "IncreasedLifeUnique__124", }, + ["(15-20)% increased Cold Damage per 1% Cold Resistance above 75%"] = { "ColdDamagePerResistanceAbove75Unique__1", }, + ["(15-20)% increased Lightning Damage per 1% Lightning Resistance above 75%"] = { "LightningDamagePerResistanceAbove75Unique__1", }, + ["(5-10)% increased Elemental Damage per 1% Fire, Cold, or Lightning Resistance above 75%"] = { "ElementalDamagePerResistanceAbove75Unique_1", }, + ["(60-120)% increased Implicit Modifier magnitudes"] = { "ClassicNebulisImplicitModifierMagnitudeUnique_1", "ReplicaNebulisImplicitModifierMagnitudeUnique_1", }, + ["(15-30)% reduced Duration"] = { "FlaskConsecratedGroundDurationUnique__1", }, + ["Consecrated Ground created during Effect applies (7-10)% increased Damage taken to Enemies"] = { "FlaskConsecratedGroundDamageTakenUnique__1", }, + ["+(1-2)% to Critical Strike Chance against Enemies on Consecrated Ground during Effect"] = { "FlaskConsecratedGroundEffectUnique__1_", }, + ["(100-150)% increased Critical Strike Chance against Enemies on Consecrated Ground during Effect"] = { "FlaskConsecratedGroundEffectCriticalStrikeUnique__1", }, + ["Shocks you inflict during Effect spread to other Enemies within 2 metres"] = { "ShockProliferationDuringFlaskEffectUnique__1", }, + ["(25-40)% increased Effect of Shocks you inflict during Effect"] = { "ShockEffectDuringFlaskEffectUnique__1__", }, + ["+10 to maximum Divine Charges"] = { "DivineChargeOnHitUnique__1_", }, + ["You gain Divinity for 10 seconds on reaching maximum Divine Charges"] = { "GainDivinityOnMaxDivineChargeUnique__1", }, + ["Cannot be Stunned by Spells if your opposite Ring is a Shaper Item"] = { "CannotBeStunnedBySpellsShaperItemUnique__1", }, + ["2% increased Mana Reservation Efficiency of Skills per 250 total Attributes"] = { "ManaReservationPerAttributeUnique__1", "ManaReservationEfficiencyPerAttributeUnique__1", }, + ["Nearby Allies have (4-6)% increased Defences per 100 Strength you have"] = { "DefencesPer100StrengthAuraUnique__1", }, + ["Nearby Allies have 1% Chance to Block Attack Damage per 100 Strength you have"] = { "BlockPer100StrengthAuraUnique__1___", }, + ["Nearby Allies have +(6-8)% to Critical Strike Multiplier per 100 Dexterity you have"] = { "CriticalMultiplierPer100DexterityAuraUnique__1", }, + ["Nearby Allies have (2-4)% increased Cast Speed per 100 Intelligence you have"] = { "CastSpeedPer100IntelligenceAuraUnique__1", }, + ["Grants Level 30 Precision Skill"] = { "GrantsAccuracyAuraSkillUnique__1", }, + ["Socketed Gems are Supported by Level 25 Divine Blessing"] = { "SupportedByBlessingSupportUnique__1", }, + ["Trigger a Socketed Bow Skill when you Cast a Spell while"] = { "TriggerBowSkillsOnCastUnique__1", }, + ["50% reduced Maximum Recovery per Life Leech"] = { "MaximumLifeLeechAmountUnique__1", }, + ["80% reduced Maximum Recovery per Life Leech"] = { "MaximumLifeLeechAmountUnique__2", }, + ["5% chance to Blind Enemies on Hit with Attacks"] = { "AttacksBlindOnHitChanceUnique__1", }, + ["(10-20)% chance to Blind Enemies on Hit with Attacks"] = { "AttacksBlindOnHitChanceUnique__2", }, + ["Herald of Thunder has (30-40)% increased Mana Reservation Efficiency"] = { "HeraldBonusThunderReservation", "HeraldBonusThunderReservationEfficiency", }, + ["(40-60)% increased Lightning Damage while affected by Herald of Thunder"] = { "HeraldBonusThunderLightningDamage", }, + ["Herald of Thunder has (40-60)% increased Buff Effect"] = { "HeraldBonusThunderEffect", }, + ["You take Chaos Damage instead of Physical Damage from Bleeding"] = { "BleedOnSelfDealChaosDamageUnique__1", }, + ["+(50-60)% to Lightning Resistance while affected by Herald of Thunder"] = { "HeraldBonusThunderLightningResist_", }, + ["Herald of Ash has (30-40)% increased Mana Reservation Efficiency"] = { "HeraldBonusAshReservation", "HeraldBonusAshReservationEfficiency__", }, + ["(40-60)% increased Fire Damage while affected by Herald of Ash"] = { "HeraldBonusAshFireDamage", }, + ["Herald of Ash has (40-60)% increased Buff Effect"] = { "HeraldBonusAshEffect", }, + ["+1% to maximum Fire Resistance while affected by Herald of Ash"] = { "HeraldBonusAshMaxFireResist", }, + ["+(50-60)% to Fire Resistance while affected by Herald of Ash"] = { "HeraldBonusFireResist", }, + ["Cannot be Stunned by Attacks if your opposite Ring is an Elder Item"] = { "CannotBeStunnedByAttacksElderItemUnique__1", }, + ["(40-60)% increased Cold Damage while affected by Herald of Ice"] = { "HeraldBonusIceColdDamage", }, + ["Herald of Ice has (40-60)% increased Buff Effect"] = { "HeraldBonusIceEffect_", }, + ["Always Critically Strike Shocked Enemies"] = { "AlwaysCritShockedEnemiesUnique__1", }, + ["+(50-60)% to Cold Resistance while affected by Herald of Ice"] = { "HeraldBonusColdResist", }, + ["Herald of Purity has (30-40)% increased Mana Reservation Efficiency"] = { "HeraldBonusPurityReservation_", "HeraldBonusPurityReservationEfficiency_", }, + ["(40-60)% increased Physical Damage while affected by Herald of Purity"] = { "HeraldBonusPurityPhysicalDamage", }, + ["Herald of Purity has (40-60)% increased Buff Effect"] = { "HeraldBonusPurityEffect", }, + ["Sentinels of Purity deal (70-100)% increased Damage"] = { "HeraldBonusPurityMinionDamage", }, + ["4% additional Physical Damage Reduction while affected by Herald of Purity"] = { "HeraldBonusPurityPhysicalDamageReduction", }, + ["Herald of Agony has (30-40)% increased Mana Reservation Efficiency"] = { "HeraldBonusAgonyReservation", "HeraldBonusAgonyReservationEfficiency", }, + ["(40-60)% increased Chaos Damage while affected by Herald of Agony"] = { "HeraldBonusAgonyChaosDamage_", }, + ["Herald of Agony has (40-60)% increased Buff Effect"] = { "HeraldBonusAgonyEffect", }, + ["Agony Crawler deals (70-100)% increased Damage"] = { "HeraldBonusAgonyMinionDamage_", }, + ["+(31-43)% to Chaos Resistance while affected by Herald of Agony"] = { "HeraldBonusAgonyChaosResist_", }, + ["Raised Zombies have (80-100)% increased maximum Life"] = { "ZombieIncreasedLifeUnique__1", }, + ["(10-15)% additional Physical Damage Reduction while Bleeding"] = { "AdditionalPhysicalDamageReductionWhileBleedingUnique__1", }, + ["(10-20)% of Damage taken Recouped as Life"] = { "DamageTakenGainedAsLifeUnique__1_", }, + ["Deal no Non-Lightning Damage"] = { "DealNoNonLightningDamageUnique__1_", }, + ["(6-12)% of Damage taken Recouped as Life"] = { "DamageTakenGainedAsLifeUnique__3", }, + ["(10-15)% of Damage taken Recouped as Life"] = { "DamageTakenGainedAsLifeUnique__4", }, + ["+3 to Minimum Endurance Charges while on Low Life"] = { "MinimumEnduranceChargeOnLowLifeUnique__1", }, + ["+3 to Minimum Power Charges while on Low Life"] = { "MinimumPowerChargeOnLowLifeUnique__1", }, + ["(200-250)% increased Critical Strike Chance for Spells if you've Killed Recently"] = { "SpellCriticalStrikeChanceIfKilledRecentlyUnique__1", }, + ["+(60-100)% to Critical Strike Multiplier for Spells if you haven't Killed Recently"] = { "SpellCriticalStrikeMultiplierIfNotKilledRecentlyUnique__1", }, + ["Summoned Raging Spirits have (25-40)% increased maximum Life"] = { "RagingSpiritLifeUnique__1", }, + ["Summon Raging Spirit has (20-30)% increased Duration"] = { "RagingSpiritDurationUnique__1", }, + ["Summoned Raging Spirits take 20% of their Maximum Life per second as Chaos Damage"] = { "RagingSpiritChaosDamageTakenUnique__1", }, + ["5% increased Spell Damage per 100 Player Maximum Life"] = { "SpellDamagePerLifeUnique__1", }, + ["5% increased Spell Critical Strike Chance per 100 Player Maximum Life"] = { "SpellCriticalStrikeChancePerLifeUnique__1", }, + ["Sacrifice 10% of your Life when you Use or Trigger a Spell Skill"] = { "SacrificeLifeOnSpellSkillUnique__1", }, + ["15% increased Dexterity if Strength is higher than Intelligence"] = { "PercentDexterityIfStrengthHigherThanIntelligenceUnique__1", }, + ["+(25-40)% to Critical Strike Multiplier if Dexterity is higher than Intelligence"] = { "CriticalStrikeMultiplierIfDexterityHigherThanIntelligenceUnique__1", }, + ["1% increased Elemental Damage per 10 Dexterity"] = { "ElementalDamagePerDexterityUnique__1", }, + ["+2 to Maximum Life per 10 Intelligence"] = { "LifePer10IntelligenceUnique__1", }, + ["Grants Level 30 Smite Skill"] = { "GrantsLevel30SmiteUnique__1", }, + ["Poisons you inflict deal Damage (30-50)% faster"] = { "FasterPoisonDamageUnique__1", }, + ["Trigger Level 5 Rain of Arrows when you Attack with a Bow"] = { "TriggerRainOfArrowsOnBowAttackUnique__1", }, + ["Trigger Level 5 Toxic Rain when you Attack with a Bow"] = { "TriggerToxicRainOnBowAttackUnique__1", }, + ["Enemies near corpses affected by your Curses are Blinded"] = { "EnemiesNearCursesBlindAndExplodeUnique__1", }, + ["Gain 5 Rage on Melee Hit"] = { "RageOnMeleeHitE3", "RageOnMeleeHitUnique__1", }, + ["Every Rage also grants 1% of Physical Damage as Extra Fire Damage"] = { "PhysicalAddedAsFirePerRageUnique__1", }, + ["20% chance for Poisons inflicted with this Weapon to deal 300% more Damage"] = { "LocalChanceForPoisonDamage300FinalInflictedWithThisWeaponUnique__1_", }, + ["(10-15)% increased Attack Damage while holding a Shield"] = { "AttackDamageWhileHoldingShieldUnique__1", }, + ["Bathed in the blood of (100-8000) sacrificed in the name of Xibaqua"] = { "UniqueJewelAlternateTreeInRadiusVaal", }, + ["Commanded leadership over (10000-18000) warriors under Kaom"] = { "UniqueJewelAlternateTreeInRadiusKarui", }, + ["Denoted service of (500-8000) dekhara in the akhara of Balbala"] = { "UniqueJewelAlternateTreeInRadiusMaraketh", }, + ["Carved to glorify (2000-10000) new faithful converted by High Templar Maxarius"] = { "UniqueJewelAlternateTreeInRadiusTemplar", }, + ["Traps cannot be triggered by Enemies"] = { "TrapsCannotBeTriggeredByEnemiesUnique__1", }, + ["Commissioned (2000-160000) coins to commemorate Cadiro"] = { "UniqueJewelAlternateTreeInRadiusEternal", }, + ["4% increased Totem Damage per 10 Devotion"] = { "TotemDamagePerDevotion", }, + ["4% increased Brand Damage per 10 Devotion"] = { "BrandDamagePerDevotion", }, + ["Channelling Skills deal 4% increased Damage per 10 Devotion"] = { "ChannelledSkillDamagePerDevotion", }, + ["4% increased Area Damage per 10 Devotion"] = { "AreaDamagePerDevotion", }, + ["4% increased Elemental Damage per 10 Devotion"] = { "ElementalDamagePerDevotion_", }, + ["+2% to all Elemental Resistances per 10 Devotion"] = { "ElementalResistancesPerDevotion", }, + ["3% increased Effect of non-Damaging Ailments on Enemies per 10 Devotion"] = { "AilmentEffectPerDevotion", }, + ["4% reduced Elemental Ailment Duration on you per 10 Devotion"] = { "ElementalAilmentSelfDurationPerDevotion_", }, + ["4% reduced Duration of Curses on you per 10 Devotion"] = { "CurseSelfDurationPerDevotion", }, + ["1% increased Minion Attack and Cast Speed per 10 Devotion"] = { "MinionAttackAndCastSpeedPerDevotion", }, + ["Minions have +60 to Accuracy Rating per 10 Devotion"] = { "MinionAccuracyRatingPerDevotion_", }, + ["Regenerate 0.6 Mana per Second per 10 Devotion"] = { "AddedManaRegenerationPerDevotion", }, + ["1% reduced Mana Cost of Skills per 10 Devotion"] = { "ReducedManaCostPerDevotion", }, + ["1% increased effect of Non-Curse Auras per 10 Devotion"] = { "AuraEffectPerDevotion", }, + ["3% increased Defences from Equipped Shield per 10 Devotion"] = { "ShieldDefencesPerDevotion", }, + ["Modifiers to Claw Damage also apply to Unarmed Attack Damage with Melee Skills"] = { "ClawDamageModsAlsoAffectUnarmedUnique__1", }, + ["Minions deal (26-30)% increased Damage"] = { "MinionDamageImplicitWand1", }, + ["Minions deal (20-24)% increased Damage"] = { "MinionDamageImplicitWand2", }, + ["Minions deal (12-16)% increased Damage"] = { "MinionDamageImplicitWand3", }, + ["Minions deal (5-10)% increased Damage"] = { "MinionDamageImplicitShield1", }, + ["Minions have +(10-15)% to all Elemental Resistances"] = { "MinionElementalResistanceImplicitRing1", }, + ["+2% to maximum Cold Resistance"] = { "TulBreachRingImplicit", }, + ["+2% to maximum Fire Resistance"] = { "XophBreachRingImplicit", }, + ["+2% to maximum Lightning Resistance"] = { "EshBreachRingImplicit", }, + ["3% additional Physical Damage Reduction"] = { "UulNetolBreachRingImplicit", }, + ["+2% to maximum Chaos Resistance"] = { "ChayulaBreachRingImplicit", "MaxChaosResistanceCrushedImplicitR1", }, + ["(5-7)% increased Global Defences"] = { "FormlessBreachRingImplicit", }, + ["Minions convert 25% of Physical Damage to Fire Damage per Red Socket"] = { "MinionPhysicalToFirePerRedSocket", }, + ["Minions convert 25% of Physical Damage to Cold Damage per Green Socket"] = { "MinionPhysicalToColdPerGreenSocket_", }, + ["Minions convert 25% of Physical Damage to Lightning Damage per Blue Socket"] = { "MinionPhysicalToLightningPerBlueSocket", }, + ["Hex Reflection"] = { "ReflectCurses", }, + ["Minions have (5-10)% chance to Freeze, Shock and Ignite"] = { "MinionChanceToFreezeShockIgnite", }, + ["(5-8)% increased Damage per Raised Zombie"] = { "DamagePerZombieUnique__1", }, + ["1% less Elemental Damage taken per Raised Zombie"] = { "ElementalDamageTakenPerZombieUnique__1", }, + ["(20-25)% chance to lose an Endurance Charge when you gain Fortification"] = { "LoseEnduranceChargeOnFortifyGainUnique__1", }, + ["(20-25)% chance to lose a Frenzy Charge when you use a Travel Skill"] = { "LoseFrenzyChargeOnTravelSkillUnique__1", }, + ["(20-25)% chance to lose a Power Charge when you gain Elusive"] = { "LosePowerChargeOnElusiveGainUnique__1_", }, + ["(7-10)% increased Effect of Elusive on you per Power Charge"] = { "ElusiveBuffEffectPerPowerChargeUnique__1", }, + ["(7-10)% increased Cooldown Recovery Rate of Travel Skills per Frenzy Charge"] = { "TravelSkillCooldownRecoveryPerFrenzyChargeUnique__1", }, + ["+1 to maximum Fortification per Endurance Charge"] = { "MaximumFortificationPerEnduranceChargeUnique__1", }, + ["Minions have 5% chance to Taunt on Hit with Attacks"] = { "MinionAttacksTauntOnHitChanceUnique__1", }, + ["Your Minions spread Caustic Ground on Death, dealing 20% of their maximum Life as Chaos Damage per second"] = { "MinionCausticCloudOnDeathUnique__1_", }, + ["Your Minions spread Burning Ground on Death, dealing 20% of their maximum Life as Fire Damage per second"] = { "MinionBurningCloudOnDeathUnique__1", }, + ["Totems Reflect 100% of their maximum Life as Fire Damage to nearby Enemies when Hit"] = { "TotemReflectFireDamageUnique__1_", }, + ["Minions deal (25-35) to (50-65) additional Cold Damage"] = { "MinionAddedColdDamageUnique__1", }, + ["1% of Damage dealt by your Mines is Leeched to you as Life"] = { "MineDamageLeechedToYouUnique__1", }, + ["(20-30)% reduced Recovery rate of Life and Energy Shield"] = { "LifeEnergyShieldRecoveryRateUnique__1", }, + ["You have Phasing while on Low Life"] = { "PhasingOnLowLifeUnique__1", }, + ["Notable Passive Skills in Radius are Transformed to"] = { "NotablesGrantMinionDamageTakenUnique__1_", "NotablesGrantMinionMovementSpeedUnique__1_", "NotablesGrantManaCostAndSpellDamageUnique1", }, + ["Passive Skills in Radius also grant: Traps and Mines deal (2-3) to (4-6) added Physical Damage"] = { "PassivesGrantTrapMineAddedPhysicalUnique__1_", }, + ["Passive Skills in Radius also grant: 1% increased Unarmed Attack Speed with Melee Skills"] = { "PassivesGrantUnarmedAttackSpeedUnique__1_", }, + ["Your Movement Speed is 150% of its base value"] = { "MovementVelocityOverrideUnique__1", }, + ["(50-80)% increased Cooldown Recovery Rate of Travel Skills"] = { "TravelSkillCooldownRecoveryUnique__1_", }, + ["10% of Damage from Hits is taken from your Raised Spectres' Life before you"] = { "DamageRemovedFromSpectresUnique__1", }, + ["Minions gain (15-20)% of Elemental Damage as Extra Chaos Damage"] = { "MinionElementalDamageAddedAsChaosUnique__1", }, + ["Regenerate 0.6% of Life per second for each Raised Zombie"] = { "LifeRegenerationPerZombieUnique__1", }, + ["Minions deal no Non-Cold Damage"] = { "MinionOnlyDealColdDamageUnique__1", }, + ["+1% Chance to Block Attack Damage per Summoned Skeleton"] = { "AttackBlockPerSkeletonUnique__1", }, + ["2% increased Attack and Cast Speed per Summoned Raging Spirit"] = { "AttackAndCastSpeedPerRagingSpiritUnique__1", }, + ["Socketed Gems are Supported by Level 1 Meat Shield"] = { "SupportedByMeatShieldUnique__1", }, + ["Fire Resistance is 75%"] = { "FireResistanceOverrideUnique__1__", }, + ["Modifiers to Claw Critical Strike Chance also apply to Unarmed Critical Strike Chance with Melee Skills"] = { "ClawCritModsAlsoAffectUnarmed__1", }, + ["Lightning Resistance is 75%"] = { "LightningResistanceOverrideUnique__1_", }, + ["(50-55)% reduced Fire Resistance"] = { "ReducedFireResistanceUnique__1", }, + ["(50-55)% reduced Cold Resistance"] = { "ReducedColdResistanceUnique__1", }, + ["(50-55)% reduced Lightning Resistance"] = { "ReducedLightningResistanceUnique__1", }, + ["(30-40)% increased Mana Regeneration Rate while moving"] = { "ManaRegenerationRateWhileMovingUnique__1", }, + ["Trigger Level 10 Contaminate when you Kill an Enemy"] = { "TriggerFungalGroundOnKillUnique__1_", }, + ["Frostblink has 50% increased Duration"] = { "FrostblinkDurationUnique__1_", }, + ["Grants Level 10 Frostblink Skill"] = { "GrantsFrostblinkSkillUnique__1", }, + ["Attack Skills gain 5% of Physical Damage as Extra Fire Damage per Socketed Red Gem"] = { "AttackSkillsHavePhysToExtraFireDamagePerSocketedRedGemUniqueTwoHandSword8", }, + ["Can have 3 additional Enchantment Modifiers"] = { "MultipleEnchantmentsAllowedUnique__2", }, + ["Skills fire 2 additional Projectiles"] = { "VillageAdditionalProjectilesRandomDirection", "AdditionalProjectilesUnique__1__", }, + ["Modifiers to number of Projectiles instead apply"] = { "ProjectileModifiersApplyToSplitsUnique__1", }, + ["Gain a Power Charge after Spending a total of 200 Mana"] = { "PowerChargeOnManaSpentUnique__1", "MutatedUniqueWand15PowerChargeOnManaSpent", }, + ["You can have an Offering of each type"] = { "MultipleOfferingsAllowedUnique__1_", }, + ["50% more Global Accuracy Rating"] = { "AccuracyRatingIsDoubledUber1", }, + ["Never deal Critical Strikes"] = { "NearbyEnemiesCannotCritUnique__1", "CannotCrit", }, + ["Non-instant Mana Recovery from Flasks is also Recovered as Life"] = { "NonInstantManaRecoveryAlsoAffectsLifeUnique__1", }, + ["Trigger Socketed Curse Spell when you Cast a Curse Spell, with a 0.25 second Cooldown"] = { "TriggerSocketedCurseSkillsOnCurseUnique__1_", }, + ["Transcendence"] = { "MutatedUniqueBodyStr7PrismaticBulwark", }, + ["Increases and Reductions to Energy Shield in Radius are Transformed to apply to Armour at 200% of their value"] = { "EnergyShieldInRadiusIncreasesArmourUniqueJewel50", }, + ["Cannot gain Power Charges"] = { "MaxPowerChargesIsZeroUniqueAmulet19", "CannotGainPowerChargesUnique__1", }, + ["Critical Strikes with this Weapon have Culling Strike"] = { "CritsHaveCullingStrikeUber1", }, + ["Arrow Dancing"] = { "KeystoneArrowDodgingUnique__1", }, + ["Increases and Reductions to Life in Radius are Transformed to apply to Energy Shield"] = { "LifeInRadiusBecomesEnergyShieldAtHalfValueUniqueJewel51", }, + ["You cannot gain Rage during Soul Gain Prevention"] = { "CannotGainRageDuringSoulGainPreventionUnique__1__", }, + ["Hits with this Weapon have Culling Strike if you have dealt a Critical Strike Recently"] = { "CullingStrikeIfCritRecentlyUber1", }, + ["Inner Conviction"] = { "KeystoneInnerConvictionUnique__1", }, + ["Cannot be Stunned if you have at least 10 Crab Barriers"] = { "CannotBeStunned10CrabBarriersUnique__1", }, + ["Zealot's Oath"] = { "ZealotsOathUnique__1", "KeystoneZealotsOathUnique__1_", }, + ["50% increased Fire Damage"] = { "FireDamagePercentUniqueHelmetInt5", }, + ["(25-30)% increased Fire Damage"] = { "FireDamagePercentUnique__4", "FireDamagePercentUniqueRing18", }, + ["(20-30)% increased Fire Damage"] = { "TalismanIncreasedFireDamage", "FireDamagePercentUniqueWand10", "FireDamagePercentUniqueBelt9a", "FireDamagePercentUniqueRing36", "FireDamagePercentUnique___5", }, + ["(15-25)% increased Fire Damage"] = { "FireDamagePercentUniqueRing24", }, + ["30% increased Fire Damage"] = { "FireDamagePercentUniqueSceptre9", }, + ["(10-15)% increased Fire Damage"] = { "FireDamagePercentUnique__1", "FireDamagePercentUnique___2", "FireDamagePercentUnique____8", "FireDamagePercentUnique__9", "FireDamagePercentUnique__10", "FireDamagePercentUnique__11", }, + ["(18-25)% increased Fire Damage"] = { "FireDamagePercentUnique__3", }, + ["All Elemental Damage Converted to Chaos Damage"] = { "AllElementalDamageConvertedToChaosUnique__1", }, + ["25% increased Fire Damage"] = { "FireDamagePercentUnique___7", }, + ["100% increased Fire Damage"] = { "IncreasedFireDamgeIfHitRecentlyUnique__1", "FireDamagePercentUnique__12___", }, + ["+10% to Maximum Effect of Shock"] = { "VillageMaximumShock", }, + ["(10-15)% increased Cold Damage"] = { "ColdDamagePercentUnique__15", "ColdDamagePercentUnique__1", "ColdDamagePercentUnique__2", "ColdDamagePercentUnique__12", "ColdDamagePercentUnique__13", "ColdDamagePercentUniqueHelmetStrInt3", }, + ["(25-30)% increased Cold Damage"] = { "ColdDamagePercentUniqueRing19", }, + ["(20-30)% increased Cold Damage"] = { "TalismanIncreasedColdDamage", "ColdDamagePercentUniqueBelt9b", "ColdDamagePercentUnique__7", "ColdDamagePercentUnique___11", }, + ["(30-50)% increased Cold Damage"] = { "ColdDamagePercentUnique__3", "ColdDamagePercentUnique__5", }, + ["(18-25)% increased Cold Damage"] = { "ColdDamagePercentUnique__4", }, + ["(20-25)% increased Cold Damage"] = { "ColdDamagePercentUnique__6", }, + ["30% increased Cold Damage"] = { "ColdDamagePercentUnique__8", }, + ["(20-40)% increased Cold Damage"] = { "ColdDamagePercentUnique__9", }, + ["(10-20)% increased Cold Damage"] = { "RunecraftingColdDamage", "ColdDamagePercentUnique___10", }, + ["(5-15)% increased Cold Damage"] = { "ColdDamagePercentUnique__14", }, + ["Arsenal of Vengeance"] = { "KeyStoneRetaliationHitsUnique_1", "ArsenalOfVengeance", }, + ["(10-15)% increased Lightning Damage"] = { "LightningDamagePercentUnique___1", "LightningDamagePercentUnique__6", "LightningDamagePercentUnique__5", "LightningDamagePercentUniqueHelmetStrInt3", }, + ["(25-30)% increased Lightning Damage"] = { "LightningDamagePercentUniqueRing20", }, + ["(30-50)% increased Lightning Damage"] = { "LightningDamagePercentUniqueStaff8", }, + ["20% increased Lightning Damage"] = { "LightningDamagePercentUniqueRing29", }, + ["(15-25)% increased Lightning Damage"] = { "LightningDamagePercentUniqueRing34", }, + ["(15-20)% increased Lightning Damage"] = { "LightningDamagePercentUnique__2", }, + ["35% increased Lightning Damage"] = { "LightningDamagePercentUnique__3", }, + ["Moving while Bleeding doesn't cause you to take extra Damage"] = { "NoExtraBleedDamageWhileMovingUniqueAmulet25", "NoExtraBleedDamageWhileMovingUnique__1", }, + ["(30-40)% increased Lightning Damage"] = { "LightningDamagePercentUnique__8", }, + ["You have Phasing if Energy Shield Recharge has started Recently"] = { "PhasingOnBeginESRechargeUnique___1", }, + ["Gain (100-200) Life per Enemy Killed"] = { "LifeGainedFromEnemyDeathUniqueDagger1", }, + ["Gain (10-20) Life per Enemy Killed"] = { "LifeGainedFromEnemyDeathUniqueBootsStrInt1", }, + ["Gain 10 Life per Enemy Killed"] = { "LifeGainedFromEnemyDeathUniqueTwoHandAxe2", "LifeGainedFromEnemyDeathUniqueTwoHandMace7", }, + ["Gain (15-20) Life per Enemy Killed"] = { "LifeGainedFromEnemyDeathUniqueHelmetDexInt3", }, + ["Gain (5-7) Life per Enemy Killed"] = { "LifeGainedFromEnemyDeathUniqueOneHandAxe3", }, + ["Gain 100 Life per Enemy Killed"] = { "LifeGainedFromEnemyDeathUniqueBodyStrDexInt1", "LifeGainedFromEnemyDeathUnique__4", }, + ["Gain 5 Life per Enemy Killed"] = { "LifeGainedFromEnemyDeathUniqueDagger11", }, + ["Gain (15-25) Life per Enemy Hit with Attacks"] = { "LifeGainedFromEnemyDeathUnique__1", }, + ["Armour from Equipped Shield is doubled"] = { "ArmourFromShieldDoubledUnique__1", }, + ["Gain (15-25) Life per Enemy Killed"] = { "LifeGainedFromEnemyDeathUnique__3", }, + ["Gain 150 Life per Enemy Killed"] = { "LifeGainedFromEnemyDeathUnique__5", }, + ["Gain 10 Mana per Enemy Killed"] = { "ManaGainedFromEnemyDeathUniqueBow2", "ManaGainedFromEnemyDeathUniqueTwoHandSword3", "ManaGainedFromEnemyDeathUniqueTwoHandAxe5", "ManaGainedFromEnemyDeathUniqueShieldInt3", }, + ["Gain (50-100) Mana per Enemy Killed"] = { "ManaGainedFromEnemyDeathUniqueDagger1", }, + ["Gain (5-20) Mana per Enemy Killed"] = { "ManaGainedFromEnemyDeathUniqueRing4", }, + ["Gain 100 Mana per Enemy Killed"] = { "ManaGainedFromEnemyDeathUniqueBodyStrDexInt1", }, + ["Gain 30 Mana per Enemy Killed"] = { "ManaGainedFromEnemyDeathUnique__1", }, + ["30% increased Global Critical Strike Chance"] = { "CriticalStrikeChanceImplicitDagger1", "CriticalStrikeChanceImplicitDaggerNew1", "CriticalStrikeChanceUniqueRapier1", "CriticalStrikeChanceUnique__1", }, + ["You have Lesser Brutal Shrine Buff"] = { "HasBrutalShrineBuffUnique__1", }, + ["Action Speed cannot be modified to below Base Value"] = { "NearbyAlliesCannotBeSlowedUnique__1", "CannotBeSlowedBelowBaseUnique__1", }, + ["Counts as Dual Wielding"] = { "UniqueWingsOfEntropyCountsAsDualWielding", }, + ["5% chance to deal Triple Damage while you have at least 400 Strength"] = { "TripleDamageWith400StrengthUnique__1", }, + ["+20% Chance to Block Attack Damage from Cursed Enemies"] = { "BlockChanceVersusCursedEnemiesUnique__1", }, + ["Inflict Decay on Enemies you Curse with Hex Skills, dealing 700 Chaos Damage per Second for 8 Seconds"] = { "ApplyDecayOnCurseUnique__1", }, + ["(10-20)% chance to gain a Frenzy Charge on Hit while Blinded"] = { "FrenzyChargeOnHitBlindedUnique__1", }, + ["Recover (100-200) Life when you Suppress Spell Damage"] = { "RecoverLifeOnSuppressUnique__1", }, + ["100% increased Knockback Distance"] = { "KnockbackDistanceUnique__1", }, + ["Gain Adrenaline for (1-3) second on Kill"] = { "AdrenalineOnKillUnique__1", }, + ["Skills gain a Base Life Cost equal to 100% of Base Mana Cost"] = { "LifeCostAsManaCostUnique__1", }, + ["40% increased Global Critical Strike Chance"] = { "CriticalStrikeChanceImplicitDagger2", "CriticalStrikeChanceImplicitDaggerNew2", }, + ["For each nearby corpse, 1% increased Movement Speed"] = { "MovementVelocityPerNearbyCorpseUnique__1", }, + ["For each nearby corpse, Regenerate 8 Life per second"] = { "FlatLifeRegenerationPerNearbyCorpseUnique__1", }, + ["Attacks with this Weapon have Added Maximum Lightning Damage equal to (10-15)% of Player's Maximum Energy Shield"] = { "WeaponAddedLightningDamagePerEnergyShieldUnique__1", }, + ["Recover 2% of Life when you Consume a corpse"] = { "LifeOnCorpseRemovalUniqueJewel14", }, + ["Skills which Throw Traps throw up to 2 additional Traps"] = { "AdditionalTrapsThrownUnique__1", }, + ["Minions have +(2-5)% chance to Suppress Spell Damage"] = { "MinionDodgeChanceUniqueJewel16", }, + ["Adds 37 to 71 Chaos Damage for each Curse on the Enemy"] = { "AddedChaosDamagePerCurseUnique__1", }, + ["Adds (3-5) to (8-12) Fire Attack Damage per Buff on you"] = { "FireDamagePerBuffUniqueJewel17", }, + ["Adds (2-3) to (5-8) Fire Spell Damage per Buff on you"] = { "FireSpellDamagePerBuffUniqueJewel17", }, + ["Minions Recover 2% of their Life when they Block"] = { "MinionLifeRecoveryOnBlockUniqueJewel18", }, + ["Minions Recover 10% of their Life when they Block"] = { "MinionLifeRecoveryOnBlockUnique__1", }, + ["(25-30)% increased Damage while Leeching"] = { "IncreasedDamageWhileLeechingLifeUniqueJewel19", }, + ["(30-40)% increased Damage while Leeching"] = { "IncreasedDamageWhileLeechingUnique__1", }, + ["(15-25)% increased Damage while Leeching"] = { "IncreasedDamageWhileLeechingUnique__2__", }, + ["(10-20)% increased Movement Speed while Ignited"] = { "MovementVelocityWhileIgnitedUnique__2", "MovementVelocityWhileIgnitedUniqueJewel20", }, + ["10% increased Movement Speed while Ignited"] = { "MovementVelocityWhileIgnitedUnique__1", }, + ["Melee Hits have 10% chance to Fortify"] = { "FortifyOnMeleeHitUniqueJewel22", }, + ["10% increased Damage taken"] = { "DamageTakenUniqueJewel24", "IncreasedDamageTakenUnique__1", }, + ["(20-25)% increased Damage for each Magic Item Equipped"] = { "IncreasedDamagePerMagicItemJewel25", }, + ["Totems fire 2 additional Projectiles"] = { "AdditionalTotemProjectilesUniqueJewel26", }, + ["5% chance to Gain Unholy Might for 4 seconds on Melee Kill"] = { "UnholyMightOnMeleeKillUniqueJewel28", }, + ["(40-60)% increased Spell Damage while no Mana is Reserved"] = { "SpellDamageWithNoManaReservedUniqueJewel30", }, + ["4% increased Attributes per allocated Keystone"] = { "AllAttributesPerAssignedKeystoneUniqueJewel32", }, + ["Gain 3 Life per Elemental Ailment on Enemies Hit with Attacks"] = { "LifeOnHitPerStatusAilmentOnEnemyUniqueJewel33", }, + ["Gain 3 Life per Elemental Ailment on Enemies Hit with Spells"] = { "LifeOnSpellHitPerStatusAilmentOnEnemyUniqueJewel33", }, + ["When you Kill an Enemy Cursed with a Non-Aura Hex, become Immune to"] = { "ImmuneToCursesRemainingDurationUnique__1", }, + ["Nearby Allies have +50% to Critical Strike Multiplier"] = { "DisplayNearbyAlliesHaveCriticalStrikeMultiplierTwoHandAxe9", }, + ["(20-25)% increased Cooldown Recovery Rate if you've cast Temporal Chains in the past 10 seconds"] = { "TemporalChainsCooldownRecoveryUnique__1", }, + ["(20-30)% chance to gain an additional Vaal Soul on Kill"] = { "AdditionalVaalSoulOnKillUniqueCorruptedJewel4_", }, + ["Vaal Skills have (15-20)% increased Skill Effect Duration"] = { "VaalSkillDurationUniqueCorruptedJewel5", }, + ["Vaal Skills have (15-20)% chance to regain consumed Souls when used"] = { "VaalSkillRefundChanceUniqueCorruptedJewel5", }, + ["(80-120)% increased Vaal Skill Critical Strike Chance"] = { "VaalSkillCriticalStrikeChanceCorruptedJewel6", }, + ["+(22-30)% to Vaal Skill Critical Strike Multiplier"] = { "VaalSkillCriticalStrikeMultiplierCorruptedJewel6", }, + ["10% increased Attack Damage"] = { "AttackDamageUniqueJewel42", }, + ["Flasks applied to you have 8% increased Effect"] = { "IncreasedFlaskEffectUniqueJewel45", }, + ["4% increased Effect of your Curses"] = { "CurseEffectivenessUniqueJewel45", }, + ["(15-20)% increased Effect of your Curses"] = { "CurseEffectivenessUnique__2_", }, + ["(5-10)% increased Effect of your Curses"] = { "CurseEffectivenessUnique__3_", }, + ["60% reduced Cost of Aura Skills that summon Totems"] = { "ManaCostOfTotemAurasUniqueCorruptedJewel8", }, + ["50% chance to gain an additional Vaal Soul per Enemy Shattered"] = { "AdditionalVaalSoulOnShatterUniqueCorruptedJewel7", }, + ["10% increased Experience Gain for Corrupted Gems"] = { "IncreasedCorruptedGemExperienceUniqueCorruptedJewel9", }, + ["With 5 Corrupted Items Equipped: Gain Soul Eater for 10 seconds on Vaal Skill use"] = { "CorruptThresholdSoulEaterOnVaalSkillUseUniqueCorruptedJewel11", }, + ["With 5 Corrupted Items Equipped: 50% of Chaos Damage taken does not bypass Energy Shield, and 50% of Physical Damage taken bypasses Energy Shield"] = { "CorruptThresholdPhysBypassesESUniqueCorruptedJewel12", }, + ["With 5 Corrupted Items Equipped: Life Leech recovers based on your Chaos Damage instead"] = { "CorruptThresholdLifeLeechUsesChaosDamageUniqueCorruptedJewel10", }, + ["Recover 1% of Mana on Kill"] = { "ManaGainedOnKillPercentageUniqueCorruptedJewel14", }, + ["Lose 1% of Life on Kill"] = { "LifeLostOnKillPercentageUniqueCorruptedJewel14", }, + ["Lose 1% of Energy Shield on Kill"] = { "EnergyShieldLostOnKillPercentageUniqueCorruptedJewel14", }, + ["(20-30)% chance to Curse you with Punishment on Kill"] = { "PunishmentSelfCurseOnKillUniqueCorruptedJewel13", }, + ["(10-20)% increased Damage per Curse on you"] = { "IncreasedDamagePerCurseOnSelfUniqueCorruptedJewel8", "IncreasedDamagePerCurseOnSelfCorruptedJewel13_", }, + ["10% increased Damage taken while on Full Energy Shield"] = { "DamageTakenOnFullESUniqueCorruptedJewel15", }, + ["15% increased Damage taken while on Full Energy Shield"] = { "DamageTakenOnFullESUnique__1", }, + ["40% of Lightning Damage Converted to Cold Damage"] = { "ConvertLightningToColdUniqueRing34", }, + ["Your spells have 100% chance to Shock against Frozen Enemies"] = { "SpellChanceToShockFrozenEnemiesUniqueRing34", }, + ["1% increased Evasion Rating per 3 Dexterity Allocated in Radius"] = { "ClawPhysDamageAndEvasionPerDexUniqueJewel47", }, + ["Adds 1 to Maximum Life per 3 Intelligence Allocated in Radius"] = { "LifePerIntelligenceInRadusUniqueJewel52", }, + ["Adds 1 to 2 Lightning Damage to Attacks"] = { "AddedLightningDamagePerDexInRadiusUniqueJewel53", }, + ["Gain 100 Life when you lose an Endurance Charge"] = { "LifeGainOnEndurangeChargeConsumptionUniqueBodyStrInt6", }, + ["(14-20)% increased Totem Placement speed"] = { "SummonTotemCastSpeedUnique__1", }, + ["(30-50)% increased Totem Placement speed"] = { "SummonTotemCastSpeedUnique__2", }, + ["(20-30)% increased Totem Placement speed"] = { "SummonTotemCastSpeedImplicit1", }, + ["40% increased Attack Damage against Bleeding Enemies"] = { "AttackDamageAgainstBleedingUniqueDagger11", }, + ["30% increased Attack Damage against Bleeding Enemies"] = { "AttackDamageAgainstBleedingUniqueOneHandMace8", }, + ["(25-40)% increased Attack Damage against Bleeding Enemies"] = { "AttackDamageAgainstBleedingUnique__1__", }, + ["Grants Level 1 Lightning Warp Skill"] = { "LightningWarpSkillUniqueOneHandAxe8", }, + ["Creates Consecrated Ground on Critical Strike"] = { "ConsecrateOnCritChanceToCreateUniqueRing11", }, + ["Socketed Gems are supported by Level 1 Multistrike"] = { "SupportedByMultistrikeUniqueOneHandSword13", }, + ["30% increased Melee Damage against Bleeding Enemies"] = { "MeleeDamageAgainstBleedingEnemiesUniqueOneHandMace6", }, + ["50% increased Melee Damage against Bleeding Enemies"] = { "MeleeDamageAgainstBleedingEnemiesUnique__1", }, + ["Adds (4-6) to (8-12) Fire Damage to Spells"] = { "SpellAddedFireDamageUniqueWand10", }, + ["Adds 100 to 100 Fire Damage to Spells"] = { "SpellAddedFireDamageUnique__1", }, + ["Adds (20-30) to 40 Fire Damage to Spells"] = { "SpellAddedFireDamageUnique__2_", }, + ["Adds (20-24) to (38-46) Fire Damage to Spells"] = { "SpellAddedFireDamageUnique__3", }, + ["Adds (2-3) to (5-6) Fire Damage to Spells"] = { "SpellAddedFireDamageUnique__4", }, + ["Adds (14-16) to (30-32) Fire Damage to Spells"] = { "SpellAddedFireDamageUnique__6_", }, + ["Adds (9-12) to (19-22) Fire Damage to Spells"] = { "SpellAddedFireDamageUnique__7", }, + ["Adds (25-30) to (40-50) Cold Damage to Spells"] = { "SpellAddedColdDamageUniqueBootsStrDex5", }, + ["Adds 100 to 100 Cold Damage to Spells"] = { "SpellAddedColdDamageUnique__1", }, + ["Adds (20-30) to 40 Cold Damage to Spells"] = { "SpellAddedColdDamageUnique__2", }, + ["Adds (2-3) to (5-6) Cold Damage to Spells"] = { "SpellAddedColdDamageUnique__3", }, + ["Adds (40-60) to (90-110) Cold Damage to Spells"] = { "SpellAddedColdDamageUnique__4", }, + ["Adds (35-39) to (54-60) Cold Damage to Spells"] = { "SpellAddedColdDamageUnique__5", }, + ["Adds (10-12) to (24-28) Cold Damage to Spells"] = { "SpellAddedColdDamageUnique__6__", }, + ["Adds (120-140) to (150-170) Cold Damage to Spells"] = { "SpellAddedColdDamageUnique__7", }, + ["Adds 100 to 100 Lightning Damage to Spells"] = { "SpellAddedLightningDamageUnique__1", }, + ["Adds (1-10) to (150-200) Lightning Damage to Spells"] = { "SpellAddedLightningDamageUnique__2", }, + ["Adds 1 to (10-12) Lightning Damage to Spells"] = { "SpellAddedLightningDamageUnique__3", }, + ["Adds 1 to (60-70) Lightning Damage to Spells"] = { "SpellAddedLightningDamageUnique__4", }, + ["Adds (26-35) to (95-105) Lightning Damage to Spells"] = { "SpellAddedLightningDamageUnique__5", }, + ["Adds (13-18) to (50-56) Lightning Damage to Spells"] = { "SpellAddedLightningDamageUnique__6_", }, + ["Adds 1 to (60-68) Lightning Damage to Spells"] = { "SpellAddedLightningDamageUnique__7", }, + ["Adds (5-15) to (100-140) Lightning Damage to Spells"] = { "SpellAddedLightningDamageTwoHandUniqueStaff8d", }, + ["Adds (26-38) to (52-70) Chaos Damage"] = { "LocalAddedChaosDamageImplicitE1", }, + ["Adds (43-55) to (81-104) Chaos Damage"] = { "LocalAddedChaosDamageImplicitE2", }, + ["Adds (46-63) to (92-113) Chaos Damage"] = { "LocalAddedChaosDamageImplicitE3_", }, + ["20% increased Damage with Movement Skills"] = { "DamageWithMovementSkillsUniqueClaw9", }, + ["Steal Power, Frenzy, and Endurance Charges on Hit"] = { "StealChargesOnHitPercentUnique__1", }, + ["15% increased Attack Speed with Movement Skills"] = { "AttackSpeedWithMovementSkillsUniqueClaw9", }, + ["(10-20)% increased Attack Speed with Movement Skills"] = { "AttackSpeedWithMovementSkillsUniqueBodyDex5", }, + ["Gain 10 Life per Ignited Enemy Killed"] = { "LifeGainedOnKillingIgnitedEnemiesUniqueWand10_", }, + ["Haste has no Reservation"] = { "HasteNoReservationUnique__1", }, + ["10% increased Damage taken from Skeletons"] = { "DamageTakenFromSkeletonsUniqueOneHandSword12_", }, + ["10% increased Damage taken from Ghosts"] = { "DamageTakenFromGhostsUniqueOneHandSword12", }, + ["3% of Attack Damage Leeched as Life against Bleeding Enemies"] = { "LifeLeechPhysicalAgainstBleedingEnemiesUniqueOneHandMace8", }, + ["Socketed Gems are Supported by Level 15 Minion Life"] = { "DisplaySocketedGemsSupportedByMinionLifeUniqueRing35", }, + ["Socketed Gems are Supported by Level 12 Lesser Multiple Projectiles"] = { "DisplaySocketedGemsSupportedByLesserMultipleProjectilesUniqueRing36", }, + ["Socketed Gems are Supported by Level 17 Minion Damage"] = { "DisplaySocketedGemsSupportedByIncreasedMinionDamageUniqueRing36", }, + ["Socketed Gems are Supported by Level 16 Increased Critical Damage"] = { "DisplaySocketedGemsSupportedByIncreasedCriticalDamageUniqueRing37_", }, + ["Socketed Gems are Supported by Level 16 Minion Speed"] = { "DisplaySocketedGemsSupportedByMinionSpeedUniqueRing37", }, + ["Gain 3 Mana per Taunted Enemy Hit"] = { "ManaGainedOnHitAgainstTauntedEnemyUniqueShieldInt5", }, + ["Gain +10 Life when you Taunt an Enemy"] = { "LifeGainedOnTauntingEnemyUniqueShieldStr4", }, + ["Gain +50 Life when you Taunt an Enemy"] = { "LifeGainedOnTauntingEnemyUnique__1", }, + ["20% increased Taunt Duration"] = { "IncreasedTauntDurationUniqueShieldStr4", }, + ["You gain Onslaught for 2 seconds on Killing Taunted Enemies"] = { "OnslaughtOnKillingTauntedEnemyUniqueShieldDex7", }, + ["You gain Onslaught for 1 seconds on Killing Taunted Enemies"] = { "OnslaughtOnKillingTauntedEnemyUnique__1", }, + ["15% increased Area of Effect for Skills used by Totems"] = { "TotemAreaOfEffectUniqueShieldStr5", }, + ["1% of Damage Leeched as Life for Skills used by Totems"] = { "LifeLeechFromTotemSkillsUniqueShieldStr5", }, + ["30% less Animate Weapon Duration"] = { "AnimateWeaponDurationUniqueTwoHandMace8", }, + ["100% of Damage you Reflect to Enemies when Hit is leeched as Life"] = { "DamageYouReflectGainedAsLifeUniqueHelmetDexInt6", }, + ["10% of Damage you Reflect to Enemies when Hit is leeched as Life"] = { "DamageYouReflectGainedAsLifeUnique__1", }, + ["20% chance to create Shocked Ground when Hit"] = { "ShockedGroundWhenHitUniqueHelmetInt10", }, + ["Trigger Level 10 Shock Ground when Hit"] = { "ShockedGroundWhenHitUnique__1", }, + ["Adds 1 to (60-80) Lightning Damage to Spells and Attacks"] = { "AddedLightningDamageToSpellsAndAttacksUniqueHelmetInt10", }, + ["Adds (3-15) to (80-100) Lightning Damage to Spells and Attacks"] = { "AddedLightningDamageToSpellsAndAttacksUnique__1", }, + ["20% chance to Curse non-Cursed Enemies with a random Hex on Hit"] = { "RandomCurseOnHitChanceUniqueHelmetInt10", }, + ["Ignited Enemies Burn (50-65)% slower"] = { "EmberwakeLessBurningDamageUniqueRing38", }, + ["40% less Burning Damage"] = { "EmberwakeLessBurningDamageUnique__1", }, + ["You gain Phasing for 10 seconds on using a Vaal Skill"] = { "GainPhasingOnVaalSkillUseUnique__1", }, + ["15% increased Movement Speed while Phasing"] = { "MovementSpeedWhilePhasedUnique__1", }, + ["10% increased Movement Speed while Phasing"] = { "MovementSpeedWhilePhasedUnique__2", }, + ["+30 to Maximum Life per Red Socket"] = { "LifePerRedSocket", }, + ["+30 to Maximum Energy Shield per Blue Socket"] = { "EnergyShieldPerBlueSocket", }, + ["+30 to Maximum Mana per Green Socket"] = { "ManaPerGreenSocket", }, + ["+100 to Maximum Life per Red Socket"] = { "LifePerRedSocketUniqueRing39", }, + ["+100 to Maximum Energy Shield per Blue Socket"] = { "EnergyShieldPerBlueSocketUniqueRing39", }, + ["+100 to Maximum Mana per Green Socket"] = { "ManaPerGreenSocketUniqueRing39", }, + ["60% increased Item Rarity per White Socket"] = { "ItemRarityPerWhiteSocketUniqueRing39", }, + ["(20-30)% increased Damage while you have no Energy Shield"] = { "IncreasedDamageOnZeroEnergyShieldUniqueShieldStrInt8", }, + ["100% increased Global Armour while you have no Energy Shield"] = { "IncreasedArmourOnZeroEnergyShieldUnique__1", }, + ["30% chance to gain Unholy Might on Block for 3 seconds"] = { "UnholyMightOnBlockChanceUniqueShieldStrInt8", }, + ["Gain Unholy Might on Block for 10 seconds"] = { "UnholyMightOnBlockChanceUnique__1", }, + ["50% increased Damage on Burning Ground"] = { "IncreasedDamageOnBurningGroundUniqueBootsInt6", }, + ["Regenerate 2% of Life per second on Chilled Ground"] = { "LifeRegenerationPercentOnChilledGroundUniqueBootsInt6", }, + ["20% reduced Projectile Speed"] = { "ProjectileSpeedUniqueQuiver2", "ProjectileSpeedUnique__3", "ProjectileSpeedUnique__4", }, + ["25% reduced Projectile Speed"] = { "ProjectileSpeedUniqueQuiver8", }, + ["(30-40)% increased Projectile Speed"] = { "ProjectileSpeedUnique__7", }, + ["(30-50)% increased Projectile Speed"] = { "ProjectileSpeedUnique__8", }, + ["Gain (2-4) Life per Enemy Hit with Attacks"] = { "LifeGainPerTargetUniqueRing2", }, + ["Grants 2 Life per Enemy Hit"] = { "LifeGainPerTargetUniqueOneHandSword7", "LifeGainPerTargetUniqueOneHandSword1", }, + ["Grants 10 Life per Enemy Hit"] = { "LifeGainPerTargetUniqueDagger2", }, + ["Grants 3 Life per Enemy Hit"] = { "LifeGainPerTargetUniqueDescentClaw1", "LifeGainPerTargetUniqueRapier2", "LifeGainPerTargetImplicit2Claw1", "LifeGainPerTargetImplicitClaw1", }, + ["You have Unholy Might while you have no Energy Shield"] = { "UnholyMightOnZeroEnergyShieldUnique__1", }, + ["Grants 15 Life per Enemy Hit"] = { "LifeAndManaOnHitSeparatedImplicitMarakethClaw1", "LifeGainPerTargetImplicit2Claw5", "LifeGainPerTargetImplicitClaw3", }, + ["Grants 22 Life per Enemy Hit"] = { "LifeGainPerTargetImplicitClaw4", }, + ["Grants 6 Life per Enemy Hit"] = { "LifeGainPerTargetImplicit2Claw2", }, + ["Grants 7 Life per Enemy Hit"] = { "LifeGainPerTargetImplicit2Claw3", }, + ["Removes all Energy Shield"] = { "GlobalNoEnergyShieldUnique__1", "GlobalNoEnergyShieldUnique__2", }, + ["Grants 19 Life per Enemy Hit"] = { "LifeGainPerTargetImplicit2Claw4_1", }, + ["Grants 20 Life per Enemy Hit"] = { "LifeGainPerTargetImplicit2Claw5_1", }, + ["Grants 25 Life per Enemy Hit"] = { "LifeGainPerTargetImplicit2Claw6", }, + ["Grants 24 Life per Enemy Hit"] = { "LifeGainPerTargetImplicit2Claw7", }, + ["Maximum Rage is Halved"] = { "MaximumRageHalvedUnique_1", }, + ["Grants 40 Life per Enemy Hit"] = { "LifeGainPerTargetImplicit2Claw11_", "LifeGainPerTargetImplicit2Claw9_", }, + ["Grants 46 Life per Enemy Hit"] = { "LifeGainPerTargetImplicit2Claw13", "LifeGainPerTargetImplicit2Claw10", }, + ["Grants 50 Life per Enemy Hit"] = { "LifeGainPerTargetImplicit2Claw12", }, + ["Gain (6-8) Life per Enemy Hit with Attacks"] = { "LifeGainPerTargetImplicitQuiver3New", }, + ["Gain (3-4) Life per Enemy Hit with Attacks"] = { "LifeGainPerTargetImplicitQuiver8", }, + ["Ignore Attribute Requirements of Socketed Gems"] = { "MutatedUniqueShieldStrDex7LocalGemsSocketedHaveNoAttributeRequirements", }, + ["Gain (40-60) Life per Enemy Hit with Attacks"] = { "LifeGainPerTargetUniqueRing7", }, + ["Gain (2-3) Life per Enemy Hit with Attacks"] = { "LifeGainPerTargetUniqueQuiver6_", }, + ["Gain 7 Life per Enemy Hit with Attacks"] = { "LifeGainPerTargetUnique__1", }, + ["Lose (20-25) Life per Enemy Hit with Attacks"] = { "LoseLifePerTargetUnique__1", }, + ["Lose (10-20) Life per Enemy Killed"] = { "LoseLifePerTargetUnique__2", }, + ["Grants Perfect Agony during effect"] = { "FlaskGrantsPerfectAgonyUnique__1_", }, + ["You are at Maximum Chance to Block Attack Damage if you have not Blocked Recently"] = { "MaximumBlockChanceIfNotBlockedRecentlyUnique__1", }, + ["1% increased Attack Damage per 200 of the lowest of Armour and Evasion Rating"] = { "AttackDamagePerLowestArmourOrEvasionUnique__1", }, + ["Elemental Damage with Hits is Lucky while you are Shocked"] = { "ElementalDamageLuckyWhileShockedUnique__1__", }, + ["Enemies Taunted by your Warcries Explode on death, dealing 8% of their maximum Life as Chaos Damage"] = { "WarcryTauntChaosExplosionUnique__1_", }, + ["Ignore Attribute Requirements of Gems Socketed in Blue Sockets"] = { "MutatedUniqueBodyInt16BlueSocketGemsIgnoreAttributeRequirements", }, + ["Projectiles Pierce 2 additional Targets"] = { "TalismanAdditionalPierce", }, + ["You can apply one fewer Curse"] = { "AdditionalCurseOnEnemiesUnique__3", }, + ["You can apply an additional Curse"] = { "VillageAdditionalCurseOnEnemies", "AdditionalCurseOnEnemiesUnique__1", "AdditionalCurseOnEnemiesUnique__2", }, + ["Cannot gain Mana during effect"] = { "NoManaRecoveryDuringFlaskEffectUnique__1_", }, + ["Grants Level 20 Summon Bestial Rhoa Skill"] = { "GrantsSummonBeastRhoaUnique__1", }, + ["Grants Level 20 Summon Bestial Ursa Skill"] = { "GrantsSummonBeastUrsaUnique__1", }, + ["Grants Level 20 Summon Bestial Snake Skill"] = { "GrantsSummonBeastSnakeUnique__1", }, + ["Added Small Passive Skills grant Nothing"] = { "LocalAfflictionJewelDisplaySmallNodesGrantNothingUnique_1", }, + ["Uses both hand slots"] = { "DisableOffhandSlot", "DisableOffHandSlotUnique__1", }, + ["Unaffected by Shock"] = { "UnaffectedByShockUnique__1", "UnaffectedByShockUnique__2", }, + ["Light Radius is based on Energy Shield instead of Life"] = { "ArcaneVisionUniqueBodyStrInt5", }, + ["You are Unaffected by Shock if you've cast Conductivity in the past 10 seconds"] = { "ConductivityUnaffectedByShockUnique__1", }, + ["While at maximum Frenzy Charges, Attacks Poison Enemies"] = { "AtMaximumFrenzyChargesPoisonUniqueGlovesDexInt5", }, + ["Cannot be Frozen if Dexterity is higher than Intelligence"] = { "CannotBeFrozenWithDexHigherThanIntUnique__1", }, + ["[DNT] Can't use Life Flasks"] = { "CannotUseLifeFlaskUnique__1", }, + ["Gain Brutal Charges instead of Endurance Charges"] = { "GainBrutalChargesInsteadOfEnduranceUnique__1", }, + ["Gain additional Elemental Damage Reduction equal to half your Chaos Resistance"] = { "ElementalDamageReductionChaosResistUnique__1", }, + ["Can't use Chest armour"] = { "DisableChestSlot", }, + ["With at least 40 Dexterity in Radius, Fire Trap throws up to 1 additional Trap"] = { "FireTrapThresholdJewel1", }, + ["Ghost Dance"] = { "KeystoneGhostDanceUnique__1", "MutatedUniqueBodyDex11GhostDance", }, + ["Sockets cannot be modified"] = { "Roll6LinkedRandomColourSocketsUnique__1", }, + ["Maximum Critical Strike Chance is 50%"] = { "MaximumCritChanceIs50Unique__1", }, + ["Unaffected by Shock while Leeching Energy Shield"] = { "UnaffectedByShockLeechingESUnique__1", }, + ["Ghost Reaver"] = { "KeystoneGhostReaverUnique__1", }, + ["All Sockets Linked"] = { "WeaponEnchantmentHeistSocketsAreLinked1_", "ArmourEnchantmentHeistSocketsAreLinked1", }, + ["20% increased Stun Threshold"] = { "IncreasedStunThresholdUnique__1_", }, + ["Stun Threshold is based on 500% of your Mana instead of Life"] = { "StunThresholdBasedOnManaUnique__1", }, + ["25% chance to gain a Power Charge on Critical Strike"] = { "PowerChargeOnCriticalStrikeChanceUnique__1", }, + ["Gain Onslaught for 3 seconds per Frenzy Charge consumed on use"] = { "LocalFlaskOnslaughtPerFrenzyChargeUnique__1", }, + ["100% chance to Avoid being Ignited, Chilled or Frozen with Her Blessing"] = { "UniqueConditionOnBuff__1", }, + ["20% increased Attack and Movement Speed with Her Blessing"] = { "UniqueConditionOnBuff__2", }, + ["Unaffected by Shocked Ground"] = { "ImmuneToShockedGroundUniqueBootsDexInt4", "ImmuneToShockedGroundUnique__1", }, + ["Glancing Blows"] = { "KeystoneGlancingBlowsUnique__1___", }, + ["Maximum Endurance, Frenzy and Power Charges is 0"] = { "MaximumEnduranceFrenzyPowerChargesIs0Unique__1", }, + ["Poisoned Enemies you Kill with Hits Shatter"] = { "PoisonedEnemiesShatterOnKillUnique__1", }, + ["Lone Messenger"] = { "MutatedUniqueBodyInt12HeraldOfDoom", }, + ["Has no Sockets"] = { "HasNoSockets", }, + ["Unaffected by Temporal Chains"] = { "TemporalChainsEffectivenessOnSelfUnique__1", }, + ["Hex Master"] = { "KeystoneDoomsdayUnique__1", }, + ["Spreads Tar when you Block"] = { "GroundTarOnBlockUnique__1", }, + ["+(12-16)% to Fire and Cold Resistances"] = { "FireAndColdResistImplicitRing1", }, + ["+(8-12)% to Fire and Lightning Resistances"] = { "FireAndLightningResistImplicitBoots1", }, + ["+(8-12)% to Cold and Lightning Resistances"] = { "ColdAndLightningResistImplicitBoots1", }, + ["+(8-12)% to Fire and Cold Resistances"] = { "FireAndColdResistImplicitBoots1_", }, + ["+(15-25)% to Fire and Cold Resistances"] = { "FireAndColdResistUnique__1", }, + ["+(20-30)% to Fire and Cold Resistances"] = { "FireAndColdResistUnique__2", }, + ["Has 1 Abyssal Socket"] = { "AbyssJewelSocketUnique__12", "AbyssJewelSocketUnique__3", "AbyssJewelSocketUnique__5", "AbyssJewelSocketUnique__6_", "AbyssJewelSocketUnique__8", "AbyssJewelSocketUnique__7", "AbyssJewelSocketImplicit", "AbyssJewelSocketUnique__10", }, + ["+(10-20)% to Fire and Cold Resistances"] = { "FireAndColdResistUnique__4_", }, + ["+(20-25)% to Cold and Lightning Resistances"] = { "ColdAndLightningResistUnique__1", }, + ["+(15-20)% to Cold and Lightning Resistances"] = { "ColdAndLightningResistUnique__2", }, + ["+(20-30)% to Fire and Lightning Resistances"] = { "FireAndLightningResistUnique__1", "FireAndLightningResistUnique__2", }, + ["+4% to all Elemental Resistances"] = { "AllResistancesImplicitShield1", }, + ["+8% to all Elemental Resistances"] = { "AllResistancesImplicitShield2", }, + ["+12% to all Elemental Resistances"] = { "AllResistancesImplicitShield3", }, + ["+(8-12)% to all Elemental Resistances"] = { "AllResistancesImplicitArmour1", "AllResistancesImplicitVictorAmulet", }, + ["+(8-10)% to all Elemental Resistances"] = { "AllResistancesImplicitRing1", "AllResistancesUnique__30", }, + ["-20% to all Elemental Resistances"] = { "AllResistancesUniqueRing3", "AllResistancesUniqueRing25", }, + ["+20% to all Elemental Resistances"] = { "AllResistancesUniqueAmulet2", "AllResistancesUniqueBootsInt5", }, + ["+(5-20)% to all Elemental Resistances"] = { "AllResistancesUniqueRing4", }, + ["+10% to all Elemental Resistances"] = { "AllResistancesDescentUniqueQuiver1", "AllResistancesUnique__13", "AllResistancesUniqueIntHelmet3", "AllResistancesUniqueShieldStrInt4", "AllResistancesUniqueRing9", }, + ["+(10-20)% to all Elemental Resistances"] = { "AllResistancesUnique__7", "AllResistancesUniqueHelmetStrInt1", "AllResistancesUniqueAmulet9", "AllResistancesUnique__37", "AllResistancesUnique__33", "AllResistancesUnique__20", }, + ["+(10-15)% to all Elemental Resistances"] = { "AllResistancesUniqueBelt13", "AllResistancesUnique__2", "AllResistancesUnique__4", "AllResistancesUnique__5", "AllResistancesUnique__9", "AllResistancesUnique__10", "AllResistancesUnique__12", "AllResistancesUnique__14", "AllResistancesUniqueBootsStr1", "AllResistancesUnique__28", "AllResistancesUnique__32", "AllResistancesUniqueBodyStrDex1", }, + ["+15% to all Elemental Resistances"] = { "AllResistancesUnique__1", "AllResistancesUniqueGlovesStrDex2", "AllResistancesUniqueBodyStrInt2", }, + ["+(20-30)% to all Elemental Resistances"] = { "AllResistancesUnique__8", "AllResistancesUniqueShieldStrInt1", "AllResistancesUniqueShieldDex3", "AllResistancesUnique__31", "AllResistancesUniqueRing21", }, + ["+25% to all Elemental Resistances"] = { "AllResistancesUniqueShieldStrInt2", }, + ["+(30-40)% to all Elemental Resistances"] = { "AllResistancesUniqueHelmetDex3", }, + ["+(9-12)% to all Elemental Resistances"] = { "AllResistancesUniqueBodyDexInt1", }, + ["+(10-30)% to all Elemental Resistances"] = { "AllResistancesUniqueRing6", }, + ["+(40-60)% to all Elemental Resistances"] = { "AllResistancesUniqueRapier2", }, + ["+(25-40)% to all Elemental Resistances"] = { "AllResistancesUniqueRing7", }, + ["+(15-20)% to all Elemental Resistances"] = { "AllResistancesUniqueAmulet14", "AllResistancesUniqueTwoHandMace6_", "AllResistancesUnique__17", }, + ["+(8-16)% to all Elemental Resistances"] = { "AllResistancesImplictBootsDemigods1", "AllResistancesImplictHelmetDemigods1", }, + ["-(25-15)% to all Elemental Resistances"] = { "AllResistancesUniqueBelt8", }, + ["+(20-24)% to all Elemental Resistances"] = { "AllResistancesUniqueBodyStrDexInt1", }, + ["+(26-30)% to all Elemental Resistances"] = { "AllResistancesUniqueHelmetDexInt4", }, + ["+(16-24)% to all Elemental Resistances"] = { "AllResistancesUniqueBeltDemigods1", }, + ["+(6-10)% to all Elemental Resistances"] = { "AllResistancesUniqueDagger9", }, + ["+(6-15)% to all Elemental Resistances"] = { "AllResistancesUniqueBelt10", }, + ["-50% to all Elemental Resistances"] = { "AllResistancesUniqueShieldDexInt2", }, + ["+(5-7)% to all Elemental Resistances"] = { "AllResistajcesUniqueStaff10", }, + ["[DNT] Your Guard Skill Buffs take Damage for Linked Targets as well as you"] = { "GuardSkillForLinkTargetUnique__1", }, + ["+6% to all Elemental Resistances"] = { "AllResistancesUniqueJewel8", }, + ["+(14-18)% to all Elemental Resistances"] = { "AllResistancesUnique__3", }, + ["-(20-10)% to all Elemental Resistances"] = { "AllResistancesUnique__6", "AllResistancesUnique__18", }, + ["+(15-25)% to all Elemental Resistances"] = { "AllResistancesUnique__11__", "AllResistancesDemigodsImplicit", "AllResistancesUnique__23__", "AllResistancesUnique__21", "AllResistancesUnique__19", }, + ["+(12-18)% to all Elemental Resistances"] = { "AllResistancesUnique__15", }, + ["+(10-16)% to all Elemental Resistances"] = { "AllResistancesUnique__16", }, + ["-(80-70)% to all Elemental Resistances"] = { "AllResistancesUnique__24_", }, + ["+(20-25)% to all Elemental Resistances"] = { "AllResistancesUnique__26", "AllResistancesUnique__27", }, + ["+(5-10)% to all Elemental Resistances"] = { "ChanceToAvoidElementalStatusAilmentsUniqueAmulet22", "AllResistancesUnique__29", }, + ["+(5-15)% to all Elemental Resistances"] = { "AllResistancesUnique__34", }, + ["+(25-35)% to all Elemental Resistances"] = { "AllResistancesUnique__35", }, + ["-(50-40)% to all Elemental Resistances"] = { "AllResistancesUnique__36", }, + ["+25% to Global Critical Strike Multiplier"] = { "CriticalMultiplierImplicitSword1", "CriticalMultiplierImplicitSword2H1", }, + ["+35% to Global Critical Strike Multiplier"] = { "CriticalMultiplierImplicitSword2", }, + ["Has 1 Socket"] = { "AmuletHasOneSocket", "BeltHasOneSocket", "HasOneSocketUnique__1", "HasOneSocketUnique__2", "HasOneSocketUnique__3", "RingHasOneSocket", "QuiverHasOneSocket", "TalismanHasOneSocket_", }, + ["+40% to Global Critical Strike Multiplier"] = { "CriticalMultiplierImplicitSwordM2", "CriticalMultiplierUniqueGlovesDexInt4", "LocalCriticalMultiplierUniqueClaw2", }, + ["+(15-25)% to Global Critical Strike Multiplier"] = { "CriticalMultiplierImplicitBow1", "CriticalMultiplierUniqueDagger8", "CriticalMultiplierUnique__4____", "CriticalMultiplierUniqueRing17", }, + ["+(20-30)% to Global Critical Strike Multiplier"] = { "CriticalMultiplierUniqueGlovesDex2", "CriticalMultiplierUniqueGlovesDexInt6_", "LocalCriticalMultiplierUniqueOneHandSword4", }, + ["+30% to Global Critical Strike Multiplier"] = { "CriticalMultiplierUniqueGlovesDexInt2", }, + ["+60% to Global Critical Strike Multiplier"] = { "CriticalMultiplierUniqueHelmetStr3", }, + ["-50% to Global Critical Strike Multiplier"] = { "CriticalMultiplierUniqueRing8", }, + ["Iron Reflexes"] = { "KeystoneIronReflexesUnique__1", "IronReflexes", }, + ["+45% to Global Critical Strike Multiplier"] = { "CriticalMultiplierUniqueDescentDagger1", }, + ["+(27-33)% to Global Critical Strike Multiplier"] = { "CriticalMultiplierUnique__1", }, + ["+(30-40)% to Global Critical Strike Multiplier"] = { "CriticalMultiplierUnique__2", "CriticalMultiplierUnique__8", "LocalCriticalMultiplierUniqueDagger4", }, + ["+(25-50)% to Global Critical Strike Multiplier"] = { "CriticalMultiplierUnique__3__", }, + ["All Damage from Hits with This Weapon can Poison"] = { "LocalAllDamageCanPoisonImplicitE1_", }, + ["+(100-150)% to Global Critical Strike Multiplier"] = { "CriticalMultiplierUnique__6", }, + ["+(15-20)% to Global Critical Strike Multiplier"] = { "CriticalMultiplierUnique__7", }, + ["(15-25)% increased Stun and Block Recovery"] = { "StunRecoveryImplicitBelt1", }, + ["50% increased Stun and Block Recovery"] = { "StunRecoveryUniqueHelmetInt6", "StunRecoveryUniqueBootsStrDex3", "StunRecoveryUniqueQuiver4", "StunRecoveryUnique__1_", "IncreasedStunRecoveryReducedStunThresholdImplicitR3", }, + ["(20-22)% increased Stun and Block Recovery"] = { "StunRecoveryUniqueHelmetStrInt4", }, + ["(40-60)% increased Stun and Block Recovery"] = { "StunRecoveryUniqueGlovesStrInt1", "StunRecoveryUnique__6", }, + ["40% increased Stun and Block Recovery"] = { "StunRecoveryUniqueAmulet18", "IncreasedStunRecoveryReducedStunThresholdImplicitR2", }, + ["25% increased Stun and Block Recovery"] = { "StunRecoveryUniqueClaw8", }, + ["(30-40)% reduced Stun and Block Recovery"] = { "StunRecoveryUniqueOneHandSword13", }, + ["(500-1000)% increased Stun and Block Recovery"] = { "StunRecoveryUnique__4", }, + ["100% increased Stun and Block Recovery"] = { "StunRecoveryUnique__5", }, + ["(100-200)% increased Stun and Block Recovery"] = { "StunRecoveryUnique__8", }, + ["(20-30)% increased Stun Duration on Enemies"] = { "StunDurationUniqueQuiver2", "StunDurationUnique__1", "StunDurationUnique__2", "StunDurationImplicitBelt1", }, + ["30% increased Stun Duration on Enemies"] = { "StunDurationImplicitMace1", }, + ["45% increased Stun Duration on Enemies"] = { "StunDurationImplicitMace2", }, + ["(25-35)% increased Stun Duration on Enemies"] = { "StunDurationImplicitQuiver9", }, + ["(40-50)% increased Stun Duration on Enemies"] = { "StunDurationUniqueTwoHandMace3", "StunDurationUniqueTwoHandMace1", }, + ["(10-20)% increased Stun Duration on Enemies"] = { "StunDurationUniqueTwoHandMace2", }, + ["50% increased Stun Duration on Enemies"] = { "StunDurationUniqueGlovesInt4_", }, + ["10% increased Stun Duration on Enemies"] = { "StunDurationUniqueGlovesDexInt3", }, + ["400% increased Stun Duration on Enemies"] = { "StunDurationUniqueTwoHandSword5", }, + ["(140-200)% increased Stun Duration on Enemies"] = { "StunDurationUniqueQuiver8", }, + ["(30-50)% increased Stun Duration on Enemies"] = { "StunDurationUniqueOneHandMace6", }, + ["(80-100)% increased Spell Critical Strike Chance"] = { "SpellCriticalStrikeChanceUniqueDagger1", }, + ["(75-100)% increased Spell Critical Strike Chance"] = { "SpellCriticalStrikeChanceUniqueGlovesInt5", }, + ["(125-150)% increased Spell Critical Strike Chance"] = { "SpellCriticalStrikeChanceUniqueGlovesInt6", }, + ["(20-25)% increased Spell Critical Strike Chance"] = { "SpellCriticalStrikeChanceUniqueHelmetInt6", "VillageSpellCriticalStrikeChance", }, + ["(25-35)% increased Spell Critical Strike Chance"] = { "SpellCriticalStrikeChanceUniqueShieldInt3", }, + ["(50-70)% increased Spell Critical Strike Chance"] = { "SpellCriticalStrikeChanceUniqueBootsStrDex5", }, + ["(100-140)% increased Spell Critical Strike Chance"] = { "SpellCriticalStrikeChanceUnique__1", }, + ["(60-80)% increased Spell Critical Strike Chance"] = { "SpellCriticalStrikeChanceUnique__2", "SpellCriticalStrikeChanceUnique__3", "SpellCriticalStrikeChanceUnique__4", }, + ["(80-120)% increased Spell Critical Strike Chance"] = { "SpellCriticalStrikeChanceUnique__5", }, + ["(20-30)% increased Projectile Speed"] = { "ProjectileSpeedImplicitQuiver4New", "ProjectileSpeedUniqueQuiver4", "ProjectileSpeedUnique__6", "ProjectileSpeedUnique__10", }, + ["Transfiguration of Mind"] = { "TransfigurationOfMindUnique__1", }, + ["(50-100)% increased Projectile Speed"] = { "ProjectileSpeedUniqueBow4_", }, + ["Temporal Rift has no Reservation"] = { "ChronomanceReservesNoMana", }, + ["Inflict Brittle on Enemies when you Block their Damage"] = { "ChanceToInflictBrittleOnEnemyOnBlockImplicitE1", }, + ["Lose all Power Charges on reaching Maximum Power Charges"] = { "LosePowerChargesOnMaxPowerChargesUnique__1", "LosePowerChargesOnMaxPowerChargesUnique__2", "MutatedUniqueAmulet14LosePowerChargesOnMaxPowerCharges", }, + ["Take no Extra Damage from Critical Strikes"] = { "TakeNoExtraDamageFromCriticalStrikesUnique__1", }, + ["[DNT] Energy Shield Recharge instead applies to Mana"] = { "EnergyShieldRechargeApplyToManaUnique__1", }, + ["Your Hits cannot Penetrate or ignore Elemental Resistances"] = { "CannotPenetrateResistancesUnique__1", }, + ["Immune to Exposure if you've cast Elemental Weakness in the past 10 seconds"] = { "ElementalWeaknessImmuneToExposureUnique__1", }, + ["Has Consumed 1 Gem"] = { "HungryLoopSupportedByAddedFireDamage", "HungryLoopSupportedByColdPenetration_", "HungryLoopSupportedByIceBite", "HungryLoopSupportedByManaLeech", "HungryLoopSupportedByAddedColdDamage", "HungryLoopSupportedByReducedManaCost", "HungryLoopSupportedByAdditionalAccuracy", "HungryLoopSupportedByBloodMagic", "HungryLoopSupportedByFork", "HungryLoopSupportedByInnervate_", "HungryLoopSupportedByLesserPoison_", "HungryLoopSupportedByHypothermia", "HungryLoopSupportedByLifeLeech", "HungryLoopSupportedByMeleeSplash_", "HungryLoopSupportedByMultistrike", "HungryLoopSupportedByFasterProjectiles", "HungryLoopSupportedByRemoteMine", "HungryLoopSupportedByRemoteMine2_", "HungryLoopSupportedByStun", "HungryLoopSupportedByCastOnCrit", "HungryLoopSupportedByCastWhenStunned", "HungryLoopSupportedByVileToxins_", "HungryLoopSupportedByWeaponElementalDamage", "HungryLoopSupportedByIncreasedArea", "HungryLoopSupportedByKnockback", "HungryLoopSupportedByIncreasedMinionLife", "HungryLoopSupportedByIncreasedMinionSpeed", "HungryLoopSupportedByLesserMultipleProjectiles_", "HungryLoopSupportedByIncreasedMinionDamage_", "HungryLoopSupportedByIncreasedCriticalDamage", "HungryLoopSupportedByBlind", "HungryLoopSupportedByEnduranceChargeOnStun", "HungryLoopSupportedByBlasphemy", "HungryLoopSupportedByTrap", "HungryLoopSupportedByIronWill", "HungryLoopSupportedByFasterCast", "HungryLoopSupportedByFlee", "HungryLoopSupportedByColdToFire_", "HungryLoopSupportedBySpellTotem", "HungryLoopSupportedByGreaterMultipleProjectiles", "HungryLoopSupportedByIncreasedCriticalStrikes", "HungryLoopSupportedByItemQuantity", "HungryLoopSupportedByItemRarity", "HungryLoopSupportedByIncreasedDuration", "HungryLoopSupportedByChanceToIgnite", "HungryLoopSupportedByBloodlust", "HungryLoopSupportedByLifeGainOnHit", "HungryLoopSupportedByCullingStrike", "HungryLoopSupportedByPointBlank", "HungryLoopSupportedByIronGrip", "HungryLoopSupportedByMeleeDamageOnFullLife", "HungryLoopSupportedByRangedAttackTotem", "HungryLoopSupportedByFirePenetration", "HungryLoopSupportedByLightningPenetration", "HungryLoopSupportedByChain", "HungryLoopSupportedByMulticast", "HungryLoopSupportedByPowerChargeOnCrit_", "HungryLoopSupportedByIncreasedBurningDamage", "HungryLoopSupportedBySummonElementalResistance", "HungryLoopSupportedByCurseOnHit", "HungryLoopSupportedByCastOnKill", "HungryLoopSupportedByMultiTrap", "HungryLoopSupportedByEmpower", "HungryLoopSupportedBySlowerProjectiles", "HungryLoopSupportedByReducedDuration", "HungryLoopSupportedByCastOnDamageTaken", "HungryLoopSupportedByEnhance", "HungryLoopSupportedByPhysicalProjectileAttackDamage", "HungryLoopSupportedByEnlighten", "HungryLoopSupportedByPhysicalToLightning_", "HungryLoopSupportedByTrapAndMineDamage", "HungryLoopSupportedByPoison", "HungryLoopSupportedByVoidManipulation", "HungryLoopSupportedByRapidDecay", "HungryLoopSupportedByClusterTrap_", "HungryLoopSupportedByElementalFocus", "HungryLoopSupportedByMinefield", "HungryLoopSupportedByTrapCooldown", "HungryLoopSupportedByCastWhileChannelling", "HungryLoopSupportedByIgniteProliferation__", "HungryLoopSupportedByChanceToBleed", "HungryLoopSupportedByDeadlyAilments", "HungryLoopSupportedByDecay", "HungryLoopSupportedByEfficacy", "HungryLoopSupportedByMaim", "HungryLoopSupportedByImmolate", "HungryLoopSupportedByUnboundAilments", "HungryLoopSupportedByBrutality", "HungryLoopSupportedByRuthless_", "HungryLoopSupportedByOnslaught_", "HungryLoopSupportedByArcaneSurge", "HungryLoopSupportedByBarrage_", "HungryLoopSupportedByArrowNova", "HungryLoopSupportedByPierce_", "HungryLoopSupportedByFasterAttacks", "HungryLoopSupportedByMeleePhysicalDamage", "HungryLoopSupportedByGenerosity_", "HungryLoopSupportedByFortify_", "HungryLoopSupportedByElementalProliferation", "HungryLoopSupportedByControlledDestruction", "HungryLoopSupportedByConcentratedEffect", "HungryLoopSupportedByCastOnDeath", "HungryLoopSupportedByAddedLightningDamage", "HungryLoopSupportedByAddedChaosDamage", "HungryLoopSupportedByReducedBlockChance", "HungryLoopSupportedByStormBarrier", "HungryLoopSupportedByParallelProjectiles", "HungryLoopSupportedByGreaterVolley", "HungryLoopSupportedBySpellCascade", "HungryLoopSupportedBySpiritStrike", "HungryLoopSupportedBySummonGhostOnKill", "HungryLoopSupportedByMirageArcher_", "HungryLoopSupportedByFrenzyPowerOnTrapTrigger", "HungryLoopSupportedByChaosAttacks", "HungryLoopSupportedByBonechill", "HungryLoopSupportedByMultiTotem", "HungryLoopSupportedByEnergyLeech", "HungryLoopSupportedBySpellFocus", "HungryLoopSupportedByUnleash", "HungryLoopSupportedByImpale", "HungryLoopSupportedByPulverise", "HungryLoopSupportedByRage_", "HungryLoopSupportedByCloseCombat", "HungryLoopSupportedByShockwave_", "HungryLoopSupportedByFeedingFrenzy", "HungryLoopSupportedByMeatShield", "HungryLoopSupportedByDeathmark_", "HungryLoopSupportedByNightblade", "HungryLoopSupportedByInfernalLegion_", "HungryLoopSupportedBySwiftAssembly", "HungryLoopSupportedByChargedMines", "HungryLoopSupportedByAwakenedAddedFireDamage", "HungryLoopSupportedByAwakenedAncestralCall", "HungryLoopSupportedByAwakenedBrutality", "HungryLoopSupportedByAwakenedBurningDamage", "HungryLoopSupportedByAwakenedWeaponElementalDamage_", "HungryLoopSupportedByAwakenedFirePenetration", "HungryLoopSupportedByAwakenedGenerosity_", "HungryLoopSupportedByAwakenedMeleePhysicalDamage", "HungryLoopSupportedByAwakenedMeleeSplash", "HungryLoopSupportedByAwakenedMultistrike", "HungryLoopSupportedByAwakenedAddedColdDamage", "HungryLoopSupportedByAwakenedArrowNova", "HungryLoopSupportedByAwakenedCastOnCrit", "HungryLoopSupportedByAwakenedChain", "HungryLoopSupportedByAwakenedColdPenetration", "HungryLoopSupportedByAwakenedDeadlyAilments", "HungryLoopSupportedByAwakenedFork", "HungryLoopSupportedByAwakenedGreaterMultipleProjectiles", "HungryLoopSupportedByAwakenedSwiftAffliction", "HungryLoopSupportedByAwakenedVoidManipulation", "HungryLoopSupportedByAwakenedViciousProjectiles", "HungryLoopSupportedByAwakenedAddedChaosDamage_", "HungryLoopSupportedByAwakenedAddedLightningDamage_", "HungryLoopSupportedByAwakenedBlasphemy", "HungryLoopSupportedByAwakenedCastWhileChannelling", "HungryLoopSupportedByAwakenedControlledDestruction", "HungryLoopSupportedByAwakenedCurseOnHit", "HungryLoopSupportedByAwakenedElementalFocus", "HungryLoopSupportedByAwakenedIncreasedAreaOfEffect_", "HungryLoopSupportedByAwakenedLightningPenetration", "HungryLoopSupportedByAwakenedMinionDamage", "HungryLoopSupportedByAwakenedSpellCascade", "HungryLoopSupportedByAwakenedSpellEcho__", "HungryLoopSupportedByAwakenedUnboundAilments", "HungryLoopSupportedByAwakenedUnleash", "HungryLoopSupportedByAwakenedEmpower", "HungryLoopSupportedByAwakenedEnlighten", "HungryLoopSupportedByAwakenedEnhance", "HungryLoopSupportedBySecondWind_", "HungryLoopSupportedByArchmage", "HungryLoopSupportedByUrgentOrders", "HungryLoopSupportedByFistOfWar", "HungryLoopSupportedBySwiftBrand", "HungryLoopSupportedByElementalPenetration", "HungryLoopSupportedByImpendingDoom", "HungryLoopSupportedByBloodthirst_", "HungryLoopSupportedByFragility_", "HungryLoopSupportedByLifetap", "HungryLoopSupportedByFocussedBallista_", "HungryLoopSupportedByEarthbreaker", "HungryLoopSupportedByBehead", "HungryLoopSupportedByMarkOnHit", "HungryLoopSupportedByDivineBlessing", "HungryLoopSupportedByEternalBlessing", "HungryLoopSupportedByOvercharge", "HungryLoopSupportedByCursedGround", "HungryLoopSupportedByHexBloom", "HungryLoopSupportedByManaforgedArrows", "HungryLoopSupportedByPrismaticBurst", "HungryLoopSupportedByReturningProjectiles", "HungryLoopSupportedByTrauma", "HungryLoopSupportedBySpellblade", "HungryLoopSupportedByDevour", "HungryLoopSupportedByFreshMeat", "HungryLoopSupportedByFlamewood", "HungryLoopSupportedByCorruptingCry", "HungryLoopSupportedByVolatility", "HungryLoopSupportedByGuardiansBlessing", "HungryLoopSupportedBySacrifice", "HungryLoopSupportedByFrigidBond", "HungryLoopSupportedByLocusMine", "HungryLoopSupportedBySadism", "HungryLoopSupportedByControlledBlaze", "HungryLoopSupportedByAutomation", "HungryLoopSupportedByCallToArms", "HungryLoopSupportedBySacredWisps", "HungryLoopSupportedByOverexertion", "HungryLoopSupportedByExpertRetaliation", "HungryLoopSupportedByPinpoint", "HungryLoopSupportedByLivingLightning", "HungryLoopSupportedByKineticInstability", "HungryLoopSupportedByTornados", "HungryLoopSupportedByFocusedChannelling", "HungryLoopSupportedByRupture", "HungryLoopSupportedByTrinity", }, + ["Cursed Enemies cannot inflict Elemental Ailments on You"] = { "CursedEnemiesCannotInflictElementalAilmentsUnique__1", }, + ["Immune to Freeze and Chill while Ignited"] = { "ImmuneToFreezeAndChillWhileIgnitedUnique__1", }, + ["Glows while in an Area containing a Unique Fish"] = { "FishDetectionUnique__1_", }, + ["Minions have Unholy Might"] = { "MutatedUniqueBodyInt9MinionHasUnholyMight", }, + ["Socketed Skills Summon your maximum number of Totems in formation"] = { "SummonMaximumNumberOfSocketedTotemsUnique_1", }, + ["Acrobatics"] = { "Acrobatics", "KeystoneAcrobaticsUnique__1", "KeystonePhaseAcrobaticsUnique__1", }, + ["Enemies Killed by your Hits are destroyed"] = { "VillageEnemiesDestroyedOnKill", "EnemiesDestroyedOnKillUnique__1", }, + ["Perfect Agony"] = { "KeystonePerfectAgonyUnique__1", }, + ["You cannot be Stunned while at maximum Endurance Charges"] = { "ChargeBonusCannotBeStunnedEnduranceCharges__", }, + ["Enemies Killed by your Hits are destroyed while Insane"] = { "EnemiesExplodeOnKillUnhingedUnique__1_", }, + ["Ancestral Bond"] = { "KeystoneAncestralBondUnique__1", "KeystoneAncestralBondUnique__2", "AncestorTotemBuffLingersUnique__1", }, + ["Minion Life is increased by their Overcapped Fire Resistance"] = { "MinionLifeIncreasedByOvercappedFireResistanceUnique__1", }, + ["All bonuses from an Equipped Shield apply to your Minions instead of you"] = { "NecromanticAegisUniqueHelmetStrDex5", }, + ["Curse Enemies with Vulnerability on Hit"] = { "CurseLevel10VulnerabilityOnHitUnique__1", "MutatedUniqueRing4VulnerabilityOnHit", }, + ["Physical Damage of Enemies Hitting you is Unlucky"] = { "EnemyExtraDamagerollsWithPhysicalDamageUnique_1", }, + ["Damage with Hits from Socketed Vaal Skills is Lucky"] = { "LocalVaalLuckyDamageUnique__1", }, + ["Hits from Socketed Vaal Skills ignore Enemy Physical Damage Reduction"] = { "LocalVaalIgnoreMonsterPhysicalReductionUnique__1", }, + ["Cannot be Blinded"] = { "BlindImmunityUniqueSceptre8", "BlindImmunityUnique__1", }, + ["Petrified during Effect"] = { "LocalFlaskPetrifiedUnique__1", }, + ["Hits from Socketed Vaal Skills ignore Enemy Monster Resistances"] = { "LocalVaalIgnoreMonsterResistancesUnique__1", }, + ["Hexes applied by Socketed Curse Skills are Reflected back to you"] = { "SocketedCursesAreReflectedUniqueGlovesStrInt1", }, + ["Enemies on Fungal Ground you Kill Explode, dealing 10% of their Life as Chaos Damage"] = { "EnemiesOnFungalGroundExplodeUnique__1", }, + ["1% of Physical Attack Damage Leeched as Mana per Power Charge"] = { "ManaLeechPerPowerChargeUniqueBelt5", }, + ["0.2% of Attack Damage Leeched as Mana per Power Charge"] = { "ManaLeechPermyriadPerPowerChargeUniqueBelt5_", }, + ["Cannot Leech or Regenerate Mana"] = { "CannotLeechOrRegenerateManaUnique__1_", "CannotLeechOrRegenerateManaUniqueTwoHandAxe9", }, + ["Adds (60-68) to (90-102) Chaos Damage"] = { "LocalChaosDamageUniqueTwoHandSword7", }, + ["Adds 1 to 59 Chaos Damage"] = { "LocalAddedChaosDamageUnique___1", }, + ["Adds (53-67) to (71-89) Chaos Damage"] = { "LocalAddedChaosDamageUnique__2", }, + ["Adds (600-650) to (750-800) Chaos Damage"] = { "LocalAddedChaosDamageUnique__3", }, + ["Adds (163-199) to (241-293) Chaos Damage"] = { "LocalAddedChaosDamageUnique__4", }, + ["450 Chaos Damage taken per second"] = { "ChaosDegenerationAuraPlayersUniqueBodyStr3", }, + ["250 Chaos Damage taken per second"] = { "ChaosDegenerationAuraNonPlayersUniqueBodyStr3", }, + ["50 Chaos Damage taken per second"] = { "ChaosDegenerationAuraNonPlayersUnique__1", "ChaosDegenerationAuraPlayersUnique__1", }, + ["You take 450 Chaos Damage per second for 3 seconds on Kill"] = { "ChaosDegenerationOnKillUniqueBodyStr3", }, + ["(9-21)% increased maximum Life, Mana and Global Energy Shield"] = { "MaximumLifeManaEnergyShieldUnique__1", }, + ["+30 to maximum Energy Shield per 100 Reserved Life"] = { "MaximumEnergyShieldPerReservedLifeUnique__1", }, + ["Deals 50 Chaos Damage per second to nearby Enemies"] = { "DisplayChaosDegenerationAuraUnique__1", }, + ["-10% to maximum Chance to Block Attack Damage"] = { "MaximumBlockChanceUnique__1", "MaximumBlockChanceUnique__2", }, + ["Offering Skills have 50% reduced Duration"] = { "OfferingDurationUnique__1", }, + ["+(8-15)% chance to Avoid Elemental Damage from Hits while Phasing"] = { "AvoidElementalDamagePhasingUnique__1", }, + ["20% increased Melee Damage"] = { "MeleeDamageIncreaseUniqueHelmetStrDex3", }, + ["(30-40)% increased Melee Damage"] = { "MeleeDamageUniqueAmulet12", }, + ["(16-20)% increased Melee Damage"] = { "MeleeDamageImplicitGloves1", }, + ["Minions have (50-80)% increased Flask Effect Duration"] = { "MinionFlaskDurationUnique__1", }, + ["(15-25)% increased Attack and Cast Speed while at maximum Fortification"] = { "AttackAndCastSpeedFortifyUnique__1", }, + ["50% increased Damage"] = { "DamageAuraUniqueHelmetDexInt2", }, + ["You and nearby allies gain 50% increased Damage"] = { "DisplayDamageAuraUniqueHelmetDexInt2", }, + ["25% chance to inflict Fire Exposure on Hit"] = { "FireExposureOnHitUnique__1", }, + ["25% chance to inflict Cold Exposure on Hit"] = { "ColdExposureOnHitUnique__1", }, + ["50% increased Fire Resistance"] = { "NearbyEnemiesIncreasedFireColdResistUnique__1_", }, + ["Adds (255-285) to (300-330) Cold Damage in Off Hand"] = { "OffHandAddedColdDamageUniqueOneHandAxe2", }, + ["100% of Lightning Damage Converted to Chaos Damage"] = { "ConvertLightningDamageToChaosUniqueBow10", "ConvertLightningDamageToChaosUniqueBow10Updated", }, + ["Hits with this Weapon Shock Enemies as though dealing 300% more Damage"] = { "AttacksShockAsIfDealingMoreDamageUniqueBow10", "AttacksShockAsIfDealingMoreDamageUnique__2", }, + ["Enemies Killed with Attack or Spell Hits Explode, dealing 10% of their Life as Fire Damage"] = { "EnemiesExplodeOnDeathUniqueTwoHandMace7", }, + ["10% chance to Impale Enemies on Hit with Attacks"] = { "ChanceToImpaleUnique__1", }, + ["Nova Spells have 20% less Area of Effect"] = { "NovaSpellsAreaOfEffectUnique__1", }, + ["20% less Attack Speed"] = { "RingAttackSpeedUnique__1", }, + ["Removes 80% of your maximum Energy Shield on use"] = { "FlaskRemovePercentageOfEnergyShieldUniqueFlask2", }, + ["You take 50% of your maximum Life as Chaos Damage on use"] = { "FlaskTakeChaosDamagePercentageOfLifeUniqueFlask2", }, + ["Gain (1-3) Frenzy Charge on use"] = { "FlaskGainFrenzyChargeUniqueFlask2", }, + ["Gain (1-3) Power Charge on use"] = { "FlaskGainPowerChargeUniqueFlask2", }, + ["Gain (1-3) Endurance Charge on use"] = { "FlaskGainEnduranceChargeUniqueFlask2", }, + ["Gain 1 Endurance Charge on use"] = { "FlaskGainEnduranceChargeUnique__1_", }, + ["(250-300)% increased Charges per use"] = { "LocalFlaskChargesUsedUniqueFlask2", }, + ["(70-100)% increased Charges per use"] = { "LocalFlaskChargesUsedUniqueFlask9", }, + ["(200-300)% increased Charges per use"] = { "LocalFlaskChargesUsedUniqueFlask36", }, + ["Left ring slot: You and your Minions take 80% reduced Reflected Elemental Damage"] = { "LeftRingSlotElementalReflectDamageTakenUniqueRing10", }, + ["Right ring slot: You and your Minions take 80% reduced Reflected Physical Damage"] = { "RightRingSlotPhysicalReflectDamageTakenUniqueRing10", }, + ["Damage Penetrates 25% Fire Resistance"] = { "IncreasedEnemyFireResistanceUniqueHelmetInt5", }, + ["30% of Damage is taken from Mana before Life"] = { "DamageRemovedFromManaBeforeLifeTestMod", }, + ["10% chance to Shock"] = { "ChanceToShockUniqueBow10", "ChanceToShockUnique__1", }, + ["(15-20)% chance to Shock"] = { "ChanceToShockUniqueOneHandSword7", }, + ["9% chance to Shock"] = { "ChanceToShockUniqueDescentTwoHandSword1", }, + ["15% chance to Shock"] = { "ChanceToShockUniqueStaff8", }, + ["[DNT] Your minions gain your chance to Suppress Spell Damage"] = { "MinionGainYourSpellSuppressUnique__1", }, + ["Attack Skills have Added Lightning Damage equal to 6% of maximum Mana"] = { "AttackLightningDamageMaximumManaUnique__1__", }, + ["Lose 3% of Mana when you use an Attack Skill"] = { "LoseManaOnAttackSkillUnique__1", }, + ["(5-10)% chance to Shock"] = { "ChanceToShockUnique__3", }, + ["(10-15)% chance to Shock"] = { "ChanceToShockUnique__4_", "VillageChanceToShock", }, + ["+5 to maximum Life"] = { "LifePerPointToClassStartUnique__1_", }, + ["50% increased Fishing Pool Consumption"] = { "FishingPoolConsumptionUnique__1__", }, + ["+5 to maximum Energy Shield"] = { "EnergyShieldPerPointToClassStartUnique__1", }, + ["(40-50)% reduced Quantity of Fish Caught"] = { "FishingQuantityUniqueFishingRod1", }, + ["20% increased Quantity of Fish Caught"] = { "FishingQuantityUnique__2", }, + ["(10-20)% increased Quantity of Fish Caught"] = { "FishingQuantityUnique__1", }, + ["Enemies you Kill while affected by Glorious Madness have a 40% chance to Explode, dealing a quarter of their Life as Chaos Damage"] = { "EnemiesExplodeOnDeathChaosGloriousMadnessUnique1", }, + ["+(30-45)% Chance to Block Spell Damage while in Off Hand"] = { "SpellBlockWhileInOffHandUnique_1", }, + ["(20-30)% increased Rarity of Fish Caught"] = { "FishingRarityUnique__2_", }, + ["8% increased Spell Damage per 5% Chance to Block Attack Damage"] = { "IncreasedSpellDamagePerBlockChanceUniqueClaw7", }, + ["Grants Level 1 Embrace Madness Skill"] = { "GrantEmbraceMadnessSkillUnique1", }, + ["40% increased Attack Speed if you've taken a Savage Hit Recently"] = { "AttackSpeedAfterSavageHitTakenUnique__1", }, + ["(20-30)% chance to gain a Frenzy Charge on Critical Strike at Close Range"] = { "FrenzyChargeOnCritCloseRangeUnique__1", }, + ["+4% to Damage over Time Multiplier for Bleeding per Frenzy Charge"] = { "BleedDotMultiplierPerFrenzyChargeUnique__1_", }, + ["Bleeding you inflict deals Damage 4% faster per Frenzy Charge"] = { "FasterBleedPerFrenzyChargeUnique__1", }, + ["+(60-80)% to Damage over Time Multiplier for Bleeding from Critical Strikes"] = { "CriticalBleedDotMultiplierUnique__1_", }, + ["+20% to Damage over Time Multiplier for Bleeding"] = { "BleedDotMultiplier2HImplicit1", }, + ["(20-25)% chance to inflict Withered for 2 seconds on Hit"] = { "WitherOnHitChanceUnique__1", }, + ["Enemies take 4% increased Elemental Damage from your Hits for"] = { "WitherGrantsElementalDamageTakenUnique__1__", }, + ["60% increased Damage taken from Melee Attacks"] = { "MeleeDamageTakenUniqueAmulet12", }, + ["Take 250 Lightning Damage when Herald of Thunder Hits an Enemy"] = { "TakeDamageWhenHeraldOfThunderHitsUnique__1__", }, + ["Herald of Thunder's Storms Hit Enemies with (30-50)% increased Frequency"] = { "HeraldOfThunderBoltFrequencyUnique__1", }, + ["Summoned Raging Spirits' Melee Strikes deal Fire-only Splash"] = { "RagingSpiritFireSplashDamageUnique__1", }, + ["Gain (30-40)% of Physical Damage as Extra Chaos Damage"] = { "ChaosDamageAsPortionOfDamageUnique__1", }, + ["Maximum 10 Fragile Regrowth"] = { "FragileRegrowthLifeRegenerationUnique__1", }, + ["Gain (6-10)% of Cold Damage as Extra Chaos Damage"] = { "ChaosDamageAsPortionOfColdDamageUnique__1", }, + ["Maximum 5 Fragile Regrowth"] = { "FragileRegrowthLifeRegenerationUnique__2_", }, + ["[DNT] Your minions have no Armour or Maximum Energy Shield"] = { "MinionHaveNoAmourOrEnergyShieldUnique__1", }, + ["50% reduced Maximum Recovery per Energy Shield Leech"] = { "MaximumESLeechAmountUnique__1_", }, + ["50% chance for Impales on Enemies you Kill to Reflect Damage to surrounding Enemies"] = { "EnemiesKilledApplyImpaleDamageUnique__1", }, + ["Drops Shocked Ground while moving, lasting 2 seconds"] = { "ShockedGroundWhileMovingUnique__1_", }, + ["Trigger Level 1 Gore Shockwave on Melee Hit if you have at least 150 Strength"] = { "TriggerGoreShockwaveOnMeleeHitWith150StrengthUnique__1_", }, + ["Trigger Level 5 Gore Shockwave on Melee Hit if you have at least 150 Strength"] = { "TriggerGoreShockwaveOnMeleeHitWith150StrengthUnique__2", }, + ["(40-60)% increased Projectile Damage while in Blood Stance"] = { "ProjectileDamageBloodStanceUnique__1", }, + ["Regenerate (150-200) Life per Second while in Blood Stance"] = { "LifeRegenerationBloodStanceUnique__1", }, + ["(20-30)% increased Area of Effect while in Sand Stance"] = { "AreaOfEffectSandStanceUnique__1", }, + ["+(700-1000) to Evasion Rating while in Sand Stance"] = { "EvasionRatingSandStanceUnique__1", }, + ["+10 to Maximum Rage while wielding a Sword"] = { "MaxRagePerEquippedSwordUnique__1____", }, + ["Each Rage also grants +2% to Damage over Time Multiplier for Bleeding while wielding an Axe"] = { "BleedDotMultiplierPerRagePerEquippedAxeUnique__1", }, + ["Socketed Gems are Supported by Level (1-10) (1-168)"] = { "RandomSupportUnique__1", "RandomSupportUnique__3", }, + ["Socketed Gems are Supported by Level (25-35) (1-168)"] = { "RandomSupportUnique__2", "RandomSupportUnique__4_", }, + ["+3 to Level of all (1-281) Gems"] = { "RandomSkillUnique__1", }, + ["Grants Level 30 Dash Skill"] = { "GrantsDashUnique__1_", }, + ["Bow Attacks fire 2 additional Arrows if you haven't Cast Dash recently"] = { "ArrowsIfHaventUsedDashRecentlyUnique__1", }, + ["(20-30)% increased Attack Speed if you haven't Cast Dash recently"] = { "AttackSpeedIfHaventUsedDashRecentlyUnique__1", }, + ["(20-30)% increased Movement Speed if you've Cast Dash recently"] = { "MovementSpeedIfUsedDashRecentlyUnique__1", }, + ["(100-160)% increased Evasion Rating if you've Cast Dash recently"] = { "EvasionRatingIfUsedDashRecentlyUnique__1", }, + ["Minions Convert 2% of their Maximum Life to Maximum Energy"] = { "MinionLifeConvertedToEnergyShieldUnique__1", }, + ["(5-10)% chance to Freeze, Shock and Ignite"] = { "ChanceToFreezeShockIgniteUnique__3", }, + ["Minions have (50-100)% faster start of Energy Shield Recharge"] = { "MinionEnergyShieldRechargeDelayUnique__1", }, + ["Damage taken from Blocked Hits cannot bypass Energy Shield"] = { "DamageBypassEnergyShieldBlockUnique__1", }, + ["+5000 to Armour while Frozen"] = { "ArmourWhileFrozenUniqueRing18", }, + ["5% of Damage against Shocked Enemies Leeched as Mana"] = { "ManaLeechOnShockedEnemiesUniqueRing19", }, + ["Skills Supported by Unleash have (30-50)% increased Seal gain frequency"] = { "UnleashSealGainFrequencyUnique__1", }, + ["Trigger Level 1 Stalking Pustule on Kill"] = { "VillageStalkingPustuleOnKill", "StalkingPustuleOnKillUnique__1", }, + ["(10-20)% chance to Impale Enemies on Hit with Attacks"] = { "AttackImpaleChanceUnique__1", "AttackImpaleChanceUnique__2", }, + ["Grants Level 20 Brandsurge Skill"] = { "GrantsBrandDetonateUnique__1", }, + ["Brand Skills have (50-100)% increased Duration"] = { "BrandDurationUnique__1", }, + ["(25-30)% increased Attack Speed if you've changed Stance Recently"] = { "AttackSpeedChangedStanceUnique__1", }, + ["Warcries grant Arcane Surge to you and Allies, with 10% increased effect per 5 power, up to 50%"] = { "WarcryGrantsArcaneSurgeUnique__1", }, + ["Your Curses have 25% increased Effect if 50% of Curse Duration expired"] = { "Curse50PercentCurseEffectUnique__1", }, + ["Enemies Cursed by you take 35% increased Damage if 75% of Curse Duration expired"] = { "Curse75PercentEnemyDamageTakenUnique__1__", }, + ["Spell Skills have +(20-30)% to Critical Strike Multiplier on final Repeat"] = { "SpellsCriticalMultiplierFinalRepeatUnique__1", }, + ["Non-critical strikes deal 80% less Damage"] = { "NonCriticalStrikesLessDamageUnique__1", }, + ["+10 to Maximum Rage"] = { "MaximumRageUnique__1", "MaximumRageImplicitE1", }, + ["+5 to Maximum Rage"] = { "MaximumRageUnique__2", }, + ["+(-5-5) to Maximum Rage"] = { "MaximumRageUnique__3", }, + ["+15 to Maximum Rage"] = { "MaximumRageImplicitE2", }, + ["+20 to Maximum Rage"] = { "MaximumRageImplicitE3", }, + ["Gain 3 Rage on Melee Hit"] = { "RageOnMeleeHitE1", }, + ["Gain 4 Rage on Melee Hit"] = { "RageOnMeleeHitE2", }, + ["Nearby Enemies are Crushed while you have at least 25 Rage"] = { "EnemiesCrushedWithRageUnique__1_", }, + ["50% increased Duration. -1% to this value when used"] = { "FlaskDurationConsumedPerUse", }, + ["Regenerate 0.1% of Life per second"] = { "JewelImplicitLifeRegeneration", }, + ["(3-6)% increased Energy Shield Recharge Rate"] = { "JewelImplicitEnergyShieldRechargeRate", }, + ["(4-6)% increased Totem Placement speed"] = { "JewelImplicitTotemPlacementSpeed", }, + ["1% of Damage taken Recouped as Mana"] = { "JewelImplicitDamageTakenGainedAsMana", }, + ["20% increased total Recovery per second from Life Leech"] = { "JewelImplicitLifeLeechRate", }, + ["20% increased total Recovery per second from Mana Leech"] = { "JewelImplicitManaLeechRate", }, + ["Socketed Gems are Supported by Level 30 Iron Will"] = { "DisplaySocketedGemsSupportedByIronWillUniqueSceptre6", }, + ["-40% less Critical Strike Chance"] = { "LessCriticalStrikeChanceAmulet17", }, + ["+12% chance to Suppress Spell Damage"] = { "ChanceToDodgeUniqueBootsDex7", }, + ["+3% chance to Suppress Spell Damage"] = { "ChanceToDodgeUniqueJewel46", "ChanceToDodgeSpellsImplicitShield1", "ChanceToDodgeImplicitShield1", }, + ["+5% chance to Suppress Spell Damage"] = { "ChanceToSuppressSpellsUniqueJewel46", "ChanceToDodgeSpellsImplicitShield2", "ChanceToDodgeImplicitShield2", }, + ["+50% chance to Suppress Spell Damage"] = { "ChanceToSuppressSpellsUnique__1", }, + ["Projectiles from Attacks Maim on Hit while you have a Bestial Minion"] = { "ProjectileAttacksChanceToMaimBeastialMinionUnique__1", }, + ["+(6-10)% chance to Suppress Spell Damage"] = { "ChanceToSuppressSpellsUnique__4", "ChanceToDodgeSpellsUnique__1", "ChanceToDodgeUnique__1", }, + ["+30% chance to Suppress Spell Damage"] = { "ChanceToSuppressSpellsUniqueBodyDex1", }, + ["+20% chance to Suppress Spell Damage"] = { "ChanceToDodgeSpellsUnique__2", }, + ["+(10-12)% chance to Suppress Spell Damage"] = { "ChanceToDodgeSpellsUnique__3_", }, + ["+(26-32)% chance to Suppress Spell Damage"] = { "ChanceToSuppressSpellsUnique__1_", }, + ["+(20-25)% chance to Suppress Spell Damage"] = { "ChanceToSuppressSpellsUnique__2", }, + ["+(0-30)% chance to Suppress Spell Damage"] = { "ChanceToSuppressSpellsUnique__3", }, + ["You gain Onslaught for 5 seconds per Endurance Charge when Hit"] = { "GainOnslaughtWhenHitUniqueBodyStrDex3", }, + ["Regenerate (6-8) Life over 1 second when you Cast a Spell"] = { "RegenerateLifeOnCastUniqueWand4", }, + ["10% increased Fire Damage taken"] = { "IncreasedFireDamageTakenUniqueTwoHandSword6", }, + ["-(200-100) Fire Damage taken from Hits"] = { "ReducedFireDamageTakenUnique__1", }, + ["Melee Strike Skills deal Splash Damage to surrounding targets"] = { "MeleeSplashUnique__1", "TinctureMeleeSplashOnWeaponHitUnique__1", "VillageMeleeSplash", }, + ["Curse Skills have 100% increased Skill Effect Duration"] = { "IncreasedCurseDurationUniqueShieldDex4", "IncreasedCurseDurationUniqueShieldStrDex2", }, + ["Curse Skills have (30-50)% increased Skill Effect Duration"] = { "IncreasedCurseDurationUniqueHelmetInt9", }, + ["+3 to Level of Socketed Curse Gems"] = { "IncreaseSocketedCurseGemLevelUniqueShieldDex4", "IncreaseSocketedCurseGemLevelUnique__2", }, + ["+2 to Level of Socketed Curse Gems"] = { "IncreaseSocketedCurseGemLevelUniqueHelmetInt9", "IncreaseSocketedCurseGemLevelUnique__1", }, + ["100% increased Duration of Curses on you"] = { "IncreasedSelfCurseDurationUniqueShieldStrDex2", }, + ["50% reduced Duration of Curses on you"] = { "ReducedSelfCurseDurationUniqueShieldDex3", }, + ["+50% to Chaos Resistance during any Flask Effect"] = { "ChaosResistanceWhileUsingFlaskUniqueBootsStrDex3", }, + ["(18-22)% increased Global Defences"] = { "AllDefencesUniqueHelmetStrInt4_", }, + ["(5-10)% increased Global Defences"] = { "AllDefencesVictorAmulet", "AllDefensesImplicitJetRing", }, + ["5% increased Global Defences"] = { "AllDefencesUnique__1", }, + ["100% increased Global Defences"] = { "AllDefencesUnique__2", "AllDefencesUnique__3", }, + ["(15-20)% increased Global Defences"] = { "AllDefencesUnique__4", }, + ["(10-15)% increased Global Defences"] = { "AllDefencesUnique__5", }, + ["15% chance to Maim on Hit"] = { "DodgeImplicitMarakethSword1", }, + ["20% chance to Maim on Hit"] = { "DodgeImplicitMarakethSword2", }, + ["Reflects 1 to (180-220) Lightning Damage to Attackers on Block"] = { "LightningDamageOnBlockUniqueHelmetStrInt4", }, + ["30% increased Damage over Time"] = { "DegenerationDamageUniqueDagger8", }, + ["(14-20)% increased Damage over Time"] = { "DegenerationDamageEssence_1", }, + ["25% increased Damage over Time"] = { "DegenerationDamageUnique__1", }, + ["(20-30)% increased Damage over Time"] = { "DegenerationDamageUnique__2", "DegenerationDamageUnique__5", }, + ["(30-40)% increased Damage over Time"] = { "DegenerationDamageUnique__3", }, + ["(8-12)% increased Damage over Time"] = { "DamageOverTimeUnique___1", "DegenerationDamageUnique__4__", }, + ["(14-18)% increased Damage over Time"] = { "DegenerationDamageImplicit1", }, + ["With 40 Intelligence in Radius, Glacial Cascade has an additional Burst"] = { "GlacialCascadeThresholdJewel1", }, + ["You cannot be Frozen for 3 seconds after being Frozen"] = { "FreezeImmunityWhenFrozenUniqueGlovesStrInt1", }, + ["You cannot be Ignited for 3 seconds after being Ignited"] = { "IgniteImmunityWhenIgnitedUniqueGlovesStrInt1", }, + ["You cannot be Shocked for 3 seconds after being Shocked"] = { "ShockImmunityWhenShockedUniqueGlovesStrInt1", }, + ["Bleeding cannot be inflicted on you"] = { "BleedingImmunityUnique__1", "BleedingImmunityUnique__2", }, + ["Trigger a Socketed Lightning Spell on Hit, with a 0.25 second Cooldown"] = { "CastSocketedLightningSpellsOnHit", }, + ["18% increased Effect of Curses on you"] = { "UndyingBreathCurseAuraUniqueStaff5", }, + ["Gain Affliction Charges instead of Frenzy Charges"] = { "GainAfflictionChargesInsteadOfFrenzyUnique__1", }, + ["18% increased Damage"] = { "UndyingBreathDamageAuraUniqueStaff5", }, + ["Nearby allies gain 18% increased Damage"] = { "UndyingBreathDamageAuraDisplayUniqueStaff5", }, + ["18% increased Area of Effect of Hex Skills"] = { "CurseAreaOfEffectUniqueStaff5", }, + ["40% reduced Area of Effect of Hex Skills"] = { "CurseAreaOfEffectUniqueQuiver5", }, + ["60% increased Area of Effect of Hex Skills"] = { "CurseAreaOfEffectUnique__1", "CurseAreaOfEffectUnique__2_", }, + ["50% increased Area of Effect of Hex Skills"] = { "CurseAreaOfEffectUnique__3", }, + ["(25-50)% reduced Area of Effect of Hex Skills"] = { "CurseAreaOfEffectUnique__4", }, + ["18% increased Area of Effect of Aura Skills"] = { "AuraIncreasedIncreasedAreaOfEffectUniqueStaff5", }, + ["15% increased Area of Effect of Aura Skills"] = { "AuraIncreasedIncreasedAreaOfEffectUnique_1", }, + ["(20-30)% increased Area of Effect of Aura Skills"] = { "AuraIncreasedIncreasedAreaOfEffectUnique_2", "AuraIncreasedIncreasedAreaOfEffectUnique_3", "AuraIncreasedIncreasedAreaOfEffectUnique_4", "AuraIncreasedIncreasedAreaOfEffectUnique_5", "AuraIncreasedIncreasedAreaOfEffectUnique_6", }, + ["Increases and Reductions to Cold Damage also apply to Effect of"] = { "ColdDamageModsApplyToColdAuraEffectAtPercentUnique_1", }, + ["Increases and Reductions to Lightning Damage also apply to Effect of"] = { "LightningDamageModsApplyToLightningAuraEffectAtPercentUnique_1", }, + ["Increases and Reductions to Fire Damage also apply to Effect of"] = { "FireDamageModsApplyToFireAuraEffectAtPercentUnique_1", }, + ["Increases and Reductions to Physical Damage also apply to Effect of"] = { "PhysicalDamageModsApplyToPhysicalAuraEffectAtPercentUnique_1", }, + ["Increases and Reductions to Chaos Damage also apply to Effect of"] = { "ChaosDamageModsApplyToChaosAuraEffectAtPercentUnique_1", }, + ["18% increased effect of Non-Curse Auras from your Skills"] = { "DamageTakenUniqueStaff5", }, + ["(10-15)% increased effect of Non-Curse Auras from your Skills"] = { "IncreasedAuraEffectUniqueBodyDexInt4", "AuraEffectGlobalUnique__1", "UniqueSpecialCorruptionAuraEffect", }, + ["2% increased Attack Speed per Frenzy Charge"] = { "AttackSpeedPerFrenzyChargeUniqueGlovesDexInt5", }, + ["6% increased Accuracy Rating per Frenzy Charge"] = { "AccuracyRatingPerFrenzyChargeUniqueGlovesDexInt5", }, + ["10% reduced Frenzy Charge Duration per Frenzy Charge"] = { "FrenzyChargeDurationPerFrenzyChargeUniqueGlovesDexInt5", }, + ["+5% to Damage over Time Multiplier for Poison per Frenzy Charge"] = { "PoisonDotMultiplierPerFrenzyChargeUniqueGlovesDexInt5", }, + ["Attacks have 60% chance to Poison while at maximum Frenzy Charges"] = { "AtMaximumFrenzyChargesChanceToPoisonUnique_1_", }, + ["Minions have +10% Chance to Block Attack Damage"] = { "MinionBlockChanceUniqueHelmetStrDex5", }, + ["Minions Regenerate 2% of Life per second"] = { "MinionLifeRegenerationUniqueHelmetStrDex5", }, + ["Nearby Enemies are Unnerved"] = { "MutatedUniqueBelt13NearbyEnemiesAreUnnerved", }, + ["Damage of Enemies Hitting you is Unlucky while you are on Low Life"] = { "EnemyExtraDamageRollsOnLowLifeUniqueRing9", }, + ["Adds 1 Small Passive Skill which grants nothing"] = { "ExpansionJewelEmptyPassiveUnique__1", }, + ["Kills grant an additional Vaal Soul if you have Rampaged Recently"] = { "VaalSoulsOnRampageUniqueGlovesStrDex5", }, + ["Mana Leech from Hits with this Weapon is Instant"] = { "VillageLocalManaLeechIsInstant", }, + ["8% increased Global Physical Damage"] = { "IncreasedPhysicalDamagePercentImplicitMarakethOneHandAxe1", }, + ["12% increased Global Physical Damage"] = { "IncreasedPhysicalDamagePercentImplicitMarakethOneHandAxe2", }, + ["5% increased Global Physical Damage"] = { "IncreasedPhysicalDamagePercentUniqueRing1", }, + ["20% increased Global Physical Damage"] = { "IncreasedPhysicalDamagePercentUniqueShieldStrDex1", "IncreasedPhysicalDamagePercentUniqueBootsDexInt4", "IncreasedPhysicalDamagePercentUniqueHelmetStr1", }, + ["30% increased Global Physical Damage"] = { "IncreasedPhysicalDamagePercentUniqueQuiver2", "IncreasedPhysicalDamagePercentUniqueSwordImplicit1", "IncreasedPhysicalDamagePercentUniqueDescentClaw1", }, + ["(25-40)% increased Global Physical Damage"] = { "IncreasedPhysicalDamagePercentUniqueBelt2", }, + ["10% reduced Global Physical Damage"] = { "IncreasedPhysicalDamagePercentUniqueHelmetStrDex2", }, + ["10% increased Global Physical Damage"] = { "IncreasedPhysicalDamagePercentUniqueGlovesStr2", "IncreasedPhysicalDamagePercentUniqueJewel9", }, + ["(20-30)% increased Global Physical Damage"] = { "IncreasedPhysicalDamagePercentUniqueBelt9d", "TalismanIncreasedPhysicalDamage", }, + ["(15-25)% increased Global Physical Damage"] = { "IncreasedPhysicalDamagePercentUniqueShieldDexInt1", "IncreasedPhysicalDamagePercentUniqueBelt13", }, + ["(8-12)% increased Global Physical Damage"] = { "IncreasedPhysicalDamagePercentUnique__2", "IncreasedPhysicalDamagePercentUnique__1", }, + ["(10-15)% increased Global Physical Damage"] = { "PhysicalDamagePercentUnique___1", "IncreasedPhysicalDamagePercentUnique__3", "IncreasedPhysicalDamagePercentUnique__6", "IncreasedPhysicalDamagePercentUnique__7", "IncreasedPhysicalDamagePercentUnique__5", }, + ["100% increased Global Physical Damage"] = { "IncreasedPhysicalDamagePercentUnique__4", }, + ["(80-100)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueBow2", "LocalIncreasedPhysicalDamagePercentUniqueTwoHandSword2", "LocalIncreasedPhysicalDamagePercentUniqueDagger2", "LocalIncreasedPhysicalDamagePercentUniqueDagger3", "LocalIncreasedPhysicalDamagePercentUniqueTwoHandAxe3", "LocalIncreasedPhysicalDamagePercentUniqueSceptre1", "LocalIncreasedPhysicalDamagePercentUniqueClaw4", "LocalIncreasedPhysicalDamagePercentUniqueClaw5", "LocalIncreasedPhysicalDamagePercentUniqueTwoHandMace7", "LocalIncreasedPhysicalDamageUniqueOneHandSceptre10", "LocalIncreasedPhysicalDamagePercentUniqueStaff14", "LocalIncreasedPhysicalDamagePercentUnique__12", }, + ["150% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueOneHandSword2", "LocalIncreasedPhysicalDamagePercentUniqueTwoHandMace4", }, + ["(100-140)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueTwoHandAxe1", "LocalIncreasedPhysicalDamagePercentUniqueBow6", "LocalIncreasedPhysicalDamagePercentUnique__4", "LocalIncreasedPhysicalDamagePercentUnique__13", "LocalIncreasedPhysicalDamagePercentUnique__48", }, + ["50% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueOneHandSword1", }, + ["(180-200)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueBow1", "LocalIncreasedPhysicalDamagePercentUniqueTwoHandAxe4", "LocalIncreasedPhysicalDamagePercentUnique__20", "LocalIncreasedPhysicalDamagePercentUnique__29", }, + ["(90-105)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueBow3", }, + ["(140-200)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueTwoHandMace1", }, + ["200% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueTwoHandMace2", }, + ["(120-150)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueTwoHandSword1", "LocalIncreasedPhysicalDamagePercentUniqueRapier2", }, + ["(100-125)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueTwoHandAxe2", "LocalIncreasedPhysicalDamagePercentUnique__2", }, + ["(180-220)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueTwoHandSword3", "LocalIncreasedPhysicalDamagePercentUnique__31", }, + ["(250-300)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueRapier1", "LocalIncreasedPhysicalDamagePercentUniqueOneHandSword4", "LocalIncreasedPhysicalDamagePercentUnique__49", }, + ["(250-275)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueWand1", }, + ["(500-600)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueTwoHandMace3", }, + ["Gain Arcane Surge after Spending a total of 200 Life"] = { "VillageArcaneSurgeOnLifeSpent", }, + ["Hits ignore Enemy Monster Chaos Resistance if all Equipped Items are Shaper Items"] = { "HitsIgnoreChaosResistanceAllShaperItemsUnique__1", }, + ["(60-80)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueTwoHandAxe6", "LocalIncreasedPhysicalDamagePercentUniqueOneHandSword13", "LocalIncreasedPhysicalDamagePercentUniqueOneHandMace8", "LocalIncreasedPhyiscalDamagePercentUnique__3", "LocalIncreasedPhysicalDamagePercentUnique__11_", "LocalIncreasedPhysicalDamagePercentUnique__36_", "LocalIncreasedPhysicalDamagePercentUniqueOneHandAxe6", "LocalIncreasedPhysicalDamagePercentUniqueBow5", }, + ["(70-80)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueBow7", }, + ["(140-180)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueClaw1", "LocalIncreasedPhysicalDamagePercentUniqueOneHandAxe1", "LocalIncreasedPhysicalDamageUniqueOneHandMace4", "LocalIncreasedPhysicalDamagePercentUnique__41___", }, + ["(75-100)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueClaw2", }, + ["(200-220)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueClaw3", "LocalIncreasedPhysicalDamagePercentUniqueTwoHandMace5", }, + ["(100-120)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueClaw6", "LocalIncreasedPhysicalDamagePercentUnique__10", }, + ["(120-160)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueTwoHandAxe5", "LocalIncreasedPhysicalDamagePercentUnique13", "LocalIncreasedPhysicalDamagePercentUnique__44", }, + ["(80-120)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueTwoHandSword5", "LocalIncreasedPhysicalDamagePercentUniqueSceptre5", "LocalIncreasedPhysicalDamagePercentUniqueOneHandMace3", }, + ["(50-70)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueBow10", "LocalIncreasedPhysicalDamagePercentUniqueDagger11", }, + ["100% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueDescentStaff1", "LocalIncreasedPhysicalDamagePercentUniqueDescentBow1", "LocalIncreasedPhysicalDamagePercentUniqueStaff9", "LocalIncreasedPhysicalDamagePercentUnique__26", }, + ["(250-270)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueDagger9", }, + ["(230-260)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueOneHandSword8", "LocalIncreasedPhysicalDamagePercentUnique__42", }, + ["(130-150)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueOneHandAxe5", "LocalIncreasedPhysicalDamagePercentUnique__37__", }, + ["(40-60)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueTwoHandSword7", "LocalIncreasedPhysicalDamagePercentUnique__6", "LocalIncreasedPhysicalDamagePercentUnique__8", }, + ["(120-140)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueTwoHandAxe8", }, + ["(30-50)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueTwoHandSword8", "LocalIncreasedPhysicalDamagePercentUniqueOneHandAxe8", }, + ["20% increased Physical Damage"] = { "LocalIncreasedPhysicalDamageUniqueSceptre9", }, + ["(150-200)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueSceptre2", "LocalIncreasedPhysicalDamagePercentUniqueTwoHandMace8", "LocalIncreasedPhysicalDamageUniqueOneHandMace5", }, + ["(80-95)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamageUniqueOneHandSword11", }, + ["(160-180)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamageUniqueClaw8", }, + ["(80-140)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueWand9", }, + ["(110-170)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueWand9x", }, + ["(300-360)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueTwoHandAxe9", "LocalIncreasedPhysicalDamagePercentUniqueOneHandMace6", }, + ["(20-40)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueDagger12", }, + ["(20-50)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueOneHandSword12", }, + ["(160-200)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueOneHandMace7", }, + ["(110-130)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUnique__1", }, + ["(140-160)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUnique__5", "LocalIncreasedPhysicalDamagePercentUnique__27", }, + ["You have Igniting, Chilling and Shocking Conflux while affected by Glorious Madness"] = { "ElementalConfluxesGloriousMadnessUnique1", }, + ["(170-190)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUnique__9", "LocalIncreasedPhysicalDamagePercentUnique__17_", }, + ["(35-50)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUnique__14", }, + ["(260-310)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUnique__16", }, + ["(220-250)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUnique__18", }, + ["(400-450)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUnique__19", }, + ["(160-190)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUnique__21", }, + ["(230-270)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUnique__22", }, + ["(200-240)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUnique__23", }, + ["(280-320)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUnique__24", }, + ["(170-200)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUnique__25", }, + ["(150-170)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUnique__28__", }, + ["(185-215)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUnique__30", }, + ["(140-152)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUnique__33", }, + ["(180-210)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUnique__34___", "LocalIncreasedPhysicalDamagePercentUnique__35", }, + ["(165-195)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUnique__38", }, + ["(175-200)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUnique__39", }, + ["(200-250)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUnique__40", "LocalIncreasedPhysicalDamagePercentUnique__43", }, + ["(700-800)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUnique__45", }, + ["(150-180)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUnique__46", }, + ["(300-350)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUnique__47", }, + ["(150-250)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUnique__50", }, + ["(200-300)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUnique__51", "LocalIncreasedPhysicalDamagePercentUnique__53", }, + ["100% increased Damage when on Low Life"] = { "IncreasedPhysicalDamagePercentOnLowLifeUniqueOneHandSword1", }, + ["Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy"] = { "GainDebilitatingPresenceUnique__1", }, + ["Attack Projectiles Return to you"] = { "VillageReturningProjectiles", }, + ["Adds 25 to 30 Physical Damage"] = { "LocalAddedPhysicalDamageUniqueClaw3", }, + ["Quality does not increase Defences"] = { "HarvestAlternateArmourQualityIncreasedLife", "HarvestAlternateArmourQualityIncreasedMana", "HarvestAlternateArmourQualityStrength", "HarvestAlternateArmourQualityDexterity", "HarvestAlternateArmourQualityIntelligence_", "HarvestAlternateArmourQualityFireResistance", "HarvestAlternateArmourQualityColdResistance", "HarvestAlternateArmourQualityLightningResistance", }, + ["Adds (49-98) to (101-140) Physical Damage"] = { "LocalAddedPhysicalDamageOneHandSword3", }, + ["Adds 1 to 4 Physical Damage"] = { "LocalAddedPhysicalDamageUniqueDescentDagger1", }, + ["Adds 2 to 4 Physical Damage"] = { "LocalAddedPhysicalDamageUniqueDescentOneHandAxe1", "LocalAddedPhysicalDamageUniqueDescentStaff1", }, + ["Adds 12 to 24 Physical Damage"] = { "LocalAddedPhysicalDamageUniqueDagger2", }, + ["Adds (140-155) to (210-235) Physical Damage"] = { "LocalAddedPhysicalDamageUniqueDagger8", }, + ["Adds (65-85) to (100-160) Physical Damage"] = { "LocalAddedPhysicalDamageUniqueSceptre7", }, + ["Adds (30-50) to (65-80) Physical Damage"] = { "LocalAddedPhysicalDamageUniqueOneHandSword9", }, + ["Adds (3-6) to (33-66) Physical Damage"] = { "LocalAddedPhysicalDamageUniqueOneHandSword10", }, + ["Adds (12-16) to (20-24) Physical Damage"] = { "LocalAddedPhysicalDamageUniqueBow11", }, + ["Adds (1-2) to (3-5) Physical Damage"] = { "LocalAddedPhysicalDamageUniqueDagger11", }, + ["Adds (3-6) to (9-13) Physical Damage"] = { "LocalAddedPhysicalDamageUniqueDagger12", }, + ["Adds (2-6) to (16-22) Physical Damage"] = { "LocalAddedPhysicalDamageUniqueClaw9", }, + ["Adds (5-15) to (20-25) Physical Damage"] = { "LocalAddedPhysicalDamageUniqueOneHandAxe7", }, + ["Adds (5-9) to (13-17) Physical Damage"] = { "LocalAddedPhysicalDamageUniqueOneHandAxe8", }, + ["Adds (3-4) to (5-8) Physical Damage"] = { "LocalAddedPhysicalDamageUniqueOneHandSword12", }, + ["Adds (5-8) to (10-14) Physical Damage"] = { "LocalAddedPhysicalDamageUniqueOneHandSword13", }, + ["Adds (10-16) to (12-30) Physical Damage"] = { "LocalAddedPhysicalDamageUnique14", }, + ["Adds (7-10) to (15-25) Physical Damage"] = { "LocalAddedPhysicalDamage__1", }, + ["Adds (25-50) to (85-125) Physical Damage"] = { "LocalAddedPhysicalDamageUnique__2_", }, + ["Adds 20 to 50 Physical Damage"] = { "LocalAddedPhysicalDamageUnique__3", }, + ["Adds (18-22) to (36-44) Physical Damage"] = { "LocalAddedPhysicalDamageUnique__4", }, + ["Adds (8-12) to (16-24) Physical Damage"] = { "LocalAddedPhysicalDamageUnique__5", }, + ["Immune to Elemental Ailments while affected by Glorious Madness"] = { "ElementalAilmentImmunityGloriousMadnessUnique1", }, + ["Adds (75-92) to (125-154) Physical Damage"] = { "LocalAddedPhysicalDamageUnique__7_", }, + ["60% increased Energy Shield"] = { "LocalIncreasedEnergyShieldPercentUniqueBodyStrInt1", }, + ["Quality does not increase Physical Damage"] = { "HarvestAlternateWeaponQualityLocalCriticalStrikeChance__", "HarvestAlternateWeaponQualityAccuracyRatingIncrease_", "HarvestAlternateWeaponQualityLocalIncreasedAttackSpeed", "HarvestAlternateWeaponQualityLocalMeleeWeaponRange_", "HarvestAlternateWeaponQualityElementalDamagePercent", "HarvestAlternateWeaponQualityAreaOfEffect_", }, + ["+(5-30) to maximum Energy Shield"] = { "LocalIncreasedEnergyShieldPercentUniqueBootsInt1", }, + ["(120-160)% increased Energy Shield"] = { "LocalIncreasedEnergyShieldPercentUniqueShieldInt1", "LocalIncreasedEnergyShieldUniqueBodyInt4", "LocalIncreasedEnergyShieldPercent___3", }, + ["(40-80)% increased Energy Shield"] = { "LocalIncreasedEnergyShieldPercentUniqueShieldInt2", }, + ["(125-150)% increased Energy Shield"] = { "LocalIncreasedEnergyShieldPercentUniqueBodyInt8", }, + ["+(10-20) to maximum Energy Shield"] = { "LocalIncreasedEnergyShieldUniqueBootsInt2", }, + ["+18 to maximum Energy Shield"] = { "LocalIncreasedEnergyShieldUniqueGlovesInt1", }, + ["+32 to maximum Energy Shield"] = { "LocalIncreasedEnergyShieldUniqueGlovesInt2", }, + ["50% increased Energy Shield"] = { "LocalIncreasedEnergyShieldUniqueHelmetInt4", }, + ["(40-60)% increased Energy Shield"] = { "LocalIncreasedEnergyShieldUniqueBootsInt4", "LocalIncreasedEnergyShieldUniqueGlovesInt4", }, + ["(100-150)% increased Energy Shield"] = { "LocalIncreasedEnergyShieldUniqueBodyInt1", "LocalIncreasedEnergyShieldPercentUnique__28__", }, + ["(210-250)% increased Energy Shield"] = { "LocalIncreasedEnergyShieldUniqueBodyInt3", "LocalIncreasedEnergyShieldPercent__2", }, + ["(140-180)% increased Energy Shield"] = { "LocalIncreasedEnergyShieldPercentUniqueBootsInt5", "LocalIncreasedEnergyShieldPercentUnique__31____", }, + ["(100-120)% increased Energy Shield"] = { "LocalIncreasedEnergyShieldUniqueBodyInt7", "LocalIncreasedEnergyShieldUniqueGlovesInt5", "LocalIncreasedEnergyShieldPercentUnique__11", }, + ["(180-250)% increased Energy Shield"] = { "LocalIncreasedEnergyShieldUniqueGlovesInt6", }, + ["+(25-30) to maximum Energy Shield"] = { "LocalIncreasedEnergyShieldUniqueGlovesDexInt3", }, + ["(120-150)% increased Energy Shield"] = { "LocalIncreasedEnergyShieldUniqueHelmetInt7", "LocalIncreasedEnergyShieldPercentUnique__12", }, + ["(80-100)% increased Energy Shield"] = { "LocalIncreasedEnergyShieldUniqueShieldInt3", "LocalIncreasedEnergyShieldPercentUnique___4_", "LocalIncreasedEnergyShieldPercentUnique__6", }, + ["(270-300)% increased Energy Shield"] = { "LocalIncreasedEnergyShieldUniqueBodyStrDexInt1g", }, + ["(130-170)% increased Energy Shield"] = { "LocalIncreasedEnergyShieldUniqueHelmetInt10", }, + ["(50-80)% increased Energy Shield"] = { "LocalIncreasedEnergyShieldPercentUniqueBootsInt6", }, + ["(250-300)% increased Energy Shield"] = { "LocalIncreasedEnergyShieldPercent__1", }, + ["(150-200)% increased Energy Shield"] = { "LocalIncreasedEnergyShieldPercentUnique__5", "LocalIncreasedEnergyShieldPercentUniqueBody_1", }, + ["(170-230)% increased Energy Shield"] = { "LocalIncreasedEnergyShieldPercentUnique__7", }, + ["Socketed Vaal Skills do not apply Soul Gain Prevention"] = { "VillageLocalNoVaalSoulGainPrevention", }, + ["Critical Strikes with this Weapon do not deal extra Damage"] = { "LocalNoCriticalStrikeMultiplierUnique_1", }, + ["(150-180)% increased Energy Shield"] = { "LocalIncreasedEnergyShieldPercentUnique__10", "LocalIncreasedEnergyShieldPercentUnique__13", "LocalIncreasedEnergyShieldPercentUnique__16", }, + ["(130-150)% increased Energy Shield"] = { "LocalIncreasedEnergyShieldPercentUnique__14", }, + ["(200-250)% increased Energy Shield"] = { "LocalIncreasedEnergyShieldPercentUnique__15_", "LocalIncreasedEnergyShieldPercentUnique__25_", "LocalIncreasedEnergyShieldPercentUnique__32", "LocalIncreasedEnergyShieldPercentUnique__33", }, + ["(120-140)% increased Energy Shield"] = { "LocalIncreasedEnergyShieldPercentUnique__17", }, + ["(220-250)% increased Energy Shield"] = { "LocalIncreasedEnergyShieldPercentUnique__18", }, + ["(180-220)% increased Energy Shield"] = { "LocalIncreasedEnergyShieldPercentUnique__19", "LocalIncreasedEnergyShieldPercentUnique__21", }, + ["(100-130)% increased Energy Shield"] = { "LocalIncreasedEnergyShieldPercentUnique__20_", }, + ["(200-230)% increased Energy Shield"] = { "LocalIncreasedEnergyShieldPercentUnique__22", }, + ["(240-280)% increased Energy Shield"] = { "LocalIncreasedEnergyShieldPercentUnique__23", }, + ["(180-230)% increased Energy Shield"] = { "LocalIncreasedEnergyShieldPercentUnique__24", }, + ["(60-80)% increased Energy Shield"] = { "LocalIncreasedEnergyShieldPercentUnique__26", }, + ["(80-120)% increased Energy Shield"] = { "LocalIncreasedEnergyShieldPercentUnique__27", }, + ["(80-130)% increased Energy Shield"] = { "LocalIncreasedEnergyShieldPercentUnique__29", }, + ["(300-350)% increased Energy Shield"] = { "LocalIncreasedEnergyShieldPercentUnique__30___", }, + ["(40-50)% increased maximum Energy Shield"] = { "IncreasedEnergyShieldPercentUniqueOneHandSword2", }, + ["Cannot roll Caster Modifiers"] = { "KineticWandImplicit", }, + ["Life Leech from Exerted Attacks is instant"] = { "LifeLeechInstantExertedAttacksUnique__1", }, + ["(50-80)% increased Armour"] = { "LocalIncreasedPhysicalDamageReductionRatingUniqueBootsStr1", "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__21", }, + ["+(10-20) to Armour"] = { "LocalIncreasedPhysicalDamageReductionRatingUniqueGlovesStr1", }, + ["When used in the Synthesiser, the new item will have an additional Herald Modifier"] = { "HeraldBonusExtraMod1", "HeraldBonusExtraMod2_", "HeraldBonusExtraMod3_", "HeraldBonusExtraMod4", "HeraldBonusExtraMod5", }, + ["(60-80)% increased Armour"] = { "LocalIncreasedPhysicalDamageReductionRatingUniqueShieldStr2", "LocalIncreasedPhysicalDamageReductionRatingUniqueBodyStr4", "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__20", }, + ["(120-150)% increased Armour"] = { "LocalIncreasedPhysicalDamageReductionRatingUniqueShieldStr3", "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__23", }, + ["+(35-45) to Armour"] = { "LocalIncreasedPhysicalDamageReductionRatingUniqueGlovesStrDex3", }, + ["(100-120)% increased Armour"] = { "LocalIncreasedPhysicalDamageReductionRatingPercentAndStunRecoveryUniqueStrHelmet2", "LocalIncreasedPhysicalDamageReductionRatingUniqueHelmetStr3", "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__10", "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__13", }, + ["+(200-300) to Armour"] = { "LocalIncreasedPhysicalDamageReductionRatingUniqueHelmetStrDex3", }, + ["(180-220)% increased Armour"] = { "LocalIncreasedArmourPercentAndStunRecoveryUniqueShieldStr1", "LocalIncreasedPhysicalDamageReductionRatingUniqueBodyStr3", "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__14_", }, + ["+(20-40) to Armour"] = { "LocalIncreasedPhysicalDamageReductionRatingUniqueShieldStrDex2", }, + ["+(180-220) to Armour"] = { "LocalIncreasedPhysicalDamageReductionRatingUniqueBootsStrInt2", }, + ["+(400-600) to Armour"] = { "LocalIncreasedPhysicalDamageReductionRatingUniqueGlovesStr5", }, + ["(200-220)% increased Armour"] = { "LocalIncreasedPhysicalDamageReductionRatingPercentUniqueGlovesStr3", }, + ["(380-420)% increased Armour"] = { "LocalIncreasedPhysicalDamageReductionRatingPercentUniqueBodyStrDexInt1a", }, + ["(100-150)% increased Armour"] = { "LocalIncreasedPhysicalDamageReductionRatingPercentUniqueHelmetStrDex6", "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__24", "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__28", "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__30", }, + ["(200-250)% increased Armour"] = { "LocalIncreasedPhysicalDamageReductionRatingPercentUniqueBodyStr6", "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__16", "LocalIncreasedPhysicalDamageReductionRatingUnique__2", }, + ["+(100-150) to Armour"] = { "LocalIncreasedPhysicalDamageReductionRatingUniqueBootsStr_1", }, + ["(100-140)% increased Armour"] = { "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__1", "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__32", }, + ["(90-140)% increased Armour"] = { "LocalIncreasedPhysicalDamageReductionRatingPercentUnique6", }, + ["(120-180)% increased Armour"] = { "LocalIncreasedPhysicalDamageReductionRatingPercentUnique7", }, + ["(90-150)% increased Armour"] = { "LocalIncreasedPhysicalDamageReductionRatingPercentUnique8_", }, + ["+(120-160) to Armour"] = { "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__2", }, + ["(350-400)% increased Armour"] = { "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__3", }, + ["100% increased Armour"] = { "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__4", }, + ["(165-205)% increased Armour"] = { "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__5", }, + ["(80-120)% increased Armour"] = { "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__6", "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__19", "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__22", "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__26", "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__29", "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__31", "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__37", }, + ["(60-100)% increased Armour"] = { "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__7", "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__27", }, + ["(50-100)% increased Armour"] = { "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__8", "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__34", }, + ["(80-100)% increased Armour"] = { "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__9", "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__12", "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__15", }, + ["(130-150)% increased Armour"] = { "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__11", }, + ["(150-180)% increased Armour"] = { "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__18", }, + ["(150-250)% increased Armour"] = { "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__25", }, + ["(100-160)% increased Armour"] = { "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__33", }, + ["(150-230)% increased Armour"] = { "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__35", }, + ["(120-200)% increased Armour"] = { "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__36UNUSED", }, + ["(120-240)% increased Armour"] = { "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__38", }, + ["+2000 to Armour"] = { "LocalIncreasedPhysicalDamageReductionRatingTransformedUnique__1", }, + ["+(100-120) to Armour"] = { "LocalIncreasedPhysicalDamageReductionRatingUnique__1", }, + ["(140-220)% increased Evasion Rating"] = { "LocalIncreasedEvasionRatingPercentUniqueBodyDex1", }, + ["(80-100)% increased Evasion Rating"] = { "LocalIncreasedEvasionRatingPercentUniqueHelmetDex5", "LocalIncreasedEvasionRatingPercentUnique__5", "LocalIncreasedEvasionRatingPercentUnique__8", "LocalIncreasedEvasionRatingPercentUniqueDexHelmet2", "LocalIncreasedEvasionRatingPercentUniqueBootsDex1", "LocalIncreasedEvasionRatingPercentUniqueBodyDex3", }, + ["(80-120)% increased Evasion Rating"] = { "LocalIncreasedEvasionRatingPercentUniqueBootsDexInt1", }, + ["+(40-50) to Evasion Rating"] = { "LocalIncreasedEvasionRatingPercentUniqueGlovesDex1", }, + ["[DNT] Inflict Fire Exposure on Nearby Enemies when you reach Maximum Rage"] = { "InflictFireExposureNearbyOnMaxRageUnique_1", }, + ["(100-150)% increased Evasion Rating"] = { "LocalIncreasedEvasionRatingPercentUniqueBootsStrDex5", "LocalIncreasedEvasionRatingPercentUnique__20", "LocalIncreasedEvasionRatingPercentUnique__21", "LocalIncreasedEvasionRatingPercentUniqueBootsDex3", "LocalIncreasedEvasionRatingPercentUniqueBodyDex2", }, + ["(50-70)% increased Evasion Rating"] = { "LocalIncreasedEvasionRatingPercentUniqueBodyDex4", }, + ["+(30-50) to Evasion Rating"] = { "LocalIncreasedEvasionRatingUniqueBootsDex8", "LocalIncreasedEvasionRatingPercentUniqueHelmetDex3", }, + ["(180-200)% increased Evasion Rating"] = { "LocalIncreasedEvasionRatingPercentUniqueShieldDex3", }, + ["(60-80)% increased Evasion Rating"] = { "LocalIncreasedEvasionRatingPercentUniqueGlovesDex2", "LocalIncreasedEvasionRatingPercentUnique__12", "LocalIncreasedEvasionRatingPercentUnique__15_", }, + ["(200-250)% increased Evasion Rating"] = { "LocalIncreasedEvasionRatingPercentUniqueBodyDex5", }, + ["+(35-45) to Evasion Rating"] = { "LocalIncreasedEvasionRatingPercentUniqueGlovesStrDex3", }, + ["150% increased Evasion Rating"] = { "LocalIncreasedEvasionRatingPercentUniqueHelmetDex6", }, + ["+(240-380) to Evasion Rating"] = { "LocalIncreasedEvasionRatingUniqueBodyDex6", }, + ["(200-240)% increased Evasion Rating"] = { "LocalIncreasedEvasionRatingPercentUniqueBodyDex6", }, + ["+(20-30) to Evasion Rating"] = { "LocalIncreasedEvasionRatingPercentUniqueBootsDex5", }, + ["(180-220)% increased Armour and Evasion"] = { "LocalIncreasedArmourAndEvasionRatingUniqueBodyStrDex3", }, + ["(300-400)% increased Armour and Evasion"] = { "LocalIncreasedArmourAndEvasionRatingUnique__1", "LocalIncreasedArmourAndEvasionUnique__16__", }, + ["(160-200)% increased Evasion Rating"] = { "LocalIncreasedEvasionRatingPercentUniqueBootsDex6", }, + ["+(40-60) to Evasion Rating"] = { "LocalIncreasedEvasionRatingPercentUniqueBootsStrDex4", }, + ["+(120-180) to Evasion Rating"] = { "LocalIncreasedEvasionRatingUniqueBodyDex7", }, + ["+(100-150) to Evasion Rating"] = { "LocalIncreasedEvasionRatingUnique__1", "IncreasedEvasionRatingUniqueAmulet7", }, + ["+(600-700) to Evasion Rating"] = { "LocalIncreasedEvasionRatingUnique__2", "IncreasedEvasionRatingUnique__5_", }, + ["+(400-500) to Evasion Rating"] = { "LocalIncreasedEvasionRatingUnique__3", "IncreasedEvasionRatingUniqueOneHandSword4", }, + ["+(350-500) to Evasion Rating"] = { "LocalIncreasedEvasionRatingUnique__4", }, + ["+(80-120) to Evasion Rating"] = { "LocalIncreasedEvasionRatingUnique__5", }, + ["(30-50)% increased Evasion Rating"] = { "LocalIncreasedEvasionRatingPercentUniqueShieldDex4", }, + ["(150-180)% increased Evasion Rating"] = { "LocalIncreasedEvasionRatingPercentUniqueGlovesDexInt5", }, + ["Armour also applies to Lightning Damage taken from Hits"] = { "ArmourAppliesToLightningDamageUnique__1_", }, + ["Arrows Pierce all Targets"] = { "ArrowPierceUniqueBow7", }, + ["Inflict Lightning Exposure on Hit if you've cast Conductivity in the past 10 seconds"] = { "ConductivityLightningExposureOnHitUnique__1", }, + ["+(15-20)% to Cold Damage over Time Multiplier per Power Charge"] = { "MutatedUniqueWand16ColdDamageOverTimeMultiplierPerPowerCharge", }, + ["Attacks always inflict Bleeding while you have Cat's Stealth"] = { "AttacksBleedOnHitWithCatsStealthUnique__1_", }, + ["+6 to Evasion Rating per 10 Player Maximum Life"] = { "MutatedUniqueBodyDex10EvasionRatingPer10PlayerLife", }, + ["Chance to Block Attack Damage is Unlucky"] = { "MutatedUniqueBodyStr9AttackBlockLuck", }, + ["+8 to Evasion Rating per 10 Player Maximum Life"] = { "MutatedUniqueBodyDex11EvasionRatingPer10PlayerLife", }, + ["(5-15)% of Physical Damage from Hits taken as Cold Damage"] = { "MutatedUniqueAmulet39PhysicalDamageTakenAsCold", }, + ["You can inflict an additional Ignite on each Enemy"] = { "CanInflictMultipleIgnitesUniqueRing38", }, + ["(8-12)% increased Strength"] = { "MutatedUniqueClaw16PercentageStrength", "MutatedUniqueClaw17PercentageStrength", }, + ["5% increased Accuracy Rating per 25 Intelligence"] = { "MutatedUniqueClaw16AccuracyRatingPercentPer25Intelligence", }, + ["Socketed Vaal Skills have 20% chance to regain consumed Souls when used"] = { "LocalVaalUsesToStoreUnique__1", }, + ["+3% to Critical Strike Multiplier per 25 Dexterity"] = { "MutatedUniqueClaw17CriticalStrikeMultiplierPer25Dexterity", }, + ["Lose a Frenzy Charge each second"] = { "GainFrenzyChargeEverySecondUnique__1", }, + ["Curse Enemies with Vulnerability on Block"] = { "VulnerabilityOnBlockUniqueStaff9", "VulnerabilityOnBlockUniqueShieldStrDex3", }, + ["+3% to maximum Lightning Resistance"] = { "MutatedUniqueAmulet41MaximumLightningResistance", }, + ["Attacks have 25% chance to inflict Bleeding when Hitting Cursed Enemies"] = { "AttacksCauseBleedingOnCursedEnemyHitUnique__1", }, + ["(50-100)% increased Armour while Bleeding"] = { "MutatedUniqueBootsStr6IncreasedArmourWhileBleeding", }, + ["Curse Enemies with Flammability on Block"] = { "FlammabilityOnBlockChanceUnique__1", }, + ["Lightning Damage with Hits is Lucky if you've Blocked Spell Damage Recently"] = { "MutatedUniqueJewel90ExtraDamageRollsWithLightningIfBlockedSpellRecently", }, + ["Inflict Withered for 2 seconds on Hit if you've cast Despair in the past 10 seconds"] = { "DespairWitherOnHitUnique__1", }, + ["Warcries Exert 1 additional Attack"] = { "WarcriesExertAnAdditionalAttackImplicitE1_", "MutatedUniqueTwoHandAxe11WarcriesExertAnAdditionalAttack", }, + ["500% increased Warcry Cooldown Recovery Rate"] = { "MutatedUniqueTwoHandAxe11WarcryCooldownSpeed", }, + ["80% reduced Intelligence"] = { "MutatedUniqueTwoHandAxe12PercentageIntelligence", }, + ["Bleeding you inflict deals Damage (20-40)% faster"] = { "MutatedUniqueTwoHandAxe12FasterBleedDamage", }, + ["Curse Enemies with Punishment when you Block their Melee Damage, ignoring Curse Limit"] = { "PunishmentOnMeleeBlockUniqueShieldInt4", }, + ["Grants Summon Harbinger of the Arcane Skill"] = { "HarbingerSkillOnEquipUnique__1", }, + ["Grants Summon Harbinger of Time Skill"] = { "HarbingerSkillOnEquipUnique__2", }, + ["Temporal Chains has no Reservation if Cast as an Aura"] = { "TemporalChainsReservationCostUnique__1", "TemporalChainsReservationCostUnique__2", }, + ["Grants Summon Harbinger of Focus Skill"] = { "HarbingerSkillOnEquipUnique__3", }, + ["Arrows that Pierce have 50% chance to inflict Bleeding"] = { "ArrowsThatPierceCauseBleedingUnique__1", }, + ["Grants Summon Harbinger of Directions Skill"] = { "HarbingerSkillOnEquipUnique__4_", }, + ["Grants Summon Harbinger of Storms Skill"] = { "HarbingerSkillOnEquipUnique__5", }, + ["Warcry Skills' Cooldown Time is 4 seconds"] = { "WarcryCooldownIs2SecondsUnique__1", }, + ["Grants Summon Harbinger of Brutality Skill"] = { "HarbingerSkillOnEquipUnique__6", }, + ["Grants Summon Greater Harbinger of the Arcane Skill"] = { "HarbingerSkillOnEquipUnique2_1", }, + ["+3% to maximum Chance to Block Attack Damage"] = { "MaximumBlockChanceUniqueAmulet16", "MutatedUniqueShieldStr8MaximumBlockChance", }, + ["Grants Summon Greater Harbinger of Time Skill"] = { "HarbingerSkillOnEquipUnique2_2", }, + ["Grants Summon Greater Harbinger of Focus Skill"] = { "HarbingerSkillOnEquipUnique2__3", }, + ["Grants Summon Greater Harbinger of Directions Skill"] = { "HarbingerSkillOnEquipUnique2_4", }, + ["Curse Enemies with Temporal Chains when you Block their Projectile Attack Damage, ignoring Curse Limit"] = { "TemporalChainsOnProjectileBlockUniqueShieldInt4", }, + ["Grants Summon Greater Harbinger of Storms Skill"] = { "HarbingerSkillOnEquipUnique2_5", }, + ["Lightning Damage with Non-Critical Strikes is Lucky"] = { "LightningNonCriticalStrikesLuckyUnique__1", }, + ["Grants Summon Greater Harbinger of Brutality Skill"] = { "HarbingerSkillOnEquipUnique2_6", }, + ["Projectiles cannot collide with Enemies in Close Range"] = { "NearbyEnemiesAvoidProjectilesUnique__1", }, + ["Arrows Fork"] = { "ProjectilesForkUnique____1", }, + ["Minions have +5% to Critical Strike Chance"] = { "MutatedUniqueOneHandSword22MinionBaseCriticalStrikeChance", }, + ["Pride has no Reservation"] = { "PrideNoReservationUnique__1", }, + ["Summoned Raging Spirits' Hits always Ignite"] = { "RagingSpiritAlwaysIgniteUnique__1", }, + ["+20% to Quality of Socketed Gems"] = { "MutatedUniqueBodyInt13SocketedGemQuality", }, + ["50% increased Elemental and Chaos Resistances"] = { "MutatedUniqueBodyInt14IncreasedAllResistances", "MutatedUniqueBodyInt13IncreasedAllResistances", }, + ["+30% to Quality of Socketed Gems"] = { "SocketedGemQualityUnique__2_", "MutatedUniqueBodyInt14aSocketedGemQuality", }, + ["Socketed Gems are Supported by Level 20 Intensify"] = { "MutatedUniqueBodyDexInt1DisplaySocketedGemsSupportedByIntensify", }, + ["You are Cursed with Vulnerability"] = { "UniqueSelfCurseVulnerabilityLevel10", "UniqueSelfCurseVulnerabilityLevel20", }, + ["(15-30)% increased Effect of Non-Curse Auras from your Skills on Enemies"] = { "MutatedUniqueBodyDexInt1AuraEffectOnEnemies", }, + ["Unaffected by Blind"] = { "BlindDoesNotAffectHitChanceUnique__1", }, + ["Socketed Gems are Supported by Level 18 Focused Channelling"] = { "MutatedUniqueGlovesInt4DisplaySocketedGemsSupportedByFocusedChannelling", }, + ["(80-100)% increased Effect of Herald Buffs on you"] = { "MutatedUniqueBodyInt12HeraldEffectOnSelf", }, + ["+1 to Level of Socketed Gems"] = { "LocalIncreaseSocketedGemLevelUniqueHelmetStrInt2", "LocalIncreaseSocketedGemLevelUnique__4", "LocalIncreaseSocketedGemLevelUnique__5", "LocalIncreaseSocketedGemLevelUniqueHelmetStrDex6", "LocalIncreaseSocketedGemLevelUniqueHelmetDexInt5", "LocalIncreaseSocketedGemLevelUniqueTwoHandAxe9", "LocalIncreaseSocketedGemLevelUnique__2", "LocalIncreaseSocketedGemLevelUnique__7", "MutatedUniqueShieldStrDex7LocalIncreaseSocketedGemLevel", "MutatedUniqueBodyInt16LocalIncreaseSocketedGemLevel", "LocalIncreaseSocketedGemLevelUniqueSceptre1", }, + ["Lose a Power Charge each second"] = { "GainPowerChargeEverySecondUnique__1", }, + ["(30-40)% chance to Ignore Stuns while Casting"] = { "MutatedUniqueFishingRod2AvoidInterruptionWhileCasting", }, + ["Unaffected by Burning Ground"] = { "ImmuneToBurningGroundUniqueBootsStr3", }, + ["(12-16)% increased Attack Speed when on Low Life"] = { "MutatedUniqueRing9IncreasedAttackSpeedWhenOnLowLife", }, + ["Socketed Skills deal Double Damage"] = { "SocketedSkillsDoubleDamageUnique__1_", }, + ["25% increased Damage taken"] = { "MutatedUniqueBodyDex6DamageTaken", }, + ["+2 to maximum number of Summoned Golems"] = { "MutatedUniqueWand2MaximumGolems", }, + ["Gems can be Socketed in this Item ignoring Socket Colour"] = { "LocalCanSocketIgnoringColourUnique__1", }, + ["Hits have (20-25)% chance to treat Enemy Monster Elemental Resistance values as inverted"] = { "MutatedUniqueShieldDex9TreatElementalResistanceAsInverted", }, + ["Deal no Damage when not on Low Life"] = { "DealNoDamageWhenNotOnLowLifeUnique__1", }, + ["50% increased Effect of non-Damaging Ailments you inflict with Critical Strikes"] = { "MutatedUniqueGlovesDex2CriticalStrikesNonDamagingAilmentEffect", }, + ["(20-30)% increased Area of Effect"] = { "MutatedUniqueOneHandMace3AreaOfEffect", }, + ["(25-50)% increased Warcry Buff Effect"] = { "MutatedUniqueHelmetStrDex3WarcryBuffEffect", }, + ["(20-40)% increased Warcry Cooldown Recovery Rate"] = { "MutatedUniqueHelmetStrDex3WarcryCooldownSpeed", }, + ["Trigger Level 20 Lightning Bolt on Melee Hit with this Weapon, with a 0.25 second cooldown"] = { "MutatedUniqueOneHandMace3LightningBoltOnHit", }, + ["Nearby Enemies have Fire Exposure while at maximum Rage"] = { "NearbyEnemiesHaveFireExposureWhileAtMaxRageUnique_1", }, + ["Deal no Elemental Damage"] = { "DealNoElementalDamageUnique__1", "DealNoElementalDamageUnique__2", }, + ["25% chance to Crush on Hit"] = { "MutatedUniqueClaw13CrushOnHitChance", }, + ["25% of Damage taken while Frozen Recouped as Life"] = { "MutatedUniqueRing18RecoupWhileFrozen", }, + ["Your Minions use your Flasks when summoned"] = { "MinionsUseFlaskOnSummonUnique__1__", }, + ["When you Kill an Ignited Enemy, inflict an equivalent Ignite on each nearby Enemy"] = { "VillageIgniteNearbyEnemyOnIgnitedKill", "IgniteNearbyEnemyOnIgnitedKillUniqueRing20", "IgniteNearbyEnemyOnIgnitedKillUnique__1", }, + ["Increases and Reductions to Physical Damage in Radius are Transformed to apply to Cold Damage"] = { "ColdAndPhysicalNodesInRadiusSwapPropertiesUniqueJewel48_", }, + ["Damage with Hits is Lucky"] = { "UniqueNearbyAlliesAreLucky", }, + ["Maximum Energy Shield is increased by Chaos Resistance"] = { "MutatedUniqueShieldStrInt1EnergyShieldIncreasedByChaosResistance", }, + ["Gain an Endurance, Frenzy or Power Charge every 6 seconds"] = { "GainRandomChargeEvery6SecondsImplicitE1", }, + ["Nearby Enemies have Lightning Resistance equal to yours"] = { "NearbyEnemyLightningResistanceEqualUnique__1", }, + ["Cannot deal non-Chaos Damage"] = { "CannotDealNonChaosDamageUnique__1_", }, + ["When you Kill a Rare monster, you gain its Modifiers for 60 seconds"] = { "GainRareMonsterModsOnKillUniqueBelt7_", }, + ["Chaos Damage taken does not bypass Energy Shield while not on Low Mana"] = { "MutatedUniqueShieldInt9ChaosDamageDoesNotBypassESWhileNotLowMana", }, + ["Unaffected by Chill while Leeching Mana"] = { "UnaffectedByChillLeechingManaUnique__1", }, + ["Celestial Footprints"] = { "CelestialFootprintsUnique__1_", }, + ["Chaos Damage with Hits is Lucky"] = { "VillageChaosDamageLuck", }, + ["Adds 5% of your Maximum Mana as Fire Damage to Attacks with this Weapon"] = { "VillageAttackFireDamageMaximumMana", }, + ["Adds 5% of your Maximum Energy Shield as Cold Damage to Attacks with this Weapon"] = { "VillageAttackColdDamageEnergyShield", }, + ["(20-30)% of Attack Physical Damage Converted to Fire Damage"] = { "VillageAttackConvertToFire", }, + ["(20-30)% of Attack Physical Damage Converted to Cold Damage"] = { "VillageAttackConvertToCold", }, + ["(20-30)% of Attack Physical Damage Converted to Lightning Damage"] = { "VillageAttackConvertToLightning", }, + ["Spells deal added Chaos Damage equal to 4% of your maximum Life"] = { "VillageSpellAddedChaosDamageMaximumLife", }, + ["Gain (2-4) Rage on Melee Hit"] = { "VillageRageOnMeleeHit", }, + ["(7-10)% increased Rage Effect"] = { "VillageRageEffect", }, + ["(20-25)% chance when you Kill a Magic Monster to gain its Modifiers for 60 seconds"] = { "VillageGainMagicMonsterModsOnKill", }, + ["(10-20)% chance for Poisons inflicted with this Weapon to deal 100% more Damage"] = { "VillageLocalChanceForPoisonDamage", }, + ["(10-20)% chance for Bleeding inflicted with this Weapon to deal 100% more Damage"] = { "VillageLocalChanceForBleedingDamage", }, + ["(15-25)% chance to inflict Fire Exposure on Hit"] = { "VillageFireExposureOnHit", }, + ["(15-25)% chance to inflict Cold Exposure on Hit"] = { "VillageColdExposureOnHit", }, + ["(15-25)% chance to inflict Lightning Exposure on Hit"] = { "VillageLightningExposureOnHit", }, + ["Armour is increased by Overcapped Fire Resistance"] = { "ArmourIncreasedByUncappedFireResistanceUnique__1", }, + ["(10-15)% chance to Impale on Spell Hit"] = { "VillageChanceToImpaleWithSpells", }, + ["+(6-8)% Chance to Block Attack Damage while Dual Wielding"] = { "VillageBlockWhileDualWielding", }, + ["(10-20)% chance to Aggravate Bleeding on targets you Hit with Attacks"] = { "VillageAggravateBleedOnAttack", }, + ["(15-25)% increased Poison Duration"] = { "VillagePoisonDuration", }, + ["(10-20)% chance to Blind Enemies on Hit with Spells"] = { "VillageSpellChanceToBlind", }, + ["(5-10)% chance to Restore your Ward on Hit"] = { "VillageWardRestoreChance", }, + ["+(15-25)% to Damage over Time Multiplier for Ailments from Critical Strikes"] = { "VillageCriticalAilmentDamageOverTimeMultiplier", }, + ["+2 metres to Weapon Range"] = { "VillageLocalMeleeWeaponRange", }, + ["Gain Flaming, Icy or Crackling Runesurge at random for 4 seconds every 10 seconds"] = { "VillageExplosionConflux", }, + ["Gain (7-10)% of Elemental Damage as Extra Chaos Damage"] = { "VillageElementalDamagePercentAddedAsChaos", }, + ["Adds (8-12) to (20-30) Fire Damage to Attacks"] = { "AddedFireDamageUniqueRing36", }, + ["Adds (16-20) to (25-30) Fire Damage to Spells and Attacks"] = { "AddedFireDamageUnique__1_", }, + ["Adds (19-22) to (30-35) Fire Damage to Spells and Attacks"] = { "AddedFireDamageUnique__2", }, + ["Adds (25-30) to (40-45) Fire Damage to Spells and Attacks"] = { "AddedFireDamageUnique__3", }, + ["Adds 40 to 75 Fire Damage to Attacks"] = { "AddedFireDamageUnique__4", }, + ["Adds 2 to 3 Cold Damage to Attacks"] = { "AddedColdDamageImplicitQuiver1", }, + ["(105-145) to (160-200) Added Cold Damage with Bow Attacks"] = { "AddedColdDamageUniqueBodyDex1", }, + ["Adds 15 to 25 Cold Damage to Attacks"] = { "AddedColdDamageUniqueDexHelmet1", }, + ["Adds (2-4) to (5-9) Cold Damage to Spells and Attacks"] = { "AddedColdDamageUniqueBodyInt5", }, + ["Adds (48-60) to (72-90) Cold Damage"] = { "AddedColdDamageUniqueBow9", }, + ["Adds (20-25) to (30-50) Cold Damage to Spells and Attacks"] = { "AddedColdDamageUniqueRing18", }, + ["Adds (10-12) to (24-28) Cold Damage to Attacks"] = { "AddedColdDamageUniqueBelt10", }, + ["Adds (7-10) to (15-20) Cold Damage to Spells and Attacks"] = { "AddedColdDamageUniqueRing30", }, + ["Adds (60-72) to (88-100) Cold Damage to Attacks"] = { "AddedColdDamageUniqueGlovesStrInt3_", }, + ["Adds 12 to 15 Cold Damage to Attacks"] = { "AddedColdDamageUniqueShieldStrDex3", }, + ["Adds 10 to 20 Cold Damage to Attacks"] = { "AddedColdDamageUnique__1", }, + ["Adds (16-20) to (25-30) Cold Damage to Spells and Attacks"] = { "AddedColdDamageUnique__2", }, + ["Adds (19-22) to (30-35) Cold Damage to Spells and Attacks"] = { "AddedColdDamageUnique__3", }, + ["Adds (25-30) to (40-45) Cold Damage to Spells and Attacks"] = { "AddedColdDamageUnique__4", }, + ["Adds (26-32) to (42-48) Cold Damage to Attacks"] = { "AddedColdDamageUnique__5", }, + ["Adds (12-15) to (25-30) Cold Damage to Attacks"] = { "AddedColdDamageUnique__6", }, + ["Adds (30-40) to (80-100) Cold Damage to Attacks"] = { "AddedColdDamageUnique__7", }, + ["Adds 30 to 65 Cold Damage to Attacks"] = { "AddedColdDamageUnique__9", }, + ["Adds (15-20) to (25-35) Cold Damage to Spells and Attacks"] = { "AddedColdDamageUnique__10", }, + ["Adds (30-40) to (60-70) Cold Damage to Attacks"] = { "AddedColdDamageUnique__11", }, + ["Adds 1 to 5 Lightning Damage to Attacks"] = { "AddedLightningDamageImplicitQuiver1", }, + ["Adds 1 to 30 Lightning Damage to Spells and Attacks"] = { "AddedLightningDamageUniqueHelmetStrInt1", }, + ["Adds 1 to 120 Lightning Damage to Attacks"] = { "AddedLightningDamageUniqueBootsStrInt1", }, + ["Adds 1 to 13 Lightning Damage to Attacks"] = { "AddedLightningDamageUniqueGlovesInt1", }, + ["Adds (1-4) to (30-50) Lightning Damage to Attacks"] = { "AddedLightningDamageUniqueGlovesDexInt1", }, + ["Adds 3 to 30 Lightning Damage"] = { "AddedLightningDamageUniqueDagger3", }, + ["Adds 1 to (600-700) Lightning Damage"] = { "AddedLocalLightningDamageUniqueClaw1", }, + ["Adds 1 to 85 Lightning Damage"] = { "AddedLightningDamageUniqueBow8", }, + ["Projectiles Pierce all Burning Enemies"] = { "AlwaysPierceBurningEnemiesUnique__1", }, + ["Adds 1 to 100 Lightning Damage to Attacks"] = { "AddedLightningDamageUniqueGlovesDexInt3", }, + ["Adds 1 to 40 Lightning Damage to Attacks"] = { "AddedLightningDamageUniqueBodyInt8", }, + ["Adds 1 to (120-150) Lightning Damage"] = { "AddedLightningDamageUniqueBow9", }, + ["Adds 1 to (20-30) Lightning Damage to Attacks"] = { "AddedLightningDamageUniqueBodyStrDex2", }, + ["Adds 1 to (50-70) Lightning Damage to Spells and Attacks"] = { "AddedLightningDamageUniqueRing19", }, + ["Adds 1 to (60-68) Lightning Damage to Attacks"] = { "AddedLightningDamageUniqueBelt10", }, + ["Adds 1 to (30-50) Lightning Damage to Attacks"] = { "AddedLightningDamageUniqueBelt12", }, + ["Burning Hoofprints"] = { "GoatHoofFootprintsUnique__1", }, + ["Adds (1-3) to (42-47) Lightning Damage to Spells and Attacks"] = { "AddedLightningDamageUnique__1", }, + ["Adds (1-3) to (68-72) Lightning Damage to Spells and Attacks"] = { "AddedLightningDamageUnique__2_", }, + ["Adds 10 to 130 Lightning Damage to Attacks"] = { "AddedLightningDamageUnique__3", }, + ["(12-18) to (231-347) Added Lightning Damage with Wand Attacks"] = { "AddedLightningDamageUnique__4", }, + ["Adds (10-15) to (20-25) Chaos Damage to Attacks"] = { "AddedChaosDamageUniqueRing1", }, + ["Adds (6-9) to (12-16) Chaos Damage to Attacks"] = { "AddedChaosDamageUniqueBootsStrDex4", }, + ["Adds 1 to 80 Chaos Damage to Attacks"] = { "AddedChaosDamageUniqueBootsStrInt2", }, + ["Adds (13-18) to (26-32) Chaos Damage to Attacks"] = { "AddedChaosDamageUniqueQuiver7", }, + ["Adds 19 to 43 Chaos Damage to Attacks"] = { "AddedChaosDamageUniqueAmulet23", }, + ["Adds (50-80) to (130-180) Chaos Damage"] = { "AddedChaosDamageUniqueBow12", }, + ["Adds 12 to 24 Chaos Damage to Attacks"] = { "AddedChaosDamageUnique__1", }, + ["Adds (7-10) to (15-18) Chaos Damage to Attacks"] = { "AddedChaosDamageUnique__2", }, + ["2% of Physical Attack Damage Leeched as Life"] = { "LifeLeechLocalPermyriadUnique__1", "LifeLeechUniqueRing2", "LifeLeechPermyriadImplicitClaw2", "LifeLeechUniqueBelt1", "LifeLeechPermyriadUniqueBelt1", "LifeLeechUniqueShieldDex5", "LifeLeechPermyriadUniqueOneHandAxe6", }, + ["0.4% of Physical Attack Damage Leeched as Life"] = { "LifeLeechPermyriadUniqueRing2", "LifeLeechPermyriadUniqueShieldDex5", "LifeLeechPermyriadUnique__3", }, + ["8% of Physical Attack Damage Leeched as Life"] = { "LifeLeechImplicitClaw1", }, + ["1.6% of Physical Attack Damage Leeched as Life"] = { "LifeLeechPermyriadImplicitClaw1", }, + ["10% of Physical Attack Damage Leeched as Life"] = { "LifeLeechImplicitClaw2", }, + ["5% of Physical Attack Damage Leeched as Life"] = { "LifeLeechLocalUniqueOneHandMace8", "LifeLeechUniqueTwoHandAxe4", "LifeLeechUniqueBodyStr3", "LifeLeechUniqueTwoHandMace1", }, + ["1% of Physical Attack Damage Leeched as Life"] = { "LifeLeechLocalPermyriadUniqueOneHandMace8__", "LifeLeechPermyriadUniqueTwoHandMace1", "LifeLeechPermyriadUniqueTwoHandAxe4", "LifeLeechPermyriadUnique__5", "LifeLeechPermyriad__1", }, + ["3% of Physical Attack Damage Leeched as Life"] = { "LifeLeechUniqueGlovesStrDex1", "LifeLeechUniqueShieldDex2", "LifeLeechPermyriadUniqueClaw6", "LifeLeechUniqueOneHandAxe6", }, + ["0.6% of Physical Attack Damage Leeched as Life"] = { "LifeLeechPermyriadUniqueShieldDex2", "LifeLeechPermyriadUnique__4", "LifeLeechPermyriadUniqueGlovesStrDex1", }, + ["(6-10)% of Physical Attack Damage Leeched as Life"] = { "LifeLeechUniqueAmulet9", }, + ["(1.2-2)% of Physical Attack Damage Leeched as Life"] = { "LifeLeechPermyriadUniqueAmulet9", }, + ["Misty Footprints"] = { "MistyFootprintsUnique", }, + ["1.2% of Physical Attack Damage Leeched as Life"] = { "LifeLeechPermyriadUniqueClaw3", }, + ["15% of Physical Attack Damage Leeched as Life"] = { "LifeLeechUniqueClaw6", }, + ["(3-4)% of Physical Attack Damage Leeched as Life"] = { "LifeLeechUniqueRing12", "LifeLeechLocal2", }, + ["(0.6-0.8)% of Physical Attack Damage Leeched as Life"] = { "LifeLeechPermyriadUniqueRing12", }, + ["(2-4)% of Physical Attack Damage Leeched as Life"] = { "LifeLeechUniqueHelmetInt7", }, + ["(0.4-0.8)% of Attack Damage Leeched as Life"] = { "LifeLeechPermyriadUniqueHelmetInt7", }, + ["1% of Attack Damage Leeched as Life"] = { "LifeLeechFromAttacksPermyriadUnique__1", "LifeLeechPermyriadUniqueBodyStr3", }, + ["(2-3)% of Physical Attack Damage Leeched as Life"] = { "LifeLeechUniqueBodyStrDex3", "LifeLeechPermyriadUnique__8", "LifeLeechPermyriadUnique__9", }, + ["2% of Attack Damage Leeched as Life"] = { "LifeLeechPermyriadUniqueBodyStrDex3", }, + ["(4-5)% of Physical Attack Damage Leeched as Life"] = { "LifeLeechUniqueBodyStrInt5", }, + ["(0.8-1)% of Attack Damage Leeched as Life"] = { "LifeLeechPermyriadUniqueBodyStrInt5", }, + ["(0.4-0.8)% of Physical Attack Damage Leeched as Life"] = { "LifeLeechPermyriadUniqueHelmetDexInt6", }, + ["0.2% of Physical Attack Damage Leeched as Life"] = { "LifeLeechPermyriadUnique__2", }, + ["(0.3-0.5)% of Physical Attack Damage Leeched as Life"] = { "LifeLeechPermyriadUnique__7", }, + ["5% increased Physical Damage with Axes"] = { "AxeBonus1", }, + ["5% increased Physical Damage with Staves"] = { "StaffBonus1", }, + ["5% increased Physical Damage with Claws"] = { "ClawBonus1", }, + ["5% increased Physical Damage with Daggers"] = { "DaggerBonus1", }, + ["5% increased Physical Damage with Maces or Sceptres"] = { "MaceBonus1", }, + ["5% increased Physical Damage with Bows"] = { "BowBonus1", }, + ["Enemies you kill are Shocked"] = { "ShockOnKillUnique__1", }, + ["5% increased Physical Damage with Swords"] = { "SwordBonus1", }, + ["5% increased Physical Damage with Wands"] = { "WandBonus1", }, + ["40% increased Global Accuracy Rating"] = { "AccuracyPercentImplicitSword1", }, + ["30% increased Global Accuracy Rating"] = { "AccuracyPercentImplicitSword2", }, + ["60% increased Global Accuracy Rating"] = { "AccuracyPercentImplicit2HSword1", }, + ["45% increased Global Accuracy Rating"] = { "AccuracyPercentImplicit2HSword2_", }, + ["(15-30)% increased Global Accuracy Rating"] = { "AccuracyPercentUniqueBow5", }, + ["15% reduced Global Accuracy Rating"] = { "AccuracyPercentUniqueClaw9", }, + ["100% reduced Global Accuracy Rating"] = { "AccuracyPercentUnique__1", }, + ["+20% Chance to Block Attack Damage while wielding a Staff"] = { "StaffBlockPercentImplicitStaff1", }, + ["+22% Chance to Block Attack Damage while wielding a Staff"] = { "StaffBlockPercentImplicitStaff2", }, + ["+25% Chance to Block Attack Damage while wielding a Staff"] = { "StaffBlockPercentImplicitStaff3", }, + ["+6% Chance to Block Attack Damage while wielding a Staff"] = { "StaffBlockPercentUniqueStaff7", }, + ["+12% Chance to Block Attack Damage while wielding a Staff"] = { "StaffBlockPercentUniqueStaff9", }, + ["+15% Chance to Block Attack Damage while wielding a Staff"] = { "StaffBlockPercentUnique__1", "StaffBlockPercentUnique__5", }, + ["+10% Chance to Block Attack Damage while wielding a Staff"] = { "StaffBlockPercentUnique__2_", }, + ["+(12-16)% Chance to Block Attack Damage while wielding a Staff"] = { "StaffBlockPercentUnique__3", }, + ["+5% Chance to Block Attack Damage while wielding a Staff"] = { "StaffBlockPercentUnique__4_", }, + ["+20% Chance to Block Spell Damage while wielding a Staff"] = { "StaffSpellBlockPercentImplicitStaff__1", }, + ["+22% Chance to Block Spell Damage while wielding a Staff"] = { "StaffSpellBlockPercent2", }, + ["+25% Chance to Block Spell Damage while wielding a Staff"] = { "StaffSpellBlockPercent3", }, + ["6% Chance to Block Attack Damage"] = { "BlockPercentUniqueHelmetStrDex4", "BlockPercentMarakethDaggerImplicit2_", }, + ["(10-15)% Chance to Block Attack Damage"] = { "BlockPercentUniqueAmulet16", }, + ["16% Chance to Block Attack Damage"] = { "BlockPercentUniqueDescentStaff1", }, + ["(20-24)% Chance to Block Attack Damage"] = { "BlockPercentUniqueQuiver4", }, + ["4% Chance to Block Attack Damage"] = { "BlockPercentMarakethDaggerImplicit1", }, + ["(8-12)% Chance to Block Attack Damage"] = { "BlockPercentUnique__1", }, + ["20% Chance to Block Attack Damage"] = { "BlockPercentUnique__2", }, + ["(4-6)% Chance to Block Attack Damage"] = { "BlockPercentUnique__3", }, + ["20% increased Elemental Damage"] = { "ElementalDamageUniqueSceptre1", "ElementalDamagePercentImplicitSceptre1", "ElementalDamagePercentImplicitSceptreNew4", "ElementalDamageUniqueHelmetInt9", }, + ["30% increased Elemental Damage"] = { "ElementalDamagePercentImplicitSceptre2", "ElementalDamagePercentImplicitSceptreNew11", "ElementalDamagePercentImplicitSceptreNew15", "ElementalDamagePercentImplicitSceptreNew19", "ElementalDamageUnique__1", }, + ["[DNT] Link Skills Cost Life instead of Mana"] = { "LinkSkillsCostLifeUnique__1", }, + ["10% increased Elemental Damage"] = { "ElementalDamageUniqueJewel10", "ElementalDamageUniqueDescentBelt1", "ElementalDamagePercentUnique__2", "ElementalDamagePercentImplicitSceptreNew1", }, + ["12% increased Elemental Damage"] = { "ElementalDamagePercentImplicitSceptreNew3", "ElementalDamagePercentImplicitSceptreNew2", }, + ["14% increased Elemental Damage"] = { "ElementalDamagePercentImplicitSceptreNew5", }, + ["16% increased Elemental Damage"] = { "ElementalDamagePercentImplicitSceptreNew6", "ElementalDamagePercentImplicitSceptreNew7", }, + ["22% increased Elemental Damage"] = { "ElementalDamagePercentImplicitSceptreNew8", "ElementalDamagePercentImplicitSceptreNew12___", }, + ["18% increased Elemental Damage"] = { "ElementalDamagePercentImplicitSceptreNew9", "ElementalDamagePercentImplicitSceptreNew10", }, + ["24% increased Elemental Damage"] = { "ElementalDamagePercentImplicitSceptreNew13", "ElementalDamagePercentImplicitSceptreNew14", }, + ["26% increased Elemental Damage"] = { "ElementalDamagePercentImplicitSceptreNew17", "ElementalDamagePercentImplicitSceptreNew16", }, + ["32% increased Elemental Damage"] = { "ElementalDamagePercentImplicitSceptreNew20", "ElementalDamagePercentImplicitSceptreNew21__", }, + ["(15-25)% increased Elemental Damage"] = { "ElementalDamagePercentImplicitAtlasRing_", }, + ["Cannot be Frozen if 6 Redeemer Items are Equipped"] = { "CannotBeFrozen6RedeemerItemsUnique__1", }, + ["(12-24)% increased Global Physical Damage"] = { "IncreasedPhysicalDamagePercentImplicitBelt1", }, + ["Trigger a Socketed Spell when you Attack with a Bow, with a 0.3 second Cooldown"] = { "TriggerSocketedSpellOnBowAttackUnique__1_", "TriggerSocketedSpellOnBowAttackUnique__2", }, + ["Trigger Level 1 Create Lesser Shrine when you Kill an Enemy"] = { "TriggeredSummonLesserShrineUnique__1", }, + ["Cannot be Stunned if 6 Elder Items are Equipped"] = { "CannotBeStunned6ElderItemsUnique__1", }, + ["Totem Life is increased by their Overcapped Fire Resistance"] = { "MutatedUniqueHelmetStr4TotemLifeIncreasedByOvercappedFireResistance", }, + ["Vaal Skills used during effect do not apply Soul Gain Prevention"] = { "FlaskVaalNoSoulPreventionUnique__1", }, + ["Melee Hits Fortify if 6 Warlord Items are Equipped"] = { "FortifyOnMeleeHit6WarlordItemsUnique__1", }, + ["(40-60)% increased Area of Effect"] = { "MutatedUniqueBow4AreaOfEffect", }, + ["+(50-75)% to Chaos Resistance"] = { "MutatedUniqueHelmetDex3ChaosResistance", }, + ["[DNT] Minions are Aggressive if you've Blocked Recently"] = { "AggressiveMinionIfBlockedRecentlyUnique__1", }, + ["+2 to Level of Socketed Minion Gems"] = { "LocalIncreaseSocketedMinionGemLevelUnique__1", "LocalIncreaseSocketedMinionGemLevelUnique__2_", "LocalIncreaseSocketedMinionGemLevelUnique__3", "LocalIncreaseSocketedMinionGemLevelUniqueShieldInt2", "LocalIncreaseSocketedMinionGemLevelUnique__4", "MutatedUniqueHelmetDex5LocalIncreaseSocketedMinionGemLevel", }, + ["32% increased Life Reservation Efficiency of Skills"] = { "MutatedUniqueHelmetDex5LifeReservationEfficiency", }, + ["Minions have (6-8)% increased Area of Effect"] = { "MinionAreaOfEffectUnique__1", }, + ["350 Physical Damage taken on Minion Death"] = { "PhysicalDamageToSelfOnMinionDeathUniqueRing33", }, + ["8% of Maximum Energy Shield taken as Physical Damage on Minion Death"] = { "PhysicalDamageToSelfOnMinionDeathESPercentUniqueRing33_", }, + ["Attacks that Fire Projectiles Consume up to 1 additional Steel Shard"] = { "RangedAttacksConsumeAmmoUniqueBelt__1", }, + ["Skills Fire 3 additional Projectiles for 4 seconds after"] = { "AdditionalProjectilesAfterAmmoConsumedUniqueBelt__1", }, + ["Ignites you inflict deal Damage (20-40)% faster"] = { "MutatedUniqueBow18FasterIgnite", }, + ["300% of Attack Damage Leeched as Life against Chilled Enemies"] = { "LifeLeechFromAttacksAgainstChilledEnemiesUniqueBelt14", }, + ["1% of Attack Damage Leeched as Life against Chilled Enemies"] = { "LifeLeechPermyriadFromAttacksAgainstChilledEnemiesUniqueBelt14", }, + ["Ignites you inflict with Attacks deal Damage 35% faster"] = { "FasterBurnFromAttacksEnemiesUniqueBelt14", }, + ["Socketed Gems fire 4 additional Projectiles"] = { "SocketedGemsAdditionalProjectilesUniqueStaff10_", }, + ["Socketed Projectile Spells fire 4 additional Projectiles"] = { "SocketedGemsAdditionalProjectilesUnique__1__", }, + ["Socketed Gems have 70% reduced Skill Effect Duration"] = { "SocketedGemsReducedDurationUniqueStaff10", }, + ["Attacks fire (1-2) additional Projectile when in Off Hand"] = { "MainHandAdditionalProjectilesWhileInOffHandUnique__1", }, + ["Attacks have (40-60)% increased Area of Effect when in Main Hand"] = { "OffHandAreaOfEffectWhileInMainHandUnique__1", }, + ["Socketed Gems are Supported by Level 15 Inspiration"] = { "DisplaySupportedByReducedManaUnique__1", "DisplaySupportedByReducedManaUnique__2", "SupportedByReducedManaUniqueBodyDexInt4", }, + ["Socketed Gems are Supported by Level 30 Generosity"] = { "SupportedByGenerosityUniqueBodyDexInt4_", }, + ["3% increased effect of Non-Curse Auras from your Skills"] = { "IncreasedAuraEffectUniqueJewel45", }, + ["(20-40)% increased Area of Effect of Aura Skills"] = { "IncreasedAuraRadiusUniqueBodyDexInt4", }, + ["20% increased Area of Effect of Aura Skills"] = { "IncreasedAuraRadiusUnique__1", }, + ["Your Chaos Damage has 60% chance to Poison Enemies"] = { "ChaosDamageChanceToPoisonUnique__1", }, + ["(4-7)% increased Elemental Damage per Frenzy Charge"] = { "IncreasedElementalDamagePerFrenzyChargeUniqueGlovesStrDex6", }, + ["You gain Onslaught for 3 seconds on Culling Strike"] = { "GainOnslaughtWhenCullingEnemyUniqueOneHandAxe6", }, + ["Adds (3-5) to (7-10) Physical Damage"] = { "LocalAddedPhysicalDamageUniqueOneHandAxe6", }, + ["100% chance to Avoid being Chilled during Onslaught"] = { "CannotBeChilledWhenOnslaughtUniqueOneHandAxe6", }, + ["Socketed Gems are Supported by Level 30 Immolate"] = { "MutatedUniqueBow19SupportedByImmolate", }, + ["Regenerate 3% of Life per second"] = { "LifeRegenerationRatePercentageUniqueShieldStrInt3", "LifeRegenerationRatePercentUnique__5", }, + ["Regenerate 2% of Life per second"] = { "LifeRegenerationRatePercentUnique__1", "TalismanPercentLifeRegeneration", "LifeRegenerationRatePercentageUniqueJewel24", }, + ["You and your Totems Regenerate 0.5% of Life per second for each Summoned Totem"] = { "LifeRegenerationRatePercentUniqueShieldStr5", }, + ["Regenerate 10% of Life per second"] = { "LifeRegenerationRatePercentUnique__2", }, + ["Regenerate 1% of Life per second"] = { "LifeRegenerationRatePercentUnique__3", "LifeRegenerationRatePercentUnique__4_", }, + ["Enemies Cursed by you are Hindered if 25% of Curse Duration expired"] = { "Curse25PercentHinderEnemyUnique__1", }, + ["(40-60)% increased Mine Throwing Speed"] = { "RemoteMineLayingSpeedUniqueStaff11", }, + ["(10-15)% reduced Mine Throwing Speed"] = { "RemoteMineLayingSpeedUnique__1", }, + ["Mines have (40-50)% increased Detonation Speed"] = { "RemoteMineArmingSpeedUnique__1", }, + ["35% less Mine Damage"] = { "LessMineDamageUniqueStaff11", }, + ["Socketed Gems are Supported by Level 10 Blastchain Mine"] = { "SupportedByRemoteMineUniqueStaff11", }, + ["(30-40)% increased Cold Damage with Attack Skills"] = { "ColdWeaponDamageUniqueOneHandMace4", }, + ["Adds (150-225) to (525-600) Lightning Damage to Unarmed Melee Hits"] = { "AddedLightningDamageWhileUnarmedUniqueGlovesStr4_", }, + ["Adds (90-135) to (315-360) Lightning Damage to Spells while Unarmed"] = { "AddedLightningDamagetoSpellsWhileUnarmedUniqueGlovesStr4", }, + ["+(200-250) Energy Shield gained on Killing a Shocked Enemy"] = { "GainEnergyShieldOnKillShockedEnemyUniqueGlovesStr4", }, + ["+(90-120) Energy Shield gained on Killing a Shocked Enemy"] = { "GainEnergyShieldOnKillShockedEnemyUnique__1_", }, + ["Nearby Allies gain 4% of Life Regenerated per second"] = { "DisplayLifeRegenerationAuraUniqueAmulet21", }, + ["Nearby Allies gain 80% increased Mana Regeneration Rate"] = { "DisplayManaRegenerationAuaUniqueAmulet21", }, + ["40% increased Rarity of Items Dropped by Frozen Enemies"] = { "IncreasedRarityWhenSlayingFrozenUniqueOneHandMace4", }, + ["Modifiers to Minimum Frenzy Charges instead apply to Minimum Affliction Charges"] = { "MinimumAfflictionChargeModifiersEqualsFrenzyUnique__1", }, + ["Gain (66-99)% of Sword Physical Damage as Extra Fire Damage"] = { "SwordPhysicalDamageToAddAsFireUniqueOneHandSword10", }, + ["10% increased Effect of Buffs on you"] = { "IncreasedBuffEffectivenessUniqueOneHandSword11", }, + ["30% increased Effect of Buffs on you"] = { "IncreasedBuffEffectivenessBodyInt12", }, + ["Socketed Gems are Supported by Level 10 Knockback"] = { "DisplaySupportedByKnockbackUniqueGlovesStr5", }, + ["Regenerate 75 Life per second per Endurance Charge"] = { "LifeRegenPerMinutePerEnduranceChargeUniqueBodyDexInt3", }, + ["Regenerate (100-140) Life per second per Endurance Charge"] = { "LifeRegenPerMinutePerEnduranceChargeUnique__1", }, + ["75% chance to cause Enemies to Flee on use"] = { "MonstersFleeOnFlaskUseUniqueFlask9", }, + ["Socketed Gems are Supported by Level 30 Minion Life"] = { "MutatedUniqueHelmetStr5SupportedByMinionLife", }, + ["Grants 6 Life and Mana per Enemy Hit"] = { "LifeAndManaOnHitImplicitMarakethClaw1", }, + ["Grants 10 Life and Mana per Enemy Hit"] = { "LifeAndManaOnHitImplicitMarakethClaw2", }, + ["Grants 14 Life and Mana per Enemy Hit"] = { "LifeAndManaOnHitImplicitMarakethClaw3", }, + ["(5-15)% of Physical Damage from Hits taken as Fire Damage"] = { "MutatedUniqueAmulet37PhysicalDamageTakenAsFire", }, + ["Summoned Skeletons Cover Enemies in Ash on Hit"] = { "SkeletonsCoverEnemiesInAshUnique__1", }, + ["You have Phasing if you have Blocked Recently"] = { "PhasingIfBlockedRecentlyUnique__1", }, + ["Grants 38 Life per Enemy Hit"] = { "LifeAndManaOnHitSeparatedImplicitMarakethClaw3", }, + ["0.8% of Physical Attack Damage Leeched as Life and Mana"] = { "LifeAndManaLeechImplicitMarakethClaw1", }, + ["Grants Level 1 Icestorm Skill"] = { "IcestormUniqueStaff12", }, + ["30% chance to gain a Power Charge when you Stun with Melee Damage"] = { "PowerChargeOnMeleeStunUniqueSceptre10", }, + ["30% chance to gain a Power Charge when you Stun"] = { "PowerChargeOnStunUniqueSceptre10", }, + ["10% chance to Avoid Elemental Ailments"] = { "ChanceToAvoidElementalStatusAilmentsUniqueJewel46", }, + ["Grants Level 10 Gluttony of Elements Skill"] = { "GluttonyOfElementsUniqueAmulet23", }, + ["Socketed Gems are Supported by Level 15 Pierce"] = { "SocketedGemsSupportedByPierceUniqueBodyStr6", }, + ["Maximum Affliction Charges is equal to Maximum Frenzy Charges"] = { "MaximumAfflictionChargesEqualsFrenzyUnique__1", }, + ["10% increased Projectile Damage"] = { "ProjectileDamageJewelUniqueJewel41", }, + ["4% increased Attack and Cast Speed"] = { "AttackAndCastSpeedJewelUniqueJewel43", }, + ["(10-15)% increased Attack and Cast Speed"] = { "AttackAndCastSpeedUnique__1", }, + ["+(2-4) to Level of all Cold Spell Skill Gems"] = { "MutatedUniqueWand15GlobalIncreaseColdSpellSkillGemLevel", }, + ["(6-9)% increased Attack and Cast Speed"] = { "AttackAndCastSpeedUnique__3", }, + ["(6-10)% increased Attack and Cast Speed"] = { "TalismanAttackAndCastSpeed", "AttackAndCastSpeedUnique__4", }, + ["(5-7)% increased Attack and Cast Speed"] = { "AttackAndCastSpeedUnique__6", }, + ["(5-8)% increased Attack and Cast Speed"] = { "AttackAndCastSpeedUnique__7", }, + ["(6-8)% increased Attack and Cast Speed"] = { "AttackAndCastSpeedUnique__8", }, + ["(0-40)% increased Attack and Cast Speed"] = { "AttackAndCastSpeedUnique__9", }, + ["(6-12)% increased Attack and Cast Speed"] = { "AttackAndCastSpeedUnique__10", }, + ["+20 to Strength and Dexterity"] = { "StrengthDexterityUnique__1", }, + ["+50 to Strength and Dexterity"] = { "StrengthDexterityImplicitSword_1", }, + ["+20 to Strength and Intelligence"] = { "StrengthIntelligenceUnique__1", }, + ["+(10-30) to Strength and Intelligence"] = { "StrengthIntelligenceUnique__2", }, + ["+20 to Dexterity and Intelligence"] = { "DexterityIntelligenceUnique__1__", }, + ["(1-2)% of Physical Attack Damage Leeched as Life"] = { "LifeLeechJewel", "LifeLeechLocal1", }, + ["1% of Spell Damage Leeched as Life"] = { "SpellLifeLeechJewel", }, + ["1% of Spell Damage Leeched as Mana"] = { "SpellManaLeechJewel", }, + ["20% increased Global Accuracy Rating"] = { "PercentIncreasedAccuracyJewelUnique__1", }, + ["(100-120)% increased Critical Strike Chance with Traps"] = { "TrapCritChanceUnique__1", }, + ["3% reduced Mana Cost of Skills"] = { "ManaCostReductionUniqueJewel44", }, + ["10% chance to Knock Enemies Back on hit"] = { "KnockbackChanceUnique__1", }, + ["Minions have +(7-10)% to all Elemental Resistances"] = { "MinionElementalResistancesUnique__1", }, + ["(30-50)% reduced Totem Damage"] = { "ReducedTotemDamageUniqueJewel26", }, + ["40% increased Totem Damage"] = { "TotemDamageUnique__1_", }, + ["+(16-24) to Dexterity"] = { "DexterityUniqueJewel13", "DexterityUniqueJewel36", }, + ["+(16-24) to Intelligence"] = { "IntelligenceUniqueJewel11", "IntelligenceUniqueJewel35", }, + ["+(16-24) to Strength"] = { "StrengthUniqueJewel34", "StrengthUniqueJewel37", }, + ["(20-30)% reduced Attack and Cast Speed"] = { "ReducedAttackAndCastSpeedUniqueGlovesStrInt4", }, + ["(10-20)% increased Effect of Non-Damaging Ailments"] = { "NonDamagingAilmentEffectUnique_1", }, + ["(5-6)% of Physical Attack Damage Leeched as Life"] = { "LifeLeechLocal3", }, + ["Passive Skills in Radius can be Allocated without being connected to your tree"] = { "JewelUniqueAllocateDisconnectedPassives", "AllocateDisconnectedPassivesDonutUnique__1", }, + ["(10-20)% chance to Avoid being Stunned"] = { "AvoidStunUniqueRingVictors", }, + ["30% chance to Avoid being Stunned"] = { "AvoidStunUnique__1", }, + ["Implicit Modifier magnitudes are doubled"] = { "LocalDoubleImplicitMods", }, + ["(20-25)% chance to Avoid Elemental Ailments"] = { "AvoidElementalAilmentsUnique__2", }, + ["(15-25)% chance to Avoid Elemental Ailments"] = { "AvoidElementalAilmentsUnique__3", }, + ["15% chance to cause Bleeding on Hit"] = { "LocalChanceToBleedImplicitMarakethRapier1", }, + ["20% chance to cause Bleeding on Hit"] = { "LocalChanceToBleedImplicitMarakethRapier2", }, + ["30% chance to cause Bleeding on Hit"] = { "LocalChanceToBleedUniqueDagger12", "LocalChanceToBleedUniqueOneHandMace8", }, + ["0.4% of Chaos Damage Leeched as Life"] = { "ChaosDamageLifeLeechPermyriadUniqueShieldStrInt8", }, + ["0.2% of Chaos Damage Leeched as Life"] = { "ChaosDamageLifeLeechPermyriadUnique__1", }, + ["0.5% of Chaos Damage Leeched as Life"] = { "ChaosDamageLifeLeechPermyriadUnique__2", }, + ["Gain (10-15)% of Physical Damage as Extra Chaos Damage"] = { "PhysicalDamageAddedAsChaosImplicitQuiver11New", }, + ["Gain (5-10)% of Physical Damage as Extra Chaos Damage"] = { "PhysicalDamageAddedAsChaosUniqueShiledStrInt8", }, + ["15% increased Item Quantity per White Socket"] = { "ItemQuantityPerWhiteSocketUniqueRing39_", }, + ["Removes all but one Life on use"] = { "RemoveLifeAndAddThatMuchEnergyShieldOnFlaskUseUnique__1", }, + ["Cannot be Frozen"] = { "CannotBeFrozen", "CannotBeFrozenUnique__1", "MutatedUniqueAmulet39CannotBeFrozen", }, + ["(19-31)% increased Chaos Damage"] = { "TalismanIncreasedChaosDamage", }, + ["(40-50)% increased Global Critical Strike Chance"] = { "TalismanIncreasedCriticalChance", }, + ["(8-14)% increased Strength"] = { "TalismanIncreasedStrength", }, + ["(8-14)% increased Dexterity"] = { "TalismanIncreasedDexterity", }, + ["(8-14)% increased Intelligence"] = { "TalismanIncreasedIntelligence", }, + ["(15-25)% increased maximum Energy Shield"] = { "TalismanIncreasedEnergyShield", }, + ["(12-16)% increased Attributes"] = { "TalismanIncreasedAllAttributes", }, + ["+(12-18)% to Damage over Time Multiplier"] = { "TalismanGlobalDamageOverTimeMultiplier", }, + ["(5-7)% increased Attributes"] = { "AllAttributesPercentUnique__1", }, + ["(5-15)% increased Attributes"] = { "AllAttributesPercentUnique__2", }, + ["Trigger Level 20 Glimpse of Eternity when Hit"] = { "GlimpseOfEternityWhenHitUnique__1", }, + ["With at least 40 Dexterity in Radius, Split Arrow fires Projectiles in Parallel"] = { "SplitArrowThresholdJewel1", }, + ["You are Unaffected by Bleeding if you've cast Vulnerability in the past 10 seconds"] = { "VulnerabilityUnaffectedByBleedUnique__1", }, + ["Cannot be Ignited"] = { "AvoidIgniteUniqueOneHandSword4", "AvoidIgniteUniqueBodyDex3", "AvoidIgniteUnique__1", }, + ["Summoned Skitterbots' Auras affect you as well as Enemies"] = { "SkitterbotAurasAlsoAffectYouUnique__1", }, + ["Critical Strikes inflict Malignant Madness if The Eater of Worlds is dominant"] = { "MalignantMadnessCritEaterDominantUnique__1", }, + ["Nearby Enemies are Intimidated"] = { "NearbyEnemiesAreIntimidatedUnique__1", }, + ["Despair has no Reservation if Cast as an Aura"] = { "DespairReservationCostUnique__1", }, + ["Modifiers to Minimum Power Charges instead apply to Minimum Absorption Charges"] = { "MinimumAbsorptionChargeModifiersEqualsPowerUnique__1", }, + ["Action Speed cannot be modified to below Base Value if you've cast Temporal Chains in the past 10 seconds"] = { "TemporalChainsCannotBeSlowedUnique__1", }, + ["Grants Level 20 Aspect of the Crab Skill"] = { "GrantsCrabAspect1_", }, + ["Cannot be Poisoned"] = { "CannotBePoisonedUnique__1", "CannotBePoisonedUnique__2", }, + ["Critical Strikes have Culling Strike"] = { "CullingCriticalStrikes", }, + ["Traps from Skills are thrown randomly around targeted location"] = { "ThrowTrapsInCircleUnique__1", }, + ["Left ring slot: Projectiles from Spells cannot Chain"] = { "LeftRingSpellProjectilesCannotChainUnique__1", }, + ["Maximum Absorption Charges is equal to Maximum Power Charges"] = { "MaximumAbsorptionChargesEqualsPowerUnique__1_", }, + ["Cannot be Shocked"] = { "CannotBeShocked", }, + ["Left ring slot: Projectiles from Spells Fork"] = { "LeftRingSpellProjectilesForkUnique__1_", }, + ["This Weapon's Critical Strike Chance is 100%"] = { "LocalAttacksAlwaysCritUnique__1", "LocalAlwaysCrit", }, + ["Left Ring Slot: Your Chilling Skitterbot's Aura applies Socketed Hex Curse instead"] = { "SupportSkitterBotAilmentAuraReplaceWithCurse____1", }, + ["Damage of Enemies Hitting you is Unlucky"] = { "MutatedUniqueAmulet41EnemyExtraDamageRolls", }, + ["Nearby Enemies are Blinded if 2 Redeemer Items are Equipped"] = { "NearbyEnemiesAreBlinded2RedeemerItemsUnique__1", }, + ["Chaos Damage taken does not bypass Energy Shield while not on Low Life"] = { "ChaosDamageDoesNotBypassESNotLowLifeOrManaUnique__1", }, + ["All Damage Taken from Hits can Chill you"] = { "AllDamageTakenCanChillUnique__1", }, + ["Lose all Power Charges on Critical Strike"] = { "ConsumeAllPowerChargesOnCritUniqueRing17", }, + ["Nearby Enemies are Intimidated if 2 Warlord Items are Equipped"] = { "NearbyEnemiesAreIntimidated2WarlordItemsUnique__1", }, + ["Cannot gain Endurance Charges"] = { "CannotGainEnduranceChargesUnique__2", "CannotGainEnduranceChargesUnique__1__", }, + ["Nearby Enemies are Unnerved if 2 Elder Items are Equipped"] = { "NearbyEnemiesAreUnnerved2ElderItemsUnique__1", }, + ["Flesh and Stone has no Reservation"] = { "FleshAndStoneManaReservationUnique__1_", }, + ["Your Cold Damage can Poison"] = { "ColdDamageCanPoisonUnique__1_", }, + ["Chance to Block Spell Damage is Unlucky"] = { "ExtraRollsSpellBlockUnique__1", }, + ["Trigger a Socketed Cold Spell on Melee Critical Strike, with a 0.25 second Cooldown"] = { "CastSocketedColdSkillsOnCriticalStrikeUnique__1", }, + ["Your Fire Damage can Poison"] = { "FireDamageCanPoisonUnique__1", }, + ["Critical Strikes do not inherently Freeze"] = { "CriticalStrikesDoNotFreezeUnique___1", }, + ["Trigger Level 20 Shade Form when Hit"] = { "TriggerShadeFormWhenHitUnique__1", }, + ["Trigger a Socketed Spell when you Block, with a 0.25 second Cooldown"] = { "SupportVirulenceSpellsCastOnBlockUnique_1", }, + ["Quicksilver Flasks you Use also apply to nearby Allies"] = { "QuicksilverFlaskAppliesToAlliesUnique__1", }, + ["Your Lightning Damage can Poison"] = { "LightningDamageCanPoisonUnique__1", }, + ["Strike Skills also target the previous location they were used"] = { "StrikeSkillMemoryUseUnique__1_______", }, + ["Your Chaos Damage can Ignite"] = { "MutatedUniqueHelmetDexInt4ChaosDamageCanIgnite", "MutatedUniqueDagger10ChaosDamageCanIgnite", "ChaosDamageCanIgniteUnique__1", }, + ["Your Chaos Damage can Chill"] = { "ChaosDamageCanChill", }, + ["Shocks you when you reach Maximum Power Charges"] = { "ShockOnMaxPowerChargesUnique__1", }, + ["Creates Consecrated Ground on Use"] = { "UtilityFlaskConsecrate", }, + ["Your Chaos Damage can Freeze"] = { "MutatedUniqueHelmetDexInt4ChaosDamageCanFreeze", "ChaosDamageCanFreezeUnique_1", }, + ["Trigger Level 20 Twister when you gain Avian's Might or Avian's Flight"] = { "GrantsAvianTornadoUnique__1__", }, + ["Gain a Frenzy Charge on reaching Maximum Power Charges"] = { "WhenReachingMaxPowerChargesGainAFrenzyChargeUnique__1", }, + ["Cannot be Stunned by Suppressed Spell Damage"] = { "CannotBeStunnedSuppressedDamageUnique__1", }, + ["Creates Chilled Ground on Use"] = { "UtilityFlaskChilledGround", }, + ["Flasks do not apply to you"] = { "CannotBeAffectedByFlasksUnique__1", }, + ["Your Chaos Damage can Shock"] = { "ChaosDamageCanShockUniqueBow10", "ChaosDamageCanShockUnique__1", "MutatedUniqueHelmetDexInt4ChaosDamageCanShock", }, + ["Consecrated Ground created by this Flask has Tripled Radius"] = { "FlaskConsecratedGroundAreaOfEffectUnique__1_", }, + ["Survival"] = { "ItemLimitUniqueJewel8", "ItemLimitUniqueJewel9", "ItemLimitUniqueJewel10", }, + ["Your Hits can't be Evaded by Blinded Enemies"] = { "HitsCannotBeEvadedAgainstBlindedEnemiesUnique__1", }, + ["Gain Onslaught for 4 seconds on Hit while at maximum Frenzy Charges"] = { "ChargeBonusOnslaughtOnHitFrenzyCharges_", }, + ["Your Mark Transfers to another Enemy when Marked Enemy dies"] = { "TransferMarkOnDeathUnique__1", }, + ["Arrows deal 50% increased Damage with Hits and Ailments to Targets they Pierce"] = { "ArrowPierceAppliesToProjectileDamageUniqueQuiver3", "ArrowDamageAgainstPiercedTargetsUnique__1", }, + ["Triggered Spells Poison on Hit"] = { "TriggeredSpellsPoisonOnHitUnique_1", }, + ["Physical Damage taken bypasses Energy Shield"] = { "PhysicalDamageBypassesEnergyShieldUnique__1", }, + ["Curse Enemies with Punishment on Hit"] = { "VillagePunishmentOnHit", "MutatedUniqueGlovesInt3PunishmentOnHit", }, + ["Consumes Maximum Charges to use"] = { "FlaskVaalConsumeMaximumChargesUnique__1", }, + ["Melee Hits which Stun Fortify"] = { "FortifyOnMeleeStunUnique__1", }, + ["Increases and Reductions to Minion Damage also affect you at 150% of their value"] = { "MinionDamageAlsoAffectsYouUnique__1", "VillageMinionDamageAlsoAffectsYou", }, + ["Increases and Reductions to Life in Radius are Transformed to apply to Mana at 200% of their value"] = { "LifePassivesBecomeManaPassivesInRadiusUniqueJewel54", }, + ["Dexterity and Intelligence from passives in Radius count towards Strength Melee Damage bonus"] = { "DexterityAndIntelligenceGiveStrengthMeleeBonusInRadiusUniqueJewel55", }, + ["Movement Skills deal no Physical Damage"] = { "MovementSkillsDealNoPhysicalDamageUnique__1", }, + ["Elemental Resistances are capped by your highest Maximum Elemental Resistance instead"] = { "ElementalResistanceHighestMaxResistanceUnique__1_", }, + ["Lightning Damage of Enemies Hitting you is Lucky"] = { "EnemyExtraDamageRollsWithLightningDamageUnique__1", }, + ["Cannot Knock Enemies Back"] = { "CannotKnockBackUniqueOneHandMace5_", }, + ["Leech Energy Shield instead of Life"] = { "LeechEnergyShieldInsteadofLife", }, + ["Permanently Intimidate Enemies on Block"] = { "EnemiesBlockedAreIntimidatedUnique__1", }, + ["Grants Level 20 Aspect of the Cat Skill"] = { "GrantsCatAspect1", }, + ["All Attack Damage Chills when you Stun"] = { "ChillOnAttackStunUniqueOneHandMace5", }, + ["Grants Level 20 Aspect of the Avian Skill"] = { "GrantsBirdAspect1_", }, + ["Grants Level 20 Aspect of the Spider Skill"] = { "GrantsSpiderAspect1", }, + ["Deal Triple Damage with Elemental Skills"] = { "ElementalSkillsTripleDamageUnique__1", }, + ["Nearby Enemies are Blinded"] = { "NearbyEnemiesAreBlindedUnique__1", "DisplayBlindAuraUnique__1", "UniqueSpecialCorruptionNearbyEnemiesBlinded", }, + ["Inflict Fire Exposure on Hit if you've cast Flammability in the past 10 seconds"] = { "FlammabilityFireExposureOnHitUnique__1", }, + ["Primordial"] = { "PrimordialJewelCountUnique__4", "PrimordialJewelCountUnique__1", "PrimordialJewelCountUnique__2", "PrimordialJewelCountUnique__3", }, + ["Adds (20-23) to (31-35) Cold Damage"] = { "GlobalAddedColdDamageUnique__2_", }, + ["Adds (20-25) to (26-35) Cold Damage"] = { "GlobalAddedColdDamageUnique__3", }, + ["Adds (16-19) to (25-29) Cold Damage"] = { "GlobalAddedColdDamageUnique__4", }, + ["Adds (8-12) to (18-26) Cold Damage"] = { "GlobalAddedColdDamageUnique__5", }, + ["Adds (10-13) to (43-47) Lightning Damage"] = { "GlobalAddedLightningDamageUnique__1_", }, + ["Adds (1-3) to (47-52) Lightning Damage"] = { "GlobalAddedLightningDamageUnique__2_", }, + ["Adds 1 to (48-60) Lightning Damage"] = { "GlobalAddedLightningDamageUnique__3", }, + ["Adds (6-10) to (33-38) Lightning Damage"] = { "GlobalAddedLightningDamageUnique__4", }, + ["Adds (1-2) to (43-56) Lightning Damage"] = { "GlobalAddedLightningDamageUnique__5", }, + ["Regenerate 2% of Energy Shield per second while on Low Life"] = { "EnergyShieldRegenerationperMinuteWhileOnLowLifeTransformedUnique__1", }, + ["Enemies you Attack Reflect 100 Physical Damage to you"] = { "ReflectPhysicalDamageToSelfOnHitUnique__1", }, + ["+20% chance to be Shocked"] = { "ChanceToBeShockedUnique__1", }, + ["+50% chance to be Shocked"] = { "ChanceToBeShockedUnique__2", }, + ["8% increased Global Defences per White Socket"] = { "GlobalDefensesPerWhiteSocketUnique__1", }, + ["Nearby Enemies are Crushed"] = { "UniqueSpecialCorruptionNearbyEnemiesCrushed", }, + ["(80-100)% increased Rarity of Items found with a Normal Item Equipped"] = { "ItemRarityWhileWearingANormalItemUnique__1", }, + ["Attack Skills have +1 to maximum number of Summoned Totems"] = { "AdditionalAttackTotemsUnique__1", }, + ["Minions have +40% to Cold Resistance"] = { "MinionColdResistUnique__1", }, + ["Minions have +40% to Fire Resistance"] = { "MinionFireResistUnique__1", }, + ["Minions gain 20% of Physical Damage as Extra Cold Damage"] = { "MinionPhysicalDamageAddedAsColdUnique__1_", }, + ["30% chance to gain Phasing for 4 seconds when your Trap is triggered by an Enemy"] = { "PhasingOnTrapTriggeredUnique__1", }, + ["Recover 50 Energy Shield when your Trap is triggered by an Enemy"] = { "GainEnergyShieldOnTrapTriggeredUnique__1_", }, + ["Recover 100 Life when your Trap is triggered by an Enemy"] = { "GainLifeOnTrapTriggeredUnique__1", }, + ["Recover (20-30) Life when your Trap is triggered by an Enemy"] = { "GainLifeOnTrapTriggeredUnique__2__", }, + ["15% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy"] = { "GainFrenzyChargeOnTrapTriggeredUnique__1", }, + ["When you lose Temporal Chains you gain maximum Rage"] = { "GainRageOnLosingTemporalChainsUnique__1__", }, + ["Melee Attacks have (20-40)% chance to Poison on Hit"] = { "PoisonOnMeleeHitUnique__1", }, + ["1% of Damage Leeched as Life against Cursed Enemies"] = { "LifeLeechVsCursedEnemiesUnique__1", }, + ["15% increased Movement Speed if you've Killed Recently"] = { "MovementSpeedIfKilledRecentlyUnique___1", "MovementSpeedIfKilledRecentlyUnique___2", }, + ["Regenerate 0.2% of Life per second per Endurance Charge"] = { "LifeRegenerationPercentPerEnduranceChargeUnique__1", }, + ["Modifiers to Chance to Avoid being Shocked apply to all Elemental Ailments"] = { "ShockAvoidanceAllElementalAilmentsUnique__1", }, + ["50% chance to double Stun Duration"] = { "ChanceForDoubleStunDurationUnique__1", }, + ["25% chance to double Stun Duration"] = { "ChanceForDoubleStunDurationImplicitMace_1", }, + ["Gain (25-35)% of Physical Attack Damage as Extra Fire Damage"] = { "PhysicalAddedAsFireUnique__1", }, + ["Gain 70% of Physical Damage as Extra Fire Damage"] = { "PhysicalAddedAsFireUnique__2", }, + ["Gain 20% of Physical Damage as Extra Fire Damage"] = { "PhysicalAddedAsFireUnique__3", }, + ["Gain (10-50)% of Physical Damage as Extra Fire Damage"] = { "PhysicalAddedAsFireUnique__4", }, + ["Gain (10-50)% of Physical Damage as Extra Lightning Damage"] = { "PhysicalAddedAsLightningUnique__1", }, + ["If you've Warcried Recently, you and nearby allies have 20% increased Attack, Cast and Movement Speed"] = { "AttackCastMoveOnWarcryRecentlyUnique____1", }, + ["Chaos Skills have 40% increased Skill Effect Duration"] = { "ChaosSkillEffectDurationUnique__1", }, + ["Nearby Enemies have Malediction"] = { "UniqueSpecialCorruptionNearbyEnemiesMalediction", }, + ["(20-25)% increased Poison Duration"] = { "PoisonDurationUnique__2", }, + ["Gain 100% of Weapon Physical Damage as Extra Damage of each Element"] = { "LocalPhysicalDamageAddedAsEachElementTransformed", "LocalPhysicalDamageAddedAsEachElementTransformed2", "LocalPhysicalDamageAddedAsEachElementUnique__1", }, + ["Melee Attacks have (30-50)% chance to cause Bleeding"] = { "BleedOnMeleeHitChanceUnique__1", }, + ["+(260-320) to Armour and Evasion Rating"] = { "ArmourAndEvasionImplicitBelt1", }, + ["20% of Physical Damage from Hits taken as Cold Damage"] = { "PhysicalDamageTakenAsColdUnique__1", }, + ["25% reduced Chaos Damage taken over time"] = { "ChaosDamageOverTimeUnique__1", }, + ["(10-15)% chance to gain a Power, Frenzy or Endurance Charge on Kill"] = { "PowerFrenzyOrEnduranceChargeOnKillUnique__1", }, + ["30% chance to Blind Enemies on Critical Strike"] = { "ChanceToBlindOnCriticalStrikesUnique__1", }, + ["(40-50)% chance to Blind Enemies on Critical Strike"] = { "ChanceToBlindOnCriticalStrikesUnique__2_", }, + ["Enemies you Shock have 30% reduced Cast Speed"] = { "ShockedEnemyCastSpeedUnique__1", }, + ["Enemies you Shock have 20% reduced Movement Speed"] = { "ShockedEnemyMovementSpeedUnique__1", }, + ["100% increased Burning Damage if you've Ignited an Enemy Recently"] = { "IncreasedBurningDamageIfYouHaveIgnitedRecentlyUnique__1", }, + ["Recover 1% of Life when you Ignite an Enemy"] = { "RecoverLifePercentOnIgniteUnique__1", }, + ["100% increased Melee Physical Damage against Ignited Enemies"] = { "IncreasedMeleePhysicalDamageAgainstIgnitedEnemiesUnique__1", }, + ["(35-50)% increased Quantity of Items Dropped by Slain Normal Enemies"] = { "NormalMonsterItemQuantityUnique__1", }, + ["(100-150)% increased Rarity of Items Dropped by Slain Magic Enemies"] = { "MagicMonsterItemRarityUnique__1", }, + ["Heist Chests have a 100% chance to Duplicate their contents"] = { "HeistContractChestRewardsDuplicated", }, + ["Completing a Heist generates 3 additional Reveals"] = { "HeistContractAdditionalIntelligence", }, + ["50% reduced time before Lockdown"] = { "HeistContractNPCPerksDoubled", }, + ["(150-200)% increased Critical Strike Chance with arrows that Fork"] = { "CriticalStrikeChanceForForkingArrowsUnique__1", }, + ["1% increased Projectile Attack Damage per 200 Accuracy Rating"] = { "IncreaseProjectileAttackDamagePerAccuracyUnique__1", }, + ["Minions deal 70% increased Damage if you've Hit Recently"] = { "IncreasedMinionDamageIfYouHitEnemyUnique__1", }, + ["60% increased Critical Strike Chance against Chilled Enemies"] = { "GlobalCriticalStrikeChanceAgainstChilledUnique__1", }, + ["20% increased Area of Effect for Attacks"] = { "IncreasedAttackAreaOfEffectUnique__1_", "IncreasedAttackAreaOfEffectUnique__2_", }, + ["(-40-40)% reduced Area of Effect for Attacks"] = { "IncreasedAttackAreaOfEffectUnique__3", }, + ["Take 100 Fire Damage when you Ignite an Enemy"] = { "TakeFireDamageOnIgniteUnique__1", }, + ["2% of Fire Damage Leeched as Life while Ignited"] = { "FireDamageLeechedAsLifeWhileIgnitedUnique__1", }, + ["With at least 40 Intelligence in Radius, Raised Spectres have a 50% chance to gain Soul Eater for 20 seconds on Kill"] = { "ChanceForSpectersToGainSoulEaterOnKillUnique__1", }, + ["(14-18)% increased Projectile Attack Damage"] = { "ProjectileAttackDamageImplicitGloves1", }, + ["Gain up to maximum Endurance Charges when you take a Critical Strike"] = { "GainMaximumEnduranceChargesWhenCritUnique__1", }, + ["1% increased Energy Shield per 10 Strength"] = { "EnergyShieldPerStrengthUnique__1", }, + ["+1 Life per 4 Dexterity"] = { "LifePerDexterityUnique__1", }, + ["2% increased Melee Physical Damage per 10 Dexterity"] = { "MeleePhysicalDamagePerDexterityUnique__1_", }, + ["+4 Accuracy Rating per 2 Intelligence"] = { "AccuracyPerIntelligenceUnique__1", }, + ["2% increased Evasion Rating per 10 Intelligence"] = { "EvasionRatingPerIntelligenceUnique__1", }, + ["15% chance to gain a Frenzy Charge when you Stun an Enemy"] = { "ChanceToGainFrenzyChargeOnStunUnique__1", }, + ["Grants Level 21 Despair Curse Aura during Effect"] = { "VulnerabilityAuraDuringFlaskEffectUnique__1", }, + ["Grants Level 21 Vulnerability Curse Aura during Effect"] = { "VulnerabilityAuraDuringFlaskEffectUnique__1Alt", }, + ["Projectiles Pierce 5 additional Targets while you have Phasing"] = { "AdditionalPierceWhilePhasingUnique__1", }, + ["20% chance to Avoid Projectiles while Phasing"] = { "ChanceToAvoidProjectilesWhilePhasingUnique__1", }, + ["Skills fire 2 additional Projectiles during Effect"] = { "FlaskAdditionalProjectilesDuringEffectUnique__1", }, + ["(10-20)% increased Area of Effect during Effect"] = { "FlaskIncreasedAreaOfEffectDuringEffectUnique__1_", }, + ["Minions have (10-15)% increased Attack Speed"] = { "IncreasedMinionAttackSpeedUnique__1_", }, + ["+1 to maximum number of Summoned Golems if you have 3 Primordial Items Socketed or Equipped"] = { "GolemPerPrimordialJewel", }, + ["Golems have (18-22)% increased Maximum Life"] = { "GolemLifeUnique__1", }, + ["Summoned Golems Regenerate 2% of their Life per second"] = { "GolemLifeRegenerationUnique__1", }, + ["(25-30)% increased Damage if you Summoned a Golem in the past 8 seconds"] = { "IncreasedDamageIfGolemSummonedRecently__1", }, + ["Golems Summoned in the past 8 seconds deal (35-45)% increased Damage"] = { "IncreasedGolemDamageIfGolemSummonedRecently__1_", }, + ["Golems Summoned in the past 8 seconds deal (100-125)% increased Damage"] = { "IncreasedGolemDamageIfGolemSummonedRecentlyUnique__1", }, + ["Golem Skills have (20-30)% increased Cooldown Recovery Rate"] = { "GolemSkillsCooldownRecoveryUnique__1", }, + ["Summoned Golems have (30-45)% increased Cooldown Recovery Rate"] = { "GolemsSkillsCooldownRecoveryUnique__1_", }, + ["30% increased Effect of Buffs granted by your Golems"] = { "GolemBuffEffectUnique__1", }, + ["Golems have (16-20)% increased Attack and Cast Speed"] = { "GolemAttackAndCastSpeedUnique__1", }, + ["Golems have +(800-1000) to Armour"] = { "GolemArmourRatingUnique__1", }, + ["+300 Armour per Summoned Totem"] = { "ArmourPerTotemUnique__1", }, + ["200% increased Spell Damage if you've dealt a Critical Strike in the past 8 seconds"] = { "SpellDamageIfYouHaveCritRecentlyUnique__1", }, + ["(120-150)% increased Spell Damage if you've dealt a Critical Strike Recently"] = { "SpellDamageIfYouHaveCritRecentlyUnique__2", }, + ["60% increased Mana Regeneration Rate while stationary"] = { "IncreasedManaRegenerationWhileStationaryUnique__1", }, + ["Scorch Enemies in Close Range when you Block"] = { "ScorchOnEnemiesOnBlockUnique__1", }, + ["15% chance to create Chilled Ground when Hit with an Attack"] = { "SpreadChilledGroundWhenHitByAttackUnique__1", }, + ["+25% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently"] = { "CritMultiIfDealtNonCritRecentlyUnique__1", }, + ["+60% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently"] = { "CritMultiIfDealtNonCritRecentlyUnique__2", }, + ["Recover 5% of Life on Kill"] = { "RecoverPercentMaxLifeOnKillUnique__1", "RecoverPercentMaxLifeOnKillUnique__2", }, + ["+1% to Critical Strike Multiplier per 1% Chance to Block Attack Damage"] = { "CriticalMultiplierPerBlockChanceUnique__1", }, + ["100% chance to Trigger Level 1 Raise Spiders on Kill"] = { "SummonSpidersOnKillUnique__1", }, + ["1% increased Fire Damage per 20 Strength"] = { "FireDamagePerStrengthUnique__1", }, + ["20% of Maximum Life Converted to Energy Shield"] = { "MaximumLifeConvertedToEnergyShieldUnique__1", }, + ["50% of Maximum Life Converted to Energy Shield"] = { "MaximumLifeConvertedToEnergyShieldUnique__2", }, + ["15% chance to Poison on Hit"] = { "LocalChanceToPoisonOnHitUnique__1", }, + ["60% chance to Poison on Hit"] = { "LocalChanceToPoisonOnHitUnique__2", }, + ["20% chance to Poison on Hit"] = { "LocalChanceToPoisonOnHitUnique__3", "LocalChanceToPoisonOnHitUnique__4", }, + ["25% chance to Poison on Hit"] = { "ChanceToPoisonUnique__1_______", }, + ["50% increased Spell Damage while Shocked"] = { "IncreasedSpellDamageWhileShockedUnique__1", }, + ["+2% to all maximum Resistances while you have no Endurance Charges"] = { "MaximumResistanceWithNoEnduranceChargesUnique__1__", }, + ["+1 to maximum number of Raised Zombies per 500 Strength"] = { "AdditionalZombiesPerXStrengthUnique__1", }, + ["Gain up to your maximum number of Frenzy and Endurance Charges when you gain Cat's Agility"] = { "GainMaxFrenzyAndEnduranceOnCatsAgilityUnique__1", }, + ["25% reduced Bleeding Duration"] = { "ReducedBleedDurationUnique__1_", }, + ["1% increased Rarity of Items found per 15 Rampage Kills"] = { "IncreasedRarityPerRampageStacksUnique__1", }, + ["+2 to Maximum Life per 10 Dexterity"] = { "MaximumLifePer10DexterityUnique__1", }, + ["Regenerate 100 Life per second while moving"] = { "LifeRegenerationWhileMovingUnique__1", }, + ["+1 Life per 2% increased Rarity of Items found"] = { "MaximumLifePerItemRarityUnique__1", }, + ["2% increased Quantity of Items found per Chest opened Recently"] = { "ItemQuantityPerChestOpenedRecentlyUnique__1", }, + ["2% reduced Movement Speed per Chest opened Recently"] = { "MovementSpeedPerChestOpenedRecentlyUnique__1", }, + ["15% increased Attack and Cast Speed if you've used a Movement Skill Recently"] = { "AttackAndCastSpeedOnUsingMovementSkillUnique__1", }, + ["During Effect, Damage Penetrates (5-8)% Resistance of each Element for which your Uncapped Elemental Resistance is highest"] = { "FlaskElementalPenetrationOfHighestResistUnique__1", }, + ["During Effect, 6% reduced Damage taken of each Element for which your Uncapped Elemental Resistance is lowest"] = { "FlaskElementalDamageTakenOfLowestResistUnique__1", }, + ["Always Freeze, Shock and Ignite"] = { "ChanceToFreezeShockIgniteUniqueAmulet19", }, + ["Grants Level 15 Battlemage's Cry Skill"] = { "DisplayGrantsVengeanceUnique__1", }, + ["+(20-25)% to all Elemental Resistances while you have at least 200 Strength"] = { "AllResistanceAt200StrengthUnique__1", }, + ["Regenerate 2% of Life per second with at least 400 Strength"] = { "LifeRegenerationAt400StrengthUnique__1", }, + ["Regenerate 2% of Life per second if you have been Hit Recently"] = { "LifeRegenerationIfHitRecentlyUnique__1", }, + ["+100% Chance to Block Attack Damage if you have Blocked Spell Damage Recently"] = { "AttackBlockIfBlockedSpellRecentlyUnique__1_", }, + ["+100% chance to Block Spell Damage if you have Blocked Attack Damage Recently"] = { "SpellBlockIfBlockedAttackRecentlyUnique__1", }, + ["Life Leech effects are not removed when Unreserved Life is Filled"] = { "LifeLeechNotRemovedOnFullLifeUnique__1", }, + ["You can Cast an additional Brand"] = { "AdditionalBrandUnique__1", }, + ["Gain up to your maximum number of Frenzy and Power Charges when you gain Cat's Stealth"] = { "GainMaxFrenzyAndPowerOnCatsStealthUnique__1", }, + ["Gain a Spirit Charge on Kill"] = { "GainSpiritChargeOnKillChanceUnique__1", }, + ["Deal no Non-Physical Damage"] = { "DealNoNonPhysicalDamageUniqueBelt__1", }, + ["Melee Hits from Strike Skills Fortify"] = { "StrikeSkillsFortifyOnHitUnique__1", }, + ["Gain Maximum Life instead of Maximum Energy Shield from Equipped Armour Items"] = { "LifeFromEnergyShieldArmourUnique__1", }, + ["You lose all Spirit Charges when taking a Savage Hit"] = { "LoseSpiritChargesOnSavageHitUnique__1_", }, + ["Melee Hits with Strike Skills always Knockback"] = { "StrikeSkillKnockbackUnique__1", }, + ["Gain Arcane Surge when you deal a Critical Strike"] = { "GainArcaneSurgeOnCritUnique__1", }, + ["Unaffected by Poison"] = { "UnaffectedByPoisonUnique__1_", }, + ["(50-70)% increased Aspect of the Spider Area of Effect"] = { "AreaOfEffectAspectOfSpiderUnique__1", }, + ["Transfiguration of Soul"] = { "TransfigurationOfSoulUnique__1_", }, + ["Enemies affected by your Spider's Webs have -10% to All Resistances"] = { "ResistancesOfWebbedEnemiesUnique__1", }, + ["Trigger Level 30 Poacher's Mark when you Hit a Rare or Unique Enemy and have no Mark"] = { "PoachersMarkCurseOnHitHexproofUnique__1", }, + ["Take (100-200) Physical Damage when you use a Movement Skill"] = { "DamageOnMovementSkillUnique__1", }, + ["Summoned Raging Spirits deal (175-250)% increased Damage"] = { "RagingSpiritDamageUnique__1_", }, + ["Summoned Raging Spirits deal (25-40)% increased Damage"] = { "RagingSpiritDamageUnique__2", }, + ["75% reduced Maximum number of Summoned Raging Spirits"] = { "ReducedRagingSpiritsAllowedUnique__1", }, + ["Triggers Level 20 Blinding Aura when Equipped"] = { "BlindingAuraSkillUnique__1", }, + ["Adds (145-157) to (196-210) Fire Damage to Hits with this Weapon against Blinded Enemies"] = { "AddedFireDamageAgainstBlindedEnemiesUnique__1_", }, + ["Damage Penetrates 10% Fire Resistance against Blinded Enemies"] = { "FirePenetrationAgainstBlindedEnemiesUnique__1", }, + ["(15-20)% increased Effect of Cold Ailments"] = { "ChillEffectUnique__1", }, + ["Trigger Level 20 Elemental Warding on Melee Hit while Cursed"] = { "OnHitWhileCursedTriggeredCurseNovaUnique__1", }, + ["+25% chance to be Poisoned"] = { "ChanceToBePoisonedUnique__1", }, + ["Poisons on you expire 50% slower"] = { "PoisonExpiresSlowerUnique__1", }, + ["+3% to all maximum Resistances while Poisoned"] = { "MaximumResistancesWhilePoisonedUnique__1", }, + ["Regenerate 80 Energy Shield per Second per Poison on you, up to 400 per second"] = { "EnergyShieldRegenPerPoisonUnique__1", }, + ["6% increased Maximum Life for each Corrupted Item Equipped"] = { "MaximumLifePercentPerCorruptedItemUnique__1_", }, + ["8% increased Maximum Energy Shield for each Corrupted Item Equipped"] = { "MaximumEnergyShieldPercentPerCorruptedItemUnique__1_", }, + ["-(6-4)% to all Resistances for each Corrupted Item Equipped"] = { "AllResistancesPerCorruptedItemUnique__1", }, + ["Gain 2 Vaal Souls Per Second during effect"] = { "FlaskGainVaalSoulPerSecondUnique__1_", }, + ["Gain (10-12) Vaal Souls on use"] = { "FlaskGainVaalSoulsOnUseUnique__1", }, + ["(60-80)% increased Damage with Vaal Skills during effect"] = { "FlaskVaalSkillDamageUnique__1", }, + ["Vaal Skills deal (30-40)% more Damage during Effect"] = { "FlaskVaalSkillDamageUnique__2", }, + ["(60-80)% increased Critical Strike Chance with Vaal Skills during effect"] = { "FlaskVaalSkillCriticalStrikeChanceUnique__1", }, + ["Travel Skills other than Dash are Disabled"] = { "DisableTravelSkillsExceptDashUnique__1", }, + ["Vaal Skills used during effect have 10% reduced Soul Gain Prevention Duration"] = { "FlaskVaalSoulPreventionDurationUnique__1_", }, + ["Skills used by Traps have (10-20)% increased Area of Effect"] = { "TrapAreaOfEffectUnique__1", }, + ["10% chance to gain an Endurance, Frenzy or Power Charge when any"] = { "RandomChargeOnTrapTriggerUnique__1", }, + ["Regenerate 50 Life per second if you have at least 500 Maximum Energy Shield"] = { "LifeRegenerationWith500EnergyShieldUnique__1", }, + ["Regenerate 100 Life per second if you have at least 1000 Maximum Energy Shield"] = { "LifeRegenerationWith1000EnergyShieldUnique__1", }, + ["Regenerate 150 Life per second if you have at least 1500 Maximum Energy Shield"] = { "LifeRegenerationWith1500EnergyShieldUnique__1", }, + ["+1 to Maximum Life per 2 Intelligence"] = { "IncreasedLifePerIntelligenceUnique__1", }, + ["You have Tailwind if you've used a Socketed Vaal Skill Recently"] = { "LocalVaalTailwindIfUsedRecentlyUnique__1", }, + ["Summoned Skeletons take (15-30)% of their Maximum Life per second as Fire Damage"] = { "SkeletonsTakeFireDamagrPerSecondUnique__1", }, + ["1% increased Area of Effect per Enemy killed recently, up to 50%"] = { "AreaOfEffectPerEnemyKilledRecentlyUnique__1", }, + ["Gain 10 Life per Enemy Hit if you have used a Vaal Skill Recently"] = { "LifeGainOnHitIfVaalSkillUsedRecentlyUnique__1", }, + ["10% increased Movement Speed if you have used a Vaal Skill Recently"] = { "MovementVelocityIfVaalSkillUsedRecentlyUnique__1_", }, + ["Gain Soul Eater for 20 seconds when you use a Vaal Skill"] = { "GainSoulEaterOnVaalSkillUseUnique__1", }, + ["+7% to Critical Strike Multiplier per 10 Strength on Unallocated Passives in Radius"] = { "CriticalStrikeMultiplierPerUnallocatedStrengthJewelUnique__1_", "CriticalStrikeMultiplierPerUnallocatedStrengthUnique__1", }, + ["1% additional Physical Damage Reduction per 10 Strength on Allocated Passives in Radius"] = { "AdditionalPhysicalReductionPerAllocatedStrengthJewelUnique__1", }, + ["-1 Strength per 1 Strength on Allocated Passives in Radius"] = { "AdditionalStrengthPerAllocatedStrengthJewelUnique__1_", }, + ["+15 to Maximum Mana per 10 Dexterity on Unallocated Passives in Radius"] = { "FlatManaPerUnallocatedDexterityJewelUnique__1", }, + ["2% increased Movement Speed per 10 Dexterity on Allocated Passives in Radius"] = { "MovementSpeedPerAllocatedDexterityJewelUnique__1", "MovementSpeedPerAllocatedDexterityUnique__1", }, + ["-1 Dexterity per 1 Dexterity on Allocated Passives in Radius"] = { "AdditionalDexterityPerAllocatedDexterityJewelUnique__1", }, + ["+125 to Accuracy Rating per 10 Intelligence on Unallocated Passives in Radius"] = { "AccuracyRatingPerUnallocatedIntelligenceJewelUnique__1", }, + ["Regenerate 0.4% of Energy Shield per Second for"] = { "EnergyShieldRegenPerAllocatedIntelligenceJewelUnique__1_", }, + ["Minions have 5% chance to Maim Enemies on Hit with Attacks"] = { "MinionChanceToMaimOnHitUnique__1_", }, + ["[DNT] Increases and Reductions to Effect of Flasks applied to you also apply Effect of Arcane Surge on you"] = { "FlaskEffectAlsoAffectsArcaneSurgeUnique__1", }, + ["2% increased Life Recovery Rate per 10 Strength on Allocated Passives in Radius"] = { "LifeRecoveryRatePerAllocatedStrengthUnique__1_", }, + ["3% increased Life Recovery Rate per 10 Strength on Allocated Passives in Radius"] = { "LifeRecoveryRatePerAllocatedStrengthUnique__2", }, + ["2% reduced Life Recovery Rate per 10 Strength on Unallocated Passives in Radius"] = { "LifeRecoveryRatePerUnallocatedStrengthUnique__1_", }, + ["Transfiguration of Body"] = { "TransfigurationOfBodyUnique__1", }, + ["2% reduced Movement Speed per 10 Dexterity on Unallocated Passives in Radius"] = { "MovementSpeedPerUnallocatedDexterityUnique__1_", }, + ["+125 to Accuracy Rating per 10 Dexterity on Unallocated Passives in Radius"] = { "AccuracyRatingPerUnallocatedDexterityUnique__1_", }, + ["2% increased Mana Recovery Rate per 10 Intelligence on Allocated Passives in Radius"] = { "ManaRecoveryRatePerAllocatedIntelligenceUnique__1", }, + ["3% increased Mana Recovery Rate per 10 Intelligence on Allocated Passives in Radius"] = { "ManaRecoveryRatePerAllocatedIntelligenceUnique__2", }, + ["2% reduced Mana Recovery Rate per 10 Intelligence on Unallocated Passives in Radius"] = { "ManaRecoveryRatePerUnallocatedIntelligenceUnique__1", }, + ["+3% to Damage over Time Multiplier per 10 Intelligence on Unallocated Passives in Radius"] = { "DamageOverTimeMultiplierPerUnallocatedIntelligenceUnique__1___", }, + ["75% of Physical Damage converted to a random Element"] = { "DamageConversionToRandomElementUnique__1", }, + ["20% increased Impale Effect"] = { "ImpaleEffectUnique__1", }, + ["5% increased Impale Effect"] = { "ImpaleEffectUnique__2", }, + ["1% increased Attack Damage per 450 Armour"] = { "AttackDamagePer450ArmourUnique__1__", }, + ["Raised Zombies take (15-30)% of their Maximum Life per second as Fire Damage"] = { "ZombiesTakeFireDamagePerSecondUnique__1_", }, + ["1% of Damage against Frozen Enemies Leeched as Life"] = { "LifeLeechPermyriadOnFrozenEnemiesUnique__1", }, + ["50% chance to gain a Power Charge when you Hit a Frozen Enemy"] = { "PowerChargeOnHittingFrozenEnemyUnique__1", }, + ["Take 500 Cold Damage on reaching Maximum Power Charges"] = { "TakeColdDamageOnMaximumPowerChargesUnique__1____", }, + ["(10-20)% increased Movement Speed while Chilled"] = { "MovementVelocityWhileChilledUnique__1_", }, + ["(10-20)% increased Attack Speed while Chilled"] = { "AttackSpeedWhileChilledUnique__1", }, + ["(10-20)% increased Cast Speed while Chilled"] = { "CastSpeedWhileChilledUnique__1", }, + ["Reflects (22-44) Fire Damage to Attackers on Block"] = { "ReflectFireDamageOnBlockUnique__1___", }, + ["Trigger Level 10 Fiery Impact on Melee Hit with this Weapon"] = { "TriggeredFieryImpactOnHitWithWeaponImplicitE1", }, + ["Trigger Level 15 Fiery Impact on Melee Hit with this Weapon"] = { "TriggeredFieryImpactOnHitWithWeaponImplicitE2_", }, + ["Trigger Level 20 Fiery Impact on Melee Hit with this Weapon"] = { "TriggeredFieryImpactOnHitWithWeaponImplicitE3", }, + ["-1 Prefix Modifier allowed"] = { "MaxPrefixMaxSuffixImplicitE1__", "MaxPrefixMaxSuffixModEffectImplicitE3", "MaxPrefixMaxSuffixModEffectImplicitE1", }, + ["Golems have (80-100)% increased Movement Speed"] = { "GolemMovementSpeedUnique__1", }, + ["Cold Damage with Hits is Lucky if you've Suppressed Spell Damage Recently"] = { "MutatedUniqueJewel88ExtraDamageRollsWithColdIfSuppressedRecently", }, + ["+1 Prefix Modifier allowed"] = { "MaxPrefixMaxSuffixImplicitE2_", "MaxPrefixMaxSuffixImplicitE4", }, + ["+1% Chance to Block Attack Damage per 50 Strength"] = { "BlockChancePer50StrengthUnique__1", }, + ["(20-40)% increased Endurance Charge Duration"] = { "ChargeBonusEnduranceChargeDuration", }, + ["+3 Prefix Modifiers allowed"] = { "MaxPrefixMaxSuffixImplicitE3", }, + ["(20-40)% increased Power Charge Duration"] = { "ChargeBonusPowerChargeDuration", }, + ["1% increased Movement Speed per Endurance Charge"] = { "ChargeBonusMovementVelocityPerEnduranceCharge", }, + ["1% increased Movement Speed per Frenzy Charge"] = { "MutatedUniqueJewel87MovementSpeedPerFrenzyCharge", "ChargeBonusMovementVelocityPerFrenzyCharge", }, + ["-3 Prefix Modifiers allowed"] = { "MaxPrefixMaxSuffixImplicitE5", }, + ["Regenerate 0.3% of Life per second per Endurance Charge"] = { "ChargeBonusLifeRegenerationPerEnduranceCharge", }, + ["-2 Prefix Modifiers allowed"] = { "MaxPrefixMaxSuffixImplicitE6", "MaxPrefixMaxSuffixModEffectImplicitE2", }, + ["Regenerate 0.3% of Life per second per Power Charge"] = { "ChargeBonusLifeRegenerationPerPowerCharge", }, + ["Left ring slot: 15% reduced Skill Effect Duration"] = { "ReflectedDurationRingImplicitK1", }, + ["5% increased Damage per Frenzy Charge"] = { "ChargeBonusDamagePerFrenzyCharge", }, + ["Left ring slot: 25% of Cold Damage from Hits taken as Fire Damage"] = { "ReflectedFireColdDamageTakenConversionImplicitK5a", }, + ["(6-8) to (12-13) Added Cold Damage per Frenzy Charge"] = { "ChargeBonusAddedColdDamagePerFrenzyCharge", }, + ["Left ring slot: 25% of Fire Damage from Hits taken as Lightning Damage"] = { "ReflectedFireLightningDamageTakenConversionImplicitK5b", }, + ["+1% Chance to Block Attack Damage per Endurance Charge"] = { "ChargeBonusBlockChancePerEnduranceCharge", }, + ["+1% Chance to Block Attack Damage per Frenzy Charge"] = { "ChargeBonusBlockChancePerFrenzyCharge_", }, + ["+1% Chance to Block Attack Damage per Power Charge"] = { "ChargeBonusBlockChancePerPowerCharge_", }, + ["+1% chance to Suppress Spell Damage per Endurance Charge"] = { "ChargeBonusDodgeChancePerEnduranceCharge", }, + ["+1% chance to Suppress Spell Damage per Frenzy Charge"] = { "ChargeBonusDodgeChancePerFrenzyCharge", }, + ["Left ring slot: Minions take 15% reduced Damage"] = { "ReflectedMinionDamageTakenImplicitK3", }, + ["Gain 1% of Fire Damage as Extra Chaos Damage per Endurance Charge"] = { "ChargeBonusFireDamageAddedAsChaos__", }, + ["Left ring slot: 30% reduced Duration of Ailments on You"] = { "ReflectedAilmentDurationOnSelfImplicitK4", }, + ["Melee Hits Fortify"] = { "VillageFortifyOnMeleeHit", }, + ["6% increased Armour per Endurance Charge"] = { "ChargeBonusArmourPerEnduranceCharge", }, + ["8% increased Evasion Rating per Frenzy Charge"] = { "ChargeBonusEvasionPerFrenzyCharge", }, + ["Each Summoned Phantasm grants you Phantasmal Might"] = { "PhantasmGrantsBuffUnique__1", }, + ["15% chance that if you would gain Endurance Charges, you instead gain up to maximum Endurance Charges"] = { "ChargeBonusChanceToGainMaximumEnduranceCharges", }, + ["15% chance that if you would gain Frenzy Charges, you instead gain up to your maximum number of Frenzy Charges"] = { "ChargeBonusChanceToGainMaximumFrenzyCharges", }, + ["15% chance that if you would gain Power Charges, you instead gain up to"] = { "ChargeBonusChanceToGainMaximumPowerCharges", }, + ["Withered does not expire on Enemies Ignited by you"] = { "EnemiesIgniteWitherNeverExpiresUnique__1", }, + ["10% chance to gain a Frenzy Charge on Hit"] = { "ChargeBonusFrenzyChargeOnHit__", }, + ["20% chance to gain a Power Charge on Critical Strike"] = { "ChargeBonusPowerChargeOnCrit", }, + ["1% increased Attack and Cast Speed per Endurance Charge"] = { "ChargeBonusAttackAndCastSpeedPerEnduranceCharge", }, + ["10% increased Accuracy Rating per Frenzy Charge"] = { "ChargeBonusAccuracyRatingPerFrenzyCharge", }, + ["1% increased Attack and Cast Speed per Power Charge"] = { "ChargeBonusAttackAndCastSpeedPerPowerCharge", }, + ["6% increased Critical Strike Chance per Endurance Charge"] = { "ChargeBonusCriticalStrikeChancePerEnduranceCharge", }, + ["6% increased Critical Strike Chance per Frenzy Charge"] = { "ChargeBonusCriticalStrikeChancePerFrenzyCharge", }, + ["+3% to Critical Strike Multiplier per Power Charge"] = { "MutatedUniqueJewel89CriticalMultiplierPerPowerCharge", "ChargeBonusCriticalStrikeMultiplierPerPowerCharge", }, + ["Adds 45 to 75 Fire Damage if you've Blocked Recently"] = { "AddedFireDamageIfBlockedRecentlyUnique__1", }, + ["Create a Blighted Spore when your Skills or Minions Kill a Rare Monster"] = { "ReviveEnemiesOnKillUnique__1", }, + ["Enemies Taunted by you take 10% increased Damage"] = { "TauntedEnemiesTakeIncreasedDamage_", }, + ["Trigger a Socketed Spell when a Hit from this"] = { "MainHandTriggerSocketedSpellOnFreezingHitUnique_1", }, + ["Fire Damage with Hits is Lucky if you've Blocked an Attack Recently"] = { "MutatedUniqueJewel86ExtraDamageRollsWithFireIfBlockedAttackRecently", }, + ["Socketed Gems are Supported by Level 1 Multiple Totems"] = { "SupportedByMultiTotemUnique__1", }, + ["Summoned Phantasms have no Duration"] = { "PermanentPhantasmUnique__1", }, + ["Nearby Allies' Damage with Hits is Lucky"] = { "UniqueNearbyAlliesAreLuckyDisplay", }, + ["Your Hits cannot inflict more than 1 Impale"] = { "HitsCannotInflictMoreThanOneImpale_1UNUSED", }, + ["Strength provides no bonus to Maximum Life"] = { "NoMaximumLifePerStrengthUnique__1", "NoMaximumLifePerStrengthUnique__2", }, + ["No Physical Damage"] = { "VillageLocalElementalDamageNoPhysical", "LocalReducedPhysicalDamagePercentUniqueBow8", "LocalReducedPhysicalDamagePercentUniqueTwoHandSword6", "LocalReducedPhysicalDamagePercentUnique__2", "LocalReducedPhysicalDamagePercentUnique__1", "LocalReducedPhysicalDamagePercentUniqueOneHandSword7", "LocalReducedPhysicalDamagePercentUniqueWand6", }, + ["Intelligence provides no inherent bonus to Maximum Mana"] = { "NoMaximumManaPerIntelligenceUnique__1", }, + ["Nearby Enemies are Chilled"] = { "NearbyEnemiesAreChilledUnique__1", }, + ["Damage of Enemies Hitting you is Unlucky while you have a Magic Ring Equipped"] = { "AnyRingMagicDamageExtraRollUnique__1", }, + ["Cannot Inflict Wither on targets that are not on Full Life"] = { "CanOnlyInflictWitherAgainstFullLifeEnemies__1", }, + ["Nearby Enemies are Covered in Ash"] = { "NearbyEnemiesCoveredInAshUnique__1", }, + ["Gain Absorption Charges instead of Power Charges"] = { "GainAbsorptionChargesInsteadOfPowerUnique__1", }, + ["Gain a Power Charge on Hit while Bleeding"] = { "MutatedUniqueBottsStr7GainPowerChargeOnHitWhileBleeding", }, + ["Socketed Vaal Skills grant Elusive when Used"] = { "LocalVaalElusiveOnUseUnique__1_", }, + ["Nearby Enemies are Debilitated"] = { "MutatedUniqueAmulet37NearbyEnemiesDebilitated", }, + ["Hits always Shock Enemies that are on Low Life"] = { "MutatedUniqueShieldInt8AlwaysShockLowLifeEnemies", }, + ["Damage of Enemies Hitting you is Unlucky while you are on Full Life"] = { "EnemyExtraDamageRollsOnFullLifeUnique__1", "EnemyExtraDamageRollsOnFullLifeUnique__2", }, + ["Iron Will"] = { "VillageIronWill", "IronWillUniqueGlovesStrInt4__", "KeystoneIronWillUnique_1", }, + ["Raised Zombies have +(25-30)% to all Resistances"] = { "ZombieChaosElementalResistsUniqueSceptre3", }, + ["2% increased Intelligence for each Unique Item Equipped"] = { "IncreasedIntelligencePerUniqueUniqueRing14", }, + ["3% chance for Slain monsters to drop an additional Scroll of Wisdom"] = { "IncreasedChanceForMonstersToDropWisdomScrollsUniqueRing14", }, + ["40% of Cold Damage Converted to Fire Damage"] = { "ConvertColdToFireUniqueRing15", }, + ["Socketed Gems are Supported by Level 10 Concentrated Effect"] = { "ItemActsAsConcentratedAOESupportUniqueDagger5", }, + ["Gain no Armour from Equipped Body Armour"] = { "GainNoArmourFromBodyArmourUnique__1", }, + ["+1% to maximum Lightning Resistance while affected by Herald of Thunder"] = { "HeraldBonusThunderMaxLightningResist", }, + ["Adds (23-31) to (47-54) Fire Damage"] = { "VillageLocalFireDamageTwoHand2", }, + ["Adds (7-9) to (14-16) Cold Damage"] = { "VillageLocalColdDamage1", }, + ["Adds (12-17) to (26-30) Cold Damage"] = { "VillageLocalColdDamageTwoHand1", }, + ["Adds (21-28) to (42-48) Cold Damage"] = { "VillageLocalColdDamageTwoHand2", }, + ["Adds 2 to (25-29) Lightning Damage"] = { "VillageLocalLightningDamage1", }, + ["Adds 2 to (41-48) Lightning Damage"] = { "VillageLocalLightningDamage2", }, + ["Adds 3 to (57-67) Lightning Damage"] = { "VillageLocalLightningDamage3", }, + ["Exerted Attacks Knock Enemies Back on Hit"] = { "ExertedAttackKnockbackChanceUnique__1", }, + ["Adds (4-5) to (76-88) Lightning Damage"] = { "VillageLocalLightningDamageTwoHand2", }, + ["Adds (16-21) to (31-37) Chaos Damage"] = { "VillageLocalChaosDamage3", }, + ["Adds (12-17) to (26-30) Chaos Damage"] = { "VillageLocalChaosDamageTwoHand1", }, + ["Adds (21-28) to (42-48) Chaos Damage"] = { "VillageLocalChaosDamageTwoHand2", }, + ["Adds (29-40) to (58-68) Chaos Damage"] = { "VillageLocalChaosDamageTwoHand3", }, + ["(20-25)% chance to Ignite"] = { "VillageChanceToIgniteTwoHand", }, + ["(10-15)% chance to Freeze"] = { "VillageChanceToFreeze", }, + ["(20-25)% chance to Shock"] = { "VillageChanceToShockTwoHand", }, + ["Summoned Skeletons have Avatar of Fire"] = { "SkeletonsHaveAvatarOfFireUnique__1_", }, + ["(0.2-0.3)% of Physical Attack Damage Leeched as Life"] = { "VillageLifeLeechLocalPermyriad", }, + ["(0.2-0.3)% of Physical Attack Damage Leeched as Mana"] = { "VillageManaLeechLocalPermyriad", }, + ["(3-6)% increased Attack Speed"] = { "VillageLocalIncreasedAttackSpeed", }, + ["(5-7)% increased Critical Strike Chance"] = { "VillageLocalCriticalStrikeChance", }, + ["(13-18)% increased Cast Speed"] = { "VillageIncreasedCastSpeedTwoHand", }, + ["(30-35)% increased Spell Critical Strike Chance"] = { "VillageSpellCriticalStrikeChanceTwoHand", }, + ["(20-29)% increased Spell Damage"] = { "VillageWeaponSpellDamage2", }, + ["(15-29)% increased Spell Damage"] = { "VillageWeaponSpellDamageTwoHand1", }, + ["(30-44)% increased Spell Damage"] = { "VillageWeaponSpellDamageTwoHand2", }, + ["Adds (16-21) to (31-37) Cold Damage"] = { "VillageLocalColdDamage3", }, + ["Adds (14-20) to (29-33) Fire Damage"] = { "VillageLocalFireDamageTwoHand1", }, + ["Adds (8-10) to (15-18) Fire Damage"] = { "VillageLocalFireDamage1", }, + ["Does not inflict Mana Burn over time"] = { "TinctureToxicityOnHitUnique__1", }, + ["Melee Weapon Hits Inflict (2-3) Withered Debuffs for 2 seconds"] = { "TinctureApplyWitherStacksOnHitUnique__1", }, + ["(20-30)% chance to inflict a Grasping Vine on Melee Weapon Hit"] = { "TinctureGraspingVineOnWeaponHitUnique__1", }, + ["Adds (5-8) to (106-123) Lightning Damage"] = { "VillageLocalLightningDamageTwoHand3", }, + ["Adds (7-9) to (14-16) Chaos Damage"] = { "VillageLocalChaosDamage1", }, + ["Skills fire an additional Projectile if 6 Hunter Items are Equipped"] = { "AdditionalProjectile6HunterItemsUnique__1", }, + ["Adds (11-15) to (23-26) Chaos Damage"] = { "VillageLocalChaosDamage2", }, + ["Socketed Gems are supported by Level 30 Melee Splash"] = { "SupportedByMeleeSplashUnique__1_", }, + ["50% reduced Damage when on Low Life"] = { "ReducedPhysicalDamagePercentOnLowLifeUniqueHelmetDex4", }, + ["Cannot be Ignited if Strength is higher than Dexterity"] = { "CannotBeIgnitedWithStrHigherThanDexUnique__1", }, + ["Gain (30-50) Life per Enemy Hit with this Weapon while you are Leeching"] = { "LifeGainOnHitWhileLeechingUber1", }, + ["Attacks Cost Life instead of Mana"] = { "VillageAttacksCostLife", "AttacksHaveBloodMagic__1", }, + ["Socketed Gems are supported by Level 10 Cast when Stunned"] = { "SupportedByCastOnStunUnique___1", }, + ["Divine Shield"] = { "KeystoneDivineShieldUnique_1", }, + ["Gain a Power Charge when you use a Vaal Skill"] = { "GainPowerChargeOnUsingVaalSkillUnique__1", }, + ["Adds 1 to 80 Chaos Damage to Attacks per 80 Strength"] = { "AddedChaosDamageToAttacksPer50StrengthUnique__1", }, + ["+(1-5)% to all maximum Elemental Resistances"] = { "MaximumElementalResistanceUnique__1__", }, + ["Magic Utility Flask Effects cannot be removed"] = { "MagicUtilityFlasksCannotRemoveUnique__1", }, + ["Item drops on death"] = { "ItemDropsOnDeathUniqueAmulet12", }, + ["+(8-12) to Maximum Rage"] = { "MutatedUniqueBodyStrDex1MaximumRage", }, + ["(20-40)% increased Effect of Withered"] = { "MutatedUniqueBodyStr3WitheredEffect", }, + ["(25-40)% reduced Impale Duration"] = { "ImpaleDurationUnique_1", }, + ["(10-20)% chance to gain a Power Charge when you Cast a Curse Spell"] = { "PowerChargeOnCurseUnique__1", }, + ["(4-6)% increased Energy Shield per Power Charge"] = { "MutatedUniqueBelt5IncreasedEnergyShieldPerPowerCharge", }, + ["(20-40)% increased Trap Throwing Speed"] = { "MutatedUniqueOneHandSword3TrapThrowSpeed", }, + ["Socketed Gems are Supported by Level 30 Sadism"] = { "MutatedUniqueHelmetStrDex4SupportedBySadism", }, + ["+(50-75)% to Damage over Time Multiplier for Bleeding"] = { "MutatedUniqueHelmetStr3BleedDotMultiplier", }, + ["30% increased Life Reservation Efficiency of Skills"] = { "MutatedUniqueHelmetDex5LifeReservationEfficiencyCopy", }, + ["Trigger Level 10 Assassin's Mark when you Hit a Rare or Unique Enemy and have no Mark"] = { "CurseOnHitCriticalWeaknessUnique__1", "CurseOnHitCriticalWeaknessUniqueNewUnique__1", }, + ["6% increased Explicit Cold Modifier magnitudes"] = { "WeaponEnchantmentHeistColdEffectSpeedEffect1", "WeaponEnchantmentHeistColdEffectCriticalEffect1_", "WeaponEnchantmentHeistColdEffectAttributeRequirement1", "WeaponEnchantmentHeistColdEffectSocketsAreLinked1", }, + ["Socketed Vaal Skills require 30% less Souls per Use"] = { "LocalVaalSoulRequirementUnique__1", }, + ["Socketed Vaal Skills deal 150% more Damage"] = { "LocalVaalDamageUnique__1_", }, + ["Trigger a Socketed Warcry Skill on losing Endurance Charges, with a 0.25 second Cooldown"] = { "UniqueTriggerSocketedWarcriesOnEnduranceChargeExpireOrUse", }, + ["Curse Enemies with Temporal Chains on Hit"] = { "VillageTemporalChainsOnHit", "MutatedUniqueRing4TemporalChainsOnHit", "TemporalChainsOnHitUniqueGlovesInt3", "CurseOnHitTemporalChainsUnique__1", }, + ["Socketed Golem Skills have Minions Regenerate 5% of Life per second"] = { "LocalGolemLifeRegenerationUnique__1", }, + ["Socketed Golem Skills have 25% chance to Taunt on Hit"] = { "LocalGolemTauntOnHitUnique__1_", }, + ["Gain Onslaught for 10 seconds when you Cast Socketed Golem Skill"] = { "LocalGolemGrantOnslaughtOnSummonUnique__1", }, + ["Eldritch Battery"] = { "KeystoneEldritchBatteryUnique__1", "KeystoneEldritchBatteryUnique__2", "MutatedUniqueBodyDexInt2EldritchBattery", "KeystoneEldritchBatteryUnique__3", "MutatedUniqueAmluet24EldritchBattery", }, + ["Socketed Golem Skills have 20% increased Attack and Cast Speed"] = { "LocalGolemIncreasedAttackAndCastSpeedUnique__1", }, + ["Socketed Golem Skills gain 20% of Maximum Life as Extra Maximum Energy Shield"] = { "LocalGolemLifeAddedAsESUnique__1", }, + ["25% increased Effect of Buffs granted by Socketed Golem Skills"] = { "LocalGolemBuffEffectUnique__1", }, + ["Hits with this Weapon always Ignite, Freeze, and Shock"] = { "LocalAlwaysInflictElementalAilmentsUnique__1", }, + ["Adds 4 to 7 Fire Damage to Attacks with this Weapon per 10 Strength"] = { "AddedFireDamagePerStrengthUnique__1", }, + ["25% chance to Trigger Level 20 Animate Weapon on Kill"] = { "TriggeredAnimateWeaponUnique__1", }, + ["150% increased Elemental Damage if you've Warcried Recently"] = { "IncreasedElementalDamageIfUsedWarcryRecentlyUnique__1", }, + ["Damage Penetrates (0-20)% Elemental Resistances"] = { "ElementalPenetrationUnique__1", }, + ["Damage with Weapons Penetrates 5% Elemental Resistances"] = { "WeaponElementalPenetrationUnique__1", }, + ["Left ring slot: Regenerate 40 Mana per Second"] = { "LeftRingSlotFlatManaRegenerationUnique__1", }, + ["Left ring slot: +250 to maximum Energy Shield"] = { "LeftRingSlotMaximumEnergyShieldUnique__1", }, + ["Right ring slot: +250 to maximum Mana"] = { "RightRingSlotMaximumManaUnique__1", }, + ["Adds 2 to 3 Physical Damage to Attacks per Level"] = { "PhysicalDamageToAttacksPerLevelUnique__2", }, + ["Adds 1 to 2 Physical Damage to Attacks per Level"] = { "PhysicalDamageToAttacksPerLevelUnique__1_", }, + ["Socketed Gems deal 63 to 94 Added Fire Damage"] = { "SupportFlatAddedFireDamageUnique__1", }, + ["Chill Enemies for 1 second on Hit with this Weapon when in Off Hand"] = { "ChillEnemiesOnHitWithWeaponUnique__1", }, + ["+5% Chance to Block Attack Damage while on Consecrated Ground"] = { "BlockChanceOnConsecratedGroundUnique__1", }, + ["Enemies Shocked by you are Debilitated"] = { "MutatedUniqueRing19EnemiesShockedByHitsAreDebilitated", }, + ["50% increased Damage while on Consecrated Ground"] = { "IncreasedDamageOnConsecratedGroundUnique__1", }, + ["Trigger Level 10 Consecrate when you deal a Critical Strike"] = { "TriggeredConsecrateUnique__1", }, + ["0.5% of Damage dealt by your Totems is Leeched to you as Life"] = { "TotemLeechLifeToYouUnique__1", }, + ["Elemental Equilibrium"] = { "KeystoneElementalEquilibriumUnique__1", "KeystoneElementalEquilibriumSceptreImplicit1", }, + ["Regenerate 3 Life per second per Level"] = { "LifeRegenerationPerLevelUnique__1", }, + ["Herald of Thunder has 50% increased Buff Effect"] = { "HeraldOfThunderBuffEffectUnique__1", }, + ["100% chance to Avoid being Chilled or Frozen if you have used a Fire Skill Recently"] = { "AvoidFreezeAndChillIfFireSkillUsedRecentlyUnique__1", }, + ["50% chance to Shock Chilled Enemies"] = { "ChanceToShockChilledEnemiesUnique__1", }, + ["100% chance to Avoid being Shocked while Chilled"] = { "CannotBeShockedWhileChilledUnique__1", }, + ["Adds 60 to 80 Cold Damage against Chilled Enemies"] = { "AddedColdDamageAgainstFrozenEnemiesUnique__2", }, + ["Adds 40 to 60 Cold Damage against Chilled Enemies"] = { "AddedColdDamageAgainstFrozenEnemiesUnique__1", }, + ["Gain Onslaught for 4 seconds when you Warcry"] = { "OnslaughtOnUsingWarcryUnique__1", }, + ["25% increased Warcry Buff Effect"] = { "WarcryEffectUnique__1", "WarcryEffectUnique__2", }, + ["50% increased Warcry Cooldown Recovery Rate"] = { "WarcryCooldownSpeedUnique__1", "WarcryCooldownSpeedUnique__2", }, + ["2% of Attack Damage Leeched as Life against Taunted Enemies"] = { "AttackLeechAgainstTauntedEnemyUnique__1", }, + ["Gain 2 Power Charges when you Warcry"] = { "GainPowerChargesOnUsingWarcryUnique__1", }, + ["Adds (30-40) to (50-60) Chaos Damage to Spells and Attacks during any Flask Effect"] = { "AddedChaosDamageWhileUsingAFlaskUnique__1_", "AddedChaosDamageWhileUsingAFlaskUnique__2", }, + ["Cannot Leech Life"] = { "CannotLeechLifeUnique__1", }, + ["Debuffs on you expire (-20-20)% slower"] = { "MutatedUniqueRing27DebuffTimePassed", }, + ["Socketed Gems are Supported by Level 20 Endurance Charge on Melee Stun"] = { "SocketedGemsSupportedByEnduranceChargeOnStunUnique__1", }, + ["6% increased Explicit Mana Modifier magnitudes"] = { "WeaponEnchantmentHeistManaEffectSpeedEffect1", "WeaponEnchantmentHeistManaEffectAttributeRequirement1", "WeaponEnchantmentHeistManaEffectSocketsAreLinked1", "ArmourEnchantmentHeistManaEffectResistanceEffect1", "ArmourEnchantmentHeistManaEffectAttributeRequirements1", "ArmourEnchantmentHeistManaEffectSocketsAreLinked1", }, + ["Movement Speed cannot be modified to below Base Value"] = { "MovementCannotBeSlowedBelowBaseUnique__1", }, + ["Warcries Knock Back and Interrupt Enemies in a smaller Area"] = { "WarcryKnockbackUnique__1", }, + ["Elemental Overload"] = { "KeystoneElementalOverloadUnique__1", "KeystoneElementalOverloadSceptreImplicit1_", "MutatedUniqueAmulet38KeystoneElementalOverload", }, + ["Your Increases and Reductions to Quantity of Items found also apply to Damage"] = { "PercentDamagePerItemQuantityUnique__1", }, + ["Your Spells are disabled"] = { "SpellsAreDisabledUnique__1", }, + ["-2 to Maximum Frenzy Charges"] = { "ReducedMaximumFrenzyChargesUnique__2_", }, + ["50% increased maximum Life"] = { "MutatedUniqueHelmetStrInt4MaximumLifeIncreasePercent", }, + ["+(23-37)% to Chaos Damage over Time Multiplier"] = { "MutatedUniqueShieldDex4ChaosDamageOverTimeMultiplier", }, + ["Lose 1% of Life when you deal a Critical Strike"] = { "MutatedUniqueTwoHandMace6LoseLifePercentOnCrit", }, + ["(25-40)% increased Effect of Consecrated Ground you create"] = { "MutatedUniqueRing11ConsecratedGroundEffect", }, + ["(100-120)% increased Chaos Damage"] = { "MutatedUniqueClaw6ChaosDamage", }, + ["50% reduced Effect of Non-Damaging Ailments on you"] = { "MutatedUniqueRing7NonDamagingAilmentEffectOnSelf", }, + ["(10-15)% increased Chaos Damage for each Corrupted Item Equipped"] = { "MutatedUniqueGlovesInt6ChaosDamagePerCorruptedItem", }, + ["With at least 1000 Strength, (1.5-2)% of Damage dealt by your Raised Zombies is Leeched to you as Life"] = { "ZombiesLeechLifeToYouAt1000StrengthUnique__1", }, + ["Restores Ward on use"] = { "UtilityFlaskWard", }, + ["Half of your Strength is added to your Minions"] = { "MinionsGainYourStrengthUnique__1", }, + ["You have Onslaught while at maximum Endurance Charges"] = { "OnslaughtWithMaxEnduranceChargesUnique__1", }, + ["(6-12)% increased Action Speed"] = { "MutatedUniqueBootsDex3ActionSpeedReduction", }, + ["When an Enemy Hit deals Elemental Damage to you, their Resistance to those Elements becomes zero for 4 seconds"] = { "EnemyElementalResistanceZeroWhenHitUnique__1", }, + ["Adds 30 to 40 Physical Damage"] = { "LocalAddedPhysicalDamageOneHandAxe1", }, + ["Hits ignore Enemy Monster Fire Resistance while you are Ignited"] = { "IgnoreEnemyFireResistWhileIgnitedUnique__1", }, + ["+500 to maximum Mana"] = { "IncreasedManaUnique__19", }, + ["100% increased Mana Recovery from Flasks"] = { "BeltFlaskManaRecoveryUnique__2", }, + ["Reflects 30 Chaos Damage to Melee Attackers"] = { "AttackerTakesChaosDamageUniqueBodyStrInt4", }, + ["Discipline has no Reservation"] = { "DisciplineNoReservationUnique__1", }, + ["50% chance to gain an Endurance Charge when you Block"] = { "ChanceToGainEnduranceChargeOnBlockUniqueDescentShield1", }, + ["Supreme Decadence"] = { "KeystoneSupremeDecadenceUnique__1", }, + ["20% chance to gain an Endurance Charge when you Block"] = { "ChanceToGainEnduranceChargeOnBlockUniqueHelmetStrDex4", }, + ["Socketed Gems are Supported by Level 30 Melee Physical Damage"] = { "DisplaySocketedGemGetsMeleePhysicalDamageUniqueHelmetStrDex4", }, + ["Socketed Gems are Supported by Level 15 Faster Attacks"] = { "DisplaySocketedGemsGetsFasterAttackUnique__1", }, + ["Socketed Gems are Supported by Level 13 Faster Attacks"] = { "DisplaySocketedGemGetsFasterAttackUniqueRing37", }, + ["Socketed Gems are Supported by Level 12 Faster Attacks"] = { "DisplaySocketedGemGetsFasterAttackUniqueHelmetStrDex4b", }, + ["Socketed Gems are Supported by Level 30 Faster Attacks"] = { "DisplaySocketedGemGetsFasterAttackUniqueHelmetStrDex4", }, + ["Enemy hits on you roll low Damage"] = { "EnemyHitsRollLowDamageUniqueRing9", }, + ["+(20-25)% to Chaos Resistance when on Low Life"] = { "ChaosResistanceOnLowLifeUniqueRing9", }, + ["Emits a golden glow"] = { "PlayerLightAlternateColourUniqueRing9", }, + ["You take 50% reduced Extra Damage from Critical Strikes"] = { "EnemyCriticalStrikeMultiplierUniqueRing8", }, + ["Socketed Gems are supported by Level 2 Chance to Flee"] = { "DisplaySocketedGemGetsChanceToFleeUniqueOneHandAxe3", }, + ["Socketed Gems are supported by Level 10 Chance to Flee"] = { "DisplaySocketedGemGetsChancetoFleeUniqueShieldDex4", }, + ["Gain (5-10) Mana per Enemy Killed"] = { "ManaGainPerTargetUnique__3", }, + ["Gain (20-40) Mana per Enemy Killed"] = { "ManaGainedFromEnemyDeathUnique__2", }, + ["Gain (1-100) Mana per Enemy Killed"] = { "ManaGainedFromEnemyDeathUnique__3", }, + ["(90-110)% increased Critical Strike Chance"] = { "LocalCriticalStrikeChanceUniqueOneHandSword4", }, + ["100% increased Critical Strike Chance"] = { "LocalCriticalStrikeChanceUniqueDescentDagger1", }, + ["(35-50)% reduced Recovery rate"] = { "FlaskIncreasedRecoverySpeedUniqueFlask3", }, + ["Your Maximum Endurance Charges is equal to your Maximum Frenzy Charges"] = { "MaximumEnduranceChargesEqualToMaximumFrenzyChargesUnique__1", }, + ["(30-50)% increased Amount Recovered"] = { "FlaskIncreasedRecoveryAmountUnique__1", "FlaskIncreasedRecoveryAmountUniqueFlask4", }, + ["Grants 2 Mana per Enemy Hit"] = { "ManaGainPerTargetUnique__2", }, + ["Summon Skitterbots also summons a Scorching Skitterbot"] = { "SummonFireSkitterbotUnique__1", }, + ["(150-200)% increased Amount Recovered"] = { "FlaskIncreasedRecoveryAmountUnique__2", }, + ["Eternal Youth"] = { "KeystoneEternalYouthUnique__1", "KeystoneEternalYouthUnique__2_", }, + ["(65-75)% reduced Amount Recovered"] = { "FlaskFullInstantRecoveryUnique__1", }, + ["50% increased Life Recovered"] = { "FlaskExtraLifeUnique__1", }, + ["Grants Immunity to Chill for 4 seconds if used while Chilled"] = { "FlaskFreezeImmunityUnique__1", }, + ["Count as Blocking Attack Damage from the first target Hit with each Shield Attack"] = { "CountAsBlockingAttackFromShieldAttackFirstTargetUnique__1", }, + ["Grants Immunity to Ignite for 4 seconds if used while Ignited"] = { "FlaskDispellsBurningUnique__1", }, + ["Grants (2-3) Mana per Enemy Hit"] = { "ManaGainPerTargetUnique__1", }, + ["+45 to Maximum Charges"] = { "FlaskExtraChargesUnique__1", }, + ["(40-60)% increased Charge Recovery"] = { "FlaskChargesAddedIncreasePercentUnique_1", }, + ["(20-30)% increased Charge Recovery"] = { "FlaskChargesAddedIncreasePercentUnique__2", }, + ["(20-40)% increased Charge Recovery"] = { "FlaskChargesAddedIncreasePercentUnique__3", }, + ["2% of Physical Attack Damage Leeched as Mana during Effect"] = { "FlaskBuffManaLeechWhileHealing", }, + ["50% chance to gain a Flask Charge when you deal a Critical Strike"] = { "FlaskChanceRechargeOnCritUnique__1", }, + ["(35-45)% increased Duration"] = { "FlaskEffectIncreasedDurationReducedEffect1", }, + ["Grants 30 Mana per Enemy Hit"] = { "ManaGainPerTargetUniqueTwoHandAxe9", }, + ["(46-55)% increased Duration"] = { "FlaskEffectIncreasedDurationReducedEffect2", }, + ["(56-66)% increased Duration"] = { "FlaskEffectIncreasedDurationReducedEffect3_", "FlaskEffectIncreasedDurationReducedEffect4__", "FlaskEffectIncreasedDurationReducedEffect5", }, + ["(25-50)% increased Duration"] = { "FlaskEffectDurationUnique__1", }, + ["(60-80)% reduced Duration"] = { "FlaskEffectDurationUnique__2", }, + ["Modifiers to Minimum Endurance Charges instead apply to Minimum Brutal Charges"] = { "MinimumBrutalChargeModifiersEqualsEnduranceUnique__1", }, + ["(20-40)% increased Cooldown Recovery Rate of Movement Skills"] = { "MutatedUniqueBodyDex5MovementSkillCooldown", }, + ["(70-80)% reduced Duration"] = { "FlaskEffectDurationUnique__6", }, + ["Hexes Transfer to all Enemies within 3 metres when Hexed Enemy dies"] = { "CurseTransferOnKillUniqueQuiver5", }, + ["500% increased Charges per use"] = { "FlaskChargesUsedUnique___1", }, + ["Everlasting Sacrifice"] = { "KeystoneEverlastingSacrificeUnique__1", "MutatedUniqueBelt21EverlastingSacrifice", }, + ["50% increased Charges per use"] = { "FlaskChargesUsedUnique__3", }, + ["(-10-10)% reduced Charges per use"] = { "FlaskChargesUsedUnique__4", "FlaskChargesUsedUnique__10", }, + ["(80-100)% increased Charges per use"] = { "FlaskChargesUsedUnique__6_", }, + ["Count as having maximum number of Endurance Charges"] = { "MinimumChargesEqualToMaximumWhileStationaryUnique__1", "CountAsHavingMaxEnduranceFrenzyPowerCharges1", "LoseAllChargesOnMoveUnique__1", "CountAsHavingMaxEnduranceChargesUnique__1", }, + ["(175-200)% increased Charges per use"] = { "FlaskChargesUsedUnique__8", }, + ["(40-50)% increased Charges per use"] = { "FlaskChargesUsedUnique__9_", }, + ["(10-20)% reduced Charges per use"] = { "FlaskChargesUsedUnique__11", "LocalFlaskChargesUsedUnique__2", }, + ["+(-40-90) to Maximum Charges"] = { "FlaskExtraChargesUnique__2_", }, + ["+(10-20) to Maximum Charges"] = { "FlaskExtraChargesUnique__3", }, + ["90% reduced Duration"] = { "FlaskIncreasedDurationUnique__2", }, + ["(-35-35)% reduced Duration"] = { "FlaskIncreasedDurationUnique__3", }, + ["10% increased Mana Cost of Skills during Effect"] = { "FlaskBuffReducedManaCostWhileHealingUnique__1", }, + ["50% reduced Ward during Effect"] = { "FlaskBuffWardWhileHealingUnique__1", }, + ["+2 to Level of all Spell Skill Gems"] = { "VillageGlobalIncreaseSpellSkillGemLevel", "GlobalSpellGemsLevelUnique__1", }, + ["+3 to Level of all Cold Spell Skill Gems"] = { "GlobalColdSpellGemsLevelUnique__1", }, + ["+2 to Level of all Lightning Spell Skill Gems"] = { "LocalIncreaseSocketedLightningGemLevelUniqueStaff8", }, + ["+(1-3) to Level of Socketed Lightning Gems"] = { "LocalIncreaseSocketedLightningGemLevelUnique__1", }, + ["+2 to Level of all Chaos Spell Skill Gems"] = { "LocalIncreaseSocketedChaosGemLevelUnique__1", }, + ["Maximum Brutal Charges is equal to Maximum Endurance Charges"] = { "MaximumBrutalChargesEqualsEnduranceUnique__1__", }, + ["+1 to Level of all Vaal Skill Gems"] = { "GlobalVaalGemsLevelImplicit1_", }, + ["+1 to Level of Socketed Projectile Gems"] = { "LocalIncreaseSocketedProjectileGemLevel1", }, + ["+1 to Level of Socketed Spell Gems"] = { "LocalIncreaseSocketedSpellGemLevel1", "LocalIncreaseSocketedSpellGemLevelUniqueWand4", }, + ["+(1-2) to Level of all Minion Skill Gems"] = { "GlobalIncreaseMinionSpellSkillGemLevelUnique__1", "GlobalIncreaseMinionSpellSkillGemLevelUnique__2", "GlobalIncreaseMinionSpellSkillGemLevelUnique__5", }, + ["+1 to Level of all Minion Skill Gems"] = { "VillageGlobalIncreaseMinionSpellSkillGemLevel", "GlobalIncreaseMinionSpellSkillGemLevelUnique__4", "GlobalIncreaseMinionSpellSkillGemLevelUnique__3", }, + ["+(1-3) to Level of all Melee Skill Gems"] = { "GlobalIncreaseMeleeSkillGemLevelUnique__1", }, + ["+3 to Level of Socketed Minion Gems"] = { "LocalIncreaseSocketedMinionGemLevelUnique__5____", }, + ["+2 to Level of Socketed Spell Gems"] = { "LocalIncreaseSocketedSpellGemLevelUnique__1", }, + ["+2 to Level of all Fire Spell Skill Gems"] = { "LocalIncreaseSocketedFireGemLevelUniqueStaff1", }, + ["+1 to Level of all Fire Spell Skill Gems"] = { "VillageGlobalIncreaseFireSpellSkillGemLevel", "LocalIncreaseSocketedFireGemLevelUniqueDagger10", }, + ["+1 to Level of Socketed Fire Gems"] = { "LocalIncreaseSocketedFireGemLevelUniqueStaff13", "LocalIncreaseSocketedFireGemLevelUniqueDexHelmet2", }, + ["+2 to Level of Socketed Fire Gems"] = { "LocalIncreaseSocketedFireGemLevelUnique__1_", "LocalIncreaseSocketedFireGemLevelUnique__2", }, + ["Cannot Ignite, Chill, Freeze or Shock"] = { "CannotIgniteChillFreezeShockUnique__1", }, + ["+1 to Level of Socketed Cold Gems"] = { "LocalIncreaseSocketedColdGemLevelUniqueDexHelmet2", "LocalIncreaseSocketedColdGemLevelUniqueStaff13", "LocalIncreaseSocketedColdGemLevelUniqueClaw5", }, + ["+2 to Level of Socketed Cold Gems"] = { "LocalIncreaseSocketedColdGemLevelUnique__1", }, + ["+1 to Level of Socketed Melee Gems"] = { "LocalIncreaseSocketedMeleeGemLevelUniqueRapier1", "LocalIncreaseSocketedMeleeGemLevelUniqueTwoHandMace5", }, + ["+2 to Level of all Cold Spell Skill Gems"] = { "LocalIncreaseSocketedColdGemLevelUniqueStaff2", }, + ["+3 to Level of Socketed Fire Gems"] = { "LocalIncreaseSocketedFireGemLevelUniqueBodyInt4", }, + ["+1 to Level of Socketed Minion Gems"] = { "LocalIncreaseSocketedMinionGemLevelUniqueTwoHandMace5", }, + ["+1 to Level of Socketed Aura Gems"] = { "LocalIncreaseSocketedAuraGemLevelUniqueBodyDexInt4", }, + ["+5 to Level of Socketed Aura Gems"] = { "LocalIncreaseSocketedAuraGemLevelUnique___2___", }, + ["+(3-5) to Level of Socketed Aura Gems"] = { "LocalIncreaseSocketedAuraGemLevelUnique___3", }, + ["+5 to Level of Socketed Gems"] = { "LocalIncreaseSocketedGemLevelUniqueRing23", }, + ["+2 to Level of Socketed Gems"] = { "UniqueSpecialCorruptionSocketedGemLevel", "LocalIncreaseSocketedGemLevelUniqueRing39", "LocalIncreaseSocketedGemLevelUniqueWand8", "LocalIncreaseSocketedGemLevelUnique__1", "LocalIncreaseSocketedGemLevelUnique__6", "LocalIncreaseSocketedGemLevelUnique__8", "LocalIncreaseSocketedGemLevelUnique__11_", }, + ["+1 to Level of all Spell Skill Gems"] = { "LocalIncreaseSocketedGemLevelUnique___3", }, + ["+(5-8) to Level of Socketed Gems"] = { "LocalIncreaseSocketedGemLevelUnique__9", }, + ["+(1-2) to Level of Socketed Gems"] = { "LocalIncreaseSocketedGemLevelUnique__10", }, + ["+1 to Level of Socketed Dexterity Gems"] = { "LocalIncreaseSocketedDexterityGemLevelUniqueClaw8", }, + ["+3 to Level of Socketed Golem Gems"] = { "LocalIncreaseSocketedGolemLevelUniqueRing35", "LocalIncreaseSocketedGolemLevelUniqueRing36", "LocalIncreaseSocketedGolemLevelUniqueRing37", }, + ["+3 to Level of Socketed Warcry Gems"] = { "LocalIncreaseSocketedWarcryGemLevelUniqueShieldInt5", }, + ["+1 to Level of Socketed Warcry Gems"] = { "LocalIncreaseSocketedWarcryGemLevelUniqueShieldStr4", "LocalIncreaseSocketedWarcryGemLevelUniqueShieldDex7", }, + ["+(330-350) to Accuracy Rating"] = { "LocalIncreasedAccuracyUnique__1", }, + ["Count as having maximum number of Frenzy Charges"] = { "CountAsHavingMaxFrenzyChargesUnique__1", }, + ["+(400-500) to Accuracy Rating"] = { "AccuracyAgainstBleedingEnemiesUnique__1", "LocalIncreasedAccuracyUnique__3", "LocalIncreasedAccuracyUnique__4", }, + ["+45 to Accuracy Rating"] = { "IncreasedAccuracySwordImplicit1", }, + ["+165 to Accuracy Rating"] = { "IncreasedAccuracySwordImplicit2", }, + ["+190 to Accuracy Rating"] = { "IncreasedAccuracySwordImplicit3", }, + ["+240 to Accuracy Rating"] = { "IncreasedAccuracySwordImplicit4", }, + ["+330 to Accuracy Rating"] = { "IncreasedAccuracySwordImplicit5", }, + ["+350 to Accuracy Rating"] = { "IncreasedAccuracySwordImplicit6", }, + ["+400 to Accuracy Rating"] = { "IncreasedAccuracySwordImplicit7", "IncreasedAccuracy2hSwordImplicit7", }, + ["Raised Zombies Cover Enemies in Ash on Hit"] = { "ZombiesCoverInAshOnHitUnique__1", }, + ["+475 to Accuracy Rating"] = { "IncreasedAccuracySwordImplicit9", }, + ["+60 to Accuracy Rating"] = { "IncreasedAccuracy2hSwordImplicit1", }, + ["+120 to Accuracy Rating"] = { "IncreasedAccuracy2hSwordImplicit2", }, + ["+185 to Accuracy Rating"] = { "IncreasedAccuracy2hSwordImplicit3", }, + ["+250 to Accuracy Rating"] = { "IncreasedAccuracy2hSwordImplicit4", }, + ["+305 to Accuracy Rating"] = { "IncreasedAccuracy2hSwordImplicit5", }, + ["+360 to Accuracy Rating"] = { "IncreasedAccuracy2hSwordImplicit6", }, + ["+435 to Accuracy Rating"] = { "IncreasedAccuracy2hSwordImplicit8", }, + ["+470 to Accuracy Rating"] = { "IncreasedAccuracy2hSwordImplicit9", }, + ["15% Chance to Block Spell Damage"] = { "BlockingBlocksSpellsUniqueAmulet1", }, + ["6% Chance to Block Spell Damage"] = { "BlockingBlocksSpellsUnique__1", }, + ["(7-9)% Chance to Block Spell Damage"] = { "BlockingBlocksSpellsUnique__2", }, + ["(12-15)% Chance to Block Spell Damage"] = { "SpellBlockPercentageUniqueQuiver4", "SpellBlockPercentageUniqueAmulet1", }, + ["You have Elemental Conflux if the stars are aligned"] = { "InfluenceElementalConfluxUnique__1", }, + ["(4-6)% Chance to Block Spell Damage"] = { "SpellBlockPercentageUnique__2", }, + ["(16-22)% Chance to Block Spell Damage"] = { "SpellBlockPercentageUnique__3_", }, + ["(10-15)% Chance to Block Spell Damage"] = { "SpellBlockPercentageUnique__4", "SpellBlockPercentageUniqueShieldInt1", }, + ["60% increased Block Recovery"] = { "BlockRecoveryImplicitShield1", }, + ["120% increased Block Recovery"] = { "BlockRecoveryImplicitShield2", }, + ["180% increased Block Recovery"] = { "BlockRecoveryImplicitShield3", }, + ["(15-25)% increased Life Regeneration rate"] = { "LifeRegenerationUnique__6", "MutatedUniqueGlovesStrInt2LifeRegenerationRatePercentage", }, + ["+2 to Maximum Endurance Charges"] = { "MaximumEnduranceChargeUniqueBodyStrDex3", }, + ["-1 to Maximum Endurance Charges"] = { "ReducedMaximumEnduranceChargeUnique__1", "ReducedMaximumEnduranceChargeUniqueCorruptedJewel17", }, + ["-2 to Maximum Endurance Charges"] = { "ReducedMaximumEnduranceChargeUnique__2", }, + ["20% increased Character Size"] = { "ActorSizeUniqueAmulet2", }, + ["10% reduced Character Size"] = { "ActorSizeUniqueHelmetDex6", "ActorSizeUniqueAmulet12", }, + ["10% increased Character Size"] = { "ActorSizeUniqueBeltDemigods1", "ActorSizeUnique__3", }, + ["3% increased Character Size"] = { "ActorSizeUniqueRingDemigods1", "ActorSizeUnique__1", }, + ["Gain a Frenzy Charge on every 50th Rampage Kill"] = { "FrenzyChargePer50RampageStacksUnique__1", }, + ["5% increased Character Size"] = { "ActorSizeUnique__4", }, + ["50% reduced maximum Mana"] = { "MaximumManaUniqueBodyStrInt1", }, + ["20% increased maximum Mana"] = { "MaximumManaUniqueRing5", }, + ["25% increased maximum Mana"] = { "MaximumManaUniqueTwoHandMace5", }, + ["(16-24)% increased maximum Mana"] = { "MaximumManaUniqueAmulet10", }, + ["(10-20)% increased maximum Mana"] = { "MaximumManaUniqueStaff4", "MaximumManaUnique__3", }, + ["18% increased maximum Mana"] = { "MaximumManaUniqueStaff5", }, + ["Insufficient Mana doesn't prevent your Melee Attacks"] = { "MeleeAttacksUsableWithoutManaUniqueOneHandAxe1", "MeleeAttacksUsableWithoutManaUnique__1", }, + ["(15-20)% increased maximum Mana"] = { "MaximumManaUnique__7", "MaximumManaUniqueJewel54", }, + ["(7-10)% increased maximum Mana"] = { "MaximumManaUnique__1", }, + ["(20-30)% increased maximum Mana"] = { "TalismanIncreasedMana", "MaximumManaUnique___2", }, + ["(4-6)% increased maximum Mana"] = { "MaximumManaUnique__4", }, + ["(9-15)% increased maximum Mana"] = { "MaximumManaUnique__5", }, + ["Cannot Block while you have no Energy Shield"] = { "CannotBlockWithNoEnergyShieldUnique__1", }, + ["(16-20)% increased maximum Mana"] = { "MaximumManaUnique__8", }, + ["+(6-8) to Accuracy Rating per Level"] = { "MutatedUniqueTwoHandSword7AccuracyRatingPerLevel", }, + ["25% reduced maximum Life"] = { "MaximumLifeUniqueOneHandSword2", "MaximumLifeUniqueRing16", }, + ["20% reduced maximum Life"] = { "MaximumLifeUniqueAmulet6", }, + ["(20-40)% chance to Impale Enemies on Hit with Attacks"] = { "MutatedUniqueShieldDex6ImpaleChanceForJewel", }, + ["(30-40)% increased maximum Life"] = { "MaximumLifeUniqueBodyStrDex1", }, + ["(10-20)% increased maximum Life"] = { "MaximumLifeUniqueStaff4", "MaximumLifeUniqueShieldDexInt2", }, + ["(12-16)% increased maximum Life"] = { "MaximumLifeUniqueGlovesStrInt3", }, + ["+2 Maximum Mana per Level"] = { "MutatedUniqueRing26ManaPerLevel", }, + ["(8-12)% increased maximum Life"] = { "TalismanIncreasedLife", "MaximumLifeUnique__1", }, + ["4% increased maximum Life"] = { "MaximumLifeUnique__2", }, + ["40% of Lightning Damage Converted to Chaos Damage"] = { "MutatedUniqueBelt12ConvertLightningDamageToChaos", }, + ["Adds 1 to 75 Lightning Damage"] = { "LocalAddedLightningDamageUnique__6", }, + ["(4-6)% increased maximum Life"] = { "MaximumLifeUnique__9", "MaximumLifeUnique__7", "MaximumLifeUnique__13", }, + ["(15-20)% increased Armour"] = { "IncreasedPhysicalDamageReductionRatingPercentUniqueJewel50", "GlobalPhysicalDamageReductionRatingPercentUnique__1", }, + ["(10-15)% increased Armour"] = { "IncreasedPhysicalDamageReductionRatingPercentUnique__1", }, + ["(15-25)% increased Evasion Rating"] = { "IncreasedEvasionRatingPercentUnique__2", }, + ["(3-6)% increased maximum Energy Shield"] = { "IncreasedEnergyShieldPercentUniqueJewel51", }, + ["20% increased maximum Energy Shield"] = { "IncreasedEnergyShieldPercentUnique__1", }, + ["(4-6)% increased maximum Energy Shield"] = { "IncreasedEnergyShieldPercentUnique__2_", }, + ["Blind Chilled Enemies on Hit"] = { "OnHitBlindChilledEnemiesUnique__1_", }, + ["5% increased maximum Energy Shield"] = { "IncreasedEnergyShieldPercentUnique__4", }, + ["50% reduced maximum Energy Shield"] = { "ReducedEnergyShieldPercentUniqueAmulet13", }, + ["25% reduced maximum Energy Shield"] = { "ReducedEnergyShieldPercentUniqueRing16", }, + ["+(80-100) to Evasion Rating"] = { "IncreasedEvasionRatingUniqueQuiver1", "IncreasedEvasionRatingUniqueAmulet17", "IncreasedEvasionRatingUnique__7", }, + ["You cannot be Shocked while at maximum Endurance Charges"] = { "CannotBeShockedWhileMaximumEnduranceChargesUnique_1", }, + ["+350 to Evasion Rating"] = { "IncreasedEvasionRatingUniqueQuiver3_", }, + ["5% increased Experience gain"] = { "IncreasedExperienceUniqueIntHelmet3", "MutatedUniqueBodyStr5ExperienceIncrease", }, + ["+(200-300) to Evasion Rating"] = { "IncreasedEvasionRatingUniqueRing30", }, + ["+110 to Evasion Rating"] = { "IncreasedEvasionRatingUnique___1", }, + ["+300 to Evasion Rating"] = { "IncreasedEvasionRatingUnique__2", }, + ["+(1000-1500) to Evasion Rating"] = { "IncreasedEvasionRatingUnique__3", }, + ["+(300-500) to Evasion Rating"] = { "IncreasedEvasionRatingUnique__4", }, + ["+(600-1000) to Evasion Rating"] = { "IncreasedEvasionRatingUnique__6_", }, + ["+(30-60) to Evasion Rating"] = { "LocalIncreasedEvasionRatingUniqueBodyInt5", }, + ["+(260-300) to Armour"] = { "IncreasedPhysicalDamageReductionRatingUniqueRing12", "IncreasedPhysicalDamageReductionRatingUnique__2", }, + ["+(400-500) to Armour"] = { "IncreasedPhysicalDamageReductionRatingUniqueAmulet16", "IncreasedPhysicalDamageReductionRatingUnique__3", }, + ["+(400-450) to Armour"] = { "IncreasedPhysicalDamageReductionRatingUniqueQuiver4", }, + ["+(300-350) to Armour"] = { "IncreasedPhysicalDamageReductionRatingUniqueBelt9", }, + ["+50 to Armour"] = { "IncreasedPhysicalDamageReductionRatingUniqueJewel9", }, + ["+(450-500) to Armour"] = { "IncreasedPhysicalDamageReductionRatingUnique__1", }, + ["+(350-400) to Armour"] = { "IncreasedPhysicalDamageReductionRatingUnique__4", }, + ["+(180-200) to Armour"] = { "IncreasedPhysicalDamageReductionRatingUnique__5", }, + ["+(800-1200) to Armour"] = { "IncreasedPhysicalDamageReductionRatingUnique__6_", }, + ["+(600-700) to Armour"] = { "IncreasedPhysicalDamageReductionRatingUnique__7", }, + ["+(300-500) to Armour"] = { "IncreasedPhysicalDamageReductionRatingUnique__8", }, + ["+(80-100) to Armour"] = { "IncreasedPhysicalDamageReductionRatingUnique__9", }, + ["Socketed Gems Chain 2 additional times"] = { "MutatedUniqueStaff10DisplaySocketedSkillsChain", }, + ["+(200-400) to Armour"] = { "IncreasedPhysicalDamageReductionRatingUnique__11", }, + ["6% increased Movement Speed"] = { "MovementVelocityMarakethBowImplicit1", "MovementVelocityImplicitShield2", }, + ["10% increased Movement Speed"] = { "MovementVelocityMarakethBowImplicit2", "MovementVelocityUniqueTwoHandSword1", "MovementVelocityUniqueAmulet5", "MovementVelocityUniqueTwoHandSword3", "MovementVelocityUniqueBootsDex2", "MovementVelocityUniqueBow7", "MovementVelocityUniqueBodyDex4", "MovementVelocityUniqueHelmetStrDex1", "MovementVelocityUniqueBodyDex5", "MovementVelocityUniqueHelmetDex6", "MovementVelocityUniqueHelmetInt6", "MovementVelocityDescent2Boots1", "MovementVelocityUniqueOneHandAxe3", "MovementVelocityUnique__37", "MovementVelocityUnique__42", "NearbyAlliesMovementVelocityUnique__1", }, + ["3% increased Movement Speed"] = { "MovementVelocityImplicitShield1", "MovementVelocityImplicitArmour1", "MovementVelocityUniqueOneHandSword9", }, + ["9% increased Movement Speed"] = { "MovementVelocityImplicitShield3", }, + ["5% increased Movement Speed"] = { "MovementVelocityUniqueIntHelmet2", "MovementVelocityUniqueClaw3", "MovementVelocityUniqueBodyDex7", "MovementVelocityUniqueOneHandAxe7", "MovementVelocityUnique__3", "MovementVelocityUnique__4", "MovementVelocityUnique___5", "MovementVelocityUnique__58", }, + ["(10-25)% increased Movement Speed"] = { "MovementVelocityUniqueBootsInt1", }, + ["20% increased Movement Speed"] = { "MovementVelocityUniqueBootsStrDex1", "MovementVelocityUniqueBootsInt2", "MovementVelocityUniqueBootsDexInt1", "MovementVelocityUniqueBootsStr1", "MovementVelocityUniqueHelmetStrDex2", "MovementVelocityUniqueBootsInt5", "MovementVeolcityUniqueBootsDex4", "MovementVeolcityUniqueBootsDemigods1", "MovementVelocityUniqueBootsStrDex3", "MovementVelocityUniqueBootsDex8", "MovementVelocityUnique__13", "MovementVelocityUnique__25", "MovementVelocityUnique__47_", "MovementVelocityUnique__27", "MovementVelocityUnique__30", }, + ["5% reduced Movement Speed"] = { "MovementVelocityUniqueGlovesStrDex2", "MovementVelocityUniqueShieldStr1", "MovementVelocityUnique__52", "ReducedMovementVelocityUniqueOneHandMace7", }, + ["10% reduced Movement Speed"] = { "MovementVelocityUniqueTwoHandMace3", "ReducedMovementVelocityUnique__1", "ReducedMovementVelocityUnique__2", "MovementSkillCooldownReducedMoveSpeedImplicitR1", "MovementSkillCooldownReducedMoveSpeedImplicitR2_", "MovementSkillCooldownReducedMoveSpeedImplicitR3_", }, + ["30% increased Movement Speed"] = { "MovementVelocityUniqueBootsDex1", "MovementVelocityUniqueBootsDex7", "MovementVelocityUniqueBootsA1", "MovementVelocityUniqueBootsInt6", "MovementVelocityUnique__1", "MovementVelocityUnique__12", "MovementVelocityUnique__14", "MovementVelocityUnique__15", "MovementVelocityUnique__22", "MovementVelocityUnique__24", "MovementVelocityUnique__35", "MovementVelocityUnique__45", "MovementVelocityUnique__48", "MovementVelocityUnique__49", "MovementVelocityUnique__50", "MovementVelocityUnique__54", "MovementSpeedUnique_42", }, + ["(5-15)% increased Movement Speed"] = { "MovementVelocityUniqueBootsInt4", }, + ["(10-15)% increased Movement Speed"] = { "MovementVeolcityUniqueAmulet12", "MovementVelocityUniqueAmulet20", "MovementVelocityUnique__32", "MovementVelocityUnique__56", }, + ["25% reduced Movement Speed"] = { "MovementVeolcityUniqueBodyDex6", }, + ["50% increased Movement Speed"] = { "MovementVelocityUnique___6", }, + ["15% increased Movement Speed"] = { "MovementVelocityUniqueBootsDexInt2", "MovementVelocityUniqueBootsStrDex4", "MovementVelocityUniqueBodyStrDex5_", "MovementVelocityUnique__7", "MovementVelocityUnique__8", "MovementVelocityUnique__16", "MovementVelocityUnique__17__", "MovementVelocityUnique__18", }, + ["25% increased Movement Speed"] = { "MovementVelocityUniqueBootsStrInt2_", "MovementVelocityUniqueBootsW1", "MovementVelocityUniqueBootsStrInt3", "MovementVelocityUniqueBootsDexInt4", "MovementVelocityUniqueBootsStrDex5", "MovementVelocityUniqueBootsStr3", "MovementVelocityUnique__10", "MovementVelocityUnique__11", "MovementVelocityUnique__20_", "MovementVelocityUnique__26", "MovementVelocityUnique__31", "MovementVelocityUnique__34", "MovementVelocityUnique__40", "MovementVelocityUnique__43", "MovementVelocityUnique__29", }, + ["(3-6)% increased Movement Speed"] = { "MovementVelocityVictorAmulet", }, + ["20% reduced Movement Speed"] = { "MovementVelocityUniqueBodyStr5", }, + ["Lose all Power Charges when you Block"] = { "LosePowerChargesOnBlockUnique__1", }, + ["(5-10)% reduced Movement Speed"] = { "MovementVelocityUnique__2", }, + ["(3-5)% increased Movement Speed"] = { "MovementVelocityUnique__9_", "ChanceToDodgeUniqueRing37", }, + ["(10-20)% increased Movement Speed"] = { "MovementVelocityUnique__19", }, + ["(1-40)% increased Movement Speed"] = { "MovementVelocityUnique__21", }, + ["(20-30)% increased Movement Speed"] = { "MovementVelocityUnique__39_", "MovementVelocityUnique__51", "MovementVelocityUnique__53", "MovementVelocityUnique__28", }, + ["(5-10)% increased Movement Speed"] = { "MovementVelocityUnique__33_", "MovementVelocityUnique__44", }, + ["(5-8)% increased Movement Speed"] = { "MovementVelocityUnique__36_", }, + ["(1-20)% increased Movement Speed"] = { "MovementVelocityUnique__38", }, + ["(8-12)% increased Movement Speed"] = { "MovementVelocityUnique__46", }, + ["(15-25)% increased Movement Speed"] = { "MovementVelocityUnique__57", }, + ["3% reduced Movement Speed"] = { "ReducedMovementVelocityUnique__3", }, + ["15% reduced Movement Speed"] = { "ReducedMovementVelocityUniqueCorruptedJewel2_", }, + ["(5-10)% increased Spell Damage"] = { "SpellDamageImplicitShield1", }, + ["(10-15)% increased Spell Damage"] = { "SpellDamageImplicitShield2", }, + ["(15-20)% increased Spell Damage"] = { "SpellDamageImplicitShield3", }, + ["(3-10)% increased Spell Damage"] = { "SpellDamageImplicitArmour1", }, + ["(12-16)% increased Spell Damage"] = { "SpellDamageImplicitGloves1", }, + ["(15-30)% increased Spell Damage"] = { "SpellDamageUniqueHelmetDexInt1", }, + ["100% increased Spell Damage"] = { "SpellDamageUniqueGlovesInt2", }, + ["(40-60)% increased Spell Damage"] = { "SpellDamageUniqueShieldInt1", "SpellDamageUniqueStaff11_", }, + ["(20-30)% increased Spell Damage"] = { "TalismanSpellDamage", "SpellDamageUniqueShieldStrInt1", "SpellDamageUniqueSceptre2", "SpellDamageUniqueSceptre5", }, + ["(30-40)% increased Spell Damage"] = { "SpellDamageUniqueCorruptedJewel3_", "SpellDamageUniqueWand1", "SpellDamageUnique__6", "SpellDamageUnique__16", }, + ["Cannot Cast Spells"] = { "CannotCastSpellsUnique__1", }, + ["(20-25)% increased Spell Damage"] = { "SpellDamageUniqueBodyInt7", "SpellDamageUniqueRing35", "SpellDamageUnique__12", "SpellDamageUnique__13", }, + ["20% increased Spell Damage"] = { "SpellDamageUniqueDescentWand1", }, + ["(20-28)% increased Spell Damage"] = { "SpellDamageUniqueWand4", }, + ["(120-160)% increased Spell Damage"] = { "SpellDamageUniqueStaff6", }, + ["(20-40)% increased Spell Damage"] = { "SpellDamageUniqueWand7", "SpellDamageUnique__11", }, + ["Rage grants Spell Damage instead of Attack Damage"] = { "RageCasterStatsUnique__1", }, + ["(40-60)% increased Fire Damage"] = { "SpellDamageUniqueDagger10", }, + ["(50-70)% increased Spell Damage"] = { "SpellDamageUniqueStaff12", }, + ["(60-80)% increased Spell Damage"] = { "SpellDamageUnique__2", }, + ["40% increased Spell Damage"] = { "SpellDamageUnique__3", }, + ["Nearby Enemies' Chaos Resistance is 0"] = { "NearbyEnemyZeroChaosDamageResistanceUnique__1", }, + ["(75-90)% increased Spell Damage"] = { "SpellDamageUnique__5", }, + ["(40-50)% increased Spell Damage"] = { "SpellDamageUnique__7", }, + ["(100-140)% increased Spell Damage"] = { "SpellDamageUnique__8_", }, + ["(70-100)% increased Spell Damage"] = { "SpellDamageUnique__9", }, + ["(30-50)% increased Spell Damage"] = { "SpellDamageUnique__10", }, + ["(30-60)% increased Spell Damage"] = { "SpellDamageUnique__14", }, + ["(150-200)% increased Spell Damage"] = { "SpellDamageOnWeaponUniqueDagger1", "SpellDamageUnique__15", }, + ["(100-150)% increased Spell Damage"] = { "SpellDamageUnique__17", }, + ["(60-70)% increased Spell Damage"] = { "SpellDamageOnWeaponUniqueDagger4", }, + ["80% reduced Spell Damage"] = { "SpellDamageOnWeaponUniqueWand3", }, + ["(100-200)% increased Spell Damage"] = { "SpellDamageOnWeaponUniqueTwoHandAxe9", }, + ["(8-12)% increased Spell Damage"] = { "SpellDamageOnWeaponImplicitWand1", }, + ["Cannot deal Critical Strikes with Attacks"] = { "AttacksCannotCritUnique__1", }, + ["(11-15)% increased Spell Damage"] = { "SpellDamageOnWeaponImplicitWand3", }, + ["(13-17)% increased Spell Damage"] = { "SpellDamageOnWeaponImplicitWand4", }, + ["Treats Enemy Monster Elemental Resistance values as inverted"] = { "LocalTreatElementalResistanceAsInvertedUnique__1", }, + ["(17-21)% increased Spell Damage"] = { "SpellDamageOnWeaponImplicitWand6", }, + ["(18-22)% increased Spell Damage"] = { "SpellDamageOnWeaponImplicitWand7", }, + ["(20-24)% increased Spell Damage"] = { "SpellDamageOnWeaponImplicitWand8", }, + ["(22-26)% increased Spell Damage"] = { "SpellDamageOnWeaponImplicitWand9", }, + ["(24-28)% increased Spell Damage"] = { "SpellDamageOnWeaponImplicitWand10", }, + ["(26-30)% increased Spell Damage"] = { "SpellDamageOnWeaponImplicitWand11", }, + ["(27-31)% increased Spell Damage"] = { "SpellDamageOnWeaponImplicitWand12", }, + ["(29-33)% increased Spell Damage"] = { "SpellDamageOnWeaponImplicitWand13", }, + ["(31-35)% increased Spell Damage"] = { "SpellDamageOnWeaponImplicitWand14", }, + ["(33-37)% increased Spell Damage"] = { "SpellDamageOnWeaponImplicitWand15", }, + ["(35-39)% increased Spell Damage"] = { "SpellDamageOnWeaponImplicitWand16", }, + ["(36-40)% increased Spell Damage"] = { "SpellDamageOnWeaponImplicitWand17", }, + ["(38-42)% increased Spell Damage"] = { "SpellDamageOnWeaponImplicitWand18", }, + ["(6-12)% increased Trap Throwing Speed"] = { "TrapThrowingSpeedUnique_1", }, + ["Can have up to (3-5) additional Traps placed at a time"] = { "NumberOfAdditionalTrapsUnique_1", }, + ["Grants Level 30 Will of the Lords Skill"] = { "GraspFromBeyondTrapUnique_1", }, + ["Grants Level 30 Herald of the Hive Skill"] = { "HeraldOfTheBreachUnique_1", }, + ["(10-20)% increased Elemental Damage with Attack Skills"] = { "WeaponElementalDamageUniqueShieldStrInt4", "WeaponElementalDamageUniqueBelt5", }, + ["(20-30)% increased Elemental Damage with Attack Skills"] = { "WeaponElementalDamageUniqueRing10", "WeaponElementalDamageImplicitQuiver13New", "WeaponElementalDamageUnique__6", }, + ["(20-24)% increased Elemental Damage with Attack Skills"] = { "WeaponElementalDamageImplicitBow1", }, + ["(25-28)% increased Elemental Damage with Attack Skills"] = { "WeaponElementalDamageImplicitBow2", }, + ["(29-32)% increased Elemental Damage with Attack Skills"] = { "WeaponElementalDamageImplicitBow3", }, + ["30% increased Elemental Damage with Attack Skills"] = { "WeaponElementalDamageImplicitSword1", }, + ["10% increased Elemental Damage with Attack Skills"] = { "WeaponElementalDamageUniqueBelt10", }, + ["(4-12)% increased Elemental Damage with Attack Skills"] = { "WeaponElementalDamageUnique__1", }, + ["(60-80)% increased Elemental Damage with Attack Skills"] = { "WeaponElementalDamageUnique__2", }, + ["(40-55)% increased Elemental Damage with Attack Skills"] = { "WeaponElementalDamageUnique__3", }, + ["(20-25)% increased Elemental Damage with Attack Skills"] = { "WeaponElementalDamageUnique__4", }, + ["(25-30)% increased Elemental Damage with Attack Skills"] = { "WeaponElementalDamageUnique__5", }, + ["Socketed Gems are Supported by Level 10 Controlled Destruction"] = { "ControlledDestructionSupportUnique__1", "ControlledDestructionSupportUnique__1New_", "ControlledDestructionSupportUniqueWand8", }, + ["(3-5)% of Physical Attack Damage Leeched as Mana"] = { "ManaLeechUniqueOneHandSword2", }, + ["(0.6-1)% of Physical Attack Damage Leeched as Mana"] = { "ManaLeechPermyriadUniqueOneHandSword2", }, + ["3% of Physical Attack Damage Leeched as Mana"] = { "ManaLeechUniqueTwoHandSword2", }, + ["Triggers Level 20 Cold Aegis when Equipped"] = { "TriggeredColdAegisSkillUnique__1", }, + ["1% of Physical Attack Damage Leeched as Mana"] = { "ManaLeechUniqueAmulet3", "ManaLeechStrDexHelmet1", "ManaLeechUniqueGlovesDexInt6", "ManaLeechPermyriadUnique__2", }, + ["0.2% of Physical Attack Damage Leeched as Mana"] = { "ManaLeechPermyriadUniqueAmulet3", "ManaLeechPermyriadUnique__1", }, + ["0.4% of Attack Damage Leeched as Mana"] = { "ManaLeechPermyriadStrDexHelmet1", }, + ["2% of Physical Attack Damage Leeched as Mana"] = { "ManaLeechUniqueGlovesStrDex1", "ManaLeechUniqueBelt1", "ManaLeechPermyriadUniqueBelt1", "ManaLeechUniqueTwoHandMace4", "ManaLeechUniqueRing17", "ManaLeechUniqueBodyStr6", "ManaLeechPermyriadLocalUnique__1", }, + ["0.4% of Physical Attack Damage Leeched as Mana"] = { "ManaLeechPermyriadUniqueGlovesStrDex1", "ManaLeechPermyriadUniqueTwoHandMace4", "ManaLeechPermyriadUniqueRing17", "ManaLeechPermyriadUniqueBodyStr6", }, + ["Socketed Support Gems can also Support Skills from your Main Hand"] = { "SupportGemsSocketedInOffHandAlsoSupportMainHandSkills", }, + ["(0.2-0.4)% of Attack Damage Leeched as Mana"] = { "ManaLeechPermyriadUniqueHelmetInt7", }, + ["0.2% of Attack Damage Leeched as Mana"] = { "ManaLeechPermyriadUniqueGlovesDexInt6", }, + ["(1-1.5)% of Physical Attack Damage Leeched as Mana"] = { "ManaLeechPermyriadUnique__3", }, + ["(5-10)% increased Quantity of Items found"] = { "ItemFoundQuantityIncreaseUniqueGlovesInt1", }, + ["Poison you inflict with Travel Skills is Reflected to you if you"] = { "TravelSkillsReflectPoisonUnique__1", }, + ["(6-8)% increased Quantity of Items found"] = { "ItemFoundQuantityIncreaseUniqueBelt3", }, + ["(6-10)% increased Quantity of Items found"] = { "ItemFoundQuantityIncreaseUniqueBootsDex2", "TalismanIncreasedItemQuantity", }, + ["(10-16)% increased Quantity of Items found"] = { "ItemFoundQuantityIncreaseUniqueRing7", }, + ["(4-8)% increased Quantity of Items found"] = { "ItemFoundQuantityIncreaseUniqueShieldInt4", }, + ["(10-15)% increased Quantity of Items found"] = { "ItemFoundQuantityIncreaseUniqueBodyStr5", }, + ["(-10-10)% reduced Quantity of Items found"] = { "ItemFoundQuantityIncreaseUniqueRing32", }, + ["10% reduced Quantity of Items found"] = { "ItemFoundQuantityReduceUniqueCorruptedJewel1", }, + ["5% increased Quantity of Items found"] = { "ItemFoundQuantityIncreasedUnique__1", }, + ["(6-15)% increased Rarity of Items found"] = { "ItemFoundRarityIncreaseImplicitRing1", }, + ["(12-20)% increased Rarity of Items found"] = { "ItemFoundRarityIncreaseImplicitAmulet1", }, + ["(50-70)% increased Rarity of Items found"] = { "ItemFoundRarityIncreaseUniqueRing3", }, + ["30% increased Rarity of Items found"] = { "ItemFoundRarityIncreaseUniqueAmulet6", "ItemFoundRarityIncreaseUnique__2", "LocalDisplayYouAndNearbyAlliesHaveIncreasedItemRarityUnique__1", "NearbyAlliesHaveIncreasedItemRarityUniqueTwoHandAxe9", "NearbyAlliesHaveIncreasedItemRarityUnique__1", }, + ["(20-30)% increased Rarity of Items found"] = { "ItemFoundRarityIncreaseUniqueStrDexHelmet1", "ItemFoundRarityIncreaseUniqueBootsDexInt1", "ItemFoundRarityIncreaseUniqueHelmetWreath1", "ItemFoundRarityIncreaseUniqueBootsDemigods1", "ItemFoundRarityIncreaseImplicitDemigodsBelt1", "ItemFoundRarityIncreaseUnique__9", }, + ["(40-50)% increased Rarity of Items found"] = { "ItemFoundRarityIncreaseUniqueGlovesStrDex2", }, + ["(30-40)% increased Rarity of Items found"] = { "ItemFoundRarityIncreaseUniqueTwoHandAxe2", "ItemFoundRarityIncreaseUniqueShieldStrDex2", }, + ["20% reduced Rarity of Items found"] = { "ItemFoundRarityDecreaseUniqueRapier1", "ItemFoundRarityIncreaseUniqueRapier2", }, + ["(30-50)% reduced Rarity of Items found"] = { "ItemFoundRarityDecreaseUniqueTwoHandMace4", }, + ["(10-20)% reduced Rarity of Items found"] = { "ItemFoundRarityDecreaseUniqueRing10", }, + ["10% increased Rarity of Items found"] = { "ItemFoundRarityIncreaseUniqueHelmetDex3", "ItemFoundRarityIncreaseUnique__1", }, + ["(10-30)% increased Rarity of Items found"] = { "ItemFoundRarityIncreaseUniqueRing6", }, + ["(20-25)% increased Rarity of Items found"] = { "ItemFoundRarityIncreaseUniqueHelmetDex6", }, + ["50% reduced Rarity of Items found"] = { "ItemFoundRarityDecreaseUniqueOneHandSword4", }, + ["50% increased Damage with Hits and Ailments against Taunted Enemies"] = { "IncreasedDamageAgainstTauntedEnemiesUber1", }, + ["100% increased Rarity of Items found"] = { "ItemFoundRarityIncreaseUniqueBodyStr5", }, + ["(-40-40)% reduced Rarity of Items found"] = { "ItemFoundRarityIncreaseUniqueRing32_", }, + ["(10-20)% increased Rarity of Items found"] = { "ItemFoundRarityIncreaseUniqueShieldDemigods", "ItemFoundRarityIncreaseUnique__4_", "ItemFoundRarityIncreaseUnique__8", }, + ["(6-30)% increased Rarity of Items found"] = { "ItemFoundRarityIncreaseUnique__3", }, + ["(15-25)% increased Rarity of Items found"] = { "ItemFoundRarityIncreaseUnique__5", "ItemFoundRarityIncreaseUnique__6", }, + ["(5-15)% increased Rarity of Items found"] = { "ItemFoundRarityIncreaseUnique__7", }, + ["(20-40)% increased Rarity of Items found"] = { "ItemFoundRarityIncreaseUnique__10", }, + ["10% faster start of Energy Shield Recharge"] = { "ReducedEnergyShieldDelayUniqueBodyInt1", }, + ["(40-80)% faster start of Energy Shield Recharge"] = { "ReducedEnergyShieldDelayUniqueDagger4", }, + ["80% faster start of Energy Shield Recharge"] = { "ReducedEnergyShieldDelayUniqueQuiver7", }, + ["50% increased Energy Shield Recharge Rate"] = { "ReducedEnergyShieldDelayUniqueBelt11", }, + ["20% faster start of Energy Shield Recharge"] = { "ReducedEnergyShieldDelayUniqueCorruptedJewel15", }, + ["50% reduced Energy Shield Recharge Rate"] = { "IncreasedEnergyShieldDelayUniqueHelmetInt4", }, + ["(30-50)% faster start of Energy Shield Recharge"] = { "ReducedEnergyShieldDelayUnique__1", }, + ["(10-15)% faster start of Energy Shield Recharge"] = { "ReducedEnergyShieldDelayImplicit1_", }, + ["10% increased Cast Speed"] = { "IncreasedCastSpeedImplicitMarakethWand1", "IncreasedCastSpeedUniqueStaff1", "IncreasedCastSpeedUniqueWand1", "IncreasedCastSpeedUniqueGlovesInt4", "IncreasedCastSpeedUniqueWand10", }, + ["14% increased Cast Speed"] = { "IncreasedCastSpeedImplicitMarakethWand2", }, + ["(15-20)% increased Cast Speed"] = { "IncreasedCastSpeedUniqueAmulet1", "IncreasedCastSpeedUniqueClaw7", "IncreasedCastSpeedUnique__11__", "IncreasedCastSpeedUnique__14", "IncreasedCastSpeedUnique__16", }, + ["(10-15)% increased Cast Speed"] = { "IncreasedCastSpeedUniqueIntHelmet2", "IncreasedCastSpeedUniqueGlovesStr1", "IncreasedCastSpeedUniqueRing27", "IncreasedCastSpeedUnique__7", "IncreasedCastSpeedUnique__20", "IncreasedCastSpeedUnique__23", "IncreasedCastSpeedFishing__Unique1", }, + ["(15-25)% reduced Cast Speed"] = { "IncreasedCastSpeedUniqueGlovesInt2", }, + ["(10-20)% increased Cast Speed"] = { "IncreasedCastSpeedUniqueStaff2", "IncreasedCastSpeedUnique__8", "IncreasedCastSpeedUniqueWand3", }, + ["10% reduced Cast Speed"] = { "IncreasedCastSpeedUniqueAmulet16", "ReducedCastSpeedUniqueBootsDex5", }, + ["12% increased Cast Speed"] = { "IncreasedCastSpeedUniqueDescentWand1", }, + ["(15-18)% increased Cast Speed"] = { "IncreasedCastSpeedUniqueSceptre6", }, + ["(5-8)% increased Cast Speed"] = { "IncreasedCastSpeedUniqueWand4", }, + ["(6-10)% increased Cast Speed"] = { "IncreasedCastSpeedUniqueGlovesDemigods1", "IncreasedCastSpeedUniqueSceptre7", "IncreasedCastSpeedUnique__12", "VillageIncreasedCastSpeed", }, + ["18% increased Cast Speed"] = { "IncreasedCastSpeedUniqueStaff5", }, + ["(25-30)% increased Cast Speed"] = { "IncreasedCastSpeedUniqueWand7", "IncreasedCastSpeedUnique__13", }, + ["15% reduced Cast Speed"] = { "ReducedCastSpeedUniqueHelmetInt8", "ReducedCastSpeedUniqueHelmetStrInt6", }, + ["(20-30)% reduced Cast Speed"] = { "ReducedCastSpeedUniqueGlovesStrInt4_", "ReducedCastSpeedUnique__1_", }, + ["(10-25)% increased Cast Speed"] = { "IncreasedCastSpeedUniqueAmulet20", }, + ["(8-12)% increased Cast Speed"] = { "IncreasedCastSpeedUniqueStaff12", "IncreasedCastSpeedUniqueTwoHandMace8", "IncreasedCastSpeedUnique__5", "IncreasedCastSpeedUnique__9", }, + ["(7-13)% increased Cast Speed"] = { "IncreasedCastSpeedUniqueWand11", }, + ["(5-10)% increased Cast Speed"] = { "IncreasedCastSpeedUniqueRing38", "IncreasedCastSpeedUnique__6", "IncreasedCastSpeedUnique__15_", "IncreasedCastSpeedUnique__26", }, + ["(4-8)% increased Cast Speed"] = { "IncreasedCastSpeedUnique__1", }, + ["(14-18)% increased Cast Speed"] = { "IncreasedCastSpeedUnique__2", }, + ["(30-40)% increased Cast Speed"] = { "IncreasedCastSpeedUnique__3", }, + ["(4-6)% increased Cast Speed"] = { "IncreasedCastSpeedUnique__4", }, + ["(12-20)% increased Cast Speed"] = { "IncreasedCastSpeedUnique__10", }, + ["(1-20)% increased Cast Speed"] = { "IncreasedCastSpeedUnique__17", }, + ["(5-7)% increased Cast Speed"] = { "IncreasedCastSpeedUnique__18_", }, + ["(8-15)% increased Cast Speed"] = { "IncreasedCastSpeedUnique__19__", }, + ["Your Fire Damage can Shock but not Ignite"] = { "FireShocksUniqueHelmetDexInt4", }, + ["(15-25)% increased Cast Speed"] = { "IncreasedCastSpeedUnique__22", }, + ["(8-10)% increased Cast Speed"] = { "IncreasedCastSpeedUnique__24", }, + ["(20-30)% increased Cast Speed"] = { "IncreasedCastSpeedUnique__25", }, + ["With a Murderous Eye Jewel Socketed, Melee Hits have 25% chance to Fortify"] = { "FortifyOnHitWithMeleeAbyssJewelUnique__1", }, + ["With a Murderous Eye Jewel Socketed, Melee Attacks grant 1 Rage on Hit"] = { "RageOnHitWithMeleeAbyssJewelUnique__1", }, + ["6% increased Attack Speed"] = { "IncreasedAttackSpeedImplicitShield1", "LocalIncreasedAttackSpeedImplicitMarakethOneHandMace2", }, + ["10% increased Attack Speed"] = { "LocalIncreasedAttackSpeedUniqueDagger3", "IncreasedAttackSpeedUniqueQuiver1", "IncreasedAttackSpeedUniqueBootsDexInt1", "IncreasedAttackSpeedUniqueHelmetDex4", "IncreasedAttackSpeedUniqueBodyDex5", "IncreasedAttackSpeedUniqueGlovesDexInt3", "IncreasedAttackSpeedUniqueBodyDex7", "IncreasedAttackSpeedUniqueQuiver9", "LocalIncreasedAttackSpeedUniqueDagger12", "LocalIncreasedAttackSpeedUniqueDescentDagger1", "LocalIncreasedAttackSpeedUniqueDescentBow1", "LocalIncreasedAttackSpeedUniqueOneHandMace8", "LocalIncreasedAttackSpeedUniqueBow3", "LocalIncreasedAttackSpeedUniqueBow2", "LocalIncreasedAttackSpeedUniqueOneHandSword1", }, + ["(10-20)% increased Attack Speed"] = { "LocalIncreasedAttackSpeedUniqueSceptre1", "LocalIncreasedAttackSpeedOneHandSword3", "LocalIncreasedAttackSpeedUniqueBow1", }, + ["20% increased Attack Speed"] = { "LocalIncreasedAttackSpeedUniqueRapier1", "LocalIncreasedAttackSpeedUniqueBow5", "LocalIncreasedAttackSpeedUniqueTwoHandSword3", "LocalIncreasedAttackSpeedUniqueTwoHandSword1", "LocalIncreasedAttackSpeedUniqueClaw2", "LocalIncreasedAttackSpeedUniqueDescentOneHandMace1", }, + ["(50-100)% increased Effect of Socketed Abyss Jewels"] = { "AbyssJewelEffectUnique__1", }, + ["(24-32)% increased Movement Speed while affected by a Magic Abyss Jewel"] = { "MovementVelocityWithMagicAbyssJewelUnique__1", }, + ["(40-60)% reduced Duration of Elemental Ailments on You while affected by a Rare Abyss Jewel"] = { "ElementalAilmentDurationWithRareAbyssJewelUnique__1", }, + ["(16-24)% increased Reservation Efficiency of Skills while affected by a Unique Abyss Jewel"] = { "ReservationEfficiencyWithUniqueAbyssJewelUnique__1", }, + ["80% increased Armour while stationary"] = { "IncreasedArmourWhileStationaryUnique__1", }, + ["Skills fire 2 additional Projectiles if you've been Hit Recently"] = { "NumberOfProjectilesIfHitRecentlyUnique__1", }, + ["Skills fire 2 additional Projectiles if you've used a Movement Skill Recently"] = { "NumberOfProjectilesIfUsedAMovementSkillRecentlyUnique__1", }, + ["80% increased Evasion Rating while moving"] = { "EvasionRatingWhileMovingUnique__1", }, + ["Attacks with this Weapon deal (80-100) to (160-200) added Physical Damage to Ignited Enemies"] = { "AddedPhysicalDamageVersusIgnitedEnemiesUnique__1", }, + ["(18-24) Mana gained when you Block"] = { "GainManaOnBlockUniqueAmulet16", }, + ["Attacks with this Weapon have 25% chance to inflict Bleeding against Ignited Enemies"] = { "ChanceToBleedIgnitedEnemiesUnique__1", }, + ["Raised Zombies have +5000 to maximum Life"] = { "ZombieLifeUniqueSceptre3", }, + ["Raised Zombies deal (100-125)% more Physical Damage"] = { "ZombieDamageUniqueSceptre3", }, + ["50% of Physical Damage Converted to Fire while you have Avatar of Fire"] = { "ConvertPhysicalToFireWithAvatarOfFireUnique__1", }, + ["25% increased Raised Zombie Size"] = { "ZombieSizeUniqueSceptre3_", }, + ["Enemies Killed by Zombies' Hits Explode, dealing 50% of their Life as Fire Damage"] = { "ZombiesExplodeEnemiesOnHitUniqueSceptre3", }, + ["Socketed Gems are Supported by Level 25 Elemental Penetration"] = { "DisplaySupportedByElementalPenetrationUnique__1", }, + ["Socketed Gems are Supported by Level 15 Elemental Penetration"] = { "DisplaySupportedByElementalPenetrationUnique__2", }, + ["Recover (2-3)% of Life when you lose a Spirit Charge"] = { "GainLifeWhenSpiritChargeExpiresOrConsumedUnique__2", }, + ["Recover (2-3)% of Energy Shield when you lose a Spirit Charge"] = { "GainESWhenSpiritChargeExpiresOrConsumedUnique__1", }, + ["You gain Onslaught for 4 seconds on Critical Strike"] = { "UndyingRageOnCritUniqueTwoHandMace6", }, + ["(30-50)% increased Rarity of Items found during Effect"] = { "FlaskItemRarityUniqueFlask1", }, + ["(8-12)% increased Quantity of Items found during Effect"] = { "FlaskItemQuantityUniqueFlask1", }, + ["+1 to Maximum Spirit Charges per Abyss Jewel affecting you"] = { "MaximumSpiritChargesPerAbyssJewelEquippedUnique__1", "MaximumSpiritChargesPerAbyssJewelEquippedUnique__2", }, + ["20% chance to Trigger Level 20 Shade Form when you Use a Socketed Skill"] = { "LocalDisplayGrantLevelXShadeFormUnique__1", }, + ["Adds 5 to 8 Physical Damage per Endurance Charge"] = { "AddedPhysicalDamagePerEnduranceChargeUnique__1", }, + ["+4% to Chaos Resistance per Endurance Charge"] = { "ChaosResistancePerEnduranceChargeUnique__1_", "MutatedUniqueJewel85ChaosResistancePerEnduranceCharge", "ChargeBonusChaosResistancePerEnduranceCharge_", }, + ["1% reduced Elemental Damage taken from Hits per Endurance Charge"] = { "ReducedElementalDamageTakenHitsPerEnduranceChargeUnique__1", }, + ["+500 to Armour per Endurance Charge"] = { "ArmourPerEnduranceChargeUnique__1", }, + ["12 to 14 Added Cold Damage per Frenzy Charge"] = { "AddedColdDamagePerFrenzyChargeUnique__1", }, + ["2% chance to Avoid Elemental Damage from Hits per Frenzy Charge"] = { "AvoidElementalDamagePerFrenzyChargeUnique__1", }, + ["6% increased Movement Speed per Frenzy Charge"] = { "MovementVelocityPerFrenzyChargeUnique__2", }, + ["0.5% of Attack Damage Leeched as Life per Frenzy Charge"] = { "AttackDamageLeechPerFrenzyChargeUnique__1", }, + ["Adds 3 to 9 Lightning Damage to Spells per Power Charge"] = { "AddedLightningDamagePerPowerChargeUnique__1", }, + ["+0.3% Critical Strike Chance per Power Charge"] = { "AdditionalCriticalStrikeChancePerPowerChargeUnique__1", }, + ["+(6-10)% to Critical Strike Multiplier per Power Charge"] = { "CriticalMultiplierPerPowerChargeUnique__1", }, + ["+2% Chance to Block Spell Damage per Power Charge"] = { "ChanceToBlockSpellsPerPowerChargeUnique__1", }, + ["+5% Chance to Block Spell Damage per Power Charge"] = { "ChanceToBlockSpellsPerPowerChargeUnique__2_", }, + ["200 Fire Damage taken per second per Endurance Charge if you've been Hit Recently"] = { "DamageTakenPerEnduranceChargeWhenHitUnique__1_", }, + ["200 Cold Damage taken per second per Frenzy Charge while moving"] = { "DamageTakenPerFrenzyChargeMovingUnique__1", }, + ["200 Lightning Damage taken per second per Power Charge if"] = { "DamageTakenPerPowerChargeOnCritUnique__1", }, + ["Gain 30 Mana per Enemy Hit with Attacks"] = { "ManaGainPerTargetUniqueRing7", }, + ["Vitality has no Reservation"] = { "VitalityNoReservationUnique__1", }, + ["Consumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows with a Non-Triggered Skill"] = { "VoidShotOnSkillUseUnique__1_", }, + ["5 Maximum Void Charges"] = { "MaximumVoidArrowsUnique__1", }, + ["50% increased Effect of Curses on you"] = { "IncreasedCurseEffectUnique__1", }, + ["(60-80)% increased Attack Damage if your opposite Ring is a Shaper Item"] = { "AttackDamageShaperItemUnique__1", }, + ["(60-80)% increased Spell Damage if your opposite Ring is an Elder Item"] = { "SpellDamageElderItemUnique__1_", }, + ["Recover (8-10)% of Life when you use a Mana Flask"] = { "RecoverLifeInstantlyOnManaFlaskUnique__1", }, + ["(20-25)% increased Spell Damage for each 200 total Mana you have Spent Recently, up to 2000%"] = { "SpellDamagePer200ManaSpentRecentlyUnique__1__", }, + ["(50-60)% increased Cost of Skills for each 200 total Mana Spent Recently"] = { "ManaCostPer200ManaSpentRecentlyUnique__1", }, + ["25% chance to gain a Siphoning Charge when you use a Skill"] = { "SiphoningChargeOnSkillUseUnique__1", }, + ["+1 to Maximum Siphoning Charges per Elder or Shaper Item Equipped"] = { "MaximumSiphoningChargePerElderOrShaperItemUnique__1", }, + ["Adds (12-14) to (15-16) Physical Damage to Attacks and Spells per Siphoning Charge"] = { "PhysicalDamageToAttacksPerSiphoningChargeUnique__1", }, + ["0.2% of Damage Leeched as Life per Siphoning Charge"] = { "LifeLeechPerSiphoningChargeUnique__1", }, + ["Gain 4% of Non-Chaos Damage as extra Chaos Damage per Siphoning Charge"] = { "NonChaosDamageAddedAsChaosPerSiphoningChargeUnique__1", }, + ["1% additional Physical Damage Reduction from Hits per Siphoning Charge"] = { "AdditionalPhysicalDamageReductionPerSiphoningChargeUnique__1", }, + ["Take 150 Physical Damage per Second per Siphoning Charge if you've used a Skill Recently"] = { "DamageTakenPerSiphoningChargeOnSkillUseUnique__1", }, + ["20% chance to Trigger Level 20 Tentacle Whip on Kill"] = { "TentacleSmashOnKillUnique__1_", }, + ["20% chance to Trigger Level 20 Summon Volatile Anomaly on Kill"] = { "SummonVoidSphereOnKillUnique__1_", }, + ["Grants Level 20 Petrification Statue Skill"] = { "PetrificationStatueUnique__1", }, + ["Grants Level 20 Intimidating Cry Skill"] = { "GrantsIntimidatingCry1", }, + ["(10-16)% increased Quantity of Items found when on Low Life"] = { "ItemQuantityOnLowLifeUnique__1", }, + ["1% increased Damage per 15 Dexterity"] = { "DamagePer15DexterityUnique__1", "DamagePer15DexterityUnique__2", }, + ["Regenerate (75-125) Life per second while Ignited"] = { "LifeRegeneratedPerMinuteWhileIgnitedUnique__1", }, + ["20% increased Elemental Damage if you've Killed a Cursed Enemy Recently"] = { "IncreasedElementalDamageIfKilledCursedEnemyRecentlyUnique__1", }, + ["6% chance to deal Double Damage per 500 Strength"] = { "DoubleDamagePer500StrengthUnique__1", }, + ["2% increased Area of Effect per 25 Rampage Kills"] = { "AreaOfEffectPer25RampageStacksUnique__1_", }, + ["(30-40)% chance to Chill Attackers for 4 seconds on Block"] = { "ChanceToChillAttackersOnBlockUnique__1", }, + ["(30-40)% chance to Shock Attackers for 4 seconds on Block"] = { "ChanceToShockAttackersOnBlockUnique__1_", }, + ["Socketed Gems are Supported by Level 16 Trap And Mine Damage"] = { "SupportedByTrapAndMineDamageUnique__1", }, + ["Socketed Gems are Supported by Level 16 Cluster Trap"] = { "SupportedByClusterTrapUnique__1", }, + ["Adds (20-25) to (37-40) Cold Damage while you have Avian's Might"] = { "AviansMightColdDamageUnique__1", }, + ["Adds (1-3) to (55-62) Lightning Damage while you have Avian's Might"] = { "AviansMightLightningDamageUnique__1_", }, + ["+(-2-2) seconds to Avian's Might Duration"] = { "AviansMightDurationUnique__1", }, + ["100% increased Aspect of the Avian Buff Effect"] = { "AvianAspectBuffEffectUnique__1", }, + ["Regenerate 100 Life per Second while you have Avian's Flight"] = { "AviansFlightLifeRegenerationUnique__1", }, + ["Regenerate 12 Mana per Second while you have Avian's Flight"] = { "AviansFlightManaRegenerationUnique__1_", }, + ["+(-2-2) seconds to Avian's Flight Duration"] = { "AviansFlightDurationUnique__1", }, + ["Trigger Level 20 Intimidating Cry when you lose Cat's Stealth"] = { "CatsStealthTriggeredIntimidatingCry", }, + ["+5 to Maximum number of Crab Barriers"] = { "MaximumCrabBarriersUnique__1", }, + ["+3% Chance to Block Attack Damage while you have at least 5 Crab Barriers"] = { "AdditionalBlockChance5CrabBarriersUnique__1", }, + ["+5% Chance to Block Attack Damage while you have at least 10 Crab Barriers"] = { "AdditionalBlockChance10CrabBarriersUnique__1", }, + ["You only lose (5-7) Crab Barriers when you take Physical Damage from a Hit"] = { "CrabBarriersLostWhenHitUnique__1_", }, + ["Skills Cost Energy Shield instead of Mana or Life"] = { "SkillsCostEnergyShieldInsteadOfManaLifeUnique__1", }, + ["Lose no Experience when you die because a Linked target died"] = { "LinkLoseNoExperienceUnique__1", }, + ["60% reduced Effect of Curses on you"] = { "ReducedCurseEffectUniqueRing26", }, + ["Projectiles are fired in random directions"] = { "RandomProjectileDirectionUnique__1", }, + ["+2 seconds to Cat's Agility Duration"] = { "CatsAgilityDurationUnique__1", }, + ["20% increased Movement Speed while you have Cat's Stealth"] = { "MovementSpeedWithCatsStealthUnique__1", }, + ["+1% to Critical Strike Chance while affected by Aspect of the Cat"] = { "AdditionalCriticalStrikeChanceWithCatAspectUnique__1", }, + ["Critical Strikes have (10-20)% chance to Blind Enemies while you have Cat's Stealth"] = { "CritsBlindChanceWithCatsStealthUnique__1", }, + ["(40-50)% increased Damage with Hits and Ailments against Blinded Enemies"] = { "DamageAgainstBlindedEnemiesUnique__1", }, + ["(40-50)% chance to Avoid Bleeding"] = { "ChanceToAvoidBleedingUnique__1", }, + ["100% chance to Avoid Bleeding"] = { "ChanceToAvoidBleedingUnique__2_", }, + ["(40-50)% increased Damage with Hits and Ailments against Bleeding Enemies"] = { "DamageAgainstBleedingEnemiesUnique__1", }, + ["Your Maximum Resistances are (76-78)%"] = { "MaximumResistancesOverrideUnique__1", }, + ["Your Maximum Resistances are (70-72)%"] = { "MaximumResistancesOverrideUnique__2", }, + ["(8-12)% increased Burning Damage for each time you have Shocked a Non-Shocked Enemy Recently, up to a maximum of 120%"] = { "BurningDamagePerEnemyShockedRecentlyUnique__1_", }, + ["Shocks you inflict spread to other Enemies within 1.5 metres"] = { "ShockProliferationUnique__1", "ShockProliferationUnique__2", }, + ["(40-50)% increased Projectile Attack Damage while you have at least 200 Dexterity"] = { "ProjectileAttackDamageAt200DexterityUnique__1", }, + ["(50-60)% increased Critical Strike Chance while you have at least 200 Intelligence"] = { "CriticalStrikeChanceAt200IntelligenceUnique__1", }, + ["Adds (54-64) to (96-107) Fire Damage to Spells while no Life is Reserved"] = { "AddedFireDamageWhileNoLifeReservedUnique__1", }, + ["Adds (42-54) to (78-88) Cold Damage to Spells while no Life is Reserved"] = { "AddedColdDamageWhileNoLifeReservedUnique__1__", }, + ["Adds (5-14) to (160-173) Lightning Damage to Spells while no Life is Reserved"] = { "AddedLightningDamageWhileNoLifeReservedUnique__1", }, + ["10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills an Enemy"] = { "AnimateGuardianWeaponOnAnimatedWeaponKillUnique__1", }, + ["Animated Guardian deals 5% increased Damage per Animated Weapon"] = { "AnimatedGuardianDamagePerAnimatedWeaponUnique__1__", }, + ["Animated and Manifested Minions' Melee Strikes deal Splash"] = { "AnimatedMinionsHaveMeleeSplashUnique__1", }, + ["Base Spell Critical Strike Chance of Spells is equal to that of Main Hand Weapon"] = { "SpellCritChanceEqualsWeaponCritChanceUnique__1", }, + ["Animated and Manifested Minions' Melee Strikes deal 50% less Splash Damage"] = { "IncreasedAnimatedMinionSplashDamageUnique__1", }, + ["Adds 1 to 2 Fire Damage to Attacks per 10 Strength"] = { "FireDamageToAttacksPerStrengthUnique__1", }, + ["Adds 1 to 2 Cold Damage to Attacks per 10 Dexterity"] = { "ColdDamageToAttacksPerDexterityUnique__1", }, + ["Adds 0 to 3 Lightning Damage to Attacks per 10 Intelligence"] = { "LightningDamageToAttacksPerIntelligenceUnique__1", }, + ["(8-12)% increased Attack Speed if you've dealt a Critical Strike Recently"] = { "AttackSpeedIfCriticalStrikeDealtRecentlyUnique__1", }, + ["(8-12)% increased Cast Speed if you've dealt a Critical Strike Recently"] = { "CastSpeedIfCriticalStrikeDealtRecentlyUnique__1", }, + ["(40-50)% increased Aspect of the Spider Debuff Duration"] = { "AspectOfSpiderDurationUnique__1", }, + ["Gain (15-20) Energy Shield for each Enemy you Hit which is affected by a Spider's Web"] = { "ESOnHitWebbedEnemiesUnique__1", }, + ["Aspect of the Spider inflicts Spider's Webs and Hinder every 0.5 Seconds instead"] = { "AspectOfSpiderWebIntervalUnique__1", }, + ["10% chance to gain a Power Charge on hitting an Enemy affected by a Spider's Web"] = { "PowerChargeOnHitWebbedEnemyUnique__1", }, + ["(6-10)% chance to Poison per Power Charge"] = { "PoisonChancePerPowerChargeUnique__1", }, + ["(15-20)% increased Damage with Poison per Power Charge"] = { "PoisonDamagePerPowerChargeUnique__1", }, + ["Adds (8-10) to (13-15) Chaos Damage for each Spider's Web on the Enemy"] = { "ChaosDamagePerWebOnEnemyUnique__1", }, + ["(40-60)% increased Damage with Hits and Ailments against Enemies affected by 3 Spider's Webs"] = { "DamageAgainstEnemiesWith3WebsUnique__1_", }, + ["50% reduced Effect of Curses on you"] = { "ReducedCurseEffectUniqueRing7", }, + ["Items and Gems have (5-10)% reduced Attribute Requirements"] = { "GlobalItemAttributeRequirementsUnique__3", }, + ["Items and Gems have 50% increased Attribute Requirements"] = { "GlobalItemAttributeRequirementsUnique__2", }, + ["Items and Gems have 100% reduced Attribute Requirements"] = { "GlobalItemAttributeRequirementsUnique__1_", }, + ["Items and Gems have 10% increased Attribute Requirements"] = { "GlobalItemAttributeRequirementsUniqueAmulet19", }, + ["Items and Gems have 25% reduced Attribute Requirements"] = { "GlobalItemAttributeRequirementsUniqueAmulet10", }, + ["(140-180)% increased Armour and Energy Shield"] = { "LocalIncreasedArmourAndEnergyShieldUniqueShieldStrInt6", "LocalIncreasedArmourAndEnergyShieldUnique__9_", "LocalIncreasedArmourAndEnergyShieldUnique__10_", }, + ["+(100-125)% to Melee Critical Strike Multiplier"] = { "MeleeWeaponCriticalStrikeMultiplierUniqueHelmetStr3", }, + ["(200-220)% increased Armour and Energy Shield"] = { "LocalIncreasedArmourAndEnergyShieldUniqueBodyStrDexInt1e", "LocalIncreasedArmourAndEnergyShieldUniqueBodyStrDexInt1h", }, + ["(220-240)% increased Armour and Energy Shield"] = { "LocalIncreasedArmourAndEnergyShieldUniqueBodyStrInt5", }, + ["Minions are Aggressive"] = { "MinionLargerAggroRadiusUnique__1", }, + ["(150-180)% increased Armour and Energy Shield"] = { "LocalIncreasedArmourAndEnergySheildUniqueGlovesStrInt2", }, + ["+(40-60)% to Damage over Time Multiplier if you've dealt a Critical Strike in the past 8 seconds"] = { "DamageOverTimeMultiplierIfCrit8SecondsUnique__1_", }, + ["(400-500)% increased Armour and Energy Shield"] = { "LocalIncreasedArmourAndEnergyShieldUnique__1", }, + ["Raised Zombies have Avatar of Fire"] = { "ZombiesHaveAvatarOfFireUnique__1", }, + ["Enemies Ignited by you take Chaos Damage instead of Fire Damage from Ignite"] = { "EnemiesIgniteChaosDamageUnique__1", }, + ["Skills Cost no Mana during Effect"] = { "LocalFlaskNoManaCostWhileHealingUniqueFlask4", }, + ["(30-50)% increased Elemental Damage"] = { "ElementalDamageUniqueStaff13", }, + ["(4-6)% increased Intelligence"] = { "PercentageIntelligenceUnique__2", }, + ["Gain 20% of Physical Damage as Extra Cold Damage"] = { "ConvertPhysicalToColdUniqueQuiver5", }, + ["15% reduced Ignite Duration on you"] = { "JewelImplicitReducedIgniteDuration_", }, + ["15% reduced Freeze Duration on you"] = { "JewelImplicitReducedFreezeDuration_", }, + ["Minions have (3-5)% increased maximum Life"] = { "JewelImplicitMinionLife___", }, + ["(10-15)% reduced Intelligence"] = { "PercentageIntelligenceUniqueJewel29", }, + ["4% increased Attack Speed"] = { "LocalIncreasedAttackSpeedImplicitMarakethOneHandMace1", }, + ["Gain Elusive on Critical Strike"] = { "VillageElusiveOnCriticalStrike", "ElusiveOnCriticalStrikeUnique__1", }, + ["20% chance to deal Double Damage while affected by Glorious Madness"] = { "DoubleDamageChanceGloriousMadnessUnique_1", }, + ["+60 to maximum Fortification while affected by Glorious Madness"] = { "FortifyEffectSelfGloriousMadnessUnique1", }, + ["Life Flasks used while on Low Life apply Recovery Instantly"] = { "LowLifeInstantLifeRecoveryUnique__1", }, + ["+40 to Accuracy Rating"] = { "AccuracyPerPointToClassStartUnique__1", }, + ["+40 to Evasion Rating"] = { "EvasionPerPointToClassStartUnique__1", }, + ["+40 to Armour"] = { "ArmourPerPointToClassStartUnique__1", }, + ["+5 to Intelligence"] = { "IntelligencePerPointToClassStartUnique__1", }, + ["+(9-20) to maximum Energy Shield"] = { "IncreasedEnergyShieldImplicitBelt1", }, + ["+5 to Strength"] = { "StrengthPerPointToClassStartUnique__1", }, + ["This Jewel's Socket has 25% increased effect per Allocated Passive Skill between"] = { "LocalIncreasedEffectPathToClassStartUnique__1", }, + ["Adds 7 Small Passive Skills which grant nothing"] = { "ExpansionJewelEmptyPassiveUnique__4", }, + ["Adds 5 Small Passive Skills which grant nothing"] = { "ExpansionJewelEmptyPassiveUnique_3_", }, + ["Adds 3 Small Passive Skills which grant nothing"] = { "ExpansionJewelEmptyPassiveUnique__2", }, + ["Adds Lone Messenger"] = { "JewelExpansionLoneMessenger_", }, + ["800% increased Attribute Requirements"] = { "IncreasedLocalAttributeRequirementsUnique__1", }, + ["400% increased Attribute Requirements"] = { "IncreasedLocalAttributeRequirementsUniqueGlovesDexInt1", }, + ["500% increased Attribute Requirements"] = { "IncreasedLocalAttributeRequirementsUniqueGlovesStrInt4", }, + ["Gain (6-10)% of Fire Damage as Extra Chaos Damage"] = { "ChaosDamageAsPortionOfFireDamageUnique__1", }, + ["Gain (6-10)% of Lightning Damage as Extra Chaos Damage"] = { "ChaosDamageAsPortionOfLightningDamageUnique__1", }, + ["10% reduced Trap Duration"] = { "TrapDurationUnique__1", }, + ["(15-25)% increased Trap Damage"] = { "TrapDamageUnique___1", }, + ["Cannot take Reflected Elemental Damage if 4 Shaper Items are Equipped"] = { "ElementalReflectImmune4ShaperItemsUnique__1", }, + ["Precision has 100% increased Mana Reservation Efficiency"] = { "PrecisionAuraBonusUnique__1", "PrecisionReservationEfficiencyUnique__1", }, + ["+(10-15)% to Lightning Resistance"] = { "LightningResistUnique__28", }, + ["50% reduced Charges per use. -1% to this value when used"] = { "HarvestFlaskEnchantmentChargesUsedLoweredOnUse4", }, + ["Adds (18-24) to (32-40) Fire Damage to Attacks"] = { "AddedFireDamageUniqueAmulet7", }, + ["+100 to Maximum Charges. -1 to this value when used"] = { "HarvestFlaskEnchantmentMaximumChargesLoweredOnUse3_", }, + ["20% increased Physical Damage taken"] = { "IncreasedPhysicalDamageTakenUniqueBootsDex8", }, + ["10% increased Physical Damage taken"] = { "IncreasedPhysicalDamageTakenUniqueTwoHandSword6", }, + ["Enemies Frozen by you take 20% increased Damage"] = { "FrozenMonstersTakeIncreasedDamage", "FrozenMonstersTakeIncreasedDamageUnique__1", }, + ["(40-50)% increased Physical Damage taken"] = { "IncreasedPhysicalDamageTakenUniqueHelmetStr3", }, + ["25% increased Shock Duration on Enemies"] = { "ShockDurationUnique__3", }, + ["(1-100)% increased Duration of Lightning Ailments"] = { "ShockDurationUnique__2", }, + ["50% increased effect. -1% to this value when used"] = { "HarvestFlaskEnchantmentEffectLoweredOnUse2", }, + ["100% increased Duration of Lightning Ailments"] = { "ShockDurationUniqueGlovesDexInt3", "ShockDurationUniqueStaff8", }, + ["Socketed Gems are Supported by Level 30 Added Lightning Damage"] = { "DisplaySocketedGemGetsAddedLightningDamageUnique__1", }, + ["Socketed Gems are Supported by Level 18 Added Lightning Damage"] = { "DisplaySocketedGemGetsAddedLightningDamageGlovesDexInt3", }, + ["100% increased Duration. -1% to this value when used"] = { "HarvestFlaskEnchantmentDurationLoweredOnUse1_", }, + ["Socketed Gems are Supported by Level 10 Increased Duration"] = { "DisplaySocketedGemGetsIncreasedDurationGlovesInt4_", }, + ["(30-50)% increased Light Radius"] = { "MutatedUniqueAmulet31LightRadius", }, + ["Socketed Gems are Supported by Level 20 Spell Totem"] = { "DisplaySocketedGemGetsSpellTotemBodyInt7", }, + ["(14-20)% increased Totem Life"] = { "TotemLifeUnique__1", }, + ["(15-20)% chance to inflict Withered for 2 seconds on Hit against Cursed Enemies"] = { "MutatedUniqueBodyDex9WitherOnHitChanceVsCursedEnemies", }, + ["(20-30)% increased Totem Life"] = { "TotemLifeUniqueBodyInt7", "TotemLifeUnique__2_", }, + ["+1 to maximum number of Summoned Totems"] = { "AdditionalTotemsUnique__1", }, + ["Cannot take Reflected Physical Damage if 4 Elder Items are Equipped"] = { "PhysicalReflectImmune4ElderItemsUnique__1", }, + ["20% reduced Frenzy Charge Duration"] = { "FrenzyChargeDurationUnique__1", }, + ["40% reduced Frenzy Charge Duration"] = { "FrenzyChargeDurationUniqueBootsStrDex2", }, + ["Ignites inflicted with this Weapon deal 100% more Damage"] = { "MutatedUniqueOneHandSword20LocalWeaponMoreIgniteDamage", }, + ["Socketed Gems are Supported by Level 10 Spell Echo"] = { "SupportedByEchoUniqueWand8New_", "SupportedByEchoUniqueWand8", }, + ["16% increased Physical Weapon Damage per 10 Strength"] = { "IncreasedAreaOfEffectPerIntelligence", }, + ["Trigger Level 20 Arcane Wake after Spending a total of 200 Mana"] = { "TriggerArcaneWakeSkillUnique__1", }, + ["1% increased Attack Speed per 10 Dexterity"] = { "AttackSpeedPerDexterity", }, + ["(4-6)% increased Dexterity"] = { "PercentageDexterityUniqueJewel29", "PercentageDexterityUnique__2", }, + ["10% increased Frenzy Charge Duration"] = { "JewelImplicitFrenzyChargeDuration__", }, + ["(-10-10)% reduced Projectile Speed"] = { "MutatedUniqueRing44ProjectileSpeed", }, + ["10% increased Evasion Rating per Frenzy Charge"] = { "EvasionRatingPerFrenzyChargeUniqueBootsStrDex2", }, + ["+2% chance to Suppress Spell Damage per Frenzy Charge"] = { "ChanceToDodgePerFrenzyChargeUniqueBootsStrDex2", }, + ["5% increased Movement Speed per Frenzy Charge"] = { "MovementVelocityPerFrenzyChargeUniqueBootsStrDex2", }, + ["Prevent +(8-10)% of Suppressed Spell Damage"] = { "MutatedUniqueBodyDex1SpellDamageSuppressed", }, + ["25% reduced Enemy Stun Threshold during any Flask Effect"] = { "ReducedStunThresholdWhileUsingFlaskUniqueBelt9d", }, + ["+5 to Level of Socketed Movement Gems"] = { "LocalIncreaseSocketedMovementGemLevelUniqueBodyDex5", }, + ["(10-15)% increased Cooldown Recovery Rate"] = { "MutatedUniqueHelmetInt2GlobalCooldownRecovery", }, + ["30% increased Skill Effect Duration"] = { "SkillEffectDurationUnique__3", }, + ["(-20-20)% reduced Skill Effect Duration"] = { "SkillEffectDurationUnique__2_", }, + ["(10-15)% increased Skill Effect Duration"] = { "SkillEffectDurationUnique__1", }, + ["+(-13-13)% to Chaos Resistance"] = { "MutatedUniqueAmulet8ChaosResistance", "ChaosResistUnique__27", }, + ["(10-20)% reduced Skill Effect Duration"] = { "ReducedSkillEffectDurationUniqueAmulet20", }, + ["Flasks applied to you have (10-15)% increased Effect"] = { "MutatedUniqueBelt2FlaskEffect", }, + ["15% increased Skill Effect Duration"] = { "SkillEffectDurationUniqueTwoHandMace5", }, + ["Socketed Gems are Supported by Level 20 Elemental Proliferation"] = { "SocketedGemsGetElementalProliferationUniqueSceptre7", }, + ["+(20-30)% to Quality of Socketed Gems"] = { "MutatedUniqueShieldStrInt2SocketedGemQuality", }, + ["Onslaught"] = { "HasOnslaughtUnique__1", }, + ["Socketed Gems are Supported by Level 20 Living Lightning"] = { "MutatedUniqueBodyInt1SupportedByLivingLightning", }, + ["Socketed Gems are Supported by Level 5 Elemental Proliferation"] = { "SocketedGemsGetElementalProliferationUniqueBodyInt5", }, + ["100% chance to Avoid being Ignited while on Low Life"] = { "AvoidIgniteOnLowLifeUniqueShieldStrInt5", }, + ["25% chance to gain Unholy Might for 4 seconds on Critical Strike"] = { "MutatedUniqueBow5UnholyMightOnCritChance", }, + ["+25% to Fire Resistance while on Low Life"] = { "FireResistOnLowLifeUniqueShieldStrInt5", }, + ["Link Skills can target Damageable Minions"] = { "LinksTargetDamageableMinionsUnique_1", }, + ["Herald of Thunder has 100% increased Buff Effect"] = { "MutatedUniqueGlovesDexInt3HeraldOfThunderBuffEffect", }, + ["With a Ghastly Eye Jewel Socketed, Minions have 25% chance to"] = { "MinionUnholyMightWithMinionAbyssJewelUnique__1", }, + ["4% increased Mana Reservation Efficiency of Skills"] = { "ManaReservationEfficiencyUniqueJewel44_", "ReducedManaReservationsCostUniqueJewel44", }, + ["3% increased Area of Effect per Power Charge"] = { "MutatedUniqueWand3AreaOfEffectPerPowerCharge", "AreaOfEffectPerPowerChargeUber1", }, + ["100% increased Effect of non-Keystone Passive Skills in Radius"] = { "MutatedUniqueJewel112Small", }, + ["You do not inherently take less Damage for having Fortification"] = { "AlternateFortifyUnique__1_", }, + ["(20-40)% chance to gain an additional Vaal Soul on Kill"] = { "MutatedUniqueRing12AdditionalVaalSoulOnKill", }, + ["Iron Reflexes while stationary"] = { "GainIronReflexesWhileStationaryUnique__1", }, + ["75% increased Effect of non-Keystone Passive Skills in Radius"] = { "MutatedUniqueJewel112Medium", }, + ["Skills used by Traps have (40-60)% increased Area of Effect"] = { "MutatedUniqueBelt6TrapAreaOfEffect", }, + ["+(5-10)% chance to Suppress Spell Damage"] = { "MutatedUniqueJewel177ChanceToSuppressSpells", }, + ["Prevent +(3-5)% of Suppressed Spell Damage"] = { "MutatedUniqueJewel177SpellDamageSuppressed", }, + ["Attacks with this Weapon deal (80-100) to (160-200) added Fire Damage to Bleeding Enemies"] = { "AddedFireDamageVersusBleedingEnemiesUnique__1", }, + ["(15-20)% of Maximum Life Converted to Energy Shield"] = { "MutatedUniqueHelmetDexInt3MaximumLifeConvertedToEnergyShield", }, + ["Every 8 seconds, gain Avatar of Fire for 4 seconds"] = { "GainAvatarOfFireEvery8SecondsUnique__1", }, + ["30% chance to Sap Enemies"] = { "MutatedUniqueGlovesStr4SapChance", }, + ["(10-15)% increased Shock Duration on Enemies"] = { "MutatedUniqueJewel173ShockDuration", }, + ["(160-200)% increased Critical Strike Chance while you have Avatar of Fire"] = { "IncreasedCriticalStrikeChanceWithAvatarOfFireUnique__1", }, + ["(30-50)% chance to Aggravate Bleeding on targets you Hit with Attacks"] = { "MutatedUniqueQuiver10ChanceToAggravateBleed", }, + ["+2000 Armour while you do not have Avatar of Fire"] = { "ArmourWithoutAvatarOfFireUnique__1", }, + ["(25-50)% increased Effect of Shock"] = { "MutatedUniqueJewel173ShockEffect", }, + ["You have Resolute Technique while you do not have Elemental Overload"] = { "GainResoluteTechniqueWithoutElementalOverloadUnique__1", }, + ["Projectiles gain (15-20)% of Non-Chaos Damage as extra Chaos Damage per Chain"] = { "ProjectilesGainPercentOfNonChaosAsChaosUnique__1", }, + ["Projectiles that have Chained gain (20-35)% of Non-Chaos Damage as extra Chaos Damage"] = { "ProjectilesGainPercentOfNonChaosAsChaosUnique__2", }, + ["Curse Skills have (10-15)% increased Skill Effect Duration"] = { "MutatedUniqueJewel175CurseDuration", }, + ["Raised Spectres have a Base Duration of 20 seconds"] = { "SpectreHaveBaseDurationUnique__1", }, + ["Cursed Enemies you or your Minions Kill have a (10-15)% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage"] = { "MutatedUniqueJewel175CurseEnemiesExplode25%Chaos", }, + ["(20-35)% reduced Reservation Efficiency of Skills"] = { "ReservationEfficiencyUnique__6", "ReservationEfficiencyUnique__7", "ReservationEfficiencyUnique__8", "ReservationEfficiencyUnique__9", "ReservationEfficiencyUnique__10", }, + ["(5-10)% increased Reservation Efficiency of Skills"] = { "ReservationEfficiencyUnique__5", }, + ["(12-20)% increased Mana Reservation Efficiency of Skills"] = { "ReducedManaReservationCostUnique__2", "ManaReservationEfficiencyUnique__2", }, + ["12% increased Reservation Efficiency of Skills"] = { "ReducedManaReservationCostUnique__1", "ReservationEfficiencyUnique__3__", }, + ["(80-120)% increased Elemental Damage with Attack Skills"] = { "MutatedUniqueOneHandSword21IncreasedWeaponElementalDamagePercent", }, + ["20% reduced Reservation Efficiency of Skills"] = { "IncreasedManaReservationsCostUnique__2", "ReservationEfficiencyUnique__2", }, + ["80% reduced Reservation Efficiency of Skills"] = { "IncreasedManaReservationsCostUnique__1", "ReservationEfficiencyUnique__1_", }, + ["10% increased Mana Reservation Efficiency of Skills"] = { "IncreasedManaReservationsCostUniqueOneHandSword11", "ManaReservationEfficiencyUniqueOneHandSword11", }, + ["(10-20)% increased Mana Reservation Efficiency of Skills"] = { "ManaReservationEfficiencyUnique__3", }, + ["(-15-15)% reduced Mana Reservation Efficiency of Skills"] = { "ManaReservationEfficiencyUnique__1", }, + ["Adds 3 to 5 Physical Damage to Spells per 3 Player Levels"] = { "MutatedUniqueWand18SpellAddedPhysicalDamagePerLevel", }, + ["16% increased Mana Reservation Efficiency of Skills"] = { "ReducedManaReservationsCostUniqueHelmetDex5", "ManaReservationEfficiencyUniqueHelmetDex5_", }, + ["150% increased Global Evasion Rating when on Low Life"] = { "EvasionRatingPercentOnLowLifeUniqueHelmetDex4", }, + ["Your Spells have Culling Strike"] = { "SpellsHaveCullingStrikeUniqueDagger4", }, + ["+1% Chance to Block Spell Damage per 50 Strength"] = { "MutatedUniqueBodyStr9SpellBlockPer50Strength", }, + ["20% chance to spread Tar when Hit"] = { "GroundTarOnHitTakenUnique__1", }, + ["Spreads Tar when you take a Critical Strike"] = { "GroundTarOnCritTakenUniqueShieldInt2", }, + ["25% chance to Curse Non-Cursed Enemies with Enfeeble on Hit"] = { "EnfeebleOnHitUniqueShieldStr3", }, + ["+(20-25)% to Fire and Chaos Resistances"] = { "FireAndChaosDamageResistanceUnique__1__", }, + ["Socketed Gems are Supported by Level 25 Arrow Nova"] = { "MutatedUniqueQuiver15SupportedByArrowNova", }, + ["Right ring slot: Projectiles from Spells cannot Fork"] = { "RightRingSpellProjectilesCannotForkUnique__1", }, + ["Right ring slot: Projectiles from Spells Chain +1 times"] = { "RightRingSpellProjectilesChainUnique__1", }, + ["2% increased Movement Speed per Frenzy Charge"] = { "MutatedUniqueAmulet57MovementVelocityPerFrenzyCharge", "MovementVelocityPerFrenzyChargeUniqueBootsDex4", "MovementVelocityPerFrenzyChargeUniqueDescentOneHandSword1_", }, + ["Trigger Level 15 Feast of Flesh every 5 seconds"] = { "TriggerFeastOfFleshSkillUnique__1_", }, + ["Your Raised Spectres also gain Arcane Surge when you do"] = { "SpectresGainArcaneSurgeWhenYouDoUnique__1_", }, + ["10% chance for Energy Shield Recharge to start when you use a Skill"] = { "StartEnergyShieldRechargeOnSkillUnique__1", }, + ["(40-50)% reduced maximum Life"] = { "MutatedUniqueRing63MaximumLifeIncreasePercent", }, + ["20% of Physical Damage from Hits taken as Damage of a Random Element"] = { "PhysicalDamageTakenAsRandomElementUnique__1", }, + ["(40-50)% reduced maximum Energy Shield"] = { "MutatedUniqueRing64GlobalEnergyShieldPercent", }, + ["(70-100)% increased Physical Damage with Hits and Ailments against Ignited Enemies"] = { "PhysicalDamageVersusIgnitedEnemiesUnique__1", }, + ["(70-100)% increased Fire Damage with Hits and Ailments against Bleeding Enemies"] = { "FireDamageVersusBleedingEnemiesUnique__1", }, + ["Attacks with this Weapon have 50% chance to inflict Bleeding while you do not have Avatar of Fire"] = { "ChanceToBleedWithoutAvatarOfFireUnique__1", }, + ["2% increased Experience gain"] = { "IncreasedExperienceUniqueRing14", }, + ["Gain 1% of Lightning Damage as Extra Chaos Damage per Power Charge"] = { "ChargeBonusLightningDamageAddedAsChaos", }, + ["Gain 1% of Cold Damage as Extra Chaos Damage per Frenzy Charge"] = { "ChargeBonusColdDamageAddedAsChaos", }, + ["+1% chance to Suppress Spell Damage per Power Charge"] = { "ChargeBonusDodgeChancePerPowerCharge", }, + ["Grants Malachai's Endurance, Frenzy and Power for 6 seconds each, in sequence"] = { "GainThaumaturgyBuffRotationUnique__1_", }, + ["Projectiles Pierce all nearby Targets"] = { "MutatedUniqueBow6ProjectilesPierceAllNearbyTargets", }, + ["(25-50)% increased Ignite Duration on Enemies"] = { "MutatedUniqueJewel174BurnDurationForJewel", }, + ["+2 seconds to Cat's Stealth Duration"] = { "CatsStealthDurationUnique__1_", }, + ["You have Onslaught while you have Cat's Agility"] = { "GainOnslaughtWhileCatsAgilityUnique__1_", }, + ["Cannot lose Crab Barriers if you have lost Crab Barriers Recently"] = { "CannotLoseCrabBarriersIfLostRecentlyUnique__1", }, + ["10% chance that if you would gain a Crab Barrier, you instead gain up to"] = { "ChanceToGainMaximumCrabBarriersUnique__1_", }, + ["Aspect of the Avian also grants Avian's Might and Avian's Flight to nearby Allies"] = { "GrantAviansAspectToAlliesUnique__1", }, + ["Gain a Spirit Charge every second"] = { "GainSpiritChargeEverySecondUnique__1", }, + ["Trigger Level 20 Spirit Burst when you Use a Skill while you have a Spirit Charge"] = { "LocalDisplayGrantLevelXSpiritBurstUnique__1", }, + ["Gain 5% of Physical Damage as Extra Damage of each Element per Spirit Charge"] = { "PhysAddedAsEachElementPerSpiritChargeUnique__1", }, + ["With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks"] = { "IntimidateOnHitWithMeleeAbyssJewelUnique__1", }, + ["Gain a Power Charge for each Enemy you hit with a Critical Strike"] = { "AddPowerChargeOnCrit1__", }, + ["+(120-150) to Evasion Rating and Energy Shield"] = { "LocalFlatIncreasedEvasionAndEnergyShieldUnique__2_", }, + ["+(80-100) to Evasion Rating and Energy Shield"] = { "LocalFlatIncreasedEvasionAndEnergyShieldUnique__1", }, + ["Cannot Block Spell Damage"] = { "CannotBlockSpellsUnique__1", }, + ["Strength's Damage Bonus instead grants 3% increased Melee"] = { "StrengthDamageBonus3Per10Unique__1", }, + ["Remove an Ailment when you use a Flask if all Equipped Items are Elder Items"] = { "RemoveAilmentOnFlaskUseIfAllItemsAreElderUnique__1_", }, + ["+4% to Damage over Time Multiplier for Ailments per Elder Item Equipped"] = { "AilmentDamageOverTimeMultiplierPerElderItemUnique__1", }, + ["15% increased Damage with Ailments per Elder Item Equipped"] = { "AilmentDamagePerElderItemUnique__1__", }, + ["8% increased Effect of Non-Damaging Ailments per Elder Item Equipped"] = { "AilmentEffectPerElderItemUnique__1", }, + ["+6 to Maximum Life per Elder Item Equipped"] = { "IncreasedLifePerElderItemUnique__1", }, + ["Penetrate 4% Elemental Resistances per Abyss Jewel affecting you"] = { "ElementalPenetrationPerAbyssalJewelUnique__1", }, + ["3% increased Maximum Mana per Abyss Jewel affecting you"] = { "IncreasedManaPerAbyssalJewelUnique__2", }, + ["3% increased Maximum Life per Abyss Jewel affecting you"] = { "IncreasedLifePerAbyssalJewelUnique__2", }, + ["1% increased Maximum Life per Abyss Jewel affecting you"] = { "IncreasedLifePerAbyssalJewelUnique__1", }, + ["Cannot Leech"] = { "CannotLeech", }, + ["5% reduced Elemental Damage taken while stationary"] = { "ReducedElementalDamageTakenWhileStationaryUnique__1_", }, + ["Immunity to Damage during Effect"] = { "FlaskImmuneToDamage__1", }, + ["5% additional Physical Damage Reduction while moving"] = { "AdditionalPhysicalDamageReductionWhileMovingUnique__1", }, + ["Triggers Level 20 Death Walk when Equipped"] = { "DeathWalk", }, + ["Enemies take (5-10)% increased Damage for each type of Ailment you have inflicted on them"] = { "EnemiesTakeIncreasedDamagePerAilmentTypeUnique__1", }, + ["Your Elemental Damage can Shock"] = { "ElementalDamageCanShockUnique__1__", }, + ["30% increased Attack, Cast and Movement Speed while you do not have Iron Reflexes"] = { "AttackCastMovementSpeedWhileYouDoNotHaveIronReflexesUnique__1", }, + ["You have Far Shot while you do not have Iron Reflexes"] = { "FarShotWhileYouDoNotHaveIronReflexesUnique__1_", }, + ["30% more Damage with Arrow Hits at Close Range while you have Iron Reflexes"] = { "ArborixMoreDamageAtCloseRangeUnique__1", }, + ["Every 16 seconds you gain Iron Reflexes for 8 seconds"] = { "DisplayIronReflexesFor8SecondsUnique__1", }, + ["(100-200)% increased Cold Damage while your Off Hand is empty"] = { "IncreasedColdDamageWhileOffhandIsEmpty_", }, + ["+(30-40)% chance to Suppress Spell Damage while your Off Hand is empty"] = { "ChanceToDodgeWhileOffhandIsEmpty", }, + ["Elemental Weakness has no Reservation if Cast as an Aura"] = { "ElementalWeaknessReservationCostUnique__1", }, + ["+30% to Lightning Resistance"] = { "LightningResistUniqueStrDexHelmet1", "LightningResistUniqueShieldDex2", }, + ["Punishment has no Reservation if Cast as an Aura"] = { "PunishmentReservationCostUnique__1", }, + ["Vulnerability has no Reservation if Cast as an Aura"] = { "VulnerabilityReservationCostUnique__1_", }, + ["Conductivity has no Reservation if Cast as an Aura"] = { "ConductivityReservationCostUnique__1", }, + ["Frostbite has no Reservation if Cast as an Aura"] = { "FrostbiteReservationCostUnique__1", }, + ["Flammability has no Reservation if Cast as an Aura"] = { "FlammabilityReservationCostUnique__1", }, + ["Trigger Level 20 Fog of War when your Trap is triggered"] = { "CreateSmokeCloudWhenTrapTriggeredUnique__1", }, + ["Grants 8 Life per Enemy Hit"] = { "LifeGainPerTargetImplicit2Claw3_1", "LifeGainPerTargetImplicitClaw2", }, + ["Damaging Ailments deal damage (5-25)% faster"] = { "FasterAilmentDamageUnique__1", }, + ["(5-25)% increased Duration of Ailments on Enemies"] = { "IncreasedAilmentDurationUnique__4", }, + ["(10-20)% increased Duration of Ailments on Enemies"] = { "IncreasedAilmentDurationUnique__3_", }, + ["30% reduced Duration of Ailments on Enemies"] = { "IncreasedAilmentDurationUnique__2", }, + ["40% increased Duration of Ailments on Enemies"] = { "IncreasedAilmentDurationUnique__1", }, + ["1% increased Damage per 5 of your lowest Attribute"] = { "IncreasedDamagePerLowestAttributeUnique__1", }, + ["Cannot be Shocked if Intelligence is higher than Strength"] = { "CannotBeShockedWithIntHigherThanStrUnique__1", }, + ["(150-170)% increased Armour and Energy Shield"] = { "LocalIncreasedArmourAndEnergyShieldUniqueBodyStrInt6", "LocalIncreasedArmourAndEnergyShieldUniqueBodyStrInt7", }, + ["(50-75)% increased Armour and Energy Shield"] = { "LocalIncreasedArmourAndEnergyShieldUnique__2", }, + ["(140-190)% increased Armour and Energy Shield"] = { "LocalIncreasedArmourAndEnergyShieldUnique__3", }, + ["200% increased Armour and Energy Shield"] = { "LocalIncreasedArmourAndEnergyShieldUnique__4", }, + ["(60-140)% increased Armour and Energy Shield"] = { "LocalIncreasedArmourAndEnergyShieldUnique__7", }, + ["(200-250)% increased Armour and Energy Shield"] = { "LocalIncreasedArmourAndEnergyShieldUnique__8", "LocalIncreasedArmourAndEnergyShieldUnique__18_", }, + ["(150-190)% increased Armour and Energy Shield"] = { "LocalIncreasedArmourAndEnergyShieldUnique__11", }, + ["(140-220)% increased Armour and Energy Shield"] = { "LocalIncreasedArmourAndEnergyShieldUnique__12", }, + ["(150-200)% increased Armour and Energy Shield"] = { "LocalIncreasedArmourAndEnergyShieldUnique__13_", "LocalIncreasedArmourAndEnergyShieldUnique__15", "LocalIncreasedArmourAndEnergyShieldUnique__20", "LocalIncreasedArmourAndEnergyShieldUnique__21", "LocalIncreasedArmourAndEnergyShieldUnique__25", "LocalIncreasedArmourAndEnergyShieldUniqueHelmetStrInt_1", }, + ["(250-300)% increased Armour and Energy Shield"] = { "LocalIncreasedArmourAndEnergyShieldUnique__14", }, + ["(100-140)% increased Armour and Energy Shield"] = { "LocalIncreasedArmourAndEnergyShieldUnique__17_", }, + ["333% increased Armour and Energy Shield"] = { "LocalIncreasedArmourAndEnergyShieldUnique__19", }, + ["1000% increased Armour and Energy Shield"] = { "LocalIncreasedArmourAndEnergyShieldUnique__22", }, + ["(70-130)% increased Armour and Energy Shield"] = { "LocalIncreasedArmourAndEnergyShieldUnique__23_", }, + ["(120-160)% increased Armour and Energy Shield"] = { "LocalIncreasedArmourAndEnergyShieldUnique__24", }, + ["(150-250)% increased Armour and Energy Shield"] = { "LocalIncreasedArmourAndEnergyShieldUnique__26", }, + ["(50-70)% increased Armour and Energy Shield"] = { "LocalIncreasedArmourAndEnergyShieldUnique__28", }, + ["(40-80)% increased Armour and Energy Shield"] = { "LocalIncreasedArmourAndEnergyShieldUnique__30", }, + ["(40-60)% increased Armour and Evasion"] = { "LocalIncreasedArmourAndEvasionUniqueStrDexHelmet1", "LocalIncreasedArmourAndEvasionUniqueGlovesStrDex2", }, + ["(200-250)% increased Armour and Evasion"] = { "LocalIncreasedArmourAndEvasionUnique__4", "LocalIncreasedArmourAndEvasionUnique__20", "LocalIncreasedArmourAndEvasionUniqueShieldStrDex1", }, + ["(150-200)% increased Armour and Evasion"] = { "LocalIncreasedArmourAndEvasionUnique__17_", "LocalIncreasedArmourAndEvasionUniqueHelmetStrDex2", }, + ["(200-300)% increased Armour and Evasion"] = { "LocalIncreasedArmourAndEvasionUnique__18", "LocalIncreasedArmourAndEvasionUniqueHelmetStrDex4", }, + ["(60-100)% increased Armour and Evasion"] = { "LocalIncreasedArmourAndEvasionUnique__21", "LocalIncreasedArmourAndEvasionUnique__25", "LocalIncreasedArmourAndEvasionUniqueBootsStrDex3", }, + ["(90-120)% increased Armour and Evasion"] = { "LocalIncreasedArmourAndEvasionUniqueBodyStrDex2", }, + ["(60-80)% increased Armour and Evasion"] = { "LocalIncreasedArmourAndEvasionUniqueHelmetStrDex5", }, + ["(120-140)% increased Armour and Evasion"] = { "LocalIncreasedArmourAndEvasionUniqueGlovesStrDex4", }, + ["(200-220)% increased Armour and Evasion"] = { "LocalIncreasedArmourAndEvasionUniqueBodyStrDexInt1b", }, + ["(160-200)% increased Armour and Evasion"] = { "LocalIncreasedArmourAndEvasionUnique__28", "LocalIncreasedArmourAndEvasionUniqueBodyStrDex4", }, + ["(80-120)% increased Armour and Evasion"] = { "LocalIncreasedArmourAndEvasionUnique__23", "LocalIncreasedArmourAndEvasionUnique__27", "LocalIncreasedArmourAndEvasionUniqueGlovesStrDex5", "LocalIncreasedArmourAndEvasionUniqueBodyStrDex5", }, + ["(90-110)% increased Armour and Evasion"] = { "LocalIncreasedArmourAndEvasionUniqueGlovesStrDex6", }, + ["(90-130)% increased Armour and Evasion"] = { "LocalIncreasedArmourAndEvasionUniqueShieldStrDex3", }, + ["(100-150)% increased Armour and Evasion"] = { "LocalIncreasedArmourAndEvasionUniqueShieldStrDex4", "LocalIncreasedArmourAndEvasionUnique__6", "LocalIncreasedArmourAndEvasionUnique__7", "LocalIncreasedArmourAndEvasionUnique__12", "LocalIncreasedArmourAndEvasionUnique__14", "LocalIncreasedArmourAndEvasionUnique__19_", "LocalIncreasedArmourAndEvasionUnique__22", "LocalIncreasedArmourAndEvasionUnique__24", "LocalIncreasedArmourAndEvasionUnique__26", }, + ["(170-250)% increased Armour and Evasion"] = { "LocalIncreasedArmourAndEvasionUniqueShieldStrDex5", }, + ["(120-160)% increased Armour and Evasion"] = { "LocalIncreasedArmourAndEvasionUnique__1", }, + ["(80-100)% increased Armour and Evasion"] = { "LocalIncreasedArmourAndEvasionUnique__2", "LocalIncreasedArmourAndEvasionUnique__10_", }, + ["(40-70)% increased Armour and Evasion"] = { "LocalIncreasedArmourAndEvasionUnique__3_", }, + ["(120-150)% increased Armour and Evasion"] = { "LocalIncreasedArmourAndEvasionUnique__5_", "LocalIncreasedArmourAndEvasionUnique__11", "LocalIncreasedArmourAndEvasionUnique__15_", }, + ["(100-140)% increased Armour and Evasion"] = { "LocalIncreasedArmourAndEvasionUnique__8_", }, + ["(170-200)% increased Armour and Evasion"] = { "LocalIncreasedArmourAndEvasionUnique__9", }, + ["(150-300)% increased Armour and Evasion"] = { "LocalIncreasedArmourAndEvasionUnique__13", }, + ["(120-150)% increased Evasion and Energy Shield"] = { "LocalIncreasedEvasionAndEnergyShieldUniqueBodyDexInt1", "LocalIncreasedEvasionAndEnergyShieldUniqueHelmetDexInt3", "LocalIncreasedEvasionAndEnergyShieldUniqueBodyDexInt4", "LocalIncreasedEvasionAndEnergyShieldUnique__34", }, + ["(300-400)% increased Evasion and Energy Shield"] = { "LocalIncreasedEvasionAndEnergyShieldUniqueBodyDexInt2", "LocalIncreasedEvasionAndEnergyShieldUnique__20", }, + ["(200-220)% increased Evasion and Energy Shield"] = { "LocalIncreasedEvasionAndEnergyShieldUniqueBodyStrDexInt1d", "LocalIncreasedEvasionAndEnergyShieldUniqueBodyStrDexInt1f", }, + ["(245-280)% increased Evasion and Energy Shield"] = { "LocalIncreasedEvasionAndEnergyShieldUniqueHelmetDexInt5", }, + ["(100-130)% increased Evasion and Energy Shield"] = { "LocalIncreasedEvasionAndEnergyShieldUniqueGlovesDexInt6", }, + ["(220-250)% increased Evasion and Energy Shield"] = { "LocalIncreasedEvasionAndEnergyShieldUniqueBodyDexInt3", }, + ["Gain an Endurance Charge when you stop being Fortified"] = { "GainEnduranceChargeOnLosingFortifyUber1", }, + ["5% increased Elemental Damage per Power charge"] = { "ElementalDamagePerPowerChargeUber1", }, + ["1% increased Elemental Damage per 12 Strength"] = { "ElementalDamagePer12StrengthUber1", }, + ["+5% Chance to Block Attack Damage if you've dealt a Critical Strike Recently"] = { "AdditionalBlockChanceIfCritRecentlyUber1__", }, + ["1% increased Elemental Damage per 12 Intelligence"] = { "ElementalDamagePer12IntelligenceUber1", }, + ["20% increased Area of Effect if you have Blocked Recently"] = { "AreaOfEffectIfBlockedRecentlyUber1", }, + ["1% reduced Elemental Damage taken per Endurance Charge"] = { "ReducedElementalDamageTakenPerEnduranceChargeUber1", }, + ["1% increased Fortification Duration per 10 Strength"] = { "FortifyDurationPerStrengthUber1", }, + ["+4 to maximum Fortification while stationary"] = { "FortifyEffectWhileStationaryUber1", }, + ["25% chance to gain an Endurance Charge when you Stun an Enemy"] = { "GainEnduranceChargeOnStunChanceUber1", }, + ["50% increased Damage with Bleeding inflicted on Poisoned Enemies"] = { "BleedDamageAgainstPoisonedEnemiesUber1", }, + ["Summoned Golems are Aggressive"] = { "GolemLargerAggroRadiusUnique__1", }, + ["20% chance to inflict Bleeding on Hit with Attacks against Taunted Enemies"] = { "ChanceToBleedOnTauntedEnemiesUber1", }, + ["Unaffected by Chill if 2 Redeemer Items are Equipped"] = { "UnaffectedByChill2RedeemerItemsUnique__1", }, + ["2% increased Stun Duration per 15 Strength"] = { "StunDurationPerStrengthUber1", }, + ["All Damage can Freeze"] = { "AllDamageCanFreezeUnique__1", }, + ["+0.2 metres to Melee Strike Range while Fortified"] = { "MeleeWeaponRangeWhileFortifiedUber1", }, + ["25% increased Area of Effect while Fortified"] = { "AreaOfEffectWhileFortifiedUber1", }, + ["1% increased Armour per 50 Reserved Mana"] = { "GainArmourEqualToManaReservedUnique__1", }, + ["While in Her Embrace, take 0.5% of your total Maximum Life and Energy Shield as Fire Damage per second per Level"] = { "TakeDamagePerLevelWhileHerEmbraceUnique__1_", }, + ["50% increased Attack, Cast and Movement Speed during Effect"] = { "DegradingMovementSpeedDuringFlaskEffectUnique__1", }, + ["50% increased Effect of non-Keystone Passive Skills in Radius"] = { "PassiveEffectivenessJewelUnique__1_", }, + ["+(20-30)% to Quality of all Minion Skill Gems"] = { "MutatedUniqueOneHandSword23MinionSkillGemQuality", }, + ["Adds 5 to 25 Physical Damage"] = { "LocalAddedPhysicalDamageUniqueTwoHandMace7", }, + ["Minions have (10-15)% increased Movement Speed"] = { "MinionRunSpeedUniqueAmulet3", }, + ["100% increased Freeze Duration on Enemies"] = { "FreezeDurationUniqueGlovesStrInt3", }, + ["Unholy Might during Effect"] = { "LocalFlaskUnholyMightUnique__1", }, + ["Gain (3-5)% of Elemental Damage as Extra Chaos Damage per Shaper Item Equipped"] = { "ElementalDamagePercentAddedAsChaosPerShaperItemUnique__1", }, + ["+(30-60) to maximum Energy Shield"] = { "RitualRingEnergyShield", "LocalIncreasedEnergyShieldUnique__31", "LocalIncreasedEnergyShieldUniqueBodyInt5", }, + ["Recover (3-5)% of Life on Kill"] = { "MaximumLifeOnKillPercentUnique__3__", "MaximumLifeOnKillPercentUnique__5", }, + ["50% of Physical Damage from Hits taken as Lightning Damage"] = { "PhysicalDamageTakenAsLightningDescentTwoHandSword1", "PhysicalDamageTakenAsLightningPercentUniqueBodyStrDex2", }, + ["Herald of Ice has (30-40)% increased Mana Reservation Efficiency"] = { "HeraldBonusIceReservation_", "HeraldBonusIceReservationEfficiency__", }, + ["Adds (10-15) to (20-25) Cold Damage"] = { "LocalAddedColdDamageUniqueStaff13", }, + ["+(14-20)% chance to Suppress Spell Damage while Channelling"] = { "ChanceToSuppressSpellsWhileChannellingUnique__1____", }, + ["+(7-10)% chance to Suppress Spell Damage while Channelling"] = { "ChanceToDodgeAttacksWhileChannellingUnique__1", "ChanceToDodgeSpellsWhileChannellingUnique__1", }, + ["Socketed Non-Channelling Bow Skills are Triggered by Snipe"] = { "GrantsHighLevelSnipeSupportUnique__1", }, + ["+(150-225) to maximum Energy Shield"] = { "LocalIncreasedEnergyShieldPercentUniqueIntHelmet1", }, + ["Unaffected by Ignite if 2 Warlord Items are Equipped"] = { "UnaffectedByIgnite2WarlordItemsUnique__1", }, + ["+1 to maximum Mana per 2 Intelligence"] = { "GainManaPer2IntelligenceUnique_1", }, + ["Regenerate 2 Mana per second"] = { "AddedManaRegenerationUniqueDescentWand1", }, + ["Regenerate (3-6) Mana per second"] = { "AddedManaRegenerationUnique__1", }, + ["Regenerate (8-10) Mana per second"] = { "AddedManaRegenerationUnique__2", "AddedManaRegenerationUniqueBelt8", }, + ["Regenerate (3-5) Mana per second"] = { "AddedManaRegenerationUnique__3", }, + ["40% increased Armour while not Ignited, Frozen or Shocked"] = { "ArmourWhileNotIgnitedFrozenShockedBelt8", }, + ["+3% to all Elemental Resistances per Endurance Charge"] = { "ElementalResistancePerEnduranceChargeDescentShield1", }, + ["9% increased Cast Speed when on Full Life"] = { "CastSpeedOnFullLifeUniqueDescentHelmet1", }, + ["20% increased Cast Speed when on Low Life"] = { "CastSpeedOnLowLifeUniqueDescentHelmet1", }, + ["50% maximum Critical Strike Chance"] = { "MaximumCriticalStrikeChanceUniqueAmulet17", }, + ["1% increased Damage per 8 Strength when in Main Hand"] = { "DamagePerStrengthInMainHandUniqueSceptre6", }, + ["1% increased Armour per 16 Strength when in Off Hand"] = { "ArmourPerStrengthInOffHandUniqueSceptre6", }, + ["Socketed Gems have Iron Will"] = { "DisplaySocketedGemsSupportedByIronWillUniqueOneHandMace3", }, + ["Socketed Gems are Supported by Level 5 Cold to Fire"] = { "ItemActsAsColdToFireSupportUniqueStaff13", }, + ["Mines can be Detonated an additional time"] = { "MinesMultipleDetonationUniqueStaff11", }, + ["Grants 44 Life per Enemy Hit"] = { "LifeGainPerTargetImplicit2Claw8", }, + ["Grants (6-10) Life per Enemy Hit"] = { "LifeGainPerTargetUniqueSceptre2", }, + ["(70-90)% increased Fire Damage"] = { "FireDamagePercentUniqueStaff1_", }, + ["Socketed Gems are Supported by Level 15 Trap"] = { "DisplaySupportedByTrapUniqueBootsDex6", }, + ["Gain a Power Charge on Killing a Frozen Enemy"] = { "GainPowerChargeOnKillingFrozenEnemyUnique__1", "MutatedUniqueRing34GainPowerChargeOnKillingFrozenEnemy", }, + ["Unaffected by Poison if 2 Hunter Items are Equipped"] = { "UnaffectedByPoison2HunterItemsUnique__1", }, + ["(1-2)% of Physical Attack Damage Leeched as Mana"] = { "ManaLeechUniqueHelmetInt7", "ManaLeechLocal1", "ManaLeechJewel", }, + ["+(25-40) to Strength and Dexterity"] = { "StrengthAndDexterityUnique_1", }, + ["Unaffected by Shock if 2 Crusader Items are Equipped"] = { "UnaffectedByShock2CrusaderItemsUnique__1", }, + ["+(15-25) to Dexterity"] = { "DexterityUnique__34", }, + ["100% increased Melee Damage against Frozen Enemies"] = { "AdditionalMeleeDamageToFrozenEnemiesUniqueDagger6", }, + ["Projectiles have (15-20)% chance to Shock"] = { "ProjectileShockChanceUniqueDagger6", }, + ["Projectiles have (15-20)% chance to Freeze"] = { "ProjectileFreezeChanceUniqueDagger6", }, + ["Projectiles have (15-20)% chance to Ignite"] = { "ProjectileIgniteChanceUniqueDagger6", }, + ["Socketed Gems are supported by Level 15 Life Leech"] = { "SupportedByLifeLeechUniqueBodyStrInt5", }, + ["Socketed Gems are supported by Level 10 Life Leech"] = { "SupportedByLifeLeechUnique__1", }, + ["Socketed Gems are supported by Level 1 Chance to Bleed"] = { "SupportedByChanceToBleedUnique__1", }, + ["25% of Elemental Damage from Hits taken as Chaos Damage"] = { "ElementalDamageTakenAsChaosUniqueBodyStrInt5", "MutatedUniqueBodyStr4ElementalDamageTakenAsChaos", }, + ["-(50-40) Physical Damage taken from Hits by Animals"] = { "PhysicalDamageFromBeastsUniqueBodyDex6", }, + ["(80-100)% increased Lightning Damage"] = { "WeaponLightningDamageUniqueOneHandMace3", }, + ["Gain 100% of Weapon Physical Damage as Extra Damage of a random Element"] = { "WeaponPhysicalDamageAddedAsRandomElementUniqueBow11", }, + ["Gain 25% of Weapon Physical Damage as Extra Damage of a random Element"] = { "WeaponPhysicalDamageAddedAsRandomElementDescentUniqueQuiver1", }, + ["Gain 700% of Weapon Physical Damage as Extra Damage of a random Element"] = { "WeaponPhysicalDamageAddedAsRandomElementUnique__1__", }, + ["Hits with this Weapon gain (75-100)% of Physical Damage as Extra Cold or Lightning Damage"] = { "WeaponPhysicalDamageAddedAsColdOrLightningUnique__1", }, + ["1% increased Damage taken per Frenzy Charge"] = { "DamageTakenPerFrenzyChargeUniqueOneHandSword6", }, + ["(15-20)% increased Lightning Damage per Frenzy Charge"] = { "IncreaseLightningDamagePerFrenzyChargeUniqueOneHandSword6", }, + ["20 Life gained on Kill per Frenzy Charge"] = { "LifeGainedOnEnemyDeathPerFrenzyChargeUniqueOneHandSword6", }, + ["40% reduced Energy Shield Recharge Rate"] = { "ReducedEnergyShieldRegenerationRateUniqueQuiver7", }, + ["10% chance to gain a Power Charge if you Knock an Enemy Back with Melee Damage"] = { "PowerChargeOnKnockbackUniqueStaff7", }, + ["Loses all Charges when you enter a new area"] = { "FlaskLoseChargesOnNewAreaUnique__1", }, + ["Consecrated Ground around you while stationary if 2 Crusader Items are Equipped"] = { "ConsecratedGroundStationary2CrusaderItemsUnique__1", }, + ["With at least 40 Dexterity in Radius, Ethereal Knives fires Projectiles in a circle"] = { "EtherealKnivesThresholdJewel_1", }, + ["Grants Level 25 Bear Trap Skill"] = { "GrantsBearTrapUniqueShieldDexInt1", }, + ["25% chance to gain a Power Charge when you Throw a Trap"] = { "PowerChargeOnTrapThrowChanceUniqueShieldDexInt1", }, + ["1% increased Critical Strike Chance per 8 Strength"] = { "CritChancePercentPerStrengthUniqueOneHandSword8_", }, + ["(25-40)% increased Attack Speed while Ignited"] = { "IncreasedAttackSpeedWhileIgnitedUniqueRing24", }, + ["(10-20)% increased Attack Speed while Ignited"] = { "IncreasedAttackSpeedWhileIgnitedUniqueJewel20", }, + ["(25-40)% increased Cast Speed while Ignited"] = { "IncreasedCastSpeedWhileIgnitedUniqueRing24", }, + ["(10-20)% increased Cast Speed while Ignited"] = { "IncreasedCastSpeedWhileIgnitedUniqueJewel20_", }, + ["(5-10)% chance to Ignite"] = { "IncreasedChanceToIgniteUniqueRing24", }, + ["+25% chance to be Ignited"] = { "IncreasedChanceToBeIgnitedUnique__1", "IncreasedChanceToBeIgnitedUniqueRing24", }, + ["2% chance to Ignite"] = { "IncreasedChanceToIgniteUnique__1", }, + ["50% chance to Cause Poison on Critical Strike"] = { "CausesPoisonOnCritUniqueDagger9", }, + ["+(1-4)% to all maximum Resistances"] = { "IncreasedMaximumResistsUnique__1", }, + ["Arrows Pierce all Targets after Chaining"] = { "ArrowsAlwaysCritAfterPiercingUnique___1", }, + ["+(8-12)% Chance to Block Attack Damage during Effect"] = { "BlockIncreasedDuringFlaskEffectUniqueFlask7", }, + ["Insufficient Life doesn't prevent your Melee Attacks"] = { "VillageMeleeAttacksUsableWithoutLife", }, + ["+(35-50)% Chance to Block Attack Damage during Effect"] = { "BlockIncreasedDuringFlaskEffectUnique__1", }, + ["+(4-6)% Chance to Block Spell Damage during Effect"] = { "SpellBlockIncreasedDuringFlaskEffectUniqueFlask7", }, + ["1% increased Attack Damage per 450 Evasion Rating"] = { "EvasionRatingIncreasesWeaponDamageUniqueOneHandSword9", }, + ["(25-40)% increased Damage with Hits and Ailments against Ignited Enemies"] = { "IncreasedDamageToIgnitedTargetsUniqueBootsStrInt3", }, + ["20% increased Movement Speed while on Full Energy Shield"] = { "MovementVelocityWhileOnFullEnergyShieldUniqueBootsDex8", }, + ["You can apply an additional Curse if 6 Hunter Items are Equipped"] = { "AdditionalCurseOnEnemies6HunterItemsUnique__1", }, + ["100% Chance to Cause Monster to Flee on Block"] = { "ChanceForEnemyToFleeOnBlockUniqueShieldDex4", }, + ["(50-80)% increased Chaos Damage"] = { "IncreasedChaosDamageUniqueBodyStrDex4", }, + ["(30-35)% increased Chaos Damage"] = { "IncreasedChaosDamageUnique__1", }, + ["(80-100)% increased Chaos Damage"] = { "IncreasedChaosDamageUnique__2", }, + ["(60-80)% increased Chaos Damage"] = { "IncreasedChaosDamageUnique__4", }, + ["(20-30)% increased Chaos Damage"] = { "IncreasedChaosDamageUnique__4_2", "IncreasedChaosDamageUniqueShieldDex7", }, + ["(20-40)% increased Chaos Damage"] = { "IncreasedChaosDamageUnique__5", }, + ["(17-23)% increased Chaos Damage"] = { "IncreasedChaosDamageImplicit1_", }, + ["30% increased Chaos Damage"] = { "IncreasedChaosDamageImplicitUnique__1", }, + ["100% increased total Recovery per second from Life Leech"] = { "IncreasedLifeLeechRateUniqueBodyStrDex4", }, + ["Damage Penetrates 20% Lightning Resistance"] = { "LightningPenetrationUnique__1", "LightningPenetrationUniqueStaff8", }, + ["Movement Attack Skills have 40% reduced Attack Speed"] = { "ReducedAttackSpeedOfMovementSkillsUnique__1", }, + ["+(10-15)% to Fire Damage over Time Multiplier"] = { "MutatedUniqueJewel174FireDamageOverTimeMultiplier", }, + ["Grants Level 25 Wintertide Brand Skill"] = { "GrantsWintertideBrandUnique__1", }, + ["40% increased Maximum total Life Recovery per second from Leech"] = { "MaximumLifeLeechRateUnique__1", }, + ["Spells fire an additional Projectile"] = { "AdditionalSpellProjectilesUnique__1", }, + ["10% increased Explicit Resistance Modifier magnitudes"] = { "ArmourEnchantmentHeistResistanceEffectOnlyRedSockets1", "ArmourEnchantmentHeistResistanceEffectOnlyBlueSockets1", "ArmourEnchantmentHeistResistanceEffectOnlyGreenSockets1", }, + ["Has no Attribute Requirements"] = { "LocalNoAttributeRequirementsUnique__1", "LocalNoAttributeRequirementsUnique__2", }, + ["Minions deal (25-35) to (50-65) additional Chaos Damage"] = { "MutatedUniqueBow12MinionAddedChaosDamage", }, + ["+1 second to Summon Skeleton Cooldown"] = { "SummonSkeletonsCooldownTimeUnique__1", }, + ["+50% Global Critical Strike Multiplier while you have no Frenzy Charges"] = { "GlobalCriticalMultiplierWithNoFrenzyChargesUnique__1", }, + ["15% increased Area of Effect while you have no Frenzy Charges"] = { "IncreasedAreaOfSkillsWithNoFrenzyChargesUnique__1_", }, + ["You and Enemies in your Presence count as moving while affected by Elemental Ailments"] = { "EnemiesCountAsMovingElementalAilmentsUnique__1", }, + ["+4 to Level of Socketed Herald Gems"] = { "LocalIncreaseSocketedHeraldLevelUnique__2", }, + ["(15-20)% increased Damage with Hits against Chilled Enemies"] = { "IncreasedDamageToChilledEnemies1", }, + ["+(600-1000) to Armour"] = { "IncreasedPhysicalDamageReductionRatingUnique__10", }, + ["Summoned Arbalists gain (30-40)% of Physical Damage as Extra Cold Damage"] = { "SummonArbalistPhysicalDamagePercentToAddAsCold_", }, + ["-1 to Maximum Frenzy Charges"] = { "ReducedMaximumFrenzyChargesUniqueCorruptedJewel16", "ReducedMaximumFrenzyChargesUnique__1", }, + ["+(600-1000) to Accuracy Rating"] = { "IncreasedAccuracyUnique__3", }, + ["50% more Life"] = { "MetamorphosisItemisedBossDifficult", }, + ["You cannot Cast Socketed Hex Curse Skills"] = { "TrapsApplySocketedCurseSkillsWhenTriggeredUnique_1", }, + ["+(25-35)% to Cold Damage over Time Multiplier"] = { "ColdDamageOverTimeMultiplierUnique__1", }, + ["Hits with Prismatic Skills always Sap"] = { "PrismaticSkillsInflictSapUnique_1", }, + ["Modifiers to Claw Attack Speed also apply to Unarmed Attack Speed with Melee Skills"] = { "ClawAttackSpeedModsAlsoAffectUnarmed__1", }, + ["Hits with Prismatic Skills always inflict Brittle"] = { "PrismaticSkillsInflictBrittleUnique_1", }, + ["Hits with Prismatic Skills always Scorch"] = { "PrismaticSkillsInflictScorchUnique_1", }, + ["(25-50)% chance to Sap Enemies"] = { "AlternateLightningAilmentUnique__1__", }, + ["(25-50)% chance to Scorch Enemies"] = { "AlternateFireAilmentUnique__1", }, + ["50% reduced Light Radius"] = { "LightRadiusUnique__6", "LightRadiusUnique__10", }, + ["(15-25)% increased Light Radius"] = { "LightRadiusUnique__5", "LightRadiusUnique__7_", }, + ["Adds (60-70) to (71-80) Physical Damage"] = { "LocalAddedPhysicalDamageUniqueOneHandSword5", }, + ["Adds (10-15) to (25-30) Physical Damage"] = { "LocalAddedPhysicalDamageUniqueOneHandAxe3", }, + ["Adds (310-330) to (370-390) Physical Damage"] = { "LocalAddedPhysicalDamageUniqueTwoHandAxe7", }, + ["(80-120)% increased Recovery rate"] = { "FlaskIncreasedRecoverySpeedUnique___1", }, + ["33% reduced Recovery rate"] = { "FlaskIncreasedDuration1", }, + ["Flasks applied to you have 30% increased Effect"] = { "CannotUseFlaskInFifthSlotImplicitE1_", }, + ["25% increased Duration"] = { "FlaskEffectDurationUnique__4", }, + ["You have Phasing while you have Cat's Stealth"] = { "GainPhasingWhileCatsStealthUnique__1", }, + ["3% increased Damage per Crab Barrier"] = { "DamagePerCrabBarrierUnique__1", }, + ["Ward does not Break during Effect"] = { "FlaskWardUnbreakableDuringEffectUnique__1", }, + ["-(18-14) Physical Damage taken from Attack Hits"] = { "PhysicalAttackDamageReducedUniqueShieldDexInt1", }, + ["30% of Physical Damage Converted to Lightning Damage"] = { "ConvertPhysicaltoLightningUnique__2", }, + ["(80-100)% increased Spell Damage"] = { "SpellDamageUniqueHelmetInt8", }, + ["(20-45)% increased Spell Damage"] = { "SpellDamageUnique__4", }, + ["(15-25)% increased Flask Charges gained"] = { "BeltIncreasedFlaskChargesGainedUnique__1_", }, + ["Minions have (15-25)% increased Movement Speed"] = { "MinionRunSpeedUnique__6", }, + ["Minions have (40-50)% increased Movement Speed"] = { "MinionRunSpeedUnique__5", }, + ["1% increased Projectile Speed per 600 Evasion Rating, up to 75%"] = { "MutatedUniqueBodyDex6ProjectileSpeedPercentPerEvasionRatingUpToCap", }, + ["Taunts nearby Enemies on use"] = { "UtilityFlaskTaunt_", }, + ["30% increased total Recovery per second from Life, Mana, or Energy Shield Leech"] = { "LifeManaESLeechRateUnique__1", "IncreasedLifeLeechRateUniqueAmulet20", }, + ["8% increased Explicit Defence Modifier magnitudes"] = { "ArmourEnchantmentHeistDefenceEffectNoRedSockets1", "ArmourEnchantmentHeistDefenceEffectNoBlueSockets1", "ArmourEnchantmentHeistDefenceEffectNoGreenSockets1", "ArmourEnchantmentHeistDefenceEffectWhiteSocket1", "ArmourEnchantmentHeistDefenceEffect1", }, + ["Damage Penetrates 10% Fire Resistance"] = { "FirePenetrationUnique__1", }, + ["Poison Cursed Enemies on hit"] = { "PoisonCursedEnemiesOnHitUnique__1", }, + ["+(6-10)% to Fire Resistance"] = { "FireResistanceBodyDex6", }, + ["+(30-40)% to Fire Resistance"] = { "FireResistUniqueAmulet13", "FireResistUniqueBootsDexInt1", "FireResistUnique__20_", "FireResistUnique__16", "FireResistUnique__12", "FireResistUnique__8", }, + ["Your Chaos Damage Poisons Enemies"] = { "ChaosDamagePoisonsUniqueDagger10", }, + ["+(20-25)% to Fire Resistance"] = { "FireResistUniqueShieldStrInt5", "FireResistUnique__14", }, + ["+(50-75)% to Fire Resistance"] = { "FireResistUniqueBodyInt2", }, + ["Minions have +10% to Critical Strike Multiplier per Grand Spectrum"] = { "MinionCriticalStrikeMultiplierPerStackableJewelUnique__1", }, + ["Ignited Enemies Killed by your Hits are destroyed"] = { "BurningArrowThresholdJewel_2", "IgnitedEnemiesTurnToAshUniqueRing15", }, + ["(80-100)% increased Critical Strike Chance"] = { "LocalCriticalStrikeChanceUnique__14", }, + ["(70-90)% increased Critical Strike Chance"] = { "LocalCriticalStrikeChanceUnique__13", }, + ["1 to (5-6) Added Attack Lightning Damage per 200 Accuracy Rating"] = { "AddedLightningDamagePerAccuracyReducedAccuracyImplicitR1_", "AddedLightningDamagePerAccuracyReducedAccuracyImplicitR2_", "AddedLightningDamagePerAccuracyReducedAccuracyImplicitR3", }, + ["Bow Attacks fire an additional Arrow"] = { "AdditionalArrowsUniqueTransformed__1", }, + ["Bow Attacks fire 2 additional Arrows"] = { "AdditionalArrowsUniqueBow3", "AdditionalArrowsUnique__1", "AdditionalArrowsUnique__2", }, + ["Cannot Evade Enemy Attacks"] = { "CannotEvade", }, + ["Retaliation Skills become Usable for (50-100)% longer"] = { "RetaliateSkillUseWindowDuration_1", }, + ["Retaliation Skills deal (50-100)% increased Damage"] = { "RetaliationSkillDamageUnique_1", }, + ["Damaging Retaliation Skills become Usable every 4 seconds"] = { "RetaliationSkillsBecomeUsableEveryXSecondsUnique_1", }, + ["Socketed Gems have 50% reduced Mana Cost"] = { "SocketedGemsHaveReducedManaCostUniqueHelmetDexInt5", "SocketedGemsHaveReducedManaCostUniqueDescentClaw1", }, + ["(10-20)% reduced Mana Cost of Skills"] = { "ManaCostReductionUnique__2_", }, + ["Rare and Unique Enemies within 120 metres have Minimap Icons"] = { "MutatedUniqueBelt7RareAndUniqueEnemiesHaveIcons", }, + ["(6-8)% reduced Mana Cost of Skills"] = { "ManaCostReductionUnique__1", }, + ["75% increased Mana Cost of Skills"] = { "ManaCostIncreasedUniqueHelmetStrInt6", }, + ["Trigger Level 10 Summon Spectral Wolf on Kill"] = { "SummonWolfOnKillUnique__1", "SummonWolfOnKillUnique__1New", "SummonWolfOnKillUnique__2_", "VillageSummonWolfOnKillOld", }, + ["40% increased Mana Cost of Skills"] = { "ManaCostIncreasedUniqueWand7", }, + ["(40-80)% increased Mana Cost of Skills"] = { "ManaCostIncreaseUniqueGlovesInt6", }, + ["Mark Skills have (10-15)% increased Cast Speed"] = { "MarkCastSpeedUnique__1", }, + ["(60-80)% increased Burning Damage"] = { "BurnDamageUniqueRing15", }, + ["25% increased Burning Damage"] = { "BurnDamageUniqueDescentOneHandMace1", }, + ["Triggers Level 20 Physical Aegis when Equipped"] = { "TriggeredPhysicalAegisSkillUnique__1", }, + ["(3-5)% additional Physical Damage Reduction"] = { "AdditionalPhysicalDamageReductionUnique_1UNUSED", }, + ["Life Recovery from Flasks also applies to Energy Shield during Effect"] = { "FlaskEldritchBatteryUnique__1", "FlaskZealotsOathUnique__1", }, + ["+(75-100)% to Lightning Resistance when Socketed with a Blue Gem"] = { "LightningResistanceWhenSocketedWithBlueGemUniqueRing25", }, + ["30% increased Area of Effect"] = { "AreaOfEffectUniqueDagger1", "AreaOfEffectUnique__7_", "AreaOfEffectUnique__9", }, + ["(-17-17)% reduced maximum Life"] = { "MaximumLifeUnique__26", }, + ["24% reduced maximum Life"] = { "MaximumLifeUnique__23", }, + ["(12-15)% increased maximum Life"] = { "MaximumLifeUnique__22", }, + ["(5-10)% increased maximum Life"] = { "MaximumLifeUnique__21", }, + ["(10-15)% increased maximum Life"] = { "MaximumLifeUnique__20___", }, + ["(7-12)% increased maximum Life"] = { "MaximumLifeUnique__19", }, + ["(7-10)% increased maximum Life"] = { "MaximumLifeUnique__18", }, + ["5% increased maximum Life"] = { "MaximumLifeUnique__14", }, + ["(4-7)% increased maximum Life"] = { "MaximumLifeUnique__12", }, + ["(6-10)% increased maximum Life"] = { "MaximumLifeUnique__10_", "MaximumLifeUnique__11", "MaximumLifeUnique__16", "MaximumLifeUnique__17", }, + ["(15-25)% increased maximum Life"] = { "MaximumLifeUnique__5", }, + ["(4-8)% increased maximum Life"] = { "MaximumLifeUnique__4_", "MaximumLifeUnique__6", }, + ["10% increased maximum Life"] = { "MaximumLifeUniqueBelt4", "MaximumLifeShieldInt1", "MaximumLifeUniqueBodyInt3", "MaximumLifeUnique__3", }, + ["(8-10)% increased maximum Mana"] = { "MaximumManaImplicitAtlasRing_", }, + ["(6-10)% increased maximum Mana"] = { "MaximumManaUnique__6", }, + ["50% increased maximum Mana"] = { "MaximumManaUniqueStaff6", }, + ["+(60-120) to maximum Mana"] = { "IncreasedManaUnique__1", }, + ["+30 to maximum Mana"] = { "IncreasedManaUnique__2", }, + ["+(80-120) to maximum Mana"] = { "IncreasedManaUnique__4", }, + ["+(50-80) to maximum Mana"] = { "IncreasedManaUnique__9", }, + ["+(20-50) to maximum Mana"] = { "IncreasedManaUnique__12", }, + ["50% increased Mana Cost of Skills"] = { "ManaCostIncreasedUniqueCorruptedJewel3", "ManaCostIncreaseUniqueTwoHandAxe4", }, + ["Regenerate (12-20) Life per second per Buff on you"] = { "LifeRegenPerActiveBuffUniqueBodyInt12", }, + ["Grants 28 Life per Enemy Hit"] = { "LifeAndManaOnHitSeparatedImplicitMarakethClaw2", }, + ["Regenerate (1-2)% of Life per second"] = { "LifeRegenerationRatePercentImplicitUnique__5", }, + ["Regenerate 4% of Life per second"] = { "LifeRegenerationRatePercentageUniqueAmulet21", }, + ["Cannot be Knocked Back"] = { "CannotBeKnockedBack", }, + ["Socketed Projectile Spells fire Projectiles in a circle"] = { "SocketedGemsProjectilesNovaUnique__1", }, + ["(70-80)% increased Armour and Energy Shield"] = { "LocalIncreasedArmourAndEnergyShieldUniqueHelmetStrInt6", }, + ["Deal no Physical Damage"] = { "DealNoPhysicalDamageUniqueBelt14", }, + ["Minions have 10% increased Area of Effect"] = { "MinonAreaOfEffectUniqueRing33", }, + ["You are Chilled when you are Poisoned"] = { "ChilledWhilePoisonedUnique__1", }, + ["Gain an Endurance Charge when you lose a Power Charge"] = { "EnduranceChargeOnPowerChargeExpiryUniqueAmulet14", }, + ["Chill Effect and Freeze Duration on you are based on 100% of Energy Shield"] = { "ChillAndFreezeBasedOffEnergyShieldBelt5Unique", }, + ["35% chance to avoid being Stunned for each Herald Buff affecting you"] = { "StunAvoidancePerHeraldUnique__1", }, + ["60% increased Melee Damage when on Full Life"] = { "MeleeDamageOnFullLifeUniqueAmulet13", }, + ["Socketed Gems are Supported by Level 10 Fire Penetration"] = { "ItemActsAsFirePenetrationSupportUniqueSceptre2", }, + ["Adds (24-30) to (34-40) Physical Damage"] = { "LocalAddedPhysicalDamageUnique__9", }, + ["Gain Chaotic Might for 4 seconds on Critical Strike"] = { "MutatedUniqueSceptre10PowerChargeOnStunUniqueSceptre10", }, + ["Adds (5-8) to (15-20) Physical Damage"] = { "LocalAddedPhysicalDamageUnique__10", }, + ["Adds (30-38) to (40-50) Physical Damage"] = { "LocalAddedPhysicalDamageUnique__11", }, + ["Adds (25-35) to (50-65) Physical Damage"] = { "LocalAddedPhysicalDamageUnique__13", }, + ["Adds (40-50) to (130-150) Physical Damage"] = { "LocalAddedPhysicalDamageUnique__14", }, + ["Adds (10-16) to (45-60) Physical Damage"] = { "LocalAddedPhysicalDamageUnique__16_", }, + ["Damage cannot be Reflected"] = { "DamageCannotBeReflectedUnique__1", "VillageDamageCannotBeReflected", "MutatedUniqueShieldInt8DamageCannotBeReflected", "MutatedUniqueShieldInt9DamageCannotBeReflected", "MutatedUniqueShieldStrInt4DamageCannotBeReflected", }, + ["Adds (6-12) to (20-25) Physical Damage"] = { "LocalAddedPhysicalDamageUnique__17_", }, + ["Adds (30-40) to (70-80) Physical Damage"] = { "LocalAddedPhysicalDamageUnique__18", }, + ["Adds (15-25) to (50-60) Physical Damage"] = { "LocalAddedPhysicalDamageUnique__19", }, + ["Adds (10-20) to (30-40) Physical Damage"] = { "LocalAddedPhysicalDamageUnique__20_", }, + ["Adds (90-110) to (145-170) Physical Damage"] = { "LocalAddedPhysicalDamageUnique__21", }, + ["Adds (80-95) to (220-240) Physical Damage"] = { "LocalAddedPhysicalDamageUnique__22", }, + ["Adds (35-50) to (100-125) Physical Damage"] = { "LocalAddedPhysicalDamageUnique__23_", }, + ["(30-40)% increased Trap Damage"] = { "TrapDamageUniqueBelt6", }, + ["(18-28)% increased Trap Damage"] = { "TrapDamageUniqueShieldDexInt1", }, + ["(20-25)% chance to Freeze, Shock and Ignite"] = { "ChanceToFreezeShockIgniteUnique__2", }, + ["4% chance to Freeze, Shock and Ignite"] = { "ChanceToFreezeShockIgniteUniqueDescentWand1", }, + ["10% chance to Freeze, Shock and Ignite"] = { "ChanceToFreezeShockIgniteUniqueRing21", "ChanceToFreezeShockIgniteDescentUniqueQuiver1", }, + ["(50-75)% reduced Trap Duration"] = { "TrapDurationUniqueBelt6", }, + ["Socketed Gems are Supported by Level 16 Trap"] = { "DisplaySupportedByTrapUnique__1", }, + ["Socketed Gems are Supported by Level 8 Trap"] = { "DisplaySupportedByTrapUniqueStaff4", }, + ["30% increased Movement Speed for 9 seconds on Throwing a Trap"] = { "MovementSpeedOnTrapThrowUniqueBootsDex6", }, + ["Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy"] = { "AnimateGuardianWeaponOnGuardianKillUnique__1_", }, + ["+(150-200) to maximum Mana"] = { "IncreasedManaUnique__26", "IncreasedManaUnique__10", }, + ["+15 to maximum Energy Shield"] = { "IncreasedEnergyShieldUniqueGlovesInt6", }, + ["+(50-60)% to Fire Resistance"] = { "FireResistUniqueBootsStrInt3", }, + ["+(25-35)% to Fire Resistance"] = { "FireResistUniqueRing15", }, + ["Adds 2 to 10 Physical Damage"] = { "LocalAddedPhysicalDamagePercentUniqueClaw4", }, + ["+(30-35)% to Fire Resistance"] = { "FireResistUniqueBelt9", }, + ["Adds (3-4) to (10-14) Physical Damage to Attacks"] = { "AddedPhysicalDamageImplicitRing2", }, + ["Adds 1 to 4 Physical Damage to Attacks"] = { "AddedPhysicalDamageImplicitRing1", "AddedPhysicalDamageImplicitQuiver1", "AddedPhysicalDamageImplicitQuiver1New", }, + ["0.6% of Physical Attack Damage Leeched as Mana"] = { "ManaLeechPermyriadUniqueTwoHandSword2", }, + ["+(25-30)% to Fire and Cold Resistances"] = { "FireAndColdResistUnique__3", }, + ["+70 to maximum Mana"] = { "IncreasedManaUniqueOneHandMace7", }, + ["+(10-20) to maximum Mana"] = { "IncreasedManaUniqueBootsStrDex3", }, + ["30% of Fire Damage from Hits taken as Physical Damage"] = { "MutatedUniqueHelmetStr4FireDamageTakenAsPhysical", }, + ["+(15-20) to maximum Mana"] = { "IncreasedManaUniqueWand4", }, + ["+(100-150) to maximum Mana"] = { "IncreasedManaUniqueBodyDexInt2", "IncreasedManaUniqueTwoHandAxe9", }, + ["+(25-30) to maximum Mana"] = { "IncreasedManaUniqueRing14", }, + ["+(45-55) to maximum Mana"] = { "IncreasedManaUniqueBelt5", }, + ["+(40-50) to maximum Mana"] = { "IncreasedManaUniqueWand3", }, + ["+(50-75)% to Cold Resistance"] = { "ColdResistUniqueBodyStrInt3", }, + ["+(15-30)% to Cold Resistance"] = { "ColdResistUniqueBodyInt5", }, + ["+(25-75) to maximum Mana"] = { "IncreasedManaUniqueHelmetInt4", }, + ["Non-Unique Utility Flasks you Use apply to Linked Targets"] = { "LinkSkillFlaskEffectsUnique__1", }, + ["+50% to Cold Resistance"] = { "ColdResistUniqueShieldDex1", }, + ["(6-8)% increased maximum Life"] = { "MaximumLifeUniqueJewel52", "MaximumLifeUnique__15", }, + ["(50-75)% increased Effect of Shrine Buffs on you"] = { "ShrineBuffEffectUnique__1", }, + ["(20-30)% increased Damage with Hits against Magic monsters"] = { "DamageOnMagicMonstersUnique__1_", }, + ["Nearby Allies have +10 Fortification"] = { "DisplayNearbyAlliesHaveFortifyTwoHandAxe9", }, + ["20% chance to Avoid being Stunned"] = { "StunAvoidanceUnique___1", "StunAvoidanceUniqueOneHandSword13", }, + ["Grants Level 20 Doryani's Touch Skill"] = { "GrantsTouchOfGodUnique__1", }, + ["Gain (10-15)% of Maximum Mana as Extra Maximum Energy Shield"] = { "GainManaAsExtraEnergyShieldUnique__1", }, + ["Cold Skills have 20% chance to Poison on Hit"] = { "ColdSkillsChanceToPoisonUnique__1", }, + ["25% chance that if you would gain Power Charges, you instead gain up to"] = { "ChanceToGainMaximumPowerChargesUnique__1_", }, + ["(20-30)% increased Fire Damage if you have used a Cold Skill Recently"] = { "IncreasedFireDamageIfUsedColdSkillRecentlyUnique__1", }, + ["(380-420)% increased Evasion Rating"] = { "LocalIncreasedEvasionRatingPercentUniqueBodyStrDexInt1c", }, + ["(100-120)% increased Evasion Rating"] = { "LocalIncreasedEvasionRatingPercentUniqueShieldDex5", "LocalIncreasedEvasionRatingPercentUniqueBodyStrDex5", "LocalIncreasedEvasionRatingPercentUnique__3", "LocalIncreasedEvasionRatingPercentUnique__10", }, + ["(20-40)% increased Evasion Rating"] = { "LocalIncreasedEvationRatingPercentUniqueBootsDex9", }, + ["(160-220)% increased Evasion Rating"] = { "LocalIncreasedEvasionRatingPercentUnique__1", }, + ["(150-200)% increased Evasion Rating"] = { "LocalIncreasedEvasionRatingPercentUnique__2", "LocalIncreasedEvasionRatingPercentUnique__4", }, + ["(300-340)% increased Evasion Rating"] = { "LocalIncreasedEvasionRatingPercentUnique__6", }, + ["60% reduced Mana Regeneration Rate"] = { "ManaRegenerationUnique__14___", }, + ["15% increased Mana Regeneration Rate"] = { "ReducedManaRegenerationUniqueRing27", }, + ["Regenerate 1% of Mana per second"] = { "BaseManaRegenerationUniqueBodyDexInt2", }, + ["8% reduced Enemy Stun Threshold"] = { "StunThresholdReductionImlicitMarakethOneHandSword1", }, + ["12% reduced Enemy Stun Threshold"] = { "StunThresholdReductionImlicitMarakethOneHandSword2", }, + ["10% reduced Enemy Stun Threshold"] = { "StunThresholdReductionImplicitMace1", "StunThresholdReductionUniqueGlovesDexInt2", }, + ["15% reduced Enemy Stun Threshold"] = { "StunThresholdReductionImplicitMace2", "StunThresholdReductionUniqueTwoHandMace1", }, + ["20% reduced Enemy Stun Threshold"] = { "StunThresholdReductionImplicitMace3_", }, + ["(10-15)% reduced Enemy Stun Threshold"] = { "StunThresholdReductionUniqueQuiver2", }, + ["25% reduced Enemy Stun Threshold with this Weapon"] = { "StunThresholdReductionUniqueClaw2_", "StunThresholdReductionUniqueTwoHandSword5", }, + ["10% reduced Enemy Stun Threshold with this Weapon"] = { "StunThresholdReductionUniqueClaw6", }, + ["(20-25)% reduced Enemy Stun Threshold"] = { "StunThresholdReductionUniqueQuiver8", }, + ["You always Ignite while Burning"] = { "AlwaysIgniteWhileBurningUnique__1", }, + ["(15-20)% reduced Enemy Stun Threshold"] = { "StunThresholdReductionUniqueStaff11", }, + ["(10-20)% reduced Enemy Stun Threshold"] = { "StunThresholdReductionUniqueOneHandMace6", }, + ["(5-10)% reduced Enemy Stun Threshold"] = { "StunThresholdReductionUniqueBootsStr3", }, + ["(20-30)% reduced Enemy Stun Threshold with this Weapon"] = { "StunThresholdReductionUnique__1___", "StunThresholdReductionUnique__2", }, + ["(20-30)% increased Global Critical Strike Chance"] = { "CriticalStrikeChanceImplicitQuiver13", "CriticalStrikeChanceImplicitRing1", "CriticalStrikeChanceUniqueGlovesDexInt6", }, + ["(20-30)% increased Critical Strike Chance with Bows"] = { "CriticalStrikeChanceImplicitQuiver8New", }, + ["80% increased Global Critical Strike Chance"] = { "CriticalStrikeChanceImplicitMarakethStaff1", }, + ["100% increased Global Critical Strike Chance"] = { "CriticalStrikeChanceImplicitMarakethStaff2", "CriticalStrikeChanceUniqueBodyInt4", }, + ["25% increased Global Critical Strike Chance"] = { "CriticalStrikeChanceUniqueHelmetDex4", }, + ["(60-75)% increased Global Critical Strike Chance"] = { "CriticalStrikeChanceUniqueHelmetDex6", }, + ["(50-65)% increased Global Critical Strike Chance"] = { "CriticalStrikeChanceUniqueWand3", }, + ["(30-35)% increased Global Critical Strike Chance"] = { "CriticalStrikeChanceUniqueRing11_", }, + ["You cannot deal Critical Strikes against non-Shocked Enemies"] = { "CannotCritNonShockedEnemiesUnique___1", }, + ["(40-60)% increased Global Critical Strike Chance"] = { "CriticalStrikeChanceUniqueGlovesStr3", "CriticalStrikeChanceUniqueWand10", }, + ["(30-40)% increased Critical Strike Chance"] = { "CriticalStrikeChanceUniqueBow9", "LocalCriticalStrikeChanceUniqueBow11", "LocalCriticalStrikeChanceUnique__3", "LocalCriticalStrikeChanceUnique__9", "LocalCriticalStrikeChanceUnique__10", "LocalCriticalStrikeChanceUniqueSceptre9", "LocalCriticalStrikeChanceUniqueTwoHandMace6", }, + ["(30-40)% increased Global Critical Strike Chance"] = { "CriticalSrikeChanceUniqueSceptre7", }, + ["(250-350)% increased Global Critical Strike Chance"] = { "CriticalStrikeChanceUniqueAmulet18", }, + ["(20-60)% increased Global Critical Strike Chance"] = { "CriticalStrikeChanceUnique__2", }, + ["(50-70)% increased Global Critical Strike Chance"] = { "CriticalStrikeChanceUnique__3", }, + ["(120-160)% increased Global Critical Strike Chance"] = { "CriticalStrikeChanceUnique__4_", }, + ["(15-25)% increased Global Critical Strike Chance"] = { "CriticalStrikeChanceUnique__5__", }, + ["(30-50)% increased Global Critical Strike Chance"] = { "CriticalStrikeChanceUnique__6", }, + ["50% increased Critical Strike Chance"] = { "LocalCriticalStrikeChanceImplicitMarakethTwoHandAxe1", "LocalCriticalStrikeChanceImplicitMarakethTwoHandAxe2", }, + ["25% increased Critical Strike Chance"] = { "LocalCriticalStrikeChanceUniqueClaw2", "LocalCriticalStrikeChanceUniqueOneHandMace1", }, + ["(30-50)% increased Critical Strike Chance"] = { "LocalCriticalStrikeChanceImplicitBow1", "LocalCriticalStrikeChanceUniqueOneHandAxe8_", }, + ["(10-20)% increased Critical Strike Chance"] = { "LocalCriticalStrikeChanceUniqueStaff7", "LocalCriticalStrikeChanceUniqueWand9", }, + ["With at least 40 Intelligence in Radius, Rolling Magma fires an additional Projectile"] = { "MagmaOrbThresholdJewel_1", }, + ["(15-40)% increased Critical Strike Chance"] = { "LocalCriticalStrikeChanceUniqueOneHandMace4", }, + ["(25-50)% increased Critical Strike Chance"] = { "LocalCriticalStrikeChanceUniquSceptre10", }, + ["(44-66)% increased Critical Strike Chance"] = { "LocalCriticalStrikeChanceUniqueOneHandSword10", }, + ["30% increased Critical Strike Chance"] = { "LocalCriticalStrikeChanceUniqueDagger11", }, + ["(26-32)% increased Critical Strike Chance"] = { "LocalCriticalStrikeChanceUnique__1", }, + ["(22-30)% increased Critical Strike Chance"] = { "LocalCriticalStrikeChanceUnique__2", }, + ["(15-25)% increased Critical Strike Chance"] = { "LocalCriticalStrikeChanceUnique14", "LocalCriticalStrikeChanceUnique__5", "LocalCriticalStrikeChanceUnique__12", }, + ["(40-50)% increased Critical Strike Chance"] = { "LocalCriticalStrikeChanceUnique__4", "LocalCriticalStrikeChanceUnique__19", "LocalCriticalStrikeChanceUniqueDagger8", }, + ["(40-60)% increased Critical Strike Chance"] = { "LocalCriticalStrikeChanceUnique__6", }, + ["Counts as all One Handed Melee Weapon Types"] = { "WeaponCountsAsAllOneHandedWeapons__1", }, + ["(50-75)% increased Critical Strike Chance"] = { "LocalCriticalStrikeChanceUnique__8", }, + ["(3-6)% increased Light Radius"] = { "JewelImplicitLightRadius", }, + ["1% increased Flask Effect Duration"] = { "JewelImplicitFlaskDuration", }, + ["15% reduced Effect of Chill on you"] = { "JewelImplicitReducedChillEffect", }, + ["(25-35)% increased Critical Strike Chance"] = { "LocalCriticalStrikeChanceUnique__15", }, + ["Minions Regenerate 1% of Life per second"] = { "MinionLifeRegenerationUnique__1", }, + ["Curse Auras from Socketed Skills also affect you"] = { "CurseAurasAffectYouUnique__1", }, + ["(20-30)% increased Global Accuracy Rating"] = { "IncreasedAccuracyPercentImplicitQuiver7", "IncreasedAccuracyPercentImplicitQuiver7New", }, + ["(20-40)% increased Critical Strike Chance"] = { "LocalCriticalStrikeChanceUnique__20", "LocalCriticalStrikeChanceUnique__22", }, + ["Socketed Gems Chain 1 additional times"] = { "DisplaySocketedSkillsChainUniqueOneHandMace3", }, + ["+5 to Level of Socketed Vaal Gems"] = { "LocalIncreaseSocketedVaalGemLevelUniqueGlovesStrDex4", }, + ["-5 to Level of Socketed Non-Vaal Gems"] = { "LocalIncreaseSocketedNonVaalGemLevelUnique__1", }, + ["+2 to Level of Socketed Vaal Gems"] = { "LocalIncreaseSocketedVaalGemLevelUnique__1", }, + ["Has 6 Sockets"] = { "HasSixSocketsUnique__1", }, + ["Has 2 Sockets"] = { "HasTwoSocketsUnique__1", }, + ["Has 3 Sockets"] = { "HasThreeSocketsUnique__1_", }, + ["(15-20)% increased Projectile Damage"] = { "IncreasedProjectileDamageUniqueQuiver4", }, + ["(60-100)% increased Projectile Damage"] = { "IncreasedProjectileDamageUniqueStaff10", }, + ["Arrows fired from the fourth firing points Chain +2 times"] = { "VolleyFourthPointChainUnique__1", }, + ["20% increased Projectile Damage"] = { "IncreasedProjectileDamageUnique__5", }, + ["(30-50)% increased Projectile Damage"] = { "IncreasedProjectileDamageUnique__1", "IncreasedProjectileDamageUnique___4", "IncreasedProjectileDamageUnique___10_", "IncreasedProjectileDamageUnique___12", }, + ["(7-10)% increased Projectile Damage"] = { "IncreasedProjectileDamageUnique__2", "IncreasedProjectileDamageUnique___3", "IncreasedProjectileDamageUnique__7", "IncreasedProjectileDamageUnique___8", "IncreasedProjectileDamageUnique___9", }, + ["30% increased Projectile Damage"] = { "IncreasedProjectileDamageUnique__6", }, + ["(25-35)% increased Projectile Damage"] = { "IncreasedProjectileDamageUnique___11", }, + ["(8-12)% Chance to Block Spell Damage"] = { "SpellBlockPercentageUniqueShieldDex6", }, + ["1% increased Attack Speed per 8% Quality"] = { "LocalAugmentedQualityE1", }, + ["Socketed Gems are Supported by Level 10 Arcane Surge"] = { "SupportedByArcaneSurgeUniqueWand8", }, + ["+(21-24)% chance to Suppress Spell Damage"] = { "SpellDodgeUniqueBootsDex7_", }, + ["+(20-26)% chance to Suppress Spell Damage"] = { "SpellDodgeUniqueBootsDex7New", }, + ["100% of Fire Damage Leeched as Life"] = { "FireDamageLifeLeechPerMyriadUniqueBelt9a_", "FireDamageLifeLeechCorrupted", }, + ["0.6% of Fire Damage Leeched as Life"] = { "FireDamageLifeLeechPermyriadUniqueBelt9aNew", }, + ["100% of Cold Damage Leeched as Life"] = { "ColdDamageLifeLeechPerMyriadUniqueBelt9b", "ColdDamageLifeLeechCorrupted_", }, + ["0.6% of Cold Damage Leeched as Life"] = { "ColdDamageLifeLeechPermyriadUniqueBelt9bNew", }, + ["Implicit Modifiers Cannot Be Changed"] = { "CanHaveEveryInfluenceTypeImplicitE1", }, + ["0.6% of Lightning Damage Leeched as Life"] = { "LightningDamageLifeLeechPermyriadUniqueBelt9cNew", }, + ["100% of Physical Damage Leeched as Life"] = { "PhysicalDamageLifeLeechPerMyriadUniqueBelt9d", }, + ["+(10-15)% to Fire Resistance"] = { "FireResistUnique__31", "FireResistanceUniqueGlovesInt_1", }, + ["Summoned Skeleton Warriors and Soldiers deal Triple Damage with this"] = { "SkeletonWarriorsTripleDamageUnique__1_", }, + ["+(5-30)% to Fire Resistance"] = { "FireResistUnique__36", }, + ["Freeze Chilled Enemies as though dealing (50-100)% more Damage"] = { "FreezeChilledEnemiesMoreDamageUnique__1_", }, + ["+(30-40)% to Critical Strike Multiplier if you've gained a Power Charge Recently"] = { "CriticalStrikeMultiplierIfGainedPowerChargeUnique__1_", }, + ["90% less Power Charge Duration"] = { "PowerChargeDurationFinalUnique__1__", }, + ["(40-50)% increased Elemental Damage taken"] = { "ElementalDamageTakenUnique__1", }, + ["Socketed Gems are Supported by Level 15 Immolate"] = { "DisplaySupportedByImmolateUnique__1", }, + ["Socketed Gems are Supported by Level 15 Unbound Ailments"] = { "DisplaySupportedByUnboundAilmentsUnique__1__", }, + ["40% of Fire Damage taken as Lightning Damage"] = { "FireHitAndDoTDamageTakenAsLightningUnique__1", }, + ["40% of Cold Damage taken as Lightning Damage"] = { "ColdHitAndDoTDamageTakenAsLightningUnique__1", }, + ["Enemies Shocked by you have (10-15)% of Physical Damage they deal converted to Lightning"] = { "EnemyShockedConvertedToLightningUnique__1", }, + ["Enemies Ignited by you have (10-15)% of Physical Damage they deal converted to Fire"] = { "EnemyIgnitedConvertedToFireUnique__1", }, + ["Nearby Allies have Culling Strike"] = { "DisplayNearbyAlliesHaveCullingStrikeUniqueTwoHandAxe9", }, + ["Gain (10-14) Mana per Cursed Enemy Hit with Attacks"] = { "ManaGainOnHitCursedEnemyUnique__1", }, + ["Triggers Level 20 Corpse Walk when Equipped"] = { "CorpseWalk", }, + ["Gain 40% increased Area of Effect for 2 seconds after Spending a total of 800 Mana"] = { "GainAreaOfEffectPluspercentOnManaSpentUnique__1", }, + ["For each nearby corpse, Regenerate 0.25% Life per second, up to 3%"] = { "LifeRegenerationPerNearbyCorpseUnique__1", }, + ["Gain Rampage while at Maximum Endurance Charges"] = { "RampageWhileAtMaxEnduranceChargesUnique__1", }, + ["40% increased Brand Damage"] = { "BrandDamageUnique__1", }, + ["20% increased Critical Strike Chance per Brand"] = { "CriticalStrikeChancePerBrandUnique__1___", }, + ["(30-50)% increased Damage with Hits and Ailments against Marked Enemy"] = { "DamageAgainstMarkedEnemiesUnique__1", }, + ["Socketed Skill Gems get a 80% Cost & Reservation Multiplier"] = { "UniqueSpecialCorruptionSocketedGemsManaMultiplier_", }, + ["(8-12)% increased Cooldown Recovery Rate"] = { "UniqueSpecialCorruptionCooldownRecoverySpeed__", }, + ["Grants Level 20 Death Wish Skill"] = { "GrantsDeathWishUnique__1__", }, + ["(10-15)% increased Effect of your Curses"] = { "CurseEffectivenessUnique__4", "UniqueSpecialCorruptionCurseEffect___", }, + ["Critical Strike Chance is (30-40)% for Hits with this Weapon"] = { "WeaponCritChanceOverrideUnique__1__", }, + ["100% of Life Recovery from Flasks is applied to nearby Allies instead of You"] = { "FlaskLifeRecoveryAlliesUnique__1_", }, + ["Skills which create Brands create an additional Brand"] = { "SummonAdditionalBrandUnique__1", }, + ["Non-Aura Hexes expire upon reaching 0% of base Effect"] = { "HexExpiresMaxDoomUnique__1", }, + ["(1-2) to (36-40) Lightning Damage per Power Charge"] = { "GlobalAddedLightningDamagePerPowerChargeUnique__1", }, + ["0.5% of Damage Leeched as Life while you have at least 5 total Endurance, Frenzy and Power Charges"] = { "DamageLeechWith5ChargesUnique__1", }, + ["Elemental Ailments inflicted on you spread to Enemies within 2.5 metres"] = { "ProlifElementalAilmentsFromSelfUnique__1__", }, + ["(3-5)% increased Elemental Damage per Power charge"] = { "ElementalDamagePerPowerChargeUnique__1", }, + ["Skills Chain +1 times"] = { "AdditionalChainUniqueOneHandMace3", "AdditionalChainUnique__2", }, + ["Skills Chain +2 times"] = { "AdditionalChainUnique__1", }, + ["100% increased Melee Damage against Ignited Enemies"] = { "AdditionalMeleeDamageToBurningEnemiesUniqueDagger6", }, + ["100% increased Melee Damage against Shocked Enemies"] = { "AdditionalMeleeDamageToShockedEnemiesUniqueDagger6", }, + ["Spells which have gained Intensity Recently lose 1 Intensity every 0.5 Seconds"] = { "SpellsLoseIntensityUnique__1", }, + ["Spells have 10% reduced Critical Strike Chance per Intensity"] = { "CriticalStrikeChancePerIntensityUnique__1", }, + ["Spells have (30-50)% increased Critical Strike Chance per Intensity"] = { "CriticalStrikeChancePerIntensityUnique__2", }, + ["Life Flasks gain 1 Charge every 3 seconds"] = { "LifeFlaskPassiveChargeGainUnique__1_", }, + ["Life Flasks gain (0-3) Charges every 3 seconds"] = { "LifeFlaskPassiveChargeGainUnique__2", }, + ["Mana Flasks gain (0-3) Charges every 3 seconds"] = { "ManaFlaskPassiveChargeGainUnique__1", }, + ["Utility Flasks gain (0-3) Charges every 3 seconds"] = { "UtilityFlaskPassiveChargeGainUnique__1", }, + ["30% reduced Attack Speed while Phasing"] = { "ReducedAttackSpeedWhilePhasingUnique__1", }, + ["Gain (30-40)% of Physical Damage as Extra Damage of a random Element while you are Ignited"] = { "PhysicalDamageAddedAsRandomWhileIgnitedUnique__1", }, + ["Damage Penetrates (8-10)% Elemental Resistances while you are Chilled"] = { "ElementalPenetrationWhileChilledUnique__1___", }, + ["8% increased Explicit Physical Modifier magnitudes"] = { "WeaponEnchantmentHeistPhysicalEffect1", "WeaponEnchantmentHeistPhysicalEffectNoRedSockets1", "WeaponEnchantmentHeistPhysicalEffectNoBlueSockets1", "WeaponEnchantmentHeistPhysicalEffectNoGreenSockets1_", "WeaponEnchantmentHeistPhysicalEffectWhiteSockets1_", }, + ["8% increased Explicit Fire Modifier magnitudes"] = { "WeaponEnchantmentHeistFireEffect1", "WeaponEnchantmentHeistFireEffectNoRedSockets1", "WeaponEnchantmentHeistFireEffectNoBlueSockets1", "WeaponEnchantmentHeistFireEffectNoGreenSockets1_", "WeaponEnchantmentHeistFireEffectWhiteSockets1", }, + ["8% increased Explicit Lightning Modifier magnitudes"] = { "WeaponEnchantmentHeistLightningEffect1", "WeaponEnchantmentHeistLightningEffectNoRedSockets1", "WeaponEnchantmentHeistLightningEffectNoBlueSockets1_", "WeaponEnchantmentHeistLightningEffectNoGreenSockets1", "WeaponEnchantmentHeistLightningEffectWhiteSockets1_", }, + ["8% increased Explicit Cold Modifier magnitudes"] = { "WeaponEnchantmentHeistColdEffect1__", "WeaponEnchantmentHeistColdEffectNoRedSockets1", "WeaponEnchantmentHeistColdEffectNoBlueSockets1", "WeaponEnchantmentHeistColdEffectNoGreenSockets1", "WeaponEnchantmentHeistColdEffectWhiteSockets1___", }, + ["8% increased Explicit Chaos Modifier magnitudes"] = { "WeaponEnchantmentHeistChaosEffect1__", "WeaponEnchantmentHeistChaosEffectNoRedSockets1___", "WeaponEnchantmentHeistChaosEffectNoBlueSockets1", "WeaponEnchantmentHeistChaosEffectNoGreenSockets1", "WeaponEnchantmentHeistChaosEffectWhiteSockets1", }, + ["8% increased Explicit Caster Damage Modifier magnitudes"] = { "WeaponEnchantmentHeistCasterDamageEffect1", "WeaponEnchantmentHeistCasterDamageEffectNoRedSockets1_", "WeaponEnchantmentHeistCasterDamageEffectNoBlueSockets1_", "WeaponEnchantmentHeistCasterDamageEffectNoGreenSockets1", "WeaponEnchantmentHeistCasterDamageEffectWhiteSockets1", }, + ["8% increased Explicit Mana Modifier magnitudes"] = { "WeaponEnchantmentHeistManaEffect1", "WeaponEnchantmentHeistManaEffectNoRedSockets1", "WeaponEnchantmentHeistManaEffectNoBlueSockets1__", "WeaponEnchantmentHeistManaEffectNoGreenSockets1", "WeaponEnchantmentHeistManaEffectWhiteSockets1", "ArmourEnchantmentHeistManaEffect1", "ArmourEnchantmentHeistManaEffectNoRedSockets1_", "ArmourEnchantmentHeistManaEffectNoBlueSockets1", "ArmourEnchantmentHeistManaEffectNoGreenSockets1", "ArmourEnchantmentHeistManaEffectWhiteSocket1_", }, + ["8% increased Explicit Speed Modifier magnitudes"] = { "WeaponEnchantmentHeistSpeedEffect1_", "WeaponEnchantmentHeistSpeedEffectNoRedSockets1", "WeaponEnchantmentHeistSpeedEffectNoBlueSockets1", "WeaponEnchantmentHeistSpeedEffectNoGreenSockets1", "WeaponEnchantmentHeistSpeedEffectWhiteSockets1_", }, + ["8% increased Explicit Critical Modifier magnitudes"] = { "WeaponEnchantmentHeistCriticalEffect1_", "WeaponEnchantmentHeistCriticalEffectNoBlueSockets1", "WeaponEnchantmentHeistCriticalEffectNoRedSockets1", "WeaponEnchantmentHeistCriticalEffectWhiteSockets1_", "WeaponEnchantmentHeistCriticalEffectNoGreenSockets1", }, + ["8% increased Explicit Attribute Modifier magnitudes"] = { "WeaponEnchantmentHeistAttributeEffect1", "ArmourEnchantmentHeistAttributeEffect1", "ArmourEnchantmentHeistAttributeEffectNoBlueSockets1", "ArmourEnchantmentHeistAttributeEffectNoGreenSockets1", "ArmourEnchantmentHeistAttributeEffectWhiteSocket1_", "WeaponEnchantmentHeistAttributeEffectNoRedSockets1", "WeaponEnchantmentHeistAttributeEffectNoBlueSockets1_", "WeaponEnchantmentHeistAttributeEffectNoGreenSockets1", "WeaponEnchantmentHeistAttributeEffectWhiteSockets1_", "ArmourEnchantmentHeistAttributeEffectNoRedSockets1", }, + ["8% increased Explicit Ailment Modifier magnitudes"] = { "WeaponEnchantmentHeistAilmentEffect1", "WeaponEnchantmentHeistAilmentEffectNoRedSockets1_", "WeaponEnchantmentHeistAilmentEffectNoBlueSockets1__", "WeaponEnchantmentHeistAilmentEffectNoGreenSockets1", "WeaponEnchantmentHeistAilmentEffectWhiteSockets1", }, + ["40% reduced Attribute Requirements"] = { "WeaponEnchantmentHeistAttributeRequirement1", "ArmourEnchantmentHeistAttributeRequirements1", }, + ["Has 2 White Sockets"] = { "WeaponEnchantmentHeistWhiteSockets1_", "ArmourEnchantmentHeistWhiteSockets1__", }, + ["6% increased Explicit Physical Modifier magnitudes"] = { "WeaponEnchantmentHeistPhysicalEffectSpeedEffect1", "WeaponEnchantmentHeistPhysicalEffectAttributeRequirement1", "WeaponEnchantmentHeistPhysicalEffectSocketsAreLinked1", }, + ["6% increased Explicit Speed Modifier magnitudes"] = { "WeaponEnchantmentHeistSpeedEffectAttributeRequirement1__", "WeaponEnchantmentHeistSpeedEffectSocketsAreLinked1__", }, + ["+(20-30)% to Chaos Resistance"] = { "ChaosResistUniqueHelmetStrInt2", "ChaosResistUnique__18_", "ChaosResistUnique__32", }, + ["+(40-50)% to Chaos Resistance"] = { "ChaosResistUniqueBodyInt8", "ChaosResistUniqueRing16", }, + ["6% increased Explicit Ailment Modifier magnitudes"] = { "WeaponEnchantmentHeistPhysicalEffectAilmentEffect1", "WeaponEnchantmentHeistFireEffectAilmentEffect1_", "WeaponEnchantmentHeistLightningEffectAilmentEffect1", "WeaponEnchantmentHeistColdEffectAilmentEffect1", "WeaponEnchantmentHeistChaosEffectAilmentEffect1_", "WeaponEnchantmentHeistCasterDamageEffectAilmentEffect1_", "WeaponEnchantmentHeistManaEffectAilmentEffect1", "WeaponEnchantmentHeistAilmentEffectAttributeRequirement1_", "WeaponEnchantmentHeistAilmentEffectSocketsAreLinked1", }, + ["+(13-17)% to Chaos Resistance"] = { "ChaosResistImplicitBoots1", }, + ["+(8-10)% to Chaos Resistance"] = { "ChaosResistUniqueAmulet15_", }, + ["+(15-20)% to Chaos Resistance"] = { "ChaosResistUniqueRing12", }, + ["+(15-25)% to Chaos Resistance"] = { "ChaosResistHelmetStrDex2", "ChaosResistUnique__7", }, + ["+(8-12)% to Chaos Resistance"] = { "ChaosResistUniqueDagger8", }, + ["6% increased Explicit Caster Damage Modifier magnitudes"] = { "WeaponEnchantmentHeistCasterDamageEffectSpeedEffect1", "WeaponEnchantmentHeistCasterDamageEffectCriticalEffect1", "WeaponEnchantmentHeistCasterDamageEffectAttributeRequirement1_", "WeaponEnchantmentHeistCasterDamageEffectSocketsAreLinked1", }, + ["+(24-30)% to Chaos Resistance"] = { "ChaosResistUniqueHelmetDexInt5", }, + ["+(5-10)% to Chaos Resistance"] = { "ChaosResistUniqueWand7", }, + ["+(43-61)% to Chaos Resistance"] = { "ChaosResistUniqueHelmetStrInt5", }, + ["+(12-16)% to Chaos Resistance"] = { "ChaosResistUniqueQuiver9", }, + ["+(7-11)% to Chaos Resistance"] = { "ChaosResistUniqueBow12", }, + ["+(17-29)% to Chaos Resistance"] = { "ChaosResistUnique__29", "ChaosResistUniqueAmulet23", "ChaosResistUnique__4", "ChaosResistUnique__6", "ChaosResistUnique__25", "ChaosResistUnique__28", }, + ["+(11-19)% to Chaos Resistance"] = { "ChaosResistDemigodsTorchImplicit", }, + ["+11% to Chaos Resistance"] = { "ChaosResistUnique__1", }, + ["+(8-16)% to Chaos Resistance"] = { "ChaosResistUnique__2", }, + ["+(31-53)% to Chaos Resistance"] = { "ChaosResistUnique__3", }, + ["+60% to Chaos Resistance"] = { "ChaosResistUnique__5", }, + ["-(20-10)% to Chaos Resistance"] = { "ChaosResistUnique__8", }, + ["+(23-31)% to Chaos Resistance"] = { "ChaosResistUnique__15", "ChaosResistUnique__20_", }, + ["+(29-43)% to Chaos Resistance"] = { "ChaosResistUnique__16", }, + ["+(29-41)% to Chaos Resistance"] = { "ChaosResistUnique__19", }, + ["+(19-29)% to Chaos Resistance"] = { "ChaosResistUnique__21", "ChaosResistUnique__23", }, + ["+(-23-23)% to Chaos Resistance"] = { "ChaosResistUnique__24", }, + ["+50% to Chaos Resistance"] = { "ChaosResistUnique__26", }, + ["(10-20)% reduced total Recovery per second from Life Leech"] = { "ReducedLifeLeechRateUniqueJewel19", }, + ["+(7-19)% to Chaos Resistance"] = { "ChaosResistUnique__31", }, + ["+(13-29)% to Chaos Resistance"] = { "ChaosResistUnique__34", "ChaosResistUnique__35", }, + ["+(23-37)% to Chaos Resistance"] = { "ChaosResistUnique__36", "ChaosResistUniqueBody_1", }, + ["+(12-16)% to Fire and Lightning Resistances"] = { "FireAndLightningResistImplicitRing1", }, + ["+(12-16)% to Cold and Lightning Resistances"] = { "ColdAndLightningResistImplicitRing1", }, + ["Recover 20% of Life on Rampage"] = { "HealOnRampageUniqueGlovesStrDex5", }, + ["Gain Immunity to Physical Damage for 1.5 seconds on Rampage"] = { "PhysicalDamageImmunityOnRampageUniqueGlovesStrInt2", }, + ["12% increased Explicit Attribute Modifier magnitudes"] = { "ArmourEnchantmentHeistAttributeEffectLifeEffectPenalty1_", "ArmourEnchantmentHeistAttributeEffectDefenceEffectPenalty1", "WeaponEnchantmentHeistAttributeEffectDamageEffectPenalty1", }, + ["15% increased Explicit Attribute Modifier magnitudes"] = { "ArmourEnchantmentHeistAttributeEffectSocketPenalty1", "ArmourEnchantmentHeistAttributeEffectAttributeRequirementsPenalty1", "WeaponEnchantmentHeistAttributeEffectSocketPenalty1", "WeaponEnchantmentHeistAttributeEffectAttributeRequirementPenalty1", }, + ["10% increased Explicit Attribute Modifier magnitudes"] = { "ArmourEnchantmentHeistAttributeEffectOnlyRedSockets1", "ArmourEnchantmentHeistAttributeEffectOnlyBlueSockets1_", "ArmourEnchantmentHeistAttributeEffectOnlyGreenSockets1", "WeaponEnchantmentHeistAttributeEffectOnlyRedSockets1_", "WeaponEnchantmentHeistAttributeEffectOnlyBlueSockets1", "WeaponEnchantmentHeistAttributeEffectOnlyGreenSockets1", }, + ["3% increased Global Critical Strike Chance per Level"] = { "CriticalStrikeChancePerLevelUniqueTwoHandAxe8", }, + ["1% increased Attack Damage per Level"] = { "AttackDamageIncreasedPerLevelUniqueSceptre8", }, + ["Can have 1 additional Crafted Modifier"] = { "ArmourEnchantmentHeistAdditionalCraftingModifier1", "WeaponEnchantmentHeistAdditionalCraftingModifier1_", }, + ["With at least 40 Intelligence in Radius, Discharge has 60% less Area of Effect"] = { "DischargeThresholdJewel__1", }, + ["1.2% of Damage Leeched as Life on Critical Strike"] = { "LifeLeechOnCritPermyriadUniqueTwoHandAxe8", }, + ["Enemies you Attack have 20% chance to Reflect 35 to 50 Chaos Damage to you"] = { "ChanceToReflectChaosDamageToSelfUniqueTwoHandSword7_", }, + ["Melee Hits count as Rampage Kills"] = { "SimulatedRampageUnique__1", }, + ["8% increased Explicit Life Modifier magnitudes"] = { "ArmourEnchantmentHeistLifeEffectNoRedSockets1", "ArmourEnchantmentHeistLifeEffectNoBlueSockets1", "ArmourEnchantmentHeistLifeEffectNoGreenSockets1__", "ArmourEnchantmentHeistLifeEffectWhiteSocket1_", "ArmourEnchantmentHeistLifeEffect1", }, + ["Cannot be Ignited while at maximum Endurance Charges"] = { "MutatedUniqueGlovesStr7CannotBeIgnitedAtMaxEnduranceCharges", }, + ["8% increased Explicit Resistance Modifier magnitudes"] = { "ArmourEnchantmentHeistResistanceEffect1__", "ArmourEnchantmentHeistResistanceEffectWhiteSocket1", "ArmourEnchantmentHeistResistanceEffectNoGreenSockets1", "ArmourEnchantmentHeistResistanceEffectNoBlueSockets1", "ArmourEnchantmentHeistResistanceEffectNoRedSockets1", }, + ["6% increased Explicit Life Modifier magnitudes"] = { "ArmourEnchantmentHeistLifeEffectAttributeRequirements1", "ArmourEnchantmentHeistLifeEffectSocketsAreLinked1_", "ArmourEnchantmentHeistLifeEffectResistanceEffect1__", }, + ["6% increased Explicit Resistance Modifier magnitudes"] = { "ArmourEnchantmentHeistResistanceEffectSocketsAreLinked1_", }, + ["6% increased Explicit Defence Modifier magnitudes"] = { "ArmourEnchantmentHeistDefenceEffectResistanceEffect1", "ArmourEnchantmentHeistDefenceEffectAttributeRequirements1", "ArmourEnchantmentHeistDefenceEffectSocketsAreLinked1", }, + ["Gain 1 Life on Kill per Level"] = { "LifeGainedOnEnemyDeathPerLevelUniqueTwoHandSword7", }, + ["Gain Unholy Might for 3 seconds on Rampage"] = { "UnholyMightOnRampageUniqueGlovesDexInt6", }, + ["15% increased Explicit Life Modifier magnitudes"] = { "ArmourEnchantmentHeistLifeEffectSocketPenalty1", "ArmourEnchantmentHeistLifeEffectAttributeRequirementsPenalty1_", }, + ["10% increased Explicit Life Modifier magnitudes"] = { "ArmourEnchantmentHeistLifeEffectOnlyRedSockets1", "ArmourEnchantmentHeistLifeEffectOnlyBlueSockets1", "ArmourEnchantmentHeistLifeEffectOnlyGreenSockets1", }, + ["12% increased Explicit Defence Modifier magnitudes"] = { "ArmourEnchantmentHeistDefenceEffectResistanceEffectPenalty1", }, + ["15% increased Explicit Defence Modifier magnitudes"] = { "ArmourEnchantmentHeistDefenceEffectSocketPenalty1", "ArmourEnchantmentHeistDefenceEffectAttributeRequirementsPenalty1_", }, + ["10% increased Explicit Defence Modifier magnitudes"] = { "ArmourEnchantmentHeistDefenceEffectOnlyRedSockets1___", "ArmourEnchantmentHeistDefenceEffectOnlyBlueSockets1", "ArmourEnchantmentHeistDefenceEffectOnlyGreenSockets1", }, + ["12% increased Explicit Mana Modifier magnitudes"] = { "ArmourEnchantmentHeistManaEffectResistanceEffectPenalty1", }, + ["50% reduced Explicit Life Modifier magnitudes"] = { "ArmourEnchantmentHeistResistanceEffectLifeEffectPenalty1", }, + ["20% reduced Ignite Duration on Enemies"] = { "IgniteDurationUnique__1", }, + ["50% reduced Explicit Defence Modifier magnitudes"] = { "ArmourEnchantmentHeistResistanceEffectDefenceEffectPenalty1__", }, + ["15% increased Explicit Resistance Modifier magnitudes"] = { "ArmourEnchantmentHeistResistanceEffectSocketPenalty1", "ArmourEnchantmentHeistResistanceEffectAttributeRequirementsPenalty1", }, + ["Socketed Gems are Supported by Level 1 Lifetap"] = { "SocketedGemsSupportedByLifetapUnique__1", "SocketedGemsGetBloodMagicUnique__1", }, + ["Warcries Exert 2 additional Attacks"] = { "WarcriesExertAnAdditionalAttackImplicitE2", }, + ["Trigger Level 20 Unseen Strike every 0.5 seconds while Phasing"] = { "UniqueSecretBladeGrantHiddenBlade", }, + ["(20-25)% increased Life Regeneration rate"] = { "LifeRecoveryRateUnique__1", }, + ["Regenerate 5% of Energy Shield per second while Shocked"] = { "EnergyShieldRegenerationWhileShockedUnique__1", }, + ["Enemies Blinded by you have Malediction"] = { "MaledictionOnBlindWhileBlindedUnique__1", }, + ["Queen's Demand can Trigger Level 20 Storm of Judgement"] = { "UniqueStaffTriggerAtziriStormCall__1____", }, + ["Life Leech from Hits with this Weapon is instant"] = { "VillageLocalLifeLeechIsInstant", "LocalLifeLeechIsInstantUniqueClaw3", }, + ["Enemies slain by Socketed Gems drop 10% increased item quantity"] = { "SocketedGemsGetIncreasedItemQuantityUniqueShieldInt4", }, + ["Grants Level 1 Blood Sacrament Skill"] = { "UniqueWandGrantsBloodSacrament__1", }, + ["100% increased Shock Duration on you"] = { "SelfShockDurationUniqueBelt12_", }, + ["10000% increased Shock Duration on you"] = { "SelfShockDurationUnique__1", }, + ["50% increased Shock Duration on you"] = { "SelfShockDurationUnique__2", }, + ["15% increased Movement Speed while Shocked"] = { "MovementVelocityWhileShockedUniqueBelt12", }, + ["60% increased Damage while Shocked"] = { "DamageIncreaseWhileShockedUniqueBelt12", }, + ["20% increased Damage when on Low Life"] = { "DamageOnLowLifeUniqueHelmetStrInt5", }, + ["Socketed Gems are supported by Level 20 Cast on Death"] = { "SocketedGemsSupportedByCastOnDeathUniqueHelmetStrInt5", }, + ["(40-60)% increased Damage with Hits and Ailments against Blinded Enemies"] = { "IncreaseDamageOnBlindedEnemiesUniqueQuiver9_", }, + ["(100-150)% increased Critical Strike Chance against Bleeding Enemies"] = { "CriticalStrikeChanceAgainstBleedingEnemiesUnique__1", }, + ["25% chance to create a Smoke Cloud when Hit"] = { "SmokeCloudWhenHitUniqueQuiver9", }, + ["30% increased Elemental Damage with Attack Skills during any Flask Effect"] = { "IncreasedWeaponElementalDamageDuringFlaskUniqueBelt10", }, + ["40% increased Damage with Hits against Shocked Enemies"] = { "IncreasedDamageToShockedTargetsUniqueRing29", }, + ["100% of Damage Leeched as Life against Shocked Enemies"] = { "LifeLeechVsShockedEnemiesUniqueRing29", }, + ["Adds 10 to 15 Physical Damage to Attacks against Frozen Enemies"] = { "AddedPhysicalDamageVsFrozenEnemiesUniqueRing30", }, + ["20% reduced Chill Duration on you"] = { "ReducedChillDurationOnSelfUniqueRing30", }, + ["10000% increased Chill Duration on you"] = { "ChillDurationOnSelfUnique__1", }, + ["Gain (4-5) Life for each Ignited Enemy hit with Attacks"] = { "LifeGainOnHitVsIgnitedEnemiesUniqueRing31", }, + ["Socketed Red Gems get 10% Physical Damage as Extra Fire Damage"] = { "SocketedRedGemsHaveAddedFireDamageUniqueTwoHandSword8_", }, + ["Socketed Melee Gems have 15% increased Area of Effect"] = { "SocketedMeleeGemsHaveIncreasedAoEUniqueTwoHandSword8", }, + ["You take 30% reduced Extra Damage from Critical Strikes"] = { "ReducedCriticalStrikeDamageTakenUniqueBelt13", }, + ["50% of Physical Damage Converted to Fire Damage against Ignited Enemies"] = { "PhysicalDamageConvertedToFireVsBurningEnemyUniqueSceptre9", }, + ["(10-15)% of Physical Damage from Hits taken as Cold Damage during Effect"] = { "PhysicalTakenAsColdUniqueFlask8", }, + ["Summoned Raging Spirits refresh their Duration when they Kill an Ignited Enemy"] = { "RagingSpiritDurationResetOnIgnitedEnemyUnique__1", }, + ["Always Poison on Hit against Cursed Enemies"] = { "ChanceToPoisonCursedEnemiesOnHitUnique__1", }, + ["Gain 50% of Physical Damage as Extra Cold Damage"] = { "PhysicalAddedAsColdUnique__1", }, + ["Gain (10-15)% of Physical Damage as Extra Cold Damage"] = { "PhysicalAddedAsColdUnique__2", }, + ["Gain (10-50)% of Physical Damage as Extra Cold Damage"] = { "PhysicalAddedAsColdUnique__3", }, + ["30% chance to Avoid being Chilled during Effect"] = { "AvoidChillUniqueFlask8", }, + ["30% chance to Avoid being Frozen during Effect"] = { "AvoidFreezeUniqueFlask8", }, + ["100% increased Ignite Duration on you"] = { "IncreasedSelfBurnDurationUniqueRing28", }, + ["10000% increased Ignite Duration on you"] = { "SelfBurnDurationUnique__1", }, + ["10% of Fire Damage taken causes extra Physical Damage"] = { "FireDamageTakenCausesExtraPhysicalDamageUniqueBodyStrDex5", }, + ["30% reduced Chance to Block Attack and Spell Damage"] = { "ReducedChanceToBlockUnique__1", }, + ["75% reduced Effect of Chill on you"] = { "ChillEffectivenessOnSelfUniqueRing28", }, + ["Temporal Chains has 50% reduced Effect on you"] = { "TemporalChainsEffectivenessOnSelfUniqueRing27", }, + ["Your Skills deal you 400% of Mana Spent on Upfront Skill Mana Costs as Physical Damage"] = { "PhysicalDamageOnSkillUseUniqueHelmetInt8", }, + ["20% increased Fire Damage taken"] = { "IncreasedFireDamageTakenUniqueBodyStrDex5", }, + ["10% of Fire Damage from Hits taken as Physical Damage"] = { "FireDamageTakenConvertedToPhysicalUniqueBodyStrDex5", }, + ["100% of Fire Damage from Hits taken as Physical Damage"] = { "FireDamageTakenConvertedToPhysicalUnique__1", }, + ["Adds 15 to 25 Fire Damage to Attacks against Ignited Enemies"] = { "LocalAddedFireDamageAgainstIgnitedEnemiesUniqueSceptre9", }, + ["Trigger Socketed Minion Spells on Kill with this Weapon"] = { "CastSocketedMinionSpellsOnKillUniqueBow12", }, + ["(20-30)% increased Cold Damage if you have used a Fire Skill Recently"] = { "IncreasedColdDamageIfUsedFireSkillRecentlyUnique__1", }, + ["You can only Socket Corrupted Gems in this item"] = { "OnlySocketCorruptedGemsUnique__1", }, + ["50% chance to Trigger Socketed Spells on Killing a Shocked Enemy"] = { "CastSocketedSpellsOnShockedEnemyKillUnique__1", }, + ["(10-20)% increased Damage with Hits and Ailments per Curse on Enemy"] = { "IncreasedDamagePerCurseUniqueHelmetInt9", }, + ["Corrupted Blood cannot be inflicted on you"] = { "CorruptedBloodImmunityUnique_1", }, + ["(4-7)% increased Physical Damage per Endurance Charge"] = { "IncreasedPhysicalDamagePerEnduranceChargeUniqueGlovesStrDex6", }, + ["10% increased Physical Damage per Endurance Charge"] = { "IncreasedPhysicalDamagePerEnduranceChargeUnique__1", }, + ["2% increased Damage per Power Charge with Hits against Enemies on Full Life"] = { "IncreasedDamageVsFullLifePerPowerChargeUniqueGlovesStrDex6", }, + ["2% increased Damage per Power Charge with Hits against Enemies on Low Life"] = { "IncreasedDamageVsLowLifePerPowerChargeUniqueGlovesStrDex6", }, + ["Penetrate 1% Elemental Resistances per Frenzy Charge"] = { "ElementalPenetrationPerFrenzyChargeUniqueGlovesStrDex6", }, + ["(100-200)% increased Endurance, Frenzy and Power Charge Duration"] = { "ChargeDurationUniqueBodyDexInt3", }, + ["20% reduced Duration of Elemental Ailments on Enemies"] = { "ElementalStatusAilmentDurationUniqueAmulet19", }, + ["50% increased Duration of Elemental Ailments on Enemies"] = { "ElementalStatusAilmentDurationDescentUniqueQuiver1", }, + ["(10-15)% increased Duration of Elemental Ailments on Enemies"] = { "ElementalStatusAilmentDurationUnique__1_", }, + ["Modifiers to Attributes instead apply to Omniscience"] = { "AttributeModifiersAscendanceUnique__1_", }, + ["10000% increased Chill Duration on Enemies"] = { "FreezeChillDurationUnique__1", }, + ["+(400-500) to Accuracy Rating while at Maximum Frenzy Charges"] = { "AccuracyRatingWithMaxFrenzyChargesUnique__1", }, + ["30% increased Freeze Duration on Enemies"] = { "FreezeDurationUnique__1", }, + ["Damage Penetrates 4% Elemental Resistances"] = { "ElementalPenetrationMarakethSceptreImplicit1", }, + ["Damage Penetrates 6% Elemental Resistances"] = { "ElementalPenetrationMarakethSceptreImplicit2", }, + ["30% chance to gain an Endurance Charge on Kill"] = { "EnduranceChargeOnKillChanceProphecy", }, + ["30% chance to gain a Power Charge on Kill"] = { "PowerChargeOnKillChanceProphecy_", }, + ["(25-35)% chance to gain a Power Charge on Kill"] = { "PowerChargeOnKillChanceUnique__1", }, + ["10% of Physical Damage from Hits taken as Chaos Damage"] = { "PhysicalDamageTakenAsChaosUnique__1", }, + ["Socketed Gems have Secrets of Suffering"] = { "SocketedGemHasSecretsOfSufferingUnique__1", }, + ["(30-50)% increased Effect of Consecrated Ground you create"] = { "ConsecratedGroundEffectUnique__1", }, + ["Enemies Chilled by your Hits lessen their Damage dealt by half of Chill Effect"] = { "EnemiesChilledLessDamageDealtUnique__1", }, + ["(30-50)% increased Duration"] = { "FlaskEffectDurationUnique__3", }, + ["Trigger a Socketed Bow Skill when you Attack with a Bow, with a 1 second Cooldown"] = { "TriggerBowSkillsOnBowAttackUnique__1", }, + ["10% increased Damage for each type of Abyss Jewel affecting you"] = { "DamagePerAbyssJewelTypeUnique__1_", }, + ["Aspect of the Cat has no Reservation"] = { "CatAspectReservesNoManaUnique__1___", }, + ["Shocks nearby Enemies during Effect, causing 10% increased Damage taken"] = { "ShockNearbyEnemiesDuringFlaskEffect___1", }, + ["You are Shocked during Effect, causing 50% increased Damage taken"] = { "ShockSelfDuringFlaskEffect__1", }, + ["30% reduced Enemy Stun Threshold while you have at least 500 Strength"] = { "ReducedStunThresholdWith500StrengthUber1", }, + ["8% of Damage from Hits is taken from Marked Target's Life before you"] = { "DamageTakenFromMarkedTargetUnique__1", }, + ["(20-40)% increased Damage if you have Consumed a corpse Recently"] = { "DamageIfConsumedCorpseUnique__1__", }, + ["+(30-50)% to Quality of Socketed Gems"] = { "SocketedGemQualityUnique__1", }, + ["Damage Penetrates 6% Lightning Resistance during Effect"] = { "LightningPenetrationDuringFlaskEffect__1", }, + ["Your Hexes can affect Hexproof Enemies"] = { "IgnoreHexproofUnique___1", }, + ["10% increased Explicit Mana Modifier magnitudes"] = { "ArmourEnchantmentHeistManaEffectOnlyRedSockets1", "ArmourEnchantmentHeistManaEffectOnlyBlueSockets1", "ArmourEnchantmentHeistManaEffectOnlyGreenSockets1", "WeaponEnchantmentHeistManaEffectSpeedEffectPenalty1", "WeaponEnchantmentHeistManaEffectOnlyRedSockets1", "WeaponEnchantmentHeistManaEffectOnlyBlueSockets1", "WeaponEnchantmentHeistManaEffectOnlyGreenSockets1", }, + ["30% increased Damage while Ignited"] = { "DamageWhileIgnitedUniqueRing18", }, + ["Precise Technique"] = { "KeystonePreciseTechniqueUnique__1", }, + ["Removes Curses on use"] = { "FlaskCurseImmunityUnique___1", }, + ["Magebane"] = { "KeystoneMagebaneUnique_1", }, + ["Lethe Shade"] = { "KeystoneLetheShadeUnique_1", }, + ["+(35-50)% to Fire Resistance"] = { "FireResistUniqueShieldStr3", }, + ["+(-25-50)% to Fire Resistance"] = { "FireResistUniqueRing32", }, + ["-10% to Fire Resistance"] = { "FireResistUnique__3", "FireResistUniqueBodyStr5", }, + ["Hits have (140-200)% increased Critical Strike Chance against you"] = { "ChanceToBeCritJewelUnique__1", "ChanceToBeCritJewelUpdatedUnique__1", }, + ["+(30-50)% to Fire Resistance"] = { "FireResistUnique__6", "FireResistUniqueShieldStrDex3", }, + ["Enemies Chilled by your Hits have Damage taken increased by Chill Effect"] = { "EnemiesChilledIncreasedDamageTakenUnique__1", }, + ["+(26-32)% to Fire Resistance"] = { "FireResistUnique__7_", }, + ["-50% to Fire Resistance"] = { "FireResistUnique__11", }, + ["Projectiles Pierce an additional Target"] = { "PierceChanceUniqueJewel41", "AdditionalPierceUniqueJewel__1", }, + ["Can have 5 fewer Traps placed at a time"] = { "AdditionalTrapsUnique__2__", }, + ["Can have up to 1 additional Trap placed at a time"] = { "AdditionalTrapsUnique__1", "AdditionalTrapsThresholdJewel", }, + ["+(8-12) to all Attributes"] = { "AllAttributesImplicitDemigodRing1", }, + ["-(30-20)% to Fire Resistance"] = { "FireResistUnique__22_", }, + ["2% of Chaos Damage Leeched as Life during Effect"] = { "ChaosDamageLifeLeechPermyriadWhileUsingFlaskUniqueFlask5New", }, + ["+(40-60)% to Fire Resistance"] = { "FireResistUnique__26", }, + ["1000% of Chaos Damage Leeched as Life during Effect"] = { "ChaosDamageLifeLeechPerMyriadWhileUsingFlaskUniqueFlask5", }, + ["Adds (5-10) to (15-23) Physical Damage"] = { "LocalAddedPhysicalDamageUniqueOneHandMace5", }, + ["+(130-150) to maximum Energy Shield"] = { "LocalIncreasedEnergyShieldUnique__22", }, + ["+(15-25)% to Fire Resistance"] = { "FireResistUnique__27_", "FireResistUnique__32", "FireResistUnique__24", "FireResistUniqueOneHandAxe7_", }, + ["+(-30-30)% to Fire Resistance"] = { "FireResistUnique__28_", }, + ["+(20-40)% to Fire Resistance"] = { "FireResistUnique__29", "FireResistUnique__25", "FireResistUnique__23_", "FireResistUnique__9", "FireResistUniqueBelt14", }, + ["(25-35)% increased Fire Damage"] = { "FireDamagePercentUniqueBodyInt4", }, + ["Gain (5-8)% of Elemental Damage as Extra Chaos Damage during effect"] = { "AddedChaosDamageAsPercentOfElementalWhileUsingFlaskUniqueFlask5", }, + ["(30-40)% increased Armour while Bleeding"] = { "IncreasedArmourWhileBleedingUnique__1", }, + ["Raised Spectres have (800-1000)% increased Critical Strike Chance"] = { "SpectreCriticalStrikeChanceUnique__1", }, + ["Cannot be Poisoned while Bleeding"] = { "CannotBePoisonedWhileBleedingUnique__1", }, + ["+0.2 metres to Melee Strike Range per White Socket"] = { "MeleeRangePerWhiteSocketUniqueOneHandSword5", }, + ["(14-18)% increased Trap Throwing Speed"] = { "TrapThrowSpeedUniqueBootsDex6", }, + ["(20-30)% reduced Trap Throwing Speed"] = { "TrapThrowSpeedUnique__1_", }, + ["+(30-35)% to Cold Resistance"] = { "ColdResistUniqueBelt9", }, + ["Gain (5-8)% of Physical Damage as Extra Chaos Damage during effect"] = { "AddedChaosDamageAsPercentOfPhysicalWhileUsingFlaskUniqueFlask5", }, + ["+20% to Cold Resistance"] = { "ColdResistUniqueBootsDexInt2", "ColdResistUniqueBootsDex8", }, + ["(10-25)% chance to Freeze, Shock and Ignite"] = { "ChanceToFreezeShockIgniteUnique__1", }, + ["(30-50)% increased Effect of Impales inflicted with Spells"] = { "SpellImpaleEffectUnique__1", }, + ["(50-70)% increased Damage while Ignited"] = { "DamageWhileIgnitedUnique__1", }, + ["+(18-35)% to Global Critical Strike Multiplier"] = { "CriticalMultiplierUnique__5", }, + ["Bow Attacks have Culling Strike"] = { "BowAttacksCullingStrikeUnique__1", }, + ["Gain a random Shrine Buff for 30 seconds when you Kill a Rare or Unique Enemy"] = { "GainShrineOnRareOrUniqueKillUnique_1", }, + ["50% increased Duration of Shrine Effects on you"] = { "ShrineEffectDurationUniqueHelmetDexInt3", }, + ["75% increased Effect of Shrine Buffs on you"] = { "ShrineBuffEffectUniqueHelmetDexInt3", }, + ["(30-40)% increased Elemental Damage with Hits and Ailments for"] = { "DamagePerStatusAilmentOnEnemiesUniqueRing21", }, + ["5% of Damage against Frozen Enemies Leeched as Life"] = { "LifeLeechOnFrozenEnemiesUniqueRing19", }, + ["1% of Damage Leeched as Energy Shield against Frozen Enemies"] = { "EnergyShieldLeechPermyriadOnFrozenEnemiesUniqueRing19", }, + ["1% of Damage Leeched as Mana against Frozen Enemies"] = { "ManaLeechPermyriadOnShockedEnemiesUniqueRing19", }, + ["(22-27)% increased Attack Speed"] = { "LocalIncreasedAttackSpeedUniqueOneHandSword8", }, + ["When 90% of your Hex's Duration Expires on an Enemy, Eat 1 Soul per Enemy Power"] = { "EatSoulAfterHexPercentCurseExpireUnique__1", }, + ["5% chance to Freeze, Shock and Ignite"] = { "ChanceToFreezeShockIgniteUniqueHelmetDexInt4", }, + ["+(5-30)% to Cold Resistance"] = { "ColdResistUnique__42", }, + ["+(10-40)% to Cold Resistance"] = { "ColdResistUnique__39", }, + ["+(-30-30)% to Cold Resistance"] = { "ColdResistUnique__35", }, + ["+(40-60)% to Cold Resistance"] = { "ColdResistUnique__33", }, + ["+(25-35)% to Cold Resistance"] = { "ColdResistUnique__25", }, + ["+(25-30)% to Cold Resistance"] = { "ColdResistUnique__23", "ColdResistUnique__24", }, + ["+(210-240)% to Global Critical Strike Multiplier"] = { "CriticalMultiplierUniqueAmulet17", }, + ["-30% to Cold Resistance"] = { "ColdResistUnique__14", }, + ["+(35-40)% to Cold Resistance"] = { "ColdResistUnique__11", }, + ["+(30-50)% to Cold Resistance"] = { "ColdResistUnique__10", }, + ["Rogue Equipment cannot be found"] = { "HeistContractBetterTargetValue", }, + ["-40% to Cold Resistance"] = { "ColdResistUnique__9", }, + ["+(32-40)% to Cold Resistance"] = { "ColdResistUnique__7", }, + ["Insufficient Mana doesn't prevent your Bow Attacks"] = { "MutatedUniqueBow4BowAttacksUsableWithoutMana", }, + ["+(15-25)% to Cold Resistance"] = { "ColdResistUnique__6", "ColdResistUnique__19", "ColdResistUnique__34", "ColdResistUnique__38", }, + ["+75% to Cold Resistance"] = { "ColdResistUnique__5", }, + ["+(20-40)% to Cold Resistance"] = { "ColdResistUniqueBelt14", "ColdResistUniqueShieldDex7", "ColdResistUnique__8", "ColdResistUnique__12", "ColdResistUnique__13", "ColdResistUnique__15", "ColdResistUnique__31_", "ColdResistUnique__36_", }, + ["+(-25-50)% to Cold Resistance"] = { "ColdResistUniqueRing32", }, + ["+(40-50)% to Cold Resistance"] = { "ColdResistUniqueGlovesStrInt3", "ColdResistUniqueGlovesStrDex3", }, + ["+(10-15)% to Cold Resistance"] = { "ColdResistUniqueRing28", }, + ["+(30-40) to maximum Mana"] = { "IncreasedManaUniqueRing20", "IncreasedManaUniqueClaw7", "IncreasedManaUniqueHelmetDexInt3", }, + ["+(25-40)% to Cold Resistance"] = { "ColdResistUniqueRing24", }, + ["+(100-120) to maximum Mana"] = { "IncreasedManaUniqueHelmetStrInt3", }, + ["+40% to Cold Resistance"] = { "ColdResistUniqueGlovesStrDex4", }, + ["+(10-20)% to Cold Resistance"] = { "ColdResistUniqueShieldInt3", "ColdResistUniqueBelt13", "ColdResistUnique__21", "ColdResistUniqueBelt4", "ColdResistUniqueShieldStrDex1", }, + ["+(30-40)% to Cold Resistance"] = { "ColdResistUniqueBodyDex7", "ColdResistUnique__4", "ColdResistUnique__16", "ColdResistUnique__17", "ColdResistUnique__18", "ColdResistUnique__26", "ColdResistUnique__27", "ColdResistUnique__30", "ColdResistUniqueQuiver5", "ColdResistUniqueAmulet13", }, + ["+100 to maximum Mana"] = { "IncreasedManaUniqueAmulet10", }, + ["+(26-40)% to Cold Resistance"] = { "ColdResistanceBodyDex6", }, + ["+(20-25)% to Cold Resistance"] = { "ColdResistUniqueOneHandAxe1_", "ColdResistUnique__20", }, + ["+(25-50) to maximum Mana"] = { "IncreasedManaUniqueBodyInt5", }, + ["+(15-25) to maximum Mana"] = { "IncreasedManaUniqueShieldInt2", }, + ["+20 to maximum Mana"] = { "IncreasedManaUniqueBootsInt4", }, + ["(10-15)% reduced maximum Mana"] = { "IncreasedManaUniqueGlovesStr1", }, + ["+(15-30) to maximum Mana"] = { "IncreasedManaUniqueDexHelmet1", }, + ["+(20-30) to maximum Mana"] = { "IncreasedManaUniqueTwoHandSword2", "IncreasedManaUniqueIntHelmet3", "IncreasedManaImplicitRing1", "IncreasedManaUniqueSceptre6", "IncreasedManaUniqueBodyInt9", }, + ["+30% to Cold Resistance"] = { "ColdResistUniqueStrHelmet2", }, + ["+25% to Cold Resistance"] = { "ColdResistUniqueAmulet3", }, + ["+(20-30)% to Cold Resistance"] = { "ColdResistImplicitRing1", "ColdResistDexHelmet2", "ColdResistUniqueHelmetStrInt2", "ColdResistUniqueBelt1", "ColdResistUniqueHelmetDex5", "ColdResistUniqueBodyStr5", "ColdResistUniqueBootsStrDex5", "ColdResistUnique__3", "ColdResistUnique__1", "ColdResistUnique__2", "ColdResistUnique__22_", "ColdResistUnique__28", "ColdResistUnique__29", "ColdResistUnique__32", "ColdResistUnique__37", "ColdResistUnique__40", "ColdResistUnique__41", "ColdResistUnique__43", "ColdResistUniqueGlovesDex1", }, + ["Wind Dancer"] = { "KeystoneWindDancerUnique__1_", }, + ["Regenerate 2% of your Armour as Life over 1 second when you Block"] = { "ArmourAsLifeRegnerationOnBlockUniqueShieldStrInt6", }, + ["0.3% of Physical Attack Damage Leeched as Mana per Blue Socket"] = { "ManaLeechPermyriadFromPhysicalDamagePerBlueSocketUnique", }, + ["0.4% of Physical Attack Damage Leeched as Mana per Blue Socket"] = { "ManaLeechPermyriadFromPhysicalDamagePerBlueSocketUniqueOneHandSword5", }, + ["2% of Physical Attack Damage Leeched as Mana per Blue Socket"] = { "ManaLeechFromPhysicalDamagePerBlueSocketUniqueOneHandSword5", }, + ["25% increased Global Physical Damage with Weapons per Red Socket"] = { "PhysicalDamgePerRedSocketUniqueOneHandSword5", }, + ["12% increased Global Attack Speed per Green Socket"] = { "AttackSpeedPerGreenSocketUniqueOneHandSword5", }, + ["Lose (10-15) Life per Enemy Hit with Spells"] = { "LoseLifeOnSpellHitUnique__1", }, + ["Gain 3 Life per Enemy Hit with Spells"] = { "LifeGainedOnSpellHitUniqueDescentClaw1", }, + ["Skills used by Spectral Totems deal (40-50)% less Damage"] = { "GhostTotemDamageUnique__1", }, + ["5% less Damage taken per 5 Rage, up to a maximum of 30%"] = { "DamageTakenPer5RageCappedAt50PercentUnique_1", }, + ["(25-40)% increased Damage with Hits and Ailments against Blinded Enemies"] = { "IncreaseDamageOnBlindedEnemiesUnique__1", }, + ["Your Critical Strikes do not deal extra Damage during Effect"] = { "FlaskHitsHaveNoCritMultiUnique__1", }, + ["Gain (25-30)% of Physical Damage as Extra Cold Damage"] = { "PhysicalAddedAsColdUniqueOneHandSword12", }, + ["Take 30 Chaos Damage per Second during Effect"] = { "FlaskTakeChaosDamagePerSecondUnique__1", }, + ["Minions deal 2% increased Damage per 5 Dexterity"] = { "IncreasedMinionDamagePerDexterityUniqueBow12", }, + ["100% of Lightning Damage Leeched as Life"] = { "LightningDamageLifeLeechCorrupted", "LightningDamageLifeLeechPerMyriadUniqueBelt9c", }, + ["+(5-20) to Intelligence"] = { "IntelligenceUniqueRing4", }, + ["+(5-30) to Intelligence"] = { "IntelligenceUniqueBootsInt1", }, + ["+(120-160) to maximum Life"] = { "IncreasedLifeUnique__106_", }, + ["0.5% of Attack Damage Leeched as Mana against Poisoned Enemies"] = { "AttackDamageManaLeechAgainstPoisonedEnemiesUnique_2", }, + ["15% increased Ignite Duration on Enemies"] = { "BurnDurationUniqueRing31", }, + ["Phasing"] = { "PhasingUniqueBootsStrDex4", }, + ["You gain an Endurance Charge on Kill"] = { "EnduranceChargeOnKillUniqueBodyStrDex3", }, + ["20% chance when you Kill a Magic Monster to gain its Modifiers for 60 seconds"] = { "GainMagicMonsterModsOnKillUnique__1_", }, + ["Minions have the same maximum number of Endurance, Frenzy and Power Charges as you"] = { "MinionsHaveChargesYouHaveUnique__1", }, + ["+(10-40)% to Fire Resistance"] = { "FireResistUnique__34", }, + ["(20-30)% increased Damage with Hits against Rare monsters"] = { "DamageOnRareMonstersUniqueBelt7", }, + ["20% increased Fishing Range"] = { "FishingCastDistanceUnique__1__", }, + ["100% increased Fishing Line Strength"] = { "FishingLineStrengthUnique__1", }, + ["Adds (255-285) to (300-330) Fire Damage in Main Hand"] = { "MainHandAddedFireDamageUniqueOneHandAxe2", }, + ["Adds (150-200) to (330-400) Fire Damage in Main Hand"] = { "MainHandAddedFireDamageUniqueTwoHandAxe6", }, + ["Deals 450 Chaos Damage per second to nearby Enemies"] = { "DisplayChaosDegenerationAuraUniqueBodyStr3", }, + ["30% increased Rarity of Items Dropped by Slain Shocked Enemies"] = { "ItemRarityWhenShockedUniqueBow9", }, + ["1% increased Movement Speed per 600 Evasion Rating, up to 75%"] = { "MovementVelicityPerEvasionUniqueBodyDex6", }, + ["30% of Fire Damage Converted to Chaos Damage"] = { "ConvertFireToChaosUniqueDagger10Updated", "ConvertFireToChaosUniqueDagger10", }, + ["Chaos Damage taken does not bypass Energy Shield"] = { "ChaosTakenOnES", }, + ["15% of Fire Damage Converted to Chaos Damage"] = { "ConvertFireToChaosUniqueBodyInt4Updated", "ConvertFireToChaosUniqueBodyInt4", }, + ["Cannot be used with Chaos Inoculation"] = { "LifeReservationUniqueWand2", }, + ["Curse Enemies with Flammability on Hit"] = { "FlammabilityOnHitUniqueOneHandAxe7", "FlammabilityOnHitUnique__1", }, + ["1% of Physical Damage Converted to Chaos Damage per Level"] = { "PhysicalDamageConvertedToChaosPerLevelUnique__1", }, + ["50% reduced maximum number of Raised Zombies"] = { "NumberOfZombiesSummonedPercentageUniqueSceptre3", }, + ["Your Action Speed is at least 90% of base value"] = { "MutatedUniqueGlovesDex2ActionSpeedMinimum90", }, + ["Skills which Throw Traps have +2 Cooldown Uses"] = { "MutatedUniqueBodyDexInt5TrapSkillCooldownCount", }, + ["1% increased Movement Speed"] = { "JewelImplicitMovementSpeed", }, + ["(15-25)% reduced Enemy Stun Threshold with this Weapon"] = { "StunThresholdReductionUniqueOneHandMace5", }, + ["Socketed Gems Cost and Reserve Life instead of Mana"] = { "SocketedemsHaveBloodMagicUniqueShieldStrInt2", "SocketedGemsHaveBloodMagicUniqueOneHandSword7", "SocketedGemsHaveBloodMagicUnique__1", }, + ["Spells cause you to gain Energy Shield equal to their Upfront"] = { "GainSpellCostAsESUnique__1", }, + ["When Hit during effect, 25% of Life loss from Damage taken occurs over 4 seconds instead"] = { "LifeLossToPreventDuringFlaskEffectToLoseOverTimeUnique__1", }, + ["100% increased effect of Tattoos in Radius"] = { "SoulTattooEffectUnique__1", }, + ["Golems have (96-120) to (132-160) Added Attack Physical Damage"] = { "GolemsAddedPhysicalDamageUnique__1", }, + ["Skills which Exert an Attack have (20-40)% chance to not count that Attack"] = { "SkillsExertAttacksDoNotCountChanceUnique__1", }, + ["4% increased Movement Speed"] = { "MovementVelocityUniqueJewel43", }, + ["Socketed Gems are Supported by Level 10 Intensify"] = { "SupportedByIntensifyUnique__1", "SocketedGemsGetIncreasedAreaOfEffectUnique__1", }, + ["10% chance to Trigger Summon Spirit of Kaom on Kill"] = { "NgamahusEmbraceOnKillUnique__1", }, + ["Blind does not affect your Light Radius"] = { "BlindDoesNotAffectLightRadiusUnique__1", }, + ["Adds Disciple of Kitava"] = { "JewelExpansionKeystoneDiscipleOfKitava_", }, + ["50% increased Arctic Armour Buff Effect"] = { "ArcticArmourBuffEffectUnique__1_", }, + ["Extra gore"] = { "ExtraGore", }, + ["Enemies Cannot Leech Life From you"] = { "EnemiesCantLifeLeech", }, + ["6% increased Explicit Lightning Modifier magnitudes"] = { "WeaponEnchantmentHeistLightningEffectSpeedEffect1_", "WeaponEnchantmentHeistLightningEffectAttributeRequirement1", "WeaponEnchantmentHeistLightningEffectSocketsAreLinked1", }, + ["10% chance to Trigger Summon Spirit of Rakiata on Kill"] = { "TasaliosEmbraceOnKillUnique__1", }, + ["Bleeding you inflict is Reflected to you"] = { "ReflectBleedingToSelfUnique__1", }, + ["You have Vaal Pact if you've dealt a Critical Strike Recently"] = { "VaalPactIfCritRecentlyUnique__1", }, + ["(600-1000)% more Physical Damage with Unarmed Melee Attacks"] = { "FacebreakerUnarmedMoreDamage", }, + ["Spell Skills always deal Critical Strikes on final Repeat"] = { "SpellsAlwaysCritFinalRepeatUnique__1_", }, + ["Adds 1 to (600-750) Lightning Damage"] = { "LocalAddedLightningDamageUniqueBow10", }, + ["10% chance to Trigger Summon Spirit of Maata on Kill"] = { "TawhoasEmbraceOnKillUnique__1", }, + ["Non-Exerted Attacks deal no Damage"] = { "NonExertedAttacksNoDamageUnique__1", }, + ["Arrows fired from the third firing points Return to you"] = { "VolleyThirdPointReturnUnique__1__", }, + ["Summoned Skeleton Warriors and Soldiers wield this Weapon while in your Main Hand"] = { "SummonedSkeletonWarriorsGetWeaponStatsInMainHandUnique__1", }, + ["Socketed Gems are supported by Level 20 Blind"] = { "ItemActsAsSupportBlindUniqueWand1", }, + ["10% chance to Blind Enemies on hit"] = { "BlindingHitUniqueWand1", }, + ["Minions' Hits can only Kill Ignited Enemies"] = { "MinionHitsOnlyKillIgnitedEnemiesUnique__1", }, + ["Share Endurance Charges with nearby party members"] = { "ShareEnduranceChargesWithParty", }, + ["Wintertide Brand has (20-30)% increased Chill Effect"] = { "WintertideBrandChillEffectUnique__1_", }, + ["While your Passive Skill Tree connects to the Duelist's starting location, you gain:"] = { "StarterPassiveTreeJewelUnique__1_", "StarterPassiveJewelUnique__9_", }, + ["Socketed Gems are Supported by Level 30 Cold to Fire"] = { "ItemActsAsColdToFireSupportUnique__1", }, + ["(7-13)% chance to gain Chaotic Might for 10 seconds on Kill"] = { "VillageChaoticMightOnKill", }, + ["Minions deal (20-30)% increased Damage if you've Hit Recently"] = { "VillageIncreasedMinionDamageIfYouHitEnemy", }, + ["Trigger a Socketed Elemental Spell on Block, with a 0.25 second Cooldown"] = { "TriggerSocketedElementalSpellOnBlockUnique__1", }, + ["(25-50)% increased Valour gained"] = { "BannerResourceGainedUnique__1", }, + ["(20-30)% of Fire and Lightning Damage from Hits taken as Cold Damage during Effect"] = { "FireLightningTakenSsColdUniquFlask8", }, + ["Socketed Gems are Supported by Level 10 Cold to Fire"] = { "ItemActsAsColdToFireSupportUniqueSceptre2", }, + ["Excommunicate Enemies on Melee Hit for 3 seconds"] = { "ExcommunicateOnMeleeHitUnique", }, + ["(20-40)% increased Attack Damage if you've been Hit Recently"] = { "AttackDamageIfHitRecentlyUnique", }, + ["All Hits with your next Non-Channelling Attack within 4 seconds of taking a Critical Strike will be Critical Strikes"] = { "AttackCritAfterBeingCritUnique", }, + ["Warcries Cost +15% of Life"] = { "WarcryLifeCostUnique", }, + ["Your Lucky or Unlucky effects use the best or"] = { "ExtremelyLuckyUnique", }, + ["Socketed Gems are Supported by Level 10 Added Fire Damage"] = { "ItemActsAsFireDamageSupportUniqueSceptre2", "SupportedByAddedFireDamageUnique__1_", }, + ["(1-10)% chance to avoid Projectiles"] = { "ProjectileAvoidUnique", }, + ["(30-50)% increased Effect of Arcane Surge on you"] = { "ArcaneSurgeEffectUnique__1", }, + ["Non-Instant Warcries ignore their Cooldown when Used"] = { "NoCooldownWarcriesUnique", }, + ["+(1-3) to Level of all Elemental Support Gems if the stars are aligned"] = { "InfluenceElementalSupportGemLevelUnique__1", }, + ["Trigger Level 20 Summon Void Spawn every 4 seconds"] = { "GrantsSummonVoidSpawnUnique__1", }, + ["Gain (4-6)% of Non-Chaos Damage as Extra Chaos Damage per Summoned Void Spawn"] = { "ExtraChaosDamagePerVoidSpawnUnique__1", }, + ["(4-6)% of Damage from Hits is taken from Void Spawns' Life before you per Void Spawn"] = { "DamageRemovedFromVoidSpawnsUnique__1", }, + ["[DNT] Unarmed Non-Vaal Strike Skills target (1-7) additional nearby Enemy"] = { "UnarmedStrikeSkillsAdditionalTargetUnique__1", }, + ["+(10-77)% to Critical Strike Multiplier with Unarmed Melee Attacks"] = { "UnarmedMeleeAttackCriticalStrikeMultiplierUnique__1", }, + ["(1-7)% increased Movement Speed"] = { "MovementVelocityUnique__55", }, + ["(100-777)% increased Evasion and Energy Shield"] = { "LocalIncreasedEvasionAndEnergyShieldUnique__38", }, + ["+(0.1-0.7) metres to Melee Strike Range with Unarmed Attacks"] = { "UnarmedStrikeRangeUnique__1", }, + ["+(1-7)% to Unarmed Melee Attack Critical Strike Chance"] = { "BaseUnarmedCriticalStrikeChanceUnique__2", }, + ["Elemental Ailments you inflict are Reflected to you"] = { "ReflectElementalAilmentsToSelfUnique__1", }, + ["Socketed Gems are Supported by Level 5 Concentrated Effect"] = { "ItemActsAsConcentratedAOESupportUnique__1", }, + ["Grants a random Divination Buff for 20 seconds when Used"] = { "GainDivinationBuffOnFlaskUsedUniqueFlask__1", }, + ["Removes (10-15)% of Life when Used"] = { "LocalFlaskRemovePercentOfLifeOnUseUnique_7", }, + ["Lose (3-5)% of Life when you Block"] = { "RecoverLifePercentOnBlockUnique__1", }, + ["[DNT] (5-10)% increased Chance to Block Attack and Spell Damage for every 100 Life Spent Recently"] = { "BlockChancePerLifeSpentRecentlyUnique__1", }, + ["Chaos Skills inflict up to 15 Withered Debuffs on Hit for (5-7) seconds"] = { "ApplyMaximumWitherOnChaosSkillHitUnique__1", }, + ["[DNT] Unarmed Attacks deal (7-11) to (13-17) added Chaos Damage for each Poison on the target, up to 100"] = { "UnarmedAddedChaosDamageForEachPoisonOnTargetUnique__1", }, + ["(50-60)% less Poison Duration"] = { "LessPoisonDurationUnique_1", }, + ["(40-50)% chance to Poison on Hit with Attacks"] = { "ChanceToPoisonWithAttacksUnique___2", }, + ["Take (300-500) Fire Damage when you Use a Skill"] = { "FireDamageOnSkillUseUnique__1", }, + ["[DNT] -2% to All Resistances per Minion"] = { "AllResistancesReducedPerActiveMinionUnique_1UNUSED", }, + ["[DNT] +(3-5)% to Global Defenses per Minion"] = { "GlobalDefensesIncreasedPerActiveMinionUnique_1UNUSED", }, + ["-2% to all Resistances per Minion from your Non-Vaal Skills"] = { "AllResistancesReducedPerActiveNonVaalSkillMinionUnique_1", }, + ["(3-4)% increased Defences per Minion from your Non-Vaal Skills"] = { "GlobalDefensesIncreasedPerActiveNonVaalSkillMinionUnique_1", }, + ["Minions gain added Resistances equal to 50% of your Resistances"] = { "MinionsGainPercentOfYourResistancesUnique_1", }, + ["[DNT] Bow Attacks Sacrifice (5-7)% of your Life to fire an additional Arrow for every 100 Life Sacrificed"] = { "SacrificeLifeToGainArrowUnique__1", }, + ["Grants Level 20 Summon Shaper Memory"] = { "GrantShaperSkill_1", }, + ["Socketed Gems are Supported by Level 15 Concentrated Effect"] = { "ItemActsAsConcentratedAOESupportUniqueRing35", }, + ["Maximum 10 Remembrance"] = { "MaximumRemembranceUnique_1", }, + ["Gain 1 Remembrance when you spend a total of 200 Energy"] = { "RemembranceGainedPerEnergyShieldUnique_1", }, + ["Socketed Gems are Supported by Level 20 Concentrated Effect"] = { "ItemActsAsConcentratedAOESupportUniqueHelmetInt4", }, + ["Mana Flask Effects are not removed when Unreserved Mana is Filled"] = { "ManaFlaskEffectsAreNotRemovedAtFullManaUnique__1", }, + ["-5% to all maximum Resistances"] = { "IncreasedMaximumResistsUnique__2", }, + ["[DNT] Nearby Non-Player Allies are Shocked, taking 30% increased damage"] = { "NearbyAlliesShockedGrantYouChargesOnDeathUnique__1", }, + ["Melee Critical Strikes Poison the Enemy"] = { "CausesPoisonOnCritUnique__1", }, + ["(120-180)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueTwoHandAxe10", }, + ["Gain (40-60)% of Weapon Physical Damage as Extra Damage of a random Element"] = { "WeaponPhysicalDamageAddedAsRandomElementUnique__2", }, + ["[DNT] Hits with this Weapon deal Triple Damage if you have spent at least 2 seconds on a single attack recently"] = { "TripleDamageIfSpentTimeOnAttackRecentlyUnique__1", }, + ["(10-20)% increased Area of Effect"] = { "AreaOfEffectUnique_9", }, + ["(5-10) to (20-25) Added Attack Chaos Damage per 100 Maximum Mana"] = { "AttacksGainMinMaxAddedChaosDamageBasedOnManaUnique__1", }, + ["+(50-100) to maximum Energy Shield"] = { "AddedEnergyShieldFlatUnique_1", "LocalIncreasedEnergyShieldUniqueHelmetInt_1", }, + ["(40-60)% reduced maximum Mana"] = { "PercentReducedMaximumManaUnique_1", }, + ["+(27-37)% to Chaos Resistance"] = { "ChaosResistUniqueHelmetInt__1", }, + ["Lose 0.3% Life per Second per Minion"] = { "LifeDegenPerActiveMinionUniqueHelmetInt_1UNUSED", }, + ["(20-100)% increased Charges per use"] = { "FlaskChargesUsedUnique___12", }, + ["+60 to Maximum Charges"] = { "FlaskExtraChargesUnique__4", }, + ["Trigger Level 5 Ignition Blast when an enemy dies while Ignited by you"] = { "TriggerIgnitionBlastOnIgnitedEnemyDeathUnique__1", }, + ["+(3-5) to Level of all Spell Skill Gems"] = { "GlobalSpellGemsLevelUniqueStaff_1", }, + ["+(-1-1) to Level of all Spell Skill Gems"] = { "GlobalSpellGemsLevelUniqueStaff_2", }, + ["(25-40)% increased Cast Speed"] = { "IncreasedCastSpeedUniqueStaff_1", }, + ["[DNT] +2% Chance to Block Spell Damage per Minion"] = { "SpellBlockChancePerMinionUnique__1", }, + ["+(3-5) to maximum number of Summoned Totems"] = { "AdditionalTotemsUniqueScepter_1", }, + ["(40-70)% increased Totem Placement speed"] = { "SummonTotemCastSpeedUnique__3", }, + ["Adds (60-85) to (100-133) Physical Damage"] = { "LocalAddedPhysicalDamageUnique__38", }, + ["(350-650)% increased Armour"] = { "LocalIncreasedArmourUniqueHelmetStrInt_2", }, + ["+(30-70) to maximum Mana"] = { "IncreasedManaUniqueHelmetStrInt_1", }, + ["Skills fire (2-3) additional Projectiles"] = { "AdditionalProjectilesUniqueWand_1", }, + ["(10-20)% increased Projectile Speed"] = { "ProjectileSpeedUnique__9", }, + ["(31-43)% increased Chaos Damage"] = { "IncreasedChaosDamageUniqueWand_1", }, + ["(20-40)% increased maximum Mana"] = { "MaximumManaUnique__9", }, + ["(20-30)% of Damage is taken from Mana before Life"] = { "DamageTakenFromManaUniqueHelmet_1", }, + ["(10-20)% chance to Ignite"] = { "ChanceToIgniteUnique__7", }, + ["Adds (1-5) to (10-15) Fire Damage"] = { "GlobalAddedFireDamageUnique__5", }, + ["(-100-50)% reduced Life Recovery from Flasks"] = { "FlaskLifeRecoveryUniqueGlovesDex_1", }, + ["+(20-45) to Evasion Rating"] = { "LocalIncreasedEvasionRatingUniqueGlovesDex_1", }, + ["Bow Attacks Sacrifice a random Damageable Minion to fire (1-3) additional Arrow"] = { "SacrificeMinionToFireAdditionalArrowsUnique__1", }, + ["(25-40)% chance to inflict an additional Poison on the same Target when you inflict Poison"] = { "AdditionalPoisonChanceUnique__1", }, + ["[DNT] Impales you inflict have (10-15)% increased Effect per Impale on you"] = { "ImpaleEffectPerImpaleOnYouUnique__1", }, + ["1 to (31-53) Spell Lightning Damage per 10 Intelligence"] = { "SpellLightningDamagePerIntelligenceUnique__1", }, + ["31% increased Cost of Skills"] = { "IncreasedSkillCostUnique_1", }, + ["[DNT] Triggers Level 20 Violent Path when Equipped"] = { "ViolentPaceUnique__1", }, + ["[DNT] (5-10)% increased Area of Effect per 10 Rage"] = { "AreaOfEffectPerRageUnique__1", }, + ["Minions have (6-12)% increased Attack Speed"] = { "MinionAttackSpeedUnique_1", }, + ["Minions have 1% chance to deal Double Damage per Fortification on you"] = { "MinionDoubleDamageChancePerFortificationUnique__1", }, + ["Increases and Reductions to Minion Maximum Life also apply to you at 15% of their value"] = { "MinionLifeAlsoAffectsYouUnique__1", }, + ["(30-40)% increased Fortification Duration"] = { "FortifyDurationUnique_1", }, + ["Trigger a Socketed Spell on Unarmed Melee Critical Strike, with a 0.25 second Cooldown"] = { "TriggerSocketedSpellOnUnarmedMeleeCriticalHitUnique__1", }, + ["Your Linked Minions take (65-75)% less Damage"] = { "LinksGrantMinionsLessDamageTakenUnique_1", }, + ["On Killing a Rare monster, a random Linked Minion gains its Modifiers for 60 seconds"] = { "LinkedMinionsStealRareModsUnique_1", }, + ["(5-10) to (12-24) Added Physical Damage with Bow Attacks"] = { "AddedPhysicalDamageUniqueQuiver10", }, + ["Minions deal (30-50)% increased Damage"] = { "MinionDamageUniqueQuiver_1", }, + ["+(10-20) to Dexterity and Intelligence"] = { "DexterityAndIntelligenceUniqueQuiver_1", }, + ["+(20-30) to Dexterity and Intelligence"] = { "DexterityAndIntelligenceUnique_2", "DexterityAndIntelligenceUnique_3", }, + ["(7-14)% increased Attack Speed"] = { "IncreasedAttackSpeedUniqueQuiver10", }, + ["+(75-200) to maximum Life"] = { "IncreasedLifeUniqueQuiver21", }, + ["Gain (5-10) Life per Enemy Hit with Attacks"] = { "LifeGainPerTargetUniqueQuiver21", }, + ["(60-100)% increased Energy Shield"] = { "LocalIncreasedEnergyShieldPercentUnique__34", }, + ["+(20-35) to Dexterity"] = { "DexterityUnique__33", }, + ["-(30-20)% to all Elemental Resistances"] = { "AllResistancesUnique_1", }, + ["(65-75)% reduced Fire Resistance"] = { "ReducedFireResistanceUnique__2", }, + ["(30-50)% increased Fire Damage"] = { "FireDamagePercentUnique__14", }, + ["Each Rage also grants +2% to Fire Damage Over Time Multiplier"] = { "FireDoTMultiPerRageUnique_1", }, + ["Attacks with this Weapon have Added Fire Damage equal to (8-12)% of Player's Maximum Life"] = { "LocalFireDamageFromLifePercentUnique_1", }, + ["[DNT] Grants Level 10 Unleash Power"] = { "GrantUnleashPowerUnique__1", }, + ["20% chance to Trigger Socketed Spell on Kill, with a 0.5 second Cooldown"] = { "TriggerSocketedSpellOnKillUnique__1", }, + ["Adds 8 to 24 Physical Damage to Attacks per 25 Strength"] = { "AddedDamagePerStrengthUnique__2", }, + ["(20-30)% increased Area of Effect for Attacks"] = { "IncreasedAttackAreaOfEffectUnique__4", }, + ["Recover (4-6)% of Life on Kill"] = { "MaximumLifeOnKillPercentUnique__7", }, + ["+4% to all maximum Resistances"] = { "IncreasedMaximumResistsUniqueShieldStrInt1", }, + ["Cannot Block Attack Damage"] = { "CannotBlockAttacks", }, + ["You can have an additional Tincture active"] = { "AdditionalTinctureUnique__1", }, + ["Minions gain Unholy Might for 10 seconds on Kill"] = { "MinionUnholyMightOnKillUniqueBodyInt9", }, + ["-(80-50) Physical Damage taken from Projectile Attacks"] = { "RangedAttackDamageReducedUniqueShieldStr2", }, + ["-25 Physical Damage taken from Projectile Attacks"] = { "RangedAttackDamageReducedUniqueShieldStr1", }, + ["Reflects (25-50) Cold Damage to Melee Attackers"] = { "MeleeAttackerTakesColdDamageUniqueShieldDex1", }, + ["+(-3-3)% to maximum Lightning Resistance"] = { "MaximumLightningResistUnique__1", }, + ["+5% to maximum Lightning Resistance"] = { "MaximumLightningResistUniqueStaff8c", }, + ["+(-3-3)% to maximum Fire Resistance"] = { "MaximumFireResistUnique__1", }, + ["+5% to maximum Fire Resistance"] = { "MaximumFireResistUniqueShieldStrInt5", }, + ["+3% to maximum Cold Resistance"] = { "MaximumColdResistUnique__2", }, + ["+(-3-3)% to maximum Cold Resistance"] = { "MaximumColdResistUnique__1_", }, + ["+5% to maximum Cold Resistance"] = { "MaximumColdResistUniqueShieldDex1", "IncreasedMaximumColdResistUniqueShieldStrInt4", }, + ["10% Chance to Block Spell Damage"] = { "SpellBlockPercentageUniqueShieldInt4", }, + ["(7-10)% Chance to Block Spell Damage"] = { "SpellBlockPercentageUniqueTwoHandAxe6", }, + ["Hatred has no Reservation"] = { "HatredNoReservationUnique__1_", }, + ["(15-20)% Chance to Block Spell Damage"] = { "SpellBlockPercentageUniqueBootsInt5", }, + ["+30% Chance to Block Spell Damage while on Low Life"] = { "SpellBlockPercentageOnLowLifeUniqueShieldStrDex1_", }, + ["30% Chance to Block Spell Damage"] = { "SpellBlockUniqueDescentShieldStr1", }, + ["7% Chance to Block Spell Damage"] = { "SpellBlockUniqueTwoHandAxe6", "SpellBlockUniqueShieldInt4", }, + ["(6-7)% Chance to Block Spell Damage"] = { "SpellBlockUniqueBootsInt5", }, + ["(21-24)% Chance to Block Spell Damage"] = { "SpellBlockUniqueShieldStrInt1", }, + ["(12-18)% Chance to Block Spell Damage"] = { "SpellBlockUniqueShieldInt1", }, + ["36% Chance to Block Spell Damage while on Low Life"] = { "SpellBlockOnLowLifeUniqueShieldStrDex1", }, + ["+(5-10)% Chance to Block"] = { "AdditionalBlockChanceUnique__13", }, + ["You can catch Foulborn Fish"] = { "MutatedUniqueFishingRod1FishingMutatedFish", }, + ["+(1-10)% Chance to Block"] = { "AdditionalBlockChanceUnique__12", }, + ["+15% Chance to Block"] = { "AdditionalBlockChanceUnique__11", }, + ["+(3-8)% Chance to Block"] = { "AdditionalBlockChanceUnique__10", }, + ["+(20-25)% Chance to Block"] = { "AdditionalBlockChanceUnique__9", }, + ["(25-35)% increased Damage"] = { "TalismanIncreasedDamage", }, + ["+(24-36)% to Global Critical Strike Multiplier"] = { "TalismanIncreasedCriticalStrikeMultiplier_", }, + ["Gain (6-12)% of Physical Damage as Extra Damage of a random Element"] = { "TalismanDamageDealtAddedAsRandomElement", }, + ["(5-8)% increased Area of Effect"] = { "TalismanIncreasedAreaOfEffect", }, + ["50% of Fire Damage from Hits taken as Cold Damage"] = { "TalismanFireTakenAsCold", }, + ["20% of Fire Damage from Hits taken as Cold Damage"] = { "FireDamageTakenAsColdUnique___1", }, + ["30% of Fire Damage from Hits taken as Cold Damage"] = { "FireDamageTakenAsColdUnique___2_", }, + ["50% of Fire Damage from Hits taken as Lightning Damage"] = { "TalismanFireTakenAsLightning", }, + ["50% of Cold Damage from Hits taken as Fire Damage"] = { "TalismanColdTakenAsFire", }, + ["50% of Cold Damage from Hits taken as Lightning Damage"] = { "TalismanColdTakenAsLightning", }, + ["50% of Lightning Damage from Hits taken as Cold Damage"] = { "TalismanLightningTakenAsCold", }, + ["50% of Lightning Damage from Hits taken as Fire Damage"] = { "TalismanLightningTakenAsFire", }, + ["(4-6)% additional Physical Damage Reduction"] = { "TalismanReducedPhysicalDamageTaken_", }, + ["(20-25)% increased Skill Effect Duration"] = { "TalismanIncreasedSkillEffectDuration", }, + ["(4-6)% chance to Freeze, Shock and Ignite"] = { "TalismanChanceToFreezeShockIgnite_", }, + ["10% chance to gain an Endurance Charge on Kill"] = { "TalismanEnduranceChargeOnKill_", "ChargeBonusEnduranceChargeOnKill", }, + ["(15-25)% increased Global Defences"] = { "TalismanGlobalDefensesPercent", }, + ["(30-40)% increased Fish Bite Sensitivity"] = { "TalismanFishBiteSensitivity", }, + ["(20-40)% increased Fish Bite Sensitivity"] = { "FishBiteSensitivityUnique__1", }, + ["(20-30)% increased Attack Damage"] = { "TalismanAttackDamage", }, + ["Projectiles Pierce (25-35) additional Targets"] = { "TalismanPierceChance", }, + ["1% of Damage is taken from Mana before Life per Power Charge"] = { "DamageTakeFromManaBeforeLifePerPowerChargeUnique__1", }, + ["10% increased Mana Regeneration Rate per Power Charge"] = { "IncreasedManaRegenerationPerPowerChargeUnique__1", }, + ["40% reduced Critical Strike Chance per Power Charge"] = { "CriticalStrikeChancePerPowerChargeUnique__1", }, + ["Fire Damage is increased by 1% per 5 Intelligence from Allocated Passives in Radius"] = { "IncreasedFireballRadiusUniqueJewel57", }, + ["Cold Damage is increased by 1% per 8 Intelligence from Allocated Passives in Radius"] = { "AdditionalGlacialCascadeSequenceUniqueJewel58", }, + ["+(9-13)% Chance to Block"] = { "AdditionalBlockChanceUnique__8_", }, + ["+(8-12)% Chance to Block"] = { "AdditionalBlockChanceUnique__7__", }, + ["With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 20 Ranged Weapons"] = { "AnimateBowsAndWandsUnique____70", }, + ["1% increased Projectile Damage per 5 Dexterity from Allocated Passives in Radius"] = { "ExtraArrowForSplitArrowUniqueJewel60", }, + ["+(3-4)% Chance to Block"] = { "AdditionalBlockChanceUnique__6", }, + ["50% increased Flask Charges gained during any Flask Effect"] = { "FlaskChargeRecoveryDuringFlaskEffectUnique__1", }, + ["30% reduced Flask Charges gained during any Flask Effect"] = { "FlaskChargeRecoveryDuringFlaskEffectUnique__2", }, + ["50% increased Mana Regeneration Rate during any Flask Effect"] = { "ManaRegenerationDuringFlaskEffectUnique__1", }, + ["200% of Life Leech applies to Enemies as Chaos Damage"] = { "EnemiesLoseLifePlayerLeechesUnique__1", }, + ["Envy has no Reservation"] = { "EnvyNoReservationUnique__1", }, + ["(30-50)% increased Fire Damage with Hits and Ailments against Blinded Enemies"] = { "FireDamageToBlindEnemies__1", }, + ["30% reduced Spell Damage taken from Blinded Enemies"] = { "SpellDamageTakenFromBlindEnemies__1", }, + ["With at least 40 Strength in Radius, 20% increased"] = { "GlacialHammerThresholdJewel__1", }, + ["+(6-10)% Chance to Block"] = { "AdditionalBlockChanceUnique__3", }, + ["With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 5% increased Damage each time it Hits"] = { "SpectralThrowThresholdJewel__1", }, + ["With at least 40 Dexterity in Radius, Viper Strike deals 2% increased Damage with Hits and Poison for each Poison on the Enemy"] = { "ViperStrikeThresholdJewel__1", }, + ["With at least 40 Dexterity in Radius, Viper Strike has a 10% chance per Poison on Enemy to grant Unholy Might for 4 seconds on Hit"] = { "ViperStrikeThresholdJewel__2", }, + ["With at least 40 Strength in Radius, Heavy Strike has a "] = { "HeavyStrikeThresholdJewel___1", }, + ["-10% Chance to Block"] = { "SubtractedBlockChanceUniqueShieldStrInt8", }, + ["With at least 40 Dexterity in Radius, Galvanic Arrow has 25% increased Area of Effect"] = { "ShrapnelShotThresholdJewel_1", }, + ["+(3-5)% Chance to Block"] = { "AdditionalBlockChanceUniqueShieldStrDex3__", "AdditionalBlockChanceUnique__1", }, + ["+10% Chance to Block"] = { "AdditionalBlockChanceUniqueShieldDex5", }, + ["+3% Chance to Block"] = { "AdditionalBlockChanceUniqueDescentShield1_", }, + ["With at least 40 Intelligence in Radius, Freezing Pulse fires 2 additional Projectiles"] = { "FreezingPulseThresholdJewel_1", }, + ["+6% Chance to Block"] = { "AdditionalBlockChanceUniqueShieldStrInt4", "AdditionalBlockChanceUnique__2", "AdditionalBlockChanceUnique__4", }, + ["+5% Chance to Block"] = { "AdditionalBlockChanceUniqueShieldDex1", "AdditionalBlockChanceUniqueShieldDex2", "AdditionalBlockChanceUniqueShieldStr1", "AdditionalBlockChanceUniqueShieldStrInt6", "AdditionalBlockChanceUniqueShieldDex4", "AdditionalBlockChanceUniqueShieldStrDex2", "AdditionalBlockChanceUniqueShieldInt4", "AdditionalBlockChanceUniqueShieldStr4", "AdditionalBlockChanceUnique__5", }, + ["Golden Radiance"] = { "GoldenLightBeam", }, + ["With at least 40 Dexterity in Radius, Ice Shot has 25% increased Area of Effect"] = { "IceShotThresholdJewel__2", }, + ["+(3-6)% Chance to Block"] = { "AdditionalBlockChanceUniqueShieldStrDex1", }, + ["With at least 40 Strength in Radius, Molten Strike fires 2 additional Projectiles"] = { "MoltenStrikeThresholdJewel_1", }, + ["+(5-8)% to Quality of Socketed Support Gems"] = { "IncreaseSocketedSupportGemQualityUnique__1___", }, + ["+30% to Quality of Socketed Support Gems"] = { "IncreaseSocketedSupportGemQualityUnique__2", }, + ["Unaffected by Chilled Ground"] = { "ImmuneToChilledGroundUniqueBootsStrDex5", }, + ["With at least 40 Dexterity in Radius, Melee Damage"] = { "FrostBladesThresholdJewel_1", }, + ["90% reduced Ignite Duration on Enemies"] = { "IgniteDurationUnique__2", }, + ["50% reduced Ignite Duration on Enemies"] = { "IgniteDurationUnique__3_", }, + ["With at least 40 Dexterity in Radius, Dual Strike has a 20% chance"] = { "DualStrikeThresholdJewel_1", }, + ["Trigger a Socketed Spell when you Attack with this Weapon, with a 0.25 second Cooldown"] = { "TriggerSocketedSpellOnAttackUnique__1", }, + ["+(60-100)% to Critical Strike Multiplier with One Handed Melee Weapons"] = { "OneHandedMeleeCriticalStrikeMultiplierUnique__1", }, + ["(15-20)% increased Effect of Non-Damaging Ailments"] = { "IncreasedAilmentEffectOnEnemiesUnique__1", }, + ["With at least 40 Dexterity in Radius, Dual Strike Hits Intimidate Enemies for"] = { "DualStrikeThresholdJewelAxe", }, + ["+(75-100)% to Fire Resistance when Socketed with a Red Gem"] = { "FireResistanceWhenSocketedWithRedGemUniqueRing25", }, + ["With at least 40 Dexterity in Radius, Dual Strike has (10-15)% increased Attack"] = { "DualStrikeThresholdJewelClaw", }, + ["+(25-30) to maximum Life"] = { "IncreasedLifeUnique__122", }, + ["With at least 40 Dexterity in Radius, Dual Strike has +(20-30)% to Critical Strike"] = { "DualStrikeThresholdJewelDagger", }, + ["+(75-100)% to Cold Resistance when Socketed with a Green Gem"] = { "ColdResistanceWhenSocketedWithGreenGemUniqueRing25", }, + ["With at least 40 Dexterity in Radius, Dual Strike deals Splash Damage"] = { "DualStrikeThresholdJewelMace", }, + ["+15% chance to Suppress Spell Damage"] = { "ChanceToDodgeSpellsUniqueBodyDex1", "ChanceToDodgeUniqueBodyDex1", }, + ["With at least 40 Dexterity in Radius, Dual Strike has (20-30)% increased"] = { "DualStrikeThresholdJewelSword_", }, + ["Has 4 Abyssal Sockets"] = { "AbyssJewelSocketUnique__17", }, + ["(10-15)% increased Attack Damage"] = { "DualStrikeThresholdJewel__2_", }, + ["Trigger Level 20 Starfall on Melee Critical Strike"] = { "StarfellOnMeleeCriticalHitUnique__1", }, + ["2% increased Attack Critical Strike Chance per 200 Accuracy Rating"] = { "IncreasedCriticalStrikeChancePerAccuracyRatingUnique__1", }, + ["With at least 40 Intelligence in Radius, each Lightning Tendrils Repeat has 4% increased Area of Effect per Enemy Hit"] = { "LightningTendrilsThresholdJewel_1", }, + ["Triggers Level 20 Fire Aegis when Equipped"] = { "TriggeredFireAegisSkillUnique__1_", }, + ["Can roll Minion Modifiers"] = { "CanRollMinionModifiersImplicitWandAtlas1", }, + ["With at least 40 Intelligence in Radius, Rolling Magma deals 50% less Damage"] = { "MagmaOrbThresholdJewel_2", }, + ["Increases and Reductions to Light Radius also apply to Area of Effect at 50% of their value"] = { "LightRadiusToAreaOfEffectUnique__1", }, + ["With at least 40 Strength in Radius, Glacial Hammer deals"] = { "GlacialHammerThresholdJewel_2", }, + ["Summon 4 additional Skeletons with Summon Skeletons"] = { "SummonSkeletonsNumberOfSkeletonsToSummonUnique__1", }, + ["Adds 5 to 10 Physical Damage to Attacks"] = { "AddedPhysicalDamageUnique___1", }, + ["Adds Knockback to Melee Attacks during Effect"] = { "KnockbackOnFlaskUseUniqueFlask9", }, + ["With at least 40 Intelligence in Radius, Blight has 25% increased Area of Effect after 1 second of Channelling"] = { "BlightThresholdJewel_1", }, + ["Triggers Level 20 Lightning Aegis when Equipped"] = { "TriggeredLightningAegisSkillUnique__1", }, + ["Triggers Level 20 Elemental Aegis when Equipped"] = { "TriggeredElementalAegisSkillUnique__1_", }, + ["With at least 40 Intelligence in Radius, Raised"] = { "RaiseZombieThresholdJewel1", }, + ["Grants Level 20 Summon Doedre's Effigy Skill"] = { "GrantCursePillarSkillUnique__", "GrantCursePillarSkillUnique", }, + ["15% increased Damage for each Poison on you up to a maximum of 75%"] = { "DamagePerPoisonOnSelfUnique__1_", }, + ["10% increased Movement Speed for each Poison on you up to a maximum of 50%"] = { "MovementSpeedPerPoisonOnSelfUnique__1_", }, + ["With at least 40 Intelligence in Radius, 2 additional Spark Projectiles"] = { "SparkThresholdJewel1", }, + ["Removes Burning when you use a Flask"] = { "UsingFlasksDispelsBurningUniqueHelmetInt5", }, + ["Every 3 seconds, Consume a nearby Corpse to Recover (7-10)% of Life"] = { "VillageConsumeCorpseLifeRecovery", }, + ["With at least 40 Dexterity in Radius, Caustic Arrow deals 30% reduced Damage with Hits"] = { "CausticArrowThresholdJewel1", }, + ["With at least 40 Dexterity in Radius, Caustic Arrow deals 40% increased Damage over Time"] = { "CausticArrowThresholdJewel2", }, + ["With at least 40 Dexterity in Radius, Caustic Arrow has a 50% chance on Hit to Poison Enemies on Caustic Ground"] = { "CausticArrowThresholdJewel3", }, + ["+0.2% to Off Hand Critical Strike Chance per 10 Maximum Energy Shield on Shield"] = { "SpectralShieldThrowThresholdJewel1_", }, + ["+4% to Off Hand Critical Strike Multiplier per 10 Maximum Energy Shield on Shield"] = { "SpectralShieldThrowThresholdJewel2", }, + ["(20-30)% increased Impale Effect"] = { "MutatedUniqueQuiver3ImpaleEffect", }, + ["+(45-65) to maximum Life"] = { "IncreasedLifeUnique__109_", }, + ["Enemies inflict Elemental Ailments on you instead of nearby Allies"] = { "ElementalAilmentsOnYouInsteadOfAlliesUnique__1", }, + ["Lose a Power Charge when Hit"] = { "LosePowerChargeWhenHitUnique__1", }, + ["Lightning Skills have 20% chance to Poison on Hit"] = { "LightningSkillsChanceToPoisonUnique__1_", }, + ["Fire Skills have 20% chance to Poison on Hit"] = { "FireSkillsChanceToPoisonUnique__1", }, + ["(80-100)% of Damage taken Recouped as Life"] = { "DamageTakenGainedAsLifeUnique__2", }, + ["Raise Zombie does not require a corpse"] = { "ZombiesNeedNoCorpsesUnique__1", }, + ["Your Raised Zombies count as corpses"] = { "ZombiesCountAsCorpsesUnique__1", }, + ["+2 to Level of Socketed Herald Gems"] = { "LocalIncreaseSocketedHeraldLevelUnique__1_", }, + ["(40-60)% increased Damage with Bleeding"] = { "BleedDamageUnique__1_", }, + ["(100-150)% increased Damage with Poison"] = { "PoisonDamageUnique__2", }, + ["(40-60)% increased Damage with Poison"] = { "PoisonDamageUnique__1", }, + ["15% chance to gain a Power Charge on Kill"] = { "PowerChargeOnKillChanceUniqueDescentDagger1", }, + ["30% chance to gain a Frenzy Charge on Kill"] = { "FrenzyChargeOnKillChanceProphecy", }, + ["25% chance to gain a Frenzy Charge on Kill"] = { "FrenzyChargeOnKillChanceUnique__2", }, + ["15% chance to gain a Frenzy Charge on Kill"] = { "FrenzyChargeOnKillChanceUnique__1", }, + ["33% chance to gain a Frenzy Charge on Kill"] = { "FrenzyChargeOnKillChanceUniqueDescentOneHandSword1", }, + ["(20-30)% chance to gain a Frenzy Charge on Kill"] = { "FrenzyChargeOnKillChanceUniqueBootsDex4", }, + ["30% increased Endurance Charge Duration"] = { "EnduranceChargeDurationUniqueBodyStrInt4", }, + ["30% reduced Endurance Charge Duration"] = { "EnduranceChargeDurationUniqueAmulet14", }, + ["+1 metres to Weapon Range"] = { "LocalIncreasedMeleeWeaponRangeUniqueTwoHandAxe7_", }, + ["+0.2 metres to Weapon Range"] = { "LocalIncreasedMeleeWeaponRangeUniqueTwoHandAxe5", "LocalIncreasedMeleeWeaponRangeUniqueDescentStaff1", "LocalIncreasedMeleeWeaponRangeUnique__1", "LocalIncreasedMeleeWeaponRangeUnique___2", "LocalIncreasedMeleeWeaponRangeEssence1", }, + ["Siren Worm Bait"] = { "FishingLureTypeUniqueFishingRod1", }, + ["+0.2 metres to Melee Strike Range"] = { "IncreasedMeleeWeaponAndUnarmedRangeUniqueAmulet13", "IncreasedMeleeWeaponAndUnarmedRangeUniqueJewel42", }, + ["+(30-50) to Strength and Dexterity"] = { "HybridStrDexUnique__1", }, + ["+(16-24) to Dexterity and Intelligence"] = { "HybridDexInt", }, + ["Thaumaturgical Lure"] = { "FishingLureTypeUnique__1__", }, + ["+(16-24) to Strength and Intelligence"] = { "HybridStrInt", }, + ["Wombgift Bait"] = { "MutatedUniqueFishingRod1FishingLureType", }, + ["+(16-24) to Strength and Dexterity"] = { "HybridStrDex", }, + ["Otherworldly Lure"] = { "MutatedUniqueFishingRod2FishingLureType", }, + ["You cannot be killed by reflected Elemental Damage"] = { "CannotDieToElementalReflect", }, + ["You cannot increase the Quantity of Items found"] = { "NoItemQuantity", }, + ["You cannot increase the Rarity of Items found"] = { "NoItemRarity", }, + ["Maximum number of Animated Weapons is Doubled"] = { "DoubleMinionLimitsUnique_1", "MutatedUniqueTwoHandMace8DoubleAnimateWeaponLimit", }, + ["20% reduced Damage taken from Projectile Hits"] = { "ReducedProjectileDamageTakenUniqueAmulet12", }, + ["40% reduced Projectile Damage"] = { "ReducedProjectileDamageUniqueAmulet12", }, + ["30% increased Attack Speed when on Low Life"] = { "IncreasedAttackSpeedWhenOnLowLifeUniqueDescentHelmet1", }, + ["25% increased Attack Speed when on Low Life"] = { "IncreasedAttackSpeedWhenOnLowLifeUniqueClaw4", "IncreasedAttackSpeedWhenOnLowLifeUnique__1", }, + ["100% increased Accuracy Rating when on Low Life"] = { "IncreasedAccuracyWhenOnLowLifeUniqueClaw4", }, + ["200% increased Damage with Claws while on Low Life"] = { "IncreasedClawDamageOnLowLifeUnique__1__", }, + ["100% increased Claw Physical Damage when on Low Life"] = { "IncreasedClawDamageOnLowLifeUniqueClaw4", }, + ["Gain (15-25) Energy Shield per Enemy Hit with Attacks"] = { "EnergyShieldGainedFromEnemyDeathUnique__1", }, + ["Gain (10-15) Energy Shield per Enemy Killed"] = { "EnergyShieldGainedFromEnemyDeathUniqueHelmetDexInt3", }, + ["Gain (15-20) Energy Shield per Enemy Killed"] = { "EnergyShieldGainedFromEnemyDeathUniqueGlovesInt6", }, + ["+2 to Level of Socketed Elemental Gems"] = { "LocalIncreaseSocketedElementalGemUnique___1", }, + ["+1 to Level of Socketed Elemental Gems"] = { "LocalIncreaseSocketedElementalGemUniqueGlovesInt6", }, + ["100% chance to create Desecrated Ground when you Block"] = { "DesecratedGroundOnBlockUniqueBodyStrInt4", }, + ["100% chance to create Consecrated Ground when you Block"] = { "ConsecratedGroundOnBlockUniqueBodyInt8", }, + ["(12-16)% increased Spell Damage per Power Charge"] = { "IncreasedSpellDamagePerPowerChargeUnique__1", }, + ["(4-7)% increased Spell Damage per Power Charge"] = { "IncreasedSpellDamagePerPowerChargeUniqueGlovesStrDex6", }, + ["25% increased Spell Damage per Power Charge"] = { "IncreasedSpellDamagePerPowerChargeUniqueWand3", }, + ["(80-100)% increased Power Charge Duration"] = { "IncreasedPowerChargeDurationUnique__1", }, + ["Gain (300-650) Energy Shield when you Block"] = { "MutatedUniqueShieldStr9GainEnergyShieldOnBlock", }, + ["Properties are doubled while in a Breach"] = { "ItemStatsDoubledInBreachImplicit", }, + ["15% increased Power Charge Duration"] = { "IncreasedPowerChargeDurationUniqueWand3", }, + ["+2 to Maximum Power Charges"] = { "IncreasedMaximumPowerChargesUnique__3", }, + ["Nearby Allies have 30% increased Item Rarity"] = { "DisplayNearbyAlliesHaveIncreasedItemRarityUniqueTwoHandAxe9", }, + ["Minions have (10-15)% increased maximum Life"] = { "MinionLifeUniqueAmulet3", }, + ["Wicked Ward"] = { "KeystoneWickedWardUnique__1", }, + ["(1-20)% increased Attack Speed"] = { "IncreasedAttackSpeedUnique__3_", }, + ["Gain an Endurance Charge, Frenzy Charge, and Power Charge when you use a Vaal Skill"] = { "GainRandomChargeOnVaalSkillUseUnique__1_", }, + ["-(10-5)% to all Elemental Resistances"] = { "AllResistancesUniqueAmulet23", }, + ["(60-120)% increased Evasion Rating"] = { "LocalIncreasedEvasionRatingPercentUnique__16", }, + ["Increases and Reductions to Light Radius also apply to Damage"] = { "LightRadiusToDamageUnique_1", }, + ["Impales you inflict last (3-6) additional Hits"] = { "ImpalesInflictedLastAdditionalHitsUnique_1UNUSED", }, + ["(30-40)% increased Fire Damage"] = { "FireDamagePercentUniqueRing38", "FireDamagePercentUniqueStrHelmet2", }, + ["(50-70)% increased Fire Damage"] = { "FireDamagePercentUnique__6", }, + ["You cannot have Non-Spectre Minions"] = { "CannotHaveNonSpectreMinionsUnique__1", }, + ["Adds (30-45) to (80-100) Physical Damage"] = { "LocalAddedPhysicalDamageUnique__12", }, + ["Adds (35-46) to (85-128) Physical Damage"] = { "LocalAddedPhysicalDamageUniqueSceptre10", }, + ["Attacks with this Weapon deal Double Damage"] = { "DoubleDamageWithWeaponUnique__1", }, + ["Focus has (30-50)% increased Cooldown Recovery Rate"] = { "FocusCooldownRecoveryUnique__1_", }, + ["Regenerate 15 Life per second for each Uncorrupted Item Equipped"] = { "LifeRegenPerUncorruptedItemUnique__1", }, + ["Unaffected by Damaging Ailments"] = { "UnaffectedByDamagingAilmentsUnique__1", }, + ["-2 to Total Mana Cost of Skills for each Corrupted Item Equipped"] = { "TotalManaCostPerCorruptedItemUnique__1", }, + ["(50-70)% increased Critical Strike Chance while Physical Aegis is depleted"] = { "CriticalStrikeChanceWithoutPhysicalAegisUnique__1", }, + ["(50-70)% increased Damage with Hits and Ailments against Chilled Enemies"] = { "DamageWithHitsAndAilmentsAgainstChilledEnemyUnique__1", }, + ["Allocated Small Passive Skills in Radius grant nothing"] = { "AllocatedNonNotablesGrantNothingUnique__1_", }, + ["(30-40)% increased Elemental Damage while in an area affected by a Sextant"] = { "ElementalDamageWhileAffectedBySextantUnique__1", }, + ["50% chance to inflict Bleeding on Critical Strike with Attacks"] = { "BleedOnCritUnique__1_", }, + ["50% chance to Maim Enemies on Critical Strike with Attacks"] = { "MaimOnCritUnique__1", }, + ["Enemies you inflict Bleeding on grant (60-100)% increased Flask Charges"] = { "EnemiesYouBleedGrantIncreasedFlaskChargesUnique__1_", }, + ["Adds (100-120) to (150-165) Physical Damage against Bleeding Enemies"] = { "AddedPhysicalDamageVsBleedingEnemiesUnique__1", }, + ["If you have Blocked Recently, you and nearby Allies Regenerate 5% of Life per second"] = { "LifeRegenerationIfBlockedRecentlyUnique__1", }, + ["Nova Spells Cast at the targeted location instead of around you"] = { "NovaSkillsTargetLocationUnique__1__", }, + ["Gain Shaper's Presence for 10 seconds when you kill a Rare or Unique Enemy"] = { "GainShapersPresenceUnique__1", }, + ["Non-Chilled Enemies you Poison are Chilled"] = { "NonChilledEnemiesPoisonAndChillUnique__1", }, + ["(25-50)% chance to inflict Brittle"] = { "AlternateColdAilmentUnique__1", }, + ["+50% to Cold Damage over Time Multiplier"] = { "ColdDamageOverTimeMultiplierUnique__2", }, + ["+(10-30) to maximum Mana"] = { "IncreasedManaUniqueQuiver1a", "IncreasedManaUniqueQuiver1", }, + ["With a Ghastly Eye Jewel Socketed, Minions have +1000 to Accuracy Rating"] = { "MinionAccuracyWithMinionAbyssJewelUnique__1", }, + ["+(40-60)% to Lightning Resistance"] = { "LightningResistUnique__24", }, + ["With a Searching Eye Jewel Socketed, Attacks have 25% chance to grant Onslaught On Kill"] = { "OnslaughtOnKillWithRangedAbyssJewelUnique__1", }, + ["With a Searching Eye Jewel Socketed, Blind Enemies for 4 seconds on Hit with Attacks"] = { "BlindOnHitWithRangedAbyssJewelUnique__1", }, + ["Flasks gain a Charge every 3 seconds"] = { "MutatedUniqueBelt19AnimalCharmFlaskChargesEvery3Secondsage", }, + ["Gain (5-8)% of Elemental Damage as Extra Chaos Damage"] = { "ElementalDamagePercentAddedAsChaosUnique__4", }, + ["Gain (10-20)% of Elemental Damage as Extra Chaos Damage"] = { "ElementalDamagePercentAddedAsChaosUnique__1", "ElementalDamagePercentAddedAsChaosUnique__2", "ElementalDamagePercentAddedAsChaosUnique__3", }, + ["(20-30)% chance to Shock during any Flask Effect"] = { "ShockChanceWhileUsingFlaskUniqueBelt9c", }, + ["(20-30)% chance to Freeze during any Flask Effect"] = { "FreezeChanceWhileUsingFlaskUniqueBelt9b", }, + ["(20-30)% chance to Ignite during any Flask Effect"] = { "IgniteChanceWhileUsingFlaskUniqueBelt9a", }, + ["0.6% of Physical Damage Leeched as Life"] = { "PhysicalDamageLifeLeechPermyriadUniqueBelt9dNew", }, + ["Allocated Notable Passive Skills in Radius grant nothing"] = { "MutatedUniqueJewel125AllocatedNotablePassiveSkillsInRadiusDoNothing", }, + ["Immune to Burning Ground, Shocked Ground and Chilled Ground"] = { "ImmuneToBurningShockedChilledGroundUnique__1", }, + ["Socketed Gems are Supported by Level 30 Greater Spell Echo"] = { "SupportedByEchoUniqueStaff6", }, + ["You have no Intelligence"] = { "NoIntelligenceUnique__1_", }, + ["Inflicts a random Hex on you when your Totems die"] = { "RandomlyCursedWhenTotemsDieUniqueBodyInt7", }, + ["10000% increased Shock Duration on Enemies"] = { "ShockDurationUnique__1", }, + ["Adds 1 to (550-600) Lightning Damage"] = { "LocalAddedLightningDamageUnique__7", }, + ["Bow Attacks fire an additional Arrow while Main Hand Accuracy Rating is at least 3000"] = { "AdditionalArrowWhileAccuracyIs3000Uber1", }, + ["+(10-16) to all Attributes"] = { "AllAttributesImplicitAmulet1", }, + ["Trigger Commandment of Inferno on Critical Strike"] = { "CommandmentOfInfernoOnCritUnique__1", }, + ["+(25-75) to all Attributes"] = { "AllAttributesUnique__5", }, + ["+(15-25) to all Attributes"] = { "AllAttributesUnique__16_", "AllAttributesUnique__14", }, + ["+(15-20) to all Attributes"] = { "AllAttributesUnique__20", "AllAttributesUnique__12", "AllAttributesUnique__10_", "AllAttributesUnique__9", "AllAttributesUnique__4", "AllAttributesUniqueStaff10", }, + ["Minions have 25% chance to gain Unholy Might for 4 seconds on Kill"] = { "MutatedUniqueOneHandSword23MinionUnholyMightChance", "MutatedUniqueOneHandSword22MinionUnholyMightChance", }, + ["+(10-15) to all Attributes"] = { "AllAttributesUnique__28", "AllAttributesUnique__26", "AllAttributesUnique__2", "AllAttributesUniqueHelmetStrInt5", "AllAttributesUniqueRing26", }, + ["+(10-20) to all Attributes"] = { "AllAttributesUnique__30", "AllAttributesUnique__29", "AllAttributesUnique__25", "AllAttributesUnique__24", "AllAttributesUnique__17_", "AllAttributesUnique__3", "AllAttributesUniqueAmulet22", "AllAttributesUnique__27", }, + ["+(7-13) to all Attributes"] = { "AllAttributesUnique__31", }, + ["Projectiles from Attacks Fork"] = { "AttackProjectilesForkUnique__1", }, + ["Non-Channelling Skills have -9 to Total Mana Cost"] = { "ManaCostTotalNonChannelledUnique__1__", }, + ["(7-13)% increased Chaos Damage"] = { "IncreasedChaosDamageUnique__3", }, + ["Socketed Gems are Supported by Level 1 Arrow Nova"] = { "SupportedByArrowNovaUnique__1", }, + ["Your Physical Damage can Freeze"] = { "PhysicalDamageCanFreezeUnique__1_", }, + ["Grants all bonuses of Unallocated Small Passive Skills in Radius"] = { "GrantsStatsFromNonNotablesInRadiusUnique__1", }, + ["+(1-50)% to Lightning Resistance"] = { "LightningResistUnique__13", }, + ["(120-150)% increased Elemental Damage if you've dealt a Critical Strike Recently"] = { "ElementalDamageIfCritRecently", }, + ["You are Immune to Curses"] = { "MutatedUniqueBootsStr1CurseImmunity", }, + ["(3-4) to (7-8) added Fire Damage per 100 of Maximum Life or Maximum Mana, whichever is lower"] = { "AddedFireDamagePer100LowestOfLifeOrManaUnique__1", }, + ["Socketed Gems are Supported by Level 12 Cast when Damage Taken"] = { "SupportedByCastOnDamageTakenUnique__1", }, + ["30% increased Elemental Damage during any Flask Effect"] = { "ElementalDamageDuringFlaskEffectUnique__1", }, + ["Chaos Resistance is Zero"] = { "ChaosResistanceIsZeroUnique__1", }, + ["Defences are Zero"] = { "DefencesAreZeroUnique__1_", }, + ["(60-70)% reduced Elemental Resistances"] = { "IncreasedElementalResistancesUnique__2_", }, + ["(18-22)% increased Elemental Resistances"] = { "IncreasedElementalResistancesUnique__1", }, + ["(5-15)% increased Attack Speed during Effect"] = { "LocalFlaskAttackAndCastSpeedWhileHealingUnique__1", }, + ["Regenerate 0.5% of Life per second per Power Charge"] = { "LifeRegenerationPerPowerChargeUnique__1__", }, + ["5% increased Movement Speed per Power Charge"] = { "MovementVelocityPerPowerChargeUnique__1__", }, + ["Summoned Phantasms have 10% chance to refresh their Duration when they Hit a Rare or Unique Enemy"] = { "SpiritMinionRefreshOnUniqueHitUnique__1", }, + ["50% chance for Spell Hits against you to inflict Poison"] = { "ChanceToBePoisonedBySpellsUnique__1_", }, + ["Gain a Power Charge on Hit while Poisoned"] = { "PowerChargeOnHitWhilePoisonedUnique__1", }, + ["+30% to Chaos Resistance while stationary"] = { "ChaosResistanceWhileStationaryUnique__1", }, + ["Necrotic Footprints"] = { "ItemNecroticFootprintsUnique__1s", }, + ["Sap Enemies when you Block their Damage"] = { "ChanceToInflictSapOnEnemyOnBlockImplicitE1", }, + ["Scorch Enemies when you Block their Damage"] = { "ChanceToInflictScorchOnEnemyOnBlockImplicitE1", }, + ["Deal 1 to 1000 Lightning Damage to nearby Enemies when you lose a Power, Frenzy, or Endurance Charge"] = { "LightningDamageOnChargeExpiryUniqueAmulet12", }, + ["Left ring slot: 30% reduced Effect of Curses on you"] = { "ReflectedCurseEffectOnSelfImplicitK2", }, + ["Gains no Charges during Effect of any Overflowing Chalice Flask"] = { "CannotGainFlaskChargesDuringFlaskEffectUnique_1", }, + ["Spells inflict Intimidate on Critical Strike for 4 seconds"] = { "SpellCriticalStrikesIntimidateUnique__1", }, + ["Immune to Curses if you've cast Despair in the past 10 seconds"] = { "DespairImmuneToCursesUnique__1", }, + ["15% increased Explicit Ailment Modifier magnitudes"] = { "WeaponEnchantmentHeistAilmentEffectAttributeRequirementPenalty1", "WeaponEnchantmentHeistAilmentEffectSocketPenalty1__", }, + ["10% increased Explicit Ailment Modifier magnitudes"] = { "WeaponEnchantmentHeistAilmentEffectOnlyGreenSockets1", "WeaponEnchantmentHeistAilmentEffectOnlyBlueSockets1__", "WeaponEnchantmentHeistAilmentEffectOnlyRedSockets1", }, + ["Socketed Gems are Supported by Level 18 Unleash"] = { "DisplaySupportedByUnleashUnique__1", }, + ["12% increased Explicit Life Modifier magnitudes"] = { "ArmourEnchantmentHeistLifeEffectResistanceEffectPenalty1", }, + ["Gain Elusive on reaching Low Life"] = { "ElusiveOnLowLifeUnique__1", }, + ["Trigger Level 10 Flame Dash when you use a Socketed Skill"] = { "TriggerFlameDashOnSocketedSkillUseImplicitE1", }, + ["Immune to Chill"] = { "ImmuneToChillUnique__1", "ImmuneToChillUnique__2__", }, + ["Trigger Level 20 Flame Dash when you use a Socketed Skill"] = { "TriggerFlameDashOnSocketedSkillUseImplicitE2", }, + ["Trigger Level 30 Flame Dash when you use a Socketed Skill"] = { "TriggerFlameDashOnSocketedSkillUseImplicitE3_", }, + ["Gain 2 Endurance, Frenzy or Power Charges every 6 seconds"] = { "GainRandomChargeEvery6SecondsImplicitE2", }, + ["Spend Energy Shield before Mana for Costs of Socketed Skills"] = { "EnergyShieldLocalDisplaySpendEnergyShieldForCostsBeforeManaForSocketedSkillsImplicitE3", "EnergyShieldLocalDisplaySpendEnergyShieldForCostsBeforeManaForSocketedSkillsImplicitE2", "EnergyShieldLocalDisplaySpendEnergyShieldForCostsBeforeManaForSocketedSkillsImplicitE1", }, + ["+25% to Maximum Quality"] = { "LocalMaximumQualityImplicitE3", "LocalMaximumQualityImplicitE2", "LocalMaximumQualityImplicitE1", }, + ["Hits with this Weapon have 30% chance to ignore Enemy Physical Damage Reduction"] = { "LocalIgnorePhysReductionImplicitE1", }, + ["Hits with this Weapon have 50% chance to ignore Enemy Physical Damage Reduction"] = { "LocalIgnorePhysReductionImplicitE2", }, + ["(15-20)% increased Evasion Rating"] = { "GlobalEvasionRatingPercentUnique__1", }, + ["2% increased Attack Speed per 8% Quality"] = { "LocalAugmentedQualityE3", "LocalAugmentedQualityE2", }, + ["60% of Physical Damage Converted to Fire Damage"] = { "DamageConversionFireUnique__1", }, + ["+1 to Maximum Power Charges and Maximum Endurance Charges"] = { "MaximumPowerandEnduranceChargesImplicitE1", }, + ["Trigger Level 20 Summon Taunting Contraption when you use a Flask"] = { "SummonTauntingContraptionOnFlaskUseImplicitE1", }, + ["Gain (3-5)% of Physical Damage as Extra Chaos Damage per Elder Item Equipped"] = { "PhysicalDamagePercentAddedAsChaosPerElderItemUnique__1", }, + ["With at least 40 Strength in Radius, Combust is Disabled"] = { "InfernalCryThresholdJewel", }, + ["Supreme Ego"] = { "KeystoneSupremeEgoUnique__1_", }, + ["Socketed Travel Skills deal 80% more Damage"] = { "TravelSkillMoreDamageUnique__1", }, + ["10% increased Damage taken while Phasing"] = { "DamageTakenWhilePhasingUnique__1", }, + ["Projectiles Chain +1 times while you have Phasing"] = { "ProjectilesChainWhilePhasingUnique__1_", }, + ["Minions gain 20% of Physical Damage as Extra Fire Damage"] = { "MinionPhysicalDamageAddedAsFireUnique__1", }, + ["Chaos Skills have 20% chance to Ignite"] = { "ChanceToIgniteWithChaosSkillsUnique__1", }, + ["50% less Ignite Duration"] = { "UniqueVolkuursGuidanceIgniteDurationFinal", }, + ["Gain an Endurance Charge if an Attack Freezes an Enemy"] = { "EnduranceChargeIfAttackFreezesUnique__1", }, + ["+(8-15)% chance to Avoid Physical Damage from Hits while Phasing"] = { "AvoidPhysicalDamageWhilePhasingUnique__1", }, + ["10% chance to grant a Frenzy Charge to nearby Allies on Kill"] = { "GrantsAlliesFrenzyChargeOnKillUnique__1_", }, + ["5% chance to grant an Endurance Charge to nearby Allies on Hit"] = { "GrantsAlliesEnduranceChargeOnHitUnique__1", }, + ["20% chance to Impale on Spell Hit"] = { "ChanceToImpaleWithSpellsUnique__1", }, + ["Hatred has 100% increased Mana Reservation Efficiency"] = { "HyrrisTruthHatredManaReservationFinalUnique__1", "HatredManaReservationEfficiencyUnique__1__", }, + ["(60-100)% increased Armour and Energy Shield"] = { "LocalIncreasedArmourAndEnergyShieldUniqueHelmetStrInt5", }, + ["(10-30)% increased Light Radius"] = { "LightRadiusUnique__2", }, + ["Adds (60-80) to (150-180) Physical Damage"] = { "LocalAddedPhysicalDamageUnique__6", }, + ["Adds (5-8) to (13-17) Physical Damage"] = { "LocalAddedPhysicalDamageUniqueWand9", }, + ["Adds (5-10) to (13-20) Physical Damage"] = { "LocalAddedPhysicalDamageUniqueOneHandSword11", }, + ["(50-60)% increased Spell Damage"] = { "SpellDamageUniqueStaff2", }, + ["Adds (15-20) to (25-30) Physical Damage"] = { "LocalAddedPhysicalDamageUniqueBow5", }, + ["Adds (25-35) to (36-45) Physical Damage"] = { "LocalAddedPhysicalDamageUniqueBow7", }, + ["Adds (11-14) to (18-23) Physical Damage"] = { "LocalAddedPhysicalDamageUniqueOneHandAxe5", }, + ["Every 16 seconds you gain Elemental Overload for 8 seconds"] = { "GainElementalOverloadEvery16SecondsUnique__1", }, + ["1 Added Passive Skill is a Jewel Socket"] = { "JewelExpansionJewelNodesLarge1", "JewelExpansionJewelNodesMedium", }, + ["Bloodsoaked Blade"] = { "KeystoneBloodsoakedBladeUnique__1", }, + ["Arrows Pierce 2 additional Targets"] = { "AdditionalPierceUnique__1", }, + ["Summoned Arbalists gain (30-40)% of Physical Damage as Extra Lightning Damage"] = { "SummonArbalistPhysicalDamagePercentToAddAsLightning", }, + ["Minions have 10% reduced Movement Speed"] = { "MinionRunSpeedUnique__1", }, + ["(8-12)% of Armour applies to Fire, Cold and Lightning Damage taken from Hits if you've Blocked Recently"] = { "MutatedUniqueShieldStr8ArmourAppliesToElementalIfBlockedRecently", }, + ["Gain an Endurance Charge each second while Stationary"] = { "MutatedUniqueBootsStr7GainEnduranceChargeEveryXSecondsWhileStationary", }, + ["Immune to Elemental Ailments while Bleeding"] = { "MutatedUniqueBootsStr6ImmuneToElementalAilmentsWhileBleeding", }, + ["Anger has no Reservation"] = { "AngerNoReservationUnique__1", }, + ["Minions have +(10-12)% Chance to Block Attack Damage"] = { "MinionAttackBlockChanceUnique__1", }, + ["(8-14)% increased Attack Speed"] = { "LocalIncreasedAttackSpeedUnique__18", "LocalIncreasedAttackSpeedUnique__11", "LocalIncreasedAttackSpeedUnique__12", }, + ["(30-50) Mana gained when you Block"] = { "GainManaOnBlockUnique__1", }, + ["(16-24)% increased Rarity of Items found"] = { "ItemFoundRarityIncreaseUniqueRingDemigods1", }, + ["(10-20)% of Physical Damage Converted to Chaos Damage"] = { "PhysicalDamageConvertToChaosUniqueClaw2", }, + ["30% of Physical Damage Converted to Chaos Damage"] = { "PhysicalDamageConvertToChaosBodyStrInt4", }, + ["Runebinder"] = { "KeystoneRunebinderUnique__1", }, + ["Increases and Reductions to Spell Damage also apply to Attacks at 150% of their value"] = { "SpellDamageModifiersApplyToAttackDamageUniqueHelmetInt7", }, + ["+1 to Level of Socketed Strength Gems"] = { "LocalIncreaseSocketedStrengthGemLevelUniqueTwoHandAxe3", }, + ["25% of Physical Damage from Hits taken as Chaos Damage"] = { "PhysicalDamagePercentTakesAsChaosDamageUniqueBow5", }, + ["50% more Damage with Arrow Hits at Close Range"] = { "PhysicalBowDamageCloseRangeUniqueBow6", }, + ["(5-10)% of Damage taken Recouped as Mana"] = { "PercentDamageGoesToManaUniqueBootsDex3", }, + ["(10-20)% of Damage taken Recouped as Mana"] = { "PercentDamageGoesToManaUniqueHelmetStrInt3", }, + ["8% of Damage taken Recouped as Mana"] = { "PercentDamageGoesToManaUnique__1", }, + ["(6-12)% of Damage taken Recouped as Mana"] = { "PercentDamageGoesToManaUnique__2", }, + ["10% chance to Ignite"] = { "ChanceToIgniteUniqueBodyInt2", "ChanceToIgniteUniqueRing38", "ChanceToIgniteUnique__2", "ChanceToIgniteUnique__3", "IncreasedChanceToIgniteUniqueRing31", }, + ["20% chance to Ignite"] = { "ChanceToIgniteUniqueTwoHandSword6", }, + ["30% chance to Ignite"] = { "ChanceToIgniteUniqueOneHandSword4", "ChanceToIgniteUniqueDescentOneHandMace1", }, + ["(10-15)% chance to Ignite"] = { "ChanceToIgniteUniqueBootsStrInt3", "ChanceToIgniteUnique__6", "VillageChanceToIgnite", }, + ["(16-22)% chance to Ignite"] = { "ChanceToIgniteUnique__1", }, + ["(6-10)% chance to Ignite"] = { "ChanceToIgniteUnique__4", }, + ["25% chance to Ignite"] = { "ChanceToIgniteUnique__5", }, + ["(40-75)% increased Ignite Duration on Enemies"] = { "BurnDurationUniqueBodyInt2", }, + ["500% increased Ignite Duration on Enemies"] = { "BurnDurationUniqueDescentOneHandMace1", }, + ["Non-Aura Curses you inflict are not removed from Dying Enemies"] = { "CursesRemainOnDeathUnique__1_", }, + ["25% reduced Ignite Duration on Enemies"] = { "BurnDurationUniqueWand10", }, + ["33% increased Ignite Duration on Enemies"] = { "BurnDurationUnique__1", }, + ["10000% increased Ignite Duration on Enemies"] = { "BurnDurationUnique__2", }, + ["20% of Physical Damage from Hits taken as Fire Damage"] = { "PhysicalDamageTakenAsFirePercentUniqueBodyInt2", }, + ["8% of Physical Damage from Hits taken as Fire Damage"] = { "PhysicalDamageTakenAsFirePercentUnique__1", }, + ["Reflects 100 Fire Damage to Melee Attackers"] = { "AttackerTakesFireDamageUniqueBodyInt2", "AttackerTakesFireDamageUnique__1", }, + ["Reflects 100 Lightning Damage to Melee Attackers"] = { "AttackerTakesLightningDamageUnique__1", }, + ["(10-15)% increased Physical Damage with Ranged Weapons"] = { "RangedWeaponPhysicalDamagePlusPercentUniqueBodyDex3", }, + ["(75-150)% increased Physical Damage with Ranged Weapons"] = { "RangedWeaponPhysicalDamagePlusPercentUnique__1", }, + ["1000% of Melee Physical Damage taken reflected to Attacker"] = { "PhysicalDamageTakenPercentToReflectUniqueBodyStr2", }, + ["+5% Chance to Block Attack Damage"] = { "AdditionalBlockUniqueBodyDex2", }, + ["+(2-6)% Chance to Block Attack Damage"] = { "AdditionalBlockUnique__1", }, + ["15% Chance to Block Attack Damage"] = { "AdditionalBlockUnique__2", }, + ["+8% Chance to Block Attack Damage while Dual Wielding Claws"] = { "BlockWhileDualWieldingClawsUniqueClaw1", }, + ["200% increased Armour against Projectiles"] = { "ArmourPercent VsProjectilesUniqueShieldStr2", }, + ["+25% chance to Block Projectile Attack Damage"] = { "BlockVsProjectilesUniqueShieldStr2", }, + ["Socketed Gems have 30% increased Reservation Efficiency"] = { "SocketedItemsHaveReducedReservationUniqueShieldStrInt2", }, + ["Socketed Gems have 45% increased Reservation Efficiency"] = { "SocketedItemsHaveReducedReservationUniqueBodyDexInt4", }, + ["Socketed Gems have 25% increased Reservation Efficiency"] = { "SocketedItemsHaveReducedReservationUnique__1", }, + ["Socketed Gems have 20% reduced Reservation Efficiency"] = { "SocketedItemsHaveIncreasedReservationUnique__1", }, + ["8% chance to Freeze"] = { "ChanceToFreezeUniqueStaff2", }, + ["(7-10)% chance to Freeze"] = { "ChanceToFreezeUniqueQuiver5", }, + ["10% chance to Freeze"] = { "ChanceToFreezeUniqueRing30", "ChanceToFreezeUnique__3", "ChanceToFreezeUnique__4", }, + ["Melee Weapon Attacks have Culling Strike"] = { "TinctureCullingStrikeUnique__1", }, + ["2% chance to Freeze"] = { "ChanceToFreezeUnique__2", }, + ["20% chance to Freeze"] = { "ChanceToFreezeUnique__5", }, + ["60% increased Intelligence Requirement"] = { "IncreasedIntelligenceRequirementsUniqueSceptre1", }, + ["500% increased Intelligence Requirement"] = { "IncreasedIntelligenceRequirementsUniqueGlovesStrInt4", }, + ["+257 Intelligence Requirement"] = { "AddedIntelligenceRequirementsUnique__1", }, + ["Socketed Gems are Supported by Level 15 Added Chaos Damage"] = { "SocketedGemsHaveAddedChaosDamageUniqueBodyInt3", }, + ["Socketed Gems are Supported by Level 10 Added Chaos Damage"] = { "SocketedGemsHaveAddedChaosDamageUnique__1", }, + ["Socketed Gems are Supported by Level 25 Added Chaos Damage"] = { "SocketedGemsHaveAddedChaosDamageUnique__2", }, + ["Socketed Gems are Supported by Level 29 Added Chaos Damage"] = { "SocketedGemsHaveAddedChaosDamageUnique__3", }, + ["Recover Energy Shield equal to 2% of Armour when you Block"] = { "EnergyShieldGainedOnBlockUniqueShieldStrInt4", }, + ["(150-200)% increased Skeleton Duration"] = { "SkeletonDurationUniqueTwoHandSword4", }, + ["(10-20)% reduced Skeleton Duration"] = { "SkeletonDurationUniqueJewel1_", }, + ["25% increased Strength Requirement"] = { "IncreasedStrengthRequirementsUniqueTwoHandSword4", }, + ["20% reduced Strength Requirement"] = { "ReducedStrengthRequirementsUniqueTwoHandMace5", }, + ["30% reduced Strength Requirement"] = { "ReducedStrengthRequirementUniqueBodyStr5", }, + ["40% increased Strength Requirement"] = { "IncreasedStrengthRequirementUniqueStaff8", }, + ["500% increased Strength Requirement"] = { "IncreasedStrengthREquirementsUniqueGlovesStrInt4", }, + ["+200 Strength Requirement"] = { "StrengthRequirementsUniqueOneHandMace3", "StrengthRequirementsUnique__2", }, + ["+100 Strength Requirement"] = { "StrengthRequirementsUnique__1", "StrengthRequirementsUnique__4", }, + ["+(500-700) Strength Requirement"] = { "StrengthRequirementsUnique__3_", }, + ["+300 Intelligence Requirement"] = { "IntelligenceRequirementsUniqueOneHandMace3", }, + ["+212 Intelligence Requirement"] = { "IntelligenceRequirementsUniqueBow12", }, + ["+200 Intelligence Requirement"] = { "IntelligenceRequirementsUnique_1", }, + ["+160 Dexterity Requirement"] = { "DexterityRequirementsUnique__1", }, + ["Nearby Enemies are Scorched"] = { "NearbyEnemiesAreScorchedUnique__1", }, + ["100% increased Spell Damage taken when on Low Mana"] = { "SpellDamageTakenOnLowManaUniqueBodyInt4", }, + ["+1000 to Evasion Rating while on Full Life"] = { "EvasionOnFullLifeUniqueBodyDex4", }, + ["+1500 to Evasion Rating while on Full Life"] = { "EvasionOnFullLifeUnique__1_", }, + ["50% chance to Cause Bleeding on Critical Strike"] = { "CauseseBleedingOnCritUniqueDagger9", }, + ["20% increased effect of Non-Curse Auras from your Skills"] = { "AuraEffectUniqueShieldInt2", "AuraEffectUnique__1", }, + ["20% increased effect of Non-Curse Auras from your Skills on your Minions"] = { "AuraEffectOnMinionsUniqueShieldInt2", "AuraEffectOnMinionsUnique__1_", }, + ["10% increased effect of Non-Curse Auras from your Skills"] = { "AuraEffectUnique__2____", }, + ["(40-50)% increased Area Damage"] = { "AreaDamageUniqueBodyDexInt1", }, + ["10% increased Area Damage"] = { "AreaDamageUniqueDescentOneHandSword1", }, + ["(10-20)% increased Area Damage"] = { "AreaDamageUniqueOneHandMace7", }, + ["30% increased Area Damage"] = { "AreaDamageImplicitMace1", "AreaDamageUnique__1", }, + ["(10-30)% increased Damage"] = { "AllDamageUniqueRing6", }, + ["10% increased Damage"] = { "AllDamageUniqueRing8", "AllDamageUniqueBelt11", "AllDamageUnique__1", }, + ["25% reduced Damage"] = { "AllDamageUniqueHelmetDexInt2", }, + ["(40-50)% increased Global Damage"] = { "AllDamageUniqueStaff4", }, + ["(40-60)% increased Global Damage"] = { "AllDamageUniqueSceptre8", }, + ["(20-25)% increased Damage"] = { "AllDamageUnique__2", }, + ["(250-300)% increased Global Damage"] = { "AllDamageUnique__3", }, + ["You cannot be Shocked while Frozen"] = { "CannotBeShockedWhileFrozenUniqueStaff14", }, + ["50% increased Light Radius"] = { "LightRadiusUniqueSceptre2", "LightRadiusUnique__11", }, + ["25% reduced Light Radius"] = { "LightRadiusUniqueBootsStrDex2", "LightRadiusUniqueBodyStrInt4", }, + ["Can be modified while Corrupted"] = { "CorruptUntilFiveImplicits", "ModifyableWhileCorruptedUnique__1", }, + ["25% increased Light Radius"] = { "LightRadiusUniqueBodyInt8", "LightRadiusUniqueBelt6", "LightRadiusUniqueBodyStr4", "LightRadiusUnique__9", }, + ["(10-15)% increased Light Radius"] = { "LightRadiusUniqueRing11", "LightRadiusUniqueAmulet17", }, + ["20% reduced Light Radius"] = { "LightRadiusUniqueBootsStrDex3", }, + ["40% reduced Light Radius"] = { "LightRadiusUniqueHelmetStrInt4", "LightRadiusUniqueHelmetStrDex6", }, + ["Gain a Frenzy Charge on Hit while Bleeding"] = { "FrenzyChargeOnHitWhileBleedingUnique__1", }, + ["+(160-180) to maximum Life"] = { "IncreasedLifeUniqueShieldStr1", }, + ["+20 to maximum Life"] = { "IncreasedLifeUniqueBootsInt4", }, + ["+100 to maximum Life"] = { "IncreasedLifeUniqueTwoHandAxe4", "IncreasedLifeUnique__104_", }, + ["+(50-70) to maximum Life"] = { "IncreasedLifeUnique__12_", "IncreasedLifeUniqueBootsDex9__", "IncreasedLifeUnique__28", "IncreasedLifeUnique__44", "IncreasedLifeUnique__49_", "IncreasedLifeUnique__50", "IncreasedLifeUnique__54", "IncreasedLifeUnique__62", "IncreasedLifeUnique__65", "IncreasedLifeUnique__73", "IncreasedLifeUnique__75", "IncreasedLifeUnique__76", "IncreasedLifeUnique__83", "IncreasedLifeUnique__84", "IncreasedLifeUnique__89", "IncreasedLifeUnique__92_", "IncreasedLifeUnique__93", "IncreasedLifeUnique__95", "IncreasedLifeUnique__96__", "IncreasedLifeUnique__98", "IncreasedLifeUnique__110", "IncreasedLifeUnique__113", "IncreasedLifeUnique__114", "IncreasedLifeUniqueBodyDexInt1", "IncreasedLifeUniqueHelmetStrDex5", "IncreasedLifeUniqueGlovesStrDex4", "IncreasedLifeUniqueGlovesStrInt2", "IncreasedLifeUniqueShieldDex6", "IncreasedLifeUniqueShieldStrDex7", "IncreasedLifeUniqueQuiver9", "IncreasedLifeUniqueBootsStr3_", "IncreasedLifeUnique___7", "IncreasedLifeUnique__99", "IncreasedLifeUnique__102", "IncreasedLifeUnique__119", "IncreasedLifeUnique__2", }, + ["+(80-100) to maximum Life"] = { "IncreasedLifeUnique__29", "IncreasedLifeUnique__35", "IncreasedLifeUnique__74", "IncreasedLifeUnique__82", "IncreasedLifeUnique__90", "IncreasedLifeUnique__112", "IncreasedLifeUnique__116", "IncreasedLifeUniqueHelmetDex4", "IncreasedLifeUniqueBodyStrInt7", "IncreasedLifeUnique__108", }, + ["-20 to maximum Life"] = { "ReducedLifeUniqueGlovesDexInt4", }, + ["+(200-300) to maximum Life"] = { "IncreasedLifeUniqueHelmetStrDex4", "IncreasedLifeUniqueBodyStrDex5", }, + ["+(35-40) to maximum Life"] = { "IncreasedLifeUniqueTwoHandMace6", }, + ["+(60-70) to maximum Life"] = { "IncreasedLifeUnique__9", "IncreasedLifeUnique__55", "IncreasedLifeUnique__57", "IncreasedLifeUnique__60", "IncreasedLifeUniqueBodyDex6", "IncreasedLifeUniqueGlovesDexInt5", "IncreasedLifeUniqueAmulet25", }, + ["+(60-100) to maximum Life"] = { "IncreasedLifeUnique__32", "IncreasedLifeUnique__33", "IncreasedLifeUniqueHelmetDexInt2", "IncreasedLifeUniqueBodyStr6", }, + ["+(60-90) to maximum Life"] = { "IncreasedLifeUnique__21", "IncreasedLifeUnique__81", "IncreasedLifeUniqueBodyStrDex3_", "IncreasedLifeUniqueBodyStrInt6", "IncreasedLifeUnique__100", "IncreasedLifeUnique__101", "IncreasedLifeUnique__126", }, + ["+(40-60) to maximum Life"] = { "IncreasedLifeUnique__26", "IncreasedLifeUnique__30", "IncreasedLifeUnique__71", "IncreasedLifeUniqueShieldStrInt6", "IncreasedLifeUniqueShieldStr5", "MaximumLifeUnique__25", }, + ["+(35-45) to maximum Life"] = { "IncreasedLifeUnique__18", "IncreasedLifeUniqueBootsDex6", }, + ["+(50-60) to maximum Life"] = { "IncreasedLifeUnique__67_", "IncreasedLifeUnique__68_", "IncreasedLifeUniqueBelt7", "IncreasedLifeUniqueShieldStr4", }, + ["+(75-100) to maximum Life"] = { "IncreasedLifeUniqueBelt8", }, + ["+(30-60) to maximum Life"] = { "RitualRingLife", "IncreasedLifeUnique__16", "IncreasedLifeUnique__27", "IncreasedLifeUnique__69", "IncreasedLifeUniqueBodyStr2", "IncreasedLifeUnique__1", }, + ["+15 to maximum Life"] = { "IncreasedLifeUniqueDescentShield1", }, + ["+10 to maximum Life"] = { "IncreasedLifeUniqueDescentHelmet1", }, + ["+(15-20) to maximum Life"] = { "IncreasedLifeUniqueWand4", }, + ["+(10-15) to maximum Life"] = { "IncreasedLifeUniqueOneHandAxe3", }, + ["+(40-50) to maximum Life"] = { "IncreasedLifeUnique__41", "IncreasedLifeUnique__47", "IncreasedLifeUnique__61", "IncreasedLifeUnique__77", "IncreasedLifeUnique__118", "IncreasedLifeUniqueQuiver3", }, + ["+(55-75) to maximum Life"] = { "IncreasedLifeUniqueBootsDex7", }, + ["+(60-75) to maximum Life"] = { "IncreasedLifeUniqueGlovesStr3", }, + ["+(90-100) to maximum Life"] = { "IncreasedLifeUnique__24", "IncreasedLifeUnique__51", "IncreasedLifeUnique__70", "IncreasedLifeUniqueBodyStrDexInt1", }, + ["+(80-90) to maximum Life"] = { "IncreasedLifeUniqueBodyStrInt5", }, + ["+(150-200) to maximum Life"] = { "IncreasedLifeUniqueBootsStr2", }, + ["+(70-90) to maximum Life"] = { "IncreasedLifeUniqueShieldDex5", }, + ["+(70-100) to maximum Life"] = { "IncreasedLifeUnique__36_", "IncreasedLifeUnique__37", "IncreasedLifeUnique__91", "IncreasedLifeUniqueBodyStrDex4", }, + ["+(20-40) to maximum Life"] = { "IncreasedLifeUniqueRing28", "IncreasedLifeUniqueAmulet22", "IncreasedLifeUnique__5", }, + ["+(40-80) to maximum Life"] = { "IncreasedLifeUnique__13", "IncreasedLifeUniqueAmulet19", }, + ["+(0-60) to maximum Life"] = { "IncreasedLifeUniqueRing32", }, + ["+(70-85) to maximum Life"] = { "IncreasedLifeFireResistUniqueBelt14", }, + ["+70 to maximum Life"] = { "IncreasedLifeUniqueOneHandMace7", }, + ["+(45-60) to maximum Life"] = { "IncreasedLifeUnique__14", "MaximumLifeUnique__24", }, + ["+(100-150) to maximum Life"] = { "IncreasedLifeUnique__22", }, + ["+(50-80) to maximum Life"] = { "IncreasedLifeUnique__23", "IncreasedLifeUnique__97", }, + ["+(25-35) to maximum Life"] = { "IncreasedLifeUnique__25", }, + ["+(65-80) to maximum Life"] = { "IncreasedLifeUnique__31", }, + ["+(240-300) to maximum Life"] = { "IncreasedLifeUnique__34", }, + ["Gain a Power Charge on Non-Critical Strike"] = { "PowerChargeOnNonCritUniqueRing17", }, + ["+(20-60) to maximum Life"] = { "IncreasedLifeUnique__80_", }, + ["+23 to maximum Life"] = { "IncreasedLifeUnique__87", }, + ["+(50-175) to maximum Life"] = { "IncreasedLifeUnique__88", }, + ["Minions have (20-30)% increased Movement Speed"] = { "MinionRunSpeedUniqueWand2", "MinionMovementSpeedUnique_1", }, + ["Minions have (5-10)% increased Movement Speed"] = { "MinionRunSpeedUniqueJewel16", }, + ["+(40-70) to maximum Life"] = { "IncreasedLifeUnique__111__", }, + ["+(50-100) to maximum Life"] = { "IncreasedLifeUnique__115", }, + ["Minions have (25-45)% increased Movement Speed"] = { "MinionRunSpeedUnique__3", }, + ["Minions have (10-20)% increased Movement Speed"] = { "MinionRunSpeedUnique__4", }, + ["+(1-100) to maximum Life"] = { "IncreasedLifeUnique__125", }, + ["Arrows Pierce an additional Target"] = { "AdditionalArrowPierceImplicitQuiver12_", "AdditionalArrowPierceImplicitQuiver5New", }, + ["+(20-25) to maximum Mana"] = { "IncreasedManaUnique__29", "IncreasedManaImplicitArmour1", }, + ["+(40-70) to maximum Mana"] = { "IncreasedManaUnique__21", "IncreasedManaUnique__23", "IncreasedManaUnique__30", "IncreasedManaUniqueAmulet1", }, + ["+(80-100) to maximum Mana"] = { "IncreasedManaUnique__17", "IncreasedManaUniqueBow1", }, + ["Minions have 20% reduced maximum Life"] = { "MinionLifeUniqueBodyInt9", }, + ["Minions have 15% increased maximum Life"] = { "MinionLifeUniqueRing33", }, + ["Minions have (5-15)% increased maximum Life"] = { "MinionLifeUniqueJewel18", }, + ["Minions have (20-30)% increased maximum Life"] = { "MinionLifeUnique__1", "MinionLifeUnique__3_", }, + ["Far Shot"] = { "VillagePlayerFarShot", "PlayerFarShotUnique__1", "PlayerFarShotUnique__3", "PlayerFarShotUnique__2", }, + ["Minions have 10% reduced maximum Life"] = { "MinionLifeUnique__4__", }, + ["+(60-100) to maximum Mana"] = { "IncreasedManaUnique__28", "IncreasedManaUniqueDagger4", "IncreasedManaUniqueHelmetDexInt2", }, + ["Minions deal (15-20)% increased Damage"] = { "MinionDamageImplicitHelmet1", }, + ["+(40-60) to maximum Mana"] = { "IncreasedManaUnique__14", "IncreasedManaUnique__24", "IncreasedManaUnique__25", "IncreasedManaUniqueRing17", "IncreasedManaUniqueBootsInt5", }, + ["+(60-80) to maximum Mana"] = { "IncreasedManaUnique__27", "IncreasedManaUniqueGlovesInt3", }, + ["Minions deal (30-40)% increased Damage"] = { "MinionDamageUniqueTwoHandSword4", "MinionDamageUnique__5", }, + ["Minions deal 15% increased Damage"] = { "MinionDamageUniqueBodyInt9", }, + ["Minions deal (8-12)% increased Damage"] = { "MinionDamageUniqueJewel1", "MinionDamageUnique__1", }, + ["Minions deal (20-30)% increased Damage"] = { "MinionDamageUnique__2", }, + ["Take no Extra Damage from Critical Strikes if you have a Magic Ring in left slot"] = { "LeftRingMagicNoCritDamageUnique__1", }, + ["Minions deal (35-45)% increased Damage"] = { "MinionDamageUnique__6", }, + ["Minions deal (40-60)% increased Damage"] = { "MinionDamageUnique__8_", }, + ["Minions have (12-16)% increased Attack Speed"] = { "MinionAttackAndCastSpeedUnique__1", }, + ["+(20-40) to maximum Mana"] = { "IncreasedManaUniqueBootsStrDex4", "IncreasedManaUniqueRing29", "IncreasedManaUniqueAmulet19", }, + ["Minions have +29% to Chaos Resistance"] = { "MinionChaosResistanceUnique___1", "MinionChaosResistanceUnique__2__", }, + ["Minions have +(-17-17)% to Chaos Resistance"] = { "MinionChaosResistanceUnique__3", }, + ["+(30-50) to maximum Mana"] = { "IncreasedManaUnique__16", "IncreasedManaUniqueAmulet18", "IncreasedManaUnique__7", "IncreasedManaUnique__6", "IncreasedManaUnique__5", }, + ["+(30-60) to maximum Mana"] = { "RitualRingMana", "IncreasedManaUniqueHelmetInt8", "IncreasedManaUnique__8", }, + ["Minions have +(10-12)% Chance to Block Spell Damage"] = { "MinionSpellBlockChanceUnique__1_", }, + ["Minions have +25% Chance to Block Spell Damage"] = { "MinionSpellBlockChanceUnique__2", }, + ["Minions have +(10-12)% chance to Suppress Spell Damage"] = { "MinionAttackDodgeChanceUnique__1", "MinionSpellDodgeChanceUnique__1_", }, + ["Minions have +(20-24)% chance to Suppress Spell Damage"] = { "MinionSuppressSpellChanceUnique__1", }, + ["50% of Physical Damage Converted to Fire Damage"] = { "ConvertPhysicalToFireUniqueQuiver1_", "ConvertPhysicalToFireUnique__1", }, + ["Resolute Technique"] = { "ResoluteTechniqueUniqueTwoHandAxe9", "KeystoneResoluteTechniqueUnique__1", }, + ["100% of Physical Damage Converted to Fire Damage"] = { "ConvertPhysicalToFireUniqueOneHandSword4", }, + ["+(50-60) to maximum Mana"] = { "IncreasedManaUnique__13", }, + ["+(1-75) to maximum Mana"] = { "IncreasedManaUnique__15", }, + ["+(1-100) to maximum Mana"] = { "IncreasedManaUnique__18", }, + ["-1 to Maximum Power Charges"] = { "ReducedMaximumPowerChargesUniqueCorruptedJewel18", "ReducedMaximumPowerChargesUnique__1", }, + ["+(120-160) to maximum Mana"] = { "IncreasedManaUnique__20_", }, + ["30% reduced Power Charge Duration"] = { "PowerChargeDurationUniqueAmulet14", }, + ["(10-20)% increased Flask Charges used"] = { "BeltIncreasedFlaskChargedUsedUnique__1", }, + ["+(30-40) to maximum Energy Shield"] = { "IncreasedEnergyShieldUniqueRing18", "IncreasedEnergyShieldUnique__5", "LocalIncreasedEnergyShieldUniqueHelmetDexInt5", "LocalIncreasedEnergySheildUnique__2_", "IncreasedEnergyShieldUniqueClaw1", }, + ["+50 to maximum Energy Shield"] = { "IncreasedEnergyShieldUniqueDagger4", }, + ["(10-20)% increased Flask Effect Duration"] = { "BeltIncreasedFlaskDurationUnique__3___", "FlaskDurationUniqueGlovesDex_1", }, + ["+(15-25) to maximum Energy Shield"] = { "IncreasedEnergyShieldUniqueRing27", "IncreasedEnergyShieldUniqueRing35", "IncreasedEnergyShieldImplicitRing1", }, + ["30% reduced Flask Effect Duration"] = { "BeltReducedFlaskDurationUniqueDescentBelt1", }, + ["+(60-70) to maximum Energy Shield"] = { "IncreasedEnergyShieldUniqueBelt5", "IncreasedEnergyShieldUnique__10", }, + ["+(70-80) to maximum Energy Shield"] = { "IncreasedEnergyShieldUniqueBodyStrDexInt1", }, + ["10% increased Life Recovery from Flasks"] = { "FlaskLifeRecoveryRateUniqueJewel46", }, + ["+35 to maximum Energy Shield"] = { "IncreasedEnergyShieldUnique__2", }, + ["+(70-150) to maximum Energy Shield"] = { "IncreasedEnergyShieldUnique__3", }, + ["+(75-80) to maximum Energy Shield"] = { "IncreasedEnergyShieldUnique__4", }, + ["+250 to maximum Energy Shield"] = { "IncreasedEnergyShieldUnique__6", }, + ["+(80-120) to maximum Energy Shield"] = { "IncreasedEnergyShieldUnique__7", }, + ["+(40-45) to maximum Energy Shield"] = { "IncreasedEnergyShieldUnique__8", }, + ["+(50-70) to maximum Energy Shield"] = { "LocalIncreasedEnergyShieldUnique__10", "LocalIncreasedEnergyShieldUnique__28", "IncreasedEnergyShieldUnique__9", "LocalIncreasedEnergyShieldUniqueHelmetStrInt5_", }, + ["+(30-35) to maximum Energy Shield"] = { "IncreasedEnergyShieldUnique__11", }, + ["+(40-60) to maximum Energy Shield"] = { "LocalIncreasedEnergyShieldUniqueHelmetInt5_", "LocalIncreasedEnergyShieldUniqueHelmetInt6", "LocalIncreasedEnergyShieldUnique__12", "LocalIncreasedEnergyShieldUnique__34", "LocalIncreasedEnergyShieldUnique__35", "IncreasedEnergyShieldUnique__12", "IncreasedEnergyShieldUnique__13", }, + ["+(100-150) to maximum Energy Shield"] = { "LocalIncreasedEnergyShieldUniqueBootsDex1", }, + ["25% increased Flask Life Recovery rate"] = { "BeltFlaskLifeRecoveryRateUniqueBelt4", }, + ["(200-220)% increased Energy Shield"] = { "LocalIncreasedEnergyShieldUniqueBodyInt9", }, + ["+(15-30) to maximum Energy Shield"] = { "LocalIncreasedEnergyShieldUniqueBootsDex8", }, + ["+(80-100) to maximum Energy Shield"] = { "LocalIncreasedEnergyShieldUnique__21", "LocalIncreasedEnergyShieldUniqueGlovesStr4", "LocalIncreasedEnergyShieldUniqueBootsDexInt4", }, + ["+(70-90) to maximum Energy Shield"] = { "LocalIncreasedEnergyShieldUniqueShieldInt5", }, + ["+20 to maximum Energy Shield"] = { "LocalIncreasedEnergyShieldUnique___4", }, + ["20% increased Flask Effect Duration"] = { "BeltIncreasedFlaskDurationUniqueBelt3", }, + ["25% increased Chill Duration on Enemies"] = { "IncreasedChillDurationUniqueBodyDex1", }, + ["10% chance to gain a Frenzy Charge on Kill"] = { "TalismanFrenzyChargeOnKill", "ChargeBonusFrenzyChargeOnKill", "FrenzyChargeOnKillChanceUniqueAmulet15", }, + ["(30-40)% increased Chill Duration on Enemies"] = { "IncreasedChillDurationUniqueQuiver5", }, + ["(35-50)% increased Chill Duration on Enemies"] = { "IncreasedChillDurationUnique__1", }, + ["Reflects (200-300) Physical Damage to Melee Attackers"] = { "AttackerTakesDamageUnique_1", }, + ["Reflects (2-5) Physical Damage to Melee Attackers"] = { "AttackerTakesDamageShieldImplicit1", }, + ["Reflects (5-12) Physical Damage to Melee Attackers"] = { "AttackerTakesDamageShieldImplicit2", }, + ["Reflects (10-23) Physical Damage to Melee Attackers"] = { "AttackerTakesDamageShieldImplicit3", }, + ["Reflects (24-35) Physical Damage to Melee Attackers"] = { "AttackerTakesDamageShieldImplicit4", }, + ["Reflects (36-50) Physical Damage to Melee Attackers"] = { "AttackerTakesDamageShieldImplicit5", }, + ["Reflects (51-70) Physical Damage to Melee Attackers"] = { "AttackerTakesDamageShieldImplicit6", }, + ["Reflects (71-90) Physical Damage to Melee Attackers"] = { "AttackerTakesDamageShieldImplicit7", "AttackerTakesDamageUnique__1", }, + ["Reflects (91-120) Physical Damage to Melee Attackers"] = { "AttackerTakesDamageShieldImplicit8", }, + ["Mana Reservation of Herald Skills is always 45%"] = { "HeraldsAlwaysCost45Unique__1", }, + ["Reflects (151-180) Physical Damage to Melee Attackers"] = { "AttackerTakesDamageShieldImplicit10", }, + ["Reflects (181-220) Physical Damage to Melee Attackers"] = { "AttackerTakesDamageShieldImplicit11", }, + ["Right ring slot: Regenerate 6% of Energy Shield per second"] = { "RightRingSlotEnergyShieldRegenUniqueRing13", }, + ["Reflects (261-300) Physical Damage to Melee Attackers"] = { "AttackerTakesDamageShieldImplicit13", }, + ["[DNT] You have Arcane Surge during Effect of any Mana Flask"] = { "ArcaneSurgeDuringManaFlaskEffectUnique__1", }, + ["Reflects (100-150) Physical Damage to Melee Attackers"] = { "AttackerTakesDamageUnique__2", }, + ["Reflects 100 Cold Damage to Melee Attackers"] = { "AttackerTakesColdDamageGlovesDex1", "AttackerTakesColdDamageUnique__1", }, + ["Reflects 4 Physical Damage to Melee Attackers"] = { "AttackerTakesDamageUniqueHelmetDex3", }, + ["Reflects 100 to 150 Physical Damage to Melee Attackers"] = { "AttackerTakesDamageUniqueHelmetDexInt6", }, + ["+25 Physical Damage taken from Attack Hits"] = { "TakesDamageWhenAttackedUniqueIntHelmet1", }, + ["(30-50)% reduced Experience gain"] = { "IncreasedExperienceUniqueTwoHandMace4", }, + ["4% reduced Attack and Cast Speed per Frenzy Charge"] = { "AttackAndCastSpeedPerFrenzyChargeUniqueBootsDex4", }, + ["Lose all Frenzy Charges on reaching Maximum Frenzy Charges to make the next Bow Attack you perform fire that many additional Arrows"] = { "BowAttacksFrenzyChargesArrowsUnique__1", }, + ["25% chance to Avoid being Chilled"] = { "ChanceToAvoidFreezeAndChillUniqueDexHelmet5", }, + ["50% chance to Avoid being Chilled"] = { "ChanceToAvoidChillUniqueDescentOneHandAxe1", "ChanceToAvoidChilledUnique__1", }, + ["20% reduced Mana Cost of Skills when on Low Life"] = { "ReducedManaCostOnLowLifeUniqueHelmetStrInt1", }, + ["+20% to all Elemental Resistances while on Low Life"] = { "ElementalResistsOnLowLifeUniqueHelmetStrInt1", }, + ["+(150-250) to Evasion Rating while on Low Life"] = { "EvasionOnLowLifeUniqueAmulet4", }, + ["Regenerate 1% of Life per second while on Low Life"] = { "LifeRegenerationOnLowLifeUniqueAmulet4", }, + ["Regenerate 2% of Life per second while on Low Life"] = { "LifeRegenerationOnLowLifeUniqueBodyStrInt2", }, + ["Regenerate 3% of Life per second while on Low Life"] = { "LifeRegenerationOnLowLifeUniqueShieldStrInt3_", }, + ["100% increased Rarity of Items found when on Low Life"] = { "ItemRarityOnLowLifeUniqueBootsInt1", }, + ["40% reduced Movement Speed when on Low Life"] = { "MovementVelocityOnLowLifeUniqueBootsStrDex1", }, + ["20% increased Movement Speed when on Low Life"] = { "MovementVelocityOnLowLifeUniqueGlovesDexInt1", }, + ["30% increased Movement Speed when on Low Life"] = { "MovementVelocityOnLowLifeUniqueRapier1", "MovementVelocityOnLowLifeUniqueBootsDex3", }, + ["(10-20)% increased Movement Speed when on Low Life"] = { "MovementVelocityOnLowLifeUnique__1", }, + ["20% increased Movement Speed when on Full Life"] = { "MovementVelocityOnFullLifeUniqueBootsInt3", }, + ["15% increased Movement Speed when on Full Life"] = { "MovementVelocityOnFullLifeUniqueTwoHandAxe2", }, + ["10% increased Movement Speed when on Low Life"] = { "MovementVelocityOnLowLifeUniqueShieldStrInt5", }, + ["(6-8)% increased Movement Speed when on Low Life"] = { "MovementVelocityOnLowLifeUniqueRing9", }, + ["10% increased Movement Speed when on Full Life"] = { "MovementVelocityOnFullLifeUniqueAmulet13", }, + ["30% increased Movement Speed when on Full Life"] = { "MovementVelocityOnFullLifeUnique__1", }, + ["(10-20)% increased Elemental Damage"] = { "ElementalDamageUniqueBootsStr1", "ElementalDamageUniqueIntHelmet3", "ElementalDamageUniqueRingVictors", }, + ["(80-100)% increased Elemental Damage"] = { "ElementalDamageUniqueSceptre7", }, + ["Adds (15-20) to (30-40) Physical Damage"] = { "LocalAddedPhysicalDamageUnique__1", }, + ["(20-30)% increased Elemental Damage"] = { "ElementalDamageUnique__2_", }, + ["(30-40)% increased Elemental Damage"] = { "ElementalDamageUnique__3", }, + ["Adds 10 to 15 Physical Damage"] = { "LocalAddedPhysicalDamageUniqueOneHandMace8", "LocalAddedPhysicalDamageUniqueRapier2", }, + ["100% of Physical Damage Converted to Cold Damage"] = { "ConvertPhysicalToColdUniqueGlovesDex1", }, + ["Adds (43-56) to (330-400) Physical Damage"] = { "LocalAddedPhysicalDamageUniqueTwoHandMace6", }, + ["25% of Physical Damage Converted to Cold Damage"] = { "ConvertPhysicalToColdUniqueOneHandAxe8", "ConvertPhysicalToColdUnique__1", }, + ["50% of Physical Damage Converted to Cold Damage"] = { "ConvertPhysicalToColdUnique__2", }, + ["(0-50)% of Physical Damage Converted to Cold Damage"] = { "ConvertPhysicalToColdUnique__3", }, + ["25% of Physical Damage Converted to Lightning Damage"] = { "ConvertPhysicalToLightningUniqueOneHandAxe8", }, + ["Adds (135-145) to (160-175) Physical Damage"] = { "LocalAddedPhysicalDamageUniqueStaff7", }, + ["Adds 2 to 6 Physical Damage"] = { "LocalAddedPhysicalDamageUniqueOneHandSword1", "LocalAddedPhysicalDamageUniqueDescentOneHandSword1", "LocalAddedPhysicalDamageUniqueDescentClaw1", }, + ["(0-50)% of Physical Damage Converted to Lightning Damage"] = { "ConvertPhysicaltoLightningUnique__5", }, + ["30% increased Attack Speed when on Full Life"] = { "AttackSpeedOnFullLifeUniqueGlovesStr1", }, + ["15% increased Attack Speed when on Full Life"] = { "AttackSpeedOnFullLifeUniqueDescentHelmet1", }, + ["Adds (65-75) to (100-110) Physical Damage"] = { "LocalAddedPhysicalDamageUniqueTwoHandSword8", }, + ["Critical Strike Chance is increased by Overcapped Lightning Resistance"] = { "CriticalChanceIncreasedByUncappedLightningResistanceUnique__1", }, + ["-2 Physical Damage taken from Attack Hits"] = { "PhysicalAttackDamageReducedUniqueBelt3", }, + ["-(15-10) Physical Damage taken from Attack Hits"] = { "PhysicalAttackDamageReducedUniqueBodyStr2", }, + ["-3 Physical Damage taken from Attack Hits"] = { "PhysicalAttackDamageReducedUniqueBodyDex2", }, + ["-(7-5) Physical Damage taken from Attack Hits"] = { "PhysicalAttackDamageReducedUniqueBodyDex3", }, + ["-(50-40) Physical Damage taken from Attack Hits"] = { "PhysicalAttackDamageReducedUniqueBelt8", }, + ["Adds (35-40) to (55-60) Physical Damage"] = { "LocalAddedPhysicalDamageUnique__8", }, + ["-(60-30) Physical Damage taken from Attack Hits"] = { "PhysicalAttackDamageReducedUnique__1", }, + ["Socketed Vaal Skills have 60% increased Area of Effect"] = { "LocalVaalAreaOfEffectUnique__1", }, + ["Socketed Vaal Skills have 80% increased Projectile Speed"] = { "LocalVaalProjectileSpeedUnique__1", }, + ["Socketed Vaal Skills have 80% increased Skill Effect Duration"] = { "LocalVaalSkillEffectDurationUnique__1", }, + ["Socketed Vaal Skills have 30% reduced Soul Gain Prevention Duration"] = { "LocalVaalSoulGainPreventionUnique__1", }, + ["Socketed Vaal Skills have 50% increased Aura Effect"] = { "LocalVaalAuraEffectUnique__1", }, + ["Adds (90-115) to (230-260) Physical Damage"] = { "LocalAddedPhysicalDamageUnique__15", }, + ["Damage Penetrates 15% of Fire Resistance if you have Blocked Recently"] = { "FirePenetrationIfBlockedRecentlyUnique__1", }, + ["Grants Level 15 Blood Offering Skill"] = { "DisplayGrantsBloodOfferingUnique__1_", }, + ["(1-100)% chance to Trigger Level 1 Create Lesser Shrine when you Kill an Enemy"] = { "CastLevel1SummonLesserShrineOnKillUnique", }, + ["Gain 50 Life when you Stun an Enemy"] = { "LifeGainedOnStunUnique__1_", }, + ["(30-40)% less Minimum Physical Attack Damage"] = { "RyuslathaMinimumDamageModifierUnique__1", }, + ["(30-40)% more Maximum Physical Attack Damage"] = { "RyuslathaMaximumDamageModifierUnique__1_", }, + ["+10% Chance to Block Attack Damage while not Cursed"] = { "AdditionalBlockWhileNotCursedUnique__1", }, + ["+20% Chance to Block Spell Damage while Cursed"] = { "AdditionalSpellBlockWhileCursedUnique__1", }, + ["+(1-2) Maximum Life per Level"] = { "LifePerLevelUnique__1", }, + ["+(1-2) Maximum Mana per Level"] = { "ManaPerLevelUnique__1", }, + ["+(1-2) Maximum Energy Shield per Level"] = { "EnergyShieldPerLevelUnique__1", }, + ["Trigger Level 20 Death Aura when Equipped"] = { "ChaosDegenAuraUnique__1", }, + ["(20-50)% increased Damage if you have Shocked an Enemy Recently"] = { "IncreasedDamageIfShockedRecentlyUnique__1", }, + ["2% increased Minion Attack Speed per 50 Dexterity"] = { "MinionAttackSpeedPerXDexUnique__1", }, + ["2% increased Minion Movement Speed per 50 Dexterity"] = { "MinionMovementSpeedPerXDexUnique__1", }, + ["Adds (220-240) to (270-300) Physical Damage"] = { "LocalAddedPhysicalDamageUnique__31", }, + ["Adds (94-98) to (115-121) Physical Damage"] = { "LocalAddedPhysicalDamageUnique__32", }, + ["Adds (242-260) to (268-285) Physical Damage"] = { "LocalAddedPhysicalDamageUnique__33_", }, + ["Adds (11-14) to (17-21) Physical Damage"] = { "LocalAddedPhysicalDamageUnique__34", }, + ["Adds (83-91) to (123-130) Physical Damage"] = { "LocalAddedPhysicalDamageUnique__35", }, + ["Adds (70-85) to (110-118) Physical Damage"] = { "LocalAddedPhysicalDamageUnique__36", }, + ["Adds (42-47) to (66-71) Physical Damage"] = { "LocalAddedPhysicalDamageUnique__37", }, + ["Adds (25-35) to (45-55) Physical Damage"] = { "LocalAddedPhyiscalDamageUnique__38", }, + ["Adds (85-110) to (135-150) Physical Damage"] = { "LocalAddedPhyiscalDamageUnique__39", }, + ["Adds (16-22) to (40-45) Physical Damage"] = { "LocalAddedPhyiscalDamageUnique__40__", }, + ["Adds (40-65) to (70-100) Physical Damage"] = { "LocalAddedPhyiscalDamageUnique__41_", }, + ["Adds (20-25) to (40-50) Physical Damage"] = { "LocalAddedPhyiscalDamageUnique__42", }, + ["Adds (5-9) to (13-18) Physical Damage"] = { "LocalAddedPhyiscalDamageUnique__43", }, + ["Adds 2 to 4 Fire Damage to Attacks"] = { "AddedFireDamageImplicitQuiver1", }, + ["Adds 3 to 5 Fire Damage to Attacks"] = { "AddedFireDamageImplicitQuiver2New", }, + ["Adds (12-15) to (24-27) Fire Damage to Attacks"] = { "AddedFireDamageImplicitQuiver9New", }, + ["4 to 8 Added Fire Damage with Bow Attacks"] = { "AddedFireDamageImplicitQuiver10", }, + ["5 to 10 Added Fire Damage with Bow Attacks"] = { "AddedFireDamageUniqueQuiver1a", }, + ["Adds 12 to 24 Fire Damage to Attacks"] = { "AddedFireDamageUniqueBootsStrDex1", }, + ["Adds 4 to 8 Fire Damage to Attacks"] = { "AddedFireDamageUniqueGlovesInt1", }, + ["Prevent +(4-6)% of Suppressed Spell Damage"] = { "SpellDamageSuppressedUnique__1", }, + ["Adds (2-4) to (5-9) Fire Damage to Spells and Attacks"] = { "AddedFireDamageUniqueBodyInt5", }, + ["Adds (8-15) to (20-28) Fire Damage to Attacks"] = { "AddedFireDamageUniqueRing10", }, + ["Adds (20-25) to (30-50) Fire Damage to Spells and Attacks"] = { "AddedFireDamageUniqueRing20", }, + ["Adds (14-16) to (30-32) Fire Damage to Attacks"] = { "AddedFireDamageUniqueBelt10", }, + ["Adds (20-25) to (30-35) Fire Damage to Spells and Attacks"] = { "AddedFireDamageUniqueRing31", }, + ["Adds (12-15) to (25-30) Fire Damage to Attacks"] = { "AddedFireDamageUniqueRing28", }, + ["Adds (12-15) to (30-35) Fire Damage to Spells and Attacks"] = { "AddedFireDamageUniqueShieldStr3", }, + ["Adds 10 to 20 Fire Damage to Attacks"] = { "AddedFireDamageUniqueShieldDemigods", }, + ["(10-15)% increased Cooldown Recovery Rate for throwing Traps"] = { "TrapCooldownRecoveryUnique__1", }, + ["You take 50% reduced Extra Damage from Critical Strikes while you have no Power Charges"] = { "ReducedExtraDamageFromCritsWithNoPowerChargesUnique__1", }, + ["Gain (8-12)% of Physical Damage as Extra Chaos Damage while at maximum Power Charges"] = { "PhysAddedAsChaosWithMaxPowerChargesUnique__1", }, + ["Grants Level 25 Scorching Ray Skill"] = { "ScorchingRaySkillUnique__1", }, + ["Grants Level 25 Blight Skill"] = { "BlightSkillUnique__1", }, + ["Channelling Skills deal (50-70)% increased Damage"] = { "ChannelledSkillDamageUnique__1", }, + ["50% less Poison Duration"] = { "VolkuurLessPoisonDurationUnique__1", }, + ["Projectile Attack Skills have (40-60)% increased Critical Strike Chance"] = { "ProjectileAttackCriticalStrikeChanceUnique__1", }, + ["Socketed Gems are Supported by Level 10 Chance to Poison"] = { "SupportedByLesserPoisonUnique__1", }, + ["Socketed Gems are Supported by Level 20 Vile Toxins"] = { "SupportedByVileToxinsUnique__1", }, + ["Socketed Gems are Supported by Level 18 Innervate"] = { "SupportedByInnervateUnique__1", }, + ["Socketed Gems are Supported by Level 15 Innervate"] = { "SupportedByInnervateUnique__2", }, + ["Socketed Gems are Supported by Level 18 Ice Bite"] = { "SupportedByIceBiteUnique__1", }, + ["Trigger Level 10 Void Gaze when you use a Skill"] = { "GrantsVoidGazeUnique__1", }, + ["Attacks with this Weapon deal 80 to 120 added Chaos Damage against"] = { "AddedChaosDamageVsEnemiesWith5PoisonsUnique__1", }, + ["(10-15)% of Maximum Life Converted to Energy Shield"] = { "MutatedUniqueQuiver7MaximumLifeConvertedToEnergyShield", }, + ["3% increased Poison Duration per Power Charge"] = { "PoisonDurationPerPowerChargeUnique__1", }, + ["10% increased Damage with Poison per Frenzy Charge"] = { "PoisonDamagePerFrenzyChargeUnique__1", }, + ["(25-30)% chance to gain a Frenzy Charge on Killing an Enemy affected by at least 5 Poisons"] = { "GainFrenzyChargeOnKillVsEnemiesWith5PoisonsUnique__1", }, + ["(12-15)% chance to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons"] = { "GainPowerChargeOnKillVsEnemiesWithLessThan5PoisonsUnique__1", }, + ["(15-25)% increased Poison Duration if you have at least 150 Intelligence"] = { "PoisonDurationWithOver150IntelligenceUnique__1", }, + ["(75-100)% increased Damage with Poison if you have at least 300 Dexterity"] = { "PoisonDamageWithOver300DexterityUnique__1", }, + ["(15-20)% chance to Maim on Hit"] = { "LocalMaimOnHitChanceUnique__1", }, + ["Blight has (20-30)% increased Hinder Duration"] = { "BlightSecondarySkillEffectDurationUnique__1", }, + ["(15-20)% increased Cooldown Recovery Rate"] = { "GlobalCooldownRecoveryUnique__1", }, + ["Debuffs on you expire (15-20)% faster"] = { "DebuffTimePassedUnique__1", }, + ["Debuffs on you expire (80-100)% faster"] = { "DebuffTimePassedUnique__2", }, + ["Debuffs on you expire 100% faster"] = { "DebuffTimePassedUnique__3", }, + ["(10-15)% increased Energy Shield Recovery rate"] = { "LifeAndEnergyShieldRecoveryRateUnique_1", }, + ["Socketed Gems are Supported by Level 20 Summon Phantasm"] = { "MutatedUniqueBow12DisplaySupportedBySummonPhantasm", }, + ["Trigger Level 20 Storm Cascade when you Attack"] = { "LocalGrantsStormCascadeOnAttackUnique__1", }, + ["Adds (18-24) to (30-36) Physical Damage to Attacks while you have a Bestial Minion"] = { "AddedPhysicalDamageToAttacksBeastialMinionUnique__1", }, + ["Adds (23-31) to (37-47) Chaos Damage to Attacks while you have a Bestial Minion"] = { "AddedChaosDamageToAttacksBeastialMinionUnique__1", }, + ["(10-20)% increased Attack and Movement Speed while you have a Bestial Minion"] = { "AttackAndMovementSpeedBeastialMinionUnique__1", }, + ["0.5% of Attack Damage Leeched as Life against Maimed Enemies"] = { "LifeLeechFromAttackDamageAgainstMaimedEnemiesUnique__1", }, + ["Trigger Level 20 Darktongue's Kiss when you Cast a Curse Spell"] = { "GrantsDarktongueKissUnique__1", }, + ["(15-25)% increased Effect of Shock"] = { "ShockEffectUnique__1", }, + ["(1-50)% increased Effect of Lightning Ailments"] = { "ShockEffectUnique__2", }, + ["30% increased Effect of Lightning Ailments"] = { "ShockEffectUnique__3", }, + ["100% increased Effect of Lightning Ailments"] = { "LightningAilmentEffectUnique__1", }, + ["Gems Socketed in Red Sockets have +2 to Level"] = { "SocketedGemsInRedSocketEffectUnique__1", }, + ["Gems Socketed in Green Sockets have +30% to Quality"] = { "SocketedGemsInGreenSocketEffectUnique__1", }, + ["Gems Socketed in Blue Sockets gain 100% increased Experience"] = { "SocketedGemsInBlueSocketEffectUnique__1", }, + ["10% increased Scorching Ray beam length"] = { "FireBeamLengthUnique__1", }, + ["Grants Level 25 Purity of Fire Skill"] = { "GrantsPurityOfFireUnique__1", }, + ["Grants Level 25 Purity of Ice Skill"] = { "GrantsPurityOfIceUnique__1", }, + ["You have Onslaught while Fortified"] = { "OnslaughtWhileFortifiedUnique__1", }, + ["Grants Level 25 Vaal Impurity of Fire Skill"] = { "GrantsVaalPurityOfFireUnique__1", }, + ["Grants Level 25 Vaal Impurity of Ice Skill"] = { "GrantsVaalPurityOfIceUnique__1", }, + ["Grants Level 25 Vaal Impurity of Lightning Skill"] = { "GrantsVaalPurityOfLightningUnique__1", }, + ["+1000 to Spectre maximum Life"] = { "SpectreLifeUnique__1___", }, + ["Raised Spectres have (50-100)% increased maximum Life"] = { "SpectreIncreasedLifeUnique__1", }, + ["2% increased Cast Speed per Power Charge"] = { "IncreasedCastSpeedPerPowerChargeUnique__1", }, + ["Regenerate 2 Mana per Second per Power Charge"] = { "ManaRegeneratedPerSecondPerPowerChargeUnique__1", }, + ["Consumes Socketed Uncorrupted Support Gems when they reach Maximum Level"] = { "ConsumesSupportGemsUnique", }, + ["Inflict non-Damaging Ailments as though dealing (100-200)% more Damage"] = { "ApplyAilmentsMoreDamageUnique__1", }, + ["4% increased Skill Effect Duration"] = { "SkillEffectDurationUniqueJewel44", }, + ["Arrows Pierce 1 additional Target"] = { "PierceCurruption", }, + ["With at least 40 Dexterity in Radius, Ice Shot Pierces 50 additional Targets"] = { "IceShotThresholdJewel__1", }, + ["(8-12)% of Leech is Instant"] = { "MutatedUniqueBelt21AnimalCharmLeechPercentIsInstant", }, + ["Call of Steel has (80-100)% increased Use Speed"] = { "CallOfSteelUseSpeedUnique__1", "CallOfSteelUseSpeedUnique__2", }, + ["Gain no inherent bonuses from Strength"] = { "MutatedUniqueBodyStr7GainNoInherentBonusFromStrength", }, + ["Socketed Gems fire Projectiles in a circle"] = { "SocketedGemsProjectilesNovaUniqueStaff10", }, + ["With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks"] = { "MaimOnHitWithRangedAbyssJewelUnique__1", }, + ["Recoup Energy Shield instead of Life"] = { "MutatedUniqueAmulet43RecoupEnergyShieldInsteadOfLife", }, + ["Cannot be Stunned"] = { "CannotBeStunned", "CannotBeStunnedUnique__1_", }, + ["On Killing a Poisoned Enemy, nearby Enemies are Poisoned"] = { "MutatedUniqueGlovesDexInt7PoisonSpread", "PoisonSpreadAndHealOnPoisonedKillUniqueDagger8", }, + ["10% chance to gain a Power Charge on Kill"] = { "TalismanPowerChargeOnKill", "ChargeBonusPowerChargeOnKill", "PowerChargeOnKillChanceUniqueAmulet15", "PowerChargeOnKillChanceUniqueUniqueShieldInt3", }, + ["Adds (8-12) to (15-20) Physical Damage to Attacks"] = { "AddedPhysicalDamageUniqueShieldDex6", "AddedPhysicalDamageUnique__8", }, + ["Adds 20 to 30 Physical Damage to Attacks"] = { "AddedPhysicalDamageUniqueHelmetStrDex4", }, + ["5% increased Projectile Damage per Power Charge"] = { "ProjectileDamagePerPowerChargeUniqueAmulet15", }, + ["40% increased Movement Speed when on Full Life"] = { "MutatedUniqueBootsStrDex1MovementVelocityOnFullLife", }, + ["Left ring slot: 25% of Lightning Damage from Hits taken as Cold Damage"] = { "ReflectedColdLightningDamageTakenConversionImplicitK5c", }, + ["Adds (7-9) to (13-16) Physical Damage to Attacks"] = { "AddedPhysicalDamageImplicitQuiver6New", }, + ["(270-340)% increased Armour, Evasion and Energy Shield"] = { "LocalArmourAndEvasionAndEnergyShieldUniqueBodyStrDexInt1i", }, + ["100% of Elemental Damage Leeched as Life"] = { "ElementalDamageLeechedAsLifeUniqueSceptre7", }, + ["+(10-30)% to Global Critical Strike Multiplier"] = { "MutatedUniqueRing6CriticalStrikeMultiplier", }, + ["15% reduced Effect of Shock on you"] = { "JewelImplicitReducedShockEffect", }, + ["15% chance to Avoid being Shocked"] = { "JewelImplicitChanceToAvoidShock", }, + ["Regenerate (100-200) Energy Shield per second"] = { "MutatedUniqueShieldStrInt5FlatEnergyShieldRegenerationPerMinute", }, + ["(10-20)% increased Cast Speed when on Low Life"] = { "MutatedUniqueShieldStrInt5CastSpeedOnLowLife", }, + ["(4-8)% increased Accuracy Rating per Frenzy Charge"] = { "MutatedUniqueBootsStrDex2IncreasedAccuracyPerFrenzy", }, + ["Socketed Gems are Supported by Level 20 Flamewood"] = { "MutatedUniqueBodyInt7SupportedByFlamewood", }, + ["(-30-30)% reduced Duration of Curses on you"] = { "MutatedUniqueGlovesStrInt1SelfCurseDuration", }, + ["+(100-130) to maximum Energy Shield"] = { "MutatedUniqueGlovesDexInt5LocalEnergyShield", }, + ["(15-18)% increased Intelligence"] = { "MutatedUniqueBootsStrInt2PercentageIntelligence", }, + ["Your Critical Strike Multiplier is 300%"] = { "CriticalStrikeMultiplierIs250Unique__1", }, + ["50% reduced Enemy Stun Threshold with Bows"] = { "MutatedUniqueQuiver4BowStunThresholdReduction", }, + ["(30-50)% increased effect of Wishes granted by Ancient Fish"] = { "MutatedUniqueWand6WeaponTreeFishingWishEffectOfAncientFish", }, + ["+3% to maximum Fire Resistance"] = { "MutatedUniqueRing24MaximumFireResist", }, + ["20% of Physical Damage from Hits taken as Chaos Damage"] = { "MutatedUniqueBodyStrDex4PhysicalDamageTakenAsChaos", }, + ["Vaal Skills have (20-40)% increased Skill Effect Duration"] = { "MutatedUniqueGlovesStrDex5VaalSkillDuration", }, + ["(20-30)% increased Blind Effect"] = { "MutatedUniqueGlovesDexInt6BlindEffect", }, + ["Damage Penetrates Fire Resistance equal to your Overcapped Fire Resistance, up to a maximum of 200%"] = { "OvercappedFireResistanceAsFirePrenetrationUnique__1", }, + ["(120-140)% increased Spell Damage"] = { "MutatedUniqueTwoHandAxe8SpellDamage", }, + ["(20-30)% increased Temporal Chains Curse Effect"] = { "MutatedUniqueAmulet20CurseEffectTemporalChains", }, + ["Socketed Gems are Supported by Level 30 Impending Doom"] = { "MutatedUniqueHelmetInt9WeaponTreeSupportImpendingDoom", }, + ["+(0-60) to maximum Energy Shield"] = { "MutatedUniqueRing32EnergyShieldAndMana", }, + ["(10-20)% reduced Mana Cost of Minion Skills"] = { "MutatedUniqueRing33MinionSkillManaCost", }, + ["Non-Curse Aura Skills have (40-80)% increased Duration"] = { "MutatedUniqueBodyDexInt4NonCurseAuraDuration", }, + ["25% chance to avoid Projectiles"] = { "MutatedUniqueBodyStr6ChanceToAvoidProjectiles", }, + ["(30-50)% increased Attack Speed"] = { "MutatedUniqueOneHandAxe8LocalIncreasedAttackSpeed", }, + ["Retaliation Skills have (25-35)% increased Cooldown Recovery Rate"] = { "MutatedUniqueHelmetDexInt6RetaliationSkillCooldownRecoveryRate", }, + ["Enemies Blinded by you have 100% reduced Critical Strike Chance"] = { "MutatedUniqueShieldInt6EnchantmentBlind", }, + ["Socketed Gems are Supported by Level 5 Manaforged Arrows"] = { "MutatedUniqueGlovesStrDex7SupportedByManaforgedArrows", }, + ["Adds 1 to 777 Lightning Damage"] = { "MutatedUniqueTwoHandSword9LocalLightningDamage", }, + ["+(30-40)% to Cold Damage over Time Multiplier"] = { "MutatedUniqueSceptre13ColdDamageOverTimeMultiplier", }, + ["Your Melee Hits can't be Evaded while wielding a Sword"] = { "MutatedUniqueOneHandAxe9MeleeHitsCannotBeEvadedWhileWieldingSword", }, + ["(30-40)% increased Flask Mana Recovery rate"] = { "FlaskManaRecoveryRateUniqueSceptre5", }, + ["+4% chance to Suppress Spell Damage per Power Charge"] = { "MutatedUniqueShieldInt7DodgeChancePerPowerCharge", }, + ["(60-100)% increased Critical Strike Chance"] = { "MutatedUniqueOneHandMace10LocalCriticalStrikeChance", }, + ["Lose 2% of Life per second if you have been Hit Recently"] = { "LoseLifeIfHitRecentlyUnique__1", }, + ["(50-75)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueOneHandMace1", "LocalIncreasedPhysicalDamagePercentUnique__15", "LocalIncreasedPhysicalDamagePercentUnique__52", }, + ["Life and Mana Leech from Critical Strikes are instant"] = { "CriticalStrikesLeechInstantlyUniqueGlovesStr3", }, + ["Eat a Soul when you Hit a Rare or Unique Enemy, no more than once every 0.25 seconds"] = { "MutatedUniqueBelt7GainSoulEaterStackOnHit", }, + ["Adds (50-70) to (135-165) Physical Damage"] = { "LocalAddedPhysicalDamageUnique__7", }, + ["Unwavering Stance"] = { "KeystoneUnwaveringStanceUnique__1", "UnwaveringStanceUnique_2", "UnwaveringStance", }, + ["(15-25)% increased Attack Speed"] = { "LocalIncreasedAccuracyUnique__2", }, + ["You have Perfect Agony if you've dealt a Critical Strike recently"] = { "PerfectAgonyIfCritRecentlyUnique__1", }, + ["Stun Threshold is based on Energy Shield instead of Life"] = { "StunDurationBasedOnEnergyShieldUnique__1", }, + ["15% chance to Avoid being Frozen"] = { "JewelImplicitChanceToAvoidFreeze", }, + ["10% reduced Reflected Physical Damage taken"] = { "JewelImplicitReducedPhysicalReflect", }, + ["Grants all bonuses of Unallocated Notable Passive Skills in Radius"] = { "MutatedUniqueJewel125GrantsAllBonusesOfUnallocatedNotablesInRadius", }, + ["Attacks Chain an additional time when in Main Hand"] = { "AttacksChainInMainHandUnique__1", }, + ["30% increased Projectile Speed"] = { "ProjectileSpeedUniqueAmulet5", "ProjectileSpeedUnique___1", "ProjectileSpeedUnique__2", "ProjectileSpeedUnique__5__", }, + ["1% of Damage Leeched as Life against Shocked Enemies"] = { "LifeLeechPermyriadVsShockedEnemiesUniqueRing29", "LifeLeechPermyriadOnFrozenEnemiesUniqueRing19", }, + ["If no Notables Allocated in Radius, When you Kill a Rare monster, you gain 1 of its Modifiers for 20 seconds"] = { "MutatedUniqueJewel3GainRandomRareMonsterModOnKillWhileNoNotablesAllocatedInRadius", }, + ["With (8-12) Small Passives Allocated in Radius, When you Kill a Rare monster, you gain 1 of its Modifiers for 20 seconds"] = { "MutatedUniqueJewel3GainRandomRareMonsterModOnKillWhileXSmallPassivesAllocatedInRadius", }, + ["Increases and Reductions to Evasion Rating in Radius are Transformed to apply to Armour"] = { "MutatedUniqueJewel5EvasionModifiersInRadiusAreTransformedToArmour", }, + ["Reflects (221-260) Physical Damage to Melee Attackers"] = { "AttackerTakesDamageShieldImplicit12", }, + ["Socketed Gems are Supported by Level 20 Ignite Proliferation"] = { "SupportedByIgniteProliferationUnique1", }, + ["While your Passive Skill Tree connects to the Templar's starting location, you gain:"] = { "StarterPassiveTreeJewelUnique__5", "StarterPassiveJewelUnique__13", }, + ["Weapons you Animate create an additional copy"] = { "NumberOfAdditionalAnimateWeaponCopiesUniqueTwoHandMace8", }, + ["Can't use other Rings"] = { "MutatedUniqueRing16DisablesOtherRingSlot", "DisablesOtherRingSlot", }, + ["(15-30)% increased Critical Strike Chance"] = { "LocalCriticalStrikeChanceUnique__21", }, + ["Action Speed cannot be modified to below Base Value while Ignited"] = { "MutatedUniqueRing18ActionSpeedMinimumWhileIgnited", }, + ["+(3-5) to maximum number of Summoned Searing Bond Totems"] = { "MutatedUniqueStaff1SearingBondTotemsAllowed", }, + ["(200-300)% increased Stun and Block Recovery"] = { "MutatedUniqueRing5StunRecovery", }, + ["50% of Cold Damage Converted to Fire Damage"] = { "MutatedUniqueHelmetDex2ConvertColdToFire", }, + ["15% increased Quantity of Gold Dropped by Slain Enemies"] = { "MutatedUniqueGlovesStrDex2IncreasedGold", }, + ["(20-30)% increased Effect of Non-Damaging Ailments you inflict during Effect"] = { "FlaskNonDamagingAilmentIncreasedEffectUnique__1", }, + ["Socketed Gems are Supported by Level 25 Frigid Bond"] = { "MutatedUniqueHelmetInt4SupportedByFrigidBond", }, + ["+700 Strength Requirement"] = { "MutatedUniqueGlovesStr2StrengthRequirementAndTripleDamageChance", }, + ["Cannot Leech Life from Critical Strikes"] = { "CannotLeechFromCriticalStrikesUnique___1", }, + ["Culling Strike during Effect"] = { "FlaskCullingStrikeUnique1", }, + ["Effect is removed when Ward Breaks"] = { "FlaskRemoveEffectWhenWardBreaksUnique1", }, + ["Nearby Enemies Killed by anyone count as being Killed by you instead"] = { "EnemiesKilledCountAsYoursUnique__1", }, + ["Magic Utility Flasks cannot be Used"] = { "MagicUtilityFlasksCannotUseUnique__1____", }, + ["Adds (15-20) to (28-35) Cold Damage"] = { "AddedColdDamageColdPenetration2", }, + ["-15% additional Physical Damage Reduction"] = { "FortifyEffectCrushed1", "FortifyEffectCrushed2_", "FortifyEffectCrushed3_", }, + ["25% reduced Attack Damage with Main Hand"] = { "MainHandOffHandDamage1_", "MainHandOffHandDamage2", "MainHandOffHandDamage3_", }, + ["Imbalanced Guard"] = { "KeystoneSacredBastionUnique__1", }, + ["30% increased Stun and Block Recovery"] = { "IncreasedStunRecoveryReducedStunThresholdImplicitR1", }, + ["+(5-6)% Chance to Block Attack Damage"] = { "ChanceToBlockAndDamageTakenFromBlockedHitsImplicitR6", }, + ["+(4-5)% Chance to Block Attack Damage"] = { "ChanceToBlockAndDamageTakenFromBlockedHitsImplicitR1", "ChanceToBlockAndDamageTakenFromBlockedHitsImplicitR2__", "ChanceToBlockAndDamageTakenFromBlockedHitsImplicitR3", "ChanceToBlockAndDamageTakenFromBlockedHitsImplicitR5", }, + ["-2 to Level of Socketed Support Gems"] = { "SocketedActiveGemLevelSupportGemPenaltyImplicitR2", }, + ["-1 to Level of Socketed Support Gems"] = { "SocketedActiveGemLevelSupportGemPenaltyImplicitR1", }, + ["Socketed Skills apply Fire, Cold and Lightning Exposure on Hit"] = { "SocketedGemsApplyExposureReducedResistsImplicitR1", "SocketedGemsApplyExposureReducedResistsImplicitR2", "SocketedGemsApplyExposureReducedResistsImplicitR3___", }, + ["(40-50)% increased Cold Damage"] = { "ColdDamagePercentUniqueStaff2", }, + ["Take no Extra Damage from Critical Strikes if you've cast Enfeeble in the past 10 seconds"] = { "EnfeebleNoExtraCritDamageUnique__1", }, + ["+(5-30)% to Lightning Resistance"] = { "LightningResistUnique__32", }, + ["+(10-40)% to Lightning Resistance"] = { "LightningResistUnique__29", }, + ["+(15-25)% to Lightning Resistance"] = { "LightningResistUnique__27", }, + ["+(50-75)% to Lightning Resistance"] = { "LightningResistUnique__26", }, + ["+(-30-30)% to Lightning Resistance"] = { "LightningResistUnique__25", }, + ["With a Hypnotic Eye Jewel Socketed, gain Arcane Surge on Hit with Spells"] = { "ArcaneSurgeOnHitWithSpellAbyssJewelUnique__1", }, + ["+75% to Lightning Resistance"] = { "LightningResistUnique__23_", }, + ["+(25-30)% to Lightning Resistance"] = { "LightningResistUnique__17_", "LightningResistUnique__18", }, + ["Intimidate Enemies for 4 seconds on Hit with Attacks while at maximum Endurance Charges"] = { "ChargeBonusIntimidateOnHitEnduranceCharges", }, + ["Attacks fire an additional Projectile"] = { "AttackAdditionalProjectilesUnique__1", }, + ["+(20-25)% to Lightning Resistance"] = { "LightningResistUnique__11", }, + ["-30% to Lightning Resistance"] = { "LightningResistUnique__9", }, + ["+(35-40)% to Lightning Resistance"] = { "LightningResistUnique__7", }, + ["+(15-20)% to Lightning Resistance"] = { "LightningResistUnique__6", }, + ["+(25-35)% to Lightning Resistance"] = { "LightningResistUniqueHelmetInt10", }, + ["+(-25-50)% to Lightning Resistance"] = { "LightningResistUniqueRing32", }, + ["-(20-10)% to Lightning Resistance"] = { "LightningResistUniqueBodyStr5", }, + ["+(5-10)% to Lightning Resistance"] = { "LightningResistUniqueBelt11", }, + ["+(30-35)% to Lightning Resistance"] = { "LightningResistUniqueBelt9", }, + ["+40% to Lightning Resistance"] = { "LightningResistUniqueDescentTwoHandSword1", }, + ["-60% to Lightning Resistance"] = { "LightningResistUniqueBodyStrDex2", }, + ["+(11-25)% to Lightning Resistance"] = { "LightningResistanceBodyDex6", }, + ["+(20-40)% to Lightning Resistance"] = { "LightningResistUniqueBootsStrDex2", "LightningResistUniqueRing35", "LightningResistUnique__3", "LightningResistUnique__5", "LightningResistUnique__30", "LightningResistUnique__12", }, + ["Take no Burning Damage if you've stopped taking Burning Damage Recently"] = { "TakeNoBurningDamageIfStopBurningUnique__1", }, + ["+(15-30)% to Lightning Resistance"] = { "LightningResistUniqueBodyInt5", "LightningResistUnique__1", }, + ["+(30-40)% to Lightning Resistance"] = { "LightningResistUniqueBodyInt1", "LightningResistUniqueAmulet15", "LightningResistUnique__8", "LightningResistUnique__10", "LightningResistUnique__14", "LightningResistUnique__16", "LightningResistUnique__19_", }, + ["+25% to Lightning Resistance"] = { "LightningResistUniqueShieldInt1", }, + ["+(10-20)% to Lightning Resistance"] = { "LightningResistUniqueShieldStrDex1", "LightningResistUniqueShieldInt3", }, + ["Enfeeble has no Reservation if Cast as an Aura"] = { "EnfeebleReservationCostUnique__1", }, + ["+(20-30)% to Lightning Resistance"] = { "LightningResistImplicitRing1", "LightningResistUniqueHelmetDexInt1", "LightningResistUniqueDexHelmet1", "LightningResistUniqueHelmetStrInt2", "LightningResistUniqueOneHandMace1", "LightningResistUniqueBootsDexInt4", "LightningResistUnique__2", "LightningResistUnique__4", "LightningResistUnique__15", "LightningResistUnique__20", "LightningResistUnique__21", "LightningResistUnique__22", "LightningResistUnique__31", "LightningResistUnique__33", }, + ["Determination has no Reservation"] = { "DeterminationNoReservationUnique__1", }, + ["0.5% of Spell Damage Leeched as Life if Equipped Shield has at least 30% Chance to Block"] = { "LifeLeechFromSpellsWith30BlockOnShieldUnique__1_", }, + ["+1 to Maximum Energy Shield per 5 Armour on Equipped Shield"] = { "EnergyShieldPerArmourOnShieldUnique__1", }, + ["+20 to Evasion Rating per 5 Maximum Energy Shield on Equipped Shield"] = { "EvasionRatingPerEnergyShieldOnShieldUnique__1", }, + ["+5 to Armour per 5 Evasion Rating on Equipped Shield"] = { "ArmourPerEvasionRatingOnShieldUnique__1", }, + ["You and Nearby Allies have 47 to 61 added Chaos Damage per White Socket"] = { "AuraAddedChaosDamagePerWhiteSocketUnique__1", }, + ["You and Nearby Allies have 16 to 144 added Lightning Damage per Blue Socket"] = { "AuraAddedLightningDamagePerBlueSocketUnique__1", }, + ["Secrets of Suffering"] = { "SecretsOfSufferingKeystoneSceptreImplicit1", }, + ["Nearby Enemies have -10% to all Resistances"] = { "NearbyEnemiesHaveReducedAllResistancesUnique__1", }, + ["Hits have 50% increased Critical Strike Chance against you"] = { "NearbyEnemiesHaveIncreasedChanceToBeCritUnique__2", }, + ["Hits against Nearby Enemies have 50% increased Critical Strike Chance"] = { "NearbyEnemiesHaveIncreasedChanceToBeCritUnique__1", }, + ["Nearby Enemies grant 25% increased Flask Charges"] = { "NearbyEnemiesGrantIncreasedFlaskChargesUnique__1", }, + ["Traps from Socketed Skills create a Smoke Cloud when triggered"] = { "SocketedTrapSkillsCreateSmokeCloudWhenDetonated__1", }, + ["(20-30)% increased Armour"] = { "GlobalPhysicalDamageReductionRatingPercentUnique__2", }, + ["(30-60)% increased Evasion Rating and Armour"] = { "GlobalEvasionRatingAndArmourPercentUnique__1_", }, + ["Hits with this Weapon ignore Enemy Physical Damage Reduction"] = { "LocalIgnorePhysReductionImplicitE3", }, + ["+1% to Chaos Resistance per Poison on you"] = { "ChaosResistancePerPoisonOnSelfUnique__1", }, + ["(20-30)% chance to Sap Enemies in Chilling Areas"] = { "ChanceToSapVsEnemiesInChillingAreasUnique__1", }, + ["You have Vaal Pact while at maximum Endurance Charges"] = { "ChargeBonusVaalPactEnduranceCharges", }, + ["You can apply an additional Curse while at maximum Power Charges"] = { "ChargeBonusAdditionalCursePowerCharges", }, + ["Gain a Flask Charge when you deal a Critical Strike while at maximum Frenzy Charges"] = { "ChargeBonusFlaskChargeOnCritFrenzyCharges", }, + ["Gain Arcane Surge on Hit with Spells while at maximum Power Charges"] = { "ChargeBonusArcaneSurgeOnHitPowerCharges", }, + ["+1 to Maximum Power Charges"] = { "ChargeBonusMaximumPowerCharges", "IncreasedMaximumPowerChargesUnique__2", "IncreasedMaximumPowerChargesUnique__1", "IncreasedMaximumPowerChargesUnique__4", "IncreasedMaximumPowerChargesUniqueWand3", "IncreasedMaximumPowerChargesUniqueStaff7", "MutatedUniqueRing17IncreasedMaximumPowerCharges", }, + ["+1 to Maximum Frenzy Charges"] = { "ChargeBonusMaximumFrenzyCharges", "MaximumFrenzyChargesUniqueBootsStrDex2_", "MaximumFrenzyChargesUniqueBodyStr3", "MaximumFrenzyChargesUniqueDescentOneHandSword1", "MaximumFrenzyChargesUnique__1", }, + ["1% additional Physical Damage Reduction per Power Charge"] = { "ChargeBonusPhysicalDamageReductionPerPowerCharge_", }, + ["Attacks fire an additional Projectile when in Off Hand"] = { "AttacksExtraProjectileInOffHandUnique__1", }, + ["1% additional Physical Damage Reduction per Frenzy Charge"] = { "ChargeBonusPhysicalDamageReductionPerFrenzyCharge__", }, + ["Gain 1 Endurance Charge every second if you've been Hit Recently"] = { "ChargeBonusEnduranceChargeIfHitRecently", }, + ["3% increased Energy Shield per Power Charge"] = { "ChargeBonusEnergyShieldPerPowerCharge", }, + ["Grants 12 Life per Enemy Hit"] = { "LifeGainPerTargetImplicit2Claw4", }, + ["Shared Suffering"] = { "SharedSufferingUnique__1", }, + ["(1-2) to (18-20) Lightning Damage per Power Charge"] = { "ChargeBonusAddedLightningDamagePerPowerCharge", }, + ["(7-9) to (13-14) Fire Damage per Endurance Charge"] = { "ChargeBonusAddedFireDamagePerEnduranceCharge", }, + ["5% increased Damage per Power Charge"] = { "ChargeBonusDamagePerPowerCharge", "IncreasedDamagePerPowerChargeUnique__1", }, + ["5% increased Damage per Endurance Charge"] = { "ChargeBonusDamagePerEnduranceCharge", }, + ["Regenerate 0.3% of Life per second per Frenzy Charge"] = { "ChargeBonusLifeRegenerationPerFrenzyCharge", }, + ["1% increased Movement Speed per Power Charge"] = { "ChargeBonusMovementVelocityPerPowerCharge", }, + ["(20-40)% increased Frenzy Charge Duration"] = { "ChargeBonusFrenzyChargeDuration", }, + ["Implicit Modifier magnitudes are tripled"] = { "LocalTripleImplicitModsUnique__1__", }, + ["Skills which throw Mines throw up to 1 additional Mine if you have at least 800 Intelligence"] = { "PlaceAdditionalMineWith600IntelligenceUnique__1", }, + ["4% additional Physical Damage Reduction per Keystone"] = { "PhysicalDamageReductionPerKeystoneUnique__1", }, + ["Sacrifice (5-25)% of Life to gain that much Energy Shield when you Cast a Spell"] = { "SacrificeLifeToGainESUnique__1", }, + ["25% reduced Golem Size"] = { "GolemSizeUnique__1", }, + ["Golems have (25-35)% less Life"] = { "LessGolemLifeUnique__1", }, + ["Golems Deal (25-35)% less Damage"] = { "LessGolemDamageUnique__1", }, + ["Curse Enemies with Socketed Hex Curse Gem on Hit"] = { "UniqueCurseWithSocketedCurseOnHit_", }, + ["10% increased Damage taken if you've taken a Savage Hit Recently"] = { "ReducedDamageIfTakenASavageHitRecentlyUnique_1", }, + ["If you Consumed a corpse Recently, you and nearby Allies Regenerate 5% of Life per second"] = { "LifeRegenerationIfCorpseConsumedRecentlyUnique__1", }, + ["3% increased Cast Speed for each corpse Consumed Recently"] = { "CastSpeedPerCorpseConsumedRecentlyUnique__1", }, + ["Trigger Level 25 Summon Phantasm Skill when you Consume a corpse"] = { "TriggerSummonPhantasmOnCorpseConsumeUnique__1", }, + ["Has an additional Implicit Mod"] = { "DisplayHasAdditionalModUnique__1", }, + ["20% increased Evasion Rating per 500 Maximum Mana"] = { "DodgeAndSpellDodgePerMaximumManaUnique__1", }, + ["Lose 7% of Mana per Second"] = { "LoseManaPercentPerSecondUnique__1", }, + ["Lose (30-40) Mana per Second"] = { "LoseManaPerSecondUnique__1", }, + ["Shepherd of Souls"] = { "KeystoneShepherdOfSoulsUnique__1", "VillageShepherdOfSouls", }, + ["You have Onslaught while not on Low Mana"] = { "OnslaughtWhileNotOnLowManaUnique__1_", }, + ["Hits with this Weapon deal (30-60)% increased Damage to Shocked Enemies"] = { "LocalElementalDamageAgainstShockedEnemiesUnique__1_", }, + ["Hits with this Weapon deal (30-60)% increased Damage to Frozen Enemies"] = { "LocalElementalDamageAgainstFrozenEnemiesUnique__1", }, + ["Hits with this Weapon deal (30-60)% increased Damage to Ignited Enemies"] = { "LocalElementalDamageAgainstIgnitedEnemiesUnique__1_", }, + ["Hits with this Weapon can't be Evaded if you have Blocked Recently"] = { "HitsCantBeEvadedIfBlockedRecentlyUber1_", }, + ["100% of Physical Damage from Hits with this Weapon is Converted to a random Element"] = { "LocalDamageConversionToRandomElementUnique__2_", "LocalDamageConversionToRandomElementImplicitE1", }, + ["50% of Physical Damage from Hits with this Weapon is Converted to a random Element"] = { "LocalDamageConversionToRandomElementUnique__1", }, + ["Chaos Damage can Ignite, Chill and Shock"] = { "ChaosDamageCanIgniteChillAndShockUnique__1", }, + ["You have Zealot's Oath if you haven't been hit recently"] = { "ZealotsOathIfHaventBeenHitRecentlyUnique__1", }, + ["Regenerate 1% of Life per second per 500 Maximum Energy Shield"] = { "LifeRegenerationPer500EnergyShieldUnique__1", }, + ["Enemies do not block your movement for 4 seconds on Rampage"] = { "PhasingOnRampageUniqueGlovesDexInt6", }, + ["Skills which throw Traps Cost Life instead of Mana"] = { "TrapSkillsHaveBloodMagicUnique__1", }, + ["Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed"] = { "CastSpeedAppliesToTrapSpeedUnique__1", }, + ["(0-100)% increased Effect of Jewel Socket Passive Skills containing Corrupted Magic Jewels"] = { "CorruptedMagicJewelModEffectUnique__1", }, + ["Arrows that Pierce have +50% to Critical Strike Multiplier"] = { "ArrowsThatPierceHaveCritMultiUnique__1", }, + ["15% increased Movement Speed for 9 seconds on Throwing a Trap"] = { "MovementSpeedOnTrapThrowUnique__1", }, + ["Increases and Reductions to Light Radius also apply to Accuracy"] = { "LightRadiusAppliesToAccuracyUnique__1_", "MutatedUniqueBodyStrInt5LightRadiusAppliesToAccuracy", }, + ["100% increased Damage with Ignite inflicted on Chilled Enemies"] = { "BurningDamageToChilledEnemiesUniqueOneHandAxe2", }, + ["Enemy Hits inflict Temporal Chains on you"] = { "EnemyTemporalChainsOnHitUnique__1", }, + ["100% increased Chill Duration on Enemies when in Off Hand"] = { "OffHandChillDurationUniqueOneHandAxe2", }, + ["25% chance to Ignite when in Main Hand"] = { "MainHandChanceToIgniteUniqueOneHandAxe2", }, + ["Solipsism"] = { "KeystoneSolipsismUnique_1", }, + ["Gain (40-60)% of Physical Damage as Extra Chaos Damage"] = { "ChaosDamageAsPortionOfDamageUniqueRing16", }, + ["Lose 10% of your Energy Shield when you Block"] = { "LoseEnergyShieldOnBlockUniqueShieldStrInt6", }, + ["-4 Physical Damage taken from Attack Hits"] = { "PhysicalAttackDamageReducedUniqueAmulet8", }, + ["50% of Physical Damage Converted to Lightning Damage"] = { "ConvertPhysicaltoLightningUnique__4", "ConvertPhysicaltoLightningUnique__1", "ConvertPhysicaltoLightningUnique__3", }, + ["Minions cannot be Blinded"] = { "MinionBlindImmunityUnique__1", }, + ["Gain (15-20) Life per Enemy Hit with Spells"] = { "LifeGainedOnSpellHitUniqueClaw7", }, + ["40% increased Rarity of Fish Caught"] = { "FishingRarityUnique__1", }, + ["(50-60)% increased Rarity of Fish Caught"] = { "FishingRarityUniqueFishingRod1", }, + ["Gain (20-30) Life per Enemy Killed"] = { "LifeGainedFromEnemyDeathUnique__2", }, + ["Gain 20 Life per Enemy Killed"] = { "LifeGainedFromEnemyDeathUniqueTwoHandAxe1", }, + ["100% increased Lightning Damage"] = { "LightningDamagePercentUnique__4", }, + ["+(30-45)% to Fire Resistance"] = { "FireResistUniqueAmulet16", }, + ["(60-100)% increased Effect of Chills you inflict while Leeching Mana"] = { "ChillEffectLeechingManaUnique__1", }, + ["The Impaler"] = { "KeystoneTheImpalerUnique__1_", }, + ["Consumes Frenzy Charges on use"] = { "FlaskConsumesFrenzyChargesUnique__1", }, + ["10% chance to Steal Power, Frenzy, and Endurance Charges on Hit"] = { "StealChargesOnHitPercentUniqueGlovesStrDex6", }, + ["6% increased Explicit Attribute Modifier magnitudes"] = { "WeaponEnchantmentHeistPhysicalEffectAttributeEffect1____", "WeaponEnchantmentHeistFireEffectAttributeEffect1", "WeaponEnchantmentHeistLightningEffectAttributeEffect1", "WeaponEnchantmentHeistColdEffectAttributeEffect1", "WeaponEnchantmentHeistChaosEffectAttributeEffect1", "WeaponEnchantmentHeistCasterDamageEffectAttributeEffect1", "WeaponEnchantmentHeistManaEffectAttributeEffect1_", "ArmourEnchantmentHeistDefenceEffectAttributeEffect1", "ArmourEnchantmentHeistManaEffectAttributeEffect1", "WeaponEnchantmentHeistAttributeEffectSocketsAreLinked1_", "ArmourEnchantmentHeistAttributeEffectSocketsAreLinked1", "ArmourEnchantmentHeistLifeEffectAttributeEffect1_", "WeaponEnchantmentHeistAttributeEffectAttributeRequirement1", }, + ["25% of Maximum Life taken as Chaos Damage per second"] = { "LocalFlaskChaosDamageOfLifeTakenPerMinuteWhileHealingUniqueFlask6", }, + ["Gain Vaal Souls equal to Charges Consumed when used"] = { "FlaskVaalGainSoulsAsChargesUnique__1_", }, + ["Lose all Endurance Charges when Rampage ends"] = { "LoseEnduranceChargesOnRampageEndUnique___1", }, + ["Spells which have gained Intensity Recently gain 1 Intensity every 0.5 Seconds"] = { "SpellsGainIntensityUnique__1", }, + ["(8-15)% increased Attack and Cast Speed while Physical Aegis is depleted"] = { "AttackAndCastSpeedWithoutPhysicalAegisUnique__1", }, + ["Energy Shield Recharge is not delayed by Damage during Effect"] = { "LocalFlaskEnergyShieldRechargeNotDelayedByDamageDuringEffectUnique_1", }, + ["With 40 total Strength and Intelligence in Radius, Prismatic Skills deal 50% less Cold Damage"] = { "ElementalHitDisableColdUniqueJewel_1", }, + ["Starts Energy Shield Recharge when Used"] = { "LocalFlaskStartEnergyShieldRechargeUnique_1", }, + ["Your Energy Shield starts at zero"] = { "EnergyShieldStartsAtZero", }, + ["10% increased Explicit Critical Modifier magnitudes"] = { "WeaponEnchantmentHeistCriticalEffectOnlyRedSockets1", "WeaponEnchantmentHeistCriticalEffectOnlyBlueSockets1", "WeaponEnchantmentHeistCriticalEffectOnlyGreenSockets1", }, + ["15% increased Explicit Critical Modifier magnitudes"] = { "WeaponEnchantmentHeistCriticalEffectSocketPenalty1___", "WeaponEnchantmentHeistCriticalEffectAttributeRequirementPenalty1", }, + ["12% increased Explicit Critical Modifier magnitudes"] = { "WeaponEnchantmentHeistCriticalEffectDamageEffectPenalty1", }, + ["10% increased Explicit Speed Modifier magnitudes"] = { "WeaponEnchantmentHeistSpeedEffectOnlyRedSockets1", "WeaponEnchantmentHeistSpeedEffectOnlyBlueSockets1", "WeaponEnchantmentHeistSpeedEffectOnlyGreenSockets1", }, + ["15% increased Explicit Speed Modifier magnitudes"] = { "WeaponEnchantmentHeistSpeedEffectSocketPenalty1", "WeaponEnchantmentHeistSpeedEffectAttributeRequirementPenalty1", }, + ["25% reduced Explicit Damage Modifier magnitudes"] = { "WeaponEnchantmentHeistSpeedEffectDamageEffectPenalty1", }, + ["15% increased Explicit Caster Damage Modifier magnitudes"] = { "WeaponEnchantmentHeistCasterDamageEffectSocketPenalty1__", "WeaponEnchantmentHeistCasterDamageEffectAttributeRequirementPenalty1", }, + ["10% increased Explicit Caster Damage Modifier magnitudes"] = { "WeaponEnchantmentHeistCasterDamageEffectSpeedEffectPenalty1", "WeaponEnchantmentHeistCasterDamageEffectCriticalEffectPenalty1", "WeaponEnchantmentHeistCasterDamageEffectOnlyRedSockets1", "WeaponEnchantmentHeistCasterDamageEffectOnlyBlueSockets1_", "WeaponEnchantmentHeistCasterDamageEffectOnlyGreenSockets1", }, + ["15% increased Explicit Chaos Modifier magnitudes"] = { "WeaponEnchantmentHeistChaosEffectSocketPenalty1", "WeaponEnchantmentHeistChaosEffectAttributeRequirementPenalty1", }, + ["10% increased Explicit Chaos Modifier magnitudes"] = { "WeaponEnchantmentHeistChaosEffectSpeedEffectPenalty1", "WeaponEnchantmentHeistChaosEffectCriticalEffectPenalty1", "WeaponEnchantmentHeistChaosEffectOnlyRedSockets1", "WeaponEnchantmentHeistChaosEffectOnlyBlueSockets1", "WeaponEnchantmentHeistChaosEffectOnlyGreenSockets1___", }, + ["15% increased Explicit Cold Modifier magnitudes"] = { "WeaponEnchantmentHeistColdEffectSocketPenalty1_", "WeaponEnchantmentHeistColdEffectAttributeRequirementPenalty1_", }, + ["10% increased Explicit Cold Modifier magnitudes"] = { "WeaponEnchantmentHeistColdEffectSpeedEffectPenalty1", "WeaponEnchantmentHeistColdEffectCriticalEffectPenalty1", "WeaponEnchantmentHeistColdEffectOnlyRedSockets1_", "WeaponEnchantmentHeistColdEffectOnlyBlueSockets1_", "WeaponEnchantmentHeistColdEffectOnlyGreenSockets1__", }, + ["15% increased Explicit Lightning Modifier magnitudes"] = { "WeaponEnchantmentHeistLightningEffectSocketPenalty1", "WeaponEnchantmentHeistLightningEffectAttributeRequirementPenalty1", }, + ["10% increased Explicit Lightning Modifier magnitudes"] = { "WeaponEnchantmentHeistLightningEffectSpeedEffectPenalty1", "WeaponEnchantmentHeistLightningEffectOnlyRedSockets1", "WeaponEnchantmentHeistLightningEffectOnlyBlueSockets1", "WeaponEnchantmentHeistLightningEffectOnlyGreenSockets1", }, + ["15% increased Explicit Fire Modifier magnitudes"] = { "WeaponEnchantmentHeistFireEffectSocketPenalty1", "WeaponEnchantmentHeistFireEffectAttributeRequirementPenalty1", }, + ["Purity of Ice has no Reservation"] = { "PurityOfIceNoReservationUnique__1_", "MutatedUniqueBodyDex10PurityOfIceNoReservation", }, + ["10% increased Explicit Fire Modifier magnitudes"] = { "WeaponEnchantmentHeistFireEffectSpeedEffectPenalty1", "WeaponEnchantmentHeistFireEffectOnlyRedSockets1", "WeaponEnchantmentHeistFireEffectOnlyBlueSockets1", "WeaponEnchantmentHeistFireEffectOnlyGreenSockets1", }, + ["15% increased Explicit Physical Modifier magnitudes"] = { "WeaponEnchantmentHeistPhysicalEffectSocketPenalty1", "WeaponEnchantmentHeistPhysicalEffectAttributeRequirementPenalty1", }, + ["25% reduced Explicit Critical Modifier magnitudes"] = { "WeaponEnchantmentHeistPhysicalEffectCriticalEffectPenalty1", "WeaponEnchantmentHeistFireEffectCriticalEffectPenalty1", "WeaponEnchantmentHeistLightningEffectCriticalEffectPenalty1_", "WeaponEnchantmentHeistManaEffectCriticalEffectPenalty1", }, + ["10% increased Explicit Physical Modifier magnitudes"] = { "WeaponEnchantmentHeistPhysicalEffectSpeedEffectPenalty1___", "WeaponEnchantmentHeistPhysicalEffectOnlyRedSockets1", "WeaponEnchantmentHeistPhysicalEffectOnlyBlueSockets1_", "WeaponEnchantmentHeistPhysicalEffectOnlyGreenSockets1", }, + ["Socketed Gems are Supported by Level 20 Greater Volley"] = { "SupportedByGreaterVolleyUnique__1", }, + ["With 40 total Intelligence and Dexterity in Radius, Prismatic Skills deal 50% less Fire Damage"] = { "ElementalHitDisableFireUniqueJewel_1", }, + ["Damage of Enemies Hitting you is Unlucky while you are Cursed with Vulnerability"] = { "EnemiesExtraDamageRollsWhileAffectedByVulnerabilityUnique__1_", }, + ["Arrows Pierce all Targets after Forking"] = { "ArrowsAlwaysPierceAfterForkingUnique__1__", }, + ["(20-25)% increased Elemental Damage with Attack Skills per Power Charge"] = { "IncreasedWeaponElementalDamagePercentPerPowerChargeUnique__1", }, + ["100% increased Physical Damage while you have Resolute Technique"] = { "PhysicalDamageWhileResoluteTechniqueUnique__1__", }, + ["Found Magic Items drop Identified"] = { "MagicItemsDropIdentifiedUnique__1", }, + ["100% increased Effect of Onslaught on you"] = { "OnslaughtEffectUnique__1", }, + ["10% increased Cold Damage taken"] = { "ColdDamageTakenUnique__2", }, + ["5% reduced Cold Damage taken"] = { "ColdDamageTakenUnique__1", }, + ["Summoned Holy Relics have (20-25)% reduced Cooldown Recovery Rate"] = { "HolyRelicCooldownRecoveryUnique__1", }, + ["+1 to maximum number of Summoned Holy Relics"] = { "AdditionalHolyRelicUnique__1", }, + ["Projectiles from Attacks Poison on Hit while you have a Bestial Minion"] = { "ProjectileAttacksChanceToPoisonBeastialMinionUnique__1", }, + ["Projectiles from Attacks inflict Bleeding on Hit while you have a Bestial Minion"] = { "ProjectileAttacksChanceToBleedBeastialMinionUnique__1_", }, + ["You cannot be Hindered"] = { "YouCannotBeHinderedUnique__1", "YouCannotBeHinderedUnique__2", }, + ["Energy Shield Recharge starts when you are Stunned"] = { "EnergyShieldRechargeStartsWhenStunnedUnique__1", }, + ["Trigger Level 15 Lightning Warp on Hit with this Weapon"] = { "TriggeredLightningWarpUnique__1__", }, + ["Trigger Level 1 Intimidating Cry on Hit"] = { "TriggeredAbyssalCryUnique__1", }, + ["(20-30)% reduced Mana Cost of Minion Skills"] = { "MinionSkillManaCostUnique__2", }, + ["Iron Grip"] = { "VillageIronGrip", "KeystoneIronGripUnique__1", }, + ["(10-15)% reduced Mana Cost of Minion Skills"] = { "MinionSkillManaCostUnique__1_", }, + ["Culling Strike against Enemies Cursed with Poacher's Mark"] = { "CullingStrikePoachersMarkUnique__1", }, + ["Nearby allies Recover 1% of your Maximum Life when you Die"] = { "HealAlliesOnDeathUniqueShieldDexInt2", }, + ["Grants Level 5 Frostbite Skill"] = { "GrantsFrostbiteUnique__1", }, + ["-10% to amount of Suppressed Spell Damage Prevented"] = { "SpellDamageSuppressedUnique__2", }, + ["With 40 total Dexterity and Strength in Radius, Prismatic Skills deal 50% less Lightning Damage"] = { "ElementalHitDisableLightningUniqueJewel_1", }, + ["Grants Level 20 Hatred Skill"] = { "HatredSkillUniqueDescentClaw1", }, + ["Grants Level 10 Purity of Elements Skill"] = { "PuritySkillUniqueAmulet22", }, + ["50% reduced Life Regeneration rate"] = { "ReducedLifeRegenerationPercentUniqueOneHandAxe5", }, + ["Lose 40 Mana when you use a Skill"] = { "IncreaseGlobalFlatManaCostUnique__3_", }, + ["Lose (40-80) Mana when you use a Skill"] = { "IncreaseGlobalFlatManaCostUnique__2", }, + ["+50 to Total Mana Cost of Skills"] = { "IncreaseGlobalFlatManaCostUnique__1", }, + ["-(8-4) to Total Mana Cost of Skills"] = { "ReduceGlobalFlatManaCostUnique__1", }, + ["1% increased Chaos Damage per Level"] = { "IncreasedElementalDamagePerLevelUniqueTwoHandSword7", }, + ["1% increased Elemental Damage per Level"] = { "IncreasedChaosDamagePerLevelUniqueTwoHandSword7", }, + ["+12 to Level of Socketed Skill Gems"] = { "LocalIncreaseSocketedActiveSkillGemLevelUnique__1", }, + ["+1 to Level of Socketed Skill Gems"] = { "LocalIncreaseSocketedActiveSkillGemLevelUniqueTwoHandSword7_", }, + ["Gain 1 Energy Shield on Kill per Level"] = { "EnergyShieldGainedOnEnemyDeathPerLevelUniqueSceptre8", }, + ["Gain 1 Mana on Kill per Level"] = { "ManaGainedOnEnemyDeathPerLevelUniqueSceptre8", }, + ["Rampage"] = { "SimulatedRampageStrDex5", "SimulatedRampageDexInt6", "SimulatedRampageStrInt2", "SimulatedRampageUnique__2", "SimulatedRampageUnique__3_", }, + ["600% of Damage Leeched as Life on Critical Strike"] = { "LifeLeechOnCritUniqueTwoHandAxe8", }, + ["Gain a Flask Charge when you deal a Critical Strike"] = { "FlaskChargesOnCritUniqueTwoHandAxe8", }, + ["1% increased Spell Damage per Level"] = { "SpellDamageIncreasedPerLevelUniqueSceptre8", }, + ["Regenerate 0.2 Life per second per Level"] = { "LifeRegenerationPerLevelUniqueTwoHandSword7", }, + ["10% Global chance to Blind Enemies on hit"] = { "GlobalChanceToBlindOnHitUniqueSceptre8", }, + ["Culling Strike against Frozen Enemies"] = { "CullingAgainstFrozenEnemiesUnique__1", }, + ["Cannot gain Energy Shield"] = { "CannotGainEnergyShieldUnique__1", }, + ["Creates a Smoke Cloud on Rampage"] = { "GroundSmokeOnRampageUniqueGlovesDexInt6", }, + ["10% reduced Reflected Elemental Damage taken"] = { "JewelImplicitReducedElementalReflect", }, + ["Adds (16-21) to (31-36) Chaos Damage to Spells"] = { "SpellAddedChaosDamageUnique__2", }, + ["Adds (48-56) to (73-84) Chaos Damage to Spells"] = { "SpellAddedChaosDamageUnique__1", }, + ["Adds (90-130) to (140-190) Chaos Damage to Spells"] = { "SpellAddedChaosDamageUniqueWand7", }, + ["(500-1000)% increased total Recovery per second from Mana Leech"] = { "IncreasedManaLeechRateUnique__1", }, + ["(500-1000)% increased total Recovery per second from Life Leech"] = { "IncreasedLifeLeechRateUnique__2", }, + ["50% increased total Recovery per second from Life Leech"] = { "IncreasedLifeLeechRateUnique__1", }, + ["(5-8)% increased Intelligence"] = { "PercentageIntelligenceUnique__4", }, + ["+(60-80) to Intelligence"] = { "IntelligenceUniqueGlovesStr3", }, + ["+(60-75) to Intelligence"] = { "IntelligenceUniqueRing13", }, + ["10% chance to Poison on Hit"] = { "VillageLocalChanceToPoisonOnHit", }, + ["+40% to Maximum Effect of Shock"] = { "MaximumShockOverrideUniqueBow10", }, + ["+(1-10) to maximum Fortification"] = { "MaximumFortificationUnique__1", }, + ["Count as having maximum number of Power Charges"] = { "CountAsHavingMaxPowerChargesUnique__1", }, + ["You take 20% of Damage from Blocked Hits"] = { "BaseBlockDamageTakenUnique__1___", }, + ["70% increased Critical Strike Chance against Bleeding Enemies"] = { "CriticalStrikeChanceAgainstBleedingEnemiesUber1", }, + ["25% increased Light Radius during Effect"] = { "FlaskLightRadiusUniqueFlask1", }, + ["100% increased Charges per use"] = { "FlaskChargesUsedUnique__7", }, + ["An Enemy Writhing Worm spawns every 2 seconds"] = { "SummonWrithingWormEveryXMsUnique__1", "MutatedUniqueBow12SummonWrithingWormEveryXMs", }, + ["(-35-35)% reduced Mana Burn rate"] = { "TinctureToxicityRateUnique__2", }, + ["Projectiles cannot continue after colliding with targets"] = { "ProjectilesExpireOnHitUniqueWand_1", }, + ["You have Culling Strike against Cursed Enemies"] = { "CullingStrikeCursedEnemyUnique__1_", }, + ["You count as on Full Life while you are Cursed with Vulnerability"] = { "CountOnFullLifeWhileAffectedByVulnerabilityUnique__1", }, + ["(7-10)% increased Elemental Damage"] = { "ElementalDamageUnique__4", }, + ["Gain 3 Rage on Melee Weapon Hit"] = { "TinctureRageOnHitImplicit1", }, + ["(60-90)% increased Unveiled Modifier magnitudes"] = { "LocalVeiledModEffectUnique__1", }, + ["Lose an Endurance Charge each second"] = { "GainEnduranceChargeEverySecondUnique__1", }, + ["1% increased Maximum Mana per Abyss Jewel affecting you"] = { "IncreasedManaPerAbyssalJewelUnique__1_", }, + ["While your Passive Skill Tree connects to the Witch's starting location, you gain:"] = { "StarterPassiveTreeJewelUnique__4", "StarterPassiveJewelUnique__12__", }, + ["25% chance to Shock with Melee Weapons"] = { "TinctureChanceToShockImplicit1", }, + ["+(13-19)% to Chaos Resistance"] = { "ChaosResistUniqueBootsStrInt2", }, + ["[DNT] Impaled Enemies Cannot be Impaled"] = { "YouCannotImpaleTheImpaledUnique_1UNUSED", }, + ["20% chance to Blind Enemies when they Hit you"] = { "BlindEnemiesWhenHitUber1__", }, + ["40% reduced Enemy Stun Threshold with Melee Weapons"] = { "TinctureStunThresholdImplicit1", }, + ["5% increased Damage with Bleeding per Endurance Charge"] = { "BleedingDamagePerEnduranceChargeUber1", }, + ["1% increased Area Damage per 12 Strength"] = { "AreaDamagePerStrengthUber1", }, + ["5% of Leech from Hits with this Weapon is Instant per Enemy Power"] = { "LeechInstantMonsterPowerUnique__1", }, + ["20% increased Attack Speed if you have Blocked Recently"] = { "AttackSpeedIfBlockedRecentlyUber1", }, + ["30% increased Area of Effect if you have at least 500 Strength"] = { "AreaOfEffectWith500StrengthUber1", }, + ["Spells deal added Chaos Damage equal to (15-20)% of your maximum Life"] = { "SpellAddedChaosDamageMaximumLifeUnique__1", }, + ["20% increased Evasion if you have Hit an Enemy Recently"] = { "IncreasedEvasionRatingIfHitEnemyRecentlyUber1", }, + ["20% increased Evasion while Leeching"] = { "IncreasedEvasionRatingWhileLeechingUber1", }, + ["40% of Elemental Damage from Hits taken as Physical Damage"] = { "ElementalDamageTakenAsPhysicalUnique__1", }, + ["Skeletons gain Added Chaos Damage equal to (20-30)% of Maximum Energy Shield on your Equipped Shield"] = { "SkeletonAddedChaosDamageShieldUnique__1", }, + ["Gain Her Embrace for 3 seconds when you Ignite an Enemy"] = { "GainHerEmbraceOnIgniteUnique__1", }, + ["Gain +2% to Critical Strike Chance for 2 seconds after Spending a total of 800 Mana"] = { "GainCriticalStrikeChanceOnManaSpentUnique__1", }, + ["You count as on Low Life while you are Cursed with Vulnerability"] = { "CountAsLowLifeWhileAffectedByVulnerabilityUnique__1", }, + ["1% increased Melee Physical Damage per 10 Strength while Fortified"] = { "MeleePhysicalDamagePerStrengthWhileFortifiedUber1", }, + ["+50% to Critical Strike Multiplier if you haven't dealt a Critical Strike Recently"] = { "CriticalStrikeMultiplierIfHaventCritRecentlyUber1", }, + ["15% increased Movement Speed while Fortified"] = { "MovementSpeedWhileFortifiedUber1", }, + ["All Damage can Ignite"] = { "MutatedUniqueBelt14AllDamageCanIgnite", "MutatedUniqueBow19AllDamageCanIgnite", }, + ["+40 to maximum Life for each Empty Red Socket on any Equipped Item"] = { "IncreasedLifeEmptyRedSocketUnique__1", }, + ["Your Curse Limit is equal to your maximum Power Charges"] = { "CurseLimitMaximumPowerChargesUnique__1", }, + ["Socketed Gems are supported by Level 30 Blind"] = { "ItemActsAsSupportBlindUniqueHelmetStrDex4", }, + ["Socketed Gems are supported by Level 6 Blind"] = { "ItemActsAsSupportBlindUniqueHelmetStrDex4b", }, + ["Socketed Gems are supported by Level 10 Blind"] = { "ItemActsAsSupportBlindUnique__1", }, + ["80% reduced Freeze Duration on you"] = { "ReducedFreezeDurationUniqueShieldStrInt3", }, + ["10000% increased Freeze Duration on you"] = { "FreezeDurationOnSelfUnique__1", }, + ["You cannot have more than 2 Summoned Totems of the same type"] = { "Maximum2OfSameTotemUnique__1", }, + ["Socketed Gems are Supported by Level 15 Pulverise"] = { "SocketedGemsGetIncreasedAreaOfEffectUniqueTwoHandMace3", }, + ["Socketed Gems are Supported by Level 20 Increased Area of Effect"] = { "SocketedGemsGetIncreasedAreaOfEffectUniqueTwoHandAxe5", }, + ["Socketed Gems are Supported by Level 5 Increased Area of Effect"] = { "SocketedGemsGetIncreasedAreaOfEffectUniqueDescentOneHandSword1", }, + ["+12% Chance to Block Attack Damage while Dual Wielding"] = { "BlockWhileDualWieldingUniqueDagger3", }, + ["+(8-12)% Chance to Block Attack Damage while Dual Wielding"] = { "BlockWhileDualWieldingUniqueTwoHandAxe6", }, + ["+8% Chance to Block Attack Damage while Dual Wielding"] = { "BlockWhileDualWieldingUniqueOneHandSword5", }, + ["+5% Chance to Block Attack Damage while Dual Wielding"] = { "BlockWhileDualWieldingUniqueDagger9", }, + ["+10% Chance to Block Attack Damage while Dual Wielding"] = { "BlockWhileDualWieldingUnique__1", }, + ["+18% Chance to Block Attack Damage while Dual Wielding"] = { "BlockWhileDualWieldingUnique__2_", }, + ["+1 to Level of all Raise Zombie Gems"] = { "MaximumMinionCountUniqueBootsInt4", }, + ["Summoned Skeleton Warriors are Permanent and Follow you"] = { "SkeletonWarriorsPermanentMinionUnique__1", }, + ["+1 to maximum number of Raised Zombies"] = { "TalismanAdditionalZombie", "MaximumMinionCountUniqueTwoHandSword4", "MaximumMinionCountUniqueWand2", "MaximumMinionCountUniqueWand2Updated", }, + ["+1 to maximum number of Spectres"] = { "MaximumMinionCountUniqueSceptre5", "MaximumMinionCountUniqueBodyInt9", }, + ["+1 to maximum number of Skeletons"] = { "MaximumMinionCountUniqueBootsStrInt2", "MaximumMinionCountUniqueBootsStrInt2Updated", }, + ["+(1-2) to maximum number of Raised Zombies"] = { "MaximumMinionCountUniqueTwoHandSword4Updated", }, + ["Every 5 seconds, gain one of the following for 5 seconds:"] = { "HinekoraButterflyEffectUnique__1", }, + ["Inflict Withered for 2 seconds on Hit with this Weapon"] = { "LocalWitherOnHitChanceUnique__2", }, + ["(7-10)% increased Skeleton Attack Speed"] = { "MaximumMinionCountUniqueJewel1", "SkeletonAttackSpeedUniqueJewel1", }, + ["(7-10)% increased Skeleton Cast Speed"] = { "SkeletonCastSpeedUniqueJewel1", }, + ["(3-5)% increased Skeleton Movement Speed"] = { "SkeletonMovementSpeedUniqueJewel1", }, + ["+2 to maximum number of Spectres"] = { "MaximumMinionCountUnique__1__", "MaximumMinionCountUnique__2", }, + ["Socketed Gems have 10% chance to cause Enemies to Flee on Hit"] = { "SocketedItemsHaveChanceToFleeUniqueClaw6", }, + ["Reflects 1 to 250 Lightning Damage to Melee Attackers"] = { "AttackerTakesLightningDamageUniqueBodyInt1", }, + ["Reflects 1 to 150 Lightning Damage to Melee Attackers"] = { "AttackerTakesLightningDamageUnique___1", }, + ["25% of Physical Damage Converted to Chaos Damage"] = { "PhysicalDamageConvertedToChaosUnique__1", "PhysicalDamageConvertToChaosUniqueBow5", "PhysicalDamageConvertToChaosUnique__1", }, + ["(50-80)% increased Duration"] = { "FlaskEffectDurationUnique__7", }, + ["+(40-50) to Strength"] = { "StrengthUniqueBelt2", "StrengthUniqueTwoHandSword5", }, + ["Skills Chain an additional time while at maximum Frenzy Charges"] = { "AdditionalChainWhileAtMaxFrenzyChargesUnique___1", }, + ["Recover Full Life at the end of the Effect"] = { "LocalFlaskLifeOnFlaskDurationEndUniqueFlask3", }, + ["33% chance to Blind nearby Enemies when gaining Her Blessing"] = { "UniqueEffectOnBuff__3", }, + ["With at least 40 Intelligence in Radius, 10% of Damage taken Recouped as Mana if you've Warcried Recently"] = { "RallyingCryThresholdJewel__1", }, + ["With at least 40 Strength in Radius, Hits with Vigilant Strike Fortify you and Nearby Allies for 8 seconds"] = { "VigilantStrikeThresholdJewel__1", }, + ["With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in its Area"] = { "ColdsnapThresholdJewel__1", }, + ["[DNT] You have Feeding Frenzy if you've Blocked Recently"] = { "FeedingFrenzyIfBlockedRecentlyUnique__1", }, + ["With at least 40 Intelligence in Radius, Fireball Projectiles gain Area as they travel farther, up to 50% increased Area of Effect"] = { "FireballThresholdJewel__1", }, + ["With at least 40 Intelligence in Radius, Projectiles gain radius as they travel farther, up to a maximum of +0.4 metres to radius"] = { "FireballThresholdJewel__2_", }, + ["50% increased Damage with Poison inflicted on Bleeding Enemies"] = { "PoisonDamageAgainstBleedingEnemiesUber1", }, + ["20% of Lightning Damage Leeched as Life during Effect"] = { "LightningLifeLeechDuringFlaskEffect__1", }, + ["20% of Lightning Damage Leeched as Mana during Effect"] = { "LightningManaLeechDuringFlaskEffect__1", }, + ["Adds (10-15) to (55-65) Lightning Damage to Attacks during Effect"] = { "AddedLightningDamageDuringFlaskEffect__1", }, + ["Adds (10-15) to (55-65) Lightning Damage to Spells during Effect"] = { "AddedSpellLightningDamageDuringFlaskEffect__1", }, + ["50% of Physical Damage Converted to Lightning during Effect"] = { "PhysicalToLightningDuringFlaskEffect__1", }, + ["Chill nearby Enemies when you Focus, causing 30% reduced Action Speed"] = { "ChillNearbyEnemiesOnFocusUnique__1_", }, + ["2% increased Minion Attack and Cast Speed per Skeleton you own"] = { "MinionAttackAndCastSpeedPerSkeleton__1", }, + ["2% increased Minion Duration per Raised Zombie"] = { "MinionDurationPerZombie__1", }, + ["(8-12)% increased Minion Damage per Raised Spectre"] = { "MinionDamagePerSpectre__1", }, + ["Minions Regenerate (1.5-2.5)% of Life per second"] = { "MinionLifeRegenerationPerRagingSpirit__1", }, + ["Enemies you Kill have a 20% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage"] = { "ExplodeOnKillChaosUnique__1", }, + ["4% reduced Mana Cost per Endurance Charge"] = { "ReduceManaCostPerEnduranceChargeUnique__1", }, + ["40% increased Damage with Hits against Frozen Enemies"] = { "IncreasedDamageAgainstFrozenEnemiesUnique__1", }, + ["100% increased Global Physical Damage while Frozen"] = { "PhysicalDamageWhileFrozenUnique___1", }, + ["Chaos Damage taken does not bypass Minions' Energy Shield"] = { "MinionChaosDamageDoesNotBypassESUnique__1", }, + ["5% chance to grant Onslaught to nearby Enemies on Kill"] = { "GrantEnemiesOnslaughtOnKillUnique__1", }, + ["10% chance to gain Chaotic Might for 10 seconds on Kill"] = { "UnholyMightOnKillPercentChanceUnique__1", }, + ["10% chance to gain Onslaught for 10 seconds on Kill"] = { "OnslaugtOnKillPercentChanceUnique__1", }, + ["Your Lightning Damage can Freeze but not Shock"] = { "LightningFreezesUniqueHelmetDexInt4", }, + ["Recover (1-3)% of Life on Kill"] = { "VillageMaximumLifeOnKillPercent", "MaximumLifeOnKillPercentUnique__2", "MaximumLifeOnKillPercentUnique__6", }, + ["Wrath has no Reservation"] = { "WrathNoReservationUnique__1", }, + ["Recover (1-3)% of Mana on Kill"] = { "VillageMaximumManaOnKillPercent", "MaximumManaOnKillPercentUnique__1", }, + ["Recover (3-5)% of Energy Shield on Kill"] = { "MaximumEnergyShieldOnKillPercentUnique__1", }, + ["Recover 1% of Energy Shield on Kill"] = { "MaximumEnergyShieldOnKillPercentUnique__2", }, + ["+10% to Fire Damage over Time Multiplier"] = { "BurningArrowThresholdJewelUnique__1", }, + ["Triggers Level 15 Manifest Dancing Dervishes on Rampage"] = { "DisplayManifestWeaponUnique__1", }, + ["With at least 40 Dexterity in Radius, Barrage fires an additional 6 projectiles simultaneously on the first and final attacks"] = { "BarrageThresholdUnique__1", }, + ["With at least 40 Strength in Radius, Ground Slam"] = { "GroundSlamThresholdUnique__1", }, + ["Recover (75-100)% of Life on use"] = { "LocalFlaskInstantRecoverPercentOfLifeUniqueFlask6", }, + ["With at least 40 Strength in Radius, Ground Slam has a 35% chance"] = { "GroundSlamThresholdUnique__2", }, + ["6% increased Explicit Critical Modifier magnitudes"] = { "WeaponEnchantmentHeistPhysicalEffectCriticalEffect1", "WeaponEnchantmentHeistFireEffectCriticalEffect1", "WeaponEnchantmentHeistLightningEffectCriticalEffect1", "WeaponEnchantmentHeistManaEffectCriticalEffect1", "WeaponEnchantmentHeistCriticalEffectSocketsAreLinked1", "WeaponEnchantmentHeistCriticalEffectAttributeRequirement1_", }, + ["With at least 40 Intelligence in Radius, Summon Skeletons can Summon up to 15 Skeleton Mages"] = { "SummonSkeletonsThresholdUnique__1", }, + ["Siege Ballista has +1 to maximum number of Summoned Totems per 200 Dexterity"] = { "AdditionalSnipeTotemsPerDexterityUnique__1", }, + ["Shrapnel Ballista has +1 to maximum number of Summoned Totems per 200 Strength"] = { "AdditionalShrapnelBallistaePerStrengthUnique__1", }, + ["Adds 1 to 3 Physical Damage to Attacks per 25 Dexterity"] = { "AddedDamagePerDexterityUnique__1", }, + ["Adds 1 to 3 Physical Damage to Attacks per 25 Strength"] = { "AddedDamagePerStrengthUnique__1", }, + ["Nearby Enemies are Hindered, with 25% reduced Movement Speed"] = { "DisplayNearbyEnemiesAreSlowedUnique__1", }, + ["Socketed Gems are Supported by Level 15 Hypothermia"] = { "DisplaySupportedByHypothermiaUnique__1", }, + ["Socketed Gems are Supported by Level 15 Ice Bite"] = { "DisplaySupportedByIceBiteUnique__1", "DisplaySupportedByIceBiteUnique__2", }, + ["Targets are Unaffected by your Hexes"] = { "TargetsUnaffectedByYourHexesUnique__1", }, + ["Socketed Gems are Supported by Level 1 Mana Leech"] = { "DisplaySupportedByManaLeechUnique__1", }, + ["Socketed Gems are Supported by Level 15 Added Cold Damage"] = { "DisplaySupportedByAddedColdDamageUnique__1", }, + ["Socketed Gems are Supported by Level 29 Added Cold Damage"] = { "DisplaySupportedByAddedColdDamageUnique__2", }, + ["Socketed Gems are Supported by Level 15 Bonechill"] = { "DisplaySupportedByBonechillUnique__1", }, + ["(120-140)% increased Critical Strike Chance against Blinded Enemies"] = { "CriticalChanceAgainstBlindedEnemiesUnique__1", }, + ["(30-50)% increased Critical Strike Chance against Blinded Enemies"] = { "CriticalChanceAgainstBlindedEnemiesUnique__2__", }, + ["Adds 2 to 5 Fire Damage to Attacks for every 1% your Light Radius is above base value"] = { "AddedFireDamageFromLightRadiusUnique__1", }, + ["100% increased Damage with Hits and Ailments against Hindered Enemies"] = { "DamageAgainstNearEnemiesUnique__1", }, + ["Trigger Level 1 Fire Burst on Kill"] = { "FireDamageToNearbyEnemiesOnKillUnique", }, + ["Socketed Gems have no Reservation"] = { "SocketedAurasReserveNoManaUnique__1", }, + ["6% increased Explicit Fire Modifier magnitudes"] = { "WeaponEnchantmentHeistFireEffectSpeedEffect1", "WeaponEnchantmentHeistFireEffectAttributeRequirement1", "WeaponEnchantmentHeistFireEffectSocketsAreLinked1", }, + ["Grants Level 20 Illusory Warp Skill"] = { "ItemGrantsIllusoryWarpUnique__1", }, + ["100% increased Damage with Unarmed Attacks against Bleeding Enemies"] = { "UnarmedDamageVsBleedingEnemiesUnique__1", }, + ["+7% to Unarmed Melee Attack Critical Strike Chance"] = { "BaseUnarmedCriticalStrikeChanceUnique__1", }, + ["Gain 30 Life per Bleeding Enemy Hit"] = { "LifeGainVsBleedingEnemiesUnique__1", }, + ["20% chance to Trigger Level 25 Summon Spectral Wolf on Critical Strike with this Weapon"] = { "SummonWolfOnCritUnique__1", }, + ["35% increased Attack Speed with Swords"] = { "SwordPhysicalAttackSpeedUnique__1", }, + ["80% increased Physical Damage with Axes"] = { "AxePhysicalDamageUnique__1", }, + ["40% increased Physical Attack Damage while Dual Wielding"] = { "DualWieldingPhysicalDamageUnique__1", }, + ["50% slower start of Energy Shield Recharge during any Flask Effect"] = { "EnergyShieldDelayDuringFlaskEffect__1", }, + ["(150-200)% increased Energy Shield Recharge Rate during any Flask Effect"] = { "ESRechargeRateDuringFlaskEffect__1", }, + ["1% increased Cold Damage per 1% Chance to Block Attack Damage"] = { "IncreasedColdDamagePerBlockChanceUnique__1", }, + ["1% increased Maximum Mana per 2% Chance to Block Spell Damage"] = { "IncreasedManaPerSpellBlockChanceUnique__1", }, + ["300% increased Armour while Chilled or Frozen"] = { "IncreasedArmourWhileChilledOrFrozenUnique__1", }, + ["Adds (15-25) to (40-50) Cold Damage to Spells and Attacks"] = { "AddedColdDamageToSpellsAndAttacksUnique__1", }, + ["Adds (5-7) to (13-15) Cold Damage to Spells and Attacks"] = { "AddedColdDamageToSpellsAndAttacksUnique__2", }, + ["2 Enemy Writhing Worms escape the Flask when used"] = { "SummonsWormsOnUse", }, + ["6% increased Explicit Chaos Modifier magnitudes"] = { "WeaponEnchantmentHeistChaosEffectSpeedEffect1_", "WeaponEnchantmentHeistChaosEffectCriticalEffect1", "WeaponEnchantmentHeistChaosEffectAttributeRequirement1_", "WeaponEnchantmentHeistChaosEffectSocketsAreLinked1_", }, + ["20% chance to gain a Power Charge on Hit"] = { "PowerChargeOnHitUnique__1", }, + ["20% chance to Trigger Level 16 Molten Burst on Melee Hit"] = { "MoltenBurstOnMeleeHitUnique__1", }, + ["Damage Penetrates 20% Fire Resistance"] = { "PenetrateEnemyFireResistUnique__1", }, + ["(40-50)% additional Physical Damage Reduction during Effect"] = { "LocalFlaskPhysicalDamageReductionUnique__1", }, + ["Nearby Enemies take 50 Lightning Damage per second"] = { "LightningDegenAuraUniqueDisplay__1", }, + ["Poison you inflict is Reflected to you if you have fewer than 100 Poisons on you"] = { "ReflectPoisonsToSelfUnique__1", }, + ["Regenerate 10% of Life per second while Frozen"] = { "LifeRegenerationWhileFrozenUnique__1", }, + ["Retaliation Skills have 100% chance to Knockback"] = { "KnockbackOnCounterattackChanceUnique__1", }, + ["(25-35)% chance for Energy Shield Recharge to start when you Block"] = { "EnergyShieldRechargeOnBlockUnique__1", }, + ["Attacks with this Weapon Penetrate 30% Elemental Resistances"] = { "LocalElementalPenetrationUnique__1", }, + ["(60-80)% increased Damage while you have no Frenzy Charges"] = { "IncreasedDamageAtNoFrenzyChargesUnique__1", }, + ["100% increased Critical Strike Chance against Enemies that are on Full Life"] = { "CriticalChanceAgainstEnemiesOnFullLifeUnique__1", }, + ["1% of Attack Damage Leeched as Life on Critical Strike"] = { "CriticalStrikeAttackLifeLeechUnique__1", }, + ["Minions deal (5-8) to (12-16) additional Attack Physical Damage"] = { "AddedPhysicalToMinionAttacksUnique__1", }, + ["Gain 15% of Physical Attack Damage as Extra Lightning Damage"] = { "AttackPhysicalDamageAddedAsLightningUnique__1", }, + ["Gain 15% of Physical Attack Damage as Extra Fire Damage"] = { "AttackPhysicalDamageAddedAsFireUnique__1", }, + ["Gain (30-40)% of Physical Attack Damage as Extra Fire Damage"] = { "AttackPhysicalDamageAddedAsFireUnique__2", }, + ["+2 maximum Energy Shield per 5 Strength"] = { "EnergyShieldPer5StrengthUnique__1", }, + ["+1 to maximum number of Summoned Golems"] = { "MaximumGolemsUnique__1", "VillageMaximumGolems", "MaximumGolemsUnique__2", }, + ["+3 to maximum number of Summoned Golems"] = { "MaximumGolemsUnique__3", }, + ["-1 to maximum number of Summoned Golems"] = { "MaximumGolemsUnique__4_", }, + ["Grants Level 12 Summon Stone Golem Skill"] = { "GrantsLevel12StoneGolem", }, + ["Socketed Gems are Supported by Level 12 Fortify"] = { "SocketedGemsSupportedByFortifyUnique____1", }, + ["(50-100)% increased Energy Shield Recovery rate"] = { "EnergyShieldRecoveryRateUnique__1", }, + ["2% increased Physical Damage Over Time per 10 Dexterity"] = { "IncreasePhysicalDegenDamagePerDexterityUnique__1", }, + ["1% increased Bleeding Duration per 12 Intelligence"] = { "IncreaseBleedDurationPerIntelligenceUnique__1", }, + ["30% Chance to cause Bleeding Enemies to Flee on hit"] = { "BleedingEnemiesFleeOnHitUnique__1", }, + ["25% chance to Avoid Fire Damage from Hits"] = { "ChanceToAvoidFireDamageUnique__1", }, + ["(40-60)% increased Trap Trigger Area of Effect"] = { "TrapTriggerRadiusUnique__1", }, + ["15% chance to create Chilled Ground when you Freeze an Enemy"] = { "SpreadChilledGroundOnFreezeUnique__1", }, + ["20% chance to Poison on Hit with Attacks"] = { "ChanceToPoisonWithAttacksUnique___1", }, + ["(8-12)% Chance for Traps to Trigger an additional time"] = { "TrapTriggerTwiceChanceUnique__1", }, + ["Traps and Mines deal (3-5) to (10-15) additional Physical Damage"] = { "TrapAndMineAddedPhysicalDamageUnique__1", }, + ["Grants Last Breath when you Use a Skill during Effect, for (450-600)% of Mana Cost"] = { "FlaskLifeGainOnSkillUseUnique__1", }, + ["Traps and Mines have a 25% chance to Poison on Hit"] = { "TrapPoisonChanceUnique__1", }, + ["Socketed Gems are Supported by Level 22 Blasphemy"] = { "SocketedGemsSupportedByBlasphemyUnique__1", }, + ["Socketed Gems are Supported by Level 20 Blasphemy"] = { "SocketedGemsSupportedByBlasphemyUnique__2__", "SupportedByBlasphemyUnique", }, + ["Socketed Curse Gems have 30% increased Reservation Efficiency"] = { "ReducedReservationForSocketedCurseGemsUnique__1", }, + ["Socketed Curse Gems have 80% increased Reservation Efficiency"] = { "ReducedReservationForSocketedCurseGemsUnique__2", }, + ["10% chance to grant a Power Charge to nearby Allies on Kill"] = { "GrantAlliesPowerChargeOnKillUnique__1", }, + ["5% chance to grant a Frenzy Charge to nearby Allies on Hit"] = { "GrantAlliesFrenzyChargeOnHitUnique__1", }, + ["25% chance to Trigger Level 10 Summon Raging Spirit on Kill"] = { "SummonRagingSpiritOnKillUnique__1", "VillageSummonRagingSpiritOnKill", }, + ["50% of Physical Damage Converted to Chaos Damage"] = { "PhysicalDamageConvertedToChaosUnique__2", }, + ["25% chance to Maim on Hit"] = { "LocalMaimOnHit2HImplicit_1", }, + ["Minions have 15% chance to Blind Enemies on hit"] = { "MinionChanceToBlindOnHitUnique__1", }, + ["Socketed Minion Gems are Supported by Level 16 Life Leech"] = { "DisplaySocketedMinionGemsSupportedByLifeLeechUnique__1", }, + ["Gain 30 Mana per Grand Spectrum"] = { "ManaPerStackableJewelUnique__1", }, + ["Gain 200 Armour per Grand Spectrum"] = { "ArmourPerStackableJewelUnique__1", }, + ["15% increased Elemental Damage per Grand Spectrum"] = { "IncreasedDamagePerStackableJewelUnique__1", }, + ["25% increased Critical Strike Chance per Grand Spectrum"] = { "CriticalStrikeChancePerStackableJewelUnique__1", }, + ["+7% to all Elemental Resistances per Grand Spectrum"] = { "AllResistancePerStackableJewelUnique__1", }, + ["5% increased Maximum Life per Grand Spectrum"] = { "MaximumLifePerStackableJewelUnique__1", }, + ["12% chance to Avoid Elemental Ailments per Grand Spectrum"] = { "AvoidElementalAilmentsPerStackableJewelUnique__1", }, + ["You are Chilled while you are Bleeding"] = { "ChilledWhileBleedingUnique__1_", }, + ["+1 to Minimum Endurance Charges per Grand Spectrum"] = { "MinimumEnduranceChargesPerStackableJewelUnique__1", }, + ["+1 to Minimum Frenzy Charges per Grand Spectrum"] = { "MinimumFrenzyChargesPerStackableJewelUnique__1", }, + ["+1 to Minimum Power Charges per Grand Spectrum"] = { "MinimumPowerChargesPerStackableJewelUnique__1", }, + ["Adds 10 to 20 Cold Damage to Spells per Power Charge"] = { "AddedColdDamagePerPowerChargeUnique__1", }, + ["Adds 50 to 70 Cold Damage to Spells per Power Charge"] = { "AddedColdDamagePerPowerChargeUnique__2", }, + ["+(20-25) Mana gained on Killing a Frozen Enemy"] = { "GainManaOnKillingFrozenEnemyUnique__1", }, + ["60% increased Damage if you've Frozen an Enemy Recently"] = { "IncreasedDamageIfFrozenRecentlyUnique__1", }, + ["Adds 1 to 12 Lightning Damage to Attacks with this Weapon per 10 Intelligence"] = { "AddedLightningDamagePerIntelligenceUnique__1", }, + ["Adds 1 to 5 Lightning Damage to Attacks with this Weapon per 10 Intelligence"] = { "AddedLightningDamagePerIntelligenceUnique__2", }, + ["1% increased Attack Speed per 25 Dexterity"] = { "IncreasedAttackSpeedPerDexterityUnique__1", }, + ["20% increased Movement Speed while Bleeding"] = { "MovementVelocityWhileBleedingUnique__1", }, + ["10% increased Physical Damage taken while moving"] = { "IncreasedPhysicalDamageTakenWhileMovingUnique__1", }, + ["10% additional Physical Damage Reduction while stationary"] = { "PhysicalDamageReductionWhileNotMovingUnique__1", }, + ["Adds 1 to 10 Lightning Damage for each Shocked Enemy you've Killed Recently"] = { "AddedLightningDamagePerShockedEnemyKilledUnique__1", }, + ["Damage Penetrates 20% Cold Resistance against Chilled Enemies"] = { "ColdPenetrationAgainstChilledEnemiesUnique__1", }, + ["Recover (40-60) Life when you Ignite an Enemy"] = { "GainLifeOnIgnitingEnemyUnique__1", }, + ["Recover (20-30) Life when you Ignite an Enemy"] = { "GainLifeOnIgnitingEnemyUnique__2", }, + ["(15-20)% increased Cold Damage per Frenzy Charge"] = { "IncreasedColdDamagePerFrenzyChargeUnique__1", "IncreasedColdDamagePerFrenzyChargeUnique__2", }, + ["Recover (250-500) Life when you Block"] = { "GainLifeOnBlockUnique__1", }, + ["Grants Level 30 Crushing Fist Skill"] = { "GrantsLevel30ReckoningUnique__1", }, + ["Minions Recover 10% of Life on Killing a Poisoned Enemy"] = { "MinionsRecoverLifeOnKillingPoisonedEnemyUnique__1_", }, + ["Grants Level 25 Envy Skill"] = { "GrantsEnvyUnique__1", }, + ["Grants Level 15 Envy Skill"] = { "GrantsEnvyUnique__2", }, + ["+(1500-3000) Armour if you've Blocked Recently"] = { "GainArmourIfBlockedRecentlyUnique__1", }, + ["Minions have 60% chance to Poison Enemies on Hit"] = { "MinionsPoisonEnemiesOnHitUnique__1", "MinionsPoisonEnemiesOnHitUnique__2", }, + ["Trigger Level 20 Bone Nova when you Hit a Bleeding Enemy"] = { "GrantsLevel20BoneNovaTriggerUnique__1", }, + ["Trigger Level 20 Icicle Burst when you Hit a Frozen Enemy"] = { "GrantsLevel20IcicleNovaTriggerUnique__1", }, + ["50% chance to be inflicted with Bleeding when Hit by an Attack"] = { "ReceiveBleedingWhenHitUnique__1_", }, + ["50% increased Lightning Damage"] = { "CriticalStrikesDealIncreasedLightningDamageUnique__1", }, + ["Gain (4-6)% of Maximum Life as Extra Maximum Energy Shield"] = { "MaximumEnergyShieldAsPercentageOfLifeUnique__1", }, + ["Gain (5-10)% of Maximum Life as Extra Maximum Energy Shield"] = { "MaximumEnergyShieldAsPercentageOfLifeUnique__2", }, + ["Ignites you inflict spread to other Enemies within 1.5 metres"] = { "GlobalIgniteProlifUnique__1", }, + ["Chill Enemy for 1 second when Hit, reducing their Action Speed by 30%"] = { "ChillEnemiesWhenHitUnique__1", }, + ["Passives granting Fire Resistance or all Elemental Resistances in Radius"] = { "FireResistAlsoGrantsEnduranceChargeOnKillJewelUnique__1", "MutatedUniqueJewel85FireResistAlsoGrantsMaximumLifePercent", "MutatedUniqueJewel86UniqueJewelFireResistAlsoGrantsConvertFireToChaos", "FireResistConvertedToBlockChanceScaledJewelUnique__1_", }, + ["(20-35)% increased Critical Strike Chance"] = { "LocalCriticalStrikeChanceUnique__7", "LocalCriticalStrikeChanceUniqueStaff14", }, + ["Passives granting Cold Resistance or all Elemental Resistances in Radius"] = { "ColdResistConvertedToDodgeChanceScaledJewelUnique__1", "ColdResistAlsoGrantsFrenzyChargeOnKillJewelUnique__1", "MutatedUniqueJewel87ColdResistAlsoGrantsMaximumManaPercent", "MutatedUniqueJewel88UniqueJewelColdResistAlsoGrantsConvertColdToChaos", }, + ["(10-15)% increased Elemental Damage"] = { "ElementalDamageUniqueJewel_1", }, + ["Passives granting Lightning Resistance or all Elemental Resistances in Radius"] = { "LightningResistAlsoGrantsPowerChargeOnKillJewelUnique__1", "MutatedUniqueJewel89LightningResistAlsoGrantsMaximumESPercent", "MutatedUniqueJewel90UniqueJewelLightningResistAlsoGrantsConvertLightningToChaos", "LightningResistConvertedToSpellBlockChanceScaledJewelUnique__1", }, + ["Socketed Support Gems can also Support Skills from Equipped Body Armour"] = { "SupportGemsSocketedInAmuletAlsoSupportBodySkills", }, + ["3% increased Movement Speed per 10 Dexterity on Allocated Passives in Radius"] = { "MovementSpeedPerAllocatedDexterityUnique__2", }, + ["-1 Intelligence per 1 Intelligence on Allocated Passives in Radius"] = { "AdditionalIntelligencePerAllocatedIntelligenceJewelUnique__1__", }, + ["+3% to maximum Chance to Block Spell Damage if 4 Shaper Items are Equipped"] = { "MaximumSpellBlockChance4ShaperItemsUnique__1", }, + ["+(1-1.5)% to Spell Critical Strike Chance if 4 Shaper Items are Equipped"] = { "AdditionalCriticalStrikeChanceWithSpells4ShaperItemsUnique__1", }, + ["Trigger Level 30 Lightning Bolt when you deal a Critical Strike"] = { "LightningStrikesOnCritUnique__2", }, + ["(5-10)% of Elemental Damage taken as Chaos Damage if 4 Hunter Items are Equipped"] = { "ElementalDamageTakenAsChaos4HunterItemsUnique__1", }, + ["(10-15)% increased Movement Speed if 4 Hunter Items are Equipped"] = { "MovementVelocity4HunterItemsUnique__1", }, + ["+(2-3)% to maximum Chaos Resistance if 4 Hunter Items are Equipped"] = { "MaximumChaosResistance4HunterItemsUnique__1", }, + ["(15-30)% increased Mana Recovery from Flasks"] = { "FlaskManaRecoveryUnique__1", }, + ["(5-10)% of Physical Damage taken as Fire Damage if 4 Warlord Items are Equipped"] = { "PhysicalDamageTakenAsFirePercent4WarlordItemsUnique__1", }, + ["Gain 1 Endurance Charge every second if you've been Hit Recently and"] = { "EnduranceChargeIfHitRecently4WarlordItemsUnique__1", }, + ["40% increased Lightning Damage taken"] = { "IncreasedLightningDamageTakenUnique__1", }, + ["+(2-3)% to maximum Fire Resistance if 4 Warlord Items are Equipped"] = { "MaximumFireResist4WarlordItemsUnique__1", }, + ["Recover 3% of Mana when you Shock an Enemy"] = { "PercentManaRecoveredWhenYouShockUnique__1", }, + ["(5-10)% of Physical Damage taken as Cold Damage if 4 Redeemer Items are Equipped"] = { "PhysicalDamageTakenAsCold4RedeemerItemsUnique__1", }, + ["(10-15)% chance to gain a Frenzy Charge on Hit if 4 Redeemer Items are Equipped"] = { "FrenzyChargeOnHitChance4RedeemerItemsUnique__1", }, + ["+(2-3)% to maximum Cold Resistance if 4 Redeemer Items are Equipped"] = { "MaximumColdResist4RedeemerItemsUnique__1", }, + ["+10% to Global Critical Strike Multiplier per Green Socket"] = { "CriticalStrikeMultiplierPerGreenSocketUnique_1", }, + ["(5-10)% of Physical Damage taken as Lightning Damage if 4 Crusader Items are Equipped"] = { "PhysicalDamageTakenAsLightningPercent4CrusaderItemsUnique__1", }, + ["(10-15)% chance to gain a Power Charge on Hit if 4 Crusader Items are Equipped"] = { "PowerChargeOnHit4CrusaderItemsUnique__1", }, + ["+(2-3)% to maximum Lightning Resistance if 4 Crusader Items are Equipped"] = { "MaximumLightningResistance4CrusaderItemsUnique__1", }, + ["4% increased Melee Damage per Endurance Charge"] = { "IncreasedDamagePerEnduranceChargeUnique_1", }, + ["+1 to Level of all Physical Skill Gems if 6 Elder Items are Equipped"] = { "GlobalPhysicalGemLevel6ElderItemsUnique__1", }, + ["(10-15)% increased Attributes if 6 Elder Items are Equipped"] = { "PercentageAllAttributes6ElderItemsUnique__1", }, + ["100% increased Evasion Rating if you have been Hit Recently"] = { "IncreasedEvasionIfHitRecentlyUnique___1", }, + ["Gain (10-15)% of Physical Damage as Extra Damage of each Element if"] = { "PhysAddedAsEachElement6ShaperItemsUnique__1", }, + ["15% increased Movement Speed if you've Warcried Recently"] = { "MovementSpeedIfUsedWarcryRecentlyUnique__2", }, + ["+(1-2)% to all maximum Elemental Resistances if 6 Shaper Items are Equipped"] = { "MaximumElementalResistance6ShaperItemsUnique__1", }, + ["+1 to Level of all non-Exceptional Support Gems if 6 Shaper Items are Equipped"] = { "GlobalSupportGemLevel6ShaperItemsUnique__1", }, + ["20% increased Damage with Hits for each Level higher the Enemy is than you"] = { "IncreasedDamagePerLevelDifferenceAgainstHigherLevelEnemiesUnique___1", }, + ["+1 to Level of all Chaos Skill Gems if 6 Hunter Items are Equipped"] = { "GlobalChaosGemLevel6HunterItemsUnique__1", }, + ["30% chance to Avoid Elemental Ailments while Phasing"] = { "ChanceToDodgeSpellsWhilePhasing_Unique_1", }, + ["+1 to Level of all Fire Skill Gems if 6 Warlord Items are Equipped"] = { "GlobalFireGemLevel6WarlordItemsUnique__1", }, + ["+1 to Maximum Endurance Charges if 6 Warlord Items are Equipped"] = { "MaximumEnduranceCharges6WarlordItemsUnique__1", }, + ["1% of Attack Damage Leeched as Mana against Poisoned Enemies"] = { "AttackDamageManaLeechAgainstPoisonedEnemiesUnique_1", }, + ["+1 to Level of all Cold Skill Gems if 6 Redeemer Items are Equipped"] = { "GlobalColdGemLevel6RedeemerItemsUnique__1", }, + ["+1 to Maximum Frenzy Charges if 6 Redeemer Items are Equipped"] = { "MaximumFrenzyCharges6RedeemerItemsUnique__1", }, + ["(30-40)% increased Rarity of Items Dropped by Slain Maimed Enemies"] = { "IIRFromMaimedEnemiesUnique_1", }, + ["(1-3)% of Physical Damage Prevented Recently is Regenerated as Energy Shield Per Second if 6 Crusader Items are Equipped"] = { "PhysicalDamagePreventedAsEnergyShieldRegen6CrusaderItemsUnique__1", }, + ["+1 to Level of all Lightning Skill Gems if 6 Crusader Items are Equipped"] = { "GlobalLightningGemLevel6CrusaderItemsUnique__1", }, + ["+1 to Maximum Power Charges if 6 Crusader Items are Equipped"] = { "IncreasedMaximumPowerCharges6CrusaderItemsUnique__1", }, + ["(2-3)% increased Movement Speed per 5 Rage"] = { "MovementSpeedPer5RageUnique_1", }, + ["Socketed Gems are Supported by Level 20 Arrow Nova"] = { "SupportedByArrowNovaUnique__2", }, + ["Lose (1-3) Rage per second"] = { "AdditionalRageLossPerMinute", }, + ["(15-25)% increased Trap and Mine Throwing Speed"] = { "TrapAndMineThrowSpeedUnique_1", }, + ["Maximum (3-5) Spectral Totems"] = { "GhostTotemLimitUnique__1", }, + ["Totems which would be killed by Enemies become Spectral Totems for 8 seconds instead"] = { "GhostTotemDurationUnique__1", }, + ["(16-20)% increased Golem Damage for each Type of Golem you have Summoned"] = { "IncreasedGolemDamagePerGolemUnique__1", }, + ["(8-12)% increased Maximum Life if no Equipped Items are Corrupted"] = { "IncreasedLifeWhileNoCorruptedItemsUnique__1", }, + ["Regenerate 400 Life per second if no Equipped Items are Corrupted"] = { "LifeRegenerationPerMinuteWhileNoCorruptedItemsUnique__1", }, + ["Regenerate 400 Energy Shield per second if all Equipped items are Corrupted"] = { "EnergyShieldRegenerationPerMinuteWhileAllCorruptedItemsUnique__1", }, + ["Regenerate 35 Mana per second if all Equipped Items are Corrupted"] = { "BaseManaRegenerationWhileAllCorruptedItemsUnique__1", }, + ["Adds (13-17) to (29-37) Chaos Damage"] = { "AddedChaosDamageToAttacksAndSpellsUnique__1", }, + ["Adds (13-17) to (23-29) Chaos Damage"] = { "AddedChaosDamageToAttacksAndSpellsUnique__2", }, + ["Adds (17-19) to (23-29) Chaos Damage"] = { "GlobalAddedChaosDamageUnique__1", }, + ["Adds (50-55) to (72-80) Chaos Damage"] = { "GlobalAddedChaosDamageUnique__2", "GlobalAddedChaosDamageUnique__3", }, + ["Adds (48-53) to (58-60) Chaos Damage"] = { "GlobalAddedChaosDamageUnique__4__", }, + ["Adds (15-20) to (21-30) Chaos Damage"] = { "GlobalAddedChaosDamageUnique__5_", }, + ["Adds (17-23) to (29-31) Chaos Damage"] = { "GlobalAddedChaosDamageUnique__6_", }, + ["Adds (7-11) to (17-23) Chaos Damage"] = { "GlobalAddedChaosDamageUnique__7", }, + ["Adds (12-16) to (20-25) Physical Damage"] = { "GlobalAddedPhysicalDamageUnique__1_", }, + ["Adds (8-10) to (13-15) Physical Damage"] = { "GlobalAddedPhysicalDamageUnique__2", }, + ["(50-75)% increased Effect of Non-Damaging Ailments inflicted by Summoned Skitterbots"] = { "SkitterbotIncreasedAilmentEffectUnique__1", }, + ["Adds (20-24) to (33-36) Fire Damage"] = { "GlobalAddedFireDamageUnique__1", }, + ["(10-15)% increased maximum Life if 2 Elder Items are Equipped"] = { "MaximumLifeIncreasePercent2ElderItemsUnique__1", }, + ["(1-3)% of Physical Damage Leeched as Energy Shield if 2 Elder Items are Equipped"] = { "PhysicalEnergyShieldLeechPermyriad2ElderItemsUnique__1", }, + ["Adds (16-19) to (25-29) Fire Damage"] = { "GlobalAddedFireDamageUnique__4", }, + ["(10-15)% increased maximum Mana if 2 Shaper Items are Equipped"] = { "MaximumManaIncreasePercent2ShaperItemsUnique__1", }, + ["(10-20)% increased Cooldown Recovery Rate if 2 Shaper Items are Equipped"] = { "GlobalCooldownRecovery2ShaperItemsUnique__1", }, + ["(1-3)% of Elemental Damage Leeched as Energy Shield if 2 Shaper Items are Equipped"] = { "ElementalEnergyShieldLeechPermyriad2ShaperItemsUnique__1", }, + ["(60-100)% increased Mana Recovery from Flasks"] = { "FlaskManaRecoveryUniqueBodyDex7", }, + ["Every 4 seconds, Regenerate 35% of Life over one second if 2 Hunter Items are Equipped"] = { "RegenerateLifeOver1Second2HunterItemsUnique__1", }, + ["Projectiles Pierce 2 additional Targets if 2 Hunter Items are Equipped"] = { "AdditionalPierce2HunterItemsUnique__1", }, + ["15% increased Mana Recovery from Flasks"] = { "FlaskManaRecoveryUniqueShieldInt3", }, + ["(10-15)% increased Strength if 2 Warlord Items are Equipped"] = { "PercentageStrength2WarlordItemsUnique__1", }, + ["Regenerate 3 Mana per second"] = { "AddedManaRegenerationUniqueJewel10", }, + ["(10-15)% increased Dexterity if 2 Redeemer Items are Equipped"] = { "PercentageDexterity2RedeemerItemsUnique__1", }, + ["50% increased Mana Regeneration Rate"] = { "ManaRegenerationUniqueRing5", }, + ["(10-15)% increased Intelligence if 2 Crusader Items are Equipped"] = { "PercentageIntelligence2CrusaderItemsUnique__1", }, + ["20% increased Light Radius"] = { "LightRadiusUniqueStaff10_", "LightRadiusUniqueShieldDemigods", "LightRadiusUnique__3", "LightRadiusUnique__4", "LightRadiusUnique__8", }, + ["+3% to maximum Chance to Block Attack Damage if 4 Elder Items are Equipped"] = { "MaximumBlockChance4ElderItemsUnique__1", }, + ["Attacks have +(1-1.5)% to Critical Strike Chance if 4 Elder Items are Equipped"] = { "AdditionalCriticalStrikeChanceWithAttacks4ElderItemsUnique__1", }, + ["10% increased Light Radius"] = { "LightRadiusUniqueRing15", }, + ["(20-30)% increased Light Radius"] = { "LightRadiusUniqueBodyStrInt5", }, + ["10% increased Power Charge Duration"] = { "JewelImplicitPowerChargeDuration", }, + ["Non-Aura Vaal Skills require 25% reduced Souls Per Use during Effect"] = { "FlaskVaalSkillCostUnique__1", }, + ["15% chance to Avoid being Chilled"] = { "JewelImplicitChanceToAvoidChill", }, + ["50% increased Flask Charges gained"] = { "BeltIncreasedFlaskChargesGainedUniqueBelt2", }, + ["50% increased Flask Mana Recovery rate"] = { "FlaskManaRecoveryRateUniqueBodyStrDex1", }, + ["(3-6)% increased Area of Effect of Aura Skills"] = { "JewelImplicitAuraAreaOfEffect", }, + ["(100-130)% increased Evasion Rating"] = { "LocalIncreasedEvasionRatingPercentUnique__7", }, + ["(450-500)% increased Evasion Rating"] = { "LocalIncreasedEvasionRatingPercentUnique__11", }, + ["(110-150)% increased Evasion Rating"] = { "LocalIncreasedEvasionRatingPercentUnique__13", }, + ["(120-150)% increased Evasion Rating"] = { "LocalIncreasedEvasionRatingPercentUnique__14", "LocalIncreasedEvasionRatingPercentUnique__17", }, + ["Flasks gain 2 Charges when you hit a Non-Unique Enemy, no more than once per second"] = { "FlaskChargeOnHitNonUniqueUniqueJewel____9", }, + ["(170-250)% increased Evasion Rating"] = { "LocalIncreasedEvasionRatingPercentUnique__18", }, + ["You gain Onslaught for 20 seconds on using a Vaal Skill"] = { "OnslaughtOnVaalSkillUseUniqueGlovesStrDex4", }, + ["Enemies affected by your Spider's Webs deal 10% reduced Damage"] = { "DamageDealtByWebbedEnemiesUnique__1", }, + ["Deal no Non-Elemental Damage"] = { "DealNoNonElementalDamageUnique__1", }, + ["1% of Damage Leeched as Life"] = { "LifeLeechAnyDamageUnique__1", }, + ["(5-7)% increased Quantity of Items found"] = { "UniqueSpecialCorruptionItemQuantity_", }, + ["All Sockets are White"] = { "AllSocketsAreWhiteUniqueRing25", "AllSocketsAreWhiteUniqueShieldStrDex7_", }, + ["(20-30)% increased Damage per Frenzy Charge with Hits against Enemies on Low Life"] = { "EnemiesOnLowLifeTakeMoreDamagePerFrenzyChargeUniqueBootsDex4", }, + ["(130-160)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUnique__7", }, + ["+10% Chance to Block Attack Damage while holding a Shield"] = { "ShieldBlockChanceUniqueAmulet16", }, + ["You cannot be Maimed"] = { "AvoidMaimChanceUnique__1", }, + ["(10-14) to (19-24) Added Physical Damage with Bow Attacks"] = { "AddedPhysicalDamageUniqueQuiver3", }, + ["Reflects 8 to 14 Physical Damage to Attackers on Block"] = { "ReflectDamageToAttackersOnBlockUniqueDescentStaff1", }, + ["Reflects 4 to 8 Physical Damage to Attackers on Block"] = { "ReflectDamageToAttackersOnBlockUniqueDescentShield1", }, + ["(60-100)% increased Evasion Rating"] = { "LocalIncreasedEvasionRatingPercentUnique__19", "IncreasedEvasionRatingPercentUnique__1_", "LocalIncreasedEvasionRatingPercentUniqueGlovesStrDex1", "LocalIncreasedEvasionRatingPercentUniqueShieldDex1", }, + ["100% increased Life Recovery from Flasks"] = { "FlaskLifeRecoveryUniqueAmulet25", "BeltFlaskLifeRecoveryUnique__2", }, + ["(15-30)% increased Life Recovery from Flasks"] = { "FlaskLifeRecoveryUnique__1", }, + ["Cover Enemies in Ash when they Hit you"] = { "CoverInAshWhenHitUnique__1", }, + ["Evasion Rating is increased by Overcapped Cold Resistance"] = { "EvasionIncreasedByUncappedColdResistanceUnique__1", }, + ["(40-50)% reduced Mana Cost of Raise Spectre"] = { "RaiseSpectreManaCostUnique__1_", }, + ["Adds (13-18) to (26-32) Physical Damage to Attacks"] = { "AddedPhysicalDamageUnique__10", }, + ["150% increased Chill Duration on Enemies"] = { "IncreasedChillDurationUniqueBodyStrInt3", }, + ["+(30-50) to maximum Energy Shield"] = { "LocalIncreasedEnergyShieldPercentAndStunRecoveryUniqueHelmetInt2", "LocalIncreasedEnergyShieldUnique__32", "LocalIncreasedEnergyShieldUnique__13", "LocalIncreasedEnergyShieldUnique__17__", }, + ["Left ring slot: 100% increased Mana Regeneration Rate"] = { "LeftRingSlotManaRegenUniqueRing13", }, + ["Adds 5 to 10 Physical Damage"] = { "LocalAddedPhysicalDamageUniqueTwoHandAxe3", }, + ["(34-48) Life gained when you Block"] = { "GainLifeOnBlockUniqueAmulet16", }, + ["(150-200)% increased Armour"] = { "LocalIncreasedPhysicalDamageReductionRatingUniqueGlovesStr2", "LocalIncreasedPhysicalDamageReductionRatingUniqueBodyStrDex1", "LocalIncreasedPhysicalDamageReductionRatingPercentUniqueBootsStr3", "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__17", }, + ["+(75-100) to Armour"] = { "LocalIncreasedPhysicalDamageReductionRatingUniqueHelmetStr1", }, + ["60% increased Armour"] = { "LocalIncreasedPhysicalDamageReductionRatingUniqueBodyStrInt1", }, + ["(130-150)% increased Evasion Rating"] = { "LocalIncreasedEvasionRatingPercentUnique__9", }, + ["(240-260)% increased Energy Shield"] = { "LocalIncreasedEnergyShieldPercentUnique__9", }, + ["(475-600)% increased Energy Shield"] = { "LocalIncreasedEnergyShieldPercentUnique__8", }, + ["Deal no Chaos Damage"] = { "DealNoChaosDamageUnique_1", }, + ["(30-40)% increased Global maximum Energy Shield and reduced Lightning Resistance"] = { "EnergyShieldAndReducedLightningResistanceUnique__1", }, + ["(30-40)% increased maximum Life and reduced Fire Resistance"] = { "LifeAndReducedFireResistanceUnique__1", }, + ["Attacks with this Weapon have (100-115)% increased Elemental Damage"] = { "ThisWeaponsWeaponElementalDamageUniqueWand6", }, + ["(10-25)% reduced Rage Cost of Skills"] = { "ReducedRageCostUnique__1", }, + ["Vaal Attack Skills you Use yourself Cost Rage instead of requiring Souls"] = { "VaalAttacksUseRageInsteadOfSoulsUnique__1_", }, + ["Cannot be Stunned while Bleeding"] = { "CannotBeStunnedWhileBleedingUnique__1", }, + ["(4-6)% chance to throw up to 4 additional Traps"] = { "ChanceToThrowFourAdditionalTrapsUnique__1", }, + ["Ignites inflicted with this Weapon deal (50-75)% more Damage"] = { "LocalWeaponMoreIgniteDamageUnique__1", }, + ["+1% to maximum Cold Resistance while affected by Herald of Ice"] = { "HeraldBonusMaxColdResist__", }, + ["Grants Call of Steel"] = { "GrantsCallOfSteelSkillUnique__1_", "GrantsCallOfSteelSkillUnique__2", }, + ["Armour also applies to Chaos Damage taken from Hits"] = { "ArmourAppliesToChaosDamageUnique__1", }, + ["8% increased Effect of Arcane Surge on you per"] = { "ArcaneSurgeEffectPerCasterAbyssJewelUnique__1", }, + ["Minions have +6% to Damage over Time Multiplier per"] = { "MinionDamageOverTimeMultiplierPerMinionAbyssJewelUnique__1", }, + ["+20% to Off Hand Critical Strike Multiplier per"] = { "OffHandCriticalStrikeMultiplierPerMeleeAbyssJewelUnique__1__", }, + ["(60-100)% increased Damage with Movement Skills"] = { "DamageWithMovementSkillsUniqueBodyDex5", }, + ["Unaffected by Curses"] = { "UnaffectedByCursesUnique__1", }, + ["Curse Enemies with Elemental Weakness when you Block their Spell Damage, ignoring Curse Limit"] = { "ElementalWeaknessOnSpellBlockUniqueShieldInt4", }, + ["Minions have (80-100)% increased Movement Speed"] = { "MinionRunSpeedUnique__2", }, + ["Minions deal (60-80)% increased Damage"] = { "MinionDamageUnique__3_", "MinionDamageUnique__7", }, + ["Minions deal (50-70)% increased Damage"] = { "MinionDamageUniqueWand2", }, + ["Minions have (20-40)% reduced maximum Life"] = { "MinionLifeUnique__5_", }, + ["Minions have (10-20)% increased maximum Life"] = { "MinionLifeUnique__2", }, + ["Malevolence has no Reservation"] = { "MalevolenceNoReservationUnique__1", }, + ["Minions have (20-40)% increased maximum Life"] = { "MinionLifeUniqueTwoHandMace5", }, + ["Minions have (30-40)% increased maximum Life"] = { "MinionLifeUniqueTwoHandSword4", }, + ["Call of Steel deals Reflected Damage with (40-50)% increased Area of Effect"] = { "CallOfSteelAreaOfEffectUnique__1", "CallOfSteelAreaOfEffectUnique__2___", }, + ["+10% chance to be Frozen, Shocked and Ignited"] = { "ChanceToBeFrozenShockedIgnitedUnique__1", }, + ["+1 to Level of Socketed Skill Gems per 25 Player Levels"] = { "SocketedGemLevelPer25PlayerLevelsUnique__1", }, + ["Adds 3 to 5 Physical Damage to Attacks with this Weapon per 3 Player Levels"] = { "AddsPhysicalDamagePer3PlayerLevelsUnique__1_", }, + ["(50-75)% increased Duration of Poisons you inflict during Effect"] = { "FlaskPoisonDurationUnique__1", }, + ["25% chance to Poison on Hit during Effect"] = { "FlaskChanceToPoisonUnique__1", }, + ["Inflict Fire, Cold and Lightning Exposure on nearby Enemies when used"] = { "FlaskFireColdLightningExposureOnNearbyEnemiesUnique1", }, + ["Take 250 Chaos Damage per Second during Effect"] = { "FlaskTakeChaosDamagePerSecondUnique__2", }, + ["+(20-30)% to Damage over Time Multiplier for Poison from Critical Strikes during Effect"] = { "FlaskCriticalStrikeDoTMultiplierUnique__1", }, + ["Ignites you inflict deal no Damage"] = { "IgniteDealNoDamageUnique__1", }, + ["Has 2 Abyssal Sockets"] = { "AbyssJewelSocketUnique__9", "AbyssJewelSocketUnique__2", "AbyssJewelSocketUnique__4", "AbyssJewelSocketUnique__1", "AbyssJewelSocketUnique__11_", "AbyssJewelSocketUnique__13", "AbyssJewelSocketUnique__15", }, + ["Has 6 Abyssal Sockets"] = { "AbyssJewelSocketUnique__14", }, + ["Has 3 Abyssal Sockets"] = { "AbyssJewelSocketUnique__16", }, + ["Your Maximum Frenzy Charges is equal to your Maximum Power Charges"] = { "MaximumFrenzyChargesEqualToMaximumPowerChargesUnique__1", }, + ["Bleeding Enemies you Kill with Hits Shatter"] = { "BleedingEnemiesShatterOnKillUnique__1", }, + ["50% chance to cause Bleeding on Critical Strike"] = { "BleedOnMeleeCriticalStrikeUnique__1", "CausesBleedingOnCritUniqueDagger11", }, + ["Purity of Elements has no Reservation"] = { "PurityOfElementsNoReservationUnique__1_", }, + ["+1500 Armour while stationary"] = { "AddedArmourWhileStationaryUnique__1", }, + ["(0-50)% of Physical Damage Converted to Fire Damage"] = { "ConvertPhysicalToFireUnique__3__", }, + ["Intimidate Enemies on Hit if you've cast Punishment in the past 10 seconds"] = { "PunishmentIntimidateOnHitUnique__1", }, + ["Create Consecrated Ground when you Shatter an Enemy"] = { "SpreadConsecratedGroundOnShatterUnique__1", }, + ["(120-150)% increased Armour and Energy Shield"] = { "LocalIncreasedArmourAndEnergyShieldUniqueHelmetStrInt2", }, + ["Gain (10-15)% of Cold Damage as Extra Fire Damage against Frozen Enemies"] = { "VillageColdAddedAsFireFrozenEnemy", }, + ["+1 Mana per 4 Strength"] = { "ManaPerStrengthUnique__1__", }, + ["Attacks have 25% chance to cause Bleeding"] = { "ChanceToBleedUnique__1_", "ChanceToBleedUnique__2__", }, + ["30% chance to Avoid Elemental Ailments"] = { "AvoidElementalAilmentsUnique__1_", }, + ["Attack Critical Strikes ignore Enemy Monster Elemental Resistances"] = { "VillageWeaponIgnoreElementalResistance", "AttackCriticalStrikesIgnoreElementalResistancesImplicitE1", }, + ["Increases and Reductions to other Damage Types in Radius are Transformed to apply to Fire Damage"] = { "AllDamageInRadiusBecomesFireUniqueJewel49", }, + ["Minions have +(300-350) to Armour"] = { "MinionArmourUniqueHelmetStrDex5", }, + ["(15-20)% increased Poison Duration"] = { "PoisonDurationUnique__1_", }, + ["2% increased Area of Effect per Endurance Charge"] = { "AreaOfEffectPerEnduranceChargeUnique__1", }, + ["50% increased Elemental Ailment Duration on you"] = { "SelfStatusAilmentDurationUnique__1", "CurseEffectElementalAilmentDurationOnSelfR1", }, + ["(10-15)% increased Quantity of Items found with a Magic Item Equipped"] = { "ItemQuantityWhileWearingAMagicItemUnique__1", }, + ["Shock Attackers for 4 seconds on Block"] = { "ChanceToShockAttackersOnBlockUnique__2", }, + ["Summoned Arbalists have (40-60)% chance to Poison"] = { "SummonArbalistChanceToPoisonPercent", }, + ["Poisonous Hit"] = { "LocalPoisonOnHit", }, + ["(7-10)% increased Fire Damage per 1% Fire Resistance above 75%"] = { "VillageFireDamagePerResistanceAbove75", }, + ["30% less Damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueBow4", }, + ["With at least 40 Intelligence in Radius, Fireball cannot ignite"] = { "FireballThresholdJewel__3", }, + ["Trigger Level 10 Shock Ground on Hit"] = { "VillageShockedGroundOnHit", }, + ["Chaos Resistance is doubled"] = { "ChaosResistDoubledUnique__1", }, + ["200% of Lightning Damage Leeched as Mana"] = { "ManaLeechFromLightningDamageUniqueStaff8", }, + ["Cannot Leech when on Low Life"] = { "CannotLeechOnLowLife", }, + ["Ignites you inflict deal Damage 50% faster"] = { "FasterBurnFromAttacksUniqueOneHandSword4", }, + ["(3-5)% of Damage from Hits is taken from your nearest Totem's Life before you"] = { "DamageTakenFromTotemLifeBeforePlayerUnique__1", }, + ["Cannot be Stunned when on Low Life"] = { "CannotBeStunnedOnLowLife", }, + ["Curse Skills have (10-20)% increased Cast Speed"] = { "CurseCastSpeedUnique__1", }, + ["Gain Unholy Might for 4 seconds on Critical Strike"] = { "UnholyMightOnCritUniqueSceptre10", "VillageUnholyMightOnCrit", }, + ["3% increased Totem Life per 10 Strength Allocated in Radius"] = { "TotemLifePerStrengthUniqueJewel15", }, + ["Melee and Melee Weapon Type modifiers in Radius are Transformed to Bow Modifiers"] = { "UniqueJewelMeleeToBow", }, + ["Arctic Armour has no Reservation"] = { "ArcticArmourReservationCostUnique__1", }, + ["Only affects Passives in Massive Ring"] = { "JewelRingRadiusValuesUnique__2", }, + ["+600 Strength and Intelligence Requirement"] = { "StrengthIntelligenceRequirementsUnique__1", }, + ["5% chance to Freeze"] = { "ChanceToFreezeUnique__1", }, + ["Gain Added Chaos Damage equal to 10% of Ward"] = { "GlobalAddedChaosDamageWardUnique__", }, + ["(6-8)% reduced Soul Gain Prevention Duration"] = { "VaalSoulGainPreventionUnique__1__", }, + ["Right ring slot: You cannot Regenerate Mana"] = { "RightRingSlotNoManaRegenUniqueRing13", }, + ["Versatile Combatant"] = { "KeystoneVersatileCombatantUnique___1", }, + ["Gain Ward instead of 50% of Armour and Evasion Rating from Equipped Body Armour"] = { "ConvertBodyArmourEvasionToWardUnique__1", }, + ["Lose Adrenaline when you cease to be Flame-Touched"] = { "LoseAdrenalineFireTouchedLossUnique__1", }, + ["(7-10)% more Melee Physical Damage during effect"] = { "PhysicalDamageOnFlaskUseUniqueFlask9", }, + ["+(100-120) to maximum Energy Shield"] = { "LocalIncreasedEnergyShieldPercentAndStunRecoveryUnique__1", "LocalIncreasedEnergyShieldUnique__9", "LocalIncreasedEnergyShieldUnique__25", "IncreasedEnergyShieldUniqueQuiver7", }, + ["Has one socket of each colour"] = { "OneSocketEachColourUnique", }, + ["(8-10) to (14-16) Added Physical Damage with Bow Attacks"] = { "AddedPhysicalDamageUniqueQuiver9", }, + ["Adds (8-12) to (18-24) Physical Damage to Attacks"] = { "AddedPhysicalDamageUnique__12", }, + ["Adds 2 to 4 Physical Damage to Attacks"] = { "AddedPhysicalDamageUniqueBodyStr2", }, + ["Adds (4-10) to (14-36) Physical Damage to Attacks"] = { "AddedPhysicalDamageUnique__6_", }, + ["Adds 10 to 20 Physical Damage to Attacks"] = { "AddedPhysicalDamageUniqueBelt4", "AddedPhysicalDamageUniqueAmulet25", "AddedPhysicalDamageUnique__3", }, + ["6 to 12 Added Physical Damage with Bow Attacks"] = { "AddedPhysicalDamageImplicitQuiver11", }, + ["You can be Touched by Tormented Spirits"] = { "TouchedByTormentedSpiritsUnique__1", }, + ["35% less Damage taken if you have not been Hit Recently"] = { "ReducedDamageIfNotHitRecentlyUnique__1", }, + ["10% increased Movement Speed if you've Warcried Recently"] = { "MovementSpeedIfUsedWarcryRecentlyUnique_1", }, + ["Regenerate 10% of Life per second if you've taken a Savage Hit in the past 1 second"] = { "LifeRegeneratedAfterSavageHitUnique_1", }, + ["You cannot have non-Golem Minions"] = { "CannotHaveNonGolemMinionsUnique__1_", }, + ["25% increased Movement Skill Mana Cost"] = { "IncreasedCostOfMovementSkillsUnique_1", }, + ["100% increased Evasion Rating during Onslaught"] = { "IncreasedEvasionWithOnslaughtUnique_1", }, + ["1% of Attack Damage Leeched as Life against Bleeding Enemies"] = { "AttackDamageLifeLeechAgainstBleedingEnemiesUnique_1", }, + ["Triggers Level 7 Abberath's Fury when Equipped"] = { "RepeatingShockwave", }, + ["(15-25)% increased Quantity of Items Dropped by Slain Maimed Enemies"] = { "IIQFromMaimedEnemiesUnique_1", }, + ["20% chance to gain a Frenzy Charge on Killing a Frozen Enemy"] = { "ChanceToGainFrenzyChargeOnKillingFrozenEnemyUnique__1", }, + ["30% increased Evasion Rating while Phasing"] = { "ChanceToDodgeAttacksWhilePhasingUnique___1", }, + ["+5% Chance to Block Attack Damage from Taunted Enemies"] = { "AdditionalChanceToBlockAgainstTauntedEnemiesUnique_1", }, + ["40% increased Armour and Evasion Rating if you've killed a Taunted Enemy Recently"] = { "IncreasedArmourAndEvasionIfKilledTauntedEnemyRecentlyUnique__1", }, + ["Totems gain -10% to all Elemental Resistances per Summoned Totem"] = { "TotemElementalResistPerActiveTotemUnique_1", }, + ["Totems have 5% increased Cast Speed per Summoned Totem"] = { "SpellsCastByTotemsHaveReducedCastSpeedPerTotemUnique_1", }, + ["Totems have 5% increased Attack Speed per Summoned Totem"] = { "AttacksByTotemsHaveReducedAttackSpeedPerTotemUnique_1", }, + ["10% increased Mana Recovery rate"] = { "IncreasedManaRecoveryRateUnique__1", }, + ["Adds 250 to 300 Cold Damage to Retaliation Skills"] = { "CounterAttacksAddedColdDamageUnique__1", }, + ["Adds (8-12) to (14-20) Physical Damage"] = { "GlobalAddedPhysicalDamageUnique__3", }, + ["Adds (22-27) to (34-38) Fire Damage"] = { "GlobalAddedFireDamageUnique__2", }, + ["Adds (20-25) to (26-35) Fire Damage"] = { "GlobalAddedFireDamageUnique__3_", }, + ["Adds (10-14) to (26-34) Fire Damage"] = { "GlobalAddedFireDamageUnique__6", }, + ["Adds (20-24) to (33-36) Cold Damage"] = { "GlobalAddedColdDamageUnique__1", }, + ["+(50-70) to maximum Mana"] = { "IncreasedManaUnique__22__", "IncreasedManaUniqueBodyStrInt6", "IncreasedManaUniqueHelmetStrDex5_", "IncreasedManaUnique__3", }, + ["+(25-35) to Strength"] = { "StrengthImplicitBelt1", }, + ["Minions have +(12-15)% chance to Suppress Spell Damage"] = { "MinionDodgeChanceUnique__1", }, + ["1% increased Spell Damage per 10 Intelligence"] = { "SpellDamagePerIntelligenceUniqueStaff12", }, + ["Attacks have 15% chance to cause Bleeding"] = { "ChanceToBleedUnique__3_", }, + ["Immune to Reflected Damage if you've cast Punishment in the past 10 seconds"] = { "PunishmentImmuneToReflectedDamageUnique__1", }, + ["Cold Exposure on Hit if you've cast Frostbite in the past 10 seconds"] = { "FrostbiteColdExposureOnHitUnique__1", }, + ["Gain (30-40)% of Physical Damage as a Random Element if you've cast Elemental Weakness in the past 10 seconds"] = { "ElementalWeaknessPhysicalAsRandomElementUnique__1", }, + ["Ignore Stuns while Casting"] = { "AvoidInterruptionWhileCastingUnique__1", }, + ["Critical Strikes with Spells inflict Impale"] = { "SpellImpaleOnCritChanceUnique__1", }, + ["Increases and Reductions to Cast Speed apply to Attack Speed"] = { "CastSpeedAppliesToAttackSpeedUnique__1", }, + ["Projectiles Return to you"] = { "ReturningProjectilesUnique__1", "ReturningProjectilesUniqueDescentBow1", }, + ["Adds (1-3) to (62-70) Lightning Damage to Hits against Ignited Enemies"] = { "AddedLightningDamageAgainstIgnitedEnemiesUnique__1", }, + ["Effects of Consecrated Ground you create Linger for 4 seconds"] = { "ConsecratedGroundLingersUnique__1", }, + ["+(300-500) to Accuracy Rating"] = { "IncreasedAccuracyUnique__10", }, + ["25% chance to create Profane Ground on Critical"] = { "ProfaneGroundCriticalStrikeINTHighestUnique__1", }, + ["You have Consecrated Ground around you while"] = { "ConsecratedGroundStationarySTRHighestUnique__1", }, + ["Immunity to Freeze, Chill, Curses and Stuns during Effect"] = { "FlaskImmuneToStunFreezeCursesUnique__1", }, + ["Adds (2-3) to (22-26) Physical Damage to Attacks"] = { "AddedPhysicalDamageUnique__11__", }, + ["Triggers Level 20 Reflection when Equipped"] = { "SummonDoubleOnCritUnique__1", }, + ["Pain Attunement"] = { "KeystonePainAttunementUnique__1", "PainAttunement", }, + ["30% increased Movement Speed while Cursed"] = { "IncreasedMovementVelictyWhileCursedUniqueOneHandSword4", }, + ["Hits have (35-50)% chance to ignore Enemy Physical Damage Reduction while you have Sacrificial Zeal"] = { "ArmourPenetrationSacrificialZealUnique__1", }, + ["You have Vaal Pact while all Socketed Gems are Red"] = { "VaalPactIfAllSocketedGemsAreRedUniqueTwoHandSword8", }, + ["Cold Resistance is 75%"] = { "ColdResistanceOverrideUnique__1", }, + ["30% increased Mana Regeneration Rate per Raised Spectre"] = { "ManaRegenerationPerSpectreUnique__1", }, + ["Enemy Projectiles Pierce you"] = { "ChanceToBePiercedUniqueBodyStr6", }, + ["50% increased Flask Life Recovery rate"] = { "FlaskLifeRecoveryRateUniqueBodyStrDex1", }, + ["All Damage with Triggered Spells can Poison"] = { "AllDamageFromTriggeredSpellsCanPoisonUnique_1", }, + ["+(120-150) to Accuracy Rating"] = { "IncreasedAccuracyUniqueTwoHandAxe5", }, + ["Non-Chilled Enemies you inflict Bleeding on are Chilled"] = { "NonChilledEnemiesBleedAndChillUnique__1_", }, + ["Minions convert 25% of Physical Damage to Chaos Damage per White Socket"] = { "MinionPhysicalToChaosPerWhiteSocket", }, + ["All Damage Taken from Hits can Ignite you"] = { "AllDamageTakenCanIgniteUnique__1", }, + ["All Damage inflicts Poison against Enemies affected by at least 3 Grasping Vines"] = { "AllDamagePoisonsGraspingVinesUnique__1", }, + ["+(64-96) to maximum Energy Shield"] = { "LocalIncreasedEnergyShieldUnique__18_", }, + ["Purity of Lightning has no Reservation"] = { "PurityOfLightningNoReservationUnique__1", "MutatedUniqueBodyDexInt6PurityOfLightningNoReservation", }, + ["Grants Level 25 Purity of Lightning Skill"] = { "GrantsPurityOfLightningUnique__1", }, + ["+10% to Elemental Resistances during Effect"] = { "FlaskElementalResistancesUniqueFlask1_", }, + ["+4% to all maximum Elemental Resistances during Effect"] = { "FlaskMaximumElementalResistancesUniqueFlask1", }, + ["+30 to Accuracy Rating"] = { "IncreasedAccuracyUniqueDescentBow1", "IncreasedAccuracyUniqueBow2", }, + ["Regenerate (80-100) Energy Shield per second"] = { "FlatEnergyShieldRegenerationUnique__1", }, + ["Non-Critical Strikes deal no Damage"] = { "NonCriticalStrikesDealNoDamageUnique__1", "NonCriticalStrikesDealNoDamageUnique__2", }, + ["Gain (10-15)% of Physical Damage as Extra Cold Damage during effect"] = { "PhysicalAddedAsColdUniqueFlask8", }, + ["Adds (16-21) to (32-38) Fire Damage"] = { "LocalAddedFireDamageUniqueTwoHandAxe1", }, + ["(120-160)% increased Evasion and Energy Shield"] = { "LocalIncreasedEvasionAndEnergyShieldUnique__39", }, + ["(160-220)% increased Evasion and Energy Shield"] = { "LocalIncreasedEvasionAndEnergyShieldUnique__32_", }, + ["Hits ignore Enemy Monster Chaos Resistance if all Equipped Items are Elder Items"] = { "HitsIgnoreChaosResistanceAllElderItemsUnique__1", }, + ["Cover Full Life Enemies in Ash for (4-10) seconds on Melee Weapon Hit"] = { "TinctureCoverInAshOnFullLifeUnique__1", }, + ["(25-35)% increased Ward"] = { "LocalIncreasedWardPercentUnique__2", }, + ["Socketed Gems are Supported by Level 30 Rage"] = { "SupportedByRageUnique__1__", }, + ["Projectiles from Spells cannot Pierce"] = { "SpellsCannotPierceUnique__1__", }, + ["(200-250)% increased Global Critical Strike Chance"] = { "CriticalStrikeChanceUniqueAmulet17", }, + ["(80-120)% increased Damage with Vaal Skills"] = { "VaalSkillDamageUnique__1", }, + ["Left ring slot: You cannot Recharge or Regenerate Energy Shield"] = { "LeftRingSlotNoEnergyShieldRegenUniqueRing13", }, + ["(30-40)% increased Damage"] = { "AllDamageUnique__4", }, + ["Socketed Gems are Supported by Level 15 Cold Penetration"] = { "DisplaySupportedByColdPenetrationUnique__1", }, + ["31% increased Light Radius"] = { "LightRadiusUniqueRing9_", }, + ["Skills gain a Base Energy Shield Cost equal to 200% of Base Mana Cost"] = { "EnergyShieldCostAsManaCostUnique__1", }, + ["+(1-3) to Level of all Elemental Skill Gems if the stars are aligned"] = { "InfluenceElementalSkillGemLevelUnique__1", }, + ["(30-50)% increased Ward"] = { "LocalIncreasedWardPercentUnique__3", }, + ["Vaal Pact"] = { "KeystoneVaalPactUnique__1", "KeystoneVaalPactUnique__2", }, + ["Minions deal (10-15)% increased Damage"] = { "MinionDamageUnique4", "MinionDamageUniqueAmulet3", }, + ["Chance to Block is Lucky"] = { "BlockIsLuckyUnique__1", }, + ["(20-30)% increased Mana Recovery from Flasks"] = { "BeltFlaskManaRecoveryUnique__1", }, + ["Mana Flasks used while on Low Mana apply Recovery Instantly"] = { "LowManaInstantManaRecoveryUnique__1", }, + ["Adds 3 to 7 Physical Damage to Attacks"] = { "AddedPhysicalDamageUniqueJewel9", }, + ["Adds 1 to (4-12) Lightning Damage to Spells and Attacks"] = { "AddedLightningDamageUniqueBodyInt5_", }, + ["Adds 1 to (550-650) Lightning Damage"] = { "LocalAddedLightningDamageUniqueOneHandSword6", }, + ["Grants Level 30 Snipe Skill"] = { "GrantsHighLevelSnipeUnique__1", }, + ["Enemies in your Chilling Areas take (25-35)% increased Lightning Damage"] = { "ChillingAreasAlsoGrantLightningDamageTakenUnique__1", }, + ["50% increased Defences from Equipped Shield"] = { "ShieldArmourIncreaseUnique__1", }, + ["With at least 40 Intelligence in Radius, Frostbolt fires 2 additional Projectiles"] = { "FrostboltThresholdJewel_1", }, + ["Gain Soul Eater during any Flask Effect"] = { "BeltSoulEaterDuringFlaskEffect__1", }, + ["Hits with this Weapon Shock Enemies as though dealing (150-200)% more Damage"] = { "LocalShockAsThoughDealingMoreDamageUnique__1", }, + ["Hits with this Weapon Freeze Enemies as though dealing (150-200)% more Damage"] = { "LocalFreezeAsThoughDealingMoreDamageUnique__1", }, + ["Gain Unholy Might for 2 seconds on Melee Critical Strike"] = { "UnholyMightOnMeleeCritUniqueSceptre10", }, + ["Attacks inflict Unnerve on Critical Strike for 4 seconds"] = { "AttackCriticalStrikesUnnerveUnique__1", }, + ["Your Cold Damage can Ignite"] = { "ColdDamageIgnitesUnique__1", }, + ["6% of Physical Attack Damage Leeched as Life"] = { "LifeLeechUniqueClaw3", }, + ["Your Hits against Marked Enemy cannot be Blocked or Suppressed"] = { "VillageMarkedEnemyNoBlockSuppress", }, + ["Spell Skills deal no Damage"] = { "CannotDealSpellDamageUnique__1", }, + ["0.4% of Lightning Damage Leeched as Mana"] = { "ManaLeechPermyriadFromLightningDamageUniqueStaff8", }, + ["Flasks you Use apply to your Raised Zombies and Spectres"] = { "FlasksApplyToMinionsUnique__1", }, + ["Immortal Ambition"] = { "NoEnergyShieldRegenerationUnique__1", "KeystoneSoulTetherUnique__1", "KeystoneSoulTetherUnique__2", }, + ["With at least 40 Strength in Radius, Hits with Cleave Fortify"] = { "CleaveThresholdJewel_1", }, + ["Energy Shield Leech Effects from Attacks are not removed at Full Energy Shield"] = { "VillageESLeechFromAttacksNotRemovedOnFullES", "ESLeechFromAttacksNotRemovedOnFullESUnique__1", }, + ["Minions deal (30-44)% increased Damage"] = { "VillageMinionDamageOnTwoHandWeapon2", }, + ["All Damage inflicts Poison while affected by Glorious Madness"] = { "AllDamageCanPoisonGloriousMadnessUnique___1", }, + ["Zealotry has no Reservation"] = { "ZealotryNoReservationUnique__1", }, + ["(30-40)% chance when you Kill a Scorched Enemy to Burn Each surrounding"] = { "ScorchedEnemiesDegenExplodeUnique__1_", }, + ["Exerted Attacks deal (80-100)% increased Damage"] = { "VillageExertedAttackDamage", }, + ["-30% to Fire Resistance"] = { "FireResistUniqueHelmetInt7", "FireResistUnique__10", }, + ["Your Aura Buffs do not affect allies"] = { "AurasCannotBuffAlliesUniqueOneHandSword11", }, + ["Gain up to maximum Power Charges when you use a Vaal Skill"] = { "GainMaximumPowerChargesOnVaalSkillUseUnique__1", }, + ["25% reduced Attack Speed"] = { "LocalIncreasedAttackSpeedUniqueTwoHandMace3", }, + ["45% increased Attack Speed"] = { "LocalIncreasedAttackSpeedUniqueOneHandMace1", }, + ["100% increased Attack Speed"] = { "LocalIncreasedAttackSpeedUniqueBow4", }, + ["50% increased Attack Speed"] = { "LocalIncreasedAttackSpeedUniqueTwoHandMace4", }, + ["(10-14)% increased Attack Speed"] = { "LocalIncreasedAttackSpeedUniqueBow6", "LocalIncreasedAttackSpeedUniqueBow11", }, + ["(20-30)% increased Attack Speed"] = { "LocalIncreasedAttackSpeedUniqueClaw1", "LocalIncreasedAttackSpeedUnique__44", "LocalIncreasedAttackSpeedUnique__30", }, + ["(36-50)% increased Attack Speed"] = { "LocalIncreasedAttackSpeedUniqueBow8", }, + ["5% increased Attack Speed"] = { "IncreasedAttackSpeedUniqueGlovesDex2", "LocalIncreasedAttackSpeedUniqueClaw3", }, + ["(25-35)% increased Attack Speed"] = { "LocalIncreasedAttackSpeedUnique__40", "LocalIncreasedAttackSpeedUniqueOneHandAxe1", }, + ["(10-15)% increased Attack Speed"] = { "LocalIncreasedAttackSpeedUnique__17", "IncreasedAttackSpeedUniqueGlovesStr1", "IncreasedAttackSpeedUniqueBodyStr3", "IncreasedAttackSpeedUniqueIntHelmet2", "IncreasedAttackSpeedUniqueShieldDexInt2", "IncreasedAttackSpeedUniqueRing27", "LocalIncreasedAttackSpeedUniqueClaw8", "LocalIncreasedAttackSpeedUnique__29", "LocalIncreasedAttackSpeedUnique__26_", "LocalIncreasedAttackSpeedUnique__23", "LocalIncreasedAttackSpeedUnique__22", "LocalIncreasedAttackSpeedUnique__20", "LocalIncreasedAttackSpeedUniqueBow9", "LocalIncreasedAttackSpeedUniqueBow10", "LocalIncreasedAttackSpeedUniqueTwoHandSword6", "LocalIncreasedAttackSpeedUniqueOneHandAxe2", "LocalIncreasedAttackSpeedUniqueClaw9", "LocalIncreasedAttackSpeedUniqueOneHandSword13_", "LocalIncreasedAttackSpeedUnique__4", "LocalIncreasedAttackSpeedUnique__7", "LocalIncreasedAttackSpeedUnique__8", "LocalIncreasedAttackSpeedUnique__13", }, + ["(12-16)% increased Attack Speed"] = { "LocalIncreasedAttackSpeedUniqueTwoHandAxe7", "LocalIncreasedAttackSpeedUniqueStaff7", }, + ["(11-15)% increased Attack Speed"] = { "LocalIncreasedAttackSpeedUniqueSceptre7", }, + ["(10-18)% increased Attack Speed"] = { "LocalIncreasedAttackSpeedUniqueWand6", }, + ["(7-10)% increased Attack Speed"] = { "IncreasedAttackSpeedUniqueQuiver6", "LocalIncreasedAttackSpeedUniqueOneHandSword6", "LocalIncreasedAttackSpeedUniqueOneHandAxe7", }, + ["(25-30)% increased Attack Speed"] = { "LocalIncreasedAttackSpeedUniqueOneHandSword7", "LocalIncreasedAttackSpeedUnique__35", "LocalIncreasedAttackSpeedUnique__5", }, + ["With at least 40 Strength in Radius, Molten Strike Projectiles Chain on impacting ground"] = { "MoltenStrikeThresholdJewel__2", }, + ["(20-25)% increased Attack Speed"] = { "LocalIncreasedAttackSpeedUniqueOneHandSword11", "LocalIncreasedAttackSpeedUniqueOneHandSword9", "LocalIncreasedAttackSpeedUnique__21", }, + ["(6-12)% increased Attack Speed"] = { "IncreasedAttackSpeedUnique__7", "LocalIncreasedAttackSpeedUniqueTwoHandSword8", }, + ["(5-10)% increased Attack Speed"] = { "IncreasedAttackSpeedUniqueGlovesStrDex1", "LocalIncreasedAttackSpeedUnique__36", "IncreasedAttackSpeedUniqueRing37", "IncreasedAttackSpeedUnique__2", "IncreasedAttackSpeedUnique__6", "IncreasedAttackSpeedTransformedUnique__1", "LocalIncreasedAttackSpeedUniqueStaff9", "LocalIncreasedAttackSpeedUniqueWand9", "LocalIncreasedAttackSpeedUnique__3", }, + ["(15-20)% increased Attack Speed"] = { "LocalIncreasedAttackSpeedUnique__39", "LocalIncreasedAttackSpeedUnique__33", "LocalIncreasedAttackSpeedUnique__25", "LocalIncreasedAttackSpeedUniqueSceptre9", }, + ["(7-12)% increased Attack Speed"] = { "IncreasedAttackSpeedUnique__4_", "LocalIncreasedAttackSpeedUniqueTwoHandAxe9", "LocalIncreasedAttackSpeedUniqueBow12", }, + ["20% reduced Attack Speed"] = { "LocalReducedAttackSpeedUniqueDagger9", "LocalReducedAttackSpeedUniqueOneHandMace6", }, + ["15% increased Attack Speed"] = { "IncreasedAttackSpeedUniqueHelmetDex6", "LocalIncreasedAttackSpeedUniqueOneHandSword12", }, + ["50% reduced Attack Speed"] = { "LocalReducedAttackSpeedUnique__1", }, + ["15% reduced Attack Speed"] = { "LocalReducedAttackSpeedUnique__2", }, + ["(25-30)% reduced Attack Speed"] = { "LocalReducedAttackSpeedUnique__3", }, + ["(8-12)% increased Attack Speed"] = { "IncreasedAttackSpeedUniqueGlovesDexInt_1", "LocalIncreasedAttackSpeedUnique__16", "IncreasedAttackSpeedUniqueQuiver3", "IncreasedAttackSpeedUniqueQuiver5", "IncreasedAttackSpeedUniqueQuiver7", "IncreasedAttackSpeedUniqueShieldInt5", "IncreasedAttackSpeedUnique__5", "LocalIncreasedAttackSpeedUnique__28", "LocalIncreasedAttackSpeedUnique__31", "LocalIncreasedAttackSpeedUnique__24", "LocalIncreasedAttackSpeedUniqueTwoHandMace8_", "LocalIncreasedAttackSpeedUnique__2", "LocalIncreasedAttackSpeedUnique__9", }, + ["(4-8)% increased Attack Speed"] = { "LocalIncreasedAttackSpeedUnique__1", }, + ["(14-20)% increased Attack Speed"] = { "LocalIncreasedAttackSpeedUnique__6", }, + ["(8-10)% increased Attack Speed"] = { "IncreasedAttackSpeedImplicitQuiver10New", "LocalIncreasedAttackSpeedUnique__10", }, + ["Lose all Eaten Souls when you use a Flask"] = { "BeltSoulsRemovedOnFlaskUse__1", }, + ["(17-25)% increased Attack Speed"] = { "LocalIncreasedAttackSpeedUnique__14", }, + ["(16-22)% increased Attack Speed"] = { "LocalIncreasedAttackSpeedUnique__15", }, + ["(5-8)% increased Attack Speed"] = { "LocalIncreasedAttackSpeedUnique__27", "LocalIncreasedAttackSpeedUnique__19", }, + ["(20-26)% increased Attack Speed"] = { "LocalIncreasedAttackSpeedUnique__32", }, + ["(14-18)% increased Attack Speed"] = { "LocalIncreasedAttackSpeedUnique__34", }, + ["(16-20)% increased Attack Speed"] = { "LocalIncreasedAttackSpeedUnique__37___", }, + ["(-16-16)% reduced Attack Speed"] = { "LocalIncreasedAttackSpeedUnique__38", }, + ["(6-10)% increased Attack Speed"] = { "LocalIncreasedAttackSpeedUnique__42", "IncreasedAttackSpeedUniqueShieldDex6", }, + ["(10-16)% increased Attack Speed"] = { "IncreasedAttackSpeedUniqueGlovesDemigods1", "LocalIncreasedAttackSpeedUnique__43", }, + ["12% increased Attack Speed"] = { "IncreasedAttackSpeedImplicitShield2", }, + ["18% increased Attack Speed"] = { "IncreasedAttackSpeedImplicitShield3", }, + ["16% increased Attack Speed"] = { "IncreasedAttackSpeedUniqueHelmetStrDex2", }, + ["(5-15)% reduced Attack Speed"] = { "IncreasedAttackSpeedUniqueGlovesStr2", }, + ["(6-9)% increased Attack Speed"] = { "IncreasedAttackSpeedUniqueGlovesStrDex5", }, + ["10% reduced Attack Speed"] = { "ReducedAttackSpeedUniqueAmulet16", "ReducedAttackSpeedUnique__2", }, + ["(20-30)% reduced Attack Speed"] = { "LocalIncreasedAttackSpeedUnique__41", "ReducedAttackSpeedUniqueGlovesStrInt4", }, + ["30% reduced Attack Speed"] = { "ReducedAttackSpeedUnique__1", }, + ["(10-25)% increased Attack Speed"] = { "IncreasedAttackSpeedUniqueAmulet20", }, + ["(8-13)% increased Attack Speed"] = { "IncreasedAttackSpeedUnique_1", }, + ["Skills which throw Mines throw up to 1 additional Mine if you have at least 800 Dexterity"] = { "PlaceAdditionalMineWith600DexterityUnique__1", }, + ["(8-16)% increased Attack Speed"] = { "IncreasedAttackSpeedUnique__8", }, + ["Cannot Block"] = { "NeverBlockUnique__1", }, + ["+(150-250) to Accuracy Rating"] = { "IncreasedAccuracyUnique__6", "IncreasedAccuracyUniqueTwoHandAxe1", }, + ["+(300-350) to Accuracy Rating"] = { "IncreasedAccuracyUniqueRing12", "IncreasedAccuracyUniqueHelmetInt7", "IncreasedAccuracyUniqueTwoHandSword1", }, + ["+100 to Accuracy Rating"] = { "IncreasedAccuracyUniqueAmulet5", }, + ["+500 to Accuracy Rating"] = { "IncreasedAccuracyUniqueStrDexHelmet1", }, + ["+(100-200) to Accuracy Rating"] = { "IncreasedAccuracyUniqueGlovesDexInt1", }, + ["+(100-150) to Accuracy Rating"] = { "IncreasedAccuracyUniqueAmulet7", }, + ["-500 to Accuracy Rating"] = { "IncreasedAccuracyUniqueTwoHandMace3", }, + ["+(25-50) to Accuracy Rating"] = { "IncreasedAccuracyUniqueBow4", }, + ["+(350-400) to Accuracy Rating"] = { "IncreasedAccuracyUniqueBow7", "IncreasedAccuracyUnique__2", }, + ["Projectiles Pierce all Targets while you have Phasing"] = { "PrrojectilesPierceWhilePhasingUnique__1_", }, + ["-150 to Accuracy Rating"] = { "ReducedAccuracyUniqueTwoHandSword5", }, + ["+(80-120) to Accuracy Rating"] = { "IncreasedAccuracyUniqueAmulet17_", }, + ["+333 to Accuracy Rating"] = { "IncreasedAccuracyUniqueRing17", }, + ["+(340-400) to Accuracy Rating"] = { "IncreasedAccuracyUniqueWand6", }, + ["+(280-300) to Accuracy Rating"] = { "IncreasedAccuracyUniqueOneHandSword9", }, + ["+(90-120) to Accuracy Rating"] = { "IncreasedAccuracyUniqueTwoHandSword7", }, + ["+(160-220) to Accuracy Rating"] = { "IncreasedAccuracyUniqueSceptre8", }, + ["+(300-400) to Accuracy Rating"] = { "IncreasedAccuracyUnique__5", "IncreasedAccuracyUnique__1", }, + ["[DNT] You have Onslaught during Effect of any Life Flask"] = { "GainOnslaughtDuringLifeFlaskUnique__1", }, + ["+(800-1000) to Accuracy Rating"] = { "IncreasedAccuracyUnique__4", }, + ["+(200-300) to Accuracy Rating"] = { "IncreasedAccuracyUnique__7_", }, + ["+(350-500) to Accuracy Rating"] = { "IncreasedAccuracyUnique__8", }, + ["-5000 to Accuracy Rating"] = { "IncreasedAccuracyUnique__9____", }, + ["No Chance to Block"] = { "LocalShieldHasNoBlockChanceUnique__1", }, + ["Regenerate (10-15) Life per second"] = { "LifeRegenerationUniqueRing1", "LifeRegenerationUniqueRing33", }, + ["Effects of Profane Ground you create Linger for 4 seconds"] = { "ProfaneGroundLingersUnique__1", }, + ["Regenerate (2-4) Life per second"] = { "LifeRegenerationImplicitAmulet1", }, + ["Regenerate (1.2-1.6)% of Life per second"] = { "LifeRegenerationImplicitAmulet2", }, + ["Regenerate (5-7.5) Life per second"] = { "LifeRegenerationUniqueShieldDex2", }, + ["Regenerate 20 Life per second"] = { "LifeRegenerationUniqueTwoHandAxe4", }, + ["Regenerate 2 Life per second"] = { "LifeRegenerationUniqueWreath1", }, + ["Regenerate (100-200) Life per second"] = { "LifeRegenerationUniqueShieldStrInt5", }, + ["Regenerate (1.7-2.7) Life per second"] = { "LifeRegenerationUniqueBootsDex5", }, + ["Regenerate (200-350) Life per second"] = { "LifeRegenerationUniqueBelt8", }, + ["Regenerate (3-4) Life per second"] = { "LifeRegenerationUniqueGlovesStrDex5", }, + ["Regenerate (13-17) Life per second"] = { "LifeRegenerationUniqueRing26", }, + ["Regenerate (16-24) Life per second"] = { "LifeRegenerationUniqueAmulet25", }, + ["Regenerate (50-70) Life per second"] = { "LifeRegenerationUnique__1", "LifeRegenerationUnique__2__", }, + ["Regenerate (30-50) Life per second"] = { "LifeRegenerationUnique__3", "LifeRegenerationUnique__5", }, + ["Regenerate (200-250) Life per second"] = { "LifeRegenerationUnique__4", }, + ["(20-30)% increased Mana Regeneration Rate"] = { "ManaRegenerationImplicitAmulet1", "ManaRegenerationUniqueBootsDex5", "ManaRegenerationUnique__2", "ManaRegenerationUnique__4", "ManaRegenerationUniqueJewel30", }, + ["(48-56)% increased Mana Regeneration Rate"] = { "ManaRegenerationImplicitAmulet2", }, + ["(20-40)% increased Mana Regeneration Rate"] = { "ManaRegenerationImplicitDemigodsBelt1", "ManaRegenerationUniqueBootsInt2", "ManaRegenerationUniqueGlovesStrInt2", "ManaRegenerationUniqueRing26", "ManaRegenerationUniqueRing33", "ManaRegenerationUniqueShieldInt5", "ManaRegenerationUnique__3", "ManaRegenerationUnique__5", }, + ["Socketed Gems fire an additional Projectile"] = { "SocketedGemsAdditionalProjectilesUniqueWand9", }, + ["60% increased Mana Regeneration Rate"] = { "ManaRegenerationUniqueDexHelmet2", "ManaRegenerationUniqueBootsDex2", "ManaRegenerationUniqueBow11", }, + ["30% increased Mana Regeneration Rate"] = { "ManaRegenerationUniqueIntHelmet2", "ManaRegenerationAuraUnique__1", }, + ["(80-100)% increased Mana Regeneration Rate"] = { "ManaRegenerationUniqueAmulet10", "ManaRegenerationUnique__9___", }, + ["(45-65)% increased Mana Regeneration Rate"] = { "ManaRegenerationUniqueRing14", }, + ["20% increased Mana Regeneration Rate"] = { "ManaRegenerationUniqueBelt6", }, + ["(40-50)% increased Mana Regeneration Rate"] = { "ManaRegenerationUniqueBodyDexInt2", }, + ["(30-40)% increased Mana Regeneration Rate"] = { "ManaRegenerationUniqueBootsStrDex4", "ManaRegenerationUniqueRingDemigod1", "ManaRegenerationUniqueRing34", "ManaRegenerationUnique__6", }, + ["(30-50)% increased Mana Regeneration Rate"] = { "ManaRegenerationUniqueOneHandMace3", "ManaRegenerationUnique__15", "ManaRegenerationUniqueHelmetStrInt_1", }, + ["20% reduced Mana Regeneration Rate"] = { "ManaRegenerationUniqueHelmetStrInt5", }, + ["(60-100)% increased Mana Regeneration Rate"] = { "ManaRegenerationUniqueAmulet21", }, + ["10% increased Mana Regeneration Rate"] = { "ManaRegenerationUniqueJewel43", }, + ["(15-25)% increased Mana Regeneration Rate"] = { "ManaRegenerationUnique__1", }, + ["(45-50)% increased Mana Regeneration Rate"] = { "ManaRegenerationUnique__7", }, + ["(40-45)% increased Mana Regeneration Rate"] = { "ManaRegenerationUnique__8", }, + ["(1-100)% increased Mana Regeneration Rate"] = { "ManaRegenerationUnique__10", }, + ["(40-60)% increased Mana Regeneration Rate"] = { "ManaRegenerationUnique__11___", }, + ["(25-40)% increased Mana Regeneration Rate"] = { "ManaRegenerationUnique__12", "ManaRegenerationUnique__13", }, + ["With at least 40 Intelligence in Radius, Blight inflicts Withered for 2 seconds"] = { "BlightThresholdJewel_2", "BlightThresholdJewel_3", "BlightThresholdJewel_4", }, + ["50% increased Stun Duration on you"] = { "IncreasedStunDurationOnSelfUnique_1", }, + ["1% increased Lightning Damage per 10 Intelligence"] = { "IncreasedLightningDamagePer10IntelligenceUnique__1", }, + ["(50-100)% increased Charges gained by Other Flasks during Effect"] = { "IncreasedFlaskChargesForOtherFlasksDuringEffectUnique_1", }, + ["0.3% of Physical Attack Damage Leeched as Life per Red Socket"] = { "LifeLeechFromPhysicalAttackDamagePerRedSocket_Unique_1", }, + ["(60-80)% increased Global Critical Strike Chance when in Main Hand"] = { "CriticalStrikeChanceInMainHandUnique_1", }, + ["+8% Chance to Block Attack Damage when in Off Hand"] = { "AdditionalChanceToBlockInOffHandUnique_1", }, + ["50% chance to Trigger Socketed Spells when you Spend at least 100 Mana on an"] = { "ChanceToCastOnManaSpentUnique__1", }, + ["30% of Lightning Damage is taken from Mana before Life"] = { "PercentLightningDamageTakenFromManaBeforeLifeUnique__1", }, + ["50% increased Herald of Ice Damage"] = { "HeraldOfIceDamageUnique__1_", }, + ["(30-50)% increased Effect of Chilled Ground"] = { "ChilledGroundEffectUnique__1", }, + ["Bleeding Enemies you Kill Explode, dealing 5% of"] = { "BleedingEnemiesExplodeUnique__1", }, + ["Minions Leech 5% of Damage as Life against Poisoned Enemies"] = { "MinionLeechOnPoisonedEnemiesUnique__1", }, + ["Purity of Fire has no Reservation"] = { "PurityOfFireNoReservationUnique__1", }, + ["Trigger Level 12 Lightning Bolt when you deal a Critical Strike"] = { "LightningStrikesOnCritUnique__1", }, + ["+(15-20) to maximum Energy Shield"] = { "LocalIncreasedEnergyShieldUnique__29", }, + ["(5-10)% increased Attack and Cast Speed"] = { "AttackAndCastSpeedUnique__2", "AttackAndCastSpeedUnique__5", "AttackAndCastSpeedUniqueRing39", }, + ["Gain a Power Charge every Second if you haven't lost Power Charges Recently"] = { "GainPowerChargesNotLostRecentlyUnique__1_", "MutatedUniqueAmulet14GainPowerChargesNotLostRecently", }, + ["30% increased Rarity of Items Dropped by Frozen Enemies"] = { "IncreasedRarityWhenSlayingFrozenUnique__1", }, + ["+200 to Strength"] = { "StrengthUnique__12", }, + ["Your Lightning Damage can Ignite"] = { "LightningDamageCanIgniteUnique__1", }, + ["All Damage with Hits can Chill"] = { "AllDamageCanChillUnique__1", }, + ["Gain (20-28) Life per Cursed Enemy Hit with Attacks"] = { "LifeGainOnHitCursedEnemyUnique__1", }, + ["You have Scorching Conflux, Brittle Conflux and Sapping Conflux while your two highest Attributes are equal"] = { "ScorchingBrittleSappingConfluxUnique__1", }, + ["Recover 1% of Life on Kill"] = { "RecoverPercentMaxLifeOnKillUnique__3", "MaximumLifeOnKillPercentUnique__1", "MaximumLifeOnKillPercentUnique__4_", }, + ["5% chance to grant Chaotic Might to nearby Enemies on Kill"] = { "GrantEnemiesUnholyMightOnKillUnique__1", }, + ["Deal no Cold Damage"] = { "DealNoColdDamageUnique__1", }, + ["Adds (7-14) to (24-34) Physical Damage"] = { "LocalAddedPhysicalDamageUniqueBow1", }, + ["Immune to Curses while you have at least 25 Rage"] = { "ImmuneToCursesWithRageUnique__1", }, + ["Non-Aura Hexes gain 20% increased Effect per second"] = { "DoubleDoomEffectUnique__1", }, + ["+(30-50) to all Attributes"] = { "AllAttributesUnique__1", }, + ["You have Lesser Massive Shrine Buff"] = { "HasMassiveShrineBuffUnique__1", }, + ["(15-50)% increased Elemental Damage"] = { "ElementalDamagePercentUnique__1", }, + ["You are Hexproof if you have a Magic Ring in right slot"] = { "RightRingMagicHexproofUnique__1", }, + ["Modifiers to Ignite Duration on you apply to all Elemental Ailments"] = { "SelfIgniteDurationAllElementalAilmentsUnique__1", }, + ["-(40-30) Chaos Damage taken"] = { "ChaosDamageTakenUniqueBodyStr4", }, + ["Your nearby party members maximum Endurance Charges is equal to yours"] = { "ShareMaximumEnduranceChargesPartyUnique__1", }, + ["+(13-23)% to Chaos Resistance"] = { "ChaosResistUnique__30", }, + ["Dexterity from Passives in Radius is Transformed to Strength"] = { "JewelDexToStr", "JewelDexToStrUniqueJewel37", }, + ["Only affects Passives in Small Ring"] = { "JewelRingRadiusValuesUnique__1", }, + ["Strength from Passives in Radius is Transformed to Dexterity"] = { "JewelStrToDex", "JewelStrToDexUniqueJewel13", }, + ["With 4 Notables Allocated in Radius, When you Kill a Rare monster, you gain 1 of its Modifiers for 20 seconds"] = { "StealRareModUniqueJewel3", }, + ["(10-15)% increased Area of Effect while Unarmed"] = { "UnarmedAreaOfEffectUniqueJewel4", }, + ["+(0.3-0.4) metres to Melee Strike Range with Unarmed Attacks"] = { "UnarmedStrikeRangeUniqueJewel__1_", }, + ["Your Physical Damage can Chill"] = { "PhysicalDamageCanChillUniqueDescentOneHandAxe1", "PhysicalDamageCanChillUniqueOneHandAxe1", }, + ["5% increased Chaos Damage per 10 Intelligence from Allocated Passives in Radius"] = { "ChaosDamageIncreasedPerIntUniqueJewel2", }, + ["Haunted by Tormented Spirits"] = { "VillageTormentHauntedItem", }, + ["Adds Nature's Patience"] = { "JewelExpansionNaturesPatience", }, + ["(6-10)% increased maximum Energy Shield"] = { "IncreasedEnergyShieldPercentUnique__3", "IncreasedEnergyShieldPercentUnique__5", }, + ["+(20-40) to Evasion Rating"] = { "IncreasedEvasionRatingUniqueRapier1", "LocalIncreasedEvasionRatingUniqueShieldStrDex2", }, + ["+(180-200) to Evasion Rating"] = { "IncreasedEvasionRatingUniqueOneHandSword9", }, + ["Mercury Footprints"] = { "ItemSilverFootstepsUniqueHelmetStrDex2", }, + ["(125-150)% increased Charges per use"] = { "FlaskChargesUsedUnique___2", "FlaskChargesUsedUnique__5", }, + ["Curse Skills have (8-12)% increased Cast Speed"] = { "CurseCastSpeedUnique__2", }, + ["15% increased Quantity of Items Dropped by Slain Frozen Enemies"] = { "ItemQuantityWhenFrozenUniqueBow9", }, + ["Adds (49-98) to (101-140) Chaos Damage"] = { "LocalChaosDamageUniqueOneHandSword3", }, + ["Gore Footprints"] = { "ItemBloodFootstepsUniqueBodyStr3", "ItemBloodFootstepsUniqueBootsDex4", "ItemBloodFootstepsUnique__1", }, + ["-10% to maximum Chance to Block Spell Damage"] = { "MaximumSpellBlockChanceUnique__1", }, + ["Areas contain Beasts to hunt"] = { "BestiaryLeague", }, + ["Cannot Leech Mana"] = { "CannotLeechMana", "CannotLeechManaUnique__1_", }, + ["10% of Damage taken Recouped as Life per Socketed Red Gem"] = { "MutatedUniqueTwoHandSword8RecoupedAsLifePerRedGem", }, + ["(20-30)% chance to Curse Enemies with Elemental Weakness on Hit"] = { "VillageCurseOnHitElementalWeakness", }, + ["Taking Chaos Damage over Time heals you instead while Leeching Life"] = { "ChaosDamageOverTimeHealsLeechLifeUnique__1", }, + ["(20-25)% chance to create Consecrated Ground when you Shatter an Enemy"] = { "VillageSpreadConsecratedGroundOnShatter", }, + ["Strength from Passives in Radius is Transformed to Intelligence"] = { "JewelStrToInt", "JewelStrToIntUniqueJewel35", }, + ["Trigger Level 10 Icicle Burst when you Hit a Frozen Enemy"] = { "VillageGrantsIcicleNovaTrigger", }, + ["Gain (8-12)% of Maximum Life as Extra Maximum Energy Shield if no Equipped Items are Corrupted"] = { "MutatedUniqueHelmStrInt7MaximumEnergyShieldAsPercentageOfLifeWithNoCorruptItems", }, + ["Grants Level 1 Envy Skill"] = { "VillageGrantsEnvy", }, + ["You and Nearby Allies have 1 to (8-12) added Lightning Damage per Blue Socket"] = { "VillageAuraAddedLightningDamagePerBlueSocket", }, + ["Your Minions spread Burning Ground on Death, dealing 10% of their maximum Life as Fire Damage per second"] = { "VillageMinionBurningCloudOnDeath", }, + ["Gain 1 Rage on Critical Strike with Attacks"] = { "RageOnAttackCritUnique__1", }, + ["Physical Skills have 1% increased Duration per 12 Intelligence"] = { "MutatedUniqueClaw13PhysicalSkillEffectDurationPerIntelligence", }, + ["Trigger Level 5 Lightning Bolt when you deal a Critical Strike"] = { "VillageLightningStrikesOnCrit", }, + ["Cast Level 10 Fire Burst on Hit"] = { "VillageFireBurstOnHit", }, + ["+(50-75)% chance to Suppress Spell Damage while your Off Hand is empty"] = { "VillageSuppressChanceEmptyOffhand", }, + ["Recover 2% of Life when you Chill a non-Chilled Enemy"] = { "MutatedUniqueBelt14MaximumLifeOnChillPercent", }, + ["Trigger Level 20 Summon Phantasm Skill when you Consume a corpse"] = { "VillageSummonPhantasmOnCorpseConsume", }, + ["(20-25)% of Cold Damage Converted to Chaos Damage"] = { "VillageConvertColdToChaos", }, + ["5% increased Quantity of Gold Dropped by Slain Enemies"] = { "VillageIncreasedGold", }, + ["(5-10)% chance to gain a Power Charge on Kill"] = { "VillagePowerChargeOnKillChance", }, + ["Gain Onslaught after Spending a total of 200 Mana"] = { "VillageOnslaughtOnManaSpent", }, + ["(5-10)% chance to gain a Frenzy Charge on Kill"] = { "VillageFrenzyChargeOnKillChance", }, + ["(5-10)% chance to gain an Endurance Charge on Kill"] = { "VillageEnduranceChargeOnKillChance", }, + ["Enemies Frozen by you take 10% increased Damage"] = { "MutatedUniqueRing19FrozenMonstersTakePercentIncreasedDamage", }, + ["+40 to maximum Energy Shield"] = { "LocalIncreasedEnergyShieldUnique__13_", }, + ["+(50-80) to maximum Energy Shield"] = { "LocalIncreasedEnergyShieldUnique__14", }, + ["+(130-160) to maximum Energy Shield"] = { "LocalIncreasedEnergyShieldUnique__15", }, + ["+(90-110) to maximum Energy Shield"] = { "LocalIncreasedEnergyShieldUnique__16", }, + ["Ignited Enemies you Kill Explode, dealing 5% of their Life as Fire Damage which cannot Ignite"] = { "MutatedUniqueRing20IgnitedEnemiesExplode", }, + ["Gain a Frenzy, Endurance, or Power Charge once per second while you are Stationary"] = { "GainARandomChargePerSecondWhileStationaryUnique__1", }, + ["+(180-200) to maximum Energy Shield"] = { "LocalIncreasedEnergyShieldUnique__19", }, + ["Deal 5% increased Damage Over Time per 100 Player Maximum Life"] = { "MutatedUniqueShieldInt1DamageOverTimePer100PlayerMaxLife", }, + ["+(15-50) to maximum Energy Shield"] = { "LocalIncreasedEnergyShieldUnique__20", }, + ["+(60-80) to maximum Energy Shield"] = { "LocalIncreasedEnergyShieldUnique__23", "IncreasedEnergyShieldImplicitBelt2", }, + ["+(160-180) to maximum Energy Shield"] = { "LocalIncreasedEnergyShieldUnique__24_", }, + ["+(40-80) to maximum Energy Shield"] = { "LocalIncreasedEnergyShieldUnique__26", }, + ["50% of Chaos Damage taken Recouped as Life"] = { "MutatedUniqueBodyInt21ChaosDamageTakenRecoupedAsLifeActual", "MutatedUniqueAmulet43ChaosDamageTakenRecoupedAsLife", }, + ["+(50-90) to maximum Energy Shield"] = { "LocalIncreasedEnergyShieldUnique__27_", }, + ["Culling Strike"] = { "NearbyAlliesHaveCullingStrikeUniqueTwoHandAxe9", "NearbyAlliesHaveCullingStrikeUnique__1", "VillageCullingStrike", "CullingStrike", "CullingStrikeUniqueDescentTwoHandSword1", "CullingStrikeUnique__1", "MutatedUniqueBelt7CullingStrike", }, + ["+(100-200) to maximum Energy Shield"] = { "LocalIncreasedEnergyShieldUnique__33", }, + ["+(2-6)% Chance to Block Spell Damage"] = { "SpellBlockPercentageUnique__1", }, + ["Blind you inflict is Reflected to you"] = { "BlindReflectedToSelfUnique__1", }, + ["+(30-50) to maximum Life"] = { "IncreasedLifeUnique__8", "IncreasedLifeUnique__11", "IncreasedLifeUnique__20", "IncreasedLifeUnique__40", "IncreasedLifeUniqueAmulet4", "IncreasedLifeUniqueShieldStr2", "IncreasedLifeUniqueAmulet18", "IncreasedLifeUnique__15", "IncreasedLifeUnique__4", "IncreasedLifeUnique__107", "IncreasedLifeUnique__123", }, + ["Left ring slot: +1000 to Evasion Rating"] = { "MutatedUniqueRing13LeftRingSlotEvasionRating", }, + ["+(20-30) to maximum Life"] = { "IncreasedLifeUnique__39", "IncreasedLifeImplicitShield2", "IncreasedLifeUniqueRing1", "IncreasedLifeUniqueOneHandSword1", "IncreasedLifeImplicitRing1", "IncreasedLifeImplicitGlovesDemigods1", "IncreasedLifeUniqueBootsStrDex3", }, + ["+(100-120) to maximum Life"] = { "IncreasedLifeUnique__72_", "IncreasedLifeUnique__86_", }, + ["Right ring slot: +1000 to Armour"] = { "MutatedUniqueRing13RightRingSlotArmour", }, + ["You lose all Endurance Charges when Hit"] = { "LoseEnduranceChargesWhenHitUniqueBodyStrDex3", }, + ["Gain a Frenzy Charge if an Attack Ignites an Enemy"] = { "FrenzyChargeOnIgniteUniqueTwoHandSword6", }, + ["(20-30)% Chance to Block Spell Damage"] = { "MutatedUniqueShieldStrDex8SpellBlockPercentage", "SpellBlockPercentageUniqueShieldStrInt1", }, + ["Culling Strike against Burning Enemies"] = { "CullingAgainstBurningEnemiesUniqueTwoHandSword6", }, + ["Deal no Physical or Elemental Damage"] = { "DealNoElementalPhysicalDamageUnique__1", }, + ["Dexterity from Passives in Radius is Transformed to Intelligence"] = { "JewelDexToInt", "JewelDexToIntUniqueJewel11", }, + ["(10-15)% chance to Avoid All Damage from Hits"] = { "MutatedUniqueShieldStrDex8MonsterChanceToAvoid", }, + ["+(-200-200) to maximum Life"] = { "IncreasedLifeUnique__117", }, + ["Reflects opposite Ring"] = { "DuplicatesRingStats", }, + ["You can catch Exotic Fish"] = { "FishingExoticFishUniqueFishingRod1", }, + ["Your Cold Damage can Ignite but not Freeze or Chill"] = { "ColdIgnitesUniqueHelmetDexInt4_", }, + ["Shocked Enemies you Kill Explode, dealing 5% of"] = { "ShockedEnemiesExplodeUnique__1_", "MutatedUniqueRing20ShockedEnemiesExplode", }, + ["You cannot be Chilled for 3 seconds after being Chilled"] = { "ChillImmunityWhenChilledUniqueGlovesStrInt1", }, + ["You grant (4-6) Frenzy Charges to allies on Death"] = { "GrantFrenzyChargesToAlliesOnDeathUniqueGlovesStrInt1", }, + ["Can have a second Enchantment Modifier"] = { "MultipleEnchantmentsAllowedUnique__1", }, + ["Nearby Enemies have 18% increased Effect of Curses on them"] = { "UndyingBreathCurseAuraDisplayUniqueStaff5", }, + ["Curse Enemies with Enfeeble on Hit"] = { "VillageEnfeebleOnHit", "MutatedUniqueRing4EnfeebleOnHit", }, + ["Gain (15-20)% of Maximum Mana as Extra Maximum Energy Shield"] = { "MutatedUniqueBodyDexInt2GainManaAsExtraEnergyShield", "MutatedUniqueBodyInt4GainManaAsExtraEnergyShield", }, + ["(30-40)% increased Global Accuracy Rating"] = { "IncreasedAccuracyPercentUnique__1", }, + ["+(15-25)% to Fire Damage over Time Multiplier"] = { "FireDamageOverTimeMultiplierUnique__2_", }, + ["(10-14)% increased Spell Damage"] = { "SpellDamageOnWeaponImplicitWand2", }, + ["+(20-30)% Chance to Block Spell Damage during Effect"] = { "SpellBlockIncreasedDuringFlaskEffectUnique__1_", }, + ["(15-20)% increased Chaos Damage"] = { "IncreasedChaosDamageUniqueCorruptedJewel2", }, + ["(10-15)% reduced Damage taken from Damage Over Time"] = { "MutatedUniqueShieldDex9DegenDamageTaken", }, + ["+(110-130) to maximum Energy Shield"] = { "LocalIncreasedEnergyShieldUnique__8", }, + ["+(150-200) to maximum Energy Shield"] = { "LocalIncreasedEnergyShieldUnique__7", "LocalIncreasedEnergyShieldUnique__30__", }, + ["+(20-30) to maximum Energy Shield"] = { "LocalIncreasedEnergyShieldUnique__6", "IncreasedEnergyShieldUniqueAmulet14", "IncreasedEnergyShieldUniqueBelt11", "IncreasedEnergyShieldUnique___1", "LocalIncreasedEnergyShiledUniqueBootsInt6", }, + ["+(40-50) to maximum Energy Shield"] = { "LocalIncreasedEnergyShieldUnique__5", }, + ["Inherent Rage Loss starts 2 seconds later"] = { "MutatedUniqueGlovesStr12RageLossDelay", }, + ["Intelligence from Passives in Radius is Transformed to Strength"] = { "JewelIntToStr", "JewelIntToStrUniqueJewel34", }, + ["+(30-45) to maximum Energy Shield"] = { "LocalIncreasedEnergyShieldUnique__11", }, + ["50% chance to Shock"] = { "ChanceToShockUnique__2_", }, + ["100% increased Attack Damage"] = { "MutatedUniqueBodyStrDex8AttackDamage", }, + ["30% chance to Shock"] = { "ChanceToShockUniqueGlovesStr4", }, + ["25% chance to Shock"] = { "ChanceToShockUniqueRing29", }, + ["You can only deal Damage with this Weapon or Ignite"] = { "CanOnlyDealDamageWithThisWeapon", }, + ["Gain a random shrine buff every 10 seconds"] = { "VillageAlternatingShrineBuff", }, + ["(50-100)% increased Damage while Ignited"] = { "MutatedUniqueBodyInt2DamageWhileIgnited", }, + ["Socketed Gems are Supported by Level 18 Faster Casting"] = { "SupportedByFasterCastUnique__1", }, + ["Socketed Gems are Supported by Level 10 Faster Casting"] = { "DisplaySocketedGemsGetFasterCastUniqueDagger5", }, + ["Socketed Gems are Supported by Level 10 Inspiration"] = { "DisplaySocketedGemGetsReducedManaCostUniqueDagger5", }, + ["Burning Enemies you kill have a 10% chance to Explode, dealing a tenth of their maximum Life as Fire Damage"] = { "VillageBurningEnemiesExplode", }, + ["(5-7)% of Fire Damage Leeched as Life"] = { "MutatedUniqueBodyInt2FireDamageLifeLeechPermyriad", }, + ["When you Kill a Shocked Enemy, inflict an equivalent Shock on each nearby Enemy"] = { "VillageShockNearbyEnemyOnShockedKill", "ShockNearbyEnemyOnShockedKillUniqueRing20", "ShockNearbyEnemyOnShockedKillUniqueDescentTwoHandSword1_", }, + ["Adds (151-199) to (331-401) Chaos Damage in Off Hand"] = { "OffHandAddedChaosDamageUniqueTwoHandAxe6", }, + ["(10-15)% chance to create Chilled Ground when you Freeze an Enemy"] = { "VillageSpreadChilledGroundOnFreeze", }, + ["Grace has no Reservation"] = { "GraceNoReservationUnique__1", }, + ["(25-40)% increased Melee Damage"] = { "MeleeDamageUnique__2", }, + ["Adds 4 Passive Skills"] = { "JewelExpansionPassiveNodesUnique__1", }, + ["2 Added Passive Skills are Jewel Sockets"] = { "JewelExpansionJewelNodesLarge2___", }, + ["Totems cannot be Stunned"] = { "TotemsCannotBeStunnedUniqueJewel15", }, + ["Adds Hollow Palm Technique"] = { "JewelExpansionHollowPalmTechnique", }, + ["Adds 3 Jewel Socket Passive Skills"] = { "ExpansionJewel3JewelSockets", }, + ["Intelligence from Passives in Radius is Transformed to Dexterity"] = { "JewelIntToDex", "JewelIntToDexUniqueJewel36", }, + ["+(17-23)% to Chaos Resistance"] = { "ChaosResistUnique__33", "ChaosResistImplicitRing1", "ChaosResistUnique__9", "ChaosResistUnique__10", "ChaosResistUnique__11", "ChaosResistUnique__12", "ChaosResistUnique__13", "ChaosResistUnique__14", "ChaosResistUnique__17", "ChaosResistUnique__22", }, + ["(100-150)% increased Armour and Energy Shield"] = { "LocalIncreasedArmourAndEnergyShieldUniqueBodyStrInt1", "LocalIncreasedArmourAndEnergyShieldUniqueHelmetStrInt1", }, + ["Your Physical Damage can Shock"] = { "PhysicalDamageCanShockUnique__1", }, + ["(20-60)% increased Armour and Energy Shield"] = { "LocalIncreasedArmourAndEnergyShieldUniqueBootsStrInt1", }, + ["(180-220)% increased Armour and Energy Shield"] = { "LocalIncreasedArmourAndEnergyShieldUniqueBodyStrInt2", }, + ["(80-120)% increased Armour and Energy Shield"] = { "LocalIncreasedArmourAndEnergyShieldUniqueShieldStrInt3", "LocalIncreasedArmourAndEnergyShieldUnique__5", "LocalIncreasedArmourAndEnergyShieldUnique__16", "LocalIncreasedArmourAndEnergyShieldUnique__27", }, + ["(300-400)% increased Armour and Energy Shield"] = { "LocalIncreasedArmourAndEnergyShieldUniqueShieldStrInt4", }, + ["(240-300)% increased Armour and Energy Shield"] = { "LocalIncreasedArmourAndEnergyShieldUniqueShieldStrInt5", "LocalIncreasedArmourAndEnergyShieldUnique__6", }, + ["(140-160)% increased Armour and Energy Shield"] = { "LocalIncreasedArmourAndEnergyShieldUniqueBodyStrInt3", }, + ["(120-140)% increased Armour and Energy Shield"] = { "LocalIncreasedArmourAndEnergyShieldUniqueBodyStrInt4", }, + ["Minions have +25% Chance to Block Attack Damage"] = { "MinionAttackBlockChanceUnique__2", }, + ["Hits can't be Evaded"] = { "AlwaysHits", "AlwaysHitsUniqueTwoHandMace6", "AlwaysHitsUnique__1", }, + ["25% of Physical Damage Converted to Fire Damage"] = { "ConvertPhysicalToFireUniqueShieldStr3", }, + ["30% of Physical Damage Converted to Fire Damage"] = { "ConvertPhysicalToFireUnique__2_", }, + ["Your Attacks do not cost Mana"] = { "AttacksCostNoManaUniqueTwoHandAxe9", }, + ["+5 to maximum Mana"] = { "ManaPerPointToClassStartUnique__1", }, + ["Flasks applied to you have 25% increased Effect"] = { "BeltIncreasedFlaskEffectUnique__1", }, + ["Flasks applied to you have 60% reduced Effect"] = { "BeltIncreasedFlaskEffectUnique__2", }, + ["30% reduced Flask Charges gained"] = { "BeltReducedFlaskChargesGainedUnique__1", }, + ["(7-10)% reduced Flask Charges used"] = { "BeltIncreasedFlaskChargedUsedUnique__2", }, + ["60% increased Flask Effect Duration"] = { "BeltIncreasedFlaskDurationUnique__2", "BeltIncreasedFlaskDurationUnique__1", }, + ["150% increased Flask Effect Duration"] = { "BeltIncreasedFlaskDurationUnique__4", }, + ["(20-30)% reduced Flask Effect Duration"] = { "IncreasedFlaskDurationUnique__1", }, + ["15% increased Explicit Mana Modifier magnitudes"] = { "ArmourEnchantmentHeistManaEffectSocketPenalty1", "ArmourEnchantmentHeistManaEffectAttributeRequirementsPenalty1", "WeaponEnchantmentHeistManaEffectSocketPenalty1_", "WeaponEnchantmentHeistManaEffectAttributeRequirementPenalty1__", }, + ["Minions deal (50-70)% increased Damage if you've Hit Recently"] = { "MutatedUniqueTwoHandMace8IncreasedMinionDamageIfYouHitEnemy", }, + ["Trigger Level 20 Shield Shatter when you Block"] = { "StrUniqueShieldTriggerShieldShatterOnBlock", }, + ["Queen's Demand can Trigger Level 20 Flames of Judgement"] = { "UniqueStaffTriggerAtziriStormFlameblast__1", }, + ["Grants Level 20 Queen's Demand Skill"] = { "UniqueStaffGrantQueensDemand___", }, + ["Your Cold Damage cannot Freeze"] = { "ColdDamageCannotFreeze", }, + ["Ignites you inflict deal Damage (35-45)% faster"] = { "FasterIgniteDamageUnique__1", }, + ["20% increased Attack Speed with Movement Skills"] = { "MutatedUniqueHelmetStrDex2AttackSpeedWithMovementSkills", }, + ["Hollow Palm Technique"] = { "KeystoneHollowPalmTechniqueUnique__1", }, + ["(10-30)% increased Elusive Effect"] = { "ElusiveEffectUnique__1", }, + ["10% increased Movement Speed if you've Hit an Enemy Recently"] = { "MovementSpeedIfHitRecentlyUnique__1_", }, + ["+(10-20)% chance to Suppress Spell Damage"] = { "MutatedUniqueHelmetStrDex2ChanceToSuppressSpells", }, + ["Your hits can't be Evaded"] = { "AlwaysHitsUnique__2", "AlwaysHitsUniqueGlovesDexInt4", }, + ["25% chance to Avoid being Poisoned"] = { "ChanceToAvoidPoisonUnique__1", }, + ["+3 to maximum number of Summoned Phantasms"] = { "ExtraMaximumPhantasmsUnique__1", }, + ["+6 to maximum number of Raging Spirits"] = { "ExtraRagingSpiritsUnique__1", }, + ["Regenerate 0.8% of Life per second per Frenzy Charge"] = { "LifeRegenerationPerFrenzyChargeUniqueBootsDex4", }, + ["Regenerate 20% of Energy Shield per second if you've dealt a Critical Strike with this weapon Recently"] = { "LocalEnergyShieldRegenerationIfCritRecentlyUnique__1", }, + ["(15-20)% increased Cold Damage per 1% Missing Cold Resistance, up to a maximum of 300%"] = { "ColdDamagePerMissingColdResistanceUnique__1", }, + ["(15-20)% increased Fire Damage per 1% Missing Fire Resistance, up to a maximum of 300%"] = { "FireDamagePerMissingFireResistanceUnique__1", }, + ["(10-15)% increased Elemental Damage per 1% Missing"] = { "ElementalDamagePerMissingResistanceUnique_1", }, + ["Call of Steel causes (20-25)% increased Reflected Damage"] = { "CallOfSteelReflectDamageUnique__1", "CallOfSteelReflectDamageUnique__2", }, + ["20% reduced Effect of Curses on you"] = { "MutatedUniqueBelt13CurseEffectOnYou", "ReducedCurseEffectUnique__1", }, + ["Grants Level 22 Hatred Skill"] = { "GrantsHatredUnique__1__", }, + ["(50-100)% more Main Hand attack speed"] = { "WingsOfEntropyMainHandAttackSpeedFinalUnique__1_", }, + ["+(10-20)% to Off Hand Critical Strike Chance"] = { "OffHandBaseCriticalStrikeChanceUnique__1", }, + ["Projectiles from Attacks can Fork 1 additional time"] = { "AttackProjectilesForkExtraTimesUnique__1", }, + ["Impale Damage dealt to Enemies Impaled by you Overwhelms 10% Physical Damage Reduction"] = { "ImpalePhysicalReductionPenaltyUnique__1", }, + ["(160-180)% increased Armour and Energy Shield"] = { "LocalIncreasedArmourAndEnergyShieldUniqueBootsStrInt3", }, + ["Lose (10-15)% of Life when you deal a Critical Strike"] = { "LoseLifePercentOnCritUnique__1", }, + ["Lose (10-15)% of Energy Shield when you deal a Critical Strike"] = { "LoseEnergyShieldPercentOnCritUnique__1", }, + ["100% increased Flask Charges used"] = { "MutatedUniqueBelt19FlaskChargesUsed", }, + ["(2-2.5)% of Life Regenerated per Second if you've dealt a Critical Strike in the past 8 seconds"] = { "LifeRegenerationIfCrit8SecondsUnique__1", }, + ["10% reduced Armour per 50 Strength"] = { "ArmourPerStrengthUnique__1_", }, + ["Grants Level 20 Thirst for Blood Skill"] = { "GrantsVampiricIconSkillUnique__1", }, + ["+(25-35)% to Damage over Time Multiplier for Bleeding from Hits with this Weapon"] = { "LocalBleedDamageOverTimeMultiplierUnique__1", }, + ["Gain Sacrificial Zeal when you use a Skill, dealing you 150% of the Skill's Mana Cost as Physical Damage per Second"] = { "SacrificialZealOnSkillUseUnique__1_", }, + ["Gain (200-300) Life per Ignited Enemy Killed"] = { "LifeGainedOnKillingIgnitedEnemiesUnique__1", }, + ["20% increased Movement Speed on Shocked Ground"] = { "MovementVelocityOnShockedGroundUniqueBootsInt6_", }, + ["You have Onslaught while on Low Life"] = { "OnslaughtOnLowLifeUnique__1", }, + ["(20-30)% increased Lightning Damage"] = { "TalismanIncreasedLightningDamage", "LightningDamagePercentUnique__7", "LightningDamagePercentUniqueBelt9c", "LightningDamageUniqueHelmetDexInt1", "LightningDamageUniqueWand1", }, + ["Socketed Gems are Supported by Level 20 Returning Projectiles"] = { "MutatedUniqueBow18DisplaySupportedByReturningProjectiles", }, + ["Adds (45-60) to (100-120) Physical Damage"] = { "LocalAddedPhysicalDamageUnique__30_", }, + ["Adds (80-100) to (200-225) Physical Damage"] = { "LocalAddedPhysicalDamageUnique__29___", }, + ["Adds (225-265) to (315-385) Physical Damage"] = { "LocalAddedPhysicalDamageUnique__28", }, + ["Adds (80-115) to (150-205) Physical Damage"] = { "LocalAddedPhysicalDamageUnique__27", }, + ["Adds (70-80) to (340-375) Physical Damage"] = { "LocalAddedPhysicalDamageUnique__26", }, + ["Adds (8-13) to (20-30) Physical Damage"] = { "LocalAddedPhysicalDamageUnique__25", }, + ["Adds (100-130) to (360-430) Physical Damage"] = { "LocalAddedPhysicalDamageUnique__24", }, + ["Poisons you inflict deal Damage (15-20)% faster"] = { "MutatedUniqueGlovesDexInt7FasterPoisonDamage", }, + ["You have no Life Regeneration"] = { "NoLifeRegenerationUnique___1", }, + ["Gain Her Blessing for 3 seconds when you Ignite an Enemy"] = { "GrantUniqueBuff__1", }, + ["Nearby Enemies are Blinded while Physical Aegis is not depleted"] = { "NearbyEnemiesAreBlindedPhysicalAegisUnique__1", }, + ["180% increased Evasion Rating"] = { "LocalIncreasedEvasionRatingPercentUniqueBootsDex7", }, + ["Adds (8-13) to (26-31) Physical Damage"] = { "LocalAddedPhysicalDamageUniqueSceptre9", }, + ["Adds (6-10) to (16-22) Physical Damage to Attacks"] = { "AddedPhysicalDamageUnique__13", }, + ["Adds (5-8) to (12-16) Physical Damage to Attacks"] = { "AddedPhysicalDamageUnique__5", }, + ["Adds 1 to (15-20) Physical Damage to Attacks"] = { "AddedPhysicalDamageUnique__4", }, + ["Adds (5-15) to (25-50) Physical Damage to Attacks"] = { "AddedPhysicalDamageUnique__2", }, + ["Attacks deal no Physical Damage"] = { "AttacksDealNoPhysicalDamage", }, + ["Adds (2-5) to (7-10) Physical Damage to Attacks"] = { "AddedPhysicalDamageUniqueBootsStr3", }, + ["Adds (5-10) to (11-15) Physical Damage to Attacks"] = { "AddedPhysicalDamageUniqueRing37", }, + ["Adds 4 to 8 Physical Damage to Attacks"] = { "AddedPhysicalDamageUniqueShieldStrDex3", }, + ["Reflects (22-44) Physical Damage to Attackers on Block"] = { "ReflectDamageToAttackersOnBlockUniqueStaff9", }, + ["Reflects 1000 to 10000 Physical Damage to Attackers on Block"] = { "ReflectDamageToAttackersOnBlockUniqueShieldDex5", }, + ["(20-30)% increased total Power counted by Warcries"] = { "MutatedUniqueRing2WarcryMonsterPower", }, + ["6 to 10 Added Physical Damage with Bow Attacks"] = { "AddedPhysicalDamageUniqueQuiver8", }, + ["Reflects 240 to 300 Physical Damage to Attackers on Block"] = { "ReflectDamageToAttackersOnBlockUniqueAmulet16", }, + ["Minions have 20% chance to deal Double Damage"] = { "MutatedUniqueHelmetDexInt1MinionDoubleDamage", }, + ["Adds 5 to 9 Physical Damage to Attacks"] = { "AddedPhysicalDamageUniqueRing8", }, + ["Adds 40 to 60 Physical Damage to Attacks"] = { "AddedPhysicalDamageUniqueHelmetStr3", }, + ["Adds 5 to 12 Physical Damage to Attacks"] = { "AddedPhysicalDamageUniqueBodyDex4", }, + ["Your Attacks deal -3 Physical Damage"] = { "AddedPhysicalDamageUniqueBodyDex2", }, + ["You gain Onslaught for 3 seconds on Kill"] = { "OnslaughtBuffOnKillUniqueDagger12", }, + ["You gain Onslaught for 4 seconds on Kill"] = { "OnslaughtBuffOnKillUniqueRing12", }, + ["(40-50)% increased Rarity of Items Dropped by Enemies killed with a Critical Strike"] = { "KilledMonsterItemRarityOnCritUniqueRing11", }, + ["1 to 4 Added Physical Damage with Bow Attacks"] = { "AddedPhysicalDamageImplicitQuiver6_", "AddedPhysicalDamageImplicitQuiverDescent", }, + ["Adds (12-15) to (24-27) Physical Damage to Attacks"] = { "AddedPhysicalDamageImplicitQuiver12New", }, + ["Regenerate 2% of Energy Shield per second"] = { "EnergyShieldRegenerationUnique__3", }, + ["Regenerate 1% of Energy Shield per second"] = { "EnergyShieldRegenerationUnique__1", "EnergyShieldRegenerationUnique__2", }, + ["You are at Maximum Chance to Block Spell Damage if you have not Blocked Recently"] = { "SpellBlockIfNotBlockedRecentlyUnique__1", }, + ["+(2-3) to maximum number of Sentinels of Purity"] = { "MutatedUniqueHelmetStrInt2HeraldOfPurityAdditionalMinion", }, + ["5% increased Projectile Speed per Frenzy Charge"] = { "ProjectileSpeedPerFrenzyChargeUniqueAmulet15", }, + ["Causes Bleeding on Hit"] = { "CausesBleedingImplicitMarakethRapier1", }, + ["Herald of Thunder also creates a storm when you Shock an Enemy"] = { "ActivateHeraldOfThunderOnShockUnique__1", }, + ["+10% Chance to Block Spell Damage while Dual Wielding"] = { "MutatedUniqueOneHandSword15DualWieldingSpellBlockForJewel", }, + ["10% reduced Flask Life Recovery rate"] = { "FlaskLifeRecoveryRateUniqueSceptre5", }, + ["(1-100)% increased Mana Recovery from Flasks"] = { "FlaskManaRecoveryUnique__2", }, + ["(5-15)% increased Quantity of Gold Dropped by Slain Enemies"] = { "MutatedUniqueGlovesInt1IncreasedGold", }, + ["Lightning Resistance does not affect Lightning Damage taken"] = { "LightningResistNoReductionUnique__1_", }, + ["30% increased Mana Recovery from Flasks"] = { "BeltFlaskManaRecoveryUniqueDescentBelt1", }, + ["(5-15)% increased Strength"] = { "PercentageStrengthUniqueHelmetStrDex6", "MutatedUniqueBelt4PercentageStrength", }, + ["(30-40)% increased Life Recovery from Flasks"] = { "BeltFlaskLifeRecoveryUnique__1", }, + ["+1 to Maximum Endurance Charges"] = { "MaximumEnduranceChargeUniqueRing2", "MaximumEnduranceChargeUniqueBodyStr3", "MaximumEnduranceChargeUnique__1_", "MaximumEnduranceChargeUnique__2", "MutatedUniqueTwoHandAxe1MaximumEnduranceCharges", "ChargeBonusMaximumEnduranceCharges", "MutatedUniqueBodyStrInt2MaximumEnduranceCharges", }, + ["30% increased Life Recovery from Flasks"] = { "BeltFlaskLifeRecoveryUniqueDescentBelt1", }, + ["Skills fire an additional Projectile"] = { "VillageAdditionalProjectiles", "UniqueSpecialCorruptionAdditionalProjectile", }, + ["(20-30)% increased Area of Effect while Unarmed"] = { "MutatedUniqueGlovesDexInt2UnarmedAreaOfEffect", }, + ["Minions gain (20-40)% of Physical Damage as Extra Fire Damage"] = { "MutatedUniqueWand14MinionPhysicalDamageAddedAsFire", }, + ["Adds (26-32) to (36-42) Physical Damage"] = { "LocalAddedPhysicalDamageUnique__6_", }, + ["(20-30)% increased Quantity of Gold Dropped by Slain Enemies"] = { "MutatedUniqueBootsDex2IncreasedGold", }, + ["4% increased Movement Speed per Frenzy Charge"] = { "MovementVelocityPerFrenzyChargeUnique__1", "MovementVelocityPerFrenzyChargeUniqueBodyDexInt3", }, + ["You have Crimson Dance if you have dealt a Critical Strike Recently"] = { "CrimsonDanceIfCritRecentlyUnique__1", }, + ["(15-20)% of Life Regeneration also applies to Energy Shield if no Equipped Items are Corrupted"] = { "MutatedUniqueHelmStrInt7LifeRegenerationPercentAppliesToEnergyShieldWithNoCorruptedItems", }, + ["Gain an Endurance Charge when you are Hit"] = { "GainEnduranceChargesWhenHitUnique__1_", }, + ["+1 to Minimum Endurance, Frenzy and Power Charges"] = { "UniqueSpecialCorruptionAllMinCharges", }, + ["50% reduced Mana Cost of Skills for 2 seconds after Spending a total of 800 Mana"] = { "MutatedUniqueGlovesInt4GainManaCostReductionOnManaSpent", }, + ["+(500-800) to Armour"] = { "MutatedUniqueBodyStr2LocalPhysicalDamageReductionRating", }, + ["Gain a Frenzy Charge on Critical Strike"] = { "GainFrenzyChargeOnCriticalHit", }, + ["Create Profane Ground instead of Consecrated Ground"] = { "MutatedUniqueBodyInt8ProfaneGroundInsteadOfConsecratedGround", "ProfaneGroundInsteadOfConsecratedGround__1_", }, + ["25% chance to cause Bleeding on Hit"] = { "CausesBleedingUniqueTwoHandAxe7", "CausesBleedingUniqueTwoHandAxe7Updated", "CausesBleedingUniqueOneHandAxe5", "CausesBleedingUniqueOneHandAxe5Updated_", "CausesBleedingUnique__1", "CausesBleedingUnique__1Updated_", "CausesBleedingUnique__2", "CausesBleedingUnique__2Updated", "LocalChanceToBleedUnique__1", }, + ["(75-150)% increased Melee Fire Damage"] = { "MutatedUniqueBodyDex3MeleeFireDamage", }, + ["0.2% of Elemental Damage Leeched as Life"] = { "ElementalDamageLeechedAsLifePermyriadUniqueSceptre7_", }, + ["+2 to Level of Socketed Support Gems"] = { "LocalIncreaseSocketedSupportGemLevelUniqueTwoHandAxe7", "LocalIncreaseSocketedSupportGemLevelUnique__1", }, + ["+2 to Level of Socketed Aura Gems"] = { "LocalIncreaseSocketedAuraGemLevelUniqueHelmetDex5", "LocalIncreaseSocketedAuraGemLevelUnique___1", "MutatedUniqueShieldInt2LocalIncreaseSocketedAuraLevel", "LocalIncreaseSocketedAuraLevelUniqueShieldStrInt2", }, + ["+1 to Level of Socketed Support Gems"] = { "LocalIncreaseSocketedSupportGemLevelUniqueStaff12", }, + ["+3 to Level of all Physical Spell Skill Gems"] = { "GlobalPhysicalSpellGemsLevelUnique__1", }, + ["2% increased Effect of Non-Damaging Ailments you inflict with Critical Strikes per 100 Player Maximum Life"] = { "MutatedUniqueShieldInt1NonDamagingAilmentWithCritsEffectPer100MaxLife", }, + ["You cannot be Cursed with Silence"] = { "SilenceImmunityUnique__1", }, + ["+1 to Level of Socketed Bow Gems"] = { "LocalIncreaseSocketedBowGemLevelUniqueBow2", }, + ["Your Maximum Energy Shield is Equal to 50% of Your Maximum Life"] = { "MutatedUniqueBodyInt21MaximumEnergyShieldIsEqualToPercentOfMaximumLife", }, + ["+460 to Accuracy Rating"] = { "IncreasedAccuracySwordImplicit8", }, + ["10% chance to Cause Monsters to Flee"] = { "HitsCauseMonsterFleeUniqueRing1", "HitsCauseMonsterFleeUniqueBootsStrInt1", "HitsCauseMonsterFleeUnique__1", }, + ["15% increased Character Size"] = { "ActorSizeUnique__2", }, + ["Lose a Power Charge each second if you have not Detonated Mines Recently"] = { "LosePowerChargeIfNotDetonatedRecentlyUnique__1", }, + ["(10-30)% increased Global Defences"] = { "MutatedUniqueRing6AllDefences", }, + ["15% chance to Avoid being Stunned"] = { "JewelImplicitChanceToAvoidStun", }, + ["You have Crimson Dance while you have Cat's Stealth"] = { "GainCrimsonDanceWithCatsStealthUnique__1", }, + ["Lose 0.5% Life and Energy Shield per Second per Minion"] = { "MutatedUniqueWand2LifeAndEnergyShieldDegenPerMinion", }, + ["+(100-200) to maximum Mana"] = { "MutatedUniqueHelmetDex4IncreasedMana", }, + ["15% chance to Avoid being Ignited"] = { "JewelImplicitChanceToAvoidIgnite", }, + ["15% chance to Avoid being Poisoned"] = { "JewelImplicitChanceToAvoidPoison", }, + ["Removes Elemental Ailments on Rampage"] = { "DispelStatusAilmentsOnRampageUniqueGlovesStrInt2", }, + ["50% more Damage with Arrow Hits not at Close Range"] = { "MutatedUniqueBow6ChinsolDamageAgainstEnemiesOutsideCloseRange", }, + ["50% chance to cause Bleeding on Hit"] = { "CausesBleedingUniqueTwoHandAxe4", "CausesBleedingUniqueTwoHandAxe4Updated", "LocalChanceToBleedUnique__1__", }, + ["10% increased Endurance Charge Duration"] = { "JewelImplicitEnduranceChargeDuration", }, + ["Movement Skills Cost no Mana"] = { "MovementSkillsCostNoManaUnique__1", }, + ["You have Phasing if you've Killed Recently"] = { "GainPhasingIfKilledRecentlyUnique__1", }, + ["Summoned Arbalists' Projectiles Fork"] = { "SummonArbalistProjectilesFork", }, + ["Kill Enemies that have 15% or lower Life on Hit if The Searing Exarch is dominant"] = { "KillEnemyInstantlyExarchDominantUnique__1", }, + ["(15-20)% increased Light Radius"] = { "LightRadiusUnique__1", }, + ["Keystone Passive Skills in Radius can be Allocated without being connected to your tree"] = { "MutatedUniqueJewel6KeystoneCanBeAllocatedInMassiveRadiusWithoutBeingConnected", }, + ["15% increased Movement Speed during any Flask Effect"] = { "MovementSpeedDuringFlaskEffectUnique__1", }, + ["Socketed Slam Gems are Supported by Level 25 Earthbreaker"] = { "OneAncestorTotemBuffUnique__1", }, + ["Allies' Aura Buffs do not affect you"] = { "CannotBeBuffedByAlliedAurasUniqueOneHandSword11", }, + ["Modifiers to Chance to Suppress Spell Damage also apply to Chance to Defend with 200% of Armour at 50% of their Value"] = { "MutatedUniqueJewel177ModifiersToSpellSuppressionAlsoApplytoChanceToDefendPercentArmor", }, + ["Knockback direction is reversed"] = { "EnemyKnockbackDirectionReversedUniqueGlovesStr5_", }, + ["Gain Adrenaline when you become Flame-Touched"] = { "GainAdrenalineFireTouchedGainUnique__1", }, + ["You lose all Endurance Charges on reaching maximum Endurance Charges"] = { "LoseEnduranceChargesOnMaxEnduranceChargesUnique__1_", }, + ["(20-25)% increased Melee Damage"] = { "MeleeDamageUnique__1", }, + ["+2 to maximum Snipe Stages"] = { "AdditionalMaxStackSnipeUnique", }, + ["You have Iron Reflexes while at maximum Frenzy Charges"] = { "ChargeBonusIronReflexesFrenzyCharges", }, + ["(20-40)% increased Effect of Non-Damaging Ailments"] = { "IncreasedAilmentEffectOnEnemiesUnique_2", }, + ["Socketed Gems have Elemental Equilibrium"] = { "SocketedGemHasElementalEquilibriumUniqueRing25", }, + ["Minions have (25-40)% reduced Flask Charges used"] = { "MinionFlaskChargesUsedUnique__1", }, + ["When you Cast a Spell, Sacrifice all Mana to gain Added Maximum Lightning Damage"] = { "DrainAllManaLightningDamageUnique__1", }, + ["+1 to maximum number of Sacred Wisps"] = { "AdditionalSacredWispUnique__1", }, + ["Adds (5-7) to (11-12) Physical Damage to Attacks"] = { "AddedPhysicalDamageUnique__9_", }, + ["Reflects (121-150) Physical Damage to Melee Attackers"] = { "AttackerTakesDamageShieldImplicit9", }, + ["Prevent +35% of Suppressed Spell Damage if you have not Suppressed Spell Damage Recently"] = { "MutatedUniqueBodyDex8SuppressionPreventionIfYouHaventSuppressedRecently", }, + ["Reflects 5 Physical Damage to Melee Attackers"] = { "AttackerTakesDamageUniqueIntHelmet1", }, + ["3% increased Experience gain"] = { "IncreasedExperienceUniqueSceptre1", }, + ["+(20-30)% chance to Suppress Spell Damage if you've Suppressed Spell Damage Recently"] = { "MutatedUniqueBodyDex8ChanceToSuppressIfYouHaveSuppressedRecently", }, + ["Cannot be Chilled"] = { "CannotBeChilledUniqueBodyStrInt3", "CannotBeChilledUnique__1", "CannotBeFrozenOrChilledUnique__1", "CannotBeFrozenOrChilledUnique__2", "MutatedUniqueAmulet40CannotBeChilled", }, + ["Critical Strikes do not inherently inflict non-Damaging Ailments"] = { "CriticalStrikesNotAlwaysApplyAilmentsUnique__1", }, + ["Shocks you cause are reflected back to you"] = { "ShocksReflectToSelfUniqueBelt12", "ShocksReflectToSelfUnique__1", }, + ["Critical Strikes deal no Damage"] = { "CriticalStrikesDealNoDamageUnique__1", }, + ["(7-12)% increased Cast Speed"] = { "IncreasedCastSpeedUnique__21", }, + ["50% chance to Trigger Socketed Spells when you Spend at least 200 Life on an"] = { "MutatedUniqueHelmetStrInt6ChanceToCastOnManaSpent", }, + ["Total Recovery per second from Life Leech is Doubled"] = { "TotalRecoveryLifeLeechDoubledUnique__1", }, + ["While your Passive Skill Tree connects to the Ranger's starting location, you gain:"] = { "StarterPassiveJewelUnique__10__", "StarterPassiveTreeJewelUnique__2", }, + ["(1-7)% more Attack Speed with Unarmed Melee Attacks"] = { "UnarmedMoreMeleeAttackSpeedUnique__1", }, + ["Chaos Damage taken does not bypass Energy Shield during effect"] = { "ChaosDamageDoesNotBypassESDuringFlaskEffectUnique__1", }, + ["While your Passive Skill Tree connects to the Shadow's starting location, you gain:"] = { "StarterPassiveJewelUnique__11__", "StarterPassiveTreeJewelUnique__3", }, + ["Socketed Projectile Spells deal 150% more Damage with Hits"] = { "SocketedGemsMoreDamageForSpellsCastUnique__1", }, + ["You have Mind over Matter while at maximum Power Charges"] = { "ChargeBonusMindOverMatterPowerCharges", }, + ["+(3-5)% to Critical Strike Multiplier per Power Charge"] = { "MutatedUniqueBootsInt7PowerChargeOnCriticalStrikeChance", }, + ["Mana is increased by 50% of Overcapped Lightning Resistance"] = { "MutatedUniqueAmulet42ManaIncreasedPerOvercappedLightningResistUniqueAmulet42", }, + ["(20-30)% increased Critical Strike Chance"] = { "LocalCriticalStrikeChanceUniqueOneHandSword8", "LocalCriticalStrikeChanceUnique__23", "LocalCriticalStrikeChanceUniqueTwoHandAxe_1", "LocalCriticalStrikeChanceUniqueWand6_", }, + ["You have Fungal Ground around you while stationary"] = { "FungalAroundWhenStationaryUnique__1_", }, + ["(20-25)% increased Critical Strike Chance"] = { "LocalCriticalStrikeChanceUnique__11", }, + ["Can be Enchanted by a Kalguuran Runesmith"] = { "VillageTripleEnchant1H", }, + ["Causes Bleeding when you Stun"] = { "AttacksThatStunCauseBleedingUnique__1", }, + ["(8-12)% increased Critical Strike Chance"] = { "LocalCriticalStrikeChanceUnique__16", }, + ["(22-28)% increased Critical Strike Chance"] = { "LocalCriticalStrikeChanceUnique__17_", }, + ["(60-80)% increased Critical Strike Chance"] = { "LocalCriticalStrikeChanceUnique__18", }, + ["-(17-13)% to Chaos Resistance"] = { "MutatedUniqueBodyStrInt1ChaosResistance", }, + ["(100-200)% increased Critical Strike Chance"] = { "LocalCriticalStrikeChanceUnique__24", }, + ["(15-19)% increased Spell Damage"] = { "SpellDamageOnWeaponImplicitWand5", }, + ["Gain (67-83)% of Physical Damage as Extra Chaos Damage"] = { "MutatedUniqueBow3ChaosDamageAsPortionOfDamage", }, + ["You have Immortal Ambition while all Socketed Gems are Red"] = { "MutatedUniqueTwoHandSword8ImmortalAmbitionIfAllSocketsRed", }, + ["Your Damage with Hits is Lucky while on Low Life"] = { "MutatedUniqueRing9ExtraDamageRollsWhileLowLife", }, + ["Your Warcries are disabled"] = { "MutatedUniqueBodyStrDex7WarcriesAreDisabled", }, + ["+50% to Global Critical Strike Multiplier"] = { "NearbyAlliesHaveCriticalStrikeMultiplierUnique__1", "CriticalMultiplierImplicitSword3", "LocalCriticalMultiplierUniqueBow3", }, + ["+(20-30)% to Fire Resistance"] = { "FireResistImplicitRing1", "FireResistImplicitAmulet1", "FireResistUniqueDexHelmet2", "FireResistUniqueHelmetStrInt2", "FireResistUniqueAmulet4", "FireResistUniqueOneHandMace1", "FireResistUniqueBelt6", "FireResistUnique__37", "FireResistUnique__30", "FireResistUnique__35", "FireResistUnique__21", "FireResistUnique__19", "FireResistUnique__18", "FireResistUnique__13", "FireResistUnique__5", "FireResistUnique__1", "FireResistUniqueBootsStr3_", }, + ["+20% to Fire Resistance"] = { "FireResistUniqueAmulet7", "FireResistUniqueBelt3", }, + ["Enemies Chilled by your Hits can be Shattered as though Frozen"] = { "ChillHitsCauseShatteringUnique__1", }, + ["+(10-20)% to Fire Resistance"] = { "FireResistUniqueShieldStrDex1", "FireResistUnique__15", "FireResistUniqueBelt13", }, + ["+(40-50)% to Fire Resistance"] = { "FireResistUniqueBootsDex2", "FireResistUniqueBodyDex3", "FireResistUniqueOneHandSword4", "FireResistUnique__4", }, + ["+(30-40)% to Critical Strike Multiplier if you've cast Enfeeble in the past 10 seconds"] = { "EnfeebleCriticalStrikeMultiplierUnique__1", }, + ["(6-10)% chance to deal Double Damage if you've cast Vulnerability in the past 10 seconds"] = { "VulnerabilityDoubleDamageUnique__1", }, + ["Reserves 8% of Life"] = { "NearbyEnemyReservesLifeUnique__1", }, + ["+(15-30)% to Fire Resistance"] = { "FireResistUniqueBodyInt5", "FireResistUnique__2", }, + ["Modifiers to Chance to Suppress Spell Damage also apply to Chance to Avoid Elemental Ailments at 50% of their Value"] = { "ModifiersToSuppressionApplyToAilmentAvoidUnique__1", }, + ["(60-100)% increased Effect of Shocks you inflict while Leeching Energy Shield"] = { "ShockEffectLeechingESUnique__1", }, + ["Gain Arcane Surge when you use a Movement Skill"] = { "ArcaneSurgeOnMovementSkillUnique", }, + ["(150-250)% increased bonuses gained from Equipped Quiver"] = { "QuiverModifierEffectUnique__1", }, + ["Regenerate 2% of Life per second for each different Ailment affecting you"] = { "LifeRegenerationPercentPerAilmentUnique__1", }, + ["10% chance to gain Adrenaline for 2 Seconds when Leech is"] = { "AdrenalineOnFillingLifeLeechUnique__1", }, + ["(15-25)% increased Skill Effect Duration"] = { "UniqueSpecialCorruptionSkillEffectDuration", }, + ["10% chance to gain Onslaught for 4 Seconds when Leech is"] = { "OnslaughtOnFillingLifeLeechUnique__1", }, + ["Debilitate Enemies for 4 Seconds when you Suppress their Spell Damage"] = { "DebilitateEnemiesSuppressedDamageUnique__1", }, + ["(40-60)% of Damage taken from Stunning Hits is Recovered as Life"] = { "StunningHitsRecoverLifeUnique__1", }, + ["50% of Damage taken from Stunning Hits is Recovered as Energy Shield"] = { "StunningHitsRecoverEnergyShieldUnique__1", }, + ["(50-100)% of Suppressed Spell Damage taken bypasses Energy Shield"] = { "SuppressedDamageBypassEnergyShieldUnique_1", }, + ["(50-100)% of Suppressed Spell Damage taken Recouped as Energy Shield"] = { "SuppressedDamageRecoupedAsEnergyShield_1", }, + ["Every 10 seconds:"] = { "RecoverLifeAlteratingUnique__1", }, + ["Gain (20-25)% of Maximum Life as Extra Armour"] = { "MutatedUniqueShieldStr1MaximumLifeAddedAsArmour", }, + ["An additional Curse can be applied to you"] = { "AdditionalCurseOnSelfUniqueCorruptedJewel13", }, + ["Linked Targets Cannot Die for 2 seconds after you Die"] = { "LinkTargetCannotDieUnique__1", }, + ["Link Skills have (10-15)% increased Cast Speed"] = { "LinkSkillCastSpeedUnique__1", }, + ["Link Skills have (10-15)% increased Skill Effect Duration"] = { "LinkSkillEffectDurationUnique__1", }, + ["Minions have 60% chance to inflict Withered on Hit"] = { "MinionWitherOnHitUnique__1", }, + ["Minions have +5% to Critical Strike Multiplier per Withered Debuff on Enemy"] = { "MinionCriticalStrikeMultiplierAgainstWitheredUnique__1", }, + ["Bleeding on you expires 75% slower while Moving"] = { "BleedingExpiresSlowerWhileMovingUnique__1", }, + ["Exerted Attacks deal 200% increased Damage"] = { "ExertedAttackDamageUnique__1", }, + ["Arrows deal 30 to 50 Added Fire Damage for each time they've Pierced"] = { "ArrowAddedFireDamagePerEnemyPiercedUnique__1", }, + ["Socketed Gems are Supported by Level 30 Infernal Legion"] = { "SupportedByInfernalLegionUnique__1", }, + ["Cold Exposure you inflict applies an extra -12% to Cold Resistance"] = { "ColdExposureAdditionalResistanceUnique__1", }, + ["Freezes you inflict spread to other Enemies within 1.5 metres"] = { "FreezeProliferationUnique__1", }, + ["Adds 1 to 12 Lightning Damage to Attacks with this Weapon per 10 Dexterity"] = { "AddedLightningDamagePerDexterityUnique__1", }, + ["5% increased Critical Strike Chance per 25 Intelligence"] = { "CriticalStrikeChancePerIntelligenceUnique__1", }, + ["Adds (1-2) to (3-4) Fire Damage to Spells and Attacks"] = { "AddedFireDamageSpellsAndAttacksImplicit1", }, + ["Adds (5-10) to (11-13) Fire Damage to Spells and Attacks"] = { "AddedFireDamageSpellsAndAttacksImplicit2", }, + ["Adds (18-36) to (53-59) Fire Damage to Spells and Attacks"] = { "AddedFireDamageSpellsAndAttacksImplicit3", }, + ["Adds (2-3) to (4-7) Cold Damage to Spells and Attacks"] = { "AddedColdDamageSpellsAndAttacksImplicit1", }, + ["Adds (4-8) to (10-12) Cold Damage to Spells and Attacks"] = { "AddedColdDamageSpellsAndAttacksImplicit2", }, + ["Adds (14-29) to (42-47) Cold Damage to Spells and Attacks"] = { "AddedColdDamageSpellsAndAttacksImplicit3", }, + ["Adds (1-2) to (9-11) Lightning Damage to Spells and Attacks"] = { "AddedLightningDamageSpellsAndAttacksImplicit1", }, + ["Adds (1-2) to (22-24) Lightning Damage to Spells and Attacks"] = { "AddedLightningDamageSpellsAndAttacksImplicit2", }, + ["Adds (3-5) to (70-82) Lightning Damage to Spells and Attacks"] = { "AddedLightningDamageSpellsAndAttacksImplicit3", }, + ["Has a Crucible Passive Skill Tree"] = { "ItemCanHaveShieldWeaponTreeUnique1", }, + ["(20-40)% increased Projectile Damage"] = { "IncreasedProjectileDamageUniqueBootsDexInt4", }, + ["Has a Two Handed Sword Crucible Passive Skill Tree"] = { "ItemCanHaveTwoHandedSwordWeaponTreeUnique1", }, + ["Has a Crucible Passive Skill Tree with only Support Passive Skills"] = { "ItemCanHaveSupportGemsOnlyTreeUnique1", }, + ["+(700-1000) to maximum Life if there are no Life Modifiers on other Equipped Items"] = { "IncreasedLifeNoLifeModifiersUnique__1", }, + ["You cannot have Non-Animated, Non-Manifested Minions"] = { "CannnotHaveNonAnimatedMinionsUnique__1", }, + ["(40-60)% increased Damage per Raised Zombie"] = { "MutatedUniqueSceptre3DamagePerZombie", }, + ["50% increased Global Critical Strike Chance"] = { "CriticalStrikeChanceImplicitDagger3", "CriticalStrikeChanceImplicitDaggerNew3", "CriticalStrikeChanceUniqueOneHandSword2", "CriticalStrikeChanceUniqueGlovesDex2", "CriticalStrikeChanceUniqueDagger3", }, + ["(45-60)% chance on Melee Hit for all Impales on the Enemy to last for an additional Hit"] = { "ChanceMeleeHitsDontConsumeImpalesUnique_1UNUSED", }, + ["40% of Cold Damage from Hits taken as Fire Damage"] = { "MutatedUniqueRing15ColdDamageTakenAsFire", }, + ["(45-60)% chance on Melee Hit for the Strongest Impale on target to last for 1 additional Hit"] = { "ChanceMeleeHitsDontRemoveSTRONGESTImpaleUnique_1", }, + ["Your Critical Strike Chance is Lucky while on Low Life"] = { "LuckyCriticalsOnLowLifeUnique__1___", }, + ["Increases to Cast Speed from Arcane Surge also applies to Movement Speed"] = { "ArcaneSurgeMovementSpeedUnique", }, + ["Enemies you Kill during Effect have a (20-30)% chance to Explode, dealing a tenth of their maximum Life as Damage of a Random Element"] = { "EnemyExplosionRandomElementFlaskEffectUnique__1", }, + ["(20-25)% increased Warcry Speed"] = { "WarcrySpeedUnique__1", }, + ["(25-35)% increased Warcry Speed"] = { "WarcrySpeedUnique__2", }, + ["Minions' Base Attack Critical Strike Chance is equal to the Critical"] = { "MinionsUseMainHandBaseCritUnique__1", }, + ["20% chance to Freeze Enemies for 1 second when they Hit you"] = { "FreezeEnemiesWhenHitChanceUnique__1", }, + ["(30-40)% chance for Elemental Resistances to count as being 90% against Enemy Hits"] = { "TreatResistancesAsMaxChanceUnique__1", }, + ["Gain (10-20)% of Missing Unreserved Life before being Hit by an Enemy"] = { "GainMissingLifeOnHitUnique__1", }, + ["Chill Enemies as though dealing (60-100)% more Damage"] = { "QuiverChillAsThoughtDealingMoreDamageUnique__1", }, + ["50% of Chaos Damage taken as Lightning Damage"] = { "MutatedUniqueBodyStrDex2ChaosDamageTakenAsLightning", }, + ["10% chance to Trigger Summon Spirit of Utula on Kill"] = { "KitavasEmbraceOnKillUnique__1", }, + ["10% chance to Trigger Summon Spirit of Akoya on Kill"] = { "TukohamasEmbraceOnKillUnique__1", }, + ["10% chance to Trigger Summon Spirit of Kahuturoa on Kill"] = { "RongokuraisEmbraceOnKillUnique__1", }, + ["1% increased maximum Mana per 12 Strength when in Main Hand"] = { "MutatedUniqueSceptre6ManaPerStrengthIfInMainHand", }, + ["10% chance to Trigger Summon Spirit of Ikiaho on Kill"] = { "ArohonguisEmbraceOnKillUnique__1", }, + ["10% chance to Trigger Summon Spirit of Ahuana on Kill"] = { "RamakosEmbraceOnKillUnique__1", }, + ["10% chance to Trigger Summon Spirit of Tawhanuku on Kill"] = { "HinekorasEmbraceOnKillUnique__1", }, + ["1% increased maximum Energy Shield per 16 Strength when in Off Hand"] = { "MutatedUniqueSceptre6EnergyShieldPerStrengthIfInOffHand", }, + ["10% chance to Trigger Summon Spirit of Kiloava on Kill"] = { "ValakosEmbraceOnKillUnique__1", }, + ["Nearby Enemies Convert 25% of their Physical Damage to Fire"] = { "NearbyEnemyPhysicalDamageConvertedToFire__1", }, + ["You gain Adrenaline for 3 seconds on using a Vaal Skill"] = { "MutatedUniqueGlovesStrDex4AdrenalineOnVaalSkillUse", }, + ["+225 to Accuracy Rating for each Empty Green Socket on any Equipped Item"] = { "IncreasedAccuracyEmptyGreenSocketUnique__1", }, + ["+40 to maximum Mana for each Empty Blue Socket on any Equipped Item"] = { "IncreasedManaEmptyBlueSocketUnique__1", }, + ["+18% to all Elemental Resistances for each Empty White Socket on any Equipped Item"] = { "AllResistEmptyWhiteSocketUnique__1", }, + ["-2 to level of Socketed Skill Gems per Socketed Gem"] = { "LocalIncreaseSocketedGemLevelPerFilledSocketUnique__1", }, + ["Socketed Gems are Supported by Level 25 Prismatic Burst"] = { "MutatedUniqueBow11SupportedByPrismaticBurst", }, + ["Maximum Quality is 200%"] = { "MaximumQualityOverrideUnique__1", }, + ["When Hit, gain a random Movement Speed modifier from 40% reduced to 100% increased, until Hit again"] = { "RandomMovementVelocityWhenHitUnique__1", }, + ["Warcries have infinite Power"] = { "WarcryInfiniteEnemyPowerUnique__1__", }, + ["+(150-200) to Strength"] = { "MutatedUniqueBootsStr2Strength", }, + ["(15-30)% of Elemental Damage from Hits taken as Physical Damage"] = { "ElementalDamageTakenAsPhysicalUnique__2", }, + ["You take 100% of Elemental Damage from Blocked Hits"] = { "ElementalDamageFromBlockedHitsUnique__1", }, + ["1% increased Attack Speed per 150 Accuracy Rating"] = { "MutatedUniqueOneHandSword9AttackSpeedPer200Accuracy", }, + ["Lose 500 Life per second"] = { "LifeDegenerationGracePeriodUnique__1", }, + ["Hits with this Weapon have +10% to Critical Strike Multiplier per Enemy Power"] = { "CriticalStrikeMultiplierMonsterPowerUnique__1", }, + ["Skills gain Added Chaos Damage equal to (20-25)% of Mana Cost, if Mana Cost is not higher than the maximum you could spend"] = { "MutatedUniqueWand7AddedChaosDamageFromManaCost", }, + ["(100-150)% increased Critical Strike Chance with Melee Weapons"] = { "TinctureCriticalStrikeChanceImplicit1", }, + ["(70-100)% increased Elemental Damage with Melee Weapons"] = { "TinctureElementalDamageImplicit1", }, + ["Socketed Gems are Supported by Level 1 Awakened Spell Cascade"] = { "MutatedUniqueWand8SupportedByAwakenedSpellCascade", }, + ["+0.3 metres to Melee Strike Range while at Maximum Frenzy Charges"] = { "MeleeWeaponRangeAtMaximumFrenzyChargesUber1_", }, + ["25% chance to Ignite with Melee Weapons"] = { "TinctureChanceToIgniteImplicit1", }, + ["(20-30)% increased Mana Cost of Skills"] = { "MutatedUniqueHelmetInt8ManaCostReduction", }, + ["25% chance to Freeze with Melee Weapons"] = { "TinctureChanceToFreezeImplicit1", }, + ["While your Passive Skill Tree connects to the Marauder's starting location, you gain:"] = { "StarterPassiveTreeJewelUnique__7", "StarterPassiveJewelUnique__8", }, + ["(60-100)% increased Effect of Auras from Mines"] = { "MutatedUniqueStaff11AnimalCharmMineAuraEffect", }, + ["While your Passive Skill Tree connects to the Scion's starting location, you gain:"] = { "StarterPassiveTreeJewelUnique__6", "StarterPassiveJewelUnique__14_", }, + ["20% chance to Poison with Melee Weapons"] = { "TinctureChanceToPoisonImplicit1", }, + ["1% increased Area of Effect per 20 Intelligence"] = { "MutatedUniqueStaff12AreaOfEffectPer20Int", "WeaponPhysicalDamagePerStrength", }, + ["20% chance to cause Bleeding with Melee Weapons"] = { "TinctureChanceToBleedImplicit1", }, + ["5% increased Recovery rate of Life and Energy Shield per Power Charge"] = { "LifeAndEnergyShieldRecoveryRatePerPowerChargeUnique__1", }, + ["(12-16)% increased Intelligence"] = { "MutatedUniqueGlovesStrInt4PercentageIntelligence", }, + ["25% chance to Blind Enemies on Hit with Melee Weapons"] = { "TinctureChanceToBlindImplicit1", }, + ["40% increased Elemental Damage"] = { "ElementalDamagePercentImplicitSceptre3", "ElementalDamagePercentImplicitSceptreNew18", "ElementalDamagePercentImplicitSceptreNew22", }, + ["(15-25)% reduced Mana Burn rate"] = { "TinctureToxicityRateUnique__1", }, + ["Increases and Reductions to Spell Damage also apply to Attack Damage with Retaliation Skills at 200% of their value"] = { "MutatedUniqueHelmetInt10AdditiveSpellModifiersApplyToRetaliationAttackDamage", }, + ["(20-40)% increased Cooldown Recovery Rate"] = { "TinctureCooldownRecoveryUnique__1", }, + ["Having a placed Banner does not prevent you gaining Valour"] = { "Allow2ActiveBannersUnique__1", }, + ["50% reduced Mana Recovery rate"] = { "MutatedUniqueBelt18ManaRecoveryRate", }, + ["(1-5)% increased Rarity of Items found per Mana Burn, up to a maximum of 100%"] = { "TinctureRarityPerToxicityUnique__1", }, + ["Melee Weapon Damage Penetrates 1% Elemental Resistances per Mana Burn, up to a maximum of 200%"] = { "TincturePenetrationPerToxicityUnique__1", }, + ["Attacks fire 3 additional Projectiles"] = { "MutatedUniqueTwoHandAxe14AttackAdditionalProjectiles", }, + ["(15-25)% chance to refresh Ignite Duration on Melee Weapon Hit"] = { "TinctureRefreshIgniteDurationUnique__1", }, + ["-1 Fire Damage taken from Hits per Mana Burn"] = { "TinctureFireDamageTakenPerToxicityUnique__1", }, + ["30% of Physical Damage is taken from Mana before Life"] = { "MutatedUniqueHelmetInt11PhysicalDamageRemovedFromManaBeforeLife", }, + ["1% increased Attack Speed per Fortification"] = { "AttackSpeedPerFortificationUnique__1", }, + +} \ No newline at end of file diff --git a/src/Export/Uniques/amulet.lua b/src/Export/Uniques/amulet.lua new file mode 100644 index 0000000000..acfbe3f9bf --- /dev/null +++ b/src/Export/Uniques/amulet.lua @@ -0,0 +1,1365 @@ +-- Item data (c) Grinding Gear Games + +return { +-- Amulet +[[ +The Anvil +Amber Amulet +Variant: Pre 1.3.0 +Variant: Pre 2.6.0 +Variant: Pre 3.19.0 +Variant: Current +Requires Level 45 +Implicits: 1 +StrengthImplicitAmulet1 +{variant:1}10% Chance to Block Attack Damage +{variant:2,3}8% Chance to Block Attack Damage +{variant:4}BlockPercentUniqueAmulet16 +ReducedAttackSpeedUniqueAmulet16 +IncreasedCastSpeedUniqueAmulet16 +IncreasedPhysicalDamageReductionRatingUniqueAmulet16 +{variant:1}{tags:life}(30-40) Life gained when you Block +{variant:2,3,4}GainLifeOnBlockUniqueAmulet16 +{variant:1}{tags:mana}(10-20) Mana gained when you Block +{variant:2,3,4}{tags:mana}(10-24) Mana gained when you Block +{variant:1}MovementVelocityUniqueBodyStr5 +{variant:2}MovementSkillCooldownReducedMoveSpeedImplicitR3_ +MaximumBlockChanceUniqueAmulet16 +{variant:1}{tags:physical_damage}Reflects 200 to 250 Physical Damage to Attackers on Block +{variant:2,3,4}ReflectDamageToAttackersOnBlockUniqueAmulet16 +]],[[ +Bloodsoaked Medallion +Amber Amulet +LevelReq: 49 +Implicits: 1 +StrengthImplicitAmulet1 +TalismanIncreasedCriticalChance +IncreasedLifeUnique__12_ +ChaosResistUniqueAmulet23 +RecoverLifeAlteratingUnique__1 +Gain 2% of Life per Enemy Hit with Attacks for 5 seconds +Gain 5% of Life per Enemy Killed for 5 seconds +]],[[ +Araku Tiki +Coral Amulet +Variant: Pre 3.19.0 +Variant: Current +Implicits: 1 +LifeRegenerationImplicitAmulet1 +{variant:1}{tags:jewellery_defense}+100 to Evasion Rating while on Low Life +{variant:2}EvasionOnLowLifeUniqueAmulet4 +IncreasedLifeUniqueAmulet4 +FireResistImplicitAmulet1 +{variant:1}LifeRegenerationOnLowLifeUniqueAmulet4 +{variant:2}ElusiveOnLowLifeUnique__1 +{variant:2}PhasingOnLowLifeUnique__1 +]],[[ +Ngamahu Tiki +Coral Amulet +Source: No longer obtainable +Requires Level 36 +Implicits: 1 +LifeRegenerationImplicitAmulet1 +FireDamagePercentUnique__6 +{tags:jewellery_defense}+100 to Evasion Rating while on Low Life +IncreasedLifeUniqueAmulet4 +FireResistImplicitAmulet1 +LifeRegenerationOnLowLifeUniqueAmulet4 +]],[[ +The Ascetic +Gold Amulet +Source: No longer obtainable +Requires Level 8 +Implicits: 1 +ItemFoundRarityIncreaseImplicitAmulet1 +(80-100)% increased Rarity of Items found with a Normal Item equipped +(10-15)% increased Quantity of Items found with a Magic Item equipped +]],[[ +Ashes of the Stars +Onyx Amulet +Variant: Pre 3.23.0 +Variant: Current +Source: Drops from unique{The Eater of Worlds} (Uber) +Requires Level 60 +Implicits: 1 +AllAttributesImplicitAmulet1 +GlobalGemExperienceGainUnique__1 +{variant:1}(10-20)% increased Reservation Efficiency of Skills +GlobalSkillGemLevelUnique__1 +GlobalSkillGemQualityUnique__1 +]],[[ +Astramentis +Onyx Amulet +Requires Level 20 +Implicits: 1 +AllAttributesImplicitAmulet1 +AllAttributesUniqueAmulet8 +{tags:attack,physical_damage}-4 Physical Damage taken from Attacks +]],[[ +Atziri's Foible +Paua Amulet +Variant: Pre 2.6.0 +Variant: Current +Requires Level 16 +Implicits: 1 +ManaRegenerationImplicitAmulet1 +{variant:1}{tags:mana}+50 to maximum Mana +{variant:2}IncreasedManaUniqueAmulet10 +{variant:1}{tags:mana}(8-12)% increased maximum Mana +{variant:2}MaximumManaUniqueAmulet10 +{variant:1}ManaRegenerationUnique__11___ +{variant:2}ManaRegenerationUniqueAmulet10 +GlobalItemAttributeRequirementsUniqueAmulet10 +]],[[ +Replica Atziri's Foible +Paua Amulet +Variant: Pre 3.16.0 +Variant: Current +League: Heist +Source: Steal from a unique{Curio Display} during a Grand Heist +Requires Level 16 +Implicits: 1 +LifeRegenerationRatePercentImplicitUnique__5 +IncreasedLifeUnique__104_ +{variant:1}{tags:life}(20-25)% increased Life Recovery rate +{variant:2}LifeRecoveryRateUnique__1 +GlobalItemAttributeRequirementsUniqueAmulet10 +]],[[ +Aul's Uprising +Onyx Amulet +League: Delve +Source: Drops from unique{Aul, the Crystal King} +Variant: Strength: Anger +Variant: Strength: Determination +Variant: Strength: Pride +Variant: Strength: Purity of Fire +Variant: Strength: Vitality +Variant: Dexterity: Grace +Variant: Dexterity: Haste +Variant: Dexterity: Hatred +Variant: Dexterity: Purity of Ice +Variant: Intelligence: Clarity +Variant: Intelligence: Discipline +Variant: Intelligence: Malevolence +Variant: Intelligence: Purity of Elements +Variant: Intelligence: Purity of Lightning +Variant: Intelligence: Wrath +Variant: Intelligence: Zealotry +Variant: Envy +Requires Level 55 +Implicits: 1 +AllAttributesImplicitAmulet1 +{variant:1,2,3,4,5}StrengthImplicitAmulet1 +{variant:6,7,8,9}DexterityImplicitAmulet1 +{variant:10,11,12,13,14,15,16}IntelligenceImplicitAmulet1 +{variant:17}GrantsEnvyUnique__2 +{variant:1,2,3,4,5}IncreasedPhysicalDamageReductionRatingPercentUniqueJewel50 +{variant:6,7,8,9}GlobalEvasionRatingPercentUnique__1 +{variant:10,11,12,13,14,15,16}GlobalEnergyShieldPercentUnique__1 +{variant:17}AllAttributesUnique__12 +IncreasedLifeUnique__28 +{variant:1,2,3,4,5}NearbyEnemiesReducedStunRecoveryUnique__1 +{variant:6,7,8,9}NearbyEnemiesGrantIncreasedFlaskChargesUnique__1 +{variant:1,2,3,4,5}Nearby Enemies have 10% reduced Stun and Block Recovery +{variant:10,11,12,13,14,15,16}NearbyEnemiesHaveIncreasedChanceToBeCritUnique__1 +{variant:17}AllDefencesUnique__4 +{variant:1}AngerNoReservationUnique__1 +{variant:2}DeterminationNoReservationUnique__1 +{variant:3}PrideNoReservationUnique__1 +{variant:4}PurityOfFireNoReservationUnique__1 +{variant:5}VitalityNoReservationUnique__1 +{variant:6}GraceNoReservationUnique__1 +{variant:7}HasteNoReservationUnique__1 +{variant:8}HatredNoReservationUnique__1_ +{variant:9}PurityOfIceNoReservationUnique__1_ +{variant:10}ClarityNoReservationUnique__1 +{variant:11}DisciplineNoReservationUnique__1 +{variant:12}MalevolenceNoReservationUnique__1 +{variant:13}PurityOfElementsNoReservationUnique__1_ +{variant:14}PurityOfLightningNoReservationUnique__1 +{variant:15}WrathNoReservationUnique__1 +{variant:16}ZealotryNoReservationUnique__1 +{variant:17}EnvyNoReservationUnique__1 +]],[[ +The Aylardex +Agate Amulet +Variant: Pre 2.5.0 +Variant: Current +Requires Level 32 +Implicits: 1 +HybridStrInt +IncreasedLifeUniqueAmulet4 +IncreasedManaUnique__3 +ChargeBonusMaximumPowerCharges +{tags:mana}10% increased Mana Regeneration Rate Per Power Charge +{variant:2}IncreasedPowerChargeDurationUnique__1 +DamageTakeFromManaBeforeLifePerPowerChargeUnique__1 +CriticalStrikeChancePerPowerChargeUnique__1 +]],[[ +Eternal Damnation +Agate Amulet +Variant: Pre 3.25.0 +Variant: Current +League: Sanctum +Source: Drops from unique{Lycia, Herald of the Scourge} in normal{The Beyond} +LevelReq: 52 +Implicits: 1 +HybridStrInt +IncreasedManaUniqueAmulet1 +MutatedUniqueAmulet8ChaosResistance +IncreasedMaximumResistsUnique__2 +ElementalDamageReductionChaosResistUnique__1 +{variant:2}MaximumEnduranceFrenzyPowerChargesIs0Unique__1 +]],[[ +Badge of the Brotherhood +Turquoise Amulet +Requires Level: 20 +Implicits: 1 +League: Blight +HybridDexInt +(7-10)% increased Cooldown Recovery of Travel Skills per Frenzy Charge +ElusiveBuffEffectPerPowerChargeUnique__1 +LoseFrenzyChargeOnTravelSkillUnique__1 +LosePowerChargeOnElusiveGainUnique__1_ +MaximumFrenzyChargesEqualToMaximumPowerChargesUnique__1 +]], +[[ +Replica Badge of the Brotherhood +Turquoise Amulet +League: Heist +Source: Steal from a unique{Curio Display} during a Grand Heist +Requires Level: 60 +Implicits: 1 +HybridDexInt +MaximumEnduranceChargesEqualToMaximumFrenzyChargesUnique__1 +LoseFrenzyChargeOnTravelSkillUnique__1 +(7-10)% increased Cooldown Recovery of Travel Skills per Frenzy Charge ++1 to Maximum Fortification per Endurance Charge +LoseEnduranceChargeOnFortifyGainUnique__1 +]],[[ +Bisco's Collar +Gold Amulet +Variant: Pre 3.0.0 +Variant: Pre 3.2.0 +Variant: Current +Source: No longer obtainable +Requires Level 30 +Implicits: 1 +ItemFoundRarityIncreaseImplicitAmulet1 +{variant:1}150% increased Rarity of Items Dropped by Slain Magic Enemies +{variant:2,3}MagicMonsterItemRarityUnique__1 +{variant:1}100% increased Quantity of Items Dropped by Slain Normal Enemies +{variant:2}(50-100)% increased Quantity of Items Dropped by Slain Normal Enemies +{variant:3}NormalMonsterItemQuantityUnique__1 +]],[[ +Blightwell +Clutching Talisman +Variant: Pre 3.16.0 +Variant: Current +League: Talisman Hardcore +Talisman Tier: 2 +Requires Level 28 +Implicits: 1 +TalismanGlobalDefensesPercent +IncreasedEnergyShieldUniqueAmulet14 +FireResistUnique__2 +LightningResistUnique__1 +{variant:1}{tags:defences}30% slower start of Energy Shield Recharge during any Flask Effect +{variant:2}EnergyShieldDelayDuringFlaskEffect__1 +{variant:1}{tags:defences}400% increased Energy Shield Recharge Rate during any Flask Effect +{variant:2}ESRechargeRateDuringFlaskEffect__1 +Corrupted +]],[[ +Blood of Corruption +Amber Amulet +Source: Use currency{Vaal Orb} on unique{Tear of Purity} +Requires Level 5 +Implicits: 1 +StrengthImplicitAmulet1 +GluttonyOfElementsUniqueAmulet23 +{tags:attack,chaos_damage}Adds 19-43 Chaos Damage to Attacks +AllResistancesUniqueAmulet23 +ChaosResistUniqueAmulet23 +Corrupted +]],[[ +Bloodgrip +{variant:1}Coral Amulet +{variant:2,3}Marble Amulet +Variant: Pre 3.0.0 +Variant: Pre 3.12.0 +Variant: Current +Requires Level 74 +Implicits: 2 +{variant:1}LifeRegenerationImplicitAmulet1 +{variant:2,3}LifeRegenerationImplicitAmulet2 +AddedPhysicalDamageUniqueAmulet25 +IncreasedLifeUniqueAmulet25 +{variant:1,2}{tags:life}Regenerate (8-12) Life per second +{variant:3}LifeRegenerationUniqueAmulet25 +FlaskLifeRecoveryUniqueAmulet25 +NoExtraBleedDamageWhileMovingUniqueAmulet25 +]],[[ +Carnage Heart +Onyx Amulet +Variant: Pre 2.6.0 +Variant: Current +Requires Level 20 +Implicits: 1 +AllAttributesImplicitAmulet1 +AllAttributesUniqueAmulet9 +{variant:1}MaximumLifeUniqueRing16 +{variant:1}ReducedEnergyShieldPercentUniqueRing16 +AllResistancesUniqueAmulet9 +LifeLeechPermyriadUniqueAmulet9 +{variant:2}IncreasedDamageWhileLeechingUnique__1 +{variant:2}{tags:life}50% increased Life Leeched per second +Extra Gore +]],[[ +Crystallised Omniscience +Onyx Amulet +Source: Drops from unique{The Searing Exarch} (Uber) +Requires Level 61 +Implicits: 1 +AllAttributesImplicitAmulet1 +Modifiers to Attributes instead Apply to Omniscience +{tags:jewellery_resistance}+1% to All Elemental Resistances per 15 Omniscience +ElementalPenPerAscendanceUnique__1 +AttributeRequirementsAscendanceUnique__1 +]],[[ +Daresso's Salute +Citrine Amulet +League: Anarchy +Requires Level 16 +Implicits: 1 +HybridStrDex +ReducedEnergyShieldPercentUniqueAmulet13 +FireResistUniqueAmulet13 +ColdResistUniqueAmulet13 +MovementVelocityOnFullLifeUniqueAmulet13 +IncreasedMeleeWeaponAndUnarmedRangeUniqueAmulet13 +MeleeDamageOnFullLifeUniqueAmulet13 +]],[[ +Defiance of Destiny +Paua Amulet +Variant: Pre 3.25.0 +Variant: Current +LevelReq: 49 +Implicits: 1 +ManaRegenerationImplicitAmulet1 +IncreasedLifeUnique__56 +FireResistUnique__34 +ColdResistUnique__39 +LightningResistUnique__29 +{variant:1}{tags:life}Gain (25-35)% of Missing Unreserved Life before being Hit by an Enemy +{variant:2}GainMissingLifeOnHitUnique__1 +]],[[ +The Ephemeral Bond +Lapis Amulet +League: Heist +Requires Level 68 +Implicits: 1 +IntelligenceImplicitAmulet1 +ManaRegenerationUnique__13 +AllResistancesUnique__21 +CriticalStrikeMultiplierIfGainedPowerChargeUnique__1_ +GlobalAddedLightningDamagePerPowerChargeUnique__1 +PowerChargeDurationFinalUnique__1__ +]],[[ +The Untouched Soul +Gold Amulet +League: Affliction +Requires Level 48 +Implicits: 1 +ItemFoundRarityIncreaseImplicitAmulet1 +IncreasedLifeEmptyRedSocketUnique__1 +IncreasedAccuracyEmptyGreenSocketUnique__1 +IncreasedManaEmptyBlueSocketUnique__1 +AllResistEmptyWhiteSocketUnique__1 +]],[[ +Doedre's Tongue +Lapis Amulet +LevelReq: 24 +Implicits: 1 +IntelligenceImplicitAmulet1 +AllResistancesUnique__26 +ChanceToFreezeShockIgniteUnique__2 +CursedEnemiesCannotInflictElementalAilmentsUnique__1 +]],[[ +Extractor Mentis +Agate Amulet +Variant: Pre 3.5.0 +Variant: Current +Requires Level 16 +Implicits: 1 +HybridStrInt +StrengthUnique__26 +5% chance to grant Unholy Might to nearby Enemies on Kill +GrantEnemiesOnslaughtOnKillUnique__1 +{variant:1}5% chance to gain Chaotic Might for 10 seconds on Kill +{variant:2}UnholyMightOnKillPercentChanceUnique__1 +{variant:1}5% chance to gain Onslaught for 10 seconds on Kill +{variant:2}OnslaugtOnKillPercentChanceUnique__1 +MaximumLifeOnKillPercentUnique__1 +]],[[ +Eye of Chayula +Onyx Amulet +Upgrade: Upgrades to unique{Presence of Chayula} using currency{Blessing of Chayula} +Requires Level 20 +Implicits: 1 +AllAttributesImplicitAmulet1 +MaximumLifeUniqueAmulet6 +ItemFoundRarityIncreaseUniqueAmulet6 +CannotBeStunned +]],[[ +Presence of Chayula +Onyx Amulet +League: Breach +Source: Upgraded from unique{Eye of Chayula} using currency{Blessing of Chayula} +Requires Level 60 +Implicits: 1 +AllAttributesImplicitAmulet1 +ItemFoundRarityIncreaseUniqueAmulet6 +ChaosResistUnique__5 +CannotBeStunned +MaximumLifeConvertedToEnergyShieldUnique__1 +]],[[ +Eye of Innocence +Citrine Amulet +Requires Level 68 +Implicits: 1 +HybridStrDex +ChanceToIgniteUnique__2 +DamageWhileIgnitedUnique__1 +TakeFireDamageOnIgniteUnique__1 +FireDamageLeechedAsLifeWhileIgnitedUnique__1 +]],[[ +Eyes of the Greatwolf +Greatwolf Talisman +Requires Level 52 +Has Alt Variant: true +Variant: Attributes +Variant: Global Defences +Variant: Chaos Damage +Variant: Attack Damage +Variant: Cold Damage +Variant: Fire Damage +Variant: Lightning Damage +Variant: Spell Damage +Variant: Global Physical Damage +Variant: Mana +Variant: Damage +Variant: Physical Damage Reduction +Variant: Chance to Freeze, Shock and Ignite +Variant: Crit Chance +Variant: Area of Effect +Variant: Attack/Cast Speed +Variant: Item Quantity (Pre 3.25.0) +Variant: Life +Variant: Crit Multiplier +Variant: Maximum number of Raised Zombies +Variant: Frenzy Charge on Kill +Variant: Power Charge on Kill +Variant: Endurance Charge on Kill +Variant: Life Regen +Variant: Cold taken as Fire +Variant: Cold taken as Lightning +Variant: Fire taken as Cold +Variant: Fire taken as Lightning +Variant: Lightning taken as Cold +Variant: Lightning taken as Fire +Variant: Gain Physical as random Element +Variant: Extra Pierces +Variant: Damage over Time Multiplier +Implicits: 32 +{variant:1}{tags:jewellery_attribute}(24-32)% increased Attributes +{variant:2}{tags:jewellery_defense}(30-50)% increased Global Defences +{variant:3}{tags:chaos_damage}(38-62)% increased Chaos Damage +{variant:4}{tags:attack}(40-60)% increased Attack Damage +{variant:5}{tags:elemental_damage}(40-60)% increased Cold Damage +{variant:6}SpellDamageUniqueDagger10 +{variant:7}{tags:elemental_damage}(40-60)% increased Lightning Damage +{variant:8}SpellDamageUniqueShieldInt1 +{variant:9}{tags:physical_damage}(40-60)% increased Global Physical Damage +{variant:10}{tags:mana}(40-60)% increased maximum Mana +{variant:11}(50-70)% increased Damage +{variant:12}{tags:physical_damage}(8-12)% additional Physical Damage Reduction +{variant:13}{tags:jewellery_elemental}(8-12)% chance to Freeze, Shock and Ignite +{variant:14}{tags:critical}(80-100)% increased Global Critical Strike Chance +{variant:15}(10-16)% increased Area of Effect +{variant:16}{tags:caster,attack,speed}(12-20)% increased Attack and Cast Speed +{variant:17}(12-20)% increased Quantity of Items found +{variant:18}{tags:life}(16-24)% increased maximum Life +{variant:19}{tags:critical}+(48-72)% to Global Critical Strike Multiplier +{variant:20}+2 to maximum number of Raised Zombies +{variant:21}20% chance to gain a Frenzy Charge on Kill +{variant:22}20% chance to gain a Power Charge on Kill +{variant:23}20% chance to gain a Endurance Charge on Kill +{variant:24}LifeRegenerationRatePercentageUniqueAmulet21 +{variant:25}{tags:jewellery_elemental}100% of Cold Damage from Hits taken as Fire Damage +{variant:26}{tags:jewellery_elemental}100% of Cold Damage from Hits taken as Lightning Damage +{variant:27}{tags:jewellery_elemental}100% of Fire Damage from Hits taken as Cold Damage +{variant:28}{tags:jewellery_elemental}100% of Fire Damage from Hits taken as Lightning Damage +{variant:29}{tags:jewellery_elemental}100% of Lightning Damage from Hits taken as Cold Damage +{variant:30}{tags:jewellery_elemental}100% of Lightning Damage from Hits taken as Fire Damage +{variant:31}{tags:physical_damage,elemental_damage}Gain (12-24)% of Physical Damage as Extra Damage of a random Element +{variant:32}Projectiles Pierce (4-6) additional Targets +{variant:33}+(24-36)% to Damage over Time Multiplier +LocalDoubleImplicitMods +]],[[ +The Felbog Fang +Citrine Amulet +League: Harvest +Source: Drops from unique{Namharim, Born of Night} in normal{The Sacred Grove} +Variant: Pre 3.20.0 +Variant: Current +Requires Level 61 +Implicits: 1 +HybridStrDex +IntelligenceUnique__22_ +IncreasedCastSpeedUniqueRing27 +AreaOfEffectUnique__6 +{variant:1}{tags:caster}Enemies Cursed by you are Hindered with 25% reduced Movement Speed if 25% of Curse Duration expired +{variant:2}Curse25PercentHinderEnemyUnique__1 +Curse50PercentCurseEffectUnique__1 +{variant:1}{tags:caster}Enemies Cursed by you take 25% increased Damage if 75% of Curse Duration expired +{variant:2}Curse75PercentEnemyDamageTakenUnique__1__ +]],[[ +Fury Valve +Turquoise Amulet +Requires Level 40 +Implicits: 1 +HybridDexInt +IncreasedEvasionRatingPercentUnique__2 +AllResistancesUniqueAmulet14 +VillageAdditionalProjectilesRandomDirection +ProjectileSpeedUniqueQuiver4 +Modifiers to number of Projectiles instead apply to the number of targets Projectiles Split towards +]],[[ +Gloomfang +Blue Pearl Amulet +Variant: Pre 3.11.0 +Variant: Current +Requires Level 77 +Implicits: 1 +ManaRegenerationImplicitAmulet2 +ChaosDamageLifeLeechPermyriadUnique__2 +LoseLifeOnSpellHitUnique__1 +LoseLifePerTargetUnique__1 +AdditionalChainUnique__2 +{variant:2}ProjectileSpeedUnique__7 +{variant:1}ProjectilesGainPercentOfNonChaosAsChaosUnique__1 +{variant:2}ProjectilesGainPercentOfNonChaosAsChaosUnique__2 +]],[[ +The Halcyon +Jade Amulet +Variant: Pre 3.21.0 +Variant: Current +League: Breach +Source: Drops in Tul Breach or from unique{Tul, Creeping Avalanche} +Upgrade: Upgrades to unique{The Pandemonius} using currency{Blessing of Tul} +Requires Level 35 +Implicits: 1 +DexterityImplicitAmulet1 +{variant:1}RunecraftingColdDamage +ColdResistUnique__11 +FreezeDurationUnique__1 +ChanceToFreezeUnique__3 +{variant:2}FreezeProliferationUnique__1 +IncreasedDamageIfFrozenRecentlyUnique__1 +]],[[ +The Pandemonius +Jade Amulet +League: Breach +Source: Upgraded from unique{The Halcyon} using currency{Blessing of Tul} +Requires Level 64 +Implicits: 1 +DexterityImplicitAmulet1 +TalismanIncreasedColdDamage +ColdResistUnique__11 +Chill Enemy for 1 second when Hit +OnHitBlindChilledEnemiesUnique__1_ +ColdPenetrationAgainstChilledEnemiesUnique__1 +]],[[ +Hinekora's Sight +Onyx Amulet +Requires Level 20 +Variant: Pre 3.16.0 +Variant: Pre 3.37.0 +Variant: Current +Implicits: 1 +AllAttributesImplicitAmulet1 +{variant:2}Prevent +3% of Suppressed Spell Damage +{variant:3}SpellDamageSuppressedUnique__1 +{variant:1}{tags:attack}+1000 to Accuracy Rating +{variant:2,3}IncreasedAccuracyUnique__3 +{variant:2,3}IncreasedEvasionRatingUnique__6_ +{variant:1}(12-20)% chance to Suppress Spell Damage +BlindImmunityUniqueSceptre8 +]],[[ +Replica Hinekora's Sight +Onyx Amulet +League: Heist +Source: Steal from a unique{Curio Display} during a Grand Heist +AllAttributesImplicitAmulet1 +IncreasedAccuracyUnique__3 +IncreasedPhysicalDamageReductionRatingUnique__10 +MaximumElementalResistanceUnique__3 +AvoidMaimChanceUnique__1 +]],[[ +Hyrri's Truth +Jade Amulet +League: Synthesis +Requires Level 64 +Variant: Pre 3.16.0 +Variant: Pre 3.19.0 +Variant: Current +LevelReq: 64 +Implicits: 1 +DexterityImplicitAmulet1 +{variant:1,2}Grants Level 22 Precision Skill +{variant:3}GrantsAccuracyAuraSkillUnique__1 +{variant:1,2}DexterityUniqueBootsDex9 +{variant:3}DexterityUnique__15 +{variant:1,2}{tags:attack,physical_damage}Adds (12-15) to (24-28) Physical Damage to Attacks +{variant:1,2}{tags:jewellery_elemental,attack}Adds (11-15) to (23-28) Cold Damage to Attacks +{variant:1,2}{tags:critical}+(23-28)% to Global Critical Strike Multiplier +{variant:3}CriticalMultiplierUnique__3__ +{variant:3}BowAttacksCullingStrikeUnique__1 +{variant:1,2}{tags:attack,life}(0.8-1)% of Physical Attack Damage Leeched as Life +{variant:1}Precision has 50% less Reservation +{variant:2,3}PrecisionAuraBonusUnique__1 +]],[[ +Replica Hyrri's Truth +Jade Amulet +League: Heist +Source: Steal from a unique{Curio Display} during a Grand Heist +Variant: Pre 3.16.0 +Variant: Pre 3.19.0 +Variant: Current +LevelReq: 64 +Implicits: 1 +DexterityImplicitAmulet1 +GrantsHatredUnique__1__ +{variant:1,2}DexterityUniqueBootsDex9 +{variant:3}DexterityUnique__24 +{variant:1,2}{tags:attack,physical_damage}Adds (12-15) to (24-28) Physical Damage to Attacks +{variant:1,2}{tags:jewellery_elemental,attack}Adds (11-15) to (23-28) Cold Damage to Attacks +{variant:1,2}{tags:critical}+(23-28)% to Global Critical Strike Multiplier +{variant:3}CriticalMultiplierUnique__5 +{variant:3}BowAttacksCullingStrikeUnique__1 +{variant:1,2}{tags:life}(0.8-1)% of Cold Damage Leeched as Life +{variant:1}Hatred has 50% less Reservation +{variant:2,3}HyrrisTruthHatredManaReservationFinalUnique__1 +]],[[ +The Ignomon +Gold Amulet +Variant: Pre 3.19.0 +Variant: Current +Requires Level 8 +Implicits: 1 +ItemFoundRarityIncreaseImplicitAmulet1 +{variant:1}DexterityUniqueAmulet7 +{variant:1}AddedFireDamageUniqueBootsStrDex1 +{variant:2}AddedFireDamageUniqueAmulet7 +IncreasedAccuracyUniqueAmulet7 +IncreasedEvasionRatingUniqueAmulet7 +FireResistUniqueAmulet7 +{variant:2}LightRadiusUnique__8 +{variant:2}UniqueSpecialCorruptionNearbyEnemiesBlinded +]],[[ +The Effigon +Gold Amulet +Source: No longer obtainable +Requires Level 57 +Implicits: 1 +ItemFoundRarityIncreaseImplicitAmulet1 +DexterityUniqueAmulet7 +AddedFireDamageUniqueBootsStrDex1 +IncreasedAccuracyUniqueAmulet7 +IncreasedEvasionRatingUniqueAmulet7 +FireResistUniqueAmulet7 +HitsCannotBeEvadedAgainstBlindedEnemiesUnique__1 +FirePenetrationAgainstBlindedEnemiesUnique__1 +]],[[ +Ikiaho's Promise +Coral Amulet +LevelReq: 30 +Implicits: 1 +LifeRegenerationImplicitAmulet1 +AddedManaRegenerationUnique__3 +BeltFlaskLifeRecoveryUnique__1 +FlaskManaRecoveryUnique__1 +LowLifeInstantLifeRecoveryUnique__1 +LowManaInstantManaRecoveryUnique__1 +]],[[ +Impresence +Onyx Amulet +Elder Item +Source: Drops from unique{The Elder} +Variant: Physical +Variant: Fire +Variant: Cold +Variant: Lightning +Variant: Chaos +Requires Level 64 +Implicits: 1 +AllAttributesImplicitAmulet1 +{variant:1}GlobalAddedPhysicalDamageUnique__1_ +{variant:2}GlobalAddedFireDamageUnique__1 +{variant:3}GlobalAddedColdDamageUnique__1 +{variant:4}GlobalAddedLightningDamageUnique__1_ +{variant:5}GlobalAddedChaosDamageUnique__1 +IncreasedLifeUnique__44 +{variant:1}IncreasedPhysicalDamageReductionRatingUniqueAmulet16 +{variant:2}LifeRegenerationRatePercentUnique__4_ +{variant:3}ManaRegenerationUnique__7 +{variant:4}EnergyShieldRegenerationUnique__2 +{variant:5}DegenerationDamageUnique__3 +{variant:1}StunRecoveryUnique__2 +{variant:2}FireResistUnique__14 +{variant:3}ColdResistUnique__20 +{variant:4}LightningResistUnique__11 +{variant:5}ChaosResistUnique__13 +{variant:1}VulnerabilityReservationCostUnique__1_ +{variant:2}FlammabilityReservationCostUnique__1 +{variant:3}FrostbiteReservationCostUnique__1 +{variant:4}ConductivityReservationCostUnique__1 +{variant:5}DespairReservationCostUnique__1 +GainDebilitatingPresenceUnique__1 +]],[[ +Karui Ward +Jade Amulet +Variant: Pre 2.6.0 +Variant: Current +Requires Level 5 +Implicits: 1 +DexterityImplicitAmulet1 +StrengthImplicitAmulet1 +IncreasedAccuracyUniqueAmulet5 +{variant:2}IncreasedProjectileDamageUnique__6 +ProjectileSpeedUniqueAmulet5 +MovementVelocityUniqueAmulet5 +]],[[ +Replica Karui Ward +Jade Amulet +League: Heist +Source: Steal from a unique{Curio Display} during a Grand Heist +Requires Level 5 +Implicits: 1 +DexterityImplicitAmulet1 +IntelligenceImplicitAmulet1 +IncreasedAccuracyUniqueAmulet5 +MovementVelocityUniqueAmulet5 +AreaOfEffectUnique__7_ +AreaDamageImplicitMace1 +]],[[ +Karui Charge +Jade Amulet +Source: No longer obtainable +Variant: Pre 2.6.0 +Variant: Current +Requires Level 24 +Implicits: 1 +DexterityImplicitAmulet1 +StrengthImplicitAmulet1 +{variant:1}LocalIncreasedAttackSpeedUnique__39 +{variant:2}IncreasedAttackSpeedUniqueRing37 +IncreasedAccuracyUniqueAmulet5 +{variant:2}IncreasedProjectileDamageUnique__6 +ProjectileSpeedUniqueAmulet5 +MovementVelocityUniqueAmulet5 +]],[[ +Leadership's Price +Onyx Amulet +League: Heist +Source: Drops from unique{Vic Vox} and unique{Vinny Vox} in normal{Contract: The Twins} +Requires Level 68 +Implicits: 1 +AllAttributesImplicitAmulet1 +MaximumFireResistUnique__1 +MaximumColdResistUnique__1_ +MaximumLightningResistUnique__1 +ScorchingBrittleSappingConfluxUnique__1 +CannotIgniteChillFreezeShockUnique__1 +Corrupted +]],[[ +Maligaro's Cruelty +Turquoise Amulet +Requires Level 20 +Implicits: 1 +HybridDexInt +MaximumLifeUnique__4_ +(25-30)% chance to gain a Frenzy Charge on Killing an Enemy affected by 5 or more Poisons +GainPowerChargeOnKillVsEnemiesWithLessThan5PoisonsUnique__1 +PoisonDamagePerFrenzyChargeUnique__1 +PoisonDurationPerPowerChargeUnique__1 +]],[[ +The Jinxed Juju +Citrine Amulet +Variant: Pre 3.16.0 +Variant: Pre 3.20.0 +Variant: Current +Requires Level 48 +Implicits: 1 +HybridStrDex +IntelligenceUniqueHelmetInt5 +ChaosResistUnique__20_ +{variant:1}UniqueSpecialCorruptionCurseEffect___ +{variant:2}CurseEffectivenessUnique__3_ +{variant:1,3}AuraEffectGlobalUnique__1 +{variant:2}(5-10)% increased effect of Non-Curse Auras from your Skills +10% of Damage from Hits is taken from your Spectres' Life before you +(The damage they take will be divided evenly between them) +]],[[ +Marylene's Fallacy +Lapis Amulet +Variant: Pre 1.3.0 +Variant: Pre 2.0.0 +Variant: Pre 2.2.0 +Variant: Pre 2.6.0 +Variant: Current +Requires Level 40 +Implicits: 1 +IntelligenceImplicitAmulet1 +IncreasedAccuracyUniqueAmulet17_ +{variant:1,2,3}{tags:critical}+(140-160)% to Global Critical Strike Multiplier +{variant:4,5}CriticalMultiplierUniqueAmulet17 +IncreasedEvasionRatingUniqueAmulet17 +LightRadiusUniqueAmulet17 +{variant:1,2}Non-critical strikes deal 25% Damage +{variant:3,4}Non-critical strikes deal 40% Damage +{variant:1}{tags:critical}60% less Critical Strike Chance +{variant:2}{tags:critical}50% less Critical Strike Chance +{variant:3,4,5}{tags:critical}40% less Critical Strike Chance +{variant:1,2,3,4}Your Critical Strikes have Culling Strike +{variant:5}CullingCriticalStrikes +]],[[ +Natural Hierarchy +Rotfeather Talisman +League: Talisman Standard, Talisman Hardcore +Talisman Tier: 3 +Requires Level 44 +Implicits: 1 +TalismanIncreasedDamage +PhysicalDamagePercentUnique___1 +FireDamagePercentUnique__4 +ColdDamagePercentUnique__6 +LightningDamagePercentUnique__2 +IncreasedChaosDamageUnique__1 +Corrupted +]],[[ +Night's Hold +Black Maw Talisman +League: Talisman Standard, Talisman Hardcore +Talisman Tier: 1 +Requires Level 12 +Implicits: 1 +AmuletHasOneSocket +UniqueSpecialCorruptionSocketedGemLevel +SocketedGemsHaveAddedChaosDamageUnique__1 +Socketed Gems are Supported by Level 10 Blind +Socketed Gems are Supported by Level 10 Cast when Stunned +Corrupted +]],[[ +Perquil's Toe +Gold Amulet +Requires Level 29 +Implicits: 1 +ItemFoundRarityIncreaseImplicitAmulet1 +DexterityUniqueGlovesDexInt4 +MovementVelocityUnique__36_ +Lightning Damage from Enemies Hitting you is Lucky +UniqueNearbyAlliesAreLuckyDisplay +]],[[ +The Primordial Chain +Coral Amulet +League: Delve +Requires Level 34 +Variant: Pre 3.26.0 +Variant: Current +Implicits: 1 +LifeRegenerationImplicitAmulet1 ++3 to maximum number of Golems +CannotHaveNonGolemMinionsUnique__1_ +GolemSizeUnique__1 +{variant:1}Golems Deal (35-45)% less Damage +{variant:2}LessGolemDamageUnique__1 +{variant:1}{tags:life}Golems have (35-45)% less Life +{variant:2}LessGolemLifeUnique__1 +GolemMovementSpeedUnique__1 +PrimordialJewelCountUnique__4 +]],[[ +Rashkaldor's Patience +Jade Amulet +Variant: Pre 3.19.0 +Variant: Current +Requires Level 48 +Implicits: 1 +DexterityImplicitAmulet1 +IncreasedLifeUniqueAmulet19 +IncreasedManaUniqueAmulet19 +{variant:1}20% increased Duration of Elemental Ailments on Enemies +{variant:2}ElementalStatusAilmentDurationUniqueAmulet19 +{variant:1}Items and Gems have 10% reduced Attribute Requirements +{variant:2}GlobalItemAttributeRequirementsUniqueAmulet19 +{variant:1}ChanceToFreezeShockIgniteUniqueHelmetDexInt4 +{variant:2}ChanceToFreezeShockIgniteUniqueAmulet19 +{variant:1}MaxPowerChargesIsZeroUniqueAmulet19 +]],[[ +Retaliation Charm +Citrine Amulet +Variant: Pre 3.19.0 +Variant: Current +Requires Level 30 +Implicits: 1 +HybridStrDex +{variant:2}AttacksBlindOnHitChanceUnique__2 +{variant:1}IncreaseDamageOnBlindedEnemiesUnique__1 +{variant:1}CriticalChanceAgainstBlindedEnemiesUnique__2__ +{variant:1}ChanceToBlindOnCriticalStrikesUnique__2_ +BlindDoesNotAffectLightRadiusUnique__1 +BlindReflectedToSelfUnique__1 +{variant:2}FrenzyChargeOnHitBlindedUnique__1 +]],[[ +Rigwald's Curse +Wereclaw Talisman +League: Talisman Standard +Variant: Pre 2.2.0 +Variant: Current +Talisman Tier: 2 +Requires Level 28 +Implicits: 2 +{variant:1}{tags:critical}+(16-24)% to Global Critical Strike Multiplier +{variant:2}TalismanIncreasedCriticalStrikeMultiplier_ +BaseUnarmedCriticalStrikeChanceUnique__1 +ClawDamageModsAlsoAffectUnarmedUnique__1 +ClawAttackSpeedModsAlsoAffectUnarmed__1 +ClawCritModsAlsoAffectUnarmed__1 +Corrupted +]],[[ +Sacrificial Heart +Paua Amulet +Variant: Pre 3.14.0 +Variant: Current +League: Incursion +Source: Drops from unique{The Vaal Omnitect} +Upgrade: Upgrades to unique{Zerphi's Heart} via currency{Vial of Sacrifice} +Requires Level 32 +Implicits: 1 +ManaRegenerationImplicitAmulet1 +GlobalAddedFireDamageUnique__2 +GlobalAddedColdDamageUnique__2_ +GlobalAddedLightningDamageUnique__2_ +{variant:1}GainPowerChargeOnUsingVaalSkillUnique__1 +LifeGainOnHitIfVaalSkillUsedRecentlyUnique__1 +MovementVelocityIfVaalSkillUsedRecentlyUnique__1_ +{variant:2}GainMaximumPowerChargesOnVaalSkillUseUnique__1 +]],[[ +Zerphi's Heart +Paua Amulet +League: Incursion +Source: Upgraded from unique{Sacrificial Heart} via currency{Vial of Sacrifice} +Variant: Pre 3.10.0 +Variant: Current +Requires Level 70 +Implicits: 1 +ManaRegenerationImplicitAmulet1 +GlobalAddedChaosDamageUnique__4__ +GlobalItemAttributeRequirementsUnique__2 +ChaosDamageCanIgniteChillAndShockUnique__1 +{variant:1}Gain Soul Eater for 10 seconds when you use a Vaal Skill +{variant:2}GainSoulEaterOnVaalSkillUseUnique__1 +]],[[ +Shaper's Seed +Agate Amulet +Variant: Pre 2.6.0 +Variant: Pre 3.19.0 +Variant: Current +Requires Level 16 +Implicits: 1 +HybridStrInt +{variant:1,2}ManaRegenerationUnique__15 +{variant:3}ManaRegenerationUniqueAmulet21 +{variant:1,2}TalismanPercentLifeRegeneration +{variant:3}LifeRegenerationRatePercentageUniqueAmulet21 +{variant:1}{tags:life}Nearby Allies gain 1% of Life Regenerated per Second +{variant:2}{tags:life}Nearby Allies gain 2% of Life Regenerated per Second +{variant:3}{tags:life}Nearby Allies gain 4% of Life Regenerated per Second +{variant:1,2}{tags:mana}Nearby Allies gain 40% increased Mana Regeneration Rate +{variant:3}DisplayManaRegenerationAuaUniqueAmulet21 +]],[[ +Sidhebreath +Paua Amulet +Variant: Pre 3.0.0 +Variant: Pre 3.8.0 +Variant: Pre 3.19.0 +Variant: Current +Implicits: 1 +ManaRegenerationImplicitAmulet1 +ColdResistUniqueAmulet3 +{variant:1,2}ManaLeechPermyriadUniqueAmulet3 +MinionLifeUniqueAmulet3 +{variant:1,2,3}MinionRunSpeedUniqueAmulet3 +{variant:4}MinionPhysicalConvertToColdUnique__1 +{variant:3}{tags:jewellery_elemental}Minions deal (5-9) to (11-15) additional Cold Damage +{variant:4}{tags:jewellery_elemental}Minions deal (25-35) to (60-65) additional Cold Damage +{variant:1,2}MinionDamageUniqueAmulet3 +{variant:2,3}MinionSkillManaCostUnique__1_ +{variant:4}MinionOnlyDealColdDamageUnique__1 +]],[[ +Solstice Vigil +Onyx Amulet +Shaper Item +Source: Drops from unique{The Shaper} +Variant: Pre 3.10.0 +Variant: Current +Requires Level 64 +Implicits: 1 +AllAttributesImplicitAmulet1 +{variant:1}AllDamageUnique__2 +{variant:2}AllDamageUnique__4 +IncreasedLifeUnique__49_ +{variant:1}{tags:mana}Regenerate (2-3) Mana per second +{variant:2}AddedManaRegenerationUnique__2 +TemporalChainsReservationCostUnique__1 +GainShapersPresenceUnique__1 +]],[[ +Star of Wraeclast +Ruby Amulet +Source: Vendor Recipe +Variant: Pre 2.6.0 +Variant: Pre 3.8.0 +Variant: Current +Requires Level 28 +Implicits: 1 +FireResistImplicitAmulet1 +{variant:3}GrantsFrostblinkSkillUnique__1 +ColdDamagePercentUnique__5 +AllResistancesUnique__12 +{variant:1}{tags:caster}30% increased Area of Effect of Hex Skills +{variant:2,3}CurseAreaOfEffectUnique__2_ +SilenceImmunityUnique__1 +{variant:1,2}ItemGrantsIllusoryWarpUnique__1 +{variant:3}FrostblinkDurationUnique__1_ +Corrupted +]],[[ +Stone of Lazhwar +Lapis Amulet +Variant: Pre 3.4.0 +Variant: Pre 3.19.0 +Variant: Current +Requires Level 5 +Implicits: 1 +IntelligenceImplicitAmulet1 +{variant:1}+15% Chance to Block Spell Damage +{variant:2,3}+(12-15)% Chance to Block Spell Damage +{variant:1,2}IncreasedCastSpeedUnique__7 +{variant:3}IncreasedCastSpeedUniqueAmulet1 +{variant:1,2}IncreasedManaUniqueAmulet18 +{variant:3}IncreasedManaUniqueAmulet1 +]],[[ +Stranglegasp +Onyx Amulet +Source: Drops in Blight-ravaged Maps +Requires Level 52 +Implicits: 1 +AllAttributesImplicitAmulet1 +MultipleEnchantmentsAllowedUnique__2 +]],[[ +Tavukai +Coral Amulet +League: Legion +Variant: Pre 3.19.0 +Variant: Current +Requires Level 54 +Implicits: 1 +LifeRegenerationImplicitAmulet1 +IntelligenceUnique__8 +MinionChaosResistanceUnique__3 +RagingSpiritDurationUnique__1 +{variant:1}Summoned Raging Spirits deal (60-80)% increased Damage +{variant:2}RagingSpiritDamageUnique__2 +{variant:1}{tags:life}Summoned Raging Spirits have (80-100)% increased maximum Life +{variant:2}RagingSpiritLifeUnique__1 +RagingSpiritChaosDamageTakenUnique__1 +]],[[ +Tainted Pact +Coral Amulet +Implicits: 1 +LifeRegenerationImplicitAmulet1 +StrengthImplicitAmulet1 +LifeLeechPermyriadUnique__8 +ManaLeechPermyriadUnique__3 +ChaosDamageOverTimeHealsLeechLifeUnique__1 +]],[[ +Tear of Purity +Lapis Amulet +Variant: Pre 3.16.0 +Variant: Pre 3.19.0 +Variant: Current +Requires Level 5 +Implicits: 1 +IntelligenceImplicitAmulet1 +PuritySkillUniqueAmulet22 +{variant:1,2}AllAttributesUnique__23 +{variant:3}AllAttributesUniqueAmulet22 +IncreasedLifeUniqueAmulet22 +{variant:1}5% chance to avoid Elemental Ailments +{variant:2}{tags:jewellery_resistance}+5% to all Elemental Resistances +{variant:3}ChanceToAvoidElementalStatusAilmentsUniqueAmulet22 +]],[[ +Ungil's Harmony +Turquoise Amulet +Variant: Pre 3.11.0 +Variant: Current +Requires Level 23 +Implicits: 1 +HybridDexInt +{variant:1}CriticalStrikeChanceImplicitMarakethStaff2 +{variant:2}CriticalStrikeChanceUniqueAmulet18 +IncreasedLifeUniqueAmulet4 +IncreasedManaUniqueAmulet18 +StunRecoveryUniqueAmulet18 +CriticalMultiplierUniqueAmulet18 +]],[[ +The Utmost +Gold Amulet +Source: Created from unique{Primordial Fragments} obtained from Uber bosses +Requires Level 8 +Implicits: 1 +ItemFoundRarityIncreaseImplicitAmulet1 +ChanceToSuppressSpellsUnique__3 +MaximumElementalResistanceUnique__4 +AttackAndCastSpeedUnique__9 +ElementalPenetrationUnique__1 +Corrupted +]],[[ +Uul-Netol's Vow +Unset Amulet +Source: Drops from unique{Breachlord} in a normal{Flawless Breachstone} +Requires Level 72 +Implicits: 1 +AmuletHasOneSocket +Socketed Support Gems can also Support Skills from your Body Armour +FireResistUnique__28_ +ColdResistUnique__35 +LightningResistUnique__25 +ChaosResistUnique__24 +]],[[ +Victario's Acuity +Turquoise Amulet +League: Onslaught +Requires Level 16 +Implicits: 1 +HybridDexInt +LightningResistUniqueAmulet15 +ChaosResistUniqueAmulet15_ +FrenzyChargeOnKillChanceUniqueAmulet15 +PowerChargeOnKillChanceUniqueAmulet15 +ProjectileSpeedPerFrenzyChargeUniqueAmulet15 +ProjectileDamagePerPowerChargeUniqueAmulet15 +]],[[ +Voice of the Storm +Lapis Amulet +League: Breach +Source: Drops in Esh Breach or from unique{Esh, Forked Thought} +Upgrade: Upgrades to unique{Choir of the Storm} using currency{Blessing of Esh} +Variant: Pre 3.16.0 +Variant: Pre 3.21.0 +Variant: Current +Requires Level 69 +Implicits: 1 +IntelligenceImplicitAmulet1 +{variant:1,2}LightningStrikesOnCritUnique__1 +AllAttributesUnique__28 +{variant:3}CriticalStrikesDealIncreasedLightningDamageUnique__1 +MaximumManaUnique__3 +{variant:1}Critical Strike Chance is increased by Lightning Resistance +{variant:2}CriticalChanceIncreasedByUncappedLightningResistanceUnique__1 +{variant:3}LightningNonCriticalStrikesLuckyUnique__1 +]],[[ +Choir of the Storm +Lapis Amulet +League: Breach +Source: Upgraded from unique{Voice of the Storm} using currency{Blessing of Esh} +Variant: Pre 3.0.0 +Variant: Pre 3.16.0 +Variant: Pre 3.21.0 +Variant: Current +Requires Level 69 +Implicits: 1 +IntelligenceImplicitAmulet1 +{variant:1,2,3}Trigger Level 20 Lightning Bolt when you deal a Critical Strike +{variant:4}LightningStrikesOnCritUnique__2 +{variant:1,2,3}CriticalStrikesDealIncreasedLightningDamageUnique__1 +MaximumManaUniqueStaff4 +{variant:1,2}Critical Strike Chance is increased by Lightning Resistance +{variant:1,3,4}LightningResistUnique__9 +{variant:3,4}CriticalChanceIncreasedByUncappedLightningResistanceUnique__1 +]],[[ +Voll's Devotion +Agate Amulet +League: Anarchy, Onslaught +Requires Level 32 +Implicits: 1 +HybridStrInt +IncreasedLifeUniqueAmulet14 +IncreasedEnergyShieldUniqueAmulet14 +AllResistancesUniqueAmulet14 +EnduranceChargeDurationUniqueAmulet14 +PowerChargeDurationUniqueAmulet14 +Gain an Endurance Charge when a Power Charge expires or is consumed +]],[[ +Warped Timepiece +Turquoise Amulet +Variant: Pre 3.11.0 +Variant: Pre 3.19.0 +Variant: Current +Requires Level 50 +Implicits: 1 +HybridDexInt +{variant:1}LocalIncreasedAttackSpeedUnique__28 +{variant:2}IncreasedAttackSpeedUniqueRing27 +{variant:3}IncreasedAttackSpeedUniqueAmulet20 +{variant:1}IncreasedCastSpeedUniqueStaff12 +{variant:2}IncreasedCastSpeedUnique__20 +{variant:3}IncreasedCastSpeedUniqueAmulet20 +{variant:1}{tags:speed}12% increased Movement Speed +{variant:2,3}MovementVeolcityUniqueAmulet12 +{variant:1}(8-12)% reduced Skill Effect Duration +{variant:2}(10-15)% reduced Skill Effect Duration +{variant:3}ReducedSkillEffectDurationUniqueAmulet20 +{variant:1,2}IncreasedLifeLeechRateUniqueAmulet20 +{variant:3}Debuffs on you Expire 100% Faster +]],[[ +Willowgift +Jade Amulet +Variant: Pre 3.16.0 +Variant: Current +Requires Level 52 +Implicits: 1 +DexterityImplicitAmulet1 +PercentageStrengthUnique__4_ +PercentageDexterityUnique__5 +FireResistUnique__22_ +ColdResistUniqueAmulet13 +AlternateFortifyUnique__1_ +{variant:2}+4% chance to Suppress Spell Damage per Fortification +AttackAndCastSpeedFortifyUnique__1 +]],[[ +Winterheart +Gold Amulet +Variant: Pre 3.15.0 +Variant: Current +Requires Level 42 +Implicits: 1 +ItemFoundRarityIncreaseImplicitAmulet1 +DexterityImplicitAmulet1 +IncreasedLifeUnique__50 +ColdResistUnique__5 +MutatedUniqueAmulet40CannotBeChilled +{variant:1}{tags:life}Regenerate 20% of Life per second while Frozen +{variant:2}LifeRegenerationWhileFrozenUnique__1 +]],[[ +Replica Winterheart +Gold Amulet +League: Heist +Source: Steal from a unique{Curio Display} during a Grand Heist +Requires Level 42 +Implicits: 1 +ItemFoundRarityIncreaseImplicitAmulet1 +DexterityImplicitAmulet1 +LocalIncreasedEnergyShieldUnique__10 +LightningResistUnique__23_ +EnergyShieldRegenerationWhileShockedUnique__1 +UnaffectedByShockUnique__2 +]],[[ +Xoph's Heart +Amber Amulet +Variant: Pre 3.21.0 +Variant: Current +League: Breach +Source: Drops in Xoph Breach or from unique{Xoph, Dark Embers} +Upgrade: Upgrades to unique{Xoph's Blood} using currency{Blessing of Xoph} +Requires Level 35 +Implicits: 1 +StrengthImplicitAmulet1 +StrengthImplicitAmulet1 +FireDamagePercentUnique___7 +IncreasedLifeUnique__25 +FireResistUnique__23_ +{variant:1}CoverInAshWhenHitUnique__1 +{variant:2}NearbyEnemiesCoveredInAshUnique__1 +]],[[ +Xoph's Blood +Amber Amulet +League: Breach +Source: Upgraded from unique{Xoph's Heart} using currency{Blessing of Xoph} +Requires Level 64 +Implicits: 1 +StrengthImplicitAmulet1 +MaximumLifeUniqueBelt4 +FireResistUnique__9 +PercentageStrengthUnique__3 +FirePenetrationUnique__1 +CoverInAshWhenHitUnique__1 +KeystoneAvatarOfFireUnique__1 +]],[[ +Yoke of Suffering +Onyx Amulet +Variant: Pre 3.24.0 +Variant: Current +Requires Level 70 +Implicits: 1 +AllAttributesImplicitAmulet1 +FireResistUnique__15 +ColdResistUnique__21 +LightningResistUnique__3 +IncreasedAilmentDurationUnique__2 +ChanceToShockUnique__3 +{variant:1}Enemies take 5% increased Damage for each type of Ailment you have inflicted on them +{variant:2}EnemiesTakeIncreasedDamagePerAilmentTypeUnique__1 +ElementalDamageCanShockUnique__1__ +]],[[ +The Eternal Struggle +Onyx Amulet +Searing Exarch Item +Eater of Worlds Item +Source: Drops from unique{The Black Star} or unique{The Infinite Hunger} +Requires Level 61 +Implicits: 2 +9% increased Mana Reservation Efficiency of Skills +MovementVelocityMarakethBowImplicit1 +StrengthUnique__22 +DexterityUnique__23 +IntelligenceUnique__29 +AllDefencesUnique__5 +MalignantMadnessCritEaterDominantUnique__1 +KillEnemyInstantlyExarchDominantUnique__1 +]],[[ +Venarius' Astrolabe +Astrolabe Amulet +Source: Drops from unique{Incarnation of Neglect} in normal{Moment of Loneliness} +Requires Level 69 +Implicits: 2 +CanHaveEveryInfluenceTypeImplicitE1 +Has Elder, Shaper and all Conqueror Influences +FoolishlyDrawnAttentionUnique_1 +InfluenceElementalConfluxUnique__1 +InfluenceElementalSkillGemLevelUnique__1 +InfluenceElementalSupportGemLevelUnique__1 +]],[[ +Whispers of Infinity +Seaglass Amulet +Variant: Pre 3.27.0 +Variant: Current +Source: Drops from unique{Incarnation of Dread} in normal{Moment of Reverence} +Requires Level 74 +Implicits: 1 +ReducedEnergyShieldDelayImplicit1_ +AttacksGainMinMaxAddedChaosDamageBasedOnManaUnique__1 +{variant:1}{tags:jewellery_defense}+(200-400) to maximum Energy Shield +{variant:2}AddedEnergyShieldFlatUnique_1 +PercentReducedMaximumManaUnique_1 +SkillsCostEnergyShieldInsteadOfManaLifeUnique__1 +]],} diff --git a/src/Export/Uniques/axe.lua b/src/Export/Uniques/axe.lua new file mode 100644 index 0000000000..518ac00a98 --- /dev/null +++ b/src/Export/Uniques/axe.lua @@ -0,0 +1,473 @@ +-- Item data (c) Grinding Gear Games + +return { +-- Weapon: One Handed Axe +[[ +Actum +Butcher Axe +League: Heist +Source: Steal from a unique{Curio Display} during a Grand Heist +Implicits: 0 +Variant: Pre 3.26.0 +Variant: Current +HasNoSockets +LocalIncreasedPhysicalDamagePercentUnique__40 +NoIntelligenceUnique__1_ +{variant:1}Critical Strike Chance is (20-30)% for Hits with this Weapon +{variant:2}WeaponCritChanceOverrideUnique__1__ +]],[[ +Dreadarc +Cleaver +Implicits: 0 +LocalAddedPhysicalDamageUniqueOneHandAxe7 +LocalAddedFireDamageUniqueOneHandAxe7 +LocalIncreasedAttackSpeedUniqueOneHandAxe7 +FireResistUniqueOneHandAxe7_ +MovementVelocityUniqueOneHandAxe7 +FlammabilityOnHitUniqueOneHandAxe7 +]],[[ +Dreadsurge +Cleaver +Source: No longer obtainable +LevelReq: 60 +Implicits: 0 +LocalAddedPhysicalDamageUniqueOneHandAxe7 +LocalAddedFireDamageUnique__4 +LocalIncreasedAttackSpeedUniqueOneHandAxe7 +FireResistUniqueOneHandAxe7_ +MovementVelocityUniqueOneHandAxe7 +IgnoreEnemyFireResistWhileIgnitedUnique__1 +]],[[ +Dyadus +Infernal Axe +Variant: Pre 2.6.0 +Variant: Current +Implicits: 0 +{variant:1}Adds (170-190) to (200-220) Fire Damage in Main Hand +{variant:2}MainHandAddedFireDamageUniqueOneHandAxe2 +{variant:2}OffHandAddedColdDamageUniqueOneHandAxe2 +LocalIncreasedAttackSpeedUniqueOneHandAxe2 +MainHandChanceToIgniteUniqueOneHandAxe2 +{variant:1}OffHandChillDurationUniqueOneHandAxe2 +{variant:2}BurningDamageToChilledEnemiesUniqueOneHandAxe2 +{variant:2}ChillEnemiesOnHitWithWeaponUnique__1 +{variant:1}Adds (170-190) to (200-220) Cold Damage in Off Hand +{variant:1}40% increased Damage with Ignite inflicted on Chilled Enemies +]],[[ +The Screaming Eagle +Jade Hatchet +Variant: Pre 2.0.0 +Variant: Current +Implicits: 0 +DisplaySocketedGemGetsChanceToFleeUniqueOneHandAxe3 +{variant:2}LocalAddedPhysicalDamageUniqueOneHandAxe3 +IncreasedLifeUniqueOneHandAxe3 +LifeGainedFromEnemyDeathUniqueOneHandAxe3 +MovementVelocityUniqueOneHandAxe3 +{variant:1}Adds (8-12) to (18-22) Physical Damage +]],[[ +The Gryphon +Jade Hatchet +Source: No longer obtainable +Variant: Pre 2.0.0 +Variant: Current +LevelReq: 32 +Implicits: 0 +DisplaySocketedGemGetsChanceToFleeUniqueOneHandAxe3 +LocalIncreasedPhysicalDamagePercentUnique__9 +{variant:2}LocalAddedPhysicalDamageUniqueOneHandAxe3 +IncreasedLifeUniqueOneHandAxe3 +LifeGainedFromEnemyDeathUniqueOneHandAxe3 +MovementVelocityUniqueOneHandAxe3 +MovementSpeedIfKilledRecentlyUnique___1 +{variant:1}Adds (8-12) to (18-22) Physical Damage +]],[[ +Jack, the Axe +Vaal Hatchet +Variant: Pre 3.13.0 +Variant: Current +Implicits: 0 +{variant:2}GrantsVampiricIconSkillUnique__1 +{variant:2}LocalIncreasedPhysicalDamagePercentUniqueOneHandAxe5 +LocalAddedPhysicalDamageUniqueOneHandAxe5 +{variant:1}LocalIncreasedAttackSpeedUniqueOneHandAxe2 +{variant:1}LifeLeechPermyriadUniqueOneHandAxe6 +CausesBleedingUniqueTwoHandAxe7 +{variant:2}LocalBleedDamageOverTimeMultiplierUnique__1 +{variant:1}(90-110)% increased Physical Damage +{variant:1}50% reduced total Recovery per second from Life Leech +]],[[ +Moonbender's Wing +Tomahawk +Variant: Pre 3.11.0 +Variant: Current +Implicits: 0 +{variant:1}LightningWarpSkillUniqueOneHandAxe8 +{variant:2}TriggeredLightningWarpUnique__1__ +{variant:2}LocalIncreasedPhysicalDamagePercentUniqueOneHandAxe8 +{variant:1}LocalAddedPhysicalDamageUniqueOneHandAxe8 +LocalCriticalStrikeChanceUniqueOneHandAxe8_ +{variant:1}ConvertPhysicalToColdUniqueOneHandAxe8 +{variant:1}ConvertPhysicalToLightningUniqueOneHandAxe8 +{variant:2}WeaponPhysicalDamageAddedAsColdOrLightningUnique__1 +{variant:1}(70-90)% increased Physical Damage +]],[[ +Relentless Fury +Decorative Axe +Variant: Pre 2.6.0 +Variant: Current +Implicits: 0 +LocalIncreasedPhysicalDamagePercentUniqueTwoHandAxe6 +LocalAddedPhysicalDamageUniqueOneHandAxe6 +{variant:1}LifeLeechPermyriadUniqueShieldDex2 +{variant:2}LifeLeechPermyriadUniqueOneHandAxe6 +NearbyAlliesHaveCullingStrikeUniqueTwoHandAxe9 +GainOnslaughtWhenCullingEnemyUniqueOneHandAxe6 +CannotBeChilledWhenOnslaughtUniqueOneHandAxe6 +]],[[ +Rigwald's Savagery +Royal Axe +League: Talisman Standard, Talisman Hardcore +Source: Drops from unique{Rigwald, the Wolven King} (Level 75+) +Variant: Pre 3.11.0 +Variant: Pre 3.25.0 +Variant: Current +Implicits: 0 +LocalAddedPhysicalDamageUnique__7 +DualWieldingPhysicalDamageUnique__1 +LocalIncreasedAttackSpeedUniqueOneHandAxe2 +{variant:1}SwordPhysicalAttackSpeedUnique__1 +{variant:1}CausesBleedingUniqueTwoHandAxe7 +{variant:3}MaxRagePerEquippedSwordUnique__1____ +{variant:2}+25 to Maximum Rage while wielding a Sword +]],[[ +Soul Taker +Siege Axe +Variant: Pre 1.0.0 +Variant: Pre 3.20.0 +Variant: Pre 3.26.0 +Variant: Current +Implicits: 0 +{variant:1}LocalIncreasedPhysicalDamagePercentUniqueOneHandMace7 +{variant:2}LocalIncreasedPhysicalDamagePercentUniqueTwoHandAxe1 +{variant:3,4}LocalIncreasedPhysicalDamagePercentUniqueOneHandAxe1 +{variant:3,4}LocalAddedPhysicalDamageOneHandAxe1 +{variant:1,2,3}LocalIncreasedAttackSpeedUniqueOneHandSword11 +{variant:4}LocalIncreasedAttackSpeedUniqueOneHandAxe1 +ColdResistUniqueOneHandAxe1_ +MeleeAttacksUsableWithoutManaUniqueOneHandAxe1 +PhysicalDamageCanChillUniqueDescentOneHandAxe1 +{variant:1,2}Adds 10 to 20 Physical Damage +]],[[ +Replica Soul Taker +Siege Axe +League: Heist +Source: No longer obtainable +Implicits: 0 +LocalIncreasedPhysicalDamagePercentUniqueTwoHandAxe1 +LocalCriticalStrikeChanceUnique__18 +ColdResistUniqueOneHandAxe1_ +PhysicalDamageCanFreezeUnique__1_ +KeystoneEldritchBatteryUnique__1 +Adds 10 to 20 Physical Damage +]],[[ +Starcaller +Abyssal Axe +Source: Drops from unique{Incarnation of Fear} in normal{Moment of Trauma} +Requires Level 55, 128 Str, 60 Dex +StarfellOnMeleeCriticalHitUnique__1 +AllAttributesUnique__30 +LocalIncreasedPhysicalDamagePercentUniqueTwoHandAxe10 +LocalCriticalStrikeChanceUniqueTwoHandAxe_1 +AreaOfEffectUnique_9 +Gain (40-60)% of Weapon Physical Damage as Extra Damage of a Random Element +]], +-- Weapon: Two Handed Axe +[[ +Atziri's Disfavour +Vaal Axe +Source: Drops from unique{Atziri, Queen of the Vaal} in normal{The Alluring Abyss} +Variant: Pre 3.11.0 +Variant: Pre 3.20.0 +Variant: Current +LevelReq: 75 +Implicits: 1 +{variant:2,3}LocalMaimOnHit2HImplicit_1 +{variant:1,2}LocalIncreaseSocketedSupportGemLevelUniqueTwoHandAxe7 +{variant:3}IncreaseSocketedSupportGemQualityUnique__2 +{variant:3}LocalAddedPhysicalDamageUniqueTwoHandAxe7 +LocalIncreasedAttackSpeedUniqueTwoHandAxe7 +CausesBleedingUniqueTwoHandAxe7 +{variant:1}Adds (220-235) to (270-290) Physical Damage +{variant:2}Adds (205-220) to (250-270) Physical Damage +{variant:1,2}+2 to Weapon Range +{variant:3}+10 to Weapon Range +]],[[ +The Blood Reaper +Headsman Axe +Variant: Pre 3.0.0 +Variant: Pre 3.12.0 +Variant: Current +Implicits: 0 +{variant:1}LocalIncreasedPhysicalDamagePercentUniqueClaw6 +{variant:2,3}LocalIncreasedPhysicalDamagePercentUniqueTwoHandAxe4 +IncreasedLifeUniqueTwoHandAxe4 +{variant:3}LifeRegenerationUniqueTwoHandAxe4 +LifeLeechPermyriadUniqueTwoHandAxe4 +ManaCostIncreaseUniqueTwoHandAxe4 +CausesBleedingUniqueTwoHandAxe4 +{variant:1,2}Regenerate 10 Life per second +]],[[ +Debeon's Dirge +Despot Axe +Implicits: 0 +LocalAddedColdDamageUnique__6_ +WarcryKnockbackUnique__1 +15% increased Movement Speed if you've used a Warcry Recently +150% increased Elemental Damage if you've used a Warcry Recently +]],[[ +The Harvest +Jasper Chopper +League: Beyond +Implicits: 0 +LocalIncreasedPhysicalDamagePercentUniqueTwoHandAxe8 +LifeLeechOnCritPermyriadUniqueTwoHandAxe8 +CriticalStrikeChancePerLevelUniqueTwoHandAxe8 +FlaskChargesOnCritUniqueTwoHandAxe8 +]],[[ +Replica Harvest +Jasper Chopper +League: Heist +Source: Steal from a unique{Curio Display} during a Grand Heist +Implicits: 0 +LocalIncreasedPhysicalDamagePercentUniqueTwoHandAxe8 +LifeLeechOnCritPermyriadUniqueTwoHandAxe8 +CriticalStrikeChancePerLevelUniqueTwoHandAxe8 +VillageElusiveOnCriticalStrike +]],[[ +Hezmana's Bloodlust +Vaal Axe +Variant: Pre 3.11.0 +Variant: Current +Implicits: 1 +{variant:2}LocalMaimOnHit2HImplicit_1 +{variant:1}LocalIncreasedPhysicalDamagePercentUnique__28__ +{variant:2}LocalIncreasedPhysicalDamagePercentUniqueTwoHandAxe2 +LocalAddedPhysicalDamage__1 +LifeLeechPermyriadUniqueTwoHandAxe4 +{variant:2}AttackSpeedAfterSavageHitTakenUnique__1 +VillageAttacksCostLife +]],[[ +Kaom's Primacy +Karui Chopper +League: Legion +Variant: Pre 1.0.0 +Variant: Pre 3.7.0 +Variant: Pre 3.11.0 +Variant: Pre 3.25.0 +Variant: Current +Implicits: 0 +{variant:1}LocalIncreasedPhysicalDamagePercentUniqueTwoHandSword1 +{variant:4,5}LocalIncreasedPhysicalDamagePercentUniqueTwoHandAxe1 +{variant:1,2}LocalAddedFireDamageUniqueTwoHandAxe1 +LifeGainedFromEnemyDeathUniqueTwoHandAxe1 +IncreasedAccuracyUniqueTwoHandAxe1 +NearbyAlliesHaveCullingStrikeUniqueTwoHandAxe9 +{variant:5}RageOnMeleeHitE3 +{variant:3,4,5}PhysicalAddedAsFirePerRageUnique__1 +{variant:2,3}(160-220)% increased Physical Damage +{variant:3,4}Gain 1 Rage on Critical Hit with attacks, no more than once every 0.5 seconds +]],[[ +Kingmaker +Despot Axe +Source: Vendor Recipe +Variant: Pre 2.6.0 +Variant: Pre 3.6.0 +Variant: Pre 3.11.0 +Variant: Pre 3.16.0 +Variant: Pre 3.20.0 +Variant: Current +Implicits: 0 +{variant:1,2}LocalIncreasedPhysicalDamagePercentUnique__43 +{variant:4}LocalIncreasedPhysicalDamagePercentUnique__25 +{variant:6}LocalIncreasedPhysicalDamagePercentUniqueTwoHandAxe9 +LocalIncreasedAttackSpeedUniqueTwoHandAxe9 +{variant:2,3,4,5,6}CriticalStrikeChanceUniqueBow9 +{variant:1}IncreasedManaUniqueTwoHandAxe9 +DisplayNearbyAlliesHaveIncreasedItemRarityUniqueTwoHandAxe9 +DisplayNearbyAlliesHaveCullingStrikeUniqueTwoHandAxe9 +{variant:2,3,4,5,6}MeleeAttacksUsableWithoutManaUniqueOneHandAxe1 +{variant:3,4,5,6}DisplayNearbyAlliesHaveCriticalStrikeMultiplierTwoHandAxe9 +{variant:5,6}DisplayNearbyAlliesHaveFortifyTwoHandAxe9 +{variant:3}(250-285)% increased Physical Damage +{variant:5}(190-240)% increased Physical Damage +{variant:3,4}Nearby Allies have +1 Fortification +]],[[ +Kitava's Feast +Void Axe +Variant: Pre 3.5.0 +Variant: Pre 3.11.0 +Variant: Current +Implicits: 0 +SupportedByMeleeSplashUnique__1_ +{variant:1}LocalIncreasedPhysicalDamagePercentUniqueRapier1 +{variant:3}LocalIncreasedPhysicalDamagePercentUnique__23 +LifeLeechPermyriadUniqueTwoHandAxe4 +ManaLeechUniqueAmulet3 +RecoverPercentMaxLifeOnKillUnique__1 +VillageEnemiesDestroyedOnKill +{variant:2}(265-330)% increased Physical Damage +]],[[ +Limbsplit +Woodsplitter +Variant: Pre 3.11.0 +Variant: Current +Implicits: 0 +LocalIncreaseSocketedStrengthGemLevelUniqueTwoHandAxe3 +{variant:2}TriggerGoreShockwaveOnMeleeHitWith150StrengthUnique__1_ +StrengthUniqueTwoHandAxe3 +LocalIncreasedPhysicalDamagePercentUniqueTwoHandAxe3 +LocalAddedPhysicalDamageUniqueTwoHandAxe3 +NearbyAlliesHaveCullingStrikeUniqueTwoHandAxe9 +]],[[ +The Cauteriser +Woodsplitter +Source: No longer obtainable +Variant: Pre 3.11.0 +Variant: Current +LevelReq: 40 +Implicits: 0 +LocalIncreaseSocketedStrengthGemLevelUniqueTwoHandAxe3 +{variant:2}TriggerGoreShockwaveOnMeleeHitWith150StrengthUnique__2 +StrengthUniqueTwoHandAxe3 +LocalIncreasedPhysicalDamagePercentUniqueTwoHandAxe3 +PhysicalAddedAsFireUnique__2 +NearbyAlliesHaveCullingStrikeUniqueTwoHandAxe9 +Adds (35-45) to (80-90) Physical Damage +]],[[ +Ngamahu's Flame +Abyssal Axe +Variant: Pre 3.11.0 +Variant: Current +Implicits: 0 +MoltenBurstOnMeleeHitUnique__1 +{variant:2}LocalIncreasedPhysicalDamagePercentUnique__17_ +IncreasedAttackSpeedUniqueGlovesDexInt_1 +{variant:1}ConvertPhysicalToFireUniqueQuiver1_ +{variant:2}DamageConversionFireUnique__1 +PenetrateEnemyFireResistUnique__1 +{variant:1}(190-230)% increased Physical Damage +]],[[ +Reaper's Pursuit +Shadow Axe +Implicits: 0 +LocalIncreasedPhysicalDamagePercentUniqueTwoHandAxe2 +ItemFoundRarityIncreaseUniqueTwoHandAxe2 +LifeGainedFromEnemyDeathUniqueTwoHandAxe2 +MovementVelocityOnFullLifeUniqueTwoHandAxe2 +NearbyAlliesHaveCullingStrikeUniqueTwoHandAxe9 +AlwaysHits +]],[[ +Sinvicta's Mettle +Ezomyte Axe +Variant: Pre 3.11.0 +Variant: Current +Implicits: 0 +{variant:1}(200-212)% increased Physical Damage +{variant:2}LocalIncreasedPhysicalDamagePercentUnique__33 +LocalIncreasedAttackSpeedUnique__16 +AreaOfEffectPer25RampageStacksUnique__1_ +FrenzyChargePer50RampageStacksUnique__1 +SimulatedRampageStrDex5 +]],[[ +Uul-Netol's Kiss +{variant:1}Labrys +{variant:2}Vaal Axe +Variant: Pre 3.21.0 +Variant: Current +League: Breach +Source: Drops in Uul-Netol Breach or from unique{Uul-Netol, Unburdened Flesh} +Upgrade: Upgrades to unique{Uul-Netol's Embrace} using currency{Blessing of Uul-Netol} +Implicits: 1 +{variant:2}LocalMaimOnHit2HImplicit_1 +{variant:1}(140-170)% increased Physical Damage +{variant:2}LocalIncreasedPhysicalDamagePercentUnique__22 +LocalReducedAttackSpeedUnique__2 +{variant:2}CurseLevel10VulnerabilityOnHitUnique__1 +{variant:1}AttacksCauseBleedingOnCursedEnemyHitUnique__1 +{variant:2}ExertedAttackDamageUnique__1 +{variant:2}ExertedAttackKnockbackChanceUnique__1 +{variant:1}25% chance to Curse Enemies with Vulnerability on Hit +]],[[ +Uul-Netol's Embrace +Vaal Axe +League: Breach +Source: Upgraded from unique{Uul-Netol's Kiss} using currency{Blessing of Uul-Netol} +Variant: Pre 3.11.0 +Variant: Pre 3.21.0 +Variant: Current +Implicits: 1 +{variant:2,3}LocalMaimOnHit2HImplicit_1 +GrantsLevel20BoneNovaTriggerUnique__1 +LocalIncreasedPhysicalDamagePercentUnique__24 +{variant:1,2}AttacksCauseBleedingOnCursedEnemyHitUnique__1 +(30-25)% reduced Attack Speed +{variant:3}Attacks have 25% chance to inflict Bleeding +]],[[ +Wideswing +Poleaxe +Variant: Pre 3.7.0 +Variant: Current +Implicits: 0 +SocketedGemsGetIncreasedAreaOfEffectUniqueTwoHandAxe5 +StrengthUniqueTwoHandAxe5 +LocalIncreasedPhysicalDamagePercentUniqueTwoHandAxe5 +ManaGainedFromEnemyDeathUniqueTwoHandAxe5 +{variant:2}IncreasedAccuracyUniqueTwoHandAxe5 +{variant:1}+(50-80) to Accuracy Rating ++2 to Weapon Range +]],[[ +Replica Wings of Entropy +Ezomyte Axe +League: Heist +Source: Steal from a unique{Curio Display} during a Grand Heist +Variant: Pre 3.26.0 +Variant: Current +Implicits: 0 +SpellBlockPercentageUniqueTwoHandAxe6 +BlockWhileDualWieldingUniqueTwoHandAxe6 +LocalIncreasedPhysicalDamagePercentUniqueTwoHandAxe6 +UniqueWingsOfEntropyCountsAsDualWielding +{variant:2}OffHandBaseCriticalStrikeChanceUnique__1 +{variant:2}WingsOfEntropyMainHandAttackSpeedFinalUnique__1_ +{variant:1}+(8-10)% to Off Hand Critical Strike Chance +{variant:1}(50-70)% more Main Hand attack speed +]],[[ +Wings of Entropy +{variant:1,2,3,4}Sundering Axe +{variant:5}Ezomyte Axe +Variant: Pre 1.3.0 +Variant: Pre 2.0.0 +Variant: Pre 3.4.0 +Variant: Pre 3.11.0 +Variant: Pre 3.26.0 +Variant: Current +Implicits: 0 +{variant:1,2,3}SpellBlockUniqueTwoHandAxe6 +{variant:4}SpellBlockUniqueBootsInt5 +{variant:5,6}SpellBlockPercentageUniqueTwoHandAxe6 +{variant:1}BlockWhileDualWieldingUnique__1 +{variant:2,3,4}BlockWhileDualWieldingUniqueOneHandSword5 +{variant:5,6}BlockWhileDualWieldingUniqueTwoHandAxe6 +{variant:1,2}LocalIncreasedPhysicalDamagePercentUniqueTwoHandSword5 +{variant:3,4}LocalIncreasedPhysicalDamagePercentUnique__10 +{variant:5,6}LocalIncreasedPhysicalDamagePercentUniqueTwoHandAxe6 +{variant:6}MainHandAddedFireDamageUniqueTwoHandAxe6 +{variant:6}OffHandAddedChaosDamageUniqueTwoHandAxe6 +UniqueWingsOfEntropyCountsAsDualWielding +{variant:1,2,3,4}Adds (55-65) to (100-120) Fire Damage in Main Hand +{variant:5}Adds (75-100) to (165-200) Fire Damage in Main Hand +{variant:1,2,3,4}Adds (55-65) to (100-120) Chaos Damage in Off Hand +{variant:5}Adds (75-100) to (165-200) Chaos Damage in Off Hand +]], +} diff --git a/src/Export/Uniques/belt.lua b/src/Export/Uniques/belt.lua new file mode 100644 index 0000000000..53fad7d1a1 --- /dev/null +++ b/src/Export/Uniques/belt.lua @@ -0,0 +1,971 @@ +-- Item data (c) Grinding Gear Games + +return { +-- Belt +[[ +Arn's Anguish +Cloth Belt +Variant: Pre 3.17.0 +Variant: Current +League: Ritual +Source: Drops from unique{The Maven} +LevelReq: 68 +Implicits: 1 +StunRecoveryImplicitBelt1 +IncreasedPhysicalDamageReductionRatingUnique__7 +MaximumLifeUnique__22 +FireResistUnique__26 +{variant:2}MaximumEnduranceChargeUniqueBodyStr3 +MinimumBrutalChargeModifiersEqualsEnduranceUnique__1 +MaximumBrutalChargesEqualsEnduranceUnique__1__ +GainBrutalChargesInsteadOfEnduranceUnique__1 +]],[[ +Ascent From Flesh +Chain Belt +Variant: Pre 2.6.0 +Variant: Pre 3.16.0 +Variant: Current +LevelReq: 44 +Implicits: 1 +IncreasedEnergyShieldImplicitBelt1 +IncreasedEvasionRatingUnique__2 +{variant:1}{tags:jewellery_defense}+(35-45) to maximum Energy Shield +{variant:2,3}IncreasedEnergyShieldUnique__4 +AllResistancesUniqueBelt13 +PhasingOnBeginESRechargeUnique___1 +{variant:1,2}6% increased Evasion while Phasing +{variant:3}30% increased Evasion while Phasing +MovementSpeedWhilePhasedUnique__2 +]],[[ +Auxium +{variant:1,2}Chain Belt +{variant:3,4}Crystal Belt +Variant: Pre 1.0.0 +Variant: Pre 2.6.0 +Variant: Pre 3.5.0 +Variant: Current +{variant:1,2}LevelReq: 70 +Implicits: 2 +{variant:1,2}IncreasedEnergyShieldImplicitBelt1 +{variant:3,4}IncreasedEnergyShieldImplicitBelt2 +IncreasedEnergyShieldUniqueBelt5 +IncreasedManaUniqueBelt5 +{variant:1}{tags:attack,mana}0.2% of Physical Attack Damage Leeched as Mana per Power Charge +{variant:2,3}Chill Effect and Freeze Duration on you are based on 65% of Energy Shield +{variant:4}ChillAndFreezeBasedOffEnergyShieldBelt5Unique +{variant:1}WeaponElementalDamageUnique__6 +{variant:2,3}WeaponElementalDamageUniqueBelt5 +{variant:4}IncreasedWeaponElementalDamagePercentPerPowerChargeUnique__1 +{variant:2,3,4}ManaLeechPermyriadPerPowerChargeUniqueBelt5_ +]],[[ +The Burden of Truth +Crystal Belt +Source: Drops from unique{Sirus, Awakener of Worlds} +LevelReq: 79 +Implicits: 1 +IncreasedEnergyShieldImplicitBelt2 +BeltFlaskLifeRecoveryUnique__1 +ChaosDamageDoesNotBypassEnergyShieldPercentUnique__1 +NonChaosDamageBypassEnergyShieldPercentUnique__1 +MaximumEnergyShieldAsPercentageOfLifeUnique__2 +KeystoneSupremeDecadenceUnique__1 +]],[[ +Bated Breath +Chain Belt +Variant: Pre 2.6.0 +Variant: Current +LevelReq: 22 +Implicits: 1 +IncreasedEnergyShieldImplicitBelt1 +IntelligenceUniqueBelt11 +AllDamageUniqueBelt11 +IncreasedEnergyShieldUniqueBelt11 +{variant:2}IncreasedEnergyShieldPercentUnique__1 +ReducedEnergyShieldDelayUniqueBelt11 +]],[[ +Replica Bated Breath +Chain Belt +League: Heist +Source: Steal from a unique{Curio Display} during a Grand Heist +LevelReq: 22 +Implicits: 1 +IncreasedEnergyShieldImplicitBelt1 +IntelligenceUniqueBelt11 +AllDamageUniqueBelt11 +FishingPoolConsumptionUnique__1__ +FishingCastDistanceUnique__1__ +FishingRarityUnique__2_ +]],[[ +Bear's Girdle +Leather Belt +Variant: Pre 3.25.0 +Variant: Current +League: Harvest +Source: Drops from unique{Ersi, Mother of Thorns} in normal{The Sacred Grove} +LevelReq: 68 +Implicits: 1 +IncreasedLifeImplicitBelt1 +AddedPhysicalDamageUnique__9_ +StunDurationImplicitBelt1 +EnemiesCrushedWithRageUnique__1_ +{variant:1}{tags:physical_damage}(4-6)% increased Physical Damage per 10 Rage +{variant:1}MaximumRageImplicitE3 +{variant:2}MaximumRageUnique__1 +]],[[ +Belt of the Deceiver +Heavy Belt +Variant: Pre 2.6.0 +Variant: Current +LevelReq: 20 +Implicits: 1 +StrengthImplicitBelt1 +{variant:1}10% reduced Chance to Block Attack and Spell Damage +IncreasedPhysicalDamagePercentUniqueBelt13 +ReducedCriticalStrikeDamageTakenUniqueBelt13 +IncreasedLifeUniqueBelt13 +{variant:1}AllResistancesUniqueDagger9 +{variant:2}AllResistancesUniqueBelt13 +{variant:2}NearbyEnemiesAreIntimidatedUnique__1 +]],[[ +Bisco's Leash +Heavy Belt +Variant: Pre 3.25.0 +Variant: Current +LevelReq: 30 +Implicits: 1 +StrengthImplicitBelt1 +{variant:1}ItemFoundQuantityIncreasedUnique__1 +{variant:2}AllAttributesUnique__26 +ColdResistUniqueBelt14 +IncreasedRarityPerRampageStacksUnique__1 +SimulatedRampageStrDex5 +]],[[ +Bound Fate +Cloth Belt +LevelReq: 16 +Implicits: 1 +StunRecoveryImplicitBelt1 +DexterityUniqueBootsDexInt2 +IntelligenceUniqueBelt1 +{tags:life}+(60-80) to Maximum Life +HinekoraButterflyEffectUnique__1 +Your Hits are always Critical Strikes +Hits against you are always Critical Strikes +Attacks cannot Hit you +Attacks against you always Hit +Your Damage with Hits is Lucky +Damage of Hits against you is Lucky +]],[[ +Chains of Emancipation +Chain Belt +League: Heist +Source: Drops from unique{Friedrich Tarollo, Slave Merchant} in normal{Contract: The Slaver King} +LevelReq: 61 +Implicits: 1 +IncreasedEnergyShieldImplicitBelt1 +IncreasedLifeUnique__58 +ChaosResistUnique__14 +EnemyTemporalChainsOnHitUnique__1 +GainRageOnLosingTemporalChainsUnique__1__ +ImmuneToCursesWithRageUnique__1 +]],[[ +Coward's Chains +Chain Belt +Variant: Pre 3.14.0 +Variant: Current +League: Incursion +Source: Opening normal{Experimental Chest} in normal{Hybridisation Chamber} +Upgrade: Upgrades to unique{Coward's Legacy} via currency{Vial of Consequence} +LevelReq: 22 +Implicits: 1 +IncreasedEnergyShieldImplicitBelt1 +{variant:1}AllDamageUnique__2 +{variant:1}AllAttributesUnique__2 +{variant:2}AllAttributesUnique__10_ +MovementVelocityUnique__44 +Damage from Enemies Hitting you is Unlucky while you are Cursed with Vulnerability +{variant:2}CountOnFullLifeWhileAffectedByVulnerabilityUnique__1 +{tags:caster}You are cursed with Vulnerability +]],[[ +Coward's Legacy +Chain Belt +League: Incursion +Source: Upgraded from unique{Coward's Chains} via currency{Vial of Consequence} +LevelReq: 52 +Implicits: 1 +IncreasedEnergyShieldImplicitBelt1 +AllAttributesUnique__9 +MovementVelocityUnique__33_ +IncreasedCurseEffectUnique__1 +CountAsLowLifeWhileAffectedByVulnerabilityUnique__1 +UniqueSelfCurseVulnerabilityLevel10 +]],[[ +Cyclopean Coil +Leather Belt +Elder Item +Source: Drops from unique{The Elder} +LevelReq: 68 +Implicits: 1 +IncreasedLifeImplicitBelt1 +IncreasedLifeUnique__59 +AllAttributesPercentUnique__2 +CannotBeFrozenWithDexHigherThanIntUnique__1 +CannotBeIgnitedWithStrHigherThanDexUnique__1 +CannotBeShockedWithIntHigherThanStrUnique__1 +IncreasedDamagePerLowestAttributeUnique__1 +]],[[ +Darkness Enthroned +Stygian Vise +League: Abyss +Source: Drops from unique{Amanamu, Liege of the Lightless} or unique{Ulaman, Sovereign of the Well} +Variant: Pre 3.11.0 +Variant: Pre 3.21.0 +Variant: Current +Implicits: 1 +AbyssJewelSocketImplicit +AbyssJewelSocketUnique__10 +{variant:1}50% increased Effect of Socketed Abyss Jewels +{variant:2}75% increased Effect of Socketed Abyss Jewels +{variant:3}AbyssJewelEffectUnique__1 +]],[[ +Doryani's Invitation +Heavy Belt +Source: Drops from unique{Atziri, Queen of the Vaal} in normal{The Apex of Sacrifice} +Variant: Pre 3.11.0 (Physical) +Variant: Pre 3.11.0 (Fire) +Variant: Pre 3.11.0 (Cold) +Variant: Pre 3.11.0 (Lightning) +Variant: Current (Physical) +Variant: Current (Fire) +Variant: Current (Cold) +Variant: Current (Lightning) +LevelReq: 68 +Implicits: 1 +StrengthImplicitBelt1 +{variant:1,5}IncreasedPhysicalDamagePercentUniqueBelt9d +{variant:2,6}FireDamagePercentUniqueBelt9a +{variant:3,7}ColdDamagePercentUniqueBelt9b +{variant:4,8}LightningDamagePercentUniqueBelt9c +{variant:2,3,4,6,7,8}IncreasedPhysicalDamageReductionRatingUniqueBelt9 +{variant:1,3,4,5,7,8}FireResistUniqueBelt9 +{variant:1,2,4,5,6,8}ColdResistUniqueBelt9 +{variant:1,2,3,5,6,7}LightningResistUniqueBelt9 +{variant:1}{tags:life}0.2% of Physical Damage Leeched as Life +{variant:5}PhysicalDamageLifeLeechPermyriadUniqueBelt9dNew +{variant:2}{tags:life}0.2% of Fire Damage Leeched as Life +{variant:6}FireDamageLifeLeechPermyriadUniqueBelt9aNew +{variant:3}{tags:life}0.2% of Cold Damage Leeched as Life +{variant:7}ColdDamageLifeLeechPermyriadUniqueBelt9bNew +{variant:4}{tags:life}0.2% of Lightning Damage Leeched as Life +{variant:8}LightningDamageLifeLeechPermyriadUniqueBelt9cNew +{variant:1,5}ReducedStunThresholdWhileUsingFlaskUniqueBelt9d +{variant:2}10% chance to Ignite during any Flask Effect +{variant:6}IgniteChanceWhileUsingFlaskUniqueBelt9a +{variant:3}10% chance to Freeze during any Flask Effect +{variant:7}FreezeChanceWhileUsingFlaskUniqueBelt9b +{variant:4}10% chance to Shock during any Flask Effect +{variant:8}ShockChanceWhileUsingFlaskUniqueBelt9c +]],[[ +The Druggery +Cloth Belt +League: Heist +LevelReq: 48 +Implicits: 1 +StunRecoveryImplicitBelt1 +AllAttributesUniqueBelt3 +BeltIncreasedFlaskChargesGainedUnique__1_ +BeltIncreasedFlaskChargedUsedUnique__1 +BeltIncreasedFlaskDurationUnique__3___ +LifeFlaskPassiveChargeGainUnique__1_ +FlaskLifeRecoveryAlliesUnique__1_ +]],[[ +Dyadian Dawn +Heavy Belt +Variant: Pre 2.6.0 +Variant: Current +LevelReq: 52 +Implicits: 1 +StrengthImplicitBelt1 +IncreasedLifeFireResistUniqueBelt14 +FireResistUniqueBelt14 +ColdResistUniqueBelt14 +{variant:1}{tags:attack,life}0.6% of Attack Damage Leeched as Life against Chilled enemies +{variant:2}{tags:attack,life}1% of Attack Damage Leeched as Life against Chilled enemies +{variant:1}{tags:jewellery_elemental,attack}Ignites you inflict with Attacks deal Damage 20% faster +{variant:2}FasterBurnFromAttacksEnemiesUniqueBelt14 +DealNoPhysicalDamageUniqueBelt14 +]],[[ +Faminebind +Rustic Sash +League: Talisman Standard, Talisman Hardcore +LevelReq: 18 +Implicits: 1 +IncreasedPhysicalDamagePercentImplicitBelt1 +ColdResistUniqueBelt1 +IncreasedProjectileDamageUnique__5 +BeltReducedFlaskChargesGainedUnique__1 +BeltIncreasedFlaskDurationUnique__2 +DisplayChaosDegenerationAuraUnique__1 +]],[[ +Feastbind +Rustic Sash +League: Talisman Standard, Talisman Hardcore +LevelReq: 11 +Implicits: 1 +IncreasedPhysicalDamagePercentImplicitBelt1 +AddedPhysicalDamageUnique___1 +IncreasedLifeUnique__5 +LifeLeechPermyriadUnique__2 +FlaskChargeRecoveryDuringFlaskEffectUnique__1 +ManaRegenerationDuringFlaskEffectUnique__1 +]],[[ +The Flow Untethered +Cloth Belt +Variant: Pre 3.16.0 +Variant: Current +League: Harbinger +Source: Created from item parts obtained from Boss in The Beachhead +Upgrade: Upgrades to unique{The Torrent's Reclamation} via currency{Time-light Scroll} +LevelReq: 60 +Implicits: 1 +StunRecoveryImplicitBelt1 +HarbingerSkillOnEquipUnique__2 +{variant:1}{tags:jewellery_defense}(15-20)% increased Energy Shield Recovery rate +{variant:2}LifeAndEnergyShieldRecoveryRateUnique_1 +{variant:1}{tags:life}(15-20)% increased Life Recovery rate +{variant:2}{tags:life}(10-15)% increased Life Recovery rate +AttackAndCastSpeedUnique__1 +GlobalCooldownRecoveryUnique__1 +DebuffTimePassedUnique__1 +]],[[ +The Torrent's Reclamation +Cloth Belt +League: Harvest +Source: Upgraded from unique{The Flow Untethered} via currency{Time-light Scroll} +LevelReq: 60 +Implicits: 1 +StunRecoveryImplicitBelt1 +HarbingerSkillOnEquipUnique2_2 +{tags:jewellery_defense}(15-20)% increased Energy Shield Recovery rate +{tags:life}(15-20)% increased Life Recovery rate +AttackAndCastSpeedUnique__1 +GlobalCooldownRecoveryUnique__1 +DebuffTimePassedUnique__1 +]],[[ +Gluttony +Leather Belt +Variant: Pre 3.12.0 +Variant: Current +LevelReq: 48 +Implicits: 1 +IncreasedLifeImplicitBelt1 +{variant:1}Trigger Level 30 Poacher's Mark when you Hit a Rare or Unique Enemy +IncreasedLifeUnique__63_ +{variant:1}CullingStrikePoachersMarkUnique__1 +{variant:2}CullingStrikeCursedEnemyUnique__1_ +{variant:2}LifeGainOnHitCursedEnemyUnique__1 +{variant:2}ManaGainOnHitCursedEnemyUnique__1 +DamageOnMovementSkillUnique__1 +NoArmourOrEnergyShieldUnique__1_ +]],[[ +Graven's Secret +Cloth Belt +Variant: Pre 3.17.0 +Variant: Current +League: Ritual +Source: Drops from unique{The Maven} +LevelReq: 68 +Implicits: 1 +StunRecoveryImplicitBelt1 +{tags:jewellery_defense}+(60-70) to Energy Shield +MaximumManaUnique__8 +LightningResistUnique__24 +{variant:2}IncreasedMaximumPowerChargesUnique__2 +MinimumAbsorptionChargeModifiersEqualsPowerUnique__1 +MaximumAbsorptionChargesEqualsPowerUnique__1_ +GainAbsorptionChargesInsteadOfPowerUnique__1 +]],[[ +Headhunter +Leather Belt +League: Nemesis +LevelReq: 40 +Implicits: 1 +IncreasedLifeImplicitBelt1 +StrengthUniqueBelt7 +DexterityUniqueBelt7 +IncreasedLifeUniqueBelt7 +DamageOnRareMonstersUniqueBelt7 +GainRareMonsterModsOnKillUniqueBelt7_ +]],[[ +Replica Headhunter +Leather Belt +League: Heist +Source: Steal from a unique{Curio Display} during a Grand Heist +LevelReq: 40 +Implicits: 1 +IncreasedLifeImplicitBelt1 +StrengthUniqueBelt7 +DexterityUniqueBelt7 +IncreasedLifeUniqueBelt7 +DamageOnMagicMonstersUnique__1_ +GainMagicMonsterModsOnKillUnique__1_ +]],[[ +Hyperboreus +Leather Belt +League: Betrayal +Source: Drops from unique{Transportation Leaders} in normal{Safehouses} +Variant: Pre 3.11.0 (Life Regen) +Variant: Pre 3.11.0 (Fire and Chaos Resistances) +Variant: Pre 3.11.0 (Cold and Chaos Resistances) +Variant: Pre 3.11.0 (Light and Chaos Resistances) +Variant: Pre 3.11.0 (Strength and Dexterity) +Variant: Pre 3.11.0 (Dexterity and Intelligence) +Variant: Pre 3.11.0 (Strength and Intelligence) +Variant: Pre 3.11.0 (Trap Throwing Speed) +Variant: Pre 3.11.0 (Energy Shield Regen) +Variant: Pre 3.11.0 (Lucky Crit Chance while Focused) +Variant: Fire and Chaos Resistances (Current) +Variant: Cold and Chaos Resistances (Current) +Variant: Lightning and Chaos Resistances (Current) +Variant: Strength and Dexterity (Current) +Variant: Dexterity and Intelligence (Current) +Variant: Strength and Intelligence (Current) +Variant: Trap Throwing Speed (Current) +Variant: Energy Shield Regen (Current) +Variant: Lucky Crit Chance while Focused (Current) +LevelReq: 60 +Implicits: 1 +IncreasedLifeImplicitBelt1 +ColdResistUnique__18 +ChillNearbyEnemiesOnFocusUnique__1_ +{variant:1,2,3,4,5,6,7,8,9,10}Focus has (15-25)% increased Cooldown Recovery Rate +{variant:11,12,13,14,15,16,17,18,19}FocusCooldownRecoveryUnique__1_ +DamageWithHitsAndAilmentsAgainstChilledEnemyUnique__1 +{variant:1}{crafted}{tags:life}Regenerate 2% of Life per second during any Flask Effect +{variant:2}{crafted}{tags:chaos,jewellery_resistance}+(8-15)% to Fire and Chaos Resistances +{variant:3}{crafted}{tags:chaos,jewellery_resistance}+(8-15)% to Cold and Chaos Resistances +{variant:4}{crafted}{tags:chaos,jewellery_resistance}+(8-15)% to Lightning and Chaos Resistances +{variant:5}{crafted}{tags:jewellery_attribute}+(6-17) to Strength and Dexterity +{variant:6}{crafted}{tags:jewellery_attribute}+(6-17) to Dexterity and Intelligence +{variant:7}{crafted}{tags:jewellery_attribute}+(6-17) to Strength and Intelligence +{variant:8}{crafted}(7-12)% increased Trap Throwing Speed +{variant:9}{crafted}{tags:jewellery_defense}Regenerate 120 Energy Shield per second while a Rare or Unique Enemy is Nearby +{variant:10,19}{crafted}Your Critical Strike Chance is Lucky while Focused +{variant:11}{crafted}{tags:chaos,jewellery_resistance}+(16-20)% to Fire and Chaos Resistances +{variant:12}{crafted}{tags:chaos,jewellery_resistance}+(16-20)% to Cold and Chaos Resistances +{variant:13}{crafted}{tags:chaos,jewellery_resistance}+(16-20)% to Lightning and Chaos Resistances +{variant:14}{crafted}{tags:jewellery_attribute}+(31-35) to Strength and Dexterity +{variant:15}{crafted}{tags:jewellery_attribute}+(31-35) to Dexterity and Intelligence +{variant:16}{crafted}{tags:jewellery_attribute}+(31-35) to Strength and Intelligence +{variant:17}{crafted}(14-16)% increased Trap Throwing Speed +{variant:18}{crafted}{tags:jewellery_defense}Regenerate 200 Energy Shield per second while a Rare or Unique Enemy is Nearby +{variant:19}{crafted}Focus has (5-8)% increased Cooldown Recovery Rate +]],[[ +Immortal Flesh +Leather Belt +Variant: Pre 1.3.0 +Variant: Pre 2.6.0 +Variant: Pre 3.19.0 +Variant: Current +LevelReq: 50 +Implicits: 1 +IncreasedLifeImplicitBelt1 +IncreasedLifeUniqueBelt8 +{variant:1,2,3}{tags:life}Regenerate (66.7-75) Life per second +{variant:4}LifeRegenerationUniqueBelt8 +AddedManaRegenerationUniqueBelt8 +{variant:1}{tags:jewellery_resistance}-40% to all Elemental Resistances +{variant:3,4}{tags:jewellery_resistance}-(15-25)% to all Elemental Resistances +{variant:1}{tags:jewellery_resistance}-10% to all maximum Resistances +{variant:2}IncreasedMaximumResistsUnique__2 +PhysicalAttackDamageReducedUniqueBelt8 +ArmourWhileNotIgnitedFrozenShockedBelt8 +]],[[ +Kaom's Binding +Heavy Belt +LevelReq: 56 +Implicits: 1 +StrengthImplicitBelt1 +StrengthUnique__28 +IncreasedPhysicalDamageReductionRatingUnique__8 +TakeNoBurningDamageIfStopBurningUnique__1 +NearbyEnemyPhysicalDamageConvertedToFire__1 +]],[[ +Leash of Oblation +Leather Belt +LevelReq: 49 +Implicits: 1 +IncreasedLifeImplicitBelt1 +AllAttributesUnique__4 +IncreasedLifeUnique__54 +MultipleOfferingsAllowedUnique__1_ +OfferingDurationUnique__1 +]],[[ +The Magnate +Studded Belt +Variant: Pre 2.6.0 +Variant: Pre 3.19.0 +Variant: Current +LevelReq: 16 +Implicits: 1 +StunDurationImplicitBelt1 +StrengthUniqueBelt2 +{variant:1,2}IncreasedPhysicalDamagePercentUniqueBelt2 +{variant:3}AllResistancesUnique__27 +BeltIncreasedFlaskChargesGainedUniqueBelt2 +{variant:2}AllResistanceAt200StrengthUnique__1 +{variant:3}DoubleDamageWith200StrengthUnique__1 +{variant:3}TripleDamageWith400StrengthUnique__1 +]],[[ +The Nomad +Studded Belt +Source: No longer obtainable +LevelReq: 48 +Implicits: 1 +StunDurationImplicitBelt1 +StrengthUniqueBelt2 +DexterityUnique__7 +IncreasedPhysicalDamagePercentUniqueBelt2 +BeltIncreasedFlaskChargesGainedUniqueBelt2 +AllResistanceAt200StrengthUnique__1 +ProjectileAttackDamageAt200DexterityUnique__1 +]],[[ +The Tactician +Studded Belt +Source: No longer obtainable +LevelReq: 48 +Implicits: 1 +StunDurationImplicitBelt1 +StrengthUniqueBelt2 +IntelligenceUnique__11 +IncreasedPhysicalDamagePercentUniqueBelt2 +BeltIncreasedFlaskChargesGainedUniqueBelt2 +AllResistanceAt200StrengthUnique__1 +CriticalStrikeChanceAt200IntelligenceUnique__1 +]],[[ +Mageblood +Heavy Belt +LevelReq: 44 +Implicits: 1 +StrengthImplicitBelt1 +DexterityUnique__3 +FireResistUnique__32 +ColdResistUnique__38 +Magic Utility Flask cannot be Used +MagicUtilityFlasksAlwaysApplyUnique__1 +MagicUtilityFlasksCannotRemoveUnique__1 +]],[[ +Maligaro's Restraint +Chain Belt +LevelReq: 44 +Implicits: 1 +IncreasedEnergyShieldImplicitBelt1 +AddedLightningDamageUniqueBelt12 +SelfShockDurationUniqueBelt12_ +ShocksReflectToSelfUniqueBelt12 +DamageIncreaseWhileShockedUniqueBelt12 +MovementVelocityWhileShockedUniqueBelt12 +]],[[ +Meginord's Girdle +Heavy Belt +Variant: Pre 2.0.0 +Variant: Current +Implicits: 1 +StrengthImplicitBelt1 +StrengthUniqueBelt4 +{variant:1}AddedPhysicalDamageUniqueBelt4 +{variant:2}{tags:attack,physical_damage}Adds 5 to 15 Physical Damage to Attacks +MaximumLifeUniqueBelt4 +ColdResistUniqueBelt13 +BeltFlaskLifeRecoveryRateUniqueBelt4 +]],[[ +Mother's Embrace +Heavy Belt +LevelReq: 40 +Implicits: 1 +StrengthImplicitBelt1 +IncreasedLifeUnique__62 +ColdResistUniqueBelt1 +MinionsUseFlaskOnSummonUnique__1__ +Minions have (40-25)% reduced Flask Charges used +MinionFlaskDurationUnique__1 +]],[[ +Nevalius Inheritance +Cloth Belt +League: Necropolis +Requires Level 16 +DexterityUniqueBootsDex8 +150% Increased Flask Effect Duration +Flasks applied to you have 60% Reduced Effect +2% Reduced Flask Effect Duration per Level +Flasks applied to you have 1% Increased Effect per Level +]],[[ +Olesya's Delight +Cloth Belt +Variant: Pre 3.17.0 +Variant: Current +League: Ritual +Source: Drops from unique{The Maven} +LevelReq: 68 +Implicits: 1 +StunRecoveryImplicitBelt1 +IncreasedEvasionRatingUnique__5_ +ColdResistUnique__33 +MovementVelocityUnique__46 +{variant:2}ChargeBonusMaximumFrenzyCharges +MinimumAfflictionChargeModifiersEqualsFrenzyUnique__1 +MaximumAfflictionChargesEqualsFrenzyUnique__1 +GainAfflictionChargesInsteadOfFrenzyUnique__1 +]],[[ +Perandus Blazon +Cloth Belt +Variant: Pre 1.1.0 +Variant: Pre 3.25.0 +Variant: Current +Implicits: 1 +StunRecoveryImplicitBelt1 +AllAttributesUniqueBelt3 +{variant:1}(8-12)% increased Quantity of Items found +{variant:2}ItemFoundQuantityIncreaseUniqueBelt3 +{variant:3}ItemFoundRarityIncreaseUnique__8 +FireResistUniqueBelt3 +BeltIncreasedFlaskDurationUniqueBelt3 +PhysicalAttackDamageReducedUniqueBelt3 +]],[[ +Ceinture of Benevolence +Cloth Belt +LevelReq: 40 +Implicits: 1 +StunRecoveryImplicitBelt1 +DexterityUnique__27 +IncreasedManaUnique__25 +(10-7)% reduced Flask Charges used +LinkSkillFlaskEffectsUnique__1 +]],[[ +Chain of Endurance +Chain Belt +LevelReq: 14 +IncreasedEnergyShieldImplicitBelt1 ++(40-50) to Maximum Life +StunRecoveryUnique__6 +AttackerTakesDamageUnique__2 +LifeRegenerationPercentPerAilmentUnique__1 +]],[[ +Perseverance +Vanguard Belt +Variant: Pre 3.16.0 +Variant: Current +Implicits: 1 +ArmourAndEvasionImplicitBelt1 +MaximumLifeUnique__6 +ColdResistUniqueBelt14 +AttackDamagePerLowestArmourOrEvasionUnique__1 +{variant:1}Melee Hits which Stun have (14-20)% chance to Fortify +{variant:2}FortifyOnMeleeStunUnique__1 +OnslaughtWhileFortifiedUnique__1 +]],[[ +Prismweave +Rustic Sash +Variant: Pre 2.6.0 +Variant: Pre 3.19.0 +Variant: Current +LevelReq: 25 +Implicits: 1 +IncreasedPhysicalDamagePercentImplicitBelt1 +{variant:1}{tags:jewellery_elemental,attack}Adds (3-4) to (7-8) Fire Damage to Attacks +{variant:2}{tags:jewellery_elemental,attack}Adds (7-8) to (15-16) Fire Damage to Attacks +{variant:3}AddedFireDamageUniqueBelt10 +{variant:1}{tags:jewellery_elemental,attack}Adds (2-3) to (5-7) Cold Damage to Attacks +{variant:2}{tags:jewellery_elemental,attack}Adds (5-6) to (12-14) Cold Damage to Attacks +{variant:3}AddedColdDamageUniqueBelt10 +{variant:1}{tags:jewellery_elemental,attack}Adds 1 to (13-17) Lightning Damage to Attacks +{variant:2}{tags:jewellery_elemental,attack}Adds 1 to (30-34) Lightning Damage to Attacks +{variant:3}AddedLightningDamageUniqueBelt10 +{variant:1,2}{tags:jewellery_resistance}+(6-8)% to all Elemental Resistances +{variant:3}AllResistancesUniqueBelt10 +IncreasedWeaponElementalDamageDuringFlaskUniqueBelt10 +{variant:1,2}WeaponElementalDamageUniqueBelt10 +]],[[ +Replica Prismweave +Rustic Sash +League: Heist +Source: Steal from a unique{Curio Display} during a Grand Heist +Variant: Pre 3.19.0 +Variant: Current +LevelReq: 25 +Implicits: 1 +IncreasedPhysicalDamagePercentImplicitBelt1 +{variant:1}{tags:jewellery_elemental,caster}Adds (7-8) to (15-16) Fire Damage to Spells +{variant:2}SpellAddedFireDamageUnique__6_ +{variant:1}{tags:jewellery_elemental,caster}Adds (5-6) to (12-14) Cold Damage to Spells +{variant:2}SpellAddedColdDamageUnique__6__ +{variant:1}{tags:jewellery_elemental,caster}Adds 1 to (30-34) Lightning Damage to Spells +{variant:2}SpellAddedLightningDamageUnique__7 +{variant:1}{tags:jewellery_resistance}+(6-8)% to all Elemental Resistances +{variant:2}AllResistancesUniqueBelt10 +{variant:1}ElementalDamageUniqueDescentBelt1 +ElementalDamageDuringFlaskEffectUnique__1 +]],[[ +Pyroshock Clasp +Leather Belt +League: Heist +LevelReq: 43 +Implicits: 1 +IncreasedLifeImplicitBelt1 +DexterityUnique__10_ +IncreasedEvasionRatingUnique__4 +ElementalStatusAilmentDurationUnique__1_ +EnemyIgnitedConvertedToFireUnique__1 +EnemyShockedConvertedToLightningUnique__1 +]],[[ +The Retch +Rustic Sash +League: Talisman Standard, Talisman Hardcore +Source: Vendor Recipe +LevelReq: 44 +Implicits: 1 +IncreasedPhysicalDamagePercentImplicitBelt1 +IncreasedLifeUnique__64 +ColdResistUniqueRing24 +LifeLeechPermyriadUnique__3 +BeltIncreasedFlaskDurationUnique__2 +FlaskChargeRecoveryDuringFlaskEffectUnique__2 +{tags:chaos_damage,life}200% of Life Leech applies to enemies as Chaos Damage +MovementSpeedDuringFlaskEffectUnique__1 +]],[[ +Ryslatha's Coil +Studded Belt +Variant: Pre 3.5.0 +Variant: Current +LevelReq: 20 +Implicits: 1 +StunDurationImplicitBelt1 +StrengthUnique__10 +{variant:1}{tags:attack,physical}20% less Minimum Physical Attack Damage +{variant:2}RyuslathaMinimumDamageModifierUnique__1 +{variant:1}{tags:attack,physical}20% more Maximum Physical Attack Damage +{variant:2}RyuslathaMaximumDamageModifierUnique__1_ +AddedPhysicalDamageUnique__4 +{variant:2}IncreasedLifeUnique__116 +LifeGainedOnStunUnique__1_ +]],[[ +Siegebreaker +Heavy Belt +LevelReq: 44 +Implicits: 1 +StrengthImplicitBelt1 +IncreasedEnergyShieldPercentUnique__3 +MaximumLifeUnique__17 +ChaosResistUnique__17 +MinionAttacksTauntOnHitChanceUnique__1 +MinionCausticCloudOnDeathUnique__1_ +]],[[ +Replica Siegebreaker +Heavy Belt +League: Heist +Source: Steal from a unique{Curio Display} during a Grand Heist +LevelReq: 44 +Implicits: 1 +StrengthImplicitBelt1 +IncreasedEnergyShieldPercentUnique__3 +MaximumLifeUnique__10_ +FireResistUnique__24 +MinionBurningCloudOnDeathUnique__1 +MinionChanceToMaimOnHitUnique__1_ +]],[[ +Soul Tether +Cloth Belt +LevelReq: 48 +Implicits: 1 +StunRecoveryImplicitBelt1 +IntelligenceUnique__25 +MaximumEnergyShieldAsPercentageOfLifeUnique__1 +KeystoneSoulTetherUnique__1 +]],[[ +Replica Soul Tether +Cloth Belt +League: Heist +Source: Steal from a unique{Curio Display} during a Grand Heist +LevelReq: 48 +Implicits: 1 +StunRecoveryImplicitBelt1 +StrengthUnique__19_ +MaximumEnergyShieldAsPercentageOfLifeUnique__1 +KeystoneCorruptedSoulUnique__2_ +]],[[ +Soulthirst +Cloth Belt +LevelReq: 45 +Implicits: 1 +StunRecoveryImplicitBelt1 +IncreasedLifeUnique__66 +AllResistancesUnique__1 +BeltFlaskManaRecoveryUnique__1 +IncreasedFlaskDurationUnique__1 +BeltSoulEaterDuringFlaskEffect__1 +Lose Souls gained from Soul Eater when you use a Flask +]],[[ +String of Servitude +Heavy Belt +League: Incursion +Source: Drops from unique{The Vaal Omnitect} +Variant: Area of Effect +Variant: Crit Multi during Flask Effect +Variant: Attack Speed during Flask Effect +Variant: Cast Speed during Flask Effect +Variant: Crit Chance during Flask Effect +Variant: Effect Duration +Variant: Energy Shield +Variant: Life +Variant: Movement Speed during Flask Effect +Variant: Item Rarity +Variant: Item Quantity +Variant: Wrath Aura Effect +Variant: Anger Aura Effect +Variant: Hatred Aura Effect +Variant: Determination Aura Effect +Variant: Discipline Aura Effect +Variant: Grace Aura Effect +Variant: Malevolence Aura Effect +Variant: Intelligence/Dexterity +Variant: Dexterity/Strength +Variant: Strength/Intelligence +Variant: Elemental Resistances +Implicits: 24 +{variant:1}(24-30)% increased Area of Effect +{variant:2}{tags:critical}+(60-75)% to Critical Strike Multiplier during any Flask Effect +{variant:3}{tags:speed}(24-36)% increased Attack Speed during any Flask Effect +{variant:4}{tags:speed}(24-36)% increased Cast Speed during any Flask Effect +{variant:5}{tags:critical}(105-120)% increased Critical Strike Chance during any Flask Effect +{variant:6}(36-45)% increased Skill Effect Duration +{variant:7}(24-30)% increased maximum Energy Shield +{variant:8}(18-24)% increased maximum Life +{variant:9}{tags:speed}(24-36)% increased Movement Speed during any Flask Effect +{variant:10}(60-90)% increased Rarity of Items found +{variant:11}(9-15)% increased Quantity of Items found +{variant:12}Wrath has (45-60)% increased Aura Effect +{variant:13}Anger has (45-60)% increased Aura Effect +{variant:14}Hatred has (45-60)% increased Aura Effect +{variant:15}Determination has (45-60)% increased Aura Effect +{variant:16}Discipline has (45-60)% increased Aura Effect +{variant:17}Grace has (45-60)% increased Aura Effect +{variant:18}Malevolence has (45-60)% increased Aura Effect +{variant:19}(12-18)% increased Intelligence +{variant:19}(12-18)% increased Dexterity +{variant:20}(12-18)% increased Dexterity +{variant:20}(12-18)% increased Strength +{variant:21}(12-18)% increased Strength +{variant:21}(12-18)% increased Intelligence +{variant:22}{tags:jewellery_resistance}+(42-48)% to all Elemental Resistances +LocalTripleImplicitModsUnique__1__ +Corrupted +]],[[ +Sunblast +Cloth Belt +Variant: Pre 3.19.0 +Variant: Current +LevelReq: 37 +Implicits: 1 +StunRecoveryImplicitBelt1 +{variant:1}TrapDamageUniqueBelt6 +{variant:1}ManaRegenerationUniqueBelt6 +FireResistUniqueBelt6 +{variant:1}80% reduced Trap Duration +{variant:2}TrapDurationUniqueBelt6 +LightRadiusUniqueBelt6 +{variant:2}AdditionalTrapsThrownUnique__1 +{variant:2}TrapsCannotBeTriggeredByEnemiesUnique__1 +{variant:2}ThrowTrapsInCircleUnique__1 +]],[[ +Survivor's Guilt +Heavy Belt +League: Ritual +Source: Purchase from Ritual Reward +LevelReq: 52 +Implicits: 1 +StrengthImplicitBelt1 +IncreasedPhysicalDamageReductionRatingUnique__6_ +LifeRegenerationUnique__2__ +IncreasedStunThresholdUnique__1_ +ArmourPerStrengthUnique__1_ +KeystoneSacredBastionUnique__1 +]],[[ +The Tides of Time +Vanguard Belt +Shaper Item +Source: Drops from unique{The Shaper} (Uber) +Requires Level 78 +Implicits: 1 +ArmourAndEvasionImplicitBelt1 +{tags:life,mana}100% Increased Life Recovery from Flasks +{tags:life,mana}100% Increased Mana Recovery from Flasks +Flasks applied to you have 25% Increased Effect +Life Flasks gain (0-3) charges every 3 seconds +Mana Flasks gain (0-3) charges every 3 seconds +Utility Flasks gain (0-3) charges every 3 seconds +]],[[ +Umbilicus Immortalis +Leather Belt +League: Perandus +LevelReq: 30 +Implicits: 1 +IncreasedLifeImplicitBelt1 +TalismanIncreasedLife +LifeRegenerationRatePercentageUniqueJewel24 +CannotBeAffectedByFlasksUnique__1 +FlasksApplyToMinionsUnique__1 +]],[[ +Wurm's Molt +Leather Belt +Variant: Pre 3.19.0 +Variant: Current +LevelReq: 41 +Implicits: 1 +{tags:life}+(25-40) to Maximum Life +StrengthUniqueBelt1 +IntelligenceUniqueBelt1 +{variant:1}ColdResistUniqueBelt13 +{variant:2}ColdResistUniqueBelt1 +{variant:1}LifeLeechPermyriadUniqueRing2 +{variant:2}LifeLeechUniqueBelt1 +{variant:1}ManaLeechPermyriadUniqueGlovesStrDex1 +{variant:2}ManaLeechUniqueBelt1 +{variant:2}IncreasedLifeLeechRateUnique__2 +{variant:2}IncreasedManaLeechRateUnique__1 +]],[[ +Ynda's Stand +Studded Belt +League: Settlers of Kalguur +Requires Level 52 +Implicits: 1 +StunDurationImplicitBelt1 +LifeRegenerationUnique__3 +FireResistUniqueBelt6 +ColdResistUniqueBelt1 +{tags:jewellery_defense}Gain Ward Instead of 50% of Armour and Evasion Rating From Equipped Body Armour +]],[[ +Binds of Bloody Vengeance +Vanguard Belt +Source: Drops from unique{Mercenary} after winning a duel +League: Mercenaries of Trarthus +Requires Level 78 +Implicits: 1 +ArmourAndEvasionImplicitBelt1 +IncreasedPhysicalDamageReductionRatingUnique__11 +IncreasedLifeUnique__21 +AttackDamageIfHitRecentlyUnique +AttackCritAfterBeingCritUnique +]],[[ +The Arkhon's Tools +Cloth Belt +Source: Drops from unique{Incarnation of Neglect} in normal{Moment of Loneliness} +Requires Level 16 +Implicits: 1 +StunRecoveryImplicitBelt1 +DexterityAndIntelligenceUnique_2 +ManaReservationEfficiencyUnique__3 +TrapAndMineThrowSpeedUnique_1 +SummonFireSkitterbotUnique__1 +SkitterbotAurasAlsoAffectYouUnique__1 +SkitterbotIncreasedAilmentEffectUnique__1 +]]} diff --git a/src/Export/Uniques/body.lua b/src/Export/Uniques/body.lua new file mode 100644 index 0000000000..0a3a61df04 --- /dev/null +++ b/src/Export/Uniques/body.lua @@ -0,0 +1,1475 @@ +-- Item data (c) Grinding Gear Games + +return { +-- Body: Armour +[[ +Blunderbore +Astral Plate +League: Heist +Implicits: 1 +AllResistancesImplicitArmour1 +StrengthRequirementsUnique__3_ +LocalIncreasedPhysicalDamageReductionRatingPercentUnique__26 +ShrineBuffEffectUnique__1 +HasBrutalShrineBuffUnique__1 +HasMassiveShrineBuffUnique__1 +]],[[ +Bramblejack +Plate Vest +Variant: Pre 3.19.0 +Variant: Current +Implicits: 0 +{variant:1}AddedPhysicalDamageUniqueBodyStr2 +{variant:1}+(12-20) to maximum Life +{variant:2}IncreasedLifeUniqueBodyStr2 +{variant:1}-2 Physical Damage taken from Attacks +{variant:2}-(10-15) Physical Damage taken from Attacks +{variant:1}40% of Melee Physical Damage taken reflected to Attacker +{variant:2}PhysicalDamageTakenPercentToReflectUniqueBodyStr2 +]],[[ +Wall of Brambles +Plate Vest +Source: No longer obtainable +LevelReq: 30 +Implicits: 0 +AddedPhysicalDamageUniqueBodyStr2 +LocalIncreasedPhysicalDamageReductionRatingTransformedUnique__1 ++(12-20) to maximum Life +-2 Physical Damage taken from Attacks +40% of Melee Physical Damage taken reflected to Attacker +]],[[ +The Brass Dome +Gladiator Plate +Variant: Pre 3.16.0 +Variant: Current +Implicits: 0 +{variant:1}(600-650)% increased Armour +{variant:2}LocalIncreasedPhysicalDamageReductionRatingPercentUnique__3 +{variant:1}ReducedChanceToBlockUnique__1 +{variant:1}ReducedMovementVelocityUnique__1 +{variant:1}50% increased Shock Duration on You +TakeNoExtraDamageFromCriticalStrikesUnique__1 +{variant:2}MaximumElementalResistanceUnique__1__ +{variant:2}NoMaximumLifePerStrengthUnique__2 +]],[[ +Craiceann's Carapace +Golden Plate +Variant: Pre 3.16.0 +Variant: Current +League: Bestiary +Source: Drops from unique{Craiceann, First of the Deep} +Implicits: 0 +GrantsCrabAspect1_ +{variant:1}(300-350)% increased Armour +{variant:2}LocalIncreasedPhysicalDamageReductionRatingPercentUniqueBodyStr6 +IncreasedLifeUnique__72_ +FireAndColdResistUnique__3 +BleedingImmunityUnique__1 +MaximumCrabBarriersUnique__1 +]],[[ +Death's Oath +Astral Plate +Variant: Pre 2.0.0 +Variant: Pre 3.0.0 +Variant: Current +Implicits: 1 +AllResistancesImplicitVictorAmulet +{variant:3}ChaosDegenAuraUnique__1 +AllAttributesUniqueBodyStr3 +IncreasedAttackSpeedUniqueBodyStr3 +LocalIncreasedPhysicalDamageReductionRatingUniqueBodyStr3 +{variant:3}IncreasedLifeUniqueBodyDex6 +LifeLeechPermyriadUniqueBodyStr3 +{variant:1,2}DisplayChaosDegenerationAuraUniqueBodyStr3 +{variant:1}You take 450 Chaos Damage per second for 10 seconds on Kill +{variant:2,3}ChaosDegenerationOnKillUniqueBodyStr3 +ItemBloodFootstepsUniqueBodyStr3 +]],[[ +Doppelgänger Guise +Sadist Garb +Variant: Pre 3.17.0 +Variant: Current +League: Ritual +Source: Drops from unique{The Maven} +Implicits: 0 +GrantsUnhingeUnique__1 +CriticalStrikeChanceFinalUnhingedUnique__1 +EnemiesExplodeOnKillUnhingedUnique__1_ +{variant:1}(15-25)% less Physical and Chaos Damage Taken while Sane +{variant:2}PhysicalChaosDamageTakenNotUnhingedUnique__1_ +RegenerateLifeNotUnhingedUnique__1 +]],[[ +Greed's Embrace +Golden Plate +Variant: Pre 3.25.0 +Variant: Current +Implicits: 0 +{variant:1}ItemFoundQuantityIncreaseUniqueBodyStr5 +{variant:1}(30-50)% increased Rarity of Items found +{variant:2}ItemFoundRarityIncreaseUniqueBodyStr5 +FireResistUniqueBodyStr5 +ColdResistUniqueBodyStr5 +{variant:1}-20% to Lightning Resistance +{variant:2}(-20--10)% to Lightning Resistance +MovementVelocityUniqueBodyStr5 +ReducedStrengthRequirementUniqueBodyStr5 +]],[[ +Kaom's Heart +Glorious Plate +Variant: Pre 1.0.0 +Variant: Pre 3.25.0 +Variant: Current +Implicits: 0 +HasNoSockets +{variant:2}(20-40)% increased Fire Damage +{variant:1,3}IncreasedLifeUniqueBodyStr1 +{variant:2}+500 to maximum Life +]],[[ +Replica Kaom's Heart +Glorious Plate +League: Heist +Source: Steal from a unique{Curio Display} during a Grand Heist +Implicits: 0 +HasNoSockets +LightningDamagePercentUnique__8 +IncreasedManaUnique__19 +]],[[ +Lioneye's Vision +Crusader Plate +Variant: Pre 3.5.0 +Variant: Current +Implicits: 0 +SocketedGemsSupportedByPierceUniqueBodyStr6 +LocalIncreasedPhysicalDamageReductionRatingPercentUniqueBodyStr6 +IncreasedLifeUniqueBodyStr6 +ManaLeechPermyriadUniqueBodyStr6 +{variant:2}DexterityRequirementsUnique__1 +ChanceToBePiercedUniqueBodyStr6 +]],[[ +Iron Heart +Crusader Plate +Source: No longer obtainable +Implicits: 0 +BlockPercentUnique__1 +LocalIncreasedPhysicalDamageReductionRatingPercentUnique__9 +ReducedMovementVelocityUnique__2 +CannotBlockSpellsUnique__1 +Strength's Damage Bonus instead grants 3% increased Melee Physical Damage per 10 Strength +]],[[ +The Iron Fortress +Crusader Plate +Implicits: 0 +BlockChancePer50StrengthUnique__1 +ExtraRollsSpellBlockUnique__1 +StrengthUnique__13_ +LocalIncreasedPhysicalDamageReductionRatingPercentUnique__12 +MovementSkillCooldownReducedMoveSpeedImplicitR1 +Strength's Damage Bonus instead grants 3% increased Melee Physical Damage per 10 Strength +]],[[ +Perfidy +Glorious Plate +League: Delirium +Has Alt Variant: true +Variant: War Banner (Pre 3.25.0) +Variant: Dread Banner (Pre 3.25.0) +Variant: Defiance Banner (Pre 3.25.0) +Variant: Current +Implicits: 0 +MeleeDamageUnique__2 +IncreasedLifeUniqueBodyStrDex3_ +{variant:1,2,3}You can have two different Banners at the same time +{variant:1,2,3}Banners you are carrying gain 1 Stage on Melee Hit, up to 5 per second +{variant:1}War Banner has (100-200)% increased Adrenaline duration +{variant:2}Dread Banner grants an additional +(2-4) to maximum Fortification when placing the Banner +{variant:3}Defiance Banner has (100-200)% increased Taunt duration +{variant:4}Allow2ActiveBannersUnique__1 +]],[[ +Pragmatism +Colosseum Plate +League: Affliction +Requires Level 49, 134 Str +LocalIncreaseSocketedActiveSkillGemLevelUnique__1 +LocalIncreasedPhysicalDamageReductionRatingPercentUnique__29 +IncreasedManaUnique__28 +-2 to Level of Socketed Skill Gems per Socketed Gem +]],[[ +Solaris Lorica +Copper Plate +Variant: Pre 2.6.0 +Variant: Current +Implicits: 0 +StrengthUniqueBodyStr4 +LocalIncreasedPhysicalDamageReductionRatingUniqueBodyStr4 +{variant:2}ChaosDamageOverTimeUnique__1 +LightRadiusUniqueBodyInt8 +ChaosTakenOnES +{variant:1}-10 Chaos Damage taken +{variant:2}-(30-40) Chaos Damage taken +]],[[ +Utula's Hunger +Majestic Plate +Requires Level 53, 145 Str +LocalIncreasedPhysicalDamageReductionRatingPercentUnique__7 +MaximumLifeOnKillPercentUnique__2 +(30-40)% Increased Stun and Block Recovery ++(700-1000) to maximum Life if there are no Life Modifiers on other Equipped items +]], +-- Body: Evasion +[[ +Ashrend +Buckskin Tunic +Variant: Pre 2.6.0 +Variant: Pre 3.19.0 +Variant: Current +Implicits: 0 +{variant:2}SupportedByAddedFireDamageUnique__1_ +LocalIncreasedEvasionRatingPercentUniqueBodyDex3 +{variant:2}IncreasedLifeUniqueAmulet4 +FireResistUniqueBodyDex3 +AvoidIgniteUniqueBodyDex3 +{variant:1,2}RangedWeaponPhysicalDamagePlusPercentUniqueBodyDex3 +{variant:3}RangedWeaponPhysicalDamagePlusPercentUnique__1 +{variant:1,2}-(5-7) Physical Damage taken from Attack Hits +{variant:3}-(30-60) Physical Damage taken from Attack Hits +]],[[ +Briskwrap +{variant:1,2,3}Strapped Leather +{variant:4}Sun Leather +Variant: Pre 2.0.0 +Variant: Pre 2.6.0 +Variant: Pre 3.19.0 +Variant: Current +Implicits: 0 +{variant:1}5% increased Dexterity +{variant:2,3,4}PercentageDexterityUniqueBodyDex7 +{variant:1,2}IncreasedAttackSpeedUniqueGlovesDex2 +{variant:3}IncreasedAttackSpeedUniqueBodyDex5 +LocalIncreasedEvasionRatingUniqueBodyDex7 +ColdResistUniqueBodyDex7 +{variant:1,2,3}MovementVelocityUniqueBodyDex7 +{variant:1,2,3}(20-25)% increased Mana Recovery from Flasks +{variant:4}FlaskManaRecoveryUniqueBodyDex7 +{variant:4}DamagePer15DexterityUnique__1 +]],[[ +Wildwrap +Strapped Leather +Source: No longer obtainable +LevelReq: 57 +Implicits: 0 +IncreasedAttackSpeedUniqueBodyDex5 +LocalIncreasedEvasionRatingUnique__2 +ColdResistUniqueBodyDex7 +MovementVelocityUniqueBodyDex7 +(20-25)% increased Mana Recovery from Flasks +PercentageDexterityUniqueBodyDex7 +DamagePer15DexterityUnique__2 +]],[[ +Bronn's Lithe +Cutthroat's Garb +Variant: Pre 2.0.0 +Variant: Pre 2.6.0 +Variant: Pre 3.19.0 +Variant: Current +Implicits: 0 +{variant:1,2,3}+2 to Level of Socketed Movement Gems +{variant:4}LocalIncreaseSocketedMovementGemLevelUniqueBodyDex5 +IncreasedAttackSpeedUniqueBodyDex5 +{variant:2,3}(35-50)% increased Damage with Movement Skills +{variant:4}DamageWithMovementSkillsUniqueBodyDex5 +LocalIncreasedEvasionRatingPercentUniqueBodyDex5 +MovementVelocityUniqueBodyDex4 +{variant:3}AttackAndCastSpeedOnUsingMovementSkillUnique__1 +]],[[ +Cospri's Will +Assassin's Garb +Variant: Pre 3.0.0 +Variant: Pre 3.20.0 +Variant: Current +Implicits: 1 +MovementVelocityImplicitShield1 +{variant:1,2}(120-160)% increased Evasion Rating +{variant:3}LocalIncreasedEvasionRatingPercentUnique__2 +{variant:1,2}ChaosResistUnique__29 +{variant:3}ChaosResistUnique__3 +VillageAdditionalCurseOnEnemies +IgnoreHexproofUnique___1 +{variant:1,3}ChanceToPoisonCursedEnemiesOnHitUnique__1 +{variant:2}60% chance to Poison on Hit against Cursed Enemies +]],[[ +Foxshade +Wild Leather +Variant: Pre 2.6.0 +Variant: Pre 3.19.0 +Variant: Current +Implicits: 0 +DexterityUniqueBodyDex4 +{variant:1,2}AddedPhysicalDamageUniqueBodyDex4 +{variant:1}+150 to Evasion Rating while on Full Life +{variant:2}+500 to Evasion Rating while on Full Life +{variant:3}EvasionOnFullLifeUniqueBodyDex4 +LocalIncreasedEvasionRatingPercentUniqueBodyDex4 +{variant:1,2}MovementVelocityUniqueBodyDex4 +{variant:3}MovementVelocityOnFullLifeUnique__1 +{variant:3}EnemyExtraDamageRollsOnFullLifeUnique__1 +]],[[ +Fox's Fortune +Wild Leather +Source: No longer obtainable +Implicits: 0 +DexterityUniqueBodyDex4 +AddedPhysicalDamageUniqueBodyDex4 +EvasionOnFullLifeUnique__1_ +LocalIncreasedEvasionRatingUnique__3 +LocalIncreasedEvasionRatingPercentUnique__14 +MovementVelocityUniqueBodyDex4 +Enemies are Unlucky when Damaging you while you are on Full Life +]],[[ +Hyrri's Ire +Zodiac Leather +Variant: Pre 1.0.0 +Variant: Pre 2.0.0 +Variant: Pre 2.6.0 +Variant: Pre 3.5.0 +Variant: Pre 3.9.0 +Variant: Current +Implicits: 0 +{variant:1,2,3}DexterityUniqueBodyDex4 +{variant:4,5,6}DexterityUniqueBodyDex1 +{variant:1}LocalIncreasedEvasionRatingPercentUniqueBootsDexInt1 +{variant:2,3,4,5,6}LocalIncreasedEvasionRatingPercentUniqueBodyDex1 +IncreasedChillDurationUniqueBodyDex1 +{variant:1,2,3}Adds 13 to 24 Cold Damage to Bow Attacks +{variant:4}Adds (50-60) to (70-80) Cold Damage to Bow Attacks +{variant:5}Adds (173-188) to (240-262) Cold Damage to Bow Attacks +{variant:6}Adds (100-145) to (160-200) Cold Damage to Bow Attacks +{variant:1,2}Acrobatics +{variant:3,4,5,6}30% chance to Suppress Spell Damage +]],[[ +Replica Hyrri's Ire +Zodiac Leather +League: Heist +Source: Steal from a unique{Curio Display} during a Grand Heist +ChanceToSuppressSpellsUniqueBodyDex1 +IntelligenceUnique__9 +LocalIncreasedEvasionRatingPercentUniqueBodyDex1 +ShockDurationUnique__3 +AddedLightningDamageUnique__4 +]],[[ +Kintsugi +Exquisite Leather +Variant: Pre 3.19.0 +Variant: Pre 3.26.0 +Variant: Current +Implicits: 0 +{variant:1}LocalIncreasedEvasionRatingPercentUniqueBodyStrDex5 +{variant:2}(120-160)% increased Evasion Rating +{variant:3}LocalIncreasedEvasionRatingPercentUnique__1 +{variant:1}IncreasedLifeUniqueBodyStrDex2 ++30% to Fire Resistance +{variant:1}20% less Damage taken if you have not been Hit Recently +{variant:2,3}ReducedDamageIfNotHitRecentlyUnique__1 +{variant:1}50% increased Evasion Rating if you have been Hit Recently +{variant:2,3}IncreasedEvasionIfHitRecentlyUnique___1 +]],[[ +Queen of the Forest +Destiny Leather +Variant: Pre 3.1.0 +Variant: Current +Implicits: 0 +{variant:1}(240-380)% increased Evasion Rating +{variant:2}LocalIncreasedEvasionRatingPercentUniqueBodyDex6 +IncreasedLifeUniqueBodyDex6 +FireResistanceBodyDex6 +ColdResistanceBodyDex6 +LightningResistanceBodyDex6 +MovementVeolcityUniqueBodyDex6 +MovementVelicityPerEvasionUniqueBodyDex6 +PhysicalDamageFromBeastsUniqueBodyDex6 +]],[[ +The Rat Cage +Sharkskin Tunic +League: Torment +Variant: Pre 2.6.0 +Variant: 3.19.0 +Variant: Current +Implicits: 0 +LocalIncreasedEvasionRatingPercentUniqueBodyStrDex5 +{variant:1,2}+(160-200) to maximum Life +{variant:3}IncreasedLifeUniqueBodyStrDex5 +{variant:1}-5% to maximum Fire Resistance +{variant:2}FireResistUnique__11 +MovementVelocityUniqueBodyStrDex5_ +{variant:1,2}IncreasedFireDamageTakenUniqueBodyStrDex5 +{variant:1,2}FireDamageTakenConvertedToPhysicalUniqueBodyStrDex5 +{variant:3}FireDamageTakenConvertedToPhysicalUnique__1 +]],[[ +The Snowblind Grace +{variant:1,2}Coronal Leather +{variant:3}Zodiac Leather +League: Breach +Source: Drops in Tul Breach or from unique{Tul, Creeping Avalanche} +Upgrade: Upgrades to unique{The Perfect Form} using currency{Blessing of Tul} +Variant: Pre 3.16.0 +Variant: Pre 3.21.0 +Variant: Current +Implicits: 0 +{variant:1}10% chance to Suppress Spell Damage +{variant:2}20% chance to Suppress Spell Damage +{variant:1,2}DexterityUniqueBootsDex4_ +{variant:3}PercentageDexterityUnique__4 +{variant:1}LocalIncreasedEvasionRatingPercentUniqueShieldDex4 +{variant:2,3}LocalIncreasedEvasionRatingPercentUniqueBodyDex3 +IncreasedLifeUnique__30 +{variant:1,2}25% increased Arctic Armour Buff Effect +{variant:3}ArcticArmourBuffEffectUnique__1_ +{variant:3}ArcticArmourReservationCostUnique__1 +{variant:1}Evasion Rating is increased by Uncapped Cold Resistance +{variant:2}EvasionIncreasedByUncappedColdResistanceUnique__1 +]],[[ +The Perfect Form +Zodiac Leather +League: Breach +Source: Upgraded from unique{The Snowblind Grace} using currency{Blessing of Tul} +Variant: Pre 3.16.0 +Variant: Pre 3.21.0 +Variant: Current +Implicits: 0 +{variant:3}ChanceToSuppressSpellsUnique__1 +{variant:1}(5-10)% increased Dexterity +{variant:2}PercentageDexterityUnique__4 +{variant:1}LocalIncreasedEvasionRatingPercentUniqueShieldDex4 +{variant:2}LocalIncreasedEvasionRatingPercentUniqueBodyDex3 +{variant:3}LocalIncreasedEvasionRatingPercentUnique__4 +{variant:1}IncreasedLifeUnique__97 +{variant:2}IncreasedLifeUniqueBodyStrDex4 +ColdResistUnique__14 +{variant:1,2}ArcticArmourReservationCostUnique__1 +{variant:1}Evasion Rating is increased by Uncapped Cold Resistance +{variant:2,3}EvasionIncreasedByUncappedColdResistanceUnique__1 +KeystoneAcrobaticsUnique__1 +]],[[ +Replica Perfect Form +Zodiac Leather +League: Heist +Source: Steal from a unique{Curio Display} during a Grand Heist +Variant: Pre 3.16.0 +Variant: Pre 3.21.0 +Variant: Pre 3.23.0 +Variant: Current +Implicits: 0 +{variant:1}(5-10)% increased Dexterity +{variant:2,3}PercentageDexterityUnique__4 +{variant:1}LocalIncreasedEvasionRatingPercentUniqueShieldDex4 +{variant:2}LocalIncreasedEvasionRatingPercentUniqueBodyDex3 +{variant:3,4}LocalIncreasedEvasionRatingPercentUnique__2 +{variant:1}IncreasedLifeUnique__23 +{variant:2,3}IncreasedLifeUniqueBodyStrDex4 +ColdResistUnique__14 +{variant:1}Evasion Rating is increased by Uncapped Cold Resistance +{variant:4}+20% chance to Block Attack Damage +{variant:2,3,4}EvasionIncreasedByUncappedColdResistanceUnique__1 +{variant:3}FleshAndStoneManaReservationUnique__1_ +{variant:3}KeystoneHollowPalmTechniqueUnique__1 +{variant:4}KeystoneVersatileCombatantUnique___1 +]],[[ +Yriel's Fostering +Exquisite Leather +Variant: Rhoa Pre 3.26 +Variant: Snake Pre 3.26 +Variant: Ursa Pre 3.26 +Variant: Rhoa Current +Variant: Snake Current +Variant: Ursa Current +Implicits: 0 +{variant:1,4}GrantsSummonBeastRhoaUnique__1 +{variant:2,5}GrantsSummonBeastSnakeUnique__1 +{variant:3,6}GrantsSummonBeastUrsaUnique__1 +IncreasedAccuracyUnique__1 +LocalIncreasedEvasionRatingPercentUnique__9 +IncreasedLifeUniqueBodyStrDexInt1 +ProjectileAttackCriticalStrikeChanceUnique__1 +{variant:1}Projectiles from Attacks have 20% chance to Maim on Hit while you have a Bestial Minion +{variant:4}Projectiles from Attacks have 100% chance to Maim on Hit while you have a Bestial Minion +{variant:2}Projectiles from Attacks have 20% chance to Poison on Hit while you have a Bestial Minion +{variant:5}Projectiles from Attacks have 100% chance to Poison on Hit while you have a Bestial Minion +{variant:3}Projectiles from Attacks have 20% chance to inflict Bleeding on Hit while you have a Bestial Minion +{variant:6}Projectiles from Attacks have 100% chance to inflict Bleeding on Hit while you have a Bestial Minion +{variant:1}(10-15)% increased Attack and Movement Speed while you have a Bestial Minion +{variant:4}AttackAndMovementSpeedBeastialMinionUnique__1 +{variant:2}Adds (13-19)-(23-29) Chaos Damage to Attacks while you have a Bestial Minion +{variant:5}Adds (18-24)-(30-36) Chaos Damage to Attacks while you have a Bestial Minion +{variant:3}Adds (11-16)-(21-25) Physical Damage to Attacks while you have a Bestial Minion +{variant:6}Adds (23-31)-(37-47) Physical Damage to Attacks while you have a Bestial Minion +]], +-- Body: Energy Shield +[[ +The Apostate +Cabalist Regalia +Requires Level 35 +Source: Drops from unique{Synthete Nightmare} in normal{The Cortex} (Uber) +StrengthUnique__18 +AllResistancesUnique__8 +LifeFromEnergyShieldArmourUnique__1 +]],[[ +The Beast Fur Shawl +Vaal Regalia +Variant: Pre 3.0.0 +Variant: Pre 3.19.0 +Variant: Current +Implicits: 0 +SpellDamageUnique__3 +{variant:1}+(50-65) to maximum Energy Shield +{variant:2}IncreasedEnergyShieldUniqueRing27 +{variant:1,2}(110-130)% increased Energy Shield +{variant:3}LocalIncreasedEnergyShieldUniqueBodyInt4 +{variant:1,2}(30-40)% increased Energy Shield Recovery Rate +{variant:3}EnergyShieldRecoveryRateUnique__1 +AreaOfEffectUnique__1 +{variant:1,2}5% increased Damage taken +{variant:3}DamageTakenUniqueJewel24 +]],[[ +Cloak of Flame +Scholar's Robe +Variant: Pre 3.19.0 +Variant: Current +Implicits: 0 +{variant:1}FireResistUnique__6 +{variant:2}FireResistUniqueBodyInt2 +{variant:1}(30-50)% increased Ignite Duration on Enemies +{variant:2}BurnDurationUniqueBodyInt2 +{variant:1}ChanceToIgniteUniqueBodyInt2 +{variant:1}Reflects 15 Fire Damage to Melee Attackers +{variant:2}AttackerTakesFireDamageUniqueBodyInt2 +{variant:1}PhysicalDamageTakenAsFirePercentUniqueBodyInt2 +{variant:2}PhysicalHitAndDoTDamageTakenAsFireUnique__2 +]],[[ +Cloak of Tawm'r Isley +Savant's Robe +Source: Drops from unique{Elreon, Light's Judge} during Betrayal encounters +Variant: Pre 3.0.0 +Variant: Current +Implicits: 0 +DisplaySocketedMinionGemsSupportedByLifeLeechUnique__1 +{variant:1}LocalIncreasedEnergyShieldPercent__1 +{variant:2}LocalIncreasedEnergyShieldPercentUniqueBody_1 +MinionBlindImmunityUnique__1 +MinionChanceToBlindOnHitUnique__1 +MagicItemsDropIdentifiedUnique__1 +]],[[ +The Coming Calamity +Destroyer Regalia +Implicits: 0 +LocalIncreaseSocketedHeraldLevelUnique__1_ +LocalIncreasedEnergyShieldUniqueShieldInt3 +StunAvoidancePerHeraldUnique__1 +HeraldsAlwaysCost45Unique__1 +]],[[ +The Covenant +Spidersilk Robe +Variant: Pre 1.0.0 +Variant: Pre 2.0.0 +Variant: Pre 2.6.0 +Variant: Pre 3.0.0 +Variant: Pre 3.19.0 +Variant: Current +Implicits: 0 +{variant:1,2,3,4,5}SocketedGemsHaveAddedChaosDamageUniqueBodyInt3 +{variant:6}SocketedGemsHaveAddedChaosDamageUnique__3 +{variant:4,5}SocketedemsHaveBloodMagicUniqueShieldStrInt2 +IntelligenceUniqueBodyInt3 +{variant:1}LocalIncreasedEnergyShieldPercentUniqueBodyInt8 +{variant:2}LocalIncreasedEnergyShieldPercentUnique__21 +{variant:3,4}(280-320)% increased Energy Shield +{variant:5,6}LocalIncreasedEnergyShieldUniqueBodyInt3 +{variant:1,2,3}MaximumLifeUniqueAmulet6 +{variant:4,5,6}MaximumLifeUniqueBodyInt3 +{variant:1,2,3}MutatedUniqueBodyInt3BloodMagic +{variant:6}LifeCostAsManaCostUnique__1 +]],[[ +Replica Covenant +Spidersilk Robe +League: Heist +Source: Steal from a unique{Curio Display} during a Grand Heist +DisplaySupportedByAddedColdDamageUnique__2 +IntelligenceUniqueBodyInt3 +LocalIncreasedEnergyShieldUniqueBodyInt3 +MaximumLifeUniqueBodyInt3 +EnergyShieldCostAsManaCostUnique__1 +]],[[ +Dialla's Malefaction +Sage's Robe +Variant: Pre 3.19.0 +Variant: Current +Implicits: 0 +LocalCanSocketIgnoringColourUnique__1 +{variant:1}Gems Socketed in Red Sockets have +1 to Level +{variant:2}SocketedGemsInRedSocketEffectUnique__1 +{variant:1}Gems Socketed in Green Sockets have +10% to Quality +{variant:2}SocketedGemsInGreenSocketEffectUnique__1 +{variant:1}Gems Socketed in Blue Sockets gain 25% increased Experience +{variant:2}SocketedGemsInBlueSocketEffectUnique__1 +LocalNoAttributeRequirementsUnique__2 +]],[[ +Doedre's Skin +Widowsilk Robe +Variant: Pre 3.5.0 +Variant: Pre 3.16.0 +Variant: Current +Implicits: 0 +SocketedGemsSupportedByBlasphemyUnique__2__ +GrantCursePillarSkillUnique__ +Socketed Hex Curse Skills are Triggered by Doedre's Effigy when Summoned +Hexes from Socketed Skills can apply 5 additional Curses +{variant:2}20% less Effect of Curses from Socketed Hex Skills +{variant:3}DoedresSkinLessCurseEffectUnique__1 +IntelligenceUniqueBodyStrInt3 +LocalIncreasedEnergyShieldPercentUnique__14 +{variant:1}(33-25)% reduced Effect of your Curses +]],[[ +Fenumus' Shroud +Widowsilk Robe +League: Bestiary +Source: Drops from unique{Fenumus, First of the Night} +Implicits: 0 +IntelligenceUniqueBodyStrInt3 +LocalIncreasedEnergyShieldPercentUnique__17 +FlatEnergyShieldRegenerationUnique__1 +DamageDealtByWebbedEnemiesUnique__1 +ResistancesOfWebbedEnemiesUnique__1 +AreaOfEffectAspectOfSpiderUnique__1 +]],[[ +Fleshcrafter +Necromancer Silks +League: Harvest +Implicits: 0 +LocalIncreasedEnergyShieldUniqueBodyInt1 +Minions Convert 2% of their Maximum Life to Maximum Energy Shield per 1% Chaos Resistance they have +MinionChaosDamageDoesNotBypassESUnique__1 +MinionEnergyShieldRechargeDelayUnique__1 +MinionHitsIgnoreResistanceWithESUnique__1_ +]],[[ +Garb of the Ephemeral +Savant's Robe +League: Synthesis +Source: Drops from unique{Synthete Nightmare} in normal{The Cortex} +Implicits: 0 +{fractured}LocalIncreasedEnergyShieldPercentUnique__24 +StrengthIntelligenceRequirementsUnique__1 +Gain a Divine Charge on Hit +DivineChargeOnHitUnique__1_ +GainDivinityOnMaxDivineChargeUnique__1 +Lose all Divine Charges when you gain Divinity +Nearby Allies' Action Speed cannot be modified to below base value +Nearby Enemies cannot deal Critical Strikes +]],[[ +Infernal Mantle +{variant:1}Occultist's Vestment +{variant:2,3,4,5}Widowsilk Robe +Variant: Pre 2.0.0 +Variant: Pre 3.0.0 +Variant: Pre 3.14.0 +Variant: Pre 3.19.0 +Variant: Current +Implicits: 1 +{variant:1}SpellDamageImplicitArmour1 +{variant:1,2,3,4}LocalIncreaseSocketedFireGemLevelUniqueStaff13 +{variant:5}LocalIncreaseSocketedFireGemLevelUniqueBodyInt4 +{variant:1,2,3,4}FireDamagePercentUniqueBodyInt4 +CriticalStrikeChanceUniqueBodyInt4 +{variant:1,2}(190-230)% increased Energy Shield +{variant:3,4,5}LocalIncreasedEnergyShieldUniqueBodyInt4 +ConvertFireToChaosUniqueBodyInt4Updated +{variant:1,2,5}SpellDamageTakenOnLowManaUniqueBodyInt4 +{variant:3}25% increased Spell Damage taken when on Low Mana +{variant:4}15% increased Spell Damage taken when on Low Mana +]],[[ +Shavronne's Wrappings +Occultist's Vestment +Variant: Pre 1.0.0 +Variant: Pre 3.0.0 +Variant: Current +Implicits: 1 +SpellDamageImplicitArmour1 +{variant:1}LocalIncreasedEnergyShieldPercentUnique__15_ +{variant:2}(140-200)% increased Energy Shield +{variant:3}LocalIncreasedEnergyShieldUniqueBodyInt1 +ReducedEnergyShieldDelayUniqueBodyInt1 +LightningResistUniqueBodyInt1 +AttackerTakesLightningDamageUniqueBodyInt1 +Chaos Damage does not bypass Energy Shield +]],[[ +Skin of the Loyal +Simple Robe +League: Breach +Source: Drops in Chayula Breach or from unique{Chayula, Who Dreamt} +Upgrade: Upgrades to unique{Skin of the Lords} using currency{Blessing of Chayula} +Implicits: 0 +Roll6LinkedRandomColourSocketsUnique__1 +MutatedUniqueBodyInt16LocalIncreaseSocketedGemLevel +AllDefencesUnique__2 +]],[[ +Soul Mantle +Spidersilk Robe +Variant: Pre 1.2.0 +Variant: Pre 2.6.0 +Variant: Pre 3.16.0 +Variant: Pre 3.17.0 +Variant: Current +Implicits: 0 +{variant:1,2}Socketed Gems are Supported by Level 14 Spell Totem +{variant:3,4,5}DisplaySocketedGemGetsSpellTotemBodyInt7 +SpellDamageUniqueBodyInt7 +LocalIncreasedEnergyShieldUniqueBodyInt7 +{variant:1}25% increased Totem Life +{variant:2,3}50% increased Totem Life +{variant:4,5}TotemLifeUniqueBodyInt7 +{variant:1,2,3,4}AdditionalTotemsUnique__1 +RandomlyCursedWhenTotemsDieUniqueBodyInt7 +]],[[ +Tabula Rasa +Simple Robe +Sockets: W-W-W-W-W-W +]],[[ +Thousand Ribbons +Simple Robe +Variant: Pre 3.0.0 +Variant: Pre 3.19.0 +Variant: Current +SocketedGemsGetElementalProliferationUniqueBodyInt5 +{variant:1,2}Adds 2 to 3 Fire Damage to Spells and Attacks +{variant:3}AddedFireDamageUniqueBodyInt5 +{variant:1,2}Adds 2 to 3 Cold Damage to Spells and Attacks +{variant:3}AddedColdDamageUniqueBodyInt5 +{variant:1,2}Adds 1 to 4 Lightning Damage to Spells and Attacks +{variant:3}AddedLightningDamageUniqueBodyInt5_ +{variant:1}IncreasedCastSpeedUniqueAmulet16 +{variant:1,2}+(10-20) to Evasion Rating +{variant:3}LocalIncreasedEvasionRatingUniqueBodyInt5 +{variant:1,2}LocalIncreasedEnergyShieldUniqueBootsInt2 +{variant:3}LocalIncreasedEnergyShieldUniqueBodyInt5 +{variant:1,2}+6 to maximum Life +{variant:3}IncreasedLifeUniqueBodyInt5 +{variant:1,2}+6 to maximum Mana +{variant:3}IncreasedManaUniqueBodyInt5 +{variant:1,2}+(5-10)% to Fire Resistance +{variant:3}FireResistUniqueBodyInt5 +{variant:1,2}+(5-10)% to Cold Resistance +{variant:3}ColdResistUniqueBodyInt5 +{variant:1,2}LightningResistUniqueBelt11 +{variant:3}LightningResistUniqueBodyInt5 +]],[[ +Vis Mortis +Necromancer Silks +Variant: Pre 2.6.0 +Variant: Pre 3.8.0 +Variant: Current +Implicits: 0 +{variant:1}LocalIncreasedEnergyShieldUniqueBodyInt7 +{variant:2,3}LocalIncreasedEnergyShieldUniqueBodyInt9 +IncreasedManaUniqueBodyInt9 +MinionLifeUniqueBodyInt9 +MinionDamageUniqueBodyInt9 +{variant:1,2}MaximumMinionCountUniqueBodyInt9 +{variant:1}Minions gain Unholy Might for 5 seconds on Kill +{variant:2}MinionUnholyMightOnKillUniqueBodyInt9 +{variant:3}MinionElementalDamageAddedAsChaosUnique__1 +]],[[ +Zahndethus' Cassock +Sage's Robe +Variant: Pre 1.0.0 +Variant: Pre 1.3.0 +Variant: Pre 2.6.0 +Variant: Current +Implicits: 0 +{variant:1}Adds 1 to 25 Lightning Damage +{variant:2,3,4}AddedLightningDamageUniqueBodyInt8 +{variant:1,2,3}(75-100)% increased Energy Shield +{variant:4}LocalIncreasedEnergyShieldPercentUniqueBodyInt8 +{variant:1}+(20-25)% to Chaos Resistance +{variant:2,3,4}ChaosResistUniqueBodyInt8 +LightRadiusUniqueBodyInt8 +{variant:1}25% chance to create Consecrated Ground when you Block +{variant:2}50% chance to create Consecrated Ground when you Block +{variant:3,4}ConsecratedGroundOnBlockUniqueBodyInt8 +]],[[ +Ghostwrithe +Silken Vest +LocalIncreasedEnergyShieldUnique__33 +IncreasedLifeUnique__115 +ChaosResistUnique__26 +MaximumLifeConvertedToEnergyShieldUnique__2 +]], +-- Body: Armour/Evasion +[[ +Belly of the Beast +Full Wyrmscale +Implicits: 0 +LocalIncreasedPhysicalDamageReductionRatingUniqueBodyStrDex1 +MaximumLifeUniqueBodyStrDex1 +AllResistancesUniqueBodyStrDex1 +FlaskLifeRecoveryRateUniqueBodyStrDex1 +Extra Gore +]],[[ +Cherrubim's Maleficence +Triumphant Lamellar +Variant: Pre 2.0.0 +Variant: Pre 2.6.0 +Variant: Current +Implicits: 0 +{variant:1,2}(10-20)% increased Chaos Damage +{variant:3}IncreasedChaosDamageUniqueBodyStrDex4 +LocalIncreasedArmourAndEvasionUniqueBodyStrDex4 +IncreasedLifeUniqueBodyStrDex4 +{variant:1}30% increased total Recovery per second from Life Leech +{variant:2,3}IncreasedLifeLeechRateUniqueBodyStrDex4 +]],[[ +Daresso's Defiance +Full Dragonscale +Variant: Pre 2.6.0 +Variant: Pre 3.5.0 +Variant: Pre 3.16.0 +Variant: Pre 3.19.0 +Variant: Pre 3.26.0 +Variant: Current +Implicits: 0 +{variant:1,2,3}LocalIncreasedArmourAndEvasionUniqueBodyStrDex4 +{variant:4,5,6}LocalIncreasedArmourAndEvasionRatingUniqueBodyStrDex3 +{variant:1,2}IncreasedLifeUnique__71 +{variant:3,4,5,6}IncreasedLifeUniqueBodyStrDex3_ +{variant:1,2,3,4}(0.4-0.6)% of Physical Attack Damage Leeched as Life +{variant:5}LifeLeechUniqueRing2 +{variant:6}LifeLeechPermyriadUniqueBodyStrDex3 +LoseEnduranceChargesWhenHitUniqueBodyStrDex3 +EnduranceChargeOnKillUniqueBodyStrDex3 +{variant:1}You gain Onslaught for 1 seconds per Endurance Charge when Hit +{variant:2}You gain Onslaught for 2 seconds per Endurance Charge when Hit +{variant:3,4,5,6}GainOnslaughtWhenHitUniqueBodyStrDex3 +{variant:3,4}(60-100)% increased Onslaught Effect +{variant:5,6}100% increased Onslaught Effect +]],[[ +Farrul's Fur +Triumphant Lamellar +League: Bestiary +Source: Drops from unique{Farrul, First of the Plains} +Implicits: 0 +LocalIncreasedArmourAndEvasionUnique__6 +IncreasedLifeUniqueBodyStrInt7 +CatAspectReservesNoManaUnique__1___ ++2.00 seconds to Cat's Stealth Duration +GainMaxFrenzyAndPowerOnCatsStealthUnique__1 +GainPhasingWhileCatsStealthUnique__1 +]],[[ +Replica Farrul's Fur +Triumphant Lamellar +League: Heist +Source: Steal from a unique{Curio Display} during a Grand Heist +Implicits: 0 +LocalIncreasedArmourAndEvasionUnique__7 +IncreasedLifeUniqueBodyStrInt7 ++2.00 seconds to Cat's Agility Duration +CatAspectReservesNoManaUnique__1___ +GainMaxFrenzyAndEnduranceOnCatsAgilityUnique__1 +GainOnslaughtWhileCatsAgilityUnique__1_ +]],[[ +Gruthkul's Pelt +Wyrmscale Doublet +Variant: Pre 3.5.0 +Variant: Pre 3.19.0 +Variant: Current +Implicits: 0 +{variant:1}(60-100)% increased Global Physical Damage +{variant:2,3}IncreasedPhysicalDamagePercentUnique__4 +{variant:3}(300-400)% increased Armour and Evasion Rating +{variant:1}+(130-160) to maximum Life +{variant:2}+(200-240) to maximum Life +{variant:3}IncreasedLifeUnique__34 +{variant:1,2}ColdResistUniqueShieldDex7 +{variant:1}LifeRegenerationRatePercentUnique__1 +{variant:2}Regenerate 5% of Life per second +{variant:3}LifeRegenerationRatePercentUnique__2 +ActorSizeUnique__2 +CannotDealSpellDamageUnique__1 +SpellsAreDisabledUnique__1 +]],[[ +Lightning Coil +Desert Brigandine +Variant: Pre 1.3.0 +Variant: Pre 3.19.0 +Variant: Current +Implicits: 0 +AddedLightningDamageUniqueBodyStrDex2 +LocalIncreasedArmourAndEvasionUniqueBodyStrDex2 +IncreasedLifeUniqueBodyStrDex2 +LightningResistUniqueBodyStrDex2 +{variant:1}40% of Physical Damage from Hits taken as Lightning Damage +{variant:2}30% of Physical Damage from Hits taken as Lightning Damage +{variant:3}PhysicalDamageTakenAsLightningPercentUniqueBodyStrDex2 +]],[[ +Viper's Scales +Full Scale Armour +Source: No longer obtainable +Implicits: 0 +LocalIncreasedArmourAndEvasionUnique__2 +IncreasedLifeUnique__10 +ColdResistUnique__6 +MovementVelocityUniqueBodyDex7 +ChanceToPoisonWithAttacksUnique___1 +CannotBePoisonedUnique__2 +]], +-- Body: Armour/Energy Shield +[[ +Ambu's Charge +Crusader Chainmail +Variant: Pre 1.0.0 +Variant: Pre 2.0.0 +Variant: Pre 2.6.0 +Variant: Pre 3.19.0 +Variant: Current +Implicits: 0 +{variant:1}(80-100)% increased Armour and Energy Shield +{variant:2}LocalIncreasedArmourAndEnergyShieldUnique__9_ +{variant:3,4,5}LocalIncreasedArmourAndEnergyShieldUniqueBodyStrInt2 +{variant:4,5}IncreasedLifeUniqueBodyStrDex2 +{variant:1,2}AllResistancesDescentUniqueQuiver1 +{variant:3,4,5}AllResistancesUniqueBodyStrInt2 +{variant:1,2,3,4}GainEnduranceChargeWhenCriticallyHit +{variant:5}GainMaximumEnduranceChargesWhenCritUnique__1 +{variant:1,2,3}Regenerate 2% of Life per Second while on Low Life +{variant:1,2,3,4}ShareEnduranceChargesWithParty +{variant:5}ShareMaximumEnduranceChargesPartyUnique__1 +{variant:4}LifeRegenerationIfHitRecentlyUnique__1 +]],[[ +Replica Ambu's Charge +Crusader Chainmail +League: Heist +Source: Steal from a unique{Curio Display} during a Grand Heist +Implicits: 0 +LocalIncreasedArmourAndEnergyShieldUniqueBodyStrInt2 +IncreasedLifeUniqueBodyStrDex2 +AllResistancesUniqueBodyStrInt2 +ShareEnduranceChargesWithParty +GainEnduranceChargesWhenHitUnique__1_ +LoseLifeIfHitRecentlyUnique__1 +]],[[ +Chains of Command +Saintly Chainmail +Implicits: 0 +AnimateGuardianWeaponOnGuardianKillUnique__1_ +AnimateGuardianWeaponOnAnimatedWeaponKillUnique__1 +LocalIncreasedArmourAndEnergyShieldUnique__11 +IncreasedLifeUniqueBodyStrDex3_ +AnimatedGuardianDamagePerAnimatedWeaponUnique__1__ +Animated Minions' Melee Attacks deal Splash Damage to surrounding targets +Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets +CannnotHaveNonAnimatedMinionsUnique__1 +]],[[ +Doryani's Prototype +Saint's Hauberk +League: Harvest +Implicits: 0 +LocalIncreasedArmourAndEnergyShieldUnique__13_ +IncreasedLifeUniqueBodyStrDex3_ +DealNoNonLightningDamageUnique__1_ +ArmourAppliesToLightningDamageUnique__1_ +LightningResistNoReductionUnique__1_ +NearbyEnemyLightningResistanceEqualUnique__1 +]],[[ +The Fourth Vow +Devout Chainmail +PhysicalDamageBypassesEnergyShieldUnique__1 +LocalIncreasedArmourAndEnergyShieldUnique__26 +ChaosResistUniqueAmulet23 +LifeRegenerationRatePercentageUniqueShieldStrInt3 +ArmourAppliesToChaosDamageUnique__1 +]],[[ +Geofri's Sanctuary +Elegant Ringmail +Variant: Pre 2.6.0 +Variant: Pre 3.0.0 +Variant: Current +Implicits: 0 +LocalIncreasedArmourAndEnergyShieldUnique__2 +{variant:1,2}IncreasedEnergyShieldUniqueBodyStrDexInt1 +{variant:3}IncreasedEnergyShieldUniqueRing18 +IncreasedLifeUniqueBodyDexInt1 +AllResistancesUnique__3 +{variant:1}+1 maximum Energy Shield per 5 Strength +{variant:2,3}EnergyShieldPer5StrengthUnique__1 +ZealotsOathUnique__1 +]],[[ +Icetomb +Latticed Ringmail +Variant: Pre 2.0.0 +Variant: Pre 3.19.0 +Variant: Current +Implicits: 0 +{variant:1}+15 to Strength +{variant:2,3}StrengthUniqueBodyStrInt3 +{variant:1}IntelligenceUniqueBootsDex3 +{variant:2,3}IntelligenceUniqueBodyStrInt3 +LocalIncreasedArmourAndEnergyShieldUniqueBodyStrInt3 +ColdResistUniqueBodyStrInt3 +CannotBeChilledUniqueBodyStrInt3 +{variant:1,2}IncreasedChillDurationUniqueBodyStrInt3 +{variant:3}FreezeEnemiesWhenHitChanceUnique__1 +]],[[ +Crystal Vault +Latticed Ringmail +Source: No longer obtainable +LevelReq: 49 +Implicits: 0 +StrengthUniqueBodyStrInt3 +IntelligenceUniqueBodyStrInt3 +LocalIncreasedArmourAndEnergyShieldUniqueBodyStrInt3 +ColdResistUniqueBodyStrInt3 +CannotBeChilledUniqueBodyStrInt3 +PhysicalDamageTakenAsColdUnique__1 +FireDamageTakenAsColdUnique___2_ +ChillEffectUnique__1 +]],[[ +Incandescent Heart +Saintly Chainmail +Variant: Pre 2.6.0 +Variant: Current +Implicits: 0 +{variant:1}+(60-80) to Armour +{variant:1}LocalIncreasedArmourAndEnergyShieldUniqueBodyStrInt4 +{variant:2}LocalIncreasedArmourAndEnergyShieldUniqueBodyStrInt5 +IncreasedLifeUniqueBodyStrInt5 +{variant:1}(0.8-1)% of Physical Attack Damage Leeched as Life +{variant:2}LifeLeechPermyriadUniqueBodyStrInt5 +{variant:2}ElementalDamagePercentAddedAsChaosUnique__1 +ElementalDamageTakenAsChaosUniqueBodyStrInt5 +LightRadiusUniqueBodyStrInt5 +ArcaneVisionUniqueBodyStrInt5 +]],[[ +The Ivory Tower +Saint's Hauberk +Implicits: 0 +IntelligenceUnique__17 +MaximumEnergyShieldPerReservedLifeUnique__1 +IncreasedManaUnique__17 +EnergyShieldRegenerationUnique__3 +ChaosDamageRemovedFromManaBeforeLifeUnique__1___ +]],[[ +Kingsguard +Conquest Chainmail +Implicits: 0 +LocalIncreasedArmourAndEnergyShieldUniqueBodyStrInt6 +IncreasedLifeUniqueBodyStrDex3_ +IncreasedManaUniqueBodyStrInt6 +EnduranceChargeDurationUniqueBodyStrInt4 +LifeGainOnEndurangeChargeConsumptionUniqueBodyStrInt6 +]],[[ +Lightbane Raiment +Ornate Ringmail +Variant: Pre 1.0.0 +Variant: Pre 1.3.0 +Variant: Pre 2.0.0 +Variant: Current +Implicits: 0 +{variant:1}(80-100)% increased Armour and Energy Shield +{variant:2,3,4}LocalIncreasedArmourAndEnergyShieldUniqueBodyStrInt4 +{variant:1,2,3}10% of Physical Damage Converted to Chaos Damage +{variant:4}PhysicalDamageConvertToChaosBodyStrInt4 +{variant:1}Reflects (10-20) Chaos Damage to Melee Attackers +{variant:2,3,4}AttackerTakesChaosDamageUniqueBodyStrInt4 +LightRadiusUniqueBodyStrInt4 +{variant:1}25% chance to create Desecrated Ground when you Block +{variant:2}50% chance to create Desecrated Ground when you Block +{variant:3,4}DesecratedGroundOnBlockUniqueBodyStrInt4 +]],[[ +Loreweave +Elegant Ringmail +Source: Vendor Recipe +Variant: Pre 3.6.0 +Variant: Current +Implicits: 0 +HasSixSocketsUnique__1 +AllAttributesUnique__6 +AddedPhysicalDamageUnique__6_ +CriticalStrikeChanceUnique__2 +LocalIncreasedEnergyShieldUnique__20 +IncreasedLifeUnique__80_ +IncreasedManaUnique__12 +ItemFoundRarityIncreaseUnique__3 +ElementalDamagePercentUnique__1 +{variant:1}Your Maximum Resistances are (76-80)% +{variant:2}MaximumResistancesOverrideUnique__1 +]],[[ +Replica Loreweave +Elegant Ringmail +League: Heist +Source: Steal from a unique{Curio Display} during a Grand Heist +Implicits: 0 +HasSixSocketsUnique__1 +AllAttributesUnique__6 +AddedPhysicalDamageUnique__6_ +CriticalStrikeChanceUnique__4_ +LocalIncreasedEnergyShieldUnique__30__ +IncreasedLifeUnique__106_ +IncreasedManaUnique__20_ +ItemFoundRarityIncreaseUnique__3 +ElementalDamagePercentUnique__1 +MaximumResistancesOverrideUnique__2 +]],[[ +Rotting Legion +Loricated Ringmail +Source: No longer obtainable +League: Blight +Implicits: 0 +SupportedByMeatShieldUnique__1 +LocalIncreasedArmourAndEnergyShieldUnique__17_ +IncreasedLifeUnique__23 +DamagePerZombieUnique__1 +ElementalDamageTakenPerZombieUnique__1 +]],[[ +Sporeguard +Saint's Hauberk +League: Blight +Source: Drops in Blighted Maps +Variant: Pre 3.26.0 +Variant: Current +Implicits: 0 +TriggerFungalGroundOnKillUnique__1_ +LocalIncreasedArmourAndEnergyShieldUnique__8 +MaximumLifeUnique__18 +{variant:1}ChaosResistUnique__33 +{variant:2}ChaosResistUnique__16 +{variant:1}Enemies on Fungal Ground you Kill Explode, dealing 5% of their Life as Chaos Damage +{variant:2}EnemiesOnFungalGroundExplodeUnique__1 +FungalAroundWhenStationaryUnique__1_ +This item can be anointed by Cassia +]],[[ +Voll's Protector +Holy Chainmail +League: Legion +Variant: Pre 3.7.0 +Variant: Current +Implicits: 0 +{variant:1}60% increased Armour and Energy Shield +{variant:2}LocalIncreasedArmourAndEnergyShieldUniqueBodyStrInt1 +MaximumManaUniqueBodyStrInt1 +AddPowerChargeOnCrit1__ +{variant:2}KeystoneInnerConvictionUnique__1 +]], +-- Body: Evasion/Energy Shield +[[ +Bloodbond +Bone Armour +Variant: Pre 3.16.0 +Variant: Current +Implicits: 0 +DisplayGrantsBloodOfferingUnique__1_ +LocalIncreasedEvasionAndEnergyShieldUnique__6_ +MaximumLifeUnique__5 +MinionLifeUnique__3_ +LifeRegenerationRatePercentUnique__3 +{variant:1}Minions have (6-10)% chance to Suppress Spell Damage +{variant:2}Minions have (12-15)% chance to Suppress Spell Damage +]],[[ +Carcass Jack +Varnished Coat +Variant: Pre 3.0.0 +Variant: Pre 3.5.0 +Variant: Current +Implicits: 0 +LocalIncreasedEvasionAndEnergyShieldUniqueBodyDexInt1 +IncreasedLifeUniqueBodyDexInt1 +AllResistancesUniqueBodyDexInt1 +{variant:1,2}AreaOfEffectImplicitMarakethTwoHandMace2 +{variant:3}AreaOfEffectUniqueBodyDexInt1 +{variant:1}12% increased Area Damage +{variant:2,3}AreaDamageUniqueBodyDexInt1 +ExtraGore +]],[[ +Cloak of Defiance +Lacquered Garb +Variant: Pre 1.3.0 +Variant: Pre 3.0.0 +Variant: Pre 3.5.0 +Variant: Pre 3.19.0 +Variant: Current +Implicits: 0 +{variant:1,2,3}(110-150)% increased Evasion and Energy Shield +{variant:4,5}LocalIncreasedEvasionAndEnergyShieldUniqueBodyDexInt2 +{variant:1,2}+(90-110) to maximum Mana +{variant:3,4,5}IncreasedManaUniqueBodyDexInt2 +{variant:1,2}ManaRegenerationUniqueBodyDexInt2 +{variant:3,4,5}BaseManaRegenerationUniqueBodyDexInt2 +{variant:1,3,4}10% of Damage is taken from Mana before Life +KeystoneMindOverMatterUnique__1 +]],[[ +Dendrobate +Sentinel Jacket +Implicits: 0 +SupportedByLesserPoisonUnique__1 +LocalIncreasedEvasionAndEnergyShieldUnique__7 +LocalIncreasedEnergyShieldUnique__13_ +AllResistancesDemigodsImplicit +PoisonDamageWithOver300DexterityUnique__1 +PoisonDurationWithOver150IntelligenceUnique__1 +]],[[ +The Eternity Shroud +Blood Raiment +Shaper Item +Elder Item +Source: Drops from unique{The Elder} (Uber) +Implicits: 0 +GlimpseOfEternityWhenHitUnique__1 +LocalIncreasedEvasionAndEnergyShieldUnique__18 +IncreasedLifeUniqueBodyStrDex4 +ChaosResistImplicitRing1 +ElementalDamagePercentAddedAsChaosPerShaperItemUnique__1 +HitsIgnoreChaosResistanceAllShaperItemsUnique__1 +]],[[ +Replica Eternity Shroud +Blood Raiment +Shaper Item +Elder Item +League: Heist +Source: Steal from a unique{Curio Display} during a Grand Heist +Implicits: 0 +TriggerShadeFormWhenHitUnique__1 +LocalIncreasedEvasionAndEnergyShieldUnique__21_ +IncreasedLifeUniqueBodyStrDex4 +ChaosResistUnique__9 +PhysicalDamagePercentAddedAsChaosPerElderItemUnique__1 +HitsIgnoreChaosResistanceAllElderItemsUnique__1 +]],[[ +Expedition's End +Sentinel Jacket +League: Heist +Source: Steal from a unique{Curio Display} during a Grand Heist +Implicits: 0 +LocalIncreasedEvasionAndEnergyShieldUnique__24 +MaximumLifeUnique__21 +AllDamageCanFreezeUnique__1 +FreezeChilledEnemiesMoreDamageUnique__1_ +NearbyEnemiesAreChilledUnique__1 +]],[[ +Inpulsa's Broken Heart +Sadist Garb +Variant: Pre 3.5.0 +Variant: Pre 3.7.0 +Variant: Current +Implicits: 0 +IncreasedLifeUniqueBodyStrDex2 +IncreasedDamageIfShockedRecentlyUnique__1 +{variant:1,2}(25-40)% increased Effect of Shock +{variant:3}ShockEffectUnique__1 +{variant:1}Shocked Enemies you Kill Explode, dealing (5-10)% of +{variant:2,3}ShockedEnemiesExplodeUnique__1_ +their Life as Lightning Damage which cannot Shock +UnaffectedByShockUnique__1 +]],[[ +The Restless Ward +Carnal Armour +Variant: Pre 2.6.0 +Variant: Pre.3.19.0 +Variant: Current +Implicits: 1 +IncreasedManaUnique__29 +{variant:1}LocalIncreasedEvasionAndEnergyShieldUniqueBodyDexInt1 +{variant:2,3}LocalIncreasedEvasionAndEnergyShieldUniqueBodyDexInt3 +{variant:1}IncreasedLifeUniqueShieldStrInt6 +{variant:2,3}IncreasedLifeUniqueBodyStrDex2 +{variant:1,2}MutatedUniqueJewel87MovementSpeedPerFrenzyCharge +{variant:3}MovementVelocityPerFrenzyChargeUniqueBodyDexInt3 +{variant:1}Regenerate (15-20) Life per second per Endurance Charge +{variant:2}Regenerate (20-30) Life per second per Endurance Charge +{variant:3}LifeRegenPerMinutePerEnduranceChargeUniqueBodyDexInt3 +{variant:1,2}100% increased Endurance, Frenzy and Power Charge Duration +{variant:3}ChargeDurationUniqueBodyDexInt3 +]],[[ +Replica Restless Ward +Carnal Armour +League: Heist +Source: Steal from a unique{Curio Display} during a Grand Heist +Implicits: 1 +IncreasedManaImplicitArmour1 +LocalIncreasedEvasionAndEnergyShieldUniqueBodyDexInt3 +IncreasedLifeUniqueBodyStrDex2 +MovementVelocityPerFrenzyChargeUnique__2 +ReducedMaximumEnduranceChargeUnique__2 +ReducedMaximumFrenzyChargesUnique__2_ +LifeRegenPerMinutePerEnduranceChargeUnique__1 +]],[[ +Saqawal's Nest +Blood Raiment +League: Bestiary +Source: Drops from unique{Saqawal, First of the Sky} +Implicits: 0 +AllAttributesUnique__5 +LightningResistUniqueBodyInt1 +ReducedManaReservationCostUnique__2 +AvianAspectBuffEffectUnique__1 +GrantAviansAspectToAlliesUnique__1 +LocalFlatIncreasedEvasionAndEnergyShieldUnique__2_ +]],[[ +Shroud of the Lightless +Carnal Armour +League: Abyss +Source: Drops from unique{Amanamu, Liege of the Lightless} or unique{Ulaman, Sovereign of the Well} +Variant: Two Abyssal Sockets (Pre 3.12.0) +Variant: One Abyssal Socket (Pre 3.12.0) +Variant: Two Abyssal Sockets (Pre 3.21.0) +Variant: One Abyssal Socket (Pre 3.21.0) +Variant: Three Abyssal Sockets (Current) +Variant: Two Abyssal Sockets (Current) +Variant: One Abyssal Socket (Current) +Implicits: 1 +IncreasedManaUnique__29 +{variant:5}AbyssJewelSocketUnique__16 +{variant:1,3,6}AbyssJewelSocketUnique__4 +{variant:2,4,7}AbyssJewelSocketUnique__5 +{variant:1,2}Socketed Gems are Supported by Level 20 Elemental Penetration +{variant:3,4}DisplaySupportedByElementalPenetrationUnique__1 +LocalDisplayGrantLevelXShadeFormUnique__1 +LocalIncreasedEvasionAndEnergyShieldUnique__11_ +{variant:1,2,3,4}MaximumLifeUnique__10_ +{variant:1,2,3,4}MaximumManaUnique__5 +{variant:1,2,3,4}IncreasedLifePerAbyssalJewelUnique__1 +{variant:5,6,7}IncreasedLifePerAbyssalJewelUnique__2 +{variant:1,2,3,4}IncreasedManaPerAbyssalJewelUnique__1_ +{variant:5,6,7}IncreasedManaPerAbyssalJewelUnique__2 +{variant:5,6,7}ElementalPenetrationPerAbyssalJewelUnique__1 +]],[[ +Replica Shroud of the Lightless +Carnal Armour +League: Heist +Source: Steal from a unique{Curio Display} during a Grand Heist +Implicits: 1 +IncreasedManaUnique__29 +AbyssJewelSocketUnique__14 +]],[[ +Stasis Prison +Carnal Armour +Source: Drops in Unrelenting Domain of Timeless Conflict +Implicits: 1 +IncreasedManaUnique__29 +LocalIncreasedEvasionAndEnergyShieldUnique__33 +IncreasedLifeUniqueBodyStrInt7 +ChronomanceReservesNoMana +DamageTakenGainedAsLifeUnique__2 +Debuffs on you Expire (80-100)% faster +]],[[ +Tinkerskin +Sadist Garb +Implicits: 0 +LocalIncreasedEvasionAndEnergyShieldUnique__4 +IncreasedLifeUniqueBodyStrDex3_ +TrapCooldownRecoveryUnique__1 +GainFrenzyChargeOnTrapTriggeredUnique__1 +PhasingOnTrapTriggeredUnique__1 +GainLifeOnTrapTriggeredUnique__1 +GainEnergyShieldOnTrapTriggeredUnique__1_ +]],[[ +Victario's Influence +Lacquered Garb +Variant: Pre 2.6.0 +Variant: Current +Implicits: 0 +LocalIncreaseSocketedAuraGemLevelUniqueBodyDexInt4 +{variant:1}Socketed Gems are Supported by Level 1 Generosity +{variant:2}SupportedByGenerosityUniqueBodyDexInt4_ +SocketedItemsHaveReducedReservationUniqueBodyDexInt4 +LocalIncreasedEvasionAndEnergyShieldUniqueBodyDexInt1 +{variant:1}(10-20)% increased Area of Effect of Aura Skills +{variant:2}IncreasedAuraRadiusUniqueBodyDexInt4 +IncreasedAuraEffectUniqueBodyDexInt4 +]],[[ +Servant of Decay +Torturer Garb +Source: Drops from unique{Incarnation of Fear} in normal{Moment of Trauma} +Requires Level 78, 151 Dex, 151 Int +GrantsSummonVoidSpawnUnique__1 +LocalIncreasedEnergyShieldPercentUniqueBody_1 +ChaosResistUniqueBody_1 +DamageRemovedFromVoidSpawnsUnique__1 +ExtraChaosDamagePerVoidSpawnUnique__1 +]],[[ +Seven Teachings +Waxed Garb +Source: Drops from unique{Incarnation of Dread} in normal{Moment of Reverence} +Requires Level 77, 48 Dex, 48 Int +TriggerSocketedSpellOnUnarmedMeleeCriticalHitUnique__1 +UnarmedMoreMeleeAttackSpeedUnique__1 +LocalIncreasedEvasionAndEnergyShieldUnique__38 +MovementVelocityUnique__55 +UnarmedStrikeRangeUnique__1 +BaseUnarmedCriticalStrikeChanceUnique__2 ++(10-77)% to Critical Strike Multiplier with Unarmed Melee Attack +]], +-- Body: Armour/Evasion/Energy Shield +[[ +The Admiral +Varnished Coat +League: Heist +Source: Drops from unique{Admiral Darnaw} in normal{Contract: Death to Darnaw} +Variant: Pre 3.26.0 +Variant: Current +Implicits: 0 +IntelligenceUniqueBodyStrInt3 +{variant:1}(100-140)% increased Evasion and Energy Shield +{variant:2}LocalIncreasedEvasionAndEnergyShieldUnique__31 +AllResistancesUnique__7 +{variant:1}ChanceToFreezeShockIgniteUnique__3 +{variant:2}ChanceToFreezeShockIgniteUnique__1 +ElementalDamageLowestResistUnique__1 +]],[[ +Atziri's Splendour +Sacrificial Garb +Source: Drops from unique{Atziri, Queen of the Vaal} in normal{The Alluring Abyss} +Variant: Pre 3.0.0 (Armour) +Variant: Pre 3.0.0 (Armour/Evasion) +Variant: Pre 3.0.0 (Evasion) +Variant: Pre 3.0.0 (Evasion/ES + Life) +Variant: Pre 3.0.0 (Evasion/ES + ES) +Variant: Pre 3.0.0 (Energy Shield) +Variant: Pre 3.0.0 (Armour/ES + Life) +Variant: Pre 3.0.0 (Armour/ES + ES) +Variant: Pre 3.0.0 (Armour/Evasion/ES) +Variant: Current (Armour) +Variant: Current (Armour/Evasion) +Variant: Current (Evasion) +Variant: Current (Evasion/ES + Life) +Variant: Current (Evasion/ES + ES) +Variant: Current (Energy Shield) +Variant: Current (Armour/ES + Life) +Variant: Current (Armour/ES + ES) +Variant: Current (Armour/Evasion/ES) +Implicits: 1 +GlobalVaalGemsLevelImplicit1_ +{variant:1,10}LocalIncreasedPhysicalDamageReductionRatingPercentUniqueBodyStrDexInt1a +{variant:2,11}(200-220)% increased Evasion Rating and Armour +{variant:3,12}LocalIncreasedEvasionRatingPercentUniqueBodyStrDexInt1c +{variant:4,5,13,14}LocalIncreasedEvasionAndEnergyShieldUniqueBodyStrDexInt1d +{variant:6,15}LocalIncreasedEnergyShieldUniqueBodyStrDexInt1g +{variant:7,8,16,17}LocalIncreasedArmourAndEnergyShieldUniqueBodyStrDexInt1e +{variant:9,18}LocalArmourAndEvasionAndEnergyShieldUniqueBodyStrDexInt1i +{variant:1,2,3,4,7,10,11,12,13,16}+(90-100) to Maximum Life +{variant:5,6,8}+(90-100) to Maximum Energy Shield +{variant:14,15,17}+(70-80) to Maximum Energy Shield +AllResistancesUniqueBodyStrDexInt1 +LifeGainedFromEnemyDeathUniqueBodyStrDexInt1 +ManaGainedFromEnemyDeathUniqueBodyStrDexInt1 +]],[[ +Shadowstitch +Sacrificial Garb +League: Incursion +Source: Double Corrupting Sacrificial Garb +Variant: Pre 3.10.0 +Variant: Current +Implicits: 0 +DisplayHasAdditionalModUnique__1 +AllAttributesUniqueBelt3 +{variant:2}LocalIncreasedArmourEvasionEnergyShieldUnique__1_ +MaximumLifeOnKillPercentUnique__3__ +MaximumEnergyShieldOnKillPercentUnique__1 +AllResistancesPerCorruptedItemUnique__1 +MaximumEnergyShieldPercentPerCorruptedItemUnique__1_ +MaximumLifePercentPerCorruptedItemUnique__1_ +Corrupted +]], +} diff --git a/src/Export/Uniques/boots.lua b/src/Export/Uniques/boots.lua new file mode 100644 index 0000000000..10ad2bce98 --- /dev/null +++ b/src/Export/Uniques/boots.lua @@ -0,0 +1,1151 @@ +-- Item data (c) Grinding Gear Games + +return { +-- Boots: Armour +[[ +Craiceann's Tracks +Goliath Greaves +League: Bestiary +Source: Drops from unique{Craiceann, First of the Deep} +Requires Level 54, 95 Str +LocalIncreasedPhysicalDamageReductionRatingPercentUnique__18 +IncreasedLifeUniqueBootsDex9__ +ColdResistUnique__23 +MovementVelocityUniqueBootsStrInt2_ +CannotBeStunned10CrabBarriersUnique__1 +CrabBarriersLostWhenHitUnique__1_ +]],[[ +Doryani's Delusion +Titan Greaves +League: Delve +Source: Drops from unique{The Apex Assembly} in unique{Doryani's Machinarium} +Variant: Purity of Fire: Fire +Variant: Purity of Fire: Cold +Variant: Purity of Fire: Lightning +Variant: Purity of Ice: Fire +Variant: Purity of Ice: Cold +Variant: Purity of Ice: Lightning +Variant: Purity of Lightning: Fire +Variant: Purity of Lightning: Cold +Variant: Purity of Lightning: Lightning +Requires Level 68, 120 Str +{variant:1,2,3}GrantsPurityOfFireUnique__1 +{variant:4,5,6}GrantsPurityOfIceUnique__1 +{variant:7,8,9}GrantsPurityOfLightningUnique__1 +{variant:1,4,7}AddedFireDamageUnique__3 +{variant:2,5,8}AddedColdDamageUnique__4 +{variant:3,6,9}AddedLightningDamageUnique__2_ +LocalIncreasedPhysicalDamageReductionRatingUniqueHelmetStr3 +IncreasedLifeUnique__55 +MovementVelocityUniqueBootsDex1 +]],[[ +The Infinite Pursuit +{variant:1}Goliath Greaves +{variant:2}Titan Greaves +Variant: Pre 3.21.0 +Variant: Current +League: Breach +Source: Drops in Uul-Netol Breach or from unique{Uul-Netol, Unburdened Flesh} +Upgrade: Upgrades to unique{The Red Trail} using currency{Blessing of Uul-Netol} +Requires Level 54, 95 Str +{variant:1}IncreasedLifeUnique__27 +MovementVelocityUniqueBootsStrDex1 +NoExtraBleedDamageWhileMovingUniqueAmulet25 +{variant:1}15% increased Movement Speed while Bleeding +{variant:2}MovementVelocityWhileBleedingUnique__1 +{variant:2}BleedingExpiresSlowerWhileMovingUnique__1 +{variant:2}CannotBeStunnedWhileBleedingUnique__1 +{variant:2}CannotBePoisonedWhileBleedingUnique__1 +ReceiveBleedingWhenHitUnique__1_ +]],[[ +The Red Trail +Titan Greaves +Variant: Pre 3.21.0 +Variant: Current +League: Breach +Source: Upgraded from unique{The Infinite Pursuit} using currency{Blessing of Uul-Netol} +Requires Level 68, 120 Str +{variant:1}LocalIncreasedPhysicalDamageReductionRatingPercentUnique__20 +{variant:2}LocalIncreasedPhysicalDamageReductionRatingPercentUnique__27 +{variant:1}IncreasedLifeUniqueBootsDex9__ +{variant:2}IncreasedLifeUnique__32 +{variant:1}MovementVelocityUniqueBootsStrInt2_ +{variant:2}MovementVelocityUniqueBootsDex1 +FrenzyChargeOnHitWhileBleedingUnique__1 +{variant:1}15% increased Movement Speed while Bleeding +PhysicalDamageReductionWhileNotMovingUnique__1 +ReceiveBleedingWhenHitUnique__1_ +ItemBloodFootstepsUniqueBootsDex4 +]],[[ +Replica Red Trail +Titan Greaves +Variant: Pre 3.21.0 +Variant: Current +League: Heist +Source: Steal from a unique{Curio Display} during a Grand Heist +Requires Level 68, 120 Str +{variant:1}LocalIncreasedPhysicalDamageReductionRatingUniqueShieldStr2 +{variant:2}LocalIncreasedPhysicalDamageReductionRatingPercentUnique__7 +{variant:1}IncreasedLifeUniqueBootsDex9__ +{variant:2}IncreasedLifeUnique__33 +{variant:1}MovementVelocityUniqueBootsStrInt2_ +{variant:2}MovementVelocityUniqueBootsDex1 +PowerChargeOnHitWhilePoisonedUnique__1 +ChaosResistanceWhileStationaryUnique__1 +15% increased Movement Speed while Poisoned +ItemNecroticFootprintsUnique__1s +ChanceToBePoisonedBySpellsUnique__1_ +]],[[ +Kahuturoa's Certainty +Ancient Greaves +Requires Level 46, 82 Str +LocalIncreasedPhysicalDamageReductionRatingPercentUnique__28 +MovementVelocityUniqueShieldStr1 +StunRecoveryUnique__8 +UnaffectedByDamagingAilmentsUnique__1 +]],[[ +Kaom's Roots +Titan Greaves +Variant: Pre 2.6.0 +Variant: Current +Requires Level 68, 120 Str +HasNoSockets +CannotBeKnockedBack +{variant:1}+(120-150) to maximum Life +{variant:2}IncreasedLifeUniqueBootsStr2 +UnwaveringStanceUnique_2 +{variant:2}Cannot Be Slowed to Below Base Speed +]],[[ +Redblade Tramplers +Ancient Greaves +League: Warbands +Variant: Pre 2.6.0 +Variant: Current +Requires Level 46, 82 Str +{variant:2}IncreasedLifeUniqueBootsDex9__ +AddedPhysicalDamageUniqueBootsStr3 +StunThresholdReductionUniqueBootsStr3 +LocalIncreasedPhysicalDamageReductionRatingPercentUniqueBootsStr3 +FireResistUniqueBootsStr3_ +{variant:1}MovementVelocityUniqueBootsStrDex1 +{variant:2}MovementVelocityUniqueBootsStrInt2_ +ImmuneToBurningGroundUniqueBootsStr3 +]],[[ +Stormcharger +Plated Greaves +Variant: Pre 3.19.0 +Variant: Current +LightningResistUnique__13 +{variant:1}MovementVelocityUniqueBootsStrDex1 +{variant:2}MovementVelocityUnique__21 +{variant:1}ConvertPhysicaltoLightningUnique__2 +{variant:1}50% increased Duration of Lightning Ailments +{variant:2}ShockDurationUnique__2 +{variant:1}(15-25)% increased Effect of Lightning Ailments +{variant:2}ShockEffectUnique__2 +{variant:2}ImmuneToShockedGroundUniqueBootsDexInt4 +]],[[ +The Tempest Rising +Goliath Greaves +Source: Drops from unique{Sirus, Awakener of Worlds} (Uber) +Requires Level 54, 95 Str +LocalIncreasedPhysicalDamageReductionRatingPercentUnique__31 +MovementVelocityUniqueBootsDex1 +IncreasedAilmentDurationUnique__4 +FasterAilmentDamageUnique__1 +EnemiesCountAsMovingElementalAilmentsUnique__1 +]],[[ +Torchoak Step +Antique Greaves +Variant: Pre 3.16.0 +Variant: Current +Requires Level 37, 67 Str +LocalIncreasedPhysicalDamageReductionRatingPercentUnique__37 +{variant:1}(30-50)% increased Totem Life +{variant:2}TotemLifeUnique__2_ +MovementVelocityUniqueBootsStrInt2_ +SummonTotemCastSpeedUnique__2 +{variant:1}Totems Reflect 25% of their maximum Life as Fire Damage to nearby Enemies when Hit +{variant:2}TotemReflectFireDamageUnique__1_ +]],[[ +Windscream +Reinforced Greaves +Variant: Pre 2.6.0 +Variant: Pre 3.19.0 +Variant: Current +LocalIncreasedPhysicalDamageReductionRatingUniqueBootsStr1 +AllResistancesUniqueBootsStr1 +{variant:1}MovementVelocityUniqueBootsDex2 +{variant:2}MovementVelocityUniqueBootsDexInt2 +{variant:3}MovementVelocityUniqueBootsStrDex1 +{variant:1}ElementalDamageUniqueJewel10 +{variant:2}ElementalDamageUniqueBootsStr1 +AdditionalCurseOnEnemiesUnique__2 +{variant:3}CurseAreaOfEffectUnique__3 +]],[[ +Windshriek +Reinforced Greaves +Source: No longer obtainable +LevelReq: 60 +LocalIncreasedPhysicalDamageReductionRatingPercentUnique__16 +AllResistancesUniqueBootsStr1 +MovementVelocityUniqueBootsStrInt2_ +ElementalDamageUniqueBootsStr1 +VillageAdditionalCurseOnEnemies +CurseAreaOfEffectUnique__1 +]],[[ +Dawnstrider +Vaal Greaves +Variant: Pre 3.25.0 +Variant: Current +Source: Drops from unique{The Searing Exarch} +IncreasedLifeUnique__29 +MovementVelocityUniqueBootsDex1 +{variant:1}100% increased Effect of Buffs your Ancestor Totems grant while Active +{variant:1}Buffs from Active Ancestor Totems Linger for 4 seconds +{variant:1}Maximum 1 Buff from an Active Ancestor Totem at a time +{variant:2}OneAncestorTotemBuffUnique__1 +{variant:2}KeystoneAncestralBondUnique__2 +{variant:2}(3-5)% of Damage from hits is taken from your nearest Totem's Life before you +]], +-- Boots: Evasion +[[ +Abberath's Hooves +Goathide Boots +Requires Level 12, 26 Dex +RepeatingShockwave +StrengthUniqueBootsDexInt2 +MovementVelocityUniqueBootsDexInt2 +ChanceToIgniteUnique__4 +VillageIgniteNearbyEnemyOnIgnitedKill +FireDamagePerStrengthUnique__1 +GoatHoofFootprintsUnique__1 +]],[[ +Atziri's Step +Slink Boots +Source: Drops from unique{Atziri, Queen of the Vaal} in normal{The Apex of Sacrifice} +Variant: Pre 3.16.0 +Variant: Current +Requires Level 69, 120 Dex +LocalIncreasedEvasionRatingPercentUniqueBootsDex7 +IncreasedLifeUniqueBootsDex7 +MovementVelocityUniqueBootsDex1 +{variant:1}(21-24)% chance to Suppress Spell Damage +{variant:2}(20-26)% chance to Suppress Spell Damage +]],[[ +The Blood Dance +Sharkskin Boots +Variant: Pre 1.0.0 +Variant: Pre 2.1.0 +Variant: Pre 3.11.0 +Variant: Current +Requires Level 44, 79 Dex +DexterityUniqueBootsDex4_ +MovementVelocityUniqueBootsStrDex1 +MovementVelocityPerFrenzyChargeUniqueBootsDex4 +{variant:1,2,3}3% reduced Attack and Cast Speed per Frenzy Charge +{variant:4}AttackAndCastSpeedPerFrenzyChargeUniqueBootsDex4 +{variant:1,2}Regenerate 1% of Life per second per Frenzy Charge +{variant:3}Regenerate 0.5% of Life per second per Frenzy Charge +{variant:4}LifeRegenerationPerFrenzyChargeUniqueBootsDex4 +FrenzyChargeOnKillChanceUniqueBootsDex4 +ItemBloodFootstepsUniqueBootsDex4 +{variant:1}3% increased Damage per Frenzy Charge with Hits against Enemies on Low Life +{variant:2,3}6% increased Damage per Frenzy Charge with Hits against Enemies on Low Life +{variant:4}EnemiesOnLowLifeTakeMoreDamagePerFrenzyChargeUniqueBootsDex4 +]],[[ +Deerstalker +Deerskin Boots +Variant: Pre 2.6.0 +Variant: Pre 3.19.0 +Variant: Current +Requires Level 22, 42 Dex +{variant:1,2}Socketed Gems are Supported by Level 11 Trap +{variant:3}DisplaySupportedByTrapUniqueBootsDex6 +LocalIncreasedEvasionRatingPercentUniqueBootsDex6 +{variant:1,2}IncreasedLifeUniqueBootsDex6 +{variant:2,3}MovementVelocityUniqueBootsDexInt2 +TrapThrowSpeedUniqueBootsDex6 +{variant:1}MovementSpeedOnTrapThrowUniqueBootsDex6 +{variant:2,3}MovementSpeedOnTrapThrowUnique__1 +]],[[ +Orbala's Stand +Eelskin Boots +LocalIncreasedEvasionRatingPercentUniqueBootsStrDex5 +MovementVelocityUnique__39_ +CannotBeStunnedSuppressedDamageUnique__1 +DebilitateEnemiesSuppressedDamageUnique__1 +]],[[ +Doryani's Delusion +Slink Boots +League: Delve +Source: Drops from unique{The Apex Assembly} in unique{Doryani's Machinarium} +Variant: Purity of Fire: Fire +Variant: Purity of Fire: Cold +Variant: Purity of Fire: Lightning +Variant: Purity of Ice: Fire +Variant: Purity of Ice: Cold +Variant: Purity of Ice: Lightning +Variant: Purity of Lightning: Fire +Variant: Purity of Lightning: Cold +Variant: Purity of Lightning: Lightning +Requires Level 69, 120 Dex +{variant:1,2,3}GrantsPurityOfFireUnique__1 +{variant:4,5,6}GrantsPurityOfIceUnique__1 +{variant:7,8,9}GrantsPurityOfLightningUnique__1 +{variant:1,4,7}AddedFireDamageUnique__3 +{variant:2,5,8}AddedColdDamageUnique__4 +{variant:3,6,9}AddedLightningDamageUnique__2_ +LocalIncreasedEvasionRatingPercentUnique__3 +IncreasedLifeUnique__57 +MovementVelocityUniqueBootsDex1 +]],[[ +Farrul's Chase +Slink Boots +League: Bestiary +Source: Drops from unique{Farrul, First of the Plains} +Requires Level 69, 120 Dex +CatsStealthTriggeredIntimidatingCry +LocalIncreasedEvasionRatingPercentUnique__13 +IncreasedLifeUniqueBootsDex9__ +MovementVelocityUniqueBootsStrDex1 +(40-50)% chance to avoid Bleeding +MovementSpeedWithCatsStealthUnique__1 +]],[[ +Goldwyrm +Nubuck Boots +Variant: Pre 1.1.0 +Variant: Pre 3.25.0 +Variant: Current +Requires Level 34, 62 Dex +ManaRegenerationUniqueBootsDex2 +{variant:1}(20-30)% increased Quantity of Items Found +{variant:2}(14-20)% increased Quantity of Items Found +{variant:3}(20-40)% increased Rarity of Items Found +FireResistUniqueBootsDex2 +MovementVelocityUniqueBootsDex2 +]],[[ +Garukhan's Flight +Stealth Boots +Variant: Pre 3.5.0 +Variant: Pre 3.16.0 +Variant: Current +Requires Level 62, 117 Dex +DexterityUniqueBootsDex4_ +{variant:1}LocalIncreasedEvasionRatingPercentUniqueBootsDexInt1 +{variant:2}(320-380)% increased Evasion Rating +{variant:3}LocalIncreasedEvasionRatingPercentUnique__6 +MovementVelocityUniqueBootsDex1 +ImmuneToBurningShockedChilledGroundUnique__1 +LifeRegenerationWhileMovingUnique__1 +{variant:1}+1 to Maximum Life per 10 Dexterity +{variant:2,3}MaximumLifePer10DexterityUnique__1 +]],[[ +Seven-League Step +Rawhide Boots +League: Perandus +MovementVelocityUnique___6 +]],[[ +Sin Trek +Stealth Boots +Variant: Pre 2.0.0 +Variant: Pre 2.6.0 +Variant: Pre 3.5.0 +Variant: Current +Requires Level 62, 117 Dex +DexterityUniqueBootsDex1 +IntelligenceUniqueBootsDex1 +LocalIncreasedEvasionRatingPercentUniqueBootsDex1 +{variant:1}IncreasedEnergyShieldUnique__9 +{variant:2}+(70-100) to maximum Energy Shield +{variant:3}+(100-160) to maximum Energy Shield +{variant:4}LocalIncreasedEnergyShieldUniqueBootsDex1 +MovementVelocityUniqueBootsDex1 +Enemies Cannot Leech Life From You +]],[[ +Temptation Step +Shagreen Boots +League: Ultimatum +Source: Drops from unique{The Trialmaster} +Requires Level 55, 97 Dex +LocalIncreasedEvasionRatingPercentUnique__18 +ChaosResistUnique__23 +DamagePerPoisonOnSelfUnique__1_ +MovementSpeedPerPoisonOnSelfUnique__1_ +Poison you inflict with Travel Skills is Reflected to you if you have fewer than 5 Poisons on you +]],[[ +Three-step Assault +Shagreen Boots +Variant: Pre 2.6.0 +Variant: Pre 3.16.0 +Variant: Current +Requires Level 55, 97 Dex +DexterityUniqueBootsDex9 +LocalIncreasedEvationRatingPercentUniqueBootsDex9 +{variant:1}40% increased Evasion Rating while you have Onslaught +{variant:2,3}100% increased Evasion Rating while you have Onslaught +{variant:1}IncreasedLifeUnique__69 +{variant:2,3}IncreasedLifeUniqueBootsDex9__ +{variant:1}MovementVelocityUniqueBootsStrDex1 +{variant:2,3}MovementVelocityUniqueBootsStrInt2_ +{variant:1,2}10% chance to Avoid Elemental Ailments while Phasing +{variant:3}ChanceToDodgeSpellsWhilePhasing_Unique_1 +]],[[ +Replica Three-step Assault +Shagreen Boots +League: Heist +Source: Steal from a unique{Curio Display} during a Grand Heist +Requires Level 55, 97 Dex +DexterityUniqueBootsDex9 +LocalIncreasedEvationRatingPercentUniqueBootsDex9 +IncreasedLifeUniqueBootsDex9__ +MovementVelocityUniqueBootsStrInt2_ +ElusiveEffectUnique__1 +MovementSpeedIfHitRecentlyUnique__1_ +]],[[ +Victario's Flight +Goathide Boots +Variant: Pre 2.6.0 +Variant: Pre 3.19.0 +Variant: Current +DexterityUniqueBootsDex3 +IntelligenceUniqueBootsDex3 +LocalIncreasedEvasionRatingPercentUniqueBootsStrDex5 +{variant:2}MovementVelocityUniqueBootsDexInt2 +{variant:3}MovementVelocityUnique__19 +{variant:1}MovementVelocityOnLowLifeUniqueBootsDex3 +{variant:3}MovementVelocityOnLowLifeUnique__1 +{variant:1,2}PercentDamageGoesToManaUniqueBootsDex3 +{variant:2}10% increased Movement Speed for you and nearby Allies +{variant:3}QuicksilverFlaskAppliesToAlliesUnique__1 +]], +-- Boots: Energy Shield +[[ +Bones of Ullr +Silk Slippers +Variant: Pre 3.8.0 +Variant: Current +Requires Level 22, 42 Int +IncreasedLifeUniqueBootsInt4 +IncreasedManaUniqueBootsInt4 +LocalIncreasedEnergyShieldUniqueBootsInt4 +MovementVelocityUniqueBootsInt4 +{variant:1}+1 to Maximum number of Raised Zombies +{variant:1}+1 to Maximum number of Spectres +{variant:2}MaximumMinionCountUniqueBootsInt4 +{variant:2}+1 to Level of all Raise Spectre Gems +]],[[ +Replica Bones of Ullr +Silk Slippers +Variant: Pre 3.23.0 +Variant: Current +League: Heist +Source: Steal from a unique{Curio Display} during a Grand Heist +Requires Level 22, 42 Int +LocalIncreasedEnergyShieldUniqueBootsInt4 +IncreasedLifeUniqueBootsInt4 +IncreasedManaUniqueBootsInt4 +MovementVelocityUniqueBootsInt4 +{variant:1}Summoned Phantasms have 10% chance to refresh their Duration when they Hit a Unique Enemy +{variant:2}SpiritMinionRefreshOnUniqueHitUnique__1 +{variant:1}Summoned Raging Spirits have 10% chance to refresh their Duration when they Hit a Unique Enemy +{variant:2}Summoned Raging Spirits have 10% chance to refresh their Duration when they Hit a Rare or Unique Enemy +]],[[ +Doryani's Delusion +Sorcerer Boots +League: Delve +Source: Drops from unique{The Apex Assembly} in unique{Doryani's Machinarium} +Variant: Purity of Fire: Fire Pre 3.16.0 +Variant: Purity of Fire: Cold Pre 3.16.0 +Variant: Purity of Fire: Lightning Pre 3.16.0 +Variant: Purity of Ice: Fire Pre 3.16.0 +Variant: Purity of Ice: Cold Pre 3.16.0 +Variant: Purity of Ice: Lightning Pre 3.16.0 +Variant: Purity of Lightning: Fire Pre 3.16.0 +Variant: Purity of Lightning: Cold Pre 3.16.0 +Variant: Purity of Lightning: Lightning Pre 3.16.0 +Variant: Purity of Fire: Fire +Variant: Purity of Fire: Cold +Variant: Purity of Fire: Lightning +Variant: Purity of Ice: Fire +Variant: Purity of Ice: Cold +Variant: Purity of Ice: Lightning +Variant: Purity of Lightning: Fire +Variant: Purity of Lightning: Cold +Variant: Purity of Lightning: Lightning +Requires Level 67, 120 Int +{variant:1,2,3,10,11,12}GrantsPurityOfFireUnique__1 +{variant:4,5,6,13,14,15}GrantsPurityOfIceUnique__1 +{variant:7,8,9,16,17,18}GrantsPurityOfLightningUnique__1 +{variant:1,4,7,10,13,16}AddedFireDamageUnique__3 +{variant:2,5,8,11,14,17}AddedColdDamageUnique__4 +{variant:3,6,9,12,15,18}AddedLightningDamageUnique__2_ +{variant:1,2,3,4,5,6,7,8,9}LocalIncreasedEnergyShieldPercentUnique__19 +{variant:10,11,12,13,14,15,16,17,18}LocalIncreasedEnergyShieldPercentUnique__13 +IncreasedLifeUnique__60 +MovementVelocityUniqueBootsDex1 +]],[[ +Inya's Epiphany +Arcanist Slippers +Requires Level 61, 119 Int +IncreasedLifeUniqueBootsDex9__ +MovementVelocityUniqueBootsStrInt2_ +PercentageIntelligenceUnique__4 +ChargeBonusDamagePerPowerCharge +ChanceToGainMaximumPowerChargesUnique__1_ +your maximum number of Power Charges +]],[[ +Replica Inya's Epiphany +Arcanist Slippers +League: Heist +Source: Steal from a unique{Curio Display} during a Grand Heist +Requires Level 61, 119 Int +PercentageIntelligenceUnique__4 +IncreasedLifeUniqueBootsDex9__ +IncreasedDamagePerPowerChargeUnique__1 +LifeRegenerationPerPowerChargeUnique__1__ +MovementVelocityPerPowerChargeUnique__1__ +]],[[ +Rainbowstride +Conjurer Boots +Variant: Pre 1.0.0 +Variant: Pre 1.1.0 +Variant: Pre 2.6.0 +Variant: Pre 3.4.0 +Variant: Pre 3.19.0 +Variant: Current +Requires Level 53, 94 Int +{variant:1,2,3,4}SpellBlockUniqueBootsInt5 +{variant:5}SpellBlockPercentageUnique__2 +{variant:6}SpellBlockPercentageUniqueBootsInt5 +{variant:1,2}IncreasedManaUnique__17 +{variant:3,4,5,6}IncreasedManaUniqueBootsInt5 +{variant:1,2}LocalIncreasedEnergyShieldPercentUnique__5 +{variant:3,4,5}LocalIncreasedEnergyShieldPercentUniqueBootsInt5 +{variant:1,3,4,5,6}AllResistancesUniqueBootsInt5 +{variant:2}AllResistancesImplicitShield2 +{variant:1,2,3,6}MovementVelocityUniqueBootsStrDex1 +{variant:4,5}MovementVelocityUniqueBootsStrInt2_ +]],[[ +Shavronne's Pace +Scholar Boots +Variant: Pre 2.0.0 +Variant: Pre 2.6.0 +Variant: Pre 3.19.0 +Variant: Current +Requires Level 32, 54 Int +{variant:1,2,3}DexterityUniqueBootsInt3 +{variant:1}IntelligenceUniqueOneHandSword2 +{variant:2,3,4}IntelligenceUniqueBootsDex1 +{variant:1}(50-70)% increased Energy Shield +{variant:2,3,4}LocalIncreasedEnergyShieldPercentAndStunRecoveryUniqueBootsInt3 +{variant:3,4}MovementVelocityUniqueBootsDexInt2 +{variant:1,2}35% increased Movement Speed when on Full Life +{variant:3,4}MovementVelocityOnFullLifeUniqueBootsInt3 +{variant:1,2,3}(10-15)% increased Stun and Block Recovery +{variant:4}(150-200)% increased Stun and Block Recovery +]],[[ +Shavronne's Gambit +Scholar Boots +Source: No longer obtainable +Variant: Pre 2.6.0 +Variant: Current +Requires Level 32, 54 Int +DexterityUniqueBootsInt3 +IntelligenceUniqueBootsDex1 +LocalIncreasedEnergyShieldPercentAndStunRecoveryUniqueBootsInt3 +{variant:2}MovementVelocityUniqueBootsDexInt2 +{variant:1}35% increased Movement Speed when on Full Life +{variant:2}MovementVelocityOnFullLifeUniqueBootsInt3 +{variant:1}EnergyShieldRegenerationperMinuteWhileOnLowLifeTransformedUnique__1 +{variant:2}EnergyShieldRegenerationUnique__1 +(10-15)% increased Stun and Block Recovery +]],[[ +Skyforth +Sorcerer Boots +Energy Shield: 64 +Requires Level 67, 123 Int +IncreasedManaUnique__1 +MovementVelocityUniqueBootsDex1 +PowerChargeOnCriticalStrikeChanceUnique__1 +ReducedManaReservationCostUnique__1 +NoLifeRegenerationUnique___1 +StunThresholdBasedOnManaUnique__1 +]],[[ +Steppan Eard +Sorcerer Boots +League: Warbands +Variant: Pre 3.0.0 +Variant: Current +Requires Level 67, 123 Int +{variant:1}(110-140)% increased Energy Shield +{variant:2}LocalIncreasedEnergyShieldPercentUniqueBootsInt6 +LocalIncreasedEnergyShiledUniqueBootsInt6 +MovementVelocityUniqueBootsDex1 +MovementVelocityOnShockedGroundUniqueBootsInt6_ +IncreasedDamageOnBurningGroundUniqueBootsInt6 +LifeRegenerationPercentOnChilledGroundUniqueBootsInt6 +ImmuneToDesecratedGroundUniqueBootsInt6 +]],[[ +Wanderlust +Wool Shoes +DexterityUniqueBootsInt2 +ManaRegenerationUniqueBootsInt2 +LocalIncreasedEnergyShieldUniqueBootsInt2 +MovementVelocityUniqueBootsStrDex1 +CannotBeFrozen +]],[[ +Wondertrap +Velvet Slippers +Variant: Pre 1.0.0 +Variant: Pre 3.19.0 +Variant: Current +{variant:1,2}+(5-10) to Strength +{variant:3}StrengthUniqueBootsInt1 +{variant:1,2}DexterityUnique__26 +{variant:3}DexterityUniqueBootsInt1 +{variant:1,2}IntelligenceUnique__21 +{variant:3}IntelligenceUniqueBootsInt1 +{variant:1,2}+(10-16) to maximum Energy Shield +{variant:3}LocalIncreasedEnergyShieldPercentUniqueBootsInt1 +ItemRarityOnLowLifeUniqueBootsInt1 +{variant:1}MovementVelocityUniqueBootsDexInt2 +{variant:2}MovementVelocityUniqueBootsDex2 +{variant:3}MovementVelocityUniqueBootsInt1 +]],[[ +Greedtrap +Velvet Slippers +Source: No longer obtainable +LevelReq: 52 ++(5-10) to Strength +DexterityUnique__26 +IntelligenceUnique__21 +LocalIncreasedEnergyShieldUnique__16 +ItemQuantityOnLowLifeUnique__1 +MovementVelocityUniqueBootsStrDex1 +]],[[ +Scornflux +Satin Slippers +Source: Drops from unique{Mercenary} after winning a duel +League: Mercenaries of Trarthus +Requires Level 54, 69 Int +IntelligenceUnique__36 ++(40-70) to Maximum Mana +AllResistancesUnique__34 +ArcaneSurgeOnMovementSkillUnique +Increase to Cast Speed from Arcane Surge also applies to Movement Speed +]], +-- Boots: Armour/Evasion +[[ +Beacon of Madness +{variant:1}Two-Toned Boots (Armour/Evasion) +{variant:2}Two-Toned Boots (Armour/Energy Shield) +{variant:3}Two-Toned Boots (Evasion/Energy Shield) +Variant: Two-Toned Boots (Armour/Evasion) +Variant: Two-Toned Boots (Armour/Energy Shield) +Variant: Two-Toned Boots (Evasion/Energy Shield) +League: Delirium +Implicits: 3 +{variant:1}FireAndColdResistImplicitBoots1_ +{variant:2}FireAndLightningResistImplicitBoots1 +{variant:3}ColdAndLightningResistImplicitBoots1 +GrantEmbraceMadnessSkillUnique1 +MovementVelocityUniqueBootsDex1 +{variant:1}LocalIncreasedArmourAndEvasionUnique__13 +{variant:1}+15 to maximum Fortification while affected by Glorious Madness +{variant:1}DoubleDamageChanceGloriousMadnessUnique_1 +{variant:2}IncreasedAilmentEffectOnEnemiesUnique_2 +{variant:2}ElementalConfluxesGloriousMadnessUnique1 +{variant:2}ElementalAilmentImmunityGloriousMadnessUnique1 +{variant:3}IncreasedChaosDamageUnique__5 +{variant:3}EnemiesExplodeOnDeathChaosGloriousMadnessUnique1 +{variant:3}AllDamageCanPoisonGloriousMadnessUnique___1 +]],[[ +Darkray Vectors +Dragonscale Boots +Variant: Pre 2.6.0 +Variant: Pre 3.16.0 +Variant: Current +Requires Level 65, 62 Str, 62 Dex +{variant:2,3}LocalIncreasedArmourAndEvasionUnique__3_ +LightningResistUniqueBootsStrDex2 +MovementVelocityPerFrenzyChargeUniqueBootsStrDex2 ++1 to Maximum Frenzy Charge +{variant:1}50% reduced Frenzy Charge Duration +{variant:2,3}FrenzyChargeDurationUniqueBootsStrDex2 +LightRadiusUniqueBootsStrDex2 +{variant:1,2}2% chance to Suppress Spell Damage per Frenzy Charge +{variant:3}EvasionRatingPerFrenzyChargeUniqueBootsStrDex2 +]],[[ +Dusktoe +{variant:1}Leatherscale Boots +{variant:2,3,4}Ironscale Boots +Variant: Pre 2.0.0 +Variant: Pre 2.6.0 +Variant: Pre 3.19.0 +Variant: Current +{variant:1,2,3}LocalIncreasedArmourAndEvasionUniqueStrDexHelmet1 +{variant:4}LocalIncreasedArmourAndEvasionUniqueBootsStrDex3 +{variant:1,2}IncreasedLifeUniqueHelmetDex5 +{variant:3}IncreasedLifeUniqueBootsStrDex3 +{variant:1,2}IncreasedManaUniqueBootsStrDex3 +{variant:1,2,3}MovementVelocityUniqueBootsDexInt2 +{variant:4}MovementVelocityUniqueBootsStrDex1 +{variant:1,2,3}StunRecoveryUniqueBootsStrDex3 +LightRadiusUniqueBootsStrDex3 +{variant:3}Adds (15-20) to (25-30) Chaos Damage to Spells and Attacks during any Flask Effect +{variant:4}AddedChaosDamageWhileUsingAFlaskUnique__1_ +ChaosResistanceWhileUsingFlaskUniqueBootsStrDex3 +]],[[ +Duskblight +Ironscale Boots +Source: No longer obtainable +Variant: Pre 3.11.0 +Variant: Current +Requires Level 40, 19 Str, 19 Dex +{variant:1}SocketedGemsHaveAddedChaosDamageUniqueBodyInt3 +{variant:2}VillageStalkingPustuleOnKill +LocalIncreasedArmourAndEvasionUnique__11 +IncreasedLifeUnique__68_ +MovementVelocityUniqueBootsStrDex1 +StunRecoveryUniqueBootsStrDex3 +LightRadiusUniqueBootsStrDex3 +ChaosResistanceWhileUsingFlaskUniqueBootsStrDex3 +{variant:2}AddedChaosDamageWhileUsingAFlaskUnique__2 +]],[[ +Legacy of Fury +Wyrmscale Boots +Source: Drops from unique{The Maven} +Variant: Pre 3.17.0 +Variant: Current +League: Ritual +Requires Level 69, 48 Str, 48 Dex +LocalIncreasedArmourAndEvasionUnique__18 +{variant:1}-(15-10)% to all Elemental Resistances +MovementVelocityUniqueBootsDex1 +{variant:1}ScorchedGroundWhileMovingUnique__1 +{variant:2}NearbyEnemiesAreScorchedUnique__1 +ScorchEffectUnique__1 +(30-40)% chance when you Kill a Scorched Enemy to Burn Each surrounding Enemy for 4 seconds, dealing 8% of the Killed Enemy's Life as Fire Damage per second +]],[[ +Annihilation's Approach +Dragonscale Boots +Variant: Pre 3.23.0 +Variant: Current +Source: Drops from unique{The Searing Exarch} (Uber) +GrantsTouchOfFireUnique__1 +LocalIncreasedArmourAndEvasionUniqueBootsStrDex3 +MovementVelocityUniqueBootsDex1 +CannotBeChilledUnique__1 +CannotBeFrozen +{variant:1}Take 10000 Fire Damage per Second while Flame-Touched +{variant:2}FireDamageTakenFireTouchedUnique__1 +GainAdrenalineFireTouchedGainUnique__1 +LoseAdrenalineFireTouchedLossUnique__1 +]],[[ +Gamblesprint +Hydrascale Boots +League: Affliction +Requires Level 59, 56 Str, 56 Dex +DexterityUniqueBootsDex4_ +LocalIncreasedArmourAndEvasionUnique__22 +LightningResistUniqueBootsStrDex2 +When Hit, gain a random Movement Speed modifier from 40% reduced to 100% increased until Hit again +]],[[ +Lioneye's Paws +Bronzescale Boots +League: Legion +Variant: Pre 3.7.0 +Variant: Current +Requires Level 30, 30 Str, 30 Dex +{variant:2}TriggerRainOfArrowsOnBowAttackUnique__1 +StrengthUniqueBootsStrDex1 +DexterityUniqueBootsStrDex1 +AddedFireDamageUniqueBootsStrDex1 +MovementVelocityUniqueBootsStrDex1 +MovementVelocityOnLowLifeUniqueBootsStrDex1 +{variant:1}StunRecoveryUniqueBootsStrDex1 +{variant:1}CannotBeStunnedOnLowLife +]],[[ +Replica Lioneye's Paws +Bronzescale Boots +League: Heist +Source: Steal from a unique{Curio Display} during a Grand Heist +Requires Level 30, 30 Str, 30 Dex +TriggerToxicRainOnBowAttackUnique__1 +StrengthUniqueBootsStrDex1 +DexterityUniqueBootsStrDex1 +AddedChaosDamageUnique__1 +MovementVelocityUniqueBootsStrDex1 +MovementVelocityOnLowLifeUniqueBootsStrDex1 +]],[[ +Mutewind Whispersteps +Serpentscale Boots +League: Warbands +Variant: Pre 2.6.0 +Variant: Current +Requires Level 42, 40 Str, 40 Dex +{variant:1}Adds (15-19) to (28-35) Cold Damage to Spells +{variant:2}SpellAddedColdDamageUniqueBootsStrDex5 +{variant:1}(20-40)% increased Critical Strike Chance for Spells +{variant:2}(50-70)% increased Critical Strike Chance for Spells +LocalIncreasedEvasionRatingPercentUniqueBootsStrDex5 +ColdResistUniqueBootsStrDex5 +{variant:1}MovementVelocityUniqueBootsStrDex1 +{variant:2}MovementVelocityUniqueBootsStrInt2_ +ImmuneToChilledGroundUniqueBootsStrDex5 +]],[[ +Saqawal's Talons +Hydrascale Boots +League: Bestiary +Source: Drops from unique{Saqawal, First of the Sky} +Requires Level 59, 56 Str, 56 Dex +GrantsBirdAspect1_ +LocalIncreasedArmourAndEvasionUnique__24 +MovementVelocityUnique__51 +AviansFlightDurationUnique__1 +AviansFlightLifeRegenerationUnique__1 +AviansFlightManaRegenerationUnique__1_ +]], +-- Boots: Armour/Energy Shield +[[ +Alberon's Warpath +Soldier Boots +Variant: Pre 3.19.0 +Variant: Current +PercentageStrengthUniqueBootsStrInt2 +AddedChaosDamageUniqueBootsStrInt2 +LocalIncreasedPhysicalDamageReductionRatingUniqueBootsStrInt2 +{variant:1}+(9-12)% to Chaos Resistance +{variant:2}ChaosResistUniqueBootsStrInt2 +{variant:1}MovementVelocityUniqueBootsStrDex1 +{variant:2}MovementVelocityUniqueBootsStrInt2_ +{variant:1}+1 to Maximum number of Skeletons +{variant:2}SkeletonWarriorsPermanentMinionUnique__1 +{variant:2}Summon Skeletons cannot Summon more than 1 Skeleton Warrior +]],[[ +Replica Alberon's Warpath +Soldier Boots +Variant: Pre 3.19.0 +Variant: Current +League: Heist +Source: Steal from a unique{Curio Display} during a Grand Heist +PercentageStrengthUniqueBootsStrInt2 +LocalIncreasedPhysicalDamageReductionRatingUniqueBootsStrInt2 +{variant:1}+(9-12)% to Chaos Resistance +{variant:2}ChaosResistUniqueBootsStrInt2 +{variant:1}MovementVelocityUniqueBootsStrDex1 +{variant:2}MovementVelocityUniqueBootsStrInt2_ +CannotDealNonChaosDamageUnique__1_ +AddedChaosDamageToAttacksPer50StrengthUnique__1 +]],[[ +Death's Door +Crusader Boots +Source: Drops in The Eternal Labyrinth +Requires Level 64, 62 Str, 62 Int +StrengthUnique__9 +LocalIncreasedArmourAndEnergyShieldUnique__4 +AllResistancesUniqueBootsStr1 +MovementVelocityUniqueBootsStrInt2_ +MaximumEnduranceChargeUniqueRing2 +50% increased Elemental Ailment Duration on You +BleedingImmunityUnique__2 +]],[[ +Gang's Momentum +Legion Boots +Variant: Pre 2.6.0 +Variant: Current +Requires Level 58, 54 Str, 54 Int +LocalIncreasedArmourAndEnergyShieldUniqueBootsStrInt3 +FireResistUniqueBootsStrInt3 +MovementVelocityUniqueBootsStrInt2_ +{variant:1}(5-7)% chance to Ignite +{variant:2}ChanceToIgniteUniqueBootsStrInt3 +{variant:1}15% increased Damage against Ignited Enemies +{variant:2}(25-40)% increased Damage against Ignited Enemies +]],[[ +March of the Legion +Legion Boots +Variant: Pre 3.17.0 +Variant: Current +League: Synthesis +Requires Level 58, 54 Str, 54 Int +{variant:1}LocalIncreaseSocketedAuraGemLevelUnique___1 +{variant:2}LocalIncreaseSocketedAuraGemLevelUnique___3 +SupportedByBlessingSupportUnique__1 +LocalIncreasedArmourAndEnergyShieldUnique__14 +AllResistancesUnique__15 +MovementVelocityUnique__53 +]],[[ +Ralakesh's Impatience +Riveted Boots +Variant: Pre 3.19.0 +Variant: Pre 3.23.0 +Variant: Pre 3.24.0 +Variant: Pre 3.26.0 +Variant: Endurance Current +Variant: Frenzy Current +Variant: Power Current +Requires Level 36, 35 Str, 35 Int +ColdResistUnique__19 +ChaosResistUnique__7 +{variant:1}MovementVelocityUniqueBootsStrDex1 +{variant:2,3}MovementVelocityUniqueBootsDex1 +{variant:5,6,7}MovementVelocityUnique__57 +{variant:5,6,7}CorruptedBloodImmunityUnique_1 +{variant:1}GainARandomChargePerSecondWhileStationaryUnique__1 +{variant:1,2}Lose all Frenzy, Endurance, and Power Charges when you Move +{variant:2}Minimum Endurance Charges equal to Maximum while stationary +{variant:2}Minimum Frenzy Charges equal to Maximum while stationary +{variant:2}Minimum Power Charges equal to Maximum while stationary +{variant:3,4}MinimumChargesEqualToMaximumWhileStationaryUnique__1 +{variant:3,4}CountAsHavingMaxFrenzyChargesUnique__1 +{variant:3,4}CountAsHavingMaxPowerChargesUnique__1 +{variant:5}CountAsHavingMaxEnduranceFrenzyPowerCharges1 +{variant:6}CountAsHavingMaxFrenzyChargesUnique__1 +{variant:7}CountAsHavingMaxPowerChargesUnique__1 +]],[[ +Wake of Destruction +Mesh Boots +Variant: Pre 2.6.0 +Variant: Pre 3.11.0 +Variant: Current +Requires Level 28, 28 Str, 28 Int +AddedLightningDamageUniqueBootsStrInt1 +LocalIncreasedArmourAndEnergyShieldUniqueBootsStrInt1 +LifeGainedFromEnemyDeathUniqueBootsStrInt1 +{variant:2,3}MovementVelocityUniqueBootsDexInt2 +{variant:1,2}10% Chance to Cause Monsters to Flee +{variant:3}ShockedGroundWhileMovingUnique__1_ +]], +-- Boots: Evasion/Energy Shield +[[ +Brinerot Whalers +Trapper Boots +League: Warbands +Variant: Pre 2.6.0 +Variant: Pre 3.0.0 +Variant: Current +Requires Level 41, 40 Dex, 40 Int +{variant:1}IncreasedEnergyShieldImplicitBelt2 +{variant:2}+(120-150) to maximum Energy Shield +{variant:3}LocalIncreasedEnergyShieldUniqueBootsDexInt4 +IncreasedPhysicalDamagePercentUniqueBootsDexInt4 +{variant:1}MovementVelocityUniqueBootsStrDex1 +{variant:2,3}MovementVelocityUniqueBootsStrInt2_ +LightningResistUniqueBootsDexInt4 +IncreasedProjectileDamageUniqueBootsDexInt4 +ImmuneToShockedGroundUniqueBootsDexInt4 +]],[[ +Bubonic Trail +Murder Boots +League: Abyss +Source: Drops from unique{Amanamu, Liege of the Lightless} or unique{Ulaman, Sovereign of the Well} +Variant: One Abyssal Socket (Pre 3.21.0) +Variant: Two Abyssal Sockets (Pre 3.21.0) +Variant: One Abyssal Socket (Current) +Variant: Two Abyssal Sockets (Current) +Requires Level 69, 82 Dex, 42 Int +{variant:1,3}AbyssJewelSocketUnique__7 +{variant:2,4}AbyssJewelSocketUnique__13 +DeathWalk +{variant:1,2}MaximumLifeUnique__13 +{variant:3,4}ElementalAilmentDurationWithRareAbyssJewelUnique__1 +{variant:1,2}MovementVelocityUniqueBootsDex1 +{variant:3,4}MovementVelocityWithMagicAbyssJewelUnique__1 +{variant:1,2}10% increased Damage for each type of Abyssal Jewel affecting you +{variant:3,4}(16-24)% increased Reservation Efficiency while affected by a Unique Abyss Jewel +]],[[ +Corpsewalker +Carnal Boots +Variant: Pre 3.19.0 +Variant: Current +League: Heist +Requires Level 55, 52 Dex, 52 Int +Implicits: 0 +CorpseWalk +LocalIncreasedEvasionAndEnergyShieldUnique__28 +MovementVelocityUniqueBootsStrInt2_ +{variant:1}DamageIfConsumedCorpseUnique__1__ +{variant:1}LifeRegenerationPerNearbyCorpseUnique__1 +{variant:2}For each nearby corpse, Regenerate 8.00 Life per Second +{variant:2}MovementVelocityPerNearbyCorpseUnique__1 +]],[[ +Dance of the Offered +{variant:1}Shackled Boots +{variant:2}Carnal Boots +Variant: Pre 3.14.0 +Variant: Current +League: Incursion +Source: Opening normal{Thunder Coffer} in normal{Conduit of Lightning} +Upgrade: Upgrades to unique{Omeyocan} via currency{Vial of the Ritual} +{variant:1}Requires Level 34, 34 Dex, 34 Int +{variant:2}Requires Level 55, 52 Dex, 52 Int +IncreasedManaUnique__13 +{variant:1}LightningResistUnique__6 +{variant:2}LightningResistUnique__17_ +MovementVelocityUniqueBootsStrInt2_ +OnslaughtWhileNotOnLowManaUnique__1_ +{variant:1}LoseManaPerSecondUnique__1 +{variant:2}KeystoneTheAgnosticUnique__1_ +]],[[ +Omeyocan +Carnal Boots +Variant: Pre 3.16.0 +Variant: Pre 3.26.0 +Variant: Current +League: Incursion +Source: Upgraded from unique{Dance of the Offered} via currency{Vial of the Ritual} +Requires Level 55, 52 Dex, 52 Int +MaximumManaUnique__7 +LightningResistUnique__18 +MovementVelocityUniqueBootsDex1 +{variant:1}2% increased Evasion per 500 Maximum Mana +{variant:2}10% increased Evasion per 500 Maximum Mana +{variant:3}20% increased Evasion per 500 Maximum Mana +OnslaughtWhileNotOnLowManaUnique__1_ +Lose 7% of maximum Mana per Second +]],[[ +Fenumus' Spinnerets +Assassin's Boots +League: Bestiary +Source: Drops from unique{Fenumus, First of the Night} +Requires Level 63, 62 Dex, 62 Int +LocalIncreasedEvasionAndEnergyShieldUnique__14 +LightningResistUniqueBootsDexInt4 +ChaosResistUnique__11 +MovementVelocityUniqueBootsStrInt2_ +IncreasedSpiderWebCountUnique__1 +ESOnHitWebbedEnemiesUnique__1 +AspectOfSpiderDurationUnique__1 +]],[[ +Inextricable Fate +Fugitive Boots +Source: Drops from unique{The Eater of Worlds} +Requires Level 70, 56 Dex, 76 Int +Implicits: 1 +ChaosResistImplicitBoots1 +IncreasedLifeUnique__35 +MovementVelocityUniqueBootsDex1 +GainVinesOnCriticalStrikeUnique__1 +NearbyStationaryEnemiesGainVinesUnique__1 +AllDamagePoisonsGraspingVinesUnique__1 +ReducedCriticalDamageTakenPoisonUnique__1 +]],[[ +Nomic's Storm +Strapped Boots +Variant: Pre 2.0.0 +Variant: Pre 2.6.0 +Variant: Current +Requires Level 16, 18 Dex, 18 Int +DexterityUniqueBootsDex1 +LocalIncreasedEvasionRatingUniqueBootsDex8 +LocalIncreasedEnergyShieldUniqueBootsDex8 +MovementVelocityUniqueBootsStrDex1 +ColdResistUniqueBootsDexInt2 +{variant:1}30% increased Physical Damage taken +{variant:2}IncreasedPhysicalDamageTakenUniqueBootsDex8 +{variant:3}DamageTakenOnFullESUnique__1 +20% increased Movement Speed when on Full Energy Shield +]],[[ +The Stampede +Assassin's Boots +Requires Level 63, 62 Dex, 62 Int +League: Blight +Source: Drops in Blighted Maps +LocalIncreasedEvasionAndEnergyShieldUnique__18 +StunRecoveryUnique__3 +Travel Skills have (50-80)% increased Cooldown Recovery Speed +ManaRegenerationRateWhileMovingUnique__1 +MovementVelocityOverrideUnique__1 +This item can be anointed by Cassia +]],[[ +Replica Stampede +Assassin's Boots +League: Heist +Source: Steal from a unique{Curio Display} during a Grand Heist +Requires Level 63, 62 Dex, 62 Int +LocalIncreasedEvasionAndEnergyShieldUnique__18 +StunRecoveryUnique__7 +TravelSkillMoreDamageUnique__1 +ManaRegenerationRateWhileMovingUnique__1 +MovementVelocityOverrideUnique__1 +This item can be anointed by Cassia +]],[[ +Sundance +Clasped Boots +Variant: Pre 2.6.0 +Variant: Current +Requires Level 27, 27 Dex, 27 Int +IncreasedAttackSpeedUniqueBootsDexInt1 +LocalIncreasedEvasionRatingPercentUniqueBootsDexInt1 +ItemFoundRarityIncreaseUniqueBootsDexInt1 +FireResistUniqueBootsDexInt1 +{variant:1}MovementVelocityUniqueBootsDex2 +{variant:2}MovementVelocityUniqueBootsStrDex1 +]],[[ +Sunspite +Clasped Boots +Source: No longer obtainable +Requires Level 59, 27 Dex, 27 Int +IncreasedAttackSpeedUniqueBootsDexInt1 +LocalIncreasedEvasionAndEnergyShieldUnique__15 +ItemFoundRarityIncreaseUniqueBootsDexInt1 +FireResistUniqueBootsDexInt1 +MovementVelocityUniqueBootsStrDex1 +MovementVelocityWhileIgnitedUnique__2 +IncreasedChanceToBeIgnitedUnique__1 +LifeRegeneratedPerMinuteWhileIgnitedUnique__1 +]],[[ +Veruso's Ambition +Shackled Boots +League: Necropolis +Requires Level 34, 34 Dex, 34 Int +GrantsRavenousSkillUnique__1 +LocalIncreasedEvasionAndEnergyShieldUnique__37 +ChaosResistUnique__30 +MovementVelocityUnique__28 +Enemies display their Monster Category +]],[[ +Voidwalker +Murder Boots +Shaper Item +Source: Drops from unique{The Shaper} +Variant: Pre 3.0.0 +Variant: Current +Requires Level 69, 82 Dex, 42 Int +DexterityUnique__22 +LocalIncreasedEvasionAndEnergyShieldUnique__22 +MovementVelocityUniqueBootsDex1 +ChanceToAvoidProjectilesWhilePhasingUnique__1 +GainPhasingIfKilledRecentlyUnique__1 +{variant:1}PrrojectilesPierceWhilePhasingUnique__1_ +{variant:2}AdditionalPierceWhilePhasingUnique__1 +CelestialFootprintsUnique__1_ +]],[[ +Replica Voidwalker +Murder Boots +Shaper Item +League: Heist +Source: Steal from a unique{Curio Display} during a Grand Heist +Requires Level 69, 82 Dex, 42 Int +DexterityUnique__25 +LocalIncreasedEvasionAndEnergyShieldUnique__5 +MovementVelocityUniqueBootsDex1 +DamageTakenWhilePhasingUnique__1 +GainPhasingIfKilledRecentlyUnique__1 +ProjectilesChainWhilePhasingUnique__1_ +CelestialFootprintsUnique__1_ +]], +-- Boots: Ward +[[ +Olroth's Charge +Runic Sollerets +League: Expedition +Requires Level 48, 37 Str, 37 Dex, 37 Int +LocalIncreasedWardPercentUnique__4_ +WardDelayRecoveryUnique__2 +MovementVelocityUniqueBootsStrDex1 +AdrenalineOnWardBreakUnique__1 +]], +} diff --git a/src/Export/Uniques/bow.lua b/src/Export/Uniques/bow.lua new file mode 100644 index 0000000000..4517b5aaf8 --- /dev/null +++ b/src/Export/Uniques/bow.lua @@ -0,0 +1,630 @@ +-- Item data (c) Grinding Gear Games + +return { +-- Weapon: Bow +[[ +Arborix +Assassin Bow +Variant: Pre 3.5.0 +Variant: Pre 3.9.0 +Variant: Pre 3.11.0 +Variant: Pre 3.17.0 +Variant: Current +Requires Level 62, 212 Dex +Source: Vendor Recipe +Implicits: 1 +{variant:3}CriticalMultiplierImplicitBow1 +{variant:1}Adds (60-70) to (180-210) Physical Damage +{variant:2,3,4}Adds (95-115) to (240-265) Physical Damage +{variant:5}LocalAddedPhysicalDamageUnique__29___ +{variant:1,2,3}LocalIncreasedEvasionRatingPercentUniqueHelmetDex5 +{variant:1,2,3}AdditionalArrowsUniqueBow3 +{variant:1,2,3}DisplayIronReflexesFor8SecondsUnique__1 +{variant:1,2,3}ArborixMoreDamageAtCloseRangeUnique__1 +{variant:1,2,3}AttackCastMovementSpeedWhileYouDoNotHaveIronReflexesUnique__1 +{variant:1,2,3}FarShotWhileYouDoNotHaveIronReflexesUnique__1_ +{variant:4,5}GrantsDashUnique__1_ +{variant:4,5}ArrowsIfHaventUsedDashRecentlyUnique__1 +{variant:4,5}AttackSpeedIfHaventUsedDashRecentlyUnique__1 +{variant:4,5}EvasionRatingIfUsedDashRecentlyUnique__1 +{variant:4,5}MovementSpeedIfUsedDashRecentlyUnique__1 +{variant:4,5}DisableTravelSkillsExceptDashUnique__1 +{variant:4,5}KeystoneIronReflexesUnique__1 +]],[[ +Chin Sol +Assassin Bow +Variant: Pre 1.0.0 +Variant: Pre 1.2.0 +Variant: Pre 2.0.0 +Variant: Pre 3.5.0 +Variant: Pre 3.9.0 +Variant: Pre 3.17.0 +Variant: Current +Requires Level 62, 212 Dex +Implicits: 2 +{variant:2,3}(6-12)% increased Elemental Damage with Attack Skills +{variant:6,7}CriticalMultiplierImplicitBow1 +DexterityUniqueBow4 +{variant:1,2}LocalIncreasedPhysicalDamagePercentUniqueClaw2 +{variant:3,4}LocalIncreasedPhysicalDamagePercentUnique__46 +{variant:5,6}(200-260)% increased Physical Damage +{variant:7}LocalIncreasedPhysicalDamagePercentUniqueBow6 +LocalAddedFireDamageUniqueBow6 +{variant:1,2}IncreasedAttackSpeedUniqueGlovesDex2 +{variant:3,4,5,6,7}LocalIncreasedAttackSpeedUniqueBow6 +{variant:1,2,3,4}100% More Damage with Arrow Hits at Close Range +{variant:5,6,7}50% More Damage with Arrow Hits at Close Range +KnockbackCloseRangeUniqueBow6 +]],[[ +The Crimson Storm +Steelwood Bow +League: Betrayal +Source: Drops from unique{Fortification Leaders} in normal{Safehouses} +Variant: Crit Multi while Rare/Unique Nearby (Pre 3.17.0) +Variant: Attack Speed while Rare/Unique Nearby (Pre 3.17.0) +Variant: Damage per Power Charge (Pre 3.17.0) +Variant: Damage per Frenzy Charge (Pre 3.17.0) +Variant: Damage per Endurance Charge (Pre 3.17.0) +Variant: Accuracy and Quality (Pre 3.17.0) +Variant: Attack Speed and Quality (Pre 3.17.0) +Variant: Attack Speed/Trigger Blood Rage on Kill (Pre 3.17.0) +Variant: Cast Speed/Trigger Arcane Surge on Kill (Pre 3.17.0) +Variant: Minion Attack and Cast Speed (Pre 3.17.0) +Variant: Double Damage (Pre 3.17.0) +Variant: Double Damage while Focused (Pre 3.17.0) +Variant: Socketed Spell Trigger (Pre 3.17.0) +Variant: Pre 3.17.0 +Variant: Crit Multi while Rare/Unique Nearby (Current) +Variant: Attack Speed while Rare/Unique Nearby (Current) +Variant: Damage per Power Charge (Current) +Variant: Damage per Frenzy Charge (Current) +Variant: Damage per Endurance Charge (Current) +Variant: Accuracy and Str/Dex (Current) +Variant: Attack Speed and Dex/Int (Current) +Variant: Critical Strike Chance and Str/Int (Current) +Variant: Cast Speed/Trigger Arcane Surge on Kill (Current) +Variant: Minion Attack and Cast Speed (Current) +Variant: Double Damage (Current) +Variant: Double Damage while Focused (Current) +Variant: Socketed Spell Trigger (Current) +Variant: Fire Damage over Time (Current) +Variant: Physical Damage over Time (Current) +Variant: Chaos Damage over Time (Current) +Variant: Current +Requires Level 57, 190 Dex +Implicits: 1 +{variant:1,2,3,4,5,6,7,8,9,10,11,12,13,14}(4-6)% increased Movement Speed +{variant:15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31}MovementVelocityMarakethBowImplicit1 +{variant:1,2,3,4,5,6,7,8,9,10,11,12,13,14}(140-170)% increased Physical Damage +{variant:15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31}LocalIncreasedPhysicalDamagePercentUniqueBow5 +LocalCriticalStrikeChanceUnique__15 +BleedOnCritUnique__1_ +EnemiesYouBleedGrantIncreasedFlaskChargesUnique__1_ +AddedPhysicalDamageVsBleedingEnemiesUnique__1 +MaimOnCritUnique__1 +{variant:1}{crafted}+(18-45)% Critical Strike Multiplier while there is a Rare or Unique Enemy Nearby +{variant:2}{crafted}(11-22)% increased Attack Speed while a Rare or Unique Enemy is Nearby +{variant:3}{crafted}(5-6)% increased Damage per Power Charge +{variant:4}{crafted}(5-6)% increased Damage per Frenzy Charge +{variant:5}{crafted}(5-6)% increased Damage per Endurance Charge +{variant:6}{crafted}+(30-250) to Accuracy Rating +{variant:7}IncreasedAttackSpeedUnique__8 +{variant:6,7}{crafted}+(7-18)% to Quality +{variant:8}IncreasedAttackSpeedUnique__8 +{variant:8}{crafted}10% chance to Trigger Level 1 Blood Rage when you Kill an Enemy +{variant:9}IncreasedCastSpeedUniqueWand11 +{variant:9}{crafted}10% chance to gain Arcane Surge when you Kill an Enemy +{variant:10}{crafted}Minions have (16-28)% increased Attack Speed +{variant:10}{crafted}Minions have (16-28)% increased Cast Speed +{variant:11}{crafted}(4-12)% chance to deal Double Damage +{variant:12}{crafted}(13-36)% chance to deal Double Damage while Focused +{variant:13}{crafted}Trigger a Socketed Spell when you Use a Skill, with a 8 second Cooldown +{variant:15}{crafted}+(54-60)% Critical Strike Multiplier while there is a Rare or Unique Enemy Nearby +{variant:16}{crafted}(27-30)% increased Attack Speed while a Rare or Unique Enemy is Nearby +{variant:17}{crafted}(7-8)% increased Damage per Power Charge +{variant:18}{crafted}(7-8)% increased Damage per Frenzy Charge +{variant:19}{crafted}(7-8)% increased Damage per Endurance Charge +{variant:20}{crafted}+(311-350) to Accuracy Rating +{variant:20}{crafted}+(25-28) to Strength and Dexterity +{variant:21}{crafted}(18-22)% increased Attack Speed +{variant:21}{crafted}+(25-28) to Dexterity and Intelligence +{variant:22}{crafted}(28-32)% increased Critical Strike Chance +{variant:22}{crafted}+(25-28) to Strength and Intelligence +{variant:23}{crafted}(26-31)% increased Cast Speed +{variant:23}{crafted}15% chance to gain Arcane Surge when you Kill an Enemy +{variant:24}{crafted}Minions have (34-38)% increased Attack Speed +{variant:24}{crafted}Minions have (34-38)% increased Cast Speed +{variant:25}{crafted}(12-14)% chance to deal Double Damage +{variant:26}{crafted}(36-40)% chance to deal Double Damage while Focused +{variant:27}{crafted}Trigger a Socketed Spell when you Use a Skill, with a 4 second Cooldown +{variant:27}{crafted}Spells Triggered this way have 150% more Cost +{variant:28}{crafted}+(24-28)% to Fire Damage over Time Multiplier +{variant:29}{crafted}+(24-28)% to Physical Damage over Time Multiplier +{variant:30}{crafted}+(24-28)% to Chaos Damage over Time Multiplier +]],[[ +Darkscorn +Assassin Bow +League: Legion +Variant: Pre 1.2.0 +Variant: Pre 2.0.0 +Variant: Pre 2.6.0 +Variant: Pre 3.7.0 +Variant: Pre 3.9.0 +Variant: Pre 3.17.0 +Variant: Current +Requires Level 62, 212 Dex +Implicits: 2 +{variant:1,2}(6-12)% increased Elemental Damage with Attack Skills +{variant:6,7}CriticalMultiplierImplicitBow1 +{variant:1,2,3}LocalIncreasedPhysicalDamagePercentUnique__2 +{variant:4,5,6}LocalIncreasedPhysicalDamagePercentUnique__37__ +{variant:7}LocalIncreasedPhysicalDamagePercentUniqueBow5 +{variant:2}Adds (6-10) to (10-14) Physical Damage +{variant:3,4}Adds (10-15) to (15-20) Physical Damage +{variant:5,6,7}LocalAddedPhysicalDamageUniqueBow5 +{variant:1,2,3,4}LocalIncreasedAttackSpeedUniqueDescentBow1 +{variant:5,6,7}LocalIncreasedAttackSpeedUniqueBow5 +PhysicalDamageConvertToChaosUniqueBow5 +(15-30)% increased Accuracy Rating +PhysicalDamagePercentTakesAsChaosDamageUniqueBow5 +{variant:5,6,7}LocalChanceForPoisonDamage300FinalInflictedWithThisWeaponUnique__1_ +]],[[ +Death's Harp +Death Bow +Variant: Pre 1.2.0 +Variant: Pre 2.2.0 +Variant: Pre 3.0.0 +Variant: Pre 3.10.0 +Variant: Pre 3.17.0 +Variant: Pre 3.19.0 +Variant: Current +Requires Level 32, 107 Dex +Implicits: 1 +{variant:2,3,4,5,6,7}LocalCriticalStrikeChanceImplicitBow1 +{variant:1,2,3,4,5}LocalIncreasedPhysicalDamagePercentUniqueTwoHandAxe2 +{variant:6,7}LocalIncreasedPhysicalDamagePercentUniqueBow3 +LocalIncreasedAttackSpeedUniqueDescentBow1 +{variant:1,2,4}+100% to Global Critical Strike Multiplier +{variant:3}+150% to Global Critical Strike Multiplier +{variant:5,6,7}LocalCriticalMultiplierUniqueBow3 +{variant:1,2,3,4,5,6}Adds an additional Arrow +{variant:7}AdditionalArrowsUniqueBow3 +]],[[ +Death's Opus +Death Bow +Source: No longer obtainable +Variant: Pre 1.2.0 +Variant: Pre 2.2.0 +Variant: Pre 3.0.0 +Variant: Pre 3.10.0 +Variant: Pre 3.17.0 +Variant: Current +Requires Level 44, 107 Dex +Implicits: 1 +{variant:2,3,4,5,6}LocalCriticalStrikeChanceImplicitBow1 +{variant:1,2,3,4,5}LocalIncreasedPhysicalDamagePercentUniqueTwoHandAxe2 +{variant:6}LocalIncreasedPhysicalDamagePercentUniqueBow3 +Adds (10-20) to (30-35) Physical Damage +LocalIncreasedAttackSpeedUniqueDescentBow1 +{variant:1,2,4}+100% to Global Critical Strike Multiplier +{variant:3}+150% to Global Critical Strike Multiplier +{variant:5,6}LocalCriticalMultiplierUniqueBow3 +AdditionalArrowsUniqueBow3 +]],[[ +Doomfletch +Royal Bow +Variant: Pre 2.0.0 +Variant: Pre 2.6.0 +Variant: Pre 3.1.0 +Variant: Pre 3.19.0 +Variant: Current +Requires Level 28, 95 Dex +Implicits: 2 +{variant:2}(6-12)% increased Elemental Damage with Attack Skills +{variant:3,4,5}WeaponElementalDamageImplicitBow1 +{variant:2,3}Adds (8-12) to (16-20) Physical Damage +{variant:4,5}LocalAddedPhysicalDamageUniqueBow11 +LocalIncreasedAttackSpeedUniqueBow6 +{variant:1,2,3}CriticalStrikeChanceUniqueBow9 +ManaRegenerationUniqueBow11 +{variant:1,2,3}Gain 110% of Weapon Physical Damage as Extra Damage of a random Element +{variant:4}WeaponPhysicalDamageAddedAsRandomElementUniqueBow11 +{variant:5}LocalPhysicalDamageAddedAsEachElementTransformed +]],[[ +Doomfletch's Prism +Royal Bow +Source: No longer obtainable +Variant: Pre 2.0.0 +Variant: Pre 2.6.0 +Variant: Pre 3.1.0 +Variant: Current +Requires Level 40, 95 Dex +Implicits: 2 +{variant:2}(6-12)% increased Elemental Damage with Attack Skills +{variant:3,4}WeaponElementalDamageImplicitBow1 +{variant:2,3}Adds (8-12) to (16-20) Physical Damage +{variant:4}LocalAddedPhysicalDamageUniqueBow11 +LocalIncreasedAttackSpeedUniqueBow6 +{variant:1,2,3}CriticalStrikeChanceUniqueBow9 +ManaRegenerationUniqueBow11 +{variant:1,2,3}Gain 110% of Weapon Physical Damage as Extra Damage of each Element +{variant:4}LocalPhysicalDamageAddedAsEachElementTransformed2 +]],[[ +The Gluttonous Tide +Citadel Bow +Source: Drops from unique{The Eater of Worlds} +Requires Level 58, 185 Dex +LocalIncreasedPhysicalDamagePercentUnique13 +LocalIncreasedAttackSpeedUnique__37___ +BowAttacksFrenzyChargesArrowsUnique__1 ++(30-50)% to Global Critical Strike Multiplier while you have a Frenzy Charge +(20-40)% chance to gain a Frenzy Charge for each enemy you hit with a Critical Strike +]],[[ +Hopeshredder +Ranger Bow +Elder Item +Source: Drops from unique{The Elder} +Variant: Pre 3.4.0 +Variant: Current +Requires Level 60, 212 Dex +LocalAddedColdDamageUnique__8 +MovementVelocityPerFrenzyChargeUnique__1 +AccuracyAgainstBleedingEnemiesUnique__1 +{variant:2}LocalIncreasedAccuracyUnique__2 +12 to 14 Cold Damage per Frenzy Charge +2% chance to Avoid Elemental Damage when Hit per Frenzy Charge +AttackDamageLeechPerFrenzyChargeUnique__1 +{variant:1}400 Cold Damage taken per second per Frenzy Charge while moving +{variant:2}DamageTakenPerFrenzyChargeMovingUnique__1 +]],[[ +Infractem +Decimation Bow +Variant: Pre 1.2.0 +Variant: Pre 2.6.0 +Variant: Pre 3.7.0 +Variant: Pre 3.17.0 +Variant: Current +Requires Level 53, 170 Dex +Implicits: 1 +LocalCriticalStrikeChanceImplicitBow1 +{variant:1,2}(90-100)% increased Physical Damage +{variant:3,4}(110-125)% increased Physical Damage +{variant:5}LocalIncreasedPhysicalDamagePercentUniqueBow7 +{variant:2,3,4,5}LocalAddedPhysicalDamageUniqueBow7 +DexterityUniqueBow7 +{variant:1,2,3}+(200-250) to Accuracy Rating +{variant:4,5}IncreasedAccuracyUniqueBow7 +ArrowPierceUniqueBow7 +MovementVelocityMarakethBowImplicit2 +{variant:1,2}CannotLeech +{variant:3,4,5}CannotLeechLifeUnique__1 +]],[[ +Replica Infractem +Decimation Bow +Variant: Pre 3.17.0 +Variant: Current +League: Heist +Source: Steal from a unique{Curio Display} during a Grand Heist +Requires Level 53, 170 Dex +Implicits: 1 +LocalCriticalStrikeChanceImplicitBow1 +DexterityUniqueBow7 +{variant:1}(110-125)% increased Physical Damage +{variant:2}LocalIncreasedPhysicalDamagePercentUniqueBow7 +LocalAddedPhysicalDamageUniqueBow7 +MovementVelocityMarakethBowImplicit2 +IncreasedAccuracyUniqueBow7 +CannotLeechMana +AttackProjectilesForkUnique__1 +AttackProjectilesForkExtraTimesUnique__1 +]],[[ +Iron Commander +Death Bow +Requires Level 32, 107 Dex +Implicits: 1 +LocalCriticalStrikeChanceImplicitBow1 +LocalAddedPhysicalDamageUnique__5 +LocalIncreasedAttackSpeedUnique__6 +TotemLifeUnique__1 +SummonTotemCastSpeedUnique__1 +Can have 1 additional Siege Ballista Totem per 200 Dexterity +AddedDamagePerDexterityUnique__1 +]],[[ +Replica Iron Commander +Death Bow +League: Heist +Source: Steal from a unique{Curio Display} during a Grand Heist +Requires Level 32, 107 Dex +Implicits: 1 +LocalCriticalStrikeChanceImplicitBow1 +LocalAddedPhysicalDamageUnique__5 +LocalIncreasedAttackSpeedUnique__6 +TotemLifeUnique__1 +SummonTotemCastSpeedUnique__1 +AdditionalShrapnelBallistaePerStrengthUnique__1 +AddedDamagePerStrengthUnique__1 +]],[[ +Lioneye's Glare +Imperial Bow +Variant: Pre 2.0.0 +Variant: Pre 2.6.0 +Variant: Pre 3.0.0 +Variant: Pre 3.17.0 +Variant: Pre 3.20.0 +Variant: Current +Requires Level 66, 212 Dex +Implicits: 2 +{variant:2}(6-12)% increased Elemental Damage with Attack Skills +{variant:3,4,5,6}WeaponElementalDamageImplicitBow1 +{variant:1,2,3,4}(150-175)% increased Physical Damage +{variant:5}LocalIncreasedPhysicalDamagePercentUniqueBow3 +{variant:6}LocalIncreasedPhysicalDamagePercentUniqueBow1 +{variant:1,2,3,4,5}Adds (6-12) to (20-32) Physical Damage +{variant:6}LocalAddedPhysicalDamageUniqueBow1 +LocalIncreasedAttackSpeedUniqueBow1 +IncreasedManaUniqueBow1 +AlwaysHitsUniqueTwoHandMace6 +{variant:4,5,6}VillagePlayerFarShot +]],[[ +Null's Inclination +Ranger Bow +Variant: Pre 3.14.0 +Variant: Pre 3.26.0 +Variant: Current +Requires Level 60, 212 Dex, 212 Int +AddedChaosDamageUniqueBow12 +LocalIncreasedAttackSpeedUniqueBow12 +ChaosResistUniqueBow12 +{variant:1}Minions deal 1% increased Damage per 10 Dexterity +{variant:2}Minions deal 1% increased Damage per 5 Dexterity +{variant:3}IncreasedMinionDamagePerDexterityUniqueBow12 +IntelligenceRequirementsUniqueBow12 +Cast Socketed Minion Spells on Kill with this Weapon +]],[[ +Nuro's Harp +Harbinger Bow +Variant: Pre 2.5.0 +Variant: Pre 3.26.0 +Variant: Current +Requires Level 68, 212 Dex +Implicits: 1 +LocalCriticalStrikeChanceImplicitBow1 +LocalReducedPhysicalDamagePercentUniqueBow8 +{variant:1,2}Adds (120-140) to (180-210) Cold Damage +{variant:3}LocalAddedColdDamageUnique__4 +LocalIncreasedAttackSpeedUniqueBow9 +LightRadiusUnique__2 +SpreadChilledGroundOnFreezeUnique__1 +SpreadConsecratedGroundOnShatterUnique__1 +{variant:2}40% increased Effect of Chilled Ground +{variant:3}ChilledGroundEffectUnique__1 +{variant:3}(30-50)% increased Effect of Consecrated Ground +]],[[ +Quill Rain +Short Bow +Variant: Pre 2.6.0 +Variant: Pre 3.9.0 +Variant: Current +Requires Level 5, 26 Dex +DexterityUniqueBow4 +{variant:2,3}LocalIncreasedPhysicalDamagePercentUniqueDescentBow1 +LocalIncreasedAttackSpeedUniqueBow4 +IncreasedAccuracyUniqueBow4 +ProjectileSpeedUniqueBow4_ +{variant:1}50% less Damage +{variant:2}40% less Damage +{variant:3}LocalIncreasedPhysicalDamagePercentUniqueBow4 +{variant:2,3}Gain 2 Mana per Enemy Hit with Attacks +]],[[ +Replica Quill Rain +Short Bow +League: Heist +Source: Steal from a unique{Curio Display} during a Grand Heist +Requires Level 5, 26 Dex +SupportedByArrowNovaUnique__1 +DexterityUniqueBow4 +LocalIncreasedPhysicalDamagePercentUniqueDescentBow1 +LocalIncreasedAttackSpeedUniqueOneHandSword7 +Gain 2 Mana per Enemy Hit with Attacks +ProjectileSpeedUniqueBow4_ +IncreasedAccuracyUniqueBow4 +]],[[ +Reach of the Council +Spine Bow +Variant: Pre 2.4.0 +Variant: Pre 2.6.0 +Variant: Pre 3.5.0 +Variant: Pre 3.11.0 +Variant: Pre 3.17.0 +Variant: Current +{variant:4,5,6}SupportedByGreaterVolleyUnique__1 +{variant:1}LocalIncreasedPhysicalDamagePercentUniqueBow10 +{variant:2,3}(40-50)% increased Physical Damage +{variant:4,5,6}LocalIncreasedPhysicalDamagePercentUniqueOneHandMace1 +{variant:1}Adds (25-40) to (100-115) Physical Damage +{variant:2,3,4,5}Adds (15-30) to (70-95) Physical Damage +{variant:6}LocalAddedPhysicalDamageUnique__16_ +IncreasedAttackSpeedUniqueQuiver3 +{variant:1,2}4 additional Arrows +{variant:3}2 additional Arrows +ProjectileSpeedUniqueQuiver2 +{variant:5,6}VolleyFirstPointPierceUnique__1_ +{variant:5,6}VolleySecondPointForkUnique__1 +{variant:5,6}VolleyThirdPointReturnUnique__1__ +{variant:5,6}VolleyFourthPointChainUnique__1 +]],[[ +Roth's Reach +Recurve Bow +Variant: Pre 3.9.0 +Variant: Pre 3.19.0 +Variant: Current +Requires Level 18, 71 Dex +Implicits: 1 +{variant:2,3}CriticalMultiplierImplicitBow1 +LocalIncreasedPhysicalDamagePercentUniqueBow5 +{variant:1,2}LocalIncreasedAttackSpeedUnique__1 +{variant:1,2}AdditionalChainUniqueOneHandMace3 +{variant:3}AdditionalChainUnique__1 +ProjectileSpeedUniqueAmulet5 +{variant:1,2}(20-40)% increased Elemental Damage with Attack Skills +{variant:3}WeaponElementalDamageUnique__2 +]],[[ +Silverbranch +Crude Bow +Variant: Pre 2.0.0 +Variant: Current +Requires Level 2 +LocalIncreaseSocketedBowGemLevelUniqueBow2 +{variant:1}(50-80)% increased Physical Damage +{variant:2}LocalIncreasedPhysicalDamagePercentUniqueBow2 +LocalIncreasedAttackSpeedUniqueDescentBow1 +IncreasedAccuracyUniqueDescentBow1 +ManaGainedFromEnemyDeathUniqueBow2 +]],[[ +Silverbough +Crude Bow +Source: No longer obtainable +Requires Level 36 +LocalIncreaseSocketedGemLevelUniqueHelmetStrInt2 +LocalIncreaseSocketedBowGemLevelUniqueBow2 +LocalIncreasedPhysicalDamagePercentUniqueBow2 +LocalAddedPhysicalDamageUnique__19 +LocalIncreasedAttackSpeedUniqueDescentBow1 +IncreasedAccuracyUniqueDescentBow1 +ManaGainedFromEnemyDeathUniqueBow2 +]],[[ +Widowhail +Crude Bow +QuiverModifierEffectUnique__1 +]],[[ +Slivertongue +Harbinger Bow +Variant: Pre 3.5.0 +Variant: Pre 3.17.0 +Variant: Current +Requires Level 68, 212 Dex +Implicits: 1 +LocalCriticalStrikeChanceImplicitBow1 +{variant:1}Adds (60-75) to (170-220) Physical Damage +{variant:2}Adds (110-125) to (245-265) Physical Damage +{variant:3}LocalAddedPhysicalDamageUnique__22 +{variant:1}100% increased Critical Strike Chance with arrows that Fork +{variant:2,3}CriticalStrikeChanceForForkingArrowsUnique__1 +{variant:1}Arrows that Pierce have 50% chance to cause Bleeding +{variant:2,3}ArrowsThatPierceHaveCritMultiUnique__1 +{variant:1}ArrowsAlwaysCritAfterPiercingUnique___1 +{variant:2,3}ArrowsAlwaysPierceAfterForkingUnique__1__ +]],[[ +Storm Cloud +Long Bow +Variant: Pre 2.0.0 +Variant: Current +Requires Level 9, 38 Dex +LocalReducedPhysicalDamagePercentUniqueBow8 +{variant:1}LocalAddedLightningDamageUnique__6 +{variant:2}AddedLightningDamageUniqueBow8 +LocalIncreasedAttackSpeedUniqueBow8 +]],[[ +The Tempest +Long Bow +Source: No longer obtainable +Requires Level 32, 38 Dex +LocalReducedPhysicalDamagePercentUniqueBow8 +LightningDamagePercentUnique__4 +AddedLightningDamageUniqueBow8 +LocalIncreasedAttackSpeedUniqueBow8 +]],[[ +Voltaxic Rift +Spine Bow +Variant: Pre 3.9.0 +Variant: Pre 3.20.0 +Variant: Current +{variant:1,2}Adds 1 to (275-325) Lightning Damage +{variant:3}LocalAddedLightningDamageUniqueBow10 +LocalIncreasedAttackSpeedUniqueBow9 +{variant:1,2}60% of Lightning Damage Converted to Chaos Damage +{variant:3}ConvertLightningDamageToChaosUniqueBow10 +{variant:1,2}ChanceToShockUniqueBow10 +ChaosDamageCanShockUniqueBow10 +{variant:2,3}AttacksShockAsIfDealingMoreDamageUniqueBow10 +{variant:2,3}MaximumShockOverrideUniqueBow10 +]],[[ +Windripper +Imperial Bow +Variant: Pre 1.1.2 +Variant: Pre 2.0.0 +Variant: Pre 2.6.0 +Variant: Pre 3.5.0 +Variant: Pre 3.25.0 +Variant: Current +Requires Level 66, 212 Dex +Implicits: 2 +{variant:3}(6-12)% increased Elemental Damage with Attack Skills +{variant:4,5,6}WeaponElementalDamageImplicitBow1 +{variant:1}Adds 40 to 60 Cold Damage +{variant:2,3,4}Adds (32-40) to (48-60) Cold Damage +{variant:5,6}AddedColdDamageUniqueBow9 +{variant:1}Adds 1 to 100 Lightning Damage +{variant:2,3,4}Adds 1 to (80-100) Lightning Damage +{variant:5,6}AddedLightningDamageUniqueBow9 +LocalIncreasedAttackSpeedUniqueBow9 +{variant:1,2}LocalCriticalStrikeChanceUnique__14 +{variant:3,4}LocalCriticalStrikeChanceUnique__18 +{variant:5,6}CriticalStrikeChanceUniqueBow9 +{variant:1,2}25% increased Quantity of Items Dropped by Slain Frozen enemies +{variant:3,4,5}ItemQuantityWhenFrozenUniqueBow9 +{variant:6}30% increased Rarity of Items Dropped by Slain Frozen Enemies +{variant:1,2}50% increased Rarity of Items Dropped by Slain Shocked enemies +{variant:3,4,5,6}ItemRarityWhenShockedUniqueBow9 +]],[[ +Replica Windripper +Imperial Bow +League: Heist +Source: Steal from a unique{Curio Display} during a Grand Heist +Requires Level 66, 212 Dex +Implicits: 1 +WeaponElementalDamageImplicitBow1 +AddedColdDamageUniqueBow9 +AddedLightningDamageUniqueBow9 +LocalIncreasedAttackSpeedUniqueBow9 +CriticalStrikeChanceUniqueBow9 +FrozenMonstersTakeIncreasedDamage +GainEnergyShieldOnKillShockedEnemyUnique__1_ +]],[[ +Xoph's Inception +{variant:1}Bone Bow +{variant:2}Citadel Bow +Variant: Pre 3.21.0 +Variant: Current +League: Breach +Source: Drops in Xoph Breach or from unique{Xoph, Dark Embers} +Upgrade: Upgrades to unique{Xoph's Nurture} using currency{Blessing of Xoph} +Requires Level 23, 80 Dex +{variant:1}(70-90)% increased Physical Damage +{variant:2}LocalIncreasedPhysicalDamagePercentUnique__21 +{variant:1}Gain (20-30) Life per Ignited Enemy Killed +{variant:2}LifeGainedOnKillingIgnitedEnemiesUnique__1 +PhysicalAddedAsFireUnique__3 +ChanceToIgniteUniqueBodyInt2 +{variant:2}AlwaysPierceBurningEnemiesUnique__1 +{variant:2}ArrowAddedFireDamagePerEnemyPiercedUnique__1 +]],[[ +Xoph's Nurture +Citadel Bow +League: Breach +Source: Upgraded from unique{Xoph's Inception} using currency{Blessing of Xoph} +Variant: Pre 3.3.0 +Variant: Pre 3.9.0 +Variant: Pre 3.17.0 +Variant: Current +Requires Level 64, 185 Dex +{variant:3,4}SupportedByIgniteProliferationUnique1 +{variant:1,2,3}LocalIncreasedPhysicalDamagePercentUniqueOneHandSword4 +{variant:4}LocalIncreasedPhysicalDamagePercentUnique__38 +ConvertPhysicalToFireUnique__1 +ChanceToIgniteUniqueRing38 +{variant:1}Ignites your Skills cause spread to other Enemies within 1.2 metres +{variant:2}Ignites your Skills cause spread to other Enemies within 1.5 metres +GainLifeOnIgnitingEnemyUnique__1 +]], +} diff --git a/src/Export/Uniques/claw.lua b/src/Export/Uniques/claw.lua new file mode 100644 index 0000000000..6c52ceb405 --- /dev/null +++ b/src/Export/Uniques/claw.lua @@ -0,0 +1,374 @@ +-- Item data (c) Grinding Gear Games + +return { +-- Weapon: Claw +[[ +Advancing Fortress +Gut Ripper +Variant: Pre 2.6.0 +Variant: Current +Requires Level 46, 80 Dex, 80 Int +Implicits: 2 +{variant:1}Grants 21 Life per Enemy Hit +{variant:2}LifeGainPerTargetImplicit2Claw8 +SocketedGemsSupportedByFortifyUnique____1 +LocalIncreasedPhysicalDamagePercentUniqueClaw6 +IncreasedEvasionRatingUnique___1 +IncreasedLifeUnique__8 +IncreasedEnergyShieldUnique__2 +AttackerTakesDamageShieldImplicit7 +AdditionalBlockUnique__2 +]],[[ +Replica Advancing Fortress +Gut Ripper +League: Heist +Source: Steal from a unique{Curio Display} during a Grand Heist +Requires Level 46, 80 Dex, 80 Int +Implicits: 1 +LifeGainPerTargetImplicit2Claw8 +SupportedByCastOnDamageTakenUnique__1 +AdditionalBlockUnique__2 +LocalIncreasedPhysicalDamagePercentUniqueClaw6 +IncreasedLifeUnique__11 +ShieldArmourIncreaseUnique__1 +AddedFireDamageIfBlockedRecentlyUnique__1 +]],[[ +Allure +Vaal Claw +Variant: Pre 3.0.0 +Variant: Current +Requires Level 66, 131 Dex, 95 Int +Implicits: 1 +LifeLeechPermyriadImplicitClaw2 +{variant:1}LocalIncreasedPhysicalDamagePercentUniqueClaw4 +{variant:2}LocalIncreasedPhysicalDamagePercentUnique__1 +LocalAddedPhysicalDamageUnique__1 +IncreasedAttackSpeedUniqueQuiver5 +MovementSpeedWhilePhasedUnique__1 +{variant:1}You gain Phasing for 3 seconds on using a Vaal Skill +{variant:2}GainPhasingOnVaalSkillUseUnique__1 +]],[[ +Replica Allure +Vaal Claw +League: Heist +Source: Steal from a unique{Curio Display} during a Grand Heist +Requires Level 66, 95 Dex, 131 Int +Implicits: 1 +LifeLeechPermyriadImplicitClaw2 +LocalIncreasedPhysicalDamagePercentUnique__1 +LocalAddedPhysicalDamageUnique__1 +IncreasedAttackSpeedUniqueQuiver7 +LifeGainedOnTauntingEnemyUnique__1 +OnslaughtOnKillingTauntedEnemyUnique__1 +TauntedEnemiesTakeIncreasedDamage_ +]],[[ +Al Dhih +Timeworn Claw +League: Legion +Variant: Pre 2.0.0 +Variant: Pre 2.6.0 +Variant: Pre 3.0.0 +Variant: Pre 3.7.0 +Variant: Pre 3.11.0 +Variant: Current +Requires Level 26, 39 Dex, 56 Int +Implicits: 3 +{variant:1}LifeGainPerTargetImplicit2Claw3_1 +{variant:2}LifeLeechPermyriadImplicitClaw2 +{variant:3,4,5,6}LifeGainPerTargetImplicit2Claw4_1 +{variant:1,2,3,4}SocketedItemsHaveChanceToFleeUniqueClaw6 +{variant:4,5}TriggeredAbyssalCryUnique__1 +{variant:1}LocalIncreasedPhysicalDamagePercentUniqueOneHandSword13 +{variant:2,3,4,5,6}LocalIncreasedPhysicalDamagePercentUniqueClaw6 +LifeLeechPermyriadUniqueClaw6 +{variant:1,2,3,4}StunThresholdReductionUniqueClaw6 +{variant:6}WarcryTauntChaosExplosionUnique__1_ +{variant:5}50% increased Warcry Buff Effect +{variant:6}WarcryEffectUnique__1 +{variant:5,6}WarcryCooldownIs2SecondsUnique__1 +]],[[ +Bloodseeker +Hellion's Paw +Variant: Pre 3.0.0 +Variant: Pre 3.20.0 +Variant: Current +Requires Level 62, 131 Dex, 95 Int +Implicits: 1 +LifeLeechPermyriadImplicitClaw1 +{variant:1}LocalIncreasedPhysicalDamagePercentUniqueClaw6 +{variant:2}LocalIncreasedPhysicalDamagePercentUnique__28__ +{variant:3}LocalIncreasedPhysicalDamagePercentUniqueClaw3 +{variant:1,2}Adds 10 to 12 Physical Damage +{variant:3}LocalAddedPhysicalDamageUniqueClaw3 +LocalIncreasedAttackSpeedUniqueClaw3 +LifeLeechPermyriadUniqueClaw3 +MovementVelocityUniqueClaw3 +LocalLifeLeechIsInstantUniqueClaw3 +]],[[ +Cybil's Paw +Thresher Claw +Variant: Pre 2.0.0 +Variant: Pre 2.6.0 +Variant: Pre 3.19.0 +Variant: Current +Requires Level 37, 53 Dex, 77 Int +Implicits: 3 +{variant:1}LifeAndManaOnHitSeparatedImplicitMarakethClaw1 +{variant:2}Grants 21 Life per Enemy Hit +{variant:3,4}LifeGainPerTargetImplicit2Claw6 +{variant:1,2,3}IncreasedCastSpeedUniqueStaff12 +{variant:4}IncreasedCastSpeedUniqueClaw7 +IncreasedManaUniqueClaw7 +{variant:1,2,3}Gain (5-8) Life per Enemy Hit with Spells +{variant:4}LifeGainedOnSpellHitUniqueClaw7 +{variant:1}6% increased Spell Damage per 5% Chance to Block Attack Damage +{variant:2,3,4}IncreasedSpellDamagePerBlockChanceUniqueClaw7 +]],[[ +Essentia Sanguis +{variant:1,2,3}Eye Gouger +{variant:4,5,6}Vaal Claw +Variant: Pre 1.3.0 +Variant: Pre 2.0.0 +Variant: Pre 2.6.0 +Variant: Pre 3.11.0 +Variant: Pre 3.20.0 +Variant: Current +Implicits: 3 +{variant:1,2}LifeLeechPermyriadUnique__4 +{variant:3}Grants 31 Life per Enemy Hit +{variant:4,5,6}LifeLeechPermyriadImplicitClaw2 +{variant:1}+10% Chance to Block Attack Damage while Dual Wielding Claws +{variant:2,3,4,5,6}BlockWhileDualWieldingClawsUniqueClaw1 +{variant:1}LocalIncreasedPhysicalDamagePercentUniqueSceptre5 +{variant:2,3,4,5}LocalIncreasedPhysicalDamagePercentUniqueClaw1 +{variant:1}Adds 1 to 50 Lightning Damage +{variant:2,3}Adds 1 to 80 Lightning Damage +{variant:4,5}Adds 1 to 200 Lightning Damage +{variant:6}AddedLocalLightningDamageUniqueClaw1 +LocalIncreasedAttackSpeedUniqueClaw1 +IncreasedEnergyShieldUniqueClaw1 +{variant:1,2,3,4}LeechEnergyShieldInsteadofLife +{variant:5}MaximumESLeechAmountUnique__1_ +{variant:5,6}VillageESLeechFromAttacksNotRemovedOnFullES +{variant:5,6}KeystoneGhostReaverUnique__1 +]],[[ +Hand of Thought and Motion +{variant:1,2,3}Blinder +{variant:4}Imperial Claw +League: Breach +Source: Drops in Esh Breach or from unique{Esh, Forked Thought} +Upgrade: Upgrades to unique{Hand of Wisdom and Action} using currency{Blessing of Esh} +Variant: Pre 2.6.0 +Variant: Pre 3.0.0 +Variant: Pre 3.21.0 +Variant: Pre 3.26.0 +Variant: Current +Implicits: 3 +{variant:1}LifeGainPerTargetUniqueDagger2 +{variant:2,3}LifeGainPerTargetImplicit2Claw4 +{variant:4,5}LifeGainPerTargetImplicit2Claw13 +{variant:1,2,3}WeaponElementalDamageUnique__4 +{variant:1,2,3}LocalAddedLightningDamageUnique__4 +{variant:1,2,3}LocalIncreasedAttackSpeedUniqueClaw8 +{variant:4,5}PercentageDexterityUnique__3 +{variant:4,5}PercentageIntelligenceUnique__3 +{variant:4,5}RecoverPercentMaxLifeOnKillUnique__3 +{variant:1,2}Adds 1 to 3 Lightning Damage to Attacks with this Weapon per 10 Intelligence +{variant:3}AddedLightningDamagePerIntelligenceUnique__2 +{variant:4}Adds 1 to 10 Lightning Damage to Attacks with this Weapon per 10 Dexterity +{variant:5}AddedLightningDamagePerDexterityUnique__1 +{variant:4,5}CriticalStrikeChancePerIntelligenceUnique__1 +]],[[ +Hand of Wisdom and Action +Imperial Claw +League: Breach +Source: Upgraded from unique{Hand of Thought and Motion} using currency{Blessing of Esh} +Variant: Pre 2.6.0 +Variant: Pre 3.0.0 +Variant: Pre 3.21.0 +Variant: Pre 3.26.0 +Variant: Current +Requires Level 68, 131 Dex, 95 Int +Implicits: 2 +{variant:1}LifeGainPerTargetImplicit2Claw6 +{variant:2,3,4,5}LifeGainPerTargetImplicit2Claw13 +PercentageDexterityUnique__3 +PercentageIntelligenceUnique__3 +{variant:4,5}LifeLeechFromAttacksPermyriadUnique__1 +{variant:1,2}Adds 1 to 6 Lightning Damage to Attacks with this Weapon per 10 Intelligence +{variant:3,4}Adds 1 to 10 Lightning Damage to Attacks with this Weapon per 10 Intelligence +{variant:5}AddedLightningDamagePerIntelligenceUnique__1 +IncreasedAttackSpeedPerDexterityUnique__1 +{variant:1,2,3}WeaponElementalDamageUnique__4 +]],[[ +Izaro's Dilemma +Imperial Claw +Source: No longer obtainable +Variant: Pre 2.6.0 +Variant: Pre 3.7.0 +Variant: Current +Requires Level 68, 131 Dex, 95 Int +Implicits: 2 +{variant:1}LifeGainPerTargetImplicit2Claw6 +{variant:2,3}LifeGainPerTargetImplicit2Claw13 +LocalIncreasedPhysicalDamagePercentUniqueTwoHandSword7 +LocalAddedPhysicalDamageUnique__3 +LocalIncreasedAttackSpeedUniqueClaw8 +{variant:1,2}+(250-350) to Accuracy Rating +{variant:3}IncreasedAccuracyUnique__5 +100% increased Physical Damage while Frozen +]],[[ +Last Resort +Nailed Fist +Implicits: 1 +Gain 3 Life per Enemy Hit with Attacks +IncreasedAttackSpeedWhenOnLowLifeUniqueClaw4 +LocalIncreasedPhysicalDamagePercentUniqueClaw4 +LocalAddedPhysicalDamagePercentUniqueClaw4 +IncreasedClawDamageOnLowLifeUniqueClaw4 +IncreasedAccuracyWhenOnLowLifeUniqueClaw4 +]],[[ +Replica Last Resort +Nailed Fist +Variant: Pre 3.14.0 +Variant: Current +League: Heist +Source: Steal from a unique{Curio Display} during a Grand Heist +Implicits: 1 +LifeGainPerTargetUniqueDescentClaw1 +{variant:1}50% increased Attack Speed when on Low Life +{variant:2}IncreasedAttackSpeedWhenOnLowLifeUniqueClaw4 +LocalIncreasedPhysicalDamagePercentUniqueClaw4 +IncreasedAccuracyWhenOnLowLifeUniqueClaw4 +IncreasedClawDamageOnLowLifeUnique__1__ +DealNoDamageWhenNotOnLowLifeUnique__1 +]],[[ +Law of the Wilds +Hellion's Paw +Variant: Pre 3.14.0 +Variant: Current +League: Harvest +Source: Drops from unique{Oshabi, Avatar of the Grove} +Requires Level 62, 131 Dex, 95 Int +Implicits: 1 +LifeLeechPermyriadImplicitClaw1 +{variant:1}20% chance to Trigger Level 20 Summon Spectral Wolf on Critical Strike with this Weapon +{variant:2}SummonWolfOnCritUnique__1 +LocalIncreasedAttackSpeedUnique__39 +LocalCriticalStrikeChanceUnique__17_ +CriticalMultiplierUniqueDagger8 +]],[[ +Mortem Morsu +Fright Claw +Variant: Pre 2.2.0 +Variant: Pre 2.6.0 +Variant: Pre 3.0.0 +Variant: Current +Requires Level 34, 61 Dex, 61 Int +Implicits: 2 +{variant:1,2}LifeLeechPermyriadImplicitClaw2 +{variant:3,4}LifeGainPerTargetImplicit2Claw5_1 +LocalIncreasedPhysicalDamagePercentUniqueClaw2 +LocalIncreasedAttackSpeedUniqueClaw2 +LocalCriticalStrikeChanceUniqueClaw2 +{variant:1}CriticalMultiplierImplicitSword1 +{variant:2,3,4}LocalCriticalMultiplierUniqueClaw2 +PhysicalDamageConvertToChaosUniqueClaw2 +{variant:1,2,3}LocalPoisonOnHit +{variant:4}LocalChanceToPoisonOnHitUnique__2 +StunThresholdReductionUniqueClaw2_ +]],[[ +Ornament of the East +Gut Ripper +Variant: Pre 2.6.0 +Variant: Pre 3.0.0 +Variant: Pre 3.21.0 +Variant: Current +Requires Level 46, 80 Dex, 80 Int +Implicits: 2 +{variant:1}Grants 21 Life per Enemy Hit +{variant:2,3,4}LifeGainPerTargetImplicit2Claw8 +LocalIncreaseSocketedDexterityGemLevelUniqueClaw8 +{variant:3}Socketed Gems are Supported by Level 10 Faster Attacks +{variant:4}DisplaySocketedGemsGetsFasterAttackUnique__1 +{variant:1,2}LocalIncreasedPhysicalDamagePercentUniqueClaw6 +{variant:3,4}LocalIncreasedPhysicalDamageUniqueClaw8 +LocalIncreasedAttackSpeedUniqueClaw8 +StunRecoveryUniqueClaw8 +AlwaysHitsUnique__1 +]],[[ +Rive +Terror Claw +Requires Level 70, 113 Dex, 113 Int +Implicits: 1 +LifeLeechPermyriadImplicitClaw2 +LocalIncreasedPhysicalDamagePercentUniqueOneHandMace8 +LocalAddedPhysicalDamageUnique__13 +CausesBleedingUniqueTwoHandAxe7Updated +2% increased Physical Damage over time per 10 Dexterity +1% increased Bleed Duration per 12 Intelligence +BleedingEnemiesFleeOnHitUnique__1 +]],[[ +The Scourge +Terror Claw +Variant: Pre 3.11.0 +Variant: Current +Requires Level 70, 113 Dex, 113 Int +Implicits: 1 +LifeLeechPermyriadImplicitClaw2 +{variant:1}SummonWolfOnKillUnique__1 +LocalAddedPhysicalDamageUnique__23_ +LocalIncreasedAttackSpeedUniqueClaw8 +IncreasedMinionAttackSpeedUnique__1_ +MinionDamageAlsoAffectsYouUnique__1 +IncreasedMinionDamageIfYouHitEnemyUnique__1 +]],[[ +Touch of Anguish +Imperial Claw +Variant: Pre 2.6.0 +Variant: Current +Requires Level 68, 131 Dex, 95 Int +Implicits: 2 +{variant:1}LifeGainPerTargetImplicit2Claw6 +{variant:2}LifeGainPerTargetImplicit2Claw13 +LocalAddedPhysicalDamageUnique__14 +ColdDamagePercentUnique__8 +LocalCriticalStrikeChanceUniqueBow11 +ChanceToGainFrenzyChargeOnKillingFrozenEnemyUnique__1 +AdditionalChainWhileAtMaxFrenzyChargesUnique___1 +ChanceToFreezeUniqueRing30 +Critical Strikes do not always Freeze +]],[[ +The Wasp Nest +Throat Stabber +Variant: Pre 3.7.0 +Variant: Current +Requires Level 60, 113 Dex, 113 Int +Implicits: 1 +LifeGainPerTargetImplicit2Claw11_ +LocalIncreasedPhysicalDamagePercentUnique__28__ +LocalIncreasedAttackSpeedUniqueOneHandSword9 +LocalCriticalStrikeChanceUnique__11 +{variant:1}+(180-200) to Accuracy Rating +{variant:2}LocalIncreasedAccuracyUnique__1 +LocalChanceToPoisonOnHitUnique__3 +Attacks with this Weapon deal 80-120 added Chaos Damage against +Enemies affected by at least 5 Poisons +]],[[ +Wildslash +Awl +Variant: Pre 2.6.0 +Variant: Current +Requires Level 12, 25 Dex, 25 Int +Implicits: 2 +{variant:1}Grants 5 Life per Enemy Hit +{variant:2}LifeGainPerTargetImplicit2Claw3 +StrengthUniqueClaw9 +DexterityUniqueClaw9 +15% reduced Accuracy Rating +LocalAddedPhysicalDamageUniqueClaw9 +LocalIncreasedAttackSpeedUniqueClaw8 +DamageWithMovementSkillsUniqueClaw9 +AttackSpeedWithMovementSkillsUniqueClaw9 +]], +} diff --git a/src/Export/Uniques/dagger.lua b/src/Export/Uniques/dagger.lua new file mode 100644 index 0000000000..60c42b833f --- /dev/null +++ b/src/Export/Uniques/dagger.lua @@ -0,0 +1,337 @@ +-- Item data (c) Grinding Gear Games + +return { +-- Weapon: Dagger +[[ +Arakaali's Fang +Fiend Dagger +Requires Level 53, 58 Dex, 123 Int +Implicits: 1 +CriticalStrikeChanceImplicitDagger2 +SummonSpidersOnKillUnique__1 +LocalIncreasedPhysicalDamagePercentUnique__25 +LocalAddedPhysicalDamageUnique__25 +LocalAddedChaosDamageUnique___1 +LocalChanceToPoisonOnHitUnique__1 +]],[[ +Bino's Kitchen Knife +Slaughter Knife +Variant: Pre 2.2.0 +Variant: Pre 3.20.0 +Variant: Current +Requires Level 65, 81 Dex, 117 Int +Implicits: 1 +CriticalStrikeChanceImplicitDagger1 +{variant:1,2}DegenerationDamageUniqueDagger8 +{variant:1,2}Adds (50-60) to (120-140) Physical Damage +{variant:3}LocalAddedPhysicalDamageUniqueDagger8 +LocalCriticalStrikeChanceUniqueDagger8 +{variant:1}+(10-15)% to Global Critical Strike Multiplier +{variant:2,3}CriticalMultiplierUniqueDagger8 +ChaosResistUniqueDagger8 +PoisonSpreadAndHealOnPoisonedKillUniqueDagger8 +and nearby Allies Regenerate 200 Life per second +]],[[ +Bloodplay +Stiletto +Variant: Pre 2.6.0 +Variant: Current +Requires Level 15, 30 Dex, 30 Int +Implicits: 1 +CriticalStrikeChanceImplicitDagger1 +DexterityUniqueDagger12 +LocalIncreasedPhysicalDamagePercentUniqueDagger12 +LocalAddedPhysicalDamageUniqueDagger12 +LocalIncreasedAttackSpeedUniqueDagger3 +Extra Gore +{variant:1}VillageLocalChanceToBleed +{variant:2}LocalChanceToBleedUniqueDagger12 +]],[[ +Replica Bloodplay +Stiletto +League: Heist +Source: Steal from a unique{Curio Display} during a Grand Heist +Requires Level 15, 30 Dex, 30 Int +Implicits: 1 +CriticalStrikeChanceImplicitDagger1 +StrengthUniqueHelmetDexInt1 +LocalIncreasedPhysicalDamagePercentUniqueDagger12 +LocalAddedPhysicalDamageUniqueDagger12 +LocalChanceToBleedUniqueDagger12 +CriticalStrikeChanceAgainstBleedingEnemiesUnique__1 +ExtraGore +]],[[ +Cold Iron Point +Ezomyte Dagger +Requires Level 62, 95 Dex, 131 Int +Implicits: 1 +CriticalStrikeChanceImplicitDagger1 +GlobalPhysicalSpellGemsLevelUnique__1 +DealNoElementalDamageUnique__1 +]],[[ +Replica Cold Iron Point +Ezomyte Dagger +League: Heist +Source: Steal from a unique{Curio Display} during a Grand Heist +Requires Level 62, 95 Dex, 131 Int +Implicits: 1 +CriticalStrikeChanceImplicitDagger1 +GlobalColdSpellGemsLevelUnique__1 +DealNoColdDamageUnique__1 +]],[[ +The Consuming Dark +Fiend Dagger +Variant: Pre 2.2.0 +Variant: Pre 3.0.0 +Variant: Current +Requires Level 53, 58 Dex, 123 Int +Implicits: 1 +CriticalStrikeChanceImplicitDagger2 +LocalIncreaseSocketedFireGemLevelUniqueDagger10 +SpellDamageUniqueDagger10 +IntelligenceUniqueDagger10_ +{variant:1}45% of Fire Damage Converted to Chaos Damage +{variant:2,3}ConvertFireToChaosUniqueDagger10Updated +{variant:1,2}ChaosDamagePoisonsUniqueDagger10 +{variant:3}ChaosDamageChanceToPoisonUnique__1 +]],[[ +Divinarius +Imperial Skean +League: Legion +Variant: Pre 3.7.0 +Variant: Pre 3.20.0 +Variant: Current +Requires Level 66, 95 Dex, 131 Int +Implicits: 1 +CriticalStrikeChanceImplicitDagger1 +{variant:1,2}SpellDamageUniqueStaff12 +{variant:3}SpellDamageOnWeaponUniqueDagger1 +{variant:1}LifeGainedFromEnemyDeathUniqueTwoHandMace7 +{variant:2}Gain 30 Life per Enemy Killed +{variant:3}LifeGainedFromEnemyDeathUniqueDagger1 +{variant:1}Gain 5 Mana per Enemy Killed +{variant:2}ManaGainedFromEnemyDeathUniqueTwoHandSword3 +{variant:3}ManaGainedFromEnemyDeathUniqueDagger1 +{variant:1,2}AreaOfEffectImplicitTwoHandMace1__ +{variant:3}AreaOfEffectUniqueDagger1 +{variant:2}(125-175)% increased Critical Strike Chance for Spells if you've Killed Recently +{variant:3}SpellCriticalStrikeChanceIfKilledRecentlyUnique__1 +{variant:2}+(40-60)% to Critical Strike Multiplier for Spells if you haven't Killed Recently +{variant:3}SpellCriticalStrikeMultiplierIfNotKilledRecentlyUnique__1 +]],[[ +Goredrill +Skinning Knife +Requires Level 5, 16 Dex +Implicits: 1 +CriticalStrikeChanceImplicitDagger1 +DexterityUniqueDagger11 +LocalIncreasedPhysicalDamagePercentUniqueDagger11 +LocalAddedPhysicalDamageUniqueDagger11 +LocalCriticalStrikeChanceUniqueDagger11 +CausesBleedingOnCritUniqueDagger11 +AttackDamageAgainstBleedingUniqueDagger11 +]],[[ +Sanguine Gambol +Skinning Knife +Source: No longer obtainable +Requires Level 59 +Implicits: 1 +CriticalStrikeChanceImplicitDagger1 +LocalIncreasedPhysicalDamagePercentUniqueDagger11 +LocalAddedPhysicalDamageUnique__36 +DexterityUniqueDagger11 +LocalCriticalStrikeChanceUniqueDagger11 +CausesBleedingOnCritUniqueDagger11 +AttackDamageAgainstBleedingUniqueDagger11 +CrimsonDanceIfCritRecentlyUnique__1 +]],[[ +Goblinedge +Ambusher +League: Ritual +Requires Level 60, 113 Dex, 113 Int +Implicits: 1 +CriticalStrikeChanceImplicitDagger1 +LocalIncreasedPhysicalDamagePercentUnique__40 +AttackSpeedFrenzyChargeNotGainedUnique__1 +CriticalStrikeChancePowerChargeNotGainedUnique__1 +ExtendFrenzyPowerChargeDurationCullUnique__1 +LifeGainOnCullUnique__1 +ManaGainOnCullUnique__1_ +]],[[ +Heartbreaker +Royal Skean +Variant: Pre 2.6.0 +Variant: Pre 3.19.0 +Variant: Current +Requires Level 50, 71 Dex, 102 Int +Implicits: 1 +CriticalStrikeChanceImplicitDagger1 +{variant:1}SpellDamageUnique__7 +{variant:2,3}SpellDamageOnWeaponUniqueDagger4 +{variant:1,2}IncreasedEnergyShieldUniqueDagger4 +{variant:1,2}ReducedEnergyShieldDelayUniqueBodyInt1 +{variant:3}ReducedEnergyShieldDelayUniqueDagger4 +{variant:1,2}IncreasedManaUniqueWand3 +{variant:3}IncreasedManaUniqueDagger4 +SpellsHaveCullingStrikeUniqueDagger4 +]],[[ +Replica Heartbreaker +Royal Skean +Variant: Pre 3.19.0 +Variant: Current +League: Heist +Source: Steal from a unique{Curio Display} during a Grand Heist +Requires Level 50, 71 Dex, 102 Int +Implicits: 1 +CriticalStrikeChanceImplicitDagger1 +SpellDamageOnWeaponUniqueDagger4 +{variant:1}IncreasedEnergyShieldUniqueDagger4 +{variant:1}ReducedEnergyShieldDelayUniqueBodyInt1 +{variant:2}ReducedEnergyShieldDelayUniqueDagger4 +{variant:1}IncreasedLifeUnique__41 +{variant:2}IncreasedLifeUnique__20 +ImpaleEffectUnique__1 +ChanceToImpaleWithSpellsUnique__1 +]],[[ +The Hidden Blade +Ambusher +League: Heist +Source: Steal from a unique{Curio Display} during a Grand Heist +Requires Level 60, 113 Dex, 113 Int +Implicits: 1 +CriticalStrikeChanceImplicitDagger1 +UniqueSecretBladeGrantHiddenBlade +DexterityUnique__6 +LocalIncreasedPhysicalDamagePercentUniqueOneHandSword8 +ReducedAttackSpeedWhilePhasingUnique__1 +]],[[ +Mark of the Doubting Knight +Platinum Kris +Variant: Pre 2.0.0 +Variant: Pre 2.6.0 +Variant: Pre 3.26.0 +Variant: Current +Requires Level 64, 76 Dex, 149 Int +Implicits: 1 +CriticalStrikeChanceImplicitDagger3 +BlockWhileDualWieldingUniqueDagger9 +{variant:1}LocalIncreasedPhysicalDamagePercentUnique__34___ +{variant:2}(210-240)% increased Physical Damage +{variant:3,4}LocalIncreasedPhysicalDamagePercentUniqueDagger9 +{variant:1,2,3}ReducedAttackSpeedUniqueAmulet16 +{variant:4}LocalReducedAttackSpeedUniqueDagger9 +{variant:1,2,3}AllResistancesUniqueDagger9 +{variant:1,2}Melee Critical Strikes have 25% chance to cause Bleeding +{variant:3,4}CauseseBleedingOnCritUniqueDagger9 +{variant:1,2}Melee Critical Strikes have 25% chance to Poison the Enemy +{variant:3,4}CausesPoisonOnCritUniqueDagger9 +{variant:4}LocalCriticalStrikeChanceUniqueOneHandSword8 +{variant:4}LocalCriticalMultiplierUniqueDagger4 +]],[[ +Mightflay +Flaying Knife +Requires Level 35, 73 Dex, 51 Int +Implicits: 1 +CriticalStrikeChanceImplicitDagger1 +LocalIncreasedPhysicalDamagePercentUniqueDagger2 +LocalAddedPhysicalDamageUniqueDagger2 +StrengthUniqueDagger2 +Gain 10 Life per Enemy Hit with Attacks +]],[[ +Taproot +Ambusher +Requires Level 60, 113 Dex, 113 Int +Implicits: 1 +CriticalStrikeChanceImplicitDagger1 +LocalIncreasedPhysicalDamagePercentUnique__20 +LocalIncreasedAttackSpeedUnique__17 +PoisonDurationUnique__1_ +AttackDamageManaLeechAgainstPoisonedEnemiesUnique_2 +LifeLeechFromAttackDamageAgainstMaimedEnemiesUnique__1 +LocalMaimOnHitChanceUnique__1 +LocalChanceToPoisonOnHitUnique__4 +]],[[ +Ungil's Gauche +Boot Knife +Variant: Pre 1.1.0 +Variant: Pre 1.3.0 +Variant: Current +Requires Level 20, 31 Dex, 45 Int +Implicits: 1 +CriticalStrikeChanceImplicitDagger1 +{variant:2}+20% Chance to Block Attack Damage while Dual Wielding +{variant:1,3}BlockWhileDualWieldingUniqueDagger3 +LocalIncreasedPhysicalDamagePercentUniqueDagger2 +DexterityUniqueDagger3 +AddedLightningDamageUniqueDagger3 +LocalIncreasedAttackSpeedUniqueDagger3 +CriticalStrikeChanceImplicitDagger3 +]],[[ +Replica Ungil's Gauche +Boot Knife +League: Heist +Source: Steal from a unique{Curio Display} during a Grand Heist +Requires Level 20, 31 Dex, 45 Int +Implicits: 1 +CriticalStrikeChanceImplicitDagger1 +BlockWhileDualWieldingUnique__2_ +DexterityUniqueDagger3 +LocalIncreasedAttackSpeedUniqueDagger3 +CriticalStrikeChanceImplicitDagger3 +ChanceToChillAttackersOnBlockUnique__2__ +ChanceToShockAttackersOnBlockUnique__2 +]],[[ +Vulconus +Demon Dagger +Variant: Pre 3.5.0 +Variant: Current +Requires Level 68, 76 Dex, 149 Int +Implicits: 1 +CriticalStrikeChanceImplicitDagger2 +Adds (85-110) to (130-150) Physical Damage +LocalAddedFireDamageUnique__5__ +{variant:2}CausesBleedingUniqueTwoHandAxe4Updated +{variant:1}AddedFireDamageVersusBleedingEnemiesUnique__1 +{variant:1}AddedPhysicalDamageVersusIgnitedEnemiesUnique__1 +{variant:1}ChanceToBleedIgnitedEnemiesUnique__1 +{variant:2}(75-100)% increased Fire Damage with Hits and Ailments against Bleeding Enemies +{variant:2}(75-100)% increased Physical Damage with Hits and Ailments against Ignited Enemies +GainAvatarOfFireEvery8SecondsUnique__1 +{variant:1}(80-120)% increased Critical Strike Chance while you have Avatar of Fire +{variant:2}IncreasedCriticalStrikeChanceWithAvatarOfFireUnique__1 +ConvertPhysicalToFireWithAvatarOfFireUnique__1 +{variant:1}+1000 Armour while you do not have Avatar of Fire +{variant:2}ArmourWithoutAvatarOfFireUnique__1 +]],[[ +White Wind +Imperial Skean +Variant: Pre 3.11.0 +Variant: Pre 3.16.0 +Variant: Current +Requires Level 66, 95 Dex, 131 Int +Implicits: 1 +CriticalStrikeChanceImplicitDagger1 +LocalAddedColdDamageUnique__7 +IncreasedAttackSpeedUniqueGlovesStr1 +{variant:1}+(300-400) to Evasion Rating +{variant:2,3}IncreasedEvasionRatingUnique__3 +{variant:1,2}(15-25)% chance to Suppress Spell Damage while your Off Hand is empty +{variant:3}(30-40)% chance to Suppress Spell Damage while your Off Hand is empty +{variant:1}100% increased Cold Damage while your Off Hand is empty +{variant:2,3}IncreasedColdDamageWhileOffhandIsEmpty_ +]],[[ +Widowmaker +Boot Blade +Variant: Pre 3.0.0 +Variant: Current +Requires Level 44, 63 Dex, 90 Int +Implicits: 1 +CriticalStrikeChanceImplicitDagger1 +{variant:1}Adds (15-25) to (35-45) Physical Damage +{variant:2}LocalAddedPhysicalDamageUnique__8 +LocalCriticalStrikeChanceUnique__2 +LocalCriticalMultiplierUniqueDagger4 +100% increased Critical Strike Chance against Enemies on Full Life +CriticalStrikeAttackLifeLeechUnique__1 +]], +} diff --git a/src/Export/Uniques/fishing.lua b/src/Export/Uniques/fishing.lua new file mode 100644 index 0000000000..27be048498 --- /dev/null +++ b/src/Export/Uniques/fishing.lua @@ -0,0 +1,26 @@ +-- Item data (c) Grinding Gear Games + +return { +-- Weapon: Fishing Rod +[[ +Reefbane +Fishing Rod +Variant: Pre 2.6.0 +Variant: Current +Requires 8 Str, 8 Dex +IncreasedCastSpeedUnique__3 +FishingLureTypeUnique__1__ +{variant:1}(30-40)% increased Quantity of Fish Caught +{variant:2}FishingQuantityUnique__1 +FishDetectionUnique__1_ +]],[[ +Song of the Sirens +Fishing Rod +Requires 8 Str, 8 Dex +Implicits: 0 +FishingLureTypeUniqueFishingRod1 +(50-40)% reduced Quantity of Fish Caught +FishingRarityUniqueFishingRod1 +FishingExoticFishUniqueFishingRod1 +]] +} diff --git a/src/Export/Uniques/flask.lua b/src/Export/Uniques/flask.lua new file mode 100644 index 0000000000..cc2a68b41a --- /dev/null +++ b/src/Export/Uniques/flask.lua @@ -0,0 +1,553 @@ +-- Item data (c) Grinding Gear Games + +return { +-- Flask: Life +[[ +Blood of the Karui +Sanctified Life Flask +League: Domination, Nemesis +Variant: Pre 1.3.0 +Variant: Pre 2.6.0 +Variant: Pre 3.15.0 +Variant: Pre 3.16.0 +Variant: Current +{variant:3}100% increased Life Recovered +{variant:4,5}FlaskExtraLifeUnique__1 +{variant:1}(30-20)% reduced Recovery rate +{variant:2,3,4}(5-20)% increased Recovery rate +{variant:5}(50-35)% reduced Recovery rate +LocalFlaskLifeOnFlaskDurationEndUniqueFlask3 +{variant:1,2}Cannot gain Life during effect +]], +-- Flask: Mana +[[ +Doedre's Elixir +Greater Mana Flask +Variant: Pre 2.0.0 +Variant: Pre 3.15.0 +Variant: Current +Implicits: 0 +{variant:1}(100-50)% increased Charges per use +{variant:2}(150-120)% increased Charges per use +{variant:3}(300-250)% increased Charges per use +{variant:1,2}Removes 20% of your maximum Energy Shield on use +{variant:3}FlaskRemovePercentageOfEnergyShieldUniqueFlask2 +{variant:1,2}You take 10% of your maximum Life as Chaos Damage on use +{variant:3}FlaskTakeChaosDamagePercentageOfLifeUniqueFlask2 +{variant:1,2}FlaskGainEnduranceChargeUnique__1_ +{variant:1,2}Gain 1 Frenzy Charge on use +{variant:1,2}Gain 1 Power Charge on use +{variant:3}FlaskGainEnduranceChargeUniqueFlask2 +{variant:3}FlaskGainFrenzyChargeUniqueFlask2 +{variant:3}FlaskGainPowerChargeUniqueFlask2 +]],[[ +Lavianga's Spirit +Sanctified Mana Flask +League: Domination, Nemesis +FlaskIncreasedRecoveryAmountUnique__1 +100% increased Recovery rate +LocalFlaskNoManaCostWhileHealingUniqueFlask4 +]],[[ +Replica Lavianga's Spirit +Sanctified Mana Flask +League: Heist +Source: Steal from a unique{Curio Display} during a Grand Heist +FlaskIncreasedRecoveryAmountUnique__1 +50% reduced Recovery rate +LocalFlaskAttackAndCastSpeedWhileHealingUnique__1 +(5-15)% increased Cast Speed during Effect +FlaskBuffReducedManaCostWhileHealingUnique__1 +]],[[ +Zerphi's Last Breath +Grand Mana Flask +Variant: Pre 3.2.0 +Variant: Current +League: Perandus +FlaskChargesUsedUnique__3 +{variant:1}Grants Last Breath when you Use a Skill during Effect, for 800% of Mana Cost +{variant:2}FlaskLifeGainOnSkillUseUnique__1 +]], +-- Flask: Hybrid +[[ +Divination Distillate +Large Hybrid Flask +Variant: Pre 1.1.0 +Variant: Pre 2.2.0 +Variant: Pre 3.5.0 +Variant: Pre 3.15.0 +Variant: Pre 3.25.0 +Variant: Current +{variant:1,2}+6% to all maximum Elemental Resistances during Effect +{variant:3}FlaskMaximumElementalResistancesUniqueFlask1 +{variant:1}(20-25)% increased Quantity of Items found during Effect +{variant:2,3,4}(12-18)% increased Quantity of Items found during Effect +{variant:1,2,3,4}(40-60)% increased Rarity of Items found during Effect +{variant:5}(20-30)% increased Rarity of Items found during Effect +{variant:5}FlaskItemQuantityUniqueFlask1 +{variant:6}FlaskItemRarityUniqueFlask1 +FlaskLightRadiusUniqueFlask1 +{variant:4,5}+50% to Elemental Resistances during Effect +{variant:6}FlaskElementalResistancesUniqueFlask1_ +]],[[ +The Writhing Jar +Hallowed Hybrid Flask +(-10--20)% increased Charges per use +(75-65)% reduced Amount Recovered +Instant Recovery +SummonsWormsOnUse +Writhing Worms are destroyed when Hit +]], +-- Flask: Utility +[[ +Atziri's Promise +Amethyst Flask +Source: Drops from unique{Atziri, Queen of the Vaal} in normal{The Apex of Sacrifice} +Variant: Pre 3.0.0 +Variant: Pre 3.15.0 +Variant: Current +LevelReq: 68 +{variant:1}Gain (13-15)% of Elemental Damage as Extra Chaos Damage during effect +{variant:2}Gain (10-15)% of Elemental Damage as Extra Chaos Damage during effect +{variant:3}AddedChaosDamageAsPercentOfElementalWhileUsingFlaskUniqueFlask5 +ChaosDamageLifeLeechPermyriadWhileUsingFlaskUniqueFlask5New +{variant:1}Gain (22-25)% of Physical Damage as Extra Chaos Damage during effect +{variant:2}Gain (15-20)% of Physical Damage as Extra Chaos Damage during effect +{variant:3}AddedChaosDamageAsPercentOfPhysicalWhileUsingFlaskUniqueFlask5 +]],[[ +Progenesis +Amethyst Flask +LevelReq: 60 +Source: Drops from unique{The Maven} (Uber) +FlaskChargesUsedUnique__11 +(-35-35)% increased Duration +LifeLossToPreventDuringFlaskEffectToLoseOverTimeUnique__1 +]],[[ +Bottled Faith +Sulphur Flask +League: Synthesis +Source: Drops from unique{Synthete Nightmare} in normal{The Cortex} +Variant: Pre 3.15.0 +Variant: Pre 3.16.0 +Variant: Current +Implicits: 1 +UtilityFlaskConsecrate +{variant:1}FlaskEffectDurationUnique__3 +{variant:2}(20-40)% increased Duration +{variant:3}(30-15)% reduced Duration +FlaskConsecratedGroundAreaOfEffectUnique__1_ +{variant:1}FlaskConsecratedGroundEffectUnique__1_ +FlaskConsecratedGroundDamageTakenUnique__1 +{variant:2,3}FlaskConsecratedGroundEffectCriticalStrikeUnique__1 +]],[[ +Coralito's Signature +Diamond Flask +Variant: Pre 3.15.0 +Variant: Current +{variant:1}FlaskTakeChaosDamagePerSecondUnique__1 +{variant:2}Take (200-300) Chaos Damage per Second during Effect +FlaskChanceToPoisonUnique__1 +FlaskHitsHaveNoCritMultiUnique__1 +{variant:1}FlaskPoisonDurationUnique__1 +{variant:1}FlaskGrantsPerfectAgonyUnique__1_ +{variant:2}FlaskCriticalStrikeDoTMultiplierUnique__1 +]],[[ +Coruscating Elixir +Ruby Flask +Variant: Pre 2.6.0 +Variant: Pre 3.16.0 +Variant: Current +Implicits: 0 +{variant:2}100% increased Duration +{variant:3}FlaskEffectDurationUnique__4 +ChaosDamageDoesNotBypassESDuringFlaskEffectUnique__1 +RemoveLifeAndAddThatMuchEnergyShieldOnFlaskUseUnique__1 +Removed life is Regenerated as Energy Shield over 2 seconds +]],[[ +Cinderswallow Urn +Silver Flask +League: Betrayal +Source: Drops from unique{Catarina, Master of Undeath} +Has Alt Variant: true +Selected Variant: 16 +Selected Alt Variant: 6 +Variant: Pre 3.26 Crit Chance +Variant: Damage Taken is Leeched as Life +Variant: Item Rarity +Variant: Pre 3.26 Movement Speed/Stun Avoidance +Variant: Stun Avoidance +Variant: Life Regen +Variant: Reduced Reflected Damage Taken +Variant: Physical Damage can Ignite +Variant: Ignited enemies have Malediction +Variant: Additional Curse +Variant: Ignite Spread +Variant: Ignite Leech +Variant: Pre 3.15.0 +Variant: Pre 3.16.0 Crit Chance +Variant: Pre 3.26 +Variant: Life on Kill +Variant: Mana on Kill +Variant: ES on Kill +LevelReq: 48 +Implicits: 0 +{variant:15}+90 to maximum Charges +{variant:16,17,18}+(10-20) to maximum Charges +{variant:13}GainChargeOnConsumingIgnitedCorpseUnique__1__ +{variant:15,16,17,18}GainChargeOnConsumingIgnitedCorpseUnique__2 +{variant:13}Enemies Ignited by you during Effect take 10% increased Damage +{variant:14,15,16,17,18}EnemiesIgnitedTakeIncreasedDamageUnique__1 +{variant:13,15,16}RecoverMaximumLifeOnKillFlaskEffectUnique__1 +{variant:13,15,17}RecoverMaximumManaOnKillFlaskEffectUnique__1 +{variant:13,15,18}RecoverMaximumEnergyShieldOnKillFlaskEffectUnique__1 +{variant:14}FlaskChargesUsedUnique__8 +{variant:14}{crafted}(60-80)% increased Critical Strike Chance during Effect +{variant:1}{crafted}(45-55)% increased Critical Strike Chance during Effect +{variant:2}{crafted}15% of Damage Taken from Hits is Leeched as Life during Effect +{variant:3}{crafted}(20-30)% increased Rarity of Items found during Effect +{variant:4}{crafted}(8-12)% increased Movement Speed during Effect +{variant:4,5}{crafted}50% Chance to avoid being Stunned during Effect +{variant:6}{crafted}Regenerate 3% of Life per second during Effect +{variant:7}{crafted}(60-80)% reduced Reflected Damage taken during Effect +{variant:8}{crafted}Your Physical Damage can Ignite during Effect +{variant:9}{crafted}Enemies Ignited by you during Effect have Malediction +{variant:10}{crafted}You can apply an additional Curse during Effect +{variant:11}{crafted}Ignites you inflict during Effect spread to other Enemies within 1.5 metres +{variant:12}{crafted}Leech 1.5% of Expected Ignite Damage as Life when you Ignite an Enemy during Effect +]],[[ +Dying Sun +Ruby Flask +Source: Drops from unique{The Shaper} +Variant: Pre 3.0.0 +Variant: Pre 3.15.0 +Variant: Pre 3.16.0 +Variant: Current +LevelReq: 68 +{variant:2}(10--10)% increased Charges per use +{variant:3,4}(150-125)% increased Charges per use +{variant:3}(60-40)% reduced duration +{variant:4}(60-40)% less duration +{variant:1}30% increased Area of Effect during Effect +{variant:2}(15-25)% increased Area of Effect during Effect +{variant:3,4}FlaskIncreasedAreaOfEffectDuringEffectUnique__1_ +FlaskAdditionalProjectilesDuringEffectUnique__1 +]],[[ +Forbidden Taste +Quartz Flask +Variant: Pre 1.2.3 +Variant: Pre 2.6.0 +Variant: Pre 3.15.0 +Variant: Current +{variant:1,2}FlaskChargesUsedUnique__3 +{variant:1}Recover 50% of Life on use +{variant:2}Recover 75% of Life on use +{variant:3,4}LocalFlaskInstantRecoverPercentOfLifeUniqueFlask6 +{variant:1}15% of maximum Life taken as Chaos Damage per second +{variant:2,3}8% of Maximum Life taken as Chaos Damage per second +{variant:4}LocalFlaskChaosDamageOfLifeTakenPerMinuteWhileHealingUniqueFlask6 +]],[[ +Kiara's Determination +Silver Flask +Variant: Pre 3.0.0 +Variant: Pre 3.15.0 +Variant: Current +Implicits: 0 +FlaskImmuneToStunFreezeCursesUnique__1 +{variant:1}50% reduced Duration +{variant:2}60% reduced Duration +{variant:3}(80-60)% reduced Duration +]],[[ +Lion's Roar +Granite Flask +Variant: Pre 2.2.0 +Variant: Pre 3.0.0 +Variant: Pre 3.15.0 +Variant: Current +{variant:1}(100-70)% increased Charges per use +AoEKnockBackOnFlaskUseUniqueFlask9_ +MonstersFleeOnFlaskUseUniqueFlask9 +KnockbackOnFlaskUseUniqueFlask9 +{variant:1}30% more Melee Physical Damage during effect +{variant:2}(30-35)% more Melee Physical Damage during effect +{variant:3}(20-25)% more Melee Physical Damage during effect +{variant:4}PhysicalDamageOnFlaskUseUniqueFlask9 +]],[[ +Rotgut +Quicksilver Flask +Variant: Pre 2.2.0 +Variant: Pre 2.6.0 +Variant: Pre 3.15.0 +Variant: Current +LevelReq: 40 +{variant:1,2}15% chance to gain a Flask Charge when you deal a Critical Strike +{variant:3,4}FlaskChanceRechargeOnCritUnique__1 +{variant:1}(150-100)% increased Charges per use +{variant:2,3}(100-50)% increased Charges per use +{variant:3}50% increased Duration +{variant:4}FlaskEffectDurationUnique__3 +FlaskConsumesFrenzyChargesUnique__1 +{variant:1,2}Gain Onslaught for 1 second per Frenzy Charge on use +{variant:3}Gain Onslaught for 2 seconds per Frenzy Charge on use +{variant:4}Gain Onslaught for 3 seconds per Frenzy Charge on use +{variant:1,2,3}(10-30)% increased Movement Speed during Effect +]],[[ +Rumi's Concoction +Granite Flask +Variant: Pre 1.3.0 +Variant: Pre 2.5.0 +Variant: Pre 3.15.0 +Variant: Current +LevelReq: 68 +{variant:1}(30-40)% Chance to Block Attack Damage during Effect +{variant:2}(20-30)% Chance to Block Attack Damage during Effect +{variant:3}(14-20)% Chance to Block Attack Damage during Effect +{variant:4}(8-12)% Chance to Block Attack Damage during Effect +{variant:1}(15-20)% Chance to Block Spell Damage during Effect +{variant:2}(10-15)% Chance to Block Spell Damage during Effect +{variant:3}(6-10)% Chance to Block Spell Damage during Effect +{variant:4}(4-6)% Chance to Block Spell Damage during Effect +]],[[ +Replica Rumi's Concoction +Granite Flask +League: Heist +Source: Steal from a unique{Curio Display} during a Grand Heist +LevelReq: 68 +FlaskIncreasedDurationUnique__2 +FlaskGainEnduranceChargeUnique__1_ +LocalFlaskPetrifiedUnique__1 +BlockIncreasedDuringFlaskEffectUnique__1 +SpellBlockIncreasedDuringFlaskEffectUnique__1_ +]],[[ +Sin's Rebirth +Stibnite Flask +Implicits: 1 +UtilityFlaskSmokeCloud +FlaskDispellsBurningUnique__1 +Removes all Burning when used +LocalFlaskUnholyMightUnique__1 +]],[[ +The Sorrow of the Divine +Sulphur Flask +Variant: Pre 3.7.0 +Variant: Current +League: Legion +Implicits: 1 +UtilityFlaskConsecrate +{variant:2}FlaskEldritchBatteryUnique__1 +FlaskEffectDurationUnique__1 +Zealot's Oath during Effect +]],[[ +Replica Sorrow of the Divine +Sulphur Flask +League: Heist +Source: Steal from a unique{Curio Display} during a Grand Heist +Implicits: 1 +UtilityFlaskConsecrate +FlaskEldritchBatteryUnique__1 +FlaskEffectDurationUnique__1 +Eldritch Battery during Effect +]],[[ +Soul Catcher +Quartz Flask +League: Incursion +Source: Drops from unique{The Vaal Omnitect} +Upgrade: Upgrades to unique{Soul Ripper} via currency{Vial of the Ghost} +Variant: Pre 3.10.0 +Variant: Pre 3.15.0 +Variant: Current +NoManaRecoveryDuringFlaskEffectUnique__1_ +{variant:2}(80-120)% increased Critical Strike Chance with Vaal Skills during effect +{variant:3}FlaskVaalSkillCriticalStrikeChanceUnique__1 +{variant:1}(60-100)% increased Damage with Vaal Skills during effect +{variant:2}(80-120)% increased Damage with Vaal Skills during effect +{variant:3}FlaskVaalSkillDamageUnique__1 +{variant:1}FlaskVaalSkillCostUnique__1 +{variant:2}Vaal Skills used during effect have (20-40)% reduced Soul Gain Prevention Duration +{variant:3}FlaskVaalSoulPreventionDurationUnique__1_ +]],[[ +Soul Ripper +Quartz Flask +League: Incursion +Source: Upgraded from unique{Soul Catcher} via currency{Vial of the Ghost} +Variant: Pre 3.10.0 +Variant: Current +{variant:1}FlaskChargesUsedUnique__7 +{variant:1}FlaskVaalSkillDamageUnique__2 +{variant:1}FlaskVaalNoSoulPreventionUnique__1 +{variant:1}CannotGainFlaskChargesDuringEffectUnique__1 +{variant:2}+(-40-90) maximum Charges +{variant:2}FlaskLoseChargesOnNewAreaUnique__1 +{variant:2}FlaskVaalConsumeMaximumChargesUnique__1 +{variant:2}FlaskVaalGainSoulsAsChargesUnique__1_ +]],[[ +Taste of Hate +Sapphire Flask +Variant: Pre 2.2.0 +Variant: Pre 3.0.0 +Variant: Pre 3.15.0 +Variant: Pre 3.25.0 +Variant: Current +{variant:1}30% of Physical Damage from Hits taken as Cold Damage during Effect +{variant:2,3}20% of Physical Damage from Hits taken as Cold Damage during Effect +{variant:4}PhysicalTakenAsColdUniqueFlask8 +{variant:5}FireLightningTakenSsColdUniquFlask8 +{variant:1,2}Gain (20-30)% of Physical Damage as Extra Cold Damage during effect +{variant:3}Gain (15-20)% of Physical Damage as Extra Cold Damage during effect +{variant:4,5}PhysicalAddedAsColdUniqueFlask8 +AvoidChillUniqueFlask8 +AvoidFreezeUniqueFlask8 +]],[[ +The Overflowing Chalice +Sulphur Flask +Variant: Pre 3.15.0 +Variant: Current +Implicits: 1 +UtilityFlaskConsecrate +{variant:1}100% increased Charge Recovery +{variant:2}FlaskChargesAddedIncreasePercentUnique_1 +{variant:1}(10-20)% increased Duration +{variant:1}100% increased Charges gained by Other Flasks during Effect +{variant:2}IncreasedFlaskChargesForOtherFlasksDuringEffectUnique_1 +CannotGainFlaskChargesDuringFlaskEffectUnique_1 +]],[[ +Vessel of Vinktar +Topaz Flask +Source: Drops from unique{Avatar of Thunder} in unique{The Vinktar Square} +Variant: Pre 2.2.0 (Penetration) +Variant: Pre 2.2.0 (Spells) +Variant: Pre 2.2.0 (Attacks) +Variant: Pre 2.2.0 (Conversion) +Variant: Pre 3.0.0 (Penetration) +Variant: Pre 3.0.0 (Spells) +Variant: Pre 3.0.0 (Attacks) +Variant: Pre 3.0.0 (Conversion) +Variant: Pre 3.14.0 (Spells) +Variant: Pre 3.14.0 (Conversion) +Variant: Pre 3.15.0 (Penetration) +Variant: Pre 3.15.0 (Spells) +Variant: Pre 3.15.0 (Attacks) +Variant: Current (Conversion) +Variant: Current (Proliferation) +Variant: Current (Penetration) +Variant: Current (Spells) +Variant: Current (Attacks) +LevelReq: 68 +{variant:5,6,7,8,9,10,11,12,13}(100-80)% increased Charges per use +{variant:14,15,16,17,18}(150-125)% increased Charges per use +ShockNearbyEnemiesDuringFlaskEffect___1 +ShockSelfDuringFlaskEffect__1 +{variant:1,5,11}Damage Penetrates 10% Lightning Resistance during Effect +{variant:16}LightningPenetrationDuringFlaskEffect__1 +{variant:2,6,9}Adds (15-25) to (70-90) Lightning Damage to Spells during Effect +{variant:12}Adds (25-35) to (110-130) Lightning Damage to Spells during Effect +{variant:17}AddedSpellLightningDamageDuringFlaskEffect__1 +{variant:3,7,13}Adds (25-35) to (110-130) Lightning Damage to Attacks during Effect +{variant:18}AddedLightningDamageDuringFlaskEffect__1 +{variant:4,8,10}20% of Physical Damage Converted to Lightning during Effect +{variant:14}PhysicalToLightningDuringFlaskEffect__1 +{variant:15}ShockEffectDuringFlaskEffectUnique__1__ +{variant:15}ShockProliferationDuringFlaskEffectUnique__1 +{variant:1,2,3,4}30% of Lightning Damage Leeched as Life during Effect +{variant:5,6,7,8,9,10,11,12,13,14,15,16,17,18}LightningLifeLeechDuringFlaskEffect__1 +{variant:1,2,3,4}30% of Lightning Damage Leeched as Mana during Effect +{variant:5,6,7,8}LightningManaLeechDuringFlaskEffect__1 +{variant:1,2,3,4}LeechInstantDuringFlaskEffect__1 +]],[[ +The Wise Oak +Bismuth Flask +Variant: Pre 3.0.0 +Variant: Pre 3.15.0 +Variant: Current +{variant:1,2}During Effect, 10% reduced Damage taken of each Element for which your Uncapped Elemental Resistance is lowest +{variant:3}FlaskElementalDamageTakenOfLowestResistUnique__1 +{variant:1}During Effect, Damage Penetrates 20% Resistance of each Element for which your Uncapped Elemental Resistance is highest +{variant:2}During Effect, Damage Penetrates (10-15)% Resistance of each Element for which your Uncapped Elemental Resistance is highest +{variant:3}FlaskElementalPenetrationOfHighestResistUnique__1 +]],[[ +Oriath's End +Bismuth Flask +LevelReq: 56 +Source: Drops from unique{Sirus, Awakener of Worlds} (Uber) +FlaskChargesAddedIncreasePercentUnique__3 +EnemyExplosionRandomElementFlaskEffectUnique__1 +]],[[ +Witchfire Brew +Stibnite Flask +Variant: Pre 3.0.0 +Variant: Pre 3.15.0 +Variant: Current +LevelReq: 48 +Implicits: 1 +UtilityFlaskSmokeCloud +{variant:1,2}FlaskChargesUsedUnique__3 +{variant:3}(10--10)% increased Charges per use +{variant:1}(50-70)% increased Damage Over Time during Effect +{variant:2}(25-40)% increased Damage Over Time during Effect +VulnerabilityAuraDuringFlaskEffectUnique__1 +]],[[ +Replica Witchfire Brew +Stibnite Flask +League: Heist +Source: Steal from a unique{Curio Display} during a Grand Heist +UtilityFlaskSmokeCloud +FlaskChargesUsedUnique__4 +VulnerabilityAuraDuringFlaskEffectUnique__1Alt +]],[[ +Wine of the Prophet +Gold Flask +Source: Drops from unique{Incarnation of Dread} in normal{Moment of Reverence} +Requires Level 27 +FlaskExtraChargesUnique__4 +(20-100)% increased Charges per Use +Grants a random Divination buff for 20 seconds when used +]], +-- Flask: Ward +[[ +Elixir of the Unbroken Circle +Iron Flask +Variant: Pre 3.25.0 +Variant: Current +League: Expedition +Source: Drops from unique{Medved, Feller of Heroes} in normal{Expedition Logbook} +Implicits: 1 +UtilityFlaskWard +{variant:1}(20-40)% increased Duration +{variant:2}FlaskEffectDurationUnique__7 +FlaskLoseAllEnduranceChargesGainLifePerLostChargeUnique1 +Lose all Endurance Charges on use +FlaskEnduranceChargePerSecondUnique1 +]],[[ +Olroth's Resolve +Iron Flask +Variant: Pre 3.25.0 +Variant: Current +League: Expedition +Source: Drops from unique{Olroth, Origin of the Fall} in normal{Expedition Logbook} +Implicits: 1 +UtilityFlaskWard +(50-40)% increased Charges per use +FlaskWardUnbreakableDuringEffectUnique__1 +{variant:1}70% less Ward during Effect +{variant:2}FlaskMoreWardUnique1 +]],[[ +Starlight Chalice +Iron Flask +League: Expedition +Source: Drops from unique{Uhtred, Covetous Traitor} in normal{Expedition Logbook} +Implicits: 1 +UtilityFlaskWard +FlaskChargesAddedIncreasePercentUnique__2 +FlaskFireColdLightningExposureOnNearbyEnemiesUnique1 +FlaskNonDamagingAilmentIncreasedEffectUnique__1 +]],[[ +Vorana's Preparation +Iron Flask +League: Expedition +Source: Drops from unique{Vorana, Last to Fall} in normal{Expedition Logbook} +Implicits: 1 +UtilityFlaskWard +(10--10)% increased Charges per use +FlaskDebilitateNearbyEnemiesWhenEffectEndsUnique_1 +FlaskRemoveEffectWhenWardBreaksUnique1 +FlaskCullingStrikeUnique1 +]], +} diff --git a/src/Export/Uniques/gloves.lua b/src/Export/Uniques/gloves.lua new file mode 100644 index 0000000000..405394765a --- /dev/null +++ b/src/Export/Uniques/gloves.lua @@ -0,0 +1,1125 @@ +-- Item data (c) Grinding Gear Games + +return { +-- Gloves: Armour +[[ +Admiral's Arrogance +Antique Gauntlets +League: Settlers of Kalguur +Requires Level 39, 58 Str +IncreasedAttackSpeedUnique__7 +LocalIncreasedPhysicalDamageReductionRatingPercentUnique__1 +ChanceToGainMaximumRageUnique__1 +GlobalIncreaseMeleeSkillGemLevelUnique__1 +]],[[ +Atziri's Acuity +Vaal Gauntlets +Source: Drops from unique{Atziri, Queen of the Vaal} in normal{The Alluring Abyss} +Variant: Pre 3.1.0 +Variant: Pre 3.16.0 +Variant: Current +Requires Level 75, 100 Str +IntelligenceUniqueGlovesStr3 +IncreasedLifeUniqueGlovesStr3 +LocalIncreasedPhysicalDamageReductionRatingPercentUniqueGlovesStr3 +{variant:2}(25-35)% increased Global Critical Strike Chance +{variant:3}CriticalStrikeChanceUniqueGlovesStr3 +{variant:1}CriticalStrikesLeechInstantlyUniqueGlovesStr3 +{variant:2,3}VaalPactIfCritRecentlyUnique__1 +]],[[ +Replica Atziri's Acuity +Vaal Gauntlets +League: Heist +Source: Steal from a unique{Curio Display} during a Grand Heist +Requires Level 63, 100 Str +IntelligenceUniqueGlovesStr3 +(25-35)% increased Global Critical Strike Chance +LocalIncreasedPhysicalDamageReductionRatingPercentUniqueGlovesStr3 +IncreasedLifeUniqueGlovesStr3 +PerfectAgonyIfCritRecentlyUnique__1 +]],[[ +Ceaseless Feast +Spiked Gloves +Source: Drops from unique{The Infinite Hunger} +Requires Level 70, 95 Str +Implicits: 1 +MeleeDamageImplicitGloves1 +AddedPhysicalDamageUnique__11__ +LocalIncreasedPhysicalDamageReductionRatingPercentUnique__24 +AttackCorrosionOnHitChanceUnique__1 +EnduranceChargeNoArmourUnique__1_ +FrenzyChargeNoEvasionRatingUnique__1 +]],[[ +The Celestial Brace +Goliath Gauntlets +Source: Drops from unique{The Searing Exarch} (Uber) +Requires Level: 53, 77 Str +(80-120)% Increased Armour +1% Increased Attack Speed per Fortification ++(1-10) to Maximum Fortification +StrikeSkillsFortifyOnHitUnique__1 +]],[[ +Craiceann's Pincers +Titan Gauntlets +League: Bestiary +Source: Drops from unique{Craiceann, First of the Deep} +Requires Level 69, 98 Str +LocalIncreasedPhysicalDamageReductionRatingUniqueGlovesStr2 +LifeRegenerationUnique__1 +FireResistUniqueBootsDexInt1 +DamagePerCrabBarrierUnique__1 +ChanceToGainMaximumCrabBarriersUnique__1_ +your maximum number of Crab Barriers +]],[[ +Kaom's Spirit +Titan Gauntlets +Variant: Pre 3.23.0 +Variant: Pre 3.26.0 +Variant: Current ++(50-70) to Maximum Life +FireResistImplicitRing1 +LifeLeechPermyriadUnique__7 +LifeRegenerationNotAppliedUnique__1 +{variant:1}Regenerate 1 Rage per second for every 100 Life Recovery per second from Regeneration +{variant:2}Regenerate 1 Rage per second for every 300 Life Recovery per second from Regeneration +{variant:3}RageRegenerationPerLifeRegenerationUnique__1 +Does not delay Inherent Loss of Rage +]],[[ +Doryani's Fist +Vaal Gauntlets +Variant: Pre 3.0.0 +Variant: Pre 3.5.0 +Variant: Pre 3.10.0 +Variant: Current +Requires Level 63, 100 Str +{variant:2,3,4}GrantsTouchOfGodUnique__1 +{variant:1,2,3}+30 to maximum Energy Shield +{variant:4}LocalIncreasedEnergyShieldUniqueGlovesStr4 +{variant:1,2,3}ChanceToShockUniqueBow10 +{variant:4}ChanceToShockUniqueGlovesStr4 +{variant:1,2}Adds (225-335) to (785-900) Lightning Damage to Unarmed Attacks +{variant:3,4}AddedLightningDamageWhileUnarmedUniqueGlovesStr4_ +{variant:1,2}Adds (60-90) to (210-240) Lightning Damage to Spells while Unarmed +{variant:3,4}AddedLightningDamagetoSpellsWhileUnarmedUniqueGlovesStr4 +{variant:1,2,3}+30 Energy Shield gained on Killing a Shocked Enemy +{variant:4}GainEnergyShieldOnKillShockedEnemyUniqueGlovesStr4 +{variant:4}ShockEffectUnique__3 +]],[[ +Hateforge +Ancient Gauntlets +League: Ultimatum +Source: Drops from unique{The Trialmaster} +Requires Level 47, 68 Str +SupportedByRageUnique__1__ +LocalIncreasedPhysicalDamageReductionRatingUniqueShieldStr3 +ReducedRageCostUnique__1 +Vaal Attack Skills Cost Rage instead of requiring Souls to Use +CannotGainRageDuringSoulGainPreventionUnique__1__ +]],[[ +Empire's Grasp +Goliath Gauntlets +Requires Level 53, 76 Str +LocalIncreasedPhysicalDamageReductionRatingUniqueGlovesStr5 +EnemyKnockbackDirectionReversedUniqueGlovesStr5_ +DisplaySupportedByKnockbackUniqueGlovesStr5 +]],[[ +Giantsbane +Bronze Gauntlets +Variant: Pre 3.19.0 +Variant: Current +Requires Level: 23, 36 Str +StrengthUnique__25 +{variant:1}Adds (3-6) to (10-12) Physical Damage to Attacks +{variant:2}AddedPhysicalDamageUnique__5 +{variant:2}ReducedAttackSpeedUniqueAmulet16 +LocalIncreasedPhysicalDamageReductionRatingPercentUnique__15 +{variant:2}AdditionalPierceUnique__1 +VillageIronGrip +]],[[ +Lochtonial Caress +Iron Gauntlets +Variant: Pre 2.6.0 +Variant: Pre 3.19.0 +Variant: Current +IncreasedAttackSpeedUniqueGlovesStr1 +{variant:1}LocalIncreasedPhysicalDamageReductionRatingUniqueGlovesStr1 +{variant:2}IncreasedLifeImplicitGlovesDemigods1 +IncreasedCastSpeedUniqueGlovesStr1 +IncreasedManaUniqueGlovesStr1 +{variant:2}10% chance to gain a Power, Frenzy or Endurance Charge on Kill +{variant:3}PowerFrenzyOrEnduranceChargeOnKillUnique__1 +Conduit +]],[[ +Meginord's Vise +Steel Gauntlets +Variant: Pre 1.1.0 +Variant: Pre 2.6.0 +Variant: Pre 3.19.0 +Variant: Current +Requires Level 35, 52 Str +{variant:4}MeleeSplashUnique__1 +{variant:1,2,3}IncreasedPhysicalDamagePercentUniqueGlovesStr2 +{variant:1,2,3}+100 to Strength +{variant:4}StrengthUniqueGlovesStr2 +{variant:1}IncreasedAttackSpeedUniqueGlovesStr2 +{variant:1,2,3}(40-60)% increased Armour +{variant:4}LocalIncreasedPhysicalDamageReductionRatingUniqueGlovesStr2 +{variant:3}LifeRegenerationAt400StrengthUnique__1 +{variant:4}KnockbackDistanceUnique__1 +{variant:4}StrikeSkillKnockbackUnique__1 +]],[[ +Veruso's Battering Rams +Titan Gauntlets +Requires Level 69, 98 Str +IncreasedAttackSpeedUnique_1 +LocalIncreasedPhysicalDamageReductionRatingPercentUnique7 +MovementVelocityUnique__9_ +IncreasedStunDurationOnSelfUnique_1 +IncreasedDamagePerEnduranceChargeUnique_1 +CannotBeShockedWhileMaximumEnduranceChargesUnique_1 +]],[[ +Vixen's Entrapment +Embroidered Gloves +Requires Level 36, 54 Int +Implicits: 0 +TriggerSocketedCurseSkillsOnCurseUnique__1_ +LocalIncreasedEnergyShieldUnique__27_ +EnergyShieldLeechPerCurseUnique__1_ +AdditionalCurseOnEnemiesUnique__1 +(10-20)% increased Cast Speed with Curse Skills +]],[[ +Winds of Change +Ancient Gauntlets +Source: Drops in The Lord's Labyrinth +Variant: Pre 2.6.0 +Variant: Current +Requires Level 47, 68 Str +RitualRingLife +ProjectileSpeedUnique___1 +{variant:1}MovementSkillCooldownReducedMoveSpeedImplicitR2_ +{variant:2}MovementVelocityUnique__2 +KnockbackChanceUnique__1 +IncreasedProjectileDamageUnique___10_ +]], +-- Gloves: Evasion +[[ +Great Old One's Tentacles +Eelskin Gloves +Requires Level 38, 56 Dex +AddedPhysicalDamageUniqueShieldDex6 +IncreasedLifeUniqueGlovesStrDex4 +AttackImpaleChanceUnique__1 +EnemiesKilledApplyImpaleDamageUnique__1 +]],[[ +Hrimsorrow +Goathide Gloves +Variant: Pre 2.6.0 +Variant: Pre 3.19.0 +Variant: Current +Requires Level 9, 17 Dex +StrengthUniqueGlovesStrInt2 +{variant:1}50% increased Evasion Rating +{variant:2,3}LocalIncreasedEvasionRatingPercentUniqueGlovesDex1 +{variant:1}ColdResistUniqueShieldInt3 +{variant:2,3}ColdResistUniqueGlovesDex1 +{variant:2}AddedColdDamageToSpellsAndAttacksUnique__2 +{variant:1}ConvertPhysicalToColdUnique__1 +{variant:2}ConvertPhysicalToColdUnique__2 +{variant:3}ConvertPhysicalToColdUniqueGlovesDex1 +{variant:1,2}Reflects 10 Cold Damage to Melee Attackers +{variant:3}AttackerTakesColdDamageGlovesDex1 +]],[[ +Hrimburn +Goathide Gloves +Source: No longer obtainable +Variant: Pre 2.6.0 +Variant: Current +Requires Level 24, 17 Dex +StrengthUniqueGlovesStrInt2 +{variant:1}50% increased Evasion Rating +{variant:2}LocalIncreasedEvasionRatingPercentUniqueGlovesDex1 +{variant:1}ColdResistUniqueBelt13 +{variant:2}ColdResistUniqueGlovesDex1 +{variant:2}AddedColdDamageToSpellsAndAttacksUnique__2 +{variant:1}ConvertPhysicalToColdUniqueOneHandAxe8 +{variant:2}ConvertPhysicalToColdUnique__2 +Reflects 10 Cold Damage to Melee Attackers +ColdDamageIgnitesUnique__1 +]],[[ +Maligaro's Virtuosity +Deerskin Gloves +League: Legion +Variant: Pre 1.1.0 +Variant: Pre 3.0.0 +Variant: Pre 3.7.0 +Variant: Current +Requires Level 21, 33 Dex +DexterityUniqueGlovesDex2 +IncreasedAttackSpeedUniqueGlovesDex2 +CriticalStrikeChanceUniqueGlovesDex2 +{variant:1}+(40-50)% to Global Critical Strike Multiplier +{variant:2}+(28-36)% to Global Critical Strike Multiplier +{variant:3}CriticalMultiplierUniqueGlovesDex2 +{variant:4}CriticalStrikeMultiplierIs250Unique__1 +LocalIncreasedEvasionRatingPercentUniqueGlovesDex2 +]],[[ +Mercenary's Lot +Slink Gloves +League: Heist +Variant: Pre 3.26.0 +Variant: Current +Requires Level 70, 95 Dex +LocalIncreasedEvasionRatingUnique__5 +AttackAndCastSpeedUnique__7 +MarkCastSpeedUnique__1 +DamageAgainstMarkedEnemiesUnique__1 +Your Mark transfers to another Enemy when Marked Enemy dies +{variant:2}DamageTakenFromMarkedTargetUnique__1 +]],[[ +Oskarm +Nubuck Gloves +Variant: Pre 3.16.0 +Variant: Current +Requires Level 52, 50 Dex +Trigger Level 10 Assassin's Mark when you Hit a Rare or Unique Enemy +(30-40)% increased Accuracy Rating +IncreasedLifeUnique__77 +ChaosResistUnique__8 +{variant:1}(7-8)% chance to Suppress Spell Damage +{variant:2}(10-12)% chance to Suppress Spell Damage +IncreasedCriticalStrikeChancePerAccuracyRatingUnique__1 +]],[[ +Painseeker +Shagreen Gloves +Requires Level 54, 78 Dex +GlobalAddedFireDamageUnique__4 +GlobalAddedColdDamageUnique__4 +GlobalAddedLightningDamageUnique__4 +LocalIncreasedEvasionRatingPercentUnique__16 +Critical Strikes do not inherently apply non-Damaging Ailments +ApplyAilmentsMoreDamageUnique__1 +]], +-- Gloves: Energy Shield +[[ +Allelopathy +{variant:1}Sorcerer Gloves +{variant:2}Satin Gloves +Variant: Pre 3.19.0 +Variant: Pre 3.26.0 +Variant: Current +{variant:1,2}Grants Level 22 Blight Skill +{variant:3}BlightSkillUnique__1 +{variant:1}DegenerationDamageUnique__2 +LocalIncreasedEnergyShieldUniqueGlovesInt5 +10% increased Area of Effect of Area Skills +BlightSecondarySkillEffectDurationUnique__1 +YouCannotBeHinderedUnique__2 +]],[[ +Replica Allelopathy +{variant:1}Sorcerer Gloves +{variant:2}Satin Gloves +Variant: Pre 3.19.0 +Variant: Pre 3.26.0 +Variant: Current +League: Heist +Source: Steal from a unique{Curio Display} during a Grand Heist +{variant:1,2}Grants Level 22 Wintertide Brand +{variant:3}Grants Level 25 Wintertide Brand +{variant:1}DegenerationDamageUnique__5 +LocalIncreasedEnergyShieldUniqueGlovesInt5 +AreaOfEffectUnique__2_ +ImmuneToChillUnique__1 +WintertideBrandChillEffectUnique__1_ +]],[[ +Asenath's Gentle Touch +Silk Gloves +League: Legion +Variant: Pre 2.6.0 +Variant: Pre 3.7.0 +Variant: Current +Requires Level 25, 39 Int +IntelligenceUniqueGlovesInt3 +{variant:1,2}IncreasedLifeImplicitGlovesDemigods1 +{variant:3}IncreasedLifeUniqueGlovesInt3 +{variant:1,2}IncreasedManaImplicitRing1 +{variant:3}IncreasedManaUniqueGlovesInt3 +{variant:1,2,3}TemporalChainsOnHitUniqueGlovesInt3 +{variant:3}CursesRemainOnDeathUnique__1_ +{variant:3}Enemies near Corpses affected by your Curses are Blinded +{variant:3}Enemies killed near Corpses affected by your Curses explode, dealing +{variant:3}3% of their Life as Physical Damage +]],[[ +Black Zenith +Fingerless Silk Gloves +Source: Drops from unique{The Infinite Hunger} +Requires Level 70, 95 Int +Implicits: 1 +SpellDamageImplicitGloves1 +SocketedGemsMoreDamageForSpellsCastUnique__1 +SocketedGemsAddedCooldownUnique__1__ +SocketedGemsAdditionalProjectilesUnique__1__ +SocketedGemsProjectilesNovaUnique__1 +SocketedGemsLessDurationUnique__1 +LocalIncreasedEnergyShieldPercentUniqueBootsInt5 +]],[[ +Demon Stitcher +Satin Gloves +Variant: Pre 3.19.0 +Variant: Current +League: Delve +Requires Level 41, 60 Int +IncreasedCastSpeedUnique__16 +{variant:1}LocalIncreasedEnergyShieldUnique__10 +{variant:2}LocalIncreasedEnergyShieldUnique__25 +{variant:1}IncreasedLifeUniqueGlovesStrDex4 +{variant:2}IncreasedLifeUnique__86_ +{variant:1}Sacrifice 5% of Life to gain that much Energy Shield when you Cast a Spell +{variant:2}SacrificeLifeToGainESUnique__1 +]],[[ +Doedre's Tenure +Velvet Gloves +Variant: Pre 2.6.0 +Variant: Pre 3.19.0 +Variant: Current +Requires Level 12, 21 Int +{variant:1}IntelligenceUniqueOneHandSword2 +{variant:2}IntelligenceUnique__13 +{variant:3}IntelligenceUniqueGlovesInt2 +{variant:1}SpellDamageUnique__7 +{variant:2}SpellDamageUniqueStaff2 +{variant:3}SpellDamageUniqueGlovesInt2 +{variant:1}20% reduced Cast Speed +{variant:2}ReducedCastSpeedUniqueHelmetStrInt6 +{variant:3}IncreasedCastSpeedUniqueGlovesInt2 +{variant:1}+16 to maximum Energy Shield +{variant:2}LocalIncreasedEnergyShieldUniqueGlovesInt2 +]],[[ +Doedre's Malevolence +Velvet Gloves +Source: No longer obtainable +Variant: Pre 3.11.0 +Variant: Current +Requires Level 64, 21 Int +SpellDamageUniqueStaff2 +IntelligenceUnique__13 +SpellAddedChaosDamageUnique__1 +ReducedCastSpeedUniqueHelmetInt8 +LocalIncreasedEnergyShieldUnique__18_ +{variant:1}IncreaseGlobalFlatManaCostUnique__1 +{variant:2}UnleashSealGainFrequencyUnique__1 +]],[[ +Grip of the Council +Arcanist Gloves +Requires Level 60, 95 Int +StrengthUnique__4 +IncreasedLifeUniqueShieldStr2 +ColdResistUnique__8 +MinionRunSpeedUnique__1 +MinionColdResistUnique__1 +MinionPhysicalDamageAddedAsColdUnique__1_ +]],[[ +Replica Grip of the Council +Arcanist Gloves +League: Heist +Source: Steal from a unique{Curio Display} during a Grand Heist +Requires Level 60, 95 Int +StrengthUnique__1 +IncreasedLifeUniqueAmulet18 +FireResistUnique__25 +MinionLifeUnique__4__ +MinionFireResistUnique__1 +MinionPhysicalDamageAddedAsFireUnique__1 +]],[[ +Kalisa's Grace +Samite Gloves +Requires Level 55, 68 Int +SupportedByFasterCastUnique__1 +IntelligenceUniqueGlovesInt3 +LocalIncreasedEnergyShieldUnique__14 +IncreasedLifeUniqueGlovesStrDex4 +GainCriticalStrikeChanceOnManaSpentUnique__1 +]],[[ +Replica Kalisa's Grace +Samite Gloves +League: Heist +Source: Steal from a unique{Curio Display} during a Grand Heist +Requires Level 55, 68 Int +DisplaySupportedByUnleashUnique__1 +IntelligenceUniqueGlovesInt3 +LocalIncreasedEnergyShieldUnique__14 +IncreasedLifeUniqueGlovesStrDex4 +GainAreaOfEffectPluspercentOnManaSpentUnique__1 +]],[[ +Sadima's Touch +Wool Gloves +Variant: Pre 1.1.0 +Variant: Pre 3.5.0 +Variant: Pre 3.25.0 +Variant: Current +Requires Level 11 +AddedFireDamageUniqueGlovesInt1 +AddedLightningDamageUniqueGlovesInt1 +LocalIncreasedEnergyShieldUniqueGlovesInt1 +{variant:1}(18-24)% increased Quantity of Items found +{variant:2}(12-16)% increased Quantity of Items found +{variant:3}ItemFoundQuantityIncreaseUniqueGlovesInt1 +{variant:4}(10-15)% increased Rarity of Items found +]],[[ +Voidbringer +Conjurer Gloves +Variant: Pre 2.6.0 +Variant: Pre 3.0.0 +Variant: Pre 3.11.0 +Variant: Current +Requires Level 55, 79 Int +LocalIncreaseSocketedElementalGemUniqueGlovesInt6 +(125-150)% increased Critical Strike Chance for Spells +{variant:1,2}(280-350)% increased Energy Shield +{variant:3,4}LocalIncreasedEnergyShieldUniqueGlovesInt6 +{variant:1}80% increased Mana Cost of Skills +{variant:2,3}ManaCostIncreaseUniqueGlovesInt6 +{variant:4}IncreaseGlobalFlatManaCostUnique__2 +EnergyShieldGainedFromEnemyDeathUniqueGlovesInt6 +]], +-- Gloves: Armour/Evasion +[[ +Aurseize +Steelscale Gauntlets +Requires Level 36, 29 Str, 29 Dex +LocalIncreasedArmourAndEvasionUniqueGlovesStrDex2 +AllResistancesUniqueGlovesStrDex2 +ItemFoundRarityIncreaseUniqueGlovesStrDex2 +MovementVelocityUniqueGlovesStrDex2 +]],[[ +Breathstealer +Hydrascale Gauntlets +Requires Level 59, 45 Str, 45 Dex +League: Blight +Source: Drops in Blighted Maps +LocalIncreasedArmourAndEvasionUnique__12 +IncreasedManaUniqueAmulet18 +AllResistancesUnique__16 +AttackAndCastSpeedUnique__5 +ReviveEnemiesOnKillUnique__1 +This item can be anointed by Cassia +]],[[ +Farrul's Pounce +Hydrascale Gauntlets +League: Bestiary +Source: Drops from unique{Farrul, First of the Plains} +Requires Level 59, 45 Str, 45 Dex +LocalIncreasedArmourAndEvasionUnique__8_ +IncreasedLifeUniqueGlovesStrDex4 ++(400-500) to Accuracy against Bleeding Enemies +AttacksBleedOnHitWithCatsStealthUnique__1_ +DamageAgainstBleedingEnemiesUnique__1 +GainCrimsonDanceWithCatsStealthUnique__1 +]],[[ +Flesh and Spirit +Ironscale Gauntlets +League: Rampage +Requires Level 15 +IncreasedAttackSpeedUniqueGlovesStrDex5 +LocalIncreasedArmourAndEvasionUniqueGlovesStrDex5 +LifeRegenerationUniqueGlovesStrDex5 +HealOnRampageUniqueGlovesStrDex5 +VaalSoulsOnRampageUniqueGlovesStrDex5 +SimulatedRampageUnique__2 +]],[[ +Gravebind +Hydrascale Gauntlets +Requires Level 59, 45 Str, 45 Dex +Implicits: 0 +LocalIncreasedArmourAndEvasionUnique__14 +ChaosResistUnique__21 +LifeGainedFromEnemyDeathUnique__3 +EnemiesKilledCountAsYoursUnique__1 +]],[[ +Haemophilia +Serpentscale Gauntlets +Requires Level 43, 34 Str, 34 Dex +StrengthUniqueGlovesStrInt2 +DegenerationDamageUnique__1 +ChanceToBleedUnique__1_ +AttackDamageAgainstBleedingUnique__1__ +BleedingEnemiesExplodeUnique__1 +their Maximum Life as Physical Damage +25% reduced Bleed duration +]],[[ +Slitherpinch +Bronzescale Gauntlets +Variant: Pre 2.6.0 +Variant: Current +Requires Level 27, 22 Str, 22 Dex +DexterityUniqueGlovesStrDex1 +{variant:1}IncreasedAttackSpeedUniqueGlovesDex2 +{variant:2}IncreasedAttackSpeedUniqueGlovesStrDex1 +LocalIncreasedEvasionRatingPercentUniqueGlovesStrDex1 +LifeLeechPermyriadUniqueGlovesStrDex1 +ManaLeechPermyriadUniqueGlovesStrDex1 +]],[[ +Surgebinders +Dragonscale Gauntlets +Variant: Pre 2.6.0 +Variant: Current +Requires Level 67, 51 Str, 51 Dex +LocalIncreasedArmourAndEvasionUniqueGlovesStrDex6 +IncreasedElementalDamagePerFrenzyChargeUniqueGlovesStrDex6 +IncreasedPhysicalDamagePerEnduranceChargeUniqueGlovesStrDex6 +IncreasedSpellDamagePerPowerChargeUniqueGlovesStrDex6 +StealChargesOnHitPercentUniqueGlovesStrDex6 +{variant:1}(10-30)% reduced Endurance, Frenzy and Power Charge Duration +]],[[ +Tombfist +Steelscale Gauntlets +League: Abyss +Source: Drops from unique{Amanamu, Liege of the Lightless} or unique{Ulaman, Sovereign of the Well} +Has Alt Variant: true +Has Alt Variant Two: true +Has Alt Variant Three: true +Selected Variant: 3 +Selected Alt Variant: 5 +Selected Alt Variant Two: 6 +Selected Alt Variant Three: 9 +Variant: Pre 3.6.0 +Variant: Pre 3.21.0 +Variant: Current +Variant: One Abyssal Socket +Variant: Two Abyssal Socket +Variant: Murderous: Intimidate +Variant: Murderous: Fortify +Variant: Murderous: Rage +Variant: Searching: Maim +Variant: Searching: Blind +Variant: Searching: Onslaught +{variant:4}AbyssJewelSocketUnique__6_ +{variant:5}AbyssJewelSocketUnique__1 +{variant:1,2}LocalIncreasedAttackSpeedUnique__42 +{variant:3}IncreasedAttackSpeedUniqueGlovesStrDex1 +{variant:1,2}MaximumLifeUnique__9 +{variant:6}IntimidateOnHitWithMeleeAbyssJewelUnique__1 +{variant:7}FortifyOnHitWithMeleeAbyssJewelUnique__1 +{variant:8}With a Murderous Eye Jewel Socketed, Melee Attacks grant 1 Rage on Hit, no more than once every second +{variant:9}MaimOnHitWithRangedAbyssJewelUnique__1 +{variant:10}BlindOnHitWithRangedAbyssJewelUnique__1 +{variant:11}OnslaughtOnKillWithRangedAbyssJewelUnique__1 +]],[[ +Vaal Caress +Bronzescale Gauntlets +League: Ambush, Invasion +Variant: Pre 2.6.0 +Variant: Pre 3.19.0 +Variant: Current +{variant:1,2}LocalIncreaseSocketedVaalGemLevelUnique__1 +{variant:3}LocalIncreaseSocketedVaalGemLevelUniqueGlovesStrDex4 +{variant:3}LocalIncreaseSocketedNonVaalGemLevelUnique__1 +LocalIncreasedArmourAndEvasionUniqueGlovesStrDex4 +{variant:1}IncreasedLifeUnique__19 +{variant:2,3}IncreasedLifeUniqueGlovesStrDex4 +{variant:1}ColdResistUniqueStrHelmet2 +{variant:2,3}ColdResistUniqueGlovesStrDex4 +{variant:1,2}You gain Onslaught for 5 seconds on using a Vaal Skill +{variant:3}OnslaughtOnVaalSkillUseUniqueGlovesStrDex4 +]],[[ +Worldcarver +Dragonscale Gauntlets +Source: No longer obtainable +Requires Level 67, 51 Str, 51 Dex +TriggerArcaneWakeSkillUnique__1 +IncreasedAccuracyUnique__7_ +LocalIncreasedArmourAndEvasionUnique__5_ +IncreasedLifeUniqueGlovesInt3 +6% increased Attack Damage for each Map Item Modifier affecting the Area +3% increased Attack Speed for each Map Item Modifier affecting the Area +]],[[ +Wyrmsign +Wyrmscale Gauntlets +Requires Level 49, 38 Str, 38 Dex +ItemActsAsConcentratedAOESupportUnique__1 +LocalIncreasedArmourAndEvasionUnique__1 +IncreasedLifeUniqueGlovesStrDex4 +ReduceManaCostPerEnduranceChargeUnique__1 +RampageWhileAtMaxEnduranceChargesUnique__1 +LoseEnduranceChargesOnRampageEndUnique___1 +]],[[ +Tanu Ahi +Wyrmscale Gauntlets +IncreasedAttackSpeedUniqueGlovesDexInt_1 +LocalIncreasedArmourAndEvasionUnique__19_ +LifeLeechUniqueBodyStrDex3 +10% chance to gain Adrenaline for 2 Seconds when Leech is removed by Filling Unreserved Life +10% chance to gain Onslaught for 4 Seconds when Leech is removed by Filling Unreserved Life +]], +-- Gloves: Armour/Energy Shield +[[ +Command of the Pit +Riveted Gloves +League: Delve +Source: Drops from unique{Kurgal, the Blackblooded} +Variant: Pre 3.27.0 One Abyssal Socket +Variant: Pre 3.27.0 Two Abyssal Sockets +Variant: One Abyssal Socket +Variant: Two Abyssal Sockets +Requires Level 37, 29 Str, 29 Int +{variant:1,3}AbyssJewelSocketUnique__8 +{variant:2,4}AbyssJewelSocketUnique__11_ +IncreasedCastSpeedUniqueGlovesDemigods1 +MaximumLifeUnique__7 +{variant:1,2}MinionAccuracyWithMinionAbyssJewelUnique__1 +{variant:3,4}With a Ghastly Eye Jewel Socketed, Minions have 25% chance to gain Unholy Might on Hit with Spells +ArcaneSurgeOnHitWithSpellAbyssJewelUnique__1 +]],[[ +The Hand of Phrecia +Mesh Gloves +League: Necropolis +Requires Level 32, 26 Str, 26 Int +LocalIncreasedArmourAndEnergyShieldUnique__28 +AllResistancesUnique__5 +AuraEffectWhileLinkedUnique__1 +AurasOnlyApplyToLinkedTargetUnique__1 +Non-Curse Auras from your Skills only apply to you and Linked Targets +]],[[ +Hand of the Fervent +Zealot Gloves +Variant: Pre 3.25.0 +Variant: Current +League: Ritual +Source: Purchase from Ritual Reward +Requires Level 43, 34 Str, 34 Int +LocalIncreasedArmourAndEnergyShieldUnique__23_ +IncreasedLifeUniqueGlovesStrDex4 +SacrificialZealOnSkillUseUnique__1_ +{variant:1}Hits Overwhelm (10-15)% of Physical Damage Reduction while you have Sacrificial Zeal +{variant:2}(35-50)% chance for Hits to ignore Enemy Physical Damage Reduction while you have Sacrificial Zeal +]],[[ +Hands of the High Templar +Crusader Gloves +Source: Drops from unique{Sirus, Awakener of Worlds} +ModifyableWhileCorruptedUnique__1 +Can have up to 5 Implicit Modifiers while Item has this Modifier +LocalIncreasedArmourAndEnergyShieldUnique__15 +MaximumLifeUnique__19 +FireAndLightningResistUnique__1 +]],[[ +Null and Void +Legion Gloves +League: Rampage +Requires Level 57, 44 Str, 44 Int +StrengthUniqueGlovesStrInt2 +LocalIncreasedArmourAndEnergySheildUniqueGlovesStrInt2 +IncreasedLifeUniqueGlovesStrDex4 +ManaRegenerationUniqueGlovesStrInt2 +Dispels Elemental Ailments on Rampage +PhysicalDamageImmunityOnRampageUniqueGlovesStrInt2 +SimulatedRampageUnique__3_ +]],[[ +Offering to the Serpent +Legion Gloves +League: Synthesis +Source: Drops from unique{Synthete Nightmare} in normal{The Cortex} +Requires Level 57, 44 Str, 44 Int +AllAttributesUnique__16_ +LocalIncreasedArmourAndEnergyShieldUnique__20 +MaximumLifeLeechAmountUnique__1 +TalismanAttackAndCastSpeed +IncreasedDamageWhileLeechingUnique__2__ +LifeLeechNotRemovedOnFullLifeUnique__1 +]],[[ +Repentance +Crusader Gloves +Variant: Pre 3.19.0 +Variant: Current +Requires Level 66, 306 Str, 306 Int +IncreasedLocalAttributeRequirementsUniqueGlovesStrInt4 +{variant:2}PercentageStrengthUnique__5 +{variant:1}(0-30)% reduced Spell Damage +{variant:1}(120-180)% increased Armour and Energy Shield +{variant:2}LocalIncreasedArmourAndEnergyShieldUnique__1 +{variant:1}+(8-16) to maximum Energy Shield +IronWillUniqueGlovesStrInt4__ +]],[[ +Saqawal's Winds +Soldier Gloves +League: Bestiary +Source: Drops from unique{Saqawal, First of the Sky} +Requires Level 51, 40 Str, 40 Int +LocalIncreasedArmourAndEnergyShieldUnique__10_ +IncreasedLifeUnique__16 +ColdAndLightningResistUnique__1 +AviansMightDurationUnique__1 +AviansMightColdDamageUnique__1 +AviansMightLightningDamageUnique__1_ +]],[[ +Shackles of the Wretched +Chain Gloves +Variant: Pre 1.2.0 +Variant: Current +Requires Level 7, 17 Dex +StunRecoveryUniqueGlovesStrInt1 +SocketedCursesAreReflectedUniqueGlovesStrInt1 +ChillImmunityWhenChilledUniqueGlovesStrInt1 +FreezeImmunityWhenFrozenUniqueGlovesStrInt1 +IgniteImmunityWhenIgnitedUniqueGlovesStrInt1 +{variant:1}You cannot be Shocked for 1 second after being Shocked +{variant:2}ShockImmunityWhenShockedUniqueGlovesStrInt1 +GrantFrenzyChargesToAlliesOnDeathUniqueGlovesStrInt1 +]],[[ +Shaper's Touch +Crusader Gloves +Shaper Item +Source: Drops from unique{The Shaper} +Variant: Pre 2.6.0 +Variant: Pre 3.10.0 +Variant: Current +Requires Level 66, 51 Str, 51 Int +LocalIncreasedArmourAndEnergyShieldUniqueShieldStrInt3 +{variant:1}+2 Accuracy Rating per 2 Intelligence +{variant:2,3}AccuracyPerIntelligenceUnique__1 +LifePerDexterityUnique__1 +{variant:1,3}ManaPerStrengthUnique__1__ +{variant:2}+2 Mana per 4 Strength +{variant:1,3}EnergyShieldPerStrengthUnique__1 +{variant:2}2% increased Energy Shield per 10 Strength +{variant:1}1% increased Evasion Rating per 10 Intelligence +{variant:2,3}EvasionRatingPerIntelligenceUnique__1 +{variant:1}1% increased Melee Physical Damage per 10 Dexterity +{variant:2,3}MeleePhysicalDamagePerDexterityUnique__1_ +]],[[ +Southbound +Soldier Gloves +Variant: Pre 2.6.0 +Variant: Pre 3.19.0 +Variant: Current +Requires Level 51, 40 Str, 40 Int +{variant:1,2}Adds (30-36) to (44-50) Cold Damage to Attacks +{variant:3}AddedColdDamageUniqueGlovesStrInt3_ +MaximumLifeUniqueGlovesStrInt3 +ColdResistUniqueGlovesStrInt3 +{variant:2}HeraldOfIceDamageUnique__1_ +{variant:1,2}25% increased Freeze Duration on Enemies +{variant:3}FreezeDurationUniqueGlovesStrInt3 +Your Hits can only Kill Frozen enemies +]],[[ +Triad Grip +Mesh Gloves +Requires Level 32, 26 Str, 26 Int +LocalIncreasedArmourAndEnergyShieldUnique__5 +MinionPhysicalToFirePerRedSocket +MinionPhysicalToColdPerGreenSocket_ +MinionPhysicalToLightningPerBlueSocket +MinionPhysicalToChaosPerWhiteSocket +MinionChanceToFreezeShockIgnite +]],[[ +Volkuur's Guidance +Zealot Gloves +Variant: Fire +Variant: Cold +Variant: Lightning +Requires Level 43, 34 Str, 34 Int +{variant:1}AddedFireDamageUnique__1_ +{variant:2}AddedColdDamageUnique__2 +{variant:3}AddedLightningDamageUnique__1 +IncreasedLifeUniqueGlovesStrDex4 +{variant:1}FireResistUnique__20_ +{variant:2}ColdResistUnique__16 +{variant:3}LightningResistUnique__8 +VolkuurLessPoisonDurationUnique__1 +{variant:1}FireDamageCanPoisonUnique__1 +{variant:2}ColdDamageCanPoisonUnique__1_ +{variant:3}LightningDamageCanPoisonUnique__1 +{variant:1}FireSkillsChanceToPoisonUnique__1 +{variant:2}ColdSkillsChanceToPoisonUnique__1 +{variant:3}LightningSkillsChanceToPoisonUnique__1_ +]],[[ +Replica Volkuur's Guidance +Zealot Gloves +League: Heist +Source: Steal from a unique{Curio Display} during a Grand Heist +Requires Level 43, 34 Str, 34 Int +GlobalAddedChaosDamageUnique__6_ +IncreasedLifeUniqueGlovesStrDex4 +ChaosResistUnique__19 +MutatedUniqueHelmetDexInt4ChaosDamageCanIgnite +ChanceToIgniteWithChaosSkillsUnique__1 +UniqueVolkuursGuidanceIgniteDurationFinal +]],[[ +Hand of Heresy +Martyr Gloves +Source: Drops from unique{Mercenary} after winning a duel +League: Mercenaries of Trarthus +Requires Level 77, 70 Str, 70 Int +LocalIncreasedArmourAndEnergyShieldUnique__30 +MutatedUniqueGlovesStrInt2LifeRegenerationRatePercentage +AuraIncreasedIncreasedAreaOfEffectUnique_1 +ExcommunicateOnMeleeHitUnique +]], +-- Gloves: Evasion/Energy Shield +[[ +Abhorrent Interrogation +Ambush Mitts +League: Harvest +Source: Drops from unique{Oshabi, Avatar of the Grove} +Requires Level 45, 35 Dex, 35 Int +LocalIncreasedEvasionAndEnergyShieldUnique__26 +AttackAndCastSpeedUnique__6 +WitherOnHitChanceUnique__1 +WitherGrantsElementalDamageTakenUnique__1__ +each Withered you have inflicted on them +CannotPenetrateResistancesUnique__1 +]],[[ +Stormseeker +Ambush Mitts +LocalIncreasedEnergyShieldUniqueHelmetInt6 +IncreasedManaUnique__24 +(60-100)% increased Effect of Chill you inflict while Leeching Mana +ShockEffectLeechingESUnique__1 +UnaffectedByChillLeechingManaUnique__1 +UnaffectedByShockLeechingESUnique__1 +]],[[ +Algor Mortis +Carnal Mitts +League: Delirium +Source: Drops from the Simulacrum Encounter +Requires Level 50, 39 Dex, 39 Int +LocalIncreasedEnergyShieldUnique__28 +ColdAndLightningResistUnique__2 +ChanceToSapVsEnemiesInChillingAreasUnique__1 +ChillingAreasAlsoGrantLightningDamageTakenUnique__1 +IncreasedAilmentEffectOnEnemiesUnique__1 +]],[[ +Aukuna's Will +Clasped Mitts +League: Legion +Requires Level 31, 25 Dex 25 Int +DexterityUnique__2 +IncreasedCastSpeedUnique__18_ +LocalIncreasedEvasionAndEnergyShieldUnique__27 +ZombieIncreasedLifeUnique__1 +Raise Zombie does not require a Corpse +Your Raised Zombies count as Corpses +]],[[ +Architect's Hand +{variant:1}Strapped Mitts +{variant:2}Ambush Mitts +Variant: Pre 3.14.0 +Variant: Current +League: Incursion +Source: Opening normal{Fortified Casket} in normal{Defense Research Lab} +Upgrade: Upgrades to unique{Slavedriver's Hand} via currency{Vial of Dominance} +{variant:1}Requires Level 16 +{variant:2}Requires Level 45, 35 Dex, 35 Int +DexterityUnique__4 +{variant:1}(100-125)% increased Evasion and Energy Shield +{variant:2}LocalIncreasedEvasionAndEnergyShieldUnique__16 +TrapThrowSpeedUnique__1_ +{variant:1}TrapAreaOfEffectUnique__1 +{variant:2}ChanceToThrowFourAdditionalTrapsUnique__1 +CastSpeedAppliesToTrapSpeedUnique__1 +]],[[ +Slavedriver's Hand +Ambush Mitts +League: Incursion +Source: Upgraded from unique{Architect's Hand} via currency{Vial of Dominance} +Requires Level 45, 35 Dex, 35 Int +DexterityUnique__5 +LocalIncreasedEvasionAndEnergyShieldUnique__17 +TrapThrowSpeedUnique__1_ +TrapSkillsHaveBloodMagicUnique__1 +TrapAreaOfEffectUnique__1 +CastSpeedAppliesToTrapSpeedUnique__1 +10% chance to gain an Endurance, Frenzy or Power Charge when any of your Traps is Triggered by an Enemy +]],[[ +Blasphemer's Grasp +Assassin's Mitts +Elder Item +Source: Drops from unique{The Elder} +Requires Level 58, 45 Dex, 45 Int +DexterityUniqueGlovesStrDex1 +LocalIncreasedEvasionAndEnergyShieldUnique__10 +IncreasedLifeUnique__67_ +IncreasedLifePerElderItemUnique__1 +AilmentDamageOverTimeMultiplierPerElderItemUnique__1 +8% increased Effect of non-Damaging Ailments per Elder Item Equipped +RemoveAilmentOnFlaskUseIfAllItemsAreElderUnique__1_ +]],[[ +The Embalmer +Carnal Mitts +Requires Level 50, 39 Dex, 39 Int +SupportedByVileToxinsUnique__1 +AddedChaosDamageToAttacksAndSpellsUnique__2 +IncreasedLifeUniqueGlovesStrDex4 +ChaosResistUnique__4 +PoisonDurationUnique__2 +]],[[ +Facebreaker +Strapped Mitts +Variant: Pre 1.0.0 +Variant: Pre 2.2.0 +Variant: Pre 2.5.0 +Variant: Pre 3.0.0 +Variant: Pre 3.26.0 +Variant: Current +Requires Level 16, 14 Dex, 14 Int +{variant:1,2}CriticalMultiplierUniqueHelmetStr3 +{variant:3}+90% to Global Critical Strike Multiplier +{variant:4}CriticalMultiplierUniqueDescentDagger1 +{variant:5,6}CriticalMultiplierUniqueGlovesDexInt2 +StunThresholdReductionUniqueGlovesDexInt2 +{variant:1}(800-1000)% more Unarmed Physical Damage +{variant:2,3,4,5}(600-800)% more Physical Damage with Unarmed Melee Attacks +{variant:6}FacebreakerUnarmedMoreDamage +ExtraGore +]],[[ +Fenumus' Weave +Carnal Mitts +League: Bestiary +Source: Drops from unique{Fenumus, First of the Night} +Requires Level 50, 39 Dex, 39 Int +GrantsSpiderAspect1 +LocalIncreasedEvasionAndEnergyShieldUnique__13 +IncreasedLifeUnique__118 +AttackAndCastSpeedUnique__3 +DamageAgainstEnemiesWith3WebsUnique__1_ +ChaosDamagePerWebOnEnemyUnique__1 +]],[[ +Soul Ascension +Carnal Mitts +Variant: Pre 3.24.0 +Variant: Current +Elder Item +Source: Drops from unique{The Elder} (Uber Uber) +LocalIncreasedEvasionAndEnergyShieldUniqueBodyDexInt4 +ChaosResistUnique__6 +{variant:1}Eat a Soul when you Hit a Unique Enemy, no more than once every second +{variant:2}GainSoulEaterStackOnHitUnique__1 +SoulEaterStackCountUnique__1 +]],[[ +Machina Mitts +Murder Mitts +Requires Level: 67 +League: Blight +LocalIncreasedEvasionAndEnergyShieldUnique__23 +MineDamageLeechedToYouUnique__1 +LifeEnergyShieldRecoveryRateUnique__1 +LifeAndEnergyShieldRecoveryRatePerPowerChargeUnique__1 +LosePowerChargeIfNotDetonatedRecentlyUnique__1 +]],[[ +Ondar's Clasp +Wrapped Mitts +Variant: Pre 1.1.0 +Variant: Pre 3.19.0 +Variant: Current +Requires Level 5 +{variant:1}20% increased Attack Speed when on Full Life +{variant:2,3}AttackSpeedOnFullLifeUniqueGlovesStr1 +{variant:1,2}AddedLightningDamageUniqueGlovesInt1 +{variant:3}AddedLightningDamageUniqueGlovesDexInt1 +{variant:1,2}+(50-80) to Accuracy Rating +{variant:3}IncreasedAccuracyUniqueGlovesDexInt1 +{variant:1}(10-15)% increased Movement Speed when on Low Life +{variant:2,3}MovementVelocityOnLowLifeUniqueGlovesDexInt1 +]],[[ +Malachai's Mark +Murder Mitts +Requires Level 67, 51 Dex, 51 Int +LocalIncreasedEvasionAndEnergyShieldUnique__8 +IncreasedLifeUniqueGlovesInt3 +LifeGainedFromEnemyDeathUnique__1 +EnergyShieldGainedFromEnemyDeathUnique__1 +GainThaumaturgyBuffRotationUnique__1_ +]],[[ +Shadows and Dust +Clasped Mitts +League: Rampage +Variant: Pre 2.2.0 +Variant: Pre 3.0.0 +Variant: Current +Requires Level 31, 25 Dex, 25 Int +CriticalStrikeChanceUniqueGlovesDexInt6 +{variant:1}+(15-30)% to Global Critical Strike Multiplier +{variant:2}+(25-45)% to Global Critical Strike Multiplier +{variant:3}CriticalMultiplierUniqueGlovesDex2 +LocalIncreasedEvasionAndEnergyShieldUniqueGlovesDexInt6 +ManaLeechPermyriadUnique__1 +GroundSmokeOnRampageUniqueGlovesDexInt6 +UnholyMightOnRampageUniqueGlovesDexInt6 +SimulatedRampageStrDex5 +]],[[ +Snakebite +Assassin's Mitts +Variant: Pre 3.0.0 +Variant: Pre 3.9.0 +Variant: Current +Requires Level 58, 45 Dex, 45 Int +LocalIncreasedEvasionRatingPercentUniqueGlovesDexInt5 +IncreasedLifeUniqueGlovesDexInt5 +AttackSpeedPerFrenzyChargeUniqueGlovesDexInt5 +AccuracyRatingPerFrenzyChargeUniqueGlovesDexInt5 +FrenzyChargeDurationPerFrenzyChargeUniqueGlovesDexInt5 +{variant:1}While at Maximum Frenzy Charges, Attacks Poison Enemies +{variant:2,3}AtMaximumFrenzyChargesChanceToPoisonUnique_1_ +{variant:3}PoisonDotMultiplierPerFrenzyChargeUniqueGlovesDexInt5 +]],[[ +Storm's Gift +Assassin's Mitts +League: Synthesis +Requires Level 58, 45 Dex, 45 Int +DegenerationDamageUnique__2 +LocalIncreasedEvasionAndEnergyShieldUnique__19___ +LightningResistImplicitRing1 +ShockOnKillUnique__1 +ShockProliferationUnique__1 +]],[[ +Thunderfist +Murder Mitts +Variant: Pre 1.0.0 +Variant: Pre 2.6.0 +Variant: Pre 3.19.0 +Variant: Current +Requires Level 67, 51 Dex, 51 Int +{variant:1,2,3}DisplaySocketedGemGetsAddedLightningDamageGlovesDexInt3 +{variant:4}DisplaySocketedGemGetsAddedLightningDamageUnique__1 +{variant:1,3}AddedLightningDamageUniqueGlovesDexInt3 +{variant:2}AddedLightningDamageUniqueBodyInt8 +IncreasedAttackSpeedUniqueGlovesDexInt3 +{variant:1,2,3}LocalIncreasedEnergyShieldUniqueGlovesDexInt3 +{variant:4}LocalIncreasedEvasionAndEnergyShieldUnique__35 +{variant:1,2,3}StunDurationUniqueGlovesDexInt3 +{variant:1,2,3}ShockDurationUniqueGlovesDexInt3 +{variant:4}LightningAilmentEffectUnique__1 +]],[[ +Entropic Devastation +Assassin's Mitts +Source: Drops from unique{The Shaper} (Uber) +Shaper Item +GrantsCallOfSteelSkillUnique__1_ +LocalIncreasedEvasionAndEnergyShieldUnique__36 +SpellImpaleEffectUnique__1 +SpellImpaleOnCritChanceUnique__1 +]], +-- Gloves: Ward +[[ +Medved's Challenge +Runic Gauntlets +Requires Level 69, 38 Str, 38 Dex, 38 Int +League: Expedition +IncreasedLocalAttributeRequirementsUnique__1 +LocalIncreasedWardPercentUnique__3 +AllResistancesUnique__23__ +FlaskChargesFromKillsFinalUnique__1_ +FlaskChargePerSecondUniqueEnemyUnique__1___ +]],[[ +Nightgrip +Runic Gages +Variant: Pre 3.16.0 +Variant: Pre 3.25.0 +Variant: Current +League: Expedition +Requires Level 48, 31 Str, 31 Dex, 31 Int +LocalIncreasedWardPercentUnique__1_ +ChaosResistUnique__10 +{variant:1}Gain Added Chaos Damage equal to 25% of Ward +{variant:2}Gain Added Chaos Damage equal to 20% of Ward +{variant:3}GlobalAddedChaosDamageWardUnique__ +DamageBypassesWardPercentUnique__1 +]],} diff --git a/src/Export/Uniques/helmet.lua b/src/Export/Uniques/helmet.lua new file mode 100644 index 0000000000..51a4e8bbf6 --- /dev/null +++ b/src/Export/Uniques/helmet.lua @@ -0,0 +1,1670 @@ +-- Item data (c) Grinding Gear Games + +return { +-- Helmet: Armour +[[ +Abyssus +Ezomyte Burgonet +Variant: Pre 2.2.0 +Variant: Pre 3.0.0 +Variant: Current +Requires Level 60, 138 Str +AddedPhysicalDamageUniqueHelmetStr3 +AllAttributesUniqueHelmetStr3 +{variant:1}+(100-150)% to Melee Critical Strike Multiplier +{variant:2}+(150-225)% to Melee Critical Strike Multiplier +{variant:3}MeleeWeaponCriticalStrikeMultiplierUniqueHelmetStr3 +LocalIncreasedPhysicalDamageReductionRatingPercentAndStunRecoveryUniqueStrHelmet2 +IncreasedPhysicalDamageTakenUniqueHelmetStr3 +]],[[ +Replica Abyssus +Ezomyte Burgonet +League: Heist +Source: Steal from a unique{Curio Display} during a Grand Heist +Requires Level 60, 138 Str +AllAttributesUniqueHelmetStr3 +AddedFireDamageUnique__4 +AddedColdDamageUnique__9 +AddedLightningDamageUnique__3 +MeleeWeaponCriticalStrikeMultiplierUniqueHelmetStr3 +LocalIncreasedPhysicalDamageReductionRatingPercentAndStunRecoveryUniqueStrHelmet2 +ElementalDamageTakenUnique__1 +]],[[ +The Baron +Close Helmet +Variant: Pre 3.10.0 +Variant: Current +Requires Level 26, 58 Str +MutatedUniqueHelmetDex5LocalIncreaseSocketedMinionGemLevel +{variant:1}StrengthUnique__5 +{variant:1}Minions have 20% increased maximum Life +{variant:2}MinionLifeUnique__2 +MinionsGainYourStrengthUnique__1 +{variant:1}+1 to maximum number of Raised Zombies per 300 Strength +{variant:2}AdditionalZombiesPerXStrengthUnique__1 +{variant:1}With 1000 or more Strength 2% of Damage dealt by your Zombies is Leeched to you as Life +{variant:2}With 1000 or more Strength (1.5-2)% of Damage dealt by your Zombies is Leeched to you as Life +]],[[ +Ezomyte Peak +Iron Hat +Variant: Pre 3.19.0 +Variant: Current +{variant:1}IncreasedPhysicalDamagePercentUniqueHelmetStr1 +{variant:1}+(15-25) to Armour +{variant:2}LocalIncreasedPhysicalDamageReductionRatingUniqueHelmetStr1 +IncreasedLifeUniqueHelmetStr1 +{variant:1}CannotEvade +{variant:2}AreaOfEffectUnique__8 +{variant:2}KeystoneUnwaveringStanceUnique__1 +]],[[ +Ezomyte Hold +Iron Hat +Source: No longer obtainable +IncreasedPhysicalDamagePercentUniqueHelmetStr1 ++(15-25) to Armour +IncreasedLifeUniqueHelmetStr1 +CannotEvade +CannotBeStunnedUnique__1_ +]],[[ +The Formless Flame +{variant:1,2}Siege Helmet +{variant:3}Royal Burgonet +League: Breach +Source: Drops in Xoph Breach or from unique{Xoph, Dark Embers} +Upgrade: Upgrades to unique{The Formless Inferno} using currency{Blessing of Xoph} +Variant: Pre 3.16.0 +Variant: Pre 3.21.0 +Variant: Current +Requires Level 48, 101 Str +{variant:1,2}LocalIncreasedPhysicalDamageReductionRatingUnique__1 +{variant:3}LocalIncreasedPhysicalDamageReductionRatingPercentUnique__6 +{variant:1,2}IncreasedLifeUnique__47 +{variant:3}FireResistUniqueHelmetInt7 +{variant:1,2}-20 Fire Damage taken from Hits +{variant:3}-(100-200) Fire Damage taken from Hits +{variant:1}Armour is increased by Uncapped Fire Resistance +{variant:2,3}ArmourIncreasedByUncappedFireResistanceUnique__1 +]],[[ +The Formless Inferno +Royal Burgonet +League: Breach +Source: Upgraded from unique{The Formless Flame} using currency{Blessing of Xoph} +Variant: Pre 3.16.0 +Variant: Pre 3.21.0 +Variant: Current +Requires Level 65, 148 Str +{variant:3}Socketed Gems are supported by level 30 Infernal Legion +{variant:1,2}LocalIncreasedPhysicalDamageReductionRatingPercentUnique__19 +{variant:1,2}IncreasedLifeUnique__61 +{variant:3}IncreasedLifeUniqueHelmetDexInt2 +FireResistUniqueHelmetInt7 +{variant:1,2}PhysicalDamageTakenAsFirePercentUnique__1 +{variant:1}Armour is increased by Uncapped Fire Resistance +{variant:2}ArmourIncreasedByUncappedFireResistanceUnique__1 +{variant:3}MinionLifeIncreasedByOvercappedFireResistanceUnique__1 +]],[[ +Echoes of Creation +Shaper Item +Royal Burgonet +Source: Drops from unique{The Shaper} (Uber) +Requires Level 65, 148 Str +SocketedWarcryCooldownCountUnique__1 +LocalIncreasedPhysicalDamageReductionRatingPercentUnique__22 +IncreasedLifeUniqueHelmetStrDex5 +When you Attack, take (15-20)% of Life as Physical Damage for each Warcry Exerting the Attack +MoreDamagePerWarcryExertingUnique__1 +]],[[ +Hrimnor's Resolve +Samnite Helmet +Variant: Pre 2.0.0 +Variant: Pre 2.6.0 +Variant: Current +Requires Level 55, 114 Str +{variant:1}(10-30)% increased Fire Damage +{variant:2,3}FireDamagePercentUniqueStrHelmet2 +{variant:1}(40-60)% increased Armour +{variant:2,3}LocalIncreasedPhysicalDamageReductionRatingPercentAndStunRecoveryUniqueStrHelmet2 +{variant:3}IncreasedLifeUniqueHelmetStrDex5 +ColdResistUniqueStrHelmet2 +{variant:1,2}ChanceToAvoidChillUniqueDescentOneHandAxe1 +{variant:1,2}50% chance to Avoid being Frozen +{variant:1,2}10% increased Stun and Block Recovery +{variant:3}Cannot be Frozen or Chilled if you've used a Fire Skill Recently +]],[[ +Kaom's Command +Siege Helmet +League: Settlers of Kalguur +Requires Level 48, 101 Str +IncreasedLifeUnique__38 +WarcrySpeedUnique__2 +WarcryCorpseExplosionUnique__1 +WarcryAreaOfEffectUnique__1 +]],[[ +Usurper's Penance +Eternal Burgonet +League: Expedition +Requires Level 69, 138 Str +LocalIncreasedPhysicalDamageReductionRatingUniqueBootsStr1 +ChanceToBleedUnique__3_ +LightRadiusUnique__6 +BleedDotMultiplierPerFrenzyChargeUnique__1_ +FasterBleedPerFrenzyChargeUnique__1 +FrenzyChargeOnCritCloseRangeUnique__1 +]],[[ +Thrillsteel +Barbute Helmet +HasOnslaughtUnique__1 +]],[[ +Blood Price +Reaver Helmet +MaximumLifeUnique__23 +LifeRegenerationUnique__4 +StunRecoveryUnique__5 +Nearby Enemy Monsters have at least 8% of Life Reserved +]],[[ +Howlcrack +Ezomyte Burgonet +Source: Drops from unique{Mercenary} after winning a duel +League: Mercenaries of Trarthus +Requires Level 60, 138 Str +StrengthUnique__11 +LocalIncreasedPhysicalDamageReductionRatingPercentUnique__33 +Non-instant Warcries ignore their Cooldown when used +Warcries cost +15% of Life +WarcryAreaOfEffectUnique__2 +]], +-- Helmet: Evasion +[[ +Alpha's Howl +Sinner Tricorne +Requires Level 64, 138 Dex +LocalIncreaseSocketedAuraGemLevelUniqueHelmetDex5 +LocalIncreasedEvasionRatingPercentUniqueHelmetDex5 +ColdResistDexHelmet2 +ChanceToAvoidFreezeAndChillUniqueDexHelmet5 +CannotBeFrozenUnique__1 +ReducedManaReservationsCostUniqueHelmetDex5 +]],[[ +Replica Alpha's Howl +Sinner Tricorne +League: Heist +Source: Steal from a unique{Curio Display} during a Grand Heist +Requires Level 64, 138 Dex +LocalIncreaseSocketedHeraldLevelUnique__2 +LocalIncreasedEvasionRatingPercentUniqueHelmetDex5 +ChaosResistUniqueHelmetStrInt2 +ChanceToAvoidPoisonUnique__1 +ReducedManaReservationsCostUniqueHelmetDex5 +YouCannotBeHinderedUnique__1 +]],[[ +Assailum +Sinner Tricorne +Variant: Pre 3.21.0 +Variant: Current +Requires Level 64, 138 Dex +Implicits: 0 +{variant:1}Grants Level 20 Snipe Skill +{variant:2}GrantsHighLevelSnipeUnique__1 +GrantsHighLevelSnipeSupportUnique__1 +IncreasedAccuracyUnique__8 +LocalIncreasedEvasionRatingUnique__4 +{variant:2}AdditionalMaxStackSnipeUnique +(14-20)% chance to Suppress Spell Damage while Channelling +]],[[ +Fairgraves' Tricorne +Tricorne +Variant: Pre 3.19.0 +Variant: Current +Requires Level 12, 27 Dex +{variant:1}Adds 6 to 12 Cold Damage to Attacks +{variant:2}AddedColdDamageUniqueDexHelmet1 +LocalIncreasedEvasionPercentAndStunRecoveryUniqueDexHelmet1 +{variant:1}IncreasedManaUniqueDexHelmet1 +LightningResistUniqueHelmetDexInt1 +CannotBeShocked +{variant:1}15% increased Stun and Block Recovery +{variant:2}TouchedByTormentedSpiritsUnique__1 +]],[[ +Goldrim +Leather Cap +LocalIncreasedEvasionRatingPercentUniqueHelmetDex3 +ItemFoundRarityIncreaseUniqueHelmetDex3 +AllResistancesUniqueHelmetDex3 +AttackerTakesDamageUniqueHelmetDex3 +]],[[ +Heatshiver +Leather Hood +Variant: Pre 3.0.0 +Variant: Pre 3.19.0 +Variant: Pre 3.23.0 +Variant: Current +Requires Level 20, 46 Dex +{variant:1}LocalIncreaseSocketedFireGemLevelUniqueDexHelmet2 +{variant:1}LocalIncreaseSocketedColdGemLevelUniqueDexHelmet2 +LocalIncreasedEvasionRatingPercentUniqueHelmetDex5 +ManaRegenerationUniqueDexHelmet2 +{variant:1}-(20-10)% to Fire Resistance +{variant:2,3,4}FireResistUniqueDexHelmet2 +{variant:1}-(20-10)% to Cold Resistance +{variant:2,3,4}ColdResistDexHelmet2 +{variant:2}IncreasedColdDamageIfUsedFireSkillRecentlyUnique__1 +{variant:2}IncreasedFireDamageIfUsedColdSkillRecentlyUnique__1 +{variant:3,4}ColdAddedAsFireChilledEnemyUnique__1 +{variant:3}Gain 100% of Cold Damage as Extra Fire Damage against Frozen Enemies +{variant:4}ColdAddedAsFireFrozenEnemyUnique__1 +]],[[ +Replica Heatshiver +Leather Hood +League: Heist +Source: Steal from a unique{Curio Display} during a Grand Heist +LocalIncreasedEvasionRatingPercentUniqueHelmetDex5 +ManaRegenerationUniqueDexHelmet2 +ColdResistDexHelmet2 +LightningResistUniqueHelmetDexInt1 +LightningAddedAsColdShockedEnemyUnique__1 +]],[[ +Frostferno +Leather Hood +Source: No longer obtainable +Requires Level 60, 46 Dex +LocalIncreaseSocketedFireGemLevelUnique__2 +LocalIncreaseSocketedColdGemLevelUnique__1 +ItemActsAsColdToFireSupportUnique__1 +LocalIncreasedEvasionRatingPercentUnique__11 +ManaRegenerationUniqueDexHelmet2 +FireAndColdResistUnique__2 +]],[[ +Obscurantis +Lion Pelt +Variant: Pre 3.5.0 +Variant: Current +Requires Level 70, 150 Dex +{variant:1}IncreasedAccuracyUnique__10 +{variant:2}IncreasedAccuracyUnique__4 +LocalIncreasedEvasionRatingPercentUniqueShieldDex5 +IncreasedLifeUnique__23 +IncreaseProjectileAttackDamagePerAccuracyUnique__1 +]],[[ +Elevore +Wolf Pelt +ChanceToSuppressSpellsUnique__2 +LocalIncreasedEvasionRatingPercentUnique__19 +AvoidElementalAilmentsUnique__2 +RecoverLifeOnSuppressUnique__1 +]],[[ +Rat's Nest +Ursine Pelt +Requires Level 55, 114 Dex +IncreasedAttackSpeedUniqueHelmetDex6 +CriticalStrikeChanceUniqueHelmetDex6 +LocalIncreasedEvasionRatingPercentUniqueHelmetDex6 +ItemFoundRarityIncreaseUniqueHelmetDex6 +MovementVelocityUniqueHelmetStrDex1 +ActorSizeUniqueHelmetDex6 +]],[[ +Saqawal's Flock +Silken Hood +League: Bestiary +Source: Drops from unique{Saqawal, First of the Sky} +Requires Level 60, 138 Dex +GrantsAvianTornadoUnique__1__ +LocalIncreasedEvasionRatingPercentUniqueGlovesDex2 +IncreasedLifeUnique__26 +LightningResistUniqueBodyInt1 +MovementVeolcityUniqueAmulet12 +]],[[ +Starkonja's Head +Silken Hood +Variant: Pre 2.6.0 +Variant: Current +Requires Level 60, 138 Dex +ReducedPhysicalDamagePercentOnLowLifeUniqueHelmetDex4 +{variant:2}LocalIncreasedEvasionRatingPercentUnique__7 +{variant:1}DexterityUnique__3 +{variant:2}DexterityUniqueHelmetDex4 +IncreasedAttackSpeedUniqueHelmetDex4 +CriticalStrikeChanceUniqueHelmetDex4 +IncreasedLifeUniqueHelmetDex4 +{variant:1}50% increased Global Evasion Rating when on Low Life +{variant:2}EvasionRatingPercentOnLowLifeUniqueHelmetDex4 +]], +-- Helmet: Energy Shield +[[ +Asenath's Mark +Iron Circlet +Variant: Pre 2.6.0 +Variant: Pre 3.19.0 +Variant: Current +Requires Level 8, 23 Int +{variant:3}TriggerSocketedSpellOnBowAttackUnique__1_ +{variant:3}SpellDamageUnique__14 +IncreasedAttackSpeedUniqueIntHelmet2 +{variant:1,2}IncreasedCastSpeedUniqueIntHelmet2 +{variant:1}LocalIncreasedEnergyShieldUniqueHelmetInt4 +{variant:2,3}LocalIncreasedEnergyShieldPercentAndStunRecoveryUniqueHelmetInt2 +ManaRegenerationUniqueIntHelmet2 +{variant:1,2}MovementVelocityUniqueIntHelmet2 +{variant:1,2}(10-15)% increased Stun and Block Recovery +]],[[ +Asenath's Chant +Iron Circlet +Source: No longer obtainable +Variant: Pre 3.9.0 +Variant: Current +Requires Level 45, 23 Int +{variant:1}25% chance to Trigger a Socketed Spell when you Attack with a Bow, with a 0.3 second Cooldown +{variant:2}TriggerSocketedSpellOnBowAttackUnique__2 +IncreasedAttackSpeedUniqueIntHelmet2 +IncreasedCastSpeedUniqueIntHelmet2 +LocalIncreasedEnergyShieldPercentAndStunRecoveryUnique__1 +ManaRegenerationUniqueIntHelmet2 +MovementVelocityUniqueIntHelmet2 +StunRecoveryUnique__2 +]],[[ +Cowl of the Ceraunophile +Solaris Circlet +Requires Level 59, 122 Int +League: Blight +Source: Drops in Blighted Maps +MultipleEnchantmentsAllowedUnique__1 +AllAttributesUnique__18 +LocalIncreasedEnergyShieldPercentUnique__26 +ReducedFireResistanceUnique__1 +ReducedColdResistanceUnique__1 +LightningResistanceOverrideUnique__1_ +This item can be anointed by Cassia +]],[[ +Cowl of the Cryophile +Silken Hood +Requires Level 60, 138 Dex +League: Blight +Source: Drops in Blighted Maps +MultipleEnchantmentsAllowedUnique__1 +AllAttributesUnique__11 +LocalIncreasedEvasionRatingPercentUnique__12 +ReducedFireResistanceUnique__1 +ReducedLightningResistanceUnique__1 +ColdResistanceOverrideUnique__1 +This item can be anointed by Cassia +]],[[ +Cowl of the Thermophile +Ezomyte Burgonet +Requires Level 60, 138 Str +League: Blight +Source: Drops in Blighted Maps +MultipleEnchantmentsAllowedUnique__1 +AllAttributesUnique__8_ +LocalIncreasedPhysicalDamageReductionRatingUniqueShieldStr2 +ReducedColdResistanceUnique__1 +ReducedLightningResistanceUnique__1 +FireResistanceOverrideUnique__1__ +This item can be anointed by Cassia +]],[[ +Chitus' Apex +Necromancer Circlet +Requires Level 54, 112 Int +StrengthUniqueIntHelmet3 +IncreasedManaUniqueIntHelmet3 +AllResistancesUniqueIntHelmet3 +IncreasedExperienceUniqueIntHelmet3 +ElementalDamageUniqueIntHelmet3 +]],[[ +Crown of Eyes +Hubris Circlet +Variant: Pre 3.7.0 +Variant: Current +Requires Level 69, 154 Int +{variant:1}+(200-250) to Accuracy Rating +{variant:2}IncreasedAccuracyUniqueHelmetInt7 +LocalIncreasedEnergyShieldUniqueHelmetInt7 +FireResistUniqueHelmetInt7 +LifeLeechPermyriadUniqueHelmetInt7 +ManaLeechPermyriadUniqueHelmetInt7 +SpellDamageModifiersApplyToAttackDamageUniqueHelmetInt7 +]],[[ +Crown of Thorns +Vine Circlet +Variant: Pre 1.2.0 +Variant: Pre 3.19.0 +Variant: Current +{variant:1}+(12-24) to maximum Energy Shield +{variant:2}LocalIncreasedEnergyShieldUnique__23 +{variant:3}LocalIncreasedEnergyShieldPercentUniqueIntHelmet1 +AttackerTakesDamageUniqueIntHelmet1 +{variant:1,2}+5 Physical Damage taken from Attack Hits +{variant:3}TakesDamageWhenAttackedUniqueIntHelmet1 +KeystonePainAttunementUnique__1 +]],[[ +Martyr's Crown +Vine Circlet +Source: No longer obtainable +Variant: Pre 3.0.0 +Variant: Current +Requires Level 52 +{variant:1}+(260-300) to maximum Energy Shield +{variant:2}+(170-210) to maximum Energy Shield +AttackerTakesDamageUniqueIntHelmet1 +Take 5 Physical Damage when hit by Attacks +PainAttunement +]],[[ +The Devouring Diadem +Necromancer Circlet +League: Betrayal +Source: Drops from unique{Catarina, Master of Undeath} +Requires Level 54, 112 Int +Variant: Strength and Quality Pre 3.16.0 +Variant: Dexterity and Quality Pre 3.16.0 +Variant: Intelligence and Quality Pre 3.16.0 +Variant: Fire and Chaos Resistances Pre 3.16.0 +Variant: Cold and Chaos Resistances Pre 3.16.0 +Variant: Lightning and Chaos Resistances Pre 3.16.0 +Variant: Strength and Dexterity Pre 3.16.0 +Variant: Dexterity and Intelligence Pre 3.16.0 +Variant: Strength and Intelligence Pre 3.16.0 +Variant: Mine Laying Speed Pre 3.16.0 +Variant: Focus Spell Trigger Pre 3.16.0 +Variant: Focus Ailment Duration Pre 3.16.0 +Variant: Avoid Elemental Damage Pre 3.16.0 +Variant: Focus Ailment Duration Pre 3.19.0 +Variant: Focus Ailment Duration Pre 3.22.0 +Variant: Fire and Chaos Resistances Pre 3.26.0 +Variant: Cold and Chaos Resistances Pre 3.26.0 +Variant: Lightning and Chaos Resistances Pre 3.26.0 +Variant: Strength and Dexterity Pre 3.26.0 +Variant: Dexterity and Intelligence Pre 3.26.0 +Variant: Strength and Intelligence Pre 3.26.0 +Variant: Mine Laying Speed Pre 3.26.0 +Variant: Focus Spell Trigger Pre 3.26.0 +Variant: Focus Ailment Duration Pre 3.26.0 +Variant: Avoid Elemental Damage Pre 3.26.0 +Variant: Additional Minions + Minion Life +Variant: +2 AoE Gems + inc AoE +Variant: +2 Proj Gems + Pierce +Variant: +2 Melee Gems + Strike Range +Variant: Life + Mana Regen +Variant: Mana + Life Regen +Variant: Inc Evasion while Focused +Variant: Physical Damage Reduction while Focused +Variant: +2 Gems +Variant: Inc Corpse Life +Variant: Attack/Cast Speed if consumed corpse +Variant: Take no Crit Damage if Recharge +Variant: Damage if consumed corpse +{variant:1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25}LocalIncreaseSocketedGemLevelUniqueHelmetStrInt2 +{variant:1,2,3,4,5,6,7,8,9,10,11,12,13}Socketed Gems have 40% increased Mana Reservation Efficiency +{variant:14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38}SocketedItemsHaveReducedReservationUnique__1 +TriggerFeastOfFleshSkillUnique__1_ +LocalIncreasedEnergyShieldPercentUnique__19 +StartEnergyShieldRechargeOnSkillUnique__1 +MutatedUniqueBodyDexInt2EldritchBattery +{variant:1}{crafted}+(10-25) to Strength +{variant:2}{crafted}+(10-25) to Dexterity +{variant:3}{crafted}+(10-25) to Intelligence +{variant:1,2,3}{crafted}+(7-18)% to Quality +{variant:4}{crafted}+(8-15)% to Fire and Chaos Resistances +{variant:5}{crafted}+(8-15)% to Cold and Chaos Resistances +{variant:6}{crafted}+(8-15)% to Lightning and Chaos Resistances +{variant:7}{crafted}+(6-17) to Strength and Dexterity +{variant:8}{crafted}+(6-17) to Dexterity and Intelligence +{variant:9}{crafted}+(6-17) to Strength and Intelligence +{variant:10}{crafted}(7-12)% increased Mine Laying Speed +{variant:11}{crafted}Trigger Socketed Spells when you Focus +{variant:12}{crafted}(81-140)% increased Duration of Ailments you inflict while Focused +{variant:13}{crafted}(6-9)% chance to Avoid Elemental Damage from Hits during Soul Gain Prevention +{variant:14}(161-180)% increased Duration of Ailments you inflict while Focused +{variant:15}(81-90)% increased Duration of Ailments you inflict while Focused +{variant:16}+(16-20)% to Fire and Chaos Resistances +{variant:17}+(16-20)% to Cold and Chaos Resistances +{variant:18}+(16-20)% to Lightning and Chaos Resistances +{variant:19}+(31-35) to Strength and Dexterity +{variant:20}+(31-35) to Dexterity and Intelligence +{variant:21}+(31-35) to Strength and Intelligence +{variant:22}(14-16)% increased Mine Laying Speed +{variant:23}Trigger Socketed Spells when you Focus, with a 0.25 second Cooldown +{variant:23}Focus has (5-8)% increased Cooldown Recovery Rate +{variant:24}(36-40)% increased Duration of Ailments you inflict while Focused +{variant:25}(10-12)% chance to Avoid Elemental Damage from Hits during Soul Gain Prevention +{variant:26}TalismanAdditionalZombie +{variant:26}MaximumMinionCountUniqueBootsStrInt2 +{variant:26}Minions have (8-10)% increased maximum Life +{variant:27}(8-10)% increased Area of Effect +{variant:27}+2 to Level of Socketed AoE Gems +{variant:28}PierceChanceUniqueJewel41 +{variant:28}+2 to Level of Socketed Projectile Gems +{variant:29}IncreasedMeleeWeaponAndUnarmedRangeUniqueAmulet13 +{variant:29}VillageLocalIncreaseSocketedMeleeGemLevel +{variant:30}+(55-60) to maximum Life +{variant:30}Regenerate 5.3 Mana per second +{variant:31}+(55-60) to maximum Mana +{variant:31}Regenerate 33.3 Life per second +{variant:32}(30-32)% increased Evasion Rating while Focused +{variant:33}(13-15)% additional Physical Damage Reduction while Focused +{variant:34}UniqueSpecialCorruptionSocketedGemLevel +{variant:35}Corpses you Spawn have 20% increased Maximum Life +{variant:36}20% increased Attack and Cast Speed if you've Consumed a Corpse Recently +{variant:37}Take no Extra Damage from Critical Strikes if Energy Shield Recharge started Recently +{variant:38}20% increased Damage if you have Consumed a corpse Recently +]],[[ +Wilma's Requital +Solaris Circlet +IncreasedAccuracyUnique__10 +LocalIncreasedEnergyShieldPercentUnique__15_ +CastSpeedAppliesToAttackSpeedUnique__1 +WeaponElementalDamageUniqueRing10 +KeystoneAncestralBondUnique__1 +]],[[ +Doedre's Scorn +Lunaris Circlet +Variant: Pre 2.6.0 +Variant: Pre 3.19.0 +Variant: Current +Requires Level 39, 83 Int +{variant:1}+1 to Level of Socketed Curse Gems +{variant:2,3}IncreaseSocketedCurseGemLevelUniqueHelmetInt9 +{variant:2,3}LocalIncreasedEnergyShieldUnique__9 +IntelligenceUniqueHelmetWard1 +{variant:1,2}ElementalDamageUniqueHelmetInt9 +{variant:1,2}IncreasedDamagePerCurseUniqueHelmetInt9 +IncreasedCurseDurationUniqueHelmetInt9 +{variant:3}AddedChaosDamagePerCurseUnique__1 +]],[[ +Eber's Unification +Hubris Circlet +Requires Level 69, 154 Int +Implicits: 0 +GrantsVoidGazeUnique__1 +IncreasedManaUnique__9 +LocalIncreasedEnergyShieldUniqueHelmetInt7 +StunRecoveryUniqueHelmetInt6 +ElementalDamagePercentAddedAsChaosUnique__4 +]],[[ +Fenumus' Toxins +Necromancer Circlet +League: Bestiary +Source: Drops from unique{Fenumus, First of the Night} +Requires Level 65, 112 Int +SpellAddedChaosDamageUnique__2 +LocalIncreasedEnergyShieldPercentUnique__18 +PowerChargeOnHitWebbedEnemyUnique__1 +PoisonChancePerPowerChargeUnique__1 +PoisonDamagePerPowerChargeUnique__1 +AspectOfSpiderWebIntervalUnique__1 +]],[[ +Sandstorm Visage +Necromancer Circlet +League: Sanctum +Source: Drops from unique{Lycia, Herald of the Scourge} in normal{The Beyond} +IncreasedCastSpeedUnique__24 +LocalIncreasedEnergyShieldPercentUnique__25_ +AvoidInterruptionWhileCastingUnique__1 +SpellCritChanceEqualsWeaponCritChanceUnique__1 +AttacksCannotCritUnique__1 +]],[[ +Flamesight +Solaris Circlet +Variant: Pre 3.19.0 +Variant: Current +Requires Level 59, 122 Int +LocalIncreasedEnergyShieldPercentUnique__23 +FireResistUniqueAmulet13 +ElementalDamageUnique__3 +{variant:1}25% chance to Scorch Enemies +{variant:2}AlternateFireAilmentUnique__1 +Cannot inflict Ignite +{variant:1}10% increased Elemental Damage per Sextant affecting the area +]],[[ +Galesight +Solaris Circlet +Variant: Pre 3.19.0 +Variant: Current +Requires Level 59, 122 Int +LocalIncreasedEnergyShieldPercentUnique__23 +ColdResistUniqueBodyDex7 +ElementalDamageUnique__3 +{variant:1}25% chance to inflict Brittle +{variant:2}AlternateColdAilmentUnique__1 +Cannot inflict Freeze or Chill +{variant:1}10% increased Elemental Damage per Sextant affecting the area +]],[[ +Hale Negator +Mind Cage +League: Delve +Source: Drops from unique{Kurgal, the Blackblooded} +Variant: One Abyssal Socket +Variant: Two Abyssal Sockets +Requires Level 65, 138 Int +{variant:1}AbyssJewelSocketUnique__12 +{variant:2}AbyssJewelSocketUnique__9 +MaximumLifeUniqueJewel52 +MaximumSpiritChargesPerAbyssJewelEquippedUnique__1 +GainSpiritChargeEverySecondUnique__1 +LoseSpiritChargesOnSavageHitUnique__1_ +GainLifeWhenSpiritChargeExpiresOrConsumedUnique__2 +GainESWhenSpiritChargeExpiresOrConsumedUnique__1 +]],[[ +Indigon +Hubris Circlet +Shaper Item +Elder Item +Source: Drops from unique{The Elder} (Uber) +Variant: Pre 3.5.0 +Variant: Current +Requires Level 69, 154 Int +LocalIncreasedEnergyShieldPercentUnique__10 +MaximumManaUnique__6 +Recover (8-10)% of maximum Life when you use a Mana Flask +Non-instant Mana recovery from Flasks is also recovered as Life +ManaCostPer200ManaSpentRecentlyUnique__1 +{variant:1}(50-60)% increased Spell Damage for each 200 total Mana you have Spent Recently, up to 2000% +{variant:2}SpellDamagePer200ManaSpentRecentlyUnique__1__ +]],[[ +Mark of the Red Covenant +Tribal Circlet +Variant: Pre 3.11.0 +Variant: Pre 3.19.0 +Variant: Current +Requires Level 26, 58 Int +LocalIncreasedEnergyShieldPercentAndStunRecoveryUniqueHelmetInt2 +{variant:1}MinionRunSpeedUniqueAmulet3 +{variant:2}MinionRunSpeedUnique__3 +{variant:2}Summoned Raging Spirits deal (130-150)% increased Damage +{variant:3}RagingSpiritDamageUnique__1_ +ReducedRagingSpiritsAllowedUnique__1 +RagingSpiritAlwaysIgniteUnique__1 +{variant:1}RagingSpiritDurationResetOnIgnitedEnemyUnique__1 +{variant:2,3}RagingSpiritFireSplashDamageUnique__1 +{variant:2,3}Damage to Surrounding Targets +]],[[ +Maw of Conquest +Steel Circlet +League: Legion +Requires Level 48, 101 Int +(60-80)% increased Critical Strike Chance for Spells +LocalIncreasedEnergyShieldPercentUnique__32 +IncreasedLifeUniqueHelmetStrDex5 +UnaffectedByPoisonUnique__1_ +DamageTakenGainedAsLifeUnique__1_ +]],[[ +Plume of Pursuit +Bone Circlet +League: Harvest +Source: Drops from unique{Janaar, the Omen} in normal{The Sacred Grove} +Requires Level 64, 73 Int +(30-20)% reduced Cast Speed +LocalIncreasedEnergyShieldPercentUnique__29 +NonCriticalStrikesLessDamageUnique__1 +SpellsAlwaysCritFinalRepeatUnique__1_ +SpellsNeverCritExceptFinalRepeatUnique__1 +]],[[ +Rime Gaze +Mind Cage +Variant: Pre 2.0.0 +Variant: Pre 2.6.0 +Variant: Pre 3.5.0 +Variant: Pre 3.16.0 +Variant: Pre 3.19.0 +Variant: Current +Requires Level 65, 138 Int +{variant:1,2}ItemActsAsConcentratedAOESupportUniqueRing35 +{variant:3,4,5,6}ItemActsAsConcentratedAOESupportUniqueHelmetInt4 +{variant:4,5}+(16-22)% to Cold Damage over Time Multiplier +{variant:6}ColdDamageOverTimeMultiplierUnique__2 +{variant:1}10% increased Cold Damage +{variant:2,3,4,5}ColdDamagePercentUnique__8 +{variant:1,2}LocalIncreasedEnergyShieldUniqueBodyInt7 +{variant:3,4}(180-200)% increased Energy Shield +{variant:5}(140-160)% increased Energy Shield +{variant:6}LocalIncreasedEnergyShieldUniqueHelmetInt4 +IncreasedEnergyShieldDelayUniqueHelmetInt4 +{variant:1,2,3,4,5}IncreasedManaUnique__14 +{variant:6}IncreasedManaUniqueHelmetInt4 +]],[[ +Scold's Bridle +Mind Cage +League: Torment +Requires Level 65, 138 Int +SpellDamageUniqueHelmetInt8 +ReducedCastSpeedUniqueHelmetInt8 +IncreasedManaUniqueHelmetInt8 +PhysicalDamageOnSkillUseUniqueHelmetInt8 +]],[[ +Sudden Dawn +Steel Circlet +Source: Drops from unique{The Black Star} +Requires Level 48, 101 Int +LocalIncreasedEnergyShieldPercentUnique__30___ +IncreasedManaUniqueHelmetStrDex5_ +EnergyShieldRechargeOnKillUnique__1__ +LessRechargeRateSoullessEleganceUnique__1 +]],[[ +Thundersight +Solaris Circlet +Variant: Pre 3.19.0 +Variant: Current +Requires Level 59, 122 Int +LocalIncreasedEnergyShieldPercentUnique__23 +LightningResistUniqueAmulet15 +ElementalDamageUnique__3 +{variant:1}25% chance to Sap Enemies +{variant:2}AlternateLightningAilmentUnique__1__ +Cannot inflict Shock +{variant:1}10% increased Elemental Damage per Sextant affecting the area +]],[[ +Wraithlord +Bone Circlet +Variant: Pre 3.19.0 +Variant: Pre 3.24.0 +Variant: Current +Requires Level: 34, 73 Int +{variant:3}AbyssJewelSocketUnique__17 +{variant:1,2}MutatedUniqueHelmetDex5LocalIncreaseSocketedMinionGemLevel +{variant:3}GlobalIncreaseMinionSpellSkillGemLevelUnique__2 +LocalIncreasedEnergyShieldUniqueHelmetInt7 +{variant:1}Minions Regenerate 1% Life per second +{variant:1}SpectreLifeUnique__1___ +{variant:2}MaximumMinionCountUnique__1__ +{variant:3}+1 to maximum number of Spectres per Socketed Ghastly Eye Jewel +{variant:2,3}CannotHaveNonSpectreMinionsUnique__1 +]],[[ +Wreath of Phrecia +Iron Circlet +League: Legion +Requires Level 8 +LocalNoAttributeRequirementsUnique__1 +LightRadiusToAreaOfEffectUnique__1 +LightRadiusToDamageUnique_1 +LightRadiusUnique__5 +DealNoChaosDamageUnique_1 +]],[[ +Ylfeban's Trickery +Hubris Circlet +League: Tempest +Variant: Pre 2.6.0 +Variant: Pre 3.20.0 +Variant: Current +Requires Level 69, 154 Int +{variant:2,3}ShockedGroundWhenHitUnique__1 +AddedLightningDamageToSpellsAndAttacksUniqueHelmetInt10 +LocalIncreasedEnergyShieldUniqueHelmetInt10 +LightningResistUniqueHelmetInt10 +{variant:1}10% chance to Curse non-Cursed Enemies with a random Hex on Hit +{variant:2}RandomCurseOnHitChanceUniqueHelmetInt10 +{variant:3}RandomCurseWhenHitChanceUnique__1 +{variant:1}5% chance to create Shocked Ground when Hit +]],[[ +The Dark Monarch +Lich's Circlet +Variant: Animated Weapons +Variant: Summoned Golems +Variant: Summoned Raging Spirits +Variant: Raised Spectres +Variant: Raised Spiders +Variant: Raised Zombies +Variant: Summoned Reapers +Variant: Sentinels of Absolution +Variant: Sentinels of Dominance +Variant: Sentinels of Purity +Variant: Summoned Holy Relics +Variant: Summoned Phantasms +Variant: Summoned Skeletons +Variant: Summoned Spectral Wolves +Source: Drops from unique{Incarnation of Dread} in normal{Moment of Reverence} +Requires Level 80, 224 Int +LocalIncreasedEnergyShieldUniqueHelmetInt_1 +VillageGlobalIncreaseMinionSpellSkillGemLevel +ChaosResistUniqueHelmetInt__1 +LightRadiusUnique__10 +{variant:1}DoubleMinionLimitsUnique_1 +{variant:1}Cannot have Minions other than Animated Weapons +{variant:2}Maximum number of Summoned Golems is Doubled +{variant:2}Cannot have Minions other than Summoned Golems +{variant:3}Maximum number of Summoned Raging Spirits is Doubled +{variant:3}Cannot have Minions other than Summoned Raging Spirits +{variant:4}Maximum number of Raised Spectres is Doubled +{variant:4}Cannot have Minions other than Raised Spectres +{variant:5}Maximum number of Raised Spiders is Doubled +{variant:5}Cannot have Minions other than Raised Spiders +{variant:6}Maximum number of Raised Zombies is Doubled +{variant:6}Cannot have Minions other than Raised Zombies +{variant:7}Maximum number of Summoned Reapers is Doubled +{variant:7}Cannot have Minions other than Summoned Reapers +{variant:8}Maximum number of Sentinels of Absolution is Doubled +{variant:8}Cannot have Minions other than Sentinels of Absolution +{variant:9}Maximum number of Sentinels of Dominance is Doubled +{variant:9}Cannot have Minions other than Sentinels of Dominance +{variant:10}Maximum number of Sentinels of Purity is Doubled +{variant:10}Cannot have Minions other than Sentinels of Purity +{variant:11}Maximum number of Summoned Holy Relics is Doubled +{variant:11}Cannot have Minions other than Summoned Holy Relics +{variant:12}Maximum number of Summoned Phantasms is Doubled +{variant:12}Cannot have Minions other than Summoned Phantasms +{variant:13}Maximum number of Summoned Skeletons is Doubled +{variant:13}Cannot have Minions other than Summoned Skeletons +{variant:14}Maximum number of Summoned Spectral Wolves is Doubled +{variant:14}Cannot have Minions other than Summoned Spectral Wolves +]], +-- Helmet: Armour/Evasion +[[ +Black Sun Crest +Lacquered Helmet +Requires Level 51, 57 Str, 57 Dex +LocalIncreaseSocketedGemLevelUniqueHelmetStrInt2 +LocalIncreasedPhysicalDamageReductionRatingPercentUniqueHelmetStrDex6 +LightRadiusUniqueHelmetStrInt4 +PercentageDexterityUniqueHelmetStrDex6 +PercentageStrengthUniqueHelmetStrDex6 +PercentageIntelligenceUniqueHelmetStrDex6 +]],[[ +The Bringer of Rain +Nightmare Bascinet +Variant: Pre 1.1.0 +Variant: Pre 1.3.0 +Variant: Pre 3.5.0 +Variant: Pre 3.19.0 +Variant: Current +Requires Level 67, 62 Str, 85 Dex +{variant:1,2,3,4}Socketed Gems are Supported by Level 18 Melee Physical Damage +{variant:5}DisplaySocketedGemGetsMeleePhysicalDamageUniqueHelmetStrDex4 +{variant:1,4}Socketed Gems are Supported by Level 18 Faster Attacks +{variant:5}DisplaySocketedGemGetsFasterAttackUniqueHelmetStrDex4 +{variant:2,3}DisplaySocketedGemGetsFasterAttackUniqueHelmetStrDex4b +{variant:1,4}Socketed Gems are Supported by Level 18 Blind +{variant:5}Socketed Gems are Supported by Level 30 Blind +{variant:2,3}Socketed Gems are Supported by Level 6 Blind +{variant:1,2}AdditionalBlockUnique__2 +{variant:3,4,5}BlockPercentUniqueHelmetStrDex4 +AddedPhysicalDamageUniqueHelmetStrDex4 +LocalIncreasedArmourAndEvasionUniqueHelmetStrDex4 +{variant:1,4}+(200-220) to maximum Life +{variant:5}IncreasedLifeUniqueHelmetStrDex4 +{variant:2,3}IncreasedLifeUnique__106_ +{variant:1,2}10% chance to gain an Endurance Charge when you Block +{variant:3,4,5}ChanceToGainEnduranceChargeOnBlockUniqueHelmetStrDex4 +DisableChestSlot +ExtraGore +]],[[ +Crest of Desire +Fluted Bascinet +League: Heist +Source: Steal from a unique{Curio Display} during a Grand Heist +Requires Level 58, 64 Str, 64 Dex +BeltHasOneSocket +LocalIncreaseSocketedGemLevelUnique__9 +SocketedGemQualityUnique__1 +SocketedSkillsDoubleDamageUnique__1_ +LocalIncreasedArmourAndEvasionUniqueShieldStrDex4 +]],[[ +Deidbell +Gilded Sallet +Variant: Pre 2.6.0 +Variant: Pre 3.19.0 +Variant: Current +Requires Level 33, 38 Str, 38 Dex +StrengthUniqueIntHelmet3 +DexterityUniqueHelmetStrDex3 +LocalIncreasedPhysicalDamageReductionRatingUniqueHelmetStrDex3 +{variant:2}Adds 10-20 Physical Damage to Attacks +{variant:1,2}MeleeDamageIncreaseUniqueHelmetStrDex3 +CannotLeechOnLowLife +{variant:3}SkillsExertAttacksDoNotCountChanceUnique__1 +]],[[ +Deidbellow +Gilded Sallet +Source: No longer obtainable +Variant: Pre 2.6.0 +Variant: Current +Requires Level 33, 38 Str, 38 Dex +StrengthUniqueIntHelmet3 +DexterityUniqueHelmetStrDex3 +LocalIncreasedPhysicalDamageReductionRatingUniqueHelmetStrDex3 +{variant:2}Adds 10-20 Physical Damage to Attacks +MeleeDamageIncreaseUniqueHelmetStrDex3 +CannotLeechOnLowLife +AttackCastMoveOnWarcryRecentlyUnique____1 +]],[[ +Devoto's Devotion +Nightmare Bascinet +Requires Level 67, 62 Str, 85 Dex +10% reduced Physical Damage +DexterityUniqueHelmetStrDex2 +IncreasedAttackSpeedUniqueHelmetStrDex2 +LocalIncreasedArmourAndEvasionUniqueHelmetStrDex2 +ChaosResistHelmetStrDex2 +MovementVelocityUniqueHelmetStrDex2 +ItemSilverFootstepsUniqueHelmetStrDex2 +]],[[ +The Devourer of Minds +Pig-Faced Bascinet +Source: Drops from unique{The Elder} (Uber Uber) +Requires Level 63, 85 Str, 62 Dex +IntelligenceUnique__19 +LocalIncreasedArmourAndEvasionUnique__23 +GlobalIncreaseMinionSpellSkillGemLevelUnique__4 +LightRadiusUniqueBelt6 +MinionsHaveChargesYouHaveUnique__1 +Minions count as having the same number of Endurance, Frenzy and Power Charges as you +]],[[ +The Fledgling +Lacquered Helmet +League: Heist +Source: Drops from unique{Nashta, The Usurper} in normal{Contract: Heart of Glory} +Requires Level 51, 57 Str, 57 Dex +LocalIncreasedArmourAndEvasionUniqueHelmetStrDex2 +ProjectileSpeedUnique__8 +IncreasedProjectileDamageUnique___4 +Projectiles cannot collide with Enemies at Close Range +PlayerFarShotUnique__3 +]],[[ +The Peregrine +Visored Sallet +Source: No longer obtainable +Variant: Pre 2.6.0 +Variant: Pre 3.7.0 +Variant: Current +Requires Level 23, 28 Str, 28 Dex +{variant:1}IncreasedAccuracyUniqueAmulet5 +{variant:2}+300 to Accuracy Rating +{variant:3}IncreasedAccuracyUniqueStrDexHelmet1 +LocalIncreasedArmourAndEvasionUniqueStrDexHelmet1 +ItemFoundRarityIncreaseUniqueStrDexHelmet1 +LightningResistUniqueStrDexHelmet1 +{variant:1}ManaLeechPermyriadUniqueAmulet3 +{variant:2,3}ManaLeechPermyriadStrDexHelmet1 +MovementVelocityUniqueHelmetStrDex1 +]],[[ +Skullhead +Secutor Helm +Variant: Pre 2.6.0 +Variant: Pre 3.19.0 +Variant: Current +Requires Level 36, 42 Str, 42 Dex +LocalIncreasedArmourAndEvasionUniqueHelmetStrDex5 +{variant:1,2}IncreasedLifeUniqueHelmetStrDex5 +{variant:1,2}IncreasedManaUniqueHelmetStrDex5_ +{variant:2,3}AllResistancesUniqueHelmetStrInt1 +{variant:1,2}Minions have 10% Chance to Block Attack Damage +{variant:3}MinionAttackBlockChanceUnique__2 +{variant:1,2}MinionArmourUniqueHelmetStrDex5 +{variant:1,2}Minions Regenerate 2% Life per Second +{variant:3}MinionSpellBlockChanceUnique__2 +{variant:3}MinionLifeRecoveryOnBlockUnique__1 +]],[[ +El'Abin's Visage +Fencer Helm +League: Crucible +StrengthUniqueIntHelmet3 +DexterityUniqueHelmetStrDex3 +LocalIncreasedArmourAndEvasionUnique__27 +ItemFoundRarityIncreaseUnique__5 +ItemCanHaveShieldWeaponTreeUnique1 +Crucible Passive Skill Tree is removed if this Modifier is removed +]],[[ +The Trickster's Smile +Visored Sallet +League: Affliction +Requires Level 23, 28 Str, 28 Dex +LocalIncreasedArmourAndEvasionUnique__21 +AttackerTakesColdDamageGlovesDex1 +AttackerTakesFireDamageUniqueBodyInt2 +AttackerTakesLightningDamageUnique__1 +EnemyElementalResistanceZeroWhenHitUnique__1 +]], +-- Helmet: Armour/Energy Shield +[[ +Ahn's Contempt +Praetor Crown +Requires Level 68, 62 Str, 91 Int +AllAttributesUnique__20 +LocalIncreasedArmourAndEnergyShieldUnique__7 +IncreasedLifeUnique__9 +ReducedMaximumPowerChargesUniqueCorruptedJewel18 +PhysAddedAsChaosWithMaxPowerChargesUnique__1 +ReducedExtraDamageFromCritsWithNoPowerChargesUnique__1 +]],[[ +Ancient Skull +Bone Helmet +League: Ritual +Requires Level 73, 76 Str, 76 Int +Implicits: 1 +MinionDamageImplicitHelmet1 +LocalIncreasedArmourAndEnergyShieldUniqueHelmetStrInt_1 +MinionLifeUnique__5_ +MinionRunSpeedUnique__6 +MinionCriticalStrikeChanceMaximumPowerChargeUnique__1 +MinionsCrazyOnCritUnique__1__ +]],[[ +The Brine Crown +Prophet Crown +Variant: Pre 3.5.0 +Variant: Pre 3.19.0 +Variant: Current +Requires Level 63, 85 Str, 62 Int +{variant:1}(100-120)% increased Armour and Energy Shield +{variant:2,3}LocalIncreasedArmourAndEnergyShieldUniqueShieldStrInt5 +{variant:1}IncreasedLifeUniqueHelmetStrDex5 +{variant:2,3}IncreasedLifeUniqueHelmetDex4 +{variant:3}MaximumColdResistUnique__2 +{variant:1,2}ColdResistUnique__10 +MutatedUniqueAmulet39CannotBeFrozen +{variant:1}+800 Armour while stationary +{variant:2,3}AddedArmourWhileStationaryUnique__1 +{variant:2}ColdDamageTakenUnique__1 +{variant:1,2}IncreasedManaRegenerationWhileStationaryUnique__1 +SpreadChilledGroundWhenHitByAttackUnique__1 +]],[[ +The Broken Crown +Prophet Crown +Variant: Pre 2.6.0 +Variant: Pre 3.0.0 +Variant: Current +Requires Level 63, 85 Str, 62 Int +SocketedGemsSupportedByCastOnDeathUniqueHelmetStrInt5 +DamageOnLowLifeUniqueHelmetStrInt5 +AllAttributesUniqueHelmetStrInt5 +LocalIncreasedArmourAndEnergyShieldUniqueHelmetStrInt5 +ManaRegenerationUniqueHelmetStrInt5 +{variant:1}LocalIncreasedEnergyShieldUnique__6 +{variant:2}LocalIncreasedEnergyShieldUniqueShieldInt5 +{variant:3}LocalIncreasedEnergyShieldUniqueHelmetStrInt5_ +ChaosResistUniqueHelmetStrInt5 +]],[[ +Craiceann's Chitin +Magistrate Crown +Variant: Pre 3.4.0 +Variant: Current +League: Bestiary +Source: Drops from unique{Craiceann, First of the Deep} +Requires Level 58, 64 Str, 64 Int +{variant:1}+(7-9)% Chance to Block Spell Damage +{variant:2}+(4-6)% Chance to Block Spell Damage +LocalIncreasedArmourAndEnergyShieldUniqueShieldStrInt6 +MaximumLifeUnique__12 +CannotLoseCrabBarriersIfLostRecentlyUnique__1 +AdditionalBlockChance5CrabBarriersUnique__1 +AdditionalBlockChance10CrabBarriersUnique__1 +]],[[ +Crown of the Inward Eye +Prophet Crown +Source: Drops from unique{Sirus, Awakener of Worlds} +Requires Level 63, 85 Str, 62 Int +LocalIncreasedArmourAndEnergyShieldUnique__19 +MaximumLifeManaEnergyShieldUnique__1 +TransfigurationOfSoulUnique__1_ +TransfigurationOfBodyUnique__1 +TransfigurationOfMindUnique__1 +]],[[ +Crown of the Tyrant +Magistrate Crown +League: Delve +Source: Drops from unique{Aul, the Crystal King} +Variant: Pre 3.11.0 +Variant: Current +Requires Level 58, 64 Str, 64 Int +HasOneSocketUnique__1 +{variant:1}IncreasedLifeUnique__115 +{variant:2}IncreasedLifeUnique__88 +NearbyEnemiesHaveReducedAllResistancesUnique__1 +AuraAddedFireDamagePerRedSocketUnique__1 +AuraAddedColdDamagePerGreenSocketUnique__1 +AuraAddedLightningDamagePerBlueSocketUnique__1 +AuraAddedChaosDamagePerWhiteSocketUnique__1 +]],[[ +Geofri's Crest +Great Crown +Variant: Pre 3.17.0 +Variant: Pre 3.19.0 +Variant: Current +{variant:1,2}LocalIncreaseSocketedGemLevelUniqueHelmetStrInt2 +{variant:2}(60-80)% increased Armour and Energy Shield +{variant:3}LocalIncreasedArmourAndEnergyShieldUniqueHelmetStrInt2 +{variant:1,2}+(15-20)% to Fire Resistance +{variant:3}FireResistUniqueDexHelmet2 +{variant:1,2}+(15-20)% to Cold Resistance +{variant:3}ColdResistDexHelmet2 +{variant:1,2}LightningResistUnique__6 +{variant:3}LightningResistUniqueHelmetDexInt1 +ChaosResistUniqueHelmetStrInt2 +{variant:2,3}AdditionalHolyRelicUnique__1 +{variant:2}Summoned Holy Relics have (20-25)% reduced Cooldown Recovery Speed +]],[[ +Geofri's Legacy +Great Crown +Source: No longer obtainable +LocalIncreaseSocketedGemLevelUniqueHelmetStrInt2 +(60-80)% increased Armour and Energy Shield ++(15-20)% to Fire Resistance ++(15-20)% to Cold Resistance +LightningResistUnique__6 +ChaosResistUniqueHelmetStrInt2 +AdditionalHolyRelicUnique__1 +Summoned Holy Relics have (20-25)% reduced Cooldown Recovery Speed +]],[[ +Honourhome +Soldier Helmet +League: Legion +Variant: Pre 3.7.0 +Variant: Pre 3.19.0 +Variant: Current +Requires Level 12, 16 Str, 16 Int +{variant:2}LocalIncreaseSocketedGemLevelUnique__10 +{variant:3}LocalIncreaseSocketedGemLevelUniqueRing39 +{variant:1}AddedLightningDamageUniqueGlovesInt1 +{variant:2}Adds 1 to 13 Lightning Damage to Spells and Attacks +{variant:3}AddedLightningDamageUniqueHelmetStrInt1 +{variant:1}(40-50)% increased Armour and Energy Shield +{variant:2,3}LocalIncreasedArmourAndEnergyShieldUniqueHelmetStrInt1 +{variant:1}AllResistancesUniqueHelmetStrInt1 +{variant:1}ElementalResistsOnLowLifeUniqueHelmetStrInt1 +{variant:1}ReducedManaCostOnLowLifeUniqueHelmetStrInt1 +{variant:2,3}ItemFoundRarityIncreaseUniqueShieldDemigods +{variant:2,3}ManaCostReductionUnique__2_ +]],[[ +Kitava's Thirst +Zealot Helmet +Variant: Pre 3.11.0 +Variant: Current +Requires Level 44, 50 Str, 50 Int +ReducedCastSpeedUniqueHelmetInt8 +LocalIncreasedArmourAndEnergyShieldUniqueHelmetStrInt6 +IncreasedManaUnique__16 +{variant:1}30% chance to Trigger Socketed Spells when you Spend at least 100 Mana on an Upfront Cost to Use or Trigger a Skill, with a 0.1 second Cooldown +{variant:2}50% chance to Trigger Socketed Spells when you Spend at least 100 Mana on an Upfront Cost to Use or Trigger a Skill, with a 0.1 second Cooldown +]],[[ +Lightpoacher +Great Crown +League: Abyss +Source: Drops from unique{Amanamu, Liege of the Lightless} or unique{Ulaman, Sovereign of the Well} +Variant: One Abyssal Socket (Pre 3.21.0) +Variant: Two Abyssal Sockets (Pre 3.21.0) +Variant: One Abyssal Socket (Current) +Variant: Two Abyssal Sockets (Current) +{variant:1,3}AbyssJewelSocketUnique__3 +{variant:2,4}AbyssJewelSocketUnique__2 +LocalDisplayGrantLevelXSpiritBurstUnique__1 +AllResistancesUniqueBelt13 +{variant:1,2}Recover (4-5)% of Life when a Spirit Charge expires or is consumed +MaximumSpiritChargesPerAbyssJewelEquippedUnique__2 +{variant:1,2}(15-20)% chance to gain a Spirit Charge on Kill +{variant:3,4}GainSpiritChargeOnKillChanceUnique__1 +{variant:3,4}PhysAddedAsEachElementPerSpiritChargeUnique__1 +]],[[ +Malachai's Vision +Praetor Crown +Source: Use currency{Vaal Orb} on unique{Voll's Vision} +Variant: Pre 3.0.0 +Variant: Pre 3.11.0 +Variant: Pre 3.19.0 +Variant: Current +AddedChaosDamageToAttacksAndSpellsUnique__1 +{variant:1}+(200-250) to maximum Energy Shield +{variant:2,3,4}LocalIncreasedEnergyShieldUnique__7 +ColdResistUnique__7 +LightningResistUnique__6 +{variant:1,2}Regenerate 100 Energy Shield per second if all Equipped items are Corrupted +{variant:3}Regenerate 250 Energy Shield per second if all Equipped items are Corrupted +{variant:4}EnergyShieldRegenerationPerMinuteWhileAllCorruptedItemsUnique__1 +BaseManaRegenerationWhileAllCorruptedItemsUnique__1 +Corrupted +]],[[ +Mask of the Spirit Drinker +{variant:1}Crusader Helmet +{variant:2}Magistrate Crown +Variant: Pre 3.14.0 +Variant: Current +League: Incursion +Source: Opening normal{Pools Coffer} in normal{Sanctum of Immortality} +Upgrade: Upgrades to unique{Mask of the Stitched Demon} via currency{Vial of Summoning} +{variant:1}(60-80)% increased Armour and Energy Shield +{variant:2}LocalIncreasedArmourAndEnergyShieldUnique__12 +{variant:2}RitualRingEnergyShield +{variant:1}IncreasedLifeUnique__40 +{variant:2}IncreasedLifeUniqueHelmetDex4 +CannotGainEnergyShieldUnique__1 +LifeRegenerationWith500EnergyShieldUnique__1 +LifeRegenerationWith1000EnergyShieldUnique__1 +LifeRegenerationWith1500EnergyShieldUnique__1 +EnergyShieldStartsAtZero +]],[[ +Mask of the Stitched Demon +Magistrate Crown +League: Incursion +Source: Upgraded from unique{Mask of the Spirit Drinker} via currency{Vial of Summoning} +Requires Level 58, 64 Str, 64 Int +IntelligenceUniqueHelmetInt6 +LocalIncreasedEnergyShieldUnique__24_ +NoMaximumLifePerStrengthUnique__1 +NoMaximumManaPerIntelligenceUnique__1 +IncreasedLifePerIntelligenceUnique__1 +CannotGainEnergyShieldUnique__1 +LifeRegenerationPer500EnergyShieldUnique__1 +EnergyShieldStartsAtZero +]],[[ +Mask of the Tribunal +Magistrate Crown +League: Synthesis +Source: Drops from unique{Altered/Augmented/Rewritten/Twisted Synthete} +Variant: Pre 3.16.0 +Variant: Current +Requires Level 58, 64 Str, 64 Int +AllAttributesUnique__21 +LocalIncreasedArmourAndEnergyShieldUniqueHelmetStrInt_1 +{variant:1}DefencesPer100StrengthAuraUnique__1 +{variant:2}BlockPer100StrengthAuraUnique__1___ +CriticalMultiplierPer100DexterityAuraUnique__1 +CastSpeedPer100IntelligenceAuraUnique__1 +ManaReservationPerAttributeUnique__1 +]],[[ +Maw of Mischief +Bone Helmet +League: Heist +Source: Obtained from divination card normal{Cursed Words} +Requires Level 73, 76 Str, 76 Int +Implicits: 1 +MinionDamageImplicitHelmet1 +GrantsDeathWishUnique__1__ +IncreasedLifeUnique__109_ +(30-20)% reduced Mana Cost of Minion Skills +MinionLargerAggroRadiusUnique__1 +]],[[ +Memory Vault +Praetor Crown +Variant: Pre 3.16.0 +Variant: Current +Requires Level 68, 62 Str, 91 Int +LocalIncreasedEnergyShieldUnique__15 +IncreasedManaUnique__10 +ManaRegenerationUniqueBootsStrDex4 +FireResistUniqueDexHelmet2 +{variant:1}20% reduced Mana Reservation Efficiency of Skills +{variant:2}20% reduced Reservation Efficiency +{variant:1}Gain Armour equal to your Reserved Mana +{variant:2}GainArmourEqualToManaReservedUnique__1 +]],[[ +Mindspiral +Aventail Helmet +Variant: Pre 3.0.0 +Variant: Pre 3.19.0 +Variant: Current +Requires Level 37, 42 Str, 42 Int +{variant:1,2}ColdDamagePercentUniqueHelmetStrInt3 +{variant:1,2}LightningDamagePercentUniqueHelmetStrInt3 +{variant:1}IncreasedManaUniqueBodyDexInt2 +{variant:2,3}IncreasedManaUniqueHelmetStrInt3 +{variant:2}Gain (5-10)% of Maximum Mana as Extra Maximum Energy Shield +{variant:3}GainManaAsExtraEnergyShieldUnique__1 +Enemies Cannot Leech Mana From You +{variant:1,2}PercentDamageGoesToManaUniqueBootsDex3 +{variant:3}PercentDamageGoesToManaUniqueHelmetStrInt3 +CannotLeechManaUnique__1_ +]],[[ +Ravenous Passion +Zealot Helmet +Variant: Pre 3.25.0 +Variant: Current +Source: Drops from unique{The Eater of Worlds} (Uber) +Requires Level: 44, 50 Str, 50 Int +StrengthUnique___2 +(80-120)% Increased Armour and Energy Shield +{variant:1}Gain (10-15) Rage after Spending a total of 200 Mana +{variant:2}GainRageOnManaSpentUnique__1 +{variant:1}Rage grants Cast Speed instead of Attack Speed +RageCasterStatsUnique__1 +]],[[ +Speaker's Wreath +Prophet Crown +Requires Level 63, 85 Str, 62 Int +DexterityUnique__18 +SkillEffectDurationUnique__1 +MinionAttackSpeedPerXDexUnique__1 +MinionMovementSpeedPerXDexUnique__1 +MinionHitsOnlyKillIgnitedEnemiesUnique__1 +]],[[ +Veil of the Night +Great Helmet +Requires Level 22, 27 Str, 27 Int +StunRecoveryUniqueHelmetStrInt4 +LightRadiusUniqueHelmetStrInt4 +LightningDamageOnBlockUniqueHelmetStrInt4 +AllDefencesUniqueHelmetStrInt4_ +SetElementalResistancesUniqueHelmetStrInt4 +]],[[ +Replica Veil of the Night +Great Helmet +League: Heist +Source: Steal from a unique{Curio Display} during a Grand Heist +Requires Level 22, 27 Str, 27 Int +StunRecoveryUniqueHelmetStrInt4 +LightRadiusUniqueHelmetStrInt4 +LightningDamageOnBlockUniqueHelmetStrInt4 +DefencesAreZeroUnique__1_ +IncreasedElementalResistancesUnique__1 +]],[[ +Voll's Vision +Praetor Crown +Variant: Pre 3.19.0 +Variant: Current +IncreasedPhysicalDamageReductionRatingUniqueRing12 +FireResistUnique__7_ +ChaosResistUnique__2 +LightRadiusUnique__4 +IncreasedLifeWhileNoCorruptedItemsUnique__1 +{variant:1}Regenerate 100 Life per second if no Equipped Items are Corrupted +{variant:2}LifeRegenerationPerMinuteWhileNoCorruptedItemsUnique__1 +]], +-- Helmet: Evasion/Energy Shield +[[ +Akoya's Gaze +Regicide Mask +Requires Level 52, 58 Dex, 58 Int +StrengthRequirementsUnique__4 +WarcrySpeedUnique__1 +LifeLeechInstantExertedAttacksUnique__1 +NonExertedAttacksNoDamageUnique__1 +]],[[ +Crown of the Pale King +Regicide Mask +League: Tempest +Variant: Pre 2.6.0 +Variant: Pre 3.19.0 +Variant: Current +Requires Level 52, 58 Dex, 58 Int +LocalIncreasedEvasionAndEnergyShieldUniqueHelmetDexInt6 +{variant:2,3}IncreasedLifeUnique__42_ +LifeLeechPermyriadUniqueHelmetDexInt6 +AttackerTakesDamageUniqueHelmetDexInt6 +{variant:1,2}30% of Damage you Reflect to Enemies when Hit is gained as Life +{variant:3}DamageYouReflectGainedAsLifeUniqueHelmetDexInt6 +]],[[ +Curtain Call +Plague Mask +Requires Level 20 +IncreasedLifeUnique__87 +(15-10)% reduced Mine Throwing Speed +RemoteMineArmingSpeedUnique__1 +PlaceAdditionalMineWith600DexterityUnique__1 +PlaceAdditionalMineWith600IntelligenceUnique__1 +]],[[ +Eye of Malice +Callous Mask +Requires Level 45, 51 Dex, 51 Int +LocalIncreasedEvasionAndEnergyShieldUnique__30_ +FireResistUnique__29 +ColdResistUniqueBelt14 +ColdExposureOnHitUnique__1 +FireExposureOnHitUnique__1 +Nearby Enemies have 50% increased Fire and Cold Resistances +]],[[ +Farrul's Bite +Harlequin Mask +League: Bestiary +Source: Drops from unique{Farrul, First of the Plains} +Requires Level 57, 64 Dex, 64 Int +GrantsCatAspect1 +LocalIncreasedEvasionAndEnergyShieldUnique__12 +ColdResistUnique__25 +AdditionalCriticalStrikeChanceWithCatAspectUnique__1 +CritsBlindChanceWithCatsStealthUnique__1 +DamageAgainstBlindedEnemiesUnique__1 +]],[[ +Fractal Thoughts +Vaal Mask +League: Legion +Requires Level: 62, 79 Dex, 72 Int +LocalIncreasedEvasionAndEnergyShieldUnique__5 +CriticalStrikeMultiplierIfDexterityHigherThanIntelligenceUnique__1 +PercentDexterityIfStrengthHigherThanIntelligenceUnique__1 +ElementalDamagePerDexterityUnique__1 +LifePer10IntelligenceUnique__1 +]],[[ +Glimpse of Chaos +Vaal Mask +League: Ultimatum +Source: Drops from unique{The Trialmaster} +Requires Level 62, 79 Dex, 72 Int +Implicits: 1 +Variant: Area of Effect +Variant: Blind +Variant: Mana Cost + Reservation +Variant: Curse Effect +Variant: Skill Effect Duration +Variant: Crushed +Variant: +2 Gems +Variant: Minimum Charges +Variant: Cooldown Recovery +Variant: Aura Effect +Variant: Additional Projectile +Variant: Malediction +Variant: Quantity +{variant:1}UniqueSpecialCorruptionAreaOfEffect_ +{variant:2}DisplayBlindAuraUnique__1 +{variant:3}UniqueSpecialCorruptionSocketedGemsManaMultiplier_ +{variant:4}CurseEffectivenessUnique__4 +{variant:5}UniqueSpecialCorruptionSkillEffectDuration +{variant:6}UniqueSpecialCorruptionNearbyEnemiesCrushed +{variant:7}LocalIncreaseSocketedGemLevelUnique__1 +{variant:8}UniqueSpecialCorruptionAllMinCharges +{variant:9}UniqueSpecialCorruptionCooldownRecoverySpeed__ +{variant:10}IncreasedAuraEffectUniqueBodyDexInt4 +{variant:11}VillageAdditionalProjectiles +{variant:12}UniqueSpecialCorruptionNearbyEnemiesMalediction +{variant:13}UniqueSpecialCorruptionItemQuantity_ +CorruptUntilFiveImplicits +LifeAndReducedFireResistanceUnique__1 +ManaAndReducedColdResistanceUnique__1 +EnergyShieldAndReducedLightningResistanceUnique__1 +ChaosResistanceIsZeroUnique__1 +Corrupted +]],[[ +Gorgon's Gaze +Regicide Mask +Requires Level 52, 58 Dex, 58 Int +Implicits: 0 +Grants Level 20 Summon Petrification Statue Skill +LocalIncreasedEnergyShieldPercentUnique__33 +IncreasedLifeUnique__43 +AttackAndCastSpeedUnique__2 +AdditionalPhysicalDamageReductionWhileMovingUnique__1 +ReducedElementalDamageTakenWhileStationaryUnique__1_ +]],[[ +The Gull +Raven Mask +League: Domination +Variant: Pre 2.6.0 +Variant: Pre 3.0.0 +Variant: Current +Requires Level 38, 44 Dex, 44 Int +{variant:2,3}TriggeredSummonLesserShrineUnique__1 +LocalIncreasedEvasionAndEnergyShieldUniqueHelmetDexInt3 +{variant:2}+(40-65) to maximum Energy Shield +{variant:3}LocalIncreasedEnergyShieldUnique__11 +{variant:1}IncreasedManaUniqueHelmetDexInt3 +{variant:2,3}IncreasedLifeUnique__45 +{variant:2,3}ColdResistUnique__4 +{variant:1}LifeGainedFromEnemyDeathUniqueHelmetDexInt3 +{variant:1}EnergyShieldGainedFromEnemyDeathUniqueHelmetDexInt3 +ShrineBuffEffectUniqueHelmetDexInt3 +ShrineEffectDurationUniqueHelmetDexInt3 +]],[[ +Heretic's Veil +Deicide Mask +Variant: Pre 2.6.0 +Variant: Pre 3.0.0 +Variant: Pre 3.20.0 +Variant: Current +Requires Level 67, 73 Dex, 88 Int +LocalIncreasedEnergyShieldUnique__5 +{variant:1,2}LocalIncreasedEvasionAndEnergyShieldUnique__7 +{variant:3,4}LocalIncreasedEvasionAndEnergyShieldUnique__2 +{variant:1,4}IncreaseSocketedCurseGemLevelUniqueHelmetInt9 +{variant:2,3}+1 to Level of Socketed Curse Gems +Socketed Curse Gems are Supported by Level 22 Blasphemy +ReducedReservationForSocketedCurseGemsUnique__1 +]],[[ +Leer Cast +Festival Mask +Variant: Pre 3.19.0 +Variant: Current +DexterityUniqueHelmetStrDex3 +{variant:1}30% reduced Damage +{variant:2}AllDamageUniqueHelmetDexInt2 +{variant:1}IncreasedLifeUnique__39 +{variant:2}IncreasedLifeUniqueHelmetDexInt2 +{variant:1}IncreasedManaUniqueIntHelmet3 +{variant:2}IncreasedManaUniqueHelmetDexInt2 +{variant:1}You and nearby allies gain 15% increased Damage +{variant:2}DisplayDamageAuraUniqueHelmetDexInt2 +]],[[ +Replica Leer Cast +Festival Mask +Variant: Pre 3.19.0 +Variant: Current +League: Heist +Source: Steal from a unique{Curio Display} during a Grand Heist +DexterityUniqueHelmetStrDex3 +{variant:1}IncreasedLifeImplicitShield2 +{variant:2}IncreasedLifeUniqueHelmetDexInt2 +{variant:1}IncreasedManaUniqueIntHelmet3 +{variant:2}IncreasedManaUniqueHelmetDexInt2 +ManaRegenerationUnique__14___ +You and nearby Allies have 30% increased Mana Regeneration Rate +]],[[ +Malachai's Simula +Iron Mask +Variant: Pre 1.0.0 +Variant: Pre 2.0.0 +Variant: Pre 3.7.0 +Variant: Pre 3.17.0 +Variant: Pre 3.19.0 +Variant: Current +{variant:1,2,3,4,5}SpellDamageUniqueHelmetDexInt1 +StrengthUniqueHelmetDexInt1 +{variant:1,2,3,4,5}LightningDamageUniqueHelmetDexInt1 +{variant:1,2,3,4,5}+10% to Lightning Resistance +{variant:6}LightningResistUniqueHelmetDexInt1 +{variant:6}SpellsDoubleDamageChanceUnique__1 +{variant:1}100% increased Mana Cost of Skills +{variant:2}20% increased Mana Cost of Skills +KeystoneBloodMagicUnique__1_ +{variant:4}Mortal Conviction +]],[[ +Malachai's Awakening +Iron Mask +Source: No longer obtainable +Variant: Pre 3.7.0 +Variant: Pre 3.17.0 +Variant: Current +Requires Level 60, 21 Dex, 21 Int +SpellDamageUniqueHelmetDexInt1 +StrengthUniqueHelmetDexInt1 +AllResistancesUniqueIntHelmet3 +AddedColdDamageWhileNoLifeReservedUnique__1__ +AddedFireDamageWhileNoLifeReservedUnique__1 +AddedLightningDamageWhileNoLifeReservedUnique__1 +KeystoneMortalConvictionUnique__1 +{variant:2}Mortal Conviction +]],[[ +Mind of the Council +Harlequin Mask +Variant: Pre 3.10.0 +Variant: Current +Requires Level 57, 64 Dex, 64 Int +LocalIncreasedEvasionAndEnergyShieldUnique__3 +{variant:2}LocalIncreasedEnergyShieldUnique__29 +TalismanIncreasedMana +ChanceToShockUnique__1 +ChanceToBeShockedUnique__1 +PercentLightningDamageTakenFromManaBeforeLifeUnique__1 +{variant:1}Recover 3% of Maximum Mana when you Shock an Enemy +{variant:2}Attack Skills have added Lightning Damage equal to 6% of maximum Mana +{variant:2}LoseManaOnAttackSkillUnique__1 +]],[[ +The Tempest's Binding +Callous Mask +League: Harbinger +Source: Created from item parts obtained from Boss in The Beachhead +Upgrade: Upgrades to unique{The Tempest's Liberation} via currency{Deregulation Scroll} +Requires Level 45, 51 Dex, 51 Int +SupportedByIceBiteUnique__1 +SupportedByInnervateUnique__1 +HarbingerSkillOnEquipUnique__5 +LocalIncreasedEvasionRatingUnique__1 +LocalIncreasedEnergyShieldUniqueHelmetInt5_ +IncreasedLifeUnique__46 +AllResistancesUnique__2 +]],[[ +The Tempest's Liberation +Callous Mask +League: Harvest +Source: Upgraded from unique{The Tempest's Binding} via currency{Deregulation Scroll} +Requires Level 60, 51 Dex, 51 Int +SupportedByIceBiteUnique__1 +SupportedByInnervateUnique__1 +HarbingerSkillOnEquipUnique2_5 +IncreasedEvasionRatingUniqueAmulet7 +LocalIncreasedEnergyShieldUniqueHelmetInt5_ +IncreasedLifeUnique__52 +AllResistancesUnique__4 +]],[[ +The Three Dragons +Golden Mask +Requires Level 35, 40 Dex, 40 Int +AllResistancesUniqueHelmetDexInt4 +FireShocksUniqueHelmetDexInt4 +ColdIgnitesUniqueHelmetDexInt4_ +LightningFreezesUniqueHelmetDexInt4 +]],[[ +The Vertex +Vaal Mask +Source: Drops from unique{Atziri, Queen of the Vaal} in normal{The Alluring Abyss} +Requires Level 62, 79 Dex, 72 Int +LocalIncreaseSocketedGemLevelUniqueHelmetStrInt2 +LocalIncreasedEvasionAndEnergyShieldUniqueHelmetDexInt5 +LocalIncreasedEnergyShieldUniqueHelmetDexInt5 +ChaosResistUniqueHelmetDexInt5 +Enemies cannot Leech Mana from You +SocketedGemsHaveReducedManaCostUniqueHelmetDexInt5 +]],[[ +Viridi's Veil +Praetor Crown +League: Ritual +Source: Drops from unique{The Maven} (Uber) +Requires Level 68, 62 Str, 91 Int +LocalIncreaseSocketedGemLevelUnique__10 +LocalIncreasedArmourAndEnergyShieldUnique__24 +AllResistancesUnique__11__ +AnyRingMagicDamageExtraRollUnique__1 +RightRingMagicHexproofUnique__1 +LeftRingMagicNoCritDamageUnique__1 +]],[[ +Willclash +Golden Mask +League: Heist +Requires Level 35, 40 Dex, 40 Int +LocalIncreasedEvasionAndEnergyShieldUnique__29 +ChanceToBlockSpellsPerPowerChargeUnique__2_ +(3-5)% increased Elemental Damage per Power Charge +GainPowerChargesNotLostRecentlyUnique__1_ +LosePowerChargesOnBlockUnique__1 +]], +-- Helmet: Ward +[[ +Faithguard +Runic Helm +League: Expedition +Variant: Pre 3.19.0 +Variant: Current +IntelligenceUniqueHelmetWard1 +LocalIncreasedWardPercentUnique__2 +{variant:1}(20-30)% faster Restoration of Ward +{variant:2}WardDelayRecoveryUnique__1 +LightRadiusUnique__7_ +EnergyShieldAdditiveModifiersInsteadApplyToWardUnique__ +]],[[ +Cadigan's Crown +Runic Crown +League: Expedition +Source: Drops from unique{Olroth, Origin of the Fall} in normal{Expedition Logbook} +Requires Level 68, 66 Str, 66 Dex, 66 Int +NearbyEnemiesCannotCritUnique__1 +BattlemageKeystoneUnique__3 +]],} diff --git a/src/Export/Uniques/jewel.lua b/src/Export/Uniques/jewel.lua new file mode 100644 index 0000000000..0f54ec80f5 --- /dev/null +++ b/src/Export/Uniques/jewel.lua @@ -0,0 +1,1949 @@ +-- Item data (c) Grinding Gear Games + +return { +-- Jewel: Drop +[[ +Anatomical Knowledge +Cobalt Jewel +Source: No longer obtainable +Radius: Large +MaximumLifeUniqueJewel52 +LifePerIntelligenceInRadusUniqueJewel52 +]],[[ +The Anima Stone +Prismatic Jewel +Variant: Pre 3.23.0 +Variant: Current +Source: Vendor Recipe +Limited to: 1 +{variant:1}+1 to maximum number of Golems +GolemPerPrimordialJewel +]],[[ +Apex Mode +Cobalt Jewel +League: Heist +Source: Drops from unique{The Unbreakable} in normal{Contract: Breaking the Unbreakable} +Limited to: 1 +Requires Level 20 +SpellDamageUnique__12 +CriticalStrikeChancePerIntensityUnique__1 +SpellsGainIntensityUnique__1 +]],[[ +Apparitions +Viridian Jewel +Source: No longer obtainable +MinionRunSpeedUniqueJewel16 +MinionDodgeChanceUniqueJewel16 +]],[[ +The Blue Dream +Cobalt Jewel +Variant: Pre 3.21.0 +Variant: Current +League: Breach +Source: Drops in Chayula Breach or from unique{Chayula, Who Dreamt} +Upgrade: Upgrades to unique{The Blue Nightmare} using currency{Blessing of Chayula} +Radius: Large +{variant:1}Gain 5% of Lightning Damage as Extra Chaos Damage +{variant:2}ChaosDamageAsPortionOfLightningDamageUnique__1 +LightningResistAlsoGrantsPowerChargeOnKillJewelUnique__1 +also grant an equal chance to gain a Power Charge on Kill +]],[[ +The Blue Nightmare +Cobalt Jewel +Variant: Pre 3.21.0 +Variant: Current +League: Breach +Source: Upgraded from unique{The Blue Dream} using currency{Blessing of Chayula} +Limited to: 1 +Radius: Large +{variant:1}Gain 5% of Lightning Damage as Extra Chaos Damage +{variant:2}ChaosDamageAsPortionOfLightningDamageUnique__1 +{variant:1}LightningResistAlsoGrantsPowerChargeOnKillJewelUnique__1 +{variant:1}also grant Chance to Block Spell Damage at 35% of its value +{variant:2}LightningResistAlsoGrantsPowerChargeOnKillJewelUnique__1 +{variant:2}also grant Chance to Block Spell Damage at 50% of its value +{variant:1}LightningResistAlsoGrantsPowerChargeOnKillJewelUnique__1 +{variant:1}also grant an equal chance to gain a Power Charge on Kill +]],[[ +Brawn +Crimson Jewel +Source: No longer obtainable +PercentageDexterityUniqueJewel29 +PercentageStrengthUniqueJewel29 +PercentageIntelligenceUniqueJewel29 +]],[[ +Bloodnotch +Crimson Jewel +Limited to: 1 +(40-60)% of Damage Taken from Stunning Hits is Recovered as Life +]],[[ +Calamitous Visions +Small Cluster Jewel +League: Delirium +Source: Drops from unique Delirium bosses in maps +JewelExpansionLoneMessenger_ +]],[[ +Cheap Construction +Viridian Jewel +Source: No longer obtainable +TrapDurationUnique__1 +AdditionalTrapsThresholdJewel +]],[[ +Replica Cheap Construction +Viridian Jewel +Source: No longer obtainable +League: Heist +TrapCritChanceUnique__1 +AdditionalTrapsUnique__2__ +]],[[ +Clear Mind +Cobalt Jewel +Source: No longer obtainable +Limited to: 1 +ManaRegenerationUniqueJewel30 +SpellDamageWithNoManaReservedUniqueJewel30 +]],[[ +Coated Shrapnel +Crimson Jewel +Source: No longer obtainable +Radius: Small +Variant: Pre 3.8.0 +Variant: Current +{variant:1}TrapAndMineAddedPhysicalDamageUnique__1 +TrapPoisonChanceUnique__1 +{variant:2}PassivesGrantTrapMineAddedPhysicalUnique__1_ +]],[[ +Cold Steel +Viridian Jewel +Source: No longer obtainable +Radius: Large +ColdAndPhysicalNodesInRadiusSwapPropertiesUniqueJewel48_ +Increases and Reductions to Cold Damage in Radius are Transformed to apply to Physical Damage +]],[[ +Dissolution of the Flesh +Prismatic Jewel +Source: Drops from unique{The Searing Exarch} +Limited to: 1 +GlobalNoEnergyShieldUnique__1 +LifeLossReservesLifeUnique__1 +until you take no Damage to Life for 2 seconds +MoreMaximumReservedLifeUnique__1 +]],[[ +Divine Inferno +Crimson Jewel +Source: No longer obtainable +Limited to: 1 +Radius: Medium +InfernalCryThresholdJewel +With at least 40 Strength in Radius, Attacks Exerted by Infernal Cry deal (40-60)% more Damage with Ignite +]],[[ +Eldritch Knowledge +Cobalt Jewel +Source: No longer obtainable +Radius: Medium +ChaosDamageIncreasedPerIntUniqueJewel2 +]],[[ +Endless Misery +Cobalt Jewel +Source: No longer obtainable +League: Heist +Limited to: 1 +Radius: Medium +ElementalDamageUnique__4 +DischargeThresholdJewel__1 +With at least 40 Intelligence in Radius, Discharge Cooldown is 250 ms +With at least 40 Intelligence in Radius, Discharge deals 60% less Damage +]],[[ +Fireborn +Crimson Jewel +Source: No longer obtainable +Radius: Medium +AllDamageInRadiusBecomesFireUniqueJewel49 +]],[[ +Fortified Legion +Cobalt Jewel +Source: No longer obtainable +Limited to: 1 +MinionLifeUniqueJewel18 +Minions Recover 2% of their Maximum Life when they Block +]],[[ +Fragile Bloom +Crimson Jewel +Source: No longer obtainable +Limited to: 1 +Variant: Pre 3.11.0 +Variant: Current +{variant:1}LifeRegenerationRatePercentageUniqueJewel24 +{variant:1}DamageTakenUniqueJewel24 +{variant:2}FragileRegrowthLifeRegenerationUnique__1 +{variant:2}0.7% of Life Regenerated per second per Fragile Regrowth +{variant:2}Lose all Fragile Regrowth when Hit +{variant:2}Gain 1 Fragile Regrowth each second +]],[[ +Replica Fragile Bloom +Crimson Jewel +Source: No longer obtainable +League: Heist +Limited to: 1 +Implicits: 0 +FragileRegrowthLifeRegenerationUnique__2_ +0.7% of Life Regenerated per second per Fragile Regrowth +Gain up to maximum Fragile Regrowth when Hit +Lose 1 Fragile Regrowth each second +]],[[ +From Dust +Cobalt Jewel +Source: No longer obtainable +Limited to: 1 +Variant: Pre 3.8.0 +Variant: Current +Implicits: 0 +{variant:1}Summon 2 additional Skeleton Warriors with Summon Skeleton +{variant:2}Summon 4 additional Skeleton Warriors with Summon Skeleton +SummonSkeletonsCooldownTimeUnique__1 +]],[[ +The Front Line +Small Cluster Jewel +League: Delirium +Source: Drops from unique Delirium bosses in maps +JewelExpansionVeteransAwareness_ +]],[[ +Grand Spectrum +Cobalt Jewel +Source: Drops in The Lord's Labyrinth +Limited to: 3 +Variant: Pre 3.0.0 +Variant: Pre 3.10.0 +Variant: Current - Crit Chance +Variant: Current - Minion Crit Multi +Variant: Current - Min Power Charge +{variant:1}Gain 15 Mana per Grand Spectrum +{variant:2}ManaPerStackableJewelUnique__1 +{variant:3}CriticalStrikeChancePerStackableJewelUnique__1 +{variant:4}MinionCriticalStrikeMultiplierPerStackableJewelUnique__1 +{variant:5}MinimumPowerChargesPerStackableJewelUnique__1 +]],[[ +Grand Spectrum +Crimson Jewel +Source: Drops in The Lord's Labyrinth +Limited to: 3 +Variant: Pre 3.0.0 +Variant: Pre 3.10.0 +Variant: Current - Elemental Resistances +Variant: Current - Maximum Life +Variant: Current - Min Endurance Charge +{variant:1}Gain 75 Armour per Grand Spectrum +{variant:2}ArmourPerStackableJewelUnique__1 +{variant:3}AllResistancePerStackableJewelUnique__1 +{variant:4}MaximumLifePerStackableJewelUnique__1 +{variant:5}MinimumEnduranceChargesPerStackableJewelUnique__1 +]],[[ +Grand Spectrum +Viridian Jewel +Source: Drops in The Lord's Labyrinth +Limited to: 3 +Variant: Pre 2.5.0 +Variant: Pre 3.0.0 +Variant: Pre 3.10.0 +Variant: Current - Elemental Damage +Variant: Current - Chance to avoid Ailments +Variant: Current - Min Frenzy Charge +{variant:1}5% increased Elemental Damage per Grand Spectrum +{variant:2}4% increased Elemental Damage per Grand Spectrum +{variant:3}12% increased Elemental Damage per Grand Spectrum +{variant:4}IncreasedDamagePerStackableJewelUnique__1 +{variant:5}AvoidElementalAilmentsPerStackableJewelUnique__1 +{variant:6}MinimumFrenzyChargesPerStackableJewelUnique__1 +]],[[ +The Green Dream +Viridian Jewel +Variant: Pre 3.21.0 +Variant: Current +League: Breach +Source: Drops in Chayula Breach or from unique{Chayula, Who Dreamt} +Upgrade: Upgrades to unique{The Green Nightmare} using currency{Blessing of Chayula} +Radius: Large +{variant:1}Gain 5% of Cold Damage as Extra Chaos Damage +{variant:2}ChaosDamageAsPortionOfColdDamageUnique__1 +ColdResistConvertedToDodgeChanceScaledJewelUnique__1 +also grant an equal chance to gain a Frenzy Charge on Kill +]],[[ +The Green Nightmare +Viridian Jewel +Variant: Pre 3.16.0 +Variant: Pre 3.21.0 +Variant: Current +League: Breach +Source: Upgraded from unique{The Green Dream} using currency{Blessing of Chayula} +Limited to: 1 +Radius: Large +{variant:1,2}Gain 5% of Cold Damage as Extra Chaos Damage +{variant:3}ChaosDamageAsPortionOfColdDamageUnique__1 +{variant:1}ColdResistConvertedToDodgeChanceScaledJewelUnique__1 +{variant:1}also grant Chance to Suppress Spell Damage at 35% of its value +{variant:2}ColdResistConvertedToDodgeChanceScaledJewelUnique__1 +{variant:2}also grant Chance to Suppress Spell Damage at 50% of its value +{variant:3}ColdResistConvertedToDodgeChanceScaledJewelUnique__1 +{variant:3}also grant Chance to Suppress Spell Damage at 70% of its value +{variant:1,2}ColdResistConvertedToDodgeChanceScaledJewelUnique__1 +{variant:1,2}also grant an equal chance to gain a Frenzy Charge on Kill +]],[[ +Hair Trigger +Viridian Jewel +Source: No longer obtainable +Variant: Pre 2.6.0 +Variant: Current +TrapDamageUnique___1 +{variant:1}(20-30)% increased Trap Trigger Radius +{variant:2}TrapTriggerRadiusUnique__1 +]],[[ +Hotheaded +Viridian Jewel +Source: No longer obtainable +Limited to: 1 +Variant: Pre 3.11.0 +Variant: Current +{variant:1}(10-15)% increased Movement Speed while Ignited +{variant:2}MovementVelocityWhileIgnitedUniqueJewel20 +{variant:2}IncreasedAttackSpeedWhileIgnitedUniqueJewel20 +{variant:2}IncreasedCastSpeedWhileIgnitedUniqueJewel20_ +]],[[ +Replica Hotheaded +Viridian Jewel +Source: No longer obtainable +League: Heist +Limited to: 1 +AttackSpeedWhileChilledUnique__1 +CastSpeedWhileChilledUnique__1 +MovementVelocityWhileChilledUnique__1_ +]],[[ +Inspired Learning +Crimson Jewel +Radius: Small +StealRareModUniqueJewel3 +]],[[ +The Interrogation +Small Cluster Jewel +League: Delirium +Source: Drops from unique Delirium bosses in maps +JewelExpansionSecretsOfSuffering +]],[[ +Intuitive Leap +Viridian Jewel +Radius: Small +JewelUniqueAllocateDisconnectedPassives +]],[[ +Izaro's Turmoil +Crimson Jewel +Source: No longer obtainable +FireDamagePercentUnique__3 +ColdDamagePercentUnique__4 +ChanceToFreezeUnique__2 +IncreasedChanceToIgniteUnique__1 +]],[[ +Kitava's Teachings +Small Cluster Jewel +League: Delirium +Source: Drops from unique Delirium bosses in maps +JewelExpansionKeystoneDiscipleOfKitava_ +]],[[ +The Light of Meaning +Prismatic Jewel +Variant: Life +Variant: Energy Shield +Variant: Mana +Variant: Armour +Variant: Evasion Rating +Variant: Attributes +Variant: Global Crit Chance +Variant: Physical Damage +Variant: Lightning Damage +Variant: Cold Damage +Variant: Fire Damage +Variant: Chaos Damage +Variant: Chaos Resistance +Selected Variant: 1 +Source: King of The Mists +Limited to: 1 +Radius: Large +{variant:1}Passive Skills in Radius also grant +5 to Maximum Life +{variant:2}UniqueJewelNodeEnergyShieldUnique__1 +{variant:3}Passive Skills in Radius also grant +5 to Maximum Mana +{variant:4}UniqueJewelNodeArmourUnique__1 +{variant:5}UniqueJewelNodeEvasionUnique__1 +{variant:6}UniqueJewelNodeAllAttributesUnique__1 +{variant:7}Passive Skills in Radius also grant 5% Increased Global Critical Strike Chance +{variant:8}UniqueJewelNodePhysicalDamageUnique__1 +{variant:9}UniqueJewelNodeLightningDamageUnique__1 +{variant:10}UniqueJewelNodeColdDamageUnique__1 +{variant:11}UniqueJewelNodeFireDamageUnique__1 +{variant:12}UniqueJewelNodeChaosDamageUnique__1 +{variant:13}UniqueJewelNodeChaosResistUnique__1 +]],[[ +Lioneye's Fall +Viridian Jewel +Radius: Medium +UniqueJewelMeleeToBow +]],[[ +Lord of Steel +Viridian Jewel +Source: No longer obtainable +League: Heist +Limited to: 1 +Variant: Impale Chance (Pre 3.13.0) +Variant: Impale Overwhelm (Pre 3.13.0) +Variant: Impale Effect (Pre 3.13.0) +Variant: Impale Chance (Current) +Variant: Impale Overwhelm (Current) +Variant: Impale Effect (Current) +{variant:1,4}ChanceToImpaleUnique__1 +{variant:2,5}ImpalePhysicalReductionPenaltyUnique__1 +{variant:3,6}ImpaleEffectUnique__2 +{variant:1,3,4,6}CallOfSteelAreaOfEffectUnique__1 +{variant:2,3,5,6}CallOfSteelUseSpeedUnique__1 +{variant:1,2}Call of Steel causes (40-50)% increased Reflected Damage +{variant:4,5}CallOfSteelReflectDamageUnique__1 +]],[[ +Malicious Intent +Cobalt Jewel +Source: No longer obtainable +UnholyMightOnMeleeKillUniqueJewel28 +]],[[ +Mantra of Flames +Crimson Jewel +Source: No longer obtainable +Limited to: 1 +Adds (3-5) to (8-12) Fire Attack Damage per Buff on You +Adds (2-3) to (5-8) Fire Spell Damage per Buff on You +]],[[ +Martial Artistry +Crimson Jewel +Source: No longer obtainable +Limited to: 1 +Variant: Pre 3.11.0 +Variant: Current +Radius: Small +{variant:1}UnarmedAreaOfEffectUniqueJewel4 +{variant:2}+(0.3-0.4) metres to Melee Strike Range while Unarmed +{variant:2}PassivesGrantUnarmedAttackSpeedUnique__1_ +]],[[ +Melding of the Flesh +Cobalt Jewel +Variant: Pre 3.19.0 +Variant: Current +Source: Drops from unique{The Eater of Worlds} +Limited to: 1 +-(80-70)% to All Elemental Resistances +{variant:2}-(4-6)% to all maximum Elemental Resistances +ElementalResistanceHighestMaxResistanceUnique__1_ +]],[[ +Might in All Forms +Crimson Jewel +Source: No longer obtainable +Radius: Medium +DexterityAndIntelligenceGiveStrengthMeleeBonusInRadiusUniqueJewel55 +]],[[ +Might of the Meek +Crimson Jewel +Radius: Large +PassiveEffectivenessJewelUnique__1_ +Notable Passive Skills in Radius grant nothing +]],[[ +Immutable Force +Crimson Jewel +Limited to: 1 +StunRecoveryUnique__4 +]],[[ +Firesong +Crimson Jewel +FireResistUnique__31 +SelfIgniteDurationAllElementalAilmentsUnique__1 +]],[[ +Stormshroud +Viridian Jewel +LightningResistUnique__28 +ShockAvoidanceAllElementalAilmentsUnique__1 +]],[[ +Witchbane +Cobalt Jewel +IntelligenceUnique__31 +ImmuneToCursesRemainingDurationUnique__1 +Curses for remaining Hex Duration +]],[[ +Rational Doctrine +Cobalt Jewel +Source: Drops from unique{Synthete Nightmare} in normal{The Cortex} (Uber) +ConsecratedGroundStationarySTRHighestUnique__1 +stationary if Strength is your highest Attribute +ProfaneGroundCriticalStrikeINTHighestUnique__1 +Strike if Intelligence is your highest Attribute +ConsecratedGroundLingersUnique__1 +ProfaneGroundLingersUnique__1 +]],[[ +Nadir Mode +Cobalt Jewel +Variant: Pre 3.26 +Variant: Current +League: Heist +Source: Drops from unique{The Unbreakable} in normal{Contract: Breaking the Unbreakable} +Limited to: 1 +Item Level: 82 +SpellDamageUnique__13 +{variant:1}Spells have 30% increased Critical Strike Chance per Intensity +{variant:2}CriticalStrikeChancePerIntensityUnique__2 +Spells which have gained Intensity Recently lose 1 Intensity every 0.50 Seconds +]],[[ +Natural Affinity +Small Cluster Jewel +League: Delirium +Source: Drops from unique Delirium bosses in maps +JewelExpansionNaturesPatience +]],[[ +One With Nothing +Small Cluster Jewel +League: Delirium +Source: Drops from unique Delirium bosses in maps +JewelExpansionHollowPalmTechnique +]],[[ +The Perandus Pact +Prismatic Jewel +Variant: Life +Variant: Energy Shield +Variant: Mana +Variant: Armour +Variant: Evasion Rating +Variant: Attributes +Variant: Global Crit Chance +Variant: Physical Damage +Variant: Lightning Damage +Variant: Cold Damage +Variant: Fire Damage +Variant: Chaos Damage +Variant: Chaos Resistance +Selected Variant: 1 +League: Necropolis +Source: No longer obtainable +Limited to: 1 +Radius: Large +{variant:1}Passive Skills in Radius also grant +5 to Maximum Life +{variant:2}UniqueJewelNodeEnergyShieldUnique__1 +{variant:3}Passive Skills in Radius also grant +5 to Maximum Mana +{variant:4}UniqueJewelNodeArmourUnique__1 +{variant:5}Passive Skills in Radius also grant 5% increased Evasion Rating +{variant:6}UniqueJewelNodeAllAttributesUnique__1 +{variant:7}Passive Skills in Radius also grant 7% Increased Global Critical Strike Chance +{variant:8}UniqueJewelNodePhysicalDamageUnique__1 +{variant:9}UniqueJewelNodeLightningDamageUnique__1 +{variant:10}UniqueJewelNodeColdDamageUnique__1 +{variant:11}UniqueJewelNodeFireDamageUnique__1 +{variant:12}UniqueJewelNodeChaosDamageUnique__1 +{variant:13}UniqueJewelNodeChaosResistUnique__1 +]],[[ +Primordial Eminence +Viridian Jewel +GolemAttackAndCastSpeedUnique__1 +GolemBuffEffectUnique__1 +GolemArmourRatingUnique__1 +PrimordialJewelCountUnique__4 +]],[[ +Primordial Harmony +Cobalt Jewel +Variant: Pre 3.3.0 +Variant: Current +GolemSkillsCooldownRecoveryUnique__1 +{variant:1}Summoned Golems have (10-15)% increased Cooldown Recovery Rate +{variant:2}GolemsSkillsCooldownRecoveryUnique__1_ +IncreasedGolemDamagePerGolemUnique__1 +GolemLifeRegenerationUnique__1 +PrimordialJewelCountUnique__4 +]],[[ +Primordial Might +Crimson Jewel +IncreasedDamageIfGolemSummonedRecently__1 +IncreasedGolemDamageIfGolemSummonedRecently__1_ +GolemLifeUnique__1 +GolemLargerAggroRadiusUnique__1 +PrimordialJewelCountUnique__4 +]],[[ +Replica Primordial Might +Crimson Jewel +League: Heist +Source: Steal from a unique{Curio Display} during a Grand Heist +-1 to maximum number of Golems +IncreasedDamageIfGolemSummonedRecently__1 +IncreasedGolemDamageIfGolemSummonedRecentlyUnique__1 +GolemLifeUnique__1 +PrimordialJewelCountUnique__4 +GolemLargerAggroRadiusUnique__1 +]],[[ +Pugilist +Viridian Jewel +Source: No longer obtainable +Radius: Large +ClawPhysDamageAndEvasionPerDexUniqueJewel47 +1% increased Claw Physical Damage per 3 Dexterity Allocated in Radius +1% increased Melee Physical Damage while Unarmed per 3 Dexterity Allocated in Radius +]],[[ +Pure Talent +Viridian Jewel +Variant: Pre 3.20.0 +Variant: Current +Limited to: 1 +While your Passive Skill Tree connects to a class' starting location, you gain: +{variant:1}Marauder: Melee Skills have 15% increased Area of Effect +{variant:2}Marauder: Melee Skills have 25% increased Area of Effect +Duelist: 1% of Attack Damage Leeched as Life +Ranger: 7% increased Movement Speed +Shadow: +0.5% to Critical Strike Chance +Witch: 0.5% of Mana Regenerated per second +Templar: Damage Penetrates 5% Elemental Resistances +Scion: +25 to All Attributes +]],[[ +Replica Pure Talent +Viridian Jewel +Source: No longer obtainable +League: Heist +Limited to: 1 +While your Passive Skill Tree connects to a class' starting location, you gain: +Marauder: 1% of Life Regenerated per second +Duelist: +2 to Melee Strike Range +Ranger: 20% increased Flask Charges gained +Shadow: 12% increased Attack and Cast Speed +Witch: 20% increased Skill Effect Duration +Templar: +4% Chance to Block Attack and Spell Damage +Scion: 30% increased Damage +]],[[ +Replica Reckless Defence +Cobalt Jewel +Variant: Pre 3.25.0 +Variant: Current +League: Heist +{variant:1}+(2-4)% Chance to Block Spell Damage +{variant:2}SpellBlockPercentageUnique__1 +{variant:1}+(2-4)% Chance to Block Attack Damage +{variant:2}AdditionalBlockUnique__1 +ChanceToBeFrozenShockedIgnitedUnique__1 +]],[[ +The Red Dream +Crimson Jewel +League: Breach +Source: Drops in Chayula Breach or from unique{Chayula, Who Dreamt} +Upgrade: Upgrades to unique{The Red Nightmare} using currency{Blessing of Chayula} +Radius: Large +Variant: Pre 3.21.0 +Variant: Current +{variant:1}Gain 5% of Fire Damage as Extra Chaos Damage +{variant:2}ChaosDamageAsPortionOfFireDamageUnique__1 +FireResistAlsoGrantsEnduranceChargeOnKillJewelUnique__1 +also grant an equal chance to gain an Endurance Charge on Kill +]],[[ +The Red Nightmare +Crimson Jewel +League: Breach +Source: Upgraded from unique{The Red Dream} using currency{Blessing of Chayula} +Limited to: 1 +Radius: Large +Variant: Pre 3.21.0 +Variant: Current +{variant:1}Gain 5% of Fire Damage as Extra Chaos Damage +{variant:2}ChaosDamageAsPortionOfFireDamageUnique__1 +{variant:1}FireResistAlsoGrantsEnduranceChargeOnKillJewelUnique__1 +{variant:1}also grant Chance to Block Attack Damage at 35% of its value +{variant:2}FireResistAlsoGrantsEnduranceChargeOnKillJewelUnique__1 +{variant:2}also grant Chance to Block Attack Damage at 50% of its value +{variant:1}FireResistAlsoGrantsEnduranceChargeOnKillJewelUnique__1 +{variant:1}also grant an equal chance to gain an Endurance Charge on Kill +]],[[ +The Siege +Small Cluster Jewel +League: Delirium +Source: Drops from unique Delirium bosses in maps +JewelExpansionKineticism +]],[[ +Spire of Stone +Crimson Jewel +Source: No longer obtainable +Limited to: 1 +Radius: Large +TotemLifePerStrengthUniqueJewel15 +TotemsCannotBeStunnedUniqueJewel15 +]],[[ +Static Electricity +Viridian Jewel +Source: No longer obtainable +Radius: Large +Adds 1 maximum Lightning Damage to Attacks per 1 Dexterity Allocated in Radius +AddedLightningDamagePerDexInRadiusUniqueJewel53 +]],[[ +Tempered Flesh +Crimson Jewel +League: Incursion +Source: Drops from unique{The Vaal Omnitect} +Upgrade: Upgrades to unique{Transcendent Flesh} via currency{Vial of Transcendence} +Variant: Pre 3.8.0 +Variant: Pre 3.10.0 +Variant: Current +Radius: Medium +AdditionalStrengthPerAllocatedStrengthJewelUnique__1_ +{variant:1}+5% to Critical Strike Multiplier per 10 Strength on Unallocated Passives in Radius +{variant:2}CriticalStrikeMultiplierPerUnallocatedStrengthJewelUnique__1_ +{variant:3}LifeRecoveryRatePerAllocatedStrengthUnique__1_ +]],[[ +Transcendent Flesh +Crimson Jewel +League: Incursion +Source: Upgraded from unique{Tempered Flesh} via currency{Vial of Transcendence} +Variant: Pre 3.8.0 +Variant: Pre 3.10.0 +Variant: Current +Radius: Medium +AdditionalStrengthPerAllocatedStrengthJewelUnique__1_ +{variant:1,2}AdditionalPhysicalReductionPerAllocatedStrengthJewelUnique__1 +{variant:1}+5% to Critical Strike Multiplier per 10 Strength on Unallocated Passives in Radius +{variant:3}LifeRecoveryRatePerAllocatedStrengthUnique__2 +{variant:3}LifeRecoveryRatePerUnallocatedStrengthUnique__1_ +{variant:2,3}CriticalStrikeMultiplierPerUnallocatedStrengthJewelUnique__1_ +]],[[ +Tempered Mind +Cobalt Jewel +League: Incursion +Source: Drops from unique{The Vaal Omnitect} +Upgrade: Upgrades to unique{Transcendent Mind} via currency{Vial of Transcendence} +Variant: Pre 3.8.0 +Variant: Pre 3.10.0 +Variant: Current +Radius: Medium +AdditionalIntelligencePerAllocatedIntelligenceJewelUnique__1__ +{variant:1}+100 to Accuracy Rating per 10 Intelligence on Unallocated Passives in Radius +{variant:2}AccuracyRatingPerUnallocatedIntelligenceJewelUnique__1 +{variant:3}ManaRecoveryRatePerAllocatedIntelligenceUnique__1 +]],[[ +Transcendent Mind +Cobalt Jewel +League: Incursion +Source: Upgraded from unique{Tempered Mind} via currency{Vial of Transcendence} +Variant: Pre 3.8.0 +Variant: Pre 3.10.0 +Variant: Current +Radius: Medium +AdditionalIntelligencePerAllocatedIntelligenceJewelUnique__1__ +{variant:1,2}EnergyShieldRegenPerAllocatedIntelligenceJewelUnique__1_ +{variant:1,2}every 10 Intelligence on Allocated Passives in Radius +{variant:1}+100 to Accuracy Rating per 10 Intelligence on Unallocated Passives in Radius +{variant:2}AccuracyRatingPerUnallocatedIntelligenceJewelUnique__1 +{variant:3}DamageOverTimeMultiplierPerUnallocatedIntelligenceUnique__1___ +{variant:3}ManaRecoveryRatePerAllocatedIntelligenceUnique__2 +{variant:3}ManaRecoveryRatePerUnallocatedIntelligenceUnique__1 +]],[[ +Tempered Spirit +Viridian Jewel +League: Incursion +Source: Drops from unique{The Vaal Omnitect} +Upgrade: Upgrades to unique{Transcendent Spirit} via currency{Vial of Transcendence} +Variant: Pre 3.10.0 +Variant: Current +Radius: Medium +AdditionalDexterityPerAllocatedDexterityJewelUnique__1 +{variant:1}FlatManaPerUnallocatedDexterityJewelUnique__1 +{variant:2}MovementSpeedPerAllocatedDexterityJewelUnique__1 +]],[[ +Transcendent Spirit +Viridian Jewel +League: Incursion +Source: Upgraded from unique{Tempered Spirit} via currency{Vial of Transcendence} +Variant: Pre 3.10.0 +Variant: Current +Radius: Medium +AdditionalDexterityPerAllocatedDexterityJewelUnique__1 +{variant:1}MovementSpeedPerAllocatedDexterityJewelUnique__1 +{variant:1}FlatManaPerUnallocatedDexterityJewelUnique__1 +{variant:2}MovementSpeedPerAllocatedDexterityUnique__2 +{variant:2}MovementSpeedPerUnallocatedDexterityUnique__1_ +{variant:2}AccuracyRatingPerUnallocatedDexterityUnique__1_ +]],[[ +Thread of Hope +Crimson Jewel +Source: Drops from unique{Sirus, Awakener of Worlds} +Variant: Small Ring +Variant: Medium Ring +Variant: Large Ring +Variant: Very Large Ring +Variant: Massive Ring (Uber) +Radius: Variable +Implicits: 0 +{variant:1}JewelRingRadiusValuesUnique__1 +{variant:2}Only affects Passives in Medium Ring +{variant:3}Only affects Passives in Large Ring +{variant:4}Only affects Passives in Very Large Ring +{variant:5}JewelRingRadiusValuesUnique__2 +JewelUniqueAllocateDisconnectedPassives +AllResistancesUnique__6 +]],[[ +Unnatural Instinct +Viridian Jewel +Limited to: 1 +Radius: Small +AllocatedNonNotablesGrantNothingUnique__1_ +GrantsStatsFromNonNotablesInRadiusUnique__1 +]],[[ +Unstable Payload +Cobalt Jewel +Source: No longer obtainable +TrapTriggerTwiceChanceUnique__1 +]],[[ +Replica Unstable Payload +Cobalt Jewel +Source: No longer obtainable +League: Heist +Implicits: 0 +GainLifeOnTrapTriggeredUnique__2__ +]],[[ +Voices +Large Cluster Jewel +League: Delirium +Source: Drops from the Simulacrum Encounter +Variant: Adds 1 Small Passive Skill +Variant: Adds 3 Small Passive Skills +Variant: Adds 5 Small Passive Skills +Variant: Adds 7 Small Passive Skills +ExpansionJewel3JewelSockets +{variant:1}ExpansionJewelEmptyPassiveUnique__1 +{variant:2}ExpansionJewelEmptyPassiveUnique__2 +{variant:3}ExpansionJewelEmptyPassiveUnique_3_ +{variant:4}ExpansionJewelEmptyPassiveUnique__4 +]],[[ +Split Personality +Crimson Jewel +League: Delirium +Source: Drops from the Simulacrum Encounter +Has Alt Variant: true +Variant: Strength +Variant: Dexterity +Variant: Intelligence +Variant: Life +Variant: Mana +Variant: Energy Shield +Variant: Armour +Variant: Evasion Rating +Variant: Accuracy Rating +Limited to: 2 +LocalIncreasedEffectPathToClassStartUnique__1 +it and your Class' starting location +{variant:1}StrengthPerPointToClassStartUnique__1 +{variant:2}DexterityPerPointToClassStartUnique__1 +{variant:3}IntelligencePerPointToClassStartUnique__1 +{variant:4}LifePerPointToClassStartUnique__1_ +{variant:5}ManaPerPointToClassStartUnique__1 +{variant:6}EnergyShieldPerPointToClassStartUnique__1 +{variant:7}ArmourPerPointToClassStartUnique__1 +{variant:8}EvasionPerPointToClassStartUnique__1 +{variant:9}AccuracyPerPointToClassStartUnique__1 +Corrupted +]],[[ +Warrior's Tale +Crimson Jewel +League: Ancestor +Source: No longer obtainable +Limited to: 1 +Radius: Medium +SoulTattooEffectUnique__1 +]], +-- Jewel: Abyss +[[ +Amanamu's Gaze +Ghastly Eye Jewel +AllAttributesUnique__23 +Minions have +6% to Damage over Time Multiplier per Ghastly Eye Jewel affecting you, up to a maximum of +30% +]],[[ +Kurgal's Gaze +Hypnotic Eye Jewel +IntelligenceUniqueOneHandAxe1 +8% increased Effect of Arcane Surge on you per Hypnotic Eye Jewel affecting you, up to a maximum of 40% +]],[[ +Tecrod's Gaze +Murderous Eye Jewel +Variant: Pre 3.21.0 +Variant: Current +Requires Level 40 +StrengthUnique__21 +{variant:1}20% increased Main Hand Critical Strike Chance per Murderous Eye Jewel affecting you, up to a maximum of 200% +{variant:2}40% increased Main Hand Critical Strike Chance per Murderous Eye Jewel affecting you, up to a maximum of 200% +{variant:1}+10% to Off Hand Critical Strike Multiplier per Murderous Eye Jewel affecting you, up to a maximum of +100% +{variant:2}+20% to Off Hand Critical Strike Multiplier per Murderous Eye Jewel affecting you, up to a maximum of +100% +]],[[ +Ulaman's Gaze +Searching Eye Jewel +Requires Level 40 +DexterityUniqueBow6 +Projectiles have 4% chance to be able to Chain when colliding with terrain per Searching Eye Jewel affecting you, up to a maximum of 20% +]], +-- Jewel: Threshold +[[ +Combat Focus +Crimson Jewel +Source: Vendor Recipe +Limited to: 2 +Variant: Pre 3.21.0 +Variant: Current +Radius: Medium +{variant:1}(10-15)% increased Elemental Damage with Attack Skills +{variant:2}ElementalDamageUniqueJewel_1 +With 40 total Strength and Intelligence in Radius, Prismatic Skills cannot choose Cold +ElementalHitDisableColdUniqueJewel_1 +]],[[ +Combat Focus +Cobalt Jewel +Source: Vendor Recipe +Limited to: 2 +Variant: Pre 3.21.0 +Variant: Current +Radius: Medium +{variant:1}(10-15)% increased Elemental Damage with Attack Skills +{variant:2}ElementalDamageUniqueJewel_1 +With 40 total Intelligence and Dexterity in Radius, Prismatic Skills cannot choose Fire +ElementalHitDisableFireUniqueJewel_1 +]],[[ +Combat Focus +Viridian Jewel +Source: Vendor Recipe +Limited to: 2 +Variant: Pre 3.21.0 +Variant: Current +Radius: Medium +{variant:1}(10-15)% increased Elemental Damage with Attack Skills +{variant:2}ElementalDamageUniqueJewel_1 +With 40 total Dexterity and Strength in Radius, Prismatic Skills Strike cannot choose Lightning +ElementalHitDisableLightningUniqueJewel_1 +]],[[ +Collateral Damage +Viridian Jewel +Source: No longer obtainable +Limited to: 2 +Variant: Pre 3.9.0 +Variant: Current +Radius: Medium +IncreasedPhysicalDamagePercentUnique__3 +{variant:1}With at least 40 Dexterity in Radius, Shrapnel Shot has 25% increased Area of Effect +{variant:1}With at least 40 Dexterity in Radius, Shrapnel Shot's +cone has a 50% chance to deal Double Damage +{variant:2}With at least 40 Dexterity in Radius, Galvanic Arrow deals +50% increased Area Damage +{variant:2}With at least 40 Dexterity in Radius, Galvanic Arrow has +25% increased Area of Effect +]],[[ +Dead Reckoning +Cobalt Jewel +Limited to: 1 +Variant: Pre 3.0.0 +Variant: Pre 3.8.0 +Variant: Pre 3.23.0 +Variant: Current +Radius: Medium +{variant:1,2,3}MinionElementalResistancesUnique__1 +{variant:1}With at least 40 Intelligence in Radius, can summon up to 3 Skeleton Mages with Summon Skeletons +{variant:2}With at least 40 Intelligence in Radius, can summon up to 5 Skeleton Mages with Summon Skeletons +{variant:3}With at least 40 Intelligence in Radius, can summon up to 15 Skeleton Mages with Summon Skeletons +{variant:4}SkeletonAddedChaosDamageShieldUnique__1 +]],[[ +Fight for Survival +Viridian Jewel +Source: No longer obtainable +Limited to: 2 +Radius: Medium +ColdDamagePercentUnique__1 +FrostBladesThresholdJewel_1 +dealt by Frost Blades Penetrates 15% Cold Resistance +With at least 40 Dexterity in Radius, Frost Blades has 25% increased Projectile Speed +]],[[ +First Snow +Cobalt Jewel +Source: No longer obtainable +Limited to: 2 +Radius: Medium +IncreasedProjectileDamageUnique__2 +FreezingPulseThresholdJewel_1 +With at least 40 Intelligence in Radius, 25% increased Freezing Pulse Damage if +you've Shattered an Enemy Recently +]],[[ +Frozen Trail +Cobalt Jewel +Source: No longer obtainable +Limited to: 2 +Radius: Medium +IncreasedProjectileDamageUnique___3 +FrostboltThresholdJewel_1 +With at least 40 Intelligence in Radius, Frostbolt Projectiles gain 40% increased Projectile +Speed per second +]],[[ +Growing Agony +Viridian Jewel +Source: No longer obtainable +Variant: Pre 2.6.0 +Variant: Current +Limited to: 1 +Radius: Medium +{variant:1}(4-12)% increased Damage over Time +{variant:2}DamageOverTimeUnique___1 +ViperStrikeThresholdJewel__1 +{variant:2}ViperStrikeThresholdJewel__2 +]],[[ +Hazardous Research +Cobalt Jewel +Source: No longer obtainable +Variant: Pre 3.17.0 +Variant: Current +Limited to: 1 +Radius: Medium +LightningDamagePercentUnique__6 +{variant:1}With at least 40 Intelligence in Radius, Spark fires 2 additional Projectiles +With at least 40 Intelligence in Radius, Spark fires Projectiles in a Nova +{variant:1}(20-15)% reduced Spark Duration +]],[[ +Inevitability +Cobalt Jewel +Source: No longer obtainable +Variant: Pre 3.11.0 +Variant: Current +Limited to: 1 +Radius: Medium +FireDamagePercentUnique___2 +{variant:1}MagmaOrbThresholdJewel_1 +{variant:2}MagmaOrbThresholdJewel_2 +{variant:2}With at least 40 Intelligence in Radius, Rolling Magma deals 40% more Damage per Chain +With at least 40 Intelligence in Radius, Rolling Magma +has 10% increased Area of Effect per Chain +]],[[ +The Long Winter +Cobalt Jewel +Source: No longer obtainable +Limited to: 2 +Radius: Medium +ColdDamagePercentUnique__2 +With 40 Intelligence in Radius, 20% of Glacial Cascade Physical Damage +Converted to Cold Damage +GlacialCascadeThresholdJewel1 +]],[[ +Might and Influence +Viridian Jewel +Source: No longer obtainable +Has Alt Variant: true +Variant: Pre 3.11.0 +Variant: Axe +Variant: Claw +Variant: Dagger +Variant: Mace +Variant: Sword +Limited to: 1 +Radius: Medium +{variant:1}IncreasedPhysicalDamagePercentUnique__6 +{variant:1}DualStrikeThresholdJewel_1 +to deal Double Damage with the Main-Hand Weapon +{variant:1}With at least 40 Dexterity in Radius, Dual Strike deals Off-Hand Splash Damage +{variant:1}to surrounding targets +{variant:2,3,4,5,6}DualStrikeThresholdJewel__2_ +{variant:2}DualStrikeThresholdJewelAxe +{variant:2}4 seconds while wielding an Axe +{variant:3}DualStrikeThresholdJewelClaw +Speed while wielding a Claw +{variant:4}DualStrikeThresholdJewelDagger +Multiplier while wielding a Dagger +{variant:5}DualStrikeThresholdJewelMace +{variant:5}to surrounding targets while wielding a Mace +{variant:6}DualStrikeThresholdJewelSword_ +Accuracy Rating while wielding a Sword +]],[[ +Omen on the Winds +Viridian Jewel +Source: No longer obtainable +Variant: Pre 3.1.0 +Variant: Current +Limited to: 2 +Radius: Medium +IncreasedDamageToChilledEnemies1 +IceShotThresholdJewel__2 +{variant:1}With at least 40 Dexterity in Radius, Ice Shot Pierces 5 additional Targets +{variant:2}With at least 40 Dexterity in Radius, Ice Shot Pierces 3 additional Targets +]],[[ +Overwhelming Odds +Crimson Jewel +Source: No longer obtainable +Limited to: 1 +Radius: Medium +IncreasedPhysicalDamagePercentUnique__7 +With at least 40 Strength in Radius, Cleave grants Fortify on Hit +With at least 40 Strength in Radius, Cleave has +1 to Radius per Nearby Enemy, up to +10 +]],[[ +Pitch Darkness +Viridian Jewel +Source: No longer obtainable +Variant: Pre 2.6.0 +Variant: Pre 3.16.0 +Variant: Current +Radius: Medium +{variant:1}(5-15)% increased Fire Damage +{variant:2,3}FireDamagePercentUnique____8 +{variant:3}BurningArrowThresholdJewelUnique__1 +With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Burning Ground if it Ignites an Enemy. +{variant:2}With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Tar if it does not Ignite an Enemy. +]],[[ +Rapid Expansion +Crimson Jewel +Source: No longer obtainable +Variant: Pre 2.6.0 +Variant: Pre 3.3.0 +Variant: Current +Limited to: 2 +Radius: Medium +{variant:1}(4-12)% increased Global Physical Damage +{variant:2,3}IncreasedPhysicalDamagePercentUnique__2 +{variant:1}With at least 40 Strength in Radius, Ground Slam has a 20% increased angle +{variant:2}With at least 40 Strength in Radius, Ground Slam has a 35% increased angle +{variant:3}With at least 40 Strength in Radius, Ground Slam has a 50% increased angle +{variant:2}With at least 40 Strength in Radius, Ground Slam has a 25% chance to grant an Endurance Charge when you Stun an Enemy +{variant:3}With at least 40 Strength in Radius, Ground Slam has a 35% chance to grant an Endurance Charge when you Stun an Enemy +]],[[ +Ring of Blades +Viridian Jewel +Source: No longer obtainable +Variant: Pre 3.0.0 +Variant: Pre 3.17.0 +Variant: Current +Limited to: 1 +Radius: Medium +IncreasedPhysicalDamagePercentUnique__5 +With at least 40 Dexterity in Radius, Ethereal Knives fires Projectiles in a Nova +{variant:1}With at least 40 Dexterity in Radius, Ethereal Knives fires 10 additional Projectiles +{variant:2}With at least 40 Dexterity in Radius, Ethereal Knives fires 5 additional Projectiles +]],[[ +Rolling Flames +Cobalt Jewel +Source: No longer obtainable +Variant: Pre 2.6.0 +Variant: Pre 3.11.0 +Variant: Current +Limited to: 1 +Radius: Medium +{variant:1}(5-15)% increased Fire Damage +{variant:2,3}FireDamagePercentUnique__9 +{variant:1}FireballThresholdJewel__1 +{variant:2}With at least 40 Intelligence in Radius, Fireball Projectiles gain Radius as they travel farther, up to +4 Radius +{variant:3}FireballThresholdJewel__3 +{variant:3}With at least 40 Intelligence in Radius, Fireball has +(30-50)% chance to inflict scorch +]],[[ +Shattered Chains +Crimson Jewel +Source: No longer obtainable +Variant: Pre 2.6.0 +Variant: Current +Radius: Medium +{variant:1}ColdDamagePercentUnique__14 +{variant:2}ColdDamagePercentUnique__12 +With at least 40 Strength in Radius, 20% increased Rarity of Items dropped by Enemies Shattered by Glacial Hammer +]],[[ +Spirit Guards +Viridian Jewel +Source: No longer obtainable +Variant: Pre 2.6.0 +Variant: Pre 3.20.0 +Variant: Current +Limited to: 1 +Radius: Medium +MinionDamageUniqueJewel1 +{variant:1}With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 4 Ranged Weapons +{variant:2}With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 12 Ranged Weapons +{variant:3}AnimateBowsAndWandsUnique____70 +]],[[ +Spirited Response +Cobalt Jewel +Source: No longer obtainable +Variant: Pre 2.6.0 +Variant: Current +Limited to: 1 +Radius: Medium +{variant:1}(5-10)% increased maximum Mana +{variant:2}MaximumManaUnique__1 +RallyingCryThresholdJewel__1 +]],[[ +Spreading Rot +Cobalt Jewel +Source: No longer obtainable +Variant: Pre 3.6.0 +Variant: Pre 3.17.0 +Variant: Current +Limited to: 1 +Radius: Medium +IncreasedChaosDamageUnique__3 +{variant:1,2}With at least 40 Intelligence in Radius, Blight has 50% increased Hinder Duration +{variant:3}With at least 40 Intelligence in Radius, Blight has 30% reduced Cast Speed +{variant:1}With at least 40 Intelligence in Radius, Enemies Hindered by Blight take 25% increased Chaos Damage +{variant:2,3}BlightThresholdJewel_2 +]],[[ +Steel Spirit +Viridian Jewel +Source: No longer obtainable +Variant: Pre 2.6.0 +Variant: Current +Radius: Medium +{variant:1}(6-10)% increased Projectile Damage +{variant:2}IncreasedProjectileDamageUnique__7 +{variant:1}With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 4% increased Damage each time it Hits. +{variant:2}With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 5% increased Damage each time it Hits. +]],[[ +Sudden Ignition +Viridian Jewel +Variant: Pre 3.16.0 +Variant: Current +Source: No longer obtainable +Limited to: 1 +Radius: Medium +FireDamagePercentUnique__10 +{variant:1}With at least 40 Dexterity in Radius, Burning Arrow can inflict an additional Ignite on an Enemy +{variant:2}BurningArrowThresholdJewel_2 +]],[[ +Unending Hunger +Cobalt Jewel +Variant: Pre 2.6.0 +Variant: Current +Limited to: 2 +Radius: Medium +{variant:1}Minions have (5-8)% increased Area of Effect of Area Skills +{variant:2}Minions have (6-8)% increased Area of Effect of Area Skills +ChanceForSpectersToGainSoulEaterOnKillUnique__1 +]],[[ +The Vigil +Crimson Jewel +Source: No longer obtainable +Variant: Pre 2.6.0 +Variant: Pre 3.14.0 +Variant: Current +Limited to: 1 +Radius: Medium +(8-15)% increased Armour +{variant:1}With at least 40 Strength in Radius, Hits with Vigilant Strike Fortify you and Nearby Allies for 3 seconds +{variant:2}With at least 40 Strength in Radius, Hits with Vigilant Strike Fortify you and Nearby Allies for 12 seconds +{variant:3}VigilantStrikeThresholdJewel__1 +]],[[ +Violent Dead +Cobalt Jewel +Source: No longer obtainable +Limited to: 2 +Radius: Medium +MinionDamageUnique4 +RaiseZombieThresholdJewel1 +Zombies' Slam Attack has 100% increased Cooldown Recovery Speed +With at least 40 Intelligence in Radius, Raised Zombies' Slam +Attack deals 30% increased Damage +]],[[ +Volley Fire +Viridian Jewel +Source: No longer obtainable +Variant: Pre 2.6.0 +Variant: Pre 3.9.0 +Variant: Current +Limited to: 1 +Radius: Medium +{variant:1}(6-10)% increased Projectile Damage +{variant:2,3}IncreasedProjectileDamageUnique___8 +{variant:1,2}With at least 40 Dexterity in Radius, Barrage fires an additional 2 projectiles simultaneously on the first and final attacks +{variant:3}BarrageThresholdUnique__1 +]],[[ +Weight of the Empire +Crimson Jewel +Source: No longer obtainable +Limited to: 2 +Radius: Medium +IncreasedPhysicalDamagePercentUnique__1 +With at least 40 Strength in Radius, Heavy Strike has a 20% chance to deal Double Damage +]],[[ +Wildfire +Crimson Jewel +Source: No longer obtainable +Variant: Pre 3.11.0 +Variant: Current +Limited to: 1 +Radius: Medium +FireDamagePercentUnique__11 +{variant:1}MoltenStrikeThresholdJewel_1 +{variant:1}With at least 40 Strength in Radius, Molten Strike has 25% increased Area of Effect +{variant:2}MoltenStrikeThresholdJewel__2 +{variant:2}With at least 40 Strength in Radius, Molten Strike Projectiles Chain +1 time +{variant:2}With at least 40 Strength in Radius, Molten Strike fires 50% less Projectiles +]],[[ +Winter Burial +Crimson Jewel +Source: No longer obtainable +Limited to: 2 +Radius: Medium +ColdDamagePercentUnique__13 +GlacialHammerThresholdJewel_2 +Cold-only Splash Damage to surrounding targets +With at least 40 Strength in Radius, 25% of Glacial +Hammer Physical Damage converted to Cold Damage +]],[[ +Winter's Bounty +Cobalt Jewel +Source: No longer obtainable +Variant: Pre 2.6.0 +Variant: Pre 3.3.0 +Variant: Current +Limited to: 1 +Radius: Medium +{variant:1}ColdDamagePercentUnique__14 +{variant:2,3}ColdDamagePercentUnique__15 +{variant:1}With at least 40 Intelligence in Radius, Cold Snap has a 25% chance to grant a Power Charge on Kill +{variant:2}With at least 40 Intelligence in Radius, Cold Snap has a 50% chance to grant a Power Charge on Kill +{variant:3}With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in it's Area +{variant:3}With at least 40 Intelligence in Radius, Cold Snap Cooldown can be bypassed by Power Charges instead of Frenzy Charges +]],[[ +Ancestral Vision +Viridian Jewel +Limited to: 1 +DexterityUnique__26 +ModifiersToSuppressionApplyToAilmentAvoidUnique__1 +]], +-- Jewel: Corrupted +[[ +Ancient Waystones +Crimson Jewel +Source: No longer obtainable +Limited to: 1 +ManaCostOfTotemAurasUniqueCorruptedJewel8 +Corrupted +]],[[ +Atziri's Reign +Crimson Jewel +Source: Use currency{Vaal Orb} on normal{Crimson Jewel} +Variant: Pre 3.14.0 +Variant: Current +Limited to: 1 +{variant:1,2}(15-20)% increased Vaal Skill Effect Duration +{variant:2}VaalSkillRefundChanceUniqueCorruptedJewel5 +Corrupted +]],[[ +Brute Force Solution +Cobalt Jewel +Source: Use currency{Vaal Orb} on normal{Cobalt Jewel} +Variant: Pre 3.20.0 +Variant: Current +Radius: Large +IntelligenceUniqueJewel11 +JewelStrToInt +{variant:2}Corrupted +]],[[ +Blood Sacrifice +Crimson Jewel +Source: No longer obtainable +LifeLostOnKillPercentageUniqueCorruptedJewel14 +ManaGainedOnKillPercentageUniqueCorruptedJewel14 +EnergyShieldLostOnKillPercentageUniqueCorruptedJewel14 +Corrupted +]],[[ +Replica Blood Sacrifice +Crimson Jewel +Source: No longer obtainable +League: Heist +Implicits: 0 +MaximumLifeOnKillPercentUnique__4_ +MaximumEnergyShieldOnKillPercentUnique__2 +CannotLeechOrRegenerateManaUnique__1_ +]],[[ +Brittle Barrier +Cobalt Jewel +Source: No longer obtainable +ReducedEnergyShieldDelayUniqueCorruptedJewel15 +DamageTakenOnFullESUniqueCorruptedJewel15 +Corrupted +]],[[ +Careful Planning +Viridian Jewel +Source: Use currency{Vaal Orb} on normal{Viridian Jewel} +Variant: Pre 3.20.0 +Variant: Current +Radius: Large +DexterityUniqueJewel13 +JewelIntToDex +{variant:2}Corrupted +]],[[ +Chill of Corruption +Viridian Jewel +Source: Use currency{Vaal Orb} on normal{Viridian Jewel} +Limited to: 1 +AdditionalVaalSoulOnShatterUniqueCorruptedJewel7 +Corrupted +]],[[ +Combustibles +Crimson Jewel +Source: No longer obtainable +ItemFoundQuantityReduceUniqueCorruptedJewel1 +BurnDamageUniqueCorruptedJewel1 +Corrupted +]],[[ +Corrupted Energy +Cobalt Jewel +Source: No longer obtainable +Implicits: 0 +With 5 Corrupted Items Equipped: 50% of Chaos Damage does not bypass Energy Shield and 50% of Physical Damage bypasses Energy Shield +Corrupted +]],[[ +Efficient Training +Crimson Jewel +Source: Use currency{Vaal Orb} on normal{Crimson Jewel} +Variant: Pre 3.20.0 +Variant: Current +Radius: Large +StrengthUniqueJewel34 +JewelIntToStr +{variant:2}Corrupted +]],[[ +Energised Armour +Crimson Jewel +Source: Use currency{Vaal Orb} on normal{Crimson Jewel} +Variant: Pre 3.20.0 +Variant: Current +Radius: Large +IncreasedPhysicalDamageReductionRatingPercentUniqueJewel50 +EnergyShieldInRadiusIncreasesArmourUniqueJewel50 +{variant:2}Corrupted +]],[[ +Energy From Within +Cobalt Jewel +Source: Use currency{Vaal Orb} on normal{Cobalt Jewel} +Variant: Pre 2.5.0 +Variant: Pre 3.20.0 +Variant: Current +Radius: Large +{variant:1}(8-12)% increased maximum Energy Shield +{variant:2,3}IncreasedEnergyShieldPercentUniqueJewel51 +LifeInRadiusBecomesEnergyShieldAtHalfValueUniqueJewel51 +{variant:3}Corrupted +]],[[ +Fertile Mind +Cobalt Jewel +Source: Use currency{Vaal Orb} on normal{Cobalt Jewel} +Variant: Pre 3.20.0 +Variant: Current +Radius: Large +IntelligenceUniqueJewel11 +JewelDexToInt +{variant:2}Corrupted +]],[[ +Fevered Mind +Cobalt Jewel +Source: Use currency{Vaal Orb} on normal{Cobalt Jewel} +Variant: Pre 3.10.0 +Variant: Pre 3.11.0 +Variant: Current +Limited to: 1 +Radius: Small +{variant:1}SpellDamageUniqueSceptre2 +{variant:2}SpellDamageUniqueCorruptedJewel3_ +{variant:1}100% increased Mana Cost of Skills +{variant:2}ManaCostIncreasedUniqueCorruptedJewel3 +{variant:3}IntelligenceUnique__21 +{variant:3}Notable Passive Skills in Radius are Transformed to instead grant: 10% increased Mana Cost of Skills and 20% increased Spell Damage +Corrupted +]],[[ +Fluid Motion +Viridian Jewel +Source: Use currency{Vaal Orb} on normal{Viridian Jewel} +Variant: Pre 3.20.0 +Variant: Current +Radius: Large +DexterityUniqueJewel13 +JewelStrToDex +{variant:2}Corrupted +]],[[ +Fortress Covenant +Cobalt Jewel +Source: Use currency{Vaal Orb} on normal{Cobalt Jewel} +Variant: Pre 3.20.0 +Variant: Current +Requires Level: 20 +Limited to: 1 +Radius: Medium +MinionDamageUnique__6 +MinionAttackBlockChanceUnique__1 +MinionSpellBlockChanceUnique__1_ +Notable Passive Skills in Radius are Transformed to instead grant: Minions take 20% increased Damage +{variant:2}Corrupted +]],[[ +Fragility +Crimson Jewel +Source: Use currency{Vaal Orb} on normal{Crimson Jewel} +ReducedMaximumEnduranceChargeUniqueCorruptedJewel17 +Corrupted +]],[[ +Replica Fragility +Crimson Jewel +League: Heist +Source: Steal from a unique{Curio Display} during a Grand Heist +GainEnduranceChargeEverySecondUnique__1 +Corrupted +]],[[ +Healthy Mind +Cobalt Jewel +Source: Use currency{Vaal Orb} on normal{Cobalt Jewel} +Variant: Pre 3.20.0 +Variant: Current +Limited to: 1 +Radius: Large +MaximumManaUniqueJewel54 +LifePassivesBecomeManaPassivesInRadiusUniqueJewel54 +{variant:2}Corrupted +]],[[ +Hidden Potential +Viridian Jewel +Source: Use currency{Vaal Orb} on normal{Viridian Jewel} +Variant: Pre 3.20.0 +Variant: Current +Limited to: 1 +IncreasedDamagePerMagicItemJewel25 +{variant:2}Corrupted +]],[[ +Hungry Abyss +Viridian Jewel +Source: No longer obtainable +Limited to: 1 +CorruptThresholdLifeLeechUsesChaosDamageUniqueCorruptedJewel10 +Corrupted +]],[[ +Inertia +Crimson Jewel +Source: Use currency{Vaal Orb} on normal{Crimson Jewel} +Variant: Pre 3.20.0 +Variant: Current +Radius: Large +StrengthUniqueJewel34 +JewelDexToStr +{variant:2}Corrupted +]],[[ +Mutated Growth +Cobalt Jewel +Source: No longer obtainable +Limited to: 1 +10% increased Experience Gain of Corrupted Gems +Corrupted +]],[[ +Pacifism +Viridian Jewel +ReducedMaximumFrenzyChargesUniqueCorruptedJewel16 +Source: Use currency{Vaal Orb} on normal{Viridian Jewel} +Corrupted +]],[[ +Replica Pacifism +Viridian Jewel +League: Heist +Source: Steal from a unique{Curio Display} during a Grand Heist +GainFrenzyChargeEverySecondUnique__1 +Corrupted +]],[[ +Powerlessness +Cobalt Jewel +Source: Use currency{Vaal Orb} on normal{Cobalt Jewel} +ReducedMaximumPowerChargesUniqueCorruptedJewel18 +Corrupted +]],[[ +Replica Powerlessness +Cobalt Jewel +League: Heist +Source: Steal from a unique{Curio Display} during a Grand Heist +GainPowerChargeEverySecondUnique__1 +Corrupted +]],[[ +Quickening Covenant +Viridian Jewel +Source: Use currency{Vaal Orb} on normal{Viridian Jewel} +Variant: Pre 3.20.0 +Variant: Current +Requires Level: 20 +Limited to: 1 +Radius: Medium +MinionAttackAndCastSpeedUnique__1 +Minions have (12-16)% increased Cast Speed +Minions have (20-24)% chance to Suppress Spell Damage +Notable Passive Skills in Radius are Transformed to instead grant: Minions have 25% reduced Movement Speed +{variant:2}Corrupted +]],[[ +Rain of Splinters +Crimson Jewel +Source: Use currency{Vaal Orb} on normal{Crimson Jewel} +Variant: Pre 3.20.0 +Variant: Current +Limited to: 1 +ReducedTotemDamageUniqueJewel26 +AdditionalTotemProjectilesUniqueJewel26 +{variant:2}Corrupted +]],[[ +Reckless Defence +Cobalt Jewel +Source: Use currency{Vaal Orb} on normal{Cobalt Jewel} +Variant: Pre 3.4.0 +Variant: Pre 3.20.0 +Variant: Pre 3.25.0 +Variant: Current +{variant:1}+6% Chance to Block Spell Damage +{variant:2,3}+(2-4)% Chance to Block Spell Damage +{variant:4}SpellBlockPercentageUnique__1 +{variant:1,2,3}(2-4)% Chance to Block Attack Damage +{variant:4}(2-6)% Chance to Block Attack Damage +ChanceToBeCritJewelUnique__1 +{variant:3}Corrupted +]],[[ +Sacrificial Harvest +Viridian Jewel +Source: No longer obtainable +Limited to: 1 +AdditionalVaalSoulOnKillUniqueCorruptedJewel4_ +Corrupted +]],[[ +Seething Fury +Viridian Jewel +Source: Use currency{Vaal Orb} on normal{Viridian Jewel} +Variant: Pre 3.16.0 +Variant: Pre 3.20.0 +Variant: Current +League: Legion +Requires Level: 20 +Limited to: 1 +AttackDamageWhileHoldingShieldUnique__1 +{variant:1}SpectralShieldThrowThresholdJewel1_ +{variant:2,3}+0.15% to Off Hand Critical Strike Chance per 10 Maximum Energy Shield on Shield +SpectralShieldThrowThresholdJewel2 +{variant:3}Corrupted +]],[[ +Self-Flagellation +Viridian Jewel +Source: Use currency{Vaal Orb} on normal{Viridian Jewel} +Limited to: 1 +IncreasedDamagePerCurseOnSelfUniqueCorruptedJewel8 +AdditionalCurseOnSelfUniqueCorruptedJewel13 +Corrupted +]],[[ +Soul's Wick +Cobalt Jewel +Source: No longer obtainable +Variant: Pre 3.20.0 +Variant: Current +Limited to: 1 +MaximumMinionCountUnique__2 +RaiseSpectreManaCostUnique__1_ +Spectres have (800-1000)% increased Critical Strike Chance +Spectres have a Base Duration of 20 seconds +Spectres do not travel between Areas +{variant:2}Corrupted +]],[[ +The Golden Rule +Viridian Jewel +Source: Use currency{Vaal Orb} on normal{Viridian Jewel} +Variant: Pre 3.20.0 +Variant: Current +IncreasedArmourWhileBleedingUnique__1 +ReflectBleedingToSelfUnique__1 +ChaosResistancePerPoisonOnSelfUnique__1 +Poison you inflict is Reflected to you +{variant:2}Corrupted +]],[[ +To Dust +Cobalt Jewel +Source: Use currency{Vaal Orb} on normal{Cobalt Jewel} +Variant: Pre 3.0.0 +Variant: Pre 3.20.0 +Variant: Current +SkeletonDurationUniqueJewel1_ +MinionDamageUniqueJewel1 +{variant:1}2% increased Skeleton Attack Speed +{variant:2,3}MaximumMinionCountUniqueJewel1 +{variant:2,3}(7-10)% increased Skeleton Cast speed +{variant:2,3}SkeletonMovementSpeedUniqueJewel1 +{variant:3}Corrupted +]],[[ +Vaal Sentencing +Cobalt Jewel +Source: No longer obtainable +VaalSkillCriticalStrikeChanceCorruptedJewel6 +Corrupted +]],[[ +Weight of Sin +Viridian Jewel +Source: No longer obtainable +IncreasedChaosDamageUniqueCorruptedJewel2 +ReducedMovementVelocityUniqueCorruptedJewel2_ +Corrupted +]], +-- Jewel: Quest rewards +[[ +Assassin's Haste +Cobalt Jewel +Source: No longer obtainable +Limited to: 1 +ManaRegenerationUniqueJewel43 +MovementVelocityUniqueJewel43 +AttackAndCastSpeedJewelUniqueJewel43 +]],[[ +Conqueror's Efficiency +Crimson Jewel +Source: No longer obtainable +Limited to: 1 +ManaCostReductionUniqueJewel44 +SkillEffectDurationUniqueJewel44 +ManaReservationEfficiencyUniqueJewel44_ +]],[[ +Replica Conqueror's Efficiency +Crimson Jewel +Source: No longer obtainable +League: Heist +Limited to: 1 +SkillEffectDurationUniqueJewel44 +MaximumRageUnique__2 +ManaCostTotalNonChannelledUnique__1__ +]],[[ +Conqueror's Longevity +Viridian Jewel +Source: No longer obtainable +Variant: Pre 3.16.0 +Variant: Current +Limited to: 1 +{variant:1}3% chance to Avoid Elemental Ailments +{variant:2}ChanceToAvoidElementalStatusAilmentsUniqueJewel46 +{variant:1}8% increased Life Recovery from Flasks +{variant:2}FlaskLifeRecoveryRateUniqueJewel46 +{variant:1}3% chance to Suppress Spell Damage +{variant:2}5% chance to Suppress Spell Damage +]],[[ +Conqueror's Potency +Cobalt Jewel +Source: No longer obtainable +Limited to: 1 +CurseEffectivenessUniqueJewel45 +8% increased effect of Flasks +3% increased effect of Non-Curse Auras you Cast +]],[[ +Poacher's Aim +Viridian Jewel +Source: No longer obtainable +Limited to: 1 +PierceChanceUniqueJewel41 +ProjectileDamageJewelUniqueJewel41 +]],[[ +Survival Instincts +Viridian Jewel +Source: No longer obtainable +Limited to: 1 Survival +Variant: Pre 3.16.0 +Variant: Current +{variant:1}DexterityUniqueJewel8 +{variant:1}AllResistancesUniqueJewel8 +{variant:2}FlaskChargesUniqueJewel___8 +{variant:2}FlaskDurationUniqueJewel_____8 +ItemLimitUniqueJewel8 +]],[[ +Survival Secrets +Cobalt Jewel +Source: No longer obtainable +Limited to: 1 Survival +Variant: Pre 3.16.0 +Variant: Current +{variant:1}AddedManaRegenerationUniqueJewel10 +{variant:1}ElementalDamageUniqueJewel10 +{variant:2}FlaskEffectUniqueJewel_10 +{variant:2}FlaskChargePerSecondInactiveUniqueJewel_10 +ItemLimitUniqueJewel8 +]],[[ +Survival Skills +Crimson Jewel +Source: No longer obtainable +Limited to: 1 Survival +Variant: Pre 3.16.0 +Variant: Current +{variant:1}IncreasedPhysicalDamagePercentUniqueJewel9 +{variant:1}IncreasedPhysicalDamageReductionRatingUniqueJewel9 +{variant:2}FlaskChargeOnHitNonUniqueUniqueJewel____9 +{variant:2}FlaskChargesFromKillUniqueJewel_9 +ItemLimitUniqueJewel8 +]],[[ +Warlord's Reach +Crimson Jewel +Source: No longer obtainable +Variant: Pre 3.16.0 +Variant: Current +Limited to: 1 +{variant:1}8% increased Attack Damage +{variant:1}+0.1 metres to Melee Strike Range +{variant:2}AttackDamageUniqueJewel42 +{variant:2}IncreasedMeleeWeaponAndUnarmedRangeUniqueJewel42 +]],[[ +The Adorned +Crimson Jewel +Variant: Pre 3.25.0 +Variant: Current +League: Affliction +Source: Vaal Aspect Combination +{variant:1}(50–150)% increased Effect of Jewel Socket Passive Skills containing Corrupted Magic Jewels +{variant:2}CorruptedMagicJewelModEffectUnique__1 +]], +-- Jewel: Labyrinth rewards +[[ +Emperor's Cunning +Viridian Jewel +Source: Drops in The Eternal Labyrinth +Limited to: 1 +PercentIncreasedAccuracyJewelUnique__1 +ActorSizeUniqueRingDemigods1 +PercentageDexterityUniqueJewel29 +]],[[ +Emperor's Mastery +Prismatic Jewel +Source: Drops in The Eternal Labyrinth +Limited to: 1 +MaximumLifeUnique__2 +ActorSizeUnique__1 +AllDefencesUnique__1 +AllAttributesPercentUnique__1 +]],[[ +Emperor's Might +Crimson Jewel +Source: Drops in The Eternal Labyrinth +Limited to: 1 +AllDamageUniqueRing8 +ActorSizeUniqueRingDemigods1 +PercentageStrengthUniqueJewel29 +]],[[ +Emperor's Wit +Cobalt Jewel +Source: Drops in The Eternal Labyrinth +Limited to: 1 +CriticalStrikeChanceUniqueRapier1 +ActorSizeUniqueRingDemigods1 +PercentageIntelligenceUnique__2 +]], +-- Jewel: Timeless +[[ +Brutal Restraint +Timeless Jewel +League: Legion +Source: Drops from Maraketh Legion +Requires Level: 20 +Limited to: 1 Historic +Variant: Asenath (Dance with Death) +Variant: Deshret (Wind Dancer) (Pre 3.11.0) +Variant: Nasima (Second Sight) +Variant: Balbala (The Traitor) +Radius: Large +Implicits: 0 +{variant:1}Denoted service of (500-8000) dekhara in the akhara of Asenath +{variant:2}Denoted service of (500-8000) dekhara in the akhara of Deshret +{variant:3}Denoted service of (500-8000) dekhara in the akhara of Nasima +{variant:4}UniqueJewelAlternateTreeInRadiusMaraketh +Passives in radius are Conquered by the Maraketh +Historic +]],[[ +Elegant Hubris +Timeless Jewel +League: Legion +Source: Drops from Eternal Legion +Requires Level: 20 +Limited to: 1 Historic +Variant: Cadiro (Supreme Decadence) +Variant: Chitus (Supreme Ego) (Pre 3.11.0) +Variant: Victario (Supreme Grandstanding) +Variant: Caspiro (Supreme Ostentation) +Radius: Large +Implicits: 0 +{variant:1}UniqueJewelAlternateTreeInRadiusEternal +{variant:2}Commissioned (2000-160000) coins to commemorate Chitus +{variant:3}Commissioned (2000-160000) coins to commemorate Victario +{variant:4}Commissioned (2000-160000) coins to commemorate Caspiro +Passives in radius are Conquered by the Eternal Empire +Historic +]],[[ +Glorious Vanity +Timeless Jewel +League: Legion +Source: Drops from Vaal Legion +Requires Level: 20 +Limited to: 1 Historic +Variant: Doryani (Corrupted Soul) +Variant: Xibaqua (Divine Flesh) +Variant: Zerphi (Eternal Youth) (Pre 3.11.0) +Variant: Ahuana (Immortal Ambition) +Radius: Large +Implicits: 0 +{variant:1}Bathed in the blood of (100-8000) sacrificed in the name of Doryani +{variant:2}UniqueJewelAlternateTreeInRadiusVaal +{variant:3}Bathed in the blood of (100-8000) sacrificed in the name of Zerphi +{variant:4}Bathed in the blood of (100-8000) sacrificed in the name of Ahuana +Passives in radius are Conquered by the Vaal +Historic +]],[[ +Lethal Pride +Timeless Jewel +League: Legion +Source: Drops from Karui Legion +Requires Level: 20 +Limited to: 1 Historic +Variant: Kaom (Strength of Blood) +Variant: Kiloava (Glancing Blows) (Pre 3.11.0) +Variant: Rakiata (Tempered by War) +Variant: Akoya (Chainbreaker) +Radius: Large +Implicits: 0 +{variant:1}UniqueJewelAlternateTreeInRadiusKarui +{variant:2}Commanded leadership over (10000-18000) warriors under Kiloava +{variant:3}Commanded leadership over (10000-18000) warriors under Rakiata +{variant:4}Commanded leadership over (10000-18000) warriors under Akoya +Passives in radius are Conquered by the Karui +Historic +]],[[ +Militant Faith +Timeless Jewel +League: Legion +Source: Drops from Templar Legion +Requires Level: 20 +Limited to: 1 Historic +Has Alt Variant: true +Has Alt Variant Two: true +Selected Variant: 1 +Variant: Avarius (Power of Purpose) +Variant: Dominus (Inner Conviction) +Variant: Venarius (The Agnostic) (Pre 3.11.0) +Variant: Maxarius (Transcendence) +Variant: Totem Damage +Variant: Brand Damage +Variant: Channelling Damage +Variant: Area Damage +Variant: Elemental Damage +Variant: Elemental Resistances +Variant: Effect of non-Damaging Ailments +Variant: Elemental Ailment Duration +Variant: Duration of Curses +Variant: Minion Attack and Cast Speed +Variant: Minions Accuracy Rating +Variant: Mana Regen +Variant: Skill Cost +Variant: Non-Curse Aura Effect +Variant: Defences from Shield +Radius: Large +Implicits: 0 +{variant:1}Carved to glorify (2000-10000) new faithful converted by High Templar Avarius +{variant:2}Carved to glorify (2000-10000) new faithful converted by High Templar Dominus +{variant:3}Carved to glorify (2000-10000) new faithful converted by High Templar Venarius +{variant:4}UniqueJewelAlternateTreeInRadiusTemplar +{variant:5}TotemDamagePerDevotion +{variant:6}BrandDamagePerDevotion +{variant:7}ChannelledSkillDamagePerDevotion +{variant:8}AreaDamagePerDevotion +{variant:9}ElementalDamagePerDevotion_ +{variant:10}ElementalResistancesPerDevotion +{variant:11}AilmentEffectPerDevotion +{variant:12}ElementalAilmentSelfDurationPerDevotion_ +{variant:13}CurseSelfDurationPerDevotion +{variant:14}MinionAttackAndCastSpeedPerDevotion +{variant:15}MinionAccuracyRatingPerDevotion_ +{variant:16}AddedManaRegenerationPerDevotion +{variant:17}ReducedManaCostPerDevotion +{variant:18}AuraEffectPerDevotion +{variant:19}ShieldDefencesPerDevotion +Passives in radius are Conquered by the Templars +Historic +]], +} diff --git a/src/Export/Uniques/mace.lua b/src/Export/Uniques/mace.lua new file mode 100644 index 0000000000..02918735dc --- /dev/null +++ b/src/Export/Uniques/mace.lua @@ -0,0 +1,913 @@ +-- Item data (c) Grinding Gear Games + +return { +-- Weapon: One Handed Mace +[[ +Brightbeak +War Hammer +Variant: Pre 2.6.0 +Variant: Pre 3.7.0 +Variant: Current +Requires Level 20, 71 Str +Implicits: 2 +{variant:1}20% increased Stun Duration on Enemies +{variant:2,3}StunThresholdReductionImplicitMace1 +LocalIncreasedPhysicalDamagePercentUniqueOneHandMace1 +{variant:1,2}LocalIncreasedAttackSpeedUniqueTwoHandMace4 +{variant:3}LocalIncreasedAttackSpeedUniqueOneHandMace1 +LocalCriticalStrikeChanceUniqueOneHandMace1 +FireResistUniqueOneHandMace1 +LightningResistUniqueOneHandMace1 +]],[[ +Callinellus Malleus +Auric Mace +Variant: Pre 2.6.0 +Variant: Current +Requires Level 66, 212 Str +Implicits: 2 +{variant:1}40% increased Stun Duration on Enemies +{variant:2}StunThresholdReductionImplicitMace2 +LocalAddedPhysicalDamageUniqueOneHandMace5 +LocalIncreasedPhysicalDamagePercentUniqueTwoHandMace8 +StunThresholdReductionUniqueOneHandMace5 +CannotKnockBackUniqueOneHandMace5_ +ChillOnAttackStunUniqueOneHandMace5 +]],[[ +Cameria's Maul +Gavel +Variant: Pre 2.6.0 +Variant: Current +Requires Level 60, 212 Str +Implicits: 2 +{variant:1}40% increased Stun Duration on Enemies +{variant:2}StunThresholdReductionImplicitMace2 +LocalIncreasedPhysicalDamageUniqueOneHandMace4 +LocalAddedColdDamageUniqueOneHandMace4_ +LocalCriticalStrikeChanceUniqueOneHandMace4 +ColdWeaponDamageUniqueOneHandMace4 +IncreasedRarityWhenSlayingFrozenUniqueOneHandMace4 +]],[[ +Cameria's Avarice +Gavel +Source: Vendor Recipe +Requires Level 60, 212 Str +Implicits: 1 +StunThresholdReductionImplicitMace2 +LocalIncreasedPhysicalDamageUniqueOneHandMace4 +LocalAddedPhysicalDamageUnique__34 +LocalCriticalStrikeChanceUniqueOneHandMace4 +IncreasedRarityWhenSlayingFrozenUniqueOneHandMace4 +ColdWeaponDamageUniqueOneHandMace4 +GrantsLevel20IcicleNovaTriggerUnique__1 +]],[[ +Clayshaper +Rock Breaker +Variant: Pre 2.6.0 +Variant: Pre 3.19.0 +Variant: Current +Requires Level 41, 134 Str +Implicits: 2 +{variant:1}40% increased Stun Duration on Enemies +{variant:2}StunThresholdReductionImplicitMace2 +GrantsLevel12StoneGolem +LocalAddedPhysicalDamageUnique__9 +IncreasedAttackSpeedImplicitQuiver10New +{variant:1,2}MinionLifeUnique__1 +MaximumGolemsUnique__1 +{variant:1,2}Minions deal (5-8) to (12-16) Added Attack Physical Damage +{variant:3}GolemsAddedPhysicalDamageUnique__1 +]],[[ +Flesh-Eater +Dream Mace +Variant: Pre 2.6.0 +Variant: Current +Requires Level 32, 107 Str +Implicits: 2 +{variant:1}20% increased Stun Duration on Enemies +{variant:2}StunThresholdReductionImplicitMace1 +LocalIncreasedPhysicalDamagePercentUniqueOneHandMace8 +LocalAddedPhysicalDamageUniqueOneHandMace8 +LocalIncreasedAttackSpeedUniqueOneHandMace8 +1% of Physical Attack Damage leeched as Life +{variant:1}10% Chance to cause Bleeding on Hit +{variant:2}30% Chance to cause Bleeding on Hit +{variant:1}1% of Attack Damage leeched as Life against Bleeding Enemies +{variant:2}3% of Attack Damage leeched as Life against Bleeding Enemies +]],[[ +Frostbreath +Ornate Mace +Variant: Pre 2.6.0 +Variant: Pre 3.0.0 +Variant: Current +Requires Level 50, 161 Str +Implicits: 2 +{variant:1}40% increased Stun Duration on Enemies +{variant:2,3}StunThresholdReductionImplicitMace2 +{variant:1,2}Adds (16-22) to (26-32) Physical Damage +{variant:3}LocalAddedPhysicalDamageUnique__6_ +{variant:1,2}Adds (16-22) to (26-32) Cold Damage +{variant:3}LocalAddedColdDamageUnique__2 +LocalIncreasedAttackSpeedUnique__18 +FireResistUniqueBootsDex2 +IncreasedChillDurationUnique__1 +Attacks with this Weapon deal double Damage to Chilled Enemies +]],[[ +Replica Frostbreath +Ornate Mace +League: Heist +Source: Steal from a unique{Curio Display} during a Grand Heist +Requires Level 50, 161 Str +Implicits: 1 +StunThresholdReductionImplicitMace2 +LocalAddedChaosDamageUnique__2 +LocalIncreasedAttackSpeedUnique__11 +ChaosResistUnique__15 +ChaosDamageCanChill +LocalDoubleDamageToChilledEnemiesUnique__1 +]],[[ +Gorebreaker +Spiked Club +Variant: Pre 2.6.0 +Variant: Current +Requires Level 10, 41 Str +Implicits: 2 +{variant:1}20% increased Stun Duration on Enemies +{variant:2}StunThresholdReductionImplicitMace1 +LocalIncreasedPhysicalDamagePercentUniqueOneHandMace6 +LocalReducedAttackSpeedUniqueOneHandMace6 +StunThresholdReductionUniqueOneHandMace6 +StunDurationUniqueOneHandMace6 +MeleeDamageAgainstBleedingEnemiesUniqueOneHandMace6 +]],[[ +Lavianga's Wisdom +War Hammer +League: Legion +Variant: Pre 2.6.0 +Variant: Pre 3.7.0 +Variant: Current +Requires Level 20, 71 Str +Implicits: 2 +{variant:1}20% increased Stun Duration on Enemies +{variant:2,3}StunThresholdReductionImplicitMace1 +{variant:3}LocalIncreasedPhysicalDamagePercentUniqueOneHandMace7 +{variant:1,2}IncreasedLifeImplicitShield1 +{variant:1,2}IncreasedManaUniqueBootsStrDex3 +{variant:3}IncreasedLifeUniqueOneHandMace7 +{variant:3}IncreasedManaUniqueOneHandMace7 +{variant:1,2}LocalIncreasedPhysicalDamagePercentUnique__7 +ReducedMovementVelocityUniqueOneHandMace7 +{variant:1,2}10% increased Area of Effect of Area Skills +{variant:3}AreaOfEffectUniqueOneHandMace7 +{variant:1,2}(10-15)% increased Area Damage +{variant:3}AreaDamageUniqueOneHandMace7 +]],[[ +Mjölner +Gavel +Variant: Pre 2.0.0 +Variant: Pre 2.4.0 +Variant: Pre 2.6.0 +Variant: Pre 3.15.0 +Variant: Current +Requires Level 60, 412 Str, 300 Int +Implicits: 2 +{variant:1,2,3}40% increased Stun Duration on Enemies +{variant:4,5}StunThresholdReductionImplicitMace2 +LocalIncreasedPhysicalDamagePercentUniqueOneHandMace3 +AdditionalChainUniqueOneHandMace3 +{variant:1,2,3,4}(30-40)% increased Lightning Damage with Attack Skills +{variant:5}WeaponLightningDamageUniqueOneHandMace3 +StrengthRequirementsUniqueOneHandMace3 +IntelligenceRequirementsUniqueOneHandMace3 +{variant:1}50% chance to Cast a Socketed Lightning Spell on Hit +{variant:2}30% chance to Cast a Socketed Lightning Spell on Hit +{variant:3,4,5}CastSocketedLightningSpellsOnHit +{variant:1,2,3,4}Socketed Lightning Spells deal 100% increased Spell Damage if Triggered +]],[[ +Nebulis +Void Sceptre +Variant: Pre 3.27.0 +Variant: Current +League: Synthesis +Source: Drops from unique{Synthete Nightmare} in normal{The Cortex} (Uber) +Requires Level 68, 104 Str, 122 Int +Implicits: 1 +ElementalDamagePercentImplicitSceptre3 +{variant:2}(80-120)% increased Implicit Modifier magnitudes +IncreasedCastSpeedUniqueAmulet1 +{variant:1}ColdDamagePerResistanceAbove75Unique__1 +{variant:1}LightningDamagePerResistanceAbove75Unique__1 +{variant:2}ElementalDamagePerResistanceAbove75Unique_1 +]],[[ +Replica Nebulis +Void Sceptre +Variant: Pre 3.27.0 +Variant: Current +League: Heist +Source: Steal from a unique{Curio Display} during a Grand Heist +Requires Level 68, 104 Str, 122 Int +Implicits: 1 +ElementalDamagePercentImplicitSceptreNew18 +{variant:2}(80-120)% increased Implicit Modifier magnitudes +IncreasedCastSpeedUnique__11__ +{variant:1}ColdDamagePerMissingColdResistanceUnique__1 +{variant:1}FireDamagePerMissingFireResistanceUnique__1 +{variant:2}(10-15)% increased Elemental Damage per 1% Missing Fire, Cold, or Lightning Resistance, up to a maximum of 450% +]],[[ +Nebuloch +Nightmare Mace +Elder Item +Source: Drops from unique{The Elder} +Variant: Pre 3.4.0 +Variant: Current +Requires Level 68, 212 Str +Implicits: 1 +StunThresholdReductionImplicitMace1 +LocalAddedPhysicalDamageUnique__30_ +AttackPhysicalDamageAddedAsFireUnique__2 +ChaosResistancePerEnduranceChargeUnique__1_ +ReducedElementalDamageTakenHitsPerEnduranceChargeUnique__1 +AddedPhysicalDamagePerEnduranceChargeUnique__1 +ArmourPerEnduranceChargeUnique__1 +{variant:1}400 Fire Damage taken per second per Endurance Charge if you've been Hit Recently +{variant:2}DamageTakenPerEnduranceChargeWhenHitUnique__1_ +]], +-- Weapon: Sceptre +[[ +Augyre +Void Sceptre +Elder Item +Variant: Pre 3.5.0 +Variant: Current +Requires Level 68, 104 Str, 122 Int +Implicits: 1 +ElementalDamagePercentImplicitSceptreNew22 +LocalIncreasedPhysicalDamagePercentUnique__29 +IncreasedAttackSpeedUniqueBodyStr3 +LocalCriticalStrikeChanceUnique__14 +ConvertPhysicaltoLightningUnique__4 +GainElementalOverloadEvery16SecondsUnique__1 +GainResoluteTechniqueWithoutElementalOverloadUnique__1 +{variant:2}PhysicalDamageWhileResoluteTechniqueUnique__1__ +]],[[ +Axiom Perpetuum +Bronze Sceptre +Variant: Pre 2.3.0 +Variant: Current +Requires Level 10, 22 Str, 22 Int +Implicits: 2 +{variant:1}ElementalDamageUniqueJewel10 +{variant:2}ElementalDamagePercentImplicitSceptreNew3 +IncreasedCastSpeedUnique__4 +(100-140)% increased Critical Strike Chance for Spells +SpellAddedFireDamageUnique__4 +SpellAddedColdDamageUnique__3 +SpellAddedLightningDamageUnique__3 +]],[[ +Balefire +Opal Sceptre +Requires Level 60, 95 Str, 131 Int +Implicits: 1 +ElementalDamagePercentImplicitSceptre3 +ScorchingRaySkillUnique__1 +IncreasedCastSpeedUnique__10 +VillageMaximumLifeOnKillPercent +VillageMaximumManaOnKillPercent +FireBeamLengthUnique__1 +]],[[ +Bitterdream +Shadow Sceptre +Requires Level 32, 52 Str, 62 Int +Implicits: 1 +ElementalDamagePercentImplicitSceptreNew8 +DisplaySupportedByBonechillUnique__1 +DisplaySupportedByHypothermiaUnique__1 +DisplaySupportedByIceBiteUnique__1 +DisplaySupportedByColdPenetrationUnique__1 +DisplaySupportedByAddedColdDamageUnique__1 +DisplaySupportedByReducedManaUnique__1 +]],[[ +Replica Bitterdream +Shadow Sceptre +Variant: Pre 3.23.0 +Variant: Current +League: Heist +Source: Steal from a unique{Curio Display} during a Grand Heist +Requires Level 32, 52 Str, 62 Int +Implicits: 1 +ElementalDamagePercentImplicitSceptreNew12___ +{variant:1}Socketed Gems are Supported by Level 1 Elemental Penetration +{variant:2}DisplaySupportedByElementalPenetrationUnique__2 +DisplaySupportedByImmolateUnique__1 +DisplaySupportedByUnboundAilmentsUnique__1__ +DisplaySupportedByIceBiteUnique__2 +DisplaySupportedByReducedManaUnique__2 +SupportedByInnervateUnique__2 +]],[[ +The Black Cane +Royal Sceptre +Requires Level 50, 86 Str, 86 Int +Implicits: 1 +ElementalDamagePercentImplicitSceptreNew13 +IntelligenceImplicitAmulet1 +IncreasedCastSpeedUnique__19__ +ManaRegenerationUnique__11___ +MinionDamageUnique__8_ +PhantasmGrantsBuffUnique__1 +]],[[ +Breath of the Council +Carnal Sceptre +Variant: Pre 3.0.0 +Variant: Current +Requires Level 66, 113 Str, 113 Int +Implicits: 1 +ElementalDamagePercentImplicitSceptreNew20 +LocalIncreasedPhysicalDamagePercentUnique__16 +{variant:1}IncreasedChaosDamageUnique__4 +{variant:2}IncreasedChaosDamageUnique__2 +10% increased Area of Effect of Area Skills +40% increased Chaos Skill Effect Duration +]],[[ +Brutus' Lead Sprinkler +Ritual Sceptre +League: Torment +Variant: Pre 2.3.0 +Variant: Pre 2.6.0 +Variant: Pre 3.0.0 +Variant: Current +Requires Level 28, 51 Str, 51 Int +Implicits: 2 +{variant:1}ElementalDamageUniqueDescentBelt1 +{variant:2,3,4}ElementalDamagePercentImplicitSceptreNew6 +LocalIncreasedPhysicalDamageUniqueSceptre9 +{variant:1,2}Adds 15 to 25 Fire Damage against Ignited Enemies +LocalAddedPhysicalDamageUniqueSceptre9 +{variant:3}Adds 2 to 4 Fire Damage to Attacks per 10 Strength +{variant:4}AddedFireDamagePerStrengthUnique__1 +FireDamagePercentUniqueSceptre9 +LocalIncreasedAttackSpeedUnique__33 +LocalCriticalStrikeChanceUniqueTwoHandMace6 +]],[[ +Cerberus Limb +Blood Sceptre +League: Delve +Source: Drops from unique{Ahuatotli, the Blind} +Requires Level 47, 81 Str, 81 Int +Implicits: 1 +ElementalDamagePercentImplicitSceptreNew14 +SpellDamageUnique__9 +IncreasedCastSpeedUnique__14 +LifeLeechFromSpellsWith30BlockOnShieldUnique__1_ +EnergyShieldPerArmourOnShieldUnique__1 +ArmourPerEvasionRatingOnShieldUnique__1 +EvasionRatingPerEnergyShieldOnShieldUnique__1 +]],[[ +The Dark Seer +Shadow Sceptre +League: Beyond +Variant: Pre 2.3.0 +Variant: Pre 3.0.0 +Variant: Pre 3.11.0 (Life/Mana) +Variant: Pre 3.11.0 (Life/ES) +Variant: Pre 3.11.0 (Mana/ES) +Variant: Pre 3.24.0 (Life/Mana) +Variant: Pre 3.24.0 (Life/ES) +Variant: Pre 3.24.0 (Mana/ES) +Variant: Current (Life/Mana) +Variant: Current (Life/ES) +Variant: Current (Mana/ES) +Requires Level 32, 52 Str, 62 Int +Implicits: 2 +{variant:1}15% increased Elemental Damage +{variant:2,3,4,5,6,7,8,9,10,11}ElementalDamagePercentImplicitSceptreNew8 +{variant:1,2,3,4,5}(30-50)% increased Global Damage +{variant:6,7,8}AllDamageUniqueSceptre8 +{variant:9,10,11}+2 to Level of All Spell Skill Gems +{variant:1,2,3,4,5}7% Global chance to Blind Enemies on hit +{variant:6,7,8,9,10,11}GlobalChanceToBlindOnHitUniqueSceptre8 +Blind does not affect your Chance to Hit +MaledictionOnBlindWhileBlindedUnique__1 +{variant:1,2}ManaGainedOnEnemyDeathPerLevelUniqueSceptre8 +{variant:1,2}EnergyShieldGainedOnEnemyDeathPerLevelUniqueSceptre8 +{variant:3,4,6,7}+1 to maximum Life per Level +{variant:9,10}+(1-2) to maximum Life per Level +{variant:3,5,6,8}+1 to maximum Mana per Level +{variant:9,11}+(1-2) to maximum Mana per Level +{variant:4,5,7,8}+1 to maximum Energy Shield per Level +{variant:10,11}+(1-2) to maximum Energy Shield per Level +]],[[ +Death's Hand +Karui Sceptre +Variant: Pre 2.3.0 +Variant: Pre 3.7.0 +Variant: Current +Requires Level 56, 96 Str, 96 Int +Implicits: 2 +{variant:1}ElementalDamagePercentUnique__2 +{variant:2,3}ElementalDamagePercentImplicitSceptreNew17 +{variant:1,2}Adds (30-41) to (80-123) Physical Damage +{variant:3}LocalAddedPhysicalDamageUniqueSceptre10 +(20-50)% increased Critical Strike Chance +PowerChargeOnStunUniqueSceptre10 +UnholyMightOnCritUniqueSceptre10 +]],[[ +Doon Cuebiyari +Vaal Sceptre +Variant: Pre 2.3.0 +Variant: Current +Requires Level 64, 113 Str, 113 Int +Implicits: 2 +{variant:1}ElementalDamagePercentImplicitSceptreNew1 +{variant:2}ElementalDamagePercentImplicitSceptreNew21__ +StrengthUniqueSceptre6 +IncreasedCastSpeedUniqueSceptre6 +IncreasedManaUniqueTwoHandSword2 +DisplaySocketedGemsSupportedByIronWillUniqueSceptre6 +DamagePerStrengthInMainHandUniqueSceptre6 +ArmourPerStrengthInOffHandUniqueSceptre6 +]],[[ +Doryani's Catalyst +Vaal Sceptre +Source: Drops from unique{Atziri, Queen of the Vaal} in normal{The Apex of Sacrifice} +Variant: Pre 2.3.0 +Variant: Current +Requires Level 75, 113 Str, 113 Int +Implicits: 2 +{variant:1}ElementalDamageUniqueJewel10 +{variant:2}ElementalDamagePercentImplicitSceptreNew20 +SocketedGemsGetElementalProliferationUniqueSceptre7 +LocalAddedPhysicalDamageUniqueSceptre7 +LocalIncreasedAttackSpeedUniqueSceptre7 +IncreasedCastSpeedUniqueGlovesDemigods1 +CriticalSrikeChanceUniqueSceptre7 +ElementalDamageLeechedAsLifePermyriadUniqueSceptre7_ +ElementalDamageUniqueSceptre7 +]],[[ +Earendel's Embrace +Grinning Fetish +Requires Level 35, 62 Str, 62 Int +Implicits: 1 +ElementalDamagePercentImplicitSceptreNew9 +AllAttributesUnique__22_ +MinionDamageUniqueTwoHandSword4 +SkeletonsCoverEnemiesInAshUnique__1 +SkeletonsTakeFireDamagrPerSecondUnique__1 +SkeletonsHaveAvatarOfFireUnique__1_ +]],[[ +Replica Earendel's Embrace +Grinning Fetish +League: Heist +Source: Steal from a unique{Curio Display} during a Grand Heist +Requires Level 35, 62 Str, 62 Int +Implicits: 1 +ElementalDamagePercentImplicitSceptreNew10 +AllAttributesUnique__19 +MinionDamageUnique__5 +ZombiesCoverInAshOnHitUnique__1 +Raised Zombies take (15.0-30.0)% of their Maximum Life per second as Fire Damage +ZombiesHaveAvatarOfFireUnique__1 +]],[[ +Maata's Teaching +Karui Sceptre +Variant: Pre 3.25.0 +Variant: Current +Requires Level 56, 96 Str, 96 Int +Implicits: 1 +IntelligenceUniqueBodyStrInt3 +{variant:1}LocalCriticalStrikeChanceUniquSceptre10 +{variant:2}LocalCriticalStrikeChanceUnique__21 +GlobalIncreaseMinionSpellSkillGemLevelUnique__1 +Minions' Base Attack Critical Strike Chance is equal to the Critical Strike Chance of your Main Hand Weapon +]],[[ +Mon'tregul's Grasp +Void Sceptre +Variant: Pre 1.2.0 +Variant: Pre 2.3.0 +Variant: Pre 2.6.0 +Variant: Pre 3.19.0 +Variant: Current +Requires Level 68, 104 Str, 122 Int +Implicits: 2 +{variant:1,2}15% increased Elemental Damage +{variant:3,4,5}ElementalDamagePercentImplicitSceptre3 +NumberOfZombiesSummonedPercentageUniqueSceptre3 +{variant:1}Raised Zombies have +500 to maximum Life +{variant:2,3}Raised Zombies have +2000 to maximum Life +{variant:4,5}ZombieLifeUniqueSceptre3 +ZombieChaosElementalResistsUniqueSceptre3 +ZombieSizeUniqueSceptre3_ +{variant:1,2,3,4}Enemies Killed by Zombies' Hits Explode, dealing 20% of their Life as Fire Damage +{variant:5}ZombiesExplodeEnemiesOnHitUniqueSceptre3 +{variant:1,2,3}Raised Zombies deal (80-100)% increased Physical Damage +{variant:4}Raised Zombies deal (80-100)% more Physical Damage +{variant:5}ZombieDamageUniqueSceptre3 +]],[[ +Nycta's Lantern +Crystal Sceptre +Variant: Pre 2.0.0 +Variant: Pre 2.3.0 +Variant: Pre 2.6.0 +Variant: Pre 3.19.0 +Variant: Current +Requires Level 41, 59 Str, 85 Int +Implicits: 2 +{variant:1,2}ElementalDamageUniqueSceptre1 +{variant:3,4,5}ElementalDamagePercentImplicitSceptre2 +{variant:4}LocalIncreaseSocketedFireGemLevelUnique__1_ +{variant:1,2,3}ItemActsAsFireDamageSupportUniqueSceptre2 +{variant:1,2,3}ItemActsAsColdToFireSupportUniqueSceptre2 +{variant:1,2,3,4}ItemActsAsFirePenetrationSupportUniqueSceptre2 +{variant:4}Socketed Gems deal 63 to 94 additional Fire Damage +{variant:1,2,3,4}TalismanSpellDamage +{variant:2,3,4,5}LocalIncreasedPhysicalDamagePercentUniqueTwoHandMace8 +{variant:5}LocalAddedFireDamageUnique__7 +{variant:1,2,3,4}LifeGainPerTargetUniqueSceptre2 +{variant:1,2,3,4}LightRadiusUniqueBodyInt8 +{variant:5}LightRadiusUniqueSceptre2 +{variant:5}MutatedUniqueTwoHandMace6KeystoneBattlemage +]],[[ +Sign of the Sin Eater +Tyrant's Sekhem +League: Legion +Requires Level 58, 99 Str, 99 Int +Implicits: 1 +ElementalDamagePercentImplicitSceptreNew16 +StrengthIntelligenceUnique__2 +GrantsLevel30SmiteUnique__1 +ElementalAilmentsOnYouInsteadOfAlliesUnique__1 +]],[[ +Singularity +Platinum Sceptre +Variant: Pre 2.3.0 +Variant: Pre 3.19.0 +Variant: Current +Requires Level 62, 113 Str, 113 Int +Implicits: 2 +{variant:1}ElementalDamageUniqueJewel10 +{variant:2,3}ElementalDamagePercentImplicitSceptreNew11 +{variant:1,2}Adds (30-40) to (60-70) Lightning Damage to Spells +{variant:3}SpellAddedLightningDamageUnique__2 +IncreasedCastSpeedUnique__2 +ManaCostReductionUnique__1 +DisplayNearbyEnemiesAreSlowedUnique__1 +{variant:1,2}(60-80)% increased Damage with Hits and Ailments against Hindered Enemies +{variant:3}DamageAgainstNearEnemiesUnique__1 +]],[[ +Spine of the First Claimant +Iron Sceptre +Source: No longer obtainable +Variant: Pre 2.3.0 +Variant: Pre 3.5.0 +Variant: Current +Requires Level 20, 38 Str, 38 Int +Implicits: 2 +{variant:1}ElementalDamageUniqueJewel10 +{variant:2,3}ElementalDamagePercentImplicitSceptreNew5 +LocalIncreasedPhysicalDamagePercentUnique__4 +IncreasedDamageAgainstFrozenEnemiesUnique__1 +ColdDamagePercentUnique__3 +{variant:3}ColdDamageOverTimeMultiplierUnique__1 +IncreasedAttackSpeedUniqueGlovesStrDex1 +IncreasedCastSpeedUnique__1 +ChanceToFreezeUnique__1 +]],[[ +The Supreme Truth +Crystal Sceptre +Variant: Pre 2.0.0 +Variant: Pre 2.3.0 +Variant: Current +Requires Level 41, 59 Str, 136 Int +Implicits: 2 +{variant:1,2}ElementalDamagePercentImplicitSceptre1 +{variant:3}ElementalDamagePercentImplicitSceptreNew15 +LocalIncreaseSocketedGemLevelUnique__4 +LocalIncreasedPhysicalDamagePercentUniqueTwoHandMace7 +LocalIncreasedAttackSpeedUniqueSceptre1 +{variant:1}IncreasedExperienceUniqueIntHelmet3 +{variant:2,3}IncreasedExperienceUniqueSceptre1 +ElementalDamagePercentImplicitSceptreNew4 +IncreasedIntelligenceRequirementsUniqueSceptre1 +]],[[ +Yaomac's Accord +Vaal Sceptre +League: Ultimatum +Source: Drops from unique{The Trialmaster} +Requires Level 64, 113 Str, 113 Int +Implicits: 1 +ElementalDamagePercentImplicitSceptreNew20 +VaalSkillDamageUnique__1 +VaalSoulGainPreventionUnique__1__ +GainRandomChargeOnVaalSkillUseUnique__1_ +KeystoneShepherdOfSoulsUnique__1 +]],[[ +Cadigan's Authority +Platinum Sceptre +Source: Obtained from unique{Shipping} in normal{Kingsmarch} +Requires Level 62, 113 Str, 113 Int +Implicits: 1 +ElementalDamagePercentImplicitSceptreNew19 +LocalAddedPhysicalDamageUnique__38 +AdditionalTotemsUniqueScepter_1 +Maximum2OfSameTotemUnique__1 +SummonTotemCastSpeedUnique__3 +MutatedUniqueTwoHandMace6KeystoneBattlemage +]], +-- Weapon: Two Handed Mace +[[ +Brain Rattler +Meatgrinder +Variant: Pre 2.6.0 +Variant: Pre 3.11.0 +Variant: Pre 3.26.0 +Variant: Current +Implicits: 3 +{variant:1}20% increased Stun Duration on Enemies +{variant:2}StunDurationImplicitMace1 +{variant:3,4}DoubleDamageChanceImplicitMace1 +{variant:1,2}Adds (80-100) to (320-370) Physical Damage +{variant:3}Adds (60-80) to (270-320) Physical Damage +{variant:4}LocalAddedPhysicalDamageUnique__24 +ConvertPhysicaltoLightningUnique__1 +{variant:1,2}ChanceToShockUniqueStaff8 +{variant:3,4}ChanceToShockUnique__2_ +{variant:1,2}HitsCauseMonsterFleeUniqueRing1 +LightningPenetrationUnique__1 +ShockedEnemyCastSpeedUnique__1 +ShockedEnemyMovementSpeedUnique__1 +{variant:3,4}AttacksShockAsIfDealingMoreDamageUnique__2 +]],[[ +Chober Chaber +Great Mallet +Variant: Pre 2.6.0 +Variant: Pre 3.0.0 +Variant: Current +Requires Level 40, 104 Str +Implicits: 2 +{variant:1}20% increased Stun Duration on Enemies +{variant:2,3}StunDurationImplicitMace1 +LocalIncreaseSocketedMeleeGemLevelUniqueTwoHandMace5 +LocalIncreaseSocketedMinionGemLevelUniqueTwoHandMace5 +{variant:1,2}LocalIncreasedPhysicalDamagePercentUniqueClaw6 +{variant:3}LocalIncreasedPhysicalDamagePercentUniqueTwoHandMace5 +MaximumManaUniqueTwoHandMace5 +MinionLifeUniqueTwoHandMace5 +SkillEffectDurationUniqueTwoHandMace5 +ReducedStrengthRequirementsUniqueTwoHandMace5 +]],[[ +Chaber Cairn +Great Mallet +Source: No longer obtainable +Requires Level 60, 131 Str +Implicits: 1 +StunDurationImplicitMace1 +LocalIncreaseSocketedMeleeGemLevelUniqueTwoHandMace5 +LocalIncreaseSocketedMinionGemLevelUnique__1 +LocalIncreasedPhysicalDamagePercentUniqueTwoHandMace5 +LocalAddedPhyiscalDamageUnique__38 +MaximumManaUniqueTwoHandMace5 +MinionLifeUniqueTwoHandMace5 +SkillEffectDurationUnique__3 +]],[[ +Geofri's Baptism +Brass Maul +Variant: Pre 2.6.0 +Variant: Current +Requires Level 27, 92 Str +Implicits: 2 +{variant:1}20% increased Stun Duration on Enemies +{variant:2}StunDurationImplicitMace1 +LocalIncreasedPhysicalDamagePercentUniqueTwoHandMace2 +LocalAddedColdDamageUniqueTwoHandMace2 +StunDurationUniqueTwoHandMace2 +NearbyEnemiesCannotCritUnique__1 +]],[[ +Geofri's Devotion +Brass Maul +Source: No longer obtainable +Variant: Pre 2.6.0 +Variant: Pre 3.11.0 +Variant: Current +Requires Level 61, 92 Str +Implicits: 2 +{variant:1}20% increased Stun Duration on Enemies +{variant:2,3}StunDurationImplicitMace1 +OnHitWhileCursedTriggeredCurseNovaUnique__1 +LocalIncreasedPhysicalDamagePercentUniqueTwoHandMace2 +{variant:1,2}Adds (50-56) to (73-78) Physical Damage +{variant:3}LocalAddedPhysicalDamageUnique__37 +LocalAddedColdDamageUniqueTwoHandMace2 +StunDurationUniqueTwoHandMace2 +CannotCrit +]],[[ +Hrimnor's Hymn +Sledgehammer +Variant: Pre 2.6.0 +Variant: Current +Requires Level 17, 62 Str +Implicits: 2 +{variant:1}40% increased Stun Duration on Enemies +{variant:2}StunDurationImplicitMace2 +LocalIncreasedPhysicalDamagePercentUniqueTwoHandMace1 +StrengthUniqueTwoHandMace1 +StunThresholdReductionImplicitMace2 +LifeLeechLocalPermyriadUniqueOneHandMace8__ +StunDurationUniqueTwoHandMace3 +]],[[ +Hrimnor's Dirge +Sledgehammer +Source: No longer obtainable +Variant: Pre 2.6.0 +Variant: Current +Requires Level 36, 62 Str +Implicits: 2 +{variant:1}40% increased Stun Duration on Enemies +{variant:2}StunDurationImplicitMace2 +LocalIncreasedPhysicalDamagePercentUniqueTwoHandMace1 +LocalAddedPhysicalDamageUnique__20_ +StrengthUniqueTwoHandMace1 +StunThresholdReductionImplicitMace2 +LifeLeechLocalPermyriadUniqueOneHandMace8__ +StunDurationUniqueTwoHandMace3 +PhysicalAddedAsColdUnique__1 +]],[[ +Jorrhast's Blacksteel +Steelhead +League: Tempest +Variant: Pre 2.6.0 +Variant: Current +Requires Level 44, 143 Str +Implicits: 2 +{variant:1}40% increased Stun Duration on Enemies +{variant:2}StunDurationImplicitMace2 +{variant:2}TriggeredAnimateWeaponUnique__1 +LocalIncreasedPhysicalDamagePercentUniqueTwoHandMace8 +LocalIncreasedAttackSpeedUniqueTwoHandMace8_ +IncreasedCastSpeedUniqueTwoHandMace8 +AnimateWeaponDurationUniqueTwoHandMace8 +NumberOfAdditionalAnimateWeaponCopiesUniqueTwoHandMace8 +]],[[ +Kongor's Undying Rage +Terror Maul +Variant: Pre 2.0.0 +Variant: Pre 2.6.0 +Variant: Pre 3.11.0 +Variant: Current +Requires Level 67, 212 Str +Implicits: 3 +{variant:1,2}20% increased Stun Duration on Enemies +{variant:3}StunDurationImplicitMace1 +{variant:4}ChanceForDoubleStunDurationImplicitMace_1 +{variant:1}Adds (27-36) to (270-360) Physical Damage +{variant:2,3,4}Adds (27-56) to (270-400) Physical Damage +{variant:2,3,4}LocalCriticalStrikeChanceUniqueTwoHandMace6 +AllResistancesUniqueTwoHandMace6_ +AlwaysHitsUniqueTwoHandMace6 +NoBonusesFromCriticalStrikes +{variant:1,2}You gain Onslaught for 2 seconds on Critical Strike +{variant:3,4}UndyingRageOnCritUniqueTwoHandMace6 +]],[[ +Replica Kongor's Undying Rage +Terror Maul +League: Heist +Source: Steal from a unique{Curio Display} during a Grand Heist +Requires Level 67, 212 Str +Implicits: 1 +ChanceForDoubleStunDurationImplicitMace_1 +LocalAddedPhysicalDamageUniqueTwoHandMace6 +LocalCriticalStrikeChanceUniqueTwoHandMace6 +AllResistancesUniqueTwoHandMace6_ +AlwaysHitsUniqueTwoHandMace6 +CriticalMultiplierUniqueAmulet18 +LocalEnergyShieldRegenerationIfCritRecentlyUnique__1 +]],[[ +Marohi Erqi +Karui Maul +League: Legion +Variant: Pre 2.6.0 +Variant: Pre 3.7.0 +Variant: Pre 3.11.0 +Variant: Pre 3.19.0 +Variant: Pre 3.20.0 +Variant: Current +Requires Level 57, 182 Str +Implicits: 3 +{variant:1}20% increased Stun Duration on Enemies +{variant:2,3}StunDurationImplicitMace1 +{variant:4,5,6}StunDurationImplicitMace2 +{variant:1,2,3,4}SocketedGemsGetIncreasedAreaOfEffectUniqueTwoHandMace3 +{variant:1,2}LocalIncreasedPhysicalDamagePercentUnique__18 +{variant:3}LocalIncreasedPhysicalDamagePercentUnique__42 +{variant:4}(200-230)% increased Physical Damage +{variant:5}(400-500)% increased Physical Damage +{variant:6}LocalIncreasedPhysicalDamagePercentUniqueTwoHandMace3 +{variant:1,2}Adds 10 to 20 Physical Damage +{variant:3,4}LocalAddedPhysicalDamageOneHandAxe1 +{variant:1,2,3,4}ReducedAttackSpeedUnique__2 +{variant:5,6}LocalIncreasedAttackSpeedUniqueTwoHandMace3 +{variant:1,2,3,4}MovementVelocityUniqueTwoHandMace3 +StunDurationUniqueTwoHandMace3 +{variant:1,2,3,4}-100 to Accuracy Rating +{variant:5,6}IncreasedAccuracyUniqueTwoHandMace3 +]],[[ +Quecholli +Jagged Maul +Variant: Pre 2.6.0 +Variant: Current +Requires Level 22, 77 Str +Implicits: 2 +{variant:1}20% increased Stun Duration on Enemies +{variant:2}StunDurationImplicitMace1 +LocalIncreasedPhysicalDamagePercentUniqueTwoHandMace7 +LocalAddedPhysicalDamageUniqueTwoHandMace7 +AllAttributesUniqueTwoHandMace7 +LifeGainedFromEnemyDeathUniqueTwoHandMace7 +Enemies killed explode dealing 10% of their Life as Fire Damage +]],[[ +Panquetzaliztli +Jagged Maul +Source: No longer obtainable +Requires Level 61, 77 Str +Implicits: 1 +StunDurationImplicitMace1 +LocalIncreasedPhysicalDamagePercentUniqueTwoHandMace7 +LocalAddedPhysicalDamageUnique__32 +AllAttributesUniqueTwoHandMace7 +Enemies killed explode dealing 10% of their Life as Fire Damage +RecoverPercentMaxLifeOnKillUnique__2 +]],[[ +Serle's Masterwork +Phantom Mace +League: Settlers of Kalguur +Requires Level 53, 170 Str +Implicits: 1 +StunThresholdReductionImplicitMace1 +StrengthUniqueBodyStrInt3 +DexterityImplicitQuiver1 +LocalIncreasedPhysicalDamagePercentUnique__50 +LocalIncreasedAccuracyUnique__3 +Can have 2 additional Runesmithing Enchantments +VillageTripleEnchant1H +]],[[ +Tawhoa's Felling +Piledriver +League: Settlers of Kalguur +Requires Level 61, 212 Str +Implicits: 1 +StunThresholdReductionImplicitMace3_ +Trigger Level 20 Tawhoa's Chosen when you Attack with a Non-Vaal Slam or Strike Skill near an Enemy +StrengthUniqueRing36 +LocalIncreasedPhysicalDamagePercentUnique__49 +StunDurationUniqueQuiver2 +StunThresholdReductionUnique__1___ +]],[[ +Tidebreaker +Imperial Maul +Variant: Pre 3.5.0 +Variant: Pre 3.11.0 +Variant: Current +Requires Level 65, 212 Str +Implicits: 2 +{variant:1,2}StunDurationImplicitMace1 +{variant:3}PercentageStrengthImplicitMace1 +SocketedGemsSupportedByEnduranceChargeOnStunUnique__1 +{variant:1}Adds (60-70) to (300-350) Physical Damage +{variant:2,3}LocalAddedPhysicalDamageUnique__26 +IntelligenceUnique__5 +IncreasedPhysicalDamagePerEnduranceChargeUnique__1 +StunThresholdReductionUnique__2 +]],[[ +Trypanon +Great Mallet +League: Perandus +Variant: Pre 2.6.0 +Variant: Current +Requires Level 40, 131 Str +Implicits: 2 +{variant:1}20% increased Stun Duration on Enemies +{variant:2}StunDurationImplicitMace1 +LocalReducedAttackSpeedUnique__1 +LocalAttacksAlwaysCritUnique__1 +]],[[ +Replica Trypanon +Great Mallet +League: Heist +Source: Steal from a unique{Curio Display} during a Grand Heist +Requires Level 40, 131 Str +Implicits: 1 +StunDurationImplicitMace1 +IncreasedAccuracyUnique__9____ +LocalAlwaysCrit +]],[[ +Voidhome +Dread Maul +Variant: Pre 2.6.0 +Variant: Current +Requires Level 54, 173 Str +Implicits: 2 +{variant:1}20% increased Stun Duration on Enemies +{variant:2}StunDurationImplicitMace1 +LocalIncreasedPhysicalDamagePercentUniqueTwoHandMace4 +LocalIncreasedAttackSpeedUniqueTwoHandMace4 +ItemFoundRarityDecreaseUniqueTwoHandMace4 +IncreasedExperienceUniqueTwoHandMace4 +ManaLeechPermyriadUniqueTwoHandMace4 +]],} diff --git a/src/Export/Uniques/quiver.lua b/src/Export/Uniques/quiver.lua new file mode 100644 index 0000000000..9a2f54a2a0 --- /dev/null +++ b/src/Export/Uniques/quiver.lua @@ -0,0 +1,415 @@ +-- Item data (c) Grinding Gear Games + +return { +-- Quiver +[[ +Ahuana's Bite +Sharktooth Arrow Quiver +LevelReq: 56 +Implicits: 1 +LifeGainPerTargetImplicitQuiver3New +AddedColdDamageUnique__11 +ColdResistImplicitRing1 +EnemiesChilledIncreasedDamageTakenUnique__1 +QuiverChillAsThoughtDealingMoreDamageUnique__1 +]],[[ +Asphyxia's Wrath +{variant:1,2}Two-Point Arrow Quiver +{variant:3}Feathered Arrow Quiver +Variant: Pre 3.0.0 +Variant: Pre 3.17.0 +Variant: Current +{variant:1,2}LevelReq: 10 +Implicits: 2 +{variant:1,2}IncreasedAccuracyPercentImplicitQuiver7 +{variant:3}ProjectileSpeedImplicitQuiver4New +{variant:2,3}GrantsFrostbiteUnique__1 +IncreasedAttackSpeedUniqueQuiver3 +ColdResistUniqueQuiver5 +IncreasedChillDurationUniqueQuiver5 +ConvertPhysicalToColdUniqueQuiver5 +ChanceToFreezeUniqueQuiver5 +{variant:1}CurseAreaOfEffectUniqueQuiver5 +Hexes on Slain Enemies are transferred to a nearby Enemy +]],[[ +Blackgleam +{variant:1}Cured Quiver +{variant:2,3}Fire Arrow Quiver +{variant:4}Blazing Arrow Quiver +Variant: Pre 1.2.0 +Variant: Pre 2.0.0 +Variant: Pre 3.17.0 +Variant: Current +{variant:1,2,3}LevelReq: 22 +{variant:4}LevelReq: 45 +Implicits: 3 +{variant:1}AddedFireDamageImplicitQuiver1 +{variant:2,3}AddedFireDamageImplicitQuiver10 +{variant:4}AddedFireDamageImplicitQuiver9New +IncreasedAttackSpeedUniqueQuiver1 +{variant:1}+20 to Evasion Rating +{variant:2,3,4}IncreasedEvasionRatingUniqueQuiver1 +IncreasedManaUniqueQuiver1a +{variant:1,2}(30-50)% of Physical Damage Converted to Fire Damage +{variant:3,4}ConvertPhysicalToFireUniqueQuiver1_ +{variant:3,4}AddedFireDamageUniqueQuiver1a +]],[[ +The Signal Fire +{variant:1}Cured Quiver +{variant:2,3}Fire Arrow Quiver +{variant:4}Blazing Arrow Quiver +Variant: Pre 1.2.0 +Variant: Pre 2.0.0 +Variant: Pre 3.17.0 +Variant: Current +Source: No longer obtainable +{variant:1,2,3}LevelReq: 24 +{variant:4}LevelReq: 45 +Implicits: 3 +{variant:1}AddedFireDamageImplicitQuiver1 +{variant:2,3}AddedFireDamageImplicitQuiver10 +{variant:4}AddedFireDamageImplicitQuiver9New +IncreasedAttackSpeedUniqueQuiver1 +{variant:1}+20 to Evasion Rating +{variant:2,3,4}IncreasedEvasionRatingUniqueQuiver1 +IncreasedManaUniqueQuiver1a +{variant:1,2}(30-50)% of Physical Damage Converted to Fire Damage +{variant:3,4}ConvertPhysicalToFireUniqueQuiver1_ +{variant:3,4}AddedFireDamageUniqueQuiver1a +PhysicalAddedAsFireUnique__1 +]],[[ +Craghead +Serrated Arrow Quiver +Variant: Pre 3.17.0 +Variant: Current +Requires Level 5 +Implicits: 1 +AddedPhysicalDamageImplicitQuiver6_ +StunThresholdReductionUniqueQuiver8 +ProjectileSpeedUniqueQuiver8 +{variant:1}(60-80)% increased Stun Duration on Enemies +{variant:2}StunDurationUniqueQuiver8 +Adds 6 to 10 Physical Damage to Attacks with Bows +]],[[ +Cragfall +Serrated Arrow Quiver +Source: No longer obtainable +Requires Level 5 +Implicits: 1 +AddedPhysicalDamageImplicitQuiver6_ +StunThresholdReductionUniqueQuiver8 +ProjectileSpeedUniqueQuiver8 +(60-80)% increased Stun Duration on Enemies +Adds 6 to 10 Physical Damage to Attacks with Bows +ChanceForDoubleStunDurationUnique__1 +]],[[ +Drillneck +Penetrating Arrow Quiver +Requires Level 36 +Implicits: 1 +AdditionalArrowPierceImplicitQuiver12_ +IncreasedAttackSpeedUniqueQuiver3 +IncreasedEvasionRatingUniqueQuiver3_ +IncreasedLifeUniqueQuiver3 +Adds (10-14) to (19-24) Physical Damage to Attacks with Bows +ArrowPierceAppliesToProjectileDamageUniqueQuiver3 +]],[[ +The Fracturing Spinner +Blunt Arrow Quiver +League: Harbinger +Source: Created from item parts obtained from Boss in The Beachhead +Upgrade: Upgrades to unique{The Shattered Divinity} via currency{Fragmentation Scroll} +Requires Level 60 +Implicits: 1 +(7-9) to (13-16) Added Physical Damage with Bow Attacks +HarbingerSkillOnEquipUnique__4_ +HybridStrDexUnique__1 +AddedFireDamageUnique__2 +AddedColdDamageUnique__3 +FireAndColdResistUnique__1 +]],[[ +The Shattered Divinity +Blunt Arrow Quiver +League: Harvest +Source: Upgraded from unique{The Fracturing Spinner} via currency{Fragmentation Scroll} +Requires Level 60 +Implicits: 1 +(7-9) to (13-16) Added Physical Damage with Bow Attacks +HarbingerSkillOnEquipUnique2_4 +HybridStrDexUnique__1 +AddedFireDamageUnique__2 +AddedColdDamageUnique__3 +FireAndColdResistUnique__1 +]],[[ +Hyrri's Bite +Sharktooth Arrow Quiver +Source: Vendor Recipe +Variant: Pre 2.6.0 +Variant: Current +Requires Level 14 +Implicits: 1 +LifeGainPerTargetImplicitQuiver3New +StrengthUniqueQuiver6 +DexterityUniqueQuiver6 +IntelligenceUniqueQuiver6 +{variant:2}AddedColdDamageUnique__1 +IncreasedAttackSpeedUniqueQuiver6 +LifeGainPerTargetUniqueQuiver6_ +10% increased Area of Effect of Area Skills +]],[[ +Hyrri's Demise +Sharktooth Arrow Quiver +Source: No longer obtainable +Requires Level 45 +Implicits: 1 +LifeGainPerTargetImplicitQuiver3New +AllAttributesUnique__7 +IncreasedAttackSpeedUniqueQuiver6 +LifeGainPerTargetUniqueQuiver6_ +AreaOfEffectUniqueQuiver6 +ColdDamageToAttacksPerDexterityUnique__1 +FireDamageToAttacksPerStrengthUnique__1 +LightningDamageToAttacksPerIntelligenceUnique__1 +]],[[ +Maloney's Mechanism +Ornate Quiver +Requires Level 45 +Implicits: 1 +QuiverHasOneSocket +HasTwoSocketsUnique__1 +TriggerBowSkillsOnBowAttackUnique__1 +IncreasedAttackSpeedUnique__4_ +IncreasedLifeUniqueQuiver9 +AttacksBlindOnHitChanceUnique__1 +]],[[ +Replica Maloney's Mechanism +Ornate Quiver +League: Heist +Source: Steal from a unique{Curio Display} during a Grand Heist +Requires Level 45 +Implicits: 1 +QuiverHasOneSocket +HasTwoSocketsUnique__1 +Trigger a Socketed Bow Skill when you Cast a Spell while wielding a Bow +IncreasedCastSpeedUnique__21 +IncreasedLifeUniqueQuiver9 +AttacksBlindOnHitChanceUnique__1 +]],[[ +Maloney's Nightfall +{variant:1,2}Blunt Arrow Quiver +{variant:3}Vile Arrow Quiver +Variant: Pre 2.6.0 +Variant: Pre 3.17.0 +Variant: Current +LevelReq: 55 +Implicits: 2 +{variant:1,2}StunDurationImplicitQuiver9 +{variant:3}PhysicalDamageAddedAsChaosImplicitQuiver11New +{variant:1}IncreasedAttackSpeedImplicitQuiver10New +{variant:2,3}IncreasedAttackSpeedUniqueQuiver1 +IncreasedLifeUniqueQuiver9 +ChaosResistUniqueQuiver9 +{variant:1}Adds (5-7) to (8-10) Physical Damage to Attacks with Bows +{variant:2,3}Adds (8-10) to (14-16) Physical Damage to Attacks with Bows +{variant:1}10% chance to create a Smoke Cloud when Hit +{variant:2,3}SmokeCloudWhenHitUniqueQuiver9 +{variant:1}(20-40)% increased Damage with Hits and Ailments against Blinded Enemies +{variant:2,3}IncreaseDamageOnBlindedEnemiesUniqueQuiver9_ +]],[[ +Rearguard +{variant:1}Broadhead Arrow Quiver +{variant:2}Blunt Arrow Quiver +Variant: Pre 3.17.0 +Variant: Current +Implicits: 2 +{variant:1}AddedPhysicalDamageImplicitQuiver11 +{variant:2}(7-9) to (13-16) Added Physical Damage with Bow Attacks +BlockPercentUniqueQuiver4 +SpellBlockPercentageUniqueQuiver4 +IncreasedPhysicalDamageReductionRatingUniqueQuiver4 +ProjectileSpeedImplicitQuiver4New +StunRecoveryUniqueQuiver4 +IncreasedProjectileDamageUniqueQuiver4 +]],[[ +Rigwald's Quills +Two-Point Arrow Quiver +Variant: Pre 3.14.0 +Variant: Current +League: Talisman Standard, Talisman Hardcore +Source: Drops from unique{Rigwald, The Wolven King} (Level 70+) +Requires Level 56 +Implicits: 1 +IncreasedAccuracyPercentImplicitQuiver7 +FireResistUnique__3 +LightningResistUnique__2 +LifeGainPerTargetUnique__1 +ProjectileSpeedUniqueQuiver2 +IncreasedProjectileDamageUnique___12 +{variant:1}Projectiles Fork +{variant:2}ProjectilesForkUnique____1 +]],[[ +Saemus' Gift +{variant:1}Spike-Point Arrow Quiver +{variant:2}Feathered Arrow Quiver +Variant: Pre 3.17.0 +Variant: Current +Requires Level 45 +Implicits: 2 +{variant:1}CriticalStrikeChanceImplicitQuiver8New +{variant:2}ProjectileSpeedImplicitQuiver4New +DexterityImplicitQuiver1 +IncreasedCastSpeedUnique__9 +IncreasedLifeUnique__1 +LightningResistUniqueRing35 +StunAvoidanceUnique___1 +IncreasedLightningDamagePer10IntelligenceUnique__1 +]],[[ +Scorpion's Call +{variant:1}Broadhead Arrow Quiver +{variant:2}Heavy Arrow Quiver +Variant: Pre 3.17.0 +Variant: Current +League: Harvest +Requires Level 57 +Implicits: 2 +{variant:1}AddedPhysicalDamageImplicitQuiver11 +{variant:2}(12-16) to (24-27) Added Physical Damage with Bow Attacks +DexterityUnique__20__ +LifeRegenerationBloodStanceUnique__1 +ProjectileDamageBloodStanceUnique__1 +EvasionRatingSandStanceUnique__1 +AreaOfEffectSandStanceUnique__1 +(20-30)% increased Attack Speed if you've changed Stance Recently +]],[[ +Skirmish +Two-Point Arrow Quiver +Requires Level 36 +Implicits: 1 +IncreasedAccuracyPercentImplicitQuiver7 +IntelligenceUniqueQuiver6 +IncreasedManaUnique__7 +ManaRegenerationImplicitAmulet1 +ManaLeechPermyriadUniqueAmulet3 +Attack skills can have 1 additional Totem Summoned at a time +]],[[ +Steelworm +Broadhead Arrow Quiver +Variant: Pre 3.17.0 +Variant: Pre 3.26.0 +Variant: Current +LevelReq: 52 +Implicits: 2 +{variant:1}AddedPhysicalDamageImplicitQuiver11 +{variant:2,3}IncreasedAttackSpeedImplicitQuiver10New +GrantsCallOfSteelSkillUnique__2 +GlobalEvasionRatingAndArmourPercentUnique__1_ +DealNoNonPhysicalDamageUniqueBelt__1 +RangedAttacksConsumeAmmoUniqueBelt__1 +{variant:1,2}Skills Fire 3 additional Projectiles for 4 seconds after you consume a total of 12 Steel Shards +{variant:3}Skills Fire 3 additional Projectiles for 4 seconds after you consume a total of 8 Steel Shards +]],[[ +Soul Strike +Spike-Point Arrow Quiver +Variant: Pre 2.5.0 +Variant: Current +Requires Level 64 +Implicits: 1 +CriticalStrikeChanceImplicitQuiver8New +DexterityUniqueQuiver7 +AddedChaosDamageUniqueQuiver7 +IncreasedAttackSpeedUniqueQuiver3 +IncreasedEnergyShieldUniqueQuiver7 +ReducedEnergyShieldRegenerationRateUniqueQuiver7 +{variant:1}150% faster start of Energy Shield Recharge +{variant:2}ReducedEnergyShieldDelayUniqueQuiver7 +]],[[ +Replica Soul Strike +Spike-Point Arrow Quiver +League: Heist +Source: Steal from a unique{Curio Display} during a Grand Heist +Requires Level 64 +Implicits: 1 +CriticalStrikeChanceImplicitQuiver8New +DexterityUniqueQuiver7 +AddedPhysicalDamageUnique__10 +IncreasedAttackSpeedUniqueQuiver3 +IncreasedLifeUnique__53 +MaximumLifeLeechAmountUnique__2 +40% increased Maximum total Recovery per second from Life Leech +]],[[ +Voidfletcher +{variant:1,2}Penetrating Arrow Quiver +{variant:3}Primal Arrow Quiver +Shaper Item +Elder Item +Variant: Pre 3.5.0 +Variant: Pre 3.17.0 +Variant: Current +Source: Drops from unique{The Elder} (Uber) +{variant:1,2}LevelReq: 64 +Implicits: 2 +{variant:1,2}AdditionalArrowPierceImplicitQuiver12_ +{variant:3}WeaponElementalDamageImplicitQuiver13New +VoidShotOnSkillUseUnique__1_ +AddedColdDamageUnique__7 +IncreasedEnergyShieldUnique__7 +ColdResistUniqueHelmetStrInt2 +ManaGainedFromEnemyDeathUnique__2 +ProjectileSpeedUnique__2 +MaximumVoidArrowsUnique__1 +{variant:1}Gain a Void Charge every second +{variant:2,3}Gain a Void Charge every 0.5 seconds +]],[[ +The Poised Prism +Primal Arrow Quiver +Implicits: 1 +WeaponElementalDamageImplicitQuiver13New +FireResistUnique__27_ +ColdResistUnique__34 +LightningResistUnique__27 +ColdDamageToAttacksPerDexterityUnique__1 +FireDamageToAttacksPerStrengthUnique__1 +LightningDamageToAttacksPerIntelligenceUnique__1 +]],[[ +Spinehail +Vile Arrow Quiver +Source: Drops from unique{Catarina} in normal{Mastermind's Lair} +Variant: Minion Damage affects you +Variant: Minion Attack Speed affects you +Variant: Minion Cast Speed affects you +Variant: Cast Speed with Minion Skills +Variant: Minions are Aggressive +Variant: Armour and Evasion Rating +Variant: Evasion Rating and Energy Shield +Variant: Life and Mana Regen +Variant: Mana and Life Regen +Variant: Fire and Cold Damage +Variant: Fire and Lightning Damage +Variant: Cold and Lightning Damage +Requires Level 55 +Implicits: 1 +PhysicalDamageAddedAsChaosImplicitQuiver11New +DexterityAndIntelligenceUniqueQuiver_1 +IncreasedAttackSpeedUniqueQuiver10 +MinionDamageUniqueQuiver_1 +AddedPhysicalDamageUniqueQuiver10 +SacrificeMinionToFireAdditionalArrowsUnique__1 +{variant:1}Increases and Reductions to Minion Damage also affect you +{variant:2}Increases and Reductions to Minion Attack Speed also affect you +{variant:3}Increases and Reductions to Minion Cast Speed also affect you +{variant:4}(20-40)% increased Cast Speed with Minion Skills +{variant:5}MinionLargerAggroRadiusUnique__1 +{variant:6}+(365-400) to Armour and Evasion Rating +{variant:7}+(365-400) to Evasion Rating +{variant:7}+(31-35) to maximum Energy Shield +{variant:8}+(55-60) to maximum Life +{variant:8}Regenerate 5.3 Mana per second +{variant:9}+(55-60) to maximum Mana +{variant:9}Regenerate 33.3 Life per second +{variant:10}Adds (14-16) to (20-22) Fire Damage +{variant:10}Adds (14-16) to (20-22) Cold Damage +{variant:11}Adds (14-16) to (20-22) Fire Damage +{variant:11}Adds (14-16) to (20-22) Lightning Damage +{variant:12}Adds (14-16) to (20-22) Cold Damage +{variant:12}Adds (14-16) to (20-22) Lightning Damage +]],} diff --git a/src/Export/Uniques/ring.lua b/src/Export/Uniques/ring.lua new file mode 100644 index 0000000000..ba96d5ac84 --- /dev/null +++ b/src/Export/Uniques/ring.lua @@ -0,0 +1,1648 @@ +-- Item data (c) Grinding Gear Games + +return { +-- Ring +[[ +Ahkeli's Meadow +Ruby Ring +League: Delve +Source: Drops from unique{Aul, the Crystal King} +Requires Level 49 +Implicits: 1 +FireResistImplicitRing1 +StrengthUnique__15 +IncreasedEnergyShieldPercentUnique__4 +MaximumLifeUnique__14 +]],[[ +Ahkeli's Mountain +Ruby Ring +League: Delve +Source: Drops from unique{Ahuatotli, the Blind} +Requires Level 49 +Implicits: 1 +FireResistImplicitRing1 +StrengthUnique__20_ +IncreasedEnergyShieldPercentUnique__4 +MaximumLifeUnique__14 +]],[[ +Ahkeli's Valley +Ruby Ring +League: Delve +Source: Drops from unique{Kurgal, the Blackblooded} +Requires Level 49 +Implicits: 1 +FireResistImplicitRing1 +StrengthUniqueHelmetDexInt1 +IncreasedEnergyShieldPercentUnique__4 +MaximumLifeUnique__14 +]],[[ +Andvarius +Gold Ring +Requires Level 20 +Implicits: 1 +ItemFoundRarityIncreaseImplicitRing1 +DexterityUniqueRing3 +ItemFoundRarityIncreaseUniqueRing3 +AllResistancesUniqueRing3 +]],[[ +Astral Projector +Topaz Ring +Requires Level 40 +Implicits: 1 +LightningResistImplicitRing1 +IntelligenceUnique__35 +SpellDamageUniqueRing35 +AvoidElementalAilmentsUnique__1_ +NovaSpellsAreaOfEffectUnique__1 +NovaSkillsTargetLocationUnique__1__ +]],[[ +Berek's Grip +Two-Stone Ring +League: Domination, Nemesis +Variant: Pre 2.6.0 +Variant: Pre 3.8.0 +Variant: Current +Requires Level 20 +Implicits: 1 +ColdAndLightningResistImplicitRing1 +{variant:1}ColdDamagePercentUnique__15 +{variant:2,3}ColdDamagePercentUniqueRing19 +{variant:1}{tags:jewellery_elemental,attack}Adds 1 to (1-50) Lightning Damage to Attacks +{variant:2,3}AddedLightningDamageUniqueRing19 +IncreasedLifeUniqueRing19 +{variant:1}{tags:life}1% of Damage Leeched as Life against Frozen Enemies +{variant:2,3}LifeLeechPermyriadVsShockedEnemiesUniqueRing29 +{variant:1}{tags:mana}1% of Damage Leeched as Mana against Shocked Enemies +{variant:2}ManaLeechPermyriadOnShockedEnemiesUniqueRing19 +{variant:3}EnergyShieldLeechPermyriadOnFrozenEnemiesUniqueRing19 +]],[[ +Berek's Pass +Two-Stone Ring +League: Domination, Nemesis +Variant: Pre 2.6.0 +Variant: Current +Requires Level 20 +Implicits: 1 +FireAndColdResistImplicitRing1 +{variant:1}FireDamagePercentUnique__1 +{variant:2}FireDamagePercentUniqueRing18 +{variant:1}{tags:jewellery_elemental,attack}Adds 1 to (10-30) Cold Damage to Attacks +{variant:2}AddedColdDamageUniqueRing18 +IncreasedEnergyShieldUniqueRing18 +DamageWhileIgnitedUniqueRing18 +ArmourWhileFrozenUniqueRing18 +]],[[ +Berek's Respite +Two-Stone Ring +League: Domination, Nemesis +Variant: Pre 2.6.0 +Variant: Current +Requires Level 20 +Implicits: 1 +FireAndLightningResistImplicitRing1 +{variant:1}{tags:jewellery_elemental,attack}Adds 1 to (10-30) Fire Damage to Attacks +{variant:2}AddedFireDamageUniqueRing20 +{variant:1}LightningDamagePercentUnique___1 +{variant:2}LightningDamagePercentUniqueRing20 +IncreasedManaUniqueRing20 +{variant:1}Shock a nearby Enemy for 2 seconds on Killing a Shocked Enemy +{variant:2}Shocks all nearby Enemies on Killing a Shocked Enemy +{variant:1}Ignite a nearby Enemy on Killing an Ignited Enemy +{variant:2}Ignites all nearby Enemies on Killing an Ignited Enemy +]],[[ +Blackflame +Amethyst Ring +League: Ritual +Source: Purchase from Ritual Reward +Requires Level 49 +Implicits: 1 +ChaosResistImplicitRing1 +FireDamageOverTimeMultiplierUnique__3 +IgniteDurationUnique__3_ +ChanceToIgniteUnique__6 +EnemiesIgniteChaosDamageUnique__1 +EnemiesIgniteWitherNeverExpiresUnique__1 +FireAndChaosDamageResistanceUnique__1__ +]],[[ +Blackheart +Iron Ring +Variant: Pre 3.19.0 +Variant: Current +Implicits: 1 +AddedPhysicalDamageImplicitRing1 +{variant:1}IncreasedPhysicalDamagePercentUniqueRing1 +{variant:1}{tags:attack,chaos_damage}Adds 1 to 3 Chaos Damage to Attacks +{variant:2}AddedChaosDamageUniqueRing1 +{variant:1}IncreasedLifeUniqueRing1 +{variant:1}LifeRegenerationImplicitAmulet1 +{variant:2}LifeRegenerationUniqueRing1 +HitsCauseMonsterFleeUniqueRing1 +]],[[ +Voidheart +Iron Ring +Source: No longer obtainable +Variant: Pre 2.4.0 +Variant: Current +Requires Level 48 +Implicits: 1 +AddedPhysicalDamageImplicitRing1 +IncreasedPhysicalDamagePercentUniqueRing1 +{tags:attack,chaos_damage}Adds 1 to 3 Chaos Damage to Attacks +IncreasedLifeUniqueRing1 +LifeRegenerationImplicitAmulet1 +HitsCauseMonsterFleeUniqueRing1 +{variant:1}Melee Attacks cause Bleeding +{variant:2}{tags:attack,physical}(30-50)% chance to cause Bleeding on Melee Hit +{variant:1}Melee Attacks Poison on Hit +{variant:2}{tags:attack,chaos}(20-40)% chance to Poison on Melee Hit +]],[[ +Bloodboil +Coral Ring +Source: No longer obtainable +Variant: Pre 2.6.0 +Variant: Current +Requires Level 24 +Implicits: 1 +IncreasedLifeUniqueRing1 +{variant:1}{tags:jewellery_elemental,attack}Adds (7-10) to (15-20) Fire Damage to Attacks +{variant:2}AddedFireDamageUniqueRing28 +IncreasedLifeUniqueRing28 +ColdResistUniqueRing28 +{variant:1}45% reduced Effect of Chill on You +{variant:2}75% reduced Effect of Chill on You +{variant:1}100% increased Ignite Duration on You +{variant:2}MovementVelocityWhileIgnitedUnique__1 +]],[[ +Winterweave +Coral Ring +Requires Level 24 +Implicits: 1 +IncreasedLifeUniqueRing1 +AddedFireDamageUniqueRing28 +AddedColdDamageUnique__6 +IncreasedLifeUniqueRing28 +ColdResistUnique__24 +MovementVelocityWhileIgnitedUnique__1 +EffectOfChillIsReversedUnique__1 +]],[[ +Brinerot Mark +Unset Ring +League: Warbands +Variant: Pre 2.6.0 +Variant: Current +Requires Level 45 +Implicits: 1 +RingHasOneSocket +{variant:1}+2 to Level of Socketed Golem Gems +{variant:2}LocalIncreaseSocketedGolemLevelUniqueRing35 +{variant:1}ItemActsAsConcentratedAOESupportUniqueRing35 +{variant:2}LocalGolemBuffEffectUnique__1 +{variant:2}LocalGolemLifeAddedAsESUnique__1 +{variant:1}{tags:caster}(10-25)% increased Spell Damage +{variant:2}SpellDamageUniqueRing35 +IncreasedEnergyShieldUniqueRing27 +LightningResistUniqueRing35 +{variant:1}Socketed Gems are Supported by Level 15 Increased Minion Life +]],[[ +Call of the Brotherhood +Two-Stone Ring +Variant: Pre 2.6.0 +Variant: Current +Requires Level 20 +Implicits: 1 +ColdAndLightningResistImplicitRing1 +IntelligenceUniqueRing34 +LightningDamagePercentUniqueRing34 +ManaRegenerationUniqueRingDemigod1 +{variant:1}{tags:jewellery_elemental}50% of Lightning Damage Converted to Cold Damage +{variant:2}ConvertLightningToColdUniqueRing34 +Your spells have 100% chance to Shock against Frozen enemies +]],[[ +Circle of Ambition +Prismatic Ring +Source: Drops from unique{Synthete Nightmare} in normal{The Cortex} (Uber) +Requires Level 20 +Variant: Thunder: Skill Reservation +Variant: Thunder: Lightning Damage +Variant: Thunder: Buff Effect +Variant: Thunder: Max Resistance +Variant: Thunder: Lightning Resistance +Variant: Ash: Ash: Skill Reservation +Variant: Ash: Fire Damage +Variant: Ash: Buff Effect +Variant: Ash: Max Resistance +Variant: Ash: Fire Resistance +Variant: Ice: Skill Reservation +Variant: Ice: Cold Damage +Variant: Ice: Buff Effect +Variant: Ice: Max Resistance +Variant: Ice: Cold Resistance +Variant: Purity: Skill Reservation +Variant: Purity: Physical Damage +Variant: Purity: Buff Effect +Variant: Purity: Sentinel Damage +Variant: Purity: Damage Reduction +Variant: Agony: Skill Reservationwatcher +Variant: Agony: Chaos Damage +Variant: Agony: Buff Effect +Variant: Agony: Agony Damage +Variant: Agony: Chaos Resistance +Selected Variant: 1 +Has Alt Variant: true +Selected Alt Variant: 2 +Has Alt Variant Two: true +Selected Alt Variant Two: 3 +Implicits: 0 +AllAttributesUnique__25 +AllResistancesUnique__37 +HeraldReservationEfficiencyUnique__1 +{variant:1}HeraldBonusThunderReservation +{variant:2}HeraldBonusThunderLightningDamage +{variant:3}HeraldBonusThunderEffect +{variant:4}HeraldBonusThunderMaxLightningResist +{variant:5}HeraldBonusThunderLightningResist_ +{variant:6}HeraldBonusAshReservation +{variant:7}HeraldBonusAshFireDamage +{variant:8}HeraldBonusAshEffect +{variant:9}HeraldBonusAshMaxFireResist +{variant:10}HeraldBonusFireResist +{variant:11}HeraldBonusIceReservation_ +{variant:12}HeraldBonusIceColdDamage +{variant:13}HeraldBonusIceEffect_ +{variant:14}HeraldBonusMaxColdResist__ +{variant:15}HeraldBonusColdResist +{variant:16}HeraldBonusPurityReservation_ +{variant:17}HeraldBonusPurityPhysicalDamage +{variant:18}HeraldBonusPurityEffect +{variant:19}HeraldBonusPurityMinionDamage +{variant:20}HeraldBonusPurityPhysicalDamageReduction +{variant:21}HeraldBonusAgonyReservation +{variant:22}HeraldBonusAgonyChaosDamage_ +{variant:23}HeraldBonusAgonyEffect +{variant:24}HeraldBonusAgonyMinionDamage_ +{variant:25}HeraldBonusAgonyChaosResist_ +]],[[ +Circle of Anguish +Ruby Ring +League: Synthesis +Source: Drops from unique{Altered/Augmented/Rewritten/Twisted Synthete} +Requires Level 52 +Implicits: 1 +Has Alt Variant: true +Variant: Skill Reservation (Pre 3.11.0) +Variant: Skill Reservation (Current) +Variant: Fire Damage +Variant: Buff Effect (Pre 3.11.0) +Variant: Buff Effect (Current) +Variant: Max Resistance +Variant: Fire Resistance +FireResistImplicitRing1 +{fractured}StrengthUniqueRing8 +GlobalAddedFireDamageUnique__3_ +FireResistImplicitRing1 +{variant:1}{tags:mana}Herald of Ash has (60-80)% increased Mana Reservation Efficiency +{variant:2}HeraldBonusAshReservationEfficiency__ +{variant:3}HeraldBonusAshFireDamage +{variant:4}Herald of Ash has (70-100)% increased Buff Effect +{variant:5}HeraldBonusAshEffect +{variant:6}HeraldBonusAshMaxFireResist +{variant:7}HeraldBonusFireResist +]],[[ +Circle of Fear +Sapphire Ring +League: Synthesis +Source: Drops from unique{Altered/Augmented/Rewritten/Twisted Synthete} +Requires Level 52 +Implicits: 1 +Has Alt Variant: true +Variant: Skill Reservation (Pre 3.11.0) +Variant: Skill Reservation (Current) +Variant: Cold Damage +Variant: Buff Effect (Pre 3.11.0) +Variant: Buff Effect (Current) +Variant: Max Resistance +Variant: Cold Resistance +ColdResistImplicitRing1 +{fractured}DexterityUniqueGlovesInt4__ +GlobalAddedColdDamageUnique__3 +ColdResistImplicitRing1 +{variant:1}{tags:mana}Herald of Ice has (60-80)% increased Mana Reservation Efficiency +{variant:2}HeraldBonusIceReservationEfficiency__ +{variant:3}HeraldBonusIceColdDamage +{variant:4}Herald of Ice has (70-100)% increased Buff Effect +{variant:5}HeraldBonusIceEffect_ +{variant:6}HeraldBonusMaxColdResist__ +{variant:7}HeraldBonusColdResist +]],[[ +Circle of Guilt +Iron Ring +League: Synthesis +Source: Drops from unique{Altered/Augmented/Rewritten/Twisted Synthete} +Requires Level 52 +Implicits: 1 +Has Alt Variant: true +Variant: Skill Reservation (Pre 3.11.0) +Variant: Skill Reservation (Current) +Variant: Physical Damage +Variant: Buff Effect (Pre 3.11.0) +Variant: Buff Effect (Current) +Variant: Sentinel Damage +Variant: Damage Reduction +AddedPhysicalDamageImplicitRing1 +{fractured}AllAttributesUnique__24 +GlobalAddedPhysicalDamageUnique__2 +IncreasedPhysicalDamageReductionRatingUnique__4 +{variant:1}{tags:mana}Herald of Purity has (60-80)% increased Mana Reservation Efficiency +{variant:2}HeraldBonusPurityReservationEfficiency_ +{variant:3}HeraldBonusPurityPhysicalDamage +{variant:4}Herald of Purity has (70-100)% increased Buff Effect +{variant:5}HeraldBonusPurityEffect +{variant:6}HeraldBonusPurityMinionDamage +{variant:7}HeraldBonusPurityPhysicalDamageReduction +]],[[ +Circle of Nostalgia +Amethyst Ring +League: Synthesis +Source: Drops from unique{Altered/Augmented/Rewritten/Twisted Synthete} +Requires Level 52 +Implicits: 1 +Has Alt Variant: true +Variant: Skill Reservation (Pre 3.11.0) +Variant: Skill Reservation (Current) +Variant: Chaos Damage +Variant: Buff Effect (Pre 3.11.0) +Variant: Buff Effect (Current) +Variant: Agony Damage +Variant: Chaos Resistance +ChaosResistImplicitRing1 +{fractured}AllAttributesUnique__17_ +GlobalAddedChaosDamageUnique__5_ +ChaosResistImplicitRing1 +{variant:1}{tags:mana}Herald of Agony has (60-80)% increased Mana Reservation Efficiency +{variant:2}HeraldBonusAgonyReservationEfficiency +{variant:3}HeraldBonusAgonyChaosDamage_ +{variant:4}Herald of Agony has (70-100)% increased Buff Effect +{variant:5}HeraldBonusAgonyEffect +{variant:6}HeraldBonusAgonyMinionDamage_ +{variant:7}HeraldBonusAgonyChaosResist_ +]],[[ +Circle of Regret +Topaz Ring +League: Synthesis +Source: Drops from unique{Altered/Augmented/Rewritten/Twisted Synthete} +Requires Level 52 +Implicits: 1 +Has Alt Variant: true +Variant: Skill Reservation (Pre 3.11.0) +Variant: Skill Reservation (Current) +Variant: Lightning Damage +Variant: Buff Effect (Pre 3.11.0) +Variant: Buff Effect (Current) +Variant: Max Resistance +Variant: Lightning Resistance +LightningResistImplicitRing1 +{fractured}IntelligenceUniqueGlovesInt5 +GlobalAddedLightningDamageUnique__3 +LightningResistImplicitRing1 +{variant:1}{tags:mana}Herald of Thunder has (60-80)% increased Mana Reservation Efficiency +{variant:2}HeraldBonusThunderReservationEfficiency +{variant:3}HeraldBonusThunderLightningDamage +{variant:4}Herald of Thunder has (70-100)% increased Buff Effect +{variant:5}HeraldBonusThunderEffect +{variant:6}HeraldBonusThunderMaxLightningResist +{variant:7}HeraldBonusThunderLightningResist_ +]],[[ +Death Rush +Amethyst Ring +League: Onslaught +Variant: Pre 2.6.0 +Variant: Pre 3.19.0 +Variant: Current +Requires Level 46 +Implicits: 1 +ChaosResistImplicitRing1 +{variant:1,2}IncreasedAccuracyUniqueRing12 +{variant:1}{tags:jewellery_defense}+(60-80) to Armour +{variant:2}IncreasedPhysicalDamageReductionRatingUniqueRing12 +{variant:2}IncreasedLifeUnique__41 +{variant:1,2}ChaosResistUniqueRing12 +{variant:1,2}LifeLeechPermyriadUniqueRing12 +{variant:1}You gain Onslaught for 2 seconds on Kill +{variant:2}OnslaughtBuffOnKillUniqueRing12 +{variant:3}RecoverPercentMaxLifeOnKillUnique__1 +{variant:3}Gain Adrenaline for 3 seconds on kill +]],[[ +Doedre's Damning +Paua Ring +Variant: Pre 3.19.0 +Variant: Current +Implicits: 1 +IncreasedManaImplicitRing1 +{variant:1}IntelligenceUnique__21 +{variant:2}IntelligenceUniqueRing4 +{variant:1}{tags:jewellery_resistance}+5% to all Elemental Resistances +{variant:2}AllResistancesUniqueRing4 +{variant:1}{tags:mana}Gain 5 Mana per Enemy Killed +{variant:2}ManaGainedFromEnemyDeathUniqueRing4 +VillageAdditionalCurseOnEnemies +]],[[ +Replica Doedre's Damning +Paua Ring +Variant: Pre 3.16.0 +Variant: Pre 3.19.0 +Variant: Pre 3.20.0 +Variant: Current +League: Heist +Source: Steal from a unique{Curio Display} during a Grand Heist +Implicits: 1 +IncreasedManaImplicitRing1 +{variant:1,2}IntelligenceUnique__21 +{variant:3,4}IntelligenceUniqueRing4 +{variant:1,2}{tags:jewellery_resistance}+5% to all Elemental Resistances +{variant:3,4}AllResistancesUniqueRing4 +{variant:1,2}{tags:mana}Gain 5 Mana per Enemy Killed +{variant:3,4}ManaGainedFromEnemyDeathUniqueRing4 +AdditionalCurseOnEnemiesUnique__3 +{variant:1}{tags:caster}(25-35)% increased Effect of your Curses +{variant:2,3}{tags:caster}(15-25)% increased Effect of your Curses +{variant:4}CurseEffectivenessUnique__4 +]],[[ +Dream Fragments +Sapphire Ring +Variant: Pre 2.6.0 +Variant: Current +Requires Level 24 +Implicits: 1 +ColdResistImplicitRing1 +MaximumManaUniqueRing5 +ManaRegenerationUniqueRing5 +{variant:2}ColdResistUnique__17 +CannotBeFrozen +{variant:2}CannotBeFrozenOrChilledUnique__1 +]],[[ +Emberwake +Ruby Ring +Variant: Pre 3.0.0 +Variant: Pre 3.9.0 +Variant: Pre 3.16.0 +Variant: Current +Requires Level 16 +Implicits: 1 +FireResistImplicitRing1 +{variant:1}FireDamagePercentUniqueRing24 +{variant:2,3,4}FireDamagePercentUniqueRing38 +IncreasedCastSpeedUniqueRing38 +{variant:1}5% chance to Ignite +{variant:2,3,4}ChanceToIgniteUniqueRing38 +You can inflict an additional Ignite on an Enemy +{variant:1}NoBonusesFromCriticalStrikes +{variant:1}{tags:jewellery_elemental}Ignited Enemies Burn 80% slower +{variant:2}{tags:jewellery_elemental}Ignited Enemies Burn 65% slower +{variant:3}{tags:jewellery_elemental}Ignited Enemies Burn (65-50)% slower +{variant:4}EmberwakeLessBurningDamageUnique__1 +]],[[ +Replica Emberwake +Ruby Ring +League: Heist +Source: Steal from a unique{Curio Display} during a Grand Heist +Requires Level 16 +Implicits: 1 +FireResistImplicitRing1 +FireDamagePercentUniqueRing38 +IncreasedCastSpeedUniqueRing38 +IgniteDurationUnique__2 +ChanceToIgniteUniqueRing38 +FasterIgniteDamageUnique__1 +]],[[ +Essence Worm +Unset Ring +Requires Level 38 +Implicits: 1 +RingHasOneSocket +LocalIncreaseSocketedAuraLevelUniqueShieldStrInt2 +Socketed Gems Have no Reservation +Your Blessing Skills are Disabled +IncreasedManaReservationsCostUnique__1 +]],[[ +Fated End +Paua Ring +League: Heist +Source: Steal from a unique{Curio Display} during a Grand Heist +Requires Level 38 +Implicits: 1 +IncreasedManaImplicitRing1 +IntelligenceUnique__6 +CurseCastSpeedUnique__2 +Non-Aura Hexes expire upon reaching (180-220)% of base Effect +DoubleDoomEffectUnique__1 +]],[[ +Gifts from Above +Diamond Ring +League: Anarchy +Variant: Pre 2.6.0 +Variant: Current +Requires Level 28 +Implicits: 1 +CriticalStrikeChanceImplicitRing1 +{variant:2}TriggeredConsecrateUnique__1 +CriticalStrikeChanceUniqueRing11_ +LightRadiusUniqueRing11 +{variant:1}ConsecrateOnCritChanceToCreateUniqueRing11 +KilledMonsterItemRarityOnCritUniqueRing11 +{variant:2}IncreasedDamageOnConsecratedGroundUnique__1 +{variant:2}5% additional Block Chance while on Consecrated Ground +]],[[ +Grattus Signet +Diamond Ring +League: Necropolis +Source: Created from 4 different unique{Grattus} family corpses in the normal{Necropolis} +Requires Level 64 +CriticalStrikeChanceImplicitRing1 +IncreasedAttackSpeedUniqueRing37 +IncreasedCastSpeedUniqueRing38 +LocalIncreasedEnergyShieldUnique__12 +IncreasedLifeUnique__15 +AttackCriticalStrikesUnnerveUnique__1 +SpellCriticalStrikesIntimidateUnique__1 +]],[[ +The Hateful Accuser +Nameless Ring +League: Settlers of Kalguur +Requires Level 50 +Implicits: 2 +SelfStatusAilmentDurationUnique__1 +ReducedCurseEffectUniqueRing7 +Grants Level 20 Penance Mark +RitualRingCastSpeed +RitualRingLife +ChaosResistUnique__31 +]],[[ +Heartbound Loop +Moonstone Ring +Requires Level 20 +Implicits: 1 +IncreasedEnergyShieldUniqueRing27 +LifeRegenerationUniqueRing1 +ManaRegenerationUniqueRing26 +MinionLifeUniqueRing33 +MinonAreaOfEffectUniqueRing33 +PhysicalDamageToSelfOnMinionDeathUniqueRing33 +]],[[ +Ixchel's Temptation +Gold Ring +League: Affliction +Requires Level 20 +Implicits: 1 +ItemFoundRarityIncreaseImplicitRing1 +AllAttributesUniqueRing26 +AddedChaosDamageUnique__2 +SpellAddedFireDamageUnique__7 +IncreasedPhysicalDamageReductionRatingUnique__9 +IncreasedEvasionRatingUnique__7 +IncreasedEnergyShieldUnique__11 +IncreasedLifeUnique__122 +CriticalMultiplierUnique__7 +IncreasedManaUnique__29 +AllResistancesImplicitRing1 +AttackAndCastSpeedUnique__8 +MaximumQualityOverrideUnique__1 +Corrupted +]],[[ +Anathema +Moonstone Ring +LevelReq: 49 +Implicits: 1 +IncreasedEnergyShieldUniqueRing27 +IntelligenceUnique__10 +IncreasedCastSpeedUniqueRing27 +PowerChargeOnCurseUnique__1 +CurseLimitMaximumPowerChargesUnique__1 +]],[[ +The Highwayman +Gold Ring +League: Heist +Variant: Pre 3.19.0 +Variant: Current +Requires Level 44 +Implicits: 1 +ItemFoundRarityIncreaseImplicitRing1 +ItemFoundRarityIncreaseUnique__6 +{variant:2}{tags:life}1% of Damage leeched as Life +{variant:1}MovementVelocityUnique__4 +{variant:2}MovementVelocityUnique__33_ +{variant:1}25% chance to Steal Power, Frenzy, and Endurance Charges on Hit +{variant:1}DamageLeechWith5ChargesUnique__1 +{variant:2}StealChargesOnHitPercentUnique__1 +TotalRecoveryLifeLeechDoubledUnique__1 +]],[[ +Honoured Alliance +Coral Ring +League: Ancestor +Source: No longer obtainable +LevelReq: 49 +Implicits: 1 +IncreasedLifeUniqueRing1 +TukohamasEmbraceOnKillUnique__1 +AllAttributesUnique__3 +ManaRegenerationUniqueHelmetStrInt_1 +DamageTakenGainedAsLifeUnique__4 +]], +[[ +The Hungry Loop +Unset Ring +Requires Level 45 +Implicits: 1 +RingHasOneSocket +Consumes Socketed Support Gems when they reach Maximum Level +Can Consume 4 Support Gems +Has not Consumed any Gems +]],[[ +Icefang Orbit +Iron Ring +Requires Level: 49 +Implicits: 1 +League: Blight +AddedPhysicalDamageImplicitRing1 +DexterityUniqueHelmetDexInt2 +ChanceToPoisonUnique__1_______ +PoisonDamageUnique__1 +You are Chilled while you are Poisoned +NonChilledEnemiesPoisonAndChillUnique__1 +PoisonedEnemiesShatterOnKillUnique__1 +]],[[ +Kaom's Sign +Coral Ring +Variant: Pre 2.0.0 +Variant: Pre 3.19.0 +Variant: Current +Implicits: 1 +IncreasedLifeUniqueRing1 +{variant:3}EnduringCrySkillUnique__1 +StrengthUniqueRing2 +{variant:1}LifeLeechPermyriadUniqueRing2 +{variant:2}LifeGainPerTargetUniqueRing2 ++1 to Maximum Endurance Charge +]],[[ +Kaom's Way +Coral Ring +Variant: Pre 3.16.0 +Variant: Current +Source: No longer obtainable +Requires Level 32 +Implicits: 1 +IncreasedLifeUniqueRing1 +StrengthUniqueRing2 +{variant:1}{tags:life}Regenerate 0.4% of Life per second per Endurance Charge +{variant:2}LifeRegenerationPercentPerEnduranceChargeUnique__1 +{variant:2}AreaOfEffectPerEnduranceChargeUnique__1 +LifeGainPerTargetUniqueRing2 +MaximumEnduranceChargeUniqueRing2 +]],[[ +Kikazaru +Topaz Ring +Variant: Pre 2.6.0 +Variant: Pre 3.16.0 +Variant: Pre 3.19.0 +Variant: Current +Requires Level 20 +Implicits: 1 +LightningResistImplicitRing1 +AllAttributesUniqueRing26 +{variant:1}LifeRegenerationUniqueRing26 +ManaRegenerationUniqueRing26 +{variant:1}MutatedUniqueBelt13CurseEffectOnYou +{variant:2}{tags:caster}40% reduced Effect of Curses on you +{variant:3,4}ReducedCurseEffectUniqueRing26 +{variant:2,3}{tags:life}Regenerate 1 Life per second per Level +{variant:4}LifeRegenerationPerLevelUnique__1 +]],[[ +Nimis +Topaz Ring +Source: Drops from unique{The Eater of Worlds} (Uber) +LevelReq: 48 +Implicits: 1 +LightningResistImplicitRing1 +DexterityUnique__3 +IncreasedProjectileDamageUnique___11 +Projectiles Return to you at end of flight +RandomProjectileDirectionUnique__1 +]],[[ +Le Heup of All +Iron Ring +Variant: Pre 2.6.0 +Variant: Current +Requires Level 24 +Implicits: 1 +AddedPhysicalDamageImplicitRing1 +{variant:1}(10-20)% increased Damage +{variant:2}AllDamageUniqueRing6 +{variant:1}AllAttributesUnique__27 +{variant:2}AllAttributesUniqueRing6 +{variant:1}ItemFoundRarityIncreaseUnique__4_ +{variant:2}ItemFoundRarityIncreaseUniqueRing6 +{variant:1}AllResistancesUnique__33 +{variant:2}AllResistancesUniqueRing6 +]],[[ +Lori's Lantern +Prismatic Ring +Variant: Pre 1.0.0 +Variant: Current +Requires Level 30 +Implicits: 2 +{variant:1}AllResistancesImplicitArmour1 +{variant:2}AllResistancesImplicitRing1 +AllResistancesUniqueRing9 +MovementVelocityOnLowLifeUniqueRing9 +LightRadiusUniqueRing9_ +{tags:chaos,jewellery_resistance}+(20-25)% Chaos Resistance when on Low Life +While on Low Life, Enemies are Unlucky when Damaging you +]],[[ +Malachai's Artifice +Unset Ring +Variant: Pre 2.6.0 +Variant: Current +Sockets: W +Requires Level 5 +Implicits: 1 +RingHasOneSocket +{variant:1}{tags:jewellery_resistance}-25% to all Elemental Resistances +{variant:2}AllResistancesUniqueRing3 +FireResistanceWhenSocketedWithRedGemUniqueRing25 +ColdResistanceWhenSocketedWithGreenGemUniqueRing25 +LightningResistanceWhenSocketedWithBlueGemUniqueRing25 +AllSocketsAreWhiteUniqueRing25 +SocketedGemHasElementalEquilibriumUniqueRing25 +]],[[ +Replica Malachai's Artifice +Unset Ring +League: Heist +Source: Steal from a unique{Curio Display} during a Grand Heist +Requires Level 5 +Implicits: 1 +RingHasOneSocket +SocketedGemHasSecretsOfSufferingUnique__1 +AllResistancesUniqueRing3 +FireResistanceWhenSocketedWithRedGemUniqueRing25 +ColdResistanceWhenSocketedWithGreenGemUniqueRing25 +LightningResistanceWhenSocketedWithBlueGemUniqueRing25 +AllSocketsAreWhiteUniqueRing25 +]],[[ +Mark of Submission +Unset Ring +Requires Level 24 +Implicits: 1 +RingHasOneSocket +UniqueCurseWithSocketedCurseOnHit_ +]],[[ +Mark of the Elder +Steel Ring +Elder Item +Source: Drops from unique{The Elder} (Uber) +Requires Level 80 +Implicits: 1 +AddedPhysicalDamageImplicitRing2 +AddedColdDamageUnique__5 +IncreasedEnergyShieldPercentUnique__3 +MaximumLifeUnique__11 +AttackDamageShaperItemUnique__1 +CannotBeStunnedByAttacksElderItemUnique__1 +TentacleSmashOnKillUnique__1_ +]],[[ +Mark of the Shaper +Opal Ring +Shaper Item +Source: Drops from unique{The Elder} (Uber) +Requires Level 80 +Implicits: 1 +ElementalDamagePercentImplicitAtlasRing_ +SpellAddedLightningDamageUnique__6_ +IncreasedEnergyShieldPercentUnique__5 +MaximumLifeUnique__16 +SpellDamageElderItemUnique__1_ +CannotBeStunnedBySpellsShaperItemUnique__1 +SummonVoidSphereOnKillUnique__1_ +]],[[ +Ming's Heart +Amethyst Ring +Variant: Pre 2.6.0 +Variant: Pre 3.0.0 +Variant: Pre 3.19.0 +Variant: Current +Requires Level 69 +Implicits: 1 +ChaosResistImplicitRing1 +{variant:1}{tags:life}15% reduced maximum Life +{variant:2}{tags:life}10% reduced maximum Life +{variant:3}{tags:life}(5-10)% reduced maximum Life +{variant:4}MaximumLifeUniqueRing16 +{variant:1}{tags:jewellery_defense}15% reduced maximum Energy Shield +{variant:2}{tags:jewellery_defense}10% reduced maximum Energy Shield +{variant:3}{tags:jewellery_defense}(5-10)% reduced maximum Energy Shield +{variant:4}ReducedEnergyShieldPercentUniqueRing16 +ChaosResistUniqueRing16 +{variant:1,2,3}{tags:chaos_damage,physical_damage}Gain 20% of Physical Damage as Extra Chaos Damage +{variant:4}ChaosDamageAsPortionOfDamageUniqueRing16 +]],[[ +Mokou's Embrace +Ruby Ring +Variant: Pre 3.19.0 +Variant: Current +Requires Level 16 +Implicits: 1 +FireResistImplicitRing1 +{variant:1}FireDamagePercentUniqueRing24 +ColdResistUniqueRing24 +{variant:1}IncreasedChanceToIgniteUniqueRing24 +{variant:1}{tags:attack,speed}20% increased Attack Speed while Ignited +{variant:2}IncreasedAttackSpeedWhileIgnitedUniqueRing24 +{variant:1}{tags:caster,speed}20% increased Cast Speed while Ignited +{variant:2}IncreasedCastSpeedWhileIgnitedUniqueRing24 +IncreasedChanceToBeIgnitedUniqueRing24 +{variant:2}AllDamageTakenCanIgniteUnique__1 +]],[[ +Mutewind Seal +Unset Ring +League: Warbands +Variant: Pre 2.6.0 +Variant: Pre 3.16.0 +Variant: Current +Requires Level 45 +Implicits: 1 +RingHasOneSocket +{variant:1}+2 to Level of Socketed Golem Gems +{variant:2,3}LocalIncreaseSocketedGolemLevelUniqueRing35 +{variant:1}DisplaySocketedGemGetsFasterAttackUniqueRing37 +{variant:2,3}LocalGolemIncreasedAttackAndCastSpeedUnique__1 +AddedPhysicalDamageUniqueRing37 +IncreasedAttackSpeedUniqueRing37 +{variant:1}{tags:speed}(1-2)% increased Movement Speed +{variant:2}ChanceToDodgeUniqueRing37 +{variant:1}Socketed Gems are Supported by Level 16 Increased Minion Speed +{variant:2,3}LocalGolemGrantOnslaughtOnSummonUnique__1 +]],[[ +Ngamahu's Sign +Ruby Ring +League: Bloodlines +Variant: Pre 2.6.0 +Variant: Pre 3.19.0 +Variant: Current +Requires Level 29 +Implicits: 1 +FireResistImplicitRing1 +StrengthUniqueRing31__ +{variant:1}{tags:jewellery_elemental,attack}Adds (8-10) to (12-14) Fire Damage to Attacks +{variant:2}{tags:jewellery_elemental,attack,caster}Adds (8-10) to (12-14) Fire Damage to Spells and Attacks +{variant:3}AddedFireDamageUniqueRing31 +{variant:1}LifeGainOnHitVsIgnitedEnemiesUniqueRing31 +BurnDurationUniqueRing31 +{variant:1}5% chance to Ignite +{variant:2,3}ChanceToIgniteUniqueRing38 +{variant:2,3}GainLifeOnIgnitingEnemyUnique__2 +]],[[ +Original Sin +Amethyst Ring +League: Sanctum +Source: Drops from unique{Lycia, Herald of the Scourge} in normal{The Beyond} while unique{The Original Scripture} is active in the normal{Relic Altar} +LevelReq: 52 +Implicits: 1 +ChaosResistImplicitRing1 +AllElementalDamageConvertedToChaosUnique__1 +NearbyEnemyZeroChaosDamageResistanceUnique__1 +]],[[ +The Pariah +Unset Ring +Variant: Pre 3.25.0 +Variant: Current +League: Warbands +Requires Level 60 +Implicits: 1 +RingHasOneSocket +LocalIncreaseSocketedGemLevelUniqueRing39 +AttackAndCastSpeedUniqueRing39 +LifePerRedSocketUniqueRing39 +EnergyShieldPerBlueSocketUniqueRing39 +ManaPerGreenSocketUniqueRing39 +{variant:1}ItemQuantityPerWhiteSocketUniqueRing39_ +{variant:2}60% increased Rarity of Items found per White Socket +]],[[ +Perandus Signet +Paua Ring +Variant: Pre 2.0.0 +Variant: Current +Implicits: 1 +IncreasedManaImplicitRing1 +IncreasedManaUniqueRing14 +ManaRegenerationUniqueRing14 +{variant:1}IncreasedExperienceUniqueSceptre1 +{variant:2}IncreasedExperienceUniqueRing14 +{variant:1}{tags:jewellery_attribute}3% increased Intelligence for each Unique Item Equipped +{variant:2}IncreasedIntelligencePerUniqueUniqueRing14 +3% additional chance for Slain monsters to drop Scrolls of Wisdom +]],[[ +Polaric Devastation +Opal Ring +Source: Drops from unique{The Black Star} +Requires Level 80 +Implicits: 1 +ElementalDamagePercentImplicitAtlasRing_ +CriticalStrikeChanceUnique__5__ +FireResistUniqueBelt14 +ColdResistUnique__12 +IncreasedAilmentDurationUnique__3_ +Left Ring slot: Cover Enemies in Ash for 5 seconds when you Ignite them +Right Ring slot: Cover Enemies in Frost for 5 seconds when you Freeze them +]],[[ +Praxis +Paua Ring +Requires Level 22 +Implicits: 1 +IncreasedManaImplicitRing1 +RitualRingMana +AddedManaRegenerationUnique__1 +{tags:mana}-(4-8) to Total Mana Cost of Skills +PercentDamageGoesToManaUnique__1 +]],[[ +Profane Proxy +Unset Ring +Sockets: G +LevelReq: 52 +Implicits: 1 +RingHasOneSocket +IncreaseSocketedCurseGemLevelUnique__2 +ColdResistImplicitRing1 +LightningResistImplicitRing1 +SupportSkitterBotAilmentAuraReplaceWithCurse____1 +{tags:caster}Right Ring Slot: Your Shocking Skitterbot's Aura applies Socketed Hex Curse instead +]],[[ +Putembo's Meadow +Topaz Ring +League: Delve +Source: Drops from unique{Kurgal, the Blackblooded} +Requires Level 49 +Implicits: 1 +LightningResistImplicitRing1 +IntelligenceUnique__13 +IncreasedEnergyShieldPercentUnique__4 +MaximumLifeUnique__14 +]],[[ +Putembo's Mountain +Topaz Ring +League: Delve +Source: Drops from unique{Aul, the Crystal King} +Requires Level 49 +Implicits: 1 +LightningResistImplicitRing1 +IntelligenceUnique__13 +IncreasedEnergyShieldPercentUnique__4 +MaximumLifeUnique__14 +]],[[ +Putembo's Valley +Topaz Ring +League: Delve +Source: Drops from unique{Ahuatotli, the Blind} +Requires Level 49 +Implicits: 1 +LightningResistImplicitRing1 +IntelligenceUnique__13 +IncreasedEnergyShieldPercentUnique__4 +MaximumLifeUnique__14 +]],[[ +Pyre +Sapphire Ring +Variant: Pre 2.6.0 +Variant: Pre 3.0.0 +Variant: Current +Requires Level 11 +Implicits: 1 +ColdResistImplicitRing1 +FireResistUniqueRing15 +{variant:1,2}{tags:jewellery_elemental}(25-35)% increased Burning Damage +{variant:3}BurnDamageUniqueRing15 +{variant:1}{tags:jewellery_elemental}100% of Cold Damage Converted to Fire Damage +{variant:2,3}ConvertColdToFireUniqueRing15 +LightRadiusUniqueRing15 +Ignited Enemies you hit are destroyed on Kill +]],[[ +The Queller of Minds +Nameless Ring +League: Settlers of Kalguur +Requires Level 50 +Implicits: 2 +CurseEffectElementalAilmentDurationOnSelfR1 +ReducedCurseEffectUniqueRing7 +Grants Level 20 Pacify +RitualRingCastSpeed +RitualRingMana +ChaosResistUnique__31 +]],[[ +Redblade Band +Unset Ring +League: Warbands +Variant: Pre 2.6.0 +Variant: Current +Requires Level 45 +Implicits: 1 +RingHasOneSocket +{variant:1}+2 to Level of Socketed Golem Gems +{variant:2}LocalIncreaseSocketedGolemLevelUniqueRing35 +StrengthUniqueRing36 +{variant:2}IncreasedLifeUniqueRing19 +{variant:1}AddedFireDamageUniqueRing36 +FireDamagePercentUniqueRing36 +{variant:1}DisplaySocketedGemsSupportedByLesserMultipleProjectilesUniqueRing36 +{variant:2}LocalGolemTauntOnHitUnique__1_ +{variant:1}Socketed Gems are Supported by Level 17 Increased Minion Damage +{variant:2}Socketed Golem Skills have Minions Regenerate 5% Life per second +]],[[ +Rigwald's Crest +Two-Stone Ring +League: Talisman +Variant: Pre 3.19.0 +Variant: Current +Source: Drops from unique{Rigwald, the Wolven King} (Level 60+) +Requires Level 49 +Implicits: 1 +FireAndColdResistImplicitRing1 +SummonWolfOnKillUnique__1New +{variant:1}FireDamagePercentUniqueRing36 +{variant:1}ColdDamagePercentUniqueBelt9b +ManaRegenerationUniqueBootsDex5 +]],[[ +Romira's Banquet +Diamond Ring +Variant: Pre 1.1.0 +Variant: Pre 2.2.0 +Variant: Current +Requires Level 60 +Implicits: 1 +CriticalStrikeChanceImplicitRing1 +IncreasedAccuracyUniqueRing17 +{variant:1}{tags:critical}+(10-20)% to Global Critical Strike Multiplier +{variant:2}{tags:critical}+(10-15)% to Global Critical Strike Multiplier +{variant:3}CriticalMultiplierUniqueRing17 +IncreasedManaUniqueRing17 +ManaLeechPermyriadUniqueRing17 +Gain a Power Charge on non-Critical Strike +ConsumeAllPowerChargesOnCritUniqueRing17 +]],[[ +Rotblood Promise +Unset Ring +League: Ritual +Source: Purchase from Ritual Reward +Variant: Pre 3.16.0 +Variant: Current +Requires Level 56 +Implicits: 1 +RingHasOneSocket +SupportedByBlasphemyUnique +CurseAurasAffectYouUnique__1 +{variant:1}Socketed Curse Gems have 50% increased Reservation Efficiency +{variant:2}ReducedReservationForSocketedCurseGemsUnique__2 +IntelligenceUniqueHelmetInt9 +ReducedCurseEffectUnique__1 +HitAndAilmentDamageCursedEnemiesUnique__1 +]],[[ +The Selfish Shepherd +Nameless Ring +League: Settlers of Kalguur +Requires Level 50 +Implicits: 2 +50% increased Elemental Ailment Duration on You +{tags:caster}50% reduced Effect of Curses on You +Grants Level 20 Affliction +RitualRingCastSpeed +RitualRingEnergyShield +ChaosResistUnique__31 +]],[[ +Shavronne's Revelation +Moonstone Ring +League: Anarchy, Onslaught +Variant: Pre 1.2.0 +Variant: Pre 2.6.0 +Variant: Pre 3.19.0 +Variant: Current +Requires Level 30 +Implicits: 1 +IncreasedEnergyShieldUniqueRing27 +IntelligenceUniqueRing13 +Right ring slot: You cannot Regenerate Mana +{variant:1}{tags:jewellery_defense}Right ring slot: Regenerate 4% of Energy Shield per second +{variant:2,3}{tags:jewellery_defense}Right ring slot: Regenerate 3% of Energy Shield per second +{variant:4}RightRingSlotEnergyShieldRegenUniqueRing13 +{variant:3}{tags:mana}Right ring slot: +100 to maximum Mana +{variant:4}RightRingSlotMaximumManaUnique__1 +Left ring slot: You cannot Recharge or Regenerate Energy Shield +{variant:3,4}LeftRingSlotFlatManaRegenerationUnique__1 +{variant:3}{tags:jewellery_defense}Left ring slot: +100 to maximum Energy Shield +{variant:4}LeftRingSlotMaximumEnergyShieldUnique__1 +{variant:1,2}LeftRingSlotManaRegenUniqueRing13 +]],[[ +Sibyl's Lament +Coral Ring +Variant: Pre 2.0.0 +Variant: Pre 2.6.0 +Variant: Pre 3.9.0 +Variant: Current +Requires Level 45 +Implicits: 1 +IncreasedLifeUniqueRing1 +WeaponElementalDamageUniqueRing10 +AddedFireDamageUniqueRing10 +{variant:1}(20-40)% reduced Rarity of Items found +{variant:2,3,4}ItemFoundRarityDecreaseUniqueRing10 +{variant:1,2}Left ring slot: 30% reduced Reflected Elemental Damage taken +{variant:3}Left ring slot: 40% reduced Reflected Elemental Damage taken +{variant:4}Left ring slot: 80% reduced Reflected Elemental Damage taken +{variant:1,2}{tags:physical}Right ring slot: 30% reduced Reflected Physical Damage taken +{variant:3}{tags:physical}Right ring slot: 40% reduced Reflected Physical Damage taken +{variant:4}{tags:physical}Right ring slot: 80% reduced Reflected Physical Damage taken +]],[[ +Snakepit +Sapphire Ring +Variant: Pre 3.5.0 +Variant: Current +Requires Level 68 +Implicits: 1 +ColdResistImplicitRing1 +{variant:1}ColdDamagePercentUnique__9 +{variant:2}SpellDamageUniqueWand7 +IncreasedCastSpeedUniqueRing38 +{variant:1}AdditionalSpellProjectilesUnique__1 +{variant:2}LeftRingSpellProjectilesCannotChainUnique__1 +{variant:2}LeftRingSpellProjectilesForkUnique__1_ +{variant:2}RightRingSpellProjectilesChainUnique__1 +{variant:2}RightRingSpellProjectilesCannotForkUnique__1 +{variant:2}SpellsCannotPierceUnique__1__ +]],[[ +Soulbound +Paua Ring +LevelReq: 44 +Implicits: 1 +IncreasedManaImplicitRing1 +AllAttributesUnique__30 +LinkSkillCastSpeedUnique__1 +LinkSkillEffectDurationUnique__1 +LinkTargetCannotDieUnique__1 +LinkLoseNoExperienceUnique__1 +]],[[ +Stormfire +Opal Ring +Variant: Pre 3.17.0 +Variant: Current +Requires Level 80 +Implicits: 1 +ElementalDamagePercentImplicitAtlasRing_ +ManaRegenerationUnique__8 +FireAndLightningResistUnique__2 +{variant:1}{tags:jewellery_elemental}(4-6)% increased Burning Damage for each time you have Shocked a Non-Shocked Enemy Recently, up to a maximum of 120% +{variant:2}BurningDamagePerEnemyShockedRecentlyUnique__1_ +AddedLightningDamageAgainstIgnitedEnemiesUnique__1 +LightningDamageCanIgniteUnique__1 +]],[[ +Storm Secret +Topaz Ring +League: Harvest +Requires Level 56 +Implicits: 1 +LightningResistImplicitRing1 +Intelligence__1 +TalismanIncreasedLightningDamage +ChanceToShockUnique__4_ +ActivateHeraldOfThunderOnShockUnique__1 +Storms Hit Enemies with (30-50)% increased Frequency +TakeDamageWhenHeraldOfThunderHitsUnique__1__ +]],[[ +The Taming +Prismatic Ring +League: Domination, Nemesis +Source: Vendor Recipe +Variant: Pre 3.0.0 +Variant: Pre 3.25.0 +Variant: Current +Requires Level 30 +Implicits: 1 +AllResistancesImplicitRing1 +{variant:1}{tags:jewellery_elemental,attack}15% increased Elemental Damage with Attack Skills +{variant:2}WeaponElementalDamageImplicitSword1 +{variant:1}AllResistancesUnique__14 +{variant:2,3}AllResistancesUniqueRing21 +{variant:1}{tags:jewellery_elemental}15% increased Elemental Damage +{variant:2}ElementalDamagePercentImplicitSceptre2 +{variant:1}ChanceToFreezeShockIgniteUniqueHelmetDexInt4 +{variant:2,3}ChanceToFreezeShockIgniteUniqueRing21 +{variant:1}10% increased Damage per Freeze, Shock and Ignite on Enemy +{variant:2}20% increased Damage with Hits and Ailments per Freeze, Shock and Ignite on Enemy +{variant:3}{tags:jewellery_elemental}(30-40)% increased Elemental Damage with Hits and Ailments for each type of Elemental Ailment on Enemy +]],[[ +Tasalio's Sign +Sapphire Ring +League: Bloodlines +Variant: Pre 2.6.0 +Variant: Current +Requires Level 20 +Implicits: 1 +ColdResistImplicitRing1 +{variant:1}AddedPhysicalDamageVsFrozenEnemiesUniqueRing30 +{variant:2}AddedColdDamageAgainstFrozenEnemiesUnique__1 +{variant:1}{tags:jewellery_elemental,attack}Adds (5-6) to (7-9) Cold Damage to Attacks +{variant:2}AddedColdDamageUniqueRing30 +IncreasedEvasionRatingUniqueRing30 +{variant:1}20% reduced Chill Duration on You +{variant:2}ChanceToAvoidChilledUnique__1 +{variant:1}ChanceToFreezeUnique__1 +{variant:2}ChanceToFreezeUniqueRing30 +]],[[ +Replica Tasalio's Sign +Sapphire Ring +League: Heist +Source: Steal from a unique{Curio Display} during a Grand Heist +Requires Level 20 +Implicits: 1 +ColdResistImplicitRing1 +AddedColdDamageUnique__10 +IncreasedEvasionRatingUniqueRing30 +ColdDamageCannotFreeze +ImmuneToChillUnique__2__ +AddedColdDamageAgainstFrozenEnemiesUnique__2 +]],[[ +Tawhanuku's Timing +Moonstone Ring +IncreasedEnergyShieldUniqueRing27 +SpellDamageUniqueCorruptedJewel3_ +IncreasedManaUnique__27 +ChanceToFreezeShockIgniteUnique__3 +{tags:jewellery_defense,caster}Spells cause you to gain Energy Shield equal to their Upfront Cost every fifth time you Pay it +]],[[ +Thief's Torment +Prismatic Ring +Variant: Pre 1.0.0 +Variant: Pre 1.1.0 +Variant: Pre 2.6.0 +Variant: Pre 3.19.0 +Variant: Pre 3.25.0 +Variant: Current +Requires Level 30 +Implicits: 2 +{variant:1}{tags:jewellery_resistance}+(8-12) to all Elemental Resistances +{variant:2,3,4,5,6}AllResistancesImplicitRing1 +{variant:1,2}(15-25)% increased Quantity of Items found +{variant:3,4,5}ItemFoundQuantityIncreaseUniqueRing7 +{variant:6}ItemFoundRarityIncreaseUniqueHelmetWreath1 +MutatedUniqueRing16DisablesOtherRingSlot +{variant:1,2,3}AllResistancesImplicitArmour1 +{variant:4}AllResistancesUniqueBeltDemigods1 +{variant:5,6}AllResistancesUniqueRing7 +{variant:1,2,3}{tags:attack,life}Gain (20-30) Life per Enemy Hit with Attacks +{variant:4,5,6}LifeGainPerTargetUniqueRing7 +{variant:1,2,3}{tags:attack,mana}Gain 15 Mana per Enemy Hit with Attacks +{variant:4,5,6}ManaGainPerTargetUniqueRing7 +ReducedCurseEffectUniqueRing7 +]],[[ +Timeclasp +Moonstone Ring +Variant: Pre 2.6.0 +Variant: Pre 3.17.0 +Variant: Pre 3.19.0 +Variant: Current +LevelReq: 25 +Implicits: 1 +IncreasedEnergyShieldUniqueRing27 +IncreasedAttackSpeedUniqueRing27 +{variant:1}IncreasedCastSpeedUniqueWand4 +{variant:2,3}IncreasedCastSpeedUniqueRing38 +{variant:4}IncreasedCastSpeedUniqueRing27 +{variant:1}{tags:jewellery_defense}+(10-25) to maximum Energy Shield +{variant:2}IncreasedEnergyShieldUniqueRing27 +{variant:3}IncreasedEnergyShieldUnique__8 +{variant:1}{tags:mana}15% reduced Mana Regeneration Rate +{variant:2,3}ReducedManaRegenerationUniqueRing27 +{variant:1}{tags:caster}Temporal Chains has 30% reduced Effect on You +{variant:2}{tags:caster}Temporal Chains has 50% reduced Effect on You +{variant:3}(-10-10)% increased Skill Effect Duration +{variant:4}(-20-20)% increased Skill Effect Duration +{variant:4}{tags:resource,life}(6-12)% of Damage Taken Recouped as Life +{variant:4}{tags:resource,mana}(6-12)% of Damage Taken Recouped as Mana +{variant:3,4}TemporalChainsEffectivenessOnSelfUnique__1 +]],[[ +Timetwist +Moonstone Ring +Source: No longer obtainable +Variant: Pre 2.6.0 +Variant: Current +LevelReq: 25 +Implicits: 1 +IncreasedEnergyShieldUniqueRing27 +IncreasedAttackSpeedUniqueRing27 +{variant:1}IncreasedCastSpeedUniqueWand4 +{variant:2}IncreasedCastSpeedUniqueRing38 +LocalIncreasedEnergyShieldUnique__32 +{variant:1}{tags:mana}15% reduced Mana Regeneration Rate +{variant:2}ReducedManaRegenerationUniqueRing27 +(-10-10)% increased Skill Effect Duration +TemporalChainsEffectivenessOnSelfUnique__1 +]],[[ +Triumvirate Authority +Unset Ring +Requires Level 64 +Source: Drops from unique{Atziri, Queen of the Vaal} in normal{The Apex of Sacrifice} (3 stats) or in normal{The Alluring Abyss} (4 stats) +Has Alt Variant: true +Has Alt Variant Two: true +Has Alt Variant Three: true +Variant: More Damage +Variant: Less souls +Variant: Additional Use (Pre 3.15.0) +Variant: Ignore resistances +Variant: Ignore Phys. Dmg. Reduction +Variant: Grant Elusive +Variant: Tailwind +Variant: Area of Effect +Variant: Proj. Speed +Variant: Skill Effect Duration +Variant: Soul Gain Prevention Duration +Variant: Lucky Damage +Variant: Aura Effect +Variant: Regain Souls +Implicits: 1 +RingHasOneSocket +LocalIncreaseSocketedVaalGemLevelUnique__1 +{variant:1}LocalVaalDamageUnique__1_ +{variant:2}LocalVaalSoulRequirementUnique__1 +{variant:3}Socketed Vaal Skills can store Souls for 1 additional Use +{variant:4}LocalVaalIgnoreMonsterResistancesUnique__1 +{variant:5}Hits from Socketed Vaal Skills ignore Enemy Monster Physical Damage Reduction +{variant:6}LocalVaalElusiveOnUseUnique__1_ +{variant:7}LocalVaalTailwindIfUsedRecentlyUnique__1 +{variant:8}LocalVaalAreaOfEffectUnique__1 +{variant:9}LocalVaalProjectileSpeedUnique__1 +{variant:10}LocalVaalSkillEffectDurationUnique__1 +{variant:11}LocalVaalSoulGainPreventionUnique__1 +{variant:12}LocalVaalLuckyDamageUnique__1 +{variant:13}LocalVaalAuraEffectUnique__1 +{variant:14}LocalVaalUsesToStoreUnique__1 +]],[[ +Uzaza's Meadow +Sapphire Ring +League: Delve +Source: Drops from unique{Ahuatotli, the Blind} +Requires Level 49 +Implicits: 1 +ColdResistImplicitRing1 +DexterityUnique__13 +IncreasedEnergyShieldPercentUnique__4 +MaximumLifeUnique__14 +]],[[ +Uzaza's Mountain +Sapphire Ring +League: Delve +Source: Drops from unique{Kurgal, the Blackblooded} +Requires Level 49 +Implicits: 1 +ColdResistImplicitRing1 +DexterityUniqueJewel8 +IncreasedEnergyShieldPercentUnique__4 +MaximumLifeUnique__14 +]],[[ +Uzaza's Valley +Sapphire Ring +League: Delve +Source: Drops from unique{Aul, the Crystal King} +Requires Level 49 +Implicits: 1 +ColdResistImplicitRing1 +DexterityUniqueDagger12 +IncreasedEnergyShieldPercentUnique__4 +MaximumLifeUnique__14 +]],[[ +Valako's Sign +Topaz Ring +League: Bloodlines +Variant: Pre 2.6.0 +Variant: Pre 3.11.0 +Variant: Current +Requires Level 38 +Implicits: 1 +LightningResistImplicitRing1 +{variant:1}15% increased Damage with Hits against Shocked Enemies +{variant:2,3}IncreasedDamageToShockedTargetsUniqueRing29 +LightningDamagePercentUniqueRing29 +IncreasedManaUniqueRing29 +{variant:1,2}{tags:life}0.2% of Damage Leeched as Life against Shocked Enemies +{variant:3}LifeLeechPermyriadVsShockedEnemiesUniqueRing29 +{variant:1}5% chance to Shock +{variant:2}ChanceToShockUniqueBow10 +{variant:3}ChanceToShockUniqueRing29 +]],[[ +Valyrium +Moonstone Ring +Variant: Pre 3.11.0 +Variant: Current +Requires Level 38 +Implicits: 1 +IncreasedEnergyShieldUniqueRing27 +{variant:1}LocalIncreasedEnergyShieldUniqueBootsInt2 +{variant:2}IncreasedEnergyShieldUniqueRing18 +{variant:1}FireResistImplicitRing1 +{variant:2}FireResistUnique__16 +ColdResistUnique__9 +StunDurationBasedOnEnergyShieldUnique__1 +]],[[ +Venopuncture +Iron Ring +Requires Level: 49 +Implicits: 1 +League: Blight +AddedPhysicalDamageImplicitRing1 +StrengthUniqueRing8 +CausesBleedingUniqueOneHandAxe5 +BleedDamageUnique__1_ +ChilledWhileBleedingUnique__1_ +NonChilledEnemiesBleedAndChillUnique__1_ +BleedingEnemiesShatterOnKillUnique__1 +]],[[ +Ventor's Gamble +Gold Ring +Variant: Pre 3.25.0 +Variant: Current +Requires Level 65 +Implicits: 1 +ItemFoundRarityIncreaseImplicitRing1 +IncreasedLifeUniqueRing32 +{variant:1}(-10-10)% increased Quantity of Items found +(-40-40)% increased Rarity of Items found +FireResistUniqueRing32 +ColdResistUniqueRing32 +LightningResistUniqueRing32 +{variant:2}{tags:mana}(-15-15)% increased Mana Reservation Efficiency of Skills +]],[[ +Vivinsect +Unset Ring +League: Betrayal +Source: Drops from unique{Research Leaders} in normal{Safehouses} +Variant: Fire and Chaos Resistances Pre 3.16.0 +Variant: Cold and Chaos Resistances Pre 3.16.0 +Variant: Lightning and Chaos Resistances Pre 3.16.0 +Variant: Strength and Dexterity Pre 3.16.0 +Variant: Dexterity and Intelligence Pre 3.16.0 +Variant: Strength and Intelligence Pre 3.16.0 +Variant: Effect of non-Damaging Ailments Pre 3.16.0 +Variant: Focus Shock Nearby Enemies Pre 3.16.0 +Variant: Minimum Frenzy Charges Pre 3.16.0 +Variant: Minimum Power Charges Pre 3.16.0 +Variant: Minimum Endurance Charges Pre 3.16.0 +Variant: Fire and Chaos Resistances +Variant: Cold and Chaos Resistances +Variant: Lightning and Chaos Resistances +Variant: Strength and Dexterity +Variant: Dexterity and Intelligence +Variant: Strength and Intelligence +Variant: Focus Shock Nearby Enemies +Variant: Minimum Frenzy Charges +Variant: Minimum Power Charges +Variant: Minimum Endurance Charges +Requires Level 45 +Implicits: 1 +RingHasOneSocket +LocalIncreaseSocketedAuraGemLevelUnique___2___ +{variant:1,2,3,4,5,6,7,8,9,10,11}Socketed Gems have 20% reduced Mana Reservation Efficiency +{variant:13,14,15,16,17,18,19,20,21}SocketedItemsHaveIncreasedReservationUnique__1 +AllAttributesUnique__14 +LifeRegenPerUncorruptedItemUnique__1 +TotalManaCostPerCorruptedItemUnique__1 +{variant:1}{crafted}{tags:chaos,jewellery_resistance}+(8-15)% to Fire and Chaos Resistances +{variant:2}{crafted}{tags:chaos,jewellery_resistance}+(8-15)% to Cold and Chaos Resistances +{variant:3}{crafted}{tags:chaos,jewellery_resistance}+(8-15)% to Lightning and Chaos Resistances +{variant:4}{crafted}{tags:jewellery_attribute}+(6-17) to Strength and Dexterity +{variant:5}{crafted}{tags:jewellery_attribute}+(6-17) to Dexterity and Intelligence +{variant:6}{crafted}{tags:jewellery_attribute}+(6-17) to Strength and Intelligence +{variant:7}{crafted}(11-30)% increased Effect of non-Damaging Ailments on Enemies +{variant:8}{crafted}Shock nearby Enemies for (2-4) Seconds when you Focus +{variant:9}{crafted}+1 to Minimum Frenzy Charges +{variant:10}{crafted}+1 to Minimum Power Charges +{variant:11}{crafted}+1 to Minimum Endurance Charges +{variant:12}{crafted}{tags:chaos,jewellery_resistance}+(16-20)% to Fire and Chaos Resistances +{variant:13}{crafted}{tags:chaos,jewellery_resistance}+(16-20)% to Cold and Chaos Resistances +{variant:14}{crafted}{tags:chaos,jewellery_resistance}+(16-20)% to Lightning and Chaos Resistances +{variant:15}{crafted}{tags:jewellery_attribute}+(31-35) to Strength and Dexterity +{variant:16}{crafted}{tags:jewellery_attribute}+(31-35) to Dexterity and Intelligence +{variant:17}{crafted}{tags:jewellery_attribute}+(31-35) to Strength and Intelligence +{variant:18}{crafted}Shock nearby Enemies for 4 Seconds when you Focus +{variant:18}{crafted}Focus has (5-8)% increased Cooldown Recovery Rate +{variant:19}{crafted}+1 to Minimum Frenzy Charges +{variant:19}{crafted}(3-4)% chance to gain a Frenzy Charge on Kill +{variant:20}{crafted}+1 to Minimum Power Charges +{variant:20}{crafted}(3-4)% chance to gain a Power Charge on Kill +{variant:21}{crafted}+1 to Minimum Endurance Charges +{variant:21}{crafted}(3-4)% chance to gain a Endurance Charge on Kill +]],[[ +Voideye +Unset Ring +League: Ambush, Invasion +Requires Level 45 +Implicits: 1 +RingHasOneSocket +LocalIncreaseSocketedGemLevelUniqueRing23 +]],[[ +Replica Voideye +Unset Ring +League: Heist +Source: Steal from a unique{Curio Display} during a Grand Heist +Requires Level 45 +Implicits: 1 +RingHasOneSocket +SocketedGemQualityUnique__2_ +]],[[ +The Warden's Brand +Iron Ring +Requires Level 30 +Implicits: 1 +AddedPhysicalDamageImplicitRing1 +AddedPhysicalDamageUnique__2 +ReducedAttackSpeedUnique__1 +ChanceToGainFrenzyChargeOnStunUnique__1 +]],[[ +Warrior's Legacy +Ruby Ring +Requires Level 16 +Implicits: 1 +FireResistImplicitRing1 +StrengthUnique__27 +MeleeDamageUnique__1 +AvoidStunUnique__1 +RingAttackSpeedUnique__1 +Strike Skills also target the previous location they were Used +]],[[ +Call of the Void +Sapphire Ring +Shaper Item +Elder Item +Source: Drops from unique{The Elder} (Uber Uber) +Requires Level 16 +Implicits: 1 +ColdResistImplicitRing1 +ColdResistImplicitRing1 +AllDamageCanChillUnique__1 +AllDamageTakenCanChillUnique__1 +ChillHitsCauseShatteringUnique__1 +EnemiesChilledLessDamageDealtUnique__1 +]],[[ +Kalandra's Touch +Ring +League: Kalandra +Reflects your opposite Ring +Mirrored +]],[[ +Betrayal's Sting +Steel Ring +Source: Drops from unique{Incarnation of Neglect} in normal{Moment of Loneliness} +Requires Level 80 +Implicits: 1 +AddedPhysicalDamageImplicitRing2 +DexterityUnique__33 +{tags:jewellery_resistance}(-30--20)% to all Elemental Resistances +ChaosResistUnique__18_ +MovementVelocityUnique___5 +AdditionalPoisonChanceUnique__1 +]],[[ +Coiling Whisper +Amethyst Ring +Source: Drops from unique{Incarnation of Fear} in normal{Moment of Trauma} +Requires Level 32 +Implicits: 1 +ChaosResistImplicitRing1 +CurseAreaOfEffectUnique__4 +TargetsUnaffectedByYourHexesUnique__1 +EatSoulAfterHexPercentCurseExpireUnique__1 +]],[[ +Enmity's Embrace +Vermillion Ring +Source: Drops from unique{Incarnation of Fear} in normal{Moment of Trauma} +Requires Level 80 +Implicits: 1 +{tags:life}(5-7)% increased Maximum Life +StrengthUnique__32 +RunecraftingFireDamage +ReducedFireResistanceUnique__2 +{tags:jewellery_elemental}Take (300-500) Fire Damage when you use a Skill +OvercappedFireResistanceAsFirePrenetrationUnique__1 +]],[[ +Prospero's Protection +Iron Ring +Requires Level 32 +Implicits: 1 +AddedPhysicalDamageImplicitRing1 +(4-6)% chance to Block Attack Damage +StrengthUnique__31 +{tags:life}+(45-60) to Maximum Life +{tags:jewellery_defense}Armour from equipped shield is doubled +{tags:jewellery_defense}Gain no armour from equipped body armour +]],[[ +Squirming Terror +Unset Ring +Requires Level 32 +Implicits: 1 +RingHasOneSocket +SummonWrithingWormEveryXMsUnique__1 +TriggerSocketedSpellOnKillUnique__1 +LoseLifePerTargetUnique__2 +ManaGainPerTargetUnique__3 +]],} diff --git a/src/Export/Uniques/shield.lua b/src/Export/Uniques/shield.lua new file mode 100644 index 0000000000..5f591fa15e --- /dev/null +++ b/src/Export/Uniques/shield.lua @@ -0,0 +1,1237 @@ +-- Item data (c) Grinding Gear Games + +return { +-- Shield: Armour +[[ +Ahn's Heritage +Colossal Tower Shield +Variant: Pre 3.0.0 +Variant: Pre 3.10.0 +Variant: Current +Implicits: 1 +{variant:2,3}IncreasedLifeImplicitShield1 +LocalIncreasedPhysicalDamageReductionRatingPercentUnique__8 +IncreasedLifeUniqueShieldDex2 +ReducedMaximumEnduranceChargeUnique__1 +MaximumBlockChanceUnique__1 +AdditionalBlockChanceUniqueShieldStrInt4 +{variant:1,2}+3% to all maximum Resistances while you have no Endurance Charges +{variant:3}MaximumResistanceWithNoEnduranceChargesUnique__1__ +OnslaughtWithMaxEnduranceChargesUnique__1 +]],[[ +The Anticipation +Ezomyte Tower Shield +League: Breach +Source: Drops in Uul-Netol Breach or from unique{Uul-Netol, Unburdened Flesh} +Upgrade: Upgrades to unique{The Surrender} using currency{Blessing of Uul-Netol} +Variant: Pre 3.0.0 +Variant: Pre 3.21.0 +Variant: Current +Implicits: 1 +{variant:2,3}IncreasedLifeImplicitShield3 +{variant:1,2}(120-160)% increased Armour +{variant:3}LocalIncreasedPhysicalDamageReductionRatingPercentUnique__4 +IncreasedLifeUniqueShieldDex6 +AdditionalBlockChanceUniqueShieldStrInt4 +{variant:1,2}+1000 Armour if you've Blocked Recently +{variant:3}GainArmourIfBlockedRecentlyUnique__1 +EnemiesBlockedAreIntimidatedUnique__1 +]],[[ +The Surrender +Ezomyte Tower Shield +League: Breach +Source: Upgraded from unique{The Anticipation} using currency{Blessing of Uul-Netol} +Variant: Pre 3.0.0 +Variant: Pre 3.21.0 +Variant: Pre 3.25.0 +Variant: Current +Implicits: 1 +{variant:2,3,4}IncreasedLifeImplicitShield3 +{variant:1,2,3}GrantsLevel30ReckoningUnique__1 +{variant:1,2}(130-170)% increased Armour +{variant:3,4}LocalIncreasedPhysicalDamageReductionRatingPercentUnique__5 +IncreasedLifeUnique__31 +{variant:1,2}Recover 250 Life when you Block +{variant:3,4}GainLifeOnBlockUnique__1 +AdditionalBlockChanceUniqueShieldStrInt4 +{variant:1,2}+1500 Armour if you've Blocked Recently +]],[[ +Chernobog's Pillar +Ebony Tower Shield +Variant: Pre 2.0.0 +Variant: Pre 2.6.0 +Variant: Pre 3.0.0 +Variant: Current +Implicits: 1 +{variant:4}IncreasedLifeImplicitShield2 +{variant:1}Adds 10 to 25 Fire Damage to Spells and Attacks +{variant:2}Adds (7-10) to (15-25) Fire Damage to Spells and Attacks +{variant:3,4}AddedFireDamageUniqueShieldStr3 +LocalIncreasedPhysicalDamageReductionRatingUniqueShieldStr3 +{variant:3,4}IncreasedLifeUniqueShieldDex2 +FireResistUniqueShieldStr3 +ConvertPhysicalToFireUniqueShieldStr3 +{variant:1,2}10% chance to Curse Non-Cursed Enemies with Enfeeble on Hit +{variant:3,4}EnfeebleOnHitUniqueShieldStr3 +]],[[ +Dawnbreaker +Colossal Tower Shield +Source: Drops from unique{The Searing Exarch} +Implicits: 1 +IncreasedLifeImplicitShield1 +LocalIncreasedPhysicalDamageReductionRatingPercentUnique__25 +AdditionalBlockChanceUnique__9 +AttackBlockPerFireDamageTakenUnique__1 +ColdHitAndDoTDamageTakenAsFireUnique__1 +LightningHitAndDoTDamageTakenAsFireUnique__1 +PhysicalHitAndDoTDamageTakenAsFireUnique__1 +ScorchOnEnemiesOnBlockUnique__1 +]],[[ +Lioneye's Remorse +Pinnacle Tower Shield +Variant: Pre 2.6.0 +Variant: Pre 3.0.0 +Variant: Pre 3.16.0 +Variant: Current +Implicits: 1 +{variant:3,4}IncreasedLifeImplicitShield2 +{variant:1,2,3}LocalIncreasedPhysicalDamageReductionRatingUnique__2 +{variant:4}LocalIncreasedArmourPercentAndStunRecoveryUniqueShieldStr1 +StunRecoveryUniqueBootsStrDex1 +{variant:1}IncreasedLifeUnique__74 +{variant:2,3,4}IncreasedLifeUniqueShieldStr1 +MovementVelocityUniqueShieldStr1 +RangedAttackDamageReducedUniqueShieldStr1 +AdditionalBlockChanceUniqueShieldDex1 +]],[[ +Lycosidae +Rawhide Tower Shield +Variant: Pre 3.0.0 +Variant: Pre 3.25.0 +Variant: Current +Implicits: 1 +{variant:2,3}IncreasedLifeImplicitShield1 +LocalIncreasedPhysicalDamageReductionRatingPercentUnique__2 +IncreasedLifeImplicitShield3 +AlwaysHitsUnique__2 +AdditionalBlockChanceUniqueShieldStrDex3__ +{variant:1,2}Adds 250 to 300 Cold Damage to Counterattacks +{variant:3}CounterAttacksAddedColdDamageUnique__1 +]],[[ +Magna Eclipsis +Pinnacle Tower Shield +Variant: Pre 3.16.0 +Variant: Current +Source: Vendor Recipe +Implicits: 1 +IncreasedLifeImplicitShield2 +LocalIncreaseSocketedGemLevelUnique__6 +TriggeredElementalAegisSkillUnique__1_ +{variant:1}LocalIncreasedPhysicalDamageReductionRatingPercentUniqueBodyStr6 +{variant:2}LocalIncreasedArmourPercentAndStunRecoveryUniqueShieldStr1 +IncreasedLifeUniqueShieldDex2 +LocalFlatIncreasedEvasionAndEnergyShieldUnique__1 +]],[[ +Redblade Banner +Painted Tower Shield +League: Warbands +Variant: Pre 2.6.0 +Variant: Pre 3.0.0 +Variant: Pre 3.11.0 +Variant: Current +Implicits: 1 +{variant:3,4}IncreasedLifeImplicitShield2 +{variant:2,3,4}LocalIncreasedPhysicalDamageReductionRatingPercentUnique__9 +{variant:1}LocalIncreaseSocketedWarcryGemLevelUniqueShieldStr4 +{variant:1}IncreasedLifeUnique__80_ +{variant:2,3,4}IncreasedLifeUniqueShieldStr4 +IncreasedTauntDurationUniqueShieldStr4 +{variant:1}LifeGainedOnTauntingEnemyUniqueShieldStr4 +{variant:1}20% increased Endurance Charge Duration +AdditionalBlockChanceUniqueShieldDex1 +{variant:2,3,4}WarcryCooldownSpeedUnique__1 +{variant:2,3}AttackLeechAgainstTauntedEnemyUnique__1 +{variant:4}WarcryInfiniteEnemyPowerUnique__1__ +]],[[ +Svalinn +Girded Tower Shield +League: Settlers of Kalguur +Requires Level 51, 123 Str +Implicits: 1 +IncreasedLifeImplicitShield1 +SpellBlockPercentageUniqueShieldInt1 +LocalIncreasedWardUnique__1 +MaximumBlockChanceUnique__2 +MaximumSpellBlockChanceUnique__1 +BlockIsLuckyUnique__1 +TriggerSocketedElementalSpellOnBlockUnique__1 +]],[[ +Titucius' Span +Reinforced Tower Shield +Variant: Pre 2.6.0 +Variant: Pre 3.0.0 +Variant: Current +Implicits: 1 +{variant:3}IncreasedLifeImplicitShield1 +LocalIncreasedPhysicalDamageReductionRatingUniqueShieldStr2 +IncreasedLifeUniqueShieldStr2 +{variant:1}-10 Physical Damage taken from Projectile Attacks +{variant:2,3}-(50-80) Physical Damage taken from Projectile Attacks +ArmourPercent VsProjectilesUniqueShieldStr2 ++25% Chance to Block Projectile Attack Damage +]],[[ +Trolltimber Spire +Cedar Tower Shield +League: Tempest +Variant: Pre 2.6.0 +Variant: Pre 3.0.0 +Variant: Current +Implicits: 1 +{variant:3}IncreasedLifeImplicitShield2 +{variant:2,3}LocalIncreasedPhysicalDamageReductionRatingPercentUnique__11 +IncreasedLifeUniqueShieldStrInt6 +TotemAreaOfEffectUniqueShieldStr5 +{variant:1}LifeLeechFromTotemSkillsUniqueShieldStr5 +{variant:2,3}TotemLeechLifeToYouUnique__1 +LifeRegenerationRatePercentUniqueShieldStr5 +]],[[ +Tukohama's Fortress +Ebony Tower Shield +Variant: Pre 3.0.0 +Variant: Current +Implicits: 1 +{variant:2}IncreasedLifeImplicitShield2 +TotemDamageUnique__1_ +IncreasedLifeUnique__82 +AdditionalTotemsUnique__1 +ArmourPerTotemUnique__1 +BloodMagic +]],[[ +Replica Tukohama's Fortress +Ebony Tower Shield +League: Heist +Source: Steal from a unique{Curio Display} during a Grand Heist +Implicits: 1 +IncreasedLifeImplicitShield2 +IncreasedLifeUnique__90 +AdditionalBrandUnique__1 +CriticalStrikeChancePerBrandUnique__1___ +BrandDamageUnique__1 +KeystoneBloodMagicUnique__1_ +]], +-- Shield: Evasion +[[ +Atziri's Mirror +Golden Buckler +Source: No longer obtainable +Variant: Pre 2.0.0 +Variant: Pre 3.0.0 +Variant: Current +Implicits: 1 +{variant:3}MovementVelocityImplicitShield2 +IntelligenceUniqueShieldDex3 +{variant:1,2}LocalIncreasedEvasionRatingPercentUnique__5 +{variant:3}LocalIncreasedEvasionRatingPercentUniqueShieldDex3 ++(20-30) to all Elemental Resistances +{variant:2,3}ReducedSelfCurseDurationUniqueShieldDex3 +ReflectCurses +{variant:3}AdditionalBlockWhileNotCursedUnique__1 +{variant:3}AdditionalSpellBlockWhileCursedUnique__1 +]],[[ +Atziri's Reflection +Golden Buckler +Source: Drops from unique{Atziri, Queen of the Vaal} in normal{The Alluring Abyss} +LevelReq: 68 +Implicits: 1 +MovementVelocityImplicitShield2 +IntelligenceUniqueShieldDex3 +LocalIncreasedEvasionRatingPercentUniqueShieldDex3 +LocalIncreasedEnergyShieldUnique__19 +AllResistancesUniqueShieldStrInt1 +ReflectCurses +UnaffectedByCursesUnique__1 +CurseEffectivenessUnique__2_ +]],[[ +Chalice of Horrors +War Buckler +Variant: Pre 2.6.0 +Variant: Pre 3.0.0 +Variant: Pre 3.17.0 +Variant: Pre 3.19.0 +Variant: Current +Implicits: 1 +{variant:3,4}MovementVelocityImplicitShield3 +{variant:1,2,3,4}+1 to Level of Socketed Curse Gems +{variant:5}IncreaseSocketedCurseGemLevelUniqueShieldDex4 +LocalIncreasedEvasionRatingPercentUniqueShieldDex4 +{variant:2,3,4,5}LocalIncreasedEnergyShieldUnique__10 +{variant:2,3,4}IncreasedLifeUniqueQuiver3 +{variant:1,2,3,4}AdditionalBlockChanceUniqueShieldDex1 +{variant:1,2,3,4}10% Chance to Cause Monster to Flee on Block +{variant:5}ChanceForEnemyToFleeOnBlockUniqueShieldDex4 +{variant:5}BlockChanceVersusCursedEnemiesUnique__1 +{variant:1,2,3}IncreasedCurseDurationUniqueShieldDex4 +{variant:4}LifeLeechVsCursedEnemiesUnique__1 +{variant:5}ApplyDecayOnCurseUnique__1 +]],[[ +Thirst for Horrors +War Buckler +Source: No longer obtainable +Variant: Pre 2.6.0 +Variant: Pre 3.0.0 +Variant: Current +Implicits: 1 +{variant:3}MovementVelocityImplicitShield3 ++1 to Level of Socketed Curse Gems +LocalIncreasedEvasionRatingPercentUniqueShieldDex4 +{variant:2,3}LocalIncreasedEnergyShieldUnique__10 +{variant:2,3}IncreasedLifeUnique__41 +AdditionalBlockChanceUniqueShieldDex1 +10% Chance to Cause Monster to Flee on Block +LifeLeechVsCursedEnemiesUnique__1 +IncreasedCurseDurationUniqueShieldDex4 +]],[[ +Crest of Perandus +Pine Buckler +Variant: Pre 1.3.0 +Variant: Pre 3.0.0 +Variant: Current +Implicits: 1 +{variant:3}MovementVelocityImplicitShield1 +IncreasedLifeUniqueShieldDex2 +LifeRegenerationUniqueShieldDex2 +LightningResistUniqueShieldDex2 +LifeLeechPermyriadUniqueShieldDex2 +{variant:1}AdditionalBlockChanceUniqueShieldDex5 +{variant:2,3}AdditionalBlockChanceUniqueShieldDex1 +]],[[ +Great Old One's Ward +Corrugated Buckler +Variant: Pre 3.0.0 +Variant: Current +Implicits: 1 +{variant:2}MovementVelocityImplicitShield1 +SpellBlockPercentageUniqueShieldDex6 +AddedPhysicalDamageUniqueShieldDex6 +IncreasedAttackSpeedUniqueShieldDex6 +IncreasedLifeUniqueShieldDex6 +]],[[ +Kaltenhalt +Painted Buckler +Variant: Pre 1.0.0 +Variant: Pre 2.6.0 +Variant: Pre 3.0.0 +Variant: Current +Implicits: 1 +{variant:4}MovementVelocityImplicitShield2 +LocalIncreasedEvasionRatingPercentUniqueShieldDex1 +MaximumColdResistUniqueShieldDex1 +ColdResistUniqueShieldDex1 +{variant:3,4}PhysicalAddedAsColdUnique__2 +{variant:1}Reflects (5-10) Cold Damage to Melee Attackers +{variant:2,3,4}MeleeAttackerTakesColdDamageUniqueShieldDex1 +AdditionalBlockChanceUniqueShieldDex1 +]],[[ +Kaltensoul +Painted Buckler +Source: No longer obtainable +Variant: Pre 2.6.0 +Variant: Pre 3.0.0 +Variant: Current +Implicits: 1 +{variant:3}MovementVelocityImplicitShield2 +LocalIncreasedEvasionRatingPercentUniqueShieldDex1 +MaximumColdResistUniqueShieldDex1 +ColdResistUniqueShieldDex1 +{variant:2,3}PhysicalAddedAsColdUnique__2 +MeleeAttackerTakesColdDamageUniqueShieldDex1 +AdditionalBlockChanceUniqueShieldDex1 +FireDamageTakenAsColdUnique___1 +]],[[ +Kiloava's Bluster +Ironwood Buckler +Requires Level 57, 137 Dex +Implicits: 1 +MovementVelocityImplicitShield1 +LocalIncreasedEvasionRatingPercentUnique__20 +AvoidElementalAilmentsUnique__3 +AdditionalBlockChanceUnique__10 +TreatResistancesAsMaxChanceUnique__1 +]], +[[ +Mistwall +Lacquered Buckler +Implicits: 1 +MovementVelocityImplicitShield2 +LocalIncreasedEvasionRatingPercentUnique__17 +MovementVelocityUniqueAmulet5 +FireAndColdResistUnique__4_ +AvoidElementalDamagePhasingUnique__1 +MaximumBlockChanceIfNotBlockedRecentlyUnique__1 +PhasingIfBlockedRecentlyUnique__1 +]],[[ +Replica Mistwall +Lacquered Buckler +Variant: Pre 3.23.0 +Variant: Current +League: Heist +Source: Steal from a unique{Curio Display} during a Grand Heist +Implicits: 1 +MovementVelocityImplicitShield2 +LocalIncreasedEvasionRatingPercentUnique__14 +MovementVelocityUniqueTwoHandSword3 +FireAndColdResistUnique__4_ +{variant:1}+75% Chance to Block Spell Damage if you have not Blocked Recently +{variant:2}SpellBlockIfNotBlockedRecentlyUnique__1 +AvoidPhysicalDamageWhilePhasingUnique__1 +PhasingIfBlockedRecentlyUnique__1 +]],[[ +Mutewind Pennant +Enameled Buckler +League: Warbands +Variant: Pre 2.6.0 +Variant: Pre 3.0.0 +Variant: Pre 3.11.0 +Variant: Pre 3.24.0 +Variant: Current +Implicits: 1 +{variant:3,4,5}MovementVelocityImplicitShield2 +{variant:1}LocalIncreaseSocketedWarcryGemLevelUniqueShieldStr4 +{variant:1}IncreasedChaosDamageUniqueShieldDex7 +{variant:2,3,4,5}(80-100)% Increased Evasion Rating +ColdResistUniqueShieldDex7 +AreaOfEffectUniqueShieldDexInt2 +{variant:1}OnslaughtOnKillingTauntedEnemyUniqueShieldDex7 +{variant:2,3,4,5}OnslaughtOnUsingWarcryUnique__1 +{variant:2,3,4,5}WarcryEffectUnique__2 +{variant:4}Warlord's Call +{variant:5}KeystoneCallToArmsUnique__1 +]],[[ +Thousand Teeth Temu +Vaal Buckler +Variant: Pre 2.6.0 +Variant: Pre 3.0.0 +Variant: Pre 3.19.0 +Variant: Current +Implicits: 1 +{variant:3,4}MovementVelocityImplicitShield1 +LocalIncreasedEvasionRatingPercentUniqueShieldDex5 +IncreasedLifeUniqueShieldDex5 +LifeLeechPermyriadUniqueShieldDex5 +{variant:1,2,3}AdditionalBlockChanceUniqueShieldDex1 +{variant:4}AdditionalBlockChanceUniqueShieldDex5 +{variant:1,2,3}Reflects 1 to 1000 Physical Damage to Attackers on Block +{variant:4}ReflectDamageToAttackersOnBlockUniqueShieldDex5 +{variant:2,3}10% of Damage you Reflect to Enemies when Hit is gained as Life +]], +-- Shield: Energy Shield +[[ +Apep's Slumber +{variant:1}Ancient Spirit Shield +{variant:2}Vaal Spirit Shield +Variant: Pre 3.14.0 +Variant: Current +League: Incursion +Source: Opening normal{Grove Vessel} in normal{Toxic Grove} +Upgrade: Upgrades to unique{Apep's Supremacy} via currency{Vial of Awakening} +Implicits: 1 +SpellDamageImplicitShield1 +{variant:1}Adds (20-22) to (30-37) Chaos Damage +{variant:2}GlobalAddedChaosDamageUnique__2 +LocalIncreasedEnergyShieldUnique__21 +ChanceToBePoisonedUnique__1 +MaximumResistancesWhilePoisonedUnique__1 +{variant:1}Regenerate 50 Energy Shield per Second per Poison on you, up to 400 per second +{variant:2}EnergyShieldRegenPerPoisonUnique__1 +PoisonExpiresSlowerUnique__1 +]],[[ +Apep's Supremacy +Vaal Spirit Shield +League: Incursion +Source: Upgraded from unique{Apep's Slumber} via currency{Vial of Awakening} +Implicits: 1 +SpellDamageImplicitShield1 +GlobalAddedChaosDamageUnique__3 +LocalIncreasedEnergyShieldUnique__22 +ReducedEnergyShieldDelayUnique__1 +BleedOnSelfDealChaosDamageUnique__1 +ChanceToBePoisonedUnique__1 +MaximumResistancesWhilePoisonedUnique__1 +PoisonExpiresSlowerUnique__1 +]],[[ +Bitterbind Point +Titanium Spirit Shield +League: Betrayal +Source: Drops from unique{Catarina, Master of Undeath} +Variant: Fire and Cold Damage (Pre 3.14) +Variant: Cold and Lightning Damage (Pre 3.14) +Variant: Fire and Lightning Damage (Pre 3.14) +Variant: Energy Shield and Life (Pre 3.14) +Variant: Armour during Soul Gain Prevention (Pre 3.14) +Variant: Level of Socketed Support Gems (Pre 3.14) +Variant: Fire and Cold Damage (Pre 3.26) +Variant: Cold and Lightning Damage (Pre 3.26) +Variant: Fire and Lightning Damage (Pre 3.26) +Variant: Energy Shield and Life (Pre 3.26) +Variant: Armour during Soul Gain Prevention (Pre 3.26) +Variant: Level of Socketed Support Gems (Pre 3.26) +Variant: Fire and Cold Damage (Current) +Variant: Cold and Lightning Damage (Current) +Variant: Fire and Lightning Damage (Current) +Variant: Energy Shield and Life (Current) +Variant: Armour during Soul Gain Prevention (Current) +Variant: Level of Socketed Support Gems (Current) +Variant: Maximum Number of Spectres (Current) +Variant: Spectre Max Resistances (Current) +Variant: Spectre Additional Projectiles (Current) +Variant: Spectre Flat Crit (Current) +Variant: Spectre Increased AoE (Current) +{variant:1,2,3,4,5,6,7,8,9,10,11,12}SpellDamageUnique__10 +LocalIncreasedEnergyShieldPercentUnique__19 +Spectres have (50-100)% increased maximum Life +GainArcaneSurgeOnCritUnique__1 +SpectresGainArcaneSurgeWhenYouDoUnique__1_ +{variant:1,2,3,4,5,6,7,8,9,10,11,12}(40-50)% increased Critical Strike Chance for Spells per Raised Spectre +{variant:13,14,15,16,17,18,19,20,21,22,23}(50-100)% increased Critical Strike Chance for Spells per Raised Spectre +{variant:1}{crafted}Adds (3-12) to (5-16) Fire Damage +{variant:1}{crafted}Adds (3-12) to (5-16) Cold Damage +{variant:2}{crafted}Adds (3-12) to (5-16) Cold Damage +{variant:2}{crafted}Adds 1 to (7-24) Lightning Damage +{variant:3}{crafted}Adds (3-12) to (5-16) Fire Damage +{variant:3}{crafted}Adds 1 to (7-24) Lightning Damage +{variant:4}{crafted}(20-40)% increased Energy Shield +{variant:4}{crafted}+(10-28) to maximum Life +{variant:5}{crafted}+(500-3000) to Armour during Soul Gain Prevention +{variant:6}{crafted}+(1-2) to Level of Socketed Support Gems +{variant:7,13}Adds (14-16) to (20-22) Fire Damage +{variant:7,13}Adds (14-16) to (20-22) Cold Damage +{variant:8,14}Adds (14-16) to (20-22) Cold Damage +{variant:8,14}Adds (14-16) to (20-22) Lightning Damage +{variant:9,15}Adds (14-16) to (20-22) Fire Damage +{variant:9,15}Adds (14-16) to (20-22) Lightning Damage +{variant:10,16}(24-28)% increased Energy Shield +{variant:10,16}+(19-22) to maximum Life +{variant:11,17}+(3201-4000) to Armour during Soul Gain Prevention +{variant:12,18}LocalIncreaseSocketedSupportGemLevelUnique__1 +{variant:12,18}IncreaseSocketedSupportGemQualityUnique__1___ +{variant:19}MaximumMinionCountUniqueSceptre5 +{variant:20}Raised Spectres have +(5-10)% to all maximum Resistances +{variant:21}Raised Spectres fire 2 additional Projectiles +{variant:22}Raised Spectres have +(3-5)% to Critical Strike Chance +{variant:23}Raised Spectres have (30-50)% increased Area of Effect +]],[[ +Brinerot Flag +Tarnished Spirit Shield +League: Warbands +Variant: Pre 2.6.0 +Variant: Pre 3.0.0 +Variant: Pre 3.11.0 +Variant: Current +Implicits: 2 +{variant:1,2}5% increased Spell Damage +{variant:3,4}SpellDamageImplicitShield1 +{variant:1}LocalIncreaseSocketedWarcryGemLevelUniqueShieldStr4 +{variant:2,3,4}LocalIncreaseSocketedWarcryGemLevelUniqueShieldInt5 +{variant:1}IncreasedAttackSpeedUniqueShieldInt5 +{variant:2,3,4}IncreasedCastSpeedUnique__5 +LocalIncreasedEnergyShieldUniqueShieldInt5 +ManaRegenerationUniqueShieldInt5 +{variant:1}ManaGainedOnHitAgainstTauntedEnemyUniqueShieldInt5 +{variant:2,3}Gain 2 Power Charges on Using a Warcry +{variant:4}WarcryGrantsArcaneSurgeUnique__1 +]],[[ +Esh's Mirror +{variant:1}Thorium Spirit Shield +{variant:2}Vaal Spirit Shield +Variant: Pre 3.21.0 +Variant: Current +League: Breach +Source: Drops in Esh Breach or from unique{Esh, Forked Thought} +Upgrade: Upgrades to unique{Esh's Visage} using currency{Blessing of Esh} +Implicits: 1 +{variant:2}SpellDamageImplicitShield1 +IntelligenceUniqueShieldInt4 +{variant:1}LocalIncreasedEnergyShieldUniqueShieldInt3 +{variant:2}LocalIncreasedEnergyShieldPercentUnique__7 +{variant:1}IncreasedLifeUnique__36_ +LightningResistUnique__7 +{variant:2}ShockProliferationUnique__2 +AddedLightningDamagePerShockedEnemyKilledUnique__1 +{variant:1}ReflectsShocksUnique__1 +]],[[ +Esh's Visage +Vaal Spirit Shield +League: Breach +Source: Upgraded from unique{Esh's Mirror} using currency{Blessing of Esh} +Variant: Pre 3.0.0 +Variant: Pre 3.16.0 +Variant: Current +Implicits: 2 +{variant:1}5% increased Spell Damage +{variant:2,3}SpellDamageImplicitShield1 +LocalIncreasedEnergyShieldPercentUnique__9 +{variant:1,2}IncreasedLifeUnique__111__ +{variant:3}IncreasedLifeUnique__37 +LightningResistUnique__10 +ChaosResistUnique__25 +Chaos Damage does not bypass Energy Shield while not on Low Life +ReflectsShockToEnemiesInRadiusUnique__1 +]],[[ +The Eternal Apple +Chiming Spirit Shield +Implicits: 1 +SpellDamageImplicitShield2 +UniqueTriggerSocketedWarcriesOnEnduranceChargeExpireOrUse +IncreasedLifeUniqueShieldDex2 +ChaosResistUnique__12 +LoseEnduranceChargesOnMaxEnduranceChargesUnique__1_ +NeverBlockUnique__1 +WarcryCooldownSpeedUnique__2 +]],[[ +Kongming's Stratagem +{variant:1,2,3,4}Ivory Spirit Shield +{variant:5}Ancient Spirit Shield +Variant: Pre 3.0.0 +Variant: Pre 3.1.0 +Variant: Pre 3.11.0 +Variant: Pre 3.19.0 +Variant: Current +Implicits: 3 +{variant:1}15% increased Spell Damage +{variant:2,3,4}SpellDamageImplicitShield3 +{variant:5}SpellDamageImplicitShield1 +{variant:1,2}SocketedTrapSkillsCreateSmokeCloudWhenDetonated__1 +{variant:3,4,5}CreateSmokeCloudWhenTrapTriggeredUnique__1 +IntelligenceUniqueShieldInt4 +{variant:1,2}LocalIncreasedEnergyShieldPercentUnique__27 +{variant:3,4,5}LocalIncreasedEnergyShieldPercent__1 +{variant:1,2,3}30% increased Fire Damage with Hits and Ailments against Blinded Enemies +{variant:4,5}FireDamageToBlindEnemies__1 +SpellDamageTakenFromBlindEnemies__1 +LocalShieldHasNoBlockChanceUnique__1 +]],[[ +Light of Lunaris +Jingling Spirit Shield +Variant: Pre 3.0.0 +Variant: Pre 3.5.0 +Variant: Current +Implicits: 2 +{variant:1}10% increased Spell Damage +{variant:2,3}SpellDamageImplicitShield2 +{variant:3}SpellAddedColdDamageUnique__5 +(60-80)% increased Critical Strike Chance for Spells +{variant:1,2}LocalIncreasedEnergyShieldPercentAndStunRecoveryUniqueBootsInt3 +{variant:3}LocalIncreasedEnergyShieldPercentUnique__8 +{variant:1,2}AdditionalBlockChanceUniqueShieldStrDex3__ +{variant:3}AdditionalBlockChanceUnique__3 +CriticalMultiplierPerBlockChanceUnique__1 +CritMultiIfDealtNonCritRecentlyUnique__1 +]],[[ +Malachai's Loop +Harmonic Spirit Shield +Variant: Pre 2.6.0 +Variant: Pre 3.0.0 +Variant: Pre 3.11.0 +Variant: Current +Implicits: 2 +{variant:1,2}10% increased Spell Damage +{variant:3,4}SpellDamageImplicitShield2 +{variant:1}(160-200)% increased Energy Shield +{variant:2,3,4}LocalIncreasedEnergyShieldUniqueBodyInt3 +IncreasedMaximumPowerChargesUnique__3 +PowerChargeOnHitUnique__1 +{variant:1,2,3}6% increased Spell Damage per Power Charge +{variant:4}IncreasedSpellDamagePerPowerChargeUnique__1 +MutatedUniqueAmulet14LosePowerChargesOnMaxPowerCharges +ShockOnMaxPowerChargesUnique__1 +]],[[ +Manastorm +{variant:1}Fossilised Spirit Shield +{variant:2,3}Lacewood Spirit Shield +Variant: Pre 3.19.0 +Variant: Pre 3.24.0 +Variant: Current +Implicits: 2 +{variant:1}SpellDamageImplicitShield3 +{variant:2,3}SpellDamageImplicitShield1 +{variant:1,2}LocalIncreasedEnergyShieldPercentUnique__27 +{variant:1,2}IncreasedManaUnique__22__ +{variant:1,2}ManaRegenerationUniqueOneHandMace3 +{variant:1,2}DrainAllManaLightningDamageUnique__1 +{variant:1,2}equal to 25% of Sacrificed Mana for 4 seconds +{variant:3}IncreasedManaUnique__18 +{variant:3}(1-100)% Increased Mana Regeneration Rate +{variant:3}ManaGainedFromEnemyDeathUnique__3 +{variant:3}(1-100)% Increased Mana Recovery from Flasks +{variant:3}DrainAllManaLightningDamageUnique__1 +{variant:3}equal to 50% of Sacrificed Mana for 4 seconds +]],[[ +Matua Tupuna +Tarnished Spirit Shield +Variant: Pre 3.0.0 +Variant: Pre 3.19.0 +Variant: Current +Implicits: 2 +{variant:1}5% increased Spell Damage +{variant:2,3}SpellDamageImplicitShield1 +LocalIncreaseSocketedMinionGemLevelUniqueShieldInt2 +LocalIncreasedEnergyShieldPercentUniqueShieldInt2 +IncreasedManaUniqueShieldInt2 +{variant:1,2}10% increased effect of Non-Curse Auras from your Skills on your Minions +{variant:3}AuraEffectOnMinionsUniqueShieldInt2 +{variant:1,2}GroundTarOnCritTakenUniqueShieldInt2 +{variant:1,2}AuraEffectUnique__2____ +{variant:3}AuraEffectUniqueShieldInt2 +{variant:3}GroundTarOnBlockUnique__1 +]],[[ +Whakatutuki o Matua +Tarnished Spirit Shield +Source: No longer obtainable +LevelReq: 63 +Implicits: 1 +SpellDamageImplicitShield1 +LocalIncreaseSocketedMinionGemLevelUnique__5____ +LocalIncreasedEnergyShieldUnique__26 +LocalIncreasedEnergyShieldPercentUniqueShieldInt2 +IncreasedManaUniqueShieldInt2 +AuraEffectOnMinionsUniqueShieldInt2 +AuraEffectUniqueShieldInt2 +GroundTarOnBlockUnique__1 +LifeRegenerationIfBlockedRecentlyUnique__1 +]],[[ +Rathpith Globe +Titanium Spirit Shield +League: Legion +Variant: Pre 3.4.0 +Variant: Pre 3.7.0 +Variant: 3.19.0 +Variant: Current +Implicits: 0 +{variant:1}+(12-18)% Chance to Block Spell Damage +{variant:2,3,4}+(10-15)% Chance to Block Spell Damage +{variant:1,2}SpellDamageUniqueShieldInt1 +LocalIncreasedEnergyShieldPercentUniqueShieldInt1 +MaximumLifeShieldInt1 +{variant:1,2}LightningResistUniqueShieldInt1 +{variant:3}Sacrifice 4% of your Life when you Use or Trigger a Spell Skill +{variant:4}SacrificeLifeOnSpellSkillUnique__1 +{variant:3}2% increased Critical Strike Chance for Spells per 100 Player Maximum Life +{variant:4}5% increased Critical Strike Chance for Spells per 100 Player Maximum Life +{variant:3}2% increased Spell Damage per 100 Player Maximum Life +{variant:4}SpellDamagePerLifeUnique__1 +]],[[ +The Scales of Justice +Chiming Spirit Shield +Implicits: 1 +SpellDamageImplicitShield2 +NoEnergyShieldUnique__1 +IncreasedLifeUnique__111__ +IncreasedManaUnique__21 +AddedFireDamagePer100LowestOfLifeOrManaUnique__1 +ImmuneToElementalAilmentsWhileLifeAndManaCloseUnique__1 +]],[[ +Sentari's Answer +Brass Spirit Shield +Variant: Pre 3.4.0 +Variant: Pre 3.25.0 +Variant: Current +Implicits: 0 +{variant:1}SpellBlockUniqueShieldInt4 +{variant:2,3}SpellBlockPercentageUniqueShieldInt4 +IntelligenceUniqueShieldInt4 +{variant:1,2}ItemFoundQuantityIncreaseUniqueShieldInt4 +AdditionalBlockChanceUniqueShieldDex1 +PunishmentOnMeleeBlockUniqueShieldInt4 +TemporalChainsOnProjectileBlockUniqueShieldInt4 +ElementalWeaknessOnSpellBlockUniqueShieldInt4 +]], +-- Shield: Armour/Evasion +[[ +The Flawed Refuge +Maple Round Shield +League: Affliction +Requires Level 39, 52 Str, 52 Dex +Implicits: 1 +BlockRecoveryImplicitShield3 +LocalIncreasedArmourAndEvasionUniqueShieldStrDex4 +AdditionalBlockChanceUnique__11 +ElementalDamageFromBlockedHitsUnique__1 +ElementalDamageTakenAsPhysicalUnique__1 +]],[[ +Daresso's Courage +Baroque Round Shield +Variant: Pre 2.6.0 +Variant: Pre 3.4.0 +Variant: Pre 3.19.0 +Variant: Current +Implicits: 1 +BlockRecoveryImplicitShield2 +{variant:1,2}+36% Chance to Block Spell Damage while on Low Life +{variant:3,4}SpellBlockPercentageOnLowLifeUniqueShieldStrDex1_ +{variant:1,2,3}IncreasedPhysicalDamagePercentUniqueShieldStrDex1 +{variant:1,2,3}(100-120)% increased Armour and Evasion +{variant:4}LocalIncreasedArmourAndEvasionUniqueShieldStrDex1 +{variant:1}FireResistUniqueShieldStrDex1 +{variant:1}ColdResistUniqueShieldInt3 +{variant:1}LightningResistUniqueShieldStrDex1 +{variant:2,3}AllResistancesUniqueAmulet9 +{variant:4}AllResistancesUniqueShieldStrInt1 +{variant:1,2,3}AdditionalBlockChanceUniqueShieldStrDex1 +{variant:2,3}+20% Chance to Block Attack Damage if you have Blocked Spell Damage Recently +{variant:4}AttackBlockIfBlockedSpellRecentlyUnique__1_ +{variant:2,3}+20% Chance to Block Spell Damage if you have Blocked Attack Damage Recently +{variant:4}+100% Chance to Block Spell Damage if you have Blocked Attack Damage Recently +]],[[ +The Deep One's Hide +Studded Round Shield +Variant: Pre 2.6.0 +Variant: Current +Implicits: 1 +BlockRecoveryImplicitShield1 +AddedPhysicalDamageUniqueShieldStrDex3 +{variant:1}Adds 4 to 8 Cold Damage to Attacks +{variant:2}AddedColdDamageUniqueShieldStrDex3 +LocalIncreasedArmourAndEvasionUniqueShieldStrDex3 +FireResistUniqueShieldStrDex3 +VulnerabilityOnBlockUniqueShieldStrDex3 +]],[[ +The Ghastly Theatre +Teak Round Shield +Variant: Pre 3.16.0 +Variant: Current +League: Heist +Implicits: 1 +BlockRecoveryImplicitShield3 +LocalIncreaseSocketedSupportGemLevelUniqueTwoHandAxe7 +TriggeredPhysicalAegisSkillUnique__1 +LocalIncreasedArmourAndEvasionRatingUnique__1 +{variant:1}(30-50)% chance to avoid Bleeding +{variant:2}BleedingImmunityUnique__1 +AttackAndCastSpeedWithoutPhysicalAegisUnique__1 +CriticalStrikeChanceWithoutPhysicalAegisUnique__1 +NearbyEnemiesAreBlindedPhysicalAegisUnique__1 +]],[[ +The Oppressor +Elegant Round Shield +Implicits: 1 +BlockRecoveryImplicitShield2 +SpellDamageSuppressedUnique__2 +ChanceToSuppressSpellsUnique__1_ +LocalIncreasedArmourAndEvasionUniqueShieldStrDex1 +AdditionalBlockChanceUnique__8_ +BaseBlockDamageTakenUnique__1___ +]],[[ +Shattershard +Crimson Round Shield +League: Heist +Source: Steal from a unique{Curio Display} during a Grand Heist +Implicits: 0 +StrUniqueShieldTriggerShieldShatterOnBlock +LocalIncreasedArmourAndEvasionUnique__15_ +IncreasedLifeUnique__112 +AdditionalBlockChanceUnique__7__ +]],[[ +The Squire +Elegant Round Shield +Implicits: 1 +BlockRecoveryImplicitShield2 +HasThreeSocketsUnique__1_ +AllSocketsAreWhiteUniqueShieldStrDex7_ +IncreaseSocketedSupportGemQualityUnique__1___ +SupportGemsSocketedInOffHandAlsoSupportMainHandSkills +LocalIncreasedArmourAndEvasionUniqueShieldStrDex4 +AdditionalBlockChanceUniqueShieldStrDex3__ +]],[[ +Vix Lunaris +Cardinal Round Shield +Implicits: 0 +LocalIncreaseSocketedGemLevelUnique__8 +TriggeredColdAegisSkillUnique__1 +LocalIncreasedArmourAndEvasionUniqueShieldStrDex1 +IncreasedLifeUniqueShieldDex2 +CannotBeFrozen +]],[[ +Wheel of the Stormsail +Rotted Round Shield +Variant: Pre 3.16.0 +Variant: Pre 3.19.0 +Variant: Current +Implicits: 1 +BlockRecoveryImplicitShield1 +{variant:1,2}+(5-10) to Armour +{variant:3}LocalIncreasedPhysicalDamageReductionRatingUniqueShieldStrDex2 +{variant:3}LocalIncreasedEvasionRatingUniqueShieldStrDex2 +ItemFoundRarityIncreaseUniqueShieldStrDex2 +{variant:3}LightningResistUnique__26 +IncreasedSelfCurseDurationUniqueShieldStrDex2 +{variant:1,2}AdditionalBlockChanceUniqueShieldDex1 +{variant:1}Curse Skills have 25% increased Skill Effect Duration +{variant:2}IncreasedCurseDurationUniqueShieldDex4 +]], +-- Shield: Armour/Energy Shield +[[ +Aegis Aurora +Champion Kite Shield +Variant: Pre 1.1.0 +Variant: Pre 3.5.0 +Variant: Current +Implicits: 0 +{variant:1,2}(80-100)% increased Armour and Energy Shield +{variant:3}LocalIncreasedArmourAndEnergyShieldUniqueShieldStrInt4 +AllResistancesUniqueShieldStrInt4 +MaximumColdResistUniqueShieldDex1 +AdditionalBlockChanceUniqueShieldStrInt4 +{variant:1}Recover Energy Shield equal to 4% of Armour when you Block +{variant:2,3}EnergyShieldGainedOnBlockUniqueShieldStrInt4 +WeaponElementalDamageUniqueShieldStrInt4 +]],[[ +Broken Faith +Archon Kite Shield +League: Warbands +Variant: Pre 2.6.0 +Variant: Pre 3.11.0 +Variant: Current +Implicits: 1 +AllResistancesImplicitShield3 +ChaosDamageLifeLeechPermyriadUniqueShieldStrInt8 +{variant:1,2}PhysicalDamageAddedAsChaosUniqueShiledStrInt8 +{variant:1,3}SubtractedBlockChanceUniqueShieldStrInt8 +{variant:2}5% Chance to Block +{variant:1}IncreasedDamageOnZeroEnergyShieldUniqueShieldStrInt8 +{variant:2,3}IncreasedArmourOnZeroEnergyShieldUnique__1 +{variant:1}30% Chance to gain Unholy Might on Block for 3 seconds +{variant:2}UnholyMightOnBlockChanceUnique__1 +{variant:3}UnholyMightOnZeroEnergyShieldUnique__1 +MutatedUniqueBodyInt8ProfaneGroundInsteadOfConsecratedGround +]],[[ +Emperor's Vigilance +Steel Kite Shield +League: Harvest +Variant: Pre 3.19.0 +Variant: Current +Implicits: 0 +SpellBlockPercentageUnique__3_ +{variant:1}LocalIncreasedArmourAndEnergyShieldUniqueShieldStrInt4 +{variant:2}LocalIncreasedArmourAndEnergyShieldUnique__22 +{variant:1}MaximumLifeUnique__20___ +{variant:1}CannotBlockWithNoEnergyShieldUnique__1 +DamageBypassEnergyShieldBlockUnique__1 +Damage taken from Unblocked hits always bypasses Energy Shield +KeystoneGlancingBlowsUnique__1___ +]],[[ +Invictus Solaris +Archon Kite Shield +Implicits: 1 +AllResistancesImplicitShield3 +LocalIncreaseSocketedGemLevelUnique__11_ +TriggeredFireAegisSkillUnique__1_ +LocalIncreasedArmourAndEnergyShieldUnique__8 +IncreasedLifeUniqueShieldDex2 +AvoidIgniteUnique__1 +]],[[ +Prism Guardian +Archon Kite Shield +Variant: Pre 1.1.0 +Variant: Pre 2.0.0 +Variant: Pre 3.16.0 +Variant: Current +Implicits: 2 +{variant:1}+24% to all Elemental Resistances +{variant:2,3,4}AllResistancesImplicitShield3 +{variant:1,2}LocalIncreaseSocketedAuraGemLevelUniqueBodyDexInt4 +{variant:3,4}MutatedUniqueShieldInt2LocalIncreaseSocketedAuraLevel +SocketedemsHaveBloodMagicUniqueShieldStrInt2 +SocketedItemsHaveReducedReservationUniqueShieldStrInt2 +DexterityUniqueShieldStrInt2 +AllResistancesUniqueShieldStrInt2 +]],[[ +Mahuxotl's Machination +Steel Kite Shield +League: Ultimatum +Source: Drops from unique{The Trialmaster} +Implicits: 0 +KeystoneCorruptedSoulUnique_1 +KeystoneDivineFleshUnique__1_ +KeystoneEternalYouthUnique__1 +KeystoneEverlastingSacrificeUnique__1 +NoEnergyShieldRegenerationUnique__1 +KeystoneVaalPactUnique__1 +]],[[ +Rise of the Phoenix +Mosaic Kite Shield +Variant: Pre 1.1.0 +Variant: Pre 3.1.0 +Variant: Pre 3.19.0 +Variant: Current +Implicits: 2 +{variant:1}+16% to all Elemental Resistances +{variant:2,3,4}AllResistancesImplicitShield2 +{variant:1,2,3}(80-100)% increased Armour and Energy Shield +{variant:4}LocalIncreasedArmourAndEnergyShieldUniqueShieldStrInt5 +{variant:3}+(40-60) maximum Life +{variant:1,2}Regenerate 6 Life per second +{variant:3}Regenerate (15-20) Life per second +{variant:4}LifeRegenerationUniqueShieldStrInt5 +{variant:1,2}+8% to maximum Fire Resistance +{variant:3,4}MaximumFireResistUniqueShieldStrInt5 +FireResistUniqueShieldStrInt5 +FireResistOnLowLifeUniqueShieldStrInt5 +MovementVelocityOnLowLifeUniqueShieldStrInt5 +Cannot be Ignited while on Low Life +]],[[ +Saffell's Frame +Branded Kite Shield +Variant: Pre 1.1.0 +Variant: Pre 3.4.0 +Variant: Pre 3.19.0 +Variant: Current +Implicits: 2 +{variant:1}AllResistancesImplicitShield2 +{variant:2,3,4}AllResistancesImplicitShield1 +{variant:1,2}SpellBlockUniqueShieldStrInt1 +{variant:3}SpellBlockPercentageUniqueBootsInt5 +{variant:4}MutatedUniqueShieldStrDex8SpellBlockPercentage +SpellDamageUniqueShieldStrInt1 +{variant:1,2,3}AllResistancesUniqueShieldStrInt4 +{variant:4}AllResistancesUniqueShieldStrInt1 +{variant:1}+5% to all maximum Resistances +{variant:2,3,4}IncreasedMaximumResistsUniqueShieldStrInt1 +CannotBlockAttacks +]],[[ +Springleaf +Plank Kite Shield +Variant: Pre 1.1.0 +Variant: Pre 2.0.0 +Variant: Pre 2.6.0 +Variant: Pre 3.19.0 +Variant: Current +Implicits: 2 +{variant:1}AllResistancesImplicitShield2 +{variant:2,3,4,5}AllResistancesImplicitShield1 +LocalIncreasedArmourAndEnergyShieldUniqueShieldStrInt3 +{variant:5}Regenerate (30-50) Life per Second +{variant:1,2,3,4}50% reduced Freeze Duration on you +{variant:5}ReducedFreezeDurationUniqueShieldStrInt3 +{variant:3}Regenerate 1% of Life per Second +{variant:4}Regenerate 3% of Life per Second +{variant:1,2}Regenerate 6% of Life per Second while on Low Life +{variant:3}Regenerate 5% of Life per Second while on Low Life +{variant:4}Regenerate 3% of Life per Second while on Low Life +{variant:5}LifeRegenerationFlatOnLowLifeUnique__1 +]],[[ +The Oak +Plank Kite Shield +Source: No longer obtainable +Variant: Pre 1.1.0 +Variant: Pre 2.0.0 +Variant: Pre 2.6.0 +Variant: Pre 3.19.0 +Variant: Current +LevelReq: 40 +Implicits: 2 +{variant:1}AllResistancesImplicitShield2 +{variant:2,3,4,5}AllResistancesImplicitShield1 +LocalIncreasedArmourAndEnergyShieldUniqueShieldStrInt3 +IncreasedLifeUnique__22 +{variant:1,2,3,4}50% reduced Freeze Duration on you +{variant:5}ReducedFreezeDurationUniqueShieldStrInt3 +{variant:3}Regenerate 1% of Life per Second +{variant:4,5}Regenerate 3% of Life per Second +{variant:1,2}Regenerate 6% of Life per Second while on Low Life +{variant:3}Regenerate 5% of Life per Second while on Low Life +{variant:4,5}Regenerate 3% of Life per Second while on Low Life +]],[[ +The Unshattered Will +Archon Kite Shield +League: Harbinger +Source: Created from item parts obtained from Boss in The Beachhead +Upgrade: Upgrades to unique{The Immortal Will} via currency{Specularity Scroll} +Implicits: 1 +AllResistancesImplicitShield3 +HarbingerSkillOnEquipUnique__3 +IncreasedLifeUniqueShieldDex2 +AllResistancesUnique__9 +GainManaOnBlockUnique__1 +AdditionalBlockChanceUniqueShieldDex1 +ChannelledSkillDamageUnique__1 +]],[[ +The Immortal Will +Archon Kite Shield +League: Harvest +Source: Upgraded from unique{The Unshattered Will} via currency{Specularity Scroll} +Implicits: 1 +AllResistancesImplicitShield3 +HarbingerSkillOnEquipUnique2__3 +IncreasedLifeUniqueShieldDex2 +AllResistancesUnique__10 +GainManaOnBlockUnique__1 +AdditionalBlockChanceUniqueShieldDex1 +ChannelledSkillDamageUnique__1 +]],[[ +Unyielding Flame +Archon Kite Shield +Source: Drops in The Lord's Labyrinth +Implicits: 1 +AllResistancesImplicitShield3 +CommandmentOfInfernoOnCritUnique__1 +CriticalStrikeChanceUnique__3 +IncreasedLifeUniqueShieldDex2 +FireResistImplicitAmulet1 +AttackSpeedIfCriticalStrikeDealtRecentlyUnique__1 +CastSpeedIfCriticalStrikeDealtRecentlyUnique__1 +]],[[ +Victario's Charity +Laminated Kite Shield +Variant: Pre 2.6.0 +Variant: Current +Implicits: 1 +AllResistancesImplicitShield2 +IncreasedLifeUniqueShieldDex6 +LightningResistUniqueDexHelmet1 +ChaosResistUnique__1 +{variant:1}10% increased Area of Effect of Aura Skills +{variant:2}IncreasedAuraRadiusUnique__1 +GrantAlliesPowerChargeOnKillUnique__1 +GrantAlliesFrenzyChargeOnHitUnique__1 +]],[[ +Replica Victario's Charity +Laminated Kite Shield +League: Heist +Source: Steal from a unique{Curio Display} during a Grand Heist +Implicits: 1 +AllResistancesImplicitShield2 +IncreasedLifeUniqueShieldDex6 +LightningResistUniqueHelmetStrInt2 +ChaosResistUnique__1 +AuraEffectUnique__2____ +GrantsAlliesEnduranceChargeOnHitUnique__1 +GrantsAlliesFrenzyChargeOnKillUnique__1_ +]], +-- Shield: Evasion/Energy Shield +[[ +Font of Thunder +Mirrored Spiked Shield +Variant: 3.16.0 +Variant: Current +League: Heist +Source: Steal from a unique{Curio Display} during a Grand Heist +Implicits: 1 +ChanceToDodgeSpellsImplicitShield2 +{variant:1}LocalIncreasedEvasionAndEnergyShieldUnique__9 +{variant:2}LocalIncreasedEvasionAndEnergyShieldUnique__30_ +ManaRegenerationUnique__12 +ChanceToBeShockedUnique__2 +ColdHitAndDoTDamageTakenAsLightningUnique__1 +FireHitAndDoTDamageTakenAsLightningUnique__1 +]],[[ +Glitterdisc +Burnished Spiked Shield +Source: No longer obtainable +Variant: Pre 3.0.0 +Variant: Current +Implicits: 2 +{variant:1}AttackerTakesDamageShieldImplicit3 +{variant:2}ChanceToDodgeSpellsImplicitShield2 +LocalIncreasedEvasionAndEnergyShieldUnique__1 +LocalIncreasedEnergyShieldUnique__6 +IncreasedLifeUniqueShieldStr2 +ItemFoundRarityIncreaseUnique__1 +ChanceToAvoidFireDamageUnique__1 +{variant:2}AlwaysIgniteWhileBurningUnique__1 +]],[[ +Jaws of Agony +Supreme Spiked Shield +Variant: Pre 2.0.0 +Variant: Pre 3.0.0 +Variant: Pre 3.8.0 +Variant: Current +Implicits: 2 +{variant:1,2}AttackerTakesDamageShieldImplicit12 +{variant:3,4}ChanceToDodgeSpellsImplicitShield2 +{variant:1,2,3}Grants Level 20 Bear Trap Skill +{variant:4}GrantsBearTrapUniqueShieldDexInt1 +TrapDamageUniqueShieldDexInt1 +IncreasedPhysicalDamagePercentUniqueShieldDexInt1 +IncreasedLifeUniqueShieldDex2 +-(14-18) Physical Damage taken from Attack Hits +{variant:1}15% chance to gain a Power Charge when you Throw a Trap +{variant:2,3,4}PowerChargeOnTrapThrowChanceUniqueShieldDexInt1 +]],[[ +Leper's Alms +Mirrored Spiked Shield +Source: Drops from unique{The Eradicator} +Variant: Pre 3.5.0 +Variant: Current +Implicits: 1 +ChanceToDodgeSpellsImplicitShield2 +{variant:1}LocalIncreasedEvasionAndEnergyShieldUnique__7 +{variant:2}LocalIncreasedEvasionAndEnergyShieldUnique__9 +IncreasedLifeUniqueShieldDex2 +IncreasedAilmentDurationUnique__1 +AdditionalBlockChanceUnique__6 +SharedSufferingUnique__1 +]],[[ +Maligaro's Lens +Compound Spiked Shield +Variant: Pre 3.0.0 +Variant: Pre 3.11.0 +Variant: Current +Implicits: 2 +{variant:1}AttackerTakesDamageShieldImplicit6 +{variant:2,3}ChanceToDodgeSpellsImplicitShield1 +IncreasedAttackSpeedUniqueShieldDexInt2 +MaximumLifeUniqueShieldDexInt2 +AllResistancesUniqueShieldDexInt2 +AreaOfEffectUniqueShieldDexInt2 +{variant:1,2}Nearby allies Recover 2% of your Maximum Life when you Die +{variant:3}HealAlliesOnDeathUniqueShieldDexInt2 +]],[[ +Perepiteia +Ezomyte Spiked Shield +League: Synthesis +Source: Drops from unique{Altered/Augmented/Rewritten/Twisted Synthete} +Implicits: 1 +ChanceToDodgeSpellsImplicitShield1 +LocalIncreaseSocketedLightningGemLevelUnique__1 +TriggeredLightningAegisSkillUnique__1 +IncreasedAttackSpeedUnique__3_ +IncreasedCastSpeedUnique__17 +LocalIncreasedEvasionAndEnergyShieldUniqueBodyDexInt2 +IncreasedManaUnique__15 +MovementVelocityUnique__38 +]],[[ +Qotra's Regulator +Sovereign Spiked Shield +League: Ritual +Source: Purchase from Ritual Reward +Implicits: 1 +ChanceToDodgeSpellsImplicitShield2 +LocalIncreasedEvasionAndEnergyShieldUnique__32_ +DamageOverTimeMultiplierIfCrit8SecondsUnique__1_ +LifeRegenerationIfCrit8SecondsUnique__1 +LoseEnergyShieldPercentOnCritUnique__1 +LoseLifePercentOnCritUnique__1 +]],[[ +Zeel's Amplifier +Polished Spiked Shield +Implicits: 1 +ChanceToDodgeSpellsImplicitShield2 +SpellDamageUnique__7 +LocalIncreasedEnergyShieldUnique__23 +IncreasedLifeUniqueShieldDex6 +AreaOfEffectPerEnemyKilledRecentlyUnique__1 +ZealotsOathIfHaventBeenHitRecentlyUnique__1 +]],[[ +Azadi Crest +Lacquered Buckler +Source: Drops from unique{Mercenary} after winning a duel +League: Mercenaries of Trarthus +Requires Level 60, 154 Dex +Implicits: 1 +MovementVelocityImplicitShield2 +IncreasedLifeUnique__125 +AdditionalBlockChanceUnique__12 +ProjectileAvoidUnique +ExtremelyLuckyUnique +worst from three rolls instead of two +]],} diff --git a/src/Export/Uniques/staff.lua b/src/Export/Uniques/staff.lua new file mode 100644 index 0000000000..816b5b3eaf --- /dev/null +++ b/src/Export/Uniques/staff.lua @@ -0,0 +1,740 @@ +-- Item data (c) Grinding Gear Games + +return { +-- Weapon: Staff +[[ +Agnerod East +Imperial Staff +Variant: Pre 2.6.0 +Variant: Pre 3.25.0 +Variant: Current +Requires Level 66, 158 Str, 113 Int +Implicits: 3 +{variant:1}StaffBlockPercentUniqueStaff9 +{variant:2}+18% Chance to Block Attack Damage while wielding a Staff +{variant:3}StaffSpellBlockPercent3 +IncreasedStrengthRequirementUniqueStaff8 +IntelligenceUniqueStaff8 +LightningDamagePercentUniqueStaff8 +{variant:1}VillageGlobalIncreaseLightningSpellSkillGemLevel +{variant:2,3}LocalIncreaseSocketedLightningGemLevelUniqueStaff8 +LightningPenetrationUniqueStaff8 +ShockDurationUniqueStaff8 +]],[[ +Agnerod North +Imperial Staff +Variant: Pre 2.6.0 +Variant: Pre 3.25.0 +Variant: Current +Requires Level 66, 158 Str, 113 Int +Implicits: 3 +{variant:1}StaffBlockPercentUniqueStaff9 +{variant:2}+18% Chance to Block Attack Damage while wielding a Staff +{variant:3}StaffSpellBlockPercent3 +{variant:1}VillageGlobalIncreaseLightningSpellSkillGemLevel +{variant:2,3}LocalIncreaseSocketedLightningGemLevelUniqueStaff8 +IntelligenceUniqueStaff8 +LightningDamagePercentUniqueStaff8 +ChanceToShockUniqueStaff8 +IncreasedStrengthRequirementUniqueStaff8 +LightningPenetrationUniqueStaff8 +]],[[ +Agnerod South +Imperial Staff +Variant: Pre 2.6.0 +Variant: Pre 3.25.0 +Variant: Current +Requires Level 66, 158 Str, 113 Int +Implicits: 3 +{variant:1}StaffBlockPercentUniqueStaff9 +{variant:2}+18% Chance to Block Attack Damage while wielding a Staff +{variant:3}StaffSpellBlockPercent3 +{variant:1}VillageGlobalIncreaseLightningSpellSkillGemLevel +{variant:2,3}LocalIncreaseSocketedLightningGemLevelUniqueStaff8 +IntelligenceUniqueStaff8 +LightningDamagePercentUniqueStaff8 ++5% to Maximum Lightning Resistance +IncreasedStrengthRequirementUniqueStaff8 +LightningPenetrationUniqueStaff8 +]],[[ +Agnerod West +Imperial Staff +Variant: Pre 2.6.0 +Variant: Pre 3.25.0 +Variant: Current +Requires Level 66, 158 Str, 113 Int +Implicits: 3 +{variant:1}StaffBlockPercentUniqueStaff9 +{variant:2}+18% Chance to Block Attack Damage while wielding a Staff +{variant:3}StaffSpellBlockPercent3 +{variant:1}VillageGlobalIncreaseLightningSpellSkillGemLevel +{variant:2,3}LocalIncreaseSocketedLightningGemLevelUniqueStaff8 +IntelligenceUniqueStaff8 +LightningDamagePercentUniqueStaff8 +SpellAddedLightningDamageTwoHandUniqueStaff8d +IncreasedStrengthRequirementUniqueStaff8 +LightningPenetrationUniqueStaff8 +]],[[ +The Annihilating Light +Quarterstaff +Variant: Pre 3.25.0 +Variant: Current +Source: Drops from unique{The Searing Exarch} (Uber) +Requires Level 68, 78 Str, 78 Int +Implicits: 2 +{variant:1}+18% Chance to Block Attack Damage while wielding a Staff +{variant:2}StaffSpellBlockPercent2 +IncreasedElementalResistancesUnique__2_ +ElementalSkillsTripleDamageUnique__1 +]],[[ +Atziri's Rule +Judgement Staff +Variant: Pre 3.25.0 +Variant: Current +Source: Drops from unique{Atziri, Queen of the Vaal} in normal{The Alluring Abyss} +Requires Level 68, 113 Str, 113 Int +Implicits: 2 +{variant:1}StaffSpellBlockPercentImplicitStaff__1 +{variant:2}StaffBlockPercentImplicitStaff3 +UniqueStaffGrantQueensDemand___ +UniqueStaffTriggerAtziriStormFlameblast__1 +UniqueStaffTriggerAtziriStormCall__1____ +CannotBeStunned +DamageCannotBeReflectedUnique__1 +]],[[ +The Winds of Fate +Foul Staff +Variant: Pre 3.25.0 +Variant: Pre 3.26.0 +Variant: Current +League: Sanctum +Source: Drops from unique{Lycia, Herald of the Scourge} in normal{The Beyond} +Implicits: 2 +{variant:1}+18% Chance to Block Attack Damage while wielding a Staff +{variant:2,3}StaffBlockPercentImplicitStaff2 +LocalIncreasedPhysicalDamagePercentUnique__45 +{variant:1,2}+100% to Global Critical Strike Multiplier +{variant:3}CriticalMultiplierUnique__6 +DamageConversionToRandomElementUnique__1 +PhysicalDamageConvertedToChaosUnique__1 +MaximumCritChanceIs50Unique__1 +NonCriticalStrikesDealNoDamageUnique__1 +]],[[ +The Blood Thorn +Gnarled Branch +Variant: Pre 2.6.0 +Variant: Pre 3.25.0 +Variant: Current +Implicits: 3 +{variant:1}StaffBlockPercentUniqueStaff9 +{variant:2}+18% Chance to Block Attack Damage while wielding a Staff +{variant:3}StaffSpellBlockPercentImplicitStaff__1 +StaffBlockPercentUniqueStaff9 +LocalIncreasedPhysicalDamagePercentUniqueDescentStaff1 +LocalIncreasedAttackSpeedUniqueStaff9 +ReflectDamageToAttackersOnBlockUniqueStaff9 +VulnerabilityOnBlockUniqueStaff9 +]],[[ +Replica Blood Thorn +Gnarled Branch +Variant: Pre 3.25.0 +Variant: Current +League: Heist +Source: Steal from a unique{Curio Display} during a Grand Heist +Implicits: 2 +{variant:1}+18% Chance to Block Attack Damage while wielding a Staff +{variant:2}StaffSpellBlockPercentImplicitStaff__1 +StaffBlockPercentUniqueStaff9 +IncreasedFireDamgeIfHitRecentlyUnique__1 +LocalIncreasedAttackSpeedUniqueStaff9 +FlammabilityOnBlockChanceUnique__1 +ReflectFireDamageOnBlockUnique__1___ +]],[[ +Cane of Unravelling +Ezomyte Staff +Variant: Pre 3.5.0 +Variant: Pre 3.11.0 +Variant: Pre 3.25.0 +Variant: Current +Requires Level: 60, 113 Str, 113 Int +Implicits: 3 +{variant:1,2}+18% Chance to Block Attack Damage while wielding a Staff +{variant:3}StaffBlockPercentImplicitStaff1 +{variant:4}StaffBlockPercentImplicitStaff3 +{variant:2,3,4}ChaosNonAilmentDamageOverTimeMultiplierUnique__1 +{variant:1}IncreasedChaosDamageUnique__4 +{variant:2,3,4}IncreasedChaosDamageUnique__4_2 +IncreasedCastSpeedPerPowerChargeUnique__1 +LocalIncreaseSocketedChaosGemLevelUnique__1 +PowerChargeOnManaSpentUnique__1 +ManaRegeneratedPerSecondPerPowerChargeUnique__1 +]],[[ +Disintegrator +Maelstrom Staff +Shaper Item +Elder Item +Source: Drops from unique{The Elder} (Uber) +Variant: Pre 3.7.0 +Variant: Pre 3.11.0 +Variant: Pre 3.13.0 +Variant: Current +Requires Level 64, 113 Str, 113 Int +Implicits: 2 +{variant:1,2}StaffBlockPercentImplicitStaff1 +{variant:3,4}StaffBlockPercentImplicitStaff3 +{variant:1}Adds (270-300) to (340-380) Physical Damage +{variant:2}Adds (250-280) to (315-355) Physical Damage +{variant:3,4}LocalAddedPhysicalDamageUnique__31 +{variant:4}BattlemageKeystoneUnique__1 +{variant:1,2,3}Adds (376-400) to (568-600) Physical Damage to Spells +MaximumSiphoningChargePerElderOrShaperItemUnique__1 +SiphoningChargeOnSkillUseUnique__1 +PhysicalDamageToAttacksPerSiphoningChargeUnique__1 +NonChaosDamageAddedAsChaosPerSiphoningChargeUnique__1 +AdditionalPhysicalDamageReductionPerSiphoningChargeUnique__1 +LifeLeechPerSiphoningChargeUnique__1 +DamageTakenPerSiphoningChargeOnSkillUseUnique__1 +]],[[ +Duskdawn +Maelström Staff +Source: Vendor Recipe +Variant: Pre 2.6.0 +Variant: Pre 3.5.0 +Variant: Pre 3.11.0 +Variant: Current +Requires Level 64, 113 Str, 113 Int +Implicits: 3 +{variant:1}+18% Chance to Block Attack Damage while wielding a Staff +{variant:2,3}StaffBlockPercentImplicitStaff1 +{variant:4}StaffBlockPercentImplicitStaff3 +{variant:1,2}+4% Chance to Block Attack Damage while wielding a Staff +{variant:3,4}StaffBlockPercentUnique__2_ +(60-80)% increased Critical Strike Chance for Spells +ElementalDamagePercentAddedAsChaosUnique__1 ++1% to Critical Strike Multiplier per 1% Block Chance +CritMultiIfDealtNonCritRecentlyUnique__2 +{variant:1,2}120% increased Spell Damage if you've dealt a Critical Strike Recently +{variant:3,4}SpellDamageIfYouHaveCritRecentlyUnique__2 +]],[[ +Replica Duskdawn +Maelström Staff +League: Heist +Source: Steal from a unique{Curio Display} during a Grand Heist +Requires Level 64, 113 Str, 113 Int +Implicits: 1 +StaffBlockPercentImplicitStaff3 +StaffBlockPercentUnique__2_ +LocalCriticalStrikeChanceUnique__4 +ElementalDamagePercentAddedAsChaosUnique__2 +CriticalMultiplierPerBlockChanceUnique__1 +CritMultiIfDealtNonCritRecentlyUnique__2 +ElementalDamageIfCritRecently +]],[[ +Dying Breath +{variant:1}Coiled Staff +{variant:2}Iron Staff +Variant: Pre 2.6.0 +Variant: Pre 3.25.0 +Variant: Current +Implicits: 2 +{variant:1,2}18% Chance to Block Attack Damage while wielding a Staff +{variant:3}20% Chance to Block Attack Damage while wielding a Staff +IncreasedCastSpeedUniqueStaff5 +MaximumManaUniqueStaff5 +AuraIncreasedIncreasedAreaOfEffectUniqueStaff5 +CurseAreaOfEffectUniqueStaff5 +UndyingBreathCurseAuraDisplayUniqueStaff5 +UndyingBreathDamageAuraDisplayUniqueStaff5 +DamageTakenUniqueStaff5 +]],[[ +The Enmity Divine +Imperial Staff +League: Harbinger +Source: Created from item parts obtained from Boss in The Beachhead +Upgrade: Upgrades to unique{The Yielding Mortality} via currency{Haemocombustion Scroll} +Variant: Pre 3.11.0 +Variant: Pre 3.25.0 +Variant: Pre 3.26.0 +Variant: Current +Requires Level 66, 113 Str, 113 Int +Implicits: 2 +{variant:2}18% Chance to Block Attack Damage while wielding a Staff +{variant:3,4}StaffSpellBlockPercent3 +{variant:1}SupportedByLifeLeechUnique__1 +{variant:2,3,4}SupportedByChanceToBleedUnique__1 +HarbingerSkillOnEquipUnique__6 +5% Chance to Block Attack Damage while wielding a Staff +{variant:2,3}+(30-40)% to Damage over Time Multiplier for Bleeding from Critical Strikes +{variant:4}CriticalBleedDotMultiplierUnique__1_ +{variant:1,2,3}Adds (160-185) to (200-225) Physical Damage +{variant:4}LocalAddedPhysicalDamageUnique__28 +LocalCriticalStrikeChanceUnique__3 +]],[[ +The Yielding Mortality +Imperial Staff +Variant: Pre 3.25.0 +Variant: Pre 3.26.0 +Variant: Current +League: Harvest +Source: Upgraded from unique{The Enmity Divine} via currency{Haemocombustion Scroll} +Requires Level 66, 113 Str, 113 Int +Implicits: 2 +{variant:1}+18% Chance to Block Attack Damage while wielding a Staff +{variant:2,3}StaffSpellBlockPercent3 +SupportedByChanceToBleedUnique__1 +HarbingerSkillOnEquipUnique2_6 +StaffBlockPercentUnique__4_ +{variant:1,2}+(30-40)% to Damage over Time Multiplier for Bleeding from Critical Strikes +{variant:3}CriticalBleedDotMultiplierUnique__1_ +{variant:1,2}Adds (160-185) to (200-225) Physical Damage +{variant:3}LocalAddedPhysicalDamageUnique__28 +LocalCriticalStrikeChanceUnique__9 +]],[[ +Femurs of the Saints +Primordial Staff +Variant: Pre 2.6.0 +Variant: Pre 3.8.0 +Variant: Pre 3.25.0 +Variant: Current +Requires Level 58, 99 Str, 99 Int +Implicits: 3 +{variant:1}StaffBlockPercentUniqueStaff9 +{variant:2,3}+18% Chance to Block Attack Damage while wielding a Staff +{variant:4}StaffSpellBlockPercent3 +LocalIncreaseSocketedMinionGemLevelUnique__2_ +{variant:3,4}MinionDamageUnique__3_ +{variant:3,4}AttackBlockPerSkeletonUnique__1 +{variant:1,2}MinionAttackAndCastSpeedPerSkeleton__1 +{variant:1,2}Minions Regenerate (1.5-2.5)% Life per Second +{variant:3,4}AttackAndCastSpeedPerRagingSpiritUnique__1 +{variant:1,2}2% increased Minion Duration per Zombie you own +{variant:1,2}(8-12)% increased Minion Damage per Spectre you own +{variant:3,4}LifeRegenerationPerZombieUnique__1 +{variant:3,4}ManaRegenerationPerSpectreUnique__1 +]],[[ +Fencoil +Gnarled Branch +Variant: Pre 2.6.0 +Variant: Pre 3.25.0 +Variant: Current +Implicits: 3 +{variant:1}StaffBlockPercentUniqueStaff9 +{variant:2}+18% Chance to Block Attack Damage while wielding a Staff +{variant:3}StaffSpellBlockPercentImplicitStaff__1 +DisplaySupportedByTrapUniqueStaff4 +(40-50)% increased Damage +MaximumLifeUniqueStaff4 +MaximumManaUniqueStaff4 +]],[[ +Replica Fencoil +Gnarled Branch +Variant: Pre 3.25.0 +Variant: Current +League: Heist +Source: Steal from a unique{Curio Display} during a Grand Heist +Implicits: 2 +{variant:1}+18% Chance to Block Attack Damage while wielding a Staff +{variant:2}StaffSpellBlockPercentImplicitStaff__1 +SupportedByMultiTotemUnique__1 +AllDamageUniqueStaff4 +MaximumLifeUniqueStaff4 +MaximumManaUniqueStaff4 +]],[[ +The Burden of Shadows +Primordial Staff +Variant: Pre 3.25.0 +Variant: Current +League: Affliction +Requires Level 58, 99 Str, 99 Int +Implicits: 2 +{variant:1}+18% Chance to Block Attack Damage while wielding a Staff +{variant:2}StaffSpellBlockPercent3 +SocketedGemsSupportedByLifetapUnique__1 +IncreasedCastSpeedUnique__25 +LifeDegenerationGracePeriodUnique__1 +SpellAddedChaosDamageMaximumLifeUnique__1 +]],[[ +The Fulcrum +Ezomyte Staff +Variant: Pre 3.25.0 +Variant: Current +League: Heist +Source: Steal from a unique{Curio Display} during a Grand Heist +Requires Level 60, 113 Str, 113 Int +Implicits: 2 +{variant:1}StaffBlockPercentImplicitStaff1 +{variant:2}StaffBlockPercentImplicitStaff3 +LocalIncreasedPhysicalDamagePercentUnique__41___ +ConvertPhysicalToFireUnique__3__ +ConvertPhysicalToColdUnique__3 +ConvertPhysicaltoLightningUnique__5 +ReflectElementalAilmentsToSelfUnique__1 +ElementalDamageLuckyWhileShockedUnique__1__ +ElementalPenetrationWhileChilledUnique__1___ +PhysicalDamageAddedAsRandomWhileIgnitedUnique__1 +]],[[ +Mirebough +Gnarled Branch +Variant: Pre 3.25.0 +Variant: Current +Source: No longer obtainable +Requires Level 32 +Implicits: 2 +{variant:1}+18% Chance to Block Attack Damage while wielding a Staff +{variant:2}StaffSpellBlockPercentImplicitStaff__1 +DisplaySupportedByTrapUnique__1 +SupportedByClusterTrapUnique__1 +Socketed Gems are Supported by Level 16 Trap and Mine Damage +MaximumManaUniqueStaff4 +MaximumLifeUniqueStaff4 +(40-50)% increased Damage +]],[[ +The Grey Spire +Judgement Staff +Variant: Pre 3.11.0 +Variant: Pre 3.25.0 +Variant: Current +Requires Level 68, 113 Str, 113 Int +Implicits: 3 +{variant:1}+18% Chance to Block Attack Damage while wielding a Staff +{variant:2}StaffSpellBlockPercentImplicitStaff__1 +{variant:3}StaffBlockPercentImplicitStaff3 +HasNoSockets +AllDamageUnique__3 +LocalIncreasedAttackSpeedUnique__44 +IncreasedMaximumResistsUnique__1 +]],[[ +Hegemony's Era +Judgement Staff +Variant: Pre 2.6.0 +Variant: Pre 3.7.0 +Variant: Pre 3.11.0 +Variant: Pre 3.25.0 +Variant: Current +Requires Level 68, 113 Str, 113 Int +Implicits: 4 +{variant:1}StaffBlockPercentUniqueStaff9 +{variant:2,3}+18% Chance to Block Attack Damage while wielding a Staff +{variant:4}StaffSpellBlockPercentImplicitStaff__1 +{variant:5}StaffBlockPercentImplicitStaff3 +6% Chance to Block Attack Damage while wielding a Staff +{variant:1,2}Adds (180-190) to (190-220) Physical Damage +{variant:3}Adds (165-175) to (185-205) Physical Damage +{variant:4,5}LocalAddedPhysicalDamageUniqueStaff7 +LocalIncreasedAttackSpeedUniqueStaff7 +{variant:1,2,3}LocalCriticalStrikeChanceUnique__23 +{variant:4,5}LocalCriticalStrikeChanceUniqueStaff7 +IncreasedMaximumPowerChargesUniqueStaff7 +PowerChargeOnKnockbackUniqueStaff7 +]],[[ +Martyr of Innocence +Highborn Staff +Variant: Pre 3.5.0 +Variant: Pre 3.13.0 +Variant: Pre 3.25.0 +Variant: Current +Requires Level 52, 89 Str, 89 Int +Implicits: 2 +{variant:1,2,3}+18% Chance to Block Attack Damage while wielding a Staff +{variant:4}StaffSpellBlockPercent2 +(12-16)% Chance to Block Attack Damage while wielding a Staff +{variant:1,2}Adds (350-400) to (500-600) Fire Damage +{variant:3,4}LocalAddedFireDamageUnique__3 +{variant:1}Adds (130-150) to (200-250) Fire Damage to Spells +{variant:2}Adds (230-250) to (300-350) Fire Damage to Spells +{variant:3,4}BattlemageKeystoneUnique__2_ +{variant:1}100% increased Fire Damage if you have been Hit Recently +{variant:2,3,4}FireDamagePercentUnique__12___ +ImmuneToFreezeAndChillWhileIgnitedUnique__1 +FirePenetrationIfBlockedRecentlyUnique__1 +]],[[ +Pillar of the Caged God +Iron Staff +Variant: Pre 2.6.0 +Variant: Pre 3.25.0 +Variant: Current +Requires Level 13, 27 Str, 27 Int +Implicits: 3 +{variant:1}StaffBlockPercentUniqueStaff9 +{variant:2}+18% Chance to Block Attack Damage while wielding a Staff +{variant:3}StaffBlockPercentImplicitStaff1 +1% increased Area of Effect of Area Skills per 20 Intelligence +AttackSpeedPerDexterity +IncreasedAreaOfEffectPerIntelligence +]],[[ +Pledge of Hands +Judgement Staff +League: Legion +Source: Drops from unique{Atziri, Queen of the Vaal} in normal{The Apex of Sacrifice} +Variant: Pre 2.6.0 +Variant: Pre 3.11.0 +Variant: Pre 3.15.0 +Variant: Pre 3.25.0 +Variant: Current +Requires Level 68, 113 Str, 113 Int +Implicits: 4 +{variant:1}StaffBlockPercentUniqueStaff9 +{variant:2}+18% Chance to Block Attack Damage while wielding a Staff +{variant:3,4}StaffSpellBlockPercentImplicitStaff__1 +{variant:5}StaffBlockPercentImplicitStaff3 +SupportedByEchoUniqueStaff6 +SpellDamageUniqueStaff6 +{variant:1,2,3}100% increased maximum Mana +{variant:4,5}MaximumManaUniqueStaff6 +]],[[ +Realmshaper +Iron Staff +Variant: Pre 2.6.0 +Variant: Pre 3.25.0 +Variant: Current +Requires Level 18, 35 Str, 35 Int +Implicits: 3 +{variant:1}StaffBlockPercentUniqueStaff9 +{variant:2}+18% Chance to Block Attack Damage while wielding a Staff +{variant:3}StaffBlockPercentImplicitStaff1 +LocalIncreaseSocketedFireGemLevelUniqueStaff13 +LocalIncreaseSocketedColdGemLevelUniqueStaff13 +ItemActsAsColdToFireSupportUniqueStaff13 +LocalAddedFireDamageUniqueStaff13 +LocalAddedColdDamageUniqueStaff13 +ElementalDamageUniqueStaff13 +]],[[ +Realm Ender +Iron Staff +Source: No longer obtainable +Variant: Pre 2.6.0 +Variant: Pre 3.25.0 +Variant: Current +Requires Level 40, 35 Str, 35 Int +Implicits: 3 +{variant:1}StaffBlockPercentUniqueStaff9 +{variant:2}+18% Chance to Block Attack Damage while wielding a Staff +{variant:3}StaffBlockPercentImplicitStaff1 +LocalIncreaseSocketedFireGemLevelUniqueStaff13 +LocalIncreaseSocketedColdGemLevelUniqueStaff13 +LocalIncreaseSocketedElementalGemUnique___1 +ItemActsAsColdToFireSupportUniqueStaff13 +LocalAddedFireDamageUniqueStaff13 +LocalAddedColdDamageUniqueStaff13 +ElementalDamageUniqueStaff13 +]],[[ +The Searing Touch +{variant:1}Long Staff +{variant:2,3,4,5,6}Lathi +Variant: Pre 2.0.0 +Variant: Pre 2.6.0 +Variant: Pre 3.0.0 +Variant: Pre 3.8.0 +Variant: Pre 3.25.0 +Variant: Current +Implicits: 3 +{variant:1,2}StaffBlockPercentUniqueStaff9 +{variant:3,4,5}+18% Chance to Block Attack Damage while wielding a Staff +{variant:6}StaffSpellBlockPercent3 +{variant:5,6}FireDamageOverTimeMultiplierUnique__1 +{variant:1,2,3}SpellDamageUnique__10 +{variant:1,2,3}(20-40)% increased Fire Damage +{variant:4,5,6}FireDamagePercentUniqueStaff1_ +IncreasedCastSpeedUniqueStaff1 +LocalIncreaseSocketedFireGemLevelUniqueStaff1 +{variant:1,2,3,4}BurnDamageUniqueStaff1 +]],[[ +Sire of Shards +Serpentine Staff +Variant: Pre 2.6.0 +Variant: Pre 3.25.0 +Variant: Current +Requires Level 49, 85 Str, 85 Int +Implicits: 3 +{variant:1}+18% Chance to Block Attack Damage while wielding a Staff +{variant:2}StaffBlockPercentImplicitStaff1 +{variant:3}StaffBlockPercentImplicitStaff2 +SocketedGemsAdditionalProjectilesUniqueStaff10_ +Socketed Gems fire Projectiles in a Nova ++(15-20) to All Attributes ++(5-7)% to All Elemental Resistances +IncreasedProjectileDamageUniqueStaff10 +LightRadiusUniqueStaff10_ +]],[[ +Soulwrest +Ezomyte Staff +League: Delve +Variant: Pre 3.11.0 +Variant: Pre 3.25.0 +Variant: Pre 3.26.0 +Variant: Current +Requires Level 62, 113 Str, 113 Int +Implicits: 3 +{variant:1}+18% Chance to Block Attack Damage while wielding a Staff +{variant:2}StaffBlockPercentImplicitStaff1 +{variant:3,4}StaffBlockPercentImplicitStaff3 +{variant:1,2,3}Trigger Level 20 Summon Phantasm Skill when you Consume a Corpse +{variant:4}Trigger Level 25 Summon Phantasm Skill when you Consume a Corpse +SpellDamageUnique__8_ +IncreasedCastSpeedUniqueWand7 +ManaRegenerationUniqueAmulet10 +{variant:1,2,3}Minions deal (45-51) to (66-78) additional Physical Damage +{variant:4}MinionAddedPhysicalDamageUnique__1 +If you Consumed a Corpse Recently, you and nearby Allies regenerate 5% of Life per second +]],[[ +The Stormheart +Royal Staff +Variant: Pre 2.6.0 +Variant: Pre 3.25.0 +Variant: Current +Requires Level 28, 51 Str, 51 Int +Implicits: 3 +{variant:1}StaffBlockPercentUniqueStaff9 +{variant:2}+18% Chance to Block Attack Damage while wielding a Staff +{variant:3}StaffSpellBlockPercentImplicitStaff__1 +LocalIncreasedPhysicalDamagePercentUniqueStaff14 +LocalAddedColdDamageUniqueStaff14 +LocalAddedLightningDamageUniqueStaff14 +LocalCriticalStrikeChanceUniqueStaff14 +{variant:1}You Cannot Be Shocked While Frozen +{variant:2,3}You Cannot Be Shocked While Chilled +{variant:2,3}ChanceToShockChilledEnemiesUnique__1 +]],[[ +The Stormwall +Royal Staff +Variant: Pre 3.25.0 +Variant: Current +Source: No longer obtainable +Requires Level 60, 51 Str, 51 Int +Implicits: 2 +{variant:1}+18% Chance to Block Attack Damage while wielding a Staff +{variant:2}StaffSpellBlockPercentImplicitStaff__1 +15% Chance to Block Attack Damage while wielding a Staff +LocalAddedPhysicalDamageUnique__33_ +LocalCriticalStrikeChanceUniqueStaff14 +ConvertPhysicalToColdUnique__2 +ConvertPhysicaltoLightningUnique__3 +Cannot be Shocked while Chilled +ChanceToChillAttackersOnBlockUnique__1 +ChanceToShockAttackersOnBlockUnique__1_ +]],[[ +Taryn's Shiver +Maelström Staff +Variant: Pre 2.0.0 +Variant: Pre 2.6.0 +Variant: Pre 3.11.0 +Variant: Current +Requires Level 64, 113 Str, 113 Int +Implicits: 3 +{variant:1,2}+18% Chance to Block Attack Damage while wielding a Staff +{variant:3}StaffBlockPercentImplicitStaff1 +{variant:4}StaffBlockPercentImplicitStaff3 +{variant:1,2}VillageGlobalIncreaseColdSpellSkillGemLevel +{variant:3,4}LocalIncreaseSocketedColdGemLevelUniqueStaff2 +{variant:1}SpellDamageUnique__7 +{variant:2,3,4}SpellDamageUniqueStaff2 +ColdDamagePercentUniqueStaff2 +IncreasedCastSpeedUniqueStaff2 +ChanceToFreezeUniqueStaff2 +FrozenMonstersTakeIncreasedDamageUnique__1 +]],[[ +Tremor Rod +Military Staff +Variant: Pre 2.6.0 +Variant: Pre 3.8.0 +Variant: Pre 3.25.0 +Variant: Current +Requires Level 45, 78 Str, 78 Int +Implicits: 3 +{variant:1}StaffBlockPercentUniqueStaff9 +{variant:2,3}+18% Chance to Block Attack Damage while wielding a Staff +{variant:4}StaffBlockPercentImplicitStaff2 +{variant:3,4}LocalIncreaseSocketedSpellGemLevelUnique__1 +{variant:1,2}Socketed Gems are Supported by Level 10 Remote Mine +{variant:3,4}SupportedByRemoteMineUniqueStaff11 +{variant:1,2}LessMineDamageUniqueStaff11 +SpellDamageUniqueStaff11_ +StunThresholdReductionUniqueStaff11 +{variant:1,2}(40-60)% increased Mine Laying Speed +MinesMultipleDetonationUniqueStaff11 +]],[[ +The Whispering Ice +Vile Staff +Variant: Pre 2.6.0 +Variant: Pre 3.25.0 +Variant: Current +Requires Level 33, 59 Str, 59 Int +Implicits: 3 +{variant:1}StaffBlockPercentUniqueStaff9 +{variant:2}+18% Chance to Block Attack Damage while wielding a Staff +{variant:3}StaffBlockPercentImplicitStaff1 +LocalIncreaseSocketedSupportGemLevelUniqueStaff12 +IcestormUniqueStaff12 +IncreasedCastSpeedUniqueStaff12 +SpellDamagePerIntelligenceUniqueStaff12 +PercentageIntelligenceUniqueStaff12_ +]],[[ +Witchhunter's Judgment +Highborn Staff +Variant: Pre 3.25.0 +Variant: Current +League: Harvest +Source: Drops from unique{Oshabi, Avatar of the Grove} +Requires Level 68, 89 Str, 89 Int +Implicits: 2 +{variant:1}+18% Chance to Block Attack Damage while wielding a Staff +{variant:2}StaffSpellBlockPercent2 +GrantsBrandDetonateUnique__1 +BrandDurationUnique__1 +]],[[ +The Geomantic Gyre +Highborn Staff +Variant: Pre 3.25.0 +Variant: Current +League: Crucible +Implicits: 2 +{variant:1}+18% Chance to Block Attack Damage while wielding a Staff +{variant:2}StaffSpellBlockPercent2 +AmuletHasOneSocket +SpellDamageUnique__15 +(80-120)% increased Critical Strike Chance for Spells +IncreasedManaUnique__26 +LifeGainedFromEnemyDeathUnique__5 +ItemCanHaveSupportGemsOnlyTreeUnique1 +Crucible Passive Skill Tree is removed if this Modifier is removed +]],[[ +Xirgil's Crank +Coiled Staff +Source: Drops in The Lord's Labyrinth +Variant: Pre 2.6.0 +Variant: Pre 3.26.0 +Variant: Current +Requires Level 28, 43 Str, 43 Int +Implicits: 2 +{variant:1}+18% Chance to Block Attack Damage while wielding a Staff +{variant:2,3}StaffBlockPercentImplicitStaff1 +StaffBlockPercentUnique__1 +SpellDamageUnique__2 +{variant:1,2}+(70-100) to maximum Energy Shield +{variant:3}IncreasedEnergyShieldUnique__3 +LocalIncreaseSocketedGemLevelUnique___3 +AttackerTakesLightningDamageUnique___1 +{variant:1,2}20% chance for Energy Shield Recharge to start when you Block +{variant:3}EnergyShieldRechargeOnBlockUnique__1 +]],[[ +Legacy of the Rose +Judgement Staff +Variant: Shaper's Despair +Variant: Shaper's Ire +Variant: Shaper's Devastation +Source: Drops from unique{Incarnation of Neglect} in normal{Moment of Loneliness} +Requires Level 68, 113 Str, 113 Int +Implicits: 1 +StaffBlockPercentImplicitStaff3 +GrantShaperSkill_1 +{variant:1}Grants Level 20 Shaper's Despair, which will be used by Shaper Memory +{variant:2}Grants Level 20 Shaper's Ire, which will be used by Shaper Memory +{variant:3}Grants Level 20 Shaper's Devastation, which will be used by Shaper Memory +LocalIncreasedPhysicalDamagePercentUnique__51 +IncreasedCastSpeedUniqueStaff_1 +GlobalSpellGemsLevelUniqueStaff_1 +RemembranceGainedPerEnergyShieldUnique_1 +Shield with no Shaper Memory Summoned +MaximumRemembranceUnique_1 +KeystoneEldritchBatteryUnique__2 +]],} diff --git a/src/Export/Uniques/sword.lua b/src/Export/Uniques/sword.lua new file mode 100644 index 0000000000..9dd74e7478 --- /dev/null +++ b/src/Export/Uniques/sword.lua @@ -0,0 +1,1014 @@ +-- Item data (c) Grinding Gear Games + +return { +-- Weapon: One Handed Sword +[[ +Ahn's Might +Midnight Blade +Implicits: 1 +AccuracyPercentImplicitSword1 +LocalAddedPhysicalDamageUnique__27 +LocalCriticalStrikeChanceUnique14 +ReducedMaximumFrenzyChargesUniqueCorruptedJewel16 +AreaOfEffectUniqueQuiver6 +StrengthRequirementsUnique__1 +GlobalCriticalMultiplierWithNoFrenzyChargesUnique__1 +AccuracyRatingWithMaxFrenzyChargesUnique__1 +]],[[ +Beltimber Blade +Eternal Sword +Variant: Pre 3.5.0 +Variant: Current +Implicits: 1 +IncreasedAccuracySwordImplicit9 +{variant:1}LocalIncreasedPhysicalDamagePercentUnique__9 +{variant:2}LocalIncreasedPhysicalDamagePercentUnique__30 +LocalIncreasedAttackSpeedUnique__25 +EvasionRatingWhileMovingUnique__1 +NumberOfProjectilesIfUsedAMovementSkillRecentlyUnique__1 +PlayerFarShotUnique__1 +]],[[ +Dreamfeather +Eternal Sword +Variant: Pre 2.0.0 +Variant: Pre 2.6.0 +Variant: Pre 3.7.0 +Variant: Current +Implicits: 2 +{variant:1,2}18% increased Global Accuracy Rating +{variant:3,4}IncreasedAccuracySwordImplicit9 +{variant:1}Adds (15-30) to (35-50) Physical Damage +{variant:2}Adds (20-40) to (55-70) Physical Damage +{variant:3,4}LocalAddedPhysicalDamageUniqueOneHandSword9 +LocalIncreasedAttackSpeedUniqueOneHandSword11 +IncreasedEvasionRatingUniqueOneHandSword9 +MovementVelocityUniqueOneHandSword9 +{variant:1,2,3}+(180-200) to Accuracy Rating +{variant:4}IncreasedAccuracyUniqueOneHandSword9 +EvasionRatingIncreasesWeaponDamageUniqueOneHandSword9 +]],[[ +Replica Dreamfeather +Eternal Sword +League: Heist +Source: Steal from a unique{Curio Display} during a Grand Heist +Implicits: 1 +IncreasedAccuracySwordImplicit9 +LocalAddedPhyiscalDamageUnique__41_ +LocalIncreasedAttackSpeedUnique__36 +IncreasedPhysicalDamageReductionRatingUnique__5 +ReducedMovementVelocityUnique__3 +IncreasedAccuracyUniqueOneHandSword9 +AttackDamagePer450ArmourUnique__1__ +]],[[ +Ephemeral Edge +Dusk Blade +Variant: Pre 2.0.0 +Variant: Pre 2.6.0 +Variant: Pre 3.19.0 +Variant: Pre 3.23.0 +Variant: Pre 3.26.0 +Variant: Current +Implicits: 2 +{variant:1,2}18% increased Global Accuracy Rating +{variant:3,4,5,6}AccuracyPercentImplicitSword1 +IntelligenceUniqueOneHandSword2 +{variant:1}LocalIncreasedPhysicalDamagePercentUniqueStaff9 +{variant:2,3}LocalIncreasedPhysicalDamagePercentUniqueOneHandSword2 +{variant:4,5,6}LocalAddedLightningDamageUnique__6 +CriticalStrikeChanceUniqueOneHandSword2 +IncreasedEnergyShieldPercentUniqueOneHandSword2 +{variant:1,2,3}10% reduced maximum Life +{variant:4,5,6}MaximumLifeUniqueOneHandSword2 +{variant:1,2,3}ManaLeechPermyriadUniqueOneHandSword2 +{variant:4}Attacks with this Weapon have Added Maximum Lightning Damage equal to 20% of your Maximum Energy Shield +{variant:5}Attacks with this Weapon have Added Maximum Lightning Damage equal to 20% of player Maximum Energy Shield +{variant:6}Attacks with this Weapon have Added Maximum Lightning Damage equal to (10-15)% of player Maximum Energy Shield +]],[[ +The Goddess Scorned +Elegant Sword +Source: Vendor Recipe +Variant: Pre 2.2.0 +Variant: Pre 2.6.0 +Variant: Current +Implicits: 2 +{variant:1,2}18% increased Global Accuracy Rating +{variant:3}IncreasedAccuracySwordImplicit3 +DisableOffhandSlot +LocalIncreasedPhysicalDamagePercentUniqueOneHandSword4 +LocalCriticalStrikeChanceUniqueOneHandSword4 +{variant:1}CriticalMultiplierUnique__7 +{variant:2,3}LocalCriticalMultiplierUniqueOneHandSword4 +FireResistUniqueOneHandSword4 +AvoidIgniteUniqueOneHandSword4 +ConvertPhysicalToFireUniqueOneHandSword4 +FasterBurnFromAttacksUniqueOneHandSword4 +CanOnlyDealDamageWithThisWeapon +]],[[ +The Goddess Unleashed +Eternal Sword +Source: No longer obtainable +Variant: Pre 2.6.0 +Variant: Current +LevelReq: 51 +Implicits: 2 +{variant:1}18% increased Global Accuracy Rating +{variant:2}IncreasedAccuracySwordImplicit9 +DisableOffHandSlotUnique__1 +LocalAddedPhysicalDamageUniqueOneHandSword10 +LocalCriticalStrikeChanceUniqueOneHandSword10 +BurnDurationUnique__1 +SwordPhysicalDamageToAddAsFireUniqueOneHandSword10 +GrantUniqueBuff__1 +UniqueEffectOnBuff__3 +UniqueConditionOnBuff__1 +UniqueConditionOnBuff__2 +]],[[ +Grelwood Shank +Eternal Sword +Variant: Pre 3.5.0 +Variant: Current +Implicits: 1 +IncreasedAccuracySwordImplicit9 +{variant:1}LocalIncreasedPhysicalDamagePercentUnique__9 +{variant:2}LocalIncreasedPhysicalDamagePercentUnique__30 +LocalIncreasedAttackSpeedUniqueSceptre9 +IncreasedArmourWhileStationaryUnique__1 +NumberOfProjectilesIfHitRecentlyUnique__1 +VillagePointBlank +GainIronReflexesWhileStationaryUnique__1 +]],[[ +Hyaon's Fury +Legion Sword +Variant: Pre 1.3.0 +Variant: Pre 2.0.0 +Variant: Pre 2.6.0 +Variant: Pre 3.0.0 +Variant: Pre 3.11.0 +Variant: Current +Implicits: 2 +{variant:1,2,3}18% increased Global Accuracy Rating +{variant:4,5,6}AccuracyPercentImplicitSword1 +{variant:1,2}Adds 1 to (500-600) Lightning Damage +{variant:3,4,5,6}LocalAddedLightningDamageUniqueOneHandSword6 +LocalIncreasedAttackSpeedUniqueOneHandSword6 +{variant:1}6% increased Damage taken per Frenzy Charge +{variant:2,3,4}3% increased Damage taken per Frenzy Charge +{variant:5,6}DamageTakenPerFrenzyChargeUniqueOneHandSword6 +{variant:1,2,3,4,5}12% increased Lightning Damage per Frenzy Charge +{variant:6}IncreaseLightningDamagePerFrenzyChargeUniqueOneHandSword6 +LifeGainedOnEnemyDeathPerFrenzyChargeUniqueOneHandSword6 +]],[[ +Ichimonji +Corsair Sword +Variant: Pre 2.6.0 +Variant: Current +Implicits: 2 +{variant:1}18% increased Global Accuracy Rating +{variant:2}AccuracyPercentImplicitSword1 +{variant:1}LocalIncreasedPhysicalDamagePercentUniqueOneHandSword13 +{variant:2}LocalIncreasedPhysicalDamageUniqueOneHandSword11 +LocalAddedPhysicalDamageUniqueOneHandSword11 +{variant:1}LocalIncreasedAttackSpeedUniqueTwoHandSword6 +{variant:2}LocalIncreasedAttackSpeedUniqueOneHandSword11 +IncreasedBuffEffectivenessUniqueOneHandSword11 +IncreasedManaReservationsCostUniqueOneHandSword11 +CannotBeBuffedByAlliedAurasUniqueOneHandSword11 +AurasCannotBuffAlliesUniqueOneHandSword11 +]],[[ +Innsbury Edge +Elder Sword +Variant: Pre 2.6.0 +Variant: Current +Implicits: 2 +{variant:1}18% increased Global Accuracy Rating +{variant:2}IncreasedAccuracySwordImplicit5 +LocalIncreasedPhysicalDamagePercentUnique__13 +LocalIncreasedAttackSpeedUnique__14 +ChaosDamageLifeLeechPermyriadUnique__1 +PhysicalDamageConvertToChaosUnique__1 +LocalMaimOnHitUnique__1 +]],[[ +Replica Innsbury Edge +Elder Sword +Variant: Pre 3.25.0 +Variant: Current +League: Heist +Source: Steal from a unique{Curio Display} during a Grand Heist +Implicits: 1 +IncreasedAccuracySwordImplicit5 +LocalIncreasedPhysicalDamagePercentUnique__48 +ChaosDamageLifeLeechPermyriadUnique__1 +PhysicalDamageConvertedToChaosUnique__2 +{variant:1}PhysicalDamageTakenAsChaosUnique__1 +LocalWitherOnHitChanceUnique__2 +]],[[ +The Iron Mass +Gladius +Variant: Pre 3.24.0 +Variant: Current +League: Heist +Source: Steal from a unique{Curio Display} during a Grand Heist +Implicits: 1 +AccuracyPercentImplicitSword1 +{variant:1}(140-175)% increased Physical Damage +{variant:2}LocalIncreasedPhysicalDamagePercentUnique__39 +LocalIncreasedAttackSpeedUnique__34 +GrantsUnholyMightUnique__1 +SummonedSkeletonWarriorsGetWeaponStatsInMainHandUnique__1 +SkeletonWarriorsTripleDamageUnique__1_ +Weapon if you've Hit with this Weapon Recently +]],[[ +Lakishu's Blade +Elegant Sword +Variant: Pre 2.6.0 +Variant: Current +Implicits: 2 +{variant:1}18% increased Global Accuracy Rating +{variant:2}IncreasedAccuracySwordImplicit3 +SupportedByMultistrikeUniqueOneHandSword13 +LocalIncreasedPhysicalDamagePercentUniqueOneHandSword13 +LocalAddedPhysicalDamageUniqueOneHandSword13 +LocalIncreasedAttackSpeedUniqueTwoHandSword6 +StunAvoidanceUniqueOneHandSword13 +(40-30)% reduced Stun and Block Recovery +]],[[ +The Living Blade +Ezomyte Blade +League: Settlers of Kalguur +Requires Level 61, 113 Str, 113 Dex +Implicits: 1 +CriticalMultiplierImplicitSword1 +LocalIncreasedPhysicalDamagePercentUniqueTwoHandAxe1 +LocalIncreasedAttackSpeedUnique__40 +CannotBePoisonedUnique__1 +AdditionalTinctureUnique__1 +TinctureRemoveToxicityOnKillUnique__1 +]],[[ +Oni-Goroshi +Charan's Sword +Source: Drops from unique{Hillock} +Sockets: R-R-R-R-R-R +Implicits: 1 +AccuracyPercentImplicitSword1 +DisableOffhandSlot +LocalCriticalStrikeChanceUnique__13 +PhysicalDamageToAttacksPerLevelUnique__2 +GainHerEmbraceOnIgniteUnique__1 +TakeDamagePerLevelWhileHerEmbraceUnique__1_ +]],[[ +The Princess +Sabre +Variant: Pre 2.6.0 +Variant: Current +Implicits: 2 +{variant:1}18% increased Global Accuracy Rating +{variant:2}AccuracyPercentImplicitSword1 +LocalIncreasedPhysicalDamagePercentUniqueOneHandSword12 +LocalAddedPhysicalDamageUniqueOneHandSword12 +LocalIncreasedAttackSpeedUniqueOneHandSword12 +{variant:1}Gain 10% of Physical Damage as Extra Cold Damage +{variant:2}PhysicalAddedAsColdUniqueOneHandSword12 +DamageTakenFromSkeletonsUniqueOneHandSword12_ +DamageTakenFromGhostsUniqueOneHandSword12 +]],[[ +Prismatic Eclipse +Twilight Blade +Variant: Pre 1.3.0 +Variant: Pre 2.6.0 +Variant: Pre 3.7.0 +Variant: Current +Implicits: 2 +{variant:1,2}18% increased Global Accuracy Rating +{variant:3,4}AccuracyPercentImplicitSword1 +{variant:1}BlockWhileDualWieldingUnique__1 +{variant:2,3,4}BlockWhileDualWieldingUniqueOneHandSword5 +{variant:1,2,3}Adds (20-30) to (31-40) Physical Damage +{variant:4}LocalAddedPhysicalDamageUniqueOneHandSword5 +PhysicalDamgePerRedSocketUniqueOneHandSword5 +AttackSpeedPerGreenSocketUniqueOneHandSword5 +ManaLeechPermyriadFromPhysicalDamagePerBlueSocketUniqueOneHandSword5 +MeleeRangePerWhiteSocketUniqueOneHandSword5 +]],[[ +Razor of the Seventh Sun +Midnight Blade +Variant: Pre 2.6.0 +Variant: Pre 3.5.0 +Variant: Pre 3.11.0 +Variant: Current +Implicits: 2 +{variant:1}18% increased Global Accuracy Rating +{variant:2,3,4}AccuracyPercentImplicitSword1 +{variant:1,2}Adds (65-75) to (110-130) Physical Damage +{variant:3,4}LocalAddedPhysicalDamageUnique__21 +{variant:3}ConvertPhysicalToFireUniqueShieldStr3 +{variant:4}ConvertPhysicalToFireUnique__2_ +{variant:3,4}ChanceToIgniteUnique__5 +IncreasedBurningDamageIfYouHaveIgnitedRecentlyUnique__1 +RecoverLifePercentOnIgniteUnique__1 +IncreasedMeleePhysicalDamageAgainstIgnitedEnemiesUnique__1 +]],[[ +Rebuke of the Vaal +Vaal Blade +League: Legion +Variant: Pre 1.0.0 +Variant: Pre 2.6.0 +Variant: Pre 3.7.0 +Variant: Current +Implicits: 2 +{variant:1,2}18% increased Global Accuracy Rating +{variant:3,4}IncreasedAccuracySwordImplicit8 +{variant:1}Adds (15-24) to (25-35) Physical Damage +{variant:2,3}Adds (19-28) to (31-40) Physical Damage +{variant:4}LocalAddedPhysicalDamageOneHandSword3 +{variant:1}Adds (15-24) to (25-35) Fire Damage +{variant:2,3}Adds (19-28) to (31-40) Fire Damage +{variant:4}LocalAddedFireDamageUniqueOneHandSword3 +{variant:1}Adds (15-24) to (25-35) Cold Damage +{variant:2,3}Adds (19-28) to (31-40) Cold Damage +{variant:4}LocalAddedColdDamageUniqueOneHandSword3 +{variant:1}Adds 1 to (40-60) Lightning Damage +{variant:2,3}Adds 1 to (50-70) Lightning Damage +{variant:4}LocalAddedLightningDamageUniqueOneHandSword3 +{variant:1}Adds (15-24) to (25-35) Chaos Damage +{variant:2,3}Adds (19-28) to (31-40) Chaos Damage +{variant:4}LocalChaosDamageUniqueOneHandSword3 +LocalIncreasedAttackSpeedOneHandSword3 +]],[[ +Redbeak +Rusted Sword +Variant: Pre 2.6.0 +Variant: Current +Implicits: 2 +{variant:1}18% increased Global Accuracy Rating +{variant:2}AccuracyPercentImplicitSword1 +IncreasedPhysicalDamagePercentOnLowLifeUniqueOneHandSword1 +LocalIncreasedPhysicalDamagePercentUniqueOneHandSword1 +LocalAddedPhysicalDamageUniqueOneHandSword1 +LocalIncreasedAttackSpeedUniqueOneHandSword1 +IncreasedLifeUniqueOneHandSword1 +LifeGainPerTargetUniqueOneHandSword7 +]],[[ +Dreadbeak +Rusted Sword +Source: No longer obtainable +Variant: Pre 2.6.0 +Variant: Pre 3.7.0 +Variant: Current +LevelReq: 61 +Implicits: 2 +{variant:1}18% increased Global Accuracy Rating +{variant:2,3}AccuracyPercentImplicitSword1 +IncreasedPhysicalDamagePercentOnLowLifeUniqueOneHandSword1 +LocalIncreasedPhysicalDamagePercentUniqueOneHandSword1 +{variant:1,2}Adds (90-98) to (133-140) Physical Damage +{variant:3}LocalAddedPhysicalDamageUnique__35 +LocalIncreasedAttackSpeedUniqueOneHandSword1 +IncreasedLifeUniqueOneHandSword1 +LifeGainPerTargetUniqueOneHandSword7 +OnslaughtOnLowLifeUnique__1 +]],[[ +Rigwald's Command +Midnight Blade +League: Talisman Standard, Talisman Hardcore +Source: Drops from unique{Rigwald, the Wolven King} (Level 75+) +Variant: Pre 2.6.0 +Variant: Pre 3.11.0 +Variant: Pre 3.25.0 +Variant: Current +Implicits: 2 +{variant:1}18% increased Global Accuracy Rating +{variant:2,3,4}AccuracyPercentImplicitSword1 +BlockWhileDualWieldingUnique__1 +LocalAddedPhysicalDamageUnique__6 +{variant:1,2}AxePhysicalDamageUnique__1 +IncreasedAccuracyUnique__2 +{variant:1,2}FrenzyChargeOnKillChanceUnique__1 +{variant:3}Each Rage also grants +1% to Damage over Time Multiplier for Bleeding while wielding an Axe +{variant:4}BleedDotMultiplierPerRagePerEquippedAxeUnique__1 +]],[[ +The Rippling Thoughts +Legion Sword +League: Harbinger +Source: Created from item parts obtained from Boss in The Beachhead +Upgrade: Upgrades to unique{The Surging Thoughts} via currency{Electroshock Scroll} +Implicits: 1 +AccuracyPercentImplicitSword1 +HarbingerSkillOnEquipUnique__1 +LocalGrantsStormCascadeOnAttackUnique__1 +SpellDamageUnique__5 +LocalIncreasedPhysicalDamagePercentUnique__5 +LocalAddedLightningDamageUnique__5 +SpellAddedLightningDamageUnique__4 +AreaOfEffectUniqueShieldDexInt2 +]],[[ +The Surging Thoughts +Legion Sword +League: Harvest +Source: Upgraded from unique{The Rippling Thoughts} via currency{Electroshock Scroll} +Implicits: 1 +AccuracyPercentImplicitSword1 +HarbingerSkillOnEquipUnique2_1 +LocalGrantsStormCascadeOnAttackUnique__1 +SpellDamageUnique__5 +LocalIncreasedPhysicalDamagePercentUnique__27 +LocalAddedLightningDamageUnique__5 +SpellAddedLightningDamageUnique__4 +AreaOfEffectUniqueShieldDex7 +]],[[ +The Saviour +Legion Sword +Variant: Pre 3.20.0 +Variant: Current +Source: Drops from unique{Sirus, Awakener of Worlds} (Uber) +Implicits: 1 +AccuracyPercentImplicitSword1 +SummonDoubleOnCritUnique__1 +{variant:1}(40-50)% increased Physical Damage +{variant:2}LocalIncreasedPhysicalDamagePercentUniqueOneHandAxe5 +LocalAddedPhyiscalDamageUnique__40__ +IncreasedAttackSpeedUniqueShieldInt5 +LocalCriticalStrikeChanceUnique__16 +]],[[ +Scaeva +Gladius +Variant: Pre 2.6.0 +Variant: Current +Implicits: 2 +{variant:1}18% increased Global Accuracy Rating +{variant:2}AccuracyPercentImplicitSword1 +LocalAddedPhysicalDamageUnique__7_ +LocalCriticalStrikeChanceUnique__5 +LifeLeechFromPhysicalAttackDamagePerRedSocket_Unique_1 +CriticalStrikeMultiplierPerGreenSocketUnique_1 +ManaLeechPermyriadFromPhysicalDamagePerBlueSocketUnique +GlobalDefensesPerWhiteSocketUnique__1 +CriticalStrikeChanceInMainHandUnique_1 +AdditionalChanceToBlockInOffHandUnique_1 +]],[[ +The Redblade +Gladius +League: Crucible +Implicits: 1 +AccuracyPercentImplicitSword1 +LocalIncreasedPhysicalDamagePercentUnique__46 +LocalAddedPhyiscalDamageUnique__42 +LifeGainedFromEnemyDeathUniqueBodyStrDexInt1 +LocalIncreasedAccuracyUnique__4 +ItemCanHaveTwoHandedSwordWeaponTreeUnique1 +Crucible Passive Skill Tree is removed if this Modifier is removed +]],[[ +Severed in Sleep +Cutlass +Source: Drops in Chayula Breach or from unique{Chayula, Who Dreamt} +Upgrade: Upgrades to unique{United in Dream} using currency{Blessing of Chayula} +Variant: Pre 2.6.0 +Variant: Pre 3.0.0 +Variant: Pre 3.21.0 +Variant: Current +League: Breach +Implicits: 2 +{variant:1}18% increased Global Accuracy Rating +{variant:2,3,4}AccuracyPercentImplicitSword1 +{variant:4}GrantsEnvyUnique__1 +{variant:1,2,3}AllAttributesUnique__29 +{variant:1,2,3}MinionDamageUnique__2 +{variant:1,2,3}Minions have +17% to Chaos Resistance +{variant:4}MinionChaosResistanceUnique___1 +{variant:1,2}Minions Poison Enemies on Hit +{variant:3}MinionsPoisonEnemiesOnHitUnique__1 +{variant:4}MinionWitherOnHitUnique__1 +{variant:1,2,3}Minions Recover 20% of Life on Killing a Poisoned Enemy +{variant:4}MinionCriticalStrikeMultiplierAgainstWitheredUnique__1 +]],[[ +United in Dream +Cutlass +Source: Upgraded from unique{Severed in Sleep} using currency{Blessing of Chayula} +Variant: Pre 2.6.0 +Variant: Pre 3.0.0 +Variant: Pre 3.16.0 +Variant: Pre 3.21.0 +Variant: Current +League: Breach +LevelReq: 69 +Implicits: 2 +{variant:1}18% increased Global Accuracy Rating +{variant:2,3,4,5}AccuracyPercentImplicitSword1 +{variant:1,2,3}GrantsEnvyUnique__2 +{variant:4,5}GrantsEnvyUnique__1 +{variant:1,2,3}MinionDamageUniqueTwoHandSword4 +{variant:4}MinionDamageUnique__7 +MinionChaosResistanceUnique__2__ +{variant:1,2}Minions Poison Enemies on Hit +{variant:3,4,5}MinionsPoisonEnemiesOnHitUnique__2 +{variant:1,2,3,4}MinionLeechOnPoisonedEnemiesUnique__1 +{variant:5}MinionsRecoverLifeOnKillingPoisonedEnemyUnique__1_ +]],[[ +Story of the Vaal +{variant:1}Variscite Blade +{variant:2}Gemstone Sword +Variant: Pre 3.14.0 +Variant: Current +League: Incursion +Source: Opening normal{Fireproof Chest} in normal{Crucible of Flame} +Upgrade: Upgrades to unique{Fate of the Vaal} via currency{Vial of Fate} +Implicits: 2 +{variant:1}IncreasedAccuracySwordImplicit4 +{variant:2}IncreasedAccuracySwordImplicit7 +{variant:1}(110-120)% increased Physical Damage +{variant:2}LocalIncreasedPhysicalDamagePercentUnique__35 +LocalIncreasedAttackSpeedUniqueTwoHandSword6 +{variant:1}LifeGainedFromEnemyDeathUnique__2 +LocalDamageConversionToRandomElementUnique__1 +LocalAlwaysInflictElementalAilmentsUnique__1 +{variant:2}LocalFreezeAsThoughDealingMoreDamageUnique__1 +{variant:2}LocalShockAsThoughDealingMoreDamageUnique__1 +{variant:2}LocalWeaponMoreIgniteDamageUnique__1 +]],[[ +Fate of the Vaal +Gemstone Sword +League: Incursion +Source: Upgraded from unique{Story of the Vaal} via currency{Vial of Fate} +Variant: Pre 3.10.0 +Variant: Current +Implicits: 1 +IncreasedAccuracySwordImplicit7 +{variant:1}LocalIncreasedPhysicalDamageUniqueClaw8 +{variant:2}LocalIncreasedPhysicalDamagePercentUnique__34___ +LocalIncreasedAttackSpeedUniqueTwoHandSword6 +LocalDamageConversionToRandomElementUnique__2_ +LocalAlwaysInflictElementalAilmentsUnique__1 +LocalElementalDamageAgainstIgnitedEnemiesUnique__1_ +LocalElementalDamageAgainstFrozenEnemiesUnique__1 +LocalElementalDamageAgainstShockedEnemiesUnique__1_ +]],[[ +The Tempestuous Steel +War Sword +Variant: Pre 2.6.0 +Variant: Current +Implicits: 2 +{variant:1}18% increased Global Accuracy Rating +{variant:2}AccuracyPercentImplicitSword1 +LocalAddedPhysicalDamageUnique__10 +LocalIncreasedAttackSpeedUnique__12 +AlwaysHits +LocalElementalPenetrationUnique__1 +AttackPhysicalDamageAddedAsFireUnique__1 +AttackPhysicalDamageAddedAsLightningUnique__1 +]],[[ +Replica Tempestuous Steel +War Sword +League: Heist +Source: Steal from a unique{Curio Display} during a Grand Heist +Implicits: 1 +AccuracyPercentImplicitSword1 +LocalAddedPhysicalDamageUnique__10 +LocalIncreasedAttackSpeedUnique__18 +AccuracyPercentUnique__1 +OneHandedMeleeCriticalStrikeMultiplierUnique__1 +LocalElementalPenetrationUnique__1 +AttackPhysicalDamageAddedAsFireUnique__1 +AttackPhysicalDamageAddedAsLightningUnique__1 +]],[[ +Varunastra +Vaal Blade +League: Perandus +Variant: Pre 2.6.0 +Variant: Pre 3.20.0 +Variant: Current +Implicits: 2 +{variant:1}18% increased Global Accuracy Rating +{variant:2,3}IncreasedAccuracySwordImplicit8 +{variant:1,2}LocalIncreasedPhysicalDamagePercentUniqueTwoHandSword7 +{variant:3}LocalIncreasedPhysicalDamagePercentUniqueTwoHandSword2 +LocalAddedPhysicalDamageUnique__12 +Gain (2-3) Mana per Enemy Hit with Attacks +WeaponCountsAsAllOneHandedWeapons__1 +]], +-- Weapon: Thrusting Sword +[[ +Aurumvorax +Basket Rapier +Variant: Pre 2.2.0 +Variant: Pre 2.6.0 +Variant: Current +Implicits: 3 +{variant:1}+20% to Global Critical Strike Multiplier +{variant:2}CriticalMultiplierUniqueGlovesDexInt2 +{variant:3}CriticalMultiplierImplicitSword1 +LocalIncreasedPhysicalDamagePercentUniqueTwoHandSword1 +ItemFoundRarityDecreaseUniqueRapier1 +AllResistancesUniqueRapier2 +LifeGainPerTargetUniqueRapier2 +]],[[ +Chitus' Needle +Elegant Foil +Source: No longer obtainable +Variant: Pre 2.2.0 +Variant: Pre 2.6.0 +Variant: Current +Implicits: 3 +{variant:1}+20% to Global Critical Strike Multiplier +{variant:2}CriticalMultiplierUniqueGlovesDexInt2 +{variant:3}CriticalMultiplierImplicitSword1 +StrengthUnique__1 +LocalIncreasedPhysicalDamagePercentUnique__5 +IncreasedManaUnique__2 +MovementVelocityUniqueIntHelmet2 +ElementalDamageUnique__1 ++2 to Weapon Range +]],[[ +Cospri's Malice +Jewelled Foil +Variant: Pre 2.6.0 +Variant: Current +Implicits: 2 +{variant:1}CriticalMultiplierUniqueGlovesDexInt2 +{variant:2}CriticalMultiplierImplicitSword1 +CastSocketedColdSkillsOnCriticalStrikeUnique__1 +LocalReducedPhysicalDamagePercentUniqueTwoHandSword6 +LocalAddedColdDamageUnique__5 +SpellAddedColdDamageUnique__4 +LocalIncreasedAttackSpeedUnique__18 +AddedIntelligenceRequirementsUnique__1 +GlobalCriticalStrikeChanceAgainstChilledUnique__1 +]],[[ +Daresso's Passion +Estoc +Variant: Pre 2.6.0 +Variant: Current +Implicits: 2 +{variant:1}CriticalMultiplierUniqueGlovesDexInt2 +{variant:2}CriticalMultiplierImplicitSword1 +LocalAddedPhysicalDamageUnique__11 +LocalAddedColdDamageUnique__3 +FrenzyChargeDurationUnique__1 +FrenzyChargeOnKillChanceUnique__2 +IncreasedDamageAtNoFrenzyChargesUnique__1 +]],[[ +Ewar's Mirage +Antique Rapier +Variant: Pre 2.6.0 +Variant: Current +Implicits: 2 +{variant:1}CriticalMultiplierUniqueGlovesDexInt2 +{variant:2}CriticalMultiplierImplicitSword1 +LocalAddedLightningDamageUnique__3 +LocalIncreasedAttackSpeedUnique__15 +AttacksChainInMainHandUnique__1 +AttacksExtraProjectileInOffHandUnique__1 +WeaponElementalDamageUnique__3 +]],[[ +Fidelitas' Spike +Jagged Foil +Variant: Pre 2.2.0 +Variant: Pre 2.6.0 +Variant: Current +Implicits: 3 +{variant:1}+20% to Global Critical Strike Multiplier +{variant:2}CriticalMultiplierUniqueGlovesDexInt2 +{variant:3}CriticalMultiplierImplicitSword1 +LocalReducedPhysicalDamagePercentUniqueTwoHandSword6 +LocalAddedLightningDamageUniqueOneHandSword7 +LocalIncreasedAttackSpeedUniqueOneHandSword7 +LifeGainPerTargetUniqueOneHandSword7 +{variant:1,2}5% Chance to Shock +{variant:3}ChanceToShockUniqueOneHandSword7 +{variant:3}HeraldOfThunderBuffEffectUnique__1 +]],[[ +Nametaker +Graceful Sword +League: Affliction +Requires Level 50, 78 Str, 94 Dex +Implicits: 1 +IncreasedAccuracySwordImplicit6 +LocalCriticalStrikeChanceUnique__20 +LifeLeechLocalPermyriadUnique__1 +ManaLeechUniqueGlovesStrDex1 +CriticalStrikeMultiplierMonsterPowerUnique__1 +LeechInstantMonsterPowerUnique__1 +]],[[ +The Goddess Bound +Whalebone Rapier +Variant: Pre 2.2.0 +Variant: Pre 2.6.0 +Variant: Current +Implicits: 3 +{variant:1}+20% to Global Critical Strike Multiplier +{variant:2}CriticalMultiplierUniqueGlovesDexInt2 +{variant:3}CriticalMultiplierImplicitSword1 +LocalIncreaseSocketedMeleeGemLevelUniqueRapier1 +DisableOffhandSlot +LocalIncreasedPhysicalDamagePercentUniqueOneHandSword4 +LocalAddedFireDamageUniqueRapier1 +LocalIncreasedAttackSpeedUniqueTwoHandSword3 +CriticalStrikeChanceImplicitDaggerNew1 +IncreasedEvasionRatingUniqueRapier1 +ItemFoundRarityIncreaseUniqueRapier2 +MovementVelocityOnLowLifeUniqueRapier1 +]], +-- Weapon: Two Handed Sword +[[ +The Dancing Dervish +Reaver Sword +Variant: Pre 2.6.0 +Variant: Pre 3.11.0 +Variant: Pre 3.17.0 +Variant: Current +Implicits: 3 +{variant:1}18% increased Global Accuracy Rating +{variant:2}AccuracyPercentImplicitSword1 +{variant:3,4}AccuracyPercentImplicit2HSword1 +{variant:1,2}LocalIncreasedPhysicalDamagePercentUnique__21 +{variant:3,4}LocalIncreasedPhysicalDamagePercentUnique__7 +LocalIncreasedAttackSpeedUniqueOneHandSword7 +MovementVelocityUniqueBodyDex7 +DisplayManifestWeaponUnique__1 +Manifested Dancing Dervishes disables both weapon slots +Manifested Dancing Dervishes die when Rampage ends +SimulatedRampageUnique__1 +SimulatedRampageDexInt6 +]],[[ +The Dancing Duo +Reaver Sword +Source: No longer obtainable +Variant: Pre 3.11.0 +Variant: Current +Implicits: 2 +{variant:1}AccuracyPercentImplicitSword1 +{variant:2}AccuracyPercentImplicit2HSword1 +{variant:1}LocalIncreasedPhysicalDamagePercentUnique__21 +{variant:2}LocalIncreasedPhysicalDamagePercentUnique__7 +LocalIncreasedAttackSpeedUniqueOneHandSword7 +MovementVelocityUnique__3 +DisplayManifestWeaponUnique__1 +Manifested Dancing Dervish disables both weapon slots +Manifested Dancing Dervish dies when Rampage ends +SimulatedRampageStrInt2 +]],[[ +Doomsower +Lion Sword +Variant: Pre 2.6.0 +Variant: Pre 3.0.0 +Variant: Pre 3.8.0 +Variant: Pre 3.11.0 +Variant: Current +Implicits: 3 +{variant:1}18% increased Global Accuracy Rating +{variant:2,3,4}IncreasedAccuracy2hSwordImplicit9 +{variant:5}StrengthDexterityImplicitSword_1 +SocketedMeleeGemsHaveIncreasedAoEUniqueTwoHandSword8 +{variant:1,2,3}SocketedRedGemsHaveAddedFireDamageUniqueTwoHandSword8_ +{variant:1,2,3,4}LocalIncreasedPhysicalDamagePercentUniqueBow10 +{variant:5}LocalIncreasedPhysicalDamagePercentUniqueTwoHandSword8 +{variant:1,2}Adds (50-75) to (85-110) Physical Damage +{variant:3,4,5}LocalAddedPhysicalDamageUniqueTwoHandSword8 +LocalIncreasedAttackSpeedUniqueTwoHandSword8 +{variant:4,5}AttackSkillsHavePhysToExtraFireDamagePerSocketedRedGemUniqueTwoHandSword8 +{variant:4,5}VaalPactIfAllSocketedGemsAreRedUniqueTwoHandSword8 +]],[[ +Edge of Madness +Etched Greatsword +League: Beyond +Variant: Pre 2.6.0 +Variant: Pre 3.11.0 +Variant: Pre 3.11.1 +Variant: Current +Implicits: 3 +{variant:1}18% increased Global Accuracy Rating +{variant:2}AccuracyPercentImplicitSword1 +{variant:3,4}AccuracyPercentImplicit2HSword1 ++1 to Level of Socketed Active Skill Gems +{variant:2,3,4}LocalIncreasedPhysicalDamagePercentUniqueTwoHandSword7 +{variant:1}LocalIncreasedPhysicalDamagePercentUniqueOneHandSword13 +LocalChaosDamageUniqueTwoHandSword7 +{variant:1}LifeGainedOnEnemyDeathPerLevelUniqueTwoHandSword7 +{variant:1,2,4}IncreasedElementalDamagePerLevelUniqueTwoHandSword7 +{variant:1}IncreasedChaosDamagePerLevelUniqueTwoHandSword7 +{variant:2,3,4}PhysicalDamageToAttacksPerLevelUnique__1_ +]],[[ +Hiltless +Reaver Sword +Variant: Pre 2.6.0 +Variant: Pre 3.11.0 +Variant: Current +Implicits: 3 +{variant:1}18% increased Global Accuracy Rating +{variant:2}AccuracyPercentImplicitSword1 +{variant:3}AccuracyPercentImplicit2HSword1 +SocketedGemsGetBloodMagicUnique__1 +LocalAddedPhysicalDamageUnique__15 +LocalCriticalStrikeChanceUnique__19 +ReflectPhysicalDamageToSelfOnHitUnique__1 ++2 to Weapon range +]],[[ +Kondo's Pride +Ezomyte Blade +Variant: Pre 2.6.0 +Variant: Pre 3.11.0 +Variant: Current +Implicits: 3 +{variant:1}18% increased Global Accuracy Rating +{variant:2}IncreasedAccuracy2hSwordImplicit8 +{variant:3}CriticalMultiplierImplicitSword1 +{variant:1,2}(270-320)% increased Physical Damage +{variant:3}LocalIncreasedPhysicalDamagePercentUnique__18 +LifeLeechPermyriadUniqueGlovesStrDex1 +MeleeDamageAgainstBleedingEnemiesUnique__1 +CannotLeechFromCriticalStrikesUnique___1 +ChanceToBlindOnCriticalStrikesUnique__1 +BleedOnMeleeCriticalStrikeUnique__1 +]],[[ +Oro's Sacrifice +Infernal Sword +Variant: Pre 1.3.0 +Variant: Pre 3.11.0 +Variant: Current +Implicits: 2 +{variant:1,2}AccuracyPercentImplicitSword2 +{variant:3}WeaponElementalDamageImplicitSword1 +LocalReducedPhysicalDamagePercentUniqueTwoHandSword6 +LocalAddedFireDamageUniqueTwoHandSword6 +LocalIncreasedAttackSpeedUniqueTwoHandSword6 +ChanceToIgniteUniqueTwoHandSword6 +{variant:1}IncreasedPhysicalDamageTakenUniqueBootsDex8 +{variant:2,3}IncreasedPhysicalDamageTakenUniqueTwoHandSword6 +{variant:1}IncreasedFireDamageTakenUniqueBodyStrDex5 +{variant:2,3}IncreasedFireDamageTakenUniqueTwoHandSword6 +CullingAgainstBurningEnemiesUniqueTwoHandSword6 +FrenzyChargeOnIgniteUniqueTwoHandSword6 +]],[[ +Replica Oro's Sacrifice +Infernal Sword +Variant: Pre 3.23.0 +Variant: Current +League: Heist +Source: Steal from a unique{Curio Display} during a Grand Heist +Implicits: 1 +WeaponElementalDamageImplicitSword1 +LocalReducedPhysicalDamagePercentUniqueTwoHandSword6 +LocalAddedColdDamageUnique__9_ +LocalIncreasedAttackSpeedUniqueTwoHandSword6 +{variant:1}LifeLeechPermyriadOnFrozenEnemiesUnique__1 +ChanceToFreezeUnique__5 +IncreasedPhysicalDamageTakenUniqueTwoHandSword6 +ColdDamageTakenUnique__2 +EnduranceChargeIfAttackFreezesUnique__1 +{variant:2}CullingAgainstFrozenEnemiesUnique__1 +]],[[ +Echoforge +Infernal Sword +Source: Drops from unique{The Maven} +Implicits: 1 +IncreasedChaosDamageImplicitUnique__1 +LocalAddedChaosDamageUnique__3 +(-16-16)% increased Attack Speed +IncreasedLifeUnique__117 +ChaosDamageCanShockUnique__1 +(-40-40)% increased Area of Effect for Attacks +DealNoElementalPhysicalDamageUnique__1 +]],[[ +Queen's Decree +Ornate Sword +Variant: Pre 2.6.0 +Variant: Pre 3.8.0 +Variant: Pre 3.26.0 +Variant: Current +Implicits: 2 +{variant:1}18% increased Global Accuracy Rating +{variant:2,3,4}IncreasedAccuracy2hSwordImplicit3 +IncreasedStrengthRequirementsUniqueTwoHandSword4 +{variant:1,2}MinionLifeUniqueAmulet3 +{variant:3,4}MinionLifeUniqueTwoHandSword4 +SkeletonDurationUniqueTwoHandSword4 +{variant:1,2}MinionDamageUnique4 +{variant:3,4}MinionDamageUniqueTwoHandSword4 +{variant:1,2,3}MaximumMinionCountUniqueTwoHandSword4 +{variant:4}MaximumMinionCountUniqueTwoHandSword4Updated +{variant:1,2,3}MaximumMinionCountUniqueSceptre5 +{variant:4}+(1-2) to maximum number of Spectres +{variant:1,2,3}MaximumMinionCountUniqueBootsStrInt2 +{variant:4}+(1-2) to maximum number of Skeletons +]],[[ +Queen's Escape +Ornate Sword +Source: No longer obtainable +Variant: Pre 2.6.0 +Variant: Pre 3.8.0 +Variant: Current +LevelReq: 38 +Implicits: 2 +{variant:1}18% increased Global Accuracy Rating +{variant:2,3}IncreasedAccuracy2hSwordImplicit3 +IncreasedStrengthRequirementsUniqueTwoHandSword4 +{variant:1,2}MinionLifeUniqueAmulet3 +{variant:3}MinionLifeUniqueTwoHandSword4 +MinionRunSpeedUnique__2 +SkeletonDurationUniqueTwoHandSword4 +{variant:1,2}MinionDamageUniqueAmulet3 +{variant:3}MinionDamageUniqueTwoHandSword4 +MaximumMinionCountUniqueTwoHandSword4 +MaximumMinionCountUniqueBodyInt9 +MaximumMinionCountUniqueBootsStrInt2Updated +IncreasedStrengthRequirementsUniqueTwoHandSword4 +]],[[ +Rakiata's Dance +Engraved Greatsword +Requires Level 48, 91 Str, 76 Dex +Implicits: 1 +AccuracyPercentImplicit2HSword1 +LocalAddedColdDamageUnique__10 +LocalAddedLightningDamageUnique__7 +LocalIncreasedAttackSpeedUnique__39 +LocalTreatElementalResistanceAsInvertedUnique__1 +]],[[ +Rigwald's Charge +Highland Blade +Variant: Pre 1.0.0 +Variant: Pre 2.6.0 +Variant: Pre 3.7.0 +Variant: Pre 3.19.0 +Variant: Current +Implicits: 2 +{variant:1,2}18% increased Global Accuracy Rating +{variant:3,4,5}IncreasedAccuracy2hSwordImplicit5 +LocalIncreasedPhysicalDamagePercentUniqueTwoHandSword1 +{variant:1}LocalIncreasedAttackSpeedUniqueOneHandSword1 +{variant:2,3,4,5}LocalIncreasedAttackSpeedUniqueTwoHandSword3 +MovementVelocityUniqueTwoHandSword1 +{variant:1,2,3}+(150-200) to Accuracy Rating +{variant:4,5}IncreasedAccuracyUniqueTwoHandSword1 +{variant:5}MovementSpeedIfKilledRecentlyUnique___2 +]],[[ +Shiversting +Bastard Sword +Variant: Pre 2.6.0 +Variant: Pre 3.11.0 +Variant: Current +LevelReq: 14 +Implicits: 3 +{variant:1}18% increased Global Accuracy Rating +{variant:2}AccuracyPercentImplicitSword1 +{variant:3}AccuracyPercentImplicit2HSword1 +LocalIncreasedPhysicalDamagePercentUniqueTwoHandSword2 +LocalAddedColdDamageUniqueTwoHandSword2 +ManaLeechPermyriadUniqueTwoHandSword2 +CannotBeFrozen +]],[[ +Starforge +Infernal Sword +Shaper Item +Source: Drops from unique{The Shaper} (Uber) +Variant: Pre 3.11.0 +Variant: Pre 3.20.0 +Variant: Current +Implicits: 2 +{variant:1}AccuracyPercentImplicitSword2 +{variant:2,3}IncreasedPhysicalDamagePercentUniqueSwordImplicit1 +{variant:1}(400-500)% increased Physical Damage +{variant:2}LocalIncreasedPhysicalDamagePercentUnique__53 +{variant:3}LocalIncreasedPhysicalDamagePercentUnique__19 +LocalIncreasedAttackSpeedUnique__27 +IncreasedLifeUnique__24 +PhysicalDamageCanShockUnique__1 +IncreasedAttackAreaOfEffectUnique__1_ +DealNoElementalDamageUnique__2 +]],[[ +Terminus Est +Tiger Sword +Variant: Pre 2.6.0 +Variant: Pre 3.11.0 +Variant: Current +Implicits: 2 +{variant:1}18% increased Global Accuracy Rating +{variant:2,3}IncreasedAccuracy2hSwordImplicit6 +{variant:1}LocalIncreasedPhysicalDamagePercentUniqueTwoHandAxe10 +{variant:2}(220-260)% increased Physical Damage +{variant:3}LocalIncreasedPhysicalDamagePercentUniqueTwoHandSword3 +LocalIncreasedAttackSpeedUniqueTwoHandSword3 +{variant:2,3}LocalCriticalStrikeChanceUnique__8 +ManaGainedFromEnemyDeathUniqueTwoHandSword3 +MovementVelocityUniqueTwoHandSword1 +GainFrenzyChargeOnCriticalHit +]],[[ +Voidforge +Infernal Sword +Shaper Item +Elder Item +Source: Drops from unique{The Elder} (Uber Uber) +Variant: Pre 3.11.0 +Variant: Pre 3.20.0 +Variant: Current +Implicits: 2 +{variant:1}AccuracyPercentImplicitSword2 +{variant:2,3}WeaponElementalDamageImplicitSword1 +{variant:1}(50-100)% increased Physical Damage +{variant:2}(30-60)% increased Physical Damage +LocalIncreasedAttackSpeedUnique__19 +IncreasedLifeUnique__51 +ElementalDamageCanShockUnique__1__ +{variant:1,2}Gain 300% of Weapon Physical Damage as Extra Damage of a random Element +{variant:3}WeaponPhysicalDamageAddedAsRandomElementUnique__1__ +IncreasedAttackAreaOfEffectUnique__2_ +DealNoNonElementalDamageUnique__1 +]], +} diff --git a/src/Export/Uniques/tincture.lua b/src/Export/Uniques/tincture.lua new file mode 100644 index 0000000000..8ad9eeb989 --- /dev/null +++ b/src/Export/Uniques/tincture.lua @@ -0,0 +1,57 @@ +-- Item data (c) Grinding Gear Games + +return { +[[ +The Battle Within +Oakbranch Tincture +League: Settlers of Kalguur +Requires Level 18 +Implicits: 1 +TinctureRageOnHitImplicit1 +TinctureToxicityOnHitUnique__1 +Inflicts Mana Burn on you when you Hit an Enemy with a Melee Weapon +TinctureRarityPerToxicityUnique__1 +TinctureCullingStrikeUnique__1 +]],[[ +Grasping Nightshade +Sporebloom Tincture +League: Settlers of Kalguur +Requires Level 52 +Implicits: 2 +TinctureChanceToBlindImplicit1 +(25-35)% increased Effect of Blind from Melee Weapons +TinctureApplyWitherStacksOnHitUnique__1 +TinctureGraspingVineOnWeaponHitUnique__1 +]],[[ +Mightblood Ire +Ironwood Tincture +League: Settlers of Kalguur +Requires Level 18 +Implicits: 2 +TinctureStunThresholdImplicit1 +(15-25)% increased Stun Duration with Melee Weapons +TinctureMeleeSplashOnWeaponHitUnique__1 +(25-15)% reduced Mana Burn rate +]],[[ +Sap of the Seasons +Prismatic Tincture +League: Settlers of Kalguur +Requires Level 18 +Implicits: 1 +TinctureElementalDamageImplicit1 +Melee Weapon Damage Penetrates 1% Elemental Resistance per Mana Burn, up to a maximum of 200% +TinctureCooldownRecoveryUnique__1 +(35--35)% increased Mana Burn rate +]],[[ +Wildfire Phloem +Ashbark Tincture +League: Settlers of Kalguur +Requires Level 32 +Implicits: 2 +TinctureChanceToIgniteImplicit1 +(60-90)% increased Damage with Ignite from Melee Weapons +TinctureFireDamageTakenPerToxicityUnique__1 +TinctureRefreshIgniteDurationUnique__1 +Cover Full Life Enemies in Ash for (4-10) seconds on Melee Weapon hit +]] +} diff --git a/src/Export/Uniques/wand.lua b/src/Export/Uniques/wand.lua new file mode 100644 index 0000000000..c5294c99d1 --- /dev/null +++ b/src/Export/Uniques/wand.lua @@ -0,0 +1,466 @@ +-- Item data (c) Grinding Gear Games + +return { +-- Weapon: Wand +[[ +Abberath's Horn +Goat's Horn +Variant: Pre 2.3.0 +Variant: Pre 3.21.0 +Variant: Current +Implicits: 3 +{variant:1}(9-12)% increased Spell Damage +{variant:2}SpellDamageOnWeaponImplicitWand2 +{variant:3}AddedFireDamageSpellsAndAttacksImplicit1 +FireDamagePercentUniqueWand10 +SpellAddedFireDamageUniqueWand10 +CriticalStrikeChanceUniqueWand10 +LifeGainedOnKillingIgnitedEnemiesUniqueWand10_ +BurnDurationUniqueWand10 +]],[[ +Apep's Rage +{variant:1,2,3,4,5}Opal Wand +{variant:6}Omen Wand +Variant: Pre 2.3.0 +Variant: Pre 3.7.0 +Variant: Pre 3.11.0 +Variant: Pre 3.19.0 +Variant: Pre 3.21.0 +Variant: Current +Implicits: 3 +{variant:1}(17-20)% increased Spell Damage +{variant:2,3,4,5}SpellDamageOnWeaponImplicitWand18 +{variant:6}SpellDamageOnWeaponImplicitWand12 +{variant:1,2}Adds (50-65) to (90-105) Chaos Damage to Spells +{variant:3,4,5,6}SpellAddedChaosDamageUniqueWand7 +IncreasedCastSpeedUniqueWand7 +ChaosResistUniqueWand7 +{variant:1,2,3}ManaCostIncreasedUniqueWand7 +{variant:3,4}Poisons you inflict deal Damage 20% faster +{variant:5,6}FasterPoisonDamageUnique__1 +{variant:4,5,6}IncreaseGlobalFlatManaCostUnique__3_ +]],[[ +Ashcaller +{variant:1,2,3}Quartz Wand +{variant:4}Carved Wand +{variant:5}Goat's Horn +Variant: Pre 3.8.0 +Variant: Pre 3.19.0 +Variant: Pre 3.21.0 +Variant: Pre 3.27.0 +Variant: Current +Implicits: 3 +{variant:1,2,3}SpellDamageOnWeaponImplicitWand7 +{variant:4}SpellDamageOnWeaponImplicitWand3 +{variant:5}AddedFireDamageSpellsAndAttacksImplicit1 +{variant:1,2}10% chance to Trigger Level 8 Summon Raging Spirit on Kill +{variant:3,4,5}SummonRagingSpiritOnKillUnique__1 +{variant:1}Adds (10-14) to (18-22) Fire Damage +{variant:3,4,5}LocalAddedFireDamageUnique__2 +{variant:2}FireDamageOverTimeMultiplierUnique__2_ +{variant:1,2}Adds (4-6) to (7-9) Fire Damage to Spells +{variant:3,4,5}Adds (20-24) to (36-46) Fire Damage to Spells +{variant:1}(40-50)% increased Burning Damage +{variant:2}BurnDamageUniqueCorruptedJewel1 +{variant:1,2}ChanceToIgniteUnique__1 +{variant:3,4,5}CoverInAshOnHitUnique__1 +]],[[ +Eclipse Solaris +{variant:1,2,3,4}Crystal Wand +{variant:5}Engraved Wand +{variant:6}Faun's Horn +Variant: Pre 2.2.0 +Variant: Pre 2.3.0 +Variant: Pre 3.10.0 +Variant: Pre 3.21.0 +Variant: Pre 3.27.0 +Variant: Current +Implicits: 4 +{variant:1,2}(14-18)% increased Spell Damage +{variant:3,4}SpellDamageOnWeaponImplicitWand13 +{variant:5}SpellDamageOnWeaponImplicitWand9 +{variant:6}AddedFireDamageSpellsAndAttacksImplicit2 +{variant:1,2,3}LocalAddedPhysicalDamageUnique__4 +{variant:4,5}LocalAddedFireDamageUnique__6 +{variant:4,5}LocalIncreasedAttackSpeedUnique__42 +{variant:6}LocalIncreasedAttackSpeedUnique__32 +{variant:1}+(18-30)% to Global Critical Strike Multiplier +{variant:2,3,4,5,6}CriticalMultiplierUnique__1 +{variant:1,2,3,4,5}LightRadiusUniqueShieldDemigods +{variant:6}LightRadiusUnique__1 +NearbyEnemiesAreBlindedUnique__1 +CriticalChanceAgainstBlindedEnemiesUnique__1 +AddedFireDamageFromLightRadiusUnique__1 +]],[[ +Corona Solaris +Crystal Wand +Source: No longer obtainable +Variant: Pre 3.10.0 +Variant: Current +LevelReq: 63 +Implicits: 1 +SpellDamageOnWeaponImplicitWand13 +BlindingAuraSkillUnique__1 +{variant:1}LocalAddedPhysicalDamageUnique__4 +{variant:2}LocalAddedFireDamageUnique__6 +{variant:2}IncreasedAttackSpeedUniqueShieldDex6 +CriticalMultiplierUnique__1 +LightRadiusUnique__3 +CriticalChanceAgainstBlindedEnemiesUnique__1 +LightRadiusAppliesToAccuracyUnique__1_ +AddedFireDamageAgainstBlindedEnemiesUnique__1_ +]],[[ +Grace of the Goddess +Prophecy Wand +Source: Drops from unique{The Maven} (Uber) +Variant: Pre 3.26.0 +Variant: Current +Implicits: 1 +SpellDamageOnWeaponImplicitWand17 +(300-350)% Increased Physical Damage +{variant:1}Gain (10-30)% of Physical Damage as Extra Fire Damage +{variant:1}Gain (10-30)% of Physical Damage as Extra Cold Damage +{variant:1}Gain (10-30)% of Physical Damage as Extra Lightning Damage +{variant:2}PhysicalAddedAsFireUnique__4 +{variant:2}PhysicalAddedAsColdUnique__3 +{variant:2}PhysicalAddedAsLightningUnique__1 ++1 to Maximum number of Sacred Wisps ++1 to number of Sacred Wisps Summoned +]],[[ +Lifesprig +Driftwood Wand +Implicits: 1 +SpellDamageOnWeaponImplicitWand1 +LocalIncreaseSocketedSpellGemLevelUniqueWand4 +SpellDamageUniqueWand4 +IncreasedCastSpeedUniqueWand4 +IncreasedLifeUniqueWand4 +IncreasedManaUniqueWand4 +Regenerate (6-8) Life over 1 second for each Spell you Cast +]],[[ +Midnight Bargain +{variant:1,2,3}Engraved Wand +{variant:4}Calling Wand +Variant: Pre 2.3.0 +Variant: Pre 3.8.0 +Variant: Pre 3.27.0 +Variant: Current +Implicits: 3 +{variant:1}SpellDamageImplicitGloves1 +{variant:2,3}SpellDamageOnWeaponImplicitWand9 +{variant:4}MinionDamageImplicitWand3 +LifeReservationUniqueWand2 +IntelligenceUniqueWand2 +{variant:1,2}MinionRunSpeedUnique__4 +{variant:3,4}MinionRunSpeedUniqueWand2 +{variant:1,2}Minions deal (10-30)% increased Damage +{variant:3,4}MinionDamageUniqueWand2 ++1 to Maximum number of Raised Zombies ++1 to Maximum number of Spectres ++1 to Maximum number of Skeletons +Reserves 30% of Life +]],[[ +Replica Midnight Bargain +{variant:1}Engraved Wand +{variant:2}Calling Wand +Variant: Pre 3.27.0 +Variant: Current +League: Heist +Source: Steal from a unique{Curio Display} during a Grand Heist +Implicits: 2 +{variant:1}SpellDamageOnWeaponImplicitWand9 +{variant:2}MinionDamageImplicitWand3 +LifeReservationUniqueWand2 +IntelligenceUniqueWand2 +MinionRunSpeedUnique__5 +MinionDamageUniqueWand2 +ExtraRagingSpiritsUnique__1 +Reserves 30% of Life +ExtraMaximumPhantasmsUnique__1 +]],[[ +Moonsorrow +Imbued Wand +{variant:1,2,3,4}Imbued Wand +{variant:5}Kinetic Wand +Variant: Pre 2.0.0 +Variant: Pre 2.3.0 +Variant: Pre 3.0.0 +Variant: Pre 3.27.0 +Variant: Current +Implicits: 3 +{variant:1,2}SpellDamageOnWeaponImplicitWand5 +{variant:3,4}SpellDamageOnWeaponImplicitWand15 +{variant:5}KineticWandImplicit +{variant:1,2,3}Socketed Gems are supported by Level 5 Blind +{variant:4,5}ItemActsAsSupportBlindUniqueWand1 +IntelligenceUniqueWand1 +SpellDamageUniqueWand1 +{variant:1}125% increased Physical Damage +{variant:2,3}175% increased Physical Damage +{variant:4,5}LocalIncreasedPhysicalDamagePercentUniqueWand1 +LightningDamageUniqueWand1 +IncreasedCastSpeedImplicitMarakethWand1 +BlindingHitUniqueWand1 +]],[[ +Obliteration +{variant:1,2,3,4}Demon's Horn +{variant:5}Imbued Wand +{variant:6}Omen Wand +Variant: Pre 2.3.0 +Variant: Pre 3.10.0 +Variant: Pre 3.19.0 +Variant: Pre 3.21.0 +Variant: Pre 3.27.0 +Variant: Current +Implicits: 4 +{variant:1}(15-18)% increased Spell Damage +{variant:2,3,4}SpellDamageOnWeaponImplicitWand14 +{variant:5}SpellDamageOnWeaponImplicitWand15 +{variant:6}SpellDamageOnWeaponImplicitWand12 +{variant:1,2}Adds (24-30) to (80-92) Physical Damage +{variant:3}LocalAddedPhysicalDamageUnique__2_ +{variant:1,2,3}LocalCriticalStrikeChanceUnique__1 +{variant:1,2,3}Gain (13-15)% of Physical Damage as Extra Chaos Damage +{variant:4,5,6}ChaosDamageAsPortionOfDamageUnique__1 +ExplodeOnKillChaosUnique__1 +]],[[ +Piscator's Vigil +{variant:1,2,3}Tornado Wand +{variant:4}Imbued Wand +{variant:5}Kinetic Wand +Variant: Pre 2.3.0 +Variant: Pre 2.6.0 +Variant: Pre 3.21.0 +Variant: Current +Implicits: 4 +{variant:1}(16-19)% increased Spell Damage +{variant:2,3}SpellDamageOnWeaponImplicitWand16 +{variant:4}SpellDamageOnWeaponImplicitWand15 +{variant:5}KineticWandImplicit +LocalReducedPhysicalDamagePercentUniqueWand6 +LocalIncreasedAttackSpeedUniqueWand6 +LocalCriticalStrikeChanceUniqueWand6_ +IncreasedAccuracyUniqueWand6 +ThisWeaponsWeaponElementalDamageUniqueWand6 +{variant:3,4,5}WeaponElementalPenetrationUnique__1 +]],[[ +The Poet's Pen +{variant:1}Carved Wand +{variant:2}Somatic Wand +Implicits: 1 +{variant:1}SpellDamageOnWeaponImplicitWand3 +{variant:2}KineticWandImplicit ++1 to Level of Socketed Active Skill Gems per 25 Player Levels +AddsPhysicalDamagePer3PlayerLevelsUnique__1_ +IncreasedAttackSpeedUnique__5 +TriggerSocketedSpellOnAttackUnique__1 +]],[[ +Reverberation Rod +Spiraled Wand +Variant: Pre 2.3.0 +Variant: Pre 3.11.0 +Variant: Pre 3.19.0 +Variant: Pre 3.21.0 +Variant: Current +Implicits: 3 +{variant:1}SpellDamageOnWeaponImplicitWand2 +{variant:2,3,4}SpellDamageOnWeaponImplicitWand5 +{variant:5}AddedLightningDamageSpellsAndAttacksImplicit1 +{variant:1,2}LocalIncreaseSocketedGemLevelUnique__5 +{variant:3,4,5}LocalIncreaseSocketedGemLevelUniqueWand8 +{variant:4,5}SupportedByArcaneSurgeUniqueWand8 +SupportedByEchoUniqueWand8New_ +{variant:4,5}ControlledDestructionSupportUniqueWand8 +IntelligenceUniqueWand8 +]],[[ +Relic of the Pact +{variant:1}Spiraled Wand +{variant:2}Sage Wand +Variant: Pre 3.21.0 +Variant: Current +League: Ultimatum +Source: Drops from unique{The Trialmaster} +Implicits: 2 +{variant:1}SpellDamageOnWeaponImplicitWand5 +{variant:2}SpellDamageOnWeaponImplicitWand6 +UniqueWandGrantsBloodSacrament__1 +LuckyCriticalsOnLowLifeUnique__1___ +]],[[ +Amplification Rod +Spiraled Wand +Source: No longer obtainable +Variant: Pre 3.11.0 +Variant: Current +LevelReq: 36 +Implicits: 1 +SpellDamageOnWeaponImplicitWand5 +{variant:1}LocalIncreaseSocketedGemLevelUniqueHelmetStrDex6 +{variant:2}LocalIncreaseSocketedGemLevelUniqueWand8 +SupportedByIntensifyUnique__1 +SupportedByEchoUniqueWand8New_ +ControlledDestructionSupportUniqueWand8 +IntelligenceUniqueWand8 +]],[[ +Shade of Solaris +Sage Wand +Variant: Pre 3.5.0 +Variant: Current +Implicits: 1 +SpellDamageOnWeaponImplicitWand6 +ElementalDamagePercentAddedAsChaosUnique__3 +CriticalStrikesDealNoDamageUnique__1 +{variant:1}120% increased Spell Damage if you've dealt a Critical Strike Recently +{variant:2}SpellDamageIfYouHaveCritRecentlyUnique__1 +]],[[ +Shimmeron +Tornado Wand +Elder Item +Source: Drops from unique{The Elder} +Variant: Pre 3.4.0 +Variant: Pre 3.21.0 +Variant: Current +Implicits: 2 +{variant:1,2}SpellDamageOnWeaponImplicitWand16 +{variant:3}AddedLightningDamageSpellsAndAttacksImplicit3 +SpellDamageUniqueWand1 +SpellAddedLightningDamageUnique__5 +CriticalMultiplierPerPowerChargeUnique__1 +AdditionalCriticalStrikeChancePerPowerChargeUnique__1 +ChanceToBlockSpellsPerPowerChargeUnique__1 +AddedLightningDamagePerPowerChargeUnique__1 +{variant:1}400 Lightning Damage taken per second per Power Charge if you've dealt a Critical Strike Recently +{variant:2,3}200 Lightning Damage taken per second per Power Charge if your Skills have dealt a Critical Strike Recently +]],[[ +Storm Prison +{variant:1,2}Carved Wand +{variant:3}Spiraled Wand +Variant: Pre 2.3.0 +Variant: Pre 3.21.0 +Variant: Current +Implicits: 3 +{variant:1}(9-13)% increased Spell Damage +{variant:2}SpellDamageOnWeaponImplicitWand3 +{variant:3}AddedLightningDamageSpellsAndAttacksImplicit1 +LocalIncreasedPhysicalDamagePercentUnique__6 +LocalAddedLightningDamageUnique__2 +ManaRegenerationUnique__1 ++1 to Maximum Power Charge +PowerChargeOnKillChanceUnique__1 +]],[[ +Tulborn +{variant:1,2}Spiraled Wand +{variant:3}Opal Wand +Variant: Pre 3.16.0 +Variant: Pre 3.21.0 +Variant: Current +League: Breach +Source: Drops in Tul Breach or from unique{Tul, Creeping Avalanche} +Upgrade: Upgrades to unique{Tulfall} using currency{Blessing of Tul} +Implicits: 2 +{variant:1,2}SpellDamageOnWeaponImplicitWand5 +{variant:3}AddedColdDamageSpellsAndAttacksImplicit3 +{variant:1,2}IncreasedCastSpeedUniqueIntHelmet2 +{variant:3}SpellAddedColdDamageUnique__7 +{variant:1,2}50% chance to gain a Power Charge on Killing a Frozen Enemy +{variant:3}GainPowerChargeOnKillingFrozenEnemyUnique__1 +{variant:1,2}AddedColdDamagePerPowerChargeUnique__1 +{variant:3}ColdExposureAdditionalResistanceUnique__1 +GainManaOnKillingFrozenEnemyUnique__1 +]],[[ +Tulfall +{variant:1,2}Tornado Wand +{variant:3}Opal Wand +Variant: Pre 3.16.0 +Variant: Pre 3.21.0 +Variant: Current +League: Breach +Source: Upgraded from unique{Tulborn} using currency{Blessing of Tul} +Implicits: 2 +{variant:1,2}SpellDamageOnWeaponImplicitWand16 +{variant:3}AddedColdDamageSpellsAndAttacksImplicit3 +{variant:1,2}IncreasedCastSpeedUniqueGlovesStr1 +{variant:3}IncreasedCastSpeedUniqueWand3 +{variant:1}50% chance to gain a Power Charge on Killing a Frozen Enemy +{variant:2,3}MutatedUniqueRing34GainPowerChargeOnKillingFrozenEnemy +{variant:1,2}Adds 15 to 25 Cold Damage to Spells per Power Charge +{variant:3}AddedColdDamagePerPowerChargeUnique__2 +LosePowerChargesOnMaxPowerChargesUnique__1 +WhenReachingMaxPowerChargesGainAFrenzyChargeUnique__1 +{variant:1}(10-15)% increased Cold Damage per Frenzy Charge +{variant:2}IncreasedColdDamagePerFrenzyChargeUnique__1 +]],[[ +Replica Tulfall +{variant:1}Tornado Wand +{variant:2}Opal Wand +Variant: Pre 3.21.0 +Variant: Current +League: Heist +Source: Steal from a unique{Curio Display} during a Grand Heist +Implicits: 2 +{variant:1}SpellDamageOnWeaponImplicitWand16 +{variant:2}AddedColdDamageSpellsAndAttacksImplicit3 +IncreasedCastSpeedUnique__22 +LosePowerChargesOnMaxPowerChargesUnique__2 +WhenReachingMaxPowerChargesGainAFrenzyChargeUnique__1 +IncreasedColdDamagePerFrenzyChargeUnique__2 +PowerChargeOnHittingFrozenEnemyUnique__1 +TakeColdDamageOnMaximumPowerChargesUnique__1____ +]],[[ +Twyzel +{variant:1,2}Sage Wand +{variant:3}Blasting Wand +Variant: Pre 2.3.0 +Variant: Pre 2.27.0 +Variant: Current +Implicits: 2 +{variant:1}(11-14)% increased Spell Damage +{variant:2}SpellDamageOnWeaponImplicitWand6 +{variant:3}KineticWandImplicit +{variant:1,2}LocalIncreasedPhysicalDamagePercentUniqueTwoHandSword5 +{variant:3}LocalIncreasedPhysicalDamagePercentUniqueWand9 +LocalAddedPhysicalDamageUniqueWand9 +LocalIncreasedAttackSpeedUniqueWand9 +LocalCriticalStrikeChanceUniqueWand9 +{variant:1,2}SocketedGemsAdditionalProjectilesUniqueWand9 +{variant:3}Attacks fire (1-2) additional Projectiles when in Off Hand +{variant:3}OffHandAreaOfEffectWhileInMainHandUnique__1 +]],[[ +Replica Twyzel +{variant:1}Sage Wand +{variant:2}Blasting Wand +Variant: Pre 2.27.0 +Variant: Current +League: Heist +Source: Steal from a unique{Curio Display} during a Grand Heist +Implicits: 2 +{variant:1}SpellDamageOnWeaponImplicitWand6 +{variant:2}KineticWandImplicit +LocalIncreasedPhysicalDamagePercentUniqueWand9x +LocalIncreasedAttackSpeedUniqueWand9 +LocalCriticalStrikeChanceUnique__22 +AttackAdditionalProjectilesUnique__1 +]],[[ +Void Battery +Prophecy Wand +Variant: Pre 2.3.0 +Variant: Current +Implicits: 2 +{variant:1}(16-20)% increased Spell Damage +{variant:2}SpellDamageOnWeaponImplicitWand17 +SpellDamageOnWeaponUniqueWand3 +IncreasedCastSpeedUniqueWand3 +CriticalStrikeChanceUniqueWand3 +IncreasedManaUniqueWand3 +IncreasedMaximumPowerChargesUniqueWand3 +IncreasedSpellDamagePerPowerChargeUniqueWand3 +]],[[ +Mystic Refractor +Pagan Wand +Requires Level 34, 118 Int +Implicits: 1 +IncreasedCastSpeedImplicitMarakethWand1 +AdditionalProjectilesUniqueWand_1 +ProjectileSpeedUnique__9 +IncreasedProjectileDamageUnique__1 +ProjectilesExpireOnHitUniqueWand_1 +]],} From b01d5f392c3216d1b0ea9e4321ba6707e4f0a5d7 Mon Sep 17 00:00:00 2001 From: EtherealCarnivore <42915554+EtherealCarnivore@users.noreply.github.com> Date: Sat, 21 Feb 2026 23:50:37 +0200 Subject: [PATCH 03/32] Update unique item data from GGPK export Re-export all unique item text files using the updater scripts with current game data. Updates stat ordering, mod wording, and adds catalyst tags to amulets and rings. --- src/Data/Uniques/amulet.lua | 669 +++++++++++++------------- src/Data/Uniques/axe.lua | 62 +-- src/Data/Uniques/belt.lua | 515 ++++++++++---------- src/Data/Uniques/body.lua | 240 +++++----- src/Data/Uniques/boots.lua | 183 +++---- src/Data/Uniques/bow.lua | 115 ++--- src/Data/Uniques/claw.lua | 57 +-- src/Data/Uniques/dagger.lua | 55 +-- src/Data/Uniques/fishing.lua | 4 +- src/Data/Uniques/flask.lua | 107 +++-- src/Data/Uniques/gloves.lua | 170 +++---- src/Data/Uniques/helmet.lua | 284 +++++------ src/Data/Uniques/jewel.lua | 273 +++++++---- src/Data/Uniques/mace.lua | 109 ++--- src/Data/Uniques/quiver.lua | 33 +- src/Data/Uniques/ring.lua | 868 +++++++++++++++++----------------- src/Data/Uniques/shield.lua | 131 ++--- src/Data/Uniques/staff.lua | 141 +++--- src/Data/Uniques/sword.lua | 85 ++-- src/Data/Uniques/tincture.lua | 4 + src/Data/Uniques/wand.lua | 50 +- 21 files changed, 2171 insertions(+), 1984 deletions(-) diff --git a/src/Data/Uniques/amulet.lua b/src/Data/Uniques/amulet.lua index af2da0b5be..592266f337 100644 --- a/src/Data/Uniques/amulet.lua +++ b/src/Data/Uniques/amulet.lua @@ -11,34 +11,37 @@ Variant: Pre 3.19.0 Variant: Current Requires Level 45 Implicits: 1 -{tags:jewellery_attribute}+(20-30) to Strength +{tags:attribute}+(20-30) to Strength {variant:1}10% Chance to Block Attack Damage {variant:2,3}8% Chance to Block Attack Damage {variant:4}(10-15)% Chance to Block Attack Damage {tags:attack,speed}10% reduced Attack Speed {tags:caster,speed}10% reduced Cast Speed -{tags:jewellery_defense}+(400-500) to Armour -{variant:1}{tags:life}(30-40) Life gained when you Block +{tags:defences}+(400-500) to Armour {variant:2,3,4}{tags:life}(34-48) Life gained when you Block -{variant:1}{tags:mana}(10-20) Mana gained when you Block -{variant:2,3,4}{tags:mana}(10-24) Mana gained when you Block {variant:1}{tags:speed}20% reduced Movement Speed {variant:2}{tags:speed}10% reduced Movement Speed +3% to maximum Chance to Block Attack Damage +{variant:2,3,4}{tags:physical}Reflects 240 to 300 Physical Damage to Attackers on Block +{variant:2}{tags:speed}(45-50)% increased Cooldown Recovery Rate of Movement Skills +{variant:1}{tags:life}(30-40) Life gained when you Block +{variant:1}{tags:mana}(10-20) Mana gained when you Block +{variant:2,3,4}{tags:mana}(10-24) Mana gained when you Block {variant:1}{tags:physical_damage}Reflects 200 to 250 Physical Damage to Attackers on Block -{variant:2,3,4}{tags:physical_damage}Reflects 240 to 300 Physical Damage to Attackers on Block ]],[[ Bloodsoaked Medallion Amber Amulet LevelReq: 49 Implicits: 1 -{tags:jewellery_attribute}+(20-30) to Strength -{tags:critical}(40-50)% increased Global Critical Strike Chance +{tags:attribute}+(20-30) to Strength +(40-50)% increased Global Critical Strike Chance {tags:life}+(50-70) to maximum Life -{tags:jewellery_resistance}+(17-29)% to Chaos Resistance +{tags:chaos}+(17-29)% to Chaos Resistance Every 10 seconds: Gain 2% of Life per Enemy Hit with Attacks for 5 seconds Gain 5% of Life per Enemy Killed for 5 seconds +Gain 2% of Life per Enemy Hit with Attacks for 5 seconds +Gain 5% of Life per Enemy Killed for 5 seconds ]],[[ Araku Tiki Coral Amulet @@ -47,9 +50,9 @@ Variant: Current Implicits: 1 {tags:life}Regenerate (2-4) Life per second {variant:1}{tags:jewellery_defense}+100 to Evasion Rating while on Low Life -{variant:2}{tags:jewellery_defense}+(150-250) to Evasion Rating while on Low Life +{variant:2}{tags:defences}+(150-250) to Evasion Rating while on Low Life {tags:life}+(30-50) to maximum Life -{tags:jewellery_resistance}+(20-30)% to Fire Resistance +{tags:fire}+(20-30)% to Fire Resistance {variant:1}{tags:life}Regenerate 1% of Life per second while on Low Life {variant:2}Gain Elusive on reaching Low Life {variant:2}You have Phasing while on Low Life @@ -60,11 +63,11 @@ Source: No longer obtainable Requires Level 36 Implicits: 1 {tags:life}Regenerate (2-4) Life per second -{tags:jewellery_elemental}(50-70)% increased Fire Damage -{tags:jewellery_defense}+100 to Evasion Rating while on Low Life +{tags:fire}(50-70)% increased Fire Damage {tags:life}+(30-50) to maximum Life -{tags:jewellery_resistance}+(20-30)% to Fire Resistance +{tags:fire}+(20-30)% to Fire Resistance {tags:life}Regenerate 1% of Life per second while on Low Life +{tags:jewellery_defense}+100 to Evasion Rating while on Low Life ]],[[ The Ascetic Gold Amulet @@ -82,18 +85,18 @@ Variant: Current Source: Drops from unique{The Eater of Worlds} (Uber) Requires Level 60 Implicits: 1 -{tags:jewellery_attribute}+(10-16) to all Attributes +{tags:attribute}+(10-16) to all Attributes (5-10)% increased Experience Gain of Gems -{variant:1}(10-20)% increased Reservation Efficiency of Skills +1 to Level of all Skill Gems +(20-30)% to Quality of all Skill Gems +{variant:1}(10-20)% increased Reservation Efficiency of Skills ]],[[ Astramentis Onyx Amulet Requires Level 20 Implicits: 1 -{tags:jewellery_attribute}+(10-16) to all Attributes -{tags:jewellery_attribute}+(80-100) to all Attributes +{tags:attribute}+(10-16) to all Attributes +{tags:attribute}+(80-100) to all Attributes {tags:attack,physical_damage}-4 Physical Damage taken from Attacks ]],[[ Atziri's Foible @@ -105,11 +108,11 @@ Implicits: 1 {tags:mana}(20-30)% increased Mana Regeneration Rate {variant:1}{tags:mana}+50 to maximum Mana {variant:2}{tags:mana}+100 to maximum Mana -{variant:1}{tags:mana}(8-12)% increased maximum Mana {variant:2}{tags:mana}(16-24)% increased maximum Mana {variant:1}{tags:mana}(40-60)% increased Mana Regeneration Rate {variant:2}{tags:mana}(80-100)% increased Mana Regeneration Rate Items and Gems have 25% reduced Attribute Requirements +{variant:1}{tags:mana}(8-12)% increased maximum Mana ]],[[ Replica Atziri's Foible Paua Amulet @@ -121,9 +124,9 @@ Requires Level 16 Implicits: 1 {tags:life}Regenerate (1-2)% of Life per second {tags:life}+100 to maximum Life -{variant:1}{tags:life}(20-25)% increased Life Recovery rate {variant:2}{tags:life}(20-25)% increased Life Regeneration rate Items and Gems have 25% reduced Attribute Requirements +{variant:1}{tags:life}(20-25)% increased Life Recovery rate ]],[[ Aul's Uprising Onyx Amulet @@ -148,38 +151,39 @@ Variant: Intelligence: Zealotry Variant: Envy Requires Level 55 Implicits: 1 -{tags:jewellery_attribute}+(10-16) to all Attributes -{variant:1,2,3,4,5}{tags:jewellery_attribute}+(20-30) to Strength -{variant:6,7,8,9}{tags:jewellery_attribute}+(20-30) to Dexterity -{variant:10,11,12,13,14,15,16}{tags:jewellery_attribute}+(20-30) to Intelligence +{tags:attribute}+(10-16) to all Attributes {variant:17}Grants Level 15 Envy Skill -{variant:1,2,3,4,5}{tags:jewellery_defense}(15-20)% increased Armour -{variant:6,7,8,9}{tags:jewellery_defense}(15-20)% increased Evasion Rating -{variant:10,11,12,13,14,15,16}{tags:jewellery_defense}(15-20)% increased maximum Energy Shield -{variant:17}{tags:jewellery_attribute}+(15-20) to all Attributes +{variant:17}{tags:attribute}+(15-20) to all Attributes +{variant:1,2,3,4,5}{tags:attribute}+(20-30) to Strength +{variant:6,7,8,9}{tags:attribute}+(20-30) to Dexterity +{variant:10,11,12,13,14,15,16}{tags:attribute}+(20-30) to Intelligence +{variant:1,2,3,4,5}{tags:defences}(15-20)% increased Armour +{variant:6,7,8,9}{tags:defences}(15-20)% increased Evasion Rating +{variant:10,11,12,13,14,15,16}{tags:defences}(15-20)% increased maximum Energy Shield {tags:life}+(50-70) to maximum Life {variant:1,2,3,4,5}10% reduced Stun and Block Recovery +{variant:17}{tags:defences}(15-20)% increased Global Defences +{variant:10,11,12,13,14,15,16}Hits against Nearby Enemies have 50% increased Critical Strike Chance {variant:6,7,8,9}Nearby Enemies grant 25% increased Flask Charges {variant:1,2,3,4,5}Nearby Enemies have 10% reduced Stun and Block Recovery -{variant:10,11,12,13,14,15,16}{tags:critical}Hits against Nearby Enemies have 50% increased Critical Strike Chance -{variant:17}{tags:jewellery_defense}(15-20)% increased Global Defences {variant:1}Anger has no Reservation +{variant:10}Clarity has no Reservation +{variant:12}Malevolence has no Reservation {variant:2}Determination has no Reservation -{variant:3}Pride has no Reservation -{variant:4}Purity of Fire has no Reservation -{variant:5}Vitality has no Reservation +{variant:11}Discipline has no Reservation +{variant:17}Envy has no Reservation {variant:6}Grace has no Reservation {variant:7}Haste has no Reservation {variant:8}Hatred has no Reservation -{variant:9}Purity of Ice has no Reservation -{variant:10}Clarity has no Reservation -{variant:11}Discipline has no Reservation -{variant:12}Malevolence has no Reservation +{variant:3}Pride has no Reservation {variant:13}Purity of Elements has no Reservation +{variant:4}Purity of Fire has no Reservation +{variant:9}Purity of Ice has no Reservation {variant:14}Purity of Lightning has no Reservation +{variant:5}Vitality has no Reservation {variant:15}Wrath has no Reservation {variant:16}Zealotry has no Reservation -{variant:17}Envy has no Reservation +{variant:1,2,3,4,5}Nearby Enemies have 10% reduced Stun and Block Recovery ]],[[ The Aylardex Agate Amulet @@ -187,14 +191,14 @@ Variant: Pre 2.5.0 Variant: Current Requires Level 32 Implicits: 1 -{tags:jewellery_attribute}+(16-24) to Strength and Intelligence +{tags:attribute}+(16-24) to Strength and Intelligence {tags:life}+(30-50) to maximum Life {tags:mana}+(50-70) to maximum Mana +1 to Maximum Power Charges -{tags:mana}10% increased Mana Regeneration Rate Per Power Charge {variant:2}(80-100)% increased Power Charge Duration -{tags:mana,life}1% of Damage is taken from Mana before Life per Power Charge -{tags:critical}40% reduced Critical Strike Chance per Power Charge +{tags:life,mana}1% of Damage is taken from Mana before Life per Power Charge +40% reduced Critical Strike Chance per Power Charge +{tags:mana}10% increased Mana Regeneration Rate Per Power Charge ]],[[ Eternal Damnation Agate Amulet @@ -204,10 +208,10 @@ League: Sanctum Source: Drops from unique{Lycia, Herald of the Scourge} in normal{The Beyond} LevelReq: 52 Implicits: 1 -{tags:jewellery_attribute}+(16-24) to Strength and Intelligence +{tags:attribute}+(16-24) to Strength and Intelligence {tags:mana}+(40-70) to maximum Mana -{tags:jewellery_resistance}+(-13-13)% to Chaos Resistance -{tags:jewellery_resistance}-5% to all maximum Resistances +{tags:chaos}+(-13-13)% to Chaos Resistance +-5% to all maximum Resistances Gain additional Elemental Damage Reduction equal to half your Chaos Resistance {variant:2}Maximum Endurance, Frenzy and Power Charges is 0 ]],[[ @@ -216,12 +220,12 @@ Turquoise Amulet Requires Level: 20 Implicits: 1 League: Blight -{tags:jewellery_attribute}+(16-24) to Dexterity and Intelligence -(7-10)% increased Cooldown Recovery of Travel Skills per Frenzy Charge +{tags:attribute}+(16-24) to Dexterity and Intelligence +Your Maximum Frenzy Charges is equal to your Maximum Power Charges (7-10)% increased Effect of Elusive on you per Power Charge (20-25)% chance to lose a Frenzy Charge when you use a Travel Skill (20-25)% chance to lose a Power Charge when you gain Elusive -Your Maximum Frenzy Charges is equal to your Maximum Power Charges +(7-10)% increased Cooldown Recovery of Travel Skills per Frenzy Charge ]], [[ Replica Badge of the Brotherhood @@ -230,12 +234,12 @@ League: Heist Source: Steal from a unique{Curio Display} during a Grand Heist Requires Level: 60 Implicits: 1 -{tags:jewellery_attribute}+(16-24) to Dexterity and Intelligence +{tags:attribute}+(16-24) to Dexterity and Intelligence Your Maximum Endurance Charges is equal to your Maximum Frenzy Charges (20-25)% chance to lose a Frenzy Charge when you use a Travel Skill +(20-25)% chance to lose an Endurance Charge when you gain Fortification (7-10)% increased Cooldown Recovery of Travel Skills per Frenzy Charge +1 to Maximum Fortification per Endurance Charge -(20-25)% chance to lose an Endurance Charge when you gain Fortification ]],[[ Bisco's Collar Gold Amulet @@ -248,9 +252,9 @@ Implicits: 1 (12-20)% increased Rarity of Items found {variant:1}150% increased Rarity of Items Dropped by Slain Magic Enemies {variant:2,3}(100-150)% increased Rarity of Items Dropped by Slain Magic Enemies +{variant:3}(35-50)% increased Quantity of Items Dropped by Slain Normal Enemies {variant:1}100% increased Quantity of Items Dropped by Slain Normal Enemies {variant:2}(50-100)% increased Quantity of Items Dropped by Slain Normal Enemies -{variant:3}(35-50)% increased Quantity of Items Dropped by Slain Normal Enemies ]],[[ Blightwell Clutching Talisman @@ -262,12 +266,12 @@ Requires Level 28 Implicits: 1 {tags:defences}(15-25)% increased Global Defences {tags:defences}+(20-30) to maximum Energy Shield -{tags:jewellery_resistance}+(15-30)% to Fire Resistance -{tags:jewellery_resistance}+(15-30)% to Lightning Resistance -{variant:1}{tags:defences}30% slower start of Energy Shield Recharge during any Flask Effect +{tags:fire}+(15-30)% to Fire Resistance +{tags:lightning}+(15-30)% to Lightning Resistance {variant:2}{tags:defences}50% slower start of Energy Shield Recharge during any Flask Effect -{variant:1}{tags:defences}400% increased Energy Shield Recharge Rate during any Flask Effect {variant:2}{tags:defences}(150-200)% increased Energy Shield Recharge Rate during any Flask Effect +{variant:1}{tags:defences}30% slower start of Energy Shield Recharge during any Flask Effect +{variant:1}{tags:defences}400% increased Energy Shield Recharge Rate during any Flask Effect Corrupted ]],[[ Blood of Corruption @@ -275,11 +279,11 @@ Amber Amulet Source: Use currency{Vaal Orb} on unique{Tear of Purity} Requires Level 5 Implicits: 1 -{tags:jewellery_attribute}+(20-30) to Strength +{tags:attribute}+(20-30) to Strength Grants Level 10 Gluttony of Elements Skill +-(10-5)% to all Elemental Resistances +{tags:chaos}+(17-29)% to Chaos Resistance {tags:attack,chaos_damage}Adds 19-43 Chaos Damage to Attacks -{tags:jewellery_resistance}-(10-5)% to all Elemental Resistances -{tags:jewellery_resistance}+(17-29)% to Chaos Resistance Corrupted ]],[[ Bloodgrip @@ -292,12 +296,12 @@ Requires Level 74 Implicits: 2 {variant:1}{tags:life}Regenerate (2-4) Life per second {variant:2,3}{tags:life}Regenerate (1.2-1.6)% of Life per second -{tags:attack,physical_damage}Adds 10 to 20 Physical Damage to Attacks +{tags:physical,attack}Adds 10 to 20 Physical Damage to Attacks {tags:life}+(60-70) to maximum Life -{variant:1,2}{tags:life}Regenerate (8-12) Life per second {variant:3}{tags:life}Regenerate (16-24) Life per second {tags:life}100% increased Life Recovery from Flasks -Moving while Bleeding doesn't cause you to take extra Damage +{tags:physical,attack}Moving while Bleeding doesn't cause you to take extra Damage +{variant:1,2}{tags:life}Regenerate (8-12) Life per second ]],[[ Carnage Heart Onyx Amulet @@ -305,13 +309,13 @@ Variant: Pre 2.6.0 Variant: Current Requires Level 20 Implicits: 1 -{tags:jewellery_attribute}+(10-16) to all Attributes -{tags:jewellery_attribute}+(20-40) to all Attributes +{tags:attribute}+(10-16) to all Attributes +{tags:attribute}+(20-40) to all Attributes +{variant:1}{tags:defences}25% reduced maximum Energy Shield {variant:1}{tags:life}25% reduced maximum Life -{variant:1}{tags:jewellery_defense}25% reduced maximum Energy Shield -{tags:jewellery_resistance}+(10-20)% to all Elemental Resistances -{tags:attack,life}(1.2-2)% of Physical Attack Damage Leeched as Life -{variant:2}{tags:life}(30-40)% increased Damage while Leeching ++(10-20)% to all Elemental Resistances +{tags:life,physical,attack}(1.2-2)% of Physical Attack Damage Leeched as Life +{variant:2}(30-40)% increased Damage while Leeching {variant:2}{tags:life}50% increased Life Leeched per second Extra Gore ]],[[ @@ -320,7 +324,7 @@ Onyx Amulet Source: Drops from unique{The Searing Exarch} (Uber) Requires Level 61 Implicits: 1 -{tags:jewellery_attribute}+(10-16) to all Attributes +{tags:attribute}+(10-16) to all Attributes Modifiers to Attributes instead Apply to Omniscience {tags:jewellery_resistance}+1% to All Elemental Resistances per 15 Omniscience Penetrate 1% Elemental Resistances per 15 Omniscience @@ -331,10 +335,10 @@ Citrine Amulet League: Anarchy Requires Level 16 Implicits: 1 -{tags:jewellery_attribute}+(16-24) to Strength and Dexterity -{tags:jewellery_defense}50% reduced maximum Energy Shield -{tags:jewellery_resistance}+(30-40)% to Fire Resistance -{tags:jewellery_resistance}+(30-40)% to Cold Resistance +{tags:attribute}+(16-24) to Strength and Dexterity +{tags:defences}50% reduced maximum Energy Shield +{tags:fire}+(30-40)% to Fire Resistance +{tags:cold}+(30-40)% to Cold Resistance {tags:speed}10% increased Movement Speed when on Full Life {tags:attack}+0.2 metres to Melee Strike Range {tags:attack}60% increased Melee Damage when on Full Life @@ -347,22 +351,22 @@ LevelReq: 49 Implicits: 1 {tags:mana}(20-30)% increased Mana Regeneration Rate {tags:life}+(60-80) to maximum Life -{tags:jewellery_resistance}+(10-40)% to Fire Resistance -{tags:jewellery_resistance}+(10-40)% to Cold Resistance -{tags:jewellery_resistance}+(10-40)% to Lightning Resistance -{variant:1}{tags:life}Gain (25-35)% of Missing Unreserved Life before being Hit by an Enemy +{tags:fire}+(10-40)% to Fire Resistance +{tags:cold}+(10-40)% to Cold Resistance +{tags:lightning}+(10-40)% to Lightning Resistance {variant:2}{tags:life}Gain (10-20)% of Missing Unreserved Life before being Hit by an Enemy +{variant:1}{tags:life}Gain (25-35)% of Missing Unreserved Life before being Hit by an Enemy ]],[[ The Ephemeral Bond Lapis Amulet League: Heist Requires Level 68 Implicits: 1 -{tags:jewellery_attribute}+(20-30) to Intelligence +{tags:attribute}+(20-30) to Intelligence {tags:mana}(25-40)% increased Mana Regeneration Rate -{tags:jewellery_resistance}+(15-25)% to all Elemental Resistances -{tags:critical}+(30-40)% to Critical Strike Multiplier if you've gained a Power Charge Recently -{tags:jewellery_elemental}(1-2) to (36-40) Lightning Damage per Power Charge ++(15-25)% to all Elemental Resistances ++(30-40)% to Critical Strike Multiplier if you've gained a Power Charge Recently +{tags:lightning}(1-2) to (36-40) Lightning Damage per Power Charge 90% less Power Charge Duration ]],[[ The Untouched Soul @@ -374,15 +378,15 @@ Implicits: 1 {tags:life}+40 to maximum Life for each Empty Red Socket on any Equipped Item {tags:attack}+225 to Accuracy Rating for each Empty Green Socket on any Equipped Item {tags:mana}+40 to maximum Mana for each Empty Blue Socket on any Equipped Item -{tags:jewellery_resistance}+18% to all Elemental Resistances for each Empty White Socket on any Equipped Item ++18% to all Elemental Resistances for each Empty White Socket on any Equipped Item ]],[[ Doedre's Tongue Lapis Amulet LevelReq: 24 Implicits: 1 -{tags:jewellery_attribute}+(20-30) to Intelligence -{tags:jewellery_resistance}+(20-25)% to all Elemental Resistances -(20-25)% chance to Freeze, Shock and Ignite +{tags:attribute}+(20-30) to Intelligence ++(20-25)% to all Elemental Resistances +{tags:fire,cold,lightning}(20-25)% chance to Freeze, Shock and Ignite Cursed Enemies cannot inflict Elemental Ailments on You ]],[[ Extractor Mentis @@ -391,22 +395,22 @@ Variant: Pre 3.5.0 Variant: Current Requires Level 16 Implicits: 1 -{tags:jewellery_attribute}+(16-24) to Strength and Intelligence -{tags:jewellery_attribute}+(30-50) to Strength -5% chance to grant Unholy Might to nearby Enemies on Kill +{tags:attribute}+(16-24) to Strength and Intelligence +{tags:attribute}+(30-50) to Strength +{tags:life}Recover 1% of Life on Kill 5% chance to grant Onslaught to nearby Enemies on Kill -{variant:1}5% chance to gain Chaotic Might for 10 seconds on Kill +{variant:2}10% chance to gain Onslaught for 10 seconds on Kill {variant:2}10% chance to gain Chaotic Might for 10 seconds on Kill +5% chance to grant Unholy Might to nearby Enemies on Kill +{variant:1}5% chance to gain Chaotic Might for 10 seconds on Kill {variant:1}5% chance to gain Onslaught for 10 seconds on Kill -{variant:2}10% chance to gain Onslaught for 10 seconds on Kill -{tags:life}Recover 1% of Life on Kill ]],[[ Eye of Chayula Onyx Amulet Upgrade: Upgrades to unique{Presence of Chayula} using currency{Blessing of Chayula} Requires Level 20 Implicits: 1 -{tags:jewellery_attribute}+(10-16) to all Attributes +{tags:attribute}+(10-16) to all Attributes {tags:life}20% reduced maximum Life 30% increased Rarity of Items found Cannot be Stunned @@ -417,21 +421,21 @@ League: Breach Source: Upgraded from unique{Eye of Chayula} using currency{Blessing of Chayula} Requires Level 60 Implicits: 1 -{tags:jewellery_attribute}+(10-16) to all Attributes +{tags:attribute}+(10-16) to all Attributes 30% increased Rarity of Items found -{tags:jewellery_resistance}+60% to Chaos Resistance +{tags:chaos}+60% to Chaos Resistance Cannot be Stunned -{tags:jewellery_defense,life}20% of Maximum Life Converted to Energy Shield +{tags:life,defences}20% of Maximum Life Converted to Energy Shield ]],[[ Eye of Innocence Citrine Amulet Requires Level 68 Implicits: 1 -{tags:jewellery_attribute}+(16-24) to Strength and Dexterity -10% chance to Ignite +{tags:attribute}+(16-24) to Strength and Dexterity +{tags:fire}10% chance to Ignite (50-70)% increased Damage while Ignited -{tags:jewellery_elemental}Take 100 Fire Damage when you Ignite an Enemy -{tags:life}2% of Fire Damage Leeched as Life while Ignited +{tags:fire}Take 100 Fire Damage when you Ignite an Enemy +{tags:life,fire}2% of Fire Damage Leeched as Life while Ignited ]],[[ Eyes of the Greatwolf Greatwolf Talisman @@ -476,9 +480,10 @@ Implicits: 32 {variant:3}{tags:chaos_damage}(38-62)% increased Chaos Damage {variant:4}{tags:attack}(40-60)% increased Attack Damage {variant:5}{tags:elemental_damage}(40-60)% increased Cold Damage -{variant:6}{tags:elemental_damage}(40-60)% increased Fire Damage -{variant:7}{tags:elemental_damage}(40-60)% increased Lightning Damage {variant:8}{tags:caster}(40-60)% increased Spell Damage +{variant:6}{tags:fire}(40-60)% increased Fire Damage +{variant:24}{tags:life}Regenerate 4% of Life per second +{variant:7}{tags:elemental_damage}(40-60)% increased Lightning Damage {variant:9}{tags:physical_damage}(40-60)% increased Global Physical Damage {variant:10}{tags:mana}(40-60)% increased maximum Mana {variant:11}(50-70)% increased Damage @@ -494,7 +499,6 @@ Implicits: 32 {variant:21}20% chance to gain a Frenzy Charge on Kill {variant:22}20% chance to gain a Power Charge on Kill {variant:23}20% chance to gain a Endurance Charge on Kill -{variant:24}{tags:life}Regenerate 4% of Life per second {variant:25}{tags:jewellery_elemental}100% of Cold Damage from Hits taken as Fire Damage {variant:26}{tags:jewellery_elemental}100% of Cold Damage from Hits taken as Lightning Damage {variant:27}{tags:jewellery_elemental}100% of Fire Damage from Hits taken as Cold Damage @@ -514,25 +518,26 @@ Variant: Pre 3.20.0 Variant: Current Requires Level 61 Implicits: 1 -{tags:jewellery_attribute}+(16-24) to Strength and Dexterity -{tags:jewellery_attribute}+(30-50) to Intelligence +{tags:attribute}+(16-24) to Strength and Dexterity +{tags:attribute}+(30-50) to Intelligence {tags:caster,speed}(10-15)% increased Cast Speed (10-15)% increased Area of Effect -{variant:1}{tags:caster}Enemies Cursed by you are Hindered with 25% reduced Movement Speed if 25% of Curse Duration expired {variant:2}{tags:caster}Enemies Cursed by you are Hindered if 25% of Curse Duration expired {tags:caster}Your Curses have 25% increased Effect if 50% of Curse Duration expired -{variant:1}{tags:caster}Enemies Cursed by you take 25% increased Damage if 75% of Curse Duration expired {variant:2}{tags:caster}Enemies Cursed by you take 35% increased Damage if 75% of Curse Duration expired +{variant:1}{tags:caster}Enemies Cursed by you are Hindered with 25% reduced Movement Speed if 25% of Curse Duration expired +{variant:1}{tags:caster}Enemies Cursed by you take 25% increased Damage if 75% of Curse Duration expired ]],[[ Fury Valve Turquoise Amulet Requires Level 40 Implicits: 1 -{tags:jewellery_attribute}+(16-24) to Dexterity and Intelligence -{tags:jewellery_defense}(15-25)% increased Evasion Rating -{tags:jewellery_resistance}+(15-20)% to all Elemental Resistances +{tags:attribute}+(16-24) to Dexterity and Intelligence +{tags:defences}(15-25)% increased Evasion Rating ++(15-20)% to all Elemental Resistances Skills fire 2 additional Projectiles {tags:speed}(20-30)% increased Projectile Speed +Projectiles are fired in random directions Modifiers to number of Projectiles instead apply to the number of targets Projectiles Split towards ]],[[ Gloomfang @@ -542,13 +547,13 @@ Variant: Current Requires Level 77 Implicits: 1 {tags:mana}(48-56)% increased Mana Regeneration Rate -{tags:life}0.5% of Chaos Damage Leeched as Life -{tags:caster,life}Lose (10-15) Life per Enemy Hit with Spells -{tags:attack,life}Lose (20-25) Life per Enemy Hit with Attacks +{tags:life,chaos}0.5% of Chaos Damage Leeched as Life +{tags:life,caster}Lose (10-15) Life per Enemy Hit with Spells +{tags:life,attack}Lose (20-25) Life per Enemy Hit with Attacks Skills Chain +1 times {variant:2}{tags:speed}(30-40)% increased Projectile Speed -{variant:1}{tags:chaos_damage}Projectiles gain (15-20)% of Non-Chaos Damage as extra Chaos Damage per Chain -{variant:2}{tags:chaos_damage}Projectiles that have Chained gain (20-35)% of Non-Chaos Damage as extra Chaos Damage +{variant:2}{tags:chaos}Projectiles that have Chained gain (20-35)% of Non-Chaos Damage as extra Chaos Damage +{variant:1}{tags:chaos}Projectiles gain (15-20)% of Non-Chaos Damage as extra Chaos Damage per Chain ]],[[ The Halcyon Jade Amulet @@ -559,11 +564,11 @@ Source: Drops in Tul Breach or from unique{Tul, Creeping Avalanche} Upgrade: Upgrades to unique{The Pandemonius} using currency{Blessing of Tul} Requires Level 35 Implicits: 1 -{tags:jewellery_attribute}+(20-30) to Dexterity -{variant:1}{tags:jewellery_elemental}(10-20)% increased Cold Damage -{tags:jewellery_resistance}+(35-40)% to Cold Resistance -30% increased Freeze Duration on Enemies -10% chance to Freeze +{tags:attribute}+(20-30) to Dexterity +{variant:1}{tags:cold}(10-20)% increased Cold Damage +{tags:cold}+(35-40)% to Cold Resistance +{tags:cold}30% increased Freeze Duration on Enemies +{tags:cold}10% chance to Freeze {variant:2}Freezes you inflict spread to other Enemies within 1.5 metres 60% increased Damage if you've Frozen an Enemy Recently ]],[[ @@ -573,12 +578,12 @@ League: Breach Source: Upgraded from unique{The Halcyon} using currency{Blessing of Tul} Requires Level 64 Implicits: 1 -{tags:jewellery_attribute}+(20-30) to Dexterity -{tags:jewellery_elemental}(20-30)% increased Cold Damage -{tags:jewellery_resistance}+(35-40)% to Cold Resistance -Chill Enemy for 1 second when Hit +{tags:attribute}+(20-30) to Dexterity +{tags:cold}(20-30)% increased Cold Damage +{tags:cold}+(35-40)% to Cold Resistance Blind Chilled Enemies on Hit -{tags:jewellery_elemental}Damage Penetrates 20% Cold Resistance against Chilled Enemies +{tags:cold}Damage Penetrates 20% Cold Resistance against Chilled Enemies +Chill Enemy for 1 second when Hit ]],[[ Hinekora's Sight Onyx Amulet @@ -587,23 +592,23 @@ Variant: Pre 3.16.0 Variant: Pre 3.37.0 Variant: Current Implicits: 1 -{tags:jewellery_attribute}+(10-16) to all Attributes +{tags:attribute}+(10-16) to all Attributes {variant:2}Prevent +3% of Suppressed Spell Damage {variant:3}Prevent +(4-6)% of Suppressed Spell Damage -{variant:1}{tags:attack}+1000 to Accuracy Rating {variant:2,3}{tags:attack}+(600-1000) to Accuracy Rating -{variant:2,3}{tags:jewellery_defense}+(600-1000) to Evasion Rating -{variant:1}(12-20)% chance to Suppress Spell Damage +{variant:2,3}{tags:defences}+(600-1000) to Evasion Rating Cannot be Blinded +{variant:1}{tags:attack}+1000 to Accuracy Rating +{variant:1}(12-20)% chance to Suppress Spell Damage ]],[[ Replica Hinekora's Sight Onyx Amulet League: Heist Source: Steal from a unique{Curio Display} during a Grand Heist -{tags:jewellery_attribute}+(10–16) to all Attributes -{tags:attack}+(600–1000) to Accuracy Rating -{tags:jewellery_defense}+(600–1000) to Armour -{tags:jewellery_resistance}+1% to all maximum Elemental Resistances +{tags:attribute}+(10-16) to all Attributes +{tags:attack}+(600-1000) to Accuracy Rating +{tags:defences}+(600-1000) to Armour ++1% to all maximum Elemental Resistances You cannot be Maimed ]],[[ Hyrri's Truth @@ -615,19 +620,19 @@ Variant: Pre 3.19.0 Variant: Current LevelReq: 64 Implicits: 1 -{tags:jewellery_attribute}+(20-30) to Dexterity +{tags:attribute}+(20-30) to Dexterity {variant:1,2}Grants Level 22 Precision Skill {variant:3}Grants Level 30 Precision Skill -{variant:1,2}{tags:jewellery_attribute}+(25-35) to Dexterity -{variant:3}{tags:jewellery_attribute}+(40-80) to Dexterity +{variant:1,2}{tags:attribute}+(25-35) to Dexterity +{variant:3}{tags:attribute}+(40-80) to Dexterity +{variant:3}+(25-50)% to Global Critical Strike Multiplier +{variant:3}Bow Attacks have Culling Strike +{variant:2,3}{tags:mana}Precision has 100% increased Mana Reservation Efficiency {variant:1,2}{tags:attack,physical_damage}Adds (12-15) to (24-28) Physical Damage to Attacks {variant:1,2}{tags:jewellery_elemental,attack}Adds (11-15) to (23-28) Cold Damage to Attacks {variant:1,2}{tags:critical}+(23-28)% to Global Critical Strike Multiplier -{variant:3}{tags:critical}+(25-50)% to Global Critical Strike Multiplier -{variant:3}Bow Attacks have Culling Strike {variant:1,2}{tags:attack,life}(0.8-1)% of Physical Attack Damage Leeched as Life {variant:1}Precision has 50% less Reservation -{variant:2,3}{tags:mana}Precision has 100% increased Mana Reservation Efficiency ]],[[ Replica Hyrri's Truth Jade Amulet @@ -638,18 +643,18 @@ Variant: Pre 3.19.0 Variant: Current LevelReq: 64 Implicits: 1 -{tags:jewellery_attribute}+(20-30) to Dexterity +{tags:attribute}+(20-30) to Dexterity Grants Level 22 Hatred Skill -{variant:1,2}{tags:jewellery_attribute}+(25-35) to Dexterity -{variant:3}{tags:jewellery_attribute}+(30-55) to Dexterity +{variant:1,2}{tags:attribute}+(25-35) to Dexterity +{variant:3}{tags:attribute}+(30-55) to Dexterity +{variant:3}+(18-35)% to Global Critical Strike Multiplier +{variant:3}Bow Attacks have Culling Strike +{variant:2,3}{tags:mana}Hatred has 100% increased Mana Reservation Efficiency {variant:1,2}{tags:attack,physical_damage}Adds (12-15) to (24-28) Physical Damage to Attacks {variant:1,2}{tags:jewellery_elemental,attack}Adds (11-15) to (23-28) Cold Damage to Attacks {variant:1,2}{tags:critical}+(23-28)% to Global Critical Strike Multiplier -{variant:3}{tags:critical}+(18-35)% to Global Critical Strike Multiplier -{variant:3}Bow Attacks have Culling Strike {variant:1,2}{tags:life}(0.8-1)% of Cold Damage Leeched as Life {variant:1}Hatred has 50% less Reservation -{variant:2,3}{tags:mana}Hatred has 100% increased Mana Reservation Efficiency ]],[[ The Ignomon Gold Amulet @@ -658,12 +663,12 @@ Variant: Current Requires Level 8 Implicits: 1 (12-20)% increased Rarity of Items found -{variant:1}{tags:jewellery_attribute}+10 to Dexterity -{variant:1}{tags:jewellery_elemental,attack}Adds 12 to 24 Fire Damage to Attacks -{variant:2}{tags:jewellery_elemental,attack}Adds (18-24) to (32-40) Fire Damage to Attacks +{variant:1}{tags:attribute}+10 to Dexterity +{variant:1}{tags:fire,attack}Adds 12 to 24 Fire Damage to Attacks +{variant:2}{tags:fire,attack}Adds (18-24) to (32-40) Fire Damage to Attacks {tags:attack}+(100-150) to Accuracy Rating -{tags:jewellery_defense}+(100-150) to Evasion Rating -{tags:jewellery_resistance}+20% to Fire Resistance +{tags:defences}+(100-150) to Evasion Rating +{tags:fire}+20% to Fire Resistance {variant:2}20% increased Light Radius {variant:2}Nearby Enemies are Blinded ]],[[ @@ -673,13 +678,13 @@ Source: No longer obtainable Requires Level 57 Implicits: 1 (12-20)% increased Rarity of Items found -{tags:jewellery_attribute}+10 to Dexterity -{tags:jewellery_elemental,attack}Adds 12 to 24 Fire Damage to Attacks +{tags:attribute}+10 to Dexterity +{tags:fire,attack}Adds 12 to 24 Fire Damage to Attacks {tags:attack}+(100-150) to Accuracy Rating -{tags:jewellery_defense}+(100-150) to Evasion Rating -{tags:jewellery_resistance}+20% to Fire Resistance -Your Hits can't be Evaded by Blinded Enemies -{tags:jewellery_elemental}Damage Penetrates 10% Fire Resistance against Blinded Enemies +{tags:defences}+(100-150) to Evasion Rating +{tags:fire}+20% to Fire Resistance +{tags:attack}Your Hits can't be Evaded by Blinded Enemies +{tags:fire}Damage Penetrates 10% Fire Resistance against Blinded Enemies ]],[[ Ikiaho's Promise Coral Amulet @@ -689,8 +694,8 @@ Implicits: 1 {tags:mana}Regenerate (3-5) Mana per second {tags:life}(30-40)% increased Life Recovery from Flasks {tags:mana}(15-30)% increased Mana Recovery from Flasks -Life Flasks used while on Low Life apply Recovery Instantly -Mana Flasks used while on Low Mana apply Recovery Instantly +{tags:life}Life Flasks used while on Low Life apply Recovery Instantly +{tags:mana}Mana Flasks used while on Low Mana apply Recovery Instantly ]],[[ Impresence Onyx Amulet @@ -703,28 +708,28 @@ Variant: Lightning Variant: Chaos Requires Level 64 Implicits: 1 -{tags:jewellery_attribute}+(10-16) to all Attributes -{variant:1}{tags:attack,physical_damage}Adds (12-16) to (20-25) Physical Damage -{variant:2}{tags:jewellery_elemental}Adds (20-24) to (33-36) Fire Damage -{variant:3}{tags:jewellery_elemental}Adds (20-24) to (33-36) Cold Damage -{variant:4}{tags:jewellery_elemental}Adds (10-13) to (43-47) Lightning Damage -{variant:5}{tags:chaos_damage}Adds (17-19) to (23-29) Chaos Damage +{tags:attribute}+(10-16) to all Attributes +{variant:5}(30-40)% increased Damage over Time +{variant:1}{tags:physical}Adds (12-16) to (20-25) Physical Damage +{variant:2}{tags:fire}Adds (20-24) to (33-36) Fire Damage +{variant:3}{tags:cold}Adds (20-24) to (33-36) Cold Damage +{variant:4}{tags:lightning}Adds (10-13) to (43-47) Lightning Damage +{variant:5}{tags:chaos}Adds (17-19) to (23-29) Chaos Damage +{variant:1}{tags:defences}+(400-500) to Armour {tags:life}+(50-70) to maximum Life -{variant:1}{tags:jewellery_defense}+(400-500) to Armour -{variant:2}{tags:life}Regenerate 1% of Life per second {variant:3}{tags:mana}(45-50)% increased Mana Regeneration Rate -{variant:4}{tags:jewellery_defense}Regenerate 1% of Energy Shield per second -{variant:5}(30-40)% increased Damage over Time +{variant:2}{tags:fire}+(20-25)% to Fire Resistance +{variant:3}{tags:cold}+(20-25)% to Cold Resistance +{variant:4}{tags:lightning}+(20-25)% to Lightning Resistance +{variant:5}{tags:chaos}+(17-23)% to Chaos Resistance {variant:1}(30-40)% increased Stun and Block Recovery -{variant:2}{tags:jewellery_resistance}+(20-25)% to Fire Resistance -{variant:3}{tags:jewellery_resistance}+(20-25)% to Cold Resistance -{variant:4}{tags:jewellery_resistance}+(20-25)% to Lightning Resistance -{variant:5}{tags:jewellery_resistance}+(17-23)% to Chaos Resistance -{variant:1}Vulnerability has no Reservation if Cast as an Aura -{variant:2}Flammability has no Reservation if Cast as an Aura -{variant:3}Frostbite has no Reservation if Cast as an Aura -{variant:4}Conductivity has no Reservation if Cast as an Aura -{variant:5}Despair has no Reservation if Cast as an Aura +{variant:2}{tags:life}Regenerate 1% of Life per second +{variant:4}{tags:defences}Regenerate 1% of Energy Shield per second +{variant:4}{tags:caster}Conductivity has no Reservation if Cast as an Aura +{variant:5}{tags:caster}Despair has no Reservation if Cast as an Aura +{variant:2}{tags:caster}Flammability has no Reservation if Cast as an Aura +{variant:3}{tags:caster}Frostbite has no Reservation if Cast as an Aura +{variant:1}{tags:caster}Vulnerability has no Reservation if Cast as an Aura Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy ]],[[ Karui Ward @@ -733,12 +738,12 @@ Variant: Pre 2.6.0 Variant: Current Requires Level 5 Implicits: 1 -{tags:jewellery_attribute}+(20-30) to Dexterity -{tags:jewellery_attribute}+(20-30) to Strength +{tags:attribute}+(20-30) to Dexterity +{tags:attribute}+(20-30) to Strength {tags:attack}+100 to Accuracy Rating -{variant:2}30% increased Projectile Damage {tags:speed}30% increased Projectile Speed {tags:speed}10% increased Movement Speed +{variant:2}30% increased Projectile Damage ]],[[ Replica Karui Ward Jade Amulet @@ -746,8 +751,8 @@ League: Heist Source: Steal from a unique{Curio Display} during a Grand Heist Requires Level 5 Implicits: 1 -{tags:jewellery_attribute}+(20-30) to Dexterity -{tags:jewellery_attribute}+(20-30) to Intelligence +{tags:attribute}+(20-30) to Dexterity +{tags:attribute}+(20-30) to Intelligence {tags:attack}+100 to Accuracy Rating {tags:speed}10% increased Movement Speed 30% increased Area of Effect @@ -760,14 +765,14 @@ Variant: Pre 2.6.0 Variant: Current Requires Level 24 Implicits: 1 -{tags:jewellery_attribute}+(20-30) to Dexterity -{tags:jewellery_attribute}+(20-30) to Strength -{variant:1}{tags:attack,speed}(15-20)% increased Attack Speed +{tags:attribute}+(20-30) to Dexterity +{tags:attribute}+(20-30) to Strength {variant:2}{tags:attack,speed}(5-10)% increased Attack Speed +{variant:1}{tags:attack,speed}(15-20)% increased Attack Speed {tags:attack}+100 to Accuracy Rating -{variant:2}30% increased Projectile Damage {tags:speed}30% increased Projectile Speed {tags:speed}10% increased Movement Speed +{variant:2}30% increased Projectile Damage ]],[[ Leadership's Price Onyx Amulet @@ -775,10 +780,10 @@ League: Heist Source: Drops from unique{Vic Vox} and unique{Vinny Vox} in normal{Contract: The Twins} Requires Level 68 Implicits: 1 -{tags:jewellery_attribute}+(10-16) to all Attributes -{tags:jewellery_resistance}+(-3-3)% to maximum Fire Resistance -{tags:jewellery_resistance}+(-3-3)% to maximum Cold Resistance -{tags:jewellery_resistance}+(-3-3)% to maximum Lightning Resistance +{tags:attribute}+(10-16) to all Attributes +{tags:fire}+(-3-3)% to maximum Fire Resistance +{tags:cold}+(-3-3)% to maximum Cold Resistance +{tags:lightning}+(-3-3)% to maximum Lightning Resistance You have Scorching Conflux, Brittle Conflux and Sapping Conflux while your two highest Attributes are equal Cannot Ignite, Chill, Freeze or Shock Corrupted @@ -787,12 +792,12 @@ Maligaro's Cruelty Turquoise Amulet Requires Level 20 Implicits: 1 -{tags:jewellery_attribute}+(16-24) to Dexterity and Intelligence +{tags:attribute}+(16-24) to Dexterity and Intelligence {tags:life}(4-8)% increased maximum Life -(25-30)% chance to gain a Frenzy Charge on Killing an Enemy affected by 5 or more Poisons (12-15)% chance to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons -{tags:chaos_damage}10% increased Damage with Poison per Frenzy Charge -{tags:chaos_damage}3% increased Poison Duration per Power Charge +{tags:chaos}10% increased Damage with Poison per Frenzy Charge +{tags:chaos}3% increased Poison Duration per Power Charge +(25-30)% chance to gain a Frenzy Charge on Killing an Enemy affected by 5 or more Poisons ]],[[ The Jinxed Juju Citrine Amulet @@ -801,9 +806,9 @@ Variant: Pre 3.20.0 Variant: Current Requires Level 48 Implicits: 1 -{tags:jewellery_attribute}+(16-24) to Strength and Dexterity -{tags:jewellery_attribute}+(30-40) to Intelligence -{tags:jewellery_resistance}+(23-31)% to Chaos Resistance +{tags:attribute}+(16-24) to Strength and Dexterity +{tags:attribute}+(30-40) to Intelligence +{tags:chaos}+(23-31)% to Chaos Resistance {variant:1}{tags:caster}(10-15)% increased Effect of your Curses {variant:2}{tags:caster}(5-10)% increased Effect of your Curses {variant:1,3}(10-15)% increased effect of Non-Curse Auras from your Skills @@ -820,19 +825,19 @@ Variant: Pre 2.6.0 Variant: Current Requires Level 40 Implicits: 1 -{tags:jewellery_attribute}+(20-30) to Intelligence +{tags:attribute}+(20-30) to Intelligence {tags:attack}+(80-120) to Accuracy Rating -{variant:1,2,3}{tags:critical}+(140-160)% to Global Critical Strike Multiplier -{variant:4,5}{tags:critical}+(210-240)% to Global Critical Strike Multiplier -{tags:jewellery_defense}+(80-100) to Evasion Rating +{variant:4,5}+(210-240)% to Global Critical Strike Multiplier +{tags:defences}+(80-100) to Evasion Rating (10-15)% increased Light Radius +{variant:5}Critical Strikes have Culling Strike +{variant:1,2,3}{tags:critical}+(140-160)% to Global Critical Strike Multiplier {variant:1,2}Non-critical strikes deal 25% Damage {variant:3,4}Non-critical strikes deal 40% Damage {variant:1}{tags:critical}60% less Critical Strike Chance {variant:2}{tags:critical}50% less Critical Strike Chance {variant:3,4,5}{tags:critical}40% less Critical Strike Chance {variant:1,2,3,4}Your Critical Strikes have Culling Strike -{variant:5}Critical Strikes have Culling Strike ]],[[ Natural Hierarchy Rotfeather Talisman @@ -841,11 +846,11 @@ Talisman Tier: 3 Requires Level 44 Implicits: 1 (25-35)% increased Damage -{tags:physical_damage}(10-15)% increased Global Physical Damage -{tags:elemental_damage}(25-30)% increased Fire Damage -{tags:elemental_damage}(20-25)% increased Cold Damage -{tags:elemental_damage}(15-20)% increased Lightning Damage -{tags:chaos_damage}(30-35)% increased Chaos Damage +{tags:physical}(10-15)% increased Global Physical Damage +{tags:fire}(25-30)% increased Fire Damage +{tags:cold}(20-25)% increased Cold Damage +{tags:lightning}(15-20)% increased Lightning Damage +{tags:chaos}(30-35)% increased Chaos Damage Corrupted ]],[[ Night's Hold @@ -866,10 +871,10 @@ Gold Amulet Requires Level 29 Implicits: 1 (12-20)% increased Rarity of Items found -{tags:jewellery_attribute}+(40-50) to Dexterity +{tags:attribute}+(40-50) to Dexterity {tags:speed}(5-8)% increased Movement Speed -Lightning Damage from Enemies Hitting you is Lucky Nearby Allies' Damage with Hits is Lucky +Lightning Damage from Enemies Hitting you is Lucky ]],[[ The Primordial Chain Coral Amulet @@ -882,12 +887,12 @@ Implicits: 1 +3 to maximum number of Golems You cannot have non-Golem Minions 25% reduced Golem Size -{variant:1}Golems Deal (35-45)% less Damage {variant:2}Golems Deal (25-35)% less Damage -{variant:1}{tags:life}Golems have (35-45)% less Life {variant:2}{tags:life}Golems have (25-35)% less Life {tags:speed}Golems have (80-100)% increased Movement Speed Primordial +{variant:1}Golems Deal (35-45)% less Damage +{variant:1}{tags:life}Golems have (35-45)% less Life ]],[[ Rashkaldor's Patience Jade Amulet @@ -895,16 +900,16 @@ Variant: Pre 3.19.0 Variant: Current Requires Level 48 Implicits: 1 -{tags:jewellery_attribute}+(20-30) to Dexterity +{tags:attribute}+(20-30) to Dexterity {tags:life}+(40-80) to maximum Life {tags:mana}+(20-40) to maximum Mana -{variant:1}20% increased Duration of Elemental Ailments on Enemies -{variant:2}20% reduced Duration of Elemental Ailments on Enemies -{variant:1}Items and Gems have 10% reduced Attribute Requirements +{variant:2}{tags:fire,cold,lightning}20% reduced Duration of Elemental Ailments on Enemies {variant:2}Items and Gems have 10% increased Attribute Requirements -{variant:1}5% chance to Freeze, Shock and Ignite -{variant:2}Always Freeze, Shock and Ignite +{variant:1}{tags:fire,cold,lightning}5% chance to Freeze, Shock and Ignite +{variant:2}{tags:fire,cold,lightning}Always Freeze, Shock and Ignite {variant:1}Cannot gain Power Charges +{variant:1}20% increased Duration of Elemental Ailments on Enemies +{variant:1}Items and Gems have 10% reduced Attribute Requirements ]],[[ Retaliation Charm Citrine Amulet @@ -912,11 +917,11 @@ Variant: Pre 3.19.0 Variant: Current Requires Level 30 Implicits: 1 -{tags:jewellery_attribute}+(16-24) to Strength and Dexterity -{variant:2}(10-20)% chance to Blind Enemies on Hit with Attacks +{tags:attribute}+(16-24) to Strength and Dexterity {variant:1}(25-40)% increased Damage with Hits and Ailments against Blinded Enemies -{variant:1}{tags:critical}(30-50)% increased Critical Strike Chance against Blinded Enemies -{variant:1}{tags:critical}(40-50)% chance to Blind Enemies on Critical Strike +{variant:1}(30-50)% increased Critical Strike Chance against Blinded Enemies +{variant:1}(40-50)% chance to Blind Enemies on Critical Strike +{variant:2}{tags:attack}(10-20)% chance to Blind Enemies on Hit with Attacks Blind does not affect your Light Radius Blind you inflict is Reflected to you {variant:2}(10-20)% chance to gain a Frenzy Charge on Hit while Blinded @@ -930,11 +935,11 @@ Talisman Tier: 2 Requires Level 28 Implicits: 2 {variant:1}{tags:critical}+(16-24)% to Global Critical Strike Multiplier -{variant:2}{tags:critical}+(24-36)% to Global Critical Strike Multiplier -{tags:critical}+7% to Unarmed Melee Attack Critical Strike Chance -Modifiers to Claw Damage also apply to Unarmed Attack Damage with Melee Skills -Modifiers to Claw Attack Speed also apply to Unarmed Attack Speed with Melee Skills -Modifiers to Claw Critical Strike Chance also apply to Unarmed Critical Strike Chance with Melee Skills +{variant:2}+(24-36)% to Global Critical Strike Multiplier ++7% to Unarmed Melee Attack Critical Strike Chance +{tags:attack}Modifiers to Claw Damage also apply to Unarmed Attack Damage with Melee Skills +{tags:attack,speed}Modifiers to Claw Attack Speed also apply to Unarmed Attack Speed with Melee Skills +{tags:attack}Modifiers to Claw Critical Strike Chance also apply to Unarmed Critical Strike Chance with Melee Skills Corrupted ]],[[ Sacrificial Heart @@ -947,13 +952,13 @@ Upgrade: Upgrades to unique{Zerphi's Heart} via currency{Vial of Sacrifice} Requires Level 32 Implicits: 1 {tags:mana}(20-30)% increased Mana Regeneration Rate -{tags:jewellery_elemental}Adds (22-27) to (34-38) Fire Damage -{tags:jewellery_elemental}Adds (20-23) to (31-35) Cold Damage -{tags:jewellery_elemental}Adds (1-3) to (47-52) Lightning Damage +{tags:fire}Adds (22-27) to (34-38) Fire Damage +{tags:cold}Adds (20-23) to (31-35) Cold Damage +{tags:lightning}Adds (1-3) to (47-52) Lightning Damage +{variant:2}Gain up to maximum Power Charges when you use a Vaal Skill {variant:1}Gain a Power Charge when you use a Vaal Skill {tags:life}Gain 10 Life per Enemy Hit if you have used a Vaal Skill Recently {tags:speed}10% increased Movement Speed if you have used a Vaal Skill Recently -{variant:2}Gain up to maximum Power Charges when you use a Vaal Skill ]],[[ Zerphi's Heart Paua Amulet @@ -964,11 +969,11 @@ Variant: Current Requires Level 70 Implicits: 1 {tags:mana}(20-30)% increased Mana Regeneration Rate -{tags:chaos_damage}Adds (48-53) to (58-60) Chaos Damage -{tags:jewellery_attribute}Items and Gems have 50% increased Attribute Requirements -Chaos Damage can Ignite, Chill and Shock -{variant:1}Gain Soul Eater for 10 seconds when you use a Vaal Skill +{tags:chaos}Adds (48-53) to (58-60) Chaos Damage +Items and Gems have 50% increased Attribute Requirements +{tags:fire,cold,lightning}Chaos Damage can Ignite, Chill and Shock {variant:2}Gain Soul Eater for 20 seconds when you use a Vaal Skill +{variant:1}Gain Soul Eater for 10 seconds when you use a Vaal Skill ]],[[ Shaper's Seed Agate Amulet @@ -977,16 +982,16 @@ Variant: Pre 3.19.0 Variant: Current Requires Level 16 Implicits: 1 -{tags:jewellery_attribute}+(16-24) to Strength and Intelligence +{tags:attribute}+(16-24) to Strength and Intelligence {variant:1,2}{tags:mana}(30-50)% increased Mana Regeneration Rate {variant:3}{tags:mana}(60-100)% increased Mana Regeneration Rate {variant:1,2}{tags:life}Regenerate 2% of Life per second {variant:3}{tags:life}Regenerate 4% of Life per second +{variant:3}{tags:mana}Nearby Allies gain 80% increased Mana Regeneration Rate {variant:1}{tags:life}Nearby Allies gain 1% of Life Regenerated per Second {variant:2}{tags:life}Nearby Allies gain 2% of Life Regenerated per Second {variant:3}{tags:life}Nearby Allies gain 4% of Life Regenerated per Second {variant:1,2}{tags:mana}Nearby Allies gain 40% increased Mana Regeneration Rate -{variant:3}{tags:mana}Nearby Allies gain 80% increased Mana Regeneration Rate ]],[[ Sidhebreath Paua Amulet @@ -996,16 +1001,16 @@ Variant: Pre 3.19.0 Variant: Current Implicits: 1 {tags:mana}(20-30)% increased Mana Regeneration Rate -{tags:jewellery_resistance}+25% to Cold Resistance -{variant:1,2}{tags:mana,attack}0.2% of Physical Attack Damage Leeched as Mana +{tags:cold}+25% to Cold Resistance +{variant:1,2}{tags:mana,physical,attack}0.2% of Physical Attack Damage Leeched as Mana {tags:life}Minions have (10-15)% increased maximum Life {variant:1,2,3}{tags:speed}Minions have (10-15)% increased Movement Speed {variant:4}Minions convert 50% of Physical Damage to Cold Damage -{variant:3}{tags:jewellery_elemental}Minions deal (5-9) to (11-15) additional Cold Damage -{variant:4}{tags:jewellery_elemental}Minions deal (25-35) to (60-65) additional Cold Damage {variant:1,2}Minions deal (10-15)% increased Damage -{variant:2,3}{tags:mana}(10-15)% reduced Mana Cost of Minion Skills {variant:4}Minions deal no Non-Cold Damage +{variant:2,3}{tags:mana}(10-15)% reduced Mana Cost of Minion Skills +{variant:3}{tags:jewellery_elemental}Minions deal (5-9) to (11-15) additional Cold Damage +{variant:4}{tags:jewellery_elemental}Minions deal (25-35) to (60-65) additional Cold Damage ]],[[ Solstice Vigil Onyx Amulet @@ -1015,14 +1020,14 @@ Variant: Pre 3.10.0 Variant: Current Requires Level 64 Implicits: 1 -{tags:jewellery_attribute}+(10-16) to all Attributes +{tags:attribute}+(10-16) to all Attributes {variant:1}(20-25)% increased Damage {variant:2}(30-40)% increased Damage {tags:life}+(50-70) to maximum Life -{variant:1}{tags:mana}Regenerate (2-3) Mana per second {variant:2}{tags:mana}Regenerate (8-10) Mana per second -Temporal Chains has no Reservation if Cast as an Aura Gain Shaper's Presence for 10 seconds when you kill a Rare or Unique Enemy +{tags:caster}Temporal Chains has no Reservation if Cast as an Aura +{variant:1}{tags:mana}Regenerate (2-3) Mana per second ]],[[ Star of Wraeclast Ruby Amulet @@ -1032,15 +1037,15 @@ Variant: Pre 3.8.0 Variant: Current Requires Level 28 Implicits: 1 -{tags:jewellery_resistance}+(20-30)% to Fire Resistance +{tags:fire}+(20-30)% to Fire Resistance {variant:3}Grants Level 10 Frostblink Skill -{tags:jewellery_elemental}(30-50)% increased Cold Damage -{tags:jewellery_resistance}+(10-15)% to all Elemental Resistances -{variant:1}{tags:caster}30% increased Area of Effect of Hex Skills +{variant:1,2}Grants Level 20 Illusory Warp Skill +{tags:cold}(30-50)% increased Cold Damage ++(10-15)% to all Elemental Resistances {variant:2,3}{tags:caster}60% increased Area of Effect of Hex Skills {tags:caster}You cannot be Cursed with Silence -{variant:1,2}Grants Level 20 Illusory Warp Skill {variant:3}{tags:caster}Frostblink has 50% increased Duration +{variant:1}{tags:caster}30% increased Area of Effect of Hex Skills Corrupted ]],[[ Stone of Lazhwar @@ -1050,7 +1055,7 @@ Variant: Pre 3.19.0 Variant: Current Requires Level 5 Implicits: 1 -{tags:jewellery_attribute}+(20-30) to Intelligence +{tags:attribute}+(20-30) to Intelligence {variant:1}+15% Chance to Block Spell Damage {variant:2,3}+(12-15)% Chance to Block Spell Damage {variant:1,2}{tags:caster,speed}(10-15)% increased Cast Speed @@ -1063,7 +1068,7 @@ Onyx Amulet Source: Drops in Blight-ravaged Maps Requires Level 52 Implicits: 1 -{tags:jewellery_attribute}+(10-16) to all Attributes +{tags:attribute}+(10-16) to all Attributes Can have 3 additional Enchantment Modifiers ]],[[ Tavukai @@ -1074,22 +1079,22 @@ Variant: Current Requires Level 54 Implicits: 1 {tags:life}Regenerate (2-4) Life per second -{tags:jewellery_attribute}+(30-40) to Intelligence -{tags:jewellery_resistance}Minions have +(-17-17)% to Chaos Resistance +{tags:attribute}+(30-40) to Intelligence +{tags:chaos}Minions have +(-17-17)% to Chaos Resistance Summon Raging Spirit has (20-30)% increased Duration -{variant:1}Summoned Raging Spirits deal (60-80)% increased Damage {variant:2}Summoned Raging Spirits deal (25-40)% increased Damage -{variant:1}{tags:life}Summoned Raging Spirits have (80-100)% increased maximum Life {variant:2}{tags:life}Summoned Raging Spirits have (25-40)% increased maximum Life -{tags:chaos_damage}Summoned Raging Spirits take 20% of their Maximum Life per second as Chaos Damage +{tags:chaos}Summoned Raging Spirits take 20% of their Maximum Life per second as Chaos Damage +{variant:1}Summoned Raging Spirits deal (60-80)% increased Damage +{variant:1}{tags:life}Summoned Raging Spirits have (80-100)% increased maximum Life ]],[[ Tainted Pact Coral Amulet Implicits: 1 {tags:life}Regenerate (2-4) Life per second -{tags:jewellery_attribute}+(20-30) to Strength -{tags:attack,life}(2-3)% of Physical Attack Damage Leeched as Life -{tags:mana,attack}(1-1.5)% of Physical Attack Damage Leeched as Mana +{tags:attribute}+(20-30) to Strength +{tags:life,physical,attack}(2-3)% of Physical Attack Damage Leeched as Life +{tags:mana,physical,attack}(1-1.5)% of Physical Attack Damage Leeched as Mana Taking Chaos Damage over Time heals you instead while Leeching Life ]],[[ Tear of Purity @@ -1099,14 +1104,14 @@ Variant: Pre 3.19.0 Variant: Current Requires Level 5 Implicits: 1 -{tags:jewellery_attribute}+(20-30) to Intelligence +{tags:attribute}+(20-30) to Intelligence Grants Level 10 Purity of Elements Skill -{variant:1,2}{tags:jewellery_attribute}+(5-10) to all Attributes -{variant:3}{tags:jewellery_attribute}+(10-20) to all Attributes +{variant:1,2}{tags:attribute}+(5-10) to all Attributes +{variant:3}{tags:attribute}+(10-20) to all Attributes {tags:life}+(20-40) to maximum Life +{variant:3}+(5-10)% to all Elemental Resistances {variant:1}5% chance to avoid Elemental Ailments {variant:2}{tags:jewellery_resistance}+5% to all Elemental Resistances -{variant:3}{tags:jewellery_resistance}+(5-10)% to all Elemental Resistances ]],[[ Ungil's Harmony Turquoise Amulet @@ -1114,9 +1119,9 @@ Variant: Pre 3.11.0 Variant: Current Requires Level 23 Implicits: 1 -{tags:jewellery_attribute}+(16-24) to Dexterity and Intelligence -{variant:1}{tags:critical}100% increased Global Critical Strike Chance -{variant:2}{tags:critical}(250-350)% increased Global Critical Strike Chance +{tags:attribute}+(16-24) to Dexterity and Intelligence +{variant:1}100% increased Global Critical Strike Chance +{variant:2}(250-350)% increased Global Critical Strike Chance {tags:life}+(30-50) to maximum Life {tags:mana}+(30-50) to maximum Mana 40% increased Stun and Block Recovery @@ -1127,11 +1132,11 @@ Gold Amulet Source: Created from unique{Primordial Fragments} obtained from Uber bosses Requires Level 8 Implicits: 1 -(12–20)% increased Rarity of Items found -+(0–30)% chance to Suppress Spell Damage -{tags:jewellery_resistance}+(0–5)% to all maximum Elemental Resistances -{tags:caster,attack,speed}(0–40)% increased Attack and Cast Speed -{tags:jewellery_elemental}Damage Penetrates (0–20)% Elemental Resistances +(12-20)% increased Rarity of Items found ++(0-30)% chance to Suppress Spell Damage ++(0-5)% to all maximum Elemental Resistances +{tags:attack,caster,speed}(0-40)% increased Attack and Cast Speed +Damage Penetrates (0-20)% Elemental Resistances Corrupted ]],[[ Uul-Netol's Vow @@ -1141,19 +1146,19 @@ Requires Level 72 Implicits: 1 Has 1 Socket Socketed Support Gems can also Support Skills from your Body Armour -{tags:jewellery_resistance}+(-30-30)% to Fire Resistance -{tags:jewellery_resistance}+(-30-30)% to Cold Resistance -{tags:jewellery_resistance}+(-30-30)% to Lightning Resistance -{tags:jewellery_resistance}+(-23-23)% to Chaos Resistance +{tags:fire}+(-30-30)% to Fire Resistance +{tags:cold}+(-30-30)% to Cold Resistance +{tags:lightning}+(-30-30)% to Lightning Resistance +{tags:chaos}+(-23-23)% to Chaos Resistance ]],[[ Victario's Acuity Turquoise Amulet League: Onslaught Requires Level 16 Implicits: 1 -{tags:jewellery_attribute}+(16-24) to Dexterity and Intelligence -{tags:jewellery_resistance}+(30-40)% to Lightning Resistance -{tags:jewellery_resistance}+(8-10)% to Chaos Resistance +{tags:attribute}+(16-24) to Dexterity and Intelligence +{tags:lightning}+(30-40)% to Lightning Resistance +{tags:chaos}+(8-10)% to Chaos Resistance 10% chance to gain a Frenzy Charge on Kill 10% chance to gain a Power Charge on Kill {tags:speed}5% increased Projectile Speed per Frenzy Charge @@ -1169,14 +1174,14 @@ Variant: Pre 3.21.0 Variant: Current Requires Level 69 Implicits: 1 -{tags:jewellery_attribute}+(20-30) to Intelligence +{tags:attribute}+(20-30) to Intelligence {variant:1,2}Trigger Level 12 Lightning Bolt when you deal a Critical Strike -{tags:jewellery_attribute}+(10-15) to all Attributes -{variant:3}{tags:jewellery_elemental}50% increased Lightning Damage +{tags:attribute}+(10-15) to all Attributes +{variant:3}{tags:lightning}50% increased Lightning Damage {tags:mana}(10-20)% increased maximum Mana -{variant:1}Critical Strike Chance is increased by Lightning Resistance {variant:2}Critical Strike Chance is increased by Overcapped Lightning Resistance {variant:3}Lightning Damage with Non-Critical Strikes is Lucky +{variant:1}Critical Strike Chance is increased by Lightning Resistance ]],[[ Choir of the Storm Lapis Amulet @@ -1188,24 +1193,24 @@ Variant: Pre 3.21.0 Variant: Current Requires Level 69 Implicits: 1 -{tags:jewellery_attribute}+(20-30) to Intelligence +{tags:attribute}+(20-30) to Intelligence {variant:1,2,3}Trigger Level 20 Lightning Bolt when you deal a Critical Strike {variant:4}Trigger Level 30 Lightning Bolt when you deal a Critical Strike -{variant:1,2,3}{tags:jewellery_elemental}50% increased Lightning Damage +{variant:1,2,3}{tags:lightning}50% increased Lightning Damage {tags:mana}(10-20)% increased maximum Mana -{variant:1,2}Critical Strike Chance is increased by Lightning Resistance -{variant:1,3,4}{tags:jewellery_resistance}-30% to Lightning Resistance +{variant:1,3,4}{tags:lightning}-30% to Lightning Resistance {variant:3,4}Critical Strike Chance is increased by Overcapped Lightning Resistance +{variant:1,2}Critical Strike Chance is increased by Lightning Resistance ]],[[ Voll's Devotion Agate Amulet League: Anarchy, Onslaught Requires Level 32 Implicits: 1 -{tags:jewellery_attribute}+(16-24) to Strength and Intelligence +{tags:attribute}+(16-24) to Strength and Intelligence +{tags:defences}+(20-30) to maximum Energy Shield {tags:life}+(30-40) to maximum Life -{tags:jewellery_defense}+(20-30) to maximum Energy Shield -{tags:jewellery_resistance}+(15-20)% to all Elemental Resistances ++(15-20)% to all Elemental Resistances 30% reduced Endurance Charge Duration 30% reduced Power Charge Duration Gain an Endurance Charge when a Power Charge expires or is consumed @@ -1217,19 +1222,19 @@ Variant: Pre 3.19.0 Variant: Current Requires Level 50 Implicits: 1 -{tags:jewellery_attribute}+(16-24) to Dexterity and Intelligence -{variant:1}{tags:attack,speed}(8-12)% increased Attack Speed +{tags:attribute}+(16-24) to Dexterity and Intelligence {variant:2}{tags:attack,speed}(10-15)% increased Attack Speed {variant:3}{tags:attack,speed}(10-25)% increased Attack Speed +{variant:1}{tags:attack,speed}(8-12)% increased Attack Speed {variant:1}{tags:caster,speed}(8-12)% increased Cast Speed {variant:2}{tags:caster,speed}(10-15)% increased Cast Speed {variant:3}{tags:caster,speed}(10-25)% increased Cast Speed -{variant:1}{tags:speed}12% increased Movement Speed {variant:2,3}{tags:speed}(10-15)% increased Movement Speed +{variant:3}(10-20)% reduced Skill Effect Duration +{variant:1,2}{tags:life,mana,defences}30% increased total Recovery per second from Life, Mana, or Energy Shield Leech +{variant:1}{tags:speed}12% increased Movement Speed {variant:1}(8-12)% reduced Skill Effect Duration {variant:2}(10-15)% reduced Skill Effect Duration -{variant:3}(10-20)% reduced Skill Effect Duration -{variant:1,2}{tags:life,jewellery_defense}30% increased total Recovery per second from Life, Mana, or Energy Shield Leech {variant:3}Debuffs on you Expire 100% Faster ]],[[ Willowgift @@ -1238,14 +1243,15 @@ Variant: Pre 3.16.0 Variant: Current Requires Level 52 Implicits: 1 -{tags:jewellery_attribute}+(20-30) to Dexterity -{tags:jewellery_attribute}10% reduced Strength -{tags:jewellery_attribute}15% increased Dexterity -{tags:jewellery_resistance}-(30-20)% to Fire Resistance -{tags:jewellery_resistance}+(30-40)% to Cold Resistance +{tags:attribute}+(20-30) to Dexterity +{tags:attribute}10% reduced Strength +{tags:attribute}15% increased Dexterity +{tags:fire}-(30-20)% to Fire Resistance +{tags:cold}+(30-40)% to Cold Resistance You do not inherently take less Damage for having Fortification ++4% chance to Suppress Spell Damage per Fortification +{tags:attack,caster,speed}(15-25)% increased Attack and Cast Speed while at maximum Fortification {variant:2}+4% chance to Suppress Spell Damage per Fortification -{tags:caster,attack,speed}(15-25)% increased Attack and Cast Speed while at maximum Fortification ]],[[ Winterheart Gold Amulet @@ -1254,12 +1260,12 @@ Variant: Current Requires Level 42 Implicits: 1 (12-20)% increased Rarity of Items found -{tags:jewellery_attribute}+(20-30) to Dexterity +{tags:attribute}+(20-30) to Dexterity {tags:life}+(50-70) to maximum Life -{tags:jewellery_resistance}+75% to Cold Resistance +{tags:cold}+75% to Cold Resistance Cannot be Chilled -{variant:1}{tags:life}Regenerate 20% of Life per second while Frozen {variant:2}{tags:life}Regenerate 10% of Life per second while Frozen +{variant:1}{tags:life}Regenerate 20% of Life per second while Frozen ]],[[ Replica Winterheart Gold Amulet @@ -1268,11 +1274,11 @@ Source: Steal from a unique{Curio Display} during a Grand Heist Requires Level 42 Implicits: 1 (12-20)% increased Rarity of Items found -{tags:jewellery_attribute}+(20-30) to Dexterity -{tags:jewellery_defense}+(50-70) to maximum Energy Shield -{tags:jewellery_resistance}+75% to Lightning Resistance -{tags:jewellery_defense}Regenerate 5% of Energy Shield per second while Shocked -Unaffected by Shock +{tags:attribute}+(20-30) to Dexterity +{tags:defences}+(50-70) to maximum Energy Shield +{tags:lightning}+75% to Lightning Resistance +{tags:defences}Regenerate 5% of Energy Shield per second while Shocked +{tags:lightning}Unaffected by Shock ]],[[ Xoph's Heart Amber Amulet @@ -1283,11 +1289,11 @@ Source: Drops in Xoph Breach or from unique{Xoph, Dark Embers} Upgrade: Upgrades to unique{Xoph's Blood} using currency{Blessing of Xoph} Requires Level 35 Implicits: 1 -{tags:jewellery_attribute}+(20-30) to Strength -{tags:jewellery_attribute}+(20-30) to Strength -{tags:jewellery_elemental}25% increased Fire Damage +{tags:attribute}+(20-30) to Strength +{tags:attribute}+(20-30) to Strength +{tags:fire}25% increased Fire Damage {tags:life}+(25-35) to maximum Life -{tags:jewellery_resistance}+(20-40)% to Fire Resistance +{tags:fire}+(20-40)% to Fire Resistance {variant:1}Cover Enemies in Ash when they Hit you {variant:2}Nearby Enemies are Covered in Ash ]],[[ @@ -1297,13 +1303,13 @@ League: Breach Source: Upgraded from unique{Xoph's Heart} using currency{Blessing of Xoph} Requires Level 64 Implicits: 1 -{tags:jewellery_attribute}+(20-30) to Strength +{tags:attribute}+(20-30) to Strength +{tags:attribute}10% increased Strength {tags:life}10% increased maximum Life -{tags:jewellery_resistance}+(20-40)% to Fire Resistance -{tags:jewellery_attribute}10% increased Strength -{tags:jewellery_elemental}Damage Penetrates 10% Fire Resistance +{tags:fire}+(20-40)% to Fire Resistance +{tags:fire}Damage Penetrates 10% Fire Resistance Cover Enemies in Ash when they Hit you -Avatar of Fire +{tags:fire}Avatar of Fire ]],[[ Yoke of Suffering Onyx Amulet @@ -1311,15 +1317,15 @@ Variant: Pre 3.24.0 Variant: Current Requires Level 70 Implicits: 1 -{tags:jewellery_attribute}+(10-16) to all Attributes -{tags:jewellery_resistance}+(10-20)% to Fire Resistance -{tags:jewellery_resistance}+(10-20)% to Cold Resistance -{tags:jewellery_resistance}+(20-40)% to Lightning Resistance +{tags:attribute}+(10-16) to all Attributes +{tags:fire}+(10-20)% to Fire Resistance +{tags:cold}+(10-20)% to Cold Resistance +{tags:lightning}+(20-40)% to Lightning Resistance 30% reduced Duration of Ailments on Enemies -(5-10)% chance to Shock -{variant:1}Enemies take 5% increased Damage for each type of Ailment you have inflicted on them +{tags:lightning}(5-10)% chance to Shock {variant:2}Enemies take (5-10)% increased Damage for each type of Ailment you have inflicted on them -Your Elemental Damage can Shock +{tags:lightning}Your Elemental Damage can Shock +{variant:1}Enemies take 5% increased Damage for each type of Ailment you have inflicted on them ]],[[ The Eternal Struggle Onyx Amulet @@ -1330,10 +1336,10 @@ Requires Level 61 Implicits: 2 9% increased Mana Reservation Efficiency of Skills {tags:speed}6% increased Movement Speed -{tags:jewellery_attribute}+(20-50) to Strength -{tags:jewellery_attribute}+(20-50) to Dexterity -{tags:jewellery_attribute}+(20-50) to Intelligence -{tags:jewellery_defense}(10-15)% increased Global Defences +{tags:attribute}+(20-50) to Strength +{tags:attribute}+(20-50) to Dexterity +{tags:attribute}+(20-50) to Intelligence +{tags:defences}(10-15)% increased Global Defences Critical Strikes inflict Malignant Madness if The Eater of Worlds is dominant Kill Enemies that have 15% or lower Life on Hit if The Searing Exarch is dominant ]],[[ @@ -1344,6 +1350,7 @@ Requires Level 69 Implicits: 2 Implicit Modifiers Cannot Be Changed Has Elder, Shaper and all Conqueror Influences +Has Elder, Shaper and all Conqueror Influences The stars are aligned if you have 6 Influence types among other Equipped Items You have Elemental Conflux if the stars are aligned +(1-3) to Level of all Elemental Skill Gems if the stars are aligned @@ -1356,10 +1363,10 @@ Variant: Current Source: Drops from unique{Incarnation of Dread} in normal{Moment of Reverence} Requires Level 74 Implicits: 1 -{tags:jewellery_defense}(10-15)% faster start of Energy Shield Recharge -{tags:attack,chaos_damage}(5-10) to (20-25) Added Attack Chaos Damage per 100 Maximum Mana -{variant:1}{tags:jewellery_defense}+(200-400) to maximum Energy Shield -{variant:2}{tags:jewellery_defense}+(50-100) to maximum Energy Shield +{tags:defences}(10-15)% faster start of Energy Shield Recharge +{tags:mana,chaos,attack}(5-10) to (20-25) Added Attack Chaos Damage per 100 Maximum Mana +{variant:2}{tags:defences}+(50-100) to maximum Energy Shield {tags:mana}(40-60)% reduced maximum Mana -Skills Cost Energy Shield instead of Mana or Life +{tags:life,mana,defences}Skills Cost Energy Shield instead of Mana or Life +{variant:1}{tags:jewellery_defense}+(200-400) to maximum Energy Shield ]],} diff --git a/src/Data/Uniques/axe.lua b/src/Data/Uniques/axe.lua index 411fea6e03..c16472d9ab 100644 --- a/src/Data/Uniques/axe.lua +++ b/src/Data/Uniques/axe.lua @@ -13,8 +13,8 @@ Variant: Current Has no Sockets (200-250)% increased Physical Damage You have no Intelligence -{variant:1}Critical Strike Chance is (20-30)% for Hits with this Weapon {variant:2}Critical Strike Chance is (30-40)% for Hits with this Weapon +{variant:1}Critical Strike Chance is (20-30)% for Hits with this Weapon ]],[[ Dreadarc Cleaver @@ -45,14 +45,14 @@ Variant: Current Implicits: 0 {variant:1}Adds (170-190) to (200-220) Fire Damage in Main Hand {variant:2}Adds (255-285) to (300-330) Fire Damage in Main Hand -{variant:1}Adds (170-190) to (200-220) Cold Damage in Off Hand {variant:2}Adds (255-285) to (300-330) Cold Damage in Off Hand (10-15)% increased Attack Speed 25% chance to Ignite when in Main Hand {variant:1}100% increased Chill Duration on Enemies when in Off Hand -{variant:1}40% increased Damage with Ignite inflicted on Chilled Enemies {variant:2}100% increased Damage with Ignite inflicted on Chilled Enemies {variant:2}Chill Enemies for 1 second on Hit with this Weapon when in Off Hand +{variant:1}Adds (170-190) to (200-220) Cold Damage in Off Hand +{variant:1}40% increased Damage with Ignite inflicted on Chilled Enemies ]],[[ The Screaming Eagle Jade Hatchet @@ -60,11 +60,11 @@ Variant: Pre 2.0.0 Variant: Current Implicits: 0 Socketed Gems are supported by Level 2 Chance to Flee -{variant:1}Adds (8-12) to (18-22) Physical Damage {variant:2}Adds (10-15) to (25-30) Physical Damage +(10-15) to maximum Life Gain (5-7) Life per Enemy Killed 10% increased Movement Speed +{variant:1}Adds (8-12) to (18-22) Physical Damage ]],[[ The Gryphon Jade Hatchet @@ -75,12 +75,12 @@ LevelReq: 32 Implicits: 0 Socketed Gems are supported by Level 2 Chance to Flee (170-190)% increased Physical Damage -{variant:1}Adds (8-12) to (18-22) Physical Damage {variant:2}Adds (10-15) to (25-30) Physical Damage +(10-15) to maximum Life Gain (5-7) Life per Enemy Killed 10% increased Movement Speed 15% increased Movement Speed if you've Killed Recently +{variant:1}Adds (8-12) to (18-22) Physical Damage ]],[[ Jack, the Axe Vaal Hatchet @@ -88,14 +88,14 @@ Variant: Pre 3.13.0 Variant: Current Implicits: 0 {variant:2}Grants Level 20 Thirst for Blood Skill -{variant:1}(90-110)% increased Physical Damage {variant:2}(130-150)% increased Physical Damage Adds (11-14) to (18-23) Physical Damage {variant:1}(10-15)% increased Attack Speed {variant:1}2% of Physical Attack Damage Leeched as Life -{variant:1}50% reduced total Recovery per second from Life Leech 25% chance to cause Bleeding on Hit {variant:2}+(25-35)% to Damage over Time Multiplier for Bleeding from Hits with this Weapon +{variant:1}(90-110)% increased Physical Damage +{variant:1}50% reduced total Recovery per second from Life Leech ]],[[ Moonbender's Wing Tomahawk @@ -104,13 +104,13 @@ Variant: Current Implicits: 0 {variant:1}Grants Level 1 Lightning Warp Skill {variant:2}Trigger Level 15 Lightning Warp on Hit with this Weapon -{variant:1}(70-90)% increased Physical Damage {variant:2}(30-50)% increased Physical Damage {variant:1}Adds (5-9) to (13-17) Physical Damage (30-50)% increased Critical Strike Chance {variant:1}25% of Physical Damage Converted to Cold Damage {variant:1}25% of Physical Damage Converted to Lightning Damage {variant:2}Hits with this Weapon gain (75-100)% of Physical Damage as Extra Cold or Lightning Damage +{variant:1}(70-90)% increased Physical Damage ]],[[ Relentless Fury Decorative Axe @@ -138,8 +138,8 @@ Adds (50-70) to (135-165) Physical Damage (10-15)% increased Attack Speed {variant:1}35% increased Attack Speed with Swords {variant:1}25% chance to cause Bleeding on Hit -{variant:2}+25 to Maximum Rage while wielding a Sword {variant:3}+10 to Maximum Rage while wielding a Sword +{variant:2}+25 to Maximum Rage while wielding a Sword ]],[[ Soul Taker Siege Axe @@ -151,13 +151,13 @@ Implicits: 0 {variant:1}(160-200)% increased Physical Damage {variant:2}(100-140)% increased Physical Damage {variant:3,4}(140-180)% increased Physical Damage -{variant:1,2}Adds 10 to 20 Physical Damage {variant:3,4}Adds 30 to 40 Physical Damage {variant:1,2,3}(20-25)% increased Attack Speed {variant:4}(25-35)% increased Attack Speed +(20-25)% to Cold Resistance Insufficient Mana doesn't prevent your Melee Attacks Your Physical Damage can Chill +{variant:1,2}Adds 10 to 20 Physical Damage ]],[[ Replica Soul Taker Siege Axe @@ -165,11 +165,11 @@ League: Heist Source: No longer obtainable Implicits: 0 (100-140)% increased Physical Damage -Adds 10 to 20 Physical Damage (60-80)% increased Critical Strike Chance +(20-25)% to Cold Resistance Your Physical Damage can Freeze Eldritch Battery +Adds 10 to 20 Physical Damage ]],[[ Starcaller Abyssal Axe @@ -195,11 +195,11 @@ Implicits: 1 {variant:2,3}25% chance to Maim on Hit {variant:1,2}+2 to Level of Socketed Support Gems {variant:3}+30% to Quality of Socketed Support Gems -{variant:1}Adds (220-235) to (270-290) Physical Damage -{variant:2}Adds (205-220) to (250-270) Physical Damage {variant:3}Adds (310-330) to (370-390) Physical Damage (12-16)% increased Attack Speed 25% chance to cause Bleeding on Hit +{variant:1}Adds (220-235) to (270-290) Physical Damage +{variant:2}Adds (205-220) to (250-270) Physical Damage {variant:1,2}+2 to Weapon Range {variant:3}+10 to Weapon Range ]],[[ @@ -212,19 +212,19 @@ Implicits: 0 {variant:1}(100-120)% increased Physical Damage {variant:2,3}(180-200)% increased Physical Damage +100 to maximum Life -{variant:1,2}Regenerate 10 Life per second {variant:3}Regenerate 20 Life per second 1% of Physical Attack Damage Leeched as Life 50% increased Mana Cost of Skills 50% chance to cause Bleeding on Hit +{variant:1,2}Regenerate 10 Life per second ]],[[ Debeon's Dirge Despot Axe Implicits: 0 Adds (310-350) to (460-500) Cold Damage +Warcries Knock Back and Interrupt Enemies in a smaller Area 15% increased Movement Speed if you've used a Warcry Recently 150% increased Elemental Damage if you've used a Warcry Recently -Warcries Knock Back and Interrupt Enemies in a smaller Area ]],[[ The Harvest Jasper Chopper @@ -268,15 +268,15 @@ Variant: Pre 3.25.0 Variant: Current Implicits: 0 {variant:1}(120-150)% increased Physical Damage -{variant:2,3}(160-220)% increased Physical Damage {variant:4,5}(100-140)% increased Physical Damage {variant:1,2}Adds (16-21) to (32-38) Fire Damage Gain 20 Life per Enemy Killed +(150-250) to Accuracy Rating Culling Strike -{variant:3,4}Gain 1 Rage on Critical Hit with attacks, no more than once every 0.5 seconds {variant:5}Gain 5 Rage on Melee Hit {variant:3,4,5}Every Rage also grants 1% of Physical Damage as Extra Fire Damage +{variant:2,3}(160-220)% increased Physical Damage +{variant:3,4}Gain 1 Rage on Critical Hit with attacks, no more than once every 0.5 seconds ]],[[ Kingmaker Despot Axe @@ -289,9 +289,7 @@ Variant: Pre 3.20.0 Variant: Current Implicits: 0 {variant:1,2}(200-250)% increased Physical Damage -{variant:3}(250-285)% increased Physical Damage {variant:4}(170-200)% increased Physical Damage -{variant:5}(190-240)% increased Physical Damage {variant:6}(300-360)% increased Physical Damage (7-12)% increased Attack Speed {variant:2,3,4,5,6}(30-40)% increased Critical Strike Chance @@ -300,8 +298,10 @@ Nearby Allies have 30% increased Item Rarity Nearby Allies have Culling Strike {variant:2,3,4,5,6}Insufficient Mana doesn't prevent your Melee Attacks {variant:3,4,5,6}Nearby Allies have +50% to Critical Strike Multiplier -{variant:3,4}Nearby Allies have +1 Fortification {variant:5,6}Nearby Allies have +10 Fortification +{variant:3}(250-285)% increased Physical Damage +{variant:5}(190-240)% increased Physical Damage +{variant:3,4}Nearby Allies have +1 Fortification ]],[[ Kitava's Feast Void Axe @@ -311,12 +311,12 @@ Variant: Current Implicits: 0 Socketed Gems are supported by Level 30 Melee Splash {variant:1}(250-300)% increased Physical Damage -{variant:2}(265-330)% increased Physical Damage {variant:3}(200-240)% increased Physical Damage 1% of Physical Attack Damage Leeched as Life 1% of Physical Attack Damage Leeched as Mana Recover 5% of Life on Kill Enemies Killed by your Hits are destroyed +{variant:2}(265-330)% increased Physical Damage ]],[[ Limbsplit Woodsplitter @@ -341,9 +341,9 @@ Implicits: 0 {variant:2}Trigger Level 5 Gore Shockwave on Melee Hit if you have at least 150 Strength +(15-30) to Strength (80-100)% increased Physical Damage -Adds (35-45) to (80-90) Physical Damage Gain 70% of Physical Damage as Extra Fire Damage Culling Strike +Adds (35-45) to (80-90) Physical Damage ]],[[ Ngamahu's Flame Abyssal Axe @@ -351,12 +351,12 @@ Variant: Pre 3.11.0 Variant: Current Implicits: 0 20% chance to Trigger Level 16 Molten Burst on Melee Hit -{variant:1}(190-230)% increased Physical Damage {variant:2}(170-190)% increased Physical Damage (8-12)% increased Attack Speed {variant:1}50% of Physical Damage Converted to Fire Damage {variant:2}60% of Physical Damage Converted to Fire Damage Damage Penetrates 20% Fire Resistance +{variant:1}(190-230)% increased Physical Damage ]],[[ Reaper's Pursuit Shadow Axe @@ -393,11 +393,11 @@ Implicits: 1 {variant:1}(140-170)% increased Physical Damage {variant:2}(230-270)% increased Physical Damage 15% reduced Attack Speed -{variant:1}25% chance to Curse Enemies with Vulnerability on Hit {variant:2}Curse Enemies with Vulnerability on Hit {variant:1}Attacks have 25% chance to inflict Bleeding when Hitting Cursed Enemies {variant:2}Exerted Attacks deal 200% increased Damage {variant:2}Exerted Attacks Knock Enemies Back on Hit +{variant:1}25% chance to Curse Enemies with Vulnerability on Hit ]],[[ Uul-Netol's Embrace Vaal Axe @@ -410,8 +410,8 @@ Implicits: 1 {variant:2,3}25% chance to Maim on Hit Trigger Level 20 Bone Nova when you Hit a Bleeding Enemy (280-320)% increased Physical Damage -(30-25)% reduced Attack Speed {variant:1,2}Attacks have 25% chance to inflict Bleeding when Hitting Cursed Enemies +(30-25)% reduced Attack Speed {variant:3}Attacks have 25% chance to inflict Bleeding ]],[[ Wideswing @@ -423,8 +423,8 @@ Socketed Gems are Supported by Level 20 Increased Area of Effect +10 to Strength (120-160)% increased Physical Damage Gain 10 Mana per Enemy Killed -{variant:1}+(50-80) to Accuracy Rating {variant:2}+(120-150) to Accuracy Rating +{variant:1}+(50-80) to Accuracy Rating +2 to Weapon Range ]],[[ Replica Wings of Entropy @@ -438,10 +438,10 @@ Implicits: 0 +(8-12)% Chance to Block Attack Damage while Dual Wielding (60-80)% increased Physical Damage Counts as Dual Wielding -{variant:1}+(8-10)% to Off Hand Critical Strike Chance {variant:2}+(10-20)% to Off Hand Critical Strike Chance -{variant:1}(50-70)% more Main Hand attack speed {variant:2}(50-100)% more Main Hand attack speed +{variant:1}+(8-10)% to Off Hand Critical Strike Chance +{variant:1}(50-70)% more Main Hand attack speed ]],[[ Wings of Entropy {variant:1,2,3,4}Sundering Axe @@ -462,12 +462,12 @@ Implicits: 0 {variant:1,2}(80-120)% increased Physical Damage {variant:3,4}(100-120)% increased Physical Damage {variant:5,6}(60-80)% increased Physical Damage +{variant:6}Adds (150-200) to (330-400) Fire Damage in Main Hand +{variant:6}Adds (151-199) to (331-401) Chaos Damage in Off Hand +Counts as Dual Wielding {variant:1,2,3,4}Adds (55-65) to (100-120) Fire Damage in Main Hand {variant:5}Adds (75-100) to (165-200) Fire Damage in Main Hand -{variant:6}Adds (150-200) to (330-400) Fire Damage in Main Hand {variant:1,2,3,4}Adds (55-65) to (100-120) Chaos Damage in Off Hand {variant:5}Adds (75-100) to (165-200) Chaos Damage in Off Hand -{variant:6}Adds (151-199) to (331-401) Chaos Damage in Off Hand -Counts as Dual Wielding ]], } diff --git a/src/Data/Uniques/belt.lua b/src/Data/Uniques/belt.lua index b4301a0921..bd257a83bd 100644 --- a/src/Data/Uniques/belt.lua +++ b/src/Data/Uniques/belt.lua @@ -12,9 +12,9 @@ Source: Drops from unique{The Maven} LevelReq: 68 Implicits: 1 (15-25)% increased Stun and Block Recovery -{tags:jewellery_defense}+(600-700) to Armour -{tags:life}(12-15)% increased maximum Life -{tags:jewellery_resistance}+(40-60)% to Fire Resistance ++(600-700) to Armour +(12-15)% increased maximum Life ++(40-60)% to Fire Resistance {variant:2}+1 to Maximum Endurance Charges Modifiers to Minimum Endurance Charges instead apply to Minimum Brutal Charges Maximum Brutal Charges is equal to Maximum Endurance Charges @@ -27,15 +27,15 @@ Variant: Pre 3.16.0 Variant: Current LevelReq: 44 Implicits: 1 -{tags:jewellery_defense}+(9-20) to maximum Energy Shield -{tags:jewellery_defense}+300 to Evasion Rating -{variant:1}{tags:jewellery_defense}+(35-45) to maximum Energy Shield -{variant:2,3}{tags:jewellery_defense}+(75-80) to maximum Energy Shield -{tags:jewellery_resistance}+(10-15)% to all Elemental Resistances ++(9-20) to maximum Energy Shield ++300 to Evasion Rating +{variant:2,3}+(75-80) to maximum Energy Shield ++(10-15)% to all Elemental Resistances You have Phasing if Energy Shield Recharge has started Recently +10% increased Movement Speed while Phasing +{variant:1}{tags:jewellery_defense}+(35-45) to maximum Energy Shield {variant:1,2}6% increased Evasion while Phasing {variant:3}30% increased Evasion while Phasing -{tags:speed}10% increased Movement Speed while Phasing ]],[[ Auxium {variant:1,2}Chain Belt @@ -46,28 +46,28 @@ Variant: Pre 3.5.0 Variant: Current {variant:1,2}LevelReq: 70 Implicits: 2 -{variant:1,2}{tags:jewellery_defense}+(9-20) to maximum Energy Shield -{variant:3,4}{tags:jewellery_defense}+(60-80) to maximum Energy Shield -{tags:jewellery_defense}+(60-70) to maximum Energy Shield -{tags:mana}+(45-55) to maximum Mana +{variant:1,2}+(9-20) to maximum Energy Shield +{variant:3,4}+(60-80) to maximum Energy Shield ++(60-70) to maximum Energy Shield ++(45-55) to maximum Mana +{variant:4}Chill Effect and Freeze Duration on you are based on 100% of Energy Shield +{variant:1}(20-30)% increased Elemental Damage with Attack Skills +{variant:2,3}(10-20)% increased Elemental Damage with Attack Skills +{variant:4}(20-25)% increased Elemental Damage with Attack Skills per Power Charge +{variant:2,3,4}0.2% of Attack Damage Leeched as Mana per Power Charge {variant:1}{tags:attack,mana}0.2% of Physical Attack Damage Leeched as Mana per Power Charge {variant:2,3}Chill Effect and Freeze Duration on you are based on 65% of Energy Shield -{variant:4}Chill Effect and Freeze Duration on you are based on 100% of Energy Shield -{variant:1}{tags:attack,jewellery_elemental}(20-30)% increased Elemental Damage with Attack Skills -{variant:2,3}{tags:attack,jewellery_elemental}(10-20)% increased Elemental Damage with Attack Skills -{variant:4}{tags:attack,jewellery_elemental}(20-25)% increased Elemental Damage with Attack Skills per Power Charge -{variant:2,3,4}{tags:attack,mana}0.2% of Attack Damage Leeched as Mana per Power Charge ]],[[ The Burden of Truth Crystal Belt Source: Drops from unique{Sirus, Awakener of Worlds} LevelReq: 79 Implicits: 1 -{tags:jewellery_defense}+(60-80) to maximum Energy Shield -{tags:life}(30-40)% increased Life Recovery from Flasks -33% of Chaos Damage taken does not bypass Energy Shield ++(60-80) to maximum Energy Shield 33% of Non-Chaos Damage taken bypasses Energy Shield -{tags:jewellery_defense}Gain (5-10)% of Maximum Life as Extra Maximum Energy Shield +(30-40)% increased Life Recovery from Flasks +33% of Chaos Damage taken does not bypass Energy Shield +Gain (5-10)% of Maximum Life as Extra Maximum Energy Shield Supreme Decadence ]],[[ Bated Breath @@ -76,12 +76,12 @@ Variant: Pre 2.6.0 Variant: Current LevelReq: 22 Implicits: 1 -{tags:jewellery_defense}+(9-20) to maximum Energy Shield -{tags:jewellery_attribute}+(15-25) to Intelligence ++(9-20) to maximum Energy Shield ++(15-25) to Intelligence 10% increased Damage -{tags:jewellery_defense}+(20-30) to maximum Energy Shield -{variant:2}{tags:jewellery_defense}20% increased maximum Energy Shield -{tags:jewellery_defense}50% increased Energy Shield Recharge Rate ++(20-30) to maximum Energy Shield +{variant:2}20% increased maximum Energy Shield +50% increased Energy Shield Recharge Rate ]],[[ Replica Bated Breath Chain Belt @@ -89,8 +89,8 @@ League: Heist Source: Steal from a unique{Curio Display} during a Grand Heist LevelReq: 22 Implicits: 1 -{tags:jewellery_defense}+(9-20) to maximum Energy Shield -{tags:jewellery_attribute}+(15-25) to Intelligence ++(9-20) to maximum Energy Shield ++(15-25) to Intelligence 10% increased Damage 50% increased Fishing Pool Consumption 20% increased Fishing Range @@ -104,13 +104,13 @@ League: Harvest Source: Drops from unique{Ersi, Mother of Thorns} in normal{The Sacred Grove} LevelReq: 68 Implicits: 1 -{tags:life}+(25-40) to maximum Life -{tags:attack,physical_damage}Adds (5-7) to (11-12) Physical Damage to Attacks ++(25-40) to maximum Life +Adds (5-7) to (11-12) Physical Damage to Attacks (20-30)% increased Stun Duration on Enemies Nearby Enemies are Crushed while you have at least 25 Rage -{variant:1}{tags:physical_damage}(4-6)% increased Physical Damage per 10 Rage {variant:1}+20 to Maximum Rage {variant:2}+10 to Maximum Rage +{variant:1}{tags:physical_damage}(4-6)% increased Physical Damage per 10 Rage ]],[[ Belt of the Deceiver Heavy Belt @@ -118,13 +118,13 @@ Variant: Pre 2.6.0 Variant: Current LevelReq: 20 Implicits: 1 -{tags:jewellery_attribute}+(25-35) to Strength ++(25-35) to Strength {variant:1}10% reduced Chance to Block Attack and Spell Damage -{tags:physical_damage}(15-25)% increased Global Physical Damage -{tags:critical}You take 30% reduced Extra Damage from Critical Strikes -{tags:life}+(30-40) to maximum Life -{variant:1}{tags:jewellery_resistance}+(6-10)% to all Elemental Resistances -{variant:2}{tags:jewellery_resistance}+(10-15)% to all Elemental Resistances +(15-25)% increased Global Physical Damage +You take 30% reduced Extra Damage from Critical Strikes ++(30-40) to maximum Life +{variant:1}+(6-10)% to all Elemental Resistances +{variant:2}+(10-15)% to all Elemental Resistances {variant:2}Nearby Enemies are Intimidated ]],[[ Bisco's Leash @@ -133,10 +133,10 @@ Variant: Pre 3.25.0 Variant: Current LevelReq: 30 Implicits: 1 -{tags:jewellery_attribute}+(25-35) to Strength ++(25-35) to Strength +{variant:2}+(10-15) to all Attributes {variant:1}5% increased Quantity of Items found -{variant:2}{tags:jewellery_attribute}+(10-15) to all Attributes -{tags:jewellery_resistance}+(20-40)% to Cold Resistance ++(20-40)% to Cold Resistance 1% increased Rarity of Items found per 15 Rampage Kills Rampage ]],[[ @@ -145,9 +145,8 @@ Cloth Belt LevelReq: 16 Implicits: 1 (15-25)% increased Stun and Block Recovery -{tags:jewellery_attribute}+(20-30) to Dexterity -{tags:jewellery_attribute}+(20-30) to Intelligence -{tags:life}+(60-80) to Maximum Life ++(20-30) to Dexterity ++(20-30) to Intelligence Every 5 seconds, gain one of the following for 5 seconds: Your Hits are always Critical Strikes Hits against you are always Critical Strikes @@ -155,6 +154,13 @@ Attacks cannot Hit you Attacks against you always Hit Your Damage with Hits is Lucky Damage of Hits against you is Lucky +{tags:life}+(60-80) to Maximum Life +Your Hits are always Critical Strikes +Hits against you are always Critical Strikes +Attacks cannot Hit you +Attacks against you always Hit +Your Damage with Hits is Lucky +Damage of Hits against you is Lucky ]],[[ Chains of Emancipation Chain Belt @@ -162,9 +168,9 @@ League: Heist Source: Drops from unique{Friedrich Tarollo, Slave Merchant} in normal{Contract: The Slaver King} LevelReq: 61 Implicits: 1 -{tags:jewellery_defense}+(9-20) to maximum Energy Shield -{tags:life}+(60-80) to maximum Life -{tags:jewellery_resistance}+(17-23)% to Chaos Resistance ++(9-20) to maximum Energy Shield ++(60-80) to maximum Life ++(17-23)% to Chaos Resistance Enemy Hits inflict Temporal Chains on you When you lose Temporal Chains you gain maximum Rage Immune to Curses while you have at least 25 Rage @@ -178,13 +184,13 @@ Source: Opening normal{Experimental Chest} in normal{Hybridisation Chamber} Upgrade: Upgrades to unique{Coward's Legacy} via currency{Vial of Consequence} LevelReq: 22 Implicits: 1 -{tags:jewellery_defense}+(9-20) to maximum Energy Shield ++(9-20) to maximum Energy Shield +{variant:1}+(10-15) to all Attributes +{variant:2}+(15-20) to all Attributes {variant:1}(20-25)% increased Damage -{variant:1}{tags:jewellery_attribute}+(10-15) to all Attributes -{variant:2}{tags:jewellery_attribute}+(15-20) to all Attributes -{tags:speed}(5-10)% increased Movement Speed +(5-10)% increased Movement Speed +{variant:2}You count as on Full Life while you are Cursed with Vulnerability Damage from Enemies Hitting you is Unlucky while you are Cursed with Vulnerability -{variant:2}{tags:life}You count as on Full Life while you are Cursed with Vulnerability {tags:caster}You are cursed with Vulnerability ]],[[ Coward's Legacy @@ -193,12 +199,12 @@ League: Incursion Source: Upgraded from unique{Coward's Chains} via currency{Vial of Consequence} LevelReq: 52 Implicits: 1 -{tags:jewellery_defense}+(9-20) to maximum Energy Shield -{tags:jewellery_attribute}+(15-20) to all Attributes -{tags:speed}(5-10)% increased Movement Speed -{tags:caster}50% increased Effect of Curses on you -{tags:life}You count as on Low Life while you are Cursed with Vulnerability -{tags:caster}You are Cursed with Vulnerability ++(9-20) to maximum Energy Shield ++(15-20) to all Attributes +(5-10)% increased Movement Speed +50% increased Effect of Curses on you +You count as on Low Life while you are Cursed with Vulnerability +You are Cursed with Vulnerability ]],[[ Cyclopean Coil Leather Belt @@ -206,9 +212,9 @@ Elder Item Source: Drops from unique{The Elder} LevelReq: 68 Implicits: 1 -{tags:life}+(25-40) to maximum Life -{tags:life}+(60-80) to maximum Life -{tags:jewellery_attribute}(5-15)% increased Attributes ++(25-40) to maximum Life +(5-15)% increased Attributes ++(60-80) to maximum Life Cannot be Frozen if Dexterity is higher than Intelligence Cannot be Ignited if Strength is higher than Dexterity Cannot be Shocked if Intelligence is higher than Strength @@ -224,9 +230,9 @@ Variant: Current Implicits: 1 Has 1 Abyssal Socket Has 1 Abyssal Socket +{variant:3}(50-100)% increased Effect of Socketed Abyss Jewels {variant:1}50% increased Effect of Socketed Abyss Jewels {variant:2}75% increased Effect of Socketed Abyss Jewels -{variant:3}(50-100)% increased Effect of Socketed Abyss Jewels ]],[[ Doryani's Invitation Heavy Belt @@ -241,30 +247,30 @@ Variant: Current (Cold) Variant: Current (Lightning) LevelReq: 68 Implicits: 1 -{tags:jewellery_attribute}+(25-35) to Strength -{variant:1,5}{tags:physical_damage}(20-30)% increased Global Physical Damage -{variant:2,6}{tags:jewellery_elemental}(20-30)% increased Fire Damage -{variant:3,7}{tags:jewellery_elemental}(20-30)% increased Cold Damage -{variant:4,8}{tags:jewellery_elemental}(20-30)% increased Lightning Damage -{variant:2,3,4,6,7,8}{tags:jewellery_defense}+(300-350) to Armour -{variant:1,3,4,5,7,8}{tags:jewellery_resistance}+(30-35)% to Fire Resistance -{variant:1,2,4,5,6,8}{tags:jewellery_resistance}+(30-35)% to Cold Resistance -{variant:1,2,3,5,6,7}{tags:jewellery_resistance}+(30-35)% to Lightning Resistance ++(25-35) to Strength +{variant:1,5}(20-30)% increased Global Physical Damage +{variant:2,6}(20-30)% increased Fire Damage +{variant:3,7}(20-30)% increased Cold Damage +{variant:4,8}(20-30)% increased Lightning Damage +{variant:2,3,4,6,7,8}+(300-350) to Armour +{variant:1,3,4,5,7,8}+(30-35)% to Fire Resistance +{variant:1,2,4,5,6,8}+(30-35)% to Cold Resistance +{variant:1,2,3,5,6,7}+(30-35)% to Lightning Resistance +{variant:5}0.6% of Physical Damage Leeched as Life +{variant:6}0.6% of Fire Damage Leeched as Life +{variant:7}0.6% of Cold Damage Leeched as Life +{variant:8}0.6% of Lightning Damage Leeched as Life +{variant:6}(20-30)% chance to Ignite during any Flask Effect +{variant:7}(20-30)% chance to Freeze during any Flask Effect +{variant:8}(20-30)% chance to Shock during any Flask Effect +{variant:1,5}25% reduced Enemy Stun Threshold during any Flask Effect {variant:1}{tags:life}0.2% of Physical Damage Leeched as Life -{variant:5}{tags:life}0.6% of Physical Damage Leeched as Life {variant:2}{tags:life}0.2% of Fire Damage Leeched as Life -{variant:6}{tags:life}0.6% of Fire Damage Leeched as Life {variant:3}{tags:life}0.2% of Cold Damage Leeched as Life -{variant:7}{tags:life}0.6% of Cold Damage Leeched as Life {variant:4}{tags:life}0.2% of Lightning Damage Leeched as Life -{variant:8}{tags:life}0.6% of Lightning Damage Leeched as Life -{variant:1,5}25% reduced Enemy Stun Threshold during any Flask Effect {variant:2}10% chance to Ignite during any Flask Effect -{variant:6}(20-30)% chance to Ignite during any Flask Effect {variant:3}10% chance to Freeze during any Flask Effect -{variant:7}(20-30)% chance to Freeze during any Flask Effect {variant:4}10% chance to Shock during any Flask Effect -{variant:8}(20-30)% chance to Shock during any Flask Effect ]],[[ The Druggery Cloth Belt @@ -272,7 +278,7 @@ League: Heist LevelReq: 48 Implicits: 1 (15-25)% increased Stun and Block Recovery -{tags:jewellery_attribute}+(20-30) to all Attributes ++(20-30) to all Attributes (15-25)% increased Flask Charges gained (10-20)% increased Flask Charges used (10-20)% increased Flask Effect Duration @@ -285,23 +291,23 @@ Variant: Pre 2.6.0 Variant: Current LevelReq: 52 Implicits: 1 -{tags:jewellery_attribute}+(25-35) to Strength -{tags:life}+(70-85) to maximum Life -{tags:jewellery_resistance}+(20-40)% to Fire Resistance -{tags:jewellery_resistance}+(20-40)% to Cold Resistance ++(25-35) to Strength ++(70-85) to maximum Life ++(20-40)% to Fire Resistance ++(20-40)% to Cold Resistance +{variant:2}Ignites you inflict with Attacks deal Damage 35% faster +Deal no Physical Damage {variant:1}{tags:attack,life}0.6% of Attack Damage Leeched as Life against Chilled enemies {variant:2}{tags:attack,life}1% of Attack Damage Leeched as Life against Chilled enemies {variant:1}{tags:jewellery_elemental,attack}Ignites you inflict with Attacks deal Damage 20% faster -{variant:2}{tags:jewellery_elemental,attack}Ignites you inflict with Attacks deal Damage 35% faster -Deal no Physical Damage ]],[[ Faminebind Rustic Sash League: Talisman Standard, Talisman Hardcore LevelReq: 18 Implicits: 1 -{tags:physical_damage}(12-24)% increased Global Physical Damage -{tags:jewellery_resistance}+(20-30)% to Cold Resistance +(12-24)% increased Global Physical Damage ++(20-30)% to Cold Resistance 20% increased Projectile Damage 30% reduced Flask Charges gained 60% increased Flask Effect Duration @@ -312,12 +318,12 @@ Rustic Sash League: Talisman Standard, Talisman Hardcore LevelReq: 11 Implicits: 1 -{tags:physical_damage}(12-24)% increased Global Physical Damage -{tags:attack,physical_damage}Adds 5 to 10 Physical Damage to Attacks -{tags:life}+(20-40) to maximum Life -{tags:attack,life}0.2% of Physical Attack Damage Leeched as Life +(12-24)% increased Global Physical Damage +Adds 5 to 10 Physical Damage to Attacks ++(20-40) to maximum Life +0.2% of Physical Attack Damage Leeched as Life 50% increased Flask Charges gained during any Flask Effect -{tags:mana}50% increased Mana Regeneration Rate during any Flask Effect +50% increased Mana Regeneration Rate during any Flask Effect ]],[[ The Flow Untethered Cloth Belt @@ -330,13 +336,14 @@ LevelReq: 60 Implicits: 1 (15-25)% increased Stun and Block Recovery Grants Summon Harbinger of Time Skill +{variant:2}(10-15)% increased Energy Shield Recovery rate +{variant:2}(10-15)% increased Life Recovery rate +(10-15)% increased Attack and Cast Speed +(15-20)% increased Cooldown Recovery Rate +Debuffs on you expire (15-20)% faster {variant:1}{tags:jewellery_defense}(15-20)% increased Energy Shield Recovery rate -{variant:2}{tags:jewellery_defense}(10-15)% increased Energy Shield Recovery rate {variant:1}{tags:life}(15-20)% increased Life Recovery rate {variant:2}{tags:life}(10-15)% increased Life Recovery rate -{tags:caster,attack,speed}(10-15)% increased Attack and Cast Speed -(15-20)% increased Cooldown Recovery Rate -Debuffs on you expire (15-20)% faster ]],[[ The Torrent's Reclamation Cloth Belt @@ -346,11 +353,11 @@ LevelReq: 60 Implicits: 1 (15-25)% increased Stun and Block Recovery Grants Summon Greater Harbinger of Time Skill -{tags:jewellery_defense}(15-20)% increased Energy Shield Recovery rate -{tags:life}(15-20)% increased Life Recovery rate -{tags:caster,attack,speed}(10-15)% increased Attack and Cast Speed +(10-15)% increased Attack and Cast Speed (15-20)% increased Cooldown Recovery Rate Debuffs on you expire (15-20)% faster +{tags:jewellery_defense}(15-20)% increased Energy Shield Recovery rate +{tags:life}(15-20)% increased Life Recovery rate ]],[[ Gluttony Leather Belt @@ -358,14 +365,14 @@ Variant: Pre 3.12.0 Variant: Current LevelReq: 48 Implicits: 1 -{tags:life}+(25-40) to maximum Life ++(25-40) to maximum Life {variant:1}Trigger Level 30 Poacher's Mark when you Hit a Rare or Unique Enemy -{tags:life}+(60-80) to maximum Life ++(60-80) to maximum Life {variant:1}Culling Strike against Enemies Cursed with Poacher's Mark {variant:2}You have Culling Strike against Cursed Enemies -{variant:2}{tags:life}Gain (20-28) Life per Cursed Enemy Hit with Attacks -{variant:2}{tags:mana}Gain (10-14) Mana per Cursed Enemy Hit with Attacks -{tags:physical_damage}Take (100-200) Physical Damage when you use a Movement Skill +{variant:2}Gain (20-28) Life per Cursed Enemy Hit with Attacks +{variant:2}Gain (10-14) Mana per Cursed Enemy Hit with Attacks +Take (100-200) Physical Damage when you use a Movement Skill You have no Armour or Maximum Energy Shield ]],[[ Graven's Secret @@ -378,8 +385,8 @@ LevelReq: 68 Implicits: 1 (15-25)% increased Stun and Block Recovery {tags:jewellery_defense}+(60-70) to Energy Shield -{tags:mana}(16-20)% increased maximum Mana -{tags:jewellery_resistance}+(40-60)% to Lightning Resistance +(16-20)% increased maximum Mana ++(40-60)% to Lightning Resistance {variant:2}+1 to Maximum Power Charges Modifiers to Minimum Power Charges instead apply to Minimum Absorption Charges Maximum Absorption Charges is equal to Maximum Power Charges @@ -390,10 +397,10 @@ Leather Belt League: Nemesis LevelReq: 40 Implicits: 1 -{tags:life}+(25-40) to maximum Life -{tags:jewellery_attribute}+(40-55) to Strength -{tags:jewellery_attribute}+(40-55) to Dexterity -{tags:life}+(50-60) to maximum Life ++(25-40) to maximum Life ++(40-55) to Strength ++(40-55) to Dexterity ++(50-60) to maximum Life (20-30)% increased Damage with Hits against Rare monsters When you Kill a Rare monster, you gain its Modifiers for 60 seconds ]],[[ @@ -403,10 +410,10 @@ League: Heist Source: Steal from a unique{Curio Display} during a Grand Heist LevelReq: 40 Implicits: 1 -{tags:life}+(25-40) to maximum Life -{tags:jewellery_attribute}+(40-55) to Strength -{tags:jewellery_attribute}+(40-55) to Dexterity -{tags:life}+(50-60) to maximum Life ++(25-40) to maximum Life ++(40-55) to Strength ++(40-55) to Dexterity ++(50-60) to maximum Life (20-30)% increased Damage with Hits against Magic monsters 20% chance when you Kill a Magic Monster to gain its Modifiers for 60 seconds ]],[[ @@ -435,12 +442,12 @@ Variant: Energy Shield Regen (Current) Variant: Lucky Crit Chance while Focused (Current) LevelReq: 60 Implicits: 1 -{tags:life}+(25-40) to maximum Life -{tags:jewellery_resistance}+(30-40)% to Cold Resistance ++(25-40) to maximum Life ++(30-40)% to Cold Resistance Chill nearby Enemies when you Focus, causing 30% reduced Action Speed -{variant:1,2,3,4,5,6,7,8,9,10}Focus has (15-25)% increased Cooldown Recovery Rate {variant:11,12,13,14,15,16,17,18,19}Focus has (30-50)% increased Cooldown Recovery Rate (50-70)% increased Damage with Hits and Ailments against Chilled Enemies +{variant:1,2,3,4,5,6,7,8,9,10}Focus has (15-25)% increased Cooldown Recovery Rate {variant:1}{crafted}{tags:life}Regenerate 2% of Life per second during any Flask Effect {variant:2}{crafted}{tags:chaos,jewellery_resistance}+(8-15)% to Fire and Chaos Resistances {variant:3}{crafted}{tags:chaos,jewellery_resistance}+(8-15)% to Cold and Chaos Resistances @@ -469,25 +476,25 @@ Variant: Pre 3.19.0 Variant: Current LevelReq: 50 Implicits: 1 -{tags:life}+(25-40) to maximum Life -{tags:life}+(75-100) to maximum Life ++(25-40) to maximum Life ++(75-100) to maximum Life +{variant:4}Regenerate (200-350) Life per second +Regenerate (8-10) Mana per second +{variant:2}-5% to all maximum Resistances +-(50-40) Physical Damage taken from Attack Hits +40% increased Armour while not Ignited, Frozen or Shocked {variant:1,2,3}{tags:life}Regenerate (66.7-75) Life per second -{variant:4}{tags:life}Regenerate (200-350) Life per second -{tags:mana}Regenerate (8-10) Mana per second {variant:1}{tags:jewellery_resistance}-40% to all Elemental Resistances {variant:3,4}{tags:jewellery_resistance}-(15-25)% to all Elemental Resistances {variant:1}{tags:jewellery_resistance}-10% to all maximum Resistances -{variant:2}{tags:jewellery_resistance}-5% to all maximum Resistances -{tags:physical_damage}-(50-40) Physical Damage taken from Attack Hits -{tags:jewellery_defense}40% increased Armour while not Ignited, Frozen or Shocked ]],[[ Kaom's Binding Heavy Belt LevelReq: 56 Implicits: 1 -{tags:jewellery_attribute}+(25-35) to Strength -{tags:jewellery_attribute}+(30-40) to Strength -{tags:jewellery_defense}+(300-500) to Armour ++(25-35) to Strength ++(30-40) to Strength ++(300-500) to Armour Take no Burning Damage if you've stopped taking Burning Damage Recently Nearby Enemies Convert 25% of their Physical Damage to Fire ]],[[ @@ -495,9 +502,9 @@ Leash of Oblation Leather Belt LevelReq: 49 Implicits: 1 -{tags:life}+(25-40) to maximum Life -{tags:jewellery_attribute}+(15-20) to all Attributes -{tags:life}+(50-70) to maximum Life ++(25-40) to maximum Life ++(15-20) to all Attributes ++(50-70) to maximum Life You can have an Offering of each type Offering Skills have 50% reduced Duration ]],[[ @@ -509,11 +516,11 @@ Variant: Current LevelReq: 16 Implicits: 1 (20-30)% increased Stun Duration on Enemies -{tags:jewellery_attribute}+(40-50) to Strength -{variant:1,2}{tags:physical_damage}(25-40)% increased Global Physical Damage -{variant:3}{tags:jewellery_resistance}+(20-25)% to all Elemental Resistances ++(40-50) to Strength +{variant:1,2}(25-40)% increased Global Physical Damage +{variant:3}+(20-25)% to all Elemental Resistances 50% increased Flask Charges gained -{variant:2}{tags:jewellery_resistance}+(20-25)% to all Elemental Resistances while you have at least 200 Strength +{variant:2}+(20-25)% to all Elemental Resistances while you have at least 200 Strength {variant:3}10% chance to deal Double Damage while you have at least 200 Strength {variant:3}5% chance to deal Triple Damage while you have at least 400 Strength ]],[[ @@ -523,12 +530,12 @@ Source: No longer obtainable LevelReq: 48 Implicits: 1 (20-30)% increased Stun Duration on Enemies -{tags:jewellery_attribute}+(40-50) to Strength -{tags:jewellery_attribute}+(40-50) to Dexterity -{tags:physical_damage}(25-40)% increased Global Physical Damage ++(40-50) to Strength ++(40-50) to Dexterity +(25-40)% increased Global Physical Damage 50% increased Flask Charges gained -{tags:jewellery_resistance}+(20-25)% to all Elemental Resistances while you have at least 200 Strength -{tags:attack}(40-50)% increased Projectile Attack Damage while you have at least 200 Dexterity ++(20-25)% to all Elemental Resistances while you have at least 200 Strength +(40-50)% increased Projectile Attack Damage while you have at least 200 Dexterity ]],[[ The Tactician Studded Belt @@ -536,59 +543,59 @@ Source: No longer obtainable LevelReq: 48 Implicits: 1 (20-30)% increased Stun Duration on Enemies -{tags:jewellery_attribute}+(40-50) to Strength -{tags:jewellery_attribute}+(40-50) to Intelligence -{tags:physical_damage}(25-40)% increased Global Physical Damage ++(40-50) to Strength ++(40-50) to Intelligence +(25-40)% increased Global Physical Damage 50% increased Flask Charges gained -{tags:jewellery_resistance}+(20-25)% to all Elemental Resistances while you have at least 200 Strength -{tags:critical}(50-60)% increased Critical Strike Chance while you have at least 200 Intelligence ++(20-25)% to all Elemental Resistances while you have at least 200 Strength +(50-60)% increased Critical Strike Chance while you have at least 200 Intelligence ]],[[ Mageblood Heavy Belt LevelReq: 44 Implicits: 1 -{tags:jewellery_attribute}+(25-35) to Strength -{tags:jewellery_attribute}+(30-50) to Dexterity -{tags:jewellery_resistance}+(15-25)% to Fire Resistance -{tags:jewellery_resistance}+(15-25)% to Cold Resistance -Magic Utility Flask cannot be Used ++(25-35) to Strength ++(30-50) to Dexterity ++(15-25)% to Fire Resistance ++(15-25)% to Cold Resistance Leftmost (2-4) Magic Utility Flasks constantly apply their Flask Effects to you Magic Utility Flask Effects cannot be removed +Magic Utility Flask cannot be Used ]],[[ Maligaro's Restraint Chain Belt LevelReq: 44 Implicits: 1 -{tags:jewellery_defense}+(9-20) to maximum Energy Shield -{tags:jewellery_elemental,attack}Adds 1 to (30-50) Lightning Damage to Attacks ++(9-20) to maximum Energy Shield +Adds 1 to (30-50) Lightning Damage to Attacks 100% increased Shock Duration on you Shocks you cause are reflected back to you 60% increased Damage while Shocked -{tags:speed}15% increased Movement Speed while Shocked +15% increased Movement Speed while Shocked ]],[[ Meginord's Girdle Heavy Belt Variant: Pre 2.0.0 Variant: Current Implicits: 1 -{tags:jewellery_attribute}+(25-35) to Strength -{tags:jewellery_attribute}+25 to Strength -{variant:1}{tags:attack,physical_damage}Adds 10 to 20 Physical Damage to Attacks ++(25-35) to Strength ++25 to Strength +{variant:1}Adds 10 to 20 Physical Damage to Attacks +10% increased maximum Life ++(10-20)% to Cold Resistance +25% increased Flask Life Recovery rate {variant:2}{tags:attack,physical_damage}Adds 5 to 15 Physical Damage to Attacks -{tags:life}10% increased maximum Life -{tags:jewellery_resistance}+(10-20)% to Cold Resistance -{tags:life}25% increased Flask Life Recovery rate ]],[[ Mother's Embrace Heavy Belt LevelReq: 40 Implicits: 1 -{tags:jewellery_attribute}+(25-35) to Strength -{tags:life}+(50-70) to maximum Life -{tags:jewellery_resistance}+(20-30)% to Cold Resistance ++(25-35) to Strength ++(50-70) to maximum Life ++(20-30)% to Cold Resistance Your Minions use your Flasks when summoned -Minions have (40-25)% reduced Flask Charges used Minions have (50-80)% increased Flask Effect Duration +Minions have (40-25)% reduced Flask Charges used ]],[[ Nevalius Inheritance Cloth Belt @@ -609,9 +616,9 @@ Source: Drops from unique{The Maven} LevelReq: 68 Implicits: 1 (15-25)% increased Stun and Block Recovery -{tags:jewellery_defense}+(600-700) to Evasion Rating -{tags:jewellery_resistance}+(40-60)% to Cold Resistance -{tags:speed}(8-12)% increased Movement Speed ++(600-700) to Evasion Rating ++(40-60)% to Cold Resistance +(8-12)% increased Movement Speed {variant:2}+1 to Maximum Frenzy Charges Modifiers to Minimum Frenzy Charges instead apply to Minimum Affliction Charges Maximum Affliction Charges is equal to Maximum Frenzy Charges @@ -624,45 +631,45 @@ Variant: Pre 3.25.0 Variant: Current Implicits: 1 (15-25)% increased Stun and Block Recovery -{tags:jewellery_attribute}+(20-30) to all Attributes -{variant:1}(8-12)% increased Quantity of Items found ++(20-30) to all Attributes {variant:2}(6-8)% increased Quantity of Items found {variant:3}(10-20)% increased Rarity of Items found -{tags:jewellery_resistance}+20% to Fire Resistance ++20% to Fire Resistance 20% increased Flask Effect Duration -{tags:physical_damage}-2 Physical Damage taken from Attack Hits +-2 Physical Damage taken from Attack Hits +{variant:1}(8-12)% increased Quantity of Items found ]],[[ Ceinture of Benevolence Cloth Belt LevelReq: 40 Implicits: 1 (15-25)% increased Stun and Block Recovery -{tags:jewellery_attribute}+(20-40) to Dexterity -{tags:mana}+(40-60) to maximum Mana -(10-7)% reduced Flask Charges used ++(20-40) to Dexterity ++(40-60) to maximum Mana Non-Unique Utility Flasks you Use apply to Linked Targets +(10-7)% reduced Flask Charges used ]],[[ Chain of Endurance Chain Belt LevelReq: 14 +(9-20) to maximum Energy Shield -+(40-50) to Maximum Life (40-60)% increased Stun and Block Recovery Reflects (100-150) Physical Damage to Melee Attackers Regenerate 2% of Life per second for each different Ailment affecting you ++(40-50) to Maximum Life ]],[[ Perseverance Vanguard Belt Variant: Pre 3.16.0 Variant: Current Implicits: 1 -{tags:jewellery_defense}+(260-320) to Armour and Evasion Rating -{tags:life}(4-8)% increased maximum Life -{tags:jewellery_resistance}+(20-40)% to Cold Resistance -{tags:attack}1% increased Attack Damage per 200 of the lowest of Armour and Evasion Rating -{variant:1}Melee Hits which Stun have (14-20)% chance to Fortify -{variant:2}{tags:attack}Melee Hits which Stun Fortify ++(260-320) to Armour and Evasion Rating +(4-8)% increased maximum Life ++(20-40)% to Cold Resistance +1% increased Attack Damage per 200 of the lowest of Armour and Evasion Rating +{variant:2}Melee Hits which Stun Fortify You have Onslaught while Fortified +{variant:1}Melee Hits which Stun have (14-20)% chance to Fortify ]],[[ Prismweave Rustic Sash @@ -671,20 +678,20 @@ Variant: Pre 3.19.0 Variant: Current LevelReq: 25 Implicits: 1 -{tags:physical_damage}(12-24)% increased Global Physical Damage +(12-24)% increased Global Physical Damage {variant:1}{tags:jewellery_elemental,attack}Adds (3-4) to (7-8) Fire Damage to Attacks {variant:2}{tags:jewellery_elemental,attack}Adds (7-8) to (15-16) Fire Damage to Attacks -{variant:3}{tags:jewellery_elemental,attack}Adds (14-16) to (30-32) Fire Damage to Attacks +{variant:3}Adds (14-16) to (30-32) Fire Damage to Attacks +{variant:3}Adds (10-12) to (24-28) Cold Damage to Attacks +{variant:3}Adds 1 to (60-68) Lightning Damage to Attacks +{variant:3}+(6-15)% to all Elemental Resistances +30% increased Elemental Damage with Attack Skills during any Flask Effect +{variant:1,2}10% increased Elemental Damage with Attack Skills {variant:1}{tags:jewellery_elemental,attack}Adds (2-3) to (5-7) Cold Damage to Attacks {variant:2}{tags:jewellery_elemental,attack}Adds (5-6) to (12-14) Cold Damage to Attacks -{variant:3}{tags:jewellery_elemental,attack}Adds (10-12) to (24-28) Cold Damage to Attacks {variant:1}{tags:jewellery_elemental,attack}Adds 1 to (13-17) Lightning Damage to Attacks {variant:2}{tags:jewellery_elemental,attack}Adds 1 to (30-34) Lightning Damage to Attacks -{variant:3}{tags:jewellery_elemental,attack}Adds 1 to (60-68) Lightning Damage to Attacks {variant:1,2}{tags:jewellery_resistance}+(6-8)% to all Elemental Resistances -{variant:3}{tags:jewellery_resistance}+(6-15)% to all Elemental Resistances -{tags:jewellery_elemental,attack}30% increased Elemental Damage with Attack Skills during any Flask Effect -{variant:1,2}10% increased Elemental Damage with Attack Skills ]],[[ Replica Prismweave Rustic Sash @@ -694,26 +701,26 @@ Variant: Pre 3.19.0 Variant: Current LevelReq: 25 Implicits: 1 -{tags:physical_damage}(12-24)% increased Global Physical Damage +(12-24)% increased Global Physical Damage {variant:1}{tags:jewellery_elemental,caster}Adds (7-8) to (15-16) Fire Damage to Spells -{variant:2}{tags:jewellery_elemental,caster}Adds (14-16) to (30-32) Fire Damage to Spells +{variant:2}Adds (14-16) to (30-32) Fire Damage to Spells +{variant:2}Adds (10-12) to (24-28) Cold Damage to Spells +{variant:2}Adds 1 to (60-68) Lightning Damage to Spells +{variant:2}+(6-15)% to all Elemental Resistances +{variant:1}10% increased Elemental Damage +30% increased Elemental Damage during any Flask Effect {variant:1}{tags:jewellery_elemental,caster}Adds (5-6) to (12-14) Cold Damage to Spells -{variant:2}{tags:jewellery_elemental,caster}Adds (10-12) to (24-28) Cold Damage to Spells {variant:1}{tags:jewellery_elemental,caster}Adds 1 to (30-34) Lightning Damage to Spells -{variant:2}{tags:jewellery_elemental,caster}Adds 1 to (60-68) Lightning Damage to Spells {variant:1}{tags:jewellery_resistance}+(6-8)% to all Elemental Resistances -{variant:2}{tags:jewellery_resistance}+(6-15)% to all Elemental Resistances -{variant:1}{tags:jewellery_elemental}10% increased Elemental Damage -{tags:jewellery_elemental}30% increased Elemental Damage during any Flask Effect ]],[[ Pyroshock Clasp Leather Belt League: Heist LevelReq: 43 Implicits: 1 -{tags:life}+(25-40) to maximum Life -{tags:jewellery_attribute}+(30-40) to Dexterity -{tags:jewellery_defense}+(300-500) to Evasion Rating ++(25-40) to maximum Life ++(30-40) to Dexterity ++(300-500) to Evasion Rating (10-15)% increased Duration of Elemental Ailments on Enemies Enemies Ignited by you have (10-15)% of Physical Damage they deal converted to Fire Enemies Shocked by you have (10-15)% of Physical Damage they deal converted to Lightning @@ -724,14 +731,14 @@ League: Talisman Standard, Talisman Hardcore Source: Vendor Recipe LevelReq: 44 Implicits: 1 -{tags:physical_damage}(12-24)% increased Global Physical Damage -{tags:life}+(60-80) to maximum Life -{tags:jewellery_resistance}+(25-40)% to Cold Resistance -{tags:attack,life}0.4% of Physical Attack Damage Leeched as Life +(12-24)% increased Global Physical Damage ++(60-80) to maximum Life ++(25-40)% to Cold Resistance +0.4% of Physical Attack Damage Leeched as Life 60% increased Flask Effect Duration 30% reduced Flask Charges gained during any Flask Effect +15% increased Movement Speed during any Flask Effect {tags:chaos_damage,life}200% of Life Leech applies to enemies as Chaos Damage -{tags:speed}15% increased Movement Speed during any Flask Effect ]],[[ Ryslatha's Coil Studded Belt @@ -740,24 +747,24 @@ Variant: Current LevelReq: 20 Implicits: 1 (20-30)% increased Stun Duration on Enemies -{tags:jewellery_attribute}+(20-40) to Strength ++(20-40) to Strength +{variant:2}(30-40)% more Maximum Physical Attack Damage +{variant:2}(30-40)% less Minimum Physical Attack Damage +Adds 1 to (15-20) Physical Damage to Attacks +{variant:2}+(80-100) to maximum Life +Gain 50 Life when you Stun an Enemy {variant:1}{tags:attack,physical}20% less Minimum Physical Attack Damage -{variant:2}{tags:attack,physical}(30-40)% less Minimum Physical Attack Damage {variant:1}{tags:attack,physical}20% more Maximum Physical Attack Damage -{variant:2}{tags:attack,physical}(30-40)% more Maximum Physical Attack Damage -{tags:attack,physical_damage}Adds 1 to (15-20) Physical Damage to Attacks -{variant:2}{tags:life}+(80-100) to maximum Life -{tags:life}Gain 50 Life when you Stun an Enemy ]],[[ Siegebreaker Heavy Belt LevelReq: 44 Implicits: 1 -{tags:jewellery_attribute}+(25-35) to Strength -{tags:jewellery_defense}(6-10)% increased maximum Energy Shield -{tags:life}(6-10)% increased maximum Life -{tags:jewellery_resistance}+(17-23)% to Chaos Resistance -{tags:attack}Minions have 5% chance to Taunt on Hit with Attacks ++(25-35) to Strength +(6-10)% increased maximum Energy Shield +(6-10)% increased maximum Life ++(17-23)% to Chaos Resistance +Minions have 5% chance to Taunt on Hit with Attacks Your Minions spread Caustic Ground on Death, dealing 20% of their maximum Life as Chaos Damage per second ]],[[ Replica Siegebreaker @@ -766,20 +773,20 @@ League: Heist Source: Steal from a unique{Curio Display} during a Grand Heist LevelReq: 44 Implicits: 1 -{tags:jewellery_attribute}+(25-35) to Strength -{tags:jewellery_defense}(6-10)% increased maximum Energy Shield -{tags:life}(6-10)% increased maximum Life -{tags:jewellery_resistance}+(15-25)% to Fire Resistance -{tags:jewellery_elemental}Your Minions spread Burning Ground on Death, dealing 20% of their maximum Life as Fire Damage per second -{tags:attack}Minions have 5% chance to Maim Enemies on Hit with Attacks ++(25-35) to Strength +(6-10)% increased maximum Energy Shield +(6-10)% increased maximum Life ++(15-25)% to Fire Resistance +Your Minions spread Burning Ground on Death, dealing 20% of their maximum Life as Fire Damage per second +Minions have 5% chance to Maim Enemies on Hit with Attacks ]],[[ Soul Tether Cloth Belt LevelReq: 48 Implicits: 1 (15-25)% increased Stun and Block Recovery -{tags:jewellery_attribute}+(20-40) to Intelligence -{tags:jewellery_defense}Gain (4-6)% of Maximum Life as Extra Maximum Energy Shield ++(20-40) to Intelligence +Gain (4-6)% of Maximum Life as Extra Maximum Energy Shield Immortal Ambition ]],[[ Replica Soul Tether @@ -789,8 +796,8 @@ Source: Steal from a unique{Curio Display} during a Grand Heist LevelReq: 48 Implicits: 1 (15-25)% increased Stun and Block Recovery -{tags:jewellery_attribute}+(20-40) to Strength -{tags:jewellery_defense}Gain (4-6)% of Maximum Life as Extra Maximum Energy Shield ++(20-40) to Strength +Gain (4-6)% of Maximum Life as Extra Maximum Energy Shield Corrupted Soul ]],[[ Soulthirst @@ -798,9 +805,9 @@ Cloth Belt LevelReq: 45 Implicits: 1 (15-25)% increased Stun and Block Recovery -{tags:life}+(60-80) to maximum Life -{tags:jewellery_resistance}+15% to all Elemental Resistances -{tags:mana}(20-30)% increased Mana Recovery from Flasks ++(60-80) to maximum Life ++15% to all Elemental Resistances +(20-30)% increased Mana Recovery from Flasks (20-30)% reduced Flask Effect Duration Gain Soul Eater during any Flask Effect Lose Souls gained from Soul Eater when you use a Flask @@ -868,14 +875,14 @@ LevelReq: 37 Implicits: 1 (15-25)% increased Stun and Block Recovery {variant:1}(30-40)% increased Trap Damage -{variant:1}{tags:mana}20% increased Mana Regeneration Rate -{tags:jewellery_resistance}+(20-30)% to Fire Resistance -{variant:1}80% reduced Trap Duration +{variant:1}20% increased Mana Regeneration Rate ++(20-30)% to Fire Resistance {variant:2}(50-75)% reduced Trap Duration 25% increased Light Radius {variant:2}Skills which Throw Traps throw up to 2 additional Traps {variant:2}Traps cannot be triggered by Enemies {variant:2}Traps from Skills are thrown randomly around targeted location +{variant:1}80% reduced Trap Duration ]],[[ Survivor's Guilt Heavy Belt @@ -883,11 +890,11 @@ League: Ritual Source: Purchase from Ritual Reward LevelReq: 52 Implicits: 1 -{tags:jewellery_attribute}+(25-35) to Strength -{tags:jewellery_defense}+(800-1200) to Armour -{tags:life}Regenerate (50-70) Life per second ++(25-35) to Strength ++(800-1200) to Armour +Regenerate (50-70) Life per second 20% increased Stun Threshold -{tags:jewellery_defense}10% reduced Armour per 50 Strength +10% reduced Armour per 50 Strength Imbalanced Guard ]],[[ The Tides of Time @@ -896,7 +903,7 @@ Shaper Item Source: Drops from unique{The Shaper} (Uber) Requires Level 78 Implicits: 1 -{tags:jewellery_defense}+(260-320) to Armour and Evasion Rating ++(260-320) to Armour and Evasion Rating {tags:life,mana}100% Increased Life Recovery from Flasks {tags:life,mana}100% Increased Mana Recovery from Flasks Flasks applied to you have 25% Increased Effect @@ -909,9 +916,9 @@ Leather Belt League: Perandus LevelReq: 30 Implicits: 1 -{tags:life}+(25-40) to maximum Life -{tags:life}(8-12)% increased maximum Life -{tags:life}Regenerate 2% of Life per second ++(25-40) to maximum Life +(8-12)% increased maximum Life +Regenerate 2% of Life per second Flasks do not apply to you Flasks you Use apply to your Raised Zombies and Spectres ]],[[ @@ -922,14 +929,14 @@ Variant: Current LevelReq: 41 Implicits: 1 {tags:life}+(25-40) to Maximum Life -{tags:jewellery_attribute}+(20-30) to Strength -{tags:jewellery_attribute}+(20-30) to Intelligence -{variant:1}{tags:jewellery_resistance}+(10-20)% to Cold Resistance -{variant:2}{tags:jewellery_resistance}+(20-30)% to Cold Resistance -{variant:1}{tags:attack,life}0.4% of Physical Attack Damage Leeched as Life -{variant:2}{tags:attack,life}2% of Physical Attack Damage Leeched as Life -{variant:1}{tags:attack,mana}0.4% of Physical Attack Damage Leeched as Mana -{variant:2}{tags:attack,mana}2% of Physical Attack Damage Leeched as Mana ++(20-30) to Strength ++(20-30) to Intelligence +{variant:1}+(10-20)% to Cold Resistance +{variant:2}+(20-30)% to Cold Resistance +{variant:2}2% of Physical Attack Damage Leeched as Life +{variant:1}0.4% of Physical Attack Damage Leeched as Life +{variant:2}2% of Physical Attack Damage Leeched as Mana +{variant:1}0.4% of Physical Attack Damage Leeched as Mana {variant:2}(500-1000)% increased total Recovery per second from Life Leech {variant:2}(500-1000)% increased total Recovery per second from Mana Leech ]],[[ @@ -939,9 +946,9 @@ League: Settlers of Kalguur Requires Level 52 Implicits: 1 (20-30)% increased Stun Duration on Enemies -{tags:life}Regenerate (30-50) Life per second -{tags:jewellery_resistance}+(20-30)% to Fire Resistance -{tags:jewellery_resistance}+(20-30)% to Cold Resistance +Regenerate (30-50) Life per second ++(20-30)% to Fire Resistance ++(20-30)% to Cold Resistance {tags:jewellery_defense}Gain Ward Instead of 50% of Armour and Evasion Rating From Equipped Body Armour ]],[[ Binds of Bloody Vengeance @@ -950,9 +957,9 @@ Source: Drops from unique{Mercenary} after winning a duel League: Mercenaries of Trarthus Requires Level 78 Implicits: 1 -{tags:jewellery_defense}+(260-320) to Armour and Evasion Rating -{tags:jewellery_defense}+(200-400) to Armour -{tags:life}+(60-90) to maximum Life ++(260-320) to Armour and Evasion Rating ++(200-400) to Armour ++(60-90) to maximum Life (20-40)% increased Attack Damage if you've been Hit Recently All Hits with your next Non-Channelling Attack within 4 seconds of taking a Critical Strike will be Critical Strikes ]],[[ @@ -962,10 +969,10 @@ Source: Drops from unique{Incarnation of Neglect} in normal{Moment of Loneliness Requires Level 16 Implicits: 1 (15-25)% increased Stun and Block Recovery -{tags:jewellery_attribute}+(20-30) to Dexterity and Intelligence -{tags:mana}(10-20)% increased Mana Reservation Efficiency of Skills -{tags:speed}(15-25)% increased Trap and Mine Throwing Speed ++(20-30) to Dexterity and Intelligence +(10-20)% increased Mana Reservation Efficiency of Skills Summon Skitterbots also summons a Scorching Skitterbot Summoned Skitterbots' Auras affect you as well as Enemies (50-75)% increased Effect of Non-Damaging Ailments inflicted by Summoned Skitterbots +(15-25)% increased Trap and Mine Throwing Speed ]]} diff --git a/src/Data/Uniques/body.lua b/src/Data/Uniques/body.lua index 49ba60cc13..b87924389b 100644 --- a/src/Data/Uniques/body.lua +++ b/src/Data/Uniques/body.lua @@ -20,12 +20,12 @@ Variant: Pre 3.19.0 Variant: Current Implicits: 0 {variant:1}Adds 2 to 4 Physical Damage to Attacks -{variant:1}+(12-20) to maximum Life {variant:2}+(30-60) to maximum Life +{variant:2}1000% of Melee Physical Damage taken reflected to Attacker +{variant:1}+(12-20) to maximum Life {variant:1}-2 Physical Damage taken from Attacks {variant:2}-(10-15) Physical Damage taken from Attacks {variant:1}40% of Melee Physical Damage taken reflected to Attacker -{variant:2}1000% of Melee Physical Damage taken reflected to Attacker ]],[[ Wall of Brambles Plate Vest @@ -44,13 +44,13 @@ Variant: Pre 3.16.0 Variant: Current Implicits: 0 {variant:1}(600-650)% increased Armour -{variant:2}(350-400)% increased Armour {variant:1}30% reduced Chance to Block Attack and Spell Damage -{variant:1}10% reduced Movement Speed -{variant:1}50% increased Shock Duration on You -Take no Extra Damage from Critical Strikes +{variant:2}(350-400)% increased Armour {variant:2}+(1-5)% to all maximum Elemental Resistances +{variant:1}10% reduced Movement Speed {variant:2}Strength provides no bonus to Maximum Life +Take no Extra Damage from Critical Strikes +{variant:1}50% increased Shock Duration on You ]],[[ Craiceann's Carapace Golden Plate @@ -60,12 +60,12 @@ League: Bestiary Source: Drops from unique{Craiceann, First of the Deep} Implicits: 0 Grants Level 20 Aspect of the Crab Skill -{variant:1}(300-350)% increased Armour {variant:2}(200-250)% increased Armour +(100-120) to maximum Life +(25-30)% to Fire and Cold Resistances Bleeding cannot be inflicted on you +5 to Maximum number of Crab Barriers +{variant:1}(300-350)% increased Armour ]],[[ Death's Oath Astral Plate @@ -81,9 +81,9 @@ Implicits: 1 {variant:3}+(60-70) to maximum Life 1% of Attack Damage Leeched as Life {variant:1,2}Deals 450 Chaos Damage per second to nearby Enemies -{variant:1}You take 450 Chaos Damage per second for 10 seconds on Kill {variant:2,3}You take 450 Chaos Damage per second for 3 seconds on Kill Gore Footprints +{variant:1}You take 450 Chaos Damage per second for 10 seconds on Kill ]],[[ Doppelgänger Guise Sadist Garb @@ -95,24 +95,24 @@ Implicits: 0 Grants Level 20 Unhinge Skill (40-60)% more Critical Strike Chance while Insane Enemies Killed by your Hits are destroyed while Insane -{variant:1}(15-25)% less Physical and Chaos Damage Taken while Sane {variant:2}(30-40)% less Physical and Chaos Damage Taken while Sane Regenerate 10% Life over one second when Hit while Sane +{variant:1}(15-25)% less Physical and Chaos Damage Taken while Sane ]],[[ Greed's Embrace Golden Plate Variant: Pre 3.25.0 Variant: Current Implicits: 0 +30% reduced Strength Requirement {variant:1}(10-15)% increased Quantity of Items found -{variant:1}(30-50)% increased Rarity of Items found {variant:2}100% increased Rarity of Items found -10% to Fire Resistance +(20-30)% to Cold Resistance +20% reduced Movement Speed +{variant:1}(30-50)% increased Rarity of Items found {variant:1}-20% to Lightning Resistance {variant:2}(-20--10)% to Lightning Resistance -20% reduced Movement Speed -30% reduced Strength Requirement ]],[[ Kaom's Heart Glorious Plate @@ -121,8 +121,8 @@ Variant: Pre 3.25.0 Variant: Current Implicits: 0 Has no Sockets -{variant:2}(20-40)% increased Fire Damage {variant:1,3}+1000 to maximum Life +{variant:2}(20-40)% increased Fire Damage {variant:2}+500 to maximum Life ]],[[ Replica Kaom's Heart @@ -140,10 +140,10 @@ Variant: Pre 3.5.0 Variant: Current Implicits: 0 Socketed Gems are Supported by Level 15 Pierce +{variant:2}+160 Dexterity Requirement (200-250)% increased Armour +(60-100) to maximum Life 0.4% of Physical Attack Damage Leeched as Mana -{variant:2}+160 Dexterity Requirement Enemy Projectiles Pierce you ]],[[ Iron Heart @@ -164,6 +164,7 @@ Chance to Block Spell Damage is Unlucky +(60-120) to Strength (80-100)% increased Armour 10% reduced Movement Speed +(45-50)% increased Cooldown Recovery Rate of Movement Skills Strength's Damage Bonus instead grants 3% increased Melee Physical Damage per 10 Strength ]],[[ Perfidy @@ -175,6 +176,7 @@ Variant: Dread Banner (Pre 3.25.0) Variant: Defiance Banner (Pre 3.25.0) Variant: Current Implicits: 0 +{variant:4}Having a placed Banner does not prevent you gaining Valour (25-40)% increased Melee Damage +(60-90) to maximum Life {variant:1,2,3}You can have two different Banners at the same time @@ -182,7 +184,6 @@ Implicits: 0 {variant:1}War Banner has (100-200)% increased Adrenaline duration {variant:2}Dread Banner grants an additional +(2-4) to maximum Fortification when placing the Banner {variant:3}Defiance Banner has (100-200)% increased Taunt duration -{variant:4}Having a placed Banner does not prevent you gaining Valour ]],[[ Pragmatism Colosseum Plate @@ -247,22 +248,22 @@ Implicits: 0 +(120-180) to Evasion Rating +(30-40)% to Cold Resistance {variant:1,2,3}5% increased Movement Speed -{variant:1,2,3}(20-25)% increased Mana Recovery from Flasks {variant:4}(60-100)% increased Mana Recovery from Flasks {variant:4}1% increased Damage per 15 Dexterity +{variant:1,2,3}(20-25)% increased Mana Recovery from Flasks ]],[[ Wildwrap Strapped Leather Source: No longer obtainable LevelReq: 57 Implicits: 0 +15% increased Dexterity 10% increased Attack Speed +(600-700) to Evasion Rating +(30-40)% to Cold Resistance 5% increased Movement Speed -(20-25)% increased Mana Recovery from Flasks -15% increased Dexterity 1% increased Damage per 15 Dexterity +(20-25)% increased Mana Recovery from Flasks ]],[[ Bronn's Lithe Cutthroat's Garb @@ -274,11 +275,11 @@ Implicits: 0 {variant:1,2,3}+2 to Level of Socketed Movement Gems {variant:4}+5 to Level of Socketed Movement Gems 10% increased Attack Speed -{variant:2,3}(35-50)% increased Damage with Movement Skills {variant:4}(60-100)% increased Damage with Movement Skills (200-250)% increased Evasion Rating 10% increased Movement Speed {variant:3}15% increased Attack and Cast Speed if you've used a Movement Skill Recently +{variant:2,3}(35-50)% increased Damage with Movement Skills ]],[[ Cospri's Will Assassin's Garb @@ -304,13 +305,13 @@ Variant: Current Implicits: 0 +(20-30) to Dexterity {variant:1,2}Adds 5 to 12 Physical Damage to Attacks -{variant:1}+150 to Evasion Rating while on Full Life -{variant:2}+500 to Evasion Rating while on Full Life {variant:3}+1000 to Evasion Rating while on Full Life (50-70)% increased Evasion Rating {variant:1,2}10% increased Movement Speed {variant:3}30% increased Movement Speed when on Full Life {variant:3}Damage of Enemies Hitting you is Unlucky while you are on Full Life +{variant:1}+150 to Evasion Rating while on Full Life +{variant:2}+500 to Evasion Rating while on Full Life ]],[[ Fox's Fortune Wild Leather @@ -338,11 +339,11 @@ Implicits: 0 {variant:1}(80-120)% increased Evasion Rating {variant:2,3,4,5,6}(140-220)% increased Evasion Rating 25% increased Chill Duration on Enemies +{variant:1,2}Acrobatics {variant:1,2,3}Adds 13 to 24 Cold Damage to Bow Attacks {variant:4}Adds (50-60) to (70-80) Cold Damage to Bow Attacks {variant:5}Adds (173-188) to (240-262) Cold Damage to Bow Attacks {variant:6}Adds (100-145) to (160-200) Cold Damage to Bow Attacks -{variant:1,2}Acrobatics {variant:3,4,5,6}30% chance to Suppress Spell Damage ]],[[ Replica Hyrri's Ire @@ -350,10 +351,10 @@ Zodiac Leather League: Heist Source: Steal from a unique{Curio Display} during a Grand Heist +30% chance to Suppress Spell Damage -+(40–50) to Intelligence -(140–220)% increased Evasion Rating ++(40-50) to Intelligence +(140-220)% increased Evasion Rating 25% increased Shock Duration on Enemies -(12–18) to (231–347) Added Lightning Damage with Wand Attacks +(12-18) to (231-347) Added Lightning Damage with Wand Attacks ]],[[ Kintsugi Exquisite Leather @@ -362,14 +363,14 @@ Variant: Pre 3.26.0 Variant: Current Implicits: 0 {variant:1}(100-120)% increased Evasion Rating -{variant:2}(120-160)% increased Evasion Rating {variant:3}(160-220)% increased Evasion Rating {variant:1}+(60-80) to maximum Life +{variant:2,3}35% less Damage taken if you have not been Hit Recently +{variant:2,3}100% increased Evasion Rating if you have been Hit Recently +{variant:2}(120-160)% increased Evasion Rating +30% to Fire Resistance {variant:1}20% less Damage taken if you have not been Hit Recently -{variant:2,3}35% less Damage taken if you have not been Hit Recently {variant:1}50% increased Evasion Rating if you have been Hit Recently -{variant:2,3}100% increased Evasion Rating if you have been Hit Recently ]],[[ Queen of the Forest Destiny Leather @@ -394,14 +395,14 @@ Variant: 3.19.0 Variant: Current Implicits: 0 (100-120)% increased Evasion Rating -{variant:1,2}+(160-200) to maximum Life {variant:3}+(200-300) to maximum Life -{variant:1}-5% to maximum Fire Resistance {variant:2}-50% to Fire Resistance 15% increased Movement Speed {variant:1,2}20% increased Fire Damage taken -{variant:1,2}10% of Fire Damage from Hits taken as Physical Damage {variant:3}100% of Fire Damage from Hits taken as Physical Damage +{variant:1,2}10% of Fire Damage from Hits taken as Physical Damage +{variant:1,2}+(160-200) to maximum Life +{variant:1}-5% to maximum Fire Resistance ]],[[ The Snowblind Grace {variant:1,2}Coronal Leather @@ -420,11 +421,11 @@ Implicits: 0 {variant:1}(30-50)% increased Evasion Rating {variant:2,3}(80-100)% increased Evasion Rating +(40-60) to maximum Life -{variant:1,2}25% increased Arctic Armour Buff Effect {variant:3}50% increased Arctic Armour Buff Effect {variant:3}Arctic Armour has no Reservation -{variant:1}Evasion Rating is increased by Uncapped Cold Resistance {variant:2}Evasion Rating is increased by Overcapped Cold Resistance +{variant:1,2}25% increased Arctic Armour Buff Effect +{variant:1}Evasion Rating is increased by Uncapped Cold Resistance ]],[[ The Perfect Form Zodiac Leather @@ -435,7 +436,6 @@ Variant: Pre 3.21.0 Variant: Current Implicits: 0 {variant:3}+50% chance to Suppress Spell Damage -{variant:1}(5-10)% increased Dexterity {variant:2}(10-15)% increased Dexterity {variant:1}(30-50)% increased Evasion Rating {variant:2}(80-100)% increased Evasion Rating @@ -444,9 +444,10 @@ Implicits: 0 {variant:2}+(70-100) to maximum Life -30% to Cold Resistance {variant:1,2}Arctic Armour has no Reservation -{variant:1}Evasion Rating is increased by Uncapped Cold Resistance {variant:2,3}Evasion Rating is increased by Overcapped Cold Resistance Acrobatics +{variant:1}(5-10)% increased Dexterity +{variant:1}Evasion Rating is increased by Uncapped Cold Resistance ]],[[ Replica Perfect Form Zodiac Leather @@ -465,12 +466,12 @@ Implicits: 0 {variant:1}+(50-80) to maximum Life {variant:2,3}+(70-100) to maximum Life -30% to Cold Resistance -{variant:1}Evasion Rating is increased by Uncapped Cold Resistance -{variant:4}+20% chance to Block Attack Damage {variant:2,3,4}Evasion Rating is increased by Overcapped Cold Resistance {variant:3}Flesh and Stone has no Reservation {variant:3}Hollow Palm Technique {variant:4}Versatile Combatant +{variant:1}Evasion Rating is increased by Uncapped Cold Resistance +{variant:4}+20% chance to Block Attack Damage ]],[[ Yriel's Fostering Exquisite Leather @@ -484,10 +485,11 @@ Implicits: 0 {variant:1,4}Grants Level 20 Summon Bestial Rhoa Skill {variant:2,5}Grants Level 20 Summon Bestial Snake Skill {variant:3,6}Grants Level 20 Summon Bestial Ursa Skill -+(300-400) to Accuracy Rating (130-150)% increased Evasion Rating +(90-100) to maximum Life ++(300-400) to Accuracy Rating Projectile Attack Skills have (40-60)% increased Critical Strike Chance +{variant:4}(10-20)% increased Attack and Movement Speed while you have a Bestial Minion {variant:1}Projectiles from Attacks have 20% chance to Maim on Hit while you have a Bestial Minion {variant:4}Projectiles from Attacks have 100% chance to Maim on Hit while you have a Bestial Minion {variant:2}Projectiles from Attacks have 20% chance to Poison on Hit while you have a Bestial Minion @@ -495,7 +497,6 @@ Projectile Attack Skills have (40-60)% increased Critical Strike Chance {variant:3}Projectiles from Attacks have 20% chance to inflict Bleeding on Hit while you have a Bestial Minion {variant:6}Projectiles from Attacks have 100% chance to inflict Bleeding on Hit while you have a Bestial Minion {variant:1}(10-15)% increased Attack and Movement Speed while you have a Bestial Minion -{variant:4}(10-20)% increased Attack and Movement Speed while you have a Bestial Minion {variant:2}Adds (13-19)-(23-29) Chaos Damage to Attacks while you have a Bestial Minion {variant:5}Adds (18-24)-(30-36) Chaos Damage to Attacks while you have a Bestial Minion {variant:3}Adds (11-16)-(21-25) Physical Damage to Attacks while you have a Bestial Minion @@ -507,8 +508,8 @@ The Apostate Cabalist Regalia Requires Level 35 Source: Drops from unique{Synthete Nightmare} in normal{The Cortex} (Uber) -+(30–50) to Strength -+(20–30)% to all Elemental Resistances ++(30-50) to Strength ++(20-30)% to all Elemental Resistances Gain Maximum Life instead of Maximum Energy Shield from Equipped Armour Items ]],[[ The Beast Fur Shawl @@ -518,15 +519,15 @@ Variant: Pre 3.19.0 Variant: Current Implicits: 0 40% increased Spell Damage -{variant:1}+(50-65) to maximum Energy Shield {variant:2}+(15-25) to maximum Energy Shield -{variant:1,2}(110-130)% increased Energy Shield {variant:3}(120-160)% increased Energy Shield -{variant:1,2}(30-40)% increased Energy Shield Recovery Rate {variant:3}(50-100)% increased Energy Shield Recovery rate 10% increased Area of Effect -{variant:1,2}5% increased Damage taken {variant:3}10% increased Damage taken +{variant:1}+(50-65) to maximum Energy Shield +{variant:1,2}(110-130)% increased Energy Shield +{variant:1,2}(30-40)% increased Energy Shield Recovery Rate +{variant:1,2}5% increased Damage taken ]],[[ Cloak of Flame Scholar's Robe @@ -535,13 +536,13 @@ Variant: Current Implicits: 0 {variant:1}+(30-50)% to Fire Resistance {variant:2}+(50-75)% to Fire Resistance -{variant:1}(30-50)% increased Ignite Duration on Enemies {variant:2}(40-75)% increased Ignite Duration on Enemies {variant:1}10% chance to Ignite -{variant:1}Reflects 15 Fire Damage to Melee Attackers {variant:2}Reflects 100 Fire Damage to Melee Attackers {variant:1}20% of Physical Damage from Hits taken as Fire Damage {variant:2}40% of Physical Damage taken as Fire Damage +{variant:1}(30-50)% increased Ignite Duration on Enemies +{variant:1}Reflects 15 Fire Damage to Melee Attackers ]],[[ Cloak of Tawm'r Isley Savant's Robe @@ -579,12 +580,12 @@ Implicits: 0 +(20-30) to Intelligence {variant:1}(125-150)% increased Energy Shield {variant:2}(180-220)% increased Energy Shield -{variant:3,4}(280-320)% increased Energy Shield {variant:5,6}(210-250)% increased Energy Shield {variant:1,2,3}20% reduced maximum Life {variant:4,5,6}10% increased maximum Life -{variant:1,2,3}Blood Magic {variant:6}Skills gain a Base Life Cost equal to 100% of Base Mana Cost +{variant:1,2,3}Blood Magic +{variant:3,4}(280-320)% increased Energy Shield ]],[[ Replica Covenant Spidersilk Robe @@ -602,13 +603,13 @@ Variant: Pre 3.19.0 Variant: Current Implicits: 0 Gems can be Socketed in this Item ignoring Socket Colour -{variant:1}Gems Socketed in Red Sockets have +1 to Level {variant:2}Gems Socketed in Red Sockets have +2 to Level -{variant:1}Gems Socketed in Green Sockets have +10% to Quality {variant:2}Gems Socketed in Green Sockets have +30% to Quality -{variant:1}Gems Socketed in Blue Sockets gain 25% increased Experience {variant:2}Gems Socketed in Blue Sockets gain 100% increased Experience Has no Attribute Requirements +{variant:1}Gems Socketed in Red Sockets have +1 to Level +{variant:1}Gems Socketed in Green Sockets have +10% to Quality +{variant:1}Gems Socketed in Blue Sockets gain 25% increased Experience ]],[[ Doedre's Skin Widowsilk Robe @@ -620,10 +621,12 @@ Socketed Gems are Supported by Level 20 Blasphemy Grants Level 20 Summon Doedre's Effigy Skill Socketed Hex Curse Skills are Triggered by Doedre's Effigy when Summoned Hexes from Socketed Skills can apply 5 additional Curses -{variant:2}20% less Effect of Curses from Socketed Hex Skills -{variant:3}20% less Effect of your Curses +(30-40) to Intelligence (130-150)% increased Energy Shield +{variant:3}20% less Effect of your Curses +Socketed Hex Curse Skills are Triggered by Doedre's Effigy when Summoned +Hexes from Socketed Skills can apply 5 additional Curses +{variant:2}20% less Effect of Curses from Socketed Hex Skills {variant:1}(33-25)% reduced Effect of your Curses ]],[[ Fenumus' Shroud @@ -643,22 +646,24 @@ Necromancer Silks League: Harvest Implicits: 0 (100-150)% increased Energy Shield -Minions Convert 2% of their Maximum Life to Maximum Energy Shield per 1% Chaos Resistance they have Chaos Damage taken does not bypass Minions' Energy Shield Minions have (50-100)% faster start of Energy Shield Recharge While Minions have Energy Shield, their Hits Ignore Monster Elemental Resistances +Minions Convert 2% of their Maximum Life to Maximum Energy Shield per 1% Chaos Resistance they have ]],[[ Garb of the Ephemeral Savant's Robe League: Synthesis Source: Drops from unique{Synthete Nightmare} in normal{The Cortex} Implicits: 0 -{fractured}(180-230)% increased Energy Shield +600 Strength and Intelligence Requirement -Gain a Divine Charge on Hit +{fractured}(180-230)% increased Energy Shield +10 to maximum Divine Charges +Gain a Divine Charge on Hit You gain Divinity for 10 seconds on reaching maximum Divine Charges Lose all Divine Charges when you gain Divinity +Gain a Divine Charge on Hit +Lose all Divine Charges when you gain Divinity Nearby Allies' Action Speed cannot be modified to below base value Nearby Enemies cannot deal Critical Strikes ]],[[ @@ -676,10 +681,10 @@ Implicits: 1 {variant:5}+3 to Level of Socketed Fire Gems {variant:1,2,3,4}(25-35)% increased Fire Damage 100% increased Global Critical Strike Chance -{variant:1,2}(190-230)% increased Energy Shield {variant:3,4,5}(120-160)% increased Energy Shield 15% of Fire Damage Converted to Chaos Damage {variant:1,2,5}100% increased Spell Damage taken when on Low Mana +{variant:1,2}(190-230)% increased Energy Shield {variant:3}25% increased Spell Damage taken when on Low Mana {variant:4}15% increased Spell Damage taken when on Low Mana ]],[[ @@ -691,11 +696,11 @@ Variant: Current Implicits: 1 (3-10)% increased Spell Damage {variant:1}(200-250)% increased Energy Shield -{variant:2}(140-200)% increased Energy Shield {variant:3}(100-150)% increased Energy Shield 10% faster start of Energy Shield Recharge +(30-40)% to Lightning Resistance Reflects 1 to 250 Lightning Damage to Melee Attackers +{variant:2}(140-200)% increased Energy Shield Chaos Damage does not bypass Energy Shield ]],[[ Skin of the Loyal @@ -720,11 +725,11 @@ Implicits: 0 {variant:3,4,5}Socketed Gems are Supported by Level 20 Spell Totem (20-25)% increased Spell Damage (100-120)% increased Energy Shield -{variant:1}25% increased Totem Life -{variant:2,3}50% increased Totem Life {variant:4,5}(20-30)% increased Totem Life {variant:1,2,3,4}+1 to maximum number of Summoned Totems Inflicts a random Hex on you when your Totems die +{variant:1}25% increased Totem Life +{variant:2,3}50% increased Totem Life ]],[[ Tabula Rasa Simple Robe @@ -736,27 +741,27 @@ Variant: Pre 3.0.0 Variant: Pre 3.19.0 Variant: Current Socketed Gems are Supported by Level 5 Elemental Proliferation -{variant:1,2}Adds 2 to 3 Fire Damage to Spells and Attacks {variant:3}Adds (2-4) to (5-9) Fire Damage to Spells and Attacks -{variant:1,2}Adds 2 to 3 Cold Damage to Spells and Attacks {variant:3}Adds (2-4) to (5-9) Cold Damage to Spells and Attacks -{variant:1,2}Adds 1 to 4 Lightning Damage to Spells and Attacks {variant:3}Adds 1 to (4-12) Lightning Damage to Spells and Attacks {variant:1}10% reduced Cast Speed -{variant:1,2}+(10-20) to Evasion Rating {variant:3}+(30-60) to Evasion Rating {variant:1,2}+(10-20) to maximum Energy Shield {variant:3}+(30-60) to maximum Energy Shield -{variant:1,2}+6 to maximum Life {variant:3}+(25-50) to maximum Life -{variant:1,2}+6 to maximum Mana {variant:3}+(25-50) to maximum Mana -{variant:1,2}+(5-10)% to Fire Resistance {variant:3}+(15-30)% to Fire Resistance -{variant:1,2}+(5-10)% to Cold Resistance {variant:3}+(15-30)% to Cold Resistance {variant:1,2}+(5-10)% to Lightning Resistance {variant:3}+(15-30)% to Lightning Resistance +{variant:1,2}Adds 2 to 3 Fire Damage to Spells and Attacks +{variant:1,2}Adds 2 to 3 Cold Damage to Spells and Attacks +{variant:1,2}Adds 1 to 4 Lightning Damage to Spells and Attacks +{variant:1,2}+(10-20) to Evasion Rating +{variant:1,2}+6 to maximum Life +{variant:1,2}+6 to maximum Mana +{variant:1,2}+(5-10)% to Fire Resistance +{variant:1,2}+(5-10)% to Cold Resistance ]],[[ Vis Mortis Necromancer Silks @@ -770,9 +775,9 @@ Implicits: 0 Minions have 20% reduced maximum Life Minions deal 15% increased Damage {variant:1,2}+1 to maximum number of Spectres -{variant:1}Minions gain Unholy Might for 5 seconds on Kill {variant:2}Minions gain Unholy Might for 10 seconds on Kill {variant:3}Minions gain (15-20)% of Elemental Damage as Extra Chaos Damage +{variant:1}Minions gain Unholy Might for 5 seconds on Kill ]],[[ Zahndethus' Cassock Sage's Robe @@ -783,14 +788,14 @@ Variant: Current Implicits: 0 {variant:1}Adds 1 to 25 Lightning Damage {variant:2,3,4}Adds 1 to 40 Lightning Damage to Attacks -{variant:1,2,3}(75-100)% increased Energy Shield {variant:4}(125-150)% increased Energy Shield -{variant:1}+(20-25)% to Chaos Resistance {variant:2,3,4}+(40-50)% to Chaos Resistance 25% increased Light Radius +{variant:3,4}100% chance to create Consecrated Ground when you Block +{variant:1,2,3}(75-100)% increased Energy Shield +{variant:1}+(20-25)% to Chaos Resistance {variant:1}25% chance to create Consecrated Ground when you Block {variant:2}50% chance to create Consecrated Ground when you Block -{variant:3,4}100% chance to create Consecrated Ground when you Block ]],[[ Ghostwrithe Silken Vest @@ -820,8 +825,8 @@ Implicits: 0 {variant:3}(50-80)% increased Chaos Damage (160-200)% increased Armour and Evasion +(70-100) to maximum Life -{variant:1}30% increased total Recovery per second from Life Leech {variant:2,3}100% increased total Recovery per second from Life Leech +{variant:1}30% increased total Recovery per second from Life Leech ]],[[ Daresso's Defiance Full Dragonscale @@ -836,14 +841,14 @@ Implicits: 0 {variant:4,5,6}(180-220)% increased Armour and Evasion {variant:1,2}+(40-60) to maximum Life {variant:3,4,5,6}+(60-90) to maximum Life -{variant:1,2,3,4}(0.4-0.6)% of Physical Attack Damage Leeched as Life {variant:5}2% of Physical Attack Damage Leeched as Life {variant:6}2% of Attack Damage Leeched as Life You lose all Endurance Charges when Hit You gain an Endurance Charge on Kill +{variant:3,4,5,6}You gain Onslaught for 5 seconds per Endurance Charge when Hit +{variant:1,2,3,4}(0.4-0.6)% of Physical Attack Damage Leeched as Life {variant:1}You gain Onslaught for 1 seconds per Endurance Charge when Hit {variant:2}You gain Onslaught for 2 seconds per Endurance Charge when Hit -{variant:3,4,5,6}You gain Onslaught for 5 seconds per Endurance Charge when Hit {variant:3,4}(60-100)% increased Onslaught Effect {variant:5,6}100% increased Onslaught Effect ]],[[ @@ -855,9 +860,9 @@ Implicits: 0 (100-150)% increased Armour and Evasion +(80-100) to maximum Life Aspect of the Cat has no Reservation -+2.00 seconds to Cat's Stealth Duration Gain up to your maximum number of Frenzy and Power Charges when you gain Cat's Stealth You have Phasing while you have Cat's Stealth ++2.00 seconds to Cat's Stealth Duration ]],[[ Replica Farrul's Fur Triumphant Lamellar @@ -866,10 +871,10 @@ Source: Steal from a unique{Curio Display} during a Grand Heist Implicits: 0 (100-150)% increased Armour and Evasion +(80-100) to maximum Life -+2.00 seconds to Cat's Agility Duration Aspect of the Cat has no Reservation Gain up to your maximum number of Frenzy and Endurance Charges when you gain Cat's Agility You have Onslaught while you have Cat's Agility ++2.00 seconds to Cat's Agility Duration ]],[[ Gruthkul's Pelt Wyrmscale Doublet @@ -879,17 +884,17 @@ Variant: Current Implicits: 0 {variant:1}(60-100)% increased Global Physical Damage {variant:2,3}100% increased Global Physical Damage -{variant:3}(300-400)% increased Armour and Evasion Rating -{variant:1}+(130-160) to maximum Life -{variant:2}+(200-240) to maximum Life {variant:3}+(240-300) to maximum Life {variant:1,2}+(20-40)% to Cold Resistance {variant:1}Regenerate 2% of Life per second -{variant:2}Regenerate 5% of Life per second {variant:3}Regenerate 10% of Life per second 15% increased Character Size Spell Skills deal no Damage Your Spells are disabled +{variant:3}(300-400)% increased Armour and Evasion Rating +{variant:1}+(130-160) to maximum Life +{variant:2}+(200-240) to maximum Life +{variant:2}Regenerate 5% of Life per second ]],[[ Lightning Coil Desert Brigandine @@ -901,9 +906,9 @@ Adds 1 to (20-30) Lightning Damage to Attacks (90-120)% increased Armour and Evasion +(60-80) to maximum Life -60% to Lightning Resistance +{variant:3}50% of Physical Damage from Hits taken as Lightning Damage {variant:1}40% of Physical Damage from Hits taken as Lightning Damage {variant:2}30% of Physical Damage from Hits taken as Lightning Damage -{variant:3}50% of Physical Damage from Hits taken as Lightning Damage ]],[[ Viper's Scales Full Scale Armour @@ -933,11 +938,11 @@ Implicits: 0 {variant:1,2}+10% to all Elemental Resistances {variant:3,4,5}+15% to all Elemental Resistances {variant:1,2,3,4}Gain an Endurance Charge when you take a Critical Strike -{variant:5}Gain up to maximum Endurance Charges when you take a Critical Strike -{variant:1,2,3}Regenerate 2% of Life per Second while on Low Life {variant:1,2,3,4}Share Endurance Charges with nearby party members -{variant:5}Your nearby party members maximum Endurance Charges is equal to yours +{variant:5}Gain up to maximum Endurance Charges when you take a Critical Strike {variant:4}Regenerate 2% of Life per second if you have been Hit Recently +{variant:5}Your nearby party members maximum Endurance Charges is equal to yours +{variant:1,2,3}Regenerate 2% of Life per Second while on Low Life ]],[[ Replica Ambu's Charge Crusader Chainmail @@ -959,9 +964,9 @@ Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy (150-190)% increased Armour and Energy Shield +(60-90) to maximum Life Animated Guardian deals 5% increased Damage per Animated Weapon +You cannot have Non-Animated, Non-Manifested Minions Animated Minions' Melee Attacks deal Splash Damage to surrounding targets Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets -You cannot have Non-Animated, Non-Manifested Minions ]],[[ Doryani's Prototype Saint's Hauberk @@ -976,11 +981,11 @@ Nearby Enemies have Lightning Resistance equal to yours ]],[[ The Fourth Vow Devout Chainmail -Physical Damage taken bypasses Energy Shield (150-250)% increased Armour and Energy Shield +(17-29)% to Chaos Resistance Regenerate 3% of Life per second Armour also applies to Chaos Damage taken from Hits +Physical Damage taken bypasses Energy Shield ]],[[ Geofri's Sanctuary Elegant Ringmail @@ -989,13 +994,13 @@ Variant: Pre 3.0.0 Variant: Current Implicits: 0 (50-75)% increased Armour and Energy Shield -{variant:1,2}+(70-80) to maximum Energy Shield {variant:3}+(30-40) to maximum Energy Shield +{variant:1,2}+(70-80) to maximum Energy Shield +(50-70) to maximum Life +(14-18)% to all Elemental Resistances -{variant:1}+1 maximum Energy Shield per 5 Strength {variant:2,3}+2 maximum Energy Shield per 5 Strength Zealot's Oath +{variant:1}+1 maximum Energy Shield per 5 Strength ]],[[ Icetomb Latticed Ringmail @@ -1036,12 +1041,12 @@ Implicits: 0 {variant:1}(120-140)% increased Armour and Energy Shield {variant:2}(220-240)% increased Armour and Energy Shield +(80-90) to maximum Life -{variant:1}(0.8-1)% of Physical Attack Damage Leeched as Life {variant:2}(0.8-1)% of Attack Damage Leeched as Life {variant:2}Gain (10-20)% of Elemental Damage as Extra Chaos Damage 25% of Elemental Damage from Hits taken as Chaos Damage (20-30)% increased Light Radius Light Radius is based on Energy Shield instead of Life +{variant:1}(0.8-1)% of Physical Attack Damage Leeched as Life ]],[[ The Ivory Tower Saint's Hauberk @@ -1070,14 +1075,14 @@ Variant: Current Implicits: 0 {variant:1}(80-100)% increased Armour and Energy Shield {variant:2,3,4}(120-140)% increased Armour and Energy Shield -{variant:1,2,3}10% of Physical Damage Converted to Chaos Damage {variant:4}30% of Physical Damage Converted to Chaos Damage -{variant:1}Reflects (10-20) Chaos Damage to Melee Attackers {variant:2,3,4}Reflects 30 Chaos Damage to Melee Attackers 25% reduced Light Radius +{variant:3,4}100% chance to create Desecrated Ground when you Block +{variant:1,2,3}10% of Physical Damage Converted to Chaos Damage +{variant:1}Reflects (10-20) Chaos Damage to Melee Attackers {variant:1}25% chance to create Desecrated Ground when you Block {variant:2}50% chance to create Desecrated Ground when you Block -{variant:3,4}100% chance to create Desecrated Ground when you Block ]],[[ Loreweave Elegant Ringmail @@ -1094,8 +1099,8 @@ Adds (4-10) to (14-36) Physical Damage to Attacks +(20-50) to maximum Mana (6-30)% increased Rarity of Items found (15-50)% increased Elemental Damage -{variant:1}Your Maximum Resistances are (76-80)% {variant:2}Your Maximum Resistances are (76-78)% +{variant:1}Your Maximum Resistances are (76-80)% ]],[[ Replica Loreweave Elegant Ringmail @@ -1136,9 +1141,9 @@ Trigger Level 10 Contaminate when you Kill an Enemy (7-10)% increased maximum Life {variant:1}+(17-23)% to Chaos Resistance {variant:2}+(29-43)% to Chaos Resistance -{variant:1}Enemies on Fungal Ground you Kill Explode, dealing 5% of their Life as Chaos Damage {variant:2}Enemies on Fungal Ground you Kill Explode, dealing 10% of their Life as Chaos Damage You have Fungal Ground around you while stationary +{variant:1}Enemies on Fungal Ground you Kill Explode, dealing 5% of their Life as Chaos Damage This item can be anointed by Cassia ]],[[ Voll's Protector @@ -1179,9 +1184,9 @@ Implicits: 0 +(9-12)% to all Elemental Resistances {variant:1,2}20% increased Area of Effect {variant:3}(40-50)% increased Area of Effect -{variant:1}12% increased Area Damage {variant:2,3}(40-50)% increased Area Damage Extra gore +{variant:1}12% increased Area Damage ]],[[ Cloak of Defiance Lacquered Garb @@ -1193,12 +1198,12 @@ Variant: Current Implicits: 0 {variant:1,2,3}(110-150)% increased Evasion and Energy Shield {variant:4,5}(300-400)% increased Evasion and Energy Shield -{variant:1,2}+(90-110) to maximum Mana {variant:3,4,5}+(100-150) to maximum Mana -{variant:1,2}(40-50)% increased Mana Regeneration Rate {variant:3,4,5}Regenerate 1% of Mana per second -{variant:1,3,4}10% of Damage is taken from Mana before Life +{variant:1,2}(40-50)% increased Mana Regeneration Rate Mind Over Matter +{variant:1,2}+(90-110) to maximum Mana +{variant:1,3,4}10% of Damage is taken from Mana before Life ]],[[ Dendrobate Sentinel Jacket @@ -1256,12 +1261,13 @@ Variant: Current Implicits: 0 +(60-80) to maximum Life (20-50)% increased Damage if you have Shocked an Enemy Recently -{variant:1,2}(25-40)% increased Effect of Shock {variant:3}(15-25)% increased Effect of Shock -{variant:1}Shocked Enemies you Kill Explode, dealing (5-10)% of {variant:2,3}Shocked Enemies you Kill Explode, dealing 5% of -their Life as Lightning Damage which cannot Shock +{variant:2,3}their Life as Lightning Damage which cannot Shock Unaffected by Shock +{variant:1,2}(25-40)% increased Effect of Shock +{variant:1}Shocked Enemies you Kill Explode, dealing (5-10)% of +their Life as Lightning Damage which cannot Shock ]],[[ The Restless Ward Carnal Armour @@ -1276,11 +1282,11 @@ Implicits: 1 {variant:2,3}+(60-80) to maximum Life {variant:1,2}1% increased Movement Speed per Frenzy Charge {variant:3}4% increased Movement Speed per Frenzy Charge +{variant:3}Regenerate 75 Life per second per Endurance Charge +{variant:3}(100-200)% increased Endurance, Frenzy and Power Charge Duration {variant:1}Regenerate (15-20) Life per second per Endurance Charge {variant:2}Regenerate (20-30) Life per second per Endurance Charge -{variant:3}Regenerate 75 Life per second per Endurance Charge {variant:1,2}100% increased Endurance, Frenzy and Power Charge Duration -{variant:3}(100-200)% increased Endurance, Frenzy and Power Charge Duration ]],[[ Replica Restless Ward Carnal Armour @@ -1323,7 +1329,6 @@ Implicits: 1 {variant:5}Has 3 Abyssal Sockets {variant:1,3,6}Has 2 Abyssal Sockets {variant:2,4,7}Has 1 Abyssal Socket -{variant:1,2}Socketed Gems are Supported by Level 20 Elemental Penetration {variant:3,4}Socketed Gems are Supported by Level 25 Elemental Penetration 20% chance to Trigger Level 20 Shade Form when you Use a Socketed Skill (160-180)% increased Evasion and Energy Shield @@ -1334,6 +1339,7 @@ Implicits: 1 {variant:1,2,3,4}1% increased Maximum Mana per Abyss Jewel affecting you {variant:5,6,7}3% increased Maximum Mana per Abyss Jewel affecting you {variant:5,6,7}Penetrate 4% Elemental Resistances per Abyss Jewel affecting you +{variant:1,2}Socketed Gems are Supported by Level 20 Elemental Penetration ]],[[ Replica Shroud of the Lightless Carnal Armour @@ -1371,13 +1377,13 @@ Variant: Pre 2.6.0 Variant: Current Implicits: 0 +1 to Level of Socketed Aura Gems -{variant:1}Socketed Gems are Supported by Level 1 Generosity {variant:2}Socketed Gems are Supported by Level 30 Generosity Socketed Gems have 45% increased Reservation Efficiency (120-150)% increased Evasion and Energy Shield -{variant:1}(10-20)% increased Area of Effect of Aura Skills {variant:2}(20-40)% increased Area of Effect of Aura Skills (10-15)% increased effect of Non-Curse Auras from your Skills +{variant:1}Socketed Gems are Supported by Level 1 Generosity +{variant:1}(10-20)% increased Area of Effect of Aura Skills ]],[[ Servant of Decay Torturer Garb @@ -1411,12 +1417,12 @@ Variant: Pre 3.26.0 Variant: Current Implicits: 0 +(30-40) to Intelligence -{variant:1}(100-140)% increased Evasion and Energy Shield {variant:2}(120-200)% increased Evasion and Energy Shield +(10-20)% to all Elemental Resistances {variant:1}(5-10)% chance to Freeze, Shock and Ignite {variant:2}(10-25)% chance to Freeze, Shock and Ignite Elemental Damage you Deal with Hits is Resisted by lowest Elemental Resistance instead +{variant:1}(100-140)% increased Evasion and Energy Shield ]],[[ Atziri's Splendour Sacrificial Garb @@ -1442,18 +1448,18 @@ Variant: Current (Armour/Evasion/ES) Implicits: 1 +1 to Level of all Vaal Skill Gems {variant:1,10}(380-420)% increased Armour -{variant:2,11}(200-220)% increased Evasion Rating and Armour {variant:3,12}(380-420)% increased Evasion Rating -{variant:4,5,13,14}(200-220)% increased Evasion and Energy Shield -{variant:6,15}(270-300)% increased Energy Shield {variant:7,8,16,17}(200-220)% increased Armour and Energy Shield +{variant:4,5,13,14}(200-220)% increased Evasion and Energy Shield {variant:9,18}(270-340)% increased Armour, Evasion and Energy Shield -{variant:1,2,3,4,7,10,11,12,13,16}+(90-100) to Maximum Life -{variant:5,6,8}+(90-100) to Maximum Energy Shield -{variant:14,15,17}+(70-80) to Maximum Energy Shield +{variant:6,15}(270-300)% increased Energy Shield +(20-24)% to all Elemental Resistances Gain 100 Life per Enemy Killed Gain 100 Mana per Enemy Killed +{variant:2,11}(200-220)% increased Evasion Rating and Armour +{variant:1,2,3,4,7,10,11,12,13,16}+(90-100) to Maximum Life +{variant:5,6,8}+(90-100) to Maximum Energy Shield +{variant:14,15,17}+(70-80) to Maximum Energy Shield ]],[[ Shadowstitch Sacrificial Garb @@ -1467,9 +1473,9 @@ Has an additional Implicit Mod {variant:2}(250-350)% increased Armour, Evasion and Energy Shield Recover (3-5)% of Life on Kill Recover (3-5)% of Energy Shield on Kill --(6-4)% to all Resistances for each Corrupted Item Equipped -8% increased Maximum Energy Shield for each Corrupted Item Equipped 6% increased Maximum Life for each Corrupted Item Equipped +8% increased Maximum Energy Shield for each Corrupted Item Equipped +-(6-4)% to all Resistances for each Corrupted Item Equipped Corrupted ]], } diff --git a/src/Data/Uniques/boots.lua b/src/Data/Uniques/boots.lua index a38bee0c7b..a955eb690c 100644 --- a/src/Data/Uniques/boots.lua +++ b/src/Data/Uniques/boots.lua @@ -51,12 +51,12 @@ Requires Level 54, 95 Str {variant:1}+(30-60) to maximum Life 20% increased Movement Speed Moving while Bleeding doesn't cause you to take extra Damage -{variant:1}15% increased Movement Speed while Bleeding -{variant:2}20% increased Movement Speed while Bleeding {variant:2}Bleeding on you expires 75% slower while Moving -{variant:2}Cannot be Stunned while Bleeding {variant:2}Cannot be Poisoned while Bleeding +{variant:2}Cannot be Stunned while Bleeding +{variant:2}20% increased Movement Speed while Bleeding 50% chance to be inflicted with Bleeding when Hit by an Attack +{variant:1}15% increased Movement Speed while Bleeding ]],[[ The Red Trail Titan Greaves @@ -71,11 +71,11 @@ Requires Level 68, 120 Str {variant:2}+(60-100) to maximum Life {variant:1}25% increased Movement Speed {variant:2}30% increased Movement Speed -Gain a Frenzy Charge on Hit while Bleeding -{variant:1}15% increased Movement Speed while Bleeding 10% additional Physical Damage Reduction while stationary +Gain a Frenzy Charge on Hit while Bleeding 50% chance to be inflicted with Bleeding when Hit by an Attack Gore Footprints +{variant:1}15% increased Movement Speed while Bleeding ]],[[ Replica Red Trail Titan Greaves @@ -92,9 +92,9 @@ Requires Level 68, 120 Str {variant:2}30% increased Movement Speed Gain a Power Charge on Hit while Poisoned +30% to Chaos Resistance while stationary -15% increased Movement Speed while Poisoned Necrotic Footprints 50% chance for Spell Hits against you to inflict Poison +15% increased Movement Speed while Poisoned ]],[[ Kahuturoa's Certainty Ancient Greaves @@ -111,9 +111,9 @@ Variant: Current Requires Level 68, 120 Str Has no Sockets Cannot be Knocked Back -{variant:1}+(120-150) to maximum Life {variant:2}+(150-200) to maximum Life Unwavering Stance +{variant:1}+(120-150) to maximum Life {variant:2}Cannot Be Slowed to Below Base Speed ]],[[ Redblade Tramplers @@ -122,10 +122,10 @@ League: Warbands Variant: Pre 2.6.0 Variant: Current Requires Level 46, 82 Str -{variant:2}+(50-70) to maximum Life Adds (2-5) to (7-10) Physical Damage to Attacks (5-10)% reduced Enemy Stun Threshold (150-200)% increased Armour +{variant:2}+(50-70) to maximum Life +(20-30)% to Fire Resistance {variant:1}20% increased Movement Speed {variant:2}25% increased Movement Speed @@ -139,20 +139,20 @@ Variant: Current {variant:1}20% increased Movement Speed {variant:2}(1-40)% increased Movement Speed {variant:1}30% of Physical Damage Converted to Lightning Damage -{variant:1}50% increased Duration of Lightning Ailments {variant:2}(1-100)% increased Duration of Lightning Ailments -{variant:1}(15-25)% increased Effect of Lightning Ailments {variant:2}(1-50)% increased Effect of Lightning Ailments {variant:2}Unaffected by Shocked Ground +{variant:1}50% increased Duration of Lightning Ailments +{variant:1}(15-25)% increased Effect of Lightning Ailments ]],[[ The Tempest Rising Goliath Greaves Source: Drops from unique{Sirus, Awakener of Worlds} (Uber) Requires Level 54, 95 Str -(80–120)% increased Armour +(80-120)% increased Armour 30% increased Movement Speed -(5–25)% increased Duration of Ailments on Enemies -Damaging Ailments deal damage (5–25)% faster +(5-25)% increased Duration of Ailments on Enemies +Damaging Ailments deal damage (5-25)% faster You and Enemies in your Presence count as moving while affected by Elemental Ailments ]],[[ Torchoak Step @@ -161,12 +161,12 @@ Variant: Pre 3.16.0 Variant: Current Requires Level 37, 67 Str (80-120)% increased Armour -{variant:1}(30-50)% increased Totem Life {variant:2}(20-30)% increased Totem Life 25% increased Movement Speed (30-50)% increased Totem Placement speed -{variant:1}Totems Reflect 25% of their maximum Life as Fire Damage to nearby Enemies when Hit {variant:2}Totems Reflect 100% of their maximum Life as Fire Damage to nearby Enemies when Hit +{variant:1}(30-50)% increased Totem Life +{variant:1}Totems Reflect 25% of their maximum Life as Fire Damage to nearby Enemies when Hit ]],[[ Windscream Reinforced Greaves @@ -199,13 +199,13 @@ Vaal Greaves Variant: Pre 3.25.0 Variant: Current Source: Drops from unique{The Searing Exarch} +{variant:2}Socketed Slam Gems are Supported by Level 25 Earthbreaker +(80-100) to maximum Life 30% increased Movement Speed +{variant:2}Ancestral Bond {variant:1}100% increased Effect of Buffs your Ancestor Totems grant while Active {variant:1}Buffs from Active Ancestor Totems Linger for 4 seconds {variant:1}Maximum 1 Buff from an Active Ancestor Totem at a time -{variant:2}Socketed Slam Gems are Supported by Level 25 Earthbreaker -{variant:2}Ancestral Bond {variant:2}(3-5)% of Damage from hits is taken from your nearest Totem's Life before you ]], -- Boots: Evasion @@ -243,16 +243,16 @@ Requires Level 44, 79 Dex +(30-40) to Dexterity 20% increased Movement Speed 2% increased Movement Speed per Frenzy Charge -{variant:1,2,3}3% reduced Attack and Cast Speed per Frenzy Charge {variant:4}4% reduced Attack and Cast Speed per Frenzy Charge -{variant:1,2}Regenerate 1% of Life per second per Frenzy Charge -{variant:3}Regenerate 0.5% of Life per second per Frenzy Charge {variant:4}Regenerate 0.8% of Life per second per Frenzy Charge (20-30)% chance to gain a Frenzy Charge on Kill +{variant:4}(20-30)% increased Damage per Frenzy Charge with Hits against Enemies on Low Life Gore Footprints +{variant:1,2,3}3% reduced Attack and Cast Speed per Frenzy Charge +{variant:1,2}Regenerate 1% of Life per second per Frenzy Charge +{variant:3}Regenerate 0.5% of Life per second per Frenzy Charge {variant:1}3% increased Damage per Frenzy Charge with Hits against Enemies on Low Life {variant:2,3}6% increased Damage per Frenzy Charge with Hits against Enemies on Low Life -{variant:4}(20-30)% increased Damage per Frenzy Charge with Hits against Enemies on Low Life ]],[[ Deerstalker Deerskin Boots @@ -309,8 +309,8 @@ Trigger Level 20 Intimidating Cry when you lose Cat's Stealth (110-150)% increased Evasion Rating +(50-70) to maximum Life 20% increased Movement Speed -(40-50)% chance to avoid Bleeding 20% increased Movement Speed while you have Cat's Stealth +(40-50)% chance to avoid Bleeding ]],[[ Goldwyrm Nubuck Boots @@ -319,11 +319,11 @@ Variant: Pre 3.25.0 Variant: Current Requires Level 34, 62 Dex 60% increased Mana Regeneration Rate ++(40-50)% to Fire Resistance +10% increased Movement Speed {variant:1}(20-30)% increased Quantity of Items Found {variant:2}(14-20)% increased Quantity of Items Found {variant:3}(20-40)% increased Rarity of Items Found -+(40-50)% to Fire Resistance -10% increased Movement Speed ]],[[ Garukhan's Flight Stealth Boots @@ -333,13 +333,13 @@ Variant: Current Requires Level 62, 117 Dex +(30-40) to Dexterity {variant:1}(80-120)% increased Evasion Rating -{variant:2}(320-380)% increased Evasion Rating {variant:3}(300-340)% increased Evasion Rating 30% increased Movement Speed Immune to Burning Ground, Shocked Ground and Chilled Ground Regenerate 100 Life per second while moving -{variant:1}+1 to Maximum Life per 10 Dexterity {variant:2,3}+2 to Maximum Life per 10 Dexterity +{variant:2}(320-380)% increased Evasion Rating +{variant:1}+1 to Maximum Life per 10 Dexterity ]],[[ Seven-League Step Rawhide Boots @@ -357,10 +357,10 @@ Requires Level 62, 117 Dex +(20-30) to Intelligence (80-100)% increased Evasion Rating {variant:1}+(50-70) to maximum Energy Shield -{variant:2}+(70-100) to maximum Energy Shield -{variant:3}+(100-160) to maximum Energy Shield {variant:4}+(100-150) to maximum Energy Shield 30% increased Movement Speed +{variant:2}+(70-100) to maximum Energy Shield +{variant:3}+(100-160) to maximum Energy Shield Enemies Cannot Leech Life From You ]],[[ Temptation Step @@ -382,14 +382,14 @@ Variant: Current Requires Level 55, 97 Dex +(25-35) to Dexterity (20-40)% increased Evasion Rating -{variant:1}40% increased Evasion Rating while you have Onslaught -{variant:2,3}100% increased Evasion Rating while you have Onslaught {variant:1}+(30-60) to maximum Life {variant:2,3}+(50-70) to maximum Life {variant:1}20% increased Movement Speed {variant:2,3}25% increased Movement Speed -{variant:1,2}10% chance to Avoid Elemental Ailments while Phasing {variant:3}30% chance to Avoid Elemental Ailments while Phasing +{variant:1}40% increased Evasion Rating while you have Onslaught +{variant:2,3}100% increased Evasion Rating while you have Onslaught +{variant:1,2}10% chance to Avoid Elemental Ailments while Phasing ]],[[ Replica Three-step Assault Shagreen Boots @@ -416,8 +416,8 @@ Variant: Current {variant:1}30% increased Movement Speed when on Low Life {variant:3}(10-20)% increased Movement Speed when on Low Life {variant:1,2}(5-10)% of Damage taken Recouped as Mana -{variant:2}10% increased Movement Speed for you and nearby Allies {variant:3}Quicksilver Flasks you Use also apply to nearby Allies +{variant:2}10% increased Movement Speed for you and nearby Allies ]], -- Boots: Energy Shield [[ @@ -426,13 +426,14 @@ Silk Slippers Variant: Pre 3.8.0 Variant: Current Requires Level 22, 42 Int +(40-60)% increased Energy Shield +20 to maximum Life +20 to maximum Mana -(40-60)% increased Energy Shield +{variant:2}+1 to Level of all Raise Zombie Gems +{variant:2}+1 to Level of all Raise Spectre Gems (5-15)% increased Movement Speed {variant:1}+1 to Maximum number of Raised Zombies {variant:1}+1 to Maximum number of Spectres -{variant:2}+1 to Level of all Raise Zombie Gems {variant:2}+1 to Level of all Raise Spectre Gems ]],[[ Replica Bones of Ullr @@ -446,8 +447,9 @@ Requires Level 22, 42 Int +20 to maximum Life +20 to maximum Mana (5-15)% increased Movement Speed -{variant:1}Summoned Phantasms have 10% chance to refresh their Duration when they Hit a Unique Enemy {variant:2}Summoned Phantasms have 10% chance to refresh their Duration when they Hit a Rare or Unique Enemy +{variant:2}Summoned Raging Spirits have 10% chance to refresh their Duration when they Hit a Rare or Unique Enemy +{variant:1}Summoned Phantasms have 10% chance to refresh their Duration when they Hit a Unique Enemy {variant:1}Summoned Raging Spirits have 10% chance to refresh their Duration when they Hit a Unique Enemy {variant:2}Summoned Raging Spirits have 10% chance to refresh their Duration when they Hit a Rare or Unique Enemy ]],[[ @@ -488,12 +490,13 @@ Requires Level 67, 120 Int Inya's Epiphany Arcanist Slippers Requires Level 61, 119 Int +(5-8)% increased Intelligence +(50-70) to maximum Life 25% increased Movement Speed -(5-8)% increased Intelligence 5% increased Damage per Power Charge 25% chance that if you would gain Power Charges, you instead gain up to your maximum number of Power Charges +your maximum number of Power Charges ]],[[ Replica Inya's Epiphany Arcanist Slippers @@ -518,10 +521,10 @@ Requires Level 53, 94 Int {variant:1,2,3,4}(6-7)% Chance to Block Spell Damage {variant:5}(4-6)% Chance to Block Spell Damage {variant:6}(15-20)% Chance to Block Spell Damage -{variant:1,2}+(80-100) to maximum Mana -{variant:3,4,5,6}+(40-60) to maximum Mana {variant:1,2}(150-200)% increased Energy Shield {variant:3,4,5}(140-180)% increased Energy Shield +{variant:1,2}+(80-100) to maximum Mana +{variant:3,4,5,6}+(40-60) to maximum Mana {variant:1,3,4,5,6}+20% to all Elemental Resistances {variant:2}+8% to all Elemental Resistances {variant:1,2,3,6}20% increased Movement Speed @@ -537,11 +540,12 @@ Requires Level 32, 54 Int {variant:1,2,3}+10 to Dexterity {variant:1}+10 to Intelligence {variant:2,3,4}+(20-30) to Intelligence -{variant:1}(50-70)% increased Energy Shield {variant:2,3,4}(100-140)% increased Energy Shield {variant:3,4}15% increased Movement Speed -{variant:1,2}35% increased Movement Speed when on Full Life {variant:3,4}20% increased Movement Speed when on Full Life +{variant:2,3,4}(150-200)% increased Stun and Block Recovery +{variant:1}(50-70)% increased Energy Shield +{variant:1,2}35% increased Movement Speed when on Full Life {variant:1,2,3}(10-15)% increased Stun and Block Recovery {variant:4}(150-200)% increased Stun and Block Recovery ]],[[ @@ -555,10 +559,11 @@ Requires Level 32, 54 Int +(20-30) to Intelligence (100-140)% increased Energy Shield {variant:2}15% increased Movement Speed -{variant:1}35% increased Movement Speed when on Full Life {variant:2}20% increased Movement Speed when on Full Life {variant:1}Regenerate 2% of Energy Shield per second while on Low Life +(150-200)% increased Stun and Block Recovery {variant:2}Regenerate 1% of Energy Shield per second +{variant:1}35% increased Movement Speed when on Full Life (10-15)% increased Stun and Block Recovery ]],[[ Skyforth @@ -579,8 +584,8 @@ Variant: Pre 3.0.0 Variant: Current Requires Level 67, 123 Int {variant:1}(110-140)% increased Energy Shield -{variant:2}(50-80)% increased Energy Shield +(20-30) to maximum Energy Shield +{variant:2}(50-80)% increased Energy Shield 30% increased Movement Speed 20% increased Movement Speed on Shocked Ground 50% increased Damage on Burning Ground @@ -590,8 +595,8 @@ Unaffected by Desecrated Ground Wanderlust Wool Shoes +5 to Dexterity -(20-40)% increased Mana Regeneration Rate +(10-20) to maximum Energy Shield +(20-40)% increased Mana Regeneration Rate 20% increased Movement Speed Cannot be Frozen ]],[[ @@ -606,12 +611,12 @@ Variant: Current {variant:3}+(5-30) to Dexterity {variant:1,2}+(5-10) to Intelligence {variant:3}+(5-30) to Intelligence -{variant:1,2}+(10-16) to maximum Energy Shield {variant:3}+(5-30) to maximum Energy Shield 100% increased Rarity of Items found when on Low Life {variant:1}15% increased Movement Speed {variant:2}10% increased Movement Speed {variant:3}(10-25)% increased Movement Speed +{variant:1,2}+(10-16) to maximum Energy Shield ]],[[ Greedtrap Velvet Slippers @@ -630,9 +635,9 @@ Source: Drops from unique{Mercenary} after winning a duel League: Mercenaries of Trarthus Requires Level 54, 69 Int +(5-15) to Intelligence -+(40-70) to Maximum Mana +(5-15)% to all Elemental Resistances Gain Arcane Surge when you use a Movement Skill ++(40-70) to Maximum Mana Increase to Cast Speed from Arcane Surge also applies to Movement Speed ]], -- Boots: Armour/Evasion @@ -650,16 +655,16 @@ Implicits: 3 {variant:2}+(8-12)% to Fire and Lightning Resistances {variant:3}+(8-12)% to Cold and Lightning Resistances Grants Level 1 Embrace Madness Skill -30% increased Movement Speed +{variant:3}(20-40)% increased Chaos Damage {variant:1}(150-300)% increased Armour and Evasion -{variant:1}+15 to maximum Fortification while affected by Glorious Madness -{variant:1}20% chance to deal Double Damage while affected by Glorious Madness +30% increased Movement Speed {variant:2}(20-40)% increased Effect of Non-Damaging Ailments +{variant:3}All Damage inflicts Poison while affected by Glorious Madness +{variant:1}20% chance to deal Double Damage while affected by Glorious Madness +{variant:3}Enemies you Kill while affected by Glorious Madness have a 40% chance to Explode, dealing a quarter of their Life as Chaos Damage {variant:2}You have Igniting, Chilling and Shocking Conflux while affected by Glorious Madness {variant:2}Immune to Elemental Ailments while affected by Glorious Madness -{variant:3}(20-40)% increased Chaos Damage -{variant:3}Enemies you Kill while affected by Glorious Madness have a 40% chance to Explode, dealing a quarter of their Life as Chaos Damage -{variant:3}All Damage inflicts Poison while affected by Glorious Madness +{variant:1}+15 to maximum Fortification while affected by Glorious Madness ]],[[ Darkray Vectors Dragonscale Boots @@ -668,14 +673,14 @@ Variant: Pre 3.16.0 Variant: Current Requires Level 65, 62 Str, 62 Dex {variant:2,3}(40-70)% increased Armour and Evasion +{variant:3}10% increased Evasion Rating per Frenzy Charge +(20-40)% to Lightning Resistance 5% increased Movement Speed per Frenzy Charge -+1 to Maximum Frenzy Charge -{variant:1}50% reduced Frenzy Charge Duration {variant:2,3}40% reduced Frenzy Charge Duration 25% reduced Light Radius ++1 to Maximum Frenzy Charge +{variant:1}50% reduced Frenzy Charge Duration {variant:1,2}2% chance to Suppress Spell Damage per Frenzy Charge -{variant:3}10% increased Evasion Rating per Frenzy Charge ]],[[ Dusktoe {variant:1}Leatherscale Boots @@ -693,9 +698,9 @@ Variant: Current {variant:4}20% increased Movement Speed {variant:1,2,3}50% increased Stun and Block Recovery 20% reduced Light Radius -{variant:3}Adds (15-20) to (25-30) Chaos Damage to Spells and Attacks during any Flask Effect -{variant:4}Adds (30-40) to (50-60) Chaos Damage to Spells and Attacks during any Flask Effect +50% to Chaos Resistance during any Flask Effect +{variant:4}Adds (30-40) to (50-60) Chaos Damage to Spells and Attacks during any Flask Effect +{variant:3}Adds (15-20) to (25-30) Chaos Damage to Spells and Attacks during any Flask Effect ]],[[ Duskblight Ironscale Boots @@ -721,11 +726,11 @@ Variant: Current League: Ritual Requires Level 69, 48 Str, 48 Dex (200-300)% increased Armour and Evasion -{variant:1}-(15-10)% to all Elemental Resistances 30% increased Movement Speed -{variant:1}Drops Scorched Ground while moving, lasting 4 seconds {variant:2}Nearby Enemies are Scorched +{variant:1}Drops Scorched Ground while moving, lasting 4 seconds (30-50)% increased Effect of Scorch +{variant:1}-(15-10)% to all Elemental Resistances (30-40)% chance when you Kill a Scorched Enemy to Burn Each surrounding Enemy for 4 seconds, dealing 8% of the Killed Enemy's Life as Fire Damage per second ]],[[ Annihilation's Approach @@ -738,10 +743,10 @@ Grants Level 20 Approaching Flames Skill 30% increased Movement Speed Cannot be Chilled Cannot be Frozen -{variant:1}Take 10000 Fire Damage per Second while Flame-Touched {variant:2}Take 6000 Fire Damage per Second while Flame-Touched Gain Adrenaline when you become Flame-Touched Lose Adrenaline when you cease to be Flame-Touched +{variant:1}Take 10000 Fire Damage per Second while Flame-Touched ]],[[ Gamblesprint Hydrascale Boots @@ -787,13 +792,13 @@ Variant: Current Requires Level 42, 40 Str, 40 Dex {variant:1}Adds (15-19) to (28-35) Cold Damage to Spells {variant:2}Adds (25-30) to (40-50) Cold Damage to Spells -{variant:1}(20-40)% increased Critical Strike Chance for Spells -{variant:2}(50-70)% increased Critical Strike Chance for Spells (100-150)% increased Evasion Rating +(20-30)% to Cold Resistance {variant:1}20% increased Movement Speed {variant:2}25% increased Movement Speed Unaffected by Chilled Ground +{variant:1}(20-40)% increased Critical Strike Chance for Spells +{variant:2}(50-70)% increased Critical Strike Chance for Spells ]],[[ Saqawal's Talons Hydrascale Boots @@ -816,13 +821,14 @@ Variant: Current (15-18)% increased Strength Adds 1 to 80 Chaos Damage to Attacks +(180-220) to Armour -{variant:1}+(9-12)% to Chaos Resistance {variant:2}+(13-19)% to Chaos Resistance {variant:1}20% increased Movement Speed {variant:2}25% increased Movement Speed -{variant:1}+1 to Maximum number of Skeletons {variant:2}Summoned Skeleton Warriors are Permanent and Follow you {variant:2}Summon Skeletons cannot Summon more than 1 Skeleton Warrior +{variant:1}+(9-12)% to Chaos Resistance +{variant:1}+1 to Maximum number of Skeletons +{variant:2}Summon Skeletons cannot Summon more than 1 Skeleton Warrior ]],[[ Replica Alberon's Warpath Soldier Boots @@ -832,12 +838,12 @@ League: Heist Source: Steal from a unique{Curio Display} during a Grand Heist (15-18)% increased Strength +(180-220) to Armour -{variant:1}+(9-12)% to Chaos Resistance {variant:2}+(13-19)% to Chaos Resistance {variant:1}20% increased Movement Speed {variant:2}25% increased Movement Speed Cannot deal non-Chaos Damage Adds 1 to 80 Chaos Damage to Attacks per 80 Strength +{variant:1}+(9-12)% to Chaos Resistance ]],[[ Death's Door Crusader Boots @@ -848,8 +854,8 @@ Requires Level 64, 62 Str, 62 Int +(10-15)% to all Elemental Resistances 25% increased Movement Speed +1 to Maximum Endurance Charges -50% increased Elemental Ailment Duration on You Bleeding cannot be inflicted on you +50% increased Elemental Ailment Duration on You ]],[[ Gang's Momentum Legion Boots @@ -859,8 +865,8 @@ Requires Level 58, 54 Str, 54 Int (160-180)% increased Armour and Energy Shield +(50-60)% to Fire Resistance 25% increased Movement Speed -{variant:1}(5-7)% chance to Ignite {variant:2}(10-15)% chance to Ignite +{variant:1}(5-7)% chance to Ignite {variant:1}15% increased Damage against Ignited Enemies {variant:2}(25-40)% increased Damage against Ignited Enemies ]],[[ @@ -893,17 +899,21 @@ Requires Level 36, 35 Str, 35 Int {variant:2,3}30% increased Movement Speed {variant:5,6,7}(15-25)% increased Movement Speed {variant:5,6,7}Corrupted Blood cannot be inflicted on you -{variant:1}Gain a Frenzy, Endurance, or Power Charge once per second while you are Stationary -{variant:1,2}Lose all Frenzy, Endurance, and Power Charges when you Move -{variant:2}Minimum Endurance Charges equal to Maximum while stationary -{variant:2}Minimum Frenzy Charges equal to Maximum while stationary -{variant:2}Minimum Power Charges equal to Maximum while stationary {variant:3,4}Count as having maximum number of Endurance Charges +{variant:5}Count as having maximum number of Endurance Charges {variant:3,4}Count as having maximum number of Frenzy Charges +{variant:5}Count as having maximum number of Frenzy Charges {variant:3,4}Count as having maximum number of Power Charges -{variant:5}Count as having maximum number of Endurance Charges +{variant:5}Count as having maximum number of Power Charges +{variant:3,4}Count as having maximum number of Frenzy Charges {variant:6}Count as having maximum number of Frenzy Charges +{variant:3,4}Count as having maximum number of Power Charges {variant:7}Count as having maximum number of Power Charges +{variant:1}Gain a Frenzy, Endurance, or Power Charge once per second while you are Stationary +{variant:1,2}Lose all Frenzy, Endurance, and Power Charges when you Move +{variant:2}Minimum Endurance Charges equal to Maximum while stationary +{variant:2}Minimum Frenzy Charges equal to Maximum while stationary +{variant:2}Minimum Power Charges equal to Maximum while stationary ]],[[ Wake of Destruction Mesh Boots @@ -915,8 +925,8 @@ Adds 1 to 120 Lightning Damage to Attacks (20-60)% increased Armour and Energy Shield Gain (10-20) Life per Enemy Killed {variant:2,3}15% increased Movement Speed -{variant:1,2}10% Chance to Cause Monsters to Flee {variant:3}Drops Shocked Ground while moving, lasting 2 seconds +{variant:1,2}10% Chance to Cause Monsters to Flee ]], -- Boots: Evasion/Energy Shield [[ @@ -927,15 +937,15 @@ Variant: Pre 2.6.0 Variant: Pre 3.0.0 Variant: Current Requires Level 41, 40 Dex, 40 Int +20% increased Global Physical Damage {variant:1}+(60-80) to maximum Energy Shield -{variant:2}+(120-150) to maximum Energy Shield {variant:3}+(80-100) to maximum Energy Shield -20% increased Global Physical Damage ++(20-30)% to Lightning Resistance {variant:1}20% increased Movement Speed {variant:2,3}25% increased Movement Speed -+(20-30)% to Lightning Resistance (20-40)% increased Projectile Damage Unaffected by Shocked Ground +{variant:2}+(120-150) to maximum Energy Shield ]],[[ Bubonic Trail Murder Boots @@ -950,8 +960,8 @@ Requires Level 69, 82 Dex, 42 Int {variant:2,4}Has 2 Abyssal Sockets Triggers Level 20 Death Walk when Equipped {variant:1,2}(4-6)% increased maximum Life -{variant:3,4}(40-60)% reduced Duration of Elemental Ailments on You while affected by a Rare Abyss Jewel {variant:1,2}30% increased Movement Speed +{variant:3,4}(40-60)% reduced Duration of Elemental Ailments on You while affected by a Rare Abyss Jewel {variant:3,4}(24-32)% increased Movement Speed while affected by a Magic Abyss Jewel {variant:1,2}10% increased Damage for each type of Abyssal Jewel affecting you {variant:3,4}(16-24)% increased Reservation Efficiency while affected by a Unique Abyss Jewel @@ -968,8 +978,8 @@ Triggers Level 20 Corpse Walk when Equipped 25% increased Movement Speed {variant:1}(20-40)% increased Damage if you have Consumed a corpse Recently {variant:1}For each nearby corpse, Regenerate 0.25% Life per second, up to 3% -{variant:2}For each nearby corpse, Regenerate 8.00 Life per Second {variant:2}For each nearby corpse, 1% increased Movement Speed +{variant:2}For each nearby corpse, Regenerate 8.00 Life per Second ]],[[ Dance of the Offered {variant:1}Shackled Boots @@ -1000,10 +1010,10 @@ Requires Level 55, 52 Dex, 52 Int (15-20)% increased maximum Mana +(25-30)% to Lightning Resistance 30% increased Movement Speed +You have Onslaught while not on Low Mana {variant:1}2% increased Evasion per 500 Maximum Mana {variant:2}10% increased Evasion per 500 Maximum Mana {variant:3}20% increased Evasion per 500 Maximum Mana -You have Onslaught while not on Low Mana Lose 7% of maximum Mana per Second ]],[[ Fenumus' Spinnerets @@ -1041,11 +1051,11 @@ Requires Level 16, 18 Dex, 18 Int +(20-30) to Dexterity +(30-50) to Evasion Rating +(15-30) to maximum Energy Shield -20% increased Movement Speed +20% to Cold Resistance -{variant:1}30% increased Physical Damage taken +20% increased Movement Speed {variant:2}20% increased Physical Damage taken {variant:3}15% increased Damage taken while on Full Energy Shield +{variant:1}30% increased Physical Damage taken 20% increased Movement Speed when on Full Energy Shield ]],[[ The Stampede @@ -1055,9 +1065,9 @@ League: Blight Source: Drops in Blighted Maps (100-150)% increased Evasion and Energy Shield (30-40)% increased Stun and Block Recovery -Travel Skills have (50-80)% increased Cooldown Recovery Speed (30-40)% increased Mana Regeneration Rate while moving Your Movement Speed is 150% of its base value +Travel Skills have (50-80)% increased Cooldown Recovery Speed This item can be anointed by Cassia ]],[[ Replica Stampede @@ -1065,9 +1075,9 @@ Assassin's Boots League: Heist Source: Steal from a unique{Curio Display} during a Grand Heist Requires Level 63, 62 Dex, 62 Int +Socketed Travel Skills deal 80% more Damage (100-150)% increased Evasion and Energy Shield (30-40)% increased Stun and Block Recovery -Socketed Travel Skills deal 80% more Damage (30-40)% increased Mana Regeneration Rate while moving Your Movement Speed is 150% of its base value This item can be anointed by Cassia @@ -1102,9 +1112,10 @@ Shackled Boots League: Necropolis Requires Level 34, 34 Dex, 34 Int Grants Level 20 Ravenous Skill -(80–120)% increased Evasion and Energy Shield -+(13–23)% to Chaos Resistance -(20–30)% increased Movement Speed +Enemies display their Monster Category +(80-120)% increased Evasion and Energy Shield ++(13-23)% to Chaos Resistance +(20-30)% increased Movement Speed Enemies display their Monster Category ]],[[ Voidwalker diff --git a/src/Data/Uniques/bow.lua b/src/Data/Uniques/bow.lua index 329452da41..768bfcfb5e 100644 --- a/src/Data/Uniques/bow.lua +++ b/src/Data/Uniques/bow.lua @@ -16,20 +16,20 @@ Implicits: 1 {variant:3}+(15-25)% to Global Critical Strike Multiplier {variant:1}Adds (60-70) to (180-210) Physical Damage {variant:2,3,4}Adds (95-115) to (240-265) Physical Damage +{variant:4,5}Grants Level 30 Dash Skill {variant:5}Adds (80-100) to (200-225) Physical Damage {variant:1,2,3}(80-100)% increased Evasion Rating {variant:1,2,3}Bow Attacks fire 2 additional Arrows -{variant:1,2,3}Every 16 seconds you gain Iron Reflexes for 8 seconds -{variant:1,2,3}30% more Damage with Arrow Hits at Close Range while you have Iron Reflexes -{variant:1,2,3}30% increased Attack, Cast and Movement Speed while you do not have Iron Reflexes -{variant:1,2,3}You have Far Shot while you do not have Iron Reflexes -{variant:4,5}Grants Level 30 Dash Skill {variant:4,5}Bow Attacks fire 2 additional Arrows if you haven't Cast Dash recently {variant:4,5}(20-30)% increased Attack Speed if you haven't Cast Dash recently {variant:4,5}(100-160)% increased Evasion Rating if you've Cast Dash recently {variant:4,5}(20-30)% increased Movement Speed if you've Cast Dash recently {variant:4,5}Travel Skills other than Dash are Disabled {variant:4,5}Iron Reflexes +{variant:1,2,3}Every 16 seconds you gain Iron Reflexes for 8 seconds +{variant:1,2,3}30% more Damage with Arrow Hits at Close Range while you have Iron Reflexes +{variant:1,2,3}30% increased Attack, Cast and Movement Speed while you do not have Iron Reflexes +{variant:1,2,3}You have Far Shot while you do not have Iron Reflexes ]],[[ Chin Sol Assassin Bow @@ -47,14 +47,14 @@ Implicits: 2 +(10-20) to Dexterity {variant:1,2}(75-100)% increased Physical Damage {variant:3,4}(150-180)% increased Physical Damage -{variant:5,6}(200-260)% increased Physical Damage {variant:7}(100-140)% increased Physical Damage Adds 25 to 50 Fire Damage {variant:1,2}5% increased Attack Speed {variant:3,4,5,6,7}(10-14)% increased Attack Speed +Bow Knockback at Close Range +{variant:5,6}(200-260)% increased Physical Damage {variant:1,2,3,4}100% More Damage with Arrow Hits at Close Range {variant:5,6,7}50% More Damage with Arrow Hits at Close Range -Bow Knockback at Close Range ]],[[ The Crimson Storm Steelwood Bow @@ -94,25 +94,25 @@ Variant: Current Requires Level 57, 190 Dex Implicits: 1 {variant:1,2,3,4,5,6,7,8,9,10,11,12,13,14}(4-6)% increased Movement Speed -{variant:15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31}6% increased Movement Speed -{variant:1,2,3,4,5,6,7,8,9,10,11,12,13,14}(140-170)% increased Physical Damage {variant:15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31}(60-80)% increased Physical Damage +{variant:7}(8-16)% increased Attack Speed +{variant:8}(8-16)% increased Attack Speed +{variant:9}(7-13)% increased Cast Speed (25-35)% increased Critical Strike Chance +{variant:15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31}6% increased Movement Speed 50% chance to inflict Bleeding on Critical Strike with Attacks Enemies you inflict Bleeding on grant (60-100)% increased Flask Charges Adds (100-120) to (150-165) Physical Damage against Bleeding Enemies 50% chance to Maim Enemies on Critical Strike with Attacks +{variant:1,2,3,4,5,6,7,8,9,10,11,12,13,14}(140-170)% increased Physical Damage {variant:1}{crafted}+(18-45)% Critical Strike Multiplier while there is a Rare or Unique Enemy Nearby {variant:2}{crafted}(11-22)% increased Attack Speed while a Rare or Unique Enemy is Nearby {variant:3}{crafted}(5-6)% increased Damage per Power Charge {variant:4}{crafted}(5-6)% increased Damage per Frenzy Charge {variant:5}{crafted}(5-6)% increased Damage per Endurance Charge {variant:6}{crafted}+(30-250) to Accuracy Rating -{variant:7}{crafted}(8-16)% increased Attack Speed {variant:6,7}{crafted}+(7-18)% to Quality -{variant:8}{crafted}(8-16)% increased Attack Speed {variant:8}{crafted}10% chance to Trigger Level 1 Blood Rage when you Kill an Enemy -{variant:9}{crafted}(7-13)% increased Cast Speed {variant:9}{crafted}10% chance to gain Arcane Surge when you Kill an Enemy {variant:10}{crafted}Minions have (16-28)% increased Attack Speed {variant:10}{crafted}Minions have (16-28)% increased Cast Speed @@ -159,15 +159,15 @@ Implicits: 2 {variant:1,2,3}(100-125)% increased Physical Damage {variant:4,5,6}(130-150)% increased Physical Damage {variant:7}(60-80)% increased Physical Damage -{variant:2}Adds (6-10) to (10-14) Physical Damage -{variant:3,4}Adds (10-15) to (15-20) Physical Damage {variant:5,6,7}Adds (15-20) to (25-30) Physical Damage {variant:1,2,3,4}10% increased Attack Speed {variant:5,6,7}20% increased Attack Speed 25% of Physical Damage Converted to Chaos Damage -(15-30)% increased Accuracy Rating 25% of Physical Damage from Hits taken as Chaos Damage {variant:5,6,7}20% chance for Poisons inflicted with this Weapon to deal 300% more Damage +{variant:2}Adds (6-10) to (10-14) Physical Damage +{variant:3,4}Adds (10-15) to (15-20) Physical Damage +(15-30)% increased Accuracy Rating ]],[[ Death's Harp Death Bow @@ -184,11 +184,11 @@ Implicits: 1 {variant:1,2,3,4,5}(100-125)% increased Physical Damage {variant:6,7}(90-105)% increased Physical Damage 10% increased Attack Speed +{variant:5,6,7}+50% to Global Critical Strike Multiplier +{variant:7}Bow Attacks fire 2 additional Arrows {variant:1,2,4}+100% to Global Critical Strike Multiplier {variant:3}+150% to Global Critical Strike Multiplier -{variant:5,6,7}+50% to Global Critical Strike Multiplier {variant:1,2,3,4,5,6}Adds an additional Arrow -{variant:7}Bow Attacks fire 2 additional Arrows ]],[[ Death's Opus Death Bow @@ -204,12 +204,12 @@ Implicits: 1 {variant:2,3,4,5,6}(30-50)% increased Critical Strike Chance {variant:1,2,3,4,5}(100-125)% increased Physical Damage {variant:6}(90-105)% increased Physical Damage -Adds (10-20) to (30-35) Physical Damage 10% increased Attack Speed -{variant:1,2,4}+100% to Global Critical Strike Multiplier -{variant:3}+150% to Global Critical Strike Multiplier {variant:5,6}+50% to Global Critical Strike Multiplier Bow Attacks fire 2 additional Arrows +Adds (10-20) to (30-35) Physical Damage +{variant:1,2,4}+100% to Global Critical Strike Multiplier +{variant:3}+150% to Global Critical Strike Multiplier ]],[[ Doomfletch Royal Bow @@ -227,9 +227,9 @@ Implicits: 2 (10-14)% increased Attack Speed {variant:1,2,3}(30-40)% increased Critical Strike Chance 60% increased Mana Regeneration Rate -{variant:1,2,3}Gain 110% of Weapon Physical Damage as Extra Damage of a random Element {variant:4}Gain 100% of Weapon Physical Damage as Extra Damage of a random Element {variant:5}Gain 100% of Weapon Physical Damage as Extra Damage of each Element +{variant:1,2,3}Gain 110% of Weapon Physical Damage as Extra Damage of a random Element ]],[[ Doomfletch's Prism Royal Bow @@ -247,8 +247,8 @@ Implicits: 2 (10-14)% increased Attack Speed {variant:1,2,3}(30-40)% increased Critical Strike Chance 60% increased Mana Regeneration Rate -{variant:1,2,3}Gain 110% of Weapon Physical Damage as Extra Damage of each Element {variant:4}Gain 100% of Weapon Physical Damage as Extra Damage of each Element +{variant:1,2,3}Gain 110% of Weapon Physical Damage as Extra Damage of each Element ]],[[ The Gluttonous Tide Citadel Bow @@ -268,14 +268,15 @@ Variant: Pre 3.4.0 Variant: Current Requires Level 60, 212 Dex Adds (130-150) to (270-300) Cold Damage -4% increased Movement Speed per Frenzy Charge -+(400-500) to Accuracy Rating {variant:2}(15-25)% increased Attack Speed ++(400-500) to Accuracy Rating +4% increased Movement Speed per Frenzy Charge +{variant:2}+(400-500) to Accuracy Rating +0.5% of Attack Damage Leeched as Life per Frenzy Charge +{variant:2}200 Cold Damage taken per second per Frenzy Charge while moving 12 to 14 Cold Damage per Frenzy Charge 2% chance to Avoid Elemental Damage when Hit per Frenzy Charge -0.5% of Attack Damage Leeched as Life per Frenzy Charge {variant:1}400 Cold Damage taken per second per Frenzy Charge while moving -{variant:2}200 Cold Damage taken per second per Frenzy Charge while moving ]],[[ Infractem Decimation Bow @@ -289,15 +290,15 @@ Implicits: 1 (30-50)% increased Critical Strike Chance {variant:1,2}(90-100)% increased Physical Damage {variant:3,4}(110-125)% increased Physical Damage ++(20-30) to Dexterity {variant:5}(70-80)% increased Physical Damage {variant:2,3,4,5}Adds (25-35) to (36-45) Physical Damage -+(20-30) to Dexterity -{variant:1,2,3}+(200-250) to Accuracy Rating -{variant:4,5}+(350-400) to Accuracy Rating -Arrows Pierce all Targets 10% increased Movement Speed +{variant:4,5}+(350-400) to Accuracy Rating {variant:1,2}Cannot Leech {variant:3,4,5}Cannot Leech Life +Arrows Pierce all Targets +{variant:1,2,3}+(200-250) to Accuracy Rating ]],[[ Replica Infractem Decimation Bow @@ -309,7 +310,6 @@ Requires Level 53, 170 Dex Implicits: 1 (30-50)% increased Critical Strike Chance +(20-30) to Dexterity -{variant:1}(110-125)% increased Physical Damage {variant:2}(70-80)% increased Physical Damage Adds (25-35) to (36-45) Physical Damage 10% increased Movement Speed @@ -317,6 +317,7 @@ Adds (25-35) to (36-45) Physical Damage Cannot Leech Mana Projectiles from Attacks Fork Projectiles from Attacks can Fork 1 additional time +{variant:1}(110-125)% increased Physical Damage ]],[[ Iron Commander Death Bow @@ -327,8 +328,8 @@ Adds (8-12) to (16-24) Physical Damage (14-20)% increased Attack Speed (14-20)% increased Totem Life (14-20)% increased Totem Placement speed -Can have 1 additional Siege Ballista Totem per 200 Dexterity Adds 1 to 3 Physical Damage to Attacks per 25 Dexterity +Can have 1 additional Siege Ballista Totem per 200 Dexterity ]],[[ Replica Iron Commander Death Bow @@ -359,12 +360,12 @@ Implicits: 2 {variant:1,2,3,4}(150-175)% increased Physical Damage {variant:5}(90-105)% increased Physical Damage {variant:6}(180-200)% increased Physical Damage -{variant:1,2,3,4,5}Adds (6-12) to (20-32) Physical Damage {variant:6}Adds (7-14) to (24-34) Physical Damage (10-20)% increased Attack Speed +(80-100) to maximum Mana Hits can't be Evaded {variant:4,5,6}Far Shot +{variant:1,2,3,4,5}Adds (6-12) to (20-32) Physical Damage ]],[[ Null's Inclination Ranger Bow @@ -372,13 +373,13 @@ Variant: Pre 3.14.0 Variant: Pre 3.26.0 Variant: Current Requires Level 60, 212 Dex, 212 Int ++212 Intelligence Requirement Adds (50-80) to (130-180) Chaos Damage (7-12)% increased Attack Speed +(7-11)% to Chaos Resistance +{variant:3}Minions deal 2% increased Damage per 5 Dexterity {variant:1}Minions deal 1% increased Damage per 10 Dexterity {variant:2}Minions deal 1% increased Damage per 5 Dexterity -{variant:3}Minions deal 2% increased Damage per 5 Dexterity -+212 Intelligence Requirement Cast Socketed Minion Spells on Kill with this Weapon ]],[[ Nuro's Harp @@ -390,14 +391,14 @@ Requires Level 68, 212 Dex Implicits: 1 (30-50)% increased Critical Strike Chance No Physical Damage -{variant:1,2}Adds (120-140) to (180-210) Cold Damage {variant:3}Adds (180-210) to (240-280) Cold Damage (10-15)% increased Attack Speed (10-30)% increased Light Radius 15% chance to create Chilled Ground when you Freeze an Enemy Create Consecrated Ground when you Shatter an Enemy -{variant:2}40% increased Effect of Chilled Ground {variant:3}(30-50)% increased Effect of Chilled Ground +{variant:1,2}Adds (120-140) to (180-210) Cold Damage +{variant:2}40% increased Effect of Chilled Ground {variant:3}(30-50)% increased Effect of Consecrated Ground ]],[[ Quill Rain @@ -409,11 +410,11 @@ Requires Level 5, 26 Dex +(10-20) to Dexterity {variant:2,3}100% increased Physical Damage 100% increased Attack Speed -+(25-50) to Accuracy Rating (50-100)% increased Projectile Speed ++(25-50) to Accuracy Rating +{variant:3}30% less Damage {variant:1}50% less Damage {variant:2}40% less Damage -{variant:3}30% less Damage {variant:2,3}Gain 2 Mana per Enemy Hit with Attacks ]],[[ Replica Quill Rain @@ -425,9 +426,9 @@ Socketed Gems are Supported by Level 1 Arrow Nova +(10-20) to Dexterity 100% increased Physical Damage (25-30)% increased Attack Speed -Gain 2 Mana per Enemy Hit with Attacks (50-100)% increased Projectile Speed +(25-50) to Accuracy Rating +Gain 2 Mana per Enemy Hit with Attacks ]],[[ Reach of the Council Spine Bow @@ -439,19 +440,19 @@ Variant: Pre 3.17.0 Variant: Current {variant:4,5,6}Socketed Gems are Supported by Level 20 Greater Volley {variant:1}(50-70)% increased Physical Damage -{variant:2,3}(40-50)% increased Physical Damage {variant:4,5,6}(50-75)% increased Physical Damage -{variant:1}Adds (25-40) to (100-115) Physical Damage -{variant:2,3,4,5}Adds (15-30) to (70-95) Physical Damage {variant:6}Adds (10-16) to (45-60) Physical Damage (8-12)% increased Attack Speed -{variant:1,2}4 additional Arrows -{variant:3}2 additional Arrows 20% reduced Projectile Speed {variant:5,6}Arrows fired from the first firing points always Pierce {variant:5,6}Arrows fired from the second firing points Fork {variant:5,6}Arrows fired from the third firing points Return to you {variant:5,6}Arrows fired from the fourth firing points Chain +2 times +{variant:2,3}(40-50)% increased Physical Damage +{variant:1}Adds (25-40) to (100-115) Physical Damage +{variant:2,3,4,5}Adds (15-30) to (70-95) Physical Damage +{variant:1,2}4 additional Arrows +{variant:3}2 additional Arrows ]],[[ Roth's Reach Recurve Bow @@ -466,8 +467,8 @@ Implicits: 1 {variant:1,2}Skills Chain +1 times {variant:3}Skills Chain +2 times 30% increased Projectile Speed -{variant:1,2}(20-40)% increased Elemental Damage with Attack Skills {variant:3}(60-80)% increased Elemental Damage with Attack Skills +{variant:1,2}(20-40)% increased Elemental Damage with Attack Skills ]],[[ Silverbranch Crude Bow @@ -475,11 +476,11 @@ Variant: Pre 2.0.0 Variant: Current Requires Level 2 +1 to Level of Socketed Bow Gems -{variant:1}(50-80)% increased Physical Damage {variant:2}(80-100)% increased Physical Damage 10% increased Attack Speed +30 to Accuracy Rating Gain 10 Mana per Enemy Killed +{variant:1}(50-80)% increased Physical Damage ]],[[ Silverbough Crude Bow @@ -508,12 +509,12 @@ Implicits: 1 {variant:1}Adds (60-75) to (170-220) Physical Damage {variant:2}Adds (110-125) to (245-265) Physical Damage {variant:3}Adds (80-95) to (220-240) Physical Damage -{variant:1}100% increased Critical Strike Chance with arrows that Fork {variant:2,3}(150-200)% increased Critical Strike Chance with arrows that Fork -{variant:1}Arrows that Pierce have 50% chance to cause Bleeding -{variant:2,3}Arrows that Pierce have +50% to Critical Strike Multiplier {variant:1}Arrows Pierce all Targets after Chaining {variant:2,3}Arrows Pierce all Targets after Forking +{variant:2,3}Arrows that Pierce have +50% to Critical Strike Multiplier +{variant:1}100% increased Critical Strike Chance with arrows that Fork +{variant:1}Arrows that Pierce have 50% chance to cause Bleeding ]],[[ Storm Cloud Long Bow @@ -542,12 +543,12 @@ Variant: Current {variant:1,2}Adds 1 to (275-325) Lightning Damage {variant:3}Adds 1 to (600-750) Lightning Damage (10-15)% increased Attack Speed -{variant:1,2}60% of Lightning Damage Converted to Chaos Damage {variant:3}100% of Lightning Damage Converted to Chaos Damage {variant:1,2}10% chance to Shock Your Chaos Damage can Shock {variant:2,3}Hits with this Weapon Shock Enemies as though dealing 300% more Damage {variant:2,3}+40% to Maximum Effect of Shock +{variant:1,2}60% of Lightning Damage Converted to Chaos Damage ]],[[ Windripper Imperial Bow @@ -564,18 +565,18 @@ Implicits: 2 {variant:1}Adds 40 to 60 Cold Damage {variant:2,3,4}Adds (32-40) to (48-60) Cold Damage {variant:5,6}Adds (48-60) to (72-90) Cold Damage -{variant:1}Adds 1 to 100 Lightning Damage -{variant:2,3,4}Adds 1 to (80-100) Lightning Damage {variant:5,6}Adds 1 to (120-150) Lightning Damage (10-15)% increased Attack Speed {variant:1,2}(80-100)% increased Critical Strike Chance {variant:3,4}(60-80)% increased Critical Strike Chance {variant:5,6}(30-40)% increased Critical Strike Chance -{variant:1,2}25% increased Quantity of Items Dropped by Slain Frozen enemies {variant:3,4,5}15% increased Quantity of Items Dropped by Slain Frozen Enemies +{variant:3,4,5,6}30% increased Rarity of Items Dropped by Slain Shocked Enemies +{variant:1}Adds 1 to 100 Lightning Damage +{variant:2,3,4}Adds 1 to (80-100) Lightning Damage +{variant:1,2}25% increased Quantity of Items Dropped by Slain Frozen enemies {variant:6}30% increased Rarity of Items Dropped by Slain Frozen Enemies {variant:1,2}50% increased Rarity of Items Dropped by Slain Shocked enemies -{variant:3,4,5,6}30% increased Rarity of Items Dropped by Slain Shocked Enemies ]],[[ Replica Windripper Imperial Bow @@ -602,12 +603,12 @@ Upgrade: Upgrades to unique{Xoph's Nurture} using currency{Blessing of Xoph} Requires Level 23, 80 Dex {variant:1}(70-90)% increased Physical Damage {variant:2}(160-190)% increased Physical Damage -{variant:1}Gain (20-30) Life per Ignited Enemy Killed {variant:2}Gain (200-300) Life per Ignited Enemy Killed Gain 20% of Physical Damage as Extra Fire Damage 10% chance to Ignite {variant:2}Projectiles Pierce all Burning Enemies {variant:2}Arrows deal 30 to 50 Added Fire Damage for each time they've Pierced +{variant:1}Gain (20-30) Life per Ignited Enemy Killed ]],[[ Xoph's Nurture Citadel Bow @@ -623,8 +624,8 @@ Requires Level 64, 185 Dex {variant:4}(165-195)% increased Physical Damage 50% of Physical Damage Converted to Fire Damage 10% chance to Ignite +Recover (40-60) Life when you Ignite an Enemy {variant:1}Ignites your Skills cause spread to other Enemies within 1.2 metres {variant:2}Ignites your Skills cause spread to other Enemies within 1.5 metres -Recover (40-60) Life when you Ignite an Enemy ]], } diff --git a/src/Data/Uniques/claw.lua b/src/Data/Uniques/claw.lua index 3e5b38cb80..ab438b61b9 100644 --- a/src/Data/Uniques/claw.lua +++ b/src/Data/Uniques/claw.lua @@ -12,12 +12,12 @@ Implicits: 2 {variant:1}Grants 21 Life per Enemy Hit {variant:2}Grants 44 Life per Enemy Hit Socketed Gems are Supported by Level 12 Fortify +15% Chance to Block Attack Damage (100-120)% increased Physical Damage +110 to Evasion Rating -+(30-50) to maximum Life +35 to maximum Energy Shield ++(30-50) to maximum Life Reflects (71-90) Physical Damage to Melee Attackers -15% Chance to Block Attack Damage ]],[[ Replica Advancing Fortress Gut Ripper @@ -45,8 +45,8 @@ Implicits: 1 Adds (15-20) to (30-40) Physical Damage (8-12)% increased Attack Speed 15% increased Movement Speed while Phasing -{variant:1}You gain Phasing for 3 seconds on using a Vaal Skill {variant:2}You gain Phasing for 10 seconds on using a Vaal Skill +{variant:1}You gain Phasing for 3 seconds on using a Vaal Skill ]],[[ Replica Allure Vaal Claw @@ -73,8 +73,8 @@ Variant: Pre 3.11.0 Variant: Current Requires Level 26, 39 Dex, 56 Int Implicits: 3 -{variant:1}Grants 8 Life per Enemy Hit {variant:2}2% of Physical Attack Damage Leeched as Life +{variant:1}Grants 8 Life per Enemy Hit {variant:3,4,5,6}Grants 19 Life per Enemy Hit {variant:1,2,3,4}Socketed Gems have 10% chance to cause Enemies to Flee on Hit {variant:4,5}Trigger Level 1 Intimidating Cry on Hit @@ -83,9 +83,9 @@ Implicits: 3 3% of Physical Attack Damage Leeched as Life {variant:1,2,3,4}10% reduced Enemy Stun Threshold with this Weapon {variant:6}Enemies Taunted by your Warcries Explode on death, dealing 8% of their maximum Life as Chaos Damage -{variant:5}50% increased Warcry Buff Effect {variant:6}25% increased Warcry Buff Effect {variant:5,6}Warcry Skills' Cooldown Time is 4 seconds +{variant:5}50% increased Warcry Buff Effect ]],[[ Bloodseeker Hellion's Paw @@ -98,12 +98,12 @@ Implicits: 1 {variant:1}(100-120)% increased Physical Damage {variant:2}(150-170)% increased Physical Damage {variant:3}(200-220)% increased Physical Damage -{variant:1,2}Adds 10 to 12 Physical Damage {variant:3}Adds 25 to 30 Physical Damage 5% increased Attack Speed 1.2% of Physical Attack Damage Leeched as Life 5% increased Movement Speed Life Leech from Hits with this Weapon is instant +{variant:1,2}Adds 10 to 12 Physical Damage ]],[[ Cybil's Paw Thresher Claw @@ -114,15 +114,16 @@ Variant: Current Requires Level 37, 53 Dex, 77 Int Implicits: 3 {variant:1}Grants 15 Life per Enemy Hit -{variant:2}Grants 21 Life per Enemy Hit {variant:3,4}Grants 25 Life per Enemy Hit +{variant:1}Grants 6 Mana per Enemy Hit +{variant:2}Grants 21 Life per Enemy Hit {variant:1,2,3}(8-12)% increased Cast Speed {variant:4}(15-20)% increased Cast Speed +(30-40) to maximum Mana -{variant:1,2,3}Gain (5-8) Life per Enemy Hit with Spells {variant:4}Gain (15-20) Life per Enemy Hit with Spells -{variant:1}6% increased Spell Damage per 5% Chance to Block Attack Damage {variant:2,3,4}8% increased Spell Damage per 5% Chance to Block Attack Damage +{variant:1,2,3}Gain (5-8) Life per Enemy Hit with Spells +{variant:1}6% increased Spell Damage per 5% Chance to Block Attack Damage ]],[[ Essentia Sanguis {variant:1,2,3}Eye Gouger @@ -135,22 +136,22 @@ Variant: Pre 3.20.0 Variant: Current Implicits: 3 {variant:1,2}0.6% of Physical Attack Damage Leeched as Life -{variant:3}Grants 31 Life per Enemy Hit {variant:4,5,6}2% of Physical Attack Damage Leeched as Life +{variant:3}Grants 31 Life per Enemy Hit {variant:1}+10% Chance to Block Attack Damage while Dual Wielding Claws {variant:2,3,4,5,6}+8% Chance to Block Attack Damage while Dual Wielding Claws {variant:1}(80-120)% increased Physical Damage {variant:2,3,4,5}(140-180)% increased Physical Damage -{variant:1}Adds 1 to 50 Lightning Damage -{variant:2,3}Adds 1 to 80 Lightning Damage -{variant:4,5}Adds 1 to 200 Lightning Damage {variant:6}Adds 1 to (600-700) Lightning Damage (20-30)% increased Attack Speed +(30-40) to maximum Energy Shield -{variant:1,2,3,4}Leech Energy Shield instead of Life {variant:5}50% reduced Maximum Recovery per Energy Shield Leech {variant:5,6}Energy Shield Leech Effects from Attacks are not removed at Full Energy Shield +{variant:1,2,3,4}Leech Energy Shield instead of Life {variant:5,6}Ghost Reaver +{variant:1}Adds 1 to 50 Lightning Damage +{variant:2,3}Adds 1 to 80 Lightning Damage +{variant:4,5}Adds 1 to 200 Lightning Damage ]],[[ Hand of Thought and Motion {variant:1,2,3}Blinder @@ -167,17 +168,17 @@ Implicits: 3 {variant:1}Grants 10 Life per Enemy Hit {variant:2,3}Grants 12 Life per Enemy Hit {variant:4,5}Grants 46 Life per Enemy Hit -{variant:1,2,3}(20-25)% increased Elemental Damage with Attack Skills -{variant:1,2,3}Adds 1 to (50-60) Lightning Damage -{variant:1,2,3}(10-15)% increased Attack Speed {variant:4,5}(8-12)% increased Dexterity {variant:4,5}(8-12)% increased Intelligence +{variant:1,2,3}Adds 1 to (50-60) Lightning Damage +{variant:1,2,3}(10-15)% increased Attack Speed {variant:4,5}Recover 1% of Life on Kill -{variant:1,2}Adds 1 to 3 Lightning Damage to Attacks with this Weapon per 10 Intelligence -{variant:3}Adds 1 to 5 Lightning Damage to Attacks with this Weapon per 10 Intelligence -{variant:4}Adds 1 to 10 Lightning Damage to Attacks with this Weapon per 10 Dexterity {variant:5}Adds 1 to 12 Lightning Damage to Attacks with this Weapon per 10 Dexterity +{variant:3}Adds 1 to 5 Lightning Damage to Attacks with this Weapon per 10 Intelligence {variant:4,5}5% increased Critical Strike Chance per 25 Intelligence +{variant:1,2,3}(20-25)% increased Elemental Damage with Attack Skills +{variant:1,2}Adds 1 to 3 Lightning Damage to Attacks with this Weapon per 10 Intelligence +{variant:4}Adds 1 to 10 Lightning Damage to Attacks with this Weapon per 10 Dexterity ]],[[ Hand of Wisdom and Action Imperial Claw @@ -195,11 +196,11 @@ Implicits: 2 (8-12)% increased Dexterity (8-12)% increased Intelligence {variant:4,5}1% of Attack Damage Leeched as Life -{variant:1,2}Adds 1 to 6 Lightning Damage to Attacks with this Weapon per 10 Intelligence -{variant:3,4}Adds 1 to 10 Lightning Damage to Attacks with this Weapon per 10 Intelligence {variant:5}Adds 1 to 12 Lightning Damage to Attacks with this Weapon per 10 Intelligence 1% increased Attack Speed per 25 Dexterity {variant:1,2,3}(20-25)% increased Elemental Damage with Attack Skills +{variant:1,2}Adds 1 to 6 Lightning Damage to Attacks with this Weapon per 10 Intelligence +{variant:3,4}Adds 1 to 10 Lightning Damage to Attacks with this Weapon per 10 Intelligence ]],[[ Izaro's Dilemma Imperial Claw @@ -214,8 +215,8 @@ Implicits: 2 (40-60)% increased Physical Damage Adds 20 to 50 Physical Damage (10-15)% increased Attack Speed -{variant:1,2}+(250-350) to Accuracy Rating {variant:3}+(300-400) to Accuracy Rating +{variant:1,2}+(250-350) to Accuracy Rating 100% increased Physical Damage while Frozen ]],[[ Last Resort @@ -275,8 +276,8 @@ Implicits: 2 {variant:2,3,4}+40% to Global Critical Strike Multiplier (10-20)% of Physical Damage Converted to Chaos Damage {variant:1,2,3}Poisonous Hit -{variant:4}60% chance to Poison on Hit 25% reduced Enemy Stun Threshold with this Weapon +{variant:4}60% chance to Poison on Hit ]],[[ Ornament of the East Gut Ripper @@ -289,13 +290,13 @@ Implicits: 2 {variant:1}Grants 21 Life per Enemy Hit {variant:2,3,4}Grants 44 Life per Enemy Hit +1 to Level of Socketed Dexterity Gems -{variant:3}Socketed Gems are Supported by Level 10 Faster Attacks {variant:4}Socketed Gems are Supported by Level 15 Faster Attacks {variant:1,2}(100-120)% increased Physical Damage {variant:3,4}(160-180)% increased Physical Damage (10-15)% increased Attack Speed 25% increased Stun and Block Recovery Hits can't be Evaded +{variant:3}Socketed Gems are Supported by Level 10 Faster Attacks ]],[[ Rive Terror Claw @@ -305,9 +306,9 @@ Implicits: 1 (60-80)% increased Physical Damage Adds (25-35) to (50-65) Physical Damage 25% chance to cause Bleeding on Hit +30% Chance to cause Bleeding Enemies to Flee on hit 2% increased Physical Damage over time per 10 Dexterity 1% increased Bleed Duration per 12 Intelligence -30% Chance to cause Bleeding Enemies to Flee on hit ]],[[ The Scourge Terror Claw @@ -349,9 +350,9 @@ Grants 40 Life per Enemy Hit (150-170)% increased Physical Damage (20-25)% increased Attack Speed (20-25)% increased Critical Strike Chance -{variant:1}+(180-200) to Accuracy Rating {variant:2}+(330-350) to Accuracy Rating 20% chance to Poison on Hit +{variant:1}+(180-200) to Accuracy Rating Attacks with this Weapon deal 80-120 added Chaos Damage against Enemies affected by at least 5 Poisons ]],[[ @@ -365,10 +366,10 @@ Implicits: 2 {variant:2}Grants 7 Life per Enemy Hit +(10-15) to Strength +(10-15) to Dexterity -15% reduced Accuracy Rating Adds (2-6) to (16-22) Physical Damage (10-15)% increased Attack Speed 20% increased Damage with Movement Skills 15% increased Attack Speed with Movement Skills +15% reduced Accuracy Rating ]], } diff --git a/src/Data/Uniques/dagger.lua b/src/Data/Uniques/dagger.lua index 130855f45b..ba13d6b8d4 100644 --- a/src/Data/Uniques/dagger.lua +++ b/src/Data/Uniques/dagger.lua @@ -23,14 +23,15 @@ Requires Level 65, 81 Dex, 117 Int Implicits: 1 30% increased Global Critical Strike Chance {variant:1,2}30% increased Damage over Time -{variant:1,2}Adds (50-60) to (120-140) Physical Damage {variant:3}Adds (140-155) to (210-235) Physical Damage (40-50)% increased Critical Strike Chance -{variant:1}+(10-15)% to Global Critical Strike Multiplier {variant:2,3}+(15-25)% to Global Critical Strike Multiplier +(8-12)% to Chaos Resistance On Killing a Poisoned Enemy, nearby Enemies are Poisoned and nearby Allies Regenerate 200 Life per second +{variant:1,2}Adds (50-60) to (120-140) Physical Damage +{variant:1}+(10-15)% to Global Critical Strike Multiplier +and nearby Allies Regenerate 200 Life per second ]],[[ Bloodplay Stiletto @@ -43,9 +44,9 @@ Implicits: 1 (20-40)% increased Physical Damage Adds (3-6) to (9-13) Physical Damage 10% increased Attack Speed -Extra Gore {variant:1}10% chance to cause Bleeding on Hit {variant:2}30% chance to cause Bleeding on Hit +Extra Gore ]],[[ Replica Bloodplay Stiletto @@ -87,13 +88,13 @@ Variant: Current Requires Level 53, 58 Dex, 123 Int Implicits: 1 40% increased Global Critical Strike Chance -+1 to Level of all Fire Spell Skill Gems -(40-60)% increased Fire Damage +(20-40) to Intelligence -{variant:1}45% of Fire Damage Converted to Chaos Damage +(40-60)% increased Fire Damage ++1 to Level of all Fire Spell Skill Gems {variant:2,3}30% of Fire Damage Converted to Chaos Damage {variant:1,2}Your Chaos Damage Poisons Enemies {variant:3}Your Chaos Damage has 60% chance to Poison Enemies +{variant:1}45% of Fire Damage Converted to Chaos Damage ]],[[ Divinarius Imperial Skean @@ -107,17 +108,17 @@ Implicits: 1 {variant:1,2}(50-70)% increased Spell Damage {variant:3}(150-200)% increased Spell Damage {variant:1}Gain 10 Life per Enemy Killed -{variant:2}Gain 30 Life per Enemy Killed {variant:3}Gain (100-200) Life per Enemy Killed -{variant:1}Gain 5 Mana per Enemy Killed {variant:2}Gain 10 Mana per Enemy Killed {variant:3}Gain (50-100) Mana per Enemy Killed {variant:1,2}10% increased Area of Effect {variant:3}30% increased Area of Effect -{variant:2}(125-175)% increased Critical Strike Chance for Spells if you've Killed Recently {variant:3}(200-250)% increased Critical Strike Chance for Spells if you've Killed Recently -{variant:2}+(40-60)% to Critical Strike Multiplier for Spells if you haven't Killed Recently {variant:3}+(60-100)% to Critical Strike Multiplier for Spells if you haven't Killed Recently +{variant:2}Gain 30 Life per Enemy Killed +{variant:1}Gain 5 Mana per Enemy Killed +{variant:2}(125-175)% increased Critical Strike Chance for Spells if you've Killed Recently +{variant:2}+(40-60)% to Critical Strike Multiplier for Spells if you haven't Killed Recently ]],[[ Goredrill Skinning Knife @@ -128,8 +129,8 @@ Implicits: 1 (50-70)% increased Physical Damage Adds (1-2) to (3-5) Physical Damage 30% increased Critical Strike Chance -50% chance to cause Bleeding on Critical Strike 40% increased Attack Damage against Bleeding Enemies +50% chance to cause Bleeding on Critical Strike ]],[[ Sanguine Gambol Skinning Knife @@ -137,12 +138,12 @@ Source: No longer obtainable Requires Level 59 Implicits: 1 30% increased Global Critical Strike Chance ++(10-15) to Dexterity (50-70)% increased Physical Damage Adds (70-85) to (110-118) Physical Damage -+(10-15) to Dexterity 30% increased Critical Strike Chance -50% chance to cause Bleeding on Critical Strike 40% increased Attack Damage against Bleeding Enemies +50% chance to cause Bleeding on Critical Strike You have Crimson Dance if you have dealt a Critical Strike Recently ]],[[ Goblinedge @@ -216,26 +217,26 @@ Implicits: 1 50% increased Global Critical Strike Chance +5% Chance to Block Attack Damage while Dual Wielding {variant:1}(180-210)% increased Physical Damage -{variant:2}(210-240)% increased Physical Damage {variant:3,4}(250-270)% increased Physical Damage {variant:1,2,3}10% reduced Attack Speed {variant:4}20% reduced Attack Speed +{variant:4}(20-30)% increased Critical Strike Chance +{variant:4}+(30-40)% to Global Critical Strike Multiplier {variant:1,2,3}+(6-10)% to all Elemental Resistances -{variant:1,2}Melee Critical Strikes have 25% chance to cause Bleeding {variant:3,4}50% chance to Cause Bleeding on Critical Strike -{variant:1,2}Melee Critical Strikes have 25% chance to Poison the Enemy {variant:3,4}50% chance to Cause Poison on Critical Strike -{variant:4}(20-30)% increased Critical Strike Chance -{variant:4}+(30-40)% to Global Critical Strike Multiplier +{variant:2}(210-240)% increased Physical Damage +{variant:1,2}Melee Critical Strikes have 25% chance to cause Bleeding +{variant:1,2}Melee Critical Strikes have 25% chance to Poison the Enemy ]],[[ Mightflay Flaying Knife Requires Level 35, 73 Dex, 51 Int Implicits: 1 30% increased Global Critical Strike Chance ++25 to Strength (80-100)% increased Physical Damage Adds 12 to 24 Physical Damage -+25 to Strength Gain 10 Life per Enemy Hit with Attacks ]],[[ Taproot @@ -261,8 +262,8 @@ Implicits: 1 30% increased Global Critical Strike Chance {variant:2}+20% Chance to Block Attack Damage while Dual Wielding {variant:1,3}+12% Chance to Block Attack Damage while Dual Wielding -(80-100)% increased Physical Damage +(10-20) to Dexterity +(80-100)% increased Physical Damage Adds 3 to 30 Lightning Damage 10% increased Attack Speed 50% increased Global Critical Strike Chance @@ -294,14 +295,14 @@ Adds (130-160) to (220-240) Fire Damage {variant:1}Attacks with this Weapon deal (80-100) to (160-200) added Fire Damage to Bleeding Enemies {variant:1}Attacks with this Weapon deal (80-100) to (160-200) added Physical Damage to Ignited Enemies {variant:1}Attacks with this Weapon have 25% chance to inflict Bleeding against Ignited Enemies -{variant:2}(75-100)% increased Fire Damage with Hits and Ailments against Bleeding Enemies -{variant:2}(75-100)% increased Physical Damage with Hits and Ailments against Ignited Enemies Every 8 seconds, gain Avatar of Fire for 4 seconds -{variant:1}(80-120)% increased Critical Strike Chance while you have Avatar of Fire {variant:2}(160-200)% increased Critical Strike Chance while you have Avatar of Fire 50% of Physical Damage Converted to Fire while you have Avatar of Fire -{variant:1}+1000 Armour while you do not have Avatar of Fire {variant:2}+2000 Armour while you do not have Avatar of Fire +{variant:2}(75-100)% increased Fire Damage with Hits and Ailments against Bleeding Enemies +{variant:2}(75-100)% increased Physical Damage with Hits and Ailments against Ignited Enemies +{variant:1}(80-120)% increased Critical Strike Chance while you have Avatar of Fire +{variant:1}+1000 Armour while you do not have Avatar of Fire ]],[[ White Wind Imperial Skean @@ -313,12 +314,12 @@ Implicits: 1 30% increased Global Critical Strike Chance Adds (160-190) to (280-320) Cold Damage (10-15)% increased Attack Speed -{variant:1}+(300-400) to Evasion Rating {variant:2,3}+(1000-1500) to Evasion Rating +{variant:2,3}(100-200)% increased Cold Damage while your Off Hand is empty +{variant:1}+(300-400) to Evasion Rating {variant:1,2}(15-25)% chance to Suppress Spell Damage while your Off Hand is empty {variant:3}(30-40)% chance to Suppress Spell Damage while your Off Hand is empty {variant:1}100% increased Cold Damage while your Off Hand is empty -{variant:2,3}(100-200)% increased Cold Damage while your Off Hand is empty ]],[[ Widowmaker Boot Blade @@ -331,7 +332,7 @@ Implicits: 1 {variant:2}Adds (35-40) to (55-60) Physical Damage (22-30)% increased Critical Strike Chance +(30-40)% to Global Critical Strike Multiplier -100% increased Critical Strike Chance against Enemies on Full Life 1% of Attack Damage Leeched as Life on Critical Strike +100% increased Critical Strike Chance against Enemies on Full Life ]], } diff --git a/src/Data/Uniques/fishing.lua b/src/Data/Uniques/fishing.lua index 708d46d9c5..704d9f7ff0 100644 --- a/src/Data/Uniques/fishing.lua +++ b/src/Data/Uniques/fishing.lua @@ -10,17 +10,17 @@ Variant: Current Requires 8 Str, 8 Dex (30-40)% increased Cast Speed Thaumaturgical Lure -{variant:1}(30-40)% increased Quantity of Fish Caught {variant:2}(10-20)% increased Quantity of Fish Caught Glows while in an Area containing a Unique Fish +{variant:1}(30-40)% increased Quantity of Fish Caught ]],[[ Song of the Sirens Fishing Rod Requires 8 Str, 8 Dex Implicits: 0 Siren Worm Bait -(50-40)% reduced Quantity of Fish Caught (50-60)% increased Rarity of Fish Caught You can catch Exotic Fish +(50-40)% reduced Quantity of Fish Caught ]] } diff --git a/src/Data/Uniques/flask.lua b/src/Data/Uniques/flask.lua index 6987729216..a50a8d3862 100644 --- a/src/Data/Uniques/flask.lua +++ b/src/Data/Uniques/flask.lua @@ -13,10 +13,10 @@ Variant: Pre 3.16.0 Variant: Current {variant:3}100% increased Life Recovered {variant:4,5}50% increased Life Recovered +Recover Full Life at the end of the Effect {variant:1}(30-20)% reduced Recovery rate {variant:2,3,4}(5-20)% increased Recovery rate {variant:5}(50-35)% reduced Recovery rate -Recover Full Life at the end of the Effect {variant:1,2}Cannot gain Life during effect ]], -- Flask: Mana @@ -32,21 +32,22 @@ Implicits: 0 {variant:3}(300-250)% increased Charges per use {variant:1,2}Removes 20% of your maximum Energy Shield on use {variant:3}Removes 80% of your maximum Energy Shield on use -{variant:1,2}You take 10% of your maximum Life as Chaos Damage on use {variant:3}You take 50% of your maximum Life as Chaos Damage on use {variant:1,2}Gain 1 Endurance Charge on use -{variant:1,2}Gain 1 Frenzy Charge on use -{variant:1,2}Gain 1 Power Charge on use {variant:3}Gain (1-3) Endurance Charge on use {variant:3}Gain (1-3) Frenzy Charge on use {variant:3}Gain (1-3) Power Charge on use +{variant:1,2}You take 10% of your maximum Life as Chaos Damage on use +{variant:1,2}Gain 1 Frenzy Charge on use +{variant:1,2}Gain 1 Power Charge on use ]],[[ Lavianga's Spirit Sanctified Mana Flask League: Domination, Nemesis (30-50)% increased Amount Recovered -100% increased Recovery rate +50% reduced Recovery rate Skills Cost no Mana during Effect +100% increased Recovery rate ]],[[ Replica Lavianga's Spirit Sanctified Mana Flask @@ -57,6 +58,8 @@ Source: Steal from a unique{Curio Display} during a Grand Heist (5-15)% increased Attack Speed during Effect (5-15)% increased Cast Speed during Effect 10% increased Mana Cost of Skills during Effect +50% reduced Recovery rate +(5-15)% increased Cast Speed during Effect ]],[[ Zerphi's Last Breath Grand Mana Flask @@ -64,8 +67,8 @@ Variant: Pre 3.2.0 Variant: Current League: Perandus 50% increased Charges per use -{variant:1}Grants Last Breath when you Use a Skill during Effect, for 800% of Mana Cost {variant:2}Grants Last Breath when you Use a Skill during Effect, for (450-600)% of Mana Cost +{variant:1}Grants Last Breath when you Use a Skill during Effect, for 800% of Mana Cost ]], -- Flask: Hybrid [[ @@ -79,15 +82,15 @@ Variant: Pre 3.25.0 Variant: Current {variant:1,2}+6% to all maximum Elemental Resistances during Effect {variant:3}+4% to all maximum Elemental Resistances during Effect +{variant:5}(8-12)% increased Quantity of Items found during Effect +{variant:6}(30-50)% increased Rarity of Items found during Effect +25% increased Light Radius during Effect +{variant:6}+10% to Elemental Resistances during Effect {variant:1}(20-25)% increased Quantity of Items found during Effect {variant:2,3,4}(12-18)% increased Quantity of Items found during Effect {variant:1,2,3,4}(40-60)% increased Rarity of Items found during Effect {variant:5}(20-30)% increased Rarity of Items found during Effect -{variant:5}(8-12)% increased Quantity of Items found during Effect -{variant:6}(30-50)% increased Rarity of Items found during Effect -25% increased Light Radius during Effect {variant:4,5}+50% to Elemental Resistances during Effect -{variant:6}+10% to Elemental Resistances during Effect ]],[[ The Writhing Jar Hallowed Hybrid Flask @@ -96,6 +99,7 @@ Hallowed Hybrid Flask Instant Recovery 2 Enemy Writhing Worms escape the Flask when used Writhing Worms are destroyed when Hit +Writhing Worms are destroyed when Hit ]], -- Flask: Utility [[ @@ -110,17 +114,17 @@ LevelReq: 68 {variant:2}Gain (10-15)% of Elemental Damage as Extra Chaos Damage during effect {variant:3}Gain (5-8)% of Elemental Damage as Extra Chaos Damage during effect 2% of Chaos Damage Leeched as Life during Effect +{variant:3}Gain (5-8)% of Physical Damage as Extra Chaos Damage during effect {variant:1}Gain (22-25)% of Physical Damage as Extra Chaos Damage during effect {variant:2}Gain (15-20)% of Physical Damage as Extra Chaos Damage during effect -{variant:3}Gain (5-8)% of Physical Damage as Extra Chaos Damage during effect ]],[[ Progenesis Amethyst Flask LevelReq: 60 Source: Drops from unique{The Maven} (Uber) (10-20)% reduced Charges per use -(-35-35)% increased Duration When Hit during effect, 25% of Life loss from Damage taken occurs over 4 seconds instead +(-35-35)% increased Duration ]],[[ Bottled Faith Sulphur Flask @@ -132,24 +136,24 @@ Variant: Current Implicits: 1 Creates Consecrated Ground on Use {variant:1}(30-50)% increased Duration -{variant:2}(20-40)% increased Duration -{variant:3}(30-15)% reduced Duration Consecrated Ground created by this Flask has Tripled Radius {variant:1}+(1-2)% to Critical Strike Chance against Enemies on Consecrated Ground during Effect Consecrated Ground created during Effect applies (7-10)% increased Damage taken to Enemies {variant:2,3}(100-150)% increased Critical Strike Chance against Enemies on Consecrated Ground during Effect +{variant:2}(20-40)% increased Duration +{variant:3}(30-15)% reduced Duration ]],[[ Coralito's Signature Diamond Flask Variant: Pre 3.15.0 Variant: Current -{variant:1}Take 30 Chaos Damage per Second during Effect -{variant:2}Take (200-300) Chaos Damage per Second during Effect 25% chance to Poison on Hit during Effect Your Critical Strikes do not deal extra Damage during Effect {variant:1}(50-75)% increased Duration of Poisons you inflict during Effect -{variant:1}Grants Perfect Agony during effect {variant:2}+(20-30)% to Damage over Time Multiplier for Poison from Critical Strikes during Effect +{variant:1}Take 30 Chaos Damage per Second during Effect +{variant:1}Grants Perfect Agony during effect +{variant:2}Take (200-300) Chaos Damage per Second during Effect ]],[[ Coruscating Elixir Ruby Flask @@ -162,6 +166,7 @@ Implicits: 0 Chaos Damage taken does not bypass Energy Shield during effect Removes all but one Life on use Removed life is Regenerated as Energy Shield over 2 seconds +Removed life is Regenerated as Energy Shield over 2 seconds ]],[[ Cinderswallow Urn Silver Flask @@ -194,12 +199,12 @@ Implicits: 0 {variant:16,17,18}+(10-20) to maximum Charges {variant:13}Recharges 1 Charge when you Consume an Ignited corpse {variant:15,16,17,18}Recharges 5 Charges when you Consume an Ignited corpse -{variant:13}Enemies Ignited by you during Effect take 10% increased Damage +{variant:14}(175-200)% increased Charges per use {variant:14,15,16,17,18}Enemies Ignited by you during Effect take (7-10)% increased Damage {variant:13,15,16}Recover (1-3)% of Life when you Kill an Enemy during Effect {variant:13,15,17}Recover (1-3)% of Mana when you Kill an Enemy during Effect {variant:13,15,18}Recover (1-3)% of Energy Shield when you Kill an Enemy during Effect -{variant:14}(175-200)% increased Charges per use +{variant:13}Enemies Ignited by you during Effect take 10% increased Damage {variant:14}{crafted}(60-80)% increased Critical Strike Chance during Effect {variant:1}{crafted}(45-55)% increased Critical Strike Chance during Effect {variant:2}{crafted}15% of Damage Taken from Hits is Leeched as Life during Effect @@ -238,12 +243,12 @@ Variant: Pre 2.6.0 Variant: Pre 3.15.0 Variant: Current {variant:1,2}50% increased Charges per use +{variant:3,4}Recover (75-100)% of Life on use +{variant:4}25% of Maximum Life taken as Chaos Damage per second {variant:1}Recover 50% of Life on use {variant:2}Recover 75% of Life on use -{variant:3,4}Recover (75-100)% of Life on use {variant:1}15% of maximum Life taken as Chaos Damage per second {variant:2,3}8% of Maximum Life taken as Chaos Damage per second -{variant:4}25% of Maximum Life taken as Chaos Damage per second ]],[[ Kiara's Determination Silver Flask @@ -266,10 +271,10 @@ Variant: Current Knocks Back Enemies in an Area when you use a Flask 75% chance to cause Enemies to Flee on use Adds Knockback to Melee Attacks during Effect +{variant:4}(7-10)% more Melee Physical Damage during effect {variant:1}30% more Melee Physical Damage during effect {variant:2}(30-35)% more Melee Physical Damage during effect {variant:3}(20-25)% more Melee Physical Damage during effect -{variant:4}(7-10)% more Melee Physical Damage during effect ]],[[ Rotgut Quicksilver Flask @@ -280,11 +285,11 @@ Variant: Current LevelReq: 40 {variant:1,2}15% chance to gain a Flask Charge when you deal a Critical Strike {variant:3,4}50% chance to gain a Flask Charge when you deal a Critical Strike +{variant:4}(30-50)% increased Duration +Consumes Frenzy Charges on use {variant:1}(150-100)% increased Charges per use {variant:2,3}(100-50)% increased Charges per use {variant:3}50% increased Duration -{variant:4}(30-50)% increased Duration -Consumes Frenzy Charges on use {variant:1,2}Gain Onslaught for 1 second per Frenzy Charge on use {variant:3}Gain Onslaught for 2 seconds per Frenzy Charge on use {variant:4}Gain Onslaught for 3 seconds per Frenzy Charge on use @@ -324,6 +329,7 @@ Creates a Smoke Cloud on Use Grants Immunity to Ignite for 4 seconds if used while Ignited Removes all Burning when used Unholy Might during Effect +Removes all Burning when used ]],[[ The Sorrow of the Divine Sulphur Flask @@ -334,6 +340,7 @@ Implicits: 1 Creates Consecrated Ground on Use {variant:2}Life Recovery from Flasks also applies to Energy Shield during Effect (25-50)% increased Duration +{variant:2}Eldritch Battery during Effect Zealot's Oath during Effect ]],[[ Replica Sorrow of the Divine @@ -345,6 +352,7 @@ Creates Consecrated Ground on Use Life Recovery from Flasks also applies to Energy Shield during Effect (25-50)% increased Duration Eldritch Battery during Effect +Eldritch Battery during Effect ]],[[ Soul Catcher Quartz Flask @@ -355,14 +363,14 @@ Variant: Pre 3.10.0 Variant: Pre 3.15.0 Variant: Current Cannot gain Mana during effect -{variant:2}(80-120)% increased Critical Strike Chance with Vaal Skills during effect {variant:3}(60-80)% increased Critical Strike Chance with Vaal Skills during effect -{variant:1}(60-100)% increased Damage with Vaal Skills during effect -{variant:2}(80-120)% increased Damage with Vaal Skills during effect {variant:3}(60-80)% increased Damage with Vaal Skills during effect {variant:1}Non-Aura Vaal Skills require 25% reduced Souls Per Use during Effect -{variant:2}Vaal Skills used during effect have (20-40)% reduced Soul Gain Prevention Duration {variant:3}Vaal Skills used during effect have 10% reduced Soul Gain Prevention Duration +{variant:2}(80-120)% increased Critical Strike Chance with Vaal Skills during effect +{variant:1}(60-100)% increased Damage with Vaal Skills during effect +{variant:2}(80-120)% increased Damage with Vaal Skills during effect +{variant:2}Vaal Skills used during effect have (20-40)% reduced Soul Gain Prevention Duration ]],[[ Soul Ripper Quartz Flask @@ -371,13 +379,13 @@ Source: Upgraded from unique{Soul Catcher} via currency{Vial of the Ghost} Variant: Pre 3.10.0 Variant: Current {variant:1}100% increased Charges per use +{variant:2}Loses all Charges when you enter a new area +{variant:2}Consumes Maximum Charges to use +{variant:2}Gain Vaal Souls equal to Charges Consumed when used {variant:1}Vaal Skills deal (30-40)% more Damage during Effect {variant:1}Vaal Skills used during effect do not apply Soul Gain Prevention {variant:1}Gains no Charges during Effect of any Soul Ripper Flask {variant:2}+(-40-90) maximum Charges -{variant:2}Loses all Charges when you enter a new area -{variant:2}Consumes Maximum Charges to use -{variant:2}Gain Vaal Souls equal to Charges Consumed when used ]],[[ Taste of Hate Sapphire Flask @@ -388,13 +396,13 @@ Variant: Pre 3.25.0 Variant: Current {variant:1}30% of Physical Damage from Hits taken as Cold Damage during Effect {variant:2,3}20% of Physical Damage from Hits taken as Cold Damage during Effect -{variant:4}(10-15)% of Physical Damage from Hits taken as Cold Damage during Effect {variant:5}(20-30)% of Fire and Lightning Damage from Hits taken as Cold Damage during Effect -{variant:1,2}Gain (20-30)% of Physical Damage as Extra Cold Damage during effect -{variant:3}Gain (15-20)% of Physical Damage as Extra Cold Damage during effect +{variant:4}(10-15)% of Physical Damage from Hits taken as Cold Damage during Effect {variant:4,5}Gain (10-15)% of Physical Damage as Extra Cold Damage during effect 30% chance to Avoid being Chilled during Effect 30% chance to Avoid being Frozen during Effect +{variant:1,2}Gain (20-30)% of Physical Damage as Extra Cold Damage during effect +{variant:3}Gain (15-20)% of Physical Damage as Extra Cold Damage during effect ]],[[ The Overflowing Chalice Sulphur Flask @@ -404,10 +412,10 @@ Implicits: 1 Creates Consecrated Ground on Use {variant:1}100% increased Charge Recovery {variant:2}(40-60)% increased Charge Recovery -{variant:1}(10-20)% increased Duration -{variant:1}100% increased Charges gained by Other Flasks during Effect {variant:2}(50-100)% increased Charges gained by Other Flasks during Effect Gains no Charges during Effect of any Overflowing Chalice Flask +{variant:1}(10-20)% increased Duration +{variant:1}100% increased Charges gained by Other Flasks during Effect ]],[[ Vessel of Vinktar Topaz Flask @@ -435,22 +443,22 @@ LevelReq: 68 {variant:14,15,16,17,18}(150-125)% increased Charges per use Shocks nearby Enemies during Effect, causing 10% increased Damage taken You are Shocked during Effect, causing 50% increased Damage taken -{variant:1,5,11}Damage Penetrates 10% Lightning Resistance during Effect +{variant:14}50% of Physical Damage Converted to Lightning during Effect {variant:16}Damage Penetrates 6% Lightning Resistance during Effect +{variant:15}(25-40)% increased Effect of Shocks you inflict during Effect +{variant:15}Shocks you inflict during Effect spread to other Enemies within 2 metres +{variant:18}Adds (10-15) to (55-65) Lightning Damage to Attacks during Effect +{variant:17}Adds (10-15) to (55-65) Lightning Damage to Spells during Effect +{variant:5,6,7,8,9,10,11,12,13,14,15,16,17,18}20% of Lightning Damage Leeched as Life during Effect +{variant:5,6,7,8}20% of Lightning Damage Leeched as Mana during Effect +{variant:1,2,3,4}Life and Mana Leech are instant during effect +{variant:1,5,11}Damage Penetrates 10% Lightning Resistance during Effect {variant:2,6,9}Adds (15-25) to (70-90) Lightning Damage to Spells during Effect {variant:12}Adds (25-35) to (110-130) Lightning Damage to Spells during Effect -{variant:17}Adds (10-15) to (55-65) Lightning Damage to Spells during Effect {variant:3,7,13}Adds (25-35) to (110-130) Lightning Damage to Attacks during Effect -{variant:18}Adds (10-15) to (55-65) Lightning Damage to Attacks during Effect {variant:4,8,10}20% of Physical Damage Converted to Lightning during Effect -{variant:14}50% of Physical Damage Converted to Lightning during Effect -{variant:15}(25-40)% increased Effect of Shocks you inflict during Effect -{variant:15}Shocks you inflict during Effect spread to other Enemies within 2 metres {variant:1,2,3,4}30% of Lightning Damage Leeched as Life during Effect -{variant:5,6,7,8,9,10,11,12,13,14,15,16,17,18}20% of Lightning Damage Leeched as Life during Effect {variant:1,2,3,4}30% of Lightning Damage Leeched as Mana during Effect -{variant:5,6,7,8}20% of Lightning Damage Leeched as Mana during Effect -{variant:1,2,3,4}Life and Mana Leech are instant during effect ]],[[ The Wise Oak Bismuth Flask @@ -459,9 +467,9 @@ Variant: Pre 3.15.0 Variant: Current {variant:1,2}During Effect, 10% reduced Damage taken of each Element for which your Uncapped Elemental Resistance is lowest {variant:3}During Effect, 6% reduced Damage taken of each Element for which your Uncapped Elemental Resistance is lowest +{variant:3}During Effect, Damage Penetrates (5-8)% Resistance of each Element for which your Uncapped Elemental Resistance is highest {variant:1}During Effect, Damage Penetrates 20% Resistance of each Element for which your Uncapped Elemental Resistance is highest {variant:2}During Effect, Damage Penetrates (10-15)% Resistance of each Element for which your Uncapped Elemental Resistance is highest -{variant:3}During Effect, Damage Penetrates (5-8)% Resistance of each Element for which your Uncapped Elemental Resistance is highest ]],[[ Oriath's End Bismuth Flask @@ -479,17 +487,17 @@ LevelReq: 48 Implicits: 1 Creates a Smoke Cloud on Use {variant:1,2}50% increased Charges per use +Grants Level 21 Despair Curse Aura during Effect {variant:3}(10--10)% increased Charges per use {variant:1}(50-70)% increased Damage Over Time during Effect {variant:2}(25-40)% increased Damage Over Time during Effect -Grants Level 21 Despair Curse Aura during Effect ]],[[ Replica Witchfire Brew Stibnite Flask League: Heist Source: Steal from a unique{Curio Display} during a Grand Heist +(-10-10)% reduced Charges per use Creates a Smoke Cloud on Use -(-10–10)% reduced Charges per use Grants Level 21 Vulnerability Curse Aura during Effect ]],[[ Wine of the Prophet @@ -515,6 +523,7 @@ Restores Ward on use Recover 4% of Life per Endurance Charge on use Lose all Endurance Charges on use Gain 1 Endurance Charge per Second during Effect +Lose all Endurance Charges on use ]],[[ Olroth's Resolve Iron Flask @@ -526,8 +535,8 @@ Implicits: 1 Restores Ward on use (50-40)% increased Charges per use Ward does not Break during Effect -{variant:1}70% less Ward during Effect {variant:2}85% less Ward during Effect +{variant:1}70% less Ward during Effect ]],[[ Starlight Chalice Iron Flask diff --git a/src/Data/Uniques/gloves.lua b/src/Data/Uniques/gloves.lua index 7bcdf492c1..2a9ed1593b 100644 --- a/src/Data/Uniques/gloves.lua +++ b/src/Data/Uniques/gloves.lua @@ -20,12 +20,12 @@ Variant: Pre 3.16.0 Variant: Current Requires Level 75, 100 Str +(60-80) to Intelligence -+(60-75) to maximum Life -(200-220)% increased Armour -{variant:2}(25-35)% increased Global Critical Strike Chance {variant:3}(40-60)% increased Global Critical Strike Chance +(200-220)% increased Armour ++(60-75) to maximum Life {variant:1}Life and Mana Leech from Critical Strikes are instant {variant:2,3}You have Vaal Pact if you've dealt a Critical Strike Recently +{variant:2}(25-35)% increased Global Critical Strike Chance ]],[[ Replica Atziri's Acuity Vaal Gauntlets @@ -33,10 +33,10 @@ League: Heist Source: Steal from a unique{Curio Display} during a Grand Heist Requires Level 63, 100 Str +(60-80) to Intelligence -(25-35)% increased Global Critical Strike Chance (200-220)% increased Armour +(60-75) to maximum Life You have Perfect Agony if you've dealt a Critical Strike recently +(25-35)% increased Global Critical Strike Chance ]],[[ Ceaseless Feast Spiked Gloves @@ -70,6 +70,7 @@ Regenerate (50-70) Life per second 3% increased Damage per Crab Barrier 10% chance that if you would gain a Crab Barrier, you instead gain up to your maximum number of Crab Barriers +your maximum number of Crab Barriers ]],[[ Kaom's Spirit Titan Gauntlets @@ -80,9 +81,10 @@ Variant: Current +(20-30)% to Fire Resistance (0.3-0.5)% of Physical Attack Damage Leeched as Life Life Recovery from Regeneration is not applied +{variant:3}Regenerate 1 Rage per second for every 200 Life Recovery per second from Regeneration +{variant:3}Does not delay Inherent Loss of Rage {variant:1}Regenerate 1 Rage per second for every 100 Life Recovery per second from Regeneration {variant:2}Regenerate 1 Rage per second for every 300 Life Recovery per second from Regeneration -{variant:3}Regenerate 1 Rage per second for every 200 Life Recovery per second from Regeneration Does not delay Inherent Loss of Rage ]],[[ Doryani's Fist @@ -93,17 +95,17 @@ Variant: Pre 3.10.0 Variant: Current Requires Level 63, 100 Str {variant:2,3,4}Grants Level 20 Doryani's Touch Skill -{variant:1,2,3}+30 to maximum Energy Shield {variant:4}+(80-100) to maximum Energy Shield {variant:1,2,3}10% chance to Shock {variant:4}30% chance to Shock -{variant:1,2}Adds (225-335) to (785-900) Lightning Damage to Unarmed Attacks {variant:3,4}Adds (150-225) to (525-600) Lightning Damage to Unarmed Melee Hits -{variant:1,2}Adds (60-90) to (210-240) Lightning Damage to Spells while Unarmed {variant:3,4}Adds (90-135) to (315-360) Lightning Damage to Spells while Unarmed -{variant:1,2,3}+30 Energy Shield gained on Killing a Shocked Enemy {variant:4}+(200-250) Energy Shield gained on Killing a Shocked Enemy {variant:4}30% increased Effect of Lightning Ailments +{variant:1,2,3}+30 to maximum Energy Shield +{variant:1,2}Adds (225-335) to (785-900) Lightning Damage to Unarmed Attacks +{variant:1,2}Adds (60-90) to (210-240) Lightning Damage to Spells while Unarmed +{variant:1,2,3}+30 Energy Shield gained on Killing a Shocked Enemy ]],[[ Hateforge Ancient Gauntlets @@ -113,15 +115,15 @@ Requires Level 47, 68 Str Socketed Gems are Supported by Level 30 Rage (120-150)% increased Armour (10-25)% reduced Rage Cost of Skills -Vaal Attack Skills Cost Rage instead of requiring Souls to Use You cannot gain Rage during Soul Gain Prevention +Vaal Attack Skills Cost Rage instead of requiring Souls to Use ]],[[ Empire's Grasp Goliath Gauntlets Requires Level 53, 76 Str +Socketed Gems are Supported by Level 10 Knockback +(400-600) to Armour Knockback direction is reversed -Socketed Gems are Supported by Level 10 Knockback ]],[[ Giantsbane Bronze Gauntlets @@ -129,12 +131,12 @@ Variant: Pre 3.19.0 Variant: Current Requires Level: 23, 36 Str +(30-40) to Strength -{variant:1}Adds (3-6) to (10-12) Physical Damage to Attacks {variant:2}Adds (5-8) to (12-16) Physical Damage to Attacks {variant:2}10% reduced Attack Speed (80-100)% increased Armour {variant:2}Arrows Pierce 2 additional Targets Iron Grip +{variant:1}Adds (3-6) to (10-12) Physical Damage to Attacks ]],[[ Lochtonial Caress Iron Gauntlets @@ -142,13 +144,13 @@ Variant: Pre 2.6.0 Variant: Pre 3.19.0 Variant: Current (10-15)% increased Attack Speed +(10-15)% increased Cast Speed {variant:1}+(10-20) to Armour {variant:2}+(20-30) to maximum Life -(10-15)% increased Cast Speed (10-15)% reduced maximum Mana -{variant:2}10% chance to gain a Power, Frenzy or Endurance Charge on Kill {variant:3}(10-15)% chance to gain a Power, Frenzy or Endurance Charge on Kill Conduit +{variant:2}10% chance to gain a Power, Frenzy or Endurance Charge on Kill ]],[[ Meginord's Vise Steel Gauntlets @@ -158,15 +160,15 @@ Variant: Pre 3.19.0 Variant: Current Requires Level 35, 52 Str {variant:4}Melee Strike Skills deal Splash Damage to surrounding targets -{variant:1,2,3}10% increased Global Physical Damage -{variant:1,2,3}+100 to Strength {variant:4}+50 to Strength +{variant:1,2,3}10% increased Global Physical Damage {variant:1}(5-15)% reduced Attack Speed -{variant:1,2,3}(40-60)% increased Armour {variant:4}(150-200)% increased Armour -{variant:3}Regenerate 2% of Life per second with at least 400 Strength {variant:4}100% increased Knockback Distance +{variant:3}Regenerate 2% of Life per second with at least 400 Strength {variant:4}Melee Hits with Strike Skills always Knockback +{variant:1,2,3}+100 to Strength +{variant:1,2,3}(40-60)% increased Armour ]],[[ Veruso's Battering Rams Titan Gauntlets @@ -200,6 +202,7 @@ Requires Level 47, 68 Str {variant:2}(5-10)% reduced Movement Speed 10% chance to Knock Enemies Back on hit (30-50)% increased Projectile Damage +{variant:1}(45-50)% increased Cooldown Recovery Rate of Movement Skills ]], -- Gloves: Evasion [[ @@ -218,16 +221,16 @@ Variant: Pre 3.19.0 Variant: Current Requires Level 9, 17 Dex +(20-30) to Strength -{variant:1}50% increased Evasion Rating +{variant:2}Adds (5-7) to (13-15) Cold Damage to Spells and Attacks {variant:2,3}+(40-50) to Evasion Rating {variant:1}+(10-20)% to Cold Resistance {variant:2,3}+(20-30)% to Cold Resistance -{variant:2}Adds (5-7) to (13-15) Cold Damage to Spells and Attacks {variant:1}25% of Physical Damage Converted to Cold Damage {variant:2}50% of Physical Damage Converted to Cold Damage {variant:3}100% of Physical Damage Converted to Cold Damage -{variant:1,2}Reflects 10 Cold Damage to Melee Attackers {variant:3}Reflects 100 Cold Damage to Melee Attackers +{variant:1}50% increased Evasion Rating +{variant:1,2}Reflects 10 Cold Damage to Melee Attackers ]],[[ Hrimburn Goathide Gloves @@ -236,15 +239,15 @@ Variant: Pre 2.6.0 Variant: Current Requires Level 24, 17 Dex +(20-30) to Strength -{variant:1}50% increased Evasion Rating +{variant:2}Adds (5-7) to (13-15) Cold Damage to Spells and Attacks {variant:2}+(40-50) to Evasion Rating {variant:1}+(10-20)% to Cold Resistance {variant:2}+(20-30)% to Cold Resistance -{variant:2}Adds (5-7) to (13-15) Cold Damage to Spells and Attacks {variant:1}25% of Physical Damage Converted to Cold Damage {variant:2}50% of Physical Damage Converted to Cold Damage -Reflects 10 Cold Damage to Melee Attackers Your Cold Damage can Ignite +{variant:1}50% increased Evasion Rating +Reflects 10 Cold Damage to Melee Attackers ]],[[ Maligaro's Virtuosity Deerskin Gloves @@ -257,11 +260,11 @@ Requires Level 21, 33 Dex +(20-30) to Dexterity 5% increased Attack Speed 50% increased Global Critical Strike Chance -{variant:1}+(40-50)% to Global Critical Strike Multiplier -{variant:2}+(28-36)% to Global Critical Strike Multiplier {variant:3}+(20-30)% to Global Critical Strike Multiplier -{variant:4}Your Critical Strike Multiplier is 300% (60-80)% increased Evasion Rating +{variant:4}Your Critical Strike Multiplier is 300% +{variant:1}+(40-50)% to Global Critical Strike Multiplier +{variant:2}+(28-36)% to Global Critical Strike Multiplier ]],[[ Mercenary's Lot Slink Gloves @@ -273,8 +276,8 @@ Requires Level 70, 95 Dex (5-8)% increased Attack and Cast Speed Mark Skills have (10-15)% increased Cast Speed (30-50)% increased Damage with Hits and Ailments against Marked Enemy -Your Mark transfers to another Enemy when Marked Enemy dies {variant:2}8% of Damage from Hits is taken from Marked Target's Life before you +Your Mark transfers to another Enemy when Marked Enemy dies ]],[[ Oskarm Nubuck Gloves @@ -285,9 +288,9 @@ Trigger Level 10 Assassin's Mark when you Hit a Rare or Unique Enemy (30-40)% increased Accuracy Rating +(40-50) to maximum Life -(20-10)% to Chaos Resistance +2% increased Attack Critical Strike Chance per 200 Accuracy Rating {variant:1}(7-8)% chance to Suppress Spell Damage {variant:2}(10-12)% chance to Suppress Spell Damage -2% increased Attack Critical Strike Chance per 200 Accuracy Rating ]],[[ Painseeker Shagreen Gloves @@ -296,8 +299,8 @@ Adds (16-19) to (25-29) Fire Damage Adds (16-19) to (25-29) Cold Damage Adds (6-10) to (33-38) Lightning Damage (60-120)% increased Evasion Rating -Critical Strikes do not inherently apply non-Damaging Ailments Inflict non-Damaging Ailments as though dealing (100-200)% more Damage +Critical Strikes do not inherently apply non-Damaging Ailments ]], -- Gloves: Energy Shield [[ @@ -311,9 +314,9 @@ Variant: Current {variant:3}Grants Level 25 Blight Skill {variant:1}(20-30)% increased Damage over Time (100-120)% increased Energy Shield -10% increased Area of Effect of Area Skills Blight has (20-30)% increased Hinder Duration You cannot be Hindered +10% increased Area of Effect of Area Skills ]],[[ Replica Allelopathy {variant:1}Sorcerer Gloves @@ -373,8 +376,8 @@ Requires Level 41, 60 Int {variant:2}+(100-120) to maximum Energy Shield {variant:1}+(50-70) to maximum Life {variant:2}+(100-120) to maximum Life -{variant:1}Sacrifice 5% of Life to gain that much Energy Shield when you Cast a Spell {variant:2}Sacrifice (5-25)% of Life to gain that much Energy Shield when you Cast a Spell +{variant:1}Sacrifice 5% of Life to gain that much Energy Shield when you Cast a Spell ]],[[ Doedre's Tenure Velvet Gloves @@ -388,11 +391,11 @@ Requires Level 12, 21 Int {variant:1}(40-50)% increased Spell Damage {variant:2}(50-60)% increased Spell Damage {variant:3}100% increased Spell Damage -{variant:1}20% reduced Cast Speed {variant:2}15% reduced Cast Speed {variant:3}(15-25)% reduced Cast Speed -{variant:1}+16 to maximum Energy Shield {variant:2}+32 to maximum Energy Shield +{variant:1}20% reduced Cast Speed +{variant:1}+16 to maximum Energy Shield ]],[[ Doedre's Malevolence Velvet Gloves @@ -400,8 +403,8 @@ Source: No longer obtainable Variant: Pre 3.11.0 Variant: Current Requires Level 64, 21 Int -(50-60)% increased Spell Damage +20 to Intelligence +(50-60)% increased Spell Damage Adds (48-56) to (73-84) Chaos Damage to Spells 15% reduced Cast Speed +(64-96) to maximum Energy Shield @@ -460,9 +463,9 @@ Requires Level 11 Adds 4 to 8 Fire Damage to Attacks Adds 1 to 13 Lightning Damage to Attacks +18 to maximum Energy Shield +{variant:3}(5-10)% increased Quantity of Items found {variant:1}(18-24)% increased Quantity of Items found {variant:2}(12-16)% increased Quantity of Items found -{variant:3}(5-10)% increased Quantity of Items found {variant:4}(10-15)% increased Rarity of Items found ]],[[ Voidbringer @@ -473,13 +476,13 @@ Variant: Pre 3.11.0 Variant: Current Requires Level 55, 79 Int +1 to Level of Socketed Elemental Gems -(125-150)% increased Critical Strike Chance for Spells -{variant:1,2}(280-350)% increased Energy Shield {variant:3,4}(180-250)% increased Energy Shield -{variant:1}80% increased Mana Cost of Skills {variant:2,3}(40-80)% increased Mana Cost of Skills -{variant:4}Lose (40-80) Mana when you use a Skill Gain (15-20) Energy Shield per Enemy Killed +{variant:4}Lose (40-80) Mana when you use a Skill +(125-150)% increased Critical Strike Chance for Spells +{variant:1,2}(280-350)% increased Energy Shield +{variant:1}80% increased Mana Cost of Skills ]], -- Gloves: Armour/Evasion [[ @@ -487,8 +490,8 @@ Aurseize Steelscale Gauntlets Requires Level 36, 29 Str, 29 Dex (40-60)% increased Armour and Evasion -+15% to all Elemental Resistances (40-50)% increased Rarity of Items found ++15% to all Elemental Resistances 5% reduced Movement Speed ]],[[ Breathstealer @@ -510,10 +513,10 @@ Source: Drops from unique{Farrul, First of the Plains} Requires Level 59, 45 Str, 45 Dex (100-140)% increased Armour and Evasion +(50-70) to maximum Life -+(400-500) to Accuracy against Bleeding Enemies Attacks always inflict Bleeding while you have Cat's Stealth (40-50)% increased Damage with Hits and Ailments against Bleeding Enemies You have Crimson Dance while you have Cat's Stealth ++(400-500) to Accuracy against Bleeding Enemies ]],[[ Flesh and Spirit Ironscale Gauntlets @@ -544,6 +547,7 @@ Attacks have 25% chance to cause Bleeding (25-40)% increased Attack Damage against Bleeding Enemies Bleeding Enemies you Kill Explode, dealing 5% of their Maximum Life as Physical Damage +their Maximum Life as Physical Damage 25% reduced Bleed duration ]],[[ Slitherpinch @@ -594,15 +598,15 @@ Variant: Searching: Blind Variant: Searching: Onslaught {variant:4}Has 1 Abyssal Socket {variant:5}Has 2 Abyssal Sockets -{variant:1,2}(6-10)% increased Attack Speed {variant:3}(5-10)% increased Attack Speed +{variant:1,2}(6-10)% increased Attack Speed {variant:1,2}(4-6)% increased maximum Life +{variant:11}With a Searching Eye Jewel Socketed, Attacks have 25% chance to grant Onslaught On Kill {variant:6}With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks -{variant:7}With a Murderous Eye Jewel Socketed, Melee Hits have 25% chance to Fortify -{variant:8}With a Murderous Eye Jewel Socketed, Melee Attacks grant 1 Rage on Hit, no more than once every second {variant:9}With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks {variant:10}With a Searching Eye Jewel Socketed, Blind Enemies for 4 seconds on Hit with Attacks -{variant:11}With a Searching Eye Jewel Socketed, Attacks have 25% chance to grant Onslaught On Kill +{variant:7}With a Murderous Eye Jewel Socketed, Melee Hits have 25% chance to Fortify +{variant:8}With a Murderous Eye Jewel Socketed, Melee Attacks grant 1 Rage on Hit, no more than once every second ]],[[ Vaal Caress Bronzescale Gauntlets @@ -618,8 +622,8 @@ Variant: Current {variant:2,3}+(50-70) to maximum Life {variant:1}+30% to Cold Resistance {variant:2,3}+40% to Cold Resistance -{variant:1,2}You gain Onslaught for 5 seconds on using a Vaal Skill {variant:3}You gain Onslaught for 20 seconds on using a Vaal Skill +{variant:1,2}You gain Onslaught for 5 seconds on using a Vaal Skill ]],[[ Worldcarver Dragonscale Gauntlets @@ -666,18 +670,19 @@ Requires Level 37, 29 Str, 29 Int (6-10)% increased Cast Speed (4-6)% increased maximum Life {variant:1,2}With a Ghastly Eye Jewel Socketed, Minions have +1000 to Accuracy Rating -{variant:3,4}With a Ghastly Eye Jewel Socketed, Minions have 25% chance to gain Unholy Might on Hit with Spells With a Hypnotic Eye Jewel Socketed, gain Arcane Surge on Hit with Spells +{variant:3,4}With a Ghastly Eye Jewel Socketed, Minions have 25% chance to gain Unholy Might on Hit with Spells ]],[[ The Hand of Phrecia Mesh Gloves League: Necropolis Requires Level 32, 26 Str, 26 Int -(50–70)% increased Armour and Energy Shield -+(10–15)% to all Elemental Resistances -(20–40)% increased Effect of Non-Curse Auras from your Skills while you have a Linked Target +(50-70)% increased Armour and Energy Shield ++(10-15)% to all Elemental Resistances +(20-40)% increased Effect of Non-Curse Auras from your Skills while you have a Linked Target Linked Targets always count as in range of Non-Curse Auras from your Skills Non-Curse Auras from your Skills only apply to you and Linked Targets +Non-Curse Auras from your Skills only apply to you and Linked Targets ]],[[ Hand of the Fervent Zealot Gloves @@ -696,10 +701,10 @@ Hands of the High Templar Crusader Gloves Source: Drops from unique{Sirus, Awakener of Worlds} Can be modified while Corrupted -Can have up to 5 Implicit Modifiers while Item has this Modifier (150-200)% increased Armour and Energy Shield (7-12)% increased maximum Life +(20-30)% to Fire and Lightning Resistances +Can have up to 5 Implicit Modifiers while Item has this Modifier ]],[[ Null and Void Legion Gloves @@ -709,9 +714,9 @@ Requires Level 57, 44 Str, 44 Int (150-180)% increased Armour and Energy Shield +(50-70) to maximum Life (20-40)% increased Mana Regeneration Rate -Dispels Elemental Ailments on Rampage Gain Immunity to Physical Damage for 1.5 seconds on Rampage Rampage +Dispels Elemental Ailments on Rampage ]],[[ Offering to the Serpent Legion Gloves @@ -732,11 +737,11 @@ Variant: Current Requires Level 66, 306 Str, 306 Int 500% increased Attribute Requirements {variant:2}(6-12)% increased Strength +{variant:2}(400-500)% increased Armour and Energy Shield +Iron Will {variant:1}(0-30)% reduced Spell Damage {variant:1}(120-180)% increased Armour and Energy Shield -{variant:2}(400-500)% increased Armour and Energy Shield {variant:1}+(8-16) to maximum Energy Shield -Iron Will ]],[[ Saqawal's Winds Soldier Gloves @@ -755,14 +760,14 @@ Chain Gloves Variant: Pre 1.2.0 Variant: Current Requires Level 7, 17 Dex -(40-60)% increased Stun and Block Recovery Hexes applied by Socketed Curse Skills are Reflected back to you +(40-60)% increased Stun and Block Recovery You cannot be Chilled for 3 seconds after being Chilled You cannot be Frozen for 3 seconds after being Frozen You cannot be Ignited for 3 seconds after being Ignited -{variant:1}You cannot be Shocked for 1 second after being Shocked {variant:2}You cannot be Shocked for 3 seconds after being Shocked You grant (4-6) Frenzy Charges to allies on Death +{variant:1}You cannot be Shocked for 1 second after being Shocked ]],[[ Shaper's Touch Crusader Gloves @@ -773,17 +778,17 @@ Variant: Pre 3.10.0 Variant: Current Requires Level 66, 51 Str, 51 Int (80-120)% increased Armour and Energy Shield -{variant:1}+2 Accuracy Rating per 2 Intelligence {variant:2,3}+4 Accuracy Rating per 2 Intelligence +1 Life per 4 Dexterity {variant:1,3}+1 Mana per 4 Strength -{variant:2}+2 Mana per 4 Strength {variant:1,3}1% increased Energy Shield per 10 Strength +{variant:2,3}2% increased Evasion Rating per 10 Intelligence +{variant:2,3}2% increased Melee Physical Damage per 10 Dexterity +{variant:1}+2 Accuracy Rating per 2 Intelligence +{variant:2}+2 Mana per 4 Strength {variant:2}2% increased Energy Shield per 10 Strength {variant:1}1% increased Evasion Rating per 10 Intelligence -{variant:2,3}2% increased Evasion Rating per 10 Intelligence {variant:1}1% increased Melee Physical Damage per 10 Dexterity -{variant:2,3}2% increased Melee Physical Damage per 10 Dexterity ]],[[ Southbound Soldier Gloves @@ -795,9 +800,9 @@ Requires Level 51, 40 Str, 40 Int {variant:3}Adds (60-72) to (88-100) Cold Damage to Attacks (12-16)% increased maximum Life +(40-50)% to Cold Resistance +{variant:3}100% increased Freeze Duration on Enemies {variant:2}50% increased Herald of Ice Damage {variant:1,2}25% increased Freeze Duration on Enemies -{variant:3}100% increased Freeze Duration on Enemies Your Hits can only Kill Frozen enemies ]],[[ Triad Grip @@ -823,12 +828,12 @@ Requires Level 43, 34 Str, 34 Int {variant:1}+(30-40)% to Fire Resistance {variant:2}+(30-40)% to Cold Resistance {variant:3}+(30-40)% to Lightning Resistance -50% less Poison Duration -{variant:1}Your Fire Damage can Poison {variant:2}Your Cold Damage can Poison +{variant:1}Your Fire Damage can Poison {variant:3}Your Lightning Damage can Poison -{variant:1}Fire Skills have 20% chance to Poison on Hit +50% less Poison Duration {variant:2}Cold Skills have 20% chance to Poison on Hit +{variant:1}Fire Skills have 20% chance to Poison on Hit {variant:3}Lightning Skills have 20% chance to Poison on Hit ]],[[ Replica Volkuur's Guidance @@ -866,15 +871,16 @@ Requires Level 45, 35 Dex, 35 Int Enemies take 4% increased Elemental Damage from your Hits for each Withered you have inflicted on them Your Hits cannot Penetrate or ignore Elemental Resistances +each Withered you have inflicted on them ]],[[ Stormseeker Ambush Mitts +(40-60) to maximum Energy Shield +(40-60) to maximum Mana -(60-100)% increased Effect of Chill you inflict while Leeching Mana (60-100)% increased Effect of Shocks you inflict while Leeching Energy Shield Unaffected by Chill while Leeching Mana Unaffected by Shock while Leeching Energy Shield +(60-100)% increased Effect of Chill you inflict while Leeching Mana ]],[[ Algor Mortis Carnal Mitts @@ -909,12 +915,12 @@ Upgrade: Upgrades to unique{Slavedriver's Hand} via currency{Vial of Dominance} {variant:1}Requires Level 16 {variant:2}Requires Level 45, 35 Dex, 35 Int +(30-40) to Dexterity -{variant:1}(100-125)% increased Evasion and Energy Shield {variant:2}(200-250)% increased Evasion and Energy Shield (20-30)% reduced Trap Throwing Speed {variant:1}Skills used by Traps have (10-20)% increased Area of Effect -{variant:2}(4-6)% chance to throw up to 4 additional Traps Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed +{variant:2}(4-6)% chance to throw up to 4 additional Traps +{variant:1}(100-125)% increased Evasion and Energy Shield ]],[[ Slavedriver's Hand Ambush Mitts @@ -924,9 +930,9 @@ Requires Level 45, 35 Dex, 35 Int +(30-40) to Dexterity (200-250)% increased Evasion and Energy Shield (20-30)% reduced Trap Throwing Speed -Skills which throw Traps Cost Life instead of Mana Skills used by Traps have (10-20)% increased Area of Effect Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed +Skills which throw Traps Cost Life instead of Mana 10% chance to gain an Endurance, Frenzy or Power Charge when any of your Traps is Triggered by an Enemy ]],[[ Blasphemer's Grasp @@ -939,8 +945,8 @@ Requires Level 58, 45 Dex, 45 Int +(50-60) to maximum Life +6 to Maximum Life per Elder Item Equipped +4% to Damage over Time Multiplier for Ailments per Elder Item Equipped -8% increased Effect of non-Damaging Ailments per Elder Item Equipped Remove an Ailment when you use a Flask if all Equipped Items are Elder Items +8% increased Effect of non-Damaging Ailments per Elder Item Equipped ]],[[ The Embalmer Carnal Mitts @@ -961,14 +967,14 @@ Variant: Pre 3.26.0 Variant: Current Requires Level 16, 14 Dex, 14 Int {variant:1,2}+60% to Global Critical Strike Multiplier -{variant:3}+90% to Global Critical Strike Multiplier {variant:4}+45% to Global Critical Strike Multiplier {variant:5,6}+30% to Global Critical Strike Multiplier 10% reduced Enemy Stun Threshold -{variant:1}(800-1000)% more Unarmed Physical Damage -{variant:2,3,4,5}(600-800)% more Physical Damage with Unarmed Melee Attacks {variant:6}(600-1000)% more Physical Damage with Unarmed Melee Attacks Extra gore +{variant:3}+90% to Global Critical Strike Multiplier +{variant:1}(800-1000)% more Unarmed Physical Damage +{variant:2,3,4,5}(600-800)% more Physical Damage with Unarmed Melee Attacks ]],[[ Fenumus' Weave Carnal Mitts @@ -990,9 +996,9 @@ Elder Item Source: Drops from unique{The Elder} (Uber Uber) (120-150)% increased Evasion and Energy Shield +(17-29)% to Chaos Resistance -{variant:1}Eat a Soul when you Hit a Unique Enemy, no more than once every second {variant:2}Eat a Soul when you Hit a Rare or Unique Enemy, no more than once every 0.5 seconds +(-10-10) to maximum number of Eaten Souls +{variant:1}Eat a Soul when you Hit a Unique Enemy, no more than once every second ]],[[ Machina Mitts Murder Mitts @@ -1014,10 +1020,10 @@ Requires Level 5 {variant:2,3}30% increased Attack Speed when on Full Life {variant:1,2}Adds 1 to 13 Lightning Damage to Attacks {variant:3}Adds (1-4) to (30-50) Lightning Damage to Attacks -{variant:1,2}+(50-80) to Accuracy Rating {variant:3}+(100-200) to Accuracy Rating -{variant:1}(10-15)% increased Movement Speed when on Low Life {variant:2,3}20% increased Movement Speed when on Low Life +{variant:1,2}+(50-80) to Accuracy Rating +{variant:1}(10-15)% increased Movement Speed when on Low Life ]],[[ Malachai's Mark Murder Mitts @@ -1036,14 +1042,14 @@ Variant: Pre 3.0.0 Variant: Current Requires Level 31, 25 Dex, 25 Int (20-30)% increased Global Critical Strike Chance -{variant:1}+(15-30)% to Global Critical Strike Multiplier -{variant:2}+(25-45)% to Global Critical Strike Multiplier {variant:3}+(20-30)% to Global Critical Strike Multiplier (100-130)% increased Evasion and Energy Shield 0.2% of Physical Attack Damage Leeched as Mana Creates a Smoke Cloud on Rampage Gain Unholy Might for 3 seconds on Rampage Rampage +{variant:1}+(15-30)% to Global Critical Strike Multiplier +{variant:2}+(25-45)% to Global Critical Strike Multiplier ]],[[ Snakebite Assassin's Mitts @@ -1056,9 +1062,9 @@ Requires Level 58, 45 Dex, 45 Int 2% increased Attack Speed per Frenzy Charge 6% increased Accuracy Rating per Frenzy Charge 10% reduced Frenzy Charge Duration per Frenzy Charge -{variant:1}While at Maximum Frenzy Charges, Attacks Poison Enemies {variant:2,3}Attacks have 60% chance to Poison while at maximum Frenzy Charges {variant:3}+5% to Damage over Time Multiplier for Poison per Frenzy Charge +{variant:1}While at Maximum Frenzy Charges, Attacks Poison Enemies ]],[[ Storm's Gift Assassin's Mitts @@ -1082,8 +1088,8 @@ Requires Level 67, 51 Dex, 51 Int {variant:1,3}Adds 1 to 100 Lightning Damage to Attacks {variant:2}Adds 1 to 40 Lightning Damage to Attacks 10% increased Attack Speed -{variant:1,2,3}+(25-30) to maximum Energy Shield {variant:4}(150-200)% increased Evasion and Energy Shield +{variant:1,2,3}+(25-30) to maximum Energy Shield {variant:1,2,3}10% increased Stun Duration on Enemies {variant:1,2,3}100% increased Duration of Lightning Ailments {variant:4}100% increased Effect of Lightning Ailments @@ -1118,8 +1124,8 @@ League: Expedition Requires Level 48, 31 Str, 31 Dex, 31 Int (33-48)% increased Ward +(17-23)% to Chaos Resistance -{variant:1}Gain Added Chaos Damage equal to 25% of Ward -{variant:2}Gain Added Chaos Damage equal to 20% of Ward {variant:3}Gain Added Chaos Damage equal to 10% of Ward 75% of Damage taken bypasses Ward +{variant:1}Gain Added Chaos Damage equal to 25% of Ward +{variant:2}Gain Added Chaos Damage equal to 20% of Ward ]],} diff --git a/src/Data/Uniques/helmet.lua b/src/Data/Uniques/helmet.lua index 139abb30d6..0c3cf25712 100644 --- a/src/Data/Uniques/helmet.lua +++ b/src/Data/Uniques/helmet.lua @@ -9,13 +9,14 @@ Variant: Pre 2.2.0 Variant: Pre 3.0.0 Variant: Current Requires Level 60, 138 Str -Adds 40 to 60 Physical Damage to Attacks +(20-25) to all Attributes -{variant:1}+(100-150)% to Melee Critical Strike Multiplier -{variant:2}+(150-225)% to Melee Critical Strike Multiplier +Adds 40 to 60 Physical Damage to Attacks {variant:3}+(100-125)% to Melee Critical Strike Multiplier (100-120)% increased Armour +10% increased Stun and Block Recovery (40-50)% increased Physical Damage taken +{variant:1}+(100-150)% to Melee Critical Strike Multiplier +{variant:2}+(150-225)% to Melee Critical Strike Multiplier ]],[[ Replica Abyssus Ezomyte Burgonet @@ -28,6 +29,7 @@ Adds 30 to 65 Cold Damage to Attacks Adds 10 to 130 Lightning Damage to Attacks +(100-125)% to Melee Critical Strike Multiplier (100-120)% increased Armour +10% increased Stun and Block Recovery (40-50)% increased Elemental Damage taken ]],[[ The Baron @@ -37,11 +39,11 @@ Variant: Current Requires Level 26, 58 Str +2 to Level of Socketed Minion Gems {variant:1}+(20-40) to Strength -{variant:1}Minions have 20% increased maximum Life {variant:2}Minions have (10-20)% increased maximum Life Half of your Strength is added to your Minions -{variant:1}+1 to maximum number of Raised Zombies per 300 Strength {variant:2}+1 to maximum number of Raised Zombies per 500 Strength +{variant:1}Minions have 20% increased maximum Life +{variant:1}+1 to maximum number of Raised Zombies per 300 Strength {variant:1}With 1000 or more Strength 2% of Damage dealt by your Zombies is Leeched to you as Life {variant:2}With 1000 or more Strength (1.5-2)% of Damage dealt by your Zombies is Leeched to you as Life ]],[[ @@ -50,21 +52,21 @@ Iron Hat Variant: Pre 3.19.0 Variant: Current {variant:1}20% increased Global Physical Damage -{variant:1}+(15-25) to Armour {variant:2}+(75-100) to Armour +(25-50) to maximum Life -{variant:1}Cannot Evade Enemy Attacks {variant:2}(15-20)% increased Area of Effect +{variant:1}Cannot Evade Enemy Attacks {variant:2}Unwavering Stance +{variant:1}+(15-25) to Armour ]],[[ Ezomyte Hold Iron Hat Source: No longer obtainable 20% increased Global Physical Damage -+(15-25) to Armour +(25-50) to maximum Life Cannot Evade Enemy Attacks Cannot be Stunned ++(15-25) to Armour ]],[[ The Formless Flame {variant:1,2}Siege Helmet @@ -80,10 +82,10 @@ Requires Level 48, 101 Str {variant:3}(80-120)% increased Armour {variant:1,2}+(40-50) to maximum Life {variant:3}-30% to Fire Resistance +{variant:2,3}Armour is increased by Overcapped Fire Resistance {variant:1,2}-20 Fire Damage taken from Hits {variant:3}-(100-200) Fire Damage taken from Hits {variant:1}Armour is increased by Uncapped Fire Resistance -{variant:2,3}Armour is increased by Overcapped Fire Resistance ]],[[ The Formless Inferno Royal Burgonet @@ -99,9 +101,9 @@ Requires Level 65, 148 Str {variant:3}+(60-100) to maximum Life -30% to Fire Resistance {variant:1,2}8% of Physical Damage from Hits taken as Fire Damage -{variant:1}Armour is increased by Uncapped Fire Resistance {variant:2}Armour is increased by Overcapped Fire Resistance {variant:3}Minion Life is increased by their Overcapped Fire Resistance +{variant:1}Armour is increased by Uncapped Fire Resistance ]],[[ Echoes of Creation Shaper Item @@ -111,8 +113,8 @@ Requires Level 65, 148 Str Socketed Warcry Skills have +1 Cooldown Use (80-120)% increased Armour +(50-70) to maximum Life -When you Attack, take (15-20)% of Life as Physical Damage for each Warcry Exerting the Attack Skills deal (10-15)% more Damage for each Warcry Exerting them +When you Attack, take (15-20)% of Life as Physical Damage for each Warcry Exerting the Attack ]],[[ Hrimnor's Resolve Samnite Helmet @@ -122,11 +124,12 @@ Variant: Current Requires Level 55, 114 Str {variant:1}(10-30)% increased Fire Damage {variant:2,3}(30-40)% increased Fire Damage -{variant:1}(40-60)% increased Armour {variant:2,3}(100-120)% increased Armour {variant:3}+(50-70) to maximum Life +30% to Cold Resistance {variant:1,2}50% chance to Avoid being Chilled +{variant:2,3}10% increased Stun and Block Recovery +{variant:1}(40-60)% increased Armour {variant:1,2}50% chance to Avoid being Frozen {variant:1,2}10% increased Stun and Block Recovery {variant:3}Cannot be Frozen or Chilled if you've used a Fire Skill Recently @@ -169,9 +172,9 @@ League: Mercenaries of Trarthus Requires Level 60, 138 Str +(30-40) to Strength (100-160)% increased Armour +Warcry Skills have (15-25)% increased Area of Effect Non-instant Warcries ignore their Cooldown when used Warcries cost +15% of Life -Warcry Skills have (15-25)% increased Area of Effect ]], -- Helmet: Evasion [[ @@ -181,8 +184,8 @@ Requires Level 64, 138 Dex +2 to Level of Socketed Aura Gems (80-100)% increased Evasion Rating +(20-30)% to Cold Resistance -25% chance to Avoid being Chilled Cannot be Frozen +25% chance to Avoid being Chilled 16% increased Mana Reservation Efficiency of Skills ]],[[ Replica Alpha's Howl @@ -206,6 +209,7 @@ Implicits: 0 {variant:1}Grants Level 20 Snipe Skill {variant:2}Grants Level 30 Snipe Skill Socketed Non-Channelling Bow Skills are Triggered by Snipe +Socketed Triggered Bow Skills gain a 0.05 second Cooldown +(350-500) to Accuracy Rating +(350-500) to Evasion Rating {variant:2}+2 to maximum Snipe Stages @@ -222,8 +226,8 @@ Requires Level 12, 27 Dex {variant:1}+(15-30) to maximum Mana +(20-30)% to Lightning Resistance Cannot be Shocked -{variant:1}15% increased Stun and Block Recovery {variant:2}You can be Touched by Tormented Spirits +{variant:1}15% increased Stun and Block Recovery ]],[[ Goldrim Leather Cap @@ -243,24 +247,24 @@ Requires Level 20, 46 Dex {variant:1}+1 to Level of Socketed Cold Gems (80-100)% increased Evasion Rating 60% increased Mana Regeneration Rate -{variant:1}-(20-10)% to Fire Resistance {variant:2,3,4}+(20-30)% to Fire Resistance -{variant:1}-(20-10)% to Cold Resistance {variant:2,3,4}+(20-30)% to Cold Resistance +{variant:3,4}Gain 1% of Cold Damage as Extra Fire Damage per 1% Chill Effect on Enemy +{variant:4}Gain 30% of Cold Damage as Extra Fire Damage against Frozen Enemies {variant:2}(20-30)% increased Cold Damage if you have used a Fire Skill Recently {variant:2}(20-30)% increased Fire Damage if you have used a Cold Skill Recently -{variant:3,4}Gain 1% of Cold Damage as Extra Fire Damage per 1% Chill Effect on Enemy +{variant:1}-(20-10)% to Fire Resistance +{variant:1}-(20-10)% to Cold Resistance {variant:3}Gain 100% of Cold Damage as Extra Fire Damage against Frozen Enemies -{variant:4}Gain 30% of Cold Damage as Extra Fire Damage against Frozen Enemies ]],[[ Replica Heatshiver Leather Hood League: Heist Source: Steal from a unique{Curio Display} during a Grand Heist -(80–100)% increased Evasion Rating +(80-100)% increased Evasion Rating 60% increased Mana Regeneration Rate -+(20–30)% to Cold Resistance -+(20–30)% to Lightning Resistance ++(20-30)% to Cold Resistance ++(20-30)% to Lightning Resistance Gain 1% of Lightning Damage as Extra Cold Damage per 2% Shock Effect on Enemy ]],[[ Frostferno @@ -318,15 +322,15 @@ Silken Hood Variant: Pre 2.6.0 Variant: Current Requires Level 60, 138 Dex -50% reduced Damage when on Low Life -{variant:2}(100-130)% increased Evasion Rating {variant:1}+(30-50) to Dexterity {variant:2}+(50-70) to Dexterity +50% reduced Damage when on Low Life 10% increased Attack Speed 25% increased Global Critical Strike Chance +{variant:2}(100-130)% increased Evasion Rating +(80-100) to maximum Life -{variant:1}50% increased Global Evasion Rating when on Low Life {variant:2}150% increased Global Evasion Rating when on Low Life +{variant:1}50% increased Global Evasion Rating when on Low Life ]], -- Helmet: Energy Shield [[ @@ -340,10 +344,11 @@ Requires Level 8, 23 Int {variant:3}(30-60)% increased Spell Damage (10-15)% increased Attack Speed {variant:1,2}(10-15)% increased Cast Speed -{variant:1}50% increased Energy Shield {variant:2,3}+(30-50) to maximum Energy Shield +{variant:1}50% increased Energy Shield 30% increased Mana Regeneration Rate {variant:1,2}5% increased Movement Speed +{variant:2,3}(10-15)% increased Stun and Block Recovery {variant:1,2}(10-15)% increased Stun and Block Recovery ]],[[ Asenath's Chant @@ -360,6 +365,7 @@ Requires Level 45, 23 Int 30% increased Mana Regeneration Rate 5% increased Movement Speed (30-40)% increased Stun and Block Recovery +(30-40)% increased Stun and Block Recovery ]],[[ Cowl of the Ceraunophile Solaris Circlet @@ -383,8 +389,8 @@ Can have a second Enchantment Modifier +(20-30) to all Attributes (60-80)% increased Evasion Rating (50-55)% reduced Fire Resistance -(50-55)% reduced Lightning Resistance Cold Resistance is 75% +(50-55)% reduced Lightning Resistance This item can be anointed by Cassia ]],[[ Cowl of the Thermophile @@ -395,9 +401,9 @@ Source: Drops in Blighted Maps Can have a second Enchantment Modifier +(20-30) to all Attributes (60-80)% increased Armour +Fire Resistance is 75% (50-55)% reduced Cold Resistance (50-55)% reduced Lightning Resistance -Fire Resistance is 75% This item can be anointed by Cassia ]],[[ Chitus' Apex @@ -405,8 +411,8 @@ Necromancer Circlet Requires Level 54, 112 Int +(20-30) to Strength +(20-30) to maximum Mana -+10% to all Elemental Resistances 5% increased Experience gain ++10% to all Elemental Resistances (10-20)% increased Elemental Damage ]],[[ Crown of Eyes @@ -431,9 +437,9 @@ Variant: Current {variant:2}+(60-80) to maximum Energy Shield {variant:3}+(150-225) to maximum Energy Shield Reflects 5 Physical Damage to Melee Attackers -{variant:1,2}+5 Physical Damage taken from Attack Hits {variant:3}+25 Physical Damage taken from Attack Hits Pain Attunement +{variant:1,2}+5 Physical Damage taken from Attack Hits ]],[[ Martyr's Crown Vine Circlet @@ -444,8 +450,8 @@ Requires Level 52 {variant:1}+(260-300) to maximum Energy Shield {variant:2}+(170-210) to maximum Energy Shield Reflects 5 Physical Damage to Melee Attackers -Take 5 Physical Damage when hit by Attacks Pain Attunement +Take 5 Physical Damage when hit by Attacks ]],[[ The Devouring Diadem Necromancer Circlet @@ -491,12 +497,18 @@ Variant: Attack/Cast Speed if consumed corpse Variant: Take no Crit Damage if Recharge Variant: Damage if consumed corpse {variant:1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25}+1 to Level of Socketed Gems -{variant:1,2,3,4,5,6,7,8,9,10,11,12,13}Socketed Gems have 40% increased Mana Reservation Efficiency +{variant:34}+2 to Level of Socketed Gems +{variant:29}+2 to Level of Socketed Melee Gems {variant:14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38}Socketed Gems have 25% increased Reservation Efficiency Trigger Level 15 Feast of Flesh every 5 seconds (180-220)% increased Energy Shield +{variant:26}+1 to maximum number of Raised Zombies +{variant:29}+0.2 metres to Melee Strike Range 10% chance for Energy Shield Recharge to start when you use a Skill +{variant:26}+1 to maximum number of Skeletons +{variant:28}Projectiles Pierce an additional Target Eldritch Battery +{variant:1,2,3,4,5,6,7,8,9,10,11,12,13}Socketed Gems have 40% increased Mana Reservation Efficiency {variant:1}{crafted}+(10-25) to Strength {variant:2}{crafted}+(10-25) to Dexterity {variant:3}{crafted}+(10-25) to Intelligence @@ -524,22 +536,16 @@ Eldritch Battery {variant:23}Focus has (5-8)% increased Cooldown Recovery Rate {variant:24}(36-40)% increased Duration of Ailments you inflict while Focused {variant:25}(10-12)% chance to Avoid Elemental Damage from Hits during Soul Gain Prevention -{variant:26}+1 to maximum number of Raised Zombies -{variant:26}+1 to maximum number of Skeletons {variant:26}Minions have (8-10)% increased maximum Life {variant:27}(8-10)% increased Area of Effect {variant:27}+2 to Level of Socketed AoE Gems -{variant:28}Projectiles Pierce an additional Target {variant:28}+2 to Level of Socketed Projectile Gems -{variant:29}+0.2 metres to Melee Strike Range -{variant:29}+2 to Level of Socketed Melee Gems {variant:30}+(55-60) to maximum Life {variant:30}Regenerate 5.3 Mana per second {variant:31}+(55-60) to maximum Mana {variant:31}Regenerate 33.3 Life per second {variant:32}(30-32)% increased Evasion Rating while Focused {variant:33}(13-15)% additional Physical Damage Reduction while Focused -{variant:34}+2 to Level of Socketed Gems {variant:35}Corpses you Spawn have 20% increased Maximum Life {variant:36}20% increased Attack and Cast Speed if you've Consumed a Corpse Recently {variant:37}Take no Extra Damage from Critical Strikes if Energy Shield Recharge started Recently @@ -549,8 +555,8 @@ Wilma's Requital Solaris Circlet +(300-500) to Accuracy Rating (200-250)% increased Energy Shield -Increases and Reductions to Cast Speed apply to Attack Speed (20-30)% increased Elemental Damage with Attack Skills +Increases and Reductions to Cast Speed apply to Attack Speed Ancestral Bond ]],[[ Doedre's Scorn @@ -561,8 +567,8 @@ Variant: Current Requires Level 39, 83 Int {variant:1}+1 to Level of Socketed Curse Gems {variant:2,3}+2 to Level of Socketed Curse Gems -{variant:2,3}+(100-120) to maximum Energy Shield +(20-30) to Intelligence +{variant:2,3}+(100-120) to maximum Energy Shield {variant:1,2}20% increased Elemental Damage {variant:1,2}(10-20)% increased Damage with Hits and Ailments per Curse on Enemy Curse Skills have (30-50)% increased Skill Effect Duration @@ -573,8 +579,8 @@ Hubris Circlet Requires Level 69, 154 Int Implicits: 0 Trigger Level 10 Void Gaze when you use a Skill -+(50-80) to maximum Mana (120-150)% increased Energy Shield ++(50-80) to maximum Mana 50% increased Stun and Block Recovery Gain (5-8)% of Elemental Damage as Extra Chaos Damage ]],[[ @@ -608,8 +614,9 @@ Requires Level 59, 122 Int (240-280)% increased Energy Shield +(30-40)% to Fire Resistance (30-40)% increased Elemental Damage -{variant:1}25% chance to Scorch Enemies {variant:2}(25-50)% chance to Scorch Enemies +{variant:2}Cannot inflict Ignite +{variant:1}25% chance to Scorch Enemies Cannot inflict Ignite {variant:1}10% increased Elemental Damage per Sextant affecting the area ]],[[ @@ -621,8 +628,9 @@ Requires Level 59, 122 Int (240-280)% increased Energy Shield +(30-40)% to Cold Resistance (30-40)% increased Elemental Damage -{variant:1}25% chance to inflict Brittle {variant:2}(25-50)% chance to inflict Brittle +{variant:2}Cannot inflict Freeze or Chill +{variant:1}25% chance to inflict Brittle Cannot inflict Freeze or Chill {variant:1}10% increased Elemental Damage per Sextant affecting the area ]],[[ @@ -652,11 +660,11 @@ Variant: Current Requires Level 69, 154 Int (150-180)% increased Energy Shield (6-10)% increased maximum Mana +(50-60)% increased Cost of Skills for each 200 total Mana Spent Recently +{variant:2}(20-25)% increased Spell Damage for each 200 total Mana you have Spent Recently, up to 2000% Recover (8-10)% of maximum Life when you use a Mana Flask Non-instant Mana recovery from Flasks is also recovered as Life -(50-60)% increased Cost of Skills for each 200 total Mana Spent Recently {variant:1}(50-60)% increased Spell Damage for each 200 total Mana you have Spent Recently, up to 2000% -{variant:2}(20-25)% increased Spell Damage for each 200 total Mana you have Spent Recently, up to 2000% ]],[[ Mark of the Red Covenant Tribal Circlet @@ -667,13 +675,15 @@ Requires Level 26, 58 Int +(30-50) to maximum Energy Shield {variant:1}Minions have (10-15)% increased Movement Speed {variant:2}Minions have (25-45)% increased Movement Speed -{variant:2}Summoned Raging Spirits deal (130-150)% increased Damage +(10-15)% increased Stun and Block Recovery {variant:3}Summoned Raging Spirits deal (175-250)% increased Damage 75% reduced Maximum number of Summoned Raging Spirits Summoned Raging Spirits' Hits always Ignite {variant:1}Summoned Raging Spirits refresh their Duration when they Kill an Ignited Enemy {variant:2,3}Summoned Raging Spirits' Melee Strikes deal Fire-only Splash {variant:2,3}Damage to Surrounding Targets +{variant:2}Summoned Raging Spirits deal (130-150)% increased Damage +{variant:2,3}Damage to Surrounding Targets ]],[[ Maw of Conquest Steel Circlet @@ -707,17 +717,17 @@ Variant: Current Requires Level 65, 138 Int {variant:1,2}Socketed Gems are Supported by Level 15 Concentrated Effect {variant:3,4,5,6}Socketed Gems are Supported by Level 20 Concentrated Effect -{variant:4,5}+(16-22)% to Cold Damage over Time Multiplier {variant:6}+50% to Cold Damage over Time Multiplier -{variant:1}10% increased Cold Damage {variant:2,3,4,5}30% increased Cold Damage {variant:1,2}(100-120)% increased Energy Shield -{variant:3,4}(180-200)% increased Energy Shield -{variant:5}(140-160)% increased Energy Shield {variant:6}50% increased Energy Shield 50% reduced Energy Shield Recharge Rate {variant:1,2,3,4,5}+(40-60) to maximum Mana {variant:6}+(25-75) to maximum Mana +{variant:4,5}+(16-22)% to Cold Damage over Time Multiplier +{variant:1}10% increased Cold Damage +{variant:3,4}(180-200)% increased Energy Shield +{variant:5}(140-160)% increased Energy Shield ]],[[ Scold's Bridle Mind Cage @@ -745,8 +755,9 @@ Requires Level 59, 122 Int (240-280)% increased Energy Shield +(30-40)% to Lightning Resistance (30-40)% increased Elemental Damage -{variant:1}25% chance to Sap Enemies {variant:2}(25-50)% chance to Sap Enemies +{variant:2}Cannot inflict Shock +{variant:1}25% chance to Sap Enemies Cannot inflict Shock {variant:1}10% increased Elemental Damage per Sextant affecting the area ]],[[ @@ -758,13 +769,13 @@ Variant: Current Requires Level: 34, 73 Int {variant:3}Has 4 Abyssal Sockets {variant:1,2}+2 to Level of Socketed Minion Gems -{variant:3}+(1-2) to Level of all Minion Skill Gems (120-150)% increased Energy Shield -{variant:1}Minions Regenerate 1% Life per second -{variant:1}+1000 to Spectre maximum Life +{variant:3}+(1-2) to Level of all Minion Skill Gems {variant:2}+2 to maximum number of Spectres -{variant:3}+1 to maximum number of Spectres per Socketed Ghastly Eye Jewel +{variant:1}+1000 to Spectre maximum Life {variant:2,3}You cannot have Non-Spectre Minions +{variant:1}Minions Regenerate 1% Life per second +{variant:3}+1 to maximum number of Spectres per Socketed Ghastly Eye Jewel ]],[[ Wreath of Phrecia Iron Circlet @@ -787,9 +798,9 @@ Requires Level 69, 154 Int Adds 1 to (60-80) Lightning Damage to Spells and Attacks (130-170)% increased Energy Shield +(25-35)% to Lightning Resistance -{variant:1}10% chance to Curse non-Cursed Enemies with a random Hex on Hit {variant:2}20% chance to Curse non-Cursed Enemies with a random Hex on Hit {variant:3}Curse Enemies which Hit you with a random Hex, ignoring Curse Limit +{variant:1}10% chance to Curse non-Cursed Enemies with a random Hex on Hit {variant:1}5% chance to create Shocked Ground when Hit ]],[[ The Dark Monarch @@ -816,6 +827,7 @@ Requires Level 80, 224 Int 50% reduced Light Radius {variant:1}Maximum number of Animated Weapons is Doubled {variant:1}Cannot have Minions other than Animated Weapons +{variant:1}Cannot have Minions other than Animated Weapons {variant:2}Maximum number of Summoned Golems is Doubled {variant:2}Cannot have Minions other than Summoned Golems {variant:3}Maximum number of Summoned Raging Spirits is Doubled @@ -849,11 +861,11 @@ Black Sun Crest Lacquered Helmet Requires Level 51, 57 Str, 57 Dex +1 to Level of Socketed Gems -(100-150)% increased Armour -40% reduced Light Radius -(5-15)% increased Dexterity (5-15)% increased Strength +(5-15)% increased Dexterity (5-15)% increased Intelligence +(100-150)% increased Armour +40% reduced Light Radius ]],[[ The Bringer of Rain Nightmare Bascinet @@ -865,23 +877,23 @@ Variant: Current Requires Level 67, 62 Str, 85 Dex {variant:1,2,3,4}Socketed Gems are Supported by Level 18 Melee Physical Damage {variant:5}Socketed Gems are Supported by Level 30 Melee Physical Damage -{variant:1,4}Socketed Gems are Supported by Level 18 Faster Attacks {variant:5}Socketed Gems are Supported by Level 30 Faster Attacks {variant:2,3}Socketed Gems are Supported by Level 12 Faster Attacks -{variant:1,4}Socketed Gems are Supported by Level 18 Blind -{variant:5}Socketed Gems are Supported by Level 30 Blind -{variant:2,3}Socketed Gems are Supported by Level 6 Blind {variant:1,2}15% Chance to Block Attack Damage {variant:3,4,5}6% Chance to Block Attack Damage Adds 20 to 30 Physical Damage to Attacks (200-300)% increased Armour and Evasion -{variant:1,4}+(200-220) to maximum Life {variant:5}+(200-300) to maximum Life {variant:2,3}+(120-160) to maximum Life -{variant:1,2}10% chance to gain an Endurance Charge when you Block {variant:3,4,5}20% chance to gain an Endurance Charge when you Block Can't use Chest armour Extra gore +{variant:1,4}Socketed Gems are Supported by Level 18 Faster Attacks +{variant:1,4}Socketed Gems are Supported by Level 18 Blind +{variant:5}Socketed Gems are Supported by Level 30 Blind +{variant:2,3}Socketed Gems are Supported by Level 6 Blind +{variant:1,4}+(200-220) to maximum Life +{variant:1,2}10% chance to gain an Endurance Charge when you Block ]],[[ Crest of Desire Fluted Bascinet @@ -902,11 +914,11 @@ Variant: Current Requires Level 33, 38 Str, 38 Dex +(20-30) to Strength +(20-30) to Dexterity -+(200-300) to Armour -{variant:2}Adds 10-20 Physical Damage to Attacks {variant:1,2}20% increased Melee Damage ++(200-300) to Armour Cannot Leech when on Low Life {variant:3}Skills which Exert an Attack have (20-40)% chance to not count that Attack +{variant:2}Adds 10-20 Physical Damage to Attacks ]],[[ Deidbellow Gilded Sallet @@ -916,11 +928,11 @@ Variant: Current Requires Level 33, 38 Str, 38 Dex +(20-30) to Strength +(20-30) to Dexterity -+(200-300) to Armour -{variant:2}Adds 10-20 Physical Damage to Attacks 20% increased Melee Damage ++(200-300) to Armour Cannot Leech when on Low Life If you've Warcried Recently, you and nearby allies have 20% increased Attack, Cast and Movement Speed +{variant:2}Adds 10-20 Physical Damage to Attacks ]],[[ Devoto's Devotion Nightmare Bascinet @@ -937,11 +949,13 @@ The Devourer of Minds Pig-Faced Bascinet Source: Drops from unique{The Elder} (Uber Uber) Requires Level 63, 85 Str, 62 Dex -+(30–50) to Intelligence -(80–120)% increased Armour and Evasion ++(30-50) to Intelligence +(80-120)% increased Armour and Evasion +1 to Level of all Minion Skill Gems 25% increased Light Radius Minions have the same maximum number of Endurance, Frenzy and Power Charges as you +Minions count as having the same number of +Endurance, Frenzy and Power Charges as you Minions count as having the same number of Endurance, Frenzy and Power Charges as you ]],[[ The Fledgling @@ -952,8 +966,8 @@ Requires Level 51, 57 Str, 57 Dex (150-200)% increased Armour and Evasion (30-50)% increased Projectile Speed (30-50)% increased Projectile Damage -Projectiles cannot collide with Enemies at Close Range Far Shot +Projectiles cannot collide with Enemies at Close Range ]],[[ The Peregrine Visored Sallet @@ -963,7 +977,6 @@ Variant: Pre 3.7.0 Variant: Current Requires Level 23, 28 Str, 28 Dex {variant:1}+100 to Accuracy Rating -{variant:2}+300 to Accuracy Rating {variant:3}+500 to Accuracy Rating (40-60)% increased Armour and Evasion (20-30)% increased Rarity of Items found @@ -971,6 +984,7 @@ Requires Level 23, 28 Str, 28 Dex {variant:1}0.2% of Physical Attack Damage Leeched as Mana {variant:2,3}0.4% of Attack Damage Leeched as Mana 10% increased Movement Speed +{variant:2}+300 to Accuracy Rating ]],[[ Skullhead Secutor Helm @@ -982,12 +996,12 @@ Requires Level 36, 42 Str, 42 Dex {variant:1,2}+(50-70) to maximum Life {variant:1,2}+(50-70) to maximum Mana {variant:2,3}+(10-20)% to all Elemental Resistances -{variant:1,2}Minions have 10% Chance to Block Attack Damage {variant:3}Minions have +25% Chance to Block Attack Damage -{variant:1,2}Minions have +(300-350) to Armour -{variant:1,2}Minions Regenerate 2% Life per Second {variant:3}Minions have +25% Chance to Block Spell Damage +{variant:1,2}Minions have +(300-350) to Armour {variant:3}Minions Recover 10% of their Life when they Block +{variant:1,2}Minions have 10% Chance to Block Attack Damage +{variant:1,2}Minions Regenerate 2% Life per Second ]],[[ El'Abin's Visage Fencer Helm @@ -998,6 +1012,7 @@ League: Crucible (15-25)% increased Rarity of Items found Has a Crucible Passive Skill Tree Crucible Passive Skill Tree is removed if this Modifier is removed +Crucible Passive Skill Tree is removed if this Modifier is removed ]],[[ The Trickster's Smile Visored Sallet @@ -1046,11 +1061,11 @@ Requires Level 63, 85 Str, 62 Int {variant:3}+3% to maximum Cold Resistance {variant:1,2}+(30-50)% to Cold Resistance Cannot be Frozen -{variant:1}+800 Armour while stationary -{variant:2,3}+1500 Armour while stationary {variant:2}5% reduced Cold Damage taken +{variant:2,3}+1500 Armour while stationary {variant:1,2}60% increased Mana Regeneration Rate while stationary 15% chance to create Chilled Ground when Hit with an Attack +{variant:1}+800 Armour while stationary ]],[[ The Broken Crown Prophet Crown @@ -1059,13 +1074,13 @@ Variant: Pre 3.0.0 Variant: Current Requires Level 63, 85 Str, 62 Int Socketed Gems are supported by Level 20 Cast on Death -20% increased Damage when on Low Life +(10-15) to all Attributes +20% increased Damage when on Low Life (60-100)% increased Armour and Energy Shield -20% reduced Mana Regeneration Rate {variant:1}+(20-30) to maximum Energy Shield {variant:2}+(70-90) to maximum Energy Shield {variant:3}+(50-70) to maximum Energy Shield +20% reduced Mana Regeneration Rate +(43-61)% to Chaos Resistance ]],[[ Craiceann's Chitin @@ -1108,6 +1123,7 @@ You and Nearby Allies have 64 to 96 added Fire Damage per Red Socket You and Nearby Allies have 56 to 88 added Cold Damage per Green Socket You and Nearby Allies have 16 to 144 added Lightning Damage per Blue Socket You and Nearby Allies have 47 to 61 added Chaos Damage per White Socket +-10% to All Resistances ]],[[ Geofri's Crest Great Crown @@ -1115,28 +1131,28 @@ Variant: Pre 3.17.0 Variant: Pre 3.19.0 Variant: Current {variant:1,2}+1 to Level of Socketed Gems -{variant:2}(60-80)% increased Armour and Energy Shield {variant:3}(120-150)% increased Armour and Energy Shield -{variant:1,2}+(15-20)% to Fire Resistance {variant:3}+(20-30)% to Fire Resistance -{variant:1,2}+(15-20)% to Cold Resistance {variant:3}+(20-30)% to Cold Resistance {variant:1,2}+(15-20)% to Lightning Resistance {variant:3}+(20-30)% to Lightning Resistance +(20-30)% to Chaos Resistance {variant:2,3}+1 to maximum number of Summoned Holy Relics +{variant:2}(60-80)% increased Armour and Energy Shield +{variant:1,2}+(15-20)% to Fire Resistance +{variant:1,2}+(15-20)% to Cold Resistance {variant:2}Summoned Holy Relics have (20-25)% reduced Cooldown Recovery Speed ]],[[ Geofri's Legacy Great Crown Source: No longer obtainable +1 to Level of Socketed Gems -(60-80)% increased Armour and Energy Shield -+(15-20)% to Fire Resistance -+(15-20)% to Cold Resistance +(15-20)% to Lightning Resistance +(20-30)% to Chaos Resistance +1 to maximum number of Summoned Holy Relics +(60-80)% increased Armour and Energy Shield ++(15-20)% to Fire Resistance ++(15-20)% to Cold Resistance Summoned Holy Relics have (20-25)% reduced Cooldown Recovery Speed ]],[[ Honourhome @@ -1149,15 +1165,15 @@ Requires Level 12, 16 Str, 16 Int {variant:2}+(1-2) to Level of Socketed Gems {variant:3}+2 to Level of Socketed Gems {variant:1}Adds 1 to 13 Lightning Damage to Attacks -{variant:2}Adds 1 to 13 Lightning Damage to Spells and Attacks {variant:3}Adds 1 to 30 Lightning Damage to Spells and Attacks -{variant:1}(40-50)% increased Armour and Energy Shield {variant:2,3}(100-150)% increased Armour and Energy Shield +{variant:2,3}(10-20)% increased Rarity of Items found {variant:1}+(10-20)% to all Elemental Resistances {variant:1}+20% to all Elemental Resistances while on Low Life -{variant:1}20% reduced Mana Cost of Skills when on Low Life -{variant:2,3}(10-20)% increased Rarity of Items found {variant:2,3}(10-20)% reduced Mana Cost of Skills +{variant:1}20% reduced Mana Cost of Skills when on Low Life +{variant:2}Adds 1 to 13 Lightning Damage to Spells and Attacks +{variant:1}(40-50)% increased Armour and Energy Shield ]],[[ Kitava's Thirst Zealot Helmet @@ -1182,11 +1198,11 @@ Variant: Two Abyssal Sockets (Current) {variant:2,4}Has 2 Abyssal Sockets Trigger Level 20 Spirit Burst when you Use a Skill while you have a Spirit Charge +(10-15)% to all Elemental Resistances -{variant:1,2}Recover (4-5)% of Life when a Spirit Charge expires or is consumed +1 to Maximum Spirit Charges per Abyss Jewel affecting you -{variant:1,2}(15-20)% chance to gain a Spirit Charge on Kill {variant:3,4}Gain a Spirit Charge on Kill {variant:3,4}Gain 5% of Physical Damage as Extra Damage of each Element per Spirit Charge +{variant:1,2}Recover (4-5)% of Life when a Spirit Charge expires or is consumed +{variant:1,2}(15-20)% chance to gain a Spirit Charge on Kill ]],[[ Malachai's Vision Praetor Crown @@ -1196,14 +1212,14 @@ Variant: Pre 3.11.0 Variant: Pre 3.19.0 Variant: Current Adds (13-17) to (29-37) Chaos Damage -{variant:1}+(200-250) to maximum Energy Shield {variant:2,3,4}+(150-200) to maximum Energy Shield +(32-40)% to Cold Resistance +(15-20)% to Lightning Resistance -{variant:1,2}Regenerate 100 Energy Shield per second if all Equipped items are Corrupted -{variant:3}Regenerate 250 Energy Shield per second if all Equipped items are Corrupted {variant:4}Regenerate 400 Energy Shield per second if all Equipped items are Corrupted Regenerate 35 Mana per second if all Equipped Items are Corrupted +{variant:1}+(200-250) to maximum Energy Shield +{variant:1,2}Regenerate 100 Energy Shield per second if all Equipped items are Corrupted +{variant:3}Regenerate 250 Energy Shield per second if all Equipped items are Corrupted Corrupted ]],[[ Mask of the Spirit Drinker @@ -1248,8 +1264,8 @@ Variant: Current Requires Level 58, 64 Str, 64 Int +(25-30) to all Attributes (150-200)% increased Armour and Energy Shield -{variant:1}Nearby Allies have (4-6)% increased Defences per 100 Strength you have {variant:2}Nearby Allies have 1% Chance to Block Attack Damage per 100 Strength you have +{variant:1}Nearby Allies have (4-6)% increased Defences per 100 Strength you have Nearby Allies have +(6-8)% to Critical Strike Multiplier per 100 Dexterity you have Nearby Allies have (2-4)% increased Cast Speed per 100 Intelligence you have 2% increased Mana Reservation Efficiency of Skills per 250 total Attributes @@ -1263,8 +1279,8 @@ Implicits: 1 Minions deal (15-20)% increased Damage Grants Level 20 Death Wish Skill +(45-65) to maximum Life -(30-20)% reduced Mana Cost of Minion Skills Minions are Aggressive +(30-20)% reduced Mana Cost of Minion Skills ]],[[ Memory Vault Praetor Crown @@ -1275,10 +1291,10 @@ Requires Level 68, 62 Str, 91 Int +(150-200) to maximum Mana (30-40)% increased Mana Regeneration Rate +(20-30)% to Fire Resistance +{variant:2}1% increased Armour per 50 Reserved Mana {variant:1}20% reduced Mana Reservation Efficiency of Skills {variant:2}20% reduced Reservation Efficiency {variant:1}Gain Armour equal to your Reserved Mana -{variant:2}1% increased Armour per 50 Reserved Mana ]],[[ Mindspiral Aventail Helmet @@ -1290,12 +1306,12 @@ Requires Level 37, 42 Str, 42 Int {variant:1,2}(10-15)% increased Lightning Damage {variant:1}+(100-150) to maximum Mana {variant:2,3}+(100-120) to maximum Mana -{variant:2}Gain (5-10)% of Maximum Mana as Extra Maximum Energy Shield {variant:3}Gain (10-15)% of Maximum Mana as Extra Maximum Energy Shield -Enemies Cannot Leech Mana From You {variant:1,2}(5-10)% of Damage taken Recouped as Mana {variant:3}(10-20)% of Damage taken Recouped as Mana Cannot Leech Mana +{variant:2}Gain (5-10)% of Maximum Mana as Extra Maximum Energy Shield +Enemies Cannot Leech Mana From You ]],[[ Ravenous Passion Zealot Helmet @@ -1304,11 +1320,11 @@ Variant: Current Source: Drops from unique{The Eater of Worlds} (Uber) Requires Level: 44, 50 Str, 50 Int +(30-50) to Strength +{variant:2}Gain (7-10) Rage after Spending a total of 200 Mana +Rage grants Spell Damage instead of Attack Damage (80-120)% Increased Armour and Energy Shield {variant:1}Gain (10-15) Rage after Spending a total of 200 Mana -{variant:2}Gain (7-10) Rage after Spending a total of 200 Mana {variant:1}Rage grants Cast Speed instead of Attack Speed -Rage grants Spell Damage instead of Attack Damage ]],[[ Speaker's Wreath Prophet Crown @@ -1348,8 +1364,8 @@ Variant: Current +(8-16)% to Chaos Resistance 20% increased Light Radius (8-12)% increased Maximum Life if no Equipped Items are Corrupted -{variant:1}Regenerate 100 Life per second if no Equipped Items are Corrupted {variant:2}Regenerate 400 Life per second if no Equipped Items are Corrupted +{variant:1}Regenerate 100 Life per second if no Equipped Items are Corrupted ]], -- Helmet: Evasion/Energy Shield [[ @@ -1372,17 +1388,17 @@ Requires Level 52, 58 Dex, 58 Int {variant:2,3}+(60-80) to maximum Life (0.4-0.8)% of Physical Attack Damage Leeched as Life Reflects 100 to 150 Physical Damage to Melee Attackers -{variant:1,2}30% of Damage you Reflect to Enemies when Hit is gained as Life {variant:3}100% of Damage you Reflect to Enemies when Hit is leeched as Life +{variant:1,2}30% of Damage you Reflect to Enemies when Hit is gained as Life ]],[[ Curtain Call Plague Mask Requires Level 20 +23 to maximum Life -(15-10)% reduced Mine Throwing Speed Mines have (40-50)% increased Detonation Speed Skills which throw Mines throw up to 1 additional Mine if you have at least 800 Dexterity Skills which throw Mines throw up to 1 additional Mine if you have at least 800 Intelligence +(15-10)% reduced Mine Throwing Speed ]],[[ Eye of Malice Callous Mask @@ -1435,23 +1451,24 @@ Variant: Aura Effect Variant: Additional Projectile Variant: Malediction Variant: Quantity -{variant:1}(15-25)% increased Area of Effect -{variant:2}Nearby Enemies are Blinded -{variant:3}Socketed Skill Gems get a 80% Cost & Reservation Multiplier -{variant:4}(10-15)% increased Effect of your Curses -{variant:5}(15-25)% increased Skill Effect Duration -{variant:6}Nearby Enemies are Crushed -{variant:7}+2 to Level of Socketed Gems -{variant:8}+1 to Minimum Endurance, Frenzy and Power Charges -{variant:9}(8-12)% increased Cooldown Recovery Rate -{variant:10}(10-15)% increased effect of Non-Curse Auras from your Skills -{variant:11}Skills fire an additional Projectile -{variant:12}Nearby Enemies have Malediction -{variant:13}(5-7)% increased Quantity of Items found Can be modified while Corrupted +Can have up to 5 Implicit Modifiers while Item has this Modifier +{variant:7}+2 to Level of Socketed Gems +{variant:3}Socketed Skill Gems get a 80% Cost & Reservation Multiplier (30-40)% increased maximum Life and reduced Fire Resistance (30-40)% increased maximum Mana and reduced Cold Resistance (30-40)% increased Global maximum Energy Shield and reduced Lightning Resistance +{variant:13}(5-7)% increased Quantity of Items found +{variant:11}Skills fire an additional Projectile +{variant:1}(15-25)% increased Area of Effect +{variant:5}(15-25)% increased Skill Effect Duration +{variant:4}(10-15)% increased Effect of your Curses +{variant:2}Nearby Enemies are Blinded +{variant:6}Nearby Enemies are Crushed +{variant:12}Nearby Enemies have Malediction +{variant:10}(10-15)% increased effect of Non-Curse Auras from your Skills +{variant:9}(8-12)% increased Cooldown Recovery Rate +{variant:8}+1 to Minimum Endurance, Frenzy and Power Charges Chaos Resistance is Zero Corrupted ]],[[ @@ -1475,15 +1492,15 @@ Variant: Current Requires Level 38, 44 Dex, 44 Int {variant:2,3}Trigger Level 1 Create Lesser Shrine when you Kill an Enemy (120-150)% increased Evasion and Energy Shield -{variant:2}+(40-65) to maximum Energy Shield {variant:3}+(30-45) to maximum Energy Shield -{variant:1}+(30-40) to maximum Mana {variant:2,3}+(60-80) to maximum Life +{variant:1}+(30-40) to maximum Mana {variant:2,3}+(30-40)% to Cold Resistance {variant:1}Gain (15-20) Life per Enemy Killed {variant:1}Gain (10-15) Energy Shield per Enemy Killed 75% increased Effect of Shrine Buffs on you 50% increased Duration of Shrine Effects on you +{variant:2}+(40-65) to maximum Energy Shield ]],[[ Heretic's Veil Deicide Mask @@ -1492,27 +1509,27 @@ Variant: Pre 3.0.0 Variant: Pre 3.20.0 Variant: Current Requires Level 67, 73 Dex, 88 Int -+(40-50) to maximum Energy Shield +{variant:1,4}+2 to Level of Socketed Curse Gems +Socketed Curse Gems have 30% increased Reservation Efficiency {variant:1,2}(130-150)% increased Evasion and Energy Shield {variant:3,4}(90-110)% increased Evasion and Energy Shield -{variant:1,4}+2 to Level of Socketed Curse Gems ++(40-50) to maximum Energy Shield {variant:2,3}+1 to Level of Socketed Curse Gems Socketed Curse Gems are Supported by Level 22 Blasphemy -Socketed Curse Gems have 30% increased Reservation Efficiency ]],[[ Leer Cast Festival Mask Variant: Pre 3.19.0 Variant: Current +(20-30) to Dexterity -{variant:1}30% reduced Damage {variant:2}25% reduced Damage {variant:1}+(20-30) to maximum Life {variant:2}+(60-100) to maximum Life {variant:1}+(20-30) to maximum Mana {variant:2}+(60-100) to maximum Mana -{variant:1}You and nearby allies gain 15% increased Damage {variant:2}You and nearby allies gain 50% increased Damage +{variant:1}30% reduced Damage +{variant:1}You and nearby allies gain 15% increased Damage ]],[[ Replica Leer Cast Festival Mask @@ -1536,15 +1553,15 @@ Variant: Pre 3.7.0 Variant: Pre 3.17.0 Variant: Pre 3.19.0 Variant: Current -{variant:1,2,3,4,5}(15-30)% increased Spell Damage +20 to Strength +{variant:1,2,3,4,5}(15-30)% increased Spell Damage {variant:1,2,3,4,5}(20-30)% increased Lightning Damage -{variant:1,2,3,4,5}+10% to Lightning Resistance {variant:6}+(20-30)% to Lightning Resistance {variant:6}Spells have a 20% chance to deal Double Damage +Blood Magic +{variant:1,2,3,4,5}+10% to Lightning Resistance {variant:1}100% increased Mana Cost of Skills {variant:2}20% increased Mana Cost of Skills -Blood Magic {variant:4}Mortal Conviction ]],[[ Malachai's Awakening @@ -1554,8 +1571,8 @@ Variant: Pre 3.7.0 Variant: Pre 3.17.0 Variant: Current Requires Level 60, 21 Dex, 21 Int -(15-30)% increased Spell Damage +20 to Strength +(15-30)% increased Spell Damage +10% to all Elemental Resistances Adds (42-54) to (78-88) Cold Damage to Spells while no Life is Reserved Adds (54-64) to (96-107) Fire Damage to Spells while no Life is Reserved @@ -1574,9 +1591,9 @@ Requires Level 57, 64 Dex, 64 Int 10% chance to Shock +20% chance to be Shocked 30% of Lightning Damage is taken from Mana before Life +{variant:2}Lose 3% of Mana when you use an Attack Skill {variant:1}Recover 3% of Maximum Mana when you Shock an Enemy {variant:2}Attack Skills have added Lightning Damage equal to 6% of maximum Mana -{variant:2}Lose 3% of Mana when you use an Attack Skill ]],[[ The Tempest's Binding Callous Mask @@ -1618,11 +1635,11 @@ Vaal Mask Source: Drops from unique{Atziri, Queen of the Vaal} in normal{The Alluring Abyss} Requires Level 62, 79 Dex, 72 Int +1 to Level of Socketed Gems +Socketed Gems have 50% reduced Mana Cost (245-280)% increased Evasion and Energy Shield +(30-40) to maximum Energy Shield +(24-30)% to Chaos Resistance Enemies cannot Leech Mana from You -Socketed Gems have 50% reduced Mana Cost ]],[[ Viridi's Veil Praetor Crown @@ -1642,9 +1659,9 @@ League: Heist Requires Level 35, 40 Dex, 40 Int (350-400)% increased Evasion and Energy Shield +5% Chance to Block Spell Damage per Power Charge -(3-5)% increased Elemental Damage per Power Charge Gain a Power Charge every Second if you haven't lost Power Charges Recently Lose all Power Charges when you Block +(3-5)% increased Elemental Damage per Power Charge ]], -- Helmet: Ward [[ @@ -1655,10 +1672,10 @@ Variant: Pre 3.19.0 Variant: Current +(20-30) to Intelligence (25-35)% increased Ward -{variant:1}(20-30)% faster Restoration of Ward {variant:2}(40-60)% faster Restoration of Ward (15-25)% increased Light Radius Increases and Reductions to Maximum Energy Shield instead apply to Ward +{variant:1}(20-30)% faster Restoration of Ward ]],[[ Cadigan's Crown Runic Crown @@ -1666,5 +1683,6 @@ League: Expedition Source: Drops from unique{Olroth, Origin of the Fall} in normal{Expedition Logbook} Requires Level 68, 66 Str, 66 Dex, 66 Int Never deal Critical Strikes +Nearby Enemies cannot deal Critical Strikes Battlemage ]],} diff --git a/src/Data/Uniques/jewel.lua b/src/Data/Uniques/jewel.lua index 7e60eb5954..edb3610a6e 100644 --- a/src/Data/Uniques/jewel.lua +++ b/src/Data/Uniques/jewel.lua @@ -47,6 +47,7 @@ Radius: Large {variant:2}Gain (6-10)% of Lightning Damage as Extra Chaos Damage Passives granting Lightning Resistance or all Elemental Resistances in Radius also grant an equal chance to gain a Power Charge on Kill +also grant an equal chance to gain a Power Charge on Kill ]],[[ The Blue Nightmare Cobalt Jewel @@ -59,17 +60,20 @@ Radius: Large {variant:1}Gain 5% of Lightning Damage as Extra Chaos Damage {variant:2}Gain (6-10)% of Lightning Damage as Extra Chaos Damage {variant:1}Passives granting Lightning Resistance or all Elemental Resistances in Radius -{variant:1}also grant Chance to Block Spell Damage at 35% of its value {variant:2}Passives granting Lightning Resistance or all Elemental Resistances in Radius -{variant:2}also grant Chance to Block Spell Damage at 50% of its value {variant:1}Passives granting Lightning Resistance or all Elemental Resistances in Radius {variant:1}also grant an equal chance to gain a Power Charge on Kill +{variant:2}also grant an equal chance to gain a Power Charge on Kill +{variant:1}also grant an equal chance to gain a Power Charge on Kill +{variant:1}also grant Chance to Block Spell Damage at 35% of its value +{variant:2}also grant Chance to Block Spell Damage at 50% of its value +{variant:1}also grant an equal chance to gain a Power Charge on Kill ]],[[ Brawn Crimson Jewel Source: No longer obtainable -(4-6)% increased Dexterity (4-6)% increased Strength +(4-6)% increased Dexterity (10-15)% reduced Intelligence ]],[[ Bloodnotch @@ -119,6 +123,7 @@ Source: No longer obtainable Radius: Large Increases and Reductions to Physical Damage in Radius are Transformed to apply to Cold Damage Increases and Reductions to Cold Damage in Radius are Transformed to apply to Physical Damage +Increases and Reductions to Cold Damage in Radius are Transformed to apply to Physical Damage ]],[[ Dissolution of the Flesh Prismatic Jewel @@ -128,6 +133,7 @@ Removes all Energy Shield Life that would be lost by taking Damage is instead Reserved until you take no Damage to Life for 2 seconds (20-30)% more Maximum Life +until you take no Damage to Life for 2 seconds ]],[[ Divine Inferno Crimson Jewel @@ -136,6 +142,7 @@ Limited to: 1 Radius: Medium With at least 40 Strength in Radius, Combust is Disabled With at least 40 Strength in Radius, Attacks Exerted by Infernal Cry deal (40-60)% more Damage with Ignite +With at least 40 Strength in Radius, Attacks Exerted by Infernal Cry deal (40-60)% more Damage with Ignite ]],[[ Eldritch Knowledge Cobalt Jewel @@ -153,6 +160,8 @@ Radius: Medium With at least 40 Intelligence in Radius, Discharge has 60% less Area of Effect With at least 40 Intelligence in Radius, Discharge Cooldown is 250 ms With at least 40 Intelligence in Radius, Discharge deals 60% less Damage +With at least 40 Intelligence in Radius, Discharge Cooldown is 250 ms +With at least 40 Intelligence in Radius, Discharge deals 60% less Damage ]],[[ Fireborn Crimson Jewel @@ -176,6 +185,9 @@ Variant: Current {variant:1}Regenerate 2% of Life per second {variant:1}10% increased Damage taken {variant:2}Maximum 10 Fragile Regrowth +{variant:2}42% of Life Regenerated per second per Fragile Regrowth +{variant:2}Lose all Fragile Regrowth when Hit +{variant:2}Gain 1 Fragile Regrowth each second {variant:2}0.7% of Life Regenerated per second per Fragile Regrowth {variant:2}Lose all Fragile Regrowth when Hit {variant:2}Gain 1 Fragile Regrowth each second @@ -187,6 +199,9 @@ League: Heist Limited to: 1 Implicits: 0 Maximum 5 Fragile Regrowth +42% of Life Regenerated per second per Fragile Regrowth +Gain up to maximum Fragile Regrowth when Hit +Lose 1 Fragile Regrowth each second 0.7% of Life Regenerated per second per Fragile Regrowth Gain up to maximum Fragile Regrowth when Hit Lose 1 Fragile Regrowth each second @@ -220,8 +235,8 @@ Variant: Current - Min Power Charge {variant:1}Gain 15 Mana per Grand Spectrum {variant:2}Gain 30 Mana per Grand Spectrum {variant:3}25% increased Critical Strike Chance per Grand Spectrum -{variant:4}Minions have +10% to Critical Strike Multiplier per Grand Spectrum {variant:5}+1 to Minimum Power Charges per Grand Spectrum +{variant:4}Minions have +10% to Critical Strike Multiplier per Grand Spectrum ]],[[ Grand Spectrum Crimson Jewel @@ -251,8 +266,8 @@ Variant: Current - Min Frenzy Charge {variant:1}5% increased Elemental Damage per Grand Spectrum {variant:2}4% increased Elemental Damage per Grand Spectrum {variant:3}12% increased Elemental Damage per Grand Spectrum -{variant:4}15% increased Elemental Damage per Grand Spectrum {variant:5}12% chance to Avoid Elemental Ailments per Grand Spectrum +{variant:4}15% increased Elemental Damage per Grand Spectrum {variant:6}+1 to Minimum Frenzy Charges per Grand Spectrum ]],[[ The Green Dream @@ -266,6 +281,7 @@ Radius: Large {variant:1}Gain 5% of Cold Damage as Extra Chaos Damage {variant:2}Gain (6-10)% of Cold Damage as Extra Chaos Damage Passives granting Cold Resistance or all Elemental Resistances in Radius +also grant Chance to Suppress Spell Damage at 70% of its value also grant an equal chance to gain a Frenzy Charge on Kill ]],[[ The Green Nightmare @@ -280,12 +296,16 @@ Radius: Large {variant:1,2}Gain 5% of Cold Damage as Extra Chaos Damage {variant:3}Gain (6-10)% of Cold Damage as Extra Chaos Damage {variant:1}Passives granting Cold Resistance or all Elemental Resistances in Radius -{variant:1}also grant Chance to Suppress Spell Damage at 35% of its value {variant:2}Passives granting Cold Resistance or all Elemental Resistances in Radius -{variant:2}also grant Chance to Suppress Spell Damage at 50% of its value {variant:3}Passives granting Cold Resistance or all Elemental Resistances in Radius -{variant:3}also grant Chance to Suppress Spell Damage at 70% of its value {variant:1,2}Passives granting Cold Resistance or all Elemental Resistances in Radius +{variant:1}also grant Chance to Suppress Spell Damage at 70% of its value +{variant:2}also grant Chance to Suppress Spell Damage at 70% of its value +{variant:3}also grant Chance to Suppress Spell Damage at 70% of its value +{variant:1,2}also grant Chance to Suppress Spell Damage at 70% of its value +{variant:1}also grant Chance to Suppress Spell Damage at 35% of its value +{variant:2}also grant Chance to Suppress Spell Damage at 50% of its value +{variant:3}also grant Chance to Suppress Spell Damage at 70% of its value {variant:1,2}also grant an equal chance to gain a Frenzy Charge on Kill ]],[[ Hair Trigger @@ -294,8 +314,8 @@ Source: No longer obtainable Variant: Pre 2.6.0 Variant: Current (15-25)% increased Trap Damage -{variant:1}(20-30)% increased Trap Trigger Radius {variant:2}(40-60)% increased Trap Trigger Area of Effect +{variant:1}(20-30)% increased Trap Trigger Radius ]],[[ Hotheaded Viridian Jewel @@ -332,14 +352,15 @@ Intuitive Leap Viridian Jewel Radius: Small Passive Skills in Radius can be Allocated without being connected to your tree +Passage ]],[[ Izaro's Turmoil Crimson Jewel Source: No longer obtainable (18-25)% increased Fire Damage (18-25)% increased Cold Damage -2% chance to Freeze 2% chance to Ignite +2% chance to Freeze ]],[[ Kitava's Teachings Small Cluster Jewel @@ -367,18 +388,18 @@ Source: King of The Mists Limited to: 1 Radius: Large {variant:1}Passive Skills in Radius also grant +5 to Maximum Life -{variant:2}Passive Skills in Radius also grant 3% increased Energy Shield -{variant:3}Passive Skills in Radius also grant +5 to Maximum Mana -{variant:4}Passive Skills in Radius also grant 7% increased Armour -{variant:5}Passive Skills in Radius also grant 7% increased Evasion Rating {variant:6}Passive Skills in Radius also grant +2 to all Attributes -{variant:7}Passive Skills in Radius also grant 5% Increased Global Critical Strike Chance -{variant:8}Passive Skills in Radius also grant 6% increased Physical Damage -{variant:9}Passive Skills in Radius also grant 6% increased Lightning Damage +{variant:13}Passive Skills in Radius also grant +4% to Chaos Resistance +{variant:12}Passive Skills in Radius also grant 6% increased Chaos Damage {variant:10}Passive Skills in Radius also grant 6% increased Cold Damage +{variant:5}Passive Skills in Radius also grant 7% increased Evasion Rating {variant:11}Passive Skills in Radius also grant 6% increased Fire Damage -{variant:12}Passive Skills in Radius also grant 6% increased Chaos Damage -{variant:13}Passive Skills in Radius also grant +4% to Chaos Resistance +{variant:9}Passive Skills in Radius also grant 6% increased Lightning Damage +{variant:2}Passive Skills in Radius also grant 3% increased Energy Shield +{variant:8}Passive Skills in Radius also grant 6% increased Physical Damage +{variant:4}Passive Skills in Radius also grant 7% increased Armour +{variant:3}Passive Skills in Radius also grant +5 to Maximum Mana +{variant:7}Passive Skills in Radius also grant 5% Increased Global Critical Strike Chance ]],[[ Lioneye's Fall Viridian Jewel @@ -396,13 +417,13 @@ Variant: Impale Effect (Pre 3.13.0) Variant: Impale Chance (Current) Variant: Impale Overwhelm (Current) Variant: Impale Effect (Current) -{variant:1,4}10% chance to Impale Enemies on Hit with Attacks {variant:2,5}Impale Damage dealt to Enemies Impaled by you Overwhelms 10% Physical Damage Reduction +{variant:1,4}10% chance to Impale Enemies on Hit with Attacks {variant:3,6}5% increased Impale Effect {variant:1,3,4,6}Call of Steel deals Reflected Damage with (40-50)% increased Area of Effect {variant:2,3,5,6}Call of Steel has (80-100)% increased Use Speed -{variant:1,2}Call of Steel causes (40-50)% increased Reflected Damage {variant:4,5}Call of Steel causes (20-25)% increased Reflected Damage +{variant:1,2}Call of Steel causes (40-50)% increased Reflected Damage ]],[[ Malicious Intent Cobalt Jewel @@ -424,8 +445,8 @@ Variant: Pre 3.11.0 Variant: Current Radius: Small {variant:1}(10-15)% increased Area of Effect while Unarmed -{variant:2}+(0.3-0.4) metres to Melee Strike Range while Unarmed {variant:2}Passive Skills in Radius also grant: 1% increased Unarmed Attack Speed with Melee Skills +{variant:2}+(0.3-0.4) metres to Melee Strike Range while Unarmed ]],[[ Melding of the Flesh Cobalt Jewel @@ -448,6 +469,7 @@ Crimson Jewel Radius: Large 50% increased Effect of non-Keystone Passive Skills in Radius Notable Passive Skills in Radius grant nothing +Notable Passive Skills in Radius grant nothing ]],[[ Immutable Force Crimson Jewel @@ -469,6 +491,7 @@ Cobalt Jewel +(5-15) to Intelligence When you Kill an Enemy Cursed with a Non-Aura Hex, become Immune to Curses for remaining Hex Duration +Curses for remaining Hex Duration ]],[[ Rational Doctrine Cobalt Jewel @@ -479,6 +502,8 @@ stationary if Strength is your highest Attribute Strike if Intelligence is your highest Attribute Effects of Consecrated Ground you create Linger for 4 seconds Effects of Profane Ground you create Linger for 4 seconds +stationary if Strength is your highest Attribute +Strike if Intelligence is your highest Attribute ]],[[ Nadir Mode Cobalt Jewel @@ -489,8 +514,8 @@ Source: Drops from unique{The Unbreakable} in normal{Contract: Breaking the Unbr Limited to: 1 Item Level: 82 (20-25)% increased Spell Damage -{variant:1}Spells have 30% increased Critical Strike Chance per Intensity {variant:2}Spells have (30-50)% increased Critical Strike Chance per Intensity +{variant:1}Spells have 30% increased Critical Strike Chance per Intensity Spells which have gained Intensity Recently lose 1 Intensity every 0.50 Seconds ]],[[ Natural Affinity @@ -526,18 +551,18 @@ Source: No longer obtainable Limited to: 1 Radius: Large {variant:1}Passive Skills in Radius also grant +5 to Maximum Life +{variant:6}Passive Skills in Radius also grant +2 to all Attributes +{variant:13}Passive Skills in Radius also grant +4% to Chaos Resistance +{variant:12}Passive Skills in Radius also grant 6% increased Chaos Damage +{variant:10}Passive Skills in Radius also grant 6% increased Cold Damage +{variant:11}Passive Skills in Radius also grant 6% increased Fire Damage +{variant:9}Passive Skills in Radius also grant 6% increased Lightning Damage {variant:2}Passive Skills in Radius also grant 3% increased Energy Shield -{variant:3}Passive Skills in Radius also grant +5 to Maximum Mana +{variant:8}Passive Skills in Radius also grant 6% increased Physical Damage {variant:4}Passive Skills in Radius also grant 7% increased Armour +{variant:3}Passive Skills in Radius also grant +5 to Maximum Mana {variant:5}Passive Skills in Radius also grant 5% increased Evasion Rating -{variant:6}Passive Skills in Radius also grant +2 to all Attributes {variant:7}Passive Skills in Radius also grant 7% Increased Global Critical Strike Chance -{variant:8}Passive Skills in Radius also grant 6% increased Physical Damage -{variant:9}Passive Skills in Radius also grant 6% increased Lightning Damage -{variant:10}Passive Skills in Radius also grant 6% increased Cold Damage -{variant:11}Passive Skills in Radius also grant 6% increased Fire Damage -{variant:12}Passive Skills in Radius also grant 6% increased Chaos Damage -{variant:13}Passive Skills in Radius also grant +4% to Chaos Resistance ]],[[ Primordial Eminence Viridian Jewel @@ -551,19 +576,19 @@ Cobalt Jewel Variant: Pre 3.3.0 Variant: Current Golem Skills have (20-30)% increased Cooldown Recovery Rate -{variant:1}Summoned Golems have (10-15)% increased Cooldown Recovery Rate {variant:2}Summoned Golems have (30-45)% increased Cooldown Recovery Rate (16-20)% increased Golem Damage for each Type of Golem you have Summoned Summoned Golems Regenerate 2% of their Life per second Primordial +{variant:1}Summoned Golems have (10-15)% increased Cooldown Recovery Rate ]],[[ Primordial Might Crimson Jewel (25-30)% increased Damage if you Summoned a Golem in the past 8 seconds Golems Summoned in the past 8 seconds deal (35-45)% increased Damage Golems have (18-22)% increased Maximum Life -Summoned Golems are Aggressive Primordial +Summoned Golems are Aggressive ]],[[ Replica Primordial Might Crimson Jewel @@ -582,6 +607,8 @@ Source: No longer obtainable Radius: Large 1% increased Evasion Rating per 3 Dexterity Allocated in Radius 1% increased Claw Physical Damage per 3 Dexterity Allocated in Radius +1% increased Melee Physical Damage with Unarmed Attacks per 3 Dexterity Allocated in Radius +1% increased Claw Physical Damage per 3 Dexterity Allocated in Radius 1% increased Melee Physical Damage while Unarmed per 3 Dexterity Allocated in Radius ]],[[ Pure Talent @@ -620,9 +647,9 @@ Variant: Current League: Heist {variant:1}+(2-4)% Chance to Block Spell Damage {variant:2}+(2-6)% Chance to Block Spell Damage -{variant:1}+(2-4)% Chance to Block Attack Damage {variant:2}+(2-6)% Chance to Block Attack Damage +10% chance to be Frozen, Shocked and Ignited +{variant:1}+(2-4)% Chance to Block Attack Damage ]],[[ The Red Dream Crimson Jewel @@ -636,6 +663,7 @@ Variant: Current {variant:2}Gain (6-10)% of Fire Damage as Extra Chaos Damage Passives granting Fire Resistance or all Elemental Resistances in Radius also grant an equal chance to gain an Endurance Charge on Kill +also grant an equal chance to gain an Endurance Charge on Kill ]],[[ The Red Nightmare Crimson Jewel @@ -648,11 +676,14 @@ Variant: Current {variant:1}Gain 5% of Fire Damage as Extra Chaos Damage {variant:2}Gain (6-10)% of Fire Damage as Extra Chaos Damage {variant:1}Passives granting Fire Resistance or all Elemental Resistances in Radius -{variant:1}also grant Chance to Block Attack Damage at 35% of its value {variant:2}Passives granting Fire Resistance or all Elemental Resistances in Radius -{variant:2}also grant Chance to Block Attack Damage at 50% of its value {variant:1}Passives granting Fire Resistance or all Elemental Resistances in Radius {variant:1}also grant an equal chance to gain an Endurance Charge on Kill +{variant:2}also grant an equal chance to gain an Endurance Charge on Kill +{variant:1}also grant an equal chance to gain an Endurance Charge on Kill +{variant:1}also grant Chance to Block Attack Damage at 35% of its value +{variant:2}also grant Chance to Block Attack Damage at 50% of its value +{variant:1}also grant an equal chance to gain an Endurance Charge on Kill ]],[[ The Siege Small Cluster Jewel @@ -674,6 +705,7 @@ Source: No longer obtainable Radius: Large Adds 1 maximum Lightning Damage to Attacks per 1 Dexterity Allocated in Radius Adds 1 to 2 Lightning Damage to Attacks +Adds 1 maximum Lightning Damage to Attacks per 1 Dexterity Allocated in Radius ]],[[ Tempered Flesh Crimson Jewel @@ -685,9 +717,9 @@ Variant: Pre 3.10.0 Variant: Current Radius: Medium -1 Strength per 1 Strength on Allocated Passives in Radius -{variant:1}+5% to Critical Strike Multiplier per 10 Strength on Unallocated Passives in Radius {variant:2}+7% to Critical Strike Multiplier per 10 Strength on Unallocated Passives in Radius {variant:3}2% increased Life Recovery Rate per 10 Strength on Allocated Passives in Radius +{variant:1}+5% to Critical Strike Multiplier per 10 Strength on Unallocated Passives in Radius ]],[[ Transcendent Flesh Crimson Jewel @@ -699,10 +731,10 @@ Variant: Current Radius: Medium -1 Strength per 1 Strength on Allocated Passives in Radius {variant:1,2}1% additional Physical Damage Reduction per 10 Strength on Allocated Passives in Radius -{variant:1}+5% to Critical Strike Multiplier per 10 Strength on Unallocated Passives in Radius +{variant:2,3}+7% to Critical Strike Multiplier per 10 Strength on Unallocated Passives in Radius {variant:3}3% increased Life Recovery Rate per 10 Strength on Allocated Passives in Radius {variant:3}2% reduced Life Recovery Rate per 10 Strength on Unallocated Passives in Radius -{variant:2,3}+7% to Critical Strike Multiplier per 10 Strength on Unallocated Passives in Radius +{variant:1}+5% to Critical Strike Multiplier per 10 Strength on Unallocated Passives in Radius ]],[[ Tempered Mind Cobalt Jewel @@ -714,9 +746,9 @@ Variant: Pre 3.10.0 Variant: Current Radius: Medium -1 Intelligence per 1 Intelligence on Allocated Passives in Radius -{variant:1}+100 to Accuracy Rating per 10 Intelligence on Unallocated Passives in Radius {variant:2}+125 to Accuracy Rating per 10 Intelligence on Unallocated Passives in Radius {variant:3}2% increased Mana Recovery Rate per 10 Intelligence on Allocated Passives in Radius +{variant:1}+100 to Accuracy Rating per 10 Intelligence on Unallocated Passives in Radius ]],[[ Transcendent Mind Cobalt Jewel @@ -729,11 +761,12 @@ Radius: Medium -1 Intelligence per 1 Intelligence on Allocated Passives in Radius {variant:1,2}Regenerate 0.4% of Energy Shield per Second for {variant:1,2}every 10 Intelligence on Allocated Passives in Radius -{variant:1}+100 to Accuracy Rating per 10 Intelligence on Unallocated Passives in Radius {variant:2}+125 to Accuracy Rating per 10 Intelligence on Unallocated Passives in Radius {variant:3}+3% to Damage over Time Multiplier per 10 Intelligence on Unallocated Passives in Radius {variant:3}3% increased Mana Recovery Rate per 10 Intelligence on Allocated Passives in Radius {variant:3}2% reduced Mana Recovery Rate per 10 Intelligence on Unallocated Passives in Radius +{variant:1,2}every 10 Intelligence on Allocated Passives in Radius +{variant:1}+100 to Accuracy Rating per 10 Intelligence on Unallocated Passives in Radius ]],[[ Tempered Spirit Viridian Jewel @@ -744,8 +777,8 @@ Variant: Pre 3.10.0 Variant: Current Radius: Medium -1 Dexterity per 1 Dexterity on Allocated Passives in Radius -{variant:1}+15 to Maximum Mana per 10 Dexterity on Unallocated Passives in Radius {variant:2}2% increased Movement Speed per 10 Dexterity on Allocated Passives in Radius +{variant:1}+15 to Maximum Mana per 10 Dexterity on Unallocated Passives in Radius ]],[[ Transcendent Spirit Viridian Jewel @@ -756,10 +789,10 @@ Variant: Current Radius: Medium -1 Dexterity per 1 Dexterity on Allocated Passives in Radius {variant:1}2% increased Movement Speed per 10 Dexterity on Allocated Passives in Radius -{variant:1}+15 to Maximum Mana per 10 Dexterity on Unallocated Passives in Radius {variant:2}3% increased Movement Speed per 10 Dexterity on Allocated Passives in Radius -{variant:2}2% reduced Movement Speed per 10 Dexterity on Unallocated Passives in Radius +{variant:1}+15 to Maximum Mana per 10 Dexterity on Unallocated Passives in Radius {variant:2}+125 to Accuracy Rating per 10 Dexterity on Unallocated Passives in Radius +{variant:2}2% reduced Movement Speed per 10 Dexterity on Unallocated Passives in Radius ]],[[ Thread of Hope Crimson Jewel @@ -772,12 +805,13 @@ Variant: Massive Ring (Uber) Radius: Variable Implicits: 0 {variant:1}Only affects Passives in Small Ring +{variant:5}Only affects Passives in Massive Ring +-(20-10)% to all Elemental Resistances +Passive Skills in Radius can be Allocated without being connected to your tree +Passage {variant:2}Only affects Passives in Medium Ring {variant:3}Only affects Passives in Large Ring {variant:4}Only affects Passives in Very Large Ring -{variant:5}Only affects Passives in Massive Ring -Passive Skills in Radius can be Allocated without being connected to your tree --(20-10)% to all Elemental Resistances ]],[[ Unnatural Instinct Viridian Jewel @@ -832,12 +866,13 @@ it and your Class' starting location {variant:1}+5 to Strength {variant:2}+5 to Dexterity {variant:3}+5 to Intelligence -{variant:4}+5 to maximum Life -{variant:5}+5 to maximum Mana -{variant:6}+5 to maximum Energy Shield +{variant:9}+40 to Accuracy Rating {variant:7}+40 to Armour {variant:8}+40 to Evasion Rating -{variant:9}+40 to Accuracy Rating +{variant:6}+5 to maximum Energy Shield +{variant:4}+5 to maximum Life +{variant:5}+5 to maximum Mana +it and your Class' starting location Corrupted ]],[[ Warrior's Tale @@ -888,8 +923,9 @@ Variant: Current Radius: Medium {variant:1}(10-15)% increased Elemental Damage with Attack Skills {variant:2}(10-15)% increased Elemental Damage -With 40 total Strength and Intelligence in Radius, Prismatic Skills cannot choose Cold With 40 total Strength and Intelligence in Radius, Prismatic Skills deal 50% less Cold Damage +With 40 total Strength and Intelligence in Radius, Prismatic Skills cannot choose Cold +With 40 total Strength and Intelligence in Radius, Prismatic Skills cannot choose Cold ]],[[ Combat Focus Cobalt Jewel @@ -900,8 +936,9 @@ Variant: Current Radius: Medium {variant:1}(10-15)% increased Elemental Damage with Attack Skills {variant:2}(10-15)% increased Elemental Damage -With 40 total Intelligence and Dexterity in Radius, Prismatic Skills cannot choose Fire With 40 total Intelligence and Dexterity in Radius, Prismatic Skills deal 50% less Fire Damage +With 40 total Intelligence and Dexterity in Radius, Prismatic Skills cannot choose Fire +With 40 total Intelligence and Dexterity in Radius, Prismatic Skills cannot choose Fire ]],[[ Combat Focus Viridian Jewel @@ -912,8 +949,9 @@ Variant: Current Radius: Medium {variant:1}(10-15)% increased Elemental Damage with Attack Skills {variant:2}(10-15)% increased Elemental Damage -With 40 total Dexterity and Strength in Radius, Prismatic Skills Strike cannot choose Lightning With 40 total Dexterity and Strength in Radius, Prismatic Skills deal 50% less Lightning Damage +With 40 total Dexterity and Strength in Radius, Prismatic Skills cannot choose Lightning +With 40 total Dexterity and Strength in Radius, Prismatic Skills Strike cannot choose Lightning ]],[[ Collateral Damage Viridian Jewel @@ -940,10 +978,10 @@ Variant: Pre 3.23.0 Variant: Current Radius: Medium {variant:1,2,3}Minions have +(7-10)% to all Elemental Resistances +{variant:4}Skeletons gain Added Chaos Damage equal to (20-30)% of Maximum Energy Shield on your Equipped Shield {variant:1}With at least 40 Intelligence in Radius, can summon up to 3 Skeleton Mages with Summon Skeletons {variant:2}With at least 40 Intelligence in Radius, can summon up to 5 Skeleton Mages with Summon Skeletons {variant:3}With at least 40 Intelligence in Radius, can summon up to 15 Skeleton Mages with Summon Skeletons -{variant:4}Skeletons gain Added Chaos Damage equal to (20-30)% of Maximum Energy Shield on your Equipped Shield ]],[[ Fight for Survival Viridian Jewel @@ -954,6 +992,8 @@ Radius: Medium With at least 40 Dexterity in Radius, Melee Damage dealt by Frost Blades Penetrates 15% Cold Resistance With at least 40 Dexterity in Radius, Frost Blades has 25% increased Projectile Speed +dealt by Frost Blades Penetrates 15% Cold Resistance +With at least 40 Dexterity in Radius, Frost Blades has 25% increased Projectile Speed ]],[[ First Snow Cobalt Jewel @@ -964,6 +1004,8 @@ Radius: Medium With at least 40 Intelligence in Radius, Freezing Pulse fires 2 additional Projectiles With at least 40 Intelligence in Radius, 25% increased Freezing Pulse Damage if you've Shattered an Enemy Recently +With at least 40 Intelligence in Radius, 25% increased Freezing Pulse Damage if +you've Shattered an Enemy Recently ]],[[ Frozen Trail Cobalt Jewel @@ -972,6 +1014,7 @@ Limited to: 2 Radius: Medium (7-10)% increased Projectile Damage With at least 40 Intelligence in Radius, Frostbolt fires 2 additional Projectiles +With at least 40 Intelligence in Radius, Frostbolt Projectiles gain 40% increased Projectile Speed per second With at least 40 Intelligence in Radius, Frostbolt Projectiles gain 40% increased Projectile Speed per second ]],[[ @@ -1007,9 +1050,14 @@ Variant: Current Limited to: 1 Radius: Medium (10-15)% increased Fire Damage -{variant:1}With at least 40 Intelligence in Radius, Rolling Magma fires an additional Projectile {variant:2}With at least 40 Intelligence in Radius, Rolling Magma deals 50% less Damage {variant:2}With at least 40 Intelligence in Radius, Rolling Magma deals 40% more Damage per Chain +{variant:1}With at least 40 Intelligence in Radius, Rolling Magma fires an additional Projectile +{variant:1}With at least 40 Intelligence in Radius, Rolling Magma +{variant:2}With at least 40 Intelligence in Radius, Rolling Magma +{variant:1}has 10% increased Area of Effect per Chain +{variant:2}has 10% increased Area of Effect per Chain +{variant:2}With at least 40 Intelligence in Radius, Rolling Magma deals 40% more Damage per Chain With at least 40 Intelligence in Radius, Rolling Magma has 10% increased Area of Effect per Chain ]],[[ @@ -1019,9 +1067,11 @@ Source: No longer obtainable Limited to: 2 Radius: Medium (10-15)% increased Cold Damage +With 40 Intelligence in Radius, Glacial Cascade has an additional Burst +With 40 Intelligence in Radius, 20% of Glacial Cascade Physical Damage +Converted to Cold Damage With 40 Intelligence in Radius, 20% of Glacial Cascade Physical Damage Converted to Cold Damage -With 40 Intelligence in Radius, Glacial Cascade has an additional Burst ]],[[ Might and Influence Viridian Jewel @@ -1035,21 +1085,29 @@ Variant: Mace Variant: Sword Limited to: 1 Radius: Medium +{variant:2,3,4,5,6}(10-15)% increased Attack Damage {variant:1}(10-15)% increased Global Physical Damage +{variant:6}With at least 40 Dexterity in Radius, Dual Strike has (20-30)% increased +{variant:6}Accuracy Rating while wielding a Sword +{variant:3}With at least 40 Dexterity in Radius, Dual Strike has (10-15)% increased Attack +{variant:3}Speed while wielding a Claw +{variant:4}With at least 40 Dexterity in Radius, Dual Strike has +(20-30)% to Critical Strike +{variant:4}Multiplier while wielding a Dagger +{variant:2}With at least 40 Dexterity in Radius, Dual Strike Hits Intimidate Enemies for +{variant:2}4 seconds while wielding an Axe {variant:1}With at least 40 Dexterity in Radius, Dual Strike has a 20% chance +{variant:1}to deal Double Damage with the Main-Hand Weapon +{variant:5}With at least 40 Dexterity in Radius, Dual Strike deals Splash Damage +{variant:5}to surrounding targets while wielding a Mace +{variant:1}With at least 40 Dexterity in Radius, Dual Strike deals Off Hand Splash Damage +{variant:1}to surrounding targets to deal Double Damage with the Main-Hand Weapon {variant:1}With at least 40 Dexterity in Radius, Dual Strike deals Off-Hand Splash Damage {variant:1}to surrounding targets -{variant:2,3,4,5,6}(10-15)% increased Attack Damage -{variant:2}With at least 40 Dexterity in Radius, Dual Strike Hits Intimidate Enemies for {variant:2}4 seconds while wielding an Axe -{variant:3}With at least 40 Dexterity in Radius, Dual Strike has (10-15)% increased Attack Speed while wielding a Claw -{variant:4}With at least 40 Dexterity in Radius, Dual Strike has +(20-30)% to Critical Strike Multiplier while wielding a Dagger -{variant:5}With at least 40 Dexterity in Radius, Dual Strike deals Splash Damage {variant:5}to surrounding targets while wielding a Mace -{variant:6}With at least 40 Dexterity in Radius, Dual Strike has (20-30)% increased Accuracy Rating while wielding a Sword ]],[[ Omen on the Winds @@ -1061,6 +1119,7 @@ Limited to: 2 Radius: Medium (15-20)% increased Damage with Hits against Chilled Enemies With at least 40 Dexterity in Radius, Ice Shot has 25% increased Area of Effect +With at least 40 Dexterity in Radius, Ice Shot Pierces 3 additional Targets {variant:1}With at least 40 Dexterity in Radius, Ice Shot Pierces 5 additional Targets {variant:2}With at least 40 Dexterity in Radius, Ice Shot Pierces 3 additional Targets ]],[[ @@ -1081,8 +1140,8 @@ Variant: Pre 3.16.0 Variant: Current Radius: Medium {variant:1}(5-15)% increased Fire Damage -{variant:2,3}(10-15)% increased Fire Damage {variant:3}+10% to Fire Damage over Time Multiplier +{variant:2,3}(10-15)% increased Fire Damage With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Burning Ground if it Ignites an Enemy. {variant:2}With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Tar if it does not Ignite an Enemy. ]],[[ @@ -1126,9 +1185,10 @@ Radius: Medium {variant:1}(5-15)% increased Fire Damage {variant:2,3}(10-15)% increased Fire Damage {variant:1}With at least 40 Intelligence in Radius, Fireball Projectiles gain Area as they travel farther, up to 50% increased Area of Effect -{variant:2}With at least 40 Intelligence in Radius, Fireball Projectiles gain Radius as they travel farther, up to +4 Radius {variant:3}With at least 40 Intelligence in Radius, Fireball cannot ignite {variant:3}With at least 40 Intelligence in Radius, Fireball has +(30-50)% chance to inflict scorch +{variant:2}With at least 40 Intelligence in Radius, Fireball Projectiles gain Radius as they travel farther, up to +4 Radius +{variant:3}With at least 40 Intelligence in Radius, Fireball has +(30-50)% chance to inflict scorch ]],[[ Shattered Chains Crimson Jewel @@ -1149,9 +1209,9 @@ Variant: Current Limited to: 1 Radius: Medium Minions deal (8-12)% increased Damage +{variant:3}With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 20 Ranged Weapons {variant:1}With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 4 Ranged Weapons {variant:2}With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 12 Ranged Weapons -{variant:3}With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 20 Ranged Weapons ]],[[ Spirited Response Cobalt Jewel @@ -1173,10 +1233,11 @@ Variant: Current Limited to: 1 Radius: Medium (7-13)% increased Chaos Damage +{variant:2,3}With at least 40 Intelligence in Radius, Blight inflicts Withered for 2 seconds +{variant:2,3}With at least 40 Intelligence in Radius, Blight has 50% increased Hinder Duration {variant:1,2}With at least 40 Intelligence in Radius, Blight has 50% increased Hinder Duration {variant:3}With at least 40 Intelligence in Radius, Blight has 30% reduced Cast Speed {variant:1}With at least 40 Intelligence in Radius, Enemies Hindered by Blight take 25% increased Chaos Damage -{variant:2,3}With at least 40 Intelligence in Radius, Blight inflicts Withered for 2 seconds ]],[[ Steel Spirit Viridian Jewel @@ -1197,8 +1258,8 @@ Source: No longer obtainable Limited to: 1 Radius: Medium (10-15)% increased Fire Damage -{variant:1}With at least 40 Dexterity in Radius, Burning Arrow can inflict an additional Ignite on an Enemy {variant:2}Ignited Enemies Killed by your Hits are destroyed +{variant:1}With at least 40 Dexterity in Radius, Burning Arrow can inflict an additional Ignite on an Enemy ]],[[ Unending Hunger Cobalt Jewel @@ -1230,6 +1291,9 @@ Limited to: 2 Radius: Medium Minions deal (10-15)% increased Damage With at least 40 Intelligence in Radius, Raised +Zombies' Slam Attack has 100% increased Cooldown Recovery Rate +With at least 40 Intelligence in Radius, Raised Zombies' Slam +Attack deals 30% increased Damage Zombies' Slam Attack has 100% increased Cooldown Recovery Speed With at least 40 Intelligence in Radius, Raised Zombies' Slam Attack deals 30% increased Damage @@ -1244,8 +1308,8 @@ Limited to: 1 Radius: Medium {variant:1}(6-10)% increased Projectile Damage {variant:2,3}(7-10)% increased Projectile Damage -{variant:1,2}With at least 40 Dexterity in Radius, Barrage fires an additional 2 projectiles simultaneously on the first and final attacks {variant:3}With at least 40 Dexterity in Radius, Barrage fires an additional 6 projectiles simultaneously on the first and final attacks +{variant:1,2}With at least 40 Dexterity in Radius, Barrage fires an additional 2 projectiles simultaneously on the first and final attacks ]],[[ Weight of the Empire Crimson Jewel @@ -1263,9 +1327,12 @@ Variant: Current Limited to: 1 Radius: Medium (10-15)% increased Fire Damage +{variant:2}With at least 40 Strength in Radius, Molten Strike Projectiles Chain on impacting ground +{variant:2}With at least 40 Strength in Radius, Molten Strike Projectiles Chain +1 time +{variant:2}With at least 40 Strength in Radius, Molten Strike fires 50% less Projectiles {variant:1}With at least 40 Strength in Radius, Molten Strike fires 2 additional Projectiles {variant:1}With at least 40 Strength in Radius, Molten Strike has 25% increased Area of Effect -{variant:2}With at least 40 Strength in Radius, Molten Strike Projectiles Chain on impacting ground +{variant:1}With at least 40 Strength in Radius, Molten Strike has 25% increased Area of Effect {variant:2}With at least 40 Strength in Radius, Molten Strike Projectiles Chain +1 time {variant:2}With at least 40 Strength in Radius, Molten Strike fires 50% less Projectiles ]],[[ @@ -1278,6 +1345,9 @@ Radius: Medium With at least 40 Strength in Radius, Glacial Hammer deals Cold-only Splash Damage to surrounding targets With at least 40 Strength in Radius, 25% of Glacial +Hammer Physical Damage Converted to Cold Damage +Cold-only Splash Damage to surrounding targets +With at least 40 Strength in Radius, 25% of Glacial Hammer Physical Damage converted to Cold Damage ]],[[ Winter's Bounty @@ -1435,11 +1505,11 @@ Variant: Pre 3.11.0 Variant: Current Limited to: 1 Radius: Small +{variant:3}+(5-10) to Intelligence {variant:1}(20-30)% increased Spell Damage {variant:2}(30-40)% increased Spell Damage -{variant:1}100% increased Mana Cost of Skills {variant:2}50% increased Mana Cost of Skills -{variant:3}+(5-10) to Intelligence +{variant:1}100% increased Mana Cost of Skills {variant:3}Notable Passive Skills in Radius are Transformed to instead grant: 10% increased Mana Cost of Skills and 20% increased Spell Damage Corrupted ]],[[ @@ -1461,10 +1531,10 @@ Variant: Current Requires Level: 20 Limited to: 1 Radius: Medium +Notable Passive Skills in Radius are Transformed to instead grant: Minions take 20% increased Damage Minions deal (35-45)% increased Damage Minions have +(10-12)% Chance to Block Attack Damage Minions have +(10-12)% Chance to Block Spell Damage -Notable Passive Skills in Radius are Transformed to instead grant: Minions take 20% increased Damage {variant:2}Corrupted ]],[[ Fragility @@ -1526,8 +1596,8 @@ Corrupted ]],[[ Pacifism Viridian Jewel --1 to Maximum Frenzy Charges Source: Use currency{Vaal Orb} on normal{Viridian Jewel} +-1 to Maximum Frenzy Charges Corrupted ]],[[ Replica Pacifism @@ -1558,10 +1628,11 @@ Variant: Current Requires Level: 20 Limited to: 1 Radius: Medium +Notable Passive Skills in Radius are Transformed to instead grant: Minions have 25% reduced Movement Speed Minions have (12-16)% increased Attack Speed Minions have (12-16)% increased Cast Speed +Minions have (12-16)% increased Cast Speed Minions have (20-24)% chance to Suppress Spell Damage -Notable Passive Skills in Radius are Transformed to instead grant: Minions have 25% reduced Movement Speed {variant:2}Corrupted ]],[[ Rain of Splinters @@ -1584,9 +1655,9 @@ Variant: Current {variant:1}+6% Chance to Block Spell Damage {variant:2,3}+(2-4)% Chance to Block Spell Damage {variant:4}+(2-6)% Chance to Block Spell Damage +Hits have (140-200)% increased Critical Strike Chance against you {variant:1,2,3}(2-4)% Chance to Block Attack Damage {variant:4}(2-6)% Chance to Block Attack Damage -Hits have (140-200)% increased Critical Strike Chance against you {variant:3}Corrupted ]],[[ Sacrificial Harvest @@ -1607,8 +1678,8 @@ Requires Level: 20 Limited to: 1 (10-15)% increased Attack Damage while holding a Shield {variant:1}+0.2% to Off Hand Critical Strike Chance per 10 Maximum Energy Shield on Shield -{variant:2,3}+0.15% to Off Hand Critical Strike Chance per 10 Maximum Energy Shield on Shield +4% to Off Hand Critical Strike Multiplier per 10 Maximum Energy Shield on Shield +{variant:2,3}+0.15% to Off Hand Critical Strike Chance per 10 Maximum Energy Shield on Shield {variant:3}Corrupted ]],[[ Self-Flagellation @@ -1651,10 +1722,12 @@ Variant: Pre 3.20.0 Variant: Current (10-20)% reduced Skeleton Duration Minions deal (8-12)% increased Damage -{variant:1}2% increased Skeleton Attack Speed {variant:2,3}(7-10)% increased Skeleton Attack Speed -{variant:2,3}(7-10)% increased Skeleton Cast speed +{variant:2,3}(7-10)% increased Skeleton Cast Speed +{variant:2,3}(3-5)% increased Skeleton Movement Speed {variant:2,3}(3-5)% increased Skeleton Movement Speed +{variant:1}2% increased Skeleton Attack Speed +{variant:2,3}(7-10)% increased Skeleton Cast speed {variant:3}Corrupted ]],[[ Vaal Sentencing @@ -1705,8 +1778,8 @@ Variant: Current Limited to: 1 {variant:1}3% chance to Avoid Elemental Ailments {variant:2}10% chance to Avoid Elemental Ailments -{variant:1}8% increased Life Recovery from Flasks {variant:2}10% increased Life Recovery from Flasks +{variant:1}8% increased Life Recovery from Flasks {variant:1}3% chance to Suppress Spell Damage {variant:2}5% chance to Suppress Spell Damage ]],[[ @@ -1722,8 +1795,8 @@ Poacher's Aim Viridian Jewel Source: No longer obtainable Limited to: 1 -Projectiles Pierce an additional Target 10% increased Projectile Damage +Projectiles Pierce an additional Target ]],[[ Survival Instincts Viridian Jewel @@ -1779,7 +1852,7 @@ Variant: Current League: Affliction Source: Vaal Aspect Combination {variant:1}(50–150)% increased Effect of Jewel Socket Passive Skills containing Corrupted Magic Jewels -{variant:2}(0–100)% increased Effect of Jewel Socket Passive Skills containing Corrupted Magic Jewels +{variant:2}(0-100)% increased Effect of Jewel Socket Passive Skills containing Corrupted Magic Jewels ]], -- Jewel: Labyrinth rewards [[ @@ -1787,34 +1860,34 @@ Emperor's Cunning Viridian Jewel Source: Drops in The Eternal Labyrinth Limited to: 1 +(4-6)% increased Dexterity 20% increased Global Accuracy Rating 3% increased Character Size -(4-6)% increased Dexterity ]],[[ Emperor's Mastery Prismatic Jewel Source: Drops in The Eternal Labyrinth Limited to: 1 +(5-7)% increased Attributes 4% increased maximum Life 3% increased Character Size 5% increased Global Defences -(5-7)% increased Attributes ]],[[ Emperor's Might Crimson Jewel Source: Drops in The Eternal Labyrinth Limited to: 1 +(4-6)% increased Strength 10% increased Damage 3% increased Character Size -(4-6)% increased Strength ]],[[ Emperor's Wit Cobalt Jewel Source: Drops in The Eternal Labyrinth Limited to: 1 +(4-6)% increased Intelligence 30% increased Global Critical Strike Chance 3% increased Character Size -(4-6)% increased Intelligence ]], -- Jewel: Timeless [[ @@ -1834,6 +1907,8 @@ Implicits: 0 {variant:2}Denoted service of (500-8000) dekhara in the akhara of Deshret {variant:3}Denoted service of (500-8000) dekhara in the akhara of Nasima {variant:4}Denoted service of (500-8000) dekhara in the akhara of Balbala +{variant:4}Passives in radius are Conquered by the Maraketh +{variant:4}Historic Passives in radius are Conquered by the Maraketh Historic ]],[[ @@ -1850,6 +1925,8 @@ Variant: Caspiro (Supreme Ostentation) Radius: Large Implicits: 0 {variant:1}Commissioned (2000-160000) coins to commemorate Cadiro +{variant:1}Passives in radius are Conquered by the Eternal Empire +{variant:1}Historic {variant:2}Commissioned (2000-160000) coins to commemorate Chitus {variant:3}Commissioned (2000-160000) coins to commemorate Victario {variant:4}Commissioned (2000-160000) coins to commemorate Caspiro @@ -1870,6 +1947,8 @@ Radius: Large Implicits: 0 {variant:1}Bathed in the blood of (100-8000) sacrificed in the name of Doryani {variant:2}Bathed in the blood of (100-8000) sacrificed in the name of Xibaqua +{variant:2}Passives in radius are Conquered by the Vaal +{variant:2}Historic {variant:3}Bathed in the blood of (100-8000) sacrificed in the name of Zerphi {variant:4}Bathed in the blood of (100-8000) sacrificed in the name of Ahuana Passives in radius are Conquered by the Vaal @@ -1888,6 +1967,8 @@ Variant: Akoya (Chainbreaker) Radius: Large Implicits: 0 {variant:1}Commanded leadership over (10000-18000) warriors under Kaom +{variant:1}Passives in radius are Conquered by the Karui +{variant:1}Historic {variant:2}Commanded leadership over (10000-18000) warriors under Kiloava {variant:3}Commanded leadership over (10000-18000) warriors under Rakiata {variant:4}Commanded leadership over (10000-18000) warriors under Akoya @@ -1928,21 +2009,23 @@ Implicits: 0 {variant:2}Carved to glorify (2000-10000) new faithful converted by High Templar Dominus {variant:3}Carved to glorify (2000-10000) new faithful converted by High Templar Venarius {variant:4}Carved to glorify (2000-10000) new faithful converted by High Templar Maxarius -{variant:5}4% increased Totem Damage per 10 Devotion -{variant:6}4% increased Brand Damage per 10 Devotion -{variant:7}Channelling Skills deal 4% increased Damage per 10 Devotion +{variant:4}Passives in radius are Conquered by the Templars {variant:8}4% increased Area Damage per 10 Devotion +{variant:7}Channelling Skills deal 4% increased Damage per 10 Devotion {variant:9}4% increased Elemental Damage per 10 Devotion {variant:10}+2% to all Elemental Resistances per 10 Devotion -{variant:11}3% increased Effect of non-Damaging Ailments on Enemies per 10 Devotion -{variant:12}4% reduced Elemental Ailment Duration on you per 10 Devotion -{variant:13}4% reduced Duration of Curses on you per 10 Devotion -{variant:14}1% increased Minion Attack and Cast Speed per 10 Devotion -{variant:15}Minions have +60 to Accuracy Rating per 10 Devotion -{variant:16}Regenerate 0.6 Mana per Second per 10 Devotion {variant:17}1% reduced Mana Cost of Skills per 10 Devotion +{variant:16}Regenerate 0.6 Mana per Second per 10 Devotion +{variant:15}Minions have +60 to Accuracy Rating per 10 Devotion +{variant:14}1% increased Minion Attack and Cast Speed per 10 Devotion {variant:18}1% increased effect of Non-Curse Auras per 10 Devotion +{variant:11}3% increased Effect of non-Damaging Ailments on Enemies per 10 Devotion +{variant:13}4% reduced Duration of Curses on you per 10 Devotion +{variant:12}4% reduced Elemental Ailment Duration on you per 10 Devotion {variant:19}3% increased Defences from Equipped Shield per 10 Devotion +{variant:6}4% increased Brand Damage per 10 Devotion +{variant:5}4% increased Totem Damage per 10 Devotion +{variant:4}Historic Passives in radius are Conquered by the Templars Historic ]], diff --git a/src/Data/Uniques/mace.lua b/src/Data/Uniques/mace.lua index 93e3ba9700..61f7e58edb 100644 --- a/src/Data/Uniques/mace.lua +++ b/src/Data/Uniques/mace.lua @@ -27,8 +27,8 @@ Requires Level 66, 212 Str Implicits: 2 {variant:1}40% increased Stun Duration on Enemies {variant:2}15% reduced Enemy Stun Threshold -Adds (5-10) to (15-23) Physical Damage (150-200)% increased Physical Damage +Adds (5-10) to (15-23) Physical Damage (15-25)% reduced Enemy Stun Threshold with this Weapon Cannot Knock Enemies Back All Attack Damage Chills when you Stun @@ -44,8 +44,8 @@ Implicits: 2 (140-180)% increased Physical Damage Adds (10-20) to (30-50) Cold Damage (15-40)% increased Critical Strike Chance -(30-40)% increased Cold Damage with Attack Skills 40% increased Rarity of Items Dropped by Frozen Enemies +(30-40)% increased Cold Damage with Attack Skills ]],[[ Cameria's Avarice Gavel @@ -53,12 +53,12 @@ Source: Vendor Recipe Requires Level 60, 212 Str Implicits: 1 15% reduced Enemy Stun Threshold +Trigger Level 20 Icicle Burst when you Hit a Frozen Enemy (140-180)% increased Physical Damage Adds (11-14) to (17-21) Physical Damage (15-40)% increased Critical Strike Chance 40% increased Rarity of Items Dropped by Frozen Enemies (30-40)% increased Cold Damage with Attack Skills -Trigger Level 20 Icicle Burst when you Hit a Frozen Enemy ]],[[ Clayshaper Rock Breaker @@ -74,8 +74,8 @@ Adds (24-30) to (34-40) Physical Damage (8-10)% increased Attack Speed {variant:1,2}Minions have (20-30)% increased maximum Life +1 to maximum number of Summoned Golems -{variant:1,2}Minions deal (5-8) to (12-16) Added Attack Physical Damage {variant:3}Golems have (96-120) to (132-160) Added Attack Physical Damage +{variant:1,2}Minions deal (5-8) to (12-16) Added Attack Physical Damage ]],[[ Flesh-Eater Dream Mace @@ -105,11 +105,11 @@ Implicits: 2 {variant:2,3}15% reduced Enemy Stun Threshold {variant:1,2}Adds (16-22) to (26-32) Physical Damage {variant:3}Adds (26-32) to (36-42) Physical Damage -{variant:1,2}Adds (16-22) to (26-32) Cold Damage {variant:3}Adds (26-32) to (36-42) Cold Damage (8-14)% increased Attack Speed +(40-50)% to Fire Resistance (35-50)% increased Chill Duration on Enemies +{variant:1,2}Adds (16-22) to (26-32) Cold Damage Attacks with this Weapon deal double Damage to Chilled Enemies ]],[[ Replica Frostbreath @@ -150,16 +150,16 @@ Implicits: 2 {variant:1}20% increased Stun Duration on Enemies {variant:2,3}10% reduced Enemy Stun Threshold {variant:3}(160-200)% increased Physical Damage +{variant:1,2}(130-160)% increased Physical Damage {variant:1,2}+(10-20) to maximum Life -{variant:1,2}+(10-20) to maximum Mana {variant:3}+70 to maximum Life +{variant:1,2}+(10-20) to maximum Mana {variant:3}+70 to maximum Mana -{variant:1,2}(130-160)% increased Physical Damage 5% reduced Movement Speed -{variant:1,2}10% increased Area of Effect of Area Skills {variant:3}(15-25)% increased Area of Effect -{variant:1,2}(10-15)% increased Area Damage {variant:3}(10-20)% increased Area Damage +{variant:1,2}10% increased Area of Effect of Area Skills +{variant:1,2}(10-15)% increased Area Damage ]],[[ Mjölner Gavel @@ -172,15 +172,16 @@ Requires Level 60, 412 Str, 300 Int Implicits: 2 {variant:1,2,3}40% increased Stun Duration on Enemies {variant:4,5}15% reduced Enemy Stun Threshold +{variant:3,4,5}Trigger a Socketed Lightning Spell on Hit, with a 0.25 second Cooldown +{variant:3,4,5}Socketed Lightning Spells have no Cost if Triggered ++300 Intelligence Requirement ++200 Strength Requirement (80-120)% increased Physical Damage +{variant:5}(80-100)% increased Lightning Damage Skills Chain +1 times {variant:1,2,3,4}(30-40)% increased Lightning Damage with Attack Skills -{variant:5}(80-100)% increased Lightning Damage -+200 Strength Requirement -+300 Intelligence Requirement {variant:1}50% chance to Cast a Socketed Lightning Spell on Hit {variant:2}30% chance to Cast a Socketed Lightning Spell on Hit -{variant:3,4,5}Trigger a Socketed Lightning Spell on Hit, with a 0.25 second Cooldown {variant:1,2,3,4}Socketed Lightning Spells deal 100% increased Spell Damage if Triggered ]],[[ Nebulis @@ -195,8 +196,8 @@ Implicits: 1 {variant:2}(80-120)% increased Implicit Modifier magnitudes (15-20)% increased Cast Speed {variant:1}(15-20)% increased Cold Damage per 1% Cold Resistance above 75% -{variant:1}(15-20)% increased Lightning Damage per 1% Lightning Resistance above 75% {variant:2}(5-10)% increased Elemental Damage per 1% Fire, Cold, or Lightning Resistance above 75% +{variant:1}(15-20)% increased Lightning Damage per 1% Lightning Resistance above 75% ]],[[ Replica Nebulis Void Sceptre @@ -228,8 +229,8 @@ Gain (30-40)% of Physical Attack Damage as Extra Fire Damage 1% reduced Elemental Damage taken from Hits per Endurance Charge Adds 5 to 8 Physical Damage per Endurance Charge +500 to Armour per Endurance Charge -{variant:1}400 Fire Damage taken per second per Endurance Charge if you've been Hit Recently {variant:2}200 Fire Damage taken per second per Endurance Charge if you've been Hit Recently +{variant:1}400 Fire Damage taken per second per Endurance Charge if you've been Hit Recently ]], -- Weapon: Sceptre [[ @@ -257,11 +258,11 @@ Requires Level 10, 22 Str, 22 Int Implicits: 2 {variant:1}10% increased Elemental Damage {variant:2}12% increased Elemental Damage -(4-6)% increased Cast Speed -(100-140)% increased Critical Strike Chance for Spells Adds (2-3) to (5-6) Fire Damage to Spells Adds (2-3) to (5-6) Cold Damage to Spells Adds 1 to (10-12) Lightning Damage to Spells +(4-6)% increased Cast Speed +(100-140)% increased Critical Strike Chance for Spells ]],[[ Balefire Opal Sceptre @@ -339,13 +340,13 @@ Implicits: 2 {variant:1}10% increased Elemental Damage {variant:2,3,4}16% increased Elemental Damage 20% increased Physical Damage -{variant:1,2}Adds 15 to 25 Fire Damage against Ignited Enemies Adds (8-13) to (26-31) Physical Damage -{variant:3}Adds 2 to 4 Fire Damage to Attacks per 10 Strength -{variant:4}Adds 4 to 7 Fire Damage to Attacks with this Weapon per 10 Strength 30% increased Fire Damage (15-20)% increased Attack Speed (30-40)% increased Critical Strike Chance +{variant:4}Adds 4 to 7 Fire Damage to Attacks with this Weapon per 10 Strength +{variant:1,2}Adds 15 to 25 Fire Damage against Ignited Enemies +{variant:3}Adds 2 to 4 Fire Damage to Attacks per 10 Strength ]],[[ Cerberus Limb Blood Sceptre @@ -381,13 +382,13 @@ Implicits: 2 {variant:2,3,4,5,6,7,8,9,10,11}22% increased Elemental Damage {variant:1,2,3,4,5}(30-50)% increased Global Damage {variant:6,7,8}(40-60)% increased Global Damage -{variant:9,10,11}+2 to Level of All Spell Skill Gems -{variant:1,2,3,4,5}7% Global chance to Blind Enemies on hit {variant:6,7,8,9,10,11}10% Global chance to Blind Enemies on hit -Blind does not affect your Chance to Hit -Enemies Blinded by you have Malediction {variant:1,2}Gain 1 Mana on Kill per Level {variant:1,2}Gain 1 Energy Shield on Kill per Level +Enemies Blinded by you have Malediction +{variant:9,10,11}+2 to Level of All Spell Skill Gems +{variant:1,2,3,4,5}7% Global chance to Blind Enemies on hit +Blind does not affect your Chance to Hit {variant:3,4,6,7}+1 to maximum Life per Level {variant:9,10}+(1-2) to maximum Life per Level {variant:3,5,6,8}+1 to maximum Mana per Level @@ -406,9 +407,9 @@ Implicits: 2 {variant:2,3}26% increased Elemental Damage {variant:1,2}Adds (30-41) to (80-123) Physical Damage {variant:3}Adds (35-46) to (85-128) Physical Damage -(20-50)% increased Critical Strike Chance 30% chance to gain a Power Charge when you Stun Gain Unholy Might for 4 seconds on Critical Strike +(20-50)% increased Critical Strike Chance ]],[[ Doon Cuebiyari Vaal Sceptre @@ -418,10 +419,10 @@ Requires Level 64, 113 Str, 113 Int Implicits: 2 {variant:1}10% increased Elemental Damage {variant:2}32% increased Elemental Damage +Socketed Gems are Supported by Level 30 Iron Will +(50-70) to Strength (15-18)% increased Cast Speed +(20-30) to maximum Mana -Socketed Gems are Supported by Level 30 Iron Will 1% increased Damage per 8 Strength when in Main Hand 1% increased Armour per 16 Strength when in Off Hand ]],[[ @@ -463,8 +464,8 @@ Implicits: 1 +(20-30) to all Attributes Minions deal (30-40)% increased Damage Raised Zombies Cover Enemies in Ash on Hit -Raised Zombies take (15.0-30.0)% of their Maximum Life per second as Fire Damage Raised Zombies have Avatar of Fire +Raised Zombies take (15.0-30.0)% of their Maximum Life per second as Fire Damage ]],[[ Maata's Teaching Karui Sceptre @@ -472,7 +473,6 @@ Variant: Pre 3.25.0 Variant: Current Requires Level 56, 96 Str, 96 Int Implicits: 1 -26% increased Elemental Damage +(30-40) to Intelligence {variant:1}(25-50)% increased Critical Strike Chance {variant:2}(15-30)% increased Critical Strike Chance @@ -491,16 +491,16 @@ Implicits: 2 {variant:1,2}15% increased Elemental Damage {variant:3,4,5}40% increased Elemental Damage 50% reduced maximum number of Raised Zombies -{variant:1}Raised Zombies have +500 to maximum Life -{variant:2,3}Raised Zombies have +2000 to maximum Life {variant:4,5}Raised Zombies have +5000 to maximum Life Raised Zombies have +(25-30)% to all Resistances 25% increased Raised Zombie Size -{variant:1,2,3,4}Enemies Killed by Zombies' Hits Explode, dealing 20% of their Life as Fire Damage {variant:5}Enemies Killed by Zombies' Hits Explode, dealing 50% of their Life as Fire Damage +{variant:5}Raised Zombies deal (100-125)% more Physical Damage +{variant:1}Raised Zombies have +500 to maximum Life +{variant:2,3}Raised Zombies have +2000 to maximum Life +{variant:1,2,3,4}Enemies Killed by Zombies' Hits Explode, dealing 20% of their Life as Fire Damage {variant:1,2,3}Raised Zombies deal (80-100)% increased Physical Damage {variant:4}Raised Zombies deal (80-100)% more Physical Damage -{variant:5}Raised Zombies deal (100-125)% more Physical Damage ]],[[ Nycta's Lantern Crystal Sceptre @@ -517,7 +517,6 @@ Implicits: 2 {variant:1,2,3}Socketed Gems are Supported by Level 10 Added Fire Damage {variant:1,2,3}Socketed Gems are Supported by Level 10 Cold to Fire {variant:1,2,3,4}Socketed Gems are Supported by Level 10 Fire Penetration -{variant:4}Socketed Gems deal 63 to 94 additional Fire Damage {variant:1,2,3,4}(20-30)% increased Spell Damage {variant:2,3,4,5}(150-200)% increased Physical Damage {variant:5}Adds (76-98) to (161-176) Fire Damage @@ -525,6 +524,7 @@ Implicits: 2 {variant:1,2,3,4}25% increased Light Radius {variant:5}50% increased Light Radius {variant:5}Battlemage +{variant:4}Socketed Gems deal 63 to 94 additional Fire Damage ]],[[ Sign of the Sin Eater Tyrant's Sekhem @@ -532,8 +532,8 @@ League: Legion Requires Level 58, 99 Str, 99 Int Implicits: 1 26% increased Elemental Damage -+(10-30) to Strength and Intelligence Grants Level 30 Smite Skill ++(10-30) to Strength and Intelligence Enemies inflict Elemental Ailments on you instead of nearby Allies ]],[[ Singularity @@ -550,8 +550,8 @@ Implicits: 2 (14-18)% increased Cast Speed (6-8)% reduced Mana Cost of Skills Nearby Enemies are Hindered, with 25% reduced Movement Speed -{variant:1,2}(60-80)% increased Damage with Hits and Ailments against Hindered Enemies {variant:3}100% increased Damage with Hits and Ailments against Hindered Enemies +{variant:1,2}(60-80)% increased Damage with Hits and Ailments against Hindered Enemies ]],[[ Spine of the First Claimant Iron Sceptre @@ -565,8 +565,8 @@ Implicits: 2 {variant:2,3}14% increased Elemental Damage (100-140)% increased Physical Damage 40% increased Damage with Hits against Frozen Enemies -(30-50)% increased Cold Damage {variant:3}+(25-35)% to Cold Damage over Time Multiplier +(30-50)% increased Cold Damage (5-10)% increased Attack Speed (4-8)% increased Cast Speed 5% chance to Freeze @@ -581,12 +581,12 @@ Implicits: 2 {variant:1,2}20% increased Elemental Damage {variant:3}30% increased Elemental Damage +1 to Level of Socketed Gems +60% increased Intelligence Requirement (80-100)% increased Physical Damage (10-20)% increased Attack Speed {variant:1}5% increased Experience gain {variant:2,3}3% increased Experience gain 20% increased Elemental Damage -60% increased Intelligence Requirement ]],[[ Yaomac's Accord Vaal Sceptre @@ -647,12 +647,12 @@ Implicits: 2 {variant:2,3}30% increased Stun Duration on Enemies +1 to Level of Socketed Melee Gems +1 to Level of Socketed Minion Gems +20% reduced Strength Requirement {variant:1,2}(100-120)% increased Physical Damage {variant:3}(200-220)% increased Physical Damage 25% increased maximum Mana Minions have (20-40)% increased maximum Life 15% increased Skill Effect Duration -20% reduced Strength Requirement ]],[[ Chaber Cairn Great Mallet @@ -680,6 +680,7 @@ Implicits: 2 Adds 11 to 23 Cold Damage (10-20)% increased Stun Duration on Enemies Never deal Critical Strikes +Nearby Enemies cannot deal Critical Strikes ]],[[ Geofri's Devotion Brass Maul @@ -693,11 +694,11 @@ Implicits: 2 {variant:2,3}30% increased Stun Duration on Enemies Trigger Level 20 Elemental Warding on Melee Hit while Cursed 200% increased Physical Damage -{variant:1,2}Adds (50-56) to (73-78) Physical Damage {variant:3}Adds (42-47) to (66-71) Physical Damage Adds 11 to 23 Cold Damage (10-20)% increased Stun Duration on Enemies Never deal Critical Strikes +{variant:1,2}Adds (50-56) to (73-78) Physical Damage ]],[[ Hrimnor's Hymn Sledgehammer @@ -707,8 +708,8 @@ Requires Level 17, 62 Str Implicits: 2 {variant:1}40% increased Stun Duration on Enemies {variant:2}45% increased Stun Duration on Enemies -(140-200)% increased Physical Damage +10 to Strength +(140-200)% increased Physical Damage 15% reduced Enemy Stun Threshold 1% of Physical Attack Damage Leeched as Life (40-50)% increased Stun Duration on Enemies @@ -722,9 +723,9 @@ Requires Level 36, 62 Str Implicits: 2 {variant:1}40% increased Stun Duration on Enemies {variant:2}45% increased Stun Duration on Enemies ++10 to Strength (140-200)% increased Physical Damage Adds (10-20) to (30-40) Physical Damage -+10 to Strength 15% reduced Enemy Stun Threshold 1% of Physical Attack Damage Leeched as Life (40-50)% increased Stun Duration on Enemies @@ -763,8 +764,8 @@ Implicits: 3 +(15-20)% to all Elemental Resistances Hits can't be Evaded Your Critical Strikes do not deal extra Damage -{variant:1,2}You gain Onslaught for 2 seconds on Critical Strike {variant:3,4}You gain Onslaught for 4 seconds on Critical Strike +{variant:1,2}You gain Onslaught for 2 seconds on Critical Strike ]],[[ Replica Kongor's Undying Rage Terror Maul @@ -797,17 +798,17 @@ Implicits: 3 {variant:1,2,3,4}Socketed Gems are Supported by Level 15 Pulverise {variant:1,2}(220-250)% increased Physical Damage {variant:3}(230-260)% increased Physical Damage -{variant:4}(200-230)% increased Physical Damage -{variant:5}(400-500)% increased Physical Damage {variant:6}(500-600)% increased Physical Damage -{variant:1,2}Adds 10 to 20 Physical Damage {variant:3,4}Adds 30 to 40 Physical Damage {variant:1,2,3,4}10% reduced Attack Speed {variant:5,6}25% reduced Attack Speed {variant:1,2,3,4}10% reduced Movement Speed (40-50)% increased Stun Duration on Enemies -{variant:1,2,3,4}-100 to Accuracy Rating {variant:5,6}-500 to Accuracy Rating +{variant:4}(200-230)% increased Physical Damage +{variant:5}(400-500)% increased Physical Damage +{variant:1,2}Adds 10 to 20 Physical Damage +{variant:1,2,3,4}-100 to Accuracy Rating ]],[[ Quecholli Jagged Maul @@ -817,9 +818,9 @@ Requires Level 22, 77 Str Implicits: 2 {variant:1}20% increased Stun Duration on Enemies {variant:2}30% increased Stun Duration on Enemies ++(25-50) to all Attributes (80-100)% increased Physical Damage Adds 5 to 25 Physical Damage -+(25-50) to all Attributes Gain 10 Life per Enemy Killed Enemies killed explode dealing 10% of their Life as Fire Damage ]],[[ @@ -829,11 +830,11 @@ Source: No longer obtainable Requires Level 61, 77 Str Implicits: 1 30% increased Stun Duration on Enemies ++(25-50) to all Attributes (80-100)% increased Physical Damage Adds (94-98) to (115-121) Physical Damage -+(25-50) to all Attributes -Enemies killed explode dealing 10% of their Life as Fire Damage Recover 5% of Life on Kill +Enemies killed explode dealing 10% of their Life as Fire Damage ]],[[ Serle's Masterwork Phantom Mace @@ -845,8 +846,10 @@ Implicits: 1 +(30-40) to Dexterity (150-250)% increased Physical Damage +(400-500) to Accuracy Rating -Can have 2 additional Runesmithing Enchantments Can be Enchanted by a Kalguuran Runesmith +Can have 2 additional Runesmithing Enchantments +Can be Runesmithed as though it were all One Handed Melee Weapon Types +Can have 2 additional Runesmithing Enchantments ]],[[ Tawhoa's Felling Piledriver @@ -867,14 +870,14 @@ Variant: Pre 3.11.0 Variant: Current Requires Level 65, 212 Str Implicits: 2 -{variant:1,2}30% increased Stun Duration on Enemies {variant:3}10% increased Strength +{variant:1,2}30% increased Stun Duration on Enemies Socketed Gems are Supported by Level 20 Endurance Charge on Melee Stun -{variant:1}Adds (60-70) to (300-350) Physical Damage -{variant:2,3}Adds (70-80) to (340-375) Physical Damage +40 to Intelligence +{variant:2,3}Adds (70-80) to (340-375) Physical Damage 10% increased Physical Damage per Endurance Charge (20-30)% reduced Enemy Stun Threshold with this Weapon +{variant:1}Adds (60-70) to (300-350) Physical Damage ]],[[ Trypanon Great Mallet diff --git a/src/Data/Uniques/quiver.lua b/src/Data/Uniques/quiver.lua index 830bac6508..fbfc55141a 100644 --- a/src/Data/Uniques/quiver.lua +++ b/src/Data/Uniques/quiver.lua @@ -44,15 +44,15 @@ Variant: Current {variant:4}LevelReq: 45 Implicits: 3 {variant:1}Adds 2 to 4 Fire Damage to Attacks -{variant:2,3}4 to 8 Added Fire Damage with Bow Attacks {variant:4}Adds (12-15) to (24-27) Fire Damage to Attacks +{variant:2,3}4 to 8 Added Fire Damage with Bow Attacks 10% increased Attack Speed -{variant:1}+20 to Evasion Rating {variant:2,3,4}+(80-100) to Evasion Rating +(10-30) to maximum Mana -{variant:1,2}(30-50)% of Physical Damage Converted to Fire Damage {variant:3,4}50% of Physical Damage Converted to Fire Damage {variant:3,4}5 to 10 Added Fire Damage with Bow Attacks +{variant:1}+20 to Evasion Rating +{variant:1,2}(30-50)% of Physical Damage Converted to Fire Damage ]],[[ The Signal Fire {variant:1}Cured Quiver @@ -67,16 +67,16 @@ Source: No longer obtainable {variant:4}LevelReq: 45 Implicits: 3 {variant:1}Adds 2 to 4 Fire Damage to Attacks -{variant:2,3}4 to 8 Added Fire Damage with Bow Attacks {variant:4}Adds (12-15) to (24-27) Fire Damage to Attacks +{variant:2,3}4 to 8 Added Fire Damage with Bow Attacks 10% increased Attack Speed -{variant:1}+20 to Evasion Rating {variant:2,3,4}+(80-100) to Evasion Rating +(10-30) to maximum Mana -{variant:1,2}(30-50)% of Physical Damage Converted to Fire Damage {variant:3,4}50% of Physical Damage Converted to Fire Damage {variant:3,4}5 to 10 Added Fire Damage with Bow Attacks Gain (25-35)% of Physical Attack Damage as Extra Fire Damage +{variant:1}+20 to Evasion Rating +{variant:1,2}(30-50)% of Physical Damage Converted to Fire Damage ]],[[ Craghead Serrated Arrow Quiver @@ -87,8 +87,8 @@ Implicits: 1 1 to 4 Added Physical Damage with Bow Attacks (20-25)% reduced Enemy Stun Threshold 25% reduced Projectile Speed -{variant:1}(60-80)% increased Stun Duration on Enemies {variant:2}(140-200)% increased Stun Duration on Enemies +{variant:1}(60-80)% increased Stun Duration on Enemies Adds 6 to 10 Physical Damage to Attacks with Bows ]],[[ Cragfall @@ -99,9 +99,9 @@ Implicits: 1 1 to 4 Added Physical Damage with Bow Attacks (20-25)% reduced Enemy Stun Threshold 25% reduced Projectile Speed +50% chance to double Stun Duration (60-80)% increased Stun Duration on Enemies Adds 6 to 10 Physical Damage to Attacks with Bows -50% chance to double Stun Duration ]],[[ Drillneck Penetrating Arrow Quiver @@ -111,8 +111,8 @@ Arrows Pierce an additional Target (8-12)% increased Attack Speed +350 to Evasion Rating +(40-50) to maximum Life -Adds (10-14) to (19-24) Physical Damage to Attacks with Bows Arrows deal 50% increased Damage with Hits and Ailments to Targets they Pierce +Adds (10-14) to (19-24) Physical Damage to Attacks with Bows ]],[[ The Fracturing Spinner Blunt Arrow Quiver @@ -190,10 +190,10 @@ Requires Level 45 Implicits: 1 Has 1 Socket Has 2 Sockets -Trigger a Socketed Bow Skill when you Cast a Spell while wielding a Bow (7-12)% increased Cast Speed +(50-70) to maximum Life 5% chance to Blind Enemies on Hit with Attacks +Trigger a Socketed Bow Skill when you Cast a Spell while wielding a Bow ]],[[ Maloney's Nightfall {variant:1,2}Blunt Arrow Quiver @@ -209,12 +209,12 @@ Implicits: 2 {variant:2,3}10% increased Attack Speed +(50-70) to maximum Life +(12-16)% to Chaos Resistance +{variant:2,3}25% chance to create a Smoke Cloud when Hit +{variant:2,3}(40-60)% increased Damage with Hits and Ailments against Blinded Enemies {variant:1}Adds (5-7) to (8-10) Physical Damage to Attacks with Bows {variant:2,3}Adds (8-10) to (14-16) Physical Damage to Attacks with Bows {variant:1}10% chance to create a Smoke Cloud when Hit -{variant:2,3}25% chance to create a Smoke Cloud when Hit {variant:1}(20-40)% increased Damage with Hits and Ailments against Blinded Enemies -{variant:2,3}(40-60)% increased Damage with Hits and Ailments against Blinded Enemies ]],[[ Rearguard {variant:1}Broadhead Arrow Quiver @@ -245,8 +245,8 @@ Implicits: 1 Gain 7 Life per Enemy Hit with Attacks 20% reduced Projectile Speed (30-50)% increased Projectile Damage -{variant:1}Projectiles Fork {variant:2}Arrows Fork +{variant:1}Projectiles Fork ]],[[ Saemus' Gift {variant:1}Spike-Point Arrow Quiver @@ -299,8 +299,8 @@ Variant: Pre 3.26.0 Variant: Current LevelReq: 52 Implicits: 2 -{variant:1}6 to 12 Added Physical Damage with Bow Attacks {variant:2,3}(8-10)% increased Attack Speed +{variant:1}6 to 12 Added Physical Damage with Bow Attacks Grants Call of Steel (30-60)% increased Evasion Rating and Armour Deal no Non-Physical Damage @@ -319,9 +319,9 @@ Implicits: 1 Adds (13-18) to (26-32) Chaos Damage to Attacks (8-12)% increased Attack Speed +(100-120) to maximum Energy Shield +{variant:2}80% faster start of Energy Shield Recharge 40% reduced Energy Shield Recharge Rate {variant:1}150% faster start of Energy Shield Recharge -{variant:2}80% faster start of Energy Shield Recharge ]],[[ Replica Soul Strike Spike-Point Arrow Quiver @@ -357,6 +357,7 @@ Adds (30-40) to (80-100) Cold Damage to Attacks Gain (20-40) Mana per Enemy Killed 30% increased Projectile Speed 5 Maximum Void Charges +Gain a Void Charge every 0.5 seconds {variant:1}Gain a Void Charge every second {variant:2,3}Gain a Void Charge every 0.5 seconds ]],[[ @@ -394,11 +395,11 @@ Gain (10-15)% of Physical Damage as Extra Chaos Damage Minions deal (30-50)% increased Damage (5-10) to (12-24) Added Physical Damage with Bow Attacks Bow Attacks Sacrifice a random Damageable Minion to fire (1-3) additional Arrow +{variant:5}Minions are Aggressive {variant:1}Increases and Reductions to Minion Damage also affect you {variant:2}Increases and Reductions to Minion Attack Speed also affect you {variant:3}Increases and Reductions to Minion Cast Speed also affect you {variant:4}(20-40)% increased Cast Speed with Minion Skills -{variant:5}Minions are Aggressive {variant:6}+(365-400) to Armour and Evasion Rating {variant:7}+(365-400) to Evasion Rating {variant:7}+(31-35) to maximum Energy Shield diff --git a/src/Data/Uniques/ring.lua b/src/Data/Uniques/ring.lua index 8072d99069..1e55a89721 100644 --- a/src/Data/Uniques/ring.lua +++ b/src/Data/Uniques/ring.lua @@ -9,9 +9,9 @@ League: Delve Source: Drops from unique{Aul, the Crystal King} Requires Level 49 Implicits: 1 -{tags:jewellery_resistance}+(20-30)% to Fire Resistance -{tags:jewellery_attribute}+20 to Strength -{tags:jewellery_defense}5% increased maximum Energy Shield +{tags:fire}+(20-30)% to Fire Resistance +{tags:attribute}+20 to Strength +{tags:defences}5% increased maximum Energy Shield {tags:life}5% increased maximum Life ]],[[ Ahkeli's Mountain @@ -20,9 +20,9 @@ League: Delve Source: Drops from unique{Ahuatotli, the Blind} Requires Level 49 Implicits: 1 -{tags:jewellery_resistance}+(20-30)% to Fire Resistance -{tags:jewellery_attribute}+20 to Strength -{tags:jewellery_defense}5% increased maximum Energy Shield +{tags:fire}+(20-30)% to Fire Resistance +{tags:attribute}+20 to Strength +{tags:defences}5% increased maximum Energy Shield {tags:life}5% increased maximum Life ]],[[ Ahkeli's Valley @@ -31,9 +31,9 @@ League: Delve Source: Drops from unique{Kurgal, the Blackblooded} Requires Level 49 Implicits: 1 -{tags:jewellery_resistance}+(20-30)% to Fire Resistance -{tags:jewellery_attribute}+20 to Strength -{tags:jewellery_defense}5% increased maximum Energy Shield +{tags:fire}+(20-30)% to Fire Resistance +{tags:attribute}+20 to Strength +{tags:defences}5% increased maximum Energy Shield {tags:life}5% increased maximum Life ]],[[ Andvarius @@ -41,20 +41,20 @@ Gold Ring Requires Level 20 Implicits: 1 (6-15)% increased Rarity of Items found -{tags:jewellery_attribute}+10 to Dexterity +{tags:attribute}+10 to Dexterity (50-70)% increased Rarity of Items found -{tags:jewellery_resistance}-20% to all Elemental Resistances +-20% to all Elemental Resistances ]],[[ Astral Projector Topaz Ring Requires Level 40 Implicits: 1 -{tags:jewellery_resistance}+(20-30)% to Lightning Resistance -{tags:jewellery_attribute}+(30-50) to Intelligence +{tags:lightning}+(20-30)% to Lightning Resistance +{tags:attribute}+(30-50) to Intelligence {tags:caster}(20-25)% increased Spell Damage -30% chance to Avoid Elemental Ailments -Nova Spells have 20% less Area of Effect -Nova Spells Cast at the targeted location instead of around you +{tags:fire,cold,lightning}30% chance to Avoid Elemental Ailments +{tags:caster}Nova Spells have 20% less Area of Effect +{tags:caster}Nova Spells Cast at the targeted location instead of around you ]],[[ Berek's Grip Two-Stone Ring @@ -64,17 +64,17 @@ Variant: Pre 3.8.0 Variant: Current Requires Level 20 Implicits: 1 -{tags:jewellery_resistance}+(12-16)% to Cold and Lightning Resistances -{variant:1}{tags:jewellery_elemental}(10-15)% increased Cold Damage -{variant:2,3}{tags:jewellery_elemental}(25-30)% increased Cold Damage -{variant:1}{tags:jewellery_elemental,attack}Adds 1 to (1-50) Lightning Damage to Attacks -{variant:2,3}{tags:jewellery_elemental,attack,caster}Adds 1 to (50-70) Lightning Damage to Spells and Attacks +{tags:cold,lightning}+(12-16)% to Cold and Lightning Resistances +{variant:1}{tags:cold}(10-15)% increased Cold Damage +{variant:2,3}{tags:cold}(25-30)% increased Cold Damage +{variant:2,3}{tags:lightning,attack,caster}Adds 1 to (50-70) Lightning Damage to Spells and Attacks {tags:life}+(30-40) to maximum Life -{variant:1}{tags:life}1% of Damage Leeched as Life against Frozen Enemies {variant:2,3}{tags:life}1% of Damage Leeched as Life against Shocked Enemies -{variant:1}{tags:mana}1% of Damage Leeched as Mana against Shocked Enemies +{variant:3}{tags:defences}1% of Damage Leeched as Energy Shield against Frozen Enemies {variant:2}{tags:mana}1% of Damage Leeched as Mana against Frozen Enemies -{variant:3}{tags:jewellery_defense}1% of Damage Leeched as Energy Shield against Frozen Enemies +{variant:1}{tags:jewellery_elemental,attack}Adds 1 to (1-50) Lightning Damage to Attacks +{variant:1}{tags:life}1% of Damage Leeched as Life against Frozen Enemies +{variant:1}{tags:mana}1% of Damage Leeched as Mana against Shocked Enemies ]],[[ Berek's Pass Two-Stone Ring @@ -83,14 +83,14 @@ Variant: Pre 2.6.0 Variant: Current Requires Level 20 Implicits: 1 -{tags:jewellery_resistance}+(12-16)% to Fire and Cold Resistances -{variant:1}{tags:jewellery_elemental}(10-15)% increased Fire Damage -{variant:2}{tags:jewellery_elemental}(25-30)% increased Fire Damage -{variant:1}{tags:jewellery_elemental,attack}Adds 1 to (10-30) Cold Damage to Attacks -{variant:2}{tags:jewellery_elemental,attack,caster}Adds (20-25) to (30-50) Cold Damage to Spells and Attacks -{tags:jewellery_defense}+(30-40) to maximum Energy Shield +{tags:fire,cold}+(12-16)% to Fire and Cold Resistances +{variant:1}{tags:fire}(10-15)% increased Fire Damage +{variant:2}{tags:fire}(25-30)% increased Fire Damage +{variant:2}{tags:cold,attack,caster}Adds (20-25) to (30-50) Cold Damage to Spells and Attacks +{tags:defences}+(30-40) to maximum Energy Shield 30% increased Damage while Ignited -{tags:jewellery_defense}+5000 to Armour while Frozen +{tags:defences}+5000 to Armour while Frozen +{variant:1}{tags:jewellery_elemental,attack}Adds 1 to (10-30) Cold Damage to Attacks ]],[[ Berek's Respite Two-Stone Ring @@ -99,11 +99,11 @@ Variant: Pre 2.6.0 Variant: Current Requires Level 20 Implicits: 1 -{tags:jewellery_resistance}+(12-16)% to Fire and Lightning Resistances +{tags:fire,lightning}+(12-16)% to Fire and Lightning Resistances {variant:1}{tags:jewellery_elemental,attack}Adds 1 to (10-30) Fire Damage to Attacks -{variant:2}{tags:jewellery_elemental,attack,caster}Adds (20-25) to (30-50) Fire Damage to Spells and Attacks -{variant:1}{tags:jewellery_elemental}(10-15)% increased Lightning Damage -{variant:2}{tags:jewellery_elemental}(25-30)% increased Lightning Damage +{variant:2}{tags:fire,attack,caster}Adds (20-25) to (30-50) Fire Damage to Spells and Attacks +{variant:1}{tags:lightning}(10-15)% increased Lightning Damage +{variant:2}{tags:lightning}(25-30)% increased Lightning Damage {tags:mana}+(30-40) to maximum Mana {variant:1}Shock a nearby Enemy for 2 seconds on Killing a Shocked Enemy {variant:2}Shocks all nearby Enemies on Killing a Shocked Enemy @@ -116,27 +116,27 @@ League: Ritual Source: Purchase from Ritual Reward Requires Level 49 Implicits: 1 -{tags:jewellery_resistance}+(17-23)% to Chaos Resistance -{tags:jewellery_elemental}+(8-12)% to Fire Damage over Time Multiplier -50% reduced Ignite Duration on Enemies -(10-15)% chance to Ignite -Enemies Ignited by you take Chaos Damage instead of Fire Damage from Ignite -Withered does not expire on Enemies Ignited by you -{tags:jewellery_resistance}+(20-25)% to Fire and Chaos Resistances +{tags:chaos}+(17-23)% to Chaos Resistance +{tags:fire}+(8-12)% to Fire Damage over Time Multiplier +{tags:fire}50% reduced Ignite Duration on Enemies +{tags:fire}(10-15)% chance to Ignite +{tags:fire}Enemies Ignited by you take Chaos Damage instead of Fire Damage from Ignite +{tags:fire}Withered does not expire on Enemies Ignited by you +{tags:fire,chaos}+(20-25)% to Fire and Chaos Resistances ]],[[ Blackheart Iron Ring Variant: Pre 3.19.0 Variant: Current Implicits: 1 -{tags:attack,physical_damage}Adds 1 to 4 Physical Damage to Attacks -{variant:1}{tags:physical_damage}5% increased Global Physical Damage -{variant:1}{tags:attack,chaos_damage}Adds 1 to 3 Chaos Damage to Attacks -{variant:2}{tags:attack,chaos_damage}Adds (10-15) to (20-25) Chaos Damage to Attacks +{tags:physical,attack}Adds 1 to 4 Physical Damage to Attacks +{variant:1}{tags:physical}5% increased Global Physical Damage +{variant:2}{tags:chaos,attack}Adds (10-15) to (20-25) Chaos Damage to Attacks {variant:1}{tags:life}+(20-30) to maximum Life {variant:1}{tags:life}Regenerate (2-4) Life per second {variant:2}{tags:life}Regenerate (10-15) Life per second 10% chance to Cause Monsters to Flee +{variant:1}{tags:attack,chaos_damage}Adds 1 to 3 Chaos Damage to Attacks ]],[[ Voidheart Iron Ring @@ -145,12 +145,12 @@ Variant: Pre 2.4.0 Variant: Current Requires Level 48 Implicits: 1 -{tags:attack,physical_damage}Adds 1 to 4 Physical Damage to Attacks -{tags:physical_damage}5% increased Global Physical Damage -{tags:attack,chaos_damage}Adds 1 to 3 Chaos Damage to Attacks +{tags:physical,attack}Adds 1 to 4 Physical Damage to Attacks +{tags:physical}5% increased Global Physical Damage {tags:life}+(20-30) to maximum Life {tags:life}Regenerate (2-4) Life per second 10% chance to Cause Monsters to Flee +{tags:attack,chaos_damage}Adds 1 to 3 Chaos Damage to Attacks {variant:1}Melee Attacks cause Bleeding {variant:2}{tags:attack,physical}(30-50)% chance to cause Bleeding on Melee Hit {variant:1}Melee Attacks Poison on Hit @@ -165,25 +165,25 @@ Requires Level 24 Implicits: 1 {tags:life}+(20-30) to maximum Life {variant:1}{tags:jewellery_elemental,attack}Adds (7-10) to (15-20) Fire Damage to Attacks -{variant:2}{tags:jewellery_elemental,attack}Adds (12-15) to (25-30) Fire Damage to Attacks +{variant:2}{tags:fire,attack}Adds (12-15) to (25-30) Fire Damage to Attacks {tags:life}+(20-40) to maximum Life -{tags:jewellery_resistance}+(10-15)% to Cold Resistance +{tags:cold}+(10-15)% to Cold Resistance +{variant:2}{tags:speed}10% increased Movement Speed while Ignited {variant:1}45% reduced Effect of Chill on You {variant:2}75% reduced Effect of Chill on You {variant:1}100% increased Ignite Duration on You -{variant:2}{tags:speed}10% increased Movement Speed while Ignited ]],[[ Winterweave Coral Ring Requires Level 24 Implicits: 1 {tags:life}+(20-30) to maximum Life -{tags:jewellery_elemental,attack}Adds (12-15) to (25-30) Fire Damage to Attacks -{tags:jewellery_elemental,attack}Adds (12-15) to (25-30) Cold Damage to Attacks +{tags:fire,attack}Adds (12-15) to (25-30) Fire Damage to Attacks +{tags:cold,attack}Adds (12-15) to (25-30) Cold Damage to Attacks {tags:life}+(20-40) to maximum Life -{tags:jewellery_resistance}+(25-30)% to Cold Resistance +{tags:cold}+(25-30)% to Cold Resistance {tags:speed}10% increased Movement Speed while Ignited -The Effect of Chill on you is reversed +{tags:cold}The Effect of Chill on you is reversed ]],[[ Brinerot Mark Unset Ring @@ -194,14 +194,14 @@ Requires Level 45 Implicits: 1 Has 1 Socket {variant:1}+2 to Level of Socketed Golem Gems +{variant:2}25% increased Effect of Buffs granted by Socketed Golem Skills +{variant:2}{tags:life,defences}Socketed Golem Skills gain 20% of Maximum Life as Extra Maximum Energy Shield {variant:2}+3 to Level of Socketed Golem Gems {variant:1}Socketed Gems are Supported by Level 15 Concentrated Effect -{variant:2}25% increased Effect of Buffs granted by Socketed Golem Skills -{variant:2}Socketed Golem Skills gain 20% of Maximum Life as Extra Maximum Energy Shield -{variant:1}{tags:caster}(10-25)% increased Spell Damage {variant:2}{tags:caster}(20-25)% increased Spell Damage -{tags:jewellery_defense}+(15-25) to maximum Energy Shield -{tags:jewellery_resistance}+(20-40)% to Lightning Resistance +{tags:defences}+(15-25) to maximum Energy Shield +{tags:lightning}+(20-40)% to Lightning Resistance +{variant:1}{tags:caster}(10-25)% increased Spell Damage {variant:1}Socketed Gems are Supported by Level 15 Increased Minion Life ]],[[ Call of the Brotherhood @@ -210,12 +210,12 @@ Variant: Pre 2.6.0 Variant: Current Requires Level 20 Implicits: 1 -{tags:jewellery_resistance}+(12-16)% to Cold and Lightning Resistances -{tags:jewellery_attribute}+(15-25) to Intelligence -{tags:jewellery_elemental}(15-25)% increased Lightning Damage +{tags:cold,lightning}+(12-16)% to Cold and Lightning Resistances +{tags:attribute}+(15-25) to Intelligence +{tags:lightning}(15-25)% increased Lightning Damage {tags:mana}(30-40)% increased Mana Regeneration Rate +{variant:2}{tags:cold,lightning}40% of Lightning Damage Converted to Cold Damage {variant:1}{tags:jewellery_elemental}50% of Lightning Damage Converted to Cold Damage -{variant:2}{tags:jewellery_elemental}40% of Lightning Damage Converted to Cold Damage Your spells have 100% chance to Shock against Frozen enemies ]],[[ Circle of Ambition @@ -253,34 +253,34 @@ Selected Alt Variant: 2 Has Alt Variant Two: true Selected Alt Variant Two: 3 Implicits: 0 -{tags:jewellery_attribute}+(10–20) to all Attributes -{tags:jewellery_resistance}+(10–20)% to all Elemental Resistances -10% increased Mana Reservation Efficiency of Herald Skills -{variant:1}{tags:mana}Herald of Thunder has (30-40)% increased Mana Reservation Efficiency -{variant:2}{tags:jewellery_elemental}(40-60)% increased Lightning Damage while affected by Herald of Thunder -{variant:3}Herald of Thunder has (40-60)% increased Buff Effect -{variant:4}{tags:jewellery_resistance}+1% to maximum Lightning Resistance while affected by Herald of Thunder -{variant:5}{tags:jewellery_resistance}+(50-60)% to Lightning Resistance while affected by Herald of Thunder -{variant:6}{tags:mana}Herald of Ash has (30-40)% increased Mana Reservation Efficiency -{variant:7}{tags:jewellery_elemental}(40-60)% increased Fire Damage while affected by Herald of Ash +{tags:attribute}+(10-20) to all Attributes ++(10-20)% to all Elemental Resistances +{variant:24}Agony Crawler deals (70-100)% increased Damage +{variant:22}{tags:chaos}(40-60)% increased Chaos Damage while affected by Herald of Agony +{variant:25}{tags:chaos}+(31-43)% to Chaos Resistance while affected by Herald of Agony +{variant:12}{tags:cold}(40-60)% increased Cold Damage while affected by Herald of Ice +{variant:15}{tags:cold}+(50-60)% to Cold Resistance while affected by Herald of Ice +{variant:7}{tags:fire}(40-60)% increased Fire Damage while affected by Herald of Ash +{variant:10}{tags:fire}+(50-60)% to Fire Resistance while affected by Herald of Ash +{variant:23}Herald of Agony has (40-60)% increased Buff Effect +{variant:21}{tags:mana}Herald of Agony has (30-40)% increased Mana Reservation Efficiency {variant:8}Herald of Ash has (40-60)% increased Buff Effect -{variant:9}{tags:jewellery_resistance}+1% to maximum Fire Resistance while affected by Herald of Ash -{variant:10}{tags:jewellery_resistance}+(50-60)% to Fire Resistance while affected by Herald of Ash -{variant:11}{tags:mana}Herald of Ice has (30-40)% increased Mana Reservation Efficiency -{variant:12}{tags:jewellery_elemental}(40-60)% increased Cold Damage while affected by Herald of Ice +{variant:6}{tags:mana}Herald of Ash has (30-40)% increased Mana Reservation Efficiency {variant:13}Herald of Ice has (40-60)% increased Buff Effect -{variant:14}{tags:jewellery_resistance}+1% to maximum Cold Resistance while affected by Herald of Ice -{variant:15}{tags:jewellery_resistance}+(50-60)% to Cold Resistance while affected by Herald of Ice -{variant:16}{tags:mana}Herald of Purity has (30-40)% increased Mana Reservation Efficiency -{variant:17}{tags:physical_damage}(40-60)% increased Physical Damage while affected by Herald of Purity +{variant:11}{tags:mana}Herald of Ice has (30-40)% increased Mana Reservation Efficiency {variant:18}Herald of Purity has (40-60)% increased Buff Effect -{variant:19}Sentinels of Purity deal (70-100)% increased Damage +{variant:16}{tags:mana}Herald of Purity has (30-40)% increased Mana Reservation Efficiency +{variant:3}Herald of Thunder has (40-60)% increased Buff Effect +{variant:1}{tags:mana}Herald of Thunder has (30-40)% increased Mana Reservation Efficiency +10% increased Mana Reservation Efficiency of Herald Skills +{variant:2}{tags:lightning}(40-60)% increased Lightning Damage while affected by Herald of Thunder +{variant:5}{tags:lightning}+(50-60)% to Lightning Resistance while affected by Herald of Thunder +{variant:14}{tags:cold}+1% to maximum Cold Resistance while affected by Herald of Ice +{variant:9}{tags:fire}+1% to maximum Fire Resistance while affected by Herald of Ash +{variant:4}{tags:lightning}+1% to maximum Lightning Resistance while affected by Herald of Thunder +{variant:17}{tags:physical}(40-60)% increased Physical Damage while affected by Herald of Purity {variant:20}{tags:physical}4% additional Physical Damage Reduction while affected by Herald of Purity -{variant:21}{tags:mana}Herald of Agony has (30-40)% increased Mana Reservation Efficiency -{variant:22}{tags:chaos_damage}(40-60)% increased Chaos Damage while affected by Herald of Agony -{variant:23}Herald of Agony has (40-60)% increased Buff Effect -{variant:24}Agony Crawler deals (70-100)% increased Damage -{variant:25}{tags:jewellery_resistance}+(31-43)% to Chaos Resistance while affected by Herald of Agony +{variant:19}Sentinels of Purity deal (70-100)% increased Damage ]],[[ Circle of Anguish Ruby Ring @@ -296,17 +296,17 @@ Variant: Buff Effect (Pre 3.11.0) Variant: Buff Effect (Current) Variant: Max Resistance Variant: Fire Resistance -{tags:jewellery_resistance}+(20-30)% to Fire Resistance -{fractured}{tags:jewellery_attribute}+(20-30) to Strength -{tags:jewellery_elemental}Adds (20-25) to (26-35) Fire Damage -{tags:jewellery_resistance}+(20-30)% to Fire Resistance -{variant:1}{tags:mana}Herald of Ash has (60-80)% increased Mana Reservation Efficiency +{tags:attribute}{fractured}+(20-30) to Strength +{tags:fire}Adds (20-25) to (26-35) Fire Damage +{tags:fire}+(20-30)% to Fire Resistance +{tags:fire}+(20-30)% to Fire Resistance +{variant:3}{tags:fire}(40-60)% increased Fire Damage while affected by Herald of Ash +{variant:7}{tags:fire}+(50-60)% to Fire Resistance while affected by Herald of Ash +{variant:5}Herald of Ash has (40-60)% increased Buff Effect {variant:2}{tags:mana}Herald of Ash has (30-40)% increased Mana Reservation Efficiency -{variant:3}{tags:jewellery_elemental}(40-60)% increased Fire Damage while affected by Herald of Ash +{variant:6}{tags:fire}+1% to maximum Fire Resistance while affected by Herald of Ash +{variant:1}{tags:mana}Herald of Ash has (60-80)% increased Mana Reservation Efficiency {variant:4}Herald of Ash has (70-100)% increased Buff Effect -{variant:5}Herald of Ash has (40-60)% increased Buff Effect -{variant:6}{tags:jewellery_resistance}+1% to maximum Fire Resistance while affected by Herald of Ash -{variant:7}{tags:jewellery_resistance}+(50-60)% to Fire Resistance while affected by Herald of Ash ]],[[ Circle of Fear Sapphire Ring @@ -322,17 +322,17 @@ Variant: Buff Effect (Pre 3.11.0) Variant: Buff Effect (Current) Variant: Max Resistance Variant: Cold Resistance -{tags:jewellery_resistance}+(20-30)% to Cold Resistance -{fractured}{tags:jewellery_attribute}+(20-30) to Dexterity -{tags:jewellery_elemental}Adds (20-25) to (26-35) Cold Damage -{tags:jewellery_resistance}+(20-30)% to Cold Resistance -{variant:1}{tags:mana}Herald of Ice has (60-80)% increased Mana Reservation Efficiency +{tags:attribute}{fractured}+(20-30) to Dexterity +{tags:cold}Adds (20-25) to (26-35) Cold Damage +{tags:cold}+(20-30)% to Cold Resistance +{tags:cold}+(20-30)% to Cold Resistance +{variant:3}{tags:cold}(40-60)% increased Cold Damage while affected by Herald of Ice +{variant:7}{tags:cold}+(50-60)% to Cold Resistance while affected by Herald of Ice +{variant:5}Herald of Ice has (40-60)% increased Buff Effect {variant:2}{tags:mana}Herald of Ice has (30-40)% increased Mana Reservation Efficiency -{variant:3}{tags:jewellery_elemental}(40-60)% increased Cold Damage while affected by Herald of Ice +{variant:6}{tags:cold}+1% to maximum Cold Resistance while affected by Herald of Ice +{variant:1}{tags:mana}Herald of Ice has (60-80)% increased Mana Reservation Efficiency {variant:4}Herald of Ice has (70-100)% increased Buff Effect -{variant:5}Herald of Ice has (40-60)% increased Buff Effect -{variant:6}{tags:jewellery_resistance}+1% to maximum Cold Resistance while affected by Herald of Ice -{variant:7}{tags:jewellery_resistance}+(50-60)% to Cold Resistance while affected by Herald of Ice ]],[[ Circle of Guilt Iron Ring @@ -348,17 +348,17 @@ Variant: Buff Effect (Pre 3.11.0) Variant: Buff Effect (Current) Variant: Sentinel Damage Variant: Damage Reduction -{tags:attack,physical_damage}Adds 1 to 4 Physical Damage to Attacks -{fractured}{tags:jewellery_attribute}+(10-20) to all Attributes -{tags:physical_damage}Adds (8-10) to (13-15) Physical Damage -{tags:jewellery_defense}+(350-400) to Armour -{variant:1}{tags:mana}Herald of Purity has (60-80)% increased Mana Reservation Efficiency -{variant:2}{tags:mana}Herald of Purity has (30-40)% increased Mana Reservation Efficiency -{variant:3}{tags:physical_damage}(40-60)% increased Physical Damage while affected by Herald of Purity -{variant:4}Herald of Purity has (70-100)% increased Buff Effect +{tags:attribute}{fractured}+(10-20) to all Attributes +{tags:physical}Adds (8-10) to (13-15) Physical Damage +{tags:physical,attack}Adds 1 to 4 Physical Damage to Attacks +{tags:defences}+(350-400) to Armour {variant:5}Herald of Purity has (40-60)% increased Buff Effect -{variant:6}Sentinels of Purity deal (70-100)% increased Damage +{variant:2}{tags:mana}Herald of Purity has (30-40)% increased Mana Reservation Efficiency +{variant:3}{tags:physical}(40-60)% increased Physical Damage while affected by Herald of Purity {variant:7}{tags:physical}4% additional Physical Damage Reduction while affected by Herald of Purity +{variant:6}Sentinels of Purity deal (70-100)% increased Damage +{variant:1}{tags:mana}Herald of Purity has (60-80)% increased Mana Reservation Efficiency +{variant:4}Herald of Purity has (70-100)% increased Buff Effect ]],[[ Circle of Nostalgia Amethyst Ring @@ -374,17 +374,17 @@ Variant: Buff Effect (Pre 3.11.0) Variant: Buff Effect (Current) Variant: Agony Damage Variant: Chaos Resistance -{tags:jewellery_resistance}+(17-23)% to Chaos Resistance -{fractured}{tags:jewellery_attribute}+(10-20) to all Attributes -{tags:chaos_damage}Adds (15-20) to (21-30) Chaos Damage -{tags:jewellery_resistance}+(17-23)% to Chaos Resistance -{variant:1}{tags:mana}Herald of Agony has (60-80)% increased Mana Reservation Efficiency +{tags:attribute}{fractured}+(10-20) to all Attributes +{tags:chaos}Adds (15-20) to (21-30) Chaos Damage +{tags:chaos}+(17-23)% to Chaos Resistance +{tags:chaos}+(17-23)% to Chaos Resistance +{variant:6}Agony Crawler deals (70-100)% increased Damage +{variant:3}{tags:chaos}(40-60)% increased Chaos Damage while affected by Herald of Agony +{variant:7}{tags:chaos}+(31-43)% to Chaos Resistance while affected by Herald of Agony +{variant:5}Herald of Agony has (40-60)% increased Buff Effect {variant:2}{tags:mana}Herald of Agony has (30-40)% increased Mana Reservation Efficiency -{variant:3}{tags:chaos_damage}(40-60)% increased Chaos Damage while affected by Herald of Agony +{variant:1}{tags:mana}Herald of Agony has (60-80)% increased Mana Reservation Efficiency {variant:4}Herald of Agony has (70-100)% increased Buff Effect -{variant:5}Herald of Agony has (40-60)% increased Buff Effect -{variant:6}Agony Crawler deals (70-100)% increased Damage -{variant:7}{tags:jewellery_resistance}+(31-43)% to Chaos Resistance while affected by Herald of Agony ]],[[ Circle of Regret Topaz Ring @@ -400,17 +400,17 @@ Variant: Buff Effect (Pre 3.11.0) Variant: Buff Effect (Current) Variant: Max Resistance Variant: Lightning Resistance -{tags:jewellery_resistance}+(20-30)% to Lightning Resistance -{fractured}{tags:jewellery_attribute}+(20-30) to Intelligence -{tags:jewellery_elemental}Adds 1 to (48-60) Lightning Damage -{tags:jewellery_resistance}+(20-30)% to Lightning Resistance -{variant:1}{tags:mana}Herald of Thunder has (60-80)% increased Mana Reservation Efficiency +{tags:attribute}{fractured}+(20-30) to Intelligence +{tags:lightning}Adds 1 to (48-60) Lightning Damage +{tags:lightning}+(20-30)% to Lightning Resistance +{tags:lightning}+(20-30)% to Lightning Resistance +{variant:5}Herald of Thunder has (40-60)% increased Buff Effect {variant:2}{tags:mana}Herald of Thunder has (30-40)% increased Mana Reservation Efficiency -{variant:3}{tags:jewellery_elemental}(40-60)% increased Lightning Damage while affected by Herald of Thunder +{variant:3}{tags:lightning}(40-60)% increased Lightning Damage while affected by Herald of Thunder +{variant:7}{tags:lightning}+(50-60)% to Lightning Resistance while affected by Herald of Thunder +{variant:6}{tags:lightning}+1% to maximum Lightning Resistance while affected by Herald of Thunder +{variant:1}{tags:mana}Herald of Thunder has (60-80)% increased Mana Reservation Efficiency {variant:4}Herald of Thunder has (70-100)% increased Buff Effect -{variant:5}Herald of Thunder has (40-60)% increased Buff Effect -{variant:6}{tags:jewellery_resistance}+1% to maximum Lightning Resistance while affected by Herald of Thunder -{variant:7}{tags:jewellery_resistance}+(50-60)% to Lightning Resistance while affected by Herald of Thunder ]],[[ Death Rush Amethyst Ring @@ -420,16 +420,16 @@ Variant: Pre 3.19.0 Variant: Current Requires Level 46 Implicits: 1 -{tags:jewellery_resistance}+(17-23)% to Chaos Resistance +{tags:chaos}+(17-23)% to Chaos Resistance {variant:1,2}{tags:attack}+(300-350) to Accuracy Rating -{variant:1}{tags:jewellery_defense}+(60-80) to Armour -{variant:2}{tags:jewellery_defense}+(260-300) to Armour +{variant:2}{tags:defences}+(260-300) to Armour {variant:2}{tags:life}+(40-50) to maximum Life -{variant:1,2}{tags:jewellery_resistance}+(15-20)% to Chaos Resistance -{variant:1,2}{tags:attack,life}(0.6-0.8)% of Physical Attack Damage Leeched as Life -{variant:1}You gain Onslaught for 2 seconds on Kill +{variant:1,2}{tags:chaos}+(15-20)% to Chaos Resistance +{variant:1,2}{tags:life,physical,attack}(0.6-0.8)% of Physical Attack Damage Leeched as Life +{variant:3}{tags:life}Recover 5% of Life on Kill {variant:2}You gain Onslaught for 4 seconds on Kill -{variant:3}Recover 5% of Life on Kill +{variant:1}{tags:jewellery_defense}+(60-80) to Armour +{variant:1}You gain Onslaught for 2 seconds on Kill {variant:3}Gain Adrenaline for 3 seconds on kill ]],[[ Doedre's Damning @@ -438,13 +438,13 @@ Variant: Pre 3.19.0 Variant: Current Implicits: 1 {tags:mana}+(20-30) to maximum Mana -{variant:1}{tags:jewellery_attribute}+(5-10) to Intelligence -{variant:2}{tags:jewellery_attribute}+(5-20) to Intelligence -{variant:1}{tags:jewellery_resistance}+5% to all Elemental Resistances -{variant:2}{tags:jewellery_resistance}+(5-20)% to all Elemental Resistances -{variant:1}{tags:mana}Gain 5 Mana per Enemy Killed +{variant:1}{tags:attribute}+(5-10) to Intelligence +{variant:2}{tags:attribute}+(5-20) to Intelligence +{variant:2}+(5-20)% to all Elemental Resistances {variant:2}{tags:mana}Gain (5-20) Mana per Enemy Killed {tags:caster}You can apply an additional Curse +{variant:1}{tags:jewellery_resistance}+5% to all Elemental Resistances +{variant:1}{tags:mana}Gain 5 Mana per Enemy Killed ]],[[ Replica Doedre's Damning Paua Ring @@ -456,16 +456,16 @@ League: Heist Source: Steal from a unique{Curio Display} during a Grand Heist Implicits: 1 {tags:mana}+(20-30) to maximum Mana -{variant:1,2}{tags:jewellery_attribute}+(5-10) to Intelligence -{variant:3,4}{tags:jewellery_attribute}+(5-20) to Intelligence -{variant:1,2}{tags:jewellery_resistance}+5% to all Elemental Resistances -{variant:3,4}{tags:jewellery_resistance}+(5-20)% to all Elemental Resistances -{variant:1,2}{tags:mana}Gain 5 Mana per Enemy Killed +{variant:1,2}{tags:attribute}+(5-10) to Intelligence +{variant:3,4}{tags:attribute}+(5-20) to Intelligence +{variant:3,4}+(5-20)% to all Elemental Resistances {variant:3,4}{tags:mana}Gain (5-20) Mana per Enemy Killed {tags:caster}You can apply one fewer Curse +{variant:4}{tags:caster}(10-15)% increased Effect of your Curses +{variant:1,2}{tags:jewellery_resistance}+5% to all Elemental Resistances +{variant:1,2}{tags:mana}Gain 5 Mana per Enemy Killed {variant:1}{tags:caster}(25-35)% increased Effect of your Curses {variant:2,3}{tags:caster}(15-25)% increased Effect of your Curses -{variant:4}{tags:caster}(10-15)% increased Effect of your Curses ]],[[ Dream Fragments Sapphire Ring @@ -473,12 +473,13 @@ Variant: Pre 2.6.0 Variant: Current Requires Level 24 Implicits: 1 -{tags:jewellery_resistance}+(20-30)% to Cold Resistance +{tags:cold}+(20-30)% to Cold Resistance {tags:mana}20% increased maximum Mana {tags:mana}50% increased Mana Regeneration Rate -{variant:2}{tags:jewellery_resistance}+(30-40)% to Cold Resistance -Cannot be Frozen +{variant:2}{tags:cold}+(30-40)% to Cold Resistance {variant:2}Cannot be Chilled +{tags:cold}Cannot be Frozen +{variant:2}Cannot be Frozen ]],[[ Emberwake Ruby Ring @@ -488,18 +489,18 @@ Variant: Pre 3.16.0 Variant: Current Requires Level 16 Implicits: 1 -{tags:jewellery_resistance}+(20-30)% to Fire Resistance -{variant:1}{tags:jewellery_elemental}(15-25)% increased Fire Damage -{variant:2,3,4}{tags:jewellery_elemental}(30-40)% increased Fire Damage +{tags:fire}+(20-30)% to Fire Resistance +{variant:1}{tags:fire}(15-25)% increased Fire Damage +{variant:2,3,4}{tags:fire}(30-40)% increased Fire Damage {tags:caster,speed}(5-10)% increased Cast Speed +{variant:2,3,4}{tags:fire}10% chance to Ignite +{variant:1}Your Critical Strikes do not deal extra Damage +{variant:4}{tags:fire}40% less Burning Damage {variant:1}5% chance to Ignite -{variant:2,3,4}10% chance to Ignite You can inflict an additional Ignite on an Enemy -{variant:1}Your Critical Strikes do not deal extra Damage {variant:1}{tags:jewellery_elemental}Ignited Enemies Burn 80% slower {variant:2}{tags:jewellery_elemental}Ignited Enemies Burn 65% slower {variant:3}{tags:jewellery_elemental}Ignited Enemies Burn (65-50)% slower -{variant:4}{tags:jewellery_elemental}40% less Burning Damage ]],[[ Replica Emberwake Ruby Ring @@ -507,12 +508,12 @@ League: Heist Source: Steal from a unique{Curio Display} during a Grand Heist Requires Level 16 Implicits: 1 -{tags:jewellery_resistance}+(20-30)% to Fire Resistance -{tags:jewellery_elemental}(30-40)% increased Fire Damage +{tags:fire}+(20-30)% to Fire Resistance +{tags:fire}(30-40)% increased Fire Damage {tags:caster,speed}(5-10)% increased Cast Speed -90% reduced Ignite Duration on Enemies -10% chance to Ignite -{tags:jewellery_elemental}Ignites you inflict deal Damage (35-45)% faster +{tags:fire}90% reduced Ignite Duration on Enemies +{tags:fire}10% chance to Ignite +{tags:fire}Ignites you inflict deal Damage (35-45)% faster ]],[[ Essence Worm Unset Ring @@ -520,9 +521,9 @@ Requires Level 38 Implicits: 1 Has 1 Socket +2 to Level of Socketed Aura Gems +{tags:mana}80% reduced Reservation Efficiency of Skills Socketed Gems Have no Reservation Your Blessing Skills are Disabled -80% reduced Reservation Efficiency of Skills ]],[[ Fated End Paua Ring @@ -531,10 +532,10 @@ Source: Steal from a unique{Curio Display} during a Grand Heist Requires Level 38 Implicits: 1 {tags:mana}+(20-30) to maximum Mana -{tags:jewellery_attribute}+(20-40) to Intelligence +{tags:attribute}+(20-40) to Intelligence {tags:caster,speed}Curse Skills have (8-12)% increased Cast Speed -Non-Aura Hexes expire upon reaching (180-220)% of base Effect Non-Aura Hexes gain 20% increased Effect per second +Non-Aura Hexes expire upon reaching (180-220)% of base Effect ]],[[ Gifts from Above Diamond Ring @@ -543,12 +544,12 @@ Variant: Pre 2.6.0 Variant: Current Requires Level 28 Implicits: 1 -{tags:critical}(20-30)% increased Global Critical Strike Chance +(20-30)% increased Global Critical Strike Chance {variant:2}Trigger Level 10 Consecrate when you deal a Critical Strike -{tags:critical}(30-35)% increased Global Critical Strike Chance +(30-35)% increased Global Critical Strike Chance (10-15)% increased Light Radius {variant:1}Creates Consecrated Ground on Critical Strike -{tags:critical}(40-50)% increased Rarity of Items Dropped by Enemies killed with a Critical Strike +(40-50)% increased Rarity of Items Dropped by Enemies killed with a Critical Strike {variant:2}50% increased Damage while on Consecrated Ground {variant:2}5% additional Block Chance while on Consecrated Ground ]],[[ @@ -557,11 +558,11 @@ Diamond Ring League: Necropolis Source: Created from 4 different unique{Grattus} family corpses in the normal{Necropolis} Requires Level 64 -{tags:critical}(20–30)% increased Global Critical Strike Chance -{tags:attack,speed}(5–10)% increased Attack Speed -{tags:caster,speed}(5–10)% increased Cast Speed -{tags:jewellery_defense}+(40–60) to maximum Energy Shield -{tags:life}+(30–50) to maximum Life +{tags:attack,speed}(5-10)% increased Attack Speed +{tags:caster,speed}(5-10)% increased Cast Speed +(20-30)% increased Global Critical Strike Chance +{tags:defences}+(40-60) to maximum Energy Shield +{tags:life}+(30-50) to maximum Life Attacks inflict Unnerve on Critical Strike for 4 seconds Spells inflict Intimidate on Critical Strike for 4 seconds ]],[[ @@ -575,18 +576,18 @@ Implicits: 2 Grants Level 20 Penance Mark {tags:caster,speed}(6-12)% increased Cast Speed {tags:life}+(30-60) to maximum Life -{tags:jewellery_resistance}+(7-19)% to Chaos Resistance +{tags:chaos}+(7-19)% to Chaos Resistance ]],[[ Heartbound Loop Moonstone Ring Requires Level 20 Implicits: 1 -{tags:jewellery_defense}+(15-25) to maximum Energy Shield +{tags:defences}+(15-25) to maximum Energy Shield {tags:life}Regenerate (10-15) Life per second {tags:mana}(20-40)% increased Mana Regeneration Rate {tags:life}Minions have 15% increased maximum Life Minions have 10% increased Area of Effect -{tags:physical_damage}350 Physical Damage taken on Minion Death +{tags:physical}350 Physical Damage taken on Minion Death ]],[[ Ixchel's Temptation Gold Ring @@ -594,16 +595,16 @@ League: Affliction Requires Level 20 Implicits: 1 (6-15)% increased Rarity of Items found -{tags:jewellery_attribute}+(10-15) to all Attributes -{tags:attack,chaos_damage}Adds (7-10) to (15-18) Chaos Damage to Attacks -{tags:caster,jewellery_elemental}Adds (9-12) to (19-22) Fire Damage to Spells -{tags:jewellery_defense}+(80-100) to Armour -{tags:jewellery_defense}+(80-100) to Evasion Rating -{tags:jewellery_defense}+(30-35) to maximum Energy Shield +{tags:attribute}+(10-15) to all Attributes +{tags:chaos,attack}Adds (7-10) to (15-18) Chaos Damage to Attacks +{tags:fire,caster}Adds (9-12) to (19-22) Fire Damage to Spells ++(15-20)% to Global Critical Strike Multiplier +{tags:defences}+(80-100) to Armour +{tags:defences}+(80-100) to Evasion Rating +{tags:defences}+(30-35) to maximum Energy Shield {tags:life}+(25-30) to maximum Life -{tags:critical}+(15-20)% to Global Critical Strike Multiplier {tags:mana}+(20-25) to maximum Mana -{tags:jewellery_resistance}+(8-10)% to all Elemental Resistances ++(8-10)% to all Elemental Resistances {tags:attack,caster,speed}(6-8)% increased Attack and Cast Speed Maximum Quality is 200% Corrupted @@ -612,8 +613,8 @@ Anathema Moonstone Ring LevelReq: 49 Implicits: 1 -{tags:jewellery_defense}+(15-25) to maximum Energy Shield -{tags:jewellery_attribute}+(30-40) to Intelligence +{tags:defences}+(15-25) to maximum Energy Shield +{tags:attribute}+(30-40) to Intelligence {tags:caster,speed}(10-15)% increased Cast Speed (10-20)% chance to gain a Power Charge when you Cast a Curse Spell Your Curse Limit is equal to your maximum Power Charges @@ -627,13 +628,13 @@ Requires Level 44 Implicits: 1 (6-15)% increased Rarity of Items found (15-25)% increased Rarity of Items found -{variant:2}{tags:life}1% of Damage leeched as Life {variant:1}{tags:speed}5% increased Movement Speed {variant:2}{tags:speed}(5-10)% increased Movement Speed -{variant:1}25% chance to Steal Power, Frenzy, and Endurance Charges on Hit -{variant:1}{tags:life}0.5% of Damage Leeched as Life while you have at least 5 total Endurance, Frenzy and Power Charges {variant:2}Steal Power, Frenzy, and Endurance Charges on Hit +{variant:1}0.5% of Damage Leeched as Life while you have at least 5 total Endurance, Frenzy and Power Charges Total Recovery per second from Life Leech is Doubled +{variant:2}{tags:life}1% of Damage leeched as Life +{variant:1}25% chance to Steal Power, Frenzy, and Endurance Charges on Hit ]],[[ Honoured Alliance Coral Ring @@ -643,7 +644,7 @@ LevelReq: 49 Implicits: 1 {tags:life}+(20-30) to maximum Life 10% chance to Trigger Summon Spirit of Akoya on Kill -{tags:jewellery_attribute}+(10-20) to all Attributes +{tags:attribute}+(10-20) to all Attributes {tags:mana}(30-50)% increased Mana Regeneration Rate {tags:life}(10-15)% of Damage taken Recouped as Life ]], @@ -662,13 +663,13 @@ Iron Ring Requires Level: 49 Implicits: 1 League: Blight -{tags:attack,physical_damage}Adds 1 to 4 Physical Damage to Attacks -{tags:jewellery_attribute}+(20-30) to Dexterity -25% chance to Poison on Hit -{tags:chaos_damage}(40-60)% increased Damage with Poison -You are Chilled while you are Poisoned -Non-Chilled Enemies you Poison are Chilled +{tags:attribute}+(20-30) to Dexterity +{tags:physical,attack}Adds 1 to 4 Physical Damage to Attacks +{tags:chaos}25% chance to Poison on Hit +{tags:chaos}(40-60)% increased Damage with Poison +{tags:cold}Non-Chilled Enemies you Poison are Chilled Poisoned Enemies you Kill with Hits Shatter +You are Chilled while you are Poisoned ]],[[ Kaom's Sign Coral Ring @@ -678,9 +679,9 @@ Variant: Current Implicits: 1 {tags:life}+(20-30) to maximum Life {variant:3}Grants Level 10 Enduring Cry Skill -{tags:jewellery_attribute}+(10-20) to Strength -{variant:1}{tags:attack,life}0.4% of Physical Attack Damage Leeched as Life -{variant:2}{tags:attack,life}Gain (2-4) Life per Enemy Hit with Attacks +{tags:attribute}+(10-20) to Strength +{variant:1}{tags:life,physical,attack}0.4% of Physical Attack Damage Leeched as Life +{variant:2}{tags:life,attack}Gain (2-4) Life per Enemy Hit with Attacks +1 to Maximum Endurance Charge ]],[[ Kaom's Way @@ -691,12 +692,12 @@ Source: No longer obtainable Requires Level 32 Implicits: 1 {tags:life}+(20-30) to maximum Life -{tags:jewellery_attribute}+(10-20) to Strength -{variant:1}{tags:life}Regenerate 0.4% of Life per second per Endurance Charge +{tags:attribute}+(10-20) to Strength {variant:2}{tags:life}Regenerate 0.2% of Life per second per Endurance Charge -{variant:2}2% increased Area of Effect per Endurance Charge -{tags:attack,life}Gain (2-4) Life per Enemy Hit with Attacks +{tags:life,attack}Gain (2-4) Life per Enemy Hit with Attacks +1 to Maximum Endurance Charges +{variant:2}2% increased Area of Effect per Endurance Charge +{variant:1}{tags:life}Regenerate 0.4% of Life per second per Endurance Charge ]],[[ Kikazaru Topaz Ring @@ -706,26 +707,26 @@ Variant: Pre 3.19.0 Variant: Current Requires Level 20 Implicits: 1 -{tags:jewellery_resistance}+(20-30)% to Lightning Resistance -{tags:jewellery_attribute}+(10-15) to all Attributes +{tags:lightning}+(20-30)% to Lightning Resistance +{tags:attribute}+(10-15) to all Attributes {variant:1}{tags:life}Regenerate (13-17) Life per second {tags:mana}(20-40)% increased Mana Regeneration Rate -{variant:1}{tags:caster}20% reduced Effect of Curses on you -{variant:2}{tags:caster}40% reduced Effect of Curses on you +{variant:1}20% reduced Effect of Curses on you {variant:3,4}{tags:caster}60% reduced Effect of Curses on you -{variant:2,3}{tags:life}Regenerate 1 Life per second per Level {variant:4}{tags:life}Regenerate 3 Life per second per Level +{variant:2}{tags:caster}40% reduced Effect of Curses on you +{variant:2,3}{tags:life}Regenerate 1 Life per second per Level ]],[[ Nimis Topaz Ring Source: Drops from unique{The Eater of Worlds} (Uber) LevelReq: 48 Implicits: 1 -{tags:jewellery_resistance}+(20-30)% to Lightning Resistance -{tags:jewellery_attribute}+(30-50) to Dexterity +{tags:lightning}+(20-30)% to Lightning Resistance +{tags:attribute}+(30-50) to Dexterity (25-35)% increased Projectile Damage -Projectiles Return to you at end of flight Projectiles are fired in random directions +Projectiles Return to you at end of flight ]],[[ Le Heup of All Iron Ring @@ -733,15 +734,15 @@ Variant: Pre 2.6.0 Variant: Current Requires Level 24 Implicits: 1 -{tags:attack,physical_damage}Adds 1 to 4 Physical Damage to Attacks +{tags:physical,attack}Adds 1 to 4 Physical Damage to Attacks {variant:1}(10-20)% increased Damage +{variant:1}{tags:attribute}+(10-20) to all Attributes +{variant:2}{tags:attribute}+(10-30) to all Attributes {variant:2}(10-30)% increased Damage -{variant:1}{tags:jewellery_attribute}+(10-20) to all Attributes -{variant:2}{tags:jewellery_attribute}+(10-30) to all Attributes {variant:1}(10-20)% increased Rarity of Items found {variant:2}(10-30)% increased Rarity of Items found -{variant:1}{tags:jewellery_resistance}+(10-20)% to all Elemental Resistances -{variant:2}{tags:jewellery_resistance}+(10-30)% to all Elemental Resistances +{variant:1}+(10-20)% to all Elemental Resistances +{variant:2}+(10-30)% to all Elemental Resistances ]],[[ Lori's Lantern Prismatic Ring @@ -749,13 +750,13 @@ Variant: Pre 1.0.0 Variant: Current Requires Level 30 Implicits: 2 -{variant:1}{tags:jewellery_resistance}+(8-12)% to all Elemental Resistances -{variant:2}{tags:jewellery_resistance}+(8-10)% to all Elemental Resistances -{tags:jewellery_resistance}+10% to all Elemental Resistances +{variant:1}+(8-12)% to all Elemental Resistances +{variant:2}+(8-10)% to all Elemental Resistances ++10% to all Elemental Resistances {tags:speed}(6-8)% increased Movement Speed when on Low Life 31% increased Light Radius {tags:chaos,jewellery_resistance}+(20-25)% Chaos Resistance when on Low Life -Damage of Enemies Hitting you is Unlucky while you are on Low Life +While on Low Life, Enemies are Unlucky when Damaging you ]],[[ Malachai's Artifice Unset Ring @@ -766,12 +767,12 @@ Requires Level 5 Implicits: 1 Has 1 Socket {variant:1}{tags:jewellery_resistance}-25% to all Elemental Resistances -{variant:2}{tags:jewellery_resistance}-20% to all Elemental Resistances -{tags:jewellery_resistance}+(75-100)% to Fire Resistance when Socketed with a Red Gem -{tags:jewellery_resistance}+(75-100)% to Cold Resistance when Socketed with a Green Gem -{tags:jewellery_resistance}+(75-100)% to Lightning Resistance when Socketed with a Blue Gem All Sockets are White Socketed Gems have Elemental Equilibrium +{variant:2}-20% to all Elemental Resistances +{tags:fire}+(75-100)% to Fire Resistance when Socketed with a Red Gem +{tags:cold}+(75-100)% to Cold Resistance when Socketed with a Green Gem +{tags:lightning}+(75-100)% to Lightning Resistance when Socketed with a Blue Gem ]],[[ Replica Malachai's Artifice Unset Ring @@ -780,12 +781,12 @@ Source: Steal from a unique{Curio Display} during a Grand Heist Requires Level 5 Implicits: 1 Has 1 Socket -Socketed Gems have Secrets of Suffering -{tags:jewellery_resistance}-20% to all Elemental Resistances -{tags:jewellery_resistance}+(75-100)% to Fire Resistance when Socketed with a Red Gem -{tags:jewellery_resistance}+(75-100)% to Cold Resistance when Socketed with a Green Gem -{tags:jewellery_resistance}+(75-100)% to Lightning Resistance when Socketed with a Blue Gem All Sockets are White +{tags:fire,cold,lightning}Socketed Gems have Secrets of Suffering +-20% to all Elemental Resistances +{tags:fire}+(75-100)% to Fire Resistance when Socketed with a Red Gem +{tags:cold}+(75-100)% to Cold Resistance when Socketed with a Green Gem +{tags:lightning}+(75-100)% to Lightning Resistance when Socketed with a Blue Gem ]],[[ Mark of Submission Unset Ring @@ -800,13 +801,13 @@ Elder Item Source: Drops from unique{The Elder} (Uber) Requires Level 80 Implicits: 1 -{tags:attack,physical_damage}Adds (3-4) to (10-14) Physical Damage to Attacks -{tags:jewellery_elemental,attack}Adds (26-32) to (42-48) Cold Damage to Attacks -{tags:jewellery_defense}(6-10)% increased maximum Energy Shield +{tags:physical,attack}Adds (3-4) to (10-14) Physical Damage to Attacks +20% chance to Trigger Level 20 Tentacle Whip on Kill +{tags:cold,attack}Adds (26-32) to (42-48) Cold Damage to Attacks +{tags:defences}(6-10)% increased maximum Energy Shield {tags:life}(6-10)% increased maximum Life {tags:attack}(60-80)% increased Attack Damage if your opposite Ring is a Shaper Item Cannot be Stunned by Attacks if your opposite Ring is an Elder Item -20% chance to Trigger Level 20 Tentacle Whip on Kill ]],[[ Mark of the Shaper Opal Ring @@ -814,13 +815,13 @@ Shaper Item Source: Drops from unique{The Elder} (Uber) Requires Level 80 Implicits: 1 -{tags:jewellery_elemental}(15-25)% increased Elemental Damage -{tags:jewellery_elemental,caster}Adds (13-18) to (50-56) Lightning Damage to Spells -{tags:jewellery_defense}(6-10)% increased maximum Energy Shield +(15-25)% increased Elemental Damage +20% chance to Trigger Level 20 Summon Volatile Anomaly on Kill +{tags:lightning,caster}Adds (13-18) to (50-56) Lightning Damage to Spells +{tags:defences}(6-10)% increased maximum Energy Shield {tags:life}(6-10)% increased maximum Life {tags:caster}(60-80)% increased Spell Damage if your opposite Ring is an Elder Item Cannot be Stunned by Spells if your opposite Ring is a Shaper Item -20% chance to Trigger Level 20 Summon Volatile Anomaly on Kill ]],[[ Ming's Heart Amethyst Ring @@ -830,18 +831,18 @@ Variant: Pre 3.19.0 Variant: Current Requires Level 69 Implicits: 1 -{tags:jewellery_resistance}+(17-23)% to Chaos Resistance +{tags:chaos}+(17-23)% to Chaos Resistance {variant:1}{tags:life}15% reduced maximum Life {variant:2}{tags:life}10% reduced maximum Life {variant:3}{tags:life}(5-10)% reduced maximum Life +{variant:4}{tags:defences}25% reduced maximum Energy Shield {variant:4}{tags:life}25% reduced maximum Life +{tags:chaos}+(40-50)% to Chaos Resistance +{variant:4}{tags:physical,chaos}Gain (40-60)% of Physical Damage as Extra Chaos Damage {variant:1}{tags:jewellery_defense}15% reduced maximum Energy Shield {variant:2}{tags:jewellery_defense}10% reduced maximum Energy Shield {variant:3}{tags:jewellery_defense}(5-10)% reduced maximum Energy Shield -{variant:4}{tags:jewellery_defense}25% reduced maximum Energy Shield -{tags:jewellery_resistance}+(40-50)% to Chaos Resistance {variant:1,2,3}{tags:chaos_damage,physical_damage}Gain 20% of Physical Damage as Extra Chaos Damage -{variant:4}{tags:chaos_damage,physical_damage}Gain (40-60)% of Physical Damage as Extra Chaos Damage ]],[[ Mokou's Embrace Ruby Ring @@ -849,16 +850,16 @@ Variant: Pre 3.19.0 Variant: Current Requires Level 16 Implicits: 1 -{tags:jewellery_resistance}+(20-30)% to Fire Resistance -{variant:1}{tags:jewellery_elemental}(15-25)% increased Fire Damage -{tags:jewellery_resistance}+(25-40)% to Cold Resistance -{variant:1}(5-10)% chance to Ignite -{variant:1}{tags:attack,speed}20% increased Attack Speed while Ignited +{tags:fire}+(20-30)% to Fire Resistance +{variant:1}{tags:fire}(15-25)% increased Fire Damage +{tags:cold}+(25-40)% to Cold Resistance +{variant:1}{tags:fire}(5-10)% chance to Ignite {variant:2}{tags:attack,speed}(25-40)% increased Attack Speed while Ignited -{variant:1}{tags:caster,speed}20% increased Cast Speed while Ignited {variant:2}{tags:caster,speed}(25-40)% increased Cast Speed while Ignited -+25% chance to be Ignited +{tags:fire}+25% chance to be Ignited {variant:2}All Damage Taken from Hits can Ignite you +{variant:1}{tags:attack,speed}20% increased Attack Speed while Ignited +{variant:1}{tags:caster,speed}20% increased Cast Speed while Ignited ]],[[ Mutewind Seal Unset Ring @@ -870,15 +871,15 @@ Requires Level 45 Implicits: 1 Has 1 Socket {variant:1}+2 to Level of Socketed Golem Gems +{variant:2,3}{tags:attack,caster,speed}Socketed Golem Skills have 20% increased Attack and Cast Speed +{variant:2,3}Gain Onslaught for 10 seconds when you Cast Socketed Golem Skill {variant:2,3}+3 to Level of Socketed Golem Gems {variant:1}Socketed Gems are Supported by Level 13 Faster Attacks -{variant:2,3}Socketed Golem Skills have 20% increased Attack and Cast Speed -{tags:attack,physical_damage}Adds (5-10) to (11-15) Physical Damage to Attacks +{tags:physical,attack}Adds (5-10) to (11-15) Physical Damage to Attacks {tags:attack,speed}(5-10)% increased Attack Speed -{variant:1}{tags:speed}(1-2)% increased Movement Speed {variant:2}{tags:speed}(3-5)% increased Movement Speed +{variant:1}{tags:speed}(1-2)% increased Movement Speed {variant:1}Socketed Gems are Supported by Level 16 Increased Minion Speed -{variant:2,3}Gain Onslaught for 10 seconds when you Cast Socketed Golem Skill ]],[[ Ngamahu's Sign Ruby Ring @@ -888,16 +889,16 @@ Variant: Pre 3.19.0 Variant: Current Requires Level 29 Implicits: 1 -{tags:jewellery_resistance}+(20-30)% to Fire Resistance -{tags:jewellery_attribute}+(15-25) to Strength +{tags:fire}+(20-30)% to Fire Resistance +{tags:attribute}+(15-25) to Strength +{variant:3}{tags:fire,attack,caster}Adds (20-25) to (30-35) Fire Damage to Spells and Attacks +{variant:1}{tags:life}Gain (4-5) Life for each Ignited Enemy hit with Attacks +{tags:fire}15% increased Ignite Duration on Enemies +{variant:2,3}{tags:fire}10% chance to Ignite +{variant:2,3}{tags:life}Recover (20-30) Life when you Ignite an Enemy {variant:1}{tags:jewellery_elemental,attack}Adds (8-10) to (12-14) Fire Damage to Attacks {variant:2}{tags:jewellery_elemental,attack,caster}Adds (8-10) to (12-14) Fire Damage to Spells and Attacks -{variant:3}{tags:jewellery_elemental,attack,caster}Adds (20-25) to (30-35) Fire Damage to Spells and Attacks -{variant:1}{tags:life}Gain (4-5) Life for each Ignited Enemy hit with Attacks -15% increased Ignite Duration on Enemies {variant:1}5% chance to Ignite -{variant:2,3}10% chance to Ignite -{variant:2,3}{tags:life}Recover (20-30) Life when you Ignite an Enemy ]],[[ Original Sin Amethyst Ring @@ -905,9 +906,10 @@ League: Sanctum Source: Drops from unique{Lycia, Herald of the Scourge} in normal{The Beyond} while unique{The Original Scripture} is active in the normal{Relic Altar} LevelReq: 52 Implicits: 1 -{tags:jewellery_resistance}+(17-23)% to Chaos Resistance -All Elemental Damage Converted to Chaos Damage -Nearby Enemies' Chaos Resistance is 0 +{tags:chaos}+(17-23)% to Chaos Resistance +{tags:chaos}All Elemental Damage Converted to Chaos Damage +{tags:chaos}Nearby Enemies' Chaos Resistance is 0 +{tags:chaos}Chaos Resistance is Zero ]],[[ The Pariah Unset Ring @@ -920,8 +922,8 @@ Has 1 Socket +2 to Level of Socketed Gems {tags:attack,caster,speed}(5-10)% increased Attack and Cast Speed {tags:life}+100 to Maximum Life per Red Socket -{tags:jewellery_defense}+100 to Maximum Energy Shield per Blue Socket {tags:mana}+100 to Maximum Mana per Green Socket +{tags:defences}+100 to Maximum Energy Shield per Blue Socket {variant:1}15% increased Item Quantity per White Socket {variant:2}60% increased Rarity of Items found per White Socket ]],[[ @@ -935,8 +937,8 @@ Implicits: 1 {tags:mana}(45-65)% increased Mana Regeneration Rate {variant:1}3% increased Experience gain {variant:2}2% increased Experience gain +{variant:2}{tags:attribute}2% increased Intelligence for each Unique Item Equipped {variant:1}{tags:jewellery_attribute}3% increased Intelligence for each Unique Item Equipped -{variant:2}{tags:jewellery_attribute}2% increased Intelligence for each Unique Item Equipped 3% additional chance for Slain monsters to drop Scrolls of Wisdom ]],[[ Polaric Devastation @@ -944,13 +946,13 @@ Opal Ring Source: Drops from unique{The Black Star} Requires Level 80 Implicits: 1 -{tags:jewellery_elemental}(15-25)% increased Elemental Damage -{tags:critical}(15-25)% increased Global Critical Strike Chance -{tags:jewellery_resistance}+(20-40)% to Fire Resistance -{tags:jewellery_resistance}+(20-40)% to Cold Resistance -(10-20)% increased Duration of Ailments on Enemies +(15-25)% increased Elemental Damage Left Ring slot: Cover Enemies in Ash for 5 seconds when you Ignite them Right Ring slot: Cover Enemies in Frost for 5 seconds when you Freeze them +(15-25)% increased Global Critical Strike Chance +{tags:fire}+(20-40)% to Fire Resistance +{tags:cold}+(20-40)% to Cold Resistance +(10-20)% increased Duration of Ailments on Enemies ]],[[ Praxis Paua Ring @@ -959,8 +961,8 @@ Implicits: 1 {tags:mana}+(20-30) to maximum Mana {tags:mana}+(30-60) to maximum Mana {tags:mana}Regenerate (3-6) Mana per second -{tags:mana}-(4-8) to Total Mana Cost of Skills {tags:mana}8% of Damage taken Recouped as Mana +{tags:mana}-(4-8) to Total Mana Cost of Skills ]],[[ Profane Proxy Unset Ring @@ -969,10 +971,11 @@ LevelReq: 52 Implicits: 1 Has 1 Socket {tags:caster}+3 to Level of Socketed Curse Gems -{tags:jewellery_resistance}+(20-30)% to Cold Resistance -{tags:jewellery_resistance}+(20-30)% to Lightning Resistance +{tags:cold}+(20-30)% to Cold Resistance +{tags:lightning}+(20-30)% to Lightning Resistance {tags:caster}Left Ring Slot: Your Chilling Skitterbot's Aura applies Socketed Hex Curse instead {tags:caster}Right Ring Slot: Your Shocking Skitterbot's Aura applies Socketed Hex Curse instead +{tags:caster}Right Ring Slot: Your Shocking Skitterbot's Aura applies Socketed Hex Curse instead ]],[[ Putembo's Meadow Topaz Ring @@ -980,9 +983,9 @@ League: Delve Source: Drops from unique{Kurgal, the Blackblooded} Requires Level 49 Implicits: 1 -{tags:jewellery_resistance}+(20-30)% to Lightning Resistance -{tags:jewellery_attribute}+20 to Intelligence -{tags:jewellery_defense}5% increased maximum Energy Shield +{tags:lightning}+(20-30)% to Lightning Resistance +{tags:attribute}+20 to Intelligence +{tags:defences}5% increased maximum Energy Shield {tags:life}5% increased maximum Life ]],[[ Putembo's Mountain @@ -991,9 +994,9 @@ League: Delve Source: Drops from unique{Aul, the Crystal King} Requires Level 49 Implicits: 1 -{tags:jewellery_resistance}+(20-30)% to Lightning Resistance -{tags:jewellery_attribute}+20 to Intelligence -{tags:jewellery_defense}5% increased maximum Energy Shield +{tags:lightning}+(20-30)% to Lightning Resistance +{tags:attribute}+20 to Intelligence +{tags:defences}5% increased maximum Energy Shield {tags:life}5% increased maximum Life ]],[[ Putembo's Valley @@ -1002,9 +1005,9 @@ League: Delve Source: Drops from unique{Ahuatotli, the Blind} Requires Level 49 Implicits: 1 -{tags:jewellery_resistance}+(20-30)% to Lightning Resistance -{tags:jewellery_attribute}+20 to Intelligence -{tags:jewellery_defense}5% increased maximum Energy Shield +{tags:lightning}+(20-30)% to Lightning Resistance +{tags:attribute}+20 to Intelligence +{tags:defences}5% increased maximum Energy Shield {tags:life}5% increased maximum Life ]],[[ Pyre @@ -1014,13 +1017,13 @@ Variant: Pre 3.0.0 Variant: Current Requires Level 11 Implicits: 1 -{tags:jewellery_resistance}+(20-30)% to Cold Resistance -{tags:jewellery_resistance}+(25-35)% to Fire Resistance +{tags:cold}+(20-30)% to Cold Resistance +{tags:fire}+(25-35)% to Fire Resistance +{variant:3}{tags:fire}(60-80)% increased Burning Damage +{variant:2,3}{tags:fire,cold}40% of Cold Damage Converted to Fire Damage +10% increased Light Radius {variant:1,2}{tags:jewellery_elemental}(25-35)% increased Burning Damage -{variant:3}{tags:jewellery_elemental}(60-80)% increased Burning Damage {variant:1}{tags:jewellery_elemental}100% of Cold Damage Converted to Fire Damage -{variant:2,3}{tags:jewellery_elemental}40% of Cold Damage Converted to Fire Damage -10% increased Light Radius Ignited Enemies you hit are destroyed on Kill ]],[[ The Queller of Minds @@ -1029,11 +1032,12 @@ League: Settlers of Kalguur Requires Level 50 Implicits: 2 50% increased Elemental Ailment Duration on you +50% reduced Effect of Curses on you {tags:caster}50% reduced Effect of Curses on you Grants Level 20 Pacify {tags:caster,speed}(6-12)% increased Cast Speed {tags:mana}+(30-60) to maximum Mana -{tags:jewellery_resistance}+(7-19)% to Chaos Resistance +{tags:chaos}+(7-19)% to Chaos Resistance ]],[[ Redblade Band Unset Ring @@ -1044,13 +1048,13 @@ Requires Level 45 Implicits: 1 Has 1 Socket {variant:1}+2 to Level of Socketed Golem Gems +{variant:2}Socketed Golem Skills have 25% chance to Taunt on Hit {variant:2}+3 to Level of Socketed Golem Gems -{tags:jewellery_attribute}+(30-40) to Strength -{variant:2}{tags:life}+(30-40) to maximum Life -{variant:1}{tags:jewellery_elemental,attack}Adds (8-12) to (20-30) Fire Damage to Attacks -{tags:jewellery_elemental}(20-30)% increased Fire Damage {variant:1}Socketed Gems are Supported by Level 12 Lesser Multiple Projectiles -{variant:2}Socketed Golem Skills have 25% chance to Taunt on Hit +{tags:attribute}+(30-40) to Strength +{tags:fire}(20-30)% increased Fire Damage +{variant:1}{tags:fire,attack}Adds (8-12) to (20-30) Fire Damage to Attacks +{variant:2}{tags:life}+(30-40) to maximum Life {variant:1}Socketed Gems are Supported by Level 17 Increased Minion Damage {variant:2}Socketed Golem Skills have Minions Regenerate 5% Life per second ]],[[ @@ -1062,10 +1066,10 @@ Variant: Current Source: Drops from unique{Rigwald, the Wolven King} (Level 60+) Requires Level 49 Implicits: 1 -{tags:jewellery_resistance}+(12-16)% to Fire and Cold Resistances +{tags:fire,cold}+(12-16)% to Fire and Cold Resistances Trigger Level 10 Summon Spectral Wolf on Kill -{variant:1}{tags:jewellery_elemental}(20-30)% increased Fire Damage -{variant:1}{tags:jewellery_elemental}(20-30)% increased Cold Damage +{variant:1}{tags:fire}(20-30)% increased Fire Damage +{variant:1}{tags:cold}(20-30)% increased Cold Damage {tags:mana}(20-30)% increased Mana Regeneration Rate ]],[[ Romira's Banquet @@ -1075,15 +1079,15 @@ Variant: Pre 2.2.0 Variant: Current Requires Level 60 Implicits: 1 -{tags:critical}(20-30)% increased Global Critical Strike Chance +(20-30)% increased Global Critical Strike Chance {tags:attack}+333 to Accuracy Rating +{variant:3}+(15-25)% to Global Critical Strike Multiplier +{tags:mana}+(40-60) to maximum Mana +{tags:mana,physical,attack}0.4% of Physical Attack Damage Leeched as Mana +Lose all Power Charges on Critical Strike {variant:1}{tags:critical}+(10-20)% to Global Critical Strike Multiplier {variant:2}{tags:critical}+(10-15)% to Global Critical Strike Multiplier -{variant:3}{tags:critical}+(15-25)% to Global Critical Strike Multiplier -{tags:mana}+(40-60) to maximum Mana -{tags:attack,mana}0.4% of Physical Attack Damage Leeched as Mana Gain a Power Charge on non-Critical Strike -Lose all Power Charges on Critical Strike ]],[[ Rotblood Promise Unset Ring @@ -1094,13 +1098,13 @@ Variant: Current Requires Level 56 Implicits: 1 Has 1 Socket -Socketed Gems are Supported by Level 20 Blasphemy +{tags:caster}Socketed Gems are Supported by Level 20 Blasphemy Curse Auras from Socketed Skills also affect you -{variant:1}Socketed Curse Gems have 50% increased Reservation Efficiency -{variant:2}Socketed Curse Gems have 80% increased Reservation Efficiency -{tags:jewellery_attribute}+(20-30) to Intelligence +{variant:2}{tags:caster}Socketed Curse Gems have 80% increased Reservation Efficiency +{tags:attribute}+(20-30) to Intelligence {tags:caster}20% reduced Effect of Curses on you (15-25)% increased Damage with Hits and Ailments against Cursed Enemies +{variant:1}Socketed Curse Gems have 50% increased Reservation Efficiency ]],[[ The Selfish Shepherd Nameless Ring @@ -1111,8 +1115,8 @@ Implicits: 2 {tags:caster}50% reduced Effect of Curses on You Grants Level 20 Affliction {tags:caster,speed}(6-12)% increased Cast Speed -{tags:jewellery_defense}+(30-60) to maximum Energy Shield -{tags:jewellery_resistance}+(7-19)% to Chaos Resistance +{tags:defences}+(30-60) to maximum Energy Shield +{tags:chaos}+(7-19)% to Chaos Resistance ]],[[ Shavronne's Revelation Moonstone Ring @@ -1123,19 +1127,19 @@ Variant: Pre 3.19.0 Variant: Current Requires Level 30 Implicits: 1 -{tags:jewellery_defense}+(15-25) to maximum Energy Shield -{tags:jewellery_attribute}+(60-75) to Intelligence +{tags:defences}+(15-25) to maximum Energy Shield Right ring slot: You cannot Regenerate Mana +Left ring slot: You cannot Recharge or Regenerate Energy Shield +{tags:attribute}+(60-75) to Intelligence +{variant:4}{tags:defences}Right ring slot: Regenerate 6% of Energy Shield per second +{variant:4}{tags:mana}Right ring slot: +250 to maximum Mana +{variant:3,4}{tags:mana}Left ring slot: Regenerate 40 Mana per Second +{variant:1,2}{tags:mana}Left ring slot: 100% increased Mana Regeneration Rate +{variant:4}{tags:defences}Left ring slot: +250 to maximum Energy Shield {variant:1}{tags:jewellery_defense}Right ring slot: Regenerate 4% of Energy Shield per second {variant:2,3}{tags:jewellery_defense}Right ring slot: Regenerate 3% of Energy Shield per second -{variant:4}{tags:jewellery_defense}Right ring slot: Regenerate 6% of Energy Shield per second {variant:3}{tags:mana}Right ring slot: +100 to maximum Mana -{variant:4}{tags:mana}Right ring slot: +250 to maximum Mana -Left ring slot: You cannot Recharge or Regenerate Energy Shield -{variant:3,4}{tags:mana}Left ring slot: Regenerate 40 Mana per Second {variant:3}{tags:jewellery_defense}Left ring slot: +100 to maximum Energy Shield -{variant:4}{tags:jewellery_defense}Left ring slot: +250 to maximum Energy Shield -{variant:1,2}{tags:mana}Left ring slot: 100% increased Mana Regeneration Rate ]],[[ Sibyl's Lament Coral Ring @@ -1146,10 +1150,10 @@ Variant: Current Requires Level 45 Implicits: 1 {tags:life}+(20-30) to maximum Life -{tags:jewellery_elemental,attack}(20-30)% increased Elemental Damage with Attack Skills -{tags:jewellery_elemental,attack}Adds (8-15) to (20-28) Fire Damage to Attacks -{variant:1}(20-40)% reduced Rarity of Items found +{tags:fire,attack}Adds (8-15) to (20-28) Fire Damage to Attacks {variant:2,3,4}(10-20)% reduced Rarity of Items found +{tags:attack}(20-30)% increased Elemental Damage with Attack Skills +{variant:1}(20-40)% reduced Rarity of Items found {variant:1,2}Left ring slot: 30% reduced Reflected Elemental Damage taken {variant:3}Left ring slot: 40% reduced Reflected Elemental Damage taken {variant:4}Left ring slot: 80% reduced Reflected Elemental Damage taken @@ -1163,11 +1167,11 @@ Variant: Pre 3.5.0 Variant: Current Requires Level 68 Implicits: 1 -{tags:jewellery_resistance}+(20-30)% to Cold Resistance -{variant:1}{tags:jewellery_elemental}(20-40)% increased Cold Damage +{tags:cold}+(20-30)% to Cold Resistance {variant:2}{tags:caster}(20-40)% increased Spell Damage +{variant:1}{tags:cold}(20-40)% increased Cold Damage {tags:caster,speed}(5-10)% increased Cast Speed -{variant:1}Spells fire an additional Projectile +{variant:1}{tags:caster}Spells fire an additional Projectile {variant:2}Left ring slot: Projectiles from Spells cannot Chain {variant:2}Left ring slot: Projectiles from Spells Fork {variant:2}Right ring slot: Projectiles from Spells Chain +1 times @@ -1179,7 +1183,7 @@ Paua Ring LevelReq: 44 Implicits: 1 {tags:mana}+(20-30) to maximum Mana -{tags:jewellery_attribute}+(10-20) to all Attributes +{tags:attribute}+(10-20) to all Attributes Link Skills have (10-15)% increased Cast Speed Link Skills have (10-15)% increased Skill Effect Duration Linked Targets Cannot Die for 2 seconds after you Die @@ -1191,26 +1195,26 @@ Variant: Pre 3.17.0 Variant: Current Requires Level 80 Implicits: 1 -{tags:jewellery_elemental}(15-25)% increased Elemental Damage +(15-25)% increased Elemental Damage {tags:mana}(40-45)% increased Mana Regeneration Rate -{tags:jewellery_resistance}+(20-30)% to Fire and Lightning Resistances +{tags:fire,lightning}+(20-30)% to Fire and Lightning Resistances +{variant:2}{tags:fire}(8-12)% increased Burning Damage for each time you have Shocked a Non-Shocked Enemy Recently, up to a maximum of 120% +{tags:lightning}Adds (1-3) to (62-70) Lightning Damage to Hits against Ignited Enemies +{tags:fire}Your Lightning Damage can Ignite {variant:1}{tags:jewellery_elemental}(4-6)% increased Burning Damage for each time you have Shocked a Non-Shocked Enemy Recently, up to a maximum of 120% -{variant:2}{tags:jewellery_elemental}(8-12)% increased Burning Damage for each time you have Shocked a Non-Shocked Enemy Recently, up to a maximum of 120% -{tags:jewellery_elemental}Adds (1-3) to (62-70) Lightning Damage to Hits against Ignited Enemies -Your Lightning Damage can Ignite ]],[[ Storm Secret Topaz Ring League: Harvest Requires Level 56 Implicits: 1 -{tags:jewellery_resistance}+(20-30)% to Lightning Resistance -{tags:jewellery_attribute}+(20-30) to Intelligence -{tags:jewellery_elemental}(20-30)% increased Lightning Damage -(10-15)% chance to Shock +{tags:lightning}+(20-30)% to Lightning Resistance +{tags:attribute}+(20-30) to Intelligence +{tags:lightning}(20-30)% increased Lightning Damage +{tags:lightning}(10-15)% chance to Shock Herald of Thunder also creates a storm when you Shock an Enemy +{tags:lightning}Take 250 Lightning Damage when Herald of Thunder Hits an Enemy Storms Hit Enemies with (30-50)% increased Frequency -{tags:jewellery_elemental}Take 250 Lightning Damage when Herald of Thunder Hits an Enemy ]],[[ The Taming Prismatic Ring @@ -1221,15 +1225,15 @@ Variant: Pre 3.25.0 Variant: Current Requires Level 30 Implicits: 1 -{tags:jewellery_resistance}+(8-10)% to all Elemental Resistances ++(8-10)% to all Elemental Resistances {variant:1}{tags:jewellery_elemental,attack}15% increased Elemental Damage with Attack Skills -{variant:2}{tags:jewellery_elemental,attack}30% increased Elemental Damage with Attack Skills -{variant:1}{tags:jewellery_resistance}+(10-15)% to all Elemental Resistances -{variant:2,3}{tags:jewellery_resistance}+(20-30)% to all Elemental Resistances +{variant:1}+(10-15)% to all Elemental Resistances +{variant:2,3}+(20-30)% to all Elemental Resistances +{variant:2}30% increased Elemental Damage +{variant:1}{tags:fire,cold,lightning}5% chance to Freeze, Shock and Ignite +{variant:2,3}{tags:fire,cold,lightning}10% chance to Freeze, Shock and Ignite +{variant:2}{tags:attack}30% increased Elemental Damage with Attack Skills {variant:1}{tags:jewellery_elemental}15% increased Elemental Damage -{variant:2}{tags:jewellery_elemental}30% increased Elemental Damage -{variant:1}5% chance to Freeze, Shock and Ignite -{variant:2,3}10% chance to Freeze, Shock and Ignite {variant:1}10% increased Damage per Freeze, Shock and Ignite on Enemy {variant:2}20% increased Damage with Hits and Ailments per Freeze, Shock and Ignite on Enemy {variant:3}{tags:jewellery_elemental}(30-40)% increased Elemental Damage with Hits and Ailments for each type of Elemental Ailment on Enemy @@ -1241,16 +1245,16 @@ Variant: Pre 2.6.0 Variant: Current Requires Level 20 Implicits: 1 -{tags:jewellery_resistance}+(20-30)% to Cold Resistance -{variant:1}{tags:attack,jewellery_elemental,physical_damage}Adds 10 to 15 Physical Damage to Attacks against Frozen Enemies -{variant:2}{tags:jewellery_elemental}Adds 40 to 60 Cold Damage against Chilled Enemies +{tags:cold}+(20-30)% to Cold Resistance +{variant:1}{tags:physical,attack}Adds 10 to 15 Physical Damage to Attacks against Frozen Enemies +{variant:2}{tags:cold,attack,caster}Adds (7-10) to (15-20) Cold Damage to Spells and Attacks +{tags:defences}+(200-300) to Evasion Rating +{variant:2}{tags:cold}50% chance to Avoid being Chilled +{variant:1}{tags:cold}5% chance to Freeze +{variant:2}{tags:cold}10% chance to Freeze +{variant:2}{tags:cold}Adds 40 to 60 Cold Damage against Chilled Enemies {variant:1}{tags:jewellery_elemental,attack}Adds (5-6) to (7-9) Cold Damage to Attacks -{variant:2}{tags:jewellery_elemental,attack,caster}Adds (7-10) to (15-20) Cold Damage to Spells and Attacks -{tags:jewellery_defense}+(200-300) to Evasion Rating {variant:1}20% reduced Chill Duration on You -{variant:2}50% chance to Avoid being Chilled -{variant:1}5% chance to Freeze -{variant:2}10% chance to Freeze ]],[[ Replica Tasalio's Sign Sapphire Ring @@ -1258,19 +1262,19 @@ League: Heist Source: Steal from a unique{Curio Display} during a Grand Heist Requires Level 20 Implicits: 1 -{tags:jewellery_resistance}+(20-30)% to Cold Resistance -{tags:jewellery_elemental,attack,caster}Adds (15-20) to (25-35) Cold Damage to Spells and Attacks -{tags:jewellery_defense}+(200-300) to Evasion Rating -Your Cold Damage cannot Freeze -Immune to Chill -{tags:jewellery_elemental}Adds 60 to 80 Cold Damage against Chilled Enemies +{tags:cold}+(20-30)% to Cold Resistance +{tags:cold,attack,caster}Adds (15-20) to (25-35) Cold Damage to Spells and Attacks +{tags:defences}+(200-300) to Evasion Rating +{tags:cold}Your Cold Damage cannot Freeze +{tags:cold}Immune to Chill +{tags:cold}Adds 60 to 80 Cold Damage against Chilled Enemies ]],[[ Tawhanuku's Timing Moonstone Ring -{tags:jewellery_defense}+(15-25) to maximum Energy Shield {tags:caster}(30-40)% increased Spell Damage +{tags:defences}+(15-25) to maximum Energy Shield {tags:mana}+(60-80) to maximum Mana -(5-10)% chance to Freeze, Shock and Ignite +{tags:fire,cold,lightning}(5-10)% chance to Freeze, Shock and Ignite {tags:jewellery_defense,caster}Spells cause you to gain Energy Shield equal to their Upfront Cost every fifth time you Pay it ]],[[ Thief's Torment @@ -1284,19 +1288,19 @@ Variant: Current Requires Level 30 Implicits: 2 {variant:1}{tags:jewellery_resistance}+(8-12) to all Elemental Resistances -{variant:2,3,4,5,6}{tags:jewellery_resistance}+(8-10)% to all Elemental Resistances +{variant:2,3,4,5,6}+(8-10)% to all Elemental Resistances {variant:1,2}(15-25)% increased Quantity of Items found {variant:3,4,5}(10-16)% increased Quantity of Items found {variant:6}(20-30)% increased Rarity of Items found Can't use other Rings -{variant:1,2,3}{tags:jewellery_resistance}+(8-12)% to all Elemental Resistances -{variant:4}{tags:jewellery_resistance}+(16-24)% to all Elemental Resistances -{variant:5,6}{tags:jewellery_resistance}+(25-40)% to all Elemental Resistances +{variant:1,2,3}+(8-12)% to all Elemental Resistances +{variant:4}+(16-24)% to all Elemental Resistances +{variant:5,6}+(25-40)% to all Elemental Resistances +{variant:4,5,6}{tags:life,attack}Gain (40-60) Life per Enemy Hit with Attacks +{variant:4,5,6}{tags:mana,attack}Gain 30 Mana per Enemy Hit with Attacks +{tags:caster}50% reduced Effect of Curses on you {variant:1,2,3}{tags:attack,life}Gain (20-30) Life per Enemy Hit with Attacks -{variant:4,5,6}{tags:attack,life}Gain (40-60) Life per Enemy Hit with Attacks {variant:1,2,3}{tags:attack,mana}Gain 15 Mana per Enemy Hit with Attacks -{variant:4,5,6}{tags:attack,mana}Gain 30 Mana per Enemy Hit with Attacks -{tags:caster}50% reduced Effect of Curses on you ]],[[ Timeclasp Moonstone Ring @@ -1306,23 +1310,23 @@ Variant: Pre 3.19.0 Variant: Current LevelReq: 25 Implicits: 1 -{tags:jewellery_defense}+(15-25) to maximum Energy Shield +{tags:defences}+(15-25) to maximum Energy Shield {tags:attack,speed}(10-15)% increased Attack Speed {variant:1}{tags:caster,speed}(5-8)% increased Cast Speed {variant:2,3}{tags:caster,speed}(5-10)% increased Cast Speed {variant:4}{tags:caster,speed}(10-15)% increased Cast Speed +{variant:2}{tags:defences}+(15-25) to maximum Energy Shield +{variant:3}{tags:defences}+(40-45) to maximum Energy Shield +{variant:2,3}{tags:mana}15% increased Mana Regeneration Rate +{variant:3,4}{tags:caster}Unaffected by Temporal Chains {variant:1}{tags:jewellery_defense}+(10-25) to maximum Energy Shield -{variant:2}{tags:jewellery_defense}+(15-25) to maximum Energy Shield -{variant:3}{tags:jewellery_defense}+(40-45) to maximum Energy Shield {variant:1}{tags:mana}15% reduced Mana Regeneration Rate -{variant:2,3}{tags:mana}15% increased Mana Regeneration Rate {variant:1}{tags:caster}Temporal Chains has 30% reduced Effect on You {variant:2}{tags:caster}Temporal Chains has 50% reduced Effect on You {variant:3}(-10-10)% increased Skill Effect Duration {variant:4}(-20-20)% increased Skill Effect Duration {variant:4}{tags:resource,life}(6-12)% of Damage Taken Recouped as Life {variant:4}{tags:resource,mana}(6-12)% of Damage Taken Recouped as Mana -{variant:3,4}Unaffected by Temporal Chains ]],[[ Timetwist Moonstone Ring @@ -1331,15 +1335,15 @@ Variant: Pre 2.6.0 Variant: Current LevelReq: 25 Implicits: 1 -{tags:jewellery_defense}+(15-25) to maximum Energy Shield +{tags:defences}+(15-25) to maximum Energy Shield {tags:attack,speed}(10-15)% increased Attack Speed {variant:1}{tags:caster,speed}(5-8)% increased Cast Speed {variant:2}{tags:caster,speed}(5-10)% increased Cast Speed -{tags:jewellery_defense}+(30-50) to maximum Energy Shield -{variant:1}{tags:mana}15% reduced Mana Regeneration Rate +{tags:defences}+(30-50) to maximum Energy Shield {variant:2}{tags:mana}15% increased Mana Regeneration Rate +{tags:caster}Unaffected by Temporal Chains +{variant:1}{tags:mana}15% reduced Mana Regeneration Rate (-10-10)% increased Skill Effect Duration -Unaffected by Temporal Chains ]],[[ Triumvirate Authority Unset Ring @@ -1365,20 +1369,20 @@ Variant: Regain Souls Implicits: 1 Has 1 Socket +2 to Level of Socketed Vaal Gems +{variant:8}Socketed Vaal Skills have 60% increased Area of Effect +{variant:13}Socketed Vaal Skills have 50% increased Aura Effect {variant:1}Socketed Vaal Skills deal 150% more Damage -{variant:2}Socketed Vaal Skills require 30% less Souls per Use -{variant:3}Socketed Vaal Skills can store Souls for 1 additional Use -{variant:4}Hits from Socketed Vaal Skills ignore Enemy Monster Resistances -{variant:5}Hits from Socketed Vaal Skills ignore Enemy Monster Physical Damage Reduction +{variant:10}Socketed Vaal Skills have 80% increased Skill Effect Duration {variant:6}Socketed Vaal Skills grant Elusive when Used -{variant:7}You have Tailwind if you've used a Socketed Vaal Skill Recently -{variant:8}Socketed Vaal Skills have 60% increased Area of Effect +{variant:12}Damage with Hits from Socketed Vaal Skills is Lucky +{variant:4}Hits from Socketed Vaal Skills ignore Enemy Monster Resistances {variant:9}{tags:speed}Socketed Vaal Skills have 80% increased Projectile Speed -{variant:10}Socketed Vaal Skills have 80% increased Skill Effect Duration {variant:11}Socketed Vaal Skills have 30% reduced Soul Gain Prevention Duration -{variant:12}Damage with Hits from Socketed Vaal Skills is Lucky -{variant:13}Socketed Vaal Skills have 50% increased Aura Effect +{variant:2}Socketed Vaal Skills require 30% less Souls per Use {variant:14}Socketed Vaal Skills have 20% chance to regain consumed Souls when used +{variant:7}You have Tailwind if you've used a Socketed Vaal Skill Recently +{variant:3}Socketed Vaal Skills can store Souls for 1 additional Use +{variant:5}Hits from Socketed Vaal Skills ignore Enemy Monster Physical Damage Reduction ]],[[ Uzaza's Meadow Sapphire Ring @@ -1386,9 +1390,9 @@ League: Delve Source: Drops from unique{Ahuatotli, the Blind} Requires Level 49 Implicits: 1 -{tags:jewellery_resistance}+(20-30)% to Cold Resistance -{tags:jewellery_attribute}+20 to Dexterity -{tags:jewellery_defense}5% increased maximum Energy Shield +{tags:cold}+(20-30)% to Cold Resistance +{tags:attribute}+20 to Dexterity +{tags:defences}5% increased maximum Energy Shield {tags:life}5% increased maximum Life ]],[[ Uzaza's Mountain @@ -1397,9 +1401,9 @@ League: Delve Source: Drops from unique{Kurgal, the Blackblooded} Requires Level 49 Implicits: 1 -{tags:jewellery_resistance}+(20-30)% to Cold Resistance -{tags:jewellery_attribute}+20 to Dexterity -{tags:jewellery_defense}5% increased maximum Energy Shield +{tags:cold}+(20-30)% to Cold Resistance +{tags:attribute}+20 to Dexterity +{tags:defences}5% increased maximum Energy Shield {tags:life}5% increased maximum Life ]],[[ Uzaza's Valley @@ -1408,9 +1412,9 @@ League: Delve Source: Drops from unique{Aul, the Crystal King} Requires Level 49 Implicits: 1 -{tags:jewellery_resistance}+(20-30)% to Cold Resistance -{tags:jewellery_attribute}+20 to Dexterity -{tags:jewellery_defense}5% increased maximum Energy Shield +{tags:cold}+(20-30)% to Cold Resistance +{tags:attribute}+20 to Dexterity +{tags:defences}5% increased maximum Energy Shield {tags:life}5% increased maximum Life ]],[[ Valako's Sign @@ -1421,16 +1425,16 @@ Variant: Pre 3.11.0 Variant: Current Requires Level 38 Implicits: 1 -{tags:jewellery_resistance}+(20-30)% to Lightning Resistance +{tags:lightning}+(20-30)% to Lightning Resistance {variant:1}15% increased Damage with Hits against Shocked Enemies {variant:2,3}40% increased Damage with Hits against Shocked Enemies -{tags:jewellery_elemental}20% increased Lightning Damage +{tags:lightning}20% increased Lightning Damage {tags:mana}+(20-40) to maximum Mana -{variant:1,2}{tags:life}0.2% of Damage Leeched as Life against Shocked Enemies {variant:3}{tags:life}1% of Damage Leeched as Life against Shocked Enemies +{variant:2}{tags:lightning}10% chance to Shock +{variant:3}{tags:lightning}25% chance to Shock +{variant:1,2}{tags:life}0.2% of Damage Leeched as Life against Shocked Enemies {variant:1}5% chance to Shock -{variant:2}10% chance to Shock -{variant:3}25% chance to Shock ]],[[ Valyrium Moonstone Ring @@ -1438,12 +1442,12 @@ Variant: Pre 3.11.0 Variant: Current Requires Level 38 Implicits: 1 -{tags:jewellery_defense}+(15-25) to maximum Energy Shield -{variant:1}{tags:jewellery_defense}+(10-20) to maximum Energy Shield -{variant:2}{tags:jewellery_defense}+(30-40) to maximum Energy Shield -{variant:1}{tags:jewellery_resistance}+(20-30)% to Fire Resistance -{variant:2}{tags:jewellery_resistance}+(30-40)% to Fire Resistance -{tags:jewellery_resistance}-40% to Cold Resistance +{tags:defences}+(15-25) to maximum Energy Shield +{variant:2}{tags:defences}+(30-40) to maximum Energy Shield +{variant:1}{tags:defences}+(10-20) to maximum Energy Shield +{variant:1}{tags:fire}+(20-30)% to Fire Resistance +{variant:2}{tags:fire}+(30-40)% to Fire Resistance +{tags:cold}-40% to Cold Resistance Stun Threshold is based on Energy Shield instead of Life ]],[[ Venopuncture @@ -1451,12 +1455,12 @@ Iron Ring Requires Level: 49 Implicits: 1 League: Blight -{tags:attack,physical_damage}Adds 1 to 4 Physical Damage to Attacks -{tags:jewellery_attribute}+(20-30) to Strength -{tags:attack,physical}25% chance to cause Bleeding on Hit -{tags:attack,physical_damage}(40-60)% increased Damage with Bleeding -You are Chilled while you are Bleeding -Non-Chilled Enemies you inflict Bleeding on are Chilled +{tags:attribute}+(20-30) to Strength +{tags:physical,attack}Adds 1 to 4 Physical Damage to Attacks +{tags:physical,attack}25% chance to cause Bleeding on Hit +{tags:physical,attack}(40-60)% increased Damage with Bleeding +{tags:cold}You are Chilled while you are Bleeding +{tags:cold}Non-Chilled Enemies you inflict Bleeding on are Chilled Bleeding Enemies you Kill with Hits Shatter ]],[[ Ventor's Gamble @@ -1467,11 +1471,11 @@ Requires Level 65 Implicits: 1 (6-15)% increased Rarity of Items found {tags:life}+(0-60) to maximum Life +{tags:fire}+(-25-50)% to Fire Resistance +{tags:cold}+(-25-50)% to Cold Resistance +{tags:lightning}+(-25-50)% to Lightning Resistance {variant:1}(-10-10)% increased Quantity of Items found (-40-40)% increased Rarity of Items found -{tags:jewellery_resistance}+(-25-50)% to Fire Resistance -{tags:jewellery_resistance}+(-25-50)% to Cold Resistance -{tags:jewellery_resistance}+(-25-50)% to Lightning Resistance {variant:2}{tags:mana}(-15-15)% increased Mana Reservation Efficiency of Skills ]],[[ Vivinsect @@ -1503,11 +1507,11 @@ Requires Level 45 Implicits: 1 Has 1 Socket +5 to Level of Socketed Aura Gems -{variant:1,2,3,4,5,6,7,8,9,10,11}Socketed Gems have 20% reduced Mana Reservation Efficiency {variant:13,14,15,16,17,18,19,20,21}Socketed Gems have 20% reduced Reservation Efficiency -{tags:jewellery_attribute}+(15-25) to all Attributes +{tags:attribute}+(15-25) to all Attributes {tags:life}Regenerate 15 Life per second for each Uncorrupted Item Equipped {tags:mana}-2 to Total Mana Cost of Skills for each Corrupted Item Equipped +{variant:1,2,3,4,5,6,7,8,9,10,11}Socketed Gems have 20% reduced Mana Reservation Efficiency {variant:1}{crafted}{tags:chaos,jewellery_resistance}+(8-15)% to Fire and Chaos Resistances {variant:2}{crafted}{tags:chaos,jewellery_resistance}+(8-15)% to Cold and Chaos Resistances {variant:3}{crafted}{tags:chaos,jewellery_resistance}+(8-15)% to Lightning and Chaos Resistances @@ -1555,8 +1559,8 @@ The Warden's Brand Iron Ring Requires Level 30 Implicits: 1 -{tags:attack,physical_damage}Adds 1 to 4 Physical Damage to Attacks -{tags:attack,physical_damage}Adds (5-15) to (25-50) Physical Damage to Attacks +{tags:physical,attack}Adds 1 to 4 Physical Damage to Attacks +{tags:physical,attack}Adds (5-15) to (25-50) Physical Damage to Attacks {tags:attack,speed}30% reduced Attack Speed 15% chance to gain a Frenzy Charge when you Stun an Enemy ]],[[ @@ -1564,8 +1568,8 @@ Warrior's Legacy Ruby Ring Requires Level 16 Implicits: 1 -{tags:jewellery_resistance}+(20-30)% to Fire Resistance -{tags:jewellery_attribute}+(30-50) to Strength +{tags:fire}+(20-30)% to Fire Resistance +{tags:attribute}+(30-50) to Strength {tags:attack}(20-25)% increased Melee Damage 30% chance to Avoid being Stunned {tags:attack,speed}20% less Attack Speed @@ -1578,8 +1582,8 @@ Elder Item Source: Drops from unique{The Elder} (Uber Uber) Requires Level 16 Implicits: 1 -{tags:jewellery_resistance}+(20-30)% to Cold Resistance -{tags:jewellery_resistance}+(20-30)% to Cold Resistance +{tags:cold}+(20-30)% to Cold Resistance +{tags:cold}+(20-30)% to Cold Resistance All Damage with Hits can Chill All Damage Taken from Hits can Chill you Enemies Chilled by your Hits can be Shattered as though Frozen @@ -1596,19 +1600,19 @@ Steel Ring Source: Drops from unique{Incarnation of Neglect} in normal{Moment of Loneliness} Requires Level 80 Implicits: 1 -{tags:attack}Adds (3-4) to (10-14) Physical Damage to Attacks -{tags:jewellery_attribute}+(20-35) to Dexterity -{tags:jewellery_resistance}(-30--20)% to all Elemental Resistances -{tags:jewellery_resistance}+(20-30)% to Chaos Resistance +{tags:physical,attack}Adds (3-4) to (10-14) Physical Damage to Attacks +{tags:attribute}+(20-35) to Dexterity +{tags:chaos}+(20-30)% to Chaos Resistance {tags:speed}5% increased Movement Speed -{tags:chaos_damage}(25-40)% chance to inflict an additional Poison on the same Target when you inflict Poison +{tags:chaos}(25-40)% chance to inflict an additional Poison on the same Target when you inflict Poison +{tags:jewellery_resistance}(-30--20)% to all Elemental Resistances ]],[[ Coiling Whisper Amethyst Ring Source: Drops from unique{Incarnation of Fear} in normal{Moment of Trauma} Requires Level 32 Implicits: 1 -{tags:jewellery_resistance}+(17-23)% to Chaos Resistance +{tags:chaos}+(17-23)% to Chaos Resistance {tags:caster}(25-50)% reduced Area of Effect of Hex Skills Targets are Unaffected by your Hexes When 90% of your Hex's Duration Expires on an Enemy, Eat 1 Soul per Enemy Power @@ -1619,19 +1623,19 @@ Source: Drops from unique{Incarnation of Fear} in normal{Moment of Trauma} Requires Level 80 Implicits: 1 {tags:life}(5-7)% increased Maximum Life -{tags:jewellery_attribute}+(30-50) to Strength -{tags:jewellery_elemental}(10-20)% increased Fire Damage -{tags:jewellery_resistance}(65-75)% reduced Fire Resistance +{tags:attribute}+(30-50) to Strength +{tags:fire}(10-20)% increased Fire Damage +{tags:fire}(65-75)% reduced Fire Resistance +{tags:fire}Damage Penetrates Fire Resistance equal to your Overcapped Fire Resistance, up to a maximum of 200% {tags:jewellery_elemental}Take (300-500) Fire Damage when you use a Skill -Damage Penetrates Fire Resistance equal to your Overcapped Fire Resistance, up to a maximum of 200% ]],[[ Prospero's Protection Iron Ring Requires Level 32 Implicits: 1 -{tags:attack}Adds 1 to 4 Physical Damage to Attacks +{tags:physical,attack}Adds 1 to 4 Physical Damage to Attacks (4-6)% chance to Block Attack Damage -{tags:jewellery_attribute}+(15-35) to Strength +{tags:attribute}+(15-35) to Strength {tags:life}+(45-60) to Maximum Life {tags:jewellery_defense}Armour from equipped shield is doubled {tags:jewellery_defense}Gain no armour from equipped body armour diff --git a/src/Data/Uniques/shield.lua b/src/Data/Uniques/shield.lua index 34c69cb003..0d415b8ca9 100644 --- a/src/Data/Uniques/shield.lua +++ b/src/Data/Uniques/shield.lua @@ -15,9 +15,9 @@ Implicits: 1 -1 to Maximum Endurance Charges -10% to maximum Chance to Block Attack Damage +6% Chance to Block -{variant:1,2}+3% to all maximum Resistances while you have no Endurance Charges {variant:3}+2% to all maximum Resistances while you have no Endurance Charges You have Onslaught while at maximum Endurance Charges +{variant:1,2}+3% to all maximum Resistances while you have no Endurance Charges ]],[[ The Anticipation Ezomyte Tower Shield @@ -33,9 +33,9 @@ Implicits: 1 {variant:3}100% increased Armour +(50-70) to maximum Life +6% Chance to Block -{variant:1,2}+1000 Armour if you've Blocked Recently {variant:3}+(1500-3000) Armour if you've Blocked Recently Permanently Intimidate Enemies on Block +{variant:1,2}+1000 Armour if you've Blocked Recently ]],[[ The Surrender Ezomyte Tower Shield @@ -48,12 +48,12 @@ Variant: Current Implicits: 1 {variant:2,3,4}+(30-40) to maximum Life {variant:1,2,3}Grants Level 30 Crushing Fist Skill -{variant:1,2}(130-170)% increased Armour {variant:3,4}(165-205)% increased Armour +(65-80) to maximum Life -{variant:1,2}Recover 250 Life when you Block {variant:3,4}Recover (250-500) Life when you Block +6% Chance to Block +{variant:1,2}(130-170)% increased Armour +{variant:1,2}Recover 250 Life when you Block {variant:1,2}+1500 Armour if you've Blocked Recently ]],[[ Chernobog's Pillar @@ -71,8 +71,8 @@ Implicits: 1 {variant:3,4}+(60-80) to maximum Life +(35-50)% to Fire Resistance 25% of Physical Damage Converted to Fire Damage -{variant:1,2}10% chance to Curse Non-Cursed Enemies with Enfeeble on Hit {variant:3,4}25% chance to Curse Non-Cursed Enemies with Enfeeble on Hit +{variant:1,2}10% chance to Curse Non-Cursed Enemies with Enfeeble on Hit ]],[[ Dawnbreaker Colossal Tower Shield @@ -97,10 +97,11 @@ Implicits: 1 {variant:3,4}+(20-30) to maximum Life {variant:1,2,3}(200-250)% increased Armour {variant:4}(180-220)% increased Armour -20% increased Stun and Block Recovery {variant:1}+(80-100) to maximum Life {variant:2,3,4}+(160-180) to maximum Life 5% reduced Movement Speed +{variant:4}20% increased Stun and Block Recovery +20% increased Stun and Block Recovery -25 Physical Damage taken from Projectile Attacks +5% Chance to Block ]],[[ @@ -115,8 +116,8 @@ Implicits: 1 +(30-40) to maximum Life Your hits can't be Evaded +(3-5)% Chance to Block -{variant:1,2}Adds 250 to 300 Cold Damage to Counterattacks {variant:3}Adds 250 to 300 Cold Damage to Retaliation Skills +{variant:1,2}Adds 250 to 300 Cold Damage to Counterattacks ]],[[ Magna Eclipsis Pinnacle Tower Shield @@ -130,6 +131,7 @@ Triggers Level 20 Elemental Aegis when Equipped {variant:1}(200-250)% increased Armour {variant:2}(180-220)% increased Armour +(60-80) to maximum Life +{variant:2}20% increased Stun and Block Recovery +(80-100) to Evasion Rating and Energy Shield ]],[[ Redblade Banner @@ -141,17 +143,17 @@ Variant: Pre 3.11.0 Variant: Current Implicits: 1 {variant:3,4}+(20-30) to maximum Life -{variant:2,3,4}(80-100)% increased Armour {variant:1}+1 to Level of Socketed Warcry Gems +{variant:2,3,4}(80-100)% increased Armour {variant:1}+(20-60) to maximum Life {variant:2,3,4}+(50-60) to maximum Life 20% increased Taunt Duration {variant:1}Gain +10 Life when you Taunt an Enemy -{variant:1}20% increased Endurance Charge Duration +5% Chance to Block {variant:2,3,4}50% increased Warcry Cooldown Recovery Rate {variant:2,3}2% of Attack Damage Leeched as Life against Taunted Enemies {variant:4}Warcries have infinite Power +{variant:1}20% increased Endurance Charge Duration ]],[[ Svalinn Girded Tower Shield @@ -177,7 +179,7 @@ Implicits: 1 +(30-50) to maximum Life {variant:1}-10 Physical Damage taken from Projectile Attacks {variant:2,3}-(50-80) Physical Damage taken from Projectile Attacks -200% increased Armour against Projectiles +ArmourPercent VsProjectilesUniqueShieldStr2 +25% Chance to Block Projectile Attack Damage ]],[[ Trolltimber Spire @@ -232,11 +234,11 @@ Implicits: 1 +(40-60) to Intelligence {variant:1,2}(80-100)% increased Evasion Rating {variant:3}(180-200)% increased Evasion Rating -+(20-30) to all Elemental Resistances {variant:2,3}50% reduced Duration of Curses on you Hex Reflection {variant:3}+10% Chance to Block Attack Damage while not Cursed {variant:3}+20% Chance to Block Spell Damage while Cursed ++(20-30) to all Elemental Resistances ]],[[ Atziri's Reflection Golden Buckler @@ -267,12 +269,12 @@ Implicits: 1 {variant:2,3,4,5}+(50-70) to maximum Energy Shield {variant:2,3,4}+(40-50) to maximum Life {variant:1,2,3,4}+5% Chance to Block -{variant:1,2,3,4}10% Chance to Cause Monster to Flee on Block {variant:5}100% Chance to Cause Monster to Flee on Block +{variant:4}1% of Damage Leeched as Life against Cursed Enemies {variant:5}+20% Chance to Block Attack Damage from Cursed Enemies {variant:1,2,3}Curse Skills have 100% increased Skill Effect Duration -{variant:4}1% of Damage Leeched as Life against Cursed Enemies {variant:5}Inflict Decay on Enemies you Curse with Hex Skills, dealing 700 Chaos Damage per Second for 8 Seconds +{variant:1,2,3,4}10% Chance to Cause Monster to Flee on Block ]],[[ Thirst for Horrors War Buckler @@ -287,9 +289,9 @@ Implicits: 1 {variant:2,3}+(50-70) to maximum Energy Shield {variant:2,3}+(40-50) to maximum Life +5% Chance to Block -10% Chance to Cause Monster to Flee on Block 1% of Damage Leeched as Life against Cursed Enemies Curse Skills have 100% increased Skill Effect Duration +10% Chance to Cause Monster to Flee on Block ]],[[ Crest of Perandus Pine Buckler @@ -328,9 +330,9 @@ Implicits: 1 +5% to maximum Cold Resistance +50% to Cold Resistance {variant:3,4}Gain (10-15)% of Physical Damage as Extra Cold Damage -{variant:1}Reflects (5-10) Cold Damage to Melee Attackers {variant:2,3,4}Reflects (25-50) Cold Damage to Melee Attackers +5% Chance to Block +{variant:1}Reflects (5-10) Cold Damage to Melee Attackers ]],[[ Kaltensoul Painted Buckler @@ -381,10 +383,10 @@ Implicits: 1 (120-150)% increased Evasion Rating 10% increased Movement Speed +(10-20)% to Fire and Cold Resistances -{variant:1}+75% Chance to Block Spell Damage if you have not Blocked Recently -{variant:2}You are at Maximum Chance to Block Spell Damage if you have not Blocked Recently +(8-15)% chance to Avoid Physical Damage from Hits while Phasing You have Phasing if you have Blocked Recently +{variant:2}You are at Maximum Chance to Block Spell Damage if you have not Blocked Recently +{variant:1}+75% Chance to Block Spell Damage if you have not Blocked Recently ]],[[ Mutewind Pennant Enameled Buckler @@ -398,14 +400,14 @@ Implicits: 1 {variant:3,4,5}6% increased Movement Speed {variant:1}+1 to Level of Socketed Warcry Gems {variant:1}(20-30)% increased Chaos Damage -{variant:2,3,4,5}(80-100)% Increased Evasion Rating +(20-40)% to Cold Resistance 10% increased Area of Effect {variant:1}You gain Onslaught for 2 seconds on Killing Taunted Enemies {variant:2,3,4,5}Gain Onslaught for 4 seconds when you Warcry {variant:2,3,4,5}25% increased Warcry Buff Effect -{variant:4}Warlord's Call {variant:5}Call to Arms +{variant:2,3,4,5}(80-100)% Increased Evasion Rating +{variant:4}Warlord's Call ]],[[ Thousand Teeth Temu Vaal Buckler @@ -420,8 +422,8 @@ Implicits: 1 0.4% of Physical Attack Damage Leeched as Life {variant:1,2,3}+5% Chance to Block {variant:4}+10% Chance to Block -{variant:1,2,3}Reflects 1 to 1000 Physical Damage to Attackers on Block {variant:4}Reflects 1000 to 10000 Physical Damage to Attackers on Block +{variant:1,2,3}Reflects 1 to 1000 Physical Damage to Attackers on Block {variant:2,3}10% of Damage you Reflect to Enemies when Hit is gained as Life ]], -- Shield: Energy Shield @@ -441,9 +443,9 @@ Implicits: 1 +(80-100) to maximum Energy Shield +25% chance to be Poisoned +3% to all maximum Resistances while Poisoned -{variant:1}Regenerate 50 Energy Shield per Second per Poison on you, up to 400 per second {variant:2}Regenerate 80 Energy Shield per Second per Poison on you, up to 400 per second Poisons on you expire 50% slower +{variant:1}Regenerate 50 Energy Shield per Second per Poison on you, up to 400 per second ]],[[ Apep's Supremacy Vaal Spirit Shield @@ -486,11 +488,14 @@ Variant: Spectre Max Resistances (Current) Variant: Spectre Additional Projectiles (Current) Variant: Spectre Flat Crit (Current) Variant: Spectre Increased AoE (Current) +{variant:12,18}+2 to Level of Socketed Support Gems +{variant:12,18}+(5-8)% to Quality of Socketed Support Gems {variant:1,2,3,4,5,6,7,8,9,10,11,12}(30-50)% increased Spell Damage (180-220)% increased Energy Shield -Spectres have (50-100)% increased maximum Life +{variant:19}+1 to maximum number of Spectres Gain Arcane Surge when you deal a Critical Strike Your Raised Spectres also gain Arcane Surge when you do +Spectres have (50-100)% increased maximum Life {variant:1,2,3,4,5,6,7,8,9,10,11,12}(40-50)% increased Critical Strike Chance for Spells per Raised Spectre {variant:13,14,15,16,17,18,19,20,21,22,23}(50-100)% increased Critical Strike Chance for Spells per Raised Spectre {variant:1}{crafted}Adds (3-12) to (5-16) Fire Damage @@ -512,9 +517,6 @@ Your Raised Spectres also gain Arcane Surge when you do {variant:10,16}(24-28)% increased Energy Shield {variant:10,16}+(19-22) to maximum Life {variant:11,17}+(3201-4000) to Armour during Soul Gain Prevention -{variant:12,18}+2 to Level of Socketed Support Gems -{variant:12,18}+(5-8)% to Quality of Socketed Support Gems -{variant:19}+1 to maximum number of Spectres {variant:20}Raised Spectres have +(5-10)% to all maximum Resistances {variant:21}Raised Spectres fire 2 additional Projectiles {variant:22}Raised Spectres have +(3-5)% to Critical Strike Chance @@ -537,8 +539,8 @@ Implicits: 2 +(70-90) to maximum Energy Shield (20-40)% increased Mana Regeneration Rate {variant:1}Gain 3 Mana per Taunted Enemy Hit -{variant:2,3}Gain 2 Power Charges on Using a Warcry {variant:4}Warcries grant Arcane Surge to you and Allies, with 10% increased effect per 5 power, up to 50% +{variant:2,3}Gain 2 Power Charges on Using a Warcry ]],[[ Esh's Mirror {variant:1}Thorium Spirit Shield @@ -574,8 +576,8 @@ Implicits: 2 {variant:3}+(70-100) to maximum Life +(30-40)% to Lightning Resistance +(17-29)% to Chaos Resistance -Chaos Damage does not bypass Energy Shield while not on Low Life Reflect Shocks applied to you to all Nearby Enemies +Chaos Damage does not bypass Energy Shield while not on Low Life ]],[[ The Eternal Apple Chiming Spirit Shield @@ -605,10 +607,10 @@ Implicits: 3 +(20-30) to Intelligence {variant:1,2}(80-120)% increased Energy Shield {variant:3,4,5}(250-300)% increased Energy Shield -{variant:1,2,3}30% increased Fire Damage with Hits and Ailments against Blinded Enemies {variant:4,5}(30-50)% increased Fire Damage with Hits and Ailments against Blinded Enemies 30% reduced Spell Damage taken from Blinded Enemies No Chance to Block +{variant:1,2,3}30% increased Fire Damage with Hits and Ailments against Blinded Enemies ]],[[ Light of Lunaris Jingling Spirit Shield @@ -619,13 +621,14 @@ Implicits: 2 {variant:1}10% increased Spell Damage {variant:2,3}(10-15)% increased Spell Damage {variant:3}Adds (35-39) to (54-60) Cold Damage to Spells -(60-80)% increased Critical Strike Chance for Spells {variant:1,2}(100-140)% increased Energy Shield {variant:3}(475-600)% increased Energy Shield +{variant:1,2}(150-200)% increased Stun and Block Recovery {variant:1,2}+(3-5)% Chance to Block {variant:3}+(6-10)% Chance to Block +1% to Critical Strike Multiplier per 1% Chance to Block Attack Damage +25% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently +(60-80)% increased Critical Strike Chance for Spells ]],[[ Malachai's Loop Harmonic Spirit Shield @@ -640,10 +643,10 @@ Implicits: 2 {variant:2,3,4}(210-250)% increased Energy Shield +2 to Maximum Power Charges 20% chance to gain a Power Charge on Hit -{variant:1,2,3}6% increased Spell Damage per Power Charge {variant:4}(12-16)% increased Spell Damage per Power Charge Lose all Power Charges on reaching Maximum Power Charges Shocks you when you reach Maximum Power Charges +{variant:1,2,3}6% increased Spell Damage per Power Charge ]],[[ Manastorm {variant:1}Fossilised Spirit Shield @@ -656,14 +659,16 @@ Implicits: 2 {variant:2,3}(5-10)% increased Spell Damage {variant:1,2}(80-120)% increased Energy Shield {variant:1,2}+(50-70) to maximum Mana +{variant:3}+(1-100) to maximum Mana {variant:1,2}(30-50)% increased Mana Regeneration Rate +{variant:3}Gain (1-100) Mana per Enemy Killed {variant:1,2}When you Cast a Spell, Sacrifice all Mana to gain Added Maximum Lightning Damage +{variant:3}When you Cast a Spell, Sacrifice all Mana to gain Added Maximum Lightning Damage +{variant:1,2}equal to 50% of Sacrificed Mana for 4 seconds +{variant:3}equal to 50% of Sacrificed Mana for 4 seconds {variant:1,2}equal to 25% of Sacrificed Mana for 4 seconds -{variant:3}+(1-100) to maximum Mana {variant:3}(1-100)% Increased Mana Regeneration Rate -{variant:3}Gain (1-100) Mana per Enemy Killed {variant:3}(1-100)% Increased Mana Recovery from Flasks -{variant:3}When you Cast a Spell, Sacrifice all Mana to gain Added Maximum Lightning Damage {variant:3}equal to 50% of Sacrificed Mana for 4 seconds ]],[[ Matua Tupuna @@ -677,12 +682,12 @@ Implicits: 2 +2 to Level of Socketed Minion Gems (40-80)% increased Energy Shield +(15-25) to maximum Mana -{variant:1,2}10% increased effect of Non-Curse Auras from your Skills on your Minions {variant:3}20% increased effect of Non-Curse Auras from your Skills on your Minions {variant:1,2}Spreads Tar when you take a Critical Strike {variant:1,2}10% increased effect of Non-Curse Auras from your Skills {variant:3}20% increased effect of Non-Curse Auras from your Skills {variant:3}Spreads Tar when you Block +{variant:1,2}10% increased effect of Non-Curse Auras from your Skills on your Minions ]],[[ Whakatutuki o Matua Tarnished Spirit Shield @@ -713,12 +718,12 @@ Implicits: 0 (120-160)% increased Energy Shield 10% increased maximum Life {variant:1,2}+25% to Lightning Resistance -{variant:3}Sacrifice 4% of your Life when you Use or Trigger a Spell Skill {variant:4}Sacrifice 10% of your Life when you Use or Trigger a Spell Skill +{variant:4}5% increased Spell Damage per 100 Player Maximum Life +{variant:3}Sacrifice 4% of your Life when you Use or Trigger a Spell Skill {variant:3}2% increased Critical Strike Chance for Spells per 100 Player Maximum Life {variant:4}5% increased Critical Strike Chance for Spells per 100 Player Maximum Life {variant:3}2% increased Spell Damage per 100 Player Maximum Life -{variant:4}5% increased Spell Damage per 100 Player Maximum Life ]],[[ The Scales of Justice Chiming Spirit Shield @@ -753,7 +758,7 @@ League: Affliction Requires Level 39, 52 Str, 52 Dex Implicits: 1 180% increased Block Recovery -(100–150)% increased Armour and Evasion +(100-150)% increased Armour and Evasion +15% Chance to Block You take 100% of Elemental Damage from Blocked Hits 40% of Elemental Damage from Hits taken as Physical Damage @@ -769,16 +774,16 @@ Implicits: 1 {variant:1,2}+36% Chance to Block Spell Damage while on Low Life {variant:3,4}+30% Chance to Block Spell Damage while on Low Life {variant:1,2,3}20% increased Global Physical Damage -{variant:1,2,3}(100-120)% increased Armour and Evasion {variant:4}(200-250)% increased Armour and Evasion +{variant:2,3}+(10-20)% to all Elemental Resistances +{variant:4}+(20-30)% to all Elemental Resistances {variant:1}+(10-20)% to Fire Resistance {variant:1}+(10-20)% to Cold Resistance {variant:1}+(10-20)% to Lightning Resistance -{variant:2,3}+(10-20)% to all Elemental Resistances -{variant:4}+(20-30)% to all Elemental Resistances {variant:1,2,3}+(3-6)% Chance to Block -{variant:2,3}+20% Chance to Block Attack Damage if you have Blocked Spell Damage Recently {variant:4}+100% Chance to Block Attack Damage if you have Blocked Spell Damage Recently +{variant:1,2,3}(100-120)% increased Armour and Evasion +{variant:2,3}+20% Chance to Block Attack Damage if you have Blocked Spell Damage Recently {variant:2,3}+20% Chance to Block Spell Damage if you have Blocked Attack Damage Recently {variant:4}+100% Chance to Block Spell Damage if you have Blocked Attack Damage Recently ]],[[ @@ -789,11 +794,11 @@ Variant: Current Implicits: 1 60% increased Block Recovery Adds 4 to 8 Physical Damage to Attacks -{variant:1}Adds 4 to 8 Cold Damage to Attacks {variant:2}Adds 12 to 15 Cold Damage to Attacks (90-130)% increased Armour and Evasion +(30-50)% to Fire Resistance Curse Enemies with Vulnerability on Block +{variant:1}Adds 4 to 8 Cold Damage to Attacks ]],[[ The Ghastly Theatre Teak Round Shield @@ -805,11 +810,11 @@ Implicits: 1 +2 to Level of Socketed Support Gems Triggers Level 20 Physical Aegis when Equipped (300-400)% increased Armour and Evasion -{variant:1}(30-50)% chance to avoid Bleeding {variant:2}Bleeding cannot be inflicted on you (8-15)% increased Attack and Cast Speed while Physical Aegis is depleted (50-70)% increased Critical Strike Chance while Physical Aegis is depleted Nearby Enemies are Blinded while Physical Aegis is not depleted +{variant:1}(30-50)% chance to avoid Bleeding ]],[[ The Oppressor Elegant Round Shield @@ -865,8 +870,8 @@ Implicits: 1 {variant:3}+(50-75)% to Lightning Resistance 100% increased Duration of Curses on you {variant:1,2}+5% Chance to Block -{variant:1}Curse Skills have 25% increased Skill Effect Duration {variant:2}Curse Skills have 100% increased Skill Effect Duration +{variant:1}Curse Skills have 25% increased Skill Effect Duration ]], -- Shield: Armour/Energy Shield [[ @@ -881,9 +886,9 @@ Implicits: 0 +10% to all Elemental Resistances +5% to maximum Cold Resistance +6% Chance to Block -{variant:1}Recover Energy Shield equal to 4% of Armour when you Block {variant:2,3}Recover Energy Shield equal to 2% of Armour when you Block (10-20)% increased Elemental Damage with Attack Skills +{variant:1}Recover Energy Shield equal to 4% of Armour when you Block ]],[[ Broken Faith Archon Kite Shield @@ -896,13 +901,13 @@ Implicits: 1 0.4% of Chaos Damage Leeched as Life {variant:1,2}Gain (5-10)% of Physical Damage as Extra Chaos Damage {variant:1,3}-10% Chance to Block -{variant:2}5% Chance to Block {variant:1}(20-30)% increased Damage while you have no Energy Shield {variant:2,3}100% increased Global Armour while you have no Energy Shield -{variant:1}30% Chance to gain Unholy Might on Block for 3 seconds -{variant:2}Gain Unholy Might on Block for 10 seconds {variant:3}You have Unholy Might while you have no Energy Shield +{variant:2}Gain Unholy Might on Block for 10 seconds Create Profane Ground instead of Consecrated Ground +{variant:2}5% Chance to Block +{variant:1}30% Chance to gain Unholy Might on Block for 3 seconds ]],[[ Emperor's Vigilance Steel Kite Shield @@ -918,6 +923,7 @@ Implicits: 0 Damage taken from Blocked Hits cannot bypass Energy Shield Damage taken from Unblocked hits always bypasses Energy Shield Glancing Blows +Damage taken from Unblocked hits always bypasses Energy Shield ]],[[ Invictus Solaris Archon Kite Shield @@ -968,15 +974,15 @@ Implicits: 2 {variant:2,3,4}+8% to all Elemental Resistances {variant:1,2,3}(80-100)% increased Armour and Energy Shield {variant:4}(240-300)% increased Armour and Energy Shield -{variant:3}+(40-60) maximum Life -{variant:1,2}Regenerate 6 Life per second -{variant:3}Regenerate (15-20) Life per second {variant:4}Regenerate (100-200) Life per second -{variant:1,2}+8% to maximum Fire Resistance {variant:3,4}+5% to maximum Fire Resistance +(20-25)% to Fire Resistance +25% to Fire Resistance while on Low Life 10% increased Movement Speed when on Low Life +{variant:3}+(40-60) maximum Life +{variant:1,2}Regenerate 6 Life per second +{variant:3}Regenerate (15-20) Life per second +{variant:1,2}+8% to maximum Fire Resistance Cannot be Ignited while on Low Life ]],[[ Saffell's Frame @@ -994,9 +1000,9 @@ Implicits: 2 (20-30)% increased Spell Damage {variant:1,2,3}+10% to all Elemental Resistances {variant:4}+(20-30)% to all Elemental Resistances -{variant:1}+5% to all maximum Resistances {variant:2,3,4}+4% to all maximum Resistances Cannot Block Attack Damage +{variant:1}+5% to all maximum Resistances ]],[[ Springleaf Plank Kite Shield @@ -1009,15 +1015,15 @@ Implicits: 2 {variant:1}+8% to all Elemental Resistances {variant:2,3,4,5}+4% to all Elemental Resistances (80-120)% increased Armour and Energy Shield +{variant:5}80% reduced Freeze Duration on you +{variant:5}Regenerate 100 Life per Second while on Low Life {variant:5}Regenerate (30-50) Life per Second {variant:1,2,3,4}50% reduced Freeze Duration on you -{variant:5}80% reduced Freeze Duration on you {variant:3}Regenerate 1% of Life per Second {variant:4}Regenerate 3% of Life per Second {variant:1,2}Regenerate 6% of Life per Second while on Low Life {variant:3}Regenerate 5% of Life per Second while on Low Life {variant:4}Regenerate 3% of Life per Second while on Low Life -{variant:5}Regenerate 100 Life per Second while on Low Life ]],[[ The Oak Plank Kite Shield @@ -1033,8 +1039,8 @@ Implicits: 2 {variant:2,3,4,5}+4% to all Elemental Resistances (80-120)% increased Armour and Energy Shield +(100-150) to maximum Life -{variant:1,2,3,4}50% reduced Freeze Duration on you {variant:5}80% reduced Freeze Duration on you +{variant:1,2,3,4}50% reduced Freeze Duration on you {variant:3}Regenerate 1% of Life per Second {variant:4,5}Regenerate 3% of Life per Second {variant:1,2}Regenerate 6% of Life per Second while on Low Life @@ -1089,10 +1095,10 @@ Implicits: 1 +(50-70) to maximum Life +(20-30)% to Lightning Resistance +11% to Chaos Resistance -{variant:1}10% increased Area of Effect of Aura Skills {variant:2}20% increased Area of Effect of Aura Skills 10% chance to grant a Power Charge to nearby Allies on Kill 5% chance to grant a Frenzy Charge to nearby Allies on Hit +{variant:1}10% increased Area of Effect of Aura Skills ]],[[ Replica Victario's Charity Laminated Kite Shield @@ -1130,8 +1136,8 @@ Source: No longer obtainable Variant: Pre 3.0.0 Variant: Current Implicits: 2 -{variant:1}Reflects (10-23) Physical Damage to Melee Attackers {variant:2}+5% chance to Suppress Spell Damage +{variant:1}Reflects (10-23) Physical Damage to Melee Attackers (120-140)% increased Evasion and Energy Shield +(20-30) to maximum Energy Shield +(30-50) to maximum Life @@ -1146,16 +1152,16 @@ Variant: Pre 3.0.0 Variant: Pre 3.8.0 Variant: Current Implicits: 2 -{variant:1,2}Reflects (221-260) Physical Damage to Melee Attackers {variant:3,4}+5% chance to Suppress Spell Damage +{variant:1,2}Reflects (221-260) Physical Damage to Melee Attackers {variant:1,2,3}Grants Level 20 Bear Trap Skill {variant:4}Grants Level 25 Bear Trap Skill (18-28)% increased Trap Damage (15-25)% increased Global Physical Damage +(60-80) to maximum Life +{variant:2,3,4}25% chance to gain a Power Charge when you Throw a Trap -(14-18) Physical Damage taken from Attack Hits {variant:1}15% chance to gain a Power Charge when you Throw a Trap -{variant:2,3,4}25% chance to gain a Power Charge when you Throw a Trap ]],[[ Leper's Alms Mirrored Spiked Shield @@ -1177,14 +1183,14 @@ Variant: Pre 3.0.0 Variant: Pre 3.11.0 Variant: Current Implicits: 2 -{variant:1}Reflects (51-70) Physical Damage to Melee Attackers {variant:2,3}+3% chance to Suppress Spell Damage +{variant:1}Reflects (51-70) Physical Damage to Melee Attackers (10-15)% increased Attack Speed (10-20)% increased maximum Life -50% to all Elemental Resistances 10% increased Area of Effect -{variant:1,2}Nearby allies Recover 2% of your Maximum Life when you Die {variant:3}Nearby allies Recover 1% of your Maximum Life when you Die +{variant:1,2}Nearby allies Recover 2% of your Maximum Life when you Die ]],[[ Perepiteia Ezomyte Spiked Shield @@ -1234,4 +1240,5 @@ Implicits: 1 (1-10)% chance to avoid Projectiles Your Lucky or Unlucky effects use the best or worst from three rolls instead of two +worst from three rolls instead of two ]],} diff --git a/src/Data/Uniques/staff.lua b/src/Data/Uniques/staff.lua index ef21219737..c8413e8228 100644 --- a/src/Data/Uniques/staff.lua +++ b/src/Data/Uniques/staff.lua @@ -10,9 +10,9 @@ Variant: Pre 3.25.0 Variant: Current Requires Level 66, 158 Str, 113 Int Implicits: 3 +{variant:3}+25% Chance to Block Spell Damage while wielding a Staff {variant:1}+12% Chance to Block Attack Damage while wielding a Staff {variant:2}+18% Chance to Block Attack Damage while wielding a Staff -{variant:3}+25% Chance to Block Spell Damage while wielding a Staff 40% increased Strength Requirement +(80-120) to Intelligence (30-50)% increased Lightning Damage @@ -28,15 +28,15 @@ Variant: Pre 3.25.0 Variant: Current Requires Level 66, 158 Str, 113 Int Implicits: 3 +{variant:3}+25% Chance to Block Spell Damage while wielding a Staff {variant:1}+12% Chance to Block Attack Damage while wielding a Staff {variant:2}+18% Chance to Block Attack Damage while wielding a Staff -{variant:3}+25% Chance to Block Spell Damage while wielding a Staff -{variant:1}+1 to Level of all Lightning Spell Skill Gems -{variant:2,3}+2 to Level of all Lightning Spell Skill Gems +40% increased Strength Requirement +(80-120) to Intelligence (30-50)% increased Lightning Damage +{variant:1}+1 to Level of all Lightning Spell Skill Gems +{variant:2,3}+2 to Level of all Lightning Spell Skill Gems 15% chance to Shock -40% increased Strength Requirement Damage Penetrates 20% Lightning Resistance ]],[[ Agnerod South @@ -46,16 +46,16 @@ Variant: Pre 3.25.0 Variant: Current Requires Level 66, 158 Str, 113 Int Implicits: 3 +{variant:3}+25% Chance to Block Spell Damage while wielding a Staff {variant:1}+12% Chance to Block Attack Damage while wielding a Staff {variant:2}+18% Chance to Block Attack Damage while wielding a Staff -{variant:3}+25% Chance to Block Spell Damage while wielding a Staff -{variant:1}+1 to Level of all Lightning Spell Skill Gems -{variant:2,3}+2 to Level of all Lightning Spell Skill Gems +40% increased Strength Requirement +(80-120) to Intelligence (30-50)% increased Lightning Damage -+5% to Maximum Lightning Resistance -40% increased Strength Requirement +{variant:1}+1 to Level of all Lightning Spell Skill Gems +{variant:2,3}+2 to Level of all Lightning Spell Skill Gems Damage Penetrates 20% Lightning Resistance ++5% to Maximum Lightning Resistance ]],[[ Agnerod West Imperial Staff @@ -64,15 +64,15 @@ Variant: Pre 3.25.0 Variant: Current Requires Level 66, 158 Str, 113 Int Implicits: 3 +{variant:3}+25% Chance to Block Spell Damage while wielding a Staff {variant:1}+12% Chance to Block Attack Damage while wielding a Staff {variant:2}+18% Chance to Block Attack Damage while wielding a Staff -{variant:3}+25% Chance to Block Spell Damage while wielding a Staff -{variant:1}+1 to Level of all Lightning Spell Skill Gems -{variant:2,3}+2 to Level of all Lightning Spell Skill Gems +40% increased Strength Requirement +(80-120) to Intelligence (30-50)% increased Lightning Damage Adds (5-15) to (100-140) Lightning Damage to Spells -40% increased Strength Requirement +{variant:1}+1 to Level of all Lightning Spell Skill Gems +{variant:2,3}+2 to Level of all Lightning Spell Skill Gems Damage Penetrates 20% Lightning Resistance ]],[[ The Annihilating Light @@ -113,12 +113,12 @@ Implicits: 2 {variant:1}+18% Chance to Block Attack Damage while wielding a Staff {variant:2,3}+22% Chance to Block Attack Damage while wielding a Staff (700-800)% increased Physical Damage -{variant:1,2}+100% to Global Critical Strike Multiplier {variant:3}+(100-150)% to Global Critical Strike Multiplier 75% of Physical Damage converted to a random Element 25% of Physical Damage Converted to Chaos Damage Maximum Critical Strike Chance is 50% Non-Critical Strikes deal no Damage +{variant:1,2}+100% to Global Critical Strike Multiplier ]],[[ The Blood Thorn Gnarled Branch @@ -126,9 +126,9 @@ Variant: Pre 2.6.0 Variant: Pre 3.25.0 Variant: Current Implicits: 3 +{variant:3}+20% Chance to Block Spell Damage while wielding a Staff {variant:1}+12% Chance to Block Attack Damage while wielding a Staff {variant:2}+18% Chance to Block Attack Damage while wielding a Staff -{variant:3}+20% Chance to Block Spell Damage while wielding a Staff +12% Chance to Block Attack Damage while wielding a Staff 100% increased Physical Damage (5-10)% increased Attack Speed @@ -185,8 +185,6 @@ Implicits: 2 {variant:1}Adds (270-300) to (340-380) Physical Damage {variant:2}Adds (250-280) to (315-355) Physical Damage {variant:3,4}Adds (220-240) to (270-300) Physical Damage -{variant:4}Battlemage -{variant:1,2,3}Adds (376-400) to (568-600) Physical Damage to Spells +1 to Maximum Siphoning Charges per Elder or Shaper Item Equipped 25% chance to gain a Siphoning Charge when you use a Skill Adds (12-14) to (15-16) Physical Damage to Attacks and Spells per Siphoning Charge @@ -194,6 +192,8 @@ Gain 4% of Non-Chaos Damage as extra Chaos Damage per Siphoning Charge 1% additional Physical Damage Reduction from Hits per Siphoning Charge 0.2% of Damage Leeched as Life per Siphoning Charge Take 150 Physical Damage per Second per Siphoning Charge if you've used a Skill Recently +{variant:4}Battlemage +{variant:1,2,3}Adds (376-400) to (568-600) Physical Damage to Spells ]],[[ Duskdawn Maelström Staff @@ -209,12 +209,12 @@ Implicits: 3 {variant:4}+25% Chance to Block Attack Damage while wielding a Staff {variant:1,2}+4% Chance to Block Attack Damage while wielding a Staff {variant:3,4}+10% Chance to Block Attack Damage while wielding a Staff -(60-80)% increased Critical Strike Chance for Spells Gain (10-20)% of Elemental Damage as Extra Chaos Damage -+1% to Critical Strike Multiplier per 1% Block Chance +60% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently -{variant:1,2}120% increased Spell Damage if you've dealt a Critical Strike Recently {variant:3,4}(120-150)% increased Spell Damage if you've dealt a Critical Strike Recently +(60-80)% increased Critical Strike Chance for Spells ++1% to Critical Strike Multiplier per 1% Block Chance +{variant:1,2}120% increased Spell Damage if you've dealt a Critical Strike Recently ]],[[ Replica Duskdawn Maelström Staff @@ -263,12 +263,12 @@ Implicits: 2 {variant:1}Socketed Gems are supported by Level 10 Life Leech {variant:2,3,4}Socketed Gems are supported by Level 1 Chance to Bleed Grants Summon Harbinger of Brutality Skill -5% Chance to Block Attack Damage while wielding a Staff -{variant:2,3}+(30-40)% to Damage over Time Multiplier for Bleeding from Critical Strikes {variant:4}+(60-80)% to Damage over Time Multiplier for Bleeding from Critical Strikes -{variant:1,2,3}Adds (160-185) to (200-225) Physical Damage {variant:4}Adds (225-265) to (315-385) Physical Damage (30-40)% increased Critical Strike Chance +5% Chance to Block Attack Damage while wielding a Staff +{variant:2,3}+(30-40)% to Damage over Time Multiplier for Bleeding from Critical Strikes +{variant:1,2,3}Adds (160-185) to (200-225) Physical Damage ]],[[ The Yielding Mortality Imperial Staff @@ -284,11 +284,11 @@ Implicits: 2 Socketed Gems are supported by Level 1 Chance to Bleed Grants Summon Greater Harbinger of Brutality Skill +5% Chance to Block Attack Damage while wielding a Staff -{variant:1,2}+(30-40)% to Damage over Time Multiplier for Bleeding from Critical Strikes {variant:3}+(60-80)% to Damage over Time Multiplier for Bleeding from Critical Strikes -{variant:1,2}Adds (160-185) to (200-225) Physical Damage {variant:3}Adds (225-265) to (315-385) Physical Damage (30-40)% increased Critical Strike Chance +{variant:1,2}+(30-40)% to Damage over Time Multiplier for Bleeding from Critical Strikes +{variant:1,2}Adds (160-185) to (200-225) Physical Damage ]],[[ Femurs of the Saints Primordial Staff @@ -298,19 +298,19 @@ Variant: Pre 3.25.0 Variant: Current Requires Level 58, 99 Str, 99 Int Implicits: 3 +{variant:4}+25% Chance to Block Spell Damage while wielding a Staff {variant:1}+12% Chance to Block Attack Damage while wielding a Staff {variant:2,3}+18% Chance to Block Attack Damage while wielding a Staff -{variant:4}+25% Chance to Block Spell Damage while wielding a Staff +2 to Level of Socketed Minion Gems {variant:3,4}Minions deal (60-80)% increased Damage -{variant:3,4}+1% Chance to Block Attack Damage per Summoned Skeleton {variant:1,2}2% increased Minion Attack and Cast Speed per Skeleton you own -{variant:1,2}Minions Regenerate (1.5-2.5)% Life per Second +{variant:3,4}+1% Chance to Block Attack Damage per Summoned Skeleton {variant:3,4}2% increased Attack and Cast Speed per Summoned Raging Spirit -{variant:1,2}2% increased Minion Duration per Zombie you own -{variant:1,2}(8-12)% increased Minion Damage per Spectre you own {variant:3,4}Regenerate 0.6% of Life per second for each Raised Zombie {variant:3,4}30% increased Mana Regeneration Rate per Raised Spectre +{variant:1,2}Minions Regenerate (1.5-2.5)% Life per Second +{variant:1,2}2% increased Minion Duration per Zombie you own +{variant:1,2}(8-12)% increased Minion Damage per Spectre you own ]],[[ Fencoil Gnarled Branch @@ -318,13 +318,13 @@ Variant: Pre 2.6.0 Variant: Pre 3.25.0 Variant: Current Implicits: 3 +{variant:3}+20% Chance to Block Spell Damage while wielding a Staff {variant:1}+12% Chance to Block Attack Damage while wielding a Staff {variant:2}+18% Chance to Block Attack Damage while wielding a Staff -{variant:3}+20% Chance to Block Spell Damage while wielding a Staff Socketed Gems are Supported by Level 8 Trap -(40-50)% increased Damage (10-20)% increased maximum Life (10-20)% increased maximum Mana +(40-50)% increased Damage ]],[[ Replica Fencoil Gnarled Branch @@ -384,9 +384,9 @@ Implicits: 2 {variant:2}+20% Chance to Block Spell Damage while wielding a Staff Socketed Gems are Supported by Level 16 Trap Socketed Gems are Supported by Level 16 Cluster Trap -Socketed Gems are Supported by Level 16 Trap and Mine Damage -(10-20)% increased maximum Mana (10-20)% increased maximum Life +(10-20)% increased maximum Mana +Socketed Gems are Supported by Level 16 Trap and Mine Damage (40-50)% increased Damage ]],[[ The Grey Spire @@ -413,10 +413,10 @@ Variant: Pre 3.25.0 Variant: Current Requires Level 68, 113 Str, 113 Int Implicits: 4 -{variant:1}+12% Chance to Block Attack Damage while wielding a Staff -{variant:2,3}+18% Chance to Block Attack Damage while wielding a Staff {variant:4}+20% Chance to Block Spell Damage while wielding a Staff +{variant:1}+12% Chance to Block Attack Damage while wielding a Staff {variant:5}+25% Chance to Block Attack Damage while wielding a Staff +{variant:2,3}+18% Chance to Block Attack Damage while wielding a Staff 6% Chance to Block Attack Damage while wielding a Staff {variant:1,2}Adds (180-190) to (190-220) Physical Damage {variant:3}Adds (165-175) to (185-205) Physical Damage @@ -439,14 +439,14 @@ Implicits: 2 {variant:4}+22% Chance to Block Spell Damage while wielding a Staff (12-16)% Chance to Block Attack Damage while wielding a Staff {variant:1,2}Adds (350-400) to (500-600) Fire Damage +{variant:2,3,4}100% increased Fire Damage {variant:3,4}Adds (315-360) to (450-540) Fire Damage +Damage Penetrates 15% of Fire Resistance if you have Blocked Recently +Immune to Freeze and Chill while Ignited +{variant:3,4}Battlemage {variant:1}Adds (130-150) to (200-250) Fire Damage to Spells {variant:2}Adds (230-250) to (300-350) Fire Damage to Spells -{variant:3,4}Battlemage {variant:1}100% increased Fire Damage if you have been Hit Recently -{variant:2,3,4}100% increased Fire Damage -Immune to Freeze and Chill while Ignited -Damage Penetrates 15% of Fire Resistance if you have Blocked Recently ]],[[ Pillar of the Caged God Iron Staff @@ -456,8 +456,8 @@ Variant: Current Requires Level 13, 27 Str, 27 Int Implicits: 3 {variant:1}+12% Chance to Block Attack Damage while wielding a Staff -{variant:2}+18% Chance to Block Attack Damage while wielding a Staff {variant:3}+20% Chance to Block Attack Damage while wielding a Staff +{variant:2}+18% Chance to Block Attack Damage while wielding a Staff 1% increased Area of Effect of Area Skills per 20 Intelligence 1% increased Attack Speed per 10 Dexterity 16% increased Physical Weapon Damage per 10 Strength @@ -473,14 +473,14 @@ Variant: Pre 3.25.0 Variant: Current Requires Level 68, 113 Str, 113 Int Implicits: 4 -{variant:1}+12% Chance to Block Attack Damage while wielding a Staff -{variant:2}+18% Chance to Block Attack Damage while wielding a Staff {variant:3,4}+20% Chance to Block Spell Damage while wielding a Staff +{variant:1}+12% Chance to Block Attack Damage while wielding a Staff {variant:5}+25% Chance to Block Attack Damage while wielding a Staff +{variant:2}+18% Chance to Block Attack Damage while wielding a Staff Socketed Gems are Supported by Level 30 Greater Spell Echo (120-160)% increased Spell Damage -{variant:1,2,3}100% increased maximum Mana {variant:4,5}50% increased maximum Mana +{variant:1,2,3}100% increased maximum Mana ]],[[ Realmshaper Iron Staff @@ -490,8 +490,8 @@ Variant: Current Requires Level 18, 35 Str, 35 Int Implicits: 3 {variant:1}+12% Chance to Block Attack Damage while wielding a Staff -{variant:2}+18% Chance to Block Attack Damage while wielding a Staff {variant:3}+20% Chance to Block Attack Damage while wielding a Staff +{variant:2}+18% Chance to Block Attack Damage while wielding a Staff +1 to Level of Socketed Fire Gems +1 to Level of Socketed Cold Gems Socketed Gems are Supported by Level 5 Cold to Fire @@ -508,8 +508,8 @@ Variant: Current Requires Level 40, 35 Str, 35 Int Implicits: 3 {variant:1}+12% Chance to Block Attack Damage while wielding a Staff -{variant:2}+18% Chance to Block Attack Damage while wielding a Staff {variant:3}+20% Chance to Block Attack Damage while wielding a Staff +{variant:2}+18% Chance to Block Attack Damage while wielding a Staff +1 to Level of Socketed Fire Gems +1 to Level of Socketed Cold Gems +2 to Level of Socketed Elemental Gems @@ -528,16 +528,16 @@ Variant: Pre 3.8.0 Variant: Pre 3.25.0 Variant: Current Implicits: 3 +{variant:6}+25% Chance to Block Spell Damage while wielding a Staff {variant:1,2}+12% Chance to Block Attack Damage while wielding a Staff {variant:3,4,5}+18% Chance to Block Attack Damage while wielding a Staff -{variant:6}+25% Chance to Block Spell Damage while wielding a Staff -{variant:5,6}+(40-60)% to Fire Damage over Time Multiplier {variant:1,2,3}(30-50)% increased Spell Damage -{variant:1,2,3}(20-40)% increased Fire Damage +{variant:5,6}+(40-60)% to Fire Damage over Time Multiplier {variant:4,5,6}(70-90)% increased Fire Damage 10% increased Cast Speed +2 to Level of all Fire Spell Skill Gems {variant:1,2,3,4}70% increased Burning Damage +{variant:1,2,3}(20-40)% increased Fire Damage ]],[[ Sire of Shards Serpentine Staff @@ -550,11 +550,11 @@ Implicits: 3 {variant:2}+20% Chance to Block Attack Damage while wielding a Staff {variant:3}+22% Chance to Block Attack Damage while wielding a Staff Socketed Gems fire 4 additional Projectiles +(60-100)% increased Projectile Damage +20% increased Light Radius Socketed Gems fire Projectiles in a Nova +(15-20) to All Attributes +(5-7)% to All Elemental Resistances -(60-100)% increased Projectile Damage -20% increased Light Radius ]],[[ Soulwrest Ezomyte Staff @@ -573,8 +573,8 @@ Implicits: 3 (100-140)% increased Spell Damage (25-30)% increased Cast Speed (80-100)% increased Mana Regeneration Rate -{variant:1,2,3}Minions deal (45-51) to (66-78) additional Physical Damage {variant:4}Minions deal (90-102) to (132-156) additional Physical Damage +{variant:1,2,3}Minions deal (45-51) to (66-78) additional Physical Damage If you Consumed a Corpse Recently, you and nearby Allies regenerate 5% of Life per second ]],[[ The Stormheart @@ -584,16 +584,16 @@ Variant: Pre 3.25.0 Variant: Current Requires Level 28, 51 Str, 51 Int Implicits: 3 +{variant:3}+20% Chance to Block Spell Damage while wielding a Staff {variant:1}+12% Chance to Block Attack Damage while wielding a Staff {variant:2}+18% Chance to Block Attack Damage while wielding a Staff -{variant:3}+20% Chance to Block Spell Damage while wielding a Staff (80-100)% increased Physical Damage Adds (25-35) to (45-60) Cold Damage Adds (1-10) to (70-90) Lightning Damage (20-35)% increased Critical Strike Chance +{variant:2,3}50% chance to Shock Chilled Enemies {variant:1}You Cannot Be Shocked While Frozen {variant:2,3}You Cannot Be Shocked While Chilled -{variant:2,3}50% chance to Shock Chilled Enemies ]],[[ The Stormwall Royal Staff @@ -609,9 +609,9 @@ Adds (242-260) to (268-285) Physical Damage (20-35)% increased Critical Strike Chance 50% of Physical Damage Converted to Cold Damage 50% of Physical Damage Converted to Lightning Damage -Cannot be Shocked while Chilled (30-40)% chance to Chill Attackers for 4 seconds on Block (30-40)% chance to Shock Attackers for 4 seconds on Block +Cannot be Shocked while Chilled ]],[[ Taryn's Shiver Maelström Staff @@ -624,12 +624,12 @@ Implicits: 3 {variant:1,2}+18% Chance to Block Attack Damage while wielding a Staff {variant:3}+20% Chance to Block Attack Damage while wielding a Staff {variant:4}+25% Chance to Block Attack Damage while wielding a Staff -{variant:1,2}+1 to Level of all Cold Spell Skill Gems -{variant:3,4}+2 to Level of all Cold Spell Skill Gems {variant:1}(40-50)% increased Spell Damage {variant:2,3,4}(50-60)% increased Spell Damage (40-50)% increased Cold Damage (10-20)% increased Cast Speed +{variant:1,2}+1 to Level of all Cold Spell Skill Gems +{variant:3,4}+2 to Level of all Cold Spell Skill Gems 8% chance to Freeze Enemies Frozen by you take 20% increased Damage ]],[[ @@ -642,16 +642,16 @@ Variant: Current Requires Level 45, 78 Str, 78 Int Implicits: 3 {variant:1}+12% Chance to Block Attack Damage while wielding a Staff -{variant:2,3}+18% Chance to Block Attack Damage while wielding a Staff {variant:4}+22% Chance to Block Attack Damage while wielding a Staff +{variant:2,3}+18% Chance to Block Attack Damage while wielding a Staff {variant:3,4}+2 to Level of Socketed Spell Gems -{variant:1,2}Socketed Gems are Supported by Level 10 Remote Mine {variant:3,4}Socketed Gems are Supported by Level 10 Blastchain Mine {variant:1,2}35% less Mine Damage (40-60)% increased Spell Damage (15-20)% reduced Enemy Stun Threshold -{variant:1,2}(40-60)% increased Mine Laying Speed Mines can be Detonated an additional time +{variant:1,2}Socketed Gems are Supported by Level 10 Remote Mine +{variant:1,2}(40-60)% increased Mine Laying Speed ]],[[ The Whispering Ice Vile Staff @@ -661,13 +661,13 @@ Variant: Current Requires Level 33, 59 Str, 59 Int Implicits: 3 {variant:1}+12% Chance to Block Attack Damage while wielding a Staff -{variant:2}+18% Chance to Block Attack Damage while wielding a Staff {variant:3}+20% Chance to Block Attack Damage while wielding a Staff +{variant:2}+18% Chance to Block Attack Damage while wielding a Staff +1 to Level of Socketed Support Gems Grants Level 1 Icestorm Skill +(14-18)% increased Intelligence (8-12)% increased Cast Speed 1% increased Spell Damage per 10 Intelligence -(14-18)% increased Intelligence ]],[[ Witchhunter's Judgment Highborn Staff @@ -692,11 +692,12 @@ Implicits: 2 {variant:2}+22% Chance to Block Spell Damage while wielding a Staff Has 1 Socket (150-200)% increased Spell Damage -(80-120)% increased Critical Strike Chance for Spells +(150-200) to maximum Mana Gain 150 Life per Enemy Killed Has a Crucible Passive Skill Tree with only Support Passive Skills Crucible Passive Skill Tree is removed if this Modifier is removed +(80-120)% increased Critical Strike Chance for Spells +Crucible Passive Skill Tree is removed if this Modifier is removed ]],[[ Xirgil's Crank Coiled Staff @@ -710,12 +711,12 @@ Implicits: 2 {variant:2,3}+20% Chance to Block Attack Damage while wielding a Staff +15% Chance to Block Attack Damage while wielding a Staff (60-80)% increased Spell Damage -{variant:1,2}+(70-100) to maximum Energy Shield {variant:3}+(70-150) to maximum Energy Shield +1 to Level of all Spell Skill Gems Reflects 1 to 150 Lightning Damage to Melee Attackers -{variant:1,2}20% chance for Energy Shield Recharge to start when you Block {variant:3}(25-35)% chance for Energy Shield Recharge to start when you Block +{variant:1,2}+(70-100) to maximum Energy Shield +{variant:1,2}20% chance for Energy Shield Recharge to start when you Block ]],[[ Legacy of the Rose Judgement Staff @@ -727,9 +728,7 @@ Requires Level 68, 113 Str, 113 Int Implicits: 1 +25% Chance to Block Attack Damage while wielding a Staff Grants Level 20 Summon Shaper Memory -{variant:1}Grants Level 20 Shaper's Despair, which will be used by Shaper Memory -{variant:2}Grants Level 20 Shaper's Ire, which will be used by Shaper Memory -{variant:3}Grants Level 20 Shaper's Devastation, which will be used by Shaper Memory +Grants Level 20 Shaper's Devastation, which will be used by Shaper Memory (200-300)% increased Physical Damage (25-40)% increased Cast Speed +(3-5) to Level of all Spell Skill Gems @@ -737,4 +736,8 @@ Gain 1 Remembrance when you spend a total of 200 Energy Shield with no Shaper Memory Summoned Maximum 10 Remembrance Eldritch Battery +{variant:1}Grants Level 20 Shaper's Despair, which will be used by Shaper Memory +{variant:2}Grants Level 20 Shaper's Ire, which will be used by Shaper Memory +{variant:3}Grants Level 20 Shaper's Devastation, which will be used by Shaper Memory +Shield with no Shaper Memory Summoned ]],} diff --git a/src/Data/Uniques/sword.lua b/src/Data/Uniques/sword.lua index 576d683713..6128bbe686 100644 --- a/src/Data/Uniques/sword.lua +++ b/src/Data/Uniques/sword.lua @@ -7,11 +7,11 @@ Ahn's Might Midnight Blade Implicits: 1 40% increased Global Accuracy Rating ++100 Strength Requirement Adds (80-115) to (150-205) Physical Damage (15-25)% increased Critical Strike Chance -1 to Maximum Frenzy Charges 10% increased Area of Effect -+100 Strength Requirement +50% Global Critical Strike Multiplier while you have no Frenzy Charges +(400-500) to Accuracy Rating while at Maximum Frenzy Charges ]],[[ @@ -43,9 +43,9 @@ Implicits: 2 (20-25)% increased Attack Speed +(180-200) to Evasion Rating 3% increased Movement Speed -{variant:1,2,3}+(180-200) to Accuracy Rating {variant:4}+(280-300) to Accuracy Rating 1% increased Attack Damage per 450 Evasion Rating +{variant:1,2,3}+(180-200) to Accuracy Rating ]],[[ Replica Dreamfeather Eternal Sword @@ -77,9 +77,9 @@ Implicits: 2 {variant:4,5,6}Adds 1 to 75 Lightning Damage 50% increased Global Critical Strike Chance (40-50)% increased maximum Energy Shield -{variant:1,2,3}10% reduced maximum Life {variant:4,5,6}25% reduced maximum Life {variant:1,2,3}(0.6-1)% of Physical Attack Damage Leeched as Mana +{variant:1,2,3}10% reduced maximum Life {variant:4}Attacks with this Weapon have Added Maximum Lightning Damage equal to 20% of your Maximum Energy Shield {variant:5}Attacks with this Weapon have Added Maximum Lightning Damage equal to 20% of player Maximum Energy Shield {variant:6}Attacks with this Weapon have Added Maximum Lightning Damage equal to (10-15)% of player Maximum Energy Shield @@ -151,12 +151,12 @@ Implicits: 2 {variant:1,2}Adds 1 to (500-600) Lightning Damage {variant:3,4,5,6}Adds 1 to (550-650) Lightning Damage (7-10)% increased Attack Speed -{variant:1}6% increased Damage taken per Frenzy Charge -{variant:2,3,4}3% increased Damage taken per Frenzy Charge {variant:5,6}1% increased Damage taken per Frenzy Charge -{variant:1,2,3,4,5}12% increased Lightning Damage per Frenzy Charge {variant:6}(15-20)% increased Lightning Damage per Frenzy Charge 20 Life gained on Kill per Frenzy Charge +{variant:1}6% increased Damage taken per Frenzy Charge +{variant:2,3,4}3% increased Damage taken per Frenzy Charge +{variant:1,2,3,4,5}12% increased Lightning Damage per Frenzy Charge ]],[[ Ichimonji Corsair Sword @@ -217,6 +217,7 @@ Unholy Might Summoned Skeleton Warriors and Soldiers wield this Weapon while in your Main Hand Summoned Skeleton Warriors and Soldiers deal Triple Damage with this Weapon if you've Hit with this Weapon Recently +Weapon if you've Hit with this Weapon Recently ]],[[ Lakishu's Blade Elegant Sword @@ -266,10 +267,10 @@ Implicits: 2 (20-50)% increased Physical Damage Adds (3-4) to (5-8) Physical Damage 15% increased Attack Speed -{variant:1}Gain 10% of Physical Damage as Extra Cold Damage {variant:2}Gain (25-30)% of Physical Damage as Extra Cold Damage 10% increased Damage taken from Skeletons 10% increased Damage taken from Ghosts +{variant:1}Gain 10% of Physical Damage as Extra Cold Damage ]],[[ Prismatic Eclipse Twilight Blade @@ -282,12 +283,12 @@ Implicits: 2 {variant:3,4}40% increased Global Accuracy Rating {variant:1}+10% Chance to Block Attack Damage while Dual Wielding {variant:2,3,4}+8% Chance to Block Attack Damage while Dual Wielding -{variant:1,2,3}Adds (20-30) to (31-40) Physical Damage {variant:4}Adds (60-70) to (71-80) Physical Damage 25% increased Global Physical Damage with Weapons per Red Socket 12% increased Global Attack Speed per Green Socket 0.4% of Physical Attack Damage Leeched as Mana per Blue Socket +0.2 metres to Melee Strike Range per White Socket +{variant:1,2,3}Adds (20-30) to (31-40) Physical Damage ]],[[ Razor of the Seventh Sun Midnight Blade @@ -320,19 +321,19 @@ Implicits: 2 {variant:1}Adds (15-24) to (25-35) Physical Damage {variant:2,3}Adds (19-28) to (31-40) Physical Damage {variant:4}Adds (49-98) to (101-140) Physical Damage +{variant:4}Adds (49-98) to (101-140) Fire Damage +{variant:4}Adds (49-98) to (101-140) Cold Damage +{variant:4}Adds 1 to (210-250) Lightning Damage +{variant:4}Adds (49-98) to (101-140) Chaos Damage +(10-20)% increased Attack Speed {variant:1}Adds (15-24) to (25-35) Fire Damage {variant:2,3}Adds (19-28) to (31-40) Fire Damage -{variant:4}Adds (49-98) to (101-140) Fire Damage {variant:1}Adds (15-24) to (25-35) Cold Damage {variant:2,3}Adds (19-28) to (31-40) Cold Damage -{variant:4}Adds (49-98) to (101-140) Cold Damage {variant:1}Adds 1 to (40-60) Lightning Damage {variant:2,3}Adds 1 to (50-70) Lightning Damage -{variant:4}Adds 1 to (210-250) Lightning Damage {variant:1}Adds (15-24) to (25-35) Chaos Damage {variant:2,3}Adds (19-28) to (31-40) Chaos Damage -{variant:4}Adds (49-98) to (101-140) Chaos Damage -(10-20)% increased Attack Speed ]],[[ Redbeak Rusted Sword @@ -360,12 +361,12 @@ Implicits: 2 {variant:2,3}40% increased Global Accuracy Rating 100% increased Damage when on Low Life 50% increased Physical Damage -{variant:1,2}Adds (90-98) to (133-140) Physical Damage {variant:3}Adds (83-91) to (123-130) Physical Damage 10% increased Attack Speed +(20-30) to maximum Life Grants 2 Life per Enemy Hit You have Onslaught while on Low Life +{variant:1,2}Adds (90-98) to (133-140) Physical Damage ]],[[ Rigwald's Command Midnight Blade @@ -383,8 +384,8 @@ Adds (60-80) to (150-180) Physical Damage {variant:1,2}80% increased Physical Damage with Axes +(350-400) to Accuracy Rating {variant:1,2}15% chance to gain a Frenzy Charge on Kill -{variant:3}Each Rage also grants +1% to Damage over Time Multiplier for Bleeding while wielding an Axe {variant:4}Each Rage also grants +2% to Damage over Time Multiplier for Bleeding while wielding an Axe +{variant:3}Each Rage also grants +1% to Damage over Time Multiplier for Bleeding while wielding an Axe ]],[[ The Rippling Thoughts Legion Sword @@ -423,11 +424,11 @@ Source: Drops from unique{Sirus, Awakener of Worlds} (Uber) Implicits: 1 40% increased Global Accuracy Rating Triggers Level 20 Reflection when Equipped -{variant:1}(40-50)% increased Physical Damage {variant:2}(130-150)% increased Physical Damage Adds (16-22) to (40-45) Physical Damage (8-12)% increased Attack Speed (8-12)% increased Critical Strike Chance +{variant:1}(40-50)% increased Physical Damage ]],[[ Scaeva Gladius @@ -456,6 +457,7 @@ Gain 100 Life per Enemy Killed +(400-500) to Accuracy Rating Has a Two Handed Sword Crucible Passive Skill Tree Crucible Passive Skill Tree is removed if this Modifier is removed +Crucible Passive Skill Tree is removed if this Modifier is removed ]],[[ Severed in Sleep Cutlass @@ -472,13 +474,13 @@ Implicits: 2 {variant:4}Grants Level 25 Envy Skill {variant:1,2,3}+(10-20) to all Attributes {variant:1,2,3}Minions deal (20-30)% increased Damage -{variant:1,2,3}Minions have +17% to Chaos Resistance {variant:4}Minions have +29% to Chaos Resistance -{variant:1,2}Minions Poison Enemies on Hit {variant:3}Minions have 60% chance to Poison Enemies on Hit {variant:4}Minions have 60% chance to inflict Withered on Hit -{variant:1,2,3}Minions Recover 20% of Life on Killing a Poisoned Enemy {variant:4}Minions have +5% to Critical Strike Multiplier per Withered Debuff on Enemy +{variant:1,2,3}Minions have +17% to Chaos Resistance +{variant:1,2}Minions Poison Enemies on Hit +{variant:1,2,3}Minions Recover 20% of Life on Killing a Poisoned Enemy ]],[[ United in Dream Cutlass @@ -498,10 +500,10 @@ Implicits: 2 {variant:1,2,3}Minions deal (30-40)% increased Damage {variant:4}Minions deal (60-80)% increased Damage Minions have +29% to Chaos Resistance -{variant:1,2}Minions Poison Enemies on Hit {variant:3,4,5}Minions have 60% chance to Poison Enemies on Hit {variant:1,2,3,4}Minions Leech 5% of Damage as Life against Poisoned Enemies {variant:5}Minions Recover 10% of Life on Killing a Poisoned Enemy +{variant:1,2}Minions Poison Enemies on Hit ]],[[ Story of the Vaal {variant:1}Variscite Blade @@ -581,8 +583,8 @@ Implicits: 2 {variant:1,2}(40-60)% increased Physical Damage {variant:3}(80-100)% increased Physical Damage Adds (30-45) to (80-100) Physical Damage -Gain (2-3) Mana per Enemy Hit with Attacks Counts as all One Handed Melee Weapon Types +Gain (2-3) Mana per Enemy Hit with Attacks ]], -- Weapon: Thrusting Sword [[ @@ -625,11 +627,11 @@ Implicits: 2 {variant:1}+30% to Global Critical Strike Multiplier {variant:2}+25% to Global Critical Strike Multiplier Trigger a Socketed Cold Spell on Melee Critical Strike, with a 0.25 second Cooldown ++257 Intelligence Requirement No Physical Damage Adds (80-100) to (160-200) Cold Damage Adds (40-60) to (90-110) Cold Damage to Spells (8-14)% increased Attack Speed -+257 Intelligence Requirement 60% increased Critical Strike Chance against Chilled Enemies ]],[[ Daresso's Passion @@ -671,9 +673,9 @@ No Physical Damage Adds 1 to (40-50) Lightning Damage (25-30)% increased Attack Speed Grants 2 Life per Enemy Hit -{variant:1,2}5% Chance to Shock {variant:3}(15-20)% chance to Shock {variant:3}Herald of Thunder has 50% increased Buff Effect +{variant:1,2}5% Chance to Shock ]],[[ Nametaker Graceful Sword @@ -727,6 +729,9 @@ Manifested Dancing Dervishes disables both weapon slots Manifested Dancing Dervishes die when Rampage ends Melee Hits count as Rampage Kills Rampage +Rampage +Manifested Dancing Dervishes disables both weapon slots +Manifested Dancing Dervishes die when Rampage ends ]],[[ The Dancing Duo Reaver Sword @@ -741,9 +746,11 @@ Implicits: 2 (25-30)% increased Attack Speed 5% increased Movement Speed Triggers Level 15 Manifest Dancing Dervishes on Rampage +Manifested Dancing Dervishes disables both weapon slots +Manifested Dancing Dervishes die when Rampage ends +Rampage Manifested Dancing Dervish disables both weapon slots Manifested Dancing Dervish dies when Rampage ends -Rampage ]],[[ Doomsower Lion Sword @@ -754,17 +761,17 @@ Variant: Pre 3.11.0 Variant: Current Implicits: 3 {variant:1}18% increased Global Accuracy Rating -{variant:2,3,4}+470 to Accuracy Rating {variant:5}+50 to Strength and Dexterity +{variant:2,3,4}+470 to Accuracy Rating Socketed Melee Gems have 15% increased Area of Effect {variant:1,2,3}Socketed Red Gems get 10% Physical Damage as Extra Fire Damage {variant:1,2,3,4}(50-70)% increased Physical Damage {variant:5}(30-50)% increased Physical Damage -{variant:1,2}Adds (50-75) to (85-110) Physical Damage {variant:3,4,5}Adds (65-75) to (100-110) Physical Damage (6-12)% increased Attack Speed {variant:4,5}Attack Skills gain 5% of Physical Damage as Extra Fire Damage per Socketed Red Gem {variant:4,5}You have Vaal Pact while all Socketed Gems are Red +{variant:1,2}Adds (50-75) to (85-110) Physical Damage ]],[[ Edge of Madness Etched Greatsword @@ -782,8 +789,8 @@ Implicits: 3 {variant:1}(60-80)% increased Physical Damage Adds (60-68) to (90-102) Chaos Damage {variant:1}Gain 1 Life on Kill per Level -{variant:1,2,4}1% increased Chaos Damage per Level {variant:1}1% increased Elemental Damage per Level +{variant:1,2,4}1% increased Chaos Damage per Level {variant:2,3,4}Adds 1 to 2 Physical Damage to Attacks per Level ]],[[ Hiltless @@ -808,8 +815,8 @@ Variant: Pre 3.11.0 Variant: Current Implicits: 3 {variant:1}18% increased Global Accuracy Rating -{variant:2}+435 to Accuracy Rating {variant:3}+25% to Global Critical Strike Multiplier +{variant:2}+435 to Accuracy Rating {variant:1,2}(270-320)% increased Physical Damage {variant:3}(220-250)% increased Physical Damage 0.6% of Physical Attack Damage Leeched as Life @@ -852,8 +859,8 @@ Adds (385-440) to (490-545) Cold Damage 20% chance to Freeze 10% increased Physical Damage taken 10% increased Cold Damage taken -Gain an Endurance Charge if an Attack Freezes an Enemy {variant:2}Culling Strike against Frozen Enemies +Gain an Endurance Charge if an Attack Freezes an Enemy ]],[[ Echoforge Infernal Sword @@ -861,11 +868,11 @@ Source: Drops from unique{The Maven} Implicits: 1 30% increased Chaos Damage Adds (600-650) to (750-800) Chaos Damage -(-16-16)% increased Attack Speed +(-200-200) to maximum Life Your Chaos Damage can Shock -(-40-40)% increased Area of Effect for Attacks Deal no Physical or Elemental Damage +(-16-16)% increased Attack Speed +(-40-40)% increased Area of Effect for Attacks ]],[[ Queen's Decree Ornate Sword @@ -886,7 +893,11 @@ Implicits: 2 {variant:4}+(1-2) to maximum number of Raised Zombies {variant:1,2,3}+1 to maximum number of Spectres {variant:4}+(1-2) to maximum number of Spectres +{variant:1,2,3}+1 to maximum number of Spectres +{variant:4}+(1-2) to maximum number of Skeletons +{variant:1,2,3}+1 to maximum number of Skeletons {variant:1,2,3}+1 to maximum number of Skeletons +{variant:4}+(1-2) to maximum number of Spectres {variant:4}+(1-2) to maximum number of Skeletons ]],[[ Queen's Escape @@ -900,6 +911,7 @@ Implicits: 2 {variant:1}18% increased Global Accuracy Rating {variant:2,3}+185 to Accuracy Rating 25% increased Strength Requirement +25% increased Strength Requirement {variant:1,2}Minions have (10-15)% increased maximum Life {variant:3}Minions have (30-40)% increased maximum Life Minions have (80-100)% increased Movement Speed @@ -908,8 +920,9 @@ Minions have (80-100)% increased Movement Speed {variant:3}Minions deal (30-40)% increased Damage +1 to maximum number of Raised Zombies +1 to maximum number of Spectres ++1 to maximum number of Spectres ++1 to maximum number of Skeletons +1 to maximum number of Skeletons -25% increased Strength Requirement ]],[[ Rakiata's Dance Engraved Greatsword @@ -935,9 +948,9 @@ Implicits: 2 {variant:1}10% increased Attack Speed {variant:2,3,4,5}20% increased Attack Speed 10% increased Movement Speed -{variant:1,2,3}+(150-200) to Accuracy Rating {variant:4,5}+(300-350) to Accuracy Rating {variant:5}15% increased Movement Speed if you've Killed Recently +{variant:1,2,3}+(150-200) to Accuracy Rating ]],[[ Shiversting Bastard Sword @@ -962,8 +975,8 @@ Variant: Pre 3.11.0 Variant: Pre 3.20.0 Variant: Current Implicits: 2 -{variant:1}30% increased Global Accuracy Rating {variant:2,3}30% increased Global Physical Damage +{variant:1}30% increased Global Accuracy Rating {variant:1}(400-500)% increased Physical Damage {variant:2}(200-300)% increased Physical Damage {variant:3}(400-450)% increased Physical Damage @@ -982,13 +995,13 @@ Implicits: 2 {variant:1}18% increased Global Accuracy Rating {variant:2,3}+360 to Accuracy Rating {variant:1}(120-180)% increased Physical Damage -{variant:2}(220-260)% increased Physical Damage {variant:3}(180-220)% increased Physical Damage 20% increased Attack Speed {variant:2,3}(50-75)% increased Critical Strike Chance Gain 10 Mana per Enemy Killed 10% increased Movement Speed Gain a Frenzy Charge on Critical Strike +{variant:2}(220-260)% increased Physical Damage ]],[[ Voidforge Infernal Sword @@ -1006,9 +1019,9 @@ Implicits: 2 (5-8)% increased Attack Speed +(90-100) to maximum Life Your Elemental Damage can Shock -{variant:1,2}Gain 300% of Weapon Physical Damage as Extra Damage of a random Element {variant:3}Gain 700% of Weapon Physical Damage as Extra Damage of a random Element 20% increased Area of Effect for Attacks Deal no Non-Elemental Damage +{variant:1,2}Gain 300% of Weapon Physical Damage as Extra Damage of a random Element ]], } diff --git a/src/Data/Uniques/tincture.lua b/src/Data/Uniques/tincture.lua index c5d00cfcec..1f14f44788 100644 --- a/src/Data/Uniques/tincture.lua +++ b/src/Data/Uniques/tincture.lua @@ -12,6 +12,7 @@ Does not inflict Mana Burn over time Inflicts Mana Burn on you when you Hit an Enemy with a Melee Weapon (1-5)% increased Rarity of Items found per Mana Burn, up to a maximum of 100% Melee Weapon Attacks have Culling Strike +Inflicts Mana Burn on you when you Hit an Enemy with a Melee Weapon ]],[[ Grasping Nightshade Sporebloom Tincture @@ -20,6 +21,7 @@ Requires Level 52 Implicits: 2 25% chance to Blind Enemies on Hit with Melee Weapons (25-35)% increased Effect of Blind from Melee Weapons +(25-35)% increased Effect of Blind from Melee Weapons Melee Weapon Hits Inflict (2-3) Withered Debuffs for 2 seconds (20-30)% chance to inflict a Grasping Vine on Melee Weapon Hit ]],[[ @@ -30,6 +32,7 @@ Requires Level 18 Implicits: 2 40% reduced Enemy Stun Threshold with Melee Weapons (15-25)% increased Stun Duration with Melee Weapons +(15-25)% increased Stun Duration with Melee Weapons Melee Strike Skills deal Splash Damage to surrounding targets (25-15)% reduced Mana Burn rate ]],[[ @@ -50,6 +53,7 @@ Requires Level 32 Implicits: 2 25% chance to Ignite with Melee Weapons (60-90)% increased Damage with Ignite from Melee Weapons +(60-90)% increased Damage with Ignite from Melee Weapons -1 Fire Damage taken from Hits per Mana Burn (15-25)% chance to refresh Ignite Duration on Melee Weapon Hit Cover Full Life Enemies in Ash for (4-10) seconds on Melee Weapon hit diff --git a/src/Data/Uniques/wand.lua b/src/Data/Uniques/wand.lua index ffe49a0e48..8abf1aa887 100644 --- a/src/Data/Uniques/wand.lua +++ b/src/Data/Uniques/wand.lua @@ -36,9 +36,9 @@ Implicits: 3 (25-30)% increased Cast Speed +(5-10)% to Chaos Resistance {variant:1,2,3}40% increased Mana Cost of Skills -{variant:3,4}Poisons you inflict deal Damage 20% faster {variant:5,6}Poisons you inflict deal Damage (30-50)% faster {variant:4,5,6}Lose 40 Mana when you use a Skill +{variant:3,4}Poisons you inflict deal Damage 20% faster ]],[[ Ashcaller {variant:1,2,3}Quartz Wand @@ -55,15 +55,15 @@ Implicits: 3 {variant:5}Adds (1-2) to (3-4) Fire Damage to Spells and Attacks {variant:1,2}10% chance to Trigger Level 8 Summon Raging Spirit on Kill {variant:3,4,5}25% chance to Trigger Level 10 Summon Raging Spirit on Kill -{variant:1}Adds (10-14) to (18-22) Fire Damage -{variant:3,4,5}Adds (20-24) to (38-46) Fire Damage {variant:2}+(15-25)% to Fire Damage over Time Multiplier -{variant:1,2}Adds (4-6) to (7-9) Fire Damage to Spells -{variant:3,4,5}Adds (20-24) to (36-46) Fire Damage to Spells -{variant:1}(40-50)% increased Burning Damage +{variant:3,4,5}Adds (20-24) to (38-46) Fire Damage {variant:2}(20-30)% increased Burning Damage {variant:1,2}(16-22)% chance to Ignite {variant:3,4,5}10% chance to Cover Enemies in Ash on Hit +{variant:1}Adds (10-14) to (18-22) Fire Damage +{variant:1,2}Adds (4-6) to (7-9) Fire Damage to Spells +{variant:3,4,5}Adds (20-24) to (36-46) Fire Damage to Spells +{variant:1}(40-50)% increased Burning Damage ]],[[ Eclipse Solaris {variant:1,2,3,4}Crystal Wand @@ -84,13 +84,13 @@ Implicits: 4 {variant:4,5}Adds (30-45) to (60-80) Fire Damage {variant:4,5}(6-10)% increased Attack Speed {variant:6}(20-26)% increased Attack Speed -{variant:1}+(18-30)% to Global Critical Strike Multiplier {variant:2,3,4,5,6}+(27-33)% to Global Critical Strike Multiplier {variant:1,2,3,4,5}20% increased Light Radius {variant:6}(15-20)% increased Light Radius Nearby Enemies are Blinded (120-140)% increased Critical Strike Chance against Blinded Enemies Adds 2 to 5 Fire Damage to Attacks for every 1% your Light Radius is above base value +{variant:1}+(18-30)% to Global Critical Strike Multiplier ]],[[ Corona Solaris Crystal Wand @@ -153,8 +153,9 @@ Cannot be used with Chaos Inoculation +(10-20) to Intelligence {variant:1,2}Minions have (10-20)% increased Movement Speed {variant:3,4}Minions have (20-30)% increased Movement Speed -{variant:1,2}Minions deal (10-30)% increased Damage {variant:3,4}Minions deal (50-70)% increased Damage +Reserves 30% of Life +{variant:1,2}Minions deal (10-30)% increased Damage +1 to Maximum number of Raised Zombies +1 to Maximum number of Spectres +1 to Maximum number of Skeletons @@ -177,6 +178,7 @@ Minions deal (50-70)% increased Damage +6 to maximum number of Raging Spirits Reserves 30% of Life +3 to maximum number of Summoned Phantasms +Reserves 30% of Life ]],[[ Moonsorrow Imbued Wand @@ -195,12 +197,12 @@ Implicits: 3 {variant:4,5}Socketed Gems are supported by Level 20 Blind +10 to Intelligence (30-40)% increased Spell Damage -{variant:1}125% increased Physical Damage -{variant:2,3}175% increased Physical Damage {variant:4,5}(250-275)% increased Physical Damage (20-30)% increased Lightning Damage 10% increased Cast Speed 10% chance to Blind Enemies on hit +{variant:1}125% increased Physical Damage +{variant:2,3}175% increased Physical Damage ]],[[ Obliteration {variant:1,2,3,4}Demon's Horn @@ -220,9 +222,9 @@ Implicits: 4 {variant:1,2}Adds (24-30) to (80-92) Physical Damage {variant:3}Adds (25-50) to (85-125) Physical Damage {variant:1,2,3}(26-32)% increased Critical Strike Chance -{variant:1,2,3}Gain (13-15)% of Physical Damage as Extra Chaos Damage {variant:4,5,6}Gain (30-40)% of Physical Damage as Extra Chaos Damage Enemies you Kill have a 20% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage +{variant:1,2,3}Gain (13-15)% of Physical Damage as Extra Chaos Damage ]],[[ Piscator's Vigil {variant:1,2,3}Tornado Wand @@ -249,11 +251,11 @@ The Poet's Pen {variant:2}Somatic Wand Implicits: 1 {variant:1}(11-15)% increased Spell Damage -{variant:2}Cannot roll Caster Modifiers -+1 to Level of Socketed Active Skill Gems per 25 Player Levels +Trigger a Socketed Spell when you Attack with this Weapon, with a 0.25 second Cooldown Adds 3 to 5 Physical Damage to Attacks with this Weapon per 3 Player Levels (8-12)% increased Attack Speed -Trigger a Socketed Spell when you Attack with this Weapon, with a 0.25 second Cooldown +{variant:2}Cannot roll Caster Modifiers ++1 to Level of Socketed Active Skill Gems per 25 Player Levels ]],[[ Reverberation Rod Spiraled Wand @@ -309,8 +311,8 @@ Implicits: 1 (17-21)% increased Spell Damage Gain (10-20)% of Elemental Damage as Extra Chaos Damage Critical Strikes deal no Damage -{variant:1}120% increased Spell Damage if you've dealt a Critical Strike Recently {variant:2}200% increased Spell Damage if you've dealt a Critical Strike in the past 8 seconds +{variant:1}120% increased Spell Damage if you've dealt a Critical Strike Recently ]],[[ Shimmeron Tornado Wand @@ -344,8 +346,8 @@ Implicits: 3 (40-60)% increased Physical Damage Adds 1 to (35-45) Lightning Damage (15-25)% increased Mana Regeneration Rate -+1 to Maximum Power Charge (25-35)% chance to gain a Power Charge on Kill ++1 to Maximum Power Charge ]],[[ Tulborn {variant:1,2}Spiraled Wand @@ -359,13 +361,13 @@ Upgrade: Upgrades to unique{Tulfall} using currency{Blessing of Tul} Implicits: 2 {variant:1,2}(15-19)% increased Spell Damage {variant:3}Adds (14-29) to (42-47) Cold Damage to Spells and Attacks -{variant:1,2}(10-15)% increased Cast Speed {variant:3}Adds (120-140) to (150-170) Cold Damage to Spells -{variant:1,2}50% chance to gain a Power Charge on Killing a Frozen Enemy +{variant:1,2}(10-15)% increased Cast Speed {variant:3}Gain a Power Charge on Killing a Frozen Enemy {variant:1,2}Adds 10 to 20 Cold Damage to Spells per Power Charge {variant:3}Cold Exposure you inflict applies an extra -12% to Cold Resistance +(20-25) Mana gained on Killing a Frozen Enemy +{variant:1,2}50% chance to gain a Power Charge on Killing a Frozen Enemy ]],[[ Tulfall {variant:1,2}Tornado Wand @@ -380,14 +382,14 @@ Implicits: 2 {variant:3}Adds (14-29) to (42-47) Cold Damage to Spells and Attacks {variant:1,2}(10-15)% increased Cast Speed {variant:3}(10-20)% increased Cast Speed -{variant:1}50% chance to gain a Power Charge on Killing a Frozen Enemy {variant:2,3}Gain a Power Charge on Killing a Frozen Enemy -{variant:1,2}Adds 15 to 25 Cold Damage to Spells per Power Charge {variant:3}Adds 50 to 70 Cold Damage to Spells per Power Charge Lose all Power Charges on reaching Maximum Power Charges Gain a Frenzy Charge on reaching Maximum Power Charges -{variant:1}(10-15)% increased Cold Damage per Frenzy Charge {variant:2}(15-20)% increased Cold Damage per Frenzy Charge +{variant:1}50% chance to gain a Power Charge on Killing a Frozen Enemy +{variant:1,2}Adds 15 to 25 Cold Damage to Spells per Power Charge +{variant:1}(10-15)% increased Cold Damage per Frenzy Charge ]],[[ Replica Tulfall {variant:1}Tornado Wand @@ -415,15 +417,15 @@ Variant: Current Implicits: 2 {variant:1}(11-14)% increased Spell Damage {variant:2}(17-21)% increased Spell Damage -{variant:3}Cannot roll Caster Modifiers +{variant:1,2}Socketed Gems fire an additional Projectile {variant:1,2}(80-120)% increased Physical Damage {variant:3}(80-140)% increased Physical Damage Adds (5-8) to (13-17) Physical Damage (5-10)% increased Attack Speed (10-20)% increased Critical Strike Chance -{variant:1,2}Socketed Gems fire an additional Projectile -{variant:3}Attacks fire (1-2) additional Projectiles when in Off Hand +{variant:3}Cannot roll Caster Modifiers {variant:3}Attacks have (40-60)% increased Area of Effect when in Main Hand +{variant:3}Attacks fire (1-2) additional Projectiles when in Off Hand ]],[[ Replica Twyzel {variant:1}Sage Wand From be97f4bc5028f26931f99719055fa95d36d334c2 Mon Sep 17 00:00:00 2001 From: EtherealCarnivore <42915554+EtherealCarnivore@users.noreply.github.com> Date: Sun, 22 Feb 2026 12:19:48 +0200 Subject: [PATCH 04/32] Rename minz/maxz to minZ/maxZ for spellchecking --- src/Export/statdesc.lua | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/src/Export/statdesc.lua b/src/Export/statdesc.lua index 784661985c..306fdc2562 100644 --- a/src/Export/statdesc.lua +++ b/src/Export/statdesc.lua @@ -211,16 +211,16 @@ function describeStats(stats) for _, s in ipairs(val) do if s.min == 0 and s.max > 0 then s.min = 1 - s.minz = true + s.minZ = true elseif s.min < 0 and s.max == 0 then s.max = -1 - s.maxz = true + s.maxZ = true end end desc = matchLimit(descriptor[1], val) for _, s in ipairs(val) do - if s.minz then s.min = 0 end - if s.maxz then s.max = 0 end + if s.minZ then s.min = 0 end + if s.maxZ then s.max = 0 end end end if desc then From d6aee35d301a5f50ed0784a6716aaceb4b55c8ea Mon Sep 17 00:00:00 2001 From: Wires77 Date: Mon, 2 Mar 2026 21:50:25 -0600 Subject: [PATCH 05/32] Make scripts more robust and fix tags for PoE1 --- src/Export/Scripts/mods.lua | 13 ++++++++++++- src/Export/Scripts/uModsToText.lua | 21 ++++++++++----------- src/Export/Scripts/uTextToMods.lua | 28 ++++++++++++++++++++++++++-- 3 files changed, 48 insertions(+), 14 deletions(-) diff --git a/src/Export/Scripts/mods.lua b/src/Export/Scripts/mods.lua index a63b78b253..62fe85ac13 100644 --- a/src/Export/Scripts/mods.lua +++ b/src/Export/Scripts/mods.lua @@ -188,7 +188,7 @@ writeMods("../Data/ModFoulborn.lua", function(mod) return mod.Domain == 1 and mod.GenerationType == 3 and mod.Id:match("^MutatedUnique") end) --- Generate a unique mod mapping from text to mod +-- Generate unique mod mappings from text to mod local out = io.open("Uniques/ModTextMap.lua", "w") local modTextMap = {} out:write('-- This file is automatically generated, do not edit!\n') @@ -199,6 +199,17 @@ for modName, mod in pairs(LoadModule("../Data/ModItemExclusive.lua")) do else modTextMap[mod[1]] = { modName } end + -- Add generic mod for matching legacy values + if mod[1]:match('%d+') then + local genericText = mod[1]:gsub('(%d*%.*%d+)', '#') + if genericText ~= mod[1] then + if modTextMap[genericText] then + table.insert(modTextMap[genericText], modName) + else + modTextMap[genericText] = { modName } + end + end + end end for key, value in pairs(modTextMap) do out:write('\t["' .. key .. '"] = { ') diff --git a/src/Export/Scripts/uModsToText.lua b/src/Export/Scripts/uModsToText.lua index 4d108e692e..99c4816990 100644 --- a/src/Export/Scripts/uModsToText.lua +++ b/src/Export/Scripts/uModsToText.lua @@ -2,18 +2,17 @@ if not table.containsId then dofile("Scripts/mods.lua") end local catalystTags = { - ["attack"] = true, - ["speed"] = true, - ["life"] = true, - ["mana"] = true, + ["elemental_damage"] = true, ["caster"] = true, + ["attack"] = true, + ["defenses"] = true, + ["resource"] = true, + ["resistance"] = true, ["attribute"] = true, - ["physical"] = true, - ["fire"] = true, - ["cold"] = true, - ["lightning"] = true, - ["chaos"] = true, - ["defences"] = true, + ["physical_damage"] = true, + ["chaos_damage"] = true, + ["speed"] = true, + ["critical"] = true, } local itemTypes = { "axe", @@ -96,7 +95,7 @@ for _, name in ipairs(itemTypes) do local tags = {} if mod then - if isValueInArray({"amulet", "ring"}, name) then + if isValueInArray({"amulet", "ring", "belt"}, name) then for _, tag in ipairs(mod.modTags) do if catalystTags[tag] then table.insert(tags, tag) diff --git a/src/Export/Scripts/uTextToMods.lua b/src/Export/Scripts/uTextToMods.lua index fea190701f..a273189713 100644 --- a/src/Export/Scripts/uTextToMods.lua +++ b/src/Export/Scripts/uTextToMods.lua @@ -27,17 +27,31 @@ local itemTypes = { } local usedMods = {} +local itemUsedMods = {} local modTextMap = LoadModule("Uniques/ModTextMap.lua") for _, name in pairs(itemTypes) do local out = io.open("Uniques/"..name..".lua", "w") for line in io.lines("../Data/Uniques/"..name..".lua") do + if line == "]],[[" then + itemUsedMods = {} -- Reset mod list for trying to keep variants using the same mod + end local specName, specVal = line:match("^([%a ]+): (.+)$") if not specName and line ~= "]],[[" then local variants = line:match("{[vV]ariant:([%d,.]+)}") local fractured = line:match("({fractured})") or "" local modText = line:gsub("{.-}", ""):gsub("\xe2\x80\x93", "-") -- Clean tag prefixes and EM dash local possibleMods = modTextMap[modText] + local genericText + local genericValues = {} + if not possibleMods then + -- Replace numbers with placeholder. Covers 5, -5--10, -5.5-10.5, etc. Ranges are handled later when printing + genericText = modText:gsub('(%-*%d*%.*%d+-*%-*%d*%.*%d+)', '#') + for val in modText:gmatch('(%-*%d*%.*%d+-*%-*%d*%.*%d+)') do + table.insert(genericValues, val) + end + possibleMods = modTextMap[genericText] + end local gggMod if possibleMods then -- First pass: prefer mods that match the item type @@ -45,15 +59,17 @@ for _, name in pairs(itemTypes) do if modName:lower():match(name) then gggMod = modName usedMods[modName] = true + itemUsedMods[modName] = true break end end -- Second pass: prefer mods that haven't already been used if not gggMod then for _, modName in ipairs(possibleMods) do - if not usedMods[modName] then + if (not usedMods[modName]) or itemUsedMods[modName] then gggMod = modName usedMods[modName] = true + itemUsedMods[modName] = true break end end @@ -67,8 +83,16 @@ for _, name in pairs(itemTypes) do if variants then out:write("{variant:" .. variants:gsub("%.", ",") .. "}") end - out:write(gggMod, "\n") + out:write(gggMod) + if genericText then + -- Figure out where to put [,] + for _, val in ipairs(genericValues) do + local min, max = val:match("(%-*%d*%.*%d+)-*(%-*%d*%.*%d+)") + out:write("[" .. min .. (max and "," .. max or "") .. "]") + end + end else + ConPrintf("Warning: No mod found for line '%s' in %s", modText, name) out:write(line, "\n") end else From 109497d1339bb963453ef095bbb4c6ae568ced9a Mon Sep 17 00:00:00 2001 From: Wires77 Date: Mon, 2 Mar 2026 21:51:45 -0600 Subject: [PATCH 06/32] Revert "Update unique item data from GGPK export" This reverts commit b01d5f392c3216d1b0ea9e4321ba6707e4f0a5d7. --- src/Data/Uniques/amulet.lua | 669 +++++++++++++------------- src/Data/Uniques/axe.lua | 62 +-- src/Data/Uniques/belt.lua | 515 ++++++++++---------- src/Data/Uniques/body.lua | 240 +++++----- src/Data/Uniques/boots.lua | 183 ++++--- src/Data/Uniques/bow.lua | 115 +++-- src/Data/Uniques/claw.lua | 57 ++- src/Data/Uniques/dagger.lua | 55 ++- src/Data/Uniques/fishing.lua | 4 +- src/Data/Uniques/flask.lua | 107 ++--- src/Data/Uniques/gloves.lua | 170 ++++--- src/Data/Uniques/helmet.lua | 284 ++++++----- src/Data/Uniques/jewel.lua | 273 ++++------- src/Data/Uniques/mace.lua | 109 +++-- src/Data/Uniques/quiver.lua | 33 +- src/Data/Uniques/ring.lua | 868 +++++++++++++++++----------------- src/Data/Uniques/shield.lua | 131 +++-- src/Data/Uniques/staff.lua | 141 +++--- src/Data/Uniques/sword.lua | 85 ++-- src/Data/Uniques/tincture.lua | 4 - src/Data/Uniques/wand.lua | 50 +- 21 files changed, 1984 insertions(+), 2171 deletions(-) diff --git a/src/Data/Uniques/amulet.lua b/src/Data/Uniques/amulet.lua index 592266f337..af2da0b5be 100644 --- a/src/Data/Uniques/amulet.lua +++ b/src/Data/Uniques/amulet.lua @@ -11,37 +11,34 @@ Variant: Pre 3.19.0 Variant: Current Requires Level 45 Implicits: 1 -{tags:attribute}+(20-30) to Strength +{tags:jewellery_attribute}+(20-30) to Strength {variant:1}10% Chance to Block Attack Damage {variant:2,3}8% Chance to Block Attack Damage {variant:4}(10-15)% Chance to Block Attack Damage {tags:attack,speed}10% reduced Attack Speed {tags:caster,speed}10% reduced Cast Speed -{tags:defences}+(400-500) to Armour +{tags:jewellery_defense}+(400-500) to Armour +{variant:1}{tags:life}(30-40) Life gained when you Block {variant:2,3,4}{tags:life}(34-48) Life gained when you Block +{variant:1}{tags:mana}(10-20) Mana gained when you Block +{variant:2,3,4}{tags:mana}(10-24) Mana gained when you Block {variant:1}{tags:speed}20% reduced Movement Speed {variant:2}{tags:speed}10% reduced Movement Speed +3% to maximum Chance to Block Attack Damage -{variant:2,3,4}{tags:physical}Reflects 240 to 300 Physical Damage to Attackers on Block -{variant:2}{tags:speed}(45-50)% increased Cooldown Recovery Rate of Movement Skills -{variant:1}{tags:life}(30-40) Life gained when you Block -{variant:1}{tags:mana}(10-20) Mana gained when you Block -{variant:2,3,4}{tags:mana}(10-24) Mana gained when you Block {variant:1}{tags:physical_damage}Reflects 200 to 250 Physical Damage to Attackers on Block +{variant:2,3,4}{tags:physical_damage}Reflects 240 to 300 Physical Damage to Attackers on Block ]],[[ Bloodsoaked Medallion Amber Amulet LevelReq: 49 Implicits: 1 -{tags:attribute}+(20-30) to Strength -(40-50)% increased Global Critical Strike Chance +{tags:jewellery_attribute}+(20-30) to Strength +{tags:critical}(40-50)% increased Global Critical Strike Chance {tags:life}+(50-70) to maximum Life -{tags:chaos}+(17-29)% to Chaos Resistance +{tags:jewellery_resistance}+(17-29)% to Chaos Resistance Every 10 seconds: Gain 2% of Life per Enemy Hit with Attacks for 5 seconds Gain 5% of Life per Enemy Killed for 5 seconds -Gain 2% of Life per Enemy Hit with Attacks for 5 seconds -Gain 5% of Life per Enemy Killed for 5 seconds ]],[[ Araku Tiki Coral Amulet @@ -50,9 +47,9 @@ Variant: Current Implicits: 1 {tags:life}Regenerate (2-4) Life per second {variant:1}{tags:jewellery_defense}+100 to Evasion Rating while on Low Life -{variant:2}{tags:defences}+(150-250) to Evasion Rating while on Low Life +{variant:2}{tags:jewellery_defense}+(150-250) to Evasion Rating while on Low Life {tags:life}+(30-50) to maximum Life -{tags:fire}+(20-30)% to Fire Resistance +{tags:jewellery_resistance}+(20-30)% to Fire Resistance {variant:1}{tags:life}Regenerate 1% of Life per second while on Low Life {variant:2}Gain Elusive on reaching Low Life {variant:2}You have Phasing while on Low Life @@ -63,11 +60,11 @@ Source: No longer obtainable Requires Level 36 Implicits: 1 {tags:life}Regenerate (2-4) Life per second -{tags:fire}(50-70)% increased Fire Damage +{tags:jewellery_elemental}(50-70)% increased Fire Damage +{tags:jewellery_defense}+100 to Evasion Rating while on Low Life {tags:life}+(30-50) to maximum Life -{tags:fire}+(20-30)% to Fire Resistance +{tags:jewellery_resistance}+(20-30)% to Fire Resistance {tags:life}Regenerate 1% of Life per second while on Low Life -{tags:jewellery_defense}+100 to Evasion Rating while on Low Life ]],[[ The Ascetic Gold Amulet @@ -85,18 +82,18 @@ Variant: Current Source: Drops from unique{The Eater of Worlds} (Uber) Requires Level 60 Implicits: 1 -{tags:attribute}+(10-16) to all Attributes +{tags:jewellery_attribute}+(10-16) to all Attributes (5-10)% increased Experience Gain of Gems +{variant:1}(10-20)% increased Reservation Efficiency of Skills +1 to Level of all Skill Gems +(20-30)% to Quality of all Skill Gems -{variant:1}(10-20)% increased Reservation Efficiency of Skills ]],[[ Astramentis Onyx Amulet Requires Level 20 Implicits: 1 -{tags:attribute}+(10-16) to all Attributes -{tags:attribute}+(80-100) to all Attributes +{tags:jewellery_attribute}+(10-16) to all Attributes +{tags:jewellery_attribute}+(80-100) to all Attributes {tags:attack,physical_damage}-4 Physical Damage taken from Attacks ]],[[ Atziri's Foible @@ -108,11 +105,11 @@ Implicits: 1 {tags:mana}(20-30)% increased Mana Regeneration Rate {variant:1}{tags:mana}+50 to maximum Mana {variant:2}{tags:mana}+100 to maximum Mana +{variant:1}{tags:mana}(8-12)% increased maximum Mana {variant:2}{tags:mana}(16-24)% increased maximum Mana {variant:1}{tags:mana}(40-60)% increased Mana Regeneration Rate {variant:2}{tags:mana}(80-100)% increased Mana Regeneration Rate Items and Gems have 25% reduced Attribute Requirements -{variant:1}{tags:mana}(8-12)% increased maximum Mana ]],[[ Replica Atziri's Foible Paua Amulet @@ -124,9 +121,9 @@ Requires Level 16 Implicits: 1 {tags:life}Regenerate (1-2)% of Life per second {tags:life}+100 to maximum Life +{variant:1}{tags:life}(20-25)% increased Life Recovery rate {variant:2}{tags:life}(20-25)% increased Life Regeneration rate Items and Gems have 25% reduced Attribute Requirements -{variant:1}{tags:life}(20-25)% increased Life Recovery rate ]],[[ Aul's Uprising Onyx Amulet @@ -151,39 +148,38 @@ Variant: Intelligence: Zealotry Variant: Envy Requires Level 55 Implicits: 1 -{tags:attribute}+(10-16) to all Attributes +{tags:jewellery_attribute}+(10-16) to all Attributes +{variant:1,2,3,4,5}{tags:jewellery_attribute}+(20-30) to Strength +{variant:6,7,8,9}{tags:jewellery_attribute}+(20-30) to Dexterity +{variant:10,11,12,13,14,15,16}{tags:jewellery_attribute}+(20-30) to Intelligence {variant:17}Grants Level 15 Envy Skill -{variant:17}{tags:attribute}+(15-20) to all Attributes -{variant:1,2,3,4,5}{tags:attribute}+(20-30) to Strength -{variant:6,7,8,9}{tags:attribute}+(20-30) to Dexterity -{variant:10,11,12,13,14,15,16}{tags:attribute}+(20-30) to Intelligence -{variant:1,2,3,4,5}{tags:defences}(15-20)% increased Armour -{variant:6,7,8,9}{tags:defences}(15-20)% increased Evasion Rating -{variant:10,11,12,13,14,15,16}{tags:defences}(15-20)% increased maximum Energy Shield +{variant:1,2,3,4,5}{tags:jewellery_defense}(15-20)% increased Armour +{variant:6,7,8,9}{tags:jewellery_defense}(15-20)% increased Evasion Rating +{variant:10,11,12,13,14,15,16}{tags:jewellery_defense}(15-20)% increased maximum Energy Shield +{variant:17}{tags:jewellery_attribute}+(15-20) to all Attributes {tags:life}+(50-70) to maximum Life {variant:1,2,3,4,5}10% reduced Stun and Block Recovery -{variant:17}{tags:defences}(15-20)% increased Global Defences -{variant:10,11,12,13,14,15,16}Hits against Nearby Enemies have 50% increased Critical Strike Chance {variant:6,7,8,9}Nearby Enemies grant 25% increased Flask Charges {variant:1,2,3,4,5}Nearby Enemies have 10% reduced Stun and Block Recovery +{variant:10,11,12,13,14,15,16}{tags:critical}Hits against Nearby Enemies have 50% increased Critical Strike Chance +{variant:17}{tags:jewellery_defense}(15-20)% increased Global Defences {variant:1}Anger has no Reservation -{variant:10}Clarity has no Reservation -{variant:12}Malevolence has no Reservation {variant:2}Determination has no Reservation -{variant:11}Discipline has no Reservation -{variant:17}Envy has no Reservation +{variant:3}Pride has no Reservation +{variant:4}Purity of Fire has no Reservation +{variant:5}Vitality has no Reservation {variant:6}Grace has no Reservation {variant:7}Haste has no Reservation {variant:8}Hatred has no Reservation -{variant:3}Pride has no Reservation -{variant:13}Purity of Elements has no Reservation -{variant:4}Purity of Fire has no Reservation {variant:9}Purity of Ice has no Reservation +{variant:10}Clarity has no Reservation +{variant:11}Discipline has no Reservation +{variant:12}Malevolence has no Reservation +{variant:13}Purity of Elements has no Reservation {variant:14}Purity of Lightning has no Reservation -{variant:5}Vitality has no Reservation {variant:15}Wrath has no Reservation {variant:16}Zealotry has no Reservation -{variant:1,2,3,4,5}Nearby Enemies have 10% reduced Stun and Block Recovery +{variant:17}Envy has no Reservation ]],[[ The Aylardex Agate Amulet @@ -191,14 +187,14 @@ Variant: Pre 2.5.0 Variant: Current Requires Level 32 Implicits: 1 -{tags:attribute}+(16-24) to Strength and Intelligence +{tags:jewellery_attribute}+(16-24) to Strength and Intelligence {tags:life}+(30-50) to maximum Life {tags:mana}+(50-70) to maximum Mana +1 to Maximum Power Charges -{variant:2}(80-100)% increased Power Charge Duration -{tags:life,mana}1% of Damage is taken from Mana before Life per Power Charge -40% reduced Critical Strike Chance per Power Charge {tags:mana}10% increased Mana Regeneration Rate Per Power Charge +{variant:2}(80-100)% increased Power Charge Duration +{tags:mana,life}1% of Damage is taken from Mana before Life per Power Charge +{tags:critical}40% reduced Critical Strike Chance per Power Charge ]],[[ Eternal Damnation Agate Amulet @@ -208,10 +204,10 @@ League: Sanctum Source: Drops from unique{Lycia, Herald of the Scourge} in normal{The Beyond} LevelReq: 52 Implicits: 1 -{tags:attribute}+(16-24) to Strength and Intelligence +{tags:jewellery_attribute}+(16-24) to Strength and Intelligence {tags:mana}+(40-70) to maximum Mana -{tags:chaos}+(-13-13)% to Chaos Resistance --5% to all maximum Resistances +{tags:jewellery_resistance}+(-13-13)% to Chaos Resistance +{tags:jewellery_resistance}-5% to all maximum Resistances Gain additional Elemental Damage Reduction equal to half your Chaos Resistance {variant:2}Maximum Endurance, Frenzy and Power Charges is 0 ]],[[ @@ -220,12 +216,12 @@ Turquoise Amulet Requires Level: 20 Implicits: 1 League: Blight -{tags:attribute}+(16-24) to Dexterity and Intelligence -Your Maximum Frenzy Charges is equal to your Maximum Power Charges +{tags:jewellery_attribute}+(16-24) to Dexterity and Intelligence +(7-10)% increased Cooldown Recovery of Travel Skills per Frenzy Charge (7-10)% increased Effect of Elusive on you per Power Charge (20-25)% chance to lose a Frenzy Charge when you use a Travel Skill (20-25)% chance to lose a Power Charge when you gain Elusive -(7-10)% increased Cooldown Recovery of Travel Skills per Frenzy Charge +Your Maximum Frenzy Charges is equal to your Maximum Power Charges ]], [[ Replica Badge of the Brotherhood @@ -234,12 +230,12 @@ League: Heist Source: Steal from a unique{Curio Display} during a Grand Heist Requires Level: 60 Implicits: 1 -{tags:attribute}+(16-24) to Dexterity and Intelligence +{tags:jewellery_attribute}+(16-24) to Dexterity and Intelligence Your Maximum Endurance Charges is equal to your Maximum Frenzy Charges (20-25)% chance to lose a Frenzy Charge when you use a Travel Skill -(20-25)% chance to lose an Endurance Charge when you gain Fortification (7-10)% increased Cooldown Recovery of Travel Skills per Frenzy Charge +1 to Maximum Fortification per Endurance Charge +(20-25)% chance to lose an Endurance Charge when you gain Fortification ]],[[ Bisco's Collar Gold Amulet @@ -252,9 +248,9 @@ Implicits: 1 (12-20)% increased Rarity of Items found {variant:1}150% increased Rarity of Items Dropped by Slain Magic Enemies {variant:2,3}(100-150)% increased Rarity of Items Dropped by Slain Magic Enemies -{variant:3}(35-50)% increased Quantity of Items Dropped by Slain Normal Enemies {variant:1}100% increased Quantity of Items Dropped by Slain Normal Enemies {variant:2}(50-100)% increased Quantity of Items Dropped by Slain Normal Enemies +{variant:3}(35-50)% increased Quantity of Items Dropped by Slain Normal Enemies ]],[[ Blightwell Clutching Talisman @@ -266,12 +262,12 @@ Requires Level 28 Implicits: 1 {tags:defences}(15-25)% increased Global Defences {tags:defences}+(20-30) to maximum Energy Shield -{tags:fire}+(15-30)% to Fire Resistance -{tags:lightning}+(15-30)% to Lightning Resistance -{variant:2}{tags:defences}50% slower start of Energy Shield Recharge during any Flask Effect -{variant:2}{tags:defences}(150-200)% increased Energy Shield Recharge Rate during any Flask Effect +{tags:jewellery_resistance}+(15-30)% to Fire Resistance +{tags:jewellery_resistance}+(15-30)% to Lightning Resistance {variant:1}{tags:defences}30% slower start of Energy Shield Recharge during any Flask Effect +{variant:2}{tags:defences}50% slower start of Energy Shield Recharge during any Flask Effect {variant:1}{tags:defences}400% increased Energy Shield Recharge Rate during any Flask Effect +{variant:2}{tags:defences}(150-200)% increased Energy Shield Recharge Rate during any Flask Effect Corrupted ]],[[ Blood of Corruption @@ -279,11 +275,11 @@ Amber Amulet Source: Use currency{Vaal Orb} on unique{Tear of Purity} Requires Level 5 Implicits: 1 -{tags:attribute}+(20-30) to Strength +{tags:jewellery_attribute}+(20-30) to Strength Grants Level 10 Gluttony of Elements Skill --(10-5)% to all Elemental Resistances -{tags:chaos}+(17-29)% to Chaos Resistance {tags:attack,chaos_damage}Adds 19-43 Chaos Damage to Attacks +{tags:jewellery_resistance}-(10-5)% to all Elemental Resistances +{tags:jewellery_resistance}+(17-29)% to Chaos Resistance Corrupted ]],[[ Bloodgrip @@ -296,12 +292,12 @@ Requires Level 74 Implicits: 2 {variant:1}{tags:life}Regenerate (2-4) Life per second {variant:2,3}{tags:life}Regenerate (1.2-1.6)% of Life per second -{tags:physical,attack}Adds 10 to 20 Physical Damage to Attacks +{tags:attack,physical_damage}Adds 10 to 20 Physical Damage to Attacks {tags:life}+(60-70) to maximum Life +{variant:1,2}{tags:life}Regenerate (8-12) Life per second {variant:3}{tags:life}Regenerate (16-24) Life per second {tags:life}100% increased Life Recovery from Flasks -{tags:physical,attack}Moving while Bleeding doesn't cause you to take extra Damage -{variant:1,2}{tags:life}Regenerate (8-12) Life per second +Moving while Bleeding doesn't cause you to take extra Damage ]],[[ Carnage Heart Onyx Amulet @@ -309,13 +305,13 @@ Variant: Pre 2.6.0 Variant: Current Requires Level 20 Implicits: 1 -{tags:attribute}+(10-16) to all Attributes -{tags:attribute}+(20-40) to all Attributes -{variant:1}{tags:defences}25% reduced maximum Energy Shield +{tags:jewellery_attribute}+(10-16) to all Attributes +{tags:jewellery_attribute}+(20-40) to all Attributes {variant:1}{tags:life}25% reduced maximum Life -+(10-20)% to all Elemental Resistances -{tags:life,physical,attack}(1.2-2)% of Physical Attack Damage Leeched as Life -{variant:2}(30-40)% increased Damage while Leeching +{variant:1}{tags:jewellery_defense}25% reduced maximum Energy Shield +{tags:jewellery_resistance}+(10-20)% to all Elemental Resistances +{tags:attack,life}(1.2-2)% of Physical Attack Damage Leeched as Life +{variant:2}{tags:life}(30-40)% increased Damage while Leeching {variant:2}{tags:life}50% increased Life Leeched per second Extra Gore ]],[[ @@ -324,7 +320,7 @@ Onyx Amulet Source: Drops from unique{The Searing Exarch} (Uber) Requires Level 61 Implicits: 1 -{tags:attribute}+(10-16) to all Attributes +{tags:jewellery_attribute}+(10-16) to all Attributes Modifiers to Attributes instead Apply to Omniscience {tags:jewellery_resistance}+1% to All Elemental Resistances per 15 Omniscience Penetrate 1% Elemental Resistances per 15 Omniscience @@ -335,10 +331,10 @@ Citrine Amulet League: Anarchy Requires Level 16 Implicits: 1 -{tags:attribute}+(16-24) to Strength and Dexterity -{tags:defences}50% reduced maximum Energy Shield -{tags:fire}+(30-40)% to Fire Resistance -{tags:cold}+(30-40)% to Cold Resistance +{tags:jewellery_attribute}+(16-24) to Strength and Dexterity +{tags:jewellery_defense}50% reduced maximum Energy Shield +{tags:jewellery_resistance}+(30-40)% to Fire Resistance +{tags:jewellery_resistance}+(30-40)% to Cold Resistance {tags:speed}10% increased Movement Speed when on Full Life {tags:attack}+0.2 metres to Melee Strike Range {tags:attack}60% increased Melee Damage when on Full Life @@ -351,22 +347,22 @@ LevelReq: 49 Implicits: 1 {tags:mana}(20-30)% increased Mana Regeneration Rate {tags:life}+(60-80) to maximum Life -{tags:fire}+(10-40)% to Fire Resistance -{tags:cold}+(10-40)% to Cold Resistance -{tags:lightning}+(10-40)% to Lightning Resistance -{variant:2}{tags:life}Gain (10-20)% of Missing Unreserved Life before being Hit by an Enemy +{tags:jewellery_resistance}+(10-40)% to Fire Resistance +{tags:jewellery_resistance}+(10-40)% to Cold Resistance +{tags:jewellery_resistance}+(10-40)% to Lightning Resistance {variant:1}{tags:life}Gain (25-35)% of Missing Unreserved Life before being Hit by an Enemy +{variant:2}{tags:life}Gain (10-20)% of Missing Unreserved Life before being Hit by an Enemy ]],[[ The Ephemeral Bond Lapis Amulet League: Heist Requires Level 68 Implicits: 1 -{tags:attribute}+(20-30) to Intelligence +{tags:jewellery_attribute}+(20-30) to Intelligence {tags:mana}(25-40)% increased Mana Regeneration Rate -+(15-25)% to all Elemental Resistances -+(30-40)% to Critical Strike Multiplier if you've gained a Power Charge Recently -{tags:lightning}(1-2) to (36-40) Lightning Damage per Power Charge +{tags:jewellery_resistance}+(15-25)% to all Elemental Resistances +{tags:critical}+(30-40)% to Critical Strike Multiplier if you've gained a Power Charge Recently +{tags:jewellery_elemental}(1-2) to (36-40) Lightning Damage per Power Charge 90% less Power Charge Duration ]],[[ The Untouched Soul @@ -378,15 +374,15 @@ Implicits: 1 {tags:life}+40 to maximum Life for each Empty Red Socket on any Equipped Item {tags:attack}+225 to Accuracy Rating for each Empty Green Socket on any Equipped Item {tags:mana}+40 to maximum Mana for each Empty Blue Socket on any Equipped Item -+18% to all Elemental Resistances for each Empty White Socket on any Equipped Item +{tags:jewellery_resistance}+18% to all Elemental Resistances for each Empty White Socket on any Equipped Item ]],[[ Doedre's Tongue Lapis Amulet LevelReq: 24 Implicits: 1 -{tags:attribute}+(20-30) to Intelligence -+(20-25)% to all Elemental Resistances -{tags:fire,cold,lightning}(20-25)% chance to Freeze, Shock and Ignite +{tags:jewellery_attribute}+(20-30) to Intelligence +{tags:jewellery_resistance}+(20-25)% to all Elemental Resistances +(20-25)% chance to Freeze, Shock and Ignite Cursed Enemies cannot inflict Elemental Ailments on You ]],[[ Extractor Mentis @@ -395,22 +391,22 @@ Variant: Pre 3.5.0 Variant: Current Requires Level 16 Implicits: 1 -{tags:attribute}+(16-24) to Strength and Intelligence -{tags:attribute}+(30-50) to Strength -{tags:life}Recover 1% of Life on Kill -5% chance to grant Onslaught to nearby Enemies on Kill -{variant:2}10% chance to gain Onslaught for 10 seconds on Kill -{variant:2}10% chance to gain Chaotic Might for 10 seconds on Kill +{tags:jewellery_attribute}+(16-24) to Strength and Intelligence +{tags:jewellery_attribute}+(30-50) to Strength 5% chance to grant Unholy Might to nearby Enemies on Kill +5% chance to grant Onslaught to nearby Enemies on Kill {variant:1}5% chance to gain Chaotic Might for 10 seconds on Kill +{variant:2}10% chance to gain Chaotic Might for 10 seconds on Kill {variant:1}5% chance to gain Onslaught for 10 seconds on Kill +{variant:2}10% chance to gain Onslaught for 10 seconds on Kill +{tags:life}Recover 1% of Life on Kill ]],[[ Eye of Chayula Onyx Amulet Upgrade: Upgrades to unique{Presence of Chayula} using currency{Blessing of Chayula} Requires Level 20 Implicits: 1 -{tags:attribute}+(10-16) to all Attributes +{tags:jewellery_attribute}+(10-16) to all Attributes {tags:life}20% reduced maximum Life 30% increased Rarity of Items found Cannot be Stunned @@ -421,21 +417,21 @@ League: Breach Source: Upgraded from unique{Eye of Chayula} using currency{Blessing of Chayula} Requires Level 60 Implicits: 1 -{tags:attribute}+(10-16) to all Attributes +{tags:jewellery_attribute}+(10-16) to all Attributes 30% increased Rarity of Items found -{tags:chaos}+60% to Chaos Resistance +{tags:jewellery_resistance}+60% to Chaos Resistance Cannot be Stunned -{tags:life,defences}20% of Maximum Life Converted to Energy Shield +{tags:jewellery_defense,life}20% of Maximum Life Converted to Energy Shield ]],[[ Eye of Innocence Citrine Amulet Requires Level 68 Implicits: 1 -{tags:attribute}+(16-24) to Strength and Dexterity -{tags:fire}10% chance to Ignite +{tags:jewellery_attribute}+(16-24) to Strength and Dexterity +10% chance to Ignite (50-70)% increased Damage while Ignited -{tags:fire}Take 100 Fire Damage when you Ignite an Enemy -{tags:life,fire}2% of Fire Damage Leeched as Life while Ignited +{tags:jewellery_elemental}Take 100 Fire Damage when you Ignite an Enemy +{tags:life}2% of Fire Damage Leeched as Life while Ignited ]],[[ Eyes of the Greatwolf Greatwolf Talisman @@ -480,10 +476,9 @@ Implicits: 32 {variant:3}{tags:chaos_damage}(38-62)% increased Chaos Damage {variant:4}{tags:attack}(40-60)% increased Attack Damage {variant:5}{tags:elemental_damage}(40-60)% increased Cold Damage -{variant:8}{tags:caster}(40-60)% increased Spell Damage -{variant:6}{tags:fire}(40-60)% increased Fire Damage -{variant:24}{tags:life}Regenerate 4% of Life per second +{variant:6}{tags:elemental_damage}(40-60)% increased Fire Damage {variant:7}{tags:elemental_damage}(40-60)% increased Lightning Damage +{variant:8}{tags:caster}(40-60)% increased Spell Damage {variant:9}{tags:physical_damage}(40-60)% increased Global Physical Damage {variant:10}{tags:mana}(40-60)% increased maximum Mana {variant:11}(50-70)% increased Damage @@ -499,6 +494,7 @@ Implicits: 32 {variant:21}20% chance to gain a Frenzy Charge on Kill {variant:22}20% chance to gain a Power Charge on Kill {variant:23}20% chance to gain a Endurance Charge on Kill +{variant:24}{tags:life}Regenerate 4% of Life per second {variant:25}{tags:jewellery_elemental}100% of Cold Damage from Hits taken as Fire Damage {variant:26}{tags:jewellery_elemental}100% of Cold Damage from Hits taken as Lightning Damage {variant:27}{tags:jewellery_elemental}100% of Fire Damage from Hits taken as Cold Damage @@ -518,26 +514,25 @@ Variant: Pre 3.20.0 Variant: Current Requires Level 61 Implicits: 1 -{tags:attribute}+(16-24) to Strength and Dexterity -{tags:attribute}+(30-50) to Intelligence +{tags:jewellery_attribute}+(16-24) to Strength and Dexterity +{tags:jewellery_attribute}+(30-50) to Intelligence {tags:caster,speed}(10-15)% increased Cast Speed (10-15)% increased Area of Effect +{variant:1}{tags:caster}Enemies Cursed by you are Hindered with 25% reduced Movement Speed if 25% of Curse Duration expired {variant:2}{tags:caster}Enemies Cursed by you are Hindered if 25% of Curse Duration expired {tags:caster}Your Curses have 25% increased Effect if 50% of Curse Duration expired -{variant:2}{tags:caster}Enemies Cursed by you take 35% increased Damage if 75% of Curse Duration expired -{variant:1}{tags:caster}Enemies Cursed by you are Hindered with 25% reduced Movement Speed if 25% of Curse Duration expired {variant:1}{tags:caster}Enemies Cursed by you take 25% increased Damage if 75% of Curse Duration expired +{variant:2}{tags:caster}Enemies Cursed by you take 35% increased Damage if 75% of Curse Duration expired ]],[[ Fury Valve Turquoise Amulet Requires Level 40 Implicits: 1 -{tags:attribute}+(16-24) to Dexterity and Intelligence -{tags:defences}(15-25)% increased Evasion Rating -+(15-20)% to all Elemental Resistances +{tags:jewellery_attribute}+(16-24) to Dexterity and Intelligence +{tags:jewellery_defense}(15-25)% increased Evasion Rating +{tags:jewellery_resistance}+(15-20)% to all Elemental Resistances Skills fire 2 additional Projectiles {tags:speed}(20-30)% increased Projectile Speed -Projectiles are fired in random directions Modifiers to number of Projectiles instead apply to the number of targets Projectiles Split towards ]],[[ Gloomfang @@ -547,13 +542,13 @@ Variant: Current Requires Level 77 Implicits: 1 {tags:mana}(48-56)% increased Mana Regeneration Rate -{tags:life,chaos}0.5% of Chaos Damage Leeched as Life -{tags:life,caster}Lose (10-15) Life per Enemy Hit with Spells -{tags:life,attack}Lose (20-25) Life per Enemy Hit with Attacks +{tags:life}0.5% of Chaos Damage Leeched as Life +{tags:caster,life}Lose (10-15) Life per Enemy Hit with Spells +{tags:attack,life}Lose (20-25) Life per Enemy Hit with Attacks Skills Chain +1 times {variant:2}{tags:speed}(30-40)% increased Projectile Speed -{variant:2}{tags:chaos}Projectiles that have Chained gain (20-35)% of Non-Chaos Damage as extra Chaos Damage -{variant:1}{tags:chaos}Projectiles gain (15-20)% of Non-Chaos Damage as extra Chaos Damage per Chain +{variant:1}{tags:chaos_damage}Projectiles gain (15-20)% of Non-Chaos Damage as extra Chaos Damage per Chain +{variant:2}{tags:chaos_damage}Projectiles that have Chained gain (20-35)% of Non-Chaos Damage as extra Chaos Damage ]],[[ The Halcyon Jade Amulet @@ -564,11 +559,11 @@ Source: Drops in Tul Breach or from unique{Tul, Creeping Avalanche} Upgrade: Upgrades to unique{The Pandemonius} using currency{Blessing of Tul} Requires Level 35 Implicits: 1 -{tags:attribute}+(20-30) to Dexterity -{variant:1}{tags:cold}(10-20)% increased Cold Damage -{tags:cold}+(35-40)% to Cold Resistance -{tags:cold}30% increased Freeze Duration on Enemies -{tags:cold}10% chance to Freeze +{tags:jewellery_attribute}+(20-30) to Dexterity +{variant:1}{tags:jewellery_elemental}(10-20)% increased Cold Damage +{tags:jewellery_resistance}+(35-40)% to Cold Resistance +30% increased Freeze Duration on Enemies +10% chance to Freeze {variant:2}Freezes you inflict spread to other Enemies within 1.5 metres 60% increased Damage if you've Frozen an Enemy Recently ]],[[ @@ -578,12 +573,12 @@ League: Breach Source: Upgraded from unique{The Halcyon} using currency{Blessing of Tul} Requires Level 64 Implicits: 1 -{tags:attribute}+(20-30) to Dexterity -{tags:cold}(20-30)% increased Cold Damage -{tags:cold}+(35-40)% to Cold Resistance -Blind Chilled Enemies on Hit -{tags:cold}Damage Penetrates 20% Cold Resistance against Chilled Enemies +{tags:jewellery_attribute}+(20-30) to Dexterity +{tags:jewellery_elemental}(20-30)% increased Cold Damage +{tags:jewellery_resistance}+(35-40)% to Cold Resistance Chill Enemy for 1 second when Hit +Blind Chilled Enemies on Hit +{tags:jewellery_elemental}Damage Penetrates 20% Cold Resistance against Chilled Enemies ]],[[ Hinekora's Sight Onyx Amulet @@ -592,23 +587,23 @@ Variant: Pre 3.16.0 Variant: Pre 3.37.0 Variant: Current Implicits: 1 -{tags:attribute}+(10-16) to all Attributes +{tags:jewellery_attribute}+(10-16) to all Attributes {variant:2}Prevent +3% of Suppressed Spell Damage {variant:3}Prevent +(4-6)% of Suppressed Spell Damage -{variant:2,3}{tags:attack}+(600-1000) to Accuracy Rating -{variant:2,3}{tags:defences}+(600-1000) to Evasion Rating -Cannot be Blinded {variant:1}{tags:attack}+1000 to Accuracy Rating +{variant:2,3}{tags:attack}+(600-1000) to Accuracy Rating +{variant:2,3}{tags:jewellery_defense}+(600-1000) to Evasion Rating {variant:1}(12-20)% chance to Suppress Spell Damage +Cannot be Blinded ]],[[ Replica Hinekora's Sight Onyx Amulet League: Heist Source: Steal from a unique{Curio Display} during a Grand Heist -{tags:attribute}+(10-16) to all Attributes -{tags:attack}+(600-1000) to Accuracy Rating -{tags:defences}+(600-1000) to Armour -+1% to all maximum Elemental Resistances +{tags:jewellery_attribute}+(10–16) to all Attributes +{tags:attack}+(600–1000) to Accuracy Rating +{tags:jewellery_defense}+(600–1000) to Armour +{tags:jewellery_resistance}+1% to all maximum Elemental Resistances You cannot be Maimed ]],[[ Hyrri's Truth @@ -620,19 +615,19 @@ Variant: Pre 3.19.0 Variant: Current LevelReq: 64 Implicits: 1 -{tags:attribute}+(20-30) to Dexterity +{tags:jewellery_attribute}+(20-30) to Dexterity {variant:1,2}Grants Level 22 Precision Skill {variant:3}Grants Level 30 Precision Skill -{variant:1,2}{tags:attribute}+(25-35) to Dexterity -{variant:3}{tags:attribute}+(40-80) to Dexterity -{variant:3}+(25-50)% to Global Critical Strike Multiplier -{variant:3}Bow Attacks have Culling Strike -{variant:2,3}{tags:mana}Precision has 100% increased Mana Reservation Efficiency +{variant:1,2}{tags:jewellery_attribute}+(25-35) to Dexterity +{variant:3}{tags:jewellery_attribute}+(40-80) to Dexterity {variant:1,2}{tags:attack,physical_damage}Adds (12-15) to (24-28) Physical Damage to Attacks {variant:1,2}{tags:jewellery_elemental,attack}Adds (11-15) to (23-28) Cold Damage to Attacks {variant:1,2}{tags:critical}+(23-28)% to Global Critical Strike Multiplier +{variant:3}{tags:critical}+(25-50)% to Global Critical Strike Multiplier +{variant:3}Bow Attacks have Culling Strike {variant:1,2}{tags:attack,life}(0.8-1)% of Physical Attack Damage Leeched as Life {variant:1}Precision has 50% less Reservation +{variant:2,3}{tags:mana}Precision has 100% increased Mana Reservation Efficiency ]],[[ Replica Hyrri's Truth Jade Amulet @@ -643,18 +638,18 @@ Variant: Pre 3.19.0 Variant: Current LevelReq: 64 Implicits: 1 -{tags:attribute}+(20-30) to Dexterity +{tags:jewellery_attribute}+(20-30) to Dexterity Grants Level 22 Hatred Skill -{variant:1,2}{tags:attribute}+(25-35) to Dexterity -{variant:3}{tags:attribute}+(30-55) to Dexterity -{variant:3}+(18-35)% to Global Critical Strike Multiplier -{variant:3}Bow Attacks have Culling Strike -{variant:2,3}{tags:mana}Hatred has 100% increased Mana Reservation Efficiency +{variant:1,2}{tags:jewellery_attribute}+(25-35) to Dexterity +{variant:3}{tags:jewellery_attribute}+(30-55) to Dexterity {variant:1,2}{tags:attack,physical_damage}Adds (12-15) to (24-28) Physical Damage to Attacks {variant:1,2}{tags:jewellery_elemental,attack}Adds (11-15) to (23-28) Cold Damage to Attacks {variant:1,2}{tags:critical}+(23-28)% to Global Critical Strike Multiplier +{variant:3}{tags:critical}+(18-35)% to Global Critical Strike Multiplier +{variant:3}Bow Attacks have Culling Strike {variant:1,2}{tags:life}(0.8-1)% of Cold Damage Leeched as Life {variant:1}Hatred has 50% less Reservation +{variant:2,3}{tags:mana}Hatred has 100% increased Mana Reservation Efficiency ]],[[ The Ignomon Gold Amulet @@ -663,12 +658,12 @@ Variant: Current Requires Level 8 Implicits: 1 (12-20)% increased Rarity of Items found -{variant:1}{tags:attribute}+10 to Dexterity -{variant:1}{tags:fire,attack}Adds 12 to 24 Fire Damage to Attacks -{variant:2}{tags:fire,attack}Adds (18-24) to (32-40) Fire Damage to Attacks +{variant:1}{tags:jewellery_attribute}+10 to Dexterity +{variant:1}{tags:jewellery_elemental,attack}Adds 12 to 24 Fire Damage to Attacks +{variant:2}{tags:jewellery_elemental,attack}Adds (18-24) to (32-40) Fire Damage to Attacks {tags:attack}+(100-150) to Accuracy Rating -{tags:defences}+(100-150) to Evasion Rating -{tags:fire}+20% to Fire Resistance +{tags:jewellery_defense}+(100-150) to Evasion Rating +{tags:jewellery_resistance}+20% to Fire Resistance {variant:2}20% increased Light Radius {variant:2}Nearby Enemies are Blinded ]],[[ @@ -678,13 +673,13 @@ Source: No longer obtainable Requires Level 57 Implicits: 1 (12-20)% increased Rarity of Items found -{tags:attribute}+10 to Dexterity -{tags:fire,attack}Adds 12 to 24 Fire Damage to Attacks +{tags:jewellery_attribute}+10 to Dexterity +{tags:jewellery_elemental,attack}Adds 12 to 24 Fire Damage to Attacks {tags:attack}+(100-150) to Accuracy Rating -{tags:defences}+(100-150) to Evasion Rating -{tags:fire}+20% to Fire Resistance -{tags:attack}Your Hits can't be Evaded by Blinded Enemies -{tags:fire}Damage Penetrates 10% Fire Resistance against Blinded Enemies +{tags:jewellery_defense}+(100-150) to Evasion Rating +{tags:jewellery_resistance}+20% to Fire Resistance +Your Hits can't be Evaded by Blinded Enemies +{tags:jewellery_elemental}Damage Penetrates 10% Fire Resistance against Blinded Enemies ]],[[ Ikiaho's Promise Coral Amulet @@ -694,8 +689,8 @@ Implicits: 1 {tags:mana}Regenerate (3-5) Mana per second {tags:life}(30-40)% increased Life Recovery from Flasks {tags:mana}(15-30)% increased Mana Recovery from Flasks -{tags:life}Life Flasks used while on Low Life apply Recovery Instantly -{tags:mana}Mana Flasks used while on Low Mana apply Recovery Instantly +Life Flasks used while on Low Life apply Recovery Instantly +Mana Flasks used while on Low Mana apply Recovery Instantly ]],[[ Impresence Onyx Amulet @@ -708,28 +703,28 @@ Variant: Lightning Variant: Chaos Requires Level 64 Implicits: 1 -{tags:attribute}+(10-16) to all Attributes -{variant:5}(30-40)% increased Damage over Time -{variant:1}{tags:physical}Adds (12-16) to (20-25) Physical Damage -{variant:2}{tags:fire}Adds (20-24) to (33-36) Fire Damage -{variant:3}{tags:cold}Adds (20-24) to (33-36) Cold Damage -{variant:4}{tags:lightning}Adds (10-13) to (43-47) Lightning Damage -{variant:5}{tags:chaos}Adds (17-19) to (23-29) Chaos Damage -{variant:1}{tags:defences}+(400-500) to Armour +{tags:jewellery_attribute}+(10-16) to all Attributes +{variant:1}{tags:attack,physical_damage}Adds (12-16) to (20-25) Physical Damage +{variant:2}{tags:jewellery_elemental}Adds (20-24) to (33-36) Fire Damage +{variant:3}{tags:jewellery_elemental}Adds (20-24) to (33-36) Cold Damage +{variant:4}{tags:jewellery_elemental}Adds (10-13) to (43-47) Lightning Damage +{variant:5}{tags:chaos_damage}Adds (17-19) to (23-29) Chaos Damage {tags:life}+(50-70) to maximum Life +{variant:1}{tags:jewellery_defense}+(400-500) to Armour +{variant:2}{tags:life}Regenerate 1% of Life per second {variant:3}{tags:mana}(45-50)% increased Mana Regeneration Rate -{variant:2}{tags:fire}+(20-25)% to Fire Resistance -{variant:3}{tags:cold}+(20-25)% to Cold Resistance -{variant:4}{tags:lightning}+(20-25)% to Lightning Resistance -{variant:5}{tags:chaos}+(17-23)% to Chaos Resistance +{variant:4}{tags:jewellery_defense}Regenerate 1% of Energy Shield per second +{variant:5}(30-40)% increased Damage over Time {variant:1}(30-40)% increased Stun and Block Recovery -{variant:2}{tags:life}Regenerate 1% of Life per second -{variant:4}{tags:defences}Regenerate 1% of Energy Shield per second -{variant:4}{tags:caster}Conductivity has no Reservation if Cast as an Aura -{variant:5}{tags:caster}Despair has no Reservation if Cast as an Aura -{variant:2}{tags:caster}Flammability has no Reservation if Cast as an Aura -{variant:3}{tags:caster}Frostbite has no Reservation if Cast as an Aura -{variant:1}{tags:caster}Vulnerability has no Reservation if Cast as an Aura +{variant:2}{tags:jewellery_resistance}+(20-25)% to Fire Resistance +{variant:3}{tags:jewellery_resistance}+(20-25)% to Cold Resistance +{variant:4}{tags:jewellery_resistance}+(20-25)% to Lightning Resistance +{variant:5}{tags:jewellery_resistance}+(17-23)% to Chaos Resistance +{variant:1}Vulnerability has no Reservation if Cast as an Aura +{variant:2}Flammability has no Reservation if Cast as an Aura +{variant:3}Frostbite has no Reservation if Cast as an Aura +{variant:4}Conductivity has no Reservation if Cast as an Aura +{variant:5}Despair has no Reservation if Cast as an Aura Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy ]],[[ Karui Ward @@ -738,12 +733,12 @@ Variant: Pre 2.6.0 Variant: Current Requires Level 5 Implicits: 1 -{tags:attribute}+(20-30) to Dexterity -{tags:attribute}+(20-30) to Strength +{tags:jewellery_attribute}+(20-30) to Dexterity +{tags:jewellery_attribute}+(20-30) to Strength {tags:attack}+100 to Accuracy Rating +{variant:2}30% increased Projectile Damage {tags:speed}30% increased Projectile Speed {tags:speed}10% increased Movement Speed -{variant:2}30% increased Projectile Damage ]],[[ Replica Karui Ward Jade Amulet @@ -751,8 +746,8 @@ League: Heist Source: Steal from a unique{Curio Display} during a Grand Heist Requires Level 5 Implicits: 1 -{tags:attribute}+(20-30) to Dexterity -{tags:attribute}+(20-30) to Intelligence +{tags:jewellery_attribute}+(20-30) to Dexterity +{tags:jewellery_attribute}+(20-30) to Intelligence {tags:attack}+100 to Accuracy Rating {tags:speed}10% increased Movement Speed 30% increased Area of Effect @@ -765,14 +760,14 @@ Variant: Pre 2.6.0 Variant: Current Requires Level 24 Implicits: 1 -{tags:attribute}+(20-30) to Dexterity -{tags:attribute}+(20-30) to Strength -{variant:2}{tags:attack,speed}(5-10)% increased Attack Speed +{tags:jewellery_attribute}+(20-30) to Dexterity +{tags:jewellery_attribute}+(20-30) to Strength {variant:1}{tags:attack,speed}(15-20)% increased Attack Speed +{variant:2}{tags:attack,speed}(5-10)% increased Attack Speed {tags:attack}+100 to Accuracy Rating +{variant:2}30% increased Projectile Damage {tags:speed}30% increased Projectile Speed {tags:speed}10% increased Movement Speed -{variant:2}30% increased Projectile Damage ]],[[ Leadership's Price Onyx Amulet @@ -780,10 +775,10 @@ League: Heist Source: Drops from unique{Vic Vox} and unique{Vinny Vox} in normal{Contract: The Twins} Requires Level 68 Implicits: 1 -{tags:attribute}+(10-16) to all Attributes -{tags:fire}+(-3-3)% to maximum Fire Resistance -{tags:cold}+(-3-3)% to maximum Cold Resistance -{tags:lightning}+(-3-3)% to maximum Lightning Resistance +{tags:jewellery_attribute}+(10-16) to all Attributes +{tags:jewellery_resistance}+(-3-3)% to maximum Fire Resistance +{tags:jewellery_resistance}+(-3-3)% to maximum Cold Resistance +{tags:jewellery_resistance}+(-3-3)% to maximum Lightning Resistance You have Scorching Conflux, Brittle Conflux and Sapping Conflux while your two highest Attributes are equal Cannot Ignite, Chill, Freeze or Shock Corrupted @@ -792,12 +787,12 @@ Maligaro's Cruelty Turquoise Amulet Requires Level 20 Implicits: 1 -{tags:attribute}+(16-24) to Dexterity and Intelligence +{tags:jewellery_attribute}+(16-24) to Dexterity and Intelligence {tags:life}(4-8)% increased maximum Life -(12-15)% chance to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons -{tags:chaos}10% increased Damage with Poison per Frenzy Charge -{tags:chaos}3% increased Poison Duration per Power Charge (25-30)% chance to gain a Frenzy Charge on Killing an Enemy affected by 5 or more Poisons +(12-15)% chance to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons +{tags:chaos_damage}10% increased Damage with Poison per Frenzy Charge +{tags:chaos_damage}3% increased Poison Duration per Power Charge ]],[[ The Jinxed Juju Citrine Amulet @@ -806,9 +801,9 @@ Variant: Pre 3.20.0 Variant: Current Requires Level 48 Implicits: 1 -{tags:attribute}+(16-24) to Strength and Dexterity -{tags:attribute}+(30-40) to Intelligence -{tags:chaos}+(23-31)% to Chaos Resistance +{tags:jewellery_attribute}+(16-24) to Strength and Dexterity +{tags:jewellery_attribute}+(30-40) to Intelligence +{tags:jewellery_resistance}+(23-31)% to Chaos Resistance {variant:1}{tags:caster}(10-15)% increased Effect of your Curses {variant:2}{tags:caster}(5-10)% increased Effect of your Curses {variant:1,3}(10-15)% increased effect of Non-Curse Auras from your Skills @@ -825,19 +820,19 @@ Variant: Pre 2.6.0 Variant: Current Requires Level 40 Implicits: 1 -{tags:attribute}+(20-30) to Intelligence +{tags:jewellery_attribute}+(20-30) to Intelligence {tags:attack}+(80-120) to Accuracy Rating -{variant:4,5}+(210-240)% to Global Critical Strike Multiplier -{tags:defences}+(80-100) to Evasion Rating -(10-15)% increased Light Radius -{variant:5}Critical Strikes have Culling Strike {variant:1,2,3}{tags:critical}+(140-160)% to Global Critical Strike Multiplier +{variant:4,5}{tags:critical}+(210-240)% to Global Critical Strike Multiplier +{tags:jewellery_defense}+(80-100) to Evasion Rating +(10-15)% increased Light Radius {variant:1,2}Non-critical strikes deal 25% Damage {variant:3,4}Non-critical strikes deal 40% Damage {variant:1}{tags:critical}60% less Critical Strike Chance {variant:2}{tags:critical}50% less Critical Strike Chance {variant:3,4,5}{tags:critical}40% less Critical Strike Chance {variant:1,2,3,4}Your Critical Strikes have Culling Strike +{variant:5}Critical Strikes have Culling Strike ]],[[ Natural Hierarchy Rotfeather Talisman @@ -846,11 +841,11 @@ Talisman Tier: 3 Requires Level 44 Implicits: 1 (25-35)% increased Damage -{tags:physical}(10-15)% increased Global Physical Damage -{tags:fire}(25-30)% increased Fire Damage -{tags:cold}(20-25)% increased Cold Damage -{tags:lightning}(15-20)% increased Lightning Damage -{tags:chaos}(30-35)% increased Chaos Damage +{tags:physical_damage}(10-15)% increased Global Physical Damage +{tags:elemental_damage}(25-30)% increased Fire Damage +{tags:elemental_damage}(20-25)% increased Cold Damage +{tags:elemental_damage}(15-20)% increased Lightning Damage +{tags:chaos_damage}(30-35)% increased Chaos Damage Corrupted ]],[[ Night's Hold @@ -871,10 +866,10 @@ Gold Amulet Requires Level 29 Implicits: 1 (12-20)% increased Rarity of Items found -{tags:attribute}+(40-50) to Dexterity +{tags:jewellery_attribute}+(40-50) to Dexterity {tags:speed}(5-8)% increased Movement Speed -Nearby Allies' Damage with Hits is Lucky Lightning Damage from Enemies Hitting you is Lucky +Nearby Allies' Damage with Hits is Lucky ]],[[ The Primordial Chain Coral Amulet @@ -887,12 +882,12 @@ Implicits: 1 +3 to maximum number of Golems You cannot have non-Golem Minions 25% reduced Golem Size +{variant:1}Golems Deal (35-45)% less Damage {variant:2}Golems Deal (25-35)% less Damage +{variant:1}{tags:life}Golems have (35-45)% less Life {variant:2}{tags:life}Golems have (25-35)% less Life {tags:speed}Golems have (80-100)% increased Movement Speed Primordial -{variant:1}Golems Deal (35-45)% less Damage -{variant:1}{tags:life}Golems have (35-45)% less Life ]],[[ Rashkaldor's Patience Jade Amulet @@ -900,16 +895,16 @@ Variant: Pre 3.19.0 Variant: Current Requires Level 48 Implicits: 1 -{tags:attribute}+(20-30) to Dexterity +{tags:jewellery_attribute}+(20-30) to Dexterity {tags:life}+(40-80) to maximum Life {tags:mana}+(20-40) to maximum Mana -{variant:2}{tags:fire,cold,lightning}20% reduced Duration of Elemental Ailments on Enemies -{variant:2}Items and Gems have 10% increased Attribute Requirements -{variant:1}{tags:fire,cold,lightning}5% chance to Freeze, Shock and Ignite -{variant:2}{tags:fire,cold,lightning}Always Freeze, Shock and Ignite -{variant:1}Cannot gain Power Charges {variant:1}20% increased Duration of Elemental Ailments on Enemies +{variant:2}20% reduced Duration of Elemental Ailments on Enemies {variant:1}Items and Gems have 10% reduced Attribute Requirements +{variant:2}Items and Gems have 10% increased Attribute Requirements +{variant:1}5% chance to Freeze, Shock and Ignite +{variant:2}Always Freeze, Shock and Ignite +{variant:1}Cannot gain Power Charges ]],[[ Retaliation Charm Citrine Amulet @@ -917,11 +912,11 @@ Variant: Pre 3.19.0 Variant: Current Requires Level 30 Implicits: 1 -{tags:attribute}+(16-24) to Strength and Dexterity +{tags:jewellery_attribute}+(16-24) to Strength and Dexterity +{variant:2}(10-20)% chance to Blind Enemies on Hit with Attacks {variant:1}(25-40)% increased Damage with Hits and Ailments against Blinded Enemies -{variant:1}(30-50)% increased Critical Strike Chance against Blinded Enemies -{variant:1}(40-50)% chance to Blind Enemies on Critical Strike -{variant:2}{tags:attack}(10-20)% chance to Blind Enemies on Hit with Attacks +{variant:1}{tags:critical}(30-50)% increased Critical Strike Chance against Blinded Enemies +{variant:1}{tags:critical}(40-50)% chance to Blind Enemies on Critical Strike Blind does not affect your Light Radius Blind you inflict is Reflected to you {variant:2}(10-20)% chance to gain a Frenzy Charge on Hit while Blinded @@ -935,11 +930,11 @@ Talisman Tier: 2 Requires Level 28 Implicits: 2 {variant:1}{tags:critical}+(16-24)% to Global Critical Strike Multiplier -{variant:2}+(24-36)% to Global Critical Strike Multiplier -+7% to Unarmed Melee Attack Critical Strike Chance -{tags:attack}Modifiers to Claw Damage also apply to Unarmed Attack Damage with Melee Skills -{tags:attack,speed}Modifiers to Claw Attack Speed also apply to Unarmed Attack Speed with Melee Skills -{tags:attack}Modifiers to Claw Critical Strike Chance also apply to Unarmed Critical Strike Chance with Melee Skills +{variant:2}{tags:critical}+(24-36)% to Global Critical Strike Multiplier +{tags:critical}+7% to Unarmed Melee Attack Critical Strike Chance +Modifiers to Claw Damage also apply to Unarmed Attack Damage with Melee Skills +Modifiers to Claw Attack Speed also apply to Unarmed Attack Speed with Melee Skills +Modifiers to Claw Critical Strike Chance also apply to Unarmed Critical Strike Chance with Melee Skills Corrupted ]],[[ Sacrificial Heart @@ -952,13 +947,13 @@ Upgrade: Upgrades to unique{Zerphi's Heart} via currency{Vial of Sacrifice} Requires Level 32 Implicits: 1 {tags:mana}(20-30)% increased Mana Regeneration Rate -{tags:fire}Adds (22-27) to (34-38) Fire Damage -{tags:cold}Adds (20-23) to (31-35) Cold Damage -{tags:lightning}Adds (1-3) to (47-52) Lightning Damage -{variant:2}Gain up to maximum Power Charges when you use a Vaal Skill +{tags:jewellery_elemental}Adds (22-27) to (34-38) Fire Damage +{tags:jewellery_elemental}Adds (20-23) to (31-35) Cold Damage +{tags:jewellery_elemental}Adds (1-3) to (47-52) Lightning Damage {variant:1}Gain a Power Charge when you use a Vaal Skill {tags:life}Gain 10 Life per Enemy Hit if you have used a Vaal Skill Recently {tags:speed}10% increased Movement Speed if you have used a Vaal Skill Recently +{variant:2}Gain up to maximum Power Charges when you use a Vaal Skill ]],[[ Zerphi's Heart Paua Amulet @@ -969,11 +964,11 @@ Variant: Current Requires Level 70 Implicits: 1 {tags:mana}(20-30)% increased Mana Regeneration Rate -{tags:chaos}Adds (48-53) to (58-60) Chaos Damage -Items and Gems have 50% increased Attribute Requirements -{tags:fire,cold,lightning}Chaos Damage can Ignite, Chill and Shock -{variant:2}Gain Soul Eater for 20 seconds when you use a Vaal Skill +{tags:chaos_damage}Adds (48-53) to (58-60) Chaos Damage +{tags:jewellery_attribute}Items and Gems have 50% increased Attribute Requirements +Chaos Damage can Ignite, Chill and Shock {variant:1}Gain Soul Eater for 10 seconds when you use a Vaal Skill +{variant:2}Gain Soul Eater for 20 seconds when you use a Vaal Skill ]],[[ Shaper's Seed Agate Amulet @@ -982,16 +977,16 @@ Variant: Pre 3.19.0 Variant: Current Requires Level 16 Implicits: 1 -{tags:attribute}+(16-24) to Strength and Intelligence +{tags:jewellery_attribute}+(16-24) to Strength and Intelligence {variant:1,2}{tags:mana}(30-50)% increased Mana Regeneration Rate {variant:3}{tags:mana}(60-100)% increased Mana Regeneration Rate {variant:1,2}{tags:life}Regenerate 2% of Life per second {variant:3}{tags:life}Regenerate 4% of Life per second -{variant:3}{tags:mana}Nearby Allies gain 80% increased Mana Regeneration Rate {variant:1}{tags:life}Nearby Allies gain 1% of Life Regenerated per Second {variant:2}{tags:life}Nearby Allies gain 2% of Life Regenerated per Second {variant:3}{tags:life}Nearby Allies gain 4% of Life Regenerated per Second {variant:1,2}{tags:mana}Nearby Allies gain 40% increased Mana Regeneration Rate +{variant:3}{tags:mana}Nearby Allies gain 80% increased Mana Regeneration Rate ]],[[ Sidhebreath Paua Amulet @@ -1001,16 +996,16 @@ Variant: Pre 3.19.0 Variant: Current Implicits: 1 {tags:mana}(20-30)% increased Mana Regeneration Rate -{tags:cold}+25% to Cold Resistance -{variant:1,2}{tags:mana,physical,attack}0.2% of Physical Attack Damage Leeched as Mana +{tags:jewellery_resistance}+25% to Cold Resistance +{variant:1,2}{tags:mana,attack}0.2% of Physical Attack Damage Leeched as Mana {tags:life}Minions have (10-15)% increased maximum Life {variant:1,2,3}{tags:speed}Minions have (10-15)% increased Movement Speed {variant:4}Minions convert 50% of Physical Damage to Cold Damage -{variant:1,2}Minions deal (10-15)% increased Damage -{variant:4}Minions deal no Non-Cold Damage -{variant:2,3}{tags:mana}(10-15)% reduced Mana Cost of Minion Skills {variant:3}{tags:jewellery_elemental}Minions deal (5-9) to (11-15) additional Cold Damage {variant:4}{tags:jewellery_elemental}Minions deal (25-35) to (60-65) additional Cold Damage +{variant:1,2}Minions deal (10-15)% increased Damage +{variant:2,3}{tags:mana}(10-15)% reduced Mana Cost of Minion Skills +{variant:4}Minions deal no Non-Cold Damage ]],[[ Solstice Vigil Onyx Amulet @@ -1020,14 +1015,14 @@ Variant: Pre 3.10.0 Variant: Current Requires Level 64 Implicits: 1 -{tags:attribute}+(10-16) to all Attributes +{tags:jewellery_attribute}+(10-16) to all Attributes {variant:1}(20-25)% increased Damage {variant:2}(30-40)% increased Damage {tags:life}+(50-70) to maximum Life +{variant:1}{tags:mana}Regenerate (2-3) Mana per second {variant:2}{tags:mana}Regenerate (8-10) Mana per second +Temporal Chains has no Reservation if Cast as an Aura Gain Shaper's Presence for 10 seconds when you kill a Rare or Unique Enemy -{tags:caster}Temporal Chains has no Reservation if Cast as an Aura -{variant:1}{tags:mana}Regenerate (2-3) Mana per second ]],[[ Star of Wraeclast Ruby Amulet @@ -1037,15 +1032,15 @@ Variant: Pre 3.8.0 Variant: Current Requires Level 28 Implicits: 1 -{tags:fire}+(20-30)% to Fire Resistance +{tags:jewellery_resistance}+(20-30)% to Fire Resistance {variant:3}Grants Level 10 Frostblink Skill -{variant:1,2}Grants Level 20 Illusory Warp Skill -{tags:cold}(30-50)% increased Cold Damage -+(10-15)% to all Elemental Resistances +{tags:jewellery_elemental}(30-50)% increased Cold Damage +{tags:jewellery_resistance}+(10-15)% to all Elemental Resistances +{variant:1}{tags:caster}30% increased Area of Effect of Hex Skills {variant:2,3}{tags:caster}60% increased Area of Effect of Hex Skills {tags:caster}You cannot be Cursed with Silence +{variant:1,2}Grants Level 20 Illusory Warp Skill {variant:3}{tags:caster}Frostblink has 50% increased Duration -{variant:1}{tags:caster}30% increased Area of Effect of Hex Skills Corrupted ]],[[ Stone of Lazhwar @@ -1055,7 +1050,7 @@ Variant: Pre 3.19.0 Variant: Current Requires Level 5 Implicits: 1 -{tags:attribute}+(20-30) to Intelligence +{tags:jewellery_attribute}+(20-30) to Intelligence {variant:1}+15% Chance to Block Spell Damage {variant:2,3}+(12-15)% Chance to Block Spell Damage {variant:1,2}{tags:caster,speed}(10-15)% increased Cast Speed @@ -1068,7 +1063,7 @@ Onyx Amulet Source: Drops in Blight-ravaged Maps Requires Level 52 Implicits: 1 -{tags:attribute}+(10-16) to all Attributes +{tags:jewellery_attribute}+(10-16) to all Attributes Can have 3 additional Enchantment Modifiers ]],[[ Tavukai @@ -1079,22 +1074,22 @@ Variant: Current Requires Level 54 Implicits: 1 {tags:life}Regenerate (2-4) Life per second -{tags:attribute}+(30-40) to Intelligence -{tags:chaos}Minions have +(-17-17)% to Chaos Resistance +{tags:jewellery_attribute}+(30-40) to Intelligence +{tags:jewellery_resistance}Minions have +(-17-17)% to Chaos Resistance Summon Raging Spirit has (20-30)% increased Duration -{variant:2}Summoned Raging Spirits deal (25-40)% increased Damage -{variant:2}{tags:life}Summoned Raging Spirits have (25-40)% increased maximum Life -{tags:chaos}Summoned Raging Spirits take 20% of their Maximum Life per second as Chaos Damage {variant:1}Summoned Raging Spirits deal (60-80)% increased Damage +{variant:2}Summoned Raging Spirits deal (25-40)% increased Damage {variant:1}{tags:life}Summoned Raging Spirits have (80-100)% increased maximum Life +{variant:2}{tags:life}Summoned Raging Spirits have (25-40)% increased maximum Life +{tags:chaos_damage}Summoned Raging Spirits take 20% of their Maximum Life per second as Chaos Damage ]],[[ Tainted Pact Coral Amulet Implicits: 1 {tags:life}Regenerate (2-4) Life per second -{tags:attribute}+(20-30) to Strength -{tags:life,physical,attack}(2-3)% of Physical Attack Damage Leeched as Life -{tags:mana,physical,attack}(1-1.5)% of Physical Attack Damage Leeched as Mana +{tags:jewellery_attribute}+(20-30) to Strength +{tags:attack,life}(2-3)% of Physical Attack Damage Leeched as Life +{tags:mana,attack}(1-1.5)% of Physical Attack Damage Leeched as Mana Taking Chaos Damage over Time heals you instead while Leeching Life ]],[[ Tear of Purity @@ -1104,14 +1099,14 @@ Variant: Pre 3.19.0 Variant: Current Requires Level 5 Implicits: 1 -{tags:attribute}+(20-30) to Intelligence +{tags:jewellery_attribute}+(20-30) to Intelligence Grants Level 10 Purity of Elements Skill -{variant:1,2}{tags:attribute}+(5-10) to all Attributes -{variant:3}{tags:attribute}+(10-20) to all Attributes +{variant:1,2}{tags:jewellery_attribute}+(5-10) to all Attributes +{variant:3}{tags:jewellery_attribute}+(10-20) to all Attributes {tags:life}+(20-40) to maximum Life -{variant:3}+(5-10)% to all Elemental Resistances {variant:1}5% chance to avoid Elemental Ailments {variant:2}{tags:jewellery_resistance}+5% to all Elemental Resistances +{variant:3}{tags:jewellery_resistance}+(5-10)% to all Elemental Resistances ]],[[ Ungil's Harmony Turquoise Amulet @@ -1119,9 +1114,9 @@ Variant: Pre 3.11.0 Variant: Current Requires Level 23 Implicits: 1 -{tags:attribute}+(16-24) to Dexterity and Intelligence -{variant:1}100% increased Global Critical Strike Chance -{variant:2}(250-350)% increased Global Critical Strike Chance +{tags:jewellery_attribute}+(16-24) to Dexterity and Intelligence +{variant:1}{tags:critical}100% increased Global Critical Strike Chance +{variant:2}{tags:critical}(250-350)% increased Global Critical Strike Chance {tags:life}+(30-50) to maximum Life {tags:mana}+(30-50) to maximum Mana 40% increased Stun and Block Recovery @@ -1132,11 +1127,11 @@ Gold Amulet Source: Created from unique{Primordial Fragments} obtained from Uber bosses Requires Level 8 Implicits: 1 -(12-20)% increased Rarity of Items found -+(0-30)% chance to Suppress Spell Damage -+(0-5)% to all maximum Elemental Resistances -{tags:attack,caster,speed}(0-40)% increased Attack and Cast Speed -Damage Penetrates (0-20)% Elemental Resistances +(12–20)% increased Rarity of Items found ++(0–30)% chance to Suppress Spell Damage +{tags:jewellery_resistance}+(0–5)% to all maximum Elemental Resistances +{tags:caster,attack,speed}(0–40)% increased Attack and Cast Speed +{tags:jewellery_elemental}Damage Penetrates (0–20)% Elemental Resistances Corrupted ]],[[ Uul-Netol's Vow @@ -1146,19 +1141,19 @@ Requires Level 72 Implicits: 1 Has 1 Socket Socketed Support Gems can also Support Skills from your Body Armour -{tags:fire}+(-30-30)% to Fire Resistance -{tags:cold}+(-30-30)% to Cold Resistance -{tags:lightning}+(-30-30)% to Lightning Resistance -{tags:chaos}+(-23-23)% to Chaos Resistance +{tags:jewellery_resistance}+(-30-30)% to Fire Resistance +{tags:jewellery_resistance}+(-30-30)% to Cold Resistance +{tags:jewellery_resistance}+(-30-30)% to Lightning Resistance +{tags:jewellery_resistance}+(-23-23)% to Chaos Resistance ]],[[ Victario's Acuity Turquoise Amulet League: Onslaught Requires Level 16 Implicits: 1 -{tags:attribute}+(16-24) to Dexterity and Intelligence -{tags:lightning}+(30-40)% to Lightning Resistance -{tags:chaos}+(8-10)% to Chaos Resistance +{tags:jewellery_attribute}+(16-24) to Dexterity and Intelligence +{tags:jewellery_resistance}+(30-40)% to Lightning Resistance +{tags:jewellery_resistance}+(8-10)% to Chaos Resistance 10% chance to gain a Frenzy Charge on Kill 10% chance to gain a Power Charge on Kill {tags:speed}5% increased Projectile Speed per Frenzy Charge @@ -1174,14 +1169,14 @@ Variant: Pre 3.21.0 Variant: Current Requires Level 69 Implicits: 1 -{tags:attribute}+(20-30) to Intelligence +{tags:jewellery_attribute}+(20-30) to Intelligence {variant:1,2}Trigger Level 12 Lightning Bolt when you deal a Critical Strike -{tags:attribute}+(10-15) to all Attributes -{variant:3}{tags:lightning}50% increased Lightning Damage +{tags:jewellery_attribute}+(10-15) to all Attributes +{variant:3}{tags:jewellery_elemental}50% increased Lightning Damage {tags:mana}(10-20)% increased maximum Mana +{variant:1}Critical Strike Chance is increased by Lightning Resistance {variant:2}Critical Strike Chance is increased by Overcapped Lightning Resistance {variant:3}Lightning Damage with Non-Critical Strikes is Lucky -{variant:1}Critical Strike Chance is increased by Lightning Resistance ]],[[ Choir of the Storm Lapis Amulet @@ -1193,24 +1188,24 @@ Variant: Pre 3.21.0 Variant: Current Requires Level 69 Implicits: 1 -{tags:attribute}+(20-30) to Intelligence +{tags:jewellery_attribute}+(20-30) to Intelligence {variant:1,2,3}Trigger Level 20 Lightning Bolt when you deal a Critical Strike {variant:4}Trigger Level 30 Lightning Bolt when you deal a Critical Strike -{variant:1,2,3}{tags:lightning}50% increased Lightning Damage +{variant:1,2,3}{tags:jewellery_elemental}50% increased Lightning Damage {tags:mana}(10-20)% increased maximum Mana -{variant:1,3,4}{tags:lightning}-30% to Lightning Resistance -{variant:3,4}Critical Strike Chance is increased by Overcapped Lightning Resistance {variant:1,2}Critical Strike Chance is increased by Lightning Resistance +{variant:1,3,4}{tags:jewellery_resistance}-30% to Lightning Resistance +{variant:3,4}Critical Strike Chance is increased by Overcapped Lightning Resistance ]],[[ Voll's Devotion Agate Amulet League: Anarchy, Onslaught Requires Level 32 Implicits: 1 -{tags:attribute}+(16-24) to Strength and Intelligence -{tags:defences}+(20-30) to maximum Energy Shield +{tags:jewellery_attribute}+(16-24) to Strength and Intelligence {tags:life}+(30-40) to maximum Life -+(15-20)% to all Elemental Resistances +{tags:jewellery_defense}+(20-30) to maximum Energy Shield +{tags:jewellery_resistance}+(15-20)% to all Elemental Resistances 30% reduced Endurance Charge Duration 30% reduced Power Charge Duration Gain an Endurance Charge when a Power Charge expires or is consumed @@ -1222,19 +1217,19 @@ Variant: Pre 3.19.0 Variant: Current Requires Level 50 Implicits: 1 -{tags:attribute}+(16-24) to Dexterity and Intelligence +{tags:jewellery_attribute}+(16-24) to Dexterity and Intelligence +{variant:1}{tags:attack,speed}(8-12)% increased Attack Speed {variant:2}{tags:attack,speed}(10-15)% increased Attack Speed {variant:3}{tags:attack,speed}(10-25)% increased Attack Speed -{variant:1}{tags:attack,speed}(8-12)% increased Attack Speed {variant:1}{tags:caster,speed}(8-12)% increased Cast Speed {variant:2}{tags:caster,speed}(10-15)% increased Cast Speed {variant:3}{tags:caster,speed}(10-25)% increased Cast Speed -{variant:2,3}{tags:speed}(10-15)% increased Movement Speed -{variant:3}(10-20)% reduced Skill Effect Duration -{variant:1,2}{tags:life,mana,defences}30% increased total Recovery per second from Life, Mana, or Energy Shield Leech {variant:1}{tags:speed}12% increased Movement Speed +{variant:2,3}{tags:speed}(10-15)% increased Movement Speed {variant:1}(8-12)% reduced Skill Effect Duration {variant:2}(10-15)% reduced Skill Effect Duration +{variant:3}(10-20)% reduced Skill Effect Duration +{variant:1,2}{tags:life,jewellery_defense}30% increased total Recovery per second from Life, Mana, or Energy Shield Leech {variant:3}Debuffs on you Expire 100% Faster ]],[[ Willowgift @@ -1243,15 +1238,14 @@ Variant: Pre 3.16.0 Variant: Current Requires Level 52 Implicits: 1 -{tags:attribute}+(20-30) to Dexterity -{tags:attribute}10% reduced Strength -{tags:attribute}15% increased Dexterity -{tags:fire}-(30-20)% to Fire Resistance -{tags:cold}+(30-40)% to Cold Resistance +{tags:jewellery_attribute}+(20-30) to Dexterity +{tags:jewellery_attribute}10% reduced Strength +{tags:jewellery_attribute}15% increased Dexterity +{tags:jewellery_resistance}-(30-20)% to Fire Resistance +{tags:jewellery_resistance}+(30-40)% to Cold Resistance You do not inherently take less Damage for having Fortification -+4% chance to Suppress Spell Damage per Fortification -{tags:attack,caster,speed}(15-25)% increased Attack and Cast Speed while at maximum Fortification {variant:2}+4% chance to Suppress Spell Damage per Fortification +{tags:caster,attack,speed}(15-25)% increased Attack and Cast Speed while at maximum Fortification ]],[[ Winterheart Gold Amulet @@ -1260,12 +1254,12 @@ Variant: Current Requires Level 42 Implicits: 1 (12-20)% increased Rarity of Items found -{tags:attribute}+(20-30) to Dexterity +{tags:jewellery_attribute}+(20-30) to Dexterity {tags:life}+(50-70) to maximum Life -{tags:cold}+75% to Cold Resistance +{tags:jewellery_resistance}+75% to Cold Resistance Cannot be Chilled -{variant:2}{tags:life}Regenerate 10% of Life per second while Frozen {variant:1}{tags:life}Regenerate 20% of Life per second while Frozen +{variant:2}{tags:life}Regenerate 10% of Life per second while Frozen ]],[[ Replica Winterheart Gold Amulet @@ -1274,11 +1268,11 @@ Source: Steal from a unique{Curio Display} during a Grand Heist Requires Level 42 Implicits: 1 (12-20)% increased Rarity of Items found -{tags:attribute}+(20-30) to Dexterity -{tags:defences}+(50-70) to maximum Energy Shield -{tags:lightning}+75% to Lightning Resistance -{tags:defences}Regenerate 5% of Energy Shield per second while Shocked -{tags:lightning}Unaffected by Shock +{tags:jewellery_attribute}+(20-30) to Dexterity +{tags:jewellery_defense}+(50-70) to maximum Energy Shield +{tags:jewellery_resistance}+75% to Lightning Resistance +{tags:jewellery_defense}Regenerate 5% of Energy Shield per second while Shocked +Unaffected by Shock ]],[[ Xoph's Heart Amber Amulet @@ -1289,11 +1283,11 @@ Source: Drops in Xoph Breach or from unique{Xoph, Dark Embers} Upgrade: Upgrades to unique{Xoph's Blood} using currency{Blessing of Xoph} Requires Level 35 Implicits: 1 -{tags:attribute}+(20-30) to Strength -{tags:attribute}+(20-30) to Strength -{tags:fire}25% increased Fire Damage +{tags:jewellery_attribute}+(20-30) to Strength +{tags:jewellery_attribute}+(20-30) to Strength +{tags:jewellery_elemental}25% increased Fire Damage {tags:life}+(25-35) to maximum Life -{tags:fire}+(20-40)% to Fire Resistance +{tags:jewellery_resistance}+(20-40)% to Fire Resistance {variant:1}Cover Enemies in Ash when they Hit you {variant:2}Nearby Enemies are Covered in Ash ]],[[ @@ -1303,13 +1297,13 @@ League: Breach Source: Upgraded from unique{Xoph's Heart} using currency{Blessing of Xoph} Requires Level 64 Implicits: 1 -{tags:attribute}+(20-30) to Strength -{tags:attribute}10% increased Strength +{tags:jewellery_attribute}+(20-30) to Strength {tags:life}10% increased maximum Life -{tags:fire}+(20-40)% to Fire Resistance -{tags:fire}Damage Penetrates 10% Fire Resistance +{tags:jewellery_resistance}+(20-40)% to Fire Resistance +{tags:jewellery_attribute}10% increased Strength +{tags:jewellery_elemental}Damage Penetrates 10% Fire Resistance Cover Enemies in Ash when they Hit you -{tags:fire}Avatar of Fire +Avatar of Fire ]],[[ Yoke of Suffering Onyx Amulet @@ -1317,15 +1311,15 @@ Variant: Pre 3.24.0 Variant: Current Requires Level 70 Implicits: 1 -{tags:attribute}+(10-16) to all Attributes -{tags:fire}+(10-20)% to Fire Resistance -{tags:cold}+(10-20)% to Cold Resistance -{tags:lightning}+(20-40)% to Lightning Resistance +{tags:jewellery_attribute}+(10-16) to all Attributes +{tags:jewellery_resistance}+(10-20)% to Fire Resistance +{tags:jewellery_resistance}+(10-20)% to Cold Resistance +{tags:jewellery_resistance}+(20-40)% to Lightning Resistance 30% reduced Duration of Ailments on Enemies -{tags:lightning}(5-10)% chance to Shock -{variant:2}Enemies take (5-10)% increased Damage for each type of Ailment you have inflicted on them -{tags:lightning}Your Elemental Damage can Shock +(5-10)% chance to Shock {variant:1}Enemies take 5% increased Damage for each type of Ailment you have inflicted on them +{variant:2}Enemies take (5-10)% increased Damage for each type of Ailment you have inflicted on them +Your Elemental Damage can Shock ]],[[ The Eternal Struggle Onyx Amulet @@ -1336,10 +1330,10 @@ Requires Level 61 Implicits: 2 9% increased Mana Reservation Efficiency of Skills {tags:speed}6% increased Movement Speed -{tags:attribute}+(20-50) to Strength -{tags:attribute}+(20-50) to Dexterity -{tags:attribute}+(20-50) to Intelligence -{tags:defences}(10-15)% increased Global Defences +{tags:jewellery_attribute}+(20-50) to Strength +{tags:jewellery_attribute}+(20-50) to Dexterity +{tags:jewellery_attribute}+(20-50) to Intelligence +{tags:jewellery_defense}(10-15)% increased Global Defences Critical Strikes inflict Malignant Madness if The Eater of Worlds is dominant Kill Enemies that have 15% or lower Life on Hit if The Searing Exarch is dominant ]],[[ @@ -1350,7 +1344,6 @@ Requires Level 69 Implicits: 2 Implicit Modifiers Cannot Be Changed Has Elder, Shaper and all Conqueror Influences -Has Elder, Shaper and all Conqueror Influences The stars are aligned if you have 6 Influence types among other Equipped Items You have Elemental Conflux if the stars are aligned +(1-3) to Level of all Elemental Skill Gems if the stars are aligned @@ -1363,10 +1356,10 @@ Variant: Current Source: Drops from unique{Incarnation of Dread} in normal{Moment of Reverence} Requires Level 74 Implicits: 1 -{tags:defences}(10-15)% faster start of Energy Shield Recharge -{tags:mana,chaos,attack}(5-10) to (20-25) Added Attack Chaos Damage per 100 Maximum Mana -{variant:2}{tags:defences}+(50-100) to maximum Energy Shield -{tags:mana}(40-60)% reduced maximum Mana -{tags:life,mana,defences}Skills Cost Energy Shield instead of Mana or Life +{tags:jewellery_defense}(10-15)% faster start of Energy Shield Recharge +{tags:attack,chaos_damage}(5-10) to (20-25) Added Attack Chaos Damage per 100 Maximum Mana {variant:1}{tags:jewellery_defense}+(200-400) to maximum Energy Shield +{variant:2}{tags:jewellery_defense}+(50-100) to maximum Energy Shield +{tags:mana}(40-60)% reduced maximum Mana +Skills Cost Energy Shield instead of Mana or Life ]],} diff --git a/src/Data/Uniques/axe.lua b/src/Data/Uniques/axe.lua index c16472d9ab..411fea6e03 100644 --- a/src/Data/Uniques/axe.lua +++ b/src/Data/Uniques/axe.lua @@ -13,8 +13,8 @@ Variant: Current Has no Sockets (200-250)% increased Physical Damage You have no Intelligence -{variant:2}Critical Strike Chance is (30-40)% for Hits with this Weapon {variant:1}Critical Strike Chance is (20-30)% for Hits with this Weapon +{variant:2}Critical Strike Chance is (30-40)% for Hits with this Weapon ]],[[ Dreadarc Cleaver @@ -45,14 +45,14 @@ Variant: Current Implicits: 0 {variant:1}Adds (170-190) to (200-220) Fire Damage in Main Hand {variant:2}Adds (255-285) to (300-330) Fire Damage in Main Hand +{variant:1}Adds (170-190) to (200-220) Cold Damage in Off Hand {variant:2}Adds (255-285) to (300-330) Cold Damage in Off Hand (10-15)% increased Attack Speed 25% chance to Ignite when in Main Hand {variant:1}100% increased Chill Duration on Enemies when in Off Hand +{variant:1}40% increased Damage with Ignite inflicted on Chilled Enemies {variant:2}100% increased Damage with Ignite inflicted on Chilled Enemies {variant:2}Chill Enemies for 1 second on Hit with this Weapon when in Off Hand -{variant:1}Adds (170-190) to (200-220) Cold Damage in Off Hand -{variant:1}40% increased Damage with Ignite inflicted on Chilled Enemies ]],[[ The Screaming Eagle Jade Hatchet @@ -60,11 +60,11 @@ Variant: Pre 2.0.0 Variant: Current Implicits: 0 Socketed Gems are supported by Level 2 Chance to Flee +{variant:1}Adds (8-12) to (18-22) Physical Damage {variant:2}Adds (10-15) to (25-30) Physical Damage +(10-15) to maximum Life Gain (5-7) Life per Enemy Killed 10% increased Movement Speed -{variant:1}Adds (8-12) to (18-22) Physical Damage ]],[[ The Gryphon Jade Hatchet @@ -75,12 +75,12 @@ LevelReq: 32 Implicits: 0 Socketed Gems are supported by Level 2 Chance to Flee (170-190)% increased Physical Damage +{variant:1}Adds (8-12) to (18-22) Physical Damage {variant:2}Adds (10-15) to (25-30) Physical Damage +(10-15) to maximum Life Gain (5-7) Life per Enemy Killed 10% increased Movement Speed 15% increased Movement Speed if you've Killed Recently -{variant:1}Adds (8-12) to (18-22) Physical Damage ]],[[ Jack, the Axe Vaal Hatchet @@ -88,14 +88,14 @@ Variant: Pre 3.13.0 Variant: Current Implicits: 0 {variant:2}Grants Level 20 Thirst for Blood Skill +{variant:1}(90-110)% increased Physical Damage {variant:2}(130-150)% increased Physical Damage Adds (11-14) to (18-23) Physical Damage {variant:1}(10-15)% increased Attack Speed {variant:1}2% of Physical Attack Damage Leeched as Life +{variant:1}50% reduced total Recovery per second from Life Leech 25% chance to cause Bleeding on Hit {variant:2}+(25-35)% to Damage over Time Multiplier for Bleeding from Hits with this Weapon -{variant:1}(90-110)% increased Physical Damage -{variant:1}50% reduced total Recovery per second from Life Leech ]],[[ Moonbender's Wing Tomahawk @@ -104,13 +104,13 @@ Variant: Current Implicits: 0 {variant:1}Grants Level 1 Lightning Warp Skill {variant:2}Trigger Level 15 Lightning Warp on Hit with this Weapon +{variant:1}(70-90)% increased Physical Damage {variant:2}(30-50)% increased Physical Damage {variant:1}Adds (5-9) to (13-17) Physical Damage (30-50)% increased Critical Strike Chance {variant:1}25% of Physical Damage Converted to Cold Damage {variant:1}25% of Physical Damage Converted to Lightning Damage {variant:2}Hits with this Weapon gain (75-100)% of Physical Damage as Extra Cold or Lightning Damage -{variant:1}(70-90)% increased Physical Damage ]],[[ Relentless Fury Decorative Axe @@ -138,8 +138,8 @@ Adds (50-70) to (135-165) Physical Damage (10-15)% increased Attack Speed {variant:1}35% increased Attack Speed with Swords {variant:1}25% chance to cause Bleeding on Hit -{variant:3}+10 to Maximum Rage while wielding a Sword {variant:2}+25 to Maximum Rage while wielding a Sword +{variant:3}+10 to Maximum Rage while wielding a Sword ]],[[ Soul Taker Siege Axe @@ -151,13 +151,13 @@ Implicits: 0 {variant:1}(160-200)% increased Physical Damage {variant:2}(100-140)% increased Physical Damage {variant:3,4}(140-180)% increased Physical Damage +{variant:1,2}Adds 10 to 20 Physical Damage {variant:3,4}Adds 30 to 40 Physical Damage {variant:1,2,3}(20-25)% increased Attack Speed {variant:4}(25-35)% increased Attack Speed +(20-25)% to Cold Resistance Insufficient Mana doesn't prevent your Melee Attacks Your Physical Damage can Chill -{variant:1,2}Adds 10 to 20 Physical Damage ]],[[ Replica Soul Taker Siege Axe @@ -165,11 +165,11 @@ League: Heist Source: No longer obtainable Implicits: 0 (100-140)% increased Physical Damage +Adds 10 to 20 Physical Damage (60-80)% increased Critical Strike Chance +(20-25)% to Cold Resistance Your Physical Damage can Freeze Eldritch Battery -Adds 10 to 20 Physical Damage ]],[[ Starcaller Abyssal Axe @@ -195,11 +195,11 @@ Implicits: 1 {variant:2,3}25% chance to Maim on Hit {variant:1,2}+2 to Level of Socketed Support Gems {variant:3}+30% to Quality of Socketed Support Gems +{variant:1}Adds (220-235) to (270-290) Physical Damage +{variant:2}Adds (205-220) to (250-270) Physical Damage {variant:3}Adds (310-330) to (370-390) Physical Damage (12-16)% increased Attack Speed 25% chance to cause Bleeding on Hit -{variant:1}Adds (220-235) to (270-290) Physical Damage -{variant:2}Adds (205-220) to (250-270) Physical Damage {variant:1,2}+2 to Weapon Range {variant:3}+10 to Weapon Range ]],[[ @@ -212,19 +212,19 @@ Implicits: 0 {variant:1}(100-120)% increased Physical Damage {variant:2,3}(180-200)% increased Physical Damage +100 to maximum Life +{variant:1,2}Regenerate 10 Life per second {variant:3}Regenerate 20 Life per second 1% of Physical Attack Damage Leeched as Life 50% increased Mana Cost of Skills 50% chance to cause Bleeding on Hit -{variant:1,2}Regenerate 10 Life per second ]],[[ Debeon's Dirge Despot Axe Implicits: 0 Adds (310-350) to (460-500) Cold Damage -Warcries Knock Back and Interrupt Enemies in a smaller Area 15% increased Movement Speed if you've used a Warcry Recently 150% increased Elemental Damage if you've used a Warcry Recently +Warcries Knock Back and Interrupt Enemies in a smaller Area ]],[[ The Harvest Jasper Chopper @@ -268,15 +268,15 @@ Variant: Pre 3.25.0 Variant: Current Implicits: 0 {variant:1}(120-150)% increased Physical Damage +{variant:2,3}(160-220)% increased Physical Damage {variant:4,5}(100-140)% increased Physical Damage {variant:1,2}Adds (16-21) to (32-38) Fire Damage Gain 20 Life per Enemy Killed +(150-250) to Accuracy Rating Culling Strike +{variant:3,4}Gain 1 Rage on Critical Hit with attacks, no more than once every 0.5 seconds {variant:5}Gain 5 Rage on Melee Hit {variant:3,4,5}Every Rage also grants 1% of Physical Damage as Extra Fire Damage -{variant:2,3}(160-220)% increased Physical Damage -{variant:3,4}Gain 1 Rage on Critical Hit with attacks, no more than once every 0.5 seconds ]],[[ Kingmaker Despot Axe @@ -289,7 +289,9 @@ Variant: Pre 3.20.0 Variant: Current Implicits: 0 {variant:1,2}(200-250)% increased Physical Damage +{variant:3}(250-285)% increased Physical Damage {variant:4}(170-200)% increased Physical Damage +{variant:5}(190-240)% increased Physical Damage {variant:6}(300-360)% increased Physical Damage (7-12)% increased Attack Speed {variant:2,3,4,5,6}(30-40)% increased Critical Strike Chance @@ -298,10 +300,8 @@ Nearby Allies have 30% increased Item Rarity Nearby Allies have Culling Strike {variant:2,3,4,5,6}Insufficient Mana doesn't prevent your Melee Attacks {variant:3,4,5,6}Nearby Allies have +50% to Critical Strike Multiplier -{variant:5,6}Nearby Allies have +10 Fortification -{variant:3}(250-285)% increased Physical Damage -{variant:5}(190-240)% increased Physical Damage {variant:3,4}Nearby Allies have +1 Fortification +{variant:5,6}Nearby Allies have +10 Fortification ]],[[ Kitava's Feast Void Axe @@ -311,12 +311,12 @@ Variant: Current Implicits: 0 Socketed Gems are supported by Level 30 Melee Splash {variant:1}(250-300)% increased Physical Damage +{variant:2}(265-330)% increased Physical Damage {variant:3}(200-240)% increased Physical Damage 1% of Physical Attack Damage Leeched as Life 1% of Physical Attack Damage Leeched as Mana Recover 5% of Life on Kill Enemies Killed by your Hits are destroyed -{variant:2}(265-330)% increased Physical Damage ]],[[ Limbsplit Woodsplitter @@ -341,9 +341,9 @@ Implicits: 0 {variant:2}Trigger Level 5 Gore Shockwave on Melee Hit if you have at least 150 Strength +(15-30) to Strength (80-100)% increased Physical Damage +Adds (35-45) to (80-90) Physical Damage Gain 70% of Physical Damage as Extra Fire Damage Culling Strike -Adds (35-45) to (80-90) Physical Damage ]],[[ Ngamahu's Flame Abyssal Axe @@ -351,12 +351,12 @@ Variant: Pre 3.11.0 Variant: Current Implicits: 0 20% chance to Trigger Level 16 Molten Burst on Melee Hit +{variant:1}(190-230)% increased Physical Damage {variant:2}(170-190)% increased Physical Damage (8-12)% increased Attack Speed {variant:1}50% of Physical Damage Converted to Fire Damage {variant:2}60% of Physical Damage Converted to Fire Damage Damage Penetrates 20% Fire Resistance -{variant:1}(190-230)% increased Physical Damage ]],[[ Reaper's Pursuit Shadow Axe @@ -393,11 +393,11 @@ Implicits: 1 {variant:1}(140-170)% increased Physical Damage {variant:2}(230-270)% increased Physical Damage 15% reduced Attack Speed +{variant:1}25% chance to Curse Enemies with Vulnerability on Hit {variant:2}Curse Enemies with Vulnerability on Hit {variant:1}Attacks have 25% chance to inflict Bleeding when Hitting Cursed Enemies {variant:2}Exerted Attacks deal 200% increased Damage {variant:2}Exerted Attacks Knock Enemies Back on Hit -{variant:1}25% chance to Curse Enemies with Vulnerability on Hit ]],[[ Uul-Netol's Embrace Vaal Axe @@ -410,8 +410,8 @@ Implicits: 1 {variant:2,3}25% chance to Maim on Hit Trigger Level 20 Bone Nova when you Hit a Bleeding Enemy (280-320)% increased Physical Damage -{variant:1,2}Attacks have 25% chance to inflict Bleeding when Hitting Cursed Enemies (30-25)% reduced Attack Speed +{variant:1,2}Attacks have 25% chance to inflict Bleeding when Hitting Cursed Enemies {variant:3}Attacks have 25% chance to inflict Bleeding ]],[[ Wideswing @@ -423,8 +423,8 @@ Socketed Gems are Supported by Level 20 Increased Area of Effect +10 to Strength (120-160)% increased Physical Damage Gain 10 Mana per Enemy Killed -{variant:2}+(120-150) to Accuracy Rating {variant:1}+(50-80) to Accuracy Rating +{variant:2}+(120-150) to Accuracy Rating +2 to Weapon Range ]],[[ Replica Wings of Entropy @@ -438,10 +438,10 @@ Implicits: 0 +(8-12)% Chance to Block Attack Damage while Dual Wielding (60-80)% increased Physical Damage Counts as Dual Wielding -{variant:2}+(10-20)% to Off Hand Critical Strike Chance -{variant:2}(50-100)% more Main Hand attack speed {variant:1}+(8-10)% to Off Hand Critical Strike Chance +{variant:2}+(10-20)% to Off Hand Critical Strike Chance {variant:1}(50-70)% more Main Hand attack speed +{variant:2}(50-100)% more Main Hand attack speed ]],[[ Wings of Entropy {variant:1,2,3,4}Sundering Axe @@ -462,12 +462,12 @@ Implicits: 0 {variant:1,2}(80-120)% increased Physical Damage {variant:3,4}(100-120)% increased Physical Damage {variant:5,6}(60-80)% increased Physical Damage -{variant:6}Adds (150-200) to (330-400) Fire Damage in Main Hand -{variant:6}Adds (151-199) to (331-401) Chaos Damage in Off Hand -Counts as Dual Wielding {variant:1,2,3,4}Adds (55-65) to (100-120) Fire Damage in Main Hand {variant:5}Adds (75-100) to (165-200) Fire Damage in Main Hand +{variant:6}Adds (150-200) to (330-400) Fire Damage in Main Hand {variant:1,2,3,4}Adds (55-65) to (100-120) Chaos Damage in Off Hand {variant:5}Adds (75-100) to (165-200) Chaos Damage in Off Hand +{variant:6}Adds (151-199) to (331-401) Chaos Damage in Off Hand +Counts as Dual Wielding ]], } diff --git a/src/Data/Uniques/belt.lua b/src/Data/Uniques/belt.lua index bd257a83bd..b4301a0921 100644 --- a/src/Data/Uniques/belt.lua +++ b/src/Data/Uniques/belt.lua @@ -12,9 +12,9 @@ Source: Drops from unique{The Maven} LevelReq: 68 Implicits: 1 (15-25)% increased Stun and Block Recovery -+(600-700) to Armour -(12-15)% increased maximum Life -+(40-60)% to Fire Resistance +{tags:jewellery_defense}+(600-700) to Armour +{tags:life}(12-15)% increased maximum Life +{tags:jewellery_resistance}+(40-60)% to Fire Resistance {variant:2}+1 to Maximum Endurance Charges Modifiers to Minimum Endurance Charges instead apply to Minimum Brutal Charges Maximum Brutal Charges is equal to Maximum Endurance Charges @@ -27,15 +27,15 @@ Variant: Pre 3.16.0 Variant: Current LevelReq: 44 Implicits: 1 -+(9-20) to maximum Energy Shield -+300 to Evasion Rating -{variant:2,3}+(75-80) to maximum Energy Shield -+(10-15)% to all Elemental Resistances -You have Phasing if Energy Shield Recharge has started Recently -10% increased Movement Speed while Phasing +{tags:jewellery_defense}+(9-20) to maximum Energy Shield +{tags:jewellery_defense}+300 to Evasion Rating {variant:1}{tags:jewellery_defense}+(35-45) to maximum Energy Shield +{variant:2,3}{tags:jewellery_defense}+(75-80) to maximum Energy Shield +{tags:jewellery_resistance}+(10-15)% to all Elemental Resistances +You have Phasing if Energy Shield Recharge has started Recently {variant:1,2}6% increased Evasion while Phasing {variant:3}30% increased Evasion while Phasing +{tags:speed}10% increased Movement Speed while Phasing ]],[[ Auxium {variant:1,2}Chain Belt @@ -46,28 +46,28 @@ Variant: Pre 3.5.0 Variant: Current {variant:1,2}LevelReq: 70 Implicits: 2 -{variant:1,2}+(9-20) to maximum Energy Shield -{variant:3,4}+(60-80) to maximum Energy Shield -+(60-70) to maximum Energy Shield -+(45-55) to maximum Mana -{variant:4}Chill Effect and Freeze Duration on you are based on 100% of Energy Shield -{variant:1}(20-30)% increased Elemental Damage with Attack Skills -{variant:2,3}(10-20)% increased Elemental Damage with Attack Skills -{variant:4}(20-25)% increased Elemental Damage with Attack Skills per Power Charge -{variant:2,3,4}0.2% of Attack Damage Leeched as Mana per Power Charge +{variant:1,2}{tags:jewellery_defense}+(9-20) to maximum Energy Shield +{variant:3,4}{tags:jewellery_defense}+(60-80) to maximum Energy Shield +{tags:jewellery_defense}+(60-70) to maximum Energy Shield +{tags:mana}+(45-55) to maximum Mana {variant:1}{tags:attack,mana}0.2% of Physical Attack Damage Leeched as Mana per Power Charge {variant:2,3}Chill Effect and Freeze Duration on you are based on 65% of Energy Shield +{variant:4}Chill Effect and Freeze Duration on you are based on 100% of Energy Shield +{variant:1}{tags:attack,jewellery_elemental}(20-30)% increased Elemental Damage with Attack Skills +{variant:2,3}{tags:attack,jewellery_elemental}(10-20)% increased Elemental Damage with Attack Skills +{variant:4}{tags:attack,jewellery_elemental}(20-25)% increased Elemental Damage with Attack Skills per Power Charge +{variant:2,3,4}{tags:attack,mana}0.2% of Attack Damage Leeched as Mana per Power Charge ]],[[ The Burden of Truth Crystal Belt Source: Drops from unique{Sirus, Awakener of Worlds} LevelReq: 79 Implicits: 1 -+(60-80) to maximum Energy Shield -33% of Non-Chaos Damage taken bypasses Energy Shield -(30-40)% increased Life Recovery from Flasks +{tags:jewellery_defense}+(60-80) to maximum Energy Shield +{tags:life}(30-40)% increased Life Recovery from Flasks 33% of Chaos Damage taken does not bypass Energy Shield -Gain (5-10)% of Maximum Life as Extra Maximum Energy Shield +33% of Non-Chaos Damage taken bypasses Energy Shield +{tags:jewellery_defense}Gain (5-10)% of Maximum Life as Extra Maximum Energy Shield Supreme Decadence ]],[[ Bated Breath @@ -76,12 +76,12 @@ Variant: Pre 2.6.0 Variant: Current LevelReq: 22 Implicits: 1 -+(9-20) to maximum Energy Shield -+(15-25) to Intelligence +{tags:jewellery_defense}+(9-20) to maximum Energy Shield +{tags:jewellery_attribute}+(15-25) to Intelligence 10% increased Damage -+(20-30) to maximum Energy Shield -{variant:2}20% increased maximum Energy Shield -50% increased Energy Shield Recharge Rate +{tags:jewellery_defense}+(20-30) to maximum Energy Shield +{variant:2}{tags:jewellery_defense}20% increased maximum Energy Shield +{tags:jewellery_defense}50% increased Energy Shield Recharge Rate ]],[[ Replica Bated Breath Chain Belt @@ -89,8 +89,8 @@ League: Heist Source: Steal from a unique{Curio Display} during a Grand Heist LevelReq: 22 Implicits: 1 -+(9-20) to maximum Energy Shield -+(15-25) to Intelligence +{tags:jewellery_defense}+(9-20) to maximum Energy Shield +{tags:jewellery_attribute}+(15-25) to Intelligence 10% increased Damage 50% increased Fishing Pool Consumption 20% increased Fishing Range @@ -104,13 +104,13 @@ League: Harvest Source: Drops from unique{Ersi, Mother of Thorns} in normal{The Sacred Grove} LevelReq: 68 Implicits: 1 -+(25-40) to maximum Life -Adds (5-7) to (11-12) Physical Damage to Attacks +{tags:life}+(25-40) to maximum Life +{tags:attack,physical_damage}Adds (5-7) to (11-12) Physical Damage to Attacks (20-30)% increased Stun Duration on Enemies Nearby Enemies are Crushed while you have at least 25 Rage +{variant:1}{tags:physical_damage}(4-6)% increased Physical Damage per 10 Rage {variant:1}+20 to Maximum Rage {variant:2}+10 to Maximum Rage -{variant:1}{tags:physical_damage}(4-6)% increased Physical Damage per 10 Rage ]],[[ Belt of the Deceiver Heavy Belt @@ -118,13 +118,13 @@ Variant: Pre 2.6.0 Variant: Current LevelReq: 20 Implicits: 1 -+(25-35) to Strength +{tags:jewellery_attribute}+(25-35) to Strength {variant:1}10% reduced Chance to Block Attack and Spell Damage -(15-25)% increased Global Physical Damage -You take 30% reduced Extra Damage from Critical Strikes -+(30-40) to maximum Life -{variant:1}+(6-10)% to all Elemental Resistances -{variant:2}+(10-15)% to all Elemental Resistances +{tags:physical_damage}(15-25)% increased Global Physical Damage +{tags:critical}You take 30% reduced Extra Damage from Critical Strikes +{tags:life}+(30-40) to maximum Life +{variant:1}{tags:jewellery_resistance}+(6-10)% to all Elemental Resistances +{variant:2}{tags:jewellery_resistance}+(10-15)% to all Elemental Resistances {variant:2}Nearby Enemies are Intimidated ]],[[ Bisco's Leash @@ -133,10 +133,10 @@ Variant: Pre 3.25.0 Variant: Current LevelReq: 30 Implicits: 1 -+(25-35) to Strength -{variant:2}+(10-15) to all Attributes +{tags:jewellery_attribute}+(25-35) to Strength {variant:1}5% increased Quantity of Items found -+(20-40)% to Cold Resistance +{variant:2}{tags:jewellery_attribute}+(10-15) to all Attributes +{tags:jewellery_resistance}+(20-40)% to Cold Resistance 1% increased Rarity of Items found per 15 Rampage Kills Rampage ]],[[ @@ -145,16 +145,10 @@ Cloth Belt LevelReq: 16 Implicits: 1 (15-25)% increased Stun and Block Recovery -+(20-30) to Dexterity -+(20-30) to Intelligence -Every 5 seconds, gain one of the following for 5 seconds: -Your Hits are always Critical Strikes -Hits against you are always Critical Strikes -Attacks cannot Hit you -Attacks against you always Hit -Your Damage with Hits is Lucky -Damage of Hits against you is Lucky +{tags:jewellery_attribute}+(20-30) to Dexterity +{tags:jewellery_attribute}+(20-30) to Intelligence {tags:life}+(60-80) to Maximum Life +Every 5 seconds, gain one of the following for 5 seconds: Your Hits are always Critical Strikes Hits against you are always Critical Strikes Attacks cannot Hit you @@ -168,9 +162,9 @@ League: Heist Source: Drops from unique{Friedrich Tarollo, Slave Merchant} in normal{Contract: The Slaver King} LevelReq: 61 Implicits: 1 -+(9-20) to maximum Energy Shield -+(60-80) to maximum Life -+(17-23)% to Chaos Resistance +{tags:jewellery_defense}+(9-20) to maximum Energy Shield +{tags:life}+(60-80) to maximum Life +{tags:jewellery_resistance}+(17-23)% to Chaos Resistance Enemy Hits inflict Temporal Chains on you When you lose Temporal Chains you gain maximum Rage Immune to Curses while you have at least 25 Rage @@ -184,13 +178,13 @@ Source: Opening normal{Experimental Chest} in normal{Hybridisation Chamber} Upgrade: Upgrades to unique{Coward's Legacy} via currency{Vial of Consequence} LevelReq: 22 Implicits: 1 -+(9-20) to maximum Energy Shield -{variant:1}+(10-15) to all Attributes -{variant:2}+(15-20) to all Attributes +{tags:jewellery_defense}+(9-20) to maximum Energy Shield {variant:1}(20-25)% increased Damage -(5-10)% increased Movement Speed -{variant:2}You count as on Full Life while you are Cursed with Vulnerability +{variant:1}{tags:jewellery_attribute}+(10-15) to all Attributes +{variant:2}{tags:jewellery_attribute}+(15-20) to all Attributes +{tags:speed}(5-10)% increased Movement Speed Damage from Enemies Hitting you is Unlucky while you are Cursed with Vulnerability +{variant:2}{tags:life}You count as on Full Life while you are Cursed with Vulnerability {tags:caster}You are cursed with Vulnerability ]],[[ Coward's Legacy @@ -199,12 +193,12 @@ League: Incursion Source: Upgraded from unique{Coward's Chains} via currency{Vial of Consequence} LevelReq: 52 Implicits: 1 -+(9-20) to maximum Energy Shield -+(15-20) to all Attributes -(5-10)% increased Movement Speed -50% increased Effect of Curses on you -You count as on Low Life while you are Cursed with Vulnerability -You are Cursed with Vulnerability +{tags:jewellery_defense}+(9-20) to maximum Energy Shield +{tags:jewellery_attribute}+(15-20) to all Attributes +{tags:speed}(5-10)% increased Movement Speed +{tags:caster}50% increased Effect of Curses on you +{tags:life}You count as on Low Life while you are Cursed with Vulnerability +{tags:caster}You are Cursed with Vulnerability ]],[[ Cyclopean Coil Leather Belt @@ -212,9 +206,9 @@ Elder Item Source: Drops from unique{The Elder} LevelReq: 68 Implicits: 1 -+(25-40) to maximum Life -(5-15)% increased Attributes -+(60-80) to maximum Life +{tags:life}+(25-40) to maximum Life +{tags:life}+(60-80) to maximum Life +{tags:jewellery_attribute}(5-15)% increased Attributes Cannot be Frozen if Dexterity is higher than Intelligence Cannot be Ignited if Strength is higher than Dexterity Cannot be Shocked if Intelligence is higher than Strength @@ -230,9 +224,9 @@ Variant: Current Implicits: 1 Has 1 Abyssal Socket Has 1 Abyssal Socket -{variant:3}(50-100)% increased Effect of Socketed Abyss Jewels {variant:1}50% increased Effect of Socketed Abyss Jewels {variant:2}75% increased Effect of Socketed Abyss Jewels +{variant:3}(50-100)% increased Effect of Socketed Abyss Jewels ]],[[ Doryani's Invitation Heavy Belt @@ -247,30 +241,30 @@ Variant: Current (Cold) Variant: Current (Lightning) LevelReq: 68 Implicits: 1 -+(25-35) to Strength -{variant:1,5}(20-30)% increased Global Physical Damage -{variant:2,6}(20-30)% increased Fire Damage -{variant:3,7}(20-30)% increased Cold Damage -{variant:4,8}(20-30)% increased Lightning Damage -{variant:2,3,4,6,7,8}+(300-350) to Armour -{variant:1,3,4,5,7,8}+(30-35)% to Fire Resistance -{variant:1,2,4,5,6,8}+(30-35)% to Cold Resistance -{variant:1,2,3,5,6,7}+(30-35)% to Lightning Resistance -{variant:5}0.6% of Physical Damage Leeched as Life -{variant:6}0.6% of Fire Damage Leeched as Life -{variant:7}0.6% of Cold Damage Leeched as Life -{variant:8}0.6% of Lightning Damage Leeched as Life -{variant:6}(20-30)% chance to Ignite during any Flask Effect -{variant:7}(20-30)% chance to Freeze during any Flask Effect -{variant:8}(20-30)% chance to Shock during any Flask Effect -{variant:1,5}25% reduced Enemy Stun Threshold during any Flask Effect +{tags:jewellery_attribute}+(25-35) to Strength +{variant:1,5}{tags:physical_damage}(20-30)% increased Global Physical Damage +{variant:2,6}{tags:jewellery_elemental}(20-30)% increased Fire Damage +{variant:3,7}{tags:jewellery_elemental}(20-30)% increased Cold Damage +{variant:4,8}{tags:jewellery_elemental}(20-30)% increased Lightning Damage +{variant:2,3,4,6,7,8}{tags:jewellery_defense}+(300-350) to Armour +{variant:1,3,4,5,7,8}{tags:jewellery_resistance}+(30-35)% to Fire Resistance +{variant:1,2,4,5,6,8}{tags:jewellery_resistance}+(30-35)% to Cold Resistance +{variant:1,2,3,5,6,7}{tags:jewellery_resistance}+(30-35)% to Lightning Resistance {variant:1}{tags:life}0.2% of Physical Damage Leeched as Life +{variant:5}{tags:life}0.6% of Physical Damage Leeched as Life {variant:2}{tags:life}0.2% of Fire Damage Leeched as Life +{variant:6}{tags:life}0.6% of Fire Damage Leeched as Life {variant:3}{tags:life}0.2% of Cold Damage Leeched as Life +{variant:7}{tags:life}0.6% of Cold Damage Leeched as Life {variant:4}{tags:life}0.2% of Lightning Damage Leeched as Life +{variant:8}{tags:life}0.6% of Lightning Damage Leeched as Life +{variant:1,5}25% reduced Enemy Stun Threshold during any Flask Effect {variant:2}10% chance to Ignite during any Flask Effect +{variant:6}(20-30)% chance to Ignite during any Flask Effect {variant:3}10% chance to Freeze during any Flask Effect +{variant:7}(20-30)% chance to Freeze during any Flask Effect {variant:4}10% chance to Shock during any Flask Effect +{variant:8}(20-30)% chance to Shock during any Flask Effect ]],[[ The Druggery Cloth Belt @@ -278,7 +272,7 @@ League: Heist LevelReq: 48 Implicits: 1 (15-25)% increased Stun and Block Recovery -+(20-30) to all Attributes +{tags:jewellery_attribute}+(20-30) to all Attributes (15-25)% increased Flask Charges gained (10-20)% increased Flask Charges used (10-20)% increased Flask Effect Duration @@ -291,23 +285,23 @@ Variant: Pre 2.6.0 Variant: Current LevelReq: 52 Implicits: 1 -+(25-35) to Strength -+(70-85) to maximum Life -+(20-40)% to Fire Resistance -+(20-40)% to Cold Resistance -{variant:2}Ignites you inflict with Attacks deal Damage 35% faster -Deal no Physical Damage +{tags:jewellery_attribute}+(25-35) to Strength +{tags:life}+(70-85) to maximum Life +{tags:jewellery_resistance}+(20-40)% to Fire Resistance +{tags:jewellery_resistance}+(20-40)% to Cold Resistance {variant:1}{tags:attack,life}0.6% of Attack Damage Leeched as Life against Chilled enemies {variant:2}{tags:attack,life}1% of Attack Damage Leeched as Life against Chilled enemies {variant:1}{tags:jewellery_elemental,attack}Ignites you inflict with Attacks deal Damage 20% faster +{variant:2}{tags:jewellery_elemental,attack}Ignites you inflict with Attacks deal Damage 35% faster +Deal no Physical Damage ]],[[ Faminebind Rustic Sash League: Talisman Standard, Talisman Hardcore LevelReq: 18 Implicits: 1 -(12-24)% increased Global Physical Damage -+(20-30)% to Cold Resistance +{tags:physical_damage}(12-24)% increased Global Physical Damage +{tags:jewellery_resistance}+(20-30)% to Cold Resistance 20% increased Projectile Damage 30% reduced Flask Charges gained 60% increased Flask Effect Duration @@ -318,12 +312,12 @@ Rustic Sash League: Talisman Standard, Talisman Hardcore LevelReq: 11 Implicits: 1 -(12-24)% increased Global Physical Damage -Adds 5 to 10 Physical Damage to Attacks -+(20-40) to maximum Life -0.2% of Physical Attack Damage Leeched as Life +{tags:physical_damage}(12-24)% increased Global Physical Damage +{tags:attack,physical_damage}Adds 5 to 10 Physical Damage to Attacks +{tags:life}+(20-40) to maximum Life +{tags:attack,life}0.2% of Physical Attack Damage Leeched as Life 50% increased Flask Charges gained during any Flask Effect -50% increased Mana Regeneration Rate during any Flask Effect +{tags:mana}50% increased Mana Regeneration Rate during any Flask Effect ]],[[ The Flow Untethered Cloth Belt @@ -336,14 +330,13 @@ LevelReq: 60 Implicits: 1 (15-25)% increased Stun and Block Recovery Grants Summon Harbinger of Time Skill -{variant:2}(10-15)% increased Energy Shield Recovery rate -{variant:2}(10-15)% increased Life Recovery rate -(10-15)% increased Attack and Cast Speed -(15-20)% increased Cooldown Recovery Rate -Debuffs on you expire (15-20)% faster {variant:1}{tags:jewellery_defense}(15-20)% increased Energy Shield Recovery rate +{variant:2}{tags:jewellery_defense}(10-15)% increased Energy Shield Recovery rate {variant:1}{tags:life}(15-20)% increased Life Recovery rate {variant:2}{tags:life}(10-15)% increased Life Recovery rate +{tags:caster,attack,speed}(10-15)% increased Attack and Cast Speed +(15-20)% increased Cooldown Recovery Rate +Debuffs on you expire (15-20)% faster ]],[[ The Torrent's Reclamation Cloth Belt @@ -353,11 +346,11 @@ LevelReq: 60 Implicits: 1 (15-25)% increased Stun and Block Recovery Grants Summon Greater Harbinger of Time Skill -(10-15)% increased Attack and Cast Speed -(15-20)% increased Cooldown Recovery Rate -Debuffs on you expire (15-20)% faster {tags:jewellery_defense}(15-20)% increased Energy Shield Recovery rate {tags:life}(15-20)% increased Life Recovery rate +{tags:caster,attack,speed}(10-15)% increased Attack and Cast Speed +(15-20)% increased Cooldown Recovery Rate +Debuffs on you expire (15-20)% faster ]],[[ Gluttony Leather Belt @@ -365,14 +358,14 @@ Variant: Pre 3.12.0 Variant: Current LevelReq: 48 Implicits: 1 -+(25-40) to maximum Life +{tags:life}+(25-40) to maximum Life {variant:1}Trigger Level 30 Poacher's Mark when you Hit a Rare or Unique Enemy -+(60-80) to maximum Life +{tags:life}+(60-80) to maximum Life {variant:1}Culling Strike against Enemies Cursed with Poacher's Mark {variant:2}You have Culling Strike against Cursed Enemies -{variant:2}Gain (20-28) Life per Cursed Enemy Hit with Attacks -{variant:2}Gain (10-14) Mana per Cursed Enemy Hit with Attacks -Take (100-200) Physical Damage when you use a Movement Skill +{variant:2}{tags:life}Gain (20-28) Life per Cursed Enemy Hit with Attacks +{variant:2}{tags:mana}Gain (10-14) Mana per Cursed Enemy Hit with Attacks +{tags:physical_damage}Take (100-200) Physical Damage when you use a Movement Skill You have no Armour or Maximum Energy Shield ]],[[ Graven's Secret @@ -385,8 +378,8 @@ LevelReq: 68 Implicits: 1 (15-25)% increased Stun and Block Recovery {tags:jewellery_defense}+(60-70) to Energy Shield -(16-20)% increased maximum Mana -+(40-60)% to Lightning Resistance +{tags:mana}(16-20)% increased maximum Mana +{tags:jewellery_resistance}+(40-60)% to Lightning Resistance {variant:2}+1 to Maximum Power Charges Modifiers to Minimum Power Charges instead apply to Minimum Absorption Charges Maximum Absorption Charges is equal to Maximum Power Charges @@ -397,10 +390,10 @@ Leather Belt League: Nemesis LevelReq: 40 Implicits: 1 -+(25-40) to maximum Life -+(40-55) to Strength -+(40-55) to Dexterity -+(50-60) to maximum Life +{tags:life}+(25-40) to maximum Life +{tags:jewellery_attribute}+(40-55) to Strength +{tags:jewellery_attribute}+(40-55) to Dexterity +{tags:life}+(50-60) to maximum Life (20-30)% increased Damage with Hits against Rare monsters When you Kill a Rare monster, you gain its Modifiers for 60 seconds ]],[[ @@ -410,10 +403,10 @@ League: Heist Source: Steal from a unique{Curio Display} during a Grand Heist LevelReq: 40 Implicits: 1 -+(25-40) to maximum Life -+(40-55) to Strength -+(40-55) to Dexterity -+(50-60) to maximum Life +{tags:life}+(25-40) to maximum Life +{tags:jewellery_attribute}+(40-55) to Strength +{tags:jewellery_attribute}+(40-55) to Dexterity +{tags:life}+(50-60) to maximum Life (20-30)% increased Damage with Hits against Magic monsters 20% chance when you Kill a Magic Monster to gain its Modifiers for 60 seconds ]],[[ @@ -442,12 +435,12 @@ Variant: Energy Shield Regen (Current) Variant: Lucky Crit Chance while Focused (Current) LevelReq: 60 Implicits: 1 -+(25-40) to maximum Life -+(30-40)% to Cold Resistance +{tags:life}+(25-40) to maximum Life +{tags:jewellery_resistance}+(30-40)% to Cold Resistance Chill nearby Enemies when you Focus, causing 30% reduced Action Speed +{variant:1,2,3,4,5,6,7,8,9,10}Focus has (15-25)% increased Cooldown Recovery Rate {variant:11,12,13,14,15,16,17,18,19}Focus has (30-50)% increased Cooldown Recovery Rate (50-70)% increased Damage with Hits and Ailments against Chilled Enemies -{variant:1,2,3,4,5,6,7,8,9,10}Focus has (15-25)% increased Cooldown Recovery Rate {variant:1}{crafted}{tags:life}Regenerate 2% of Life per second during any Flask Effect {variant:2}{crafted}{tags:chaos,jewellery_resistance}+(8-15)% to Fire and Chaos Resistances {variant:3}{crafted}{tags:chaos,jewellery_resistance}+(8-15)% to Cold and Chaos Resistances @@ -476,25 +469,25 @@ Variant: Pre 3.19.0 Variant: Current LevelReq: 50 Implicits: 1 -+(25-40) to maximum Life -+(75-100) to maximum Life -{variant:4}Regenerate (200-350) Life per second -Regenerate (8-10) Mana per second -{variant:2}-5% to all maximum Resistances --(50-40) Physical Damage taken from Attack Hits -40% increased Armour while not Ignited, Frozen or Shocked +{tags:life}+(25-40) to maximum Life +{tags:life}+(75-100) to maximum Life {variant:1,2,3}{tags:life}Regenerate (66.7-75) Life per second +{variant:4}{tags:life}Regenerate (200-350) Life per second +{tags:mana}Regenerate (8-10) Mana per second {variant:1}{tags:jewellery_resistance}-40% to all Elemental Resistances {variant:3,4}{tags:jewellery_resistance}-(15-25)% to all Elemental Resistances {variant:1}{tags:jewellery_resistance}-10% to all maximum Resistances +{variant:2}{tags:jewellery_resistance}-5% to all maximum Resistances +{tags:physical_damage}-(50-40) Physical Damage taken from Attack Hits +{tags:jewellery_defense}40% increased Armour while not Ignited, Frozen or Shocked ]],[[ Kaom's Binding Heavy Belt LevelReq: 56 Implicits: 1 -+(25-35) to Strength -+(30-40) to Strength -+(300-500) to Armour +{tags:jewellery_attribute}+(25-35) to Strength +{tags:jewellery_attribute}+(30-40) to Strength +{tags:jewellery_defense}+(300-500) to Armour Take no Burning Damage if you've stopped taking Burning Damage Recently Nearby Enemies Convert 25% of their Physical Damage to Fire ]],[[ @@ -502,9 +495,9 @@ Leash of Oblation Leather Belt LevelReq: 49 Implicits: 1 -+(25-40) to maximum Life -+(15-20) to all Attributes -+(50-70) to maximum Life +{tags:life}+(25-40) to maximum Life +{tags:jewellery_attribute}+(15-20) to all Attributes +{tags:life}+(50-70) to maximum Life You can have an Offering of each type Offering Skills have 50% reduced Duration ]],[[ @@ -516,11 +509,11 @@ Variant: Current LevelReq: 16 Implicits: 1 (20-30)% increased Stun Duration on Enemies -+(40-50) to Strength -{variant:1,2}(25-40)% increased Global Physical Damage -{variant:3}+(20-25)% to all Elemental Resistances +{tags:jewellery_attribute}+(40-50) to Strength +{variant:1,2}{tags:physical_damage}(25-40)% increased Global Physical Damage +{variant:3}{tags:jewellery_resistance}+(20-25)% to all Elemental Resistances 50% increased Flask Charges gained -{variant:2}+(20-25)% to all Elemental Resistances while you have at least 200 Strength +{variant:2}{tags:jewellery_resistance}+(20-25)% to all Elemental Resistances while you have at least 200 Strength {variant:3}10% chance to deal Double Damage while you have at least 200 Strength {variant:3}5% chance to deal Triple Damage while you have at least 400 Strength ]],[[ @@ -530,12 +523,12 @@ Source: No longer obtainable LevelReq: 48 Implicits: 1 (20-30)% increased Stun Duration on Enemies -+(40-50) to Strength -+(40-50) to Dexterity -(25-40)% increased Global Physical Damage +{tags:jewellery_attribute}+(40-50) to Strength +{tags:jewellery_attribute}+(40-50) to Dexterity +{tags:physical_damage}(25-40)% increased Global Physical Damage 50% increased Flask Charges gained -+(20-25)% to all Elemental Resistances while you have at least 200 Strength -(40-50)% increased Projectile Attack Damage while you have at least 200 Dexterity +{tags:jewellery_resistance}+(20-25)% to all Elemental Resistances while you have at least 200 Strength +{tags:attack}(40-50)% increased Projectile Attack Damage while you have at least 200 Dexterity ]],[[ The Tactician Studded Belt @@ -543,59 +536,59 @@ Source: No longer obtainable LevelReq: 48 Implicits: 1 (20-30)% increased Stun Duration on Enemies -+(40-50) to Strength -+(40-50) to Intelligence -(25-40)% increased Global Physical Damage +{tags:jewellery_attribute}+(40-50) to Strength +{tags:jewellery_attribute}+(40-50) to Intelligence +{tags:physical_damage}(25-40)% increased Global Physical Damage 50% increased Flask Charges gained -+(20-25)% to all Elemental Resistances while you have at least 200 Strength -(50-60)% increased Critical Strike Chance while you have at least 200 Intelligence +{tags:jewellery_resistance}+(20-25)% to all Elemental Resistances while you have at least 200 Strength +{tags:critical}(50-60)% increased Critical Strike Chance while you have at least 200 Intelligence ]],[[ Mageblood Heavy Belt LevelReq: 44 Implicits: 1 -+(25-35) to Strength -+(30-50) to Dexterity -+(15-25)% to Fire Resistance -+(15-25)% to Cold Resistance +{tags:jewellery_attribute}+(25-35) to Strength +{tags:jewellery_attribute}+(30-50) to Dexterity +{tags:jewellery_resistance}+(15-25)% to Fire Resistance +{tags:jewellery_resistance}+(15-25)% to Cold Resistance +Magic Utility Flask cannot be Used Leftmost (2-4) Magic Utility Flasks constantly apply their Flask Effects to you Magic Utility Flask Effects cannot be removed -Magic Utility Flask cannot be Used ]],[[ Maligaro's Restraint Chain Belt LevelReq: 44 Implicits: 1 -+(9-20) to maximum Energy Shield -Adds 1 to (30-50) Lightning Damage to Attacks +{tags:jewellery_defense}+(9-20) to maximum Energy Shield +{tags:jewellery_elemental,attack}Adds 1 to (30-50) Lightning Damage to Attacks 100% increased Shock Duration on you Shocks you cause are reflected back to you 60% increased Damage while Shocked -15% increased Movement Speed while Shocked +{tags:speed}15% increased Movement Speed while Shocked ]],[[ Meginord's Girdle Heavy Belt Variant: Pre 2.0.0 Variant: Current Implicits: 1 -+(25-35) to Strength -+25 to Strength -{variant:1}Adds 10 to 20 Physical Damage to Attacks -10% increased maximum Life -+(10-20)% to Cold Resistance -25% increased Flask Life Recovery rate +{tags:jewellery_attribute}+(25-35) to Strength +{tags:jewellery_attribute}+25 to Strength +{variant:1}{tags:attack,physical_damage}Adds 10 to 20 Physical Damage to Attacks {variant:2}{tags:attack,physical_damage}Adds 5 to 15 Physical Damage to Attacks +{tags:life}10% increased maximum Life +{tags:jewellery_resistance}+(10-20)% to Cold Resistance +{tags:life}25% increased Flask Life Recovery rate ]],[[ Mother's Embrace Heavy Belt LevelReq: 40 Implicits: 1 -+(25-35) to Strength -+(50-70) to maximum Life -+(20-30)% to Cold Resistance +{tags:jewellery_attribute}+(25-35) to Strength +{tags:life}+(50-70) to maximum Life +{tags:jewellery_resistance}+(20-30)% to Cold Resistance Your Minions use your Flasks when summoned -Minions have (50-80)% increased Flask Effect Duration Minions have (40-25)% reduced Flask Charges used +Minions have (50-80)% increased Flask Effect Duration ]],[[ Nevalius Inheritance Cloth Belt @@ -616,9 +609,9 @@ Source: Drops from unique{The Maven} LevelReq: 68 Implicits: 1 (15-25)% increased Stun and Block Recovery -+(600-700) to Evasion Rating -+(40-60)% to Cold Resistance -(8-12)% increased Movement Speed +{tags:jewellery_defense}+(600-700) to Evasion Rating +{tags:jewellery_resistance}+(40-60)% to Cold Resistance +{tags:speed}(8-12)% increased Movement Speed {variant:2}+1 to Maximum Frenzy Charges Modifiers to Minimum Frenzy Charges instead apply to Minimum Affliction Charges Maximum Affliction Charges is equal to Maximum Frenzy Charges @@ -631,45 +624,45 @@ Variant: Pre 3.25.0 Variant: Current Implicits: 1 (15-25)% increased Stun and Block Recovery -+(20-30) to all Attributes +{tags:jewellery_attribute}+(20-30) to all Attributes +{variant:1}(8-12)% increased Quantity of Items found {variant:2}(6-8)% increased Quantity of Items found {variant:3}(10-20)% increased Rarity of Items found -+20% to Fire Resistance +{tags:jewellery_resistance}+20% to Fire Resistance 20% increased Flask Effect Duration --2 Physical Damage taken from Attack Hits -{variant:1}(8-12)% increased Quantity of Items found +{tags:physical_damage}-2 Physical Damage taken from Attack Hits ]],[[ Ceinture of Benevolence Cloth Belt LevelReq: 40 Implicits: 1 (15-25)% increased Stun and Block Recovery -+(20-40) to Dexterity -+(40-60) to maximum Mana -Non-Unique Utility Flasks you Use apply to Linked Targets +{tags:jewellery_attribute}+(20-40) to Dexterity +{tags:mana}+(40-60) to maximum Mana (10-7)% reduced Flask Charges used +Non-Unique Utility Flasks you Use apply to Linked Targets ]],[[ Chain of Endurance Chain Belt LevelReq: 14 +(9-20) to maximum Energy Shield ++(40-50) to Maximum Life (40-60)% increased Stun and Block Recovery Reflects (100-150) Physical Damage to Melee Attackers Regenerate 2% of Life per second for each different Ailment affecting you -+(40-50) to Maximum Life ]],[[ Perseverance Vanguard Belt Variant: Pre 3.16.0 Variant: Current Implicits: 1 -+(260-320) to Armour and Evasion Rating -(4-8)% increased maximum Life -+(20-40)% to Cold Resistance -1% increased Attack Damage per 200 of the lowest of Armour and Evasion Rating -{variant:2}Melee Hits which Stun Fortify -You have Onslaught while Fortified +{tags:jewellery_defense}+(260-320) to Armour and Evasion Rating +{tags:life}(4-8)% increased maximum Life +{tags:jewellery_resistance}+(20-40)% to Cold Resistance +{tags:attack}1% increased Attack Damage per 200 of the lowest of Armour and Evasion Rating {variant:1}Melee Hits which Stun have (14-20)% chance to Fortify +{variant:2}{tags:attack}Melee Hits which Stun Fortify +You have Onslaught while Fortified ]],[[ Prismweave Rustic Sash @@ -678,20 +671,20 @@ Variant: Pre 3.19.0 Variant: Current LevelReq: 25 Implicits: 1 -(12-24)% increased Global Physical Damage +{tags:physical_damage}(12-24)% increased Global Physical Damage {variant:1}{tags:jewellery_elemental,attack}Adds (3-4) to (7-8) Fire Damage to Attacks {variant:2}{tags:jewellery_elemental,attack}Adds (7-8) to (15-16) Fire Damage to Attacks -{variant:3}Adds (14-16) to (30-32) Fire Damage to Attacks -{variant:3}Adds (10-12) to (24-28) Cold Damage to Attacks -{variant:3}Adds 1 to (60-68) Lightning Damage to Attacks -{variant:3}+(6-15)% to all Elemental Resistances -30% increased Elemental Damage with Attack Skills during any Flask Effect -{variant:1,2}10% increased Elemental Damage with Attack Skills +{variant:3}{tags:jewellery_elemental,attack}Adds (14-16) to (30-32) Fire Damage to Attacks {variant:1}{tags:jewellery_elemental,attack}Adds (2-3) to (5-7) Cold Damage to Attacks {variant:2}{tags:jewellery_elemental,attack}Adds (5-6) to (12-14) Cold Damage to Attacks +{variant:3}{tags:jewellery_elemental,attack}Adds (10-12) to (24-28) Cold Damage to Attacks {variant:1}{tags:jewellery_elemental,attack}Adds 1 to (13-17) Lightning Damage to Attacks {variant:2}{tags:jewellery_elemental,attack}Adds 1 to (30-34) Lightning Damage to Attacks +{variant:3}{tags:jewellery_elemental,attack}Adds 1 to (60-68) Lightning Damage to Attacks {variant:1,2}{tags:jewellery_resistance}+(6-8)% to all Elemental Resistances +{variant:3}{tags:jewellery_resistance}+(6-15)% to all Elemental Resistances +{tags:jewellery_elemental,attack}30% increased Elemental Damage with Attack Skills during any Flask Effect +{variant:1,2}10% increased Elemental Damage with Attack Skills ]],[[ Replica Prismweave Rustic Sash @@ -701,26 +694,26 @@ Variant: Pre 3.19.0 Variant: Current LevelReq: 25 Implicits: 1 -(12-24)% increased Global Physical Damage +{tags:physical_damage}(12-24)% increased Global Physical Damage {variant:1}{tags:jewellery_elemental,caster}Adds (7-8) to (15-16) Fire Damage to Spells -{variant:2}Adds (14-16) to (30-32) Fire Damage to Spells -{variant:2}Adds (10-12) to (24-28) Cold Damage to Spells -{variant:2}Adds 1 to (60-68) Lightning Damage to Spells -{variant:2}+(6-15)% to all Elemental Resistances -{variant:1}10% increased Elemental Damage -30% increased Elemental Damage during any Flask Effect +{variant:2}{tags:jewellery_elemental,caster}Adds (14-16) to (30-32) Fire Damage to Spells {variant:1}{tags:jewellery_elemental,caster}Adds (5-6) to (12-14) Cold Damage to Spells +{variant:2}{tags:jewellery_elemental,caster}Adds (10-12) to (24-28) Cold Damage to Spells {variant:1}{tags:jewellery_elemental,caster}Adds 1 to (30-34) Lightning Damage to Spells +{variant:2}{tags:jewellery_elemental,caster}Adds 1 to (60-68) Lightning Damage to Spells {variant:1}{tags:jewellery_resistance}+(6-8)% to all Elemental Resistances +{variant:2}{tags:jewellery_resistance}+(6-15)% to all Elemental Resistances +{variant:1}{tags:jewellery_elemental}10% increased Elemental Damage +{tags:jewellery_elemental}30% increased Elemental Damage during any Flask Effect ]],[[ Pyroshock Clasp Leather Belt League: Heist LevelReq: 43 Implicits: 1 -+(25-40) to maximum Life -+(30-40) to Dexterity -+(300-500) to Evasion Rating +{tags:life}+(25-40) to maximum Life +{tags:jewellery_attribute}+(30-40) to Dexterity +{tags:jewellery_defense}+(300-500) to Evasion Rating (10-15)% increased Duration of Elemental Ailments on Enemies Enemies Ignited by you have (10-15)% of Physical Damage they deal converted to Fire Enemies Shocked by you have (10-15)% of Physical Damage they deal converted to Lightning @@ -731,14 +724,14 @@ League: Talisman Standard, Talisman Hardcore Source: Vendor Recipe LevelReq: 44 Implicits: 1 -(12-24)% increased Global Physical Damage -+(60-80) to maximum Life -+(25-40)% to Cold Resistance -0.4% of Physical Attack Damage Leeched as Life +{tags:physical_damage}(12-24)% increased Global Physical Damage +{tags:life}+(60-80) to maximum Life +{tags:jewellery_resistance}+(25-40)% to Cold Resistance +{tags:attack,life}0.4% of Physical Attack Damage Leeched as Life 60% increased Flask Effect Duration 30% reduced Flask Charges gained during any Flask Effect -15% increased Movement Speed during any Flask Effect {tags:chaos_damage,life}200% of Life Leech applies to enemies as Chaos Damage +{tags:speed}15% increased Movement Speed during any Flask Effect ]],[[ Ryslatha's Coil Studded Belt @@ -747,24 +740,24 @@ Variant: Current LevelReq: 20 Implicits: 1 (20-30)% increased Stun Duration on Enemies -+(20-40) to Strength -{variant:2}(30-40)% more Maximum Physical Attack Damage -{variant:2}(30-40)% less Minimum Physical Attack Damage -Adds 1 to (15-20) Physical Damage to Attacks -{variant:2}+(80-100) to maximum Life -Gain 50 Life when you Stun an Enemy +{tags:jewellery_attribute}+(20-40) to Strength {variant:1}{tags:attack,physical}20% less Minimum Physical Attack Damage +{variant:2}{tags:attack,physical}(30-40)% less Minimum Physical Attack Damage {variant:1}{tags:attack,physical}20% more Maximum Physical Attack Damage +{variant:2}{tags:attack,physical}(30-40)% more Maximum Physical Attack Damage +{tags:attack,physical_damage}Adds 1 to (15-20) Physical Damage to Attacks +{variant:2}{tags:life}+(80-100) to maximum Life +{tags:life}Gain 50 Life when you Stun an Enemy ]],[[ Siegebreaker Heavy Belt LevelReq: 44 Implicits: 1 -+(25-35) to Strength -(6-10)% increased maximum Energy Shield -(6-10)% increased maximum Life -+(17-23)% to Chaos Resistance -Minions have 5% chance to Taunt on Hit with Attacks +{tags:jewellery_attribute}+(25-35) to Strength +{tags:jewellery_defense}(6-10)% increased maximum Energy Shield +{tags:life}(6-10)% increased maximum Life +{tags:jewellery_resistance}+(17-23)% to Chaos Resistance +{tags:attack}Minions have 5% chance to Taunt on Hit with Attacks Your Minions spread Caustic Ground on Death, dealing 20% of their maximum Life as Chaos Damage per second ]],[[ Replica Siegebreaker @@ -773,20 +766,20 @@ League: Heist Source: Steal from a unique{Curio Display} during a Grand Heist LevelReq: 44 Implicits: 1 -+(25-35) to Strength -(6-10)% increased maximum Energy Shield -(6-10)% increased maximum Life -+(15-25)% to Fire Resistance -Your Minions spread Burning Ground on Death, dealing 20% of their maximum Life as Fire Damage per second -Minions have 5% chance to Maim Enemies on Hit with Attacks +{tags:jewellery_attribute}+(25-35) to Strength +{tags:jewellery_defense}(6-10)% increased maximum Energy Shield +{tags:life}(6-10)% increased maximum Life +{tags:jewellery_resistance}+(15-25)% to Fire Resistance +{tags:jewellery_elemental}Your Minions spread Burning Ground on Death, dealing 20% of their maximum Life as Fire Damage per second +{tags:attack}Minions have 5% chance to Maim Enemies on Hit with Attacks ]],[[ Soul Tether Cloth Belt LevelReq: 48 Implicits: 1 (15-25)% increased Stun and Block Recovery -+(20-40) to Intelligence -Gain (4-6)% of Maximum Life as Extra Maximum Energy Shield +{tags:jewellery_attribute}+(20-40) to Intelligence +{tags:jewellery_defense}Gain (4-6)% of Maximum Life as Extra Maximum Energy Shield Immortal Ambition ]],[[ Replica Soul Tether @@ -796,8 +789,8 @@ Source: Steal from a unique{Curio Display} during a Grand Heist LevelReq: 48 Implicits: 1 (15-25)% increased Stun and Block Recovery -+(20-40) to Strength -Gain (4-6)% of Maximum Life as Extra Maximum Energy Shield +{tags:jewellery_attribute}+(20-40) to Strength +{tags:jewellery_defense}Gain (4-6)% of Maximum Life as Extra Maximum Energy Shield Corrupted Soul ]],[[ Soulthirst @@ -805,9 +798,9 @@ Cloth Belt LevelReq: 45 Implicits: 1 (15-25)% increased Stun and Block Recovery -+(60-80) to maximum Life -+15% to all Elemental Resistances -(20-30)% increased Mana Recovery from Flasks +{tags:life}+(60-80) to maximum Life +{tags:jewellery_resistance}+15% to all Elemental Resistances +{tags:mana}(20-30)% increased Mana Recovery from Flasks (20-30)% reduced Flask Effect Duration Gain Soul Eater during any Flask Effect Lose Souls gained from Soul Eater when you use a Flask @@ -875,14 +868,14 @@ LevelReq: 37 Implicits: 1 (15-25)% increased Stun and Block Recovery {variant:1}(30-40)% increased Trap Damage -{variant:1}20% increased Mana Regeneration Rate -+(20-30)% to Fire Resistance +{variant:1}{tags:mana}20% increased Mana Regeneration Rate +{tags:jewellery_resistance}+(20-30)% to Fire Resistance +{variant:1}80% reduced Trap Duration {variant:2}(50-75)% reduced Trap Duration 25% increased Light Radius {variant:2}Skills which Throw Traps throw up to 2 additional Traps {variant:2}Traps cannot be triggered by Enemies {variant:2}Traps from Skills are thrown randomly around targeted location -{variant:1}80% reduced Trap Duration ]],[[ Survivor's Guilt Heavy Belt @@ -890,11 +883,11 @@ League: Ritual Source: Purchase from Ritual Reward LevelReq: 52 Implicits: 1 -+(25-35) to Strength -+(800-1200) to Armour -Regenerate (50-70) Life per second +{tags:jewellery_attribute}+(25-35) to Strength +{tags:jewellery_defense}+(800-1200) to Armour +{tags:life}Regenerate (50-70) Life per second 20% increased Stun Threshold -10% reduced Armour per 50 Strength +{tags:jewellery_defense}10% reduced Armour per 50 Strength Imbalanced Guard ]],[[ The Tides of Time @@ -903,7 +896,7 @@ Shaper Item Source: Drops from unique{The Shaper} (Uber) Requires Level 78 Implicits: 1 -+(260-320) to Armour and Evasion Rating +{tags:jewellery_defense}+(260-320) to Armour and Evasion Rating {tags:life,mana}100% Increased Life Recovery from Flasks {tags:life,mana}100% Increased Mana Recovery from Flasks Flasks applied to you have 25% Increased Effect @@ -916,9 +909,9 @@ Leather Belt League: Perandus LevelReq: 30 Implicits: 1 -+(25-40) to maximum Life -(8-12)% increased maximum Life -Regenerate 2% of Life per second +{tags:life}+(25-40) to maximum Life +{tags:life}(8-12)% increased maximum Life +{tags:life}Regenerate 2% of Life per second Flasks do not apply to you Flasks you Use apply to your Raised Zombies and Spectres ]],[[ @@ -929,14 +922,14 @@ Variant: Current LevelReq: 41 Implicits: 1 {tags:life}+(25-40) to Maximum Life -+(20-30) to Strength -+(20-30) to Intelligence -{variant:1}+(10-20)% to Cold Resistance -{variant:2}+(20-30)% to Cold Resistance -{variant:2}2% of Physical Attack Damage Leeched as Life -{variant:1}0.4% of Physical Attack Damage Leeched as Life -{variant:2}2% of Physical Attack Damage Leeched as Mana -{variant:1}0.4% of Physical Attack Damage Leeched as Mana +{tags:jewellery_attribute}+(20-30) to Strength +{tags:jewellery_attribute}+(20-30) to Intelligence +{variant:1}{tags:jewellery_resistance}+(10-20)% to Cold Resistance +{variant:2}{tags:jewellery_resistance}+(20-30)% to Cold Resistance +{variant:1}{tags:attack,life}0.4% of Physical Attack Damage Leeched as Life +{variant:2}{tags:attack,life}2% of Physical Attack Damage Leeched as Life +{variant:1}{tags:attack,mana}0.4% of Physical Attack Damage Leeched as Mana +{variant:2}{tags:attack,mana}2% of Physical Attack Damage Leeched as Mana {variant:2}(500-1000)% increased total Recovery per second from Life Leech {variant:2}(500-1000)% increased total Recovery per second from Mana Leech ]],[[ @@ -946,9 +939,9 @@ League: Settlers of Kalguur Requires Level 52 Implicits: 1 (20-30)% increased Stun Duration on Enemies -Regenerate (30-50) Life per second -+(20-30)% to Fire Resistance -+(20-30)% to Cold Resistance +{tags:life}Regenerate (30-50) Life per second +{tags:jewellery_resistance}+(20-30)% to Fire Resistance +{tags:jewellery_resistance}+(20-30)% to Cold Resistance {tags:jewellery_defense}Gain Ward Instead of 50% of Armour and Evasion Rating From Equipped Body Armour ]],[[ Binds of Bloody Vengeance @@ -957,9 +950,9 @@ Source: Drops from unique{Mercenary} after winning a duel League: Mercenaries of Trarthus Requires Level 78 Implicits: 1 -+(260-320) to Armour and Evasion Rating -+(200-400) to Armour -+(60-90) to maximum Life +{tags:jewellery_defense}+(260-320) to Armour and Evasion Rating +{tags:jewellery_defense}+(200-400) to Armour +{tags:life}+(60-90) to maximum Life (20-40)% increased Attack Damage if you've been Hit Recently All Hits with your next Non-Channelling Attack within 4 seconds of taking a Critical Strike will be Critical Strikes ]],[[ @@ -969,10 +962,10 @@ Source: Drops from unique{Incarnation of Neglect} in normal{Moment of Loneliness Requires Level 16 Implicits: 1 (15-25)% increased Stun and Block Recovery -+(20-30) to Dexterity and Intelligence -(10-20)% increased Mana Reservation Efficiency of Skills +{tags:jewellery_attribute}+(20-30) to Dexterity and Intelligence +{tags:mana}(10-20)% increased Mana Reservation Efficiency of Skills +{tags:speed}(15-25)% increased Trap and Mine Throwing Speed Summon Skitterbots also summons a Scorching Skitterbot Summoned Skitterbots' Auras affect you as well as Enemies (50-75)% increased Effect of Non-Damaging Ailments inflicted by Summoned Skitterbots -(15-25)% increased Trap and Mine Throwing Speed ]]} diff --git a/src/Data/Uniques/body.lua b/src/Data/Uniques/body.lua index b87924389b..49ba60cc13 100644 --- a/src/Data/Uniques/body.lua +++ b/src/Data/Uniques/body.lua @@ -20,12 +20,12 @@ Variant: Pre 3.19.0 Variant: Current Implicits: 0 {variant:1}Adds 2 to 4 Physical Damage to Attacks -{variant:2}+(30-60) to maximum Life -{variant:2}1000% of Melee Physical Damage taken reflected to Attacker {variant:1}+(12-20) to maximum Life +{variant:2}+(30-60) to maximum Life {variant:1}-2 Physical Damage taken from Attacks {variant:2}-(10-15) Physical Damage taken from Attacks {variant:1}40% of Melee Physical Damage taken reflected to Attacker +{variant:2}1000% of Melee Physical Damage taken reflected to Attacker ]],[[ Wall of Brambles Plate Vest @@ -44,13 +44,13 @@ Variant: Pre 3.16.0 Variant: Current Implicits: 0 {variant:1}(600-650)% increased Armour -{variant:1}30% reduced Chance to Block Attack and Spell Damage {variant:2}(350-400)% increased Armour -{variant:2}+(1-5)% to all maximum Elemental Resistances +{variant:1}30% reduced Chance to Block Attack and Spell Damage {variant:1}10% reduced Movement Speed -{variant:2}Strength provides no bonus to Maximum Life -Take no Extra Damage from Critical Strikes {variant:1}50% increased Shock Duration on You +Take no Extra Damage from Critical Strikes +{variant:2}+(1-5)% to all maximum Elemental Resistances +{variant:2}Strength provides no bonus to Maximum Life ]],[[ Craiceann's Carapace Golden Plate @@ -60,12 +60,12 @@ League: Bestiary Source: Drops from unique{Craiceann, First of the Deep} Implicits: 0 Grants Level 20 Aspect of the Crab Skill +{variant:1}(300-350)% increased Armour {variant:2}(200-250)% increased Armour +(100-120) to maximum Life +(25-30)% to Fire and Cold Resistances Bleeding cannot be inflicted on you +5 to Maximum number of Crab Barriers -{variant:1}(300-350)% increased Armour ]],[[ Death's Oath Astral Plate @@ -81,9 +81,9 @@ Implicits: 1 {variant:3}+(60-70) to maximum Life 1% of Attack Damage Leeched as Life {variant:1,2}Deals 450 Chaos Damage per second to nearby Enemies +{variant:1}You take 450 Chaos Damage per second for 10 seconds on Kill {variant:2,3}You take 450 Chaos Damage per second for 3 seconds on Kill Gore Footprints -{variant:1}You take 450 Chaos Damage per second for 10 seconds on Kill ]],[[ Doppelgänger Guise Sadist Garb @@ -95,24 +95,24 @@ Implicits: 0 Grants Level 20 Unhinge Skill (40-60)% more Critical Strike Chance while Insane Enemies Killed by your Hits are destroyed while Insane +{variant:1}(15-25)% less Physical and Chaos Damage Taken while Sane {variant:2}(30-40)% less Physical and Chaos Damage Taken while Sane Regenerate 10% Life over one second when Hit while Sane -{variant:1}(15-25)% less Physical and Chaos Damage Taken while Sane ]],[[ Greed's Embrace Golden Plate Variant: Pre 3.25.0 Variant: Current Implicits: 0 -30% reduced Strength Requirement {variant:1}(10-15)% increased Quantity of Items found +{variant:1}(30-50)% increased Rarity of Items found {variant:2}100% increased Rarity of Items found -10% to Fire Resistance +(20-30)% to Cold Resistance -20% reduced Movement Speed -{variant:1}(30-50)% increased Rarity of Items found {variant:1}-20% to Lightning Resistance {variant:2}(-20--10)% to Lightning Resistance +20% reduced Movement Speed +30% reduced Strength Requirement ]],[[ Kaom's Heart Glorious Plate @@ -121,8 +121,8 @@ Variant: Pre 3.25.0 Variant: Current Implicits: 0 Has no Sockets -{variant:1,3}+1000 to maximum Life {variant:2}(20-40)% increased Fire Damage +{variant:1,3}+1000 to maximum Life {variant:2}+500 to maximum Life ]],[[ Replica Kaom's Heart @@ -140,10 +140,10 @@ Variant: Pre 3.5.0 Variant: Current Implicits: 0 Socketed Gems are Supported by Level 15 Pierce -{variant:2}+160 Dexterity Requirement (200-250)% increased Armour +(60-100) to maximum Life 0.4% of Physical Attack Damage Leeched as Mana +{variant:2}+160 Dexterity Requirement Enemy Projectiles Pierce you ]],[[ Iron Heart @@ -164,7 +164,6 @@ Chance to Block Spell Damage is Unlucky +(60-120) to Strength (80-100)% increased Armour 10% reduced Movement Speed -(45-50)% increased Cooldown Recovery Rate of Movement Skills Strength's Damage Bonus instead grants 3% increased Melee Physical Damage per 10 Strength ]],[[ Perfidy @@ -176,7 +175,6 @@ Variant: Dread Banner (Pre 3.25.0) Variant: Defiance Banner (Pre 3.25.0) Variant: Current Implicits: 0 -{variant:4}Having a placed Banner does not prevent you gaining Valour (25-40)% increased Melee Damage +(60-90) to maximum Life {variant:1,2,3}You can have two different Banners at the same time @@ -184,6 +182,7 @@ Implicits: 0 {variant:1}War Banner has (100-200)% increased Adrenaline duration {variant:2}Dread Banner grants an additional +(2-4) to maximum Fortification when placing the Banner {variant:3}Defiance Banner has (100-200)% increased Taunt duration +{variant:4}Having a placed Banner does not prevent you gaining Valour ]],[[ Pragmatism Colosseum Plate @@ -248,22 +247,22 @@ Implicits: 0 +(120-180) to Evasion Rating +(30-40)% to Cold Resistance {variant:1,2,3}5% increased Movement Speed +{variant:1,2,3}(20-25)% increased Mana Recovery from Flasks {variant:4}(60-100)% increased Mana Recovery from Flasks {variant:4}1% increased Damage per 15 Dexterity -{variant:1,2,3}(20-25)% increased Mana Recovery from Flasks ]],[[ Wildwrap Strapped Leather Source: No longer obtainable LevelReq: 57 Implicits: 0 -15% increased Dexterity 10% increased Attack Speed +(600-700) to Evasion Rating +(30-40)% to Cold Resistance 5% increased Movement Speed -1% increased Damage per 15 Dexterity (20-25)% increased Mana Recovery from Flasks +15% increased Dexterity +1% increased Damage per 15 Dexterity ]],[[ Bronn's Lithe Cutthroat's Garb @@ -275,11 +274,11 @@ Implicits: 0 {variant:1,2,3}+2 to Level of Socketed Movement Gems {variant:4}+5 to Level of Socketed Movement Gems 10% increased Attack Speed +{variant:2,3}(35-50)% increased Damage with Movement Skills {variant:4}(60-100)% increased Damage with Movement Skills (200-250)% increased Evasion Rating 10% increased Movement Speed {variant:3}15% increased Attack and Cast Speed if you've used a Movement Skill Recently -{variant:2,3}(35-50)% increased Damage with Movement Skills ]],[[ Cospri's Will Assassin's Garb @@ -305,13 +304,13 @@ Variant: Current Implicits: 0 +(20-30) to Dexterity {variant:1,2}Adds 5 to 12 Physical Damage to Attacks +{variant:1}+150 to Evasion Rating while on Full Life +{variant:2}+500 to Evasion Rating while on Full Life {variant:3}+1000 to Evasion Rating while on Full Life (50-70)% increased Evasion Rating {variant:1,2}10% increased Movement Speed {variant:3}30% increased Movement Speed when on Full Life {variant:3}Damage of Enemies Hitting you is Unlucky while you are on Full Life -{variant:1}+150 to Evasion Rating while on Full Life -{variant:2}+500 to Evasion Rating while on Full Life ]],[[ Fox's Fortune Wild Leather @@ -339,11 +338,11 @@ Implicits: 0 {variant:1}(80-120)% increased Evasion Rating {variant:2,3,4,5,6}(140-220)% increased Evasion Rating 25% increased Chill Duration on Enemies -{variant:1,2}Acrobatics {variant:1,2,3}Adds 13 to 24 Cold Damage to Bow Attacks {variant:4}Adds (50-60) to (70-80) Cold Damage to Bow Attacks {variant:5}Adds (173-188) to (240-262) Cold Damage to Bow Attacks {variant:6}Adds (100-145) to (160-200) Cold Damage to Bow Attacks +{variant:1,2}Acrobatics {variant:3,4,5,6}30% chance to Suppress Spell Damage ]],[[ Replica Hyrri's Ire @@ -351,10 +350,10 @@ Zodiac Leather League: Heist Source: Steal from a unique{Curio Display} during a Grand Heist +30% chance to Suppress Spell Damage -+(40-50) to Intelligence -(140-220)% increased Evasion Rating ++(40–50) to Intelligence +(140–220)% increased Evasion Rating 25% increased Shock Duration on Enemies -(12-18) to (231-347) Added Lightning Damage with Wand Attacks +(12–18) to (231–347) Added Lightning Damage with Wand Attacks ]],[[ Kintsugi Exquisite Leather @@ -363,14 +362,14 @@ Variant: Pre 3.26.0 Variant: Current Implicits: 0 {variant:1}(100-120)% increased Evasion Rating +{variant:2}(120-160)% increased Evasion Rating {variant:3}(160-220)% increased Evasion Rating {variant:1}+(60-80) to maximum Life -{variant:2,3}35% less Damage taken if you have not been Hit Recently -{variant:2,3}100% increased Evasion Rating if you have been Hit Recently -{variant:2}(120-160)% increased Evasion Rating +30% to Fire Resistance {variant:1}20% less Damage taken if you have not been Hit Recently +{variant:2,3}35% less Damage taken if you have not been Hit Recently {variant:1}50% increased Evasion Rating if you have been Hit Recently +{variant:2,3}100% increased Evasion Rating if you have been Hit Recently ]],[[ Queen of the Forest Destiny Leather @@ -395,14 +394,14 @@ Variant: 3.19.0 Variant: Current Implicits: 0 (100-120)% increased Evasion Rating +{variant:1,2}+(160-200) to maximum Life {variant:3}+(200-300) to maximum Life +{variant:1}-5% to maximum Fire Resistance {variant:2}-50% to Fire Resistance 15% increased Movement Speed {variant:1,2}20% increased Fire Damage taken -{variant:3}100% of Fire Damage from Hits taken as Physical Damage {variant:1,2}10% of Fire Damage from Hits taken as Physical Damage -{variant:1,2}+(160-200) to maximum Life -{variant:1}-5% to maximum Fire Resistance +{variant:3}100% of Fire Damage from Hits taken as Physical Damage ]],[[ The Snowblind Grace {variant:1,2}Coronal Leather @@ -421,11 +420,11 @@ Implicits: 0 {variant:1}(30-50)% increased Evasion Rating {variant:2,3}(80-100)% increased Evasion Rating +(40-60) to maximum Life +{variant:1,2}25% increased Arctic Armour Buff Effect {variant:3}50% increased Arctic Armour Buff Effect {variant:3}Arctic Armour has no Reservation -{variant:2}Evasion Rating is increased by Overcapped Cold Resistance -{variant:1,2}25% increased Arctic Armour Buff Effect {variant:1}Evasion Rating is increased by Uncapped Cold Resistance +{variant:2}Evasion Rating is increased by Overcapped Cold Resistance ]],[[ The Perfect Form Zodiac Leather @@ -436,6 +435,7 @@ Variant: Pre 3.21.0 Variant: Current Implicits: 0 {variant:3}+50% chance to Suppress Spell Damage +{variant:1}(5-10)% increased Dexterity {variant:2}(10-15)% increased Dexterity {variant:1}(30-50)% increased Evasion Rating {variant:2}(80-100)% increased Evasion Rating @@ -444,10 +444,9 @@ Implicits: 0 {variant:2}+(70-100) to maximum Life -30% to Cold Resistance {variant:1,2}Arctic Armour has no Reservation +{variant:1}Evasion Rating is increased by Uncapped Cold Resistance {variant:2,3}Evasion Rating is increased by Overcapped Cold Resistance Acrobatics -{variant:1}(5-10)% increased Dexterity -{variant:1}Evasion Rating is increased by Uncapped Cold Resistance ]],[[ Replica Perfect Form Zodiac Leather @@ -466,12 +465,12 @@ Implicits: 0 {variant:1}+(50-80) to maximum Life {variant:2,3}+(70-100) to maximum Life -30% to Cold Resistance +{variant:1}Evasion Rating is increased by Uncapped Cold Resistance +{variant:4}+20% chance to Block Attack Damage {variant:2,3,4}Evasion Rating is increased by Overcapped Cold Resistance {variant:3}Flesh and Stone has no Reservation {variant:3}Hollow Palm Technique {variant:4}Versatile Combatant -{variant:1}Evasion Rating is increased by Uncapped Cold Resistance -{variant:4}+20% chance to Block Attack Damage ]],[[ Yriel's Fostering Exquisite Leather @@ -485,11 +484,10 @@ Implicits: 0 {variant:1,4}Grants Level 20 Summon Bestial Rhoa Skill {variant:2,5}Grants Level 20 Summon Bestial Snake Skill {variant:3,6}Grants Level 20 Summon Bestial Ursa Skill ++(300-400) to Accuracy Rating (130-150)% increased Evasion Rating +(90-100) to maximum Life -+(300-400) to Accuracy Rating Projectile Attack Skills have (40-60)% increased Critical Strike Chance -{variant:4}(10-20)% increased Attack and Movement Speed while you have a Bestial Minion {variant:1}Projectiles from Attacks have 20% chance to Maim on Hit while you have a Bestial Minion {variant:4}Projectiles from Attacks have 100% chance to Maim on Hit while you have a Bestial Minion {variant:2}Projectiles from Attacks have 20% chance to Poison on Hit while you have a Bestial Minion @@ -497,6 +495,7 @@ Projectile Attack Skills have (40-60)% increased Critical Strike Chance {variant:3}Projectiles from Attacks have 20% chance to inflict Bleeding on Hit while you have a Bestial Minion {variant:6}Projectiles from Attacks have 100% chance to inflict Bleeding on Hit while you have a Bestial Minion {variant:1}(10-15)% increased Attack and Movement Speed while you have a Bestial Minion +{variant:4}(10-20)% increased Attack and Movement Speed while you have a Bestial Minion {variant:2}Adds (13-19)-(23-29) Chaos Damage to Attacks while you have a Bestial Minion {variant:5}Adds (18-24)-(30-36) Chaos Damage to Attacks while you have a Bestial Minion {variant:3}Adds (11-16)-(21-25) Physical Damage to Attacks while you have a Bestial Minion @@ -508,8 +507,8 @@ The Apostate Cabalist Regalia Requires Level 35 Source: Drops from unique{Synthete Nightmare} in normal{The Cortex} (Uber) -+(30-50) to Strength -+(20-30)% to all Elemental Resistances ++(30–50) to Strength ++(20–30)% to all Elemental Resistances Gain Maximum Life instead of Maximum Energy Shield from Equipped Armour Items ]],[[ The Beast Fur Shawl @@ -519,15 +518,15 @@ Variant: Pre 3.19.0 Variant: Current Implicits: 0 40% increased Spell Damage +{variant:1}+(50-65) to maximum Energy Shield {variant:2}+(15-25) to maximum Energy Shield +{variant:1,2}(110-130)% increased Energy Shield {variant:3}(120-160)% increased Energy Shield +{variant:1,2}(30-40)% increased Energy Shield Recovery Rate {variant:3}(50-100)% increased Energy Shield Recovery rate 10% increased Area of Effect -{variant:3}10% increased Damage taken -{variant:1}+(50-65) to maximum Energy Shield -{variant:1,2}(110-130)% increased Energy Shield -{variant:1,2}(30-40)% increased Energy Shield Recovery Rate {variant:1,2}5% increased Damage taken +{variant:3}10% increased Damage taken ]],[[ Cloak of Flame Scholar's Robe @@ -536,13 +535,13 @@ Variant: Current Implicits: 0 {variant:1}+(30-50)% to Fire Resistance {variant:2}+(50-75)% to Fire Resistance +{variant:1}(30-50)% increased Ignite Duration on Enemies {variant:2}(40-75)% increased Ignite Duration on Enemies {variant:1}10% chance to Ignite +{variant:1}Reflects 15 Fire Damage to Melee Attackers {variant:2}Reflects 100 Fire Damage to Melee Attackers {variant:1}20% of Physical Damage from Hits taken as Fire Damage {variant:2}40% of Physical Damage taken as Fire Damage -{variant:1}(30-50)% increased Ignite Duration on Enemies -{variant:1}Reflects 15 Fire Damage to Melee Attackers ]],[[ Cloak of Tawm'r Isley Savant's Robe @@ -580,12 +579,12 @@ Implicits: 0 +(20-30) to Intelligence {variant:1}(125-150)% increased Energy Shield {variant:2}(180-220)% increased Energy Shield +{variant:3,4}(280-320)% increased Energy Shield {variant:5,6}(210-250)% increased Energy Shield {variant:1,2,3}20% reduced maximum Life {variant:4,5,6}10% increased maximum Life -{variant:6}Skills gain a Base Life Cost equal to 100% of Base Mana Cost {variant:1,2,3}Blood Magic -{variant:3,4}(280-320)% increased Energy Shield +{variant:6}Skills gain a Base Life Cost equal to 100% of Base Mana Cost ]],[[ Replica Covenant Spidersilk Robe @@ -603,13 +602,13 @@ Variant: Pre 3.19.0 Variant: Current Implicits: 0 Gems can be Socketed in this Item ignoring Socket Colour +{variant:1}Gems Socketed in Red Sockets have +1 to Level {variant:2}Gems Socketed in Red Sockets have +2 to Level +{variant:1}Gems Socketed in Green Sockets have +10% to Quality {variant:2}Gems Socketed in Green Sockets have +30% to Quality +{variant:1}Gems Socketed in Blue Sockets gain 25% increased Experience {variant:2}Gems Socketed in Blue Sockets gain 100% increased Experience Has no Attribute Requirements -{variant:1}Gems Socketed in Red Sockets have +1 to Level -{variant:1}Gems Socketed in Green Sockets have +10% to Quality -{variant:1}Gems Socketed in Blue Sockets gain 25% increased Experience ]],[[ Doedre's Skin Widowsilk Robe @@ -621,12 +620,10 @@ Socketed Gems are Supported by Level 20 Blasphemy Grants Level 20 Summon Doedre's Effigy Skill Socketed Hex Curse Skills are Triggered by Doedre's Effigy when Summoned Hexes from Socketed Skills can apply 5 additional Curses +{variant:2}20% less Effect of Curses from Socketed Hex Skills +{variant:3}20% less Effect of your Curses +(30-40) to Intelligence (130-150)% increased Energy Shield -{variant:3}20% less Effect of your Curses -Socketed Hex Curse Skills are Triggered by Doedre's Effigy when Summoned -Hexes from Socketed Skills can apply 5 additional Curses -{variant:2}20% less Effect of Curses from Socketed Hex Skills {variant:1}(33-25)% reduced Effect of your Curses ]],[[ Fenumus' Shroud @@ -646,24 +643,22 @@ Necromancer Silks League: Harvest Implicits: 0 (100-150)% increased Energy Shield +Minions Convert 2% of their Maximum Life to Maximum Energy Shield per 1% Chaos Resistance they have Chaos Damage taken does not bypass Minions' Energy Shield Minions have (50-100)% faster start of Energy Shield Recharge While Minions have Energy Shield, their Hits Ignore Monster Elemental Resistances -Minions Convert 2% of their Maximum Life to Maximum Energy Shield per 1% Chaos Resistance they have ]],[[ Garb of the Ephemeral Savant's Robe League: Synthesis Source: Drops from unique{Synthete Nightmare} in normal{The Cortex} Implicits: 0 -+600 Strength and Intelligence Requirement {fractured}(180-230)% increased Energy Shield -+10 to maximum Divine Charges ++600 Strength and Intelligence Requirement Gain a Divine Charge on Hit ++10 to maximum Divine Charges You gain Divinity for 10 seconds on reaching maximum Divine Charges Lose all Divine Charges when you gain Divinity -Gain a Divine Charge on Hit -Lose all Divine Charges when you gain Divinity Nearby Allies' Action Speed cannot be modified to below base value Nearby Enemies cannot deal Critical Strikes ]],[[ @@ -681,10 +676,10 @@ Implicits: 1 {variant:5}+3 to Level of Socketed Fire Gems {variant:1,2,3,4}(25-35)% increased Fire Damage 100% increased Global Critical Strike Chance +{variant:1,2}(190-230)% increased Energy Shield {variant:3,4,5}(120-160)% increased Energy Shield 15% of Fire Damage Converted to Chaos Damage {variant:1,2,5}100% increased Spell Damage taken when on Low Mana -{variant:1,2}(190-230)% increased Energy Shield {variant:3}25% increased Spell Damage taken when on Low Mana {variant:4}15% increased Spell Damage taken when on Low Mana ]],[[ @@ -696,11 +691,11 @@ Variant: Current Implicits: 1 (3-10)% increased Spell Damage {variant:1}(200-250)% increased Energy Shield +{variant:2}(140-200)% increased Energy Shield {variant:3}(100-150)% increased Energy Shield 10% faster start of Energy Shield Recharge +(30-40)% to Lightning Resistance Reflects 1 to 250 Lightning Damage to Melee Attackers -{variant:2}(140-200)% increased Energy Shield Chaos Damage does not bypass Energy Shield ]],[[ Skin of the Loyal @@ -725,11 +720,11 @@ Implicits: 0 {variant:3,4,5}Socketed Gems are Supported by Level 20 Spell Totem (20-25)% increased Spell Damage (100-120)% increased Energy Shield +{variant:1}25% increased Totem Life +{variant:2,3}50% increased Totem Life {variant:4,5}(20-30)% increased Totem Life {variant:1,2,3,4}+1 to maximum number of Summoned Totems Inflicts a random Hex on you when your Totems die -{variant:1}25% increased Totem Life -{variant:2,3}50% increased Totem Life ]],[[ Tabula Rasa Simple Robe @@ -741,27 +736,27 @@ Variant: Pre 3.0.0 Variant: Pre 3.19.0 Variant: Current Socketed Gems are Supported by Level 5 Elemental Proliferation +{variant:1,2}Adds 2 to 3 Fire Damage to Spells and Attacks {variant:3}Adds (2-4) to (5-9) Fire Damage to Spells and Attacks +{variant:1,2}Adds 2 to 3 Cold Damage to Spells and Attacks {variant:3}Adds (2-4) to (5-9) Cold Damage to Spells and Attacks +{variant:1,2}Adds 1 to 4 Lightning Damage to Spells and Attacks {variant:3}Adds 1 to (4-12) Lightning Damage to Spells and Attacks {variant:1}10% reduced Cast Speed +{variant:1,2}+(10-20) to Evasion Rating {variant:3}+(30-60) to Evasion Rating {variant:1,2}+(10-20) to maximum Energy Shield {variant:3}+(30-60) to maximum Energy Shield +{variant:1,2}+6 to maximum Life {variant:3}+(25-50) to maximum Life +{variant:1,2}+6 to maximum Mana {variant:3}+(25-50) to maximum Mana +{variant:1,2}+(5-10)% to Fire Resistance {variant:3}+(15-30)% to Fire Resistance +{variant:1,2}+(5-10)% to Cold Resistance {variant:3}+(15-30)% to Cold Resistance {variant:1,2}+(5-10)% to Lightning Resistance {variant:3}+(15-30)% to Lightning Resistance -{variant:1,2}Adds 2 to 3 Fire Damage to Spells and Attacks -{variant:1,2}Adds 2 to 3 Cold Damage to Spells and Attacks -{variant:1,2}Adds 1 to 4 Lightning Damage to Spells and Attacks -{variant:1,2}+(10-20) to Evasion Rating -{variant:1,2}+6 to maximum Life -{variant:1,2}+6 to maximum Mana -{variant:1,2}+(5-10)% to Fire Resistance -{variant:1,2}+(5-10)% to Cold Resistance ]],[[ Vis Mortis Necromancer Silks @@ -775,9 +770,9 @@ Implicits: 0 Minions have 20% reduced maximum Life Minions deal 15% increased Damage {variant:1,2}+1 to maximum number of Spectres +{variant:1}Minions gain Unholy Might for 5 seconds on Kill {variant:2}Minions gain Unholy Might for 10 seconds on Kill {variant:3}Minions gain (15-20)% of Elemental Damage as Extra Chaos Damage -{variant:1}Minions gain Unholy Might for 5 seconds on Kill ]],[[ Zahndethus' Cassock Sage's Robe @@ -788,14 +783,14 @@ Variant: Current Implicits: 0 {variant:1}Adds 1 to 25 Lightning Damage {variant:2,3,4}Adds 1 to 40 Lightning Damage to Attacks +{variant:1,2,3}(75-100)% increased Energy Shield {variant:4}(125-150)% increased Energy Shield +{variant:1}+(20-25)% to Chaos Resistance {variant:2,3,4}+(40-50)% to Chaos Resistance 25% increased Light Radius -{variant:3,4}100% chance to create Consecrated Ground when you Block -{variant:1,2,3}(75-100)% increased Energy Shield -{variant:1}+(20-25)% to Chaos Resistance {variant:1}25% chance to create Consecrated Ground when you Block {variant:2}50% chance to create Consecrated Ground when you Block +{variant:3,4}100% chance to create Consecrated Ground when you Block ]],[[ Ghostwrithe Silken Vest @@ -825,8 +820,8 @@ Implicits: 0 {variant:3}(50-80)% increased Chaos Damage (160-200)% increased Armour and Evasion +(70-100) to maximum Life -{variant:2,3}100% increased total Recovery per second from Life Leech {variant:1}30% increased total Recovery per second from Life Leech +{variant:2,3}100% increased total Recovery per second from Life Leech ]],[[ Daresso's Defiance Full Dragonscale @@ -841,14 +836,14 @@ Implicits: 0 {variant:4,5,6}(180-220)% increased Armour and Evasion {variant:1,2}+(40-60) to maximum Life {variant:3,4,5,6}+(60-90) to maximum Life +{variant:1,2,3,4}(0.4-0.6)% of Physical Attack Damage Leeched as Life {variant:5}2% of Physical Attack Damage Leeched as Life {variant:6}2% of Attack Damage Leeched as Life You lose all Endurance Charges when Hit You gain an Endurance Charge on Kill -{variant:3,4,5,6}You gain Onslaught for 5 seconds per Endurance Charge when Hit -{variant:1,2,3,4}(0.4-0.6)% of Physical Attack Damage Leeched as Life {variant:1}You gain Onslaught for 1 seconds per Endurance Charge when Hit {variant:2}You gain Onslaught for 2 seconds per Endurance Charge when Hit +{variant:3,4,5,6}You gain Onslaught for 5 seconds per Endurance Charge when Hit {variant:3,4}(60-100)% increased Onslaught Effect {variant:5,6}100% increased Onslaught Effect ]],[[ @@ -860,9 +855,9 @@ Implicits: 0 (100-150)% increased Armour and Evasion +(80-100) to maximum Life Aspect of the Cat has no Reservation ++2.00 seconds to Cat's Stealth Duration Gain up to your maximum number of Frenzy and Power Charges when you gain Cat's Stealth You have Phasing while you have Cat's Stealth -+2.00 seconds to Cat's Stealth Duration ]],[[ Replica Farrul's Fur Triumphant Lamellar @@ -871,10 +866,10 @@ Source: Steal from a unique{Curio Display} during a Grand Heist Implicits: 0 (100-150)% increased Armour and Evasion +(80-100) to maximum Life ++2.00 seconds to Cat's Agility Duration Aspect of the Cat has no Reservation Gain up to your maximum number of Frenzy and Endurance Charges when you gain Cat's Agility You have Onslaught while you have Cat's Agility -+2.00 seconds to Cat's Agility Duration ]],[[ Gruthkul's Pelt Wyrmscale Doublet @@ -884,17 +879,17 @@ Variant: Current Implicits: 0 {variant:1}(60-100)% increased Global Physical Damage {variant:2,3}100% increased Global Physical Damage +{variant:3}(300-400)% increased Armour and Evasion Rating +{variant:1}+(130-160) to maximum Life +{variant:2}+(200-240) to maximum Life {variant:3}+(240-300) to maximum Life {variant:1,2}+(20-40)% to Cold Resistance {variant:1}Regenerate 2% of Life per second +{variant:2}Regenerate 5% of Life per second {variant:3}Regenerate 10% of Life per second 15% increased Character Size Spell Skills deal no Damage Your Spells are disabled -{variant:3}(300-400)% increased Armour and Evasion Rating -{variant:1}+(130-160) to maximum Life -{variant:2}+(200-240) to maximum Life -{variant:2}Regenerate 5% of Life per second ]],[[ Lightning Coil Desert Brigandine @@ -906,9 +901,9 @@ Adds 1 to (20-30) Lightning Damage to Attacks (90-120)% increased Armour and Evasion +(60-80) to maximum Life -60% to Lightning Resistance -{variant:3}50% of Physical Damage from Hits taken as Lightning Damage {variant:1}40% of Physical Damage from Hits taken as Lightning Damage {variant:2}30% of Physical Damage from Hits taken as Lightning Damage +{variant:3}50% of Physical Damage from Hits taken as Lightning Damage ]],[[ Viper's Scales Full Scale Armour @@ -938,11 +933,11 @@ Implicits: 0 {variant:1,2}+10% to all Elemental Resistances {variant:3,4,5}+15% to all Elemental Resistances {variant:1,2,3,4}Gain an Endurance Charge when you take a Critical Strike -{variant:1,2,3,4}Share Endurance Charges with nearby party members {variant:5}Gain up to maximum Endurance Charges when you take a Critical Strike -{variant:4}Regenerate 2% of Life per second if you have been Hit Recently -{variant:5}Your nearby party members maximum Endurance Charges is equal to yours {variant:1,2,3}Regenerate 2% of Life per Second while on Low Life +{variant:1,2,3,4}Share Endurance Charges with nearby party members +{variant:5}Your nearby party members maximum Endurance Charges is equal to yours +{variant:4}Regenerate 2% of Life per second if you have been Hit Recently ]],[[ Replica Ambu's Charge Crusader Chainmail @@ -964,9 +959,9 @@ Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy (150-190)% increased Armour and Energy Shield +(60-90) to maximum Life Animated Guardian deals 5% increased Damage per Animated Weapon -You cannot have Non-Animated, Non-Manifested Minions Animated Minions' Melee Attacks deal Splash Damage to surrounding targets Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets +You cannot have Non-Animated, Non-Manifested Minions ]],[[ Doryani's Prototype Saint's Hauberk @@ -981,11 +976,11 @@ Nearby Enemies have Lightning Resistance equal to yours ]],[[ The Fourth Vow Devout Chainmail +Physical Damage taken bypasses Energy Shield (150-250)% increased Armour and Energy Shield +(17-29)% to Chaos Resistance Regenerate 3% of Life per second Armour also applies to Chaos Damage taken from Hits -Physical Damage taken bypasses Energy Shield ]],[[ Geofri's Sanctuary Elegant Ringmail @@ -994,13 +989,13 @@ Variant: Pre 3.0.0 Variant: Current Implicits: 0 (50-75)% increased Armour and Energy Shield -{variant:3}+(30-40) to maximum Energy Shield {variant:1,2}+(70-80) to maximum Energy Shield +{variant:3}+(30-40) to maximum Energy Shield +(50-70) to maximum Life +(14-18)% to all Elemental Resistances +{variant:1}+1 maximum Energy Shield per 5 Strength {variant:2,3}+2 maximum Energy Shield per 5 Strength Zealot's Oath -{variant:1}+1 maximum Energy Shield per 5 Strength ]],[[ Icetomb Latticed Ringmail @@ -1041,12 +1036,12 @@ Implicits: 0 {variant:1}(120-140)% increased Armour and Energy Shield {variant:2}(220-240)% increased Armour and Energy Shield +(80-90) to maximum Life +{variant:1}(0.8-1)% of Physical Attack Damage Leeched as Life {variant:2}(0.8-1)% of Attack Damage Leeched as Life {variant:2}Gain (10-20)% of Elemental Damage as Extra Chaos Damage 25% of Elemental Damage from Hits taken as Chaos Damage (20-30)% increased Light Radius Light Radius is based on Energy Shield instead of Life -{variant:1}(0.8-1)% of Physical Attack Damage Leeched as Life ]],[[ The Ivory Tower Saint's Hauberk @@ -1075,14 +1070,14 @@ Variant: Current Implicits: 0 {variant:1}(80-100)% increased Armour and Energy Shield {variant:2,3,4}(120-140)% increased Armour and Energy Shield +{variant:1,2,3}10% of Physical Damage Converted to Chaos Damage {variant:4}30% of Physical Damage Converted to Chaos Damage +{variant:1}Reflects (10-20) Chaos Damage to Melee Attackers {variant:2,3,4}Reflects 30 Chaos Damage to Melee Attackers 25% reduced Light Radius -{variant:3,4}100% chance to create Desecrated Ground when you Block -{variant:1,2,3}10% of Physical Damage Converted to Chaos Damage -{variant:1}Reflects (10-20) Chaos Damage to Melee Attackers {variant:1}25% chance to create Desecrated Ground when you Block {variant:2}50% chance to create Desecrated Ground when you Block +{variant:3,4}100% chance to create Desecrated Ground when you Block ]],[[ Loreweave Elegant Ringmail @@ -1099,8 +1094,8 @@ Adds (4-10) to (14-36) Physical Damage to Attacks +(20-50) to maximum Mana (6-30)% increased Rarity of Items found (15-50)% increased Elemental Damage -{variant:2}Your Maximum Resistances are (76-78)% {variant:1}Your Maximum Resistances are (76-80)% +{variant:2}Your Maximum Resistances are (76-78)% ]],[[ Replica Loreweave Elegant Ringmail @@ -1141,9 +1136,9 @@ Trigger Level 10 Contaminate when you Kill an Enemy (7-10)% increased maximum Life {variant:1}+(17-23)% to Chaos Resistance {variant:2}+(29-43)% to Chaos Resistance +{variant:1}Enemies on Fungal Ground you Kill Explode, dealing 5% of their Life as Chaos Damage {variant:2}Enemies on Fungal Ground you Kill Explode, dealing 10% of their Life as Chaos Damage You have Fungal Ground around you while stationary -{variant:1}Enemies on Fungal Ground you Kill Explode, dealing 5% of their Life as Chaos Damage This item can be anointed by Cassia ]],[[ Voll's Protector @@ -1184,9 +1179,9 @@ Implicits: 0 +(9-12)% to all Elemental Resistances {variant:1,2}20% increased Area of Effect {variant:3}(40-50)% increased Area of Effect +{variant:1}12% increased Area Damage {variant:2,3}(40-50)% increased Area Damage Extra gore -{variant:1}12% increased Area Damage ]],[[ Cloak of Defiance Lacquered Garb @@ -1198,12 +1193,12 @@ Variant: Current Implicits: 0 {variant:1,2,3}(110-150)% increased Evasion and Energy Shield {variant:4,5}(300-400)% increased Evasion and Energy Shield +{variant:1,2}+(90-110) to maximum Mana {variant:3,4,5}+(100-150) to maximum Mana -{variant:3,4,5}Regenerate 1% of Mana per second {variant:1,2}(40-50)% increased Mana Regeneration Rate -Mind Over Matter -{variant:1,2}+(90-110) to maximum Mana +{variant:3,4,5}Regenerate 1% of Mana per second {variant:1,3,4}10% of Damage is taken from Mana before Life +Mind Over Matter ]],[[ Dendrobate Sentinel Jacket @@ -1261,13 +1256,12 @@ Variant: Current Implicits: 0 +(60-80) to maximum Life (20-50)% increased Damage if you have Shocked an Enemy Recently -{variant:3}(15-25)% increased Effect of Shock -{variant:2,3}Shocked Enemies you Kill Explode, dealing 5% of -{variant:2,3}their Life as Lightning Damage which cannot Shock -Unaffected by Shock {variant:1,2}(25-40)% increased Effect of Shock +{variant:3}(15-25)% increased Effect of Shock {variant:1}Shocked Enemies you Kill Explode, dealing (5-10)% of +{variant:2,3}Shocked Enemies you Kill Explode, dealing 5% of their Life as Lightning Damage which cannot Shock +Unaffected by Shock ]],[[ The Restless Ward Carnal Armour @@ -1282,11 +1276,11 @@ Implicits: 1 {variant:2,3}+(60-80) to maximum Life {variant:1,2}1% increased Movement Speed per Frenzy Charge {variant:3}4% increased Movement Speed per Frenzy Charge -{variant:3}Regenerate 75 Life per second per Endurance Charge -{variant:3}(100-200)% increased Endurance, Frenzy and Power Charge Duration {variant:1}Regenerate (15-20) Life per second per Endurance Charge {variant:2}Regenerate (20-30) Life per second per Endurance Charge +{variant:3}Regenerate 75 Life per second per Endurance Charge {variant:1,2}100% increased Endurance, Frenzy and Power Charge Duration +{variant:3}(100-200)% increased Endurance, Frenzy and Power Charge Duration ]],[[ Replica Restless Ward Carnal Armour @@ -1329,6 +1323,7 @@ Implicits: 1 {variant:5}Has 3 Abyssal Sockets {variant:1,3,6}Has 2 Abyssal Sockets {variant:2,4,7}Has 1 Abyssal Socket +{variant:1,2}Socketed Gems are Supported by Level 20 Elemental Penetration {variant:3,4}Socketed Gems are Supported by Level 25 Elemental Penetration 20% chance to Trigger Level 20 Shade Form when you Use a Socketed Skill (160-180)% increased Evasion and Energy Shield @@ -1339,7 +1334,6 @@ Implicits: 1 {variant:1,2,3,4}1% increased Maximum Mana per Abyss Jewel affecting you {variant:5,6,7}3% increased Maximum Mana per Abyss Jewel affecting you {variant:5,6,7}Penetrate 4% Elemental Resistances per Abyss Jewel affecting you -{variant:1,2}Socketed Gems are Supported by Level 20 Elemental Penetration ]],[[ Replica Shroud of the Lightless Carnal Armour @@ -1377,13 +1371,13 @@ Variant: Pre 2.6.0 Variant: Current Implicits: 0 +1 to Level of Socketed Aura Gems +{variant:1}Socketed Gems are Supported by Level 1 Generosity {variant:2}Socketed Gems are Supported by Level 30 Generosity Socketed Gems have 45% increased Reservation Efficiency (120-150)% increased Evasion and Energy Shield +{variant:1}(10-20)% increased Area of Effect of Aura Skills {variant:2}(20-40)% increased Area of Effect of Aura Skills (10-15)% increased effect of Non-Curse Auras from your Skills -{variant:1}Socketed Gems are Supported by Level 1 Generosity -{variant:1}(10-20)% increased Area of Effect of Aura Skills ]],[[ Servant of Decay Torturer Garb @@ -1417,12 +1411,12 @@ Variant: Pre 3.26.0 Variant: Current Implicits: 0 +(30-40) to Intelligence +{variant:1}(100-140)% increased Evasion and Energy Shield {variant:2}(120-200)% increased Evasion and Energy Shield +(10-20)% to all Elemental Resistances {variant:1}(5-10)% chance to Freeze, Shock and Ignite {variant:2}(10-25)% chance to Freeze, Shock and Ignite Elemental Damage you Deal with Hits is Resisted by lowest Elemental Resistance instead -{variant:1}(100-140)% increased Evasion and Energy Shield ]],[[ Atziri's Splendour Sacrificial Garb @@ -1448,18 +1442,18 @@ Variant: Current (Armour/Evasion/ES) Implicits: 1 +1 to Level of all Vaal Skill Gems {variant:1,10}(380-420)% increased Armour +{variant:2,11}(200-220)% increased Evasion Rating and Armour {variant:3,12}(380-420)% increased Evasion Rating -{variant:7,8,16,17}(200-220)% increased Armour and Energy Shield {variant:4,5,13,14}(200-220)% increased Evasion and Energy Shield -{variant:9,18}(270-340)% increased Armour, Evasion and Energy Shield {variant:6,15}(270-300)% increased Energy Shield -+(20-24)% to all Elemental Resistances -Gain 100 Life per Enemy Killed -Gain 100 Mana per Enemy Killed -{variant:2,11}(200-220)% increased Evasion Rating and Armour +{variant:7,8,16,17}(200-220)% increased Armour and Energy Shield +{variant:9,18}(270-340)% increased Armour, Evasion and Energy Shield {variant:1,2,3,4,7,10,11,12,13,16}+(90-100) to Maximum Life {variant:5,6,8}+(90-100) to Maximum Energy Shield {variant:14,15,17}+(70-80) to Maximum Energy Shield ++(20-24)% to all Elemental Resistances +Gain 100 Life per Enemy Killed +Gain 100 Mana per Enemy Killed ]],[[ Shadowstitch Sacrificial Garb @@ -1473,9 +1467,9 @@ Has an additional Implicit Mod {variant:2}(250-350)% increased Armour, Evasion and Energy Shield Recover (3-5)% of Life on Kill Recover (3-5)% of Energy Shield on Kill -6% increased Maximum Life for each Corrupted Item Equipped -8% increased Maximum Energy Shield for each Corrupted Item Equipped -(6-4)% to all Resistances for each Corrupted Item Equipped +8% increased Maximum Energy Shield for each Corrupted Item Equipped +6% increased Maximum Life for each Corrupted Item Equipped Corrupted ]], } diff --git a/src/Data/Uniques/boots.lua b/src/Data/Uniques/boots.lua index a955eb690c..a38bee0c7b 100644 --- a/src/Data/Uniques/boots.lua +++ b/src/Data/Uniques/boots.lua @@ -51,12 +51,12 @@ Requires Level 54, 95 Str {variant:1}+(30-60) to maximum Life 20% increased Movement Speed Moving while Bleeding doesn't cause you to take extra Damage +{variant:1}15% increased Movement Speed while Bleeding +{variant:2}20% increased Movement Speed while Bleeding {variant:2}Bleeding on you expires 75% slower while Moving -{variant:2}Cannot be Poisoned while Bleeding {variant:2}Cannot be Stunned while Bleeding -{variant:2}20% increased Movement Speed while Bleeding +{variant:2}Cannot be Poisoned while Bleeding 50% chance to be inflicted with Bleeding when Hit by an Attack -{variant:1}15% increased Movement Speed while Bleeding ]],[[ The Red Trail Titan Greaves @@ -71,11 +71,11 @@ Requires Level 68, 120 Str {variant:2}+(60-100) to maximum Life {variant:1}25% increased Movement Speed {variant:2}30% increased Movement Speed -10% additional Physical Damage Reduction while stationary Gain a Frenzy Charge on Hit while Bleeding +{variant:1}15% increased Movement Speed while Bleeding +10% additional Physical Damage Reduction while stationary 50% chance to be inflicted with Bleeding when Hit by an Attack Gore Footprints -{variant:1}15% increased Movement Speed while Bleeding ]],[[ Replica Red Trail Titan Greaves @@ -92,9 +92,9 @@ Requires Level 68, 120 Str {variant:2}30% increased Movement Speed Gain a Power Charge on Hit while Poisoned +30% to Chaos Resistance while stationary +15% increased Movement Speed while Poisoned Necrotic Footprints 50% chance for Spell Hits against you to inflict Poison -15% increased Movement Speed while Poisoned ]],[[ Kahuturoa's Certainty Ancient Greaves @@ -111,9 +111,9 @@ Variant: Current Requires Level 68, 120 Str Has no Sockets Cannot be Knocked Back +{variant:1}+(120-150) to maximum Life {variant:2}+(150-200) to maximum Life Unwavering Stance -{variant:1}+(120-150) to maximum Life {variant:2}Cannot Be Slowed to Below Base Speed ]],[[ Redblade Tramplers @@ -122,10 +122,10 @@ League: Warbands Variant: Pre 2.6.0 Variant: Current Requires Level 46, 82 Str +{variant:2}+(50-70) to maximum Life Adds (2-5) to (7-10) Physical Damage to Attacks (5-10)% reduced Enemy Stun Threshold (150-200)% increased Armour -{variant:2}+(50-70) to maximum Life +(20-30)% to Fire Resistance {variant:1}20% increased Movement Speed {variant:2}25% increased Movement Speed @@ -139,20 +139,20 @@ Variant: Current {variant:1}20% increased Movement Speed {variant:2}(1-40)% increased Movement Speed {variant:1}30% of Physical Damage Converted to Lightning Damage +{variant:1}50% increased Duration of Lightning Ailments {variant:2}(1-100)% increased Duration of Lightning Ailments +{variant:1}(15-25)% increased Effect of Lightning Ailments {variant:2}(1-50)% increased Effect of Lightning Ailments {variant:2}Unaffected by Shocked Ground -{variant:1}50% increased Duration of Lightning Ailments -{variant:1}(15-25)% increased Effect of Lightning Ailments ]],[[ The Tempest Rising Goliath Greaves Source: Drops from unique{Sirus, Awakener of Worlds} (Uber) Requires Level 54, 95 Str -(80-120)% increased Armour +(80–120)% increased Armour 30% increased Movement Speed -(5-25)% increased Duration of Ailments on Enemies -Damaging Ailments deal damage (5-25)% faster +(5–25)% increased Duration of Ailments on Enemies +Damaging Ailments deal damage (5–25)% faster You and Enemies in your Presence count as moving while affected by Elemental Ailments ]],[[ Torchoak Step @@ -161,12 +161,12 @@ Variant: Pre 3.16.0 Variant: Current Requires Level 37, 67 Str (80-120)% increased Armour +{variant:1}(30-50)% increased Totem Life {variant:2}(20-30)% increased Totem Life 25% increased Movement Speed (30-50)% increased Totem Placement speed -{variant:2}Totems Reflect 100% of their maximum Life as Fire Damage to nearby Enemies when Hit -{variant:1}(30-50)% increased Totem Life {variant:1}Totems Reflect 25% of their maximum Life as Fire Damage to nearby Enemies when Hit +{variant:2}Totems Reflect 100% of their maximum Life as Fire Damage to nearby Enemies when Hit ]],[[ Windscream Reinforced Greaves @@ -199,13 +199,13 @@ Vaal Greaves Variant: Pre 3.25.0 Variant: Current Source: Drops from unique{The Searing Exarch} -{variant:2}Socketed Slam Gems are Supported by Level 25 Earthbreaker +(80-100) to maximum Life 30% increased Movement Speed -{variant:2}Ancestral Bond {variant:1}100% increased Effect of Buffs your Ancestor Totems grant while Active {variant:1}Buffs from Active Ancestor Totems Linger for 4 seconds {variant:1}Maximum 1 Buff from an Active Ancestor Totem at a time +{variant:2}Socketed Slam Gems are Supported by Level 25 Earthbreaker +{variant:2}Ancestral Bond {variant:2}(3-5)% of Damage from hits is taken from your nearest Totem's Life before you ]], -- Boots: Evasion @@ -243,16 +243,16 @@ Requires Level 44, 79 Dex +(30-40) to Dexterity 20% increased Movement Speed 2% increased Movement Speed per Frenzy Charge +{variant:1,2,3}3% reduced Attack and Cast Speed per Frenzy Charge {variant:4}4% reduced Attack and Cast Speed per Frenzy Charge +{variant:1,2}Regenerate 1% of Life per second per Frenzy Charge +{variant:3}Regenerate 0.5% of Life per second per Frenzy Charge {variant:4}Regenerate 0.8% of Life per second per Frenzy Charge (20-30)% chance to gain a Frenzy Charge on Kill -{variant:4}(20-30)% increased Damage per Frenzy Charge with Hits against Enemies on Low Life Gore Footprints -{variant:1,2,3}3% reduced Attack and Cast Speed per Frenzy Charge -{variant:1,2}Regenerate 1% of Life per second per Frenzy Charge -{variant:3}Regenerate 0.5% of Life per second per Frenzy Charge {variant:1}3% increased Damage per Frenzy Charge with Hits against Enemies on Low Life {variant:2,3}6% increased Damage per Frenzy Charge with Hits against Enemies on Low Life +{variant:4}(20-30)% increased Damage per Frenzy Charge with Hits against Enemies on Low Life ]],[[ Deerstalker Deerskin Boots @@ -309,8 +309,8 @@ Trigger Level 20 Intimidating Cry when you lose Cat's Stealth (110-150)% increased Evasion Rating +(50-70) to maximum Life 20% increased Movement Speed -20% increased Movement Speed while you have Cat's Stealth (40-50)% chance to avoid Bleeding +20% increased Movement Speed while you have Cat's Stealth ]],[[ Goldwyrm Nubuck Boots @@ -319,11 +319,11 @@ Variant: Pre 3.25.0 Variant: Current Requires Level 34, 62 Dex 60% increased Mana Regeneration Rate -+(40-50)% to Fire Resistance -10% increased Movement Speed {variant:1}(20-30)% increased Quantity of Items Found {variant:2}(14-20)% increased Quantity of Items Found {variant:3}(20-40)% increased Rarity of Items Found ++(40-50)% to Fire Resistance +10% increased Movement Speed ]],[[ Garukhan's Flight Stealth Boots @@ -333,13 +333,13 @@ Variant: Current Requires Level 62, 117 Dex +(30-40) to Dexterity {variant:1}(80-120)% increased Evasion Rating +{variant:2}(320-380)% increased Evasion Rating {variant:3}(300-340)% increased Evasion Rating 30% increased Movement Speed Immune to Burning Ground, Shocked Ground and Chilled Ground Regenerate 100 Life per second while moving -{variant:2,3}+2 to Maximum Life per 10 Dexterity -{variant:2}(320-380)% increased Evasion Rating {variant:1}+1 to Maximum Life per 10 Dexterity +{variant:2,3}+2 to Maximum Life per 10 Dexterity ]],[[ Seven-League Step Rawhide Boots @@ -357,10 +357,10 @@ Requires Level 62, 117 Dex +(20-30) to Intelligence (80-100)% increased Evasion Rating {variant:1}+(50-70) to maximum Energy Shield -{variant:4}+(100-150) to maximum Energy Shield -30% increased Movement Speed {variant:2}+(70-100) to maximum Energy Shield {variant:3}+(100-160) to maximum Energy Shield +{variant:4}+(100-150) to maximum Energy Shield +30% increased Movement Speed Enemies Cannot Leech Life From You ]],[[ Temptation Step @@ -382,14 +382,14 @@ Variant: Current Requires Level 55, 97 Dex +(25-35) to Dexterity (20-40)% increased Evasion Rating +{variant:1}40% increased Evasion Rating while you have Onslaught +{variant:2,3}100% increased Evasion Rating while you have Onslaught {variant:1}+(30-60) to maximum Life {variant:2,3}+(50-70) to maximum Life {variant:1}20% increased Movement Speed {variant:2,3}25% increased Movement Speed -{variant:3}30% chance to Avoid Elemental Ailments while Phasing -{variant:1}40% increased Evasion Rating while you have Onslaught -{variant:2,3}100% increased Evasion Rating while you have Onslaught {variant:1,2}10% chance to Avoid Elemental Ailments while Phasing +{variant:3}30% chance to Avoid Elemental Ailments while Phasing ]],[[ Replica Three-step Assault Shagreen Boots @@ -416,8 +416,8 @@ Variant: Current {variant:1}30% increased Movement Speed when on Low Life {variant:3}(10-20)% increased Movement Speed when on Low Life {variant:1,2}(5-10)% of Damage taken Recouped as Mana -{variant:3}Quicksilver Flasks you Use also apply to nearby Allies {variant:2}10% increased Movement Speed for you and nearby Allies +{variant:3}Quicksilver Flasks you Use also apply to nearby Allies ]], -- Boots: Energy Shield [[ @@ -426,14 +426,13 @@ Silk Slippers Variant: Pre 3.8.0 Variant: Current Requires Level 22, 42 Int -(40-60)% increased Energy Shield +20 to maximum Life +20 to maximum Mana -{variant:2}+1 to Level of all Raise Zombie Gems -{variant:2}+1 to Level of all Raise Spectre Gems +(40-60)% increased Energy Shield (5-15)% increased Movement Speed {variant:1}+1 to Maximum number of Raised Zombies {variant:1}+1 to Maximum number of Spectres +{variant:2}+1 to Level of all Raise Zombie Gems {variant:2}+1 to Level of all Raise Spectre Gems ]],[[ Replica Bones of Ullr @@ -447,9 +446,8 @@ Requires Level 22, 42 Int +20 to maximum Life +20 to maximum Mana (5-15)% increased Movement Speed -{variant:2}Summoned Phantasms have 10% chance to refresh their Duration when they Hit a Rare or Unique Enemy -{variant:2}Summoned Raging Spirits have 10% chance to refresh their Duration when they Hit a Rare or Unique Enemy {variant:1}Summoned Phantasms have 10% chance to refresh their Duration when they Hit a Unique Enemy +{variant:2}Summoned Phantasms have 10% chance to refresh their Duration when they Hit a Rare or Unique Enemy {variant:1}Summoned Raging Spirits have 10% chance to refresh their Duration when they Hit a Unique Enemy {variant:2}Summoned Raging Spirits have 10% chance to refresh their Duration when they Hit a Rare or Unique Enemy ]],[[ @@ -490,13 +488,12 @@ Requires Level 67, 120 Int Inya's Epiphany Arcanist Slippers Requires Level 61, 119 Int -(5-8)% increased Intelligence +(50-70) to maximum Life 25% increased Movement Speed +(5-8)% increased Intelligence 5% increased Damage per Power Charge 25% chance that if you would gain Power Charges, you instead gain up to your maximum number of Power Charges -your maximum number of Power Charges ]],[[ Replica Inya's Epiphany Arcanist Slippers @@ -521,10 +518,10 @@ Requires Level 53, 94 Int {variant:1,2,3,4}(6-7)% Chance to Block Spell Damage {variant:5}(4-6)% Chance to Block Spell Damage {variant:6}(15-20)% Chance to Block Spell Damage -{variant:1,2}(150-200)% increased Energy Shield -{variant:3,4,5}(140-180)% increased Energy Shield {variant:1,2}+(80-100) to maximum Mana {variant:3,4,5,6}+(40-60) to maximum Mana +{variant:1,2}(150-200)% increased Energy Shield +{variant:3,4,5}(140-180)% increased Energy Shield {variant:1,3,4,5,6}+20% to all Elemental Resistances {variant:2}+8% to all Elemental Resistances {variant:1,2,3,6}20% increased Movement Speed @@ -540,12 +537,11 @@ Requires Level 32, 54 Int {variant:1,2,3}+10 to Dexterity {variant:1}+10 to Intelligence {variant:2,3,4}+(20-30) to Intelligence +{variant:1}(50-70)% increased Energy Shield {variant:2,3,4}(100-140)% increased Energy Shield {variant:3,4}15% increased Movement Speed -{variant:3,4}20% increased Movement Speed when on Full Life -{variant:2,3,4}(150-200)% increased Stun and Block Recovery -{variant:1}(50-70)% increased Energy Shield {variant:1,2}35% increased Movement Speed when on Full Life +{variant:3,4}20% increased Movement Speed when on Full Life {variant:1,2,3}(10-15)% increased Stun and Block Recovery {variant:4}(150-200)% increased Stun and Block Recovery ]],[[ @@ -559,11 +555,10 @@ Requires Level 32, 54 Int +(20-30) to Intelligence (100-140)% increased Energy Shield {variant:2}15% increased Movement Speed +{variant:1}35% increased Movement Speed when on Full Life {variant:2}20% increased Movement Speed when on Full Life {variant:1}Regenerate 2% of Energy Shield per second while on Low Life -(150-200)% increased Stun and Block Recovery {variant:2}Regenerate 1% of Energy Shield per second -{variant:1}35% increased Movement Speed when on Full Life (10-15)% increased Stun and Block Recovery ]],[[ Skyforth @@ -584,8 +579,8 @@ Variant: Pre 3.0.0 Variant: Current Requires Level 67, 123 Int {variant:1}(110-140)% increased Energy Shield -+(20-30) to maximum Energy Shield {variant:2}(50-80)% increased Energy Shield ++(20-30) to maximum Energy Shield 30% increased Movement Speed 20% increased Movement Speed on Shocked Ground 50% increased Damage on Burning Ground @@ -595,8 +590,8 @@ Unaffected by Desecrated Ground Wanderlust Wool Shoes +5 to Dexterity -+(10-20) to maximum Energy Shield (20-40)% increased Mana Regeneration Rate ++(10-20) to maximum Energy Shield 20% increased Movement Speed Cannot be Frozen ]],[[ @@ -611,12 +606,12 @@ Variant: Current {variant:3}+(5-30) to Dexterity {variant:1,2}+(5-10) to Intelligence {variant:3}+(5-30) to Intelligence +{variant:1,2}+(10-16) to maximum Energy Shield {variant:3}+(5-30) to maximum Energy Shield 100% increased Rarity of Items found when on Low Life {variant:1}15% increased Movement Speed {variant:2}10% increased Movement Speed {variant:3}(10-25)% increased Movement Speed -{variant:1,2}+(10-16) to maximum Energy Shield ]],[[ Greedtrap Velvet Slippers @@ -635,9 +630,9 @@ Source: Drops from unique{Mercenary} after winning a duel League: Mercenaries of Trarthus Requires Level 54, 69 Int +(5-15) to Intelligence ++(40-70) to Maximum Mana +(5-15)% to all Elemental Resistances Gain Arcane Surge when you use a Movement Skill -+(40-70) to Maximum Mana Increase to Cast Speed from Arcane Surge also applies to Movement Speed ]], -- Boots: Armour/Evasion @@ -655,16 +650,16 @@ Implicits: 3 {variant:2}+(8-12)% to Fire and Lightning Resistances {variant:3}+(8-12)% to Cold and Lightning Resistances Grants Level 1 Embrace Madness Skill -{variant:3}(20-40)% increased Chaos Damage -{variant:1}(150-300)% increased Armour and Evasion 30% increased Movement Speed -{variant:2}(20-40)% increased Effect of Non-Damaging Ailments -{variant:3}All Damage inflicts Poison while affected by Glorious Madness +{variant:1}(150-300)% increased Armour and Evasion +{variant:1}+15 to maximum Fortification while affected by Glorious Madness {variant:1}20% chance to deal Double Damage while affected by Glorious Madness -{variant:3}Enemies you Kill while affected by Glorious Madness have a 40% chance to Explode, dealing a quarter of their Life as Chaos Damage +{variant:2}(20-40)% increased Effect of Non-Damaging Ailments {variant:2}You have Igniting, Chilling and Shocking Conflux while affected by Glorious Madness {variant:2}Immune to Elemental Ailments while affected by Glorious Madness -{variant:1}+15 to maximum Fortification while affected by Glorious Madness +{variant:3}(20-40)% increased Chaos Damage +{variant:3}Enemies you Kill while affected by Glorious Madness have a 40% chance to Explode, dealing a quarter of their Life as Chaos Damage +{variant:3}All Damage inflicts Poison while affected by Glorious Madness ]],[[ Darkray Vectors Dragonscale Boots @@ -673,14 +668,14 @@ Variant: Pre 3.16.0 Variant: Current Requires Level 65, 62 Str, 62 Dex {variant:2,3}(40-70)% increased Armour and Evasion -{variant:3}10% increased Evasion Rating per Frenzy Charge +(20-40)% to Lightning Resistance 5% increased Movement Speed per Frenzy Charge -{variant:2,3}40% reduced Frenzy Charge Duration -25% reduced Light Radius +1 to Maximum Frenzy Charge {variant:1}50% reduced Frenzy Charge Duration +{variant:2,3}40% reduced Frenzy Charge Duration +25% reduced Light Radius {variant:1,2}2% chance to Suppress Spell Damage per Frenzy Charge +{variant:3}10% increased Evasion Rating per Frenzy Charge ]],[[ Dusktoe {variant:1}Leatherscale Boots @@ -698,9 +693,9 @@ Variant: Current {variant:4}20% increased Movement Speed {variant:1,2,3}50% increased Stun and Block Recovery 20% reduced Light Radius -+50% to Chaos Resistance during any Flask Effect -{variant:4}Adds (30-40) to (50-60) Chaos Damage to Spells and Attacks during any Flask Effect {variant:3}Adds (15-20) to (25-30) Chaos Damage to Spells and Attacks during any Flask Effect +{variant:4}Adds (30-40) to (50-60) Chaos Damage to Spells and Attacks during any Flask Effect ++50% to Chaos Resistance during any Flask Effect ]],[[ Duskblight Ironscale Boots @@ -726,11 +721,11 @@ Variant: Current League: Ritual Requires Level 69, 48 Str, 48 Dex (200-300)% increased Armour and Evasion +{variant:1}-(15-10)% to all Elemental Resistances 30% increased Movement Speed -{variant:2}Nearby Enemies are Scorched {variant:1}Drops Scorched Ground while moving, lasting 4 seconds +{variant:2}Nearby Enemies are Scorched (30-50)% increased Effect of Scorch -{variant:1}-(15-10)% to all Elemental Resistances (30-40)% chance when you Kill a Scorched Enemy to Burn Each surrounding Enemy for 4 seconds, dealing 8% of the Killed Enemy's Life as Fire Damage per second ]],[[ Annihilation's Approach @@ -743,10 +738,10 @@ Grants Level 20 Approaching Flames Skill 30% increased Movement Speed Cannot be Chilled Cannot be Frozen +{variant:1}Take 10000 Fire Damage per Second while Flame-Touched {variant:2}Take 6000 Fire Damage per Second while Flame-Touched Gain Adrenaline when you become Flame-Touched Lose Adrenaline when you cease to be Flame-Touched -{variant:1}Take 10000 Fire Damage per Second while Flame-Touched ]],[[ Gamblesprint Hydrascale Boots @@ -792,13 +787,13 @@ Variant: Current Requires Level 42, 40 Str, 40 Dex {variant:1}Adds (15-19) to (28-35) Cold Damage to Spells {variant:2}Adds (25-30) to (40-50) Cold Damage to Spells +{variant:1}(20-40)% increased Critical Strike Chance for Spells +{variant:2}(50-70)% increased Critical Strike Chance for Spells (100-150)% increased Evasion Rating +(20-30)% to Cold Resistance {variant:1}20% increased Movement Speed {variant:2}25% increased Movement Speed Unaffected by Chilled Ground -{variant:1}(20-40)% increased Critical Strike Chance for Spells -{variant:2}(50-70)% increased Critical Strike Chance for Spells ]],[[ Saqawal's Talons Hydrascale Boots @@ -821,13 +816,12 @@ Variant: Current (15-18)% increased Strength Adds 1 to 80 Chaos Damage to Attacks +(180-220) to Armour +{variant:1}+(9-12)% to Chaos Resistance {variant:2}+(13-19)% to Chaos Resistance {variant:1}20% increased Movement Speed {variant:2}25% increased Movement Speed -{variant:2}Summoned Skeleton Warriors are Permanent and Follow you -{variant:2}Summon Skeletons cannot Summon more than 1 Skeleton Warrior -{variant:1}+(9-12)% to Chaos Resistance {variant:1}+1 to Maximum number of Skeletons +{variant:2}Summoned Skeleton Warriors are Permanent and Follow you {variant:2}Summon Skeletons cannot Summon more than 1 Skeleton Warrior ]],[[ Replica Alberon's Warpath @@ -838,12 +832,12 @@ League: Heist Source: Steal from a unique{Curio Display} during a Grand Heist (15-18)% increased Strength +(180-220) to Armour +{variant:1}+(9-12)% to Chaos Resistance {variant:2}+(13-19)% to Chaos Resistance {variant:1}20% increased Movement Speed {variant:2}25% increased Movement Speed Cannot deal non-Chaos Damage Adds 1 to 80 Chaos Damage to Attacks per 80 Strength -{variant:1}+(9-12)% to Chaos Resistance ]],[[ Death's Door Crusader Boots @@ -854,8 +848,8 @@ Requires Level 64, 62 Str, 62 Int +(10-15)% to all Elemental Resistances 25% increased Movement Speed +1 to Maximum Endurance Charges -Bleeding cannot be inflicted on you 50% increased Elemental Ailment Duration on You +Bleeding cannot be inflicted on you ]],[[ Gang's Momentum Legion Boots @@ -865,8 +859,8 @@ Requires Level 58, 54 Str, 54 Int (160-180)% increased Armour and Energy Shield +(50-60)% to Fire Resistance 25% increased Movement Speed -{variant:2}(10-15)% chance to Ignite {variant:1}(5-7)% chance to Ignite +{variant:2}(10-15)% chance to Ignite {variant:1}15% increased Damage against Ignited Enemies {variant:2}(25-40)% increased Damage against Ignited Enemies ]],[[ @@ -899,21 +893,17 @@ Requires Level 36, 35 Str, 35 Int {variant:2,3}30% increased Movement Speed {variant:5,6,7}(15-25)% increased Movement Speed {variant:5,6,7}Corrupted Blood cannot be inflicted on you -{variant:3,4}Count as having maximum number of Endurance Charges -{variant:5}Count as having maximum number of Endurance Charges -{variant:3,4}Count as having maximum number of Frenzy Charges -{variant:5}Count as having maximum number of Frenzy Charges -{variant:3,4}Count as having maximum number of Power Charges -{variant:5}Count as having maximum number of Power Charges -{variant:3,4}Count as having maximum number of Frenzy Charges -{variant:6}Count as having maximum number of Frenzy Charges -{variant:3,4}Count as having maximum number of Power Charges -{variant:7}Count as having maximum number of Power Charges {variant:1}Gain a Frenzy, Endurance, or Power Charge once per second while you are Stationary {variant:1,2}Lose all Frenzy, Endurance, and Power Charges when you Move {variant:2}Minimum Endurance Charges equal to Maximum while stationary {variant:2}Minimum Frenzy Charges equal to Maximum while stationary {variant:2}Minimum Power Charges equal to Maximum while stationary +{variant:3,4}Count as having maximum number of Endurance Charges +{variant:3,4}Count as having maximum number of Frenzy Charges +{variant:3,4}Count as having maximum number of Power Charges +{variant:5}Count as having maximum number of Endurance Charges +{variant:6}Count as having maximum number of Frenzy Charges +{variant:7}Count as having maximum number of Power Charges ]],[[ Wake of Destruction Mesh Boots @@ -925,8 +915,8 @@ Adds 1 to 120 Lightning Damage to Attacks (20-60)% increased Armour and Energy Shield Gain (10-20) Life per Enemy Killed {variant:2,3}15% increased Movement Speed -{variant:3}Drops Shocked Ground while moving, lasting 2 seconds {variant:1,2}10% Chance to Cause Monsters to Flee +{variant:3}Drops Shocked Ground while moving, lasting 2 seconds ]], -- Boots: Evasion/Energy Shield [[ @@ -937,15 +927,15 @@ Variant: Pre 2.6.0 Variant: Pre 3.0.0 Variant: Current Requires Level 41, 40 Dex, 40 Int -20% increased Global Physical Damage {variant:1}+(60-80) to maximum Energy Shield +{variant:2}+(120-150) to maximum Energy Shield {variant:3}+(80-100) to maximum Energy Shield -+(20-30)% to Lightning Resistance +20% increased Global Physical Damage {variant:1}20% increased Movement Speed {variant:2,3}25% increased Movement Speed ++(20-30)% to Lightning Resistance (20-40)% increased Projectile Damage Unaffected by Shocked Ground -{variant:2}+(120-150) to maximum Energy Shield ]],[[ Bubonic Trail Murder Boots @@ -960,8 +950,8 @@ Requires Level 69, 82 Dex, 42 Int {variant:2,4}Has 2 Abyssal Sockets Triggers Level 20 Death Walk when Equipped {variant:1,2}(4-6)% increased maximum Life -{variant:1,2}30% increased Movement Speed {variant:3,4}(40-60)% reduced Duration of Elemental Ailments on You while affected by a Rare Abyss Jewel +{variant:1,2}30% increased Movement Speed {variant:3,4}(24-32)% increased Movement Speed while affected by a Magic Abyss Jewel {variant:1,2}10% increased Damage for each type of Abyssal Jewel affecting you {variant:3,4}(16-24)% increased Reservation Efficiency while affected by a Unique Abyss Jewel @@ -978,8 +968,8 @@ Triggers Level 20 Corpse Walk when Equipped 25% increased Movement Speed {variant:1}(20-40)% increased Damage if you have Consumed a corpse Recently {variant:1}For each nearby corpse, Regenerate 0.25% Life per second, up to 3% -{variant:2}For each nearby corpse, 1% increased Movement Speed {variant:2}For each nearby corpse, Regenerate 8.00 Life per Second +{variant:2}For each nearby corpse, 1% increased Movement Speed ]],[[ Dance of the Offered {variant:1}Shackled Boots @@ -1010,10 +1000,10 @@ Requires Level 55, 52 Dex, 52 Int (15-20)% increased maximum Mana +(25-30)% to Lightning Resistance 30% increased Movement Speed -You have Onslaught while not on Low Mana {variant:1}2% increased Evasion per 500 Maximum Mana {variant:2}10% increased Evasion per 500 Maximum Mana {variant:3}20% increased Evasion per 500 Maximum Mana +You have Onslaught while not on Low Mana Lose 7% of maximum Mana per Second ]],[[ Fenumus' Spinnerets @@ -1051,11 +1041,11 @@ Requires Level 16, 18 Dex, 18 Int +(20-30) to Dexterity +(30-50) to Evasion Rating +(15-30) to maximum Energy Shield -+20% to Cold Resistance 20% increased Movement Speed ++20% to Cold Resistance +{variant:1}30% increased Physical Damage taken {variant:2}20% increased Physical Damage taken {variant:3}15% increased Damage taken while on Full Energy Shield -{variant:1}30% increased Physical Damage taken 20% increased Movement Speed when on Full Energy Shield ]],[[ The Stampede @@ -1065,9 +1055,9 @@ League: Blight Source: Drops in Blighted Maps (100-150)% increased Evasion and Energy Shield (30-40)% increased Stun and Block Recovery +Travel Skills have (50-80)% increased Cooldown Recovery Speed (30-40)% increased Mana Regeneration Rate while moving Your Movement Speed is 150% of its base value -Travel Skills have (50-80)% increased Cooldown Recovery Speed This item can be anointed by Cassia ]],[[ Replica Stampede @@ -1075,9 +1065,9 @@ Assassin's Boots League: Heist Source: Steal from a unique{Curio Display} during a Grand Heist Requires Level 63, 62 Dex, 62 Int -Socketed Travel Skills deal 80% more Damage (100-150)% increased Evasion and Energy Shield (30-40)% increased Stun and Block Recovery +Socketed Travel Skills deal 80% more Damage (30-40)% increased Mana Regeneration Rate while moving Your Movement Speed is 150% of its base value This item can be anointed by Cassia @@ -1112,10 +1102,9 @@ Shackled Boots League: Necropolis Requires Level 34, 34 Dex, 34 Int Grants Level 20 Ravenous Skill -Enemies display their Monster Category -(80-120)% increased Evasion and Energy Shield -+(13-23)% to Chaos Resistance -(20-30)% increased Movement Speed +(80–120)% increased Evasion and Energy Shield ++(13–23)% to Chaos Resistance +(20–30)% increased Movement Speed Enemies display their Monster Category ]],[[ Voidwalker diff --git a/src/Data/Uniques/bow.lua b/src/Data/Uniques/bow.lua index 768bfcfb5e..329452da41 100644 --- a/src/Data/Uniques/bow.lua +++ b/src/Data/Uniques/bow.lua @@ -16,20 +16,20 @@ Implicits: 1 {variant:3}+(15-25)% to Global Critical Strike Multiplier {variant:1}Adds (60-70) to (180-210) Physical Damage {variant:2,3,4}Adds (95-115) to (240-265) Physical Damage -{variant:4,5}Grants Level 30 Dash Skill {variant:5}Adds (80-100) to (200-225) Physical Damage {variant:1,2,3}(80-100)% increased Evasion Rating {variant:1,2,3}Bow Attacks fire 2 additional Arrows +{variant:1,2,3}Every 16 seconds you gain Iron Reflexes for 8 seconds +{variant:1,2,3}30% more Damage with Arrow Hits at Close Range while you have Iron Reflexes +{variant:1,2,3}30% increased Attack, Cast and Movement Speed while you do not have Iron Reflexes +{variant:1,2,3}You have Far Shot while you do not have Iron Reflexes +{variant:4,5}Grants Level 30 Dash Skill {variant:4,5}Bow Attacks fire 2 additional Arrows if you haven't Cast Dash recently {variant:4,5}(20-30)% increased Attack Speed if you haven't Cast Dash recently {variant:4,5}(100-160)% increased Evasion Rating if you've Cast Dash recently {variant:4,5}(20-30)% increased Movement Speed if you've Cast Dash recently {variant:4,5}Travel Skills other than Dash are Disabled {variant:4,5}Iron Reflexes -{variant:1,2,3}Every 16 seconds you gain Iron Reflexes for 8 seconds -{variant:1,2,3}30% more Damage with Arrow Hits at Close Range while you have Iron Reflexes -{variant:1,2,3}30% increased Attack, Cast and Movement Speed while you do not have Iron Reflexes -{variant:1,2,3}You have Far Shot while you do not have Iron Reflexes ]],[[ Chin Sol Assassin Bow @@ -47,14 +47,14 @@ Implicits: 2 +(10-20) to Dexterity {variant:1,2}(75-100)% increased Physical Damage {variant:3,4}(150-180)% increased Physical Damage +{variant:5,6}(200-260)% increased Physical Damage {variant:7}(100-140)% increased Physical Damage Adds 25 to 50 Fire Damage {variant:1,2}5% increased Attack Speed {variant:3,4,5,6,7}(10-14)% increased Attack Speed -Bow Knockback at Close Range -{variant:5,6}(200-260)% increased Physical Damage {variant:1,2,3,4}100% More Damage with Arrow Hits at Close Range {variant:5,6,7}50% More Damage with Arrow Hits at Close Range +Bow Knockback at Close Range ]],[[ The Crimson Storm Steelwood Bow @@ -94,25 +94,25 @@ Variant: Current Requires Level 57, 190 Dex Implicits: 1 {variant:1,2,3,4,5,6,7,8,9,10,11,12,13,14}(4-6)% increased Movement Speed +{variant:15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31}6% increased Movement Speed +{variant:1,2,3,4,5,6,7,8,9,10,11,12,13,14}(140-170)% increased Physical Damage {variant:15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31}(60-80)% increased Physical Damage -{variant:7}(8-16)% increased Attack Speed -{variant:8}(8-16)% increased Attack Speed -{variant:9}(7-13)% increased Cast Speed (25-35)% increased Critical Strike Chance -{variant:15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31}6% increased Movement Speed 50% chance to inflict Bleeding on Critical Strike with Attacks Enemies you inflict Bleeding on grant (60-100)% increased Flask Charges Adds (100-120) to (150-165) Physical Damage against Bleeding Enemies 50% chance to Maim Enemies on Critical Strike with Attacks -{variant:1,2,3,4,5,6,7,8,9,10,11,12,13,14}(140-170)% increased Physical Damage {variant:1}{crafted}+(18-45)% Critical Strike Multiplier while there is a Rare or Unique Enemy Nearby {variant:2}{crafted}(11-22)% increased Attack Speed while a Rare or Unique Enemy is Nearby {variant:3}{crafted}(5-6)% increased Damage per Power Charge {variant:4}{crafted}(5-6)% increased Damage per Frenzy Charge {variant:5}{crafted}(5-6)% increased Damage per Endurance Charge {variant:6}{crafted}+(30-250) to Accuracy Rating +{variant:7}{crafted}(8-16)% increased Attack Speed {variant:6,7}{crafted}+(7-18)% to Quality +{variant:8}{crafted}(8-16)% increased Attack Speed {variant:8}{crafted}10% chance to Trigger Level 1 Blood Rage when you Kill an Enemy +{variant:9}{crafted}(7-13)% increased Cast Speed {variant:9}{crafted}10% chance to gain Arcane Surge when you Kill an Enemy {variant:10}{crafted}Minions have (16-28)% increased Attack Speed {variant:10}{crafted}Minions have (16-28)% increased Cast Speed @@ -159,15 +159,15 @@ Implicits: 2 {variant:1,2,3}(100-125)% increased Physical Damage {variant:4,5,6}(130-150)% increased Physical Damage {variant:7}(60-80)% increased Physical Damage +{variant:2}Adds (6-10) to (10-14) Physical Damage +{variant:3,4}Adds (10-15) to (15-20) Physical Damage {variant:5,6,7}Adds (15-20) to (25-30) Physical Damage {variant:1,2,3,4}10% increased Attack Speed {variant:5,6,7}20% increased Attack Speed 25% of Physical Damage Converted to Chaos Damage +(15-30)% increased Accuracy Rating 25% of Physical Damage from Hits taken as Chaos Damage {variant:5,6,7}20% chance for Poisons inflicted with this Weapon to deal 300% more Damage -{variant:2}Adds (6-10) to (10-14) Physical Damage -{variant:3,4}Adds (10-15) to (15-20) Physical Damage -(15-30)% increased Accuracy Rating ]],[[ Death's Harp Death Bow @@ -184,11 +184,11 @@ Implicits: 1 {variant:1,2,3,4,5}(100-125)% increased Physical Damage {variant:6,7}(90-105)% increased Physical Damage 10% increased Attack Speed -{variant:5,6,7}+50% to Global Critical Strike Multiplier -{variant:7}Bow Attacks fire 2 additional Arrows {variant:1,2,4}+100% to Global Critical Strike Multiplier {variant:3}+150% to Global Critical Strike Multiplier +{variant:5,6,7}+50% to Global Critical Strike Multiplier {variant:1,2,3,4,5,6}Adds an additional Arrow +{variant:7}Bow Attacks fire 2 additional Arrows ]],[[ Death's Opus Death Bow @@ -204,12 +204,12 @@ Implicits: 1 {variant:2,3,4,5,6}(30-50)% increased Critical Strike Chance {variant:1,2,3,4,5}(100-125)% increased Physical Damage {variant:6}(90-105)% increased Physical Damage -10% increased Attack Speed -{variant:5,6}+50% to Global Critical Strike Multiplier -Bow Attacks fire 2 additional Arrows Adds (10-20) to (30-35) Physical Damage +10% increased Attack Speed {variant:1,2,4}+100% to Global Critical Strike Multiplier {variant:3}+150% to Global Critical Strike Multiplier +{variant:5,6}+50% to Global Critical Strike Multiplier +Bow Attacks fire 2 additional Arrows ]],[[ Doomfletch Royal Bow @@ -227,9 +227,9 @@ Implicits: 2 (10-14)% increased Attack Speed {variant:1,2,3}(30-40)% increased Critical Strike Chance 60% increased Mana Regeneration Rate +{variant:1,2,3}Gain 110% of Weapon Physical Damage as Extra Damage of a random Element {variant:4}Gain 100% of Weapon Physical Damage as Extra Damage of a random Element {variant:5}Gain 100% of Weapon Physical Damage as Extra Damage of each Element -{variant:1,2,3}Gain 110% of Weapon Physical Damage as Extra Damage of a random Element ]],[[ Doomfletch's Prism Royal Bow @@ -247,8 +247,8 @@ Implicits: 2 (10-14)% increased Attack Speed {variant:1,2,3}(30-40)% increased Critical Strike Chance 60% increased Mana Regeneration Rate -{variant:4}Gain 100% of Weapon Physical Damage as Extra Damage of each Element {variant:1,2,3}Gain 110% of Weapon Physical Damage as Extra Damage of each Element +{variant:4}Gain 100% of Weapon Physical Damage as Extra Damage of each Element ]],[[ The Gluttonous Tide Citadel Bow @@ -268,15 +268,14 @@ Variant: Pre 3.4.0 Variant: Current Requires Level 60, 212 Dex Adds (130-150) to (270-300) Cold Damage -{variant:2}(15-25)% increased Attack Speed -+(400-500) to Accuracy Rating 4% increased Movement Speed per Frenzy Charge -{variant:2}+(400-500) to Accuracy Rating -0.5% of Attack Damage Leeched as Life per Frenzy Charge -{variant:2}200 Cold Damage taken per second per Frenzy Charge while moving ++(400-500) to Accuracy Rating +{variant:2}(15-25)% increased Attack Speed 12 to 14 Cold Damage per Frenzy Charge 2% chance to Avoid Elemental Damage when Hit per Frenzy Charge +0.5% of Attack Damage Leeched as Life per Frenzy Charge {variant:1}400 Cold Damage taken per second per Frenzy Charge while moving +{variant:2}200 Cold Damage taken per second per Frenzy Charge while moving ]],[[ Infractem Decimation Bow @@ -290,15 +289,15 @@ Implicits: 1 (30-50)% increased Critical Strike Chance {variant:1,2}(90-100)% increased Physical Damage {variant:3,4}(110-125)% increased Physical Damage -+(20-30) to Dexterity {variant:5}(70-80)% increased Physical Damage {variant:2,3,4,5}Adds (25-35) to (36-45) Physical Damage -10% increased Movement Speed ++(20-30) to Dexterity +{variant:1,2,3}+(200-250) to Accuracy Rating {variant:4,5}+(350-400) to Accuracy Rating +Arrows Pierce all Targets +10% increased Movement Speed {variant:1,2}Cannot Leech {variant:3,4,5}Cannot Leech Life -Arrows Pierce all Targets -{variant:1,2,3}+(200-250) to Accuracy Rating ]],[[ Replica Infractem Decimation Bow @@ -310,6 +309,7 @@ Requires Level 53, 170 Dex Implicits: 1 (30-50)% increased Critical Strike Chance +(20-30) to Dexterity +{variant:1}(110-125)% increased Physical Damage {variant:2}(70-80)% increased Physical Damage Adds (25-35) to (36-45) Physical Damage 10% increased Movement Speed @@ -317,7 +317,6 @@ Adds (25-35) to (36-45) Physical Damage Cannot Leech Mana Projectiles from Attacks Fork Projectiles from Attacks can Fork 1 additional time -{variant:1}(110-125)% increased Physical Damage ]],[[ Iron Commander Death Bow @@ -328,8 +327,8 @@ Adds (8-12) to (16-24) Physical Damage (14-20)% increased Attack Speed (14-20)% increased Totem Life (14-20)% increased Totem Placement speed -Adds 1 to 3 Physical Damage to Attacks per 25 Dexterity Can have 1 additional Siege Ballista Totem per 200 Dexterity +Adds 1 to 3 Physical Damage to Attacks per 25 Dexterity ]],[[ Replica Iron Commander Death Bow @@ -360,12 +359,12 @@ Implicits: 2 {variant:1,2,3,4}(150-175)% increased Physical Damage {variant:5}(90-105)% increased Physical Damage {variant:6}(180-200)% increased Physical Damage +{variant:1,2,3,4,5}Adds (6-12) to (20-32) Physical Damage {variant:6}Adds (7-14) to (24-34) Physical Damage (10-20)% increased Attack Speed +(80-100) to maximum Mana Hits can't be Evaded {variant:4,5,6}Far Shot -{variant:1,2,3,4,5}Adds (6-12) to (20-32) Physical Damage ]],[[ Null's Inclination Ranger Bow @@ -373,13 +372,13 @@ Variant: Pre 3.14.0 Variant: Pre 3.26.0 Variant: Current Requires Level 60, 212 Dex, 212 Int -+212 Intelligence Requirement Adds (50-80) to (130-180) Chaos Damage (7-12)% increased Attack Speed +(7-11)% to Chaos Resistance -{variant:3}Minions deal 2% increased Damage per 5 Dexterity {variant:1}Minions deal 1% increased Damage per 10 Dexterity {variant:2}Minions deal 1% increased Damage per 5 Dexterity +{variant:3}Minions deal 2% increased Damage per 5 Dexterity ++212 Intelligence Requirement Cast Socketed Minion Spells on Kill with this Weapon ]],[[ Nuro's Harp @@ -391,14 +390,14 @@ Requires Level 68, 212 Dex Implicits: 1 (30-50)% increased Critical Strike Chance No Physical Damage +{variant:1,2}Adds (120-140) to (180-210) Cold Damage {variant:3}Adds (180-210) to (240-280) Cold Damage (10-15)% increased Attack Speed (10-30)% increased Light Radius 15% chance to create Chilled Ground when you Freeze an Enemy Create Consecrated Ground when you Shatter an Enemy -{variant:3}(30-50)% increased Effect of Chilled Ground -{variant:1,2}Adds (120-140) to (180-210) Cold Damage {variant:2}40% increased Effect of Chilled Ground +{variant:3}(30-50)% increased Effect of Chilled Ground {variant:3}(30-50)% increased Effect of Consecrated Ground ]],[[ Quill Rain @@ -410,11 +409,11 @@ Requires Level 5, 26 Dex +(10-20) to Dexterity {variant:2,3}100% increased Physical Damage 100% increased Attack Speed -(50-100)% increased Projectile Speed +(25-50) to Accuracy Rating -{variant:3}30% less Damage +(50-100)% increased Projectile Speed {variant:1}50% less Damage {variant:2}40% less Damage +{variant:3}30% less Damage {variant:2,3}Gain 2 Mana per Enemy Hit with Attacks ]],[[ Replica Quill Rain @@ -426,9 +425,9 @@ Socketed Gems are Supported by Level 1 Arrow Nova +(10-20) to Dexterity 100% increased Physical Damage (25-30)% increased Attack Speed +Gain 2 Mana per Enemy Hit with Attacks (50-100)% increased Projectile Speed +(25-50) to Accuracy Rating -Gain 2 Mana per Enemy Hit with Attacks ]],[[ Reach of the Council Spine Bow @@ -440,19 +439,19 @@ Variant: Pre 3.17.0 Variant: Current {variant:4,5,6}Socketed Gems are Supported by Level 20 Greater Volley {variant:1}(50-70)% increased Physical Damage +{variant:2,3}(40-50)% increased Physical Damage {variant:4,5,6}(50-75)% increased Physical Damage +{variant:1}Adds (25-40) to (100-115) Physical Damage +{variant:2,3,4,5}Adds (15-30) to (70-95) Physical Damage {variant:6}Adds (10-16) to (45-60) Physical Damage (8-12)% increased Attack Speed +{variant:1,2}4 additional Arrows +{variant:3}2 additional Arrows 20% reduced Projectile Speed {variant:5,6}Arrows fired from the first firing points always Pierce {variant:5,6}Arrows fired from the second firing points Fork {variant:5,6}Arrows fired from the third firing points Return to you {variant:5,6}Arrows fired from the fourth firing points Chain +2 times -{variant:2,3}(40-50)% increased Physical Damage -{variant:1}Adds (25-40) to (100-115) Physical Damage -{variant:2,3,4,5}Adds (15-30) to (70-95) Physical Damage -{variant:1,2}4 additional Arrows -{variant:3}2 additional Arrows ]],[[ Roth's Reach Recurve Bow @@ -467,8 +466,8 @@ Implicits: 1 {variant:1,2}Skills Chain +1 times {variant:3}Skills Chain +2 times 30% increased Projectile Speed -{variant:3}(60-80)% increased Elemental Damage with Attack Skills {variant:1,2}(20-40)% increased Elemental Damage with Attack Skills +{variant:3}(60-80)% increased Elemental Damage with Attack Skills ]],[[ Silverbranch Crude Bow @@ -476,11 +475,11 @@ Variant: Pre 2.0.0 Variant: Current Requires Level 2 +1 to Level of Socketed Bow Gems +{variant:1}(50-80)% increased Physical Damage {variant:2}(80-100)% increased Physical Damage 10% increased Attack Speed +30 to Accuracy Rating Gain 10 Mana per Enemy Killed -{variant:1}(50-80)% increased Physical Damage ]],[[ Silverbough Crude Bow @@ -509,12 +508,12 @@ Implicits: 1 {variant:1}Adds (60-75) to (170-220) Physical Damage {variant:2}Adds (110-125) to (245-265) Physical Damage {variant:3}Adds (80-95) to (220-240) Physical Damage +{variant:1}100% increased Critical Strike Chance with arrows that Fork {variant:2,3}(150-200)% increased Critical Strike Chance with arrows that Fork +{variant:1}Arrows that Pierce have 50% chance to cause Bleeding +{variant:2,3}Arrows that Pierce have +50% to Critical Strike Multiplier {variant:1}Arrows Pierce all Targets after Chaining {variant:2,3}Arrows Pierce all Targets after Forking -{variant:2,3}Arrows that Pierce have +50% to Critical Strike Multiplier -{variant:1}100% increased Critical Strike Chance with arrows that Fork -{variant:1}Arrows that Pierce have 50% chance to cause Bleeding ]],[[ Storm Cloud Long Bow @@ -543,12 +542,12 @@ Variant: Current {variant:1,2}Adds 1 to (275-325) Lightning Damage {variant:3}Adds 1 to (600-750) Lightning Damage (10-15)% increased Attack Speed +{variant:1,2}60% of Lightning Damage Converted to Chaos Damage {variant:3}100% of Lightning Damage Converted to Chaos Damage {variant:1,2}10% chance to Shock Your Chaos Damage can Shock {variant:2,3}Hits with this Weapon Shock Enemies as though dealing 300% more Damage {variant:2,3}+40% to Maximum Effect of Shock -{variant:1,2}60% of Lightning Damage Converted to Chaos Damage ]],[[ Windripper Imperial Bow @@ -565,18 +564,18 @@ Implicits: 2 {variant:1}Adds 40 to 60 Cold Damage {variant:2,3,4}Adds (32-40) to (48-60) Cold Damage {variant:5,6}Adds (48-60) to (72-90) Cold Damage +{variant:1}Adds 1 to 100 Lightning Damage +{variant:2,3,4}Adds 1 to (80-100) Lightning Damage {variant:5,6}Adds 1 to (120-150) Lightning Damage (10-15)% increased Attack Speed {variant:1,2}(80-100)% increased Critical Strike Chance {variant:3,4}(60-80)% increased Critical Strike Chance {variant:5,6}(30-40)% increased Critical Strike Chance -{variant:3,4,5}15% increased Quantity of Items Dropped by Slain Frozen Enemies -{variant:3,4,5,6}30% increased Rarity of Items Dropped by Slain Shocked Enemies -{variant:1}Adds 1 to 100 Lightning Damage -{variant:2,3,4}Adds 1 to (80-100) Lightning Damage {variant:1,2}25% increased Quantity of Items Dropped by Slain Frozen enemies +{variant:3,4,5}15% increased Quantity of Items Dropped by Slain Frozen Enemies {variant:6}30% increased Rarity of Items Dropped by Slain Frozen Enemies {variant:1,2}50% increased Rarity of Items Dropped by Slain Shocked enemies +{variant:3,4,5,6}30% increased Rarity of Items Dropped by Slain Shocked Enemies ]],[[ Replica Windripper Imperial Bow @@ -603,12 +602,12 @@ Upgrade: Upgrades to unique{Xoph's Nurture} using currency{Blessing of Xoph} Requires Level 23, 80 Dex {variant:1}(70-90)% increased Physical Damage {variant:2}(160-190)% increased Physical Damage +{variant:1}Gain (20-30) Life per Ignited Enemy Killed {variant:2}Gain (200-300) Life per Ignited Enemy Killed Gain 20% of Physical Damage as Extra Fire Damage 10% chance to Ignite {variant:2}Projectiles Pierce all Burning Enemies {variant:2}Arrows deal 30 to 50 Added Fire Damage for each time they've Pierced -{variant:1}Gain (20-30) Life per Ignited Enemy Killed ]],[[ Xoph's Nurture Citadel Bow @@ -624,8 +623,8 @@ Requires Level 64, 185 Dex {variant:4}(165-195)% increased Physical Damage 50% of Physical Damage Converted to Fire Damage 10% chance to Ignite -Recover (40-60) Life when you Ignite an Enemy {variant:1}Ignites your Skills cause spread to other Enemies within 1.2 metres {variant:2}Ignites your Skills cause spread to other Enemies within 1.5 metres +Recover (40-60) Life when you Ignite an Enemy ]], } diff --git a/src/Data/Uniques/claw.lua b/src/Data/Uniques/claw.lua index ab438b61b9..3e5b38cb80 100644 --- a/src/Data/Uniques/claw.lua +++ b/src/Data/Uniques/claw.lua @@ -12,12 +12,12 @@ Implicits: 2 {variant:1}Grants 21 Life per Enemy Hit {variant:2}Grants 44 Life per Enemy Hit Socketed Gems are Supported by Level 12 Fortify -15% Chance to Block Attack Damage (100-120)% increased Physical Damage +110 to Evasion Rating -+35 to maximum Energy Shield +(30-50) to maximum Life ++35 to maximum Energy Shield Reflects (71-90) Physical Damage to Melee Attackers +15% Chance to Block Attack Damage ]],[[ Replica Advancing Fortress Gut Ripper @@ -45,8 +45,8 @@ Implicits: 1 Adds (15-20) to (30-40) Physical Damage (8-12)% increased Attack Speed 15% increased Movement Speed while Phasing -{variant:2}You gain Phasing for 10 seconds on using a Vaal Skill {variant:1}You gain Phasing for 3 seconds on using a Vaal Skill +{variant:2}You gain Phasing for 10 seconds on using a Vaal Skill ]],[[ Replica Allure Vaal Claw @@ -73,8 +73,8 @@ Variant: Pre 3.11.0 Variant: Current Requires Level 26, 39 Dex, 56 Int Implicits: 3 -{variant:2}2% of Physical Attack Damage Leeched as Life {variant:1}Grants 8 Life per Enemy Hit +{variant:2}2% of Physical Attack Damage Leeched as Life {variant:3,4,5,6}Grants 19 Life per Enemy Hit {variant:1,2,3,4}Socketed Gems have 10% chance to cause Enemies to Flee on Hit {variant:4,5}Trigger Level 1 Intimidating Cry on Hit @@ -83,9 +83,9 @@ Implicits: 3 3% of Physical Attack Damage Leeched as Life {variant:1,2,3,4}10% reduced Enemy Stun Threshold with this Weapon {variant:6}Enemies Taunted by your Warcries Explode on death, dealing 8% of their maximum Life as Chaos Damage +{variant:5}50% increased Warcry Buff Effect {variant:6}25% increased Warcry Buff Effect {variant:5,6}Warcry Skills' Cooldown Time is 4 seconds -{variant:5}50% increased Warcry Buff Effect ]],[[ Bloodseeker Hellion's Paw @@ -98,12 +98,12 @@ Implicits: 1 {variant:1}(100-120)% increased Physical Damage {variant:2}(150-170)% increased Physical Damage {variant:3}(200-220)% increased Physical Damage +{variant:1,2}Adds 10 to 12 Physical Damage {variant:3}Adds 25 to 30 Physical Damage 5% increased Attack Speed 1.2% of Physical Attack Damage Leeched as Life 5% increased Movement Speed Life Leech from Hits with this Weapon is instant -{variant:1,2}Adds 10 to 12 Physical Damage ]],[[ Cybil's Paw Thresher Claw @@ -114,16 +114,15 @@ Variant: Current Requires Level 37, 53 Dex, 77 Int Implicits: 3 {variant:1}Grants 15 Life per Enemy Hit -{variant:3,4}Grants 25 Life per Enemy Hit -{variant:1}Grants 6 Mana per Enemy Hit {variant:2}Grants 21 Life per Enemy Hit +{variant:3,4}Grants 25 Life per Enemy Hit {variant:1,2,3}(8-12)% increased Cast Speed {variant:4}(15-20)% increased Cast Speed +(30-40) to maximum Mana -{variant:4}Gain (15-20) Life per Enemy Hit with Spells -{variant:2,3,4}8% increased Spell Damage per 5% Chance to Block Attack Damage {variant:1,2,3}Gain (5-8) Life per Enemy Hit with Spells +{variant:4}Gain (15-20) Life per Enemy Hit with Spells {variant:1}6% increased Spell Damage per 5% Chance to Block Attack Damage +{variant:2,3,4}8% increased Spell Damage per 5% Chance to Block Attack Damage ]],[[ Essentia Sanguis {variant:1,2,3}Eye Gouger @@ -136,22 +135,22 @@ Variant: Pre 3.20.0 Variant: Current Implicits: 3 {variant:1,2}0.6% of Physical Attack Damage Leeched as Life -{variant:4,5,6}2% of Physical Attack Damage Leeched as Life {variant:3}Grants 31 Life per Enemy Hit +{variant:4,5,6}2% of Physical Attack Damage Leeched as Life {variant:1}+10% Chance to Block Attack Damage while Dual Wielding Claws {variant:2,3,4,5,6}+8% Chance to Block Attack Damage while Dual Wielding Claws {variant:1}(80-120)% increased Physical Damage {variant:2,3,4,5}(140-180)% increased Physical Damage +{variant:1}Adds 1 to 50 Lightning Damage +{variant:2,3}Adds 1 to 80 Lightning Damage +{variant:4,5}Adds 1 to 200 Lightning Damage {variant:6}Adds 1 to (600-700) Lightning Damage (20-30)% increased Attack Speed +(30-40) to maximum Energy Shield +{variant:1,2,3,4}Leech Energy Shield instead of Life {variant:5}50% reduced Maximum Recovery per Energy Shield Leech {variant:5,6}Energy Shield Leech Effects from Attacks are not removed at Full Energy Shield -{variant:1,2,3,4}Leech Energy Shield instead of Life {variant:5,6}Ghost Reaver -{variant:1}Adds 1 to 50 Lightning Damage -{variant:2,3}Adds 1 to 80 Lightning Damage -{variant:4,5}Adds 1 to 200 Lightning Damage ]],[[ Hand of Thought and Motion {variant:1,2,3}Blinder @@ -168,17 +167,17 @@ Implicits: 3 {variant:1}Grants 10 Life per Enemy Hit {variant:2,3}Grants 12 Life per Enemy Hit {variant:4,5}Grants 46 Life per Enemy Hit -{variant:4,5}(8-12)% increased Dexterity -{variant:4,5}(8-12)% increased Intelligence +{variant:1,2,3}(20-25)% increased Elemental Damage with Attack Skills {variant:1,2,3}Adds 1 to (50-60) Lightning Damage {variant:1,2,3}(10-15)% increased Attack Speed +{variant:4,5}(8-12)% increased Dexterity +{variant:4,5}(8-12)% increased Intelligence {variant:4,5}Recover 1% of Life on Kill -{variant:5}Adds 1 to 12 Lightning Damage to Attacks with this Weapon per 10 Dexterity -{variant:3}Adds 1 to 5 Lightning Damage to Attacks with this Weapon per 10 Intelligence -{variant:4,5}5% increased Critical Strike Chance per 25 Intelligence -{variant:1,2,3}(20-25)% increased Elemental Damage with Attack Skills {variant:1,2}Adds 1 to 3 Lightning Damage to Attacks with this Weapon per 10 Intelligence +{variant:3}Adds 1 to 5 Lightning Damage to Attacks with this Weapon per 10 Intelligence {variant:4}Adds 1 to 10 Lightning Damage to Attacks with this Weapon per 10 Dexterity +{variant:5}Adds 1 to 12 Lightning Damage to Attacks with this Weapon per 10 Dexterity +{variant:4,5}5% increased Critical Strike Chance per 25 Intelligence ]],[[ Hand of Wisdom and Action Imperial Claw @@ -196,11 +195,11 @@ Implicits: 2 (8-12)% increased Dexterity (8-12)% increased Intelligence {variant:4,5}1% of Attack Damage Leeched as Life +{variant:1,2}Adds 1 to 6 Lightning Damage to Attacks with this Weapon per 10 Intelligence +{variant:3,4}Adds 1 to 10 Lightning Damage to Attacks with this Weapon per 10 Intelligence {variant:5}Adds 1 to 12 Lightning Damage to Attacks with this Weapon per 10 Intelligence 1% increased Attack Speed per 25 Dexterity {variant:1,2,3}(20-25)% increased Elemental Damage with Attack Skills -{variant:1,2}Adds 1 to 6 Lightning Damage to Attacks with this Weapon per 10 Intelligence -{variant:3,4}Adds 1 to 10 Lightning Damage to Attacks with this Weapon per 10 Intelligence ]],[[ Izaro's Dilemma Imperial Claw @@ -215,8 +214,8 @@ Implicits: 2 (40-60)% increased Physical Damage Adds 20 to 50 Physical Damage (10-15)% increased Attack Speed -{variant:3}+(300-400) to Accuracy Rating {variant:1,2}+(250-350) to Accuracy Rating +{variant:3}+(300-400) to Accuracy Rating 100% increased Physical Damage while Frozen ]],[[ Last Resort @@ -276,8 +275,8 @@ Implicits: 2 {variant:2,3,4}+40% to Global Critical Strike Multiplier (10-20)% of Physical Damage Converted to Chaos Damage {variant:1,2,3}Poisonous Hit -25% reduced Enemy Stun Threshold with this Weapon {variant:4}60% chance to Poison on Hit +25% reduced Enemy Stun Threshold with this Weapon ]],[[ Ornament of the East Gut Ripper @@ -290,13 +289,13 @@ Implicits: 2 {variant:1}Grants 21 Life per Enemy Hit {variant:2,3,4}Grants 44 Life per Enemy Hit +1 to Level of Socketed Dexterity Gems +{variant:3}Socketed Gems are Supported by Level 10 Faster Attacks {variant:4}Socketed Gems are Supported by Level 15 Faster Attacks {variant:1,2}(100-120)% increased Physical Damage {variant:3,4}(160-180)% increased Physical Damage (10-15)% increased Attack Speed 25% increased Stun and Block Recovery Hits can't be Evaded -{variant:3}Socketed Gems are Supported by Level 10 Faster Attacks ]],[[ Rive Terror Claw @@ -306,9 +305,9 @@ Implicits: 1 (60-80)% increased Physical Damage Adds (25-35) to (50-65) Physical Damage 25% chance to cause Bleeding on Hit -30% Chance to cause Bleeding Enemies to Flee on hit 2% increased Physical Damage over time per 10 Dexterity 1% increased Bleed Duration per 12 Intelligence +30% Chance to cause Bleeding Enemies to Flee on hit ]],[[ The Scourge Terror Claw @@ -350,9 +349,9 @@ Grants 40 Life per Enemy Hit (150-170)% increased Physical Damage (20-25)% increased Attack Speed (20-25)% increased Critical Strike Chance +{variant:1}+(180-200) to Accuracy Rating {variant:2}+(330-350) to Accuracy Rating 20% chance to Poison on Hit -{variant:1}+(180-200) to Accuracy Rating Attacks with this Weapon deal 80-120 added Chaos Damage against Enemies affected by at least 5 Poisons ]],[[ @@ -366,10 +365,10 @@ Implicits: 2 {variant:2}Grants 7 Life per Enemy Hit +(10-15) to Strength +(10-15) to Dexterity +15% reduced Accuracy Rating Adds (2-6) to (16-22) Physical Damage (10-15)% increased Attack Speed 20% increased Damage with Movement Skills 15% increased Attack Speed with Movement Skills -15% reduced Accuracy Rating ]], } diff --git a/src/Data/Uniques/dagger.lua b/src/Data/Uniques/dagger.lua index ba13d6b8d4..130855f45b 100644 --- a/src/Data/Uniques/dagger.lua +++ b/src/Data/Uniques/dagger.lua @@ -23,15 +23,14 @@ Requires Level 65, 81 Dex, 117 Int Implicits: 1 30% increased Global Critical Strike Chance {variant:1,2}30% increased Damage over Time +{variant:1,2}Adds (50-60) to (120-140) Physical Damage {variant:3}Adds (140-155) to (210-235) Physical Damage (40-50)% increased Critical Strike Chance +{variant:1}+(10-15)% to Global Critical Strike Multiplier {variant:2,3}+(15-25)% to Global Critical Strike Multiplier +(8-12)% to Chaos Resistance On Killing a Poisoned Enemy, nearby Enemies are Poisoned and nearby Allies Regenerate 200 Life per second -{variant:1,2}Adds (50-60) to (120-140) Physical Damage -{variant:1}+(10-15)% to Global Critical Strike Multiplier -and nearby Allies Regenerate 200 Life per second ]],[[ Bloodplay Stiletto @@ -44,9 +43,9 @@ Implicits: 1 (20-40)% increased Physical Damage Adds (3-6) to (9-13) Physical Damage 10% increased Attack Speed +Extra Gore {variant:1}10% chance to cause Bleeding on Hit {variant:2}30% chance to cause Bleeding on Hit -Extra Gore ]],[[ Replica Bloodplay Stiletto @@ -88,13 +87,13 @@ Variant: Current Requires Level 53, 58 Dex, 123 Int Implicits: 1 40% increased Global Critical Strike Chance -+(20-40) to Intelligence -(40-60)% increased Fire Damage +1 to Level of all Fire Spell Skill Gems +(40-60)% increased Fire Damage ++(20-40) to Intelligence +{variant:1}45% of Fire Damage Converted to Chaos Damage {variant:2,3}30% of Fire Damage Converted to Chaos Damage {variant:1,2}Your Chaos Damage Poisons Enemies {variant:3}Your Chaos Damage has 60% chance to Poison Enemies -{variant:1}45% of Fire Damage Converted to Chaos Damage ]],[[ Divinarius Imperial Skean @@ -108,17 +107,17 @@ Implicits: 1 {variant:1,2}(50-70)% increased Spell Damage {variant:3}(150-200)% increased Spell Damage {variant:1}Gain 10 Life per Enemy Killed +{variant:2}Gain 30 Life per Enemy Killed {variant:3}Gain (100-200) Life per Enemy Killed +{variant:1}Gain 5 Mana per Enemy Killed {variant:2}Gain 10 Mana per Enemy Killed {variant:3}Gain (50-100) Mana per Enemy Killed {variant:1,2}10% increased Area of Effect {variant:3}30% increased Area of Effect -{variant:3}(200-250)% increased Critical Strike Chance for Spells if you've Killed Recently -{variant:3}+(60-100)% to Critical Strike Multiplier for Spells if you haven't Killed Recently -{variant:2}Gain 30 Life per Enemy Killed -{variant:1}Gain 5 Mana per Enemy Killed {variant:2}(125-175)% increased Critical Strike Chance for Spells if you've Killed Recently +{variant:3}(200-250)% increased Critical Strike Chance for Spells if you've Killed Recently {variant:2}+(40-60)% to Critical Strike Multiplier for Spells if you haven't Killed Recently +{variant:3}+(60-100)% to Critical Strike Multiplier for Spells if you haven't Killed Recently ]],[[ Goredrill Skinning Knife @@ -129,8 +128,8 @@ Implicits: 1 (50-70)% increased Physical Damage Adds (1-2) to (3-5) Physical Damage 30% increased Critical Strike Chance -40% increased Attack Damage against Bleeding Enemies 50% chance to cause Bleeding on Critical Strike +40% increased Attack Damage against Bleeding Enemies ]],[[ Sanguine Gambol Skinning Knife @@ -138,12 +137,12 @@ Source: No longer obtainable Requires Level 59 Implicits: 1 30% increased Global Critical Strike Chance -+(10-15) to Dexterity (50-70)% increased Physical Damage Adds (70-85) to (110-118) Physical Damage ++(10-15) to Dexterity 30% increased Critical Strike Chance -40% increased Attack Damage against Bleeding Enemies 50% chance to cause Bleeding on Critical Strike +40% increased Attack Damage against Bleeding Enemies You have Crimson Dance if you have dealt a Critical Strike Recently ]],[[ Goblinedge @@ -217,26 +216,26 @@ Implicits: 1 50% increased Global Critical Strike Chance +5% Chance to Block Attack Damage while Dual Wielding {variant:1}(180-210)% increased Physical Damage +{variant:2}(210-240)% increased Physical Damage {variant:3,4}(250-270)% increased Physical Damage {variant:1,2,3}10% reduced Attack Speed {variant:4}20% reduced Attack Speed -{variant:4}(20-30)% increased Critical Strike Chance -{variant:4}+(30-40)% to Global Critical Strike Multiplier {variant:1,2,3}+(6-10)% to all Elemental Resistances -{variant:3,4}50% chance to Cause Bleeding on Critical Strike -{variant:3,4}50% chance to Cause Poison on Critical Strike -{variant:2}(210-240)% increased Physical Damage {variant:1,2}Melee Critical Strikes have 25% chance to cause Bleeding +{variant:3,4}50% chance to Cause Bleeding on Critical Strike {variant:1,2}Melee Critical Strikes have 25% chance to Poison the Enemy +{variant:3,4}50% chance to Cause Poison on Critical Strike +{variant:4}(20-30)% increased Critical Strike Chance +{variant:4}+(30-40)% to Global Critical Strike Multiplier ]],[[ Mightflay Flaying Knife Requires Level 35, 73 Dex, 51 Int Implicits: 1 30% increased Global Critical Strike Chance -+25 to Strength (80-100)% increased Physical Damage Adds 12 to 24 Physical Damage ++25 to Strength Gain 10 Life per Enemy Hit with Attacks ]],[[ Taproot @@ -262,8 +261,8 @@ Implicits: 1 30% increased Global Critical Strike Chance {variant:2}+20% Chance to Block Attack Damage while Dual Wielding {variant:1,3}+12% Chance to Block Attack Damage while Dual Wielding -+(10-20) to Dexterity (80-100)% increased Physical Damage ++(10-20) to Dexterity Adds 3 to 30 Lightning Damage 10% increased Attack Speed 50% increased Global Critical Strike Chance @@ -295,14 +294,14 @@ Adds (130-160) to (220-240) Fire Damage {variant:1}Attacks with this Weapon deal (80-100) to (160-200) added Fire Damage to Bleeding Enemies {variant:1}Attacks with this Weapon deal (80-100) to (160-200) added Physical Damage to Ignited Enemies {variant:1}Attacks with this Weapon have 25% chance to inflict Bleeding against Ignited Enemies -Every 8 seconds, gain Avatar of Fire for 4 seconds -{variant:2}(160-200)% increased Critical Strike Chance while you have Avatar of Fire -50% of Physical Damage Converted to Fire while you have Avatar of Fire -{variant:2}+2000 Armour while you do not have Avatar of Fire {variant:2}(75-100)% increased Fire Damage with Hits and Ailments against Bleeding Enemies {variant:2}(75-100)% increased Physical Damage with Hits and Ailments against Ignited Enemies +Every 8 seconds, gain Avatar of Fire for 4 seconds {variant:1}(80-120)% increased Critical Strike Chance while you have Avatar of Fire +{variant:2}(160-200)% increased Critical Strike Chance while you have Avatar of Fire +50% of Physical Damage Converted to Fire while you have Avatar of Fire {variant:1}+1000 Armour while you do not have Avatar of Fire +{variant:2}+2000 Armour while you do not have Avatar of Fire ]],[[ White Wind Imperial Skean @@ -314,12 +313,12 @@ Implicits: 1 30% increased Global Critical Strike Chance Adds (160-190) to (280-320) Cold Damage (10-15)% increased Attack Speed -{variant:2,3}+(1000-1500) to Evasion Rating -{variant:2,3}(100-200)% increased Cold Damage while your Off Hand is empty {variant:1}+(300-400) to Evasion Rating +{variant:2,3}+(1000-1500) to Evasion Rating {variant:1,2}(15-25)% chance to Suppress Spell Damage while your Off Hand is empty {variant:3}(30-40)% chance to Suppress Spell Damage while your Off Hand is empty {variant:1}100% increased Cold Damage while your Off Hand is empty +{variant:2,3}(100-200)% increased Cold Damage while your Off Hand is empty ]],[[ Widowmaker Boot Blade @@ -332,7 +331,7 @@ Implicits: 1 {variant:2}Adds (35-40) to (55-60) Physical Damage (22-30)% increased Critical Strike Chance +(30-40)% to Global Critical Strike Multiplier -1% of Attack Damage Leeched as Life on Critical Strike 100% increased Critical Strike Chance against Enemies on Full Life +1% of Attack Damage Leeched as Life on Critical Strike ]], } diff --git a/src/Data/Uniques/fishing.lua b/src/Data/Uniques/fishing.lua index 704d9f7ff0..708d46d9c5 100644 --- a/src/Data/Uniques/fishing.lua +++ b/src/Data/Uniques/fishing.lua @@ -10,17 +10,17 @@ Variant: Current Requires 8 Str, 8 Dex (30-40)% increased Cast Speed Thaumaturgical Lure +{variant:1}(30-40)% increased Quantity of Fish Caught {variant:2}(10-20)% increased Quantity of Fish Caught Glows while in an Area containing a Unique Fish -{variant:1}(30-40)% increased Quantity of Fish Caught ]],[[ Song of the Sirens Fishing Rod Requires 8 Str, 8 Dex Implicits: 0 Siren Worm Bait +(50-40)% reduced Quantity of Fish Caught (50-60)% increased Rarity of Fish Caught You can catch Exotic Fish -(50-40)% reduced Quantity of Fish Caught ]] } diff --git a/src/Data/Uniques/flask.lua b/src/Data/Uniques/flask.lua index a50a8d3862..6987729216 100644 --- a/src/Data/Uniques/flask.lua +++ b/src/Data/Uniques/flask.lua @@ -13,10 +13,10 @@ Variant: Pre 3.16.0 Variant: Current {variant:3}100% increased Life Recovered {variant:4,5}50% increased Life Recovered -Recover Full Life at the end of the Effect {variant:1}(30-20)% reduced Recovery rate {variant:2,3,4}(5-20)% increased Recovery rate {variant:5}(50-35)% reduced Recovery rate +Recover Full Life at the end of the Effect {variant:1,2}Cannot gain Life during effect ]], -- Flask: Mana @@ -32,22 +32,21 @@ Implicits: 0 {variant:3}(300-250)% increased Charges per use {variant:1,2}Removes 20% of your maximum Energy Shield on use {variant:3}Removes 80% of your maximum Energy Shield on use +{variant:1,2}You take 10% of your maximum Life as Chaos Damage on use {variant:3}You take 50% of your maximum Life as Chaos Damage on use {variant:1,2}Gain 1 Endurance Charge on use +{variant:1,2}Gain 1 Frenzy Charge on use +{variant:1,2}Gain 1 Power Charge on use {variant:3}Gain (1-3) Endurance Charge on use {variant:3}Gain (1-3) Frenzy Charge on use {variant:3}Gain (1-3) Power Charge on use -{variant:1,2}You take 10% of your maximum Life as Chaos Damage on use -{variant:1,2}Gain 1 Frenzy Charge on use -{variant:1,2}Gain 1 Power Charge on use ]],[[ Lavianga's Spirit Sanctified Mana Flask League: Domination, Nemesis (30-50)% increased Amount Recovered -50% reduced Recovery rate -Skills Cost no Mana during Effect 100% increased Recovery rate +Skills Cost no Mana during Effect ]],[[ Replica Lavianga's Spirit Sanctified Mana Flask @@ -58,8 +57,6 @@ Source: Steal from a unique{Curio Display} during a Grand Heist (5-15)% increased Attack Speed during Effect (5-15)% increased Cast Speed during Effect 10% increased Mana Cost of Skills during Effect -50% reduced Recovery rate -(5-15)% increased Cast Speed during Effect ]],[[ Zerphi's Last Breath Grand Mana Flask @@ -67,8 +64,8 @@ Variant: Pre 3.2.0 Variant: Current League: Perandus 50% increased Charges per use -{variant:2}Grants Last Breath when you Use a Skill during Effect, for (450-600)% of Mana Cost {variant:1}Grants Last Breath when you Use a Skill during Effect, for 800% of Mana Cost +{variant:2}Grants Last Breath when you Use a Skill during Effect, for (450-600)% of Mana Cost ]], -- Flask: Hybrid [[ @@ -82,15 +79,15 @@ Variant: Pre 3.25.0 Variant: Current {variant:1,2}+6% to all maximum Elemental Resistances during Effect {variant:3}+4% to all maximum Elemental Resistances during Effect -{variant:5}(8-12)% increased Quantity of Items found during Effect -{variant:6}(30-50)% increased Rarity of Items found during Effect -25% increased Light Radius during Effect -{variant:6}+10% to Elemental Resistances during Effect {variant:1}(20-25)% increased Quantity of Items found during Effect {variant:2,3,4}(12-18)% increased Quantity of Items found during Effect {variant:1,2,3,4}(40-60)% increased Rarity of Items found during Effect {variant:5}(20-30)% increased Rarity of Items found during Effect +{variant:5}(8-12)% increased Quantity of Items found during Effect +{variant:6}(30-50)% increased Rarity of Items found during Effect +25% increased Light Radius during Effect {variant:4,5}+50% to Elemental Resistances during Effect +{variant:6}+10% to Elemental Resistances during Effect ]],[[ The Writhing Jar Hallowed Hybrid Flask @@ -99,7 +96,6 @@ Hallowed Hybrid Flask Instant Recovery 2 Enemy Writhing Worms escape the Flask when used Writhing Worms are destroyed when Hit -Writhing Worms are destroyed when Hit ]], -- Flask: Utility [[ @@ -114,17 +110,17 @@ LevelReq: 68 {variant:2}Gain (10-15)% of Elemental Damage as Extra Chaos Damage during effect {variant:3}Gain (5-8)% of Elemental Damage as Extra Chaos Damage during effect 2% of Chaos Damage Leeched as Life during Effect -{variant:3}Gain (5-8)% of Physical Damage as Extra Chaos Damage during effect {variant:1}Gain (22-25)% of Physical Damage as Extra Chaos Damage during effect {variant:2}Gain (15-20)% of Physical Damage as Extra Chaos Damage during effect +{variant:3}Gain (5-8)% of Physical Damage as Extra Chaos Damage during effect ]],[[ Progenesis Amethyst Flask LevelReq: 60 Source: Drops from unique{The Maven} (Uber) (10-20)% reduced Charges per use -When Hit during effect, 25% of Life loss from Damage taken occurs over 4 seconds instead (-35-35)% increased Duration +When Hit during effect, 25% of Life loss from Damage taken occurs over 4 seconds instead ]],[[ Bottled Faith Sulphur Flask @@ -136,24 +132,24 @@ Variant: Current Implicits: 1 Creates Consecrated Ground on Use {variant:1}(30-50)% increased Duration +{variant:2}(20-40)% increased Duration +{variant:3}(30-15)% reduced Duration Consecrated Ground created by this Flask has Tripled Radius {variant:1}+(1-2)% to Critical Strike Chance against Enemies on Consecrated Ground during Effect Consecrated Ground created during Effect applies (7-10)% increased Damage taken to Enemies {variant:2,3}(100-150)% increased Critical Strike Chance against Enemies on Consecrated Ground during Effect -{variant:2}(20-40)% increased Duration -{variant:3}(30-15)% reduced Duration ]],[[ Coralito's Signature Diamond Flask Variant: Pre 3.15.0 Variant: Current +{variant:1}Take 30 Chaos Damage per Second during Effect +{variant:2}Take (200-300) Chaos Damage per Second during Effect 25% chance to Poison on Hit during Effect Your Critical Strikes do not deal extra Damage during Effect {variant:1}(50-75)% increased Duration of Poisons you inflict during Effect -{variant:2}+(20-30)% to Damage over Time Multiplier for Poison from Critical Strikes during Effect -{variant:1}Take 30 Chaos Damage per Second during Effect {variant:1}Grants Perfect Agony during effect -{variant:2}Take (200-300) Chaos Damage per Second during Effect +{variant:2}+(20-30)% to Damage over Time Multiplier for Poison from Critical Strikes during Effect ]],[[ Coruscating Elixir Ruby Flask @@ -166,7 +162,6 @@ Implicits: 0 Chaos Damage taken does not bypass Energy Shield during effect Removes all but one Life on use Removed life is Regenerated as Energy Shield over 2 seconds -Removed life is Regenerated as Energy Shield over 2 seconds ]],[[ Cinderswallow Urn Silver Flask @@ -199,12 +194,12 @@ Implicits: 0 {variant:16,17,18}+(10-20) to maximum Charges {variant:13}Recharges 1 Charge when you Consume an Ignited corpse {variant:15,16,17,18}Recharges 5 Charges when you Consume an Ignited corpse -{variant:14}(175-200)% increased Charges per use +{variant:13}Enemies Ignited by you during Effect take 10% increased Damage {variant:14,15,16,17,18}Enemies Ignited by you during Effect take (7-10)% increased Damage {variant:13,15,16}Recover (1-3)% of Life when you Kill an Enemy during Effect {variant:13,15,17}Recover (1-3)% of Mana when you Kill an Enemy during Effect {variant:13,15,18}Recover (1-3)% of Energy Shield when you Kill an Enemy during Effect -{variant:13}Enemies Ignited by you during Effect take 10% increased Damage +{variant:14}(175-200)% increased Charges per use {variant:14}{crafted}(60-80)% increased Critical Strike Chance during Effect {variant:1}{crafted}(45-55)% increased Critical Strike Chance during Effect {variant:2}{crafted}15% of Damage Taken from Hits is Leeched as Life during Effect @@ -243,12 +238,12 @@ Variant: Pre 2.6.0 Variant: Pre 3.15.0 Variant: Current {variant:1,2}50% increased Charges per use -{variant:3,4}Recover (75-100)% of Life on use -{variant:4}25% of Maximum Life taken as Chaos Damage per second {variant:1}Recover 50% of Life on use {variant:2}Recover 75% of Life on use +{variant:3,4}Recover (75-100)% of Life on use {variant:1}15% of maximum Life taken as Chaos Damage per second {variant:2,3}8% of Maximum Life taken as Chaos Damage per second +{variant:4}25% of Maximum Life taken as Chaos Damage per second ]],[[ Kiara's Determination Silver Flask @@ -271,10 +266,10 @@ Variant: Current Knocks Back Enemies in an Area when you use a Flask 75% chance to cause Enemies to Flee on use Adds Knockback to Melee Attacks during Effect -{variant:4}(7-10)% more Melee Physical Damage during effect {variant:1}30% more Melee Physical Damage during effect {variant:2}(30-35)% more Melee Physical Damage during effect {variant:3}(20-25)% more Melee Physical Damage during effect +{variant:4}(7-10)% more Melee Physical Damage during effect ]],[[ Rotgut Quicksilver Flask @@ -285,11 +280,11 @@ Variant: Current LevelReq: 40 {variant:1,2}15% chance to gain a Flask Charge when you deal a Critical Strike {variant:3,4}50% chance to gain a Flask Charge when you deal a Critical Strike -{variant:4}(30-50)% increased Duration -Consumes Frenzy Charges on use {variant:1}(150-100)% increased Charges per use {variant:2,3}(100-50)% increased Charges per use {variant:3}50% increased Duration +{variant:4}(30-50)% increased Duration +Consumes Frenzy Charges on use {variant:1,2}Gain Onslaught for 1 second per Frenzy Charge on use {variant:3}Gain Onslaught for 2 seconds per Frenzy Charge on use {variant:4}Gain Onslaught for 3 seconds per Frenzy Charge on use @@ -329,7 +324,6 @@ Creates a Smoke Cloud on Use Grants Immunity to Ignite for 4 seconds if used while Ignited Removes all Burning when used Unholy Might during Effect -Removes all Burning when used ]],[[ The Sorrow of the Divine Sulphur Flask @@ -340,7 +334,6 @@ Implicits: 1 Creates Consecrated Ground on Use {variant:2}Life Recovery from Flasks also applies to Energy Shield during Effect (25-50)% increased Duration -{variant:2}Eldritch Battery during Effect Zealot's Oath during Effect ]],[[ Replica Sorrow of the Divine @@ -352,7 +345,6 @@ Creates Consecrated Ground on Use Life Recovery from Flasks also applies to Energy Shield during Effect (25-50)% increased Duration Eldritch Battery during Effect -Eldritch Battery during Effect ]],[[ Soul Catcher Quartz Flask @@ -363,14 +355,14 @@ Variant: Pre 3.10.0 Variant: Pre 3.15.0 Variant: Current Cannot gain Mana during effect -{variant:3}(60-80)% increased Critical Strike Chance with Vaal Skills during effect -{variant:3}(60-80)% increased Damage with Vaal Skills during effect -{variant:1}Non-Aura Vaal Skills require 25% reduced Souls Per Use during Effect -{variant:3}Vaal Skills used during effect have 10% reduced Soul Gain Prevention Duration {variant:2}(80-120)% increased Critical Strike Chance with Vaal Skills during effect +{variant:3}(60-80)% increased Critical Strike Chance with Vaal Skills during effect {variant:1}(60-100)% increased Damage with Vaal Skills during effect {variant:2}(80-120)% increased Damage with Vaal Skills during effect +{variant:3}(60-80)% increased Damage with Vaal Skills during effect +{variant:1}Non-Aura Vaal Skills require 25% reduced Souls Per Use during Effect {variant:2}Vaal Skills used during effect have (20-40)% reduced Soul Gain Prevention Duration +{variant:3}Vaal Skills used during effect have 10% reduced Soul Gain Prevention Duration ]],[[ Soul Ripper Quartz Flask @@ -379,13 +371,13 @@ Source: Upgraded from unique{Soul Catcher} via currency{Vial of the Ghost} Variant: Pre 3.10.0 Variant: Current {variant:1}100% increased Charges per use -{variant:2}Loses all Charges when you enter a new area -{variant:2}Consumes Maximum Charges to use -{variant:2}Gain Vaal Souls equal to Charges Consumed when used {variant:1}Vaal Skills deal (30-40)% more Damage during Effect {variant:1}Vaal Skills used during effect do not apply Soul Gain Prevention {variant:1}Gains no Charges during Effect of any Soul Ripper Flask {variant:2}+(-40-90) maximum Charges +{variant:2}Loses all Charges when you enter a new area +{variant:2}Consumes Maximum Charges to use +{variant:2}Gain Vaal Souls equal to Charges Consumed when used ]],[[ Taste of Hate Sapphire Flask @@ -396,13 +388,13 @@ Variant: Pre 3.25.0 Variant: Current {variant:1}30% of Physical Damage from Hits taken as Cold Damage during Effect {variant:2,3}20% of Physical Damage from Hits taken as Cold Damage during Effect -{variant:5}(20-30)% of Fire and Lightning Damage from Hits taken as Cold Damage during Effect {variant:4}(10-15)% of Physical Damage from Hits taken as Cold Damage during Effect +{variant:5}(20-30)% of Fire and Lightning Damage from Hits taken as Cold Damage during Effect +{variant:1,2}Gain (20-30)% of Physical Damage as Extra Cold Damage during effect +{variant:3}Gain (15-20)% of Physical Damage as Extra Cold Damage during effect {variant:4,5}Gain (10-15)% of Physical Damage as Extra Cold Damage during effect 30% chance to Avoid being Chilled during Effect 30% chance to Avoid being Frozen during Effect -{variant:1,2}Gain (20-30)% of Physical Damage as Extra Cold Damage during effect -{variant:3}Gain (15-20)% of Physical Damage as Extra Cold Damage during effect ]],[[ The Overflowing Chalice Sulphur Flask @@ -412,10 +404,10 @@ Implicits: 1 Creates Consecrated Ground on Use {variant:1}100% increased Charge Recovery {variant:2}(40-60)% increased Charge Recovery -{variant:2}(50-100)% increased Charges gained by Other Flasks during Effect -Gains no Charges during Effect of any Overflowing Chalice Flask {variant:1}(10-20)% increased Duration {variant:1}100% increased Charges gained by Other Flasks during Effect +{variant:2}(50-100)% increased Charges gained by Other Flasks during Effect +Gains no Charges during Effect of any Overflowing Chalice Flask ]],[[ Vessel of Vinktar Topaz Flask @@ -443,22 +435,22 @@ LevelReq: 68 {variant:14,15,16,17,18}(150-125)% increased Charges per use Shocks nearby Enemies during Effect, causing 10% increased Damage taken You are Shocked during Effect, causing 50% increased Damage taken -{variant:14}50% of Physical Damage Converted to Lightning during Effect -{variant:16}Damage Penetrates 6% Lightning Resistance during Effect -{variant:15}(25-40)% increased Effect of Shocks you inflict during Effect -{variant:15}Shocks you inflict during Effect spread to other Enemies within 2 metres -{variant:18}Adds (10-15) to (55-65) Lightning Damage to Attacks during Effect -{variant:17}Adds (10-15) to (55-65) Lightning Damage to Spells during Effect -{variant:5,6,7,8,9,10,11,12,13,14,15,16,17,18}20% of Lightning Damage Leeched as Life during Effect -{variant:5,6,7,8}20% of Lightning Damage Leeched as Mana during Effect -{variant:1,2,3,4}Life and Mana Leech are instant during effect {variant:1,5,11}Damage Penetrates 10% Lightning Resistance during Effect +{variant:16}Damage Penetrates 6% Lightning Resistance during Effect {variant:2,6,9}Adds (15-25) to (70-90) Lightning Damage to Spells during Effect {variant:12}Adds (25-35) to (110-130) Lightning Damage to Spells during Effect +{variant:17}Adds (10-15) to (55-65) Lightning Damage to Spells during Effect {variant:3,7,13}Adds (25-35) to (110-130) Lightning Damage to Attacks during Effect +{variant:18}Adds (10-15) to (55-65) Lightning Damage to Attacks during Effect {variant:4,8,10}20% of Physical Damage Converted to Lightning during Effect +{variant:14}50% of Physical Damage Converted to Lightning during Effect +{variant:15}(25-40)% increased Effect of Shocks you inflict during Effect +{variant:15}Shocks you inflict during Effect spread to other Enemies within 2 metres {variant:1,2,3,4}30% of Lightning Damage Leeched as Life during Effect +{variant:5,6,7,8,9,10,11,12,13,14,15,16,17,18}20% of Lightning Damage Leeched as Life during Effect {variant:1,2,3,4}30% of Lightning Damage Leeched as Mana during Effect +{variant:5,6,7,8}20% of Lightning Damage Leeched as Mana during Effect +{variant:1,2,3,4}Life and Mana Leech are instant during effect ]],[[ The Wise Oak Bismuth Flask @@ -467,9 +459,9 @@ Variant: Pre 3.15.0 Variant: Current {variant:1,2}During Effect, 10% reduced Damage taken of each Element for which your Uncapped Elemental Resistance is lowest {variant:3}During Effect, 6% reduced Damage taken of each Element for which your Uncapped Elemental Resistance is lowest -{variant:3}During Effect, Damage Penetrates (5-8)% Resistance of each Element for which your Uncapped Elemental Resistance is highest {variant:1}During Effect, Damage Penetrates 20% Resistance of each Element for which your Uncapped Elemental Resistance is highest {variant:2}During Effect, Damage Penetrates (10-15)% Resistance of each Element for which your Uncapped Elemental Resistance is highest +{variant:3}During Effect, Damage Penetrates (5-8)% Resistance of each Element for which your Uncapped Elemental Resistance is highest ]],[[ Oriath's End Bismuth Flask @@ -487,17 +479,17 @@ LevelReq: 48 Implicits: 1 Creates a Smoke Cloud on Use {variant:1,2}50% increased Charges per use -Grants Level 21 Despair Curse Aura during Effect {variant:3}(10--10)% increased Charges per use {variant:1}(50-70)% increased Damage Over Time during Effect {variant:2}(25-40)% increased Damage Over Time during Effect +Grants Level 21 Despair Curse Aura during Effect ]],[[ Replica Witchfire Brew Stibnite Flask League: Heist Source: Steal from a unique{Curio Display} during a Grand Heist -(-10-10)% reduced Charges per use Creates a Smoke Cloud on Use +(-10–10)% reduced Charges per use Grants Level 21 Vulnerability Curse Aura during Effect ]],[[ Wine of the Prophet @@ -523,7 +515,6 @@ Restores Ward on use Recover 4% of Life per Endurance Charge on use Lose all Endurance Charges on use Gain 1 Endurance Charge per Second during Effect -Lose all Endurance Charges on use ]],[[ Olroth's Resolve Iron Flask @@ -535,8 +526,8 @@ Implicits: 1 Restores Ward on use (50-40)% increased Charges per use Ward does not Break during Effect -{variant:2}85% less Ward during Effect {variant:1}70% less Ward during Effect +{variant:2}85% less Ward during Effect ]],[[ Starlight Chalice Iron Flask diff --git a/src/Data/Uniques/gloves.lua b/src/Data/Uniques/gloves.lua index 2a9ed1593b..7bcdf492c1 100644 --- a/src/Data/Uniques/gloves.lua +++ b/src/Data/Uniques/gloves.lua @@ -20,12 +20,12 @@ Variant: Pre 3.16.0 Variant: Current Requires Level 75, 100 Str +(60-80) to Intelligence -{variant:3}(40-60)% increased Global Critical Strike Chance -(200-220)% increased Armour +(60-75) to maximum Life +(200-220)% increased Armour +{variant:2}(25-35)% increased Global Critical Strike Chance +{variant:3}(40-60)% increased Global Critical Strike Chance {variant:1}Life and Mana Leech from Critical Strikes are instant {variant:2,3}You have Vaal Pact if you've dealt a Critical Strike Recently -{variant:2}(25-35)% increased Global Critical Strike Chance ]],[[ Replica Atziri's Acuity Vaal Gauntlets @@ -33,10 +33,10 @@ League: Heist Source: Steal from a unique{Curio Display} during a Grand Heist Requires Level 63, 100 Str +(60-80) to Intelligence +(25-35)% increased Global Critical Strike Chance (200-220)% increased Armour +(60-75) to maximum Life You have Perfect Agony if you've dealt a Critical Strike recently -(25-35)% increased Global Critical Strike Chance ]],[[ Ceaseless Feast Spiked Gloves @@ -70,7 +70,6 @@ Regenerate (50-70) Life per second 3% increased Damage per Crab Barrier 10% chance that if you would gain a Crab Barrier, you instead gain up to your maximum number of Crab Barriers -your maximum number of Crab Barriers ]],[[ Kaom's Spirit Titan Gauntlets @@ -81,10 +80,9 @@ Variant: Current +(20-30)% to Fire Resistance (0.3-0.5)% of Physical Attack Damage Leeched as Life Life Recovery from Regeneration is not applied -{variant:3}Regenerate 1 Rage per second for every 200 Life Recovery per second from Regeneration -{variant:3}Does not delay Inherent Loss of Rage {variant:1}Regenerate 1 Rage per second for every 100 Life Recovery per second from Regeneration {variant:2}Regenerate 1 Rage per second for every 300 Life Recovery per second from Regeneration +{variant:3}Regenerate 1 Rage per second for every 200 Life Recovery per second from Regeneration Does not delay Inherent Loss of Rage ]],[[ Doryani's Fist @@ -95,17 +93,17 @@ Variant: Pre 3.10.0 Variant: Current Requires Level 63, 100 Str {variant:2,3,4}Grants Level 20 Doryani's Touch Skill +{variant:1,2,3}+30 to maximum Energy Shield {variant:4}+(80-100) to maximum Energy Shield {variant:1,2,3}10% chance to Shock {variant:4}30% chance to Shock +{variant:1,2}Adds (225-335) to (785-900) Lightning Damage to Unarmed Attacks {variant:3,4}Adds (150-225) to (525-600) Lightning Damage to Unarmed Melee Hits +{variant:1,2}Adds (60-90) to (210-240) Lightning Damage to Spells while Unarmed {variant:3,4}Adds (90-135) to (315-360) Lightning Damage to Spells while Unarmed +{variant:1,2,3}+30 Energy Shield gained on Killing a Shocked Enemy {variant:4}+(200-250) Energy Shield gained on Killing a Shocked Enemy {variant:4}30% increased Effect of Lightning Ailments -{variant:1,2,3}+30 to maximum Energy Shield -{variant:1,2}Adds (225-335) to (785-900) Lightning Damage to Unarmed Attacks -{variant:1,2}Adds (60-90) to (210-240) Lightning Damage to Spells while Unarmed -{variant:1,2,3}+30 Energy Shield gained on Killing a Shocked Enemy ]],[[ Hateforge Ancient Gauntlets @@ -115,15 +113,15 @@ Requires Level 47, 68 Str Socketed Gems are Supported by Level 30 Rage (120-150)% increased Armour (10-25)% reduced Rage Cost of Skills -You cannot gain Rage during Soul Gain Prevention Vaal Attack Skills Cost Rage instead of requiring Souls to Use +You cannot gain Rage during Soul Gain Prevention ]],[[ Empire's Grasp Goliath Gauntlets Requires Level 53, 76 Str -Socketed Gems are Supported by Level 10 Knockback +(400-600) to Armour Knockback direction is reversed +Socketed Gems are Supported by Level 10 Knockback ]],[[ Giantsbane Bronze Gauntlets @@ -131,12 +129,12 @@ Variant: Pre 3.19.0 Variant: Current Requires Level: 23, 36 Str +(30-40) to Strength +{variant:1}Adds (3-6) to (10-12) Physical Damage to Attacks {variant:2}Adds (5-8) to (12-16) Physical Damage to Attacks {variant:2}10% reduced Attack Speed (80-100)% increased Armour {variant:2}Arrows Pierce 2 additional Targets Iron Grip -{variant:1}Adds (3-6) to (10-12) Physical Damage to Attacks ]],[[ Lochtonial Caress Iron Gauntlets @@ -144,13 +142,13 @@ Variant: Pre 2.6.0 Variant: Pre 3.19.0 Variant: Current (10-15)% increased Attack Speed -(10-15)% increased Cast Speed {variant:1}+(10-20) to Armour {variant:2}+(20-30) to maximum Life +(10-15)% increased Cast Speed (10-15)% reduced maximum Mana +{variant:2}10% chance to gain a Power, Frenzy or Endurance Charge on Kill {variant:3}(10-15)% chance to gain a Power, Frenzy or Endurance Charge on Kill Conduit -{variant:2}10% chance to gain a Power, Frenzy or Endurance Charge on Kill ]],[[ Meginord's Vise Steel Gauntlets @@ -160,15 +158,15 @@ Variant: Pre 3.19.0 Variant: Current Requires Level 35, 52 Str {variant:4}Melee Strike Skills deal Splash Damage to surrounding targets -{variant:4}+50 to Strength {variant:1,2,3}10% increased Global Physical Damage +{variant:1,2,3}+100 to Strength +{variant:4}+50 to Strength {variant:1}(5-15)% reduced Attack Speed +{variant:1,2,3}(40-60)% increased Armour {variant:4}(150-200)% increased Armour -{variant:4}100% increased Knockback Distance {variant:3}Regenerate 2% of Life per second with at least 400 Strength +{variant:4}100% increased Knockback Distance {variant:4}Melee Hits with Strike Skills always Knockback -{variant:1,2,3}+100 to Strength -{variant:1,2,3}(40-60)% increased Armour ]],[[ Veruso's Battering Rams Titan Gauntlets @@ -202,7 +200,6 @@ Requires Level 47, 68 Str {variant:2}(5-10)% reduced Movement Speed 10% chance to Knock Enemies Back on hit (30-50)% increased Projectile Damage -{variant:1}(45-50)% increased Cooldown Recovery Rate of Movement Skills ]], -- Gloves: Evasion [[ @@ -221,16 +218,16 @@ Variant: Pre 3.19.0 Variant: Current Requires Level 9, 17 Dex +(20-30) to Strength -{variant:2}Adds (5-7) to (13-15) Cold Damage to Spells and Attacks +{variant:1}50% increased Evasion Rating {variant:2,3}+(40-50) to Evasion Rating {variant:1}+(10-20)% to Cold Resistance {variant:2,3}+(20-30)% to Cold Resistance +{variant:2}Adds (5-7) to (13-15) Cold Damage to Spells and Attacks {variant:1}25% of Physical Damage Converted to Cold Damage {variant:2}50% of Physical Damage Converted to Cold Damage {variant:3}100% of Physical Damage Converted to Cold Damage -{variant:3}Reflects 100 Cold Damage to Melee Attackers -{variant:1}50% increased Evasion Rating {variant:1,2}Reflects 10 Cold Damage to Melee Attackers +{variant:3}Reflects 100 Cold Damage to Melee Attackers ]],[[ Hrimburn Goathide Gloves @@ -239,15 +236,15 @@ Variant: Pre 2.6.0 Variant: Current Requires Level 24, 17 Dex +(20-30) to Strength -{variant:2}Adds (5-7) to (13-15) Cold Damage to Spells and Attacks +{variant:1}50% increased Evasion Rating {variant:2}+(40-50) to Evasion Rating {variant:1}+(10-20)% to Cold Resistance {variant:2}+(20-30)% to Cold Resistance +{variant:2}Adds (5-7) to (13-15) Cold Damage to Spells and Attacks {variant:1}25% of Physical Damage Converted to Cold Damage {variant:2}50% of Physical Damage Converted to Cold Damage -Your Cold Damage can Ignite -{variant:1}50% increased Evasion Rating Reflects 10 Cold Damage to Melee Attackers +Your Cold Damage can Ignite ]],[[ Maligaro's Virtuosity Deerskin Gloves @@ -260,11 +257,11 @@ Requires Level 21, 33 Dex +(20-30) to Dexterity 5% increased Attack Speed 50% increased Global Critical Strike Chance -{variant:3}+(20-30)% to Global Critical Strike Multiplier -(60-80)% increased Evasion Rating -{variant:4}Your Critical Strike Multiplier is 300% {variant:1}+(40-50)% to Global Critical Strike Multiplier {variant:2}+(28-36)% to Global Critical Strike Multiplier +{variant:3}+(20-30)% to Global Critical Strike Multiplier +{variant:4}Your Critical Strike Multiplier is 300% +(60-80)% increased Evasion Rating ]],[[ Mercenary's Lot Slink Gloves @@ -276,8 +273,8 @@ Requires Level 70, 95 Dex (5-8)% increased Attack and Cast Speed Mark Skills have (10-15)% increased Cast Speed (30-50)% increased Damage with Hits and Ailments against Marked Enemy -{variant:2}8% of Damage from Hits is taken from Marked Target's Life before you Your Mark transfers to another Enemy when Marked Enemy dies +{variant:2}8% of Damage from Hits is taken from Marked Target's Life before you ]],[[ Oskarm Nubuck Gloves @@ -288,9 +285,9 @@ Trigger Level 10 Assassin's Mark when you Hit a Rare or Unique Enemy (30-40)% increased Accuracy Rating +(40-50) to maximum Life -(20-10)% to Chaos Resistance -2% increased Attack Critical Strike Chance per 200 Accuracy Rating {variant:1}(7-8)% chance to Suppress Spell Damage {variant:2}(10-12)% chance to Suppress Spell Damage +2% increased Attack Critical Strike Chance per 200 Accuracy Rating ]],[[ Painseeker Shagreen Gloves @@ -299,8 +296,8 @@ Adds (16-19) to (25-29) Fire Damage Adds (16-19) to (25-29) Cold Damage Adds (6-10) to (33-38) Lightning Damage (60-120)% increased Evasion Rating -Inflict non-Damaging Ailments as though dealing (100-200)% more Damage Critical Strikes do not inherently apply non-Damaging Ailments +Inflict non-Damaging Ailments as though dealing (100-200)% more Damage ]], -- Gloves: Energy Shield [[ @@ -314,9 +311,9 @@ Variant: Current {variant:3}Grants Level 25 Blight Skill {variant:1}(20-30)% increased Damage over Time (100-120)% increased Energy Shield +10% increased Area of Effect of Area Skills Blight has (20-30)% increased Hinder Duration You cannot be Hindered -10% increased Area of Effect of Area Skills ]],[[ Replica Allelopathy {variant:1}Sorcerer Gloves @@ -376,8 +373,8 @@ Requires Level 41, 60 Int {variant:2}+(100-120) to maximum Energy Shield {variant:1}+(50-70) to maximum Life {variant:2}+(100-120) to maximum Life -{variant:2}Sacrifice (5-25)% of Life to gain that much Energy Shield when you Cast a Spell {variant:1}Sacrifice 5% of Life to gain that much Energy Shield when you Cast a Spell +{variant:2}Sacrifice (5-25)% of Life to gain that much Energy Shield when you Cast a Spell ]],[[ Doedre's Tenure Velvet Gloves @@ -391,11 +388,11 @@ Requires Level 12, 21 Int {variant:1}(40-50)% increased Spell Damage {variant:2}(50-60)% increased Spell Damage {variant:3}100% increased Spell Damage +{variant:1}20% reduced Cast Speed {variant:2}15% reduced Cast Speed {variant:3}(15-25)% reduced Cast Speed -{variant:2}+32 to maximum Energy Shield -{variant:1}20% reduced Cast Speed {variant:1}+16 to maximum Energy Shield +{variant:2}+32 to maximum Energy Shield ]],[[ Doedre's Malevolence Velvet Gloves @@ -403,8 +400,8 @@ Source: No longer obtainable Variant: Pre 3.11.0 Variant: Current Requires Level 64, 21 Int -+20 to Intelligence (50-60)% increased Spell Damage ++20 to Intelligence Adds (48-56) to (73-84) Chaos Damage to Spells 15% reduced Cast Speed +(64-96) to maximum Energy Shield @@ -463,9 +460,9 @@ Requires Level 11 Adds 4 to 8 Fire Damage to Attacks Adds 1 to 13 Lightning Damage to Attacks +18 to maximum Energy Shield -{variant:3}(5-10)% increased Quantity of Items found {variant:1}(18-24)% increased Quantity of Items found {variant:2}(12-16)% increased Quantity of Items found +{variant:3}(5-10)% increased Quantity of Items found {variant:4}(10-15)% increased Rarity of Items found ]],[[ Voidbringer @@ -476,13 +473,13 @@ Variant: Pre 3.11.0 Variant: Current Requires Level 55, 79 Int +1 to Level of Socketed Elemental Gems -{variant:3,4}(180-250)% increased Energy Shield -{variant:2,3}(40-80)% increased Mana Cost of Skills -Gain (15-20) Energy Shield per Enemy Killed -{variant:4}Lose (40-80) Mana when you use a Skill (125-150)% increased Critical Strike Chance for Spells {variant:1,2}(280-350)% increased Energy Shield +{variant:3,4}(180-250)% increased Energy Shield {variant:1}80% increased Mana Cost of Skills +{variant:2,3}(40-80)% increased Mana Cost of Skills +{variant:4}Lose (40-80) Mana when you use a Skill +Gain (15-20) Energy Shield per Enemy Killed ]], -- Gloves: Armour/Evasion [[ @@ -490,8 +487,8 @@ Aurseize Steelscale Gauntlets Requires Level 36, 29 Str, 29 Dex (40-60)% increased Armour and Evasion -(40-50)% increased Rarity of Items found +15% to all Elemental Resistances +(40-50)% increased Rarity of Items found 5% reduced Movement Speed ]],[[ Breathstealer @@ -513,10 +510,10 @@ Source: Drops from unique{Farrul, First of the Plains} Requires Level 59, 45 Str, 45 Dex (100-140)% increased Armour and Evasion +(50-70) to maximum Life ++(400-500) to Accuracy against Bleeding Enemies Attacks always inflict Bleeding while you have Cat's Stealth (40-50)% increased Damage with Hits and Ailments against Bleeding Enemies You have Crimson Dance while you have Cat's Stealth -+(400-500) to Accuracy against Bleeding Enemies ]],[[ Flesh and Spirit Ironscale Gauntlets @@ -547,7 +544,6 @@ Attacks have 25% chance to cause Bleeding (25-40)% increased Attack Damage against Bleeding Enemies Bleeding Enemies you Kill Explode, dealing 5% of their Maximum Life as Physical Damage -their Maximum Life as Physical Damage 25% reduced Bleed duration ]],[[ Slitherpinch @@ -598,15 +594,15 @@ Variant: Searching: Blind Variant: Searching: Onslaught {variant:4}Has 1 Abyssal Socket {variant:5}Has 2 Abyssal Sockets -{variant:3}(5-10)% increased Attack Speed {variant:1,2}(6-10)% increased Attack Speed +{variant:3}(5-10)% increased Attack Speed {variant:1,2}(4-6)% increased maximum Life -{variant:11}With a Searching Eye Jewel Socketed, Attacks have 25% chance to grant Onslaught On Kill {variant:6}With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks -{variant:9}With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks -{variant:10}With a Searching Eye Jewel Socketed, Blind Enemies for 4 seconds on Hit with Attacks {variant:7}With a Murderous Eye Jewel Socketed, Melee Hits have 25% chance to Fortify {variant:8}With a Murderous Eye Jewel Socketed, Melee Attacks grant 1 Rage on Hit, no more than once every second +{variant:9}With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks +{variant:10}With a Searching Eye Jewel Socketed, Blind Enemies for 4 seconds on Hit with Attacks +{variant:11}With a Searching Eye Jewel Socketed, Attacks have 25% chance to grant Onslaught On Kill ]],[[ Vaal Caress Bronzescale Gauntlets @@ -622,8 +618,8 @@ Variant: Current {variant:2,3}+(50-70) to maximum Life {variant:1}+30% to Cold Resistance {variant:2,3}+40% to Cold Resistance -{variant:3}You gain Onslaught for 20 seconds on using a Vaal Skill {variant:1,2}You gain Onslaught for 5 seconds on using a Vaal Skill +{variant:3}You gain Onslaught for 20 seconds on using a Vaal Skill ]],[[ Worldcarver Dragonscale Gauntlets @@ -670,19 +666,18 @@ Requires Level 37, 29 Str, 29 Int (6-10)% increased Cast Speed (4-6)% increased maximum Life {variant:1,2}With a Ghastly Eye Jewel Socketed, Minions have +1000 to Accuracy Rating -With a Hypnotic Eye Jewel Socketed, gain Arcane Surge on Hit with Spells {variant:3,4}With a Ghastly Eye Jewel Socketed, Minions have 25% chance to gain Unholy Might on Hit with Spells +With a Hypnotic Eye Jewel Socketed, gain Arcane Surge on Hit with Spells ]],[[ The Hand of Phrecia Mesh Gloves League: Necropolis Requires Level 32, 26 Str, 26 Int -(50-70)% increased Armour and Energy Shield -+(10-15)% to all Elemental Resistances -(20-40)% increased Effect of Non-Curse Auras from your Skills while you have a Linked Target +(50–70)% increased Armour and Energy Shield ++(10–15)% to all Elemental Resistances +(20–40)% increased Effect of Non-Curse Auras from your Skills while you have a Linked Target Linked Targets always count as in range of Non-Curse Auras from your Skills Non-Curse Auras from your Skills only apply to you and Linked Targets -Non-Curse Auras from your Skills only apply to you and Linked Targets ]],[[ Hand of the Fervent Zealot Gloves @@ -701,10 +696,10 @@ Hands of the High Templar Crusader Gloves Source: Drops from unique{Sirus, Awakener of Worlds} Can be modified while Corrupted +Can have up to 5 Implicit Modifiers while Item has this Modifier (150-200)% increased Armour and Energy Shield (7-12)% increased maximum Life +(20-30)% to Fire and Lightning Resistances -Can have up to 5 Implicit Modifiers while Item has this Modifier ]],[[ Null and Void Legion Gloves @@ -714,9 +709,9 @@ Requires Level 57, 44 Str, 44 Int (150-180)% increased Armour and Energy Shield +(50-70) to maximum Life (20-40)% increased Mana Regeneration Rate +Dispels Elemental Ailments on Rampage Gain Immunity to Physical Damage for 1.5 seconds on Rampage Rampage -Dispels Elemental Ailments on Rampage ]],[[ Offering to the Serpent Legion Gloves @@ -737,11 +732,11 @@ Variant: Current Requires Level 66, 306 Str, 306 Int 500% increased Attribute Requirements {variant:2}(6-12)% increased Strength -{variant:2}(400-500)% increased Armour and Energy Shield -Iron Will {variant:1}(0-30)% reduced Spell Damage {variant:1}(120-180)% increased Armour and Energy Shield +{variant:2}(400-500)% increased Armour and Energy Shield {variant:1}+(8-16) to maximum Energy Shield +Iron Will ]],[[ Saqawal's Winds Soldier Gloves @@ -760,14 +755,14 @@ Chain Gloves Variant: Pre 1.2.0 Variant: Current Requires Level 7, 17 Dex -Hexes applied by Socketed Curse Skills are Reflected back to you (40-60)% increased Stun and Block Recovery +Hexes applied by Socketed Curse Skills are Reflected back to you You cannot be Chilled for 3 seconds after being Chilled You cannot be Frozen for 3 seconds after being Frozen You cannot be Ignited for 3 seconds after being Ignited +{variant:1}You cannot be Shocked for 1 second after being Shocked {variant:2}You cannot be Shocked for 3 seconds after being Shocked You grant (4-6) Frenzy Charges to allies on Death -{variant:1}You cannot be Shocked for 1 second after being Shocked ]],[[ Shaper's Touch Crusader Gloves @@ -778,17 +773,17 @@ Variant: Pre 3.10.0 Variant: Current Requires Level 66, 51 Str, 51 Int (80-120)% increased Armour and Energy Shield +{variant:1}+2 Accuracy Rating per 2 Intelligence {variant:2,3}+4 Accuracy Rating per 2 Intelligence +1 Life per 4 Dexterity {variant:1,3}+1 Mana per 4 Strength -{variant:1,3}1% increased Energy Shield per 10 Strength -{variant:2,3}2% increased Evasion Rating per 10 Intelligence -{variant:2,3}2% increased Melee Physical Damage per 10 Dexterity -{variant:1}+2 Accuracy Rating per 2 Intelligence {variant:2}+2 Mana per 4 Strength +{variant:1,3}1% increased Energy Shield per 10 Strength {variant:2}2% increased Energy Shield per 10 Strength {variant:1}1% increased Evasion Rating per 10 Intelligence +{variant:2,3}2% increased Evasion Rating per 10 Intelligence {variant:1}1% increased Melee Physical Damage per 10 Dexterity +{variant:2,3}2% increased Melee Physical Damage per 10 Dexterity ]],[[ Southbound Soldier Gloves @@ -800,9 +795,9 @@ Requires Level 51, 40 Str, 40 Int {variant:3}Adds (60-72) to (88-100) Cold Damage to Attacks (12-16)% increased maximum Life +(40-50)% to Cold Resistance -{variant:3}100% increased Freeze Duration on Enemies {variant:2}50% increased Herald of Ice Damage {variant:1,2}25% increased Freeze Duration on Enemies +{variant:3}100% increased Freeze Duration on Enemies Your Hits can only Kill Frozen enemies ]],[[ Triad Grip @@ -828,12 +823,12 @@ Requires Level 43, 34 Str, 34 Int {variant:1}+(30-40)% to Fire Resistance {variant:2}+(30-40)% to Cold Resistance {variant:3}+(30-40)% to Lightning Resistance -{variant:2}Your Cold Damage can Poison +50% less Poison Duration {variant:1}Your Fire Damage can Poison +{variant:2}Your Cold Damage can Poison {variant:3}Your Lightning Damage can Poison -50% less Poison Duration -{variant:2}Cold Skills have 20% chance to Poison on Hit {variant:1}Fire Skills have 20% chance to Poison on Hit +{variant:2}Cold Skills have 20% chance to Poison on Hit {variant:3}Lightning Skills have 20% chance to Poison on Hit ]],[[ Replica Volkuur's Guidance @@ -871,16 +866,15 @@ Requires Level 45, 35 Dex, 35 Int Enemies take 4% increased Elemental Damage from your Hits for each Withered you have inflicted on them Your Hits cannot Penetrate or ignore Elemental Resistances -each Withered you have inflicted on them ]],[[ Stormseeker Ambush Mitts +(40-60) to maximum Energy Shield +(40-60) to maximum Mana +(60-100)% increased Effect of Chill you inflict while Leeching Mana (60-100)% increased Effect of Shocks you inflict while Leeching Energy Shield Unaffected by Chill while Leeching Mana Unaffected by Shock while Leeching Energy Shield -(60-100)% increased Effect of Chill you inflict while Leeching Mana ]],[[ Algor Mortis Carnal Mitts @@ -915,12 +909,12 @@ Upgrade: Upgrades to unique{Slavedriver's Hand} via currency{Vial of Dominance} {variant:1}Requires Level 16 {variant:2}Requires Level 45, 35 Dex, 35 Int +(30-40) to Dexterity +{variant:1}(100-125)% increased Evasion and Energy Shield {variant:2}(200-250)% increased Evasion and Energy Shield (20-30)% reduced Trap Throwing Speed {variant:1}Skills used by Traps have (10-20)% increased Area of Effect -Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed {variant:2}(4-6)% chance to throw up to 4 additional Traps -{variant:1}(100-125)% increased Evasion and Energy Shield +Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed ]],[[ Slavedriver's Hand Ambush Mitts @@ -930,9 +924,9 @@ Requires Level 45, 35 Dex, 35 Int +(30-40) to Dexterity (200-250)% increased Evasion and Energy Shield (20-30)% reduced Trap Throwing Speed +Skills which throw Traps Cost Life instead of Mana Skills used by Traps have (10-20)% increased Area of Effect Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed -Skills which throw Traps Cost Life instead of Mana 10% chance to gain an Endurance, Frenzy or Power Charge when any of your Traps is Triggered by an Enemy ]],[[ Blasphemer's Grasp @@ -945,8 +939,8 @@ Requires Level 58, 45 Dex, 45 Int +(50-60) to maximum Life +6 to Maximum Life per Elder Item Equipped +4% to Damage over Time Multiplier for Ailments per Elder Item Equipped -Remove an Ailment when you use a Flask if all Equipped Items are Elder Items 8% increased Effect of non-Damaging Ailments per Elder Item Equipped +Remove an Ailment when you use a Flask if all Equipped Items are Elder Items ]],[[ The Embalmer Carnal Mitts @@ -967,14 +961,14 @@ Variant: Pre 3.26.0 Variant: Current Requires Level 16, 14 Dex, 14 Int {variant:1,2}+60% to Global Critical Strike Multiplier +{variant:3}+90% to Global Critical Strike Multiplier {variant:4}+45% to Global Critical Strike Multiplier {variant:5,6}+30% to Global Critical Strike Multiplier 10% reduced Enemy Stun Threshold -{variant:6}(600-1000)% more Physical Damage with Unarmed Melee Attacks -Extra gore -{variant:3}+90% to Global Critical Strike Multiplier {variant:1}(800-1000)% more Unarmed Physical Damage {variant:2,3,4,5}(600-800)% more Physical Damage with Unarmed Melee Attacks +{variant:6}(600-1000)% more Physical Damage with Unarmed Melee Attacks +Extra gore ]],[[ Fenumus' Weave Carnal Mitts @@ -996,9 +990,9 @@ Elder Item Source: Drops from unique{The Elder} (Uber Uber) (120-150)% increased Evasion and Energy Shield +(17-29)% to Chaos Resistance +{variant:1}Eat a Soul when you Hit a Unique Enemy, no more than once every second {variant:2}Eat a Soul when you Hit a Rare or Unique Enemy, no more than once every 0.5 seconds +(-10-10) to maximum number of Eaten Souls -{variant:1}Eat a Soul when you Hit a Unique Enemy, no more than once every second ]],[[ Machina Mitts Murder Mitts @@ -1020,10 +1014,10 @@ Requires Level 5 {variant:2,3}30% increased Attack Speed when on Full Life {variant:1,2}Adds 1 to 13 Lightning Damage to Attacks {variant:3}Adds (1-4) to (30-50) Lightning Damage to Attacks -{variant:3}+(100-200) to Accuracy Rating -{variant:2,3}20% increased Movement Speed when on Low Life {variant:1,2}+(50-80) to Accuracy Rating +{variant:3}+(100-200) to Accuracy Rating {variant:1}(10-15)% increased Movement Speed when on Low Life +{variant:2,3}20% increased Movement Speed when on Low Life ]],[[ Malachai's Mark Murder Mitts @@ -1042,14 +1036,14 @@ Variant: Pre 3.0.0 Variant: Current Requires Level 31, 25 Dex, 25 Int (20-30)% increased Global Critical Strike Chance +{variant:1}+(15-30)% to Global Critical Strike Multiplier +{variant:2}+(25-45)% to Global Critical Strike Multiplier {variant:3}+(20-30)% to Global Critical Strike Multiplier (100-130)% increased Evasion and Energy Shield 0.2% of Physical Attack Damage Leeched as Mana Creates a Smoke Cloud on Rampage Gain Unholy Might for 3 seconds on Rampage Rampage -{variant:1}+(15-30)% to Global Critical Strike Multiplier -{variant:2}+(25-45)% to Global Critical Strike Multiplier ]],[[ Snakebite Assassin's Mitts @@ -1062,9 +1056,9 @@ Requires Level 58, 45 Dex, 45 Int 2% increased Attack Speed per Frenzy Charge 6% increased Accuracy Rating per Frenzy Charge 10% reduced Frenzy Charge Duration per Frenzy Charge +{variant:1}While at Maximum Frenzy Charges, Attacks Poison Enemies {variant:2,3}Attacks have 60% chance to Poison while at maximum Frenzy Charges {variant:3}+5% to Damage over Time Multiplier for Poison per Frenzy Charge -{variant:1}While at Maximum Frenzy Charges, Attacks Poison Enemies ]],[[ Storm's Gift Assassin's Mitts @@ -1088,8 +1082,8 @@ Requires Level 67, 51 Dex, 51 Int {variant:1,3}Adds 1 to 100 Lightning Damage to Attacks {variant:2}Adds 1 to 40 Lightning Damage to Attacks 10% increased Attack Speed -{variant:4}(150-200)% increased Evasion and Energy Shield {variant:1,2,3}+(25-30) to maximum Energy Shield +{variant:4}(150-200)% increased Evasion and Energy Shield {variant:1,2,3}10% increased Stun Duration on Enemies {variant:1,2,3}100% increased Duration of Lightning Ailments {variant:4}100% increased Effect of Lightning Ailments @@ -1124,8 +1118,8 @@ League: Expedition Requires Level 48, 31 Str, 31 Dex, 31 Int (33-48)% increased Ward +(17-23)% to Chaos Resistance -{variant:3}Gain Added Chaos Damage equal to 10% of Ward -75% of Damage taken bypasses Ward {variant:1}Gain Added Chaos Damage equal to 25% of Ward {variant:2}Gain Added Chaos Damage equal to 20% of Ward +{variant:3}Gain Added Chaos Damage equal to 10% of Ward +75% of Damage taken bypasses Ward ]],} diff --git a/src/Data/Uniques/helmet.lua b/src/Data/Uniques/helmet.lua index 0c3cf25712..139abb30d6 100644 --- a/src/Data/Uniques/helmet.lua +++ b/src/Data/Uniques/helmet.lua @@ -9,14 +9,13 @@ Variant: Pre 2.2.0 Variant: Pre 3.0.0 Variant: Current Requires Level 60, 138 Str -+(20-25) to all Attributes Adds 40 to 60 Physical Damage to Attacks ++(20-25) to all Attributes +{variant:1}+(100-150)% to Melee Critical Strike Multiplier +{variant:2}+(150-225)% to Melee Critical Strike Multiplier {variant:3}+(100-125)% to Melee Critical Strike Multiplier (100-120)% increased Armour -10% increased Stun and Block Recovery (40-50)% increased Physical Damage taken -{variant:1}+(100-150)% to Melee Critical Strike Multiplier -{variant:2}+(150-225)% to Melee Critical Strike Multiplier ]],[[ Replica Abyssus Ezomyte Burgonet @@ -29,7 +28,6 @@ Adds 30 to 65 Cold Damage to Attacks Adds 10 to 130 Lightning Damage to Attacks +(100-125)% to Melee Critical Strike Multiplier (100-120)% increased Armour -10% increased Stun and Block Recovery (40-50)% increased Elemental Damage taken ]],[[ The Baron @@ -39,11 +37,11 @@ Variant: Current Requires Level 26, 58 Str +2 to Level of Socketed Minion Gems {variant:1}+(20-40) to Strength +{variant:1}Minions have 20% increased maximum Life {variant:2}Minions have (10-20)% increased maximum Life Half of your Strength is added to your Minions -{variant:2}+1 to maximum number of Raised Zombies per 500 Strength -{variant:1}Minions have 20% increased maximum Life {variant:1}+1 to maximum number of Raised Zombies per 300 Strength +{variant:2}+1 to maximum number of Raised Zombies per 500 Strength {variant:1}With 1000 or more Strength 2% of Damage dealt by your Zombies is Leeched to you as Life {variant:2}With 1000 or more Strength (1.5-2)% of Damage dealt by your Zombies is Leeched to you as Life ]],[[ @@ -52,21 +50,21 @@ Iron Hat Variant: Pre 3.19.0 Variant: Current {variant:1}20% increased Global Physical Damage +{variant:1}+(15-25) to Armour {variant:2}+(75-100) to Armour +(25-50) to maximum Life -{variant:2}(15-20)% increased Area of Effect {variant:1}Cannot Evade Enemy Attacks +{variant:2}(15-20)% increased Area of Effect {variant:2}Unwavering Stance -{variant:1}+(15-25) to Armour ]],[[ Ezomyte Hold Iron Hat Source: No longer obtainable 20% increased Global Physical Damage ++(15-25) to Armour +(25-50) to maximum Life Cannot Evade Enemy Attacks Cannot be Stunned -+(15-25) to Armour ]],[[ The Formless Flame {variant:1,2}Siege Helmet @@ -82,10 +80,10 @@ Requires Level 48, 101 Str {variant:3}(80-120)% increased Armour {variant:1,2}+(40-50) to maximum Life {variant:3}-30% to Fire Resistance -{variant:2,3}Armour is increased by Overcapped Fire Resistance {variant:1,2}-20 Fire Damage taken from Hits {variant:3}-(100-200) Fire Damage taken from Hits {variant:1}Armour is increased by Uncapped Fire Resistance +{variant:2,3}Armour is increased by Overcapped Fire Resistance ]],[[ The Formless Inferno Royal Burgonet @@ -101,9 +99,9 @@ Requires Level 65, 148 Str {variant:3}+(60-100) to maximum Life -30% to Fire Resistance {variant:1,2}8% of Physical Damage from Hits taken as Fire Damage +{variant:1}Armour is increased by Uncapped Fire Resistance {variant:2}Armour is increased by Overcapped Fire Resistance {variant:3}Minion Life is increased by their Overcapped Fire Resistance -{variant:1}Armour is increased by Uncapped Fire Resistance ]],[[ Echoes of Creation Shaper Item @@ -113,8 +111,8 @@ Requires Level 65, 148 Str Socketed Warcry Skills have +1 Cooldown Use (80-120)% increased Armour +(50-70) to maximum Life -Skills deal (10-15)% more Damage for each Warcry Exerting them When you Attack, take (15-20)% of Life as Physical Damage for each Warcry Exerting the Attack +Skills deal (10-15)% more Damage for each Warcry Exerting them ]],[[ Hrimnor's Resolve Samnite Helmet @@ -124,12 +122,11 @@ Variant: Current Requires Level 55, 114 Str {variant:1}(10-30)% increased Fire Damage {variant:2,3}(30-40)% increased Fire Damage +{variant:1}(40-60)% increased Armour {variant:2,3}(100-120)% increased Armour {variant:3}+(50-70) to maximum Life +30% to Cold Resistance {variant:1,2}50% chance to Avoid being Chilled -{variant:2,3}10% increased Stun and Block Recovery -{variant:1}(40-60)% increased Armour {variant:1,2}50% chance to Avoid being Frozen {variant:1,2}10% increased Stun and Block Recovery {variant:3}Cannot be Frozen or Chilled if you've used a Fire Skill Recently @@ -172,9 +169,9 @@ League: Mercenaries of Trarthus Requires Level 60, 138 Str +(30-40) to Strength (100-160)% increased Armour -Warcry Skills have (15-25)% increased Area of Effect Non-instant Warcries ignore their Cooldown when used Warcries cost +15% of Life +Warcry Skills have (15-25)% increased Area of Effect ]], -- Helmet: Evasion [[ @@ -184,8 +181,8 @@ Requires Level 64, 138 Dex +2 to Level of Socketed Aura Gems (80-100)% increased Evasion Rating +(20-30)% to Cold Resistance -Cannot be Frozen 25% chance to Avoid being Chilled +Cannot be Frozen 16% increased Mana Reservation Efficiency of Skills ]],[[ Replica Alpha's Howl @@ -209,7 +206,6 @@ Implicits: 0 {variant:1}Grants Level 20 Snipe Skill {variant:2}Grants Level 30 Snipe Skill Socketed Non-Channelling Bow Skills are Triggered by Snipe -Socketed Triggered Bow Skills gain a 0.05 second Cooldown +(350-500) to Accuracy Rating +(350-500) to Evasion Rating {variant:2}+2 to maximum Snipe Stages @@ -226,8 +222,8 @@ Requires Level 12, 27 Dex {variant:1}+(15-30) to maximum Mana +(20-30)% to Lightning Resistance Cannot be Shocked -{variant:2}You can be Touched by Tormented Spirits {variant:1}15% increased Stun and Block Recovery +{variant:2}You can be Touched by Tormented Spirits ]],[[ Goldrim Leather Cap @@ -247,24 +243,24 @@ Requires Level 20, 46 Dex {variant:1}+1 to Level of Socketed Cold Gems (80-100)% increased Evasion Rating 60% increased Mana Regeneration Rate +{variant:1}-(20-10)% to Fire Resistance {variant:2,3,4}+(20-30)% to Fire Resistance +{variant:1}-(20-10)% to Cold Resistance {variant:2,3,4}+(20-30)% to Cold Resistance -{variant:3,4}Gain 1% of Cold Damage as Extra Fire Damage per 1% Chill Effect on Enemy -{variant:4}Gain 30% of Cold Damage as Extra Fire Damage against Frozen Enemies {variant:2}(20-30)% increased Cold Damage if you have used a Fire Skill Recently {variant:2}(20-30)% increased Fire Damage if you have used a Cold Skill Recently -{variant:1}-(20-10)% to Fire Resistance -{variant:1}-(20-10)% to Cold Resistance +{variant:3,4}Gain 1% of Cold Damage as Extra Fire Damage per 1% Chill Effect on Enemy {variant:3}Gain 100% of Cold Damage as Extra Fire Damage against Frozen Enemies +{variant:4}Gain 30% of Cold Damage as Extra Fire Damage against Frozen Enemies ]],[[ Replica Heatshiver Leather Hood League: Heist Source: Steal from a unique{Curio Display} during a Grand Heist -(80-100)% increased Evasion Rating +(80–100)% increased Evasion Rating 60% increased Mana Regeneration Rate -+(20-30)% to Cold Resistance -+(20-30)% to Lightning Resistance ++(20–30)% to Cold Resistance ++(20–30)% to Lightning Resistance Gain 1% of Lightning Damage as Extra Cold Damage per 2% Shock Effect on Enemy ]],[[ Frostferno @@ -322,15 +318,15 @@ Silken Hood Variant: Pre 2.6.0 Variant: Current Requires Level 60, 138 Dex +50% reduced Damage when on Low Life +{variant:2}(100-130)% increased Evasion Rating {variant:1}+(30-50) to Dexterity {variant:2}+(50-70) to Dexterity -50% reduced Damage when on Low Life 10% increased Attack Speed 25% increased Global Critical Strike Chance -{variant:2}(100-130)% increased Evasion Rating +(80-100) to maximum Life -{variant:2}150% increased Global Evasion Rating when on Low Life {variant:1}50% increased Global Evasion Rating when on Low Life +{variant:2}150% increased Global Evasion Rating when on Low Life ]], -- Helmet: Energy Shield [[ @@ -344,11 +340,10 @@ Requires Level 8, 23 Int {variant:3}(30-60)% increased Spell Damage (10-15)% increased Attack Speed {variant:1,2}(10-15)% increased Cast Speed -{variant:2,3}+(30-50) to maximum Energy Shield {variant:1}50% increased Energy Shield +{variant:2,3}+(30-50) to maximum Energy Shield 30% increased Mana Regeneration Rate {variant:1,2}5% increased Movement Speed -{variant:2,3}(10-15)% increased Stun and Block Recovery {variant:1,2}(10-15)% increased Stun and Block Recovery ]],[[ Asenath's Chant @@ -365,7 +360,6 @@ Requires Level 45, 23 Int 30% increased Mana Regeneration Rate 5% increased Movement Speed (30-40)% increased Stun and Block Recovery -(30-40)% increased Stun and Block Recovery ]],[[ Cowl of the Ceraunophile Solaris Circlet @@ -389,8 +383,8 @@ Can have a second Enchantment Modifier +(20-30) to all Attributes (60-80)% increased Evasion Rating (50-55)% reduced Fire Resistance -Cold Resistance is 75% (50-55)% reduced Lightning Resistance +Cold Resistance is 75% This item can be anointed by Cassia ]],[[ Cowl of the Thermophile @@ -401,9 +395,9 @@ Source: Drops in Blighted Maps Can have a second Enchantment Modifier +(20-30) to all Attributes (60-80)% increased Armour -Fire Resistance is 75% (50-55)% reduced Cold Resistance (50-55)% reduced Lightning Resistance +Fire Resistance is 75% This item can be anointed by Cassia ]],[[ Chitus' Apex @@ -411,8 +405,8 @@ Necromancer Circlet Requires Level 54, 112 Int +(20-30) to Strength +(20-30) to maximum Mana -5% increased Experience gain +10% to all Elemental Resistances +5% increased Experience gain (10-20)% increased Elemental Damage ]],[[ Crown of Eyes @@ -437,9 +431,9 @@ Variant: Current {variant:2}+(60-80) to maximum Energy Shield {variant:3}+(150-225) to maximum Energy Shield Reflects 5 Physical Damage to Melee Attackers +{variant:1,2}+5 Physical Damage taken from Attack Hits {variant:3}+25 Physical Damage taken from Attack Hits Pain Attunement -{variant:1,2}+5 Physical Damage taken from Attack Hits ]],[[ Martyr's Crown Vine Circlet @@ -450,8 +444,8 @@ Requires Level 52 {variant:1}+(260-300) to maximum Energy Shield {variant:2}+(170-210) to maximum Energy Shield Reflects 5 Physical Damage to Melee Attackers -Pain Attunement Take 5 Physical Damage when hit by Attacks +Pain Attunement ]],[[ The Devouring Diadem Necromancer Circlet @@ -497,18 +491,12 @@ Variant: Attack/Cast Speed if consumed corpse Variant: Take no Crit Damage if Recharge Variant: Damage if consumed corpse {variant:1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25}+1 to Level of Socketed Gems -{variant:34}+2 to Level of Socketed Gems -{variant:29}+2 to Level of Socketed Melee Gems +{variant:1,2,3,4,5,6,7,8,9,10,11,12,13}Socketed Gems have 40% increased Mana Reservation Efficiency {variant:14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38}Socketed Gems have 25% increased Reservation Efficiency Trigger Level 15 Feast of Flesh every 5 seconds (180-220)% increased Energy Shield -{variant:26}+1 to maximum number of Raised Zombies -{variant:29}+0.2 metres to Melee Strike Range 10% chance for Energy Shield Recharge to start when you use a Skill -{variant:26}+1 to maximum number of Skeletons -{variant:28}Projectiles Pierce an additional Target Eldritch Battery -{variant:1,2,3,4,5,6,7,8,9,10,11,12,13}Socketed Gems have 40% increased Mana Reservation Efficiency {variant:1}{crafted}+(10-25) to Strength {variant:2}{crafted}+(10-25) to Dexterity {variant:3}{crafted}+(10-25) to Intelligence @@ -536,16 +524,22 @@ Eldritch Battery {variant:23}Focus has (5-8)% increased Cooldown Recovery Rate {variant:24}(36-40)% increased Duration of Ailments you inflict while Focused {variant:25}(10-12)% chance to Avoid Elemental Damage from Hits during Soul Gain Prevention +{variant:26}+1 to maximum number of Raised Zombies +{variant:26}+1 to maximum number of Skeletons {variant:26}Minions have (8-10)% increased maximum Life {variant:27}(8-10)% increased Area of Effect {variant:27}+2 to Level of Socketed AoE Gems +{variant:28}Projectiles Pierce an additional Target {variant:28}+2 to Level of Socketed Projectile Gems +{variant:29}+0.2 metres to Melee Strike Range +{variant:29}+2 to Level of Socketed Melee Gems {variant:30}+(55-60) to maximum Life {variant:30}Regenerate 5.3 Mana per second {variant:31}+(55-60) to maximum Mana {variant:31}Regenerate 33.3 Life per second {variant:32}(30-32)% increased Evasion Rating while Focused {variant:33}(13-15)% additional Physical Damage Reduction while Focused +{variant:34}+2 to Level of Socketed Gems {variant:35}Corpses you Spawn have 20% increased Maximum Life {variant:36}20% increased Attack and Cast Speed if you've Consumed a Corpse Recently {variant:37}Take no Extra Damage from Critical Strikes if Energy Shield Recharge started Recently @@ -555,8 +549,8 @@ Wilma's Requital Solaris Circlet +(300-500) to Accuracy Rating (200-250)% increased Energy Shield -(20-30)% increased Elemental Damage with Attack Skills Increases and Reductions to Cast Speed apply to Attack Speed +(20-30)% increased Elemental Damage with Attack Skills Ancestral Bond ]],[[ Doedre's Scorn @@ -567,8 +561,8 @@ Variant: Current Requires Level 39, 83 Int {variant:1}+1 to Level of Socketed Curse Gems {variant:2,3}+2 to Level of Socketed Curse Gems -+(20-30) to Intelligence {variant:2,3}+(100-120) to maximum Energy Shield ++(20-30) to Intelligence {variant:1,2}20% increased Elemental Damage {variant:1,2}(10-20)% increased Damage with Hits and Ailments per Curse on Enemy Curse Skills have (30-50)% increased Skill Effect Duration @@ -579,8 +573,8 @@ Hubris Circlet Requires Level 69, 154 Int Implicits: 0 Trigger Level 10 Void Gaze when you use a Skill -(120-150)% increased Energy Shield +(50-80) to maximum Mana +(120-150)% increased Energy Shield 50% increased Stun and Block Recovery Gain (5-8)% of Elemental Damage as Extra Chaos Damage ]],[[ @@ -614,9 +608,8 @@ Requires Level 59, 122 Int (240-280)% increased Energy Shield +(30-40)% to Fire Resistance (30-40)% increased Elemental Damage -{variant:2}(25-50)% chance to Scorch Enemies -{variant:2}Cannot inflict Ignite {variant:1}25% chance to Scorch Enemies +{variant:2}(25-50)% chance to Scorch Enemies Cannot inflict Ignite {variant:1}10% increased Elemental Damage per Sextant affecting the area ]],[[ @@ -628,9 +621,8 @@ Requires Level 59, 122 Int (240-280)% increased Energy Shield +(30-40)% to Cold Resistance (30-40)% increased Elemental Damage -{variant:2}(25-50)% chance to inflict Brittle -{variant:2}Cannot inflict Freeze or Chill {variant:1}25% chance to inflict Brittle +{variant:2}(25-50)% chance to inflict Brittle Cannot inflict Freeze or Chill {variant:1}10% increased Elemental Damage per Sextant affecting the area ]],[[ @@ -660,11 +652,11 @@ Variant: Current Requires Level 69, 154 Int (150-180)% increased Energy Shield (6-10)% increased maximum Mana -(50-60)% increased Cost of Skills for each 200 total Mana Spent Recently -{variant:2}(20-25)% increased Spell Damage for each 200 total Mana you have Spent Recently, up to 2000% Recover (8-10)% of maximum Life when you use a Mana Flask Non-instant Mana recovery from Flasks is also recovered as Life +(50-60)% increased Cost of Skills for each 200 total Mana Spent Recently {variant:1}(50-60)% increased Spell Damage for each 200 total Mana you have Spent Recently, up to 2000% +{variant:2}(20-25)% increased Spell Damage for each 200 total Mana you have Spent Recently, up to 2000% ]],[[ Mark of the Red Covenant Tribal Circlet @@ -675,15 +667,13 @@ Requires Level 26, 58 Int +(30-50) to maximum Energy Shield {variant:1}Minions have (10-15)% increased Movement Speed {variant:2}Minions have (25-45)% increased Movement Speed -(10-15)% increased Stun and Block Recovery +{variant:2}Summoned Raging Spirits deal (130-150)% increased Damage {variant:3}Summoned Raging Spirits deal (175-250)% increased Damage 75% reduced Maximum number of Summoned Raging Spirits Summoned Raging Spirits' Hits always Ignite {variant:1}Summoned Raging Spirits refresh their Duration when they Kill an Ignited Enemy {variant:2,3}Summoned Raging Spirits' Melee Strikes deal Fire-only Splash {variant:2,3}Damage to Surrounding Targets -{variant:2}Summoned Raging Spirits deal (130-150)% increased Damage -{variant:2,3}Damage to Surrounding Targets ]],[[ Maw of Conquest Steel Circlet @@ -717,17 +707,17 @@ Variant: Current Requires Level 65, 138 Int {variant:1,2}Socketed Gems are Supported by Level 15 Concentrated Effect {variant:3,4,5,6}Socketed Gems are Supported by Level 20 Concentrated Effect +{variant:4,5}+(16-22)% to Cold Damage over Time Multiplier {variant:6}+50% to Cold Damage over Time Multiplier +{variant:1}10% increased Cold Damage {variant:2,3,4,5}30% increased Cold Damage {variant:1,2}(100-120)% increased Energy Shield +{variant:3,4}(180-200)% increased Energy Shield +{variant:5}(140-160)% increased Energy Shield {variant:6}50% increased Energy Shield 50% reduced Energy Shield Recharge Rate {variant:1,2,3,4,5}+(40-60) to maximum Mana {variant:6}+(25-75) to maximum Mana -{variant:4,5}+(16-22)% to Cold Damage over Time Multiplier -{variant:1}10% increased Cold Damage -{variant:3,4}(180-200)% increased Energy Shield -{variant:5}(140-160)% increased Energy Shield ]],[[ Scold's Bridle Mind Cage @@ -755,9 +745,8 @@ Requires Level 59, 122 Int (240-280)% increased Energy Shield +(30-40)% to Lightning Resistance (30-40)% increased Elemental Damage -{variant:2}(25-50)% chance to Sap Enemies -{variant:2}Cannot inflict Shock {variant:1}25% chance to Sap Enemies +{variant:2}(25-50)% chance to Sap Enemies Cannot inflict Shock {variant:1}10% increased Elemental Damage per Sextant affecting the area ]],[[ @@ -769,13 +758,13 @@ Variant: Current Requires Level: 34, 73 Int {variant:3}Has 4 Abyssal Sockets {variant:1,2}+2 to Level of Socketed Minion Gems -(120-150)% increased Energy Shield {variant:3}+(1-2) to Level of all Minion Skill Gems -{variant:2}+2 to maximum number of Spectres -{variant:1}+1000 to Spectre maximum Life -{variant:2,3}You cannot have Non-Spectre Minions +(120-150)% increased Energy Shield {variant:1}Minions Regenerate 1% Life per second +{variant:1}+1000 to Spectre maximum Life +{variant:2}+2 to maximum number of Spectres {variant:3}+1 to maximum number of Spectres per Socketed Ghastly Eye Jewel +{variant:2,3}You cannot have Non-Spectre Minions ]],[[ Wreath of Phrecia Iron Circlet @@ -798,9 +787,9 @@ Requires Level 69, 154 Int Adds 1 to (60-80) Lightning Damage to Spells and Attacks (130-170)% increased Energy Shield +(25-35)% to Lightning Resistance +{variant:1}10% chance to Curse non-Cursed Enemies with a random Hex on Hit {variant:2}20% chance to Curse non-Cursed Enemies with a random Hex on Hit {variant:3}Curse Enemies which Hit you with a random Hex, ignoring Curse Limit -{variant:1}10% chance to Curse non-Cursed Enemies with a random Hex on Hit {variant:1}5% chance to create Shocked Ground when Hit ]],[[ The Dark Monarch @@ -827,7 +816,6 @@ Requires Level 80, 224 Int 50% reduced Light Radius {variant:1}Maximum number of Animated Weapons is Doubled {variant:1}Cannot have Minions other than Animated Weapons -{variant:1}Cannot have Minions other than Animated Weapons {variant:2}Maximum number of Summoned Golems is Doubled {variant:2}Cannot have Minions other than Summoned Golems {variant:3}Maximum number of Summoned Raging Spirits is Doubled @@ -861,11 +849,11 @@ Black Sun Crest Lacquered Helmet Requires Level 51, 57 Str, 57 Dex +1 to Level of Socketed Gems -(5-15)% increased Strength -(5-15)% increased Dexterity -(5-15)% increased Intelligence (100-150)% increased Armour 40% reduced Light Radius +(5-15)% increased Dexterity +(5-15)% increased Strength +(5-15)% increased Intelligence ]],[[ The Bringer of Rain Nightmare Bascinet @@ -877,23 +865,23 @@ Variant: Current Requires Level 67, 62 Str, 85 Dex {variant:1,2,3,4}Socketed Gems are Supported by Level 18 Melee Physical Damage {variant:5}Socketed Gems are Supported by Level 30 Melee Physical Damage +{variant:1,4}Socketed Gems are Supported by Level 18 Faster Attacks {variant:5}Socketed Gems are Supported by Level 30 Faster Attacks {variant:2,3}Socketed Gems are Supported by Level 12 Faster Attacks +{variant:1,4}Socketed Gems are Supported by Level 18 Blind +{variant:5}Socketed Gems are Supported by Level 30 Blind +{variant:2,3}Socketed Gems are Supported by Level 6 Blind {variant:1,2}15% Chance to Block Attack Damage {variant:3,4,5}6% Chance to Block Attack Damage Adds 20 to 30 Physical Damage to Attacks (200-300)% increased Armour and Evasion +{variant:1,4}+(200-220) to maximum Life {variant:5}+(200-300) to maximum Life {variant:2,3}+(120-160) to maximum Life +{variant:1,2}10% chance to gain an Endurance Charge when you Block {variant:3,4,5}20% chance to gain an Endurance Charge when you Block Can't use Chest armour Extra gore -{variant:1,4}Socketed Gems are Supported by Level 18 Faster Attacks -{variant:1,4}Socketed Gems are Supported by Level 18 Blind -{variant:5}Socketed Gems are Supported by Level 30 Blind -{variant:2,3}Socketed Gems are Supported by Level 6 Blind -{variant:1,4}+(200-220) to maximum Life -{variant:1,2}10% chance to gain an Endurance Charge when you Block ]],[[ Crest of Desire Fluted Bascinet @@ -914,11 +902,11 @@ Variant: Current Requires Level 33, 38 Str, 38 Dex +(20-30) to Strength +(20-30) to Dexterity -{variant:1,2}20% increased Melee Damage +(200-300) to Armour +{variant:2}Adds 10-20 Physical Damage to Attacks +{variant:1,2}20% increased Melee Damage Cannot Leech when on Low Life {variant:3}Skills which Exert an Attack have (20-40)% chance to not count that Attack -{variant:2}Adds 10-20 Physical Damage to Attacks ]],[[ Deidbellow Gilded Sallet @@ -928,11 +916,11 @@ Variant: Current Requires Level 33, 38 Str, 38 Dex +(20-30) to Strength +(20-30) to Dexterity -20% increased Melee Damage +(200-300) to Armour +{variant:2}Adds 10-20 Physical Damage to Attacks +20% increased Melee Damage Cannot Leech when on Low Life If you've Warcried Recently, you and nearby allies have 20% increased Attack, Cast and Movement Speed -{variant:2}Adds 10-20 Physical Damage to Attacks ]],[[ Devoto's Devotion Nightmare Bascinet @@ -949,13 +937,11 @@ The Devourer of Minds Pig-Faced Bascinet Source: Drops from unique{The Elder} (Uber Uber) Requires Level 63, 85 Str, 62 Dex -+(30-50) to Intelligence -(80-120)% increased Armour and Evasion ++(30–50) to Intelligence +(80–120)% increased Armour and Evasion +1 to Level of all Minion Skill Gems 25% increased Light Radius Minions have the same maximum number of Endurance, Frenzy and Power Charges as you -Minions count as having the same number of -Endurance, Frenzy and Power Charges as you Minions count as having the same number of Endurance, Frenzy and Power Charges as you ]],[[ The Fledgling @@ -966,8 +952,8 @@ Requires Level 51, 57 Str, 57 Dex (150-200)% increased Armour and Evasion (30-50)% increased Projectile Speed (30-50)% increased Projectile Damage -Far Shot Projectiles cannot collide with Enemies at Close Range +Far Shot ]],[[ The Peregrine Visored Sallet @@ -977,6 +963,7 @@ Variant: Pre 3.7.0 Variant: Current Requires Level 23, 28 Str, 28 Dex {variant:1}+100 to Accuracy Rating +{variant:2}+300 to Accuracy Rating {variant:3}+500 to Accuracy Rating (40-60)% increased Armour and Evasion (20-30)% increased Rarity of Items found @@ -984,7 +971,6 @@ Requires Level 23, 28 Str, 28 Dex {variant:1}0.2% of Physical Attack Damage Leeched as Mana {variant:2,3}0.4% of Attack Damage Leeched as Mana 10% increased Movement Speed -{variant:2}+300 to Accuracy Rating ]],[[ Skullhead Secutor Helm @@ -996,12 +982,12 @@ Requires Level 36, 42 Str, 42 Dex {variant:1,2}+(50-70) to maximum Life {variant:1,2}+(50-70) to maximum Mana {variant:2,3}+(10-20)% to all Elemental Resistances +{variant:1,2}Minions have 10% Chance to Block Attack Damage {variant:3}Minions have +25% Chance to Block Attack Damage -{variant:3}Minions have +25% Chance to Block Spell Damage {variant:1,2}Minions have +(300-350) to Armour -{variant:3}Minions Recover 10% of their Life when they Block -{variant:1,2}Minions have 10% Chance to Block Attack Damage {variant:1,2}Minions Regenerate 2% Life per Second +{variant:3}Minions have +25% Chance to Block Spell Damage +{variant:3}Minions Recover 10% of their Life when they Block ]],[[ El'Abin's Visage Fencer Helm @@ -1012,7 +998,6 @@ League: Crucible (15-25)% increased Rarity of Items found Has a Crucible Passive Skill Tree Crucible Passive Skill Tree is removed if this Modifier is removed -Crucible Passive Skill Tree is removed if this Modifier is removed ]],[[ The Trickster's Smile Visored Sallet @@ -1061,11 +1046,11 @@ Requires Level 63, 85 Str, 62 Int {variant:3}+3% to maximum Cold Resistance {variant:1,2}+(30-50)% to Cold Resistance Cannot be Frozen -{variant:2}5% reduced Cold Damage taken +{variant:1}+800 Armour while stationary {variant:2,3}+1500 Armour while stationary +{variant:2}5% reduced Cold Damage taken {variant:1,2}60% increased Mana Regeneration Rate while stationary 15% chance to create Chilled Ground when Hit with an Attack -{variant:1}+800 Armour while stationary ]],[[ The Broken Crown Prophet Crown @@ -1074,13 +1059,13 @@ Variant: Pre 3.0.0 Variant: Current Requires Level 63, 85 Str, 62 Int Socketed Gems are supported by Level 20 Cast on Death -+(10-15) to all Attributes 20% increased Damage when on Low Life ++(10-15) to all Attributes (60-100)% increased Armour and Energy Shield +20% reduced Mana Regeneration Rate {variant:1}+(20-30) to maximum Energy Shield {variant:2}+(70-90) to maximum Energy Shield {variant:3}+(50-70) to maximum Energy Shield -20% reduced Mana Regeneration Rate +(43-61)% to Chaos Resistance ]],[[ Craiceann's Chitin @@ -1123,7 +1108,6 @@ You and Nearby Allies have 64 to 96 added Fire Damage per Red Socket You and Nearby Allies have 56 to 88 added Cold Damage per Green Socket You and Nearby Allies have 16 to 144 added Lightning Damage per Blue Socket You and Nearby Allies have 47 to 61 added Chaos Damage per White Socket --10% to All Resistances ]],[[ Geofri's Crest Great Crown @@ -1131,28 +1115,28 @@ Variant: Pre 3.17.0 Variant: Pre 3.19.0 Variant: Current {variant:1,2}+1 to Level of Socketed Gems +{variant:2}(60-80)% increased Armour and Energy Shield {variant:3}(120-150)% increased Armour and Energy Shield +{variant:1,2}+(15-20)% to Fire Resistance {variant:3}+(20-30)% to Fire Resistance +{variant:1,2}+(15-20)% to Cold Resistance {variant:3}+(20-30)% to Cold Resistance {variant:1,2}+(15-20)% to Lightning Resistance {variant:3}+(20-30)% to Lightning Resistance +(20-30)% to Chaos Resistance {variant:2,3}+1 to maximum number of Summoned Holy Relics -{variant:2}(60-80)% increased Armour and Energy Shield -{variant:1,2}+(15-20)% to Fire Resistance -{variant:1,2}+(15-20)% to Cold Resistance {variant:2}Summoned Holy Relics have (20-25)% reduced Cooldown Recovery Speed ]],[[ Geofri's Legacy Great Crown Source: No longer obtainable +1 to Level of Socketed Gems -+(15-20)% to Lightning Resistance -+(20-30)% to Chaos Resistance -+1 to maximum number of Summoned Holy Relics (60-80)% increased Armour and Energy Shield +(15-20)% to Fire Resistance +(15-20)% to Cold Resistance ++(15-20)% to Lightning Resistance ++(20-30)% to Chaos Resistance ++1 to maximum number of Summoned Holy Relics Summoned Holy Relics have (20-25)% reduced Cooldown Recovery Speed ]],[[ Honourhome @@ -1165,15 +1149,15 @@ Requires Level 12, 16 Str, 16 Int {variant:2}+(1-2) to Level of Socketed Gems {variant:3}+2 to Level of Socketed Gems {variant:1}Adds 1 to 13 Lightning Damage to Attacks +{variant:2}Adds 1 to 13 Lightning Damage to Spells and Attacks {variant:3}Adds 1 to 30 Lightning Damage to Spells and Attacks +{variant:1}(40-50)% increased Armour and Energy Shield {variant:2,3}(100-150)% increased Armour and Energy Shield -{variant:2,3}(10-20)% increased Rarity of Items found {variant:1}+(10-20)% to all Elemental Resistances {variant:1}+20% to all Elemental Resistances while on Low Life -{variant:2,3}(10-20)% reduced Mana Cost of Skills {variant:1}20% reduced Mana Cost of Skills when on Low Life -{variant:2}Adds 1 to 13 Lightning Damage to Spells and Attacks -{variant:1}(40-50)% increased Armour and Energy Shield +{variant:2,3}(10-20)% increased Rarity of Items found +{variant:2,3}(10-20)% reduced Mana Cost of Skills ]],[[ Kitava's Thirst Zealot Helmet @@ -1198,11 +1182,11 @@ Variant: Two Abyssal Sockets (Current) {variant:2,4}Has 2 Abyssal Sockets Trigger Level 20 Spirit Burst when you Use a Skill while you have a Spirit Charge +(10-15)% to all Elemental Resistances +{variant:1,2}Recover (4-5)% of Life when a Spirit Charge expires or is consumed +1 to Maximum Spirit Charges per Abyss Jewel affecting you +{variant:1,2}(15-20)% chance to gain a Spirit Charge on Kill {variant:3,4}Gain a Spirit Charge on Kill {variant:3,4}Gain 5% of Physical Damage as Extra Damage of each Element per Spirit Charge -{variant:1,2}Recover (4-5)% of Life when a Spirit Charge expires or is consumed -{variant:1,2}(15-20)% chance to gain a Spirit Charge on Kill ]],[[ Malachai's Vision Praetor Crown @@ -1212,14 +1196,14 @@ Variant: Pre 3.11.0 Variant: Pre 3.19.0 Variant: Current Adds (13-17) to (29-37) Chaos Damage +{variant:1}+(200-250) to maximum Energy Shield {variant:2,3,4}+(150-200) to maximum Energy Shield +(32-40)% to Cold Resistance +(15-20)% to Lightning Resistance -{variant:4}Regenerate 400 Energy Shield per second if all Equipped items are Corrupted -Regenerate 35 Mana per second if all Equipped Items are Corrupted -{variant:1}+(200-250) to maximum Energy Shield {variant:1,2}Regenerate 100 Energy Shield per second if all Equipped items are Corrupted {variant:3}Regenerate 250 Energy Shield per second if all Equipped items are Corrupted +{variant:4}Regenerate 400 Energy Shield per second if all Equipped items are Corrupted +Regenerate 35 Mana per second if all Equipped Items are Corrupted Corrupted ]],[[ Mask of the Spirit Drinker @@ -1264,8 +1248,8 @@ Variant: Current Requires Level 58, 64 Str, 64 Int +(25-30) to all Attributes (150-200)% increased Armour and Energy Shield -{variant:2}Nearby Allies have 1% Chance to Block Attack Damage per 100 Strength you have {variant:1}Nearby Allies have (4-6)% increased Defences per 100 Strength you have +{variant:2}Nearby Allies have 1% Chance to Block Attack Damage per 100 Strength you have Nearby Allies have +(6-8)% to Critical Strike Multiplier per 100 Dexterity you have Nearby Allies have (2-4)% increased Cast Speed per 100 Intelligence you have 2% increased Mana Reservation Efficiency of Skills per 250 total Attributes @@ -1279,8 +1263,8 @@ Implicits: 1 Minions deal (15-20)% increased Damage Grants Level 20 Death Wish Skill +(45-65) to maximum Life -Minions are Aggressive (30-20)% reduced Mana Cost of Minion Skills +Minions are Aggressive ]],[[ Memory Vault Praetor Crown @@ -1291,10 +1275,10 @@ Requires Level 68, 62 Str, 91 Int +(150-200) to maximum Mana (30-40)% increased Mana Regeneration Rate +(20-30)% to Fire Resistance -{variant:2}1% increased Armour per 50 Reserved Mana {variant:1}20% reduced Mana Reservation Efficiency of Skills {variant:2}20% reduced Reservation Efficiency {variant:1}Gain Armour equal to your Reserved Mana +{variant:2}1% increased Armour per 50 Reserved Mana ]],[[ Mindspiral Aventail Helmet @@ -1306,12 +1290,12 @@ Requires Level 37, 42 Str, 42 Int {variant:1,2}(10-15)% increased Lightning Damage {variant:1}+(100-150) to maximum Mana {variant:2,3}+(100-120) to maximum Mana +{variant:2}Gain (5-10)% of Maximum Mana as Extra Maximum Energy Shield {variant:3}Gain (10-15)% of Maximum Mana as Extra Maximum Energy Shield +Enemies Cannot Leech Mana From You {variant:1,2}(5-10)% of Damage taken Recouped as Mana {variant:3}(10-20)% of Damage taken Recouped as Mana Cannot Leech Mana -{variant:2}Gain (5-10)% of Maximum Mana as Extra Maximum Energy Shield -Enemies Cannot Leech Mana From You ]],[[ Ravenous Passion Zealot Helmet @@ -1320,11 +1304,11 @@ Variant: Current Source: Drops from unique{The Eater of Worlds} (Uber) Requires Level: 44, 50 Str, 50 Int +(30-50) to Strength -{variant:2}Gain (7-10) Rage after Spending a total of 200 Mana -Rage grants Spell Damage instead of Attack Damage (80-120)% Increased Armour and Energy Shield {variant:1}Gain (10-15) Rage after Spending a total of 200 Mana +{variant:2}Gain (7-10) Rage after Spending a total of 200 Mana {variant:1}Rage grants Cast Speed instead of Attack Speed +Rage grants Spell Damage instead of Attack Damage ]],[[ Speaker's Wreath Prophet Crown @@ -1364,8 +1348,8 @@ Variant: Current +(8-16)% to Chaos Resistance 20% increased Light Radius (8-12)% increased Maximum Life if no Equipped Items are Corrupted -{variant:2}Regenerate 400 Life per second if no Equipped Items are Corrupted {variant:1}Regenerate 100 Life per second if no Equipped Items are Corrupted +{variant:2}Regenerate 400 Life per second if no Equipped Items are Corrupted ]], -- Helmet: Evasion/Energy Shield [[ @@ -1388,17 +1372,17 @@ Requires Level 52, 58 Dex, 58 Int {variant:2,3}+(60-80) to maximum Life (0.4-0.8)% of Physical Attack Damage Leeched as Life Reflects 100 to 150 Physical Damage to Melee Attackers -{variant:3}100% of Damage you Reflect to Enemies when Hit is leeched as Life {variant:1,2}30% of Damage you Reflect to Enemies when Hit is gained as Life +{variant:3}100% of Damage you Reflect to Enemies when Hit is leeched as Life ]],[[ Curtain Call Plague Mask Requires Level 20 +23 to maximum Life +(15-10)% reduced Mine Throwing Speed Mines have (40-50)% increased Detonation Speed Skills which throw Mines throw up to 1 additional Mine if you have at least 800 Dexterity Skills which throw Mines throw up to 1 additional Mine if you have at least 800 Intelligence -(15-10)% reduced Mine Throwing Speed ]],[[ Eye of Malice Callous Mask @@ -1451,24 +1435,23 @@ Variant: Aura Effect Variant: Additional Projectile Variant: Malediction Variant: Quantity -Can be modified while Corrupted -Can have up to 5 Implicit Modifiers while Item has this Modifier -{variant:7}+2 to Level of Socketed Gems -{variant:3}Socketed Skill Gems get a 80% Cost & Reservation Multiplier -(30-40)% increased maximum Life and reduced Fire Resistance -(30-40)% increased maximum Mana and reduced Cold Resistance -(30-40)% increased Global maximum Energy Shield and reduced Lightning Resistance -{variant:13}(5-7)% increased Quantity of Items found -{variant:11}Skills fire an additional Projectile {variant:1}(15-25)% increased Area of Effect -{variant:5}(15-25)% increased Skill Effect Duration -{variant:4}(10-15)% increased Effect of your Curses {variant:2}Nearby Enemies are Blinded +{variant:3}Socketed Skill Gems get a 80% Cost & Reservation Multiplier +{variant:4}(10-15)% increased Effect of your Curses +{variant:5}(15-25)% increased Skill Effect Duration {variant:6}Nearby Enemies are Crushed -{variant:12}Nearby Enemies have Malediction -{variant:10}(10-15)% increased effect of Non-Curse Auras from your Skills -{variant:9}(8-12)% increased Cooldown Recovery Rate +{variant:7}+2 to Level of Socketed Gems {variant:8}+1 to Minimum Endurance, Frenzy and Power Charges +{variant:9}(8-12)% increased Cooldown Recovery Rate +{variant:10}(10-15)% increased effect of Non-Curse Auras from your Skills +{variant:11}Skills fire an additional Projectile +{variant:12}Nearby Enemies have Malediction +{variant:13}(5-7)% increased Quantity of Items found +Can be modified while Corrupted +(30-40)% increased maximum Life and reduced Fire Resistance +(30-40)% increased maximum Mana and reduced Cold Resistance +(30-40)% increased Global maximum Energy Shield and reduced Lightning Resistance Chaos Resistance is Zero Corrupted ]],[[ @@ -1492,15 +1475,15 @@ Variant: Current Requires Level 38, 44 Dex, 44 Int {variant:2,3}Trigger Level 1 Create Lesser Shrine when you Kill an Enemy (120-150)% increased Evasion and Energy Shield +{variant:2}+(40-65) to maximum Energy Shield {variant:3}+(30-45) to maximum Energy Shield -{variant:2,3}+(60-80) to maximum Life {variant:1}+(30-40) to maximum Mana +{variant:2,3}+(60-80) to maximum Life {variant:2,3}+(30-40)% to Cold Resistance {variant:1}Gain (15-20) Life per Enemy Killed {variant:1}Gain (10-15) Energy Shield per Enemy Killed 75% increased Effect of Shrine Buffs on you 50% increased Duration of Shrine Effects on you -{variant:2}+(40-65) to maximum Energy Shield ]],[[ Heretic's Veil Deicide Mask @@ -1509,27 +1492,27 @@ Variant: Pre 3.0.0 Variant: Pre 3.20.0 Variant: Current Requires Level 67, 73 Dex, 88 Int -{variant:1,4}+2 to Level of Socketed Curse Gems -Socketed Curse Gems have 30% increased Reservation Efficiency ++(40-50) to maximum Energy Shield {variant:1,2}(130-150)% increased Evasion and Energy Shield {variant:3,4}(90-110)% increased Evasion and Energy Shield -+(40-50) to maximum Energy Shield +{variant:1,4}+2 to Level of Socketed Curse Gems {variant:2,3}+1 to Level of Socketed Curse Gems Socketed Curse Gems are Supported by Level 22 Blasphemy +Socketed Curse Gems have 30% increased Reservation Efficiency ]],[[ Leer Cast Festival Mask Variant: Pre 3.19.0 Variant: Current +(20-30) to Dexterity +{variant:1}30% reduced Damage {variant:2}25% reduced Damage {variant:1}+(20-30) to maximum Life {variant:2}+(60-100) to maximum Life {variant:1}+(20-30) to maximum Mana {variant:2}+(60-100) to maximum Mana -{variant:2}You and nearby allies gain 50% increased Damage -{variant:1}30% reduced Damage {variant:1}You and nearby allies gain 15% increased Damage +{variant:2}You and nearby allies gain 50% increased Damage ]],[[ Replica Leer Cast Festival Mask @@ -1553,15 +1536,15 @@ Variant: Pre 3.7.0 Variant: Pre 3.17.0 Variant: Pre 3.19.0 Variant: Current -+20 to Strength {variant:1,2,3,4,5}(15-30)% increased Spell Damage ++20 to Strength {variant:1,2,3,4,5}(20-30)% increased Lightning Damage +{variant:1,2,3,4,5}+10% to Lightning Resistance {variant:6}+(20-30)% to Lightning Resistance {variant:6}Spells have a 20% chance to deal Double Damage -Blood Magic -{variant:1,2,3,4,5}+10% to Lightning Resistance {variant:1}100% increased Mana Cost of Skills {variant:2}20% increased Mana Cost of Skills +Blood Magic {variant:4}Mortal Conviction ]],[[ Malachai's Awakening @@ -1571,8 +1554,8 @@ Variant: Pre 3.7.0 Variant: Pre 3.17.0 Variant: Current Requires Level 60, 21 Dex, 21 Int -+20 to Strength (15-30)% increased Spell Damage ++20 to Strength +10% to all Elemental Resistances Adds (42-54) to (78-88) Cold Damage to Spells while no Life is Reserved Adds (54-64) to (96-107) Fire Damage to Spells while no Life is Reserved @@ -1591,9 +1574,9 @@ Requires Level 57, 64 Dex, 64 Int 10% chance to Shock +20% chance to be Shocked 30% of Lightning Damage is taken from Mana before Life -{variant:2}Lose 3% of Mana when you use an Attack Skill {variant:1}Recover 3% of Maximum Mana when you Shock an Enemy {variant:2}Attack Skills have added Lightning Damage equal to 6% of maximum Mana +{variant:2}Lose 3% of Mana when you use an Attack Skill ]],[[ The Tempest's Binding Callous Mask @@ -1635,11 +1618,11 @@ Vaal Mask Source: Drops from unique{Atziri, Queen of the Vaal} in normal{The Alluring Abyss} Requires Level 62, 79 Dex, 72 Int +1 to Level of Socketed Gems -Socketed Gems have 50% reduced Mana Cost (245-280)% increased Evasion and Energy Shield +(30-40) to maximum Energy Shield +(24-30)% to Chaos Resistance Enemies cannot Leech Mana from You +Socketed Gems have 50% reduced Mana Cost ]],[[ Viridi's Veil Praetor Crown @@ -1659,9 +1642,9 @@ League: Heist Requires Level 35, 40 Dex, 40 Int (350-400)% increased Evasion and Energy Shield +5% Chance to Block Spell Damage per Power Charge +(3-5)% increased Elemental Damage per Power Charge Gain a Power Charge every Second if you haven't lost Power Charges Recently Lose all Power Charges when you Block -(3-5)% increased Elemental Damage per Power Charge ]], -- Helmet: Ward [[ @@ -1672,10 +1655,10 @@ Variant: Pre 3.19.0 Variant: Current +(20-30) to Intelligence (25-35)% increased Ward +{variant:1}(20-30)% faster Restoration of Ward {variant:2}(40-60)% faster Restoration of Ward (15-25)% increased Light Radius Increases and Reductions to Maximum Energy Shield instead apply to Ward -{variant:1}(20-30)% faster Restoration of Ward ]],[[ Cadigan's Crown Runic Crown @@ -1683,6 +1666,5 @@ League: Expedition Source: Drops from unique{Olroth, Origin of the Fall} in normal{Expedition Logbook} Requires Level 68, 66 Str, 66 Dex, 66 Int Never deal Critical Strikes -Nearby Enemies cannot deal Critical Strikes Battlemage ]],} diff --git a/src/Data/Uniques/jewel.lua b/src/Data/Uniques/jewel.lua index edb3610a6e..7e60eb5954 100644 --- a/src/Data/Uniques/jewel.lua +++ b/src/Data/Uniques/jewel.lua @@ -47,7 +47,6 @@ Radius: Large {variant:2}Gain (6-10)% of Lightning Damage as Extra Chaos Damage Passives granting Lightning Resistance or all Elemental Resistances in Radius also grant an equal chance to gain a Power Charge on Kill -also grant an equal chance to gain a Power Charge on Kill ]],[[ The Blue Nightmare Cobalt Jewel @@ -60,20 +59,17 @@ Radius: Large {variant:1}Gain 5% of Lightning Damage as Extra Chaos Damage {variant:2}Gain (6-10)% of Lightning Damage as Extra Chaos Damage {variant:1}Passives granting Lightning Resistance or all Elemental Resistances in Radius -{variant:2}Passives granting Lightning Resistance or all Elemental Resistances in Radius -{variant:1}Passives granting Lightning Resistance or all Elemental Resistances in Radius -{variant:1}also grant an equal chance to gain a Power Charge on Kill -{variant:2}also grant an equal chance to gain a Power Charge on Kill -{variant:1}also grant an equal chance to gain a Power Charge on Kill {variant:1}also grant Chance to Block Spell Damage at 35% of its value +{variant:2}Passives granting Lightning Resistance or all Elemental Resistances in Radius {variant:2}also grant Chance to Block Spell Damage at 50% of its value +{variant:1}Passives granting Lightning Resistance or all Elemental Resistances in Radius {variant:1}also grant an equal chance to gain a Power Charge on Kill ]],[[ Brawn Crimson Jewel Source: No longer obtainable -(4-6)% increased Strength (4-6)% increased Dexterity +(4-6)% increased Strength (10-15)% reduced Intelligence ]],[[ Bloodnotch @@ -123,7 +119,6 @@ Source: No longer obtainable Radius: Large Increases and Reductions to Physical Damage in Radius are Transformed to apply to Cold Damage Increases and Reductions to Cold Damage in Radius are Transformed to apply to Physical Damage -Increases and Reductions to Cold Damage in Radius are Transformed to apply to Physical Damage ]],[[ Dissolution of the Flesh Prismatic Jewel @@ -133,7 +128,6 @@ Removes all Energy Shield Life that would be lost by taking Damage is instead Reserved until you take no Damage to Life for 2 seconds (20-30)% more Maximum Life -until you take no Damage to Life for 2 seconds ]],[[ Divine Inferno Crimson Jewel @@ -142,7 +136,6 @@ Limited to: 1 Radius: Medium With at least 40 Strength in Radius, Combust is Disabled With at least 40 Strength in Radius, Attacks Exerted by Infernal Cry deal (40-60)% more Damage with Ignite -With at least 40 Strength in Radius, Attacks Exerted by Infernal Cry deal (40-60)% more Damage with Ignite ]],[[ Eldritch Knowledge Cobalt Jewel @@ -160,8 +153,6 @@ Radius: Medium With at least 40 Intelligence in Radius, Discharge has 60% less Area of Effect With at least 40 Intelligence in Radius, Discharge Cooldown is 250 ms With at least 40 Intelligence in Radius, Discharge deals 60% less Damage -With at least 40 Intelligence in Radius, Discharge Cooldown is 250 ms -With at least 40 Intelligence in Radius, Discharge deals 60% less Damage ]],[[ Fireborn Crimson Jewel @@ -185,9 +176,6 @@ Variant: Current {variant:1}Regenerate 2% of Life per second {variant:1}10% increased Damage taken {variant:2}Maximum 10 Fragile Regrowth -{variant:2}42% of Life Regenerated per second per Fragile Regrowth -{variant:2}Lose all Fragile Regrowth when Hit -{variant:2}Gain 1 Fragile Regrowth each second {variant:2}0.7% of Life Regenerated per second per Fragile Regrowth {variant:2}Lose all Fragile Regrowth when Hit {variant:2}Gain 1 Fragile Regrowth each second @@ -199,9 +187,6 @@ League: Heist Limited to: 1 Implicits: 0 Maximum 5 Fragile Regrowth -42% of Life Regenerated per second per Fragile Regrowth -Gain up to maximum Fragile Regrowth when Hit -Lose 1 Fragile Regrowth each second 0.7% of Life Regenerated per second per Fragile Regrowth Gain up to maximum Fragile Regrowth when Hit Lose 1 Fragile Regrowth each second @@ -235,8 +220,8 @@ Variant: Current - Min Power Charge {variant:1}Gain 15 Mana per Grand Spectrum {variant:2}Gain 30 Mana per Grand Spectrum {variant:3}25% increased Critical Strike Chance per Grand Spectrum -{variant:5}+1 to Minimum Power Charges per Grand Spectrum {variant:4}Minions have +10% to Critical Strike Multiplier per Grand Spectrum +{variant:5}+1 to Minimum Power Charges per Grand Spectrum ]],[[ Grand Spectrum Crimson Jewel @@ -266,8 +251,8 @@ Variant: Current - Min Frenzy Charge {variant:1}5% increased Elemental Damage per Grand Spectrum {variant:2}4% increased Elemental Damage per Grand Spectrum {variant:3}12% increased Elemental Damage per Grand Spectrum -{variant:5}12% chance to Avoid Elemental Ailments per Grand Spectrum {variant:4}15% increased Elemental Damage per Grand Spectrum +{variant:5}12% chance to Avoid Elemental Ailments per Grand Spectrum {variant:6}+1 to Minimum Frenzy Charges per Grand Spectrum ]],[[ The Green Dream @@ -281,7 +266,6 @@ Radius: Large {variant:1}Gain 5% of Cold Damage as Extra Chaos Damage {variant:2}Gain (6-10)% of Cold Damage as Extra Chaos Damage Passives granting Cold Resistance or all Elemental Resistances in Radius -also grant Chance to Suppress Spell Damage at 70% of its value also grant an equal chance to gain a Frenzy Charge on Kill ]],[[ The Green Nightmare @@ -296,16 +280,12 @@ Radius: Large {variant:1,2}Gain 5% of Cold Damage as Extra Chaos Damage {variant:3}Gain (6-10)% of Cold Damage as Extra Chaos Damage {variant:1}Passives granting Cold Resistance or all Elemental Resistances in Radius -{variant:2}Passives granting Cold Resistance or all Elemental Resistances in Radius -{variant:3}Passives granting Cold Resistance or all Elemental Resistances in Radius -{variant:1,2}Passives granting Cold Resistance or all Elemental Resistances in Radius -{variant:1}also grant Chance to Suppress Spell Damage at 70% of its value -{variant:2}also grant Chance to Suppress Spell Damage at 70% of its value -{variant:3}also grant Chance to Suppress Spell Damage at 70% of its value -{variant:1,2}also grant Chance to Suppress Spell Damage at 70% of its value {variant:1}also grant Chance to Suppress Spell Damage at 35% of its value +{variant:2}Passives granting Cold Resistance or all Elemental Resistances in Radius {variant:2}also grant Chance to Suppress Spell Damage at 50% of its value +{variant:3}Passives granting Cold Resistance or all Elemental Resistances in Radius {variant:3}also grant Chance to Suppress Spell Damage at 70% of its value +{variant:1,2}Passives granting Cold Resistance or all Elemental Resistances in Radius {variant:1,2}also grant an equal chance to gain a Frenzy Charge on Kill ]],[[ Hair Trigger @@ -314,8 +294,8 @@ Source: No longer obtainable Variant: Pre 2.6.0 Variant: Current (15-25)% increased Trap Damage -{variant:2}(40-60)% increased Trap Trigger Area of Effect {variant:1}(20-30)% increased Trap Trigger Radius +{variant:2}(40-60)% increased Trap Trigger Area of Effect ]],[[ Hotheaded Viridian Jewel @@ -352,15 +332,14 @@ Intuitive Leap Viridian Jewel Radius: Small Passive Skills in Radius can be Allocated without being connected to your tree -Passage ]],[[ Izaro's Turmoil Crimson Jewel Source: No longer obtainable (18-25)% increased Fire Damage (18-25)% increased Cold Damage -2% chance to Ignite 2% chance to Freeze +2% chance to Ignite ]],[[ Kitava's Teachings Small Cluster Jewel @@ -388,18 +367,18 @@ Source: King of The Mists Limited to: 1 Radius: Large {variant:1}Passive Skills in Radius also grant +5 to Maximum Life -{variant:6}Passive Skills in Radius also grant +2 to all Attributes -{variant:13}Passive Skills in Radius also grant +4% to Chaos Resistance -{variant:12}Passive Skills in Radius also grant 6% increased Chaos Damage -{variant:10}Passive Skills in Radius also grant 6% increased Cold Damage -{variant:5}Passive Skills in Radius also grant 7% increased Evasion Rating -{variant:11}Passive Skills in Radius also grant 6% increased Fire Damage -{variant:9}Passive Skills in Radius also grant 6% increased Lightning Damage {variant:2}Passive Skills in Radius also grant 3% increased Energy Shield -{variant:8}Passive Skills in Radius also grant 6% increased Physical Damage -{variant:4}Passive Skills in Radius also grant 7% increased Armour {variant:3}Passive Skills in Radius also grant +5 to Maximum Mana +{variant:4}Passive Skills in Radius also grant 7% increased Armour +{variant:5}Passive Skills in Radius also grant 7% increased Evasion Rating +{variant:6}Passive Skills in Radius also grant +2 to all Attributes {variant:7}Passive Skills in Radius also grant 5% Increased Global Critical Strike Chance +{variant:8}Passive Skills in Radius also grant 6% increased Physical Damage +{variant:9}Passive Skills in Radius also grant 6% increased Lightning Damage +{variant:10}Passive Skills in Radius also grant 6% increased Cold Damage +{variant:11}Passive Skills in Radius also grant 6% increased Fire Damage +{variant:12}Passive Skills in Radius also grant 6% increased Chaos Damage +{variant:13}Passive Skills in Radius also grant +4% to Chaos Resistance ]],[[ Lioneye's Fall Viridian Jewel @@ -417,13 +396,13 @@ Variant: Impale Effect (Pre 3.13.0) Variant: Impale Chance (Current) Variant: Impale Overwhelm (Current) Variant: Impale Effect (Current) -{variant:2,5}Impale Damage dealt to Enemies Impaled by you Overwhelms 10% Physical Damage Reduction {variant:1,4}10% chance to Impale Enemies on Hit with Attacks +{variant:2,5}Impale Damage dealt to Enemies Impaled by you Overwhelms 10% Physical Damage Reduction {variant:3,6}5% increased Impale Effect {variant:1,3,4,6}Call of Steel deals Reflected Damage with (40-50)% increased Area of Effect {variant:2,3,5,6}Call of Steel has (80-100)% increased Use Speed -{variant:4,5}Call of Steel causes (20-25)% increased Reflected Damage {variant:1,2}Call of Steel causes (40-50)% increased Reflected Damage +{variant:4,5}Call of Steel causes (20-25)% increased Reflected Damage ]],[[ Malicious Intent Cobalt Jewel @@ -445,8 +424,8 @@ Variant: Pre 3.11.0 Variant: Current Radius: Small {variant:1}(10-15)% increased Area of Effect while Unarmed -{variant:2}Passive Skills in Radius also grant: 1% increased Unarmed Attack Speed with Melee Skills {variant:2}+(0.3-0.4) metres to Melee Strike Range while Unarmed +{variant:2}Passive Skills in Radius also grant: 1% increased Unarmed Attack Speed with Melee Skills ]],[[ Melding of the Flesh Cobalt Jewel @@ -469,7 +448,6 @@ Crimson Jewel Radius: Large 50% increased Effect of non-Keystone Passive Skills in Radius Notable Passive Skills in Radius grant nothing -Notable Passive Skills in Radius grant nothing ]],[[ Immutable Force Crimson Jewel @@ -491,7 +469,6 @@ Cobalt Jewel +(5-15) to Intelligence When you Kill an Enemy Cursed with a Non-Aura Hex, become Immune to Curses for remaining Hex Duration -Curses for remaining Hex Duration ]],[[ Rational Doctrine Cobalt Jewel @@ -502,8 +479,6 @@ stationary if Strength is your highest Attribute Strike if Intelligence is your highest Attribute Effects of Consecrated Ground you create Linger for 4 seconds Effects of Profane Ground you create Linger for 4 seconds -stationary if Strength is your highest Attribute -Strike if Intelligence is your highest Attribute ]],[[ Nadir Mode Cobalt Jewel @@ -514,8 +489,8 @@ Source: Drops from unique{The Unbreakable} in normal{Contract: Breaking the Unbr Limited to: 1 Item Level: 82 (20-25)% increased Spell Damage -{variant:2}Spells have (30-50)% increased Critical Strike Chance per Intensity {variant:1}Spells have 30% increased Critical Strike Chance per Intensity +{variant:2}Spells have (30-50)% increased Critical Strike Chance per Intensity Spells which have gained Intensity Recently lose 1 Intensity every 0.50 Seconds ]],[[ Natural Affinity @@ -551,18 +526,18 @@ Source: No longer obtainable Limited to: 1 Radius: Large {variant:1}Passive Skills in Radius also grant +5 to Maximum Life -{variant:6}Passive Skills in Radius also grant +2 to all Attributes -{variant:13}Passive Skills in Radius also grant +4% to Chaos Resistance -{variant:12}Passive Skills in Radius also grant 6% increased Chaos Damage -{variant:10}Passive Skills in Radius also grant 6% increased Cold Damage -{variant:11}Passive Skills in Radius also grant 6% increased Fire Damage -{variant:9}Passive Skills in Radius also grant 6% increased Lightning Damage {variant:2}Passive Skills in Radius also grant 3% increased Energy Shield -{variant:8}Passive Skills in Radius also grant 6% increased Physical Damage -{variant:4}Passive Skills in Radius also grant 7% increased Armour {variant:3}Passive Skills in Radius also grant +5 to Maximum Mana +{variant:4}Passive Skills in Radius also grant 7% increased Armour {variant:5}Passive Skills in Radius also grant 5% increased Evasion Rating +{variant:6}Passive Skills in Radius also grant +2 to all Attributes {variant:7}Passive Skills in Radius also grant 7% Increased Global Critical Strike Chance +{variant:8}Passive Skills in Radius also grant 6% increased Physical Damage +{variant:9}Passive Skills in Radius also grant 6% increased Lightning Damage +{variant:10}Passive Skills in Radius also grant 6% increased Cold Damage +{variant:11}Passive Skills in Radius also grant 6% increased Fire Damage +{variant:12}Passive Skills in Radius also grant 6% increased Chaos Damage +{variant:13}Passive Skills in Radius also grant +4% to Chaos Resistance ]],[[ Primordial Eminence Viridian Jewel @@ -576,19 +551,19 @@ Cobalt Jewel Variant: Pre 3.3.0 Variant: Current Golem Skills have (20-30)% increased Cooldown Recovery Rate +{variant:1}Summoned Golems have (10-15)% increased Cooldown Recovery Rate {variant:2}Summoned Golems have (30-45)% increased Cooldown Recovery Rate (16-20)% increased Golem Damage for each Type of Golem you have Summoned Summoned Golems Regenerate 2% of their Life per second Primordial -{variant:1}Summoned Golems have (10-15)% increased Cooldown Recovery Rate ]],[[ Primordial Might Crimson Jewel (25-30)% increased Damage if you Summoned a Golem in the past 8 seconds Golems Summoned in the past 8 seconds deal (35-45)% increased Damage Golems have (18-22)% increased Maximum Life -Primordial Summoned Golems are Aggressive +Primordial ]],[[ Replica Primordial Might Crimson Jewel @@ -607,8 +582,6 @@ Source: No longer obtainable Radius: Large 1% increased Evasion Rating per 3 Dexterity Allocated in Radius 1% increased Claw Physical Damage per 3 Dexterity Allocated in Radius -1% increased Melee Physical Damage with Unarmed Attacks per 3 Dexterity Allocated in Radius -1% increased Claw Physical Damage per 3 Dexterity Allocated in Radius 1% increased Melee Physical Damage while Unarmed per 3 Dexterity Allocated in Radius ]],[[ Pure Talent @@ -647,9 +620,9 @@ Variant: Current League: Heist {variant:1}+(2-4)% Chance to Block Spell Damage {variant:2}+(2-6)% Chance to Block Spell Damage +{variant:1}+(2-4)% Chance to Block Attack Damage {variant:2}+(2-6)% Chance to Block Attack Damage +10% chance to be Frozen, Shocked and Ignited -{variant:1}+(2-4)% Chance to Block Attack Damage ]],[[ The Red Dream Crimson Jewel @@ -663,7 +636,6 @@ Variant: Current {variant:2}Gain (6-10)% of Fire Damage as Extra Chaos Damage Passives granting Fire Resistance or all Elemental Resistances in Radius also grant an equal chance to gain an Endurance Charge on Kill -also grant an equal chance to gain an Endurance Charge on Kill ]],[[ The Red Nightmare Crimson Jewel @@ -676,13 +648,10 @@ Variant: Current {variant:1}Gain 5% of Fire Damage as Extra Chaos Damage {variant:2}Gain (6-10)% of Fire Damage as Extra Chaos Damage {variant:1}Passives granting Fire Resistance or all Elemental Resistances in Radius -{variant:2}Passives granting Fire Resistance or all Elemental Resistances in Radius -{variant:1}Passives granting Fire Resistance or all Elemental Resistances in Radius -{variant:1}also grant an equal chance to gain an Endurance Charge on Kill -{variant:2}also grant an equal chance to gain an Endurance Charge on Kill -{variant:1}also grant an equal chance to gain an Endurance Charge on Kill {variant:1}also grant Chance to Block Attack Damage at 35% of its value +{variant:2}Passives granting Fire Resistance or all Elemental Resistances in Radius {variant:2}also grant Chance to Block Attack Damage at 50% of its value +{variant:1}Passives granting Fire Resistance or all Elemental Resistances in Radius {variant:1}also grant an equal chance to gain an Endurance Charge on Kill ]],[[ The Siege @@ -705,7 +674,6 @@ Source: No longer obtainable Radius: Large Adds 1 maximum Lightning Damage to Attacks per 1 Dexterity Allocated in Radius Adds 1 to 2 Lightning Damage to Attacks -Adds 1 maximum Lightning Damage to Attacks per 1 Dexterity Allocated in Radius ]],[[ Tempered Flesh Crimson Jewel @@ -717,9 +685,9 @@ Variant: Pre 3.10.0 Variant: Current Radius: Medium -1 Strength per 1 Strength on Allocated Passives in Radius +{variant:1}+5% to Critical Strike Multiplier per 10 Strength on Unallocated Passives in Radius {variant:2}+7% to Critical Strike Multiplier per 10 Strength on Unallocated Passives in Radius {variant:3}2% increased Life Recovery Rate per 10 Strength on Allocated Passives in Radius -{variant:1}+5% to Critical Strike Multiplier per 10 Strength on Unallocated Passives in Radius ]],[[ Transcendent Flesh Crimson Jewel @@ -731,10 +699,10 @@ Variant: Current Radius: Medium -1 Strength per 1 Strength on Allocated Passives in Radius {variant:1,2}1% additional Physical Damage Reduction per 10 Strength on Allocated Passives in Radius -{variant:2,3}+7% to Critical Strike Multiplier per 10 Strength on Unallocated Passives in Radius +{variant:1}+5% to Critical Strike Multiplier per 10 Strength on Unallocated Passives in Radius {variant:3}3% increased Life Recovery Rate per 10 Strength on Allocated Passives in Radius {variant:3}2% reduced Life Recovery Rate per 10 Strength on Unallocated Passives in Radius -{variant:1}+5% to Critical Strike Multiplier per 10 Strength on Unallocated Passives in Radius +{variant:2,3}+7% to Critical Strike Multiplier per 10 Strength on Unallocated Passives in Radius ]],[[ Tempered Mind Cobalt Jewel @@ -746,9 +714,9 @@ Variant: Pre 3.10.0 Variant: Current Radius: Medium -1 Intelligence per 1 Intelligence on Allocated Passives in Radius +{variant:1}+100 to Accuracy Rating per 10 Intelligence on Unallocated Passives in Radius {variant:2}+125 to Accuracy Rating per 10 Intelligence on Unallocated Passives in Radius {variant:3}2% increased Mana Recovery Rate per 10 Intelligence on Allocated Passives in Radius -{variant:1}+100 to Accuracy Rating per 10 Intelligence on Unallocated Passives in Radius ]],[[ Transcendent Mind Cobalt Jewel @@ -761,12 +729,11 @@ Radius: Medium -1 Intelligence per 1 Intelligence on Allocated Passives in Radius {variant:1,2}Regenerate 0.4% of Energy Shield per Second for {variant:1,2}every 10 Intelligence on Allocated Passives in Radius +{variant:1}+100 to Accuracy Rating per 10 Intelligence on Unallocated Passives in Radius {variant:2}+125 to Accuracy Rating per 10 Intelligence on Unallocated Passives in Radius {variant:3}+3% to Damage over Time Multiplier per 10 Intelligence on Unallocated Passives in Radius {variant:3}3% increased Mana Recovery Rate per 10 Intelligence on Allocated Passives in Radius {variant:3}2% reduced Mana Recovery Rate per 10 Intelligence on Unallocated Passives in Radius -{variant:1,2}every 10 Intelligence on Allocated Passives in Radius -{variant:1}+100 to Accuracy Rating per 10 Intelligence on Unallocated Passives in Radius ]],[[ Tempered Spirit Viridian Jewel @@ -777,8 +744,8 @@ Variant: Pre 3.10.0 Variant: Current Radius: Medium -1 Dexterity per 1 Dexterity on Allocated Passives in Radius -{variant:2}2% increased Movement Speed per 10 Dexterity on Allocated Passives in Radius {variant:1}+15 to Maximum Mana per 10 Dexterity on Unallocated Passives in Radius +{variant:2}2% increased Movement Speed per 10 Dexterity on Allocated Passives in Radius ]],[[ Transcendent Spirit Viridian Jewel @@ -789,10 +756,10 @@ Variant: Current Radius: Medium -1 Dexterity per 1 Dexterity on Allocated Passives in Radius {variant:1}2% increased Movement Speed per 10 Dexterity on Allocated Passives in Radius -{variant:2}3% increased Movement Speed per 10 Dexterity on Allocated Passives in Radius {variant:1}+15 to Maximum Mana per 10 Dexterity on Unallocated Passives in Radius -{variant:2}+125 to Accuracy Rating per 10 Dexterity on Unallocated Passives in Radius +{variant:2}3% increased Movement Speed per 10 Dexterity on Allocated Passives in Radius {variant:2}2% reduced Movement Speed per 10 Dexterity on Unallocated Passives in Radius +{variant:2}+125 to Accuracy Rating per 10 Dexterity on Unallocated Passives in Radius ]],[[ Thread of Hope Crimson Jewel @@ -805,13 +772,12 @@ Variant: Massive Ring (Uber) Radius: Variable Implicits: 0 {variant:1}Only affects Passives in Small Ring -{variant:5}Only affects Passives in Massive Ring --(20-10)% to all Elemental Resistances -Passive Skills in Radius can be Allocated without being connected to your tree -Passage {variant:2}Only affects Passives in Medium Ring {variant:3}Only affects Passives in Large Ring {variant:4}Only affects Passives in Very Large Ring +{variant:5}Only affects Passives in Massive Ring +Passive Skills in Radius can be Allocated without being connected to your tree +-(20-10)% to all Elemental Resistances ]],[[ Unnatural Instinct Viridian Jewel @@ -866,13 +832,12 @@ it and your Class' starting location {variant:1}+5 to Strength {variant:2}+5 to Dexterity {variant:3}+5 to Intelligence -{variant:9}+40 to Accuracy Rating -{variant:7}+40 to Armour -{variant:8}+40 to Evasion Rating -{variant:6}+5 to maximum Energy Shield {variant:4}+5 to maximum Life {variant:5}+5 to maximum Mana -it and your Class' starting location +{variant:6}+5 to maximum Energy Shield +{variant:7}+40 to Armour +{variant:8}+40 to Evasion Rating +{variant:9}+40 to Accuracy Rating Corrupted ]],[[ Warrior's Tale @@ -923,9 +888,8 @@ Variant: Current Radius: Medium {variant:1}(10-15)% increased Elemental Damage with Attack Skills {variant:2}(10-15)% increased Elemental Damage -With 40 total Strength and Intelligence in Radius, Prismatic Skills deal 50% less Cold Damage -With 40 total Strength and Intelligence in Radius, Prismatic Skills cannot choose Cold With 40 total Strength and Intelligence in Radius, Prismatic Skills cannot choose Cold +With 40 total Strength and Intelligence in Radius, Prismatic Skills deal 50% less Cold Damage ]],[[ Combat Focus Cobalt Jewel @@ -936,9 +900,8 @@ Variant: Current Radius: Medium {variant:1}(10-15)% increased Elemental Damage with Attack Skills {variant:2}(10-15)% increased Elemental Damage -With 40 total Intelligence and Dexterity in Radius, Prismatic Skills deal 50% less Fire Damage -With 40 total Intelligence and Dexterity in Radius, Prismatic Skills cannot choose Fire With 40 total Intelligence and Dexterity in Radius, Prismatic Skills cannot choose Fire +With 40 total Intelligence and Dexterity in Radius, Prismatic Skills deal 50% less Fire Damage ]],[[ Combat Focus Viridian Jewel @@ -949,9 +912,8 @@ Variant: Current Radius: Medium {variant:1}(10-15)% increased Elemental Damage with Attack Skills {variant:2}(10-15)% increased Elemental Damage -With 40 total Dexterity and Strength in Radius, Prismatic Skills deal 50% less Lightning Damage -With 40 total Dexterity and Strength in Radius, Prismatic Skills cannot choose Lightning With 40 total Dexterity and Strength in Radius, Prismatic Skills Strike cannot choose Lightning +With 40 total Dexterity and Strength in Radius, Prismatic Skills deal 50% less Lightning Damage ]],[[ Collateral Damage Viridian Jewel @@ -978,10 +940,10 @@ Variant: Pre 3.23.0 Variant: Current Radius: Medium {variant:1,2,3}Minions have +(7-10)% to all Elemental Resistances -{variant:4}Skeletons gain Added Chaos Damage equal to (20-30)% of Maximum Energy Shield on your Equipped Shield {variant:1}With at least 40 Intelligence in Radius, can summon up to 3 Skeleton Mages with Summon Skeletons {variant:2}With at least 40 Intelligence in Radius, can summon up to 5 Skeleton Mages with Summon Skeletons {variant:3}With at least 40 Intelligence in Radius, can summon up to 15 Skeleton Mages with Summon Skeletons +{variant:4}Skeletons gain Added Chaos Damage equal to (20-30)% of Maximum Energy Shield on your Equipped Shield ]],[[ Fight for Survival Viridian Jewel @@ -992,8 +954,6 @@ Radius: Medium With at least 40 Dexterity in Radius, Melee Damage dealt by Frost Blades Penetrates 15% Cold Resistance With at least 40 Dexterity in Radius, Frost Blades has 25% increased Projectile Speed -dealt by Frost Blades Penetrates 15% Cold Resistance -With at least 40 Dexterity in Radius, Frost Blades has 25% increased Projectile Speed ]],[[ First Snow Cobalt Jewel @@ -1004,8 +964,6 @@ Radius: Medium With at least 40 Intelligence in Radius, Freezing Pulse fires 2 additional Projectiles With at least 40 Intelligence in Radius, 25% increased Freezing Pulse Damage if you've Shattered an Enemy Recently -With at least 40 Intelligence in Radius, 25% increased Freezing Pulse Damage if -you've Shattered an Enemy Recently ]],[[ Frozen Trail Cobalt Jewel @@ -1014,7 +972,6 @@ Limited to: 2 Radius: Medium (7-10)% increased Projectile Damage With at least 40 Intelligence in Radius, Frostbolt fires 2 additional Projectiles -With at least 40 Intelligence in Radius, Frostbolt Projectiles gain 40% increased Projectile Speed per second With at least 40 Intelligence in Radius, Frostbolt Projectiles gain 40% increased Projectile Speed per second ]],[[ @@ -1050,13 +1007,8 @@ Variant: Current Limited to: 1 Radius: Medium (10-15)% increased Fire Damage -{variant:2}With at least 40 Intelligence in Radius, Rolling Magma deals 50% less Damage -{variant:2}With at least 40 Intelligence in Radius, Rolling Magma deals 40% more Damage per Chain {variant:1}With at least 40 Intelligence in Radius, Rolling Magma fires an additional Projectile -{variant:1}With at least 40 Intelligence in Radius, Rolling Magma -{variant:2}With at least 40 Intelligence in Radius, Rolling Magma -{variant:1}has 10% increased Area of Effect per Chain -{variant:2}has 10% increased Area of Effect per Chain +{variant:2}With at least 40 Intelligence in Radius, Rolling Magma deals 50% less Damage {variant:2}With at least 40 Intelligence in Radius, Rolling Magma deals 40% more Damage per Chain With at least 40 Intelligence in Radius, Rolling Magma has 10% increased Area of Effect per Chain @@ -1067,11 +1019,9 @@ Source: No longer obtainable Limited to: 2 Radius: Medium (10-15)% increased Cold Damage -With 40 Intelligence in Radius, Glacial Cascade has an additional Burst -With 40 Intelligence in Radius, 20% of Glacial Cascade Physical Damage -Converted to Cold Damage With 40 Intelligence in Radius, 20% of Glacial Cascade Physical Damage Converted to Cold Damage +With 40 Intelligence in Radius, Glacial Cascade has an additional Burst ]],[[ Might and Influence Viridian Jewel @@ -1085,29 +1035,21 @@ Variant: Mace Variant: Sword Limited to: 1 Radius: Medium -{variant:2,3,4,5,6}(10-15)% increased Attack Damage {variant:1}(10-15)% increased Global Physical Damage -{variant:6}With at least 40 Dexterity in Radius, Dual Strike has (20-30)% increased -{variant:6}Accuracy Rating while wielding a Sword -{variant:3}With at least 40 Dexterity in Radius, Dual Strike has (10-15)% increased Attack -{variant:3}Speed while wielding a Claw -{variant:4}With at least 40 Dexterity in Radius, Dual Strike has +(20-30)% to Critical Strike -{variant:4}Multiplier while wielding a Dagger -{variant:2}With at least 40 Dexterity in Radius, Dual Strike Hits Intimidate Enemies for -{variant:2}4 seconds while wielding an Axe {variant:1}With at least 40 Dexterity in Radius, Dual Strike has a 20% chance -{variant:1}to deal Double Damage with the Main-Hand Weapon -{variant:5}With at least 40 Dexterity in Radius, Dual Strike deals Splash Damage -{variant:5}to surrounding targets while wielding a Mace -{variant:1}With at least 40 Dexterity in Radius, Dual Strike deals Off Hand Splash Damage -{variant:1}to surrounding targets to deal Double Damage with the Main-Hand Weapon {variant:1}With at least 40 Dexterity in Radius, Dual Strike deals Off-Hand Splash Damage {variant:1}to surrounding targets +{variant:2,3,4,5,6}(10-15)% increased Attack Damage +{variant:2}With at least 40 Dexterity in Radius, Dual Strike Hits Intimidate Enemies for {variant:2}4 seconds while wielding an Axe +{variant:3}With at least 40 Dexterity in Radius, Dual Strike has (10-15)% increased Attack Speed while wielding a Claw +{variant:4}With at least 40 Dexterity in Radius, Dual Strike has +(20-30)% to Critical Strike Multiplier while wielding a Dagger +{variant:5}With at least 40 Dexterity in Radius, Dual Strike deals Splash Damage {variant:5}to surrounding targets while wielding a Mace +{variant:6}With at least 40 Dexterity in Radius, Dual Strike has (20-30)% increased Accuracy Rating while wielding a Sword ]],[[ Omen on the Winds @@ -1119,7 +1061,6 @@ Limited to: 2 Radius: Medium (15-20)% increased Damage with Hits against Chilled Enemies With at least 40 Dexterity in Radius, Ice Shot has 25% increased Area of Effect -With at least 40 Dexterity in Radius, Ice Shot Pierces 3 additional Targets {variant:1}With at least 40 Dexterity in Radius, Ice Shot Pierces 5 additional Targets {variant:2}With at least 40 Dexterity in Radius, Ice Shot Pierces 3 additional Targets ]],[[ @@ -1140,8 +1081,8 @@ Variant: Pre 3.16.0 Variant: Current Radius: Medium {variant:1}(5-15)% increased Fire Damage -{variant:3}+10% to Fire Damage over Time Multiplier {variant:2,3}(10-15)% increased Fire Damage +{variant:3}+10% to Fire Damage over Time Multiplier With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Burning Ground if it Ignites an Enemy. {variant:2}With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Tar if it does not Ignite an Enemy. ]],[[ @@ -1185,9 +1126,8 @@ Radius: Medium {variant:1}(5-15)% increased Fire Damage {variant:2,3}(10-15)% increased Fire Damage {variant:1}With at least 40 Intelligence in Radius, Fireball Projectiles gain Area as they travel farther, up to 50% increased Area of Effect -{variant:3}With at least 40 Intelligence in Radius, Fireball cannot ignite -{variant:3}With at least 40 Intelligence in Radius, Fireball has +(30-50)% chance to inflict scorch {variant:2}With at least 40 Intelligence in Radius, Fireball Projectiles gain Radius as they travel farther, up to +4 Radius +{variant:3}With at least 40 Intelligence in Radius, Fireball cannot ignite {variant:3}With at least 40 Intelligence in Radius, Fireball has +(30-50)% chance to inflict scorch ]],[[ Shattered Chains @@ -1209,9 +1149,9 @@ Variant: Current Limited to: 1 Radius: Medium Minions deal (8-12)% increased Damage -{variant:3}With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 20 Ranged Weapons {variant:1}With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 4 Ranged Weapons {variant:2}With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 12 Ranged Weapons +{variant:3}With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 20 Ranged Weapons ]],[[ Spirited Response Cobalt Jewel @@ -1233,11 +1173,10 @@ Variant: Current Limited to: 1 Radius: Medium (7-13)% increased Chaos Damage -{variant:2,3}With at least 40 Intelligence in Radius, Blight inflicts Withered for 2 seconds -{variant:2,3}With at least 40 Intelligence in Radius, Blight has 50% increased Hinder Duration {variant:1,2}With at least 40 Intelligence in Radius, Blight has 50% increased Hinder Duration {variant:3}With at least 40 Intelligence in Radius, Blight has 30% reduced Cast Speed {variant:1}With at least 40 Intelligence in Radius, Enemies Hindered by Blight take 25% increased Chaos Damage +{variant:2,3}With at least 40 Intelligence in Radius, Blight inflicts Withered for 2 seconds ]],[[ Steel Spirit Viridian Jewel @@ -1258,8 +1197,8 @@ Source: No longer obtainable Limited to: 1 Radius: Medium (10-15)% increased Fire Damage -{variant:2}Ignited Enemies Killed by your Hits are destroyed {variant:1}With at least 40 Dexterity in Radius, Burning Arrow can inflict an additional Ignite on an Enemy +{variant:2}Ignited Enemies Killed by your Hits are destroyed ]],[[ Unending Hunger Cobalt Jewel @@ -1291,9 +1230,6 @@ Limited to: 2 Radius: Medium Minions deal (10-15)% increased Damage With at least 40 Intelligence in Radius, Raised -Zombies' Slam Attack has 100% increased Cooldown Recovery Rate -With at least 40 Intelligence in Radius, Raised Zombies' Slam -Attack deals 30% increased Damage Zombies' Slam Attack has 100% increased Cooldown Recovery Speed With at least 40 Intelligence in Radius, Raised Zombies' Slam Attack deals 30% increased Damage @@ -1308,8 +1244,8 @@ Limited to: 1 Radius: Medium {variant:1}(6-10)% increased Projectile Damage {variant:2,3}(7-10)% increased Projectile Damage -{variant:3}With at least 40 Dexterity in Radius, Barrage fires an additional 6 projectiles simultaneously on the first and final attacks {variant:1,2}With at least 40 Dexterity in Radius, Barrage fires an additional 2 projectiles simultaneously on the first and final attacks +{variant:3}With at least 40 Dexterity in Radius, Barrage fires an additional 6 projectiles simultaneously on the first and final attacks ]],[[ Weight of the Empire Crimson Jewel @@ -1327,12 +1263,9 @@ Variant: Current Limited to: 1 Radius: Medium (10-15)% increased Fire Damage -{variant:2}With at least 40 Strength in Radius, Molten Strike Projectiles Chain on impacting ground -{variant:2}With at least 40 Strength in Radius, Molten Strike Projectiles Chain +1 time -{variant:2}With at least 40 Strength in Radius, Molten Strike fires 50% less Projectiles {variant:1}With at least 40 Strength in Radius, Molten Strike fires 2 additional Projectiles {variant:1}With at least 40 Strength in Radius, Molten Strike has 25% increased Area of Effect -{variant:1}With at least 40 Strength in Radius, Molten Strike has 25% increased Area of Effect +{variant:2}With at least 40 Strength in Radius, Molten Strike Projectiles Chain on impacting ground {variant:2}With at least 40 Strength in Radius, Molten Strike Projectiles Chain +1 time {variant:2}With at least 40 Strength in Radius, Molten Strike fires 50% less Projectiles ]],[[ @@ -1345,9 +1278,6 @@ Radius: Medium With at least 40 Strength in Radius, Glacial Hammer deals Cold-only Splash Damage to surrounding targets With at least 40 Strength in Radius, 25% of Glacial -Hammer Physical Damage Converted to Cold Damage -Cold-only Splash Damage to surrounding targets -With at least 40 Strength in Radius, 25% of Glacial Hammer Physical Damage converted to Cold Damage ]],[[ Winter's Bounty @@ -1505,11 +1435,11 @@ Variant: Pre 3.11.0 Variant: Current Limited to: 1 Radius: Small -{variant:3}+(5-10) to Intelligence {variant:1}(20-30)% increased Spell Damage {variant:2}(30-40)% increased Spell Damage -{variant:2}50% increased Mana Cost of Skills {variant:1}100% increased Mana Cost of Skills +{variant:2}50% increased Mana Cost of Skills +{variant:3}+(5-10) to Intelligence {variant:3}Notable Passive Skills in Radius are Transformed to instead grant: 10% increased Mana Cost of Skills and 20% increased Spell Damage Corrupted ]],[[ @@ -1531,10 +1461,10 @@ Variant: Current Requires Level: 20 Limited to: 1 Radius: Medium -Notable Passive Skills in Radius are Transformed to instead grant: Minions take 20% increased Damage Minions deal (35-45)% increased Damage Minions have +(10-12)% Chance to Block Attack Damage Minions have +(10-12)% Chance to Block Spell Damage +Notable Passive Skills in Radius are Transformed to instead grant: Minions take 20% increased Damage {variant:2}Corrupted ]],[[ Fragility @@ -1596,8 +1526,8 @@ Corrupted ]],[[ Pacifism Viridian Jewel -Source: Use currency{Vaal Orb} on normal{Viridian Jewel} -1 to Maximum Frenzy Charges +Source: Use currency{Vaal Orb} on normal{Viridian Jewel} Corrupted ]],[[ Replica Pacifism @@ -1628,11 +1558,10 @@ Variant: Current Requires Level: 20 Limited to: 1 Radius: Medium -Notable Passive Skills in Radius are Transformed to instead grant: Minions have 25% reduced Movement Speed Minions have (12-16)% increased Attack Speed Minions have (12-16)% increased Cast Speed -Minions have (12-16)% increased Cast Speed Minions have (20-24)% chance to Suppress Spell Damage +Notable Passive Skills in Radius are Transformed to instead grant: Minions have 25% reduced Movement Speed {variant:2}Corrupted ]],[[ Rain of Splinters @@ -1655,9 +1584,9 @@ Variant: Current {variant:1}+6% Chance to Block Spell Damage {variant:2,3}+(2-4)% Chance to Block Spell Damage {variant:4}+(2-6)% Chance to Block Spell Damage -Hits have (140-200)% increased Critical Strike Chance against you {variant:1,2,3}(2-4)% Chance to Block Attack Damage {variant:4}(2-6)% Chance to Block Attack Damage +Hits have (140-200)% increased Critical Strike Chance against you {variant:3}Corrupted ]],[[ Sacrificial Harvest @@ -1678,8 +1607,8 @@ Requires Level: 20 Limited to: 1 (10-15)% increased Attack Damage while holding a Shield {variant:1}+0.2% to Off Hand Critical Strike Chance per 10 Maximum Energy Shield on Shield -+4% to Off Hand Critical Strike Multiplier per 10 Maximum Energy Shield on Shield {variant:2,3}+0.15% to Off Hand Critical Strike Chance per 10 Maximum Energy Shield on Shield ++4% to Off Hand Critical Strike Multiplier per 10 Maximum Energy Shield on Shield {variant:3}Corrupted ]],[[ Self-Flagellation @@ -1722,12 +1651,10 @@ Variant: Pre 3.20.0 Variant: Current (10-20)% reduced Skeleton Duration Minions deal (8-12)% increased Damage -{variant:2,3}(7-10)% increased Skeleton Attack Speed -{variant:2,3}(7-10)% increased Skeleton Cast Speed -{variant:2,3}(3-5)% increased Skeleton Movement Speed -{variant:2,3}(3-5)% increased Skeleton Movement Speed {variant:1}2% increased Skeleton Attack Speed +{variant:2,3}(7-10)% increased Skeleton Attack Speed {variant:2,3}(7-10)% increased Skeleton Cast speed +{variant:2,3}(3-5)% increased Skeleton Movement Speed {variant:3}Corrupted ]],[[ Vaal Sentencing @@ -1778,8 +1705,8 @@ Variant: Current Limited to: 1 {variant:1}3% chance to Avoid Elemental Ailments {variant:2}10% chance to Avoid Elemental Ailments -{variant:2}10% increased Life Recovery from Flasks {variant:1}8% increased Life Recovery from Flasks +{variant:2}10% increased Life Recovery from Flasks {variant:1}3% chance to Suppress Spell Damage {variant:2}5% chance to Suppress Spell Damage ]],[[ @@ -1795,8 +1722,8 @@ Poacher's Aim Viridian Jewel Source: No longer obtainable Limited to: 1 -10% increased Projectile Damage Projectiles Pierce an additional Target +10% increased Projectile Damage ]],[[ Survival Instincts Viridian Jewel @@ -1852,7 +1779,7 @@ Variant: Current League: Affliction Source: Vaal Aspect Combination {variant:1}(50–150)% increased Effect of Jewel Socket Passive Skills containing Corrupted Magic Jewels -{variant:2}(0-100)% increased Effect of Jewel Socket Passive Skills containing Corrupted Magic Jewels +{variant:2}(0–100)% increased Effect of Jewel Socket Passive Skills containing Corrupted Magic Jewels ]], -- Jewel: Labyrinth rewards [[ @@ -1860,34 +1787,34 @@ Emperor's Cunning Viridian Jewel Source: Drops in The Eternal Labyrinth Limited to: 1 -(4-6)% increased Dexterity 20% increased Global Accuracy Rating 3% increased Character Size +(4-6)% increased Dexterity ]],[[ Emperor's Mastery Prismatic Jewel Source: Drops in The Eternal Labyrinth Limited to: 1 -(5-7)% increased Attributes 4% increased maximum Life 3% increased Character Size 5% increased Global Defences +(5-7)% increased Attributes ]],[[ Emperor's Might Crimson Jewel Source: Drops in The Eternal Labyrinth Limited to: 1 -(4-6)% increased Strength 10% increased Damage 3% increased Character Size +(4-6)% increased Strength ]],[[ Emperor's Wit Cobalt Jewel Source: Drops in The Eternal Labyrinth Limited to: 1 -(4-6)% increased Intelligence 30% increased Global Critical Strike Chance 3% increased Character Size +(4-6)% increased Intelligence ]], -- Jewel: Timeless [[ @@ -1907,8 +1834,6 @@ Implicits: 0 {variant:2}Denoted service of (500-8000) dekhara in the akhara of Deshret {variant:3}Denoted service of (500-8000) dekhara in the akhara of Nasima {variant:4}Denoted service of (500-8000) dekhara in the akhara of Balbala -{variant:4}Passives in radius are Conquered by the Maraketh -{variant:4}Historic Passives in radius are Conquered by the Maraketh Historic ]],[[ @@ -1925,8 +1850,6 @@ Variant: Caspiro (Supreme Ostentation) Radius: Large Implicits: 0 {variant:1}Commissioned (2000-160000) coins to commemorate Cadiro -{variant:1}Passives in radius are Conquered by the Eternal Empire -{variant:1}Historic {variant:2}Commissioned (2000-160000) coins to commemorate Chitus {variant:3}Commissioned (2000-160000) coins to commemorate Victario {variant:4}Commissioned (2000-160000) coins to commemorate Caspiro @@ -1947,8 +1870,6 @@ Radius: Large Implicits: 0 {variant:1}Bathed in the blood of (100-8000) sacrificed in the name of Doryani {variant:2}Bathed in the blood of (100-8000) sacrificed in the name of Xibaqua -{variant:2}Passives in radius are Conquered by the Vaal -{variant:2}Historic {variant:3}Bathed in the blood of (100-8000) sacrificed in the name of Zerphi {variant:4}Bathed in the blood of (100-8000) sacrificed in the name of Ahuana Passives in radius are Conquered by the Vaal @@ -1967,8 +1888,6 @@ Variant: Akoya (Chainbreaker) Radius: Large Implicits: 0 {variant:1}Commanded leadership over (10000-18000) warriors under Kaom -{variant:1}Passives in radius are Conquered by the Karui -{variant:1}Historic {variant:2}Commanded leadership over (10000-18000) warriors under Kiloava {variant:3}Commanded leadership over (10000-18000) warriors under Rakiata {variant:4}Commanded leadership over (10000-18000) warriors under Akoya @@ -2009,23 +1928,21 @@ Implicits: 0 {variant:2}Carved to glorify (2000-10000) new faithful converted by High Templar Dominus {variant:3}Carved to glorify (2000-10000) new faithful converted by High Templar Venarius {variant:4}Carved to glorify (2000-10000) new faithful converted by High Templar Maxarius -{variant:4}Passives in radius are Conquered by the Templars -{variant:8}4% increased Area Damage per 10 Devotion +{variant:5}4% increased Totem Damage per 10 Devotion +{variant:6}4% increased Brand Damage per 10 Devotion {variant:7}Channelling Skills deal 4% increased Damage per 10 Devotion +{variant:8}4% increased Area Damage per 10 Devotion {variant:9}4% increased Elemental Damage per 10 Devotion {variant:10}+2% to all Elemental Resistances per 10 Devotion -{variant:17}1% reduced Mana Cost of Skills per 10 Devotion -{variant:16}Regenerate 0.6 Mana per Second per 10 Devotion -{variant:15}Minions have +60 to Accuracy Rating per 10 Devotion -{variant:14}1% increased Minion Attack and Cast Speed per 10 Devotion -{variant:18}1% increased effect of Non-Curse Auras per 10 Devotion {variant:11}3% increased Effect of non-Damaging Ailments on Enemies per 10 Devotion -{variant:13}4% reduced Duration of Curses on you per 10 Devotion {variant:12}4% reduced Elemental Ailment Duration on you per 10 Devotion +{variant:13}4% reduced Duration of Curses on you per 10 Devotion +{variant:14}1% increased Minion Attack and Cast Speed per 10 Devotion +{variant:15}Minions have +60 to Accuracy Rating per 10 Devotion +{variant:16}Regenerate 0.6 Mana per Second per 10 Devotion +{variant:17}1% reduced Mana Cost of Skills per 10 Devotion +{variant:18}1% increased effect of Non-Curse Auras per 10 Devotion {variant:19}3% increased Defences from Equipped Shield per 10 Devotion -{variant:6}4% increased Brand Damage per 10 Devotion -{variant:5}4% increased Totem Damage per 10 Devotion -{variant:4}Historic Passives in radius are Conquered by the Templars Historic ]], diff --git a/src/Data/Uniques/mace.lua b/src/Data/Uniques/mace.lua index 61f7e58edb..93e3ba9700 100644 --- a/src/Data/Uniques/mace.lua +++ b/src/Data/Uniques/mace.lua @@ -27,8 +27,8 @@ Requires Level 66, 212 Str Implicits: 2 {variant:1}40% increased Stun Duration on Enemies {variant:2}15% reduced Enemy Stun Threshold -(150-200)% increased Physical Damage Adds (5-10) to (15-23) Physical Damage +(150-200)% increased Physical Damage (15-25)% reduced Enemy Stun Threshold with this Weapon Cannot Knock Enemies Back All Attack Damage Chills when you Stun @@ -44,8 +44,8 @@ Implicits: 2 (140-180)% increased Physical Damage Adds (10-20) to (30-50) Cold Damage (15-40)% increased Critical Strike Chance -40% increased Rarity of Items Dropped by Frozen Enemies (30-40)% increased Cold Damage with Attack Skills +40% increased Rarity of Items Dropped by Frozen Enemies ]],[[ Cameria's Avarice Gavel @@ -53,12 +53,12 @@ Source: Vendor Recipe Requires Level 60, 212 Str Implicits: 1 15% reduced Enemy Stun Threshold -Trigger Level 20 Icicle Burst when you Hit a Frozen Enemy (140-180)% increased Physical Damage Adds (11-14) to (17-21) Physical Damage (15-40)% increased Critical Strike Chance 40% increased Rarity of Items Dropped by Frozen Enemies (30-40)% increased Cold Damage with Attack Skills +Trigger Level 20 Icicle Burst when you Hit a Frozen Enemy ]],[[ Clayshaper Rock Breaker @@ -74,8 +74,8 @@ Adds (24-30) to (34-40) Physical Damage (8-10)% increased Attack Speed {variant:1,2}Minions have (20-30)% increased maximum Life +1 to maximum number of Summoned Golems -{variant:3}Golems have (96-120) to (132-160) Added Attack Physical Damage {variant:1,2}Minions deal (5-8) to (12-16) Added Attack Physical Damage +{variant:3}Golems have (96-120) to (132-160) Added Attack Physical Damage ]],[[ Flesh-Eater Dream Mace @@ -105,11 +105,11 @@ Implicits: 2 {variant:2,3}15% reduced Enemy Stun Threshold {variant:1,2}Adds (16-22) to (26-32) Physical Damage {variant:3}Adds (26-32) to (36-42) Physical Damage +{variant:1,2}Adds (16-22) to (26-32) Cold Damage {variant:3}Adds (26-32) to (36-42) Cold Damage (8-14)% increased Attack Speed +(40-50)% to Fire Resistance (35-50)% increased Chill Duration on Enemies -{variant:1,2}Adds (16-22) to (26-32) Cold Damage Attacks with this Weapon deal double Damage to Chilled Enemies ]],[[ Replica Frostbreath @@ -150,16 +150,16 @@ Implicits: 2 {variant:1}20% increased Stun Duration on Enemies {variant:2,3}10% reduced Enemy Stun Threshold {variant:3}(160-200)% increased Physical Damage -{variant:1,2}(130-160)% increased Physical Damage {variant:1,2}+(10-20) to maximum Life -{variant:3}+70 to maximum Life {variant:1,2}+(10-20) to maximum Mana +{variant:3}+70 to maximum Life {variant:3}+70 to maximum Mana +{variant:1,2}(130-160)% increased Physical Damage 5% reduced Movement Speed -{variant:3}(15-25)% increased Area of Effect -{variant:3}(10-20)% increased Area Damage {variant:1,2}10% increased Area of Effect of Area Skills +{variant:3}(15-25)% increased Area of Effect {variant:1,2}(10-15)% increased Area Damage +{variant:3}(10-20)% increased Area Damage ]],[[ Mjölner Gavel @@ -172,16 +172,15 @@ Requires Level 60, 412 Str, 300 Int Implicits: 2 {variant:1,2,3}40% increased Stun Duration on Enemies {variant:4,5}15% reduced Enemy Stun Threshold -{variant:3,4,5}Trigger a Socketed Lightning Spell on Hit, with a 0.25 second Cooldown -{variant:3,4,5}Socketed Lightning Spells have no Cost if Triggered -+300 Intelligence Requirement -+200 Strength Requirement (80-120)% increased Physical Damage -{variant:5}(80-100)% increased Lightning Damage Skills Chain +1 times {variant:1,2,3,4}(30-40)% increased Lightning Damage with Attack Skills +{variant:5}(80-100)% increased Lightning Damage ++200 Strength Requirement ++300 Intelligence Requirement {variant:1}50% chance to Cast a Socketed Lightning Spell on Hit {variant:2}30% chance to Cast a Socketed Lightning Spell on Hit +{variant:3,4,5}Trigger a Socketed Lightning Spell on Hit, with a 0.25 second Cooldown {variant:1,2,3,4}Socketed Lightning Spells deal 100% increased Spell Damage if Triggered ]],[[ Nebulis @@ -196,8 +195,8 @@ Implicits: 1 {variant:2}(80-120)% increased Implicit Modifier magnitudes (15-20)% increased Cast Speed {variant:1}(15-20)% increased Cold Damage per 1% Cold Resistance above 75% -{variant:2}(5-10)% increased Elemental Damage per 1% Fire, Cold, or Lightning Resistance above 75% {variant:1}(15-20)% increased Lightning Damage per 1% Lightning Resistance above 75% +{variant:2}(5-10)% increased Elemental Damage per 1% Fire, Cold, or Lightning Resistance above 75% ]],[[ Replica Nebulis Void Sceptre @@ -229,8 +228,8 @@ Gain (30-40)% of Physical Attack Damage as Extra Fire Damage 1% reduced Elemental Damage taken from Hits per Endurance Charge Adds 5 to 8 Physical Damage per Endurance Charge +500 to Armour per Endurance Charge -{variant:2}200 Fire Damage taken per second per Endurance Charge if you've been Hit Recently {variant:1}400 Fire Damage taken per second per Endurance Charge if you've been Hit Recently +{variant:2}200 Fire Damage taken per second per Endurance Charge if you've been Hit Recently ]], -- Weapon: Sceptre [[ @@ -258,11 +257,11 @@ Requires Level 10, 22 Str, 22 Int Implicits: 2 {variant:1}10% increased Elemental Damage {variant:2}12% increased Elemental Damage +(4-6)% increased Cast Speed +(100-140)% increased Critical Strike Chance for Spells Adds (2-3) to (5-6) Fire Damage to Spells Adds (2-3) to (5-6) Cold Damage to Spells Adds 1 to (10-12) Lightning Damage to Spells -(4-6)% increased Cast Speed -(100-140)% increased Critical Strike Chance for Spells ]],[[ Balefire Opal Sceptre @@ -340,13 +339,13 @@ Implicits: 2 {variant:1}10% increased Elemental Damage {variant:2,3,4}16% increased Elemental Damage 20% increased Physical Damage +{variant:1,2}Adds 15 to 25 Fire Damage against Ignited Enemies Adds (8-13) to (26-31) Physical Damage +{variant:3}Adds 2 to 4 Fire Damage to Attacks per 10 Strength +{variant:4}Adds 4 to 7 Fire Damage to Attacks with this Weapon per 10 Strength 30% increased Fire Damage (15-20)% increased Attack Speed (30-40)% increased Critical Strike Chance -{variant:4}Adds 4 to 7 Fire Damage to Attacks with this Weapon per 10 Strength -{variant:1,2}Adds 15 to 25 Fire Damage against Ignited Enemies -{variant:3}Adds 2 to 4 Fire Damage to Attacks per 10 Strength ]],[[ Cerberus Limb Blood Sceptre @@ -382,13 +381,13 @@ Implicits: 2 {variant:2,3,4,5,6,7,8,9,10,11}22% increased Elemental Damage {variant:1,2,3,4,5}(30-50)% increased Global Damage {variant:6,7,8}(40-60)% increased Global Damage -{variant:6,7,8,9,10,11}10% Global chance to Blind Enemies on hit -{variant:1,2}Gain 1 Mana on Kill per Level -{variant:1,2}Gain 1 Energy Shield on Kill per Level -Enemies Blinded by you have Malediction {variant:9,10,11}+2 to Level of All Spell Skill Gems {variant:1,2,3,4,5}7% Global chance to Blind Enemies on hit +{variant:6,7,8,9,10,11}10% Global chance to Blind Enemies on hit Blind does not affect your Chance to Hit +Enemies Blinded by you have Malediction +{variant:1,2}Gain 1 Mana on Kill per Level +{variant:1,2}Gain 1 Energy Shield on Kill per Level {variant:3,4,6,7}+1 to maximum Life per Level {variant:9,10}+(1-2) to maximum Life per Level {variant:3,5,6,8}+1 to maximum Mana per Level @@ -407,9 +406,9 @@ Implicits: 2 {variant:2,3}26% increased Elemental Damage {variant:1,2}Adds (30-41) to (80-123) Physical Damage {variant:3}Adds (35-46) to (85-128) Physical Damage +(20-50)% increased Critical Strike Chance 30% chance to gain a Power Charge when you Stun Gain Unholy Might for 4 seconds on Critical Strike -(20-50)% increased Critical Strike Chance ]],[[ Doon Cuebiyari Vaal Sceptre @@ -419,10 +418,10 @@ Requires Level 64, 113 Str, 113 Int Implicits: 2 {variant:1}10% increased Elemental Damage {variant:2}32% increased Elemental Damage -Socketed Gems are Supported by Level 30 Iron Will +(50-70) to Strength (15-18)% increased Cast Speed +(20-30) to maximum Mana +Socketed Gems are Supported by Level 30 Iron Will 1% increased Damage per 8 Strength when in Main Hand 1% increased Armour per 16 Strength when in Off Hand ]],[[ @@ -464,8 +463,8 @@ Implicits: 1 +(20-30) to all Attributes Minions deal (30-40)% increased Damage Raised Zombies Cover Enemies in Ash on Hit -Raised Zombies have Avatar of Fire Raised Zombies take (15.0-30.0)% of their Maximum Life per second as Fire Damage +Raised Zombies have Avatar of Fire ]],[[ Maata's Teaching Karui Sceptre @@ -473,6 +472,7 @@ Variant: Pre 3.25.0 Variant: Current Requires Level 56, 96 Str, 96 Int Implicits: 1 +26% increased Elemental Damage +(30-40) to Intelligence {variant:1}(25-50)% increased Critical Strike Chance {variant:2}(15-30)% increased Critical Strike Chance @@ -491,16 +491,16 @@ Implicits: 2 {variant:1,2}15% increased Elemental Damage {variant:3,4,5}40% increased Elemental Damage 50% reduced maximum number of Raised Zombies +{variant:1}Raised Zombies have +500 to maximum Life +{variant:2,3}Raised Zombies have +2000 to maximum Life {variant:4,5}Raised Zombies have +5000 to maximum Life Raised Zombies have +(25-30)% to all Resistances 25% increased Raised Zombie Size -{variant:5}Enemies Killed by Zombies' Hits Explode, dealing 50% of their Life as Fire Damage -{variant:5}Raised Zombies deal (100-125)% more Physical Damage -{variant:1}Raised Zombies have +500 to maximum Life -{variant:2,3}Raised Zombies have +2000 to maximum Life {variant:1,2,3,4}Enemies Killed by Zombies' Hits Explode, dealing 20% of their Life as Fire Damage +{variant:5}Enemies Killed by Zombies' Hits Explode, dealing 50% of their Life as Fire Damage {variant:1,2,3}Raised Zombies deal (80-100)% increased Physical Damage {variant:4}Raised Zombies deal (80-100)% more Physical Damage +{variant:5}Raised Zombies deal (100-125)% more Physical Damage ]],[[ Nycta's Lantern Crystal Sceptre @@ -517,6 +517,7 @@ Implicits: 2 {variant:1,2,3}Socketed Gems are Supported by Level 10 Added Fire Damage {variant:1,2,3}Socketed Gems are Supported by Level 10 Cold to Fire {variant:1,2,3,4}Socketed Gems are Supported by Level 10 Fire Penetration +{variant:4}Socketed Gems deal 63 to 94 additional Fire Damage {variant:1,2,3,4}(20-30)% increased Spell Damage {variant:2,3,4,5}(150-200)% increased Physical Damage {variant:5}Adds (76-98) to (161-176) Fire Damage @@ -524,7 +525,6 @@ Implicits: 2 {variant:1,2,3,4}25% increased Light Radius {variant:5}50% increased Light Radius {variant:5}Battlemage -{variant:4}Socketed Gems deal 63 to 94 additional Fire Damage ]],[[ Sign of the Sin Eater Tyrant's Sekhem @@ -532,8 +532,8 @@ League: Legion Requires Level 58, 99 Str, 99 Int Implicits: 1 26% increased Elemental Damage -Grants Level 30 Smite Skill +(10-30) to Strength and Intelligence +Grants Level 30 Smite Skill Enemies inflict Elemental Ailments on you instead of nearby Allies ]],[[ Singularity @@ -550,8 +550,8 @@ Implicits: 2 (14-18)% increased Cast Speed (6-8)% reduced Mana Cost of Skills Nearby Enemies are Hindered, with 25% reduced Movement Speed -{variant:3}100% increased Damage with Hits and Ailments against Hindered Enemies {variant:1,2}(60-80)% increased Damage with Hits and Ailments against Hindered Enemies +{variant:3}100% increased Damage with Hits and Ailments against Hindered Enemies ]],[[ Spine of the First Claimant Iron Sceptre @@ -565,8 +565,8 @@ Implicits: 2 {variant:2,3}14% increased Elemental Damage (100-140)% increased Physical Damage 40% increased Damage with Hits against Frozen Enemies -{variant:3}+(25-35)% to Cold Damage over Time Multiplier (30-50)% increased Cold Damage +{variant:3}+(25-35)% to Cold Damage over Time Multiplier (5-10)% increased Attack Speed (4-8)% increased Cast Speed 5% chance to Freeze @@ -581,12 +581,12 @@ Implicits: 2 {variant:1,2}20% increased Elemental Damage {variant:3}30% increased Elemental Damage +1 to Level of Socketed Gems -60% increased Intelligence Requirement (80-100)% increased Physical Damage (10-20)% increased Attack Speed {variant:1}5% increased Experience gain {variant:2,3}3% increased Experience gain 20% increased Elemental Damage +60% increased Intelligence Requirement ]],[[ Yaomac's Accord Vaal Sceptre @@ -647,12 +647,12 @@ Implicits: 2 {variant:2,3}30% increased Stun Duration on Enemies +1 to Level of Socketed Melee Gems +1 to Level of Socketed Minion Gems -20% reduced Strength Requirement {variant:1,2}(100-120)% increased Physical Damage {variant:3}(200-220)% increased Physical Damage 25% increased maximum Mana Minions have (20-40)% increased maximum Life 15% increased Skill Effect Duration +20% reduced Strength Requirement ]],[[ Chaber Cairn Great Mallet @@ -680,7 +680,6 @@ Implicits: 2 Adds 11 to 23 Cold Damage (10-20)% increased Stun Duration on Enemies Never deal Critical Strikes -Nearby Enemies cannot deal Critical Strikes ]],[[ Geofri's Devotion Brass Maul @@ -694,11 +693,11 @@ Implicits: 2 {variant:2,3}30% increased Stun Duration on Enemies Trigger Level 20 Elemental Warding on Melee Hit while Cursed 200% increased Physical Damage +{variant:1,2}Adds (50-56) to (73-78) Physical Damage {variant:3}Adds (42-47) to (66-71) Physical Damage Adds 11 to 23 Cold Damage (10-20)% increased Stun Duration on Enemies Never deal Critical Strikes -{variant:1,2}Adds (50-56) to (73-78) Physical Damage ]],[[ Hrimnor's Hymn Sledgehammer @@ -708,8 +707,8 @@ Requires Level 17, 62 Str Implicits: 2 {variant:1}40% increased Stun Duration on Enemies {variant:2}45% increased Stun Duration on Enemies -+10 to Strength (140-200)% increased Physical Damage ++10 to Strength 15% reduced Enemy Stun Threshold 1% of Physical Attack Damage Leeched as Life (40-50)% increased Stun Duration on Enemies @@ -723,9 +722,9 @@ Requires Level 36, 62 Str Implicits: 2 {variant:1}40% increased Stun Duration on Enemies {variant:2}45% increased Stun Duration on Enemies -+10 to Strength (140-200)% increased Physical Damage Adds (10-20) to (30-40) Physical Damage ++10 to Strength 15% reduced Enemy Stun Threshold 1% of Physical Attack Damage Leeched as Life (40-50)% increased Stun Duration on Enemies @@ -764,8 +763,8 @@ Implicits: 3 +(15-20)% to all Elemental Resistances Hits can't be Evaded Your Critical Strikes do not deal extra Damage -{variant:3,4}You gain Onslaught for 4 seconds on Critical Strike {variant:1,2}You gain Onslaught for 2 seconds on Critical Strike +{variant:3,4}You gain Onslaught for 4 seconds on Critical Strike ]],[[ Replica Kongor's Undying Rage Terror Maul @@ -798,17 +797,17 @@ Implicits: 3 {variant:1,2,3,4}Socketed Gems are Supported by Level 15 Pulverise {variant:1,2}(220-250)% increased Physical Damage {variant:3}(230-260)% increased Physical Damage +{variant:4}(200-230)% increased Physical Damage +{variant:5}(400-500)% increased Physical Damage {variant:6}(500-600)% increased Physical Damage +{variant:1,2}Adds 10 to 20 Physical Damage {variant:3,4}Adds 30 to 40 Physical Damage {variant:1,2,3,4}10% reduced Attack Speed {variant:5,6}25% reduced Attack Speed {variant:1,2,3,4}10% reduced Movement Speed (40-50)% increased Stun Duration on Enemies -{variant:5,6}-500 to Accuracy Rating -{variant:4}(200-230)% increased Physical Damage -{variant:5}(400-500)% increased Physical Damage -{variant:1,2}Adds 10 to 20 Physical Damage {variant:1,2,3,4}-100 to Accuracy Rating +{variant:5,6}-500 to Accuracy Rating ]],[[ Quecholli Jagged Maul @@ -818,9 +817,9 @@ Requires Level 22, 77 Str Implicits: 2 {variant:1}20% increased Stun Duration on Enemies {variant:2}30% increased Stun Duration on Enemies -+(25-50) to all Attributes (80-100)% increased Physical Damage Adds 5 to 25 Physical Damage ++(25-50) to all Attributes Gain 10 Life per Enemy Killed Enemies killed explode dealing 10% of their Life as Fire Damage ]],[[ @@ -830,11 +829,11 @@ Source: No longer obtainable Requires Level 61, 77 Str Implicits: 1 30% increased Stun Duration on Enemies -+(25-50) to all Attributes (80-100)% increased Physical Damage Adds (94-98) to (115-121) Physical Damage -Recover 5% of Life on Kill ++(25-50) to all Attributes Enemies killed explode dealing 10% of their Life as Fire Damage +Recover 5% of Life on Kill ]],[[ Serle's Masterwork Phantom Mace @@ -846,10 +845,8 @@ Implicits: 1 +(30-40) to Dexterity (150-250)% increased Physical Damage +(400-500) to Accuracy Rating -Can be Enchanted by a Kalguuran Runesmith -Can have 2 additional Runesmithing Enchantments -Can be Runesmithed as though it were all One Handed Melee Weapon Types Can have 2 additional Runesmithing Enchantments +Can be Enchanted by a Kalguuran Runesmith ]],[[ Tawhoa's Felling Piledriver @@ -870,14 +867,14 @@ Variant: Pre 3.11.0 Variant: Current Requires Level 65, 212 Str Implicits: 2 -{variant:3}10% increased Strength {variant:1,2}30% increased Stun Duration on Enemies +{variant:3}10% increased Strength Socketed Gems are Supported by Level 20 Endurance Charge on Melee Stun -+40 to Intelligence +{variant:1}Adds (60-70) to (300-350) Physical Damage {variant:2,3}Adds (70-80) to (340-375) Physical Damage ++40 to Intelligence 10% increased Physical Damage per Endurance Charge (20-30)% reduced Enemy Stun Threshold with this Weapon -{variant:1}Adds (60-70) to (300-350) Physical Damage ]],[[ Trypanon Great Mallet diff --git a/src/Data/Uniques/quiver.lua b/src/Data/Uniques/quiver.lua index fbfc55141a..830bac6508 100644 --- a/src/Data/Uniques/quiver.lua +++ b/src/Data/Uniques/quiver.lua @@ -44,15 +44,15 @@ Variant: Current {variant:4}LevelReq: 45 Implicits: 3 {variant:1}Adds 2 to 4 Fire Damage to Attacks -{variant:4}Adds (12-15) to (24-27) Fire Damage to Attacks {variant:2,3}4 to 8 Added Fire Damage with Bow Attacks +{variant:4}Adds (12-15) to (24-27) Fire Damage to Attacks 10% increased Attack Speed +{variant:1}+20 to Evasion Rating {variant:2,3,4}+(80-100) to Evasion Rating +(10-30) to maximum Mana +{variant:1,2}(30-50)% of Physical Damage Converted to Fire Damage {variant:3,4}50% of Physical Damage Converted to Fire Damage {variant:3,4}5 to 10 Added Fire Damage with Bow Attacks -{variant:1}+20 to Evasion Rating -{variant:1,2}(30-50)% of Physical Damage Converted to Fire Damage ]],[[ The Signal Fire {variant:1}Cured Quiver @@ -67,16 +67,16 @@ Source: No longer obtainable {variant:4}LevelReq: 45 Implicits: 3 {variant:1}Adds 2 to 4 Fire Damage to Attacks -{variant:4}Adds (12-15) to (24-27) Fire Damage to Attacks {variant:2,3}4 to 8 Added Fire Damage with Bow Attacks +{variant:4}Adds (12-15) to (24-27) Fire Damage to Attacks 10% increased Attack Speed +{variant:1}+20 to Evasion Rating {variant:2,3,4}+(80-100) to Evasion Rating +(10-30) to maximum Mana +{variant:1,2}(30-50)% of Physical Damage Converted to Fire Damage {variant:3,4}50% of Physical Damage Converted to Fire Damage {variant:3,4}5 to 10 Added Fire Damage with Bow Attacks Gain (25-35)% of Physical Attack Damage as Extra Fire Damage -{variant:1}+20 to Evasion Rating -{variant:1,2}(30-50)% of Physical Damage Converted to Fire Damage ]],[[ Craghead Serrated Arrow Quiver @@ -87,8 +87,8 @@ Implicits: 1 1 to 4 Added Physical Damage with Bow Attacks (20-25)% reduced Enemy Stun Threshold 25% reduced Projectile Speed -{variant:2}(140-200)% increased Stun Duration on Enemies {variant:1}(60-80)% increased Stun Duration on Enemies +{variant:2}(140-200)% increased Stun Duration on Enemies Adds 6 to 10 Physical Damage to Attacks with Bows ]],[[ Cragfall @@ -99,9 +99,9 @@ Implicits: 1 1 to 4 Added Physical Damage with Bow Attacks (20-25)% reduced Enemy Stun Threshold 25% reduced Projectile Speed -50% chance to double Stun Duration (60-80)% increased Stun Duration on Enemies Adds 6 to 10 Physical Damage to Attacks with Bows +50% chance to double Stun Duration ]],[[ Drillneck Penetrating Arrow Quiver @@ -111,8 +111,8 @@ Arrows Pierce an additional Target (8-12)% increased Attack Speed +350 to Evasion Rating +(40-50) to maximum Life -Arrows deal 50% increased Damage with Hits and Ailments to Targets they Pierce Adds (10-14) to (19-24) Physical Damage to Attacks with Bows +Arrows deal 50% increased Damage with Hits and Ailments to Targets they Pierce ]],[[ The Fracturing Spinner Blunt Arrow Quiver @@ -190,10 +190,10 @@ Requires Level 45 Implicits: 1 Has 1 Socket Has 2 Sockets +Trigger a Socketed Bow Skill when you Cast a Spell while wielding a Bow (7-12)% increased Cast Speed +(50-70) to maximum Life 5% chance to Blind Enemies on Hit with Attacks -Trigger a Socketed Bow Skill when you Cast a Spell while wielding a Bow ]],[[ Maloney's Nightfall {variant:1,2}Blunt Arrow Quiver @@ -209,12 +209,12 @@ Implicits: 2 {variant:2,3}10% increased Attack Speed +(50-70) to maximum Life +(12-16)% to Chaos Resistance -{variant:2,3}25% chance to create a Smoke Cloud when Hit -{variant:2,3}(40-60)% increased Damage with Hits and Ailments against Blinded Enemies {variant:1}Adds (5-7) to (8-10) Physical Damage to Attacks with Bows {variant:2,3}Adds (8-10) to (14-16) Physical Damage to Attacks with Bows {variant:1}10% chance to create a Smoke Cloud when Hit +{variant:2,3}25% chance to create a Smoke Cloud when Hit {variant:1}(20-40)% increased Damage with Hits and Ailments against Blinded Enemies +{variant:2,3}(40-60)% increased Damage with Hits and Ailments against Blinded Enemies ]],[[ Rearguard {variant:1}Broadhead Arrow Quiver @@ -245,8 +245,8 @@ Implicits: 1 Gain 7 Life per Enemy Hit with Attacks 20% reduced Projectile Speed (30-50)% increased Projectile Damage -{variant:2}Arrows Fork {variant:1}Projectiles Fork +{variant:2}Arrows Fork ]],[[ Saemus' Gift {variant:1}Spike-Point Arrow Quiver @@ -299,8 +299,8 @@ Variant: Pre 3.26.0 Variant: Current LevelReq: 52 Implicits: 2 -{variant:2,3}(8-10)% increased Attack Speed {variant:1}6 to 12 Added Physical Damage with Bow Attacks +{variant:2,3}(8-10)% increased Attack Speed Grants Call of Steel (30-60)% increased Evasion Rating and Armour Deal no Non-Physical Damage @@ -319,9 +319,9 @@ Implicits: 1 Adds (13-18) to (26-32) Chaos Damage to Attacks (8-12)% increased Attack Speed +(100-120) to maximum Energy Shield -{variant:2}80% faster start of Energy Shield Recharge 40% reduced Energy Shield Recharge Rate {variant:1}150% faster start of Energy Shield Recharge +{variant:2}80% faster start of Energy Shield Recharge ]],[[ Replica Soul Strike Spike-Point Arrow Quiver @@ -357,7 +357,6 @@ Adds (30-40) to (80-100) Cold Damage to Attacks Gain (20-40) Mana per Enemy Killed 30% increased Projectile Speed 5 Maximum Void Charges -Gain a Void Charge every 0.5 seconds {variant:1}Gain a Void Charge every second {variant:2,3}Gain a Void Charge every 0.5 seconds ]],[[ @@ -395,11 +394,11 @@ Gain (10-15)% of Physical Damage as Extra Chaos Damage Minions deal (30-50)% increased Damage (5-10) to (12-24) Added Physical Damage with Bow Attacks Bow Attacks Sacrifice a random Damageable Minion to fire (1-3) additional Arrow -{variant:5}Minions are Aggressive {variant:1}Increases and Reductions to Minion Damage also affect you {variant:2}Increases and Reductions to Minion Attack Speed also affect you {variant:3}Increases and Reductions to Minion Cast Speed also affect you {variant:4}(20-40)% increased Cast Speed with Minion Skills +{variant:5}Minions are Aggressive {variant:6}+(365-400) to Armour and Evasion Rating {variant:7}+(365-400) to Evasion Rating {variant:7}+(31-35) to maximum Energy Shield diff --git a/src/Data/Uniques/ring.lua b/src/Data/Uniques/ring.lua index 1e55a89721..8072d99069 100644 --- a/src/Data/Uniques/ring.lua +++ b/src/Data/Uniques/ring.lua @@ -9,9 +9,9 @@ League: Delve Source: Drops from unique{Aul, the Crystal King} Requires Level 49 Implicits: 1 -{tags:fire}+(20-30)% to Fire Resistance -{tags:attribute}+20 to Strength -{tags:defences}5% increased maximum Energy Shield +{tags:jewellery_resistance}+(20-30)% to Fire Resistance +{tags:jewellery_attribute}+20 to Strength +{tags:jewellery_defense}5% increased maximum Energy Shield {tags:life}5% increased maximum Life ]],[[ Ahkeli's Mountain @@ -20,9 +20,9 @@ League: Delve Source: Drops from unique{Ahuatotli, the Blind} Requires Level 49 Implicits: 1 -{tags:fire}+(20-30)% to Fire Resistance -{tags:attribute}+20 to Strength -{tags:defences}5% increased maximum Energy Shield +{tags:jewellery_resistance}+(20-30)% to Fire Resistance +{tags:jewellery_attribute}+20 to Strength +{tags:jewellery_defense}5% increased maximum Energy Shield {tags:life}5% increased maximum Life ]],[[ Ahkeli's Valley @@ -31,9 +31,9 @@ League: Delve Source: Drops from unique{Kurgal, the Blackblooded} Requires Level 49 Implicits: 1 -{tags:fire}+(20-30)% to Fire Resistance -{tags:attribute}+20 to Strength -{tags:defences}5% increased maximum Energy Shield +{tags:jewellery_resistance}+(20-30)% to Fire Resistance +{tags:jewellery_attribute}+20 to Strength +{tags:jewellery_defense}5% increased maximum Energy Shield {tags:life}5% increased maximum Life ]],[[ Andvarius @@ -41,20 +41,20 @@ Gold Ring Requires Level 20 Implicits: 1 (6-15)% increased Rarity of Items found -{tags:attribute}+10 to Dexterity +{tags:jewellery_attribute}+10 to Dexterity (50-70)% increased Rarity of Items found --20% to all Elemental Resistances +{tags:jewellery_resistance}-20% to all Elemental Resistances ]],[[ Astral Projector Topaz Ring Requires Level 40 Implicits: 1 -{tags:lightning}+(20-30)% to Lightning Resistance -{tags:attribute}+(30-50) to Intelligence +{tags:jewellery_resistance}+(20-30)% to Lightning Resistance +{tags:jewellery_attribute}+(30-50) to Intelligence {tags:caster}(20-25)% increased Spell Damage -{tags:fire,cold,lightning}30% chance to Avoid Elemental Ailments -{tags:caster}Nova Spells have 20% less Area of Effect -{tags:caster}Nova Spells Cast at the targeted location instead of around you +30% chance to Avoid Elemental Ailments +Nova Spells have 20% less Area of Effect +Nova Spells Cast at the targeted location instead of around you ]],[[ Berek's Grip Two-Stone Ring @@ -64,17 +64,17 @@ Variant: Pre 3.8.0 Variant: Current Requires Level 20 Implicits: 1 -{tags:cold,lightning}+(12-16)% to Cold and Lightning Resistances -{variant:1}{tags:cold}(10-15)% increased Cold Damage -{variant:2,3}{tags:cold}(25-30)% increased Cold Damage -{variant:2,3}{tags:lightning,attack,caster}Adds 1 to (50-70) Lightning Damage to Spells and Attacks -{tags:life}+(30-40) to maximum Life -{variant:2,3}{tags:life}1% of Damage Leeched as Life against Shocked Enemies -{variant:3}{tags:defences}1% of Damage Leeched as Energy Shield against Frozen Enemies -{variant:2}{tags:mana}1% of Damage Leeched as Mana against Frozen Enemies +{tags:jewellery_resistance}+(12-16)% to Cold and Lightning Resistances +{variant:1}{tags:jewellery_elemental}(10-15)% increased Cold Damage +{variant:2,3}{tags:jewellery_elemental}(25-30)% increased Cold Damage {variant:1}{tags:jewellery_elemental,attack}Adds 1 to (1-50) Lightning Damage to Attacks +{variant:2,3}{tags:jewellery_elemental,attack,caster}Adds 1 to (50-70) Lightning Damage to Spells and Attacks +{tags:life}+(30-40) to maximum Life {variant:1}{tags:life}1% of Damage Leeched as Life against Frozen Enemies +{variant:2,3}{tags:life}1% of Damage Leeched as Life against Shocked Enemies {variant:1}{tags:mana}1% of Damage Leeched as Mana against Shocked Enemies +{variant:2}{tags:mana}1% of Damage Leeched as Mana against Frozen Enemies +{variant:3}{tags:jewellery_defense}1% of Damage Leeched as Energy Shield against Frozen Enemies ]],[[ Berek's Pass Two-Stone Ring @@ -83,14 +83,14 @@ Variant: Pre 2.6.0 Variant: Current Requires Level 20 Implicits: 1 -{tags:fire,cold}+(12-16)% to Fire and Cold Resistances -{variant:1}{tags:fire}(10-15)% increased Fire Damage -{variant:2}{tags:fire}(25-30)% increased Fire Damage -{variant:2}{tags:cold,attack,caster}Adds (20-25) to (30-50) Cold Damage to Spells and Attacks -{tags:defences}+(30-40) to maximum Energy Shield -30% increased Damage while Ignited -{tags:defences}+5000 to Armour while Frozen +{tags:jewellery_resistance}+(12-16)% to Fire and Cold Resistances +{variant:1}{tags:jewellery_elemental}(10-15)% increased Fire Damage +{variant:2}{tags:jewellery_elemental}(25-30)% increased Fire Damage {variant:1}{tags:jewellery_elemental,attack}Adds 1 to (10-30) Cold Damage to Attacks +{variant:2}{tags:jewellery_elemental,attack,caster}Adds (20-25) to (30-50) Cold Damage to Spells and Attacks +{tags:jewellery_defense}+(30-40) to maximum Energy Shield +30% increased Damage while Ignited +{tags:jewellery_defense}+5000 to Armour while Frozen ]],[[ Berek's Respite Two-Stone Ring @@ -99,11 +99,11 @@ Variant: Pre 2.6.0 Variant: Current Requires Level 20 Implicits: 1 -{tags:fire,lightning}+(12-16)% to Fire and Lightning Resistances +{tags:jewellery_resistance}+(12-16)% to Fire and Lightning Resistances {variant:1}{tags:jewellery_elemental,attack}Adds 1 to (10-30) Fire Damage to Attacks -{variant:2}{tags:fire,attack,caster}Adds (20-25) to (30-50) Fire Damage to Spells and Attacks -{variant:1}{tags:lightning}(10-15)% increased Lightning Damage -{variant:2}{tags:lightning}(25-30)% increased Lightning Damage +{variant:2}{tags:jewellery_elemental,attack,caster}Adds (20-25) to (30-50) Fire Damage to Spells and Attacks +{variant:1}{tags:jewellery_elemental}(10-15)% increased Lightning Damage +{variant:2}{tags:jewellery_elemental}(25-30)% increased Lightning Damage {tags:mana}+(30-40) to maximum Mana {variant:1}Shock a nearby Enemy for 2 seconds on Killing a Shocked Enemy {variant:2}Shocks all nearby Enemies on Killing a Shocked Enemy @@ -116,27 +116,27 @@ League: Ritual Source: Purchase from Ritual Reward Requires Level 49 Implicits: 1 -{tags:chaos}+(17-23)% to Chaos Resistance -{tags:fire}+(8-12)% to Fire Damage over Time Multiplier -{tags:fire}50% reduced Ignite Duration on Enemies -{tags:fire}(10-15)% chance to Ignite -{tags:fire}Enemies Ignited by you take Chaos Damage instead of Fire Damage from Ignite -{tags:fire}Withered does not expire on Enemies Ignited by you -{tags:fire,chaos}+(20-25)% to Fire and Chaos Resistances +{tags:jewellery_resistance}+(17-23)% to Chaos Resistance +{tags:jewellery_elemental}+(8-12)% to Fire Damage over Time Multiplier +50% reduced Ignite Duration on Enemies +(10-15)% chance to Ignite +Enemies Ignited by you take Chaos Damage instead of Fire Damage from Ignite +Withered does not expire on Enemies Ignited by you +{tags:jewellery_resistance}+(20-25)% to Fire and Chaos Resistances ]],[[ Blackheart Iron Ring Variant: Pre 3.19.0 Variant: Current Implicits: 1 -{tags:physical,attack}Adds 1 to 4 Physical Damage to Attacks -{variant:1}{tags:physical}5% increased Global Physical Damage -{variant:2}{tags:chaos,attack}Adds (10-15) to (20-25) Chaos Damage to Attacks +{tags:attack,physical_damage}Adds 1 to 4 Physical Damage to Attacks +{variant:1}{tags:physical_damage}5% increased Global Physical Damage +{variant:1}{tags:attack,chaos_damage}Adds 1 to 3 Chaos Damage to Attacks +{variant:2}{tags:attack,chaos_damage}Adds (10-15) to (20-25) Chaos Damage to Attacks {variant:1}{tags:life}+(20-30) to maximum Life {variant:1}{tags:life}Regenerate (2-4) Life per second {variant:2}{tags:life}Regenerate (10-15) Life per second 10% chance to Cause Monsters to Flee -{variant:1}{tags:attack,chaos_damage}Adds 1 to 3 Chaos Damage to Attacks ]],[[ Voidheart Iron Ring @@ -145,12 +145,12 @@ Variant: Pre 2.4.0 Variant: Current Requires Level 48 Implicits: 1 -{tags:physical,attack}Adds 1 to 4 Physical Damage to Attacks -{tags:physical}5% increased Global Physical Damage +{tags:attack,physical_damage}Adds 1 to 4 Physical Damage to Attacks +{tags:physical_damage}5% increased Global Physical Damage +{tags:attack,chaos_damage}Adds 1 to 3 Chaos Damage to Attacks {tags:life}+(20-30) to maximum Life {tags:life}Regenerate (2-4) Life per second 10% chance to Cause Monsters to Flee -{tags:attack,chaos_damage}Adds 1 to 3 Chaos Damage to Attacks {variant:1}Melee Attacks cause Bleeding {variant:2}{tags:attack,physical}(30-50)% chance to cause Bleeding on Melee Hit {variant:1}Melee Attacks Poison on Hit @@ -165,25 +165,25 @@ Requires Level 24 Implicits: 1 {tags:life}+(20-30) to maximum Life {variant:1}{tags:jewellery_elemental,attack}Adds (7-10) to (15-20) Fire Damage to Attacks -{variant:2}{tags:fire,attack}Adds (12-15) to (25-30) Fire Damage to Attacks +{variant:2}{tags:jewellery_elemental,attack}Adds (12-15) to (25-30) Fire Damage to Attacks {tags:life}+(20-40) to maximum Life -{tags:cold}+(10-15)% to Cold Resistance -{variant:2}{tags:speed}10% increased Movement Speed while Ignited +{tags:jewellery_resistance}+(10-15)% to Cold Resistance {variant:1}45% reduced Effect of Chill on You {variant:2}75% reduced Effect of Chill on You {variant:1}100% increased Ignite Duration on You +{variant:2}{tags:speed}10% increased Movement Speed while Ignited ]],[[ Winterweave Coral Ring Requires Level 24 Implicits: 1 {tags:life}+(20-30) to maximum Life -{tags:fire,attack}Adds (12-15) to (25-30) Fire Damage to Attacks -{tags:cold,attack}Adds (12-15) to (25-30) Cold Damage to Attacks +{tags:jewellery_elemental,attack}Adds (12-15) to (25-30) Fire Damage to Attacks +{tags:jewellery_elemental,attack}Adds (12-15) to (25-30) Cold Damage to Attacks {tags:life}+(20-40) to maximum Life -{tags:cold}+(25-30)% to Cold Resistance +{tags:jewellery_resistance}+(25-30)% to Cold Resistance {tags:speed}10% increased Movement Speed while Ignited -{tags:cold}The Effect of Chill on you is reversed +The Effect of Chill on you is reversed ]],[[ Brinerot Mark Unset Ring @@ -194,14 +194,14 @@ Requires Level 45 Implicits: 1 Has 1 Socket {variant:1}+2 to Level of Socketed Golem Gems -{variant:2}25% increased Effect of Buffs granted by Socketed Golem Skills -{variant:2}{tags:life,defences}Socketed Golem Skills gain 20% of Maximum Life as Extra Maximum Energy Shield {variant:2}+3 to Level of Socketed Golem Gems {variant:1}Socketed Gems are Supported by Level 15 Concentrated Effect -{variant:2}{tags:caster}(20-25)% increased Spell Damage -{tags:defences}+(15-25) to maximum Energy Shield -{tags:lightning}+(20-40)% to Lightning Resistance +{variant:2}25% increased Effect of Buffs granted by Socketed Golem Skills +{variant:2}Socketed Golem Skills gain 20% of Maximum Life as Extra Maximum Energy Shield {variant:1}{tags:caster}(10-25)% increased Spell Damage +{variant:2}{tags:caster}(20-25)% increased Spell Damage +{tags:jewellery_defense}+(15-25) to maximum Energy Shield +{tags:jewellery_resistance}+(20-40)% to Lightning Resistance {variant:1}Socketed Gems are Supported by Level 15 Increased Minion Life ]],[[ Call of the Brotherhood @@ -210,12 +210,12 @@ Variant: Pre 2.6.0 Variant: Current Requires Level 20 Implicits: 1 -{tags:cold,lightning}+(12-16)% to Cold and Lightning Resistances -{tags:attribute}+(15-25) to Intelligence -{tags:lightning}(15-25)% increased Lightning Damage +{tags:jewellery_resistance}+(12-16)% to Cold and Lightning Resistances +{tags:jewellery_attribute}+(15-25) to Intelligence +{tags:jewellery_elemental}(15-25)% increased Lightning Damage {tags:mana}(30-40)% increased Mana Regeneration Rate -{variant:2}{tags:cold,lightning}40% of Lightning Damage Converted to Cold Damage {variant:1}{tags:jewellery_elemental}50% of Lightning Damage Converted to Cold Damage +{variant:2}{tags:jewellery_elemental}40% of Lightning Damage Converted to Cold Damage Your spells have 100% chance to Shock against Frozen enemies ]],[[ Circle of Ambition @@ -253,34 +253,34 @@ Selected Alt Variant: 2 Has Alt Variant Two: true Selected Alt Variant Two: 3 Implicits: 0 -{tags:attribute}+(10-20) to all Attributes -+(10-20)% to all Elemental Resistances -{variant:24}Agony Crawler deals (70-100)% increased Damage -{variant:22}{tags:chaos}(40-60)% increased Chaos Damage while affected by Herald of Agony -{variant:25}{tags:chaos}+(31-43)% to Chaos Resistance while affected by Herald of Agony -{variant:12}{tags:cold}(40-60)% increased Cold Damage while affected by Herald of Ice -{variant:15}{tags:cold}+(50-60)% to Cold Resistance while affected by Herald of Ice -{variant:7}{tags:fire}(40-60)% increased Fire Damage while affected by Herald of Ash -{variant:10}{tags:fire}+(50-60)% to Fire Resistance while affected by Herald of Ash -{variant:23}Herald of Agony has (40-60)% increased Buff Effect -{variant:21}{tags:mana}Herald of Agony has (30-40)% increased Mana Reservation Efficiency -{variant:8}Herald of Ash has (40-60)% increased Buff Effect +{tags:jewellery_attribute}+(10–20) to all Attributes +{tags:jewellery_resistance}+(10–20)% to all Elemental Resistances +10% increased Mana Reservation Efficiency of Herald Skills +{variant:1}{tags:mana}Herald of Thunder has (30-40)% increased Mana Reservation Efficiency +{variant:2}{tags:jewellery_elemental}(40-60)% increased Lightning Damage while affected by Herald of Thunder +{variant:3}Herald of Thunder has (40-60)% increased Buff Effect +{variant:4}{tags:jewellery_resistance}+1% to maximum Lightning Resistance while affected by Herald of Thunder +{variant:5}{tags:jewellery_resistance}+(50-60)% to Lightning Resistance while affected by Herald of Thunder {variant:6}{tags:mana}Herald of Ash has (30-40)% increased Mana Reservation Efficiency -{variant:13}Herald of Ice has (40-60)% increased Buff Effect +{variant:7}{tags:jewellery_elemental}(40-60)% increased Fire Damage while affected by Herald of Ash +{variant:8}Herald of Ash has (40-60)% increased Buff Effect +{variant:9}{tags:jewellery_resistance}+1% to maximum Fire Resistance while affected by Herald of Ash +{variant:10}{tags:jewellery_resistance}+(50-60)% to Fire Resistance while affected by Herald of Ash {variant:11}{tags:mana}Herald of Ice has (30-40)% increased Mana Reservation Efficiency -{variant:18}Herald of Purity has (40-60)% increased Buff Effect +{variant:12}{tags:jewellery_elemental}(40-60)% increased Cold Damage while affected by Herald of Ice +{variant:13}Herald of Ice has (40-60)% increased Buff Effect +{variant:14}{tags:jewellery_resistance}+1% to maximum Cold Resistance while affected by Herald of Ice +{variant:15}{tags:jewellery_resistance}+(50-60)% to Cold Resistance while affected by Herald of Ice {variant:16}{tags:mana}Herald of Purity has (30-40)% increased Mana Reservation Efficiency -{variant:3}Herald of Thunder has (40-60)% increased Buff Effect -{variant:1}{tags:mana}Herald of Thunder has (30-40)% increased Mana Reservation Efficiency -10% increased Mana Reservation Efficiency of Herald Skills -{variant:2}{tags:lightning}(40-60)% increased Lightning Damage while affected by Herald of Thunder -{variant:5}{tags:lightning}+(50-60)% to Lightning Resistance while affected by Herald of Thunder -{variant:14}{tags:cold}+1% to maximum Cold Resistance while affected by Herald of Ice -{variant:9}{tags:fire}+1% to maximum Fire Resistance while affected by Herald of Ash -{variant:4}{tags:lightning}+1% to maximum Lightning Resistance while affected by Herald of Thunder -{variant:17}{tags:physical}(40-60)% increased Physical Damage while affected by Herald of Purity -{variant:20}{tags:physical}4% additional Physical Damage Reduction while affected by Herald of Purity +{variant:17}{tags:physical_damage}(40-60)% increased Physical Damage while affected by Herald of Purity +{variant:18}Herald of Purity has (40-60)% increased Buff Effect {variant:19}Sentinels of Purity deal (70-100)% increased Damage +{variant:20}{tags:physical}4% additional Physical Damage Reduction while affected by Herald of Purity +{variant:21}{tags:mana}Herald of Agony has (30-40)% increased Mana Reservation Efficiency +{variant:22}{tags:chaos_damage}(40-60)% increased Chaos Damage while affected by Herald of Agony +{variant:23}Herald of Agony has (40-60)% increased Buff Effect +{variant:24}Agony Crawler deals (70-100)% increased Damage +{variant:25}{tags:jewellery_resistance}+(31-43)% to Chaos Resistance while affected by Herald of Agony ]],[[ Circle of Anguish Ruby Ring @@ -296,17 +296,17 @@ Variant: Buff Effect (Pre 3.11.0) Variant: Buff Effect (Current) Variant: Max Resistance Variant: Fire Resistance -{tags:attribute}{fractured}+(20-30) to Strength -{tags:fire}Adds (20-25) to (26-35) Fire Damage -{tags:fire}+(20-30)% to Fire Resistance -{tags:fire}+(20-30)% to Fire Resistance -{variant:3}{tags:fire}(40-60)% increased Fire Damage while affected by Herald of Ash -{variant:7}{tags:fire}+(50-60)% to Fire Resistance while affected by Herald of Ash -{variant:5}Herald of Ash has (40-60)% increased Buff Effect -{variant:2}{tags:mana}Herald of Ash has (30-40)% increased Mana Reservation Efficiency -{variant:6}{tags:fire}+1% to maximum Fire Resistance while affected by Herald of Ash +{tags:jewellery_resistance}+(20-30)% to Fire Resistance +{fractured}{tags:jewellery_attribute}+(20-30) to Strength +{tags:jewellery_elemental}Adds (20-25) to (26-35) Fire Damage +{tags:jewellery_resistance}+(20-30)% to Fire Resistance {variant:1}{tags:mana}Herald of Ash has (60-80)% increased Mana Reservation Efficiency +{variant:2}{tags:mana}Herald of Ash has (30-40)% increased Mana Reservation Efficiency +{variant:3}{tags:jewellery_elemental}(40-60)% increased Fire Damage while affected by Herald of Ash {variant:4}Herald of Ash has (70-100)% increased Buff Effect +{variant:5}Herald of Ash has (40-60)% increased Buff Effect +{variant:6}{tags:jewellery_resistance}+1% to maximum Fire Resistance while affected by Herald of Ash +{variant:7}{tags:jewellery_resistance}+(50-60)% to Fire Resistance while affected by Herald of Ash ]],[[ Circle of Fear Sapphire Ring @@ -322,17 +322,17 @@ Variant: Buff Effect (Pre 3.11.0) Variant: Buff Effect (Current) Variant: Max Resistance Variant: Cold Resistance -{tags:attribute}{fractured}+(20-30) to Dexterity -{tags:cold}Adds (20-25) to (26-35) Cold Damage -{tags:cold}+(20-30)% to Cold Resistance -{tags:cold}+(20-30)% to Cold Resistance -{variant:3}{tags:cold}(40-60)% increased Cold Damage while affected by Herald of Ice -{variant:7}{tags:cold}+(50-60)% to Cold Resistance while affected by Herald of Ice -{variant:5}Herald of Ice has (40-60)% increased Buff Effect -{variant:2}{tags:mana}Herald of Ice has (30-40)% increased Mana Reservation Efficiency -{variant:6}{tags:cold}+1% to maximum Cold Resistance while affected by Herald of Ice +{tags:jewellery_resistance}+(20-30)% to Cold Resistance +{fractured}{tags:jewellery_attribute}+(20-30) to Dexterity +{tags:jewellery_elemental}Adds (20-25) to (26-35) Cold Damage +{tags:jewellery_resistance}+(20-30)% to Cold Resistance {variant:1}{tags:mana}Herald of Ice has (60-80)% increased Mana Reservation Efficiency +{variant:2}{tags:mana}Herald of Ice has (30-40)% increased Mana Reservation Efficiency +{variant:3}{tags:jewellery_elemental}(40-60)% increased Cold Damage while affected by Herald of Ice {variant:4}Herald of Ice has (70-100)% increased Buff Effect +{variant:5}Herald of Ice has (40-60)% increased Buff Effect +{variant:6}{tags:jewellery_resistance}+1% to maximum Cold Resistance while affected by Herald of Ice +{variant:7}{tags:jewellery_resistance}+(50-60)% to Cold Resistance while affected by Herald of Ice ]],[[ Circle of Guilt Iron Ring @@ -348,17 +348,17 @@ Variant: Buff Effect (Pre 3.11.0) Variant: Buff Effect (Current) Variant: Sentinel Damage Variant: Damage Reduction -{tags:attribute}{fractured}+(10-20) to all Attributes -{tags:physical}Adds (8-10) to (13-15) Physical Damage -{tags:physical,attack}Adds 1 to 4 Physical Damage to Attacks -{tags:defences}+(350-400) to Armour -{variant:5}Herald of Purity has (40-60)% increased Buff Effect -{variant:2}{tags:mana}Herald of Purity has (30-40)% increased Mana Reservation Efficiency -{variant:3}{tags:physical}(40-60)% increased Physical Damage while affected by Herald of Purity -{variant:7}{tags:physical}4% additional Physical Damage Reduction while affected by Herald of Purity -{variant:6}Sentinels of Purity deal (70-100)% increased Damage +{tags:attack,physical_damage}Adds 1 to 4 Physical Damage to Attacks +{fractured}{tags:jewellery_attribute}+(10-20) to all Attributes +{tags:physical_damage}Adds (8-10) to (13-15) Physical Damage +{tags:jewellery_defense}+(350-400) to Armour {variant:1}{tags:mana}Herald of Purity has (60-80)% increased Mana Reservation Efficiency +{variant:2}{tags:mana}Herald of Purity has (30-40)% increased Mana Reservation Efficiency +{variant:3}{tags:physical_damage}(40-60)% increased Physical Damage while affected by Herald of Purity {variant:4}Herald of Purity has (70-100)% increased Buff Effect +{variant:5}Herald of Purity has (40-60)% increased Buff Effect +{variant:6}Sentinels of Purity deal (70-100)% increased Damage +{variant:7}{tags:physical}4% additional Physical Damage Reduction while affected by Herald of Purity ]],[[ Circle of Nostalgia Amethyst Ring @@ -374,17 +374,17 @@ Variant: Buff Effect (Pre 3.11.0) Variant: Buff Effect (Current) Variant: Agony Damage Variant: Chaos Resistance -{tags:attribute}{fractured}+(10-20) to all Attributes -{tags:chaos}Adds (15-20) to (21-30) Chaos Damage -{tags:chaos}+(17-23)% to Chaos Resistance -{tags:chaos}+(17-23)% to Chaos Resistance -{variant:6}Agony Crawler deals (70-100)% increased Damage -{variant:3}{tags:chaos}(40-60)% increased Chaos Damage while affected by Herald of Agony -{variant:7}{tags:chaos}+(31-43)% to Chaos Resistance while affected by Herald of Agony -{variant:5}Herald of Agony has (40-60)% increased Buff Effect -{variant:2}{tags:mana}Herald of Agony has (30-40)% increased Mana Reservation Efficiency +{tags:jewellery_resistance}+(17-23)% to Chaos Resistance +{fractured}{tags:jewellery_attribute}+(10-20) to all Attributes +{tags:chaos_damage}Adds (15-20) to (21-30) Chaos Damage +{tags:jewellery_resistance}+(17-23)% to Chaos Resistance {variant:1}{tags:mana}Herald of Agony has (60-80)% increased Mana Reservation Efficiency +{variant:2}{tags:mana}Herald of Agony has (30-40)% increased Mana Reservation Efficiency +{variant:3}{tags:chaos_damage}(40-60)% increased Chaos Damage while affected by Herald of Agony {variant:4}Herald of Agony has (70-100)% increased Buff Effect +{variant:5}Herald of Agony has (40-60)% increased Buff Effect +{variant:6}Agony Crawler deals (70-100)% increased Damage +{variant:7}{tags:jewellery_resistance}+(31-43)% to Chaos Resistance while affected by Herald of Agony ]],[[ Circle of Regret Topaz Ring @@ -400,17 +400,17 @@ Variant: Buff Effect (Pre 3.11.0) Variant: Buff Effect (Current) Variant: Max Resistance Variant: Lightning Resistance -{tags:attribute}{fractured}+(20-30) to Intelligence -{tags:lightning}Adds 1 to (48-60) Lightning Damage -{tags:lightning}+(20-30)% to Lightning Resistance -{tags:lightning}+(20-30)% to Lightning Resistance -{variant:5}Herald of Thunder has (40-60)% increased Buff Effect -{variant:2}{tags:mana}Herald of Thunder has (30-40)% increased Mana Reservation Efficiency -{variant:3}{tags:lightning}(40-60)% increased Lightning Damage while affected by Herald of Thunder -{variant:7}{tags:lightning}+(50-60)% to Lightning Resistance while affected by Herald of Thunder -{variant:6}{tags:lightning}+1% to maximum Lightning Resistance while affected by Herald of Thunder +{tags:jewellery_resistance}+(20-30)% to Lightning Resistance +{fractured}{tags:jewellery_attribute}+(20-30) to Intelligence +{tags:jewellery_elemental}Adds 1 to (48-60) Lightning Damage +{tags:jewellery_resistance}+(20-30)% to Lightning Resistance {variant:1}{tags:mana}Herald of Thunder has (60-80)% increased Mana Reservation Efficiency +{variant:2}{tags:mana}Herald of Thunder has (30-40)% increased Mana Reservation Efficiency +{variant:3}{tags:jewellery_elemental}(40-60)% increased Lightning Damage while affected by Herald of Thunder {variant:4}Herald of Thunder has (70-100)% increased Buff Effect +{variant:5}Herald of Thunder has (40-60)% increased Buff Effect +{variant:6}{tags:jewellery_resistance}+1% to maximum Lightning Resistance while affected by Herald of Thunder +{variant:7}{tags:jewellery_resistance}+(50-60)% to Lightning Resistance while affected by Herald of Thunder ]],[[ Death Rush Amethyst Ring @@ -420,16 +420,16 @@ Variant: Pre 3.19.0 Variant: Current Requires Level 46 Implicits: 1 -{tags:chaos}+(17-23)% to Chaos Resistance +{tags:jewellery_resistance}+(17-23)% to Chaos Resistance {variant:1,2}{tags:attack}+(300-350) to Accuracy Rating -{variant:2}{tags:defences}+(260-300) to Armour -{variant:2}{tags:life}+(40-50) to maximum Life -{variant:1,2}{tags:chaos}+(15-20)% to Chaos Resistance -{variant:1,2}{tags:life,physical,attack}(0.6-0.8)% of Physical Attack Damage Leeched as Life -{variant:3}{tags:life}Recover 5% of Life on Kill -{variant:2}You gain Onslaught for 4 seconds on Kill {variant:1}{tags:jewellery_defense}+(60-80) to Armour +{variant:2}{tags:jewellery_defense}+(260-300) to Armour +{variant:2}{tags:life}+(40-50) to maximum Life +{variant:1,2}{tags:jewellery_resistance}+(15-20)% to Chaos Resistance +{variant:1,2}{tags:attack,life}(0.6-0.8)% of Physical Attack Damage Leeched as Life {variant:1}You gain Onslaught for 2 seconds on Kill +{variant:2}You gain Onslaught for 4 seconds on Kill +{variant:3}Recover 5% of Life on Kill {variant:3}Gain Adrenaline for 3 seconds on kill ]],[[ Doedre's Damning @@ -438,13 +438,13 @@ Variant: Pre 3.19.0 Variant: Current Implicits: 1 {tags:mana}+(20-30) to maximum Mana -{variant:1}{tags:attribute}+(5-10) to Intelligence -{variant:2}{tags:attribute}+(5-20) to Intelligence -{variant:2}+(5-20)% to all Elemental Resistances -{variant:2}{tags:mana}Gain (5-20) Mana per Enemy Killed -{tags:caster}You can apply an additional Curse +{variant:1}{tags:jewellery_attribute}+(5-10) to Intelligence +{variant:2}{tags:jewellery_attribute}+(5-20) to Intelligence {variant:1}{tags:jewellery_resistance}+5% to all Elemental Resistances +{variant:2}{tags:jewellery_resistance}+(5-20)% to all Elemental Resistances {variant:1}{tags:mana}Gain 5 Mana per Enemy Killed +{variant:2}{tags:mana}Gain (5-20) Mana per Enemy Killed +{tags:caster}You can apply an additional Curse ]],[[ Replica Doedre's Damning Paua Ring @@ -456,16 +456,16 @@ League: Heist Source: Steal from a unique{Curio Display} during a Grand Heist Implicits: 1 {tags:mana}+(20-30) to maximum Mana -{variant:1,2}{tags:attribute}+(5-10) to Intelligence -{variant:3,4}{tags:attribute}+(5-20) to Intelligence -{variant:3,4}+(5-20)% to all Elemental Resistances -{variant:3,4}{tags:mana}Gain (5-20) Mana per Enemy Killed -{tags:caster}You can apply one fewer Curse -{variant:4}{tags:caster}(10-15)% increased Effect of your Curses +{variant:1,2}{tags:jewellery_attribute}+(5-10) to Intelligence +{variant:3,4}{tags:jewellery_attribute}+(5-20) to Intelligence {variant:1,2}{tags:jewellery_resistance}+5% to all Elemental Resistances +{variant:3,4}{tags:jewellery_resistance}+(5-20)% to all Elemental Resistances {variant:1,2}{tags:mana}Gain 5 Mana per Enemy Killed +{variant:3,4}{tags:mana}Gain (5-20) Mana per Enemy Killed +{tags:caster}You can apply one fewer Curse {variant:1}{tags:caster}(25-35)% increased Effect of your Curses {variant:2,3}{tags:caster}(15-25)% increased Effect of your Curses +{variant:4}{tags:caster}(10-15)% increased Effect of your Curses ]],[[ Dream Fragments Sapphire Ring @@ -473,13 +473,12 @@ Variant: Pre 2.6.0 Variant: Current Requires Level 24 Implicits: 1 -{tags:cold}+(20-30)% to Cold Resistance +{tags:jewellery_resistance}+(20-30)% to Cold Resistance {tags:mana}20% increased maximum Mana {tags:mana}50% increased Mana Regeneration Rate -{variant:2}{tags:cold}+(30-40)% to Cold Resistance +{variant:2}{tags:jewellery_resistance}+(30-40)% to Cold Resistance +Cannot be Frozen {variant:2}Cannot be Chilled -{tags:cold}Cannot be Frozen -{variant:2}Cannot be Frozen ]],[[ Emberwake Ruby Ring @@ -489,18 +488,18 @@ Variant: Pre 3.16.0 Variant: Current Requires Level 16 Implicits: 1 -{tags:fire}+(20-30)% to Fire Resistance -{variant:1}{tags:fire}(15-25)% increased Fire Damage -{variant:2,3,4}{tags:fire}(30-40)% increased Fire Damage +{tags:jewellery_resistance}+(20-30)% to Fire Resistance +{variant:1}{tags:jewellery_elemental}(15-25)% increased Fire Damage +{variant:2,3,4}{tags:jewellery_elemental}(30-40)% increased Fire Damage {tags:caster,speed}(5-10)% increased Cast Speed -{variant:2,3,4}{tags:fire}10% chance to Ignite -{variant:1}Your Critical Strikes do not deal extra Damage -{variant:4}{tags:fire}40% less Burning Damage {variant:1}5% chance to Ignite +{variant:2,3,4}10% chance to Ignite You can inflict an additional Ignite on an Enemy +{variant:1}Your Critical Strikes do not deal extra Damage {variant:1}{tags:jewellery_elemental}Ignited Enemies Burn 80% slower {variant:2}{tags:jewellery_elemental}Ignited Enemies Burn 65% slower {variant:3}{tags:jewellery_elemental}Ignited Enemies Burn (65-50)% slower +{variant:4}{tags:jewellery_elemental}40% less Burning Damage ]],[[ Replica Emberwake Ruby Ring @@ -508,12 +507,12 @@ League: Heist Source: Steal from a unique{Curio Display} during a Grand Heist Requires Level 16 Implicits: 1 -{tags:fire}+(20-30)% to Fire Resistance -{tags:fire}(30-40)% increased Fire Damage +{tags:jewellery_resistance}+(20-30)% to Fire Resistance +{tags:jewellery_elemental}(30-40)% increased Fire Damage {tags:caster,speed}(5-10)% increased Cast Speed -{tags:fire}90% reduced Ignite Duration on Enemies -{tags:fire}10% chance to Ignite -{tags:fire}Ignites you inflict deal Damage (35-45)% faster +90% reduced Ignite Duration on Enemies +10% chance to Ignite +{tags:jewellery_elemental}Ignites you inflict deal Damage (35-45)% faster ]],[[ Essence Worm Unset Ring @@ -521,9 +520,9 @@ Requires Level 38 Implicits: 1 Has 1 Socket +2 to Level of Socketed Aura Gems -{tags:mana}80% reduced Reservation Efficiency of Skills Socketed Gems Have no Reservation Your Blessing Skills are Disabled +80% reduced Reservation Efficiency of Skills ]],[[ Fated End Paua Ring @@ -532,10 +531,10 @@ Source: Steal from a unique{Curio Display} during a Grand Heist Requires Level 38 Implicits: 1 {tags:mana}+(20-30) to maximum Mana -{tags:attribute}+(20-40) to Intelligence +{tags:jewellery_attribute}+(20-40) to Intelligence {tags:caster,speed}Curse Skills have (8-12)% increased Cast Speed -Non-Aura Hexes gain 20% increased Effect per second Non-Aura Hexes expire upon reaching (180-220)% of base Effect +Non-Aura Hexes gain 20% increased Effect per second ]],[[ Gifts from Above Diamond Ring @@ -544,12 +543,12 @@ Variant: Pre 2.6.0 Variant: Current Requires Level 28 Implicits: 1 -(20-30)% increased Global Critical Strike Chance +{tags:critical}(20-30)% increased Global Critical Strike Chance {variant:2}Trigger Level 10 Consecrate when you deal a Critical Strike -(30-35)% increased Global Critical Strike Chance +{tags:critical}(30-35)% increased Global Critical Strike Chance (10-15)% increased Light Radius {variant:1}Creates Consecrated Ground on Critical Strike -(40-50)% increased Rarity of Items Dropped by Enemies killed with a Critical Strike +{tags:critical}(40-50)% increased Rarity of Items Dropped by Enemies killed with a Critical Strike {variant:2}50% increased Damage while on Consecrated Ground {variant:2}5% additional Block Chance while on Consecrated Ground ]],[[ @@ -558,11 +557,11 @@ Diamond Ring League: Necropolis Source: Created from 4 different unique{Grattus} family corpses in the normal{Necropolis} Requires Level 64 -{tags:attack,speed}(5-10)% increased Attack Speed -{tags:caster,speed}(5-10)% increased Cast Speed -(20-30)% increased Global Critical Strike Chance -{tags:defences}+(40-60) to maximum Energy Shield -{tags:life}+(30-50) to maximum Life +{tags:critical}(20–30)% increased Global Critical Strike Chance +{tags:attack,speed}(5–10)% increased Attack Speed +{tags:caster,speed}(5–10)% increased Cast Speed +{tags:jewellery_defense}+(40–60) to maximum Energy Shield +{tags:life}+(30–50) to maximum Life Attacks inflict Unnerve on Critical Strike for 4 seconds Spells inflict Intimidate on Critical Strike for 4 seconds ]],[[ @@ -576,18 +575,18 @@ Implicits: 2 Grants Level 20 Penance Mark {tags:caster,speed}(6-12)% increased Cast Speed {tags:life}+(30-60) to maximum Life -{tags:chaos}+(7-19)% to Chaos Resistance +{tags:jewellery_resistance}+(7-19)% to Chaos Resistance ]],[[ Heartbound Loop Moonstone Ring Requires Level 20 Implicits: 1 -{tags:defences}+(15-25) to maximum Energy Shield +{tags:jewellery_defense}+(15-25) to maximum Energy Shield {tags:life}Regenerate (10-15) Life per second {tags:mana}(20-40)% increased Mana Regeneration Rate {tags:life}Minions have 15% increased maximum Life Minions have 10% increased Area of Effect -{tags:physical}350 Physical Damage taken on Minion Death +{tags:physical_damage}350 Physical Damage taken on Minion Death ]],[[ Ixchel's Temptation Gold Ring @@ -595,16 +594,16 @@ League: Affliction Requires Level 20 Implicits: 1 (6-15)% increased Rarity of Items found -{tags:attribute}+(10-15) to all Attributes -{tags:chaos,attack}Adds (7-10) to (15-18) Chaos Damage to Attacks -{tags:fire,caster}Adds (9-12) to (19-22) Fire Damage to Spells -+(15-20)% to Global Critical Strike Multiplier -{tags:defences}+(80-100) to Armour -{tags:defences}+(80-100) to Evasion Rating -{tags:defences}+(30-35) to maximum Energy Shield +{tags:jewellery_attribute}+(10-15) to all Attributes +{tags:attack,chaos_damage}Adds (7-10) to (15-18) Chaos Damage to Attacks +{tags:caster,jewellery_elemental}Adds (9-12) to (19-22) Fire Damage to Spells +{tags:jewellery_defense}+(80-100) to Armour +{tags:jewellery_defense}+(80-100) to Evasion Rating +{tags:jewellery_defense}+(30-35) to maximum Energy Shield {tags:life}+(25-30) to maximum Life +{tags:critical}+(15-20)% to Global Critical Strike Multiplier {tags:mana}+(20-25) to maximum Mana -+(8-10)% to all Elemental Resistances +{tags:jewellery_resistance}+(8-10)% to all Elemental Resistances {tags:attack,caster,speed}(6-8)% increased Attack and Cast Speed Maximum Quality is 200% Corrupted @@ -613,8 +612,8 @@ Anathema Moonstone Ring LevelReq: 49 Implicits: 1 -{tags:defences}+(15-25) to maximum Energy Shield -{tags:attribute}+(30-40) to Intelligence +{tags:jewellery_defense}+(15-25) to maximum Energy Shield +{tags:jewellery_attribute}+(30-40) to Intelligence {tags:caster,speed}(10-15)% increased Cast Speed (10-20)% chance to gain a Power Charge when you Cast a Curse Spell Your Curse Limit is equal to your maximum Power Charges @@ -628,13 +627,13 @@ Requires Level 44 Implicits: 1 (6-15)% increased Rarity of Items found (15-25)% increased Rarity of Items found +{variant:2}{tags:life}1% of Damage leeched as Life {variant:1}{tags:speed}5% increased Movement Speed {variant:2}{tags:speed}(5-10)% increased Movement Speed +{variant:1}25% chance to Steal Power, Frenzy, and Endurance Charges on Hit +{variant:1}{tags:life}0.5% of Damage Leeched as Life while you have at least 5 total Endurance, Frenzy and Power Charges {variant:2}Steal Power, Frenzy, and Endurance Charges on Hit -{variant:1}0.5% of Damage Leeched as Life while you have at least 5 total Endurance, Frenzy and Power Charges Total Recovery per second from Life Leech is Doubled -{variant:2}{tags:life}1% of Damage leeched as Life -{variant:1}25% chance to Steal Power, Frenzy, and Endurance Charges on Hit ]],[[ Honoured Alliance Coral Ring @@ -644,7 +643,7 @@ LevelReq: 49 Implicits: 1 {tags:life}+(20-30) to maximum Life 10% chance to Trigger Summon Spirit of Akoya on Kill -{tags:attribute}+(10-20) to all Attributes +{tags:jewellery_attribute}+(10-20) to all Attributes {tags:mana}(30-50)% increased Mana Regeneration Rate {tags:life}(10-15)% of Damage taken Recouped as Life ]], @@ -663,13 +662,13 @@ Iron Ring Requires Level: 49 Implicits: 1 League: Blight -{tags:attribute}+(20-30) to Dexterity -{tags:physical,attack}Adds 1 to 4 Physical Damage to Attacks -{tags:chaos}25% chance to Poison on Hit -{tags:chaos}(40-60)% increased Damage with Poison -{tags:cold}Non-Chilled Enemies you Poison are Chilled -Poisoned Enemies you Kill with Hits Shatter +{tags:attack,physical_damage}Adds 1 to 4 Physical Damage to Attacks +{tags:jewellery_attribute}+(20-30) to Dexterity +25% chance to Poison on Hit +{tags:chaos_damage}(40-60)% increased Damage with Poison You are Chilled while you are Poisoned +Non-Chilled Enemies you Poison are Chilled +Poisoned Enemies you Kill with Hits Shatter ]],[[ Kaom's Sign Coral Ring @@ -679,9 +678,9 @@ Variant: Current Implicits: 1 {tags:life}+(20-30) to maximum Life {variant:3}Grants Level 10 Enduring Cry Skill -{tags:attribute}+(10-20) to Strength -{variant:1}{tags:life,physical,attack}0.4% of Physical Attack Damage Leeched as Life -{variant:2}{tags:life,attack}Gain (2-4) Life per Enemy Hit with Attacks +{tags:jewellery_attribute}+(10-20) to Strength +{variant:1}{tags:attack,life}0.4% of Physical Attack Damage Leeched as Life +{variant:2}{tags:attack,life}Gain (2-4) Life per Enemy Hit with Attacks +1 to Maximum Endurance Charge ]],[[ Kaom's Way @@ -692,12 +691,12 @@ Source: No longer obtainable Requires Level 32 Implicits: 1 {tags:life}+(20-30) to maximum Life -{tags:attribute}+(10-20) to Strength +{tags:jewellery_attribute}+(10-20) to Strength +{variant:1}{tags:life}Regenerate 0.4% of Life per second per Endurance Charge {variant:2}{tags:life}Regenerate 0.2% of Life per second per Endurance Charge -{tags:life,attack}Gain (2-4) Life per Enemy Hit with Attacks -+1 to Maximum Endurance Charges {variant:2}2% increased Area of Effect per Endurance Charge -{variant:1}{tags:life}Regenerate 0.4% of Life per second per Endurance Charge +{tags:attack,life}Gain (2-4) Life per Enemy Hit with Attacks ++1 to Maximum Endurance Charges ]],[[ Kikazaru Topaz Ring @@ -707,26 +706,26 @@ Variant: Pre 3.19.0 Variant: Current Requires Level 20 Implicits: 1 -{tags:lightning}+(20-30)% to Lightning Resistance -{tags:attribute}+(10-15) to all Attributes +{tags:jewellery_resistance}+(20-30)% to Lightning Resistance +{tags:jewellery_attribute}+(10-15) to all Attributes {variant:1}{tags:life}Regenerate (13-17) Life per second {tags:mana}(20-40)% increased Mana Regeneration Rate -{variant:1}20% reduced Effect of Curses on you -{variant:3,4}{tags:caster}60% reduced Effect of Curses on you -{variant:4}{tags:life}Regenerate 3 Life per second per Level +{variant:1}{tags:caster}20% reduced Effect of Curses on you {variant:2}{tags:caster}40% reduced Effect of Curses on you +{variant:3,4}{tags:caster}60% reduced Effect of Curses on you {variant:2,3}{tags:life}Regenerate 1 Life per second per Level +{variant:4}{tags:life}Regenerate 3 Life per second per Level ]],[[ Nimis Topaz Ring Source: Drops from unique{The Eater of Worlds} (Uber) LevelReq: 48 Implicits: 1 -{tags:lightning}+(20-30)% to Lightning Resistance -{tags:attribute}+(30-50) to Dexterity +{tags:jewellery_resistance}+(20-30)% to Lightning Resistance +{tags:jewellery_attribute}+(30-50) to Dexterity (25-35)% increased Projectile Damage -Projectiles are fired in random directions Projectiles Return to you at end of flight +Projectiles are fired in random directions ]],[[ Le Heup of All Iron Ring @@ -734,15 +733,15 @@ Variant: Pre 2.6.0 Variant: Current Requires Level 24 Implicits: 1 -{tags:physical,attack}Adds 1 to 4 Physical Damage to Attacks +{tags:attack,physical_damage}Adds 1 to 4 Physical Damage to Attacks {variant:1}(10-20)% increased Damage -{variant:1}{tags:attribute}+(10-20) to all Attributes -{variant:2}{tags:attribute}+(10-30) to all Attributes {variant:2}(10-30)% increased Damage +{variant:1}{tags:jewellery_attribute}+(10-20) to all Attributes +{variant:2}{tags:jewellery_attribute}+(10-30) to all Attributes {variant:1}(10-20)% increased Rarity of Items found {variant:2}(10-30)% increased Rarity of Items found -{variant:1}+(10-20)% to all Elemental Resistances -{variant:2}+(10-30)% to all Elemental Resistances +{variant:1}{tags:jewellery_resistance}+(10-20)% to all Elemental Resistances +{variant:2}{tags:jewellery_resistance}+(10-30)% to all Elemental Resistances ]],[[ Lori's Lantern Prismatic Ring @@ -750,13 +749,13 @@ Variant: Pre 1.0.0 Variant: Current Requires Level 30 Implicits: 2 -{variant:1}+(8-12)% to all Elemental Resistances -{variant:2}+(8-10)% to all Elemental Resistances -+10% to all Elemental Resistances +{variant:1}{tags:jewellery_resistance}+(8-12)% to all Elemental Resistances +{variant:2}{tags:jewellery_resistance}+(8-10)% to all Elemental Resistances +{tags:jewellery_resistance}+10% to all Elemental Resistances {tags:speed}(6-8)% increased Movement Speed when on Low Life 31% increased Light Radius {tags:chaos,jewellery_resistance}+(20-25)% Chaos Resistance when on Low Life -While on Low Life, Enemies are Unlucky when Damaging you +Damage of Enemies Hitting you is Unlucky while you are on Low Life ]],[[ Malachai's Artifice Unset Ring @@ -767,12 +766,12 @@ Requires Level 5 Implicits: 1 Has 1 Socket {variant:1}{tags:jewellery_resistance}-25% to all Elemental Resistances +{variant:2}{tags:jewellery_resistance}-20% to all Elemental Resistances +{tags:jewellery_resistance}+(75-100)% to Fire Resistance when Socketed with a Red Gem +{tags:jewellery_resistance}+(75-100)% to Cold Resistance when Socketed with a Green Gem +{tags:jewellery_resistance}+(75-100)% to Lightning Resistance when Socketed with a Blue Gem All Sockets are White Socketed Gems have Elemental Equilibrium -{variant:2}-20% to all Elemental Resistances -{tags:fire}+(75-100)% to Fire Resistance when Socketed with a Red Gem -{tags:cold}+(75-100)% to Cold Resistance when Socketed with a Green Gem -{tags:lightning}+(75-100)% to Lightning Resistance when Socketed with a Blue Gem ]],[[ Replica Malachai's Artifice Unset Ring @@ -781,12 +780,12 @@ Source: Steal from a unique{Curio Display} during a Grand Heist Requires Level 5 Implicits: 1 Has 1 Socket +Socketed Gems have Secrets of Suffering +{tags:jewellery_resistance}-20% to all Elemental Resistances +{tags:jewellery_resistance}+(75-100)% to Fire Resistance when Socketed with a Red Gem +{tags:jewellery_resistance}+(75-100)% to Cold Resistance when Socketed with a Green Gem +{tags:jewellery_resistance}+(75-100)% to Lightning Resistance when Socketed with a Blue Gem All Sockets are White -{tags:fire,cold,lightning}Socketed Gems have Secrets of Suffering --20% to all Elemental Resistances -{tags:fire}+(75-100)% to Fire Resistance when Socketed with a Red Gem -{tags:cold}+(75-100)% to Cold Resistance when Socketed with a Green Gem -{tags:lightning}+(75-100)% to Lightning Resistance when Socketed with a Blue Gem ]],[[ Mark of Submission Unset Ring @@ -801,13 +800,13 @@ Elder Item Source: Drops from unique{The Elder} (Uber) Requires Level 80 Implicits: 1 -{tags:physical,attack}Adds (3-4) to (10-14) Physical Damage to Attacks -20% chance to Trigger Level 20 Tentacle Whip on Kill -{tags:cold,attack}Adds (26-32) to (42-48) Cold Damage to Attacks -{tags:defences}(6-10)% increased maximum Energy Shield +{tags:attack,physical_damage}Adds (3-4) to (10-14) Physical Damage to Attacks +{tags:jewellery_elemental,attack}Adds (26-32) to (42-48) Cold Damage to Attacks +{tags:jewellery_defense}(6-10)% increased maximum Energy Shield {tags:life}(6-10)% increased maximum Life {tags:attack}(60-80)% increased Attack Damage if your opposite Ring is a Shaper Item Cannot be Stunned by Attacks if your opposite Ring is an Elder Item +20% chance to Trigger Level 20 Tentacle Whip on Kill ]],[[ Mark of the Shaper Opal Ring @@ -815,13 +814,13 @@ Shaper Item Source: Drops from unique{The Elder} (Uber) Requires Level 80 Implicits: 1 -(15-25)% increased Elemental Damage -20% chance to Trigger Level 20 Summon Volatile Anomaly on Kill -{tags:lightning,caster}Adds (13-18) to (50-56) Lightning Damage to Spells -{tags:defences}(6-10)% increased maximum Energy Shield +{tags:jewellery_elemental}(15-25)% increased Elemental Damage +{tags:jewellery_elemental,caster}Adds (13-18) to (50-56) Lightning Damage to Spells +{tags:jewellery_defense}(6-10)% increased maximum Energy Shield {tags:life}(6-10)% increased maximum Life {tags:caster}(60-80)% increased Spell Damage if your opposite Ring is an Elder Item Cannot be Stunned by Spells if your opposite Ring is a Shaper Item +20% chance to Trigger Level 20 Summon Volatile Anomaly on Kill ]],[[ Ming's Heart Amethyst Ring @@ -831,18 +830,18 @@ Variant: Pre 3.19.0 Variant: Current Requires Level 69 Implicits: 1 -{tags:chaos}+(17-23)% to Chaos Resistance +{tags:jewellery_resistance}+(17-23)% to Chaos Resistance {variant:1}{tags:life}15% reduced maximum Life {variant:2}{tags:life}10% reduced maximum Life {variant:3}{tags:life}(5-10)% reduced maximum Life -{variant:4}{tags:defences}25% reduced maximum Energy Shield {variant:4}{tags:life}25% reduced maximum Life -{tags:chaos}+(40-50)% to Chaos Resistance -{variant:4}{tags:physical,chaos}Gain (40-60)% of Physical Damage as Extra Chaos Damage {variant:1}{tags:jewellery_defense}15% reduced maximum Energy Shield {variant:2}{tags:jewellery_defense}10% reduced maximum Energy Shield {variant:3}{tags:jewellery_defense}(5-10)% reduced maximum Energy Shield +{variant:4}{tags:jewellery_defense}25% reduced maximum Energy Shield +{tags:jewellery_resistance}+(40-50)% to Chaos Resistance {variant:1,2,3}{tags:chaos_damage,physical_damage}Gain 20% of Physical Damage as Extra Chaos Damage +{variant:4}{tags:chaos_damage,physical_damage}Gain (40-60)% of Physical Damage as Extra Chaos Damage ]],[[ Mokou's Embrace Ruby Ring @@ -850,16 +849,16 @@ Variant: Pre 3.19.0 Variant: Current Requires Level 16 Implicits: 1 -{tags:fire}+(20-30)% to Fire Resistance -{variant:1}{tags:fire}(15-25)% increased Fire Damage -{tags:cold}+(25-40)% to Cold Resistance -{variant:1}{tags:fire}(5-10)% chance to Ignite +{tags:jewellery_resistance}+(20-30)% to Fire Resistance +{variant:1}{tags:jewellery_elemental}(15-25)% increased Fire Damage +{tags:jewellery_resistance}+(25-40)% to Cold Resistance +{variant:1}(5-10)% chance to Ignite +{variant:1}{tags:attack,speed}20% increased Attack Speed while Ignited {variant:2}{tags:attack,speed}(25-40)% increased Attack Speed while Ignited +{variant:1}{tags:caster,speed}20% increased Cast Speed while Ignited {variant:2}{tags:caster,speed}(25-40)% increased Cast Speed while Ignited -{tags:fire}+25% chance to be Ignited ++25% chance to be Ignited {variant:2}All Damage Taken from Hits can Ignite you -{variant:1}{tags:attack,speed}20% increased Attack Speed while Ignited -{variant:1}{tags:caster,speed}20% increased Cast Speed while Ignited ]],[[ Mutewind Seal Unset Ring @@ -871,15 +870,15 @@ Requires Level 45 Implicits: 1 Has 1 Socket {variant:1}+2 to Level of Socketed Golem Gems -{variant:2,3}{tags:attack,caster,speed}Socketed Golem Skills have 20% increased Attack and Cast Speed -{variant:2,3}Gain Onslaught for 10 seconds when you Cast Socketed Golem Skill {variant:2,3}+3 to Level of Socketed Golem Gems {variant:1}Socketed Gems are Supported by Level 13 Faster Attacks -{tags:physical,attack}Adds (5-10) to (11-15) Physical Damage to Attacks +{variant:2,3}Socketed Golem Skills have 20% increased Attack and Cast Speed +{tags:attack,physical_damage}Adds (5-10) to (11-15) Physical Damage to Attacks {tags:attack,speed}(5-10)% increased Attack Speed -{variant:2}{tags:speed}(3-5)% increased Movement Speed {variant:1}{tags:speed}(1-2)% increased Movement Speed +{variant:2}{tags:speed}(3-5)% increased Movement Speed {variant:1}Socketed Gems are Supported by Level 16 Increased Minion Speed +{variant:2,3}Gain Onslaught for 10 seconds when you Cast Socketed Golem Skill ]],[[ Ngamahu's Sign Ruby Ring @@ -889,16 +888,16 @@ Variant: Pre 3.19.0 Variant: Current Requires Level 29 Implicits: 1 -{tags:fire}+(20-30)% to Fire Resistance -{tags:attribute}+(15-25) to Strength -{variant:3}{tags:fire,attack,caster}Adds (20-25) to (30-35) Fire Damage to Spells and Attacks -{variant:1}{tags:life}Gain (4-5) Life for each Ignited Enemy hit with Attacks -{tags:fire}15% increased Ignite Duration on Enemies -{variant:2,3}{tags:fire}10% chance to Ignite -{variant:2,3}{tags:life}Recover (20-30) Life when you Ignite an Enemy +{tags:jewellery_resistance}+(20-30)% to Fire Resistance +{tags:jewellery_attribute}+(15-25) to Strength {variant:1}{tags:jewellery_elemental,attack}Adds (8-10) to (12-14) Fire Damage to Attacks {variant:2}{tags:jewellery_elemental,attack,caster}Adds (8-10) to (12-14) Fire Damage to Spells and Attacks +{variant:3}{tags:jewellery_elemental,attack,caster}Adds (20-25) to (30-35) Fire Damage to Spells and Attacks +{variant:1}{tags:life}Gain (4-5) Life for each Ignited Enemy hit with Attacks +15% increased Ignite Duration on Enemies {variant:1}5% chance to Ignite +{variant:2,3}10% chance to Ignite +{variant:2,3}{tags:life}Recover (20-30) Life when you Ignite an Enemy ]],[[ Original Sin Amethyst Ring @@ -906,10 +905,9 @@ League: Sanctum Source: Drops from unique{Lycia, Herald of the Scourge} in normal{The Beyond} while unique{The Original Scripture} is active in the normal{Relic Altar} LevelReq: 52 Implicits: 1 -{tags:chaos}+(17-23)% to Chaos Resistance -{tags:chaos}All Elemental Damage Converted to Chaos Damage -{tags:chaos}Nearby Enemies' Chaos Resistance is 0 -{tags:chaos}Chaos Resistance is Zero +{tags:jewellery_resistance}+(17-23)% to Chaos Resistance +All Elemental Damage Converted to Chaos Damage +Nearby Enemies' Chaos Resistance is 0 ]],[[ The Pariah Unset Ring @@ -922,8 +920,8 @@ Has 1 Socket +2 to Level of Socketed Gems {tags:attack,caster,speed}(5-10)% increased Attack and Cast Speed {tags:life}+100 to Maximum Life per Red Socket +{tags:jewellery_defense}+100 to Maximum Energy Shield per Blue Socket {tags:mana}+100 to Maximum Mana per Green Socket -{tags:defences}+100 to Maximum Energy Shield per Blue Socket {variant:1}15% increased Item Quantity per White Socket {variant:2}60% increased Rarity of Items found per White Socket ]],[[ @@ -937,8 +935,8 @@ Implicits: 1 {tags:mana}(45-65)% increased Mana Regeneration Rate {variant:1}3% increased Experience gain {variant:2}2% increased Experience gain -{variant:2}{tags:attribute}2% increased Intelligence for each Unique Item Equipped {variant:1}{tags:jewellery_attribute}3% increased Intelligence for each Unique Item Equipped +{variant:2}{tags:jewellery_attribute}2% increased Intelligence for each Unique Item Equipped 3% additional chance for Slain monsters to drop Scrolls of Wisdom ]],[[ Polaric Devastation @@ -946,13 +944,13 @@ Opal Ring Source: Drops from unique{The Black Star} Requires Level 80 Implicits: 1 -(15-25)% increased Elemental Damage +{tags:jewellery_elemental}(15-25)% increased Elemental Damage +{tags:critical}(15-25)% increased Global Critical Strike Chance +{tags:jewellery_resistance}+(20-40)% to Fire Resistance +{tags:jewellery_resistance}+(20-40)% to Cold Resistance +(10-20)% increased Duration of Ailments on Enemies Left Ring slot: Cover Enemies in Ash for 5 seconds when you Ignite them Right Ring slot: Cover Enemies in Frost for 5 seconds when you Freeze them -(15-25)% increased Global Critical Strike Chance -{tags:fire}+(20-40)% to Fire Resistance -{tags:cold}+(20-40)% to Cold Resistance -(10-20)% increased Duration of Ailments on Enemies ]],[[ Praxis Paua Ring @@ -961,8 +959,8 @@ Implicits: 1 {tags:mana}+(20-30) to maximum Mana {tags:mana}+(30-60) to maximum Mana {tags:mana}Regenerate (3-6) Mana per second -{tags:mana}8% of Damage taken Recouped as Mana {tags:mana}-(4-8) to Total Mana Cost of Skills +{tags:mana}8% of Damage taken Recouped as Mana ]],[[ Profane Proxy Unset Ring @@ -971,11 +969,10 @@ LevelReq: 52 Implicits: 1 Has 1 Socket {tags:caster}+3 to Level of Socketed Curse Gems -{tags:cold}+(20-30)% to Cold Resistance -{tags:lightning}+(20-30)% to Lightning Resistance +{tags:jewellery_resistance}+(20-30)% to Cold Resistance +{tags:jewellery_resistance}+(20-30)% to Lightning Resistance {tags:caster}Left Ring Slot: Your Chilling Skitterbot's Aura applies Socketed Hex Curse instead {tags:caster}Right Ring Slot: Your Shocking Skitterbot's Aura applies Socketed Hex Curse instead -{tags:caster}Right Ring Slot: Your Shocking Skitterbot's Aura applies Socketed Hex Curse instead ]],[[ Putembo's Meadow Topaz Ring @@ -983,9 +980,9 @@ League: Delve Source: Drops from unique{Kurgal, the Blackblooded} Requires Level 49 Implicits: 1 -{tags:lightning}+(20-30)% to Lightning Resistance -{tags:attribute}+20 to Intelligence -{tags:defences}5% increased maximum Energy Shield +{tags:jewellery_resistance}+(20-30)% to Lightning Resistance +{tags:jewellery_attribute}+20 to Intelligence +{tags:jewellery_defense}5% increased maximum Energy Shield {tags:life}5% increased maximum Life ]],[[ Putembo's Mountain @@ -994,9 +991,9 @@ League: Delve Source: Drops from unique{Aul, the Crystal King} Requires Level 49 Implicits: 1 -{tags:lightning}+(20-30)% to Lightning Resistance -{tags:attribute}+20 to Intelligence -{tags:defences}5% increased maximum Energy Shield +{tags:jewellery_resistance}+(20-30)% to Lightning Resistance +{tags:jewellery_attribute}+20 to Intelligence +{tags:jewellery_defense}5% increased maximum Energy Shield {tags:life}5% increased maximum Life ]],[[ Putembo's Valley @@ -1005,9 +1002,9 @@ League: Delve Source: Drops from unique{Ahuatotli, the Blind} Requires Level 49 Implicits: 1 -{tags:lightning}+(20-30)% to Lightning Resistance -{tags:attribute}+20 to Intelligence -{tags:defences}5% increased maximum Energy Shield +{tags:jewellery_resistance}+(20-30)% to Lightning Resistance +{tags:jewellery_attribute}+20 to Intelligence +{tags:jewellery_defense}5% increased maximum Energy Shield {tags:life}5% increased maximum Life ]],[[ Pyre @@ -1017,13 +1014,13 @@ Variant: Pre 3.0.0 Variant: Current Requires Level 11 Implicits: 1 -{tags:cold}+(20-30)% to Cold Resistance -{tags:fire}+(25-35)% to Fire Resistance -{variant:3}{tags:fire}(60-80)% increased Burning Damage -{variant:2,3}{tags:fire,cold}40% of Cold Damage Converted to Fire Damage -10% increased Light Radius +{tags:jewellery_resistance}+(20-30)% to Cold Resistance +{tags:jewellery_resistance}+(25-35)% to Fire Resistance {variant:1,2}{tags:jewellery_elemental}(25-35)% increased Burning Damage +{variant:3}{tags:jewellery_elemental}(60-80)% increased Burning Damage {variant:1}{tags:jewellery_elemental}100% of Cold Damage Converted to Fire Damage +{variant:2,3}{tags:jewellery_elemental}40% of Cold Damage Converted to Fire Damage +10% increased Light Radius Ignited Enemies you hit are destroyed on Kill ]],[[ The Queller of Minds @@ -1032,12 +1029,11 @@ League: Settlers of Kalguur Requires Level 50 Implicits: 2 50% increased Elemental Ailment Duration on you -50% reduced Effect of Curses on you {tags:caster}50% reduced Effect of Curses on you Grants Level 20 Pacify {tags:caster,speed}(6-12)% increased Cast Speed {tags:mana}+(30-60) to maximum Mana -{tags:chaos}+(7-19)% to Chaos Resistance +{tags:jewellery_resistance}+(7-19)% to Chaos Resistance ]],[[ Redblade Band Unset Ring @@ -1048,13 +1044,13 @@ Requires Level 45 Implicits: 1 Has 1 Socket {variant:1}+2 to Level of Socketed Golem Gems -{variant:2}Socketed Golem Skills have 25% chance to Taunt on Hit {variant:2}+3 to Level of Socketed Golem Gems -{variant:1}Socketed Gems are Supported by Level 12 Lesser Multiple Projectiles -{tags:attribute}+(30-40) to Strength -{tags:fire}(20-30)% increased Fire Damage -{variant:1}{tags:fire,attack}Adds (8-12) to (20-30) Fire Damage to Attacks +{tags:jewellery_attribute}+(30-40) to Strength {variant:2}{tags:life}+(30-40) to maximum Life +{variant:1}{tags:jewellery_elemental,attack}Adds (8-12) to (20-30) Fire Damage to Attacks +{tags:jewellery_elemental}(20-30)% increased Fire Damage +{variant:1}Socketed Gems are Supported by Level 12 Lesser Multiple Projectiles +{variant:2}Socketed Golem Skills have 25% chance to Taunt on Hit {variant:1}Socketed Gems are Supported by Level 17 Increased Minion Damage {variant:2}Socketed Golem Skills have Minions Regenerate 5% Life per second ]],[[ @@ -1066,10 +1062,10 @@ Variant: Current Source: Drops from unique{Rigwald, the Wolven King} (Level 60+) Requires Level 49 Implicits: 1 -{tags:fire,cold}+(12-16)% to Fire and Cold Resistances +{tags:jewellery_resistance}+(12-16)% to Fire and Cold Resistances Trigger Level 10 Summon Spectral Wolf on Kill -{variant:1}{tags:fire}(20-30)% increased Fire Damage -{variant:1}{tags:cold}(20-30)% increased Cold Damage +{variant:1}{tags:jewellery_elemental}(20-30)% increased Fire Damage +{variant:1}{tags:jewellery_elemental}(20-30)% increased Cold Damage {tags:mana}(20-30)% increased Mana Regeneration Rate ]],[[ Romira's Banquet @@ -1079,15 +1075,15 @@ Variant: Pre 2.2.0 Variant: Current Requires Level 60 Implicits: 1 -(20-30)% increased Global Critical Strike Chance +{tags:critical}(20-30)% increased Global Critical Strike Chance {tags:attack}+333 to Accuracy Rating -{variant:3}+(15-25)% to Global Critical Strike Multiplier -{tags:mana}+(40-60) to maximum Mana -{tags:mana,physical,attack}0.4% of Physical Attack Damage Leeched as Mana -Lose all Power Charges on Critical Strike {variant:1}{tags:critical}+(10-20)% to Global Critical Strike Multiplier {variant:2}{tags:critical}+(10-15)% to Global Critical Strike Multiplier +{variant:3}{tags:critical}+(15-25)% to Global Critical Strike Multiplier +{tags:mana}+(40-60) to maximum Mana +{tags:attack,mana}0.4% of Physical Attack Damage Leeched as Mana Gain a Power Charge on non-Critical Strike +Lose all Power Charges on Critical Strike ]],[[ Rotblood Promise Unset Ring @@ -1098,13 +1094,13 @@ Variant: Current Requires Level 56 Implicits: 1 Has 1 Socket -{tags:caster}Socketed Gems are Supported by Level 20 Blasphemy +Socketed Gems are Supported by Level 20 Blasphemy Curse Auras from Socketed Skills also affect you -{variant:2}{tags:caster}Socketed Curse Gems have 80% increased Reservation Efficiency -{tags:attribute}+(20-30) to Intelligence +{variant:1}Socketed Curse Gems have 50% increased Reservation Efficiency +{variant:2}Socketed Curse Gems have 80% increased Reservation Efficiency +{tags:jewellery_attribute}+(20-30) to Intelligence {tags:caster}20% reduced Effect of Curses on you (15-25)% increased Damage with Hits and Ailments against Cursed Enemies -{variant:1}Socketed Curse Gems have 50% increased Reservation Efficiency ]],[[ The Selfish Shepherd Nameless Ring @@ -1115,8 +1111,8 @@ Implicits: 2 {tags:caster}50% reduced Effect of Curses on You Grants Level 20 Affliction {tags:caster,speed}(6-12)% increased Cast Speed -{tags:defences}+(30-60) to maximum Energy Shield -{tags:chaos}+(7-19)% to Chaos Resistance +{tags:jewellery_defense}+(30-60) to maximum Energy Shield +{tags:jewellery_resistance}+(7-19)% to Chaos Resistance ]],[[ Shavronne's Revelation Moonstone Ring @@ -1127,19 +1123,19 @@ Variant: Pre 3.19.0 Variant: Current Requires Level 30 Implicits: 1 -{tags:defences}+(15-25) to maximum Energy Shield +{tags:jewellery_defense}+(15-25) to maximum Energy Shield +{tags:jewellery_attribute}+(60-75) to Intelligence Right ring slot: You cannot Regenerate Mana -Left ring slot: You cannot Recharge or Regenerate Energy Shield -{tags:attribute}+(60-75) to Intelligence -{variant:4}{tags:defences}Right ring slot: Regenerate 6% of Energy Shield per second -{variant:4}{tags:mana}Right ring slot: +250 to maximum Mana -{variant:3,4}{tags:mana}Left ring slot: Regenerate 40 Mana per Second -{variant:1,2}{tags:mana}Left ring slot: 100% increased Mana Regeneration Rate -{variant:4}{tags:defences}Left ring slot: +250 to maximum Energy Shield {variant:1}{tags:jewellery_defense}Right ring slot: Regenerate 4% of Energy Shield per second {variant:2,3}{tags:jewellery_defense}Right ring slot: Regenerate 3% of Energy Shield per second +{variant:4}{tags:jewellery_defense}Right ring slot: Regenerate 6% of Energy Shield per second {variant:3}{tags:mana}Right ring slot: +100 to maximum Mana +{variant:4}{tags:mana}Right ring slot: +250 to maximum Mana +Left ring slot: You cannot Recharge or Regenerate Energy Shield +{variant:3,4}{tags:mana}Left ring slot: Regenerate 40 Mana per Second {variant:3}{tags:jewellery_defense}Left ring slot: +100 to maximum Energy Shield +{variant:4}{tags:jewellery_defense}Left ring slot: +250 to maximum Energy Shield +{variant:1,2}{tags:mana}Left ring slot: 100% increased Mana Regeneration Rate ]],[[ Sibyl's Lament Coral Ring @@ -1150,10 +1146,10 @@ Variant: Current Requires Level 45 Implicits: 1 {tags:life}+(20-30) to maximum Life -{tags:fire,attack}Adds (8-15) to (20-28) Fire Damage to Attacks -{variant:2,3,4}(10-20)% reduced Rarity of Items found -{tags:attack}(20-30)% increased Elemental Damage with Attack Skills +{tags:jewellery_elemental,attack}(20-30)% increased Elemental Damage with Attack Skills +{tags:jewellery_elemental,attack}Adds (8-15) to (20-28) Fire Damage to Attacks {variant:1}(20-40)% reduced Rarity of Items found +{variant:2,3,4}(10-20)% reduced Rarity of Items found {variant:1,2}Left ring slot: 30% reduced Reflected Elemental Damage taken {variant:3}Left ring slot: 40% reduced Reflected Elemental Damage taken {variant:4}Left ring slot: 80% reduced Reflected Elemental Damage taken @@ -1167,11 +1163,11 @@ Variant: Pre 3.5.0 Variant: Current Requires Level 68 Implicits: 1 -{tags:cold}+(20-30)% to Cold Resistance +{tags:jewellery_resistance}+(20-30)% to Cold Resistance +{variant:1}{tags:jewellery_elemental}(20-40)% increased Cold Damage {variant:2}{tags:caster}(20-40)% increased Spell Damage -{variant:1}{tags:cold}(20-40)% increased Cold Damage {tags:caster,speed}(5-10)% increased Cast Speed -{variant:1}{tags:caster}Spells fire an additional Projectile +{variant:1}Spells fire an additional Projectile {variant:2}Left ring slot: Projectiles from Spells cannot Chain {variant:2}Left ring slot: Projectiles from Spells Fork {variant:2}Right ring slot: Projectiles from Spells Chain +1 times @@ -1183,7 +1179,7 @@ Paua Ring LevelReq: 44 Implicits: 1 {tags:mana}+(20-30) to maximum Mana -{tags:attribute}+(10-20) to all Attributes +{tags:jewellery_attribute}+(10-20) to all Attributes Link Skills have (10-15)% increased Cast Speed Link Skills have (10-15)% increased Skill Effect Duration Linked Targets Cannot Die for 2 seconds after you Die @@ -1195,26 +1191,26 @@ Variant: Pre 3.17.0 Variant: Current Requires Level 80 Implicits: 1 -(15-25)% increased Elemental Damage +{tags:jewellery_elemental}(15-25)% increased Elemental Damage {tags:mana}(40-45)% increased Mana Regeneration Rate -{tags:fire,lightning}+(20-30)% to Fire and Lightning Resistances -{variant:2}{tags:fire}(8-12)% increased Burning Damage for each time you have Shocked a Non-Shocked Enemy Recently, up to a maximum of 120% -{tags:lightning}Adds (1-3) to (62-70) Lightning Damage to Hits against Ignited Enemies -{tags:fire}Your Lightning Damage can Ignite +{tags:jewellery_resistance}+(20-30)% to Fire and Lightning Resistances {variant:1}{tags:jewellery_elemental}(4-6)% increased Burning Damage for each time you have Shocked a Non-Shocked Enemy Recently, up to a maximum of 120% +{variant:2}{tags:jewellery_elemental}(8-12)% increased Burning Damage for each time you have Shocked a Non-Shocked Enemy Recently, up to a maximum of 120% +{tags:jewellery_elemental}Adds (1-3) to (62-70) Lightning Damage to Hits against Ignited Enemies +Your Lightning Damage can Ignite ]],[[ Storm Secret Topaz Ring League: Harvest Requires Level 56 Implicits: 1 -{tags:lightning}+(20-30)% to Lightning Resistance -{tags:attribute}+(20-30) to Intelligence -{tags:lightning}(20-30)% increased Lightning Damage -{tags:lightning}(10-15)% chance to Shock +{tags:jewellery_resistance}+(20-30)% to Lightning Resistance +{tags:jewellery_attribute}+(20-30) to Intelligence +{tags:jewellery_elemental}(20-30)% increased Lightning Damage +(10-15)% chance to Shock Herald of Thunder also creates a storm when you Shock an Enemy -{tags:lightning}Take 250 Lightning Damage when Herald of Thunder Hits an Enemy Storms Hit Enemies with (30-50)% increased Frequency +{tags:jewellery_elemental}Take 250 Lightning Damage when Herald of Thunder Hits an Enemy ]],[[ The Taming Prismatic Ring @@ -1225,15 +1221,15 @@ Variant: Pre 3.25.0 Variant: Current Requires Level 30 Implicits: 1 -+(8-10)% to all Elemental Resistances +{tags:jewellery_resistance}+(8-10)% to all Elemental Resistances {variant:1}{tags:jewellery_elemental,attack}15% increased Elemental Damage with Attack Skills -{variant:1}+(10-15)% to all Elemental Resistances -{variant:2,3}+(20-30)% to all Elemental Resistances -{variant:2}30% increased Elemental Damage -{variant:1}{tags:fire,cold,lightning}5% chance to Freeze, Shock and Ignite -{variant:2,3}{tags:fire,cold,lightning}10% chance to Freeze, Shock and Ignite -{variant:2}{tags:attack}30% increased Elemental Damage with Attack Skills +{variant:2}{tags:jewellery_elemental,attack}30% increased Elemental Damage with Attack Skills +{variant:1}{tags:jewellery_resistance}+(10-15)% to all Elemental Resistances +{variant:2,3}{tags:jewellery_resistance}+(20-30)% to all Elemental Resistances {variant:1}{tags:jewellery_elemental}15% increased Elemental Damage +{variant:2}{tags:jewellery_elemental}30% increased Elemental Damage +{variant:1}5% chance to Freeze, Shock and Ignite +{variant:2,3}10% chance to Freeze, Shock and Ignite {variant:1}10% increased Damage per Freeze, Shock and Ignite on Enemy {variant:2}20% increased Damage with Hits and Ailments per Freeze, Shock and Ignite on Enemy {variant:3}{tags:jewellery_elemental}(30-40)% increased Elemental Damage with Hits and Ailments for each type of Elemental Ailment on Enemy @@ -1245,16 +1241,16 @@ Variant: Pre 2.6.0 Variant: Current Requires Level 20 Implicits: 1 -{tags:cold}+(20-30)% to Cold Resistance -{variant:1}{tags:physical,attack}Adds 10 to 15 Physical Damage to Attacks against Frozen Enemies -{variant:2}{tags:cold,attack,caster}Adds (7-10) to (15-20) Cold Damage to Spells and Attacks -{tags:defences}+(200-300) to Evasion Rating -{variant:2}{tags:cold}50% chance to Avoid being Chilled -{variant:1}{tags:cold}5% chance to Freeze -{variant:2}{tags:cold}10% chance to Freeze -{variant:2}{tags:cold}Adds 40 to 60 Cold Damage against Chilled Enemies +{tags:jewellery_resistance}+(20-30)% to Cold Resistance +{variant:1}{tags:attack,jewellery_elemental,physical_damage}Adds 10 to 15 Physical Damage to Attacks against Frozen Enemies +{variant:2}{tags:jewellery_elemental}Adds 40 to 60 Cold Damage against Chilled Enemies {variant:1}{tags:jewellery_elemental,attack}Adds (5-6) to (7-9) Cold Damage to Attacks +{variant:2}{tags:jewellery_elemental,attack,caster}Adds (7-10) to (15-20) Cold Damage to Spells and Attacks +{tags:jewellery_defense}+(200-300) to Evasion Rating {variant:1}20% reduced Chill Duration on You +{variant:2}50% chance to Avoid being Chilled +{variant:1}5% chance to Freeze +{variant:2}10% chance to Freeze ]],[[ Replica Tasalio's Sign Sapphire Ring @@ -1262,19 +1258,19 @@ League: Heist Source: Steal from a unique{Curio Display} during a Grand Heist Requires Level 20 Implicits: 1 -{tags:cold}+(20-30)% to Cold Resistance -{tags:cold,attack,caster}Adds (15-20) to (25-35) Cold Damage to Spells and Attacks -{tags:defences}+(200-300) to Evasion Rating -{tags:cold}Your Cold Damage cannot Freeze -{tags:cold}Immune to Chill -{tags:cold}Adds 60 to 80 Cold Damage against Chilled Enemies +{tags:jewellery_resistance}+(20-30)% to Cold Resistance +{tags:jewellery_elemental,attack,caster}Adds (15-20) to (25-35) Cold Damage to Spells and Attacks +{tags:jewellery_defense}+(200-300) to Evasion Rating +Your Cold Damage cannot Freeze +Immune to Chill +{tags:jewellery_elemental}Adds 60 to 80 Cold Damage against Chilled Enemies ]],[[ Tawhanuku's Timing Moonstone Ring +{tags:jewellery_defense}+(15-25) to maximum Energy Shield {tags:caster}(30-40)% increased Spell Damage -{tags:defences}+(15-25) to maximum Energy Shield {tags:mana}+(60-80) to maximum Mana -{tags:fire,cold,lightning}(5-10)% chance to Freeze, Shock and Ignite +(5-10)% chance to Freeze, Shock and Ignite {tags:jewellery_defense,caster}Spells cause you to gain Energy Shield equal to their Upfront Cost every fifth time you Pay it ]],[[ Thief's Torment @@ -1288,19 +1284,19 @@ Variant: Current Requires Level 30 Implicits: 2 {variant:1}{tags:jewellery_resistance}+(8-12) to all Elemental Resistances -{variant:2,3,4,5,6}+(8-10)% to all Elemental Resistances +{variant:2,3,4,5,6}{tags:jewellery_resistance}+(8-10)% to all Elemental Resistances {variant:1,2}(15-25)% increased Quantity of Items found {variant:3,4,5}(10-16)% increased Quantity of Items found {variant:6}(20-30)% increased Rarity of Items found Can't use other Rings -{variant:1,2,3}+(8-12)% to all Elemental Resistances -{variant:4}+(16-24)% to all Elemental Resistances -{variant:5,6}+(25-40)% to all Elemental Resistances -{variant:4,5,6}{tags:life,attack}Gain (40-60) Life per Enemy Hit with Attacks -{variant:4,5,6}{tags:mana,attack}Gain 30 Mana per Enemy Hit with Attacks -{tags:caster}50% reduced Effect of Curses on you +{variant:1,2,3}{tags:jewellery_resistance}+(8-12)% to all Elemental Resistances +{variant:4}{tags:jewellery_resistance}+(16-24)% to all Elemental Resistances +{variant:5,6}{tags:jewellery_resistance}+(25-40)% to all Elemental Resistances {variant:1,2,3}{tags:attack,life}Gain (20-30) Life per Enemy Hit with Attacks +{variant:4,5,6}{tags:attack,life}Gain (40-60) Life per Enemy Hit with Attacks {variant:1,2,3}{tags:attack,mana}Gain 15 Mana per Enemy Hit with Attacks +{variant:4,5,6}{tags:attack,mana}Gain 30 Mana per Enemy Hit with Attacks +{tags:caster}50% reduced Effect of Curses on you ]],[[ Timeclasp Moonstone Ring @@ -1310,23 +1306,23 @@ Variant: Pre 3.19.0 Variant: Current LevelReq: 25 Implicits: 1 -{tags:defences}+(15-25) to maximum Energy Shield +{tags:jewellery_defense}+(15-25) to maximum Energy Shield {tags:attack,speed}(10-15)% increased Attack Speed {variant:1}{tags:caster,speed}(5-8)% increased Cast Speed {variant:2,3}{tags:caster,speed}(5-10)% increased Cast Speed {variant:4}{tags:caster,speed}(10-15)% increased Cast Speed -{variant:2}{tags:defences}+(15-25) to maximum Energy Shield -{variant:3}{tags:defences}+(40-45) to maximum Energy Shield -{variant:2,3}{tags:mana}15% increased Mana Regeneration Rate -{variant:3,4}{tags:caster}Unaffected by Temporal Chains {variant:1}{tags:jewellery_defense}+(10-25) to maximum Energy Shield +{variant:2}{tags:jewellery_defense}+(15-25) to maximum Energy Shield +{variant:3}{tags:jewellery_defense}+(40-45) to maximum Energy Shield {variant:1}{tags:mana}15% reduced Mana Regeneration Rate +{variant:2,3}{tags:mana}15% increased Mana Regeneration Rate {variant:1}{tags:caster}Temporal Chains has 30% reduced Effect on You {variant:2}{tags:caster}Temporal Chains has 50% reduced Effect on You {variant:3}(-10-10)% increased Skill Effect Duration {variant:4}(-20-20)% increased Skill Effect Duration {variant:4}{tags:resource,life}(6-12)% of Damage Taken Recouped as Life {variant:4}{tags:resource,mana}(6-12)% of Damage Taken Recouped as Mana +{variant:3,4}Unaffected by Temporal Chains ]],[[ Timetwist Moonstone Ring @@ -1335,15 +1331,15 @@ Variant: Pre 2.6.0 Variant: Current LevelReq: 25 Implicits: 1 -{tags:defences}+(15-25) to maximum Energy Shield +{tags:jewellery_defense}+(15-25) to maximum Energy Shield {tags:attack,speed}(10-15)% increased Attack Speed {variant:1}{tags:caster,speed}(5-8)% increased Cast Speed {variant:2}{tags:caster,speed}(5-10)% increased Cast Speed -{tags:defences}+(30-50) to maximum Energy Shield -{variant:2}{tags:mana}15% increased Mana Regeneration Rate -{tags:caster}Unaffected by Temporal Chains +{tags:jewellery_defense}+(30-50) to maximum Energy Shield {variant:1}{tags:mana}15% reduced Mana Regeneration Rate +{variant:2}{tags:mana}15% increased Mana Regeneration Rate (-10-10)% increased Skill Effect Duration +Unaffected by Temporal Chains ]],[[ Triumvirate Authority Unset Ring @@ -1369,20 +1365,20 @@ Variant: Regain Souls Implicits: 1 Has 1 Socket +2 to Level of Socketed Vaal Gems -{variant:8}Socketed Vaal Skills have 60% increased Area of Effect -{variant:13}Socketed Vaal Skills have 50% increased Aura Effect {variant:1}Socketed Vaal Skills deal 150% more Damage -{variant:10}Socketed Vaal Skills have 80% increased Skill Effect Duration -{variant:6}Socketed Vaal Skills grant Elusive when Used -{variant:12}Damage with Hits from Socketed Vaal Skills is Lucky +{variant:2}Socketed Vaal Skills require 30% less Souls per Use +{variant:3}Socketed Vaal Skills can store Souls for 1 additional Use {variant:4}Hits from Socketed Vaal Skills ignore Enemy Monster Resistances +{variant:5}Hits from Socketed Vaal Skills ignore Enemy Monster Physical Damage Reduction +{variant:6}Socketed Vaal Skills grant Elusive when Used +{variant:7}You have Tailwind if you've used a Socketed Vaal Skill Recently +{variant:8}Socketed Vaal Skills have 60% increased Area of Effect {variant:9}{tags:speed}Socketed Vaal Skills have 80% increased Projectile Speed +{variant:10}Socketed Vaal Skills have 80% increased Skill Effect Duration {variant:11}Socketed Vaal Skills have 30% reduced Soul Gain Prevention Duration -{variant:2}Socketed Vaal Skills require 30% less Souls per Use +{variant:12}Damage with Hits from Socketed Vaal Skills is Lucky +{variant:13}Socketed Vaal Skills have 50% increased Aura Effect {variant:14}Socketed Vaal Skills have 20% chance to regain consumed Souls when used -{variant:7}You have Tailwind if you've used a Socketed Vaal Skill Recently -{variant:3}Socketed Vaal Skills can store Souls for 1 additional Use -{variant:5}Hits from Socketed Vaal Skills ignore Enemy Monster Physical Damage Reduction ]],[[ Uzaza's Meadow Sapphire Ring @@ -1390,9 +1386,9 @@ League: Delve Source: Drops from unique{Ahuatotli, the Blind} Requires Level 49 Implicits: 1 -{tags:cold}+(20-30)% to Cold Resistance -{tags:attribute}+20 to Dexterity -{tags:defences}5% increased maximum Energy Shield +{tags:jewellery_resistance}+(20-30)% to Cold Resistance +{tags:jewellery_attribute}+20 to Dexterity +{tags:jewellery_defense}5% increased maximum Energy Shield {tags:life}5% increased maximum Life ]],[[ Uzaza's Mountain @@ -1401,9 +1397,9 @@ League: Delve Source: Drops from unique{Kurgal, the Blackblooded} Requires Level 49 Implicits: 1 -{tags:cold}+(20-30)% to Cold Resistance -{tags:attribute}+20 to Dexterity -{tags:defences}5% increased maximum Energy Shield +{tags:jewellery_resistance}+(20-30)% to Cold Resistance +{tags:jewellery_attribute}+20 to Dexterity +{tags:jewellery_defense}5% increased maximum Energy Shield {tags:life}5% increased maximum Life ]],[[ Uzaza's Valley @@ -1412,9 +1408,9 @@ League: Delve Source: Drops from unique{Aul, the Crystal King} Requires Level 49 Implicits: 1 -{tags:cold}+(20-30)% to Cold Resistance -{tags:attribute}+20 to Dexterity -{tags:defences}5% increased maximum Energy Shield +{tags:jewellery_resistance}+(20-30)% to Cold Resistance +{tags:jewellery_attribute}+20 to Dexterity +{tags:jewellery_defense}5% increased maximum Energy Shield {tags:life}5% increased maximum Life ]],[[ Valako's Sign @@ -1425,16 +1421,16 @@ Variant: Pre 3.11.0 Variant: Current Requires Level 38 Implicits: 1 -{tags:lightning}+(20-30)% to Lightning Resistance +{tags:jewellery_resistance}+(20-30)% to Lightning Resistance {variant:1}15% increased Damage with Hits against Shocked Enemies {variant:2,3}40% increased Damage with Hits against Shocked Enemies -{tags:lightning}20% increased Lightning Damage +{tags:jewellery_elemental}20% increased Lightning Damage {tags:mana}+(20-40) to maximum Mana -{variant:3}{tags:life}1% of Damage Leeched as Life against Shocked Enemies -{variant:2}{tags:lightning}10% chance to Shock -{variant:3}{tags:lightning}25% chance to Shock {variant:1,2}{tags:life}0.2% of Damage Leeched as Life against Shocked Enemies +{variant:3}{tags:life}1% of Damage Leeched as Life against Shocked Enemies {variant:1}5% chance to Shock +{variant:2}10% chance to Shock +{variant:3}25% chance to Shock ]],[[ Valyrium Moonstone Ring @@ -1442,12 +1438,12 @@ Variant: Pre 3.11.0 Variant: Current Requires Level 38 Implicits: 1 -{tags:defences}+(15-25) to maximum Energy Shield -{variant:2}{tags:defences}+(30-40) to maximum Energy Shield -{variant:1}{tags:defences}+(10-20) to maximum Energy Shield -{variant:1}{tags:fire}+(20-30)% to Fire Resistance -{variant:2}{tags:fire}+(30-40)% to Fire Resistance -{tags:cold}-40% to Cold Resistance +{tags:jewellery_defense}+(15-25) to maximum Energy Shield +{variant:1}{tags:jewellery_defense}+(10-20) to maximum Energy Shield +{variant:2}{tags:jewellery_defense}+(30-40) to maximum Energy Shield +{variant:1}{tags:jewellery_resistance}+(20-30)% to Fire Resistance +{variant:2}{tags:jewellery_resistance}+(30-40)% to Fire Resistance +{tags:jewellery_resistance}-40% to Cold Resistance Stun Threshold is based on Energy Shield instead of Life ]],[[ Venopuncture @@ -1455,12 +1451,12 @@ Iron Ring Requires Level: 49 Implicits: 1 League: Blight -{tags:attribute}+(20-30) to Strength -{tags:physical,attack}Adds 1 to 4 Physical Damage to Attacks -{tags:physical,attack}25% chance to cause Bleeding on Hit -{tags:physical,attack}(40-60)% increased Damage with Bleeding -{tags:cold}You are Chilled while you are Bleeding -{tags:cold}Non-Chilled Enemies you inflict Bleeding on are Chilled +{tags:attack,physical_damage}Adds 1 to 4 Physical Damage to Attacks +{tags:jewellery_attribute}+(20-30) to Strength +{tags:attack,physical}25% chance to cause Bleeding on Hit +{tags:attack,physical_damage}(40-60)% increased Damage with Bleeding +You are Chilled while you are Bleeding +Non-Chilled Enemies you inflict Bleeding on are Chilled Bleeding Enemies you Kill with Hits Shatter ]],[[ Ventor's Gamble @@ -1471,11 +1467,11 @@ Requires Level 65 Implicits: 1 (6-15)% increased Rarity of Items found {tags:life}+(0-60) to maximum Life -{tags:fire}+(-25-50)% to Fire Resistance -{tags:cold}+(-25-50)% to Cold Resistance -{tags:lightning}+(-25-50)% to Lightning Resistance {variant:1}(-10-10)% increased Quantity of Items found (-40-40)% increased Rarity of Items found +{tags:jewellery_resistance}+(-25-50)% to Fire Resistance +{tags:jewellery_resistance}+(-25-50)% to Cold Resistance +{tags:jewellery_resistance}+(-25-50)% to Lightning Resistance {variant:2}{tags:mana}(-15-15)% increased Mana Reservation Efficiency of Skills ]],[[ Vivinsect @@ -1507,11 +1503,11 @@ Requires Level 45 Implicits: 1 Has 1 Socket +5 to Level of Socketed Aura Gems +{variant:1,2,3,4,5,6,7,8,9,10,11}Socketed Gems have 20% reduced Mana Reservation Efficiency {variant:13,14,15,16,17,18,19,20,21}Socketed Gems have 20% reduced Reservation Efficiency -{tags:attribute}+(15-25) to all Attributes +{tags:jewellery_attribute}+(15-25) to all Attributes {tags:life}Regenerate 15 Life per second for each Uncorrupted Item Equipped {tags:mana}-2 to Total Mana Cost of Skills for each Corrupted Item Equipped -{variant:1,2,3,4,5,6,7,8,9,10,11}Socketed Gems have 20% reduced Mana Reservation Efficiency {variant:1}{crafted}{tags:chaos,jewellery_resistance}+(8-15)% to Fire and Chaos Resistances {variant:2}{crafted}{tags:chaos,jewellery_resistance}+(8-15)% to Cold and Chaos Resistances {variant:3}{crafted}{tags:chaos,jewellery_resistance}+(8-15)% to Lightning and Chaos Resistances @@ -1559,8 +1555,8 @@ The Warden's Brand Iron Ring Requires Level 30 Implicits: 1 -{tags:physical,attack}Adds 1 to 4 Physical Damage to Attacks -{tags:physical,attack}Adds (5-15) to (25-50) Physical Damage to Attacks +{tags:attack,physical_damage}Adds 1 to 4 Physical Damage to Attacks +{tags:attack,physical_damage}Adds (5-15) to (25-50) Physical Damage to Attacks {tags:attack,speed}30% reduced Attack Speed 15% chance to gain a Frenzy Charge when you Stun an Enemy ]],[[ @@ -1568,8 +1564,8 @@ Warrior's Legacy Ruby Ring Requires Level 16 Implicits: 1 -{tags:fire}+(20-30)% to Fire Resistance -{tags:attribute}+(30-50) to Strength +{tags:jewellery_resistance}+(20-30)% to Fire Resistance +{tags:jewellery_attribute}+(30-50) to Strength {tags:attack}(20-25)% increased Melee Damage 30% chance to Avoid being Stunned {tags:attack,speed}20% less Attack Speed @@ -1582,8 +1578,8 @@ Elder Item Source: Drops from unique{The Elder} (Uber Uber) Requires Level 16 Implicits: 1 -{tags:cold}+(20-30)% to Cold Resistance -{tags:cold}+(20-30)% to Cold Resistance +{tags:jewellery_resistance}+(20-30)% to Cold Resistance +{tags:jewellery_resistance}+(20-30)% to Cold Resistance All Damage with Hits can Chill All Damage Taken from Hits can Chill you Enemies Chilled by your Hits can be Shattered as though Frozen @@ -1600,19 +1596,19 @@ Steel Ring Source: Drops from unique{Incarnation of Neglect} in normal{Moment of Loneliness} Requires Level 80 Implicits: 1 -{tags:physical,attack}Adds (3-4) to (10-14) Physical Damage to Attacks -{tags:attribute}+(20-35) to Dexterity -{tags:chaos}+(20-30)% to Chaos Resistance -{tags:speed}5% increased Movement Speed -{tags:chaos}(25-40)% chance to inflict an additional Poison on the same Target when you inflict Poison +{tags:attack}Adds (3-4) to (10-14) Physical Damage to Attacks +{tags:jewellery_attribute}+(20-35) to Dexterity {tags:jewellery_resistance}(-30--20)% to all Elemental Resistances +{tags:jewellery_resistance}+(20-30)% to Chaos Resistance +{tags:speed}5% increased Movement Speed +{tags:chaos_damage}(25-40)% chance to inflict an additional Poison on the same Target when you inflict Poison ]],[[ Coiling Whisper Amethyst Ring Source: Drops from unique{Incarnation of Fear} in normal{Moment of Trauma} Requires Level 32 Implicits: 1 -{tags:chaos}+(17-23)% to Chaos Resistance +{tags:jewellery_resistance}+(17-23)% to Chaos Resistance {tags:caster}(25-50)% reduced Area of Effect of Hex Skills Targets are Unaffected by your Hexes When 90% of your Hex's Duration Expires on an Enemy, Eat 1 Soul per Enemy Power @@ -1623,19 +1619,19 @@ Source: Drops from unique{Incarnation of Fear} in normal{Moment of Trauma} Requires Level 80 Implicits: 1 {tags:life}(5-7)% increased Maximum Life -{tags:attribute}+(30-50) to Strength -{tags:fire}(10-20)% increased Fire Damage -{tags:fire}(65-75)% reduced Fire Resistance -{tags:fire}Damage Penetrates Fire Resistance equal to your Overcapped Fire Resistance, up to a maximum of 200% +{tags:jewellery_attribute}+(30-50) to Strength +{tags:jewellery_elemental}(10-20)% increased Fire Damage +{tags:jewellery_resistance}(65-75)% reduced Fire Resistance {tags:jewellery_elemental}Take (300-500) Fire Damage when you use a Skill +Damage Penetrates Fire Resistance equal to your Overcapped Fire Resistance, up to a maximum of 200% ]],[[ Prospero's Protection Iron Ring Requires Level 32 Implicits: 1 -{tags:physical,attack}Adds 1 to 4 Physical Damage to Attacks +{tags:attack}Adds 1 to 4 Physical Damage to Attacks (4-6)% chance to Block Attack Damage -{tags:attribute}+(15-35) to Strength +{tags:jewellery_attribute}+(15-35) to Strength {tags:life}+(45-60) to Maximum Life {tags:jewellery_defense}Armour from equipped shield is doubled {tags:jewellery_defense}Gain no armour from equipped body armour diff --git a/src/Data/Uniques/shield.lua b/src/Data/Uniques/shield.lua index 0d415b8ca9..34c69cb003 100644 --- a/src/Data/Uniques/shield.lua +++ b/src/Data/Uniques/shield.lua @@ -15,9 +15,9 @@ Implicits: 1 -1 to Maximum Endurance Charges -10% to maximum Chance to Block Attack Damage +6% Chance to Block +{variant:1,2}+3% to all maximum Resistances while you have no Endurance Charges {variant:3}+2% to all maximum Resistances while you have no Endurance Charges You have Onslaught while at maximum Endurance Charges -{variant:1,2}+3% to all maximum Resistances while you have no Endurance Charges ]],[[ The Anticipation Ezomyte Tower Shield @@ -33,9 +33,9 @@ Implicits: 1 {variant:3}100% increased Armour +(50-70) to maximum Life +6% Chance to Block +{variant:1,2}+1000 Armour if you've Blocked Recently {variant:3}+(1500-3000) Armour if you've Blocked Recently Permanently Intimidate Enemies on Block -{variant:1,2}+1000 Armour if you've Blocked Recently ]],[[ The Surrender Ezomyte Tower Shield @@ -48,12 +48,12 @@ Variant: Current Implicits: 1 {variant:2,3,4}+(30-40) to maximum Life {variant:1,2,3}Grants Level 30 Crushing Fist Skill +{variant:1,2}(130-170)% increased Armour {variant:3,4}(165-205)% increased Armour +(65-80) to maximum Life +{variant:1,2}Recover 250 Life when you Block {variant:3,4}Recover (250-500) Life when you Block +6% Chance to Block -{variant:1,2}(130-170)% increased Armour -{variant:1,2}Recover 250 Life when you Block {variant:1,2}+1500 Armour if you've Blocked Recently ]],[[ Chernobog's Pillar @@ -71,8 +71,8 @@ Implicits: 1 {variant:3,4}+(60-80) to maximum Life +(35-50)% to Fire Resistance 25% of Physical Damage Converted to Fire Damage -{variant:3,4}25% chance to Curse Non-Cursed Enemies with Enfeeble on Hit {variant:1,2}10% chance to Curse Non-Cursed Enemies with Enfeeble on Hit +{variant:3,4}25% chance to Curse Non-Cursed Enemies with Enfeeble on Hit ]],[[ Dawnbreaker Colossal Tower Shield @@ -97,11 +97,10 @@ Implicits: 1 {variant:3,4}+(20-30) to maximum Life {variant:1,2,3}(200-250)% increased Armour {variant:4}(180-220)% increased Armour +20% increased Stun and Block Recovery {variant:1}+(80-100) to maximum Life {variant:2,3,4}+(160-180) to maximum Life 5% reduced Movement Speed -{variant:4}20% increased Stun and Block Recovery -20% increased Stun and Block Recovery -25 Physical Damage taken from Projectile Attacks +5% Chance to Block ]],[[ @@ -116,8 +115,8 @@ Implicits: 1 +(30-40) to maximum Life Your hits can't be Evaded +(3-5)% Chance to Block -{variant:3}Adds 250 to 300 Cold Damage to Retaliation Skills {variant:1,2}Adds 250 to 300 Cold Damage to Counterattacks +{variant:3}Adds 250 to 300 Cold Damage to Retaliation Skills ]],[[ Magna Eclipsis Pinnacle Tower Shield @@ -131,7 +130,6 @@ Triggers Level 20 Elemental Aegis when Equipped {variant:1}(200-250)% increased Armour {variant:2}(180-220)% increased Armour +(60-80) to maximum Life -{variant:2}20% increased Stun and Block Recovery +(80-100) to Evasion Rating and Energy Shield ]],[[ Redblade Banner @@ -143,17 +141,17 @@ Variant: Pre 3.11.0 Variant: Current Implicits: 1 {variant:3,4}+(20-30) to maximum Life -{variant:1}+1 to Level of Socketed Warcry Gems {variant:2,3,4}(80-100)% increased Armour +{variant:1}+1 to Level of Socketed Warcry Gems {variant:1}+(20-60) to maximum Life {variant:2,3,4}+(50-60) to maximum Life 20% increased Taunt Duration {variant:1}Gain +10 Life when you Taunt an Enemy +{variant:1}20% increased Endurance Charge Duration +5% Chance to Block {variant:2,3,4}50% increased Warcry Cooldown Recovery Rate {variant:2,3}2% of Attack Damage Leeched as Life against Taunted Enemies {variant:4}Warcries have infinite Power -{variant:1}20% increased Endurance Charge Duration ]],[[ Svalinn Girded Tower Shield @@ -179,7 +177,7 @@ Implicits: 1 +(30-50) to maximum Life {variant:1}-10 Physical Damage taken from Projectile Attacks {variant:2,3}-(50-80) Physical Damage taken from Projectile Attacks -ArmourPercent VsProjectilesUniqueShieldStr2 +200% increased Armour against Projectiles +25% Chance to Block Projectile Attack Damage ]],[[ Trolltimber Spire @@ -234,11 +232,11 @@ Implicits: 1 +(40-60) to Intelligence {variant:1,2}(80-100)% increased Evasion Rating {variant:3}(180-200)% increased Evasion Rating ++(20-30) to all Elemental Resistances {variant:2,3}50% reduced Duration of Curses on you Hex Reflection {variant:3}+10% Chance to Block Attack Damage while not Cursed {variant:3}+20% Chance to Block Spell Damage while Cursed -+(20-30) to all Elemental Resistances ]],[[ Atziri's Reflection Golden Buckler @@ -269,12 +267,12 @@ Implicits: 1 {variant:2,3,4,5}+(50-70) to maximum Energy Shield {variant:2,3,4}+(40-50) to maximum Life {variant:1,2,3,4}+5% Chance to Block +{variant:1,2,3,4}10% Chance to Cause Monster to Flee on Block {variant:5}100% Chance to Cause Monster to Flee on Block -{variant:4}1% of Damage Leeched as Life against Cursed Enemies {variant:5}+20% Chance to Block Attack Damage from Cursed Enemies {variant:1,2,3}Curse Skills have 100% increased Skill Effect Duration +{variant:4}1% of Damage Leeched as Life against Cursed Enemies {variant:5}Inflict Decay on Enemies you Curse with Hex Skills, dealing 700 Chaos Damage per Second for 8 Seconds -{variant:1,2,3,4}10% Chance to Cause Monster to Flee on Block ]],[[ Thirst for Horrors War Buckler @@ -289,9 +287,9 @@ Implicits: 1 {variant:2,3}+(50-70) to maximum Energy Shield {variant:2,3}+(40-50) to maximum Life +5% Chance to Block +10% Chance to Cause Monster to Flee on Block 1% of Damage Leeched as Life against Cursed Enemies Curse Skills have 100% increased Skill Effect Duration -10% Chance to Cause Monster to Flee on Block ]],[[ Crest of Perandus Pine Buckler @@ -330,9 +328,9 @@ Implicits: 1 +5% to maximum Cold Resistance +50% to Cold Resistance {variant:3,4}Gain (10-15)% of Physical Damage as Extra Cold Damage +{variant:1}Reflects (5-10) Cold Damage to Melee Attackers {variant:2,3,4}Reflects (25-50) Cold Damage to Melee Attackers +5% Chance to Block -{variant:1}Reflects (5-10) Cold Damage to Melee Attackers ]],[[ Kaltensoul Painted Buckler @@ -383,10 +381,10 @@ Implicits: 1 (120-150)% increased Evasion Rating 10% increased Movement Speed +(10-20)% to Fire and Cold Resistances +{variant:1}+75% Chance to Block Spell Damage if you have not Blocked Recently +{variant:2}You are at Maximum Chance to Block Spell Damage if you have not Blocked Recently +(8-15)% chance to Avoid Physical Damage from Hits while Phasing You have Phasing if you have Blocked Recently -{variant:2}You are at Maximum Chance to Block Spell Damage if you have not Blocked Recently -{variant:1}+75% Chance to Block Spell Damage if you have not Blocked Recently ]],[[ Mutewind Pennant Enameled Buckler @@ -400,14 +398,14 @@ Implicits: 1 {variant:3,4,5}6% increased Movement Speed {variant:1}+1 to Level of Socketed Warcry Gems {variant:1}(20-30)% increased Chaos Damage +{variant:2,3,4,5}(80-100)% Increased Evasion Rating +(20-40)% to Cold Resistance 10% increased Area of Effect {variant:1}You gain Onslaught for 2 seconds on Killing Taunted Enemies {variant:2,3,4,5}Gain Onslaught for 4 seconds when you Warcry {variant:2,3,4,5}25% increased Warcry Buff Effect -{variant:5}Call to Arms -{variant:2,3,4,5}(80-100)% Increased Evasion Rating {variant:4}Warlord's Call +{variant:5}Call to Arms ]],[[ Thousand Teeth Temu Vaal Buckler @@ -422,8 +420,8 @@ Implicits: 1 0.4% of Physical Attack Damage Leeched as Life {variant:1,2,3}+5% Chance to Block {variant:4}+10% Chance to Block -{variant:4}Reflects 1000 to 10000 Physical Damage to Attackers on Block {variant:1,2,3}Reflects 1 to 1000 Physical Damage to Attackers on Block +{variant:4}Reflects 1000 to 10000 Physical Damage to Attackers on Block {variant:2,3}10% of Damage you Reflect to Enemies when Hit is gained as Life ]], -- Shield: Energy Shield @@ -443,9 +441,9 @@ Implicits: 1 +(80-100) to maximum Energy Shield +25% chance to be Poisoned +3% to all maximum Resistances while Poisoned +{variant:1}Regenerate 50 Energy Shield per Second per Poison on you, up to 400 per second {variant:2}Regenerate 80 Energy Shield per Second per Poison on you, up to 400 per second Poisons on you expire 50% slower -{variant:1}Regenerate 50 Energy Shield per Second per Poison on you, up to 400 per second ]],[[ Apep's Supremacy Vaal Spirit Shield @@ -488,14 +486,11 @@ Variant: Spectre Max Resistances (Current) Variant: Spectre Additional Projectiles (Current) Variant: Spectre Flat Crit (Current) Variant: Spectre Increased AoE (Current) -{variant:12,18}+2 to Level of Socketed Support Gems -{variant:12,18}+(5-8)% to Quality of Socketed Support Gems {variant:1,2,3,4,5,6,7,8,9,10,11,12}(30-50)% increased Spell Damage (180-220)% increased Energy Shield -{variant:19}+1 to maximum number of Spectres +Spectres have (50-100)% increased maximum Life Gain Arcane Surge when you deal a Critical Strike Your Raised Spectres also gain Arcane Surge when you do -Spectres have (50-100)% increased maximum Life {variant:1,2,3,4,5,6,7,8,9,10,11,12}(40-50)% increased Critical Strike Chance for Spells per Raised Spectre {variant:13,14,15,16,17,18,19,20,21,22,23}(50-100)% increased Critical Strike Chance for Spells per Raised Spectre {variant:1}{crafted}Adds (3-12) to (5-16) Fire Damage @@ -517,6 +512,9 @@ Spectres have (50-100)% increased maximum Life {variant:10,16}(24-28)% increased Energy Shield {variant:10,16}+(19-22) to maximum Life {variant:11,17}+(3201-4000) to Armour during Soul Gain Prevention +{variant:12,18}+2 to Level of Socketed Support Gems +{variant:12,18}+(5-8)% to Quality of Socketed Support Gems +{variant:19}+1 to maximum number of Spectres {variant:20}Raised Spectres have +(5-10)% to all maximum Resistances {variant:21}Raised Spectres fire 2 additional Projectiles {variant:22}Raised Spectres have +(3-5)% to Critical Strike Chance @@ -539,8 +537,8 @@ Implicits: 2 +(70-90) to maximum Energy Shield (20-40)% increased Mana Regeneration Rate {variant:1}Gain 3 Mana per Taunted Enemy Hit -{variant:4}Warcries grant Arcane Surge to you and Allies, with 10% increased effect per 5 power, up to 50% {variant:2,3}Gain 2 Power Charges on Using a Warcry +{variant:4}Warcries grant Arcane Surge to you and Allies, with 10% increased effect per 5 power, up to 50% ]],[[ Esh's Mirror {variant:1}Thorium Spirit Shield @@ -576,8 +574,8 @@ Implicits: 2 {variant:3}+(70-100) to maximum Life +(30-40)% to Lightning Resistance +(17-29)% to Chaos Resistance -Reflect Shocks applied to you to all Nearby Enemies Chaos Damage does not bypass Energy Shield while not on Low Life +Reflect Shocks applied to you to all Nearby Enemies ]],[[ The Eternal Apple Chiming Spirit Shield @@ -607,10 +605,10 @@ Implicits: 3 +(20-30) to Intelligence {variant:1,2}(80-120)% increased Energy Shield {variant:3,4,5}(250-300)% increased Energy Shield +{variant:1,2,3}30% increased Fire Damage with Hits and Ailments against Blinded Enemies {variant:4,5}(30-50)% increased Fire Damage with Hits and Ailments against Blinded Enemies 30% reduced Spell Damage taken from Blinded Enemies No Chance to Block -{variant:1,2,3}30% increased Fire Damage with Hits and Ailments against Blinded Enemies ]],[[ Light of Lunaris Jingling Spirit Shield @@ -621,14 +619,13 @@ Implicits: 2 {variant:1}10% increased Spell Damage {variant:2,3}(10-15)% increased Spell Damage {variant:3}Adds (35-39) to (54-60) Cold Damage to Spells +(60-80)% increased Critical Strike Chance for Spells {variant:1,2}(100-140)% increased Energy Shield {variant:3}(475-600)% increased Energy Shield -{variant:1,2}(150-200)% increased Stun and Block Recovery {variant:1,2}+(3-5)% Chance to Block {variant:3}+(6-10)% Chance to Block +1% to Critical Strike Multiplier per 1% Chance to Block Attack Damage +25% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently -(60-80)% increased Critical Strike Chance for Spells ]],[[ Malachai's Loop Harmonic Spirit Shield @@ -643,10 +640,10 @@ Implicits: 2 {variant:2,3,4}(210-250)% increased Energy Shield +2 to Maximum Power Charges 20% chance to gain a Power Charge on Hit +{variant:1,2,3}6% increased Spell Damage per Power Charge {variant:4}(12-16)% increased Spell Damage per Power Charge Lose all Power Charges on reaching Maximum Power Charges Shocks you when you reach Maximum Power Charges -{variant:1,2,3}6% increased Spell Damage per Power Charge ]],[[ Manastorm {variant:1}Fossilised Spirit Shield @@ -659,16 +656,14 @@ Implicits: 2 {variant:2,3}(5-10)% increased Spell Damage {variant:1,2}(80-120)% increased Energy Shield {variant:1,2}+(50-70) to maximum Mana -{variant:3}+(1-100) to maximum Mana {variant:1,2}(30-50)% increased Mana Regeneration Rate -{variant:3}Gain (1-100) Mana per Enemy Killed {variant:1,2}When you Cast a Spell, Sacrifice all Mana to gain Added Maximum Lightning Damage -{variant:3}When you Cast a Spell, Sacrifice all Mana to gain Added Maximum Lightning Damage -{variant:1,2}equal to 50% of Sacrificed Mana for 4 seconds -{variant:3}equal to 50% of Sacrificed Mana for 4 seconds {variant:1,2}equal to 25% of Sacrificed Mana for 4 seconds +{variant:3}+(1-100) to maximum Mana {variant:3}(1-100)% Increased Mana Regeneration Rate +{variant:3}Gain (1-100) Mana per Enemy Killed {variant:3}(1-100)% Increased Mana Recovery from Flasks +{variant:3}When you Cast a Spell, Sacrifice all Mana to gain Added Maximum Lightning Damage {variant:3}equal to 50% of Sacrificed Mana for 4 seconds ]],[[ Matua Tupuna @@ -682,12 +677,12 @@ Implicits: 2 +2 to Level of Socketed Minion Gems (40-80)% increased Energy Shield +(15-25) to maximum Mana +{variant:1,2}10% increased effect of Non-Curse Auras from your Skills on your Minions {variant:3}20% increased effect of Non-Curse Auras from your Skills on your Minions {variant:1,2}Spreads Tar when you take a Critical Strike {variant:1,2}10% increased effect of Non-Curse Auras from your Skills {variant:3}20% increased effect of Non-Curse Auras from your Skills {variant:3}Spreads Tar when you Block -{variant:1,2}10% increased effect of Non-Curse Auras from your Skills on your Minions ]],[[ Whakatutuki o Matua Tarnished Spirit Shield @@ -718,12 +713,12 @@ Implicits: 0 (120-160)% increased Energy Shield 10% increased maximum Life {variant:1,2}+25% to Lightning Resistance -{variant:4}Sacrifice 10% of your Life when you Use or Trigger a Spell Skill -{variant:4}5% increased Spell Damage per 100 Player Maximum Life {variant:3}Sacrifice 4% of your Life when you Use or Trigger a Spell Skill +{variant:4}Sacrifice 10% of your Life when you Use or Trigger a Spell Skill {variant:3}2% increased Critical Strike Chance for Spells per 100 Player Maximum Life {variant:4}5% increased Critical Strike Chance for Spells per 100 Player Maximum Life {variant:3}2% increased Spell Damage per 100 Player Maximum Life +{variant:4}5% increased Spell Damage per 100 Player Maximum Life ]],[[ The Scales of Justice Chiming Spirit Shield @@ -758,7 +753,7 @@ League: Affliction Requires Level 39, 52 Str, 52 Dex Implicits: 1 180% increased Block Recovery -(100-150)% increased Armour and Evasion +(100–150)% increased Armour and Evasion +15% Chance to Block You take 100% of Elemental Damage from Blocked Hits 40% of Elemental Damage from Hits taken as Physical Damage @@ -774,16 +769,16 @@ Implicits: 1 {variant:1,2}+36% Chance to Block Spell Damage while on Low Life {variant:3,4}+30% Chance to Block Spell Damage while on Low Life {variant:1,2,3}20% increased Global Physical Damage +{variant:1,2,3}(100-120)% increased Armour and Evasion {variant:4}(200-250)% increased Armour and Evasion -{variant:2,3}+(10-20)% to all Elemental Resistances -{variant:4}+(20-30)% to all Elemental Resistances {variant:1}+(10-20)% to Fire Resistance {variant:1}+(10-20)% to Cold Resistance {variant:1}+(10-20)% to Lightning Resistance +{variant:2,3}+(10-20)% to all Elemental Resistances +{variant:4}+(20-30)% to all Elemental Resistances {variant:1,2,3}+(3-6)% Chance to Block -{variant:4}+100% Chance to Block Attack Damage if you have Blocked Spell Damage Recently -{variant:1,2,3}(100-120)% increased Armour and Evasion {variant:2,3}+20% Chance to Block Attack Damage if you have Blocked Spell Damage Recently +{variant:4}+100% Chance to Block Attack Damage if you have Blocked Spell Damage Recently {variant:2,3}+20% Chance to Block Spell Damage if you have Blocked Attack Damage Recently {variant:4}+100% Chance to Block Spell Damage if you have Blocked Attack Damage Recently ]],[[ @@ -794,11 +789,11 @@ Variant: Current Implicits: 1 60% increased Block Recovery Adds 4 to 8 Physical Damage to Attacks +{variant:1}Adds 4 to 8 Cold Damage to Attacks {variant:2}Adds 12 to 15 Cold Damage to Attacks (90-130)% increased Armour and Evasion +(30-50)% to Fire Resistance Curse Enemies with Vulnerability on Block -{variant:1}Adds 4 to 8 Cold Damage to Attacks ]],[[ The Ghastly Theatre Teak Round Shield @@ -810,11 +805,11 @@ Implicits: 1 +2 to Level of Socketed Support Gems Triggers Level 20 Physical Aegis when Equipped (300-400)% increased Armour and Evasion +{variant:1}(30-50)% chance to avoid Bleeding {variant:2}Bleeding cannot be inflicted on you (8-15)% increased Attack and Cast Speed while Physical Aegis is depleted (50-70)% increased Critical Strike Chance while Physical Aegis is depleted Nearby Enemies are Blinded while Physical Aegis is not depleted -{variant:1}(30-50)% chance to avoid Bleeding ]],[[ The Oppressor Elegant Round Shield @@ -870,8 +865,8 @@ Implicits: 1 {variant:3}+(50-75)% to Lightning Resistance 100% increased Duration of Curses on you {variant:1,2}+5% Chance to Block -{variant:2}Curse Skills have 100% increased Skill Effect Duration {variant:1}Curse Skills have 25% increased Skill Effect Duration +{variant:2}Curse Skills have 100% increased Skill Effect Duration ]], -- Shield: Armour/Energy Shield [[ @@ -886,9 +881,9 @@ Implicits: 0 +10% to all Elemental Resistances +5% to maximum Cold Resistance +6% Chance to Block +{variant:1}Recover Energy Shield equal to 4% of Armour when you Block {variant:2,3}Recover Energy Shield equal to 2% of Armour when you Block (10-20)% increased Elemental Damage with Attack Skills -{variant:1}Recover Energy Shield equal to 4% of Armour when you Block ]],[[ Broken Faith Archon Kite Shield @@ -901,13 +896,13 @@ Implicits: 1 0.4% of Chaos Damage Leeched as Life {variant:1,2}Gain (5-10)% of Physical Damage as Extra Chaos Damage {variant:1,3}-10% Chance to Block +{variant:2}5% Chance to Block {variant:1}(20-30)% increased Damage while you have no Energy Shield {variant:2,3}100% increased Global Armour while you have no Energy Shield -{variant:3}You have Unholy Might while you have no Energy Shield +{variant:1}30% Chance to gain Unholy Might on Block for 3 seconds {variant:2}Gain Unholy Might on Block for 10 seconds +{variant:3}You have Unholy Might while you have no Energy Shield Create Profane Ground instead of Consecrated Ground -{variant:2}5% Chance to Block -{variant:1}30% Chance to gain Unholy Might on Block for 3 seconds ]],[[ Emperor's Vigilance Steel Kite Shield @@ -923,7 +918,6 @@ Implicits: 0 Damage taken from Blocked Hits cannot bypass Energy Shield Damage taken from Unblocked hits always bypasses Energy Shield Glancing Blows -Damage taken from Unblocked hits always bypasses Energy Shield ]],[[ Invictus Solaris Archon Kite Shield @@ -974,15 +968,15 @@ Implicits: 2 {variant:2,3,4}+8% to all Elemental Resistances {variant:1,2,3}(80-100)% increased Armour and Energy Shield {variant:4}(240-300)% increased Armour and Energy Shield +{variant:3}+(40-60) maximum Life +{variant:1,2}Regenerate 6 Life per second +{variant:3}Regenerate (15-20) Life per second {variant:4}Regenerate (100-200) Life per second +{variant:1,2}+8% to maximum Fire Resistance {variant:3,4}+5% to maximum Fire Resistance +(20-25)% to Fire Resistance +25% to Fire Resistance while on Low Life 10% increased Movement Speed when on Low Life -{variant:3}+(40-60) maximum Life -{variant:1,2}Regenerate 6 Life per second -{variant:3}Regenerate (15-20) Life per second -{variant:1,2}+8% to maximum Fire Resistance Cannot be Ignited while on Low Life ]],[[ Saffell's Frame @@ -1000,9 +994,9 @@ Implicits: 2 (20-30)% increased Spell Damage {variant:1,2,3}+10% to all Elemental Resistances {variant:4}+(20-30)% to all Elemental Resistances +{variant:1}+5% to all maximum Resistances {variant:2,3,4}+4% to all maximum Resistances Cannot Block Attack Damage -{variant:1}+5% to all maximum Resistances ]],[[ Springleaf Plank Kite Shield @@ -1015,15 +1009,15 @@ Implicits: 2 {variant:1}+8% to all Elemental Resistances {variant:2,3,4,5}+4% to all Elemental Resistances (80-120)% increased Armour and Energy Shield -{variant:5}80% reduced Freeze Duration on you -{variant:5}Regenerate 100 Life per Second while on Low Life {variant:5}Regenerate (30-50) Life per Second {variant:1,2,3,4}50% reduced Freeze Duration on you +{variant:5}80% reduced Freeze Duration on you {variant:3}Regenerate 1% of Life per Second {variant:4}Regenerate 3% of Life per Second {variant:1,2}Regenerate 6% of Life per Second while on Low Life {variant:3}Regenerate 5% of Life per Second while on Low Life {variant:4}Regenerate 3% of Life per Second while on Low Life +{variant:5}Regenerate 100 Life per Second while on Low Life ]],[[ The Oak Plank Kite Shield @@ -1039,8 +1033,8 @@ Implicits: 2 {variant:2,3,4,5}+4% to all Elemental Resistances (80-120)% increased Armour and Energy Shield +(100-150) to maximum Life -{variant:5}80% reduced Freeze Duration on you {variant:1,2,3,4}50% reduced Freeze Duration on you +{variant:5}80% reduced Freeze Duration on you {variant:3}Regenerate 1% of Life per Second {variant:4,5}Regenerate 3% of Life per Second {variant:1,2}Regenerate 6% of Life per Second while on Low Life @@ -1095,10 +1089,10 @@ Implicits: 1 +(50-70) to maximum Life +(20-30)% to Lightning Resistance +11% to Chaos Resistance +{variant:1}10% increased Area of Effect of Aura Skills {variant:2}20% increased Area of Effect of Aura Skills 10% chance to grant a Power Charge to nearby Allies on Kill 5% chance to grant a Frenzy Charge to nearby Allies on Hit -{variant:1}10% increased Area of Effect of Aura Skills ]],[[ Replica Victario's Charity Laminated Kite Shield @@ -1136,8 +1130,8 @@ Source: No longer obtainable Variant: Pre 3.0.0 Variant: Current Implicits: 2 -{variant:2}+5% chance to Suppress Spell Damage {variant:1}Reflects (10-23) Physical Damage to Melee Attackers +{variant:2}+5% chance to Suppress Spell Damage (120-140)% increased Evasion and Energy Shield +(20-30) to maximum Energy Shield +(30-50) to maximum Life @@ -1152,16 +1146,16 @@ Variant: Pre 3.0.0 Variant: Pre 3.8.0 Variant: Current Implicits: 2 -{variant:3,4}+5% chance to Suppress Spell Damage {variant:1,2}Reflects (221-260) Physical Damage to Melee Attackers +{variant:3,4}+5% chance to Suppress Spell Damage {variant:1,2,3}Grants Level 20 Bear Trap Skill {variant:4}Grants Level 25 Bear Trap Skill (18-28)% increased Trap Damage (15-25)% increased Global Physical Damage +(60-80) to maximum Life -{variant:2,3,4}25% chance to gain a Power Charge when you Throw a Trap -(14-18) Physical Damage taken from Attack Hits {variant:1}15% chance to gain a Power Charge when you Throw a Trap +{variant:2,3,4}25% chance to gain a Power Charge when you Throw a Trap ]],[[ Leper's Alms Mirrored Spiked Shield @@ -1183,14 +1177,14 @@ Variant: Pre 3.0.0 Variant: Pre 3.11.0 Variant: Current Implicits: 2 -{variant:2,3}+3% chance to Suppress Spell Damage {variant:1}Reflects (51-70) Physical Damage to Melee Attackers +{variant:2,3}+3% chance to Suppress Spell Damage (10-15)% increased Attack Speed (10-20)% increased maximum Life -50% to all Elemental Resistances 10% increased Area of Effect -{variant:3}Nearby allies Recover 1% of your Maximum Life when you Die {variant:1,2}Nearby allies Recover 2% of your Maximum Life when you Die +{variant:3}Nearby allies Recover 1% of your Maximum Life when you Die ]],[[ Perepiteia Ezomyte Spiked Shield @@ -1240,5 +1234,4 @@ Implicits: 1 (1-10)% chance to avoid Projectiles Your Lucky or Unlucky effects use the best or worst from three rolls instead of two -worst from three rolls instead of two ]],} diff --git a/src/Data/Uniques/staff.lua b/src/Data/Uniques/staff.lua index c8413e8228..ef21219737 100644 --- a/src/Data/Uniques/staff.lua +++ b/src/Data/Uniques/staff.lua @@ -10,9 +10,9 @@ Variant: Pre 3.25.0 Variant: Current Requires Level 66, 158 Str, 113 Int Implicits: 3 -{variant:3}+25% Chance to Block Spell Damage while wielding a Staff {variant:1}+12% Chance to Block Attack Damage while wielding a Staff {variant:2}+18% Chance to Block Attack Damage while wielding a Staff +{variant:3}+25% Chance to Block Spell Damage while wielding a Staff 40% increased Strength Requirement +(80-120) to Intelligence (30-50)% increased Lightning Damage @@ -28,15 +28,15 @@ Variant: Pre 3.25.0 Variant: Current Requires Level 66, 158 Str, 113 Int Implicits: 3 -{variant:3}+25% Chance to Block Spell Damage while wielding a Staff {variant:1}+12% Chance to Block Attack Damage while wielding a Staff {variant:2}+18% Chance to Block Attack Damage while wielding a Staff -40% increased Strength Requirement -+(80-120) to Intelligence -(30-50)% increased Lightning Damage +{variant:3}+25% Chance to Block Spell Damage while wielding a Staff {variant:1}+1 to Level of all Lightning Spell Skill Gems {variant:2,3}+2 to Level of all Lightning Spell Skill Gems ++(80-120) to Intelligence +(30-50)% increased Lightning Damage 15% chance to Shock +40% increased Strength Requirement Damage Penetrates 20% Lightning Resistance ]],[[ Agnerod South @@ -46,16 +46,16 @@ Variant: Pre 3.25.0 Variant: Current Requires Level 66, 158 Str, 113 Int Implicits: 3 -{variant:3}+25% Chance to Block Spell Damage while wielding a Staff {variant:1}+12% Chance to Block Attack Damage while wielding a Staff {variant:2}+18% Chance to Block Attack Damage while wielding a Staff -40% increased Strength Requirement -+(80-120) to Intelligence -(30-50)% increased Lightning Damage +{variant:3}+25% Chance to Block Spell Damage while wielding a Staff {variant:1}+1 to Level of all Lightning Spell Skill Gems {variant:2,3}+2 to Level of all Lightning Spell Skill Gems -Damage Penetrates 20% Lightning Resistance ++(80-120) to Intelligence +(30-50)% increased Lightning Damage +5% to Maximum Lightning Resistance +40% increased Strength Requirement +Damage Penetrates 20% Lightning Resistance ]],[[ Agnerod West Imperial Staff @@ -64,15 +64,15 @@ Variant: Pre 3.25.0 Variant: Current Requires Level 66, 158 Str, 113 Int Implicits: 3 -{variant:3}+25% Chance to Block Spell Damage while wielding a Staff {variant:1}+12% Chance to Block Attack Damage while wielding a Staff {variant:2}+18% Chance to Block Attack Damage while wielding a Staff -40% increased Strength Requirement +{variant:3}+25% Chance to Block Spell Damage while wielding a Staff +{variant:1}+1 to Level of all Lightning Spell Skill Gems +{variant:2,3}+2 to Level of all Lightning Spell Skill Gems +(80-120) to Intelligence (30-50)% increased Lightning Damage Adds (5-15) to (100-140) Lightning Damage to Spells -{variant:1}+1 to Level of all Lightning Spell Skill Gems -{variant:2,3}+2 to Level of all Lightning Spell Skill Gems +40% increased Strength Requirement Damage Penetrates 20% Lightning Resistance ]],[[ The Annihilating Light @@ -113,12 +113,12 @@ Implicits: 2 {variant:1}+18% Chance to Block Attack Damage while wielding a Staff {variant:2,3}+22% Chance to Block Attack Damage while wielding a Staff (700-800)% increased Physical Damage +{variant:1,2}+100% to Global Critical Strike Multiplier {variant:3}+(100-150)% to Global Critical Strike Multiplier 75% of Physical Damage converted to a random Element 25% of Physical Damage Converted to Chaos Damage Maximum Critical Strike Chance is 50% Non-Critical Strikes deal no Damage -{variant:1,2}+100% to Global Critical Strike Multiplier ]],[[ The Blood Thorn Gnarled Branch @@ -126,9 +126,9 @@ Variant: Pre 2.6.0 Variant: Pre 3.25.0 Variant: Current Implicits: 3 -{variant:3}+20% Chance to Block Spell Damage while wielding a Staff {variant:1}+12% Chance to Block Attack Damage while wielding a Staff {variant:2}+18% Chance to Block Attack Damage while wielding a Staff +{variant:3}+20% Chance to Block Spell Damage while wielding a Staff +12% Chance to Block Attack Damage while wielding a Staff 100% increased Physical Damage (5-10)% increased Attack Speed @@ -185,6 +185,8 @@ Implicits: 2 {variant:1}Adds (270-300) to (340-380) Physical Damage {variant:2}Adds (250-280) to (315-355) Physical Damage {variant:3,4}Adds (220-240) to (270-300) Physical Damage +{variant:4}Battlemage +{variant:1,2,3}Adds (376-400) to (568-600) Physical Damage to Spells +1 to Maximum Siphoning Charges per Elder or Shaper Item Equipped 25% chance to gain a Siphoning Charge when you use a Skill Adds (12-14) to (15-16) Physical Damage to Attacks and Spells per Siphoning Charge @@ -192,8 +194,6 @@ Gain 4% of Non-Chaos Damage as extra Chaos Damage per Siphoning Charge 1% additional Physical Damage Reduction from Hits per Siphoning Charge 0.2% of Damage Leeched as Life per Siphoning Charge Take 150 Physical Damage per Second per Siphoning Charge if you've used a Skill Recently -{variant:4}Battlemage -{variant:1,2,3}Adds (376-400) to (568-600) Physical Damage to Spells ]],[[ Duskdawn Maelström Staff @@ -209,12 +209,12 @@ Implicits: 3 {variant:4}+25% Chance to Block Attack Damage while wielding a Staff {variant:1,2}+4% Chance to Block Attack Damage while wielding a Staff {variant:3,4}+10% Chance to Block Attack Damage while wielding a Staff -Gain (10-20)% of Elemental Damage as Extra Chaos Damage -+60% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently -{variant:3,4}(120-150)% increased Spell Damage if you've dealt a Critical Strike Recently (60-80)% increased Critical Strike Chance for Spells +Gain (10-20)% of Elemental Damage as Extra Chaos Damage +1% to Critical Strike Multiplier per 1% Block Chance ++60% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently {variant:1,2}120% increased Spell Damage if you've dealt a Critical Strike Recently +{variant:3,4}(120-150)% increased Spell Damage if you've dealt a Critical Strike Recently ]],[[ Replica Duskdawn Maelström Staff @@ -263,12 +263,12 @@ Implicits: 2 {variant:1}Socketed Gems are supported by Level 10 Life Leech {variant:2,3,4}Socketed Gems are supported by Level 1 Chance to Bleed Grants Summon Harbinger of Brutality Skill -{variant:4}+(60-80)% to Damage over Time Multiplier for Bleeding from Critical Strikes -{variant:4}Adds (225-265) to (315-385) Physical Damage -(30-40)% increased Critical Strike Chance 5% Chance to Block Attack Damage while wielding a Staff {variant:2,3}+(30-40)% to Damage over Time Multiplier for Bleeding from Critical Strikes +{variant:4}+(60-80)% to Damage over Time Multiplier for Bleeding from Critical Strikes {variant:1,2,3}Adds (160-185) to (200-225) Physical Damage +{variant:4}Adds (225-265) to (315-385) Physical Damage +(30-40)% increased Critical Strike Chance ]],[[ The Yielding Mortality Imperial Staff @@ -284,11 +284,11 @@ Implicits: 2 Socketed Gems are supported by Level 1 Chance to Bleed Grants Summon Greater Harbinger of Brutality Skill +5% Chance to Block Attack Damage while wielding a Staff +{variant:1,2}+(30-40)% to Damage over Time Multiplier for Bleeding from Critical Strikes {variant:3}+(60-80)% to Damage over Time Multiplier for Bleeding from Critical Strikes +{variant:1,2}Adds (160-185) to (200-225) Physical Damage {variant:3}Adds (225-265) to (315-385) Physical Damage (30-40)% increased Critical Strike Chance -{variant:1,2}+(30-40)% to Damage over Time Multiplier for Bleeding from Critical Strikes -{variant:1,2}Adds (160-185) to (200-225) Physical Damage ]],[[ Femurs of the Saints Primordial Staff @@ -298,19 +298,19 @@ Variant: Pre 3.25.0 Variant: Current Requires Level 58, 99 Str, 99 Int Implicits: 3 -{variant:4}+25% Chance to Block Spell Damage while wielding a Staff {variant:1}+12% Chance to Block Attack Damage while wielding a Staff {variant:2,3}+18% Chance to Block Attack Damage while wielding a Staff +{variant:4}+25% Chance to Block Spell Damage while wielding a Staff +2 to Level of Socketed Minion Gems {variant:3,4}Minions deal (60-80)% increased Damage -{variant:1,2}2% increased Minion Attack and Cast Speed per Skeleton you own {variant:3,4}+1% Chance to Block Attack Damage per Summoned Skeleton -{variant:3,4}2% increased Attack and Cast Speed per Summoned Raging Spirit -{variant:3,4}Regenerate 0.6% of Life per second for each Raised Zombie -{variant:3,4}30% increased Mana Regeneration Rate per Raised Spectre +{variant:1,2}2% increased Minion Attack and Cast Speed per Skeleton you own {variant:1,2}Minions Regenerate (1.5-2.5)% Life per Second +{variant:3,4}2% increased Attack and Cast Speed per Summoned Raging Spirit {variant:1,2}2% increased Minion Duration per Zombie you own {variant:1,2}(8-12)% increased Minion Damage per Spectre you own +{variant:3,4}Regenerate 0.6% of Life per second for each Raised Zombie +{variant:3,4}30% increased Mana Regeneration Rate per Raised Spectre ]],[[ Fencoil Gnarled Branch @@ -318,13 +318,13 @@ Variant: Pre 2.6.0 Variant: Pre 3.25.0 Variant: Current Implicits: 3 -{variant:3}+20% Chance to Block Spell Damage while wielding a Staff {variant:1}+12% Chance to Block Attack Damage while wielding a Staff {variant:2}+18% Chance to Block Attack Damage while wielding a Staff +{variant:3}+20% Chance to Block Spell Damage while wielding a Staff Socketed Gems are Supported by Level 8 Trap +(40-50)% increased Damage (10-20)% increased maximum Life (10-20)% increased maximum Mana -(40-50)% increased Damage ]],[[ Replica Fencoil Gnarled Branch @@ -384,9 +384,9 @@ Implicits: 2 {variant:2}+20% Chance to Block Spell Damage while wielding a Staff Socketed Gems are Supported by Level 16 Trap Socketed Gems are Supported by Level 16 Cluster Trap -(10-20)% increased maximum Life -(10-20)% increased maximum Mana Socketed Gems are Supported by Level 16 Trap and Mine Damage +(10-20)% increased maximum Mana +(10-20)% increased maximum Life (40-50)% increased Damage ]],[[ The Grey Spire @@ -413,10 +413,10 @@ Variant: Pre 3.25.0 Variant: Current Requires Level 68, 113 Str, 113 Int Implicits: 4 -{variant:4}+20% Chance to Block Spell Damage while wielding a Staff {variant:1}+12% Chance to Block Attack Damage while wielding a Staff -{variant:5}+25% Chance to Block Attack Damage while wielding a Staff {variant:2,3}+18% Chance to Block Attack Damage while wielding a Staff +{variant:4}+20% Chance to Block Spell Damage while wielding a Staff +{variant:5}+25% Chance to Block Attack Damage while wielding a Staff 6% Chance to Block Attack Damage while wielding a Staff {variant:1,2}Adds (180-190) to (190-220) Physical Damage {variant:3}Adds (165-175) to (185-205) Physical Damage @@ -439,14 +439,14 @@ Implicits: 2 {variant:4}+22% Chance to Block Spell Damage while wielding a Staff (12-16)% Chance to Block Attack Damage while wielding a Staff {variant:1,2}Adds (350-400) to (500-600) Fire Damage -{variant:2,3,4}100% increased Fire Damage {variant:3,4}Adds (315-360) to (450-540) Fire Damage -Damage Penetrates 15% of Fire Resistance if you have Blocked Recently -Immune to Freeze and Chill while Ignited -{variant:3,4}Battlemage {variant:1}Adds (130-150) to (200-250) Fire Damage to Spells {variant:2}Adds (230-250) to (300-350) Fire Damage to Spells +{variant:3,4}Battlemage {variant:1}100% increased Fire Damage if you have been Hit Recently +{variant:2,3,4}100% increased Fire Damage +Immune to Freeze and Chill while Ignited +Damage Penetrates 15% of Fire Resistance if you have Blocked Recently ]],[[ Pillar of the Caged God Iron Staff @@ -456,8 +456,8 @@ Variant: Current Requires Level 13, 27 Str, 27 Int Implicits: 3 {variant:1}+12% Chance to Block Attack Damage while wielding a Staff -{variant:3}+20% Chance to Block Attack Damage while wielding a Staff {variant:2}+18% Chance to Block Attack Damage while wielding a Staff +{variant:3}+20% Chance to Block Attack Damage while wielding a Staff 1% increased Area of Effect of Area Skills per 20 Intelligence 1% increased Attack Speed per 10 Dexterity 16% increased Physical Weapon Damage per 10 Strength @@ -473,14 +473,14 @@ Variant: Pre 3.25.0 Variant: Current Requires Level 68, 113 Str, 113 Int Implicits: 4 -{variant:3,4}+20% Chance to Block Spell Damage while wielding a Staff {variant:1}+12% Chance to Block Attack Damage while wielding a Staff -{variant:5}+25% Chance to Block Attack Damage while wielding a Staff {variant:2}+18% Chance to Block Attack Damage while wielding a Staff +{variant:3,4}+20% Chance to Block Spell Damage while wielding a Staff +{variant:5}+25% Chance to Block Attack Damage while wielding a Staff Socketed Gems are Supported by Level 30 Greater Spell Echo (120-160)% increased Spell Damage -{variant:4,5}50% increased maximum Mana {variant:1,2,3}100% increased maximum Mana +{variant:4,5}50% increased maximum Mana ]],[[ Realmshaper Iron Staff @@ -490,8 +490,8 @@ Variant: Current Requires Level 18, 35 Str, 35 Int Implicits: 3 {variant:1}+12% Chance to Block Attack Damage while wielding a Staff -{variant:3}+20% Chance to Block Attack Damage while wielding a Staff {variant:2}+18% Chance to Block Attack Damage while wielding a Staff +{variant:3}+20% Chance to Block Attack Damage while wielding a Staff +1 to Level of Socketed Fire Gems +1 to Level of Socketed Cold Gems Socketed Gems are Supported by Level 5 Cold to Fire @@ -508,8 +508,8 @@ Variant: Current Requires Level 40, 35 Str, 35 Int Implicits: 3 {variant:1}+12% Chance to Block Attack Damage while wielding a Staff -{variant:3}+20% Chance to Block Attack Damage while wielding a Staff {variant:2}+18% Chance to Block Attack Damage while wielding a Staff +{variant:3}+20% Chance to Block Attack Damage while wielding a Staff +1 to Level of Socketed Fire Gems +1 to Level of Socketed Cold Gems +2 to Level of Socketed Elemental Gems @@ -528,16 +528,16 @@ Variant: Pre 3.8.0 Variant: Pre 3.25.0 Variant: Current Implicits: 3 -{variant:6}+25% Chance to Block Spell Damage while wielding a Staff {variant:1,2}+12% Chance to Block Attack Damage while wielding a Staff {variant:3,4,5}+18% Chance to Block Attack Damage while wielding a Staff -{variant:1,2,3}(30-50)% increased Spell Damage +{variant:6}+25% Chance to Block Spell Damage while wielding a Staff {variant:5,6}+(40-60)% to Fire Damage over Time Multiplier +{variant:1,2,3}(30-50)% increased Spell Damage +{variant:1,2,3}(20-40)% increased Fire Damage {variant:4,5,6}(70-90)% increased Fire Damage 10% increased Cast Speed +2 to Level of all Fire Spell Skill Gems {variant:1,2,3,4}70% increased Burning Damage -{variant:1,2,3}(20-40)% increased Fire Damage ]],[[ Sire of Shards Serpentine Staff @@ -550,11 +550,11 @@ Implicits: 3 {variant:2}+20% Chance to Block Attack Damage while wielding a Staff {variant:3}+22% Chance to Block Attack Damage while wielding a Staff Socketed Gems fire 4 additional Projectiles -(60-100)% increased Projectile Damage -20% increased Light Radius Socketed Gems fire Projectiles in a Nova +(15-20) to All Attributes +(5-7)% to All Elemental Resistances +(60-100)% increased Projectile Damage +20% increased Light Radius ]],[[ Soulwrest Ezomyte Staff @@ -573,8 +573,8 @@ Implicits: 3 (100-140)% increased Spell Damage (25-30)% increased Cast Speed (80-100)% increased Mana Regeneration Rate -{variant:4}Minions deal (90-102) to (132-156) additional Physical Damage {variant:1,2,3}Minions deal (45-51) to (66-78) additional Physical Damage +{variant:4}Minions deal (90-102) to (132-156) additional Physical Damage If you Consumed a Corpse Recently, you and nearby Allies regenerate 5% of Life per second ]],[[ The Stormheart @@ -584,16 +584,16 @@ Variant: Pre 3.25.0 Variant: Current Requires Level 28, 51 Str, 51 Int Implicits: 3 -{variant:3}+20% Chance to Block Spell Damage while wielding a Staff {variant:1}+12% Chance to Block Attack Damage while wielding a Staff {variant:2}+18% Chance to Block Attack Damage while wielding a Staff +{variant:3}+20% Chance to Block Spell Damage while wielding a Staff (80-100)% increased Physical Damage Adds (25-35) to (45-60) Cold Damage Adds (1-10) to (70-90) Lightning Damage (20-35)% increased Critical Strike Chance -{variant:2,3}50% chance to Shock Chilled Enemies {variant:1}You Cannot Be Shocked While Frozen {variant:2,3}You Cannot Be Shocked While Chilled +{variant:2,3}50% chance to Shock Chilled Enemies ]],[[ The Stormwall Royal Staff @@ -609,9 +609,9 @@ Adds (242-260) to (268-285) Physical Damage (20-35)% increased Critical Strike Chance 50% of Physical Damage Converted to Cold Damage 50% of Physical Damage Converted to Lightning Damage +Cannot be Shocked while Chilled (30-40)% chance to Chill Attackers for 4 seconds on Block (30-40)% chance to Shock Attackers for 4 seconds on Block -Cannot be Shocked while Chilled ]],[[ Taryn's Shiver Maelström Staff @@ -624,12 +624,12 @@ Implicits: 3 {variant:1,2}+18% Chance to Block Attack Damage while wielding a Staff {variant:3}+20% Chance to Block Attack Damage while wielding a Staff {variant:4}+25% Chance to Block Attack Damage while wielding a Staff +{variant:1,2}+1 to Level of all Cold Spell Skill Gems +{variant:3,4}+2 to Level of all Cold Spell Skill Gems {variant:1}(40-50)% increased Spell Damage {variant:2,3,4}(50-60)% increased Spell Damage (40-50)% increased Cold Damage (10-20)% increased Cast Speed -{variant:1,2}+1 to Level of all Cold Spell Skill Gems -{variant:3,4}+2 to Level of all Cold Spell Skill Gems 8% chance to Freeze Enemies Frozen by you take 20% increased Damage ]],[[ @@ -642,16 +642,16 @@ Variant: Current Requires Level 45, 78 Str, 78 Int Implicits: 3 {variant:1}+12% Chance to Block Attack Damage while wielding a Staff -{variant:4}+22% Chance to Block Attack Damage while wielding a Staff {variant:2,3}+18% Chance to Block Attack Damage while wielding a Staff +{variant:4}+22% Chance to Block Attack Damage while wielding a Staff {variant:3,4}+2 to Level of Socketed Spell Gems +{variant:1,2}Socketed Gems are Supported by Level 10 Remote Mine {variant:3,4}Socketed Gems are Supported by Level 10 Blastchain Mine {variant:1,2}35% less Mine Damage (40-60)% increased Spell Damage (15-20)% reduced Enemy Stun Threshold -Mines can be Detonated an additional time -{variant:1,2}Socketed Gems are Supported by Level 10 Remote Mine {variant:1,2}(40-60)% increased Mine Laying Speed +Mines can be Detonated an additional time ]],[[ The Whispering Ice Vile Staff @@ -661,13 +661,13 @@ Variant: Current Requires Level 33, 59 Str, 59 Int Implicits: 3 {variant:1}+12% Chance to Block Attack Damage while wielding a Staff -{variant:3}+20% Chance to Block Attack Damage while wielding a Staff {variant:2}+18% Chance to Block Attack Damage while wielding a Staff +{variant:3}+20% Chance to Block Attack Damage while wielding a Staff +1 to Level of Socketed Support Gems Grants Level 1 Icestorm Skill -(14-18)% increased Intelligence (8-12)% increased Cast Speed 1% increased Spell Damage per 10 Intelligence +(14-18)% increased Intelligence ]],[[ Witchhunter's Judgment Highborn Staff @@ -692,12 +692,11 @@ Implicits: 2 {variant:2}+22% Chance to Block Spell Damage while wielding a Staff Has 1 Socket (150-200)% increased Spell Damage +(80-120)% increased Critical Strike Chance for Spells +(150-200) to maximum Mana Gain 150 Life per Enemy Killed Has a Crucible Passive Skill Tree with only Support Passive Skills Crucible Passive Skill Tree is removed if this Modifier is removed -(80-120)% increased Critical Strike Chance for Spells -Crucible Passive Skill Tree is removed if this Modifier is removed ]],[[ Xirgil's Crank Coiled Staff @@ -711,12 +710,12 @@ Implicits: 2 {variant:2,3}+20% Chance to Block Attack Damage while wielding a Staff +15% Chance to Block Attack Damage while wielding a Staff (60-80)% increased Spell Damage +{variant:1,2}+(70-100) to maximum Energy Shield {variant:3}+(70-150) to maximum Energy Shield +1 to Level of all Spell Skill Gems Reflects 1 to 150 Lightning Damage to Melee Attackers -{variant:3}(25-35)% chance for Energy Shield Recharge to start when you Block -{variant:1,2}+(70-100) to maximum Energy Shield {variant:1,2}20% chance for Energy Shield Recharge to start when you Block +{variant:3}(25-35)% chance for Energy Shield Recharge to start when you Block ]],[[ Legacy of the Rose Judgement Staff @@ -728,7 +727,9 @@ Requires Level 68, 113 Str, 113 Int Implicits: 1 +25% Chance to Block Attack Damage while wielding a Staff Grants Level 20 Summon Shaper Memory -Grants Level 20 Shaper's Devastation, which will be used by Shaper Memory +{variant:1}Grants Level 20 Shaper's Despair, which will be used by Shaper Memory +{variant:2}Grants Level 20 Shaper's Ire, which will be used by Shaper Memory +{variant:3}Grants Level 20 Shaper's Devastation, which will be used by Shaper Memory (200-300)% increased Physical Damage (25-40)% increased Cast Speed +(3-5) to Level of all Spell Skill Gems @@ -736,8 +737,4 @@ Gain 1 Remembrance when you spend a total of 200 Energy Shield with no Shaper Memory Summoned Maximum 10 Remembrance Eldritch Battery -{variant:1}Grants Level 20 Shaper's Despair, which will be used by Shaper Memory -{variant:2}Grants Level 20 Shaper's Ire, which will be used by Shaper Memory -{variant:3}Grants Level 20 Shaper's Devastation, which will be used by Shaper Memory -Shield with no Shaper Memory Summoned ]],} diff --git a/src/Data/Uniques/sword.lua b/src/Data/Uniques/sword.lua index 6128bbe686..576d683713 100644 --- a/src/Data/Uniques/sword.lua +++ b/src/Data/Uniques/sword.lua @@ -7,11 +7,11 @@ Ahn's Might Midnight Blade Implicits: 1 40% increased Global Accuracy Rating -+100 Strength Requirement Adds (80-115) to (150-205) Physical Damage (15-25)% increased Critical Strike Chance -1 to Maximum Frenzy Charges 10% increased Area of Effect ++100 Strength Requirement +50% Global Critical Strike Multiplier while you have no Frenzy Charges +(400-500) to Accuracy Rating while at Maximum Frenzy Charges ]],[[ @@ -43,9 +43,9 @@ Implicits: 2 (20-25)% increased Attack Speed +(180-200) to Evasion Rating 3% increased Movement Speed +{variant:1,2,3}+(180-200) to Accuracy Rating {variant:4}+(280-300) to Accuracy Rating 1% increased Attack Damage per 450 Evasion Rating -{variant:1,2,3}+(180-200) to Accuracy Rating ]],[[ Replica Dreamfeather Eternal Sword @@ -77,9 +77,9 @@ Implicits: 2 {variant:4,5,6}Adds 1 to 75 Lightning Damage 50% increased Global Critical Strike Chance (40-50)% increased maximum Energy Shield +{variant:1,2,3}10% reduced maximum Life {variant:4,5,6}25% reduced maximum Life {variant:1,2,3}(0.6-1)% of Physical Attack Damage Leeched as Mana -{variant:1,2,3}10% reduced maximum Life {variant:4}Attacks with this Weapon have Added Maximum Lightning Damage equal to 20% of your Maximum Energy Shield {variant:5}Attacks with this Weapon have Added Maximum Lightning Damage equal to 20% of player Maximum Energy Shield {variant:6}Attacks with this Weapon have Added Maximum Lightning Damage equal to (10-15)% of player Maximum Energy Shield @@ -151,12 +151,12 @@ Implicits: 2 {variant:1,2}Adds 1 to (500-600) Lightning Damage {variant:3,4,5,6}Adds 1 to (550-650) Lightning Damage (7-10)% increased Attack Speed -{variant:5,6}1% increased Damage taken per Frenzy Charge -{variant:6}(15-20)% increased Lightning Damage per Frenzy Charge -20 Life gained on Kill per Frenzy Charge {variant:1}6% increased Damage taken per Frenzy Charge {variant:2,3,4}3% increased Damage taken per Frenzy Charge +{variant:5,6}1% increased Damage taken per Frenzy Charge {variant:1,2,3,4,5}12% increased Lightning Damage per Frenzy Charge +{variant:6}(15-20)% increased Lightning Damage per Frenzy Charge +20 Life gained on Kill per Frenzy Charge ]],[[ Ichimonji Corsair Sword @@ -217,7 +217,6 @@ Unholy Might Summoned Skeleton Warriors and Soldiers wield this Weapon while in your Main Hand Summoned Skeleton Warriors and Soldiers deal Triple Damage with this Weapon if you've Hit with this Weapon Recently -Weapon if you've Hit with this Weapon Recently ]],[[ Lakishu's Blade Elegant Sword @@ -267,10 +266,10 @@ Implicits: 2 (20-50)% increased Physical Damage Adds (3-4) to (5-8) Physical Damage 15% increased Attack Speed +{variant:1}Gain 10% of Physical Damage as Extra Cold Damage {variant:2}Gain (25-30)% of Physical Damage as Extra Cold Damage 10% increased Damage taken from Skeletons 10% increased Damage taken from Ghosts -{variant:1}Gain 10% of Physical Damage as Extra Cold Damage ]],[[ Prismatic Eclipse Twilight Blade @@ -283,12 +282,12 @@ Implicits: 2 {variant:3,4}40% increased Global Accuracy Rating {variant:1}+10% Chance to Block Attack Damage while Dual Wielding {variant:2,3,4}+8% Chance to Block Attack Damage while Dual Wielding +{variant:1,2,3}Adds (20-30) to (31-40) Physical Damage {variant:4}Adds (60-70) to (71-80) Physical Damage 25% increased Global Physical Damage with Weapons per Red Socket 12% increased Global Attack Speed per Green Socket 0.4% of Physical Attack Damage Leeched as Mana per Blue Socket +0.2 metres to Melee Strike Range per White Socket -{variant:1,2,3}Adds (20-30) to (31-40) Physical Damage ]],[[ Razor of the Seventh Sun Midnight Blade @@ -321,19 +320,19 @@ Implicits: 2 {variant:1}Adds (15-24) to (25-35) Physical Damage {variant:2,3}Adds (19-28) to (31-40) Physical Damage {variant:4}Adds (49-98) to (101-140) Physical Damage -{variant:4}Adds (49-98) to (101-140) Fire Damage -{variant:4}Adds (49-98) to (101-140) Cold Damage -{variant:4}Adds 1 to (210-250) Lightning Damage -{variant:4}Adds (49-98) to (101-140) Chaos Damage -(10-20)% increased Attack Speed {variant:1}Adds (15-24) to (25-35) Fire Damage {variant:2,3}Adds (19-28) to (31-40) Fire Damage +{variant:4}Adds (49-98) to (101-140) Fire Damage {variant:1}Adds (15-24) to (25-35) Cold Damage {variant:2,3}Adds (19-28) to (31-40) Cold Damage +{variant:4}Adds (49-98) to (101-140) Cold Damage {variant:1}Adds 1 to (40-60) Lightning Damage {variant:2,3}Adds 1 to (50-70) Lightning Damage +{variant:4}Adds 1 to (210-250) Lightning Damage {variant:1}Adds (15-24) to (25-35) Chaos Damage {variant:2,3}Adds (19-28) to (31-40) Chaos Damage +{variant:4}Adds (49-98) to (101-140) Chaos Damage +(10-20)% increased Attack Speed ]],[[ Redbeak Rusted Sword @@ -361,12 +360,12 @@ Implicits: 2 {variant:2,3}40% increased Global Accuracy Rating 100% increased Damage when on Low Life 50% increased Physical Damage +{variant:1,2}Adds (90-98) to (133-140) Physical Damage {variant:3}Adds (83-91) to (123-130) Physical Damage 10% increased Attack Speed +(20-30) to maximum Life Grants 2 Life per Enemy Hit You have Onslaught while on Low Life -{variant:1,2}Adds (90-98) to (133-140) Physical Damage ]],[[ Rigwald's Command Midnight Blade @@ -384,8 +383,8 @@ Adds (60-80) to (150-180) Physical Damage {variant:1,2}80% increased Physical Damage with Axes +(350-400) to Accuracy Rating {variant:1,2}15% chance to gain a Frenzy Charge on Kill -{variant:4}Each Rage also grants +2% to Damage over Time Multiplier for Bleeding while wielding an Axe {variant:3}Each Rage also grants +1% to Damage over Time Multiplier for Bleeding while wielding an Axe +{variant:4}Each Rage also grants +2% to Damage over Time Multiplier for Bleeding while wielding an Axe ]],[[ The Rippling Thoughts Legion Sword @@ -424,11 +423,11 @@ Source: Drops from unique{Sirus, Awakener of Worlds} (Uber) Implicits: 1 40% increased Global Accuracy Rating Triggers Level 20 Reflection when Equipped +{variant:1}(40-50)% increased Physical Damage {variant:2}(130-150)% increased Physical Damage Adds (16-22) to (40-45) Physical Damage (8-12)% increased Attack Speed (8-12)% increased Critical Strike Chance -{variant:1}(40-50)% increased Physical Damage ]],[[ Scaeva Gladius @@ -457,7 +456,6 @@ Gain 100 Life per Enemy Killed +(400-500) to Accuracy Rating Has a Two Handed Sword Crucible Passive Skill Tree Crucible Passive Skill Tree is removed if this Modifier is removed -Crucible Passive Skill Tree is removed if this Modifier is removed ]],[[ Severed in Sleep Cutlass @@ -474,13 +472,13 @@ Implicits: 2 {variant:4}Grants Level 25 Envy Skill {variant:1,2,3}+(10-20) to all Attributes {variant:1,2,3}Minions deal (20-30)% increased Damage +{variant:1,2,3}Minions have +17% to Chaos Resistance {variant:4}Minions have +29% to Chaos Resistance +{variant:1,2}Minions Poison Enemies on Hit {variant:3}Minions have 60% chance to Poison Enemies on Hit {variant:4}Minions have 60% chance to inflict Withered on Hit -{variant:4}Minions have +5% to Critical Strike Multiplier per Withered Debuff on Enemy -{variant:1,2,3}Minions have +17% to Chaos Resistance -{variant:1,2}Minions Poison Enemies on Hit {variant:1,2,3}Minions Recover 20% of Life on Killing a Poisoned Enemy +{variant:4}Minions have +5% to Critical Strike Multiplier per Withered Debuff on Enemy ]],[[ United in Dream Cutlass @@ -500,10 +498,10 @@ Implicits: 2 {variant:1,2,3}Minions deal (30-40)% increased Damage {variant:4}Minions deal (60-80)% increased Damage Minions have +29% to Chaos Resistance +{variant:1,2}Minions Poison Enemies on Hit {variant:3,4,5}Minions have 60% chance to Poison Enemies on Hit {variant:1,2,3,4}Minions Leech 5% of Damage as Life against Poisoned Enemies {variant:5}Minions Recover 10% of Life on Killing a Poisoned Enemy -{variant:1,2}Minions Poison Enemies on Hit ]],[[ Story of the Vaal {variant:1}Variscite Blade @@ -583,8 +581,8 @@ Implicits: 2 {variant:1,2}(40-60)% increased Physical Damage {variant:3}(80-100)% increased Physical Damage Adds (30-45) to (80-100) Physical Damage -Counts as all One Handed Melee Weapon Types Gain (2-3) Mana per Enemy Hit with Attacks +Counts as all One Handed Melee Weapon Types ]], -- Weapon: Thrusting Sword [[ @@ -627,11 +625,11 @@ Implicits: 2 {variant:1}+30% to Global Critical Strike Multiplier {variant:2}+25% to Global Critical Strike Multiplier Trigger a Socketed Cold Spell on Melee Critical Strike, with a 0.25 second Cooldown -+257 Intelligence Requirement No Physical Damage Adds (80-100) to (160-200) Cold Damage Adds (40-60) to (90-110) Cold Damage to Spells (8-14)% increased Attack Speed ++257 Intelligence Requirement 60% increased Critical Strike Chance against Chilled Enemies ]],[[ Daresso's Passion @@ -673,9 +671,9 @@ No Physical Damage Adds 1 to (40-50) Lightning Damage (25-30)% increased Attack Speed Grants 2 Life per Enemy Hit +{variant:1,2}5% Chance to Shock {variant:3}(15-20)% chance to Shock {variant:3}Herald of Thunder has 50% increased Buff Effect -{variant:1,2}5% Chance to Shock ]],[[ Nametaker Graceful Sword @@ -729,9 +727,6 @@ Manifested Dancing Dervishes disables both weapon slots Manifested Dancing Dervishes die when Rampage ends Melee Hits count as Rampage Kills Rampage -Rampage -Manifested Dancing Dervishes disables both weapon slots -Manifested Dancing Dervishes die when Rampage ends ]],[[ The Dancing Duo Reaver Sword @@ -746,11 +741,9 @@ Implicits: 2 (25-30)% increased Attack Speed 5% increased Movement Speed Triggers Level 15 Manifest Dancing Dervishes on Rampage -Manifested Dancing Dervishes disables both weapon slots -Manifested Dancing Dervishes die when Rampage ends -Rampage Manifested Dancing Dervish disables both weapon slots Manifested Dancing Dervish dies when Rampage ends +Rampage ]],[[ Doomsower Lion Sword @@ -761,17 +754,17 @@ Variant: Pre 3.11.0 Variant: Current Implicits: 3 {variant:1}18% increased Global Accuracy Rating -{variant:5}+50 to Strength and Dexterity {variant:2,3,4}+470 to Accuracy Rating +{variant:5}+50 to Strength and Dexterity Socketed Melee Gems have 15% increased Area of Effect {variant:1,2,3}Socketed Red Gems get 10% Physical Damage as Extra Fire Damage {variant:1,2,3,4}(50-70)% increased Physical Damage {variant:5}(30-50)% increased Physical Damage +{variant:1,2}Adds (50-75) to (85-110) Physical Damage {variant:3,4,5}Adds (65-75) to (100-110) Physical Damage (6-12)% increased Attack Speed {variant:4,5}Attack Skills gain 5% of Physical Damage as Extra Fire Damage per Socketed Red Gem {variant:4,5}You have Vaal Pact while all Socketed Gems are Red -{variant:1,2}Adds (50-75) to (85-110) Physical Damage ]],[[ Edge of Madness Etched Greatsword @@ -789,8 +782,8 @@ Implicits: 3 {variant:1}(60-80)% increased Physical Damage Adds (60-68) to (90-102) Chaos Damage {variant:1}Gain 1 Life on Kill per Level -{variant:1}1% increased Elemental Damage per Level {variant:1,2,4}1% increased Chaos Damage per Level +{variant:1}1% increased Elemental Damage per Level {variant:2,3,4}Adds 1 to 2 Physical Damage to Attacks per Level ]],[[ Hiltless @@ -815,8 +808,8 @@ Variant: Pre 3.11.0 Variant: Current Implicits: 3 {variant:1}18% increased Global Accuracy Rating -{variant:3}+25% to Global Critical Strike Multiplier {variant:2}+435 to Accuracy Rating +{variant:3}+25% to Global Critical Strike Multiplier {variant:1,2}(270-320)% increased Physical Damage {variant:3}(220-250)% increased Physical Damage 0.6% of Physical Attack Damage Leeched as Life @@ -859,8 +852,8 @@ Adds (385-440) to (490-545) Cold Damage 20% chance to Freeze 10% increased Physical Damage taken 10% increased Cold Damage taken -{variant:2}Culling Strike against Frozen Enemies Gain an Endurance Charge if an Attack Freezes an Enemy +{variant:2}Culling Strike against Frozen Enemies ]],[[ Echoforge Infernal Sword @@ -868,11 +861,11 @@ Source: Drops from unique{The Maven} Implicits: 1 30% increased Chaos Damage Adds (600-650) to (750-800) Chaos Damage +(-16-16)% increased Attack Speed +(-200-200) to maximum Life Your Chaos Damage can Shock -Deal no Physical or Elemental Damage -(-16-16)% increased Attack Speed (-40-40)% increased Area of Effect for Attacks +Deal no Physical or Elemental Damage ]],[[ Queen's Decree Ornate Sword @@ -893,11 +886,7 @@ Implicits: 2 {variant:4}+(1-2) to maximum number of Raised Zombies {variant:1,2,3}+1 to maximum number of Spectres {variant:4}+(1-2) to maximum number of Spectres -{variant:1,2,3}+1 to maximum number of Spectres -{variant:4}+(1-2) to maximum number of Skeletons -{variant:1,2,3}+1 to maximum number of Skeletons {variant:1,2,3}+1 to maximum number of Skeletons -{variant:4}+(1-2) to maximum number of Spectres {variant:4}+(1-2) to maximum number of Skeletons ]],[[ Queen's Escape @@ -911,7 +900,6 @@ Implicits: 2 {variant:1}18% increased Global Accuracy Rating {variant:2,3}+185 to Accuracy Rating 25% increased Strength Requirement -25% increased Strength Requirement {variant:1,2}Minions have (10-15)% increased maximum Life {variant:3}Minions have (30-40)% increased maximum Life Minions have (80-100)% increased Movement Speed @@ -920,9 +908,8 @@ Minions have (80-100)% increased Movement Speed {variant:3}Minions deal (30-40)% increased Damage +1 to maximum number of Raised Zombies +1 to maximum number of Spectres -+1 to maximum number of Spectres -+1 to maximum number of Skeletons +1 to maximum number of Skeletons +25% increased Strength Requirement ]],[[ Rakiata's Dance Engraved Greatsword @@ -948,9 +935,9 @@ Implicits: 2 {variant:1}10% increased Attack Speed {variant:2,3,4,5}20% increased Attack Speed 10% increased Movement Speed +{variant:1,2,3}+(150-200) to Accuracy Rating {variant:4,5}+(300-350) to Accuracy Rating {variant:5}15% increased Movement Speed if you've Killed Recently -{variant:1,2,3}+(150-200) to Accuracy Rating ]],[[ Shiversting Bastard Sword @@ -975,8 +962,8 @@ Variant: Pre 3.11.0 Variant: Pre 3.20.0 Variant: Current Implicits: 2 -{variant:2,3}30% increased Global Physical Damage {variant:1}30% increased Global Accuracy Rating +{variant:2,3}30% increased Global Physical Damage {variant:1}(400-500)% increased Physical Damage {variant:2}(200-300)% increased Physical Damage {variant:3}(400-450)% increased Physical Damage @@ -995,13 +982,13 @@ Implicits: 2 {variant:1}18% increased Global Accuracy Rating {variant:2,3}+360 to Accuracy Rating {variant:1}(120-180)% increased Physical Damage +{variant:2}(220-260)% increased Physical Damage {variant:3}(180-220)% increased Physical Damage 20% increased Attack Speed {variant:2,3}(50-75)% increased Critical Strike Chance Gain 10 Mana per Enemy Killed 10% increased Movement Speed Gain a Frenzy Charge on Critical Strike -{variant:2}(220-260)% increased Physical Damage ]],[[ Voidforge Infernal Sword @@ -1019,9 +1006,9 @@ Implicits: 2 (5-8)% increased Attack Speed +(90-100) to maximum Life Your Elemental Damage can Shock +{variant:1,2}Gain 300% of Weapon Physical Damage as Extra Damage of a random Element {variant:3}Gain 700% of Weapon Physical Damage as Extra Damage of a random Element 20% increased Area of Effect for Attacks Deal no Non-Elemental Damage -{variant:1,2}Gain 300% of Weapon Physical Damage as Extra Damage of a random Element ]], } diff --git a/src/Data/Uniques/tincture.lua b/src/Data/Uniques/tincture.lua index 1f14f44788..c5d00cfcec 100644 --- a/src/Data/Uniques/tincture.lua +++ b/src/Data/Uniques/tincture.lua @@ -12,7 +12,6 @@ Does not inflict Mana Burn over time Inflicts Mana Burn on you when you Hit an Enemy with a Melee Weapon (1-5)% increased Rarity of Items found per Mana Burn, up to a maximum of 100% Melee Weapon Attacks have Culling Strike -Inflicts Mana Burn on you when you Hit an Enemy with a Melee Weapon ]],[[ Grasping Nightshade Sporebloom Tincture @@ -21,7 +20,6 @@ Requires Level 52 Implicits: 2 25% chance to Blind Enemies on Hit with Melee Weapons (25-35)% increased Effect of Blind from Melee Weapons -(25-35)% increased Effect of Blind from Melee Weapons Melee Weapon Hits Inflict (2-3) Withered Debuffs for 2 seconds (20-30)% chance to inflict a Grasping Vine on Melee Weapon Hit ]],[[ @@ -32,7 +30,6 @@ Requires Level 18 Implicits: 2 40% reduced Enemy Stun Threshold with Melee Weapons (15-25)% increased Stun Duration with Melee Weapons -(15-25)% increased Stun Duration with Melee Weapons Melee Strike Skills deal Splash Damage to surrounding targets (25-15)% reduced Mana Burn rate ]],[[ @@ -53,7 +50,6 @@ Requires Level 32 Implicits: 2 25% chance to Ignite with Melee Weapons (60-90)% increased Damage with Ignite from Melee Weapons -(60-90)% increased Damage with Ignite from Melee Weapons -1 Fire Damage taken from Hits per Mana Burn (15-25)% chance to refresh Ignite Duration on Melee Weapon Hit Cover Full Life Enemies in Ash for (4-10) seconds on Melee Weapon hit diff --git a/src/Data/Uniques/wand.lua b/src/Data/Uniques/wand.lua index 8abf1aa887..ffe49a0e48 100644 --- a/src/Data/Uniques/wand.lua +++ b/src/Data/Uniques/wand.lua @@ -36,9 +36,9 @@ Implicits: 3 (25-30)% increased Cast Speed +(5-10)% to Chaos Resistance {variant:1,2,3}40% increased Mana Cost of Skills +{variant:3,4}Poisons you inflict deal Damage 20% faster {variant:5,6}Poisons you inflict deal Damage (30-50)% faster {variant:4,5,6}Lose 40 Mana when you use a Skill -{variant:3,4}Poisons you inflict deal Damage 20% faster ]],[[ Ashcaller {variant:1,2,3}Quartz Wand @@ -55,15 +55,15 @@ Implicits: 3 {variant:5}Adds (1-2) to (3-4) Fire Damage to Spells and Attacks {variant:1,2}10% chance to Trigger Level 8 Summon Raging Spirit on Kill {variant:3,4,5}25% chance to Trigger Level 10 Summon Raging Spirit on Kill -{variant:2}+(15-25)% to Fire Damage over Time Multiplier -{variant:3,4,5}Adds (20-24) to (38-46) Fire Damage -{variant:2}(20-30)% increased Burning Damage -{variant:1,2}(16-22)% chance to Ignite -{variant:3,4,5}10% chance to Cover Enemies in Ash on Hit {variant:1}Adds (10-14) to (18-22) Fire Damage +{variant:3,4,5}Adds (20-24) to (38-46) Fire Damage +{variant:2}+(15-25)% to Fire Damage over Time Multiplier {variant:1,2}Adds (4-6) to (7-9) Fire Damage to Spells {variant:3,4,5}Adds (20-24) to (36-46) Fire Damage to Spells {variant:1}(40-50)% increased Burning Damage +{variant:2}(20-30)% increased Burning Damage +{variant:1,2}(16-22)% chance to Ignite +{variant:3,4,5}10% chance to Cover Enemies in Ash on Hit ]],[[ Eclipse Solaris {variant:1,2,3,4}Crystal Wand @@ -84,13 +84,13 @@ Implicits: 4 {variant:4,5}Adds (30-45) to (60-80) Fire Damage {variant:4,5}(6-10)% increased Attack Speed {variant:6}(20-26)% increased Attack Speed +{variant:1}+(18-30)% to Global Critical Strike Multiplier {variant:2,3,4,5,6}+(27-33)% to Global Critical Strike Multiplier {variant:1,2,3,4,5}20% increased Light Radius {variant:6}(15-20)% increased Light Radius Nearby Enemies are Blinded (120-140)% increased Critical Strike Chance against Blinded Enemies Adds 2 to 5 Fire Damage to Attacks for every 1% your Light Radius is above base value -{variant:1}+(18-30)% to Global Critical Strike Multiplier ]],[[ Corona Solaris Crystal Wand @@ -153,9 +153,8 @@ Cannot be used with Chaos Inoculation +(10-20) to Intelligence {variant:1,2}Minions have (10-20)% increased Movement Speed {variant:3,4}Minions have (20-30)% increased Movement Speed -{variant:3,4}Minions deal (50-70)% increased Damage -Reserves 30% of Life {variant:1,2}Minions deal (10-30)% increased Damage +{variant:3,4}Minions deal (50-70)% increased Damage +1 to Maximum number of Raised Zombies +1 to Maximum number of Spectres +1 to Maximum number of Skeletons @@ -178,7 +177,6 @@ Minions deal (50-70)% increased Damage +6 to maximum number of Raging Spirits Reserves 30% of Life +3 to maximum number of Summoned Phantasms -Reserves 30% of Life ]],[[ Moonsorrow Imbued Wand @@ -197,12 +195,12 @@ Implicits: 3 {variant:4,5}Socketed Gems are supported by Level 20 Blind +10 to Intelligence (30-40)% increased Spell Damage +{variant:1}125% increased Physical Damage +{variant:2,3}175% increased Physical Damage {variant:4,5}(250-275)% increased Physical Damage (20-30)% increased Lightning Damage 10% increased Cast Speed 10% chance to Blind Enemies on hit -{variant:1}125% increased Physical Damage -{variant:2,3}175% increased Physical Damage ]],[[ Obliteration {variant:1,2,3,4}Demon's Horn @@ -222,9 +220,9 @@ Implicits: 4 {variant:1,2}Adds (24-30) to (80-92) Physical Damage {variant:3}Adds (25-50) to (85-125) Physical Damage {variant:1,2,3}(26-32)% increased Critical Strike Chance +{variant:1,2,3}Gain (13-15)% of Physical Damage as Extra Chaos Damage {variant:4,5,6}Gain (30-40)% of Physical Damage as Extra Chaos Damage Enemies you Kill have a 20% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage -{variant:1,2,3}Gain (13-15)% of Physical Damage as Extra Chaos Damage ]],[[ Piscator's Vigil {variant:1,2,3}Tornado Wand @@ -251,11 +249,11 @@ The Poet's Pen {variant:2}Somatic Wand Implicits: 1 {variant:1}(11-15)% increased Spell Damage -Trigger a Socketed Spell when you Attack with this Weapon, with a 0.25 second Cooldown -Adds 3 to 5 Physical Damage to Attacks with this Weapon per 3 Player Levels -(8-12)% increased Attack Speed {variant:2}Cannot roll Caster Modifiers +1 to Level of Socketed Active Skill Gems per 25 Player Levels +Adds 3 to 5 Physical Damage to Attacks with this Weapon per 3 Player Levels +(8-12)% increased Attack Speed +Trigger a Socketed Spell when you Attack with this Weapon, with a 0.25 second Cooldown ]],[[ Reverberation Rod Spiraled Wand @@ -311,8 +309,8 @@ Implicits: 1 (17-21)% increased Spell Damage Gain (10-20)% of Elemental Damage as Extra Chaos Damage Critical Strikes deal no Damage -{variant:2}200% increased Spell Damage if you've dealt a Critical Strike in the past 8 seconds {variant:1}120% increased Spell Damage if you've dealt a Critical Strike Recently +{variant:2}200% increased Spell Damage if you've dealt a Critical Strike in the past 8 seconds ]],[[ Shimmeron Tornado Wand @@ -346,8 +344,8 @@ Implicits: 3 (40-60)% increased Physical Damage Adds 1 to (35-45) Lightning Damage (15-25)% increased Mana Regeneration Rate -(25-35)% chance to gain a Power Charge on Kill +1 to Maximum Power Charge +(25-35)% chance to gain a Power Charge on Kill ]],[[ Tulborn {variant:1,2}Spiraled Wand @@ -361,13 +359,13 @@ Upgrade: Upgrades to unique{Tulfall} using currency{Blessing of Tul} Implicits: 2 {variant:1,2}(15-19)% increased Spell Damage {variant:3}Adds (14-29) to (42-47) Cold Damage to Spells and Attacks -{variant:3}Adds (120-140) to (150-170) Cold Damage to Spells {variant:1,2}(10-15)% increased Cast Speed +{variant:3}Adds (120-140) to (150-170) Cold Damage to Spells +{variant:1,2}50% chance to gain a Power Charge on Killing a Frozen Enemy {variant:3}Gain a Power Charge on Killing a Frozen Enemy {variant:1,2}Adds 10 to 20 Cold Damage to Spells per Power Charge {variant:3}Cold Exposure you inflict applies an extra -12% to Cold Resistance +(20-25) Mana gained on Killing a Frozen Enemy -{variant:1,2}50% chance to gain a Power Charge on Killing a Frozen Enemy ]],[[ Tulfall {variant:1,2}Tornado Wand @@ -382,14 +380,14 @@ Implicits: 2 {variant:3}Adds (14-29) to (42-47) Cold Damage to Spells and Attacks {variant:1,2}(10-15)% increased Cast Speed {variant:3}(10-20)% increased Cast Speed +{variant:1}50% chance to gain a Power Charge on Killing a Frozen Enemy {variant:2,3}Gain a Power Charge on Killing a Frozen Enemy +{variant:1,2}Adds 15 to 25 Cold Damage to Spells per Power Charge {variant:3}Adds 50 to 70 Cold Damage to Spells per Power Charge Lose all Power Charges on reaching Maximum Power Charges Gain a Frenzy Charge on reaching Maximum Power Charges -{variant:2}(15-20)% increased Cold Damage per Frenzy Charge -{variant:1}50% chance to gain a Power Charge on Killing a Frozen Enemy -{variant:1,2}Adds 15 to 25 Cold Damage to Spells per Power Charge {variant:1}(10-15)% increased Cold Damage per Frenzy Charge +{variant:2}(15-20)% increased Cold Damage per Frenzy Charge ]],[[ Replica Tulfall {variant:1}Tornado Wand @@ -417,15 +415,15 @@ Variant: Current Implicits: 2 {variant:1}(11-14)% increased Spell Damage {variant:2}(17-21)% increased Spell Damage -{variant:1,2}Socketed Gems fire an additional Projectile +{variant:3}Cannot roll Caster Modifiers {variant:1,2}(80-120)% increased Physical Damage {variant:3}(80-140)% increased Physical Damage Adds (5-8) to (13-17) Physical Damage (5-10)% increased Attack Speed (10-20)% increased Critical Strike Chance -{variant:3}Cannot roll Caster Modifiers -{variant:3}Attacks have (40-60)% increased Area of Effect when in Main Hand +{variant:1,2}Socketed Gems fire an additional Projectile {variant:3}Attacks fire (1-2) additional Projectiles when in Off Hand +{variant:3}Attacks have (40-60)% increased Area of Effect when in Main Hand ]],[[ Replica Twyzel {variant:1}Sage Wand From 945c600cc5d8bcb4137bf819e573a808969d924e Mon Sep 17 00:00:00 2001 From: Wires77 Date: Tue, 3 Mar 2026 17:05:05 -0600 Subject: [PATCH 07/32] Update uTextToMods to be much more robust This script now handles sorting mods on preference to remove as much manual mod entry as possible. There are still many caveats with using it, so item types have been commented out for now with the intent to tackle each type one at a time until we are confident in its data. --- src/Data/ModItemExclusive.lua | 4 +- src/Data/Uniques/amulet.lua | 2 +- src/Export/Scripts/mods.lua | 14 +-- src/Export/Scripts/uModsToText.lua | 42 +++---- src/Export/Scripts/uTextToMods.lua | 183 +++++++++++++++++++++++------ 5 files changed, 175 insertions(+), 70 deletions(-) diff --git a/src/Data/ModItemExclusive.lua b/src/Data/ModItemExclusive.lua index 6a1e32fdc6..4c942fe9e8 100644 --- a/src/Data/ModItemExclusive.lua +++ b/src/Data/ModItemExclusive.lua @@ -7995,7 +7995,7 @@ return { ["ExtraChaosDamagePerVoidSpawnUnique__1"] = { affix = "", "Gain (4-6)% of Non-Chaos Damage as Extra Chaos Damage per Summoned Void Spawn", statOrder = { 9298 }, level = 97, group = "ExtraChaosDamagePerVoidSpawn", weightKey = { }, weightVal = { }, modTags = { }, }, ["DamageRemovedFromVoidSpawnsUnique__1"] = { affix = "", "(4-6)% of Damage from Hits is taken from Void Spawns' Life before you per Void Spawn", statOrder = { 5994 }, level = 97, group = "DamageRemovedFromVoidSpawns", weightKey = { }, weightVal = { }, modTags = { "minion" }, }, ["UnarmedStrikeSkillsAdditionalTargetUnique__1"] = { affix = "", "[DNT] Unarmed Non-Vaal Strike Skills target (1-7) additional nearby Enemy", statOrder = { 10285 }, level = 1, group = "UnarmedStrikeSkillsAdditionalTarget", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, - ["UnarmedMeleeAttackCriticalStrikeMultiplierUnique__1"] = { affix = "", "+(10-77)% to Critical Strike Multiplier with Unarmed Melee Attacks", statOrder = { 10286 }, level = 97, group = "UnarmedMeleeAttackCriticalStrikeMultiplier", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["UnarmedMeleeAttackCriticalStrikeMultiplierUnique__1"] = { affix = "", "+(10-77)% to Critical Strike Multiplier with Unarmed Melee Attack", statOrder = { 10286 }, level = 97, group = "UnarmedMeleeAttackCriticalStrikeMultiplier", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, ["MovementVelocityUnique__55"] = { affix = "", "(1-7)% increased Movement Speed", statOrder = { 1711 }, level = 97, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, ["LocalIncreasedEvasionAndEnergyShieldUnique__38"] = { affix = "", "(100-777)% increased Evasion and Energy Shield", statOrder = { 1467 }, level = 97, group = "LocalEvasionAndEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion", "energy_shield" }, }, ["UnarmedStrikeRangeUnique__1"] = { affix = "", "+(0.1-0.7) metres to Melee Strike Range with Unarmed Attacks", statOrder = { 2991 }, level = 97, group = "UnarmedRange", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, @@ -8034,7 +8034,7 @@ return { ["MaximumRemembranceUnique_1"] = { affix = "", "Maximum 10 Remembrance", statOrder = { 8952 }, level = 85, group = "MaximumRemembrance", weightKey = { }, weightVal = { }, modTags = { }, }, ["RemembranceGainedPerEnergyShieldUnique_1"] = { affix = "", "Gain 1 Remembrance when you spend a total of 200 Energy", "Shield with no Shaper Memory Summoned", statOrder = { 6632, 6632.1 }, level = 85, group = "RemembrancePerEnergyShieldSpent", weightKey = { }, weightVal = { }, modTags = { }, }, ["Maximum2OfSameTotemUnique__1"] = { affix = "", "You cannot have more than 2 Summoned Totems of the same type", statOrder = { 2168 }, level = 78, group = "Maximum2OfSameTotem", weightKey = { }, weightVal = { }, modTags = { }, }, - ["ManaFlaskEffectsAreNotRemovedAtFullManaUnique__1"] = { affix = "", "Mana Flask Effects are not removed when Unreserved Mana is Filled", "Mana Flask Effects do not Queue", statOrder = { 8015, 8015.1 }, level = 1, group = "ManaFlaskEffectsAreNotRemovedAtFullMana", weightKey = { }, weightVal = { }, modTags = { "mana_flask", "flask", "resource", "mana" }, }, + ["ManaFlaskEffectsAreNotRemovedAtFullManaUnique__1"] = { affix = "", "[DNT] Mana Flask Effects are not removed when Unreserved Mana is Filled", "Mana Flask Effects do not Queue", statOrder = { 8015, 8015.1 }, level = 1, group = "ManaFlaskEffectsAreNotRemovedAtFullMana", weightKey = { }, weightVal = { }, modTags = { "mana_flask", "flask", "resource", "mana" }, }, ["CannotUseLifeFlaskUnique__1"] = { affix = "", "[DNT] Can't use Life Flasks", statOrder = { 5347 }, level = 1, group = "CannotUseLifeFlask", weightKey = { }, weightVal = { }, modTags = { "life_flask", "flask" }, }, ["FlaskEffectAlsoAffectsArcaneSurgeUnique__1"] = { affix = "", "[DNT] Increases and Reductions to Effect of Flasks applied to you also apply Effect of Arcane Surge on you", statOrder = { 4509 }, level = 1, group = "FlaskEffectAlsoAffectsArcaneSurge", weightKey = { }, weightVal = { }, modTags = { }, }, ["ArcaneSurgeDuringManaFlaskEffectUnique__1"] = { affix = "", "[DNT] You have Arcane Surge during Effect of any Mana Flask", statOrder = { 4610 }, level = 1, group = "ArcaneSurgeDuringManaFlaskEffect", weightKey = { }, weightVal = { }, modTags = { "mana_flask" }, }, diff --git a/src/Data/Uniques/amulet.lua b/src/Data/Uniques/amulet.lua index af2da0b5be..7816715e92 100644 --- a/src/Data/Uniques/amulet.lua +++ b/src/Data/Uniques/amulet.lua @@ -21,7 +21,7 @@ Implicits: 1 {variant:1}{tags:life}(30-40) Life gained when you Block {variant:2,3,4}{tags:life}(34-48) Life gained when you Block {variant:1}{tags:mana}(10-20) Mana gained when you Block -{variant:2,3,4}{tags:mana}(10-24) Mana gained when you Block +{variant:2,3,4}{tags:mana}(18-24) Mana gained when you Block {variant:1}{tags:speed}20% reduced Movement Speed {variant:2}{tags:speed}10% reduced Movement Speed +3% to maximum Chance to Block Attack Damage diff --git a/src/Export/Scripts/mods.lua b/src/Export/Scripts/mods.lua index 62fe85ac13..c622f0ad82 100644 --- a/src/Export/Scripts/mods.lua +++ b/src/Export/Scripts/mods.lua @@ -194,19 +194,19 @@ local modTextMap = {} out:write('-- This file is automatically generated, do not edit!\n') out:write('-- Item data (c) Grinding Gear Games\n\nreturn {\n') for modName, mod in pairs(LoadModule("../Data/ModItemExclusive.lua")) do - if modTextMap[mod[1]] then - table.insert(modTextMap[mod[1]], modName) + if modTextMap[mod[1]:lower()] then + table.insert(modTextMap[mod[1]:lower()], modName) else - modTextMap[mod[1]] = { modName } + modTextMap[mod[1]:lower()] = { modName } end -- Add generic mod for matching legacy values if mod[1]:match('%d+') then - local genericText = mod[1]:gsub('(%d*%.*%d+)', '#') + local genericText = mod[1]:gsub('(%-*%d*%.*%d+%-*%-*%d*%.*%d+)', '#') if genericText ~= mod[1] then - if modTextMap[genericText] then - table.insert(modTextMap[genericText], modName) + if modTextMap[genericText:lower()] then + table.insert(modTextMap[genericText:lower()], modName) else - modTextMap[genericText] = { modName } + modTextMap[genericText:lower()] = { modName } end end end diff --git a/src/Export/Scripts/uModsToText.lua b/src/Export/Scripts/uModsToText.lua index 99c4816990..cd4ed4e63b 100644 --- a/src/Export/Scripts/uModsToText.lua +++ b/src/Export/Scripts/uModsToText.lua @@ -5,7 +5,7 @@ local catalystTags = { ["elemental_damage"] = true, ["caster"] = true, ["attack"] = true, - ["defenses"] = true, + ["defences"] = true, ["resource"] = true, ["resistance"] = true, ["attribute"] = true, @@ -15,27 +15,27 @@ local catalystTags = { ["critical"] = true, } local itemTypes = { - "axe", - "bow", - "claw", - "dagger", - "fishing", - "mace", - "staff", - "sword", - "wand", - "helmet", - "body", - "gloves", - "boots", - "shield", - "quiver", + -- "axe", + -- "bow", + -- "claw", + -- "dagger", + -- "fishing", + -- "mace", + -- "staff", + -- "sword", + -- "wand", + -- "helmet", + -- "body", + -- "gloves", + -- "boots", + -- "shield", + -- "quiver", "amulet", - "ring", - "belt", - "jewel", - "flask", - "tincture", + -- "ring", + -- "belt", + -- "jewel", + -- "flask", + -- "tincture", } local function writeMods(out, statOrder) local orders = { } diff --git a/src/Export/Scripts/uTextToMods.lua b/src/Export/Scripts/uTextToMods.lua index a273189713..721d2dfbd3 100644 --- a/src/Export/Scripts/uTextToMods.lua +++ b/src/Export/Scripts/uTextToMods.lua @@ -2,7 +2,34 @@ if not table.containsId then dofile("Scripts/mods.lua") end +-- Note that these will be normally commented out to prevent accidental legacy mod wording loss on export +-- (before legacy mods have been added to the uniques in src/Data) local itemTypes = { + -- "axe", + -- "bow", + -- "claw", + -- "dagger", + -- "fishing", + -- "mace", + -- "staff", + -- "sword", + -- "wand", + -- "helmet", + -- "body", + -- "gloves", + -- "boots", + -- "shield", + -- "quiver", + -- "amulet", + -- "ring", + -- "belt", + -- "jewel", + -- "flask", + -- "tincture", +} + +-- TODO: Remove this once we are exporting all item types +local itemTypesTemp = { "axe", "bow", "claw", @@ -26,13 +53,55 @@ local itemTypes = { "tincture", } +-- Source - https://stackoverflow.com/a/37956399 +-- Posted by Egor Skriptunoff, modified by community. See post 'Timeline' for change history +-- Retrieved 2026-03-02, License - CC BY-SA 3.0 + +function io.linesbackward(filename) + local file = assert(io.open(filename)) + local chunk_size = 4*1024 + local iterator = function() return "" end + local tail = "" + local chunk_index = math.ceil(file:seek"end" / chunk_size) + return + function() + while true do + local lineEOL, line = iterator() + if lineEOL ~= "" then + return line:reverse() + end + repeat + chunk_index = chunk_index - 1 + if chunk_index < 0 then + file:close() + iterator = function() + error('No more lines in file "'..filename..'"', 3) + end + return + end + file:seek("set", chunk_index * chunk_size) + local chunk = file:read(chunk_size) + local pattern = "^(.-"..(chunk_index > 0 and "\n" or "")..")(.*)" + local new_tail, lines = chunk:match(pattern) + iterator = lines and (lines..tail):reverse():gmatch"(\n?\r?([^\n]*))" + tail = new_tail or chunk..tail + until iterator + end + end +end + + local usedMods = {} local itemUsedMods = {} local modTextMap = LoadModule("Uniques/ModTextMap.lua") for _, name in pairs(itemTypes) do - local out = io.open("Uniques/"..name..".lua", "w") - for line in io.lines("../Data/Uniques/"..name..".lua") do + -- Reading the file backward lets us see the most current variant lines first + -- This way legacy mods can prefer existing mods and be more likely to match up automatically + -- Note this ONLY works because conventionally we have the most current variant mod listed last + -- if that ever changes due to modOrder, a lot of the `itemUsedMods` logic won't work (and might make things worse in some cases) + local outTbl = {} + for line in io.linesbackward("../Data/Uniques/"..name..".lua") do if line == "]],[[" then itemUsedMods = {} -- Reset mod list for trying to keep variants using the same mod end @@ -41,64 +110,100 @@ for _, name in pairs(itemTypes) do local variants = line:match("{[vV]ariant:([%d,.]+)}") local fractured = line:match("({fractured})") or "" local modText = line:gsub("{.-}", ""):gsub("\xe2\x80\x93", "-") -- Clean tag prefixes and EM dash - local possibleMods = modTextMap[modText] + local possibleMods = modTextMap[modText:lower()] or {} local genericText local genericValues = {} - if not possibleMods then + if variants then -- Replace numbers with placeholder. Covers 5, -5--10, -5.5-10.5, etc. Ranges are handled later when printing - genericText = modText:gsub('(%-*%d*%.*%d+-*%-*%d*%.*%d+)', '#') - for val in modText:gmatch('(%-*%d*%.*%d+-*%-*%d*%.*%d+)') do - table.insert(genericValues, val) + local genericMatchText = modText:gsub('(%-*%d*%.*%d+%-*%-*%d*%.*%d*)', '#') + local genericMatchMods = modTextMap[genericMatchText:lower()] or {} + local newPossibleMods = {} + for _, mod in ipairs(genericMatchMods) do + if itemUsedMods[mod] then + -- Found previously used mod that matches the generic version, so it's likely just a variant of the other + -- Don't use the found possibleMod, as it might match exactly, but for a different item + table.insert(newPossibleMods, mod) + end end - possibleMods = modTextMap[genericText] - end - local gggMod - if possibleMods then - -- First pass: prefer mods that match the item type - for _, modName in ipairs(possibleMods) do - if modName:lower():match(name) then - gggMod = modName - usedMods[modName] = true - itemUsedMods[modName] = true - break + if newPossibleMods[1] then + genericText = genericMatchText + for val in modText:gmatch('(%-*%d*%.*%d+%-*%-*%d*%.*%d*)') do + table.insert(genericValues, val) end + possibleMods = newPossibleMods end - -- Second pass: prefer mods that haven't already been used - if not gggMod then - for _, modName in ipairs(possibleMods) do - if (not usedMods[modName]) or itemUsedMods[modName] then - gggMod = modName - usedMods[modName] = true - itemUsedMods[modName] = true - break + end + local gggMod + if possibleMods[1] then + table.sort(possibleMods, function(a, b) + -- Strongly prefer already used mods for variant purposes + if itemUsedMods[a] == itemUsedMods[b] then + if usedMods[a] == usedMods[b] and (not a:match("Implicit")) and (not b:match("Implicit")) then + -- Used or not, they aren't implicits, so prefer the mod with the item type + -- This doesn't really work for energy shield mods on shields, but it's a start + if a:lower():match(name) == b:lower():match(name) then + if a:lower():match(name) then + -- Both are for this item type or the mod probably has energy shield and is on a shield + return a:lower() < b:lower() + else + -- Last ditch effort to loop through the item types and sort types that aren't this one lower + for _, itemType in ipairs(itemTypesTemp) do + if a:lower():match(itemType) then + return false + end + end + return a:lower() < b:lower() + end + else + return a:lower():match(name) ~= nil + end + else + -- Unused or item-appropriate implicit should come first + return usedMods[a] or (a:match("Implicit") and a:lower():match(name)) ~= nil end + else + return itemUsedMods[a] ~= nil end - end - if not gggMod then - gggMod = possibleMods[1] - usedMods[gggMod] = true - ConPrintf("Warning: Multiple possible mods for line '%s' in %s, using '%s'", modText, name, gggMod) - end - out:write(fractured) + end) + + -- Sorted already, so just pick the top one + gggMod = possibleMods[1] + usedMods[gggMod] = true + itemUsedMods[gggMod] = true + local outLine = fractured if variants then - out:write("{variant:" .. variants:gsub("%.", ",") .. "}") + outLine = outLine .. "{variant:" .. variants:gsub("%.", ",") .. "}" end - out:write(gggMod) + outLine = outLine .. gggMod if genericText then -- Figure out where to put [,] for _, val in ipairs(genericValues) do - local min, max = val:match("(%-*%d*%.*%d+)-*(%-*%d*%.*%d+)") - out:write("[" .. min .. (max and "," .. max or "") .. "]") + local min, max = val:match("(%-*%d*%.*%d+)-*(%-*%d*%.*%d*)") + if not max or max == "" then max = min end + -- Decimals mean it's a permyriad value + -- There are more that should be multiplied, but they're near-impossible to detect this way + if min:match("%.") then + min = tonumber(min) * 1000 + end + if max:match("%.") then + max = tonumber(max) * 1000 + end + outLine = outLine .. "[" .. min .. "," .. max .. "]" end end + table.insert(outTbl, 1, outLine .. "\n") else ConPrintf("Warning: No mod found for line '%s' in %s", modText, name) - out:write(line, "\n") + table.insert(outTbl, 1, line .."\n") end else - out:write(line, "\n") + table.insert(outTbl, 1, line .. "\n") end end + local out = io.open("Uniques/"..name..".lua", "w") + for _, line in ipairs(outTbl) do + out:write(line) + end out:close() end From 31ef9fe310835e5faaacc72c5f54976e3fc0848a Mon Sep 17 00:00:00 2001 From: Wires77 Date: Tue, 3 Mar 2026 21:30:59 -0600 Subject: [PATCH 08/32] Small script improvements + axe uniques --- src/Data/ModCache.lua | 2 +- src/Data/Uniques/axe.lua | 13 +- src/Export/Scripts/uModsToText.lua | 2 +- src/Export/Scripts/uTextToMods.lua | 74 +- src/Export/Uniques/ModTextMap.lua | 15018 ++++++++++++++++----------- src/Export/Uniques/axe.lua | 131 +- src/Modules/ModParser.lua | 3 + 7 files changed, 8846 insertions(+), 6397 deletions(-) diff --git a/src/Data/ModCache.lua b/src/Data/ModCache.lua index db0c8df48f..8c707de0c5 100755 --- a/src/Data/ModCache.lua +++ b/src/Data/ModCache.lua @@ -3539,7 +3539,6 @@ c["165% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShie c["165% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=165}},nil} c["165% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=165}},nil} c["166% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=166}},nil} -c["17 Mana gained when you Block"]={{[1]={flags=0,keywordFlags=0,name="ManaOnBlock",type="BASE",value=17}},nil} c["17% chance to Suppress Spell Damage while Channelling"]={{[1]={[1]={type="Condition",var="Channelling"},flags=0,keywordFlags=0,name="SpellSuppressionChance",type="BASE",value=17}},nil} c["17% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=17}},nil} c["17% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=17}},nil} @@ -4148,6 +4147,7 @@ c["207% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage", c["207% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=207}},nil} c["207% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=207}},nil} c["207% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=207}},nil} +c["21 Mana gained when you Block"]={{[1]={flags=0,keywordFlags=0,name="ManaOnBlock",type="BASE",value=21}},nil} c["21% chance to gain Phasing for 4 seconds on Kill"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Condition:Phasing",type="FLAG",value=true}},nil} c["21% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=21}},nil} c["21% increased Effect of your Marks"]={{[1]={[1]={skillType=109,type="SkillType"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=21}},nil} diff --git a/src/Data/Uniques/axe.lua b/src/Data/Uniques/axe.lua index 411fea6e03..fc1798a819 100644 --- a/src/Data/Uniques/axe.lua +++ b/src/Data/Uniques/axe.lua @@ -93,9 +93,9 @@ Implicits: 0 Adds (11-14) to (18-23) Physical Damage {variant:1}(10-15)% increased Attack Speed {variant:1}2% of Physical Attack Damage Leeched as Life -{variant:1}50% reduced total Recovery per second from Life Leech 25% chance to cause Bleeding on Hit {variant:2}+(25-35)% to Damage over Time Multiplier for Bleeding from Hits with this Weapon +{variant:1}50% reduced total Recovery per second from Life Leech ]],[[ Moonbender's Wing Tomahawk @@ -180,7 +180,7 @@ Trigger Level 20 Starfall on Melee Critical Strike (120-180)% increased Physical Damage (20-30)% increased Critical Strike Chance (10-20)% increased Area of Effect -Gain (40-60)% of Weapon Physical Damage as Extra Damage of a Random Element +Gain (40-60)% of Weapon Physical Damage as Extra Damage of a random Element ]], -- Weapon: Two Handed Axe [[ @@ -222,9 +222,9 @@ Debeon's Dirge Despot Axe Implicits: 0 Adds (310-350) to (460-500) Cold Damage +Warcries Knock Back and Interrupt Enemies in a smaller Area 15% increased Movement Speed if you've used a Warcry Recently 150% increased Elemental Damage if you've used a Warcry Recently -Warcries Knock Back and Interrupt Enemies in a smaller Area ]],[[ The Harvest Jasper Chopper @@ -274,8 +274,8 @@ Implicits: 0 Gain 20 Life per Enemy Killed +(150-250) to Accuracy Rating Culling Strike -{variant:3,4}Gain 1 Rage on Critical Hit with attacks, no more than once every 0.5 seconds {variant:5}Gain 5 Rage on Melee Hit +{variant:3,4}Gain 1 Rage on Critical Strike with Attacks {variant:3,4,5}Every Rage also grants 1% of Physical Damage as Extra Fire Damage ]],[[ Kingmaker @@ -393,8 +393,7 @@ Implicits: 1 {variant:1}(140-170)% increased Physical Damage {variant:2}(230-270)% increased Physical Damage 15% reduced Attack Speed -{variant:1}25% chance to Curse Enemies with Vulnerability on Hit -{variant:2}Curse Enemies with Vulnerability on Hit +Curse Enemies with Vulnerability on Hit {variant:1}Attacks have 25% chance to inflict Bleeding when Hitting Cursed Enemies {variant:2}Exerted Attacks deal 200% increased Damage {variant:2}Exerted Attacks Knock Enemies Back on Hit @@ -410,7 +409,7 @@ Implicits: 1 {variant:2,3}25% chance to Maim on Hit Trigger Level 20 Bone Nova when you Hit a Bleeding Enemy (280-320)% increased Physical Damage -(30-25)% reduced Attack Speed +(25-30)% reduced Attack Speed {variant:1,2}Attacks have 25% chance to inflict Bleeding when Hitting Cursed Enemies {variant:3}Attacks have 25% chance to inflict Bleeding ]],[[ diff --git a/src/Export/Scripts/uModsToText.lua b/src/Export/Scripts/uModsToText.lua index cd4ed4e63b..1af82c1aae 100644 --- a/src/Export/Scripts/uModsToText.lua +++ b/src/Export/Scripts/uModsToText.lua @@ -30,7 +30,7 @@ local itemTypes = { -- "boots", -- "shield", -- "quiver", - "amulet", + -- "amulet", -- "ring", -- "belt", -- "jewel", diff --git a/src/Export/Scripts/uTextToMods.lua b/src/Export/Scripts/uTextToMods.lua index 721d2dfbd3..bd1fa8c696 100644 --- a/src/Export/Scripts/uTextToMods.lua +++ b/src/Export/Scripts/uTextToMods.lua @@ -5,7 +5,7 @@ end -- Note that these will be normally commented out to prevent accidental legacy mod wording loss on export -- (before legacy mods have been added to the uniques in src/Data) local itemTypes = { - -- "axe", + "axe", -- "bow", -- "claw", -- "dagger", @@ -58,39 +58,38 @@ local itemTypesTemp = { -- Retrieved 2026-03-02, License - CC BY-SA 3.0 function io.linesbackward(filename) - local file = assert(io.open(filename)) - local chunk_size = 4*1024 - local iterator = function() return "" end - local tail = "" - local chunk_index = math.ceil(file:seek"end" / chunk_size) - return - function() - while true do - local lineEOL, line = iterator() - if lineEOL ~= "" then - return line:reverse() - end - repeat - chunk_index = chunk_index - 1 - if chunk_index < 0 then - file:close() - iterator = function() - error('No more lines in file "'..filename..'"', 3) - end - return - end - file:seek("set", chunk_index * chunk_size) - local chunk = file:read(chunk_size) - local pattern = "^(.-"..(chunk_index > 0 and "\n" or "")..")(.*)" - local new_tail, lines = chunk:match(pattern) - iterator = lines and (lines..tail):reverse():gmatch"(\n?\r?([^\n]*))" - tail = new_tail or chunk..tail - until iterator - end - end + local file = assert(io.open(filename)) + local chunk_size = 4 * 1024 + local iterator = function() return "" end + local tail = "" + local chunk_index = math.ceil(file:seek "end" / chunk_size) + return + function() + while true do + local lineEOL, line = iterator() + if lineEOL ~= "" then + return line:reverse() + end + repeat + chunk_index = chunk_index - 1 + if chunk_index < 0 then + file:close() + iterator = function() + error('No more lines in file "' .. filename .. '"', 3) + end + return + end + file:seek("set", chunk_index * chunk_size) + local chunk = file:read(chunk_size) + local pattern = "^(.-" .. (chunk_index > 0 and "\n" or "") .. ")(.*)" + local new_tail, lines = chunk:match(pattern) + iterator = lines and (lines .. tail):reverse():gmatch "(\n?\r?([^\n]*))" + tail = new_tail or chunk .. tail + until iterator + end + end end - local usedMods = {} local itemUsedMods = {} local modTextMap = LoadModule("Uniques/ModTextMap.lua") @@ -180,14 +179,11 @@ for _, name in pairs(itemTypes) do for _, val in ipairs(genericValues) do local min, max = val:match("(%-*%d*%.*%d+)-*(%-*%d*%.*%d*)") if not max or max == "" then max = min end - -- Decimals mean it's a permyriad value + -- Decimals mean it's not an exact value -- There are more that should be multiplied, but they're near-impossible to detect this way - if min:match("%.") then - min = tonumber(min) * 1000 - end - if max:match("%.") then - max = tonumber(max) * 1000 - end + local multiplier = genericText:match("chance") and 1000 or genericText:match("per second") and 60 or 1 + min = tonumber(min) * multiplier + max = tonumber(max) * multiplier outLine = outLine .. "[" .. min .. "," .. max .. "]" end end diff --git a/src/Export/Uniques/ModTextMap.lua b/src/Export/Uniques/ModTextMap.lua index 0c03097086..b1aa902602 100644 --- a/src/Export/Uniques/ModTextMap.lua +++ b/src/Export/Uniques/ModTextMap.lua @@ -2,6289 +2,8741 @@ -- Item data (c) Grinding Gear Games return { - ["Gain (7-10) Rage after Spending a total of 200 Mana"] = { "GainRageOnManaSpentUnique__1", }, - ["2% reduced Flask Effect Duration per Level"] = { "FlaskDurationPerLevelUnique__1", }, - ["Flasks applied to you have 1% increased Effect per Level"] = { "FlaskEffectPerLevelUnique__1", }, - ["Grants Level 20 Ravenous Skill"] = { "GrantsRavenousSkillUnique__1", }, - ["You count as on Low Life while not on Full Life"] = { "CountAsLowLifeWhenNotOnFullLifeUnique__1", }, - ["Linked Targets always count as in range of Non-Curse Auras from your Skills"] = { "AurasOnlyApplyToLinkedTargetUnique__1", }, - ["(20-40)% increased Effect of Non-Curse Auras from your Skills while you have a Linked Target"] = { "AuraEffectWhileLinkedUnique__1", }, - ["+1 to maximum number of Raised Spectres per Socketed Ghastly Eye Jewel"] = { "MaximumSpectrePerGhastlyEyeUnique__1", }, - ["10% increased Mana Reservation Efficiency of Herald Skills"] = { "HeraldReservationEfficiencyUnique__1", }, - ["Passive Skills in Radius also grant +5 to maximum Life"] = { "UniqueJewelNodeIncreasedLifeUnique__1", }, - ["Passive Skills in Radius also grant +5 to maximum Mana"] = { "UniqueJewelNodeIncreasedManaUnique__1", }, - ["Passive Skills in Radius also grant 5% increased Global Critical Strike Chance"] = { "UniqueJewelNodeCriticalStrikeChanceUnique__1", }, - ["Passive Skills in Radius also grant +2 to all Attributes"] = { "UniqueJewelNodeAllAttributesUnique__1", }, - ["Passive Skills in Radius also grant +4% to Chaos Resistance"] = { "UniqueJewelNodeChaosResistUnique__1", }, - ["Passive Skills in Radius also grant 6% increased Physical Damage"] = { "UniqueJewelNodePhysicalDamageUnique__1", }, - ["Passive Skills in Radius also grant 6% increased Fire Damage"] = { "UniqueJewelNodeFireDamageUnique__1", }, - ["Passive Skills in Radius also grant 6% increased Cold Damage"] = { "UniqueJewelNodeColdDamageUnique__1", }, - ["Passive Skills in Radius also grant 6% increased Lightning Damage"] = { "UniqueJewelNodeLightningDamageUnique__1", }, - ["Passive Skills in Radius also grant 6% increased Chaos Damage"] = { "UniqueJewelNodeChaosDamageUnique__1", }, - ["Passive Skills in Radius also grant 7% increased Armour"] = { "UniqueJewelNodeArmourUnique__1", }, - ["Passive Skills in Radius also grant 7% increased Evasion Rating"] = { "UniqueJewelNodeEvasionUnique__1", }, - ["Passive Skills in Radius also grant 3% increased Energy Shield"] = { "UniqueJewelNodeEnergyShieldUnique__1", }, - ["(10-20)% increased Fire Damage"] = { "RunecraftingFireDamage", "FireDamagePercentUnique__13", }, - ["(10-20)% increased Lightning Damage"] = { "RunecraftingLightningDamage", }, - ["Grants level 20 Penance Mark"] = { "RitualRingPenanceMark", }, - ["Grants level 20 Affliction"] = { "RitualRingAffliction", }, - ["Grants level 20 Pacify"] = { "RitualRingPacify", }, - ["(6-12)% increased Cast Speed"] = { "RitualRingCastSpeed", }, - ["You have no Armour or Maximum Energy Shield"] = { "NoArmourOrEnergyShieldUnique__1_", }, - ["Trigger Level 20 Tawhoa's Chosen when you Attack with"] = { "GrantsTawhoasChosenUnique__1", }, - ["+(3-4)% Chance to Block Attack Damage"] = { "ChanceToBlockAndDamageTakenFromBlockedHitsImplicitR4", }, - ["Warcry Skills have (25-35)% increased Area of Effect"] = { "WarcryAreaOfEffectUnique__1", }, - ["Warcry Skills have (15-25)% increased Area of Effect"] = { "WarcryAreaOfEffectUnique__2", }, - ["Nearby corpses Explode when you Warcry, dealing (5-10)% of their Life as Physical Damage"] = { "WarcryCorpseExplosionUnique__1", }, - ["10% chance to remove 1 Mana Burn on Kill"] = { "TinctureRemoveToxicityOnKillUnique__1", }, - ["(10-20)% chance that if you would gain Rage on Hit, you instead gain up to your maximum Rage"] = { "ChanceToGainMaximumRageUnique__1", }, - ["(11-15)% increased Physical Damage"] = { "VillageLocalPhysicalDamagePercent1", }, - ["(16-20)% increased Physical Damage"] = { "VillageLocalPhysicalDamagePercent2", }, - ["(21-25)% increased Physical Damage"] = { "VillageLocalPhysicalDamagePercent3", }, - ["30% reduced Cooldown Recovery Rate for throwing Traps"] = { "TrapSkillEffectDurationTrapCooldownPenaltyImplicitR1", "TrapSkillEffectDurationTrapCooldownPenaltyImplicitR2", "TrapSkillEffectDurationTrapCooldownPenaltyImplicitR3", }, - ["Adds (12-17) to (25-29) Fire Damage"] = { "VillageLocalFireDamage2", }, - ["Adds (17-24) to (35-41) Fire Damage"] = { "VillageLocalFireDamage3", }, - ["Gain 1 Endurance Charge per Second during Effect"] = { "FlaskEnduranceChargePerSecondUnique1", }, - ["30% reduced maximum Mana"] = { "GainManaOnManaPaidManaCost1", "GainManaOnManaPaidManaCost2", "GainManaOnManaPaidManaCost3____", }, - ["Adds (32-44) to (65-76) Fire Damage"] = { "VillageLocalFireDamageTwoHand3", }, - ["Exerted Attacks deal (25-30)% increased Damage"] = { "ExertedDamageWarcryCooldown1", }, - ["Adds (11-15) to (23-26) Cold Damage"] = { "VillageLocalColdDamage2", }, - ["Exerted Attacks deal (30-40)% increased Damage"] = { "ExertedDamageWarcryCooldown2", }, - ["Exerted Attacks deal (40-50)% increased Damage"] = { "ExertedDamageWarcryCooldown3", }, - ["Chill Attackers for 4 seconds on Block"] = { "ChanceToChillAttackersOnBlockUnique__2__", }, - ["Adds (29-40) to (58-68) Cold Damage"] = { "VillageLocalColdDamageTwoHand3", }, - ["+3% to maximum Chaos Resistance"] = { "MaxChaosResistanceCrushedImplicitR2", }, - ["+4% to maximum Chaos Resistance"] = { "MaxChaosResistanceCrushedImplicitR3", }, - ["Adds (3-4) to (5-6) Cold Damage"] = { "AddedColdDamageColdPenetration1", }, - ["Adds 3 to (46-53) Lightning Damage"] = { "VillageLocalLightningDamageTwoHand1", }, - ["Unholy Might"] = { "GrantsUnholyMightUnique__1", }, - ["Adds (75-85) to (115-128) Cold Damage"] = { "AddedColdDamageColdPenetration3", }, - ["Grants Level 20 Unhinge Skill"] = { "GrantsUnhingeUnique__1", }, - ["(30-40)% less Physical and Chaos Damage Taken while Sane"] = { "PhysicalChaosDamageTakenNotUnhingedUnique__1_", }, - ["Regenerate 10% Life over one second when Hit while Sane"] = { "RegenerateLifeNotUnhingedUnique__1", }, - ["(40-60)% more Critical Strike Chance while Insane"] = { "CriticalStrikeChanceFinalUnhingedUnique__1", }, - ["(15-25)% increased Damage with Hits and Ailments against Cursed Enemies"] = { "HitAndAilmentDamageCursedEnemiesUnique__1", }, - ["Drops Scorched Ground while moving, lasting 4 seconds"] = { "ScorchedGroundWhileMovingUnique__1", }, - ["(30-50)% increased Effect of Scorch"] = { "ScorchEffectUnique__1", }, - ["Attacks with this Weapon deal Double Damage to Chilled Enemies"] = { "LocalDoubleDamageToChilledEnemiesUnique__1", }, - ["(20-25)% chance to Freeze"] = { "VillageChanceToFreezeTwoHand", }, - ["(20-25)% increased Attack Speed if you haven't gained a Frenzy Charge Recently"] = { "AttackSpeedFrenzyChargeNotGainedUnique__1", }, - ["(60-80)% increased Critical Strike Chance if you haven't gained a Power Charge Recently"] = { "CriticalStrikeChancePowerChargeNotGainedUnique__1", }, - ["+3 seconds to Duration of Frenzy and Power Charges on Culling Strike"] = { "ExtendFrenzyPowerChargeDurationCullUnique__1", }, - ["Gain (120-150) Life on Culling Strike"] = { "LifeGainOnCullUnique__1", }, - ["Gain (10-20) Mana on Culling Strike"] = { "ManaGainOnCullUnique__1_", }, - ["Minions can hear the whispers for 5 seconds after they deal a Critical Strike"] = { "MinionsCrazyOnCritUnique__1__", }, - ["Minions have 50% increased Critical Strike Chance per Maximum Power Charge you have"] = { "MinionCriticalStrikeChanceMaximumPowerChargeUnique__1", }, - ["(10-19)% increased Spell Damage"] = { "VillageWeaponSpellDamage1", }, - ["Projectiles have 4% chance to be able to Chain when colliding with terrain per"] = { "ChainOffTerrainChancePerRangedAbyssJewelUnique__1__", }, - ["(30-39)% increased Spell Damage"] = { "VillageWeaponSpellDamage3", }, - ["40% increased Main Hand Critical Strike Chance per"] = { "MainHandCriticalStrikeChancePerMeleeAbyssJewelUnique__1", }, - ["(10-15)% chance for Energy Shield Recharge to start when you use a Skill"] = { "MutatedUniqueQuiver7StartEnergyShieldRechargeOnSkillChance", }, - ["(45-59)% increased Spell Damage"] = { "VillageWeaponSpellDamageTwoHand3", }, - ["Minions deal (10-19)% increased Damage"] = { "VillageMinionDamageOnWeapon1", }, - ["Minions deal (20-29)% increased Damage"] = { "VillageMinionDamageOnWeapon2", }, - ["Minions deal (30-39)% increased Damage"] = { "VillageMinionDamageOnWeapon3", }, - ["Minions deal (15-29)% increased Damage"] = { "VillageMinionDamageOnTwoHandWeapon1", }, - ["Chance to Block is Unlucky"] = { "BlockIsUnluckyUnique__1", }, - ["Minions deal (45-59)% increased Damage"] = { "VillageMinionDamageOnTwoHandWeapon3", }, - ["+1 to Level of all Cold Spell Skill Gems"] = { "VillageGlobalIncreaseColdSpellSkillGemLevel", }, - ["+1 to Level of all Lightning Spell Skill Gems"] = { "VillageGlobalIncreaseLightningSpellSkillGemLevel", }, - ["+1 to Level of all Chaos Spell Skill Gems"] = { "VillageGlobalIncreaseChaosSpellSkillGemLevel", "GlobalChaosSpellGemsLevelUniqueWand_1", }, - ["+1 to Level of all Physical Spell Skill Gems"] = { "VillageGlobalIncreasePhysicalSpellSkillGemLevel", }, - ["(21-25)% reduced Enemy Stun Threshold with this Weapon"] = { "VillageLocalStunThresholdReduction", }, - ["+2 to Level of Socketed Melee Gems"] = { "VillageLocalIncreaseSocketedMeleeGemLevel", }, - ["100% chance to gain an additional Vaal Soul on Kill"] = { "VillageAdditionalVaalSoulOnKill", }, - ["(30-40)% increased maximum Mana and reduced Cold Resistance"] = { "ManaAndReducedColdResistanceUnique__1", }, - ["10% chance to cause Bleeding on Hit"] = { "VillageLocalChanceToBleed", }, - ["(10-15)% chance to Cover Enemies in Ash on Hit"] = { "VillageCoverInAshOnHit", }, - ["(10-15)% chance to Cover Enemies in Frost on Hit"] = { "VillageCoverInFrostOnHit", }, - ["Trigger a Socketed Fire Spell on Hit, with a 0.25 second Cooldown"] = { "VillageTriggerSocketedFireSpellOnHit", }, - ["(33-48)% increased Ward"] = { "LocalIncreasedWardPercentUnique__1_", }, - ["Gain (30-50)% of Weapon Physical Damage as Extra Damage of each Element"] = { "VillageLocalPhysicalDamageAddedAsEachElement", }, - ["(10-20)% chance to inflict Corrosion on Hit with Spells"] = { "VillageSpellCorrosionOnHitChance", }, - ["(50-80)% increased Ward"] = { "LocalIncreasedWardPercentUnique__4_", }, - ["75% of Damage taken bypasses Ward"] = { "DamageBypassesWardPercentUnique__1", }, - ["+(100-150) to Ward"] = { "LocalIncreasedWardUnique__1", }, - ["(40-60)% faster Restoration of Ward"] = { "WardDelayRecoveryUnique__1", }, - ["(30-50)% slower Restoration of Ward"] = { "WardDelayRecoveryUnique__2", }, - ["Triggers Level 20 Summon Arbalists when Equipped"] = { "GrantsSummonArbalistsSkillUnique__1_", }, - ["Gain Adrenaline for 3 seconds when Ward Breaks"] = { "AdrenalineOnWardBreakUnique__1", }, - ["80% less Flask Charges gained from Kills"] = { "FlaskChargesFromKillsFinalUnique__1_", "FlaskChargesFromKillUniqueJewel_9", }, - ["Flasks gain 1 Charge per second if you've Hit a Unique Enemy Recently"] = { "FlaskChargePerSecondUniqueEnemyUnique__1___", }, - ["+1 to number of Summoned Arbalists"] = { "SummonArbalistNumberOfArbalistsAllowed", }, - ["Summoned Arbalists fire (2-4) additional Projectiles"] = { "SummonArbalistNumberOfAdditionalProjectiles_", }, - ["Summoned Arbalists have (30-40)% increased Attack Speed"] = { "SummonArbalistAttackSpeed_", }, - ["Summoned Arbalists' Projectiles Pierce (2-4) additional Targets"] = { "SummonArbalistTargetsToPierce", }, - ["Summoned Arbalists' Projectiles Chain +2 times"] = { "SummonArbalistChains_", }, - ["Summoned Arbalists' Projectiles Split into 3"] = { "SummonArbalistNumberOfSplits__", }, - ["Summoned Arbalists have (25-35)% chance to deal Double Damage"] = { "SummonArbalistChanceToDealDoubleDamage___", }, - ["Summoned Arbalists have (20-30)% chance to Maim for 4 seconds on Hit"] = { "SummonArbalistChanceToMaimfor4secondsOnHit_", }, - ["Summoned Arbalists have (20-30)% chance to Intimidate for 4 seconds on Hit"] = { "SummonArbalistChanceToIntimidateFor4SecondsOnHit", }, - ["Summoned Arbalists have (20-30)% chance to Unnerve for 4 seconds on Hit"] = { "SummonArbalistChanceToUnnerveFor4SecondsOnHit_", }, - ["Summoned Arbalists have (10-20)% chance to inflict Fire Exposure on Hit"] = { "SummonArbalistChanceToInflictFireExposureOnHit_", }, - ["Summoned Arbalists have (10-20)% chance to inflict Cold Exposure on Hit"] = { "SummonArbalistChanceToInflictColdExposureonHit", }, - ["Summoned Arbalists have (10-20)% chance to inflict Lightning Exposure on Hit"] = { "SummonArbalistChanceToInflictLightningExposureOnHit_", }, - ["Summoned Arbalists have (10-20)% chance to Crush on Hit"] = { "SummonArbalistChanceToCrushOnHit", }, - ["Summoned Arbalists Convert 100% of Physical Damage to Fire Damage"] = { "SummonArbalistPhysicalDamagePercentToConvertToFire", }, - ["Summoned Arbalists Convert 100% of Physical Damage to Cold Damage"] = { "SummonArbalistPhysicalDamagePercentToConvertToCold_", }, - ["Summoned Arbalists Convert 100% of Physical Damage to Lightning Damage"] = { "SummonArbalistPhysicalDamagePercentToConvertToLightning", }, - ["Summoned Arbalists gain (30-40)% of Physical Damage as Extra Fire Damage"] = { "SummonArbalistPhysicalDamagePercentToAddAsFire", }, - ["You have no Mana Regeneration"] = { "NoManaRegenerationUniqueHelmetInt_1", }, - ["Adds Kineticism"] = { "JewelExpansionKineticism", }, - ["Summoned Arbalists' Attacks have (40-60)% chance to inflict Bleeding"] = { "SummonArbalistChanceToBleedPercent_", }, - ["With at least 40 Intelligence in Radius, Spark fires Projectiles in a circle"] = { "SparkThresholdJewel_2", }, - ["Summoned Arbalists have (15-25)% chance to Freeze, Shock, and Ignite"] = { "SummonArbalistChanceToIgniteFreezeShockPercent", }, - ["85% less Ward during Effect"] = { "FlaskMoreWardUnique1", }, - ["The Effect of Chill on you is reversed"] = { "EffectOfChillIsReversedUnique__1", }, - ["Recover 4% of Life per Endurance Charge on use"] = { "FlaskLoseAllEnduranceChargesGainLifePerLostChargeUnique1", }, - ["Debilitate nearby Enemies for 2 Seconds when Effect ends"] = { "FlaskDebilitateNearbyEnemiesWhenEffectEndsUnique_1", }, - ["Leftmost (2-4) Magic Utility Flasks constantly apply their Flask Effects to you"] = { "MagicUtilityFlasksAlwaysApplyUnique__1", }, - ["Aspect of the Spider can inflict Spider's Web on Enemies an additional time"] = { "IncreasedSpiderWebCountUnique__1", }, - ["-(6-4)% to all maximum Elemental Resistances"] = { "MaximumElementalResistanceUnique__2", }, - ["+1% to all maximum Elemental Resistances"] = { "MaximumElementalResistanceUnique__3", }, - ["+(0-5)% to all maximum Elemental Resistances"] = { "MaximumElementalResistanceUnique__4", }, - ["20% less Effect of your Curses"] = { "DoedresSkinLessCurseEffectUnique__1", }, - ["(80-90)% reduced Amount Recovered"] = { "FlaskLifeLeechIsInstantDuringEffect", }, - ["(40-60)% less Duration"] = { "FlaskLessDurationUnique1", "FlaskLessDurationUnique2", }, - ["Flasks applied to you have 20% reduced Effect"] = { "FlaskEffectUniqueJewel_10", }, - ["50% increased Flask Effect Duration"] = { "FlaskDurationUniqueJewel_____8", }, - ["20% reduced Flask Charges gained"] = { "FlaskChargesUniqueJewel___8", }, - ["Curse Enemies which Hit you with a random Hex, ignoring Curse Limit"] = { "RandomCurseWhenHitChanceUnique__1", }, - ["Flasks gain 3 Charges every 3 seconds while they are inactive"] = { "FlaskChargePerSecondInactiveUniqueJewel_10", }, - ["(10-20)% chance for Energy Shield Recharge to start when you Kill an Enemy"] = { "EnergyShieldRechargeOnKillUnique__1__", }, - ["(30-40)% less Energy Shield Recharge Rate"] = { "LessRechargeRateSoullessEleganceUnique__1", }, - ["+1 to Level of all Skill Gems"] = { "GlobalSkillGemLevelUnique__1", }, - ["+(20-30)% to Quality of all Skill Gems"] = { "GlobalSkillGemQualityUnique__1", }, - ["(5-10)% increased Experience Gain of Gems"] = { "GlobalGemExperienceGainUnique__1", }, - ["Cannot be Stunned during Effect"] = { "FlaskStunImmunityUnique__1", }, - ["Socketed Projectile Spells have +4 seconds to Cooldown"] = { "SocketedGemsAddedCooldownUnique__1__", }, - ["Socketed Projectile Spells have 80% less Skill Effect Duration"] = { "SocketedGemsLessDurationUnique__1", }, - ["+1% to all Elemental Resistances per 15 Omniscience"] = { "ElementalResistPerAscendanceUnique__1__", }, - ["Penetrate 1% Elemental Resistances per 15 Omniscience"] = { "ElementalPenPerAscendanceUnique__1", }, - ["Attribute Requirements can be satisfied by (15-25)% of Omniscience"] = { "AttributeRequirementsAscendanceUnique__1", }, - ["Left Ring slot: Cover Enemies in Ash for 5 seconds when you Ignite them"] = { "LeftRingCoveredInAshUnique__1_", }, - ["Right Ring slot: Cover Enemies in Frost for 5 seconds when you Freeze them"] = { "RightRingCoveredInFrostUnique__1", }, - ["Life that would be lost by taking Damage is instead Reserved"] = { "LifeLossReservesLifeUnique__1", }, - ["Enemies Cannot Leech Mana From you"] = { "EnemiesCannotLeechMana", }, - ["(20-30)% chance to inflict Corrosion on Hit with Attacks"] = { "AttackCorrosionOnHitChanceUnique__1", }, - ["(20-30)% chance to gain an Endurance Charge on Hitting an Enemy with no Armour"] = { "EnduranceChargeNoArmourUnique__1_", }, - ["(20-30)% chance to gain a Frenzy Charge on Hitting an Enemy with no Evasion Rating"] = { "FrenzyChargeNoEvasionRatingUnique__1", }, - ["+(30-50)% Global Critical Strike Multiplier while you have a Frenzy Charge"] = { "CriticalStrikeMultiplierFrenzyChargesUnique__1", }, - ["(20-40)% chance to gain a Frenzy Charge for each Enemy you hit with a Critical Strike"] = { "FrenzyChargePerEnemyCritUnique__1", }, - ["(20-30)% more Maximum Life"] = { "MoreMaximumReservedLifeUnique__1", }, - ["Allocates 1 if you have the matching modifier on Forbidden Flesh"] = { "PuzzlePieceCleansingFireUnique__1", }, - ["Allocates 1 if you have the matching modifier on Forbidden Flame"] = { "PuzzlePieceGreatTangleUnique__1", }, - ["Nearby stationary Enemies gain a Grasping Vine every 0.5 seconds"] = { "NearbyStationaryEnemiesGainVinesUnique__1", }, - ["You gain 3 Grasping Vines when you take a Critical Strike"] = { "GainVinesOnCriticalStrikeUnique__1", }, - ["Increases and Reductions to Maximum Energy Shield instead apply to Ward"] = { "EnergyShieldAdditiveModifiersInsteadApplyToWardUnique__", }, - ["You take (30-50)% reduced Extra Damage from Critical Strikes by Poisoned Enemies"] = { "ReducedCriticalDamageTakenPoisonUnique__1", }, - ["(10-20)% of Physical Damage taken as Fire Damage"] = { "PhysicalHitAndDoTDamageTakenAsFireUnique__1", }, - ["40% of Physical Damage taken as Fire Damage"] = { "PhysicalHitAndDoTDamageTakenAsFireUnique__2", }, - ["(10-20)% of Cold Damage taken as Fire Damage"] = { "ColdHitAndDoTDamageTakenAsFireUnique__1", }, - ["(10-20)% of Lightning Damage taken as Fire Damage"] = { "LightningHitAndDoTDamageTakenAsFireUnique__1", }, - ["-1% Chance to Block Attack Damage for every 200 Fire Damage taken from Hits Recently"] = { "AttackBlockPerFireDamageTakenUnique__1", }, - ["While Minions have Energy Shield, their Hits Ignore Monster Elemental Resistances"] = { "MinionHitsIgnoreResistanceWithESUnique__1_", }, - ["33% of Chaos Damage taken does not bypass Energy Shield"] = { "ChaosDamageDoesNotBypassEnergyShieldPercentUnique__1", }, - ["33% of Non-Chaos Damage taken bypasses Energy Shield"] = { "NonChaosDamageBypassEnergyShieldPercentUnique__1", }, - ["Socketed Warcry Skills have +1 Cooldown Use"] = { "SocketedWarcryCooldownCountUnique__1", }, - ["When you Attack, take (15-20)% of Life as Physical Damage for"] = { "TakePhysicalDamagePerWarcryExertingUnique__1", }, - ["Skills deal (10-15)% more Damage for each Warcry Exerting them"] = { "MoreDamagePerWarcryExertingUnique__1", }, - ["Eat a Soul when you Hit a Rare or Unique Enemy, no more than once every 0.5 seconds"] = { "GainSoulEaterStackOnHitUnique__1", }, - ["+(-10-10) to maximum number of Eaten Souls"] = { "SoulEaterStackCountUnique__1", }, - ["Regenerate 1 Rage per second for every 200 Life Recovery per second from Regeneration"] = { "RageRegenerationPerLifeRegenerationUnique__1", }, - ["Grants Level 10 Enduring Cry Skill"] = { "EnduringCrySkillUnique__1", }, - ["Spells have a 20% chance to deal Double Damage"] = { "SpellsDoubleDamageChanceUnique__1", }, - ["10% chance to Cover Enemies in Ash on Hit"] = { "CoverInAshOnHitUnique__1", }, - ["Grants Level 20 Approaching Flames Skill"] = { "GrantsTouchOfFireUnique__1", }, - ["Take 6000 Fire Damage per Second while Flame-Touched"] = { "FireDamageTakenFireTouchedUnique__1", }, - ["Minions convert 50% of Physical Damage to Cold Damage"] = { "MinionPhysicalConvertToColdUnique__1", }, - ["Regenerate 100 Life per Second while on Low Life"] = { "LifeRegenerationFlatOnLowLifeUnique__1", }, - ["Gain 1% of Cold Damage as Extra Fire Damage per 1% Chill Effect on Enemy"] = { "ColdAddedAsFireChilledEnemyUnique__1", }, - ["Gain 30% of Cold Damage as Extra Fire Damage against Frozen Enemies"] = { "ColdAddedAsFireFrozenEnemyUnique__1", }, - ["Gain 1% of Lightning Damage as Extra Cold Damage per 2% Shock Effect on Enemy"] = { "LightningAddedAsColdShockedEnemyUnique__1", }, - ["10% chance to deal Double Damage while you have at least 200 Strength"] = { "DoubleDamageWith200StrengthUnique__1", }, - ["Life Recovery from Regeneration is not applied"] = { "LifeRegenerationNotAppliedUnique__1", }, - ["Arrows fired from the first firing points always Pierce"] = { "VolleyFirstPointPierceUnique__1_", }, - ["Avatar of Fire"] = { "KeystoneAvatarOfFireUnique__1", }, - ["Adds Secrets of Suffering"] = { "JewelExpansionSecretsOfSuffering", }, - ["Spell Skills cannot deal Critical Strikes except on final Repeat"] = { "SpellsNeverCritExceptFinalRepeatUnique__1", }, - ["Arrows fired from the second firing points Fork"] = { "VolleySecondPointForkUnique__1", }, - ["Bow Knockback at Close Range"] = { "KnockbackCloseRangeUniqueBow6", }, - ["Battlemage"] = { "BattlemageKeystoneUnique__1", "BattlemageKeystoneUnique__2_", "BattlemageKeystoneUnique__3", "BattlemageKeystoneUnique__4", "BattlemageKeystoneUnique__6", "SpellAddedPhysicalDamageUnique__1_", "VillageKeystoneBattlemage", "SpellAddedFireDamageUnique__5", "BattlemageKeystoneUnique__5", "MutatedUniqueTwoHandMace6KeystoneBattlemage", }, - ["Adds Veteran's Awareness"] = { "JewelExpansionVeteransAwareness_", }, - ["The stars are aligned if you have 6 Influence types among other Equipped Items"] = { "FoolishlyDrawnAttentionUnique_1", }, - ["Passives in Radius apply to Minions instead of you"] = { "PassivesApplyToMinionsUniqueJewel7", }, - ["Life and Mana Leech are instant during effect"] = { "LeechInstantDuringFlaskEffect__1", }, - ["Your Hits can only Kill Frozen Enemies"] = { "CanOnlyKillFrozenEnemiesUniqueGlovesStrInt3", }, - ["Blood Magic"] = { "KeystoneBloodMagicUnique__1_", "KeystoneMortalConvictionUnique__1", "MutatedUniqueBodyInt3BloodMagic", "BloodMagic", }, - ["Clarity has no Reservation"] = { "ClarityNoReservationUnique__1", }, - ["Unaffected by Desecrated Ground"] = { "ImmuneToDesecratedGroundUniqueBootsInt6", }, - ["Call to Arms"] = { "KeystoneCallToArmsUnique__1", "KeystoneCallToArmsUnique__2_", }, - ["Gain an Endurance Charge when you take a Critical Strike"] = { "GainEnduranceChargeWhenCriticallyHit", }, - ["Shock Reflection"] = { "ReflectsShocksUnique__1", }, - ["(150-200)% increased Evasion and Energy Shield"] = { "LocalIncreasedEvasionAndEnergyShieldUniqueHelmetDexInt6", "LocalIncreasedEvasionAndEnergyShieldUnique__10", "LocalIncreasedEvasionAndEnergyShieldUnique__35", }, - ["(120-140)% increased Evasion and Energy Shield"] = { "LocalIncreasedEvasionAndEnergyShieldUnique__1", }, - ["(90-110)% increased Evasion and Energy Shield"] = { "LocalIncreasedEvasionAndEnergyShieldUnique__2", }, - ["(230-260)% increased Evasion and Energy Shield"] = { "LocalIncreasedEvasionAndEnergyShieldUnique__3", }, - ["(140-170)% increased Evasion and Energy Shield"] = { "LocalIncreasedEvasionAndEnergyShieldUnique__4", }, - ["(140-180)% increased Evasion and Energy Shield"] = { "LocalIncreasedEvasionAndEnergyShieldUnique__5", "LocalIncreasedEvasionAndEnergyShieldUnique__22", }, - ["(100-120)% increased Evasion and Energy Shield"] = { "LocalIncreasedEvasionAndEnergyShieldUnique__6_", }, - ["(130-150)% increased Evasion and Energy Shield"] = { "LocalIncreasedEvasionAndEnergyShieldUnique__7", }, - ["(80-100)% increased Evasion and Energy Shield"] = { "LocalIncreasedEvasionAndEnergyShieldUnique__8", }, - ["(500-600)% increased Evasion and Energy Shield"] = { "LocalIncreasedEvasionAndEnergyShieldUnique__9", }, - ["(160-180)% increased Evasion and Energy Shield"] = { "LocalIncreasedEvasionAndEnergyShieldUnique__11_", }, - ["(180-220)% increased Evasion and Energy Shield"] = { "LocalIncreasedEvasionAndEnergyShieldUnique__12", }, - ["(120-170)% increased Evasion and Energy Shield"] = { "LocalIncreasedEvasionAndEnergyShieldUnique__13", }, - ["(160-200)% increased Evasion and Energy Shield"] = { "LocalIncreasedEvasionAndEnergyShieldUnique__14", }, - ["(260-300)% increased Evasion and Energy Shield"] = { "LocalIncreasedEvasionAndEnergyShieldUnique__15", }, - ["(200-250)% increased Evasion and Energy Shield"] = { "LocalIncreasedEvasionAndEnergyShieldUnique__16", "LocalIncreasedEvasionAndEnergyShieldUnique__17", "LocalIncreasedEvasionAndEnergyShieldUnique__23", }, - ["(100-150)% increased Evasion and Energy Shield"] = { "LocalIncreasedEvasionAndEnergyShieldUnique__18", "LocalIncreasedEvasionAndEnergyShieldUnique__21_", "LocalIncreasedEvasionAndEnergyShieldUnique__24", "LocalIncreasedEvasionAndEnergyShieldUnique__26", "LocalIncreasedEvasionAndEnergyShieldUnique__27", "LocalIncreasedEvasionAndEnergyShieldUnique__36", }, - ["(250-300)% increased Evasion and Energy Shield"] = { "LocalIncreasedEvasionAndEnergyShieldUnique__19___", }, - ["(400-500)% increased Evasion and Energy Shield"] = { "LocalIncreasedEvasionAndEnergyShieldUnique__30_", "LocalIncreasedEvasionAndEnergyShieldUnique__25", }, - ["(80-120)% increased Evasion and Energy Shield"] = { "LocalIncreasedEvasionAndEnergyShieldUnique__28", "LocalIncreasedEvasionAndEnergyShieldUnique__37", }, - ["(350-400)% increased Evasion and Energy Shield"] = { "LocalIncreasedEvasionAndEnergyShieldUnique__29", }, - ["(120-200)% increased Evasion and Energy Shield"] = { "LocalIncreasedEvasionAndEnergyShieldUnique__31", }, - ["Reflect Shocks applied to you to all Nearby Enemies"] = { "ReflectsShockToEnemiesInRadiusUnique__1", }, - ["(140-160)% increased Evasion and Energy Shield"] = { "LocalIncreasedEvasionAndEnergyShieldUnique__33", }, - ["Gains no Charges during Effect of any Soul Ripper Flask"] = { "CannotGainFlaskChargesDuringEffectUnique__1", }, - ["(250-350)% increased Armour, Evasion and Energy Shield"] = { "LocalIncreasedArmourEvasionEnergyShieldUnique__1_", }, - ["(100-140)% increased Energy Shield"] = { "LocalIncreasedEnergyShieldPercentAndStunRecoveryUniqueBootsInt3", }, - ["(30-40)% increased Stun and Block Recovery"] = { "StunRecoveryUnique__2", "StunRecoveryUnique__3", "StunRecoveryUnique__7", }, - ["20% increased Stun and Block Recovery"] = { "StunRecoveryUniqueBootsStrDex1", }, - ["70% increased Evasion Rating"] = { "LocalIncreasedEvasionPercentAndStunRecoveryUniqueDexHelmet1", }, - ["Conduit"] = { "Conduit", "KeystoneConduitUnique__1__", }, - ["Adds 3 to 7 Fire Damage"] = { "LocalAddedFireDamageUniqueRapier1", }, - ["Adds 25 to 50 Fire Damage"] = { "LocalAddedFireDamageUniqueBow6", }, - ["Adds (49-98) to (101-140) Fire Damage"] = { "LocalAddedFireDamageUniqueOneHandSword3", }, - ["Adds (425-475) to (550-600) Fire Damage"] = { "LocalAddedFireDamageUniqueTwoHandSword6", }, - ["Adds 3 to 6 Fire Damage"] = { "LocalAddedFireDamageUniqueDescentOneHandMace1", }, - ["Adds (10-15) to (20-25) Fire Damage"] = { "LocalAddedFireDamageUniqueStaff13", }, - ["Adds (5-15) to (20-25) Fire Damage"] = { "LocalAddedFireDamageUniqueOneHandAxe7", }, - ["Adds 100 to 100 Fire Damage"] = { "LocalAddedFireDamageUnique__1", }, - ["Adds (20-24) to (38-46) Fire Damage"] = { "LocalAddedFireDamageUnique__2", }, - ["Adds (315-360) to (450-540) Fire Damage"] = { "LocalAddedFireDamageUnique__3", }, - ["Adds (223-250) to (264-280) Fire Damage"] = { "LocalAddedFireDamageUnique__4", }, - ["Adds (130-160) to (220-240) Fire Damage"] = { "LocalAddedFireDamageUnique__5__", }, - ["Adds (30-45) to (60-80) Fire Damage"] = { "LocalAddedFireDamageUnique__6", }, - ["Adds (76-98) to (161-176) Fire Damage"] = { "LocalAddedFireDamageUnique__7", }, - ["Adds (46-55) to (69-83) Fire Damage"] = { "LocalAddedFireDamageImplicitE1_", }, - ["Adds (80-97) to (126-144) Fire Damage"] = { "LocalAddedFireDamageImplicitE2_", }, - ["Adds (121-133) to (184-197) Fire Damage"] = { "LocalAddedFireDamageImplicitE3_", }, - ["Adds 11 to 23 Cold Damage"] = { "LocalAddedColdDamageUniqueTwoHandMace2", }, - ["Adds 35 to 70 Cold Damage"] = { "LocalAddedColdDamageUniqueTwoHandSword2", }, - ["Adds 25 to 50 Cold Damage"] = { "LocalAddedColdDamageUniqueClaw5", }, - ["Adds (49-98) to (101-140) Cold Damage"] = { "LocalAddedColdDamageUniqueOneHandSword3", }, - ["Adds 2 to 4 Cold Damage"] = { "LocalAddedColdDamageUniqueDescentOneHandAxe1", }, - ["Adds (10-20) to (30-50) Cold Damage"] = { "LocalAddedColdDamageUniqueOneHandMace4_", }, - ["Corrupted Soul"] = { "KeystoneCorruptedSoulUnique_1", "KeystoneCorruptedSoulUnique__2_", }, - ["Adds (25-35) to (45-60) Cold Damage"] = { "LocalAddedColdDamageUniqueStaff14", }, - ["Adds 100 to 100 Cold Damage"] = { "LocalAddedColdDamageUnique__1", }, - ["Adds (26-32) to (36-42) Cold Damage"] = { "LocalAddedColdDamageUnique__2", }, - ["Adds (30-38) to (40-50) Cold Damage"] = { "LocalAddedColdDamageUnique__3", }, - ["Adds (180-210) to (240-280) Cold Damage"] = { "LocalAddedColdDamageUnique__4", }, - ["Adds (80-100) to (160-200) Cold Damage"] = { "LocalAddedColdDamageUnique__5", }, - ["Adds (310-350) to (460-500) Cold Damage"] = { "LocalAddedColdDamageUnique__6_", }, - ["Adds (160-190) to (280-320) Cold Damage"] = { "LocalAddedColdDamageUnique__7", }, - ["Adds (130-150) to (270-300) Cold Damage"] = { "LocalAddedColdDamageUnique__8", }, - ["Adds (385-440) to (490-545) Cold Damage"] = { "LocalAddedColdDamageUnique__9_", }, - ["Adds (150-200) to (300-350) Cold Damage"] = { "LocalAddedColdDamageUnique__10", }, - ["Adds (164-204) to (250-300) Cold Damage"] = { "LocalAddedColdDamageUnique__11", }, - ["Adds 1 to (210-250) Lightning Damage"] = { "LocalAddedLightningDamageUniqueOneHandSword3", }, - ["You are Unaffected by Freeze if you've cast Frostbite in the past 10 seconds"] = { "FrostbiteUnaffectedByFreezeUnique__1", }, - ["Adds 1 to 9 Lightning Damage"] = { "LocalAddedLightningDamageUniqueDescentTwoHandSword1_", }, - ["Adds 1 to (40-50) Lightning Damage"] = { "LocalAddedLightningDamageUniqueOneHandSword7", }, - ["Adds (1-10) to (70-90) Lightning Damage"] = { "LocalAddedLightningDamageUniqueStaff14", }, - ["Adds 100 to 100 Lightning Damage"] = { "LocalAddedLightningDamageUnique__1", }, - ["Adds 1 to (35-45) Lightning Damage"] = { "LocalAddedLightningDamageUnique__2", }, - ["Adds 1 to (45-55) Lightning Damage"] = { "LocalAddedLightningDamageUnique__3", }, - ["Adds 1 to (50-60) Lightning Damage"] = { "LocalAddedLightningDamageUnique__4", }, - ["Adds 1 to (60-70) Lightning Damage"] = { "LocalAddedLightningDamageUnique__5", }, - ["Crimson Dance"] = { "KeystoneCrimsonDanceUnique__1", }, - ["(5-7)% increased maximum Life"] = { "MaximumLifeImplicitAtlasRing", }, - ["15% increased Area of Effect"] = { "AreaOfEffectImplicitMarakethTwoHandMace1", "AreaOfEffectImplicitTwoHandMace2_", "AreaOfEffectUniqueDescentStaff1", }, - ["20% increased Area of Effect"] = { "AreaOfEffectImplicitMarakethTwoHandMace2", "AreaOfEffectUniqueDescentOneHandSword1", }, - ["10% increased Area of Effect"] = { "AreaOfEffectImplicitTwoHandMace1__", "AreaOfEffectUniqueQuiver6", "AreaOfEffectUniqueShieldDexInt2", "AreaOfEffectUniqueShieldDex7", "AreaOfEffectUnique__1", "AreaOfEffectUnique__2_", "AreaOfEffectUnique__3", "AreaOfEffectUnique__4_", "AreaOfEffectUnique__5", }, - ["Chaos Damage is taken from Mana before Life"] = { "ChaosDamageRemovedFromManaBeforeLifeUnique__1___", }, - ["(40-50)% increased Area of Effect"] = { "AreaOfEffectUniqueBodyDexInt1", }, - ["(15-25)% increased Area of Effect"] = { "UniqueSpecialCorruptionAreaOfEffect_", "AreaOfEffectUniqueOneHandMace7", }, - ["(10-15)% increased Area of Effect"] = { "AreaOfEffectUnique__6", }, - ["(15-20)% increased Area of Effect"] = { "AreaOfEffectUnique__8", }, - ["70% increased Burning Damage"] = { "BurnDamageUniqueStaff1", }, - ["+20% to Maximum Quality"] = { "MutatedUniqueShieldStrInt13LocalMaximumQuality", }, - ["Knocks Back Enemies in an Area when you use a Flask"] = { "AoEKnockBackOnFlaskUseUniqueFlask9_", }, - ["(20-30)% increased Burning Damage"] = { "BurnDamageUniqueCorruptedJewel1", "BurnDamageUnique__1", }, - ["Curse Skills have (-30-30)% reduced Skill Effect Duration"] = { "MutatedUniqueRing75CurseDuration", }, - ["Divine Flesh"] = { "KeystoneDivineFleshUnique__1_", }, - ["40% of Non-Chaos Damage taken bypasses Energy Shield"] = { "MutatedUniqueBodyStrInt15NonChaosDamageBypassEnergyShieldPercent", }, - ["Minions have +(20-40)% to Critical Strike Multiplier"] = { "MutatedUniqueSceptre25MinionCriticalStrikeMultiplier", }, - ["+(1200-1800) to maximum Energy Shield if there are no Defence Modifiers on other Equipped Items"] = { "MutatedUniqueBodyStr13MaximumEnergyShieldIfNoDefenceModifiersOnEquipment", }, - ["Minions Leech 5% of Elemental Damage as Energy Shield"] = { "MutatedUniqueBodyInt20MinionLeechEnergyShieldFromElementalDamage", }, - ["Mind Over Matter"] = { "KeystoneMindOverMatterUnique__1", "ManaShield", }, - ["15% increased Action Speed"] = { "MutatedUniqueBootsDex5ActionSpeedReduction", }, - ["Gain (15-30)% of Missing Unreserved Mana before being Hit by an Enemy"] = { "MutatedUniqueAmulet76GainMissingManaPercentWhenHit", }, - ["(25-50)% increased Movement Speed while Ignited"] = { "MutatedUniqueBootsStrInt3MovementVelocityWhileIgnited", }, - ["Recover Energy Shield equal to 1% of Evasion Rating when you Block"] = { "MutatedUniqueClaw7RecoverEnergyShieldFromEvasionOnBlock", }, - ["Unaffected by Ignite or Shock if Maximum Life and Maximum Mana are within 500"] = { "ImmuneToElementalAilmentsWhileLifeAndManaCloseUnique__1", }, - ["With at least 1000 Intelligence, (1.5-2)% of Damage dealt by your Raised Zombies is Leeched to you as Energy Shield"] = { "MutatedUniqueHelmetStr6ZombiesLeechEnergyShieldToYouAt1000Intelligence", }, - ["Minion Instability"] = { "KeystoneMinionInstabilityUnique__1", }, - ["+1 to maximum number of Raised Zombies per 500 Intelligence"] = { "MutatedUniqueHelmetStr6AdditionalZombiesPerXIntelligence", }, - ["Creates a Smoke Cloud on Use"] = { "UtilityFlaskSmokeCloud", }, - ["Elemental Resistances are Zero"] = { "SetElementalResistancesUniqueHelmetStrInt4", }, - ["Rightmost (2-4) Magic Utility Flasks constantly apply their Flask Effects to you"] = { "MutatedUniqueBelt43MagicUtilityFlasksAlwaysApplyRightmost", }, - ["+(10-20) to Strength"] = { "StrengthUniqueRing2", "StrengthUniqueBodyStr4", "StrengthUnique__21", }, - ["+(20-30) to Strength"] = { "StrengthImplicitAmulet1", "StrengthUniqueAmulet5", "StrengthUniqueIntHelmet3", "StrengthUniqueBelt1", "StrengthUniqueRing8", "StrengthUniqueBootsDexInt2", "StrengthUniqueGlovesStrInt2", "StrengthUnique__7_", "StrengthUnique__8", "StrengthUnique__14", "StrengthUnique__16", "StrengthUnique__17", "StrengthUnique__23", "StrengthUnique__24", "StrengthUnique__6", "StrengthUnique__3", "StrengthUniqueClaw5_", "StrengthUniqueHelmetStrDex3", "StrengthUniqueGlovesDex1", }, - ["You are Unaffected by Ignite if you've cast Flammability in the past 10 seconds"] = { "FlammabilityUnaffectedByIgniteUnique__1", }, - ["+20 to Strength"] = { "StrengthUniqueHelmetDexInt1", "StrengthUnique__15", "StrengthUnique__20_", }, - ["+10 to Strength"] = { "StrengthUniqueTwoHandMace1", "StrengthUniqueTwoHandAxe5", "StrengthUniqueGlovesStrDex3", }, - ["+(5-30) to Strength"] = { "StrengthUniqueBootsInt1", }, - ["+25 to Strength"] = { "StrengthUniqueDagger2", "StrengthUniqueBelt4", }, - ["+(40-60) to Strength"] = { "StrengthUniqueBootsStrDex1", }, - ["The Agnostic"] = { "KeystoneTheAgnosticUnique__1_", "KeystoneTheAgnosticUnique__2", }, - ["+50 to Strength"] = { "StrengthUniqueGlovesStr2", }, - ["+(15-30) to Strength"] = { "StrengthUniqueTwoHandAxe3", }, - ["+(30-40) to Strength"] = { "StrengthUniqueBodyStrInt3", "StrengthUniqueRing36", "StrengthUnique__11", "StrengthUnique__25", "StrengthUnique__28", "StrengthUnique__29", "StrengthUnique__30", }, - ["+(40-55) to Strength"] = { "StrengthUniqueBelt7", }, - ["+(50-70) to Strength"] = { "StrengthUniqueSceptre6", }, - ["+(15-25) to Strength"] = { "StrengthUniqueRing31__", "StrengthUnique__33", "StrengthUnique__34", "StrengthUniqueQuiver6", }, - ["+(35-50) to Strength"] = { "StrengthUniqueOneHandSword8", }, - ["+(10-15) to Strength"] = { "StrengthUniqueClaw9", }, - ["+30 to Strength"] = { "StrengthUnique__1", "StrengthUnique__4", }, - ["+(30-50) to Strength"] = { "StrengthUnique___2", "StrengthUnique__18", "StrengthUnique__26", "StrengthUnique__27", "StrengthUnique__32", }, - ["+(20-40) to Strength"] = { "StrengthUnique__5", "StrengthUnique__9", "StrengthUnique__10", "StrengthUnique__19_", }, - ["Elemental Damage you Deal with Hits is Resisted by lowest Elemental Resistance instead"] = { "ElementalDamageLowestResistUnique__1", }, - ["+(60-120) to Strength"] = { "StrengthUnique__13_", }, - ["+(20-50) to Strength"] = { "StrengthUnique__22", }, - ["+(15-35) to Strength"] = { "StrengthUnique__31", }, - ["(15-18)% increased Strength"] = { "PercentageStrengthUniqueBootsStrInt2", }, - ["(4-6)% increased Strength"] = { "PercentageStrengthUniqueJewel29", "PercentageStrengthUnique__2", }, - ["100% reduced Strength"] = { "PercentageStrengthUnique__1", }, - ["10% increased Strength"] = { "PercentageStrengthImplicitMace1", "PercentageStrengthUnique__3", }, - ["10% reduced Strength"] = { "PercentageStrengthUnique__4_", }, - ["(6-12)% increased Strength"] = { "PercentageStrengthUnique__5", }, - ["+(20-30) to Dexterity"] = { "DexterityImplicitAmulet1", "DexterityUniqueGlovesDex2", "DexterityUniqueBootsDex1", "DexterityUniqueShieldStrInt2", "DexterityUniqueBow7", "DexterityUniqueBodyDex4", "DexterityUniqueGlovesInt4__", "DexterityUniqueHelmetStrDex3", "DexterityUniqueHelmetDexInt2", "DexterityUniqueBootsDexInt2", "DexterityUniqueBootsDex8", "DexterityUnique__1", "DexterityUnique__12", "DexterityUnique__14", "DexterityUnique__17", "DexterityUnique__28", "DexterityUnique__29", "DexterityUnique__31", }, - ["+(30-40) to Dexterity"] = { "DexterityImplicitQuiver1", "DexterityUniqueBootsDex4_", "DexterityUnique__2", "DexterityUnique__4", "DexterityUnique__5", "DexterityUnique__10_", "DexterityUnique__16", "DexterityUnique__19", "DexterityUnique__30", "DexterityUnique__32", }, - ["+10 to Dexterity"] = { "DexterityUniqueRing3", "DexterityUniqueBootsInt3", "DexterityUniqueAmulet7", "DexterityUniqueGlovesStrDex3", }, - ["+(40-50) to Dexterity"] = { "DexterityUniqueBodyDex1", "DexterityUniqueGlovesStrDex1", "DexterityUniqueGlovesDexInt4", "DexterityUnique__7", "DexterityUnique__8", "DexterityUnique__11", }, - ["+(5-30) to Dexterity"] = { "DexterityUniqueBootsInt1", }, - ["+(40-60) to Dexterity"] = { "DexterityUniqueBootsStrDex1", }, - ["+5 to Dexterity"] = { "DexterityUniqueBootsInt2", "DexterityPerPointToClassStartUnique__1", }, - ["+(50-65) to Dexterity"] = { "DexterityUniqueHelmetStrDex2", }, - ["+(10-20) to Dexterity"] = { "DexterityUniqueDagger3", "DexterityUniqueBow4", "DexterityUniqueBow6", "DexterityUnique__21_", "DexterityUniqueRing8", }, - ["+15 to Dexterity"] = { "DexterityUniqueBootsDex3", }, - ["+(50-70) to Dexterity"] = { "DexterityUniqueHelmetDex4", }, - ["+(40-55) to Dexterity"] = { "DexterityUniqueBelt7", }, - ["+(35-45) to Dexterity"] = { "DexterityUniqueQuiver6", }, - ["+30 to Dexterity"] = { "DexterityUniqueQuiver7", }, - ["+20 to Dexterity"] = { "DexterityUniqueDagger12", "DexterityUnique__13", "DexterityUniqueJewel8", }, - ["+(10-15) to Dexterity"] = { "DexterityUniqueDagger11", "DexterityUniqueClaw9", "DexterityUniqueGlovesDex_1", }, - ["+(25-35) to Dexterity"] = { "DexterityUniqueBootsDex9", }, - ["+(30-50) to Dexterity"] = { "DexterityUnique__3", "DexterityUnique__22", "DexterityUnique__25", }, - ["+(20-40) to Dexterity"] = { "DexterityUnique__6", "DexterityUnique__18", "DexterityUnique__20__", "DexterityUnique__27", }, - ["+25 to Dexterity"] = { "DexterityUnique__9", }, - ["+(40-80) to Dexterity"] = { "DexterityUnique__15", }, - ["+(20-50) to Dexterity"] = { "DexterityUnique__23", }, - ["+(30-55) to Dexterity"] = { "DexterityUnique__24", }, - ["+(5-10) to Dexterity"] = { "DexterityUnique__26", }, - ["Has no Energy Shield"] = { "NoEnergyShieldUnique__1", }, - ["(15-20)% increased maximum Energy Shield"] = { "GlobalEnergyShieldPercentUnique__1", }, - ["Point Blank"] = { "VillagePointBlank", "KeystonePointBlankUnique__1", "KeystonePointBlankUnique__2", }, - ["15% increased Dexterity"] = { "PercentageDexterityUniqueBodyDex7", "PercentageDexterityUnique__5", }, - ["(5-15)% increased Dexterity"] = { "PercentageDexterityUniqueHelmetStrDex6", }, - ["10% reduced Stun and Block Recovery"] = { "NearbyEnemiesReducedStunRecoveryUnique__1", }, - ["100% reduced Dexterity"] = { "PercentageDexterityUnique__1", }, - ["(8-12)% increased Dexterity"] = { "PercentageDexterityUnique__3", }, - ["(10-15)% increased Dexterity"] = { "PercentageDexterityUnique__4", }, - ["+10 to Intelligence"] = { "IntelligenceUniqueOneHandSword2", "IntelligenceUniqueWand1", }, - ["+(20-30) to Intelligence"] = { "IntelligenceImplicitAmulet1", "IntelligenceUniqueBootsDex1", "IntelligenceUniqueBodyInt3", "IntelligenceUniqueGlovesInt3", "IntelligenceUniqueGlovesInt5", "IntelligenceUniqueHelmetWard1", "IntelligenceUniqueShieldInt4", "IntelligenceUniqueHelmetInt9", "Intelligence__1", "IntelligenceUnique__4", "IntelligenceUnique__7", "IntelligenceUnique__12", "IntelligenceUnique__14", "IntelligenceUnique__18", "IntelligenceUnique__20", "IntelligenceUnique__23", "IntelligenceUnique__27", "IntelligenceUnique__32", "IntelligenceUniqueBootsInt3", "IntelligenceUniqueBelt1", }, - ["You and Nearby Allies have 64 to 96 added Fire Damage per Red Socket"] = { "AuraAddedFireDamagePerRedSocketUnique__1", }, - ["You and Nearby Allies have 56 to 88 added Cold Damage per Green Socket"] = { "AuraAddedColdDamagePerGreenSocketUnique__1", }, - ["+(20-50) to Intelligence"] = { "IntelligenceUnique__29", "IntelligenceUniqueGlovesInt2", }, - ["+(10-20) to Intelligence"] = { "IntelligenceUniqueWand2", "IntelligenceUniqueOneHandAxe1", "IntelligenceUniqueSceptre5", "IntelligenceUnique__28", }, - ["+15 to Intelligence"] = { "IntelligenceUniqueBootsDex3", }, - ["+(40-60) to Intelligence"] = { "IntelligenceUniqueShieldDex3", }, - ["+(30-40) to Intelligence"] = { "IntelligenceUniqueBodyStrInt3", "IntelligenceUniqueHelmetInt5", "IntelligenceUnique__8", "IntelligenceUnique__10", "IntelligenceUnique__15_", "IntelligenceUnique__16", "IntelligenceUnique__26_", "IntelligenceUnique__30", "IntelligenceUnique__33", }, - ["+(40-50) to Intelligence"] = { "IntelligenceUniqueHelmetInt6", "IntelligenceUnique__9", "IntelligenceUnique__11", "IntelligenceUnique__34", }, - ["Minions deal (90-102) to (132-156) additional Physical Damage"] = { "MinionAddedPhysicalDamageUnique__1", }, - ["5% chance to deal Double Damage"] = { "DoubleDamageChanceImplicitMace1", }, - ["+(15-25) to Intelligence"] = { "IntelligenceUniqueQuiver6", "IntelligenceUniqueBelt11", "IntelligenceUniqueRing34", "IntelligenceUnique__3", "IntelligenceUnique__37", }, - ["+(80-120) to Intelligence"] = { "IntelligenceUniqueStaff8", }, - ["+(10-30) to Intelligence"] = { "IntelligenceUniqueWand8", }, - ["+(20-40) to Intelligence"] = { "IntelligenceUniqueDagger10_", "IntelligenceUnique__6", "IntelligenceUnique__25", }, - ["+40 to Intelligence"] = { "IntelligenceUnique__5", }, - ["+20 to Intelligence"] = { "IntelligenceUnique__13", }, - ["+(40-70) to Intelligence"] = { "IntelligenceUnique__17", }, - ["+(30-50) to Intelligence"] = { "IntelligenceUnique__19", "IntelligenceUnique__22_", "IntelligenceUnique__35", }, - ["+(5-10) to Intelligence"] = { "IntelligenceUnique__21", }, - ["-(25-15) to Intelligence"] = { "IntelligenceUnique__24", }, - ["+(5-15) to Intelligence"] = { "IntelligenceUnique__36", "IntelligenceUnique__31", }, - ["(5-15)% increased Intelligence"] = { "PercentageIntelligenceUniqueHelmetStrDex6", }, - ["(14-18)% increased Intelligence"] = { "PercentageIntelligenceUniqueStaff12_", }, - ["(50-100)% increased Spell Critical Strike Chance per Raised Spectre"] = { "SpellCriticalStrikeChancePerSpectreUnique__1_", }, - ["100% reduced Intelligence"] = { "PercentageIntelligenceUnique__1", }, - ["Trigger Level 20 Bone Offering, Flesh Offering, Spirit Offering every 5 seconds in sequence"] = { "TriggerRandomOfferingSkillUnique__1", }, - ["(8-12)% increased Intelligence"] = { "PercentageIntelligenceUnique__3", }, - ["Attacks with this Weapon Maim on hit"] = { "LocalMaimOnHitUnique__1", }, - ["(1-7)% increased Intelligence"] = { "PercentageIntelligenceUnique__5", }, - ["Your Critical Strikes do not deal extra Damage"] = { "NoBonusesFromCriticalStrikes", "CriticalMultiplierUniqueAmulet18", }, - ["+(80-100) to all Attributes"] = { "AllAttributesUniqueAmulet8", }, - ["+(20-30) to all Attributes"] = { "AllAttributesUnique__22_", "AllAttributesUnique__19", "AllAttributesUnique__18", "AllAttributesUnique__11", "AllAttributesUnique__8_", "AllAttributesUniqueBelt3", }, - ["+(20-40) to all Attributes"] = { "AllAttributesUniqueAmulet9", }, - ["+(16-24) to all Attributes"] = { "AllAttributesImplicitWreath1", "AllAttributesImplicitDemigodOneHandSword1", }, - ["+(10-30) to all Attributes"] = { "AllAttributesUniqueRing6", }, - ["+(20-25) to all Attributes"] = { "AllAttributesUniqueHelmetStr3", }, - ["+500 to all Attributes"] = { "AllAttributesTestUniqueAmulet1", }, - ["+(40-50) to all Attributes"] = { "AllAttributesUniqueBodyStr3", }, - ["+(25-50) to all Attributes"] = { "AllAttributesUniqueTwoHandMace7", }, - ["Enemies Ignited by you during Effect take (7-10)% increased Damage"] = { "EnemiesIgnitedTakeIncreasedDamageUnique__1", }, - ["Recharges 1 Charge when you Consume an Ignited corpse"] = { "GainChargeOnConsumingIgnitedCorpseUnique__1__", }, - ["Recharges 5 Charges when you Consume an Ignited corpse"] = { "GainChargeOnConsumingIgnitedCorpseUnique__2", }, - ["Recover (1-3)% of Life when you Kill an Enemy during Effect"] = { "RecoverMaximumLifeOnKillFlaskEffectUnique__1", }, - ["Recover (1-3)% of Mana when you Kill an Enemy during Effect"] = { "RecoverMaximumManaOnKillFlaskEffectUnique__1", }, - ["Recover (1-3)% of Energy Shield when you Kill an Enemy during Effect"] = { "RecoverMaximumEnergyShieldOnKillFlaskEffectUnique__1", }, - ["+(8-24) to all Attributes"] = { "AllAttributesUnique__6", }, - ["+(15-30) to all Attributes"] = { "AllAttributesUnique__7", }, - ["+20 to all Attributes"] = { "AllAttributesUnique__13_", }, - ["+(40-55)% to Chaos Damage over Time Multiplier"] = { "ChaosNonAilmentDamageOverTimeMultiplierUnique__1", }, - ["+(25-30) to all Attributes"] = { "AllAttributesUnique__21", "AllAttributesUnique__15", }, - ["+(5-10) to all Attributes"] = { "AllAttributesUnique__23", }, - ["+(40-60)% to Fire Damage over Time Multiplier"] = { "FireDamageOverTimeMultiplierUnique__1", }, - ["+(10-20) to maximum Life"] = { "IncreasedLifeImplicitShield1", "IncreasedLifeUniqueHelmetDex5", }, - ["+(8-12)% to Fire Damage over Time Multiplier"] = { "FireDamageOverTimeMultiplierUnique__3", }, - ["+(30-40) to maximum Life"] = { "IncreasedLifeUnique__10", "IncreasedLifeUnique__19", "IncreasedLifeUnique__48", "IncreasedLifeImplicitShield3", "IncreasedLifeUniqueAmulet14", "IncreasedLifeUniqueRing19", "IncreasedLifeUniqueBelt13", }, - ["+(25-50) to maximum Life"] = { "IncreasedLifeUniqueHelmetStr1", "IncreasedLifeUniqueBodyInt5", }, - ["+(25-40) to maximum Life"] = { "IncreasedLifeImplicitBelt1", }, - ["+1000 to maximum Life"] = { "IncreasedLifeUniqueBodyStr1", }, - ["0.2% of Spell Damage Leeched as Energy Shield for each Curse on Enemy"] = { "EnergyShieldLeechPerCurseUnique__1_", }, - ["+(60-80) to maximum Life"] = { "IncreasedLifeUnique__38", "IncreasedLifeUnique__42_", "IncreasedLifeUnique__43", "IncreasedLifeUnique__45", "IncreasedLifeUnique__46", "IncreasedLifeUnique__52", "IncreasedLifeUnique__53", "IncreasedLifeUnique__56", "IncreasedLifeUnique__58", "IncreasedLifeUnique__59", "IncreasedLifeUnique__63_", "IncreasedLifeUnique__64", "IncreasedLifeUnique__66", "IncreasedLifeUnique__78", "IncreasedLifeUnique__79", "IncreasedLifeUnique__85_", "IncreasedLifeUnique__94", "IncreasedLifeUniqueShieldDex2", "IncreasedLifeUniqueGlovesInt3", "IncreasedLifeUniqueBodyStrDex2", "IncreasedLifeUniqueShieldDexInt1", "IncreasedLifeUniqueBodyDexInt3", "IncreasedLifeUnique__6", "IncreasedLifeUnique__3", "IncreasedLifeUnique__103", "IncreasedLifeUnique__105", "IncreasedLifeUnique__120", "IncreasedLifeUnique__121", "IncreasedLifeUnique__124", }, - ["(15-20)% increased Cold Damage per 1% Cold Resistance above 75%"] = { "ColdDamagePerResistanceAbove75Unique__1", }, - ["(15-20)% increased Lightning Damage per 1% Lightning Resistance above 75%"] = { "LightningDamagePerResistanceAbove75Unique__1", }, - ["(5-10)% increased Elemental Damage per 1% Fire, Cold, or Lightning Resistance above 75%"] = { "ElementalDamagePerResistanceAbove75Unique_1", }, - ["(60-120)% increased Implicit Modifier magnitudes"] = { "ClassicNebulisImplicitModifierMagnitudeUnique_1", "ReplicaNebulisImplicitModifierMagnitudeUnique_1", }, - ["(15-30)% reduced Duration"] = { "FlaskConsecratedGroundDurationUnique__1", }, - ["Consecrated Ground created during Effect applies (7-10)% increased Damage taken to Enemies"] = { "FlaskConsecratedGroundDamageTakenUnique__1", }, - ["+(1-2)% to Critical Strike Chance against Enemies on Consecrated Ground during Effect"] = { "FlaskConsecratedGroundEffectUnique__1_", }, - ["(100-150)% increased Critical Strike Chance against Enemies on Consecrated Ground during Effect"] = { "FlaskConsecratedGroundEffectCriticalStrikeUnique__1", }, - ["Shocks you inflict during Effect spread to other Enemies within 2 metres"] = { "ShockProliferationDuringFlaskEffectUnique__1", }, - ["(25-40)% increased Effect of Shocks you inflict during Effect"] = { "ShockEffectDuringFlaskEffectUnique__1__", }, - ["+10 to maximum Divine Charges"] = { "DivineChargeOnHitUnique__1_", }, - ["You gain Divinity for 10 seconds on reaching maximum Divine Charges"] = { "GainDivinityOnMaxDivineChargeUnique__1", }, - ["Cannot be Stunned by Spells if your opposite Ring is a Shaper Item"] = { "CannotBeStunnedBySpellsShaperItemUnique__1", }, - ["2% increased Mana Reservation Efficiency of Skills per 250 total Attributes"] = { "ManaReservationPerAttributeUnique__1", "ManaReservationEfficiencyPerAttributeUnique__1", }, - ["Nearby Allies have (4-6)% increased Defences per 100 Strength you have"] = { "DefencesPer100StrengthAuraUnique__1", }, - ["Nearby Allies have 1% Chance to Block Attack Damage per 100 Strength you have"] = { "BlockPer100StrengthAuraUnique__1___", }, - ["Nearby Allies have +(6-8)% to Critical Strike Multiplier per 100 Dexterity you have"] = { "CriticalMultiplierPer100DexterityAuraUnique__1", }, - ["Nearby Allies have (2-4)% increased Cast Speed per 100 Intelligence you have"] = { "CastSpeedPer100IntelligenceAuraUnique__1", }, - ["Grants Level 30 Precision Skill"] = { "GrantsAccuracyAuraSkillUnique__1", }, - ["Socketed Gems are Supported by Level 25 Divine Blessing"] = { "SupportedByBlessingSupportUnique__1", }, - ["Trigger a Socketed Bow Skill when you Cast a Spell while"] = { "TriggerBowSkillsOnCastUnique__1", }, - ["50% reduced Maximum Recovery per Life Leech"] = { "MaximumLifeLeechAmountUnique__1", }, - ["80% reduced Maximum Recovery per Life Leech"] = { "MaximumLifeLeechAmountUnique__2", }, - ["5% chance to Blind Enemies on Hit with Attacks"] = { "AttacksBlindOnHitChanceUnique__1", }, - ["(10-20)% chance to Blind Enemies on Hit with Attacks"] = { "AttacksBlindOnHitChanceUnique__2", }, - ["Herald of Thunder has (30-40)% increased Mana Reservation Efficiency"] = { "HeraldBonusThunderReservation", "HeraldBonusThunderReservationEfficiency", }, - ["(40-60)% increased Lightning Damage while affected by Herald of Thunder"] = { "HeraldBonusThunderLightningDamage", }, - ["Herald of Thunder has (40-60)% increased Buff Effect"] = { "HeraldBonusThunderEffect", }, - ["You take Chaos Damage instead of Physical Damage from Bleeding"] = { "BleedOnSelfDealChaosDamageUnique__1", }, - ["+(50-60)% to Lightning Resistance while affected by Herald of Thunder"] = { "HeraldBonusThunderLightningResist_", }, - ["Herald of Ash has (30-40)% increased Mana Reservation Efficiency"] = { "HeraldBonusAshReservation", "HeraldBonusAshReservationEfficiency__", }, - ["(40-60)% increased Fire Damage while affected by Herald of Ash"] = { "HeraldBonusAshFireDamage", }, - ["Herald of Ash has (40-60)% increased Buff Effect"] = { "HeraldBonusAshEffect", }, - ["+1% to maximum Fire Resistance while affected by Herald of Ash"] = { "HeraldBonusAshMaxFireResist", }, - ["+(50-60)% to Fire Resistance while affected by Herald of Ash"] = { "HeraldBonusFireResist", }, - ["Cannot be Stunned by Attacks if your opposite Ring is an Elder Item"] = { "CannotBeStunnedByAttacksElderItemUnique__1", }, - ["(40-60)% increased Cold Damage while affected by Herald of Ice"] = { "HeraldBonusIceColdDamage", }, - ["Herald of Ice has (40-60)% increased Buff Effect"] = { "HeraldBonusIceEffect_", }, - ["Always Critically Strike Shocked Enemies"] = { "AlwaysCritShockedEnemiesUnique__1", }, - ["+(50-60)% to Cold Resistance while affected by Herald of Ice"] = { "HeraldBonusColdResist", }, - ["Herald of Purity has (30-40)% increased Mana Reservation Efficiency"] = { "HeraldBonusPurityReservation_", "HeraldBonusPurityReservationEfficiency_", }, - ["(40-60)% increased Physical Damage while affected by Herald of Purity"] = { "HeraldBonusPurityPhysicalDamage", }, - ["Herald of Purity has (40-60)% increased Buff Effect"] = { "HeraldBonusPurityEffect", }, - ["Sentinels of Purity deal (70-100)% increased Damage"] = { "HeraldBonusPurityMinionDamage", }, - ["4% additional Physical Damage Reduction while affected by Herald of Purity"] = { "HeraldBonusPurityPhysicalDamageReduction", }, - ["Herald of Agony has (30-40)% increased Mana Reservation Efficiency"] = { "HeraldBonusAgonyReservation", "HeraldBonusAgonyReservationEfficiency", }, - ["(40-60)% increased Chaos Damage while affected by Herald of Agony"] = { "HeraldBonusAgonyChaosDamage_", }, - ["Herald of Agony has (40-60)% increased Buff Effect"] = { "HeraldBonusAgonyEffect", }, - ["Agony Crawler deals (70-100)% increased Damage"] = { "HeraldBonusAgonyMinionDamage_", }, - ["+(31-43)% to Chaos Resistance while affected by Herald of Agony"] = { "HeraldBonusAgonyChaosResist_", }, - ["Raised Zombies have (80-100)% increased maximum Life"] = { "ZombieIncreasedLifeUnique__1", }, - ["(10-15)% additional Physical Damage Reduction while Bleeding"] = { "AdditionalPhysicalDamageReductionWhileBleedingUnique__1", }, - ["(10-20)% of Damage taken Recouped as Life"] = { "DamageTakenGainedAsLifeUnique__1_", }, - ["Deal no Non-Lightning Damage"] = { "DealNoNonLightningDamageUnique__1_", }, - ["(6-12)% of Damage taken Recouped as Life"] = { "DamageTakenGainedAsLifeUnique__3", }, - ["(10-15)% of Damage taken Recouped as Life"] = { "DamageTakenGainedAsLifeUnique__4", }, - ["+3 to Minimum Endurance Charges while on Low Life"] = { "MinimumEnduranceChargeOnLowLifeUnique__1", }, - ["+3 to Minimum Power Charges while on Low Life"] = { "MinimumPowerChargeOnLowLifeUnique__1", }, - ["(200-250)% increased Critical Strike Chance for Spells if you've Killed Recently"] = { "SpellCriticalStrikeChanceIfKilledRecentlyUnique__1", }, - ["+(60-100)% to Critical Strike Multiplier for Spells if you haven't Killed Recently"] = { "SpellCriticalStrikeMultiplierIfNotKilledRecentlyUnique__1", }, - ["Summoned Raging Spirits have (25-40)% increased maximum Life"] = { "RagingSpiritLifeUnique__1", }, - ["Summon Raging Spirit has (20-30)% increased Duration"] = { "RagingSpiritDurationUnique__1", }, - ["Summoned Raging Spirits take 20% of their Maximum Life per second as Chaos Damage"] = { "RagingSpiritChaosDamageTakenUnique__1", }, - ["5% increased Spell Damage per 100 Player Maximum Life"] = { "SpellDamagePerLifeUnique__1", }, - ["5% increased Spell Critical Strike Chance per 100 Player Maximum Life"] = { "SpellCriticalStrikeChancePerLifeUnique__1", }, - ["Sacrifice 10% of your Life when you Use or Trigger a Spell Skill"] = { "SacrificeLifeOnSpellSkillUnique__1", }, - ["15% increased Dexterity if Strength is higher than Intelligence"] = { "PercentDexterityIfStrengthHigherThanIntelligenceUnique__1", }, - ["+(25-40)% to Critical Strike Multiplier if Dexterity is higher than Intelligence"] = { "CriticalStrikeMultiplierIfDexterityHigherThanIntelligenceUnique__1", }, - ["1% increased Elemental Damage per 10 Dexterity"] = { "ElementalDamagePerDexterityUnique__1", }, - ["+2 to Maximum Life per 10 Intelligence"] = { "LifePer10IntelligenceUnique__1", }, - ["Grants Level 30 Smite Skill"] = { "GrantsLevel30SmiteUnique__1", }, - ["Poisons you inflict deal Damage (30-50)% faster"] = { "FasterPoisonDamageUnique__1", }, - ["Trigger Level 5 Rain of Arrows when you Attack with a Bow"] = { "TriggerRainOfArrowsOnBowAttackUnique__1", }, - ["Trigger Level 5 Toxic Rain when you Attack with a Bow"] = { "TriggerToxicRainOnBowAttackUnique__1", }, - ["Enemies near corpses affected by your Curses are Blinded"] = { "EnemiesNearCursesBlindAndExplodeUnique__1", }, - ["Gain 5 Rage on Melee Hit"] = { "RageOnMeleeHitE3", "RageOnMeleeHitUnique__1", }, - ["Every Rage also grants 1% of Physical Damage as Extra Fire Damage"] = { "PhysicalAddedAsFirePerRageUnique__1", }, - ["20% chance for Poisons inflicted with this Weapon to deal 300% more Damage"] = { "LocalChanceForPoisonDamage300FinalInflictedWithThisWeaponUnique__1_", }, - ["(10-15)% increased Attack Damage while holding a Shield"] = { "AttackDamageWhileHoldingShieldUnique__1", }, - ["Bathed in the blood of (100-8000) sacrificed in the name of Xibaqua"] = { "UniqueJewelAlternateTreeInRadiusVaal", }, - ["Commanded leadership over (10000-18000) warriors under Kaom"] = { "UniqueJewelAlternateTreeInRadiusKarui", }, - ["Denoted service of (500-8000) dekhara in the akhara of Balbala"] = { "UniqueJewelAlternateTreeInRadiusMaraketh", }, - ["Carved to glorify (2000-10000) new faithful converted by High Templar Maxarius"] = { "UniqueJewelAlternateTreeInRadiusTemplar", }, - ["Traps cannot be triggered by Enemies"] = { "TrapsCannotBeTriggeredByEnemiesUnique__1", }, - ["Commissioned (2000-160000) coins to commemorate Cadiro"] = { "UniqueJewelAlternateTreeInRadiusEternal", }, - ["4% increased Totem Damage per 10 Devotion"] = { "TotemDamagePerDevotion", }, - ["4% increased Brand Damage per 10 Devotion"] = { "BrandDamagePerDevotion", }, - ["Channelling Skills deal 4% increased Damage per 10 Devotion"] = { "ChannelledSkillDamagePerDevotion", }, - ["4% increased Area Damage per 10 Devotion"] = { "AreaDamagePerDevotion", }, - ["4% increased Elemental Damage per 10 Devotion"] = { "ElementalDamagePerDevotion_", }, - ["+2% to all Elemental Resistances per 10 Devotion"] = { "ElementalResistancesPerDevotion", }, - ["3% increased Effect of non-Damaging Ailments on Enemies per 10 Devotion"] = { "AilmentEffectPerDevotion", }, - ["4% reduced Elemental Ailment Duration on you per 10 Devotion"] = { "ElementalAilmentSelfDurationPerDevotion_", }, - ["4% reduced Duration of Curses on you per 10 Devotion"] = { "CurseSelfDurationPerDevotion", }, - ["1% increased Minion Attack and Cast Speed per 10 Devotion"] = { "MinionAttackAndCastSpeedPerDevotion", }, - ["Minions have +60 to Accuracy Rating per 10 Devotion"] = { "MinionAccuracyRatingPerDevotion_", }, - ["Regenerate 0.6 Mana per Second per 10 Devotion"] = { "AddedManaRegenerationPerDevotion", }, - ["1% reduced Mana Cost of Skills per 10 Devotion"] = { "ReducedManaCostPerDevotion", }, - ["1% increased effect of Non-Curse Auras per 10 Devotion"] = { "AuraEffectPerDevotion", }, - ["3% increased Defences from Equipped Shield per 10 Devotion"] = { "ShieldDefencesPerDevotion", }, - ["Modifiers to Claw Damage also apply to Unarmed Attack Damage with Melee Skills"] = { "ClawDamageModsAlsoAffectUnarmedUnique__1", }, - ["Minions deal (26-30)% increased Damage"] = { "MinionDamageImplicitWand1", }, - ["Minions deal (20-24)% increased Damage"] = { "MinionDamageImplicitWand2", }, - ["Minions deal (12-16)% increased Damage"] = { "MinionDamageImplicitWand3", }, - ["Minions deal (5-10)% increased Damage"] = { "MinionDamageImplicitShield1", }, - ["Minions have +(10-15)% to all Elemental Resistances"] = { "MinionElementalResistanceImplicitRing1", }, - ["+2% to maximum Cold Resistance"] = { "TulBreachRingImplicit", }, - ["+2% to maximum Fire Resistance"] = { "XophBreachRingImplicit", }, - ["+2% to maximum Lightning Resistance"] = { "EshBreachRingImplicit", }, - ["3% additional Physical Damage Reduction"] = { "UulNetolBreachRingImplicit", }, - ["+2% to maximum Chaos Resistance"] = { "ChayulaBreachRingImplicit", "MaxChaosResistanceCrushedImplicitR1", }, - ["(5-7)% increased Global Defences"] = { "FormlessBreachRingImplicit", }, - ["Minions convert 25% of Physical Damage to Fire Damage per Red Socket"] = { "MinionPhysicalToFirePerRedSocket", }, - ["Minions convert 25% of Physical Damage to Cold Damage per Green Socket"] = { "MinionPhysicalToColdPerGreenSocket_", }, - ["Minions convert 25% of Physical Damage to Lightning Damage per Blue Socket"] = { "MinionPhysicalToLightningPerBlueSocket", }, - ["Hex Reflection"] = { "ReflectCurses", }, - ["Minions have (5-10)% chance to Freeze, Shock and Ignite"] = { "MinionChanceToFreezeShockIgnite", }, - ["(5-8)% increased Damage per Raised Zombie"] = { "DamagePerZombieUnique__1", }, - ["1% less Elemental Damage taken per Raised Zombie"] = { "ElementalDamageTakenPerZombieUnique__1", }, - ["(20-25)% chance to lose an Endurance Charge when you gain Fortification"] = { "LoseEnduranceChargeOnFortifyGainUnique__1", }, - ["(20-25)% chance to lose a Frenzy Charge when you use a Travel Skill"] = { "LoseFrenzyChargeOnTravelSkillUnique__1", }, - ["(20-25)% chance to lose a Power Charge when you gain Elusive"] = { "LosePowerChargeOnElusiveGainUnique__1_", }, - ["(7-10)% increased Effect of Elusive on you per Power Charge"] = { "ElusiveBuffEffectPerPowerChargeUnique__1", }, - ["(7-10)% increased Cooldown Recovery Rate of Travel Skills per Frenzy Charge"] = { "TravelSkillCooldownRecoveryPerFrenzyChargeUnique__1", }, - ["+1 to maximum Fortification per Endurance Charge"] = { "MaximumFortificationPerEnduranceChargeUnique__1", }, - ["Minions have 5% chance to Taunt on Hit with Attacks"] = { "MinionAttacksTauntOnHitChanceUnique__1", }, - ["Your Minions spread Caustic Ground on Death, dealing 20% of their maximum Life as Chaos Damage per second"] = { "MinionCausticCloudOnDeathUnique__1_", }, - ["Your Minions spread Burning Ground on Death, dealing 20% of their maximum Life as Fire Damage per second"] = { "MinionBurningCloudOnDeathUnique__1", }, - ["Totems Reflect 100% of their maximum Life as Fire Damage to nearby Enemies when Hit"] = { "TotemReflectFireDamageUnique__1_", }, - ["Minions deal (25-35) to (50-65) additional Cold Damage"] = { "MinionAddedColdDamageUnique__1", }, - ["1% of Damage dealt by your Mines is Leeched to you as Life"] = { "MineDamageLeechedToYouUnique__1", }, - ["(20-30)% reduced Recovery rate of Life and Energy Shield"] = { "LifeEnergyShieldRecoveryRateUnique__1", }, - ["You have Phasing while on Low Life"] = { "PhasingOnLowLifeUnique__1", }, - ["Notable Passive Skills in Radius are Transformed to"] = { "NotablesGrantMinionDamageTakenUnique__1_", "NotablesGrantMinionMovementSpeedUnique__1_", "NotablesGrantManaCostAndSpellDamageUnique1", }, - ["Passive Skills in Radius also grant: Traps and Mines deal (2-3) to (4-6) added Physical Damage"] = { "PassivesGrantTrapMineAddedPhysicalUnique__1_", }, - ["Passive Skills in Radius also grant: 1% increased Unarmed Attack Speed with Melee Skills"] = { "PassivesGrantUnarmedAttackSpeedUnique__1_", }, - ["Your Movement Speed is 150% of its base value"] = { "MovementVelocityOverrideUnique__1", }, - ["(50-80)% increased Cooldown Recovery Rate of Travel Skills"] = { "TravelSkillCooldownRecoveryUnique__1_", }, - ["10% of Damage from Hits is taken from your Raised Spectres' Life before you"] = { "DamageRemovedFromSpectresUnique__1", }, - ["Minions gain (15-20)% of Elemental Damage as Extra Chaos Damage"] = { "MinionElementalDamageAddedAsChaosUnique__1", }, - ["Regenerate 0.6% of Life per second for each Raised Zombie"] = { "LifeRegenerationPerZombieUnique__1", }, - ["Minions deal no Non-Cold Damage"] = { "MinionOnlyDealColdDamageUnique__1", }, - ["+1% Chance to Block Attack Damage per Summoned Skeleton"] = { "AttackBlockPerSkeletonUnique__1", }, - ["2% increased Attack and Cast Speed per Summoned Raging Spirit"] = { "AttackAndCastSpeedPerRagingSpiritUnique__1", }, - ["Socketed Gems are Supported by Level 1 Meat Shield"] = { "SupportedByMeatShieldUnique__1", }, - ["Fire Resistance is 75%"] = { "FireResistanceOverrideUnique__1__", }, - ["Modifiers to Claw Critical Strike Chance also apply to Unarmed Critical Strike Chance with Melee Skills"] = { "ClawCritModsAlsoAffectUnarmed__1", }, - ["Lightning Resistance is 75%"] = { "LightningResistanceOverrideUnique__1_", }, - ["(50-55)% reduced Fire Resistance"] = { "ReducedFireResistanceUnique__1", }, - ["(50-55)% reduced Cold Resistance"] = { "ReducedColdResistanceUnique__1", }, - ["(50-55)% reduced Lightning Resistance"] = { "ReducedLightningResistanceUnique__1", }, - ["(30-40)% increased Mana Regeneration Rate while moving"] = { "ManaRegenerationRateWhileMovingUnique__1", }, - ["Trigger Level 10 Contaminate when you Kill an Enemy"] = { "TriggerFungalGroundOnKillUnique__1_", }, - ["Frostblink has 50% increased Duration"] = { "FrostblinkDurationUnique__1_", }, - ["Grants Level 10 Frostblink Skill"] = { "GrantsFrostblinkSkillUnique__1", }, - ["Attack Skills gain 5% of Physical Damage as Extra Fire Damage per Socketed Red Gem"] = { "AttackSkillsHavePhysToExtraFireDamagePerSocketedRedGemUniqueTwoHandSword8", }, - ["Can have 3 additional Enchantment Modifiers"] = { "MultipleEnchantmentsAllowedUnique__2", }, - ["Skills fire 2 additional Projectiles"] = { "VillageAdditionalProjectilesRandomDirection", "AdditionalProjectilesUnique__1__", }, - ["Modifiers to number of Projectiles instead apply"] = { "ProjectileModifiersApplyToSplitsUnique__1", }, - ["Gain a Power Charge after Spending a total of 200 Mana"] = { "PowerChargeOnManaSpentUnique__1", "MutatedUniqueWand15PowerChargeOnManaSpent", }, - ["You can have an Offering of each type"] = { "MultipleOfferingsAllowedUnique__1_", }, - ["50% more Global Accuracy Rating"] = { "AccuracyRatingIsDoubledUber1", }, - ["Never deal Critical Strikes"] = { "NearbyEnemiesCannotCritUnique__1", "CannotCrit", }, - ["Non-instant Mana Recovery from Flasks is also Recovered as Life"] = { "NonInstantManaRecoveryAlsoAffectsLifeUnique__1", }, - ["Trigger Socketed Curse Spell when you Cast a Curse Spell, with a 0.25 second Cooldown"] = { "TriggerSocketedCurseSkillsOnCurseUnique__1_", }, - ["Transcendence"] = { "MutatedUniqueBodyStr7PrismaticBulwark", }, - ["Increases and Reductions to Energy Shield in Radius are Transformed to apply to Armour at 200% of their value"] = { "EnergyShieldInRadiusIncreasesArmourUniqueJewel50", }, - ["Cannot gain Power Charges"] = { "MaxPowerChargesIsZeroUniqueAmulet19", "CannotGainPowerChargesUnique__1", }, - ["Critical Strikes with this Weapon have Culling Strike"] = { "CritsHaveCullingStrikeUber1", }, - ["Arrow Dancing"] = { "KeystoneArrowDodgingUnique__1", }, - ["Increases and Reductions to Life in Radius are Transformed to apply to Energy Shield"] = { "LifeInRadiusBecomesEnergyShieldAtHalfValueUniqueJewel51", }, - ["You cannot gain Rage during Soul Gain Prevention"] = { "CannotGainRageDuringSoulGainPreventionUnique__1__", }, - ["Hits with this Weapon have Culling Strike if you have dealt a Critical Strike Recently"] = { "CullingStrikeIfCritRecentlyUber1", }, - ["Inner Conviction"] = { "KeystoneInnerConvictionUnique__1", }, - ["Cannot be Stunned if you have at least 10 Crab Barriers"] = { "CannotBeStunned10CrabBarriersUnique__1", }, - ["Zealot's Oath"] = { "ZealotsOathUnique__1", "KeystoneZealotsOathUnique__1_", }, - ["50% increased Fire Damage"] = { "FireDamagePercentUniqueHelmetInt5", }, - ["(25-30)% increased Fire Damage"] = { "FireDamagePercentUnique__4", "FireDamagePercentUniqueRing18", }, - ["(20-30)% increased Fire Damage"] = { "TalismanIncreasedFireDamage", "FireDamagePercentUniqueWand10", "FireDamagePercentUniqueBelt9a", "FireDamagePercentUniqueRing36", "FireDamagePercentUnique___5", }, - ["(15-25)% increased Fire Damage"] = { "FireDamagePercentUniqueRing24", }, - ["30% increased Fire Damage"] = { "FireDamagePercentUniqueSceptre9", }, - ["(10-15)% increased Fire Damage"] = { "FireDamagePercentUnique__1", "FireDamagePercentUnique___2", "FireDamagePercentUnique____8", "FireDamagePercentUnique__9", "FireDamagePercentUnique__10", "FireDamagePercentUnique__11", }, - ["(18-25)% increased Fire Damage"] = { "FireDamagePercentUnique__3", }, - ["All Elemental Damage Converted to Chaos Damage"] = { "AllElementalDamageConvertedToChaosUnique__1", }, - ["25% increased Fire Damage"] = { "FireDamagePercentUnique___7", }, - ["100% increased Fire Damage"] = { "IncreasedFireDamgeIfHitRecentlyUnique__1", "FireDamagePercentUnique__12___", }, - ["+10% to Maximum Effect of Shock"] = { "VillageMaximumShock", }, - ["(10-15)% increased Cold Damage"] = { "ColdDamagePercentUnique__15", "ColdDamagePercentUnique__1", "ColdDamagePercentUnique__2", "ColdDamagePercentUnique__12", "ColdDamagePercentUnique__13", "ColdDamagePercentUniqueHelmetStrInt3", }, - ["(25-30)% increased Cold Damage"] = { "ColdDamagePercentUniqueRing19", }, - ["(20-30)% increased Cold Damage"] = { "TalismanIncreasedColdDamage", "ColdDamagePercentUniqueBelt9b", "ColdDamagePercentUnique__7", "ColdDamagePercentUnique___11", }, - ["(30-50)% increased Cold Damage"] = { "ColdDamagePercentUnique__3", "ColdDamagePercentUnique__5", }, - ["(18-25)% increased Cold Damage"] = { "ColdDamagePercentUnique__4", }, - ["(20-25)% increased Cold Damage"] = { "ColdDamagePercentUnique__6", }, - ["30% increased Cold Damage"] = { "ColdDamagePercentUnique__8", }, - ["(20-40)% increased Cold Damage"] = { "ColdDamagePercentUnique__9", }, - ["(10-20)% increased Cold Damage"] = { "RunecraftingColdDamage", "ColdDamagePercentUnique___10", }, - ["(5-15)% increased Cold Damage"] = { "ColdDamagePercentUnique__14", }, - ["Arsenal of Vengeance"] = { "KeyStoneRetaliationHitsUnique_1", "ArsenalOfVengeance", }, - ["(10-15)% increased Lightning Damage"] = { "LightningDamagePercentUnique___1", "LightningDamagePercentUnique__6", "LightningDamagePercentUnique__5", "LightningDamagePercentUniqueHelmetStrInt3", }, - ["(25-30)% increased Lightning Damage"] = { "LightningDamagePercentUniqueRing20", }, - ["(30-50)% increased Lightning Damage"] = { "LightningDamagePercentUniqueStaff8", }, - ["20% increased Lightning Damage"] = { "LightningDamagePercentUniqueRing29", }, - ["(15-25)% increased Lightning Damage"] = { "LightningDamagePercentUniqueRing34", }, - ["(15-20)% increased Lightning Damage"] = { "LightningDamagePercentUnique__2", }, - ["35% increased Lightning Damage"] = { "LightningDamagePercentUnique__3", }, - ["Moving while Bleeding doesn't cause you to take extra Damage"] = { "NoExtraBleedDamageWhileMovingUniqueAmulet25", "NoExtraBleedDamageWhileMovingUnique__1", }, - ["(30-40)% increased Lightning Damage"] = { "LightningDamagePercentUnique__8", }, - ["You have Phasing if Energy Shield Recharge has started Recently"] = { "PhasingOnBeginESRechargeUnique___1", }, - ["Gain (100-200) Life per Enemy Killed"] = { "LifeGainedFromEnemyDeathUniqueDagger1", }, - ["Gain (10-20) Life per Enemy Killed"] = { "LifeGainedFromEnemyDeathUniqueBootsStrInt1", }, - ["Gain 10 Life per Enemy Killed"] = { "LifeGainedFromEnemyDeathUniqueTwoHandAxe2", "LifeGainedFromEnemyDeathUniqueTwoHandMace7", }, - ["Gain (15-20) Life per Enemy Killed"] = { "LifeGainedFromEnemyDeathUniqueHelmetDexInt3", }, - ["Gain (5-7) Life per Enemy Killed"] = { "LifeGainedFromEnemyDeathUniqueOneHandAxe3", }, - ["Gain 100 Life per Enemy Killed"] = { "LifeGainedFromEnemyDeathUniqueBodyStrDexInt1", "LifeGainedFromEnemyDeathUnique__4", }, - ["Gain 5 Life per Enemy Killed"] = { "LifeGainedFromEnemyDeathUniqueDagger11", }, - ["Gain (15-25) Life per Enemy Hit with Attacks"] = { "LifeGainedFromEnemyDeathUnique__1", }, - ["Armour from Equipped Shield is doubled"] = { "ArmourFromShieldDoubledUnique__1", }, - ["Gain (15-25) Life per Enemy Killed"] = { "LifeGainedFromEnemyDeathUnique__3", }, - ["Gain 150 Life per Enemy Killed"] = { "LifeGainedFromEnemyDeathUnique__5", }, - ["Gain 10 Mana per Enemy Killed"] = { "ManaGainedFromEnemyDeathUniqueBow2", "ManaGainedFromEnemyDeathUniqueTwoHandSword3", "ManaGainedFromEnemyDeathUniqueTwoHandAxe5", "ManaGainedFromEnemyDeathUniqueShieldInt3", }, - ["Gain (50-100) Mana per Enemy Killed"] = { "ManaGainedFromEnemyDeathUniqueDagger1", }, - ["Gain (5-20) Mana per Enemy Killed"] = { "ManaGainedFromEnemyDeathUniqueRing4", }, - ["Gain 100 Mana per Enemy Killed"] = { "ManaGainedFromEnemyDeathUniqueBodyStrDexInt1", }, - ["Gain 30 Mana per Enemy Killed"] = { "ManaGainedFromEnemyDeathUnique__1", }, - ["30% increased Global Critical Strike Chance"] = { "CriticalStrikeChanceImplicitDagger1", "CriticalStrikeChanceImplicitDaggerNew1", "CriticalStrikeChanceUniqueRapier1", "CriticalStrikeChanceUnique__1", }, - ["You have Lesser Brutal Shrine Buff"] = { "HasBrutalShrineBuffUnique__1", }, - ["Action Speed cannot be modified to below Base Value"] = { "NearbyAlliesCannotBeSlowedUnique__1", "CannotBeSlowedBelowBaseUnique__1", }, - ["Counts as Dual Wielding"] = { "UniqueWingsOfEntropyCountsAsDualWielding", }, - ["5% chance to deal Triple Damage while you have at least 400 Strength"] = { "TripleDamageWith400StrengthUnique__1", }, - ["+20% Chance to Block Attack Damage from Cursed Enemies"] = { "BlockChanceVersusCursedEnemiesUnique__1", }, - ["Inflict Decay on Enemies you Curse with Hex Skills, dealing 700 Chaos Damage per Second for 8 Seconds"] = { "ApplyDecayOnCurseUnique__1", }, - ["(10-20)% chance to gain a Frenzy Charge on Hit while Blinded"] = { "FrenzyChargeOnHitBlindedUnique__1", }, - ["Recover (100-200) Life when you Suppress Spell Damage"] = { "RecoverLifeOnSuppressUnique__1", }, - ["100% increased Knockback Distance"] = { "KnockbackDistanceUnique__1", }, - ["Gain Adrenaline for (1-3) second on Kill"] = { "AdrenalineOnKillUnique__1", }, - ["Skills gain a Base Life Cost equal to 100% of Base Mana Cost"] = { "LifeCostAsManaCostUnique__1", }, - ["40% increased Global Critical Strike Chance"] = { "CriticalStrikeChanceImplicitDagger2", "CriticalStrikeChanceImplicitDaggerNew2", }, - ["For each nearby corpse, 1% increased Movement Speed"] = { "MovementVelocityPerNearbyCorpseUnique__1", }, - ["For each nearby corpse, Regenerate 8 Life per second"] = { "FlatLifeRegenerationPerNearbyCorpseUnique__1", }, - ["Attacks with this Weapon have Added Maximum Lightning Damage equal to (10-15)% of Player's Maximum Energy Shield"] = { "WeaponAddedLightningDamagePerEnergyShieldUnique__1", }, - ["Recover 2% of Life when you Consume a corpse"] = { "LifeOnCorpseRemovalUniqueJewel14", }, - ["Skills which Throw Traps throw up to 2 additional Traps"] = { "AdditionalTrapsThrownUnique__1", }, - ["Minions have +(2-5)% chance to Suppress Spell Damage"] = { "MinionDodgeChanceUniqueJewel16", }, - ["Adds 37 to 71 Chaos Damage for each Curse on the Enemy"] = { "AddedChaosDamagePerCurseUnique__1", }, - ["Adds (3-5) to (8-12) Fire Attack Damage per Buff on you"] = { "FireDamagePerBuffUniqueJewel17", }, - ["Adds (2-3) to (5-8) Fire Spell Damage per Buff on you"] = { "FireSpellDamagePerBuffUniqueJewel17", }, - ["Minions Recover 2% of their Life when they Block"] = { "MinionLifeRecoveryOnBlockUniqueJewel18", }, - ["Minions Recover 10% of their Life when they Block"] = { "MinionLifeRecoveryOnBlockUnique__1", }, - ["(25-30)% increased Damage while Leeching"] = { "IncreasedDamageWhileLeechingLifeUniqueJewel19", }, - ["(30-40)% increased Damage while Leeching"] = { "IncreasedDamageWhileLeechingUnique__1", }, - ["(15-25)% increased Damage while Leeching"] = { "IncreasedDamageWhileLeechingUnique__2__", }, - ["(10-20)% increased Movement Speed while Ignited"] = { "MovementVelocityWhileIgnitedUnique__2", "MovementVelocityWhileIgnitedUniqueJewel20", }, - ["10% increased Movement Speed while Ignited"] = { "MovementVelocityWhileIgnitedUnique__1", }, - ["Melee Hits have 10% chance to Fortify"] = { "FortifyOnMeleeHitUniqueJewel22", }, - ["10% increased Damage taken"] = { "DamageTakenUniqueJewel24", "IncreasedDamageTakenUnique__1", }, - ["(20-25)% increased Damage for each Magic Item Equipped"] = { "IncreasedDamagePerMagicItemJewel25", }, - ["Totems fire 2 additional Projectiles"] = { "AdditionalTotemProjectilesUniqueJewel26", }, - ["5% chance to Gain Unholy Might for 4 seconds on Melee Kill"] = { "UnholyMightOnMeleeKillUniqueJewel28", }, - ["(40-60)% increased Spell Damage while no Mana is Reserved"] = { "SpellDamageWithNoManaReservedUniqueJewel30", }, - ["4% increased Attributes per allocated Keystone"] = { "AllAttributesPerAssignedKeystoneUniqueJewel32", }, - ["Gain 3 Life per Elemental Ailment on Enemies Hit with Attacks"] = { "LifeOnHitPerStatusAilmentOnEnemyUniqueJewel33", }, - ["Gain 3 Life per Elemental Ailment on Enemies Hit with Spells"] = { "LifeOnSpellHitPerStatusAilmentOnEnemyUniqueJewel33", }, - ["When you Kill an Enemy Cursed with a Non-Aura Hex, become Immune to"] = { "ImmuneToCursesRemainingDurationUnique__1", }, - ["Nearby Allies have +50% to Critical Strike Multiplier"] = { "DisplayNearbyAlliesHaveCriticalStrikeMultiplierTwoHandAxe9", }, - ["(20-25)% increased Cooldown Recovery Rate if you've cast Temporal Chains in the past 10 seconds"] = { "TemporalChainsCooldownRecoveryUnique__1", }, - ["(20-30)% chance to gain an additional Vaal Soul on Kill"] = { "AdditionalVaalSoulOnKillUniqueCorruptedJewel4_", }, - ["Vaal Skills have (15-20)% increased Skill Effect Duration"] = { "VaalSkillDurationUniqueCorruptedJewel5", }, - ["Vaal Skills have (15-20)% chance to regain consumed Souls when used"] = { "VaalSkillRefundChanceUniqueCorruptedJewel5", }, - ["(80-120)% increased Vaal Skill Critical Strike Chance"] = { "VaalSkillCriticalStrikeChanceCorruptedJewel6", }, - ["+(22-30)% to Vaal Skill Critical Strike Multiplier"] = { "VaalSkillCriticalStrikeMultiplierCorruptedJewel6", }, - ["10% increased Attack Damage"] = { "AttackDamageUniqueJewel42", }, - ["Flasks applied to you have 8% increased Effect"] = { "IncreasedFlaskEffectUniqueJewel45", }, - ["4% increased Effect of your Curses"] = { "CurseEffectivenessUniqueJewel45", }, - ["(15-20)% increased Effect of your Curses"] = { "CurseEffectivenessUnique__2_", }, - ["(5-10)% increased Effect of your Curses"] = { "CurseEffectivenessUnique__3_", }, - ["60% reduced Cost of Aura Skills that summon Totems"] = { "ManaCostOfTotemAurasUniqueCorruptedJewel8", }, - ["50% chance to gain an additional Vaal Soul per Enemy Shattered"] = { "AdditionalVaalSoulOnShatterUniqueCorruptedJewel7", }, - ["10% increased Experience Gain for Corrupted Gems"] = { "IncreasedCorruptedGemExperienceUniqueCorruptedJewel9", }, - ["With 5 Corrupted Items Equipped: Gain Soul Eater for 10 seconds on Vaal Skill use"] = { "CorruptThresholdSoulEaterOnVaalSkillUseUniqueCorruptedJewel11", }, - ["With 5 Corrupted Items Equipped: 50% of Chaos Damage taken does not bypass Energy Shield, and 50% of Physical Damage taken bypasses Energy Shield"] = { "CorruptThresholdPhysBypassesESUniqueCorruptedJewel12", }, - ["With 5 Corrupted Items Equipped: Life Leech recovers based on your Chaos Damage instead"] = { "CorruptThresholdLifeLeechUsesChaosDamageUniqueCorruptedJewel10", }, - ["Recover 1% of Mana on Kill"] = { "ManaGainedOnKillPercentageUniqueCorruptedJewel14", }, - ["Lose 1% of Life on Kill"] = { "LifeLostOnKillPercentageUniqueCorruptedJewel14", }, - ["Lose 1% of Energy Shield on Kill"] = { "EnergyShieldLostOnKillPercentageUniqueCorruptedJewel14", }, - ["(20-30)% chance to Curse you with Punishment on Kill"] = { "PunishmentSelfCurseOnKillUniqueCorruptedJewel13", }, - ["(10-20)% increased Damage per Curse on you"] = { "IncreasedDamagePerCurseOnSelfUniqueCorruptedJewel8", "IncreasedDamagePerCurseOnSelfCorruptedJewel13_", }, - ["10% increased Damage taken while on Full Energy Shield"] = { "DamageTakenOnFullESUniqueCorruptedJewel15", }, - ["15% increased Damage taken while on Full Energy Shield"] = { "DamageTakenOnFullESUnique__1", }, - ["40% of Lightning Damage Converted to Cold Damage"] = { "ConvertLightningToColdUniqueRing34", }, - ["Your spells have 100% chance to Shock against Frozen Enemies"] = { "SpellChanceToShockFrozenEnemiesUniqueRing34", }, - ["1% increased Evasion Rating per 3 Dexterity Allocated in Radius"] = { "ClawPhysDamageAndEvasionPerDexUniqueJewel47", }, - ["Adds 1 to Maximum Life per 3 Intelligence Allocated in Radius"] = { "LifePerIntelligenceInRadusUniqueJewel52", }, - ["Adds 1 to 2 Lightning Damage to Attacks"] = { "AddedLightningDamagePerDexInRadiusUniqueJewel53", }, - ["Gain 100 Life when you lose an Endurance Charge"] = { "LifeGainOnEndurangeChargeConsumptionUniqueBodyStrInt6", }, - ["(14-20)% increased Totem Placement speed"] = { "SummonTotemCastSpeedUnique__1", }, - ["(30-50)% increased Totem Placement speed"] = { "SummonTotemCastSpeedUnique__2", }, - ["(20-30)% increased Totem Placement speed"] = { "SummonTotemCastSpeedImplicit1", }, - ["40% increased Attack Damage against Bleeding Enemies"] = { "AttackDamageAgainstBleedingUniqueDagger11", }, - ["30% increased Attack Damage against Bleeding Enemies"] = { "AttackDamageAgainstBleedingUniqueOneHandMace8", }, - ["(25-40)% increased Attack Damage against Bleeding Enemies"] = { "AttackDamageAgainstBleedingUnique__1__", }, - ["Grants Level 1 Lightning Warp Skill"] = { "LightningWarpSkillUniqueOneHandAxe8", }, - ["Creates Consecrated Ground on Critical Strike"] = { "ConsecrateOnCritChanceToCreateUniqueRing11", }, - ["Socketed Gems are supported by Level 1 Multistrike"] = { "SupportedByMultistrikeUniqueOneHandSword13", }, - ["30% increased Melee Damage against Bleeding Enemies"] = { "MeleeDamageAgainstBleedingEnemiesUniqueOneHandMace6", }, - ["50% increased Melee Damage against Bleeding Enemies"] = { "MeleeDamageAgainstBleedingEnemiesUnique__1", }, - ["Adds (4-6) to (8-12) Fire Damage to Spells"] = { "SpellAddedFireDamageUniqueWand10", }, - ["Adds 100 to 100 Fire Damage to Spells"] = { "SpellAddedFireDamageUnique__1", }, - ["Adds (20-30) to 40 Fire Damage to Spells"] = { "SpellAddedFireDamageUnique__2_", }, - ["Adds (20-24) to (38-46) Fire Damage to Spells"] = { "SpellAddedFireDamageUnique__3", }, - ["Adds (2-3) to (5-6) Fire Damage to Spells"] = { "SpellAddedFireDamageUnique__4", }, - ["Adds (14-16) to (30-32) Fire Damage to Spells"] = { "SpellAddedFireDamageUnique__6_", }, - ["Adds (9-12) to (19-22) Fire Damage to Spells"] = { "SpellAddedFireDamageUnique__7", }, - ["Adds (25-30) to (40-50) Cold Damage to Spells"] = { "SpellAddedColdDamageUniqueBootsStrDex5", }, - ["Adds 100 to 100 Cold Damage to Spells"] = { "SpellAddedColdDamageUnique__1", }, - ["Adds (20-30) to 40 Cold Damage to Spells"] = { "SpellAddedColdDamageUnique__2", }, - ["Adds (2-3) to (5-6) Cold Damage to Spells"] = { "SpellAddedColdDamageUnique__3", }, - ["Adds (40-60) to (90-110) Cold Damage to Spells"] = { "SpellAddedColdDamageUnique__4", }, - ["Adds (35-39) to (54-60) Cold Damage to Spells"] = { "SpellAddedColdDamageUnique__5", }, - ["Adds (10-12) to (24-28) Cold Damage to Spells"] = { "SpellAddedColdDamageUnique__6__", }, - ["Adds (120-140) to (150-170) Cold Damage to Spells"] = { "SpellAddedColdDamageUnique__7", }, - ["Adds 100 to 100 Lightning Damage to Spells"] = { "SpellAddedLightningDamageUnique__1", }, - ["Adds (1-10) to (150-200) Lightning Damage to Spells"] = { "SpellAddedLightningDamageUnique__2", }, - ["Adds 1 to (10-12) Lightning Damage to Spells"] = { "SpellAddedLightningDamageUnique__3", }, - ["Adds 1 to (60-70) Lightning Damage to Spells"] = { "SpellAddedLightningDamageUnique__4", }, - ["Adds (26-35) to (95-105) Lightning Damage to Spells"] = { "SpellAddedLightningDamageUnique__5", }, - ["Adds (13-18) to (50-56) Lightning Damage to Spells"] = { "SpellAddedLightningDamageUnique__6_", }, - ["Adds 1 to (60-68) Lightning Damage to Spells"] = { "SpellAddedLightningDamageUnique__7", }, - ["Adds (5-15) to (100-140) Lightning Damage to Spells"] = { "SpellAddedLightningDamageTwoHandUniqueStaff8d", }, - ["Adds (26-38) to (52-70) Chaos Damage"] = { "LocalAddedChaosDamageImplicitE1", }, - ["Adds (43-55) to (81-104) Chaos Damage"] = { "LocalAddedChaosDamageImplicitE2", }, - ["Adds (46-63) to (92-113) Chaos Damage"] = { "LocalAddedChaosDamageImplicitE3_", }, - ["20% increased Damage with Movement Skills"] = { "DamageWithMovementSkillsUniqueClaw9", }, - ["Steal Power, Frenzy, and Endurance Charges on Hit"] = { "StealChargesOnHitPercentUnique__1", }, - ["15% increased Attack Speed with Movement Skills"] = { "AttackSpeedWithMovementSkillsUniqueClaw9", }, - ["(10-20)% increased Attack Speed with Movement Skills"] = { "AttackSpeedWithMovementSkillsUniqueBodyDex5", }, - ["Gain 10 Life per Ignited Enemy Killed"] = { "LifeGainedOnKillingIgnitedEnemiesUniqueWand10_", }, - ["Haste has no Reservation"] = { "HasteNoReservationUnique__1", }, - ["10% increased Damage taken from Skeletons"] = { "DamageTakenFromSkeletonsUniqueOneHandSword12_", }, - ["10% increased Damage taken from Ghosts"] = { "DamageTakenFromGhostsUniqueOneHandSword12", }, - ["3% of Attack Damage Leeched as Life against Bleeding Enemies"] = { "LifeLeechPhysicalAgainstBleedingEnemiesUniqueOneHandMace8", }, - ["Socketed Gems are Supported by Level 15 Minion Life"] = { "DisplaySocketedGemsSupportedByMinionLifeUniqueRing35", }, - ["Socketed Gems are Supported by Level 12 Lesser Multiple Projectiles"] = { "DisplaySocketedGemsSupportedByLesserMultipleProjectilesUniqueRing36", }, - ["Socketed Gems are Supported by Level 17 Minion Damage"] = { "DisplaySocketedGemsSupportedByIncreasedMinionDamageUniqueRing36", }, - ["Socketed Gems are Supported by Level 16 Increased Critical Damage"] = { "DisplaySocketedGemsSupportedByIncreasedCriticalDamageUniqueRing37_", }, - ["Socketed Gems are Supported by Level 16 Minion Speed"] = { "DisplaySocketedGemsSupportedByMinionSpeedUniqueRing37", }, - ["Gain 3 Mana per Taunted Enemy Hit"] = { "ManaGainedOnHitAgainstTauntedEnemyUniqueShieldInt5", }, - ["Gain +10 Life when you Taunt an Enemy"] = { "LifeGainedOnTauntingEnemyUniqueShieldStr4", }, - ["Gain +50 Life when you Taunt an Enemy"] = { "LifeGainedOnTauntingEnemyUnique__1", }, - ["20% increased Taunt Duration"] = { "IncreasedTauntDurationUniqueShieldStr4", }, - ["You gain Onslaught for 2 seconds on Killing Taunted Enemies"] = { "OnslaughtOnKillingTauntedEnemyUniqueShieldDex7", }, - ["You gain Onslaught for 1 seconds on Killing Taunted Enemies"] = { "OnslaughtOnKillingTauntedEnemyUnique__1", }, - ["15% increased Area of Effect for Skills used by Totems"] = { "TotemAreaOfEffectUniqueShieldStr5", }, - ["1% of Damage Leeched as Life for Skills used by Totems"] = { "LifeLeechFromTotemSkillsUniqueShieldStr5", }, - ["30% less Animate Weapon Duration"] = { "AnimateWeaponDurationUniqueTwoHandMace8", }, - ["100% of Damage you Reflect to Enemies when Hit is leeched as Life"] = { "DamageYouReflectGainedAsLifeUniqueHelmetDexInt6", }, - ["10% of Damage you Reflect to Enemies when Hit is leeched as Life"] = { "DamageYouReflectGainedAsLifeUnique__1", }, - ["20% chance to create Shocked Ground when Hit"] = { "ShockedGroundWhenHitUniqueHelmetInt10", }, - ["Trigger Level 10 Shock Ground when Hit"] = { "ShockedGroundWhenHitUnique__1", }, - ["Adds 1 to (60-80) Lightning Damage to Spells and Attacks"] = { "AddedLightningDamageToSpellsAndAttacksUniqueHelmetInt10", }, - ["Adds (3-15) to (80-100) Lightning Damage to Spells and Attacks"] = { "AddedLightningDamageToSpellsAndAttacksUnique__1", }, - ["20% chance to Curse non-Cursed Enemies with a random Hex on Hit"] = { "RandomCurseOnHitChanceUniqueHelmetInt10", }, - ["Ignited Enemies Burn (50-65)% slower"] = { "EmberwakeLessBurningDamageUniqueRing38", }, - ["40% less Burning Damage"] = { "EmberwakeLessBurningDamageUnique__1", }, - ["You gain Phasing for 10 seconds on using a Vaal Skill"] = { "GainPhasingOnVaalSkillUseUnique__1", }, - ["15% increased Movement Speed while Phasing"] = { "MovementSpeedWhilePhasedUnique__1", }, - ["10% increased Movement Speed while Phasing"] = { "MovementSpeedWhilePhasedUnique__2", }, - ["+30 to Maximum Life per Red Socket"] = { "LifePerRedSocket", }, - ["+30 to Maximum Energy Shield per Blue Socket"] = { "EnergyShieldPerBlueSocket", }, - ["+30 to Maximum Mana per Green Socket"] = { "ManaPerGreenSocket", }, - ["+100 to Maximum Life per Red Socket"] = { "LifePerRedSocketUniqueRing39", }, - ["+100 to Maximum Energy Shield per Blue Socket"] = { "EnergyShieldPerBlueSocketUniqueRing39", }, - ["+100 to Maximum Mana per Green Socket"] = { "ManaPerGreenSocketUniqueRing39", }, - ["60% increased Item Rarity per White Socket"] = { "ItemRarityPerWhiteSocketUniqueRing39", }, - ["(20-30)% increased Damage while you have no Energy Shield"] = { "IncreasedDamageOnZeroEnergyShieldUniqueShieldStrInt8", }, - ["100% increased Global Armour while you have no Energy Shield"] = { "IncreasedArmourOnZeroEnergyShieldUnique__1", }, - ["30% chance to gain Unholy Might on Block for 3 seconds"] = { "UnholyMightOnBlockChanceUniqueShieldStrInt8", }, - ["Gain Unholy Might on Block for 10 seconds"] = { "UnholyMightOnBlockChanceUnique__1", }, - ["50% increased Damage on Burning Ground"] = { "IncreasedDamageOnBurningGroundUniqueBootsInt6", }, - ["Regenerate 2% of Life per second on Chilled Ground"] = { "LifeRegenerationPercentOnChilledGroundUniqueBootsInt6", }, - ["20% reduced Projectile Speed"] = { "ProjectileSpeedUniqueQuiver2", "ProjectileSpeedUnique__3", "ProjectileSpeedUnique__4", }, - ["25% reduced Projectile Speed"] = { "ProjectileSpeedUniqueQuiver8", }, - ["(30-40)% increased Projectile Speed"] = { "ProjectileSpeedUnique__7", }, - ["(30-50)% increased Projectile Speed"] = { "ProjectileSpeedUnique__8", }, - ["Gain (2-4) Life per Enemy Hit with Attacks"] = { "LifeGainPerTargetUniqueRing2", }, - ["Grants 2 Life per Enemy Hit"] = { "LifeGainPerTargetUniqueOneHandSword7", "LifeGainPerTargetUniqueOneHandSword1", }, - ["Grants 10 Life per Enemy Hit"] = { "LifeGainPerTargetUniqueDagger2", }, - ["Grants 3 Life per Enemy Hit"] = { "LifeGainPerTargetUniqueDescentClaw1", "LifeGainPerTargetUniqueRapier2", "LifeGainPerTargetImplicit2Claw1", "LifeGainPerTargetImplicitClaw1", }, - ["You have Unholy Might while you have no Energy Shield"] = { "UnholyMightOnZeroEnergyShieldUnique__1", }, - ["Grants 15 Life per Enemy Hit"] = { "LifeAndManaOnHitSeparatedImplicitMarakethClaw1", "LifeGainPerTargetImplicit2Claw5", "LifeGainPerTargetImplicitClaw3", }, - ["Grants 22 Life per Enemy Hit"] = { "LifeGainPerTargetImplicitClaw4", }, - ["Grants 6 Life per Enemy Hit"] = { "LifeGainPerTargetImplicit2Claw2", }, - ["Grants 7 Life per Enemy Hit"] = { "LifeGainPerTargetImplicit2Claw3", }, - ["Removes all Energy Shield"] = { "GlobalNoEnergyShieldUnique__1", "GlobalNoEnergyShieldUnique__2", }, - ["Grants 19 Life per Enemy Hit"] = { "LifeGainPerTargetImplicit2Claw4_1", }, - ["Grants 20 Life per Enemy Hit"] = { "LifeGainPerTargetImplicit2Claw5_1", }, - ["Grants 25 Life per Enemy Hit"] = { "LifeGainPerTargetImplicit2Claw6", }, - ["Grants 24 Life per Enemy Hit"] = { "LifeGainPerTargetImplicit2Claw7", }, - ["Maximum Rage is Halved"] = { "MaximumRageHalvedUnique_1", }, - ["Grants 40 Life per Enemy Hit"] = { "LifeGainPerTargetImplicit2Claw11_", "LifeGainPerTargetImplicit2Claw9_", }, - ["Grants 46 Life per Enemy Hit"] = { "LifeGainPerTargetImplicit2Claw13", "LifeGainPerTargetImplicit2Claw10", }, - ["Grants 50 Life per Enemy Hit"] = { "LifeGainPerTargetImplicit2Claw12", }, - ["Gain (6-8) Life per Enemy Hit with Attacks"] = { "LifeGainPerTargetImplicitQuiver3New", }, - ["Gain (3-4) Life per Enemy Hit with Attacks"] = { "LifeGainPerTargetImplicitQuiver8", }, - ["Ignore Attribute Requirements of Socketed Gems"] = { "MutatedUniqueShieldStrDex7LocalGemsSocketedHaveNoAttributeRequirements", }, - ["Gain (40-60) Life per Enemy Hit with Attacks"] = { "LifeGainPerTargetUniqueRing7", }, - ["Gain (2-3) Life per Enemy Hit with Attacks"] = { "LifeGainPerTargetUniqueQuiver6_", }, - ["Gain 7 Life per Enemy Hit with Attacks"] = { "LifeGainPerTargetUnique__1", }, - ["Lose (20-25) Life per Enemy Hit with Attacks"] = { "LoseLifePerTargetUnique__1", }, - ["Lose (10-20) Life per Enemy Killed"] = { "LoseLifePerTargetUnique__2", }, - ["Grants Perfect Agony during effect"] = { "FlaskGrantsPerfectAgonyUnique__1_", }, - ["You are at Maximum Chance to Block Attack Damage if you have not Blocked Recently"] = { "MaximumBlockChanceIfNotBlockedRecentlyUnique__1", }, - ["1% increased Attack Damage per 200 of the lowest of Armour and Evasion Rating"] = { "AttackDamagePerLowestArmourOrEvasionUnique__1", }, - ["Elemental Damage with Hits is Lucky while you are Shocked"] = { "ElementalDamageLuckyWhileShockedUnique__1__", }, - ["Enemies Taunted by your Warcries Explode on death, dealing 8% of their maximum Life as Chaos Damage"] = { "WarcryTauntChaosExplosionUnique__1_", }, - ["Ignore Attribute Requirements of Gems Socketed in Blue Sockets"] = { "MutatedUniqueBodyInt16BlueSocketGemsIgnoreAttributeRequirements", }, - ["Projectiles Pierce 2 additional Targets"] = { "TalismanAdditionalPierce", }, - ["You can apply one fewer Curse"] = { "AdditionalCurseOnEnemiesUnique__3", }, - ["You can apply an additional Curse"] = { "VillageAdditionalCurseOnEnemies", "AdditionalCurseOnEnemiesUnique__1", "AdditionalCurseOnEnemiesUnique__2", }, - ["Cannot gain Mana during effect"] = { "NoManaRecoveryDuringFlaskEffectUnique__1_", }, - ["Grants Level 20 Summon Bestial Rhoa Skill"] = { "GrantsSummonBeastRhoaUnique__1", }, - ["Grants Level 20 Summon Bestial Ursa Skill"] = { "GrantsSummonBeastUrsaUnique__1", }, - ["Grants Level 20 Summon Bestial Snake Skill"] = { "GrantsSummonBeastSnakeUnique__1", }, - ["Added Small Passive Skills grant Nothing"] = { "LocalAfflictionJewelDisplaySmallNodesGrantNothingUnique_1", }, - ["Uses both hand slots"] = { "DisableOffhandSlot", "DisableOffHandSlotUnique__1", }, - ["Unaffected by Shock"] = { "UnaffectedByShockUnique__1", "UnaffectedByShockUnique__2", }, - ["Light Radius is based on Energy Shield instead of Life"] = { "ArcaneVisionUniqueBodyStrInt5", }, - ["You are Unaffected by Shock if you've cast Conductivity in the past 10 seconds"] = { "ConductivityUnaffectedByShockUnique__1", }, - ["While at maximum Frenzy Charges, Attacks Poison Enemies"] = { "AtMaximumFrenzyChargesPoisonUniqueGlovesDexInt5", }, - ["Cannot be Frozen if Dexterity is higher than Intelligence"] = { "CannotBeFrozenWithDexHigherThanIntUnique__1", }, - ["[DNT] Can't use Life Flasks"] = { "CannotUseLifeFlaskUnique__1", }, - ["Gain Brutal Charges instead of Endurance Charges"] = { "GainBrutalChargesInsteadOfEnduranceUnique__1", }, - ["Gain additional Elemental Damage Reduction equal to half your Chaos Resistance"] = { "ElementalDamageReductionChaosResistUnique__1", }, - ["Can't use Chest armour"] = { "DisableChestSlot", }, - ["With at least 40 Dexterity in Radius, Fire Trap throws up to 1 additional Trap"] = { "FireTrapThresholdJewel1", }, - ["Ghost Dance"] = { "KeystoneGhostDanceUnique__1", "MutatedUniqueBodyDex11GhostDance", }, - ["Sockets cannot be modified"] = { "Roll6LinkedRandomColourSocketsUnique__1", }, - ["Maximum Critical Strike Chance is 50%"] = { "MaximumCritChanceIs50Unique__1", }, - ["Unaffected by Shock while Leeching Energy Shield"] = { "UnaffectedByShockLeechingESUnique__1", }, - ["Ghost Reaver"] = { "KeystoneGhostReaverUnique__1", }, - ["All Sockets Linked"] = { "WeaponEnchantmentHeistSocketsAreLinked1_", "ArmourEnchantmentHeistSocketsAreLinked1", }, - ["20% increased Stun Threshold"] = { "IncreasedStunThresholdUnique__1_", }, - ["Stun Threshold is based on 500% of your Mana instead of Life"] = { "StunThresholdBasedOnManaUnique__1", }, - ["25% chance to gain a Power Charge on Critical Strike"] = { "PowerChargeOnCriticalStrikeChanceUnique__1", }, - ["Gain Onslaught for 3 seconds per Frenzy Charge consumed on use"] = { "LocalFlaskOnslaughtPerFrenzyChargeUnique__1", }, - ["100% chance to Avoid being Ignited, Chilled or Frozen with Her Blessing"] = { "UniqueConditionOnBuff__1", }, - ["20% increased Attack and Movement Speed with Her Blessing"] = { "UniqueConditionOnBuff__2", }, - ["Unaffected by Shocked Ground"] = { "ImmuneToShockedGroundUniqueBootsDexInt4", "ImmuneToShockedGroundUnique__1", }, - ["Glancing Blows"] = { "KeystoneGlancingBlowsUnique__1___", }, - ["Maximum Endurance, Frenzy and Power Charges is 0"] = { "MaximumEnduranceFrenzyPowerChargesIs0Unique__1", }, - ["Poisoned Enemies you Kill with Hits Shatter"] = { "PoisonedEnemiesShatterOnKillUnique__1", }, - ["Lone Messenger"] = { "MutatedUniqueBodyInt12HeraldOfDoom", }, - ["Has no Sockets"] = { "HasNoSockets", }, - ["Unaffected by Temporal Chains"] = { "TemporalChainsEffectivenessOnSelfUnique__1", }, - ["Hex Master"] = { "KeystoneDoomsdayUnique__1", }, - ["Spreads Tar when you Block"] = { "GroundTarOnBlockUnique__1", }, - ["+(12-16)% to Fire and Cold Resistances"] = { "FireAndColdResistImplicitRing1", }, - ["+(8-12)% to Fire and Lightning Resistances"] = { "FireAndLightningResistImplicitBoots1", }, - ["+(8-12)% to Cold and Lightning Resistances"] = { "ColdAndLightningResistImplicitBoots1", }, - ["+(8-12)% to Fire and Cold Resistances"] = { "FireAndColdResistImplicitBoots1_", }, - ["+(15-25)% to Fire and Cold Resistances"] = { "FireAndColdResistUnique__1", }, - ["+(20-30)% to Fire and Cold Resistances"] = { "FireAndColdResistUnique__2", }, - ["Has 1 Abyssal Socket"] = { "AbyssJewelSocketUnique__12", "AbyssJewelSocketUnique__3", "AbyssJewelSocketUnique__5", "AbyssJewelSocketUnique__6_", "AbyssJewelSocketUnique__8", "AbyssJewelSocketUnique__7", "AbyssJewelSocketImplicit", "AbyssJewelSocketUnique__10", }, - ["+(10-20)% to Fire and Cold Resistances"] = { "FireAndColdResistUnique__4_", }, - ["+(20-25)% to Cold and Lightning Resistances"] = { "ColdAndLightningResistUnique__1", }, - ["+(15-20)% to Cold and Lightning Resistances"] = { "ColdAndLightningResistUnique__2", }, - ["+(20-30)% to Fire and Lightning Resistances"] = { "FireAndLightningResistUnique__1", "FireAndLightningResistUnique__2", }, - ["+4% to all Elemental Resistances"] = { "AllResistancesImplicitShield1", }, - ["+8% to all Elemental Resistances"] = { "AllResistancesImplicitShield2", }, - ["+12% to all Elemental Resistances"] = { "AllResistancesImplicitShield3", }, - ["+(8-12)% to all Elemental Resistances"] = { "AllResistancesImplicitArmour1", "AllResistancesImplicitVictorAmulet", }, - ["+(8-10)% to all Elemental Resistances"] = { "AllResistancesImplicitRing1", "AllResistancesUnique__30", }, - ["-20% to all Elemental Resistances"] = { "AllResistancesUniqueRing3", "AllResistancesUniqueRing25", }, - ["+20% to all Elemental Resistances"] = { "AllResistancesUniqueAmulet2", "AllResistancesUniqueBootsInt5", }, - ["+(5-20)% to all Elemental Resistances"] = { "AllResistancesUniqueRing4", }, - ["+10% to all Elemental Resistances"] = { "AllResistancesDescentUniqueQuiver1", "AllResistancesUnique__13", "AllResistancesUniqueIntHelmet3", "AllResistancesUniqueShieldStrInt4", "AllResistancesUniqueRing9", }, - ["+(10-20)% to all Elemental Resistances"] = { "AllResistancesUnique__7", "AllResistancesUniqueHelmetStrInt1", "AllResistancesUniqueAmulet9", "AllResistancesUnique__37", "AllResistancesUnique__33", "AllResistancesUnique__20", }, - ["+(10-15)% to all Elemental Resistances"] = { "AllResistancesUniqueBelt13", "AllResistancesUnique__2", "AllResistancesUnique__4", "AllResistancesUnique__5", "AllResistancesUnique__9", "AllResistancesUnique__10", "AllResistancesUnique__12", "AllResistancesUnique__14", "AllResistancesUniqueBootsStr1", "AllResistancesUnique__28", "AllResistancesUnique__32", "AllResistancesUniqueBodyStrDex1", }, - ["+15% to all Elemental Resistances"] = { "AllResistancesUnique__1", "AllResistancesUniqueGlovesStrDex2", "AllResistancesUniqueBodyStrInt2", }, - ["+(20-30)% to all Elemental Resistances"] = { "AllResistancesUnique__8", "AllResistancesUniqueShieldStrInt1", "AllResistancesUniqueShieldDex3", "AllResistancesUnique__31", "AllResistancesUniqueRing21", }, - ["+25% to all Elemental Resistances"] = { "AllResistancesUniqueShieldStrInt2", }, - ["+(30-40)% to all Elemental Resistances"] = { "AllResistancesUniqueHelmetDex3", }, - ["+(9-12)% to all Elemental Resistances"] = { "AllResistancesUniqueBodyDexInt1", }, - ["+(10-30)% to all Elemental Resistances"] = { "AllResistancesUniqueRing6", }, - ["+(40-60)% to all Elemental Resistances"] = { "AllResistancesUniqueRapier2", }, - ["+(25-40)% to all Elemental Resistances"] = { "AllResistancesUniqueRing7", }, - ["+(15-20)% to all Elemental Resistances"] = { "AllResistancesUniqueAmulet14", "AllResistancesUniqueTwoHandMace6_", "AllResistancesUnique__17", }, - ["+(8-16)% to all Elemental Resistances"] = { "AllResistancesImplictBootsDemigods1", "AllResistancesImplictHelmetDemigods1", }, - ["-(25-15)% to all Elemental Resistances"] = { "AllResistancesUniqueBelt8", }, - ["+(20-24)% to all Elemental Resistances"] = { "AllResistancesUniqueBodyStrDexInt1", }, - ["+(26-30)% to all Elemental Resistances"] = { "AllResistancesUniqueHelmetDexInt4", }, - ["+(16-24)% to all Elemental Resistances"] = { "AllResistancesUniqueBeltDemigods1", }, - ["+(6-10)% to all Elemental Resistances"] = { "AllResistancesUniqueDagger9", }, - ["+(6-15)% to all Elemental Resistances"] = { "AllResistancesUniqueBelt10", }, - ["-50% to all Elemental Resistances"] = { "AllResistancesUniqueShieldDexInt2", }, - ["+(5-7)% to all Elemental Resistances"] = { "AllResistajcesUniqueStaff10", }, - ["[DNT] Your Guard Skill Buffs take Damage for Linked Targets as well as you"] = { "GuardSkillForLinkTargetUnique__1", }, - ["+6% to all Elemental Resistances"] = { "AllResistancesUniqueJewel8", }, - ["+(14-18)% to all Elemental Resistances"] = { "AllResistancesUnique__3", }, - ["-(20-10)% to all Elemental Resistances"] = { "AllResistancesUnique__6", "AllResistancesUnique__18", }, - ["+(15-25)% to all Elemental Resistances"] = { "AllResistancesUnique__11__", "AllResistancesDemigodsImplicit", "AllResistancesUnique__23__", "AllResistancesUnique__21", "AllResistancesUnique__19", }, - ["+(12-18)% to all Elemental Resistances"] = { "AllResistancesUnique__15", }, - ["+(10-16)% to all Elemental Resistances"] = { "AllResistancesUnique__16", }, - ["-(80-70)% to all Elemental Resistances"] = { "AllResistancesUnique__24_", }, - ["+(20-25)% to all Elemental Resistances"] = { "AllResistancesUnique__26", "AllResistancesUnique__27", }, - ["+(5-10)% to all Elemental Resistances"] = { "ChanceToAvoidElementalStatusAilmentsUniqueAmulet22", "AllResistancesUnique__29", }, - ["+(5-15)% to all Elemental Resistances"] = { "AllResistancesUnique__34", }, - ["+(25-35)% to all Elemental Resistances"] = { "AllResistancesUnique__35", }, - ["-(50-40)% to all Elemental Resistances"] = { "AllResistancesUnique__36", }, - ["+25% to Global Critical Strike Multiplier"] = { "CriticalMultiplierImplicitSword1", "CriticalMultiplierImplicitSword2H1", }, - ["+35% to Global Critical Strike Multiplier"] = { "CriticalMultiplierImplicitSword2", }, - ["Has 1 Socket"] = { "AmuletHasOneSocket", "BeltHasOneSocket", "HasOneSocketUnique__1", "HasOneSocketUnique__2", "HasOneSocketUnique__3", "RingHasOneSocket", "QuiverHasOneSocket", "TalismanHasOneSocket_", }, - ["+40% to Global Critical Strike Multiplier"] = { "CriticalMultiplierImplicitSwordM2", "CriticalMultiplierUniqueGlovesDexInt4", "LocalCriticalMultiplierUniqueClaw2", }, - ["+(15-25)% to Global Critical Strike Multiplier"] = { "CriticalMultiplierImplicitBow1", "CriticalMultiplierUniqueDagger8", "CriticalMultiplierUnique__4____", "CriticalMultiplierUniqueRing17", }, - ["+(20-30)% to Global Critical Strike Multiplier"] = { "CriticalMultiplierUniqueGlovesDex2", "CriticalMultiplierUniqueGlovesDexInt6_", "LocalCriticalMultiplierUniqueOneHandSword4", }, - ["+30% to Global Critical Strike Multiplier"] = { "CriticalMultiplierUniqueGlovesDexInt2", }, - ["+60% to Global Critical Strike Multiplier"] = { "CriticalMultiplierUniqueHelmetStr3", }, - ["-50% to Global Critical Strike Multiplier"] = { "CriticalMultiplierUniqueRing8", }, - ["Iron Reflexes"] = { "KeystoneIronReflexesUnique__1", "IronReflexes", }, - ["+45% to Global Critical Strike Multiplier"] = { "CriticalMultiplierUniqueDescentDagger1", }, - ["+(27-33)% to Global Critical Strike Multiplier"] = { "CriticalMultiplierUnique__1", }, - ["+(30-40)% to Global Critical Strike Multiplier"] = { "CriticalMultiplierUnique__2", "CriticalMultiplierUnique__8", "LocalCriticalMultiplierUniqueDagger4", }, - ["+(25-50)% to Global Critical Strike Multiplier"] = { "CriticalMultiplierUnique__3__", }, - ["All Damage from Hits with This Weapon can Poison"] = { "LocalAllDamageCanPoisonImplicitE1_", }, - ["+(100-150)% to Global Critical Strike Multiplier"] = { "CriticalMultiplierUnique__6", }, - ["+(15-20)% to Global Critical Strike Multiplier"] = { "CriticalMultiplierUnique__7", }, - ["(15-25)% increased Stun and Block Recovery"] = { "StunRecoveryImplicitBelt1", }, - ["50% increased Stun and Block Recovery"] = { "StunRecoveryUniqueHelmetInt6", "StunRecoveryUniqueBootsStrDex3", "StunRecoveryUniqueQuiver4", "StunRecoveryUnique__1_", "IncreasedStunRecoveryReducedStunThresholdImplicitR3", }, - ["(20-22)% increased Stun and Block Recovery"] = { "StunRecoveryUniqueHelmetStrInt4", }, - ["(40-60)% increased Stun and Block Recovery"] = { "StunRecoveryUniqueGlovesStrInt1", "StunRecoveryUnique__6", }, - ["40% increased Stun and Block Recovery"] = { "StunRecoveryUniqueAmulet18", "IncreasedStunRecoveryReducedStunThresholdImplicitR2", }, - ["25% increased Stun and Block Recovery"] = { "StunRecoveryUniqueClaw8", }, - ["(30-40)% reduced Stun and Block Recovery"] = { "StunRecoveryUniqueOneHandSword13", }, - ["(500-1000)% increased Stun and Block Recovery"] = { "StunRecoveryUnique__4", }, - ["100% increased Stun and Block Recovery"] = { "StunRecoveryUnique__5", }, - ["(100-200)% increased Stun and Block Recovery"] = { "StunRecoveryUnique__8", }, - ["(20-30)% increased Stun Duration on Enemies"] = { "StunDurationUniqueQuiver2", "StunDurationUnique__1", "StunDurationUnique__2", "StunDurationImplicitBelt1", }, - ["30% increased Stun Duration on Enemies"] = { "StunDurationImplicitMace1", }, - ["45% increased Stun Duration on Enemies"] = { "StunDurationImplicitMace2", }, - ["(25-35)% increased Stun Duration on Enemies"] = { "StunDurationImplicitQuiver9", }, - ["(40-50)% increased Stun Duration on Enemies"] = { "StunDurationUniqueTwoHandMace3", "StunDurationUniqueTwoHandMace1", }, - ["(10-20)% increased Stun Duration on Enemies"] = { "StunDurationUniqueTwoHandMace2", }, - ["50% increased Stun Duration on Enemies"] = { "StunDurationUniqueGlovesInt4_", }, - ["10% increased Stun Duration on Enemies"] = { "StunDurationUniqueGlovesDexInt3", }, - ["400% increased Stun Duration on Enemies"] = { "StunDurationUniqueTwoHandSword5", }, - ["(140-200)% increased Stun Duration on Enemies"] = { "StunDurationUniqueQuiver8", }, - ["(30-50)% increased Stun Duration on Enemies"] = { "StunDurationUniqueOneHandMace6", }, - ["(80-100)% increased Spell Critical Strike Chance"] = { "SpellCriticalStrikeChanceUniqueDagger1", }, - ["(75-100)% increased Spell Critical Strike Chance"] = { "SpellCriticalStrikeChanceUniqueGlovesInt5", }, - ["(125-150)% increased Spell Critical Strike Chance"] = { "SpellCriticalStrikeChanceUniqueGlovesInt6", }, - ["(20-25)% increased Spell Critical Strike Chance"] = { "SpellCriticalStrikeChanceUniqueHelmetInt6", "VillageSpellCriticalStrikeChance", }, - ["(25-35)% increased Spell Critical Strike Chance"] = { "SpellCriticalStrikeChanceUniqueShieldInt3", }, - ["(50-70)% increased Spell Critical Strike Chance"] = { "SpellCriticalStrikeChanceUniqueBootsStrDex5", }, - ["(100-140)% increased Spell Critical Strike Chance"] = { "SpellCriticalStrikeChanceUnique__1", }, - ["(60-80)% increased Spell Critical Strike Chance"] = { "SpellCriticalStrikeChanceUnique__2", "SpellCriticalStrikeChanceUnique__3", "SpellCriticalStrikeChanceUnique__4", }, - ["(80-120)% increased Spell Critical Strike Chance"] = { "SpellCriticalStrikeChanceUnique__5", }, - ["(20-30)% increased Projectile Speed"] = { "ProjectileSpeedImplicitQuiver4New", "ProjectileSpeedUniqueQuiver4", "ProjectileSpeedUnique__6", "ProjectileSpeedUnique__10", }, - ["Transfiguration of Mind"] = { "TransfigurationOfMindUnique__1", }, - ["(50-100)% increased Projectile Speed"] = { "ProjectileSpeedUniqueBow4_", }, - ["Temporal Rift has no Reservation"] = { "ChronomanceReservesNoMana", }, - ["Inflict Brittle on Enemies when you Block their Damage"] = { "ChanceToInflictBrittleOnEnemyOnBlockImplicitE1", }, - ["Lose all Power Charges on reaching Maximum Power Charges"] = { "LosePowerChargesOnMaxPowerChargesUnique__1", "LosePowerChargesOnMaxPowerChargesUnique__2", "MutatedUniqueAmulet14LosePowerChargesOnMaxPowerCharges", }, - ["Take no Extra Damage from Critical Strikes"] = { "TakeNoExtraDamageFromCriticalStrikesUnique__1", }, - ["[DNT] Energy Shield Recharge instead applies to Mana"] = { "EnergyShieldRechargeApplyToManaUnique__1", }, - ["Your Hits cannot Penetrate or ignore Elemental Resistances"] = { "CannotPenetrateResistancesUnique__1", }, - ["Immune to Exposure if you've cast Elemental Weakness in the past 10 seconds"] = { "ElementalWeaknessImmuneToExposureUnique__1", }, - ["Has Consumed 1 Gem"] = { "HungryLoopSupportedByAddedFireDamage", "HungryLoopSupportedByColdPenetration_", "HungryLoopSupportedByIceBite", "HungryLoopSupportedByManaLeech", "HungryLoopSupportedByAddedColdDamage", "HungryLoopSupportedByReducedManaCost", "HungryLoopSupportedByAdditionalAccuracy", "HungryLoopSupportedByBloodMagic", "HungryLoopSupportedByFork", "HungryLoopSupportedByInnervate_", "HungryLoopSupportedByLesserPoison_", "HungryLoopSupportedByHypothermia", "HungryLoopSupportedByLifeLeech", "HungryLoopSupportedByMeleeSplash_", "HungryLoopSupportedByMultistrike", "HungryLoopSupportedByFasterProjectiles", "HungryLoopSupportedByRemoteMine", "HungryLoopSupportedByRemoteMine2_", "HungryLoopSupportedByStun", "HungryLoopSupportedByCastOnCrit", "HungryLoopSupportedByCastWhenStunned", "HungryLoopSupportedByVileToxins_", "HungryLoopSupportedByWeaponElementalDamage", "HungryLoopSupportedByIncreasedArea", "HungryLoopSupportedByKnockback", "HungryLoopSupportedByIncreasedMinionLife", "HungryLoopSupportedByIncreasedMinionSpeed", "HungryLoopSupportedByLesserMultipleProjectiles_", "HungryLoopSupportedByIncreasedMinionDamage_", "HungryLoopSupportedByIncreasedCriticalDamage", "HungryLoopSupportedByBlind", "HungryLoopSupportedByEnduranceChargeOnStun", "HungryLoopSupportedByBlasphemy", "HungryLoopSupportedByTrap", "HungryLoopSupportedByIronWill", "HungryLoopSupportedByFasterCast", "HungryLoopSupportedByFlee", "HungryLoopSupportedByColdToFire_", "HungryLoopSupportedBySpellTotem", "HungryLoopSupportedByGreaterMultipleProjectiles", "HungryLoopSupportedByIncreasedCriticalStrikes", "HungryLoopSupportedByItemQuantity", "HungryLoopSupportedByItemRarity", "HungryLoopSupportedByIncreasedDuration", "HungryLoopSupportedByChanceToIgnite", "HungryLoopSupportedByBloodlust", "HungryLoopSupportedByLifeGainOnHit", "HungryLoopSupportedByCullingStrike", "HungryLoopSupportedByPointBlank", "HungryLoopSupportedByIronGrip", "HungryLoopSupportedByMeleeDamageOnFullLife", "HungryLoopSupportedByRangedAttackTotem", "HungryLoopSupportedByFirePenetration", "HungryLoopSupportedByLightningPenetration", "HungryLoopSupportedByChain", "HungryLoopSupportedByMulticast", "HungryLoopSupportedByPowerChargeOnCrit_", "HungryLoopSupportedByIncreasedBurningDamage", "HungryLoopSupportedBySummonElementalResistance", "HungryLoopSupportedByCurseOnHit", "HungryLoopSupportedByCastOnKill", "HungryLoopSupportedByMultiTrap", "HungryLoopSupportedByEmpower", "HungryLoopSupportedBySlowerProjectiles", "HungryLoopSupportedByReducedDuration", "HungryLoopSupportedByCastOnDamageTaken", "HungryLoopSupportedByEnhance", "HungryLoopSupportedByPhysicalProjectileAttackDamage", "HungryLoopSupportedByEnlighten", "HungryLoopSupportedByPhysicalToLightning_", "HungryLoopSupportedByTrapAndMineDamage", "HungryLoopSupportedByPoison", "HungryLoopSupportedByVoidManipulation", "HungryLoopSupportedByRapidDecay", "HungryLoopSupportedByClusterTrap_", "HungryLoopSupportedByElementalFocus", "HungryLoopSupportedByMinefield", "HungryLoopSupportedByTrapCooldown", "HungryLoopSupportedByCastWhileChannelling", "HungryLoopSupportedByIgniteProliferation__", "HungryLoopSupportedByChanceToBleed", "HungryLoopSupportedByDeadlyAilments", "HungryLoopSupportedByDecay", "HungryLoopSupportedByEfficacy", "HungryLoopSupportedByMaim", "HungryLoopSupportedByImmolate", "HungryLoopSupportedByUnboundAilments", "HungryLoopSupportedByBrutality", "HungryLoopSupportedByRuthless_", "HungryLoopSupportedByOnslaught_", "HungryLoopSupportedByArcaneSurge", "HungryLoopSupportedByBarrage_", "HungryLoopSupportedByArrowNova", "HungryLoopSupportedByPierce_", "HungryLoopSupportedByFasterAttacks", "HungryLoopSupportedByMeleePhysicalDamage", "HungryLoopSupportedByGenerosity_", "HungryLoopSupportedByFortify_", "HungryLoopSupportedByElementalProliferation", "HungryLoopSupportedByControlledDestruction", "HungryLoopSupportedByConcentratedEffect", "HungryLoopSupportedByCastOnDeath", "HungryLoopSupportedByAddedLightningDamage", "HungryLoopSupportedByAddedChaosDamage", "HungryLoopSupportedByReducedBlockChance", "HungryLoopSupportedByStormBarrier", "HungryLoopSupportedByParallelProjectiles", "HungryLoopSupportedByGreaterVolley", "HungryLoopSupportedBySpellCascade", "HungryLoopSupportedBySpiritStrike", "HungryLoopSupportedBySummonGhostOnKill", "HungryLoopSupportedByMirageArcher_", "HungryLoopSupportedByFrenzyPowerOnTrapTrigger", "HungryLoopSupportedByChaosAttacks", "HungryLoopSupportedByBonechill", "HungryLoopSupportedByMultiTotem", "HungryLoopSupportedByEnergyLeech", "HungryLoopSupportedBySpellFocus", "HungryLoopSupportedByUnleash", "HungryLoopSupportedByImpale", "HungryLoopSupportedByPulverise", "HungryLoopSupportedByRage_", "HungryLoopSupportedByCloseCombat", "HungryLoopSupportedByShockwave_", "HungryLoopSupportedByFeedingFrenzy", "HungryLoopSupportedByMeatShield", "HungryLoopSupportedByDeathmark_", "HungryLoopSupportedByNightblade", "HungryLoopSupportedByInfernalLegion_", "HungryLoopSupportedBySwiftAssembly", "HungryLoopSupportedByChargedMines", "HungryLoopSupportedByAwakenedAddedFireDamage", "HungryLoopSupportedByAwakenedAncestralCall", "HungryLoopSupportedByAwakenedBrutality", "HungryLoopSupportedByAwakenedBurningDamage", "HungryLoopSupportedByAwakenedWeaponElementalDamage_", "HungryLoopSupportedByAwakenedFirePenetration", "HungryLoopSupportedByAwakenedGenerosity_", "HungryLoopSupportedByAwakenedMeleePhysicalDamage", "HungryLoopSupportedByAwakenedMeleeSplash", "HungryLoopSupportedByAwakenedMultistrike", "HungryLoopSupportedByAwakenedAddedColdDamage", "HungryLoopSupportedByAwakenedArrowNova", "HungryLoopSupportedByAwakenedCastOnCrit", "HungryLoopSupportedByAwakenedChain", "HungryLoopSupportedByAwakenedColdPenetration", "HungryLoopSupportedByAwakenedDeadlyAilments", "HungryLoopSupportedByAwakenedFork", "HungryLoopSupportedByAwakenedGreaterMultipleProjectiles", "HungryLoopSupportedByAwakenedSwiftAffliction", "HungryLoopSupportedByAwakenedVoidManipulation", "HungryLoopSupportedByAwakenedViciousProjectiles", "HungryLoopSupportedByAwakenedAddedChaosDamage_", "HungryLoopSupportedByAwakenedAddedLightningDamage_", "HungryLoopSupportedByAwakenedBlasphemy", "HungryLoopSupportedByAwakenedCastWhileChannelling", "HungryLoopSupportedByAwakenedControlledDestruction", "HungryLoopSupportedByAwakenedCurseOnHit", "HungryLoopSupportedByAwakenedElementalFocus", "HungryLoopSupportedByAwakenedIncreasedAreaOfEffect_", "HungryLoopSupportedByAwakenedLightningPenetration", "HungryLoopSupportedByAwakenedMinionDamage", "HungryLoopSupportedByAwakenedSpellCascade", "HungryLoopSupportedByAwakenedSpellEcho__", "HungryLoopSupportedByAwakenedUnboundAilments", "HungryLoopSupportedByAwakenedUnleash", "HungryLoopSupportedByAwakenedEmpower", "HungryLoopSupportedByAwakenedEnlighten", "HungryLoopSupportedByAwakenedEnhance", "HungryLoopSupportedBySecondWind_", "HungryLoopSupportedByArchmage", "HungryLoopSupportedByUrgentOrders", "HungryLoopSupportedByFistOfWar", "HungryLoopSupportedBySwiftBrand", "HungryLoopSupportedByElementalPenetration", "HungryLoopSupportedByImpendingDoom", "HungryLoopSupportedByBloodthirst_", "HungryLoopSupportedByFragility_", "HungryLoopSupportedByLifetap", "HungryLoopSupportedByFocussedBallista_", "HungryLoopSupportedByEarthbreaker", "HungryLoopSupportedByBehead", "HungryLoopSupportedByMarkOnHit", "HungryLoopSupportedByDivineBlessing", "HungryLoopSupportedByEternalBlessing", "HungryLoopSupportedByOvercharge", "HungryLoopSupportedByCursedGround", "HungryLoopSupportedByHexBloom", "HungryLoopSupportedByManaforgedArrows", "HungryLoopSupportedByPrismaticBurst", "HungryLoopSupportedByReturningProjectiles", "HungryLoopSupportedByTrauma", "HungryLoopSupportedBySpellblade", "HungryLoopSupportedByDevour", "HungryLoopSupportedByFreshMeat", "HungryLoopSupportedByFlamewood", "HungryLoopSupportedByCorruptingCry", "HungryLoopSupportedByVolatility", "HungryLoopSupportedByGuardiansBlessing", "HungryLoopSupportedBySacrifice", "HungryLoopSupportedByFrigidBond", "HungryLoopSupportedByLocusMine", "HungryLoopSupportedBySadism", "HungryLoopSupportedByControlledBlaze", "HungryLoopSupportedByAutomation", "HungryLoopSupportedByCallToArms", "HungryLoopSupportedBySacredWisps", "HungryLoopSupportedByOverexertion", "HungryLoopSupportedByExpertRetaliation", "HungryLoopSupportedByPinpoint", "HungryLoopSupportedByLivingLightning", "HungryLoopSupportedByKineticInstability", "HungryLoopSupportedByTornados", "HungryLoopSupportedByFocusedChannelling", "HungryLoopSupportedByRupture", "HungryLoopSupportedByTrinity", }, - ["Cursed Enemies cannot inflict Elemental Ailments on You"] = { "CursedEnemiesCannotInflictElementalAilmentsUnique__1", }, - ["Immune to Freeze and Chill while Ignited"] = { "ImmuneToFreezeAndChillWhileIgnitedUnique__1", }, - ["Glows while in an Area containing a Unique Fish"] = { "FishDetectionUnique__1_", }, - ["Minions have Unholy Might"] = { "MutatedUniqueBodyInt9MinionHasUnholyMight", }, - ["Socketed Skills Summon your maximum number of Totems in formation"] = { "SummonMaximumNumberOfSocketedTotemsUnique_1", }, - ["Acrobatics"] = { "Acrobatics", "KeystoneAcrobaticsUnique__1", "KeystonePhaseAcrobaticsUnique__1", }, - ["Enemies Killed by your Hits are destroyed"] = { "VillageEnemiesDestroyedOnKill", "EnemiesDestroyedOnKillUnique__1", }, - ["Perfect Agony"] = { "KeystonePerfectAgonyUnique__1", }, - ["You cannot be Stunned while at maximum Endurance Charges"] = { "ChargeBonusCannotBeStunnedEnduranceCharges__", }, - ["Enemies Killed by your Hits are destroyed while Insane"] = { "EnemiesExplodeOnKillUnhingedUnique__1_", }, - ["Ancestral Bond"] = { "KeystoneAncestralBondUnique__1", "KeystoneAncestralBondUnique__2", "AncestorTotemBuffLingersUnique__1", }, - ["Minion Life is increased by their Overcapped Fire Resistance"] = { "MinionLifeIncreasedByOvercappedFireResistanceUnique__1", }, - ["All bonuses from an Equipped Shield apply to your Minions instead of you"] = { "NecromanticAegisUniqueHelmetStrDex5", }, - ["Curse Enemies with Vulnerability on Hit"] = { "CurseLevel10VulnerabilityOnHitUnique__1", "MutatedUniqueRing4VulnerabilityOnHit", }, - ["Physical Damage of Enemies Hitting you is Unlucky"] = { "EnemyExtraDamagerollsWithPhysicalDamageUnique_1", }, - ["Damage with Hits from Socketed Vaal Skills is Lucky"] = { "LocalVaalLuckyDamageUnique__1", }, - ["Hits from Socketed Vaal Skills ignore Enemy Physical Damage Reduction"] = { "LocalVaalIgnoreMonsterPhysicalReductionUnique__1", }, - ["Cannot be Blinded"] = { "BlindImmunityUniqueSceptre8", "BlindImmunityUnique__1", }, - ["Petrified during Effect"] = { "LocalFlaskPetrifiedUnique__1", }, - ["Hits from Socketed Vaal Skills ignore Enemy Monster Resistances"] = { "LocalVaalIgnoreMonsterResistancesUnique__1", }, - ["Hexes applied by Socketed Curse Skills are Reflected back to you"] = { "SocketedCursesAreReflectedUniqueGlovesStrInt1", }, - ["Enemies on Fungal Ground you Kill Explode, dealing 10% of their Life as Chaos Damage"] = { "EnemiesOnFungalGroundExplodeUnique__1", }, - ["1% of Physical Attack Damage Leeched as Mana per Power Charge"] = { "ManaLeechPerPowerChargeUniqueBelt5", }, - ["0.2% of Attack Damage Leeched as Mana per Power Charge"] = { "ManaLeechPermyriadPerPowerChargeUniqueBelt5_", }, - ["Cannot Leech or Regenerate Mana"] = { "CannotLeechOrRegenerateManaUnique__1_", "CannotLeechOrRegenerateManaUniqueTwoHandAxe9", }, - ["Adds (60-68) to (90-102) Chaos Damage"] = { "LocalChaosDamageUniqueTwoHandSword7", }, - ["Adds 1 to 59 Chaos Damage"] = { "LocalAddedChaosDamageUnique___1", }, - ["Adds (53-67) to (71-89) Chaos Damage"] = { "LocalAddedChaosDamageUnique__2", }, - ["Adds (600-650) to (750-800) Chaos Damage"] = { "LocalAddedChaosDamageUnique__3", }, - ["Adds (163-199) to (241-293) Chaos Damage"] = { "LocalAddedChaosDamageUnique__4", }, - ["450 Chaos Damage taken per second"] = { "ChaosDegenerationAuraPlayersUniqueBodyStr3", }, - ["250 Chaos Damage taken per second"] = { "ChaosDegenerationAuraNonPlayersUniqueBodyStr3", }, - ["50 Chaos Damage taken per second"] = { "ChaosDegenerationAuraNonPlayersUnique__1", "ChaosDegenerationAuraPlayersUnique__1", }, - ["You take 450 Chaos Damage per second for 3 seconds on Kill"] = { "ChaosDegenerationOnKillUniqueBodyStr3", }, - ["(9-21)% increased maximum Life, Mana and Global Energy Shield"] = { "MaximumLifeManaEnergyShieldUnique__1", }, - ["+30 to maximum Energy Shield per 100 Reserved Life"] = { "MaximumEnergyShieldPerReservedLifeUnique__1", }, - ["Deals 50 Chaos Damage per second to nearby Enemies"] = { "DisplayChaosDegenerationAuraUnique__1", }, - ["-10% to maximum Chance to Block Attack Damage"] = { "MaximumBlockChanceUnique__1", "MaximumBlockChanceUnique__2", }, - ["Offering Skills have 50% reduced Duration"] = { "OfferingDurationUnique__1", }, - ["+(8-15)% chance to Avoid Elemental Damage from Hits while Phasing"] = { "AvoidElementalDamagePhasingUnique__1", }, - ["20% increased Melee Damage"] = { "MeleeDamageIncreaseUniqueHelmetStrDex3", }, - ["(30-40)% increased Melee Damage"] = { "MeleeDamageUniqueAmulet12", }, - ["(16-20)% increased Melee Damage"] = { "MeleeDamageImplicitGloves1", }, - ["Minions have (50-80)% increased Flask Effect Duration"] = { "MinionFlaskDurationUnique__1", }, - ["(15-25)% increased Attack and Cast Speed while at maximum Fortification"] = { "AttackAndCastSpeedFortifyUnique__1", }, - ["50% increased Damage"] = { "DamageAuraUniqueHelmetDexInt2", }, - ["You and nearby allies gain 50% increased Damage"] = { "DisplayDamageAuraUniqueHelmetDexInt2", }, - ["25% chance to inflict Fire Exposure on Hit"] = { "FireExposureOnHitUnique__1", }, - ["25% chance to inflict Cold Exposure on Hit"] = { "ColdExposureOnHitUnique__1", }, - ["50% increased Fire Resistance"] = { "NearbyEnemiesIncreasedFireColdResistUnique__1_", }, - ["Adds (255-285) to (300-330) Cold Damage in Off Hand"] = { "OffHandAddedColdDamageUniqueOneHandAxe2", }, - ["100% of Lightning Damage Converted to Chaos Damage"] = { "ConvertLightningDamageToChaosUniqueBow10", "ConvertLightningDamageToChaosUniqueBow10Updated", }, - ["Hits with this Weapon Shock Enemies as though dealing 300% more Damage"] = { "AttacksShockAsIfDealingMoreDamageUniqueBow10", "AttacksShockAsIfDealingMoreDamageUnique__2", }, - ["Enemies Killed with Attack or Spell Hits Explode, dealing 10% of their Life as Fire Damage"] = { "EnemiesExplodeOnDeathUniqueTwoHandMace7", }, - ["10% chance to Impale Enemies on Hit with Attacks"] = { "ChanceToImpaleUnique__1", }, - ["Nova Spells have 20% less Area of Effect"] = { "NovaSpellsAreaOfEffectUnique__1", }, - ["20% less Attack Speed"] = { "RingAttackSpeedUnique__1", }, - ["Removes 80% of your maximum Energy Shield on use"] = { "FlaskRemovePercentageOfEnergyShieldUniqueFlask2", }, - ["You take 50% of your maximum Life as Chaos Damage on use"] = { "FlaskTakeChaosDamagePercentageOfLifeUniqueFlask2", }, - ["Gain (1-3) Frenzy Charge on use"] = { "FlaskGainFrenzyChargeUniqueFlask2", }, - ["Gain (1-3) Power Charge on use"] = { "FlaskGainPowerChargeUniqueFlask2", }, - ["Gain (1-3) Endurance Charge on use"] = { "FlaskGainEnduranceChargeUniqueFlask2", }, - ["Gain 1 Endurance Charge on use"] = { "FlaskGainEnduranceChargeUnique__1_", }, - ["(250-300)% increased Charges per use"] = { "LocalFlaskChargesUsedUniqueFlask2", }, - ["(70-100)% increased Charges per use"] = { "LocalFlaskChargesUsedUniqueFlask9", }, - ["(200-300)% increased Charges per use"] = { "LocalFlaskChargesUsedUniqueFlask36", }, - ["Left ring slot: You and your Minions take 80% reduced Reflected Elemental Damage"] = { "LeftRingSlotElementalReflectDamageTakenUniqueRing10", }, - ["Right ring slot: You and your Minions take 80% reduced Reflected Physical Damage"] = { "RightRingSlotPhysicalReflectDamageTakenUniqueRing10", }, - ["Damage Penetrates 25% Fire Resistance"] = { "IncreasedEnemyFireResistanceUniqueHelmetInt5", }, - ["30% of Damage is taken from Mana before Life"] = { "DamageRemovedFromManaBeforeLifeTestMod", }, - ["10% chance to Shock"] = { "ChanceToShockUniqueBow10", "ChanceToShockUnique__1", }, - ["(15-20)% chance to Shock"] = { "ChanceToShockUniqueOneHandSword7", }, - ["9% chance to Shock"] = { "ChanceToShockUniqueDescentTwoHandSword1", }, - ["15% chance to Shock"] = { "ChanceToShockUniqueStaff8", }, - ["[DNT] Your minions gain your chance to Suppress Spell Damage"] = { "MinionGainYourSpellSuppressUnique__1", }, - ["Attack Skills have Added Lightning Damage equal to 6% of maximum Mana"] = { "AttackLightningDamageMaximumManaUnique__1__", }, - ["Lose 3% of Mana when you use an Attack Skill"] = { "LoseManaOnAttackSkillUnique__1", }, - ["(5-10)% chance to Shock"] = { "ChanceToShockUnique__3", }, - ["(10-15)% chance to Shock"] = { "ChanceToShockUnique__4_", "VillageChanceToShock", }, - ["+5 to maximum Life"] = { "LifePerPointToClassStartUnique__1_", }, - ["50% increased Fishing Pool Consumption"] = { "FishingPoolConsumptionUnique__1__", }, - ["+5 to maximum Energy Shield"] = { "EnergyShieldPerPointToClassStartUnique__1", }, - ["(40-50)% reduced Quantity of Fish Caught"] = { "FishingQuantityUniqueFishingRod1", }, - ["20% increased Quantity of Fish Caught"] = { "FishingQuantityUnique__2", }, - ["(10-20)% increased Quantity of Fish Caught"] = { "FishingQuantityUnique__1", }, - ["Enemies you Kill while affected by Glorious Madness have a 40% chance to Explode, dealing a quarter of their Life as Chaos Damage"] = { "EnemiesExplodeOnDeathChaosGloriousMadnessUnique1", }, - ["+(30-45)% Chance to Block Spell Damage while in Off Hand"] = { "SpellBlockWhileInOffHandUnique_1", }, - ["(20-30)% increased Rarity of Fish Caught"] = { "FishingRarityUnique__2_", }, - ["8% increased Spell Damage per 5% Chance to Block Attack Damage"] = { "IncreasedSpellDamagePerBlockChanceUniqueClaw7", }, - ["Grants Level 1 Embrace Madness Skill"] = { "GrantEmbraceMadnessSkillUnique1", }, - ["40% increased Attack Speed if you've taken a Savage Hit Recently"] = { "AttackSpeedAfterSavageHitTakenUnique__1", }, - ["(20-30)% chance to gain a Frenzy Charge on Critical Strike at Close Range"] = { "FrenzyChargeOnCritCloseRangeUnique__1", }, - ["+4% to Damage over Time Multiplier for Bleeding per Frenzy Charge"] = { "BleedDotMultiplierPerFrenzyChargeUnique__1_", }, - ["Bleeding you inflict deals Damage 4% faster per Frenzy Charge"] = { "FasterBleedPerFrenzyChargeUnique__1", }, - ["+(60-80)% to Damage over Time Multiplier for Bleeding from Critical Strikes"] = { "CriticalBleedDotMultiplierUnique__1_", }, - ["+20% to Damage over Time Multiplier for Bleeding"] = { "BleedDotMultiplier2HImplicit1", }, - ["(20-25)% chance to inflict Withered for 2 seconds on Hit"] = { "WitherOnHitChanceUnique__1", }, - ["Enemies take 4% increased Elemental Damage from your Hits for"] = { "WitherGrantsElementalDamageTakenUnique__1__", }, - ["60% increased Damage taken from Melee Attacks"] = { "MeleeDamageTakenUniqueAmulet12", }, - ["Take 250 Lightning Damage when Herald of Thunder Hits an Enemy"] = { "TakeDamageWhenHeraldOfThunderHitsUnique__1__", }, - ["Herald of Thunder's Storms Hit Enemies with (30-50)% increased Frequency"] = { "HeraldOfThunderBoltFrequencyUnique__1", }, - ["Summoned Raging Spirits' Melee Strikes deal Fire-only Splash"] = { "RagingSpiritFireSplashDamageUnique__1", }, - ["Gain (30-40)% of Physical Damage as Extra Chaos Damage"] = { "ChaosDamageAsPortionOfDamageUnique__1", }, - ["Maximum 10 Fragile Regrowth"] = { "FragileRegrowthLifeRegenerationUnique__1", }, - ["Gain (6-10)% of Cold Damage as Extra Chaos Damage"] = { "ChaosDamageAsPortionOfColdDamageUnique__1", }, - ["Maximum 5 Fragile Regrowth"] = { "FragileRegrowthLifeRegenerationUnique__2_", }, - ["[DNT] Your minions have no Armour or Maximum Energy Shield"] = { "MinionHaveNoAmourOrEnergyShieldUnique__1", }, - ["50% reduced Maximum Recovery per Energy Shield Leech"] = { "MaximumESLeechAmountUnique__1_", }, - ["50% chance for Impales on Enemies you Kill to Reflect Damage to surrounding Enemies"] = { "EnemiesKilledApplyImpaleDamageUnique__1", }, - ["Drops Shocked Ground while moving, lasting 2 seconds"] = { "ShockedGroundWhileMovingUnique__1_", }, - ["Trigger Level 1 Gore Shockwave on Melee Hit if you have at least 150 Strength"] = { "TriggerGoreShockwaveOnMeleeHitWith150StrengthUnique__1_", }, - ["Trigger Level 5 Gore Shockwave on Melee Hit if you have at least 150 Strength"] = { "TriggerGoreShockwaveOnMeleeHitWith150StrengthUnique__2", }, - ["(40-60)% increased Projectile Damage while in Blood Stance"] = { "ProjectileDamageBloodStanceUnique__1", }, - ["Regenerate (150-200) Life per Second while in Blood Stance"] = { "LifeRegenerationBloodStanceUnique__1", }, - ["(20-30)% increased Area of Effect while in Sand Stance"] = { "AreaOfEffectSandStanceUnique__1", }, - ["+(700-1000) to Evasion Rating while in Sand Stance"] = { "EvasionRatingSandStanceUnique__1", }, - ["+10 to Maximum Rage while wielding a Sword"] = { "MaxRagePerEquippedSwordUnique__1____", }, - ["Each Rage also grants +2% to Damage over Time Multiplier for Bleeding while wielding an Axe"] = { "BleedDotMultiplierPerRagePerEquippedAxeUnique__1", }, - ["Socketed Gems are Supported by Level (1-10) (1-168)"] = { "RandomSupportUnique__1", "RandomSupportUnique__3", }, - ["Socketed Gems are Supported by Level (25-35) (1-168)"] = { "RandomSupportUnique__2", "RandomSupportUnique__4_", }, - ["+3 to Level of all (1-281) Gems"] = { "RandomSkillUnique__1", }, - ["Grants Level 30 Dash Skill"] = { "GrantsDashUnique__1_", }, - ["Bow Attacks fire 2 additional Arrows if you haven't Cast Dash recently"] = { "ArrowsIfHaventUsedDashRecentlyUnique__1", }, - ["(20-30)% increased Attack Speed if you haven't Cast Dash recently"] = { "AttackSpeedIfHaventUsedDashRecentlyUnique__1", }, - ["(20-30)% increased Movement Speed if you've Cast Dash recently"] = { "MovementSpeedIfUsedDashRecentlyUnique__1", }, - ["(100-160)% increased Evasion Rating if you've Cast Dash recently"] = { "EvasionRatingIfUsedDashRecentlyUnique__1", }, - ["Minions Convert 2% of their Maximum Life to Maximum Energy"] = { "MinionLifeConvertedToEnergyShieldUnique__1", }, - ["(5-10)% chance to Freeze, Shock and Ignite"] = { "ChanceToFreezeShockIgniteUnique__3", }, - ["Minions have (50-100)% faster start of Energy Shield Recharge"] = { "MinionEnergyShieldRechargeDelayUnique__1", }, - ["Damage taken from Blocked Hits cannot bypass Energy Shield"] = { "DamageBypassEnergyShieldBlockUnique__1", }, - ["+5000 to Armour while Frozen"] = { "ArmourWhileFrozenUniqueRing18", }, - ["5% of Damage against Shocked Enemies Leeched as Mana"] = { "ManaLeechOnShockedEnemiesUniqueRing19", }, - ["Skills Supported by Unleash have (30-50)% increased Seal gain frequency"] = { "UnleashSealGainFrequencyUnique__1", }, - ["Trigger Level 1 Stalking Pustule on Kill"] = { "VillageStalkingPustuleOnKill", "StalkingPustuleOnKillUnique__1", }, - ["(10-20)% chance to Impale Enemies on Hit with Attacks"] = { "AttackImpaleChanceUnique__1", "AttackImpaleChanceUnique__2", }, - ["Grants Level 20 Brandsurge Skill"] = { "GrantsBrandDetonateUnique__1", }, - ["Brand Skills have (50-100)% increased Duration"] = { "BrandDurationUnique__1", }, - ["(25-30)% increased Attack Speed if you've changed Stance Recently"] = { "AttackSpeedChangedStanceUnique__1", }, - ["Warcries grant Arcane Surge to you and Allies, with 10% increased effect per 5 power, up to 50%"] = { "WarcryGrantsArcaneSurgeUnique__1", }, - ["Your Curses have 25% increased Effect if 50% of Curse Duration expired"] = { "Curse50PercentCurseEffectUnique__1", }, - ["Enemies Cursed by you take 35% increased Damage if 75% of Curse Duration expired"] = { "Curse75PercentEnemyDamageTakenUnique__1__", }, - ["Spell Skills have +(20-30)% to Critical Strike Multiplier on final Repeat"] = { "SpellsCriticalMultiplierFinalRepeatUnique__1", }, - ["Non-critical strikes deal 80% less Damage"] = { "NonCriticalStrikesLessDamageUnique__1", }, - ["+10 to Maximum Rage"] = { "MaximumRageUnique__1", "MaximumRageImplicitE1", }, - ["+5 to Maximum Rage"] = { "MaximumRageUnique__2", }, - ["+(-5-5) to Maximum Rage"] = { "MaximumRageUnique__3", }, - ["+15 to Maximum Rage"] = { "MaximumRageImplicitE2", }, - ["+20 to Maximum Rage"] = { "MaximumRageImplicitE3", }, - ["Gain 3 Rage on Melee Hit"] = { "RageOnMeleeHitE1", }, - ["Gain 4 Rage on Melee Hit"] = { "RageOnMeleeHitE2", }, - ["Nearby Enemies are Crushed while you have at least 25 Rage"] = { "EnemiesCrushedWithRageUnique__1_", }, - ["50% increased Duration. -1% to this value when used"] = { "FlaskDurationConsumedPerUse", }, - ["Regenerate 0.1% of Life per second"] = { "JewelImplicitLifeRegeneration", }, - ["(3-6)% increased Energy Shield Recharge Rate"] = { "JewelImplicitEnergyShieldRechargeRate", }, - ["(4-6)% increased Totem Placement speed"] = { "JewelImplicitTotemPlacementSpeed", }, - ["1% of Damage taken Recouped as Mana"] = { "JewelImplicitDamageTakenGainedAsMana", }, - ["20% increased total Recovery per second from Life Leech"] = { "JewelImplicitLifeLeechRate", }, - ["20% increased total Recovery per second from Mana Leech"] = { "JewelImplicitManaLeechRate", }, - ["Socketed Gems are Supported by Level 30 Iron Will"] = { "DisplaySocketedGemsSupportedByIronWillUniqueSceptre6", }, - ["-40% less Critical Strike Chance"] = { "LessCriticalStrikeChanceAmulet17", }, - ["+12% chance to Suppress Spell Damage"] = { "ChanceToDodgeUniqueBootsDex7", }, - ["+3% chance to Suppress Spell Damage"] = { "ChanceToDodgeUniqueJewel46", "ChanceToDodgeSpellsImplicitShield1", "ChanceToDodgeImplicitShield1", }, - ["+5% chance to Suppress Spell Damage"] = { "ChanceToSuppressSpellsUniqueJewel46", "ChanceToDodgeSpellsImplicitShield2", "ChanceToDodgeImplicitShield2", }, - ["+50% chance to Suppress Spell Damage"] = { "ChanceToSuppressSpellsUnique__1", }, - ["Projectiles from Attacks Maim on Hit while you have a Bestial Minion"] = { "ProjectileAttacksChanceToMaimBeastialMinionUnique__1", }, - ["+(6-10)% chance to Suppress Spell Damage"] = { "ChanceToSuppressSpellsUnique__4", "ChanceToDodgeSpellsUnique__1", "ChanceToDodgeUnique__1", }, - ["+30% chance to Suppress Spell Damage"] = { "ChanceToSuppressSpellsUniqueBodyDex1", }, - ["+20% chance to Suppress Spell Damage"] = { "ChanceToDodgeSpellsUnique__2", }, - ["+(10-12)% chance to Suppress Spell Damage"] = { "ChanceToDodgeSpellsUnique__3_", }, - ["+(26-32)% chance to Suppress Spell Damage"] = { "ChanceToSuppressSpellsUnique__1_", }, - ["+(20-25)% chance to Suppress Spell Damage"] = { "ChanceToSuppressSpellsUnique__2", }, - ["+(0-30)% chance to Suppress Spell Damage"] = { "ChanceToSuppressSpellsUnique__3", }, - ["You gain Onslaught for 5 seconds per Endurance Charge when Hit"] = { "GainOnslaughtWhenHitUniqueBodyStrDex3", }, - ["Regenerate (6-8) Life over 1 second when you Cast a Spell"] = { "RegenerateLifeOnCastUniqueWand4", }, - ["10% increased Fire Damage taken"] = { "IncreasedFireDamageTakenUniqueTwoHandSword6", }, - ["-(200-100) Fire Damage taken from Hits"] = { "ReducedFireDamageTakenUnique__1", }, - ["Melee Strike Skills deal Splash Damage to surrounding targets"] = { "MeleeSplashUnique__1", "TinctureMeleeSplashOnWeaponHitUnique__1", "VillageMeleeSplash", }, - ["Curse Skills have 100% increased Skill Effect Duration"] = { "IncreasedCurseDurationUniqueShieldDex4", "IncreasedCurseDurationUniqueShieldStrDex2", }, - ["Curse Skills have (30-50)% increased Skill Effect Duration"] = { "IncreasedCurseDurationUniqueHelmetInt9", }, - ["+3 to Level of Socketed Curse Gems"] = { "IncreaseSocketedCurseGemLevelUniqueShieldDex4", "IncreaseSocketedCurseGemLevelUnique__2", }, - ["+2 to Level of Socketed Curse Gems"] = { "IncreaseSocketedCurseGemLevelUniqueHelmetInt9", "IncreaseSocketedCurseGemLevelUnique__1", }, - ["100% increased Duration of Curses on you"] = { "IncreasedSelfCurseDurationUniqueShieldStrDex2", }, - ["50% reduced Duration of Curses on you"] = { "ReducedSelfCurseDurationUniqueShieldDex3", }, - ["+50% to Chaos Resistance during any Flask Effect"] = { "ChaosResistanceWhileUsingFlaskUniqueBootsStrDex3", }, - ["(18-22)% increased Global Defences"] = { "AllDefencesUniqueHelmetStrInt4_", }, - ["(5-10)% increased Global Defences"] = { "AllDefencesVictorAmulet", "AllDefensesImplicitJetRing", }, - ["5% increased Global Defences"] = { "AllDefencesUnique__1", }, - ["100% increased Global Defences"] = { "AllDefencesUnique__2", "AllDefencesUnique__3", }, - ["(15-20)% increased Global Defences"] = { "AllDefencesUnique__4", }, - ["(10-15)% increased Global Defences"] = { "AllDefencesUnique__5", }, - ["15% chance to Maim on Hit"] = { "DodgeImplicitMarakethSword1", }, - ["20% chance to Maim on Hit"] = { "DodgeImplicitMarakethSword2", }, - ["Reflects 1 to (180-220) Lightning Damage to Attackers on Block"] = { "LightningDamageOnBlockUniqueHelmetStrInt4", }, - ["30% increased Damage over Time"] = { "DegenerationDamageUniqueDagger8", }, - ["(14-20)% increased Damage over Time"] = { "DegenerationDamageEssence_1", }, - ["25% increased Damage over Time"] = { "DegenerationDamageUnique__1", }, - ["(20-30)% increased Damage over Time"] = { "DegenerationDamageUnique__2", "DegenerationDamageUnique__5", }, - ["(30-40)% increased Damage over Time"] = { "DegenerationDamageUnique__3", }, - ["(8-12)% increased Damage over Time"] = { "DamageOverTimeUnique___1", "DegenerationDamageUnique__4__", }, - ["(14-18)% increased Damage over Time"] = { "DegenerationDamageImplicit1", }, - ["With 40 Intelligence in Radius, Glacial Cascade has an additional Burst"] = { "GlacialCascadeThresholdJewel1", }, - ["You cannot be Frozen for 3 seconds after being Frozen"] = { "FreezeImmunityWhenFrozenUniqueGlovesStrInt1", }, - ["You cannot be Ignited for 3 seconds after being Ignited"] = { "IgniteImmunityWhenIgnitedUniqueGlovesStrInt1", }, - ["You cannot be Shocked for 3 seconds after being Shocked"] = { "ShockImmunityWhenShockedUniqueGlovesStrInt1", }, - ["Bleeding cannot be inflicted on you"] = { "BleedingImmunityUnique__1", "BleedingImmunityUnique__2", }, - ["Trigger a Socketed Lightning Spell on Hit, with a 0.25 second Cooldown"] = { "CastSocketedLightningSpellsOnHit", }, - ["18% increased Effect of Curses on you"] = { "UndyingBreathCurseAuraUniqueStaff5", }, - ["Gain Affliction Charges instead of Frenzy Charges"] = { "GainAfflictionChargesInsteadOfFrenzyUnique__1", }, - ["18% increased Damage"] = { "UndyingBreathDamageAuraUniqueStaff5", }, - ["Nearby allies gain 18% increased Damage"] = { "UndyingBreathDamageAuraDisplayUniqueStaff5", }, - ["18% increased Area of Effect of Hex Skills"] = { "CurseAreaOfEffectUniqueStaff5", }, - ["40% reduced Area of Effect of Hex Skills"] = { "CurseAreaOfEffectUniqueQuiver5", }, - ["60% increased Area of Effect of Hex Skills"] = { "CurseAreaOfEffectUnique__1", "CurseAreaOfEffectUnique__2_", }, - ["50% increased Area of Effect of Hex Skills"] = { "CurseAreaOfEffectUnique__3", }, - ["(25-50)% reduced Area of Effect of Hex Skills"] = { "CurseAreaOfEffectUnique__4", }, - ["18% increased Area of Effect of Aura Skills"] = { "AuraIncreasedIncreasedAreaOfEffectUniqueStaff5", }, - ["15% increased Area of Effect of Aura Skills"] = { "AuraIncreasedIncreasedAreaOfEffectUnique_1", }, - ["(20-30)% increased Area of Effect of Aura Skills"] = { "AuraIncreasedIncreasedAreaOfEffectUnique_2", "AuraIncreasedIncreasedAreaOfEffectUnique_3", "AuraIncreasedIncreasedAreaOfEffectUnique_4", "AuraIncreasedIncreasedAreaOfEffectUnique_5", "AuraIncreasedIncreasedAreaOfEffectUnique_6", }, - ["Increases and Reductions to Cold Damage also apply to Effect of"] = { "ColdDamageModsApplyToColdAuraEffectAtPercentUnique_1", }, - ["Increases and Reductions to Lightning Damage also apply to Effect of"] = { "LightningDamageModsApplyToLightningAuraEffectAtPercentUnique_1", }, - ["Increases and Reductions to Fire Damage also apply to Effect of"] = { "FireDamageModsApplyToFireAuraEffectAtPercentUnique_1", }, - ["Increases and Reductions to Physical Damage also apply to Effect of"] = { "PhysicalDamageModsApplyToPhysicalAuraEffectAtPercentUnique_1", }, - ["Increases and Reductions to Chaos Damage also apply to Effect of"] = { "ChaosDamageModsApplyToChaosAuraEffectAtPercentUnique_1", }, - ["18% increased effect of Non-Curse Auras from your Skills"] = { "DamageTakenUniqueStaff5", }, - ["(10-15)% increased effect of Non-Curse Auras from your Skills"] = { "IncreasedAuraEffectUniqueBodyDexInt4", "AuraEffectGlobalUnique__1", "UniqueSpecialCorruptionAuraEffect", }, - ["2% increased Attack Speed per Frenzy Charge"] = { "AttackSpeedPerFrenzyChargeUniqueGlovesDexInt5", }, - ["6% increased Accuracy Rating per Frenzy Charge"] = { "AccuracyRatingPerFrenzyChargeUniqueGlovesDexInt5", }, - ["10% reduced Frenzy Charge Duration per Frenzy Charge"] = { "FrenzyChargeDurationPerFrenzyChargeUniqueGlovesDexInt5", }, - ["+5% to Damage over Time Multiplier for Poison per Frenzy Charge"] = { "PoisonDotMultiplierPerFrenzyChargeUniqueGlovesDexInt5", }, - ["Attacks have 60% chance to Poison while at maximum Frenzy Charges"] = { "AtMaximumFrenzyChargesChanceToPoisonUnique_1_", }, - ["Minions have +10% Chance to Block Attack Damage"] = { "MinionBlockChanceUniqueHelmetStrDex5", }, - ["Minions Regenerate 2% of Life per second"] = { "MinionLifeRegenerationUniqueHelmetStrDex5", }, - ["Nearby Enemies are Unnerved"] = { "MutatedUniqueBelt13NearbyEnemiesAreUnnerved", }, - ["Damage of Enemies Hitting you is Unlucky while you are on Low Life"] = { "EnemyExtraDamageRollsOnLowLifeUniqueRing9", }, - ["Adds 1 Small Passive Skill which grants nothing"] = { "ExpansionJewelEmptyPassiveUnique__1", }, - ["Kills grant an additional Vaal Soul if you have Rampaged Recently"] = { "VaalSoulsOnRampageUniqueGlovesStrDex5", }, - ["Mana Leech from Hits with this Weapon is Instant"] = { "VillageLocalManaLeechIsInstant", }, - ["8% increased Global Physical Damage"] = { "IncreasedPhysicalDamagePercentImplicitMarakethOneHandAxe1", }, - ["12% increased Global Physical Damage"] = { "IncreasedPhysicalDamagePercentImplicitMarakethOneHandAxe2", }, - ["5% increased Global Physical Damage"] = { "IncreasedPhysicalDamagePercentUniqueRing1", }, - ["20% increased Global Physical Damage"] = { "IncreasedPhysicalDamagePercentUniqueShieldStrDex1", "IncreasedPhysicalDamagePercentUniqueBootsDexInt4", "IncreasedPhysicalDamagePercentUniqueHelmetStr1", }, - ["30% increased Global Physical Damage"] = { "IncreasedPhysicalDamagePercentUniqueQuiver2", "IncreasedPhysicalDamagePercentUniqueSwordImplicit1", "IncreasedPhysicalDamagePercentUniqueDescentClaw1", }, - ["(25-40)% increased Global Physical Damage"] = { "IncreasedPhysicalDamagePercentUniqueBelt2", }, - ["10% reduced Global Physical Damage"] = { "IncreasedPhysicalDamagePercentUniqueHelmetStrDex2", }, - ["10% increased Global Physical Damage"] = { "IncreasedPhysicalDamagePercentUniqueGlovesStr2", "IncreasedPhysicalDamagePercentUniqueJewel9", }, - ["(20-30)% increased Global Physical Damage"] = { "IncreasedPhysicalDamagePercentUniqueBelt9d", "TalismanIncreasedPhysicalDamage", }, - ["(15-25)% increased Global Physical Damage"] = { "IncreasedPhysicalDamagePercentUniqueShieldDexInt1", "IncreasedPhysicalDamagePercentUniqueBelt13", }, - ["(8-12)% increased Global Physical Damage"] = { "IncreasedPhysicalDamagePercentUnique__2", "IncreasedPhysicalDamagePercentUnique__1", }, - ["(10-15)% increased Global Physical Damage"] = { "PhysicalDamagePercentUnique___1", "IncreasedPhysicalDamagePercentUnique__3", "IncreasedPhysicalDamagePercentUnique__6", "IncreasedPhysicalDamagePercentUnique__7", "IncreasedPhysicalDamagePercentUnique__5", }, - ["100% increased Global Physical Damage"] = { "IncreasedPhysicalDamagePercentUnique__4", }, - ["(80-100)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueBow2", "LocalIncreasedPhysicalDamagePercentUniqueTwoHandSword2", "LocalIncreasedPhysicalDamagePercentUniqueDagger2", "LocalIncreasedPhysicalDamagePercentUniqueDagger3", "LocalIncreasedPhysicalDamagePercentUniqueTwoHandAxe3", "LocalIncreasedPhysicalDamagePercentUniqueSceptre1", "LocalIncreasedPhysicalDamagePercentUniqueClaw4", "LocalIncreasedPhysicalDamagePercentUniqueClaw5", "LocalIncreasedPhysicalDamagePercentUniqueTwoHandMace7", "LocalIncreasedPhysicalDamageUniqueOneHandSceptre10", "LocalIncreasedPhysicalDamagePercentUniqueStaff14", "LocalIncreasedPhysicalDamagePercentUnique__12", }, - ["150% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueOneHandSword2", "LocalIncreasedPhysicalDamagePercentUniqueTwoHandMace4", }, - ["(100-140)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueTwoHandAxe1", "LocalIncreasedPhysicalDamagePercentUniqueBow6", "LocalIncreasedPhysicalDamagePercentUnique__4", "LocalIncreasedPhysicalDamagePercentUnique__13", "LocalIncreasedPhysicalDamagePercentUnique__48", }, - ["50% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueOneHandSword1", }, - ["(180-200)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueBow1", "LocalIncreasedPhysicalDamagePercentUniqueTwoHandAxe4", "LocalIncreasedPhysicalDamagePercentUnique__20", "LocalIncreasedPhysicalDamagePercentUnique__29", }, - ["(90-105)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueBow3", }, - ["(140-200)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueTwoHandMace1", }, - ["200% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueTwoHandMace2", }, - ["(120-150)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueTwoHandSword1", "LocalIncreasedPhysicalDamagePercentUniqueRapier2", }, - ["(100-125)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueTwoHandAxe2", "LocalIncreasedPhysicalDamagePercentUnique__2", }, - ["(180-220)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueTwoHandSword3", "LocalIncreasedPhysicalDamagePercentUnique__31", }, - ["(250-300)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueRapier1", "LocalIncreasedPhysicalDamagePercentUniqueOneHandSword4", "LocalIncreasedPhysicalDamagePercentUnique__49", }, - ["(250-275)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueWand1", }, - ["(500-600)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueTwoHandMace3", }, - ["Gain Arcane Surge after Spending a total of 200 Life"] = { "VillageArcaneSurgeOnLifeSpent", }, - ["Hits ignore Enemy Monster Chaos Resistance if all Equipped Items are Shaper Items"] = { "HitsIgnoreChaosResistanceAllShaperItemsUnique__1", }, - ["(60-80)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueTwoHandAxe6", "LocalIncreasedPhysicalDamagePercentUniqueOneHandSword13", "LocalIncreasedPhysicalDamagePercentUniqueOneHandMace8", "LocalIncreasedPhyiscalDamagePercentUnique__3", "LocalIncreasedPhysicalDamagePercentUnique__11_", "LocalIncreasedPhysicalDamagePercentUnique__36_", "LocalIncreasedPhysicalDamagePercentUniqueOneHandAxe6", "LocalIncreasedPhysicalDamagePercentUniqueBow5", }, - ["(70-80)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueBow7", }, - ["(140-180)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueClaw1", "LocalIncreasedPhysicalDamagePercentUniqueOneHandAxe1", "LocalIncreasedPhysicalDamageUniqueOneHandMace4", "LocalIncreasedPhysicalDamagePercentUnique__41___", }, - ["(75-100)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueClaw2", }, - ["(200-220)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueClaw3", "LocalIncreasedPhysicalDamagePercentUniqueTwoHandMace5", }, - ["(100-120)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueClaw6", "LocalIncreasedPhysicalDamagePercentUnique__10", }, - ["(120-160)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueTwoHandAxe5", "LocalIncreasedPhysicalDamagePercentUnique13", "LocalIncreasedPhysicalDamagePercentUnique__44", }, - ["(80-120)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueTwoHandSword5", "LocalIncreasedPhysicalDamagePercentUniqueSceptre5", "LocalIncreasedPhysicalDamagePercentUniqueOneHandMace3", }, - ["(50-70)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueBow10", "LocalIncreasedPhysicalDamagePercentUniqueDagger11", }, - ["100% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueDescentStaff1", "LocalIncreasedPhysicalDamagePercentUniqueDescentBow1", "LocalIncreasedPhysicalDamagePercentUniqueStaff9", "LocalIncreasedPhysicalDamagePercentUnique__26", }, - ["(250-270)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueDagger9", }, - ["(230-260)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueOneHandSword8", "LocalIncreasedPhysicalDamagePercentUnique__42", }, - ["(130-150)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueOneHandAxe5", "LocalIncreasedPhysicalDamagePercentUnique__37__", }, - ["(40-60)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueTwoHandSword7", "LocalIncreasedPhysicalDamagePercentUnique__6", "LocalIncreasedPhysicalDamagePercentUnique__8", }, - ["(120-140)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueTwoHandAxe8", }, - ["(30-50)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueTwoHandSword8", "LocalIncreasedPhysicalDamagePercentUniqueOneHandAxe8", }, - ["20% increased Physical Damage"] = { "LocalIncreasedPhysicalDamageUniqueSceptre9", }, - ["(150-200)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueSceptre2", "LocalIncreasedPhysicalDamagePercentUniqueTwoHandMace8", "LocalIncreasedPhysicalDamageUniqueOneHandMace5", }, - ["(80-95)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamageUniqueOneHandSword11", }, - ["(160-180)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamageUniqueClaw8", }, - ["(80-140)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueWand9", }, - ["(110-170)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueWand9x", }, - ["(300-360)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueTwoHandAxe9", "LocalIncreasedPhysicalDamagePercentUniqueOneHandMace6", }, - ["(20-40)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueDagger12", }, - ["(20-50)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueOneHandSword12", }, - ["(160-200)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueOneHandMace7", }, - ["(110-130)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUnique__1", }, - ["(140-160)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUnique__5", "LocalIncreasedPhysicalDamagePercentUnique__27", }, - ["You have Igniting, Chilling and Shocking Conflux while affected by Glorious Madness"] = { "ElementalConfluxesGloriousMadnessUnique1", }, - ["(170-190)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUnique__9", "LocalIncreasedPhysicalDamagePercentUnique__17_", }, - ["(35-50)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUnique__14", }, - ["(260-310)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUnique__16", }, - ["(220-250)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUnique__18", }, - ["(400-450)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUnique__19", }, - ["(160-190)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUnique__21", }, - ["(230-270)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUnique__22", }, - ["(200-240)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUnique__23", }, - ["(280-320)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUnique__24", }, - ["(170-200)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUnique__25", }, - ["(150-170)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUnique__28__", }, - ["(185-215)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUnique__30", }, - ["(140-152)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUnique__33", }, - ["(180-210)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUnique__34___", "LocalIncreasedPhysicalDamagePercentUnique__35", }, - ["(165-195)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUnique__38", }, - ["(175-200)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUnique__39", }, - ["(200-250)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUnique__40", "LocalIncreasedPhysicalDamagePercentUnique__43", }, - ["(700-800)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUnique__45", }, - ["(150-180)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUnique__46", }, - ["(300-350)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUnique__47", }, - ["(150-250)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUnique__50", }, - ["(200-300)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUnique__51", "LocalIncreasedPhysicalDamagePercentUnique__53", }, - ["100% increased Damage when on Low Life"] = { "IncreasedPhysicalDamagePercentOnLowLifeUniqueOneHandSword1", }, - ["Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy"] = { "GainDebilitatingPresenceUnique__1", }, - ["Attack Projectiles Return to you"] = { "VillageReturningProjectiles", }, - ["Adds 25 to 30 Physical Damage"] = { "LocalAddedPhysicalDamageUniqueClaw3", }, - ["Quality does not increase Defences"] = { "HarvestAlternateArmourQualityIncreasedLife", "HarvestAlternateArmourQualityIncreasedMana", "HarvestAlternateArmourQualityStrength", "HarvestAlternateArmourQualityDexterity", "HarvestAlternateArmourQualityIntelligence_", "HarvestAlternateArmourQualityFireResistance", "HarvestAlternateArmourQualityColdResistance", "HarvestAlternateArmourQualityLightningResistance", }, - ["Adds (49-98) to (101-140) Physical Damage"] = { "LocalAddedPhysicalDamageOneHandSword3", }, - ["Adds 1 to 4 Physical Damage"] = { "LocalAddedPhysicalDamageUniqueDescentDagger1", }, - ["Adds 2 to 4 Physical Damage"] = { "LocalAddedPhysicalDamageUniqueDescentOneHandAxe1", "LocalAddedPhysicalDamageUniqueDescentStaff1", }, - ["Adds 12 to 24 Physical Damage"] = { "LocalAddedPhysicalDamageUniqueDagger2", }, - ["Adds (140-155) to (210-235) Physical Damage"] = { "LocalAddedPhysicalDamageUniqueDagger8", }, - ["Adds (65-85) to (100-160) Physical Damage"] = { "LocalAddedPhysicalDamageUniqueSceptre7", }, - ["Adds (30-50) to (65-80) Physical Damage"] = { "LocalAddedPhysicalDamageUniqueOneHandSword9", }, - ["Adds (3-6) to (33-66) Physical Damage"] = { "LocalAddedPhysicalDamageUniqueOneHandSword10", }, - ["Adds (12-16) to (20-24) Physical Damage"] = { "LocalAddedPhysicalDamageUniqueBow11", }, - ["Adds (1-2) to (3-5) Physical Damage"] = { "LocalAddedPhysicalDamageUniqueDagger11", }, - ["Adds (3-6) to (9-13) Physical Damage"] = { "LocalAddedPhysicalDamageUniqueDagger12", }, - ["Adds (2-6) to (16-22) Physical Damage"] = { "LocalAddedPhysicalDamageUniqueClaw9", }, - ["Adds (5-15) to (20-25) Physical Damage"] = { "LocalAddedPhysicalDamageUniqueOneHandAxe7", }, - ["Adds (5-9) to (13-17) Physical Damage"] = { "LocalAddedPhysicalDamageUniqueOneHandAxe8", }, - ["Adds (3-4) to (5-8) Physical Damage"] = { "LocalAddedPhysicalDamageUniqueOneHandSword12", }, - ["Adds (5-8) to (10-14) Physical Damage"] = { "LocalAddedPhysicalDamageUniqueOneHandSword13", }, - ["Adds (10-16) to (12-30) Physical Damage"] = { "LocalAddedPhysicalDamageUnique14", }, - ["Adds (7-10) to (15-25) Physical Damage"] = { "LocalAddedPhysicalDamage__1", }, - ["Adds (25-50) to (85-125) Physical Damage"] = { "LocalAddedPhysicalDamageUnique__2_", }, - ["Adds 20 to 50 Physical Damage"] = { "LocalAddedPhysicalDamageUnique__3", }, - ["Adds (18-22) to (36-44) Physical Damage"] = { "LocalAddedPhysicalDamageUnique__4", }, - ["Adds (8-12) to (16-24) Physical Damage"] = { "LocalAddedPhysicalDamageUnique__5", }, - ["Immune to Elemental Ailments while affected by Glorious Madness"] = { "ElementalAilmentImmunityGloriousMadnessUnique1", }, - ["Adds (75-92) to (125-154) Physical Damage"] = { "LocalAddedPhysicalDamageUnique__7_", }, - ["60% increased Energy Shield"] = { "LocalIncreasedEnergyShieldPercentUniqueBodyStrInt1", }, - ["Quality does not increase Physical Damage"] = { "HarvestAlternateWeaponQualityLocalCriticalStrikeChance__", "HarvestAlternateWeaponQualityAccuracyRatingIncrease_", "HarvestAlternateWeaponQualityLocalIncreasedAttackSpeed", "HarvestAlternateWeaponQualityLocalMeleeWeaponRange_", "HarvestAlternateWeaponQualityElementalDamagePercent", "HarvestAlternateWeaponQualityAreaOfEffect_", }, - ["+(5-30) to maximum Energy Shield"] = { "LocalIncreasedEnergyShieldPercentUniqueBootsInt1", }, - ["(120-160)% increased Energy Shield"] = { "LocalIncreasedEnergyShieldPercentUniqueShieldInt1", "LocalIncreasedEnergyShieldUniqueBodyInt4", "LocalIncreasedEnergyShieldPercent___3", }, - ["(40-80)% increased Energy Shield"] = { "LocalIncreasedEnergyShieldPercentUniqueShieldInt2", }, - ["(125-150)% increased Energy Shield"] = { "LocalIncreasedEnergyShieldPercentUniqueBodyInt8", }, - ["+(10-20) to maximum Energy Shield"] = { "LocalIncreasedEnergyShieldUniqueBootsInt2", }, - ["+18 to maximum Energy Shield"] = { "LocalIncreasedEnergyShieldUniqueGlovesInt1", }, - ["+32 to maximum Energy Shield"] = { "LocalIncreasedEnergyShieldUniqueGlovesInt2", }, - ["50% increased Energy Shield"] = { "LocalIncreasedEnergyShieldUniqueHelmetInt4", }, - ["(40-60)% increased Energy Shield"] = { "LocalIncreasedEnergyShieldUniqueBootsInt4", "LocalIncreasedEnergyShieldUniqueGlovesInt4", }, - ["(100-150)% increased Energy Shield"] = { "LocalIncreasedEnergyShieldUniqueBodyInt1", "LocalIncreasedEnergyShieldPercentUnique__28__", }, - ["(210-250)% increased Energy Shield"] = { "LocalIncreasedEnergyShieldUniqueBodyInt3", "LocalIncreasedEnergyShieldPercent__2", }, - ["(140-180)% increased Energy Shield"] = { "LocalIncreasedEnergyShieldPercentUniqueBootsInt5", "LocalIncreasedEnergyShieldPercentUnique__31____", }, - ["(100-120)% increased Energy Shield"] = { "LocalIncreasedEnergyShieldUniqueBodyInt7", "LocalIncreasedEnergyShieldUniqueGlovesInt5", "LocalIncreasedEnergyShieldPercentUnique__11", }, - ["(180-250)% increased Energy Shield"] = { "LocalIncreasedEnergyShieldUniqueGlovesInt6", }, - ["+(25-30) to maximum Energy Shield"] = { "LocalIncreasedEnergyShieldUniqueGlovesDexInt3", }, - ["(120-150)% increased Energy Shield"] = { "LocalIncreasedEnergyShieldUniqueHelmetInt7", "LocalIncreasedEnergyShieldPercentUnique__12", }, - ["(80-100)% increased Energy Shield"] = { "LocalIncreasedEnergyShieldUniqueShieldInt3", "LocalIncreasedEnergyShieldPercentUnique___4_", "LocalIncreasedEnergyShieldPercentUnique__6", }, - ["(270-300)% increased Energy Shield"] = { "LocalIncreasedEnergyShieldUniqueBodyStrDexInt1g", }, - ["(130-170)% increased Energy Shield"] = { "LocalIncreasedEnergyShieldUniqueHelmetInt10", }, - ["(50-80)% increased Energy Shield"] = { "LocalIncreasedEnergyShieldPercentUniqueBootsInt6", }, - ["(250-300)% increased Energy Shield"] = { "LocalIncreasedEnergyShieldPercent__1", }, - ["(150-200)% increased Energy Shield"] = { "LocalIncreasedEnergyShieldPercentUnique__5", "LocalIncreasedEnergyShieldPercentUniqueBody_1", }, - ["(170-230)% increased Energy Shield"] = { "LocalIncreasedEnergyShieldPercentUnique__7", }, - ["Socketed Vaal Skills do not apply Soul Gain Prevention"] = { "VillageLocalNoVaalSoulGainPrevention", }, - ["Critical Strikes with this Weapon do not deal extra Damage"] = { "LocalNoCriticalStrikeMultiplierUnique_1", }, - ["(150-180)% increased Energy Shield"] = { "LocalIncreasedEnergyShieldPercentUnique__10", "LocalIncreasedEnergyShieldPercentUnique__13", "LocalIncreasedEnergyShieldPercentUnique__16", }, - ["(130-150)% increased Energy Shield"] = { "LocalIncreasedEnergyShieldPercentUnique__14", }, - ["(200-250)% increased Energy Shield"] = { "LocalIncreasedEnergyShieldPercentUnique__15_", "LocalIncreasedEnergyShieldPercentUnique__25_", "LocalIncreasedEnergyShieldPercentUnique__32", "LocalIncreasedEnergyShieldPercentUnique__33", }, - ["(120-140)% increased Energy Shield"] = { "LocalIncreasedEnergyShieldPercentUnique__17", }, - ["(220-250)% increased Energy Shield"] = { "LocalIncreasedEnergyShieldPercentUnique__18", }, - ["(180-220)% increased Energy Shield"] = { "LocalIncreasedEnergyShieldPercentUnique__19", "LocalIncreasedEnergyShieldPercentUnique__21", }, - ["(100-130)% increased Energy Shield"] = { "LocalIncreasedEnergyShieldPercentUnique__20_", }, - ["(200-230)% increased Energy Shield"] = { "LocalIncreasedEnergyShieldPercentUnique__22", }, - ["(240-280)% increased Energy Shield"] = { "LocalIncreasedEnergyShieldPercentUnique__23", }, - ["(180-230)% increased Energy Shield"] = { "LocalIncreasedEnergyShieldPercentUnique__24", }, - ["(60-80)% increased Energy Shield"] = { "LocalIncreasedEnergyShieldPercentUnique__26", }, - ["(80-120)% increased Energy Shield"] = { "LocalIncreasedEnergyShieldPercentUnique__27", }, - ["(80-130)% increased Energy Shield"] = { "LocalIncreasedEnergyShieldPercentUnique__29", }, - ["(300-350)% increased Energy Shield"] = { "LocalIncreasedEnergyShieldPercentUnique__30___", }, - ["(40-50)% increased maximum Energy Shield"] = { "IncreasedEnergyShieldPercentUniqueOneHandSword2", }, - ["Cannot roll Caster Modifiers"] = { "KineticWandImplicit", }, - ["Life Leech from Exerted Attacks is instant"] = { "LifeLeechInstantExertedAttacksUnique__1", }, - ["(50-80)% increased Armour"] = { "LocalIncreasedPhysicalDamageReductionRatingUniqueBootsStr1", "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__21", }, - ["+(10-20) to Armour"] = { "LocalIncreasedPhysicalDamageReductionRatingUniqueGlovesStr1", }, - ["When used in the Synthesiser, the new item will have an additional Herald Modifier"] = { "HeraldBonusExtraMod1", "HeraldBonusExtraMod2_", "HeraldBonusExtraMod3_", "HeraldBonusExtraMod4", "HeraldBonusExtraMod5", }, - ["(60-80)% increased Armour"] = { "LocalIncreasedPhysicalDamageReductionRatingUniqueShieldStr2", "LocalIncreasedPhysicalDamageReductionRatingUniqueBodyStr4", "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__20", }, - ["(120-150)% increased Armour"] = { "LocalIncreasedPhysicalDamageReductionRatingUniqueShieldStr3", "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__23", }, - ["+(35-45) to Armour"] = { "LocalIncreasedPhysicalDamageReductionRatingUniqueGlovesStrDex3", }, - ["(100-120)% increased Armour"] = { "LocalIncreasedPhysicalDamageReductionRatingPercentAndStunRecoveryUniqueStrHelmet2", "LocalIncreasedPhysicalDamageReductionRatingUniqueHelmetStr3", "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__10", "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__13", }, - ["+(200-300) to Armour"] = { "LocalIncreasedPhysicalDamageReductionRatingUniqueHelmetStrDex3", }, - ["(180-220)% increased Armour"] = { "LocalIncreasedArmourPercentAndStunRecoveryUniqueShieldStr1", "LocalIncreasedPhysicalDamageReductionRatingUniqueBodyStr3", "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__14_", }, - ["+(20-40) to Armour"] = { "LocalIncreasedPhysicalDamageReductionRatingUniqueShieldStrDex2", }, - ["+(180-220) to Armour"] = { "LocalIncreasedPhysicalDamageReductionRatingUniqueBootsStrInt2", }, - ["+(400-600) to Armour"] = { "LocalIncreasedPhysicalDamageReductionRatingUniqueGlovesStr5", }, - ["(200-220)% increased Armour"] = { "LocalIncreasedPhysicalDamageReductionRatingPercentUniqueGlovesStr3", }, - ["(380-420)% increased Armour"] = { "LocalIncreasedPhysicalDamageReductionRatingPercentUniqueBodyStrDexInt1a", }, - ["(100-150)% increased Armour"] = { "LocalIncreasedPhysicalDamageReductionRatingPercentUniqueHelmetStrDex6", "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__24", "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__28", "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__30", }, - ["(200-250)% increased Armour"] = { "LocalIncreasedPhysicalDamageReductionRatingPercentUniqueBodyStr6", "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__16", "LocalIncreasedPhysicalDamageReductionRatingUnique__2", }, - ["+(100-150) to Armour"] = { "LocalIncreasedPhysicalDamageReductionRatingUniqueBootsStr_1", }, - ["(100-140)% increased Armour"] = { "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__1", "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__32", }, - ["(90-140)% increased Armour"] = { "LocalIncreasedPhysicalDamageReductionRatingPercentUnique6", }, - ["(120-180)% increased Armour"] = { "LocalIncreasedPhysicalDamageReductionRatingPercentUnique7", }, - ["(90-150)% increased Armour"] = { "LocalIncreasedPhysicalDamageReductionRatingPercentUnique8_", }, - ["+(120-160) to Armour"] = { "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__2", }, - ["(350-400)% increased Armour"] = { "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__3", }, - ["100% increased Armour"] = { "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__4", }, - ["(165-205)% increased Armour"] = { "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__5", }, - ["(80-120)% increased Armour"] = { "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__6", "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__19", "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__22", "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__26", "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__29", "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__31", "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__37", }, - ["(60-100)% increased Armour"] = { "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__7", "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__27", }, - ["(50-100)% increased Armour"] = { "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__8", "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__34", }, - ["(80-100)% increased Armour"] = { "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__9", "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__12", "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__15", }, - ["(130-150)% increased Armour"] = { "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__11", }, - ["(150-180)% increased Armour"] = { "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__18", }, - ["(150-250)% increased Armour"] = { "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__25", }, - ["(100-160)% increased Armour"] = { "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__33", }, - ["(150-230)% increased Armour"] = { "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__35", }, - ["(120-200)% increased Armour"] = { "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__36UNUSED", }, - ["(120-240)% increased Armour"] = { "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__38", }, - ["+2000 to Armour"] = { "LocalIncreasedPhysicalDamageReductionRatingTransformedUnique__1", }, - ["+(100-120) to Armour"] = { "LocalIncreasedPhysicalDamageReductionRatingUnique__1", }, - ["(140-220)% increased Evasion Rating"] = { "LocalIncreasedEvasionRatingPercentUniqueBodyDex1", }, - ["(80-100)% increased Evasion Rating"] = { "LocalIncreasedEvasionRatingPercentUniqueHelmetDex5", "LocalIncreasedEvasionRatingPercentUnique__5", "LocalIncreasedEvasionRatingPercentUnique__8", "LocalIncreasedEvasionRatingPercentUniqueDexHelmet2", "LocalIncreasedEvasionRatingPercentUniqueBootsDex1", "LocalIncreasedEvasionRatingPercentUniqueBodyDex3", }, - ["(80-120)% increased Evasion Rating"] = { "LocalIncreasedEvasionRatingPercentUniqueBootsDexInt1", }, - ["+(40-50) to Evasion Rating"] = { "LocalIncreasedEvasionRatingPercentUniqueGlovesDex1", }, - ["[DNT] Inflict Fire Exposure on Nearby Enemies when you reach Maximum Rage"] = { "InflictFireExposureNearbyOnMaxRageUnique_1", }, - ["(100-150)% increased Evasion Rating"] = { "LocalIncreasedEvasionRatingPercentUniqueBootsStrDex5", "LocalIncreasedEvasionRatingPercentUnique__20", "LocalIncreasedEvasionRatingPercentUnique__21", "LocalIncreasedEvasionRatingPercentUniqueBootsDex3", "LocalIncreasedEvasionRatingPercentUniqueBodyDex2", }, - ["(50-70)% increased Evasion Rating"] = { "LocalIncreasedEvasionRatingPercentUniqueBodyDex4", }, - ["+(30-50) to Evasion Rating"] = { "LocalIncreasedEvasionRatingUniqueBootsDex8", "LocalIncreasedEvasionRatingPercentUniqueHelmetDex3", }, - ["(180-200)% increased Evasion Rating"] = { "LocalIncreasedEvasionRatingPercentUniqueShieldDex3", }, - ["(60-80)% increased Evasion Rating"] = { "LocalIncreasedEvasionRatingPercentUniqueGlovesDex2", "LocalIncreasedEvasionRatingPercentUnique__12", "LocalIncreasedEvasionRatingPercentUnique__15_", }, - ["(200-250)% increased Evasion Rating"] = { "LocalIncreasedEvasionRatingPercentUniqueBodyDex5", }, - ["+(35-45) to Evasion Rating"] = { "LocalIncreasedEvasionRatingPercentUniqueGlovesStrDex3", }, - ["150% increased Evasion Rating"] = { "LocalIncreasedEvasionRatingPercentUniqueHelmetDex6", }, - ["+(240-380) to Evasion Rating"] = { "LocalIncreasedEvasionRatingUniqueBodyDex6", }, - ["(200-240)% increased Evasion Rating"] = { "LocalIncreasedEvasionRatingPercentUniqueBodyDex6", }, - ["+(20-30) to Evasion Rating"] = { "LocalIncreasedEvasionRatingPercentUniqueBootsDex5", }, - ["(180-220)% increased Armour and Evasion"] = { "LocalIncreasedArmourAndEvasionRatingUniqueBodyStrDex3", }, - ["(300-400)% increased Armour and Evasion"] = { "LocalIncreasedArmourAndEvasionRatingUnique__1", "LocalIncreasedArmourAndEvasionUnique__16__", }, - ["(160-200)% increased Evasion Rating"] = { "LocalIncreasedEvasionRatingPercentUniqueBootsDex6", }, - ["+(40-60) to Evasion Rating"] = { "LocalIncreasedEvasionRatingPercentUniqueBootsStrDex4", }, - ["+(120-180) to Evasion Rating"] = { "LocalIncreasedEvasionRatingUniqueBodyDex7", }, - ["+(100-150) to Evasion Rating"] = { "LocalIncreasedEvasionRatingUnique__1", "IncreasedEvasionRatingUniqueAmulet7", }, - ["+(600-700) to Evasion Rating"] = { "LocalIncreasedEvasionRatingUnique__2", "IncreasedEvasionRatingUnique__5_", }, - ["+(400-500) to Evasion Rating"] = { "LocalIncreasedEvasionRatingUnique__3", "IncreasedEvasionRatingUniqueOneHandSword4", }, - ["+(350-500) to Evasion Rating"] = { "LocalIncreasedEvasionRatingUnique__4", }, - ["+(80-120) to Evasion Rating"] = { "LocalIncreasedEvasionRatingUnique__5", }, - ["(30-50)% increased Evasion Rating"] = { "LocalIncreasedEvasionRatingPercentUniqueShieldDex4", }, - ["(150-180)% increased Evasion Rating"] = { "LocalIncreasedEvasionRatingPercentUniqueGlovesDexInt5", }, - ["Armour also applies to Lightning Damage taken from Hits"] = { "ArmourAppliesToLightningDamageUnique__1_", }, - ["Arrows Pierce all Targets"] = { "ArrowPierceUniqueBow7", }, - ["Inflict Lightning Exposure on Hit if you've cast Conductivity in the past 10 seconds"] = { "ConductivityLightningExposureOnHitUnique__1", }, - ["+(15-20)% to Cold Damage over Time Multiplier per Power Charge"] = { "MutatedUniqueWand16ColdDamageOverTimeMultiplierPerPowerCharge", }, - ["Attacks always inflict Bleeding while you have Cat's Stealth"] = { "AttacksBleedOnHitWithCatsStealthUnique__1_", }, - ["+6 to Evasion Rating per 10 Player Maximum Life"] = { "MutatedUniqueBodyDex10EvasionRatingPer10PlayerLife", }, - ["Chance to Block Attack Damage is Unlucky"] = { "MutatedUniqueBodyStr9AttackBlockLuck", }, - ["+8 to Evasion Rating per 10 Player Maximum Life"] = { "MutatedUniqueBodyDex11EvasionRatingPer10PlayerLife", }, - ["(5-15)% of Physical Damage from Hits taken as Cold Damage"] = { "MutatedUniqueAmulet39PhysicalDamageTakenAsCold", }, - ["You can inflict an additional Ignite on each Enemy"] = { "CanInflictMultipleIgnitesUniqueRing38", }, - ["(8-12)% increased Strength"] = { "MutatedUniqueClaw16PercentageStrength", "MutatedUniqueClaw17PercentageStrength", }, - ["5% increased Accuracy Rating per 25 Intelligence"] = { "MutatedUniqueClaw16AccuracyRatingPercentPer25Intelligence", }, - ["Socketed Vaal Skills have 20% chance to regain consumed Souls when used"] = { "LocalVaalUsesToStoreUnique__1", }, - ["+3% to Critical Strike Multiplier per 25 Dexterity"] = { "MutatedUniqueClaw17CriticalStrikeMultiplierPer25Dexterity", }, - ["Lose a Frenzy Charge each second"] = { "GainFrenzyChargeEverySecondUnique__1", }, - ["Curse Enemies with Vulnerability on Block"] = { "VulnerabilityOnBlockUniqueStaff9", "VulnerabilityOnBlockUniqueShieldStrDex3", }, - ["+3% to maximum Lightning Resistance"] = { "MutatedUniqueAmulet41MaximumLightningResistance", }, - ["Attacks have 25% chance to inflict Bleeding when Hitting Cursed Enemies"] = { "AttacksCauseBleedingOnCursedEnemyHitUnique__1", }, - ["(50-100)% increased Armour while Bleeding"] = { "MutatedUniqueBootsStr6IncreasedArmourWhileBleeding", }, - ["Curse Enemies with Flammability on Block"] = { "FlammabilityOnBlockChanceUnique__1", }, - ["Lightning Damage with Hits is Lucky if you've Blocked Spell Damage Recently"] = { "MutatedUniqueJewel90ExtraDamageRollsWithLightningIfBlockedSpellRecently", }, - ["Inflict Withered for 2 seconds on Hit if you've cast Despair in the past 10 seconds"] = { "DespairWitherOnHitUnique__1", }, - ["Warcries Exert 1 additional Attack"] = { "WarcriesExertAnAdditionalAttackImplicitE1_", "MutatedUniqueTwoHandAxe11WarcriesExertAnAdditionalAttack", }, - ["500% increased Warcry Cooldown Recovery Rate"] = { "MutatedUniqueTwoHandAxe11WarcryCooldownSpeed", }, - ["80% reduced Intelligence"] = { "MutatedUniqueTwoHandAxe12PercentageIntelligence", }, - ["Bleeding you inflict deals Damage (20-40)% faster"] = { "MutatedUniqueTwoHandAxe12FasterBleedDamage", }, - ["Curse Enemies with Punishment when you Block their Melee Damage, ignoring Curse Limit"] = { "PunishmentOnMeleeBlockUniqueShieldInt4", }, - ["Grants Summon Harbinger of the Arcane Skill"] = { "HarbingerSkillOnEquipUnique__1", }, - ["Grants Summon Harbinger of Time Skill"] = { "HarbingerSkillOnEquipUnique__2", }, - ["Temporal Chains has no Reservation if Cast as an Aura"] = { "TemporalChainsReservationCostUnique__1", "TemporalChainsReservationCostUnique__2", }, - ["Grants Summon Harbinger of Focus Skill"] = { "HarbingerSkillOnEquipUnique__3", }, - ["Arrows that Pierce have 50% chance to inflict Bleeding"] = { "ArrowsThatPierceCauseBleedingUnique__1", }, - ["Grants Summon Harbinger of Directions Skill"] = { "HarbingerSkillOnEquipUnique__4_", }, - ["Grants Summon Harbinger of Storms Skill"] = { "HarbingerSkillOnEquipUnique__5", }, - ["Warcry Skills' Cooldown Time is 4 seconds"] = { "WarcryCooldownIs2SecondsUnique__1", }, - ["Grants Summon Harbinger of Brutality Skill"] = { "HarbingerSkillOnEquipUnique__6", }, - ["Grants Summon Greater Harbinger of the Arcane Skill"] = { "HarbingerSkillOnEquipUnique2_1", }, - ["+3% to maximum Chance to Block Attack Damage"] = { "MaximumBlockChanceUniqueAmulet16", "MutatedUniqueShieldStr8MaximumBlockChance", }, - ["Grants Summon Greater Harbinger of Time Skill"] = { "HarbingerSkillOnEquipUnique2_2", }, - ["Grants Summon Greater Harbinger of Focus Skill"] = { "HarbingerSkillOnEquipUnique2__3", }, - ["Grants Summon Greater Harbinger of Directions Skill"] = { "HarbingerSkillOnEquipUnique2_4", }, - ["Curse Enemies with Temporal Chains when you Block their Projectile Attack Damage, ignoring Curse Limit"] = { "TemporalChainsOnProjectileBlockUniqueShieldInt4", }, - ["Grants Summon Greater Harbinger of Storms Skill"] = { "HarbingerSkillOnEquipUnique2_5", }, - ["Lightning Damage with Non-Critical Strikes is Lucky"] = { "LightningNonCriticalStrikesLuckyUnique__1", }, - ["Grants Summon Greater Harbinger of Brutality Skill"] = { "HarbingerSkillOnEquipUnique2_6", }, - ["Projectiles cannot collide with Enemies in Close Range"] = { "NearbyEnemiesAvoidProjectilesUnique__1", }, - ["Arrows Fork"] = { "ProjectilesForkUnique____1", }, - ["Minions have +5% to Critical Strike Chance"] = { "MutatedUniqueOneHandSword22MinionBaseCriticalStrikeChance", }, - ["Pride has no Reservation"] = { "PrideNoReservationUnique__1", }, - ["Summoned Raging Spirits' Hits always Ignite"] = { "RagingSpiritAlwaysIgniteUnique__1", }, - ["+20% to Quality of Socketed Gems"] = { "MutatedUniqueBodyInt13SocketedGemQuality", }, - ["50% increased Elemental and Chaos Resistances"] = { "MutatedUniqueBodyInt14IncreasedAllResistances", "MutatedUniqueBodyInt13IncreasedAllResistances", }, - ["+30% to Quality of Socketed Gems"] = { "SocketedGemQualityUnique__2_", "MutatedUniqueBodyInt14aSocketedGemQuality", }, - ["Socketed Gems are Supported by Level 20 Intensify"] = { "MutatedUniqueBodyDexInt1DisplaySocketedGemsSupportedByIntensify", }, - ["You are Cursed with Vulnerability"] = { "UniqueSelfCurseVulnerabilityLevel10", "UniqueSelfCurseVulnerabilityLevel20", }, - ["(15-30)% increased Effect of Non-Curse Auras from your Skills on Enemies"] = { "MutatedUniqueBodyDexInt1AuraEffectOnEnemies", }, - ["Unaffected by Blind"] = { "BlindDoesNotAffectHitChanceUnique__1", }, - ["Socketed Gems are Supported by Level 18 Focused Channelling"] = { "MutatedUniqueGlovesInt4DisplaySocketedGemsSupportedByFocusedChannelling", }, - ["(80-100)% increased Effect of Herald Buffs on you"] = { "MutatedUniqueBodyInt12HeraldEffectOnSelf", }, - ["+1 to Level of Socketed Gems"] = { "LocalIncreaseSocketedGemLevelUniqueHelmetStrInt2", "LocalIncreaseSocketedGemLevelUnique__4", "LocalIncreaseSocketedGemLevelUnique__5", "LocalIncreaseSocketedGemLevelUniqueHelmetStrDex6", "LocalIncreaseSocketedGemLevelUniqueHelmetDexInt5", "LocalIncreaseSocketedGemLevelUniqueTwoHandAxe9", "LocalIncreaseSocketedGemLevelUnique__2", "LocalIncreaseSocketedGemLevelUnique__7", "MutatedUniqueShieldStrDex7LocalIncreaseSocketedGemLevel", "MutatedUniqueBodyInt16LocalIncreaseSocketedGemLevel", "LocalIncreaseSocketedGemLevelUniqueSceptre1", }, - ["Lose a Power Charge each second"] = { "GainPowerChargeEverySecondUnique__1", }, - ["(30-40)% chance to Ignore Stuns while Casting"] = { "MutatedUniqueFishingRod2AvoidInterruptionWhileCasting", }, - ["Unaffected by Burning Ground"] = { "ImmuneToBurningGroundUniqueBootsStr3", }, - ["(12-16)% increased Attack Speed when on Low Life"] = { "MutatedUniqueRing9IncreasedAttackSpeedWhenOnLowLife", }, - ["Socketed Skills deal Double Damage"] = { "SocketedSkillsDoubleDamageUnique__1_", }, - ["25% increased Damage taken"] = { "MutatedUniqueBodyDex6DamageTaken", }, - ["+2 to maximum number of Summoned Golems"] = { "MutatedUniqueWand2MaximumGolems", }, - ["Gems can be Socketed in this Item ignoring Socket Colour"] = { "LocalCanSocketIgnoringColourUnique__1", }, - ["Hits have (20-25)% chance to treat Enemy Monster Elemental Resistance values as inverted"] = { "MutatedUniqueShieldDex9TreatElementalResistanceAsInverted", }, - ["Deal no Damage when not on Low Life"] = { "DealNoDamageWhenNotOnLowLifeUnique__1", }, - ["50% increased Effect of non-Damaging Ailments you inflict with Critical Strikes"] = { "MutatedUniqueGlovesDex2CriticalStrikesNonDamagingAilmentEffect", }, - ["(20-30)% increased Area of Effect"] = { "MutatedUniqueOneHandMace3AreaOfEffect", }, - ["(25-50)% increased Warcry Buff Effect"] = { "MutatedUniqueHelmetStrDex3WarcryBuffEffect", }, - ["(20-40)% increased Warcry Cooldown Recovery Rate"] = { "MutatedUniqueHelmetStrDex3WarcryCooldownSpeed", }, - ["Trigger Level 20 Lightning Bolt on Melee Hit with this Weapon, with a 0.25 second cooldown"] = { "MutatedUniqueOneHandMace3LightningBoltOnHit", }, - ["Nearby Enemies have Fire Exposure while at maximum Rage"] = { "NearbyEnemiesHaveFireExposureWhileAtMaxRageUnique_1", }, - ["Deal no Elemental Damage"] = { "DealNoElementalDamageUnique__1", "DealNoElementalDamageUnique__2", }, - ["25% chance to Crush on Hit"] = { "MutatedUniqueClaw13CrushOnHitChance", }, - ["25% of Damage taken while Frozen Recouped as Life"] = { "MutatedUniqueRing18RecoupWhileFrozen", }, - ["Your Minions use your Flasks when summoned"] = { "MinionsUseFlaskOnSummonUnique__1__", }, - ["When you Kill an Ignited Enemy, inflict an equivalent Ignite on each nearby Enemy"] = { "VillageIgniteNearbyEnemyOnIgnitedKill", "IgniteNearbyEnemyOnIgnitedKillUniqueRing20", "IgniteNearbyEnemyOnIgnitedKillUnique__1", }, - ["Increases and Reductions to Physical Damage in Radius are Transformed to apply to Cold Damage"] = { "ColdAndPhysicalNodesInRadiusSwapPropertiesUniqueJewel48_", }, - ["Damage with Hits is Lucky"] = { "UniqueNearbyAlliesAreLucky", }, - ["Maximum Energy Shield is increased by Chaos Resistance"] = { "MutatedUniqueShieldStrInt1EnergyShieldIncreasedByChaosResistance", }, - ["Gain an Endurance, Frenzy or Power Charge every 6 seconds"] = { "GainRandomChargeEvery6SecondsImplicitE1", }, - ["Nearby Enemies have Lightning Resistance equal to yours"] = { "NearbyEnemyLightningResistanceEqualUnique__1", }, - ["Cannot deal non-Chaos Damage"] = { "CannotDealNonChaosDamageUnique__1_", }, - ["When you Kill a Rare monster, you gain its Modifiers for 60 seconds"] = { "GainRareMonsterModsOnKillUniqueBelt7_", }, - ["Chaos Damage taken does not bypass Energy Shield while not on Low Mana"] = { "MutatedUniqueShieldInt9ChaosDamageDoesNotBypassESWhileNotLowMana", }, - ["Unaffected by Chill while Leeching Mana"] = { "UnaffectedByChillLeechingManaUnique__1", }, - ["Celestial Footprints"] = { "CelestialFootprintsUnique__1_", }, - ["Chaos Damage with Hits is Lucky"] = { "VillageChaosDamageLuck", }, - ["Adds 5% of your Maximum Mana as Fire Damage to Attacks with this Weapon"] = { "VillageAttackFireDamageMaximumMana", }, - ["Adds 5% of your Maximum Energy Shield as Cold Damage to Attacks with this Weapon"] = { "VillageAttackColdDamageEnergyShield", }, - ["(20-30)% of Attack Physical Damage Converted to Fire Damage"] = { "VillageAttackConvertToFire", }, - ["(20-30)% of Attack Physical Damage Converted to Cold Damage"] = { "VillageAttackConvertToCold", }, - ["(20-30)% of Attack Physical Damage Converted to Lightning Damage"] = { "VillageAttackConvertToLightning", }, - ["Spells deal added Chaos Damage equal to 4% of your maximum Life"] = { "VillageSpellAddedChaosDamageMaximumLife", }, - ["Gain (2-4) Rage on Melee Hit"] = { "VillageRageOnMeleeHit", }, - ["(7-10)% increased Rage Effect"] = { "VillageRageEffect", }, - ["(20-25)% chance when you Kill a Magic Monster to gain its Modifiers for 60 seconds"] = { "VillageGainMagicMonsterModsOnKill", }, - ["(10-20)% chance for Poisons inflicted with this Weapon to deal 100% more Damage"] = { "VillageLocalChanceForPoisonDamage", }, - ["(10-20)% chance for Bleeding inflicted with this Weapon to deal 100% more Damage"] = { "VillageLocalChanceForBleedingDamage", }, - ["(15-25)% chance to inflict Fire Exposure on Hit"] = { "VillageFireExposureOnHit", }, - ["(15-25)% chance to inflict Cold Exposure on Hit"] = { "VillageColdExposureOnHit", }, - ["(15-25)% chance to inflict Lightning Exposure on Hit"] = { "VillageLightningExposureOnHit", }, - ["Armour is increased by Overcapped Fire Resistance"] = { "ArmourIncreasedByUncappedFireResistanceUnique__1", }, - ["(10-15)% chance to Impale on Spell Hit"] = { "VillageChanceToImpaleWithSpells", }, - ["+(6-8)% Chance to Block Attack Damage while Dual Wielding"] = { "VillageBlockWhileDualWielding", }, - ["(10-20)% chance to Aggravate Bleeding on targets you Hit with Attacks"] = { "VillageAggravateBleedOnAttack", }, - ["(15-25)% increased Poison Duration"] = { "VillagePoisonDuration", }, - ["(10-20)% chance to Blind Enemies on Hit with Spells"] = { "VillageSpellChanceToBlind", }, - ["(5-10)% chance to Restore your Ward on Hit"] = { "VillageWardRestoreChance", }, - ["+(15-25)% to Damage over Time Multiplier for Ailments from Critical Strikes"] = { "VillageCriticalAilmentDamageOverTimeMultiplier", }, - ["+2 metres to Weapon Range"] = { "VillageLocalMeleeWeaponRange", }, - ["Gain Flaming, Icy or Crackling Runesurge at random for 4 seconds every 10 seconds"] = { "VillageExplosionConflux", }, - ["Gain (7-10)% of Elemental Damage as Extra Chaos Damage"] = { "VillageElementalDamagePercentAddedAsChaos", }, - ["Adds (8-12) to (20-30) Fire Damage to Attacks"] = { "AddedFireDamageUniqueRing36", }, - ["Adds (16-20) to (25-30) Fire Damage to Spells and Attacks"] = { "AddedFireDamageUnique__1_", }, - ["Adds (19-22) to (30-35) Fire Damage to Spells and Attacks"] = { "AddedFireDamageUnique__2", }, - ["Adds (25-30) to (40-45) Fire Damage to Spells and Attacks"] = { "AddedFireDamageUnique__3", }, - ["Adds 40 to 75 Fire Damage to Attacks"] = { "AddedFireDamageUnique__4", }, - ["Adds 2 to 3 Cold Damage to Attacks"] = { "AddedColdDamageImplicitQuiver1", }, - ["(105-145) to (160-200) Added Cold Damage with Bow Attacks"] = { "AddedColdDamageUniqueBodyDex1", }, - ["Adds 15 to 25 Cold Damage to Attacks"] = { "AddedColdDamageUniqueDexHelmet1", }, - ["Adds (2-4) to (5-9) Cold Damage to Spells and Attacks"] = { "AddedColdDamageUniqueBodyInt5", }, - ["Adds (48-60) to (72-90) Cold Damage"] = { "AddedColdDamageUniqueBow9", }, - ["Adds (20-25) to (30-50) Cold Damage to Spells and Attacks"] = { "AddedColdDamageUniqueRing18", }, - ["Adds (10-12) to (24-28) Cold Damage to Attacks"] = { "AddedColdDamageUniqueBelt10", }, - ["Adds (7-10) to (15-20) Cold Damage to Spells and Attacks"] = { "AddedColdDamageUniqueRing30", }, - ["Adds (60-72) to (88-100) Cold Damage to Attacks"] = { "AddedColdDamageUniqueGlovesStrInt3_", }, - ["Adds 12 to 15 Cold Damage to Attacks"] = { "AddedColdDamageUniqueShieldStrDex3", }, - ["Adds 10 to 20 Cold Damage to Attacks"] = { "AddedColdDamageUnique__1", }, - ["Adds (16-20) to (25-30) Cold Damage to Spells and Attacks"] = { "AddedColdDamageUnique__2", }, - ["Adds (19-22) to (30-35) Cold Damage to Spells and Attacks"] = { "AddedColdDamageUnique__3", }, - ["Adds (25-30) to (40-45) Cold Damage to Spells and Attacks"] = { "AddedColdDamageUnique__4", }, - ["Adds (26-32) to (42-48) Cold Damage to Attacks"] = { "AddedColdDamageUnique__5", }, - ["Adds (12-15) to (25-30) Cold Damage to Attacks"] = { "AddedColdDamageUnique__6", }, - ["Adds (30-40) to (80-100) Cold Damage to Attacks"] = { "AddedColdDamageUnique__7", }, - ["Adds 30 to 65 Cold Damage to Attacks"] = { "AddedColdDamageUnique__9", }, - ["Adds (15-20) to (25-35) Cold Damage to Spells and Attacks"] = { "AddedColdDamageUnique__10", }, - ["Adds (30-40) to (60-70) Cold Damage to Attacks"] = { "AddedColdDamageUnique__11", }, - ["Adds 1 to 5 Lightning Damage to Attacks"] = { "AddedLightningDamageImplicitQuiver1", }, - ["Adds 1 to 30 Lightning Damage to Spells and Attacks"] = { "AddedLightningDamageUniqueHelmetStrInt1", }, - ["Adds 1 to 120 Lightning Damage to Attacks"] = { "AddedLightningDamageUniqueBootsStrInt1", }, - ["Adds 1 to 13 Lightning Damage to Attacks"] = { "AddedLightningDamageUniqueGlovesInt1", }, - ["Adds (1-4) to (30-50) Lightning Damage to Attacks"] = { "AddedLightningDamageUniqueGlovesDexInt1", }, - ["Adds 3 to 30 Lightning Damage"] = { "AddedLightningDamageUniqueDagger3", }, - ["Adds 1 to (600-700) Lightning Damage"] = { "AddedLocalLightningDamageUniqueClaw1", }, - ["Adds 1 to 85 Lightning Damage"] = { "AddedLightningDamageUniqueBow8", }, - ["Projectiles Pierce all Burning Enemies"] = { "AlwaysPierceBurningEnemiesUnique__1", }, - ["Adds 1 to 100 Lightning Damage to Attacks"] = { "AddedLightningDamageUniqueGlovesDexInt3", }, - ["Adds 1 to 40 Lightning Damage to Attacks"] = { "AddedLightningDamageUniqueBodyInt8", }, - ["Adds 1 to (120-150) Lightning Damage"] = { "AddedLightningDamageUniqueBow9", }, - ["Adds 1 to (20-30) Lightning Damage to Attacks"] = { "AddedLightningDamageUniqueBodyStrDex2", }, - ["Adds 1 to (50-70) Lightning Damage to Spells and Attacks"] = { "AddedLightningDamageUniqueRing19", }, - ["Adds 1 to (60-68) Lightning Damage to Attacks"] = { "AddedLightningDamageUniqueBelt10", }, - ["Adds 1 to (30-50) Lightning Damage to Attacks"] = { "AddedLightningDamageUniqueBelt12", }, - ["Burning Hoofprints"] = { "GoatHoofFootprintsUnique__1", }, - ["Adds (1-3) to (42-47) Lightning Damage to Spells and Attacks"] = { "AddedLightningDamageUnique__1", }, - ["Adds (1-3) to (68-72) Lightning Damage to Spells and Attacks"] = { "AddedLightningDamageUnique__2_", }, - ["Adds 10 to 130 Lightning Damage to Attacks"] = { "AddedLightningDamageUnique__3", }, - ["(12-18) to (231-347) Added Lightning Damage with Wand Attacks"] = { "AddedLightningDamageUnique__4", }, - ["Adds (10-15) to (20-25) Chaos Damage to Attacks"] = { "AddedChaosDamageUniqueRing1", }, - ["Adds (6-9) to (12-16) Chaos Damage to Attacks"] = { "AddedChaosDamageUniqueBootsStrDex4", }, - ["Adds 1 to 80 Chaos Damage to Attacks"] = { "AddedChaosDamageUniqueBootsStrInt2", }, - ["Adds (13-18) to (26-32) Chaos Damage to Attacks"] = { "AddedChaosDamageUniqueQuiver7", }, - ["Adds 19 to 43 Chaos Damage to Attacks"] = { "AddedChaosDamageUniqueAmulet23", }, - ["Adds (50-80) to (130-180) Chaos Damage"] = { "AddedChaosDamageUniqueBow12", }, - ["Adds 12 to 24 Chaos Damage to Attacks"] = { "AddedChaosDamageUnique__1", }, - ["Adds (7-10) to (15-18) Chaos Damage to Attacks"] = { "AddedChaosDamageUnique__2", }, - ["2% of Physical Attack Damage Leeched as Life"] = { "LifeLeechLocalPermyriadUnique__1", "LifeLeechUniqueRing2", "LifeLeechPermyriadImplicitClaw2", "LifeLeechUniqueBelt1", "LifeLeechPermyriadUniqueBelt1", "LifeLeechUniqueShieldDex5", "LifeLeechPermyriadUniqueOneHandAxe6", }, - ["0.4% of Physical Attack Damage Leeched as Life"] = { "LifeLeechPermyriadUniqueRing2", "LifeLeechPermyriadUniqueShieldDex5", "LifeLeechPermyriadUnique__3", }, - ["8% of Physical Attack Damage Leeched as Life"] = { "LifeLeechImplicitClaw1", }, - ["1.6% of Physical Attack Damage Leeched as Life"] = { "LifeLeechPermyriadImplicitClaw1", }, - ["10% of Physical Attack Damage Leeched as Life"] = { "LifeLeechImplicitClaw2", }, - ["5% of Physical Attack Damage Leeched as Life"] = { "LifeLeechLocalUniqueOneHandMace8", "LifeLeechUniqueTwoHandAxe4", "LifeLeechUniqueBodyStr3", "LifeLeechUniqueTwoHandMace1", }, - ["1% of Physical Attack Damage Leeched as Life"] = { "LifeLeechLocalPermyriadUniqueOneHandMace8__", "LifeLeechPermyriadUniqueTwoHandMace1", "LifeLeechPermyriadUniqueTwoHandAxe4", "LifeLeechPermyriadUnique__5", "LifeLeechPermyriad__1", }, - ["3% of Physical Attack Damage Leeched as Life"] = { "LifeLeechUniqueGlovesStrDex1", "LifeLeechUniqueShieldDex2", "LifeLeechPermyriadUniqueClaw6", "LifeLeechUniqueOneHandAxe6", }, - ["0.6% of Physical Attack Damage Leeched as Life"] = { "LifeLeechPermyriadUniqueShieldDex2", "LifeLeechPermyriadUnique__4", "LifeLeechPermyriadUniqueGlovesStrDex1", }, - ["(6-10)% of Physical Attack Damage Leeched as Life"] = { "LifeLeechUniqueAmulet9", }, - ["(1.2-2)% of Physical Attack Damage Leeched as Life"] = { "LifeLeechPermyriadUniqueAmulet9", }, - ["Misty Footprints"] = { "MistyFootprintsUnique", }, - ["1.2% of Physical Attack Damage Leeched as Life"] = { "LifeLeechPermyriadUniqueClaw3", }, - ["15% of Physical Attack Damage Leeched as Life"] = { "LifeLeechUniqueClaw6", }, - ["(3-4)% of Physical Attack Damage Leeched as Life"] = { "LifeLeechUniqueRing12", "LifeLeechLocal2", }, - ["(0.6-0.8)% of Physical Attack Damage Leeched as Life"] = { "LifeLeechPermyriadUniqueRing12", }, - ["(2-4)% of Physical Attack Damage Leeched as Life"] = { "LifeLeechUniqueHelmetInt7", }, - ["(0.4-0.8)% of Attack Damage Leeched as Life"] = { "LifeLeechPermyriadUniqueHelmetInt7", }, - ["1% of Attack Damage Leeched as Life"] = { "LifeLeechFromAttacksPermyriadUnique__1", "LifeLeechPermyriadUniqueBodyStr3", }, - ["(2-3)% of Physical Attack Damage Leeched as Life"] = { "LifeLeechUniqueBodyStrDex3", "LifeLeechPermyriadUnique__8", "LifeLeechPermyriadUnique__9", }, - ["2% of Attack Damage Leeched as Life"] = { "LifeLeechPermyriadUniqueBodyStrDex3", }, - ["(4-5)% of Physical Attack Damage Leeched as Life"] = { "LifeLeechUniqueBodyStrInt5", }, - ["(0.8-1)% of Attack Damage Leeched as Life"] = { "LifeLeechPermyriadUniqueBodyStrInt5", }, - ["(0.4-0.8)% of Physical Attack Damage Leeched as Life"] = { "LifeLeechPermyriadUniqueHelmetDexInt6", }, - ["0.2% of Physical Attack Damage Leeched as Life"] = { "LifeLeechPermyriadUnique__2", }, - ["(0.3-0.5)% of Physical Attack Damage Leeched as Life"] = { "LifeLeechPermyriadUnique__7", }, - ["5% increased Physical Damage with Axes"] = { "AxeBonus1", }, - ["5% increased Physical Damage with Staves"] = { "StaffBonus1", }, - ["5% increased Physical Damage with Claws"] = { "ClawBonus1", }, - ["5% increased Physical Damage with Daggers"] = { "DaggerBonus1", }, - ["5% increased Physical Damage with Maces or Sceptres"] = { "MaceBonus1", }, - ["5% increased Physical Damage with Bows"] = { "BowBonus1", }, - ["Enemies you kill are Shocked"] = { "ShockOnKillUnique__1", }, - ["5% increased Physical Damage with Swords"] = { "SwordBonus1", }, - ["5% increased Physical Damage with Wands"] = { "WandBonus1", }, - ["40% increased Global Accuracy Rating"] = { "AccuracyPercentImplicitSword1", }, - ["30% increased Global Accuracy Rating"] = { "AccuracyPercentImplicitSword2", }, - ["60% increased Global Accuracy Rating"] = { "AccuracyPercentImplicit2HSword1", }, - ["45% increased Global Accuracy Rating"] = { "AccuracyPercentImplicit2HSword2_", }, - ["(15-30)% increased Global Accuracy Rating"] = { "AccuracyPercentUniqueBow5", }, - ["15% reduced Global Accuracy Rating"] = { "AccuracyPercentUniqueClaw9", }, - ["100% reduced Global Accuracy Rating"] = { "AccuracyPercentUnique__1", }, - ["+20% Chance to Block Attack Damage while wielding a Staff"] = { "StaffBlockPercentImplicitStaff1", }, - ["+22% Chance to Block Attack Damage while wielding a Staff"] = { "StaffBlockPercentImplicitStaff2", }, - ["+25% Chance to Block Attack Damage while wielding a Staff"] = { "StaffBlockPercentImplicitStaff3", }, - ["+6% Chance to Block Attack Damage while wielding a Staff"] = { "StaffBlockPercentUniqueStaff7", }, - ["+12% Chance to Block Attack Damage while wielding a Staff"] = { "StaffBlockPercentUniqueStaff9", }, - ["+15% Chance to Block Attack Damage while wielding a Staff"] = { "StaffBlockPercentUnique__1", "StaffBlockPercentUnique__5", }, - ["+10% Chance to Block Attack Damage while wielding a Staff"] = { "StaffBlockPercentUnique__2_", }, - ["+(12-16)% Chance to Block Attack Damage while wielding a Staff"] = { "StaffBlockPercentUnique__3", }, - ["+5% Chance to Block Attack Damage while wielding a Staff"] = { "StaffBlockPercentUnique__4_", }, - ["+20% Chance to Block Spell Damage while wielding a Staff"] = { "StaffSpellBlockPercentImplicitStaff__1", }, - ["+22% Chance to Block Spell Damage while wielding a Staff"] = { "StaffSpellBlockPercent2", }, - ["+25% Chance to Block Spell Damage while wielding a Staff"] = { "StaffSpellBlockPercent3", }, - ["6% Chance to Block Attack Damage"] = { "BlockPercentUniqueHelmetStrDex4", "BlockPercentMarakethDaggerImplicit2_", }, - ["(10-15)% Chance to Block Attack Damage"] = { "BlockPercentUniqueAmulet16", }, - ["16% Chance to Block Attack Damage"] = { "BlockPercentUniqueDescentStaff1", }, - ["(20-24)% Chance to Block Attack Damage"] = { "BlockPercentUniqueQuiver4", }, - ["4% Chance to Block Attack Damage"] = { "BlockPercentMarakethDaggerImplicit1", }, - ["(8-12)% Chance to Block Attack Damage"] = { "BlockPercentUnique__1", }, - ["20% Chance to Block Attack Damage"] = { "BlockPercentUnique__2", }, - ["(4-6)% Chance to Block Attack Damage"] = { "BlockPercentUnique__3", }, - ["20% increased Elemental Damage"] = { "ElementalDamageUniqueSceptre1", "ElementalDamagePercentImplicitSceptre1", "ElementalDamagePercentImplicitSceptreNew4", "ElementalDamageUniqueHelmetInt9", }, - ["30% increased Elemental Damage"] = { "ElementalDamagePercentImplicitSceptre2", "ElementalDamagePercentImplicitSceptreNew11", "ElementalDamagePercentImplicitSceptreNew15", "ElementalDamagePercentImplicitSceptreNew19", "ElementalDamageUnique__1", }, - ["[DNT] Link Skills Cost Life instead of Mana"] = { "LinkSkillsCostLifeUnique__1", }, - ["10% increased Elemental Damage"] = { "ElementalDamageUniqueJewel10", "ElementalDamageUniqueDescentBelt1", "ElementalDamagePercentUnique__2", "ElementalDamagePercentImplicitSceptreNew1", }, - ["12% increased Elemental Damage"] = { "ElementalDamagePercentImplicitSceptreNew3", "ElementalDamagePercentImplicitSceptreNew2", }, - ["14% increased Elemental Damage"] = { "ElementalDamagePercentImplicitSceptreNew5", }, - ["16% increased Elemental Damage"] = { "ElementalDamagePercentImplicitSceptreNew6", "ElementalDamagePercentImplicitSceptreNew7", }, - ["22% increased Elemental Damage"] = { "ElementalDamagePercentImplicitSceptreNew8", "ElementalDamagePercentImplicitSceptreNew12___", }, - ["18% increased Elemental Damage"] = { "ElementalDamagePercentImplicitSceptreNew9", "ElementalDamagePercentImplicitSceptreNew10", }, - ["24% increased Elemental Damage"] = { "ElementalDamagePercentImplicitSceptreNew13", "ElementalDamagePercentImplicitSceptreNew14", }, - ["26% increased Elemental Damage"] = { "ElementalDamagePercentImplicitSceptreNew17", "ElementalDamagePercentImplicitSceptreNew16", }, - ["32% increased Elemental Damage"] = { "ElementalDamagePercentImplicitSceptreNew20", "ElementalDamagePercentImplicitSceptreNew21__", }, - ["(15-25)% increased Elemental Damage"] = { "ElementalDamagePercentImplicitAtlasRing_", }, - ["Cannot be Frozen if 6 Redeemer Items are Equipped"] = { "CannotBeFrozen6RedeemerItemsUnique__1", }, - ["(12-24)% increased Global Physical Damage"] = { "IncreasedPhysicalDamagePercentImplicitBelt1", }, - ["Trigger a Socketed Spell when you Attack with a Bow, with a 0.3 second Cooldown"] = { "TriggerSocketedSpellOnBowAttackUnique__1_", "TriggerSocketedSpellOnBowAttackUnique__2", }, - ["Trigger Level 1 Create Lesser Shrine when you Kill an Enemy"] = { "TriggeredSummonLesserShrineUnique__1", }, - ["Cannot be Stunned if 6 Elder Items are Equipped"] = { "CannotBeStunned6ElderItemsUnique__1", }, - ["Totem Life is increased by their Overcapped Fire Resistance"] = { "MutatedUniqueHelmetStr4TotemLifeIncreasedByOvercappedFireResistance", }, - ["Vaal Skills used during effect do not apply Soul Gain Prevention"] = { "FlaskVaalNoSoulPreventionUnique__1", }, - ["Melee Hits Fortify if 6 Warlord Items are Equipped"] = { "FortifyOnMeleeHit6WarlordItemsUnique__1", }, - ["(40-60)% increased Area of Effect"] = { "MutatedUniqueBow4AreaOfEffect", }, - ["+(50-75)% to Chaos Resistance"] = { "MutatedUniqueHelmetDex3ChaosResistance", }, - ["[DNT] Minions are Aggressive if you've Blocked Recently"] = { "AggressiveMinionIfBlockedRecentlyUnique__1", }, - ["+2 to Level of Socketed Minion Gems"] = { "LocalIncreaseSocketedMinionGemLevelUnique__1", "LocalIncreaseSocketedMinionGemLevelUnique__2_", "LocalIncreaseSocketedMinionGemLevelUnique__3", "LocalIncreaseSocketedMinionGemLevelUniqueShieldInt2", "LocalIncreaseSocketedMinionGemLevelUnique__4", "MutatedUniqueHelmetDex5LocalIncreaseSocketedMinionGemLevel", }, - ["32% increased Life Reservation Efficiency of Skills"] = { "MutatedUniqueHelmetDex5LifeReservationEfficiency", }, - ["Minions have (6-8)% increased Area of Effect"] = { "MinionAreaOfEffectUnique__1", }, - ["350 Physical Damage taken on Minion Death"] = { "PhysicalDamageToSelfOnMinionDeathUniqueRing33", }, - ["8% of Maximum Energy Shield taken as Physical Damage on Minion Death"] = { "PhysicalDamageToSelfOnMinionDeathESPercentUniqueRing33_", }, - ["Attacks that Fire Projectiles Consume up to 1 additional Steel Shard"] = { "RangedAttacksConsumeAmmoUniqueBelt__1", }, - ["Skills Fire 3 additional Projectiles for 4 seconds after"] = { "AdditionalProjectilesAfterAmmoConsumedUniqueBelt__1", }, - ["Ignites you inflict deal Damage (20-40)% faster"] = { "MutatedUniqueBow18FasterIgnite", }, - ["300% of Attack Damage Leeched as Life against Chilled Enemies"] = { "LifeLeechFromAttacksAgainstChilledEnemiesUniqueBelt14", }, - ["1% of Attack Damage Leeched as Life against Chilled Enemies"] = { "LifeLeechPermyriadFromAttacksAgainstChilledEnemiesUniqueBelt14", }, - ["Ignites you inflict with Attacks deal Damage 35% faster"] = { "FasterBurnFromAttacksEnemiesUniqueBelt14", }, - ["Socketed Gems fire 4 additional Projectiles"] = { "SocketedGemsAdditionalProjectilesUniqueStaff10_", }, - ["Socketed Projectile Spells fire 4 additional Projectiles"] = { "SocketedGemsAdditionalProjectilesUnique__1__", }, - ["Socketed Gems have 70% reduced Skill Effect Duration"] = { "SocketedGemsReducedDurationUniqueStaff10", }, - ["Attacks fire (1-2) additional Projectile when in Off Hand"] = { "MainHandAdditionalProjectilesWhileInOffHandUnique__1", }, - ["Attacks have (40-60)% increased Area of Effect when in Main Hand"] = { "OffHandAreaOfEffectWhileInMainHandUnique__1", }, - ["Socketed Gems are Supported by Level 15 Inspiration"] = { "DisplaySupportedByReducedManaUnique__1", "DisplaySupportedByReducedManaUnique__2", "SupportedByReducedManaUniqueBodyDexInt4", }, - ["Socketed Gems are Supported by Level 30 Generosity"] = { "SupportedByGenerosityUniqueBodyDexInt4_", }, - ["3% increased effect of Non-Curse Auras from your Skills"] = { "IncreasedAuraEffectUniqueJewel45", }, - ["(20-40)% increased Area of Effect of Aura Skills"] = { "IncreasedAuraRadiusUniqueBodyDexInt4", }, - ["20% increased Area of Effect of Aura Skills"] = { "IncreasedAuraRadiusUnique__1", }, - ["Your Chaos Damage has 60% chance to Poison Enemies"] = { "ChaosDamageChanceToPoisonUnique__1", }, - ["(4-7)% increased Elemental Damage per Frenzy Charge"] = { "IncreasedElementalDamagePerFrenzyChargeUniqueGlovesStrDex6", }, - ["You gain Onslaught for 3 seconds on Culling Strike"] = { "GainOnslaughtWhenCullingEnemyUniqueOneHandAxe6", }, - ["Adds (3-5) to (7-10) Physical Damage"] = { "LocalAddedPhysicalDamageUniqueOneHandAxe6", }, - ["100% chance to Avoid being Chilled during Onslaught"] = { "CannotBeChilledWhenOnslaughtUniqueOneHandAxe6", }, - ["Socketed Gems are Supported by Level 30 Immolate"] = { "MutatedUniqueBow19SupportedByImmolate", }, - ["Regenerate 3% of Life per second"] = { "LifeRegenerationRatePercentageUniqueShieldStrInt3", "LifeRegenerationRatePercentUnique__5", }, - ["Regenerate 2% of Life per second"] = { "LifeRegenerationRatePercentUnique__1", "TalismanPercentLifeRegeneration", "LifeRegenerationRatePercentageUniqueJewel24", }, - ["You and your Totems Regenerate 0.5% of Life per second for each Summoned Totem"] = { "LifeRegenerationRatePercentUniqueShieldStr5", }, - ["Regenerate 10% of Life per second"] = { "LifeRegenerationRatePercentUnique__2", }, - ["Regenerate 1% of Life per second"] = { "LifeRegenerationRatePercentUnique__3", "LifeRegenerationRatePercentUnique__4_", }, - ["Enemies Cursed by you are Hindered if 25% of Curse Duration expired"] = { "Curse25PercentHinderEnemyUnique__1", }, - ["(40-60)% increased Mine Throwing Speed"] = { "RemoteMineLayingSpeedUniqueStaff11", }, - ["(10-15)% reduced Mine Throwing Speed"] = { "RemoteMineLayingSpeedUnique__1", }, - ["Mines have (40-50)% increased Detonation Speed"] = { "RemoteMineArmingSpeedUnique__1", }, - ["35% less Mine Damage"] = { "LessMineDamageUniqueStaff11", }, - ["Socketed Gems are Supported by Level 10 Blastchain Mine"] = { "SupportedByRemoteMineUniqueStaff11", }, - ["(30-40)% increased Cold Damage with Attack Skills"] = { "ColdWeaponDamageUniqueOneHandMace4", }, - ["Adds (150-225) to (525-600) Lightning Damage to Unarmed Melee Hits"] = { "AddedLightningDamageWhileUnarmedUniqueGlovesStr4_", }, - ["Adds (90-135) to (315-360) Lightning Damage to Spells while Unarmed"] = { "AddedLightningDamagetoSpellsWhileUnarmedUniqueGlovesStr4", }, - ["+(200-250) Energy Shield gained on Killing a Shocked Enemy"] = { "GainEnergyShieldOnKillShockedEnemyUniqueGlovesStr4", }, - ["+(90-120) Energy Shield gained on Killing a Shocked Enemy"] = { "GainEnergyShieldOnKillShockedEnemyUnique__1_", }, - ["Nearby Allies gain 4% of Life Regenerated per second"] = { "DisplayLifeRegenerationAuraUniqueAmulet21", }, - ["Nearby Allies gain 80% increased Mana Regeneration Rate"] = { "DisplayManaRegenerationAuaUniqueAmulet21", }, - ["40% increased Rarity of Items Dropped by Frozen Enemies"] = { "IncreasedRarityWhenSlayingFrozenUniqueOneHandMace4", }, - ["Modifiers to Minimum Frenzy Charges instead apply to Minimum Affliction Charges"] = { "MinimumAfflictionChargeModifiersEqualsFrenzyUnique__1", }, - ["Gain (66-99)% of Sword Physical Damage as Extra Fire Damage"] = { "SwordPhysicalDamageToAddAsFireUniqueOneHandSword10", }, - ["10% increased Effect of Buffs on you"] = { "IncreasedBuffEffectivenessUniqueOneHandSword11", }, - ["30% increased Effect of Buffs on you"] = { "IncreasedBuffEffectivenessBodyInt12", }, - ["Socketed Gems are Supported by Level 10 Knockback"] = { "DisplaySupportedByKnockbackUniqueGlovesStr5", }, - ["Regenerate 75 Life per second per Endurance Charge"] = { "LifeRegenPerMinutePerEnduranceChargeUniqueBodyDexInt3", }, - ["Regenerate (100-140) Life per second per Endurance Charge"] = { "LifeRegenPerMinutePerEnduranceChargeUnique__1", }, - ["75% chance to cause Enemies to Flee on use"] = { "MonstersFleeOnFlaskUseUniqueFlask9", }, - ["Socketed Gems are Supported by Level 30 Minion Life"] = { "MutatedUniqueHelmetStr5SupportedByMinionLife", }, - ["Grants 6 Life and Mana per Enemy Hit"] = { "LifeAndManaOnHitImplicitMarakethClaw1", }, - ["Grants 10 Life and Mana per Enemy Hit"] = { "LifeAndManaOnHitImplicitMarakethClaw2", }, - ["Grants 14 Life and Mana per Enemy Hit"] = { "LifeAndManaOnHitImplicitMarakethClaw3", }, - ["(5-15)% of Physical Damage from Hits taken as Fire Damage"] = { "MutatedUniqueAmulet37PhysicalDamageTakenAsFire", }, - ["Summoned Skeletons Cover Enemies in Ash on Hit"] = { "SkeletonsCoverEnemiesInAshUnique__1", }, - ["You have Phasing if you have Blocked Recently"] = { "PhasingIfBlockedRecentlyUnique__1", }, - ["Grants 38 Life per Enemy Hit"] = { "LifeAndManaOnHitSeparatedImplicitMarakethClaw3", }, - ["0.8% of Physical Attack Damage Leeched as Life and Mana"] = { "LifeAndManaLeechImplicitMarakethClaw1", }, - ["Grants Level 1 Icestorm Skill"] = { "IcestormUniqueStaff12", }, - ["30% chance to gain a Power Charge when you Stun with Melee Damage"] = { "PowerChargeOnMeleeStunUniqueSceptre10", }, - ["30% chance to gain a Power Charge when you Stun"] = { "PowerChargeOnStunUniqueSceptre10", }, - ["10% chance to Avoid Elemental Ailments"] = { "ChanceToAvoidElementalStatusAilmentsUniqueJewel46", }, - ["Grants Level 10 Gluttony of Elements Skill"] = { "GluttonyOfElementsUniqueAmulet23", }, - ["Socketed Gems are Supported by Level 15 Pierce"] = { "SocketedGemsSupportedByPierceUniqueBodyStr6", }, - ["Maximum Affliction Charges is equal to Maximum Frenzy Charges"] = { "MaximumAfflictionChargesEqualsFrenzyUnique__1", }, - ["10% increased Projectile Damage"] = { "ProjectileDamageJewelUniqueJewel41", }, - ["4% increased Attack and Cast Speed"] = { "AttackAndCastSpeedJewelUniqueJewel43", }, - ["(10-15)% increased Attack and Cast Speed"] = { "AttackAndCastSpeedUnique__1", }, - ["+(2-4) to Level of all Cold Spell Skill Gems"] = { "MutatedUniqueWand15GlobalIncreaseColdSpellSkillGemLevel", }, - ["(6-9)% increased Attack and Cast Speed"] = { "AttackAndCastSpeedUnique__3", }, - ["(6-10)% increased Attack and Cast Speed"] = { "TalismanAttackAndCastSpeed", "AttackAndCastSpeedUnique__4", }, - ["(5-7)% increased Attack and Cast Speed"] = { "AttackAndCastSpeedUnique__6", }, - ["(5-8)% increased Attack and Cast Speed"] = { "AttackAndCastSpeedUnique__7", }, - ["(6-8)% increased Attack and Cast Speed"] = { "AttackAndCastSpeedUnique__8", }, - ["(0-40)% increased Attack and Cast Speed"] = { "AttackAndCastSpeedUnique__9", }, - ["(6-12)% increased Attack and Cast Speed"] = { "AttackAndCastSpeedUnique__10", }, - ["+20 to Strength and Dexterity"] = { "StrengthDexterityUnique__1", }, - ["+50 to Strength and Dexterity"] = { "StrengthDexterityImplicitSword_1", }, - ["+20 to Strength and Intelligence"] = { "StrengthIntelligenceUnique__1", }, - ["+(10-30) to Strength and Intelligence"] = { "StrengthIntelligenceUnique__2", }, - ["+20 to Dexterity and Intelligence"] = { "DexterityIntelligenceUnique__1__", }, - ["(1-2)% of Physical Attack Damage Leeched as Life"] = { "LifeLeechJewel", "LifeLeechLocal1", }, - ["1% of Spell Damage Leeched as Life"] = { "SpellLifeLeechJewel", }, - ["1% of Spell Damage Leeched as Mana"] = { "SpellManaLeechJewel", }, - ["20% increased Global Accuracy Rating"] = { "PercentIncreasedAccuracyJewelUnique__1", }, - ["(100-120)% increased Critical Strike Chance with Traps"] = { "TrapCritChanceUnique__1", }, - ["3% reduced Mana Cost of Skills"] = { "ManaCostReductionUniqueJewel44", }, - ["10% chance to Knock Enemies Back on hit"] = { "KnockbackChanceUnique__1", }, - ["Minions have +(7-10)% to all Elemental Resistances"] = { "MinionElementalResistancesUnique__1", }, - ["(30-50)% reduced Totem Damage"] = { "ReducedTotemDamageUniqueJewel26", }, - ["40% increased Totem Damage"] = { "TotemDamageUnique__1_", }, - ["+(16-24) to Dexterity"] = { "DexterityUniqueJewel13", "DexterityUniqueJewel36", }, - ["+(16-24) to Intelligence"] = { "IntelligenceUniqueJewel11", "IntelligenceUniqueJewel35", }, - ["+(16-24) to Strength"] = { "StrengthUniqueJewel34", "StrengthUniqueJewel37", }, - ["(20-30)% reduced Attack and Cast Speed"] = { "ReducedAttackAndCastSpeedUniqueGlovesStrInt4", }, - ["(10-20)% increased Effect of Non-Damaging Ailments"] = { "NonDamagingAilmentEffectUnique_1", }, - ["(5-6)% of Physical Attack Damage Leeched as Life"] = { "LifeLeechLocal3", }, - ["Passive Skills in Radius can be Allocated without being connected to your tree"] = { "JewelUniqueAllocateDisconnectedPassives", "AllocateDisconnectedPassivesDonutUnique__1", }, - ["(10-20)% chance to Avoid being Stunned"] = { "AvoidStunUniqueRingVictors", }, - ["30% chance to Avoid being Stunned"] = { "AvoidStunUnique__1", }, - ["Implicit Modifier magnitudes are doubled"] = { "LocalDoubleImplicitMods", }, - ["(20-25)% chance to Avoid Elemental Ailments"] = { "AvoidElementalAilmentsUnique__2", }, - ["(15-25)% chance to Avoid Elemental Ailments"] = { "AvoidElementalAilmentsUnique__3", }, - ["15% chance to cause Bleeding on Hit"] = { "LocalChanceToBleedImplicitMarakethRapier1", }, - ["20% chance to cause Bleeding on Hit"] = { "LocalChanceToBleedImplicitMarakethRapier2", }, - ["30% chance to cause Bleeding on Hit"] = { "LocalChanceToBleedUniqueDagger12", "LocalChanceToBleedUniqueOneHandMace8", }, - ["0.4% of Chaos Damage Leeched as Life"] = { "ChaosDamageLifeLeechPermyriadUniqueShieldStrInt8", }, - ["0.2% of Chaos Damage Leeched as Life"] = { "ChaosDamageLifeLeechPermyriadUnique__1", }, - ["0.5% of Chaos Damage Leeched as Life"] = { "ChaosDamageLifeLeechPermyriadUnique__2", }, - ["Gain (10-15)% of Physical Damage as Extra Chaos Damage"] = { "PhysicalDamageAddedAsChaosImplicitQuiver11New", }, - ["Gain (5-10)% of Physical Damage as Extra Chaos Damage"] = { "PhysicalDamageAddedAsChaosUniqueShiledStrInt8", }, - ["15% increased Item Quantity per White Socket"] = { "ItemQuantityPerWhiteSocketUniqueRing39_", }, - ["Removes all but one Life on use"] = { "RemoveLifeAndAddThatMuchEnergyShieldOnFlaskUseUnique__1", }, - ["Cannot be Frozen"] = { "CannotBeFrozen", "CannotBeFrozenUnique__1", "MutatedUniqueAmulet39CannotBeFrozen", }, - ["(19-31)% increased Chaos Damage"] = { "TalismanIncreasedChaosDamage", }, - ["(40-50)% increased Global Critical Strike Chance"] = { "TalismanIncreasedCriticalChance", }, - ["(8-14)% increased Strength"] = { "TalismanIncreasedStrength", }, - ["(8-14)% increased Dexterity"] = { "TalismanIncreasedDexterity", }, - ["(8-14)% increased Intelligence"] = { "TalismanIncreasedIntelligence", }, - ["(15-25)% increased maximum Energy Shield"] = { "TalismanIncreasedEnergyShield", }, - ["(12-16)% increased Attributes"] = { "TalismanIncreasedAllAttributes", }, - ["+(12-18)% to Damage over Time Multiplier"] = { "TalismanGlobalDamageOverTimeMultiplier", }, - ["(5-7)% increased Attributes"] = { "AllAttributesPercentUnique__1", }, - ["(5-15)% increased Attributes"] = { "AllAttributesPercentUnique__2", }, - ["Trigger Level 20 Glimpse of Eternity when Hit"] = { "GlimpseOfEternityWhenHitUnique__1", }, - ["With at least 40 Dexterity in Radius, Split Arrow fires Projectiles in Parallel"] = { "SplitArrowThresholdJewel1", }, - ["You are Unaffected by Bleeding if you've cast Vulnerability in the past 10 seconds"] = { "VulnerabilityUnaffectedByBleedUnique__1", }, - ["Cannot be Ignited"] = { "AvoidIgniteUniqueOneHandSword4", "AvoidIgniteUniqueBodyDex3", "AvoidIgniteUnique__1", }, - ["Summoned Skitterbots' Auras affect you as well as Enemies"] = { "SkitterbotAurasAlsoAffectYouUnique__1", }, - ["Critical Strikes inflict Malignant Madness if The Eater of Worlds is dominant"] = { "MalignantMadnessCritEaterDominantUnique__1", }, - ["Nearby Enemies are Intimidated"] = { "NearbyEnemiesAreIntimidatedUnique__1", }, - ["Despair has no Reservation if Cast as an Aura"] = { "DespairReservationCostUnique__1", }, - ["Modifiers to Minimum Power Charges instead apply to Minimum Absorption Charges"] = { "MinimumAbsorptionChargeModifiersEqualsPowerUnique__1", }, - ["Action Speed cannot be modified to below Base Value if you've cast Temporal Chains in the past 10 seconds"] = { "TemporalChainsCannotBeSlowedUnique__1", }, - ["Grants Level 20 Aspect of the Crab Skill"] = { "GrantsCrabAspect1_", }, - ["Cannot be Poisoned"] = { "CannotBePoisonedUnique__1", "CannotBePoisonedUnique__2", }, - ["Critical Strikes have Culling Strike"] = { "CullingCriticalStrikes", }, - ["Traps from Skills are thrown randomly around targeted location"] = { "ThrowTrapsInCircleUnique__1", }, - ["Left ring slot: Projectiles from Spells cannot Chain"] = { "LeftRingSpellProjectilesCannotChainUnique__1", }, - ["Maximum Absorption Charges is equal to Maximum Power Charges"] = { "MaximumAbsorptionChargesEqualsPowerUnique__1_", }, - ["Cannot be Shocked"] = { "CannotBeShocked", }, - ["Left ring slot: Projectiles from Spells Fork"] = { "LeftRingSpellProjectilesForkUnique__1_", }, - ["This Weapon's Critical Strike Chance is 100%"] = { "LocalAttacksAlwaysCritUnique__1", "LocalAlwaysCrit", }, - ["Left Ring Slot: Your Chilling Skitterbot's Aura applies Socketed Hex Curse instead"] = { "SupportSkitterBotAilmentAuraReplaceWithCurse____1", }, - ["Damage of Enemies Hitting you is Unlucky"] = { "MutatedUniqueAmulet41EnemyExtraDamageRolls", }, - ["Nearby Enemies are Blinded if 2 Redeemer Items are Equipped"] = { "NearbyEnemiesAreBlinded2RedeemerItemsUnique__1", }, - ["Chaos Damage taken does not bypass Energy Shield while not on Low Life"] = { "ChaosDamageDoesNotBypassESNotLowLifeOrManaUnique__1", }, - ["All Damage Taken from Hits can Chill you"] = { "AllDamageTakenCanChillUnique__1", }, - ["Lose all Power Charges on Critical Strike"] = { "ConsumeAllPowerChargesOnCritUniqueRing17", }, - ["Nearby Enemies are Intimidated if 2 Warlord Items are Equipped"] = { "NearbyEnemiesAreIntimidated2WarlordItemsUnique__1", }, - ["Cannot gain Endurance Charges"] = { "CannotGainEnduranceChargesUnique__2", "CannotGainEnduranceChargesUnique__1__", }, - ["Nearby Enemies are Unnerved if 2 Elder Items are Equipped"] = { "NearbyEnemiesAreUnnerved2ElderItemsUnique__1", }, - ["Flesh and Stone has no Reservation"] = { "FleshAndStoneManaReservationUnique__1_", }, - ["Your Cold Damage can Poison"] = { "ColdDamageCanPoisonUnique__1_", }, - ["Chance to Block Spell Damage is Unlucky"] = { "ExtraRollsSpellBlockUnique__1", }, - ["Trigger a Socketed Cold Spell on Melee Critical Strike, with a 0.25 second Cooldown"] = { "CastSocketedColdSkillsOnCriticalStrikeUnique__1", }, - ["Your Fire Damage can Poison"] = { "FireDamageCanPoisonUnique__1", }, - ["Critical Strikes do not inherently Freeze"] = { "CriticalStrikesDoNotFreezeUnique___1", }, - ["Trigger Level 20 Shade Form when Hit"] = { "TriggerShadeFormWhenHitUnique__1", }, - ["Trigger a Socketed Spell when you Block, with a 0.25 second Cooldown"] = { "SupportVirulenceSpellsCastOnBlockUnique_1", }, - ["Quicksilver Flasks you Use also apply to nearby Allies"] = { "QuicksilverFlaskAppliesToAlliesUnique__1", }, - ["Your Lightning Damage can Poison"] = { "LightningDamageCanPoisonUnique__1", }, - ["Strike Skills also target the previous location they were used"] = { "StrikeSkillMemoryUseUnique__1_______", }, - ["Your Chaos Damage can Ignite"] = { "MutatedUniqueHelmetDexInt4ChaosDamageCanIgnite", "MutatedUniqueDagger10ChaosDamageCanIgnite", "ChaosDamageCanIgniteUnique__1", }, - ["Your Chaos Damage can Chill"] = { "ChaosDamageCanChill", }, - ["Shocks you when you reach Maximum Power Charges"] = { "ShockOnMaxPowerChargesUnique__1", }, - ["Creates Consecrated Ground on Use"] = { "UtilityFlaskConsecrate", }, - ["Your Chaos Damage can Freeze"] = { "MutatedUniqueHelmetDexInt4ChaosDamageCanFreeze", "ChaosDamageCanFreezeUnique_1", }, - ["Trigger Level 20 Twister when you gain Avian's Might or Avian's Flight"] = { "GrantsAvianTornadoUnique__1__", }, - ["Gain a Frenzy Charge on reaching Maximum Power Charges"] = { "WhenReachingMaxPowerChargesGainAFrenzyChargeUnique__1", }, - ["Cannot be Stunned by Suppressed Spell Damage"] = { "CannotBeStunnedSuppressedDamageUnique__1", }, - ["Creates Chilled Ground on Use"] = { "UtilityFlaskChilledGround", }, - ["Flasks do not apply to you"] = { "CannotBeAffectedByFlasksUnique__1", }, - ["Your Chaos Damage can Shock"] = { "ChaosDamageCanShockUniqueBow10", "ChaosDamageCanShockUnique__1", "MutatedUniqueHelmetDexInt4ChaosDamageCanShock", }, - ["Consecrated Ground created by this Flask has Tripled Radius"] = { "FlaskConsecratedGroundAreaOfEffectUnique__1_", }, - ["Survival"] = { "ItemLimitUniqueJewel8", "ItemLimitUniqueJewel9", "ItemLimitUniqueJewel10", }, - ["Your Hits can't be Evaded by Blinded Enemies"] = { "HitsCannotBeEvadedAgainstBlindedEnemiesUnique__1", }, - ["Gain Onslaught for 4 seconds on Hit while at maximum Frenzy Charges"] = { "ChargeBonusOnslaughtOnHitFrenzyCharges_", }, - ["Your Mark Transfers to another Enemy when Marked Enemy dies"] = { "TransferMarkOnDeathUnique__1", }, - ["Arrows deal 50% increased Damage with Hits and Ailments to Targets they Pierce"] = { "ArrowPierceAppliesToProjectileDamageUniqueQuiver3", "ArrowDamageAgainstPiercedTargetsUnique__1", }, - ["Triggered Spells Poison on Hit"] = { "TriggeredSpellsPoisonOnHitUnique_1", }, - ["Physical Damage taken bypasses Energy Shield"] = { "PhysicalDamageBypassesEnergyShieldUnique__1", }, - ["Curse Enemies with Punishment on Hit"] = { "VillagePunishmentOnHit", "MutatedUniqueGlovesInt3PunishmentOnHit", }, - ["Consumes Maximum Charges to use"] = { "FlaskVaalConsumeMaximumChargesUnique__1", }, - ["Melee Hits which Stun Fortify"] = { "FortifyOnMeleeStunUnique__1", }, - ["Increases and Reductions to Minion Damage also affect you at 150% of their value"] = { "MinionDamageAlsoAffectsYouUnique__1", "VillageMinionDamageAlsoAffectsYou", }, - ["Increases and Reductions to Life in Radius are Transformed to apply to Mana at 200% of their value"] = { "LifePassivesBecomeManaPassivesInRadiusUniqueJewel54", }, - ["Dexterity and Intelligence from passives in Radius count towards Strength Melee Damage bonus"] = { "DexterityAndIntelligenceGiveStrengthMeleeBonusInRadiusUniqueJewel55", }, - ["Movement Skills deal no Physical Damage"] = { "MovementSkillsDealNoPhysicalDamageUnique__1", }, - ["Elemental Resistances are capped by your highest Maximum Elemental Resistance instead"] = { "ElementalResistanceHighestMaxResistanceUnique__1_", }, - ["Lightning Damage of Enemies Hitting you is Lucky"] = { "EnemyExtraDamageRollsWithLightningDamageUnique__1", }, - ["Cannot Knock Enemies Back"] = { "CannotKnockBackUniqueOneHandMace5_", }, - ["Leech Energy Shield instead of Life"] = { "LeechEnergyShieldInsteadofLife", }, - ["Permanently Intimidate Enemies on Block"] = { "EnemiesBlockedAreIntimidatedUnique__1", }, - ["Grants Level 20 Aspect of the Cat Skill"] = { "GrantsCatAspect1", }, - ["All Attack Damage Chills when you Stun"] = { "ChillOnAttackStunUniqueOneHandMace5", }, - ["Grants Level 20 Aspect of the Avian Skill"] = { "GrantsBirdAspect1_", }, - ["Grants Level 20 Aspect of the Spider Skill"] = { "GrantsSpiderAspect1", }, - ["Deal Triple Damage with Elemental Skills"] = { "ElementalSkillsTripleDamageUnique__1", }, - ["Nearby Enemies are Blinded"] = { "NearbyEnemiesAreBlindedUnique__1", "DisplayBlindAuraUnique__1", "UniqueSpecialCorruptionNearbyEnemiesBlinded", }, - ["Inflict Fire Exposure on Hit if you've cast Flammability in the past 10 seconds"] = { "FlammabilityFireExposureOnHitUnique__1", }, - ["Primordial"] = { "PrimordialJewelCountUnique__4", "PrimordialJewelCountUnique__1", "PrimordialJewelCountUnique__2", "PrimordialJewelCountUnique__3", }, - ["Adds (20-23) to (31-35) Cold Damage"] = { "GlobalAddedColdDamageUnique__2_", }, - ["Adds (20-25) to (26-35) Cold Damage"] = { "GlobalAddedColdDamageUnique__3", }, - ["Adds (16-19) to (25-29) Cold Damage"] = { "GlobalAddedColdDamageUnique__4", }, - ["Adds (8-12) to (18-26) Cold Damage"] = { "GlobalAddedColdDamageUnique__5", }, - ["Adds (10-13) to (43-47) Lightning Damage"] = { "GlobalAddedLightningDamageUnique__1_", }, - ["Adds (1-3) to (47-52) Lightning Damage"] = { "GlobalAddedLightningDamageUnique__2_", }, - ["Adds 1 to (48-60) Lightning Damage"] = { "GlobalAddedLightningDamageUnique__3", }, - ["Adds (6-10) to (33-38) Lightning Damage"] = { "GlobalAddedLightningDamageUnique__4", }, - ["Adds (1-2) to (43-56) Lightning Damage"] = { "GlobalAddedLightningDamageUnique__5", }, - ["Regenerate 2% of Energy Shield per second while on Low Life"] = { "EnergyShieldRegenerationperMinuteWhileOnLowLifeTransformedUnique__1", }, - ["Enemies you Attack Reflect 100 Physical Damage to you"] = { "ReflectPhysicalDamageToSelfOnHitUnique__1", }, - ["+20% chance to be Shocked"] = { "ChanceToBeShockedUnique__1", }, - ["+50% chance to be Shocked"] = { "ChanceToBeShockedUnique__2", }, - ["8% increased Global Defences per White Socket"] = { "GlobalDefensesPerWhiteSocketUnique__1", }, - ["Nearby Enemies are Crushed"] = { "UniqueSpecialCorruptionNearbyEnemiesCrushed", }, - ["(80-100)% increased Rarity of Items found with a Normal Item Equipped"] = { "ItemRarityWhileWearingANormalItemUnique__1", }, - ["Attack Skills have +1 to maximum number of Summoned Totems"] = { "AdditionalAttackTotemsUnique__1", }, - ["Minions have +40% to Cold Resistance"] = { "MinionColdResistUnique__1", }, - ["Minions have +40% to Fire Resistance"] = { "MinionFireResistUnique__1", }, - ["Minions gain 20% of Physical Damage as Extra Cold Damage"] = { "MinionPhysicalDamageAddedAsColdUnique__1_", }, - ["30% chance to gain Phasing for 4 seconds when your Trap is triggered by an Enemy"] = { "PhasingOnTrapTriggeredUnique__1", }, - ["Recover 50 Energy Shield when your Trap is triggered by an Enemy"] = { "GainEnergyShieldOnTrapTriggeredUnique__1_", }, - ["Recover 100 Life when your Trap is triggered by an Enemy"] = { "GainLifeOnTrapTriggeredUnique__1", }, - ["Recover (20-30) Life when your Trap is triggered by an Enemy"] = { "GainLifeOnTrapTriggeredUnique__2__", }, - ["15% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy"] = { "GainFrenzyChargeOnTrapTriggeredUnique__1", }, - ["When you lose Temporal Chains you gain maximum Rage"] = { "GainRageOnLosingTemporalChainsUnique__1__", }, - ["Melee Attacks have (20-40)% chance to Poison on Hit"] = { "PoisonOnMeleeHitUnique__1", }, - ["1% of Damage Leeched as Life against Cursed Enemies"] = { "LifeLeechVsCursedEnemiesUnique__1", }, - ["15% increased Movement Speed if you've Killed Recently"] = { "MovementSpeedIfKilledRecentlyUnique___1", "MovementSpeedIfKilledRecentlyUnique___2", }, - ["Regenerate 0.2% of Life per second per Endurance Charge"] = { "LifeRegenerationPercentPerEnduranceChargeUnique__1", }, - ["Modifiers to Chance to Avoid being Shocked apply to all Elemental Ailments"] = { "ShockAvoidanceAllElementalAilmentsUnique__1", }, - ["50% chance to double Stun Duration"] = { "ChanceForDoubleStunDurationUnique__1", }, - ["25% chance to double Stun Duration"] = { "ChanceForDoubleStunDurationImplicitMace_1", }, - ["Gain (25-35)% of Physical Attack Damage as Extra Fire Damage"] = { "PhysicalAddedAsFireUnique__1", }, - ["Gain 70% of Physical Damage as Extra Fire Damage"] = { "PhysicalAddedAsFireUnique__2", }, - ["Gain 20% of Physical Damage as Extra Fire Damage"] = { "PhysicalAddedAsFireUnique__3", }, - ["Gain (10-50)% of Physical Damage as Extra Fire Damage"] = { "PhysicalAddedAsFireUnique__4", }, - ["Gain (10-50)% of Physical Damage as Extra Lightning Damage"] = { "PhysicalAddedAsLightningUnique__1", }, - ["If you've Warcried Recently, you and nearby allies have 20% increased Attack, Cast and Movement Speed"] = { "AttackCastMoveOnWarcryRecentlyUnique____1", }, - ["Chaos Skills have 40% increased Skill Effect Duration"] = { "ChaosSkillEffectDurationUnique__1", }, - ["Nearby Enemies have Malediction"] = { "UniqueSpecialCorruptionNearbyEnemiesMalediction", }, - ["(20-25)% increased Poison Duration"] = { "PoisonDurationUnique__2", }, - ["Gain 100% of Weapon Physical Damage as Extra Damage of each Element"] = { "LocalPhysicalDamageAddedAsEachElementTransformed", "LocalPhysicalDamageAddedAsEachElementTransformed2", "LocalPhysicalDamageAddedAsEachElementUnique__1", }, - ["Melee Attacks have (30-50)% chance to cause Bleeding"] = { "BleedOnMeleeHitChanceUnique__1", }, - ["+(260-320) to Armour and Evasion Rating"] = { "ArmourAndEvasionImplicitBelt1", }, - ["20% of Physical Damage from Hits taken as Cold Damage"] = { "PhysicalDamageTakenAsColdUnique__1", }, - ["25% reduced Chaos Damage taken over time"] = { "ChaosDamageOverTimeUnique__1", }, - ["(10-15)% chance to gain a Power, Frenzy or Endurance Charge on Kill"] = { "PowerFrenzyOrEnduranceChargeOnKillUnique__1", }, - ["30% chance to Blind Enemies on Critical Strike"] = { "ChanceToBlindOnCriticalStrikesUnique__1", }, - ["(40-50)% chance to Blind Enemies on Critical Strike"] = { "ChanceToBlindOnCriticalStrikesUnique__2_", }, - ["Enemies you Shock have 30% reduced Cast Speed"] = { "ShockedEnemyCastSpeedUnique__1", }, - ["Enemies you Shock have 20% reduced Movement Speed"] = { "ShockedEnemyMovementSpeedUnique__1", }, - ["100% increased Burning Damage if you've Ignited an Enemy Recently"] = { "IncreasedBurningDamageIfYouHaveIgnitedRecentlyUnique__1", }, - ["Recover 1% of Life when you Ignite an Enemy"] = { "RecoverLifePercentOnIgniteUnique__1", }, - ["100% increased Melee Physical Damage against Ignited Enemies"] = { "IncreasedMeleePhysicalDamageAgainstIgnitedEnemiesUnique__1", }, - ["(35-50)% increased Quantity of Items Dropped by Slain Normal Enemies"] = { "NormalMonsterItemQuantityUnique__1", }, - ["(100-150)% increased Rarity of Items Dropped by Slain Magic Enemies"] = { "MagicMonsterItemRarityUnique__1", }, - ["Heist Chests have a 100% chance to Duplicate their contents"] = { "HeistContractChestRewardsDuplicated", }, - ["Completing a Heist generates 3 additional Reveals"] = { "HeistContractAdditionalIntelligence", }, - ["50% reduced time before Lockdown"] = { "HeistContractNPCPerksDoubled", }, - ["(150-200)% increased Critical Strike Chance with arrows that Fork"] = { "CriticalStrikeChanceForForkingArrowsUnique__1", }, - ["1% increased Projectile Attack Damage per 200 Accuracy Rating"] = { "IncreaseProjectileAttackDamagePerAccuracyUnique__1", }, - ["Minions deal 70% increased Damage if you've Hit Recently"] = { "IncreasedMinionDamageIfYouHitEnemyUnique__1", }, - ["60% increased Critical Strike Chance against Chilled Enemies"] = { "GlobalCriticalStrikeChanceAgainstChilledUnique__1", }, - ["20% increased Area of Effect for Attacks"] = { "IncreasedAttackAreaOfEffectUnique__1_", "IncreasedAttackAreaOfEffectUnique__2_", }, - ["(-40-40)% reduced Area of Effect for Attacks"] = { "IncreasedAttackAreaOfEffectUnique__3", }, - ["Take 100 Fire Damage when you Ignite an Enemy"] = { "TakeFireDamageOnIgniteUnique__1", }, - ["2% of Fire Damage Leeched as Life while Ignited"] = { "FireDamageLeechedAsLifeWhileIgnitedUnique__1", }, - ["With at least 40 Intelligence in Radius, Raised Spectres have a 50% chance to gain Soul Eater for 20 seconds on Kill"] = { "ChanceForSpectersToGainSoulEaterOnKillUnique__1", }, - ["(14-18)% increased Projectile Attack Damage"] = { "ProjectileAttackDamageImplicitGloves1", }, - ["Gain up to maximum Endurance Charges when you take a Critical Strike"] = { "GainMaximumEnduranceChargesWhenCritUnique__1", }, - ["1% increased Energy Shield per 10 Strength"] = { "EnergyShieldPerStrengthUnique__1", }, - ["+1 Life per 4 Dexterity"] = { "LifePerDexterityUnique__1", }, - ["2% increased Melee Physical Damage per 10 Dexterity"] = { "MeleePhysicalDamagePerDexterityUnique__1_", }, - ["+4 Accuracy Rating per 2 Intelligence"] = { "AccuracyPerIntelligenceUnique__1", }, - ["2% increased Evasion Rating per 10 Intelligence"] = { "EvasionRatingPerIntelligenceUnique__1", }, - ["15% chance to gain a Frenzy Charge when you Stun an Enemy"] = { "ChanceToGainFrenzyChargeOnStunUnique__1", }, - ["Grants Level 21 Despair Curse Aura during Effect"] = { "VulnerabilityAuraDuringFlaskEffectUnique__1", }, - ["Grants Level 21 Vulnerability Curse Aura during Effect"] = { "VulnerabilityAuraDuringFlaskEffectUnique__1Alt", }, - ["Projectiles Pierce 5 additional Targets while you have Phasing"] = { "AdditionalPierceWhilePhasingUnique__1", }, - ["20% chance to Avoid Projectiles while Phasing"] = { "ChanceToAvoidProjectilesWhilePhasingUnique__1", }, - ["Skills fire 2 additional Projectiles during Effect"] = { "FlaskAdditionalProjectilesDuringEffectUnique__1", }, - ["(10-20)% increased Area of Effect during Effect"] = { "FlaskIncreasedAreaOfEffectDuringEffectUnique__1_", }, - ["Minions have (10-15)% increased Attack Speed"] = { "IncreasedMinionAttackSpeedUnique__1_", }, - ["+1 to maximum number of Summoned Golems if you have 3 Primordial Items Socketed or Equipped"] = { "GolemPerPrimordialJewel", }, - ["Golems have (18-22)% increased Maximum Life"] = { "GolemLifeUnique__1", }, - ["Summoned Golems Regenerate 2% of their Life per second"] = { "GolemLifeRegenerationUnique__1", }, - ["(25-30)% increased Damage if you Summoned a Golem in the past 8 seconds"] = { "IncreasedDamageIfGolemSummonedRecently__1", }, - ["Golems Summoned in the past 8 seconds deal (35-45)% increased Damage"] = { "IncreasedGolemDamageIfGolemSummonedRecently__1_", }, - ["Golems Summoned in the past 8 seconds deal (100-125)% increased Damage"] = { "IncreasedGolemDamageIfGolemSummonedRecentlyUnique__1", }, - ["Golem Skills have (20-30)% increased Cooldown Recovery Rate"] = { "GolemSkillsCooldownRecoveryUnique__1", }, - ["Summoned Golems have (30-45)% increased Cooldown Recovery Rate"] = { "GolemsSkillsCooldownRecoveryUnique__1_", }, - ["30% increased Effect of Buffs granted by your Golems"] = { "GolemBuffEffectUnique__1", }, - ["Golems have (16-20)% increased Attack and Cast Speed"] = { "GolemAttackAndCastSpeedUnique__1", }, - ["Golems have +(800-1000) to Armour"] = { "GolemArmourRatingUnique__1", }, - ["+300 Armour per Summoned Totem"] = { "ArmourPerTotemUnique__1", }, - ["200% increased Spell Damage if you've dealt a Critical Strike in the past 8 seconds"] = { "SpellDamageIfYouHaveCritRecentlyUnique__1", }, - ["(120-150)% increased Spell Damage if you've dealt a Critical Strike Recently"] = { "SpellDamageIfYouHaveCritRecentlyUnique__2", }, - ["60% increased Mana Regeneration Rate while stationary"] = { "IncreasedManaRegenerationWhileStationaryUnique__1", }, - ["Scorch Enemies in Close Range when you Block"] = { "ScorchOnEnemiesOnBlockUnique__1", }, - ["15% chance to create Chilled Ground when Hit with an Attack"] = { "SpreadChilledGroundWhenHitByAttackUnique__1", }, - ["+25% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently"] = { "CritMultiIfDealtNonCritRecentlyUnique__1", }, - ["+60% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently"] = { "CritMultiIfDealtNonCritRecentlyUnique__2", }, - ["Recover 5% of Life on Kill"] = { "RecoverPercentMaxLifeOnKillUnique__1", "RecoverPercentMaxLifeOnKillUnique__2", }, - ["+1% to Critical Strike Multiplier per 1% Chance to Block Attack Damage"] = { "CriticalMultiplierPerBlockChanceUnique__1", }, - ["100% chance to Trigger Level 1 Raise Spiders on Kill"] = { "SummonSpidersOnKillUnique__1", }, - ["1% increased Fire Damage per 20 Strength"] = { "FireDamagePerStrengthUnique__1", }, - ["20% of Maximum Life Converted to Energy Shield"] = { "MaximumLifeConvertedToEnergyShieldUnique__1", }, - ["50% of Maximum Life Converted to Energy Shield"] = { "MaximumLifeConvertedToEnergyShieldUnique__2", }, - ["15% chance to Poison on Hit"] = { "LocalChanceToPoisonOnHitUnique__1", }, - ["60% chance to Poison on Hit"] = { "LocalChanceToPoisonOnHitUnique__2", }, - ["20% chance to Poison on Hit"] = { "LocalChanceToPoisonOnHitUnique__3", "LocalChanceToPoisonOnHitUnique__4", }, - ["25% chance to Poison on Hit"] = { "ChanceToPoisonUnique__1_______", }, - ["50% increased Spell Damage while Shocked"] = { "IncreasedSpellDamageWhileShockedUnique__1", }, - ["+2% to all maximum Resistances while you have no Endurance Charges"] = { "MaximumResistanceWithNoEnduranceChargesUnique__1__", }, - ["+1 to maximum number of Raised Zombies per 500 Strength"] = { "AdditionalZombiesPerXStrengthUnique__1", }, - ["Gain up to your maximum number of Frenzy and Endurance Charges when you gain Cat's Agility"] = { "GainMaxFrenzyAndEnduranceOnCatsAgilityUnique__1", }, - ["25% reduced Bleeding Duration"] = { "ReducedBleedDurationUnique__1_", }, - ["1% increased Rarity of Items found per 15 Rampage Kills"] = { "IncreasedRarityPerRampageStacksUnique__1", }, - ["+2 to Maximum Life per 10 Dexterity"] = { "MaximumLifePer10DexterityUnique__1", }, - ["Regenerate 100 Life per second while moving"] = { "LifeRegenerationWhileMovingUnique__1", }, - ["+1 Life per 2% increased Rarity of Items found"] = { "MaximumLifePerItemRarityUnique__1", }, - ["2% increased Quantity of Items found per Chest opened Recently"] = { "ItemQuantityPerChestOpenedRecentlyUnique__1", }, - ["2% reduced Movement Speed per Chest opened Recently"] = { "MovementSpeedPerChestOpenedRecentlyUnique__1", }, - ["15% increased Attack and Cast Speed if you've used a Movement Skill Recently"] = { "AttackAndCastSpeedOnUsingMovementSkillUnique__1", }, - ["During Effect, Damage Penetrates (5-8)% Resistance of each Element for which your Uncapped Elemental Resistance is highest"] = { "FlaskElementalPenetrationOfHighestResistUnique__1", }, - ["During Effect, 6% reduced Damage taken of each Element for which your Uncapped Elemental Resistance is lowest"] = { "FlaskElementalDamageTakenOfLowestResistUnique__1", }, - ["Always Freeze, Shock and Ignite"] = { "ChanceToFreezeShockIgniteUniqueAmulet19", }, - ["Grants Level 15 Battlemage's Cry Skill"] = { "DisplayGrantsVengeanceUnique__1", }, - ["+(20-25)% to all Elemental Resistances while you have at least 200 Strength"] = { "AllResistanceAt200StrengthUnique__1", }, - ["Regenerate 2% of Life per second with at least 400 Strength"] = { "LifeRegenerationAt400StrengthUnique__1", }, - ["Regenerate 2% of Life per second if you have been Hit Recently"] = { "LifeRegenerationIfHitRecentlyUnique__1", }, - ["+100% Chance to Block Attack Damage if you have Blocked Spell Damage Recently"] = { "AttackBlockIfBlockedSpellRecentlyUnique__1_", }, - ["+100% chance to Block Spell Damage if you have Blocked Attack Damage Recently"] = { "SpellBlockIfBlockedAttackRecentlyUnique__1", }, - ["Life Leech effects are not removed when Unreserved Life is Filled"] = { "LifeLeechNotRemovedOnFullLifeUnique__1", }, - ["You can Cast an additional Brand"] = { "AdditionalBrandUnique__1", }, - ["Gain up to your maximum number of Frenzy and Power Charges when you gain Cat's Stealth"] = { "GainMaxFrenzyAndPowerOnCatsStealthUnique__1", }, - ["Gain a Spirit Charge on Kill"] = { "GainSpiritChargeOnKillChanceUnique__1", }, - ["Deal no Non-Physical Damage"] = { "DealNoNonPhysicalDamageUniqueBelt__1", }, - ["Melee Hits from Strike Skills Fortify"] = { "StrikeSkillsFortifyOnHitUnique__1", }, - ["Gain Maximum Life instead of Maximum Energy Shield from Equipped Armour Items"] = { "LifeFromEnergyShieldArmourUnique__1", }, - ["You lose all Spirit Charges when taking a Savage Hit"] = { "LoseSpiritChargesOnSavageHitUnique__1_", }, - ["Melee Hits with Strike Skills always Knockback"] = { "StrikeSkillKnockbackUnique__1", }, - ["Gain Arcane Surge when you deal a Critical Strike"] = { "GainArcaneSurgeOnCritUnique__1", }, - ["Unaffected by Poison"] = { "UnaffectedByPoisonUnique__1_", }, - ["(50-70)% increased Aspect of the Spider Area of Effect"] = { "AreaOfEffectAspectOfSpiderUnique__1", }, - ["Transfiguration of Soul"] = { "TransfigurationOfSoulUnique__1_", }, - ["Enemies affected by your Spider's Webs have -10% to All Resistances"] = { "ResistancesOfWebbedEnemiesUnique__1", }, - ["Trigger Level 30 Poacher's Mark when you Hit a Rare or Unique Enemy and have no Mark"] = { "PoachersMarkCurseOnHitHexproofUnique__1", }, - ["Take (100-200) Physical Damage when you use a Movement Skill"] = { "DamageOnMovementSkillUnique__1", }, - ["Summoned Raging Spirits deal (175-250)% increased Damage"] = { "RagingSpiritDamageUnique__1_", }, - ["Summoned Raging Spirits deal (25-40)% increased Damage"] = { "RagingSpiritDamageUnique__2", }, - ["75% reduced Maximum number of Summoned Raging Spirits"] = { "ReducedRagingSpiritsAllowedUnique__1", }, - ["Triggers Level 20 Blinding Aura when Equipped"] = { "BlindingAuraSkillUnique__1", }, - ["Adds (145-157) to (196-210) Fire Damage to Hits with this Weapon against Blinded Enemies"] = { "AddedFireDamageAgainstBlindedEnemiesUnique__1_", }, - ["Damage Penetrates 10% Fire Resistance against Blinded Enemies"] = { "FirePenetrationAgainstBlindedEnemiesUnique__1", }, - ["(15-20)% increased Effect of Cold Ailments"] = { "ChillEffectUnique__1", }, - ["Trigger Level 20 Elemental Warding on Melee Hit while Cursed"] = { "OnHitWhileCursedTriggeredCurseNovaUnique__1", }, - ["+25% chance to be Poisoned"] = { "ChanceToBePoisonedUnique__1", }, - ["Poisons on you expire 50% slower"] = { "PoisonExpiresSlowerUnique__1", }, - ["+3% to all maximum Resistances while Poisoned"] = { "MaximumResistancesWhilePoisonedUnique__1", }, - ["Regenerate 80 Energy Shield per Second per Poison on you, up to 400 per second"] = { "EnergyShieldRegenPerPoisonUnique__1", }, - ["6% increased Maximum Life for each Corrupted Item Equipped"] = { "MaximumLifePercentPerCorruptedItemUnique__1_", }, - ["8% increased Maximum Energy Shield for each Corrupted Item Equipped"] = { "MaximumEnergyShieldPercentPerCorruptedItemUnique__1_", }, - ["-(6-4)% to all Resistances for each Corrupted Item Equipped"] = { "AllResistancesPerCorruptedItemUnique__1", }, - ["Gain 2 Vaal Souls Per Second during effect"] = { "FlaskGainVaalSoulPerSecondUnique__1_", }, - ["Gain (10-12) Vaal Souls on use"] = { "FlaskGainVaalSoulsOnUseUnique__1", }, - ["(60-80)% increased Damage with Vaal Skills during effect"] = { "FlaskVaalSkillDamageUnique__1", }, - ["Vaal Skills deal (30-40)% more Damage during Effect"] = { "FlaskVaalSkillDamageUnique__2", }, - ["(60-80)% increased Critical Strike Chance with Vaal Skills during effect"] = { "FlaskVaalSkillCriticalStrikeChanceUnique__1", }, - ["Travel Skills other than Dash are Disabled"] = { "DisableTravelSkillsExceptDashUnique__1", }, - ["Vaal Skills used during effect have 10% reduced Soul Gain Prevention Duration"] = { "FlaskVaalSoulPreventionDurationUnique__1_", }, - ["Skills used by Traps have (10-20)% increased Area of Effect"] = { "TrapAreaOfEffectUnique__1", }, - ["10% chance to gain an Endurance, Frenzy or Power Charge when any"] = { "RandomChargeOnTrapTriggerUnique__1", }, - ["Regenerate 50 Life per second if you have at least 500 Maximum Energy Shield"] = { "LifeRegenerationWith500EnergyShieldUnique__1", }, - ["Regenerate 100 Life per second if you have at least 1000 Maximum Energy Shield"] = { "LifeRegenerationWith1000EnergyShieldUnique__1", }, - ["Regenerate 150 Life per second if you have at least 1500 Maximum Energy Shield"] = { "LifeRegenerationWith1500EnergyShieldUnique__1", }, - ["+1 to Maximum Life per 2 Intelligence"] = { "IncreasedLifePerIntelligenceUnique__1", }, - ["You have Tailwind if you've used a Socketed Vaal Skill Recently"] = { "LocalVaalTailwindIfUsedRecentlyUnique__1", }, - ["Summoned Skeletons take (15-30)% of their Maximum Life per second as Fire Damage"] = { "SkeletonsTakeFireDamagrPerSecondUnique__1", }, - ["1% increased Area of Effect per Enemy killed recently, up to 50%"] = { "AreaOfEffectPerEnemyKilledRecentlyUnique__1", }, - ["Gain 10 Life per Enemy Hit if you have used a Vaal Skill Recently"] = { "LifeGainOnHitIfVaalSkillUsedRecentlyUnique__1", }, - ["10% increased Movement Speed if you have used a Vaal Skill Recently"] = { "MovementVelocityIfVaalSkillUsedRecentlyUnique__1_", }, - ["Gain Soul Eater for 20 seconds when you use a Vaal Skill"] = { "GainSoulEaterOnVaalSkillUseUnique__1", }, - ["+7% to Critical Strike Multiplier per 10 Strength on Unallocated Passives in Radius"] = { "CriticalStrikeMultiplierPerUnallocatedStrengthJewelUnique__1_", "CriticalStrikeMultiplierPerUnallocatedStrengthUnique__1", }, - ["1% additional Physical Damage Reduction per 10 Strength on Allocated Passives in Radius"] = { "AdditionalPhysicalReductionPerAllocatedStrengthJewelUnique__1", }, - ["-1 Strength per 1 Strength on Allocated Passives in Radius"] = { "AdditionalStrengthPerAllocatedStrengthJewelUnique__1_", }, - ["+15 to Maximum Mana per 10 Dexterity on Unallocated Passives in Radius"] = { "FlatManaPerUnallocatedDexterityJewelUnique__1", }, - ["2% increased Movement Speed per 10 Dexterity on Allocated Passives in Radius"] = { "MovementSpeedPerAllocatedDexterityJewelUnique__1", "MovementSpeedPerAllocatedDexterityUnique__1", }, - ["-1 Dexterity per 1 Dexterity on Allocated Passives in Radius"] = { "AdditionalDexterityPerAllocatedDexterityJewelUnique__1", }, - ["+125 to Accuracy Rating per 10 Intelligence on Unallocated Passives in Radius"] = { "AccuracyRatingPerUnallocatedIntelligenceJewelUnique__1", }, - ["Regenerate 0.4% of Energy Shield per Second for"] = { "EnergyShieldRegenPerAllocatedIntelligenceJewelUnique__1_", }, - ["Minions have 5% chance to Maim Enemies on Hit with Attacks"] = { "MinionChanceToMaimOnHitUnique__1_", }, - ["[DNT] Increases and Reductions to Effect of Flasks applied to you also apply Effect of Arcane Surge on you"] = { "FlaskEffectAlsoAffectsArcaneSurgeUnique__1", }, - ["2% increased Life Recovery Rate per 10 Strength on Allocated Passives in Radius"] = { "LifeRecoveryRatePerAllocatedStrengthUnique__1_", }, - ["3% increased Life Recovery Rate per 10 Strength on Allocated Passives in Radius"] = { "LifeRecoveryRatePerAllocatedStrengthUnique__2", }, - ["2% reduced Life Recovery Rate per 10 Strength on Unallocated Passives in Radius"] = { "LifeRecoveryRatePerUnallocatedStrengthUnique__1_", }, - ["Transfiguration of Body"] = { "TransfigurationOfBodyUnique__1", }, - ["2% reduced Movement Speed per 10 Dexterity on Unallocated Passives in Radius"] = { "MovementSpeedPerUnallocatedDexterityUnique__1_", }, - ["+125 to Accuracy Rating per 10 Dexterity on Unallocated Passives in Radius"] = { "AccuracyRatingPerUnallocatedDexterityUnique__1_", }, - ["2% increased Mana Recovery Rate per 10 Intelligence on Allocated Passives in Radius"] = { "ManaRecoveryRatePerAllocatedIntelligenceUnique__1", }, - ["3% increased Mana Recovery Rate per 10 Intelligence on Allocated Passives in Radius"] = { "ManaRecoveryRatePerAllocatedIntelligenceUnique__2", }, - ["2% reduced Mana Recovery Rate per 10 Intelligence on Unallocated Passives in Radius"] = { "ManaRecoveryRatePerUnallocatedIntelligenceUnique__1", }, - ["+3% to Damage over Time Multiplier per 10 Intelligence on Unallocated Passives in Radius"] = { "DamageOverTimeMultiplierPerUnallocatedIntelligenceUnique__1___", }, - ["75% of Physical Damage converted to a random Element"] = { "DamageConversionToRandomElementUnique__1", }, - ["20% increased Impale Effect"] = { "ImpaleEffectUnique__1", }, - ["5% increased Impale Effect"] = { "ImpaleEffectUnique__2", }, - ["1% increased Attack Damage per 450 Armour"] = { "AttackDamagePer450ArmourUnique__1__", }, - ["Raised Zombies take (15-30)% of their Maximum Life per second as Fire Damage"] = { "ZombiesTakeFireDamagePerSecondUnique__1_", }, - ["1% of Damage against Frozen Enemies Leeched as Life"] = { "LifeLeechPermyriadOnFrozenEnemiesUnique__1", }, - ["50% chance to gain a Power Charge when you Hit a Frozen Enemy"] = { "PowerChargeOnHittingFrozenEnemyUnique__1", }, - ["Take 500 Cold Damage on reaching Maximum Power Charges"] = { "TakeColdDamageOnMaximumPowerChargesUnique__1____", }, - ["(10-20)% increased Movement Speed while Chilled"] = { "MovementVelocityWhileChilledUnique__1_", }, - ["(10-20)% increased Attack Speed while Chilled"] = { "AttackSpeedWhileChilledUnique__1", }, - ["(10-20)% increased Cast Speed while Chilled"] = { "CastSpeedWhileChilledUnique__1", }, - ["Reflects (22-44) Fire Damage to Attackers on Block"] = { "ReflectFireDamageOnBlockUnique__1___", }, - ["Trigger Level 10 Fiery Impact on Melee Hit with this Weapon"] = { "TriggeredFieryImpactOnHitWithWeaponImplicitE1", }, - ["Trigger Level 15 Fiery Impact on Melee Hit with this Weapon"] = { "TriggeredFieryImpactOnHitWithWeaponImplicitE2_", }, - ["Trigger Level 20 Fiery Impact on Melee Hit with this Weapon"] = { "TriggeredFieryImpactOnHitWithWeaponImplicitE3", }, - ["-1 Prefix Modifier allowed"] = { "MaxPrefixMaxSuffixImplicitE1__", "MaxPrefixMaxSuffixModEffectImplicitE3", "MaxPrefixMaxSuffixModEffectImplicitE1", }, - ["Golems have (80-100)% increased Movement Speed"] = { "GolemMovementSpeedUnique__1", }, - ["Cold Damage with Hits is Lucky if you've Suppressed Spell Damage Recently"] = { "MutatedUniqueJewel88ExtraDamageRollsWithColdIfSuppressedRecently", }, - ["+1 Prefix Modifier allowed"] = { "MaxPrefixMaxSuffixImplicitE2_", "MaxPrefixMaxSuffixImplicitE4", }, - ["+1% Chance to Block Attack Damage per 50 Strength"] = { "BlockChancePer50StrengthUnique__1", }, - ["(20-40)% increased Endurance Charge Duration"] = { "ChargeBonusEnduranceChargeDuration", }, - ["+3 Prefix Modifiers allowed"] = { "MaxPrefixMaxSuffixImplicitE3", }, - ["(20-40)% increased Power Charge Duration"] = { "ChargeBonusPowerChargeDuration", }, - ["1% increased Movement Speed per Endurance Charge"] = { "ChargeBonusMovementVelocityPerEnduranceCharge", }, - ["1% increased Movement Speed per Frenzy Charge"] = { "MutatedUniqueJewel87MovementSpeedPerFrenzyCharge", "ChargeBonusMovementVelocityPerFrenzyCharge", }, - ["-3 Prefix Modifiers allowed"] = { "MaxPrefixMaxSuffixImplicitE5", }, - ["Regenerate 0.3% of Life per second per Endurance Charge"] = { "ChargeBonusLifeRegenerationPerEnduranceCharge", }, - ["-2 Prefix Modifiers allowed"] = { "MaxPrefixMaxSuffixImplicitE6", "MaxPrefixMaxSuffixModEffectImplicitE2", }, - ["Regenerate 0.3% of Life per second per Power Charge"] = { "ChargeBonusLifeRegenerationPerPowerCharge", }, - ["Left ring slot: 15% reduced Skill Effect Duration"] = { "ReflectedDurationRingImplicitK1", }, - ["5% increased Damage per Frenzy Charge"] = { "ChargeBonusDamagePerFrenzyCharge", }, - ["Left ring slot: 25% of Cold Damage from Hits taken as Fire Damage"] = { "ReflectedFireColdDamageTakenConversionImplicitK5a", }, - ["(6-8) to (12-13) Added Cold Damage per Frenzy Charge"] = { "ChargeBonusAddedColdDamagePerFrenzyCharge", }, - ["Left ring slot: 25% of Fire Damage from Hits taken as Lightning Damage"] = { "ReflectedFireLightningDamageTakenConversionImplicitK5b", }, - ["+1% Chance to Block Attack Damage per Endurance Charge"] = { "ChargeBonusBlockChancePerEnduranceCharge", }, - ["+1% Chance to Block Attack Damage per Frenzy Charge"] = { "ChargeBonusBlockChancePerFrenzyCharge_", }, - ["+1% Chance to Block Attack Damage per Power Charge"] = { "ChargeBonusBlockChancePerPowerCharge_", }, - ["+1% chance to Suppress Spell Damage per Endurance Charge"] = { "ChargeBonusDodgeChancePerEnduranceCharge", }, - ["+1% chance to Suppress Spell Damage per Frenzy Charge"] = { "ChargeBonusDodgeChancePerFrenzyCharge", }, - ["Left ring slot: Minions take 15% reduced Damage"] = { "ReflectedMinionDamageTakenImplicitK3", }, - ["Gain 1% of Fire Damage as Extra Chaos Damage per Endurance Charge"] = { "ChargeBonusFireDamageAddedAsChaos__", }, - ["Left ring slot: 30% reduced Duration of Ailments on You"] = { "ReflectedAilmentDurationOnSelfImplicitK4", }, - ["Melee Hits Fortify"] = { "VillageFortifyOnMeleeHit", }, - ["6% increased Armour per Endurance Charge"] = { "ChargeBonusArmourPerEnduranceCharge", }, - ["8% increased Evasion Rating per Frenzy Charge"] = { "ChargeBonusEvasionPerFrenzyCharge", }, - ["Each Summoned Phantasm grants you Phantasmal Might"] = { "PhantasmGrantsBuffUnique__1", }, - ["15% chance that if you would gain Endurance Charges, you instead gain up to maximum Endurance Charges"] = { "ChargeBonusChanceToGainMaximumEnduranceCharges", }, - ["15% chance that if you would gain Frenzy Charges, you instead gain up to your maximum number of Frenzy Charges"] = { "ChargeBonusChanceToGainMaximumFrenzyCharges", }, - ["15% chance that if you would gain Power Charges, you instead gain up to"] = { "ChargeBonusChanceToGainMaximumPowerCharges", }, - ["Withered does not expire on Enemies Ignited by you"] = { "EnemiesIgniteWitherNeverExpiresUnique__1", }, - ["10% chance to gain a Frenzy Charge on Hit"] = { "ChargeBonusFrenzyChargeOnHit__", }, - ["20% chance to gain a Power Charge on Critical Strike"] = { "ChargeBonusPowerChargeOnCrit", }, - ["1% increased Attack and Cast Speed per Endurance Charge"] = { "ChargeBonusAttackAndCastSpeedPerEnduranceCharge", }, - ["10% increased Accuracy Rating per Frenzy Charge"] = { "ChargeBonusAccuracyRatingPerFrenzyCharge", }, - ["1% increased Attack and Cast Speed per Power Charge"] = { "ChargeBonusAttackAndCastSpeedPerPowerCharge", }, - ["6% increased Critical Strike Chance per Endurance Charge"] = { "ChargeBonusCriticalStrikeChancePerEnduranceCharge", }, - ["6% increased Critical Strike Chance per Frenzy Charge"] = { "ChargeBonusCriticalStrikeChancePerFrenzyCharge", }, - ["+3% to Critical Strike Multiplier per Power Charge"] = { "MutatedUniqueJewel89CriticalMultiplierPerPowerCharge", "ChargeBonusCriticalStrikeMultiplierPerPowerCharge", }, - ["Adds 45 to 75 Fire Damage if you've Blocked Recently"] = { "AddedFireDamageIfBlockedRecentlyUnique__1", }, - ["Create a Blighted Spore when your Skills or Minions Kill a Rare Monster"] = { "ReviveEnemiesOnKillUnique__1", }, - ["Enemies Taunted by you take 10% increased Damage"] = { "TauntedEnemiesTakeIncreasedDamage_", }, - ["Trigger a Socketed Spell when a Hit from this"] = { "MainHandTriggerSocketedSpellOnFreezingHitUnique_1", }, - ["Fire Damage with Hits is Lucky if you've Blocked an Attack Recently"] = { "MutatedUniqueJewel86ExtraDamageRollsWithFireIfBlockedAttackRecently", }, - ["Socketed Gems are Supported by Level 1 Multiple Totems"] = { "SupportedByMultiTotemUnique__1", }, - ["Summoned Phantasms have no Duration"] = { "PermanentPhantasmUnique__1", }, - ["Nearby Allies' Damage with Hits is Lucky"] = { "UniqueNearbyAlliesAreLuckyDisplay", }, - ["Your Hits cannot inflict more than 1 Impale"] = { "HitsCannotInflictMoreThanOneImpale_1UNUSED", }, - ["Strength provides no bonus to Maximum Life"] = { "NoMaximumLifePerStrengthUnique__1", "NoMaximumLifePerStrengthUnique__2", }, - ["No Physical Damage"] = { "VillageLocalElementalDamageNoPhysical", "LocalReducedPhysicalDamagePercentUniqueBow8", "LocalReducedPhysicalDamagePercentUniqueTwoHandSword6", "LocalReducedPhysicalDamagePercentUnique__2", "LocalReducedPhysicalDamagePercentUnique__1", "LocalReducedPhysicalDamagePercentUniqueOneHandSword7", "LocalReducedPhysicalDamagePercentUniqueWand6", }, - ["Intelligence provides no inherent bonus to Maximum Mana"] = { "NoMaximumManaPerIntelligenceUnique__1", }, - ["Nearby Enemies are Chilled"] = { "NearbyEnemiesAreChilledUnique__1", }, - ["Damage of Enemies Hitting you is Unlucky while you have a Magic Ring Equipped"] = { "AnyRingMagicDamageExtraRollUnique__1", }, - ["Cannot Inflict Wither on targets that are not on Full Life"] = { "CanOnlyInflictWitherAgainstFullLifeEnemies__1", }, - ["Nearby Enemies are Covered in Ash"] = { "NearbyEnemiesCoveredInAshUnique__1", }, - ["Gain Absorption Charges instead of Power Charges"] = { "GainAbsorptionChargesInsteadOfPowerUnique__1", }, - ["Gain a Power Charge on Hit while Bleeding"] = { "MutatedUniqueBottsStr7GainPowerChargeOnHitWhileBleeding", }, - ["Socketed Vaal Skills grant Elusive when Used"] = { "LocalVaalElusiveOnUseUnique__1_", }, - ["Nearby Enemies are Debilitated"] = { "MutatedUniqueAmulet37NearbyEnemiesDebilitated", }, - ["Hits always Shock Enemies that are on Low Life"] = { "MutatedUniqueShieldInt8AlwaysShockLowLifeEnemies", }, - ["Damage of Enemies Hitting you is Unlucky while you are on Full Life"] = { "EnemyExtraDamageRollsOnFullLifeUnique__1", "EnemyExtraDamageRollsOnFullLifeUnique__2", }, - ["Iron Will"] = { "VillageIronWill", "IronWillUniqueGlovesStrInt4__", "KeystoneIronWillUnique_1", }, - ["Raised Zombies have +(25-30)% to all Resistances"] = { "ZombieChaosElementalResistsUniqueSceptre3", }, - ["2% increased Intelligence for each Unique Item Equipped"] = { "IncreasedIntelligencePerUniqueUniqueRing14", }, - ["3% chance for Slain monsters to drop an additional Scroll of Wisdom"] = { "IncreasedChanceForMonstersToDropWisdomScrollsUniqueRing14", }, - ["40% of Cold Damage Converted to Fire Damage"] = { "ConvertColdToFireUniqueRing15", }, - ["Socketed Gems are Supported by Level 10 Concentrated Effect"] = { "ItemActsAsConcentratedAOESupportUniqueDagger5", }, - ["Gain no Armour from Equipped Body Armour"] = { "GainNoArmourFromBodyArmourUnique__1", }, - ["+1% to maximum Lightning Resistance while affected by Herald of Thunder"] = { "HeraldBonusThunderMaxLightningResist", }, - ["Adds (23-31) to (47-54) Fire Damage"] = { "VillageLocalFireDamageTwoHand2", }, - ["Adds (7-9) to (14-16) Cold Damage"] = { "VillageLocalColdDamage1", }, - ["Adds (12-17) to (26-30) Cold Damage"] = { "VillageLocalColdDamageTwoHand1", }, - ["Adds (21-28) to (42-48) Cold Damage"] = { "VillageLocalColdDamageTwoHand2", }, - ["Adds 2 to (25-29) Lightning Damage"] = { "VillageLocalLightningDamage1", }, - ["Adds 2 to (41-48) Lightning Damage"] = { "VillageLocalLightningDamage2", }, - ["Adds 3 to (57-67) Lightning Damage"] = { "VillageLocalLightningDamage3", }, - ["Exerted Attacks Knock Enemies Back on Hit"] = { "ExertedAttackKnockbackChanceUnique__1", }, - ["Adds (4-5) to (76-88) Lightning Damage"] = { "VillageLocalLightningDamageTwoHand2", }, - ["Adds (16-21) to (31-37) Chaos Damage"] = { "VillageLocalChaosDamage3", }, - ["Adds (12-17) to (26-30) Chaos Damage"] = { "VillageLocalChaosDamageTwoHand1", }, - ["Adds (21-28) to (42-48) Chaos Damage"] = { "VillageLocalChaosDamageTwoHand2", }, - ["Adds (29-40) to (58-68) Chaos Damage"] = { "VillageLocalChaosDamageTwoHand3", }, - ["(20-25)% chance to Ignite"] = { "VillageChanceToIgniteTwoHand", }, - ["(10-15)% chance to Freeze"] = { "VillageChanceToFreeze", }, - ["(20-25)% chance to Shock"] = { "VillageChanceToShockTwoHand", }, - ["Summoned Skeletons have Avatar of Fire"] = { "SkeletonsHaveAvatarOfFireUnique__1_", }, - ["(0.2-0.3)% of Physical Attack Damage Leeched as Life"] = { "VillageLifeLeechLocalPermyriad", }, - ["(0.2-0.3)% of Physical Attack Damage Leeched as Mana"] = { "VillageManaLeechLocalPermyriad", }, - ["(3-6)% increased Attack Speed"] = { "VillageLocalIncreasedAttackSpeed", }, - ["(5-7)% increased Critical Strike Chance"] = { "VillageLocalCriticalStrikeChance", }, - ["(13-18)% increased Cast Speed"] = { "VillageIncreasedCastSpeedTwoHand", }, - ["(30-35)% increased Spell Critical Strike Chance"] = { "VillageSpellCriticalStrikeChanceTwoHand", }, - ["(20-29)% increased Spell Damage"] = { "VillageWeaponSpellDamage2", }, - ["(15-29)% increased Spell Damage"] = { "VillageWeaponSpellDamageTwoHand1", }, - ["(30-44)% increased Spell Damage"] = { "VillageWeaponSpellDamageTwoHand2", }, - ["Adds (16-21) to (31-37) Cold Damage"] = { "VillageLocalColdDamage3", }, - ["Adds (14-20) to (29-33) Fire Damage"] = { "VillageLocalFireDamageTwoHand1", }, - ["Adds (8-10) to (15-18) Fire Damage"] = { "VillageLocalFireDamage1", }, - ["Does not inflict Mana Burn over time"] = { "TinctureToxicityOnHitUnique__1", }, - ["Melee Weapon Hits Inflict (2-3) Withered Debuffs for 2 seconds"] = { "TinctureApplyWitherStacksOnHitUnique__1", }, - ["(20-30)% chance to inflict a Grasping Vine on Melee Weapon Hit"] = { "TinctureGraspingVineOnWeaponHitUnique__1", }, - ["Adds (5-8) to (106-123) Lightning Damage"] = { "VillageLocalLightningDamageTwoHand3", }, - ["Adds (7-9) to (14-16) Chaos Damage"] = { "VillageLocalChaosDamage1", }, - ["Skills fire an additional Projectile if 6 Hunter Items are Equipped"] = { "AdditionalProjectile6HunterItemsUnique__1", }, - ["Adds (11-15) to (23-26) Chaos Damage"] = { "VillageLocalChaosDamage2", }, - ["Socketed Gems are supported by Level 30 Melee Splash"] = { "SupportedByMeleeSplashUnique__1_", }, - ["50% reduced Damage when on Low Life"] = { "ReducedPhysicalDamagePercentOnLowLifeUniqueHelmetDex4", }, - ["Cannot be Ignited if Strength is higher than Dexterity"] = { "CannotBeIgnitedWithStrHigherThanDexUnique__1", }, - ["Gain (30-50) Life per Enemy Hit with this Weapon while you are Leeching"] = { "LifeGainOnHitWhileLeechingUber1", }, - ["Attacks Cost Life instead of Mana"] = { "VillageAttacksCostLife", "AttacksHaveBloodMagic__1", }, - ["Socketed Gems are supported by Level 10 Cast when Stunned"] = { "SupportedByCastOnStunUnique___1", }, - ["Divine Shield"] = { "KeystoneDivineShieldUnique_1", }, - ["Gain a Power Charge when you use a Vaal Skill"] = { "GainPowerChargeOnUsingVaalSkillUnique__1", }, - ["Adds 1 to 80 Chaos Damage to Attacks per 80 Strength"] = { "AddedChaosDamageToAttacksPer50StrengthUnique__1", }, - ["+(1-5)% to all maximum Elemental Resistances"] = { "MaximumElementalResistanceUnique__1__", }, - ["Magic Utility Flask Effects cannot be removed"] = { "MagicUtilityFlasksCannotRemoveUnique__1", }, - ["Item drops on death"] = { "ItemDropsOnDeathUniqueAmulet12", }, - ["+(8-12) to Maximum Rage"] = { "MutatedUniqueBodyStrDex1MaximumRage", }, - ["(20-40)% increased Effect of Withered"] = { "MutatedUniqueBodyStr3WitheredEffect", }, - ["(25-40)% reduced Impale Duration"] = { "ImpaleDurationUnique_1", }, - ["(10-20)% chance to gain a Power Charge when you Cast a Curse Spell"] = { "PowerChargeOnCurseUnique__1", }, - ["(4-6)% increased Energy Shield per Power Charge"] = { "MutatedUniqueBelt5IncreasedEnergyShieldPerPowerCharge", }, - ["(20-40)% increased Trap Throwing Speed"] = { "MutatedUniqueOneHandSword3TrapThrowSpeed", }, - ["Socketed Gems are Supported by Level 30 Sadism"] = { "MutatedUniqueHelmetStrDex4SupportedBySadism", }, - ["+(50-75)% to Damage over Time Multiplier for Bleeding"] = { "MutatedUniqueHelmetStr3BleedDotMultiplier", }, - ["30% increased Life Reservation Efficiency of Skills"] = { "MutatedUniqueHelmetDex5LifeReservationEfficiencyCopy", }, - ["Trigger Level 10 Assassin's Mark when you Hit a Rare or Unique Enemy and have no Mark"] = { "CurseOnHitCriticalWeaknessUnique__1", "CurseOnHitCriticalWeaknessUniqueNewUnique__1", }, - ["6% increased Explicit Cold Modifier magnitudes"] = { "WeaponEnchantmentHeistColdEffectSpeedEffect1", "WeaponEnchantmentHeistColdEffectCriticalEffect1_", "WeaponEnchantmentHeistColdEffectAttributeRequirement1", "WeaponEnchantmentHeistColdEffectSocketsAreLinked1", }, - ["Socketed Vaal Skills require 30% less Souls per Use"] = { "LocalVaalSoulRequirementUnique__1", }, - ["Socketed Vaal Skills deal 150% more Damage"] = { "LocalVaalDamageUnique__1_", }, - ["Trigger a Socketed Warcry Skill on losing Endurance Charges, with a 0.25 second Cooldown"] = { "UniqueTriggerSocketedWarcriesOnEnduranceChargeExpireOrUse", }, - ["Curse Enemies with Temporal Chains on Hit"] = { "VillageTemporalChainsOnHit", "MutatedUniqueRing4TemporalChainsOnHit", "TemporalChainsOnHitUniqueGlovesInt3", "CurseOnHitTemporalChainsUnique__1", }, - ["Socketed Golem Skills have Minions Regenerate 5% of Life per second"] = { "LocalGolemLifeRegenerationUnique__1", }, - ["Socketed Golem Skills have 25% chance to Taunt on Hit"] = { "LocalGolemTauntOnHitUnique__1_", }, - ["Gain Onslaught for 10 seconds when you Cast Socketed Golem Skill"] = { "LocalGolemGrantOnslaughtOnSummonUnique__1", }, - ["Eldritch Battery"] = { "KeystoneEldritchBatteryUnique__1", "KeystoneEldritchBatteryUnique__2", "MutatedUniqueBodyDexInt2EldritchBattery", "KeystoneEldritchBatteryUnique__3", "MutatedUniqueAmluet24EldritchBattery", }, - ["Socketed Golem Skills have 20% increased Attack and Cast Speed"] = { "LocalGolemIncreasedAttackAndCastSpeedUnique__1", }, - ["Socketed Golem Skills gain 20% of Maximum Life as Extra Maximum Energy Shield"] = { "LocalGolemLifeAddedAsESUnique__1", }, - ["25% increased Effect of Buffs granted by Socketed Golem Skills"] = { "LocalGolemBuffEffectUnique__1", }, - ["Hits with this Weapon always Ignite, Freeze, and Shock"] = { "LocalAlwaysInflictElementalAilmentsUnique__1", }, - ["Adds 4 to 7 Fire Damage to Attacks with this Weapon per 10 Strength"] = { "AddedFireDamagePerStrengthUnique__1", }, - ["25% chance to Trigger Level 20 Animate Weapon on Kill"] = { "TriggeredAnimateWeaponUnique__1", }, - ["150% increased Elemental Damage if you've Warcried Recently"] = { "IncreasedElementalDamageIfUsedWarcryRecentlyUnique__1", }, - ["Damage Penetrates (0-20)% Elemental Resistances"] = { "ElementalPenetrationUnique__1", }, - ["Damage with Weapons Penetrates 5% Elemental Resistances"] = { "WeaponElementalPenetrationUnique__1", }, - ["Left ring slot: Regenerate 40 Mana per Second"] = { "LeftRingSlotFlatManaRegenerationUnique__1", }, - ["Left ring slot: +250 to maximum Energy Shield"] = { "LeftRingSlotMaximumEnergyShieldUnique__1", }, - ["Right ring slot: +250 to maximum Mana"] = { "RightRingSlotMaximumManaUnique__1", }, - ["Adds 2 to 3 Physical Damage to Attacks per Level"] = { "PhysicalDamageToAttacksPerLevelUnique__2", }, - ["Adds 1 to 2 Physical Damage to Attacks per Level"] = { "PhysicalDamageToAttacksPerLevelUnique__1_", }, - ["Socketed Gems deal 63 to 94 Added Fire Damage"] = { "SupportFlatAddedFireDamageUnique__1", }, - ["Chill Enemies for 1 second on Hit with this Weapon when in Off Hand"] = { "ChillEnemiesOnHitWithWeaponUnique__1", }, - ["+5% Chance to Block Attack Damage while on Consecrated Ground"] = { "BlockChanceOnConsecratedGroundUnique__1", }, - ["Enemies Shocked by you are Debilitated"] = { "MutatedUniqueRing19EnemiesShockedByHitsAreDebilitated", }, - ["50% increased Damage while on Consecrated Ground"] = { "IncreasedDamageOnConsecratedGroundUnique__1", }, - ["Trigger Level 10 Consecrate when you deal a Critical Strike"] = { "TriggeredConsecrateUnique__1", }, - ["0.5% of Damage dealt by your Totems is Leeched to you as Life"] = { "TotemLeechLifeToYouUnique__1", }, - ["Elemental Equilibrium"] = { "KeystoneElementalEquilibriumUnique__1", "KeystoneElementalEquilibriumSceptreImplicit1", }, - ["Regenerate 3 Life per second per Level"] = { "LifeRegenerationPerLevelUnique__1", }, - ["Herald of Thunder has 50% increased Buff Effect"] = { "HeraldOfThunderBuffEffectUnique__1", }, - ["100% chance to Avoid being Chilled or Frozen if you have used a Fire Skill Recently"] = { "AvoidFreezeAndChillIfFireSkillUsedRecentlyUnique__1", }, - ["50% chance to Shock Chilled Enemies"] = { "ChanceToShockChilledEnemiesUnique__1", }, - ["100% chance to Avoid being Shocked while Chilled"] = { "CannotBeShockedWhileChilledUnique__1", }, - ["Adds 60 to 80 Cold Damage against Chilled Enemies"] = { "AddedColdDamageAgainstFrozenEnemiesUnique__2", }, - ["Adds 40 to 60 Cold Damage against Chilled Enemies"] = { "AddedColdDamageAgainstFrozenEnemiesUnique__1", }, - ["Gain Onslaught for 4 seconds when you Warcry"] = { "OnslaughtOnUsingWarcryUnique__1", }, - ["25% increased Warcry Buff Effect"] = { "WarcryEffectUnique__1", "WarcryEffectUnique__2", }, - ["50% increased Warcry Cooldown Recovery Rate"] = { "WarcryCooldownSpeedUnique__1", "WarcryCooldownSpeedUnique__2", }, - ["2% of Attack Damage Leeched as Life against Taunted Enemies"] = { "AttackLeechAgainstTauntedEnemyUnique__1", }, - ["Gain 2 Power Charges when you Warcry"] = { "GainPowerChargesOnUsingWarcryUnique__1", }, - ["Adds (30-40) to (50-60) Chaos Damage to Spells and Attacks during any Flask Effect"] = { "AddedChaosDamageWhileUsingAFlaskUnique__1_", "AddedChaosDamageWhileUsingAFlaskUnique__2", }, - ["Cannot Leech Life"] = { "CannotLeechLifeUnique__1", }, - ["Debuffs on you expire (-20-20)% slower"] = { "MutatedUniqueRing27DebuffTimePassed", }, - ["Socketed Gems are Supported by Level 20 Endurance Charge on Melee Stun"] = { "SocketedGemsSupportedByEnduranceChargeOnStunUnique__1", }, - ["6% increased Explicit Mana Modifier magnitudes"] = { "WeaponEnchantmentHeistManaEffectSpeedEffect1", "WeaponEnchantmentHeistManaEffectAttributeRequirement1", "WeaponEnchantmentHeistManaEffectSocketsAreLinked1", "ArmourEnchantmentHeistManaEffectResistanceEffect1", "ArmourEnchantmentHeistManaEffectAttributeRequirements1", "ArmourEnchantmentHeistManaEffectSocketsAreLinked1", }, - ["Movement Speed cannot be modified to below Base Value"] = { "MovementCannotBeSlowedBelowBaseUnique__1", }, - ["Warcries Knock Back and Interrupt Enemies in a smaller Area"] = { "WarcryKnockbackUnique__1", }, - ["Elemental Overload"] = { "KeystoneElementalOverloadUnique__1", "KeystoneElementalOverloadSceptreImplicit1_", "MutatedUniqueAmulet38KeystoneElementalOverload", }, - ["Your Increases and Reductions to Quantity of Items found also apply to Damage"] = { "PercentDamagePerItemQuantityUnique__1", }, - ["Your Spells are disabled"] = { "SpellsAreDisabledUnique__1", }, - ["-2 to Maximum Frenzy Charges"] = { "ReducedMaximumFrenzyChargesUnique__2_", }, - ["50% increased maximum Life"] = { "MutatedUniqueHelmetStrInt4MaximumLifeIncreasePercent", }, - ["+(23-37)% to Chaos Damage over Time Multiplier"] = { "MutatedUniqueShieldDex4ChaosDamageOverTimeMultiplier", }, - ["Lose 1% of Life when you deal a Critical Strike"] = { "MutatedUniqueTwoHandMace6LoseLifePercentOnCrit", }, - ["(25-40)% increased Effect of Consecrated Ground you create"] = { "MutatedUniqueRing11ConsecratedGroundEffect", }, - ["(100-120)% increased Chaos Damage"] = { "MutatedUniqueClaw6ChaosDamage", }, - ["50% reduced Effect of Non-Damaging Ailments on you"] = { "MutatedUniqueRing7NonDamagingAilmentEffectOnSelf", }, - ["(10-15)% increased Chaos Damage for each Corrupted Item Equipped"] = { "MutatedUniqueGlovesInt6ChaosDamagePerCorruptedItem", }, - ["With at least 1000 Strength, (1.5-2)% of Damage dealt by your Raised Zombies is Leeched to you as Life"] = { "ZombiesLeechLifeToYouAt1000StrengthUnique__1", }, - ["Restores Ward on use"] = { "UtilityFlaskWard", }, - ["Half of your Strength is added to your Minions"] = { "MinionsGainYourStrengthUnique__1", }, - ["You have Onslaught while at maximum Endurance Charges"] = { "OnslaughtWithMaxEnduranceChargesUnique__1", }, - ["(6-12)% increased Action Speed"] = { "MutatedUniqueBootsDex3ActionSpeedReduction", }, - ["When an Enemy Hit deals Elemental Damage to you, their Resistance to those Elements becomes zero for 4 seconds"] = { "EnemyElementalResistanceZeroWhenHitUnique__1", }, - ["Adds 30 to 40 Physical Damage"] = { "LocalAddedPhysicalDamageOneHandAxe1", }, - ["Hits ignore Enemy Monster Fire Resistance while you are Ignited"] = { "IgnoreEnemyFireResistWhileIgnitedUnique__1", }, - ["+500 to maximum Mana"] = { "IncreasedManaUnique__19", }, - ["100% increased Mana Recovery from Flasks"] = { "BeltFlaskManaRecoveryUnique__2", }, - ["Reflects 30 Chaos Damage to Melee Attackers"] = { "AttackerTakesChaosDamageUniqueBodyStrInt4", }, - ["Discipline has no Reservation"] = { "DisciplineNoReservationUnique__1", }, - ["50% chance to gain an Endurance Charge when you Block"] = { "ChanceToGainEnduranceChargeOnBlockUniqueDescentShield1", }, - ["Supreme Decadence"] = { "KeystoneSupremeDecadenceUnique__1", }, - ["20% chance to gain an Endurance Charge when you Block"] = { "ChanceToGainEnduranceChargeOnBlockUniqueHelmetStrDex4", }, - ["Socketed Gems are Supported by Level 30 Melee Physical Damage"] = { "DisplaySocketedGemGetsMeleePhysicalDamageUniqueHelmetStrDex4", }, - ["Socketed Gems are Supported by Level 15 Faster Attacks"] = { "DisplaySocketedGemsGetsFasterAttackUnique__1", }, - ["Socketed Gems are Supported by Level 13 Faster Attacks"] = { "DisplaySocketedGemGetsFasterAttackUniqueRing37", }, - ["Socketed Gems are Supported by Level 12 Faster Attacks"] = { "DisplaySocketedGemGetsFasterAttackUniqueHelmetStrDex4b", }, - ["Socketed Gems are Supported by Level 30 Faster Attacks"] = { "DisplaySocketedGemGetsFasterAttackUniqueHelmetStrDex4", }, - ["Enemy hits on you roll low Damage"] = { "EnemyHitsRollLowDamageUniqueRing9", }, - ["+(20-25)% to Chaos Resistance when on Low Life"] = { "ChaosResistanceOnLowLifeUniqueRing9", }, - ["Emits a golden glow"] = { "PlayerLightAlternateColourUniqueRing9", }, - ["You take 50% reduced Extra Damage from Critical Strikes"] = { "EnemyCriticalStrikeMultiplierUniqueRing8", }, - ["Socketed Gems are supported by Level 2 Chance to Flee"] = { "DisplaySocketedGemGetsChanceToFleeUniqueOneHandAxe3", }, - ["Socketed Gems are supported by Level 10 Chance to Flee"] = { "DisplaySocketedGemGetsChancetoFleeUniqueShieldDex4", }, - ["Gain (5-10) Mana per Enemy Killed"] = { "ManaGainPerTargetUnique__3", }, - ["Gain (20-40) Mana per Enemy Killed"] = { "ManaGainedFromEnemyDeathUnique__2", }, - ["Gain (1-100) Mana per Enemy Killed"] = { "ManaGainedFromEnemyDeathUnique__3", }, - ["(90-110)% increased Critical Strike Chance"] = { "LocalCriticalStrikeChanceUniqueOneHandSword4", }, - ["100% increased Critical Strike Chance"] = { "LocalCriticalStrikeChanceUniqueDescentDagger1", }, - ["(35-50)% reduced Recovery rate"] = { "FlaskIncreasedRecoverySpeedUniqueFlask3", }, - ["Your Maximum Endurance Charges is equal to your Maximum Frenzy Charges"] = { "MaximumEnduranceChargesEqualToMaximumFrenzyChargesUnique__1", }, - ["(30-50)% increased Amount Recovered"] = { "FlaskIncreasedRecoveryAmountUnique__1", "FlaskIncreasedRecoveryAmountUniqueFlask4", }, - ["Grants 2 Mana per Enemy Hit"] = { "ManaGainPerTargetUnique__2", }, - ["Summon Skitterbots also summons a Scorching Skitterbot"] = { "SummonFireSkitterbotUnique__1", }, - ["(150-200)% increased Amount Recovered"] = { "FlaskIncreasedRecoveryAmountUnique__2", }, - ["Eternal Youth"] = { "KeystoneEternalYouthUnique__1", "KeystoneEternalYouthUnique__2_", }, - ["(65-75)% reduced Amount Recovered"] = { "FlaskFullInstantRecoveryUnique__1", }, - ["50% increased Life Recovered"] = { "FlaskExtraLifeUnique__1", }, - ["Grants Immunity to Chill for 4 seconds if used while Chilled"] = { "FlaskFreezeImmunityUnique__1", }, - ["Count as Blocking Attack Damage from the first target Hit with each Shield Attack"] = { "CountAsBlockingAttackFromShieldAttackFirstTargetUnique__1", }, - ["Grants Immunity to Ignite for 4 seconds if used while Ignited"] = { "FlaskDispellsBurningUnique__1", }, - ["Grants (2-3) Mana per Enemy Hit"] = { "ManaGainPerTargetUnique__1", }, - ["+45 to Maximum Charges"] = { "FlaskExtraChargesUnique__1", }, - ["(40-60)% increased Charge Recovery"] = { "FlaskChargesAddedIncreasePercentUnique_1", }, - ["(20-30)% increased Charge Recovery"] = { "FlaskChargesAddedIncreasePercentUnique__2", }, - ["(20-40)% increased Charge Recovery"] = { "FlaskChargesAddedIncreasePercentUnique__3", }, - ["2% of Physical Attack Damage Leeched as Mana during Effect"] = { "FlaskBuffManaLeechWhileHealing", }, - ["50% chance to gain a Flask Charge when you deal a Critical Strike"] = { "FlaskChanceRechargeOnCritUnique__1", }, - ["(35-45)% increased Duration"] = { "FlaskEffectIncreasedDurationReducedEffect1", }, - ["Grants 30 Mana per Enemy Hit"] = { "ManaGainPerTargetUniqueTwoHandAxe9", }, - ["(46-55)% increased Duration"] = { "FlaskEffectIncreasedDurationReducedEffect2", }, - ["(56-66)% increased Duration"] = { "FlaskEffectIncreasedDurationReducedEffect3_", "FlaskEffectIncreasedDurationReducedEffect4__", "FlaskEffectIncreasedDurationReducedEffect5", }, - ["(25-50)% increased Duration"] = { "FlaskEffectDurationUnique__1", }, - ["(60-80)% reduced Duration"] = { "FlaskEffectDurationUnique__2", }, - ["Modifiers to Minimum Endurance Charges instead apply to Minimum Brutal Charges"] = { "MinimumBrutalChargeModifiersEqualsEnduranceUnique__1", }, - ["(20-40)% increased Cooldown Recovery Rate of Movement Skills"] = { "MutatedUniqueBodyDex5MovementSkillCooldown", }, - ["(70-80)% reduced Duration"] = { "FlaskEffectDurationUnique__6", }, - ["Hexes Transfer to all Enemies within 3 metres when Hexed Enemy dies"] = { "CurseTransferOnKillUniqueQuiver5", }, - ["500% increased Charges per use"] = { "FlaskChargesUsedUnique___1", }, - ["Everlasting Sacrifice"] = { "KeystoneEverlastingSacrificeUnique__1", "MutatedUniqueBelt21EverlastingSacrifice", }, - ["50% increased Charges per use"] = { "FlaskChargesUsedUnique__3", }, - ["(-10-10)% reduced Charges per use"] = { "FlaskChargesUsedUnique__4", "FlaskChargesUsedUnique__10", }, - ["(80-100)% increased Charges per use"] = { "FlaskChargesUsedUnique__6_", }, - ["Count as having maximum number of Endurance Charges"] = { "MinimumChargesEqualToMaximumWhileStationaryUnique__1", "CountAsHavingMaxEnduranceFrenzyPowerCharges1", "LoseAllChargesOnMoveUnique__1", "CountAsHavingMaxEnduranceChargesUnique__1", }, - ["(175-200)% increased Charges per use"] = { "FlaskChargesUsedUnique__8", }, - ["(40-50)% increased Charges per use"] = { "FlaskChargesUsedUnique__9_", }, - ["(10-20)% reduced Charges per use"] = { "FlaskChargesUsedUnique__11", "LocalFlaskChargesUsedUnique__2", }, - ["+(-40-90) to Maximum Charges"] = { "FlaskExtraChargesUnique__2_", }, - ["+(10-20) to Maximum Charges"] = { "FlaskExtraChargesUnique__3", }, - ["90% reduced Duration"] = { "FlaskIncreasedDurationUnique__2", }, - ["(-35-35)% reduced Duration"] = { "FlaskIncreasedDurationUnique__3", }, - ["10% increased Mana Cost of Skills during Effect"] = { "FlaskBuffReducedManaCostWhileHealingUnique__1", }, - ["50% reduced Ward during Effect"] = { "FlaskBuffWardWhileHealingUnique__1", }, - ["+2 to Level of all Spell Skill Gems"] = { "VillageGlobalIncreaseSpellSkillGemLevel", "GlobalSpellGemsLevelUnique__1", }, - ["+3 to Level of all Cold Spell Skill Gems"] = { "GlobalColdSpellGemsLevelUnique__1", }, - ["+2 to Level of all Lightning Spell Skill Gems"] = { "LocalIncreaseSocketedLightningGemLevelUniqueStaff8", }, - ["+(1-3) to Level of Socketed Lightning Gems"] = { "LocalIncreaseSocketedLightningGemLevelUnique__1", }, - ["+2 to Level of all Chaos Spell Skill Gems"] = { "LocalIncreaseSocketedChaosGemLevelUnique__1", }, - ["Maximum Brutal Charges is equal to Maximum Endurance Charges"] = { "MaximumBrutalChargesEqualsEnduranceUnique__1__", }, - ["+1 to Level of all Vaal Skill Gems"] = { "GlobalVaalGemsLevelImplicit1_", }, - ["+1 to Level of Socketed Projectile Gems"] = { "LocalIncreaseSocketedProjectileGemLevel1", }, - ["+1 to Level of Socketed Spell Gems"] = { "LocalIncreaseSocketedSpellGemLevel1", "LocalIncreaseSocketedSpellGemLevelUniqueWand4", }, - ["+(1-2) to Level of all Minion Skill Gems"] = { "GlobalIncreaseMinionSpellSkillGemLevelUnique__1", "GlobalIncreaseMinionSpellSkillGemLevelUnique__2", "GlobalIncreaseMinionSpellSkillGemLevelUnique__5", }, - ["+1 to Level of all Minion Skill Gems"] = { "VillageGlobalIncreaseMinionSpellSkillGemLevel", "GlobalIncreaseMinionSpellSkillGemLevelUnique__4", "GlobalIncreaseMinionSpellSkillGemLevelUnique__3", }, - ["+(1-3) to Level of all Melee Skill Gems"] = { "GlobalIncreaseMeleeSkillGemLevelUnique__1", }, - ["+3 to Level of Socketed Minion Gems"] = { "LocalIncreaseSocketedMinionGemLevelUnique__5____", }, - ["+2 to Level of Socketed Spell Gems"] = { "LocalIncreaseSocketedSpellGemLevelUnique__1", }, - ["+2 to Level of all Fire Spell Skill Gems"] = { "LocalIncreaseSocketedFireGemLevelUniqueStaff1", }, - ["+1 to Level of all Fire Spell Skill Gems"] = { "VillageGlobalIncreaseFireSpellSkillGemLevel", "LocalIncreaseSocketedFireGemLevelUniqueDagger10", }, - ["+1 to Level of Socketed Fire Gems"] = { "LocalIncreaseSocketedFireGemLevelUniqueStaff13", "LocalIncreaseSocketedFireGemLevelUniqueDexHelmet2", }, - ["+2 to Level of Socketed Fire Gems"] = { "LocalIncreaseSocketedFireGemLevelUnique__1_", "LocalIncreaseSocketedFireGemLevelUnique__2", }, - ["Cannot Ignite, Chill, Freeze or Shock"] = { "CannotIgniteChillFreezeShockUnique__1", }, - ["+1 to Level of Socketed Cold Gems"] = { "LocalIncreaseSocketedColdGemLevelUniqueDexHelmet2", "LocalIncreaseSocketedColdGemLevelUniqueStaff13", "LocalIncreaseSocketedColdGemLevelUniqueClaw5", }, - ["+2 to Level of Socketed Cold Gems"] = { "LocalIncreaseSocketedColdGemLevelUnique__1", }, - ["+1 to Level of Socketed Melee Gems"] = { "LocalIncreaseSocketedMeleeGemLevelUniqueRapier1", "LocalIncreaseSocketedMeleeGemLevelUniqueTwoHandMace5", }, - ["+2 to Level of all Cold Spell Skill Gems"] = { "LocalIncreaseSocketedColdGemLevelUniqueStaff2", }, - ["+3 to Level of Socketed Fire Gems"] = { "LocalIncreaseSocketedFireGemLevelUniqueBodyInt4", }, - ["+1 to Level of Socketed Minion Gems"] = { "LocalIncreaseSocketedMinionGemLevelUniqueTwoHandMace5", }, - ["+1 to Level of Socketed Aura Gems"] = { "LocalIncreaseSocketedAuraGemLevelUniqueBodyDexInt4", }, - ["+5 to Level of Socketed Aura Gems"] = { "LocalIncreaseSocketedAuraGemLevelUnique___2___", }, - ["+(3-5) to Level of Socketed Aura Gems"] = { "LocalIncreaseSocketedAuraGemLevelUnique___3", }, - ["+5 to Level of Socketed Gems"] = { "LocalIncreaseSocketedGemLevelUniqueRing23", }, - ["+2 to Level of Socketed Gems"] = { "UniqueSpecialCorruptionSocketedGemLevel", "LocalIncreaseSocketedGemLevelUniqueRing39", "LocalIncreaseSocketedGemLevelUniqueWand8", "LocalIncreaseSocketedGemLevelUnique__1", "LocalIncreaseSocketedGemLevelUnique__6", "LocalIncreaseSocketedGemLevelUnique__8", "LocalIncreaseSocketedGemLevelUnique__11_", }, - ["+1 to Level of all Spell Skill Gems"] = { "LocalIncreaseSocketedGemLevelUnique___3", }, - ["+(5-8) to Level of Socketed Gems"] = { "LocalIncreaseSocketedGemLevelUnique__9", }, - ["+(1-2) to Level of Socketed Gems"] = { "LocalIncreaseSocketedGemLevelUnique__10", }, - ["+1 to Level of Socketed Dexterity Gems"] = { "LocalIncreaseSocketedDexterityGemLevelUniqueClaw8", }, - ["+3 to Level of Socketed Golem Gems"] = { "LocalIncreaseSocketedGolemLevelUniqueRing35", "LocalIncreaseSocketedGolemLevelUniqueRing36", "LocalIncreaseSocketedGolemLevelUniqueRing37", }, - ["+3 to Level of Socketed Warcry Gems"] = { "LocalIncreaseSocketedWarcryGemLevelUniqueShieldInt5", }, - ["+1 to Level of Socketed Warcry Gems"] = { "LocalIncreaseSocketedWarcryGemLevelUniqueShieldStr4", "LocalIncreaseSocketedWarcryGemLevelUniqueShieldDex7", }, - ["+(330-350) to Accuracy Rating"] = { "LocalIncreasedAccuracyUnique__1", }, - ["Count as having maximum number of Frenzy Charges"] = { "CountAsHavingMaxFrenzyChargesUnique__1", }, - ["+(400-500) to Accuracy Rating"] = { "AccuracyAgainstBleedingEnemiesUnique__1", "LocalIncreasedAccuracyUnique__3", "LocalIncreasedAccuracyUnique__4", }, - ["+45 to Accuracy Rating"] = { "IncreasedAccuracySwordImplicit1", }, - ["+165 to Accuracy Rating"] = { "IncreasedAccuracySwordImplicit2", }, - ["+190 to Accuracy Rating"] = { "IncreasedAccuracySwordImplicit3", }, - ["+240 to Accuracy Rating"] = { "IncreasedAccuracySwordImplicit4", }, - ["+330 to Accuracy Rating"] = { "IncreasedAccuracySwordImplicit5", }, - ["+350 to Accuracy Rating"] = { "IncreasedAccuracySwordImplicit6", }, - ["+400 to Accuracy Rating"] = { "IncreasedAccuracySwordImplicit7", "IncreasedAccuracy2hSwordImplicit7", }, - ["Raised Zombies Cover Enemies in Ash on Hit"] = { "ZombiesCoverInAshOnHitUnique__1", }, - ["+475 to Accuracy Rating"] = { "IncreasedAccuracySwordImplicit9", }, - ["+60 to Accuracy Rating"] = { "IncreasedAccuracy2hSwordImplicit1", }, - ["+120 to Accuracy Rating"] = { "IncreasedAccuracy2hSwordImplicit2", }, - ["+185 to Accuracy Rating"] = { "IncreasedAccuracy2hSwordImplicit3", }, - ["+250 to Accuracy Rating"] = { "IncreasedAccuracy2hSwordImplicit4", }, - ["+305 to Accuracy Rating"] = { "IncreasedAccuracy2hSwordImplicit5", }, - ["+360 to Accuracy Rating"] = { "IncreasedAccuracy2hSwordImplicit6", }, - ["+435 to Accuracy Rating"] = { "IncreasedAccuracy2hSwordImplicit8", }, - ["+470 to Accuracy Rating"] = { "IncreasedAccuracy2hSwordImplicit9", }, - ["15% Chance to Block Spell Damage"] = { "BlockingBlocksSpellsUniqueAmulet1", }, - ["6% Chance to Block Spell Damage"] = { "BlockingBlocksSpellsUnique__1", }, - ["(7-9)% Chance to Block Spell Damage"] = { "BlockingBlocksSpellsUnique__2", }, - ["(12-15)% Chance to Block Spell Damage"] = { "SpellBlockPercentageUniqueQuiver4", "SpellBlockPercentageUniqueAmulet1", }, - ["You have Elemental Conflux if the stars are aligned"] = { "InfluenceElementalConfluxUnique__1", }, - ["(4-6)% Chance to Block Spell Damage"] = { "SpellBlockPercentageUnique__2", }, - ["(16-22)% Chance to Block Spell Damage"] = { "SpellBlockPercentageUnique__3_", }, - ["(10-15)% Chance to Block Spell Damage"] = { "SpellBlockPercentageUnique__4", "SpellBlockPercentageUniqueShieldInt1", }, - ["60% increased Block Recovery"] = { "BlockRecoveryImplicitShield1", }, - ["120% increased Block Recovery"] = { "BlockRecoveryImplicitShield2", }, - ["180% increased Block Recovery"] = { "BlockRecoveryImplicitShield3", }, - ["(15-25)% increased Life Regeneration rate"] = { "LifeRegenerationUnique__6", "MutatedUniqueGlovesStrInt2LifeRegenerationRatePercentage", }, - ["+2 to Maximum Endurance Charges"] = { "MaximumEnduranceChargeUniqueBodyStrDex3", }, - ["-1 to Maximum Endurance Charges"] = { "ReducedMaximumEnduranceChargeUnique__1", "ReducedMaximumEnduranceChargeUniqueCorruptedJewel17", }, - ["-2 to Maximum Endurance Charges"] = { "ReducedMaximumEnduranceChargeUnique__2", }, - ["20% increased Character Size"] = { "ActorSizeUniqueAmulet2", }, - ["10% reduced Character Size"] = { "ActorSizeUniqueHelmetDex6", "ActorSizeUniqueAmulet12", }, - ["10% increased Character Size"] = { "ActorSizeUniqueBeltDemigods1", "ActorSizeUnique__3", }, - ["3% increased Character Size"] = { "ActorSizeUniqueRingDemigods1", "ActorSizeUnique__1", }, - ["Gain a Frenzy Charge on every 50th Rampage Kill"] = { "FrenzyChargePer50RampageStacksUnique__1", }, - ["5% increased Character Size"] = { "ActorSizeUnique__4", }, - ["50% reduced maximum Mana"] = { "MaximumManaUniqueBodyStrInt1", }, - ["20% increased maximum Mana"] = { "MaximumManaUniqueRing5", }, - ["25% increased maximum Mana"] = { "MaximumManaUniqueTwoHandMace5", }, - ["(16-24)% increased maximum Mana"] = { "MaximumManaUniqueAmulet10", }, - ["(10-20)% increased maximum Mana"] = { "MaximumManaUniqueStaff4", "MaximumManaUnique__3", }, - ["18% increased maximum Mana"] = { "MaximumManaUniqueStaff5", }, - ["Insufficient Mana doesn't prevent your Melee Attacks"] = { "MeleeAttacksUsableWithoutManaUniqueOneHandAxe1", "MeleeAttacksUsableWithoutManaUnique__1", }, - ["(15-20)% increased maximum Mana"] = { "MaximumManaUnique__7", "MaximumManaUniqueJewel54", }, - ["(7-10)% increased maximum Mana"] = { "MaximumManaUnique__1", }, - ["(20-30)% increased maximum Mana"] = { "TalismanIncreasedMana", "MaximumManaUnique___2", }, - ["(4-6)% increased maximum Mana"] = { "MaximumManaUnique__4", }, - ["(9-15)% increased maximum Mana"] = { "MaximumManaUnique__5", }, - ["Cannot Block while you have no Energy Shield"] = { "CannotBlockWithNoEnergyShieldUnique__1", }, - ["(16-20)% increased maximum Mana"] = { "MaximumManaUnique__8", }, - ["+(6-8) to Accuracy Rating per Level"] = { "MutatedUniqueTwoHandSword7AccuracyRatingPerLevel", }, - ["25% reduced maximum Life"] = { "MaximumLifeUniqueOneHandSword2", "MaximumLifeUniqueRing16", }, - ["20% reduced maximum Life"] = { "MaximumLifeUniqueAmulet6", }, - ["(20-40)% chance to Impale Enemies on Hit with Attacks"] = { "MutatedUniqueShieldDex6ImpaleChanceForJewel", }, - ["(30-40)% increased maximum Life"] = { "MaximumLifeUniqueBodyStrDex1", }, - ["(10-20)% increased maximum Life"] = { "MaximumLifeUniqueStaff4", "MaximumLifeUniqueShieldDexInt2", }, - ["(12-16)% increased maximum Life"] = { "MaximumLifeUniqueGlovesStrInt3", }, - ["+2 Maximum Mana per Level"] = { "MutatedUniqueRing26ManaPerLevel", }, - ["(8-12)% increased maximum Life"] = { "TalismanIncreasedLife", "MaximumLifeUnique__1", }, - ["4% increased maximum Life"] = { "MaximumLifeUnique__2", }, - ["40% of Lightning Damage Converted to Chaos Damage"] = { "MutatedUniqueBelt12ConvertLightningDamageToChaos", }, - ["Adds 1 to 75 Lightning Damage"] = { "LocalAddedLightningDamageUnique__6", }, - ["(4-6)% increased maximum Life"] = { "MaximumLifeUnique__9", "MaximumLifeUnique__7", "MaximumLifeUnique__13", }, - ["(15-20)% increased Armour"] = { "IncreasedPhysicalDamageReductionRatingPercentUniqueJewel50", "GlobalPhysicalDamageReductionRatingPercentUnique__1", }, - ["(10-15)% increased Armour"] = { "IncreasedPhysicalDamageReductionRatingPercentUnique__1", }, - ["(15-25)% increased Evasion Rating"] = { "IncreasedEvasionRatingPercentUnique__2", }, - ["(3-6)% increased maximum Energy Shield"] = { "IncreasedEnergyShieldPercentUniqueJewel51", }, - ["20% increased maximum Energy Shield"] = { "IncreasedEnergyShieldPercentUnique__1", }, - ["(4-6)% increased maximum Energy Shield"] = { "IncreasedEnergyShieldPercentUnique__2_", }, - ["Blind Chilled Enemies on Hit"] = { "OnHitBlindChilledEnemiesUnique__1_", }, - ["5% increased maximum Energy Shield"] = { "IncreasedEnergyShieldPercentUnique__4", }, - ["50% reduced maximum Energy Shield"] = { "ReducedEnergyShieldPercentUniqueAmulet13", }, - ["25% reduced maximum Energy Shield"] = { "ReducedEnergyShieldPercentUniqueRing16", }, - ["+(80-100) to Evasion Rating"] = { "IncreasedEvasionRatingUniqueQuiver1", "IncreasedEvasionRatingUniqueAmulet17", "IncreasedEvasionRatingUnique__7", }, - ["You cannot be Shocked while at maximum Endurance Charges"] = { "CannotBeShockedWhileMaximumEnduranceChargesUnique_1", }, - ["+350 to Evasion Rating"] = { "IncreasedEvasionRatingUniqueQuiver3_", }, - ["5% increased Experience gain"] = { "IncreasedExperienceUniqueIntHelmet3", "MutatedUniqueBodyStr5ExperienceIncrease", }, - ["+(200-300) to Evasion Rating"] = { "IncreasedEvasionRatingUniqueRing30", }, - ["+110 to Evasion Rating"] = { "IncreasedEvasionRatingUnique___1", }, - ["+300 to Evasion Rating"] = { "IncreasedEvasionRatingUnique__2", }, - ["+(1000-1500) to Evasion Rating"] = { "IncreasedEvasionRatingUnique__3", }, - ["+(300-500) to Evasion Rating"] = { "IncreasedEvasionRatingUnique__4", }, - ["+(600-1000) to Evasion Rating"] = { "IncreasedEvasionRatingUnique__6_", }, - ["+(30-60) to Evasion Rating"] = { "LocalIncreasedEvasionRatingUniqueBodyInt5", }, - ["+(260-300) to Armour"] = { "IncreasedPhysicalDamageReductionRatingUniqueRing12", "IncreasedPhysicalDamageReductionRatingUnique__2", }, - ["+(400-500) to Armour"] = { "IncreasedPhysicalDamageReductionRatingUniqueAmulet16", "IncreasedPhysicalDamageReductionRatingUnique__3", }, - ["+(400-450) to Armour"] = { "IncreasedPhysicalDamageReductionRatingUniqueQuiver4", }, - ["+(300-350) to Armour"] = { "IncreasedPhysicalDamageReductionRatingUniqueBelt9", }, - ["+50 to Armour"] = { "IncreasedPhysicalDamageReductionRatingUniqueJewel9", }, - ["+(450-500) to Armour"] = { "IncreasedPhysicalDamageReductionRatingUnique__1", }, - ["+(350-400) to Armour"] = { "IncreasedPhysicalDamageReductionRatingUnique__4", }, - ["+(180-200) to Armour"] = { "IncreasedPhysicalDamageReductionRatingUnique__5", }, - ["+(800-1200) to Armour"] = { "IncreasedPhysicalDamageReductionRatingUnique__6_", }, - ["+(600-700) to Armour"] = { "IncreasedPhysicalDamageReductionRatingUnique__7", }, - ["+(300-500) to Armour"] = { "IncreasedPhysicalDamageReductionRatingUnique__8", }, - ["+(80-100) to Armour"] = { "IncreasedPhysicalDamageReductionRatingUnique__9", }, - ["Socketed Gems Chain 2 additional times"] = { "MutatedUniqueStaff10DisplaySocketedSkillsChain", }, - ["+(200-400) to Armour"] = { "IncreasedPhysicalDamageReductionRatingUnique__11", }, - ["6% increased Movement Speed"] = { "MovementVelocityMarakethBowImplicit1", "MovementVelocityImplicitShield2", }, - ["10% increased Movement Speed"] = { "MovementVelocityMarakethBowImplicit2", "MovementVelocityUniqueTwoHandSword1", "MovementVelocityUniqueAmulet5", "MovementVelocityUniqueTwoHandSword3", "MovementVelocityUniqueBootsDex2", "MovementVelocityUniqueBow7", "MovementVelocityUniqueBodyDex4", "MovementVelocityUniqueHelmetStrDex1", "MovementVelocityUniqueBodyDex5", "MovementVelocityUniqueHelmetDex6", "MovementVelocityUniqueHelmetInt6", "MovementVelocityDescent2Boots1", "MovementVelocityUniqueOneHandAxe3", "MovementVelocityUnique__37", "MovementVelocityUnique__42", "NearbyAlliesMovementVelocityUnique__1", }, - ["3% increased Movement Speed"] = { "MovementVelocityImplicitShield1", "MovementVelocityImplicitArmour1", "MovementVelocityUniqueOneHandSword9", }, - ["9% increased Movement Speed"] = { "MovementVelocityImplicitShield3", }, - ["5% increased Movement Speed"] = { "MovementVelocityUniqueIntHelmet2", "MovementVelocityUniqueClaw3", "MovementVelocityUniqueBodyDex7", "MovementVelocityUniqueOneHandAxe7", "MovementVelocityUnique__3", "MovementVelocityUnique__4", "MovementVelocityUnique___5", "MovementVelocityUnique__58", }, - ["(10-25)% increased Movement Speed"] = { "MovementVelocityUniqueBootsInt1", }, - ["20% increased Movement Speed"] = { "MovementVelocityUniqueBootsStrDex1", "MovementVelocityUniqueBootsInt2", "MovementVelocityUniqueBootsDexInt1", "MovementVelocityUniqueBootsStr1", "MovementVelocityUniqueHelmetStrDex2", "MovementVelocityUniqueBootsInt5", "MovementVeolcityUniqueBootsDex4", "MovementVeolcityUniqueBootsDemigods1", "MovementVelocityUniqueBootsStrDex3", "MovementVelocityUniqueBootsDex8", "MovementVelocityUnique__13", "MovementVelocityUnique__25", "MovementVelocityUnique__47_", "MovementVelocityUnique__27", "MovementVelocityUnique__30", }, - ["5% reduced Movement Speed"] = { "MovementVelocityUniqueGlovesStrDex2", "MovementVelocityUniqueShieldStr1", "MovementVelocityUnique__52", "ReducedMovementVelocityUniqueOneHandMace7", }, - ["10% reduced Movement Speed"] = { "MovementVelocityUniqueTwoHandMace3", "ReducedMovementVelocityUnique__1", "ReducedMovementVelocityUnique__2", "MovementSkillCooldownReducedMoveSpeedImplicitR1", "MovementSkillCooldownReducedMoveSpeedImplicitR2_", "MovementSkillCooldownReducedMoveSpeedImplicitR3_", }, - ["30% increased Movement Speed"] = { "MovementVelocityUniqueBootsDex1", "MovementVelocityUniqueBootsDex7", "MovementVelocityUniqueBootsA1", "MovementVelocityUniqueBootsInt6", "MovementVelocityUnique__1", "MovementVelocityUnique__12", "MovementVelocityUnique__14", "MovementVelocityUnique__15", "MovementVelocityUnique__22", "MovementVelocityUnique__24", "MovementVelocityUnique__35", "MovementVelocityUnique__45", "MovementVelocityUnique__48", "MovementVelocityUnique__49", "MovementVelocityUnique__50", "MovementVelocityUnique__54", "MovementSpeedUnique_42", }, - ["(5-15)% increased Movement Speed"] = { "MovementVelocityUniqueBootsInt4", }, - ["(10-15)% increased Movement Speed"] = { "MovementVeolcityUniqueAmulet12", "MovementVelocityUniqueAmulet20", "MovementVelocityUnique__32", "MovementVelocityUnique__56", }, - ["25% reduced Movement Speed"] = { "MovementVeolcityUniqueBodyDex6", }, - ["50% increased Movement Speed"] = { "MovementVelocityUnique___6", }, - ["15% increased Movement Speed"] = { "MovementVelocityUniqueBootsDexInt2", "MovementVelocityUniqueBootsStrDex4", "MovementVelocityUniqueBodyStrDex5_", "MovementVelocityUnique__7", "MovementVelocityUnique__8", "MovementVelocityUnique__16", "MovementVelocityUnique__17__", "MovementVelocityUnique__18", }, - ["25% increased Movement Speed"] = { "MovementVelocityUniqueBootsStrInt2_", "MovementVelocityUniqueBootsW1", "MovementVelocityUniqueBootsStrInt3", "MovementVelocityUniqueBootsDexInt4", "MovementVelocityUniqueBootsStrDex5", "MovementVelocityUniqueBootsStr3", "MovementVelocityUnique__10", "MovementVelocityUnique__11", "MovementVelocityUnique__20_", "MovementVelocityUnique__26", "MovementVelocityUnique__31", "MovementVelocityUnique__34", "MovementVelocityUnique__40", "MovementVelocityUnique__43", "MovementVelocityUnique__29", }, - ["(3-6)% increased Movement Speed"] = { "MovementVelocityVictorAmulet", }, - ["20% reduced Movement Speed"] = { "MovementVelocityUniqueBodyStr5", }, - ["Lose all Power Charges when you Block"] = { "LosePowerChargesOnBlockUnique__1", }, - ["(5-10)% reduced Movement Speed"] = { "MovementVelocityUnique__2", }, - ["(3-5)% increased Movement Speed"] = { "MovementVelocityUnique__9_", "ChanceToDodgeUniqueRing37", }, - ["(10-20)% increased Movement Speed"] = { "MovementVelocityUnique__19", }, - ["(1-40)% increased Movement Speed"] = { "MovementVelocityUnique__21", }, - ["(20-30)% increased Movement Speed"] = { "MovementVelocityUnique__39_", "MovementVelocityUnique__51", "MovementVelocityUnique__53", "MovementVelocityUnique__28", }, - ["(5-10)% increased Movement Speed"] = { "MovementVelocityUnique__33_", "MovementVelocityUnique__44", }, - ["(5-8)% increased Movement Speed"] = { "MovementVelocityUnique__36_", }, - ["(1-20)% increased Movement Speed"] = { "MovementVelocityUnique__38", }, - ["(8-12)% increased Movement Speed"] = { "MovementVelocityUnique__46", }, - ["(15-25)% increased Movement Speed"] = { "MovementVelocityUnique__57", }, - ["3% reduced Movement Speed"] = { "ReducedMovementVelocityUnique__3", }, - ["15% reduced Movement Speed"] = { "ReducedMovementVelocityUniqueCorruptedJewel2_", }, - ["(5-10)% increased Spell Damage"] = { "SpellDamageImplicitShield1", }, - ["(10-15)% increased Spell Damage"] = { "SpellDamageImplicitShield2", }, - ["(15-20)% increased Spell Damage"] = { "SpellDamageImplicitShield3", }, - ["(3-10)% increased Spell Damage"] = { "SpellDamageImplicitArmour1", }, - ["(12-16)% increased Spell Damage"] = { "SpellDamageImplicitGloves1", }, - ["(15-30)% increased Spell Damage"] = { "SpellDamageUniqueHelmetDexInt1", }, - ["100% increased Spell Damage"] = { "SpellDamageUniqueGlovesInt2", }, - ["(40-60)% increased Spell Damage"] = { "SpellDamageUniqueShieldInt1", "SpellDamageUniqueStaff11_", }, - ["(20-30)% increased Spell Damage"] = { "TalismanSpellDamage", "SpellDamageUniqueShieldStrInt1", "SpellDamageUniqueSceptre2", "SpellDamageUniqueSceptre5", }, - ["(30-40)% increased Spell Damage"] = { "SpellDamageUniqueCorruptedJewel3_", "SpellDamageUniqueWand1", "SpellDamageUnique__6", "SpellDamageUnique__16", }, - ["Cannot Cast Spells"] = { "CannotCastSpellsUnique__1", }, - ["(20-25)% increased Spell Damage"] = { "SpellDamageUniqueBodyInt7", "SpellDamageUniqueRing35", "SpellDamageUnique__12", "SpellDamageUnique__13", }, - ["20% increased Spell Damage"] = { "SpellDamageUniqueDescentWand1", }, - ["(20-28)% increased Spell Damage"] = { "SpellDamageUniqueWand4", }, - ["(120-160)% increased Spell Damage"] = { "SpellDamageUniqueStaff6", }, - ["(20-40)% increased Spell Damage"] = { "SpellDamageUniqueWand7", "SpellDamageUnique__11", }, - ["Rage grants Spell Damage instead of Attack Damage"] = { "RageCasterStatsUnique__1", }, - ["(40-60)% increased Fire Damage"] = { "SpellDamageUniqueDagger10", }, - ["(50-70)% increased Spell Damage"] = { "SpellDamageUniqueStaff12", }, - ["(60-80)% increased Spell Damage"] = { "SpellDamageUnique__2", }, - ["40% increased Spell Damage"] = { "SpellDamageUnique__3", }, - ["Nearby Enemies' Chaos Resistance is 0"] = { "NearbyEnemyZeroChaosDamageResistanceUnique__1", }, - ["(75-90)% increased Spell Damage"] = { "SpellDamageUnique__5", }, - ["(40-50)% increased Spell Damage"] = { "SpellDamageUnique__7", }, - ["(100-140)% increased Spell Damage"] = { "SpellDamageUnique__8_", }, - ["(70-100)% increased Spell Damage"] = { "SpellDamageUnique__9", }, - ["(30-50)% increased Spell Damage"] = { "SpellDamageUnique__10", }, - ["(30-60)% increased Spell Damage"] = { "SpellDamageUnique__14", }, - ["(150-200)% increased Spell Damage"] = { "SpellDamageOnWeaponUniqueDagger1", "SpellDamageUnique__15", }, - ["(100-150)% increased Spell Damage"] = { "SpellDamageUnique__17", }, - ["(60-70)% increased Spell Damage"] = { "SpellDamageOnWeaponUniqueDagger4", }, - ["80% reduced Spell Damage"] = { "SpellDamageOnWeaponUniqueWand3", }, - ["(100-200)% increased Spell Damage"] = { "SpellDamageOnWeaponUniqueTwoHandAxe9", }, - ["(8-12)% increased Spell Damage"] = { "SpellDamageOnWeaponImplicitWand1", }, - ["Cannot deal Critical Strikes with Attacks"] = { "AttacksCannotCritUnique__1", }, - ["(11-15)% increased Spell Damage"] = { "SpellDamageOnWeaponImplicitWand3", }, - ["(13-17)% increased Spell Damage"] = { "SpellDamageOnWeaponImplicitWand4", }, - ["Treats Enemy Monster Elemental Resistance values as inverted"] = { "LocalTreatElementalResistanceAsInvertedUnique__1", }, - ["(17-21)% increased Spell Damage"] = { "SpellDamageOnWeaponImplicitWand6", }, - ["(18-22)% increased Spell Damage"] = { "SpellDamageOnWeaponImplicitWand7", }, - ["(20-24)% increased Spell Damage"] = { "SpellDamageOnWeaponImplicitWand8", }, - ["(22-26)% increased Spell Damage"] = { "SpellDamageOnWeaponImplicitWand9", }, - ["(24-28)% increased Spell Damage"] = { "SpellDamageOnWeaponImplicitWand10", }, - ["(26-30)% increased Spell Damage"] = { "SpellDamageOnWeaponImplicitWand11", }, - ["(27-31)% increased Spell Damage"] = { "SpellDamageOnWeaponImplicitWand12", }, - ["(29-33)% increased Spell Damage"] = { "SpellDamageOnWeaponImplicitWand13", }, - ["(31-35)% increased Spell Damage"] = { "SpellDamageOnWeaponImplicitWand14", }, - ["(33-37)% increased Spell Damage"] = { "SpellDamageOnWeaponImplicitWand15", }, - ["(35-39)% increased Spell Damage"] = { "SpellDamageOnWeaponImplicitWand16", }, - ["(36-40)% increased Spell Damage"] = { "SpellDamageOnWeaponImplicitWand17", }, - ["(38-42)% increased Spell Damage"] = { "SpellDamageOnWeaponImplicitWand18", }, - ["(6-12)% increased Trap Throwing Speed"] = { "TrapThrowingSpeedUnique_1", }, - ["Can have up to (3-5) additional Traps placed at a time"] = { "NumberOfAdditionalTrapsUnique_1", }, - ["Grants Level 30 Will of the Lords Skill"] = { "GraspFromBeyondTrapUnique_1", }, - ["Grants Level 30 Herald of the Hive Skill"] = { "HeraldOfTheBreachUnique_1", }, - ["(10-20)% increased Elemental Damage with Attack Skills"] = { "WeaponElementalDamageUniqueShieldStrInt4", "WeaponElementalDamageUniqueBelt5", }, - ["(20-30)% increased Elemental Damage with Attack Skills"] = { "WeaponElementalDamageUniqueRing10", "WeaponElementalDamageImplicitQuiver13New", "WeaponElementalDamageUnique__6", }, - ["(20-24)% increased Elemental Damage with Attack Skills"] = { "WeaponElementalDamageImplicitBow1", }, - ["(25-28)% increased Elemental Damage with Attack Skills"] = { "WeaponElementalDamageImplicitBow2", }, - ["(29-32)% increased Elemental Damage with Attack Skills"] = { "WeaponElementalDamageImplicitBow3", }, - ["30% increased Elemental Damage with Attack Skills"] = { "WeaponElementalDamageImplicitSword1", }, - ["10% increased Elemental Damage with Attack Skills"] = { "WeaponElementalDamageUniqueBelt10", }, - ["(4-12)% increased Elemental Damage with Attack Skills"] = { "WeaponElementalDamageUnique__1", }, - ["(60-80)% increased Elemental Damage with Attack Skills"] = { "WeaponElementalDamageUnique__2", }, - ["(40-55)% increased Elemental Damage with Attack Skills"] = { "WeaponElementalDamageUnique__3", }, - ["(20-25)% increased Elemental Damage with Attack Skills"] = { "WeaponElementalDamageUnique__4", }, - ["(25-30)% increased Elemental Damage with Attack Skills"] = { "WeaponElementalDamageUnique__5", }, - ["Socketed Gems are Supported by Level 10 Controlled Destruction"] = { "ControlledDestructionSupportUnique__1", "ControlledDestructionSupportUnique__1New_", "ControlledDestructionSupportUniqueWand8", }, - ["(3-5)% of Physical Attack Damage Leeched as Mana"] = { "ManaLeechUniqueOneHandSword2", }, - ["(0.6-1)% of Physical Attack Damage Leeched as Mana"] = { "ManaLeechPermyriadUniqueOneHandSword2", }, - ["3% of Physical Attack Damage Leeched as Mana"] = { "ManaLeechUniqueTwoHandSword2", }, - ["Triggers Level 20 Cold Aegis when Equipped"] = { "TriggeredColdAegisSkillUnique__1", }, - ["1% of Physical Attack Damage Leeched as Mana"] = { "ManaLeechUniqueAmulet3", "ManaLeechStrDexHelmet1", "ManaLeechUniqueGlovesDexInt6", "ManaLeechPermyriadUnique__2", }, - ["0.2% of Physical Attack Damage Leeched as Mana"] = { "ManaLeechPermyriadUniqueAmulet3", "ManaLeechPermyriadUnique__1", }, - ["0.4% of Attack Damage Leeched as Mana"] = { "ManaLeechPermyriadStrDexHelmet1", }, - ["2% of Physical Attack Damage Leeched as Mana"] = { "ManaLeechUniqueGlovesStrDex1", "ManaLeechUniqueBelt1", "ManaLeechPermyriadUniqueBelt1", "ManaLeechUniqueTwoHandMace4", "ManaLeechUniqueRing17", "ManaLeechUniqueBodyStr6", "ManaLeechPermyriadLocalUnique__1", }, - ["0.4% of Physical Attack Damage Leeched as Mana"] = { "ManaLeechPermyriadUniqueGlovesStrDex1", "ManaLeechPermyriadUniqueTwoHandMace4", "ManaLeechPermyriadUniqueRing17", "ManaLeechPermyriadUniqueBodyStr6", }, - ["Socketed Support Gems can also Support Skills from your Main Hand"] = { "SupportGemsSocketedInOffHandAlsoSupportMainHandSkills", }, - ["(0.2-0.4)% of Attack Damage Leeched as Mana"] = { "ManaLeechPermyriadUniqueHelmetInt7", }, - ["0.2% of Attack Damage Leeched as Mana"] = { "ManaLeechPermyriadUniqueGlovesDexInt6", }, - ["(1-1.5)% of Physical Attack Damage Leeched as Mana"] = { "ManaLeechPermyriadUnique__3", }, - ["(5-10)% increased Quantity of Items found"] = { "ItemFoundQuantityIncreaseUniqueGlovesInt1", }, - ["Poison you inflict with Travel Skills is Reflected to you if you"] = { "TravelSkillsReflectPoisonUnique__1", }, - ["(6-8)% increased Quantity of Items found"] = { "ItemFoundQuantityIncreaseUniqueBelt3", }, - ["(6-10)% increased Quantity of Items found"] = { "ItemFoundQuantityIncreaseUniqueBootsDex2", "TalismanIncreasedItemQuantity", }, - ["(10-16)% increased Quantity of Items found"] = { "ItemFoundQuantityIncreaseUniqueRing7", }, - ["(4-8)% increased Quantity of Items found"] = { "ItemFoundQuantityIncreaseUniqueShieldInt4", }, - ["(10-15)% increased Quantity of Items found"] = { "ItemFoundQuantityIncreaseUniqueBodyStr5", }, - ["(-10-10)% reduced Quantity of Items found"] = { "ItemFoundQuantityIncreaseUniqueRing32", }, - ["10% reduced Quantity of Items found"] = { "ItemFoundQuantityReduceUniqueCorruptedJewel1", }, - ["5% increased Quantity of Items found"] = { "ItemFoundQuantityIncreasedUnique__1", }, - ["(6-15)% increased Rarity of Items found"] = { "ItemFoundRarityIncreaseImplicitRing1", }, - ["(12-20)% increased Rarity of Items found"] = { "ItemFoundRarityIncreaseImplicitAmulet1", }, - ["(50-70)% increased Rarity of Items found"] = { "ItemFoundRarityIncreaseUniqueRing3", }, - ["30% increased Rarity of Items found"] = { "ItemFoundRarityIncreaseUniqueAmulet6", "ItemFoundRarityIncreaseUnique__2", "LocalDisplayYouAndNearbyAlliesHaveIncreasedItemRarityUnique__1", "NearbyAlliesHaveIncreasedItemRarityUniqueTwoHandAxe9", "NearbyAlliesHaveIncreasedItemRarityUnique__1", }, - ["(20-30)% increased Rarity of Items found"] = { "ItemFoundRarityIncreaseUniqueStrDexHelmet1", "ItemFoundRarityIncreaseUniqueBootsDexInt1", "ItemFoundRarityIncreaseUniqueHelmetWreath1", "ItemFoundRarityIncreaseUniqueBootsDemigods1", "ItemFoundRarityIncreaseImplicitDemigodsBelt1", "ItemFoundRarityIncreaseUnique__9", }, - ["(40-50)% increased Rarity of Items found"] = { "ItemFoundRarityIncreaseUniqueGlovesStrDex2", }, - ["(30-40)% increased Rarity of Items found"] = { "ItemFoundRarityIncreaseUniqueTwoHandAxe2", "ItemFoundRarityIncreaseUniqueShieldStrDex2", }, - ["20% reduced Rarity of Items found"] = { "ItemFoundRarityDecreaseUniqueRapier1", "ItemFoundRarityIncreaseUniqueRapier2", }, - ["(30-50)% reduced Rarity of Items found"] = { "ItemFoundRarityDecreaseUniqueTwoHandMace4", }, - ["(10-20)% reduced Rarity of Items found"] = { "ItemFoundRarityDecreaseUniqueRing10", }, - ["10% increased Rarity of Items found"] = { "ItemFoundRarityIncreaseUniqueHelmetDex3", "ItemFoundRarityIncreaseUnique__1", }, - ["(10-30)% increased Rarity of Items found"] = { "ItemFoundRarityIncreaseUniqueRing6", }, - ["(20-25)% increased Rarity of Items found"] = { "ItemFoundRarityIncreaseUniqueHelmetDex6", }, - ["50% reduced Rarity of Items found"] = { "ItemFoundRarityDecreaseUniqueOneHandSword4", }, - ["50% increased Damage with Hits and Ailments against Taunted Enemies"] = { "IncreasedDamageAgainstTauntedEnemiesUber1", }, - ["100% increased Rarity of Items found"] = { "ItemFoundRarityIncreaseUniqueBodyStr5", }, - ["(-40-40)% reduced Rarity of Items found"] = { "ItemFoundRarityIncreaseUniqueRing32_", }, - ["(10-20)% increased Rarity of Items found"] = { "ItemFoundRarityIncreaseUniqueShieldDemigods", "ItemFoundRarityIncreaseUnique__4_", "ItemFoundRarityIncreaseUnique__8", }, - ["(6-30)% increased Rarity of Items found"] = { "ItemFoundRarityIncreaseUnique__3", }, - ["(15-25)% increased Rarity of Items found"] = { "ItemFoundRarityIncreaseUnique__5", "ItemFoundRarityIncreaseUnique__6", }, - ["(5-15)% increased Rarity of Items found"] = { "ItemFoundRarityIncreaseUnique__7", }, - ["(20-40)% increased Rarity of Items found"] = { "ItemFoundRarityIncreaseUnique__10", }, - ["10% faster start of Energy Shield Recharge"] = { "ReducedEnergyShieldDelayUniqueBodyInt1", }, - ["(40-80)% faster start of Energy Shield Recharge"] = { "ReducedEnergyShieldDelayUniqueDagger4", }, - ["80% faster start of Energy Shield Recharge"] = { "ReducedEnergyShieldDelayUniqueQuiver7", }, - ["50% increased Energy Shield Recharge Rate"] = { "ReducedEnergyShieldDelayUniqueBelt11", }, - ["20% faster start of Energy Shield Recharge"] = { "ReducedEnergyShieldDelayUniqueCorruptedJewel15", }, - ["50% reduced Energy Shield Recharge Rate"] = { "IncreasedEnergyShieldDelayUniqueHelmetInt4", }, - ["(30-50)% faster start of Energy Shield Recharge"] = { "ReducedEnergyShieldDelayUnique__1", }, - ["(10-15)% faster start of Energy Shield Recharge"] = { "ReducedEnergyShieldDelayImplicit1_", }, - ["10% increased Cast Speed"] = { "IncreasedCastSpeedImplicitMarakethWand1", "IncreasedCastSpeedUniqueStaff1", "IncreasedCastSpeedUniqueWand1", "IncreasedCastSpeedUniqueGlovesInt4", "IncreasedCastSpeedUniqueWand10", }, - ["14% increased Cast Speed"] = { "IncreasedCastSpeedImplicitMarakethWand2", }, - ["(15-20)% increased Cast Speed"] = { "IncreasedCastSpeedUniqueAmulet1", "IncreasedCastSpeedUniqueClaw7", "IncreasedCastSpeedUnique__11__", "IncreasedCastSpeedUnique__14", "IncreasedCastSpeedUnique__16", }, - ["(10-15)% increased Cast Speed"] = { "IncreasedCastSpeedUniqueIntHelmet2", "IncreasedCastSpeedUniqueGlovesStr1", "IncreasedCastSpeedUniqueRing27", "IncreasedCastSpeedUnique__7", "IncreasedCastSpeedUnique__20", "IncreasedCastSpeedUnique__23", "IncreasedCastSpeedFishing__Unique1", }, - ["(15-25)% reduced Cast Speed"] = { "IncreasedCastSpeedUniqueGlovesInt2", }, - ["(10-20)% increased Cast Speed"] = { "IncreasedCastSpeedUniqueStaff2", "IncreasedCastSpeedUnique__8", "IncreasedCastSpeedUniqueWand3", }, - ["10% reduced Cast Speed"] = { "IncreasedCastSpeedUniqueAmulet16", "ReducedCastSpeedUniqueBootsDex5", }, - ["12% increased Cast Speed"] = { "IncreasedCastSpeedUniqueDescentWand1", }, - ["(15-18)% increased Cast Speed"] = { "IncreasedCastSpeedUniqueSceptre6", }, - ["(5-8)% increased Cast Speed"] = { "IncreasedCastSpeedUniqueWand4", }, - ["(6-10)% increased Cast Speed"] = { "IncreasedCastSpeedUniqueGlovesDemigods1", "IncreasedCastSpeedUniqueSceptre7", "IncreasedCastSpeedUnique__12", "VillageIncreasedCastSpeed", }, - ["18% increased Cast Speed"] = { "IncreasedCastSpeedUniqueStaff5", }, - ["(25-30)% increased Cast Speed"] = { "IncreasedCastSpeedUniqueWand7", "IncreasedCastSpeedUnique__13", }, - ["15% reduced Cast Speed"] = { "ReducedCastSpeedUniqueHelmetInt8", "ReducedCastSpeedUniqueHelmetStrInt6", }, - ["(20-30)% reduced Cast Speed"] = { "ReducedCastSpeedUniqueGlovesStrInt4_", "ReducedCastSpeedUnique__1_", }, - ["(10-25)% increased Cast Speed"] = { "IncreasedCastSpeedUniqueAmulet20", }, - ["(8-12)% increased Cast Speed"] = { "IncreasedCastSpeedUniqueStaff12", "IncreasedCastSpeedUniqueTwoHandMace8", "IncreasedCastSpeedUnique__5", "IncreasedCastSpeedUnique__9", }, - ["(7-13)% increased Cast Speed"] = { "IncreasedCastSpeedUniqueWand11", }, - ["(5-10)% increased Cast Speed"] = { "IncreasedCastSpeedUniqueRing38", "IncreasedCastSpeedUnique__6", "IncreasedCastSpeedUnique__15_", "IncreasedCastSpeedUnique__26", }, - ["(4-8)% increased Cast Speed"] = { "IncreasedCastSpeedUnique__1", }, - ["(14-18)% increased Cast Speed"] = { "IncreasedCastSpeedUnique__2", }, - ["(30-40)% increased Cast Speed"] = { "IncreasedCastSpeedUnique__3", }, - ["(4-6)% increased Cast Speed"] = { "IncreasedCastSpeedUnique__4", }, - ["(12-20)% increased Cast Speed"] = { "IncreasedCastSpeedUnique__10", }, - ["(1-20)% increased Cast Speed"] = { "IncreasedCastSpeedUnique__17", }, - ["(5-7)% increased Cast Speed"] = { "IncreasedCastSpeedUnique__18_", }, - ["(8-15)% increased Cast Speed"] = { "IncreasedCastSpeedUnique__19__", }, - ["Your Fire Damage can Shock but not Ignite"] = { "FireShocksUniqueHelmetDexInt4", }, - ["(15-25)% increased Cast Speed"] = { "IncreasedCastSpeedUnique__22", }, - ["(8-10)% increased Cast Speed"] = { "IncreasedCastSpeedUnique__24", }, - ["(20-30)% increased Cast Speed"] = { "IncreasedCastSpeedUnique__25", }, - ["With a Murderous Eye Jewel Socketed, Melee Hits have 25% chance to Fortify"] = { "FortifyOnHitWithMeleeAbyssJewelUnique__1", }, - ["With a Murderous Eye Jewel Socketed, Melee Attacks grant 1 Rage on Hit"] = { "RageOnHitWithMeleeAbyssJewelUnique__1", }, - ["6% increased Attack Speed"] = { "IncreasedAttackSpeedImplicitShield1", "LocalIncreasedAttackSpeedImplicitMarakethOneHandMace2", }, - ["10% increased Attack Speed"] = { "LocalIncreasedAttackSpeedUniqueDagger3", "IncreasedAttackSpeedUniqueQuiver1", "IncreasedAttackSpeedUniqueBootsDexInt1", "IncreasedAttackSpeedUniqueHelmetDex4", "IncreasedAttackSpeedUniqueBodyDex5", "IncreasedAttackSpeedUniqueGlovesDexInt3", "IncreasedAttackSpeedUniqueBodyDex7", "IncreasedAttackSpeedUniqueQuiver9", "LocalIncreasedAttackSpeedUniqueDagger12", "LocalIncreasedAttackSpeedUniqueDescentDagger1", "LocalIncreasedAttackSpeedUniqueDescentBow1", "LocalIncreasedAttackSpeedUniqueOneHandMace8", "LocalIncreasedAttackSpeedUniqueBow3", "LocalIncreasedAttackSpeedUniqueBow2", "LocalIncreasedAttackSpeedUniqueOneHandSword1", }, - ["(10-20)% increased Attack Speed"] = { "LocalIncreasedAttackSpeedUniqueSceptre1", "LocalIncreasedAttackSpeedOneHandSword3", "LocalIncreasedAttackSpeedUniqueBow1", }, - ["20% increased Attack Speed"] = { "LocalIncreasedAttackSpeedUniqueRapier1", "LocalIncreasedAttackSpeedUniqueBow5", "LocalIncreasedAttackSpeedUniqueTwoHandSword3", "LocalIncreasedAttackSpeedUniqueTwoHandSword1", "LocalIncreasedAttackSpeedUniqueClaw2", "LocalIncreasedAttackSpeedUniqueDescentOneHandMace1", }, - ["(50-100)% increased Effect of Socketed Abyss Jewels"] = { "AbyssJewelEffectUnique__1", }, - ["(24-32)% increased Movement Speed while affected by a Magic Abyss Jewel"] = { "MovementVelocityWithMagicAbyssJewelUnique__1", }, - ["(40-60)% reduced Duration of Elemental Ailments on You while affected by a Rare Abyss Jewel"] = { "ElementalAilmentDurationWithRareAbyssJewelUnique__1", }, - ["(16-24)% increased Reservation Efficiency of Skills while affected by a Unique Abyss Jewel"] = { "ReservationEfficiencyWithUniqueAbyssJewelUnique__1", }, - ["80% increased Armour while stationary"] = { "IncreasedArmourWhileStationaryUnique__1", }, - ["Skills fire 2 additional Projectiles if you've been Hit Recently"] = { "NumberOfProjectilesIfHitRecentlyUnique__1", }, - ["Skills fire 2 additional Projectiles if you've used a Movement Skill Recently"] = { "NumberOfProjectilesIfUsedAMovementSkillRecentlyUnique__1", }, - ["80% increased Evasion Rating while moving"] = { "EvasionRatingWhileMovingUnique__1", }, - ["Attacks with this Weapon deal (80-100) to (160-200) added Physical Damage to Ignited Enemies"] = { "AddedPhysicalDamageVersusIgnitedEnemiesUnique__1", }, - ["(18-24) Mana gained when you Block"] = { "GainManaOnBlockUniqueAmulet16", }, - ["Attacks with this Weapon have 25% chance to inflict Bleeding against Ignited Enemies"] = { "ChanceToBleedIgnitedEnemiesUnique__1", }, - ["Raised Zombies have +5000 to maximum Life"] = { "ZombieLifeUniqueSceptre3", }, - ["Raised Zombies deal (100-125)% more Physical Damage"] = { "ZombieDamageUniqueSceptre3", }, - ["50% of Physical Damage Converted to Fire while you have Avatar of Fire"] = { "ConvertPhysicalToFireWithAvatarOfFireUnique__1", }, - ["25% increased Raised Zombie Size"] = { "ZombieSizeUniqueSceptre3_", }, - ["Enemies Killed by Zombies' Hits Explode, dealing 50% of their Life as Fire Damage"] = { "ZombiesExplodeEnemiesOnHitUniqueSceptre3", }, - ["Socketed Gems are Supported by Level 25 Elemental Penetration"] = { "DisplaySupportedByElementalPenetrationUnique__1", }, - ["Socketed Gems are Supported by Level 15 Elemental Penetration"] = { "DisplaySupportedByElementalPenetrationUnique__2", }, - ["Recover (2-3)% of Life when you lose a Spirit Charge"] = { "GainLifeWhenSpiritChargeExpiresOrConsumedUnique__2", }, - ["Recover (2-3)% of Energy Shield when you lose a Spirit Charge"] = { "GainESWhenSpiritChargeExpiresOrConsumedUnique__1", }, - ["You gain Onslaught for 4 seconds on Critical Strike"] = { "UndyingRageOnCritUniqueTwoHandMace6", }, - ["(30-50)% increased Rarity of Items found during Effect"] = { "FlaskItemRarityUniqueFlask1", }, - ["(8-12)% increased Quantity of Items found during Effect"] = { "FlaskItemQuantityUniqueFlask1", }, - ["+1 to Maximum Spirit Charges per Abyss Jewel affecting you"] = { "MaximumSpiritChargesPerAbyssJewelEquippedUnique__1", "MaximumSpiritChargesPerAbyssJewelEquippedUnique__2", }, - ["20% chance to Trigger Level 20 Shade Form when you Use a Socketed Skill"] = { "LocalDisplayGrantLevelXShadeFormUnique__1", }, - ["Adds 5 to 8 Physical Damage per Endurance Charge"] = { "AddedPhysicalDamagePerEnduranceChargeUnique__1", }, - ["+4% to Chaos Resistance per Endurance Charge"] = { "ChaosResistancePerEnduranceChargeUnique__1_", "MutatedUniqueJewel85ChaosResistancePerEnduranceCharge", "ChargeBonusChaosResistancePerEnduranceCharge_", }, - ["1% reduced Elemental Damage taken from Hits per Endurance Charge"] = { "ReducedElementalDamageTakenHitsPerEnduranceChargeUnique__1", }, - ["+500 to Armour per Endurance Charge"] = { "ArmourPerEnduranceChargeUnique__1", }, - ["12 to 14 Added Cold Damage per Frenzy Charge"] = { "AddedColdDamagePerFrenzyChargeUnique__1", }, - ["2% chance to Avoid Elemental Damage from Hits per Frenzy Charge"] = { "AvoidElementalDamagePerFrenzyChargeUnique__1", }, - ["6% increased Movement Speed per Frenzy Charge"] = { "MovementVelocityPerFrenzyChargeUnique__2", }, - ["0.5% of Attack Damage Leeched as Life per Frenzy Charge"] = { "AttackDamageLeechPerFrenzyChargeUnique__1", }, - ["Adds 3 to 9 Lightning Damage to Spells per Power Charge"] = { "AddedLightningDamagePerPowerChargeUnique__1", }, - ["+0.3% Critical Strike Chance per Power Charge"] = { "AdditionalCriticalStrikeChancePerPowerChargeUnique__1", }, - ["+(6-10)% to Critical Strike Multiplier per Power Charge"] = { "CriticalMultiplierPerPowerChargeUnique__1", }, - ["+2% Chance to Block Spell Damage per Power Charge"] = { "ChanceToBlockSpellsPerPowerChargeUnique__1", }, - ["+5% Chance to Block Spell Damage per Power Charge"] = { "ChanceToBlockSpellsPerPowerChargeUnique__2_", }, - ["200 Fire Damage taken per second per Endurance Charge if you've been Hit Recently"] = { "DamageTakenPerEnduranceChargeWhenHitUnique__1_", }, - ["200 Cold Damage taken per second per Frenzy Charge while moving"] = { "DamageTakenPerFrenzyChargeMovingUnique__1", }, - ["200 Lightning Damage taken per second per Power Charge if"] = { "DamageTakenPerPowerChargeOnCritUnique__1", }, - ["Gain 30 Mana per Enemy Hit with Attacks"] = { "ManaGainPerTargetUniqueRing7", }, - ["Vitality has no Reservation"] = { "VitalityNoReservationUnique__1", }, - ["Consumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows with a Non-Triggered Skill"] = { "VoidShotOnSkillUseUnique__1_", }, - ["5 Maximum Void Charges"] = { "MaximumVoidArrowsUnique__1", }, - ["50% increased Effect of Curses on you"] = { "IncreasedCurseEffectUnique__1", }, - ["(60-80)% increased Attack Damage if your opposite Ring is a Shaper Item"] = { "AttackDamageShaperItemUnique__1", }, - ["(60-80)% increased Spell Damage if your opposite Ring is an Elder Item"] = { "SpellDamageElderItemUnique__1_", }, - ["Recover (8-10)% of Life when you use a Mana Flask"] = { "RecoverLifeInstantlyOnManaFlaskUnique__1", }, - ["(20-25)% increased Spell Damage for each 200 total Mana you have Spent Recently, up to 2000%"] = { "SpellDamagePer200ManaSpentRecentlyUnique__1__", }, - ["(50-60)% increased Cost of Skills for each 200 total Mana Spent Recently"] = { "ManaCostPer200ManaSpentRecentlyUnique__1", }, - ["25% chance to gain a Siphoning Charge when you use a Skill"] = { "SiphoningChargeOnSkillUseUnique__1", }, - ["+1 to Maximum Siphoning Charges per Elder or Shaper Item Equipped"] = { "MaximumSiphoningChargePerElderOrShaperItemUnique__1", }, - ["Adds (12-14) to (15-16) Physical Damage to Attacks and Spells per Siphoning Charge"] = { "PhysicalDamageToAttacksPerSiphoningChargeUnique__1", }, - ["0.2% of Damage Leeched as Life per Siphoning Charge"] = { "LifeLeechPerSiphoningChargeUnique__1", }, - ["Gain 4% of Non-Chaos Damage as extra Chaos Damage per Siphoning Charge"] = { "NonChaosDamageAddedAsChaosPerSiphoningChargeUnique__1", }, - ["1% additional Physical Damage Reduction from Hits per Siphoning Charge"] = { "AdditionalPhysicalDamageReductionPerSiphoningChargeUnique__1", }, - ["Take 150 Physical Damage per Second per Siphoning Charge if you've used a Skill Recently"] = { "DamageTakenPerSiphoningChargeOnSkillUseUnique__1", }, - ["20% chance to Trigger Level 20 Tentacle Whip on Kill"] = { "TentacleSmashOnKillUnique__1_", }, - ["20% chance to Trigger Level 20 Summon Volatile Anomaly on Kill"] = { "SummonVoidSphereOnKillUnique__1_", }, - ["Grants Level 20 Petrification Statue Skill"] = { "PetrificationStatueUnique__1", }, - ["Grants Level 20 Intimidating Cry Skill"] = { "GrantsIntimidatingCry1", }, - ["(10-16)% increased Quantity of Items found when on Low Life"] = { "ItemQuantityOnLowLifeUnique__1", }, - ["1% increased Damage per 15 Dexterity"] = { "DamagePer15DexterityUnique__1", "DamagePer15DexterityUnique__2", }, - ["Regenerate (75-125) Life per second while Ignited"] = { "LifeRegeneratedPerMinuteWhileIgnitedUnique__1", }, - ["20% increased Elemental Damage if you've Killed a Cursed Enemy Recently"] = { "IncreasedElementalDamageIfKilledCursedEnemyRecentlyUnique__1", }, - ["6% chance to deal Double Damage per 500 Strength"] = { "DoubleDamagePer500StrengthUnique__1", }, - ["2% increased Area of Effect per 25 Rampage Kills"] = { "AreaOfEffectPer25RampageStacksUnique__1_", }, - ["(30-40)% chance to Chill Attackers for 4 seconds on Block"] = { "ChanceToChillAttackersOnBlockUnique__1", }, - ["(30-40)% chance to Shock Attackers for 4 seconds on Block"] = { "ChanceToShockAttackersOnBlockUnique__1_", }, - ["Socketed Gems are Supported by Level 16 Trap And Mine Damage"] = { "SupportedByTrapAndMineDamageUnique__1", }, - ["Socketed Gems are Supported by Level 16 Cluster Trap"] = { "SupportedByClusterTrapUnique__1", }, - ["Adds (20-25) to (37-40) Cold Damage while you have Avian's Might"] = { "AviansMightColdDamageUnique__1", }, - ["Adds (1-3) to (55-62) Lightning Damage while you have Avian's Might"] = { "AviansMightLightningDamageUnique__1_", }, - ["+(-2-2) seconds to Avian's Might Duration"] = { "AviansMightDurationUnique__1", }, - ["100% increased Aspect of the Avian Buff Effect"] = { "AvianAspectBuffEffectUnique__1", }, - ["Regenerate 100 Life per Second while you have Avian's Flight"] = { "AviansFlightLifeRegenerationUnique__1", }, - ["Regenerate 12 Mana per Second while you have Avian's Flight"] = { "AviansFlightManaRegenerationUnique__1_", }, - ["+(-2-2) seconds to Avian's Flight Duration"] = { "AviansFlightDurationUnique__1", }, - ["Trigger Level 20 Intimidating Cry when you lose Cat's Stealth"] = { "CatsStealthTriggeredIntimidatingCry", }, - ["+5 to Maximum number of Crab Barriers"] = { "MaximumCrabBarriersUnique__1", }, - ["+3% Chance to Block Attack Damage while you have at least 5 Crab Barriers"] = { "AdditionalBlockChance5CrabBarriersUnique__1", }, - ["+5% Chance to Block Attack Damage while you have at least 10 Crab Barriers"] = { "AdditionalBlockChance10CrabBarriersUnique__1", }, - ["You only lose (5-7) Crab Barriers when you take Physical Damage from a Hit"] = { "CrabBarriersLostWhenHitUnique__1_", }, - ["Skills Cost Energy Shield instead of Mana or Life"] = { "SkillsCostEnergyShieldInsteadOfManaLifeUnique__1", }, - ["Lose no Experience when you die because a Linked target died"] = { "LinkLoseNoExperienceUnique__1", }, - ["60% reduced Effect of Curses on you"] = { "ReducedCurseEffectUniqueRing26", }, - ["Projectiles are fired in random directions"] = { "RandomProjectileDirectionUnique__1", }, - ["+2 seconds to Cat's Agility Duration"] = { "CatsAgilityDurationUnique__1", }, - ["20% increased Movement Speed while you have Cat's Stealth"] = { "MovementSpeedWithCatsStealthUnique__1", }, - ["+1% to Critical Strike Chance while affected by Aspect of the Cat"] = { "AdditionalCriticalStrikeChanceWithCatAspectUnique__1", }, - ["Critical Strikes have (10-20)% chance to Blind Enemies while you have Cat's Stealth"] = { "CritsBlindChanceWithCatsStealthUnique__1", }, - ["(40-50)% increased Damage with Hits and Ailments against Blinded Enemies"] = { "DamageAgainstBlindedEnemiesUnique__1", }, - ["(40-50)% chance to Avoid Bleeding"] = { "ChanceToAvoidBleedingUnique__1", }, - ["100% chance to Avoid Bleeding"] = { "ChanceToAvoidBleedingUnique__2_", }, - ["(40-50)% increased Damage with Hits and Ailments against Bleeding Enemies"] = { "DamageAgainstBleedingEnemiesUnique__1", }, - ["Your Maximum Resistances are (76-78)%"] = { "MaximumResistancesOverrideUnique__1", }, - ["Your Maximum Resistances are (70-72)%"] = { "MaximumResistancesOverrideUnique__2", }, - ["(8-12)% increased Burning Damage for each time you have Shocked a Non-Shocked Enemy Recently, up to a maximum of 120%"] = { "BurningDamagePerEnemyShockedRecentlyUnique__1_", }, - ["Shocks you inflict spread to other Enemies within 1.5 metres"] = { "ShockProliferationUnique__1", "ShockProliferationUnique__2", }, - ["(40-50)% increased Projectile Attack Damage while you have at least 200 Dexterity"] = { "ProjectileAttackDamageAt200DexterityUnique__1", }, - ["(50-60)% increased Critical Strike Chance while you have at least 200 Intelligence"] = { "CriticalStrikeChanceAt200IntelligenceUnique__1", }, - ["Adds (54-64) to (96-107) Fire Damage to Spells while no Life is Reserved"] = { "AddedFireDamageWhileNoLifeReservedUnique__1", }, - ["Adds (42-54) to (78-88) Cold Damage to Spells while no Life is Reserved"] = { "AddedColdDamageWhileNoLifeReservedUnique__1__", }, - ["Adds (5-14) to (160-173) Lightning Damage to Spells while no Life is Reserved"] = { "AddedLightningDamageWhileNoLifeReservedUnique__1", }, - ["10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills an Enemy"] = { "AnimateGuardianWeaponOnAnimatedWeaponKillUnique__1", }, - ["Animated Guardian deals 5% increased Damage per Animated Weapon"] = { "AnimatedGuardianDamagePerAnimatedWeaponUnique__1__", }, - ["Animated and Manifested Minions' Melee Strikes deal Splash"] = { "AnimatedMinionsHaveMeleeSplashUnique__1", }, - ["Base Spell Critical Strike Chance of Spells is equal to that of Main Hand Weapon"] = { "SpellCritChanceEqualsWeaponCritChanceUnique__1", }, - ["Animated and Manifested Minions' Melee Strikes deal 50% less Splash Damage"] = { "IncreasedAnimatedMinionSplashDamageUnique__1", }, - ["Adds 1 to 2 Fire Damage to Attacks per 10 Strength"] = { "FireDamageToAttacksPerStrengthUnique__1", }, - ["Adds 1 to 2 Cold Damage to Attacks per 10 Dexterity"] = { "ColdDamageToAttacksPerDexterityUnique__1", }, - ["Adds 0 to 3 Lightning Damage to Attacks per 10 Intelligence"] = { "LightningDamageToAttacksPerIntelligenceUnique__1", }, - ["(8-12)% increased Attack Speed if you've dealt a Critical Strike Recently"] = { "AttackSpeedIfCriticalStrikeDealtRecentlyUnique__1", }, - ["(8-12)% increased Cast Speed if you've dealt a Critical Strike Recently"] = { "CastSpeedIfCriticalStrikeDealtRecentlyUnique__1", }, - ["(40-50)% increased Aspect of the Spider Debuff Duration"] = { "AspectOfSpiderDurationUnique__1", }, - ["Gain (15-20) Energy Shield for each Enemy you Hit which is affected by a Spider's Web"] = { "ESOnHitWebbedEnemiesUnique__1", }, - ["Aspect of the Spider inflicts Spider's Webs and Hinder every 0.5 Seconds instead"] = { "AspectOfSpiderWebIntervalUnique__1", }, - ["10% chance to gain a Power Charge on hitting an Enemy affected by a Spider's Web"] = { "PowerChargeOnHitWebbedEnemyUnique__1", }, - ["(6-10)% chance to Poison per Power Charge"] = { "PoisonChancePerPowerChargeUnique__1", }, - ["(15-20)% increased Damage with Poison per Power Charge"] = { "PoisonDamagePerPowerChargeUnique__1", }, - ["Adds (8-10) to (13-15) Chaos Damage for each Spider's Web on the Enemy"] = { "ChaosDamagePerWebOnEnemyUnique__1", }, - ["(40-60)% increased Damage with Hits and Ailments against Enemies affected by 3 Spider's Webs"] = { "DamageAgainstEnemiesWith3WebsUnique__1_", }, - ["50% reduced Effect of Curses on you"] = { "ReducedCurseEffectUniqueRing7", }, - ["Items and Gems have (5-10)% reduced Attribute Requirements"] = { "GlobalItemAttributeRequirementsUnique__3", }, - ["Items and Gems have 50% increased Attribute Requirements"] = { "GlobalItemAttributeRequirementsUnique__2", }, - ["Items and Gems have 100% reduced Attribute Requirements"] = { "GlobalItemAttributeRequirementsUnique__1_", }, - ["Items and Gems have 10% increased Attribute Requirements"] = { "GlobalItemAttributeRequirementsUniqueAmulet19", }, - ["Items and Gems have 25% reduced Attribute Requirements"] = { "GlobalItemAttributeRequirementsUniqueAmulet10", }, - ["(140-180)% increased Armour and Energy Shield"] = { "LocalIncreasedArmourAndEnergyShieldUniqueShieldStrInt6", "LocalIncreasedArmourAndEnergyShieldUnique__9_", "LocalIncreasedArmourAndEnergyShieldUnique__10_", }, - ["+(100-125)% to Melee Critical Strike Multiplier"] = { "MeleeWeaponCriticalStrikeMultiplierUniqueHelmetStr3", }, - ["(200-220)% increased Armour and Energy Shield"] = { "LocalIncreasedArmourAndEnergyShieldUniqueBodyStrDexInt1e", "LocalIncreasedArmourAndEnergyShieldUniqueBodyStrDexInt1h", }, - ["(220-240)% increased Armour and Energy Shield"] = { "LocalIncreasedArmourAndEnergyShieldUniqueBodyStrInt5", }, - ["Minions are Aggressive"] = { "MinionLargerAggroRadiusUnique__1", }, - ["(150-180)% increased Armour and Energy Shield"] = { "LocalIncreasedArmourAndEnergySheildUniqueGlovesStrInt2", }, - ["+(40-60)% to Damage over Time Multiplier if you've dealt a Critical Strike in the past 8 seconds"] = { "DamageOverTimeMultiplierIfCrit8SecondsUnique__1_", }, - ["(400-500)% increased Armour and Energy Shield"] = { "LocalIncreasedArmourAndEnergyShieldUnique__1", }, - ["Raised Zombies have Avatar of Fire"] = { "ZombiesHaveAvatarOfFireUnique__1", }, - ["Enemies Ignited by you take Chaos Damage instead of Fire Damage from Ignite"] = { "EnemiesIgniteChaosDamageUnique__1", }, - ["Skills Cost no Mana during Effect"] = { "LocalFlaskNoManaCostWhileHealingUniqueFlask4", }, - ["(30-50)% increased Elemental Damage"] = { "ElementalDamageUniqueStaff13", }, - ["(4-6)% increased Intelligence"] = { "PercentageIntelligenceUnique__2", }, - ["Gain 20% of Physical Damage as Extra Cold Damage"] = { "ConvertPhysicalToColdUniqueQuiver5", }, - ["15% reduced Ignite Duration on you"] = { "JewelImplicitReducedIgniteDuration_", }, - ["15% reduced Freeze Duration on you"] = { "JewelImplicitReducedFreezeDuration_", }, - ["Minions have (3-5)% increased maximum Life"] = { "JewelImplicitMinionLife___", }, - ["(10-15)% reduced Intelligence"] = { "PercentageIntelligenceUniqueJewel29", }, - ["4% increased Attack Speed"] = { "LocalIncreasedAttackSpeedImplicitMarakethOneHandMace1", }, - ["Gain Elusive on Critical Strike"] = { "VillageElusiveOnCriticalStrike", "ElusiveOnCriticalStrikeUnique__1", }, - ["20% chance to deal Double Damage while affected by Glorious Madness"] = { "DoubleDamageChanceGloriousMadnessUnique_1", }, - ["+60 to maximum Fortification while affected by Glorious Madness"] = { "FortifyEffectSelfGloriousMadnessUnique1", }, - ["Life Flasks used while on Low Life apply Recovery Instantly"] = { "LowLifeInstantLifeRecoveryUnique__1", }, - ["+40 to Accuracy Rating"] = { "AccuracyPerPointToClassStartUnique__1", }, - ["+40 to Evasion Rating"] = { "EvasionPerPointToClassStartUnique__1", }, - ["+40 to Armour"] = { "ArmourPerPointToClassStartUnique__1", }, - ["+5 to Intelligence"] = { "IntelligencePerPointToClassStartUnique__1", }, - ["+(9-20) to maximum Energy Shield"] = { "IncreasedEnergyShieldImplicitBelt1", }, - ["+5 to Strength"] = { "StrengthPerPointToClassStartUnique__1", }, - ["This Jewel's Socket has 25% increased effect per Allocated Passive Skill between"] = { "LocalIncreasedEffectPathToClassStartUnique__1", }, - ["Adds 7 Small Passive Skills which grant nothing"] = { "ExpansionJewelEmptyPassiveUnique__4", }, - ["Adds 5 Small Passive Skills which grant nothing"] = { "ExpansionJewelEmptyPassiveUnique_3_", }, - ["Adds 3 Small Passive Skills which grant nothing"] = { "ExpansionJewelEmptyPassiveUnique__2", }, - ["Adds Lone Messenger"] = { "JewelExpansionLoneMessenger_", }, - ["800% increased Attribute Requirements"] = { "IncreasedLocalAttributeRequirementsUnique__1", }, - ["400% increased Attribute Requirements"] = { "IncreasedLocalAttributeRequirementsUniqueGlovesDexInt1", }, - ["500% increased Attribute Requirements"] = { "IncreasedLocalAttributeRequirementsUniqueGlovesStrInt4", }, - ["Gain (6-10)% of Fire Damage as Extra Chaos Damage"] = { "ChaosDamageAsPortionOfFireDamageUnique__1", }, - ["Gain (6-10)% of Lightning Damage as Extra Chaos Damage"] = { "ChaosDamageAsPortionOfLightningDamageUnique__1", }, - ["10% reduced Trap Duration"] = { "TrapDurationUnique__1", }, - ["(15-25)% increased Trap Damage"] = { "TrapDamageUnique___1", }, - ["Cannot take Reflected Elemental Damage if 4 Shaper Items are Equipped"] = { "ElementalReflectImmune4ShaperItemsUnique__1", }, - ["Precision has 100% increased Mana Reservation Efficiency"] = { "PrecisionAuraBonusUnique__1", "PrecisionReservationEfficiencyUnique__1", }, - ["+(10-15)% to Lightning Resistance"] = { "LightningResistUnique__28", }, - ["50% reduced Charges per use. -1% to this value when used"] = { "HarvestFlaskEnchantmentChargesUsedLoweredOnUse4", }, - ["Adds (18-24) to (32-40) Fire Damage to Attacks"] = { "AddedFireDamageUniqueAmulet7", }, - ["+100 to Maximum Charges. -1 to this value when used"] = { "HarvestFlaskEnchantmentMaximumChargesLoweredOnUse3_", }, - ["20% increased Physical Damage taken"] = { "IncreasedPhysicalDamageTakenUniqueBootsDex8", }, - ["10% increased Physical Damage taken"] = { "IncreasedPhysicalDamageTakenUniqueTwoHandSword6", }, - ["Enemies Frozen by you take 20% increased Damage"] = { "FrozenMonstersTakeIncreasedDamage", "FrozenMonstersTakeIncreasedDamageUnique__1", }, - ["(40-50)% increased Physical Damage taken"] = { "IncreasedPhysicalDamageTakenUniqueHelmetStr3", }, - ["25% increased Shock Duration on Enemies"] = { "ShockDurationUnique__3", }, - ["(1-100)% increased Duration of Lightning Ailments"] = { "ShockDurationUnique__2", }, + ["gain (#)% of fire damage as extra chaos damage"] = { "ChaosDamageAsPortionOfFireDamageUnique__1", }, + ["gain (6-10)% of cold damage as extra chaos damage"] = { "ChaosDamageAsPortionOfColdDamageUnique__1", }, + ["gain (#)% of cold damage as extra chaos damage"] = { "ChaosDamageAsPortionOfColdDamageUnique__1", }, + ["gain (6-10)% of lightning damage as extra chaos damage"] = { "ChaosDamageAsPortionOfLightningDamageUnique__1", }, + ["gain (#)% of lightning damage as extra chaos damage"] = { "ChaosDamageAsPortionOfLightningDamageUnique__1", }, + ["10% reduced trap duration"] = { "TrapDurationUnique__1", }, + ["#% reduced trap duration"] = { "TrapDurationUnique__1", }, + ["(15-25)% increased trap damage"] = { "TrapDamageUnique___1", }, + ["4% increased attack speed"] = { "LocalIncreasedAttackSpeedImplicitMarakethOneHandMace1", }, + ["(10-20)% increased attack speed"] = { "LocalIncreasedAttackSpeedUniqueBow1", "LocalIncreasedAttackSpeedUniqueSceptre1", "LocalIncreasedAttackSpeedOneHandSword3", }, + ["20% increased attack speed"] = { "LocalIncreasedAttackSpeedUniqueTwoHandSword1", "LocalIncreasedAttackSpeedUniqueTwoHandSword3", "LocalIncreasedAttackSpeedUniqueRapier1", "LocalIncreasedAttackSpeedUniqueBow5", "LocalIncreasedAttackSpeedUniqueClaw2", "LocalIncreasedAttackSpeedUniqueDescentOneHandMace1", }, + ["25% reduced attack speed"] = { "LocalIncreasedAttackSpeedUniqueTwoHandMace3", }, + ["45% increased attack speed"] = { "LocalIncreasedAttackSpeedUniqueOneHandMace1", }, + ["100% increased attack speed"] = { "LocalIncreasedAttackSpeedUniqueBow4", }, + ["50% increased attack speed"] = { "LocalIncreasedAttackSpeedUniqueTwoHandMace4", }, + ["(10-14)% increased attack speed"] = { "LocalIncreasedAttackSpeedUniqueBow6", "LocalIncreasedAttackSpeedUniqueBow11", }, + ["(20-30)% increased attack speed"] = { "LocalIncreasedAttackSpeedUniqueClaw1", "LocalIncreasedAttackSpeedUnique__30", "LocalIncreasedAttackSpeedUnique__44", }, + ["(36-50)% increased attack speed"] = { "LocalIncreasedAttackSpeedUniqueBow8", }, + ["(25-35)% increased attack speed"] = { "LocalIncreasedAttackSpeedUniqueOneHandAxe1", "LocalIncreasedAttackSpeedUnique__40", }, + ["(12-16)% increased attack speed"] = { "LocalIncreasedAttackSpeedUniqueTwoHandAxe7", "LocalIncreasedAttackSpeedUniqueStaff7", }, + ["(11-15)% increased attack speed"] = { "LocalIncreasedAttackSpeedUniqueSceptre7", }, + ["(10-18)% increased attack speed"] = { "LocalIncreasedAttackSpeedUniqueWand6", }, + ["(25-30)% increased attack speed"] = { "LocalIncreasedAttackSpeedUniqueOneHandSword7", "LocalIncreasedAttackSpeedUnique__5", "LocalIncreasedAttackSpeedUnique__35", }, + ["(22-27)% increased attack speed"] = { "LocalIncreasedAttackSpeedUniqueOneHandSword8", }, + ["(20-25)% increased attack speed"] = { "LocalIncreasedAttackSpeedUniqueOneHandSword9", "LocalIncreasedAttackSpeedUniqueOneHandSword11", "LocalIncreasedAttackSpeedUnique__21", }, + ["15% reduced effect of chill on you"] = { "JewelImplicitReducedChillEffect", }, + ["(5-10)% increased attack speed"] = { "LocalIncreasedAttackSpeedUniqueStaff9", "LocalIncreasedAttackSpeedUniqueWand9", "LocalIncreasedAttackSpeedUnique__36", "LocalIncreasedAttackSpeedUnique__3", "IncreasedAttackSpeedUnique__2", "IncreasedAttackSpeedUnique__6", "IncreasedAttackSpeedTransformedUnique__1", "IncreasedAttackSpeedUniqueRing37", "IncreasedAttackSpeedUniqueGlovesStrDex1", }, + ["(15-20)% increased attack speed"] = { "LocalIncreasedAttackSpeedUniqueSceptre9", "LocalIncreasedAttackSpeedUnique__25", "LocalIncreasedAttackSpeedUnique__33", "LocalIncreasedAttackSpeedUnique__39", }, + ["(7-12)% increased attack speed"] = { "LocalIncreasedAttackSpeedUniqueBow12", "LocalIncreasedAttackSpeedUniqueTwoHandAxe9", "IncreasedAttackSpeedUnique__4_", }, + ["20% reduced attack speed"] = { "LocalReducedAttackSpeedUniqueDagger9", "LocalReducedAttackSpeedUniqueOneHandMace6", }, + ["50% reduced attack speed"] = { "LocalReducedAttackSpeedUnique__1", }, + ["15% reduced attack speed"] = { "LocalReducedAttackSpeedUnique__2", }, + ["(25-30)% reduced attack speed"] = { "LocalReducedAttackSpeedUnique__3", }, + ["(4-8)% increased attack speed"] = { "LocalIncreasedAttackSpeedUnique__1", }, + ["50% increased critical strike chance"] = { "LocalCriticalStrikeChanceImplicitMarakethTwoHandAxe2", "LocalCriticalStrikeChanceImplicitMarakethTwoHandAxe1", }, + ["#% increased critical strike chance"] = { "LocalCriticalStrikeChanceImplicitMarakethTwoHandAxe2", "LocalCriticalStrikeChanceUniqueDescentDagger1", "LocalCriticalStrikeChanceUniqueOneHandMace1", "LocalCriticalStrikeChanceUniqueClaw2", "LocalCriticalStrikeChanceImplicitMarakethTwoHandAxe1", "LocalCriticalStrikeChanceUniqueDagger11", }, + ["(14-20)% increased attack speed"] = { "LocalIncreasedAttackSpeedUnique__6", }, + ["(44-66)% increased critical strike chance"] = { "LocalCriticalStrikeChanceUniqueOneHandSword10", }, + ["(10-20)% increased critical strike chance"] = { "LocalCriticalStrikeChanceUniqueWand9", "LocalCriticalStrikeChanceUniqueStaff7", }, + ["(17-25)% increased attack speed"] = { "LocalIncreasedAttackSpeedUnique__14", }, + ["(22-30)% increased critical strike chance"] = { "LocalCriticalStrikeChanceUnique__2", }, + ["(8-14)% increased attack speed"] = { "LocalIncreasedAttackSpeedUnique__18", "LocalIncreasedAttackSpeedUnique__11", "LocalIncreasedAttackSpeedUnique__12", }, + ["(5-8)% increased attack speed"] = { "LocalIncreasedAttackSpeedUnique__19", "LocalIncreasedAttackSpeedUnique__27", }, + ["(60-80)% increased critical strike chance"] = { "LocalCriticalStrikeChanceUnique__18", }, + ["(20-40)% increased critical strike chance"] = { "LocalCriticalStrikeChanceUnique__20", "LocalCriticalStrikeChanceUnique__22", }, + ["(16-20)% increased attack speed"] = { "LocalIncreasedAttackSpeedUnique__37___", }, + ["(-16-16)% reduced attack speed"] = { "LocalIncreasedAttackSpeedUnique__38", }, + ["+(20-30)% to fire resistance"] = { "FireResistImplicitRing1", "FireResistImplicitAmulet1", "FireResistUniqueDexHelmet2", "FireResistUniqueHelmetStrInt2", "FireResistUniqueAmulet4", "FireResistUniqueOneHandMace1", "FireResistUniqueBelt6", "FireResistUniqueBootsStr3_", "FireResistUnique__1", "FireResistUnique__5", "FireResistUnique__13", "FireResistUnique__18", "FireResistUnique__19", "FireResistUnique__21", "FireResistUnique__30", "FireResistUnique__35", "FireResistUnique__37", }, + ["+(30-40)% to fire resistance"] = { "FireResistUniqueBootsDexInt1", "FireResistUniqueAmulet13", "FireResistUnique__8", "FireResistUnique__12", "FireResistUnique__16", "FireResistUnique__20_", }, + ["+20% to fire resistance"] = { "FireResistUniqueAmulet7", "FireResistUniqueBelt3", }, + ["+#% to fire resistance"] = { "FireResistUniqueAmulet7", "FireResistUniqueBelt3", }, + ["+(10-20)% to fire resistance"] = { "FireResistUniqueShieldStrDex1", "FireResistUniqueBelt13", "FireResistUnique__15", }, + ["+(40-50)% to fire resistance"] = { "FireResistUniqueBootsDex2", "FireResistUniqueBodyDex3", "FireResistUniqueOneHandSword4", "FireResistUnique__4", }, + ["+(50-75)% to fire resistance"] = { "FireResistUniqueBodyInt2", }, + ["+(35-50)% to fire resistance"] = { "FireResistUniqueShieldStr3", }, + ["+(20-25)% to fire resistance"] = { "FireResistUniqueShieldStrInt5", "FireResistUnique__14", }, + ["+(15-30)% to fire resistance"] = { "FireResistUniqueBodyInt5", "FireResistUnique__2", }, + ["+(30-45)% to fire resistance"] = { "FireResistUniqueAmulet16", }, + ["-30% to fire resistance"] = { "FireResistUniqueHelmetInt7", "FireResistUnique__10", }, + ["#% to fire resistance"] = { "FireResistUniqueHelmetInt7", "FireResistUniqueBodyStr5", "FireResistUnique__3", "FireResistUnique__10", "FireResistUnique__11", }, + ["+(6-10)% to fire resistance"] = { "FireResistanceBodyDex6", }, + ["+(30-35)% to fire resistance"] = { "FireResistUniqueBelt9", }, + ["+(25-35)% to fire resistance"] = { "FireResistUniqueRing15", }, + ["+(50-60)% to fire resistance"] = { "FireResistUniqueBootsStrInt3", }, + ["-10% to fire resistance"] = { "FireResistUniqueBodyStr5", "FireResistUnique__3", }, + ["+(-25-50)% to fire resistance"] = { "FireResistUniqueRing32", }, + ["+(20-40)% to fire resistance"] = { "FireResistUniqueBelt14", "FireResistUnique__9", "FireResistUnique__23_", "FireResistUnique__25", "FireResistUnique__29", }, + ["+(30-50)% to fire resistance"] = { "FireResistUniqueShieldStrDex3", "FireResistUnique__6", }, + ["+(15-25)% to fire resistance"] = { "FireResistUniqueOneHandAxe7_", "FireResistUnique__24", "FireResistUnique__27_", "FireResistUnique__32", }, + ["+(26-32)% to fire resistance"] = { "FireResistUnique__7_", }, + ["-50% to fire resistance"] = { "FireResistUnique__11", }, + ["-(30-20)% to fire resistance"] = { "FireResistUnique__22_", }, + ["-(#)% to fire resistance"] = { "FireResistUnique__22_", }, + ["+(40-60)% to fire resistance"] = { "FireResistUnique__26", }, + ["+(-30-30)% to fire resistance"] = { "FireResistUnique__28_", }, + ["+(10-40)% to fire resistance"] = { "FireResistUnique__34", }, + ["+(5-30)% to fire resistance"] = { "FireResistUnique__36", }, + ["(10-15)% of physical damage from hits taken as cold damage during effect"] = { "PhysicalTakenAsColdUniqueFlask8", }, + ["(#)% of physical damage from hits taken as cold damage during effect"] = { "PhysicalTakenAsColdUniqueFlask8", }, + ["gain (10-15)% of physical damage as extra cold damage during effect"] = { "PhysicalAddedAsColdUniqueFlask8", }, + ["gain (#)% of physical damage as extra cold damage during effect"] = { "PhysicalAddedAsColdUniqueFlask8", }, + ["30% chance to avoid being chilled during effect"] = { "AvoidChillUniqueFlask8", }, + ["#% chance to avoid being chilled during effect"] = { "AvoidChillUniqueFlask8", }, + ["30% chance to avoid being frozen during effect"] = { "AvoidFreezeUniqueFlask8", }, + ["#% chance to avoid being frozen during effect"] = { "AvoidFreezeUniqueFlask8", }, + ["+25% to cold resistance"] = { "ColdResistUniqueAmulet3", }, + ["+#% to cold resistance"] = { "ColdResistUniqueAmulet3", "ColdResistUniqueStrHelmet2", "ColdResistUniqueShieldDex1", "ColdResistUniqueBootsDexInt2", "ColdResistUniqueGlovesStrDex4", "ColdResistUniqueBootsDex8", "ColdResistUnique__5", }, + ["+30% to cold resistance"] = { "ColdResistUniqueStrHelmet2", }, + ["+50% to cold resistance"] = { "ColdResistUniqueShieldDex1", }, + ["+(15-30)% to cold resistance"] = { "ColdResistUniqueBodyInt5", }, + ["+(50-75)% to cold resistance"] = { "ColdResistUniqueBodyStrInt3", }, + ["+(40-50)% to cold resistance"] = { "ColdResistUniqueGlovesStrDex3", "ColdResistUniqueGlovesStrInt3", }, + ["+(26-40)% to cold resistance"] = { "ColdResistanceBodyDex6", }, + ["+20% to cold resistance"] = { "ColdResistUniqueBootsDexInt2", "ColdResistUniqueBootsDex8", }, + ["+40% to cold resistance"] = { "ColdResistUniqueGlovesStrDex4", }, + ["+(30-35)% to cold resistance"] = { "ColdResistUniqueBelt9", }, + ["+(25-40)% to cold resistance"] = { "ColdResistUniqueRing24", }, + ["+(10-15)% to cold resistance"] = { "ColdResistUniqueRing28", }, + ["+(-25-50)% to cold resistance"] = { "ColdResistUniqueRing32", }, + ["+75% to cold resistance"] = { "ColdResistUnique__5", }, + ["+(32-40)% to cold resistance"] = { "ColdResistUnique__7", }, + ["-40% to cold resistance"] = { "ColdResistUnique__9", }, + ["#% to cold resistance"] = { "ColdResistUnique__9", "ColdResistUnique__14", }, + ["+(30-50)% to cold resistance"] = { "ColdResistUnique__10", }, + ["5% increased global defences"] = { "AllDefencesUnique__1", }, + ["minions have (6-8)% increased area of effect"] = { "MinionAreaOfEffectUnique__1", }, + ["minions have (#)% increased area of effect"] = { "MinionAreaOfEffectUnique__1", }, + ["(8-12)% increased damage over time"] = { "DegenerationDamageUnique__4__", "DamageOverTimeUnique___1", }, + ["grants 2 life per enemy hit"] = { "LifeGainPerTargetUniqueOneHandSword1", "LifeGainPerTargetUniqueOneHandSword7", }, + ["grants 10 life per enemy hit"] = { "LifeGainPerTargetUniqueDagger2", }, + ["grants 3 life per enemy hit"] = { "LifeGainPerTargetImplicitClaw1", "LifeGainPerTargetImplicit2Claw1", "LifeGainPerTargetUniqueRapier2", "LifeGainPerTargetUniqueDescentClaw1", }, + ["grants 8 life per enemy hit"] = { "LifeGainPerTargetImplicitClaw2", "LifeGainPerTargetImplicit2Claw3_1", }, + ["grants 22 life per enemy hit"] = { "LifeGainPerTargetImplicitClaw4", }, + ["grants 6 life per enemy hit"] = { "LifeGainPerTargetImplicit2Claw2", }, + ["grants 7 life per enemy hit"] = { "LifeGainPerTargetImplicit2Claw3", }, + ["grants 12 life per enemy hit"] = { "LifeGainPerTargetImplicit2Claw4", }, + ["grants 19 life per enemy hit"] = { "LifeGainPerTargetImplicit2Claw4_1", }, + ["grants 20 life per enemy hit"] = { "LifeGainPerTargetImplicit2Claw5_1", }, + ["grants 25 life per enemy hit"] = { "LifeGainPerTargetImplicit2Claw6", }, + ["grants 24 life per enemy hit"] = { "LifeGainPerTargetImplicit2Claw7", }, + ["grants 44 life per enemy hit"] = { "LifeGainPerTargetImplicit2Claw8", }, + ["grants 40 life per enemy hit"] = { "LifeGainPerTargetImplicit2Claw9_", "LifeGainPerTargetImplicit2Claw11_", }, + ["grants 46 life per enemy hit"] = { "LifeGainPerTargetImplicit2Claw10", "LifeGainPerTargetImplicit2Claw13", }, + ["grants 50 life per enemy hit"] = { "LifeGainPerTargetImplicit2Claw12", }, + ["gain (6-8) life per enemy hit with attacks"] = { "LifeGainPerTargetImplicitQuiver3New", }, + ["gain (3-4) life per enemy hit with attacks"] = { "LifeGainPerTargetImplicitQuiver8", }, + ["grants (6-10) life per enemy hit"] = { "LifeGainPerTargetUniqueSceptre2", }, + ["grants (#) life per enemy hit"] = { "LifeGainPerTargetUniqueSceptre2", }, + ["you cannot be frozen for 3 seconds after being frozen"] = { "FreezeImmunityWhenFrozenUniqueGlovesStrInt1", }, + ["you cannot be ignited for 3 seconds after being ignited"] = { "IgniteImmunityWhenIgnitedUniqueGlovesStrInt1", }, + ["you cannot be shocked for 3 seconds after being shocked"] = { "ShockImmunityWhenShockedUniqueGlovesStrInt1", }, + ["you grant (4-6) frenzy charges to allies on death"] = { "GrantFrenzyChargesToAlliesOnDeathUniqueGlovesStrInt1", }, + ["you grant (#) frenzy charges to allies on death"] = { "GrantFrenzyChargesToAlliesOnDeathUniqueGlovesStrInt1", }, + ["gain a power charge on non-critical strike"] = { "PowerChargeOnNonCritUniqueRing17", }, + ["lose all power charges on critical strike"] = { "ConsumeAllPowerChargesOnCritUniqueRing17", }, + ["trigger a socketed lightning spell on hit, with a 0.25 second cooldown"] = { "CastSocketedLightningSpellsOnHit", }, + ["trigger a socketed lightning spell on hit, with a # second cooldown"] = { "CastSocketedLightningSpellsOnHit", }, + ["18% increased effect of curses on you"] = { "UndyingBreathCurseAuraUniqueStaff5", }, + ["#% increased effect of curses on you"] = { "UndyingBreathCurseAuraUniqueStaff5", "IncreasedCurseEffectUnique__1", }, + ["nearby enemies have 18% increased effect of curses on them"] = { "UndyingBreathCurseAuraDisplayUniqueStaff5", }, + ["nearby enemies have #% increased effect of curses on them"] = { "UndyingBreathCurseAuraDisplayUniqueStaff5", }, + ["18% increased damage"] = { "UndyingBreathDamageAuraUniqueStaff5", }, + ["nearby allies gain 18% increased damage"] = { "UndyingBreathDamageAuraDisplayUniqueStaff5", }, + ["nearby allies gain #% increased damage"] = { "UndyingBreathDamageAuraDisplayUniqueStaff5", }, + ["18% increased area of effect of hex skills"] = { "CurseAreaOfEffectUniqueStaff5", }, + ["40% reduced attribute requirements"] = { "WeaponEnchantmentHeistAttributeRequirement1", "ArmourEnchantmentHeistAttributeRequirements1", }, + ["#% reduced attribute requirements"] = { "WeaponEnchantmentHeistAttributeRequirement1", "ArmourEnchantmentHeistAttributeRequirements1", }, + ["all sockets linked"] = { "WeaponEnchantmentHeistSocketsAreLinked1_", "ArmourEnchantmentHeistSocketsAreLinked1", }, + ["has 2 white sockets"] = { "WeaponEnchantmentHeistWhiteSockets1_", "ArmourEnchantmentHeistWhiteSockets1__", }, + ["6% increased explicit physical modifier magnitudes"] = { "WeaponEnchantmentHeistPhysicalEffectSpeedEffect1", "WeaponEnchantmentHeistPhysicalEffectAttributeRequirement1", "WeaponEnchantmentHeistPhysicalEffectSocketsAreLinked1", }, + ["6% increased explicit critical modifier magnitudes"] = { "WeaponEnchantmentHeistPhysicalEffectCriticalEffect1", "WeaponEnchantmentHeistFireEffectCriticalEffect1", "WeaponEnchantmentHeistLightningEffectCriticalEffect1", "WeaponEnchantmentHeistManaEffectCriticalEffect1", "WeaponEnchantmentHeistCriticalEffectAttributeRequirement1_", "WeaponEnchantmentHeistCriticalEffectSocketsAreLinked1", }, + ["6% increased explicit attribute modifier magnitudes"] = { "WeaponEnchantmentHeistPhysicalEffectAttributeEffect1____", "WeaponEnchantmentHeistFireEffectAttributeEffect1", "WeaponEnchantmentHeistLightningEffectAttributeEffect1", "WeaponEnchantmentHeistColdEffectAttributeEffect1", "WeaponEnchantmentHeistChaosEffectAttributeEffect1", "WeaponEnchantmentHeistCasterDamageEffectAttributeEffect1", "WeaponEnchantmentHeistManaEffectAttributeEffect1_", "WeaponEnchantmentHeistAttributeEffectAttributeRequirement1", "WeaponEnchantmentHeistAttributeEffectSocketsAreLinked1_", "ArmourEnchantmentHeistLifeEffectAttributeEffect1_", "ArmourEnchantmentHeistDefenceEffectAttributeEffect1", "ArmourEnchantmentHeistManaEffectAttributeEffect1", "ArmourEnchantmentHeistAttributeEffectSocketsAreLinked1", }, + ["6% increased explicit ailment modifier magnitudes"] = { "WeaponEnchantmentHeistPhysicalEffectAilmentEffect1", "WeaponEnchantmentHeistFireEffectAilmentEffect1_", "WeaponEnchantmentHeistLightningEffectAilmentEffect1", "WeaponEnchantmentHeistColdEffectAilmentEffect1", "WeaponEnchantmentHeistChaosEffectAilmentEffect1_", "WeaponEnchantmentHeistCasterDamageEffectAilmentEffect1_", "WeaponEnchantmentHeistManaEffectAilmentEffect1", "WeaponEnchantmentHeistAilmentEffectAttributeRequirement1_", "WeaponEnchantmentHeistAilmentEffectSocketsAreLinked1", }, + ["6% increased explicit fire modifier magnitudes"] = { "WeaponEnchantmentHeistFireEffectSpeedEffect1", "WeaponEnchantmentHeistFireEffectAttributeRequirement1", "WeaponEnchantmentHeistFireEffectSocketsAreLinked1", }, + ["6% increased explicit lightning modifier magnitudes"] = { "WeaponEnchantmentHeistLightningEffectSpeedEffect1_", "WeaponEnchantmentHeistLightningEffectAttributeRequirement1", "WeaponEnchantmentHeistLightningEffectSocketsAreLinked1", }, + ["6% increased explicit cold modifier magnitudes"] = { "WeaponEnchantmentHeistColdEffectSpeedEffect1", "WeaponEnchantmentHeistColdEffectCriticalEffect1_", "WeaponEnchantmentHeistColdEffectAttributeRequirement1", "WeaponEnchantmentHeistColdEffectSocketsAreLinked1", }, + ["6% increased explicit chaos modifier magnitudes"] = { "WeaponEnchantmentHeistChaosEffectSpeedEffect1_", "WeaponEnchantmentHeistChaosEffectCriticalEffect1", "WeaponEnchantmentHeistChaosEffectAttributeRequirement1_", "WeaponEnchantmentHeistChaosEffectSocketsAreLinked1_", }, + ["6% increased explicit caster damage modifier magnitudes"] = { "WeaponEnchantmentHeistCasterDamageEffectSpeedEffect1", "WeaponEnchantmentHeistCasterDamageEffectCriticalEffect1", "WeaponEnchantmentHeistCasterDamageEffectAttributeRequirement1_", "WeaponEnchantmentHeistCasterDamageEffectSocketsAreLinked1", }, + ["6% increased explicit mana modifier magnitudes"] = { "WeaponEnchantmentHeistManaEffectSpeedEffect1", "WeaponEnchantmentHeistManaEffectAttributeRequirement1", "WeaponEnchantmentHeistManaEffectSocketsAreLinked1", "ArmourEnchantmentHeistManaEffectResistanceEffect1", "ArmourEnchantmentHeistManaEffectAttributeRequirements1", "ArmourEnchantmentHeistManaEffectSocketsAreLinked1", }, + ["6% increased explicit speed modifier magnitudes"] = { "WeaponEnchantmentHeistSpeedEffectAttributeRequirement1__", "WeaponEnchantmentHeistSpeedEffectSocketsAreLinked1__", }, + ["10% increased explicit physical modifier magnitudes"] = { "WeaponEnchantmentHeistPhysicalEffectSpeedEffectPenalty1___", "WeaponEnchantmentHeistPhysicalEffectOnlyRedSockets1", "WeaponEnchantmentHeistPhysicalEffectOnlyBlueSockets1_", "WeaponEnchantmentHeistPhysicalEffectOnlyGreenSockets1", }, + ["#% increased explicit physical modifier magnitudes"] = { "WeaponEnchantmentHeistPhysicalEffectSpeedEffectPenalty1___", "WeaponEnchantmentHeistPhysicalEffectSocketPenalty1", "WeaponEnchantmentHeistPhysicalEffectAttributeRequirementPenalty1", "WeaponEnchantmentHeistPhysicalEffectOnlyRedSockets1", "WeaponEnchantmentHeistPhysicalEffectOnlyBlueSockets1_", "WeaponEnchantmentHeistPhysicalEffectOnlyGreenSockets1", }, + ["25% reduced explicit critical modifier magnitudes"] = { "WeaponEnchantmentHeistPhysicalEffectCriticalEffectPenalty1", "WeaponEnchantmentHeistFireEffectCriticalEffectPenalty1", "WeaponEnchantmentHeistLightningEffectCriticalEffectPenalty1_", "WeaponEnchantmentHeistManaEffectCriticalEffectPenalty1", }, + ["#% reduced explicit critical modifier magnitudes"] = { "WeaponEnchantmentHeistPhysicalEffectCriticalEffectPenalty1", "WeaponEnchantmentHeistFireEffectCriticalEffectPenalty1", "WeaponEnchantmentHeistLightningEffectCriticalEffectPenalty1_", "WeaponEnchantmentHeistManaEffectCriticalEffectPenalty1", }, + ["15% increased explicit physical modifier magnitudes"] = { "WeaponEnchantmentHeistPhysicalEffectSocketPenalty1", "WeaponEnchantmentHeistPhysicalEffectAttributeRequirementPenalty1", }, + ["10% increased explicit fire modifier magnitudes"] = { "WeaponEnchantmentHeistFireEffectSpeedEffectPenalty1", "WeaponEnchantmentHeistFireEffectOnlyRedSockets1", "WeaponEnchantmentHeistFireEffectOnlyBlueSockets1", "WeaponEnchantmentHeistFireEffectOnlyGreenSockets1", }, + ["#% increased explicit fire modifier magnitudes"] = { "WeaponEnchantmentHeistFireEffectSpeedEffectPenalty1", "WeaponEnchantmentHeistFireEffectSocketPenalty1", "WeaponEnchantmentHeistFireEffectAttributeRequirementPenalty1", "WeaponEnchantmentHeistFireEffectOnlyRedSockets1", "WeaponEnchantmentHeistFireEffectOnlyBlueSockets1", "WeaponEnchantmentHeistFireEffectOnlyGreenSockets1", }, + ["15% increased explicit fire modifier magnitudes"] = { "WeaponEnchantmentHeistFireEffectSocketPenalty1", "WeaponEnchantmentHeistFireEffectAttributeRequirementPenalty1", }, + ["10% increased explicit lightning modifier magnitudes"] = { "WeaponEnchantmentHeistLightningEffectSpeedEffectPenalty1", "WeaponEnchantmentHeistLightningEffectOnlyRedSockets1", "WeaponEnchantmentHeistLightningEffectOnlyBlueSockets1", "WeaponEnchantmentHeistLightningEffectOnlyGreenSockets1", }, + ["#% increased explicit lightning modifier magnitudes"] = { "WeaponEnchantmentHeistLightningEffectSpeedEffectPenalty1", "WeaponEnchantmentHeistLightningEffectSocketPenalty1", "WeaponEnchantmentHeistLightningEffectAttributeRequirementPenalty1", "WeaponEnchantmentHeistLightningEffectOnlyRedSockets1", "WeaponEnchantmentHeistLightningEffectOnlyBlueSockets1", "WeaponEnchantmentHeistLightningEffectOnlyGreenSockets1", }, + ["15% increased explicit lightning modifier magnitudes"] = { "WeaponEnchantmentHeistLightningEffectSocketPenalty1", "WeaponEnchantmentHeistLightningEffectAttributeRequirementPenalty1", }, + ["10% increased explicit cold modifier magnitudes"] = { "WeaponEnchantmentHeistColdEffectSpeedEffectPenalty1", "WeaponEnchantmentHeistColdEffectCriticalEffectPenalty1", "WeaponEnchantmentHeistColdEffectOnlyRedSockets1_", "WeaponEnchantmentHeistColdEffectOnlyBlueSockets1_", "WeaponEnchantmentHeistColdEffectOnlyGreenSockets1__", }, + ["#% increased explicit cold modifier magnitudes"] = { "WeaponEnchantmentHeistColdEffectSpeedEffectPenalty1", "WeaponEnchantmentHeistColdEffectCriticalEffectPenalty1", "WeaponEnchantmentHeistColdEffectSocketPenalty1_", "WeaponEnchantmentHeistColdEffectAttributeRequirementPenalty1_", "WeaponEnchantmentHeistColdEffectOnlyRedSockets1_", "WeaponEnchantmentHeistColdEffectOnlyBlueSockets1_", "WeaponEnchantmentHeistColdEffectOnlyGreenSockets1__", }, + ["15% increased explicit cold modifier magnitudes"] = { "WeaponEnchantmentHeistColdEffectSocketPenalty1_", "WeaponEnchantmentHeistColdEffectAttributeRequirementPenalty1_", }, + ["(80-90)% reduced amount recovered"] = { "FlaskLifeLeechIsInstantDuringEffect", }, + ["(#)% reduced amount recovered"] = { "FlaskLifeLeechIsInstantDuringEffect", "FlaskFullInstantRecoveryUnique__1", }, + ["10% increased explicit chaos modifier magnitudes"] = { "WeaponEnchantmentHeistChaosEffectSpeedEffectPenalty1", "WeaponEnchantmentHeistChaosEffectCriticalEffectPenalty1", "WeaponEnchantmentHeistChaosEffectOnlyRedSockets1", "WeaponEnchantmentHeistChaosEffectOnlyBlueSockets1", "WeaponEnchantmentHeistChaosEffectOnlyGreenSockets1___", }, + ["#% increased explicit chaos modifier magnitudes"] = { "WeaponEnchantmentHeistChaosEffectSpeedEffectPenalty1", "WeaponEnchantmentHeistChaosEffectCriticalEffectPenalty1", "WeaponEnchantmentHeistChaosEffectSocketPenalty1", "WeaponEnchantmentHeistChaosEffectAttributeRequirementPenalty1", "WeaponEnchantmentHeistChaosEffectOnlyRedSockets1", "WeaponEnchantmentHeistChaosEffectOnlyBlueSockets1", "WeaponEnchantmentHeistChaosEffectOnlyGreenSockets1___", }, + ["15% increased explicit chaos modifier magnitudes"] = { "WeaponEnchantmentHeistChaosEffectSocketPenalty1", "WeaponEnchantmentHeistChaosEffectAttributeRequirementPenalty1", }, + ["10% increased explicit caster damage modifier magnitudes"] = { "WeaponEnchantmentHeistCasterDamageEffectSpeedEffectPenalty1", "WeaponEnchantmentHeistCasterDamageEffectCriticalEffectPenalty1", "WeaponEnchantmentHeistCasterDamageEffectOnlyRedSockets1", "WeaponEnchantmentHeistCasterDamageEffectOnlyBlueSockets1_", "WeaponEnchantmentHeistCasterDamageEffectOnlyGreenSockets1", }, + ["#% increased explicit caster damage modifier magnitudes"] = { "WeaponEnchantmentHeistCasterDamageEffectSpeedEffectPenalty1", "WeaponEnchantmentHeistCasterDamageEffectCriticalEffectPenalty1", "WeaponEnchantmentHeistCasterDamageEffectSocketPenalty1__", "WeaponEnchantmentHeistCasterDamageEffectAttributeRequirementPenalty1", "WeaponEnchantmentHeistCasterDamageEffectOnlyRedSockets1", "WeaponEnchantmentHeistCasterDamageEffectOnlyBlueSockets1_", "WeaponEnchantmentHeistCasterDamageEffectOnlyGreenSockets1", }, + ["15% increased explicit caster damage modifier magnitudes"] = { "WeaponEnchantmentHeistCasterDamageEffectSocketPenalty1__", "WeaponEnchantmentHeistCasterDamageEffectAttributeRequirementPenalty1", }, + ["15% increased explicit mana modifier magnitudes"] = { "WeaponEnchantmentHeistManaEffectSocketPenalty1_", "WeaponEnchantmentHeistManaEffectAttributeRequirementPenalty1__", "ArmourEnchantmentHeistManaEffectSocketPenalty1", "ArmourEnchantmentHeistManaEffectAttributeRequirementsPenalty1", }, + ["25% reduced explicit damage modifier magnitudes"] = { "WeaponEnchantmentHeistSpeedEffectDamageEffectPenalty1", }, + ["#% reduced explicit damage modifier magnitudes"] = { "WeaponEnchantmentHeistSpeedEffectDamageEffectPenalty1", }, + ["15% increased explicit speed modifier magnitudes"] = { "WeaponEnchantmentHeistSpeedEffectSocketPenalty1", "WeaponEnchantmentHeistSpeedEffectAttributeRequirementPenalty1", }, + ["#% increased explicit speed modifier magnitudes"] = { "WeaponEnchantmentHeistSpeedEffectSocketPenalty1", "WeaponEnchantmentHeistSpeedEffectAttributeRequirementPenalty1", "WeaponEnchantmentHeistSpeedEffectOnlyRedSockets1", "WeaponEnchantmentHeistSpeedEffectOnlyBlueSockets1", "WeaponEnchantmentHeistSpeedEffectOnlyGreenSockets1", }, + ["10% increased explicit speed modifier magnitudes"] = { "WeaponEnchantmentHeistSpeedEffectOnlyRedSockets1", "WeaponEnchantmentHeistSpeedEffectOnlyBlueSockets1", "WeaponEnchantmentHeistSpeedEffectOnlyGreenSockets1", }, + ["12% increased explicit critical modifier magnitudes"] = { "WeaponEnchantmentHeistCriticalEffectDamageEffectPenalty1", }, + ["#% increased explicit critical modifier magnitudes"] = { "WeaponEnchantmentHeistCriticalEffectDamageEffectPenalty1", "WeaponEnchantmentHeistCriticalEffectSocketPenalty1___", "WeaponEnchantmentHeistCriticalEffectAttributeRequirementPenalty1", "WeaponEnchantmentHeistCriticalEffectOnlyRedSockets1", "WeaponEnchantmentHeistCriticalEffectOnlyBlueSockets1", "WeaponEnchantmentHeistCriticalEffectOnlyGreenSockets1", }, + ["15% increased explicit critical modifier magnitudes"] = { "WeaponEnchantmentHeistCriticalEffectSocketPenalty1___", "WeaponEnchantmentHeistCriticalEffectAttributeRequirementPenalty1", }, + ["10% increased explicit critical modifier magnitudes"] = { "WeaponEnchantmentHeistCriticalEffectOnlyRedSockets1", "WeaponEnchantmentHeistCriticalEffectOnlyBlueSockets1", "WeaponEnchantmentHeistCriticalEffectOnlyGreenSockets1", }, + ["15% increased explicit ailment modifier magnitudes"] = { "WeaponEnchantmentHeistAilmentEffectSocketPenalty1__", "WeaponEnchantmentHeistAilmentEffectAttributeRequirementPenalty1", }, + ["#% increased explicit ailment modifier magnitudes"] = { "WeaponEnchantmentHeistAilmentEffectSocketPenalty1__", "WeaponEnchantmentHeistAilmentEffectAttributeRequirementPenalty1", "WeaponEnchantmentHeistAilmentEffectOnlyRedSockets1", "WeaponEnchantmentHeistAilmentEffectOnlyBlueSockets1__", "WeaponEnchantmentHeistAilmentEffectOnlyGreenSockets1", }, + ["10% increased elemental damage"] = { "ElementalDamageUniqueJewel10", "ElementalDamagePercentImplicitSceptreNew1", "ElementalDamagePercentUnique__2", "ElementalDamageUniqueDescentBelt1", }, + ["#% increased elemental damage"] = { "ElementalDamageUniqueJewel10", "ElementalDamagePercentImplicitSceptre1", "ElementalDamagePercentImplicitSceptre2", "ElementalDamagePercentImplicitSceptre3", "ElementalDamagePercentImplicitSceptreNew1", "ElementalDamagePercentImplicitSceptreNew2", "ElementalDamagePercentImplicitSceptreNew3", "ElementalDamagePercentImplicitSceptreNew4", "ElementalDamagePercentImplicitSceptreNew5", "ElementalDamagePercentImplicitSceptreNew6", "ElementalDamagePercentImplicitSceptreNew7", "ElementalDamagePercentImplicitSceptreNew8", "ElementalDamagePercentImplicitSceptreNew9", "ElementalDamagePercentImplicitSceptreNew10", "ElementalDamagePercentImplicitSceptreNew11", "ElementalDamagePercentImplicitSceptreNew12___", "ElementalDamagePercentImplicitSceptreNew13", "ElementalDamagePercentImplicitSceptreNew14", "ElementalDamagePercentImplicitSceptreNew15", "ElementalDamagePercentImplicitSceptreNew16", "ElementalDamagePercentImplicitSceptreNew17", "ElementalDamagePercentImplicitSceptreNew18", "ElementalDamagePercentImplicitSceptreNew19", "ElementalDamagePercentImplicitSceptreNew20", "ElementalDamagePercentImplicitSceptreNew21__", "ElementalDamagePercentImplicitSceptreNew22", "ElementalDamagePercentUnique__2", "ElementalDamageUnique__1", "ElementalDamageUniqueHelmetInt9", "ElementalDamageUniqueDescentBelt1", "ElementalDamageUniqueSceptre1", }, + ["1% of damage against frozen enemies leeched as life"] = { "LifeLeechPermyriadOnFrozenEnemiesUnique__1", }, + ["gain an endurance charge if an attack freezes an enemy"] = { "EnduranceChargeIfAttackFreezesUnique__1", }, + ["50% chance to gain a power charge when you hit a frozen enemy"] = { "PowerChargeOnHittingFrozenEnemyUnique__1", }, + ["#% chance to gain a power charge when you hit a frozen enemy"] = { "PowerChargeOnHittingFrozenEnemyUnique__1", }, + ["take 500 cold damage on reaching maximum power charges"] = { "TakeColdDamageOnMaximumPowerChargesUnique__1____", }, + ["take # cold damage on reaching maximum power charges"] = { "TakeColdDamageOnMaximumPowerChargesUnique__1____", }, + ["(10-20)% increased movement speed while chilled"] = { "MovementVelocityWhileChilledUnique__1_", }, + ["(#)% increased movement speed while chilled"] = { "MovementVelocityWhileChilledUnique__1_", }, + ["(10-20)% increased attack speed while chilled"] = { "AttackSpeedWhileChilledUnique__1", }, + ["(#)% increased attack speed while chilled"] = { "AttackSpeedWhileChilledUnique__1", }, + ["(10-20)% increased cast speed while chilled"] = { "CastSpeedWhileChilledUnique__1", }, + ["(#)% increased cast speed while chilled"] = { "CastSpeedWhileChilledUnique__1", }, + ["reflects (22-44) fire damage to attackers on block"] = { "ReflectFireDamageOnBlockUnique__1___", }, + ["reflects (#) fire damage to attackers on block"] = { "ReflectFireDamageOnBlockUnique__1___", }, + ["deal no damage when not on low life"] = { "DealNoDamageWhenNotOnLowLifeUnique__1", }, + ["trigger level 10 fiery impact on melee hit with this weapon"] = { "TriggeredFieryImpactOnHitWithWeaponImplicitE1", }, + ["trigger level # fiery impact on melee hit with this weapon"] = { "TriggeredFieryImpactOnHitWithWeaponImplicitE1", "TriggeredFieryImpactOnHitWithWeaponImplicitE2_", "TriggeredFieryImpactOnHitWithWeaponImplicitE3", }, + ["trigger level 15 fiery impact on melee hit with this weapon"] = { "TriggeredFieryImpactOnHitWithWeaponImplicitE2_", }, + ["trigger level 20 fiery impact on melee hit with this weapon"] = { "TriggeredFieryImpactOnHitWithWeaponImplicitE3", }, + ["-1 prefix modifier allowed"] = { "MaxPrefixMaxSuffixImplicitE1__", "MaxPrefixMaxSuffixModEffectImplicitE1", "MaxPrefixMaxSuffixModEffectImplicitE3", }, + ["+1 prefix modifier allowed"] = { "MaxPrefixMaxSuffixImplicitE2_", "MaxPrefixMaxSuffixImplicitE4", }, + ["+3 prefix modifiers allowed"] = { "MaxPrefixMaxSuffixImplicitE3", }, + ["-3 prefix modifiers allowed"] = { "MaxPrefixMaxSuffixImplicitE5", }, + ["-2 prefix modifiers allowed"] = { "MaxPrefixMaxSuffixImplicitE6", "MaxPrefixMaxSuffixModEffectImplicitE2", }, + ["left ring slot: 15% reduced skill effect duration"] = { "ReflectedDurationRingImplicitK1", }, + ["left ring slot: #% reduced skill effect duration"] = { "ReflectedDurationRingImplicitK1", }, + ["left ring slot: 25% of cold damage from hits taken as fire damage"] = { "ReflectedFireColdDamageTakenConversionImplicitK5a", }, + ["left ring slot: #% of cold damage from hits taken as fire damage"] = { "ReflectedFireColdDamageTakenConversionImplicitK5a", }, + ["left ring slot: 25% of fire damage from hits taken as lightning damage"] = { "ReflectedFireLightningDamageTakenConversionImplicitK5b", }, + ["left ring slot: #% of fire damage from hits taken as lightning damage"] = { "ReflectedFireLightningDamageTakenConversionImplicitK5b", }, + ["left ring slot: 25% of lightning damage from hits taken as cold damage"] = { "ReflectedColdLightningDamageTakenConversionImplicitK5c", }, + ["left ring slot: #% of lightning damage from hits taken as cold damage"] = { "ReflectedColdLightningDamageTakenConversionImplicitK5c", }, + ["left ring slot: 30% reduced effect of curses on you"] = { "ReflectedCurseEffectOnSelfImplicitK2", }, + ["left ring slot: #% reduced effect of curses on you"] = { "ReflectedCurseEffectOnSelfImplicitK2", }, + ["left ring slot: minions take 15% reduced damage"] = { "ReflectedMinionDamageTakenImplicitK3", }, + ["left ring slot: minions take #% reduced damage"] = { "ReflectedMinionDamageTakenImplicitK3", }, + ["left ring slot: 30% reduced duration of ailments on you"] = { "ReflectedAilmentDurationOnSelfImplicitK4", }, + ["left ring slot: #% reduced duration of ailments on you"] = { "ReflectedAilmentDurationOnSelfImplicitK4", }, + ["50% increased elemental ailment duration on you"] = { "CurseEffectElementalAilmentDurationOnSelfR1", "SelfStatusAilmentDurationUnique__1", }, + ["#% increased elemental ailment duration on you"] = { "CurseEffectElementalAilmentDurationOnSelfR1", "SelfStatusAilmentDurationUnique__1", }, + ["all damage from hits with this weapon can poison"] = { "LocalAllDamageCanPoisonImplicitE1_", }, + ["scorch enemies when you block their damage"] = { "ChanceToInflictScorchOnEnemyOnBlockImplicitE1", }, + ["inflict brittle on enemies when you block their damage"] = { "ChanceToInflictBrittleOnEnemyOnBlockImplicitE1", }, + ["sap enemies when you block their damage"] = { "ChanceToInflictSapOnEnemyOnBlockImplicitE1", }, + ["necrotic footprints"] = { "ItemNecroticFootprintsUnique__1s", }, + ["+30% to chaos resistance while stationary"] = { "ChaosResistanceWhileStationaryUnique__1", }, + ["+#% to chaos resistance while stationary"] = { "ChaosResistanceWhileStationaryUnique__1", }, + ["gain a power charge on hit while poisoned"] = { "PowerChargeOnHitWhilePoisonedUnique__1", }, + ["50% chance for spell hits against you to inflict poison"] = { "ChanceToBePoisonedBySpellsUnique__1_", }, + ["#% chance for spell hits against you to inflict poison"] = { "ChanceToBePoisonedBySpellsUnique__1_", }, + ["summoned phantasms have 10% chance to refresh their duration when they hit a rare or unique enemy"] = { "SpiritMinionRefreshOnUniqueHitUnique__1", }, + ["summoned phantasms have #% chance to refresh their duration when they hit a rare or unique enemy"] = { "SpiritMinionRefreshOnUniqueHitUnique__1", }, + ["5% increased movement speed per power charge"] = { "MovementVelocityPerPowerChargeUnique__1__", }, + ["regenerate 0.5% of life per second per power charge"] = { "LifeRegenerationPerPowerChargeUnique__1__", }, + ["regenerate #% of life per second per power charge"] = { "LifeRegenerationPerPowerChargeUnique__1__", "ChargeBonusLifeRegenerationPerPowerCharge", }, + ["(5-15)% increased attack speed during effect"] = { "LocalFlaskAttackAndCastSpeedWhileHealingUnique__1", }, + ["(#)% increased attack speed during effect"] = { "LocalFlaskAttackAndCastSpeedWhileHealingUnique__1", }, + ["(18-22)% increased elemental resistances"] = { "IncreasedElementalResistancesUnique__1", }, + ["(#)% increased elemental resistances"] = { "IncreasedElementalResistancesUnique__1", }, + ["(60-70)% reduced elemental resistances"] = { "IncreasedElementalResistancesUnique__2_", }, + ["(#)% reduced elemental resistances"] = { "IncreasedElementalResistancesUnique__2_", }, + ["defences are zero"] = { "DefencesAreZeroUnique__1_", }, + ["chaos resistance is zero"] = { "ChaosResistanceIsZeroUnique__1", }, + ["30% increased elemental damage during any flask effect"] = { "ElementalDamageDuringFlaskEffectUnique__1", }, + ["#% increased elemental damage during any flask effect"] = { "ElementalDamageDuringFlaskEffectUnique__1", }, + ["socketed gems are supported by level 12 cast when damage taken"] = { "SupportedByCastOnDamageTakenUnique__1", }, + ["socketed gems are supported by level # cast when damage taken"] = { "SupportedByCastOnDamageTakenUnique__1", }, + ["50% increased defences from equipped shield"] = { "ShieldArmourIncreaseUnique__1", }, + ["#% increased defences from equipped shield"] = { "ShieldArmourIncreaseUnique__1", }, + ["adds 45 to 75 fire damage if you've blocked recently"] = { "AddedFireDamageIfBlockedRecentlyUnique__1", }, + ["adds # to # fire damage if you've blocked recently"] = { "AddedFireDamageIfBlockedRecentlyUnique__1", }, + ["(3-4) to (7-8) added fire damage per 100 of maximum life or maximum mana, whichever is lower"] = { "AddedFireDamagePer100LowestOfLifeOrManaUnique__1", }, + ["(#) to (#) added fire damage per # of maximum life or maximum mana, whichever is lower"] = { "AddedFireDamagePer100LowestOfLifeOrManaUnique__1", }, + ["enemies taunted by you take 10% increased damage"] = { "TauntedEnemiesTakeIncreasedDamage_", }, + ["enemies taunted by you take #% increased damage"] = { "TauntedEnemiesTakeIncreasedDamage_", }, + ["your chaos damage can chill"] = { "ChaosDamageCanChill", }, + ["trigger a socketed spell when a hit from this"] = { "MainHandTriggerSocketedSpellOnFreezingHitUnique_1", }, + ["(120-150)% increased elemental damage if you've dealt a critical strike recently"] = { "ElementalDamageIfCritRecently", }, + ["(#)% increased elemental damage if you've dealt a critical strike recently"] = { "ElementalDamageIfCritRecently", }, + ["socketed gems are supported by level 1 multiple totems"] = { "SupportedByMultiTotemUnique__1", }, + ["attacks fire an additional projectile"] = { "AttackAdditionalProjectilesUnique__1", }, + ["+3 to maximum number of summoned phantasms"] = { "ExtraMaximumPhantasmsUnique__1", }, + ["+6 to maximum number of raging spirits"] = { "ExtraRagingSpiritsUnique__1", }, + ["you are at maximum chance to block spell damage if you have not blocked recently"] = { "SpellBlockIfNotBlockedRecentlyUnique__1", }, + ["regenerate 20% of energy shield per second if you've dealt a critical strike with this weapon recently"] = { "LocalEnergyShieldRegenerationIfCritRecentlyUnique__1", }, + ["regenerate #% of energy shield per second if you've dealt a critical strike with this weapon recently"] = { "LocalEnergyShieldRegenerationIfCritRecentlyUnique__1", }, + ["(15-20)% increased cold damage per 1% missing cold resistance, up to a maximum of 300%"] = { "ColdDamagePerMissingColdResistanceUnique__1", }, + ["(#)% increased cold damage per 1% missing cold resistance, up to a maximum of #%"] = { "ColdDamagePerMissingColdResistanceUnique__1", }, + ["(15-20)% increased fire damage per 1% missing fire resistance, up to a maximum of 300%"] = { "FireDamagePerMissingFireResistanceUnique__1", }, + ["(#)% increased fire damage per 1% missing fire resistance, up to a maximum of #%"] = { "FireDamagePerMissingFireResistanceUnique__1", }, + ["(10-15)% increased elemental damage per 1% missing"] = { "ElementalDamagePerMissingResistanceUnique_1", }, + ["(#)% increased elemental damage per 1% missing"] = { "ElementalDamagePerMissingResistanceUnique_1", }, + ["(60-120)% increased implicit modifier magnitudes"] = { "ReplicaNebulisImplicitModifierMagnitudeUnique_1", "ClassicNebulisImplicitModifierMagnitudeUnique_1", }, + ["(#)% increased implicit modifier magnitudes"] = { "ReplicaNebulisImplicitModifierMagnitudeUnique_1", "ClassicNebulisImplicitModifierMagnitudeUnique_1", }, + ["hatred has 100% increased mana reservation efficiency"] = { "HyrrisTruthHatredManaReservationFinalUnique__1", "HatredManaReservationEfficiencyUnique__1__", }, + ["hatred has #% increased mana reservation efficiency"] = { "HyrrisTruthHatredManaReservationFinalUnique__1", "HatredManaReservationEfficiencyUnique__1__", }, + ["grants level 22 hatred skill"] = { "GrantsHatredUnique__1__", }, + ["grants level # hatred skill"] = { "GrantsHatredUnique__1__", "HatredSkillUniqueDescentClaw1", }, + ["(50-100)% more main hand attack speed"] = { "WingsOfEntropyMainHandAttackSpeedFinalUnique__1_", }, + ["(#)% more main hand attack speed"] = { "WingsOfEntropyMainHandAttackSpeedFinalUnique__1_", }, + ["+(10-20)% to off hand critical strike chance"] = { "OffHandBaseCriticalStrikeChanceUnique__1", }, + ["+(#)% to off hand critical strike chance"] = { "OffHandBaseCriticalStrikeChanceUnique__1", }, + ["curse enemies with flammability on block"] = { "FlammabilityOnBlockChanceUnique__1", }, + ["projectiles from attacks fork"] = { "AttackProjectilesForkUnique__1", }, + ["projectiles from attacks can fork 1 additional time"] = { "AttackProjectilesForkExtraTimesUnique__1", }, + ["impale damage dealt to enemies impaled by you overwhelms 10% physical damage reduction"] = { "ImpalePhysicalReductionPenaltyUnique__1", }, + ["your physical damage can chill"] = { "PhysicalDamageCanChillUniqueOneHandAxe1", "PhysicalDamageCanChillUniqueDescentOneHandAxe1", }, + ["15% increased quantity of items dropped by slain frozen enemies"] = { "ItemQuantityWhenFrozenUniqueBow9", }, + ["#% increased quantity of items dropped by slain frozen enemies"] = { "ItemQuantityWhenFrozenUniqueBow9", }, + ["30% increased rarity of items dropped by slain shocked enemies"] = { "ItemRarityWhenShockedUniqueBow9", }, + ["#% increased rarity of items dropped by slain shocked enemies"] = { "ItemRarityWhenShockedUniqueBow9", }, + ["1% of physical attack damage leeched as mana per power charge"] = { "ManaLeechPerPowerChargeUniqueBelt5", }, + ["0.2% of attack damage leeched as mana per power charge"] = { "ManaLeechPermyriadPerPowerChargeUniqueBelt5_", }, + ["#% of attack damage leeched as mana per power charge"] = { "ManaLeechPermyriadPerPowerChargeUniqueBelt5_", }, + ["adds (49-98) to (101-140) chaos damage"] = { "LocalChaosDamageUniqueOneHandSword3", }, + ["adds (60-68) to (90-102) chaos damage"] = { "LocalChaosDamageUniqueTwoHandSword7", }, + ["adds 1 to 59 chaos damage"] = { "LocalAddedChaosDamageUnique___1", }, + ["adds 1 to # chaos damage"] = { "LocalAddedChaosDamageUnique___1", }, + ["adds (53-67) to (71-89) chaos damage"] = { "LocalAddedChaosDamageUnique__2", }, + ["adds (600-650) to (750-800) chaos damage"] = { "LocalAddedChaosDamageUnique__3", }, + ["adds (163-199) to (241-293) chaos damage"] = { "LocalAddedChaosDamageUnique__4", }, + ["with at least 40 strength in radius, combust is disabled"] = { "InfernalCryThresholdJewel", }, + ["with at least # strength in radius, combust is disabled"] = { "InfernalCryThresholdJewel", }, + ["(20-30)% increased lightning damage"] = { "LightningDamageUniqueWand1", "LightningDamageUniqueHelmetDexInt1", "LightningDamagePercentUniqueBelt9c", "LightningDamagePercentUnique__7", "TalismanIncreasedLightningDamage", }, + ["(25-30)% increased lightning damage"] = { "LightningDamagePercentUniqueRing20", }, + ["(30-50)% increased lightning damage"] = { "LightningDamagePercentUniqueStaff8", }, + ["20% increased lightning damage"] = { "LightningDamagePercentUniqueRing29", }, + ["#% increased lightning damage"] = { "LightningDamagePercentUniqueRing29", "LightningDamagePercentUnique__3", "LightningDamagePercentUnique__4", "CriticalStrikesDealIncreasedLightningDamageUnique__1", }, + ["(15-25)% increased lightning damage"] = { "LightningDamagePercentUniqueRing34", }, + ["(15-20)% increased lightning damage"] = { "LightningDamagePercentUnique__2", }, + ["35% increased lightning damage"] = { "LightningDamagePercentUnique__3", }, + ["100% increased lightning damage"] = { "LightningDamagePercentUnique__4", }, + ["(30-40)% increased lightning damage"] = { "LightningDamagePercentUnique__8", }, + ["gain 20 life per enemy killed"] = { "LifeGainedFromEnemyDeathUniqueTwoHandAxe1", }, + ["gain # life per enemy killed"] = { "LifeGainedFromEnemyDeathUniqueTwoHandAxe1", "LifeGainedFromEnemyDeathUniqueTwoHandAxe2", "LifeGainedFromEnemyDeathUniqueTwoHandMace7", "LifeGainedFromEnemyDeathUniqueBodyStrDexInt1", "LifeGainedFromEnemyDeathUnique__4", "LifeGainedFromEnemyDeathUnique__5", }, + ["gain (100-200) life per enemy killed"] = { "LifeGainedFromEnemyDeathUniqueDagger1", }, + ["gain (#) life per enemy killed"] = { "LifeGainedFromEnemyDeathUniqueDagger1", "LifeGainedFromEnemyDeathUniqueBootsStrInt1", "LifeGainedFromEnemyDeathUniqueHelmetDexInt3", "LifeGainedFromEnemyDeathUniqueOneHandAxe3", "LifeGainedFromEnemyDeathUnique__2", "LifeGainedFromEnemyDeathUnique__3", }, + ["gain (10-20) life per enemy killed"] = { "LifeGainedFromEnemyDeathUniqueBootsStrInt1", }, + ["gain 10 life per enemy killed"] = { "LifeGainedFromEnemyDeathUniqueTwoHandAxe2", "LifeGainedFromEnemyDeathUniqueTwoHandMace7", }, + ["gain (15-20) life per enemy killed"] = { "LifeGainedFromEnemyDeathUniqueHelmetDexInt3", }, + ["gain (5-7) life per enemy killed"] = { "LifeGainedFromEnemyDeathUniqueOneHandAxe3", }, + ["gain 100 life per enemy killed"] = { "LifeGainedFromEnemyDeathUniqueBodyStrDexInt1", "LifeGainedFromEnemyDeathUnique__4", }, + ["gain 5 life per enemy killed"] = { "LifeGainedFromEnemyDeathUniqueDagger11", }, + ["gain (15-25) life per enemy hit with attacks"] = { "LifeGainedFromEnemyDeathUnique__1", }, + ["gain (20-30) life per enemy killed"] = { "LifeGainedFromEnemyDeathUnique__2", }, + ["gain (15-25) life per enemy killed"] = { "LifeGainedFromEnemyDeathUnique__3", }, + ["gain 150 life per enemy killed"] = { "LifeGainedFromEnemyDeathUnique__5", }, + ["gain 10 mana per enemy killed"] = { "ManaGainedFromEnemyDeathUniqueBow2", "ManaGainedFromEnemyDeathUniqueTwoHandSword3", "ManaGainedFromEnemyDeathUniqueTwoHandAxe5", "ManaGainedFromEnemyDeathUniqueShieldInt3", }, + ["gain # mana per enemy killed"] = { "ManaGainedFromEnemyDeathUniqueBow2", "ManaGainedFromEnemyDeathUniqueTwoHandSword3", "ManaGainedFromEnemyDeathUniqueTwoHandAxe5", "ManaGainedFromEnemyDeathUniqueShieldInt3", "ManaGainedFromEnemyDeathUniqueBodyStrDexInt1", "ManaGainedFromEnemyDeathUnique__1", }, + ["gain (50-100) mana per enemy killed"] = { "ManaGainedFromEnemyDeathUniqueDagger1", }, + ["gain (#) mana per enemy killed"] = { "ManaGainedFromEnemyDeathUniqueDagger1", "ManaGainedFromEnemyDeathUniqueRing4", "ManaGainedFromEnemyDeathUnique__2", "ManaGainedFromEnemyDeathUnique__3", "ManaGainPerTargetUnique__3", }, + ["gain (5-20) mana per enemy killed"] = { "ManaGainedFromEnemyDeathUniqueRing4", }, + ["gain 100 mana per enemy killed"] = { "ManaGainedFromEnemyDeathUniqueBodyStrDexInt1", }, + ["gain 30 mana per enemy killed"] = { "ManaGainedFromEnemyDeathUnique__1", }, + ["gain (20-40) mana per enemy killed"] = { "ManaGainedFromEnemyDeathUnique__2", }, + ["gain (1-100) mana per enemy killed"] = { "ManaGainedFromEnemyDeathUnique__3", }, + ["(3-5)% of damage from hits is taken from your nearest totem's life before you"] = { "DamageTakenFromTotemLifeBeforePlayerUnique__1", }, + ["(#)% of damage from hits is taken from your nearest totem's life before you"] = { "DamageTakenFromTotemLifeBeforePlayerUnique__1", }, + ["gain additional elemental damage reduction equal to half your chaos resistance"] = { "ElementalDamageReductionChaosResistUnique__1", }, + ["your curse limit is equal to your maximum power charges"] = { "CurseLimitMaximumPowerChargesUnique__1", }, + ["(10-20)% chance to gain a power charge when you cast a curse spell"] = { "PowerChargeOnCurseUnique__1", }, + ["(#)% chance to gain a power charge when you cast a curse spell"] = { "PowerChargeOnCurseUnique__1", }, + ["base spell critical strike chance of spells is equal to that of main hand weapon"] = { "SpellCritChanceEqualsWeaponCritChanceUnique__1", }, + ["cannot deal critical strikes with attacks"] = { "AttacksCannotCritUnique__1", }, + ["cursed enemies cannot inflict elemental ailments on you"] = { "CursedEnemiesCannotInflictElementalAilmentsUnique__1", }, + ["ignore stuns while casting"] = { "AvoidInterruptionWhileCastingUnique__1", }, + ["maximum critical strike chance is 50%"] = { "MaximumCritChanceIs50Unique__1", }, + ["maximum critical strike chance is #%"] = { "MaximumCritChanceIs50Unique__1", }, + ["deal no physical or elemental damage"] = { "DealNoElementalPhysicalDamageUnique__1", }, + ["(20-25)% increased cooldown recovery rate if you've cast temporal chains in the past 10 seconds"] = { "TemporalChainsCooldownRecoveryUnique__1", }, + ["(#)% increased cooldown recovery rate if you've cast temporal chains in the past # seconds"] = { "TemporalChainsCooldownRecoveryUnique__1", }, + ["action speed cannot be modified to below base value if you've cast temporal chains in the past 10 seconds"] = { "TemporalChainsCannotBeSlowedUnique__1", }, + ["action speed cannot be modified to below base value if you've cast temporal chains in the past # seconds"] = { "TemporalChainsCannotBeSlowedUnique__1", }, + ["inflict withered for 2 seconds on hit if you've cast despair in the past 10 seconds"] = { "DespairWitherOnHitUnique__1", }, + ["inflict withered for 2 seconds on hit if you've cast despair in the past # seconds"] = { "DespairWitherOnHitUnique__1", }, + ["immune to curses if you've cast despair in the past 10 seconds"] = { "DespairImmuneToCursesUnique__1", }, + ["immune to curses if you've cast despair in the past # seconds"] = { "DespairImmuneToCursesUnique__1", }, + ["gain (30-40)% of physical damage as a random element if you've cast elemental weakness in the past 10 seconds"] = { "ElementalWeaknessPhysicalAsRandomElementUnique__1", }, + ["gain (#)% of physical damage as a random element if you've cast elemental weakness in the past # seconds"] = { "ElementalWeaknessPhysicalAsRandomElementUnique__1", }, + ["immune to exposure if you've cast elemental weakness in the past 10 seconds"] = { "ElementalWeaknessImmuneToExposureUnique__1", }, + ["immune to exposure if you've cast elemental weakness in the past # seconds"] = { "ElementalWeaknessImmuneToExposureUnique__1", }, + ["+(30-40)% to critical strike multiplier if you've cast enfeeble in the past 10 seconds"] = { "EnfeebleCriticalStrikeMultiplierUnique__1", }, + ["+(#)% to critical strike multiplier if you've cast enfeeble in the past # seconds"] = { "EnfeebleCriticalStrikeMultiplierUnique__1", }, + ["take no extra damage from critical strikes if you've cast enfeeble in the past 10 seconds"] = { "EnfeebleNoExtraCritDamageUnique__1", }, + ["take no extra damage from critical strikes if you've cast enfeeble in the past # seconds"] = { "EnfeebleNoExtraCritDamageUnique__1", }, + ["you are unaffected by shock if you've cast conductivity in the past 10 seconds"] = { "ConductivityUnaffectedByShockUnique__1", }, + ["you are unaffected by shock if you've cast conductivity in the past # seconds"] = { "ConductivityUnaffectedByShockUnique__1", }, + ["inflict lightning exposure on hit if you've cast conductivity in the past 10 seconds"] = { "ConductivityLightningExposureOnHitUnique__1", }, + ["inflict lightning exposure on hit if you've cast conductivity in the past # seconds"] = { "ConductivityLightningExposureOnHitUnique__1", }, + ["you are unaffected by ignite if you've cast flammability in the past 10 seconds"] = { "FlammabilityUnaffectedByIgniteUnique__1", }, + ["you are unaffected by ignite if you've cast flammability in the past # seconds"] = { "FlammabilityUnaffectedByIgniteUnique__1", }, + ["inflict fire exposure on hit if you've cast flammability in the past 10 seconds"] = { "FlammabilityFireExposureOnHitUnique__1", }, + ["inflict fire exposure on hit if you've cast flammability in the past # seconds"] = { "FlammabilityFireExposureOnHitUnique__1", }, + ["you are unaffected by freeze if you've cast frostbite in the past 10 seconds"] = { "FrostbiteUnaffectedByFreezeUnique__1", }, + ["you are unaffected by freeze if you've cast frostbite in the past # seconds"] = { "FrostbiteUnaffectedByFreezeUnique__1", }, + ["cold exposure on hit if you've cast frostbite in the past 10 seconds"] = { "FrostbiteColdExposureOnHitUnique__1", }, + ["cold exposure on hit if you've cast frostbite in the past # seconds"] = { "FrostbiteColdExposureOnHitUnique__1", }, + ["immune to reflected damage if you've cast punishment in the past 10 seconds"] = { "PunishmentImmuneToReflectedDamageUnique__1", }, + ["immune to reflected damage if you've cast punishment in the past # seconds"] = { "PunishmentImmuneToReflectedDamageUnique__1", }, + ["intimidate enemies on hit if you've cast punishment in the past 10 seconds"] = { "PunishmentIntimidateOnHitUnique__1", }, + ["intimidate enemies on hit if you've cast punishment in the past # seconds"] = { "PunishmentIntimidateOnHitUnique__1", }, + ["you are unaffected by bleeding if you've cast vulnerability in the past 10 seconds"] = { "VulnerabilityUnaffectedByBleedUnique__1", }, + ["you are unaffected by bleeding if you've cast vulnerability in the past # seconds"] = { "VulnerabilityUnaffectedByBleedUnique__1", }, + ["(6-10)% chance to deal double damage if you've cast vulnerability in the past 10 seconds"] = { "VulnerabilityDoubleDamageUnique__1", }, + ["(#)% chance to deal double damage if you've cast vulnerability in the past # seconds"] = { "VulnerabilityDoubleDamageUnique__1", }, + ["nearby enemies' chaos resistance is 0"] = { "NearbyEnemyZeroChaosDamageResistanceUnique__1", }, + ["all elemental damage converted to chaos damage"] = { "AllElementalDamageConvertedToChaosUnique__1", }, + ["reserves 8% of life"] = { "NearbyEnemyReservesLifeUnique__1", }, + ["taking chaos damage over time heals you instead while leeching life"] = { "ChaosDamageOverTimeHealsLeechLifeUnique__1", }, + ["modifiers to chance to suppress spell damage also apply to chance to avoid elemental ailments at 50% of their value"] = { "ModifiersToSuppressionApplyToAilmentAvoidUnique__1", }, + ["modifiers to chance to suppress spell damage also apply to chance to avoid elemental ailments at #% of their value"] = { "ModifiersToSuppressionApplyToAilmentAvoidUnique__1", }, + ["(60-100)% increased effect of shocks you inflict while leeching energy shield"] = { "ShockEffectLeechingESUnique__1", }, + ["(#)% increased effect of shocks you inflict while leeching energy shield"] = { "ShockEffectLeechingESUnique__1", }, + ["(60-100)% increased effect of chills you inflict while leeching mana"] = { "ChillEffectLeechingManaUnique__1", }, + ["(#)% increased effect of chills you inflict while leeching mana"] = { "ChillEffectLeechingManaUnique__1", }, + ["unaffected by shock while leeching energy shield"] = { "UnaffectedByShockLeechingESUnique__1", }, + ["unaffected by chill while leeching mana"] = { "UnaffectedByChillLeechingManaUnique__1", }, + ["(150-250)% increased bonuses gained from equipped quiver"] = { "QuiverModifierEffectUnique__1", }, + ["(#)% increased bonuses gained from equipped quiver"] = { "QuiverModifierEffectUnique__1", }, + ["regenerate 2% of life per second for each different ailment affecting you"] = { "LifeRegenerationPercentPerAilmentUnique__1", }, + ["10% chance to gain adrenaline for 2 seconds when leech is"] = { "AdrenalineOnFillingLifeLeechUnique__1", }, + ["#% chance to gain adrenaline for 2 seconds when leech is"] = { "AdrenalineOnFillingLifeLeechUnique__1", }, + ["10% chance to gain onslaught for 4 seconds when leech is"] = { "OnslaughtOnFillingLifeLeechUnique__1", }, + ["+360 to accuracy rating"] = { "IncreasedAccuracy2hSwordImplicit6", }, + ["+435 to accuracy rating"] = { "IncreasedAccuracy2hSwordImplicit8", }, + ["+470 to accuracy rating"] = { "IncreasedAccuracy2hSwordImplicit9", }, + ["cannot be frozen"] = { "CannotBeFrozen", "CannotBeFrozenUnique__1", "MutatedUniqueAmulet39CannotBeFrozen", }, + ["15% chance to block spell damage"] = { "BlockingBlocksSpellsUniqueAmulet1", }, + ["(7-9)% chance to block spell damage"] = { "BlockingBlocksSpellsUnique__2", }, + ["(50-100)% increased charges gained by other flasks during effect"] = { "IncreasedFlaskChargesForOtherFlasksDuringEffectUnique_1", }, + ["(#)% increased charges gained by other flasks during effect"] = { "IncreasedFlaskChargesForOtherFlasksDuringEffectUnique_1", }, + ["gains no charges during effect of any overflowing chalice flask"] = { "CannotGainFlaskChargesDuringFlaskEffectUnique_1", }, + ["20% increased damage with hits for each level higher the enemy is than you"] = { "IncreasedDamagePerLevelDifferenceAgainstHigherLevelEnemiesUnique___1", }, + ["#% increased damage with hits for each level higher the enemy is than you"] = { "IncreasedDamagePerLevelDifferenceAgainstHigherLevelEnemiesUnique___1", }, + ["(50-75)% increased duration of poisons you inflict during effect"] = { "FlaskPoisonDurationUnique__1", }, + ["(#)% increased duration of poisons you inflict during effect"] = { "FlaskPoisonDurationUnique__1", }, + ["your critical strikes do not deal extra damage during effect"] = { "FlaskHitsHaveNoCritMultiUnique__1", }, + ["(15-25)% increased evasion rating"] = { "IncreasedEvasionRatingPercentUnique__2", }, + ["(16-20)% increased golem damage for each type of golem you have summoned"] = { "IncreasedGolemDamagePerGolemUnique__1", }, + ["(#)% increased golem damage for each type of golem you have summoned"] = { "IncreasedGolemDamagePerGolemUnique__1", }, + ["reflects 240 to 300 physical damage to attackers on block"] = { "ReflectDamageToAttackersOnBlockUniqueAmulet16", }, + ["reflects # to # physical damage to attackers on block"] = { "ReflectDamageToAttackersOnBlockUniqueAmulet16", "ReflectDamageToAttackersOnBlockUniqueShieldDex5", }, + ["reflects 8 to 14 physical damage to attackers on block"] = { "ReflectDamageToAttackersOnBlockUniqueDescentStaff1", }, + ["reflects 8 to # physical damage to attackers on block"] = { "ReflectDamageToAttackersOnBlockUniqueDescentStaff1", }, + ["reflects 4 to 8 physical damage to attackers on block"] = { "ReflectDamageToAttackersOnBlockUniqueDescentShield1", }, + ["reflects 1000 to 10000 physical damage to attackers on block"] = { "ReflectDamageToAttackersOnBlockUniqueShieldDex5", }, + ["reflects (22-44) physical damage to attackers on block"] = { "ReflectDamageToAttackersOnBlockUniqueStaff9", }, + ["reflects (#) physical damage to attackers on block"] = { "ReflectDamageToAttackersOnBlockUniqueStaff9", }, + ["(34-48) life gained when you block"] = { "GainLifeOnBlockUniqueAmulet16", }, + ["(#) life gained when you block"] = { "GainLifeOnBlockUniqueAmulet16", }, + ["(18-24) mana gained when you block"] = { "GainManaOnBlockUniqueAmulet16", }, + ["(#) mana gained when you block"] = { "GainManaOnBlockUniqueAmulet16", "GainManaOnBlockUnique__1", }, + ["(30-50) mana gained when you block"] = { "GainManaOnBlockUnique__1", }, + ["raised zombies have +5000 to maximum life"] = { "ZombieLifeUniqueSceptre3", }, + ["raised zombies have +# to maximum life"] = { "ZombieLifeUniqueSceptre3", }, + ["raised zombies deal (100-125)% more physical damage"] = { "ZombieDamageUniqueSceptre3", }, + ["raised zombies deal (#)% more physical damage"] = { "ZombieDamageUniqueSceptre3", }, + ["raised zombies have +(25-30)% to all resistances"] = { "ZombieChaosElementalResistsUniqueSceptre3", }, + ["raised zombies have +(#)% to all resistances"] = { "ZombieChaosElementalResistsUniqueSceptre3", }, + ["25% increased raised zombie size"] = { "ZombieSizeUniqueSceptre3_", }, + ["#% increased raised zombie size"] = { "ZombieSizeUniqueSceptre3_", }, + ["enemies killed by zombies' hits explode, dealing 50% of their life as fire damage"] = { "ZombiesExplodeEnemiesOnHitUniqueSceptre3", }, + ["enemies killed by zombies' hits explode, dealing #% of their life as fire damage"] = { "ZombiesExplodeEnemiesOnHitUniqueSceptre3", }, + ["50% reduced maximum number of raised zombies"] = { "NumberOfZombiesSummonedPercentageUniqueSceptre3", }, + ["#% reduced maximum number of raised zombies"] = { "NumberOfZombiesSummonedPercentageUniqueSceptre3", }, + ["vaal skills used during effect have #% reduced soul gain prevention duration"] = { "FlaskVaalSoulPreventionDurationUnique__1_", }, + ["vaal skills used during effect do not apply soul gain prevention"] = { "FlaskVaalNoSoulPreventionUnique__1", }, + ["gains no charges during effect of any soul ripper flask"] = { "CannotGainFlaskChargesDuringEffectUnique__1", }, + ["consumes maximum charges to use"] = { "FlaskVaalConsumeMaximumChargesUnique__1", }, + ["gain vaal souls equal to charges consumed when used"] = { "FlaskVaalGainSoulsAsChargesUnique__1_", }, + ["(4-6)% increased dexterity"] = { "PercentageDexterityUniqueJewel29", "PercentageDexterityUnique__2", }, + ["your critical strikes do not deal extra damage"] = { "NoBonusesFromCriticalStrikes", "CriticalMultiplierUniqueAmulet18", }, + ["(#)% increased dexterity"] = { "PercentageDexterityUniqueJewel29", "PercentageDexterityUnique__2", "PercentageDexterityUniqueHelmetStrDex6", "PercentageDexterityUnique__3", "PercentageDexterityUnique__4", "TalismanIncreasedDexterity", }, + ["+(5-15) to intelligence"] = { "IntelligenceUnique__31", "IntelligenceUnique__36", }, + ["increases and reductions to spell damage also apply to attacks at #% of their value"] = { "SpellDamageModifiersApplyToAttackDamageUniqueHelmetInt7", }, + ["+(#) to intelligence"] = { "IntelligenceUnique__31", "IntelligenceImplicitAmulet1", "IntelligenceUniqueRing4", "IntelligenceUniqueBootsInt1", "IntelligenceUniqueBootsInt3", "IntelligenceUniqueGlovesInt2", "IntelligenceUniqueBelt1", "IntelligenceUniqueBootsDex1", "IntelligenceUniqueWand2", "IntelligenceUniqueRing34", "IntelligenceUnique__8", "IntelligenceUnique__9", "IntelligenceUnique__10", "IntelligenceUnique__29", "IntelligenceUniqueJewel11", "IntelligenceUniqueJewel35", "IntelligenceUnique__37", "IntelligenceUnique__36", "IntelligenceUnique__35", "IntelligenceUnique__34", "IntelligenceUnique__33", "IntelligenceUnique__32", "IntelligenceUnique__30", "IntelligenceUnique__28", "IntelligenceUnique__27", "IntelligenceUnique__26_", "IntelligenceUnique__25", "IntelligenceUnique__23", "IntelligenceUnique__22_", "IntelligenceUnique__21", "IntelligenceUnique__20", "IntelligenceUnique__19", "IntelligenceUnique__18", "IntelligenceUnique__17", "IntelligenceUnique__16", "IntelligenceUnique__15_", "IntelligenceUnique__14", "IntelligenceUnique__12", "IntelligenceUnique__11", "IntelligenceUnique__7", "IntelligenceUnique__6", "IntelligenceUnique__4", "IntelligenceUnique__3", "Intelligence__1", "IntelligenceUniqueDagger10_", "IntelligenceUniqueHelmetInt9", "IntelligenceUniqueWand8", "IntelligenceUniqueBelt11", "IntelligenceUniqueStaff8", "IntelligenceUniqueShieldInt4", "IntelligenceUniqueQuiver6", "IntelligenceUniqueGlovesStr3", "IntelligenceUniqueSceptre5", "IntelligenceUniqueOneHandAxe1", "IntelligenceUniqueRing13", "IntelligenceUniqueHelmetWard1", "IntelligenceUniqueHelmetInt6", "IntelligenceUniqueHelmetInt5", "IntelligenceUniqueGlovesInt5", "IntelligenceUniqueGlovesInt3", "IntelligenceUniqueBodyStrInt3", "IntelligenceUniqueShieldDex3", "IntelligenceUniqueBodyInt3", }, + ["(10-15)% reduced intelligence"] = { "PercentageIntelligenceUniqueJewel29", }, + ["#% of fire damage converted to chaos damage"] = { "ConvertFireToChaosUniqueBodyInt4", "ConvertFireToChaosUniqueBodyInt4Updated", "ConvertFireToChaosUniqueDagger10", "ConvertFireToChaosUniqueDagger10Updated", }, + ["(#)% reduced intelligence"] = { "PercentageIntelligenceUniqueJewel29", }, + ["(4-6)% increased intelligence"] = { "PercentageIntelligenceUnique__2", }, + ["(#)% increased intelligence"] = { "PercentageIntelligenceUnique__2", "PercentageIntelligenceUniqueStaff12_", "MutatedUniqueBootsStrInt2PercentageIntelligence", "MutatedUniqueGlovesStrInt4PercentageIntelligence", "TalismanIncreasedIntelligence", "PercentageIntelligenceUnique__5", "PercentageIntelligenceUnique__4", "PercentageIntelligenceUnique__3", "PercentageIntelligenceUniqueHelmetStrDex6", }, + ["hits can't be evaded"] = { "AlwaysHitsUnique__1", "AlwaysHits", "AlwaysHitsUniqueTwoHandMace6", }, + ["grants level 20 intimidating cry skill"] = { "GrantsIntimidatingCry1", }, + ["grants level # intimidating cry skill"] = { "GrantsIntimidatingCry1", }, + ["grants level 20 aspect of the crab skill"] = { "GrantsCrabAspect1_", }, + ["grants level # aspect of the crab skill"] = { "GrantsCrabAspect1_", }, + ["(0-50)% of physical damage converted to lightning damage"] = { "ConvertPhysicaltoLightningUnique__5", }, + ["(#)% of physical damage converted to lightning damage"] = { "ConvertPhysicaltoLightningUnique__5", }, + ["30% increased attack speed when on full life"] = { "AttackSpeedOnFullLifeUniqueGlovesStr1", }, + ["#% increased attack speed when on full life"] = { "AttackSpeedOnFullLifeUniqueGlovesStr1", "AttackSpeedOnFullLifeUniqueDescentHelmet1", }, + ["15% increased attack speed when on full life"] = { "AttackSpeedOnFullLifeUniqueDescentHelmet1", }, + ["-4 physical damage taken from attack hits"] = { "PhysicalAttackDamageReducedUniqueAmulet8", }, + ["-2 physical damage taken from attack hits"] = { "PhysicalAttackDamageReducedUniqueBelt3", }, + ["-(15-10) physical damage taken from attack hits"] = { "PhysicalAttackDamageReducedUniqueBodyStr2", }, + ["-(#) physical damage taken from attack hits"] = { "PhysicalAttackDamageReducedUniqueBodyStr2", "PhysicalAttackDamageReducedUniqueBodyDex3", "PhysicalAttackDamageReducedUniqueBelt8", "PhysicalAttackDamageReducedUniqueShieldDexInt1", "PhysicalAttackDamageReducedUnique__1", }, + ["-3 physical damage taken from attack hits"] = { "PhysicalAttackDamageReducedUniqueBodyDex2", }, + ["-(7-5) physical damage taken from attack hits"] = { "PhysicalAttackDamageReducedUniqueBodyDex3", }, + ["-(50-40) physical damage taken from attack hits"] = { "PhysicalAttackDamageReducedUniqueBelt8", }, + ["-(18-14) physical damage taken from attack hits"] = { "PhysicalAttackDamageReducedUniqueShieldDexInt1", }, + ["you have fungal ground around you while stationary"] = { "FungalAroundWhenStationaryUnique__1_", }, + ["-(60-30) physical damage taken from attack hits"] = { "PhysicalAttackDamageReducedUnique__1", }, + ["(30-40)% increased mana regeneration rate while moving"] = { "ManaRegenerationRateWhileMovingUnique__1", }, + ["(#)% increased mana regeneration rate while moving"] = { "ManaRegenerationRateWhileMovingUnique__1", }, + ["(50-55)% reduced lightning resistance"] = { "ReducedLightningResistanceUnique__1", }, + ["(#)% reduced lightning resistance"] = { "ReducedLightningResistanceUnique__1", }, + ["(50-55)% reduced cold resistance"] = { "ReducedColdResistanceUnique__1", }, + ["(#)% reduced cold resistance"] = { "ReducedColdResistanceUnique__1", }, + ["(50-55)% reduced fire resistance"] = { "ReducedFireResistanceUnique__1", }, + ["(#)% reduced fire resistance"] = { "ReducedFireResistanceUnique__1", "ReducedFireResistanceUnique__2", }, + ["lightning resistance is 75%"] = { "LightningResistanceOverrideUnique__1_", }, + ["lightning resistance is #%"] = { "LightningResistanceOverrideUnique__1_", }, + ["cold resistance is 75%"] = { "ColdResistanceOverrideUnique__1", }, + ["you only lose (5-7) crab barriers when you take physical damage from a hit"] = { "CrabBarriersLostWhenHitUnique__1_", }, + ["cold resistance is #%"] = { "ColdResistanceOverrideUnique__1", }, + ["you only lose (#) crab barriers when you take physical damage from a hit"] = { "CrabBarriersLostWhenHitUnique__1_", }, + ["3% increased damage per crab barrier"] = { "DamagePerCrabBarrierUnique__1", }, + ["10% chance that if you would gain a crab barrier, you instead gain up to"] = { "ChanceToGainMaximumCrabBarriersUnique__1_", }, + ["create a blighted spore when your skills or minions kill a rare monster"] = { "ReviveEnemiesOnKillUnique__1", }, + ["#% chance that if you would gain a crab barrier, you instead gain up to"] = { "ChanceToGainMaximumCrabBarriersUnique__1_", }, + ["cannot be stunned if you have at least 10 crab barriers"] = { "CannotBeStunned10CrabBarriersUnique__1", }, + ["+1% chance to block attack damage per summoned skeleton"] = { "AttackBlockPerSkeletonUnique__1", }, + ["cannot be stunned if you have at least # crab barriers"] = { "CannotBeStunned10CrabBarriersUnique__1", }, + ["cannot lose crab barriers if you have lost crab barriers recently"] = { "CannotLoseCrabBarriersIfLostRecentlyUnique__1", }, + ["you have phasing while you have cat's stealth"] = { "GainPhasingWhileCatsStealthUnique__1", }, + ["you have onslaught while you have cat's agility"] = { "GainOnslaughtWhileCatsAgilityUnique__1_", }, + ["10% increased maximum life"] = { "MaximumLifeUnique__3", "MaximumLifeUniqueBodyInt3", "MaximumLifeShieldInt1", "MaximumLifeUniqueBelt4", }, + ["regenerate #% of life per second for each raised zombie"] = { "LifeRegenerationPerZombieUnique__1", }, + ["#% increased maximum life"] = { "MaximumLifeUnique__3", "MutatedUniqueHelmetStrInt4MaximumLifeIncreasePercent", "MaximumLifeUniqueBodyInt3", "MaximumLifeShieldInt1", "MaximumLifeUniqueBelt4", }, + ["(4-8)% increased maximum life"] = { "MaximumLifeUnique__4_", "MaximumLifeUnique__6", }, + ["(15-25)% increased maximum life"] = { "MaximumLifeUnique__5", }, + ["(6-10)% increased maximum life"] = { "MaximumLifeUnique__10_", "MaximumLifeUnique__11", "MaximumLifeUnique__16", "MaximumLifeUnique__17", }, + ["(4-7)% increased maximum life"] = { "MaximumLifeUnique__12", }, + ["5% increased maximum life"] = { "MaximumLifeUnique__14", }, + ["(7-10)% increased maximum life"] = { "MaximumLifeUnique__18", }, + ["(7-12)% increased maximum life"] = { "MaximumLifeUnique__19", }, + ["(10-15)% increased maximum life"] = { "MaximumLifeUnique__20___", }, + ["(5-10)% increased maximum life"] = { "MaximumLifeUnique__21", }, + ["(12-15)% increased maximum life"] = { "MaximumLifeUnique__22", }, + ["24% reduced maximum life"] = { "MaximumLifeUnique__23", }, + ["passive skills in radius also grant: traps and mines deal (#) to (#) added physical damage"] = { "PassivesGrantTrapMineAddedPhysicalUnique__1_", }, + ["#% reduced maximum life"] = { "MaximumLifeUnique__23", "MaximumLifeUniqueRing16", "MaximumLifeUniqueAmulet6", "MaximumLifeUniqueOneHandSword2", }, + ["+(45-60) to maximum life"] = { "MaximumLifeUnique__24", "IncreasedLifeUnique__14", }, + ["(-17-17)% reduced maximum life"] = { "MaximumLifeUnique__26", }, + ["100% increased critical strike chance"] = { "LocalCriticalStrikeChanceUniqueDescentDagger1", }, + ["(#)% reduced maximum life"] = { "MaximumLifeUnique__26", "MutatedUniqueRing63MaximumLifeIncreasePercent", }, + ["(5-7)% increased maximum life"] = { "MaximumLifeImplicitAtlasRing", }, + ["15% increased area of effect"] = { "AreaOfEffectImplicitMarakethTwoHandMace1", "AreaOfEffectImplicitTwoHandMace2_", "AreaOfEffectUniqueDescentStaff1", }, + ["#% increased area of effect"] = { "AreaOfEffectImplicitMarakethTwoHandMace1", "AreaOfEffectImplicitMarakethTwoHandMace2", "AreaOfEffectImplicitTwoHandMace1__", "AreaOfEffectImplicitTwoHandMace2_", "AreaOfEffectUniqueDagger1", "AreaOfEffectUniqueDescentStaff1", "AreaOfEffectUniqueQuiver6", "AreaOfEffectUniqueDescentOneHandSword1", "AreaOfEffectUniqueShieldDexInt2", "AreaOfEffectUniqueShieldDex7", "AreaOfEffectUnique__1", "AreaOfEffectUnique__2_", "AreaOfEffectUnique__3", "AreaOfEffectUnique__4_", "AreaOfEffectUnique__5", "AreaOfEffectUnique__7_", "AreaOfEffectUnique__9", }, + ["20% increased area of effect"] = { "AreaOfEffectImplicitMarakethTwoHandMace2", "AreaOfEffectUniqueDescentOneHandSword1", }, + ["10% increased area of effect"] = { "AreaOfEffectImplicitTwoHandMace1__", "AreaOfEffectUniqueQuiver6", "AreaOfEffectUniqueShieldDexInt2", "AreaOfEffectUniqueShieldDex7", "AreaOfEffectUnique__1", "AreaOfEffectUnique__2_", "AreaOfEffectUnique__3", "AreaOfEffectUnique__4_", "AreaOfEffectUnique__5", }, + ["30% increased area of effect"] = { "AreaOfEffectUniqueDagger1", "AreaOfEffectUnique__7_", "AreaOfEffectUnique__9", }, + ["(40-50)% increased area of effect"] = { "AreaOfEffectUniqueBodyDexInt1", }, + ["(10-15)% increased area of effect"] = { "AreaOfEffectUnique__6", }, + ["(15-20)% increased area of effect"] = { "AreaOfEffectUnique__8", }, + ["70% increased burning damage"] = { "BurnDamageUniqueStaff1", }, + ["#% increased burning damage"] = { "BurnDamageUniqueStaff1", "BurnDamageUniqueDescentOneHandMace1", }, + ["25% increased burning damage"] = { "BurnDamageUniqueDescentOneHandMace1", }, + ["(60-80)% increased burning damage"] = { "BurnDamageUniqueRing15", }, + ["(50-100)% increased projectile speed"] = { "ProjectileSpeedUniqueBow4_", }, + ["(#)% increased burning damage"] = { "BurnDamageUniqueRing15", "BurnDamageUnique__1", "BurnDamageUniqueCorruptedJewel1", }, + ["(20-30)% increased burning damage"] = { "BurnDamageUnique__1", "BurnDamageUniqueCorruptedJewel1", }, + ["never deal critical strikes"] = { "CannotCrit", "NearbyEnemiesCannotCritUnique__1", }, + ["50% increased mana cost of skills"] = { "ManaCostIncreaseUniqueTwoHandAxe4", "ManaCostIncreasedUniqueCorruptedJewel3", }, + ["+(50-60)% to cold resistance while affected by herald of ice"] = { "HeraldBonusColdResist", }, + ["#% increased mana cost of skills"] = { "ManaCostIncreaseUniqueTwoHandAxe4", "ManaCostIncreasedUniqueWand7", "ManaCostIncreasedUniqueHelmetStrInt6", "ManaCostIncreasedUniqueCorruptedJewel3", }, + ["(40-80)% increased mana cost of skills"] = { "ManaCostIncreaseUniqueGlovesInt6", }, + ["(40-60)% increased cold damage while affected by herald of ice"] = { "HeraldBonusIceColdDamage", }, + ["(#)% increased mana cost of skills"] = { "ManaCostIncreaseUniqueGlovesInt6", "MutatedUniqueHelmetInt8ManaCostReduction", }, + ["40% increased mana cost of skills"] = { "ManaCostIncreasedUniqueWand7", }, + ["75% increased mana cost of skills"] = { "ManaCostIncreasedUniqueHelmetStrInt6", }, + ["(6-8)% reduced mana cost of skills"] = { "ManaCostReductionUnique__1", }, + ["herald of ice has (#)% increased mana reservation efficiency"] = { "HeraldBonusIceReservationEfficiency__", "HeraldBonusIceReservation_", }, + ["(#)% reduced mana cost of skills"] = { "ManaCostReductionUnique__1", "ManaCostReductionUnique__2_", }, + ["(10-20)% reduced mana cost of skills"] = { "ManaCostReductionUnique__2_", }, + ["socketed gems have 50% reduced mana cost"] = { "SocketedGemsHaveReducedManaCostUniqueHelmetDexInt5", "SocketedGemsHaveReducedManaCostUniqueDescentClaw1", }, + ["+(50-60)% to fire resistance while affected by herald of ash"] = { "HeraldBonusFireResist", }, + ["socketed gems have #% reduced mana cost"] = { "SocketedGemsHaveReducedManaCostUniqueHelmetDexInt5", "SocketedGemsHaveReducedManaCostUniqueDescentClaw1", }, + ["blood magic"] = { "BloodMagic", "MutatedUniqueBodyInt3BloodMagic", "KeystoneMortalConvictionUnique__1", "KeystoneBloodMagicUnique__1_", }, + ["damaging retaliation skills become usable every 4 seconds"] = { "RetaliationSkillsBecomeUsableEveryXSecondsUnique_1", }, + ["retaliation skills deal (50-100)% increased damage"] = { "RetaliationSkillDamageUnique_1", }, + ["retaliation skills deal (#)% increased damage"] = { "RetaliationSkillDamageUnique_1", }, + ["retaliation skills become usable for (50-100)% longer"] = { "RetaliateSkillUseWindowDuration_1", }, + ["retaliation skills become usable for (#)% longer"] = { "RetaliateSkillUseWindowDuration_1", }, + ["socketed gems are supported by level 30 added lightning damage"] = { "DisplaySocketedGemGetsAddedLightningDamageUnique__1", }, + ["bow attacks fire 2 additional arrows"] = { "AdditionalArrowsUniqueBow3", "AdditionalArrowsUnique__1", "AdditionalArrowsUnique__2", }, + ["socketed gems are supported by level # added lightning damage"] = { "DisplaySocketedGemGetsAddedLightningDamageUnique__1", "DisplaySocketedGemGetsAddedLightningDamageGlovesDexInt3", }, + ["socketed gems are supported by level 18 added lightning damage"] = { "DisplaySocketedGemGetsAddedLightningDamageGlovesDexInt3", }, + ["inflicts a random hex on you when your totems die"] = { "RandomlyCursedWhenTotemsDieUniqueBodyInt7", }, + ["socketed gems are supported by level 10 increased duration"] = { "DisplaySocketedGemGetsIncreasedDurationGlovesInt4_", }, + ["socketed gems are supported by level # increased duration"] = { "DisplaySocketedGemGetsIncreasedDurationGlovesInt4_", }, + ["socketed gems are supported by level 20 spell totem"] = { "DisplaySocketedGemGetsSpellTotemBodyInt7", }, + ["+(30-40)% to critical strike multiplier if you've gained a power charge recently"] = { "CriticalStrikeMultiplierIfGainedPowerChargeUnique__1_", }, + ["socketed gems are supported by level # spell totem"] = { "DisplaySocketedGemGetsSpellTotemBodyInt7", }, + ["(20-30)% increased totem life"] = { "TotemLifeUnique__2_", "TotemLifeUniqueBodyInt7", }, + ["90% less power charge duration"] = { "PowerChargeDurationFinalUnique__1__", }, + ["(#)% increased totem life"] = { "TotemLifeUnique__2_", "TotemLifeUnique__1", "TotemLifeUniqueBodyInt7", }, + ["(14-20)% increased totem life"] = { "TotemLifeUnique__1", }, + ["+1 to maximum number of summoned totems"] = { "AdditionalTotemsUnique__1", }, + ["20% reduced frenzy charge duration"] = { "FrenzyChargeDurationUnique__1", }, + ["(#)% increased elemental damage taken"] = { "ElementalDamageTakenUnique__1", }, + ["#% reduced frenzy charge duration"] = { "FrenzyChargeDurationUnique__1", "FrenzyChargeDurationUniqueBootsStrDex2", }, + ["40% reduced frenzy charge duration"] = { "FrenzyChargeDurationUniqueBootsStrDex2", }, + ["when used in the synthesiser, the new item will have an additional herald modifier"] = { "HeraldBonusExtraMod4", "HeraldBonusExtraMod3_", "HeraldBonusExtraMod2_", "HeraldBonusExtraMod1", "HeraldBonusExtraMod5", }, + ["-2 to maximum frenzy charges"] = { "ReducedMaximumFrenzyChargesUnique__2_", }, + ["(5-7)% increased attributes"] = { "AllAttributesPercentUnique__1", }, + ["socketed gems are supported by level # unbound ailments"] = { "DisplaySupportedByUnboundAilmentsUnique__1__", }, + ["40% of fire damage taken as lightning damage"] = { "FireHitAndDoTDamageTakenAsLightningUnique__1", }, + ["#% of fire damage taken as lightning damage"] = { "FireHitAndDoTDamageTakenAsLightningUnique__1", }, + ["40% of cold damage taken as lightning damage"] = { "ColdHitAndDoTDamageTakenAsLightningUnique__1", }, + ["#% of cold damage taken as lightning damage"] = { "ColdHitAndDoTDamageTakenAsLightningUnique__1", }, + ["enemies shocked by you have (10-15)% of physical damage they deal converted to lightning"] = { "EnemyShockedConvertedToLightningUnique__1", }, + ["enemies shocked by you have (#)% of physical damage they deal converted to lightning"] = { "EnemyShockedConvertedToLightningUnique__1", }, + ["enemies ignited by you have (10-15)% of physical damage they deal converted to fire"] = { "EnemyIgnitedConvertedToFireUnique__1", }, + ["enemies ignited by you have (#)% of physical damage they deal converted to fire"] = { "EnemyIgnitedConvertedToFireUnique__1", }, + ["gain (20-28) life per cursed enemy hit with attacks"] = { "LifeGainOnHitCursedEnemyUnique__1", }, + ["gain (#) life per cursed enemy hit with attacks"] = { "LifeGainOnHitCursedEnemyUnique__1", }, + ["gain (10-14) mana per cursed enemy hit with attacks"] = { "ManaGainOnHitCursedEnemyUnique__1", }, + ["gain (#) mana per cursed enemy hit with attacks"] = { "ManaGainOnHitCursedEnemyUnique__1", }, + ["you have culling strike against cursed enemies"] = { "CullingStrikeCursedEnemyUnique__1_", }, + ["projectiles cannot collide with enemies in close range"] = { "NearbyEnemiesAvoidProjectilesUnique__1", }, + ["you have scorching conflux, brittle conflux and sapping conflux while your two highest attributes are equal"] = { "ScorchingBrittleSappingConfluxUnique__1", }, + ["cannot ignite, chill, freeze or shock"] = { "CannotIgniteChillFreezeShockUnique__1", }, + ["triggers level 20 corpse walk when equipped"] = { "CorpseWalk", }, + ["triggers level # corpse walk when equipped"] = { "CorpseWalk", }, + ["gain 40% increased area of effect for 2 seconds after spending a total of 800 mana"] = { "GainAreaOfEffectPluspercentOnManaSpentUnique__1", }, + ["gain #% increased area of effect for 2 seconds after spending a total of # mana"] = { "GainAreaOfEffectPluspercentOnManaSpentUnique__1", }, + ["for each nearby corpse, regenerate 0.25% life per second, up to 3%"] = { "LifeRegenerationPerNearbyCorpseUnique__1", }, + ["for each nearby corpse, regenerate #% life per second, up to 3%"] = { "LifeRegenerationPerNearbyCorpseUnique__1", }, + ["gain an endurance charge when you are hit"] = { "GainEnduranceChargesWhenHitUnique__1_", }, + ["lose 2% of life per second if you have been hit recently"] = { "LoseLifeIfHitRecentlyUnique__1", }, + ["you have perfect agony if you've dealt a critical strike recently"] = { "PerfectAgonyIfCritRecentlyUnique__1", }, + ["40% increased brand damage"] = { "BrandDamageUnique__1", }, + ["#% increased brand damage"] = { "BrandDamageUnique__1", }, + ["you can cast an additional brand"] = { "AdditionalBrandUnique__1", }, + ["20% increased critical strike chance per brand"] = { "CriticalStrikeChancePerBrandUnique__1___", }, + ["#% increased critical strike chance per brand"] = { "CriticalStrikeChancePerBrandUnique__1___", }, + ["(30-50)% increased damage with hits and ailments against marked enemy"] = { "DamageAgainstMarkedEnemiesUnique__1", }, + ["(#)% increased damage with hits and ailments against marked enemy"] = { "DamageAgainstMarkedEnemiesUnique__1", }, + ["mark skills have (10-15)% increased cast speed"] = { "MarkCastSpeedUnique__1", }, + ["mark skills have (#)% increased cast speed"] = { "MarkCastSpeedUnique__1", }, + ["your mark transfers to another enemy when marked enemy dies"] = { "TransferMarkOnDeathUnique__1", }, + ["8% of damage from hits is taken from marked target's life before you"] = { "DamageTakenFromMarkedTargetUnique__1", }, + ["life recovery from flasks also applies to energy shield during effect"] = { "FlaskEldritchBatteryUnique__1", "FlaskZealotsOathUnique__1", }, + ["grants level 20 death wish skill"] = { "GrantsDeathWishUnique__1__", }, + ["grants level # death wish skill"] = { "GrantsDeathWishUnique__1__", }, + ["enemy hits inflict temporal chains on you"] = { "EnemyTemporalChainsOnHitUnique__1", }, + ["when you lose temporal chains you gain maximum rage"] = { "GainRageOnLosingTemporalChainsUnique__1__", }, + ["immune to curses while you have at least 25 rage"] = { "ImmuneToCursesWithRageUnique__1", }, + ["immune to curses while you have at least # rage"] = { "ImmuneToCursesWithRageUnique__1", }, + ["critical strike chance is (30-40)% for hits with this weapon"] = { "WeaponCritChanceOverrideUnique__1__", }, + ["critical strike chance is (#)% for hits with this weapon"] = { "WeaponCritChanceOverrideUnique__1__", }, + ["you have no intelligence"] = { "NoIntelligenceUnique__1_", }, + ["100% of life recovery from flasks is applied to nearby allies instead of you"] = { "FlaskLifeRecoveryAlliesUnique__1_", }, + ["#% of life recovery from flasks is applied to nearby allies instead of you"] = { "FlaskLifeRecoveryAlliesUnique__1_", }, + ["(20-40)% increased damage if you have consumed a corpse recently"] = { "DamageIfConsumedCorpseUnique__1__", }, + ["(#)% increased damage if you have consumed a corpse recently"] = { "DamageIfConsumedCorpseUnique__1__", }, + ["non-aura hexes expire upon reaching 0% of base effect"] = { "HexExpiresMaxDoomUnique__1", }, + ["non-aura hexes gain 20% increased effect per second"] = { "DoubleDoomEffectUnique__1", }, + ["non-aura hexes gain #% increased effect per second"] = { "DoubleDoomEffectUnique__1", }, + ["(1-2) to (36-40) lightning damage per power charge"] = { "GlobalAddedLightningDamagePerPowerChargeUnique__1", }, + ["you have lesser massive shrine buff"] = { "HasMassiveShrineBuffUnique__1", }, + ["you have lesser brutal shrine buff"] = { "HasBrutalShrineBuffUnique__1", }, + ["socketed skills deal double damage"] = { "SocketedSkillsDoubleDamageUnique__1_", }, + ["total recovery per second from life leech is doubled"] = { "TotalRecoveryLifeLeechDoubledUnique__1", }, + ["0.5% of damage leeched as life while you have at least 5 total endurance, frenzy and power charges"] = { "DamageLeechWith5ChargesUnique__1", }, + ["#% of damage leeched as life while you have at least 5 total endurance, frenzy and power charges"] = { "DamageLeechWith5ChargesUnique__1", }, + ["elemental ailments you inflict are reflected to you"] = { "ReflectElementalAilmentsToSelfUnique__1", }, + ["elemental ailments inflicted on you spread to enemies within 2.5 metres"] = { "ProlifElementalAilmentsFromSelfUnique__1__", }, + ["elemental ailments inflicted on you spread to enemies within # metres"] = { "ProlifElementalAilmentsFromSelfUnique__1__", }, + ["(3-5)% increased elemental damage per power charge"] = { "ElementalDamagePerPowerChargeUnique__1", }, + ["(#)% increased elemental damage per power charge"] = { "ElementalDamagePerPowerChargeUnique__1", }, + ["lose all power charges when you block"] = { "LosePowerChargesOnBlockUnique__1", }, + ["+(30-50)% to quality of socketed gems"] = { "SocketedGemQualityUnique__1", }, + ["+(#)% to quality of socketed gems"] = { "SocketedGemQualityUnique__1", "MutatedUniqueShieldStrInt2SocketedGemQuality", }, + ["+30% to quality of socketed gems"] = { "SocketedGemQualityUnique__2_", "MutatedUniqueBodyInt14aSocketedGemQuality", }, + ["+#% to quality of socketed gems"] = { "SocketedGemQualityUnique__2_", "MutatedUniqueBodyInt14aSocketedGemQuality", "MutatedUniqueBodyInt13SocketedGemQuality", }, + ["nearby enemies are blinded while physical aegis is not depleted"] = { "NearbyEnemiesAreBlindedPhysicalAegisUnique__1", }, + ["(50-70)% increased critical strike chance while physical aegis is depleted"] = { "CriticalStrikeChanceWithoutPhysicalAegisUnique__1", }, + ["(#)% increased critical strike chance while physical aegis is depleted"] = { "CriticalStrikeChanceWithoutPhysicalAegisUnique__1", }, + ["(8-15)% increased attack and cast speed while physical aegis is depleted"] = { "AttackAndCastSpeedWithoutPhysicalAegisUnique__1", }, + ["(#)% increased attack and cast speed while physical aegis is depleted"] = { "AttackAndCastSpeedWithoutPhysicalAegisUnique__1", }, + ["spells which have gained intensity recently gain 1 intensity every 0.5 seconds"] = { "SpellsGainIntensityUnique__1", }, + ["spells which have gained intensity recently gain 1 intensity every # seconds"] = { "SpellsGainIntensityUnique__1", }, + ["spells which have gained intensity recently lose 1 intensity every 0.5 seconds"] = { "SpellsLoseIntensityUnique__1", }, + ["spells which have gained intensity recently lose 1 intensity every # seconds"] = { "SpellsLoseIntensityUnique__1", }, + ["spells have 10% reduced critical strike chance per intensity"] = { "CriticalStrikeChancePerIntensityUnique__1", }, + ["spells have #% reduced critical strike chance per intensity"] = { "CriticalStrikeChancePerIntensityUnique__1", }, + ["spells have (30-50)% increased critical strike chance per intensity"] = { "CriticalStrikeChancePerIntensityUnique__2", }, + ["spells have (#)% increased critical strike chance per intensity"] = { "CriticalStrikeChancePerIntensityUnique__2", }, + ["life flasks gain 1 charge every 3 seconds"] = { "LifeFlaskPassiveChargeGainUnique__1_", }, + ["life flasks gain (0-3) charges every 3 seconds"] = { "LifeFlaskPassiveChargeGainUnique__2", }, + ["life flasks gain (#) charges every 3 seconds"] = { "LifeFlaskPassiveChargeGainUnique__2", }, + ["mana flasks gain (0-3) charges every 3 seconds"] = { "ManaFlaskPassiveChargeGainUnique__1", }, + ["mana flasks gain (#) charges every 3 seconds"] = { "ManaFlaskPassiveChargeGainUnique__1", }, + ["utility flasks gain (0-3) charges every 3 seconds"] = { "UtilityFlaskPassiveChargeGainUnique__1", }, + ["utility flasks gain (#) charges every 3 seconds"] = { "UtilityFlaskPassiveChargeGainUnique__1", }, + ["elemental damage you deal with hits is resisted by lowest elemental resistance instead"] = { "ElementalDamageLowestResistUnique__1", }, + ["30% reduced attack speed while phasing"] = { "ReducedAttackSpeedWhilePhasingUnique__1", }, + ["#% reduced attack speed while phasing"] = { "ReducedAttackSpeedWhilePhasingUnique__1", }, + ["gain (30-40)% of physical damage as extra damage of a random element while you are ignited"] = { "PhysicalDamageAddedAsRandomWhileIgnitedUnique__1", }, + ["gain (#)% of physical damage as extra damage of a random element while you are ignited"] = { "PhysicalDamageAddedAsRandomWhileIgnitedUnique__1", }, + ["damage penetrates (8-10)% elemental resistances while you are chilled"] = { "ElementalPenetrationWhileChilledUnique__1___", }, + ["damage penetrates (#)% elemental resistances while you are chilled"] = { "ElementalPenetrationWhileChilledUnique__1___", }, + ["elemental damage with hits is lucky while you are shocked"] = { "ElementalDamageLuckyWhileShockedUnique__1__", }, + ["8% increased explicit physical modifier magnitudes"] = { "WeaponEnchantmentHeistPhysicalEffect1", "WeaponEnchantmentHeistPhysicalEffectNoRedSockets1", "WeaponEnchantmentHeistPhysicalEffectNoBlueSockets1", "WeaponEnchantmentHeistPhysicalEffectNoGreenSockets1_", "WeaponEnchantmentHeistPhysicalEffectWhiteSockets1_", }, + ["8% increased explicit fire modifier magnitudes"] = { "WeaponEnchantmentHeistFireEffect1", "WeaponEnchantmentHeistFireEffectNoRedSockets1", "WeaponEnchantmentHeistFireEffectNoBlueSockets1", "WeaponEnchantmentHeistFireEffectNoGreenSockets1_", "WeaponEnchantmentHeistFireEffectWhiteSockets1", }, + ["8% increased explicit lightning modifier magnitudes"] = { "WeaponEnchantmentHeistLightningEffect1", "WeaponEnchantmentHeistLightningEffectNoRedSockets1", "WeaponEnchantmentHeistLightningEffectNoBlueSockets1_", "WeaponEnchantmentHeistLightningEffectNoGreenSockets1", "WeaponEnchantmentHeistLightningEffectWhiteSockets1_", }, + ["8% increased explicit cold modifier magnitudes"] = { "WeaponEnchantmentHeistColdEffect1__", "WeaponEnchantmentHeistColdEffectNoRedSockets1", "WeaponEnchantmentHeistColdEffectNoBlueSockets1", "WeaponEnchantmentHeistColdEffectNoGreenSockets1", "WeaponEnchantmentHeistColdEffectWhiteSockets1___", }, + ["8% increased explicit chaos modifier magnitudes"] = { "WeaponEnchantmentHeistChaosEffect1__", "WeaponEnchantmentHeistChaosEffectNoRedSockets1___", "WeaponEnchantmentHeistChaosEffectNoBlueSockets1", "WeaponEnchantmentHeistChaosEffectNoGreenSockets1", "WeaponEnchantmentHeistChaosEffectWhiteSockets1", }, + ["8% increased explicit caster damage modifier magnitudes"] = { "WeaponEnchantmentHeistCasterDamageEffect1", "WeaponEnchantmentHeistCasterDamageEffectNoRedSockets1_", "WeaponEnchantmentHeistCasterDamageEffectNoBlueSockets1_", "WeaponEnchantmentHeistCasterDamageEffectNoGreenSockets1", "WeaponEnchantmentHeistCasterDamageEffectWhiteSockets1", }, + ["8% increased explicit speed modifier magnitudes"] = { "WeaponEnchantmentHeistSpeedEffect1_", "WeaponEnchantmentHeistSpeedEffectNoRedSockets1", "WeaponEnchantmentHeistSpeedEffectNoBlueSockets1", "WeaponEnchantmentHeistSpeedEffectNoGreenSockets1", "WeaponEnchantmentHeistSpeedEffectWhiteSockets1_", }, + ["8% increased explicit critical modifier magnitudes"] = { "WeaponEnchantmentHeistCriticalEffect1_", "WeaponEnchantmentHeistCriticalEffectNoRedSockets1", "WeaponEnchantmentHeistCriticalEffectNoBlueSockets1", "WeaponEnchantmentHeistCriticalEffectNoGreenSockets1", "WeaponEnchantmentHeistCriticalEffectWhiteSockets1_", }, + ["8% increased explicit ailment modifier magnitudes"] = { "WeaponEnchantmentHeistAilmentEffect1", "WeaponEnchantmentHeistAilmentEffectNoRedSockets1_", "WeaponEnchantmentHeistAilmentEffectNoBlueSockets1__", "WeaponEnchantmentHeistAilmentEffectNoGreenSockets1", "WeaponEnchantmentHeistAilmentEffectWhiteSockets1", }, + ["+2% chance to suppress spell damage per frenzy charge"] = { "ChanceToDodgePerFrenzyChargeUniqueBootsStrDex2", }, + ["poison you inflict is reflected to you if you have fewer than 100 poisons on you"] = { "ReflectPoisonsToSelfUnique__1", }, + ["poison you inflict is reflected to you if you have fewer than # poisons on you"] = { "ReflectPoisonsToSelfUnique__1", }, + ["bleeding you inflict is reflected to you"] = { "ReflectBleedingToSelfUnique__1", }, + ["+1% to chaos resistance per poison on you"] = { "ChaosResistancePerPoisonOnSelfUnique__1", }, + ["1% increased attack speed per 10 dexterity"] = { "AttackSpeedPerDexterity", }, + ["16% increased physical weapon damage per 10 strength"] = { "IncreasedAreaOfEffectPerIntelligence", }, + ["#% increased physical weapon damage per # strength"] = { "IncreasedAreaOfEffectPerIntelligence", }, + ["herald of thunder has (30-40)% increased mana reservation efficiency"] = { "HeraldBonusThunderReservation", "HeraldBonusThunderReservationEfficiency", }, + ["herald of thunder has (#)% increased mana reservation efficiency"] = { "HeraldBonusThunderReservation", "HeraldBonusThunderReservationEfficiency", }, + ["herald of thunder has (40-60)% increased buff effect"] = { "HeraldBonusThunderEffect", }, + ["herald of thunder has (#)% increased buff effect"] = { "HeraldBonusThunderEffect", }, + ["+(80-100) to evasion rating"] = { "IncreasedEvasionRatingUniqueQuiver1", "IncreasedEvasionRatingUniqueAmulet17", "IncreasedEvasionRatingUnique__7", }, + ["+(20-40) to evasion rating"] = { "IncreasedEvasionRatingUniqueRapier1", "LocalIncreasedEvasionRatingUniqueShieldStrDex2", }, + ["+350 to evasion rating"] = { "IncreasedEvasionRatingUniqueQuiver3_", }, + ["+(180-200) to evasion rating"] = { "IncreasedEvasionRatingUniqueOneHandSword9", }, + ["+(200-300) to evasion rating"] = { "IncreasedEvasionRatingUniqueRing30", }, + ["+110 to evasion rating"] = { "IncreasedEvasionRatingUnique___1", }, + ["+300 to evasion rating"] = { "IncreasedEvasionRatingUnique__2", }, + ["+(1000-1500) to evasion rating"] = { "IncreasedEvasionRatingUnique__3", }, + ["+(300-500) to evasion rating"] = { "IncreasedEvasionRatingUnique__4", }, + ["+(600-1000) to evasion rating"] = { "IncreasedEvasionRatingUnique__6_", }, + ["(1-100)% increased duration of lightning ailments"] = { "ShockDurationUnique__2", }, + ["(#)% increased duration of lightning ailments"] = { "ShockDurationUnique__2", }, + ["25% increased shock duration on enemies"] = { "ShockDurationUnique__3", }, + ["raised spectres have a base duration of 20 seconds"] = { "SpectreHaveBaseDurationUnique__1", }, + ["raised spectres have a base duration of # seconds"] = { "SpectreHaveBaseDurationUnique__1", }, + ["10% increased physical damage taken"] = { "IncreasedPhysicalDamageTakenUniqueTwoHandSword6", }, + ["#% increased physical damage taken"] = { "IncreasedPhysicalDamageTakenUniqueTwoHandSword6", "IncreasedPhysicalDamageTakenUniqueBootsDex8", }, + ["20% increased physical damage taken"] = { "IncreasedPhysicalDamageTakenUniqueBootsDex8", }, + ["herald of ice has (40-60)% increased buff effect"] = { "HeraldBonusIceEffect_", }, + ["herald of ice has (#)% increased buff effect"] = { "HeraldBonusIceEffect_", }, + ["+1% to maximum cold resistance while affected by herald of ice"] = { "HeraldBonusMaxColdResist__", }, + ["(20-100)% increased charges per use"] = { "FlaskChargesUsedUnique___12", }, + ["herald of purity has (30-40)% increased mana reservation efficiency"] = { "HeraldBonusPurityReservation_", "HeraldBonusPurityReservationEfficiency_", }, + ["(20-30)% increased critical strike chance with bows"] = { "CriticalStrikeChanceImplicitQuiver8New", }, + ["(#)% increased critical strike chance with bows"] = { "CriticalStrikeChanceImplicitQuiver8New", }, + ["(10-15)% chance to gain a power, frenzy or endurance charge on kill"] = { "PowerFrenzyOrEnduranceChargeOnKillUnique__1", }, + ["(#)% chance to gain a power, frenzy or endurance charge on kill"] = { "PowerFrenzyOrEnduranceChargeOnKillUnique__1", }, + ["100% increased global critical strike chance"] = { "CriticalStrikeChanceImplicitMarakethStaff2", "CriticalStrikeChanceUniqueBodyInt4", }, + ["25% increased global critical strike chance"] = { "CriticalStrikeChanceUniqueHelmetDex4", }, + ["(60-75)% increased global critical strike chance"] = { "CriticalStrikeChanceUniqueHelmetDex6", }, + ["(50-65)% increased global critical strike chance"] = { "CriticalStrikeChanceUniqueWand3", }, + ["(30-35)% increased global critical strike chance"] = { "CriticalStrikeChanceUniqueRing11_", }, + ["(200-250)% increased global critical strike chance"] = { "CriticalStrikeChanceUniqueAmulet17", }, + ["(40-60)% increased global critical strike chance"] = { "CriticalStrikeChanceUniqueGlovesStr3", "CriticalStrikeChanceUniqueWand10", }, + ["(30-40)% increased critical strike chance"] = { "CriticalStrikeChanceUniqueBow9", "LocalCriticalStrikeChanceUniqueBow11", "LocalCriticalStrikeChanceUniqueTwoHandMace6", "LocalCriticalStrikeChanceUniqueSceptre9", "LocalCriticalStrikeChanceUnique__10", "LocalCriticalStrikeChanceUnique__9", "LocalCriticalStrikeChanceUnique__3", }, + ["(30-40)% increased global critical strike chance"] = { "CriticalSrikeChanceUniqueSceptre7", }, + ["(250-350)% increased global critical strike chance"] = { "CriticalStrikeChanceUniqueAmulet18", }, + ["(20-60)% increased global critical strike chance"] = { "CriticalStrikeChanceUnique__2", }, + ["cannot leech life from critical strikes"] = { "CannotLeechFromCriticalStrikesUnique___1", }, + ["30% chance to blind enemies on critical strike"] = { "ChanceToBlindOnCriticalStrikesUnique__1", }, + ["#% chance to blind enemies on critical strike"] = { "ChanceToBlindOnCriticalStrikesUnique__1", }, + ["(40-50)% chance to blind enemies on critical strike"] = { "ChanceToBlindOnCriticalStrikesUnique__2_", }, + ["(#)% chance to blind enemies on critical strike"] = { "ChanceToBlindOnCriticalStrikesUnique__2_", }, + ["stun threshold is based on energy shield instead of life"] = { "StunDurationBasedOnEnergyShieldUnique__1", }, + ["take no extra damage from critical strikes"] = { "TakeNoExtraDamageFromCriticalStrikesUnique__1", }, + ["enemies you shock have 30% reduced cast speed"] = { "ShockedEnemyCastSpeedUnique__1", }, + ["enemies you shock have #% reduced cast speed"] = { "ShockedEnemyCastSpeedUnique__1", }, + ["enemies you shock have 20% reduced movement speed"] = { "ShockedEnemyMovementSpeedUnique__1", }, + ["enemies you shock have #% reduced movement speed"] = { "ShockedEnemyMovementSpeedUnique__1", }, + ["100% increased burning damage if you've ignited an enemy recently"] = { "IncreasedBurningDamageIfYouHaveIgnitedRecentlyUnique__1", }, + ["#% increased burning damage if you've ignited an enemy recently"] = { "IncreasedBurningDamageIfYouHaveIgnitedRecentlyUnique__1", }, + ["recover 1% of life when you ignite an enemy"] = { "RecoverLifePercentOnIgniteUnique__1", }, + ["100% increased melee physical damage against ignited enemies"] = { "IncreasedMeleePhysicalDamageAgainstIgnitedEnemiesUnique__1", }, + ["#% increased melee physical damage against ignited enemies"] = { "IncreasedMeleePhysicalDamageAgainstIgnitedEnemiesUnique__1", }, + ["(35-50)% increased quantity of items dropped by slain normal enemies"] = { "NormalMonsterItemQuantityUnique__1", }, + ["(#)% increased quantity of items dropped by slain normal enemies"] = { "NormalMonsterItemQuantityUnique__1", }, + ["(100-150)% increased rarity of items dropped by slain magic enemies"] = { "MagicMonsterItemRarityUnique__1", }, + ["(#)% increased rarity of items dropped by slain magic enemies"] = { "MagicMonsterItemRarityUnique__1", }, + ["heist chests have a 100% chance to duplicate their contents"] = { "HeistContractChestRewardsDuplicated", }, + ["heist chests have a #% chance to duplicate their contents"] = { "HeistContractChestRewardsDuplicated", }, + ["completing a heist generates 3 additional reveals"] = { "HeistContractAdditionalIntelligence", }, + ["50% reduced time before lockdown"] = { "HeistContractNPCPerksDoubled", }, + ["#% reduced time before lockdown"] = { "HeistContractNPCPerksDoubled", }, + ["rogue equipment cannot be found"] = { "HeistContractBetterTargetValue", }, + ["(150-200)% increased critical strike chance with arrows that fork"] = { "CriticalStrikeChanceForForkingArrowsUnique__1", }, + ["(#)% increased critical strike chance with arrows that fork"] = { "CriticalStrikeChanceForForkingArrowsUnique__1", }, + ["arrows pierce all targets after chaining"] = { "ArrowsAlwaysCritAfterPiercingUnique___1", }, + ["arrows that pierce have 50% chance to inflict bleeding"] = { "ArrowsThatPierceCauseBleedingUnique__1", }, + ["arrows that pierce have #% chance to inflict bleeding"] = { "ArrowsThatPierceCauseBleedingUnique__1", }, + ["1% increased projectile attack damage per 200 accuracy rating"] = { "IncreaseProjectileAttackDamagePerAccuracyUnique__1", }, + ["1% increased projectile attack damage per # accuracy rating"] = { "IncreaseProjectileAttackDamagePerAccuracyUnique__1", }, + ["spells fire an additional projectile"] = { "AdditionalSpellProjectilesUnique__1", }, + ["minions deal 70% increased damage if you've hit recently"] = { "IncreasedMinionDamageIfYouHitEnemyUnique__1", }, + ["minions deal #% increased damage if you've hit recently"] = { "IncreasedMinionDamageIfYouHitEnemyUnique__1", }, + ["60% increased critical strike chance against chilled enemies"] = { "GlobalCriticalStrikeChanceAgainstChilledUnique__1", }, + ["#% increased critical strike chance against chilled enemies"] = { "GlobalCriticalStrikeChanceAgainstChilledUnique__1", }, + ["trigger a socketed cold spell on melee critical strike, with a 0.25 second cooldown"] = { "CastSocketedColdSkillsOnCriticalStrikeUnique__1", }, + ["trigger a socketed cold spell on melee critical strike, with a # second cooldown"] = { "CastSocketedColdSkillsOnCriticalStrikeUnique__1", }, + ["20% increased area of effect for attacks"] = { "IncreasedAttackAreaOfEffectUnique__1_", "IncreasedAttackAreaOfEffectUnique__2_", }, + ["#% increased area of effect for attacks"] = { "IncreasedAttackAreaOfEffectUnique__1_", "IncreasedAttackAreaOfEffectUnique__2_", }, + ["(-40-40)% reduced area of effect for attacks"] = { "IncreasedAttackAreaOfEffectUnique__3", }, + ["(#)% reduced area of effect for attacks"] = { "IncreasedAttackAreaOfEffectUnique__3", }, + ["your physical damage can shock"] = { "PhysicalDamageCanShockUnique__1", }, + ["deal no elemental damage"] = { "DealNoElementalDamageUnique__1", "DealNoElementalDamageUnique__2", }, + ["take 100 fire damage when you ignite an enemy"] = { "TakeFireDamageOnIgniteUnique__1", }, + ["take # fire damage when you ignite an enemy"] = { "TakeFireDamageOnIgniteUnique__1", }, + ["2% of fire damage leeched as life while ignited"] = { "FireDamageLeechedAsLifeWhileIgnitedUnique__1", }, + ["movement skills deal no physical damage"] = { "MovementSkillsDealNoPhysicalDamageUnique__1", }, + ["you have phasing if you've killed recently"] = { "GainPhasingIfKilledRecentlyUnique__1", }, + ["movement skills cost no mana"] = { "MovementSkillsCostNoManaUnique__1", }, + ["(14-18)% increased projectile attack damage"] = { "ProjectileAttackDamageImplicitGloves1", }, + ["(#)% increased projectile attack damage"] = { "ProjectileAttackDamageImplicitGloves1", }, + ["+1 mana per 4 strength"] = { "ManaPerStrengthUnique__1__", }, + ["1% increased energy shield per 10 strength"] = { "EnergyShieldPerStrengthUnique__1", }, + ["1% increased energy shield per # strength"] = { "EnergyShieldPerStrengthUnique__1", }, + ["+1 life per 4 dexterity"] = { "LifePerDexterityUnique__1", }, + ["2% increased melee physical damage per 10 dexterity"] = { "MeleePhysicalDamagePerDexterityUnique__1_", }, + ["2% increased melee physical damage per # dexterity"] = { "MeleePhysicalDamagePerDexterityUnique__1_", }, + ["+4 accuracy rating per 2 intelligence"] = { "AccuracyPerIntelligenceUnique__1", }, + ["2% increased evasion rating per 10 intelligence"] = { "EvasionRatingPerIntelligenceUnique__1", }, + ["2% increased evasion rating per # intelligence"] = { "EvasionRatingPerIntelligenceUnique__1", }, + ["15% chance to gain a frenzy charge when you stun an enemy"] = { "ChanceToGainFrenzyChargeOnStunUnique__1", }, + ["#% chance to gain a frenzy charge when you stun an enemy"] = { "ChanceToGainFrenzyChargeOnStunUnique__1", }, + ["projectiles pierce all targets while you have phasing"] = { "PrrojectilesPierceWhilePhasingUnique__1_", }, + ["projectiles pierce 5 additional targets while you have phasing"] = { "AdditionalPierceWhilePhasingUnique__1", }, + ["+10% to fire damage over time multiplier"] = { "BurningArrowThresholdJewelUnique__1", }, + ["+#% to fire damage over time multiplier"] = { "BurningArrowThresholdJewelUnique__1", }, + ["celestial footprints"] = { "CelestialFootprintsUnique__1_", }, + ["minions have (10-15)% increased attack speed"] = { "IncreasedMinionAttackSpeedUnique__1_", }, + ["minions have (#)% increased attack speed"] = { "IncreasedMinionAttackSpeedUnique__1_", "MinionAttackAndCastSpeedUnique__1", "MinionAttackSpeedUnique_1", }, + ["+300 armour per summoned totem"] = { "ArmourPerTotemUnique__1", }, + ["+# armour per summoned totem"] = { "ArmourPerTotemUnique__1", }, + ["with at least 40 dexterity in radius, barrage fires an additional 6 projectiles simultaneously on the first and final attacks"] = { "BarrageThresholdUnique__1", }, + ["with at least # dexterity in radius, barrage fires an additional 6 projectiles simultaneously on the first and final attacks"] = { "BarrageThresholdUnique__1", }, + ["(120-150)% increased spell damage if you've dealt a critical strike recently"] = { "SpellDamageIfYouHaveCritRecentlyUnique__2", }, + ["(#)% increased spell damage if you've dealt a critical strike recently"] = { "SpellDamageIfYouHaveCritRecentlyUnique__2", }, + ["critical strikes deal no damage"] = { "CriticalStrikesDealNoDamageUnique__1", }, + ["critical strikes with this weapon do not deal extra damage"] = { "LocalNoCriticalStrikeMultiplierUnique_1", }, + ["60% increased mana regeneration rate while stationary"] = { "IncreasedManaRegenerationWhileStationaryUnique__1", }, + ["#% increased mana regeneration rate while stationary"] = { "IncreasedManaRegenerationWhileStationaryUnique__1", }, + ["with at least 40 strength in radius, ground slam"] = { "GroundSlamThresholdUnique__1", }, + ["with at least # strength in radius, ground slam"] = { "GroundSlamThresholdUnique__1", }, + ["15% chance to create chilled ground when hit with an attack"] = { "SpreadChilledGroundWhenHitByAttackUnique__1", }, + ["#% chance to create chilled ground when hit with an attack"] = { "SpreadChilledGroundWhenHitByAttackUnique__1", }, + ["non-critical strikes deal no damage"] = { "NonCriticalStrikesDealNoDamageUnique__1", "NonCriticalStrikesDealNoDamageUnique__2", }, + ["+25% to critical strike multiplier if you've dealt a non-critical strike recently"] = { "CritMultiIfDealtNonCritRecentlyUnique__1", }, + ["+#% to critical strike multiplier if you've dealt a non-critical strike recently"] = { "CritMultiIfDealtNonCritRecentlyUnique__1", "CritMultiIfDealtNonCritRecentlyUnique__2", }, + ["+60% to critical strike multiplier if you've dealt a non-critical strike recently"] = { "CritMultiIfDealtNonCritRecentlyUnique__2", }, + ["with at least 40 strength in radius, ground slam has a 35% chance"] = { "GroundSlamThresholdUnique__2", }, + ["debuffs on you expire (15-20)% faster"] = { "DebuffTimePassedUnique__1", }, + ["debuffs on you expire (#)% faster"] = { "DebuffTimePassedUnique__1", "DebuffTimePassedUnique__2", }, + ["debuffs on you expire (80-100)% faster"] = { "DebuffTimePassedUnique__2", }, + ["debuffs on you expire 100% faster"] = { "DebuffTimePassedUnique__3", }, + ["debuffs on you expire #% faster"] = { "DebuffTimePassedUnique__3", }, + ["(10-15)% increased energy shield recovery rate"] = { "LifeAndEnergyShieldRecoveryRateUnique_1", }, + ["(#)% increased energy shield recovery rate"] = { "LifeAndEnergyShieldRecoveryRateUnique_1", "EnergyShieldRecoveryRateUnique__1", }, + ["trigger level 20 storm cascade when you attack"] = { "LocalGrantsStormCascadeOnAttackUnique__1", }, + ["trigger level # storm cascade when you attack"] = { "LocalGrantsStormCascadeOnAttackUnique__1", }, + ["projectiles from attacks inflict bleeding on hit while you have a bestial minion"] = { "ProjectileAttacksChanceToBleedBeastialMinionUnique__1_", }, + ["projectiles from attacks poison on hit while you have a bestial minion"] = { "ProjectileAttacksChanceToPoisonBeastialMinionUnique__1", }, + ["projectiles from attacks maim on hit while you have a bestial minion"] = { "ProjectileAttacksChanceToMaimBeastialMinionUnique__1", }, + ["adds (18-24) to (30-36) physical damage to attacks while you have a bestial minion"] = { "AddedPhysicalDamageToAttacksBeastialMinionUnique__1", }, + ["adds (#) to (#) physical damage to attacks while you have a bestial minion"] = { "AddedPhysicalDamageToAttacksBeastialMinionUnique__1", }, + ["adds (23-31) to (37-47) chaos damage to attacks while you have a bestial minion"] = { "AddedChaosDamageToAttacksBeastialMinionUnique__1", }, + ["adds (#) to (#) chaos damage to attacks while you have a bestial minion"] = { "AddedChaosDamageToAttacksBeastialMinionUnique__1", }, + ["(10-20)% increased attack and movement speed while you have a bestial minion"] = { "AttackAndMovementSpeedBeastialMinionUnique__1", }, + ["#% chance to cause bleeding on critical strike"] = { "CauseseBleedingOnCritUniqueDagger9", "CausesBleedingOnCritUniqueDagger11", "BleedOnMeleeCriticalStrikeUnique__1", }, + ["(#)% increased attack and movement speed while you have a bestial minion"] = { "AttackAndMovementSpeedBeastialMinionUnique__1", }, + ["attacks deal no physical damage"] = { "AttacksDealNoPhysicalDamage", }, + ["golden radiance"] = { "GoldenLightBeam", }, + ["#% of attack damage leeched as life against maimed enemies"] = { "LifeLeechFromAttackDamageAgainstMaimedEnemiesUnique__1", }, + ["20% increased effect of non-curse auras from your skills"] = { "AuraEffectUniqueShieldInt2", "AuraEffectUnique__1", }, + ["trigger level # darktongue's kiss when you cast a curse spell"] = { "GrantsDarktongueKissUnique__1", }, + ["20% increased effect of non-curse auras from your skills on your minions"] = { "AuraEffectOnMinionsUniqueShieldInt2", "AuraEffectOnMinionsUnique__1_", }, + ["#% increased effect of non-curse auras from your skills on your minions"] = { "AuraEffectOnMinionsUniqueShieldInt2", "AuraEffectOnMinionsUnique__1_", }, + ["with 5 corrupted items equipped: gain soul eater for 10 seconds on vaal skill use"] = { "CorruptThresholdSoulEaterOnVaalSkillUseUniqueCorruptedJewel11", }, + ["(#)% increased effect of lightning ailments"] = { "ShockEffectUnique__2", }, + ["(-35-35)% reduced mana burn rate"] = { "TinctureToxicityRateUnique__2", }, + ["#% increased effect of lightning ailments"] = { "ShockEffectUnique__3", "LightningAilmentEffectUnique__1", }, + ["100% increased effect of lightning ailments"] = { "LightningAilmentEffectUnique__1", }, + ["gems can be socketed in this item ignoring socket colour"] = { "LocalCanSocketIgnoringColourUnique__1", }, + ["has no attribute requirements"] = { "LocalNoAttributeRequirementsUnique__1", "LocalNoAttributeRequirementsUnique__2", }, + ["melee strike skills deal splash damage to surrounding targets"] = { "TinctureMeleeSplashOnWeaponHitUnique__1", "VillageMeleeSplash", "MeleeSplashUnique__1", }, + ["with 5 corrupted items equipped: life leech recovers based on your chaos damage instead"] = { "CorruptThresholdLifeLeechUsesChaosDamageUniqueCorruptedJewel10", }, + ["recover 1% of mana on kill"] = { "ManaGainedOnKillPercentageUniqueCorruptedJewel14", }, + ["lose 1% of life on kill"] = { "LifeLostOnKillPercentageUniqueCorruptedJewel14", }, + ["does not inflict mana burn over time"] = { "TinctureToxicityOnHitUnique__1", }, + ["lose 1% of energy shield on kill"] = { "EnergyShieldLostOnKillPercentageUniqueCorruptedJewel14", }, + ["(1-5)% increased rarity of items found per mana burn, up to a maximum of 100%"] = { "TinctureRarityPerToxicityUnique__1", }, + ["grants malachai's endurance, frenzy and power for 6 seconds each, in sequence"] = { "GainThaumaturgyBuffRotationUnique__1_", }, + ["10% increased scorching ray beam length"] = { "FireBeamLengthUnique__1", }, + ["(20-30)% chance to curse you with punishment on kill"] = { "PunishmentSelfCurseOnKillUniqueCorruptedJewel13", }, + ["#% increased scorching ray beam length"] = { "FireBeamLengthUnique__1", }, + ["grants level 25 purity of fire skill"] = { "GrantsPurityOfFireUnique__1", }, + ["melee weapon damage penetrates 1% elemental resistances per mana burn, up to a maximum of 200%"] = { "TincturePenetrationPerToxicityUnique__1", }, + ["grants level # purity of fire skill"] = { "GrantsPurityOfFireUnique__1", }, + ["grants level 25 purity of ice skill"] = { "GrantsPurityOfIceUnique__1", }, + ["an additional curse can be applied to you"] = { "AdditionalCurseOnSelfUniqueCorruptedJewel13", }, + ["grants level # purity of ice skill"] = { "GrantsPurityOfIceUnique__1", }, + ["grants level 25 purity of lightning skill"] = { "GrantsPurityOfLightningUnique__1", }, + ["(#)% increased damage per curse on you"] = { "IncreasedDamagePerCurseOnSelfCorruptedJewel13_", "IncreasedDamagePerCurseOnSelfUniqueCorruptedJewel8", }, + ["cover full life enemies in ash for (4-10) seconds on melee weapon hit"] = { "TinctureCoverInAshOnFullLifeUnique__1", }, + ["grants level 25 vaal impurity of fire skill"] = { "GrantsVaalPurityOfFireUnique__1", }, + ["cover full life enemies in ash for (#) seconds on melee weapon hit"] = { "TinctureCoverInAshOnFullLifeUnique__1", }, + ["grants level # vaal impurity of fire skill"] = { "GrantsVaalPurityOfFireUnique__1", }, + ["grants level 25 vaal impurity of ice skill"] = { "GrantsVaalPurityOfIceUnique__1", }, + ["#% increased damage taken while on full energy shield"] = { "DamageTakenOnFullESUniqueCorruptedJewel15", "DamageTakenOnFullESUnique__1", }, + ["(15-25)% chance to refresh ignite duration on melee weapon hit"] = { "TinctureRefreshIgniteDurationUnique__1", }, + ["grants level 25 vaal impurity of lightning skill"] = { "GrantsVaalPurityOfLightningUnique__1", }, + ["(#)% chance to refresh ignite duration on melee weapon hit"] = { "TinctureRefreshIgniteDurationUnique__1", }, + ["-1 fire damage taken from hits per mana burn"] = { "TinctureFireDamageTakenPerToxicityUnique__1", }, + ["1% increased evasion rating per 3 dexterity allocated in radius"] = { "ClawPhysDamageAndEvasionPerDexUniqueJewel47", }, + ["adds (5-15) to (100-140) lightning damage to spells"] = { "SpellAddedLightningDamageTwoHandUniqueStaff8d", }, + ["+# to spectre maximum life"] = { "SpectreLifeUnique__1___", }, + ["adds (#) to (#) lightning damage to spells"] = { "SpellAddedLightningDamageTwoHandUniqueStaff8d", "SpellAddedLightningDamageUnique__2", "SpellAddedLightningDamageUnique__5", "SpellAddedLightningDamageUnique__6_", }, + ["increases and reductions to physical damage in radius are transformed to apply to cold damage"] = { "ColdAndPhysicalNodesInRadiusSwapPropertiesUniqueJewel48_", }, + ["increases and reductions to other damage types in radius are transformed to apply to fire damage"] = { "AllDamageInRadiusBecomesFireUniqueJewel49", }, + ["gain a power charge after spending a total of 200 mana"] = { "PowerChargeOnManaSpentUnique__1", "MutatedUniqueWand15PowerChargeOnManaSpent", }, + ["(#)% increased evasion rating"] = { "LocalIncreasedEvasionRatingPercentUnique__19", "LocalIncreasedEvasionRatingPercentUnique__20", "LocalIncreasedEvasionRatingPercentUnique__21", "LocalIncreasedEvasionRatingPercentUniqueBootsDex6", "LocalIncreasedEvasionRatingPercentUniqueShieldDex4", "LocalIncreasedEvasionRatingPercentUniqueGlovesDexInt5", "LocalIncreasedEvasionRatingPercentUniqueBodyStrDexInt1c", "LocalIncreasedEvasionRatingPercentUniqueShieldDex5", "LocalIncreasedEvasionRatingPercentUniqueBodyStrDex5", "LocalIncreasedEvationRatingPercentUniqueBootsDex9", "LocalIncreasedEvasionRatingPercentUnique__1", "LocalIncreasedEvasionRatingPercentUnique__2", "LocalIncreasedEvasionRatingPercentUnique__3", "LocalIncreasedEvasionRatingPercentUnique__4", "LocalIncreasedEvasionRatingPercentUnique__5", "LocalIncreasedEvasionRatingPercentUnique__6", "LocalIncreasedEvasionRatingPercentUnique__7", "LocalIncreasedEvasionRatingPercentUnique__16", "IncreasedEvasionRatingPercentUnique__1_", "IncreasedEvasionRatingPercentUnique__2", "LocalIncreasedEvasionRatingPercentUnique__12", "LocalIncreasedEvasionRatingPercentUnique__13", "LocalIncreasedEvasionRatingPercentUnique__14", "LocalIncreasedEvasionRatingPercentUnique__15_", "LocalIncreasedEvasionRatingPercentUnique__17", "LocalIncreasedEvasionRatingPercentUnique__18", "LocalIncreasedEvasionRatingPercentUnique__11", "LocalIncreasedEvasionRatingPercentUniqueBootsDex3", "LocalIncreasedEvasionRatingPercentUniqueBodyDex4", "LocalIncreasedEvasionRatingPercentUniqueShieldDex3", "LocalIncreasedEvasionRatingPercentUniqueGlovesDex2", "LocalIncreasedEvasionRatingPercentUniqueHelmetDex5", "LocalIncreasedEvasionRatingPercentUniqueBodyDex5", "LocalIncreasedEvasionRatingPercentUniqueBodyDex6", "LocalIncreasedEvasionRatingPercentUniqueBodyDex3", "LocalIncreasedEvasionRatingPercentUniqueBootsDexInt1", "LocalIncreasedEvasionRatingPercentUniqueDexHelmet2", "LocalIncreasedEvasionRatingPercentUniqueBodyDex1", "LocalIncreasedEvasionRatingPercentUniqueBodyDex2", "LocalIncreasedEvasionRatingPercentUniqueBootsDex1", "LocalIncreasedEvasionRatingPercentUniqueShieldDex1", "LocalIncreasedEvasionRatingPercentUniqueGlovesStrDex1", "LocalIncreasedEvasionRatingPercentUnique__9", "LocalIncreasedEvasionRatingPercentUnique__8", "LocalIncreasedEvasionRatingPercentUniqueBootsStrDex5", "LocalIncreasedEvasionRatingPercentUnique__10", "GlobalEvasionRatingPercentUnique__1", }, + ["(100-150)% increased evasion rating"] = { "LocalIncreasedEvasionRatingPercentUnique__20", "LocalIncreasedEvasionRatingPercentUnique__21", "LocalIncreasedEvasionRatingPercentUniqueBootsDex3", "LocalIncreasedEvasionRatingPercentUniqueBodyDex2", "LocalIncreasedEvasionRatingPercentUniqueBootsStrDex5", }, + ["regenerate 2 mana per second per power charge"] = { "ManaRegeneratedPerSecondPerPowerChargeUnique__1", }, + ["(12-18)% chance to block spell damage"] = { "SpellBlockUniqueShieldInt1", }, + ["adds (#) to (#) chaos damage"] = { "LocalAddedChaosDamageImplicitE1", "LocalAddedChaosDamageImplicitE2", "LocalAddedChaosDamageImplicitE3_", "VillageLocalChaosDamage1", "VillageLocalChaosDamage2", "VillageLocalChaosDamage3", "VillageLocalChaosDamageTwoHand1", "VillageLocalChaosDamageTwoHand2", "VillageLocalChaosDamageTwoHand3", "AddedChaosDamageUniqueBow12", "LocalChaosDamageUniqueOneHandSword3", "LocalChaosDamageUniqueTwoHandSword7", "LocalAddedChaosDamageUnique__2", "LocalAddedChaosDamageUnique__3", "LocalAddedChaosDamageUnique__4", "AddedChaosDamageToAttacksAndSpellsUnique__1", "AddedChaosDamageToAttacksAndSpellsUnique__2", "GlobalAddedChaosDamageUnique__1", "GlobalAddedChaosDamageUnique__2", "GlobalAddedChaosDamageUnique__3", "GlobalAddedChaosDamageUnique__4__", "GlobalAddedChaosDamageUnique__5_", "GlobalAddedChaosDamageUnique__6_", "GlobalAddedChaosDamageUnique__7", }, + ["adds (43-55) to (81-104) chaos damage"] = { "LocalAddedChaosDamageImplicitE2", }, + ["(21-24)% chance to block spell damage"] = { "SpellBlockUniqueShieldStrInt1", }, + ["(6-7)% chance to block spell damage"] = { "SpellBlockUniqueBootsInt5", }, + ["7% chance to block spell damage"] = { "SpellBlockUniqueTwoHandAxe6", "SpellBlockUniqueShieldInt4", }, + ["30% chance to block spell damage"] = { "SpellBlockUniqueDescentShieldStr1", }, + ["(60-100)% increased damage with movement skills"] = { "DamageWithMovementSkillsUniqueBodyDex5", }, + ["#% chance to block spell damage"] = { "SpellBlockUniqueDescentShieldStr1", "SpellBlockPercentageUniqueShieldInt4", "BlockingBlocksSpellsUniqueAmulet1", }, + ["(#)% increased damage with movement skills"] = { "DamageWithMovementSkillsUniqueBodyDex5", }, + ["15% increased attack speed with movement skills"] = { "AttackSpeedWithMovementSkillsUniqueClaw9", }, + ["+#% chance to block spell damage while on low life"] = { "SpellBlockPercentageOnLowLifeUniqueShieldStrDex1_", }, + ["(10-15)% chance to block spell damage"] = { "SpellBlockPercentageUniqueShieldInt1", "SpellBlockPercentageUnique__4", }, + ["(20-30)% chance to block spell damage"] = { "SpellBlockPercentageUniqueShieldStrInt1", "MutatedUniqueShieldStrDex8SpellBlockPercentage", }, + ["(15-20)% chance to block spell damage"] = { "SpellBlockPercentageUniqueBootsInt5", }, + ["(7-10)% chance to block spell damage"] = { "SpellBlockPercentageUniqueTwoHandAxe6", }, + ["10% chance to block spell damage"] = { "SpellBlockPercentageUniqueShieldInt4", }, + ["+5% to maximum cold resistance"] = { "MaximumColdResistUniqueShieldDex1", "IncreasedMaximumColdResistUniqueShieldStrInt4", }, + ["+(-3-3)% to maximum cold resistance"] = { "MaximumColdResistUnique__1_", }, + ["gain (200-300) life per ignited enemy killed"] = { "LifeGainedOnKillingIgnitedEnemiesUnique__1", }, + ["+(#)% to maximum cold resistance"] = { "MaximumColdResistUnique__1_", }, + ["+3% to maximum cold resistance"] = { "MaximumColdResistUnique__2", }, + ["10% increased damage taken from skeletons"] = { "DamageTakenFromSkeletonsUniqueOneHandSword12_", }, + ["has consumed 1 gem"] = { "HungryLoopSupportedByMeleeSplash_", "HungryLoopSupportedByLesserMultipleProjectiles_", "HungryLoopSupportedByImpale", "HungryLoopSupportedByPinpoint", "HungryLoopSupportedByTrinity", "HungryLoopSupportedBySwiftAssembly", "HungryLoopSupportedByChargedMines", "HungryLoopSupportedByAwakenedAddedFireDamage", "HungryLoopSupportedByAwakenedAncestralCall", "HungryLoopSupportedByAwakenedBrutality", "HungryLoopSupportedByAwakenedBurningDamage", "HungryLoopSupportedByAwakenedWeaponElementalDamage_", "HungryLoopSupportedByAwakenedFirePenetration", "HungryLoopSupportedByAwakenedGenerosity_", "HungryLoopSupportedByAwakenedMeleePhysicalDamage", "HungryLoopSupportedByAwakenedMeleeSplash", "HungryLoopSupportedByAwakenedMultistrike", "HungryLoopSupportedByAwakenedAddedColdDamage", "HungryLoopSupportedByAwakenedArrowNova", "HungryLoopSupportedByAwakenedCastOnCrit", "HungryLoopSupportedByAwakenedChain", "HungryLoopSupportedByAwakenedColdPenetration", "HungryLoopSupportedByAwakenedDeadlyAilments", "HungryLoopSupportedByAwakenedFork", "HungryLoopSupportedByAwakenedGreaterMultipleProjectiles", "HungryLoopSupportedByAwakenedSwiftAffliction", "HungryLoopSupportedByAwakenedVoidManipulation", "HungryLoopSupportedByAwakenedViciousProjectiles", "HungryLoopSupportedByAwakenedAddedChaosDamage_", "HungryLoopSupportedByAwakenedAddedLightningDamage_", "HungryLoopSupportedByAwakenedBlasphemy", "HungryLoopSupportedByAwakenedCastWhileChannelling", "HungryLoopSupportedByAwakenedControlledDestruction", "HungryLoopSupportedByAwakenedCurseOnHit", "HungryLoopSupportedByAwakenedElementalFocus", "HungryLoopSupportedByAwakenedIncreasedAreaOfEffect_", "HungryLoopSupportedByAwakenedLightningPenetration", "HungryLoopSupportedByAwakenedMinionDamage", "HungryLoopSupportedByAwakenedSpellCascade", "HungryLoopSupportedByAwakenedSpellEcho__", "HungryLoopSupportedByAwakenedUnboundAilments", "HungryLoopSupportedByAwakenedUnleash", "HungryLoopSupportedByAwakenedEmpower", "HungryLoopSupportedByAwakenedEnlighten", "HungryLoopSupportedByAwakenedEnhance", "HungryLoopSupportedBySecondWind_", "HungryLoopSupportedByArchmage", "HungryLoopSupportedByUrgentOrders", "HungryLoopSupportedByFistOfWar", "HungryLoopSupportedBySwiftBrand", "HungryLoopSupportedByElementalPenetration", "HungryLoopSupportedByImpendingDoom", "HungryLoopSupportedByBloodthirst_", "HungryLoopSupportedByFragility_", "HungryLoopSupportedByLifetap", "HungryLoopSupportedByFocussedBallista_", "HungryLoopSupportedByEarthbreaker", "HungryLoopSupportedByBehead", "HungryLoopSupportedByMarkOnHit", "HungryLoopSupportedByDivineBlessing", "HungryLoopSupportedByEternalBlessing", "HungryLoopSupportedByOvercharge", "HungryLoopSupportedByCursedGround", "HungryLoopSupportedByHexBloom", "HungryLoopSupportedByManaforgedArrows", "HungryLoopSupportedByPrismaticBurst", "HungryLoopSupportedByReturningProjectiles", "HungryLoopSupportedByTrauma", "HungryLoopSupportedBySpellblade", "HungryLoopSupportedByDevour", "HungryLoopSupportedByFreshMeat", "HungryLoopSupportedByFlamewood", "HungryLoopSupportedByCorruptingCry", "HungryLoopSupportedByVolatility", "HungryLoopSupportedByGuardiansBlessing", "HungryLoopSupportedBySacrifice", "HungryLoopSupportedByFrigidBond", "HungryLoopSupportedByLocusMine", "HungryLoopSupportedBySadism", "HungryLoopSupportedByControlledBlaze", "HungryLoopSupportedByAutomation", "HungryLoopSupportedByCallToArms", "HungryLoopSupportedBySacredWisps", "HungryLoopSupportedByOverexertion", "HungryLoopSupportedByExpertRetaliation", "HungryLoopSupportedByRupture", "HungryLoopSupportedByFocusedChannelling", "HungryLoopSupportedByTornados", "HungryLoopSupportedByKineticInstability", "HungryLoopSupportedByLivingLightning", "HungryLoopSupportedByColdToFire_", "HungryLoopSupportedBySpellTotem", "HungryLoopSupportedByGreaterMultipleProjectiles", "HungryLoopSupportedByIncreasedCriticalStrikes", "HungryLoopSupportedByItemQuantity", "HungryLoopSupportedByItemRarity", "HungryLoopSupportedByIncreasedDuration", "HungryLoopSupportedByChanceToIgnite", "HungryLoopSupportedByBloodlust", "HungryLoopSupportedByLifeGainOnHit", "HungryLoopSupportedByCullingStrike", "HungryLoopSupportedByPointBlank", "HungryLoopSupportedByIronGrip", "HungryLoopSupportedByMeleeDamageOnFullLife", "HungryLoopSupportedByRangedAttackTotem", "HungryLoopSupportedByFirePenetration", "HungryLoopSupportedByLightningPenetration", "HungryLoopSupportedByChain", "HungryLoopSupportedByMulticast", "HungryLoopSupportedByPowerChargeOnCrit_", "HungryLoopSupportedByFrenzyPowerOnTrapTrigger", "HungryLoopSupportedByBonechill", "HungryLoopSupportedByChaosAttacks", "HungryLoopSupportedByMultiTotem", "HungryLoopSupportedByInfernalLegion_", "HungryLoopSupportedByNightblade", "HungryLoopSupportedByDeathmark_", "HungryLoopSupportedByMeatShield", "HungryLoopSupportedByFeedingFrenzy", "HungryLoopSupportedByShockwave_", "HungryLoopSupportedByCloseCombat", "HungryLoopSupportedByRage_", "HungryLoopSupportedByPulverise", "HungryLoopSupportedByUnleash", "HungryLoopSupportedByEnergyLeech", "HungryLoopSupportedByMirageArcher_", "HungryLoopSupportedBySummonGhostOnKill", "HungryLoopSupportedBySpiritStrike", "HungryLoopSupportedBySpellCascade", "HungryLoopSupportedByGreaterVolley", "HungryLoopSupportedByParallelProjectiles", "HungryLoopSupportedByStormBarrier", "HungryLoopSupportedByReducedBlockChance", "HungryLoopSupportedByAddedChaosDamage", "HungryLoopSupportedByAddedLightningDamage", "HungryLoopSupportedByCastOnDeath", "HungryLoopSupportedByConcentratedEffect", "HungryLoopSupportedByControlledDestruction", "HungryLoopSupportedByElementalProliferation", "HungryLoopSupportedByPierce_", "HungryLoopSupportedByOnslaught_", "HungryLoopSupportedByBrutality", "HungryLoopSupportedByUnboundAilments", "HungryLoopSupportedByImmolate", "HungryLoopSupportedByMaim", "HungryLoopSupportedByEfficacy", "HungryLoopSupportedByDecay", "HungryLoopSupportedByDeadlyAilments", "HungryLoopSupportedByChanceToBleed", "HungryLoopSupportedByIgniteProliferation__", "HungryLoopSupportedByCastWhileChannelling", "HungryLoopSupportedByTrapCooldown", "HungryLoopSupportedByMinefield", "HungryLoopSupportedByElementalFocus", "HungryLoopSupportedByClusterTrap_", "HungryLoopSupportedByRapidDecay", "HungryLoopSupportedByVoidManipulation", "HungryLoopSupportedByPoison", "HungryLoopSupportedByTrapAndMineDamage", "HungryLoopSupportedByPhysicalToLightning_", "HungryLoopSupportedByEnlighten", "HungryLoopSupportedByPhysicalProjectileAttackDamage", "HungryLoopSupportedByEnhance", "HungryLoopSupportedBySlowerProjectiles", "HungryLoopSupportedByEmpower", "HungryLoopSupportedByMultiTrap", "HungryLoopSupportedByCastOnKill", "HungryLoopSupportedByCurseOnHit", "HungryLoopSupportedBySummonElementalResistance", "HungryLoopSupportedByIncreasedBurningDamage", "HungryLoopSupportedByManaLeech", "HungryLoopSupportedByReducedManaCost", "HungryLoopSupportedByAdditionalAccuracy", "HungryLoopSupportedByBloodMagic", "HungryLoopSupportedByFork", "HungryLoopSupportedByInnervate_", "HungryLoopSupportedByLesserPoison_", "HungryLoopSupportedByHypothermia", "HungryLoopSupportedByLifeLeech", "HungryLoopSupportedByMultistrike", "HungryLoopSupportedByFasterProjectiles", "HungryLoopSupportedByRemoteMine", "HungryLoopSupportedByRemoteMine2_", "HungryLoopSupportedByStun", "HungryLoopSupportedByCastOnCrit", "HungryLoopSupportedByCastWhenStunned", "HungryLoopSupportedByVileToxins_", "HungryLoopSupportedByWeaponElementalDamage", "HungryLoopSupportedByIncreasedArea", "HungryLoopSupportedByKnockback", "HungryLoopSupportedByIncreasedMinionLife", "HungryLoopSupportedByIncreasedMinionSpeed", "HungryLoopSupportedByIncreasedMinionDamage_", "HungryLoopSupportedByIncreasedCriticalDamage", "HungryLoopSupportedByBlind", "HungryLoopSupportedByEnduranceChargeOnStun", "HungryLoopSupportedByBlasphemy", "HungryLoopSupportedByTrap", "HungryLoopSupportedByIronWill", "HungryLoopSupportedByFasterCast", "HungryLoopSupportedByFlee", "HungryLoopSupportedByReducedDuration", "HungryLoopSupportedByCastOnDamageTaken", "HungryLoopSupportedByRuthless_", "HungryLoopSupportedByArcaneSurge", "HungryLoopSupportedByBarrage_", "HungryLoopSupportedByArrowNova", "HungryLoopSupportedByFasterAttacks", "HungryLoopSupportedByMeleePhysicalDamage", "HungryLoopSupportedByGenerosity_", "HungryLoopSupportedByFortify_", "HungryLoopSupportedBySpellFocus", "HungryLoopSupportedByAddedColdDamage", "HungryLoopSupportedByIceBite", "HungryLoopSupportedByColdPenetration_", "HungryLoopSupportedByAddedFireDamage", }, + ["+(-3-3)% to maximum fire resistance"] = { "MaximumFireResistUnique__1", }, + ["10% increased damage taken from ghosts"] = { "DamageTakenFromGhostsUniqueOneHandSword12", }, + ["+(#)% to maximum fire resistance"] = { "MaximumFireResistUnique__1", }, + ["+5% to maximum lightning resistance"] = { "MaximumLightningResistUniqueStaff8c", }, + ["you cannot be shocked while frozen"] = { "CannotBeShockedWhileFrozenUniqueStaff14", }, + ["3% of attack damage leeched as life against bleeding enemies"] = { "LifeLeechPhysicalAgainstBleedingEnemiesUniqueOneHandMace8", }, + ["+(#)% to maximum lightning resistance"] = { "MaximumLightningResistUnique__1", }, + ["reflects (25-50) cold damage to melee attackers"] = { "MeleeAttackerTakesColdDamageUniqueShieldDex1", }, + ["(#)% increased armour and energy shield"] = { "LocalIncreasedArmourAndEnergyShieldUniqueBodyStrInt1", "LocalIncreasedArmourAndEnergyShieldUniqueHelmetStrInt1", "LocalIncreasedArmourAndEnergyShieldUniqueHelmetStrInt2", "LocalIncreasedArmourAndEnergyShieldUniqueBootsStrInt1", "LocalIncreasedArmourAndEnergyShieldUniqueBodyStrInt2", "LocalIncreasedArmourAndEnergyShieldUniqueShieldStrInt3", "LocalIncreasedArmourAndEnergyShieldUniqueShieldStrInt4", "LocalIncreasedArmourAndEnergyShieldUniqueShieldStrInt5", "LocalIncreasedArmourAndEnergyShieldUniqueBodyStrInt3", "LocalIncreasedArmourAndEnergyShieldUniqueBodyStrInt4", "LocalIncreasedArmourAndEnergyShieldUniqueShieldStrInt6", "LocalIncreasedArmourAndEnergyShieldUniqueBodyStrDexInt1e", "LocalIncreasedArmourAndEnergyShieldUniqueBodyStrDexInt1h", "LocalIncreasedArmourAndEnergyShieldUniqueBodyStrInt5", "LocalIncreasedArmourAndEnergyShieldUniqueBootsStrInt3", "LocalIncreasedArmourAndEnergySheildUniqueGlovesStrInt2", "LocalIncreasedArmourAndEnergyShieldUnique__6", "LocalIncreasedArmourAndEnergyShieldUnique__11", "LocalIncreasedArmourAndEnergyShieldUnique__14", "LocalIncreasedArmourAndEnergyShieldUnique__30", "LocalIncreasedArmourAndEnergyShieldUniqueHelmetStrInt_1", "LocalIncreasedArmourAndEnergyShieldUnique__28", "LocalIncreasedArmourAndEnergyShieldUnique__27", "LocalIncreasedArmourAndEnergyShieldUnique__26", "LocalIncreasedArmourAndEnergyShieldUnique__25", "LocalIncreasedArmourAndEnergyShieldUnique__24", "LocalIncreasedArmourAndEnergyShieldUnique__23_", "LocalIncreasedArmourAndEnergyShieldUnique__21", "LocalIncreasedArmourAndEnergyShieldUnique__20", "LocalIncreasedArmourAndEnergyShieldUnique__18_", "LocalIncreasedArmourAndEnergyShieldUnique__17_", "LocalIncreasedArmourAndEnergyShieldUnique__16", "LocalIncreasedArmourAndEnergyShieldUnique__15", "LocalIncreasedArmourAndEnergyShieldUnique__13_", "LocalIncreasedArmourAndEnergyShieldUnique__12", "LocalIncreasedArmourAndEnergyShieldUnique__10_", "LocalIncreasedArmourAndEnergyShieldUnique__9_", "LocalIncreasedArmourAndEnergyShieldUnique__8", "LocalIncreasedArmourAndEnergyShieldUnique__7", "LocalIncreasedArmourAndEnergyShieldUnique__5", "LocalIncreasedArmourAndEnergyShieldUnique__3", "LocalIncreasedArmourAndEnergyShieldUnique__2", "LocalIncreasedArmourAndEnergyShieldUniqueBodyStrInt7", "LocalIncreasedArmourAndEnergyShieldUniqueBodyStrInt6", "LocalIncreasedArmourAndEnergyShieldUnique__1", "LocalIncreasedArmourAndEnergyShieldUniqueHelmetStrInt6", "LocalIncreasedArmourAndEnergyShieldUniqueHelmetStrInt5", }, + ["reflects (#) cold damage to melee attackers"] = { "MeleeAttackerTakesColdDamageUniqueShieldDex1", }, + ["(20-60)% increased armour and energy shield"] = { "LocalIncreasedArmourAndEnergyShieldUniqueBootsStrInt1", }, + ["(180-220)% increased armour and energy shield"] = { "LocalIncreasedArmourAndEnergyShieldUniqueBodyStrInt2", }, + ["# physical damage taken from projectile attacks"] = { "RangedAttackDamageReducedUniqueShieldStr1", }, + ["(300-400)% increased armour and energy shield"] = { "LocalIncreasedArmourAndEnergyShieldUniqueShieldStrInt4", }, + ["(240-300)% increased armour and energy shield"] = { "LocalIncreasedArmourAndEnergyShieldUniqueShieldStrInt5", "LocalIncreasedArmourAndEnergyShieldUnique__6", }, + ["-(#) physical damage taken from projectile attacks"] = { "RangedAttackDamageReducedUniqueShieldStr2", }, + ["(120-140)% increased armour and energy shield"] = { "LocalIncreasedArmourAndEnergyShieldUniqueBodyStrInt4", }, + ["you gain onslaught for 2 seconds on killing taunted enemies"] = { "OnslaughtOnKillingTauntedEnemyUniqueShieldDex7", }, + ["(140-180)% increased armour and energy shield"] = { "LocalIncreasedArmourAndEnergyShieldUniqueShieldStrInt6", "LocalIncreasedArmourAndEnergyShieldUnique__10_", "LocalIncreasedArmourAndEnergyShieldUnique__9_", }, + ["(200-220)% increased armour and energy shield"] = { "LocalIncreasedArmourAndEnergyShieldUniqueBodyStrDexInt1e", "LocalIncreasedArmourAndEnergyShieldUniqueBodyStrDexInt1h", }, + ["+(1-4)% to all maximum resistances"] = { "IncreasedMaximumResistsUnique__1", }, + ["(160-180)% increased armour and energy shield"] = { "LocalIncreasedArmourAndEnergyShieldUniqueBootsStrInt3", }, + ["(150-180)% increased armour and energy shield"] = { "LocalIncreasedArmourAndEnergySheildUniqueGlovesStrInt2", }, + ["-5% to all maximum resistances"] = { "IncreasedMaximumResistsUnique__2", }, + ["socketed gems are supported by level 20 concentrated effect"] = { "ItemActsAsConcentratedAOESupportUniqueHelmetInt4", }, + ["#% of damage you reflect to enemies when hit is leeched as life"] = { "DamageYouReflectGainedAsLifeUnique__1", "DamageYouReflectGainedAsLifeUniqueHelmetDexInt6", }, + ["unaffected by chilled ground"] = { "ImmuneToChilledGroundUniqueBootsStrDex5", }, + ["unaffected by burning ground"] = { "ImmuneToBurningGroundUniqueBootsStr3", }, + ["unaffected by shocked ground"] = { "ImmuneToShockedGroundUniqueBootsDexInt4", "ImmuneToShockedGroundUnique__1", }, + ["unaffected by desecrated ground"] = { "ImmuneToDesecratedGroundUniqueBootsInt6", }, + ["20% chance to create shocked ground when hit"] = { "ShockedGroundWhenHitUniqueHelmetInt10", }, + ["#% chance to create shocked ground when hit"] = { "ShockedGroundWhenHitUniqueHelmetInt10", }, + ["trigger level 10 shock ground when hit"] = { "ShockedGroundWhenHitUnique__1", }, + ["trigger level # shock ground when hit"] = { "ShockedGroundWhenHitUnique__1", }, + ["adds 1 to (60-80) lightning damage to spells and attacks"] = { "AddedLightningDamageToSpellsAndAttacksUniqueHelmetInt10", }, + ["adds 1 to (#) lightning damage to spells and attacks"] = { "AddedLightningDamageToSpellsAndAttacksUniqueHelmetInt10", "AddedLightningDamageUniqueBodyInt5_", "AddedLightningDamageUniqueRing19", }, + ["adds (3-15) to (80-100) lightning damage to spells and attacks"] = { "AddedLightningDamageToSpellsAndAttacksUnique__1", }, + ["adds (#) to (#) lightning damage to spells and attacks"] = { "AddedLightningDamageToSpellsAndAttacksUnique__1", "AddedLightningDamageUnique__1", "AddedLightningDamageUnique__2_", "AddedLightningDamageSpellsAndAttacksImplicit1", "AddedLightningDamageSpellsAndAttacksImplicit2", "AddedLightningDamageSpellsAndAttacksImplicit3", }, + ["20% chance to curse non-cursed enemies with a random hex on hit"] = { "RandomCurseOnHitChanceUniqueHelmetInt10", }, + ["#% chance to curse non-cursed enemies with a random hex on hit"] = { "RandomCurseOnHitChanceUniqueHelmetInt10", }, + ["curse enemies which hit you with a random hex, ignoring curse limit"] = { "RandomCurseWhenHitChanceUnique__1", }, + ["you can inflict an additional ignite on each enemy"] = { "CanInflictMultipleIgnitesUniqueRing38", }, + ["ignited enemies burn (50-65)% slower"] = { "EmberwakeLessBurningDamageUniqueRing38", }, + ["ignited enemies burn (#)% slower"] = { "EmberwakeLessBurningDamageUniqueRing38", }, + ["40% less burning damage"] = { "EmberwakeLessBurningDamageUnique__1", }, + ["#% less burning damage"] = { "EmberwakeLessBurningDamageUnique__1", }, + ["you gain phasing for 10 seconds on using a vaal skill"] = { "GainPhasingOnVaalSkillUseUnique__1", }, + ["you gain phasing for # seconds on using a vaal skill"] = { "GainPhasingOnVaalSkillUseUnique__1", }, + ["15% increased movement speed while phasing"] = { "MovementSpeedWhilePhasedUnique__1", }, + ["#% increased movement speed while phasing"] = { "MovementSpeedWhilePhasedUnique__1", "MovementSpeedWhilePhasedUnique__2", }, + ["10% increased movement speed while phasing"] = { "MovementSpeedWhilePhasedUnique__2", }, + ["+30 to maximum life per red socket"] = { "LifePerRedSocket", }, + ["+# to maximum life per red socket"] = { "LifePerRedSocket", "LifePerRedSocketUniqueRing39", }, + ["+30 to maximum energy shield per blue socket"] = { "EnergyShieldPerBlueSocket", }, + ["+# to maximum energy shield per blue socket"] = { "EnergyShieldPerBlueSocket", "EnergyShieldPerBlueSocketUniqueRing39", }, + ["+30 to maximum mana per green socket"] = { "ManaPerGreenSocket", }, + ["+# to maximum mana per green socket"] = { "ManaPerGreenSocket", "ManaPerGreenSocketUniqueRing39", }, + ["+100 to maximum life per red socket"] = { "LifePerRedSocketUniqueRing39", }, + ["+100 to maximum energy shield per blue socket"] = { "EnergyShieldPerBlueSocketUniqueRing39", }, + ["+100 to maximum mana per green socket"] = { "ManaPerGreenSocketUniqueRing39", }, + ["60% increased item rarity per white socket"] = { "ItemRarityPerWhiteSocketUniqueRing39", }, + ["#% increased item rarity per white socket"] = { "ItemRarityPerWhiteSocketUniqueRing39", }, + ["(20-30)% increased damage while you have no energy shield"] = { "IncreasedDamageOnZeroEnergyShieldUniqueShieldStrInt8", }, + ["(#)% increased damage while you have no energy shield"] = { "IncreasedDamageOnZeroEnergyShieldUniqueShieldStrInt8", }, + ["100% increased global armour while you have no energy shield"] = { "IncreasedArmourOnZeroEnergyShieldUnique__1", }, + ["#% increased global armour while you have no energy shield"] = { "IncreasedArmourOnZeroEnergyShieldUnique__1", }, + ["30% chance to gain unholy might on block for 3 seconds"] = { "UnholyMightOnBlockChanceUniqueShieldStrInt8", }, + ["#% chance to gain unholy might on block for 3 seconds"] = { "UnholyMightOnBlockChanceUniqueShieldStrInt8", }, + ["gain unholy might on block for 10 seconds"] = { "UnholyMightOnBlockChanceUnique__1", }, + ["gain unholy might on block for # seconds"] = { "UnholyMightOnBlockChanceUnique__1", }, + ["50% increased damage on burning ground"] = { "IncreasedDamageOnBurningGroundUniqueBootsInt6", }, + ["#% increased damage on burning ground"] = { "IncreasedDamageOnBurningGroundUniqueBootsInt6", }, + ["regenerate 2% of life per second on chilled ground"] = { "LifeRegenerationPercentOnChilledGroundUniqueBootsInt6", }, + ["with at least 40 dexterity in radius, dual strike has +(20-30)% to critical strike"] = { "DualStrikeThresholdJewelDagger", }, + ["with at least # dexterity in radius, dual strike has +(#)% to critical strike"] = { "DualStrikeThresholdJewelDagger", }, + ["with at least 40 dexterity in radius, dual strike deals splash damage"] = { "DualStrikeThresholdJewelMace", }, + ["with at least # dexterity in radius, dual strike deals splash damage"] = { "DualStrikeThresholdJewelMace", }, + ["with at least 40 dexterity in radius, dual strike has (20-30)% increased"] = { "DualStrikeThresholdJewelSword_", }, + ["with # total dexterity and strength in radius, prismatic skills deal #% less lightning damage"] = { "ElementalHitDisableLightningUniqueJewel_1", }, + ["450 chaos damage taken per second"] = { "ChaosDegenerationAuraPlayersUniqueBodyStr3", }, + ["# chaos damage taken per second"] = { "ChaosDegenerationAuraPlayersUniqueBodyStr3", "ChaosDegenerationAuraNonPlayersUniqueBodyStr3", "ChaosDegenerationAuraNonPlayersUnique__1", "ChaosDegenerationAuraPlayersUnique__1", }, + ["250 chaos damage taken per second"] = { "ChaosDegenerationAuraNonPlayersUniqueBodyStr3", }, + ["50 chaos damage taken per second"] = { "ChaosDegenerationAuraNonPlayersUnique__1", "ChaosDegenerationAuraPlayersUnique__1", }, + ["counts as dual wielding"] = { "UniqueWingsOfEntropyCountsAsDualWielding", }, + ["you take 450 chaos damage per second for 3 seconds on kill"] = { "ChaosDegenerationOnKillUniqueBodyStr3", }, + ["you take # chaos damage per second for 3 seconds on kill"] = { "ChaosDegenerationOnKillUniqueBodyStr3", }, + ["gore footprints"] = { "ItemBloodFootstepsUniqueBodyStr3", "ItemBloodFootstepsUniqueBootsDex4", "ItemBloodFootstepsUnique__1", }, + ["deals 450 chaos damage per second to nearby enemies"] = { "DisplayChaosDegenerationAuraUniqueBodyStr3", }, + ["deals # chaos damage per second to nearby enemies"] = { "DisplayChaosDegenerationAuraUniqueBodyStr3", "DisplayChaosDegenerationAuraUnique__1", }, + ["deals 50 chaos damage per second to nearby enemies"] = { "DisplayChaosDegenerationAuraUnique__1", }, + ["mercury footprints"] = { "ItemSilverFootstepsUniqueHelmetStrDex2", }, + ["+3% to maximum chance to block attack damage"] = { "MaximumBlockChanceUniqueAmulet16", "MutatedUniqueShieldStr8MaximumBlockChance", }, + ["-10% to maximum chance to block attack damage"] = { "MaximumBlockChanceUnique__1", "MaximumBlockChanceUnique__2", }, + ["#% to maximum chance to block attack damage"] = { "MaximumBlockChanceUnique__1", "MaximumBlockChanceUnique__2", }, + ["-10% to maximum chance to block spell damage"] = { "MaximumSpellBlockChanceUnique__1", }, + ["#% to maximum chance to block spell damage"] = { "MaximumSpellBlockChanceUnique__1", }, + ["ignites you inflict deal damage 50% faster"] = { "FasterBurnFromAttacksUniqueOneHandSword4", }, + ["ignites you inflict deal damage #% faster"] = { "FasterBurnFromAttacksUniqueOneHandSword4", }, + ["cannot leech mana"] = { "CannotLeechMana", "CannotLeechManaUnique__1_", }, + ["enemies cannot leech mana from you"] = { "EnemiesCannotLeechMana", }, + ["cannot leech when on low life"] = { "CannotLeechOnLowLife", }, + ["20% increased melee damage"] = { "MeleeDamageIncreaseUniqueHelmetStrDex3", }, + ["#% increased melee damage"] = { "MeleeDamageIncreaseUniqueHelmetStrDex3", }, + ["(30-40)% increased melee damage"] = { "MeleeDamageUniqueAmulet12", }, + ["(#)% increased melee damage"] = { "MeleeDamageUniqueAmulet12", "MeleeDamageImplicitGloves1", "MeleeDamageUnique__1", "MeleeDamageUnique__2", }, + ["(16-20)% increased melee damage"] = { "MeleeDamageImplicitGloves1", }, + ["(20-25)% increased melee damage"] = { "MeleeDamageUnique__1", }, + ["(25-40)% increased melee damage"] = { "MeleeDamageUnique__2", }, + ["50% increased damage"] = { "DamageAuraUniqueHelmetDexInt2", }, + ["#% increased damage"] = { "DamageAuraUniqueHelmetDexInt2", "UndyingBreathDamageAuraUniqueStaff5", "AllDamageUniqueRing8", "AllDamageUniqueBelt11", "AllDamageUnique__1", }, + ["iron reflexes"] = { "IronReflexes", "KeystoneIronReflexesUnique__1", }, + ["30% chance to ignite"] = { "ChanceToIgniteUniqueOneHandSword4", "ChanceToIgniteUniqueDescentOneHandMace1", }, + ["you and nearby allies gain 50% increased damage"] = { "DisplayDamageAuraUniqueHelmetDexInt2", }, + ["you and nearby allies gain #% increased damage"] = { "DisplayDamageAuraUniqueHelmetDexInt2", }, + ["adds (150-200) to (330-400) fire damage in main hand"] = { "MainHandAddedFireDamageUniqueTwoHandAxe6", }, + ["adds (#) to (#) fire damage in main hand"] = { "MainHandAddedFireDamageUniqueTwoHandAxe6", "MainHandAddedFireDamageUniqueOneHandAxe2", }, + ["adds (255-285) to (300-330) fire damage in main hand"] = { "MainHandAddedFireDamageUniqueOneHandAxe2", }, + ["adds (151-199) to (331-401) chaos damage in off hand"] = { "OffHandAddedChaosDamageUniqueTwoHandAxe6", }, + ["adds (#) to (#) chaos damage in off hand"] = { "OffHandAddedChaosDamageUniqueTwoHandAxe6", }, + ["adds (255-285) to (300-330) cold damage in off hand"] = { "OffHandAddedColdDamageUniqueOneHandAxe2", }, + ["adds (#) to (#) cold damage in off hand"] = { "OffHandAddedColdDamageUniqueOneHandAxe2", }, + ["your chaos damage can shock"] = { "ChaosDamageCanShockUniqueBow10", "ChaosDamageCanShockUnique__1", "MutatedUniqueHelmetDexInt4ChaosDamageCanShock", }, + ["100% of lightning damage converted to chaos damage"] = { "ConvertLightningDamageToChaosUniqueBow10", "ConvertLightningDamageToChaosUniqueBow10Updated", }, + ["#% of lightning damage converted to chaos damage"] = { "ConvertLightningDamageToChaosUniqueBow10", "ConvertLightningDamageToChaosUniqueBow10Updated", "MutatedUniqueBelt12ConvertLightningDamageToChaos", }, + ["+40% to maximum effect of shock"] = { "MaximumShockOverrideUniqueBow10", }, + ["hits with this weapon shock enemies as though dealing 300% more damage"] = { "AttacksShockAsIfDealingMoreDamageUniqueBow10", "AttacksShockAsIfDealingMoreDamageUnique__2", }, + ["hits with this weapon shock enemies as though dealing #% more damage"] = { "AttacksShockAsIfDealingMoreDamageUniqueBow10", "AttacksShockAsIfDealingMoreDamageUnique__2", }, + ["enemies killed with attack or spell hits explode, dealing 10% of their life as fire damage"] = { "EnemiesExplodeOnDeathUniqueTwoHandMace7", }, + ["enemies killed with attack or spell hits explode, dealing #% of their life as fire damage"] = { "EnemiesExplodeOnDeathUniqueTwoHandMace7", }, + ["socketed gems are supported by level 10 inspiration"] = { "DisplaySocketedGemGetsReducedManaCostUniqueDagger5", }, + ["socketed gems are supported by level # inspiration"] = { "DisplaySocketedGemGetsReducedManaCostUniqueDagger5", "SupportedByReducedManaUniqueBodyDexInt4", "DisplaySupportedByReducedManaUnique__1", "DisplaySupportedByReducedManaUnique__2", }, + ["socketed gems are supported by level 10 faster casting"] = { "DisplaySocketedGemsGetFasterCastUniqueDagger5", }, + ["socketed gems are supported by level # faster casting"] = { "DisplaySocketedGemsGetFasterCastUniqueDagger5", "SupportedByFasterCastUnique__1", }, + ["with at least # strength in radius, ground slam has a #% chance"] = { "GroundSlamThresholdUnique__2", }, + ["recover 1% of life on kill"] = { "RecoverPercentMaxLifeOnKillUnique__3", "MaximumLifeOnKillPercentUnique__1", "MaximumLifeOnKillPercentUnique__4_", }, + ["+1% to critical strike multiplier per 1% chance to block attack damage"] = { "CriticalMultiplierPerBlockChanceUnique__1", }, + ["1% increased attack damage per 200 of the lowest of armour and evasion rating"] = { "AttackDamagePerLowestArmourOrEvasionUnique__1", }, + ["1% increased attack damage per # of the lowest of armour and evasion rating"] = { "AttackDamagePerLowestArmourOrEvasionUnique__1", }, + ["melee hits which stun fortify"] = { "FortifyOnMeleeStunUnique__1", }, + ["you have onslaught while fortified"] = { "OnslaughtWhileFortifiedUnique__1", }, + ["properties are doubled while in a breach"] = { "ItemStatsDoubledInBreachImplicit", }, + ["100% chance to trigger level 1 raise spiders on kill"] = { "SummonSpidersOnKillUnique__1", }, + ["#% chance to trigger level 1 raise spiders on kill"] = { "SummonSpidersOnKillUnique__1", }, + ["with at least 40 intelligence in radius, summon skeletons can summon up to 15 skeleton mages"] = { "SummonSkeletonsThresholdUnique__1", }, + ["with at least # intelligence in radius, summon skeletons can summon up to # skeleton mages"] = { "SummonSkeletonsThresholdUnique__1", }, + ["spell skills deal no damage"] = { "CannotDealSpellDamageUnique__1", }, + ["burning hoofprints"] = { "GoatHoofFootprintsUnique__1", }, + ["1% increased fire damage per 20 strength"] = { "FireDamagePerStrengthUnique__1", }, + ["exerted attacks deal #% increased damage"] = { "ExertedAttackDamageUnique__1", }, + ["exerted attacks knock enemies back on hit"] = { "ExertedAttackKnockbackChanceUnique__1", }, + ["projectiles pierce all burning enemies"] = { "AlwaysPierceBurningEnemiesUnique__1", }, + ["arrows deal 30 to 50 added fire damage for each time they've pierced"] = { "ArrowAddedFireDamagePerEnemyPiercedUnique__1", }, + ["arrows deal # to # added fire damage for each time they've pierced"] = { "ArrowAddedFireDamagePerEnemyPiercedUnique__1", }, + ["minion life is increased by their overcapped fire resistance"] = { "MinionLifeIncreasedByOvercappedFireResistanceUnique__1", }, + ["socketed gems are supported by level 30 infernal legion"] = { "SupportedByInfernalLegionUnique__1", }, + ["socketed gems are supported by level # infernal legion"] = { "SupportedByInfernalLegionUnique__1", }, + ["nearby enemies are covered in ash"] = { "NearbyEnemiesCoveredInAshUnique__1", }, + ["cold exposure you inflict applies an extra -12% to cold resistance"] = { "ColdExposureAdditionalResistanceUnique__1", }, + ["cold exposure you inflict applies an extra #% to cold resistance"] = { "ColdExposureAdditionalResistanceUnique__1", }, + ["freezes you inflict spread to other enemies within 1.5 metres"] = { "FreezeProliferationUnique__1", }, + ["freezes you inflict spread to other enemies within # metres"] = { "FreezeProliferationUnique__1", }, + ["shocks you inflict spread to other enemies within 1.5 metres"] = { "ShockProliferationUnique__2", "ShockProliferationUnique__1", }, + ["shocks you inflict spread to other enemies within # metres"] = { "ShockProliferationUnique__2", "ShockProliferationUnique__1", }, + ["adds 1 to 12 lightning damage to attacks with this weapon per 10 dexterity"] = { "AddedLightningDamagePerDexterityUnique__1", }, + ["adds 1 to # lightning damage to attacks with this weapon per # dexterity"] = { "AddedLightningDamagePerDexterityUnique__1", }, + ["5% increased critical strike chance per 25 intelligence"] = { "CriticalStrikeChancePerIntelligenceUnique__1", }, + ["5% increased critical strike chance per # intelligence"] = { "CriticalStrikeChancePerIntelligenceUnique__1", }, + ["1% of attack damage leeched as life"] = { "LifeLeechFromAttacksPermyriadUnique__1", "LifeLeechPermyriadUniqueBodyStr3", }, + ["lightning damage with non-critical strikes is lucky"] = { "LightningNonCriticalStrikesLuckyUnique__1", }, + ["adds (1-2) to (3-4) fire damage to spells and attacks"] = { "AddedFireDamageSpellsAndAttacksImplicit1", }, + ["adds (5-10) to (11-13) fire damage to spells and attacks"] = { "AddedFireDamageSpellsAndAttacksImplicit2", }, + ["adds (18-36) to (53-59) fire damage to spells and attacks"] = { "AddedFireDamageSpellsAndAttacksImplicit3", }, + ["adds (2-3) to (4-7) cold damage to spells and attacks"] = { "AddedColdDamageSpellsAndAttacksImplicit1", }, + ["adds (4-8) to (10-12) cold damage to spells and attacks"] = { "AddedColdDamageSpellsAndAttacksImplicit2", }, + ["adds (14-29) to (42-47) cold damage to spells and attacks"] = { "AddedColdDamageSpellsAndAttacksImplicit3", }, + ["adds (1-2) to (9-11) lightning damage to spells and attacks"] = { "AddedLightningDamageSpellsAndAttacksImplicit1", }, + ["adds (1-2) to (22-24) lightning damage to spells and attacks"] = { "AddedLightningDamageSpellsAndAttacksImplicit2", }, + ["adds (3-5) to (70-82) lightning damage to spells and attacks"] = { "AddedLightningDamageSpellsAndAttacksImplicit3", }, + ["has a crucible passive skill tree"] = { "ItemCanHaveShieldWeaponTreeUnique1", }, + ["has a two handed sword crucible passive skill tree"] = { "ItemCanHaveTwoHandedSwordWeaponTreeUnique1", }, + ["has a crucible passive skill tree with only support passive skills"] = { "ItemCanHaveSupportGemsOnlyTreeUnique1", }, + ["life flasks used while on low life apply recovery instantly"] = { "LowLifeInstantLifeRecoveryUnique__1", }, + ["mana flasks used while on low mana apply recovery instantly"] = { "LowManaInstantManaRecoveryUnique__1", }, + ["+(700-1000) to maximum life if there are no life modifiers on other equipped items"] = { "IncreasedLifeNoLifeModifiersUnique__1", }, + ["+(#) to maximum life if there are no life modifiers on other equipped items"] = { "IncreasedLifeNoLifeModifiersUnique__1", }, + ["every 5 seconds, gain one of the following for 5 seconds:"] = { "HinekoraButterflyEffectUnique__1", }, + ["100% increased effect of tattoos in radius"] = { "SoulTattooEffectUnique__1", }, + ["#% increased effect of tattoos in radius"] = { "SoulTattooEffectUnique__1", }, + ["spells cause you to gain energy shield equal to their upfront"] = { "GainSpellCostAsESUnique__1", }, + ["(20-25)% increased warcry speed"] = { "WarcrySpeedUnique__1", }, + ["(#)% increased warcry speed"] = { "WarcrySpeedUnique__1", "WarcrySpeedUnique__2", }, + ["(25-35)% increased warcry speed"] = { "WarcrySpeedUnique__2", }, + ["treats enemy monster elemental resistance values as inverted"] = { "LocalTreatElementalResistanceAsInvertedUnique__1", }, + ["minions' base attack critical strike chance is equal to the critical"] = { "MinionsUseMainHandBaseCritUnique__1", }, + ["(30-40)% chance for elemental resistances to count as being 90% against enemy hits"] = { "TreatResistancesAsMaxChanceUnique__1", }, + ["(#)% chance for elemental resistances to count as being #% against enemy hits"] = { "TreatResistancesAsMaxChanceUnique__1", }, + ["take no burning damage if you've stopped taking burning damage recently"] = { "TakeNoBurningDamageIfStopBurningUnique__1", }, + ["gain (10-20)% of missing unreserved life before being hit by an enemy"] = { "GainMissingLifeOnHitUnique__1", }, + ["gain (#)% of missing unreserved life before being hit by an enemy"] = { "GainMissingLifeOnHitUnique__1", }, + ["unaffected by damaging ailments"] = { "UnaffectedByDamagingAilmentsUnique__1", }, + ["non-exerted attacks deal no damage"] = { "NonExertedAttacksNoDamageUnique__1", }, + ["life leech from exerted attacks is instant"] = { "LifeLeechInstantExertedAttacksUnique__1", }, + ["chill enemies as though dealing (60-100)% more damage"] = { "QuiverChillAsThoughtDealingMoreDamageUnique__1", }, + ["chill enemies as though dealing (#)% more damage"] = { "QuiverChillAsThoughtDealingMoreDamageUnique__1", }, + ["10% chance to trigger summon spirit of kaom on kill"] = { "NgamahusEmbraceOnKillUnique__1", }, + ["#% chance to trigger summon spirit of kaom on kill"] = { "NgamahusEmbraceOnKillUnique__1", }, + ["10% chance to trigger summon spirit of utula on kill"] = { "KitavasEmbraceOnKillUnique__1", }, + ["#% chance to trigger summon spirit of utula on kill"] = { "KitavasEmbraceOnKillUnique__1", }, + ["10% chance to trigger summon spirit of akoya on kill"] = { "TukohamasEmbraceOnKillUnique__1", }, + ["#% chance to trigger summon spirit of akoya on kill"] = { "TukohamasEmbraceOnKillUnique__1", }, + ["10% chance to trigger summon spirit of kahuturoa on kill"] = { "RongokuraisEmbraceOnKillUnique__1", }, + ["#% chance to trigger summon spirit of kahuturoa on kill"] = { "RongokuraisEmbraceOnKillUnique__1", }, + ["10% chance to trigger summon spirit of rakiata on kill"] = { "TasaliosEmbraceOnKillUnique__1", }, + ["#% chance to trigger summon spirit of rakiata on kill"] = { "TasaliosEmbraceOnKillUnique__1", }, + ["(#)% chance for bleeding inflicted with this weapon to deal #% more damage"] = { "VillageLocalChanceForBleedingDamage", }, + ["(15-25)% chance to inflict fire exposure on hit"] = { "VillageFireExposureOnHit", }, + ["(#)% chance to inflict fire exposure on hit"] = { "VillageFireExposureOnHit", }, + ["(15-25)% chance to inflict cold exposure on hit"] = { "VillageColdExposureOnHit", }, + ["(#)% chance to inflict cold exposure on hit"] = { "VillageColdExposureOnHit", }, + ["(15-25)% chance to inflict lightning exposure on hit"] = { "VillageLightningExposureOnHit", }, + ["(#)% chance to inflict lightning exposure on hit"] = { "VillageLightningExposureOnHit", }, + ["exerted attacks deal (80-100)% increased damage"] = { "VillageExertedAttackDamage", }, + ["exerted attacks deal (#)% increased damage"] = { "VillageExertedAttackDamage", "ExertedDamageWarcryCooldown1", "ExertedDamageWarcryCooldown2", "ExertedDamageWarcryCooldown3", }, + ["enemies killed by your hits are destroyed"] = { "VillageEnemiesDestroyedOnKill", "EnemiesDestroyedOnKillUnique__1", }, + ["(10-15)% chance to impale on spell hit"] = { "VillageChanceToImpaleWithSpells", }, + ["(#)% chance to impale on spell hit"] = { "VillageChanceToImpaleWithSpells", }, + ["+(6-8)% chance to block attack damage while dual wielding"] = { "VillageBlockWhileDualWielding", }, + ["(10-20)% chance to aggravate bleeding on targets you hit with attacks"] = { "VillageAggravateBleedOnAttack", }, + ["(#)% chance to aggravate bleeding on targets you hit with attacks"] = { "VillageAggravateBleedOnAttack", "MutatedUniqueQuiver10ChanceToAggravateBleed", }, + ["(15-25)% increased poison duration"] = { "VillagePoisonDuration", }, + ["(#)% increased poison duration"] = { "VillagePoisonDuration", "PoisonDurationUnique__1_", "PoisonDurationUnique__2", }, + ["(10-20)% chance to blind enemies on hit with spells"] = { "VillageSpellChanceToBlind", }, + ["(#)% chance to blind enemies on hit with spells"] = { "VillageSpellChanceToBlind", }, + ["(5-10)% chance to restore your ward on hit"] = { "VillageWardRestoreChance", }, + ["(#)% chance to restore your ward on hit"] = { "VillageWardRestoreChance", }, + ["your hits against marked enemy cannot be blocked or suppressed"] = { "VillageMarkedEnemyNoBlockSuppress", }, + ["gain arcane surge after spending a total of 200 life"] = { "VillageArcaneSurgeOnLifeSpent", }, + ["gain arcane surge after spending a total of # life"] = { "VillageArcaneSurgeOnLifeSpent", }, + ["gain onslaught after spending a total of 200 mana"] = { "VillageOnslaughtOnManaSpent", }, + ["gain onslaught after spending a total of # mana"] = { "VillageOnslaughtOnManaSpent", }, + ["+(15-25)% to damage over time multiplier for ailments from critical strikes"] = { "VillageCriticalAilmentDamageOverTimeMultiplier", }, + ["+(#)% to damage over time multiplier for ailments from critical strikes"] = { "VillageCriticalAilmentDamageOverTimeMultiplier", }, + ["attack critical strikes ignore enemy monster elemental resistances"] = { "VillageWeaponIgnoreElementalResistance", "AttackCriticalStrikesIgnoreElementalResistancesImplicitE1", }, + ["+2 metres to weapon range"] = { "VillageLocalMeleeWeaponRange", }, + ["chaos damage with hits is lucky"] = { "VillageChaosDamageLuck", }, + ["+2 to level of all spell skill gems"] = { "VillageGlobalIncreaseSpellSkillGemLevel", "GlobalSpellGemsLevelUnique__1", }, + ["gain flaming, icy or crackling runesurge at random for 4 seconds every 10 seconds"] = { "VillageExplosionConflux", }, + ["gain flaming, icy or crackling runesurge at random for 4 seconds every # seconds"] = { "VillageExplosionConflux", }, + ["gain (7-10)% of elemental damage as extra chaos damage"] = { "VillageElementalDamagePercentAddedAsChaos", }, + ["gain (#)% of elemental damage as extra chaos damage"] = { "VillageElementalDamagePercentAddedAsChaos", "ElementalDamagePercentAddedAsChaosUnique__1", "ElementalDamagePercentAddedAsChaosUnique__2", "ElementalDamagePercentAddedAsChaosUnique__3", "ElementalDamagePercentAddedAsChaosUnique__4", }, + ["insufficient life doesn't prevent your melee attacks"] = { "VillageMeleeAttacksUsableWithoutLife", }, + ["(5-10)% chance to gain an endurance charge on kill"] = { "VillageEnduranceChargeOnKillChance", }, + ["(#)% chance to gain an endurance charge on kill"] = { "VillageEnduranceChargeOnKillChance", }, + ["(5-10)% chance to gain a frenzy charge on kill"] = { "VillageFrenzyChargeOnKillChance", }, + ["(#)% chance to gain a frenzy charge on kill"] = { "VillageFrenzyChargeOnKillChance", "FrenzyChargeOnKillChanceUniqueBootsDex4", }, + ["(5-10)% chance to gain a power charge on kill"] = { "VillagePowerChargeOnKillChance", }, + ["(#)% chance to gain a power charge on kill"] = { "VillagePowerChargeOnKillChance", "PowerChargeOnKillChanceUnique__1", }, + ["gain unholy might for 4 seconds on critical strike"] = { "VillageUnholyMightOnCrit", "UnholyMightOnCritUniqueSceptre10", }, + ["+1 to maximum number of summoned golems"] = { "VillageMaximumGolems", "MaximumGolemsUnique__1", "MaximumGolemsUnique__2", }, + ["5% increased quantity of gold dropped by slain enemies"] = { "VillageIncreasedGold", }, + ["damage cannot be reflected"] = { "VillageDamageCannotBeReflected", "DamageCannotBeReflectedUnique__1", "MutatedUniqueShieldStrInt4DamageCannotBeReflected", "MutatedUniqueShieldInt8DamageCannotBeReflected", "MutatedUniqueShieldInt9DamageCannotBeReflected", }, + ["(20-25)% of cold damage converted to chaos damage"] = { "VillageConvertColdToChaos", }, + ["(#)% of cold damage converted to chaos damage"] = { "VillageConvertColdToChaos", }, + ["gain a random shrine buff every 10 seconds"] = { "VillageAlternatingShrineBuff", }, + ["gain a random shrine buff every # seconds"] = { "VillageAlternatingShrineBuff", }, + ["trigger level 20 summon phantasm skill when you consume a corpse"] = { "VillageSummonPhantasmOnCorpseConsume", }, + ["trigger level # summon phantasm skill when you consume a corpse"] = { "VillageSummonPhantasmOnCorpseConsume", "TriggerSummonPhantasmOnCorpseConsumeUnique__1", }, + ["increases and reductions to minion damage also affect you at 150% of their value"] = { "VillageMinionDamageAlsoAffectsYou", "MinionDamageAlsoAffectsYouUnique__1", }, + ["increases and reductions to minion damage also affect you at #% of their value"] = { "VillageMinionDamageAlsoAffectsYou", "MinionDamageAlsoAffectsYouUnique__1", }, + ["(7-10)% increased fire damage per 1% fire resistance above 75%"] = { "VillageFireDamagePerResistanceAbove75", }, + ["(#)% increased fire damage per 1% fire resistance above #%"] = { "VillageFireDamagePerResistanceAbove75", }, + ["+(50-75)% chance to suppress spell damage while your off hand is empty"] = { "VillageSuppressChanceEmptyOffhand", }, + ["+(#)% chance to suppress spell damage while your off hand is empty"] = { "VillageSuppressChanceEmptyOffhand", "ChanceToDodgeWhileOffhandIsEmpty", }, + ["shepherd of souls"] = { "VillageShepherdOfSouls", "KeystoneShepherdOfSoulsUnique__1", }, + ["cast level 10 fire burst on hit"] = { "VillageFireBurstOnHit", }, + ["cast level # fire burst on hit"] = { "VillageFireBurstOnHit", }, + ["burning enemies you kill have a 10% chance to explode, dealing a tenth of their maximum life as fire damage"] = { "VillageBurningEnemiesExplode", }, + ["burning enemies you kill have a #% chance to explode, dealing a tenth of their maximum life as fire damage"] = { "VillageBurningEnemiesExplode", }, + ["trigger level 5 lightning bolt when you deal a critical strike"] = { "VillageLightningStrikesOnCrit", }, + ["trigger level 10 shock ground on hit"] = { "VillageShockedGroundOnHit", }, + ["trigger level # shock ground on hit"] = { "VillageShockedGroundOnHit", }, + ["when you kill a shocked enemy, inflict an equivalent shock on each nearby enemy"] = { "VillageShockNearbyEnemyOnShockedKill", "ShockNearbyEnemyOnShockedKillUniqueDescentTwoHandSword1_", "ShockNearbyEnemyOnShockedKillUniqueRing20", }, + ["when you kill an ignited enemy, inflict an equivalent ignite on each nearby enemy"] = { "VillageIgniteNearbyEnemyOnIgnitedKill", "IgniteNearbyEnemyOnIgnitedKillUnique__1", "IgniteNearbyEnemyOnIgnitedKillUniqueRing20", }, + ["trigger level 10 summon spectral wolf on kill"] = { "VillageSummonWolfOnKillOld", "SummonWolfOnKillUnique__2_", "SummonWolfOnKillUnique__1", "SummonWolfOnKillUnique__1New", }, + ["trigger level # summon spectral wolf on kill"] = { "VillageSummonWolfOnKillOld", "SummonWolfOnKillUnique__2_", "SummonWolfOnKillUnique__1", "SummonWolfOnKillUnique__1New", }, + ["culling strike"] = { "VillageCullingStrike", "NearbyAlliesHaveCullingStrikeUniqueTwoHandAxe9", "NearbyAlliesHaveCullingStrikeUnique__1", "MutatedUniqueBelt7CullingStrike", "CullingStrike", "CullingStrikeUniqueDescentTwoHandSword1", "CullingStrikeUnique__1", }, + ["every 3 seconds, consume a nearby corpse to recover (7-10)% of life"] = { "VillageConsumeCorpseLifeRecovery", }, + ["every 3 seconds, consume a nearby corpse to recover (#)% of life"] = { "VillageConsumeCorpseLifeRecovery", }, + ["25% chance to trigger level 10 summon raging spirit on kill"] = { "VillageSummonRagingSpiritOnKill", "SummonRagingSpiritOnKillUnique__1", }, + ["#% chance to trigger level # summon raging spirit on kill"] = { "VillageSummonRagingSpiritOnKill", "SummonRagingSpiritOnKillUnique__1", }, + ["your minions spread burning ground on death, dealing 10% of their maximum life as fire damage per second"] = { "VillageMinionBurningCloudOnDeath", }, + ["your minions spread burning ground on death, dealing #% of their maximum life as fire damage per second"] = { "VillageMinionBurningCloudOnDeath", "MinionBurningCloudOnDeathUnique__1", }, + ["you and nearby allies have 1 to (8-12) added lightning damage per blue socket"] = { "VillageAuraAddedLightningDamagePerBlueSocket", }, + ["you and nearby allies have 1 to (#) added lightning damage per blue socket"] = { "VillageAuraAddedLightningDamagePerBlueSocket", }, + ["trigger level 1 stalking pustule on kill"] = { "VillageStalkingPustuleOnKill", "StalkingPustuleOnKillUnique__1", }, + ["grants level 1 envy skill"] = { "VillageGrantsEnvy", }, + ["trigger level 10 icicle burst when you hit a frozen enemy"] = { "VillageGrantsIcicleNovaTrigger", }, + ["trigger level # icicle burst when you hit a frozen enemy"] = { "VillageGrantsIcicleNovaTrigger", "GrantsLevel20IcicleNovaTriggerUnique__1", }, + ["(10-15)% chance to create chilled ground when you freeze an enemy"] = { "VillageSpreadChilledGroundOnFreeze", }, + ["(#)% chance to create chilled ground when you freeze an enemy"] = { "VillageSpreadChilledGroundOnFreeze", }, + ["(20-25)% chance to create consecrated ground when you shatter an enemy"] = { "VillageSpreadConsecratedGroundOnShatter", }, + ["(#)% chance to create consecrated ground when you shatter an enemy"] = { "VillageSpreadConsecratedGroundOnShatter", }, + ["gain (10-15)% of cold damage as extra fire damage against frozen enemies"] = { "VillageColdAddedAsFireFrozenEnemy", }, + ["gain (#)% of cold damage as extra fire damage against frozen enemies"] = { "VillageColdAddedAsFireFrozenEnemy", }, + ["(20-30)% chance to curse enemies with elemental weakness on hit"] = { "VillageCurseOnHitElementalWeakness", }, + ["(#)% chance to curse enemies with elemental weakness on hit"] = { "VillageCurseOnHitElementalWeakness", }, + ["(7-13)% chance to gain chaotic might for 10 seconds on kill"] = { "VillageChaoticMightOnKill", }, + ["adds (16-21) to (31-36) chaos damage to spells"] = { "SpellAddedChaosDamageUnique__2", }, + ["(#)% chance to gain chaotic might for # seconds on kill"] = { "VillageChaoticMightOnKill", }, + ["minions deal (20-30)% increased damage if you've hit recently"] = { "VillageIncreasedMinionDamageIfYouHitEnemy", }, + ["recover #% of life on rampage"] = { "HealOnRampageUniqueGlovesStrDex5", }, + ["minions deal (#)% increased damage if you've hit recently"] = { "VillageIncreasedMinionDamageIfYouHitEnemy", "MutatedUniqueTwoHandMace8IncreasedMinionDamageIfYouHitEnemy", }, + ["trigger a socketed elemental spell on block, with a 0.25 second cooldown"] = { "TriggerSocketedElementalSpellOnBlockUnique__1", }, + ["#% increased energy shield"] = { "LocalIncreasedEnergyShieldPercentUniqueBodyStrInt1", "LocalIncreasedEnergyShieldUniqueHelmetInt4", }, + ["trigger a socketed elemental spell on block, with a # second cooldown"] = { "TriggerSocketedElementalSpellOnBlockUnique__1", }, + ["(25-50)% increased valour gained"] = { "BannerResourceGainedUnique__1", }, + ["(120-160)% increased energy shield"] = { "LocalIncreasedEnergyShieldPercentUniqueShieldInt1", "LocalIncreasedEnergyShieldUniqueBodyInt4", "LocalIncreasedEnergyShieldPercent___3", }, + ["(#)% increased valour gained"] = { "BannerResourceGainedUnique__1", }, + ["cannot gain power charges"] = { "CannotGainPowerChargesUnique__1", "MaxPowerChargesIsZeroUniqueAmulet19", }, + ["cannot gain endurance charges"] = { "CannotGainEnduranceChargesUnique__2", "CannotGainEnduranceChargesUnique__1__", }, + ["bloodsoaked blade"] = { "KeystoneBloodsoakedBladeUnique__1", }, + ["maximum endurance, frenzy and power charges is 0"] = { "MaximumEnduranceFrenzyPowerChargesIs0Unique__1", }, + ["can be enchanted by a kalguuran runesmith"] = { "VillageTripleEnchant1H", }, + ["(40-60)% increased energy shield"] = { "LocalIncreasedEnergyShieldUniqueBootsInt4", "LocalIncreasedEnergyShieldUniqueGlovesInt4", }, + ["your chaos damage can freeze"] = { "MutatedUniqueHelmetDexInt4ChaosDamageCanFreeze", "ChaosDamageCanFreezeUnique_1", }, + ["(10-15)% chance for energy shield recharge to start when you use a skill"] = { "MutatedUniqueQuiver7StartEnergyShieldRechargeOnSkillChance", }, + ["+(100-200) to accuracy rating"] = { "IncreasedAccuracyUniqueGlovesDexInt1", }, + ["(#)% chance for energy shield recharge to start when you use a skill"] = { "MutatedUniqueQuiver7StartEnergyShieldRechargeOnSkillChance", }, + ["(10-15)% of maximum life converted to energy shield"] = { "MutatedUniqueQuiver7MaximumLifeConvertedToEnergyShield", }, + ["+(350-400) to accuracy rating"] = { "IncreasedAccuracyUniqueBow7", "IncreasedAccuracyUnique__2", }, + ["(#)% of maximum life converted to energy shield"] = { "MutatedUniqueQuiver7MaximumLifeConvertedToEnergyShield", "MutatedUniqueHelmetDexInt3MaximumLifeConvertedToEnergyShield", }, + ["socketed gems are supported by level 20 summon phantasm"] = { "MutatedUniqueBow12DisplaySupportedBySummonPhantasm", }, + ["(80-100)% increased energy shield"] = { "LocalIncreasedEnergyShieldUniqueShieldInt3", "LocalIncreasedEnergyShieldPercentUnique___4_", "LocalIncreasedEnergyShieldPercentUnique__6", }, + ["socketed gems are supported by level # summon phantasm"] = { "MutatedUniqueBow12DisplaySupportedBySummonPhantasm", }, + ["an enemy writhing worm spawns every 2 seconds"] = { "MutatedUniqueBow12SummonWrithingWormEveryXMs", "SummonWrithingWormEveryXMsUnique__1", }, + ["minions deal (25-35) to (50-65) additional chaos damage"] = { "MutatedUniqueBow12MinionAddedChaosDamage", }, + ["+# to level of socketed skill gems"] = { "LocalIncreaseSocketedActiveSkillGemLevelUnique__1", }, + ["minions deal (#) to (#) additional chaos damage"] = { "MutatedUniqueBow12MinionAddedChaosDamage", }, + ["minions deal (50-70)% increased damage if you've hit recently"] = { "MutatedUniqueTwoHandMace8IncreasedMinionDamageIfYouHitEnemy", }, + ["(15-20)% increased damage with hits against chilled enemies"] = { "IncreasedDamageToChilledEnemies1", }, + ["(150-200)% increased energy shield"] = { "LocalIncreasedEnergyShieldPercentUnique__5", "LocalIncreasedEnergyShieldPercentUniqueBody_1", }, + ["(#)% increased damage with hits against chilled enemies"] = { "IncreasedDamageToChilledEnemies1", }, + ["20% increased attack speed with movement skills"] = { "MutatedUniqueHelmetStrDex2AttackSpeedWithMovementSkills", }, + ["+(10-20)% chance to suppress spell damage"] = { "MutatedUniqueHelmetStrDex2ChanceToSuppressSpells", }, + ["(150-180)% increased energy shield"] = { "LocalIncreasedEnergyShieldPercentUnique__10", "LocalIncreasedEnergyShieldPercentUnique__13", "LocalIncreasedEnergyShieldPercentUnique__16", }, + ["+(#)% chance to suppress spell damage"] = { "MutatedUniqueHelmetStrDex2ChanceToSuppressSpells", "ChanceToDodgeUnique__1", "ChanceToDodgeSpellsUnique__1", "ChanceToDodgeSpellsUnique__3_", "ChanceToSuppressSpellsUnique__1_", "ChanceToSuppressSpellsUnique__2", "ChanceToSuppressSpellsUnique__3", "ChanceToSuppressSpellsUnique__4", "SpellDodgeUniqueBootsDex7_", "SpellDodgeUniqueBootsDex7New", "MutatedUniqueJewel177ChanceToSuppressSpells", }, + ["projectiles pierce all nearby targets"] = { "MutatedUniqueBow6ProjectilesPierceAllNearbyTargets", }, + ["everlasting sacrifice"] = { "MutatedUniqueBelt21EverlastingSacrifice", "KeystoneEverlastingSacrificeUnique__1", }, + ["(8-12)% of leech is instant"] = { "MutatedUniqueBelt21AnimalCharmLeechPercentIsInstant", }, + ["(180-220)% increased energy shield"] = { "LocalIncreasedEnergyShieldPercentUnique__19", "LocalIncreasedEnergyShieldPercentUnique__21", }, + ["(#)% of leech is instant"] = { "MutatedUniqueBelt21AnimalCharmLeechPercentIsInstant", }, + ["20% reduced effect of curses on you"] = { "MutatedUniqueBelt13CurseEffectOnYou", "ReducedCurseEffectUnique__1", }, + ["(240-280)% increased energy shield"] = { "LocalIncreasedEnergyShieldPercentUnique__23", }, + ["#% reduced effect of curses on you"] = { "MutatedUniqueBelt13CurseEffectOnYou", "ReducedCurseEffectUniqueRing7", "ReducedCurseEffectUniqueRing26", "ReducedCurseEffectUnique__1", }, + ["transcendence"] = { "MutatedUniqueBodyStr7PrismaticBulwark", }, + ["gain no inherent bonuses from strength"] = { "MutatedUniqueBodyStr7GainNoInherentBonusFromStrength", }, + ["100% increased flask charges used"] = { "MutatedUniqueBelt19FlaskChargesUsed", }, + ["#% increased flask charges used"] = { "MutatedUniqueBelt19FlaskChargesUsed", }, + ["flasks gain a charge every 3 seconds"] = { "MutatedUniqueBelt19AnimalCharmFlaskChargesEvery3Secondsage", }, + ["50% of chaos damage taken recouped as life"] = { "MutatedUniqueAmulet43ChaosDamageTakenRecoupedAsLife", "MutatedUniqueBodyInt21ChaosDamageTakenRecoupedAsLifeActual", }, + ["#% reduced ignite duration on enemies"] = { "IgniteDurationUnique__1", "IgniteDurationUnique__2", "IgniteDurationUnique__3_", "BurnDurationUniqueWand10", }, + ["#% of chaos damage taken recouped as life"] = { "MutatedUniqueAmulet43ChaosDamageTakenRecoupedAsLife", "MutatedUniqueBodyInt21ChaosDamageTakenRecoupedAsLifeActual", }, + ["recoup energy shield instead of life"] = { "MutatedUniqueAmulet43RecoupEnergyShieldInsteadOfLife", }, + ["socketed gems are supported by level 20 returning projectiles"] = { "MutatedUniqueBow18DisplaySupportedByReturningProjectiles", }, + ["(20-40)% increased mana regeneration rate"] = { "ManaRegenerationImplicitDemigodsBelt1", "ManaRegenerationUniqueBootsInt2", "ManaRegenerationUniqueGlovesStrInt2", "ManaRegenerationUniqueRing26", "ManaRegenerationUniqueRing33", "ManaRegenerationUniqueShieldInt5", "ManaRegenerationUnique__3", "ManaRegenerationUnique__5", }, + ["socketed gems are supported by level # returning projectiles"] = { "MutatedUniqueBow18DisplaySupportedByReturningProjectiles", }, + ["on killing a poisoned enemy, nearby enemies are poisoned"] = { "MutatedUniqueGlovesDexInt7PoisonSpread", "PoisonSpreadAndHealOnPoisonedKillUniqueDagger8", }, + ["poisons you inflict deal damage (15-20)% faster"] = { "MutatedUniqueGlovesDexInt7FasterPoisonDamage", }, + ["(80-100)% increased mana regeneration rate"] = { "ManaRegenerationUniqueAmulet10", "ManaRegenerationUnique__9___", }, + ["poisons you inflict deal damage (#)% faster"] = { "MutatedUniqueGlovesDexInt7FasterPoisonDamage", "FasterPoisonDamageUnique__1", }, + ["gain a power charge every second if you haven't lost power charges recently"] = { "MutatedUniqueAmulet14GainPowerChargesNotLostRecently", "GainPowerChargesNotLostRecentlyUnique__1_", }, + ["lose all power charges on reaching maximum power charges"] = { "MutatedUniqueAmulet14LosePowerChargesOnMaxPowerCharges", "LosePowerChargesOnMaxPowerChargesUnique__1", "LosePowerChargesOnMaxPowerChargesUnique__2", }, + ["(20-30)% increased total power counted by warcries"] = { "MutatedUniqueRing2WarcryMonsterPower", }, + ["(30-50)% increased mana regeneration rate"] = { "ManaRegenerationUniqueOneHandMace3", "ManaRegenerationUnique__15", "ManaRegenerationUniqueHelmetStrInt_1", }, + ["(#)% increased total power counted by warcries"] = { "MutatedUniqueRing2WarcryMonsterPower", }, + ["minions have 20% chance to deal double damage"] = { "MutatedUniqueHelmetDexInt1MinionDoubleDamage", }, + ["#% reduced mana regeneration rate"] = { "ManaRegenerationUniqueHelmetStrInt5", "ManaRegenerationUnique__14___", }, + ["minions have #% chance to deal double damage"] = { "MutatedUniqueHelmetDexInt1MinionDoubleDamage", }, + ["curse enemies with temporal chains on hit"] = { "MutatedUniqueRing4TemporalChainsOnHit", "VillageTemporalChainsOnHit", "CurseOnHitTemporalChainsUnique__1", "TemporalChainsOnHitUniqueGlovesInt3", }, + ["curse enemies with vulnerability on hit"] = { "MutatedUniqueRing4VulnerabilityOnHit", "CurseLevel10VulnerabilityOnHitUnique__1", }, + ["+(2-3) to maximum number of sentinels of purity"] = { "MutatedUniqueHelmetStrInt2HeraldOfPurityAdditionalMinion", }, + ["(1-100)% increased mana regeneration rate"] = { "ManaRegenerationUnique__10", }, + ["+(#) to maximum number of sentinels of purity"] = { "MutatedUniqueHelmetStrInt2HeraldOfPurityAdditionalMinion", }, + ["40% increased movement speed when on full life"] = { "MutatedUniqueBootsStrDex1MovementVelocityOnFullLife", }, + ["60% reduced mana regeneration rate"] = { "ManaRegenerationUnique__14___", }, + ["#% increased movement speed when on full life"] = { "MutatedUniqueBootsStrDex1MovementVelocityOnFullLife", "MovementVelocityOnFullLifeUnique__1", "MovementVelocityOnFullLifeUniqueAmulet13", "MovementVelocityOnFullLifeUniqueTwoHandAxe2", "MovementVelocityOnFullLifeUniqueBootsInt3", }, + ["+(3-6)% chance to block"] = { "AdditionalBlockChanceUniqueShieldStrDex1", }, + ["8% reduced enemy stun threshold"] = { "StunThresholdReductionImlicitMarakethOneHandSword1", }, + ["+(#)% chance to block"] = { "AdditionalBlockChanceUniqueShieldStrDex1", "AdditionalBlockChanceUniqueShieldStrDex3__", "AdditionalBlockChanceUnique__1", "AdditionalBlockChanceUnique__3", "AdditionalBlockChanceUnique__6", "AdditionalBlockChanceUnique__7__", "AdditionalBlockChanceUnique__8_", "AdditionalBlockChanceUnique__9", "AdditionalBlockChanceUnique__10", "AdditionalBlockChanceUnique__12", "AdditionalBlockChanceUnique__13", }, + ["+5% chance to block"] = { "AdditionalBlockChanceUniqueShieldDex1", "AdditionalBlockChanceUniqueShieldDex2", "AdditionalBlockChanceUniqueShieldStr1", "AdditionalBlockChanceUniqueShieldStrInt6", "AdditionalBlockChanceUniqueShieldDex4", "AdditionalBlockChanceUniqueShieldStrDex2", "AdditionalBlockChanceUniqueShieldInt4", "AdditionalBlockChanceUniqueShieldStr4", "AdditionalBlockChanceUnique__5", }, + ["+6% chance to block"] = { "AdditionalBlockChanceUniqueShieldStrInt4", "AdditionalBlockChanceUnique__2", "AdditionalBlockChanceUnique__4", }, + ["+3% chance to block"] = { "AdditionalBlockChanceUniqueDescentShield1_", }, + ["+10% chance to block"] = { "AdditionalBlockChanceUniqueShieldDex5", }, + ["20% reduced enemy stun threshold"] = { "StunThresholdReductionImplicitMace3_", }, + ["+#% chance to block"] = { "AdditionalBlockChanceUniqueShieldDex5", "AdditionalBlockChanceUnique__11", }, + ["+(3-5)% chance to block"] = { "AdditionalBlockChanceUniqueShieldStrDex3__", "AdditionalBlockChanceUnique__1", }, + ["-10% chance to block"] = { "SubtractedBlockChanceUniqueShieldStrInt8", }, + ["25% reduced enemy stun threshold with this weapon"] = { "StunThresholdReductionUniqueClaw2_", "StunThresholdReductionUniqueTwoHandSword5", }, + ["#% chance to block"] = { "SubtractedBlockChanceUniqueShieldStrInt8", }, + ["+(6-10)% chance to block"] = { "AdditionalBlockChanceUnique__3", }, + ["+(3-4)% chance to block"] = { "AdditionalBlockChanceUnique__6", }, + ["+(8-12)% chance to block"] = { "AdditionalBlockChanceUnique__7__", }, + ["+(9-13)% chance to block"] = { "AdditionalBlockChanceUnique__8_", }, + ["+(20-25)% chance to block"] = { "AdditionalBlockChanceUnique__9", }, + ["+(3-8)% chance to block"] = { "AdditionalBlockChanceUnique__10", }, + ["socketed golem skills have 20% increased attack and cast speed"] = { "LocalGolemIncreasedAttackAndCastSpeedUnique__1", }, + ["+(1-10)% chance to block"] = { "AdditionalBlockChanceUnique__12", }, + ["socketed golem skills have #% increased attack and cast speed"] = { "LocalGolemIncreasedAttackAndCastSpeedUnique__1", }, + ["gain onslaught for 10 seconds when you cast socketed golem skill"] = { "LocalGolemGrantOnslaughtOnSummonUnique__1", }, + ["#% increased global critical strike chance"] = { "CriticalStrikeChanceImplicitDagger1", "CriticalStrikeChanceImplicitDagger2", "CriticalStrikeChanceImplicitDagger3", "CriticalStrikeChanceImplicitDaggerNew1", "CriticalStrikeChanceImplicitDaggerNew2", "CriticalStrikeChanceImplicitDaggerNew3", "CriticalStrikeChanceImplicitMarakethStaff2", "CriticalStrikeChanceUniqueOneHandSword2", "CriticalStrikeChanceUniqueGlovesDex2", "CriticalStrikeChanceUniqueRapier1", "CriticalStrikeChanceUniqueDagger3", "CriticalStrikeChanceUniqueBodyInt4", "CriticalStrikeChanceUniqueHelmetDex4", "CriticalStrikeChanceUnique__1", "CriticalStrikeChanceImplicitMarakethStaff1", }, + ["gain onslaught for # seconds when you cast socketed golem skill"] = { "LocalGolemGrantOnslaughtOnSummonUnique__1", }, + ["socketed golem skills have 25% chance to taunt on hit"] = { "LocalGolemTauntOnHitUnique__1_", }, + ["(20-30)% increased global critical strike chance"] = { "CriticalStrikeChanceImplicitQuiver13", "CriticalStrikeChanceImplicitRing1", "CriticalStrikeChanceUniqueGlovesDexInt6", }, + ["socketed golem skills have #% chance to taunt on hit"] = { "LocalGolemTauntOnHitUnique__1_", }, + ["socketed golem skills have minions regenerate 5% of life per second"] = { "LocalGolemLifeRegenerationUnique__1", }, + ["socketed vaal skills deal 150% more damage"] = { "LocalVaalDamageUnique__1_", }, + ["socketed vaal skills deal #% more damage"] = { "LocalVaalDamageUnique__1_", }, + ["socketed vaal skills require 30% less souls per use"] = { "LocalVaalSoulRequirementUnique__1", }, + ["socketed vaal skills require #% less souls per use"] = { "LocalVaalSoulRequirementUnique__1", }, + ["100% increased duration. -1% to this value when used"] = { "HarvestFlaskEnchantmentDurationLoweredOnUse1_", }, + ["hits from socketed vaal skills ignore enemy monster resistances"] = { "LocalVaalIgnoreMonsterResistancesUnique__1", }, + ["hits from socketed vaal skills ignore enemy physical damage reduction"] = { "LocalVaalIgnoreMonsterPhysicalReductionUnique__1", }, + ["socketed vaal skills grant elusive when used"] = { "LocalVaalElusiveOnUseUnique__1_", }, + ["you have tailwind if you've used a socketed vaal skill recently"] = { "LocalVaalTailwindIfUsedRecentlyUnique__1", }, + ["#% increased effect. -1% to this value when used"] = { "HarvestFlaskEnchantmentEffectLoweredOnUse2", }, + ["socketed vaal skills have 80% increased projectile speed"] = { "LocalVaalProjectileSpeedUnique__1", }, + ["socketed vaal skills have #% increased projectile speed"] = { "LocalVaalProjectileSpeedUnique__1", }, + ["socketed vaal skills have 80% increased skill effect duration"] = { "LocalVaalSkillEffectDurationUnique__1", }, + ["socketed vaal skills have #% increased skill effect duration"] = { "LocalVaalSkillEffectDurationUnique__1", }, + ["socketed vaal skills have 30% reduced soul gain prevention duration"] = { "LocalVaalSoulGainPreventionUnique__1", }, + ["socketed vaal skills have #% reduced soul gain prevention duration"] = { "LocalVaalSoulGainPreventionUnique__1", }, + ["damage with hits from socketed vaal skills is lucky"] = { "LocalVaalLuckyDamageUnique__1", }, + ["socketed vaal skills have 50% increased aura effect"] = { "LocalVaalAuraEffectUnique__1", }, + ["socketed vaal skills have #% increased aura effect"] = { "LocalVaalAuraEffectUnique__1", }, + ["+100 to maximum charges. -1 to this value when used"] = { "HarvestFlaskEnchantmentMaximumChargesLoweredOnUse3_", }, + ["+# to maximum charges. -1 to this value when used"] = { "HarvestFlaskEnchantmentMaximumChargesLoweredOnUse3_", }, + ["immune to freeze and chill while ignited"] = { "ImmuneToFreezeAndChillWhileIgnitedUnique__1", }, + ["damage penetrates 15% of fire resistance if you have blocked recently"] = { "FirePenetrationIfBlockedRecentlyUnique__1", }, + ["damage penetrates #% of fire resistance if you have blocked recently"] = { "FirePenetrationIfBlockedRecentlyUnique__1", }, + ["grants level 15 blood offering skill"] = { "DisplayGrantsBloodOfferingUnique__1_", }, + ["grants level # blood offering skill"] = { "DisplayGrantsBloodOfferingUnique__1_", }, + ["50% reduced charges per use. -1% to this value when used"] = { "HarvestFlaskEnchantmentChargesUsedLoweredOnUse4", }, + ["#% reduced charges per use. -1% to this value when used"] = { "HarvestFlaskEnchantmentChargesUsedLoweredOnUse4", }, + ["(1-100)% chance to trigger level 1 create lesser shrine when you kill an enemy"] = { "CastLevel1SummonLesserShrineOnKillUnique", }, + ["(#)% chance to trigger level 1 create lesser shrine when you kill an enemy"] = { "CastLevel1SummonLesserShrineOnKillUnique", }, + ["modifiers to ignite duration on you apply to all elemental ailments"] = { "SelfIgniteDurationAllElementalAilmentsUnique__1", }, + ["modifiers to chance to avoid being shocked apply to all elemental ailments"] = { "ShockAvoidanceAllElementalAilmentsUnique__1", }, + ["when you kill an enemy cursed with a non-aura hex, become immune to"] = { "ImmuneToCursesRemainingDurationUnique__1", }, + ["gain 50 life when you stun an enemy"] = { "LifeGainedOnStunUnique__1_", }, + ["gain # life when you stun an enemy"] = { "LifeGainedOnStunUnique__1_", }, + ["(30-40)% less minimum physical attack damage"] = { "RyuslathaMinimumDamageModifierUnique__1", }, + ["(#)% less minimum physical attack damage"] = { "RyuslathaMinimumDamageModifierUnique__1", }, + ["(30-40)% more maximum physical attack damage"] = { "RyuslathaMaximumDamageModifierUnique__1_", }, + ["(#)% more maximum physical attack damage"] = { "RyuslathaMaximumDamageModifierUnique__1_", }, + ["you always ignite while burning"] = { "AlwaysIgniteWhileBurningUnique__1", }, + ["+10% chance to block attack damage while not cursed"] = { "AdditionalBlockWhileNotCursedUnique__1", }, + ["+#% chance to block attack damage while not cursed"] = { "AdditionalBlockWhileNotCursedUnique__1", }, + ["+20% chance to block spell damage while cursed"] = { "AdditionalSpellBlockWhileCursedUnique__1", }, + ["+#% chance to block spell damage while cursed"] = { "AdditionalSpellBlockWhileCursedUnique__1", }, + ["commanded leadership over (10000-18000) warriors under kaom"] = { "UniqueJewelAlternateTreeInRadiusKarui", }, + ["commanded leadership over (#) warriors under kaom"] = { "UniqueJewelAlternateTreeInRadiusKarui", }, + ["+(1-2) maximum mana per level"] = { "ManaPerLevelUnique__1", }, + ["+(#) maximum mana per level"] = { "ManaPerLevelUnique__1", }, + ["+(1-2) maximum energy shield per level"] = { "EnergyShieldPerLevelUnique__1", }, + ["+(#) maximum energy shield per level"] = { "EnergyShieldPerLevelUnique__1", }, + ["trigger level 20 death aura when equipped"] = { "ChaosDegenAuraUnique__1", }, + ["trigger level # death aura when equipped"] = { "ChaosDegenAuraUnique__1", }, + ["mana reservation of herald skills is always 45%"] = { "HeraldsAlwaysCost45Unique__1", }, + ["mana reservation of herald skills is always #%"] = { "HeraldsAlwaysCost45Unique__1", }, + ["35% chance to avoid being stunned for each herald buff affecting you"] = { "StunAvoidancePerHeraldUnique__1", }, + ["#% chance to avoid being stunned for each herald buff affecting you"] = { "StunAvoidancePerHeraldUnique__1", }, + ["(20-50)% increased damage if you have shocked an enemy recently"] = { "IncreasedDamageIfShockedRecentlyUnique__1", }, + ["(#)% increased damage if you have shocked an enemy recently"] = { "IncreasedDamageIfShockedRecentlyUnique__1", }, + ["denoted service of (500-8000) dekhara in the akhara of balbala"] = { "UniqueJewelAlternateTreeInRadiusMaraketh", }, + ["impale damage dealt to enemies impaled by you overwhelms #% physical damage reduction"] = { "ImpalePhysicalReductionPenaltyUnique__1", }, + ["denoted service of (#) dekhara in the akhara of balbala"] = { "UniqueJewelAlternateTreeInRadiusMaraketh", }, + ["unaffected by shock"] = { "UnaffectedByShockUnique__1", "UnaffectedByShockUnique__2", }, + ["2% increased minion attack speed per 50 dexterity"] = { "MinionAttackSpeedPerXDexUnique__1", }, + ["lose (#)% of life when you deal a critical strike"] = { "LoseLifePercentOnCritUnique__1", }, + ["2% increased minion attack speed per # dexterity"] = { "MinionAttackSpeedPerXDexUnique__1", }, + ["2% increased minion movement speed per 50 dexterity"] = { "MinionMovementSpeedPerXDexUnique__1", }, + ["lose (#)% of energy shield when you deal a critical strike"] = { "LoseEnergyShieldPercentOnCritUnique__1", }, + ["2% increased minion movement speed per # dexterity"] = { "MinionMovementSpeedPerXDexUnique__1", }, + ["minions' hits can only kill ignited enemies"] = { "MinionHitsOnlyKillIgnitedEnemiesUnique__1", }, + ["carved to glorify (2000-10000) new faithful converted by high templar maxarius"] = { "UniqueJewelAlternateTreeInRadiusTemplar", }, + ["(2-2.5)% of life regenerated per second if you've dealt a critical strike in the past 8 seconds"] = { "LifeRegenerationIfCrit8SecondsUnique__1", }, + ["carved to glorify (#) new faithful converted by high templar maxarius"] = { "UniqueJewelAlternateTreeInRadiusTemplar", }, + ["commissioned (2000-160000) coins to commemorate cadiro"] = { "UniqueJewelAlternateTreeInRadiusEternal", }, + ["10% reduced armour per 50 strength"] = { "ArmourPerStrengthUnique__1_", }, + ["commissioned (#) coins to commemorate cadiro"] = { "UniqueJewelAlternateTreeInRadiusEternal", }, + ["magic utility flasks cannot be used"] = { "MagicUtilityFlasksCannotUseUnique__1____", }, + ["magic utility flask effects cannot be removed"] = { "MagicUtilityFlasksCannotRemoveUnique__1", }, + ["+(1-5)% to all maximum elemental resistances"] = { "MaximumElementalResistanceUnique__1__", }, + ["grants level 20 thirst for blood skill"] = { "GrantsVampiricIconSkillUnique__1", }, + ["+(#)% to all maximum elemental resistances"] = { "MaximumElementalResistanceUnique__1__", "MaximumElementalResistanceUnique__4", }, + ["-(6-4)% to all maximum elemental resistances"] = { "MaximumElementalResistanceUnique__2", }, + ["+(25-35)% to damage over time multiplier for bleeding from hits with this weapon"] = { "LocalBleedDamageOverTimeMultiplierUnique__1", }, + ["-(#)% to all maximum elemental resistances"] = { "MaximumElementalResistanceUnique__2", }, + ["+1% to all maximum elemental resistances"] = { "MaximumElementalResistanceUnique__3", }, + ["+(0-5)% to all maximum elemental resistances"] = { "MaximumElementalResistanceUnique__4", }, + ["you take 20% of damage from blocked hits"] = { "BaseBlockDamageTakenUnique__1___", }, + ["gain sacrificial zeal when you use a skill, dealing you #% of the skill's mana cost as physical damage per second"] = { "SacrificialZealOnSkillUseUnique__1_", }, + ["you take #% of damage from blocked hits"] = { "BaseBlockDamageTakenUnique__1___", }, + ["20% less effect of your curses"] = { "DoedresSkinLessCurseEffectUnique__1", }, + ["hits have (#)% chance to ignore enemy physical damage reduction while you have sacrificial zeal"] = { "ArmourPenetrationSacrificialZealUnique__1", }, + ["#% less effect of your curses"] = { "DoedresSkinLessCurseEffectUnique__1", }, + ["temporal rift has no reservation"] = { "ChronomanceReservesNoMana", }, + ["socketed support gems can also support skills from your main hand"] = { "SupportGemsSocketedInOffHandAlsoSupportMainHandSkills", }, + ["socketed support gems can also support skills from equipped body armour"] = { "SupportGemsSocketedInAmuletAlsoSupportBodySkills", }, + ["+6% to all elemental resistances"] = { "AllResistancesUniqueJewel8", }, + ["elemental resistances are capped by your highest maximum elemental resistance instead"] = { "ElementalResistanceHighestMaxResistanceUnique__1_", }, + ["(10-20)% chance for energy shield recharge to start when you kill an enemy"] = { "EnergyShieldRechargeOnKillUnique__1__", }, + ["(#)% chance for energy shield recharge to start when you kill an enemy"] = { "EnergyShieldRechargeOnKillUnique__1__", }, + ["adds (20-30) to 40 cold damage to spells"] = { "SpellAddedColdDamageUnique__2", }, + ["(#)% less energy shield recharge rate"] = { "LessRechargeRateSoullessEleganceUnique__1", }, + ["adds (2-3) to (5-6) cold damage to spells"] = { "SpellAddedColdDamageUnique__3", }, + ["+(20-30)% to quality of all skill gems"] = { "GlobalSkillGemQualityUnique__1", }, + ["adds (35-39) to (54-60) cold damage to spells"] = { "SpellAddedColdDamageUnique__5", }, + ["adds (10-12) to (24-28) cold damage to spells"] = { "SpellAddedColdDamageUnique__6__", }, + ["(5-10)% increased experience gain of gems"] = { "GlobalGemExperienceGainUnique__1", }, + ["adds 100 to 100 lightning damage to spells"] = { "SpellAddedLightningDamageUnique__1", }, + ["(#)% increased experience gain of gems"] = { "GlobalGemExperienceGainUnique__1", }, + ["deal triple damage with elemental skills"] = { "ElementalSkillsTripleDamageUnique__1", }, + ["adds (1-10) to (150-200) lightning damage to spells"] = { "SpellAddedLightningDamageUnique__2", }, + ["adds 1 to (10-12) lightning damage to spells"] = { "SpellAddedLightningDamageUnique__3", }, + ["socketed projectile spells deal #% more damage with hits"] = { "SocketedGemsMoreDamageForSpellsCastUnique__1", }, + ["socketed projectile spells have +4 seconds to cooldown"] = { "SocketedGemsAddedCooldownUnique__1__", }, + ["socketed projectile spells have 80% less skill effect duration"] = { "SocketedGemsLessDurationUnique__1", }, + ["adds (26-35) to (95-105) lightning damage to spells"] = { "SpellAddedLightningDamageUnique__5", }, + ["socketed projectile spells have #% less skill effect duration"] = { "SocketedGemsLessDurationUnique__1", }, + ["modifiers to attributes instead apply to omniscience"] = { "AttributeModifiersAscendanceUnique__1_", }, + ["+1% to all elemental resistances per 15 omniscience"] = { "ElementalResistPerAscendanceUnique__1__", }, + ["+1% to all elemental resistances per # omniscience"] = { "ElementalResistPerAscendanceUnique__1__", }, + ["penetrate 1% elemental resistances per 15 omniscience"] = { "ElementalPenPerAscendanceUnique__1", }, + ["penetrate 1% elemental resistances per # omniscience"] = { "ElementalPenPerAscendanceUnique__1", }, + ["+(10-15)% to all elemental resistances"] = { "AllResistancesUnique__28", "AllResistancesUniqueBootsStr1", "AllResistancesUniqueBodyStrDex1", "AllResistancesUniqueBelt13", "AllResistancesUnique__2", "AllResistancesUnique__4", "AllResistancesUnique__5", "AllResistancesUnique__9", "AllResistancesUnique__10", "AllResistancesUnique__12", "AllResistancesUnique__14", "AllResistancesUnique__32", }, + ["left ring slot: cover enemies in ash for 5 seconds when you ignite them"] = { "LeftRingCoveredInAshUnique__1_", }, + ["right ring slot: cover enemies in frost for 5 seconds when you freeze them"] = { "RightRingCoveredInFrostUnique__1", }, + ["life that would be lost by taking damage is instead reserved"] = { "LifeLossReservesLifeUnique__1", }, + ["(80-120)% increased recovery rate"] = { "FlaskIncreasedRecoverySpeedUnique___1", }, + ["(#)% chance to inflict corrosion on hit with attacks"] = { "AttackCorrosionOnHitChanceUnique__1", }, + ["(20-30)% chance to gain an endurance charge on hitting an enemy with no armour"] = { "EnduranceChargeNoArmourUnique__1_", }, + ["(#)% chance to gain an endurance charge on hitting an enemy with no armour"] = { "EnduranceChargeNoArmourUnique__1_", }, + ["(20-30)% chance to gain a frenzy charge on hitting an enemy with no evasion rating"] = { "FrenzyChargeNoEvasionRatingUnique__1", }, + ["regenerate 20 life per second"] = { "LifeRegenerationUniqueTwoHandAxe4", }, + ["(#)% chance to gain a frenzy charge on hitting an enemy with no evasion rating"] = { "FrenzyChargeNoEvasionRatingUnique__1", }, + ["lose all frenzy charges on reaching maximum frenzy charges to make the next bow attack you perform fire that many additional arrows"] = { "BowAttacksFrenzyChargesArrowsUnique__1", }, + ["+(30-50)% global critical strike multiplier while you have a frenzy charge"] = { "CriticalStrikeMultiplierFrenzyChargesUnique__1", }, + ["regenerate (1.7-2.7) life per second"] = { "LifeRegenerationUniqueBootsDex5", }, + ["+(#)% global critical strike multiplier while you have a frenzy charge"] = { "CriticalStrikeMultiplierFrenzyChargesUnique__1", }, + ["(20-40)% chance to gain a frenzy charge for each enemy you hit with a critical strike"] = { "FrenzyChargePerEnemyCritUnique__1", }, + ["regenerate (13-17) life per second"] = { "LifeRegenerationUniqueRing26", }, + ["(#)% chance to gain a frenzy charge for each enemy you hit with a critical strike"] = { "FrenzyChargePerEnemyCritUnique__1", }, + ["(20-30)% more maximum life"] = { "MoreMaximumReservedLifeUnique__1", }, + ["(#)% more maximum life"] = { "MoreMaximumReservedLifeUnique__1", }, + ["allocates 1 if you have the matching modifier on forbidden flesh"] = { "PuzzlePieceCleansingFireUnique__1", }, + ["allocates 1 if you have the matching modifier on forbidden flame"] = { "PuzzlePieceGreatTangleUnique__1", }, + ["removes all energy shield"] = { "GlobalNoEnergyShieldUnique__1", "GlobalNoEnergyShieldUnique__2", }, + ["(500-1000)% increased stun and block recovery"] = { "StunRecoveryUnique__4", }, + ["projectiles pierce an additional target"] = { "PierceChanceUniqueJewel41", "AdditionalPierceUniqueJewel__1", }, + ["grants level 21 despair curse aura during effect"] = { "VulnerabilityAuraDuringFlaskEffectUnique__1", }, + ["#% increased life recovered"] = { "FlaskExtraLifeUnique__1", }, + ["grants level 21 vulnerability curse aura during effect"] = { "VulnerabilityAuraDuringFlaskEffectUnique__1Alt", }, + ["grants level # vulnerability curse aura during effect"] = { "VulnerabilityAuraDuringFlaskEffectUnique__1Alt", }, + ["hits have (140-200)% increased critical strike chance against you"] = { "ChanceToBeCritJewelUnique__1", "ChanceToBeCritJewelUpdatedUnique__1", }, + ["grants immunity to ignite for 4 seconds if used while ignited"] = { "FlaskDispellsBurningUnique__1", }, + ["hits have (#)% increased critical strike chance against you"] = { "ChanceToBeCritJewelUnique__1", "ChanceToBeCritJewelUpdatedUnique__1", }, + ["skills fire 2 additional projectiles during effect"] = { "FlaskAdditionalProjectilesDuringEffectUnique__1", }, + ["+# to maximum charges"] = { "FlaskExtraChargesUnique__1", "FlaskExtraChargesUnique__4", }, + ["(40-60)% increased charge recovery"] = { "FlaskChargesAddedIncreasePercentUnique_1", }, + ["(#)% increased area of effect during effect"] = { "FlaskIncreasedAreaOfEffectDuringEffectUnique__1_", }, + ["(#)% increased charge recovery"] = { "FlaskChargesAddedIncreasePercentUnique_1", "FlaskChargesAddedIncreasePercentUnique__2", "FlaskChargesAddedIncreasePercentUnique__3", }, + ["(20-30)% increased charge recovery"] = { "FlaskChargesAddedIncreasePercentUnique__2", }, + ["(#)% increased critical strike chance with melee weapons"] = { "TinctureCriticalStrikeChanceImplicit1", }, + ["(70-100)% increased elemental damage with melee weapons"] = { "TinctureElementalDamageImplicit1", }, + ["50% chance to gain a flask charge when you deal a critical strike"] = { "FlaskChanceRechargeOnCritUnique__1", }, + ["(#)% increased elemental damage with melee weapons"] = { "TinctureElementalDamageImplicit1", }, + ["#% chance to gain a flask charge when you deal a critical strike"] = { "FlaskChanceRechargeOnCritUnique__1", }, + ["(35-45)% increased duration"] = { "FlaskEffectIncreasedDurationReducedEffect1", }, + ["#% reduced enemy stun threshold with melee weapons"] = { "TinctureStunThresholdImplicit1", }, + ["+1 to maximum number of summoned golems if you have 3 primordial items socketed or equipped"] = { "GolemPerPrimordialJewel", }, + ["25% chance to ignite with melee weapons"] = { "TinctureChanceToIgniteImplicit1", }, + ["(56-66)% increased duration"] = { "FlaskEffectIncreasedDurationReducedEffect3_", "FlaskEffectIncreasedDurationReducedEffect4__", "FlaskEffectIncreasedDurationReducedEffect5", }, + ["#% chance to ignite with melee weapons"] = { "TinctureChanceToIgniteImplicit1", }, + ["(60-80)% reduced duration"] = { "FlaskEffectDurationUnique__2", }, + ["golems have (18-22)% increased maximum life"] = { "GolemLifeUnique__1", }, + ["(#)% reduced duration"] = { "FlaskEffectDurationUnique__2", "FlaskEffectDurationUnique__6", "FlaskIncreasedDurationUnique__3", "FlaskConsecratedGroundDurationUnique__1", }, + ["(30-50)% increased duration"] = { "FlaskEffectDurationUnique__3", }, + ["25% chance to freeze with melee weapons"] = { "TinctureChanceToFreezeImplicit1", }, + ["#% chance to freeze with melee weapons"] = { "TinctureChanceToFreezeImplicit1", }, + ["summoned golems regenerate 2% of their life per second"] = { "GolemLifeRegenerationUnique__1", }, + ["(25-30)% increased damage if you summoned a golem in the past 8 seconds"] = { "IncreasedDamageIfGolemSummonedRecently__1", }, + ["(50-80)% increased duration"] = { "FlaskEffectDurationUnique__7", }, + ["(#)% increased damage if you summoned a golem in the past 8 seconds"] = { "IncreasedDamageIfGolemSummonedRecently__1", }, + ["25% chance to shock with melee weapons"] = { "TinctureChanceToShockImplicit1", }, + ["#% increased charges per use"] = { "FlaskChargesUsedUnique___1", "FlaskChargesUsedUnique__3", "FlaskChargesUsedUnique__7", }, + ["#% chance to shock with melee weapons"] = { "TinctureChanceToShockImplicit1", }, + ["50% increased charges per use"] = { "FlaskChargesUsedUnique__3", }, + ["(-10-10)% reduced charges per use"] = { "FlaskChargesUsedUnique__4", "FlaskChargesUsedUnique__10", }, + ["golems summoned in the past 8 seconds deal (#)% increased damage"] = { "IncreasedGolemDamageIfGolemSummonedRecentlyUnique__1", "IncreasedGolemDamageIfGolemSummonedRecently__1_", }, + ["golem skills have (20-30)% increased cooldown recovery rate"] = { "GolemSkillsCooldownRecoveryUnique__1", }, + ["(80-100)% increased charges per use"] = { "FlaskChargesUsedUnique__6_", }, + ["golem skills have (#)% increased cooldown recovery rate"] = { "GolemSkillsCooldownRecoveryUnique__1", }, + ["20% chance to poison with melee weapons"] = { "TinctureChanceToPoisonImplicit1", }, + ["(40-50)% increased charges per use"] = { "FlaskChargesUsedUnique__9_", }, + ["(10-20)% reduced charges per use"] = { "FlaskChargesUsedUnique__11", "LocalFlaskChargesUsedUnique__2", }, + ["summoned golems have (30-45)% increased cooldown recovery rate"] = { "GolemsSkillsCooldownRecoveryUnique__1_", }, + ["summoned golems have (#)% increased cooldown recovery rate"] = { "GolemsSkillsCooldownRecoveryUnique__1_", }, + ["30% increased effect of buffs granted by your golems"] = { "GolemBuffEffectUnique__1", }, + ["+(20-30) to intelligence"] = { "IntelligenceImplicitAmulet1", "IntelligenceUniqueBootsInt3", "IntelligenceUniqueBelt1", "IntelligenceUniqueBootsDex1", "IntelligenceUnique__32", "IntelligenceUnique__27", "IntelligenceUnique__23", "IntelligenceUnique__20", "IntelligenceUnique__18", "IntelligenceUnique__14", "IntelligenceUnique__12", "IntelligenceUnique__7", "IntelligenceUnique__4", "Intelligence__1", "IntelligenceUniqueHelmetInt9", "IntelligenceUniqueShieldInt4", "IntelligenceUniqueHelmetWard1", "IntelligenceUniqueGlovesInt5", "IntelligenceUniqueGlovesInt3", "IntelligenceUniqueBodyInt3", }, + ["#% increased effect of buffs granted by your golems"] = { "GolemBuffEffectUnique__1", }, + ["golems have (16-20)% increased attack and cast speed"] = { "GolemAttackAndCastSpeedUnique__1", }, + ["+(20-50) to intelligence"] = { "IntelligenceUniqueGlovesInt2", "IntelligenceUnique__29", }, + ["golems have (#)% increased attack and cast speed"] = { "GolemAttackAndCastSpeedUnique__1", }, + ["golems have +(800-1000) to armour"] = { "GolemArmourRatingUnique__1", }, + ["+# to intelligence"] = { "IntelligenceUniqueWand1", "IntelligenceUniqueBootsDex3", "IntelligenceUniqueOneHandSword2", "IntelligenceUnique__13", "IntelligenceUnique__5", }, + ["+(10-20) to intelligence"] = { "IntelligenceUniqueWand2", "IntelligenceUnique__28", "IntelligenceUniqueSceptre5", "IntelligenceUniqueOneHandAxe1", }, + ["+15 to intelligence"] = { "IntelligenceUniqueBootsDex3", }, + ["you cannot be cursed with silence"] = { "SilenceImmunityUnique__1", }, + ["25% chance to blind enemies on hit with melee weapons"] = { "TinctureChanceToBlindImplicit1", }, + ["#% of lightning damage leeched as mana"] = { "ManaLeechFromLightningDamageUniqueStaff8", "ManaLeechPermyriadFromLightningDamageUniqueStaff8", }, + ["0.4% of lightning damage leeched as mana"] = { "ManaLeechPermyriadFromLightningDamageUniqueStaff8", }, + ["all sockets are white"] = { "AllSocketsAreWhiteUniqueRing25", "AllSocketsAreWhiteUniqueShieldStrDex7_", }, + ["curse enemies with punishment when you block their melee damage, ignoring curse limit"] = { "PunishmentOnMeleeBlockUniqueShieldInt4", }, + ["curse enemies with temporal chains when you block their projectile attack damage, ignoring curse limit"] = { "TemporalChainsOnProjectileBlockUniqueShieldInt4", }, + ["curse enemies with elemental weakness when you block their spell damage, ignoring curse limit"] = { "ElementalWeaknessOnSpellBlockUniqueShieldInt4", }, + ["enemies slain by socketed gems drop 10% increased item quantity"] = { "SocketedGemsGetIncreasedItemQuantityUniqueShieldInt4", }, + ["enemies slain by socketed gems drop #% increased item quantity"] = { "SocketedGemsGetIncreasedItemQuantityUniqueShieldInt4", }, + ["curse enemies with vulnerability on block"] = { "VulnerabilityOnBlockUniqueStaff9", "VulnerabilityOnBlockUniqueShieldStrDex3", }, + ["nearby allies recover 1% of your maximum life when you die"] = { "HealAlliesOnDeathUniqueShieldDexInt2", }, + ["100% increased shock duration on you"] = { "SelfShockDurationUniqueBelt12_", }, + ["#% increased shock duration on you"] = { "SelfShockDurationUniqueBelt12_", "SelfShockDurationUnique__1", "SelfShockDurationUnique__2", }, + ["10000% increased shock duration on you"] = { "SelfShockDurationUnique__1", }, + ["50% increased shock duration on you"] = { "SelfShockDurationUnique__2", }, + ["shocks you cause are reflected back to you"] = { "ShocksReflectToSelfUniqueBelt12", "ShocksReflectToSelfUnique__1", }, + ["15% increased movement speed while shocked"] = { "MovementVelocityWhileShockedUniqueBelt12", }, + ["#% increased movement speed while shocked"] = { "MovementVelocityWhileShockedUniqueBelt12", }, + ["60% increased damage while shocked"] = { "DamageIncreaseWhileShockedUniqueBelt12", }, + ["#% increased damage while shocked"] = { "DamageIncreaseWhileShockedUniqueBelt12", }, + ["+(15-25) to intelligence"] = { "IntelligenceUniqueRing34", "IntelligenceUnique__37", "IntelligenceUnique__3", "IntelligenceUniqueBelt11", "IntelligenceUniqueQuiver6", }, + ["20% increased damage when on low life"] = { "DamageOnLowLifeUniqueHelmetStrInt5", }, + ["#% increased damage when on low life"] = { "DamageOnLowLifeUniqueHelmetStrInt5", "IncreasedPhysicalDamagePercentOnLowLifeUniqueOneHandSword1", }, + ["socketed gems are supported by level 20 cast on death"] = { "SocketedGemsSupportedByCastOnDeathUniqueHelmetStrInt5", }, + ["socketed gems are supported by level # cast on death"] = { "SocketedGemsSupportedByCastOnDeathUniqueHelmetStrInt5", }, + ["(40-60)% increased damage with hits and ailments against blinded enemies"] = { "IncreaseDamageOnBlindedEnemiesUniqueQuiver9_", }, + ["(#)% increased damage with hits and ailments against blinded enemies"] = { "IncreaseDamageOnBlindedEnemiesUniqueQuiver9_", "IncreaseDamageOnBlindedEnemiesUnique__1", "DamageAgainstBlindedEnemiesUnique__1", }, + ["(25-40)% increased damage with hits and ailments against blinded enemies"] = { "IncreaseDamageOnBlindedEnemiesUnique__1", }, + ["25% chance to create a smoke cloud when hit"] = { "SmokeCloudWhenHitUniqueQuiver9", }, + ["#% chance to create a smoke cloud when hit"] = { "SmokeCloudWhenHitUniqueQuiver9", }, + ["30% increased elemental damage with attack skills during any flask effect"] = { "IncreasedWeaponElementalDamageDuringFlaskUniqueBelt10", }, + ["#% increased elemental damage with attack skills during any flask effect"] = { "IncreasedWeaponElementalDamageDuringFlaskUniqueBelt10", }, + ["+(30-40) to intelligence"] = { "IntelligenceUnique__8", "IntelligenceUnique__10", "IntelligenceUnique__33", "IntelligenceUnique__30", "IntelligenceUnique__26_", "IntelligenceUnique__16", "IntelligenceUnique__15_", "IntelligenceUniqueHelmetInt5", "IntelligenceUniqueBodyStrInt3", }, + ["+(40-50) to intelligence"] = { "IntelligenceUnique__9", "IntelligenceUnique__34", "IntelligenceUnique__11", "IntelligenceUniqueHelmetInt6", }, + ["40% increased damage with hits against shocked enemies"] = { "IncreasedDamageToShockedTargetsUniqueRing29", }, + ["#% increased damage with hits against shocked enemies"] = { "IncreasedDamageToShockedTargetsUniqueRing29", }, + ["100% of damage leeched as life against shocked enemies"] = { "LifeLeechVsShockedEnemiesUniqueRing29", }, + ["#% of damage leeched as life against shocked enemies"] = { "LifeLeechVsShockedEnemiesUniqueRing29", }, + ["1% of damage leeched as life against shocked enemies"] = { "LifeLeechPermyriadVsShockedEnemiesUniqueRing29", "LifeLeechPermyriadOnFrozenEnemiesUniqueRing19", }, + ["adds 10 to 15 physical damage to attacks against frozen enemies"] = { "AddedPhysicalDamageVsFrozenEnemiesUniqueRing30", }, + ["adds # to # physical damage to attacks against frozen enemies"] = { "AddedPhysicalDamageVsFrozenEnemiesUniqueRing30", }, + ["20% reduced chill duration on you"] = { "ReducedChillDurationOnSelfUniqueRing30", }, + ["#% reduced chill duration on you"] = { "ReducedChillDurationOnSelfUniqueRing30", }, + ["10000% increased chill duration on you"] = { "ChillDurationOnSelfUnique__1", }, + ["#% increased chill duration on you"] = { "ChillDurationOnSelfUnique__1", }, + ["gain (4-5) life for each ignited enemy hit with attacks"] = { "LifeGainOnHitVsIgnitedEnemiesUniqueRing31", }, + ["gain (#) life for each ignited enemy hit with attacks"] = { "LifeGainOnHitVsIgnitedEnemiesUniqueRing31", }, + ["socketed red gems get 10% physical damage as extra fire damage"] = { "SocketedRedGemsHaveAddedFireDamageUniqueTwoHandSword8_", }, + ["socketed red gems get #% physical damage as extra fire damage"] = { "SocketedRedGemsHaveAddedFireDamageUniqueTwoHandSword8_", }, + ["socketed melee gems have 15% increased area of effect"] = { "SocketedMeleeGemsHaveIncreasedAoEUniqueTwoHandSword8", }, + ["socketed melee gems have #% increased area of effect"] = { "SocketedMeleeGemsHaveIncreasedAoEUniqueTwoHandSword8", }, + ["you take 30% reduced extra damage from critical strikes"] = { "ReducedCriticalStrikeDamageTakenUniqueBelt13", }, + ["20% reduced movement speed"] = { "MovementVelocityUniqueBodyStr5", }, + ["(3-6)% increased movement speed"] = { "MovementVelocityVictorAmulet", }, + ["+(35-40)% to cold resistance"] = { "ColdResistUnique__11", }, + ["lose (10-20) life per enemy killed"] = { "LoseLifePerTargetUnique__2", }, + ["lose (#) life per enemy killed"] = { "LoseLifePerTargetUnique__2", }, + ["lose (20-25) life per enemy hit with attacks"] = { "LoseLifePerTargetUnique__1", }, + ["lose (#) life per enemy hit with attacks"] = { "LoseLifePerTargetUnique__1", }, + ["gain 7 life per enemy hit with attacks"] = { "LifeGainPerTargetUnique__1", }, + ["gain (40-60) life per enemy hit with attacks"] = { "LifeGainPerTargetUniqueRing7", }, + ["(100-200)% increased critical strike chance"] = { "LocalCriticalStrikeChanceUnique__24", }, + ["(15-30)% increased critical strike chance"] = { "LocalCriticalStrikeChanceUnique__21", }, + ["(22-28)% increased critical strike chance"] = { "LocalCriticalStrikeChanceUnique__17_", }, + ["(8-12)% increased critical strike chance"] = { "LocalCriticalStrikeChanceUnique__16", }, + ["(25-35)% increased critical strike chance"] = { "LocalCriticalStrikeChanceUnique__15", }, + ["(80-100)% increased critical strike chance"] = { "LocalCriticalStrikeChanceUnique__14", }, + ["(70-90)% increased critical strike chance"] = { "LocalCriticalStrikeChanceUnique__13", }, + ["(15-25)% increased critical strike chance"] = { "LocalCriticalStrikeChanceUnique__12", "LocalCriticalStrikeChanceUnique__5", "LocalCriticalStrikeChanceUnique14", }, + ["(20-25)% increased critical strike chance"] = { "LocalCriticalStrikeChanceUnique__11", }, + ["(50-75)% increased critical strike chance"] = { "LocalCriticalStrikeChanceUnique__8", }, + ["(26-32)% increased critical strike chance"] = { "LocalCriticalStrikeChanceUnique__1", }, + ["(25-50)% increased critical strike chance"] = { "LocalCriticalStrikeChanceUniquSceptre10", }, + ["(15-40)% increased critical strike chance"] = { "LocalCriticalStrikeChanceUniqueOneHandMace4", }, + ["(30-50)% increased global critical strike chance"] = { "CriticalStrikeChanceUnique__6", }, + ["(15-25)% increased global critical strike chance"] = { "CriticalStrikeChanceUnique__5__", }, + ["(120-160)% increased global critical strike chance"] = { "CriticalStrikeChanceUnique__4_", }, + ["(50-70)% increased global critical strike chance"] = { "CriticalStrikeChanceUnique__3", }, + ["80% increased global critical strike chance"] = { "CriticalStrikeChanceImplicitMarakethStaff1", }, + ["(15-50)% increased elemental damage"] = { "ElementalDamagePercentUnique__1", }, + ["adds 2 to 3 cold damage to attacks"] = { "AddedColdDamageImplicitQuiver1", }, + ["adds 15 to 25 cold damage to attacks"] = { "AddedColdDamageUniqueDexHelmet1", }, + ["adds # to # cold damage to attacks"] = { "AddedColdDamageUniqueDexHelmet1", "AddedColdDamageUniqueShieldStrDex3", "AddedColdDamageUnique__1", "AddedColdDamageUnique__9", }, + ["adds (2-4) to (5-9) cold damage to spells and attacks"] = { "AddedColdDamageUniqueBodyInt5", }, + ["adds (48-60) to (72-90) cold damage"] = { "AddedColdDamageUniqueBow9", }, + ["adds (20-25) to (30-50) cold damage to spells and attacks"] = { "AddedColdDamageUniqueRing18", }, + ["adds (10-12) to (24-28) cold damage to attacks"] = { "AddedColdDamageUniqueBelt10", }, + ["adds (7-10) to (15-20) cold damage to spells and attacks"] = { "AddedColdDamageUniqueRing30", }, + ["adds (60-72) to (88-100) cold damage to attacks"] = { "AddedColdDamageUniqueGlovesStrInt3_", }, + ["adds 12 to 15 cold damage to attacks"] = { "AddedColdDamageUniqueShieldStrDex3", }, + ["adds 10 to 20 cold damage to attacks"] = { "AddedColdDamageUnique__1", }, + ["adds (19-22) to (30-35) cold damage to spells and attacks"] = { "AddedColdDamageUnique__3", }, + ["(50-100)% increased armour"] = { "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__8", "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__34", }, + ["(80-100)% increased armour"] = { "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__9", "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__12", "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__15", }, + ["(130-150)% increased armour"] = { "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__11", }, + ["adds (4-6) to (8-12) fire damage to spells"] = { "SpellAddedFireDamageUniqueWand10", }, + ["adds (#) to (#) fire damage to spells"] = { "SpellAddedFireDamageUniqueWand10", "SpellAddedFireDamageUnique__3", "SpellAddedFireDamageUnique__4", "SpellAddedFireDamageUnique__6_", "SpellAddedFireDamageUnique__7", }, + ["adds 100 to 100 fire damage to spells"] = { "SpellAddedFireDamageUnique__1", }, + ["adds # to # fire damage to spells"] = { "SpellAddedFireDamageUnique__1", }, + ["adds (20-30) to 40 fire damage to spells"] = { "SpellAddedFireDamageUnique__2_", }, + ["adds (#) to # fire damage to spells"] = { "SpellAddedFireDamageUnique__2_", }, + ["adds (20-24) to (38-46) fire damage to spells"] = { "SpellAddedFireDamageUnique__3", }, + ["adds (2-3) to (5-6) fire damage to spells"] = { "SpellAddedFireDamageUnique__4", }, + ["adds (14-16) to (30-32) fire damage to spells"] = { "SpellAddedFireDamageUnique__6_", }, + ["adds (9-12) to (19-22) fire damage to spells"] = { "SpellAddedFireDamageUnique__7", }, + ["socketed gems are supported by level 10 blind"] = { "ItemActsAsSupportBlindUnique__1", }, + ["socketed gems are supported by level # blind"] = { "ItemActsAsSupportBlindUnique__1", "ItemActsAsSupportBlindUniqueHelmetStrDex4", "ItemActsAsSupportBlindUniqueWand1", }, + ["socketed gems are supported by level 6 blind"] = { "ItemActsAsSupportBlindUniqueHelmetStrDex4b", }, + ["socketed gems are supported by level 30 blind"] = { "ItemActsAsSupportBlindUniqueHelmetStrDex4", }, + ["+(75-100)% to fire resistance when socketed with a red gem"] = { "FireResistanceWhenSocketedWithRedGemUniqueRing25", }, + ["+(#)% to fire resistance when socketed with a red gem"] = { "FireResistanceWhenSocketedWithRedGemUniqueRing25", }, + ["+(16-24)% to all elemental resistances"] = { "AllResistancesUniqueBeltDemigods1", }, + ["+(6-10)% to all elemental resistances"] = { "AllResistancesUniqueDagger9", }, + ["+(6-15)% to all elemental resistances"] = { "AllResistancesUniqueBelt10", }, + ["-50% to all elemental resistances"] = { "AllResistancesUniqueShieldDexInt2", }, + ["+(5-7)% to all elemental resistances"] = { "AllResistajcesUniqueStaff10", }, + ["-(10-5)% to all elemental resistances"] = { "AllResistancesUniqueAmulet23", }, + ["+(14-18)% to all elemental resistances"] = { "AllResistancesUnique__3", }, + ["-(20-10)% to all elemental resistances"] = { "AllResistancesUnique__6", "AllResistancesUnique__18", }, + ["+(15-25)% to all elemental resistances"] = { "AllResistancesUnique__11__", "AllResistancesUnique__19", "AllResistancesUnique__21", "AllResistancesUnique__23__", "AllResistancesDemigodsImplicit", }, + ["+(12-18)% to all elemental resistances"] = { "AllResistancesUnique__15", }, + ["+(10-16)% to all elemental resistances"] = { "AllResistancesUnique__16", }, + ["-(80-70)% to all elemental resistances"] = { "AllResistancesUnique__24_", }, + ["+(20-25)% to all elemental resistances"] = { "AllResistancesUnique__26", "AllResistancesUnique__27", }, + ["+(5-15)% to all elemental resistances"] = { "AllResistancesUnique__34", }, + ["+(25-35)% to all elemental resistances"] = { "AllResistancesUnique__35", }, + ["-(50-40)% to all elemental resistances"] = { "AllResistancesUnique__36", }, + ["+1% to maximum lightning resistance while affected by herald of thunder"] = { "HeraldBonusThunderMaxLightningResist", }, + ["herald of ash has (30-40)% increased mana reservation efficiency"] = { "HeraldBonusAshReservation", "HeraldBonusAshReservationEfficiency__", }, + ["herald of ash has (#)% increased mana reservation efficiency"] = { "HeraldBonusAshReservation", "HeraldBonusAshReservationEfficiency__", }, + ["(40-60)% increased fire damage while affected by herald of ash"] = { "HeraldBonusAshFireDamage", }, + ["(#)% increased fire damage while affected by herald of ash"] = { "HeraldBonusAshFireDamage", }, + ["herald of ash has (40-60)% increased buff effect"] = { "HeraldBonusAshEffect", }, + ["herald of ash has (#)% increased buff effect"] = { "HeraldBonusAshEffect", }, + ["25% increased light radius during effect"] = { "FlaskLightRadiusUniqueFlask1", }, + ["#% increased light radius during effect"] = { "FlaskLightRadiusUniqueFlask1", }, + ["(8-12)% increased quantity of items found during effect"] = { "FlaskItemQuantityUniqueFlask1", }, + ["(#)% increased quantity of items found during effect"] = { "FlaskItemQuantityUniqueFlask1", }, + ["(30-50)% increased rarity of items found during effect"] = { "FlaskItemRarityUniqueFlask1", }, + ["(#)% increased rarity of items found during effect"] = { "FlaskItemRarityUniqueFlask1", }, + ["+(40-50) to evasion rating"] = { "LocalIncreasedEvasionRatingPercentUniqueGlovesDex1", }, + ["(80-120)% increased evasion rating"] = { "LocalIncreasedEvasionRatingPercentUniqueBootsDexInt1", }, + ["(140-220)% increased evasion rating"] = { "LocalIncreasedEvasionRatingPercentUniqueBodyDex1", }, + ["[dnt] energy shield recharge instead applies to mana"] = { "EnergyShieldRechargeApplyToManaUnique__1", }, + ["grants level 20 summon shaper memory"] = { "GrantShaperSkill_1", }, + ["grants level # summon shaper memory"] = { "GrantShaperSkill_1", }, + ["maximum 10 remembrance"] = { "MaximumRemembranceUnique_1", }, + ["maximum # remembrance"] = { "MaximumRemembranceUnique_1", }, + ["gain 1 remembrance when you spend a total of 200 energy"] = { "RemembranceGainedPerEnergyShieldUnique_1", }, + ["gain 1 remembrance when you spend a total of # energy"] = { "RemembranceGainedPerEnergyShieldUnique_1", }, + ["you cannot have more than 2 summoned totems of the same type"] = { "Maximum2OfSameTotemUnique__1", }, + ["[dnt] mana flask effects are not removed when unreserved mana is filled"] = { "ManaFlaskEffectsAreNotRemovedAtFullManaUnique__1", }, + ["[dnt] can't use life flasks"] = { "CannotUseLifeFlaskUnique__1", }, + ["[dnt] increases and reductions to effect of flasks applied to you also apply effect of arcane surge on you"] = { "FlaskEffectAlsoAffectsArcaneSurgeUnique__1", }, + ["[dnt] you have arcane surge during effect of any mana flask"] = { "ArcaneSurgeDuringManaFlaskEffectUnique__1", }, + ["[dnt] nearby non-player allies are shocked, taking 30% increased damage"] = { "NearbyAlliesShockedGrantYouChargesOnDeathUnique__1", }, + ["[dnt] nearby non-player allies are shocked, taking #% increased damage"] = { "NearbyAlliesShockedGrantYouChargesOnDeathUnique__1", }, + ["(120-180)% increased physical damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueTwoHandAxe10", }, + ["gain (40-60)% of weapon physical damage as extra damage of a random element"] = { "WeaponPhysicalDamageAddedAsRandomElementUnique__2", }, + ["your hits can't be evaded"] = { "AlwaysHitsUnique__2", "AlwaysHitsUniqueGlovesDexInt4", }, + ["10% chance to cause monsters to flee"] = { "HitsCauseMonsterFleeUniqueRing1", "HitsCauseMonsterFleeUniqueBootsStrInt1", "HitsCauseMonsterFleeUnique__1", }, + ["#% chance to cause monsters to flee"] = { "HitsCauseMonsterFleeUniqueRing1", "HitsCauseMonsterFleeUniqueBootsStrInt1", "HitsCauseMonsterFleeUnique__1", }, + ["+2 to maximum endurance charges"] = { "MaximumEnduranceChargeUniqueBodyStrDex3", }, + ["-2 to maximum endurance charges"] = { "ReducedMaximumEnduranceChargeUnique__2", }, + ["gain a power charge for each enemy you hit with a critical strike"] = { "AddPowerChargeOnCrit1__", }, + ["20% increased character size"] = { "ActorSizeUniqueAmulet2", }, + ["#% increased character size"] = { "ActorSizeUniqueAmulet2", "ActorSizeUniqueBeltDemigods1", "ActorSizeUnique__2", "ActorSizeUnique__3", }, + ["10% reduced character size"] = { "ActorSizeUniqueHelmetDex6", "ActorSizeUniqueAmulet12", }, + ["#% reduced character size"] = { "ActorSizeUniqueHelmetDex6", "ActorSizeUniqueAmulet12", }, + ["10% increased character size"] = { "ActorSizeUniqueBeltDemigods1", "ActorSizeUnique__3", }, + ["15% increased character size"] = { "ActorSizeUnique__2", }, + ["5% increased character size"] = { "ActorSizeUnique__4", }, + ["50% reduced maximum mana"] = { "MaximumManaUniqueBodyStrInt1", }, + ["#% reduced maximum mana"] = { "MaximumManaUniqueBodyStrInt1", "GainManaOnManaPaidManaCost1", "GainManaOnManaPaidManaCost2", "GainManaOnManaPaidManaCost3____", }, + ["chill attackers for 4 seconds on block"] = { "ChanceToChillAttackersOnBlockUnique__2__", }, + ["(30-40)% chance to shock attackers for 4 seconds on block"] = { "ChanceToShockAttackersOnBlockUnique__1_", }, + ["(#)% chance to shock attackers for 4 seconds on block"] = { "ChanceToShockAttackersOnBlockUnique__1_", }, + ["shock attackers for 4 seconds on block"] = { "ChanceToShockAttackersOnBlockUnique__2", }, + ["socketed gems are supported by level 16 trap and mine damage"] = { "SupportedByTrapAndMineDamageUnique__1", }, + ["socketed gems are supported by level # trap and mine damage"] = { "SupportedByTrapAndMineDamageUnique__1", }, + ["socketed gems are supported by level 16 cluster trap"] = { "SupportedByClusterTrapUnique__1", }, + ["socketed gems are supported by level # cluster trap"] = { "SupportedByClusterTrapUnique__1", }, + ["adds (20-25) to (37-40) cold damage while you have avian's might"] = { "AviansMightColdDamageUnique__1", }, + ["adds (#) to (#) cold damage while you have avian's might"] = { "AviansMightColdDamageUnique__1", }, + ["adds (1-3) to (55-62) lightning damage while you have avian's might"] = { "AviansMightLightningDamageUnique__1_", }, + ["adds (#) to (#) lightning damage while you have avian's might"] = { "AviansMightLightningDamageUnique__1_", }, + ["+(-2-2) seconds to avian's might duration"] = { "AviansMightDurationUnique__1", }, + ["+(#) seconds to avian's might duration"] = { "AviansMightDurationUnique__1", }, + ["aspect of the avian also grants avian's might and avian's flight to nearby allies"] = { "GrantAviansAspectToAlliesUnique__1", }, + ["100% increased aspect of the avian buff effect"] = { "AvianAspectBuffEffectUnique__1", }, + ["#% increased aspect of the avian buff effect"] = { "AvianAspectBuffEffectUnique__1", }, + ["regenerate 100 life per second while you have avian's flight"] = { "AviansFlightLifeRegenerationUnique__1", }, + ["regenerate # life per second while you have avian's flight"] = { "AviansFlightLifeRegenerationUnique__1", }, + ["regenerate 12 mana per second while you have avian's flight"] = { "AviansFlightManaRegenerationUnique__1_", }, + ["regenerate # mana per second while you have avian's flight"] = { "AviansFlightManaRegenerationUnique__1_", }, + ["+(-2-2) seconds to avian's flight duration"] = { "AviansFlightDurationUnique__1", }, + ["lose (1-3) rage per second"] = { "AdditionalRageLossPerMinute", }, + ["+(#) seconds to avian's flight duration"] = { "AviansFlightDurationUnique__1", }, + ["lose (#) rage per second"] = { "AdditionalRageLossPerMinute", }, + ["(15-25)% increased trap and mine throwing speed"] = { "TrapAndMineThrowSpeedUnique_1", }, + ["trigger level # twister when you gain avian's might or avian's flight"] = { "GrantsAvianTornadoUnique__1__", }, + ["(#)% increased trap and mine throwing speed"] = { "TrapAndMineThrowSpeedUnique_1", }, + ["count as having maximum number of frenzy charges"] = { "CountAsHavingMaxFrenzyChargesUnique__1", }, + ["count as having maximum number of power charges"] = { "CountAsHavingMaxPowerChargesUnique__1", }, + ["count as blocking attack damage from the first target hit with each shield attack"] = { "CountAsBlockingAttackFromShieldAttackFirstTargetUnique__1", }, + ["corrupted blood cannot be inflicted on you"] = { "CorruptedBloodImmunityUnique_1", }, + ["maximum (3-5) spectral totems"] = { "GhostTotemLimitUnique__1", }, + ["maximum (#) spectral totems"] = { "GhostTotemLimitUnique__1", }, + ["totems which would be killed by enemies become spectral totems for 8 seconds instead"] = { "GhostTotemDurationUnique__1", }, + ["skills used by spectral totems deal (40-50)% less damage"] = { "GhostTotemDamageUnique__1", }, + ["skills used by spectral totems deal (#)% less damage"] = { "GhostTotemDamageUnique__1", }, + ["the stars are aligned if you have 6 influence types among other equipped items"] = { "FoolishlyDrawnAttentionUnique_1", }, + ["10% increased projectile damage"] = { "ProjectileDamageJewelUniqueJewel41", }, + ["insufficient mana doesn't prevent your bow attacks"] = { "MutatedUniqueBow4BowAttacksUsableWithoutMana", }, + ["(40-60)% increased area of effect"] = { "MutatedUniqueBow4AreaOfEffect", }, + ["4% increased attack and cast speed"] = { "AttackAndCastSpeedJewelUniqueJewel43", }, + ["ignites you inflict deal damage (20-40)% faster"] = { "MutatedUniqueBow18FasterIgnite", }, + ["socketed gems are supported by level 30 immolate"] = { "MutatedUniqueBow19SupportedByImmolate", }, + ["30% of fire damage from hits taken as physical damage"] = { "MutatedUniqueHelmetStr4FireDamageTakenAsPhysical", }, + ["totem life is increased by their overcapped fire resistance"] = { "MutatedUniqueHelmetStr4TotemLifeIncreasedByOvercappedFireResistance", }, + ["socketed gems are supported by level 30 minion life"] = { "MutatedUniqueHelmetStr5SupportedByMinionLife", }, + ["socketed gems are supported by level # minion life"] = { "MutatedUniqueHelmetStr5SupportedByMinionLife", "DisplaySocketedGemsSupportedByMinionLifeUniqueRing35", }, + ["(5-15)% of physical damage from hits taken as fire damage"] = { "MutatedUniqueAmulet37PhysicalDamageTakenAsFire", }, + ["(#)% of physical damage from hits taken as fire damage"] = { "MutatedUniqueAmulet37PhysicalDamageTakenAsFire", }, + ["nearby enemies are debilitated"] = { "MutatedUniqueAmulet37NearbyEnemiesDebilitated", }, + ["elemental overload"] = { "MutatedUniqueAmulet38KeystoneElementalOverload", "KeystoneElementalOverloadSceptreImplicit1_", "KeystoneElementalOverloadUnique__1", }, + ["+(2-4) to level of all cold spell skill gems"] = { "MutatedUniqueWand15GlobalIncreaseColdSpellSkillGemLevel", }, + ["+(#) to level of all cold spell skill gems"] = { "MutatedUniqueWand15GlobalIncreaseColdSpellSkillGemLevel", }, + ["#% chance to blind enemies on hit with melee weapons"] = { "TinctureChanceToBlindImplicit1", }, + ["(15-25)% reduced mana burn rate"] = { "TinctureToxicityRateUnique__1", }, + ["enemies ignited by you during effect take (7-10)% increased damage"] = { "EnemiesIgnitedTakeIncreasedDamageUnique__1", }, + ["enemies ignited by you during effect take (#)% increased damage"] = { "EnemiesIgnitedTakeIncreasedDamageUnique__1", }, + ["recharges 1 charge when you consume an ignited corpse"] = { "GainChargeOnConsumingIgnitedCorpseUnique__1__", }, + ["recharges 5 charges when you consume an ignited corpse"] = { "GainChargeOnConsumingIgnitedCorpseUnique__2", }, + ["recover (1-3)% of life when you kill an enemy during effect"] = { "RecoverMaximumLifeOnKillFlaskEffectUnique__1", }, + ["recover (#)% of life when you kill an enemy during effect"] = { "RecoverMaximumLifeOnKillFlaskEffectUnique__1", }, + ["recover (75-100)% of life on use"] = { "LocalFlaskInstantRecoverPercentOfLifeUniqueFlask6", }, + ["recover (#)% of life on use"] = { "LocalFlaskInstantRecoverPercentOfLifeUniqueFlask6", }, + ["recover (1-3)% of mana when you kill an enemy during effect"] = { "RecoverMaximumManaOnKillFlaskEffectUnique__1", }, + ["recover (#)% of mana when you kill an enemy during effect"] = { "RecoverMaximumManaOnKillFlaskEffectUnique__1", }, + ["25% of maximum life taken as chaos damage per second"] = { "LocalFlaskChaosDamageOfLifeTakenPerMinuteWhileHealingUniqueFlask6", }, + ["#% of maximum life taken as chaos damage per second"] = { "LocalFlaskChaosDamageOfLifeTakenPerMinuteWhileHealingUniqueFlask6", }, + ["recover (1-3)% of energy shield when you kill an enemy during effect"] = { "RecoverMaximumEnergyShieldOnKillFlaskEffectUnique__1", }, + ["recover (#)% of energy shield when you kill an enemy during effect"] = { "RecoverMaximumEnergyShieldOnKillFlaskEffectUnique__1", }, + ["2% chance to ignite"] = { "IncreasedChanceToIgniteUnique__1", }, + ["+(8-12)% chance to block attack damage during effect"] = { "BlockIncreasedDuringFlaskEffectUniqueFlask7", }, + ["+(#)% chance to block attack damage during effect"] = { "BlockIncreasedDuringFlaskEffectUniqueFlask7", "BlockIncreasedDuringFlaskEffectUnique__1", }, + ["+(35-50)% chance to block attack damage during effect"] = { "BlockIncreasedDuringFlaskEffectUnique__1", }, + ["+(4-6)% chance to block spell damage during effect"] = { "SpellBlockIncreasedDuringFlaskEffectUniqueFlask7", }, + ["damage penetrates #% fire resistance"] = { "IncreasedEnemyFireResistanceUniqueHelmetInt5", "FirePenetrationUnique__1", "PenetrateEnemyFireResistUnique__1", }, + ["removes burning when you use a flask"] = { "UsingFlasksDispelsBurningUniqueHelmetInt5", }, + ["+(20-30)% chance to block spell damage during effect"] = { "SpellBlockIncreasedDuringFlaskEffectUnique__1_", }, + ["(15-20)% increased chaos damage"] = { "IncreasedChaosDamageUniqueCorruptedJewel2", }, + ["#% of damage is taken from mana before life"] = { "DamageRemovedFromManaBeforeLifeTestMod", }, + ["(#)% increased chaos damage"] = { "IncreasedChaosDamageUniqueCorruptedJewel2", "IncreasedChaosDamageImplicit1_", "MutatedUniqueClaw6ChaosDamage", "IncreasedChaosDamageUniqueWand_1", "TalismanIncreasedChaosDamage", "IncreasedChaosDamageUniqueBodyStrDex4", "IncreasedChaosDamageUniqueShieldDex7", "IncreasedChaosDamageUnique__1", "IncreasedChaosDamageUnique__2", "IncreasedChaosDamageUnique__3", "IncreasedChaosDamageUnique__4", "IncreasedChaosDamageUnique__4_2", "IncreasedChaosDamageUnique__5", }, + ["(80-100)% increased armour and evasion"] = { "LocalIncreasedArmourAndEvasionUnique__2", "LocalIncreasedArmourAndEvasionUnique__10_", }, + ["#% increased effect of non-keystone passive skills in radius"] = { "MutatedUniqueJewel112Small", "MutatedUniqueJewel112Medium", "PassiveEffectivenessJewelUnique__1_", }, + ["10% chance to shock"] = { "ChanceToShockUniqueBow10", "ChanceToShockUnique__1", }, + ["(100-140)% increased armour and evasion"] = { "LocalIncreasedArmourAndEvasionUnique__8_", }, + ["#% chance to shock"] = { "ChanceToShockUniqueBow10", "ChanceToShockUniqueStaff8", "ChanceToShockUniqueGlovesStr4", "ChanceToShockUnique__1", "ChanceToShockUnique__2_", "ChanceToShockUniqueRing29", }, + ["(150-300)% increased armour and evasion"] = { "LocalIncreasedArmourAndEvasionUnique__13", }, + ["(120-150)% increased evasion and energy shield"] = { "LocalIncreasedEvasionAndEnergyShieldUniqueBodyDexInt1", "LocalIncreasedEvasionAndEnergyShieldUniqueHelmetDexInt3", "LocalIncreasedEvasionAndEnergyShieldUniqueBodyDexInt4", "LocalIncreasedEvasionAndEnergyShieldUnique__34", }, + ["15% chance to shock"] = { "ChanceToShockUniqueStaff8", }, + ["minions have (20-40)% increased maximum life"] = { "MinionLifeUniqueTwoHandMace5", }, + ["(245-280)% increased evasion and energy shield"] = { "LocalIncreasedEvasionAndEnergyShieldUniqueHelmetDexInt5", }, + ["(100-130)% increased evasion and energy shield"] = { "LocalIncreasedEvasionAndEnergyShieldUniqueGlovesDexInt6", }, + ["30% chance to shock"] = { "ChanceToShockUniqueGlovesStr4", }, + ["(150-200)% increased evasion and energy shield"] = { "LocalIncreasedEvasionAndEnergyShieldUniqueHelmetDexInt6", "LocalIncreasedEvasionAndEnergyShieldUnique__10", "LocalIncreasedEvasionAndEnergyShieldUnique__35", }, + ["(120-140)% increased evasion and energy shield"] = { "LocalIncreasedEvasionAndEnergyShieldUnique__1", }, + ["(90-110)% increased evasion and energy shield"] = { "LocalIncreasedEvasionAndEnergyShieldUnique__2", }, + ["minions have (20-30)% increased maximum life"] = { "MinionLifeUnique__1", "MinionLifeUnique__3_", }, + ["(140-170)% increased evasion and energy shield"] = { "LocalIncreasedEvasionAndEnergyShieldUnique__4", }, + ["+(9-20) to maximum energy shield"] = { "IncreasedEnergyShieldImplicitBelt1", }, + ["+(60-80) to maximum energy shield"] = { "IncreasedEnergyShieldImplicitBelt2", "LocalIncreasedEnergyShieldUnique__23", }, + ["minions have #% reduced maximum life"] = { "MinionLifeUnique__4__", "MinionLifeUniqueBodyInt9", }, + ["+50 to maximum energy shield"] = { "IncreasedEnergyShieldUniqueDagger4", }, + ["+# to maximum energy shield"] = { "IncreasedEnergyShieldUniqueDagger4", "IncreasedEnergyShieldUniqueGlovesInt6", "IncreasedEnergyShieldUnique__2", "IncreasedEnergyShieldUnique__6", "LocalIncreasedEnergyShieldUnique___4", "LocalIncreasedEnergyShieldUnique__13_", "LocalIncreasedEnergyShieldUniqueGlovesInt1", "LocalIncreasedEnergyShieldUniqueGlovesInt2", }, + ["(15-25)% increased stun and block recovery"] = { "StunRecoveryImplicitBelt1", }, + ["+(15-25) to maximum energy shield"] = { "IncreasedEnergyShieldImplicitRing1", "IncreasedEnergyShieldUniqueRing27", "IncreasedEnergyShieldUniqueRing35", }, + ["(#)% increased stun and block recovery"] = { "StunRecoveryImplicitBelt1", "StunRecoveryUniqueHelmetStrInt4", "StunRecoveryUniqueGlovesStrInt1", "StunRecoveryUnique__2", "StunRecoveryUnique__3", "StunRecoveryUnique__8", "StunRecoveryUnique__4", "MutatedUniqueRing5StunRecovery", "StunRecoveryUnique__7", "StunRecoveryUnique__6", }, + ["20% increased stun and block recovery"] = { "StunRecoveryUniqueBootsStrDex1", }, + ["+(70-80) to maximum energy shield"] = { "IncreasedEnergyShieldUniqueBodyStrDexInt1", }, + ["+35 to maximum energy shield"] = { "IncreasedEnergyShieldUnique__2", }, + ["50% increased stun and block recovery"] = { "StunRecoveryUniqueHelmetInt6", "StunRecoveryUniqueBootsStrDex3", "StunRecoveryUniqueQuiver4", "StunRecoveryUnique__1_", "IncreasedStunRecoveryReducedStunThresholdImplicitR3", }, + ["+(75-80) to maximum energy shield"] = { "IncreasedEnergyShieldUnique__4", }, + ["+250 to maximum energy shield"] = { "IncreasedEnergyShieldUnique__6", }, + ["+(80-120) to maximum energy shield"] = { "IncreasedEnergyShieldUnique__7", }, + ["25% increased stun and block recovery"] = { "StunRecoveryUniqueClaw8", }, + ["50% increased fishing pool consumption"] = { "FishingPoolConsumptionUnique__1__", }, + ["+(30-35) to maximum energy shield"] = { "IncreasedEnergyShieldUnique__11", }, + ["#% increased fishing pool consumption"] = { "FishingPoolConsumptionUnique__1__", }, + ["+(100-150) to maximum energy shield"] = { "LocalIncreasedEnergyShieldUniqueBootsDex1", }, + ["100% increased stun and block recovery"] = { "StunRecoveryUnique__5", }, + ["+(15-30) to maximum energy shield"] = { "LocalIncreasedEnergyShieldUniqueBootsDex8", }, + ["thaumaturgical lure"] = { "FishingLureTypeUnique__1__", }, + ["+(70-90) to maximum energy shield"] = { "LocalIncreasedEnergyShieldUniqueShieldInt5", }, + ["+20 to maximum energy shield"] = { "LocalIncreasedEnergyShieldUnique___4", }, + ["+(40-50) to maximum energy shield"] = { "LocalIncreasedEnergyShieldUnique__5", }, + ["minions deal (10-15)% increased damage"] = { "MinionDamageUniqueAmulet3", "MinionDamageUnique4", }, + ["minions deal (50-70)% increased damage"] = { "MinionDamageUniqueWand2", }, + ["+(30-45) to maximum energy shield"] = { "LocalIncreasedEnergyShieldUnique__11", }, + ["+40 to maximum energy shield"] = { "LocalIncreasedEnergyShieldUnique__13_", }, + ["+(50-80) to maximum energy shield"] = { "LocalIncreasedEnergyShieldUnique__14", }, + ["+(130-160) to maximum energy shield"] = { "LocalIncreasedEnergyShieldUnique__15", }, + ["minions deal (20-30)% increased damage"] = { "MinionDamageUnique__2", }, + ["+(64-96) to maximum energy shield"] = { "LocalIncreasedEnergyShieldUnique__18_", }, + ["+(180-200) to maximum energy shield"] = { "LocalIncreasedEnergyShieldUnique__19", }, + ["#% increased fishing range"] = { "FishingCastDistanceUnique__1__", }, + ["+(130-150) to maximum energy shield"] = { "LocalIncreasedEnergyShieldUnique__22", }, + ["minions deal (40-60)% increased damage"] = { "MinionDamageUnique__8_", }, + ["(40-50)% reduced quantity of fish caught"] = { "FishingQuantityUniqueFishingRod1", }, + ["(#)% reduced quantity of fish caught"] = { "FishingQuantityUniqueFishingRod1", }, + ["20% increased quantity of fish caught"] = { "FishingQuantityUnique__2", }, + ["#% increased quantity of fish caught"] = { "FishingQuantityUnique__2", }, + ["(10-20)% increased quantity of fish caught"] = { "FishingQuantityUnique__1", }, + ["(#)% increased quantity of fish caught"] = { "FishingQuantityUnique__1", }, + ["(50-60)% increased rarity of fish caught"] = { "FishingRarityUniqueFishingRod1", }, + ["(#)% increased rarity of fish caught"] = { "FishingRarityUniqueFishingRod1", "FishingRarityUnique__2_", }, + ["40% increased rarity of fish caught"] = { "FishingRarityUnique__1", }, + ["#% increased rarity of fish caught"] = { "FishingRarityUnique__1", }, + ["(20-30)% increased rarity of fish caught"] = { "FishingRarityUnique__2_", }, + ["8% increased spell damage per 5% chance to block attack damage"] = { "IncreasedSpellDamagePerBlockChanceUniqueClaw7", }, + ["gain (15-20) life per enemy hit with spells"] = { "LifeGainedOnSpellHitUniqueClaw7", }, + ["gain (#) life per enemy hit with spells"] = { "LifeGainedOnSpellHitUniqueClaw7", }, + ["gain 3 life per enemy hit with spells"] = { "LifeGainedOnSpellHitUniqueDescentClaw1", }, + ["30% increased stun duration on enemies"] = { "StunDurationImplicitMace1", }, + ["#% increased stun duration on enemies"] = { "StunDurationImplicitMace1", "StunDurationUniqueTwoHandSword5", "StunDurationUniqueGlovesDexInt3", "StunDurationUniqueGlovesInt4_", "StunDurationImplicitMace2", }, + ["12% increased global attack speed per green socket"] = { "AttackSpeedPerGreenSocketUniqueOneHandSword5", }, + ["#% increased global attack speed per green socket"] = { "AttackSpeedPerGreenSocketUniqueOneHandSword5", }, + ["25% increased global physical damage with weapons per red socket"] = { "PhysicalDamgePerRedSocketUniqueOneHandSword5", }, + ["#% increased global physical damage with weapons per red socket"] = { "PhysicalDamgePerRedSocketUniqueOneHandSword5", }, + ["2% of physical attack damage leeched as mana per blue socket"] = { "ManaLeechFromPhysicalDamagePerBlueSocketUniqueOneHandSword5", }, + ["(10-20)% increased stun duration on enemies"] = { "StunDurationUniqueTwoHandMace2", }, + ["(#)% increased stun duration on enemies"] = { "StunDurationUniqueTwoHandMace2", "StunDurationUnique__2", "StunDurationUnique__1", "StunDurationUniqueOneHandMace6", "StunDurationUniqueQuiver8", "StunDurationUniqueTwoHandMace3", "StunDurationUniqueQuiver2", "StunDurationUniqueTwoHandMace1", "StunDurationImplicitQuiver9", "StunDurationImplicitBelt1", }, + ["0.3% of physical attack damage leeched as mana per blue socket"] = { "ManaLeechPermyriadFromPhysicalDamagePerBlueSocketUnique", }, + ["#% of physical attack damage leeched as mana per blue socket"] = { "ManaLeechPermyriadFromPhysicalDamagePerBlueSocketUnique", "ManaLeechPermyriadFromPhysicalDamagePerBlueSocketUniqueOneHandSword5", }, + ["+0.2 metres to melee strike range per white socket"] = { "MeleeRangePerWhiteSocketUniqueOneHandSword5", }, + ["+# metres to melee strike range per white socket"] = { "MeleeRangePerWhiteSocketUniqueOneHandSword5", }, + ["60% increased damage taken from melee attacks"] = { "MeleeDamageTakenUniqueAmulet12", }, + ["#% increased damage taken from melee attacks"] = { "MeleeDamageTakenUniqueAmulet12", }, + ["regenerate 2% of your armour as life over 1 second when you block"] = { "ArmourAsLifeRegnerationOnBlockUniqueShieldStrInt6", }, + ["lose 10% of your energy shield when you block"] = { "LoseEnergyShieldOnBlockUniqueShieldStrInt6", }, + ["lose #% of your energy shield when you block"] = { "LoseEnergyShieldOnBlockUniqueShieldStrInt6", }, + ["gain (40-60)% of physical damage as extra chaos damage"] = { "ChaosDamageAsPortionOfDamageUniqueRing16", }, + ["gain (#)% of physical damage as extra chaos damage"] = { "ChaosDamageAsPortionOfDamageUniqueRing16", "ChaosDamageAsPortionOfDamageUnique__1", "MutatedUniqueBow3ChaosDamageAsPortionOfDamage", "PhysicalDamageAddedAsChaosImplicitQuiver11New", "PhysicalDamageAddedAsChaosUniqueShiledStrInt8", }, + ["gain (30-40)% of physical damage as extra chaos damage"] = { "ChaosDamageAsPortionOfDamageUnique__1", }, + ["25% chance to ignite when in main hand"] = { "MainHandChanceToIgniteUniqueOneHandAxe2", }, + ["#% chance to ignite when in main hand"] = { "MainHandChanceToIgniteUniqueOneHandAxe2", }, + ["100% increased chill duration on enemies when in off hand"] = { "OffHandChillDurationUniqueOneHandAxe2", }, + ["#% increased chill duration on enemies when in off hand"] = { "OffHandChillDurationUniqueOneHandAxe2", }, + ["100% increased damage with ignite inflicted on chilled enemies"] = { "BurningDamageToChilledEnemiesUniqueOneHandAxe2", }, + ["#% increased damage with ignite inflicted on chilled enemies"] = { "BurningDamageToChilledEnemiesUniqueOneHandAxe2", }, + ["(14-18)% increased trap throwing speed"] = { "TrapThrowSpeedUniqueBootsDex6", }, + ["(#)% increased trap throwing speed"] = { "TrapThrowSpeedUniqueBootsDex6", "TrapThrowingSpeedUnique_1", "MutatedUniqueOneHandSword3TrapThrowSpeed", }, + ["(20-30)% reduced trap throwing speed"] = { "TrapThrowSpeedUnique__1_", }, + ["(#)% reduced trap throwing speed"] = { "TrapThrowSpeedUnique__1_", }, + ["30% increased movement speed for 9 seconds on throwing a trap"] = { "MovementSpeedOnTrapThrowUniqueBootsDex6", }, + ["#% increased movement speed for 9 seconds on throwing a trap"] = { "MovementSpeedOnTrapThrowUniqueBootsDex6", "MovementSpeedOnTrapThrowUnique__1", }, + ["15% increased movement speed for 9 seconds on throwing a trap"] = { "MovementSpeedOnTrapThrowUnique__1", }, + ["socketed gems are supported by level 15 trap"] = { "DisplaySupportedByTrapUniqueBootsDex6", }, + ["socketed gems are supported by level # trap"] = { "DisplaySupportedByTrapUniqueBootsDex6", "DisplaySupportedByTrapUnique__1", }, + ["15% increased damage taken while on full energy shield"] = { "DamageTakenOnFullESUnique__1", }, + ["socketed gems are supported by level 8 trap"] = { "DisplaySupportedByTrapUniqueStaff4", }, + ["socketed gems are supported by level 16 trap"] = { "DisplaySupportedByTrapUnique__1", }, + ["(50-75)% reduced trap duration"] = { "TrapDurationUniqueBelt6", }, + ["(#)% reduced trap duration"] = { "TrapDurationUniqueBelt6", }, + ["(30-40)% increased trap damage"] = { "TrapDamageUniqueBelt6", }, + ["(#)% increased trap damage"] = { "TrapDamageUniqueBelt6", "TrapDamageUniqueShieldDexInt1", "TrapDamageUnique___1", }, + ["(18-28)% increased trap damage"] = { "TrapDamageUniqueShieldDexInt1", }, + ["(20-30)% increased totem placement speed"] = { "SummonTotemCastSpeedImplicit1", }, + ["(#)% increased totem placement speed"] = { "SummonTotemCastSpeedImplicit1", "SummonTotemCastSpeedUnique__3", "JewelImplicitTotemPlacementSpeed", "SummonTotemCastSpeedUnique__1", "SummonTotemCastSpeedUnique__2", }, + ["10% chance to freeze, shock and ignite"] = { "ChanceToFreezeShockIgniteUniqueRing21", "ChanceToFreezeShockIgniteDescentUniqueQuiver1", }, + ["#% chance to freeze, shock and ignite"] = { "ChanceToFreezeShockIgniteUniqueRing21", "ChanceToFreezeShockIgniteDescentUniqueQuiver1", }, + ["(40-50)% reduced mana cost of raise spectre"] = { "RaiseSpectreManaCostUnique__1_", }, + ["(#)% reduced mana cost of raise spectre"] = { "RaiseSpectreManaCostUnique__1_", }, + ["gain her embrace for 3 seconds when you ignite an enemy"] = { "GainHerEmbraceOnIgniteUnique__1", }, + ["while in her embrace, take 0.5% of your total maximum life and energy shield as fire damage per second per level"] = { "TakeDamagePerLevelWhileHerEmbraceUnique__1_", }, + ["while in her embrace, take #% of your total maximum life and energy shield as fire damage per second per level"] = { "TakeDamagePerLevelWhileHerEmbraceUnique__1_", }, + ["1% increased armour per 50 reserved mana"] = { "GainArmourEqualToManaReservedUnique__1", }, + ["1% increased armour per # reserved mana"] = { "GainArmourEqualToManaReservedUnique__1", }, + ["you have vaal pact if you've dealt a critical strike recently"] = { "VaalPactIfCritRecentlyUnique__1", }, + ["bow attacks fire an additional arrow while main hand accuracy rating is at least 3000"] = { "AdditionalArrowWhileAccuracyIs3000Uber1", }, + ["bow attacks fire an additional arrow while main hand accuracy rating is at least #"] = { "AdditionalArrowWhileAccuracyIs3000Uber1", }, + ["50% more global accuracy rating"] = { "AccuracyRatingIsDoubledUber1", }, + ["#% more global accuracy rating"] = { "AccuracyRatingIsDoubledUber1", }, + ["1% increased melee physical damage per 10 strength while fortified"] = { "MeleePhysicalDamagePerStrengthWhileFortifiedUber1", }, + ["1% increased melee physical damage per # strength while fortified"] = { "MeleePhysicalDamagePerStrengthWhileFortifiedUber1", }, + ["20% increased evasion while leeching"] = { "IncreasedEvasionRatingWhileLeechingUber1", }, + ["#% increased evasion while leeching"] = { "IncreasedEvasionRatingWhileLeechingUber1", }, + ["20% increased evasion if you have hit an enemy recently"] = { "IncreasedEvasionRatingIfHitEnemyRecentlyUber1", }, + ["#% increased evasion if you have hit an enemy recently"] = { "IncreasedEvasionRatingIfHitEnemyRecentlyUber1", }, + ["+50% to critical strike multiplier if you haven't dealt a critical strike recently"] = { "CriticalStrikeMultiplierIfHaventCritRecentlyUber1", }, + ["#% chance to curse non-cursed enemies with enfeeble on hit"] = { "EnfeebleOnHitUniqueShieldStr3", }, + ["50% increased light radius"] = { "LightRadiusUnique__11", "LightRadiusUniqueSceptre2", }, + ["50% reduced light radius"] = { "LightRadiusUnique__10", "LightRadiusUnique__6", }, + ["25% increased light radius"] = { "LightRadiusUnique__9", "LightRadiusUniqueBodyStr4", "LightRadiusUniqueBelt6", "LightRadiusUniqueBodyInt8", }, + ["(10-15)% increased light radius"] = { "LightRadiusUniqueAmulet17", "LightRadiusUniqueRing11", }, + ["25% reduced light radius"] = { "LightRadiusUniqueBodyStrInt4", "LightRadiusUniqueBootsStrDex2", }, + ["31% increased light radius"] = { "LightRadiusUniqueRing9_", }, + ["(30-40)% increased damage"] = { "AllDamageUnique__4", }, + ["(250-300)% increased global damage"] = { "AllDamageUnique__3", }, + ["(20-25)% increased damage"] = { "AllDamageUnique__2", }, + ["(30-50)% increased elemental damage"] = { "ElementalDamageUniqueStaff13", }, + ["(10-20)% increased elemental damage"] = { "ElementalDamageUniqueRingVictors", "ElementalDamageUniqueIntHelmet3", "ElementalDamageUniqueBootsStr1", }, + ["(80-100)% increased elemental damage"] = { "ElementalDamageUniqueSceptre7", }, + ["30% increased movement speed when on full life"] = { "MovementVelocityOnFullLifeUnique__1", }, + ["10% increased movement speed when on full life"] = { "MovementVelocityOnFullLifeUniqueAmulet13", }, + ["(6-8)% increased movement speed when on low life"] = { "MovementVelocityOnLowLifeUniqueRing9", }, + ["(#)% increased movement speed when on low life"] = { "MovementVelocityOnLowLifeUniqueRing9", "MovementVelocityOnLowLifeUnique__1", }, + ["10% increased movement speed when on low life"] = { "MovementVelocityOnLowLifeUniqueShieldStrInt5", }, + ["#% increased movement speed when on low life"] = { "MovementVelocityOnLowLifeUniqueShieldStrInt5", "MovementVelocityOnLowLifeUniqueBootsDex3", "MovementVelocityOnLowLifeUniqueRapier1", "MovementVelocityOnLowLifeUniqueGlovesDexInt1", }, + ["30% increased movement speed when on low life"] = { "MovementVelocityOnLowLifeUniqueBootsDex3", "MovementVelocityOnLowLifeUniqueRapier1", }, + ["15% increased movement speed when on full life"] = { "MovementVelocityOnFullLifeUniqueTwoHandAxe2", }, + ["20% increased movement speed when on full life"] = { "MovementVelocityOnFullLifeUniqueBootsInt3", }, + ["(10-20)% increased movement speed when on low life"] = { "MovementVelocityOnLowLifeUnique__1", }, + ["20% increased movement speed when on low life"] = { "MovementVelocityOnLowLifeUniqueGlovesDexInt1", }, + ["40% reduced movement speed when on low life"] = { "MovementVelocityOnLowLifeUniqueBootsStrDex1", }, + ["#% reduced movement speed when on low life"] = { "MovementVelocityOnLowLifeUniqueBootsStrDex1", }, + ["100% increased rarity of items found when on low life"] = { "ItemRarityOnLowLifeUniqueBootsInt1", }, + ["#% increased rarity of items found when on low life"] = { "ItemRarityOnLowLifeUniqueBootsInt1", }, + ["regenerate 3% of life per second while on low life"] = { "LifeRegenerationOnLowLifeUniqueShieldStrInt3_", }, + ["regenerate 2% of life per second while on low life"] = { "LifeRegenerationOnLowLifeUniqueBodyStrInt2", }, + ["regenerate 1% of life per second while on low life"] = { "LifeRegenerationOnLowLifeUniqueAmulet4", }, + ["+(150-250) to evasion rating while on low life"] = { "EvasionOnLowLifeUniqueAmulet4", }, + ["+(#) to evasion rating while on low life"] = { "EvasionOnLowLifeUniqueAmulet4", }, + ["+20% to all elemental resistances while on low life"] = { "ElementalResistsOnLowLifeUniqueHelmetStrInt1", }, + ["+#% to all elemental resistances while on low life"] = { "ElementalResistsOnLowLifeUniqueHelmetStrInt1", }, + ["20% reduced mana cost of skills when on low life"] = { "ReducedManaCostOnLowLifeUniqueHelmetStrInt1", }, + ["#% reduced mana cost of skills when on low life"] = { "ReducedManaCostOnLowLifeUniqueHelmetStrInt1", }, + ["adds (16-20) to (25-30) fire damage to spells and attacks"] = { "AddedFireDamageUnique__1_", }, + ["adds (19-22) to (30-35) fire damage to spells and attacks"] = { "AddedFireDamageUnique__2", }, + ["adds (25-30) to (40-45) fire damage to spells and attacks"] = { "AddedFireDamageUnique__3", }, + ["adds 40 to 75 fire damage to attacks"] = { "AddedFireDamageUnique__4", }, + ["(150-200)% increased armour"] = { "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__17", "LocalIncreasedPhysicalDamageReductionRatingPercentUniqueBootsStr3", "LocalIncreasedPhysicalDamageReductionRatingUniqueBodyStrDex1", "LocalIncreasedPhysicalDamageReductionRatingUniqueGlovesStr2", }, + ["(150-180)% increased armour"] = { "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__18", }, + ["(80-120)% increased armour"] = { "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__19", "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__22", "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__26", "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__29", "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__31", "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__37", "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__6", }, + ["(60-80)% increased armour"] = { "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__20", "LocalIncreasedPhysicalDamageReductionRatingUniqueBodyStr4", "LocalIncreasedPhysicalDamageReductionRatingUniqueShieldStr2", }, + ["(50-80)% increased armour"] = { "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__21", "LocalIncreasedPhysicalDamageReductionRatingUniqueBootsStr1", }, + ["(120-150)% increased armour"] = { "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__23", "LocalIncreasedPhysicalDamageReductionRatingUniqueShieldStr3", }, + ["(100-150)% increased armour"] = { "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__24", "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__28", "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__30", "LocalIncreasedPhysicalDamageReductionRatingPercentUniqueHelmetStrDex6", }, + ["(150-250)% increased armour"] = { "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__25", }, + ["(60-100)% increased armour"] = { "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__27", "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__7", }, + ["(100-140)% increased armour"] = { "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__32", "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__1", }, + ["(100-160)% increased armour"] = { "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__33", }, + ["(150-230)% increased armour"] = { "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__35", }, + ["(120-200)% increased armour"] = { "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__36UNUSED", }, + ["runebinder"] = { "KeystoneRunebinderUnique__1", }, + ["wicked ward"] = { "KeystoneWickedWardUnique__1", }, + ["glancing blows"] = { "KeystoneGlancingBlowsUnique__1___", }, + ["eternal youth"] = { "KeystoneEternalYouthUnique__1", "KeystoneEternalYouthUnique__2_", }, + ["wind dancer"] = { "KeystoneWindDancerUnique__1_", }, + ["the agnostic"] = { "KeystoneTheAgnosticUnique__1_", "KeystoneTheAgnosticUnique__2", }, + ["supreme ego"] = { "KeystoneSupremeEgoUnique__1_", }, + ["imbalanced guard"] = { "KeystoneSacredBastionUnique__1", }, + ["the impaler"] = { "KeystoneTheImpalerUnique__1_", }, + ["immortal ambition"] = { "KeystoneSoulTetherUnique__1", "KeystoneSoulTetherUnique__2", "NoEnergyShieldRegenerationUnique__1", }, + ["corrupted soul"] = { "KeystoneCorruptedSoulUnique_1", "KeystoneCorruptedSoulUnique__2_", }, + ["hex master"] = { "KeystoneDoomsdayUnique__1", }, + ["vaal pact"] = { "KeystoneVaalPactUnique__2", "KeystoneVaalPactUnique__1", }, + ["divine flesh"] = { "KeystoneDivineFleshUnique__1_", }, + ["lethe shade"] = { "KeystoneLetheShadeUnique_1", }, + ["versatile combatant"] = { "KeystoneVersatileCombatantUnique___1", }, + ["magebane"] = { "KeystoneMagebaneUnique_1", }, + ["solipsism"] = { "KeystoneSolipsismUnique_1", }, + ["divine shield"] = { "KeystoneDivineShieldUnique_1", }, + ["precise technique"] = { "KeystonePreciseTechniqueUnique__1", }, + ["supreme decadence"] = { "KeystoneSupremeDecadenceUnique__1", }, + ["40% increased lightning damage taken"] = { "IncreasedLightningDamageTakenUnique__1", }, + ["#% increased lightning damage taken"] = { "IncreasedLightningDamageTakenUnique__1", }, + ["30% of lightning damage is taken from mana before life"] = { "PercentLightningDamageTakenFromManaBeforeLifeUnique__1", }, + ["#% of lightning damage is taken from mana before life"] = { "PercentLightningDamageTakenFromManaBeforeLifeUnique__1", }, + ["recover 3% of mana when you shock an enemy"] = { "PercentManaRecoveredWhenYouShockUnique__1", }, + ["50% chance to trigger socketed spells when you spend at least 100 mana on an"] = { "ChanceToCastOnManaSpentUnique__1", }, + ["#% chance to trigger socketed spells when you spend at least # mana on an"] = { "ChanceToCastOnManaSpentUnique__1", }, + ["+8% chance to block attack damage when in off hand"] = { "AdditionalChanceToBlockInOffHandUnique_1", }, + ["minions have #% chance to poison enemies on hit"] = { "MinionsPoisonEnemiesOnHitUnique__1", "MinionsPoisonEnemiesOnHitUnique__2", }, + ["trigger level 20 bone nova when you hit a bleeding enemy"] = { "GrantsLevel20BoneNovaTriggerUnique__1", }, + ["trigger level # bone nova when you hit a bleeding enemy"] = { "GrantsLevel20BoneNovaTriggerUnique__1", }, + ["trigger level 20 icicle burst when you hit a frozen enemy"] = { "GrantsLevel20IcicleNovaTriggerUnique__1", }, + ["attacks have 25% chance to inflict bleeding when hitting cursed enemies"] = { "AttacksCauseBleedingOnCursedEnemyHitUnique__1", }, + ["attacks have #% chance to inflict bleeding when hitting cursed enemies"] = { "AttacksCauseBleedingOnCursedEnemyHitUnique__1", }, + ["50% chance to be inflicted with bleeding when hit by an attack"] = { "ReceiveBleedingWhenHitUnique__1_", }, + ["#% chance to be inflicted with bleeding when hit by an attack"] = { "ReceiveBleedingWhenHitUnique__1_", }, + ["armour is increased by overcapped fire resistance"] = { "ArmourIncreasedByUncappedFireResistanceUnique__1", }, + ["evasion rating is increased by overcapped cold resistance"] = { "EvasionIncreasedByUncappedColdResistanceUnique__1", }, + ["critical strike chance is increased by overcapped lightning resistance"] = { "CriticalChanceIncreasedByUncappedLightningResistanceUnique__1", }, + ["cover enemies in ash when they hit you"] = { "CoverInAshWhenHitUnique__1", }, + ["50% increased lightning damage"] = { "CriticalStrikesDealIncreasedLightningDamageUnique__1", }, + ["gain (4-6)% of maximum life as extra maximum energy shield"] = { "MaximumEnergyShieldAsPercentageOfLifeUnique__1", }, + ["gain (#)% of maximum life as extra maximum energy shield"] = { "MaximumEnergyShieldAsPercentageOfLifeUnique__1", "MaximumEnergyShieldAsPercentageOfLifeUnique__2", }, + ["gain (5-10)% of maximum life as extra maximum energy shield"] = { "MaximumEnergyShieldAsPercentageOfLifeUnique__2", }, + ["ignites you inflict spread to other enemies within 1.5 metres"] = { "GlobalIgniteProlifUnique__1", }, + ["ignites you inflict spread to other enemies within # metres"] = { "GlobalIgniteProlifUnique__1", }, + ["chill enemy for 1 second when hit, reducing their action speed by 30%"] = { "ChillEnemiesWhenHitUnique__1", }, + ["chill enemy for 1 second when hit, reducing their action speed by #%"] = { "ChillEnemiesWhenHitUnique__1", }, + ["sockets cannot be modified"] = { "Roll6LinkedRandomColourSocketsUnique__1", }, + ["you can only socket corrupted gems in this item"] = { "OnlySocketCorruptedGemsUnique__1", }, + ["trigger level 12 lightning bolt when you deal a critical strike"] = { "LightningStrikesOnCritUnique__1", }, + ["trigger level # lightning bolt when you deal a critical strike"] = { "LightningStrikesOnCritUnique__1", "LightningStrikesOnCritUnique__2", }, + ["trigger level 30 lightning bolt when you deal a critical strike"] = { "LightningStrikesOnCritUnique__2", }, + ["50% increased arctic armour buff effect"] = { "ArcticArmourBuffEffectUnique__1_", }, + ["(#)% increased attributes"] = { "AllAttributesPercentUnique__1", "TalismanIncreasedAllAttributes", "AllAttributesPercentUnique__2", }, + ["+1 to maximum frenzy charges"] = { "MaximumFrenzyChargesUniqueDescentOneHandSword1", "MaximumFrenzyChargesUniqueBootsStrDex2_", "MaximumFrenzyChargesUniqueBodyStr3", "MaximumFrenzyChargesUnique__1", "ChargeBonusMaximumFrenzyCharges", }, + ["80% reduced maximum recovery per life leech"] = { "MaximumLifeLeechAmountUnique__2", }, + ["trigger a socketed bow skill when you cast a spell while"] = { "TriggerBowSkillsOnCastUnique__1", }, + ["10% increased evasion rating per frenzy charge"] = { "EvasionRatingPerFrenzyChargeUniqueBootsStrDex2", }, + ["#% increased evasion rating per frenzy charge"] = { "EvasionRatingPerFrenzyChargeUniqueBootsStrDex2", }, + ["grants level 30 precision skill"] = { "GrantsAccuracyAuraSkillUnique__1", }, + ["grants level # precision skill"] = { "GrantsAccuracyAuraSkillUnique__1", }, + ["gain 1 life on kill per level"] = { "LifeGainedOnEnemyDeathPerLevelUniqueTwoHandSword7", }, + ["+10 to maximum divine charges"] = { "DivineChargeOnHitUnique__1_", }, + ["+# to maximum divine charges"] = { "DivineChargeOnHitUnique__1_", }, + ["(16-22)% increased attack speed"] = { "LocalIncreasedAttackSpeedUnique__15", }, + ["(20-26)% increased attack speed"] = { "LocalIncreasedAttackSpeedUnique__32", }, + ["(14-18)% increased attack speed"] = { "LocalIncreasedAttackSpeedUnique__34", }, + ["(40-80)% increased armour and energy shield"] = { "LocalIncreasedArmourAndEnergyShieldUnique__30", }, + ["gain (3-5)% of elemental damage as extra chaos damage per shaper item equipped"] = { "ElementalDamagePercentAddedAsChaosPerShaperItemUnique__1", }, + ["gain (#)% of elemental damage as extra chaos damage per shaper item equipped"] = { "ElementalDamagePercentAddedAsChaosPerShaperItemUnique__1", }, + ["+(200-300) to maximum life"] = { "IncreasedLifeUniqueBodyStrDex5", "IncreasedLifeUniqueHelmetStrDex4", }, + ["+(20-40) to maximum life"] = { "IncreasedLifeUniqueRing28", "IncreasedLifeUniqueAmulet22", "IncreasedLifeUnique__5", }, + ["+(40-80) to maximum life"] = { "IncreasedLifeUniqueAmulet19", "IncreasedLifeUnique__13", }, + ["+(0-60) to maximum life"] = { "IncreasedLifeUniqueRing32", }, + ["+(70-85) to maximum life"] = { "IncreasedLifeFireResistUniqueBelt14", }, + ["+70 to maximum life"] = { "IncreasedLifeUniqueOneHandMace7", }, + ["(450-500)% increased evasion rating"] = { "LocalIncreasedEvasionRatingPercentUnique__11", }, + ["adds (49-98) to (101-140) fire damage"] = { "LocalAddedFireDamageUniqueOneHandSword3", }, + ["+(100-150) to maximum life"] = { "IncreasedLifeUnique__22", }, + ["+(50-80) to maximum life"] = { "IncreasedLifeUnique__23", "IncreasedLifeUnique__97", }, + ["+(25-35) to maximum life"] = { "IncreasedLifeUnique__25", }, + ["adds (425-475) to (550-600) fire damage"] = { "LocalAddedFireDamageUniqueTwoHandSword6", }, + ["+(65-80) to maximum life"] = { "IncreasedLifeUnique__31", }, + ["+(240-300) to maximum life"] = { "IncreasedLifeUnique__34", }, + ["left ring slot: projectiles from spells fork"] = { "LeftRingSpellProjectilesForkUnique__1_", }, + ["10% increased explicit ailment modifier magnitudes"] = { "WeaponEnchantmentHeistAilmentEffectOnlyRedSockets1", "WeaponEnchantmentHeistAilmentEffectOnlyBlueSockets1__", "WeaponEnchantmentHeistAilmentEffectOnlyGreenSockets1", }, + ["socketed gems are supported by level 18 unleash"] = { "DisplaySupportedByUnleashUnique__1", }, + ["socketed gems are supported by level # unleash"] = { "DisplaySupportedByUnleashUnique__1", }, + ["implicit modifiers cannot be changed"] = { "CanHaveEveryInfluenceTypeImplicitE1", }, + ["8% increased explicit life modifier magnitudes"] = { "ArmourEnchantmentHeistLifeEffect1", "ArmourEnchantmentHeistLifeEffectNoRedSockets1", "ArmourEnchantmentHeistLifeEffectNoBlueSockets1", "ArmourEnchantmentHeistLifeEffectNoGreenSockets1__", "ArmourEnchantmentHeistLifeEffectWhiteSocket1_", }, + ["6% increased explicit life modifier magnitudes"] = { "ArmourEnchantmentHeistLifeEffectResistanceEffect1__", "ArmourEnchantmentHeistLifeEffectAttributeRequirements1", "ArmourEnchantmentHeistLifeEffectSocketsAreLinked1_", }, + ["6% increased explicit defence modifier magnitudes"] = { "ArmourEnchantmentHeistDefenceEffectResistanceEffect1", "ArmourEnchantmentHeistDefenceEffectAttributeRequirements1", "ArmourEnchantmentHeistDefenceEffectSocketsAreLinked1", }, + ["+(100-120) to maximum life"] = { "IncreasedLifeUnique__86_", "IncreasedLifeUnique__72_", }, + ["+23 to maximum life"] = { "IncreasedLifeUnique__87", }, + ["+(50-175) to maximum life"] = { "IncreasedLifeUnique__88", }, + ["+(120-160) to maximum life"] = { "IncreasedLifeUnique__106_", }, + ["+(45-65) to maximum life"] = { "IncreasedLifeUnique__109_", }, + ["+(40-70) to maximum life"] = { "IncreasedLifeUnique__111__", }, + ["+(50-100) to maximum life"] = { "IncreasedLifeUnique__115", }, + ["+(-200-200) to maximum life"] = { "IncreasedLifeUnique__117", }, + ["+(25-30) to maximum life"] = { "IncreasedLifeUnique__122", }, + ["+(1-100) to maximum life"] = { "IncreasedLifeUnique__125", }, + ["avatar of fire"] = { "KeystoneAvatarOfFireUnique__1", }, + ["perfect agony"] = { "KeystonePerfectAgonyUnique__1", }, + ["50% reduced life regeneration rate"] = { "ReducedLifeRegenerationPercentUniqueOneHandAxe5", }, + ["#% reduced life regeneration rate"] = { "ReducedLifeRegenerationPercentUniqueOneHandAxe5", }, + ["while your passive skill tree connects to the witch's starting location, you gain:"] = { "StarterPassiveJewelUnique__12__", "StarterPassiveTreeJewelUnique__4", }, + ["(1-20)% increased cast speed"] = { "IncreasedCastSpeedUnique__17", }, + ["(5-7)% increased cast speed"] = { "IncreasedCastSpeedUnique__18_", }, + ["(8-15)% increased cast speed"] = { "IncreasedCastSpeedUnique__19__", }, + ["summoned skeleton warriors and soldiers deal triple damage with this"] = { "SkeletonWarriorsTripleDamageUnique__1_", }, + ["summoned skeleton warriors and soldiers wield this weapon while in your main hand"] = { "SummonedSkeletonWarriorsGetWeaponStatsInMainHandUnique__1", }, + ["grants level 10 purity of elements skill"] = { "PuritySkillUniqueAmulet22", }, + ["grants level # purity of elements skill"] = { "PuritySkillUniqueAmulet22", }, + ["life and mana leech from critical strikes are instant"] = { "CriticalStrikesLeechInstantlyUniqueGlovesStr3", }, + ["(270-340)% increased armour, evasion and energy shield"] = { "LocalArmourAndEvasionAndEnergyShieldUniqueBodyStrDexInt1i", }, + ["(#)% increased armour, evasion and energy shield"] = { "LocalArmourAndEvasionAndEnergyShieldUniqueBodyStrDexInt1i", "LocalIncreasedArmourEvasionEnergyShieldUnique__1_", }, + ["minions gain unholy might for 10 seconds on kill"] = { "MinionUnholyMightOnKillUniqueBodyInt9", }, + ["minions gain unholy might for # seconds on kill"] = { "MinionUnholyMightOnKillUniqueBodyInt9", }, + ["arrows deal 50% increased damage with hits and ailments to targets they pierce"] = { "ArrowPierceAppliesToProjectileDamageUniqueQuiver3", "ArrowDamageAgainstPiercedTargetsUnique__1", }, + ["arrows deal #% increased damage with hits and ailments to targets they pierce"] = { "ArrowPierceAppliesToProjectileDamageUniqueQuiver3", "ArrowDamageAgainstPiercedTargetsUnique__1", }, + ["you gain onslaught for 20 seconds on using a vaal skill"] = { "OnslaughtOnVaalSkillUseUniqueGlovesStrDex4", }, + ["you gain onslaught for # seconds on using a vaal skill"] = { "OnslaughtOnVaalSkillUseUniqueGlovesStrDex4", }, + ["+1% chance to block attack damage per frenzy charge"] = { "ChargeBonusBlockChancePerFrenzyCharge_", }, + ["(7-9) to (13-14) fire damage per endurance charge"] = { "ChargeBonusAddedFireDamagePerEnduranceCharge", }, + ["(#) to (#) fire damage per endurance charge"] = { "ChargeBonusAddedFireDamagePerEnduranceCharge", }, + ["regenerate 0.3% of life per second per power charge"] = { "ChargeBonusLifeRegenerationPerPowerCharge", }, + ["(20-40)% increased frenzy charge duration"] = { "ChargeBonusFrenzyChargeDuration", }, + ["(#)% increased frenzy charge duration"] = { "ChargeBonusFrenzyChargeDuration", }, + ["skills which throw mines throw up to 1 additional mine if you have at least 800 dexterity"] = { "PlaceAdditionalMineWith600DexterityUnique__1", }, + ["skills which throw mines throw up to 1 additional mine if you have at least # dexterity"] = { "PlaceAdditionalMineWith600DexterityUnique__1", }, + ["sacrifice (5-25)% of life to gain that much energy shield when you cast a spell"] = { "SacrificeLifeToGainESUnique__1", }, + ["sacrifice (#)% of life to gain that much energy shield when you cast a spell"] = { "SacrificeLifeToGainESUnique__1", }, + ["curse enemies with socketed hex curse gem on hit"] = { "UniqueCurseWithSocketedCurseOnHit_", }, + ["trigger level 25 summon phantasm skill when you consume a corpse"] = { "TriggerSummonPhantasmOnCorpseConsumeUnique__1", }, + ["20% chance to blind enemies when they hit you"] = { "BlindEnemiesWhenHitUber1__", }, + ["#% chance to blind enemies when they hit you"] = { "BlindEnemiesWhenHitUber1__", }, + ["hits with this weapon deal (30-60)% increased damage to ignited enemies"] = { "LocalElementalDamageAgainstIgnitedEnemiesUnique__1_", }, + ["hits with this weapon deal (#)% increased damage to ignited enemies"] = { "LocalElementalDamageAgainstIgnitedEnemiesUnique__1_", }, + ["5% reduced elemental damage taken while stationary"] = { "ReducedElementalDamageTakenWhileStationaryUnique__1_", }, + ["with a hypnotic eye jewel socketed, gain arcane surge on hit with spells"] = { "ArcaneSurgeOnHitWithSpellAbyssJewelUnique__1", }, + ["enemies cannot leech life from you"] = { "EnemiesCantLifeLeech", }, + ["10% increased movement speed if you have used a vaal skill recently"] = { "MovementVelocityIfVaalSkillUsedRecentlyUnique__1_", }, + ["#% increased movement speed if you have used a vaal skill recently"] = { "MovementVelocityIfVaalSkillUsedRecentlyUnique__1_", }, + ["+(300-500) to accuracy rating"] = { "IncreasedAccuracyUnique__10", }, + ["(75-100)% increased spell critical strike chance"] = { "SpellCriticalStrikeChanceUniqueGlovesInt5", }, + ["(80-100)% increased spell critical strike chance"] = { "SpellCriticalStrikeChanceUniqueDagger1", }, + ["(20-30)% increased stun duration on enemies"] = { "StunDurationUnique__2", "StunDurationUnique__1", "StunDurationUniqueQuiver2", "StunDurationImplicitBelt1", }, + ["(30-50)% increased stun duration on enemies"] = { "StunDurationUniqueOneHandMace6", }, + ["(140-200)% increased stun duration on enemies"] = { "StunDurationUniqueQuiver8", }, + ["400% increased stun duration on enemies"] = { "StunDurationUniqueTwoHandSword5", }, + ["10% increased stun duration on enemies"] = { "StunDurationUniqueGlovesDexInt3", }, + ["50% increased stun duration on enemies"] = { "StunDurationUniqueGlovesInt4_", }, + ["(40-50)% increased stun duration on enemies"] = { "StunDurationUniqueTwoHandMace3", "StunDurationUniqueTwoHandMace1", }, + ["(40-50)% increased aspect of the spider debuff duration"] = { "AspectOfSpiderDurationUnique__1", }, + ["(#)% increased aspect of the spider debuff duration"] = { "AspectOfSpiderDurationUnique__1", }, + ["(25-35)% increased stun duration on enemies"] = { "StunDurationImplicitQuiver9", }, + ["45% increased stun duration on enemies"] = { "StunDurationImplicitMace2", }, + ["adds (42-54) to (78-88) cold damage to spells while no life is reserved"] = { "AddedColdDamageWhileNoLifeReservedUnique__1__", }, + ["adds (#) to (#) cold damage to spells while no life is reserved"] = { "AddedColdDamageWhileNoLifeReservedUnique__1__", }, + ["your maximum resistances are (70-72)%"] = { "MaximumResistancesOverrideUnique__2", }, + ["your maximum resistances are (#)%"] = { "MaximumResistancesOverrideUnique__2", "MaximumResistancesOverrideUnique__1", }, + ["(50-70)% increased evasion rating"] = { "LocalIncreasedEvasionRatingPercentUniqueBodyDex4", }, + ["+(30-50) to evasion rating"] = { "LocalIncreasedEvasionRatingPercentUniqueHelmetDex3", "LocalIncreasedEvasionRatingUniqueBootsDex8", }, + ["(180-200)% increased evasion rating"] = { "LocalIncreasedEvasionRatingPercentUniqueShieldDex3", }, + ["(200-250)% increased evasion rating"] = { "LocalIncreasedEvasionRatingPercentUniqueBodyDex5", }, + ["+(35-45) to evasion rating"] = { "LocalIncreasedEvasionRatingPercentUniqueGlovesStrDex3", }, + ["150% increased evasion rating"] = { "LocalIncreasedEvasionRatingPercentUniqueHelmetDex6", }, + ["+(240-380) to evasion rating"] = { "LocalIncreasedEvasionRatingUniqueBodyDex6", }, + ["(200-240)% increased evasion rating"] = { "LocalIncreasedEvasionRatingPercentUniqueBodyDex6", }, + ["+(20-30) to evasion rating"] = { "LocalIncreasedEvasionRatingPercentUniqueBootsDex5", }, + ["(180-220)% increased armour and evasion"] = { "LocalIncreasedArmourAndEvasionRatingUniqueBodyStrDex3", }, + ["gain (2-3) life per enemy hit with attacks"] = { "LifeGainPerTargetUniqueQuiver6_", }, + ["50% more damage with arrow hits at close range"] = { "PhysicalBowDamageCloseRangeUniqueBow6", }, + ["#% more damage with arrow hits at close range"] = { "PhysicalBowDamageCloseRangeUniqueBow6", }, + ["bow knockback at close range"] = { "KnockbackCloseRangeUniqueBow6", }, + ["(5-10)% of damage taken recouped as mana"] = { "PercentDamageGoesToManaUniqueBootsDex3", }, + ["(#)% of damage taken recouped as mana"] = { "PercentDamageGoesToManaUniqueBootsDex3", "PercentDamageGoesToManaUniqueHelmetStrInt3", "PercentDamageGoesToManaUnique__2", }, + ["20% chance to inflict bleeding on hit with attacks against taunted enemies"] = { "ChanceToBleedOnTauntedEnemiesUber1", }, + ["#% chance to inflict bleeding on hit with attacks against taunted enemies"] = { "ChanceToBleedOnTauntedEnemiesUber1", }, + ["50% increased damage with poison inflicted on bleeding enemies"] = { "PoisonDamageAgainstBleedingEnemiesUber1", }, + ["#% increased damage with poison inflicted on bleeding enemies"] = { "PoisonDamageAgainstBleedingEnemiesUber1", }, + ["gain +2% to critical strike chance for 2 seconds after spending a total of 800 mana"] = { "GainCriticalStrikeChanceOnManaSpentUnique__1", }, + ["gain +2% to critical strike chance for 2 seconds after spending a total of # mana"] = { "GainCriticalStrikeChanceOnManaSpentUnique__1", }, + ["raised spectres have (800-1000)% increased critical strike chance"] = { "SpectreCriticalStrikeChanceUnique__1", }, + ["raised spectres have (#)% increased critical strike chance"] = { "SpectreCriticalStrikeChanceUnique__1", }, + ["(30-40)% increased armour while bleeding"] = { "IncreasedArmourWhileBleedingUnique__1", }, + ["(#)% increased armour while bleeding"] = { "IncreasedArmourWhileBleedingUnique__1", "MutatedUniqueBootsStr6IncreasedArmourWhileBleeding", }, + ["life leech effects are not removed when unreserved life is filled"] = { "LifeLeechNotRemovedOnFullLifeUnique__1", }, + ["trigger a socketed bow skill when you attack with a bow, with a 1 second cooldown"] = { "TriggerBowSkillsOnBowAttackUnique__1", }, + ["triggers level 20 lightning aegis when equipped"] = { "TriggeredLightningAegisSkillUnique__1", }, + ["triggers level # lightning aegis when equipped"] = { "TriggeredLightningAegisSkillUnique__1", }, + ["while your passive skill tree connects to the shadow's starting location, you gain:"] = { "StarterPassiveJewelUnique__11__", "StarterPassiveTreeJewelUnique__3", }, + ["while your passive skill tree connects to the ranger's starting location, you gain:"] = { "StarterPassiveJewelUnique__10__", "StarterPassiveTreeJewelUnique__2", }, + ["while your passive skill tree connects to the marauder's starting location, you gain:"] = { "StarterPassiveJewelUnique__8", "StarterPassiveTreeJewelUnique__7", }, + ["while your passive skill tree connects to the scion's starting location, you gain:"] = { "StarterPassiveTreeJewelUnique__6", "StarterPassiveJewelUnique__14_", }, + ["while your passive skill tree connects to the templar's starting location, you gain:"] = { "StarterPassiveTreeJewelUnique__5", "StarterPassiveJewelUnique__13", }, + ["recover energy shield equal to 2% of armour when you block"] = { "EnergyShieldGainedOnBlockUniqueShieldStrInt4", }, + ["(5-10)% increased spell damage"] = { "SpellDamageImplicitShield1", }, + ["(10-15)% increased spell damage"] = { "SpellDamageImplicitShield2", }, + ["(15-20)% increased spell damage"] = { "SpellDamageImplicitShield3", }, + ["(3-10)% increased spell damage"] = { "SpellDamageImplicitArmour1", }, + ["(12-16)% increased spell damage"] = { "SpellDamageImplicitGloves1", }, + ["(15-30)% increased spell damage"] = { "SpellDamageUniqueHelmetDexInt1", }, + ["100% increased spell damage"] = { "SpellDamageUniqueGlovesInt2", }, + ["(20-30)% increased spell damage"] = { "SpellDamageUniqueShieldStrInt1", "SpellDamageUniqueSceptre2", "SpellDamageUniqueSceptre5", "TalismanSpellDamage", }, + ["(120-160)% increased spell damage"] = { "SpellDamageUniqueStaff6", }, + ["(50-70)% increased spell damage"] = { "SpellDamageUniqueStaff12", }, + ["40% increased spell damage"] = { "SpellDamageUnique__3", }, + ["(40-50)% increased spell damage"] = { "SpellDamageUnique__7", }, + ["1.2% of physical attack damage leeched as life"] = { "LifeLeechPermyriadUniqueClaw3", }, + ["15% of physical attack damage leeched as life"] = { "LifeLeechUniqueClaw6", }, + ["(0.6-0.8)% of physical attack damage leeched as life"] = { "LifeLeechPermyriadUniqueRing12", }, + ["(2-4)% of physical attack damage leeched as life"] = { "LifeLeechUniqueHelmetInt7", }, + ["(100-150)% increased spell damage"] = { "SpellDamageUnique__17", }, + ["(5-15)% increased rarity of items found"] = { "ItemFoundRarityIncreaseUnique__7", }, + ["(10-20)% increased rarity of items found"] = { "ItemFoundRarityIncreaseUnique__8", "ItemFoundRarityIncreaseUniqueShieldDemigods", "ItemFoundRarityIncreaseUnique__4_", }, + ["(20-30)% increased rarity of items found"] = { "ItemFoundRarityIncreaseUnique__9", "ItemFoundRarityIncreaseUniqueStrDexHelmet1", "ItemFoundRarityIncreaseUniqueBootsDexInt1", "ItemFoundRarityIncreaseUniqueHelmetWreath1", "ItemFoundRarityIncreaseUniqueBootsDemigods1", "ItemFoundRarityIncreaseImplicitDemigodsBelt1", }, + ["(20-40)% increased rarity of items found"] = { "ItemFoundRarityIncreaseUnique__10", }, + ["10% faster start of energy shield recharge"] = { "ReducedEnergyShieldDelayUniqueBodyInt1", }, + ["#% faster start of energy shield recharge"] = { "ReducedEnergyShieldDelayUniqueBodyInt1", "ReducedEnergyShieldDelayUniqueQuiver7", "ReducedEnergyShieldDelayUniqueCorruptedJewel15", }, + ["(40-80)% faster start of energy shield recharge"] = { "ReducedEnergyShieldDelayUniqueDagger4", }, + ["(#)% faster start of energy shield recharge"] = { "ReducedEnergyShieldDelayUniqueDagger4", "ReducedEnergyShieldDelayUnique__1", "ReducedEnergyShieldDelayImplicit1_", }, + ["80% faster start of energy shield recharge"] = { "ReducedEnergyShieldDelayUniqueQuiver7", }, + ["50% increased energy shield recharge rate"] = { "ReducedEnergyShieldDelayUniqueBelt11", }, + ["#% increased energy shield recharge rate"] = { "ReducedEnergyShieldDelayUniqueBelt11", }, + ["50% reduced energy shield recharge rate"] = { "IncreasedEnergyShieldDelayUniqueHelmetInt4", }, + ["#% reduced energy shield recharge rate"] = { "IncreasedEnergyShieldDelayUniqueHelmetInt4", "ReducedEnergyShieldRegenerationRateUniqueQuiver7", }, + ["(30-50)% faster start of energy shield recharge"] = { "ReducedEnergyShieldDelayUnique__1", }, + ["(10-15)% faster start of energy shield recharge"] = { "ReducedEnergyShieldDelayImplicit1_", }, + ["+7% to critical strike multiplier per 10 strength on unallocated passives in radius"] = { "CriticalStrikeMultiplierPerUnallocatedStrengthJewelUnique__1_", "CriticalStrikeMultiplierPerUnallocatedStrengthUnique__1", }, + ["+7% to critical strike multiplier per # strength on unallocated passives in radius"] = { "CriticalStrikeMultiplierPerUnallocatedStrengthJewelUnique__1_", "CriticalStrikeMultiplierPerUnallocatedStrengthUnique__1", }, + ["1% additional physical damage reduction per 10 strength on allocated passives in radius"] = { "AdditionalPhysicalReductionPerAllocatedStrengthJewelUnique__1", }, + ["1% additional physical damage reduction per # strength on allocated passives in radius"] = { "AdditionalPhysicalReductionPerAllocatedStrengthJewelUnique__1", }, + ["-1 strength per 1 strength on allocated passives in radius"] = { "AdditionalStrengthPerAllocatedStrengthJewelUnique__1_", }, + ["+15 to maximum mana per 10 dexterity on unallocated passives in radius"] = { "FlatManaPerUnallocatedDexterityJewelUnique__1", }, + ["+# to maximum mana per # dexterity on unallocated passives in radius"] = { "FlatManaPerUnallocatedDexterityJewelUnique__1", }, + ["2% increased movement speed per 10 dexterity on allocated passives in radius"] = { "MovementSpeedPerAllocatedDexterityJewelUnique__1", "MovementSpeedPerAllocatedDexterityUnique__1", }, + ["2% increased movement speed per # dexterity on allocated passives in radius"] = { "MovementSpeedPerAllocatedDexterityJewelUnique__1", "MovementSpeedPerAllocatedDexterityUnique__1", }, + ["-1 dexterity per 1 dexterity on allocated passives in radius"] = { "AdditionalDexterityPerAllocatedDexterityJewelUnique__1", }, + ["+125 to accuracy rating per 10 intelligence on unallocated passives in radius"] = { "AccuracyRatingPerUnallocatedIntelligenceJewelUnique__1", }, + ["+# to accuracy rating per # intelligence on unallocated passives in radius"] = { "AccuracyRatingPerUnallocatedIntelligenceJewelUnique__1", }, + ["regenerate 0.4% of energy shield per second for"] = { "EnergyShieldRegenPerAllocatedIntelligenceJewelUnique__1_", }, + ["regenerate #% of energy shield per second for"] = { "EnergyShieldRegenPerAllocatedIntelligenceJewelUnique__1_", }, + ["+(260-300) to armour"] = { "IncreasedPhysicalDamageReductionRatingUniqueRing12", "IncreasedPhysicalDamageReductionRatingUnique__2", }, + ["+(#) to armour"] = { "IncreasedPhysicalDamageReductionRatingUniqueRing12", "IncreasedPhysicalDamageReductionRatingUniqueAmulet16", "IncreasedPhysicalDamageReductionRatingUniqueQuiver4", "IncreasedPhysicalDamageReductionRatingUnique__1", "IncreasedPhysicalDamageReductionRatingUnique__3", "IncreasedPhysicalDamageReductionRatingUnique__2", "IncreasedPhysicalDamageReductionRatingUnique__4", "IncreasedPhysicalDamageReductionRatingUnique__6_", "IncreasedPhysicalDamageReductionRatingUnique__7", "IncreasedPhysicalDamageReductionRatingUnique__8", "IncreasedPhysicalDamageReductionRatingUnique__9", "LocalIncreasedPhysicalDamageReductionRatingUniqueBootsStr_1", "MutatedUniqueBodyStr2LocalPhysicalDamageReductionRating", "LocalIncreasedPhysicalDamageReductionRatingUnique__1", "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__2", "LocalIncreasedPhysicalDamageReductionRatingUniqueGlovesStr5", "LocalIncreasedPhysicalDamageReductionRatingUniqueBootsStrInt2", "LocalIncreasedPhysicalDamageReductionRatingUniqueShieldStrDex2", "LocalIncreasedPhysicalDamageReductionRatingUniqueHelmetStrDex3", "LocalIncreasedPhysicalDamageReductionRatingUniqueGlovesStrDex3", "LocalIncreasedPhysicalDamageReductionRatingUniqueGlovesStr1", "LocalIncreasedPhysicalDamageReductionRatingUniqueHelmetStr1", "IncreasedPhysicalDamageReductionRatingUnique__11", "IncreasedPhysicalDamageReductionRatingUnique__10", "IncreasedPhysicalDamageReductionRatingUnique__5", "IncreasedPhysicalDamageReductionRatingUniqueBelt9", }, + ["+(400-500) to armour"] = { "IncreasedPhysicalDamageReductionRatingUniqueAmulet16", "IncreasedPhysicalDamageReductionRatingUnique__3", }, + ["+(400-450) to armour"] = { "IncreasedPhysicalDamageReductionRatingUniqueQuiver4", }, + ["-1 intelligence per 1 intelligence on allocated passives in radius"] = { "AdditionalIntelligencePerAllocatedIntelligenceJewelUnique__1__", }, + ["+(450-500) to armour"] = { "IncreasedPhysicalDamageReductionRatingUnique__1", }, + ["+(350-400) to armour"] = { "IncreasedPhysicalDamageReductionRatingUnique__4", }, + ["2% increased life recovery rate per 10 strength on allocated passives in radius"] = { "LifeRecoveryRatePerAllocatedStrengthUnique__1_", }, + ["2% increased life recovery rate per # strength on allocated passives in radius"] = { "LifeRecoveryRatePerAllocatedStrengthUnique__1_", }, + ["+(800-1200) to armour"] = { "IncreasedPhysicalDamageReductionRatingUnique__6_", }, + ["+(600-700) to armour"] = { "IncreasedPhysicalDamageReductionRatingUnique__7", }, + ["+(300-500) to armour"] = { "IncreasedPhysicalDamageReductionRatingUnique__8", }, + ["+(80-100) to armour"] = { "IncreasedPhysicalDamageReductionRatingUnique__9", }, + ["3% increased life recovery rate per 10 strength on allocated passives in radius"] = { "LifeRecoveryRatePerAllocatedStrengthUnique__2", }, + ["3% increased life recovery rate per # strength on allocated passives in radius"] = { "LifeRecoveryRatePerAllocatedStrengthUnique__2", }, + ["(15-20)% increased cast speed"] = { "IncreasedCastSpeedUniqueAmulet1", "IncreasedCastSpeedUniqueClaw7", "IncreasedCastSpeedUnique__11__", "IncreasedCastSpeedUnique__14", "IncreasedCastSpeedUnique__16", }, + ["10% increased cast speed"] = { "IncreasedCastSpeedUniqueStaff1", "IncreasedCastSpeedUniqueWand1", "IncreasedCastSpeedUniqueWand10", "IncreasedCastSpeedImplicitMarakethWand1", "IncreasedCastSpeedUniqueGlovesInt4", }, + ["#% increased cast speed"] = { "IncreasedCastSpeedUniqueStaff1", "IncreasedCastSpeedUniqueWand1", "IncreasedCastSpeedUniqueStaff5", "IncreasedCastSpeedUniqueWand10", "IncreasedCastSpeedImplicitMarakethWand1", "IncreasedCastSpeedImplicitMarakethWand2", "IncreasedCastSpeedUniqueDescentWand1", "IncreasedCastSpeedUniqueGlovesInt4", }, + ["2% reduced life recovery rate per 10 strength on unallocated passives in radius"] = { "LifeRecoveryRatePerUnallocatedStrengthUnique__1_", }, + ["2% reduced life recovery rate per # strength on unallocated passives in radius"] = { "LifeRecoveryRatePerUnallocatedStrengthUnique__1_", }, + ["(15-25)% reduced cast speed"] = { "IncreasedCastSpeedUniqueGlovesInt2", }, + ["(#)% reduced cast speed"] = { "IncreasedCastSpeedUniqueGlovesInt2", "ReducedCastSpeedUnique__1_", "ReducedCastSpeedUniqueGlovesStrInt4_", }, + ["(10-15)% increased cast speed"] = { "IncreasedCastSpeedUniqueGlovesStr1", "IncreasedCastSpeedUniqueRing27", "IncreasedCastSpeedUnique__7", "IncreasedCastSpeedUnique__23", "IncreasedCastSpeedFishing__Unique1", "IncreasedCastSpeedUnique__20", "IncreasedCastSpeedUniqueIntHelmet2", }, + ["(10-20)% increased cast speed"] = { "IncreasedCastSpeedUniqueStaff2", "IncreasedCastSpeedUnique__8", "IncreasedCastSpeedUniqueWand3", }, + ["3% increased movement speed per 10 dexterity on allocated passives in radius"] = { "MovementSpeedPerAllocatedDexterityUnique__2", }, + ["3% increased movement speed per # dexterity on allocated passives in radius"] = { "MovementSpeedPerAllocatedDexterityUnique__2", }, + ["+(160-180) to maximum energy shield"] = { "LocalIncreasedEnergyShieldUnique__24_", }, + ["+(40-80) to maximum energy shield"] = { "LocalIncreasedEnergyShieldUnique__26", }, + ["+(50-90) to maximum energy shield"] = { "LocalIncreasedEnergyShieldUnique__27_", }, + ["+(15-20) to maximum energy shield"] = { "LocalIncreasedEnergyShieldUnique__29", }, + ["+(100-200) to maximum energy shield"] = { "LocalIncreasedEnergyShieldUnique__33", }, + ["36% chance to block spell damage while on low life"] = { "SpellBlockOnLowLifeUniqueShieldStrDex1", }, + ["(15-18)% increased cast speed"] = { "IncreasedCastSpeedUniqueSceptre6", }, + ["#% chance to block spell damage while on low life"] = { "SpellBlockOnLowLifeUniqueShieldStrDex1", }, + ["eat a soul when you hit a rare or unique enemy, no more than once every 0.5 seconds"] = { "GainSoulEaterStackOnHitUnique__1", }, + ["+125 to accuracy rating per 10 dexterity on unallocated passives in radius"] = { "AccuracyRatingPerUnallocatedDexterityUnique__1_", }, + ["eat a soul when you hit a rare or unique enemy, no more than once every # seconds"] = { "GainSoulEaterStackOnHitUnique__1", "MutatedUniqueBelt7GainSoulEaterStackOnHit", }, + ["+(-10-10) to maximum number of eaten souls"] = { "SoulEaterStackCountUnique__1", }, + ["(25-30)% increased cast speed"] = { "IncreasedCastSpeedUniqueWand7", "IncreasedCastSpeedUnique__13", }, + ["+(#) to maximum number of eaten souls"] = { "SoulEaterStackCountUnique__1", }, + ["life recovery from regeneration is not applied"] = { "LifeRegenerationNotAppliedUnique__1", }, + ["regenerate 1 rage per second for every 200 life recovery per second from regeneration"] = { "RageRegenerationPerLifeRegenerationUnique__1", }, + ["2% increased mana recovery rate per # intelligence on allocated passives in radius"] = { "ManaRecoveryRatePerAllocatedIntelligenceUnique__1", }, + ["regenerate 1 rage per second for every # life recovery per second from regeneration"] = { "RageRegenerationPerLifeRegenerationUnique__1", }, + ["grants level 10 enduring cry skill"] = { "EnduringCrySkillUnique__1", }, + ["(8-12)% increased cast speed"] = { "IncreasedCastSpeedUniqueStaff12", "IncreasedCastSpeedUniqueTwoHandMace8", "IncreasedCastSpeedUnique__5", "IncreasedCastSpeedUnique__9", }, + ["grants level # enduring cry skill"] = { "EnduringCrySkillUnique__1", }, + ["nearby enemies are blinded"] = { "NearbyEnemiesAreBlindedUnique__1", "UniqueSpecialCorruptionNearbyEnemiesBlinded", "DisplayBlindAuraUnique__1", }, + ["spells have a 20% chance to deal double damage"] = { "SpellsDoubleDamageChanceUnique__1", }, + ["(5-10)% increased cast speed"] = { "IncreasedCastSpeedUniqueRing38", "IncreasedCastSpeedUnique__26", "IncreasedCastSpeedUnique__15_", "IncreasedCastSpeedUnique__6", }, + ["spells have a #% chance to deal double damage"] = { "SpellsDoubleDamageChanceUnique__1", }, + ["10% chance to cover enemies in ash on hit"] = { "CoverInAshOnHitUnique__1", }, + ["2% reduced mana recovery rate per # intelligence on unallocated passives in radius"] = { "ManaRecoveryRatePerUnallocatedIntelligenceUnique__1", }, + ["#% chance to cover enemies in ash on hit"] = { "CoverInAshOnHitUnique__1", }, + ["(30-40)% increased cast speed"] = { "IncreasedCastSpeedUnique__3", }, + ["(4-6)% increased cast speed"] = { "IncreasedCastSpeedUnique__4", }, + ["+3% to damage over time multiplier per 10 intelligence on unallocated passives in radius"] = { "DamageOverTimeMultiplierPerUnallocatedIntelligenceUnique__1___", }, + ["gain adrenaline when you become flame-touched"] = { "GainAdrenalineFireTouchedGainUnique__1", }, + ["+3% to damage over time multiplier per # intelligence on unallocated passives in radius"] = { "DamageOverTimeMultiplierPerUnallocatedIntelligenceUnique__1___", }, + ["take 6000 fire damage per second while flame-touched"] = { "FireDamageTakenFireTouchedUnique__1", }, + ["take # fire damage per second while flame-touched"] = { "FireDamageTakenFireTouchedUnique__1", }, + ["onslaught"] = { "HasOnslaughtUnique__1", }, + ["minions convert 50% of physical damage to cold damage"] = { "MinionPhysicalConvertToColdUnique__1", }, + ["with # total intelligence and dexterity in radius, prismatic skills deal #% less fire damage"] = { "ElementalHitDisableFireUniqueJewel_1", }, + ["with 40 total strength and intelligence in radius, prismatic skills deal 50% less cold damage"] = { "ElementalHitDisableColdUniqueJewel_1", }, + ["minions deal no non-cold damage"] = { "MinionOnlyDealColdDamageUnique__1", }, + ["with # total strength and intelligence in radius, prismatic skills deal #% less cold damage"] = { "ElementalHitDisableColdUniqueJewel_1", }, + ["with 40 total dexterity and strength in radius, prismatic skills deal 50% less lightning damage"] = { "ElementalHitDisableLightningUniqueJewel_1", }, + ["regenerate # life per second while on low life"] = { "LifeRegenerationFlatOnLowLifeUnique__1", }, + ["you can be touched by tormented spirits"] = { "TouchedByTormentedSpiritsUnique__1", }, + ["quicksilver flasks you use also apply to nearby allies"] = { "QuicksilverFlaskAppliesToAlliesUnique__1", }, + ["gain 1% of cold damage as extra fire damage per 1% chill effect on enemy"] = { "ColdAddedAsFireChilledEnemyUnique__1", }, + ["gain 30% of cold damage as extra fire damage against frozen enemies"] = { "ColdAddedAsFireFrozenEnemyUnique__1", }, + ["gain #% of cold damage as extra fire damage against frozen enemies"] = { "ColdAddedAsFireFrozenEnemyUnique__1", }, + ["gain 1% of lightning damage as extra cold damage per 2% shock effect on enemy"] = { "LightningAddedAsColdShockedEnemyUnique__1", }, + ["10% chance to deal double damage while you have at least 200 strength"] = { "DoubleDamageWith200StrengthUnique__1", }, + ["#% chance to deal double damage while you have at least # strength"] = { "DoubleDamageWith200StrengthUnique__1", }, + ["5% chance to deal triple damage while you have at least 400 strength"] = { "TripleDamageWith400StrengthUnique__1", }, + ["5% chance to deal triple damage while you have at least # strength"] = { "TripleDamageWith400StrengthUnique__1", }, + ["+20% chance to block attack damage from cursed enemies"] = { "BlockChanceVersusCursedEnemiesUnique__1", }, + ["+#% chance to block attack damage from cursed enemies"] = { "BlockChanceVersusCursedEnemiesUnique__1", }, + ["inflict decay on enemies you curse with hex skills, dealing 700 chaos damage per second for 8 seconds"] = { "ApplyDecayOnCurseUnique__1", }, + ["inflict decay on enemies you curse with hex skills, dealing # chaos damage per second for 8 seconds"] = { "ApplyDecayOnCurseUnique__1", }, + ["(10-20)% chance to gain a frenzy charge on hit while blinded"] = { "FrenzyChargeOnHitBlindedUnique__1", }, + ["(#)% chance to gain a frenzy charge on hit while blinded"] = { "FrenzyChargeOnHitBlindedUnique__1", }, + ["recover (100-200) life when you suppress spell damage"] = { "RecoverLifeOnSuppressUnique__1", }, + ["recover (#) life when you suppress spell damage"] = { "RecoverLifeOnSuppressUnique__1", }, + ["you have phasing while on low life"] = { "PhasingOnLowLifeUnique__1", }, + ["gain elusive on reaching low life"] = { "ElusiveOnLowLifeUnique__1", }, + ["100% increased knockback distance"] = { "KnockbackDistanceUnique__1", }, + ["#% increased knockback distance"] = { "KnockbackDistanceUnique__1", }, + ["melee hits with strike skills always knockback"] = { "StrikeSkillKnockbackUnique__1", }, + ["gain adrenaline for (1-3) second on kill"] = { "AdrenalineOnKillUnique__1", }, + ["gain adrenaline for (#) second on kill"] = { "AdrenalineOnKillUnique__1", }, + ["skills gain a base life cost equal to 100% of base mana cost"] = { "LifeCostAsManaCostUnique__1", }, + ["skills gain a base life cost equal to #% of base mana cost"] = { "LifeCostAsManaCostUnique__1", }, + ["skills gain a base energy shield cost equal to 200% of base mana cost"] = { "EnergyShieldCostAsManaCostUnique__1", }, + ["skills gain a base energy shield cost equal to #% of base mana cost"] = { "EnergyShieldCostAsManaCostUnique__1", }, + ["bow attacks have culling strike"] = { "BowAttacksCullingStrikeUnique__1", }, + ["for each nearby corpse, 1% increased movement speed"] = { "MovementVelocityPerNearbyCorpseUnique__1", }, + ["for each nearby corpse, regenerate 8 life per second"] = { "FlatLifeRegenerationPerNearbyCorpseUnique__1", }, + ["attacks with this weapon have added maximum lightning damage equal to (10-15)% of player's maximum energy shield"] = { "WeaponAddedLightningDamagePerEnergyShieldUnique__1", }, + ["attacks with this weapon have added maximum lightning damage equal to (#)% of player's maximum energy shield"] = { "WeaponAddedLightningDamagePerEnergyShieldUnique__1", }, + ["skills which exert an attack have (20-40)% chance to not count that attack"] = { "SkillsExertAttacksDoNotCountChanceUnique__1", }, + ["skills which exert an attack have (#)% chance to not count that attack"] = { "SkillsExertAttacksDoNotCountChanceUnique__1", }, + ["you cannot have non-spectre minions"] = { "CannotHaveNonSpectreMinionsUnique__1", }, + ["count as having maximum number of endurance charges"] = { "MinimumChargesEqualToMaximumWhileStationaryUnique__1", "CountAsHavingMaxEnduranceFrenzyPowerCharges1", "CountAsHavingMaxEnduranceChargesUnique__1", "LoseAllChargesOnMoveUnique__1", }, + ["traps from skills are thrown randomly around targeted location"] = { "ThrowTrapsInCircleUnique__1", }, + ["traps cannot be triggered by enemies"] = { "TrapsCannotBeTriggeredByEnemiesUnique__1", }, + ["skills which throw traps throw up to 2 additional traps"] = { "AdditionalTrapsThrownUnique__1", }, + ["20% chance to freeze enemies for 1 second when they hit you"] = { "FreezeEnemiesWhenHitChanceUnique__1", }, + ["#% chance to freeze enemies for 1 second when they hit you"] = { "FreezeEnemiesWhenHitChanceUnique__1", }, + ["adds 37 to 71 chaos damage for each curse on the enemy"] = { "AddedChaosDamagePerCurseUnique__1", }, + ["+#% to critical strike multiplier if you haven't dealt a critical strike recently"] = { "CriticalStrikeMultiplierIfHaventCritRecentlyUber1", }, + ["70% increased critical strike chance against bleeding enemies"] = { "CriticalStrikeChanceAgainstBleedingEnemiesUber1", }, + ["golems have (96-120) to (132-160) added attack physical damage"] = { "GolemsAddedPhysicalDamageUnique__1", }, + ["#% increased critical strike chance against bleeding enemies"] = { "CriticalStrikeChanceAgainstBleedingEnemiesUber1", }, + ["golems have (#) to (#) added attack physical damage"] = { "GolemsAddedPhysicalDamageUnique__1", }, + ["gain up to maximum endurance charges when you take a critical strike"] = { "GainMaximumEnduranceChargesWhenCritUnique__1", }, + ["#% increased area of effect if you have at least # strength"] = { "AreaOfEffectWith500StrengthUber1", }, + ["hits with this weapon can't be evaded if you have blocked recently"] = { "HitsCantBeEvadedIfBlockedRecentlyUber1_", }, + ["20% increased attack speed if you have blocked recently"] = { "AttackSpeedIfBlockedRecentlyUber1", }, + ["(#)% increased armour and evasion"] = { "LocalIncreasedArmourAndEvasionRatingUnique__1", "LocalIncreasedArmourAndEvasionUniqueStrDexHelmet1", "LocalIncreasedArmourAndEvasionUniqueGlovesStrDex2", "LocalIncreasedArmourAndEvasionUniqueShieldStrDex1", "LocalIncreasedArmourAndEvasionUniqueHelmetStrDex2", "LocalIncreasedArmourAndEvasionUniqueHelmetStrDex4", "LocalIncreasedArmourAndEvasionUniqueBootsStrDex3", "LocalIncreasedArmourAndEvasionUniqueBodyStrDex2", "LocalIncreasedArmourAndEvasionUniqueHelmetStrDex5", "LocalIncreasedArmourAndEvasionUniqueGlovesStrDex4", "LocalIncreasedArmourAndEvasionUniqueBodyStrDexInt1b", "LocalIncreasedArmourAndEvasionUniqueBodyStrDex4", "LocalIncreasedArmourAndEvasionUniqueGlovesStrDex5", "LocalIncreasedArmourAndEvasionUniqueBodyStrDex5", "LocalIncreasedArmourAndEvasionUniqueGlovesStrDex6", "LocalIncreasedArmourAndEvasionUniqueShieldStrDex3", "LocalIncreasedArmourAndEvasionUniqueShieldStrDex4", "LocalIncreasedArmourAndEvasionUniqueShieldStrDex5", "LocalIncreasedArmourAndEvasionUnique__1", "LocalIncreasedArmourAndEvasionUnique__2", "LocalIncreasedArmourAndEvasionUnique__3_", "LocalIncreasedArmourAndEvasionUnique__4", "LocalIncreasedArmourAndEvasionUnique__5_", "LocalIncreasedArmourAndEvasionUnique__6", "LocalIncreasedArmourAndEvasionUnique__7", "LocalIncreasedArmourAndEvasionUnique__8_", "LocalIncreasedArmourAndEvasionUnique__9", "LocalIncreasedArmourAndEvasionUnique__10_", "LocalIncreasedArmourAndEvasionUnique__11", "LocalIncreasedArmourAndEvasionUnique__12", "LocalIncreasedArmourAndEvasionUnique__13", "LocalIncreasedArmourAndEvasionUnique__14", "LocalIncreasedArmourAndEvasionUnique__15_", "LocalIncreasedArmourAndEvasionUnique__16__", "LocalIncreasedArmourAndEvasionUnique__17_", "LocalIncreasedArmourAndEvasionUnique__18", "LocalIncreasedArmourAndEvasionUnique__19_", "LocalIncreasedArmourAndEvasionUnique__20", "LocalIncreasedArmourAndEvasionUnique__21", "LocalIncreasedArmourAndEvasionUnique__22", "LocalIncreasedArmourAndEvasionUnique__23", "LocalIncreasedArmourAndEvasionUnique__24", "LocalIncreasedArmourAndEvasionUnique__25", "LocalIncreasedArmourAndEvasionUnique__26", "LocalIncreasedArmourAndEvasionUnique__27", "LocalIncreasedArmourAndEvasionUnique__28", "LocalIncreasedArmourAndEvasionRatingUniqueBodyStrDex3", }, + ["25% increased area of effect while fortified"] = { "AreaOfEffectWhileFortifiedUber1", }, + ["+(40-60) to evasion rating"] = { "LocalIncreasedEvasionRatingPercentUniqueBootsStrDex4", }, + ["#% increased area of effect while fortified"] = { "AreaOfEffectWhileFortifiedUber1", }, + ["+0.2 metres to melee strike range while fortified"] = { "MeleeWeaponRangeWhileFortifiedUber1", }, + ["+(120-180) to evasion rating"] = { "LocalIncreasedEvasionRatingUniqueBodyDex7", }, + ["+# metres to melee strike range while fortified"] = { "MeleeWeaponRangeWhileFortifiedUber1", }, + ["+(600-700) to evasion rating"] = { "LocalIncreasedEvasionRatingUnique__2", "IncreasedEvasionRatingUnique__5_", }, + ["+(400-500) to evasion rating"] = { "LocalIncreasedEvasionRatingUnique__3", "IncreasedEvasionRatingUniqueOneHandSword4", }, + ["2% increased stun duration per # strength"] = { "StunDurationPerStrengthUber1", }, + ["30% reduced enemy stun threshold while you have at least 500 strength"] = { "ReducedStunThresholdWith500StrengthUber1", }, + ["(30-50)% increased evasion rating"] = { "LocalIncreasedEvasionRatingPercentUniqueShieldDex4", }, + ["#% reduced enemy stun threshold while you have at least # strength"] = { "ReducedStunThresholdWith500StrengthUber1", }, + ["1% increased area damage per 12 strength"] = { "AreaDamagePerStrengthUber1", }, + ["#% increased evasion rating"] = { "LocalIncreasedEvasionRatingPercentUniqueBootsDex7", "LocalIncreasedEvasionPercentAndStunRecoveryUniqueDexHelmet1", "LocalIncreasedEvasionRatingPercentUniqueHelmetDex6", }, + ["50% increased damage with hits and ailments against taunted enemies"] = { "IncreasedDamageAgainstTauntedEnemiesUber1", }, + ["(100-120)% increased evasion rating"] = { "LocalIncreasedEvasionRatingPercentUniqueShieldDex5", "LocalIncreasedEvasionRatingPercentUniqueBodyStrDex5", "LocalIncreasedEvasionRatingPercentUnique__3", "LocalIncreasedEvasionRatingPercentUnique__10", }, + ["#% increased damage with hits and ailments against taunted enemies"] = { "IncreasedDamageAgainstTauntedEnemiesUber1", }, + ["5% increased damage with bleeding per endurance charge"] = { "BleedingDamagePerEnduranceChargeUber1", }, + ["(160-220)% increased evasion rating"] = { "LocalIncreasedEvasionRatingPercentUnique__1", }, + ["(150-200)% increased evasion rating"] = { "LocalIncreasedEvasionRatingPercentUnique__2", "LocalIncreasedEvasionRatingPercentUnique__4", }, + ["#% increased movement speed while fortified"] = { "MovementSpeedWhileFortifiedUber1", }, + ["+0.3 metres to melee strike range while at maximum frenzy charges"] = { "MeleeWeaponRangeAtMaximumFrenzyChargesUber1_", }, + ["(100-130)% increased evasion rating"] = { "LocalIncreasedEvasionRatingPercentUnique__7", }, + ["+# metres to melee strike range while at maximum frenzy charges"] = { "MeleeWeaponRangeAtMaximumFrenzyChargesUber1_", }, + ["6% increased explicit resistance modifier magnitudes"] = { "ArmourEnchantmentHeistResistanceEffectSocketsAreLinked1_", }, + ["(200-250)% increased energy shield"] = { "LocalIncreasedEnergyShieldPercentUnique__33", "LocalIncreasedEnergyShieldPercentUnique__15_", "LocalIncreasedEnergyShieldPercentUnique__25_", "LocalIncreasedEnergyShieldPercentUnique__32", }, + ["3% increased area of effect per power charge"] = { "AreaOfEffectPerPowerChargeUber1", "MutatedUniqueWand3AreaOfEffectPerPowerCharge", }, + ["50% increased damage with bleeding inflicted on poisoned enemies"] = { "BleedDamageAgainstPoisonedEnemiesUber1", }, + ["12% increased explicit life modifier magnitudes"] = { "ArmourEnchantmentHeistLifeEffectResistanceEffectPenalty1", }, + ["#% increased damage with bleeding inflicted on poisoned enemies"] = { "BleedDamageAgainstPoisonedEnemiesUber1", }, + ["#% increased explicit life modifier magnitudes"] = { "ArmourEnchantmentHeistLifeEffectResistanceEffectPenalty1", "ArmourEnchantmentHeistLifeEffectSocketPenalty1", "ArmourEnchantmentHeistLifeEffectAttributeRequirementsPenalty1_", "ArmourEnchantmentHeistLifeEffectOnlyRedSockets1", "ArmourEnchantmentHeistLifeEffectOnlyBlueSockets1", "ArmourEnchantmentHeistLifeEffectOnlyGreenSockets1", }, + ["15% increased explicit life modifier magnitudes"] = { "ArmourEnchantmentHeistLifeEffectSocketPenalty1", "ArmourEnchantmentHeistLifeEffectAttributeRequirementsPenalty1_", }, + ["#% chance to gain an endurance charge when you stun an enemy"] = { "GainEnduranceChargeOnStunChanceUber1", }, + ["12% increased explicit defence modifier magnitudes"] = { "ArmourEnchantmentHeistDefenceEffectResistanceEffectPenalty1", }, + ["1% increased fortification duration per 10 strength"] = { "FortifyDurationPerStrengthUber1", }, + ["#% increased explicit defence modifier magnitudes"] = { "ArmourEnchantmentHeistDefenceEffectResistanceEffectPenalty1", "ArmourEnchantmentHeistDefenceEffectSocketPenalty1", "ArmourEnchantmentHeistDefenceEffectAttributeRequirementsPenalty1_", "ArmourEnchantmentHeistDefenceEffectOnlyBlueSockets1", "ArmourEnchantmentHeistDefenceEffectOnlyRedSockets1___", "ArmourEnchantmentHeistDefenceEffectOnlyGreenSockets1", }, + ["1% increased fortification duration per # strength"] = { "FortifyDurationPerStrengthUber1", }, + ["1% reduced elemental damage taken per endurance charge"] = { "ReducedElementalDamageTakenPerEnduranceChargeUber1", }, + ["20% increased area of effect if you have blocked recently"] = { "AreaOfEffectIfBlockedRecentlyUber1", }, + ["2% increased mana reservation efficiency of skills per # total attributes"] = { "ManaReservationPerAttributeUnique__1", "ManaReservationEfficiencyPerAttributeUnique__1", }, + ["10% increased explicit defence modifier magnitudes"] = { "ArmourEnchantmentHeistDefenceEffectOnlyBlueSockets1", "ArmourEnchantmentHeistDefenceEffectOnlyRedSockets1___", "ArmourEnchantmentHeistDefenceEffectOnlyGreenSockets1", }, + ["nearby allies have (4-6)% increased defences per 100 strength you have"] = { "DefencesPer100StrengthAuraUnique__1", }, + ["nearby allies have (#)% increased defences per # strength you have"] = { "DefencesPer100StrengthAuraUnique__1", }, + ["nearby allies have 1% chance to block attack damage per 100 strength you have"] = { "BlockPer100StrengthAuraUnique__1___", }, + ["nearby allies have 1% chance to block attack damage per # strength you have"] = { "BlockPer100StrengthAuraUnique__1___", }, + ["nearby allies have +(6-8)% to critical strike multiplier per 100 dexterity you have"] = { "CriticalMultiplierPer100DexterityAuraUnique__1", }, + ["nearby allies have +(#)% to critical strike multiplier per # dexterity you have"] = { "CriticalMultiplierPer100DexterityAuraUnique__1", }, + ["nearby allies have (2-4)% increased cast speed per 100 intelligence you have"] = { "CastSpeedPer100IntelligenceAuraUnique__1", }, + ["nearby allies have (#)% increased cast speed per # intelligence you have"] = { "CastSpeedPer100IntelligenceAuraUnique__1", }, + ["10% increased explicit mana modifier magnitudes"] = { "ArmourEnchantmentHeistManaEffectOnlyRedSockets1", "ArmourEnchantmentHeistManaEffectOnlyBlueSockets1", "WeaponEnchantmentHeistManaEffectSpeedEffectPenalty1", "WeaponEnchantmentHeistManaEffectOnlyRedSockets1", "WeaponEnchantmentHeistManaEffectOnlyBlueSockets1", "WeaponEnchantmentHeistManaEffectOnlyGreenSockets1", "ArmourEnchantmentHeistManaEffectOnlyGreenSockets1", }, + ["#% increased explicit mana modifier magnitudes"] = { "ArmourEnchantmentHeistManaEffectOnlyRedSockets1", "ArmourEnchantmentHeistManaEffectOnlyBlueSockets1", "WeaponEnchantmentHeistManaEffectSpeedEffectPenalty1", "WeaponEnchantmentHeistManaEffectSocketPenalty1_", "WeaponEnchantmentHeistManaEffectAttributeRequirementPenalty1__", "WeaponEnchantmentHeistManaEffectOnlyRedSockets1", "WeaponEnchantmentHeistManaEffectOnlyBlueSockets1", "WeaponEnchantmentHeistManaEffectOnlyGreenSockets1", "ArmourEnchantmentHeistManaEffectResistanceEffectPenalty1", "ArmourEnchantmentHeistManaEffectSocketPenalty1", "ArmourEnchantmentHeistManaEffectAttributeRequirementsPenalty1", "ArmourEnchantmentHeistManaEffectOnlyGreenSockets1", }, + ["precision has 100% increased mana reservation efficiency"] = { "PrecisionReservationEfficiencyUnique__1", "PrecisionAuraBonusUnique__1", }, + ["precision has #% increased mana reservation efficiency"] = { "PrecisionReservationEfficiencyUnique__1", "PrecisionAuraBonusUnique__1", }, + ["socketed gems are supported by level 25 divine blessing"] = { "SupportedByBlessingSupportUnique__1", }, + ["socketed gems are supported by level # divine blessing"] = { "SupportedByBlessingSupportUnique__1", }, + ["50% reduced explicit defence modifier magnitudes"] = { "ArmourEnchantmentHeistResistanceEffectDefenceEffectPenalty1__", }, + ["#% reduced explicit defence modifier magnitudes"] = { "ArmourEnchantmentHeistResistanceEffectDefenceEffectPenalty1__", }, + ["15% increased explicit resistance modifier magnitudes"] = { "ArmourEnchantmentHeistResistanceEffectSocketPenalty1", "ArmourEnchantmentHeistResistanceEffectAttributeRequirementsPenalty1", }, + ["#% increased explicit resistance modifier magnitudes"] = { "ArmourEnchantmentHeistResistanceEffectSocketPenalty1", "ArmourEnchantmentHeistResistanceEffectOnlyRedSockets1", "ArmourEnchantmentHeistResistanceEffectOnlyBlueSockets1", "ArmourEnchantmentHeistResistanceEffectAttributeRequirementsPenalty1", "ArmourEnchantmentHeistResistanceEffectOnlyGreenSockets1", }, + ["50% reduced maximum recovery per life leech"] = { "MaximumLifeLeechAmountUnique__1", }, + ["#% reduced maximum recovery per life leech"] = { "MaximumLifeLeechAmountUnique__1", "MaximumLifeLeechAmountUnique__2", }, + ["10% increased explicit resistance modifier magnitudes"] = { "ArmourEnchantmentHeistResistanceEffectOnlyRedSockets1", "ArmourEnchantmentHeistResistanceEffectOnlyBlueSockets1", "ArmourEnchantmentHeistResistanceEffectOnlyGreenSockets1", }, + ["5% chance to blind enemies on hit with attacks"] = { "AttacksBlindOnHitChanceUnique__1", }, + ["(10-20)% chance to blind enemies on hit with attacks"] = { "AttacksBlindOnHitChanceUnique__2", }, + ["(#)% chance to blind enemies on hit with attacks"] = { "AttacksBlindOnHitChanceUnique__2", }, + ["12% increased explicit attribute modifier magnitudes"] = { "ArmourEnchantmentHeistAttributeEffectDefenceEffectPenalty1", "WeaponEnchantmentHeistAttributeEffectDamageEffectPenalty1", "ArmourEnchantmentHeistAttributeEffectLifeEffectPenalty1_", }, + ["#% increased explicit attribute modifier magnitudes"] = { "ArmourEnchantmentHeistAttributeEffectDefenceEffectPenalty1", "ArmourEnchantmentHeistAttributeEffectSocketPenalty1", "ArmourEnchantmentHeistAttributeEffectAttributeRequirementsPenalty1", "ArmourEnchantmentHeistAttributeEffectOnlyRedSockets1", "ArmourEnchantmentHeistAttributeEffectOnlyBlueSockets1_", "ArmourEnchantmentHeistAttributeEffectOnlyGreenSockets1", "WeaponEnchantmentHeistAttributeEffectDamageEffectPenalty1", "WeaponEnchantmentHeistAttributeEffectSocketPenalty1", "WeaponEnchantmentHeistAttributeEffectAttributeRequirementPenalty1", "WeaponEnchantmentHeistAttributeEffectOnlyRedSockets1_", "WeaponEnchantmentHeistAttributeEffectOnlyBlueSockets1", "WeaponEnchantmentHeistAttributeEffectOnlyGreenSockets1", "ArmourEnchantmentHeistAttributeEffectLifeEffectPenalty1_", }, + ["15% increased explicit attribute modifier magnitudes"] = { "ArmourEnchantmentHeistAttributeEffectSocketPenalty1", "ArmourEnchantmentHeistAttributeEffectAttributeRequirementsPenalty1", "WeaponEnchantmentHeistAttributeEffectSocketPenalty1", "WeaponEnchantmentHeistAttributeEffectAttributeRequirementPenalty1", }, + ["10% increased explicit attribute modifier magnitudes"] = { "ArmourEnchantmentHeistAttributeEffectOnlyRedSockets1", "ArmourEnchantmentHeistAttributeEffectOnlyBlueSockets1_", "ArmourEnchantmentHeistAttributeEffectOnlyGreenSockets1", "WeaponEnchantmentHeistAttributeEffectOnlyRedSockets1_", "WeaponEnchantmentHeistAttributeEffectOnlyBlueSockets1", "WeaponEnchantmentHeistAttributeEffectOnlyGreenSockets1", }, + ["can have 1 additional crafted modifier"] = { "ArmourEnchantmentHeistAdditionalCraftingModifier1", "WeaponEnchantmentHeistAdditionalCraftingModifier1_", }, + ["warcries exert 1 additional attack"] = { "WarcriesExertAnAdditionalAttackImplicitE1_", "MutatedUniqueTwoHandAxe11WarcriesExertAnAdditionalAttack", }, + ["warcries exert 2 additional attacks"] = { "WarcriesExertAnAdditionalAttackImplicitE2", }, + ["trigger level 20 unseen strike every 0.5 seconds while phasing"] = { "UniqueSecretBladeGrantHiddenBlade", }, + ["trigger level # unseen strike every # seconds while phasing"] = { "UniqueSecretBladeGrantHiddenBlade", }, + ["(20-25)% increased life regeneration rate"] = { "LifeRecoveryRateUnique__1", }, + ["(#)% increased life regeneration rate"] = { "LifeRecoveryRateUnique__1", "LifeRegenerationUnique__6", "MutatedUniqueGlovesStrInt2LifeRegenerationRatePercentage", }, + ["regenerate 5% of energy shield per second while shocked"] = { "EnergyShieldRegenerationWhileShockedUnique__1", }, + ["trigger level 20 shield shatter when you block"] = { "StrUniqueShieldTriggerShieldShatterOnBlock", }, + ["trigger level # shield shatter when you block"] = { "StrUniqueShieldTriggerShieldShatterOnBlock", }, + ["queen's demand can trigger level 20 storm of judgement"] = { "UniqueStaffTriggerAtziriStormCall__1____", }, + ["queen's demand can trigger level # storm of judgement"] = { "UniqueStaffTriggerAtziriStormCall__1____", }, + ["queen's demand can trigger level 20 flames of judgement"] = { "UniqueStaffTriggerAtziriStormFlameblast__1", }, + ["queen's demand can trigger level # flames of judgement"] = { "UniqueStaffTriggerAtziriStormFlameblast__1", }, + ["grants level 20 queen's demand skill"] = { "UniqueStaffGrantQueensDemand___", }, + ["grants level # queen's demand skill"] = { "UniqueStaffGrantQueensDemand___", }, + ["grants level 1 blood sacrament skill"] = { "UniqueWandGrantsBloodSacrament__1", }, + ["immune to chill"] = { "ImmuneToChillUnique__1", "ImmuneToChillUnique__2__", }, + ["your cold damage cannot freeze"] = { "ColdDamageCannotFreeze", }, + ["ignites you inflict deal damage (35-45)% faster"] = { "FasterIgniteDamageUnique__1", }, + ["ignites you inflict deal damage (#)% faster"] = { "FasterIgniteDamageUnique__1", "MutatedUniqueBow18FasterIgnite", }, + ["40% increased maximum total life recovery per second from leech"] = { "MaximumLifeLeechRateUnique__1", }, + ["#% increased maximum total life recovery per second from leech"] = { "MaximumLifeLeechRateUnique__1", }, + ["flesh and stone has no reservation"] = { "FleshAndStoneManaReservationUnique__1_", }, + ["hollow palm technique"] = { "KeystoneHollowPalmTechniqueUnique__1", }, + ["(10-30)% increased elusive effect"] = { "ElusiveEffectUnique__1", }, + ["(#)% increased elusive effect"] = { "ElusiveEffectUnique__1", }, + ["10% increased movement speed if you've hit an enemy recently"] = { "MovementSpeedIfHitRecentlyUnique__1_", }, + ["#% increased movement speed if you've hit an enemy recently"] = { "MovementSpeedIfHitRecentlyUnique__1_", }, + ["grants level 25 wintertide brand skill"] = { "GrantsWintertideBrandUnique__1", }, + ["grants level # wintertide brand skill"] = { "GrantsWintertideBrandUnique__1", }, + ["wintertide brand has (20-30)% increased chill effect"] = { "WintertideBrandChillEffectUnique__1_", }, + ["wintertide brand has (#)% increased chill effect"] = { "WintertideBrandChillEffectUnique__1_", }, + ["25% chance to avoid being poisoned"] = { "ChanceToAvoidPoisonUnique__1", }, + ["#% chance to avoid being poisoned"] = { "ChanceToAvoidPoisonUnique__1", "JewelImplicitChanceToAvoidPoison", }, + ["chance to block spell damage is unlucky"] = { "ExtraRollsSpellBlockUnique__1", }, + ["(20-40)% increased endurance charge duration"] = { "ChargeBonusEnduranceChargeDuration", }, + ["(#)% increased endurance charge duration"] = { "ChargeBonusEnduranceChargeDuration", }, + ["with at least 40 intelligence in radius, freezing pulse fires 2 additional projectiles"] = { "FreezingPulseThresholdJewel_1", }, + ["with at least # intelligence in radius, freezing pulse fires 2 additional projectiles"] = { "FreezingPulseThresholdJewel_1", }, + ["(20-40)% increased power charge duration"] = { "ChargeBonusPowerChargeDuration", }, + ["(#)% increased power charge duration"] = { "ChargeBonusPowerChargeDuration", "IncreasedPowerChargeDurationUnique__1", }, + ["10% chance to gain an endurance charge on kill"] = { "ChargeBonusEnduranceChargeOnKill", "TalismanEnduranceChargeOnKill_", }, + ["#% chance to gain an endurance charge on kill"] = { "ChargeBonusEnduranceChargeOnKill", "TalismanEnduranceChargeOnKill_", "EnduranceChargeOnKillChanceProphecy", }, + ["10% chance to gain a frenzy charge on kill"] = { "ChargeBonusFrenzyChargeOnKill", "TalismanFrenzyChargeOnKill", "FrenzyChargeOnKillChanceUniqueAmulet15", }, + ["#% chance to gain a frenzy charge on kill"] = { "ChargeBonusFrenzyChargeOnKill", "TalismanFrenzyChargeOnKill", "FrenzyChargeOnKillChanceUniqueAmulet15", "FrenzyChargeOnKillChanceUniqueDescentOneHandSword1", "FrenzyChargeOnKillChanceUnique__1", "FrenzyChargeOnKillChanceUnique__2", "FrenzyChargeOnKillChanceProphecy", }, + ["10% chance to gain a power charge on kill"] = { "ChargeBonusPowerChargeOnKill", "TalismanPowerChargeOnKill", "PowerChargeOnKillChanceUniqueAmulet15", "PowerChargeOnKillChanceUniqueUniqueShieldInt3", }, + ["#% chance to gain a power charge on kill"] = { "ChargeBonusPowerChargeOnKill", "TalismanPowerChargeOnKill", "PowerChargeOnKillChanceUniqueAmulet15", "PowerChargeOnKillChanceUniqueDescentDagger1", "PowerChargeOnKillChanceUniqueUniqueShieldInt3", "PowerChargeOnKillChanceProphecy_", }, + ["1% increased movement speed per endurance charge"] = { "ChargeBonusMovementVelocityPerEnduranceCharge", }, + ["1% increased movement speed per frenzy charge"] = { "ChargeBonusMovementVelocityPerFrenzyCharge", "MutatedUniqueJewel87MovementSpeedPerFrenzyCharge", }, + ["1% increased movement speed per power charge"] = { "ChargeBonusMovementVelocityPerPowerCharge", }, + ["regenerate 0.3% of life per second per endurance charge"] = { "ChargeBonusLifeRegenerationPerEnduranceCharge", }, + ["regenerate #% of life per second per endurance charge"] = { "ChargeBonusLifeRegenerationPerEnduranceCharge", "LifeRegenerationPercentPerEnduranceChargeUnique__1", }, + ["regenerate 0.3% of life per second per frenzy charge"] = { "ChargeBonusLifeRegenerationPerFrenzyCharge", }, + ["regenerate #% of life per second per frenzy charge"] = { "ChargeBonusLifeRegenerationPerFrenzyCharge", "LifeRegenerationPerFrenzyChargeUniqueBootsDex4", }, + ["with at least 40 dexterity in radius, ice shot pierces 50 additional targets"] = { "IceShotThresholdJewel__1", }, + ["with at least # dexterity in radius, ice shot pierces # additional targets"] = { "IceShotThresholdJewel__1", }, + ["5% increased damage per endurance charge"] = { "ChargeBonusDamagePerEnduranceCharge", }, + ["5% increased damage per frenzy charge"] = { "ChargeBonusDamagePerFrenzyCharge", }, + ["5% increased damage per power charge"] = { "ChargeBonusDamagePerPowerCharge", "IncreasedDamagePerPowerChargeUnique__1", }, + ["conduit"] = { "Conduit", "KeystoneConduitUnique__1__", }, + ["(6-8) to (12-13) added cold damage per frenzy charge"] = { "ChargeBonusAddedColdDamagePerFrenzyCharge", }, + ["(#) to (#) added cold damage per frenzy charge"] = { "ChargeBonusAddedColdDamagePerFrenzyCharge", }, + ["(1-2) to (18-20) lightning damage per power charge"] = { "ChargeBonusAddedLightningDamagePerPowerCharge", }, + ["(#) to (#) lightning damage per power charge"] = { "ChargeBonusAddedLightningDamagePerPowerCharge", "GlobalAddedLightningDamagePerPowerChargeUnique__1", }, + ["+1% chance to block attack damage per endurance charge"] = { "ChargeBonusBlockChancePerEnduranceCharge", }, + ["with at least 40 dexterity in radius, ice shot has 25% increased area of effect"] = { "IceShotThresholdJewel__2", }, + ["with at least # dexterity in radius, ice shot has #% increased area of effect"] = { "IceShotThresholdJewel__2", }, + ["+1% chance to block attack damage per power charge"] = { "ChargeBonusBlockChancePerPowerCharge_", }, + ["+1% chance to suppress spell damage per endurance charge"] = { "ChargeBonusDodgeChancePerEnduranceCharge", }, + ["+1% chance to suppress spell damage per frenzy charge"] = { "ChargeBonusDodgeChancePerFrenzyCharge", }, + ["+1% chance to suppress spell damage per power charge"] = { "ChargeBonusDodgeChancePerPowerCharge", }, + ["gain 1% of fire damage as extra chaos damage per endurance charge"] = { "ChargeBonusFireDamageAddedAsChaos__", }, + ["gain 1% of cold damage as extra chaos damage per frenzy charge"] = { "ChargeBonusColdDamageAddedAsChaos", }, + ["gain 1% of lightning damage as extra chaos damage per power charge"] = { "ChargeBonusLightningDamageAddedAsChaos", }, + ["6% increased armour per endurance charge"] = { "ChargeBonusArmourPerEnduranceCharge", }, + ["8% increased evasion rating per frenzy charge"] = { "ChargeBonusEvasionPerFrenzyCharge", }, + ["3% increased energy shield per power charge"] = { "ChargeBonusEnergyShieldPerPowerCharge", }, + ["15% chance that if you would gain endurance charges, you instead gain up to maximum endurance charges"] = { "ChargeBonusChanceToGainMaximumEnduranceCharges", }, + ["#% chance that if you would gain endurance charges, you instead gain up to maximum endurance charges"] = { "ChargeBonusChanceToGainMaximumEnduranceCharges", }, + ["15% chance that if you would gain frenzy charges, you instead gain up to your maximum number of frenzy charges"] = { "ChargeBonusChanceToGainMaximumFrenzyCharges", }, + ["#% chance that if you would gain frenzy charges, you instead gain up to your maximum number of frenzy charges"] = { "ChargeBonusChanceToGainMaximumFrenzyCharges", }, + ["15% chance that if you would gain power charges, you instead gain up to"] = { "ChargeBonusChanceToGainMaximumPowerCharges", }, + ["#% chance that if you would gain power charges, you instead gain up to"] = { "ChargeBonusChanceToGainMaximumPowerCharges", "ChanceToGainMaximumPowerChargesUnique__1_", }, + ["gain 1 endurance charge every second if you've been hit recently"] = { "ChargeBonusEnduranceChargeIfHitRecently", }, + ["10% chance to gain a frenzy charge on hit"] = { "ChargeBonusFrenzyChargeOnHit__", }, + ["#% chance to gain a frenzy charge on hit"] = { "ChargeBonusFrenzyChargeOnHit__", }, + ["20% chance to gain a power charge on critical strike"] = { "ChargeBonusPowerChargeOnCrit", }, + ["#% chance to gain a power charge on critical strike"] = { "ChargeBonusPowerChargeOnCrit", "PowerChargeOnCriticalStrikeChanceUnique__1", }, + ["1% increased attack and cast speed per endurance charge"] = { "ChargeBonusAttackAndCastSpeedPerEnduranceCharge", }, + ["10% increased accuracy rating per frenzy charge"] = { "ChargeBonusAccuracyRatingPerFrenzyCharge", }, + ["#% increased accuracy rating per frenzy charge"] = { "ChargeBonusAccuracyRatingPerFrenzyCharge", }, + ["1% increased attack and cast speed per power charge"] = { "ChargeBonusAttackAndCastSpeedPerPowerCharge", }, + ["6% increased critical strike chance per endurance charge"] = { "ChargeBonusCriticalStrikeChancePerEnduranceCharge", }, + ["6% increased critical strike chance per frenzy charge"] = { "ChargeBonusCriticalStrikeChancePerFrenzyCharge", }, + ["+3% to critical strike multiplier per power charge"] = { "ChargeBonusCriticalStrikeMultiplierPerPowerCharge", "MutatedUniqueJewel89CriticalMultiplierPerPowerCharge", }, + ["+4% to chaos resistance per endurance charge"] = { "ChargeBonusChaosResistancePerEnduranceCharge_", "MutatedUniqueJewel85ChaosResistancePerEnduranceCharge", "ChaosResistancePerEnduranceChargeUnique__1_", }, + ["1% additional physical damage reduction per frenzy charge"] = { "ChargeBonusPhysicalDamageReductionPerFrenzyCharge__", }, + ["1% additional physical damage reduction per power charge"] = { "ChargeBonusPhysicalDamageReductionPerPowerCharge_", }, + ["+1 to maximum endurance charges"] = { "ChargeBonusMaximumEnduranceCharges", "MaximumEnduranceChargeUniqueRing2", "MaximumEnduranceChargeUniqueBodyStr3", "MaximumEnduranceChargeUnique__1_", "MaximumEnduranceChargeUnique__2", "MutatedUniqueTwoHandAxe1MaximumEnduranceCharges", "MutatedUniqueBodyStrInt2MaximumEnduranceCharges", }, + ["your raised zombies count as corpses"] = { "ZombiesCountAsCorpsesUnique__1", }, + ["raise zombie does not require a corpse"] = { "ZombiesNeedNoCorpsesUnique__1", }, + ["raised zombies have (80-100)% increased maximum life"] = { "ZombieIncreasedLifeUnique__1", }, + ["raised zombies have (#)% increased maximum life"] = { "ZombieIncreasedLifeUnique__1", }, + ["(10-15)% additional physical damage reduction while bleeding"] = { "AdditionalPhysicalDamageReductionWhileBleedingUnique__1", }, + ["(#)% additional physical damage reduction while bleeding"] = { "AdditionalPhysicalDamageReductionWhileBleedingUnique__1", }, + ["(10-20)% of damage taken recouped as life"] = { "DamageTakenGainedAsLifeUnique__1_", }, + ["(#)% of damage taken recouped as life"] = { "DamageTakenGainedAsLifeUnique__1_", "DamageTakenGainedAsLifeUnique__2", "DamageTakenGainedAsLifeUnique__3", "DamageTakenGainedAsLifeUnique__4", }, + ["(80-100)% of damage taken recouped as life"] = { "DamageTakenGainedAsLifeUnique__2", }, + ["(6-12)% of damage taken recouped as life"] = { "DamageTakenGainedAsLifeUnique__3", }, + ["(10-15)% of damage taken recouped as life"] = { "DamageTakenGainedAsLifeUnique__4", }, + ["+3 to minimum endurance charges while on low life"] = { "MinimumEnduranceChargeOnLowLifeUnique__1", }, + ["+3 to minimum power charges while on low life"] = { "MinimumPowerChargeOnLowLifeUnique__1", }, + ["(200-250)% increased critical strike chance for spells if you've killed recently"] = { "SpellCriticalStrikeChanceIfKilledRecentlyUnique__1", }, + ["(#)% increased critical strike chance for spells if you've killed recently"] = { "SpellCriticalStrikeChanceIfKilledRecentlyUnique__1", }, + ["+(60-100)% to critical strike multiplier for spells if you haven't killed recently"] = { "SpellCriticalStrikeMultiplierIfNotKilledRecentlyUnique__1", }, + ["+(#)% to critical strike multiplier for spells if you haven't killed recently"] = { "SpellCriticalStrikeMultiplierIfNotKilledRecentlyUnique__1", }, + ["summoned raging spirits have (25-40)% increased maximum life"] = { "RagingSpiritLifeUnique__1", }, + ["summoned raging spirits have (#)% increased maximum life"] = { "RagingSpiritLifeUnique__1", }, + ["summon raging spirit has (20-30)% increased duration"] = { "RagingSpiritDurationUnique__1", }, + ["summon raging spirit has (#)% increased duration"] = { "RagingSpiritDurationUnique__1", }, + ["summoned raging spirits take 20% of their maximum life per second as chaos damage"] = { "RagingSpiritChaosDamageTakenUnique__1", }, + ["summoned raging spirits take #% of their maximum life per second as chaos damage"] = { "RagingSpiritChaosDamageTakenUnique__1", }, + ["lose a power charge when hit"] = { "LosePowerChargeWhenHitUnique__1", }, + ["5% increased spell damage per 100 player maximum life"] = { "SpellDamagePerLifeUnique__1", }, + ["5% increased spell damage per # player maximum life"] = { "SpellDamagePerLifeUnique__1", }, + ["5% increased spell critical strike chance per 100 player maximum life"] = { "SpellCriticalStrikeChancePerLifeUnique__1", }, + ["5% increased spell critical strike chance per # player maximum life"] = { "SpellCriticalStrikeChancePerLifeUnique__1", }, + ["sacrifice 10% of your life when you use or trigger a spell skill"] = { "SacrificeLifeOnSpellSkillUnique__1", }, + ["sacrifice #% of your life when you use or trigger a spell skill"] = { "SacrificeLifeOnSpellSkillUnique__1", }, + ["15% increased dexterity if strength is higher than intelligence"] = { "PercentDexterityIfStrengthHigherThanIntelligenceUnique__1", }, + ["#% increased dexterity if strength is higher than intelligence"] = { "PercentDexterityIfStrengthHigherThanIntelligenceUnique__1", }, + ["+(25-40)% to critical strike multiplier if dexterity is higher than intelligence"] = { "CriticalStrikeMultiplierIfDexterityHigherThanIntelligenceUnique__1", }, + ["+(#)% to critical strike multiplier if dexterity is higher than intelligence"] = { "CriticalStrikeMultiplierIfDexterityHigherThanIntelligenceUnique__1", }, + ["1% increased elemental damage per 10 dexterity"] = { "ElementalDamagePerDexterityUnique__1", }, + ["1% increased elemental damage per # dexterity"] = { "ElementalDamagePerDexterityUnique__1", }, + ["+2 to maximum life per 10 intelligence"] = { "LifePer10IntelligenceUnique__1", }, + ["+2 to maximum life per # intelligence"] = { "LifePer10IntelligenceUnique__1", }, + ["grants level 30 smite skill"] = { "GrantsLevel30SmiteUnique__1", }, + ["grants level # smite skill"] = { "GrantsLevel30SmiteUnique__1", }, + ["enemies inflict elemental ailments on you instead of nearby allies"] = { "ElementalAilmentsOnYouInsteadOfAlliesUnique__1", }, + ["unaffected by poison"] = { "UnaffectedByPoisonUnique__1_", }, + ["inner conviction"] = { "KeystoneInnerConvictionUnique__1", }, + ["poisons you inflict deal damage (30-50)% faster"] = { "FasterPoisonDamageUnique__1", }, + ["trigger level 5 rain of arrows when you attack with a bow"] = { "TriggerRainOfArrowsOnBowAttackUnique__1", }, + ["trigger level 5 toxic rain when you attack with a bow"] = { "TriggerToxicRainOnBowAttackUnique__1", }, + ["non-aura curses you inflict are not removed from dying enemies"] = { "CursesRemainOnDeathUnique__1_", }, + ["enemies near corpses affected by your curses are blinded"] = { "EnemiesNearCursesBlindAndExplodeUnique__1", }, + ["warcry skills' cooldown time is 4 seconds"] = { "WarcryCooldownIs2SecondsUnique__1", }, + ["your critical strike multiplier is 300%"] = { "CriticalStrikeMultiplierIs250Unique__1", }, + ["your critical strike multiplier is #%"] = { "CriticalStrikeMultiplierIs250Unique__1", }, + ["gain 1 rage on critical strike with attacks"] = { "RageOnAttackCritUnique__1", }, + ["gain 5 rage on melee hit"] = { "RageOnMeleeHitUnique__1", "RageOnMeleeHitE3", }, + ["every rage also grants 1% of physical damage as extra fire damage"] = { "PhysicalAddedAsFirePerRageUnique__1", }, + ["20% chance for poisons inflicted with this weapon to deal 300% more damage"] = { "LocalChanceForPoisonDamage300FinalInflictedWithThisWeaponUnique__1_", }, + ["#% chance for poisons inflicted with this weapon to deal #% more damage"] = { "LocalChanceForPoisonDamage300FinalInflictedWithThisWeaponUnique__1_", }, + ["(10-15)% increased attack damage while holding a shield"] = { "AttackDamageWhileHoldingShieldUnique__1", }, + ["(#)% increased attack damage while holding a shield"] = { "AttackDamageWhileHoldingShieldUnique__1", }, + ["4% increased totem damage per 10 devotion"] = { "TotemDamagePerDevotion", }, + ["4% increased totem damage per # devotion"] = { "TotemDamagePerDevotion", }, + ["4% increased brand damage per 10 devotion"] = { "BrandDamagePerDevotion", }, + ["4% increased brand damage per # devotion"] = { "BrandDamagePerDevotion", }, + ["channelling skills deal 4% increased damage per 10 devotion"] = { "ChannelledSkillDamagePerDevotion", }, + ["channelling skills deal 4% increased damage per # devotion"] = { "ChannelledSkillDamagePerDevotion", }, + ["4% increased area damage per 10 devotion"] = { "AreaDamagePerDevotion", }, + ["4% increased area damage per # devotion"] = { "AreaDamagePerDevotion", }, + ["4% increased elemental damage per 10 devotion"] = { "ElementalDamagePerDevotion_", }, + ["4% increased elemental damage per # devotion"] = { "ElementalDamagePerDevotion_", }, + ["+2% to all elemental resistances per 10 devotion"] = { "ElementalResistancesPerDevotion", }, + ["+2% to all elemental resistances per # devotion"] = { "ElementalResistancesPerDevotion", }, + ["3% increased effect of non-damaging ailments on enemies per 10 devotion"] = { "AilmentEffectPerDevotion", }, + ["3% increased effect of non-damaging ailments on enemies per # devotion"] = { "AilmentEffectPerDevotion", }, + ["4% reduced elemental ailment duration on you per 10 devotion"] = { "ElementalAilmentSelfDurationPerDevotion_", }, + ["4% reduced elemental ailment duration on you per # devotion"] = { "ElementalAilmentSelfDurationPerDevotion_", }, + ["4% reduced duration of curses on you per 10 devotion"] = { "CurseSelfDurationPerDevotion", }, + ["4% reduced duration of curses on you per # devotion"] = { "CurseSelfDurationPerDevotion", }, + ["1% increased minion attack and cast speed per 10 devotion"] = { "MinionAttackAndCastSpeedPerDevotion", }, + ["1% increased minion attack and cast speed per # devotion"] = { "MinionAttackAndCastSpeedPerDevotion", }, + ["minions have +60 to accuracy rating per 10 devotion"] = { "MinionAccuracyRatingPerDevotion_", }, + ["minions have +# to accuracy rating per # devotion"] = { "MinionAccuracyRatingPerDevotion_", }, + ["regenerate 0.6 mana per second per 10 devotion"] = { "AddedManaRegenerationPerDevotion", }, + ["regenerate # mana per second per # devotion"] = { "AddedManaRegenerationPerDevotion", }, + ["1% reduced mana cost of skills per 10 devotion"] = { "ReducedManaCostPerDevotion", }, + ["1% reduced mana cost of skills per # devotion"] = { "ReducedManaCostPerDevotion", }, + ["1% increased effect of non-curse auras per 10 devotion"] = { "AuraEffectPerDevotion", }, + ["1% increased effect of non-curse auras per # devotion"] = { "AuraEffectPerDevotion", }, + ["3% increased defences from equipped shield per 10 devotion"] = { "ShieldDefencesPerDevotion", }, + ["3% increased defences from equipped shield per # devotion"] = { "ShieldDefencesPerDevotion", }, + ["deal no chaos damage"] = { "DealNoChaosDamageUnique_1", }, + ["increases and reductions to light radius also apply to damage"] = { "LightRadiusToDamageUnique_1", }, + ["increases and reductions to light radius also apply to area of effect at 50% of their value"] = { "LightRadiusToAreaOfEffectUnique__1", }, + ["increases and reductions to light radius also apply to area of effect at #% of their value"] = { "LightRadiusToAreaOfEffectUnique__1", }, + ["can roll minion modifiers"] = { "CanRollMinionModifiersImplicitWandAtlas1", }, + ["minions deal (26-30)% increased damage"] = { "MinionDamageImplicitWand1", }, + ["minions deal (20-24)% increased damage"] = { "MinionDamageImplicitWand2", }, + ["minions deal (12-16)% increased damage"] = { "MinionDamageImplicitWand3", }, + ["minions deal (5-10)% increased damage"] = { "MinionDamageImplicitShield1", }, + ["(15-25)% increased rarity of items found"] = { "ItemFoundRarityIncreaseUnique__5", "ItemFoundRarityIncreaseUnique__6", }, + ["(#)% increased rarity of items found"] = { "ItemFoundRarityIncreaseUnique__5", "ItemFoundRarityIncreaseUnique__6", "ItemFoundRarityIncreaseUnique__7", "ItemFoundRarityIncreaseUnique__8", "ItemFoundRarityIncreaseUnique__9", "ItemFoundRarityIncreaseUnique__10", "ItemFoundRarityIncreaseImplicitRing1", "ItemFoundRarityIncreaseImplicitAmulet1", "ItemFoundRarityIncreaseUniqueRing3", "ItemFoundRarityIncreaseUniqueStrDexHelmet1", "ItemFoundRarityIncreaseUniqueBootsDexInt1", "ItemFoundRarityIncreaseUniqueGlovesStrDex2", "ItemFoundRarityIncreaseUniqueTwoHandAxe2", "ItemFoundRarityIncreaseUniqueHelmetWreath1", "ItemFoundRarityIncreaseUniqueRing6", "ItemFoundRarityIncreaseUniqueHelmetDex6", "ItemFoundRarityIncreaseUniqueBootsDemigods1", "ItemFoundRarityIncreaseUniqueShieldStrDex2", "ItemFoundRarityIncreaseImplicitDemigodsBelt1", "ItemFoundRarityIncreaseUniqueRingDemigods1", "ItemFoundRarityIncreaseUniqueShieldDemigods", "ItemFoundRarityIncreaseUnique__3", "ItemFoundRarityIncreaseUnique__4_", }, + ["(65-75)% reduced fire resistance"] = { "ReducedFireResistanceUnique__2", }, + ["(30-50)% increased fire damage"] = { "FireDamagePercentUnique__14", }, + ["[dnt] inflict fire exposure on nearby enemies when you reach maximum rage"] = { "InflictFireExposureNearbyOnMaxRageUnique_1", }, + ["nearby enemies have fire exposure while at maximum rage"] = { "NearbyEnemiesHaveFireExposureWhileAtMaxRageUnique_1", }, + ["each rage also grants +2% to fire damage over time multiplier"] = { "FireDoTMultiPerRageUnique_1", }, + ["attacks with this weapon have added fire damage equal to (8-12)% of player's maximum life"] = { "LocalFireDamageFromLifePercentUnique_1", }, + ["attacks with this weapon have added fire damage equal to (#)% of player's maximum life"] = { "LocalFireDamageFromLifePercentUnique_1", }, + ["[dnt] grants level 10 unleash power"] = { "GrantUnleashPowerUnique__1", }, + ["[dnt] grants level # unleash power"] = { "GrantUnleashPowerUnique__1", }, + ["20% chance to trigger socketed spell on kill, with a 0.5 second cooldown"] = { "TriggerSocketedSpellOnKillUnique__1", }, + ["#% chance to trigger socketed spell on kill, with a # second cooldown"] = { "TriggerSocketedSpellOnKillUnique__1", }, + ["adds 8 to 24 physical damage to attacks per 25 strength"] = { "AddedDamagePerStrengthUnique__2", }, + ["adds 8 to # physical damage to attacks per # strength"] = { "AddedDamagePerStrengthUnique__2", }, + ["(20-30)% increased area of effect for attacks"] = { "IncreasedAttackAreaOfEffectUnique__4", }, + ["(#)% increased area of effect for attacks"] = { "IncreasedAttackAreaOfEffectUnique__4", }, + ["recover (4-6)% of life on kill"] = { "MaximumLifeOnKillPercentUnique__7", }, + ["summon skitterbots also summons a scorching skitterbot"] = { "SummonFireSkitterbotUnique__1", }, + ["summoned skitterbots' auras affect you as well as enemies"] = { "SkitterbotAurasAlsoAffectYouUnique__1", }, + ["(50-75)% increased effect of non-damaging ailments inflicted by summoned skitterbots"] = { "SkitterbotIncreasedAilmentEffectUnique__1", }, + ["(#)% increased effect of non-damaging ailments inflicted by summoned skitterbots"] = { "SkitterbotIncreasedAilmentEffectUnique__1", }, + ["(10-15)% increased maximum life if 2 elder items are equipped"] = { "MaximumLifeIncreasePercent2ElderItemsUnique__1", }, + ["(#)% increased maximum life if 2 elder items are equipped"] = { "MaximumLifeIncreasePercent2ElderItemsUnique__1", }, + ["nearby enemies are unnerved if 2 elder items are equipped"] = { "NearbyEnemiesAreUnnerved2ElderItemsUnique__1", }, + ["(1-3)% of physical damage leeched as energy shield if 2 elder items are equipped"] = { "PhysicalEnergyShieldLeechPermyriad2ElderItemsUnique__1", }, + ["(#)% of physical damage leeched as energy shield if 2 elder items are equipped"] = { "PhysicalEnergyShieldLeechPermyriad2ElderItemsUnique__1", }, + ["(10-15)% increased maximum mana if 2 shaper items are equipped"] = { "MaximumManaIncreasePercent2ShaperItemsUnique__1", }, + ["(#)% increased maximum mana if 2 shaper items are equipped"] = { "MaximumManaIncreasePercent2ShaperItemsUnique__1", }, + ["(10-20)% increased cooldown recovery rate if 2 shaper items are equipped"] = { "GlobalCooldownRecovery2ShaperItemsUnique__1", }, + ["(#)% increased cooldown recovery rate if 2 shaper items are equipped"] = { "GlobalCooldownRecovery2ShaperItemsUnique__1", }, + ["(1-3)% of elemental damage leeched as energy shield if 2 shaper items are equipped"] = { "ElementalEnergyShieldLeechPermyriad2ShaperItemsUnique__1", }, + ["(#)% of elemental damage leeched as energy shield if 2 shaper items are equipped"] = { "ElementalEnergyShieldLeechPermyriad2ShaperItemsUnique__1", }, + ["unaffected by poison if 2 hunter items are equipped"] = { "UnaffectedByPoison2HunterItemsUnique__1", }, + ["every 4 seconds, regenerate 35% of life over one second if 2 hunter items are equipped"] = { "RegenerateLifeOver1Second2HunterItemsUnique__1", }, + ["every 4 seconds, regenerate #% of life over one second if 2 hunter items are equipped"] = { "RegenerateLifeOver1Second2HunterItemsUnique__1", }, + ["projectiles pierce 2 additional targets if 2 hunter items are equipped"] = { "AdditionalPierce2HunterItemsUnique__1", }, + ["unaffected by ignite if 2 warlord items are equipped"] = { "UnaffectedByIgnite2WarlordItemsUnique__1", }, + ["nearby enemies are intimidated if 2 warlord items are equipped"] = { "NearbyEnemiesAreIntimidated2WarlordItemsUnique__1", }, + ["(10-15)% increased strength if 2 warlord items are equipped"] = { "PercentageStrength2WarlordItemsUnique__1", }, + ["(#)% increased strength if 2 warlord items are equipped"] = { "PercentageStrength2WarlordItemsUnique__1", }, + ["unaffected by chill if 2 redeemer items are equipped"] = { "UnaffectedByChill2RedeemerItemsUnique__1", }, + ["nearby enemies are blinded if 2 redeemer items are equipped"] = { "NearbyEnemiesAreBlinded2RedeemerItemsUnique__1", }, + ["(10-15)% increased dexterity if 2 redeemer items are equipped"] = { "PercentageDexterity2RedeemerItemsUnique__1", }, + ["(#)% increased dexterity if 2 redeemer items are equipped"] = { "PercentageDexterity2RedeemerItemsUnique__1", }, + ["unaffected by shock if 2 crusader items are equipped"] = { "UnaffectedByShock2CrusaderItemsUnique__1", }, + ["consecrated ground around you while stationary if 2 crusader items are equipped"] = { "ConsecratedGroundStationary2CrusaderItemsUnique__1", }, + ["(10-15)% increased intelligence if 2 crusader items are equipped"] = { "PercentageIntelligence2CrusaderItemsUnique__1", }, + ["(#)% increased intelligence if 2 crusader items are equipped"] = { "PercentageIntelligence2CrusaderItemsUnique__1", }, + ["+3% to maximum chance to block attack damage if 4 elder items are equipped"] = { "MaximumBlockChance4ElderItemsUnique__1", }, + ["cannot take reflected physical damage if 4 elder items are equipped"] = { "PhysicalReflectImmune4ElderItemsUnique__1", }, + ["attacks have +(1-1.5)% to critical strike chance if 4 elder items are equipped"] = { "AdditionalCriticalStrikeChanceWithAttacks4ElderItemsUnique__1", }, + ["attacks have +(#)% to critical strike chance if 4 elder items are equipped"] = { "AdditionalCriticalStrikeChanceWithAttacks4ElderItemsUnique__1", }, + ["+3% to maximum chance to block spell damage if 4 shaper items are equipped"] = { "MaximumSpellBlockChance4ShaperItemsUnique__1", }, + ["cannot take reflected elemental damage if 4 shaper items are equipped"] = { "ElementalReflectImmune4ShaperItemsUnique__1", }, + ["+(1-1.5)% to spell critical strike chance if 4 shaper items are equipped"] = { "AdditionalCriticalStrikeChanceWithSpells4ShaperItemsUnique__1", }, + ["+(#)% to spell critical strike chance if 4 shaper items are equipped"] = { "AdditionalCriticalStrikeChanceWithSpells4ShaperItemsUnique__1", }, + ["#% of lightning damage leeched as life during effect"] = { "LightningLifeLeechDuringFlaskEffect__1", }, + ["(120-150)% increased evasion rating"] = { "LocalIncreasedEvasionRatingPercentUnique__14", "LocalIncreasedEvasionRatingPercentUnique__17", }, + ["lone messenger"] = { "MutatedUniqueBodyInt12HeraldOfDoom", }, + ["(15-30)% increased effect of non-curse auras from your skills on enemies"] = { "MutatedUniqueBodyDexInt1AuraEffectOnEnemies", }, + ["(#)% increased effect of non-curse auras from your skills on enemies"] = { "MutatedUniqueBodyDexInt1AuraEffectOnEnemies", }, + ["+(2-3)% to maximum chaos resistance if 4 hunter items are equipped"] = { "MaximumChaosResistance4HunterItemsUnique__1", }, + ["20% of lightning damage leeched as mana during effect"] = { "LightningManaLeechDuringFlaskEffect__1", }, + ["+(#)% to maximum chaos resistance if 4 hunter items are equipped"] = { "MaximumChaosResistance4HunterItemsUnique__1", }, + ["#% of lightning damage leeched as mana during effect"] = { "LightningManaLeechDuringFlaskEffect__1", }, + ["lightning damage with hits is lucky if you've blocked spell damage recently"] = { "MutatedUniqueJewel90ExtraDamageRollsWithLightningIfBlockedSpellRecently", }, + ["cold damage with hits is lucky if you've suppressed spell damage recently"] = { "MutatedUniqueJewel88ExtraDamageRollsWithColdIfSuppressedRecently", }, + ["(150-190)% increased armour and energy shield"] = { "LocalIncreasedArmourAndEnergyShieldUnique__11", }, + ["life and mana leech are instant during effect"] = { "LeechInstantDuringFlaskEffect__1", }, + ["adds (10-15) to (55-65) lightning damage to attacks during effect"] = { "AddedLightningDamageDuringFlaskEffect__1", }, + ["+(#)% to maximum fire resistance if 4 warlord items are equipped"] = { "MaximumFireResist4WarlordItemsUnique__1", }, + ["adds (#) to (#) lightning damage to attacks during effect"] = { "AddedLightningDamageDuringFlaskEffect__1", }, + ["(250-300)% increased armour and energy shield"] = { "LocalIncreasedArmourAndEnergyShieldUnique__14", }, + ["(#)% of physical damage taken as cold damage if 4 redeemer items are equipped"] = { "PhysicalDamageTakenAsCold4RedeemerItemsUnique__1", }, + ["50% increased elemental and chaos resistances"] = { "MutatedUniqueBodyInt13IncreasedAllResistances", "MutatedUniqueBodyInt14IncreasedAllResistances", }, + ["#% increased elemental and chaos resistances"] = { "MutatedUniqueBodyInt13IncreasedAllResistances", "MutatedUniqueBodyInt14IncreasedAllResistances", }, + ["(10-20)% increased flask charges used"] = { "BeltIncreasedFlaskChargedUsedUnique__1", }, + ["(#)% increased flask charges used"] = { "BeltIncreasedFlaskChargedUsedUnique__1", }, + ["adds (10-15) to (55-65) lightning damage to spells during effect"] = { "AddedSpellLightningDamageDuringFlaskEffect__1", }, + ["adds (#) to (#) lightning damage to spells during effect"] = { "AddedSpellLightningDamageDuringFlaskEffect__1", }, + ["(15-25)% increased flask charges gained"] = { "BeltIncreasedFlaskChargesGainedUnique__1_", }, + ["(#)% chance to gain a power charge on hit if 4 crusader items are equipped"] = { "PowerChargeOnHit4CrusaderItemsUnique__1", }, + ["taunts nearby enemies on use"] = { "UtilityFlaskTaunt_", }, + ["minions have +5% to critical strike chance"] = { "MutatedUniqueOneHandSword22MinionBaseCriticalStrikeChance", }, + ["+(#)% to maximum lightning resistance if 4 crusader items are equipped"] = { "MaximumLightningResistance4CrusaderItemsUnique__1", }, + ["flasks applied to you have 60% reduced effect"] = { "BeltIncreasedFlaskEffectUnique__2", }, + ["+1 to level of all physical skill gems if 6 elder items are equipped"] = { "GlobalPhysicalGemLevel6ElderItemsUnique__1", }, + ["(10-15)% increased attributes if 6 elder items are equipped"] = { "PercentageAllAttributes6ElderItemsUnique__1", }, + ["flasks applied to you have #% increased effect"] = { "BeltIncreasedFlaskEffectUnique__1", "CannotUseFlaskInFifthSlotImplicitE1_", }, + ["minions have +(10-12)% chance to block spell damage"] = { "MinionSpellBlockChanceUnique__1_", }, + ["gain (10-15)% of physical damage as extra damage of each element if"] = { "PhysAddedAsEachElement6ShaperItemsUnique__1", }, + ["minions have +(#)% chance to block spell damage"] = { "MinionSpellBlockChanceUnique__1_", }, + ["minions have +(10-12)% chance to block attack damage"] = { "MinionAttackBlockChanceUnique__1", }, + ["+(1-2)% to all maximum elemental resistances if 6 shaper items are equipped"] = { "MaximumElementalResistance6ShaperItemsUnique__1", }, + ["minions have +(#)% chance to block attack damage"] = { "MinionAttackBlockChanceUnique__1", }, + ["+(20-30)% to global critical strike multiplier"] = { "LocalCriticalMultiplierUniqueOneHandSword4", "CriticalMultiplierUniqueGlovesDex2", "CriticalMultiplierUniqueGlovesDexInt6_", }, + ["+(30-40)% to global critical strike multiplier"] = { "LocalCriticalMultiplierUniqueDagger4", "CriticalMultiplierUnique__8", "CriticalMultiplierUnique__2", }, + ["+40% to global critical strike multiplier"] = { "LocalCriticalMultiplierUniqueClaw2", "CriticalMultiplierUniqueGlovesDexInt4", "CriticalMultiplierImplicitSwordM2", }, + ["50% of physical damage converted to lightning during effect"] = { "PhysicalToLightningDuringFlaskEffect__1", }, + ["skills fire an additional projectile if 6 hunter items are equipped"] = { "AdditionalProjectile6HunterItemsUnique__1", }, + ["#% of physical damage converted to lightning during effect"] = { "PhysicalToLightningDuringFlaskEffect__1", }, + ["gain a power charge on hit while bleeding"] = { "MutatedUniqueBottsStr7GainPowerChargeOnHitWhileBleeding", }, + ["immune to elemental ailments while bleeding"] = { "MutatedUniqueBootsStr6ImmuneToElementalAilmentsWhileBleeding", }, + ["minions have +29% to chaos resistance"] = { "MinionChaosResistanceUnique__2__", "MinionChaosResistanceUnique___1", }, + ["+1 to level of all cold skill gems if 6 redeemer items are equipped"] = { "GlobalColdGemLevel6RedeemerItemsUnique__1", }, + ["minions have +#% to chaos resistance"] = { "MinionChaosResistanceUnique__2__", "MinionChaosResistanceUnique___1", }, + ["(1-3)% of physical damage prevented recently is regenerated as energy shield per second if 6 crusader items are equipped"] = { "PhysicalDamagePreventedAsEnergyShieldRegen6CrusaderItemsUnique__1", }, + ["mana is increased by 50% of overcapped lightning resistance"] = { "MutatedUniqueAmulet42ManaIncreasedPerOvercappedLightningResistUniqueAmulet42", }, + ["(#)% of physical damage prevented recently is regenerated as energy shield per second if 6 crusader items are equipped"] = { "PhysicalDamagePreventedAsEnergyShieldRegen6CrusaderItemsUnique__1", }, + ["+1 to level of all lightning skill gems if 6 crusader items are equipped"] = { "GlobalLightningGemLevel6CrusaderItemsUnique__1", }, + ["+1 to maximum power charges if 6 crusader items are equipped"] = { "IncreasedMaximumPowerCharges6CrusaderItemsUnique__1", }, + ["10% chance to avoid elemental ailments"] = { "ChanceToAvoidElementalStatusAilmentsUniqueJewel46", }, + ["maximum rage is halved"] = { "MaximumRageHalvedUnique_1", }, + ["5% less damage taken per 5 rage, up to a maximum of 30%"] = { "DamageTakenPer5RageCappedAt50PercentUnique_1", }, + ["(105-145) to (160-200) added cold damage with bow attacks"] = { "AddedColdDamageUniqueBodyDex1", }, + ["5% less damage taken per 5 rage, up to a maximum of #%"] = { "DamageTakenPer5RageCappedAt50PercentUnique_1", }, + ["(#) to (#) added cold damage with bow attacks"] = { "AddedColdDamageUniqueBodyDex1", }, + ["+(150-250) to accuracy rating"] = { "IncreasedAccuracyUniqueTwoHandAxe1", "IncreasedAccuracyUnique__6", }, + ["(40-50)% additional physical damage reduction during effect"] = { "LocalFlaskPhysicalDamageReductionUnique__1", }, + ["(#)% additional physical damage reduction during effect"] = { "LocalFlaskPhysicalDamageReductionUnique__1", }, + ["+100 to accuracy rating"] = { "IncreasedAccuracyUniqueAmulet5", }, + ["+500 to accuracy rating"] = { "IncreasedAccuracyUniqueStrDexHelmet1", }, + ["(130-170)% increased energy shield"] = { "LocalIncreasedEnergyShieldUniqueHelmetInt10", }, + ["(140-180)% increased evasion and energy shield"] = { "LocalIncreasedEvasionAndEnergyShieldUnique__22", "LocalIncreasedEvasionAndEnergyShieldUnique__5", }, + ["minions have (10-20)% increased maximum life"] = { "MinionLifeUnique__2", }, + ["(20-35)% increased critical strike chance"] = { "LocalCriticalStrikeChanceUnique__7", "LocalCriticalStrikeChanceUniqueStaff14", }, + ["adds 25 to 50 fire damage"] = { "LocalAddedFireDamageUniqueBow6", }, + ["(120-240)% increased armour"] = { "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__38", }, + ["+2000 to armour"] = { "LocalIncreasedPhysicalDamageReductionRatingTransformedUnique__1", }, + ["+(100-120) to armour"] = { "LocalIncreasedPhysicalDamageReductionRatingUnique__1", }, + ["(200-250)% increased armour"] = { "LocalIncreasedPhysicalDamageReductionRatingUnique__2", "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__16", "LocalIncreasedPhysicalDamageReductionRatingPercentUniqueBodyStr6", }, + ["32% increased life reservation efficiency of skills"] = { "MutatedUniqueHelmetDex5LifeReservationEfficiency", }, + ["+(50-75)% to chaos resistance"] = { "MutatedUniqueHelmetDex3ChaosResistance", }, + ["(30-50)% increased effect of consecrated ground you create"] = { "ConsecratedGroundEffectUnique__1", }, + ["(2-3)% increased movement speed per 5 rage"] = { "MovementSpeedPer5RageUnique_1", }, + ["(#)% increased movement speed per 5 rage"] = { "MovementSpeedPer5RageUnique_1", }, + ["20% chance to cause bleeding with melee weapons"] = { "TinctureChanceToBleedImplicit1", }, + ["#% chance to cause bleeding with melee weapons"] = { "TinctureChanceToBleedImplicit1", }, + ["(20-40)% increased cooldown recovery rate"] = { "TinctureCooldownRecoveryUnique__1", }, + ["(20-30)% chance to inflict a grasping vine on melee weapon hit"] = { "TinctureGraspingVineOnWeaponHitUnique__1", }, + ["(#)% chance to inflict a grasping vine on melee weapon hit"] = { "TinctureGraspingVineOnWeaponHitUnique__1", }, + ["melee weapon hits inflict (2-3) withered debuffs for 2 seconds"] = { "TinctureApplyWitherStacksOnHitUnique__1", }, + ["melee weapon hits inflict (#) withered debuffs for 2 seconds"] = { "TinctureApplyWitherStacksOnHitUnique__1", }, + ["melee weapon attacks have culling strike"] = { "TinctureCullingStrikeUnique__1", }, + ["(8-12)% chance for traps to trigger an additional time"] = { "TrapTriggerTwiceChanceUnique__1", }, + ["(#)% chance for traps to trigger an additional time"] = { "TrapTriggerTwiceChanceUnique__1", }, + ["(4-6)% of damage from hits is taken from void spawns' life before you per void spawn"] = { "DamageRemovedFromVoidSpawnsUnique__1", }, + ["(#)% of damage from hits is taken from void spawns' life before you per void spawn"] = { "DamageRemovedFromVoidSpawnsUnique__1", }, + ["immunity to freeze, chill, curses and stuns during effect"] = { "FlaskImmuneToStunFreezeCursesUnique__1", }, + ["grants a random divination buff for 20 seconds when used"] = { "GainDivinationBuffOnFlaskUsedUniqueFlask__1", }, + ["grants a random divination buff for # seconds when used"] = { "GainDivinationBuffOnFlaskUsedUniqueFlask__1", }, + ["-30% to cold resistance"] = { "ColdResistUnique__14", }, + ["arrows fired from the fourth firing points chain +2 times"] = { "VolleyFourthPointChainUnique__1", }, + ["quality does not increase physical damage"] = { "HarvestAlternateWeaponQualityAccuracyRatingIncrease_", "HarvestAlternateWeaponQualityLocalIncreasedAttackSpeed", "HarvestAlternateWeaponQualityLocalMeleeWeaponRange_", "HarvestAlternateWeaponQualityElementalDamagePercent", "HarvestAlternateWeaponQualityAreaOfEffect_", "HarvestAlternateWeaponQualityLocalCriticalStrikeChance__", }, + ["quality does not increase defences"] = { "HarvestAlternateArmourQualityIncreasedLife", "HarvestAlternateArmourQualityLightningResistance", "HarvestAlternateArmourQualityColdResistance", "HarvestAlternateArmourQualityFireResistance", "HarvestAlternateArmourQualityIntelligence_", "HarvestAlternateArmourQualityDexterity", "HarvestAlternateArmourQualityStrength", "HarvestAlternateArmourQualityIncreasedMana", }, + ["+30% to lightning resistance"] = { "LightningResistUniqueStrDexHelmet1", "LightningResistUniqueShieldDex2", }, + ["+(10-20)% to lightning resistance"] = { "LightningResistUniqueShieldStrDex1", "LightningResistUniqueShieldInt3", }, + ["+25% to lightning resistance"] = { "LightningResistUniqueShieldInt1", }, + ["gain (1-3) endurance charge on use"] = { "FlaskGainEnduranceChargeUniqueFlask2", }, + ["gain (#) endurance charge on use"] = { "FlaskGainEnduranceChargeUniqueFlask2", }, + ["minions have (10-15)% increased maximum life"] = { "MinionLifeUniqueAmulet3", }, + ["minions have (30-40)% increased maximum life"] = { "MinionLifeUniqueTwoHandSword4", }, + ["minions have 20% reduced maximum life"] = { "MinionLifeUniqueBodyInt9", }, + ["+(1-2) maximum life per level"] = { "LifePerLevelUnique__1", }, + ["+(#) maximum life per level"] = { "LifePerLevelUnique__1", }, + ["+1 to level of socketed elemental gems"] = { "LocalIncreaseSocketedElementalGemUniqueGlovesInt6", }, + ["100% chance to create desecrated ground when you block"] = { "DesecratedGroundOnBlockUniqueBodyStrInt4", }, + ["#% chance to create desecrated ground when you block"] = { "DesecratedGroundOnBlockUniqueBodyStrInt4", }, + ["-1 to maximum power charges"] = { "ReducedMaximumPowerChargesUniqueCorruptedJewel18", "ReducedMaximumPowerChargesUnique__1", }, + ["-150 to accuracy rating"] = { "ReducedAccuracyUniqueTwoHandSword5", }, + ["# to accuracy rating"] = { "ReducedAccuracyUniqueTwoHandSword5", "IncreasedAccuracyUniqueTwoHandMace3", "IncreasedAccuracyUnique__9____", }, + ["+333 to accuracy rating"] = { "IncreasedAccuracyUniqueRing17", }, + ["trigger level 1 create lesser shrine when you kill an enemy"] = { "TriggeredSummonLesserShrineUnique__1", }, + ["+(600-1000) to accuracy rating"] = { "IncreasedAccuracyUnique__3", }, + ["socketed vaal skills have 60% increased area of effect"] = { "LocalVaalAreaOfEffectUnique__1", }, + ["socketed vaal skills have #% increased area of effect"] = { "LocalVaalAreaOfEffectUnique__1", }, + ["socketed vaal skills have 20% chance to regain consumed souls when used"] = { "LocalVaalUsesToStoreUnique__1", }, + ["socketed vaal skills have #% chance to regain consumed souls when used"] = { "LocalVaalUsesToStoreUnique__1", }, + ["left ring slot: regenerate 40 mana per second"] = { "LeftRingSlotFlatManaRegenerationUnique__1", }, + ["left ring slot: regenerate # mana per second"] = { "LeftRingSlotFlatManaRegenerationUnique__1", }, + ["regenerate 3 life per second per level"] = { "LifeRegenerationPerLevelUnique__1", }, + ["50% chance to shock chilled enemies"] = { "ChanceToShockChilledEnemiesUnique__1", }, + ["#% chance to shock chilled enemies"] = { "ChanceToShockChilledEnemiesUnique__1", }, + ["100% chance to avoid being shocked while chilled"] = { "CannotBeShockedWhileChilledUnique__1", }, + ["#% chance to avoid being shocked while chilled"] = { "CannotBeShockedWhileChilledUnique__1", }, + ["adds 60 to 80 cold damage against chilled enemies"] = { "AddedColdDamageAgainstFrozenEnemiesUnique__2", }, + ["25% increased warcry buff effect"] = { "WarcryEffectUnique__2", "WarcryEffectUnique__1", }, + ["#% increased warcry buff effect"] = { "WarcryEffectUnique__2", "WarcryEffectUnique__1", }, + ["50% increased warcry cooldown recovery rate"] = { "WarcryCooldownSpeedUnique__2", "WarcryCooldownSpeedUnique__1", }, + ["#% increased warcry cooldown recovery rate"] = { "WarcryCooldownSpeedUnique__2", "WarcryCooldownSpeedUnique__1", "MutatedUniqueTwoHandAxe11WarcryCooldownSpeed", }, + ["has no sockets"] = { "HasNoSockets", }, + ["cannot be shocked"] = { "CannotBeShocked", }, + ["(20-30)% increased attack speed if you haven't cast dash recently"] = { "AttackSpeedIfHaventUsedDashRecentlyUnique__1", }, + ["adds (#) to (#) chaos damage to spells and attacks during any flask effect"] = { "AddedChaosDamageWhileUsingAFlaskUnique__2", "AddedChaosDamageWhileUsingAFlaskUnique__1_", }, + ["(#)% increased attack speed if you haven't cast dash recently"] = { "AttackSpeedIfHaventUsedDashRecentlyUnique__1", }, + ["you have igniting, chilling and shocking conflux while affected by glorious madness"] = { "ElementalConfluxesGloriousMadnessUnique1", }, + ["20% chance to deal double damage while affected by glorious madness"] = { "DoubleDamageChanceGloriousMadnessUnique_1", }, + ["+100% chance to block attack damage if you have blocked spell damage recently"] = { "AttackBlockIfBlockedSpellRecentlyUnique__1_", }, + ["#% chance to deal double damage while affected by glorious madness"] = { "DoubleDamageChanceGloriousMadnessUnique_1", }, + ["all damage with triggered spells can poison"] = { "AllDamageFromTriggeredSpellsCanPoisonUnique_1", }, + ["regenerate 3 mana per second"] = { "AddedManaRegenerationUniqueJewel10", }, + ["enemies you kill while affected by glorious madness have a 40% chance to explode, dealing a quarter of their life as chaos damage"] = { "EnemiesExplodeOnDeathChaosGloriousMadnessUnique1", }, + ["enemies you kill while affected by glorious madness have a #% chance to explode, dealing a quarter of their life as chaos damage"] = { "EnemiesExplodeOnDeathChaosGloriousMadnessUnique1", }, + ["+40 to evasion rating"] = { "EvasionPerPointToClassStartUnique__1", }, + ["+# to evasion rating"] = { "EvasionPerPointToClassStartUnique__1", "IncreasedEvasionRatingUniqueQuiver3_", "IncreasedEvasionRatingUnique___1", "IncreasedEvasionRatingUnique__2", }, + ["lose 3% of mana when you use an attack skill"] = { "LoseManaOnAttackSkillUnique__1", }, + ["attack skills have added lightning damage equal to 6% of maximum mana"] = { "AttackLightningDamageMaximumManaUnique__1__", }, + ["left ring slot: your chilling skitterbot's aura applies socketed hex curse instead"] = { "SupportSkitterBotAilmentAuraReplaceWithCurse____1", }, + ["2% increased area of effect per 25 rampage kills"] = { "AreaOfEffectPer25RampageStacksUnique__1_", }, + ["socketed gems are supported by level 20 endurance charge on melee stun"] = { "SocketedGemsSupportedByEnduranceChargeOnStunUnique__1", }, + ["2% increased area of effect per # rampage kills"] = { "AreaOfEffectPer25RampageStacksUnique__1_", }, + ["areas contain beasts to hunt"] = { "BestiaryLeague", }, + ["regenerate (75-125) life per second while ignited"] = { "LifeRegeneratedPerMinuteWhileIgnitedUnique__1", }, + ["movement speed cannot be modified to below base value"] = { "MovementCannotBeSlowedBelowBaseUnique__1", }, + ["regenerate (#) life per second while ignited"] = { "LifeRegeneratedPerMinuteWhileIgnitedUnique__1", }, + ["minions have +(10-15)% to all elemental resistances"] = { "MinionElementalResistanceImplicitRing1", }, + ["minions have +(#)% to all elemental resistances"] = { "MinionElementalResistanceImplicitRing1", "MinionElementalResistancesUnique__1", }, + ["+2% to maximum lightning resistance"] = { "EshBreachRingImplicit", }, + ["+(14-20)% chance to suppress spell damage while channelling"] = { "ChanceToSuppressSpellsWhileChannellingUnique__1____", }, + ["socketed non-channelling bow skills are triggered by snipe"] = { "GrantsHighLevelSnipeSupportUnique__1", }, + ["grants level 30 snipe skill"] = { "GrantsHighLevelSnipeUnique__1", }, + ["cold skills have 20% chance to poison on hit"] = { "ColdSkillsChanceToPoisonUnique__1", }, + ["grants level # snipe skill"] = { "GrantsHighLevelSnipeUnique__1", }, + ["+2 to maximum snipe stages"] = { "AdditionalMaxStackSnipeUnique", }, + ["having a placed banner does not prevent you gaining valour"] = { "Allow2ActiveBannersUnique__1", }, + ["(20-30)% chance to sap enemies in chilling areas"] = { "ChanceToSapVsEnemiesInChillingAreasUnique__1", }, + ["fire skills have #% chance to poison on hit"] = { "FireSkillsChanceToPoisonUnique__1", }, + ["(#)% chance to sap enemies in chilling areas"] = { "ChanceToSapVsEnemiesInChillingAreasUnique__1", }, + ["enemies in your chilling areas take (25-35)% increased lightning damage"] = { "ChillingAreasAlsoGrantLightningDamageTakenUnique__1", }, + ["your fire damage can poison"] = { "FireDamageCanPoisonUnique__1", }, + ["enemies in your chilling areas take (#)% increased lightning damage"] = { "ChillingAreasAlsoGrantLightningDamageTakenUnique__1", }, + ["(20-40)% increased effect of non-damaging ailments"] = { "IncreasedAilmentEffectOnEnemiesUnique_2", }, + ["(15-20)% increased effect of non-damaging ailments"] = { "IncreasedAilmentEffectOnEnemiesUnique__1", }, + ["20% less attack speed"] = { "RingAttackSpeedUnique__1", }, + ["(20-30)% increased cold damage if you have used a fire skill recently"] = { "IncreasedColdDamageIfUsedFireSkillRecentlyUnique__1", }, + ["#% less attack speed"] = { "RingAttackSpeedUnique__1", }, + ["+1% to maximum fire resistance while affected by herald of ash"] = { "HeraldBonusAshMaxFireResist", }, + ["you do not inherently take less damage for having fortification"] = { "AlternateFortifyUnique__1_", }, + ["(15-25)% increased attack and cast speed while at maximum fortification"] = { "AttackAndCastSpeedFortifyUnique__1", }, + ["movement attack skills have #% reduced attack speed"] = { "ReducedAttackSpeedOfMovementSkillsUnique__1", }, + ["(#)% increased attack and cast speed while at maximum fortification"] = { "AttackAndCastSpeedFortifyUnique__1", }, + ["nova spells cast at the targeted location instead of around you"] = { "NovaSkillsTargetLocationUnique__1__", }, + ["strike skills also target the previous location they were used"] = { "StrikeSkillMemoryUseUnique__1_______", }, + ["minions have (50-80)% increased flask effect duration"] = { "MinionFlaskDurationUnique__1", }, + ["minions have (#)% increased flask effect duration"] = { "MinionFlaskDurationUnique__1", }, + ["minions have (25-40)% reduced flask charges used"] = { "MinionFlaskChargesUsedUnique__1", }, + ["minions have (#)% reduced flask charges used"] = { "MinionFlaskChargesUsedUnique__1", }, + ["your minions use your flasks when summoned"] = { "MinionsUseFlaskOnSummonUnique__1__", }, + ["can be modified while corrupted"] = { "ModifyableWhileCorruptedUnique__1", "CorruptUntilFiveImplicits", }, + ["each summoned phantasm grants you phantasmal might"] = { "PhantasmGrantsBuffUnique__1", }, + ["summoned phantasms have no duration"] = { "PermanentPhantasmUnique__1", }, + ["critical strikes do not inherently inflict non-damaging ailments"] = { "CriticalStrikesNotAlwaysApplyAilmentsUnique__1", }, + ["inflict non-damaging ailments as though dealing (100-200)% more damage"] = { "ApplyAilmentsMoreDamageUnique__1", }, + ["inflict non-damaging ailments as though dealing (#)% more damage"] = { "ApplyAilmentsMoreDamageUnique__1", }, + ["+(8-15)% chance to avoid elemental damage from hits while phasing"] = { "AvoidElementalDamagePhasingUnique__1", }, + ["+2 to level of socketed support gems"] = { "LocalIncreaseSocketedSupportGemLevelUniqueTwoHandAxe7", "LocalIncreaseSocketedSupportGemLevelUnique__1", }, + ["+(#)% chance to avoid elemental damage from hits while phasing"] = { "AvoidElementalDamagePhasingUnique__1", }, + ["you have phasing if you have blocked recently"] = { "PhasingIfBlockedRecentlyUnique__1", }, + ["offering skills have 50% reduced duration"] = { "OfferingDurationUnique__1", }, + ["(-35-35)% reduced duration"] = { "FlaskIncreasedDurationUnique__3", }, + ["offering skills have #% reduced duration"] = { "OfferingDurationUnique__1", }, + ["you can have an offering of each type"] = { "MultipleOfferingsAllowedUnique__1_", }, + ["item drops on death"] = { "ItemDropsOnDeathUniqueAmulet12", }, + ["reflects (200-300) physical damage to melee attackers"] = { "AttackerTakesDamageUnique_1", }, + ["reflects (#) physical damage to melee attackers"] = { "AttackerTakesDamageUnique_1", "AttackerTakesDamageShieldImplicit1", "AttackerTakesDamageShieldImplicit2", "AttackerTakesDamageShieldImplicit3", "AttackerTakesDamageShieldImplicit4", "AttackerTakesDamageShieldImplicit5", "AttackerTakesDamageShieldImplicit6", "AttackerTakesDamageShieldImplicit7", "AttackerTakesDamageShieldImplicit8", "AttackerTakesDamageShieldImplicit9", "AttackerTakesDamageShieldImplicit10", "AttackerTakesDamageShieldImplicit11", "AttackerTakesDamageShieldImplicit12", "AttackerTakesDamageShieldImplicit13", "AttackerTakesDamageUnique__1", "AttackerTakesDamageUnique__2", }, + ["physical damage of enemies hitting you is unlucky"] = { "EnemyExtraDamagerollsWithPhysicalDamageUnique_1", }, + ["lightning damage of enemies hitting you is lucky"] = { "EnemyExtraDamageRollsWithLightningDamageUnique__1", }, + ["transfiguration of soul"] = { "TransfigurationOfSoulUnique__1_", }, + ["transfiguration of mind"] = { "TransfigurationOfMindUnique__1", }, + ["transfiguration of body"] = { "TransfigurationOfBodyUnique__1", }, + ["(9-21)% increased maximum life, mana and global energy shield"] = { "MaximumLifeManaEnergyShieldUnique__1", }, + ["(#)% increased maximum life, mana and global energy shield"] = { "MaximumLifeManaEnergyShieldUnique__1", }, + ["modifiers to number of projectiles instead apply"] = { "ProjectileModifiersApplyToSplitsUnique__1", }, + ["can have 3 additional enchantment modifiers"] = { "MultipleEnchantmentsAllowedUnique__2", }, + ["can have a second enchantment modifier"] = { "MultipleEnchantmentsAllowedUnique__1", }, + ["you have vaal pact while all socketed gems are red"] = { "VaalPactIfAllSocketedGemsAreRedUniqueTwoHandSword8", }, + ["attack skills gain 5% of physical damage as extra fire damage per socketed red gem"] = { "AttackSkillsHavePhysToExtraFireDamagePerSocketedRedGemUniqueTwoHandSword8", }, + ["reflects (2-5) physical damage to melee attackers"] = { "AttackerTakesDamageShieldImplicit1", }, + ["reflects (5-12) physical damage to melee attackers"] = { "AttackerTakesDamageShieldImplicit2", }, + ["reflects (10-23) physical damage to melee attackers"] = { "AttackerTakesDamageShieldImplicit3", }, + ["reflects (24-35) physical damage to melee attackers"] = { "AttackerTakesDamageShieldImplicit4", }, + ["reflects (36-50) physical damage to melee attackers"] = { "AttackerTakesDamageShieldImplicit5", }, + ["reflects (51-70) physical damage to melee attackers"] = { "AttackerTakesDamageShieldImplicit6", }, + ["reflects (71-90) physical damage to melee attackers"] = { "AttackerTakesDamageShieldImplicit7", "AttackerTakesDamageUnique__1", }, + ["reflects (91-120) physical damage to melee attackers"] = { "AttackerTakesDamageShieldImplicit8", }, + ["reflects (121-150) physical damage to melee attackers"] = { "AttackerTakesDamageShieldImplicit9", }, + ["reflects (151-180) physical damage to melee attackers"] = { "AttackerTakesDamageShieldImplicit10", }, + ["reflects (181-220) physical damage to melee attackers"] = { "AttackerTakesDamageShieldImplicit11", }, + ["reflects (221-260) physical damage to melee attackers"] = { "AttackerTakesDamageShieldImplicit12", }, + ["reflects (261-300) physical damage to melee attackers"] = { "AttackerTakesDamageShieldImplicit13", }, + ["reflects 5 physical damage to melee attackers"] = { "AttackerTakesDamageUniqueIntHelmet1", }, + ["reflects (100-150) physical damage to melee attackers"] = { "AttackerTakesDamageUnique__2", }, + ["grants level 10 frostblink skill"] = { "GrantsFrostblinkSkillUnique__1", }, + ["grants level # frostblink skill"] = { "GrantsFrostblinkSkillUnique__1", }, + ["reflects 4 physical damage to melee attackers"] = { "AttackerTakesDamageUniqueHelmetDex3", }, + ["reflects 100 to 150 physical damage to melee attackers"] = { "AttackerTakesDamageUniqueHelmetDexInt6", }, + ["reflects # to # physical damage to melee attackers"] = { "AttackerTakesDamageUniqueHelmetDexInt6", }, + ["+25 physical damage taken from attack hits"] = { "TakesDamageWhenAttackedUniqueIntHelmet1", }, + ["+# physical damage taken from attack hits"] = { "TakesDamageWhenAttackedUniqueIntHelmet1", }, + ["pain attunement"] = { "PainAttunement", "KeystonePainAttunementUnique__1", }, + ["(30-50)% reduced experience gain"] = { "IncreasedExperienceUniqueTwoHandMace4", }, + ["(#)% reduced experience gain"] = { "IncreasedExperienceUniqueTwoHandMace4", }, + ["3% increased experience gain"] = { "IncreasedExperienceUniqueSceptre1", }, + ["2% increased experience gain"] = { "IncreasedExperienceUniqueRing14", }, + ["gain (8-12)% of maximum life as extra maximum energy shield if no equipped items are corrupted"] = { "MutatedUniqueHelmStrInt7MaximumEnergyShieldAsPercentageOfLifeWithNoCorruptItems", }, + ["gain (#)% of maximum life as extra maximum energy shield if no equipped items are corrupted"] = { "MutatedUniqueHelmStrInt7MaximumEnergyShieldAsPercentageOfLifeWithNoCorruptItems", }, + ["25% chance to avoid being chilled"] = { "ChanceToAvoidFreezeAndChillUniqueDexHelmet5", }, + ["50% chance to avoid being chilled"] = { "ChanceToAvoidChillUniqueDescentOneHandAxe1", "ChanceToAvoidChilledUnique__1", }, + ["cannot be chilled"] = { "CannotBeChilledUniqueBodyStrInt3", "CannotBeChilledUnique__1", "MutatedUniqueAmulet40CannotBeChilled", "CannotBeFrozenOrChilledUnique__2", "CannotBeFrozenOrChilledUnique__1", }, + ["deal no non-elemental damage"] = { "DealNoNonElementalDamageUnique__1", }, + ["socketed gems are supported by level 25 elemental penetration"] = { "DisplaySupportedByElementalPenetrationUnique__1", }, + ["socketed gems are supported by level # elemental penetration"] = { "DisplaySupportedByElementalPenetrationUnique__1", "DisplaySupportedByElementalPenetrationUnique__2", }, + ["socketed gems are supported by level 15 elemental penetration"] = { "DisplaySupportedByElementalPenetrationUnique__2", }, + ["gain a spirit charge on kill"] = { "GainSpiritChargeOnKillChanceUnique__1", }, + ["your warcries are disabled"] = { "MutatedUniqueBodyStrDex7WarcriesAreDisabled", }, + ["recover (2-3)% of life when you lose a spirit charge"] = { "GainLifeWhenSpiritChargeExpiresOrConsumedUnique__2", }, + ["recover (#)% of life when you lose a spirit charge"] = { "GainLifeWhenSpiritChargeExpiresOrConsumedUnique__2", }, + ["recover (2-3)% of energy shield when you lose a spirit charge"] = { "GainESWhenSpiritChargeExpiresOrConsumedUnique__1", }, + ["recover (#)% of energy shield when you lose a spirit charge"] = { "GainESWhenSpiritChargeExpiresOrConsumedUnique__1", }, + ["gain 5% of physical damage as extra damage of each element per spirit charge"] = { "PhysAddedAsEachElementPerSpiritChargeUnique__1", }, + ["trigger level 20 spirit burst when you use a skill while you have a spirit charge"] = { "LocalDisplayGrantLevelXSpiritBurstUnique__1", }, + ["trigger level # spirit burst when you use a skill while you have a spirit charge"] = { "LocalDisplayGrantLevelXSpiritBurstUnique__1", }, + ["gain a spirit charge every second"] = { "GainSpiritChargeEverySecondUnique__1", }, + ["you lose all spirit charges when taking a savage hit"] = { "LoseSpiritChargesOnSavageHitUnique__1_", }, + ["+1 to maximum spirit charges per abyss jewel affecting you"] = { "MaximumSpiritChargesPerAbyssJewelEquippedUnique__1", "MaximumSpiritChargesPerAbyssJewelEquippedUnique__2", }, + ["gain maddening presence for 10 seconds when you kill a rare or unique enemy"] = { "GainDebilitatingPresenceUnique__1", }, + ["gain maddening presence for # seconds when you kill a rare or unique enemy"] = { "GainDebilitatingPresenceUnique__1", }, + ["inherent rage loss starts 2 seconds later"] = { "MutatedUniqueGlovesStr12RageLossDelay", }, + ["20% chance to trigger level 20 shade form when you use a socketed skill"] = { "LocalDisplayGrantLevelXShadeFormUnique__1", }, + ["#% chance to trigger level # shade form when you use a socketed skill"] = { "LocalDisplayGrantLevelXShadeFormUnique__1", }, + ["trigger level 20 shade form when hit"] = { "TriggerShadeFormWhenHitUnique__1", }, + ["trigger level # shade form when hit"] = { "TriggerShadeFormWhenHitUnique__1", }, + ["adds 5 to 8 physical damage per endurance charge"] = { "AddedPhysicalDamagePerEnduranceChargeUnique__1", }, + ["1% reduced elemental damage taken from hits per endurance charge"] = { "ReducedElementalDamageTakenHitsPerEnduranceChargeUnique__1", }, + ["+500 to armour per endurance charge"] = { "ArmourPerEnduranceChargeUnique__1", }, + ["+# to armour per endurance charge"] = { "ArmourPerEnduranceChargeUnique__1", }, + ["12 to 14 added cold damage per frenzy charge"] = { "AddedColdDamagePerFrenzyChargeUnique__1", }, + ["# to # added cold damage per frenzy charge"] = { "AddedColdDamagePerFrenzyChargeUnique__1", }, + ["2% chance to avoid elemental damage from hits per frenzy charge"] = { "AvoidElementalDamagePerFrenzyChargeUnique__1", }, + ["4% increased movement speed per frenzy charge"] = { "MovementVelocityPerFrenzyChargeUnique__1", "MovementVelocityPerFrenzyChargeUniqueBodyDexInt3", }, + ["6% increased movement speed per frenzy charge"] = { "MovementVelocityPerFrenzyChargeUnique__2", }, + ["0.5% of attack damage leeched as life per frenzy charge"] = { "AttackDamageLeechPerFrenzyChargeUnique__1", }, + ["#% of attack damage leeched as life per frenzy charge"] = { "AttackDamageLeechPerFrenzyChargeUnique__1", }, + ["adds 3 to 9 lightning damage to spells per power charge"] = { "AddedLightningDamagePerPowerChargeUnique__1", }, + ["+0.3% critical strike chance per power charge"] = { "AdditionalCriticalStrikeChancePerPowerChargeUnique__1", }, + ["+#% critical strike chance per power charge"] = { "AdditionalCriticalStrikeChancePerPowerChargeUnique__1", }, + ["+(6-10)% to critical strike multiplier per power charge"] = { "CriticalMultiplierPerPowerChargeUnique__1", }, + ["+2% chance to block spell damage per power charge"] = { "ChanceToBlockSpellsPerPowerChargeUnique__1", }, + ["+5% chance to block spell damage per power charge"] = { "ChanceToBlockSpellsPerPowerChargeUnique__2_", }, + ["200 fire damage taken per second per endurance charge if you've been hit recently"] = { "DamageTakenPerEnduranceChargeWhenHitUnique__1_", }, + ["# fire damage taken per second per endurance charge if you've been hit recently"] = { "DamageTakenPerEnduranceChargeWhenHitUnique__1_", }, + ["200 cold damage taken per second per frenzy charge while moving"] = { "DamageTakenPerFrenzyChargeMovingUnique__1", }, + ["# cold damage taken per second per frenzy charge while moving"] = { "DamageTakenPerFrenzyChargeMovingUnique__1", }, + ["200 lightning damage taken per second per power charge if"] = { "DamageTakenPerPowerChargeOnCritUnique__1", }, + ["# lightning damage taken per second per power charge if"] = { "DamageTakenPerPowerChargeOnCritUnique__1", }, + ["consumes a void charge to trigger level 20 void shot when you fire arrows with a non-triggered skill"] = { "VoidShotOnSkillUseUnique__1_", }, + ["consumes a void charge to trigger level # void shot when you fire arrows with a non-triggered skill"] = { "VoidShotOnSkillUseUnique__1_", }, + ["5 maximum void charges"] = { "MaximumVoidArrowsUnique__1", }, + ["cannot be stunned by attacks if your opposite ring is an elder item"] = { "CannotBeStunnedByAttacksElderItemUnique__1", }, + ["(60-80)% increased attack damage if your opposite ring is a shaper item"] = { "AttackDamageShaperItemUnique__1", }, + ["(#)% increased attack damage if your opposite ring is a shaper item"] = { "AttackDamageShaperItemUnique__1", }, + ["(60-80)% increased spell damage if your opposite ring is an elder item"] = { "SpellDamageElderItemUnique__1_", }, + ["(#)% increased spell damage if your opposite ring is an elder item"] = { "SpellDamageElderItemUnique__1_", }, + ["cannot be stunned by spells if your opposite ring is a shaper item"] = { "CannotBeStunnedBySpellsShaperItemUnique__1", }, + ["recover (8-10)% of life when you use a mana flask"] = { "RecoverLifeInstantlyOnManaFlaskUnique__1", }, + ["recover (#)% of life when you use a mana flask"] = { "RecoverLifeInstantlyOnManaFlaskUnique__1", }, + ["non-instant mana recovery from flasks is also recovered as life"] = { "NonInstantManaRecoveryAlsoAffectsLifeUnique__1", }, + ["(20-25)% increased spell damage for each 200 total mana you have spent recently, up to 2000%"] = { "SpellDamagePer200ManaSpentRecentlyUnique__1__", }, + ["(#)% increased spell damage for each # total mana you have spent recently, up to #%"] = { "SpellDamagePer200ManaSpentRecentlyUnique__1__", }, + ["(50-60)% increased cost of skills for each 200 total mana spent recently"] = { "ManaCostPer200ManaSpentRecentlyUnique__1", }, + ["(#)% increased cost of skills for each # total mana spent recently"] = { "ManaCostPer200ManaSpentRecentlyUnique__1", }, + ["25% chance to gain a siphoning charge when you use a skill"] = { "SiphoningChargeOnSkillUseUnique__1", }, + ["#% chance to gain a siphoning charge when you use a skill"] = { "SiphoningChargeOnSkillUseUnique__1", }, + ["+1 to maximum siphoning charges per elder or shaper item equipped"] = { "MaximumSiphoningChargePerElderOrShaperItemUnique__1", }, + ["adds (12-14) to (15-16) physical damage to attacks and spells per siphoning charge"] = { "PhysicalDamageToAttacksPerSiphoningChargeUnique__1", }, + ["adds (#) to (#) physical damage to attacks and spells per siphoning charge"] = { "PhysicalDamageToAttacksPerSiphoningChargeUnique__1", }, + ["0.2% of damage leeched as life per siphoning charge"] = { "LifeLeechPerSiphoningChargeUnique__1", }, + ["#% of damage leeched as life per siphoning charge"] = { "LifeLeechPerSiphoningChargeUnique__1", }, + ["(20-30)% increased elemental damage"] = { "ElementalDamageUnique__2_", }, + ["(30-40)% increased elemental damage"] = { "ElementalDamageUnique__3", }, + ["(7-10)% increased elemental damage"] = { "ElementalDamageUnique__4", }, + ["100% of physical damage converted to cold damage"] = { "ConvertPhysicalToColdUniqueGlovesDex1", }, + ["#% of physical damage converted to cold damage"] = { "ConvertPhysicalToColdUniqueGlovesDex1", "ConvertPhysicalToColdUniqueOneHandAxe8", "ConvertPhysicalToColdUnique__1", "ConvertPhysicalToColdUnique__2", }, + ["gain 20% of physical damage as extra cold damage"] = { "ConvertPhysicalToColdUniqueQuiver5", }, + ["25% of physical damage converted to cold damage"] = { "ConvertPhysicalToColdUniqueOneHandAxe8", "ConvertPhysicalToColdUnique__1", }, + ["50% of physical damage converted to cold damage"] = { "ConvertPhysicalToColdUnique__2", }, + ["(0-50)% of physical damage converted to cold damage"] = { "ConvertPhysicalToColdUnique__3", }, + ["(#)% of physical damage converted to cold damage"] = { "ConvertPhysicalToColdUnique__3", }, + ["grants level 20 aspect of the cat skill"] = { "GrantsCatAspect1", }, + ["grants level # aspect of the cat skill"] = { "GrantsCatAspect1", }, + ["grants level 20 aspect of the avian skill"] = { "GrantsBirdAspect1_", }, + ["grants level # aspect of the avian skill"] = { "GrantsBirdAspect1_", }, + ["grants level 20 aspect of the spider skill"] = { "GrantsSpiderAspect1", }, + ["grants level # aspect of the spider skill"] = { "GrantsSpiderAspect1", }, + ["#% less animate weapon duration"] = { "AnimateWeaponDurationUniqueTwoHandMace8", }, + ["100% of damage you reflect to enemies when hit is leeched as life"] = { "DamageYouReflectGainedAsLifeUniqueHelmetDexInt6", }, + ["weapons you animate create an additional copy"] = { "NumberOfAdditionalAnimateWeaponCopiesUniqueTwoHandMace8", }, + ["gain 3 mana per taunted enemy hit"] = { "ManaGainedOnHitAgainstTauntedEnemyUniqueShieldInt5", }, + ["adds (5-15) to (20-25) fire damage"] = { "LocalAddedFireDamageUniqueOneHandAxe7", }, + ["adds knockback to melee attacks during effect"] = { "KnockbackOnFlaskUseUniqueFlask9", }, + ["+(50-60)% to lightning resistance while affected by herald of thunder"] = { "HeraldBonusThunderLightningResist_", }, + ["+(#)% to lightning resistance while affected by herald of thunder"] = { "HeraldBonusThunderLightningResist_", }, + ["(40-60)% increased lightning damage while affected by herald of thunder"] = { "HeraldBonusThunderLightningDamage", }, + ["(#)% increased lightning damage while affected by herald of thunder"] = { "HeraldBonusThunderLightningDamage", }, + ["attribute requirements can be satisfied by (15-25)% of omniscience"] = { "AttributeRequirementsAscendanceUnique__1", }, + ["attribute requirements can be satisfied by (#)% of omniscience"] = { "AttributeRequirementsAscendanceUnique__1", }, + ["-1% chance to block attack damage for every 200 fire damage taken from hits recently"] = { "AttackBlockPerFireDamageTakenUnique__1", }, + ["-1% chance to block attack damage for every # fire damage taken from hits recently"] = { "AttackBlockPerFireDamageTakenUnique__1", }, + ["(10-20)% of physical damage converted to chaos damage"] = { "PhysicalDamageConvertToChaosUniqueClaw2", }, + ["(#)% of physical damage converted to chaos damage"] = { "PhysicalDamageConvertToChaosUniqueClaw2", }, + ["30% more damage with arrow hits at close range while you have iron reflexes"] = { "ArborixMoreDamageAtCloseRangeUnique__1", }, + ["#% more damage with arrow hits at close range while you have iron reflexes"] = { "ArborixMoreDamageAtCloseRangeUnique__1", }, + ["enemies take (5-10)% increased damage for each type of ailment you have inflicted on them"] = { "EnemiesTakeIncreasedDamagePerAilmentTypeUnique__1", }, + ["enemies take (#)% increased damage for each type of ailment you have inflicted on them"] = { "EnemiesTakeIncreasedDamagePerAilmentTypeUnique__1", }, + ["+(35-40)% to lightning resistance"] = { "LightningResistUnique__7", }, + ["+(15-20)% to lightning resistance"] = { "LightningResistUnique__6", }, + ["+(15-30)% to lightning resistance"] = { "LightningResistUnique__1", "LightningResistUniqueBodyInt5", }, + ["+(25-35)% to lightning resistance"] = { "LightningResistUniqueHelmetInt10", }, + ["+(-25-50)% to lightning resistance"] = { "LightningResistUniqueRing32", }, + ["-(20-10)% to lightning resistance"] = { "LightningResistUniqueBodyStr5", }, + ["-(#)% to lightning resistance"] = { "LightningResistUniqueBodyStr5", }, + ["+(5-10)% to lightning resistance"] = { "LightningResistUniqueBelt11", }, + ["+(30-35)% to lightning resistance"] = { "LightningResistUniqueBelt9", }, + ["+40% to lightning resistance"] = { "LightningResistUniqueDescentTwoHandSword1", }, + ["-60% to lightning resistance"] = { "LightningResistUniqueBodyStrDex2", }, + ["+(11-25)% to lightning resistance"] = { "LightningResistanceBodyDex6", }, + ["grants summon greater harbinger of time skill"] = { "HarbingerSkillOnEquipUnique2_2", }, + ["grants summon greater harbinger of focus skill"] = { "HarbingerSkillOnEquipUnique2__3", }, + ["grants summon greater harbinger of directions skill"] = { "HarbingerSkillOnEquipUnique2_4", }, + ["grants summon greater harbinger of storms skill"] = { "HarbingerSkillOnEquipUnique2_5", }, + ["grants summon greater harbinger of brutality skill"] = { "HarbingerSkillOnEquipUnique2_6", }, + ["channelling skills deal (50-70)% increased damage"] = { "ChannelledSkillDamageUnique__1", }, + ["channelling skills deal (#)% increased damage"] = { "ChannelledSkillDamageUnique__1", }, + ["50% less poison duration"] = { "VolkuurLessPoisonDurationUnique__1", }, + ["#% less poison duration"] = { "VolkuurLessPoisonDurationUnique__1", }, + ["projectile attack skills have (40-60)% increased critical strike chance"] = { "ProjectileAttackCriticalStrikeChanceUnique__1", }, + ["projectile attack skills have (#)% increased critical strike chance"] = { "ProjectileAttackCriticalStrikeChanceUnique__1", }, + ["socketed gems are supported by level 10 chance to poison"] = { "SupportedByLesserPoisonUnique__1", }, + ["socketed gems are supported by level # chance to poison"] = { "SupportedByLesserPoisonUnique__1", }, + ["socketed gems are supported by level 20 vile toxins"] = { "SupportedByVileToxinsUnique__1", }, + ["socketed gems are supported by level # vile toxins"] = { "SupportedByVileToxinsUnique__1", }, + ["gain (#)% of weapon physical damage as extra damage of a random element"] = { "WeaponPhysicalDamageAddedAsRandomElementUnique__2", }, + ["socketed gems are supported by level 20 arrow nova"] = { "SupportedByArrowNovaUnique__2", }, + ["[dnt] hits with this weapon deal triple damage if you have spent at least 2 seconds on a single attack recently"] = { "TripleDamageIfSpentTimeOnAttackRecentlyUnique__1", }, + ["(10-20)% increased area of effect"] = { "AreaOfEffectUnique_9", }, + ["skills cost energy shield instead of mana or life"] = { "SkillsCostEnergyShieldInsteadOfManaLifeUnique__1", }, + ["(5-10) to (20-25) added attack chaos damage per 100 maximum mana"] = { "AttacksGainMinMaxAddedChaosDamageBasedOnManaUnique__1", }, + ["(#) to (#) added attack chaos damage per # maximum mana"] = { "AttacksGainMinMaxAddedChaosDamageBasedOnManaUnique__1", }, + ["+(50-100) to maximum energy shield"] = { "AddedEnergyShieldFlatUnique_1", "LocalIncreasedEnergyShieldUniqueHelmetInt_1", }, + ["(40-60)% reduced maximum mana"] = { "PercentReducedMaximumManaUnique_1", }, + ["attacks with this weapon deal # to # added chaos damage against"] = { "AddedChaosDamageVsEnemiesWith5PoisonsUnique__1", }, + ["(#)% reduced maximum mana"] = { "PercentReducedMaximumManaUnique_1", "IncreasedManaUniqueGlovesStr1", }, + ["+(27-37)% to chaos resistance"] = { "ChaosResistUniqueHelmetInt__1", }, + ["lose 0.3% life per second per minion"] = { "LifeDegenPerActiveMinionUniqueHelmetInt_1UNUSED", }, + ["#% increased damage with poison per frenzy charge"] = { "PoisonDamagePerFrenzyChargeUnique__1", }, + ["lose #% life per second per minion"] = { "LifeDegenPerActiveMinionUniqueHelmetInt_1UNUSED", }, + ["ignites you inflict deal no damage"] = { "IgniteDealNoDamageUnique__1", }, + ["trigger level 5 ignition blast when an enemy dies while ignited by you"] = { "TriggerIgnitionBlastOnIgnitedEnemyDeathUnique__1", }, + ["+(3-5) to level of all spell skill gems"] = { "GlobalSpellGemsLevelUniqueStaff_1", }, + ["+(#) to level of all spell skill gems"] = { "GlobalSpellGemsLevelUniqueStaff_1", "GlobalSpellGemsLevelUniqueStaff_2", }, + ["+(-1-1) to level of all spell skill gems"] = { "GlobalSpellGemsLevelUniqueStaff_2", }, + ["(25-40)% increased cast speed"] = { "IncreasedCastSpeedUniqueStaff_1", }, + ["[dnt] +2% chance to block spell damage per minion"] = { "SpellBlockChancePerMinionUnique__1", }, + ["[dnt] minions are aggressive if you've blocked recently"] = { "AggressiveMinionIfBlockedRecentlyUnique__1", }, + ["[dnt] you have feeding frenzy if you've blocked recently"] = { "FeedingFrenzyIfBlockedRecentlyUnique__1", }, + ["+(3-5) to maximum number of summoned totems"] = { "AdditionalTotemsUniqueScepter_1", }, + ["you cannot be hindered"] = { "YouCannotBeHinderedUnique__1", "YouCannotBeHinderedUnique__2", }, + ["+(#) to maximum number of summoned totems"] = { "AdditionalTotemsUniqueScepter_1", }, + ["(40-70)% increased totem placement speed"] = { "SummonTotemCastSpeedUnique__3", }, + ["adds (60-85) to (100-133) physical damage"] = { "LocalAddedPhysicalDamageUnique__38", }, + ["(150-200)% increased armour and energy shield"] = { "LocalIncreasedArmourAndEnergyShieldUniqueHelmetStrInt_1", "LocalIncreasedArmourAndEnergyShieldUnique__25", "LocalIncreasedArmourAndEnergyShieldUnique__21", "LocalIncreasedArmourAndEnergyShieldUnique__20", "LocalIncreasedArmourAndEnergyShieldUnique__15", "LocalIncreasedArmourAndEnergyShieldUnique__13_", }, + ["(350-650)% increased armour"] = { "LocalIncreasedArmourUniqueHelmetStrInt_2", }, + ["+(30-70) to maximum mana"] = { "IncreasedManaUniqueHelmetStrInt_1", }, + ["skills fire (2-3) additional projectiles"] = { "AdditionalProjectilesUniqueWand_1", }, + ["skills fire (#) additional projectiles"] = { "AdditionalProjectilesUniqueWand_1", }, + ["projectiles cannot continue after colliding with targets"] = { "ProjectilesExpireOnHitUniqueWand_1", }, + ["(10-20)% increased projectile speed"] = { "ProjectileSpeedUnique__9", }, + ["(31-43)% increased chaos damage"] = { "IncreasedChaosDamageUniqueWand_1", }, + ["you have no mana regeneration"] = { "NoManaRegenerationUniqueHelmetInt_1", }, + ["(20-40)% increased maximum mana"] = { "MaximumManaUnique__9", }, + ["(20-30)% of damage is taken from mana before life"] = { "DamageTakenFromManaUniqueHelmet_1", }, + ["(#)% of damage is taken from mana before life"] = { "DamageTakenFromManaUniqueHelmet_1", }, + ["(10-20)% chance to ignite"] = { "ChanceToIgniteUnique__7", }, + ["adds (1-5) to (10-15) fire damage"] = { "GlobalAddedFireDamageUnique__5", }, + ["(-100-50)% reduced life recovery from flasks"] = { "FlaskLifeRecoveryUniqueGlovesDex_1", }, + ["(#)% reduced life recovery from flasks"] = { "FlaskLifeRecoveryUniqueGlovesDex_1", }, + ["+(20-45) to evasion rating"] = { "LocalIncreasedEvasionRatingUniqueGlovesDex_1", }, + ["bow attacks sacrifice a random damageable minion to fire (1-3) additional arrow"] = { "SacrificeMinionToFireAdditionalArrowsUnique__1", }, + ["bow attacks sacrifice a random damageable minion to fire (#) additional arrow"] = { "SacrificeMinionToFireAdditionalArrowsUnique__1", }, + ["(25-40)% chance to inflict an additional poison on the same target when you inflict poison"] = { "AdditionalPoisonChanceUnique__1", }, + ["(#)% chance to inflict an additional poison on the same target when you inflict poison"] = { "AdditionalPoisonChanceUnique__1", }, + ["[dnt] impales you inflict have (10-15)% increased effect per impale on you"] = { "ImpaleEffectPerImpaleOnYouUnique__1", }, + ["[dnt] impales you inflict have (#)% increased effect per impale on you"] = { "ImpaleEffectPerImpaleOnYouUnique__1", }, + ["1 to (31-53) spell lightning damage per 10 intelligence"] = { "SpellLightningDamagePerIntelligenceUnique__1", }, + ["1 to (#) spell lightning damage per # intelligence"] = { "SpellLightningDamagePerIntelligenceUnique__1", }, + ["31% increased cost of skills"] = { "IncreasedSkillCostUnique_1", }, + ["#% increased cost of skills"] = { "IncreasedSkillCostUnique_1", }, + ["[dnt] triggers level 20 violent path when equipped"] = { "ViolentPaceUnique__1", }, + ["[dnt] triggers level # violent path when equipped"] = { "ViolentPaceUnique__1", }, + ["[dnt] (5-10)% increased area of effect per 10 rage"] = { "AreaOfEffectPerRageUnique__1", }, + ["[dnt] (#)% increased area of effect per # rage"] = { "AreaOfEffectPerRageUnique__1", }, + ["minions have (20-30)% increased movement speed"] = { "MinionMovementSpeedUnique_1", "MinionRunSpeedUniqueWand2", }, + ["minions have (6-12)% increased attack speed"] = { "MinionAttackSpeedUnique_1", }, + ["minions have 1% chance to deal double damage per fortification on you"] = { "MinionDoubleDamageChancePerFortificationUnique__1", }, + ["increases and reductions to minion maximum life also apply to you at 15% of their value"] = { "MinionLifeAlsoAffectsYouUnique__1", }, + ["increases and reductions to minion maximum life also apply to you at #% of their value"] = { "MinionLifeAlsoAffectsYouUnique__1", }, + ["(30-40)% increased fortification duration"] = { "FortifyDurationUnique_1", }, + ["(#)% increased fortification duration"] = { "FortifyDurationUnique_1", }, + ["trigger a socketed spell on unarmed melee critical strike, with a 0.25 second cooldown"] = { "TriggerSocketedSpellOnUnarmedMeleeCriticalHitUnique__1", }, + ["trigger a socketed spell on unarmed melee critical strike, with a # second cooldown"] = { "TriggerSocketedSpellOnUnarmedMeleeCriticalHitUnique__1", }, + ["[dnt] link skills cost life instead of mana"] = { "LinkSkillsCostLifeUnique__1", }, + ["[dnt] your guard skill buffs take damage for linked targets as well as you"] = { "GuardSkillForLinkTargetUnique__1", }, + ["link skills can target damageable minions"] = { "LinksTargetDamageableMinionsUnique_1", }, + ["your linked minions take (65-75)% less damage"] = { "LinksGrantMinionsLessDamageTakenUnique_1", }, + ["your linked minions take (#)% less damage"] = { "LinksGrantMinionsLessDamageTakenUnique_1", }, + ["on killing a rare monster, a random linked minion gains its modifiers for 60 seconds"] = { "LinkedMinionsStealRareModsUnique_1", }, + ["on killing a rare monster, a random linked minion gains its modifiers for # seconds"] = { "LinkedMinionsStealRareModsUnique_1", }, + ["(5-10) to (12-24) added physical damage with bow attacks"] = { "AddedPhysicalDamageUniqueQuiver10", }, + ["(#) to (#) added physical damage with bow attacks"] = { "AddedPhysicalDamageUniqueQuiver10", "AddedPhysicalDamageUniqueQuiver9", "AddedPhysicalDamageUniqueQuiver3", }, + ["minions deal (30-50)% increased damage"] = { "MinionDamageUniqueQuiver_1", }, + ["+(10-20) to dexterity and intelligence"] = { "DexterityAndIntelligenceUniqueQuiver_1", }, + ["(16-24)% increased reservation efficiency of skills while affected by a unique abyss jewel"] = { "ReservationEfficiencyWithUniqueAbyssJewelUnique__1", }, + ["+(#) to dexterity and intelligence"] = { "DexterityAndIntelligenceUniqueQuiver_1", "DexterityAndIntelligenceUnique_2", "DexterityAndIntelligenceUnique_3", "HybridDexInt", }, + ["+(20-30) to dexterity and intelligence"] = { "DexterityAndIntelligenceUnique_2", "DexterityAndIntelligenceUnique_3", }, + ["(7-14)% increased attack speed"] = { "IncreasedAttackSpeedUniqueQuiver10", }, + ["+(75-200) to maximum life"] = { "IncreasedLifeUniqueQuiver21", }, + ["gain (5-10) life per enemy hit with attacks"] = { "LifeGainPerTargetUniqueQuiver21", }, + ["(60-100)% increased energy shield"] = { "LocalIncreasedEnergyShieldPercentUnique__34", }, + ["+(20-35) to dexterity"] = { "DexterityUnique__33", }, + ["-(30-20)% to all elemental resistances"] = { "AllResistancesUnique_1", }, + ["80% increased evasion rating while moving"] = { "EvasionRatingWhileMovingUnique__1", }, + ["#% increased evasion rating while moving"] = { "EvasionRatingWhileMovingUnique__1", }, + ["attacks with this weapon deal (80-100) to (160-200) added physical damage to ignited enemies"] = { "AddedPhysicalDamageVersusIgnitedEnemiesUnique__1", }, + ["attacks with this weapon deal (#) to (#) added physical damage to ignited enemies"] = { "AddedPhysicalDamageVersusIgnitedEnemiesUnique__1", }, + ["attacks with this weapon deal (80-100) to (160-200) added fire damage to bleeding enemies"] = { "AddedFireDamageVersusBleedingEnemiesUnique__1", }, + ["attacks with this weapon deal (#) to (#) added fire damage to bleeding enemies"] = { "AddedFireDamageVersusBleedingEnemiesUnique__1", }, + ["every 8 seconds, gain avatar of fire for 4 seconds"] = { "GainAvatarOfFireEvery8SecondsUnique__1", }, + ["attacks with this weapon have 25% chance to inflict bleeding against ignited enemies"] = { "ChanceToBleedIgnitedEnemiesUnique__1", }, + ["attacks with this weapon have #% chance to inflict bleeding against ignited enemies"] = { "ChanceToBleedIgnitedEnemiesUnique__1", }, + ["(160-200)% increased critical strike chance while you have avatar of fire"] = { "IncreasedCriticalStrikeChanceWithAvatarOfFireUnique__1", }, + ["(#)% increased critical strike chance while you have avatar of fire"] = { "IncreasedCriticalStrikeChanceWithAvatarOfFireUnique__1", }, + ["+2000 armour while you do not have avatar of fire"] = { "ArmourWithoutAvatarOfFireUnique__1", }, + ["+# armour while you do not have avatar of fire"] = { "ArmourWithoutAvatarOfFireUnique__1", }, + ["50% of physical damage converted to fire while you have avatar of fire"] = { "ConvertPhysicalToFireWithAvatarOfFireUnique__1", }, + ["#% of physical damage converted to fire while you have avatar of fire"] = { "ConvertPhysicalToFireWithAvatarOfFireUnique__1", }, + ["every 16 seconds you gain elemental overload for 8 seconds"] = { "GainElementalOverloadEvery16SecondsUnique__1", }, + ["every # seconds you gain elemental overload for 8 seconds"] = { "GainElementalOverloadEvery16SecondsUnique__1", }, + ["you have resolute technique while you do not have elemental overload"] = { "GainResoluteTechniqueWithoutElementalOverloadUnique__1", }, + ["projectiles gain (15-20)% of non-chaos damage as extra chaos damage per chain"] = { "ProjectilesGainPercentOfNonChaosAsChaosUnique__1", }, + ["projectiles gain (#)% of non-chaos damage as extra chaos damage per chain"] = { "ProjectilesGainPercentOfNonChaosAsChaosUnique__1", }, + ["projectiles that have chained gain (20-35)% of non-chaos damage as extra chaos damage"] = { "ProjectilesGainPercentOfNonChaosAsChaosUnique__2", }, + ["projectiles that have chained gain (#)% of non-chaos damage as extra chaos damage"] = { "ProjectilesGainPercentOfNonChaosAsChaosUnique__2", }, + ["mines have (40-50)% increased detonation speed"] = { "RemoteMineArmingSpeedUnique__1", }, + ["mines have (#)% increased detonation speed"] = { "RemoteMineArmingSpeedUnique__1", }, + ["35% less mine damage"] = { "LessMineDamageUniqueStaff11", }, + ["#% less mine damage"] = { "LessMineDamageUniqueStaff11", }, + ["socketed gems are supported by level 10 blastchain mine"] = { "SupportedByRemoteMineUniqueStaff11", }, + ["socketed gems are supported by level # blastchain mine"] = { "SupportedByRemoteMineUniqueStaff11", }, + ["(30-40)% increased cold damage with attack skills"] = { "ColdWeaponDamageUniqueOneHandMace4", }, + ["(#)% increased cold damage with attack skills"] = { "ColdWeaponDamageUniqueOneHandMace4", }, + ["adds (150-225) to (525-600) lightning damage to unarmed melee hits"] = { "AddedLightningDamageWhileUnarmedUniqueGlovesStr4_", }, + ["adds (#) to (#) lightning damage to unarmed melee hits"] = { "AddedLightningDamageWhileUnarmedUniqueGlovesStr4_", }, + ["adds (90-135) to (315-360) lightning damage to spells while unarmed"] = { "AddedLightningDamagetoSpellsWhileUnarmedUniqueGlovesStr4", }, + ["adds (#) to (#) lightning damage to spells while unarmed"] = { "AddedLightningDamagetoSpellsWhileUnarmedUniqueGlovesStr4", }, + ["+(200-250) energy shield gained on killing a shocked enemy"] = { "GainEnergyShieldOnKillShockedEnemyUniqueGlovesStr4", }, + ["+(#) energy shield gained on killing a shocked enemy"] = { "GainEnergyShieldOnKillShockedEnemyUniqueGlovesStr4", "GainEnergyShieldOnKillShockedEnemyUnique__1_", }, + ["+(90-120) energy shield gained on killing a shocked enemy"] = { "GainEnergyShieldOnKillShockedEnemyUnique__1_", }, + ["cannot knock enemies back"] = { "CannotKnockBackUniqueOneHandMace5_", }, + ["(60-80)% increased global critical strike chance when in main hand"] = { "CriticalStrikeChanceInMainHandUnique_1", }, + ["(#)% increased global critical strike chance when in main hand"] = { "CriticalStrikeChanceInMainHandUnique_1", }, + ["+10% to global critical strike multiplier per green socket"] = { "CriticalStrikeMultiplierPerGreenSocketUnique_1", }, + ["+#% to global critical strike multiplier per green socket"] = { "CriticalStrikeMultiplierPerGreenSocketUnique_1", }, + ["0.3% of physical attack damage leeched as life per red socket"] = { "LifeLeechFromPhysicalAttackDamagePerRedSocket_Unique_1", }, + ["#% of physical attack damage leeched as life per red socket"] = { "LifeLeechFromPhysicalAttackDamagePerRedSocket_Unique_1", }, + ["1% increased lightning damage per 10 intelligence"] = { "IncreasedLightningDamagePer10IntelligenceUnique__1", }, + ["1% increased lightning damage per # intelligence"] = { "IncreasedLightningDamagePer10IntelligenceUnique__1", }, + ["4% increased melee damage per endurance charge"] = { "IncreasedDamagePerEnduranceChargeUnique_1", }, + ["you cannot be shocked while at maximum endurance charges"] = { "CannotBeShockedWhileMaximumEnduranceChargesUnique_1", }, + ["50% increased stun duration on you"] = { "IncreasedStunDurationOnSelfUnique_1", }, + ["#% increased stun duration on you"] = { "IncreasedStunDurationOnSelfUnique_1", }, + ["35% less damage taken if you have not been hit recently"] = { "ReducedDamageIfNotHitRecentlyUnique__1", }, + ["#% less damage taken if you have not been hit recently"] = { "ReducedDamageIfNotHitRecentlyUnique__1", }, + ["100% increased evasion rating if you have been hit recently"] = { "IncreasedEvasionIfHitRecentlyUnique___1", }, + ["#% increased evasion rating if you have been hit recently"] = { "IncreasedEvasionIfHitRecentlyUnique___1", }, + ["10% increased movement speed if you've warcried recently"] = { "MovementSpeedIfUsedWarcryRecentlyUnique_1", }, + ["#% increased movement speed if you've warcried recently"] = { "MovementSpeedIfUsedWarcryRecentlyUnique_1", "MovementSpeedIfUsedWarcryRecentlyUnique__2", }, + ["15% increased movement speed if you've warcried recently"] = { "MovementSpeedIfUsedWarcryRecentlyUnique__2", }, + ["regenerate 10% of life per second if you've taken a savage hit in the past 1 second"] = { "LifeRegeneratedAfterSavageHitUnique_1", }, + ["regenerate #% of life per second if you've taken a savage hit in the past 1 second"] = { "LifeRegeneratedAfterSavageHitUnique_1", }, + ["10% increased damage taken if you've taken a savage hit recently"] = { "ReducedDamageIfTakenASavageHitRecentlyUnique_1", }, + ["#% increased damage taken if you've taken a savage hit recently"] = { "ReducedDamageIfTakenASavageHitRecentlyUnique_1", }, + ["25% increased movement skill mana cost"] = { "IncreasedCostOfMovementSkillsUnique_1", }, + ["#% increased movement skill mana cost"] = { "IncreasedCostOfMovementSkillsUnique_1", }, + ["30% chance to avoid elemental ailments while phasing"] = { "ChanceToDodgeSpellsWhilePhasing_Unique_1", }, + ["#% chance to avoid elemental ailments while phasing"] = { "ChanceToDodgeSpellsWhilePhasing_Unique_1", }, + ["100% increased evasion rating during onslaught"] = { "IncreasedEvasionWithOnslaughtUnique_1", }, ["50% increased effect. -1% to this value when used"] = { "HarvestFlaskEnchantmentEffectLoweredOnUse2", }, - ["100% increased Duration of Lightning Ailments"] = { "ShockDurationUniqueGlovesDexInt3", "ShockDurationUniqueStaff8", }, - ["Socketed Gems are Supported by Level 30 Added Lightning Damage"] = { "DisplaySocketedGemGetsAddedLightningDamageUnique__1", }, - ["Socketed Gems are Supported by Level 18 Added Lightning Damage"] = { "DisplaySocketedGemGetsAddedLightningDamageGlovesDexInt3", }, - ["100% increased Duration. -1% to this value when used"] = { "HarvestFlaskEnchantmentDurationLoweredOnUse1_", }, - ["Socketed Gems are Supported by Level 10 Increased Duration"] = { "DisplaySocketedGemGetsIncreasedDurationGlovesInt4_", }, - ["(30-50)% increased Light Radius"] = { "MutatedUniqueAmulet31LightRadius", }, - ["Socketed Gems are Supported by Level 20 Spell Totem"] = { "DisplaySocketedGemGetsSpellTotemBodyInt7", }, - ["(14-20)% increased Totem Life"] = { "TotemLifeUnique__1", }, - ["(15-20)% chance to inflict Withered for 2 seconds on Hit against Cursed Enemies"] = { "MutatedUniqueBodyDex9WitherOnHitChanceVsCursedEnemies", }, - ["(20-30)% increased Totem Life"] = { "TotemLifeUniqueBodyInt7", "TotemLifeUnique__2_", }, - ["+1 to maximum number of Summoned Totems"] = { "AdditionalTotemsUnique__1", }, - ["Cannot take Reflected Physical Damage if 4 Elder Items are Equipped"] = { "PhysicalReflectImmune4ElderItemsUnique__1", }, - ["20% reduced Frenzy Charge Duration"] = { "FrenzyChargeDurationUnique__1", }, - ["40% reduced Frenzy Charge Duration"] = { "FrenzyChargeDurationUniqueBootsStrDex2", }, - ["Ignites inflicted with this Weapon deal 100% more Damage"] = { "MutatedUniqueOneHandSword20LocalWeaponMoreIgniteDamage", }, - ["Socketed Gems are Supported by Level 10 Spell Echo"] = { "SupportedByEchoUniqueWand8New_", "SupportedByEchoUniqueWand8", }, - ["16% increased Physical Weapon Damage per 10 Strength"] = { "IncreasedAreaOfEffectPerIntelligence", }, - ["Trigger Level 20 Arcane Wake after Spending a total of 200 Mana"] = { "TriggerArcaneWakeSkillUnique__1", }, - ["1% increased Attack Speed per 10 Dexterity"] = { "AttackSpeedPerDexterity", }, - ["(4-6)% increased Dexterity"] = { "PercentageDexterityUniqueJewel29", "PercentageDexterityUnique__2", }, - ["10% increased Frenzy Charge Duration"] = { "JewelImplicitFrenzyChargeDuration__", }, - ["(-10-10)% reduced Projectile Speed"] = { "MutatedUniqueRing44ProjectileSpeed", }, - ["10% increased Evasion Rating per Frenzy Charge"] = { "EvasionRatingPerFrenzyChargeUniqueBootsStrDex2", }, - ["+2% chance to Suppress Spell Damage per Frenzy Charge"] = { "ChanceToDodgePerFrenzyChargeUniqueBootsStrDex2", }, - ["5% increased Movement Speed per Frenzy Charge"] = { "MovementVelocityPerFrenzyChargeUniqueBootsStrDex2", }, - ["Prevent +(8-10)% of Suppressed Spell Damage"] = { "MutatedUniqueBodyDex1SpellDamageSuppressed", }, - ["25% reduced Enemy Stun Threshold during any Flask Effect"] = { "ReducedStunThresholdWhileUsingFlaskUniqueBelt9d", }, - ["+5 to Level of Socketed Movement Gems"] = { "LocalIncreaseSocketedMovementGemLevelUniqueBodyDex5", }, - ["(10-15)% increased Cooldown Recovery Rate"] = { "MutatedUniqueHelmetInt2GlobalCooldownRecovery", }, - ["30% increased Skill Effect Duration"] = { "SkillEffectDurationUnique__3", }, - ["(-20-20)% reduced Skill Effect Duration"] = { "SkillEffectDurationUnique__2_", }, - ["(10-15)% increased Skill Effect Duration"] = { "SkillEffectDurationUnique__1", }, - ["+(-13-13)% to Chaos Resistance"] = { "MutatedUniqueAmulet8ChaosResistance", "ChaosResistUnique__27", }, - ["(10-20)% reduced Skill Effect Duration"] = { "ReducedSkillEffectDurationUniqueAmulet20", }, - ["Flasks applied to you have (10-15)% increased Effect"] = { "MutatedUniqueBelt2FlaskEffect", }, - ["15% increased Skill Effect Duration"] = { "SkillEffectDurationUniqueTwoHandMace5", }, - ["Socketed Gems are Supported by Level 20 Elemental Proliferation"] = { "SocketedGemsGetElementalProliferationUniqueSceptre7", }, - ["+(20-30)% to Quality of Socketed Gems"] = { "MutatedUniqueShieldStrInt2SocketedGemQuality", }, - ["Onslaught"] = { "HasOnslaughtUnique__1", }, - ["Socketed Gems are Supported by Level 20 Living Lightning"] = { "MutatedUniqueBodyInt1SupportedByLivingLightning", }, - ["Socketed Gems are Supported by Level 5 Elemental Proliferation"] = { "SocketedGemsGetElementalProliferationUniqueBodyInt5", }, - ["100% chance to Avoid being Ignited while on Low Life"] = { "AvoidIgniteOnLowLifeUniqueShieldStrInt5", }, - ["25% chance to gain Unholy Might for 4 seconds on Critical Strike"] = { "MutatedUniqueBow5UnholyMightOnCritChance", }, - ["+25% to Fire Resistance while on Low Life"] = { "FireResistOnLowLifeUniqueShieldStrInt5", }, - ["Link Skills can target Damageable Minions"] = { "LinksTargetDamageableMinionsUnique_1", }, - ["Herald of Thunder has 100% increased Buff Effect"] = { "MutatedUniqueGlovesDexInt3HeraldOfThunderBuffEffect", }, - ["With a Ghastly Eye Jewel Socketed, Minions have 25% chance to"] = { "MinionUnholyMightWithMinionAbyssJewelUnique__1", }, - ["4% increased Mana Reservation Efficiency of Skills"] = { "ManaReservationEfficiencyUniqueJewel44_", "ReducedManaReservationsCostUniqueJewel44", }, - ["3% increased Area of Effect per Power Charge"] = { "MutatedUniqueWand3AreaOfEffectPerPowerCharge", "AreaOfEffectPerPowerChargeUber1", }, - ["100% increased Effect of non-Keystone Passive Skills in Radius"] = { "MutatedUniqueJewel112Small", }, - ["You do not inherently take less Damage for having Fortification"] = { "AlternateFortifyUnique__1_", }, - ["(20-40)% chance to gain an additional Vaal Soul on Kill"] = { "MutatedUniqueRing12AdditionalVaalSoulOnKill", }, - ["Iron Reflexes while stationary"] = { "GainIronReflexesWhileStationaryUnique__1", }, - ["75% increased Effect of non-Keystone Passive Skills in Radius"] = { "MutatedUniqueJewel112Medium", }, - ["Skills used by Traps have (40-60)% increased Area of Effect"] = { "MutatedUniqueBelt6TrapAreaOfEffect", }, - ["+(5-10)% chance to Suppress Spell Damage"] = { "MutatedUniqueJewel177ChanceToSuppressSpells", }, - ["Prevent +(3-5)% of Suppressed Spell Damage"] = { "MutatedUniqueJewel177SpellDamageSuppressed", }, - ["Attacks with this Weapon deal (80-100) to (160-200) added Fire Damage to Bleeding Enemies"] = { "AddedFireDamageVersusBleedingEnemiesUnique__1", }, - ["(15-20)% of Maximum Life Converted to Energy Shield"] = { "MutatedUniqueHelmetDexInt3MaximumLifeConvertedToEnergyShield", }, - ["Every 8 seconds, gain Avatar of Fire for 4 seconds"] = { "GainAvatarOfFireEvery8SecondsUnique__1", }, - ["30% chance to Sap Enemies"] = { "MutatedUniqueGlovesStr4SapChance", }, - ["(10-15)% increased Shock Duration on Enemies"] = { "MutatedUniqueJewel173ShockDuration", }, - ["(160-200)% increased Critical Strike Chance while you have Avatar of Fire"] = { "IncreasedCriticalStrikeChanceWithAvatarOfFireUnique__1", }, - ["(30-50)% chance to Aggravate Bleeding on targets you Hit with Attacks"] = { "MutatedUniqueQuiver10ChanceToAggravateBleed", }, - ["+2000 Armour while you do not have Avatar of Fire"] = { "ArmourWithoutAvatarOfFireUnique__1", }, - ["(25-50)% increased Effect of Shock"] = { "MutatedUniqueJewel173ShockEffect", }, - ["You have Resolute Technique while you do not have Elemental Overload"] = { "GainResoluteTechniqueWithoutElementalOverloadUnique__1", }, - ["Projectiles gain (15-20)% of Non-Chaos Damage as extra Chaos Damage per Chain"] = { "ProjectilesGainPercentOfNonChaosAsChaosUnique__1", }, - ["Projectiles that have Chained gain (20-35)% of Non-Chaos Damage as extra Chaos Damage"] = { "ProjectilesGainPercentOfNonChaosAsChaosUnique__2", }, - ["Curse Skills have (10-15)% increased Skill Effect Duration"] = { "MutatedUniqueJewel175CurseDuration", }, - ["Raised Spectres have a Base Duration of 20 seconds"] = { "SpectreHaveBaseDurationUnique__1", }, - ["Cursed Enemies you or your Minions Kill have a (10-15)% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage"] = { "MutatedUniqueJewel175CurseEnemiesExplode25%Chaos", }, - ["(20-35)% reduced Reservation Efficiency of Skills"] = { "ReservationEfficiencyUnique__6", "ReservationEfficiencyUnique__7", "ReservationEfficiencyUnique__8", "ReservationEfficiencyUnique__9", "ReservationEfficiencyUnique__10", }, - ["(5-10)% increased Reservation Efficiency of Skills"] = { "ReservationEfficiencyUnique__5", }, - ["(12-20)% increased Mana Reservation Efficiency of Skills"] = { "ReducedManaReservationCostUnique__2", "ManaReservationEfficiencyUnique__2", }, - ["12% increased Reservation Efficiency of Skills"] = { "ReducedManaReservationCostUnique__1", "ReservationEfficiencyUnique__3__", }, - ["(80-120)% increased Elemental Damage with Attack Skills"] = { "MutatedUniqueOneHandSword21IncreasedWeaponElementalDamagePercent", }, - ["20% reduced Reservation Efficiency of Skills"] = { "IncreasedManaReservationsCostUnique__2", "ReservationEfficiencyUnique__2", }, - ["80% reduced Reservation Efficiency of Skills"] = { "IncreasedManaReservationsCostUnique__1", "ReservationEfficiencyUnique__1_", }, - ["10% increased Mana Reservation Efficiency of Skills"] = { "IncreasedManaReservationsCostUniqueOneHandSword11", "ManaReservationEfficiencyUniqueOneHandSword11", }, - ["(10-20)% increased Mana Reservation Efficiency of Skills"] = { "ManaReservationEfficiencyUnique__3", }, - ["(-15-15)% reduced Mana Reservation Efficiency of Skills"] = { "ManaReservationEfficiencyUnique__1", }, - ["Adds 3 to 5 Physical Damage to Spells per 3 Player Levels"] = { "MutatedUniqueWand18SpellAddedPhysicalDamagePerLevel", }, - ["16% increased Mana Reservation Efficiency of Skills"] = { "ReducedManaReservationsCostUniqueHelmetDex5", "ManaReservationEfficiencyUniqueHelmetDex5_", }, - ["150% increased Global Evasion Rating when on Low Life"] = { "EvasionRatingPercentOnLowLifeUniqueHelmetDex4", }, - ["Your Spells have Culling Strike"] = { "SpellsHaveCullingStrikeUniqueDagger4", }, - ["+1% Chance to Block Spell Damage per 50 Strength"] = { "MutatedUniqueBodyStr9SpellBlockPer50Strength", }, - ["20% chance to spread Tar when Hit"] = { "GroundTarOnHitTakenUnique__1", }, - ["Spreads Tar when you take a Critical Strike"] = { "GroundTarOnCritTakenUniqueShieldInt2", }, - ["25% chance to Curse Non-Cursed Enemies with Enfeeble on Hit"] = { "EnfeebleOnHitUniqueShieldStr3", }, - ["+(20-25)% to Fire and Chaos Resistances"] = { "FireAndChaosDamageResistanceUnique__1__", }, - ["Socketed Gems are Supported by Level 25 Arrow Nova"] = { "MutatedUniqueQuiver15SupportedByArrowNova", }, - ["Right ring slot: Projectiles from Spells cannot Fork"] = { "RightRingSpellProjectilesCannotForkUnique__1", }, - ["Right ring slot: Projectiles from Spells Chain +1 times"] = { "RightRingSpellProjectilesChainUnique__1", }, - ["2% increased Movement Speed per Frenzy Charge"] = { "MutatedUniqueAmulet57MovementVelocityPerFrenzyCharge", "MovementVelocityPerFrenzyChargeUniqueBootsDex4", "MovementVelocityPerFrenzyChargeUniqueDescentOneHandSword1_", }, - ["Trigger Level 15 Feast of Flesh every 5 seconds"] = { "TriggerFeastOfFleshSkillUnique__1_", }, - ["Your Raised Spectres also gain Arcane Surge when you do"] = { "SpectresGainArcaneSurgeWhenYouDoUnique__1_", }, - ["10% chance for Energy Shield Recharge to start when you use a Skill"] = { "StartEnergyShieldRechargeOnSkillUnique__1", }, - ["(40-50)% reduced maximum Life"] = { "MutatedUniqueRing63MaximumLifeIncreasePercent", }, - ["20% of Physical Damage from Hits taken as Damage of a Random Element"] = { "PhysicalDamageTakenAsRandomElementUnique__1", }, - ["(40-50)% reduced maximum Energy Shield"] = { "MutatedUniqueRing64GlobalEnergyShieldPercent", }, - ["(70-100)% increased Physical Damage with Hits and Ailments against Ignited Enemies"] = { "PhysicalDamageVersusIgnitedEnemiesUnique__1", }, - ["(70-100)% increased Fire Damage with Hits and Ailments against Bleeding Enemies"] = { "FireDamageVersusBleedingEnemiesUnique__1", }, - ["Attacks with this Weapon have 50% chance to inflict Bleeding while you do not have Avatar of Fire"] = { "ChanceToBleedWithoutAvatarOfFireUnique__1", }, - ["2% increased Experience gain"] = { "IncreasedExperienceUniqueRing14", }, - ["Gain 1% of Lightning Damage as Extra Chaos Damage per Power Charge"] = { "ChargeBonusLightningDamageAddedAsChaos", }, - ["Gain 1% of Cold Damage as Extra Chaos Damage per Frenzy Charge"] = { "ChargeBonusColdDamageAddedAsChaos", }, - ["+1% chance to Suppress Spell Damage per Power Charge"] = { "ChargeBonusDodgeChancePerPowerCharge", }, - ["Grants Malachai's Endurance, Frenzy and Power for 6 seconds each, in sequence"] = { "GainThaumaturgyBuffRotationUnique__1_", }, - ["Projectiles Pierce all nearby Targets"] = { "MutatedUniqueBow6ProjectilesPierceAllNearbyTargets", }, - ["(25-50)% increased Ignite Duration on Enemies"] = { "MutatedUniqueJewel174BurnDurationForJewel", }, - ["+2 seconds to Cat's Stealth Duration"] = { "CatsStealthDurationUnique__1_", }, - ["You have Onslaught while you have Cat's Agility"] = { "GainOnslaughtWhileCatsAgilityUnique__1_", }, - ["Cannot lose Crab Barriers if you have lost Crab Barriers Recently"] = { "CannotLoseCrabBarriersIfLostRecentlyUnique__1", }, - ["10% chance that if you would gain a Crab Barrier, you instead gain up to"] = { "ChanceToGainMaximumCrabBarriersUnique__1_", }, - ["Aspect of the Avian also grants Avian's Might and Avian's Flight to nearby Allies"] = { "GrantAviansAspectToAlliesUnique__1", }, - ["Gain a Spirit Charge every second"] = { "GainSpiritChargeEverySecondUnique__1", }, - ["Trigger Level 20 Spirit Burst when you Use a Skill while you have a Spirit Charge"] = { "LocalDisplayGrantLevelXSpiritBurstUnique__1", }, - ["Gain 5% of Physical Damage as Extra Damage of each Element per Spirit Charge"] = { "PhysAddedAsEachElementPerSpiritChargeUnique__1", }, - ["With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks"] = { "IntimidateOnHitWithMeleeAbyssJewelUnique__1", }, - ["Gain a Power Charge for each Enemy you hit with a Critical Strike"] = { "AddPowerChargeOnCrit1__", }, - ["+(120-150) to Evasion Rating and Energy Shield"] = { "LocalFlatIncreasedEvasionAndEnergyShieldUnique__2_", }, - ["+(80-100) to Evasion Rating and Energy Shield"] = { "LocalFlatIncreasedEvasionAndEnergyShieldUnique__1", }, - ["Cannot Block Spell Damage"] = { "CannotBlockSpellsUnique__1", }, - ["Strength's Damage Bonus instead grants 3% increased Melee"] = { "StrengthDamageBonus3Per10Unique__1", }, - ["Remove an Ailment when you use a Flask if all Equipped Items are Elder Items"] = { "RemoveAilmentOnFlaskUseIfAllItemsAreElderUnique__1_", }, - ["+4% to Damage over Time Multiplier for Ailments per Elder Item Equipped"] = { "AilmentDamageOverTimeMultiplierPerElderItemUnique__1", }, - ["15% increased Damage with Ailments per Elder Item Equipped"] = { "AilmentDamagePerElderItemUnique__1__", }, - ["8% increased Effect of Non-Damaging Ailments per Elder Item Equipped"] = { "AilmentEffectPerElderItemUnique__1", }, - ["+6 to Maximum Life per Elder Item Equipped"] = { "IncreasedLifePerElderItemUnique__1", }, - ["Penetrate 4% Elemental Resistances per Abyss Jewel affecting you"] = { "ElementalPenetrationPerAbyssalJewelUnique__1", }, - ["3% increased Maximum Mana per Abyss Jewel affecting you"] = { "IncreasedManaPerAbyssalJewelUnique__2", }, - ["3% increased Maximum Life per Abyss Jewel affecting you"] = { "IncreasedLifePerAbyssalJewelUnique__2", }, - ["1% increased Maximum Life per Abyss Jewel affecting you"] = { "IncreasedLifePerAbyssalJewelUnique__1", }, - ["Cannot Leech"] = { "CannotLeech", }, - ["5% reduced Elemental Damage taken while stationary"] = { "ReducedElementalDamageTakenWhileStationaryUnique__1_", }, - ["Immunity to Damage during Effect"] = { "FlaskImmuneToDamage__1", }, - ["5% additional Physical Damage Reduction while moving"] = { "AdditionalPhysicalDamageReductionWhileMovingUnique__1", }, - ["Triggers Level 20 Death Walk when Equipped"] = { "DeathWalk", }, - ["Enemies take (5-10)% increased Damage for each type of Ailment you have inflicted on them"] = { "EnemiesTakeIncreasedDamagePerAilmentTypeUnique__1", }, - ["Your Elemental Damage can Shock"] = { "ElementalDamageCanShockUnique__1__", }, - ["30% increased Attack, Cast and Movement Speed while you do not have Iron Reflexes"] = { "AttackCastMovementSpeedWhileYouDoNotHaveIronReflexesUnique__1", }, - ["You have Far Shot while you do not have Iron Reflexes"] = { "FarShotWhileYouDoNotHaveIronReflexesUnique__1_", }, - ["30% more Damage with Arrow Hits at Close Range while you have Iron Reflexes"] = { "ArborixMoreDamageAtCloseRangeUnique__1", }, - ["Every 16 seconds you gain Iron Reflexes for 8 seconds"] = { "DisplayIronReflexesFor8SecondsUnique__1", }, - ["(100-200)% increased Cold Damage while your Off Hand is empty"] = { "IncreasedColdDamageWhileOffhandIsEmpty_", }, - ["+(30-40)% chance to Suppress Spell Damage while your Off Hand is empty"] = { "ChanceToDodgeWhileOffhandIsEmpty", }, - ["Elemental Weakness has no Reservation if Cast as an Aura"] = { "ElementalWeaknessReservationCostUnique__1", }, - ["+30% to Lightning Resistance"] = { "LightningResistUniqueStrDexHelmet1", "LightningResistUniqueShieldDex2", }, - ["Punishment has no Reservation if Cast as an Aura"] = { "PunishmentReservationCostUnique__1", }, - ["Vulnerability has no Reservation if Cast as an Aura"] = { "VulnerabilityReservationCostUnique__1_", }, - ["Conductivity has no Reservation if Cast as an Aura"] = { "ConductivityReservationCostUnique__1", }, - ["Frostbite has no Reservation if Cast as an Aura"] = { "FrostbiteReservationCostUnique__1", }, - ["Flammability has no Reservation if Cast as an Aura"] = { "FlammabilityReservationCostUnique__1", }, - ["Trigger Level 20 Fog of War when your Trap is triggered"] = { "CreateSmokeCloudWhenTrapTriggeredUnique__1", }, - ["Grants 8 Life per Enemy Hit"] = { "LifeGainPerTargetImplicit2Claw3_1", "LifeGainPerTargetImplicitClaw2", }, - ["Damaging Ailments deal damage (5-25)% faster"] = { "FasterAilmentDamageUnique__1", }, - ["(5-25)% increased Duration of Ailments on Enemies"] = { "IncreasedAilmentDurationUnique__4", }, - ["(10-20)% increased Duration of Ailments on Enemies"] = { "IncreasedAilmentDurationUnique__3_", }, - ["30% reduced Duration of Ailments on Enemies"] = { "IncreasedAilmentDurationUnique__2", }, - ["40% increased Duration of Ailments on Enemies"] = { "IncreasedAilmentDurationUnique__1", }, - ["1% increased Damage per 5 of your lowest Attribute"] = { "IncreasedDamagePerLowestAttributeUnique__1", }, - ["Cannot be Shocked if Intelligence is higher than Strength"] = { "CannotBeShockedWithIntHigherThanStrUnique__1", }, - ["(150-170)% increased Armour and Energy Shield"] = { "LocalIncreasedArmourAndEnergyShieldUniqueBodyStrInt6", "LocalIncreasedArmourAndEnergyShieldUniqueBodyStrInt7", }, - ["(50-75)% increased Armour and Energy Shield"] = { "LocalIncreasedArmourAndEnergyShieldUnique__2", }, - ["(140-190)% increased Armour and Energy Shield"] = { "LocalIncreasedArmourAndEnergyShieldUnique__3", }, - ["200% increased Armour and Energy Shield"] = { "LocalIncreasedArmourAndEnergyShieldUnique__4", }, - ["(60-140)% increased Armour and Energy Shield"] = { "LocalIncreasedArmourAndEnergyShieldUnique__7", }, - ["(200-250)% increased Armour and Energy Shield"] = { "LocalIncreasedArmourAndEnergyShieldUnique__8", "LocalIncreasedArmourAndEnergyShieldUnique__18_", }, - ["(150-190)% increased Armour and Energy Shield"] = { "LocalIncreasedArmourAndEnergyShieldUnique__11", }, - ["(140-220)% increased Armour and Energy Shield"] = { "LocalIncreasedArmourAndEnergyShieldUnique__12", }, - ["(150-200)% increased Armour and Energy Shield"] = { "LocalIncreasedArmourAndEnergyShieldUnique__13_", "LocalIncreasedArmourAndEnergyShieldUnique__15", "LocalIncreasedArmourAndEnergyShieldUnique__20", "LocalIncreasedArmourAndEnergyShieldUnique__21", "LocalIncreasedArmourAndEnergyShieldUnique__25", "LocalIncreasedArmourAndEnergyShieldUniqueHelmetStrInt_1", }, - ["(250-300)% increased Armour and Energy Shield"] = { "LocalIncreasedArmourAndEnergyShieldUnique__14", }, - ["(100-140)% increased Armour and Energy Shield"] = { "LocalIncreasedArmourAndEnergyShieldUnique__17_", }, - ["333% increased Armour and Energy Shield"] = { "LocalIncreasedArmourAndEnergyShieldUnique__19", }, - ["1000% increased Armour and Energy Shield"] = { "LocalIncreasedArmourAndEnergyShieldUnique__22", }, - ["(70-130)% increased Armour and Energy Shield"] = { "LocalIncreasedArmourAndEnergyShieldUnique__23_", }, - ["(120-160)% increased Armour and Energy Shield"] = { "LocalIncreasedArmourAndEnergyShieldUnique__24", }, - ["(150-250)% increased Armour and Energy Shield"] = { "LocalIncreasedArmourAndEnergyShieldUnique__26", }, - ["(50-70)% increased Armour and Energy Shield"] = { "LocalIncreasedArmourAndEnergyShieldUnique__28", }, - ["(40-80)% increased Armour and Energy Shield"] = { "LocalIncreasedArmourAndEnergyShieldUnique__30", }, - ["(40-60)% increased Armour and Evasion"] = { "LocalIncreasedArmourAndEvasionUniqueStrDexHelmet1", "LocalIncreasedArmourAndEvasionUniqueGlovesStrDex2", }, - ["(200-250)% increased Armour and Evasion"] = { "LocalIncreasedArmourAndEvasionUnique__4", "LocalIncreasedArmourAndEvasionUnique__20", "LocalIncreasedArmourAndEvasionUniqueShieldStrDex1", }, - ["(150-200)% increased Armour and Evasion"] = { "LocalIncreasedArmourAndEvasionUnique__17_", "LocalIncreasedArmourAndEvasionUniqueHelmetStrDex2", }, - ["(200-300)% increased Armour and Evasion"] = { "LocalIncreasedArmourAndEvasionUnique__18", "LocalIncreasedArmourAndEvasionUniqueHelmetStrDex4", }, - ["(60-100)% increased Armour and Evasion"] = { "LocalIncreasedArmourAndEvasionUnique__21", "LocalIncreasedArmourAndEvasionUnique__25", "LocalIncreasedArmourAndEvasionUniqueBootsStrDex3", }, - ["(90-120)% increased Armour and Evasion"] = { "LocalIncreasedArmourAndEvasionUniqueBodyStrDex2", }, - ["(60-80)% increased Armour and Evasion"] = { "LocalIncreasedArmourAndEvasionUniqueHelmetStrDex5", }, - ["(120-140)% increased Armour and Evasion"] = { "LocalIncreasedArmourAndEvasionUniqueGlovesStrDex4", }, - ["(200-220)% increased Armour and Evasion"] = { "LocalIncreasedArmourAndEvasionUniqueBodyStrDexInt1b", }, - ["(160-200)% increased Armour and Evasion"] = { "LocalIncreasedArmourAndEvasionUnique__28", "LocalIncreasedArmourAndEvasionUniqueBodyStrDex4", }, - ["(80-120)% increased Armour and Evasion"] = { "LocalIncreasedArmourAndEvasionUnique__23", "LocalIncreasedArmourAndEvasionUnique__27", "LocalIncreasedArmourAndEvasionUniqueGlovesStrDex5", "LocalIncreasedArmourAndEvasionUniqueBodyStrDex5", }, - ["(90-110)% increased Armour and Evasion"] = { "LocalIncreasedArmourAndEvasionUniqueGlovesStrDex6", }, - ["(90-130)% increased Armour and Evasion"] = { "LocalIncreasedArmourAndEvasionUniqueShieldStrDex3", }, - ["(100-150)% increased Armour and Evasion"] = { "LocalIncreasedArmourAndEvasionUniqueShieldStrDex4", "LocalIncreasedArmourAndEvasionUnique__6", "LocalIncreasedArmourAndEvasionUnique__7", "LocalIncreasedArmourAndEvasionUnique__12", "LocalIncreasedArmourAndEvasionUnique__14", "LocalIncreasedArmourAndEvasionUnique__19_", "LocalIncreasedArmourAndEvasionUnique__22", "LocalIncreasedArmourAndEvasionUnique__24", "LocalIncreasedArmourAndEvasionUnique__26", }, - ["(170-250)% increased Armour and Evasion"] = { "LocalIncreasedArmourAndEvasionUniqueShieldStrDex5", }, - ["(120-160)% increased Armour and Evasion"] = { "LocalIncreasedArmourAndEvasionUnique__1", }, - ["(80-100)% increased Armour and Evasion"] = { "LocalIncreasedArmourAndEvasionUnique__2", "LocalIncreasedArmourAndEvasionUnique__10_", }, - ["(40-70)% increased Armour and Evasion"] = { "LocalIncreasedArmourAndEvasionUnique__3_", }, - ["(120-150)% increased Armour and Evasion"] = { "LocalIncreasedArmourAndEvasionUnique__5_", "LocalIncreasedArmourAndEvasionUnique__11", "LocalIncreasedArmourAndEvasionUnique__15_", }, - ["(100-140)% increased Armour and Evasion"] = { "LocalIncreasedArmourAndEvasionUnique__8_", }, - ["(170-200)% increased Armour and Evasion"] = { "LocalIncreasedArmourAndEvasionUnique__9", }, - ["(150-300)% increased Armour and Evasion"] = { "LocalIncreasedArmourAndEvasionUnique__13", }, - ["(120-150)% increased Evasion and Energy Shield"] = { "LocalIncreasedEvasionAndEnergyShieldUniqueBodyDexInt1", "LocalIncreasedEvasionAndEnergyShieldUniqueHelmetDexInt3", "LocalIncreasedEvasionAndEnergyShieldUniqueBodyDexInt4", "LocalIncreasedEvasionAndEnergyShieldUnique__34", }, - ["(300-400)% increased Evasion and Energy Shield"] = { "LocalIncreasedEvasionAndEnergyShieldUniqueBodyDexInt2", "LocalIncreasedEvasionAndEnergyShieldUnique__20", }, - ["(200-220)% increased Evasion and Energy Shield"] = { "LocalIncreasedEvasionAndEnergyShieldUniqueBodyStrDexInt1d", "LocalIncreasedEvasionAndEnergyShieldUniqueBodyStrDexInt1f", }, - ["(245-280)% increased Evasion and Energy Shield"] = { "LocalIncreasedEvasionAndEnergyShieldUniqueHelmetDexInt5", }, - ["(100-130)% increased Evasion and Energy Shield"] = { "LocalIncreasedEvasionAndEnergyShieldUniqueGlovesDexInt6", }, - ["(220-250)% increased Evasion and Energy Shield"] = { "LocalIncreasedEvasionAndEnergyShieldUniqueBodyDexInt3", }, - ["Gain an Endurance Charge when you stop being Fortified"] = { "GainEnduranceChargeOnLosingFortifyUber1", }, - ["5% increased Elemental Damage per Power charge"] = { "ElementalDamagePerPowerChargeUber1", }, - ["1% increased Elemental Damage per 12 Strength"] = { "ElementalDamagePer12StrengthUber1", }, - ["+5% Chance to Block Attack Damage if you've dealt a Critical Strike Recently"] = { "AdditionalBlockChanceIfCritRecentlyUber1__", }, - ["1% increased Elemental Damage per 12 Intelligence"] = { "ElementalDamagePer12IntelligenceUber1", }, - ["20% increased Area of Effect if you have Blocked Recently"] = { "AreaOfEffectIfBlockedRecentlyUber1", }, - ["1% reduced Elemental Damage taken per Endurance Charge"] = { "ReducedElementalDamageTakenPerEnduranceChargeUber1", }, - ["1% increased Fortification Duration per 10 Strength"] = { "FortifyDurationPerStrengthUber1", }, - ["+4 to maximum Fortification while stationary"] = { "FortifyEffectWhileStationaryUber1", }, - ["25% chance to gain an Endurance Charge when you Stun an Enemy"] = { "GainEnduranceChargeOnStunChanceUber1", }, - ["50% increased Damage with Bleeding inflicted on Poisoned Enemies"] = { "BleedDamageAgainstPoisonedEnemiesUber1", }, - ["Summoned Golems are Aggressive"] = { "GolemLargerAggroRadiusUnique__1", }, - ["20% chance to inflict Bleeding on Hit with Attacks against Taunted Enemies"] = { "ChanceToBleedOnTauntedEnemiesUber1", }, - ["Unaffected by Chill if 2 Redeemer Items are Equipped"] = { "UnaffectedByChill2RedeemerItemsUnique__1", }, - ["2% increased Stun Duration per 15 Strength"] = { "StunDurationPerStrengthUber1", }, - ["All Damage can Freeze"] = { "AllDamageCanFreezeUnique__1", }, - ["+0.2 metres to Melee Strike Range while Fortified"] = { "MeleeWeaponRangeWhileFortifiedUber1", }, - ["25% increased Area of Effect while Fortified"] = { "AreaOfEffectWhileFortifiedUber1", }, - ["1% increased Armour per 50 Reserved Mana"] = { "GainArmourEqualToManaReservedUnique__1", }, - ["While in Her Embrace, take 0.5% of your total Maximum Life and Energy Shield as Fire Damage per second per Level"] = { "TakeDamagePerLevelWhileHerEmbraceUnique__1_", }, - ["50% increased Attack, Cast and Movement Speed during Effect"] = { "DegradingMovementSpeedDuringFlaskEffectUnique__1", }, - ["50% increased Effect of non-Keystone Passive Skills in Radius"] = { "PassiveEffectivenessJewelUnique__1_", }, - ["+(20-30)% to Quality of all Minion Skill Gems"] = { "MutatedUniqueOneHandSword23MinionSkillGemQuality", }, - ["Adds 5 to 25 Physical Damage"] = { "LocalAddedPhysicalDamageUniqueTwoHandMace7", }, - ["Minions have (10-15)% increased Movement Speed"] = { "MinionRunSpeedUniqueAmulet3", }, - ["100% increased Freeze Duration on Enemies"] = { "FreezeDurationUniqueGlovesStrInt3", }, - ["Unholy Might during Effect"] = { "LocalFlaskUnholyMightUnique__1", }, - ["Gain (3-5)% of Elemental Damage as Extra Chaos Damage per Shaper Item Equipped"] = { "ElementalDamagePercentAddedAsChaosPerShaperItemUnique__1", }, - ["+(30-60) to maximum Energy Shield"] = { "RitualRingEnergyShield", "LocalIncreasedEnergyShieldUnique__31", "LocalIncreasedEnergyShieldUniqueBodyInt5", }, - ["Recover (3-5)% of Life on Kill"] = { "MaximumLifeOnKillPercentUnique__3__", "MaximumLifeOnKillPercentUnique__5", }, - ["50% of Physical Damage from Hits taken as Lightning Damage"] = { "PhysicalDamageTakenAsLightningDescentTwoHandSword1", "PhysicalDamageTakenAsLightningPercentUniqueBodyStrDex2", }, - ["Herald of Ice has (30-40)% increased Mana Reservation Efficiency"] = { "HeraldBonusIceReservation_", "HeraldBonusIceReservationEfficiency__", }, - ["Adds (10-15) to (20-25) Cold Damage"] = { "LocalAddedColdDamageUniqueStaff13", }, - ["+(14-20)% chance to Suppress Spell Damage while Channelling"] = { "ChanceToSuppressSpellsWhileChannellingUnique__1____", }, - ["+(7-10)% chance to Suppress Spell Damage while Channelling"] = { "ChanceToDodgeAttacksWhileChannellingUnique__1", "ChanceToDodgeSpellsWhileChannellingUnique__1", }, - ["Socketed Non-Channelling Bow Skills are Triggered by Snipe"] = { "GrantsHighLevelSnipeSupportUnique__1", }, - ["+(150-225) to maximum Energy Shield"] = { "LocalIncreasedEnergyShieldPercentUniqueIntHelmet1", }, - ["Unaffected by Ignite if 2 Warlord Items are Equipped"] = { "UnaffectedByIgnite2WarlordItemsUnique__1", }, - ["+1 to maximum Mana per 2 Intelligence"] = { "GainManaPer2IntelligenceUnique_1", }, - ["Regenerate 2 Mana per second"] = { "AddedManaRegenerationUniqueDescentWand1", }, - ["Regenerate (3-6) Mana per second"] = { "AddedManaRegenerationUnique__1", }, - ["Regenerate (8-10) Mana per second"] = { "AddedManaRegenerationUnique__2", "AddedManaRegenerationUniqueBelt8", }, - ["Regenerate (3-5) Mana per second"] = { "AddedManaRegenerationUnique__3", }, - ["40% increased Armour while not Ignited, Frozen or Shocked"] = { "ArmourWhileNotIgnitedFrozenShockedBelt8", }, - ["+3% to all Elemental Resistances per Endurance Charge"] = { "ElementalResistancePerEnduranceChargeDescentShield1", }, - ["9% increased Cast Speed when on Full Life"] = { "CastSpeedOnFullLifeUniqueDescentHelmet1", }, - ["20% increased Cast Speed when on Low Life"] = { "CastSpeedOnLowLifeUniqueDescentHelmet1", }, - ["50% maximum Critical Strike Chance"] = { "MaximumCriticalStrikeChanceUniqueAmulet17", }, - ["1% increased Damage per 8 Strength when in Main Hand"] = { "DamagePerStrengthInMainHandUniqueSceptre6", }, - ["1% increased Armour per 16 Strength when in Off Hand"] = { "ArmourPerStrengthInOffHandUniqueSceptre6", }, - ["Socketed Gems have Iron Will"] = { "DisplaySocketedGemsSupportedByIronWillUniqueOneHandMace3", }, - ["Socketed Gems are Supported by Level 5 Cold to Fire"] = { "ItemActsAsColdToFireSupportUniqueStaff13", }, - ["Mines can be Detonated an additional time"] = { "MinesMultipleDetonationUniqueStaff11", }, - ["Grants 44 Life per Enemy Hit"] = { "LifeGainPerTargetImplicit2Claw8", }, - ["Grants (6-10) Life per Enemy Hit"] = { "LifeGainPerTargetUniqueSceptre2", }, - ["(70-90)% increased Fire Damage"] = { "FireDamagePercentUniqueStaff1_", }, - ["Socketed Gems are Supported by Level 15 Trap"] = { "DisplaySupportedByTrapUniqueBootsDex6", }, - ["Gain a Power Charge on Killing a Frozen Enemy"] = { "GainPowerChargeOnKillingFrozenEnemyUnique__1", "MutatedUniqueRing34GainPowerChargeOnKillingFrozenEnemy", }, - ["Unaffected by Poison if 2 Hunter Items are Equipped"] = { "UnaffectedByPoison2HunterItemsUnique__1", }, - ["(1-2)% of Physical Attack Damage Leeched as Mana"] = { "ManaLeechUniqueHelmetInt7", "ManaLeechLocal1", "ManaLeechJewel", }, - ["+(25-40) to Strength and Dexterity"] = { "StrengthAndDexterityUnique_1", }, - ["Unaffected by Shock if 2 Crusader Items are Equipped"] = { "UnaffectedByShock2CrusaderItemsUnique__1", }, - ["+(15-25) to Dexterity"] = { "DexterityUnique__34", }, - ["100% increased Melee Damage against Frozen Enemies"] = { "AdditionalMeleeDamageToFrozenEnemiesUniqueDagger6", }, - ["Projectiles have (15-20)% chance to Shock"] = { "ProjectileShockChanceUniqueDagger6", }, - ["Projectiles have (15-20)% chance to Freeze"] = { "ProjectileFreezeChanceUniqueDagger6", }, - ["Projectiles have (15-20)% chance to Ignite"] = { "ProjectileIgniteChanceUniqueDagger6", }, - ["Socketed Gems are supported by Level 15 Life Leech"] = { "SupportedByLifeLeechUniqueBodyStrInt5", }, - ["Socketed Gems are supported by Level 10 Life Leech"] = { "SupportedByLifeLeechUnique__1", }, - ["Socketed Gems are supported by Level 1 Chance to Bleed"] = { "SupportedByChanceToBleedUnique__1", }, - ["25% of Elemental Damage from Hits taken as Chaos Damage"] = { "ElementalDamageTakenAsChaosUniqueBodyStrInt5", "MutatedUniqueBodyStr4ElementalDamageTakenAsChaos", }, - ["-(50-40) Physical Damage taken from Hits by Animals"] = { "PhysicalDamageFromBeastsUniqueBodyDex6", }, - ["(80-100)% increased Lightning Damage"] = { "WeaponLightningDamageUniqueOneHandMace3", }, - ["Gain 100% of Weapon Physical Damage as Extra Damage of a random Element"] = { "WeaponPhysicalDamageAddedAsRandomElementUniqueBow11", }, - ["Gain 25% of Weapon Physical Damage as Extra Damage of a random Element"] = { "WeaponPhysicalDamageAddedAsRandomElementDescentUniqueQuiver1", }, - ["Gain 700% of Weapon Physical Damage as Extra Damage of a random Element"] = { "WeaponPhysicalDamageAddedAsRandomElementUnique__1__", }, - ["Hits with this Weapon gain (75-100)% of Physical Damage as Extra Cold or Lightning Damage"] = { "WeaponPhysicalDamageAddedAsColdOrLightningUnique__1", }, - ["1% increased Damage taken per Frenzy Charge"] = { "DamageTakenPerFrenzyChargeUniqueOneHandSword6", }, - ["(15-20)% increased Lightning Damage per Frenzy Charge"] = { "IncreaseLightningDamagePerFrenzyChargeUniqueOneHandSword6", }, - ["20 Life gained on Kill per Frenzy Charge"] = { "LifeGainedOnEnemyDeathPerFrenzyChargeUniqueOneHandSword6", }, - ["40% reduced Energy Shield Recharge Rate"] = { "ReducedEnergyShieldRegenerationRateUniqueQuiver7", }, - ["10% chance to gain a Power Charge if you Knock an Enemy Back with Melee Damage"] = { "PowerChargeOnKnockbackUniqueStaff7", }, - ["Loses all Charges when you enter a new area"] = { "FlaskLoseChargesOnNewAreaUnique__1", }, - ["Consecrated Ground around you while stationary if 2 Crusader Items are Equipped"] = { "ConsecratedGroundStationary2CrusaderItemsUnique__1", }, - ["With at least 40 Dexterity in Radius, Ethereal Knives fires Projectiles in a circle"] = { "EtherealKnivesThresholdJewel_1", }, - ["Grants Level 25 Bear Trap Skill"] = { "GrantsBearTrapUniqueShieldDexInt1", }, - ["25% chance to gain a Power Charge when you Throw a Trap"] = { "PowerChargeOnTrapThrowChanceUniqueShieldDexInt1", }, - ["1% increased Critical Strike Chance per 8 Strength"] = { "CritChancePercentPerStrengthUniqueOneHandSword8_", }, - ["(25-40)% increased Attack Speed while Ignited"] = { "IncreasedAttackSpeedWhileIgnitedUniqueRing24", }, - ["(10-20)% increased Attack Speed while Ignited"] = { "IncreasedAttackSpeedWhileIgnitedUniqueJewel20", }, - ["(25-40)% increased Cast Speed while Ignited"] = { "IncreasedCastSpeedWhileIgnitedUniqueRing24", }, - ["(10-20)% increased Cast Speed while Ignited"] = { "IncreasedCastSpeedWhileIgnitedUniqueJewel20_", }, - ["(5-10)% chance to Ignite"] = { "IncreasedChanceToIgniteUniqueRing24", }, - ["+25% chance to be Ignited"] = { "IncreasedChanceToBeIgnitedUnique__1", "IncreasedChanceToBeIgnitedUniqueRing24", }, - ["2% chance to Ignite"] = { "IncreasedChanceToIgniteUnique__1", }, - ["50% chance to Cause Poison on Critical Strike"] = { "CausesPoisonOnCritUniqueDagger9", }, - ["+(1-4)% to all maximum Resistances"] = { "IncreasedMaximumResistsUnique__1", }, - ["Arrows Pierce all Targets after Chaining"] = { "ArrowsAlwaysCritAfterPiercingUnique___1", }, - ["+(8-12)% Chance to Block Attack Damage during Effect"] = { "BlockIncreasedDuringFlaskEffectUniqueFlask7", }, - ["Insufficient Life doesn't prevent your Melee Attacks"] = { "VillageMeleeAttacksUsableWithoutLife", }, - ["+(35-50)% Chance to Block Attack Damage during Effect"] = { "BlockIncreasedDuringFlaskEffectUnique__1", }, - ["+(4-6)% Chance to Block Spell Damage during Effect"] = { "SpellBlockIncreasedDuringFlaskEffectUniqueFlask7", }, - ["1% increased Attack Damage per 450 Evasion Rating"] = { "EvasionRatingIncreasesWeaponDamageUniqueOneHandSword9", }, - ["(25-40)% increased Damage with Hits and Ailments against Ignited Enemies"] = { "IncreasedDamageToIgnitedTargetsUniqueBootsStrInt3", }, - ["20% increased Movement Speed while on Full Energy Shield"] = { "MovementVelocityWhileOnFullEnergyShieldUniqueBootsDex8", }, - ["You can apply an additional Curse if 6 Hunter Items are Equipped"] = { "AdditionalCurseOnEnemies6HunterItemsUnique__1", }, - ["100% Chance to Cause Monster to Flee on Block"] = { "ChanceForEnemyToFleeOnBlockUniqueShieldDex4", }, - ["(50-80)% increased Chaos Damage"] = { "IncreasedChaosDamageUniqueBodyStrDex4", }, - ["(30-35)% increased Chaos Damage"] = { "IncreasedChaosDamageUnique__1", }, - ["(80-100)% increased Chaos Damage"] = { "IncreasedChaosDamageUnique__2", }, - ["(60-80)% increased Chaos Damage"] = { "IncreasedChaosDamageUnique__4", }, - ["(20-30)% increased Chaos Damage"] = { "IncreasedChaosDamageUnique__4_2", "IncreasedChaosDamageUniqueShieldDex7", }, - ["(20-40)% increased Chaos Damage"] = { "IncreasedChaosDamageUnique__5", }, - ["(17-23)% increased Chaos Damage"] = { "IncreasedChaosDamageImplicit1_", }, - ["30% increased Chaos Damage"] = { "IncreasedChaosDamageImplicitUnique__1", }, - ["100% increased total Recovery per second from Life Leech"] = { "IncreasedLifeLeechRateUniqueBodyStrDex4", }, - ["Damage Penetrates 20% Lightning Resistance"] = { "LightningPenetrationUnique__1", "LightningPenetrationUniqueStaff8", }, - ["Movement Attack Skills have 40% reduced Attack Speed"] = { "ReducedAttackSpeedOfMovementSkillsUnique__1", }, - ["+(10-15)% to Fire Damage over Time Multiplier"] = { "MutatedUniqueJewel174FireDamageOverTimeMultiplier", }, - ["Grants Level 25 Wintertide Brand Skill"] = { "GrantsWintertideBrandUnique__1", }, - ["40% increased Maximum total Life Recovery per second from Leech"] = { "MaximumLifeLeechRateUnique__1", }, - ["Spells fire an additional Projectile"] = { "AdditionalSpellProjectilesUnique__1", }, - ["10% increased Explicit Resistance Modifier magnitudes"] = { "ArmourEnchantmentHeistResistanceEffectOnlyRedSockets1", "ArmourEnchantmentHeistResistanceEffectOnlyBlueSockets1", "ArmourEnchantmentHeistResistanceEffectOnlyGreenSockets1", }, - ["Has no Attribute Requirements"] = { "LocalNoAttributeRequirementsUnique__1", "LocalNoAttributeRequirementsUnique__2", }, - ["Minions deal (25-35) to (50-65) additional Chaos Damage"] = { "MutatedUniqueBow12MinionAddedChaosDamage", }, - ["+1 second to Summon Skeleton Cooldown"] = { "SummonSkeletonsCooldownTimeUnique__1", }, - ["+50% Global Critical Strike Multiplier while you have no Frenzy Charges"] = { "GlobalCriticalMultiplierWithNoFrenzyChargesUnique__1", }, - ["15% increased Area of Effect while you have no Frenzy Charges"] = { "IncreasedAreaOfSkillsWithNoFrenzyChargesUnique__1_", }, - ["You and Enemies in your Presence count as moving while affected by Elemental Ailments"] = { "EnemiesCountAsMovingElementalAilmentsUnique__1", }, - ["+4 to Level of Socketed Herald Gems"] = { "LocalIncreaseSocketedHeraldLevelUnique__2", }, - ["(15-20)% increased Damage with Hits against Chilled Enemies"] = { "IncreasedDamageToChilledEnemies1", }, - ["+(600-1000) to Armour"] = { "IncreasedPhysicalDamageReductionRatingUnique__10", }, - ["Summoned Arbalists gain (30-40)% of Physical Damage as Extra Cold Damage"] = { "SummonArbalistPhysicalDamagePercentToAddAsCold_", }, - ["-1 to Maximum Frenzy Charges"] = { "ReducedMaximumFrenzyChargesUniqueCorruptedJewel16", "ReducedMaximumFrenzyChargesUnique__1", }, - ["+(600-1000) to Accuracy Rating"] = { "IncreasedAccuracyUnique__3", }, - ["50% more Life"] = { "MetamorphosisItemisedBossDifficult", }, - ["You cannot Cast Socketed Hex Curse Skills"] = { "TrapsApplySocketedCurseSkillsWhenTriggeredUnique_1", }, - ["+(25-35)% to Cold Damage over Time Multiplier"] = { "ColdDamageOverTimeMultiplierUnique__1", }, - ["Hits with Prismatic Skills always Sap"] = { "PrismaticSkillsInflictSapUnique_1", }, - ["Modifiers to Claw Attack Speed also apply to Unarmed Attack Speed with Melee Skills"] = { "ClawAttackSpeedModsAlsoAffectUnarmed__1", }, - ["Hits with Prismatic Skills always inflict Brittle"] = { "PrismaticSkillsInflictBrittleUnique_1", }, - ["Hits with Prismatic Skills always Scorch"] = { "PrismaticSkillsInflictScorchUnique_1", }, - ["(25-50)% chance to Sap Enemies"] = { "AlternateLightningAilmentUnique__1__", }, - ["(25-50)% chance to Scorch Enemies"] = { "AlternateFireAilmentUnique__1", }, - ["50% reduced Light Radius"] = { "LightRadiusUnique__6", "LightRadiusUnique__10", }, - ["(15-25)% increased Light Radius"] = { "LightRadiusUnique__5", "LightRadiusUnique__7_", }, - ["Adds (60-70) to (71-80) Physical Damage"] = { "LocalAddedPhysicalDamageUniqueOneHandSword5", }, - ["Adds (10-15) to (25-30) Physical Damage"] = { "LocalAddedPhysicalDamageUniqueOneHandAxe3", }, - ["Adds (310-330) to (370-390) Physical Damage"] = { "LocalAddedPhysicalDamageUniqueTwoHandAxe7", }, - ["(80-120)% increased Recovery rate"] = { "FlaskIncreasedRecoverySpeedUnique___1", }, - ["33% reduced Recovery rate"] = { "FlaskIncreasedDuration1", }, - ["Flasks applied to you have 30% increased Effect"] = { "CannotUseFlaskInFifthSlotImplicitE1_", }, - ["25% increased Duration"] = { "FlaskEffectDurationUnique__4", }, - ["You have Phasing while you have Cat's Stealth"] = { "GainPhasingWhileCatsStealthUnique__1", }, - ["3% increased Damage per Crab Barrier"] = { "DamagePerCrabBarrierUnique__1", }, - ["Ward does not Break during Effect"] = { "FlaskWardUnbreakableDuringEffectUnique__1", }, - ["-(18-14) Physical Damage taken from Attack Hits"] = { "PhysicalAttackDamageReducedUniqueShieldDexInt1", }, - ["30% of Physical Damage Converted to Lightning Damage"] = { "ConvertPhysicaltoLightningUnique__2", }, - ["(80-100)% increased Spell Damage"] = { "SpellDamageUniqueHelmetInt8", }, - ["(20-45)% increased Spell Damage"] = { "SpellDamageUnique__4", }, - ["(15-25)% increased Flask Charges gained"] = { "BeltIncreasedFlaskChargesGainedUnique__1_", }, - ["Minions have (15-25)% increased Movement Speed"] = { "MinionRunSpeedUnique__6", }, - ["Minions have (40-50)% increased Movement Speed"] = { "MinionRunSpeedUnique__5", }, - ["1% increased Projectile Speed per 600 Evasion Rating, up to 75%"] = { "MutatedUniqueBodyDex6ProjectileSpeedPercentPerEvasionRatingUpToCap", }, - ["Taunts nearby Enemies on use"] = { "UtilityFlaskTaunt_", }, - ["30% increased total Recovery per second from Life, Mana, or Energy Shield Leech"] = { "LifeManaESLeechRateUnique__1", "IncreasedLifeLeechRateUniqueAmulet20", }, - ["8% increased Explicit Defence Modifier magnitudes"] = { "ArmourEnchantmentHeistDefenceEffectNoRedSockets1", "ArmourEnchantmentHeistDefenceEffectNoBlueSockets1", "ArmourEnchantmentHeistDefenceEffectNoGreenSockets1", "ArmourEnchantmentHeistDefenceEffectWhiteSocket1", "ArmourEnchantmentHeistDefenceEffect1", }, - ["Damage Penetrates 10% Fire Resistance"] = { "FirePenetrationUnique__1", }, - ["Poison Cursed Enemies on hit"] = { "PoisonCursedEnemiesOnHitUnique__1", }, - ["+(6-10)% to Fire Resistance"] = { "FireResistanceBodyDex6", }, - ["+(30-40)% to Fire Resistance"] = { "FireResistUniqueAmulet13", "FireResistUniqueBootsDexInt1", "FireResistUnique__20_", "FireResistUnique__16", "FireResistUnique__12", "FireResistUnique__8", }, - ["Your Chaos Damage Poisons Enemies"] = { "ChaosDamagePoisonsUniqueDagger10", }, - ["+(20-25)% to Fire Resistance"] = { "FireResistUniqueShieldStrInt5", "FireResistUnique__14", }, - ["+(50-75)% to Fire Resistance"] = { "FireResistUniqueBodyInt2", }, - ["Minions have +10% to Critical Strike Multiplier per Grand Spectrum"] = { "MinionCriticalStrikeMultiplierPerStackableJewelUnique__1", }, - ["Ignited Enemies Killed by your Hits are destroyed"] = { "BurningArrowThresholdJewel_2", "IgnitedEnemiesTurnToAshUniqueRing15", }, - ["(80-100)% increased Critical Strike Chance"] = { "LocalCriticalStrikeChanceUnique__14", }, - ["(70-90)% increased Critical Strike Chance"] = { "LocalCriticalStrikeChanceUnique__13", }, - ["1 to (5-6) Added Attack Lightning Damage per 200 Accuracy Rating"] = { "AddedLightningDamagePerAccuracyReducedAccuracyImplicitR1_", "AddedLightningDamagePerAccuracyReducedAccuracyImplicitR2_", "AddedLightningDamagePerAccuracyReducedAccuracyImplicitR3", }, - ["Bow Attacks fire an additional Arrow"] = { "AdditionalArrowsUniqueTransformed__1", }, - ["Bow Attacks fire 2 additional Arrows"] = { "AdditionalArrowsUniqueBow3", "AdditionalArrowsUnique__1", "AdditionalArrowsUnique__2", }, - ["Cannot Evade Enemy Attacks"] = { "CannotEvade", }, - ["Retaliation Skills become Usable for (50-100)% longer"] = { "RetaliateSkillUseWindowDuration_1", }, - ["Retaliation Skills deal (50-100)% increased Damage"] = { "RetaliationSkillDamageUnique_1", }, - ["Damaging Retaliation Skills become Usable every 4 seconds"] = { "RetaliationSkillsBecomeUsableEveryXSecondsUnique_1", }, - ["Socketed Gems have 50% reduced Mana Cost"] = { "SocketedGemsHaveReducedManaCostUniqueHelmetDexInt5", "SocketedGemsHaveReducedManaCostUniqueDescentClaw1", }, - ["(10-20)% reduced Mana Cost of Skills"] = { "ManaCostReductionUnique__2_", }, - ["Rare and Unique Enemies within 120 metres have Minimap Icons"] = { "MutatedUniqueBelt7RareAndUniqueEnemiesHaveIcons", }, - ["(6-8)% reduced Mana Cost of Skills"] = { "ManaCostReductionUnique__1", }, - ["75% increased Mana Cost of Skills"] = { "ManaCostIncreasedUniqueHelmetStrInt6", }, - ["Trigger Level 10 Summon Spectral Wolf on Kill"] = { "SummonWolfOnKillUnique__1", "SummonWolfOnKillUnique__1New", "SummonWolfOnKillUnique__2_", "VillageSummonWolfOnKillOld", }, - ["40% increased Mana Cost of Skills"] = { "ManaCostIncreasedUniqueWand7", }, - ["(40-80)% increased Mana Cost of Skills"] = { "ManaCostIncreaseUniqueGlovesInt6", }, - ["Mark Skills have (10-15)% increased Cast Speed"] = { "MarkCastSpeedUnique__1", }, - ["(60-80)% increased Burning Damage"] = { "BurnDamageUniqueRing15", }, - ["25% increased Burning Damage"] = { "BurnDamageUniqueDescentOneHandMace1", }, - ["Triggers Level 20 Physical Aegis when Equipped"] = { "TriggeredPhysicalAegisSkillUnique__1", }, - ["(3-5)% additional Physical Damage Reduction"] = { "AdditionalPhysicalDamageReductionUnique_1UNUSED", }, - ["Life Recovery from Flasks also applies to Energy Shield during Effect"] = { "FlaskEldritchBatteryUnique__1", "FlaskZealotsOathUnique__1", }, - ["+(75-100)% to Lightning Resistance when Socketed with a Blue Gem"] = { "LightningResistanceWhenSocketedWithBlueGemUniqueRing25", }, - ["30% increased Area of Effect"] = { "AreaOfEffectUniqueDagger1", "AreaOfEffectUnique__7_", "AreaOfEffectUnique__9", }, - ["(-17-17)% reduced maximum Life"] = { "MaximumLifeUnique__26", }, - ["24% reduced maximum Life"] = { "MaximumLifeUnique__23", }, - ["(12-15)% increased maximum Life"] = { "MaximumLifeUnique__22", }, - ["(5-10)% increased maximum Life"] = { "MaximumLifeUnique__21", }, - ["(10-15)% increased maximum Life"] = { "MaximumLifeUnique__20___", }, - ["(7-12)% increased maximum Life"] = { "MaximumLifeUnique__19", }, - ["(7-10)% increased maximum Life"] = { "MaximumLifeUnique__18", }, - ["5% increased maximum Life"] = { "MaximumLifeUnique__14", }, - ["(4-7)% increased maximum Life"] = { "MaximumLifeUnique__12", }, - ["(6-10)% increased maximum Life"] = { "MaximumLifeUnique__10_", "MaximumLifeUnique__11", "MaximumLifeUnique__16", "MaximumLifeUnique__17", }, - ["(15-25)% increased maximum Life"] = { "MaximumLifeUnique__5", }, - ["(4-8)% increased maximum Life"] = { "MaximumLifeUnique__4_", "MaximumLifeUnique__6", }, - ["10% increased maximum Life"] = { "MaximumLifeUniqueBelt4", "MaximumLifeShieldInt1", "MaximumLifeUniqueBodyInt3", "MaximumLifeUnique__3", }, - ["(8-10)% increased maximum Mana"] = { "MaximumManaImplicitAtlasRing_", }, - ["(6-10)% increased maximum Mana"] = { "MaximumManaUnique__6", }, - ["50% increased maximum Mana"] = { "MaximumManaUniqueStaff6", }, - ["+(60-120) to maximum Mana"] = { "IncreasedManaUnique__1", }, - ["+30 to maximum Mana"] = { "IncreasedManaUnique__2", }, - ["+(80-120) to maximum Mana"] = { "IncreasedManaUnique__4", }, - ["+(50-80) to maximum Mana"] = { "IncreasedManaUnique__9", }, - ["+(20-50) to maximum Mana"] = { "IncreasedManaUnique__12", }, - ["50% increased Mana Cost of Skills"] = { "ManaCostIncreasedUniqueCorruptedJewel3", "ManaCostIncreaseUniqueTwoHandAxe4", }, - ["Regenerate (12-20) Life per second per Buff on you"] = { "LifeRegenPerActiveBuffUniqueBodyInt12", }, - ["Grants 28 Life per Enemy Hit"] = { "LifeAndManaOnHitSeparatedImplicitMarakethClaw2", }, - ["Regenerate (1-2)% of Life per second"] = { "LifeRegenerationRatePercentImplicitUnique__5", }, - ["Regenerate 4% of Life per second"] = { "LifeRegenerationRatePercentageUniqueAmulet21", }, - ["Cannot be Knocked Back"] = { "CannotBeKnockedBack", }, - ["Socketed Projectile Spells fire Projectiles in a circle"] = { "SocketedGemsProjectilesNovaUnique__1", }, - ["(70-80)% increased Armour and Energy Shield"] = { "LocalIncreasedArmourAndEnergyShieldUniqueHelmetStrInt6", }, - ["Deal no Physical Damage"] = { "DealNoPhysicalDamageUniqueBelt14", }, - ["Minions have 10% increased Area of Effect"] = { "MinonAreaOfEffectUniqueRing33", }, - ["You are Chilled when you are Poisoned"] = { "ChilledWhilePoisonedUnique__1", }, - ["Gain an Endurance Charge when you lose a Power Charge"] = { "EnduranceChargeOnPowerChargeExpiryUniqueAmulet14", }, - ["Chill Effect and Freeze Duration on you are based on 100% of Energy Shield"] = { "ChillAndFreezeBasedOffEnergyShieldBelt5Unique", }, - ["35% chance to avoid being Stunned for each Herald Buff affecting you"] = { "StunAvoidancePerHeraldUnique__1", }, - ["60% increased Melee Damage when on Full Life"] = { "MeleeDamageOnFullLifeUniqueAmulet13", }, - ["Socketed Gems are Supported by Level 10 Fire Penetration"] = { "ItemActsAsFirePenetrationSupportUniqueSceptre2", }, - ["Adds (24-30) to (34-40) Physical Damage"] = { "LocalAddedPhysicalDamageUnique__9", }, - ["Gain Chaotic Might for 4 seconds on Critical Strike"] = { "MutatedUniqueSceptre10PowerChargeOnStunUniqueSceptre10", }, - ["Adds (5-8) to (15-20) Physical Damage"] = { "LocalAddedPhysicalDamageUnique__10", }, - ["Adds (30-38) to (40-50) Physical Damage"] = { "LocalAddedPhysicalDamageUnique__11", }, - ["Adds (25-35) to (50-65) Physical Damage"] = { "LocalAddedPhysicalDamageUnique__13", }, - ["Adds (40-50) to (130-150) Physical Damage"] = { "LocalAddedPhysicalDamageUnique__14", }, - ["Adds (10-16) to (45-60) Physical Damage"] = { "LocalAddedPhysicalDamageUnique__16_", }, - ["Damage cannot be Reflected"] = { "DamageCannotBeReflectedUnique__1", "VillageDamageCannotBeReflected", "MutatedUniqueShieldInt8DamageCannotBeReflected", "MutatedUniqueShieldInt9DamageCannotBeReflected", "MutatedUniqueShieldStrInt4DamageCannotBeReflected", }, - ["Adds (6-12) to (20-25) Physical Damage"] = { "LocalAddedPhysicalDamageUnique__17_", }, - ["Adds (30-40) to (70-80) Physical Damage"] = { "LocalAddedPhysicalDamageUnique__18", }, - ["Adds (15-25) to (50-60) Physical Damage"] = { "LocalAddedPhysicalDamageUnique__19", }, - ["Adds (10-20) to (30-40) Physical Damage"] = { "LocalAddedPhysicalDamageUnique__20_", }, - ["Adds (90-110) to (145-170) Physical Damage"] = { "LocalAddedPhysicalDamageUnique__21", }, - ["Adds (80-95) to (220-240) Physical Damage"] = { "LocalAddedPhysicalDamageUnique__22", }, - ["Adds (35-50) to (100-125) Physical Damage"] = { "LocalAddedPhysicalDamageUnique__23_", }, - ["(30-40)% increased Trap Damage"] = { "TrapDamageUniqueBelt6", }, - ["(18-28)% increased Trap Damage"] = { "TrapDamageUniqueShieldDexInt1", }, - ["(20-25)% chance to Freeze, Shock and Ignite"] = { "ChanceToFreezeShockIgniteUnique__2", }, - ["4% chance to Freeze, Shock and Ignite"] = { "ChanceToFreezeShockIgniteUniqueDescentWand1", }, - ["10% chance to Freeze, Shock and Ignite"] = { "ChanceToFreezeShockIgniteUniqueRing21", "ChanceToFreezeShockIgniteDescentUniqueQuiver1", }, - ["(50-75)% reduced Trap Duration"] = { "TrapDurationUniqueBelt6", }, - ["Socketed Gems are Supported by Level 16 Trap"] = { "DisplaySupportedByTrapUnique__1", }, - ["Socketed Gems are Supported by Level 8 Trap"] = { "DisplaySupportedByTrapUniqueStaff4", }, - ["30% increased Movement Speed for 9 seconds on Throwing a Trap"] = { "MovementSpeedOnTrapThrowUniqueBootsDex6", }, - ["Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy"] = { "AnimateGuardianWeaponOnGuardianKillUnique__1_", }, - ["+(150-200) to maximum Mana"] = { "IncreasedManaUnique__26", "IncreasedManaUnique__10", }, - ["+15 to maximum Energy Shield"] = { "IncreasedEnergyShieldUniqueGlovesInt6", }, - ["+(50-60)% to Fire Resistance"] = { "FireResistUniqueBootsStrInt3", }, - ["+(25-35)% to Fire Resistance"] = { "FireResistUniqueRing15", }, - ["Adds 2 to 10 Physical Damage"] = { "LocalAddedPhysicalDamagePercentUniqueClaw4", }, - ["+(30-35)% to Fire Resistance"] = { "FireResistUniqueBelt9", }, - ["Adds (3-4) to (10-14) Physical Damage to Attacks"] = { "AddedPhysicalDamageImplicitRing2", }, - ["Adds 1 to 4 Physical Damage to Attacks"] = { "AddedPhysicalDamageImplicitRing1", "AddedPhysicalDamageImplicitQuiver1", "AddedPhysicalDamageImplicitQuiver1New", }, - ["0.6% of Physical Attack Damage Leeched as Mana"] = { "ManaLeechPermyriadUniqueTwoHandSword2", }, - ["+(25-30)% to Fire and Cold Resistances"] = { "FireAndColdResistUnique__3", }, - ["+70 to maximum Mana"] = { "IncreasedManaUniqueOneHandMace7", }, - ["+(10-20) to maximum Mana"] = { "IncreasedManaUniqueBootsStrDex3", }, - ["30% of Fire Damage from Hits taken as Physical Damage"] = { "MutatedUniqueHelmetStr4FireDamageTakenAsPhysical", }, - ["+(15-20) to maximum Mana"] = { "IncreasedManaUniqueWand4", }, - ["+(100-150) to maximum Mana"] = { "IncreasedManaUniqueBodyDexInt2", "IncreasedManaUniqueTwoHandAxe9", }, - ["+(25-30) to maximum Mana"] = { "IncreasedManaUniqueRing14", }, - ["+(45-55) to maximum Mana"] = { "IncreasedManaUniqueBelt5", }, - ["+(40-50) to maximum Mana"] = { "IncreasedManaUniqueWand3", }, - ["+(50-75)% to Cold Resistance"] = { "ColdResistUniqueBodyStrInt3", }, - ["+(15-30)% to Cold Resistance"] = { "ColdResistUniqueBodyInt5", }, - ["+(25-75) to maximum Mana"] = { "IncreasedManaUniqueHelmetInt4", }, - ["Non-Unique Utility Flasks you Use apply to Linked Targets"] = { "LinkSkillFlaskEffectsUnique__1", }, - ["+50% to Cold Resistance"] = { "ColdResistUniqueShieldDex1", }, - ["(6-8)% increased maximum Life"] = { "MaximumLifeUniqueJewel52", "MaximumLifeUnique__15", }, - ["(50-75)% increased Effect of Shrine Buffs on you"] = { "ShrineBuffEffectUnique__1", }, - ["(20-30)% increased Damage with Hits against Magic monsters"] = { "DamageOnMagicMonstersUnique__1_", }, - ["Nearby Allies have +10 Fortification"] = { "DisplayNearbyAlliesHaveFortifyTwoHandAxe9", }, - ["20% chance to Avoid being Stunned"] = { "StunAvoidanceUnique___1", "StunAvoidanceUniqueOneHandSword13", }, - ["Grants Level 20 Doryani's Touch Skill"] = { "GrantsTouchOfGodUnique__1", }, - ["Gain (10-15)% of Maximum Mana as Extra Maximum Energy Shield"] = { "GainManaAsExtraEnergyShieldUnique__1", }, - ["Cold Skills have 20% chance to Poison on Hit"] = { "ColdSkillsChanceToPoisonUnique__1", }, - ["25% chance that if you would gain Power Charges, you instead gain up to"] = { "ChanceToGainMaximumPowerChargesUnique__1_", }, - ["(20-30)% increased Fire Damage if you have used a Cold Skill Recently"] = { "IncreasedFireDamageIfUsedColdSkillRecentlyUnique__1", }, - ["(380-420)% increased Evasion Rating"] = { "LocalIncreasedEvasionRatingPercentUniqueBodyStrDexInt1c", }, - ["(100-120)% increased Evasion Rating"] = { "LocalIncreasedEvasionRatingPercentUniqueShieldDex5", "LocalIncreasedEvasionRatingPercentUniqueBodyStrDex5", "LocalIncreasedEvasionRatingPercentUnique__3", "LocalIncreasedEvasionRatingPercentUnique__10", }, - ["(20-40)% increased Evasion Rating"] = { "LocalIncreasedEvationRatingPercentUniqueBootsDex9", }, - ["(160-220)% increased Evasion Rating"] = { "LocalIncreasedEvasionRatingPercentUnique__1", }, - ["(150-200)% increased Evasion Rating"] = { "LocalIncreasedEvasionRatingPercentUnique__2", "LocalIncreasedEvasionRatingPercentUnique__4", }, - ["(300-340)% increased Evasion Rating"] = { "LocalIncreasedEvasionRatingPercentUnique__6", }, - ["60% reduced Mana Regeneration Rate"] = { "ManaRegenerationUnique__14___", }, - ["15% increased Mana Regeneration Rate"] = { "ReducedManaRegenerationUniqueRing27", }, - ["Regenerate 1% of Mana per second"] = { "BaseManaRegenerationUniqueBodyDexInt2", }, - ["8% reduced Enemy Stun Threshold"] = { "StunThresholdReductionImlicitMarakethOneHandSword1", }, - ["12% reduced Enemy Stun Threshold"] = { "StunThresholdReductionImlicitMarakethOneHandSword2", }, - ["10% reduced Enemy Stun Threshold"] = { "StunThresholdReductionImplicitMace1", "StunThresholdReductionUniqueGlovesDexInt2", }, - ["15% reduced Enemy Stun Threshold"] = { "StunThresholdReductionImplicitMace2", "StunThresholdReductionUniqueTwoHandMace1", }, - ["20% reduced Enemy Stun Threshold"] = { "StunThresholdReductionImplicitMace3_", }, - ["(10-15)% reduced Enemy Stun Threshold"] = { "StunThresholdReductionUniqueQuiver2", }, - ["25% reduced Enemy Stun Threshold with this Weapon"] = { "StunThresholdReductionUniqueClaw2_", "StunThresholdReductionUniqueTwoHandSword5", }, - ["10% reduced Enemy Stun Threshold with this Weapon"] = { "StunThresholdReductionUniqueClaw6", }, - ["(20-25)% reduced Enemy Stun Threshold"] = { "StunThresholdReductionUniqueQuiver8", }, - ["You always Ignite while Burning"] = { "AlwaysIgniteWhileBurningUnique__1", }, - ["(15-20)% reduced Enemy Stun Threshold"] = { "StunThresholdReductionUniqueStaff11", }, - ["(10-20)% reduced Enemy Stun Threshold"] = { "StunThresholdReductionUniqueOneHandMace6", }, - ["(5-10)% reduced Enemy Stun Threshold"] = { "StunThresholdReductionUniqueBootsStr3", }, - ["(20-30)% reduced Enemy Stun Threshold with this Weapon"] = { "StunThresholdReductionUnique__1___", "StunThresholdReductionUnique__2", }, - ["(20-30)% increased Global Critical Strike Chance"] = { "CriticalStrikeChanceImplicitQuiver13", "CriticalStrikeChanceImplicitRing1", "CriticalStrikeChanceUniqueGlovesDexInt6", }, - ["(20-30)% increased Critical Strike Chance with Bows"] = { "CriticalStrikeChanceImplicitQuiver8New", }, - ["80% increased Global Critical Strike Chance"] = { "CriticalStrikeChanceImplicitMarakethStaff1", }, - ["100% increased Global Critical Strike Chance"] = { "CriticalStrikeChanceImplicitMarakethStaff2", "CriticalStrikeChanceUniqueBodyInt4", }, - ["25% increased Global Critical Strike Chance"] = { "CriticalStrikeChanceUniqueHelmetDex4", }, - ["(60-75)% increased Global Critical Strike Chance"] = { "CriticalStrikeChanceUniqueHelmetDex6", }, - ["(50-65)% increased Global Critical Strike Chance"] = { "CriticalStrikeChanceUniqueWand3", }, - ["(30-35)% increased Global Critical Strike Chance"] = { "CriticalStrikeChanceUniqueRing11_", }, - ["You cannot deal Critical Strikes against non-Shocked Enemies"] = { "CannotCritNonShockedEnemiesUnique___1", }, - ["(40-60)% increased Global Critical Strike Chance"] = { "CriticalStrikeChanceUniqueGlovesStr3", "CriticalStrikeChanceUniqueWand10", }, - ["(30-40)% increased Critical Strike Chance"] = { "CriticalStrikeChanceUniqueBow9", "LocalCriticalStrikeChanceUniqueBow11", "LocalCriticalStrikeChanceUnique__3", "LocalCriticalStrikeChanceUnique__9", "LocalCriticalStrikeChanceUnique__10", "LocalCriticalStrikeChanceUniqueSceptre9", "LocalCriticalStrikeChanceUniqueTwoHandMace6", }, - ["(30-40)% increased Global Critical Strike Chance"] = { "CriticalSrikeChanceUniqueSceptre7", }, - ["(250-350)% increased Global Critical Strike Chance"] = { "CriticalStrikeChanceUniqueAmulet18", }, - ["(20-60)% increased Global Critical Strike Chance"] = { "CriticalStrikeChanceUnique__2", }, - ["(50-70)% increased Global Critical Strike Chance"] = { "CriticalStrikeChanceUnique__3", }, - ["(120-160)% increased Global Critical Strike Chance"] = { "CriticalStrikeChanceUnique__4_", }, - ["(15-25)% increased Global Critical Strike Chance"] = { "CriticalStrikeChanceUnique__5__", }, - ["(30-50)% increased Global Critical Strike Chance"] = { "CriticalStrikeChanceUnique__6", }, - ["50% increased Critical Strike Chance"] = { "LocalCriticalStrikeChanceImplicitMarakethTwoHandAxe1", "LocalCriticalStrikeChanceImplicitMarakethTwoHandAxe2", }, - ["25% increased Critical Strike Chance"] = { "LocalCriticalStrikeChanceUniqueClaw2", "LocalCriticalStrikeChanceUniqueOneHandMace1", }, - ["(30-50)% increased Critical Strike Chance"] = { "LocalCriticalStrikeChanceImplicitBow1", "LocalCriticalStrikeChanceUniqueOneHandAxe8_", }, - ["(10-20)% increased Critical Strike Chance"] = { "LocalCriticalStrikeChanceUniqueStaff7", "LocalCriticalStrikeChanceUniqueWand9", }, - ["With at least 40 Intelligence in Radius, Rolling Magma fires an additional Projectile"] = { "MagmaOrbThresholdJewel_1", }, - ["(15-40)% increased Critical Strike Chance"] = { "LocalCriticalStrikeChanceUniqueOneHandMace4", }, - ["(25-50)% increased Critical Strike Chance"] = { "LocalCriticalStrikeChanceUniquSceptre10", }, - ["(44-66)% increased Critical Strike Chance"] = { "LocalCriticalStrikeChanceUniqueOneHandSword10", }, - ["30% increased Critical Strike Chance"] = { "LocalCriticalStrikeChanceUniqueDagger11", }, - ["(26-32)% increased Critical Strike Chance"] = { "LocalCriticalStrikeChanceUnique__1", }, - ["(22-30)% increased Critical Strike Chance"] = { "LocalCriticalStrikeChanceUnique__2", }, - ["(15-25)% increased Critical Strike Chance"] = { "LocalCriticalStrikeChanceUnique14", "LocalCriticalStrikeChanceUnique__5", "LocalCriticalStrikeChanceUnique__12", }, - ["(40-50)% increased Critical Strike Chance"] = { "LocalCriticalStrikeChanceUnique__4", "LocalCriticalStrikeChanceUnique__19", "LocalCriticalStrikeChanceUniqueDagger8", }, - ["(40-60)% increased Critical Strike Chance"] = { "LocalCriticalStrikeChanceUnique__6", }, - ["Counts as all One Handed Melee Weapon Types"] = { "WeaponCountsAsAllOneHandedWeapons__1", }, - ["(50-75)% increased Critical Strike Chance"] = { "LocalCriticalStrikeChanceUnique__8", }, - ["(3-6)% increased Light Radius"] = { "JewelImplicitLightRadius", }, - ["1% increased Flask Effect Duration"] = { "JewelImplicitFlaskDuration", }, - ["15% reduced Effect of Chill on you"] = { "JewelImplicitReducedChillEffect", }, - ["(25-35)% increased Critical Strike Chance"] = { "LocalCriticalStrikeChanceUnique__15", }, - ["Minions Regenerate 1% of Life per second"] = { "MinionLifeRegenerationUnique__1", }, - ["Curse Auras from Socketed Skills also affect you"] = { "CurseAurasAffectYouUnique__1", }, - ["(20-30)% increased Global Accuracy Rating"] = { "IncreasedAccuracyPercentImplicitQuiver7", "IncreasedAccuracyPercentImplicitQuiver7New", }, - ["(20-40)% increased Critical Strike Chance"] = { "LocalCriticalStrikeChanceUnique__20", "LocalCriticalStrikeChanceUnique__22", }, - ["Socketed Gems Chain 1 additional times"] = { "DisplaySocketedSkillsChainUniqueOneHandMace3", }, - ["+5 to Level of Socketed Vaal Gems"] = { "LocalIncreaseSocketedVaalGemLevelUniqueGlovesStrDex4", }, - ["-5 to Level of Socketed Non-Vaal Gems"] = { "LocalIncreaseSocketedNonVaalGemLevelUnique__1", }, - ["+2 to Level of Socketed Vaal Gems"] = { "LocalIncreaseSocketedVaalGemLevelUnique__1", }, - ["Has 6 Sockets"] = { "HasSixSocketsUnique__1", }, - ["Has 2 Sockets"] = { "HasTwoSocketsUnique__1", }, - ["Has 3 Sockets"] = { "HasThreeSocketsUnique__1_", }, - ["(15-20)% increased Projectile Damage"] = { "IncreasedProjectileDamageUniqueQuiver4", }, - ["(60-100)% increased Projectile Damage"] = { "IncreasedProjectileDamageUniqueStaff10", }, - ["Arrows fired from the fourth firing points Chain +2 times"] = { "VolleyFourthPointChainUnique__1", }, - ["20% increased Projectile Damage"] = { "IncreasedProjectileDamageUnique__5", }, - ["(30-50)% increased Projectile Damage"] = { "IncreasedProjectileDamageUnique__1", "IncreasedProjectileDamageUnique___4", "IncreasedProjectileDamageUnique___10_", "IncreasedProjectileDamageUnique___12", }, - ["(7-10)% increased Projectile Damage"] = { "IncreasedProjectileDamageUnique__2", "IncreasedProjectileDamageUnique___3", "IncreasedProjectileDamageUnique__7", "IncreasedProjectileDamageUnique___8", "IncreasedProjectileDamageUnique___9", }, - ["30% increased Projectile Damage"] = { "IncreasedProjectileDamageUnique__6", }, - ["(25-35)% increased Projectile Damage"] = { "IncreasedProjectileDamageUnique___11", }, - ["(8-12)% Chance to Block Spell Damage"] = { "SpellBlockPercentageUniqueShieldDex6", }, - ["1% increased Attack Speed per 8% Quality"] = { "LocalAugmentedQualityE1", }, - ["Socketed Gems are Supported by Level 10 Arcane Surge"] = { "SupportedByArcaneSurgeUniqueWand8", }, - ["+(21-24)% chance to Suppress Spell Damage"] = { "SpellDodgeUniqueBootsDex7_", }, - ["+(20-26)% chance to Suppress Spell Damage"] = { "SpellDodgeUniqueBootsDex7New", }, - ["100% of Fire Damage Leeched as Life"] = { "FireDamageLifeLeechPerMyriadUniqueBelt9a_", "FireDamageLifeLeechCorrupted", }, - ["0.6% of Fire Damage Leeched as Life"] = { "FireDamageLifeLeechPermyriadUniqueBelt9aNew", }, - ["100% of Cold Damage Leeched as Life"] = { "ColdDamageLifeLeechPerMyriadUniqueBelt9b", "ColdDamageLifeLeechCorrupted_", }, - ["0.6% of Cold Damage Leeched as Life"] = { "ColdDamageLifeLeechPermyriadUniqueBelt9bNew", }, - ["Implicit Modifiers Cannot Be Changed"] = { "CanHaveEveryInfluenceTypeImplicitE1", }, - ["0.6% of Lightning Damage Leeched as Life"] = { "LightningDamageLifeLeechPermyriadUniqueBelt9cNew", }, - ["100% of Physical Damage Leeched as Life"] = { "PhysicalDamageLifeLeechPerMyriadUniqueBelt9d", }, - ["+(10-15)% to Fire Resistance"] = { "FireResistUnique__31", "FireResistanceUniqueGlovesInt_1", }, - ["Summoned Skeleton Warriors and Soldiers deal Triple Damage with this"] = { "SkeletonWarriorsTripleDamageUnique__1_", }, - ["+(5-30)% to Fire Resistance"] = { "FireResistUnique__36", }, - ["Freeze Chilled Enemies as though dealing (50-100)% more Damage"] = { "FreezeChilledEnemiesMoreDamageUnique__1_", }, - ["+(30-40)% to Critical Strike Multiplier if you've gained a Power Charge Recently"] = { "CriticalStrikeMultiplierIfGainedPowerChargeUnique__1_", }, - ["90% less Power Charge Duration"] = { "PowerChargeDurationFinalUnique__1__", }, - ["(40-50)% increased Elemental Damage taken"] = { "ElementalDamageTakenUnique__1", }, - ["Socketed Gems are Supported by Level 15 Immolate"] = { "DisplaySupportedByImmolateUnique__1", }, - ["Socketed Gems are Supported by Level 15 Unbound Ailments"] = { "DisplaySupportedByUnboundAilmentsUnique__1__", }, - ["40% of Fire Damage taken as Lightning Damage"] = { "FireHitAndDoTDamageTakenAsLightningUnique__1", }, - ["40% of Cold Damage taken as Lightning Damage"] = { "ColdHitAndDoTDamageTakenAsLightningUnique__1", }, - ["Enemies Shocked by you have (10-15)% of Physical Damage they deal converted to Lightning"] = { "EnemyShockedConvertedToLightningUnique__1", }, - ["Enemies Ignited by you have (10-15)% of Physical Damage they deal converted to Fire"] = { "EnemyIgnitedConvertedToFireUnique__1", }, - ["Nearby Allies have Culling Strike"] = { "DisplayNearbyAlliesHaveCullingStrikeUniqueTwoHandAxe9", }, - ["Gain (10-14) Mana per Cursed Enemy Hit with Attacks"] = { "ManaGainOnHitCursedEnemyUnique__1", }, - ["Triggers Level 20 Corpse Walk when Equipped"] = { "CorpseWalk", }, - ["Gain 40% increased Area of Effect for 2 seconds after Spending a total of 800 Mana"] = { "GainAreaOfEffectPluspercentOnManaSpentUnique__1", }, - ["For each nearby corpse, Regenerate 0.25% Life per second, up to 3%"] = { "LifeRegenerationPerNearbyCorpseUnique__1", }, - ["Gain Rampage while at Maximum Endurance Charges"] = { "RampageWhileAtMaxEnduranceChargesUnique__1", }, - ["40% increased Brand Damage"] = { "BrandDamageUnique__1", }, - ["20% increased Critical Strike Chance per Brand"] = { "CriticalStrikeChancePerBrandUnique__1___", }, - ["(30-50)% increased Damage with Hits and Ailments against Marked Enemy"] = { "DamageAgainstMarkedEnemiesUnique__1", }, - ["Socketed Skill Gems get a 80% Cost & Reservation Multiplier"] = { "UniqueSpecialCorruptionSocketedGemsManaMultiplier_", }, - ["(8-12)% increased Cooldown Recovery Rate"] = { "UniqueSpecialCorruptionCooldownRecoverySpeed__", }, - ["Grants Level 20 Death Wish Skill"] = { "GrantsDeathWishUnique__1__", }, - ["(10-15)% increased Effect of your Curses"] = { "CurseEffectivenessUnique__4", "UniqueSpecialCorruptionCurseEffect___", }, - ["Critical Strike Chance is (30-40)% for Hits with this Weapon"] = { "WeaponCritChanceOverrideUnique__1__", }, - ["100% of Life Recovery from Flasks is applied to nearby Allies instead of You"] = { "FlaskLifeRecoveryAlliesUnique__1_", }, - ["Skills which create Brands create an additional Brand"] = { "SummonAdditionalBrandUnique__1", }, - ["Non-Aura Hexes expire upon reaching 0% of base Effect"] = { "HexExpiresMaxDoomUnique__1", }, - ["(1-2) to (36-40) Lightning Damage per Power Charge"] = { "GlobalAddedLightningDamagePerPowerChargeUnique__1", }, - ["0.5% of Damage Leeched as Life while you have at least 5 total Endurance, Frenzy and Power Charges"] = { "DamageLeechWith5ChargesUnique__1", }, - ["Elemental Ailments inflicted on you spread to Enemies within 2.5 metres"] = { "ProlifElementalAilmentsFromSelfUnique__1__", }, - ["(3-5)% increased Elemental Damage per Power charge"] = { "ElementalDamagePerPowerChargeUnique__1", }, - ["Skills Chain +1 times"] = { "AdditionalChainUniqueOneHandMace3", "AdditionalChainUnique__2", }, - ["Skills Chain +2 times"] = { "AdditionalChainUnique__1", }, - ["100% increased Melee Damage against Ignited Enemies"] = { "AdditionalMeleeDamageToBurningEnemiesUniqueDagger6", }, - ["100% increased Melee Damage against Shocked Enemies"] = { "AdditionalMeleeDamageToShockedEnemiesUniqueDagger6", }, - ["Spells which have gained Intensity Recently lose 1 Intensity every 0.5 Seconds"] = { "SpellsLoseIntensityUnique__1", }, - ["Spells have 10% reduced Critical Strike Chance per Intensity"] = { "CriticalStrikeChancePerIntensityUnique__1", }, - ["Spells have (30-50)% increased Critical Strike Chance per Intensity"] = { "CriticalStrikeChancePerIntensityUnique__2", }, - ["Life Flasks gain 1 Charge every 3 seconds"] = { "LifeFlaskPassiveChargeGainUnique__1_", }, - ["Life Flasks gain (0-3) Charges every 3 seconds"] = { "LifeFlaskPassiveChargeGainUnique__2", }, - ["Mana Flasks gain (0-3) Charges every 3 seconds"] = { "ManaFlaskPassiveChargeGainUnique__1", }, - ["Utility Flasks gain (0-3) Charges every 3 seconds"] = { "UtilityFlaskPassiveChargeGainUnique__1", }, - ["30% reduced Attack Speed while Phasing"] = { "ReducedAttackSpeedWhilePhasingUnique__1", }, - ["Gain (30-40)% of Physical Damage as Extra Damage of a random Element while you are Ignited"] = { "PhysicalDamageAddedAsRandomWhileIgnitedUnique__1", }, - ["Damage Penetrates (8-10)% Elemental Resistances while you are Chilled"] = { "ElementalPenetrationWhileChilledUnique__1___", }, - ["8% increased Explicit Physical Modifier magnitudes"] = { "WeaponEnchantmentHeistPhysicalEffect1", "WeaponEnchantmentHeistPhysicalEffectNoRedSockets1", "WeaponEnchantmentHeistPhysicalEffectNoBlueSockets1", "WeaponEnchantmentHeistPhysicalEffectNoGreenSockets1_", "WeaponEnchantmentHeistPhysicalEffectWhiteSockets1_", }, - ["8% increased Explicit Fire Modifier magnitudes"] = { "WeaponEnchantmentHeistFireEffect1", "WeaponEnchantmentHeistFireEffectNoRedSockets1", "WeaponEnchantmentHeistFireEffectNoBlueSockets1", "WeaponEnchantmentHeistFireEffectNoGreenSockets1_", "WeaponEnchantmentHeistFireEffectWhiteSockets1", }, - ["8% increased Explicit Lightning Modifier magnitudes"] = { "WeaponEnchantmentHeistLightningEffect1", "WeaponEnchantmentHeistLightningEffectNoRedSockets1", "WeaponEnchantmentHeistLightningEffectNoBlueSockets1_", "WeaponEnchantmentHeistLightningEffectNoGreenSockets1", "WeaponEnchantmentHeistLightningEffectWhiteSockets1_", }, - ["8% increased Explicit Cold Modifier magnitudes"] = { "WeaponEnchantmentHeistColdEffect1__", "WeaponEnchantmentHeistColdEffectNoRedSockets1", "WeaponEnchantmentHeistColdEffectNoBlueSockets1", "WeaponEnchantmentHeistColdEffectNoGreenSockets1", "WeaponEnchantmentHeistColdEffectWhiteSockets1___", }, - ["8% increased Explicit Chaos Modifier magnitudes"] = { "WeaponEnchantmentHeistChaosEffect1__", "WeaponEnchantmentHeistChaosEffectNoRedSockets1___", "WeaponEnchantmentHeistChaosEffectNoBlueSockets1", "WeaponEnchantmentHeistChaosEffectNoGreenSockets1", "WeaponEnchantmentHeistChaosEffectWhiteSockets1", }, - ["8% increased Explicit Caster Damage Modifier magnitudes"] = { "WeaponEnchantmentHeistCasterDamageEffect1", "WeaponEnchantmentHeistCasterDamageEffectNoRedSockets1_", "WeaponEnchantmentHeistCasterDamageEffectNoBlueSockets1_", "WeaponEnchantmentHeistCasterDamageEffectNoGreenSockets1", "WeaponEnchantmentHeistCasterDamageEffectWhiteSockets1", }, - ["8% increased Explicit Mana Modifier magnitudes"] = { "WeaponEnchantmentHeistManaEffect1", "WeaponEnchantmentHeistManaEffectNoRedSockets1", "WeaponEnchantmentHeistManaEffectNoBlueSockets1__", "WeaponEnchantmentHeistManaEffectNoGreenSockets1", "WeaponEnchantmentHeistManaEffectWhiteSockets1", "ArmourEnchantmentHeistManaEffect1", "ArmourEnchantmentHeistManaEffectNoRedSockets1_", "ArmourEnchantmentHeistManaEffectNoBlueSockets1", "ArmourEnchantmentHeistManaEffectNoGreenSockets1", "ArmourEnchantmentHeistManaEffectWhiteSocket1_", }, - ["8% increased Explicit Speed Modifier magnitudes"] = { "WeaponEnchantmentHeistSpeedEffect1_", "WeaponEnchantmentHeistSpeedEffectNoRedSockets1", "WeaponEnchantmentHeistSpeedEffectNoBlueSockets1", "WeaponEnchantmentHeistSpeedEffectNoGreenSockets1", "WeaponEnchantmentHeistSpeedEffectWhiteSockets1_", }, - ["8% increased Explicit Critical Modifier magnitudes"] = { "WeaponEnchantmentHeistCriticalEffect1_", "WeaponEnchantmentHeistCriticalEffectNoBlueSockets1", "WeaponEnchantmentHeistCriticalEffectNoRedSockets1", "WeaponEnchantmentHeistCriticalEffectWhiteSockets1_", "WeaponEnchantmentHeistCriticalEffectNoGreenSockets1", }, - ["8% increased Explicit Attribute Modifier magnitudes"] = { "WeaponEnchantmentHeistAttributeEffect1", "ArmourEnchantmentHeistAttributeEffect1", "ArmourEnchantmentHeistAttributeEffectNoBlueSockets1", "ArmourEnchantmentHeistAttributeEffectNoGreenSockets1", "ArmourEnchantmentHeistAttributeEffectWhiteSocket1_", "WeaponEnchantmentHeistAttributeEffectNoRedSockets1", "WeaponEnchantmentHeistAttributeEffectNoBlueSockets1_", "WeaponEnchantmentHeistAttributeEffectNoGreenSockets1", "WeaponEnchantmentHeistAttributeEffectWhiteSockets1_", "ArmourEnchantmentHeistAttributeEffectNoRedSockets1", }, - ["8% increased Explicit Ailment Modifier magnitudes"] = { "WeaponEnchantmentHeistAilmentEffect1", "WeaponEnchantmentHeistAilmentEffectNoRedSockets1_", "WeaponEnchantmentHeistAilmentEffectNoBlueSockets1__", "WeaponEnchantmentHeistAilmentEffectNoGreenSockets1", "WeaponEnchantmentHeistAilmentEffectWhiteSockets1", }, - ["40% reduced Attribute Requirements"] = { "WeaponEnchantmentHeistAttributeRequirement1", "ArmourEnchantmentHeistAttributeRequirements1", }, - ["Has 2 White Sockets"] = { "WeaponEnchantmentHeistWhiteSockets1_", "ArmourEnchantmentHeistWhiteSockets1__", }, - ["6% increased Explicit Physical Modifier magnitudes"] = { "WeaponEnchantmentHeistPhysicalEffectSpeedEffect1", "WeaponEnchantmentHeistPhysicalEffectAttributeRequirement1", "WeaponEnchantmentHeistPhysicalEffectSocketsAreLinked1", }, - ["6% increased Explicit Speed Modifier magnitudes"] = { "WeaponEnchantmentHeistSpeedEffectAttributeRequirement1__", "WeaponEnchantmentHeistSpeedEffectSocketsAreLinked1__", }, - ["+(20-30)% to Chaos Resistance"] = { "ChaosResistUniqueHelmetStrInt2", "ChaosResistUnique__18_", "ChaosResistUnique__32", }, - ["+(40-50)% to Chaos Resistance"] = { "ChaosResistUniqueBodyInt8", "ChaosResistUniqueRing16", }, - ["6% increased Explicit Ailment Modifier magnitudes"] = { "WeaponEnchantmentHeistPhysicalEffectAilmentEffect1", "WeaponEnchantmentHeistFireEffectAilmentEffect1_", "WeaponEnchantmentHeistLightningEffectAilmentEffect1", "WeaponEnchantmentHeistColdEffectAilmentEffect1", "WeaponEnchantmentHeistChaosEffectAilmentEffect1_", "WeaponEnchantmentHeistCasterDamageEffectAilmentEffect1_", "WeaponEnchantmentHeistManaEffectAilmentEffect1", "WeaponEnchantmentHeistAilmentEffectAttributeRequirement1_", "WeaponEnchantmentHeistAilmentEffectSocketsAreLinked1", }, - ["+(13-17)% to Chaos Resistance"] = { "ChaosResistImplicitBoots1", }, - ["+(8-10)% to Chaos Resistance"] = { "ChaosResistUniqueAmulet15_", }, - ["+(15-20)% to Chaos Resistance"] = { "ChaosResistUniqueRing12", }, - ["+(15-25)% to Chaos Resistance"] = { "ChaosResistHelmetStrDex2", "ChaosResistUnique__7", }, - ["+(8-12)% to Chaos Resistance"] = { "ChaosResistUniqueDagger8", }, - ["6% increased Explicit Caster Damage Modifier magnitudes"] = { "WeaponEnchantmentHeistCasterDamageEffectSpeedEffect1", "WeaponEnchantmentHeistCasterDamageEffectCriticalEffect1", "WeaponEnchantmentHeistCasterDamageEffectAttributeRequirement1_", "WeaponEnchantmentHeistCasterDamageEffectSocketsAreLinked1", }, - ["+(24-30)% to Chaos Resistance"] = { "ChaosResistUniqueHelmetDexInt5", }, - ["+(5-10)% to Chaos Resistance"] = { "ChaosResistUniqueWand7", }, - ["+(43-61)% to Chaos Resistance"] = { "ChaosResistUniqueHelmetStrInt5", }, - ["+(12-16)% to Chaos Resistance"] = { "ChaosResistUniqueQuiver9", }, - ["+(7-11)% to Chaos Resistance"] = { "ChaosResistUniqueBow12", }, - ["+(17-29)% to Chaos Resistance"] = { "ChaosResistUnique__29", "ChaosResistUniqueAmulet23", "ChaosResistUnique__4", "ChaosResistUnique__6", "ChaosResistUnique__25", "ChaosResistUnique__28", }, - ["+(11-19)% to Chaos Resistance"] = { "ChaosResistDemigodsTorchImplicit", }, - ["+11% to Chaos Resistance"] = { "ChaosResistUnique__1", }, - ["+(8-16)% to Chaos Resistance"] = { "ChaosResistUnique__2", }, - ["+(31-53)% to Chaos Resistance"] = { "ChaosResistUnique__3", }, - ["+60% to Chaos Resistance"] = { "ChaosResistUnique__5", }, - ["-(20-10)% to Chaos Resistance"] = { "ChaosResistUnique__8", }, - ["+(23-31)% to Chaos Resistance"] = { "ChaosResistUnique__15", "ChaosResistUnique__20_", }, - ["+(29-43)% to Chaos Resistance"] = { "ChaosResistUnique__16", }, - ["+(29-41)% to Chaos Resistance"] = { "ChaosResistUnique__19", }, - ["+(19-29)% to Chaos Resistance"] = { "ChaosResistUnique__21", "ChaosResistUnique__23", }, - ["+(-23-23)% to Chaos Resistance"] = { "ChaosResistUnique__24", }, - ["+50% to Chaos Resistance"] = { "ChaosResistUnique__26", }, - ["(10-20)% reduced total Recovery per second from Life Leech"] = { "ReducedLifeLeechRateUniqueJewel19", }, - ["+(7-19)% to Chaos Resistance"] = { "ChaosResistUnique__31", }, - ["+(13-29)% to Chaos Resistance"] = { "ChaosResistUnique__34", "ChaosResistUnique__35", }, - ["+(23-37)% to Chaos Resistance"] = { "ChaosResistUnique__36", "ChaosResistUniqueBody_1", }, - ["+(12-16)% to Fire and Lightning Resistances"] = { "FireAndLightningResistImplicitRing1", }, - ["+(12-16)% to Cold and Lightning Resistances"] = { "ColdAndLightningResistImplicitRing1", }, - ["Recover 20% of Life on Rampage"] = { "HealOnRampageUniqueGlovesStrDex5", }, - ["Gain Immunity to Physical Damage for 1.5 seconds on Rampage"] = { "PhysicalDamageImmunityOnRampageUniqueGlovesStrInt2", }, - ["12% increased Explicit Attribute Modifier magnitudes"] = { "ArmourEnchantmentHeistAttributeEffectLifeEffectPenalty1_", "ArmourEnchantmentHeistAttributeEffectDefenceEffectPenalty1", "WeaponEnchantmentHeistAttributeEffectDamageEffectPenalty1", }, - ["15% increased Explicit Attribute Modifier magnitudes"] = { "ArmourEnchantmentHeistAttributeEffectSocketPenalty1", "ArmourEnchantmentHeistAttributeEffectAttributeRequirementsPenalty1", "WeaponEnchantmentHeistAttributeEffectSocketPenalty1", "WeaponEnchantmentHeistAttributeEffectAttributeRequirementPenalty1", }, - ["10% increased Explicit Attribute Modifier magnitudes"] = { "ArmourEnchantmentHeistAttributeEffectOnlyRedSockets1", "ArmourEnchantmentHeistAttributeEffectOnlyBlueSockets1_", "ArmourEnchantmentHeistAttributeEffectOnlyGreenSockets1", "WeaponEnchantmentHeistAttributeEffectOnlyRedSockets1_", "WeaponEnchantmentHeistAttributeEffectOnlyBlueSockets1", "WeaponEnchantmentHeistAttributeEffectOnlyGreenSockets1", }, - ["3% increased Global Critical Strike Chance per Level"] = { "CriticalStrikeChancePerLevelUniqueTwoHandAxe8", }, - ["1% increased Attack Damage per Level"] = { "AttackDamageIncreasedPerLevelUniqueSceptre8", }, - ["Can have 1 additional Crafted Modifier"] = { "ArmourEnchantmentHeistAdditionalCraftingModifier1", "WeaponEnchantmentHeistAdditionalCraftingModifier1_", }, - ["With at least 40 Intelligence in Radius, Discharge has 60% less Area of Effect"] = { "DischargeThresholdJewel__1", }, - ["1.2% of Damage Leeched as Life on Critical Strike"] = { "LifeLeechOnCritPermyriadUniqueTwoHandAxe8", }, - ["Enemies you Attack have 20% chance to Reflect 35 to 50 Chaos Damage to you"] = { "ChanceToReflectChaosDamageToSelfUniqueTwoHandSword7_", }, - ["Melee Hits count as Rampage Kills"] = { "SimulatedRampageUnique__1", }, - ["8% increased Explicit Life Modifier magnitudes"] = { "ArmourEnchantmentHeistLifeEffectNoRedSockets1", "ArmourEnchantmentHeistLifeEffectNoBlueSockets1", "ArmourEnchantmentHeistLifeEffectNoGreenSockets1__", "ArmourEnchantmentHeistLifeEffectWhiteSocket1_", "ArmourEnchantmentHeistLifeEffect1", }, - ["Cannot be Ignited while at maximum Endurance Charges"] = { "MutatedUniqueGlovesStr7CannotBeIgnitedAtMaxEnduranceCharges", }, - ["8% increased Explicit Resistance Modifier magnitudes"] = { "ArmourEnchantmentHeistResistanceEffect1__", "ArmourEnchantmentHeistResistanceEffectWhiteSocket1", "ArmourEnchantmentHeistResistanceEffectNoGreenSockets1", "ArmourEnchantmentHeistResistanceEffectNoBlueSockets1", "ArmourEnchantmentHeistResistanceEffectNoRedSockets1", }, - ["6% increased Explicit Life Modifier magnitudes"] = { "ArmourEnchantmentHeistLifeEffectAttributeRequirements1", "ArmourEnchantmentHeistLifeEffectSocketsAreLinked1_", "ArmourEnchantmentHeistLifeEffectResistanceEffect1__", }, - ["6% increased Explicit Resistance Modifier magnitudes"] = { "ArmourEnchantmentHeistResistanceEffectSocketsAreLinked1_", }, - ["6% increased Explicit Defence Modifier magnitudes"] = { "ArmourEnchantmentHeistDefenceEffectResistanceEffect1", "ArmourEnchantmentHeistDefenceEffectAttributeRequirements1", "ArmourEnchantmentHeistDefenceEffectSocketsAreLinked1", }, - ["Gain 1 Life on Kill per Level"] = { "LifeGainedOnEnemyDeathPerLevelUniqueTwoHandSword7", }, - ["Gain Unholy Might for 3 seconds on Rampage"] = { "UnholyMightOnRampageUniqueGlovesDexInt6", }, - ["15% increased Explicit Life Modifier magnitudes"] = { "ArmourEnchantmentHeistLifeEffectSocketPenalty1", "ArmourEnchantmentHeistLifeEffectAttributeRequirementsPenalty1_", }, - ["10% increased Explicit Life Modifier magnitudes"] = { "ArmourEnchantmentHeistLifeEffectOnlyRedSockets1", "ArmourEnchantmentHeistLifeEffectOnlyBlueSockets1", "ArmourEnchantmentHeistLifeEffectOnlyGreenSockets1", }, - ["12% increased Explicit Defence Modifier magnitudes"] = { "ArmourEnchantmentHeistDefenceEffectResistanceEffectPenalty1", }, - ["15% increased Explicit Defence Modifier magnitudes"] = { "ArmourEnchantmentHeistDefenceEffectSocketPenalty1", "ArmourEnchantmentHeistDefenceEffectAttributeRequirementsPenalty1_", }, - ["10% increased Explicit Defence Modifier magnitudes"] = { "ArmourEnchantmentHeistDefenceEffectOnlyRedSockets1___", "ArmourEnchantmentHeistDefenceEffectOnlyBlueSockets1", "ArmourEnchantmentHeistDefenceEffectOnlyGreenSockets1", }, - ["12% increased Explicit Mana Modifier magnitudes"] = { "ArmourEnchantmentHeistManaEffectResistanceEffectPenalty1", }, - ["50% reduced Explicit Life Modifier magnitudes"] = { "ArmourEnchantmentHeistResistanceEffectLifeEffectPenalty1", }, - ["20% reduced Ignite Duration on Enemies"] = { "IgniteDurationUnique__1", }, - ["50% reduced Explicit Defence Modifier magnitudes"] = { "ArmourEnchantmentHeistResistanceEffectDefenceEffectPenalty1__", }, - ["15% increased Explicit Resistance Modifier magnitudes"] = { "ArmourEnchantmentHeistResistanceEffectSocketPenalty1", "ArmourEnchantmentHeistResistanceEffectAttributeRequirementsPenalty1", }, - ["Socketed Gems are Supported by Level 1 Lifetap"] = { "SocketedGemsSupportedByLifetapUnique__1", "SocketedGemsGetBloodMagicUnique__1", }, - ["Warcries Exert 2 additional Attacks"] = { "WarcriesExertAnAdditionalAttackImplicitE2", }, - ["Trigger Level 20 Unseen Strike every 0.5 seconds while Phasing"] = { "UniqueSecretBladeGrantHiddenBlade", }, - ["(20-25)% increased Life Regeneration rate"] = { "LifeRecoveryRateUnique__1", }, - ["Regenerate 5% of Energy Shield per second while Shocked"] = { "EnergyShieldRegenerationWhileShockedUnique__1", }, - ["Enemies Blinded by you have Malediction"] = { "MaledictionOnBlindWhileBlindedUnique__1", }, - ["Queen's Demand can Trigger Level 20 Storm of Judgement"] = { "UniqueStaffTriggerAtziriStormCall__1____", }, - ["Life Leech from Hits with this Weapon is instant"] = { "VillageLocalLifeLeechIsInstant", "LocalLifeLeechIsInstantUniqueClaw3", }, - ["Enemies slain by Socketed Gems drop 10% increased item quantity"] = { "SocketedGemsGetIncreasedItemQuantityUniqueShieldInt4", }, - ["Grants Level 1 Blood Sacrament Skill"] = { "UniqueWandGrantsBloodSacrament__1", }, - ["100% increased Shock Duration on you"] = { "SelfShockDurationUniqueBelt12_", }, - ["10000% increased Shock Duration on you"] = { "SelfShockDurationUnique__1", }, - ["50% increased Shock Duration on you"] = { "SelfShockDurationUnique__2", }, - ["15% increased Movement Speed while Shocked"] = { "MovementVelocityWhileShockedUniqueBelt12", }, - ["60% increased Damage while Shocked"] = { "DamageIncreaseWhileShockedUniqueBelt12", }, - ["20% increased Damage when on Low Life"] = { "DamageOnLowLifeUniqueHelmetStrInt5", }, - ["Socketed Gems are supported by Level 20 Cast on Death"] = { "SocketedGemsSupportedByCastOnDeathUniqueHelmetStrInt5", }, - ["(40-60)% increased Damage with Hits and Ailments against Blinded Enemies"] = { "IncreaseDamageOnBlindedEnemiesUniqueQuiver9_", }, - ["(100-150)% increased Critical Strike Chance against Bleeding Enemies"] = { "CriticalStrikeChanceAgainstBleedingEnemiesUnique__1", }, - ["25% chance to create a Smoke Cloud when Hit"] = { "SmokeCloudWhenHitUniqueQuiver9", }, - ["30% increased Elemental Damage with Attack Skills during any Flask Effect"] = { "IncreasedWeaponElementalDamageDuringFlaskUniqueBelt10", }, - ["40% increased Damage with Hits against Shocked Enemies"] = { "IncreasedDamageToShockedTargetsUniqueRing29", }, - ["100% of Damage Leeched as Life against Shocked Enemies"] = { "LifeLeechVsShockedEnemiesUniqueRing29", }, - ["Adds 10 to 15 Physical Damage to Attacks against Frozen Enemies"] = { "AddedPhysicalDamageVsFrozenEnemiesUniqueRing30", }, - ["20% reduced Chill Duration on you"] = { "ReducedChillDurationOnSelfUniqueRing30", }, - ["10000% increased Chill Duration on you"] = { "ChillDurationOnSelfUnique__1", }, - ["Gain (4-5) Life for each Ignited Enemy hit with Attacks"] = { "LifeGainOnHitVsIgnitedEnemiesUniqueRing31", }, - ["Socketed Red Gems get 10% Physical Damage as Extra Fire Damage"] = { "SocketedRedGemsHaveAddedFireDamageUniqueTwoHandSword8_", }, - ["Socketed Melee Gems have 15% increased Area of Effect"] = { "SocketedMeleeGemsHaveIncreasedAoEUniqueTwoHandSword8", }, - ["You take 30% reduced Extra Damage from Critical Strikes"] = { "ReducedCriticalStrikeDamageTakenUniqueBelt13", }, - ["50% of Physical Damage Converted to Fire Damage against Ignited Enemies"] = { "PhysicalDamageConvertedToFireVsBurningEnemyUniqueSceptre9", }, - ["(10-15)% of Physical Damage from Hits taken as Cold Damage during Effect"] = { "PhysicalTakenAsColdUniqueFlask8", }, - ["Summoned Raging Spirits refresh their Duration when they Kill an Ignited Enemy"] = { "RagingSpiritDurationResetOnIgnitedEnemyUnique__1", }, - ["Always Poison on Hit against Cursed Enemies"] = { "ChanceToPoisonCursedEnemiesOnHitUnique__1", }, - ["Gain 50% of Physical Damage as Extra Cold Damage"] = { "PhysicalAddedAsColdUnique__1", }, - ["Gain (10-15)% of Physical Damage as Extra Cold Damage"] = { "PhysicalAddedAsColdUnique__2", }, - ["Gain (10-50)% of Physical Damage as Extra Cold Damage"] = { "PhysicalAddedAsColdUnique__3", }, - ["30% chance to Avoid being Chilled during Effect"] = { "AvoidChillUniqueFlask8", }, - ["30% chance to Avoid being Frozen during Effect"] = { "AvoidFreezeUniqueFlask8", }, - ["100% increased Ignite Duration on you"] = { "IncreasedSelfBurnDurationUniqueRing28", }, - ["10000% increased Ignite Duration on you"] = { "SelfBurnDurationUnique__1", }, - ["10% of Fire Damage taken causes extra Physical Damage"] = { "FireDamageTakenCausesExtraPhysicalDamageUniqueBodyStrDex5", }, - ["30% reduced Chance to Block Attack and Spell Damage"] = { "ReducedChanceToBlockUnique__1", }, - ["75% reduced Effect of Chill on you"] = { "ChillEffectivenessOnSelfUniqueRing28", }, - ["Temporal Chains has 50% reduced Effect on you"] = { "TemporalChainsEffectivenessOnSelfUniqueRing27", }, - ["Your Skills deal you 400% of Mana Spent on Upfront Skill Mana Costs as Physical Damage"] = { "PhysicalDamageOnSkillUseUniqueHelmetInt8", }, - ["20% increased Fire Damage taken"] = { "IncreasedFireDamageTakenUniqueBodyStrDex5", }, - ["10% of Fire Damage from Hits taken as Physical Damage"] = { "FireDamageTakenConvertedToPhysicalUniqueBodyStrDex5", }, - ["100% of Fire Damage from Hits taken as Physical Damage"] = { "FireDamageTakenConvertedToPhysicalUnique__1", }, - ["Adds 15 to 25 Fire Damage to Attacks against Ignited Enemies"] = { "LocalAddedFireDamageAgainstIgnitedEnemiesUniqueSceptre9", }, - ["Trigger Socketed Minion Spells on Kill with this Weapon"] = { "CastSocketedMinionSpellsOnKillUniqueBow12", }, - ["(20-30)% increased Cold Damage if you have used a Fire Skill Recently"] = { "IncreasedColdDamageIfUsedFireSkillRecentlyUnique__1", }, - ["You can only Socket Corrupted Gems in this item"] = { "OnlySocketCorruptedGemsUnique__1", }, - ["50% chance to Trigger Socketed Spells on Killing a Shocked Enemy"] = { "CastSocketedSpellsOnShockedEnemyKillUnique__1", }, - ["(10-20)% increased Damage with Hits and Ailments per Curse on Enemy"] = { "IncreasedDamagePerCurseUniqueHelmetInt9", }, - ["Corrupted Blood cannot be inflicted on you"] = { "CorruptedBloodImmunityUnique_1", }, - ["(4-7)% increased Physical Damage per Endurance Charge"] = { "IncreasedPhysicalDamagePerEnduranceChargeUniqueGlovesStrDex6", }, - ["10% increased Physical Damage per Endurance Charge"] = { "IncreasedPhysicalDamagePerEnduranceChargeUnique__1", }, - ["2% increased Damage per Power Charge with Hits against Enemies on Full Life"] = { "IncreasedDamageVsFullLifePerPowerChargeUniqueGlovesStrDex6", }, - ["2% increased Damage per Power Charge with Hits against Enemies on Low Life"] = { "IncreasedDamageVsLowLifePerPowerChargeUniqueGlovesStrDex6", }, - ["Penetrate 1% Elemental Resistances per Frenzy Charge"] = { "ElementalPenetrationPerFrenzyChargeUniqueGlovesStrDex6", }, - ["(100-200)% increased Endurance, Frenzy and Power Charge Duration"] = { "ChargeDurationUniqueBodyDexInt3", }, - ["20% reduced Duration of Elemental Ailments on Enemies"] = { "ElementalStatusAilmentDurationUniqueAmulet19", }, - ["50% increased Duration of Elemental Ailments on Enemies"] = { "ElementalStatusAilmentDurationDescentUniqueQuiver1", }, - ["(10-15)% increased Duration of Elemental Ailments on Enemies"] = { "ElementalStatusAilmentDurationUnique__1_", }, - ["Modifiers to Attributes instead apply to Omniscience"] = { "AttributeModifiersAscendanceUnique__1_", }, - ["10000% increased Chill Duration on Enemies"] = { "FreezeChillDurationUnique__1", }, - ["+(400-500) to Accuracy Rating while at Maximum Frenzy Charges"] = { "AccuracyRatingWithMaxFrenzyChargesUnique__1", }, - ["30% increased Freeze Duration on Enemies"] = { "FreezeDurationUnique__1", }, - ["Damage Penetrates 4% Elemental Resistances"] = { "ElementalPenetrationMarakethSceptreImplicit1", }, - ["Damage Penetrates 6% Elemental Resistances"] = { "ElementalPenetrationMarakethSceptreImplicit2", }, - ["30% chance to gain an Endurance Charge on Kill"] = { "EnduranceChargeOnKillChanceProphecy", }, - ["30% chance to gain a Power Charge on Kill"] = { "PowerChargeOnKillChanceProphecy_", }, - ["(25-35)% chance to gain a Power Charge on Kill"] = { "PowerChargeOnKillChanceUnique__1", }, - ["10% of Physical Damage from Hits taken as Chaos Damage"] = { "PhysicalDamageTakenAsChaosUnique__1", }, - ["Socketed Gems have Secrets of Suffering"] = { "SocketedGemHasSecretsOfSufferingUnique__1", }, - ["(30-50)% increased Effect of Consecrated Ground you create"] = { "ConsecratedGroundEffectUnique__1", }, - ["Enemies Chilled by your Hits lessen their Damage dealt by half of Chill Effect"] = { "EnemiesChilledLessDamageDealtUnique__1", }, - ["(30-50)% increased Duration"] = { "FlaskEffectDurationUnique__3", }, - ["Trigger a Socketed Bow Skill when you Attack with a Bow, with a 1 second Cooldown"] = { "TriggerBowSkillsOnBowAttackUnique__1", }, - ["10% increased Damage for each type of Abyss Jewel affecting you"] = { "DamagePerAbyssJewelTypeUnique__1_", }, - ["Aspect of the Cat has no Reservation"] = { "CatAspectReservesNoManaUnique__1___", }, - ["Shocks nearby Enemies during Effect, causing 10% increased Damage taken"] = { "ShockNearbyEnemiesDuringFlaskEffect___1", }, - ["You are Shocked during Effect, causing 50% increased Damage taken"] = { "ShockSelfDuringFlaskEffect__1", }, - ["30% reduced Enemy Stun Threshold while you have at least 500 Strength"] = { "ReducedStunThresholdWith500StrengthUber1", }, - ["8% of Damage from Hits is taken from Marked Target's Life before you"] = { "DamageTakenFromMarkedTargetUnique__1", }, - ["(20-40)% increased Damage if you have Consumed a corpse Recently"] = { "DamageIfConsumedCorpseUnique__1__", }, - ["+(30-50)% to Quality of Socketed Gems"] = { "SocketedGemQualityUnique__1", }, - ["Damage Penetrates 6% Lightning Resistance during Effect"] = { "LightningPenetrationDuringFlaskEffect__1", }, - ["Your Hexes can affect Hexproof Enemies"] = { "IgnoreHexproofUnique___1", }, - ["10% increased Explicit Mana Modifier magnitudes"] = { "ArmourEnchantmentHeistManaEffectOnlyRedSockets1", "ArmourEnchantmentHeistManaEffectOnlyBlueSockets1", "ArmourEnchantmentHeistManaEffectOnlyGreenSockets1", "WeaponEnchantmentHeistManaEffectSpeedEffectPenalty1", "WeaponEnchantmentHeistManaEffectOnlyRedSockets1", "WeaponEnchantmentHeistManaEffectOnlyBlueSockets1", "WeaponEnchantmentHeistManaEffectOnlyGreenSockets1", }, - ["30% increased Damage while Ignited"] = { "DamageWhileIgnitedUniqueRing18", }, - ["Precise Technique"] = { "KeystonePreciseTechniqueUnique__1", }, - ["Removes Curses on use"] = { "FlaskCurseImmunityUnique___1", }, - ["Magebane"] = { "KeystoneMagebaneUnique_1", }, - ["Lethe Shade"] = { "KeystoneLetheShadeUnique_1", }, - ["+(35-50)% to Fire Resistance"] = { "FireResistUniqueShieldStr3", }, - ["+(-25-50)% to Fire Resistance"] = { "FireResistUniqueRing32", }, - ["-10% to Fire Resistance"] = { "FireResistUnique__3", "FireResistUniqueBodyStr5", }, - ["Hits have (140-200)% increased Critical Strike Chance against you"] = { "ChanceToBeCritJewelUnique__1", "ChanceToBeCritJewelUpdatedUnique__1", }, - ["+(30-50)% to Fire Resistance"] = { "FireResistUnique__6", "FireResistUniqueShieldStrDex3", }, - ["Enemies Chilled by your Hits have Damage taken increased by Chill Effect"] = { "EnemiesChilledIncreasedDamageTakenUnique__1", }, - ["+(26-32)% to Fire Resistance"] = { "FireResistUnique__7_", }, - ["-50% to Fire Resistance"] = { "FireResistUnique__11", }, - ["Projectiles Pierce an additional Target"] = { "PierceChanceUniqueJewel41", "AdditionalPierceUniqueJewel__1", }, - ["Can have 5 fewer Traps placed at a time"] = { "AdditionalTrapsUnique__2__", }, - ["Can have up to 1 additional Trap placed at a time"] = { "AdditionalTrapsUnique__1", "AdditionalTrapsThresholdJewel", }, - ["+(8-12) to all Attributes"] = { "AllAttributesImplicitDemigodRing1", }, - ["-(30-20)% to Fire Resistance"] = { "FireResistUnique__22_", }, - ["2% of Chaos Damage Leeched as Life during Effect"] = { "ChaosDamageLifeLeechPermyriadWhileUsingFlaskUniqueFlask5New", }, - ["+(40-60)% to Fire Resistance"] = { "FireResistUnique__26", }, - ["1000% of Chaos Damage Leeched as Life during Effect"] = { "ChaosDamageLifeLeechPerMyriadWhileUsingFlaskUniqueFlask5", }, - ["Adds (5-10) to (15-23) Physical Damage"] = { "LocalAddedPhysicalDamageUniqueOneHandMace5", }, - ["+(130-150) to maximum Energy Shield"] = { "LocalIncreasedEnergyShieldUnique__22", }, - ["+(15-25)% to Fire Resistance"] = { "FireResistUnique__27_", "FireResistUnique__32", "FireResistUnique__24", "FireResistUniqueOneHandAxe7_", }, - ["+(-30-30)% to Fire Resistance"] = { "FireResistUnique__28_", }, - ["+(20-40)% to Fire Resistance"] = { "FireResistUnique__29", "FireResistUnique__25", "FireResistUnique__23_", "FireResistUnique__9", "FireResistUniqueBelt14", }, - ["(25-35)% increased Fire Damage"] = { "FireDamagePercentUniqueBodyInt4", }, - ["Gain (5-8)% of Elemental Damage as Extra Chaos Damage during effect"] = { "AddedChaosDamageAsPercentOfElementalWhileUsingFlaskUniqueFlask5", }, - ["(30-40)% increased Armour while Bleeding"] = { "IncreasedArmourWhileBleedingUnique__1", }, - ["Raised Spectres have (800-1000)% increased Critical Strike Chance"] = { "SpectreCriticalStrikeChanceUnique__1", }, - ["Cannot be Poisoned while Bleeding"] = { "CannotBePoisonedWhileBleedingUnique__1", }, - ["+0.2 metres to Melee Strike Range per White Socket"] = { "MeleeRangePerWhiteSocketUniqueOneHandSword5", }, - ["(14-18)% increased Trap Throwing Speed"] = { "TrapThrowSpeedUniqueBootsDex6", }, - ["(20-30)% reduced Trap Throwing Speed"] = { "TrapThrowSpeedUnique__1_", }, - ["+(30-35)% to Cold Resistance"] = { "ColdResistUniqueBelt9", }, - ["Gain (5-8)% of Physical Damage as Extra Chaos Damage during effect"] = { "AddedChaosDamageAsPercentOfPhysicalWhileUsingFlaskUniqueFlask5", }, - ["+20% to Cold Resistance"] = { "ColdResistUniqueBootsDexInt2", "ColdResistUniqueBootsDex8", }, - ["(10-25)% chance to Freeze, Shock and Ignite"] = { "ChanceToFreezeShockIgniteUnique__1", }, - ["(30-50)% increased Effect of Impales inflicted with Spells"] = { "SpellImpaleEffectUnique__1", }, - ["(50-70)% increased Damage while Ignited"] = { "DamageWhileIgnitedUnique__1", }, - ["+(18-35)% to Global Critical Strike Multiplier"] = { "CriticalMultiplierUnique__5", }, - ["Bow Attacks have Culling Strike"] = { "BowAttacksCullingStrikeUnique__1", }, - ["Gain a random Shrine Buff for 30 seconds when you Kill a Rare or Unique Enemy"] = { "GainShrineOnRareOrUniqueKillUnique_1", }, - ["50% increased Duration of Shrine Effects on you"] = { "ShrineEffectDurationUniqueHelmetDexInt3", }, - ["75% increased Effect of Shrine Buffs on you"] = { "ShrineBuffEffectUniqueHelmetDexInt3", }, - ["(30-40)% increased Elemental Damage with Hits and Ailments for"] = { "DamagePerStatusAilmentOnEnemiesUniqueRing21", }, - ["5% of Damage against Frozen Enemies Leeched as Life"] = { "LifeLeechOnFrozenEnemiesUniqueRing19", }, - ["1% of Damage Leeched as Energy Shield against Frozen Enemies"] = { "EnergyShieldLeechPermyriadOnFrozenEnemiesUniqueRing19", }, - ["1% of Damage Leeched as Mana against Frozen Enemies"] = { "ManaLeechPermyriadOnShockedEnemiesUniqueRing19", }, - ["(22-27)% increased Attack Speed"] = { "LocalIncreasedAttackSpeedUniqueOneHandSword8", }, - ["When 90% of your Hex's Duration Expires on an Enemy, Eat 1 Soul per Enemy Power"] = { "EatSoulAfterHexPercentCurseExpireUnique__1", }, - ["5% chance to Freeze, Shock and Ignite"] = { "ChanceToFreezeShockIgniteUniqueHelmetDexInt4", }, - ["+(5-30)% to Cold Resistance"] = { "ColdResistUnique__42", }, - ["+(10-40)% to Cold Resistance"] = { "ColdResistUnique__39", }, - ["+(-30-30)% to Cold Resistance"] = { "ColdResistUnique__35", }, - ["+(40-60)% to Cold Resistance"] = { "ColdResistUnique__33", }, - ["+(25-35)% to Cold Resistance"] = { "ColdResistUnique__25", }, - ["+(25-30)% to Cold Resistance"] = { "ColdResistUnique__23", "ColdResistUnique__24", }, - ["+(210-240)% to Global Critical Strike Multiplier"] = { "CriticalMultiplierUniqueAmulet17", }, - ["-30% to Cold Resistance"] = { "ColdResistUnique__14", }, - ["+(35-40)% to Cold Resistance"] = { "ColdResistUnique__11", }, - ["+(30-50)% to Cold Resistance"] = { "ColdResistUnique__10", }, - ["Rogue Equipment cannot be found"] = { "HeistContractBetterTargetValue", }, - ["-40% to Cold Resistance"] = { "ColdResistUnique__9", }, - ["+(32-40)% to Cold Resistance"] = { "ColdResistUnique__7", }, - ["Insufficient Mana doesn't prevent your Bow Attacks"] = { "MutatedUniqueBow4BowAttacksUsableWithoutMana", }, - ["+(15-25)% to Cold Resistance"] = { "ColdResistUnique__6", "ColdResistUnique__19", "ColdResistUnique__34", "ColdResistUnique__38", }, - ["+75% to Cold Resistance"] = { "ColdResistUnique__5", }, - ["+(20-40)% to Cold Resistance"] = { "ColdResistUniqueBelt14", "ColdResistUniqueShieldDex7", "ColdResistUnique__8", "ColdResistUnique__12", "ColdResistUnique__13", "ColdResistUnique__15", "ColdResistUnique__31_", "ColdResistUnique__36_", }, - ["+(-25-50)% to Cold Resistance"] = { "ColdResistUniqueRing32", }, - ["+(40-50)% to Cold Resistance"] = { "ColdResistUniqueGlovesStrInt3", "ColdResistUniqueGlovesStrDex3", }, - ["+(10-15)% to Cold Resistance"] = { "ColdResistUniqueRing28", }, - ["+(30-40) to maximum Mana"] = { "IncreasedManaUniqueRing20", "IncreasedManaUniqueClaw7", "IncreasedManaUniqueHelmetDexInt3", }, - ["+(25-40)% to Cold Resistance"] = { "ColdResistUniqueRing24", }, - ["+(100-120) to maximum Mana"] = { "IncreasedManaUniqueHelmetStrInt3", }, - ["+40% to Cold Resistance"] = { "ColdResistUniqueGlovesStrDex4", }, - ["+(10-20)% to Cold Resistance"] = { "ColdResistUniqueShieldInt3", "ColdResistUniqueBelt13", "ColdResistUnique__21", "ColdResistUniqueBelt4", "ColdResistUniqueShieldStrDex1", }, - ["+(30-40)% to Cold Resistance"] = { "ColdResistUniqueBodyDex7", "ColdResistUnique__4", "ColdResistUnique__16", "ColdResistUnique__17", "ColdResistUnique__18", "ColdResistUnique__26", "ColdResistUnique__27", "ColdResistUnique__30", "ColdResistUniqueQuiver5", "ColdResistUniqueAmulet13", }, - ["+100 to maximum Mana"] = { "IncreasedManaUniqueAmulet10", }, - ["+(26-40)% to Cold Resistance"] = { "ColdResistanceBodyDex6", }, - ["+(20-25)% to Cold Resistance"] = { "ColdResistUniqueOneHandAxe1_", "ColdResistUnique__20", }, - ["+(25-50) to maximum Mana"] = { "IncreasedManaUniqueBodyInt5", }, - ["+(15-25) to maximum Mana"] = { "IncreasedManaUniqueShieldInt2", }, - ["+20 to maximum Mana"] = { "IncreasedManaUniqueBootsInt4", }, - ["(10-15)% reduced maximum Mana"] = { "IncreasedManaUniqueGlovesStr1", }, - ["+(15-30) to maximum Mana"] = { "IncreasedManaUniqueDexHelmet1", }, - ["+(20-30) to maximum Mana"] = { "IncreasedManaUniqueTwoHandSword2", "IncreasedManaUniqueIntHelmet3", "IncreasedManaImplicitRing1", "IncreasedManaUniqueSceptre6", "IncreasedManaUniqueBodyInt9", }, - ["+30% to Cold Resistance"] = { "ColdResistUniqueStrHelmet2", }, - ["+25% to Cold Resistance"] = { "ColdResistUniqueAmulet3", }, - ["+(20-30)% to Cold Resistance"] = { "ColdResistImplicitRing1", "ColdResistDexHelmet2", "ColdResistUniqueHelmetStrInt2", "ColdResistUniqueBelt1", "ColdResistUniqueHelmetDex5", "ColdResistUniqueBodyStr5", "ColdResistUniqueBootsStrDex5", "ColdResistUnique__3", "ColdResistUnique__1", "ColdResistUnique__2", "ColdResistUnique__22_", "ColdResistUnique__28", "ColdResistUnique__29", "ColdResistUnique__32", "ColdResistUnique__37", "ColdResistUnique__40", "ColdResistUnique__41", "ColdResistUnique__43", "ColdResistUniqueGlovesDex1", }, - ["Wind Dancer"] = { "KeystoneWindDancerUnique__1_", }, - ["Regenerate 2% of your Armour as Life over 1 second when you Block"] = { "ArmourAsLifeRegnerationOnBlockUniqueShieldStrInt6", }, - ["0.3% of Physical Attack Damage Leeched as Mana per Blue Socket"] = { "ManaLeechPermyriadFromPhysicalDamagePerBlueSocketUnique", }, - ["0.4% of Physical Attack Damage Leeched as Mana per Blue Socket"] = { "ManaLeechPermyriadFromPhysicalDamagePerBlueSocketUniqueOneHandSword5", }, - ["2% of Physical Attack Damage Leeched as Mana per Blue Socket"] = { "ManaLeechFromPhysicalDamagePerBlueSocketUniqueOneHandSword5", }, - ["25% increased Global Physical Damage with Weapons per Red Socket"] = { "PhysicalDamgePerRedSocketUniqueOneHandSword5", }, - ["12% increased Global Attack Speed per Green Socket"] = { "AttackSpeedPerGreenSocketUniqueOneHandSword5", }, - ["Lose (10-15) Life per Enemy Hit with Spells"] = { "LoseLifeOnSpellHitUnique__1", }, - ["Gain 3 Life per Enemy Hit with Spells"] = { "LifeGainedOnSpellHitUniqueDescentClaw1", }, - ["Skills used by Spectral Totems deal (40-50)% less Damage"] = { "GhostTotemDamageUnique__1", }, - ["5% less Damage taken per 5 Rage, up to a maximum of 30%"] = { "DamageTakenPer5RageCappedAt50PercentUnique_1", }, - ["(25-40)% increased Damage with Hits and Ailments against Blinded Enemies"] = { "IncreaseDamageOnBlindedEnemiesUnique__1", }, - ["Your Critical Strikes do not deal extra Damage during Effect"] = { "FlaskHitsHaveNoCritMultiUnique__1", }, - ["Gain (25-30)% of Physical Damage as Extra Cold Damage"] = { "PhysicalAddedAsColdUniqueOneHandSword12", }, - ["Take 30 Chaos Damage per Second during Effect"] = { "FlaskTakeChaosDamagePerSecondUnique__1", }, - ["Minions deal 2% increased Damage per 5 Dexterity"] = { "IncreasedMinionDamagePerDexterityUniqueBow12", }, - ["100% of Lightning Damage Leeched as Life"] = { "LightningDamageLifeLeechCorrupted", "LightningDamageLifeLeechPerMyriadUniqueBelt9c", }, - ["+(5-20) to Intelligence"] = { "IntelligenceUniqueRing4", }, - ["+(5-30) to Intelligence"] = { "IntelligenceUniqueBootsInt1", }, - ["+(120-160) to maximum Life"] = { "IncreasedLifeUnique__106_", }, - ["0.5% of Attack Damage Leeched as Mana against Poisoned Enemies"] = { "AttackDamageManaLeechAgainstPoisonedEnemiesUnique_2", }, - ["15% increased Ignite Duration on Enemies"] = { "BurnDurationUniqueRing31", }, - ["Phasing"] = { "PhasingUniqueBootsStrDex4", }, - ["You gain an Endurance Charge on Kill"] = { "EnduranceChargeOnKillUniqueBodyStrDex3", }, - ["20% chance when you Kill a Magic Monster to gain its Modifiers for 60 seconds"] = { "GainMagicMonsterModsOnKillUnique__1_", }, - ["Minions have the same maximum number of Endurance, Frenzy and Power Charges as you"] = { "MinionsHaveChargesYouHaveUnique__1", }, - ["+(10-40)% to Fire Resistance"] = { "FireResistUnique__34", }, - ["(20-30)% increased Damage with Hits against Rare monsters"] = { "DamageOnRareMonstersUniqueBelt7", }, - ["20% increased Fishing Range"] = { "FishingCastDistanceUnique__1__", }, - ["100% increased Fishing Line Strength"] = { "FishingLineStrengthUnique__1", }, - ["Adds (255-285) to (300-330) Fire Damage in Main Hand"] = { "MainHandAddedFireDamageUniqueOneHandAxe2", }, - ["Adds (150-200) to (330-400) Fire Damage in Main Hand"] = { "MainHandAddedFireDamageUniqueTwoHandAxe6", }, - ["Deals 450 Chaos Damage per second to nearby Enemies"] = { "DisplayChaosDegenerationAuraUniqueBodyStr3", }, - ["30% increased Rarity of Items Dropped by Slain Shocked Enemies"] = { "ItemRarityWhenShockedUniqueBow9", }, - ["1% increased Movement Speed per 600 Evasion Rating, up to 75%"] = { "MovementVelicityPerEvasionUniqueBodyDex6", }, - ["30% of Fire Damage Converted to Chaos Damage"] = { "ConvertFireToChaosUniqueDagger10Updated", "ConvertFireToChaosUniqueDagger10", }, - ["Chaos Damage taken does not bypass Energy Shield"] = { "ChaosTakenOnES", }, - ["15% of Fire Damage Converted to Chaos Damage"] = { "ConvertFireToChaosUniqueBodyInt4Updated", "ConvertFireToChaosUniqueBodyInt4", }, - ["Cannot be used with Chaos Inoculation"] = { "LifeReservationUniqueWand2", }, - ["Curse Enemies with Flammability on Hit"] = { "FlammabilityOnHitUniqueOneHandAxe7", "FlammabilityOnHitUnique__1", }, - ["1% of Physical Damage Converted to Chaos Damage per Level"] = { "PhysicalDamageConvertedToChaosPerLevelUnique__1", }, - ["50% reduced maximum number of Raised Zombies"] = { "NumberOfZombiesSummonedPercentageUniqueSceptre3", }, - ["Your Action Speed is at least 90% of base value"] = { "MutatedUniqueGlovesDex2ActionSpeedMinimum90", }, - ["Skills which Throw Traps have +2 Cooldown Uses"] = { "MutatedUniqueBodyDexInt5TrapSkillCooldownCount", }, - ["1% increased Movement Speed"] = { "JewelImplicitMovementSpeed", }, - ["(15-25)% reduced Enemy Stun Threshold with this Weapon"] = { "StunThresholdReductionUniqueOneHandMace5", }, - ["Socketed Gems Cost and Reserve Life instead of Mana"] = { "SocketedemsHaveBloodMagicUniqueShieldStrInt2", "SocketedGemsHaveBloodMagicUniqueOneHandSword7", "SocketedGemsHaveBloodMagicUnique__1", }, - ["Spells cause you to gain Energy Shield equal to their Upfront"] = { "GainSpellCostAsESUnique__1", }, - ["When Hit during effect, 25% of Life loss from Damage taken occurs over 4 seconds instead"] = { "LifeLossToPreventDuringFlaskEffectToLoseOverTimeUnique__1", }, - ["100% increased effect of Tattoos in Radius"] = { "SoulTattooEffectUnique__1", }, - ["Golems have (96-120) to (132-160) Added Attack Physical Damage"] = { "GolemsAddedPhysicalDamageUnique__1", }, - ["Skills which Exert an Attack have (20-40)% chance to not count that Attack"] = { "SkillsExertAttacksDoNotCountChanceUnique__1", }, - ["4% increased Movement Speed"] = { "MovementVelocityUniqueJewel43", }, - ["Socketed Gems are Supported by Level 10 Intensify"] = { "SupportedByIntensifyUnique__1", "SocketedGemsGetIncreasedAreaOfEffectUnique__1", }, - ["10% chance to Trigger Summon Spirit of Kaom on Kill"] = { "NgamahusEmbraceOnKillUnique__1", }, - ["Blind does not affect your Light Radius"] = { "BlindDoesNotAffectLightRadiusUnique__1", }, - ["Adds Disciple of Kitava"] = { "JewelExpansionKeystoneDiscipleOfKitava_", }, - ["50% increased Arctic Armour Buff Effect"] = { "ArcticArmourBuffEffectUnique__1_", }, - ["Extra gore"] = { "ExtraGore", }, - ["Enemies Cannot Leech Life From you"] = { "EnemiesCantLifeLeech", }, - ["6% increased Explicit Lightning Modifier magnitudes"] = { "WeaponEnchantmentHeistLightningEffectSpeedEffect1_", "WeaponEnchantmentHeistLightningEffectAttributeRequirement1", "WeaponEnchantmentHeistLightningEffectSocketsAreLinked1", }, - ["10% chance to Trigger Summon Spirit of Rakiata on Kill"] = { "TasaliosEmbraceOnKillUnique__1", }, - ["Bleeding you inflict is Reflected to you"] = { "ReflectBleedingToSelfUnique__1", }, - ["You have Vaal Pact if you've dealt a Critical Strike Recently"] = { "VaalPactIfCritRecentlyUnique__1", }, - ["(600-1000)% more Physical Damage with Unarmed Melee Attacks"] = { "FacebreakerUnarmedMoreDamage", }, - ["Spell Skills always deal Critical Strikes on final Repeat"] = { "SpellsAlwaysCritFinalRepeatUnique__1_", }, - ["Adds 1 to (600-750) Lightning Damage"] = { "LocalAddedLightningDamageUniqueBow10", }, - ["10% chance to Trigger Summon Spirit of Maata on Kill"] = { "TawhoasEmbraceOnKillUnique__1", }, - ["Non-Exerted Attacks deal no Damage"] = { "NonExertedAttacksNoDamageUnique__1", }, - ["Arrows fired from the third firing points Return to you"] = { "VolleyThirdPointReturnUnique__1__", }, - ["Summoned Skeleton Warriors and Soldiers wield this Weapon while in your Main Hand"] = { "SummonedSkeletonWarriorsGetWeaponStatsInMainHandUnique__1", }, - ["Socketed Gems are supported by Level 20 Blind"] = { "ItemActsAsSupportBlindUniqueWand1", }, - ["10% chance to Blind Enemies on hit"] = { "BlindingHitUniqueWand1", }, - ["Minions' Hits can only Kill Ignited Enemies"] = { "MinionHitsOnlyKillIgnitedEnemiesUnique__1", }, - ["Share Endurance Charges with nearby party members"] = { "ShareEnduranceChargesWithParty", }, - ["Wintertide Brand has (20-30)% increased Chill Effect"] = { "WintertideBrandChillEffectUnique__1_", }, - ["While your Passive Skill Tree connects to the Duelist's starting location, you gain:"] = { "StarterPassiveTreeJewelUnique__1_", "StarterPassiveJewelUnique__9_", }, - ["Socketed Gems are Supported by Level 30 Cold to Fire"] = { "ItemActsAsColdToFireSupportUnique__1", }, - ["(7-13)% chance to gain Chaotic Might for 10 seconds on Kill"] = { "VillageChaoticMightOnKill", }, - ["Minions deal (20-30)% increased Damage if you've Hit Recently"] = { "VillageIncreasedMinionDamageIfYouHitEnemy", }, - ["Trigger a Socketed Elemental Spell on Block, with a 0.25 second Cooldown"] = { "TriggerSocketedElementalSpellOnBlockUnique__1", }, - ["(25-50)% increased Valour gained"] = { "BannerResourceGainedUnique__1", }, - ["(20-30)% of Fire and Lightning Damage from Hits taken as Cold Damage during Effect"] = { "FireLightningTakenSsColdUniquFlask8", }, - ["Socketed Gems are Supported by Level 10 Cold to Fire"] = { "ItemActsAsColdToFireSupportUniqueSceptre2", }, - ["Excommunicate Enemies on Melee Hit for 3 seconds"] = { "ExcommunicateOnMeleeHitUnique", }, - ["(20-40)% increased Attack Damage if you've been Hit Recently"] = { "AttackDamageIfHitRecentlyUnique", }, - ["All Hits with your next Non-Channelling Attack within 4 seconds of taking a Critical Strike will be Critical Strikes"] = { "AttackCritAfterBeingCritUnique", }, - ["Warcries Cost +15% of Life"] = { "WarcryLifeCostUnique", }, - ["Your Lucky or Unlucky effects use the best or"] = { "ExtremelyLuckyUnique", }, - ["Socketed Gems are Supported by Level 10 Added Fire Damage"] = { "ItemActsAsFireDamageSupportUniqueSceptre2", "SupportedByAddedFireDamageUnique__1_", }, - ["(1-10)% chance to avoid Projectiles"] = { "ProjectileAvoidUnique", }, - ["(30-50)% increased Effect of Arcane Surge on you"] = { "ArcaneSurgeEffectUnique__1", }, - ["Non-Instant Warcries ignore their Cooldown when Used"] = { "NoCooldownWarcriesUnique", }, - ["+(1-3) to Level of all Elemental Support Gems if the stars are aligned"] = { "InfluenceElementalSupportGemLevelUnique__1", }, - ["Trigger Level 20 Summon Void Spawn every 4 seconds"] = { "GrantsSummonVoidSpawnUnique__1", }, - ["Gain (4-6)% of Non-Chaos Damage as Extra Chaos Damage per Summoned Void Spawn"] = { "ExtraChaosDamagePerVoidSpawnUnique__1", }, - ["(4-6)% of Damage from Hits is taken from Void Spawns' Life before you per Void Spawn"] = { "DamageRemovedFromVoidSpawnsUnique__1", }, - ["[DNT] Unarmed Non-Vaal Strike Skills target (1-7) additional nearby Enemy"] = { "UnarmedStrikeSkillsAdditionalTargetUnique__1", }, - ["+(10-77)% to Critical Strike Multiplier with Unarmed Melee Attacks"] = { "UnarmedMeleeAttackCriticalStrikeMultiplierUnique__1", }, - ["(1-7)% increased Movement Speed"] = { "MovementVelocityUnique__55", }, - ["(100-777)% increased Evasion and Energy Shield"] = { "LocalIncreasedEvasionAndEnergyShieldUnique__38", }, - ["+(0.1-0.7) metres to Melee Strike Range with Unarmed Attacks"] = { "UnarmedStrikeRangeUnique__1", }, - ["+(1-7)% to Unarmed Melee Attack Critical Strike Chance"] = { "BaseUnarmedCriticalStrikeChanceUnique__2", }, - ["Elemental Ailments you inflict are Reflected to you"] = { "ReflectElementalAilmentsToSelfUnique__1", }, - ["Socketed Gems are Supported by Level 5 Concentrated Effect"] = { "ItemActsAsConcentratedAOESupportUnique__1", }, - ["Grants a random Divination Buff for 20 seconds when Used"] = { "GainDivinationBuffOnFlaskUsedUniqueFlask__1", }, - ["Removes (10-15)% of Life when Used"] = { "LocalFlaskRemovePercentOfLifeOnUseUnique_7", }, - ["Lose (3-5)% of Life when you Block"] = { "RecoverLifePercentOnBlockUnique__1", }, - ["[DNT] (5-10)% increased Chance to Block Attack and Spell Damage for every 100 Life Spent Recently"] = { "BlockChancePerLifeSpentRecentlyUnique__1", }, - ["Chaos Skills inflict up to 15 Withered Debuffs on Hit for (5-7) seconds"] = { "ApplyMaximumWitherOnChaosSkillHitUnique__1", }, - ["[DNT] Unarmed Attacks deal (7-11) to (13-17) added Chaos Damage for each Poison on the target, up to 100"] = { "UnarmedAddedChaosDamageForEachPoisonOnTargetUnique__1", }, - ["(50-60)% less Poison Duration"] = { "LessPoisonDurationUnique_1", }, - ["(40-50)% chance to Poison on Hit with Attacks"] = { "ChanceToPoisonWithAttacksUnique___2", }, - ["Take (300-500) Fire Damage when you Use a Skill"] = { "FireDamageOnSkillUseUnique__1", }, - ["[DNT] -2% to All Resistances per Minion"] = { "AllResistancesReducedPerActiveMinionUnique_1UNUSED", }, - ["[DNT] +(3-5)% to Global Defenses per Minion"] = { "GlobalDefensesIncreasedPerActiveMinionUnique_1UNUSED", }, - ["-2% to all Resistances per Minion from your Non-Vaal Skills"] = { "AllResistancesReducedPerActiveNonVaalSkillMinionUnique_1", }, - ["(3-4)% increased Defences per Minion from your Non-Vaal Skills"] = { "GlobalDefensesIncreasedPerActiveNonVaalSkillMinionUnique_1", }, - ["Minions gain added Resistances equal to 50% of your Resistances"] = { "MinionsGainPercentOfYourResistancesUnique_1", }, - ["[DNT] Bow Attacks Sacrifice (5-7)% of your Life to fire an additional Arrow for every 100 Life Sacrificed"] = { "SacrificeLifeToGainArrowUnique__1", }, - ["Grants Level 20 Summon Shaper Memory"] = { "GrantShaperSkill_1", }, - ["Socketed Gems are Supported by Level 15 Concentrated Effect"] = { "ItemActsAsConcentratedAOESupportUniqueRing35", }, - ["Maximum 10 Remembrance"] = { "MaximumRemembranceUnique_1", }, - ["Gain 1 Remembrance when you spend a total of 200 Energy"] = { "RemembranceGainedPerEnergyShieldUnique_1", }, - ["Socketed Gems are Supported by Level 20 Concentrated Effect"] = { "ItemActsAsConcentratedAOESupportUniqueHelmetInt4", }, - ["Mana Flask Effects are not removed when Unreserved Mana is Filled"] = { "ManaFlaskEffectsAreNotRemovedAtFullManaUnique__1", }, - ["-5% to all maximum Resistances"] = { "IncreasedMaximumResistsUnique__2", }, - ["[DNT] Nearby Non-Player Allies are Shocked, taking 30% increased damage"] = { "NearbyAlliesShockedGrantYouChargesOnDeathUnique__1", }, - ["Melee Critical Strikes Poison the Enemy"] = { "CausesPoisonOnCritUnique__1", }, - ["(120-180)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueTwoHandAxe10", }, - ["Gain (40-60)% of Weapon Physical Damage as Extra Damage of a random Element"] = { "WeaponPhysicalDamageAddedAsRandomElementUnique__2", }, - ["[DNT] Hits with this Weapon deal Triple Damage if you have spent at least 2 seconds on a single attack recently"] = { "TripleDamageIfSpentTimeOnAttackRecentlyUnique__1", }, - ["(10-20)% increased Area of Effect"] = { "AreaOfEffectUnique_9", }, - ["(5-10) to (20-25) Added Attack Chaos Damage per 100 Maximum Mana"] = { "AttacksGainMinMaxAddedChaosDamageBasedOnManaUnique__1", }, - ["+(50-100) to maximum Energy Shield"] = { "AddedEnergyShieldFlatUnique_1", "LocalIncreasedEnergyShieldUniqueHelmetInt_1", }, - ["(40-60)% reduced maximum Mana"] = { "PercentReducedMaximumManaUnique_1", }, - ["+(27-37)% to Chaos Resistance"] = { "ChaosResistUniqueHelmetInt__1", }, - ["Lose 0.3% Life per Second per Minion"] = { "LifeDegenPerActiveMinionUniqueHelmetInt_1UNUSED", }, - ["(20-100)% increased Charges per use"] = { "FlaskChargesUsedUnique___12", }, - ["+60 to Maximum Charges"] = { "FlaskExtraChargesUnique__4", }, - ["Trigger Level 5 Ignition Blast when an enemy dies while Ignited by you"] = { "TriggerIgnitionBlastOnIgnitedEnemyDeathUnique__1", }, - ["+(3-5) to Level of all Spell Skill Gems"] = { "GlobalSpellGemsLevelUniqueStaff_1", }, - ["+(-1-1) to Level of all Spell Skill Gems"] = { "GlobalSpellGemsLevelUniqueStaff_2", }, - ["(25-40)% increased Cast Speed"] = { "IncreasedCastSpeedUniqueStaff_1", }, - ["[DNT] +2% Chance to Block Spell Damage per Minion"] = { "SpellBlockChancePerMinionUnique__1", }, - ["+(3-5) to maximum number of Summoned Totems"] = { "AdditionalTotemsUniqueScepter_1", }, - ["(40-70)% increased Totem Placement speed"] = { "SummonTotemCastSpeedUnique__3", }, - ["Adds (60-85) to (100-133) Physical Damage"] = { "LocalAddedPhysicalDamageUnique__38", }, - ["(350-650)% increased Armour"] = { "LocalIncreasedArmourUniqueHelmetStrInt_2", }, - ["+(30-70) to maximum Mana"] = { "IncreasedManaUniqueHelmetStrInt_1", }, - ["Skills fire (2-3) additional Projectiles"] = { "AdditionalProjectilesUniqueWand_1", }, - ["(10-20)% increased Projectile Speed"] = { "ProjectileSpeedUnique__9", }, - ["(31-43)% increased Chaos Damage"] = { "IncreasedChaosDamageUniqueWand_1", }, - ["(20-40)% increased maximum Mana"] = { "MaximumManaUnique__9", }, - ["(20-30)% of Damage is taken from Mana before Life"] = { "DamageTakenFromManaUniqueHelmet_1", }, - ["(10-20)% chance to Ignite"] = { "ChanceToIgniteUnique__7", }, - ["Adds (1-5) to (10-15) Fire Damage"] = { "GlobalAddedFireDamageUnique__5", }, - ["(-100-50)% reduced Life Recovery from Flasks"] = { "FlaskLifeRecoveryUniqueGlovesDex_1", }, - ["+(20-45) to Evasion Rating"] = { "LocalIncreasedEvasionRatingUniqueGlovesDex_1", }, - ["Bow Attacks Sacrifice a random Damageable Minion to fire (1-3) additional Arrow"] = { "SacrificeMinionToFireAdditionalArrowsUnique__1", }, - ["(25-40)% chance to inflict an additional Poison on the same Target when you inflict Poison"] = { "AdditionalPoisonChanceUnique__1", }, - ["[DNT] Impales you inflict have (10-15)% increased Effect per Impale on you"] = { "ImpaleEffectPerImpaleOnYouUnique__1", }, - ["1 to (31-53) Spell Lightning Damage per 10 Intelligence"] = { "SpellLightningDamagePerIntelligenceUnique__1", }, - ["31% increased Cost of Skills"] = { "IncreasedSkillCostUnique_1", }, - ["[DNT] Triggers Level 20 Violent Path when Equipped"] = { "ViolentPaceUnique__1", }, - ["[DNT] (5-10)% increased Area of Effect per 10 Rage"] = { "AreaOfEffectPerRageUnique__1", }, - ["Minions have (6-12)% increased Attack Speed"] = { "MinionAttackSpeedUnique_1", }, - ["Minions have 1% chance to deal Double Damage per Fortification on you"] = { "MinionDoubleDamageChancePerFortificationUnique__1", }, - ["Increases and Reductions to Minion Maximum Life also apply to you at 15% of their value"] = { "MinionLifeAlsoAffectsYouUnique__1", }, - ["(30-40)% increased Fortification Duration"] = { "FortifyDurationUnique_1", }, - ["Trigger a Socketed Spell on Unarmed Melee Critical Strike, with a 0.25 second Cooldown"] = { "TriggerSocketedSpellOnUnarmedMeleeCriticalHitUnique__1", }, - ["Your Linked Minions take (65-75)% less Damage"] = { "LinksGrantMinionsLessDamageTakenUnique_1", }, - ["On Killing a Rare monster, a random Linked Minion gains its Modifiers for 60 seconds"] = { "LinkedMinionsStealRareModsUnique_1", }, - ["(5-10) to (12-24) Added Physical Damage with Bow Attacks"] = { "AddedPhysicalDamageUniqueQuiver10", }, - ["Minions deal (30-50)% increased Damage"] = { "MinionDamageUniqueQuiver_1", }, - ["+(10-20) to Dexterity and Intelligence"] = { "DexterityAndIntelligenceUniqueQuiver_1", }, - ["+(20-30) to Dexterity and Intelligence"] = { "DexterityAndIntelligenceUnique_2", "DexterityAndIntelligenceUnique_3", }, - ["(7-14)% increased Attack Speed"] = { "IncreasedAttackSpeedUniqueQuiver10", }, - ["+(75-200) to maximum Life"] = { "IncreasedLifeUniqueQuiver21", }, - ["Gain (5-10) Life per Enemy Hit with Attacks"] = { "LifeGainPerTargetUniqueQuiver21", }, - ["(60-100)% increased Energy Shield"] = { "LocalIncreasedEnergyShieldPercentUnique__34", }, - ["+(20-35) to Dexterity"] = { "DexterityUnique__33", }, - ["-(30-20)% to all Elemental Resistances"] = { "AllResistancesUnique_1", }, - ["(65-75)% reduced Fire Resistance"] = { "ReducedFireResistanceUnique__2", }, - ["(30-50)% increased Fire Damage"] = { "FireDamagePercentUnique__14", }, - ["Each Rage also grants +2% to Fire Damage Over Time Multiplier"] = { "FireDoTMultiPerRageUnique_1", }, - ["Attacks with this Weapon have Added Fire Damage equal to (8-12)% of Player's Maximum Life"] = { "LocalFireDamageFromLifePercentUnique_1", }, - ["[DNT] Grants Level 10 Unleash Power"] = { "GrantUnleashPowerUnique__1", }, - ["20% chance to Trigger Socketed Spell on Kill, with a 0.5 second Cooldown"] = { "TriggerSocketedSpellOnKillUnique__1", }, - ["Adds 8 to 24 Physical Damage to Attacks per 25 Strength"] = { "AddedDamagePerStrengthUnique__2", }, - ["(20-30)% increased Area of Effect for Attacks"] = { "IncreasedAttackAreaOfEffectUnique__4", }, - ["Recover (4-6)% of Life on Kill"] = { "MaximumLifeOnKillPercentUnique__7", }, - ["+4% to all maximum Resistances"] = { "IncreasedMaximumResistsUniqueShieldStrInt1", }, - ["Cannot Block Attack Damage"] = { "CannotBlockAttacks", }, - ["You can have an additional Tincture active"] = { "AdditionalTinctureUnique__1", }, - ["Minions gain Unholy Might for 10 seconds on Kill"] = { "MinionUnholyMightOnKillUniqueBodyInt9", }, - ["-(80-50) Physical Damage taken from Projectile Attacks"] = { "RangedAttackDamageReducedUniqueShieldStr2", }, - ["-25 Physical Damage taken from Projectile Attacks"] = { "RangedAttackDamageReducedUniqueShieldStr1", }, - ["Reflects (25-50) Cold Damage to Melee Attackers"] = { "MeleeAttackerTakesColdDamageUniqueShieldDex1", }, - ["+(-3-3)% to maximum Lightning Resistance"] = { "MaximumLightningResistUnique__1", }, - ["+5% to maximum Lightning Resistance"] = { "MaximumLightningResistUniqueStaff8c", }, - ["+(-3-3)% to maximum Fire Resistance"] = { "MaximumFireResistUnique__1", }, - ["+5% to maximum Fire Resistance"] = { "MaximumFireResistUniqueShieldStrInt5", }, - ["+3% to maximum Cold Resistance"] = { "MaximumColdResistUnique__2", }, - ["+(-3-3)% to maximum Cold Resistance"] = { "MaximumColdResistUnique__1_", }, - ["+5% to maximum Cold Resistance"] = { "MaximumColdResistUniqueShieldDex1", "IncreasedMaximumColdResistUniqueShieldStrInt4", }, - ["10% Chance to Block Spell Damage"] = { "SpellBlockPercentageUniqueShieldInt4", }, - ["(7-10)% Chance to Block Spell Damage"] = { "SpellBlockPercentageUniqueTwoHandAxe6", }, - ["Hatred has no Reservation"] = { "HatredNoReservationUnique__1_", }, - ["(15-20)% Chance to Block Spell Damage"] = { "SpellBlockPercentageUniqueBootsInt5", }, - ["+30% Chance to Block Spell Damage while on Low Life"] = { "SpellBlockPercentageOnLowLifeUniqueShieldStrDex1_", }, - ["30% Chance to Block Spell Damage"] = { "SpellBlockUniqueDescentShieldStr1", }, - ["7% Chance to Block Spell Damage"] = { "SpellBlockUniqueTwoHandAxe6", "SpellBlockUniqueShieldInt4", }, - ["(6-7)% Chance to Block Spell Damage"] = { "SpellBlockUniqueBootsInt5", }, - ["(21-24)% Chance to Block Spell Damage"] = { "SpellBlockUniqueShieldStrInt1", }, - ["(12-18)% Chance to Block Spell Damage"] = { "SpellBlockUniqueShieldInt1", }, - ["36% Chance to Block Spell Damage while on Low Life"] = { "SpellBlockOnLowLifeUniqueShieldStrDex1", }, - ["+(5-10)% Chance to Block"] = { "AdditionalBlockChanceUnique__13", }, - ["You can catch Foulborn Fish"] = { "MutatedUniqueFishingRod1FishingMutatedFish", }, - ["+(1-10)% Chance to Block"] = { "AdditionalBlockChanceUnique__12", }, - ["+15% Chance to Block"] = { "AdditionalBlockChanceUnique__11", }, - ["+(3-8)% Chance to Block"] = { "AdditionalBlockChanceUnique__10", }, - ["+(20-25)% Chance to Block"] = { "AdditionalBlockChanceUnique__9", }, - ["(25-35)% increased Damage"] = { "TalismanIncreasedDamage", }, - ["+(24-36)% to Global Critical Strike Multiplier"] = { "TalismanIncreasedCriticalStrikeMultiplier_", }, - ["Gain (6-12)% of Physical Damage as Extra Damage of a random Element"] = { "TalismanDamageDealtAddedAsRandomElement", }, - ["(5-8)% increased Area of Effect"] = { "TalismanIncreasedAreaOfEffect", }, - ["50% of Fire Damage from Hits taken as Cold Damage"] = { "TalismanFireTakenAsCold", }, - ["20% of Fire Damage from Hits taken as Cold Damage"] = { "FireDamageTakenAsColdUnique___1", }, - ["30% of Fire Damage from Hits taken as Cold Damage"] = { "FireDamageTakenAsColdUnique___2_", }, - ["50% of Fire Damage from Hits taken as Lightning Damage"] = { "TalismanFireTakenAsLightning", }, - ["50% of Cold Damage from Hits taken as Fire Damage"] = { "TalismanColdTakenAsFire", }, - ["50% of Cold Damage from Hits taken as Lightning Damage"] = { "TalismanColdTakenAsLightning", }, - ["50% of Lightning Damage from Hits taken as Cold Damage"] = { "TalismanLightningTakenAsCold", }, - ["50% of Lightning Damage from Hits taken as Fire Damage"] = { "TalismanLightningTakenAsFire", }, - ["(4-6)% additional Physical Damage Reduction"] = { "TalismanReducedPhysicalDamageTaken_", }, - ["(20-25)% increased Skill Effect Duration"] = { "TalismanIncreasedSkillEffectDuration", }, - ["(4-6)% chance to Freeze, Shock and Ignite"] = { "TalismanChanceToFreezeShockIgnite_", }, - ["10% chance to gain an Endurance Charge on Kill"] = { "TalismanEnduranceChargeOnKill_", "ChargeBonusEnduranceChargeOnKill", }, - ["(15-25)% increased Global Defences"] = { "TalismanGlobalDefensesPercent", }, - ["(30-40)% increased Fish Bite Sensitivity"] = { "TalismanFishBiteSensitivity", }, - ["(20-40)% increased Fish Bite Sensitivity"] = { "FishBiteSensitivityUnique__1", }, - ["(20-30)% increased Attack Damage"] = { "TalismanAttackDamage", }, - ["Projectiles Pierce (25-35) additional Targets"] = { "TalismanPierceChance", }, - ["1% of Damage is taken from Mana before Life per Power Charge"] = { "DamageTakeFromManaBeforeLifePerPowerChargeUnique__1", }, - ["10% increased Mana Regeneration Rate per Power Charge"] = { "IncreasedManaRegenerationPerPowerChargeUnique__1", }, - ["40% reduced Critical Strike Chance per Power Charge"] = { "CriticalStrikeChancePerPowerChargeUnique__1", }, - ["Fire Damage is increased by 1% per 5 Intelligence from Allocated Passives in Radius"] = { "IncreasedFireballRadiusUniqueJewel57", }, - ["Cold Damage is increased by 1% per 8 Intelligence from Allocated Passives in Radius"] = { "AdditionalGlacialCascadeSequenceUniqueJewel58", }, - ["+(9-13)% Chance to Block"] = { "AdditionalBlockChanceUnique__8_", }, - ["+(8-12)% Chance to Block"] = { "AdditionalBlockChanceUnique__7__", }, - ["With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 20 Ranged Weapons"] = { "AnimateBowsAndWandsUnique____70", }, - ["1% increased Projectile Damage per 5 Dexterity from Allocated Passives in Radius"] = { "ExtraArrowForSplitArrowUniqueJewel60", }, - ["+(3-4)% Chance to Block"] = { "AdditionalBlockChanceUnique__6", }, - ["50% increased Flask Charges gained during any Flask Effect"] = { "FlaskChargeRecoveryDuringFlaskEffectUnique__1", }, - ["30% reduced Flask Charges gained during any Flask Effect"] = { "FlaskChargeRecoveryDuringFlaskEffectUnique__2", }, - ["50% increased Mana Regeneration Rate during any Flask Effect"] = { "ManaRegenerationDuringFlaskEffectUnique__1", }, - ["200% of Life Leech applies to Enemies as Chaos Damage"] = { "EnemiesLoseLifePlayerLeechesUnique__1", }, - ["Envy has no Reservation"] = { "EnvyNoReservationUnique__1", }, - ["(30-50)% increased Fire Damage with Hits and Ailments against Blinded Enemies"] = { "FireDamageToBlindEnemies__1", }, - ["30% reduced Spell Damage taken from Blinded Enemies"] = { "SpellDamageTakenFromBlindEnemies__1", }, - ["With at least 40 Strength in Radius, 20% increased"] = { "GlacialHammerThresholdJewel__1", }, - ["+(6-10)% Chance to Block"] = { "AdditionalBlockChanceUnique__3", }, - ["With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 5% increased Damage each time it Hits"] = { "SpectralThrowThresholdJewel__1", }, - ["With at least 40 Dexterity in Radius, Viper Strike deals 2% increased Damage with Hits and Poison for each Poison on the Enemy"] = { "ViperStrikeThresholdJewel__1", }, - ["With at least 40 Dexterity in Radius, Viper Strike has a 10% chance per Poison on Enemy to grant Unholy Might for 4 seconds on Hit"] = { "ViperStrikeThresholdJewel__2", }, - ["With at least 40 Strength in Radius, Heavy Strike has a "] = { "HeavyStrikeThresholdJewel___1", }, - ["-10% Chance to Block"] = { "SubtractedBlockChanceUniqueShieldStrInt8", }, - ["With at least 40 Dexterity in Radius, Galvanic Arrow has 25% increased Area of Effect"] = { "ShrapnelShotThresholdJewel_1", }, - ["+(3-5)% Chance to Block"] = { "AdditionalBlockChanceUniqueShieldStrDex3__", "AdditionalBlockChanceUnique__1", }, - ["+10% Chance to Block"] = { "AdditionalBlockChanceUniqueShieldDex5", }, - ["+3% Chance to Block"] = { "AdditionalBlockChanceUniqueDescentShield1_", }, - ["With at least 40 Intelligence in Radius, Freezing Pulse fires 2 additional Projectiles"] = { "FreezingPulseThresholdJewel_1", }, - ["+6% Chance to Block"] = { "AdditionalBlockChanceUniqueShieldStrInt4", "AdditionalBlockChanceUnique__2", "AdditionalBlockChanceUnique__4", }, - ["+5% Chance to Block"] = { "AdditionalBlockChanceUniqueShieldDex1", "AdditionalBlockChanceUniqueShieldDex2", "AdditionalBlockChanceUniqueShieldStr1", "AdditionalBlockChanceUniqueShieldStrInt6", "AdditionalBlockChanceUniqueShieldDex4", "AdditionalBlockChanceUniqueShieldStrDex2", "AdditionalBlockChanceUniqueShieldInt4", "AdditionalBlockChanceUniqueShieldStr4", "AdditionalBlockChanceUnique__5", }, - ["Golden Radiance"] = { "GoldenLightBeam", }, - ["With at least 40 Dexterity in Radius, Ice Shot has 25% increased Area of Effect"] = { "IceShotThresholdJewel__2", }, - ["+(3-6)% Chance to Block"] = { "AdditionalBlockChanceUniqueShieldStrDex1", }, - ["With at least 40 Strength in Radius, Molten Strike fires 2 additional Projectiles"] = { "MoltenStrikeThresholdJewel_1", }, - ["+(5-8)% to Quality of Socketed Support Gems"] = { "IncreaseSocketedSupportGemQualityUnique__1___", }, - ["+30% to Quality of Socketed Support Gems"] = { "IncreaseSocketedSupportGemQualityUnique__2", }, - ["Unaffected by Chilled Ground"] = { "ImmuneToChilledGroundUniqueBootsStrDex5", }, - ["With at least 40 Dexterity in Radius, Melee Damage"] = { "FrostBladesThresholdJewel_1", }, - ["90% reduced Ignite Duration on Enemies"] = { "IgniteDurationUnique__2", }, - ["50% reduced Ignite Duration on Enemies"] = { "IgniteDurationUnique__3_", }, - ["With at least 40 Dexterity in Radius, Dual Strike has a 20% chance"] = { "DualStrikeThresholdJewel_1", }, - ["Trigger a Socketed Spell when you Attack with this Weapon, with a 0.25 second Cooldown"] = { "TriggerSocketedSpellOnAttackUnique__1", }, - ["+(60-100)% to Critical Strike Multiplier with One Handed Melee Weapons"] = { "OneHandedMeleeCriticalStrikeMultiplierUnique__1", }, - ["(15-20)% increased Effect of Non-Damaging Ailments"] = { "IncreasedAilmentEffectOnEnemiesUnique__1", }, - ["With at least 40 Dexterity in Radius, Dual Strike Hits Intimidate Enemies for"] = { "DualStrikeThresholdJewelAxe", }, - ["+(75-100)% to Fire Resistance when Socketed with a Red Gem"] = { "FireResistanceWhenSocketedWithRedGemUniqueRing25", }, - ["With at least 40 Dexterity in Radius, Dual Strike has (10-15)% increased Attack"] = { "DualStrikeThresholdJewelClaw", }, - ["+(25-30) to maximum Life"] = { "IncreasedLifeUnique__122", }, - ["With at least 40 Dexterity in Radius, Dual Strike has +(20-30)% to Critical Strike"] = { "DualStrikeThresholdJewelDagger", }, - ["+(75-100)% to Cold Resistance when Socketed with a Green Gem"] = { "ColdResistanceWhenSocketedWithGreenGemUniqueRing25", }, - ["With at least 40 Dexterity in Radius, Dual Strike deals Splash Damage"] = { "DualStrikeThresholdJewelMace", }, - ["+15% chance to Suppress Spell Damage"] = { "ChanceToDodgeSpellsUniqueBodyDex1", "ChanceToDodgeUniqueBodyDex1", }, - ["With at least 40 Dexterity in Radius, Dual Strike has (20-30)% increased"] = { "DualStrikeThresholdJewelSword_", }, - ["Has 4 Abyssal Sockets"] = { "AbyssJewelSocketUnique__17", }, - ["(10-15)% increased Attack Damage"] = { "DualStrikeThresholdJewel__2_", }, - ["Trigger Level 20 Starfall on Melee Critical Strike"] = { "StarfellOnMeleeCriticalHitUnique__1", }, - ["2% increased Attack Critical Strike Chance per 200 Accuracy Rating"] = { "IncreasedCriticalStrikeChancePerAccuracyRatingUnique__1", }, - ["With at least 40 Intelligence in Radius, each Lightning Tendrils Repeat has 4% increased Area of Effect per Enemy Hit"] = { "LightningTendrilsThresholdJewel_1", }, - ["Triggers Level 20 Fire Aegis when Equipped"] = { "TriggeredFireAegisSkillUnique__1_", }, - ["Can roll Minion Modifiers"] = { "CanRollMinionModifiersImplicitWandAtlas1", }, - ["With at least 40 Intelligence in Radius, Rolling Magma deals 50% less Damage"] = { "MagmaOrbThresholdJewel_2", }, - ["Increases and Reductions to Light Radius also apply to Area of Effect at 50% of their value"] = { "LightRadiusToAreaOfEffectUnique__1", }, - ["With at least 40 Strength in Radius, Glacial Hammer deals"] = { "GlacialHammerThresholdJewel_2", }, - ["Summon 4 additional Skeletons with Summon Skeletons"] = { "SummonSkeletonsNumberOfSkeletonsToSummonUnique__1", }, - ["Adds 5 to 10 Physical Damage to Attacks"] = { "AddedPhysicalDamageUnique___1", }, - ["Adds Knockback to Melee Attacks during Effect"] = { "KnockbackOnFlaskUseUniqueFlask9", }, - ["With at least 40 Intelligence in Radius, Blight has 25% increased Area of Effect after 1 second of Channelling"] = { "BlightThresholdJewel_1", }, - ["Triggers Level 20 Lightning Aegis when Equipped"] = { "TriggeredLightningAegisSkillUnique__1", }, - ["Triggers Level 20 Elemental Aegis when Equipped"] = { "TriggeredElementalAegisSkillUnique__1_", }, - ["With at least 40 Intelligence in Radius, Raised"] = { "RaiseZombieThresholdJewel1", }, - ["Grants Level 20 Summon Doedre's Effigy Skill"] = { "GrantCursePillarSkillUnique__", "GrantCursePillarSkillUnique", }, - ["15% increased Damage for each Poison on you up to a maximum of 75%"] = { "DamagePerPoisonOnSelfUnique__1_", }, - ["10% increased Movement Speed for each Poison on you up to a maximum of 50%"] = { "MovementSpeedPerPoisonOnSelfUnique__1_", }, - ["With at least 40 Intelligence in Radius, 2 additional Spark Projectiles"] = { "SparkThresholdJewel1", }, - ["Removes Burning when you use a Flask"] = { "UsingFlasksDispelsBurningUniqueHelmetInt5", }, - ["Every 3 seconds, Consume a nearby Corpse to Recover (7-10)% of Life"] = { "VillageConsumeCorpseLifeRecovery", }, - ["With at least 40 Dexterity in Radius, Caustic Arrow deals 30% reduced Damage with Hits"] = { "CausticArrowThresholdJewel1", }, - ["With at least 40 Dexterity in Radius, Caustic Arrow deals 40% increased Damage over Time"] = { "CausticArrowThresholdJewel2", }, - ["With at least 40 Dexterity in Radius, Caustic Arrow has a 50% chance on Hit to Poison Enemies on Caustic Ground"] = { "CausticArrowThresholdJewel3", }, - ["+0.2% to Off Hand Critical Strike Chance per 10 Maximum Energy Shield on Shield"] = { "SpectralShieldThrowThresholdJewel1_", }, - ["+4% to Off Hand Critical Strike Multiplier per 10 Maximum Energy Shield on Shield"] = { "SpectralShieldThrowThresholdJewel2", }, - ["(20-30)% increased Impale Effect"] = { "MutatedUniqueQuiver3ImpaleEffect", }, - ["+(45-65) to maximum Life"] = { "IncreasedLifeUnique__109_", }, - ["Enemies inflict Elemental Ailments on you instead of nearby Allies"] = { "ElementalAilmentsOnYouInsteadOfAlliesUnique__1", }, - ["Lose a Power Charge when Hit"] = { "LosePowerChargeWhenHitUnique__1", }, - ["Lightning Skills have 20% chance to Poison on Hit"] = { "LightningSkillsChanceToPoisonUnique__1_", }, - ["Fire Skills have 20% chance to Poison on Hit"] = { "FireSkillsChanceToPoisonUnique__1", }, - ["(80-100)% of Damage taken Recouped as Life"] = { "DamageTakenGainedAsLifeUnique__2", }, - ["Raise Zombie does not require a corpse"] = { "ZombiesNeedNoCorpsesUnique__1", }, - ["Your Raised Zombies count as corpses"] = { "ZombiesCountAsCorpsesUnique__1", }, - ["+2 to Level of Socketed Herald Gems"] = { "LocalIncreaseSocketedHeraldLevelUnique__1_", }, - ["(40-60)% increased Damage with Bleeding"] = { "BleedDamageUnique__1_", }, - ["(100-150)% increased Damage with Poison"] = { "PoisonDamageUnique__2", }, - ["(40-60)% increased Damage with Poison"] = { "PoisonDamageUnique__1", }, - ["15% chance to gain a Power Charge on Kill"] = { "PowerChargeOnKillChanceUniqueDescentDagger1", }, - ["30% chance to gain a Frenzy Charge on Kill"] = { "FrenzyChargeOnKillChanceProphecy", }, - ["25% chance to gain a Frenzy Charge on Kill"] = { "FrenzyChargeOnKillChanceUnique__2", }, - ["15% chance to gain a Frenzy Charge on Kill"] = { "FrenzyChargeOnKillChanceUnique__1", }, - ["33% chance to gain a Frenzy Charge on Kill"] = { "FrenzyChargeOnKillChanceUniqueDescentOneHandSword1", }, - ["(20-30)% chance to gain a Frenzy Charge on Kill"] = { "FrenzyChargeOnKillChanceUniqueBootsDex4", }, - ["30% increased Endurance Charge Duration"] = { "EnduranceChargeDurationUniqueBodyStrInt4", }, - ["30% reduced Endurance Charge Duration"] = { "EnduranceChargeDurationUniqueAmulet14", }, - ["+1 metres to Weapon Range"] = { "LocalIncreasedMeleeWeaponRangeUniqueTwoHandAxe7_", }, - ["+0.2 metres to Weapon Range"] = { "LocalIncreasedMeleeWeaponRangeUniqueTwoHandAxe5", "LocalIncreasedMeleeWeaponRangeUniqueDescentStaff1", "LocalIncreasedMeleeWeaponRangeUnique__1", "LocalIncreasedMeleeWeaponRangeUnique___2", "LocalIncreasedMeleeWeaponRangeEssence1", }, - ["Siren Worm Bait"] = { "FishingLureTypeUniqueFishingRod1", }, - ["+0.2 metres to Melee Strike Range"] = { "IncreasedMeleeWeaponAndUnarmedRangeUniqueAmulet13", "IncreasedMeleeWeaponAndUnarmedRangeUniqueJewel42", }, - ["+(30-50) to Strength and Dexterity"] = { "HybridStrDexUnique__1", }, - ["+(16-24) to Dexterity and Intelligence"] = { "HybridDexInt", }, - ["Thaumaturgical Lure"] = { "FishingLureTypeUnique__1__", }, - ["+(16-24) to Strength and Intelligence"] = { "HybridStrInt", }, - ["Wombgift Bait"] = { "MutatedUniqueFishingRod1FishingLureType", }, - ["+(16-24) to Strength and Dexterity"] = { "HybridStrDex", }, - ["Otherworldly Lure"] = { "MutatedUniqueFishingRod2FishingLureType", }, - ["You cannot be killed by reflected Elemental Damage"] = { "CannotDieToElementalReflect", }, - ["You cannot increase the Quantity of Items found"] = { "NoItemQuantity", }, - ["You cannot increase the Rarity of Items found"] = { "NoItemRarity", }, - ["Maximum number of Animated Weapons is Doubled"] = { "DoubleMinionLimitsUnique_1", "MutatedUniqueTwoHandMace8DoubleAnimateWeaponLimit", }, - ["20% reduced Damage taken from Projectile Hits"] = { "ReducedProjectileDamageTakenUniqueAmulet12", }, - ["40% reduced Projectile Damage"] = { "ReducedProjectileDamageUniqueAmulet12", }, - ["30% increased Attack Speed when on Low Life"] = { "IncreasedAttackSpeedWhenOnLowLifeUniqueDescentHelmet1", }, - ["25% increased Attack Speed when on Low Life"] = { "IncreasedAttackSpeedWhenOnLowLifeUniqueClaw4", "IncreasedAttackSpeedWhenOnLowLifeUnique__1", }, - ["100% increased Accuracy Rating when on Low Life"] = { "IncreasedAccuracyWhenOnLowLifeUniqueClaw4", }, - ["200% increased Damage with Claws while on Low Life"] = { "IncreasedClawDamageOnLowLifeUnique__1__", }, - ["100% increased Claw Physical Damage when on Low Life"] = { "IncreasedClawDamageOnLowLifeUniqueClaw4", }, - ["Gain (15-25) Energy Shield per Enemy Hit with Attacks"] = { "EnergyShieldGainedFromEnemyDeathUnique__1", }, - ["Gain (10-15) Energy Shield per Enemy Killed"] = { "EnergyShieldGainedFromEnemyDeathUniqueHelmetDexInt3", }, - ["Gain (15-20) Energy Shield per Enemy Killed"] = { "EnergyShieldGainedFromEnemyDeathUniqueGlovesInt6", }, - ["+2 to Level of Socketed Elemental Gems"] = { "LocalIncreaseSocketedElementalGemUnique___1", }, - ["+1 to Level of Socketed Elemental Gems"] = { "LocalIncreaseSocketedElementalGemUniqueGlovesInt6", }, - ["100% chance to create Desecrated Ground when you Block"] = { "DesecratedGroundOnBlockUniqueBodyStrInt4", }, - ["100% chance to create Consecrated Ground when you Block"] = { "ConsecratedGroundOnBlockUniqueBodyInt8", }, - ["(12-16)% increased Spell Damage per Power Charge"] = { "IncreasedSpellDamagePerPowerChargeUnique__1", }, - ["(4-7)% increased Spell Damage per Power Charge"] = { "IncreasedSpellDamagePerPowerChargeUniqueGlovesStrDex6", }, - ["25% increased Spell Damage per Power Charge"] = { "IncreasedSpellDamagePerPowerChargeUniqueWand3", }, - ["(80-100)% increased Power Charge Duration"] = { "IncreasedPowerChargeDurationUnique__1", }, - ["Gain (300-650) Energy Shield when you Block"] = { "MutatedUniqueShieldStr9GainEnergyShieldOnBlock", }, - ["Properties are doubled while in a Breach"] = { "ItemStatsDoubledInBreachImplicit", }, - ["15% increased Power Charge Duration"] = { "IncreasedPowerChargeDurationUniqueWand3", }, - ["+2 to Maximum Power Charges"] = { "IncreasedMaximumPowerChargesUnique__3", }, - ["Nearby Allies have 30% increased Item Rarity"] = { "DisplayNearbyAlliesHaveIncreasedItemRarityUniqueTwoHandAxe9", }, - ["Minions have (10-15)% increased maximum Life"] = { "MinionLifeUniqueAmulet3", }, - ["Wicked Ward"] = { "KeystoneWickedWardUnique__1", }, - ["(1-20)% increased Attack Speed"] = { "IncreasedAttackSpeedUnique__3_", }, - ["Gain an Endurance Charge, Frenzy Charge, and Power Charge when you use a Vaal Skill"] = { "GainRandomChargeOnVaalSkillUseUnique__1_", }, - ["-(10-5)% to all Elemental Resistances"] = { "AllResistancesUniqueAmulet23", }, - ["(60-120)% increased Evasion Rating"] = { "LocalIncreasedEvasionRatingPercentUnique__16", }, - ["Increases and Reductions to Light Radius also apply to Damage"] = { "LightRadiusToDamageUnique_1", }, - ["Impales you inflict last (3-6) additional Hits"] = { "ImpalesInflictedLastAdditionalHitsUnique_1UNUSED", }, - ["(30-40)% increased Fire Damage"] = { "FireDamagePercentUniqueRing38", "FireDamagePercentUniqueStrHelmet2", }, - ["(50-70)% increased Fire Damage"] = { "FireDamagePercentUnique__6", }, - ["You cannot have Non-Spectre Minions"] = { "CannotHaveNonSpectreMinionsUnique__1", }, - ["Adds (30-45) to (80-100) Physical Damage"] = { "LocalAddedPhysicalDamageUnique__12", }, - ["Adds (35-46) to (85-128) Physical Damage"] = { "LocalAddedPhysicalDamageUniqueSceptre10", }, - ["Attacks with this Weapon deal Double Damage"] = { "DoubleDamageWithWeaponUnique__1", }, - ["Focus has (30-50)% increased Cooldown Recovery Rate"] = { "FocusCooldownRecoveryUnique__1_", }, - ["Regenerate 15 Life per second for each Uncorrupted Item Equipped"] = { "LifeRegenPerUncorruptedItemUnique__1", }, - ["Unaffected by Damaging Ailments"] = { "UnaffectedByDamagingAilmentsUnique__1", }, - ["-2 to Total Mana Cost of Skills for each Corrupted Item Equipped"] = { "TotalManaCostPerCorruptedItemUnique__1", }, - ["(50-70)% increased Critical Strike Chance while Physical Aegis is depleted"] = { "CriticalStrikeChanceWithoutPhysicalAegisUnique__1", }, - ["(50-70)% increased Damage with Hits and Ailments against Chilled Enemies"] = { "DamageWithHitsAndAilmentsAgainstChilledEnemyUnique__1", }, - ["Allocated Small Passive Skills in Radius grant nothing"] = { "AllocatedNonNotablesGrantNothingUnique__1_", }, - ["(30-40)% increased Elemental Damage while in an area affected by a Sextant"] = { "ElementalDamageWhileAffectedBySextantUnique__1", }, - ["50% chance to inflict Bleeding on Critical Strike with Attacks"] = { "BleedOnCritUnique__1_", }, - ["50% chance to Maim Enemies on Critical Strike with Attacks"] = { "MaimOnCritUnique__1", }, - ["Enemies you inflict Bleeding on grant (60-100)% increased Flask Charges"] = { "EnemiesYouBleedGrantIncreasedFlaskChargesUnique__1_", }, - ["Adds (100-120) to (150-165) Physical Damage against Bleeding Enemies"] = { "AddedPhysicalDamageVsBleedingEnemiesUnique__1", }, - ["If you have Blocked Recently, you and nearby Allies Regenerate 5% of Life per second"] = { "LifeRegenerationIfBlockedRecentlyUnique__1", }, - ["Nova Spells Cast at the targeted location instead of around you"] = { "NovaSkillsTargetLocationUnique__1__", }, - ["Gain Shaper's Presence for 10 seconds when you kill a Rare or Unique Enemy"] = { "GainShapersPresenceUnique__1", }, - ["Non-Chilled Enemies you Poison are Chilled"] = { "NonChilledEnemiesPoisonAndChillUnique__1", }, - ["(25-50)% chance to inflict Brittle"] = { "AlternateColdAilmentUnique__1", }, - ["+50% to Cold Damage over Time Multiplier"] = { "ColdDamageOverTimeMultiplierUnique__2", }, - ["+(10-30) to maximum Mana"] = { "IncreasedManaUniqueQuiver1a", "IncreasedManaUniqueQuiver1", }, - ["With a Ghastly Eye Jewel Socketed, Minions have +1000 to Accuracy Rating"] = { "MinionAccuracyWithMinionAbyssJewelUnique__1", }, - ["+(40-60)% to Lightning Resistance"] = { "LightningResistUnique__24", }, - ["With a Searching Eye Jewel Socketed, Attacks have 25% chance to grant Onslaught On Kill"] = { "OnslaughtOnKillWithRangedAbyssJewelUnique__1", }, - ["With a Searching Eye Jewel Socketed, Blind Enemies for 4 seconds on Hit with Attacks"] = { "BlindOnHitWithRangedAbyssJewelUnique__1", }, - ["Flasks gain a Charge every 3 seconds"] = { "MutatedUniqueBelt19AnimalCharmFlaskChargesEvery3Secondsage", }, - ["Gain (5-8)% of Elemental Damage as Extra Chaos Damage"] = { "ElementalDamagePercentAddedAsChaosUnique__4", }, - ["Gain (10-20)% of Elemental Damage as Extra Chaos Damage"] = { "ElementalDamagePercentAddedAsChaosUnique__1", "ElementalDamagePercentAddedAsChaosUnique__2", "ElementalDamagePercentAddedAsChaosUnique__3", }, - ["(20-30)% chance to Shock during any Flask Effect"] = { "ShockChanceWhileUsingFlaskUniqueBelt9c", }, - ["(20-30)% chance to Freeze during any Flask Effect"] = { "FreezeChanceWhileUsingFlaskUniqueBelt9b", }, - ["(20-30)% chance to Ignite during any Flask Effect"] = { "IgniteChanceWhileUsingFlaskUniqueBelt9a", }, - ["0.6% of Physical Damage Leeched as Life"] = { "PhysicalDamageLifeLeechPermyriadUniqueBelt9dNew", }, - ["Allocated Notable Passive Skills in Radius grant nothing"] = { "MutatedUniqueJewel125AllocatedNotablePassiveSkillsInRadiusDoNothing", }, - ["Immune to Burning Ground, Shocked Ground and Chilled Ground"] = { "ImmuneToBurningShockedChilledGroundUnique__1", }, - ["Socketed Gems are Supported by Level 30 Greater Spell Echo"] = { "SupportedByEchoUniqueStaff6", }, - ["You have no Intelligence"] = { "NoIntelligenceUnique__1_", }, - ["Inflicts a random Hex on you when your Totems die"] = { "RandomlyCursedWhenTotemsDieUniqueBodyInt7", }, - ["10000% increased Shock Duration on Enemies"] = { "ShockDurationUnique__1", }, - ["Adds 1 to (550-600) Lightning Damage"] = { "LocalAddedLightningDamageUnique__7", }, - ["Bow Attacks fire an additional Arrow while Main Hand Accuracy Rating is at least 3000"] = { "AdditionalArrowWhileAccuracyIs3000Uber1", }, - ["+(10-16) to all Attributes"] = { "AllAttributesImplicitAmulet1", }, - ["Trigger Commandment of Inferno on Critical Strike"] = { "CommandmentOfInfernoOnCritUnique__1", }, - ["+(25-75) to all Attributes"] = { "AllAttributesUnique__5", }, - ["+(15-25) to all Attributes"] = { "AllAttributesUnique__16_", "AllAttributesUnique__14", }, - ["+(15-20) to all Attributes"] = { "AllAttributesUnique__20", "AllAttributesUnique__12", "AllAttributesUnique__10_", "AllAttributesUnique__9", "AllAttributesUnique__4", "AllAttributesUniqueStaff10", }, - ["Minions have 25% chance to gain Unholy Might for 4 seconds on Kill"] = { "MutatedUniqueOneHandSword23MinionUnholyMightChance", "MutatedUniqueOneHandSword22MinionUnholyMightChance", }, - ["+(10-15) to all Attributes"] = { "AllAttributesUnique__28", "AllAttributesUnique__26", "AllAttributesUnique__2", "AllAttributesUniqueHelmetStrInt5", "AllAttributesUniqueRing26", }, - ["+(10-20) to all Attributes"] = { "AllAttributesUnique__30", "AllAttributesUnique__29", "AllAttributesUnique__25", "AllAttributesUnique__24", "AllAttributesUnique__17_", "AllAttributesUnique__3", "AllAttributesUniqueAmulet22", "AllAttributesUnique__27", }, - ["+(7-13) to all Attributes"] = { "AllAttributesUnique__31", }, - ["Projectiles from Attacks Fork"] = { "AttackProjectilesForkUnique__1", }, - ["Non-Channelling Skills have -9 to Total Mana Cost"] = { "ManaCostTotalNonChannelledUnique__1__", }, - ["(7-13)% increased Chaos Damage"] = { "IncreasedChaosDamageUnique__3", }, - ["Socketed Gems are Supported by Level 1 Arrow Nova"] = { "SupportedByArrowNovaUnique__1", }, - ["Your Physical Damage can Freeze"] = { "PhysicalDamageCanFreezeUnique__1_", }, - ["Grants all bonuses of Unallocated Small Passive Skills in Radius"] = { "GrantsStatsFromNonNotablesInRadiusUnique__1", }, - ["+(1-50)% to Lightning Resistance"] = { "LightningResistUnique__13", }, - ["(120-150)% increased Elemental Damage if you've dealt a Critical Strike Recently"] = { "ElementalDamageIfCritRecently", }, - ["You are Immune to Curses"] = { "MutatedUniqueBootsStr1CurseImmunity", }, - ["(3-4) to (7-8) added Fire Damage per 100 of Maximum Life or Maximum Mana, whichever is lower"] = { "AddedFireDamagePer100LowestOfLifeOrManaUnique__1", }, - ["Socketed Gems are Supported by Level 12 Cast when Damage Taken"] = { "SupportedByCastOnDamageTakenUnique__1", }, - ["30% increased Elemental Damage during any Flask Effect"] = { "ElementalDamageDuringFlaskEffectUnique__1", }, - ["Chaos Resistance is Zero"] = { "ChaosResistanceIsZeroUnique__1", }, - ["Defences are Zero"] = { "DefencesAreZeroUnique__1_", }, - ["(60-70)% reduced Elemental Resistances"] = { "IncreasedElementalResistancesUnique__2_", }, - ["(18-22)% increased Elemental Resistances"] = { "IncreasedElementalResistancesUnique__1", }, - ["(5-15)% increased Attack Speed during Effect"] = { "LocalFlaskAttackAndCastSpeedWhileHealingUnique__1", }, - ["Regenerate 0.5% of Life per second per Power Charge"] = { "LifeRegenerationPerPowerChargeUnique__1__", }, - ["5% increased Movement Speed per Power Charge"] = { "MovementVelocityPerPowerChargeUnique__1__", }, - ["Summoned Phantasms have 10% chance to refresh their Duration when they Hit a Rare or Unique Enemy"] = { "SpiritMinionRefreshOnUniqueHitUnique__1", }, - ["50% chance for Spell Hits against you to inflict Poison"] = { "ChanceToBePoisonedBySpellsUnique__1_", }, - ["Gain a Power Charge on Hit while Poisoned"] = { "PowerChargeOnHitWhilePoisonedUnique__1", }, - ["+30% to Chaos Resistance while stationary"] = { "ChaosResistanceWhileStationaryUnique__1", }, - ["Necrotic Footprints"] = { "ItemNecroticFootprintsUnique__1s", }, - ["Sap Enemies when you Block their Damage"] = { "ChanceToInflictSapOnEnemyOnBlockImplicitE1", }, - ["Scorch Enemies when you Block their Damage"] = { "ChanceToInflictScorchOnEnemyOnBlockImplicitE1", }, - ["Deal 1 to 1000 Lightning Damage to nearby Enemies when you lose a Power, Frenzy, or Endurance Charge"] = { "LightningDamageOnChargeExpiryUniqueAmulet12", }, - ["Left ring slot: 30% reduced Effect of Curses on you"] = { "ReflectedCurseEffectOnSelfImplicitK2", }, - ["Gains no Charges during Effect of any Overflowing Chalice Flask"] = { "CannotGainFlaskChargesDuringFlaskEffectUnique_1", }, - ["Spells inflict Intimidate on Critical Strike for 4 seconds"] = { "SpellCriticalStrikesIntimidateUnique__1", }, - ["Immune to Curses if you've cast Despair in the past 10 seconds"] = { "DespairImmuneToCursesUnique__1", }, - ["15% increased Explicit Ailment Modifier magnitudes"] = { "WeaponEnchantmentHeistAilmentEffectAttributeRequirementPenalty1", "WeaponEnchantmentHeistAilmentEffectSocketPenalty1__", }, - ["10% increased Explicit Ailment Modifier magnitudes"] = { "WeaponEnchantmentHeistAilmentEffectOnlyGreenSockets1", "WeaponEnchantmentHeistAilmentEffectOnlyBlueSockets1__", "WeaponEnchantmentHeistAilmentEffectOnlyRedSockets1", }, - ["Socketed Gems are Supported by Level 18 Unleash"] = { "DisplaySupportedByUnleashUnique__1", }, - ["12% increased Explicit Life Modifier magnitudes"] = { "ArmourEnchantmentHeistLifeEffectResistanceEffectPenalty1", }, - ["Gain Elusive on reaching Low Life"] = { "ElusiveOnLowLifeUnique__1", }, - ["Trigger Level 10 Flame Dash when you use a Socketed Skill"] = { "TriggerFlameDashOnSocketedSkillUseImplicitE1", }, - ["Immune to Chill"] = { "ImmuneToChillUnique__1", "ImmuneToChillUnique__2__", }, - ["Trigger Level 20 Flame Dash when you use a Socketed Skill"] = { "TriggerFlameDashOnSocketedSkillUseImplicitE2", }, - ["Trigger Level 30 Flame Dash when you use a Socketed Skill"] = { "TriggerFlameDashOnSocketedSkillUseImplicitE3_", }, - ["Gain 2 Endurance, Frenzy or Power Charges every 6 seconds"] = { "GainRandomChargeEvery6SecondsImplicitE2", }, - ["Spend Energy Shield before Mana for Costs of Socketed Skills"] = { "EnergyShieldLocalDisplaySpendEnergyShieldForCostsBeforeManaForSocketedSkillsImplicitE3", "EnergyShieldLocalDisplaySpendEnergyShieldForCostsBeforeManaForSocketedSkillsImplicitE2", "EnergyShieldLocalDisplaySpendEnergyShieldForCostsBeforeManaForSocketedSkillsImplicitE1", }, - ["+25% to Maximum Quality"] = { "LocalMaximumQualityImplicitE3", "LocalMaximumQualityImplicitE2", "LocalMaximumQualityImplicitE1", }, - ["Hits with this Weapon have 30% chance to ignore Enemy Physical Damage Reduction"] = { "LocalIgnorePhysReductionImplicitE1", }, - ["Hits with this Weapon have 50% chance to ignore Enemy Physical Damage Reduction"] = { "LocalIgnorePhysReductionImplicitE2", }, - ["(15-20)% increased Evasion Rating"] = { "GlobalEvasionRatingPercentUnique__1", }, - ["2% increased Attack Speed per 8% Quality"] = { "LocalAugmentedQualityE3", "LocalAugmentedQualityE2", }, - ["60% of Physical Damage Converted to Fire Damage"] = { "DamageConversionFireUnique__1", }, - ["+1 to Maximum Power Charges and Maximum Endurance Charges"] = { "MaximumPowerandEnduranceChargesImplicitE1", }, - ["Trigger Level 20 Summon Taunting Contraption when you use a Flask"] = { "SummonTauntingContraptionOnFlaskUseImplicitE1", }, - ["Gain (3-5)% of Physical Damage as Extra Chaos Damage per Elder Item Equipped"] = { "PhysicalDamagePercentAddedAsChaosPerElderItemUnique__1", }, - ["With at least 40 Strength in Radius, Combust is Disabled"] = { "InfernalCryThresholdJewel", }, - ["Supreme Ego"] = { "KeystoneSupremeEgoUnique__1_", }, - ["Socketed Travel Skills deal 80% more Damage"] = { "TravelSkillMoreDamageUnique__1", }, - ["10% increased Damage taken while Phasing"] = { "DamageTakenWhilePhasingUnique__1", }, - ["Projectiles Chain +1 times while you have Phasing"] = { "ProjectilesChainWhilePhasingUnique__1_", }, - ["Minions gain 20% of Physical Damage as Extra Fire Damage"] = { "MinionPhysicalDamageAddedAsFireUnique__1", }, - ["Chaos Skills have 20% chance to Ignite"] = { "ChanceToIgniteWithChaosSkillsUnique__1", }, - ["50% less Ignite Duration"] = { "UniqueVolkuursGuidanceIgniteDurationFinal", }, - ["Gain an Endurance Charge if an Attack Freezes an Enemy"] = { "EnduranceChargeIfAttackFreezesUnique__1", }, - ["+(8-15)% chance to Avoid Physical Damage from Hits while Phasing"] = { "AvoidPhysicalDamageWhilePhasingUnique__1", }, - ["10% chance to grant a Frenzy Charge to nearby Allies on Kill"] = { "GrantsAlliesFrenzyChargeOnKillUnique__1_", }, - ["5% chance to grant an Endurance Charge to nearby Allies on Hit"] = { "GrantsAlliesEnduranceChargeOnHitUnique__1", }, - ["20% chance to Impale on Spell Hit"] = { "ChanceToImpaleWithSpellsUnique__1", }, - ["Hatred has 100% increased Mana Reservation Efficiency"] = { "HyrrisTruthHatredManaReservationFinalUnique__1", "HatredManaReservationEfficiencyUnique__1__", }, - ["(60-100)% increased Armour and Energy Shield"] = { "LocalIncreasedArmourAndEnergyShieldUniqueHelmetStrInt5", }, - ["(10-30)% increased Light Radius"] = { "LightRadiusUnique__2", }, - ["Adds (60-80) to (150-180) Physical Damage"] = { "LocalAddedPhysicalDamageUnique__6", }, - ["Adds (5-8) to (13-17) Physical Damage"] = { "LocalAddedPhysicalDamageUniqueWand9", }, - ["Adds (5-10) to (13-20) Physical Damage"] = { "LocalAddedPhysicalDamageUniqueOneHandSword11", }, - ["(50-60)% increased Spell Damage"] = { "SpellDamageUniqueStaff2", }, - ["Adds (15-20) to (25-30) Physical Damage"] = { "LocalAddedPhysicalDamageUniqueBow5", }, - ["Adds (25-35) to (36-45) Physical Damage"] = { "LocalAddedPhysicalDamageUniqueBow7", }, - ["Adds (11-14) to (18-23) Physical Damage"] = { "LocalAddedPhysicalDamageUniqueOneHandAxe5", }, - ["Every 16 seconds you gain Elemental Overload for 8 seconds"] = { "GainElementalOverloadEvery16SecondsUnique__1", }, - ["1 Added Passive Skill is a Jewel Socket"] = { "JewelExpansionJewelNodesLarge1", "JewelExpansionJewelNodesMedium", }, - ["Bloodsoaked Blade"] = { "KeystoneBloodsoakedBladeUnique__1", }, - ["Arrows Pierce 2 additional Targets"] = { "AdditionalPierceUnique__1", }, - ["Summoned Arbalists gain (30-40)% of Physical Damage as Extra Lightning Damage"] = { "SummonArbalistPhysicalDamagePercentToAddAsLightning", }, - ["Minions have 10% reduced Movement Speed"] = { "MinionRunSpeedUnique__1", }, - ["(8-12)% of Armour applies to Fire, Cold and Lightning Damage taken from Hits if you've Blocked Recently"] = { "MutatedUniqueShieldStr8ArmourAppliesToElementalIfBlockedRecently", }, - ["Gain an Endurance Charge each second while Stationary"] = { "MutatedUniqueBootsStr7GainEnduranceChargeEveryXSecondsWhileStationary", }, - ["Immune to Elemental Ailments while Bleeding"] = { "MutatedUniqueBootsStr6ImmuneToElementalAilmentsWhileBleeding", }, - ["Anger has no Reservation"] = { "AngerNoReservationUnique__1", }, - ["Minions have +(10-12)% Chance to Block Attack Damage"] = { "MinionAttackBlockChanceUnique__1", }, - ["(8-14)% increased Attack Speed"] = { "LocalIncreasedAttackSpeedUnique__18", "LocalIncreasedAttackSpeedUnique__11", "LocalIncreasedAttackSpeedUnique__12", }, - ["(30-50) Mana gained when you Block"] = { "GainManaOnBlockUnique__1", }, - ["(16-24)% increased Rarity of Items found"] = { "ItemFoundRarityIncreaseUniqueRingDemigods1", }, - ["(10-20)% of Physical Damage Converted to Chaos Damage"] = { "PhysicalDamageConvertToChaosUniqueClaw2", }, - ["30% of Physical Damage Converted to Chaos Damage"] = { "PhysicalDamageConvertToChaosBodyStrInt4", }, - ["Runebinder"] = { "KeystoneRunebinderUnique__1", }, - ["Increases and Reductions to Spell Damage also apply to Attacks at 150% of their value"] = { "SpellDamageModifiersApplyToAttackDamageUniqueHelmetInt7", }, - ["+1 to Level of Socketed Strength Gems"] = { "LocalIncreaseSocketedStrengthGemLevelUniqueTwoHandAxe3", }, - ["25% of Physical Damage from Hits taken as Chaos Damage"] = { "PhysicalDamagePercentTakesAsChaosDamageUniqueBow5", }, - ["50% more Damage with Arrow Hits at Close Range"] = { "PhysicalBowDamageCloseRangeUniqueBow6", }, - ["(5-10)% of Damage taken Recouped as Mana"] = { "PercentDamageGoesToManaUniqueBootsDex3", }, - ["(10-20)% of Damage taken Recouped as Mana"] = { "PercentDamageGoesToManaUniqueHelmetStrInt3", }, - ["8% of Damage taken Recouped as Mana"] = { "PercentDamageGoesToManaUnique__1", }, - ["(6-12)% of Damage taken Recouped as Mana"] = { "PercentDamageGoesToManaUnique__2", }, - ["10% chance to Ignite"] = { "ChanceToIgniteUniqueBodyInt2", "ChanceToIgniteUniqueRing38", "ChanceToIgniteUnique__2", "ChanceToIgniteUnique__3", "IncreasedChanceToIgniteUniqueRing31", }, - ["20% chance to Ignite"] = { "ChanceToIgniteUniqueTwoHandSword6", }, - ["30% chance to Ignite"] = { "ChanceToIgniteUniqueOneHandSword4", "ChanceToIgniteUniqueDescentOneHandMace1", }, - ["(10-15)% chance to Ignite"] = { "ChanceToIgniteUniqueBootsStrInt3", "ChanceToIgniteUnique__6", "VillageChanceToIgnite", }, - ["(16-22)% chance to Ignite"] = { "ChanceToIgniteUnique__1", }, - ["(6-10)% chance to Ignite"] = { "ChanceToIgniteUnique__4", }, - ["25% chance to Ignite"] = { "ChanceToIgniteUnique__5", }, - ["(40-75)% increased Ignite Duration on Enemies"] = { "BurnDurationUniqueBodyInt2", }, - ["500% increased Ignite Duration on Enemies"] = { "BurnDurationUniqueDescentOneHandMace1", }, - ["Non-Aura Curses you inflict are not removed from Dying Enemies"] = { "CursesRemainOnDeathUnique__1_", }, - ["25% reduced Ignite Duration on Enemies"] = { "BurnDurationUniqueWand10", }, - ["33% increased Ignite Duration on Enemies"] = { "BurnDurationUnique__1", }, - ["10000% increased Ignite Duration on Enemies"] = { "BurnDurationUnique__2", }, - ["20% of Physical Damage from Hits taken as Fire Damage"] = { "PhysicalDamageTakenAsFirePercentUniqueBodyInt2", }, - ["8% of Physical Damage from Hits taken as Fire Damage"] = { "PhysicalDamageTakenAsFirePercentUnique__1", }, - ["Reflects 100 Fire Damage to Melee Attackers"] = { "AttackerTakesFireDamageUniqueBodyInt2", "AttackerTakesFireDamageUnique__1", }, - ["Reflects 100 Lightning Damage to Melee Attackers"] = { "AttackerTakesLightningDamageUnique__1", }, - ["(10-15)% increased Physical Damage with Ranged Weapons"] = { "RangedWeaponPhysicalDamagePlusPercentUniqueBodyDex3", }, - ["(75-150)% increased Physical Damage with Ranged Weapons"] = { "RangedWeaponPhysicalDamagePlusPercentUnique__1", }, - ["1000% of Melee Physical Damage taken reflected to Attacker"] = { "PhysicalDamageTakenPercentToReflectUniqueBodyStr2", }, - ["+5% Chance to Block Attack Damage"] = { "AdditionalBlockUniqueBodyDex2", }, - ["+(2-6)% Chance to Block Attack Damage"] = { "AdditionalBlockUnique__1", }, - ["15% Chance to Block Attack Damage"] = { "AdditionalBlockUnique__2", }, - ["+8% Chance to Block Attack Damage while Dual Wielding Claws"] = { "BlockWhileDualWieldingClawsUniqueClaw1", }, - ["200% increased Armour against Projectiles"] = { "ArmourPercent VsProjectilesUniqueShieldStr2", }, - ["+25% chance to Block Projectile Attack Damage"] = { "BlockVsProjectilesUniqueShieldStr2", }, - ["Socketed Gems have 30% increased Reservation Efficiency"] = { "SocketedItemsHaveReducedReservationUniqueShieldStrInt2", }, - ["Socketed Gems have 45% increased Reservation Efficiency"] = { "SocketedItemsHaveReducedReservationUniqueBodyDexInt4", }, - ["Socketed Gems have 25% increased Reservation Efficiency"] = { "SocketedItemsHaveReducedReservationUnique__1", }, - ["Socketed Gems have 20% reduced Reservation Efficiency"] = { "SocketedItemsHaveIncreasedReservationUnique__1", }, - ["8% chance to Freeze"] = { "ChanceToFreezeUniqueStaff2", }, - ["(7-10)% chance to Freeze"] = { "ChanceToFreezeUniqueQuiver5", }, - ["10% chance to Freeze"] = { "ChanceToFreezeUniqueRing30", "ChanceToFreezeUnique__3", "ChanceToFreezeUnique__4", }, - ["Melee Weapon Attacks have Culling Strike"] = { "TinctureCullingStrikeUnique__1", }, - ["2% chance to Freeze"] = { "ChanceToFreezeUnique__2", }, - ["20% chance to Freeze"] = { "ChanceToFreezeUnique__5", }, - ["60% increased Intelligence Requirement"] = { "IncreasedIntelligenceRequirementsUniqueSceptre1", }, - ["500% increased Intelligence Requirement"] = { "IncreasedIntelligenceRequirementsUniqueGlovesStrInt4", }, - ["+257 Intelligence Requirement"] = { "AddedIntelligenceRequirementsUnique__1", }, - ["Socketed Gems are Supported by Level 15 Added Chaos Damage"] = { "SocketedGemsHaveAddedChaosDamageUniqueBodyInt3", }, - ["Socketed Gems are Supported by Level 10 Added Chaos Damage"] = { "SocketedGemsHaveAddedChaosDamageUnique__1", }, - ["Socketed Gems are Supported by Level 25 Added Chaos Damage"] = { "SocketedGemsHaveAddedChaosDamageUnique__2", }, - ["Socketed Gems are Supported by Level 29 Added Chaos Damage"] = { "SocketedGemsHaveAddedChaosDamageUnique__3", }, - ["Recover Energy Shield equal to 2% of Armour when you Block"] = { "EnergyShieldGainedOnBlockUniqueShieldStrInt4", }, - ["(150-200)% increased Skeleton Duration"] = { "SkeletonDurationUniqueTwoHandSword4", }, - ["(10-20)% reduced Skeleton Duration"] = { "SkeletonDurationUniqueJewel1_", }, - ["25% increased Strength Requirement"] = { "IncreasedStrengthRequirementsUniqueTwoHandSword4", }, - ["20% reduced Strength Requirement"] = { "ReducedStrengthRequirementsUniqueTwoHandMace5", }, - ["30% reduced Strength Requirement"] = { "ReducedStrengthRequirementUniqueBodyStr5", }, - ["40% increased Strength Requirement"] = { "IncreasedStrengthRequirementUniqueStaff8", }, - ["500% increased Strength Requirement"] = { "IncreasedStrengthREquirementsUniqueGlovesStrInt4", }, - ["+200 Strength Requirement"] = { "StrengthRequirementsUniqueOneHandMace3", "StrengthRequirementsUnique__2", }, - ["+100 Strength Requirement"] = { "StrengthRequirementsUnique__1", "StrengthRequirementsUnique__4", }, - ["+(500-700) Strength Requirement"] = { "StrengthRequirementsUnique__3_", }, - ["+300 Intelligence Requirement"] = { "IntelligenceRequirementsUniqueOneHandMace3", }, - ["+212 Intelligence Requirement"] = { "IntelligenceRequirementsUniqueBow12", }, - ["+200 Intelligence Requirement"] = { "IntelligenceRequirementsUnique_1", }, - ["+160 Dexterity Requirement"] = { "DexterityRequirementsUnique__1", }, - ["Nearby Enemies are Scorched"] = { "NearbyEnemiesAreScorchedUnique__1", }, - ["100% increased Spell Damage taken when on Low Mana"] = { "SpellDamageTakenOnLowManaUniqueBodyInt4", }, - ["+1000 to Evasion Rating while on Full Life"] = { "EvasionOnFullLifeUniqueBodyDex4", }, - ["+1500 to Evasion Rating while on Full Life"] = { "EvasionOnFullLifeUnique__1_", }, - ["50% chance to Cause Bleeding on Critical Strike"] = { "CauseseBleedingOnCritUniqueDagger9", }, - ["20% increased effect of Non-Curse Auras from your Skills"] = { "AuraEffectUniqueShieldInt2", "AuraEffectUnique__1", }, - ["20% increased effect of Non-Curse Auras from your Skills on your Minions"] = { "AuraEffectOnMinionsUniqueShieldInt2", "AuraEffectOnMinionsUnique__1_", }, - ["10% increased effect of Non-Curse Auras from your Skills"] = { "AuraEffectUnique__2____", }, - ["(40-50)% increased Area Damage"] = { "AreaDamageUniqueBodyDexInt1", }, - ["10% increased Area Damage"] = { "AreaDamageUniqueDescentOneHandSword1", }, - ["(10-20)% increased Area Damage"] = { "AreaDamageUniqueOneHandMace7", }, - ["30% increased Area Damage"] = { "AreaDamageImplicitMace1", "AreaDamageUnique__1", }, - ["(10-30)% increased Damage"] = { "AllDamageUniqueRing6", }, - ["10% increased Damage"] = { "AllDamageUniqueRing8", "AllDamageUniqueBelt11", "AllDamageUnique__1", }, - ["25% reduced Damage"] = { "AllDamageUniqueHelmetDexInt2", }, - ["(40-50)% increased Global Damage"] = { "AllDamageUniqueStaff4", }, - ["(40-60)% increased Global Damage"] = { "AllDamageUniqueSceptre8", }, - ["(20-25)% increased Damage"] = { "AllDamageUnique__2", }, - ["(250-300)% increased Global Damage"] = { "AllDamageUnique__3", }, - ["You cannot be Shocked while Frozen"] = { "CannotBeShockedWhileFrozenUniqueStaff14", }, - ["50% increased Light Radius"] = { "LightRadiusUniqueSceptre2", "LightRadiusUnique__11", }, - ["25% reduced Light Radius"] = { "LightRadiusUniqueBootsStrDex2", "LightRadiusUniqueBodyStrInt4", }, - ["Can be modified while Corrupted"] = { "CorruptUntilFiveImplicits", "ModifyableWhileCorruptedUnique__1", }, - ["25% increased Light Radius"] = { "LightRadiusUniqueBodyInt8", "LightRadiusUniqueBelt6", "LightRadiusUniqueBodyStr4", "LightRadiusUnique__9", }, - ["(10-15)% increased Light Radius"] = { "LightRadiusUniqueRing11", "LightRadiusUniqueAmulet17", }, - ["20% reduced Light Radius"] = { "LightRadiusUniqueBootsStrDex3", }, - ["40% reduced Light Radius"] = { "LightRadiusUniqueHelmetStrInt4", "LightRadiusUniqueHelmetStrDex6", }, - ["Gain a Frenzy Charge on Hit while Bleeding"] = { "FrenzyChargeOnHitWhileBleedingUnique__1", }, - ["+(160-180) to maximum Life"] = { "IncreasedLifeUniqueShieldStr1", }, - ["+20 to maximum Life"] = { "IncreasedLifeUniqueBootsInt4", }, - ["+100 to maximum Life"] = { "IncreasedLifeUniqueTwoHandAxe4", "IncreasedLifeUnique__104_", }, - ["+(50-70) to maximum Life"] = { "IncreasedLifeUnique__12_", "IncreasedLifeUniqueBootsDex9__", "IncreasedLifeUnique__28", "IncreasedLifeUnique__44", "IncreasedLifeUnique__49_", "IncreasedLifeUnique__50", "IncreasedLifeUnique__54", "IncreasedLifeUnique__62", "IncreasedLifeUnique__65", "IncreasedLifeUnique__73", "IncreasedLifeUnique__75", "IncreasedLifeUnique__76", "IncreasedLifeUnique__83", "IncreasedLifeUnique__84", "IncreasedLifeUnique__89", "IncreasedLifeUnique__92_", "IncreasedLifeUnique__93", "IncreasedLifeUnique__95", "IncreasedLifeUnique__96__", "IncreasedLifeUnique__98", "IncreasedLifeUnique__110", "IncreasedLifeUnique__113", "IncreasedLifeUnique__114", "IncreasedLifeUniqueBodyDexInt1", "IncreasedLifeUniqueHelmetStrDex5", "IncreasedLifeUniqueGlovesStrDex4", "IncreasedLifeUniqueGlovesStrInt2", "IncreasedLifeUniqueShieldDex6", "IncreasedLifeUniqueShieldStrDex7", "IncreasedLifeUniqueQuiver9", "IncreasedLifeUniqueBootsStr3_", "IncreasedLifeUnique___7", "IncreasedLifeUnique__99", "IncreasedLifeUnique__102", "IncreasedLifeUnique__119", "IncreasedLifeUnique__2", }, - ["+(80-100) to maximum Life"] = { "IncreasedLifeUnique__29", "IncreasedLifeUnique__35", "IncreasedLifeUnique__74", "IncreasedLifeUnique__82", "IncreasedLifeUnique__90", "IncreasedLifeUnique__112", "IncreasedLifeUnique__116", "IncreasedLifeUniqueHelmetDex4", "IncreasedLifeUniqueBodyStrInt7", "IncreasedLifeUnique__108", }, - ["-20 to maximum Life"] = { "ReducedLifeUniqueGlovesDexInt4", }, - ["+(200-300) to maximum Life"] = { "IncreasedLifeUniqueHelmetStrDex4", "IncreasedLifeUniqueBodyStrDex5", }, - ["+(35-40) to maximum Life"] = { "IncreasedLifeUniqueTwoHandMace6", }, - ["+(60-70) to maximum Life"] = { "IncreasedLifeUnique__9", "IncreasedLifeUnique__55", "IncreasedLifeUnique__57", "IncreasedLifeUnique__60", "IncreasedLifeUniqueBodyDex6", "IncreasedLifeUniqueGlovesDexInt5", "IncreasedLifeUniqueAmulet25", }, - ["+(60-100) to maximum Life"] = { "IncreasedLifeUnique__32", "IncreasedLifeUnique__33", "IncreasedLifeUniqueHelmetDexInt2", "IncreasedLifeUniqueBodyStr6", }, - ["+(60-90) to maximum Life"] = { "IncreasedLifeUnique__21", "IncreasedLifeUnique__81", "IncreasedLifeUniqueBodyStrDex3_", "IncreasedLifeUniqueBodyStrInt6", "IncreasedLifeUnique__100", "IncreasedLifeUnique__101", "IncreasedLifeUnique__126", }, - ["+(40-60) to maximum Life"] = { "IncreasedLifeUnique__26", "IncreasedLifeUnique__30", "IncreasedLifeUnique__71", "IncreasedLifeUniqueShieldStrInt6", "IncreasedLifeUniqueShieldStr5", "MaximumLifeUnique__25", }, - ["+(35-45) to maximum Life"] = { "IncreasedLifeUnique__18", "IncreasedLifeUniqueBootsDex6", }, - ["+(50-60) to maximum Life"] = { "IncreasedLifeUnique__67_", "IncreasedLifeUnique__68_", "IncreasedLifeUniqueBelt7", "IncreasedLifeUniqueShieldStr4", }, - ["+(75-100) to maximum Life"] = { "IncreasedLifeUniqueBelt8", }, - ["+(30-60) to maximum Life"] = { "RitualRingLife", "IncreasedLifeUnique__16", "IncreasedLifeUnique__27", "IncreasedLifeUnique__69", "IncreasedLifeUniqueBodyStr2", "IncreasedLifeUnique__1", }, - ["+15 to maximum Life"] = { "IncreasedLifeUniqueDescentShield1", }, - ["+10 to maximum Life"] = { "IncreasedLifeUniqueDescentHelmet1", }, - ["+(15-20) to maximum Life"] = { "IncreasedLifeUniqueWand4", }, - ["+(10-15) to maximum Life"] = { "IncreasedLifeUniqueOneHandAxe3", }, - ["+(40-50) to maximum Life"] = { "IncreasedLifeUnique__41", "IncreasedLifeUnique__47", "IncreasedLifeUnique__61", "IncreasedLifeUnique__77", "IncreasedLifeUnique__118", "IncreasedLifeUniqueQuiver3", }, - ["+(55-75) to maximum Life"] = { "IncreasedLifeUniqueBootsDex7", }, - ["+(60-75) to maximum Life"] = { "IncreasedLifeUniqueGlovesStr3", }, - ["+(90-100) to maximum Life"] = { "IncreasedLifeUnique__24", "IncreasedLifeUnique__51", "IncreasedLifeUnique__70", "IncreasedLifeUniqueBodyStrDexInt1", }, - ["+(80-90) to maximum Life"] = { "IncreasedLifeUniqueBodyStrInt5", }, - ["+(150-200) to maximum Life"] = { "IncreasedLifeUniqueBootsStr2", }, - ["+(70-90) to maximum Life"] = { "IncreasedLifeUniqueShieldDex5", }, - ["+(70-100) to maximum Life"] = { "IncreasedLifeUnique__36_", "IncreasedLifeUnique__37", "IncreasedLifeUnique__91", "IncreasedLifeUniqueBodyStrDex4", }, - ["+(20-40) to maximum Life"] = { "IncreasedLifeUniqueRing28", "IncreasedLifeUniqueAmulet22", "IncreasedLifeUnique__5", }, - ["+(40-80) to maximum Life"] = { "IncreasedLifeUnique__13", "IncreasedLifeUniqueAmulet19", }, - ["+(0-60) to maximum Life"] = { "IncreasedLifeUniqueRing32", }, - ["+(70-85) to maximum Life"] = { "IncreasedLifeFireResistUniqueBelt14", }, - ["+70 to maximum Life"] = { "IncreasedLifeUniqueOneHandMace7", }, - ["+(45-60) to maximum Life"] = { "IncreasedLifeUnique__14", "MaximumLifeUnique__24", }, - ["+(100-150) to maximum Life"] = { "IncreasedLifeUnique__22", }, - ["+(50-80) to maximum Life"] = { "IncreasedLifeUnique__23", "IncreasedLifeUnique__97", }, - ["+(25-35) to maximum Life"] = { "IncreasedLifeUnique__25", }, - ["+(65-80) to maximum Life"] = { "IncreasedLifeUnique__31", }, - ["+(240-300) to maximum Life"] = { "IncreasedLifeUnique__34", }, - ["Gain a Power Charge on Non-Critical Strike"] = { "PowerChargeOnNonCritUniqueRing17", }, - ["+(20-60) to maximum Life"] = { "IncreasedLifeUnique__80_", }, - ["+23 to maximum Life"] = { "IncreasedLifeUnique__87", }, - ["+(50-175) to maximum Life"] = { "IncreasedLifeUnique__88", }, - ["Minions have (20-30)% increased Movement Speed"] = { "MinionRunSpeedUniqueWand2", "MinionMovementSpeedUnique_1", }, - ["Minions have (5-10)% increased Movement Speed"] = { "MinionRunSpeedUniqueJewel16", }, - ["+(40-70) to maximum Life"] = { "IncreasedLifeUnique__111__", }, - ["+(50-100) to maximum Life"] = { "IncreasedLifeUnique__115", }, - ["Minions have (25-45)% increased Movement Speed"] = { "MinionRunSpeedUnique__3", }, - ["Minions have (10-20)% increased Movement Speed"] = { "MinionRunSpeedUnique__4", }, - ["+(1-100) to maximum Life"] = { "IncreasedLifeUnique__125", }, - ["Arrows Pierce an additional Target"] = { "AdditionalArrowPierceImplicitQuiver12_", "AdditionalArrowPierceImplicitQuiver5New", }, - ["+(20-25) to maximum Mana"] = { "IncreasedManaUnique__29", "IncreasedManaImplicitArmour1", }, - ["+(40-70) to maximum Mana"] = { "IncreasedManaUnique__21", "IncreasedManaUnique__23", "IncreasedManaUnique__30", "IncreasedManaUniqueAmulet1", }, - ["+(80-100) to maximum Mana"] = { "IncreasedManaUnique__17", "IncreasedManaUniqueBow1", }, - ["Minions have 20% reduced maximum Life"] = { "MinionLifeUniqueBodyInt9", }, - ["Minions have 15% increased maximum Life"] = { "MinionLifeUniqueRing33", }, - ["Minions have (5-15)% increased maximum Life"] = { "MinionLifeUniqueJewel18", }, - ["Minions have (20-30)% increased maximum Life"] = { "MinionLifeUnique__1", "MinionLifeUnique__3_", }, - ["Far Shot"] = { "VillagePlayerFarShot", "PlayerFarShotUnique__1", "PlayerFarShotUnique__3", "PlayerFarShotUnique__2", }, - ["Minions have 10% reduced maximum Life"] = { "MinionLifeUnique__4__", }, - ["+(60-100) to maximum Mana"] = { "IncreasedManaUnique__28", "IncreasedManaUniqueDagger4", "IncreasedManaUniqueHelmetDexInt2", }, - ["Minions deal (15-20)% increased Damage"] = { "MinionDamageImplicitHelmet1", }, - ["+(40-60) to maximum Mana"] = { "IncreasedManaUnique__14", "IncreasedManaUnique__24", "IncreasedManaUnique__25", "IncreasedManaUniqueRing17", "IncreasedManaUniqueBootsInt5", }, - ["+(60-80) to maximum Mana"] = { "IncreasedManaUnique__27", "IncreasedManaUniqueGlovesInt3", }, - ["Minions deal (30-40)% increased Damage"] = { "MinionDamageUniqueTwoHandSword4", "MinionDamageUnique__5", }, - ["Minions deal 15% increased Damage"] = { "MinionDamageUniqueBodyInt9", }, - ["Minions deal (8-12)% increased Damage"] = { "MinionDamageUniqueJewel1", "MinionDamageUnique__1", }, - ["Minions deal (20-30)% increased Damage"] = { "MinionDamageUnique__2", }, - ["Take no Extra Damage from Critical Strikes if you have a Magic Ring in left slot"] = { "LeftRingMagicNoCritDamageUnique__1", }, - ["Minions deal (35-45)% increased Damage"] = { "MinionDamageUnique__6", }, - ["Minions deal (40-60)% increased Damage"] = { "MinionDamageUnique__8_", }, - ["Minions have (12-16)% increased Attack Speed"] = { "MinionAttackAndCastSpeedUnique__1", }, - ["+(20-40) to maximum Mana"] = { "IncreasedManaUniqueBootsStrDex4", "IncreasedManaUniqueRing29", "IncreasedManaUniqueAmulet19", }, - ["Minions have +29% to Chaos Resistance"] = { "MinionChaosResistanceUnique___1", "MinionChaosResistanceUnique__2__", }, - ["Minions have +(-17-17)% to Chaos Resistance"] = { "MinionChaosResistanceUnique__3", }, - ["+(30-50) to maximum Mana"] = { "IncreasedManaUnique__16", "IncreasedManaUniqueAmulet18", "IncreasedManaUnique__7", "IncreasedManaUnique__6", "IncreasedManaUnique__5", }, - ["+(30-60) to maximum Mana"] = { "RitualRingMana", "IncreasedManaUniqueHelmetInt8", "IncreasedManaUnique__8", }, - ["Minions have +(10-12)% Chance to Block Spell Damage"] = { "MinionSpellBlockChanceUnique__1_", }, - ["Minions have +25% Chance to Block Spell Damage"] = { "MinionSpellBlockChanceUnique__2", }, - ["Minions have +(10-12)% chance to Suppress Spell Damage"] = { "MinionAttackDodgeChanceUnique__1", "MinionSpellDodgeChanceUnique__1_", }, - ["Minions have +(20-24)% chance to Suppress Spell Damage"] = { "MinionSuppressSpellChanceUnique__1", }, - ["50% of Physical Damage Converted to Fire Damage"] = { "ConvertPhysicalToFireUniqueQuiver1_", "ConvertPhysicalToFireUnique__1", }, - ["Resolute Technique"] = { "ResoluteTechniqueUniqueTwoHandAxe9", "KeystoneResoluteTechniqueUnique__1", }, - ["100% of Physical Damage Converted to Fire Damage"] = { "ConvertPhysicalToFireUniqueOneHandSword4", }, - ["+(50-60) to maximum Mana"] = { "IncreasedManaUnique__13", }, - ["+(1-75) to maximum Mana"] = { "IncreasedManaUnique__15", }, - ["+(1-100) to maximum Mana"] = { "IncreasedManaUnique__18", }, - ["-1 to Maximum Power Charges"] = { "ReducedMaximumPowerChargesUniqueCorruptedJewel18", "ReducedMaximumPowerChargesUnique__1", }, - ["+(120-160) to maximum Mana"] = { "IncreasedManaUnique__20_", }, - ["30% reduced Power Charge Duration"] = { "PowerChargeDurationUniqueAmulet14", }, - ["(10-20)% increased Flask Charges used"] = { "BeltIncreasedFlaskChargedUsedUnique__1", }, - ["+(30-40) to maximum Energy Shield"] = { "IncreasedEnergyShieldUniqueRing18", "IncreasedEnergyShieldUnique__5", "LocalIncreasedEnergyShieldUniqueHelmetDexInt5", "LocalIncreasedEnergySheildUnique__2_", "IncreasedEnergyShieldUniqueClaw1", }, - ["+50 to maximum Energy Shield"] = { "IncreasedEnergyShieldUniqueDagger4", }, - ["(10-20)% increased Flask Effect Duration"] = { "BeltIncreasedFlaskDurationUnique__3___", "FlaskDurationUniqueGlovesDex_1", }, - ["+(15-25) to maximum Energy Shield"] = { "IncreasedEnergyShieldUniqueRing27", "IncreasedEnergyShieldUniqueRing35", "IncreasedEnergyShieldImplicitRing1", }, - ["30% reduced Flask Effect Duration"] = { "BeltReducedFlaskDurationUniqueDescentBelt1", }, - ["+(60-70) to maximum Energy Shield"] = { "IncreasedEnergyShieldUniqueBelt5", "IncreasedEnergyShieldUnique__10", }, - ["+(70-80) to maximum Energy Shield"] = { "IncreasedEnergyShieldUniqueBodyStrDexInt1", }, - ["10% increased Life Recovery from Flasks"] = { "FlaskLifeRecoveryRateUniqueJewel46", }, - ["+35 to maximum Energy Shield"] = { "IncreasedEnergyShieldUnique__2", }, - ["+(70-150) to maximum Energy Shield"] = { "IncreasedEnergyShieldUnique__3", }, - ["+(75-80) to maximum Energy Shield"] = { "IncreasedEnergyShieldUnique__4", }, - ["+250 to maximum Energy Shield"] = { "IncreasedEnergyShieldUnique__6", }, - ["+(80-120) to maximum Energy Shield"] = { "IncreasedEnergyShieldUnique__7", }, - ["+(40-45) to maximum Energy Shield"] = { "IncreasedEnergyShieldUnique__8", }, - ["+(50-70) to maximum Energy Shield"] = { "LocalIncreasedEnergyShieldUnique__10", "LocalIncreasedEnergyShieldUnique__28", "IncreasedEnergyShieldUnique__9", "LocalIncreasedEnergyShieldUniqueHelmetStrInt5_", }, - ["+(30-35) to maximum Energy Shield"] = { "IncreasedEnergyShieldUnique__11", }, - ["+(40-60) to maximum Energy Shield"] = { "LocalIncreasedEnergyShieldUniqueHelmetInt5_", "LocalIncreasedEnergyShieldUniqueHelmetInt6", "LocalIncreasedEnergyShieldUnique__12", "LocalIncreasedEnergyShieldUnique__34", "LocalIncreasedEnergyShieldUnique__35", "IncreasedEnergyShieldUnique__12", "IncreasedEnergyShieldUnique__13", }, - ["+(100-150) to maximum Energy Shield"] = { "LocalIncreasedEnergyShieldUniqueBootsDex1", }, - ["25% increased Flask Life Recovery rate"] = { "BeltFlaskLifeRecoveryRateUniqueBelt4", }, - ["(200-220)% increased Energy Shield"] = { "LocalIncreasedEnergyShieldUniqueBodyInt9", }, - ["+(15-30) to maximum Energy Shield"] = { "LocalIncreasedEnergyShieldUniqueBootsDex8", }, - ["+(80-100) to maximum Energy Shield"] = { "LocalIncreasedEnergyShieldUnique__21", "LocalIncreasedEnergyShieldUniqueGlovesStr4", "LocalIncreasedEnergyShieldUniqueBootsDexInt4", }, - ["+(70-90) to maximum Energy Shield"] = { "LocalIncreasedEnergyShieldUniqueShieldInt5", }, - ["+20 to maximum Energy Shield"] = { "LocalIncreasedEnergyShieldUnique___4", }, - ["20% increased Flask Effect Duration"] = { "BeltIncreasedFlaskDurationUniqueBelt3", }, - ["25% increased Chill Duration on Enemies"] = { "IncreasedChillDurationUniqueBodyDex1", }, - ["10% chance to gain a Frenzy Charge on Kill"] = { "TalismanFrenzyChargeOnKill", "ChargeBonusFrenzyChargeOnKill", "FrenzyChargeOnKillChanceUniqueAmulet15", }, - ["(30-40)% increased Chill Duration on Enemies"] = { "IncreasedChillDurationUniqueQuiver5", }, - ["(35-50)% increased Chill Duration on Enemies"] = { "IncreasedChillDurationUnique__1", }, - ["Reflects (200-300) Physical Damage to Melee Attackers"] = { "AttackerTakesDamageUnique_1", }, - ["Reflects (2-5) Physical Damage to Melee Attackers"] = { "AttackerTakesDamageShieldImplicit1", }, - ["Reflects (5-12) Physical Damage to Melee Attackers"] = { "AttackerTakesDamageShieldImplicit2", }, - ["Reflects (10-23) Physical Damage to Melee Attackers"] = { "AttackerTakesDamageShieldImplicit3", }, - ["Reflects (24-35) Physical Damage to Melee Attackers"] = { "AttackerTakesDamageShieldImplicit4", }, - ["Reflects (36-50) Physical Damage to Melee Attackers"] = { "AttackerTakesDamageShieldImplicit5", }, - ["Reflects (51-70) Physical Damage to Melee Attackers"] = { "AttackerTakesDamageShieldImplicit6", }, - ["Reflects (71-90) Physical Damage to Melee Attackers"] = { "AttackerTakesDamageShieldImplicit7", "AttackerTakesDamageUnique__1", }, - ["Reflects (91-120) Physical Damage to Melee Attackers"] = { "AttackerTakesDamageShieldImplicit8", }, - ["Mana Reservation of Herald Skills is always 45%"] = { "HeraldsAlwaysCost45Unique__1", }, - ["Reflects (151-180) Physical Damage to Melee Attackers"] = { "AttackerTakesDamageShieldImplicit10", }, - ["Reflects (181-220) Physical Damage to Melee Attackers"] = { "AttackerTakesDamageShieldImplicit11", }, - ["Right ring slot: Regenerate 6% of Energy Shield per second"] = { "RightRingSlotEnergyShieldRegenUniqueRing13", }, - ["Reflects (261-300) Physical Damage to Melee Attackers"] = { "AttackerTakesDamageShieldImplicit13", }, - ["[DNT] You have Arcane Surge during Effect of any Mana Flask"] = { "ArcaneSurgeDuringManaFlaskEffectUnique__1", }, - ["Reflects (100-150) Physical Damage to Melee Attackers"] = { "AttackerTakesDamageUnique__2", }, - ["Reflects 100 Cold Damage to Melee Attackers"] = { "AttackerTakesColdDamageGlovesDex1", "AttackerTakesColdDamageUnique__1", }, - ["Reflects 4 Physical Damage to Melee Attackers"] = { "AttackerTakesDamageUniqueHelmetDex3", }, - ["Reflects 100 to 150 Physical Damage to Melee Attackers"] = { "AttackerTakesDamageUniqueHelmetDexInt6", }, - ["+25 Physical Damage taken from Attack Hits"] = { "TakesDamageWhenAttackedUniqueIntHelmet1", }, - ["(30-50)% reduced Experience gain"] = { "IncreasedExperienceUniqueTwoHandMace4", }, - ["4% reduced Attack and Cast Speed per Frenzy Charge"] = { "AttackAndCastSpeedPerFrenzyChargeUniqueBootsDex4", }, - ["Lose all Frenzy Charges on reaching Maximum Frenzy Charges to make the next Bow Attack you perform fire that many additional Arrows"] = { "BowAttacksFrenzyChargesArrowsUnique__1", }, - ["25% chance to Avoid being Chilled"] = { "ChanceToAvoidFreezeAndChillUniqueDexHelmet5", }, - ["50% chance to Avoid being Chilled"] = { "ChanceToAvoidChillUniqueDescentOneHandAxe1", "ChanceToAvoidChilledUnique__1", }, - ["20% reduced Mana Cost of Skills when on Low Life"] = { "ReducedManaCostOnLowLifeUniqueHelmetStrInt1", }, - ["+20% to all Elemental Resistances while on Low Life"] = { "ElementalResistsOnLowLifeUniqueHelmetStrInt1", }, - ["+(150-250) to Evasion Rating while on Low Life"] = { "EvasionOnLowLifeUniqueAmulet4", }, - ["Regenerate 1% of Life per second while on Low Life"] = { "LifeRegenerationOnLowLifeUniqueAmulet4", }, - ["Regenerate 2% of Life per second while on Low Life"] = { "LifeRegenerationOnLowLifeUniqueBodyStrInt2", }, - ["Regenerate 3% of Life per second while on Low Life"] = { "LifeRegenerationOnLowLifeUniqueShieldStrInt3_", }, - ["100% increased Rarity of Items found when on Low Life"] = { "ItemRarityOnLowLifeUniqueBootsInt1", }, - ["40% reduced Movement Speed when on Low Life"] = { "MovementVelocityOnLowLifeUniqueBootsStrDex1", }, - ["20% increased Movement Speed when on Low Life"] = { "MovementVelocityOnLowLifeUniqueGlovesDexInt1", }, - ["30% increased Movement Speed when on Low Life"] = { "MovementVelocityOnLowLifeUniqueRapier1", "MovementVelocityOnLowLifeUniqueBootsDex3", }, - ["(10-20)% increased Movement Speed when on Low Life"] = { "MovementVelocityOnLowLifeUnique__1", }, - ["20% increased Movement Speed when on Full Life"] = { "MovementVelocityOnFullLifeUniqueBootsInt3", }, - ["15% increased Movement Speed when on Full Life"] = { "MovementVelocityOnFullLifeUniqueTwoHandAxe2", }, - ["10% increased Movement Speed when on Low Life"] = { "MovementVelocityOnLowLifeUniqueShieldStrInt5", }, - ["(6-8)% increased Movement Speed when on Low Life"] = { "MovementVelocityOnLowLifeUniqueRing9", }, - ["10% increased Movement Speed when on Full Life"] = { "MovementVelocityOnFullLifeUniqueAmulet13", }, - ["30% increased Movement Speed when on Full Life"] = { "MovementVelocityOnFullLifeUnique__1", }, - ["(10-20)% increased Elemental Damage"] = { "ElementalDamageUniqueBootsStr1", "ElementalDamageUniqueIntHelmet3", "ElementalDamageUniqueRingVictors", }, - ["(80-100)% increased Elemental Damage"] = { "ElementalDamageUniqueSceptre7", }, - ["Adds (15-20) to (30-40) Physical Damage"] = { "LocalAddedPhysicalDamageUnique__1", }, - ["(20-30)% increased Elemental Damage"] = { "ElementalDamageUnique__2_", }, - ["(30-40)% increased Elemental Damage"] = { "ElementalDamageUnique__3", }, - ["Adds 10 to 15 Physical Damage"] = { "LocalAddedPhysicalDamageUniqueOneHandMace8", "LocalAddedPhysicalDamageUniqueRapier2", }, - ["100% of Physical Damage Converted to Cold Damage"] = { "ConvertPhysicalToColdUniqueGlovesDex1", }, - ["Adds (43-56) to (330-400) Physical Damage"] = { "LocalAddedPhysicalDamageUniqueTwoHandMace6", }, - ["25% of Physical Damage Converted to Cold Damage"] = { "ConvertPhysicalToColdUniqueOneHandAxe8", "ConvertPhysicalToColdUnique__1", }, - ["50% of Physical Damage Converted to Cold Damage"] = { "ConvertPhysicalToColdUnique__2", }, - ["(0-50)% of Physical Damage Converted to Cold Damage"] = { "ConvertPhysicalToColdUnique__3", }, - ["25% of Physical Damage Converted to Lightning Damage"] = { "ConvertPhysicalToLightningUniqueOneHandAxe8", }, - ["Adds (135-145) to (160-175) Physical Damage"] = { "LocalAddedPhysicalDamageUniqueStaff7", }, - ["Adds 2 to 6 Physical Damage"] = { "LocalAddedPhysicalDamageUniqueOneHandSword1", "LocalAddedPhysicalDamageUniqueDescentOneHandSword1", "LocalAddedPhysicalDamageUniqueDescentClaw1", }, - ["(0-50)% of Physical Damage Converted to Lightning Damage"] = { "ConvertPhysicaltoLightningUnique__5", }, - ["30% increased Attack Speed when on Full Life"] = { "AttackSpeedOnFullLifeUniqueGlovesStr1", }, - ["15% increased Attack Speed when on Full Life"] = { "AttackSpeedOnFullLifeUniqueDescentHelmet1", }, - ["Adds (65-75) to (100-110) Physical Damage"] = { "LocalAddedPhysicalDamageUniqueTwoHandSword8", }, - ["Critical Strike Chance is increased by Overcapped Lightning Resistance"] = { "CriticalChanceIncreasedByUncappedLightningResistanceUnique__1", }, - ["-2 Physical Damage taken from Attack Hits"] = { "PhysicalAttackDamageReducedUniqueBelt3", }, - ["-(15-10) Physical Damage taken from Attack Hits"] = { "PhysicalAttackDamageReducedUniqueBodyStr2", }, - ["-3 Physical Damage taken from Attack Hits"] = { "PhysicalAttackDamageReducedUniqueBodyDex2", }, - ["-(7-5) Physical Damage taken from Attack Hits"] = { "PhysicalAttackDamageReducedUniqueBodyDex3", }, - ["-(50-40) Physical Damage taken from Attack Hits"] = { "PhysicalAttackDamageReducedUniqueBelt8", }, - ["Adds (35-40) to (55-60) Physical Damage"] = { "LocalAddedPhysicalDamageUnique__8", }, - ["-(60-30) Physical Damage taken from Attack Hits"] = { "PhysicalAttackDamageReducedUnique__1", }, - ["Socketed Vaal Skills have 60% increased Area of Effect"] = { "LocalVaalAreaOfEffectUnique__1", }, - ["Socketed Vaal Skills have 80% increased Projectile Speed"] = { "LocalVaalProjectileSpeedUnique__1", }, - ["Socketed Vaal Skills have 80% increased Skill Effect Duration"] = { "LocalVaalSkillEffectDurationUnique__1", }, - ["Socketed Vaal Skills have 30% reduced Soul Gain Prevention Duration"] = { "LocalVaalSoulGainPreventionUnique__1", }, - ["Socketed Vaal Skills have 50% increased Aura Effect"] = { "LocalVaalAuraEffectUnique__1", }, - ["Adds (90-115) to (230-260) Physical Damage"] = { "LocalAddedPhysicalDamageUnique__15", }, - ["Damage Penetrates 15% of Fire Resistance if you have Blocked Recently"] = { "FirePenetrationIfBlockedRecentlyUnique__1", }, - ["Grants Level 15 Blood Offering Skill"] = { "DisplayGrantsBloodOfferingUnique__1_", }, - ["(1-100)% chance to Trigger Level 1 Create Lesser Shrine when you Kill an Enemy"] = { "CastLevel1SummonLesserShrineOnKillUnique", }, - ["Gain 50 Life when you Stun an Enemy"] = { "LifeGainedOnStunUnique__1_", }, - ["(30-40)% less Minimum Physical Attack Damage"] = { "RyuslathaMinimumDamageModifierUnique__1", }, - ["(30-40)% more Maximum Physical Attack Damage"] = { "RyuslathaMaximumDamageModifierUnique__1_", }, - ["+10% Chance to Block Attack Damage while not Cursed"] = { "AdditionalBlockWhileNotCursedUnique__1", }, - ["+20% Chance to Block Spell Damage while Cursed"] = { "AdditionalSpellBlockWhileCursedUnique__1", }, - ["+(1-2) Maximum Life per Level"] = { "LifePerLevelUnique__1", }, - ["+(1-2) Maximum Mana per Level"] = { "ManaPerLevelUnique__1", }, - ["+(1-2) Maximum Energy Shield per Level"] = { "EnergyShieldPerLevelUnique__1", }, - ["Trigger Level 20 Death Aura when Equipped"] = { "ChaosDegenAuraUnique__1", }, - ["(20-50)% increased Damage if you have Shocked an Enemy Recently"] = { "IncreasedDamageIfShockedRecentlyUnique__1", }, - ["2% increased Minion Attack Speed per 50 Dexterity"] = { "MinionAttackSpeedPerXDexUnique__1", }, - ["2% increased Minion Movement Speed per 50 Dexterity"] = { "MinionMovementSpeedPerXDexUnique__1", }, - ["Adds (220-240) to (270-300) Physical Damage"] = { "LocalAddedPhysicalDamageUnique__31", }, - ["Adds (94-98) to (115-121) Physical Damage"] = { "LocalAddedPhysicalDamageUnique__32", }, - ["Adds (242-260) to (268-285) Physical Damage"] = { "LocalAddedPhysicalDamageUnique__33_", }, - ["Adds (11-14) to (17-21) Physical Damage"] = { "LocalAddedPhysicalDamageUnique__34", }, - ["Adds (83-91) to (123-130) Physical Damage"] = { "LocalAddedPhysicalDamageUnique__35", }, - ["Adds (70-85) to (110-118) Physical Damage"] = { "LocalAddedPhysicalDamageUnique__36", }, - ["Adds (42-47) to (66-71) Physical Damage"] = { "LocalAddedPhysicalDamageUnique__37", }, - ["Adds (25-35) to (45-55) Physical Damage"] = { "LocalAddedPhyiscalDamageUnique__38", }, - ["Adds (85-110) to (135-150) Physical Damage"] = { "LocalAddedPhyiscalDamageUnique__39", }, - ["Adds (16-22) to (40-45) Physical Damage"] = { "LocalAddedPhyiscalDamageUnique__40__", }, - ["Adds (40-65) to (70-100) Physical Damage"] = { "LocalAddedPhyiscalDamageUnique__41_", }, - ["Adds (20-25) to (40-50) Physical Damage"] = { "LocalAddedPhyiscalDamageUnique__42", }, - ["Adds (5-9) to (13-18) Physical Damage"] = { "LocalAddedPhyiscalDamageUnique__43", }, - ["Adds 2 to 4 Fire Damage to Attacks"] = { "AddedFireDamageImplicitQuiver1", }, - ["Adds 3 to 5 Fire Damage to Attacks"] = { "AddedFireDamageImplicitQuiver2New", }, - ["Adds (12-15) to (24-27) Fire Damage to Attacks"] = { "AddedFireDamageImplicitQuiver9New", }, - ["4 to 8 Added Fire Damage with Bow Attacks"] = { "AddedFireDamageImplicitQuiver10", }, - ["5 to 10 Added Fire Damage with Bow Attacks"] = { "AddedFireDamageUniqueQuiver1a", }, - ["Adds 12 to 24 Fire Damage to Attacks"] = { "AddedFireDamageUniqueBootsStrDex1", }, - ["Adds 4 to 8 Fire Damage to Attacks"] = { "AddedFireDamageUniqueGlovesInt1", }, - ["Prevent +(4-6)% of Suppressed Spell Damage"] = { "SpellDamageSuppressedUnique__1", }, - ["Adds (2-4) to (5-9) Fire Damage to Spells and Attacks"] = { "AddedFireDamageUniqueBodyInt5", }, - ["Adds (8-15) to (20-28) Fire Damage to Attacks"] = { "AddedFireDamageUniqueRing10", }, - ["Adds (20-25) to (30-50) Fire Damage to Spells and Attacks"] = { "AddedFireDamageUniqueRing20", }, - ["Adds (14-16) to (30-32) Fire Damage to Attacks"] = { "AddedFireDamageUniqueBelt10", }, - ["Adds (20-25) to (30-35) Fire Damage to Spells and Attacks"] = { "AddedFireDamageUniqueRing31", }, - ["Adds (12-15) to (25-30) Fire Damage to Attacks"] = { "AddedFireDamageUniqueRing28", }, - ["Adds (12-15) to (30-35) Fire Damage to Spells and Attacks"] = { "AddedFireDamageUniqueShieldStr3", }, - ["Adds 10 to 20 Fire Damage to Attacks"] = { "AddedFireDamageUniqueShieldDemigods", }, - ["(10-15)% increased Cooldown Recovery Rate for throwing Traps"] = { "TrapCooldownRecoveryUnique__1", }, - ["You take 50% reduced Extra Damage from Critical Strikes while you have no Power Charges"] = { "ReducedExtraDamageFromCritsWithNoPowerChargesUnique__1", }, - ["Gain (8-12)% of Physical Damage as Extra Chaos Damage while at maximum Power Charges"] = { "PhysAddedAsChaosWithMaxPowerChargesUnique__1", }, - ["Grants Level 25 Scorching Ray Skill"] = { "ScorchingRaySkillUnique__1", }, - ["Grants Level 25 Blight Skill"] = { "BlightSkillUnique__1", }, - ["Channelling Skills deal (50-70)% increased Damage"] = { "ChannelledSkillDamageUnique__1", }, - ["50% less Poison Duration"] = { "VolkuurLessPoisonDurationUnique__1", }, - ["Projectile Attack Skills have (40-60)% increased Critical Strike Chance"] = { "ProjectileAttackCriticalStrikeChanceUnique__1", }, - ["Socketed Gems are Supported by Level 10 Chance to Poison"] = { "SupportedByLesserPoisonUnique__1", }, - ["Socketed Gems are Supported by Level 20 Vile Toxins"] = { "SupportedByVileToxinsUnique__1", }, - ["Socketed Gems are Supported by Level 18 Innervate"] = { "SupportedByInnervateUnique__1", }, - ["Socketed Gems are Supported by Level 15 Innervate"] = { "SupportedByInnervateUnique__2", }, - ["Socketed Gems are Supported by Level 18 Ice Bite"] = { "SupportedByIceBiteUnique__1", }, - ["Trigger Level 10 Void Gaze when you use a Skill"] = { "GrantsVoidGazeUnique__1", }, - ["Attacks with this Weapon deal 80 to 120 added Chaos Damage against"] = { "AddedChaosDamageVsEnemiesWith5PoisonsUnique__1", }, - ["(10-15)% of Maximum Life Converted to Energy Shield"] = { "MutatedUniqueQuiver7MaximumLifeConvertedToEnergyShield", }, - ["3% increased Poison Duration per Power Charge"] = { "PoisonDurationPerPowerChargeUnique__1", }, - ["10% increased Damage with Poison per Frenzy Charge"] = { "PoisonDamagePerFrenzyChargeUnique__1", }, - ["(25-30)% chance to gain a Frenzy Charge on Killing an Enemy affected by at least 5 Poisons"] = { "GainFrenzyChargeOnKillVsEnemiesWith5PoisonsUnique__1", }, - ["(12-15)% chance to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons"] = { "GainPowerChargeOnKillVsEnemiesWithLessThan5PoisonsUnique__1", }, - ["(15-25)% increased Poison Duration if you have at least 150 Intelligence"] = { "PoisonDurationWithOver150IntelligenceUnique__1", }, - ["(75-100)% increased Damage with Poison if you have at least 300 Dexterity"] = { "PoisonDamageWithOver300DexterityUnique__1", }, - ["(15-20)% chance to Maim on Hit"] = { "LocalMaimOnHitChanceUnique__1", }, - ["Blight has (20-30)% increased Hinder Duration"] = { "BlightSecondarySkillEffectDurationUnique__1", }, - ["(15-20)% increased Cooldown Recovery Rate"] = { "GlobalCooldownRecoveryUnique__1", }, - ["Debuffs on you expire (15-20)% faster"] = { "DebuffTimePassedUnique__1", }, - ["Debuffs on you expire (80-100)% faster"] = { "DebuffTimePassedUnique__2", }, - ["Debuffs on you expire 100% faster"] = { "DebuffTimePassedUnique__3", }, - ["(10-15)% increased Energy Shield Recovery rate"] = { "LifeAndEnergyShieldRecoveryRateUnique_1", }, - ["Socketed Gems are Supported by Level 20 Summon Phantasm"] = { "MutatedUniqueBow12DisplaySupportedBySummonPhantasm", }, - ["Trigger Level 20 Storm Cascade when you Attack"] = { "LocalGrantsStormCascadeOnAttackUnique__1", }, - ["Adds (18-24) to (30-36) Physical Damage to Attacks while you have a Bestial Minion"] = { "AddedPhysicalDamageToAttacksBeastialMinionUnique__1", }, - ["Adds (23-31) to (37-47) Chaos Damage to Attacks while you have a Bestial Minion"] = { "AddedChaosDamageToAttacksBeastialMinionUnique__1", }, - ["(10-20)% increased Attack and Movement Speed while you have a Bestial Minion"] = { "AttackAndMovementSpeedBeastialMinionUnique__1", }, - ["0.5% of Attack Damage Leeched as Life against Maimed Enemies"] = { "LifeLeechFromAttackDamageAgainstMaimedEnemiesUnique__1", }, - ["Trigger Level 20 Darktongue's Kiss when you Cast a Curse Spell"] = { "GrantsDarktongueKissUnique__1", }, - ["(15-25)% increased Effect of Shock"] = { "ShockEffectUnique__1", }, - ["(1-50)% increased Effect of Lightning Ailments"] = { "ShockEffectUnique__2", }, - ["30% increased Effect of Lightning Ailments"] = { "ShockEffectUnique__3", }, - ["100% increased Effect of Lightning Ailments"] = { "LightningAilmentEffectUnique__1", }, - ["Gems Socketed in Red Sockets have +2 to Level"] = { "SocketedGemsInRedSocketEffectUnique__1", }, - ["Gems Socketed in Green Sockets have +30% to Quality"] = { "SocketedGemsInGreenSocketEffectUnique__1", }, - ["Gems Socketed in Blue Sockets gain 100% increased Experience"] = { "SocketedGemsInBlueSocketEffectUnique__1", }, - ["10% increased Scorching Ray beam length"] = { "FireBeamLengthUnique__1", }, - ["Grants Level 25 Purity of Fire Skill"] = { "GrantsPurityOfFireUnique__1", }, - ["Grants Level 25 Purity of Ice Skill"] = { "GrantsPurityOfIceUnique__1", }, - ["You have Onslaught while Fortified"] = { "OnslaughtWhileFortifiedUnique__1", }, - ["Grants Level 25 Vaal Impurity of Fire Skill"] = { "GrantsVaalPurityOfFireUnique__1", }, - ["Grants Level 25 Vaal Impurity of Ice Skill"] = { "GrantsVaalPurityOfIceUnique__1", }, - ["Grants Level 25 Vaal Impurity of Lightning Skill"] = { "GrantsVaalPurityOfLightningUnique__1", }, - ["+1000 to Spectre maximum Life"] = { "SpectreLifeUnique__1___", }, - ["Raised Spectres have (50-100)% increased maximum Life"] = { "SpectreIncreasedLifeUnique__1", }, - ["2% increased Cast Speed per Power Charge"] = { "IncreasedCastSpeedPerPowerChargeUnique__1", }, - ["Regenerate 2 Mana per Second per Power Charge"] = { "ManaRegeneratedPerSecondPerPowerChargeUnique__1", }, - ["Consumes Socketed Uncorrupted Support Gems when they reach Maximum Level"] = { "ConsumesSupportGemsUnique", }, - ["Inflict non-Damaging Ailments as though dealing (100-200)% more Damage"] = { "ApplyAilmentsMoreDamageUnique__1", }, - ["4% increased Skill Effect Duration"] = { "SkillEffectDurationUniqueJewel44", }, - ["Arrows Pierce 1 additional Target"] = { "PierceCurruption", }, - ["With at least 40 Dexterity in Radius, Ice Shot Pierces 50 additional Targets"] = { "IceShotThresholdJewel__1", }, - ["(8-12)% of Leech is Instant"] = { "MutatedUniqueBelt21AnimalCharmLeechPercentIsInstant", }, - ["Call of Steel has (80-100)% increased Use Speed"] = { "CallOfSteelUseSpeedUnique__1", "CallOfSteelUseSpeedUnique__2", }, - ["Gain no inherent bonuses from Strength"] = { "MutatedUniqueBodyStr7GainNoInherentBonusFromStrength", }, - ["Socketed Gems fire Projectiles in a circle"] = { "SocketedGemsProjectilesNovaUniqueStaff10", }, - ["With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks"] = { "MaimOnHitWithRangedAbyssJewelUnique__1", }, - ["Recoup Energy Shield instead of Life"] = { "MutatedUniqueAmulet43RecoupEnergyShieldInsteadOfLife", }, - ["Cannot be Stunned"] = { "CannotBeStunned", "CannotBeStunnedUnique__1_", }, - ["On Killing a Poisoned Enemy, nearby Enemies are Poisoned"] = { "MutatedUniqueGlovesDexInt7PoisonSpread", "PoisonSpreadAndHealOnPoisonedKillUniqueDagger8", }, - ["10% chance to gain a Power Charge on Kill"] = { "TalismanPowerChargeOnKill", "ChargeBonusPowerChargeOnKill", "PowerChargeOnKillChanceUniqueAmulet15", "PowerChargeOnKillChanceUniqueUniqueShieldInt3", }, - ["Adds (8-12) to (15-20) Physical Damage to Attacks"] = { "AddedPhysicalDamageUniqueShieldDex6", "AddedPhysicalDamageUnique__8", }, - ["Adds 20 to 30 Physical Damage to Attacks"] = { "AddedPhysicalDamageUniqueHelmetStrDex4", }, - ["5% increased Projectile Damage per Power Charge"] = { "ProjectileDamagePerPowerChargeUniqueAmulet15", }, - ["40% increased Movement Speed when on Full Life"] = { "MutatedUniqueBootsStrDex1MovementVelocityOnFullLife", }, - ["Left ring slot: 25% of Lightning Damage from Hits taken as Cold Damage"] = { "ReflectedColdLightningDamageTakenConversionImplicitK5c", }, - ["Adds (7-9) to (13-16) Physical Damage to Attacks"] = { "AddedPhysicalDamageImplicitQuiver6New", }, - ["(270-340)% increased Armour, Evasion and Energy Shield"] = { "LocalArmourAndEvasionAndEnergyShieldUniqueBodyStrDexInt1i", }, - ["100% of Elemental Damage Leeched as Life"] = { "ElementalDamageLeechedAsLifeUniqueSceptre7", }, - ["+(10-30)% to Global Critical Strike Multiplier"] = { "MutatedUniqueRing6CriticalStrikeMultiplier", }, - ["15% reduced Effect of Shock on you"] = { "JewelImplicitReducedShockEffect", }, - ["15% chance to Avoid being Shocked"] = { "JewelImplicitChanceToAvoidShock", }, - ["Regenerate (100-200) Energy Shield per second"] = { "MutatedUniqueShieldStrInt5FlatEnergyShieldRegenerationPerMinute", }, - ["(10-20)% increased Cast Speed when on Low Life"] = { "MutatedUniqueShieldStrInt5CastSpeedOnLowLife", }, - ["(4-8)% increased Accuracy Rating per Frenzy Charge"] = { "MutatedUniqueBootsStrDex2IncreasedAccuracyPerFrenzy", }, - ["Socketed Gems are Supported by Level 20 Flamewood"] = { "MutatedUniqueBodyInt7SupportedByFlamewood", }, - ["(-30-30)% reduced Duration of Curses on you"] = { "MutatedUniqueGlovesStrInt1SelfCurseDuration", }, - ["+(100-130) to maximum Energy Shield"] = { "MutatedUniqueGlovesDexInt5LocalEnergyShield", }, - ["(15-18)% increased Intelligence"] = { "MutatedUniqueBootsStrInt2PercentageIntelligence", }, - ["Your Critical Strike Multiplier is 300%"] = { "CriticalStrikeMultiplierIs250Unique__1", }, - ["50% reduced Enemy Stun Threshold with Bows"] = { "MutatedUniqueQuiver4BowStunThresholdReduction", }, - ["(30-50)% increased effect of Wishes granted by Ancient Fish"] = { "MutatedUniqueWand6WeaponTreeFishingWishEffectOfAncientFish", }, - ["+3% to maximum Fire Resistance"] = { "MutatedUniqueRing24MaximumFireResist", }, - ["20% of Physical Damage from Hits taken as Chaos Damage"] = { "MutatedUniqueBodyStrDex4PhysicalDamageTakenAsChaos", }, - ["Vaal Skills have (20-40)% increased Skill Effect Duration"] = { "MutatedUniqueGlovesStrDex5VaalSkillDuration", }, - ["(20-30)% increased Blind Effect"] = { "MutatedUniqueGlovesDexInt6BlindEffect", }, - ["Damage Penetrates Fire Resistance equal to your Overcapped Fire Resistance, up to a maximum of 200%"] = { "OvercappedFireResistanceAsFirePrenetrationUnique__1", }, - ["(120-140)% increased Spell Damage"] = { "MutatedUniqueTwoHandAxe8SpellDamage", }, - ["(20-30)% increased Temporal Chains Curse Effect"] = { "MutatedUniqueAmulet20CurseEffectTemporalChains", }, - ["Socketed Gems are Supported by Level 30 Impending Doom"] = { "MutatedUniqueHelmetInt9WeaponTreeSupportImpendingDoom", }, - ["+(0-60) to maximum Energy Shield"] = { "MutatedUniqueRing32EnergyShieldAndMana", }, - ["(10-20)% reduced Mana Cost of Minion Skills"] = { "MutatedUniqueRing33MinionSkillManaCost", }, - ["Non-Curse Aura Skills have (40-80)% increased Duration"] = { "MutatedUniqueBodyDexInt4NonCurseAuraDuration", }, - ["25% chance to avoid Projectiles"] = { "MutatedUniqueBodyStr6ChanceToAvoidProjectiles", }, - ["(30-50)% increased Attack Speed"] = { "MutatedUniqueOneHandAxe8LocalIncreasedAttackSpeed", }, - ["Retaliation Skills have (25-35)% increased Cooldown Recovery Rate"] = { "MutatedUniqueHelmetDexInt6RetaliationSkillCooldownRecoveryRate", }, - ["Enemies Blinded by you have 100% reduced Critical Strike Chance"] = { "MutatedUniqueShieldInt6EnchantmentBlind", }, - ["Socketed Gems are Supported by Level 5 Manaforged Arrows"] = { "MutatedUniqueGlovesStrDex7SupportedByManaforgedArrows", }, - ["Adds 1 to 777 Lightning Damage"] = { "MutatedUniqueTwoHandSword9LocalLightningDamage", }, - ["+(30-40)% to Cold Damage over Time Multiplier"] = { "MutatedUniqueSceptre13ColdDamageOverTimeMultiplier", }, - ["Your Melee Hits can't be Evaded while wielding a Sword"] = { "MutatedUniqueOneHandAxe9MeleeHitsCannotBeEvadedWhileWieldingSword", }, - ["(30-40)% increased Flask Mana Recovery rate"] = { "FlaskManaRecoveryRateUniqueSceptre5", }, - ["+4% chance to Suppress Spell Damage per Power Charge"] = { "MutatedUniqueShieldInt7DodgeChancePerPowerCharge", }, - ["(60-100)% increased Critical Strike Chance"] = { "MutatedUniqueOneHandMace10LocalCriticalStrikeChance", }, - ["Lose 2% of Life per second if you have been Hit Recently"] = { "LoseLifeIfHitRecentlyUnique__1", }, - ["(50-75)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueOneHandMace1", "LocalIncreasedPhysicalDamagePercentUnique__15", "LocalIncreasedPhysicalDamagePercentUnique__52", }, - ["Life and Mana Leech from Critical Strikes are instant"] = { "CriticalStrikesLeechInstantlyUniqueGlovesStr3", }, - ["Eat a Soul when you Hit a Rare or Unique Enemy, no more than once every 0.25 seconds"] = { "MutatedUniqueBelt7GainSoulEaterStackOnHit", }, - ["Adds (50-70) to (135-165) Physical Damage"] = { "LocalAddedPhysicalDamageUnique__7", }, - ["Unwavering Stance"] = { "KeystoneUnwaveringStanceUnique__1", "UnwaveringStanceUnique_2", "UnwaveringStance", }, - ["(15-25)% increased Attack Speed"] = { "LocalIncreasedAccuracyUnique__2", }, - ["You have Perfect Agony if you've dealt a Critical Strike recently"] = { "PerfectAgonyIfCritRecentlyUnique__1", }, - ["Stun Threshold is based on Energy Shield instead of Life"] = { "StunDurationBasedOnEnergyShieldUnique__1", }, - ["15% chance to Avoid being Frozen"] = { "JewelImplicitChanceToAvoidFreeze", }, - ["10% reduced Reflected Physical Damage taken"] = { "JewelImplicitReducedPhysicalReflect", }, - ["Grants all bonuses of Unallocated Notable Passive Skills in Radius"] = { "MutatedUniqueJewel125GrantsAllBonusesOfUnallocatedNotablesInRadius", }, - ["Attacks Chain an additional time when in Main Hand"] = { "AttacksChainInMainHandUnique__1", }, - ["30% increased Projectile Speed"] = { "ProjectileSpeedUniqueAmulet5", "ProjectileSpeedUnique___1", "ProjectileSpeedUnique__2", "ProjectileSpeedUnique__5__", }, - ["1% of Damage Leeched as Life against Shocked Enemies"] = { "LifeLeechPermyriadVsShockedEnemiesUniqueRing29", "LifeLeechPermyriadOnFrozenEnemiesUniqueRing19", }, - ["If no Notables Allocated in Radius, When you Kill a Rare monster, you gain 1 of its Modifiers for 20 seconds"] = { "MutatedUniqueJewel3GainRandomRareMonsterModOnKillWhileNoNotablesAllocatedInRadius", }, - ["With (8-12) Small Passives Allocated in Radius, When you Kill a Rare monster, you gain 1 of its Modifiers for 20 seconds"] = { "MutatedUniqueJewel3GainRandomRareMonsterModOnKillWhileXSmallPassivesAllocatedInRadius", }, - ["Increases and Reductions to Evasion Rating in Radius are Transformed to apply to Armour"] = { "MutatedUniqueJewel5EvasionModifiersInRadiusAreTransformedToArmour", }, - ["Reflects (221-260) Physical Damage to Melee Attackers"] = { "AttackerTakesDamageShieldImplicit12", }, - ["Socketed Gems are Supported by Level 20 Ignite Proliferation"] = { "SupportedByIgniteProliferationUnique1", }, - ["While your Passive Skill Tree connects to the Templar's starting location, you gain:"] = { "StarterPassiveTreeJewelUnique__5", "StarterPassiveJewelUnique__13", }, - ["Weapons you Animate create an additional copy"] = { "NumberOfAdditionalAnimateWeaponCopiesUniqueTwoHandMace8", }, - ["Can't use other Rings"] = { "MutatedUniqueRing16DisablesOtherRingSlot", "DisablesOtherRingSlot", }, - ["(15-30)% increased Critical Strike Chance"] = { "LocalCriticalStrikeChanceUnique__21", }, - ["Action Speed cannot be modified to below Base Value while Ignited"] = { "MutatedUniqueRing18ActionSpeedMinimumWhileIgnited", }, - ["+(3-5) to maximum number of Summoned Searing Bond Totems"] = { "MutatedUniqueStaff1SearingBondTotemsAllowed", }, - ["(200-300)% increased Stun and Block Recovery"] = { "MutatedUniqueRing5StunRecovery", }, - ["50% of Cold Damage Converted to Fire Damage"] = { "MutatedUniqueHelmetDex2ConvertColdToFire", }, - ["15% increased Quantity of Gold Dropped by Slain Enemies"] = { "MutatedUniqueGlovesStrDex2IncreasedGold", }, - ["(20-30)% increased Effect of Non-Damaging Ailments you inflict during Effect"] = { "FlaskNonDamagingAilmentIncreasedEffectUnique__1", }, - ["Socketed Gems are Supported by Level 25 Frigid Bond"] = { "MutatedUniqueHelmetInt4SupportedByFrigidBond", }, - ["+700 Strength Requirement"] = { "MutatedUniqueGlovesStr2StrengthRequirementAndTripleDamageChance", }, - ["Cannot Leech Life from Critical Strikes"] = { "CannotLeechFromCriticalStrikesUnique___1", }, - ["Culling Strike during Effect"] = { "FlaskCullingStrikeUnique1", }, - ["Effect is removed when Ward Breaks"] = { "FlaskRemoveEffectWhenWardBreaksUnique1", }, - ["Nearby Enemies Killed by anyone count as being Killed by you instead"] = { "EnemiesKilledCountAsYoursUnique__1", }, - ["Magic Utility Flasks cannot be Used"] = { "MagicUtilityFlasksCannotUseUnique__1____", }, - ["Adds (15-20) to (28-35) Cold Damage"] = { "AddedColdDamageColdPenetration2", }, - ["-15% additional Physical Damage Reduction"] = { "FortifyEffectCrushed1", "FortifyEffectCrushed2_", "FortifyEffectCrushed3_", }, - ["25% reduced Attack Damage with Main Hand"] = { "MainHandOffHandDamage1_", "MainHandOffHandDamage2", "MainHandOffHandDamage3_", }, - ["Imbalanced Guard"] = { "KeystoneSacredBastionUnique__1", }, - ["30% increased Stun and Block Recovery"] = { "IncreasedStunRecoveryReducedStunThresholdImplicitR1", }, - ["+(5-6)% Chance to Block Attack Damage"] = { "ChanceToBlockAndDamageTakenFromBlockedHitsImplicitR6", }, - ["+(4-5)% Chance to Block Attack Damage"] = { "ChanceToBlockAndDamageTakenFromBlockedHitsImplicitR1", "ChanceToBlockAndDamageTakenFromBlockedHitsImplicitR2__", "ChanceToBlockAndDamageTakenFromBlockedHitsImplicitR3", "ChanceToBlockAndDamageTakenFromBlockedHitsImplicitR5", }, - ["-2 to Level of Socketed Support Gems"] = { "SocketedActiveGemLevelSupportGemPenaltyImplicitR2", }, - ["-1 to Level of Socketed Support Gems"] = { "SocketedActiveGemLevelSupportGemPenaltyImplicitR1", }, - ["Socketed Skills apply Fire, Cold and Lightning Exposure on Hit"] = { "SocketedGemsApplyExposureReducedResistsImplicitR1", "SocketedGemsApplyExposureReducedResistsImplicitR2", "SocketedGemsApplyExposureReducedResistsImplicitR3___", }, - ["(40-50)% increased Cold Damage"] = { "ColdDamagePercentUniqueStaff2", }, - ["Take no Extra Damage from Critical Strikes if you've cast Enfeeble in the past 10 seconds"] = { "EnfeebleNoExtraCritDamageUnique__1", }, - ["+(5-30)% to Lightning Resistance"] = { "LightningResistUnique__32", }, - ["+(10-40)% to Lightning Resistance"] = { "LightningResistUnique__29", }, - ["+(15-25)% to Lightning Resistance"] = { "LightningResistUnique__27", }, - ["+(50-75)% to Lightning Resistance"] = { "LightningResistUnique__26", }, - ["+(-30-30)% to Lightning Resistance"] = { "LightningResistUnique__25", }, - ["With a Hypnotic Eye Jewel Socketed, gain Arcane Surge on Hit with Spells"] = { "ArcaneSurgeOnHitWithSpellAbyssJewelUnique__1", }, - ["+75% to Lightning Resistance"] = { "LightningResistUnique__23_", }, - ["+(25-30)% to Lightning Resistance"] = { "LightningResistUnique__17_", "LightningResistUnique__18", }, - ["Intimidate Enemies for 4 seconds on Hit with Attacks while at maximum Endurance Charges"] = { "ChargeBonusIntimidateOnHitEnduranceCharges", }, - ["Attacks fire an additional Projectile"] = { "AttackAdditionalProjectilesUnique__1", }, - ["+(20-25)% to Lightning Resistance"] = { "LightningResistUnique__11", }, - ["-30% to Lightning Resistance"] = { "LightningResistUnique__9", }, - ["+(35-40)% to Lightning Resistance"] = { "LightningResistUnique__7", }, - ["+(15-20)% to Lightning Resistance"] = { "LightningResistUnique__6", }, - ["+(25-35)% to Lightning Resistance"] = { "LightningResistUniqueHelmetInt10", }, - ["+(-25-50)% to Lightning Resistance"] = { "LightningResistUniqueRing32", }, - ["-(20-10)% to Lightning Resistance"] = { "LightningResistUniqueBodyStr5", }, - ["+(5-10)% to Lightning Resistance"] = { "LightningResistUniqueBelt11", }, - ["+(30-35)% to Lightning Resistance"] = { "LightningResistUniqueBelt9", }, - ["+40% to Lightning Resistance"] = { "LightningResistUniqueDescentTwoHandSword1", }, - ["-60% to Lightning Resistance"] = { "LightningResistUniqueBodyStrDex2", }, - ["+(11-25)% to Lightning Resistance"] = { "LightningResistanceBodyDex6", }, - ["+(20-40)% to Lightning Resistance"] = { "LightningResistUniqueBootsStrDex2", "LightningResistUniqueRing35", "LightningResistUnique__3", "LightningResistUnique__5", "LightningResistUnique__30", "LightningResistUnique__12", }, - ["Take no Burning Damage if you've stopped taking Burning Damage Recently"] = { "TakeNoBurningDamageIfStopBurningUnique__1", }, - ["+(15-30)% to Lightning Resistance"] = { "LightningResistUniqueBodyInt5", "LightningResistUnique__1", }, - ["+(30-40)% to Lightning Resistance"] = { "LightningResistUniqueBodyInt1", "LightningResistUniqueAmulet15", "LightningResistUnique__8", "LightningResistUnique__10", "LightningResistUnique__14", "LightningResistUnique__16", "LightningResistUnique__19_", }, - ["+25% to Lightning Resistance"] = { "LightningResistUniqueShieldInt1", }, - ["+(10-20)% to Lightning Resistance"] = { "LightningResistUniqueShieldStrDex1", "LightningResistUniqueShieldInt3", }, - ["Enfeeble has no Reservation if Cast as an Aura"] = { "EnfeebleReservationCostUnique__1", }, - ["+(20-30)% to Lightning Resistance"] = { "LightningResistImplicitRing1", "LightningResistUniqueHelmetDexInt1", "LightningResistUniqueDexHelmet1", "LightningResistUniqueHelmetStrInt2", "LightningResistUniqueOneHandMace1", "LightningResistUniqueBootsDexInt4", "LightningResistUnique__2", "LightningResistUnique__4", "LightningResistUnique__15", "LightningResistUnique__20", "LightningResistUnique__21", "LightningResistUnique__22", "LightningResistUnique__31", "LightningResistUnique__33", }, - ["Determination has no Reservation"] = { "DeterminationNoReservationUnique__1", }, - ["0.5% of Spell Damage Leeched as Life if Equipped Shield has at least 30% Chance to Block"] = { "LifeLeechFromSpellsWith30BlockOnShieldUnique__1_", }, - ["+1 to Maximum Energy Shield per 5 Armour on Equipped Shield"] = { "EnergyShieldPerArmourOnShieldUnique__1", }, - ["+20 to Evasion Rating per 5 Maximum Energy Shield on Equipped Shield"] = { "EvasionRatingPerEnergyShieldOnShieldUnique__1", }, - ["+5 to Armour per 5 Evasion Rating on Equipped Shield"] = { "ArmourPerEvasionRatingOnShieldUnique__1", }, - ["You and Nearby Allies have 47 to 61 added Chaos Damage per White Socket"] = { "AuraAddedChaosDamagePerWhiteSocketUnique__1", }, - ["You and Nearby Allies have 16 to 144 added Lightning Damage per Blue Socket"] = { "AuraAddedLightningDamagePerBlueSocketUnique__1", }, - ["Secrets of Suffering"] = { "SecretsOfSufferingKeystoneSceptreImplicit1", }, - ["Nearby Enemies have -10% to all Resistances"] = { "NearbyEnemiesHaveReducedAllResistancesUnique__1", }, - ["Hits have 50% increased Critical Strike Chance against you"] = { "NearbyEnemiesHaveIncreasedChanceToBeCritUnique__2", }, - ["Hits against Nearby Enemies have 50% increased Critical Strike Chance"] = { "NearbyEnemiesHaveIncreasedChanceToBeCritUnique__1", }, - ["Nearby Enemies grant 25% increased Flask Charges"] = { "NearbyEnemiesGrantIncreasedFlaskChargesUnique__1", }, - ["Traps from Socketed Skills create a Smoke Cloud when triggered"] = { "SocketedTrapSkillsCreateSmokeCloudWhenDetonated__1", }, - ["(20-30)% increased Armour"] = { "GlobalPhysicalDamageReductionRatingPercentUnique__2", }, - ["(30-60)% increased Evasion Rating and Armour"] = { "GlobalEvasionRatingAndArmourPercentUnique__1_", }, - ["Hits with this Weapon ignore Enemy Physical Damage Reduction"] = { "LocalIgnorePhysReductionImplicitE3", }, - ["+1% to Chaos Resistance per Poison on you"] = { "ChaosResistancePerPoisonOnSelfUnique__1", }, - ["(20-30)% chance to Sap Enemies in Chilling Areas"] = { "ChanceToSapVsEnemiesInChillingAreasUnique__1", }, - ["You have Vaal Pact while at maximum Endurance Charges"] = { "ChargeBonusVaalPactEnduranceCharges", }, - ["You can apply an additional Curse while at maximum Power Charges"] = { "ChargeBonusAdditionalCursePowerCharges", }, - ["Gain a Flask Charge when you deal a Critical Strike while at maximum Frenzy Charges"] = { "ChargeBonusFlaskChargeOnCritFrenzyCharges", }, - ["Gain Arcane Surge on Hit with Spells while at maximum Power Charges"] = { "ChargeBonusArcaneSurgeOnHitPowerCharges", }, - ["+1 to Maximum Power Charges"] = { "ChargeBonusMaximumPowerCharges", "IncreasedMaximumPowerChargesUnique__2", "IncreasedMaximumPowerChargesUnique__1", "IncreasedMaximumPowerChargesUnique__4", "IncreasedMaximumPowerChargesUniqueWand3", "IncreasedMaximumPowerChargesUniqueStaff7", "MutatedUniqueRing17IncreasedMaximumPowerCharges", }, - ["+1 to Maximum Frenzy Charges"] = { "ChargeBonusMaximumFrenzyCharges", "MaximumFrenzyChargesUniqueBootsStrDex2_", "MaximumFrenzyChargesUniqueBodyStr3", "MaximumFrenzyChargesUniqueDescentOneHandSword1", "MaximumFrenzyChargesUnique__1", }, - ["1% additional Physical Damage Reduction per Power Charge"] = { "ChargeBonusPhysicalDamageReductionPerPowerCharge_", }, - ["Attacks fire an additional Projectile when in Off Hand"] = { "AttacksExtraProjectileInOffHandUnique__1", }, - ["1% additional Physical Damage Reduction per Frenzy Charge"] = { "ChargeBonusPhysicalDamageReductionPerFrenzyCharge__", }, - ["Gain 1 Endurance Charge every second if you've been Hit Recently"] = { "ChargeBonusEnduranceChargeIfHitRecently", }, - ["3% increased Energy Shield per Power Charge"] = { "ChargeBonusEnergyShieldPerPowerCharge", }, - ["Grants 12 Life per Enemy Hit"] = { "LifeGainPerTargetImplicit2Claw4", }, - ["Shared Suffering"] = { "SharedSufferingUnique__1", }, - ["(1-2) to (18-20) Lightning Damage per Power Charge"] = { "ChargeBonusAddedLightningDamagePerPowerCharge", }, - ["(7-9) to (13-14) Fire Damage per Endurance Charge"] = { "ChargeBonusAddedFireDamagePerEnduranceCharge", }, - ["5% increased Damage per Power Charge"] = { "ChargeBonusDamagePerPowerCharge", "IncreasedDamagePerPowerChargeUnique__1", }, - ["5% increased Damage per Endurance Charge"] = { "ChargeBonusDamagePerEnduranceCharge", }, - ["Regenerate 0.3% of Life per second per Frenzy Charge"] = { "ChargeBonusLifeRegenerationPerFrenzyCharge", }, - ["1% increased Movement Speed per Power Charge"] = { "ChargeBonusMovementVelocityPerPowerCharge", }, - ["(20-40)% increased Frenzy Charge Duration"] = { "ChargeBonusFrenzyChargeDuration", }, - ["Implicit Modifier magnitudes are tripled"] = { "LocalTripleImplicitModsUnique__1__", }, - ["Skills which throw Mines throw up to 1 additional Mine if you have at least 800 Intelligence"] = { "PlaceAdditionalMineWith600IntelligenceUnique__1", }, - ["4% additional Physical Damage Reduction per Keystone"] = { "PhysicalDamageReductionPerKeystoneUnique__1", }, - ["Sacrifice (5-25)% of Life to gain that much Energy Shield when you Cast a Spell"] = { "SacrificeLifeToGainESUnique__1", }, - ["25% reduced Golem Size"] = { "GolemSizeUnique__1", }, - ["Golems have (25-35)% less Life"] = { "LessGolemLifeUnique__1", }, - ["Golems Deal (25-35)% less Damage"] = { "LessGolemDamageUnique__1", }, - ["Curse Enemies with Socketed Hex Curse Gem on Hit"] = { "UniqueCurseWithSocketedCurseOnHit_", }, - ["10% increased Damage taken if you've taken a Savage Hit Recently"] = { "ReducedDamageIfTakenASavageHitRecentlyUnique_1", }, - ["If you Consumed a corpse Recently, you and nearby Allies Regenerate 5% of Life per second"] = { "LifeRegenerationIfCorpseConsumedRecentlyUnique__1", }, - ["3% increased Cast Speed for each corpse Consumed Recently"] = { "CastSpeedPerCorpseConsumedRecentlyUnique__1", }, - ["Trigger Level 25 Summon Phantasm Skill when you Consume a corpse"] = { "TriggerSummonPhantasmOnCorpseConsumeUnique__1", }, - ["Has an additional Implicit Mod"] = { "DisplayHasAdditionalModUnique__1", }, - ["20% increased Evasion Rating per 500 Maximum Mana"] = { "DodgeAndSpellDodgePerMaximumManaUnique__1", }, - ["Lose 7% of Mana per Second"] = { "LoseManaPercentPerSecondUnique__1", }, - ["Lose (30-40) Mana per Second"] = { "LoseManaPerSecondUnique__1", }, - ["Shepherd of Souls"] = { "KeystoneShepherdOfSoulsUnique__1", "VillageShepherdOfSouls", }, - ["You have Onslaught while not on Low Mana"] = { "OnslaughtWhileNotOnLowManaUnique__1_", }, - ["Hits with this Weapon deal (30-60)% increased Damage to Shocked Enemies"] = { "LocalElementalDamageAgainstShockedEnemiesUnique__1_", }, - ["Hits with this Weapon deal (30-60)% increased Damage to Frozen Enemies"] = { "LocalElementalDamageAgainstFrozenEnemiesUnique__1", }, - ["Hits with this Weapon deal (30-60)% increased Damage to Ignited Enemies"] = { "LocalElementalDamageAgainstIgnitedEnemiesUnique__1_", }, - ["Hits with this Weapon can't be Evaded if you have Blocked Recently"] = { "HitsCantBeEvadedIfBlockedRecentlyUber1_", }, - ["100% of Physical Damage from Hits with this Weapon is Converted to a random Element"] = { "LocalDamageConversionToRandomElementUnique__2_", "LocalDamageConversionToRandomElementImplicitE1", }, - ["50% of Physical Damage from Hits with this Weapon is Converted to a random Element"] = { "LocalDamageConversionToRandomElementUnique__1", }, - ["Chaos Damage can Ignite, Chill and Shock"] = { "ChaosDamageCanIgniteChillAndShockUnique__1", }, - ["You have Zealot's Oath if you haven't been hit recently"] = { "ZealotsOathIfHaventBeenHitRecentlyUnique__1", }, - ["Regenerate 1% of Life per second per 500 Maximum Energy Shield"] = { "LifeRegenerationPer500EnergyShieldUnique__1", }, - ["Enemies do not block your movement for 4 seconds on Rampage"] = { "PhasingOnRampageUniqueGlovesDexInt6", }, - ["Skills which throw Traps Cost Life instead of Mana"] = { "TrapSkillsHaveBloodMagicUnique__1", }, - ["Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed"] = { "CastSpeedAppliesToTrapSpeedUnique__1", }, - ["(0-100)% increased Effect of Jewel Socket Passive Skills containing Corrupted Magic Jewels"] = { "CorruptedMagicJewelModEffectUnique__1", }, - ["Arrows that Pierce have +50% to Critical Strike Multiplier"] = { "ArrowsThatPierceHaveCritMultiUnique__1", }, - ["15% increased Movement Speed for 9 seconds on Throwing a Trap"] = { "MovementSpeedOnTrapThrowUnique__1", }, - ["Increases and Reductions to Light Radius also apply to Accuracy"] = { "LightRadiusAppliesToAccuracyUnique__1_", "MutatedUniqueBodyStrInt5LightRadiusAppliesToAccuracy", }, - ["100% increased Damage with Ignite inflicted on Chilled Enemies"] = { "BurningDamageToChilledEnemiesUniqueOneHandAxe2", }, - ["Enemy Hits inflict Temporal Chains on you"] = { "EnemyTemporalChainsOnHitUnique__1", }, - ["100% increased Chill Duration on Enemies when in Off Hand"] = { "OffHandChillDurationUniqueOneHandAxe2", }, - ["25% chance to Ignite when in Main Hand"] = { "MainHandChanceToIgniteUniqueOneHandAxe2", }, - ["Solipsism"] = { "KeystoneSolipsismUnique_1", }, - ["Gain (40-60)% of Physical Damage as Extra Chaos Damage"] = { "ChaosDamageAsPortionOfDamageUniqueRing16", }, - ["Lose 10% of your Energy Shield when you Block"] = { "LoseEnergyShieldOnBlockUniqueShieldStrInt6", }, - ["-4 Physical Damage taken from Attack Hits"] = { "PhysicalAttackDamageReducedUniqueAmulet8", }, - ["50% of Physical Damage Converted to Lightning Damage"] = { "ConvertPhysicaltoLightningUnique__4", "ConvertPhysicaltoLightningUnique__1", "ConvertPhysicaltoLightningUnique__3", }, - ["Minions cannot be Blinded"] = { "MinionBlindImmunityUnique__1", }, - ["Gain (15-20) Life per Enemy Hit with Spells"] = { "LifeGainedOnSpellHitUniqueClaw7", }, - ["40% increased Rarity of Fish Caught"] = { "FishingRarityUnique__1", }, - ["(50-60)% increased Rarity of Fish Caught"] = { "FishingRarityUniqueFishingRod1", }, - ["Gain (20-30) Life per Enemy Killed"] = { "LifeGainedFromEnemyDeathUnique__2", }, - ["Gain 20 Life per Enemy Killed"] = { "LifeGainedFromEnemyDeathUniqueTwoHandAxe1", }, - ["100% increased Lightning Damage"] = { "LightningDamagePercentUnique__4", }, - ["+(30-45)% to Fire Resistance"] = { "FireResistUniqueAmulet16", }, - ["(60-100)% increased Effect of Chills you inflict while Leeching Mana"] = { "ChillEffectLeechingManaUnique__1", }, - ["The Impaler"] = { "KeystoneTheImpalerUnique__1_", }, - ["Consumes Frenzy Charges on use"] = { "FlaskConsumesFrenzyChargesUnique__1", }, - ["10% chance to Steal Power, Frenzy, and Endurance Charges on Hit"] = { "StealChargesOnHitPercentUniqueGlovesStrDex6", }, - ["6% increased Explicit Attribute Modifier magnitudes"] = { "WeaponEnchantmentHeistPhysicalEffectAttributeEffect1____", "WeaponEnchantmentHeistFireEffectAttributeEffect1", "WeaponEnchantmentHeistLightningEffectAttributeEffect1", "WeaponEnchantmentHeistColdEffectAttributeEffect1", "WeaponEnchantmentHeistChaosEffectAttributeEffect1", "WeaponEnchantmentHeistCasterDamageEffectAttributeEffect1", "WeaponEnchantmentHeistManaEffectAttributeEffect1_", "ArmourEnchantmentHeistDefenceEffectAttributeEffect1", "ArmourEnchantmentHeistManaEffectAttributeEffect1", "WeaponEnchantmentHeistAttributeEffectSocketsAreLinked1_", "ArmourEnchantmentHeistAttributeEffectSocketsAreLinked1", "ArmourEnchantmentHeistLifeEffectAttributeEffect1_", "WeaponEnchantmentHeistAttributeEffectAttributeRequirement1", }, - ["25% of Maximum Life taken as Chaos Damage per second"] = { "LocalFlaskChaosDamageOfLifeTakenPerMinuteWhileHealingUniqueFlask6", }, - ["Gain Vaal Souls equal to Charges Consumed when used"] = { "FlaskVaalGainSoulsAsChargesUnique__1_", }, - ["Lose all Endurance Charges when Rampage ends"] = { "LoseEnduranceChargesOnRampageEndUnique___1", }, - ["Spells which have gained Intensity Recently gain 1 Intensity every 0.5 Seconds"] = { "SpellsGainIntensityUnique__1", }, - ["(8-15)% increased Attack and Cast Speed while Physical Aegis is depleted"] = { "AttackAndCastSpeedWithoutPhysicalAegisUnique__1", }, - ["Energy Shield Recharge is not delayed by Damage during Effect"] = { "LocalFlaskEnergyShieldRechargeNotDelayedByDamageDuringEffectUnique_1", }, - ["With 40 total Strength and Intelligence in Radius, Prismatic Skills deal 50% less Cold Damage"] = { "ElementalHitDisableColdUniqueJewel_1", }, - ["Starts Energy Shield Recharge when Used"] = { "LocalFlaskStartEnergyShieldRechargeUnique_1", }, - ["Your Energy Shield starts at zero"] = { "EnergyShieldStartsAtZero", }, - ["10% increased Explicit Critical Modifier magnitudes"] = { "WeaponEnchantmentHeistCriticalEffectOnlyRedSockets1", "WeaponEnchantmentHeistCriticalEffectOnlyBlueSockets1", "WeaponEnchantmentHeistCriticalEffectOnlyGreenSockets1", }, - ["15% increased Explicit Critical Modifier magnitudes"] = { "WeaponEnchantmentHeistCriticalEffectSocketPenalty1___", "WeaponEnchantmentHeistCriticalEffectAttributeRequirementPenalty1", }, - ["12% increased Explicit Critical Modifier magnitudes"] = { "WeaponEnchantmentHeistCriticalEffectDamageEffectPenalty1", }, - ["10% increased Explicit Speed Modifier magnitudes"] = { "WeaponEnchantmentHeistSpeedEffectOnlyRedSockets1", "WeaponEnchantmentHeistSpeedEffectOnlyBlueSockets1", "WeaponEnchantmentHeistSpeedEffectOnlyGreenSockets1", }, - ["15% increased Explicit Speed Modifier magnitudes"] = { "WeaponEnchantmentHeistSpeedEffectSocketPenalty1", "WeaponEnchantmentHeistSpeedEffectAttributeRequirementPenalty1", }, - ["25% reduced Explicit Damage Modifier magnitudes"] = { "WeaponEnchantmentHeistSpeedEffectDamageEffectPenalty1", }, - ["15% increased Explicit Caster Damage Modifier magnitudes"] = { "WeaponEnchantmentHeistCasterDamageEffectSocketPenalty1__", "WeaponEnchantmentHeistCasterDamageEffectAttributeRequirementPenalty1", }, - ["10% increased Explicit Caster Damage Modifier magnitudes"] = { "WeaponEnchantmentHeistCasterDamageEffectSpeedEffectPenalty1", "WeaponEnchantmentHeistCasterDamageEffectCriticalEffectPenalty1", "WeaponEnchantmentHeistCasterDamageEffectOnlyRedSockets1", "WeaponEnchantmentHeistCasterDamageEffectOnlyBlueSockets1_", "WeaponEnchantmentHeistCasterDamageEffectOnlyGreenSockets1", }, - ["15% increased Explicit Chaos Modifier magnitudes"] = { "WeaponEnchantmentHeistChaosEffectSocketPenalty1", "WeaponEnchantmentHeistChaosEffectAttributeRequirementPenalty1", }, - ["10% increased Explicit Chaos Modifier magnitudes"] = { "WeaponEnchantmentHeistChaosEffectSpeedEffectPenalty1", "WeaponEnchantmentHeistChaosEffectCriticalEffectPenalty1", "WeaponEnchantmentHeistChaosEffectOnlyRedSockets1", "WeaponEnchantmentHeistChaosEffectOnlyBlueSockets1", "WeaponEnchantmentHeistChaosEffectOnlyGreenSockets1___", }, - ["15% increased Explicit Cold Modifier magnitudes"] = { "WeaponEnchantmentHeistColdEffectSocketPenalty1_", "WeaponEnchantmentHeistColdEffectAttributeRequirementPenalty1_", }, - ["10% increased Explicit Cold Modifier magnitudes"] = { "WeaponEnchantmentHeistColdEffectSpeedEffectPenalty1", "WeaponEnchantmentHeistColdEffectCriticalEffectPenalty1", "WeaponEnchantmentHeistColdEffectOnlyRedSockets1_", "WeaponEnchantmentHeistColdEffectOnlyBlueSockets1_", "WeaponEnchantmentHeistColdEffectOnlyGreenSockets1__", }, - ["15% increased Explicit Lightning Modifier magnitudes"] = { "WeaponEnchantmentHeistLightningEffectSocketPenalty1", "WeaponEnchantmentHeistLightningEffectAttributeRequirementPenalty1", }, - ["10% increased Explicit Lightning Modifier magnitudes"] = { "WeaponEnchantmentHeistLightningEffectSpeedEffectPenalty1", "WeaponEnchantmentHeistLightningEffectOnlyRedSockets1", "WeaponEnchantmentHeistLightningEffectOnlyBlueSockets1", "WeaponEnchantmentHeistLightningEffectOnlyGreenSockets1", }, - ["15% increased Explicit Fire Modifier magnitudes"] = { "WeaponEnchantmentHeistFireEffectSocketPenalty1", "WeaponEnchantmentHeistFireEffectAttributeRequirementPenalty1", }, - ["Purity of Ice has no Reservation"] = { "PurityOfIceNoReservationUnique__1_", "MutatedUniqueBodyDex10PurityOfIceNoReservation", }, - ["10% increased Explicit Fire Modifier magnitudes"] = { "WeaponEnchantmentHeistFireEffectSpeedEffectPenalty1", "WeaponEnchantmentHeistFireEffectOnlyRedSockets1", "WeaponEnchantmentHeistFireEffectOnlyBlueSockets1", "WeaponEnchantmentHeistFireEffectOnlyGreenSockets1", }, - ["15% increased Explicit Physical Modifier magnitudes"] = { "WeaponEnchantmentHeistPhysicalEffectSocketPenalty1", "WeaponEnchantmentHeistPhysicalEffectAttributeRequirementPenalty1", }, - ["25% reduced Explicit Critical Modifier magnitudes"] = { "WeaponEnchantmentHeistPhysicalEffectCriticalEffectPenalty1", "WeaponEnchantmentHeistFireEffectCriticalEffectPenalty1", "WeaponEnchantmentHeistLightningEffectCriticalEffectPenalty1_", "WeaponEnchantmentHeistManaEffectCriticalEffectPenalty1", }, - ["10% increased Explicit Physical Modifier magnitudes"] = { "WeaponEnchantmentHeistPhysicalEffectSpeedEffectPenalty1___", "WeaponEnchantmentHeistPhysicalEffectOnlyRedSockets1", "WeaponEnchantmentHeistPhysicalEffectOnlyBlueSockets1_", "WeaponEnchantmentHeistPhysicalEffectOnlyGreenSockets1", }, - ["Socketed Gems are Supported by Level 20 Greater Volley"] = { "SupportedByGreaterVolleyUnique__1", }, - ["With 40 total Intelligence and Dexterity in Radius, Prismatic Skills deal 50% less Fire Damage"] = { "ElementalHitDisableFireUniqueJewel_1", }, - ["Damage of Enemies Hitting you is Unlucky while you are Cursed with Vulnerability"] = { "EnemiesExtraDamageRollsWhileAffectedByVulnerabilityUnique__1_", }, - ["Arrows Pierce all Targets after Forking"] = { "ArrowsAlwaysPierceAfterForkingUnique__1__", }, - ["(20-25)% increased Elemental Damage with Attack Skills per Power Charge"] = { "IncreasedWeaponElementalDamagePercentPerPowerChargeUnique__1", }, - ["100% increased Physical Damage while you have Resolute Technique"] = { "PhysicalDamageWhileResoluteTechniqueUnique__1__", }, - ["Found Magic Items drop Identified"] = { "MagicItemsDropIdentifiedUnique__1", }, - ["100% increased Effect of Onslaught on you"] = { "OnslaughtEffectUnique__1", }, - ["10% increased Cold Damage taken"] = { "ColdDamageTakenUnique__2", }, - ["5% reduced Cold Damage taken"] = { "ColdDamageTakenUnique__1", }, - ["Summoned Holy Relics have (20-25)% reduced Cooldown Recovery Rate"] = { "HolyRelicCooldownRecoveryUnique__1", }, - ["+1 to maximum number of Summoned Holy Relics"] = { "AdditionalHolyRelicUnique__1", }, - ["Projectiles from Attacks Poison on Hit while you have a Bestial Minion"] = { "ProjectileAttacksChanceToPoisonBeastialMinionUnique__1", }, - ["Projectiles from Attacks inflict Bleeding on Hit while you have a Bestial Minion"] = { "ProjectileAttacksChanceToBleedBeastialMinionUnique__1_", }, - ["You cannot be Hindered"] = { "YouCannotBeHinderedUnique__1", "YouCannotBeHinderedUnique__2", }, - ["Energy Shield Recharge starts when you are Stunned"] = { "EnergyShieldRechargeStartsWhenStunnedUnique__1", }, - ["Trigger Level 15 Lightning Warp on Hit with this Weapon"] = { "TriggeredLightningWarpUnique__1__", }, - ["Trigger Level 1 Intimidating Cry on Hit"] = { "TriggeredAbyssalCryUnique__1", }, - ["(20-30)% reduced Mana Cost of Minion Skills"] = { "MinionSkillManaCostUnique__2", }, - ["Iron Grip"] = { "VillageIronGrip", "KeystoneIronGripUnique__1", }, - ["(10-15)% reduced Mana Cost of Minion Skills"] = { "MinionSkillManaCostUnique__1_", }, - ["Culling Strike against Enemies Cursed with Poacher's Mark"] = { "CullingStrikePoachersMarkUnique__1", }, - ["Nearby allies Recover 1% of your Maximum Life when you Die"] = { "HealAlliesOnDeathUniqueShieldDexInt2", }, - ["Grants Level 5 Frostbite Skill"] = { "GrantsFrostbiteUnique__1", }, - ["-10% to amount of Suppressed Spell Damage Prevented"] = { "SpellDamageSuppressedUnique__2", }, - ["With 40 total Dexterity and Strength in Radius, Prismatic Skills deal 50% less Lightning Damage"] = { "ElementalHitDisableLightningUniqueJewel_1", }, - ["Grants Level 20 Hatred Skill"] = { "HatredSkillUniqueDescentClaw1", }, - ["Grants Level 10 Purity of Elements Skill"] = { "PuritySkillUniqueAmulet22", }, - ["50% reduced Life Regeneration rate"] = { "ReducedLifeRegenerationPercentUniqueOneHandAxe5", }, - ["Lose 40 Mana when you use a Skill"] = { "IncreaseGlobalFlatManaCostUnique__3_", }, - ["Lose (40-80) Mana when you use a Skill"] = { "IncreaseGlobalFlatManaCostUnique__2", }, - ["+50 to Total Mana Cost of Skills"] = { "IncreaseGlobalFlatManaCostUnique__1", }, - ["-(8-4) to Total Mana Cost of Skills"] = { "ReduceGlobalFlatManaCostUnique__1", }, - ["1% increased Chaos Damage per Level"] = { "IncreasedElementalDamagePerLevelUniqueTwoHandSword7", }, - ["1% increased Elemental Damage per Level"] = { "IncreasedChaosDamagePerLevelUniqueTwoHandSword7", }, - ["+12 to Level of Socketed Skill Gems"] = { "LocalIncreaseSocketedActiveSkillGemLevelUnique__1", }, - ["+1 to Level of Socketed Skill Gems"] = { "LocalIncreaseSocketedActiveSkillGemLevelUniqueTwoHandSword7_", }, - ["Gain 1 Energy Shield on Kill per Level"] = { "EnergyShieldGainedOnEnemyDeathPerLevelUniqueSceptre8", }, - ["Gain 1 Mana on Kill per Level"] = { "ManaGainedOnEnemyDeathPerLevelUniqueSceptre8", }, - ["Rampage"] = { "SimulatedRampageStrDex5", "SimulatedRampageDexInt6", "SimulatedRampageStrInt2", "SimulatedRampageUnique__2", "SimulatedRampageUnique__3_", }, - ["600% of Damage Leeched as Life on Critical Strike"] = { "LifeLeechOnCritUniqueTwoHandAxe8", }, - ["Gain a Flask Charge when you deal a Critical Strike"] = { "FlaskChargesOnCritUniqueTwoHandAxe8", }, - ["1% increased Spell Damage per Level"] = { "SpellDamageIncreasedPerLevelUniqueSceptre8", }, - ["Regenerate 0.2 Life per second per Level"] = { "LifeRegenerationPerLevelUniqueTwoHandSword7", }, - ["10% Global chance to Blind Enemies on hit"] = { "GlobalChanceToBlindOnHitUniqueSceptre8", }, - ["Culling Strike against Frozen Enemies"] = { "CullingAgainstFrozenEnemiesUnique__1", }, - ["Cannot gain Energy Shield"] = { "CannotGainEnergyShieldUnique__1", }, - ["Creates a Smoke Cloud on Rampage"] = { "GroundSmokeOnRampageUniqueGlovesDexInt6", }, - ["10% reduced Reflected Elemental Damage taken"] = { "JewelImplicitReducedElementalReflect", }, - ["Adds (16-21) to (31-36) Chaos Damage to Spells"] = { "SpellAddedChaosDamageUnique__2", }, - ["Adds (48-56) to (73-84) Chaos Damage to Spells"] = { "SpellAddedChaosDamageUnique__1", }, - ["Adds (90-130) to (140-190) Chaos Damage to Spells"] = { "SpellAddedChaosDamageUniqueWand7", }, - ["(500-1000)% increased total Recovery per second from Mana Leech"] = { "IncreasedManaLeechRateUnique__1", }, - ["(500-1000)% increased total Recovery per second from Life Leech"] = { "IncreasedLifeLeechRateUnique__2", }, - ["50% increased total Recovery per second from Life Leech"] = { "IncreasedLifeLeechRateUnique__1", }, - ["(5-8)% increased Intelligence"] = { "PercentageIntelligenceUnique__4", }, - ["+(60-80) to Intelligence"] = { "IntelligenceUniqueGlovesStr3", }, - ["+(60-75) to Intelligence"] = { "IntelligenceUniqueRing13", }, - ["10% chance to Poison on Hit"] = { "VillageLocalChanceToPoisonOnHit", }, - ["+40% to Maximum Effect of Shock"] = { "MaximumShockOverrideUniqueBow10", }, - ["+(1-10) to maximum Fortification"] = { "MaximumFortificationUnique__1", }, - ["Count as having maximum number of Power Charges"] = { "CountAsHavingMaxPowerChargesUnique__1", }, - ["You take 20% of Damage from Blocked Hits"] = { "BaseBlockDamageTakenUnique__1___", }, - ["70% increased Critical Strike Chance against Bleeding Enemies"] = { "CriticalStrikeChanceAgainstBleedingEnemiesUber1", }, - ["25% increased Light Radius during Effect"] = { "FlaskLightRadiusUniqueFlask1", }, - ["100% increased Charges per use"] = { "FlaskChargesUsedUnique__7", }, - ["An Enemy Writhing Worm spawns every 2 seconds"] = { "SummonWrithingWormEveryXMsUnique__1", "MutatedUniqueBow12SummonWrithingWormEveryXMs", }, - ["(-35-35)% reduced Mana Burn rate"] = { "TinctureToxicityRateUnique__2", }, - ["Projectiles cannot continue after colliding with targets"] = { "ProjectilesExpireOnHitUniqueWand_1", }, - ["You have Culling Strike against Cursed Enemies"] = { "CullingStrikeCursedEnemyUnique__1_", }, - ["You count as on Full Life while you are Cursed with Vulnerability"] = { "CountOnFullLifeWhileAffectedByVulnerabilityUnique__1", }, - ["(7-10)% increased Elemental Damage"] = { "ElementalDamageUnique__4", }, - ["Gain 3 Rage on Melee Weapon Hit"] = { "TinctureRageOnHitImplicit1", }, - ["(60-90)% increased Unveiled Modifier magnitudes"] = { "LocalVeiledModEffectUnique__1", }, - ["Lose an Endurance Charge each second"] = { "GainEnduranceChargeEverySecondUnique__1", }, - ["1% increased Maximum Mana per Abyss Jewel affecting you"] = { "IncreasedManaPerAbyssalJewelUnique__1_", }, - ["While your Passive Skill Tree connects to the Witch's starting location, you gain:"] = { "StarterPassiveTreeJewelUnique__4", "StarterPassiveJewelUnique__12__", }, - ["25% chance to Shock with Melee Weapons"] = { "TinctureChanceToShockImplicit1", }, - ["+(13-19)% to Chaos Resistance"] = { "ChaosResistUniqueBootsStrInt2", }, - ["[DNT] Impaled Enemies Cannot be Impaled"] = { "YouCannotImpaleTheImpaledUnique_1UNUSED", }, - ["20% chance to Blind Enemies when they Hit you"] = { "BlindEnemiesWhenHitUber1__", }, - ["40% reduced Enemy Stun Threshold with Melee Weapons"] = { "TinctureStunThresholdImplicit1", }, - ["5% increased Damage with Bleeding per Endurance Charge"] = { "BleedingDamagePerEnduranceChargeUber1", }, - ["1% increased Area Damage per 12 Strength"] = { "AreaDamagePerStrengthUber1", }, - ["5% of Leech from Hits with this Weapon is Instant per Enemy Power"] = { "LeechInstantMonsterPowerUnique__1", }, - ["20% increased Attack Speed if you have Blocked Recently"] = { "AttackSpeedIfBlockedRecentlyUber1", }, - ["30% increased Area of Effect if you have at least 500 Strength"] = { "AreaOfEffectWith500StrengthUber1", }, - ["Spells deal added Chaos Damage equal to (15-20)% of your maximum Life"] = { "SpellAddedChaosDamageMaximumLifeUnique__1", }, - ["20% increased Evasion if you have Hit an Enemy Recently"] = { "IncreasedEvasionRatingIfHitEnemyRecentlyUber1", }, - ["20% increased Evasion while Leeching"] = { "IncreasedEvasionRatingWhileLeechingUber1", }, - ["40% of Elemental Damage from Hits taken as Physical Damage"] = { "ElementalDamageTakenAsPhysicalUnique__1", }, - ["Skeletons gain Added Chaos Damage equal to (20-30)% of Maximum Energy Shield on your Equipped Shield"] = { "SkeletonAddedChaosDamageShieldUnique__1", }, - ["Gain Her Embrace for 3 seconds when you Ignite an Enemy"] = { "GainHerEmbraceOnIgniteUnique__1", }, - ["Gain +2% to Critical Strike Chance for 2 seconds after Spending a total of 800 Mana"] = { "GainCriticalStrikeChanceOnManaSpentUnique__1", }, - ["You count as on Low Life while you are Cursed with Vulnerability"] = { "CountAsLowLifeWhileAffectedByVulnerabilityUnique__1", }, - ["1% increased Melee Physical Damage per 10 Strength while Fortified"] = { "MeleePhysicalDamagePerStrengthWhileFortifiedUber1", }, - ["+50% to Critical Strike Multiplier if you haven't dealt a Critical Strike Recently"] = { "CriticalStrikeMultiplierIfHaventCritRecentlyUber1", }, - ["15% increased Movement Speed while Fortified"] = { "MovementSpeedWhileFortifiedUber1", }, - ["All Damage can Ignite"] = { "MutatedUniqueBelt14AllDamageCanIgnite", "MutatedUniqueBow19AllDamageCanIgnite", }, - ["+40 to maximum Life for each Empty Red Socket on any Equipped Item"] = { "IncreasedLifeEmptyRedSocketUnique__1", }, - ["Your Curse Limit is equal to your maximum Power Charges"] = { "CurseLimitMaximumPowerChargesUnique__1", }, - ["Socketed Gems are supported by Level 30 Blind"] = { "ItemActsAsSupportBlindUniqueHelmetStrDex4", }, - ["Socketed Gems are supported by Level 6 Blind"] = { "ItemActsAsSupportBlindUniqueHelmetStrDex4b", }, - ["Socketed Gems are supported by Level 10 Blind"] = { "ItemActsAsSupportBlindUnique__1", }, - ["80% reduced Freeze Duration on you"] = { "ReducedFreezeDurationUniqueShieldStrInt3", }, - ["10000% increased Freeze Duration on you"] = { "FreezeDurationOnSelfUnique__1", }, - ["You cannot have more than 2 Summoned Totems of the same type"] = { "Maximum2OfSameTotemUnique__1", }, - ["Socketed Gems are Supported by Level 15 Pulverise"] = { "SocketedGemsGetIncreasedAreaOfEffectUniqueTwoHandMace3", }, - ["Socketed Gems are Supported by Level 20 Increased Area of Effect"] = { "SocketedGemsGetIncreasedAreaOfEffectUniqueTwoHandAxe5", }, - ["Socketed Gems are Supported by Level 5 Increased Area of Effect"] = { "SocketedGemsGetIncreasedAreaOfEffectUniqueDescentOneHandSword1", }, - ["+12% Chance to Block Attack Damage while Dual Wielding"] = { "BlockWhileDualWieldingUniqueDagger3", }, - ["+(8-12)% Chance to Block Attack Damage while Dual Wielding"] = { "BlockWhileDualWieldingUniqueTwoHandAxe6", }, - ["+8% Chance to Block Attack Damage while Dual Wielding"] = { "BlockWhileDualWieldingUniqueOneHandSword5", }, - ["+5% Chance to Block Attack Damage while Dual Wielding"] = { "BlockWhileDualWieldingUniqueDagger9", }, - ["+10% Chance to Block Attack Damage while Dual Wielding"] = { "BlockWhileDualWieldingUnique__1", }, - ["+18% Chance to Block Attack Damage while Dual Wielding"] = { "BlockWhileDualWieldingUnique__2_", }, - ["+1 to Level of all Raise Zombie Gems"] = { "MaximumMinionCountUniqueBootsInt4", }, - ["Summoned Skeleton Warriors are Permanent and Follow you"] = { "SkeletonWarriorsPermanentMinionUnique__1", }, - ["+1 to maximum number of Raised Zombies"] = { "TalismanAdditionalZombie", "MaximumMinionCountUniqueTwoHandSword4", "MaximumMinionCountUniqueWand2", "MaximumMinionCountUniqueWand2Updated", }, - ["+1 to maximum number of Spectres"] = { "MaximumMinionCountUniqueSceptre5", "MaximumMinionCountUniqueBodyInt9", }, - ["+1 to maximum number of Skeletons"] = { "MaximumMinionCountUniqueBootsStrInt2", "MaximumMinionCountUniqueBootsStrInt2Updated", }, - ["+(1-2) to maximum number of Raised Zombies"] = { "MaximumMinionCountUniqueTwoHandSword4Updated", }, - ["Every 5 seconds, gain one of the following for 5 seconds:"] = { "HinekoraButterflyEffectUnique__1", }, - ["Inflict Withered for 2 seconds on Hit with this Weapon"] = { "LocalWitherOnHitChanceUnique__2", }, - ["(7-10)% increased Skeleton Attack Speed"] = { "MaximumMinionCountUniqueJewel1", "SkeletonAttackSpeedUniqueJewel1", }, - ["(7-10)% increased Skeleton Cast Speed"] = { "SkeletonCastSpeedUniqueJewel1", }, - ["(3-5)% increased Skeleton Movement Speed"] = { "SkeletonMovementSpeedUniqueJewel1", }, - ["+2 to maximum number of Spectres"] = { "MaximumMinionCountUnique__1__", "MaximumMinionCountUnique__2", }, - ["Socketed Gems have 10% chance to cause Enemies to Flee on Hit"] = { "SocketedItemsHaveChanceToFleeUniqueClaw6", }, - ["Reflects 1 to 250 Lightning Damage to Melee Attackers"] = { "AttackerTakesLightningDamageUniqueBodyInt1", }, - ["Reflects 1 to 150 Lightning Damage to Melee Attackers"] = { "AttackerTakesLightningDamageUnique___1", }, - ["25% of Physical Damage Converted to Chaos Damage"] = { "PhysicalDamageConvertedToChaosUnique__1", "PhysicalDamageConvertToChaosUniqueBow5", "PhysicalDamageConvertToChaosUnique__1", }, - ["(50-80)% increased Duration"] = { "FlaskEffectDurationUnique__7", }, - ["+(40-50) to Strength"] = { "StrengthUniqueBelt2", "StrengthUniqueTwoHandSword5", }, - ["Skills Chain an additional time while at maximum Frenzy Charges"] = { "AdditionalChainWhileAtMaxFrenzyChargesUnique___1", }, - ["Recover Full Life at the end of the Effect"] = { "LocalFlaskLifeOnFlaskDurationEndUniqueFlask3", }, - ["33% chance to Blind nearby Enemies when gaining Her Blessing"] = { "UniqueEffectOnBuff__3", }, - ["With at least 40 Intelligence in Radius, 10% of Damage taken Recouped as Mana if you've Warcried Recently"] = { "RallyingCryThresholdJewel__1", }, - ["With at least 40 Strength in Radius, Hits with Vigilant Strike Fortify you and Nearby Allies for 8 seconds"] = { "VigilantStrikeThresholdJewel__1", }, - ["With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in its Area"] = { "ColdsnapThresholdJewel__1", }, - ["[DNT] You have Feeding Frenzy if you've Blocked Recently"] = { "FeedingFrenzyIfBlockedRecentlyUnique__1", }, - ["With at least 40 Intelligence in Radius, Fireball Projectiles gain Area as they travel farther, up to 50% increased Area of Effect"] = { "FireballThresholdJewel__1", }, - ["With at least 40 Intelligence in Radius, Projectiles gain radius as they travel farther, up to a maximum of +0.4 metres to radius"] = { "FireballThresholdJewel__2_", }, - ["50% increased Damage with Poison inflicted on Bleeding Enemies"] = { "PoisonDamageAgainstBleedingEnemiesUber1", }, - ["20% of Lightning Damage Leeched as Life during Effect"] = { "LightningLifeLeechDuringFlaskEffect__1", }, - ["20% of Lightning Damage Leeched as Mana during Effect"] = { "LightningManaLeechDuringFlaskEffect__1", }, - ["Adds (10-15) to (55-65) Lightning Damage to Attacks during Effect"] = { "AddedLightningDamageDuringFlaskEffect__1", }, - ["Adds (10-15) to (55-65) Lightning Damage to Spells during Effect"] = { "AddedSpellLightningDamageDuringFlaskEffect__1", }, - ["50% of Physical Damage Converted to Lightning during Effect"] = { "PhysicalToLightningDuringFlaskEffect__1", }, - ["Chill nearby Enemies when you Focus, causing 30% reduced Action Speed"] = { "ChillNearbyEnemiesOnFocusUnique__1_", }, - ["2% increased Minion Attack and Cast Speed per Skeleton you own"] = { "MinionAttackAndCastSpeedPerSkeleton__1", }, - ["2% increased Minion Duration per Raised Zombie"] = { "MinionDurationPerZombie__1", }, - ["(8-12)% increased Minion Damage per Raised Spectre"] = { "MinionDamagePerSpectre__1", }, - ["Minions Regenerate (1.5-2.5)% of Life per second"] = { "MinionLifeRegenerationPerRagingSpirit__1", }, - ["Enemies you Kill have a 20% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage"] = { "ExplodeOnKillChaosUnique__1", }, - ["4% reduced Mana Cost per Endurance Charge"] = { "ReduceManaCostPerEnduranceChargeUnique__1", }, - ["40% increased Damage with Hits against Frozen Enemies"] = { "IncreasedDamageAgainstFrozenEnemiesUnique__1", }, - ["100% increased Global Physical Damage while Frozen"] = { "PhysicalDamageWhileFrozenUnique___1", }, - ["Chaos Damage taken does not bypass Minions' Energy Shield"] = { "MinionChaosDamageDoesNotBypassESUnique__1", }, - ["5% chance to grant Onslaught to nearby Enemies on Kill"] = { "GrantEnemiesOnslaughtOnKillUnique__1", }, - ["10% chance to gain Chaotic Might for 10 seconds on Kill"] = { "UnholyMightOnKillPercentChanceUnique__1", }, - ["10% chance to gain Onslaught for 10 seconds on Kill"] = { "OnslaugtOnKillPercentChanceUnique__1", }, - ["Your Lightning Damage can Freeze but not Shock"] = { "LightningFreezesUniqueHelmetDexInt4", }, - ["Recover (1-3)% of Life on Kill"] = { "VillageMaximumLifeOnKillPercent", "MaximumLifeOnKillPercentUnique__2", "MaximumLifeOnKillPercentUnique__6", }, - ["Wrath has no Reservation"] = { "WrathNoReservationUnique__1", }, - ["Recover (1-3)% of Mana on Kill"] = { "VillageMaximumManaOnKillPercent", "MaximumManaOnKillPercentUnique__1", }, - ["Recover (3-5)% of Energy Shield on Kill"] = { "MaximumEnergyShieldOnKillPercentUnique__1", }, - ["Recover 1% of Energy Shield on Kill"] = { "MaximumEnergyShieldOnKillPercentUnique__2", }, - ["+10% to Fire Damage over Time Multiplier"] = { "BurningArrowThresholdJewelUnique__1", }, - ["Triggers Level 15 Manifest Dancing Dervishes on Rampage"] = { "DisplayManifestWeaponUnique__1", }, - ["With at least 40 Dexterity in Radius, Barrage fires an additional 6 projectiles simultaneously on the first and final attacks"] = { "BarrageThresholdUnique__1", }, - ["With at least 40 Strength in Radius, Ground Slam"] = { "GroundSlamThresholdUnique__1", }, - ["Recover (75-100)% of Life on use"] = { "LocalFlaskInstantRecoverPercentOfLifeUniqueFlask6", }, - ["With at least 40 Strength in Radius, Ground Slam has a 35% chance"] = { "GroundSlamThresholdUnique__2", }, - ["6% increased Explicit Critical Modifier magnitudes"] = { "WeaponEnchantmentHeistPhysicalEffectCriticalEffect1", "WeaponEnchantmentHeistFireEffectCriticalEffect1", "WeaponEnchantmentHeistLightningEffectCriticalEffect1", "WeaponEnchantmentHeistManaEffectCriticalEffect1", "WeaponEnchantmentHeistCriticalEffectSocketsAreLinked1", "WeaponEnchantmentHeistCriticalEffectAttributeRequirement1_", }, - ["With at least 40 Intelligence in Radius, Summon Skeletons can Summon up to 15 Skeleton Mages"] = { "SummonSkeletonsThresholdUnique__1", }, - ["Siege Ballista has +1 to maximum number of Summoned Totems per 200 Dexterity"] = { "AdditionalSnipeTotemsPerDexterityUnique__1", }, - ["Shrapnel Ballista has +1 to maximum number of Summoned Totems per 200 Strength"] = { "AdditionalShrapnelBallistaePerStrengthUnique__1", }, - ["Adds 1 to 3 Physical Damage to Attacks per 25 Dexterity"] = { "AddedDamagePerDexterityUnique__1", }, - ["Adds 1 to 3 Physical Damage to Attacks per 25 Strength"] = { "AddedDamagePerStrengthUnique__1", }, - ["Nearby Enemies are Hindered, with 25% reduced Movement Speed"] = { "DisplayNearbyEnemiesAreSlowedUnique__1", }, - ["Socketed Gems are Supported by Level 15 Hypothermia"] = { "DisplaySupportedByHypothermiaUnique__1", }, - ["Socketed Gems are Supported by Level 15 Ice Bite"] = { "DisplaySupportedByIceBiteUnique__1", "DisplaySupportedByIceBiteUnique__2", }, - ["Targets are Unaffected by your Hexes"] = { "TargetsUnaffectedByYourHexesUnique__1", }, - ["Socketed Gems are Supported by Level 1 Mana Leech"] = { "DisplaySupportedByManaLeechUnique__1", }, - ["Socketed Gems are Supported by Level 15 Added Cold Damage"] = { "DisplaySupportedByAddedColdDamageUnique__1", }, - ["Socketed Gems are Supported by Level 29 Added Cold Damage"] = { "DisplaySupportedByAddedColdDamageUnique__2", }, - ["Socketed Gems are Supported by Level 15 Bonechill"] = { "DisplaySupportedByBonechillUnique__1", }, - ["(120-140)% increased Critical Strike Chance against Blinded Enemies"] = { "CriticalChanceAgainstBlindedEnemiesUnique__1", }, - ["(30-50)% increased Critical Strike Chance against Blinded Enemies"] = { "CriticalChanceAgainstBlindedEnemiesUnique__2__", }, - ["Adds 2 to 5 Fire Damage to Attacks for every 1% your Light Radius is above base value"] = { "AddedFireDamageFromLightRadiusUnique__1", }, - ["100% increased Damage with Hits and Ailments against Hindered Enemies"] = { "DamageAgainstNearEnemiesUnique__1", }, - ["Trigger Level 1 Fire Burst on Kill"] = { "FireDamageToNearbyEnemiesOnKillUnique", }, - ["Socketed Gems have no Reservation"] = { "SocketedAurasReserveNoManaUnique__1", }, - ["6% increased Explicit Fire Modifier magnitudes"] = { "WeaponEnchantmentHeistFireEffectSpeedEffect1", "WeaponEnchantmentHeistFireEffectAttributeRequirement1", "WeaponEnchantmentHeistFireEffectSocketsAreLinked1", }, - ["Grants Level 20 Illusory Warp Skill"] = { "ItemGrantsIllusoryWarpUnique__1", }, - ["100% increased Damage with Unarmed Attacks against Bleeding Enemies"] = { "UnarmedDamageVsBleedingEnemiesUnique__1", }, - ["+7% to Unarmed Melee Attack Critical Strike Chance"] = { "BaseUnarmedCriticalStrikeChanceUnique__1", }, - ["Gain 30 Life per Bleeding Enemy Hit"] = { "LifeGainVsBleedingEnemiesUnique__1", }, - ["20% chance to Trigger Level 25 Summon Spectral Wolf on Critical Strike with this Weapon"] = { "SummonWolfOnCritUnique__1", }, - ["35% increased Attack Speed with Swords"] = { "SwordPhysicalAttackSpeedUnique__1", }, - ["80% increased Physical Damage with Axes"] = { "AxePhysicalDamageUnique__1", }, - ["40% increased Physical Attack Damage while Dual Wielding"] = { "DualWieldingPhysicalDamageUnique__1", }, - ["50% slower start of Energy Shield Recharge during any Flask Effect"] = { "EnergyShieldDelayDuringFlaskEffect__1", }, - ["(150-200)% increased Energy Shield Recharge Rate during any Flask Effect"] = { "ESRechargeRateDuringFlaskEffect__1", }, - ["1% increased Cold Damage per 1% Chance to Block Attack Damage"] = { "IncreasedColdDamagePerBlockChanceUnique__1", }, - ["1% increased Maximum Mana per 2% Chance to Block Spell Damage"] = { "IncreasedManaPerSpellBlockChanceUnique__1", }, - ["300% increased Armour while Chilled or Frozen"] = { "IncreasedArmourWhileChilledOrFrozenUnique__1", }, - ["Adds (15-25) to (40-50) Cold Damage to Spells and Attacks"] = { "AddedColdDamageToSpellsAndAttacksUnique__1", }, - ["Adds (5-7) to (13-15) Cold Damage to Spells and Attacks"] = { "AddedColdDamageToSpellsAndAttacksUnique__2", }, - ["2 Enemy Writhing Worms escape the Flask when used"] = { "SummonsWormsOnUse", }, - ["6% increased Explicit Chaos Modifier magnitudes"] = { "WeaponEnchantmentHeistChaosEffectSpeedEffect1_", "WeaponEnchantmentHeistChaosEffectCriticalEffect1", "WeaponEnchantmentHeistChaosEffectAttributeRequirement1_", "WeaponEnchantmentHeistChaosEffectSocketsAreLinked1_", }, - ["20% chance to gain a Power Charge on Hit"] = { "PowerChargeOnHitUnique__1", }, - ["20% chance to Trigger Level 16 Molten Burst on Melee Hit"] = { "MoltenBurstOnMeleeHitUnique__1", }, - ["Damage Penetrates 20% Fire Resistance"] = { "PenetrateEnemyFireResistUnique__1", }, - ["(40-50)% additional Physical Damage Reduction during Effect"] = { "LocalFlaskPhysicalDamageReductionUnique__1", }, - ["Nearby Enemies take 50 Lightning Damage per second"] = { "LightningDegenAuraUniqueDisplay__1", }, - ["Poison you inflict is Reflected to you if you have fewer than 100 Poisons on you"] = { "ReflectPoisonsToSelfUnique__1", }, - ["Regenerate 10% of Life per second while Frozen"] = { "LifeRegenerationWhileFrozenUnique__1", }, - ["Retaliation Skills have 100% chance to Knockback"] = { "KnockbackOnCounterattackChanceUnique__1", }, - ["(25-35)% chance for Energy Shield Recharge to start when you Block"] = { "EnergyShieldRechargeOnBlockUnique__1", }, - ["Attacks with this Weapon Penetrate 30% Elemental Resistances"] = { "LocalElementalPenetrationUnique__1", }, - ["(60-80)% increased Damage while you have no Frenzy Charges"] = { "IncreasedDamageAtNoFrenzyChargesUnique__1", }, - ["100% increased Critical Strike Chance against Enemies that are on Full Life"] = { "CriticalChanceAgainstEnemiesOnFullLifeUnique__1", }, - ["1% of Attack Damage Leeched as Life on Critical Strike"] = { "CriticalStrikeAttackLifeLeechUnique__1", }, - ["Minions deal (5-8) to (12-16) additional Attack Physical Damage"] = { "AddedPhysicalToMinionAttacksUnique__1", }, - ["Gain 15% of Physical Attack Damage as Extra Lightning Damage"] = { "AttackPhysicalDamageAddedAsLightningUnique__1", }, - ["Gain 15% of Physical Attack Damage as Extra Fire Damage"] = { "AttackPhysicalDamageAddedAsFireUnique__1", }, - ["Gain (30-40)% of Physical Attack Damage as Extra Fire Damage"] = { "AttackPhysicalDamageAddedAsFireUnique__2", }, - ["+2 maximum Energy Shield per 5 Strength"] = { "EnergyShieldPer5StrengthUnique__1", }, - ["+1 to maximum number of Summoned Golems"] = { "MaximumGolemsUnique__1", "VillageMaximumGolems", "MaximumGolemsUnique__2", }, - ["+3 to maximum number of Summoned Golems"] = { "MaximumGolemsUnique__3", }, - ["-1 to maximum number of Summoned Golems"] = { "MaximumGolemsUnique__4_", }, - ["Grants Level 12 Summon Stone Golem Skill"] = { "GrantsLevel12StoneGolem", }, - ["Socketed Gems are Supported by Level 12 Fortify"] = { "SocketedGemsSupportedByFortifyUnique____1", }, - ["(50-100)% increased Energy Shield Recovery rate"] = { "EnergyShieldRecoveryRateUnique__1", }, - ["2% increased Physical Damage Over Time per 10 Dexterity"] = { "IncreasePhysicalDegenDamagePerDexterityUnique__1", }, - ["1% increased Bleeding Duration per 12 Intelligence"] = { "IncreaseBleedDurationPerIntelligenceUnique__1", }, - ["30% Chance to cause Bleeding Enemies to Flee on hit"] = { "BleedingEnemiesFleeOnHitUnique__1", }, - ["25% chance to Avoid Fire Damage from Hits"] = { "ChanceToAvoidFireDamageUnique__1", }, - ["(40-60)% increased Trap Trigger Area of Effect"] = { "TrapTriggerRadiusUnique__1", }, - ["15% chance to create Chilled Ground when you Freeze an Enemy"] = { "SpreadChilledGroundOnFreezeUnique__1", }, - ["20% chance to Poison on Hit with Attacks"] = { "ChanceToPoisonWithAttacksUnique___1", }, - ["(8-12)% Chance for Traps to Trigger an additional time"] = { "TrapTriggerTwiceChanceUnique__1", }, - ["Traps and Mines deal (3-5) to (10-15) additional Physical Damage"] = { "TrapAndMineAddedPhysicalDamageUnique__1", }, - ["Grants Last Breath when you Use a Skill during Effect, for (450-600)% of Mana Cost"] = { "FlaskLifeGainOnSkillUseUnique__1", }, - ["Traps and Mines have a 25% chance to Poison on Hit"] = { "TrapPoisonChanceUnique__1", }, - ["Socketed Gems are Supported by Level 22 Blasphemy"] = { "SocketedGemsSupportedByBlasphemyUnique__1", }, - ["Socketed Gems are Supported by Level 20 Blasphemy"] = { "SocketedGemsSupportedByBlasphemyUnique__2__", "SupportedByBlasphemyUnique", }, - ["Socketed Curse Gems have 30% increased Reservation Efficiency"] = { "ReducedReservationForSocketedCurseGemsUnique__1", }, - ["Socketed Curse Gems have 80% increased Reservation Efficiency"] = { "ReducedReservationForSocketedCurseGemsUnique__2", }, - ["10% chance to grant a Power Charge to nearby Allies on Kill"] = { "GrantAlliesPowerChargeOnKillUnique__1", }, - ["5% chance to grant a Frenzy Charge to nearby Allies on Hit"] = { "GrantAlliesFrenzyChargeOnHitUnique__1", }, - ["25% chance to Trigger Level 10 Summon Raging Spirit on Kill"] = { "SummonRagingSpiritOnKillUnique__1", "VillageSummonRagingSpiritOnKill", }, - ["50% of Physical Damage Converted to Chaos Damage"] = { "PhysicalDamageConvertedToChaosUnique__2", }, - ["25% chance to Maim on Hit"] = { "LocalMaimOnHit2HImplicit_1", }, - ["Minions have 15% chance to Blind Enemies on hit"] = { "MinionChanceToBlindOnHitUnique__1", }, - ["Socketed Minion Gems are Supported by Level 16 Life Leech"] = { "DisplaySocketedMinionGemsSupportedByLifeLeechUnique__1", }, - ["Gain 30 Mana per Grand Spectrum"] = { "ManaPerStackableJewelUnique__1", }, - ["Gain 200 Armour per Grand Spectrum"] = { "ArmourPerStackableJewelUnique__1", }, - ["15% increased Elemental Damage per Grand Spectrum"] = { "IncreasedDamagePerStackableJewelUnique__1", }, - ["25% increased Critical Strike Chance per Grand Spectrum"] = { "CriticalStrikeChancePerStackableJewelUnique__1", }, - ["+7% to all Elemental Resistances per Grand Spectrum"] = { "AllResistancePerStackableJewelUnique__1", }, - ["5% increased Maximum Life per Grand Spectrum"] = { "MaximumLifePerStackableJewelUnique__1", }, - ["12% chance to Avoid Elemental Ailments per Grand Spectrum"] = { "AvoidElementalAilmentsPerStackableJewelUnique__1", }, - ["You are Chilled while you are Bleeding"] = { "ChilledWhileBleedingUnique__1_", }, - ["+1 to Minimum Endurance Charges per Grand Spectrum"] = { "MinimumEnduranceChargesPerStackableJewelUnique__1", }, - ["+1 to Minimum Frenzy Charges per Grand Spectrum"] = { "MinimumFrenzyChargesPerStackableJewelUnique__1", }, - ["+1 to Minimum Power Charges per Grand Spectrum"] = { "MinimumPowerChargesPerStackableJewelUnique__1", }, - ["Adds 10 to 20 Cold Damage to Spells per Power Charge"] = { "AddedColdDamagePerPowerChargeUnique__1", }, - ["Adds 50 to 70 Cold Damage to Spells per Power Charge"] = { "AddedColdDamagePerPowerChargeUnique__2", }, - ["+(20-25) Mana gained on Killing a Frozen Enemy"] = { "GainManaOnKillingFrozenEnemyUnique__1", }, - ["60% increased Damage if you've Frozen an Enemy Recently"] = { "IncreasedDamageIfFrozenRecentlyUnique__1", }, - ["Adds 1 to 12 Lightning Damage to Attacks with this Weapon per 10 Intelligence"] = { "AddedLightningDamagePerIntelligenceUnique__1", }, - ["Adds 1 to 5 Lightning Damage to Attacks with this Weapon per 10 Intelligence"] = { "AddedLightningDamagePerIntelligenceUnique__2", }, - ["1% increased Attack Speed per 25 Dexterity"] = { "IncreasedAttackSpeedPerDexterityUnique__1", }, - ["20% increased Movement Speed while Bleeding"] = { "MovementVelocityWhileBleedingUnique__1", }, - ["10% increased Physical Damage taken while moving"] = { "IncreasedPhysicalDamageTakenWhileMovingUnique__1", }, - ["10% additional Physical Damage Reduction while stationary"] = { "PhysicalDamageReductionWhileNotMovingUnique__1", }, - ["Adds 1 to 10 Lightning Damage for each Shocked Enemy you've Killed Recently"] = { "AddedLightningDamagePerShockedEnemyKilledUnique__1", }, - ["Damage Penetrates 20% Cold Resistance against Chilled Enemies"] = { "ColdPenetrationAgainstChilledEnemiesUnique__1", }, - ["Recover (40-60) Life when you Ignite an Enemy"] = { "GainLifeOnIgnitingEnemyUnique__1", }, - ["Recover (20-30) Life when you Ignite an Enemy"] = { "GainLifeOnIgnitingEnemyUnique__2", }, - ["(15-20)% increased Cold Damage per Frenzy Charge"] = { "IncreasedColdDamagePerFrenzyChargeUnique__1", "IncreasedColdDamagePerFrenzyChargeUnique__2", }, - ["Recover (250-500) Life when you Block"] = { "GainLifeOnBlockUnique__1", }, - ["Grants Level 30 Crushing Fist Skill"] = { "GrantsLevel30ReckoningUnique__1", }, - ["Minions Recover 10% of Life on Killing a Poisoned Enemy"] = { "MinionsRecoverLifeOnKillingPoisonedEnemyUnique__1_", }, - ["Grants Level 25 Envy Skill"] = { "GrantsEnvyUnique__1", }, - ["Grants Level 15 Envy Skill"] = { "GrantsEnvyUnique__2", }, - ["+(1500-3000) Armour if you've Blocked Recently"] = { "GainArmourIfBlockedRecentlyUnique__1", }, - ["Minions have 60% chance to Poison Enemies on Hit"] = { "MinionsPoisonEnemiesOnHitUnique__1", "MinionsPoisonEnemiesOnHitUnique__2", }, - ["Trigger Level 20 Bone Nova when you Hit a Bleeding Enemy"] = { "GrantsLevel20BoneNovaTriggerUnique__1", }, - ["Trigger Level 20 Icicle Burst when you Hit a Frozen Enemy"] = { "GrantsLevel20IcicleNovaTriggerUnique__1", }, - ["50% chance to be inflicted with Bleeding when Hit by an Attack"] = { "ReceiveBleedingWhenHitUnique__1_", }, - ["50% increased Lightning Damage"] = { "CriticalStrikesDealIncreasedLightningDamageUnique__1", }, - ["Gain (4-6)% of Maximum Life as Extra Maximum Energy Shield"] = { "MaximumEnergyShieldAsPercentageOfLifeUnique__1", }, - ["Gain (5-10)% of Maximum Life as Extra Maximum Energy Shield"] = { "MaximumEnergyShieldAsPercentageOfLifeUnique__2", }, - ["Ignites you inflict spread to other Enemies within 1.5 metres"] = { "GlobalIgniteProlifUnique__1", }, - ["Chill Enemy for 1 second when Hit, reducing their Action Speed by 30%"] = { "ChillEnemiesWhenHitUnique__1", }, - ["Passives granting Fire Resistance or all Elemental Resistances in Radius"] = { "FireResistAlsoGrantsEnduranceChargeOnKillJewelUnique__1", "MutatedUniqueJewel85FireResistAlsoGrantsMaximumLifePercent", "MutatedUniqueJewel86UniqueJewelFireResistAlsoGrantsConvertFireToChaos", "FireResistConvertedToBlockChanceScaledJewelUnique__1_", }, - ["(20-35)% increased Critical Strike Chance"] = { "LocalCriticalStrikeChanceUnique__7", "LocalCriticalStrikeChanceUniqueStaff14", }, - ["Passives granting Cold Resistance or all Elemental Resistances in Radius"] = { "ColdResistConvertedToDodgeChanceScaledJewelUnique__1", "ColdResistAlsoGrantsFrenzyChargeOnKillJewelUnique__1", "MutatedUniqueJewel87ColdResistAlsoGrantsMaximumManaPercent", "MutatedUniqueJewel88UniqueJewelColdResistAlsoGrantsConvertColdToChaos", }, - ["(10-15)% increased Elemental Damage"] = { "ElementalDamageUniqueJewel_1", }, - ["Passives granting Lightning Resistance or all Elemental Resistances in Radius"] = { "LightningResistAlsoGrantsPowerChargeOnKillJewelUnique__1", "MutatedUniqueJewel89LightningResistAlsoGrantsMaximumESPercent", "MutatedUniqueJewel90UniqueJewelLightningResistAlsoGrantsConvertLightningToChaos", "LightningResistConvertedToSpellBlockChanceScaledJewelUnique__1", }, - ["Socketed Support Gems can also Support Skills from Equipped Body Armour"] = { "SupportGemsSocketedInAmuletAlsoSupportBodySkills", }, - ["3% increased Movement Speed per 10 Dexterity on Allocated Passives in Radius"] = { "MovementSpeedPerAllocatedDexterityUnique__2", }, - ["-1 Intelligence per 1 Intelligence on Allocated Passives in Radius"] = { "AdditionalIntelligencePerAllocatedIntelligenceJewelUnique__1__", }, - ["+3% to maximum Chance to Block Spell Damage if 4 Shaper Items are Equipped"] = { "MaximumSpellBlockChance4ShaperItemsUnique__1", }, - ["+(1-1.5)% to Spell Critical Strike Chance if 4 Shaper Items are Equipped"] = { "AdditionalCriticalStrikeChanceWithSpells4ShaperItemsUnique__1", }, - ["Trigger Level 30 Lightning Bolt when you deal a Critical Strike"] = { "LightningStrikesOnCritUnique__2", }, - ["(5-10)% of Elemental Damage taken as Chaos Damage if 4 Hunter Items are Equipped"] = { "ElementalDamageTakenAsChaos4HunterItemsUnique__1", }, - ["(10-15)% increased Movement Speed if 4 Hunter Items are Equipped"] = { "MovementVelocity4HunterItemsUnique__1", }, - ["+(2-3)% to maximum Chaos Resistance if 4 Hunter Items are Equipped"] = { "MaximumChaosResistance4HunterItemsUnique__1", }, - ["(15-30)% increased Mana Recovery from Flasks"] = { "FlaskManaRecoveryUnique__1", }, - ["(5-10)% of Physical Damage taken as Fire Damage if 4 Warlord Items are Equipped"] = { "PhysicalDamageTakenAsFirePercent4WarlordItemsUnique__1", }, - ["Gain 1 Endurance Charge every second if you've been Hit Recently and"] = { "EnduranceChargeIfHitRecently4WarlordItemsUnique__1", }, - ["40% increased Lightning Damage taken"] = { "IncreasedLightningDamageTakenUnique__1", }, - ["+(2-3)% to maximum Fire Resistance if 4 Warlord Items are Equipped"] = { "MaximumFireResist4WarlordItemsUnique__1", }, - ["Recover 3% of Mana when you Shock an Enemy"] = { "PercentManaRecoveredWhenYouShockUnique__1", }, - ["(5-10)% of Physical Damage taken as Cold Damage if 4 Redeemer Items are Equipped"] = { "PhysicalDamageTakenAsCold4RedeemerItemsUnique__1", }, - ["(10-15)% chance to gain a Frenzy Charge on Hit if 4 Redeemer Items are Equipped"] = { "FrenzyChargeOnHitChance4RedeemerItemsUnique__1", }, - ["+(2-3)% to maximum Cold Resistance if 4 Redeemer Items are Equipped"] = { "MaximumColdResist4RedeemerItemsUnique__1", }, - ["+10% to Global Critical Strike Multiplier per Green Socket"] = { "CriticalStrikeMultiplierPerGreenSocketUnique_1", }, - ["(5-10)% of Physical Damage taken as Lightning Damage if 4 Crusader Items are Equipped"] = { "PhysicalDamageTakenAsLightningPercent4CrusaderItemsUnique__1", }, - ["(10-15)% chance to gain a Power Charge on Hit if 4 Crusader Items are Equipped"] = { "PowerChargeOnHit4CrusaderItemsUnique__1", }, - ["+(2-3)% to maximum Lightning Resistance if 4 Crusader Items are Equipped"] = { "MaximumLightningResistance4CrusaderItemsUnique__1", }, - ["4% increased Melee Damage per Endurance Charge"] = { "IncreasedDamagePerEnduranceChargeUnique_1", }, - ["+1 to Level of all Physical Skill Gems if 6 Elder Items are Equipped"] = { "GlobalPhysicalGemLevel6ElderItemsUnique__1", }, - ["(10-15)% increased Attributes if 6 Elder Items are Equipped"] = { "PercentageAllAttributes6ElderItemsUnique__1", }, - ["100% increased Evasion Rating if you have been Hit Recently"] = { "IncreasedEvasionIfHitRecentlyUnique___1", }, - ["Gain (10-15)% of Physical Damage as Extra Damage of each Element if"] = { "PhysAddedAsEachElement6ShaperItemsUnique__1", }, - ["15% increased Movement Speed if you've Warcried Recently"] = { "MovementSpeedIfUsedWarcryRecentlyUnique__2", }, - ["+(1-2)% to all maximum Elemental Resistances if 6 Shaper Items are Equipped"] = { "MaximumElementalResistance6ShaperItemsUnique__1", }, - ["+1 to Level of all non-Exceptional Support Gems if 6 Shaper Items are Equipped"] = { "GlobalSupportGemLevel6ShaperItemsUnique__1", }, - ["20% increased Damage with Hits for each Level higher the Enemy is than you"] = { "IncreasedDamagePerLevelDifferenceAgainstHigherLevelEnemiesUnique___1", }, - ["+1 to Level of all Chaos Skill Gems if 6 Hunter Items are Equipped"] = { "GlobalChaosGemLevel6HunterItemsUnique__1", }, - ["30% chance to Avoid Elemental Ailments while Phasing"] = { "ChanceToDodgeSpellsWhilePhasing_Unique_1", }, - ["+1 to Level of all Fire Skill Gems if 6 Warlord Items are Equipped"] = { "GlobalFireGemLevel6WarlordItemsUnique__1", }, - ["+1 to Maximum Endurance Charges if 6 Warlord Items are Equipped"] = { "MaximumEnduranceCharges6WarlordItemsUnique__1", }, - ["1% of Attack Damage Leeched as Mana against Poisoned Enemies"] = { "AttackDamageManaLeechAgainstPoisonedEnemiesUnique_1", }, - ["+1 to Level of all Cold Skill Gems if 6 Redeemer Items are Equipped"] = { "GlobalColdGemLevel6RedeemerItemsUnique__1", }, - ["+1 to Maximum Frenzy Charges if 6 Redeemer Items are Equipped"] = { "MaximumFrenzyCharges6RedeemerItemsUnique__1", }, - ["(30-40)% increased Rarity of Items Dropped by Slain Maimed Enemies"] = { "IIRFromMaimedEnemiesUnique_1", }, - ["(1-3)% of Physical Damage Prevented Recently is Regenerated as Energy Shield Per Second if 6 Crusader Items are Equipped"] = { "PhysicalDamagePreventedAsEnergyShieldRegen6CrusaderItemsUnique__1", }, - ["+1 to Level of all Lightning Skill Gems if 6 Crusader Items are Equipped"] = { "GlobalLightningGemLevel6CrusaderItemsUnique__1", }, - ["+1 to Maximum Power Charges if 6 Crusader Items are Equipped"] = { "IncreasedMaximumPowerCharges6CrusaderItemsUnique__1", }, - ["(2-3)% increased Movement Speed per 5 Rage"] = { "MovementSpeedPer5RageUnique_1", }, - ["Socketed Gems are Supported by Level 20 Arrow Nova"] = { "SupportedByArrowNovaUnique__2", }, - ["Lose (1-3) Rage per second"] = { "AdditionalRageLossPerMinute", }, - ["(15-25)% increased Trap and Mine Throwing Speed"] = { "TrapAndMineThrowSpeedUnique_1", }, - ["Maximum (3-5) Spectral Totems"] = { "GhostTotemLimitUnique__1", }, - ["Totems which would be killed by Enemies become Spectral Totems for 8 seconds instead"] = { "GhostTotemDurationUnique__1", }, - ["(16-20)% increased Golem Damage for each Type of Golem you have Summoned"] = { "IncreasedGolemDamagePerGolemUnique__1", }, - ["(8-12)% increased Maximum Life if no Equipped Items are Corrupted"] = { "IncreasedLifeWhileNoCorruptedItemsUnique__1", }, - ["Regenerate 400 Life per second if no Equipped Items are Corrupted"] = { "LifeRegenerationPerMinuteWhileNoCorruptedItemsUnique__1", }, - ["Regenerate 400 Energy Shield per second if all Equipped items are Corrupted"] = { "EnergyShieldRegenerationPerMinuteWhileAllCorruptedItemsUnique__1", }, - ["Regenerate 35 Mana per second if all Equipped Items are Corrupted"] = { "BaseManaRegenerationWhileAllCorruptedItemsUnique__1", }, - ["Adds (13-17) to (29-37) Chaos Damage"] = { "AddedChaosDamageToAttacksAndSpellsUnique__1", }, - ["Adds (13-17) to (23-29) Chaos Damage"] = { "AddedChaosDamageToAttacksAndSpellsUnique__2", }, - ["Adds (17-19) to (23-29) Chaos Damage"] = { "GlobalAddedChaosDamageUnique__1", }, - ["Adds (50-55) to (72-80) Chaos Damage"] = { "GlobalAddedChaosDamageUnique__2", "GlobalAddedChaosDamageUnique__3", }, - ["Adds (48-53) to (58-60) Chaos Damage"] = { "GlobalAddedChaosDamageUnique__4__", }, - ["Adds (15-20) to (21-30) Chaos Damage"] = { "GlobalAddedChaosDamageUnique__5_", }, - ["Adds (17-23) to (29-31) Chaos Damage"] = { "GlobalAddedChaosDamageUnique__6_", }, - ["Adds (7-11) to (17-23) Chaos Damage"] = { "GlobalAddedChaosDamageUnique__7", }, - ["Adds (12-16) to (20-25) Physical Damage"] = { "GlobalAddedPhysicalDamageUnique__1_", }, - ["Adds (8-10) to (13-15) Physical Damage"] = { "GlobalAddedPhysicalDamageUnique__2", }, - ["(50-75)% increased Effect of Non-Damaging Ailments inflicted by Summoned Skitterbots"] = { "SkitterbotIncreasedAilmentEffectUnique__1", }, - ["Adds (20-24) to (33-36) Fire Damage"] = { "GlobalAddedFireDamageUnique__1", }, - ["(10-15)% increased maximum Life if 2 Elder Items are Equipped"] = { "MaximumLifeIncreasePercent2ElderItemsUnique__1", }, - ["(1-3)% of Physical Damage Leeched as Energy Shield if 2 Elder Items are Equipped"] = { "PhysicalEnergyShieldLeechPermyriad2ElderItemsUnique__1", }, - ["Adds (16-19) to (25-29) Fire Damage"] = { "GlobalAddedFireDamageUnique__4", }, - ["(10-15)% increased maximum Mana if 2 Shaper Items are Equipped"] = { "MaximumManaIncreasePercent2ShaperItemsUnique__1", }, - ["(10-20)% increased Cooldown Recovery Rate if 2 Shaper Items are Equipped"] = { "GlobalCooldownRecovery2ShaperItemsUnique__1", }, - ["(1-3)% of Elemental Damage Leeched as Energy Shield if 2 Shaper Items are Equipped"] = { "ElementalEnergyShieldLeechPermyriad2ShaperItemsUnique__1", }, - ["(60-100)% increased Mana Recovery from Flasks"] = { "FlaskManaRecoveryUniqueBodyDex7", }, - ["Every 4 seconds, Regenerate 35% of Life over one second if 2 Hunter Items are Equipped"] = { "RegenerateLifeOver1Second2HunterItemsUnique__1", }, - ["Projectiles Pierce 2 additional Targets if 2 Hunter Items are Equipped"] = { "AdditionalPierce2HunterItemsUnique__1", }, - ["15% increased Mana Recovery from Flasks"] = { "FlaskManaRecoveryUniqueShieldInt3", }, - ["(10-15)% increased Strength if 2 Warlord Items are Equipped"] = { "PercentageStrength2WarlordItemsUnique__1", }, - ["Regenerate 3 Mana per second"] = { "AddedManaRegenerationUniqueJewel10", }, - ["(10-15)% increased Dexterity if 2 Redeemer Items are Equipped"] = { "PercentageDexterity2RedeemerItemsUnique__1", }, - ["50% increased Mana Regeneration Rate"] = { "ManaRegenerationUniqueRing5", }, - ["(10-15)% increased Intelligence if 2 Crusader Items are Equipped"] = { "PercentageIntelligence2CrusaderItemsUnique__1", }, - ["20% increased Light Radius"] = { "LightRadiusUniqueStaff10_", "LightRadiusUniqueShieldDemigods", "LightRadiusUnique__3", "LightRadiusUnique__4", "LightRadiusUnique__8", }, - ["+3% to maximum Chance to Block Attack Damage if 4 Elder Items are Equipped"] = { "MaximumBlockChance4ElderItemsUnique__1", }, - ["Attacks have +(1-1.5)% to Critical Strike Chance if 4 Elder Items are Equipped"] = { "AdditionalCriticalStrikeChanceWithAttacks4ElderItemsUnique__1", }, - ["10% increased Light Radius"] = { "LightRadiusUniqueRing15", }, - ["(20-30)% increased Light Radius"] = { "LightRadiusUniqueBodyStrInt5", }, - ["10% increased Power Charge Duration"] = { "JewelImplicitPowerChargeDuration", }, - ["Non-Aura Vaal Skills require 25% reduced Souls Per Use during Effect"] = { "FlaskVaalSkillCostUnique__1", }, - ["15% chance to Avoid being Chilled"] = { "JewelImplicitChanceToAvoidChill", }, - ["50% increased Flask Charges gained"] = { "BeltIncreasedFlaskChargesGainedUniqueBelt2", }, - ["50% increased Flask Mana Recovery rate"] = { "FlaskManaRecoveryRateUniqueBodyStrDex1", }, - ["(3-6)% increased Area of Effect of Aura Skills"] = { "JewelImplicitAuraAreaOfEffect", }, - ["(100-130)% increased Evasion Rating"] = { "LocalIncreasedEvasionRatingPercentUnique__7", }, - ["(450-500)% increased Evasion Rating"] = { "LocalIncreasedEvasionRatingPercentUnique__11", }, - ["(110-150)% increased Evasion Rating"] = { "LocalIncreasedEvasionRatingPercentUnique__13", }, - ["(120-150)% increased Evasion Rating"] = { "LocalIncreasedEvasionRatingPercentUnique__14", "LocalIncreasedEvasionRatingPercentUnique__17", }, - ["Flasks gain 2 Charges when you hit a Non-Unique Enemy, no more than once per second"] = { "FlaskChargeOnHitNonUniqueUniqueJewel____9", }, - ["(170-250)% increased Evasion Rating"] = { "LocalIncreasedEvasionRatingPercentUnique__18", }, - ["You gain Onslaught for 20 seconds on using a Vaal Skill"] = { "OnslaughtOnVaalSkillUseUniqueGlovesStrDex4", }, - ["Enemies affected by your Spider's Webs deal 10% reduced Damage"] = { "DamageDealtByWebbedEnemiesUnique__1", }, - ["Deal no Non-Elemental Damage"] = { "DealNoNonElementalDamageUnique__1", }, - ["1% of Damage Leeched as Life"] = { "LifeLeechAnyDamageUnique__1", }, - ["(5-7)% increased Quantity of Items found"] = { "UniqueSpecialCorruptionItemQuantity_", }, - ["All Sockets are White"] = { "AllSocketsAreWhiteUniqueRing25", "AllSocketsAreWhiteUniqueShieldStrDex7_", }, - ["(20-30)% increased Damage per Frenzy Charge with Hits against Enemies on Low Life"] = { "EnemiesOnLowLifeTakeMoreDamagePerFrenzyChargeUniqueBootsDex4", }, - ["(130-160)% increased Physical Damage"] = { "LocalIncreasedPhysicalDamagePercentUnique__7", }, - ["+10% Chance to Block Attack Damage while holding a Shield"] = { "ShieldBlockChanceUniqueAmulet16", }, - ["You cannot be Maimed"] = { "AvoidMaimChanceUnique__1", }, - ["(10-14) to (19-24) Added Physical Damage with Bow Attacks"] = { "AddedPhysicalDamageUniqueQuiver3", }, - ["Reflects 8 to 14 Physical Damage to Attackers on Block"] = { "ReflectDamageToAttackersOnBlockUniqueDescentStaff1", }, - ["Reflects 4 to 8 Physical Damage to Attackers on Block"] = { "ReflectDamageToAttackersOnBlockUniqueDescentShield1", }, - ["(60-100)% increased Evasion Rating"] = { "LocalIncreasedEvasionRatingPercentUnique__19", "IncreasedEvasionRatingPercentUnique__1_", "LocalIncreasedEvasionRatingPercentUniqueGlovesStrDex1", "LocalIncreasedEvasionRatingPercentUniqueShieldDex1", }, - ["100% increased Life Recovery from Flasks"] = { "FlaskLifeRecoveryUniqueAmulet25", "BeltFlaskLifeRecoveryUnique__2", }, - ["(15-30)% increased Life Recovery from Flasks"] = { "FlaskLifeRecoveryUnique__1", }, - ["Cover Enemies in Ash when they Hit you"] = { "CoverInAshWhenHitUnique__1", }, - ["Evasion Rating is increased by Overcapped Cold Resistance"] = { "EvasionIncreasedByUncappedColdResistanceUnique__1", }, - ["(40-50)% reduced Mana Cost of Raise Spectre"] = { "RaiseSpectreManaCostUnique__1_", }, - ["Adds (13-18) to (26-32) Physical Damage to Attacks"] = { "AddedPhysicalDamageUnique__10", }, - ["150% increased Chill Duration on Enemies"] = { "IncreasedChillDurationUniqueBodyStrInt3", }, - ["+(30-50) to maximum Energy Shield"] = { "LocalIncreasedEnergyShieldPercentAndStunRecoveryUniqueHelmetInt2", "LocalIncreasedEnergyShieldUnique__32", "LocalIncreasedEnergyShieldUnique__13", "LocalIncreasedEnergyShieldUnique__17__", }, - ["Left ring slot: 100% increased Mana Regeneration Rate"] = { "LeftRingSlotManaRegenUniqueRing13", }, - ["Adds 5 to 10 Physical Damage"] = { "LocalAddedPhysicalDamageUniqueTwoHandAxe3", }, - ["(34-48) Life gained when you Block"] = { "GainLifeOnBlockUniqueAmulet16", }, - ["(150-200)% increased Armour"] = { "LocalIncreasedPhysicalDamageReductionRatingUniqueGlovesStr2", "LocalIncreasedPhysicalDamageReductionRatingUniqueBodyStrDex1", "LocalIncreasedPhysicalDamageReductionRatingPercentUniqueBootsStr3", "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__17", }, - ["+(75-100) to Armour"] = { "LocalIncreasedPhysicalDamageReductionRatingUniqueHelmetStr1", }, - ["60% increased Armour"] = { "LocalIncreasedPhysicalDamageReductionRatingUniqueBodyStrInt1", }, - ["(130-150)% increased Evasion Rating"] = { "LocalIncreasedEvasionRatingPercentUnique__9", }, - ["(240-260)% increased Energy Shield"] = { "LocalIncreasedEnergyShieldPercentUnique__9", }, - ["(475-600)% increased Energy Shield"] = { "LocalIncreasedEnergyShieldPercentUnique__8", }, - ["Deal no Chaos Damage"] = { "DealNoChaosDamageUnique_1", }, - ["(30-40)% increased Global maximum Energy Shield and reduced Lightning Resistance"] = { "EnergyShieldAndReducedLightningResistanceUnique__1", }, - ["(30-40)% increased maximum Life and reduced Fire Resistance"] = { "LifeAndReducedFireResistanceUnique__1", }, - ["Attacks with this Weapon have (100-115)% increased Elemental Damage"] = { "ThisWeaponsWeaponElementalDamageUniqueWand6", }, - ["(10-25)% reduced Rage Cost of Skills"] = { "ReducedRageCostUnique__1", }, - ["Vaal Attack Skills you Use yourself Cost Rage instead of requiring Souls"] = { "VaalAttacksUseRageInsteadOfSoulsUnique__1_", }, - ["Cannot be Stunned while Bleeding"] = { "CannotBeStunnedWhileBleedingUnique__1", }, - ["(4-6)% chance to throw up to 4 additional Traps"] = { "ChanceToThrowFourAdditionalTrapsUnique__1", }, - ["Ignites inflicted with this Weapon deal (50-75)% more Damage"] = { "LocalWeaponMoreIgniteDamageUnique__1", }, - ["+1% to maximum Cold Resistance while affected by Herald of Ice"] = { "HeraldBonusMaxColdResist__", }, - ["Grants Call of Steel"] = { "GrantsCallOfSteelSkillUnique__1_", "GrantsCallOfSteelSkillUnique__2", }, - ["Armour also applies to Chaos Damage taken from Hits"] = { "ArmourAppliesToChaosDamageUnique__1", }, - ["8% increased Effect of Arcane Surge on you per"] = { "ArcaneSurgeEffectPerCasterAbyssJewelUnique__1", }, - ["Minions have +6% to Damage over Time Multiplier per"] = { "MinionDamageOverTimeMultiplierPerMinionAbyssJewelUnique__1", }, - ["+20% to Off Hand Critical Strike Multiplier per"] = { "OffHandCriticalStrikeMultiplierPerMeleeAbyssJewelUnique__1__", }, - ["(60-100)% increased Damage with Movement Skills"] = { "DamageWithMovementSkillsUniqueBodyDex5", }, - ["Unaffected by Curses"] = { "UnaffectedByCursesUnique__1", }, - ["Curse Enemies with Elemental Weakness when you Block their Spell Damage, ignoring Curse Limit"] = { "ElementalWeaknessOnSpellBlockUniqueShieldInt4", }, - ["Minions have (80-100)% increased Movement Speed"] = { "MinionRunSpeedUnique__2", }, - ["Minions deal (60-80)% increased Damage"] = { "MinionDamageUnique__3_", "MinionDamageUnique__7", }, - ["Minions deal (50-70)% increased Damage"] = { "MinionDamageUniqueWand2", }, - ["Minions have (20-40)% reduced maximum Life"] = { "MinionLifeUnique__5_", }, - ["Minions have (10-20)% increased maximum Life"] = { "MinionLifeUnique__2", }, - ["Malevolence has no Reservation"] = { "MalevolenceNoReservationUnique__1", }, - ["Minions have (20-40)% increased maximum Life"] = { "MinionLifeUniqueTwoHandMace5", }, - ["Minions have (30-40)% increased maximum Life"] = { "MinionLifeUniqueTwoHandSword4", }, - ["Call of Steel deals Reflected Damage with (40-50)% increased Area of Effect"] = { "CallOfSteelAreaOfEffectUnique__1", "CallOfSteelAreaOfEffectUnique__2___", }, - ["+10% chance to be Frozen, Shocked and Ignited"] = { "ChanceToBeFrozenShockedIgnitedUnique__1", }, - ["+1 to Level of Socketed Skill Gems per 25 Player Levels"] = { "SocketedGemLevelPer25PlayerLevelsUnique__1", }, - ["Adds 3 to 5 Physical Damage to Attacks with this Weapon per 3 Player Levels"] = { "AddsPhysicalDamagePer3PlayerLevelsUnique__1_", }, - ["(50-75)% increased Duration of Poisons you inflict during Effect"] = { "FlaskPoisonDurationUnique__1", }, - ["25% chance to Poison on Hit during Effect"] = { "FlaskChanceToPoisonUnique__1", }, - ["Inflict Fire, Cold and Lightning Exposure on nearby Enemies when used"] = { "FlaskFireColdLightningExposureOnNearbyEnemiesUnique1", }, - ["Take 250 Chaos Damage per Second during Effect"] = { "FlaskTakeChaosDamagePerSecondUnique__2", }, - ["+(20-30)% to Damage over Time Multiplier for Poison from Critical Strikes during Effect"] = { "FlaskCriticalStrikeDoTMultiplierUnique__1", }, - ["Ignites you inflict deal no Damage"] = { "IgniteDealNoDamageUnique__1", }, - ["Has 2 Abyssal Sockets"] = { "AbyssJewelSocketUnique__9", "AbyssJewelSocketUnique__2", "AbyssJewelSocketUnique__4", "AbyssJewelSocketUnique__1", "AbyssJewelSocketUnique__11_", "AbyssJewelSocketUnique__13", "AbyssJewelSocketUnique__15", }, - ["Has 6 Abyssal Sockets"] = { "AbyssJewelSocketUnique__14", }, - ["Has 3 Abyssal Sockets"] = { "AbyssJewelSocketUnique__16", }, - ["Your Maximum Frenzy Charges is equal to your Maximum Power Charges"] = { "MaximumFrenzyChargesEqualToMaximumPowerChargesUnique__1", }, - ["Bleeding Enemies you Kill with Hits Shatter"] = { "BleedingEnemiesShatterOnKillUnique__1", }, - ["50% chance to cause Bleeding on Critical Strike"] = { "BleedOnMeleeCriticalStrikeUnique__1", "CausesBleedingOnCritUniqueDagger11", }, - ["Purity of Elements has no Reservation"] = { "PurityOfElementsNoReservationUnique__1_", }, - ["+1500 Armour while stationary"] = { "AddedArmourWhileStationaryUnique__1", }, - ["(0-50)% of Physical Damage Converted to Fire Damage"] = { "ConvertPhysicalToFireUnique__3__", }, - ["Intimidate Enemies on Hit if you've cast Punishment in the past 10 seconds"] = { "PunishmentIntimidateOnHitUnique__1", }, - ["Create Consecrated Ground when you Shatter an Enemy"] = { "SpreadConsecratedGroundOnShatterUnique__1", }, - ["(120-150)% increased Armour and Energy Shield"] = { "LocalIncreasedArmourAndEnergyShieldUniqueHelmetStrInt2", }, - ["Gain (10-15)% of Cold Damage as Extra Fire Damage against Frozen Enemies"] = { "VillageColdAddedAsFireFrozenEnemy", }, - ["+1 Mana per 4 Strength"] = { "ManaPerStrengthUnique__1__", }, - ["Attacks have 25% chance to cause Bleeding"] = { "ChanceToBleedUnique__1_", "ChanceToBleedUnique__2__", }, - ["30% chance to Avoid Elemental Ailments"] = { "AvoidElementalAilmentsUnique__1_", }, - ["Attack Critical Strikes ignore Enemy Monster Elemental Resistances"] = { "VillageWeaponIgnoreElementalResistance", "AttackCriticalStrikesIgnoreElementalResistancesImplicitE1", }, - ["Increases and Reductions to other Damage Types in Radius are Transformed to apply to Fire Damage"] = { "AllDamageInRadiusBecomesFireUniqueJewel49", }, - ["Minions have +(300-350) to Armour"] = { "MinionArmourUniqueHelmetStrDex5", }, - ["(15-20)% increased Poison Duration"] = { "PoisonDurationUnique__1_", }, - ["2% increased Area of Effect per Endurance Charge"] = { "AreaOfEffectPerEnduranceChargeUnique__1", }, - ["50% increased Elemental Ailment Duration on you"] = { "SelfStatusAilmentDurationUnique__1", "CurseEffectElementalAilmentDurationOnSelfR1", }, - ["(10-15)% increased Quantity of Items found with a Magic Item Equipped"] = { "ItemQuantityWhileWearingAMagicItemUnique__1", }, - ["Shock Attackers for 4 seconds on Block"] = { "ChanceToShockAttackersOnBlockUnique__2", }, - ["Summoned Arbalists have (40-60)% chance to Poison"] = { "SummonArbalistChanceToPoisonPercent", }, - ["Poisonous Hit"] = { "LocalPoisonOnHit", }, - ["(7-10)% increased Fire Damage per 1% Fire Resistance above 75%"] = { "VillageFireDamagePerResistanceAbove75", }, - ["30% less Damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueBow4", }, - ["With at least 40 Intelligence in Radius, Fireball cannot ignite"] = { "FireballThresholdJewel__3", }, - ["Trigger Level 10 Shock Ground on Hit"] = { "VillageShockedGroundOnHit", }, - ["Chaos Resistance is doubled"] = { "ChaosResistDoubledUnique__1", }, - ["200% of Lightning Damage Leeched as Mana"] = { "ManaLeechFromLightningDamageUniqueStaff8", }, - ["Cannot Leech when on Low Life"] = { "CannotLeechOnLowLife", }, - ["Ignites you inflict deal Damage 50% faster"] = { "FasterBurnFromAttacksUniqueOneHandSword4", }, - ["(3-5)% of Damage from Hits is taken from your nearest Totem's Life before you"] = { "DamageTakenFromTotemLifeBeforePlayerUnique__1", }, - ["Cannot be Stunned when on Low Life"] = { "CannotBeStunnedOnLowLife", }, - ["Curse Skills have (10-20)% increased Cast Speed"] = { "CurseCastSpeedUnique__1", }, - ["Gain Unholy Might for 4 seconds on Critical Strike"] = { "UnholyMightOnCritUniqueSceptre10", "VillageUnholyMightOnCrit", }, - ["3% increased Totem Life per 10 Strength Allocated in Radius"] = { "TotemLifePerStrengthUniqueJewel15", }, - ["Melee and Melee Weapon Type modifiers in Radius are Transformed to Bow Modifiers"] = { "UniqueJewelMeleeToBow", }, - ["Arctic Armour has no Reservation"] = { "ArcticArmourReservationCostUnique__1", }, - ["Only affects Passives in Massive Ring"] = { "JewelRingRadiusValuesUnique__2", }, - ["+600 Strength and Intelligence Requirement"] = { "StrengthIntelligenceRequirementsUnique__1", }, - ["5% chance to Freeze"] = { "ChanceToFreezeUnique__1", }, - ["Gain Added Chaos Damage equal to 10% of Ward"] = { "GlobalAddedChaosDamageWardUnique__", }, - ["(6-8)% reduced Soul Gain Prevention Duration"] = { "VaalSoulGainPreventionUnique__1__", }, - ["Right ring slot: You cannot Regenerate Mana"] = { "RightRingSlotNoManaRegenUniqueRing13", }, - ["Versatile Combatant"] = { "KeystoneVersatileCombatantUnique___1", }, - ["Gain Ward instead of 50% of Armour and Evasion Rating from Equipped Body Armour"] = { "ConvertBodyArmourEvasionToWardUnique__1", }, - ["Lose Adrenaline when you cease to be Flame-Touched"] = { "LoseAdrenalineFireTouchedLossUnique__1", }, - ["(7-10)% more Melee Physical Damage during effect"] = { "PhysicalDamageOnFlaskUseUniqueFlask9", }, - ["+(100-120) to maximum Energy Shield"] = { "LocalIncreasedEnergyShieldPercentAndStunRecoveryUnique__1", "LocalIncreasedEnergyShieldUnique__9", "LocalIncreasedEnergyShieldUnique__25", "IncreasedEnergyShieldUniqueQuiver7", }, - ["Has one socket of each colour"] = { "OneSocketEachColourUnique", }, - ["(8-10) to (14-16) Added Physical Damage with Bow Attacks"] = { "AddedPhysicalDamageUniqueQuiver9", }, - ["Adds (8-12) to (18-24) Physical Damage to Attacks"] = { "AddedPhysicalDamageUnique__12", }, - ["Adds 2 to 4 Physical Damage to Attacks"] = { "AddedPhysicalDamageUniqueBodyStr2", }, - ["Adds (4-10) to (14-36) Physical Damage to Attacks"] = { "AddedPhysicalDamageUnique__6_", }, - ["Adds 10 to 20 Physical Damage to Attacks"] = { "AddedPhysicalDamageUniqueBelt4", "AddedPhysicalDamageUniqueAmulet25", "AddedPhysicalDamageUnique__3", }, - ["6 to 12 Added Physical Damage with Bow Attacks"] = { "AddedPhysicalDamageImplicitQuiver11", }, - ["You can be Touched by Tormented Spirits"] = { "TouchedByTormentedSpiritsUnique__1", }, - ["35% less Damage taken if you have not been Hit Recently"] = { "ReducedDamageIfNotHitRecentlyUnique__1", }, - ["10% increased Movement Speed if you've Warcried Recently"] = { "MovementSpeedIfUsedWarcryRecentlyUnique_1", }, - ["Regenerate 10% of Life per second if you've taken a Savage Hit in the past 1 second"] = { "LifeRegeneratedAfterSavageHitUnique_1", }, - ["You cannot have non-Golem Minions"] = { "CannotHaveNonGolemMinionsUnique__1_", }, - ["25% increased Movement Skill Mana Cost"] = { "IncreasedCostOfMovementSkillsUnique_1", }, - ["100% increased Evasion Rating during Onslaught"] = { "IncreasedEvasionWithOnslaughtUnique_1", }, - ["1% of Attack Damage Leeched as Life against Bleeding Enemies"] = { "AttackDamageLifeLeechAgainstBleedingEnemiesUnique_1", }, - ["Triggers Level 7 Abberath's Fury when Equipped"] = { "RepeatingShockwave", }, - ["(15-25)% increased Quantity of Items Dropped by Slain Maimed Enemies"] = { "IIQFromMaimedEnemiesUnique_1", }, - ["20% chance to gain a Frenzy Charge on Killing a Frozen Enemy"] = { "ChanceToGainFrenzyChargeOnKillingFrozenEnemyUnique__1", }, - ["30% increased Evasion Rating while Phasing"] = { "ChanceToDodgeAttacksWhilePhasingUnique___1", }, - ["+5% Chance to Block Attack Damage from Taunted Enemies"] = { "AdditionalChanceToBlockAgainstTauntedEnemiesUnique_1", }, - ["40% increased Armour and Evasion Rating if you've killed a Taunted Enemy Recently"] = { "IncreasedArmourAndEvasionIfKilledTauntedEnemyRecentlyUnique__1", }, - ["Totems gain -10% to all Elemental Resistances per Summoned Totem"] = { "TotemElementalResistPerActiveTotemUnique_1", }, - ["Totems have 5% increased Cast Speed per Summoned Totem"] = { "SpellsCastByTotemsHaveReducedCastSpeedPerTotemUnique_1", }, - ["Totems have 5% increased Attack Speed per Summoned Totem"] = { "AttacksByTotemsHaveReducedAttackSpeedPerTotemUnique_1", }, - ["10% increased Mana Recovery rate"] = { "IncreasedManaRecoveryRateUnique__1", }, - ["Adds 250 to 300 Cold Damage to Retaliation Skills"] = { "CounterAttacksAddedColdDamageUnique__1", }, - ["Adds (8-12) to (14-20) Physical Damage"] = { "GlobalAddedPhysicalDamageUnique__3", }, - ["Adds (22-27) to (34-38) Fire Damage"] = { "GlobalAddedFireDamageUnique__2", }, - ["Adds (20-25) to (26-35) Fire Damage"] = { "GlobalAddedFireDamageUnique__3_", }, - ["Adds (10-14) to (26-34) Fire Damage"] = { "GlobalAddedFireDamageUnique__6", }, - ["Adds (20-24) to (33-36) Cold Damage"] = { "GlobalAddedColdDamageUnique__1", }, - ["+(50-70) to maximum Mana"] = { "IncreasedManaUnique__22__", "IncreasedManaUniqueBodyStrInt6", "IncreasedManaUniqueHelmetStrDex5_", "IncreasedManaUnique__3", }, - ["+(25-35) to Strength"] = { "StrengthImplicitBelt1", }, - ["Minions have +(12-15)% chance to Suppress Spell Damage"] = { "MinionDodgeChanceUnique__1", }, - ["1% increased Spell Damage per 10 Intelligence"] = { "SpellDamagePerIntelligenceUniqueStaff12", }, - ["Attacks have 15% chance to cause Bleeding"] = { "ChanceToBleedUnique__3_", }, - ["Immune to Reflected Damage if you've cast Punishment in the past 10 seconds"] = { "PunishmentImmuneToReflectedDamageUnique__1", }, - ["Cold Exposure on Hit if you've cast Frostbite in the past 10 seconds"] = { "FrostbiteColdExposureOnHitUnique__1", }, - ["Gain (30-40)% of Physical Damage as a Random Element if you've cast Elemental Weakness in the past 10 seconds"] = { "ElementalWeaknessPhysicalAsRandomElementUnique__1", }, - ["Ignore Stuns while Casting"] = { "AvoidInterruptionWhileCastingUnique__1", }, - ["Critical Strikes with Spells inflict Impale"] = { "SpellImpaleOnCritChanceUnique__1", }, - ["Increases and Reductions to Cast Speed apply to Attack Speed"] = { "CastSpeedAppliesToAttackSpeedUnique__1", }, - ["Projectiles Return to you"] = { "ReturningProjectilesUnique__1", "ReturningProjectilesUniqueDescentBow1", }, - ["Adds (1-3) to (62-70) Lightning Damage to Hits against Ignited Enemies"] = { "AddedLightningDamageAgainstIgnitedEnemiesUnique__1", }, - ["Effects of Consecrated Ground you create Linger for 4 seconds"] = { "ConsecratedGroundLingersUnique__1", }, - ["+(300-500) to Accuracy Rating"] = { "IncreasedAccuracyUnique__10", }, - ["25% chance to create Profane Ground on Critical"] = { "ProfaneGroundCriticalStrikeINTHighestUnique__1", }, - ["You have Consecrated Ground around you while"] = { "ConsecratedGroundStationarySTRHighestUnique__1", }, - ["Immunity to Freeze, Chill, Curses and Stuns during Effect"] = { "FlaskImmuneToStunFreezeCursesUnique__1", }, - ["Adds (2-3) to (22-26) Physical Damage to Attacks"] = { "AddedPhysicalDamageUnique__11__", }, - ["Triggers Level 20 Reflection when Equipped"] = { "SummonDoubleOnCritUnique__1", }, - ["Pain Attunement"] = { "KeystonePainAttunementUnique__1", "PainAttunement", }, - ["30% increased Movement Speed while Cursed"] = { "IncreasedMovementVelictyWhileCursedUniqueOneHandSword4", }, - ["Hits have (35-50)% chance to ignore Enemy Physical Damage Reduction while you have Sacrificial Zeal"] = { "ArmourPenetrationSacrificialZealUnique__1", }, - ["You have Vaal Pact while all Socketed Gems are Red"] = { "VaalPactIfAllSocketedGemsAreRedUniqueTwoHandSword8", }, - ["Cold Resistance is 75%"] = { "ColdResistanceOverrideUnique__1", }, - ["30% increased Mana Regeneration Rate per Raised Spectre"] = { "ManaRegenerationPerSpectreUnique__1", }, - ["Enemy Projectiles Pierce you"] = { "ChanceToBePiercedUniqueBodyStr6", }, - ["50% increased Flask Life Recovery rate"] = { "FlaskLifeRecoveryRateUniqueBodyStrDex1", }, - ["All Damage with Triggered Spells can Poison"] = { "AllDamageFromTriggeredSpellsCanPoisonUnique_1", }, - ["+(120-150) to Accuracy Rating"] = { "IncreasedAccuracyUniqueTwoHandAxe5", }, - ["Non-Chilled Enemies you inflict Bleeding on are Chilled"] = { "NonChilledEnemiesBleedAndChillUnique__1_", }, - ["Minions convert 25% of Physical Damage to Chaos Damage per White Socket"] = { "MinionPhysicalToChaosPerWhiteSocket", }, - ["All Damage Taken from Hits can Ignite you"] = { "AllDamageTakenCanIgniteUnique__1", }, - ["All Damage inflicts Poison against Enemies affected by at least 3 Grasping Vines"] = { "AllDamagePoisonsGraspingVinesUnique__1", }, - ["+(64-96) to maximum Energy Shield"] = { "LocalIncreasedEnergyShieldUnique__18_", }, - ["Purity of Lightning has no Reservation"] = { "PurityOfLightningNoReservationUnique__1", "MutatedUniqueBodyDexInt6PurityOfLightningNoReservation", }, - ["Grants Level 25 Purity of Lightning Skill"] = { "GrantsPurityOfLightningUnique__1", }, - ["+10% to Elemental Resistances during Effect"] = { "FlaskElementalResistancesUniqueFlask1_", }, - ["+4% to all maximum Elemental Resistances during Effect"] = { "FlaskMaximumElementalResistancesUniqueFlask1", }, - ["+30 to Accuracy Rating"] = { "IncreasedAccuracyUniqueDescentBow1", "IncreasedAccuracyUniqueBow2", }, - ["Regenerate (80-100) Energy Shield per second"] = { "FlatEnergyShieldRegenerationUnique__1", }, - ["Non-Critical Strikes deal no Damage"] = { "NonCriticalStrikesDealNoDamageUnique__1", "NonCriticalStrikesDealNoDamageUnique__2", }, - ["Gain (10-15)% of Physical Damage as Extra Cold Damage during effect"] = { "PhysicalAddedAsColdUniqueFlask8", }, - ["Adds (16-21) to (32-38) Fire Damage"] = { "LocalAddedFireDamageUniqueTwoHandAxe1", }, - ["(120-160)% increased Evasion and Energy Shield"] = { "LocalIncreasedEvasionAndEnergyShieldUnique__39", }, - ["(160-220)% increased Evasion and Energy Shield"] = { "LocalIncreasedEvasionAndEnergyShieldUnique__32_", }, - ["Hits ignore Enemy Monster Chaos Resistance if all Equipped Items are Elder Items"] = { "HitsIgnoreChaosResistanceAllElderItemsUnique__1", }, - ["Cover Full Life Enemies in Ash for (4-10) seconds on Melee Weapon Hit"] = { "TinctureCoverInAshOnFullLifeUnique__1", }, - ["(25-35)% increased Ward"] = { "LocalIncreasedWardPercentUnique__2", }, - ["Socketed Gems are Supported by Level 30 Rage"] = { "SupportedByRageUnique__1__", }, - ["Projectiles from Spells cannot Pierce"] = { "SpellsCannotPierceUnique__1__", }, - ["(200-250)% increased Global Critical Strike Chance"] = { "CriticalStrikeChanceUniqueAmulet17", }, - ["(80-120)% increased Damage with Vaal Skills"] = { "VaalSkillDamageUnique__1", }, - ["Left ring slot: You cannot Recharge or Regenerate Energy Shield"] = { "LeftRingSlotNoEnergyShieldRegenUniqueRing13", }, - ["(30-40)% increased Damage"] = { "AllDamageUnique__4", }, - ["Socketed Gems are Supported by Level 15 Cold Penetration"] = { "DisplaySupportedByColdPenetrationUnique__1", }, - ["31% increased Light Radius"] = { "LightRadiusUniqueRing9_", }, - ["Skills gain a Base Energy Shield Cost equal to 200% of Base Mana Cost"] = { "EnergyShieldCostAsManaCostUnique__1", }, - ["+(1-3) to Level of all Elemental Skill Gems if the stars are aligned"] = { "InfluenceElementalSkillGemLevelUnique__1", }, - ["(30-50)% increased Ward"] = { "LocalIncreasedWardPercentUnique__3", }, - ["Vaal Pact"] = { "KeystoneVaalPactUnique__1", "KeystoneVaalPactUnique__2", }, - ["Minions deal (10-15)% increased Damage"] = { "MinionDamageUnique4", "MinionDamageUniqueAmulet3", }, - ["Chance to Block is Lucky"] = { "BlockIsLuckyUnique__1", }, - ["(20-30)% increased Mana Recovery from Flasks"] = { "BeltFlaskManaRecoveryUnique__1", }, - ["Mana Flasks used while on Low Mana apply Recovery Instantly"] = { "LowManaInstantManaRecoveryUnique__1", }, - ["Adds 3 to 7 Physical Damage to Attacks"] = { "AddedPhysicalDamageUniqueJewel9", }, - ["Adds 1 to (4-12) Lightning Damage to Spells and Attacks"] = { "AddedLightningDamageUniqueBodyInt5_", }, - ["Adds 1 to (550-650) Lightning Damage"] = { "LocalAddedLightningDamageUniqueOneHandSword6", }, - ["Grants Level 30 Snipe Skill"] = { "GrantsHighLevelSnipeUnique__1", }, - ["Enemies in your Chilling Areas take (25-35)% increased Lightning Damage"] = { "ChillingAreasAlsoGrantLightningDamageTakenUnique__1", }, - ["50% increased Defences from Equipped Shield"] = { "ShieldArmourIncreaseUnique__1", }, - ["With at least 40 Intelligence in Radius, Frostbolt fires 2 additional Projectiles"] = { "FrostboltThresholdJewel_1", }, - ["Gain Soul Eater during any Flask Effect"] = { "BeltSoulEaterDuringFlaskEffect__1", }, - ["Hits with this Weapon Shock Enemies as though dealing (150-200)% more Damage"] = { "LocalShockAsThoughDealingMoreDamageUnique__1", }, - ["Hits with this Weapon Freeze Enemies as though dealing (150-200)% more Damage"] = { "LocalFreezeAsThoughDealingMoreDamageUnique__1", }, - ["Gain Unholy Might for 2 seconds on Melee Critical Strike"] = { "UnholyMightOnMeleeCritUniqueSceptre10", }, - ["Attacks inflict Unnerve on Critical Strike for 4 seconds"] = { "AttackCriticalStrikesUnnerveUnique__1", }, - ["Your Cold Damage can Ignite"] = { "ColdDamageIgnitesUnique__1", }, - ["6% of Physical Attack Damage Leeched as Life"] = { "LifeLeechUniqueClaw3", }, - ["Your Hits against Marked Enemy cannot be Blocked or Suppressed"] = { "VillageMarkedEnemyNoBlockSuppress", }, - ["Spell Skills deal no Damage"] = { "CannotDealSpellDamageUnique__1", }, - ["0.4% of Lightning Damage Leeched as Mana"] = { "ManaLeechPermyriadFromLightningDamageUniqueStaff8", }, - ["Flasks you Use apply to your Raised Zombies and Spectres"] = { "FlasksApplyToMinionsUnique__1", }, - ["Immortal Ambition"] = { "NoEnergyShieldRegenerationUnique__1", "KeystoneSoulTetherUnique__1", "KeystoneSoulTetherUnique__2", }, - ["With at least 40 Strength in Radius, Hits with Cleave Fortify"] = { "CleaveThresholdJewel_1", }, - ["Energy Shield Leech Effects from Attacks are not removed at Full Energy Shield"] = { "VillageESLeechFromAttacksNotRemovedOnFullES", "ESLeechFromAttacksNotRemovedOnFullESUnique__1", }, - ["Minions deal (30-44)% increased Damage"] = { "VillageMinionDamageOnTwoHandWeapon2", }, - ["All Damage inflicts Poison while affected by Glorious Madness"] = { "AllDamageCanPoisonGloriousMadnessUnique___1", }, - ["Zealotry has no Reservation"] = { "ZealotryNoReservationUnique__1", }, - ["(30-40)% chance when you Kill a Scorched Enemy to Burn Each surrounding"] = { "ScorchedEnemiesDegenExplodeUnique__1_", }, - ["Exerted Attacks deal (80-100)% increased Damage"] = { "VillageExertedAttackDamage", }, - ["-30% to Fire Resistance"] = { "FireResistUniqueHelmetInt7", "FireResistUnique__10", }, - ["Your Aura Buffs do not affect allies"] = { "AurasCannotBuffAlliesUniqueOneHandSword11", }, - ["Gain up to maximum Power Charges when you use a Vaal Skill"] = { "GainMaximumPowerChargesOnVaalSkillUseUnique__1", }, - ["25% reduced Attack Speed"] = { "LocalIncreasedAttackSpeedUniqueTwoHandMace3", }, - ["45% increased Attack Speed"] = { "LocalIncreasedAttackSpeedUniqueOneHandMace1", }, - ["100% increased Attack Speed"] = { "LocalIncreasedAttackSpeedUniqueBow4", }, - ["50% increased Attack Speed"] = { "LocalIncreasedAttackSpeedUniqueTwoHandMace4", }, - ["(10-14)% increased Attack Speed"] = { "LocalIncreasedAttackSpeedUniqueBow6", "LocalIncreasedAttackSpeedUniqueBow11", }, - ["(20-30)% increased Attack Speed"] = { "LocalIncreasedAttackSpeedUniqueClaw1", "LocalIncreasedAttackSpeedUnique__44", "LocalIncreasedAttackSpeedUnique__30", }, - ["(36-50)% increased Attack Speed"] = { "LocalIncreasedAttackSpeedUniqueBow8", }, - ["5% increased Attack Speed"] = { "IncreasedAttackSpeedUniqueGlovesDex2", "LocalIncreasedAttackSpeedUniqueClaw3", }, - ["(25-35)% increased Attack Speed"] = { "LocalIncreasedAttackSpeedUnique__40", "LocalIncreasedAttackSpeedUniqueOneHandAxe1", }, - ["(10-15)% increased Attack Speed"] = { "LocalIncreasedAttackSpeedUnique__17", "IncreasedAttackSpeedUniqueGlovesStr1", "IncreasedAttackSpeedUniqueBodyStr3", "IncreasedAttackSpeedUniqueIntHelmet2", "IncreasedAttackSpeedUniqueShieldDexInt2", "IncreasedAttackSpeedUniqueRing27", "LocalIncreasedAttackSpeedUniqueClaw8", "LocalIncreasedAttackSpeedUnique__29", "LocalIncreasedAttackSpeedUnique__26_", "LocalIncreasedAttackSpeedUnique__23", "LocalIncreasedAttackSpeedUnique__22", "LocalIncreasedAttackSpeedUnique__20", "LocalIncreasedAttackSpeedUniqueBow9", "LocalIncreasedAttackSpeedUniqueBow10", "LocalIncreasedAttackSpeedUniqueTwoHandSword6", "LocalIncreasedAttackSpeedUniqueOneHandAxe2", "LocalIncreasedAttackSpeedUniqueClaw9", "LocalIncreasedAttackSpeedUniqueOneHandSword13_", "LocalIncreasedAttackSpeedUnique__4", "LocalIncreasedAttackSpeedUnique__7", "LocalIncreasedAttackSpeedUnique__8", "LocalIncreasedAttackSpeedUnique__13", }, - ["(12-16)% increased Attack Speed"] = { "LocalIncreasedAttackSpeedUniqueTwoHandAxe7", "LocalIncreasedAttackSpeedUniqueStaff7", }, - ["(11-15)% increased Attack Speed"] = { "LocalIncreasedAttackSpeedUniqueSceptre7", }, - ["(10-18)% increased Attack Speed"] = { "LocalIncreasedAttackSpeedUniqueWand6", }, - ["(7-10)% increased Attack Speed"] = { "IncreasedAttackSpeedUniqueQuiver6", "LocalIncreasedAttackSpeedUniqueOneHandSword6", "LocalIncreasedAttackSpeedUniqueOneHandAxe7", }, - ["(25-30)% increased Attack Speed"] = { "LocalIncreasedAttackSpeedUniqueOneHandSword7", "LocalIncreasedAttackSpeedUnique__35", "LocalIncreasedAttackSpeedUnique__5", }, - ["With at least 40 Strength in Radius, Molten Strike Projectiles Chain on impacting ground"] = { "MoltenStrikeThresholdJewel__2", }, - ["(20-25)% increased Attack Speed"] = { "LocalIncreasedAttackSpeedUniqueOneHandSword11", "LocalIncreasedAttackSpeedUniqueOneHandSword9", "LocalIncreasedAttackSpeedUnique__21", }, - ["(6-12)% increased Attack Speed"] = { "IncreasedAttackSpeedUnique__7", "LocalIncreasedAttackSpeedUniqueTwoHandSword8", }, - ["(5-10)% increased Attack Speed"] = { "IncreasedAttackSpeedUniqueGlovesStrDex1", "LocalIncreasedAttackSpeedUnique__36", "IncreasedAttackSpeedUniqueRing37", "IncreasedAttackSpeedUnique__2", "IncreasedAttackSpeedUnique__6", "IncreasedAttackSpeedTransformedUnique__1", "LocalIncreasedAttackSpeedUniqueStaff9", "LocalIncreasedAttackSpeedUniqueWand9", "LocalIncreasedAttackSpeedUnique__3", }, - ["(15-20)% increased Attack Speed"] = { "LocalIncreasedAttackSpeedUnique__39", "LocalIncreasedAttackSpeedUnique__33", "LocalIncreasedAttackSpeedUnique__25", "LocalIncreasedAttackSpeedUniqueSceptre9", }, - ["(7-12)% increased Attack Speed"] = { "IncreasedAttackSpeedUnique__4_", "LocalIncreasedAttackSpeedUniqueTwoHandAxe9", "LocalIncreasedAttackSpeedUniqueBow12", }, - ["20% reduced Attack Speed"] = { "LocalReducedAttackSpeedUniqueDagger9", "LocalReducedAttackSpeedUniqueOneHandMace6", }, - ["15% increased Attack Speed"] = { "IncreasedAttackSpeedUniqueHelmetDex6", "LocalIncreasedAttackSpeedUniqueOneHandSword12", }, - ["50% reduced Attack Speed"] = { "LocalReducedAttackSpeedUnique__1", }, - ["15% reduced Attack Speed"] = { "LocalReducedAttackSpeedUnique__2", }, - ["(25-30)% reduced Attack Speed"] = { "LocalReducedAttackSpeedUnique__3", }, - ["(8-12)% increased Attack Speed"] = { "IncreasedAttackSpeedUniqueGlovesDexInt_1", "LocalIncreasedAttackSpeedUnique__16", "IncreasedAttackSpeedUniqueQuiver3", "IncreasedAttackSpeedUniqueQuiver5", "IncreasedAttackSpeedUniqueQuiver7", "IncreasedAttackSpeedUniqueShieldInt5", "IncreasedAttackSpeedUnique__5", "LocalIncreasedAttackSpeedUnique__28", "LocalIncreasedAttackSpeedUnique__31", "LocalIncreasedAttackSpeedUnique__24", "LocalIncreasedAttackSpeedUniqueTwoHandMace8_", "LocalIncreasedAttackSpeedUnique__2", "LocalIncreasedAttackSpeedUnique__9", }, - ["(4-8)% increased Attack Speed"] = { "LocalIncreasedAttackSpeedUnique__1", }, - ["(14-20)% increased Attack Speed"] = { "LocalIncreasedAttackSpeedUnique__6", }, - ["(8-10)% increased Attack Speed"] = { "IncreasedAttackSpeedImplicitQuiver10New", "LocalIncreasedAttackSpeedUnique__10", }, - ["Lose all Eaten Souls when you use a Flask"] = { "BeltSoulsRemovedOnFlaskUse__1", }, - ["(17-25)% increased Attack Speed"] = { "LocalIncreasedAttackSpeedUnique__14", }, - ["(16-22)% increased Attack Speed"] = { "LocalIncreasedAttackSpeedUnique__15", }, - ["(5-8)% increased Attack Speed"] = { "LocalIncreasedAttackSpeedUnique__27", "LocalIncreasedAttackSpeedUnique__19", }, - ["(20-26)% increased Attack Speed"] = { "LocalIncreasedAttackSpeedUnique__32", }, - ["(14-18)% increased Attack Speed"] = { "LocalIncreasedAttackSpeedUnique__34", }, - ["(16-20)% increased Attack Speed"] = { "LocalIncreasedAttackSpeedUnique__37___", }, - ["(-16-16)% reduced Attack Speed"] = { "LocalIncreasedAttackSpeedUnique__38", }, - ["(6-10)% increased Attack Speed"] = { "LocalIncreasedAttackSpeedUnique__42", "IncreasedAttackSpeedUniqueShieldDex6", }, - ["(10-16)% increased Attack Speed"] = { "IncreasedAttackSpeedUniqueGlovesDemigods1", "LocalIncreasedAttackSpeedUnique__43", }, - ["12% increased Attack Speed"] = { "IncreasedAttackSpeedImplicitShield2", }, - ["18% increased Attack Speed"] = { "IncreasedAttackSpeedImplicitShield3", }, - ["16% increased Attack Speed"] = { "IncreasedAttackSpeedUniqueHelmetStrDex2", }, - ["(5-15)% reduced Attack Speed"] = { "IncreasedAttackSpeedUniqueGlovesStr2", }, - ["(6-9)% increased Attack Speed"] = { "IncreasedAttackSpeedUniqueGlovesStrDex5", }, - ["10% reduced Attack Speed"] = { "ReducedAttackSpeedUniqueAmulet16", "ReducedAttackSpeedUnique__2", }, - ["(20-30)% reduced Attack Speed"] = { "LocalIncreasedAttackSpeedUnique__41", "ReducedAttackSpeedUniqueGlovesStrInt4", }, - ["30% reduced Attack Speed"] = { "ReducedAttackSpeedUnique__1", }, - ["(10-25)% increased Attack Speed"] = { "IncreasedAttackSpeedUniqueAmulet20", }, - ["(8-13)% increased Attack Speed"] = { "IncreasedAttackSpeedUnique_1", }, - ["Skills which throw Mines throw up to 1 additional Mine if you have at least 800 Dexterity"] = { "PlaceAdditionalMineWith600DexterityUnique__1", }, - ["(8-16)% increased Attack Speed"] = { "IncreasedAttackSpeedUnique__8", }, - ["Cannot Block"] = { "NeverBlockUnique__1", }, - ["+(150-250) to Accuracy Rating"] = { "IncreasedAccuracyUnique__6", "IncreasedAccuracyUniqueTwoHandAxe1", }, - ["+(300-350) to Accuracy Rating"] = { "IncreasedAccuracyUniqueRing12", "IncreasedAccuracyUniqueHelmetInt7", "IncreasedAccuracyUniqueTwoHandSword1", }, - ["+100 to Accuracy Rating"] = { "IncreasedAccuracyUniqueAmulet5", }, - ["+500 to Accuracy Rating"] = { "IncreasedAccuracyUniqueStrDexHelmet1", }, - ["+(100-200) to Accuracy Rating"] = { "IncreasedAccuracyUniqueGlovesDexInt1", }, - ["+(100-150) to Accuracy Rating"] = { "IncreasedAccuracyUniqueAmulet7", }, - ["-500 to Accuracy Rating"] = { "IncreasedAccuracyUniqueTwoHandMace3", }, - ["+(25-50) to Accuracy Rating"] = { "IncreasedAccuracyUniqueBow4", }, - ["+(350-400) to Accuracy Rating"] = { "IncreasedAccuracyUniqueBow7", "IncreasedAccuracyUnique__2", }, - ["Projectiles Pierce all Targets while you have Phasing"] = { "PrrojectilesPierceWhilePhasingUnique__1_", }, - ["-150 to Accuracy Rating"] = { "ReducedAccuracyUniqueTwoHandSword5", }, - ["+(80-120) to Accuracy Rating"] = { "IncreasedAccuracyUniqueAmulet17_", }, - ["+333 to Accuracy Rating"] = { "IncreasedAccuracyUniqueRing17", }, - ["+(340-400) to Accuracy Rating"] = { "IncreasedAccuracyUniqueWand6", }, - ["+(280-300) to Accuracy Rating"] = { "IncreasedAccuracyUniqueOneHandSword9", }, - ["+(90-120) to Accuracy Rating"] = { "IncreasedAccuracyUniqueTwoHandSword7", }, - ["+(160-220) to Accuracy Rating"] = { "IncreasedAccuracyUniqueSceptre8", }, - ["+(300-400) to Accuracy Rating"] = { "IncreasedAccuracyUnique__5", "IncreasedAccuracyUnique__1", }, - ["[DNT] You have Onslaught during Effect of any Life Flask"] = { "GainOnslaughtDuringLifeFlaskUnique__1", }, - ["+(800-1000) to Accuracy Rating"] = { "IncreasedAccuracyUnique__4", }, - ["+(200-300) to Accuracy Rating"] = { "IncreasedAccuracyUnique__7_", }, - ["+(350-500) to Accuracy Rating"] = { "IncreasedAccuracyUnique__8", }, - ["-5000 to Accuracy Rating"] = { "IncreasedAccuracyUnique__9____", }, - ["No Chance to Block"] = { "LocalShieldHasNoBlockChanceUnique__1", }, - ["Regenerate (10-15) Life per second"] = { "LifeRegenerationUniqueRing1", "LifeRegenerationUniqueRing33", }, - ["Effects of Profane Ground you create Linger for 4 seconds"] = { "ProfaneGroundLingersUnique__1", }, - ["Regenerate (2-4) Life per second"] = { "LifeRegenerationImplicitAmulet1", }, - ["Regenerate (1.2-1.6)% of Life per second"] = { "LifeRegenerationImplicitAmulet2", }, - ["Regenerate (5-7.5) Life per second"] = { "LifeRegenerationUniqueShieldDex2", }, - ["Regenerate 20 Life per second"] = { "LifeRegenerationUniqueTwoHandAxe4", }, - ["Regenerate 2 Life per second"] = { "LifeRegenerationUniqueWreath1", }, - ["Regenerate (100-200) Life per second"] = { "LifeRegenerationUniqueShieldStrInt5", }, - ["Regenerate (1.7-2.7) Life per second"] = { "LifeRegenerationUniqueBootsDex5", }, - ["Regenerate (200-350) Life per second"] = { "LifeRegenerationUniqueBelt8", }, - ["Regenerate (3-4) Life per second"] = { "LifeRegenerationUniqueGlovesStrDex5", }, - ["Regenerate (13-17) Life per second"] = { "LifeRegenerationUniqueRing26", }, - ["Regenerate (16-24) Life per second"] = { "LifeRegenerationUniqueAmulet25", }, - ["Regenerate (50-70) Life per second"] = { "LifeRegenerationUnique__1", "LifeRegenerationUnique__2__", }, - ["Regenerate (30-50) Life per second"] = { "LifeRegenerationUnique__3", "LifeRegenerationUnique__5", }, - ["Regenerate (200-250) Life per second"] = { "LifeRegenerationUnique__4", }, - ["(20-30)% increased Mana Regeneration Rate"] = { "ManaRegenerationImplicitAmulet1", "ManaRegenerationUniqueBootsDex5", "ManaRegenerationUnique__2", "ManaRegenerationUnique__4", "ManaRegenerationUniqueJewel30", }, - ["(48-56)% increased Mana Regeneration Rate"] = { "ManaRegenerationImplicitAmulet2", }, - ["(20-40)% increased Mana Regeneration Rate"] = { "ManaRegenerationImplicitDemigodsBelt1", "ManaRegenerationUniqueBootsInt2", "ManaRegenerationUniqueGlovesStrInt2", "ManaRegenerationUniqueRing26", "ManaRegenerationUniqueRing33", "ManaRegenerationUniqueShieldInt5", "ManaRegenerationUnique__3", "ManaRegenerationUnique__5", }, - ["Socketed Gems fire an additional Projectile"] = { "SocketedGemsAdditionalProjectilesUniqueWand9", }, - ["60% increased Mana Regeneration Rate"] = { "ManaRegenerationUniqueDexHelmet2", "ManaRegenerationUniqueBootsDex2", "ManaRegenerationUniqueBow11", }, - ["30% increased Mana Regeneration Rate"] = { "ManaRegenerationUniqueIntHelmet2", "ManaRegenerationAuraUnique__1", }, - ["(80-100)% increased Mana Regeneration Rate"] = { "ManaRegenerationUniqueAmulet10", "ManaRegenerationUnique__9___", }, - ["(45-65)% increased Mana Regeneration Rate"] = { "ManaRegenerationUniqueRing14", }, - ["20% increased Mana Regeneration Rate"] = { "ManaRegenerationUniqueBelt6", }, - ["(40-50)% increased Mana Regeneration Rate"] = { "ManaRegenerationUniqueBodyDexInt2", }, - ["(30-40)% increased Mana Regeneration Rate"] = { "ManaRegenerationUniqueBootsStrDex4", "ManaRegenerationUniqueRingDemigod1", "ManaRegenerationUniqueRing34", "ManaRegenerationUnique__6", }, - ["(30-50)% increased Mana Regeneration Rate"] = { "ManaRegenerationUniqueOneHandMace3", "ManaRegenerationUnique__15", "ManaRegenerationUniqueHelmetStrInt_1", }, - ["20% reduced Mana Regeneration Rate"] = { "ManaRegenerationUniqueHelmetStrInt5", }, - ["(60-100)% increased Mana Regeneration Rate"] = { "ManaRegenerationUniqueAmulet21", }, - ["10% increased Mana Regeneration Rate"] = { "ManaRegenerationUniqueJewel43", }, - ["(15-25)% increased Mana Regeneration Rate"] = { "ManaRegenerationUnique__1", }, - ["(45-50)% increased Mana Regeneration Rate"] = { "ManaRegenerationUnique__7", }, - ["(40-45)% increased Mana Regeneration Rate"] = { "ManaRegenerationUnique__8", }, - ["(1-100)% increased Mana Regeneration Rate"] = { "ManaRegenerationUnique__10", }, - ["(40-60)% increased Mana Regeneration Rate"] = { "ManaRegenerationUnique__11___", }, - ["(25-40)% increased Mana Regeneration Rate"] = { "ManaRegenerationUnique__12", "ManaRegenerationUnique__13", }, - ["With at least 40 Intelligence in Radius, Blight inflicts Withered for 2 seconds"] = { "BlightThresholdJewel_2", "BlightThresholdJewel_3", "BlightThresholdJewel_4", }, - ["50% increased Stun Duration on you"] = { "IncreasedStunDurationOnSelfUnique_1", }, - ["1% increased Lightning Damage per 10 Intelligence"] = { "IncreasedLightningDamagePer10IntelligenceUnique__1", }, - ["(50-100)% increased Charges gained by Other Flasks during Effect"] = { "IncreasedFlaskChargesForOtherFlasksDuringEffectUnique_1", }, - ["0.3% of Physical Attack Damage Leeched as Life per Red Socket"] = { "LifeLeechFromPhysicalAttackDamagePerRedSocket_Unique_1", }, - ["(60-80)% increased Global Critical Strike Chance when in Main Hand"] = { "CriticalStrikeChanceInMainHandUnique_1", }, - ["+8% Chance to Block Attack Damage when in Off Hand"] = { "AdditionalChanceToBlockInOffHandUnique_1", }, - ["50% chance to Trigger Socketed Spells when you Spend at least 100 Mana on an"] = { "ChanceToCastOnManaSpentUnique__1", }, - ["30% of Lightning Damage is taken from Mana before Life"] = { "PercentLightningDamageTakenFromManaBeforeLifeUnique__1", }, - ["50% increased Herald of Ice Damage"] = { "HeraldOfIceDamageUnique__1_", }, - ["(30-50)% increased Effect of Chilled Ground"] = { "ChilledGroundEffectUnique__1", }, - ["Bleeding Enemies you Kill Explode, dealing 5% of"] = { "BleedingEnemiesExplodeUnique__1", }, - ["Minions Leech 5% of Damage as Life against Poisoned Enemies"] = { "MinionLeechOnPoisonedEnemiesUnique__1", }, - ["Purity of Fire has no Reservation"] = { "PurityOfFireNoReservationUnique__1", }, - ["Trigger Level 12 Lightning Bolt when you deal a Critical Strike"] = { "LightningStrikesOnCritUnique__1", }, - ["+(15-20) to maximum Energy Shield"] = { "LocalIncreasedEnergyShieldUnique__29", }, - ["(5-10)% increased Attack and Cast Speed"] = { "AttackAndCastSpeedUnique__2", "AttackAndCastSpeedUnique__5", "AttackAndCastSpeedUniqueRing39", }, - ["Gain a Power Charge every Second if you haven't lost Power Charges Recently"] = { "GainPowerChargesNotLostRecentlyUnique__1_", "MutatedUniqueAmulet14GainPowerChargesNotLostRecently", }, - ["30% increased Rarity of Items Dropped by Frozen Enemies"] = { "IncreasedRarityWhenSlayingFrozenUnique__1", }, - ["+200 to Strength"] = { "StrengthUnique__12", }, - ["Your Lightning Damage can Ignite"] = { "LightningDamageCanIgniteUnique__1", }, - ["All Damage with Hits can Chill"] = { "AllDamageCanChillUnique__1", }, - ["Gain (20-28) Life per Cursed Enemy Hit with Attacks"] = { "LifeGainOnHitCursedEnemyUnique__1", }, - ["You have Scorching Conflux, Brittle Conflux and Sapping Conflux while your two highest Attributes are equal"] = { "ScorchingBrittleSappingConfluxUnique__1", }, - ["Recover 1% of Life on Kill"] = { "RecoverPercentMaxLifeOnKillUnique__3", "MaximumLifeOnKillPercentUnique__1", "MaximumLifeOnKillPercentUnique__4_", }, - ["5% chance to grant Chaotic Might to nearby Enemies on Kill"] = { "GrantEnemiesUnholyMightOnKillUnique__1", }, - ["Deal no Cold Damage"] = { "DealNoColdDamageUnique__1", }, - ["Adds (7-14) to (24-34) Physical Damage"] = { "LocalAddedPhysicalDamageUniqueBow1", }, - ["Immune to Curses while you have at least 25 Rage"] = { "ImmuneToCursesWithRageUnique__1", }, - ["Non-Aura Hexes gain 20% increased Effect per second"] = { "DoubleDoomEffectUnique__1", }, - ["+(30-50) to all Attributes"] = { "AllAttributesUnique__1", }, - ["You have Lesser Massive Shrine Buff"] = { "HasMassiveShrineBuffUnique__1", }, - ["(15-50)% increased Elemental Damage"] = { "ElementalDamagePercentUnique__1", }, - ["You are Hexproof if you have a Magic Ring in right slot"] = { "RightRingMagicHexproofUnique__1", }, - ["Modifiers to Ignite Duration on you apply to all Elemental Ailments"] = { "SelfIgniteDurationAllElementalAilmentsUnique__1", }, - ["-(40-30) Chaos Damage taken"] = { "ChaosDamageTakenUniqueBodyStr4", }, - ["Your nearby party members maximum Endurance Charges is equal to yours"] = { "ShareMaximumEnduranceChargesPartyUnique__1", }, - ["+(13-23)% to Chaos Resistance"] = { "ChaosResistUnique__30", }, - ["Dexterity from Passives in Radius is Transformed to Strength"] = { "JewelDexToStr", "JewelDexToStrUniqueJewel37", }, - ["Only affects Passives in Small Ring"] = { "JewelRingRadiusValuesUnique__1", }, - ["Strength from Passives in Radius is Transformed to Dexterity"] = { "JewelStrToDex", "JewelStrToDexUniqueJewel13", }, - ["With 4 Notables Allocated in Radius, When you Kill a Rare monster, you gain 1 of its Modifiers for 20 seconds"] = { "StealRareModUniqueJewel3", }, - ["(10-15)% increased Area of Effect while Unarmed"] = { "UnarmedAreaOfEffectUniqueJewel4", }, - ["+(0.3-0.4) metres to Melee Strike Range with Unarmed Attacks"] = { "UnarmedStrikeRangeUniqueJewel__1_", }, - ["Your Physical Damage can Chill"] = { "PhysicalDamageCanChillUniqueDescentOneHandAxe1", "PhysicalDamageCanChillUniqueOneHandAxe1", }, - ["5% increased Chaos Damage per 10 Intelligence from Allocated Passives in Radius"] = { "ChaosDamageIncreasedPerIntUniqueJewel2", }, - ["Haunted by Tormented Spirits"] = { "VillageTormentHauntedItem", }, - ["Adds Nature's Patience"] = { "JewelExpansionNaturesPatience", }, - ["(6-10)% increased maximum Energy Shield"] = { "IncreasedEnergyShieldPercentUnique__3", "IncreasedEnergyShieldPercentUnique__5", }, - ["+(20-40) to Evasion Rating"] = { "IncreasedEvasionRatingUniqueRapier1", "LocalIncreasedEvasionRatingUniqueShieldStrDex2", }, - ["+(180-200) to Evasion Rating"] = { "IncreasedEvasionRatingUniqueOneHandSword9", }, - ["Mercury Footprints"] = { "ItemSilverFootstepsUniqueHelmetStrDex2", }, - ["(125-150)% increased Charges per use"] = { "FlaskChargesUsedUnique___2", "FlaskChargesUsedUnique__5", }, - ["Curse Skills have (8-12)% increased Cast Speed"] = { "CurseCastSpeedUnique__2", }, - ["15% increased Quantity of Items Dropped by Slain Frozen Enemies"] = { "ItemQuantityWhenFrozenUniqueBow9", }, - ["Adds (49-98) to (101-140) Chaos Damage"] = { "LocalChaosDamageUniqueOneHandSword3", }, - ["Gore Footprints"] = { "ItemBloodFootstepsUniqueBodyStr3", "ItemBloodFootstepsUniqueBootsDex4", "ItemBloodFootstepsUnique__1", }, - ["-10% to maximum Chance to Block Spell Damage"] = { "MaximumSpellBlockChanceUnique__1", }, - ["Areas contain Beasts to hunt"] = { "BestiaryLeague", }, - ["Cannot Leech Mana"] = { "CannotLeechMana", "CannotLeechManaUnique__1_", }, - ["10% of Damage taken Recouped as Life per Socketed Red Gem"] = { "MutatedUniqueTwoHandSword8RecoupedAsLifePerRedGem", }, - ["(20-30)% chance to Curse Enemies with Elemental Weakness on Hit"] = { "VillageCurseOnHitElementalWeakness", }, - ["Taking Chaos Damage over Time heals you instead while Leeching Life"] = { "ChaosDamageOverTimeHealsLeechLifeUnique__1", }, - ["(20-25)% chance to create Consecrated Ground when you Shatter an Enemy"] = { "VillageSpreadConsecratedGroundOnShatter", }, - ["Strength from Passives in Radius is Transformed to Intelligence"] = { "JewelStrToInt", "JewelStrToIntUniqueJewel35", }, - ["Trigger Level 10 Icicle Burst when you Hit a Frozen Enemy"] = { "VillageGrantsIcicleNovaTrigger", }, - ["Gain (8-12)% of Maximum Life as Extra Maximum Energy Shield if no Equipped Items are Corrupted"] = { "MutatedUniqueHelmStrInt7MaximumEnergyShieldAsPercentageOfLifeWithNoCorruptItems", }, - ["Grants Level 1 Envy Skill"] = { "VillageGrantsEnvy", }, - ["You and Nearby Allies have 1 to (8-12) added Lightning Damage per Blue Socket"] = { "VillageAuraAddedLightningDamagePerBlueSocket", }, - ["Your Minions spread Burning Ground on Death, dealing 10% of their maximum Life as Fire Damage per second"] = { "VillageMinionBurningCloudOnDeath", }, - ["Gain 1 Rage on Critical Strike with Attacks"] = { "RageOnAttackCritUnique__1", }, - ["Physical Skills have 1% increased Duration per 12 Intelligence"] = { "MutatedUniqueClaw13PhysicalSkillEffectDurationPerIntelligence", }, - ["Trigger Level 5 Lightning Bolt when you deal a Critical Strike"] = { "VillageLightningStrikesOnCrit", }, - ["Cast Level 10 Fire Burst on Hit"] = { "VillageFireBurstOnHit", }, - ["+(50-75)% chance to Suppress Spell Damage while your Off Hand is empty"] = { "VillageSuppressChanceEmptyOffhand", }, - ["Recover 2% of Life when you Chill a non-Chilled Enemy"] = { "MutatedUniqueBelt14MaximumLifeOnChillPercent", }, - ["Trigger Level 20 Summon Phantasm Skill when you Consume a corpse"] = { "VillageSummonPhantasmOnCorpseConsume", }, - ["(20-25)% of Cold Damage Converted to Chaos Damage"] = { "VillageConvertColdToChaos", }, - ["5% increased Quantity of Gold Dropped by Slain Enemies"] = { "VillageIncreasedGold", }, - ["(5-10)% chance to gain a Power Charge on Kill"] = { "VillagePowerChargeOnKillChance", }, - ["Gain Onslaught after Spending a total of 200 Mana"] = { "VillageOnslaughtOnManaSpent", }, - ["(5-10)% chance to gain a Frenzy Charge on Kill"] = { "VillageFrenzyChargeOnKillChance", }, - ["(5-10)% chance to gain an Endurance Charge on Kill"] = { "VillageEnduranceChargeOnKillChance", }, - ["Enemies Frozen by you take 10% increased Damage"] = { "MutatedUniqueRing19FrozenMonstersTakePercentIncreasedDamage", }, - ["+40 to maximum Energy Shield"] = { "LocalIncreasedEnergyShieldUnique__13_", }, - ["+(50-80) to maximum Energy Shield"] = { "LocalIncreasedEnergyShieldUnique__14", }, - ["+(130-160) to maximum Energy Shield"] = { "LocalIncreasedEnergyShieldUnique__15", }, - ["+(90-110) to maximum Energy Shield"] = { "LocalIncreasedEnergyShieldUnique__16", }, - ["Ignited Enemies you Kill Explode, dealing 5% of their Life as Fire Damage which cannot Ignite"] = { "MutatedUniqueRing20IgnitedEnemiesExplode", }, - ["Gain a Frenzy, Endurance, or Power Charge once per second while you are Stationary"] = { "GainARandomChargePerSecondWhileStationaryUnique__1", }, - ["+(180-200) to maximum Energy Shield"] = { "LocalIncreasedEnergyShieldUnique__19", }, - ["Deal 5% increased Damage Over Time per 100 Player Maximum Life"] = { "MutatedUniqueShieldInt1DamageOverTimePer100PlayerMaxLife", }, - ["+(15-50) to maximum Energy Shield"] = { "LocalIncreasedEnergyShieldUnique__20", }, - ["+(60-80) to maximum Energy Shield"] = { "LocalIncreasedEnergyShieldUnique__23", "IncreasedEnergyShieldImplicitBelt2", }, - ["+(160-180) to maximum Energy Shield"] = { "LocalIncreasedEnergyShieldUnique__24_", }, - ["+(40-80) to maximum Energy Shield"] = { "LocalIncreasedEnergyShieldUnique__26", }, - ["50% of Chaos Damage taken Recouped as Life"] = { "MutatedUniqueBodyInt21ChaosDamageTakenRecoupedAsLifeActual", "MutatedUniqueAmulet43ChaosDamageTakenRecoupedAsLife", }, - ["+(50-90) to maximum Energy Shield"] = { "LocalIncreasedEnergyShieldUnique__27_", }, - ["Culling Strike"] = { "NearbyAlliesHaveCullingStrikeUniqueTwoHandAxe9", "NearbyAlliesHaveCullingStrikeUnique__1", "VillageCullingStrike", "CullingStrike", "CullingStrikeUniqueDescentTwoHandSword1", "CullingStrikeUnique__1", "MutatedUniqueBelt7CullingStrike", }, - ["+(100-200) to maximum Energy Shield"] = { "LocalIncreasedEnergyShieldUnique__33", }, - ["+(2-6)% Chance to Block Spell Damage"] = { "SpellBlockPercentageUnique__1", }, - ["Blind you inflict is Reflected to you"] = { "BlindReflectedToSelfUnique__1", }, - ["+(30-50) to maximum Life"] = { "IncreasedLifeUnique__8", "IncreasedLifeUnique__11", "IncreasedLifeUnique__20", "IncreasedLifeUnique__40", "IncreasedLifeUniqueAmulet4", "IncreasedLifeUniqueShieldStr2", "IncreasedLifeUniqueAmulet18", "IncreasedLifeUnique__15", "IncreasedLifeUnique__4", "IncreasedLifeUnique__107", "IncreasedLifeUnique__123", }, - ["Left ring slot: +1000 to Evasion Rating"] = { "MutatedUniqueRing13LeftRingSlotEvasionRating", }, - ["+(20-30) to maximum Life"] = { "IncreasedLifeUnique__39", "IncreasedLifeImplicitShield2", "IncreasedLifeUniqueRing1", "IncreasedLifeUniqueOneHandSword1", "IncreasedLifeImplicitRing1", "IncreasedLifeImplicitGlovesDemigods1", "IncreasedLifeUniqueBootsStrDex3", }, - ["+(100-120) to maximum Life"] = { "IncreasedLifeUnique__72_", "IncreasedLifeUnique__86_", }, - ["Right ring slot: +1000 to Armour"] = { "MutatedUniqueRing13RightRingSlotArmour", }, - ["You lose all Endurance Charges when Hit"] = { "LoseEnduranceChargesWhenHitUniqueBodyStrDex3", }, - ["Gain a Frenzy Charge if an Attack Ignites an Enemy"] = { "FrenzyChargeOnIgniteUniqueTwoHandSword6", }, - ["(20-30)% Chance to Block Spell Damage"] = { "MutatedUniqueShieldStrDex8SpellBlockPercentage", "SpellBlockPercentageUniqueShieldStrInt1", }, - ["Culling Strike against Burning Enemies"] = { "CullingAgainstBurningEnemiesUniqueTwoHandSword6", }, - ["Deal no Physical or Elemental Damage"] = { "DealNoElementalPhysicalDamageUnique__1", }, - ["Dexterity from Passives in Radius is Transformed to Intelligence"] = { "JewelDexToInt", "JewelDexToIntUniqueJewel11", }, - ["(10-15)% chance to Avoid All Damage from Hits"] = { "MutatedUniqueShieldStrDex8MonsterChanceToAvoid", }, - ["+(-200-200) to maximum Life"] = { "IncreasedLifeUnique__117", }, - ["Reflects opposite Ring"] = { "DuplicatesRingStats", }, - ["You can catch Exotic Fish"] = { "FishingExoticFishUniqueFishingRod1", }, - ["Your Cold Damage can Ignite but not Freeze or Chill"] = { "ColdIgnitesUniqueHelmetDexInt4_", }, - ["Shocked Enemies you Kill Explode, dealing 5% of"] = { "ShockedEnemiesExplodeUnique__1_", "MutatedUniqueRing20ShockedEnemiesExplode", }, - ["You cannot be Chilled for 3 seconds after being Chilled"] = { "ChillImmunityWhenChilledUniqueGlovesStrInt1", }, - ["You grant (4-6) Frenzy Charges to allies on Death"] = { "GrantFrenzyChargesToAlliesOnDeathUniqueGlovesStrInt1", }, - ["Can have a second Enchantment Modifier"] = { "MultipleEnchantmentsAllowedUnique__1", }, - ["Nearby Enemies have 18% increased Effect of Curses on them"] = { "UndyingBreathCurseAuraDisplayUniqueStaff5", }, - ["Curse Enemies with Enfeeble on Hit"] = { "VillageEnfeebleOnHit", "MutatedUniqueRing4EnfeebleOnHit", }, - ["Gain (15-20)% of Maximum Mana as Extra Maximum Energy Shield"] = { "MutatedUniqueBodyDexInt2GainManaAsExtraEnergyShield", "MutatedUniqueBodyInt4GainManaAsExtraEnergyShield", }, - ["(30-40)% increased Global Accuracy Rating"] = { "IncreasedAccuracyPercentUnique__1", }, - ["+(15-25)% to Fire Damage over Time Multiplier"] = { "FireDamageOverTimeMultiplierUnique__2_", }, - ["(10-14)% increased Spell Damage"] = { "SpellDamageOnWeaponImplicitWand2", }, - ["+(20-30)% Chance to Block Spell Damage during Effect"] = { "SpellBlockIncreasedDuringFlaskEffectUnique__1_", }, - ["(15-20)% increased Chaos Damage"] = { "IncreasedChaosDamageUniqueCorruptedJewel2", }, - ["(10-15)% reduced Damage taken from Damage Over Time"] = { "MutatedUniqueShieldDex9DegenDamageTaken", }, - ["+(110-130) to maximum Energy Shield"] = { "LocalIncreasedEnergyShieldUnique__8", }, - ["+(150-200) to maximum Energy Shield"] = { "LocalIncreasedEnergyShieldUnique__7", "LocalIncreasedEnergyShieldUnique__30__", }, - ["+(20-30) to maximum Energy Shield"] = { "LocalIncreasedEnergyShieldUnique__6", "IncreasedEnergyShieldUniqueAmulet14", "IncreasedEnergyShieldUniqueBelt11", "IncreasedEnergyShieldUnique___1", "LocalIncreasedEnergyShiledUniqueBootsInt6", }, - ["+(40-50) to maximum Energy Shield"] = { "LocalIncreasedEnergyShieldUnique__5", }, - ["Inherent Rage Loss starts 2 seconds later"] = { "MutatedUniqueGlovesStr12RageLossDelay", }, - ["Intelligence from Passives in Radius is Transformed to Strength"] = { "JewelIntToStr", "JewelIntToStrUniqueJewel34", }, - ["+(30-45) to maximum Energy Shield"] = { "LocalIncreasedEnergyShieldUnique__11", }, - ["50% chance to Shock"] = { "ChanceToShockUnique__2_", }, - ["100% increased Attack Damage"] = { "MutatedUniqueBodyStrDex8AttackDamage", }, - ["30% chance to Shock"] = { "ChanceToShockUniqueGlovesStr4", }, - ["25% chance to Shock"] = { "ChanceToShockUniqueRing29", }, - ["You can only deal Damage with this Weapon or Ignite"] = { "CanOnlyDealDamageWithThisWeapon", }, - ["Gain a random shrine buff every 10 seconds"] = { "VillageAlternatingShrineBuff", }, - ["(50-100)% increased Damage while Ignited"] = { "MutatedUniqueBodyInt2DamageWhileIgnited", }, - ["Socketed Gems are Supported by Level 18 Faster Casting"] = { "SupportedByFasterCastUnique__1", }, - ["Socketed Gems are Supported by Level 10 Faster Casting"] = { "DisplaySocketedGemsGetFasterCastUniqueDagger5", }, - ["Socketed Gems are Supported by Level 10 Inspiration"] = { "DisplaySocketedGemGetsReducedManaCostUniqueDagger5", }, - ["Burning Enemies you kill have a 10% chance to Explode, dealing a tenth of their maximum Life as Fire Damage"] = { "VillageBurningEnemiesExplode", }, - ["(5-7)% of Fire Damage Leeched as Life"] = { "MutatedUniqueBodyInt2FireDamageLifeLeechPermyriad", }, - ["When you Kill a Shocked Enemy, inflict an equivalent Shock on each nearby Enemy"] = { "VillageShockNearbyEnemyOnShockedKill", "ShockNearbyEnemyOnShockedKillUniqueRing20", "ShockNearbyEnemyOnShockedKillUniqueDescentTwoHandSword1_", }, - ["Adds (151-199) to (331-401) Chaos Damage in Off Hand"] = { "OffHandAddedChaosDamageUniqueTwoHandAxe6", }, - ["(10-15)% chance to create Chilled Ground when you Freeze an Enemy"] = { "VillageSpreadChilledGroundOnFreeze", }, - ["Grace has no Reservation"] = { "GraceNoReservationUnique__1", }, - ["(25-40)% increased Melee Damage"] = { "MeleeDamageUnique__2", }, - ["Adds 4 Passive Skills"] = { "JewelExpansionPassiveNodesUnique__1", }, - ["2 Added Passive Skills are Jewel Sockets"] = { "JewelExpansionJewelNodesLarge2___", }, - ["Totems cannot be Stunned"] = { "TotemsCannotBeStunnedUniqueJewel15", }, - ["Adds Hollow Palm Technique"] = { "JewelExpansionHollowPalmTechnique", }, - ["Adds 3 Jewel Socket Passive Skills"] = { "ExpansionJewel3JewelSockets", }, - ["Intelligence from Passives in Radius is Transformed to Dexterity"] = { "JewelIntToDex", "JewelIntToDexUniqueJewel36", }, - ["+(17-23)% to Chaos Resistance"] = { "ChaosResistUnique__33", "ChaosResistImplicitRing1", "ChaosResistUnique__9", "ChaosResistUnique__10", "ChaosResistUnique__11", "ChaosResistUnique__12", "ChaosResistUnique__13", "ChaosResistUnique__14", "ChaosResistUnique__17", "ChaosResistUnique__22", }, - ["(100-150)% increased Armour and Energy Shield"] = { "LocalIncreasedArmourAndEnergyShieldUniqueBodyStrInt1", "LocalIncreasedArmourAndEnergyShieldUniqueHelmetStrInt1", }, - ["Your Physical Damage can Shock"] = { "PhysicalDamageCanShockUnique__1", }, - ["(20-60)% increased Armour and Energy Shield"] = { "LocalIncreasedArmourAndEnergyShieldUniqueBootsStrInt1", }, - ["(180-220)% increased Armour and Energy Shield"] = { "LocalIncreasedArmourAndEnergyShieldUniqueBodyStrInt2", }, - ["(80-120)% increased Armour and Energy Shield"] = { "LocalIncreasedArmourAndEnergyShieldUniqueShieldStrInt3", "LocalIncreasedArmourAndEnergyShieldUnique__5", "LocalIncreasedArmourAndEnergyShieldUnique__16", "LocalIncreasedArmourAndEnergyShieldUnique__27", }, - ["(300-400)% increased Armour and Energy Shield"] = { "LocalIncreasedArmourAndEnergyShieldUniqueShieldStrInt4", }, - ["(240-300)% increased Armour and Energy Shield"] = { "LocalIncreasedArmourAndEnergyShieldUniqueShieldStrInt5", "LocalIncreasedArmourAndEnergyShieldUnique__6", }, - ["(140-160)% increased Armour and Energy Shield"] = { "LocalIncreasedArmourAndEnergyShieldUniqueBodyStrInt3", }, - ["(120-140)% increased Armour and Energy Shield"] = { "LocalIncreasedArmourAndEnergyShieldUniqueBodyStrInt4", }, - ["Minions have +25% Chance to Block Attack Damage"] = { "MinionAttackBlockChanceUnique__2", }, - ["Hits can't be Evaded"] = { "AlwaysHits", "AlwaysHitsUniqueTwoHandMace6", "AlwaysHitsUnique__1", }, - ["25% of Physical Damage Converted to Fire Damage"] = { "ConvertPhysicalToFireUniqueShieldStr3", }, - ["30% of Physical Damage Converted to Fire Damage"] = { "ConvertPhysicalToFireUnique__2_", }, - ["Your Attacks do not cost Mana"] = { "AttacksCostNoManaUniqueTwoHandAxe9", }, - ["+5 to maximum Mana"] = { "ManaPerPointToClassStartUnique__1", }, - ["Flasks applied to you have 25% increased Effect"] = { "BeltIncreasedFlaskEffectUnique__1", }, - ["Flasks applied to you have 60% reduced Effect"] = { "BeltIncreasedFlaskEffectUnique__2", }, - ["30% reduced Flask Charges gained"] = { "BeltReducedFlaskChargesGainedUnique__1", }, - ["(7-10)% reduced Flask Charges used"] = { "BeltIncreasedFlaskChargedUsedUnique__2", }, - ["60% increased Flask Effect Duration"] = { "BeltIncreasedFlaskDurationUnique__2", "BeltIncreasedFlaskDurationUnique__1", }, - ["150% increased Flask Effect Duration"] = { "BeltIncreasedFlaskDurationUnique__4", }, - ["(20-30)% reduced Flask Effect Duration"] = { "IncreasedFlaskDurationUnique__1", }, - ["15% increased Explicit Mana Modifier magnitudes"] = { "ArmourEnchantmentHeistManaEffectSocketPenalty1", "ArmourEnchantmentHeistManaEffectAttributeRequirementsPenalty1", "WeaponEnchantmentHeistManaEffectSocketPenalty1_", "WeaponEnchantmentHeistManaEffectAttributeRequirementPenalty1__", }, - ["Minions deal (50-70)% increased Damage if you've Hit Recently"] = { "MutatedUniqueTwoHandMace8IncreasedMinionDamageIfYouHitEnemy", }, - ["Trigger Level 20 Shield Shatter when you Block"] = { "StrUniqueShieldTriggerShieldShatterOnBlock", }, - ["Queen's Demand can Trigger Level 20 Flames of Judgement"] = { "UniqueStaffTriggerAtziriStormFlameblast__1", }, - ["Grants Level 20 Queen's Demand Skill"] = { "UniqueStaffGrantQueensDemand___", }, - ["Your Cold Damage cannot Freeze"] = { "ColdDamageCannotFreeze", }, - ["Ignites you inflict deal Damage (35-45)% faster"] = { "FasterIgniteDamageUnique__1", }, - ["20% increased Attack Speed with Movement Skills"] = { "MutatedUniqueHelmetStrDex2AttackSpeedWithMovementSkills", }, - ["Hollow Palm Technique"] = { "KeystoneHollowPalmTechniqueUnique__1", }, - ["(10-30)% increased Elusive Effect"] = { "ElusiveEffectUnique__1", }, - ["10% increased Movement Speed if you've Hit an Enemy Recently"] = { "MovementSpeedIfHitRecentlyUnique__1_", }, - ["+(10-20)% chance to Suppress Spell Damage"] = { "MutatedUniqueHelmetStrDex2ChanceToSuppressSpells", }, - ["Your hits can't be Evaded"] = { "AlwaysHitsUnique__2", "AlwaysHitsUniqueGlovesDexInt4", }, - ["25% chance to Avoid being Poisoned"] = { "ChanceToAvoidPoisonUnique__1", }, - ["+3 to maximum number of Summoned Phantasms"] = { "ExtraMaximumPhantasmsUnique__1", }, - ["+6 to maximum number of Raging Spirits"] = { "ExtraRagingSpiritsUnique__1", }, - ["Regenerate 0.8% of Life per second per Frenzy Charge"] = { "LifeRegenerationPerFrenzyChargeUniqueBootsDex4", }, - ["Regenerate 20% of Energy Shield per second if you've dealt a Critical Strike with this weapon Recently"] = { "LocalEnergyShieldRegenerationIfCritRecentlyUnique__1", }, - ["(15-20)% increased Cold Damage per 1% Missing Cold Resistance, up to a maximum of 300%"] = { "ColdDamagePerMissingColdResistanceUnique__1", }, - ["(15-20)% increased Fire Damage per 1% Missing Fire Resistance, up to a maximum of 300%"] = { "FireDamagePerMissingFireResistanceUnique__1", }, - ["(10-15)% increased Elemental Damage per 1% Missing"] = { "ElementalDamagePerMissingResistanceUnique_1", }, - ["Call of Steel causes (20-25)% increased Reflected Damage"] = { "CallOfSteelReflectDamageUnique__1", "CallOfSteelReflectDamageUnique__2", }, - ["20% reduced Effect of Curses on you"] = { "MutatedUniqueBelt13CurseEffectOnYou", "ReducedCurseEffectUnique__1", }, - ["Grants Level 22 Hatred Skill"] = { "GrantsHatredUnique__1__", }, - ["(50-100)% more Main Hand attack speed"] = { "WingsOfEntropyMainHandAttackSpeedFinalUnique__1_", }, - ["+(10-20)% to Off Hand Critical Strike Chance"] = { "OffHandBaseCriticalStrikeChanceUnique__1", }, - ["Projectiles from Attacks can Fork 1 additional time"] = { "AttackProjectilesForkExtraTimesUnique__1", }, - ["Impale Damage dealt to Enemies Impaled by you Overwhelms 10% Physical Damage Reduction"] = { "ImpalePhysicalReductionPenaltyUnique__1", }, - ["(160-180)% increased Armour and Energy Shield"] = { "LocalIncreasedArmourAndEnergyShieldUniqueBootsStrInt3", }, - ["Lose (10-15)% of Life when you deal a Critical Strike"] = { "LoseLifePercentOnCritUnique__1", }, - ["Lose (10-15)% of Energy Shield when you deal a Critical Strike"] = { "LoseEnergyShieldPercentOnCritUnique__1", }, - ["100% increased Flask Charges used"] = { "MutatedUniqueBelt19FlaskChargesUsed", }, - ["(2-2.5)% of Life Regenerated per Second if you've dealt a Critical Strike in the past 8 seconds"] = { "LifeRegenerationIfCrit8SecondsUnique__1", }, - ["10% reduced Armour per 50 Strength"] = { "ArmourPerStrengthUnique__1_", }, - ["Grants Level 20 Thirst for Blood Skill"] = { "GrantsVampiricIconSkillUnique__1", }, - ["+(25-35)% to Damage over Time Multiplier for Bleeding from Hits with this Weapon"] = { "LocalBleedDamageOverTimeMultiplierUnique__1", }, - ["Gain Sacrificial Zeal when you use a Skill, dealing you 150% of the Skill's Mana Cost as Physical Damage per Second"] = { "SacrificialZealOnSkillUseUnique__1_", }, - ["Gain (200-300) Life per Ignited Enemy Killed"] = { "LifeGainedOnKillingIgnitedEnemiesUnique__1", }, - ["20% increased Movement Speed on Shocked Ground"] = { "MovementVelocityOnShockedGroundUniqueBootsInt6_", }, - ["You have Onslaught while on Low Life"] = { "OnslaughtOnLowLifeUnique__1", }, - ["(20-30)% increased Lightning Damage"] = { "TalismanIncreasedLightningDamage", "LightningDamagePercentUnique__7", "LightningDamagePercentUniqueBelt9c", "LightningDamageUniqueHelmetDexInt1", "LightningDamageUniqueWand1", }, - ["Socketed Gems are Supported by Level 20 Returning Projectiles"] = { "MutatedUniqueBow18DisplaySupportedByReturningProjectiles", }, - ["Adds (45-60) to (100-120) Physical Damage"] = { "LocalAddedPhysicalDamageUnique__30_", }, - ["Adds (80-100) to (200-225) Physical Damage"] = { "LocalAddedPhysicalDamageUnique__29___", }, - ["Adds (225-265) to (315-385) Physical Damage"] = { "LocalAddedPhysicalDamageUnique__28", }, - ["Adds (80-115) to (150-205) Physical Damage"] = { "LocalAddedPhysicalDamageUnique__27", }, - ["Adds (70-80) to (340-375) Physical Damage"] = { "LocalAddedPhysicalDamageUnique__26", }, - ["Adds (8-13) to (20-30) Physical Damage"] = { "LocalAddedPhysicalDamageUnique__25", }, - ["Adds (100-130) to (360-430) Physical Damage"] = { "LocalAddedPhysicalDamageUnique__24", }, - ["Poisons you inflict deal Damage (15-20)% faster"] = { "MutatedUniqueGlovesDexInt7FasterPoisonDamage", }, - ["You have no Life Regeneration"] = { "NoLifeRegenerationUnique___1", }, - ["Gain Her Blessing for 3 seconds when you Ignite an Enemy"] = { "GrantUniqueBuff__1", }, - ["Nearby Enemies are Blinded while Physical Aegis is not depleted"] = { "NearbyEnemiesAreBlindedPhysicalAegisUnique__1", }, - ["180% increased Evasion Rating"] = { "LocalIncreasedEvasionRatingPercentUniqueBootsDex7", }, - ["Adds (8-13) to (26-31) Physical Damage"] = { "LocalAddedPhysicalDamageUniqueSceptre9", }, - ["Adds (6-10) to (16-22) Physical Damage to Attacks"] = { "AddedPhysicalDamageUnique__13", }, - ["Adds (5-8) to (12-16) Physical Damage to Attacks"] = { "AddedPhysicalDamageUnique__5", }, - ["Adds 1 to (15-20) Physical Damage to Attacks"] = { "AddedPhysicalDamageUnique__4", }, - ["Adds (5-15) to (25-50) Physical Damage to Attacks"] = { "AddedPhysicalDamageUnique__2", }, - ["Attacks deal no Physical Damage"] = { "AttacksDealNoPhysicalDamage", }, - ["Adds (2-5) to (7-10) Physical Damage to Attacks"] = { "AddedPhysicalDamageUniqueBootsStr3", }, - ["Adds (5-10) to (11-15) Physical Damage to Attacks"] = { "AddedPhysicalDamageUniqueRing37", }, - ["Adds 4 to 8 Physical Damage to Attacks"] = { "AddedPhysicalDamageUniqueShieldStrDex3", }, - ["Reflects (22-44) Physical Damage to Attackers on Block"] = { "ReflectDamageToAttackersOnBlockUniqueStaff9", }, - ["Reflects 1000 to 10000 Physical Damage to Attackers on Block"] = { "ReflectDamageToAttackersOnBlockUniqueShieldDex5", }, - ["(20-30)% increased total Power counted by Warcries"] = { "MutatedUniqueRing2WarcryMonsterPower", }, - ["6 to 10 Added Physical Damage with Bow Attacks"] = { "AddedPhysicalDamageUniqueQuiver8", }, - ["Reflects 240 to 300 Physical Damage to Attackers on Block"] = { "ReflectDamageToAttackersOnBlockUniqueAmulet16", }, - ["Minions have 20% chance to deal Double Damage"] = { "MutatedUniqueHelmetDexInt1MinionDoubleDamage", }, - ["Adds 5 to 9 Physical Damage to Attacks"] = { "AddedPhysicalDamageUniqueRing8", }, - ["Adds 40 to 60 Physical Damage to Attacks"] = { "AddedPhysicalDamageUniqueHelmetStr3", }, - ["Adds 5 to 12 Physical Damage to Attacks"] = { "AddedPhysicalDamageUniqueBodyDex4", }, - ["Your Attacks deal -3 Physical Damage"] = { "AddedPhysicalDamageUniqueBodyDex2", }, - ["You gain Onslaught for 3 seconds on Kill"] = { "OnslaughtBuffOnKillUniqueDagger12", }, - ["You gain Onslaught for 4 seconds on Kill"] = { "OnslaughtBuffOnKillUniqueRing12", }, - ["(40-50)% increased Rarity of Items Dropped by Enemies killed with a Critical Strike"] = { "KilledMonsterItemRarityOnCritUniqueRing11", }, - ["1 to 4 Added Physical Damage with Bow Attacks"] = { "AddedPhysicalDamageImplicitQuiver6_", "AddedPhysicalDamageImplicitQuiverDescent", }, - ["Adds (12-15) to (24-27) Physical Damage to Attacks"] = { "AddedPhysicalDamageImplicitQuiver12New", }, - ["Regenerate 2% of Energy Shield per second"] = { "EnergyShieldRegenerationUnique__3", }, - ["Regenerate 1% of Energy Shield per second"] = { "EnergyShieldRegenerationUnique__1", "EnergyShieldRegenerationUnique__2", }, - ["You are at Maximum Chance to Block Spell Damage if you have not Blocked Recently"] = { "SpellBlockIfNotBlockedRecentlyUnique__1", }, - ["+(2-3) to maximum number of Sentinels of Purity"] = { "MutatedUniqueHelmetStrInt2HeraldOfPurityAdditionalMinion", }, - ["5% increased Projectile Speed per Frenzy Charge"] = { "ProjectileSpeedPerFrenzyChargeUniqueAmulet15", }, - ["Causes Bleeding on Hit"] = { "CausesBleedingImplicitMarakethRapier1", }, - ["Herald of Thunder also creates a storm when you Shock an Enemy"] = { "ActivateHeraldOfThunderOnShockUnique__1", }, - ["+10% Chance to Block Spell Damage while Dual Wielding"] = { "MutatedUniqueOneHandSword15DualWieldingSpellBlockForJewel", }, - ["10% reduced Flask Life Recovery rate"] = { "FlaskLifeRecoveryRateUniqueSceptre5", }, - ["(1-100)% increased Mana Recovery from Flasks"] = { "FlaskManaRecoveryUnique__2", }, - ["(5-15)% increased Quantity of Gold Dropped by Slain Enemies"] = { "MutatedUniqueGlovesInt1IncreasedGold", }, - ["Lightning Resistance does not affect Lightning Damage taken"] = { "LightningResistNoReductionUnique__1_", }, - ["30% increased Mana Recovery from Flasks"] = { "BeltFlaskManaRecoveryUniqueDescentBelt1", }, - ["(5-15)% increased Strength"] = { "PercentageStrengthUniqueHelmetStrDex6", "MutatedUniqueBelt4PercentageStrength", }, - ["(30-40)% increased Life Recovery from Flasks"] = { "BeltFlaskLifeRecoveryUnique__1", }, - ["+1 to Maximum Endurance Charges"] = { "MaximumEnduranceChargeUniqueRing2", "MaximumEnduranceChargeUniqueBodyStr3", "MaximumEnduranceChargeUnique__1_", "MaximumEnduranceChargeUnique__2", "MutatedUniqueTwoHandAxe1MaximumEnduranceCharges", "ChargeBonusMaximumEnduranceCharges", "MutatedUniqueBodyStrInt2MaximumEnduranceCharges", }, - ["30% increased Life Recovery from Flasks"] = { "BeltFlaskLifeRecoveryUniqueDescentBelt1", }, - ["Skills fire an additional Projectile"] = { "VillageAdditionalProjectiles", "UniqueSpecialCorruptionAdditionalProjectile", }, - ["(20-30)% increased Area of Effect while Unarmed"] = { "MutatedUniqueGlovesDexInt2UnarmedAreaOfEffect", }, - ["Minions gain (20-40)% of Physical Damage as Extra Fire Damage"] = { "MutatedUniqueWand14MinionPhysicalDamageAddedAsFire", }, - ["Adds (26-32) to (36-42) Physical Damage"] = { "LocalAddedPhysicalDamageUnique__6_", }, - ["(20-30)% increased Quantity of Gold Dropped by Slain Enemies"] = { "MutatedUniqueBootsDex2IncreasedGold", }, - ["4% increased Movement Speed per Frenzy Charge"] = { "MovementVelocityPerFrenzyChargeUnique__1", "MovementVelocityPerFrenzyChargeUniqueBodyDexInt3", }, - ["You have Crimson Dance if you have dealt a Critical Strike Recently"] = { "CrimsonDanceIfCritRecentlyUnique__1", }, - ["(15-20)% of Life Regeneration also applies to Energy Shield if no Equipped Items are Corrupted"] = { "MutatedUniqueHelmStrInt7LifeRegenerationPercentAppliesToEnergyShieldWithNoCorruptedItems", }, - ["Gain an Endurance Charge when you are Hit"] = { "GainEnduranceChargesWhenHitUnique__1_", }, - ["+1 to Minimum Endurance, Frenzy and Power Charges"] = { "UniqueSpecialCorruptionAllMinCharges", }, - ["50% reduced Mana Cost of Skills for 2 seconds after Spending a total of 800 Mana"] = { "MutatedUniqueGlovesInt4GainManaCostReductionOnManaSpent", }, - ["+(500-800) to Armour"] = { "MutatedUniqueBodyStr2LocalPhysicalDamageReductionRating", }, - ["Gain a Frenzy Charge on Critical Strike"] = { "GainFrenzyChargeOnCriticalHit", }, - ["Create Profane Ground instead of Consecrated Ground"] = { "MutatedUniqueBodyInt8ProfaneGroundInsteadOfConsecratedGround", "ProfaneGroundInsteadOfConsecratedGround__1_", }, - ["25% chance to cause Bleeding on Hit"] = { "CausesBleedingUniqueTwoHandAxe7", "CausesBleedingUniqueTwoHandAxe7Updated", "CausesBleedingUniqueOneHandAxe5", "CausesBleedingUniqueOneHandAxe5Updated_", "CausesBleedingUnique__1", "CausesBleedingUnique__1Updated_", "CausesBleedingUnique__2", "CausesBleedingUnique__2Updated", "LocalChanceToBleedUnique__1", }, - ["(75-150)% increased Melee Fire Damage"] = { "MutatedUniqueBodyDex3MeleeFireDamage", }, - ["0.2% of Elemental Damage Leeched as Life"] = { "ElementalDamageLeechedAsLifePermyriadUniqueSceptre7_", }, - ["+2 to Level of Socketed Support Gems"] = { "LocalIncreaseSocketedSupportGemLevelUniqueTwoHandAxe7", "LocalIncreaseSocketedSupportGemLevelUnique__1", }, - ["+2 to Level of Socketed Aura Gems"] = { "LocalIncreaseSocketedAuraGemLevelUniqueHelmetDex5", "LocalIncreaseSocketedAuraGemLevelUnique___1", "MutatedUniqueShieldInt2LocalIncreaseSocketedAuraLevel", "LocalIncreaseSocketedAuraLevelUniqueShieldStrInt2", }, - ["+1 to Level of Socketed Support Gems"] = { "LocalIncreaseSocketedSupportGemLevelUniqueStaff12", }, - ["+3 to Level of all Physical Spell Skill Gems"] = { "GlobalPhysicalSpellGemsLevelUnique__1", }, - ["2% increased Effect of Non-Damaging Ailments you inflict with Critical Strikes per 100 Player Maximum Life"] = { "MutatedUniqueShieldInt1NonDamagingAilmentWithCritsEffectPer100MaxLife", }, - ["You cannot be Cursed with Silence"] = { "SilenceImmunityUnique__1", }, - ["+1 to Level of Socketed Bow Gems"] = { "LocalIncreaseSocketedBowGemLevelUniqueBow2", }, - ["Your Maximum Energy Shield is Equal to 50% of Your Maximum Life"] = { "MutatedUniqueBodyInt21MaximumEnergyShieldIsEqualToPercentOfMaximumLife", }, - ["+460 to Accuracy Rating"] = { "IncreasedAccuracySwordImplicit8", }, - ["10% chance to Cause Monsters to Flee"] = { "HitsCauseMonsterFleeUniqueRing1", "HitsCauseMonsterFleeUniqueBootsStrInt1", "HitsCauseMonsterFleeUnique__1", }, - ["15% increased Character Size"] = { "ActorSizeUnique__2", }, - ["Lose a Power Charge each second if you have not Detonated Mines Recently"] = { "LosePowerChargeIfNotDetonatedRecentlyUnique__1", }, - ["(10-30)% increased Global Defences"] = { "MutatedUniqueRing6AllDefences", }, - ["15% chance to Avoid being Stunned"] = { "JewelImplicitChanceToAvoidStun", }, - ["You have Crimson Dance while you have Cat's Stealth"] = { "GainCrimsonDanceWithCatsStealthUnique__1", }, - ["Lose 0.5% Life and Energy Shield per Second per Minion"] = { "MutatedUniqueWand2LifeAndEnergyShieldDegenPerMinion", }, - ["+(100-200) to maximum Mana"] = { "MutatedUniqueHelmetDex4IncreasedMana", }, - ["15% chance to Avoid being Ignited"] = { "JewelImplicitChanceToAvoidIgnite", }, - ["15% chance to Avoid being Poisoned"] = { "JewelImplicitChanceToAvoidPoison", }, - ["Removes Elemental Ailments on Rampage"] = { "DispelStatusAilmentsOnRampageUniqueGlovesStrInt2", }, - ["50% more Damage with Arrow Hits not at Close Range"] = { "MutatedUniqueBow6ChinsolDamageAgainstEnemiesOutsideCloseRange", }, - ["50% chance to cause Bleeding on Hit"] = { "CausesBleedingUniqueTwoHandAxe4", "CausesBleedingUniqueTwoHandAxe4Updated", "LocalChanceToBleedUnique__1__", }, - ["10% increased Endurance Charge Duration"] = { "JewelImplicitEnduranceChargeDuration", }, - ["Movement Skills Cost no Mana"] = { "MovementSkillsCostNoManaUnique__1", }, - ["You have Phasing if you've Killed Recently"] = { "GainPhasingIfKilledRecentlyUnique__1", }, - ["Summoned Arbalists' Projectiles Fork"] = { "SummonArbalistProjectilesFork", }, - ["Kill Enemies that have 15% or lower Life on Hit if The Searing Exarch is dominant"] = { "KillEnemyInstantlyExarchDominantUnique__1", }, - ["(15-20)% increased Light Radius"] = { "LightRadiusUnique__1", }, - ["Keystone Passive Skills in Radius can be Allocated without being connected to your tree"] = { "MutatedUniqueJewel6KeystoneCanBeAllocatedInMassiveRadiusWithoutBeingConnected", }, - ["15% increased Movement Speed during any Flask Effect"] = { "MovementSpeedDuringFlaskEffectUnique__1", }, - ["Socketed Slam Gems are Supported by Level 25 Earthbreaker"] = { "OneAncestorTotemBuffUnique__1", }, - ["Allies' Aura Buffs do not affect you"] = { "CannotBeBuffedByAlliedAurasUniqueOneHandSword11", }, - ["Modifiers to Chance to Suppress Spell Damage also apply to Chance to Defend with 200% of Armour at 50% of their Value"] = { "MutatedUniqueJewel177ModifiersToSpellSuppressionAlsoApplytoChanceToDefendPercentArmor", }, - ["Knockback direction is reversed"] = { "EnemyKnockbackDirectionReversedUniqueGlovesStr5_", }, - ["Gain Adrenaline when you become Flame-Touched"] = { "GainAdrenalineFireTouchedGainUnique__1", }, - ["You lose all Endurance Charges on reaching maximum Endurance Charges"] = { "LoseEnduranceChargesOnMaxEnduranceChargesUnique__1_", }, - ["(20-25)% increased Melee Damage"] = { "MeleeDamageUnique__1", }, - ["+2 to maximum Snipe Stages"] = { "AdditionalMaxStackSnipeUnique", }, - ["You have Iron Reflexes while at maximum Frenzy Charges"] = { "ChargeBonusIronReflexesFrenzyCharges", }, - ["(20-40)% increased Effect of Non-Damaging Ailments"] = { "IncreasedAilmentEffectOnEnemiesUnique_2", }, - ["Socketed Gems have Elemental Equilibrium"] = { "SocketedGemHasElementalEquilibriumUniqueRing25", }, - ["Minions have (25-40)% reduced Flask Charges used"] = { "MinionFlaskChargesUsedUnique__1", }, - ["When you Cast a Spell, Sacrifice all Mana to gain Added Maximum Lightning Damage"] = { "DrainAllManaLightningDamageUnique__1", }, - ["+1 to maximum number of Sacred Wisps"] = { "AdditionalSacredWispUnique__1", }, - ["Adds (5-7) to (11-12) Physical Damage to Attacks"] = { "AddedPhysicalDamageUnique__9_", }, - ["Reflects (121-150) Physical Damage to Melee Attackers"] = { "AttackerTakesDamageShieldImplicit9", }, - ["Prevent +35% of Suppressed Spell Damage if you have not Suppressed Spell Damage Recently"] = { "MutatedUniqueBodyDex8SuppressionPreventionIfYouHaventSuppressedRecently", }, - ["Reflects 5 Physical Damage to Melee Attackers"] = { "AttackerTakesDamageUniqueIntHelmet1", }, - ["3% increased Experience gain"] = { "IncreasedExperienceUniqueSceptre1", }, - ["+(20-30)% chance to Suppress Spell Damage if you've Suppressed Spell Damage Recently"] = { "MutatedUniqueBodyDex8ChanceToSuppressIfYouHaveSuppressedRecently", }, - ["Cannot be Chilled"] = { "CannotBeChilledUniqueBodyStrInt3", "CannotBeChilledUnique__1", "CannotBeFrozenOrChilledUnique__1", "CannotBeFrozenOrChilledUnique__2", "MutatedUniqueAmulet40CannotBeChilled", }, - ["Critical Strikes do not inherently inflict non-Damaging Ailments"] = { "CriticalStrikesNotAlwaysApplyAilmentsUnique__1", }, - ["Shocks you cause are reflected back to you"] = { "ShocksReflectToSelfUniqueBelt12", "ShocksReflectToSelfUnique__1", }, - ["Critical Strikes deal no Damage"] = { "CriticalStrikesDealNoDamageUnique__1", }, - ["(7-12)% increased Cast Speed"] = { "IncreasedCastSpeedUnique__21", }, - ["50% chance to Trigger Socketed Spells when you Spend at least 200 Life on an"] = { "MutatedUniqueHelmetStrInt6ChanceToCastOnManaSpent", }, - ["Total Recovery per second from Life Leech is Doubled"] = { "TotalRecoveryLifeLeechDoubledUnique__1", }, - ["While your Passive Skill Tree connects to the Ranger's starting location, you gain:"] = { "StarterPassiveJewelUnique__10__", "StarterPassiveTreeJewelUnique__2", }, - ["(1-7)% more Attack Speed with Unarmed Melee Attacks"] = { "UnarmedMoreMeleeAttackSpeedUnique__1", }, - ["Chaos Damage taken does not bypass Energy Shield during effect"] = { "ChaosDamageDoesNotBypassESDuringFlaskEffectUnique__1", }, - ["While your Passive Skill Tree connects to the Shadow's starting location, you gain:"] = { "StarterPassiveJewelUnique__11__", "StarterPassiveTreeJewelUnique__3", }, - ["Socketed Projectile Spells deal 150% more Damage with Hits"] = { "SocketedGemsMoreDamageForSpellsCastUnique__1", }, - ["You have Mind over Matter while at maximum Power Charges"] = { "ChargeBonusMindOverMatterPowerCharges", }, - ["+(3-5)% to Critical Strike Multiplier per Power Charge"] = { "MutatedUniqueBootsInt7PowerChargeOnCriticalStrikeChance", }, - ["Mana is increased by 50% of Overcapped Lightning Resistance"] = { "MutatedUniqueAmulet42ManaIncreasedPerOvercappedLightningResistUniqueAmulet42", }, - ["(20-30)% increased Critical Strike Chance"] = { "LocalCriticalStrikeChanceUniqueOneHandSword8", "LocalCriticalStrikeChanceUnique__23", "LocalCriticalStrikeChanceUniqueTwoHandAxe_1", "LocalCriticalStrikeChanceUniqueWand6_", }, - ["You have Fungal Ground around you while stationary"] = { "FungalAroundWhenStationaryUnique__1_", }, - ["(20-25)% increased Critical Strike Chance"] = { "LocalCriticalStrikeChanceUnique__11", }, - ["Can be Enchanted by a Kalguuran Runesmith"] = { "VillageTripleEnchant1H", }, - ["Causes Bleeding when you Stun"] = { "AttacksThatStunCauseBleedingUnique__1", }, - ["(8-12)% increased Critical Strike Chance"] = { "LocalCriticalStrikeChanceUnique__16", }, - ["(22-28)% increased Critical Strike Chance"] = { "LocalCriticalStrikeChanceUnique__17_", }, - ["(60-80)% increased Critical Strike Chance"] = { "LocalCriticalStrikeChanceUnique__18", }, - ["-(17-13)% to Chaos Resistance"] = { "MutatedUniqueBodyStrInt1ChaosResistance", }, - ["(100-200)% increased Critical Strike Chance"] = { "LocalCriticalStrikeChanceUnique__24", }, - ["(15-19)% increased Spell Damage"] = { "SpellDamageOnWeaponImplicitWand5", }, - ["Gain (67-83)% of Physical Damage as Extra Chaos Damage"] = { "MutatedUniqueBow3ChaosDamageAsPortionOfDamage", }, - ["You have Immortal Ambition while all Socketed Gems are Red"] = { "MutatedUniqueTwoHandSword8ImmortalAmbitionIfAllSocketsRed", }, - ["Your Damage with Hits is Lucky while on Low Life"] = { "MutatedUniqueRing9ExtraDamageRollsWhileLowLife", }, - ["Your Warcries are disabled"] = { "MutatedUniqueBodyStrDex7WarcriesAreDisabled", }, - ["+50% to Global Critical Strike Multiplier"] = { "NearbyAlliesHaveCriticalStrikeMultiplierUnique__1", "CriticalMultiplierImplicitSword3", "LocalCriticalMultiplierUniqueBow3", }, - ["+(20-30)% to Fire Resistance"] = { "FireResistImplicitRing1", "FireResistImplicitAmulet1", "FireResistUniqueDexHelmet2", "FireResistUniqueHelmetStrInt2", "FireResistUniqueAmulet4", "FireResistUniqueOneHandMace1", "FireResistUniqueBelt6", "FireResistUnique__37", "FireResistUnique__30", "FireResistUnique__35", "FireResistUnique__21", "FireResistUnique__19", "FireResistUnique__18", "FireResistUnique__13", "FireResistUnique__5", "FireResistUnique__1", "FireResistUniqueBootsStr3_", }, - ["+20% to Fire Resistance"] = { "FireResistUniqueAmulet7", "FireResistUniqueBelt3", }, - ["Enemies Chilled by your Hits can be Shattered as though Frozen"] = { "ChillHitsCauseShatteringUnique__1", }, - ["+(10-20)% to Fire Resistance"] = { "FireResistUniqueShieldStrDex1", "FireResistUnique__15", "FireResistUniqueBelt13", }, - ["+(40-50)% to Fire Resistance"] = { "FireResistUniqueBootsDex2", "FireResistUniqueBodyDex3", "FireResistUniqueOneHandSword4", "FireResistUnique__4", }, - ["+(30-40)% to Critical Strike Multiplier if you've cast Enfeeble in the past 10 seconds"] = { "EnfeebleCriticalStrikeMultiplierUnique__1", }, - ["(6-10)% chance to deal Double Damage if you've cast Vulnerability in the past 10 seconds"] = { "VulnerabilityDoubleDamageUnique__1", }, - ["Reserves 8% of Life"] = { "NearbyEnemyReservesLifeUnique__1", }, - ["+(15-30)% to Fire Resistance"] = { "FireResistUniqueBodyInt5", "FireResistUnique__2", }, - ["Modifiers to Chance to Suppress Spell Damage also apply to Chance to Avoid Elemental Ailments at 50% of their Value"] = { "ModifiersToSuppressionApplyToAilmentAvoidUnique__1", }, - ["(60-100)% increased Effect of Shocks you inflict while Leeching Energy Shield"] = { "ShockEffectLeechingESUnique__1", }, - ["Gain Arcane Surge when you use a Movement Skill"] = { "ArcaneSurgeOnMovementSkillUnique", }, - ["(150-250)% increased bonuses gained from Equipped Quiver"] = { "QuiverModifierEffectUnique__1", }, - ["Regenerate 2% of Life per second for each different Ailment affecting you"] = { "LifeRegenerationPercentPerAilmentUnique__1", }, - ["10% chance to gain Adrenaline for 2 Seconds when Leech is"] = { "AdrenalineOnFillingLifeLeechUnique__1", }, - ["(15-25)% increased Skill Effect Duration"] = { "UniqueSpecialCorruptionSkillEffectDuration", }, - ["10% chance to gain Onslaught for 4 Seconds when Leech is"] = { "OnslaughtOnFillingLifeLeechUnique__1", }, - ["Debilitate Enemies for 4 Seconds when you Suppress their Spell Damage"] = { "DebilitateEnemiesSuppressedDamageUnique__1", }, - ["(40-60)% of Damage taken from Stunning Hits is Recovered as Life"] = { "StunningHitsRecoverLifeUnique__1", }, - ["50% of Damage taken from Stunning Hits is Recovered as Energy Shield"] = { "StunningHitsRecoverEnergyShieldUnique__1", }, - ["(50-100)% of Suppressed Spell Damage taken bypasses Energy Shield"] = { "SuppressedDamageBypassEnergyShieldUnique_1", }, - ["(50-100)% of Suppressed Spell Damage taken Recouped as Energy Shield"] = { "SuppressedDamageRecoupedAsEnergyShield_1", }, - ["Every 10 seconds:"] = { "RecoverLifeAlteratingUnique__1", }, - ["Gain (20-25)% of Maximum Life as Extra Armour"] = { "MutatedUniqueShieldStr1MaximumLifeAddedAsArmour", }, - ["An additional Curse can be applied to you"] = { "AdditionalCurseOnSelfUniqueCorruptedJewel13", }, - ["Linked Targets Cannot Die for 2 seconds after you Die"] = { "LinkTargetCannotDieUnique__1", }, - ["Link Skills have (10-15)% increased Cast Speed"] = { "LinkSkillCastSpeedUnique__1", }, - ["Link Skills have (10-15)% increased Skill Effect Duration"] = { "LinkSkillEffectDurationUnique__1", }, - ["Minions have 60% chance to inflict Withered on Hit"] = { "MinionWitherOnHitUnique__1", }, - ["Minions have +5% to Critical Strike Multiplier per Withered Debuff on Enemy"] = { "MinionCriticalStrikeMultiplierAgainstWitheredUnique__1", }, - ["Bleeding on you expires 75% slower while Moving"] = { "BleedingExpiresSlowerWhileMovingUnique__1", }, - ["Exerted Attacks deal 200% increased Damage"] = { "ExertedAttackDamageUnique__1", }, - ["Arrows deal 30 to 50 Added Fire Damage for each time they've Pierced"] = { "ArrowAddedFireDamagePerEnemyPiercedUnique__1", }, - ["Socketed Gems are Supported by Level 30 Infernal Legion"] = { "SupportedByInfernalLegionUnique__1", }, - ["Cold Exposure you inflict applies an extra -12% to Cold Resistance"] = { "ColdExposureAdditionalResistanceUnique__1", }, - ["Freezes you inflict spread to other Enemies within 1.5 metres"] = { "FreezeProliferationUnique__1", }, - ["Adds 1 to 12 Lightning Damage to Attacks with this Weapon per 10 Dexterity"] = { "AddedLightningDamagePerDexterityUnique__1", }, - ["5% increased Critical Strike Chance per 25 Intelligence"] = { "CriticalStrikeChancePerIntelligenceUnique__1", }, - ["Adds (1-2) to (3-4) Fire Damage to Spells and Attacks"] = { "AddedFireDamageSpellsAndAttacksImplicit1", }, - ["Adds (5-10) to (11-13) Fire Damage to Spells and Attacks"] = { "AddedFireDamageSpellsAndAttacksImplicit2", }, - ["Adds (18-36) to (53-59) Fire Damage to Spells and Attacks"] = { "AddedFireDamageSpellsAndAttacksImplicit3", }, - ["Adds (2-3) to (4-7) Cold Damage to Spells and Attacks"] = { "AddedColdDamageSpellsAndAttacksImplicit1", }, - ["Adds (4-8) to (10-12) Cold Damage to Spells and Attacks"] = { "AddedColdDamageSpellsAndAttacksImplicit2", }, - ["Adds (14-29) to (42-47) Cold Damage to Spells and Attacks"] = { "AddedColdDamageSpellsAndAttacksImplicit3", }, - ["Adds (1-2) to (9-11) Lightning Damage to Spells and Attacks"] = { "AddedLightningDamageSpellsAndAttacksImplicit1", }, - ["Adds (1-2) to (22-24) Lightning Damage to Spells and Attacks"] = { "AddedLightningDamageSpellsAndAttacksImplicit2", }, - ["Adds (3-5) to (70-82) Lightning Damage to Spells and Attacks"] = { "AddedLightningDamageSpellsAndAttacksImplicit3", }, - ["Has a Crucible Passive Skill Tree"] = { "ItemCanHaveShieldWeaponTreeUnique1", }, - ["(20-40)% increased Projectile Damage"] = { "IncreasedProjectileDamageUniqueBootsDexInt4", }, - ["Has a Two Handed Sword Crucible Passive Skill Tree"] = { "ItemCanHaveTwoHandedSwordWeaponTreeUnique1", }, - ["Has a Crucible Passive Skill Tree with only Support Passive Skills"] = { "ItemCanHaveSupportGemsOnlyTreeUnique1", }, - ["+(700-1000) to maximum Life if there are no Life Modifiers on other Equipped Items"] = { "IncreasedLifeNoLifeModifiersUnique__1", }, - ["You cannot have Non-Animated, Non-Manifested Minions"] = { "CannnotHaveNonAnimatedMinionsUnique__1", }, - ["(40-60)% increased Damage per Raised Zombie"] = { "MutatedUniqueSceptre3DamagePerZombie", }, - ["50% increased Global Critical Strike Chance"] = { "CriticalStrikeChanceImplicitDagger3", "CriticalStrikeChanceImplicitDaggerNew3", "CriticalStrikeChanceUniqueOneHandSword2", "CriticalStrikeChanceUniqueGlovesDex2", "CriticalStrikeChanceUniqueDagger3", }, - ["(45-60)% chance on Melee Hit for all Impales on the Enemy to last for an additional Hit"] = { "ChanceMeleeHitsDontConsumeImpalesUnique_1UNUSED", }, - ["40% of Cold Damage from Hits taken as Fire Damage"] = { "MutatedUniqueRing15ColdDamageTakenAsFire", }, - ["(45-60)% chance on Melee Hit for the Strongest Impale on target to last for 1 additional Hit"] = { "ChanceMeleeHitsDontRemoveSTRONGESTImpaleUnique_1", }, - ["Your Critical Strike Chance is Lucky while on Low Life"] = { "LuckyCriticalsOnLowLifeUnique__1___", }, - ["Increases to Cast Speed from Arcane Surge also applies to Movement Speed"] = { "ArcaneSurgeMovementSpeedUnique", }, - ["Enemies you Kill during Effect have a (20-30)% chance to Explode, dealing a tenth of their maximum Life as Damage of a Random Element"] = { "EnemyExplosionRandomElementFlaskEffectUnique__1", }, - ["(20-25)% increased Warcry Speed"] = { "WarcrySpeedUnique__1", }, - ["(25-35)% increased Warcry Speed"] = { "WarcrySpeedUnique__2", }, - ["Minions' Base Attack Critical Strike Chance is equal to the Critical"] = { "MinionsUseMainHandBaseCritUnique__1", }, - ["20% chance to Freeze Enemies for 1 second when they Hit you"] = { "FreezeEnemiesWhenHitChanceUnique__1", }, - ["(30-40)% chance for Elemental Resistances to count as being 90% against Enemy Hits"] = { "TreatResistancesAsMaxChanceUnique__1", }, - ["Gain (10-20)% of Missing Unreserved Life before being Hit by an Enemy"] = { "GainMissingLifeOnHitUnique__1", }, - ["Chill Enemies as though dealing (60-100)% more Damage"] = { "QuiverChillAsThoughtDealingMoreDamageUnique__1", }, - ["50% of Chaos Damage taken as Lightning Damage"] = { "MutatedUniqueBodyStrDex2ChaosDamageTakenAsLightning", }, - ["10% chance to Trigger Summon Spirit of Utula on Kill"] = { "KitavasEmbraceOnKillUnique__1", }, - ["10% chance to Trigger Summon Spirit of Akoya on Kill"] = { "TukohamasEmbraceOnKillUnique__1", }, - ["10% chance to Trigger Summon Spirit of Kahuturoa on Kill"] = { "RongokuraisEmbraceOnKillUnique__1", }, - ["1% increased maximum Mana per 12 Strength when in Main Hand"] = { "MutatedUniqueSceptre6ManaPerStrengthIfInMainHand", }, - ["10% chance to Trigger Summon Spirit of Ikiaho on Kill"] = { "ArohonguisEmbraceOnKillUnique__1", }, - ["10% chance to Trigger Summon Spirit of Ahuana on Kill"] = { "RamakosEmbraceOnKillUnique__1", }, - ["10% chance to Trigger Summon Spirit of Tawhanuku on Kill"] = { "HinekorasEmbraceOnKillUnique__1", }, - ["1% increased maximum Energy Shield per 16 Strength when in Off Hand"] = { "MutatedUniqueSceptre6EnergyShieldPerStrengthIfInOffHand", }, - ["10% chance to Trigger Summon Spirit of Kiloava on Kill"] = { "ValakosEmbraceOnKillUnique__1", }, - ["Nearby Enemies Convert 25% of their Physical Damage to Fire"] = { "NearbyEnemyPhysicalDamageConvertedToFire__1", }, - ["You gain Adrenaline for 3 seconds on using a Vaal Skill"] = { "MutatedUniqueGlovesStrDex4AdrenalineOnVaalSkillUse", }, - ["+225 to Accuracy Rating for each Empty Green Socket on any Equipped Item"] = { "IncreasedAccuracyEmptyGreenSocketUnique__1", }, - ["+40 to maximum Mana for each Empty Blue Socket on any Equipped Item"] = { "IncreasedManaEmptyBlueSocketUnique__1", }, - ["+18% to all Elemental Resistances for each Empty White Socket on any Equipped Item"] = { "AllResistEmptyWhiteSocketUnique__1", }, - ["-2 to level of Socketed Skill Gems per Socketed Gem"] = { "LocalIncreaseSocketedGemLevelPerFilledSocketUnique__1", }, - ["Socketed Gems are Supported by Level 25 Prismatic Burst"] = { "MutatedUniqueBow11SupportedByPrismaticBurst", }, - ["Maximum Quality is 200%"] = { "MaximumQualityOverrideUnique__1", }, - ["When Hit, gain a random Movement Speed modifier from 40% reduced to 100% increased, until Hit again"] = { "RandomMovementVelocityWhenHitUnique__1", }, - ["Warcries have infinite Power"] = { "WarcryInfiniteEnemyPowerUnique__1__", }, - ["+(150-200) to Strength"] = { "MutatedUniqueBootsStr2Strength", }, - ["(15-30)% of Elemental Damage from Hits taken as Physical Damage"] = { "ElementalDamageTakenAsPhysicalUnique__2", }, - ["You take 100% of Elemental Damage from Blocked Hits"] = { "ElementalDamageFromBlockedHitsUnique__1", }, - ["1% increased Attack Speed per 150 Accuracy Rating"] = { "MutatedUniqueOneHandSword9AttackSpeedPer200Accuracy", }, - ["Lose 500 Life per second"] = { "LifeDegenerationGracePeriodUnique__1", }, - ["Hits with this Weapon have +10% to Critical Strike Multiplier per Enemy Power"] = { "CriticalStrikeMultiplierMonsterPowerUnique__1", }, - ["Skills gain Added Chaos Damage equal to (20-25)% of Mana Cost, if Mana Cost is not higher than the maximum you could spend"] = { "MutatedUniqueWand7AddedChaosDamageFromManaCost", }, - ["(100-150)% increased Critical Strike Chance with Melee Weapons"] = { "TinctureCriticalStrikeChanceImplicit1", }, - ["(70-100)% increased Elemental Damage with Melee Weapons"] = { "TinctureElementalDamageImplicit1", }, - ["Socketed Gems are Supported by Level 1 Awakened Spell Cascade"] = { "MutatedUniqueWand8SupportedByAwakenedSpellCascade", }, - ["+0.3 metres to Melee Strike Range while at Maximum Frenzy Charges"] = { "MeleeWeaponRangeAtMaximumFrenzyChargesUber1_", }, - ["25% chance to Ignite with Melee Weapons"] = { "TinctureChanceToIgniteImplicit1", }, - ["(20-30)% increased Mana Cost of Skills"] = { "MutatedUniqueHelmetInt8ManaCostReduction", }, - ["25% chance to Freeze with Melee Weapons"] = { "TinctureChanceToFreezeImplicit1", }, - ["While your Passive Skill Tree connects to the Marauder's starting location, you gain:"] = { "StarterPassiveTreeJewelUnique__7", "StarterPassiveJewelUnique__8", }, - ["(60-100)% increased Effect of Auras from Mines"] = { "MutatedUniqueStaff11AnimalCharmMineAuraEffect", }, - ["While your Passive Skill Tree connects to the Scion's starting location, you gain:"] = { "StarterPassiveTreeJewelUnique__6", "StarterPassiveJewelUnique__14_", }, - ["20% chance to Poison with Melee Weapons"] = { "TinctureChanceToPoisonImplicit1", }, - ["1% increased Area of Effect per 20 Intelligence"] = { "MutatedUniqueStaff12AreaOfEffectPer20Int", "WeaponPhysicalDamagePerStrength", }, - ["20% chance to cause Bleeding with Melee Weapons"] = { "TinctureChanceToBleedImplicit1", }, - ["5% increased Recovery rate of Life and Energy Shield per Power Charge"] = { "LifeAndEnergyShieldRecoveryRatePerPowerChargeUnique__1", }, - ["(12-16)% increased Intelligence"] = { "MutatedUniqueGlovesStrInt4PercentageIntelligence", }, - ["25% chance to Blind Enemies on Hit with Melee Weapons"] = { "TinctureChanceToBlindImplicit1", }, - ["40% increased Elemental Damage"] = { "ElementalDamagePercentImplicitSceptre3", "ElementalDamagePercentImplicitSceptreNew18", "ElementalDamagePercentImplicitSceptreNew22", }, - ["(15-25)% reduced Mana Burn rate"] = { "TinctureToxicityRateUnique__1", }, - ["Increases and Reductions to Spell Damage also apply to Attack Damage with Retaliation Skills at 200% of their value"] = { "MutatedUniqueHelmetInt10AdditiveSpellModifiersApplyToRetaliationAttackDamage", }, - ["(20-40)% increased Cooldown Recovery Rate"] = { "TinctureCooldownRecoveryUnique__1", }, - ["Having a placed Banner does not prevent you gaining Valour"] = { "Allow2ActiveBannersUnique__1", }, - ["50% reduced Mana Recovery rate"] = { "MutatedUniqueBelt18ManaRecoveryRate", }, - ["(1-5)% increased Rarity of Items found per Mana Burn, up to a maximum of 100%"] = { "TinctureRarityPerToxicityUnique__1", }, - ["Melee Weapon Damage Penetrates 1% Elemental Resistances per Mana Burn, up to a maximum of 200%"] = { "TincturePenetrationPerToxicityUnique__1", }, - ["Attacks fire 3 additional Projectiles"] = { "MutatedUniqueTwoHandAxe14AttackAdditionalProjectiles", }, - ["(15-25)% chance to refresh Ignite Duration on Melee Weapon Hit"] = { "TinctureRefreshIgniteDurationUnique__1", }, - ["-1 Fire Damage taken from Hits per Mana Burn"] = { "TinctureFireDamageTakenPerToxicityUnique__1", }, - ["30% of Physical Damage is taken from Mana before Life"] = { "MutatedUniqueHelmetInt11PhysicalDamageRemovedFromManaBeforeLife", }, - ["1% increased Attack Speed per Fortification"] = { "AttackSpeedPerFortificationUnique__1", }, + ["1% increased fire damage per # strength"] = { "FireDamagePerStrengthUnique__1", }, + ["20% of maximum life converted to energy shield"] = { "MaximumLifeConvertedToEnergyShieldUnique__1", }, + ["#% of maximum life converted to energy shield"] = { "MaximumLifeConvertedToEnergyShieldUnique__1", "MaximumLifeConvertedToEnergyShieldUnique__2", }, + ["50% of maximum life converted to energy shield"] = { "MaximumLifeConvertedToEnergyShieldUnique__2", }, + ["15% chance to poison on hit"] = { "LocalChanceToPoisonOnHitUnique__1", }, + ["60% chance to poison on hit"] = { "LocalChanceToPoisonOnHitUnique__2", }, + ["20% chance to poison on hit"] = { "LocalChanceToPoisonOnHitUnique__3", "LocalChanceToPoisonOnHitUnique__4", }, + ["25% chance to poison on hit"] = { "ChanceToPoisonUnique__1_______", }, + ["50% increased spell damage while shocked"] = { "IncreasedSpellDamageWhileShockedUnique__1", }, + ["#% increased spell damage while shocked"] = { "IncreasedSpellDamageWhileShockedUnique__1", }, + ["+2% to all maximum resistances while you have no endurance charges"] = { "MaximumResistanceWithNoEnduranceChargesUnique__1__", }, + ["you have onslaught while at maximum endurance charges"] = { "OnslaughtWithMaxEnduranceChargesUnique__1", }, + ["half of your strength is added to your minions"] = { "MinionsGainYourStrengthUnique__1", }, + ["+1 to maximum number of raised zombies per 500 strength"] = { "AdditionalZombiesPerXStrengthUnique__1", }, + ["+1 to maximum number of raised zombies per # strength"] = { "AdditionalZombiesPerXStrengthUnique__1", }, + ["with at least 1000 strength, (1.5-2)% of damage dealt by your raised zombies is leeched to you as life"] = { "ZombiesLeechLifeToYouAt1000StrengthUnique__1", }, + ["with at least # strength, (#)% of damage dealt by your raised zombies is leeched to you as life"] = { "ZombiesLeechLifeToYouAt1000StrengthUnique__1", }, + ["(7-10)% reduced flask charges used"] = { "BeltIncreasedFlaskChargedUsedUnique__2", }, + ["(#)% reduced flask charges used"] = { "BeltIncreasedFlaskChargedUsedUnique__2", }, + ["25% reduced bleeding duration"] = { "ReducedBleedDurationUnique__1_", }, + ["#% reduced bleeding duration"] = { "ReducedBleedDurationUnique__1_", }, + ["1% increased rarity of items found per 15 rampage kills"] = { "IncreasedRarityPerRampageStacksUnique__1", }, + ["1% increased rarity of items found per # rampage kills"] = { "IncreasedRarityPerRampageStacksUnique__1", }, + ["immune to burning ground, shocked ground and chilled ground"] = { "ImmuneToBurningShockedChilledGroundUnique__1", }, + ["+2 to maximum life per 10 dexterity"] = { "MaximumLifePer10DexterityUnique__1", }, + ["+2 to maximum life per # dexterity"] = { "MaximumLifePer10DexterityUnique__1", }, + ["regenerate 100 life per second while moving"] = { "LifeRegenerationWhileMovingUnique__1", }, + ["regenerate # life per second while moving"] = { "LifeRegenerationWhileMovingUnique__1", }, + ["your spells are disabled"] = { "SpellsAreDisabledUnique__1", }, + ["+1 life per 2% increased rarity of items found"] = { "MaximumLifePerItemRarityUnique__1", }, + ["your increases and reductions to quantity of items found also apply to damage"] = { "PercentDamagePerItemQuantityUnique__1", }, + ["2% increased quantity of items found per chest opened recently"] = { "ItemQuantityPerChestOpenedRecentlyUnique__1", }, + ["2% reduced movement speed per chest opened recently"] = { "MovementSpeedPerChestOpenedRecentlyUnique__1", }, + ["warcries knock back and interrupt enemies in a smaller area"] = { "WarcryKnockbackUnique__1", }, + ["(12-20)% increased cast speed"] = { "IncreasedCastSpeedUnique__10", }, + ["removes 80% of your maximum energy shield on use"] = { "FlaskRemovePercentageOfEnergyShieldUniqueFlask2", }, + ["removes #% of your maximum energy shield on use"] = { "FlaskRemovePercentageOfEnergyShieldUniqueFlask2", }, + ["60% increased flask effect duration"] = { "BeltIncreasedFlaskDurationUnique__2", "BeltIncreasedFlaskDurationUnique__1", }, + ["(10-20)% increased flask effect duration"] = { "BeltIncreasedFlaskDurationUnique__3___", "FlaskDurationUniqueGlovesDex_1", }, + ["(#)% increased flask effect duration"] = { "BeltIncreasedFlaskDurationUnique__3___", "FlaskDurationUniqueGlovesDex_1", }, + ["150% increased flask effect duration"] = { "BeltIncreasedFlaskDurationUnique__4", }, + ["30% reduced flask effect duration"] = { "BeltReducedFlaskDurationUniqueDescentBelt1", }, + ["#% reduced flask effect duration"] = { "BeltReducedFlaskDurationUniqueDescentBelt1", }, + ["(20-30)% reduced flask effect duration"] = { "IncreasedFlaskDurationUnique__1", }, + ["(#)% reduced flask effect duration"] = { "IncreasedFlaskDurationUnique__1", }, + ["(7-12)% increased cast speed"] = { "IncreasedCastSpeedUnique__21", }, + ["(15-25)% increased cast speed"] = { "IncreasedCastSpeedUnique__22", }, + ["(8-10)% increased cast speed"] = { "IncreasedCastSpeedUnique__24", }, + ["(20-30)% increased cast speed"] = { "IncreasedCastSpeedUnique__25", }, + ["gain (6-10)% of fire damage as extra chaos damage"] = { "ChaosDamageAsPortionOfFireDamageUnique__1", }, + ["+(#)% chance to suppress spell damage while channelling"] = { "ChanceToDodgeAttacksWhileChannellingUnique__1", "ChanceToDodgeSpellsWhileChannellingUnique__1", "ChanceToSuppressSpellsWhileChannellingUnique__1____", }, + ["1% of damage dealt by your mines is leeched to you as life"] = { "MineDamageLeechedToYouUnique__1", }, + ["(20-25)% chance to lose an endurance charge when you gain fortification"] = { "LoseEnduranceChargeOnFortifyGainUnique__1", }, + ["(#)% chance to lose an endurance charge when you gain fortification"] = { "LoseEnduranceChargeOnFortifyGainUnique__1", }, + ["you are chilled when you are poisoned"] = { "ChilledWhilePoisonedUnique__1", }, + ["minions have (5-10)% chance to freeze, shock and ignite"] = { "MinionChanceToFreezeShockIgnite", }, + ["minions have (#)% chance to freeze, shock and ignite"] = { "MinionChanceToFreezeShockIgnite", }, + ["regenerate 1% of energy shield per second"] = { "EnergyShieldRegenerationUnique__1", "EnergyShieldRegenerationUnique__2", }, + ["minions convert 25% of physical damage to cold damage per green socket"] = { "MinionPhysicalToColdPerGreenSocket_", }, + ["minions convert #% of physical damage to cold damage per green socket"] = { "MinionPhysicalToColdPerGreenSocket_", }, + ["15% reduced effect of shock on you"] = { "JewelImplicitReducedShockEffect", }, + ["#% reduced effect of shock on you"] = { "JewelImplicitReducedShockEffect", }, + ["1% increased flask effect duration"] = { "JewelImplicitFlaskDuration", }, + ["(3-6)% increased light radius"] = { "JewelImplicitLightRadius", }, + ["1% increased movement speed"] = { "JewelImplicitMovementSpeed", }, + ["(3-6)% increased area of effect of aura skills"] = { "JewelImplicitAuraAreaOfEffect", }, + ["20% increased total recovery per second from mana leech"] = { "JewelImplicitManaLeechRate", }, + ["#% increased total recovery per second from mana leech"] = { "JewelImplicitManaLeechRate", }, + ["20% increased total recovery per second from life leech"] = { "JewelImplicitLifeLeechRate", }, + ["(3-6)% increased energy shield recharge rate"] = { "JewelImplicitEnergyShieldRechargeRate", }, + ["(#)% increased energy shield recharge rate"] = { "JewelImplicitEnergyShieldRechargeRate", }, + ["regenerate 0.1% of life per second"] = { "JewelImplicitLifeRegeneration", }, + ["gain (1-3) frenzy charge on use"] = { "FlaskGainFrenzyChargeUniqueFlask2", }, + ["gain (#) frenzy charge on use"] = { "FlaskGainFrenzyChargeUniqueFlask2", }, + ["reflects 100 cold damage to melee attackers"] = { "AttackerTakesColdDamageUnique__1", "AttackerTakesColdDamageGlovesDex1", }, + ["reflects # cold damage to melee attackers"] = { "AttackerTakesColdDamageUnique__1", "AttackerTakesColdDamageGlovesDex1", }, + ["reflects 100 fire damage to melee attackers"] = { "AttackerTakesFireDamageUnique__1", "AttackerTakesFireDamageUniqueBodyInt2", }, + ["reflects # fire damage to melee attackers"] = { "AttackerTakesFireDamageUnique__1", "AttackerTakesFireDamageUniqueBodyInt2", }, + ["8% of physical damage from hits taken as fire damage"] = { "PhysicalDamageTakenAsFirePercentUnique__1", }, + ["20% of physical damage from hits taken as fire damage"] = { "PhysicalDamageTakenAsFirePercentUniqueBodyInt2", }, + ["#% of physical damage from hits taken as fire damage"] = { "PhysicalDamageTakenAsFirePercentUniqueBodyInt2", }, + ["10000% increased ignite duration on enemies"] = { "BurnDurationUnique__2", }, + ["#% increased ignite duration on enemies"] = { "BurnDurationUnique__2", "BurnDurationUniqueRing31", "BurnDurationUniqueDescentOneHandMace1", "BurnDurationUnique__1", }, + ["25% reduced ignite duration on enemies"] = { "BurnDurationUniqueWand10", }, + ["15% increased ignite duration on enemies"] = { "BurnDurationUniqueRing31", }, + ["500% increased ignite duration on enemies"] = { "BurnDurationUniqueDescentOneHandMace1", }, + ["25% chance to ignite"] = { "ChanceToIgniteUnique__5", }, + ["minions have (50-100)% faster start of energy shield recharge"] = { "MinionEnergyShieldRechargeDelayUnique__1", }, + ["minions have (#)% faster start of energy shield recharge"] = { "MinionEnergyShieldRechargeDelayUnique__1", }, + ["while minions have energy shield, their hits ignore monster elemental resistances"] = { "MinionHitsIgnoreResistanceWithESUnique__1_", }, + ["chaos damage taken does not bypass minions' energy shield"] = { "MinionChaosDamageDoesNotBypassESUnique__1", }, + ["minions convert 2% of their maximum life to maximum energy"] = { "MinionLifeConvertedToEnergyShieldUnique__1", }, + ["(100-160)% increased evasion rating if you've cast dash recently"] = { "EvasionRatingIfUsedDashRecentlyUnique__1", }, + ["(#)% increased evasion rating if you've cast dash recently"] = { "EvasionRatingIfUsedDashRecentlyUnique__1", }, + ["(20-30)% increased movement speed if you've cast dash recently"] = { "MovementSpeedIfUsedDashRecentlyUnique__1", }, + ["(#)% increased movement speed if you've cast dash recently"] = { "MovementSpeedIfUsedDashRecentlyUnique__1", }, + ["15% increased mana recovery from flasks"] = { "FlaskManaRecoveryUniqueShieldInt3", }, + ["25% increased flask life recovery rate"] = { "BeltFlaskLifeRecoveryRateUniqueBelt4", }, + ["#% increased flask life recovery rate"] = { "BeltFlaskLifeRecoveryRateUniqueBelt4", "FlaskLifeRecoveryRateUniqueBodyStrDex1", }, + ["50% increased flask life recovery rate"] = { "FlaskLifeRecoveryRateUniqueBodyStrDex1", }, + ["10% reduced flask life recovery rate"] = { "FlaskLifeRecoveryRateUniqueSceptre5", }, + ["#% reduced flask life recovery rate"] = { "FlaskLifeRecoveryRateUniqueSceptre5", }, + ["50% increased flask mana recovery rate"] = { "FlaskManaRecoveryRateUniqueBodyStrDex1", }, + ["#% increased flask mana recovery rate"] = { "FlaskManaRecoveryRateUniqueBodyStrDex1", }, + ["(30-40)% increased flask mana recovery rate"] = { "FlaskManaRecoveryRateUniqueSceptre5", }, + ["(#)% increased flask mana recovery rate"] = { "FlaskManaRecoveryRateUniqueSceptre5", }, + ["50% increased flask charges gained"] = { "BeltIncreasedFlaskChargesGainedUniqueBelt2", }, + ["#% increased flask charges gained"] = { "BeltIncreasedFlaskChargesGainedUniqueBelt2", }, + ["20% increased flask effect duration"] = { "BeltIncreasedFlaskDurationUniqueBelt3", }, + ["25% increased chill duration on enemies"] = { "IncreasedChillDurationUniqueBodyDex1", }, + ["150% increased chill duration on enemies"] = { "IncreasedChillDurationUniqueBodyStrInt3", }, + ["(30-40)% increased chill duration on enemies"] = { "IncreasedChillDurationUniqueQuiver5", }, + ["(#)% increased chill duration on enemies"] = { "IncreasedChillDurationUniqueQuiver5", "IncreasedChillDurationUnique__1", }, + ["(35-50)% increased chill duration on enemies"] = { "IncreasedChillDurationUnique__1", }, + ["minions gain 20% of physical damage as extra fire damage"] = { "MinionPhysicalDamageAddedAsFireUnique__1", }, + ["minions gain #% of physical damage as extra fire damage"] = { "MinionPhysicalDamageAddedAsFireUnique__1", }, + ["chaos skills have 20% chance to ignite"] = { "ChanceToIgniteWithChaosSkillsUnique__1", }, + ["chaos skills have #% chance to ignite"] = { "ChanceToIgniteWithChaosSkillsUnique__1", }, + ["50% less ignite duration"] = { "UniqueVolkuursGuidanceIgniteDurationFinal", }, + ["#% less ignite duration"] = { "UniqueVolkuursGuidanceIgniteDurationFinal", }, + ["+(8-15)% chance to avoid physical damage from hits while phasing"] = { "AvoidPhysicalDamageWhilePhasingUnique__1", }, + ["+(#)% chance to avoid physical damage from hits while phasing"] = { "AvoidPhysicalDamageWhilePhasingUnique__1", }, + ["10% chance to grant a frenzy charge to nearby allies on kill"] = { "GrantsAlliesFrenzyChargeOnKillUnique__1_", }, + ["#% chance to grant a frenzy charge to nearby allies on kill"] = { "GrantsAlliesFrenzyChargeOnKillUnique__1_", }, + ["5% chance to grant an endurance charge to nearby allies on hit"] = { "GrantsAlliesEnduranceChargeOnHitUnique__1", }, + ["20% chance to impale on spell hit"] = { "ChanceToImpaleWithSpellsUnique__1", }, + ["#% chance to impale on spell hit"] = { "ChanceToImpaleWithSpellsUnique__1", }, + ["20% increased impale effect"] = { "ImpaleEffectUnique__1", }, + ["#% increased impale effect"] = { "ImpaleEffectUnique__1", }, + ["5% increased impale effect"] = { "ImpaleEffectUnique__2", }, + ["1% increased attack damage per 450 armour"] = { "AttackDamagePer450ArmourUnique__1__", }, + ["1% increased attack damage per # armour"] = { "AttackDamagePer450ArmourUnique__1__", }, + ["raised zombies take (15-30)% of their maximum life per second as fire damage"] = { "ZombiesTakeFireDamagePerSecondUnique__1_", }, + ["raised zombies take (#)% of their maximum life per second as fire damage"] = { "ZombiesTakeFireDamagePerSecondUnique__1_", }, + ["raised zombies have avatar of fire"] = { "ZombiesHaveAvatarOfFireUnique__1", }, + ["raised zombies cover enemies in ash on hit"] = { "ZombiesCoverInAshOnHitUnique__1", }, + ["10% increased life recovery from flasks"] = { "FlaskLifeRecoveryRateUniqueJewel46", }, + ["100% increased melee damage against ignited enemies"] = { "AdditionalMeleeDamageToBurningEnemiesUniqueDagger6", }, + ["#% increased melee damage against ignited enemies"] = { "AdditionalMeleeDamageToBurningEnemiesUniqueDagger6", }, + ["hexes transfer to all enemies within 3 metres when hexed enemy dies"] = { "CurseTransferOnKillUniqueQuiver5", }, + ["skills chain +1 times"] = { "AdditionalChainUnique__2", "AdditionalChainUniqueOneHandMace3", }, + ["skills chain +2 times"] = { "AdditionalChainUnique__1", }, + ["+1 to level of socketed support gems"] = { "LocalIncreaseSocketedSupportGemLevelUniqueStaff12", }, + ["socketed gems are supported by level 15 minion life"] = { "DisplaySocketedGemsSupportedByMinionLifeUniqueRing35", }, + ["socketed gems are supported by level 12 lesser multiple projectiles"] = { "DisplaySocketedGemsSupportedByLesserMultipleProjectilesUniqueRing36", }, + ["socketed gems are supported by level # lesser multiple projectiles"] = { "DisplaySocketedGemsSupportedByLesserMultipleProjectilesUniqueRing36", }, + ["socketed gems are supported by level 17 minion damage"] = { "DisplaySocketedGemsSupportedByIncreasedMinionDamageUniqueRing36", }, + ["socketed gems are supported by level # minion damage"] = { "DisplaySocketedGemsSupportedByIncreasedMinionDamageUniqueRing36", }, + ["socketed gems are supported by level 16 increased critical damage"] = { "DisplaySocketedGemsSupportedByIncreasedCriticalDamageUniqueRing37_", }, + ["socketed gems are supported by level # increased critical damage"] = { "DisplaySocketedGemsSupportedByIncreasedCriticalDamageUniqueRing37_", }, + ["socketed gems are supported by level 16 minion speed"] = { "DisplaySocketedGemsSupportedByMinionSpeedUniqueRing37", }, + ["socketed gems are supported by level # minion speed"] = { "DisplaySocketedGemsSupportedByMinionSpeedUniqueRing37", }, + ["gain +10 life when you taunt an enemy"] = { "LifeGainedOnTauntingEnemyUniqueShieldStr4", }, + ["gain +# life when you taunt an enemy"] = { "LifeGainedOnTauntingEnemyUniqueShieldStr4", "LifeGainedOnTauntingEnemyUnique__1", }, + ["gain +50 life when you taunt an enemy"] = { "LifeGainedOnTauntingEnemyUnique__1", }, + ["20% increased taunt duration"] = { "IncreasedTauntDurationUniqueShieldStr4", }, + ["#% increased taunt duration"] = { "IncreasedTauntDurationUniqueShieldStr4", }, + ["you gain onslaught for 1 seconds on killing taunted enemies"] = { "OnslaughtOnKillingTauntedEnemyUnique__1", }, + ["15% increased area of effect for skills used by totems"] = { "TotemAreaOfEffectUniqueShieldStr5", }, + ["#% increased area of effect for skills used by totems"] = { "TotemAreaOfEffectUniqueShieldStr5", }, + ["1% of damage leeched as life for skills used by totems"] = { "LifeLeechFromTotemSkillsUniqueShieldStr5", }, + ["30% less animate weapon duration"] = { "AnimateWeaponDurationUniqueTwoHandMace8", }, + ["herald of purity has (#)% increased mana reservation efficiency"] = { "HeraldBonusPurityReservation_", "HeraldBonusPurityReservationEfficiency_", }, + ["(40-60)% increased physical damage while affected by herald of purity"] = { "HeraldBonusPurityPhysicalDamage", }, + ["(#)% increased physical damage while affected by herald of purity"] = { "HeraldBonusPurityPhysicalDamage", }, + ["+60 to maximum charges"] = { "FlaskExtraChargesUnique__4", }, + ["sentinels of purity deal (70-100)% increased damage"] = { "HeraldBonusPurityMinionDamage", }, + ["sentinels of purity deal (#)% increased damage"] = { "HeraldBonusPurityMinionDamage", }, + ["4% additional physical damage reduction while affected by herald of purity"] = { "HeraldBonusPurityPhysicalDamageReduction", }, + ["herald of agony has (30-40)% increased mana reservation efficiency"] = { "HeraldBonusAgonyReservation", "HeraldBonusAgonyReservationEfficiency", }, + ["herald of agony has (#)% increased mana reservation efficiency"] = { "HeraldBonusAgonyReservation", "HeraldBonusAgonyReservationEfficiency", }, + ["(40-60)% increased chaos damage while affected by herald of agony"] = { "HeraldBonusAgonyChaosDamage_", }, + ["(#)% increased chaos damage while affected by herald of agony"] = { "HeraldBonusAgonyChaosDamage_", }, + ["500% increased attribute requirements"] = { "IncreasedLocalAttributeRequirementsUniqueGlovesStrInt4", }, + ["#% increased attribute requirements"] = { "IncreasedLocalAttributeRequirementsUniqueGlovesStrInt4", "IncreasedLocalAttributeRequirementsUniqueGlovesDexInt1", "IncreasedLocalAttributeRequirementsUnique__1", }, + ["400% increased attribute requirements"] = { "IncreasedLocalAttributeRequirementsUniqueGlovesDexInt1", }, + ["800% increased attribute requirements"] = { "IncreasedLocalAttributeRequirementsUnique__1", }, + ["+(10-20) to maximum mana"] = { "IncreasedManaUniqueBootsStrDex3", }, + ["(30-40)% chance to chill attackers for 4 seconds on block"] = { "ChanceToChillAttackersOnBlockUnique__1", }, + ["(#)% chance to chill attackers for 4 seconds on block"] = { "ChanceToChillAttackersOnBlockUnique__1", }, + ["unaffected by curses"] = { "UnaffectedByCursesUnique__1", }, + ["gain a frenzy charge on every 50th rampage kill"] = { "FrenzyChargePer50RampageStacksUnique__1", }, + ["gain a frenzy charge on every #th rampage kill"] = { "FrenzyChargePer50RampageStacksUnique__1", }, + ["summoned raging spirits refresh their duration when they kill an ignited enemy"] = { "RagingSpiritDurationResetOnIgnitedEnemyUnique__1", }, + ["6% chance to deal double damage per 500 strength"] = { "DoubleDamagePer500StrengthUnique__1", }, + ["6% chance to deal double damage per # strength"] = { "DoubleDamagePer500StrengthUnique__1", }, + ["20% increased elemental damage if you've killed a cursed enemy recently"] = { "IncreasedElementalDamageIfKilledCursedEnemyRecentlyUnique__1", }, + ["#% increased elemental damage if you've killed a cursed enemy recently"] = { "IncreasedElementalDamageIfKilledCursedEnemyRecentlyUnique__1", }, + ["1% increased damage per 15 dexterity"] = { "DamagePer15DexterityUnique__2", "DamagePer15DexterityUnique__1", }, + ["1% increased damage per # dexterity"] = { "DamagePer15DexterityUnique__2", "DamagePer15DexterityUnique__1", }, + ["+2% to maximum cold resistance"] = { "TulBreachRingImplicit", }, + ["+2% to maximum fire resistance"] = { "XophBreachRingImplicit", }, + ["3% additional physical damage reduction"] = { "UulNetolBreachRingImplicit", }, + ["(5-7)% increased global defences"] = { "FormlessBreachRingImplicit", }, + ["cannot roll caster modifiers"] = { "KineticWandImplicit", }, + ["minions convert 25% of physical damage to fire damage per red socket"] = { "MinionPhysicalToFirePerRedSocket", }, + ["minions convert #% of physical damage to fire damage per red socket"] = { "MinionPhysicalToFirePerRedSocket", }, + ["minions convert 25% of physical damage to lightning damage per blue socket"] = { "MinionPhysicalToLightningPerBlueSocket", }, + ["minions convert #% of physical damage to lightning damage per blue socket"] = { "MinionPhysicalToLightningPerBlueSocket", }, + ["minions convert 25% of physical damage to chaos damage per white socket"] = { "MinionPhysicalToChaosPerWhiteSocket", }, + ["minions convert #% of physical damage to chaos damage per white socket"] = { "MinionPhysicalToChaosPerWhiteSocket", }, + ["non-chilled enemies you inflict bleeding on are chilled"] = { "NonChilledEnemiesBleedAndChillUnique__1_", }, + ["you are chilled while you are bleeding"] = { "ChilledWhileBleedingUnique__1_", }, + ["bleeding enemies you kill with hits shatter"] = { "BleedingEnemiesShatterOnKillUnique__1", }, + ["non-chilled enemies you poison are chilled"] = { "NonChilledEnemiesPoisonAndChillUnique__1", }, + ["poisoned enemies you kill with hits shatter"] = { "PoisonedEnemiesShatterOnKillUnique__1", }, + ["(5-8)% increased damage per raised zombie"] = { "DamagePerZombieUnique__1", }, + ["1% less elemental damage taken per raised zombie"] = { "ElementalDamageTakenPerZombieUnique__1", }, + ["(20-25)% chance to lose a power charge when you gain elusive"] = { "LosePowerChargeOnElusiveGainUnique__1_", }, + ["(#)% chance to lose a power charge when you gain elusive"] = { "LosePowerChargeOnElusiveGainUnique__1_", }, + ["(7-10)% increased effect of elusive on you per power charge"] = { "ElusiveBuffEffectPerPowerChargeUnique__1", }, + ["(#)% increased effect of elusive on you per power charge"] = { "ElusiveBuffEffectPerPowerChargeUnique__1", }, + ["(7-10)% increased cooldown recovery rate of travel skills per frenzy charge"] = { "TravelSkillCooldownRecoveryPerFrenzyChargeUnique__1", }, + ["(#)% increased cooldown recovery rate of travel skills per frenzy charge"] = { "TravelSkillCooldownRecoveryPerFrenzyChargeUnique__1", }, + ["your maximum frenzy charges is equal to your maximum power charges"] = { "MaximumFrenzyChargesEqualToMaximumPowerChargesUnique__1", }, + ["your maximum endurance charges is equal to your maximum frenzy charges"] = { "MaximumEnduranceChargesEqualToMaximumFrenzyChargesUnique__1", }, + ["minions have 5% chance to taunt on hit with attacks"] = { "MinionAttacksTauntOnHitChanceUnique__1", }, + ["your minions spread burning ground on death, dealing 20% of their maximum life as fire damage per second"] = { "MinionBurningCloudOnDeathUnique__1", }, + ["totems reflect 100% of their maximum life as fire damage to nearby enemies when hit"] = { "TotemReflectFireDamageUnique__1_", }, + ["totems reflect #% of their maximum life as fire damage to nearby enemies when hit"] = { "TotemReflectFireDamageUnique__1_", }, + ["minions deal (25-35) to (50-65) additional cold damage"] = { "MinionAddedColdDamageUnique__1", }, + ["minions deal (#) to (#) additional cold damage"] = { "MinionAddedColdDamageUnique__1", }, + ["(20-30)% reduced recovery rate of life and energy shield"] = { "LifeEnergyShieldRecoveryRateUnique__1", }, + ["(#)% reduced recovery rate of life and energy shield"] = { "LifeEnergyShieldRecoveryRateUnique__1", }, + ["5% increased recovery rate of life and energy shield per power charge"] = { "LifeAndEnergyShieldRecoveryRatePerPowerChargeUnique__1", }, + ["lose a power charge each second if you have not detonated mines recently"] = { "LosePowerChargeIfNotDetonatedRecentlyUnique__1", }, + ["+(100-125)% to melee critical strike multiplier"] = { "MeleeWeaponCriticalStrikeMultiplierUniqueHelmetStr3", }, + ["+(#)% to melee critical strike multiplier"] = { "MeleeWeaponCriticalStrikeMultiplierUniqueHelmetStr3", }, + ["your movement speed is 150% of its base value"] = { "MovementVelocityOverrideUnique__1", }, + ["recover # energy shield when your trap is triggered by an enemy"] = { "GainEnergyShieldOnTrapTriggeredUnique__1_", }, + ["recover 100 life when your trap is triggered by an enemy"] = { "GainLifeOnTrapTriggeredUnique__1", }, + ["items and gems have 25% reduced attribute requirements"] = { "GlobalItemAttributeRequirementsUniqueAmulet10", }, + ["recover # life when your trap is triggered by an enemy"] = { "GainLifeOnTrapTriggeredUnique__1", }, + ["recover (20-30) life when your trap is triggered by an enemy"] = { "GainLifeOnTrapTriggeredUnique__2__", }, + ["items and gems have 10% increased attribute requirements"] = { "GlobalItemAttributeRequirementsUniqueAmulet19", }, + ["recover (#) life when your trap is triggered by an enemy"] = { "GainLifeOnTrapTriggeredUnique__2__", }, + ["15% chance to gain a frenzy charge when your trap is triggered by an enemy"] = { "GainFrenzyChargeOnTrapTriggeredUnique__1", }, + ["items and gems have 100% reduced attribute requirements"] = { "GlobalItemAttributeRequirementsUnique__1_", }, + ["#% chance to gain a frenzy charge when your trap is triggered by an enemy"] = { "GainFrenzyChargeOnTrapTriggeredUnique__1", }, + ["bleeding cannot be inflicted on you"] = { "BleedingImmunityUnique__1", "BleedingImmunityUnique__2", }, + ["melee attacks have (20-40)% chance to poison on hit"] = { "PoisonOnMeleeHitUnique__1", }, + ["items and gems have (#)% reduced attribute requirements"] = { "GlobalItemAttributeRequirementsUnique__3", }, + ["melee attacks have (#)% chance to poison on hit"] = { "PoisonOnMeleeHitUnique__1", }, + ["1% of damage leeched as life against cursed enemies"] = { "LifeLeechVsCursedEnemiesUnique__1", }, + ["15% increased movement speed if you've killed recently"] = { "MovementSpeedIfKilledRecentlyUnique___1", "MovementSpeedIfKilledRecentlyUnique___2", }, + ["gain 30 mana per enemy hit with attacks"] = { "ManaGainPerTargetUniqueRing7", }, + ["#% increased movement speed if you've killed recently"] = { "MovementSpeedIfKilledRecentlyUnique___1", "MovementSpeedIfKilledRecentlyUnique___2", }, + ["your cold damage can ignite"] = { "ColdDamageIgnitesUnique__1", }, + ["regenerate 0.2% of life per second per endurance charge"] = { "LifeRegenerationPercentPerEnduranceChargeUnique__1", }, + ["2% increased area of effect per endurance charge"] = { "AreaOfEffectPerEnduranceChargeUnique__1", }, + ["(165-205)% increased armour"] = { "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__5", }, + ["100% increased armour"] = { "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__4", }, + ["#% increased armour"] = { "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__4", "LocalIncreasedPhysicalDamageReductionRatingUniqueBodyStrInt1", }, + ["(350-400)% increased armour"] = { "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__3", }, + ["+(120-160) to armour"] = { "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__2", }, + ["(90-150)% increased armour"] = { "LocalIncreasedPhysicalDamageReductionRatingPercentUnique8_", }, + ["(120-180)% increased armour"] = { "LocalIncreasedPhysicalDamageReductionRatingPercentUnique7", }, + ["(90-140)% increased armour"] = { "LocalIncreasedPhysicalDamageReductionRatingPercentUnique6", }, + ["minions have the same maximum number of endurance, frenzy and power charges as you"] = { "MinionsHaveChargesYouHaveUnique__1", }, + ["linked targets always count as in range of non-curse auras from your skills"] = { "AurasOnlyApplyToLinkedTargetUnique__1", }, + ["(20-40)% increased effect of non-curse auras from your skills while you have a linked target"] = { "AuraEffectWhileLinkedUnique__1", }, + ["+(180-220) to armour"] = { "LocalIncreasedPhysicalDamageReductionRatingUniqueBootsStrInt2", }, + ["(#)% increased effect of non-curse auras from your skills while you have a linked target"] = { "AuraEffectWhileLinkedUnique__1", }, + ["+1 to maximum number of raised spectres per socketed ghastly eye jewel"] = { "MaximumSpectrePerGhastlyEyeUnique__1", }, + ["10% increased mana reservation efficiency of herald skills"] = { "HeraldReservationEfficiencyUnique__1", }, + ["+(10-20) to armour"] = { "LocalIncreasedPhysicalDamageReductionRatingUniqueGlovesStr1", }, + ["#% increased mana reservation efficiency of herald skills"] = { "HeraldReservationEfficiencyUnique__1", }, + ["passive skills in radius also grant +5 to maximum life"] = { "UniqueJewelNodeIncreasedLifeUnique__1", }, + ["passive skills in radius also grant +5 to maximum mana"] = { "UniqueJewelNodeIncreasedManaUnique__1", }, + ["passive skills in radius also grant 5% increased global critical strike chance"] = { "UniqueJewelNodeCriticalStrikeChanceUnique__1", }, + ["passive skills in radius also grant +2 to all attributes"] = { "UniqueJewelNodeAllAttributesUnique__1", }, + ["passive skills in radius also grant +4% to chaos resistance"] = { "UniqueJewelNodeChaosResistUnique__1", }, + ["passive skills in radius also grant 6% increased physical damage"] = { "UniqueJewelNodePhysicalDamageUnique__1", }, + ["passive skills in radius also grant 6% increased fire damage"] = { "UniqueJewelNodeFireDamageUnique__1", }, + ["passive skills in radius also grant 6% increased cold damage"] = { "UniqueJewelNodeColdDamageUnique__1", }, + ["passive skills in radius also grant 6% increased lightning damage"] = { "UniqueJewelNodeLightningDamageUnique__1", }, + ["passive skills in radius also grant 6% increased chaos damage"] = { "UniqueJewelNodeChaosDamageUnique__1", }, + ["passive skills in radius also grant 7% increased armour"] = { "UniqueJewelNodeArmourUnique__1", }, + ["passive skills in radius also grant 7% increased evasion rating"] = { "UniqueJewelNodeEvasionUnique__1", }, + ["passive skills in radius also grant 3% increased energy shield"] = { "UniqueJewelNodeEnergyShieldUnique__1", }, + ["25% of physical damage from hits taken as chaos damage"] = { "PhysicalDamagePercentTakesAsChaosDamageUniqueBow5", }, + ["chaos damage taken does not bypass energy shield"] = { "ChaosTakenOnES", }, + ["+1 to level of socketed strength gems"] = { "LocalIncreaseSocketedStrengthGemLevelUniqueTwoHandAxe3", }, + ["cannot be used with chaos inoculation"] = { "LifeReservationUniqueWand2", }, + ["1% of physical damage converted to chaos damage per level"] = { "PhysicalDamageConvertedToChaosPerLevelUnique__1", }, + ["30% of physical damage converted to chaos damage"] = { "PhysicalDamageConvertToChaosBodyStrInt4", }, + ["(4-8)% increased cast speed"] = { "IncreasedCastSpeedUnique__1", }, + ["(7-13)% increased cast speed"] = { "IncreasedCastSpeedUniqueWand11", }, + ["12% increased cast speed"] = { "IncreasedCastSpeedUniqueDescentWand1", }, + ["+(200-400) to armour"] = { "IncreasedPhysicalDamageReductionRatingUnique__11", }, + ["+(600-1000) to armour"] = { "IncreasedPhysicalDamageReductionRatingUnique__10", }, + ["+(180-200) to armour"] = { "IncreasedPhysicalDamageReductionRatingUnique__5", }, + ["50% increased duration of shrine effects on you"] = { "ShrineEffectDurationUniqueHelmetDexInt3", }, + ["#% increased arctic armour buff effect"] = { "ArcticArmourBuffEffectUnique__1_", }, + ["#% increased duration of shrine effects on you"] = { "ShrineEffectDurationUniqueHelmetDexInt3", }, + ["(50-75)% increased effect of shrine buffs on you"] = { "ShrineBuffEffectUnique__1", }, + ["bleeding enemies you kill explode, dealing 5% of"] = { "BleedingEnemiesExplodeUnique__1", }, + ["(#)% increased effect of shrine buffs on you"] = { "ShrineBuffEffectUnique__1", }, + ["(#)% increased effect of chilled ground"] = { "ChilledGroundEffectUnique__1", }, + ["50% increased herald of ice damage"] = { "HeraldOfIceDamageUnique__1_", }, + ["#% increased herald of ice damage"] = { "HeraldOfIceDamageUnique__1_", }, + ["minion instability"] = { "KeystoneMinionInstabilityUnique__1", }, + ["acrobatics"] = { "KeystoneAcrobaticsUnique__1", "Acrobatics", "KeystonePhaseAcrobaticsUnique__1", }, + ["summoned arbalists' projectiles pierce (2-4) additional targets"] = { "SummonArbalistTargetsToPierce", }, + ["summoned arbalists' projectiles pierce (#) additional targets"] = { "SummonArbalistTargetsToPierce", }, + ["summoned arbalists' projectiles fork"] = { "SummonArbalistProjectilesFork", }, + ["summoned arbalists' projectiles chain +2 times"] = { "SummonArbalistChains_", }, + ["summoned arbalists' projectiles split into 3"] = { "SummonArbalistNumberOfSplits__", }, + ["summoned arbalists have (25-35)% chance to deal double damage"] = { "SummonArbalistChanceToDealDoubleDamage___", }, + ["summoned arbalists have (#)% chance to deal double damage"] = { "SummonArbalistChanceToDealDoubleDamage___", }, + ["summoned arbalists have (20-30)% chance to maim for 4 seconds on hit"] = { "SummonArbalistChanceToMaimfor4secondsOnHit_", }, + ["summoned arbalists have (#)% chance to maim for 4 seconds on hit"] = { "SummonArbalistChanceToMaimfor4secondsOnHit_", }, + ["summoned arbalists have (20-30)% chance to intimidate for 4 seconds on hit"] = { "SummonArbalistChanceToIntimidateFor4SecondsOnHit", }, + ["summoned arbalists have (#)% chance to intimidate for 4 seconds on hit"] = { "SummonArbalistChanceToIntimidateFor4SecondsOnHit", }, + ["summoned arbalists have (20-30)% chance to unnerve for 4 seconds on hit"] = { "SummonArbalistChanceToUnnerveFor4SecondsOnHit_", }, + ["summoned arbalists have (#)% chance to unnerve for 4 seconds on hit"] = { "SummonArbalistChanceToUnnerveFor4SecondsOnHit_", }, + ["summoned arbalists have (10-20)% chance to inflict fire exposure on hit"] = { "SummonArbalistChanceToInflictFireExposureOnHit_", }, + ["summoned arbalists have (#)% chance to inflict fire exposure on hit"] = { "SummonArbalistChanceToInflictFireExposureOnHit_", }, + ["summoned arbalists have (10-20)% chance to inflict cold exposure on hit"] = { "SummonArbalistChanceToInflictColdExposureonHit", }, + ["summoned arbalists have (#)% chance to inflict cold exposure on hit"] = { "SummonArbalistChanceToInflictColdExposureonHit", }, + ["summoned arbalists have (10-20)% chance to inflict lightning exposure on hit"] = { "SummonArbalistChanceToInflictLightningExposureOnHit_", }, + ["summoned arbalists have (#)% chance to inflict lightning exposure on hit"] = { "SummonArbalistChanceToInflictLightningExposureOnHit_", }, + ["summoned arbalists have (10-20)% chance to crush on hit"] = { "SummonArbalistChanceToCrushOnHit", }, + ["summoned arbalists have (#)% chance to crush on hit"] = { "SummonArbalistChanceToCrushOnHit", }, + ["summoned arbalists convert 100% of physical damage to fire damage"] = { "SummonArbalistPhysicalDamagePercentToConvertToFire", }, + ["summoned arbalists convert #% of physical damage to fire damage"] = { "SummonArbalistPhysicalDamagePercentToConvertToFire", }, + ["summoned arbalists convert 100% of physical damage to cold damage"] = { "SummonArbalistPhysicalDamagePercentToConvertToCold_", }, + ["summoned arbalists convert #% of physical damage to cold damage"] = { "SummonArbalistPhysicalDamagePercentToConvertToCold_", }, + ["100% increased total recovery per second from life leech"] = { "IncreasedLifeLeechRateUniqueBodyStrDex4", }, + ["summoned arbalists convert #% of physical damage to lightning damage"] = { "SummonArbalistPhysicalDamagePercentToConvertToLightning", }, + ["summoned arbalists gain (30-40)% of physical damage as extra fire damage"] = { "SummonArbalistPhysicalDamagePercentToAddAsFire", }, + ["summoned arbalists gain (#)% of physical damage as extra fire damage"] = { "SummonArbalistPhysicalDamagePercentToAddAsFire", }, + ["50% increased total recovery per second from life leech"] = { "IncreasedLifeLeechRateUnique__1", }, + ["(500-1000)% increased total recovery per second from life leech"] = { "IncreasedLifeLeechRateUnique__2", }, + ["summoned arbalists gain (#)% of physical damage as extra cold damage"] = { "SummonArbalistPhysicalDamagePercentToAddAsCold_", }, + ["summoned arbalists gain (30-40)% of physical damage as extra lightning damage"] = { "SummonArbalistPhysicalDamagePercentToAddAsLightning", }, + ["summoned arbalists gain (#)% of physical damage as extra lightning damage"] = { "SummonArbalistPhysicalDamagePercentToAddAsLightning", }, + ["summoned arbalists' attacks have (40-60)% chance to inflict bleeding"] = { "SummonArbalistChanceToBleedPercent_", }, + ["summoned arbalists' attacks have (#)% chance to inflict bleeding"] = { "SummonArbalistChanceToBleedPercent_", }, + ["summoned arbalists have (40-60)% chance to poison"] = { "SummonArbalistChanceToPoisonPercent", }, + ["summoned arbalists have (#)% chance to poison"] = { "SummonArbalistChanceToPoisonPercent", }, + ["summoned arbalists have (15-25)% chance to freeze, shock, and ignite"] = { "SummonArbalistChanceToIgniteFreezeShockPercent", }, + ["summoned arbalists have (#)% chance to freeze, shock, and ignite"] = { "SummonArbalistChanceToIgniteFreezeShockPercent", }, + ["85% less ward during effect"] = { "FlaskMoreWardUnique1", }, + ["#% less ward during effect"] = { "FlaskMoreWardUnique1", }, + ["inflict fire, cold and lightning exposure on nearby enemies when used"] = { "FlaskFireColdLightningExposureOnNearbyEnemiesUnique1", }, + ["(20-30)% increased effect of non-damaging ailments you inflict during effect"] = { "FlaskNonDamagingAilmentIncreasedEffectUnique__1", }, + ["(#)% increased effect of non-damaging ailments you inflict during effect"] = { "FlaskNonDamagingAilmentIncreasedEffectUnique__1", }, + ["adds 20 to 30 physical damage to attacks"] = { "AddedPhysicalDamageUniqueHelmetStrDex4", }, + ["take 250 chaos damage per second during effect"] = { "FlaskTakeChaosDamagePerSecondUnique__2", }, + ["6 to 10 added physical damage with bow attacks"] = { "AddedPhysicalDamageUniqueQuiver8", }, + ["adds (8-12) to (15-20) physical damage to attacks"] = { "AddedPhysicalDamageUniqueShieldDex6", "AddedPhysicalDamageUnique__8", }, + ["+(20-30)% to damage over time multiplier for poison from critical strikes during effect"] = { "FlaskCriticalStrikeDoTMultiplierUnique__1", }, + ["+(#)% to damage over time multiplier for poison from critical strikes during effect"] = { "FlaskCriticalStrikeDoTMultiplierUnique__1", }, + ["adds 4 to 8 physical damage to attacks"] = { "AddedPhysicalDamageUniqueShieldStrDex3", }, + ["adds (5-10) to (11-15) physical damage to attacks"] = { "AddedPhysicalDamageUniqueRing37", }, + ["adds (2-5) to (7-10) physical damage to attacks"] = { "AddedPhysicalDamageUniqueBootsStr3", }, + ["adds 5 to 10 physical damage to attacks"] = { "AddedPhysicalDamageUnique___1", }, + ["while your passive skill tree connects to the duelist's starting location, you gain:"] = { "StarterPassiveTreeJewelUnique__1_", "StarterPassiveJewelUnique__9_", }, + ["adds 1 to (15-20) physical damage to attacks"] = { "AddedPhysicalDamageUnique__4", }, + ["adds 1 to (#) physical damage to attacks"] = { "AddedPhysicalDamageUnique__4", }, + ["adds (5-8) to (12-16) physical damage to attacks"] = { "AddedPhysicalDamageUnique__5", }, + ["adds (4-10) to (14-36) physical damage to attacks"] = { "AddedPhysicalDamageUnique__6_", }, + ["adds (5-7) to (11-12) physical damage to attacks"] = { "AddedPhysicalDamageUnique__9_", }, + ["adds (13-18) to (26-32) physical damage to attacks"] = { "AddedPhysicalDamageUnique__10", }, + ["adds (2-3) to (22-26) physical damage to attacks"] = { "AddedPhysicalDamageUnique__11__", }, + ["adds (8-12) to (18-24) physical damage to attacks"] = { "AddedPhysicalDamageUnique__12", }, + ["adds (6-10) to (16-22) physical damage to attacks"] = { "AddedPhysicalDamageUnique__13", }, + ["adds (15-20) to (30-40) physical damage"] = { "LocalAddedPhysicalDamageUnique__1", }, + ["adds (#) to (#) physical damage"] = { "LocalAddedPhysicalDamageUnique__1", "LocalAddedPhysicalDamageUniqueSceptre9", "LocalAddedPhysicalDamageUniqueTwoHandMace6", "LocalAddedPhysicalDamageUniqueOneHandSword5", "LocalAddedPhysicalDamageUniqueOneHandAxe3", "LocalAddedPhysicalDamageUniqueTwoHandAxe7", "LocalAddedPhysicalDamageUniqueStaff7", "LocalAddedPhysicalDamageUniqueOneHandAxe5", "LocalAddedPhysicalDamageUniqueBow7", "LocalAddedPhysicalDamageUniqueBow5", "LocalAddedPhysicalDamageUniqueTwoHandSword8", "LocalAddedPhysicalDamageUniqueOneHandMace5", "LocalAddedPhysicalDamageUniqueSceptre10", "LocalAddedPhysicalDamageUniqueOneHandSword11", "LocalAddedPhysicalDamageUniqueWand9", "LocalAddedPhysicalDamageUnique__6", "LocalAddedPhysicalDamageUnique__7", "LocalAddedPhysicalDamageUnique__8", "LocalAddedPhysicalDamageUnique__9", "LocalAddedPhysicalDamageUnique__10", "LocalAddedPhysicalDamageUnique__11", "LocalAddedPhysicalDamageUnique__12", "LocalAddedPhysicalDamageUnique__13", "LocalAddedPhysicalDamageUnique__14", "LocalAddedPhysicalDamageUnique__15", "LocalAddedPhysicalDamageUnique__16_", "LocalAddedPhysicalDamageUnique__17_", "LocalAddedPhysicalDamageUnique__18", "LocalAddedPhysicalDamageUnique__19", "LocalAddedPhysicalDamageUnique__20_", "LocalAddedPhysicalDamageUnique__21", "LocalAddedPhysicalDamageUnique__22", "LocalAddedPhysicalDamageUnique__23_", "LocalAddedPhysicalDamageUnique__24", "LocalAddedPhysicalDamageUnique__25", "LocalAddedPhysicalDamageUnique__26", "LocalAddedPhysicalDamageUnique__27", "LocalAddedPhysicalDamageUnique__28", "LocalAddedPhysicalDamageUnique__29___", "LocalAddedPhysicalDamageUnique__30_", "LocalAddedPhysicalDamageUnique__31", "LocalAddedPhysicalDamageUnique__32", "LocalAddedPhysicalDamageUnique__33_", "LocalAddedPhysicalDamageUnique__34", "LocalAddedPhysicalDamageUnique__35", "LocalAddedPhysicalDamageUnique__36", "LocalAddedPhysicalDamageUnique__37", "LocalAddedPhyiscalDamageUnique__38", "LocalAddedPhyiscalDamageUnique__39", "LocalAddedPhyiscalDamageUnique__40__", "LocalAddedPhyiscalDamageUnique__41_", "LocalAddedPhyiscalDamageUnique__42", "LocalAddedPhyiscalDamageUnique__43", "LocalAddedPhysicalDamageUniqueOneHandAxe6", "LocalAddedPhysicalDamageUniqueBow1", "LocalAddedPhysicalDamageOneHandSword3", "LocalAddedPhysicalDamageUniqueDagger8", "LocalAddedPhysicalDamageUniqueSceptre7", "LocalAddedPhysicalDamageUniqueOneHandSword9", "LocalAddedPhysicalDamageUniqueOneHandSword10", "LocalAddedPhysicalDamageUniqueBow11", "LocalAddedPhysicalDamageUniqueDagger11", "LocalAddedPhysicalDamageUniqueDagger12", "LocalAddedPhysicalDamageUniqueOneHandAxe7", "LocalAddedPhysicalDamageUniqueOneHandAxe8", "LocalAddedPhysicalDamageUniqueOneHandSword12", "LocalAddedPhysicalDamageUniqueOneHandSword13", "LocalAddedPhysicalDamageUnique14", "LocalAddedPhysicalDamage__1", "LocalAddedPhysicalDamageUnique__2_", "LocalAddedPhysicalDamageUnique__4", "LocalAddedPhysicalDamageUnique__5", "LocalAddedPhysicalDamageUnique__6_", "LocalAddedPhysicalDamageUnique__7_", "LocalAddedPhysicalDamageUniqueClaw9", "LocalAddedPhysicalDamageUnique__38", "GlobalAddedPhysicalDamageUnique__1_", "GlobalAddedPhysicalDamageUnique__2", "GlobalAddedPhysicalDamageUnique__3", }, + ["adds (8-13) to (26-31) physical damage"] = { "LocalAddedPhysicalDamageUniqueSceptre9", }, + ["adds 5 to 10 physical damage"] = { "LocalAddedPhysicalDamageUniqueTwoHandAxe3", }, + ["adds 5 to # physical damage"] = { "LocalAddedPhysicalDamageUniqueTwoHandAxe3", "LocalAddedPhysicalDamageUniqueTwoHandMace7", }, + ["adds 10 to 15 physical damage"] = { "LocalAddedPhysicalDamageUniqueRapier2", "LocalAddedPhysicalDamageUniqueOneHandMace8", }, + ["adds # to # physical damage"] = { "LocalAddedPhysicalDamageUniqueRapier2", "LocalAddedPhysicalDamageUniqueClaw3", "LocalAddedPhysicalDamageOneHandAxe1", "LocalAddedPhysicalDamageUniqueDagger2", "LocalAddedPhysicalDamageUniqueOneHandMace8", "LocalAddedPhysicalDamageUnique__3", }, + ["adds 2 to 10 physical damage"] = { "LocalAddedPhysicalDamagePercentUniqueClaw4", }, + ["adds 2 to # physical damage"] = { "LocalAddedPhysicalDamagePercentUniqueClaw4", }, + ["adds (43-56) to (330-400) physical damage"] = { "LocalAddedPhysicalDamageUniqueTwoHandMace6", }, + ["adds 5 to 25 physical damage"] = { "LocalAddedPhysicalDamageUniqueTwoHandMace7", }, + ["adds (60-70) to (71-80) physical damage"] = { "LocalAddedPhysicalDamageUniqueOneHandSword5", }, + ["adds (10-15) to (25-30) physical damage"] = { "LocalAddedPhysicalDamageUniqueOneHandAxe3", }, + ["adds (310-330) to (370-390) physical damage"] = { "LocalAddedPhysicalDamageUniqueTwoHandAxe7", }, + ["adds (135-145) to (160-175) physical damage"] = { "LocalAddedPhysicalDamageUniqueStaff7", }, + ["adds 2 to 6 physical damage"] = { "LocalAddedPhysicalDamageUniqueDescentOneHandSword1", "LocalAddedPhysicalDamageUniqueDescentClaw1", "LocalAddedPhysicalDamageUniqueOneHandSword1", }, + ["adds (11-14) to (18-23) physical damage"] = { "LocalAddedPhysicalDamageUniqueOneHandAxe5", }, + ["adds (25-35) to (36-45) physical damage"] = { "LocalAddedPhysicalDamageUniqueBow7", }, + ["adds (15-20) to (25-30) physical damage"] = { "LocalAddedPhysicalDamageUniqueBow5", }, + ["adds (65-75) to (100-110) physical damage"] = { "LocalAddedPhysicalDamageUniqueTwoHandSword8", }, + ["adds (5-10) to (15-23) physical damage"] = { "LocalAddedPhysicalDamageUniqueOneHandMace5", }, + ["adds (35-46) to (85-128) physical damage"] = { "LocalAddedPhysicalDamageUniqueSceptre10", }, + ["adds (5-10) to (13-20) physical damage"] = { "LocalAddedPhysicalDamageUniqueOneHandSword11", }, + ["socketed gems are supported by level 15 bonechill"] = { "DisplaySupportedByBonechillUnique__1", }, + ["adds (60-80) to (150-180) physical damage"] = { "LocalAddedPhysicalDamageUnique__6", }, + ["socketed gems are supported by level # bonechill"] = { "DisplaySupportedByBonechillUnique__1", }, + ["(120-140)% increased critical strike chance against blinded enemies"] = { "CriticalChanceAgainstBlindedEnemiesUnique__1", }, + ["adds (24-30) to (34-40) physical damage"] = { "LocalAddedPhysicalDamageUnique__9", }, + ["adds (5-8) to (15-20) physical damage"] = { "LocalAddedPhysicalDamageUnique__10", }, + ["adds (30-38) to (40-50) physical damage"] = { "LocalAddedPhysicalDamageUnique__11", }, + ["adds (30-45) to (80-100) physical damage"] = { "LocalAddedPhysicalDamageUnique__12", }, + ["adds (25-35) to (50-65) physical damage"] = { "LocalAddedPhysicalDamageUnique__13", }, + ["adds (40-50) to (130-150) physical damage"] = { "LocalAddedPhysicalDamageUnique__14", }, + ["adds (90-115) to (230-260) physical damage"] = { "LocalAddedPhysicalDamageUnique__15", }, + ["adds (10-16) to (45-60) physical damage"] = { "LocalAddedPhysicalDamageUnique__16_", }, + ["adds (6-12) to (20-25) physical damage"] = { "LocalAddedPhysicalDamageUnique__17_", }, + ["adds (30-40) to (70-80) physical damage"] = { "LocalAddedPhysicalDamageUnique__18", }, + ["adds (15-25) to (50-60) physical damage"] = { "LocalAddedPhysicalDamageUnique__19", }, + ["adds (10-20) to (30-40) physical damage"] = { "LocalAddedPhysicalDamageUnique__20_", }, + ["adds (90-110) to (145-170) physical damage"] = { "LocalAddedPhysicalDamageUnique__21", }, + ["adds (80-95) to (220-240) physical damage"] = { "LocalAddedPhysicalDamageUnique__22", }, + ["adds (35-50) to (100-125) physical damage"] = { "LocalAddedPhysicalDamageUnique__23_", }, + ["adds (100-130) to (360-430) physical damage"] = { "LocalAddedPhysicalDamageUnique__24", }, + ["adds (8-13) to (20-30) physical damage"] = { "LocalAddedPhysicalDamageUnique__25", }, + ["adds (70-80) to (340-375) physical damage"] = { "LocalAddedPhysicalDamageUnique__26", }, + ["adds (80-115) to (150-205) physical damage"] = { "LocalAddedPhysicalDamageUnique__27", }, + ["adds (225-265) to (315-385) physical damage"] = { "LocalAddedPhysicalDamageUnique__28", }, + ["adds (80-100) to (200-225) physical damage"] = { "LocalAddedPhysicalDamageUnique__29___", }, + ["adds (45-60) to (100-120) physical damage"] = { "LocalAddedPhysicalDamageUnique__30_", }, + ["adds (220-240) to (270-300) physical damage"] = { "LocalAddedPhysicalDamageUnique__31", }, + ["adds (94-98) to (115-121) physical damage"] = { "LocalAddedPhysicalDamageUnique__32", }, + ["adds (242-260) to (268-285) physical damage"] = { "LocalAddedPhysicalDamageUnique__33_", }, + ["adds (11-14) to (17-21) physical damage"] = { "LocalAddedPhysicalDamageUnique__34", }, + ["adds (83-91) to (123-130) physical damage"] = { "LocalAddedPhysicalDamageUnique__35", }, + ["adds (70-85) to (110-118) physical damage"] = { "LocalAddedPhysicalDamageUnique__36", }, + ["adds (42-47) to (66-71) physical damage"] = { "LocalAddedPhysicalDamageUnique__37", }, + ["adds (25-35) to (45-55) physical damage"] = { "LocalAddedPhyiscalDamageUnique__38", }, + ["adds (85-110) to (135-150) physical damage"] = { "LocalAddedPhyiscalDamageUnique__39", }, + ["adds (16-22) to (40-45) physical damage"] = { "LocalAddedPhyiscalDamageUnique__40__", }, + ["adds (40-65) to (70-100) physical damage"] = { "LocalAddedPhyiscalDamageUnique__41_", }, + ["adds (20-25) to (40-50) physical damage"] = { "LocalAddedPhyiscalDamageUnique__42", }, + ["adds (5-9) to (13-18) physical damage"] = { "LocalAddedPhyiscalDamageUnique__43", }, + ["(10-20)% increased fire damage"] = { "RunecraftingFireDamage", "FireDamagePercentUnique__13", }, + ["(#)% increased fire damage"] = { "RunecraftingFireDamage", "SpellDamageUniqueDagger10", "FireDamagePercentUnique__1", "FireDamagePercentUnique___2", "FireDamagePercentUnique__3", "FireDamagePercentUnique____8", "FireDamagePercentUnique__9", "FireDamagePercentUnique__10", "FireDamagePercentUniqueStaff1_", "FireDamagePercentUniqueStrHelmet2", "FireDamagePercentUniqueBodyInt4", "FireDamagePercentUniqueRing18", "FireDamagePercentUniqueBelt9a", "FireDamagePercentUniqueRing24", "FireDamagePercentUniqueWand10", "FireDamagePercentUniqueRing36", "FireDamagePercentUniqueRing38", "FireDamagePercentUnique___5", "FireDamagePercentUnique__6", "FireDamagePercentUnique__11", "FireDamagePercentUnique__13", "FireDamagePercentUnique__14", "TalismanIncreasedFireDamage", "FireDamagePercentUnique__4", }, + ["(10-20)% increased cold damage"] = { "RunecraftingColdDamage", "ColdDamagePercentUnique___10", }, + ["(#)% increased cold damage"] = { "RunecraftingColdDamage", "ColdDamagePercentUnique__2", "ColdDamagePercentUnique__4", "ColdDamagePercentUnique__12", "ColdDamagePercentUnique__13", "ColdDamagePercentUnique__14", "ColdDamagePercentUnique__15", "ColdDamagePercentUniqueStaff2", "ColdDamagePercentUniqueHelmetStrInt3", "ColdDamagePercentUniqueRing19", "ColdDamagePercentUniqueBelt9b", "ColdDamagePercentUnique__3", "ColdDamagePercentUnique__5", "ColdDamagePercentUnique__6", "ColdDamagePercentUnique__7", "ColdDamagePercentUnique__9", "ColdDamagePercentUnique___11", "ColdDamagePercentUnique__1", "ColdDamagePercentUnique___10", "TalismanIncreasedColdDamage", }, + ["(10-20)% increased lightning damage"] = { "RunecraftingLightningDamage", }, + ["(#)% increased lightning damage"] = { "RunecraftingLightningDamage", "LightningDamagePercentUnique___1", "LightningDamagePercentUnique__5", "LightningDamagePercentUnique__6", "LightningDamageUniqueWand1", "LightningDamageUniqueHelmetDexInt1", "LightningDamagePercentUniqueHelmetStrInt3", "LightningDamagePercentUniqueRing20", "LightningDamagePercentUniqueBelt9c", "LightningDamagePercentUniqueStaff8", "LightningDamagePercentUniqueRing34", "LightningDamagePercentUnique__2", "LightningDamagePercentUnique__7", "LightningDamagePercentUnique__8", "TalismanIncreasedLightningDamage", "WeaponLightningDamageUniqueOneHandMace3", }, + ["grants level 20 penance mark"] = { "RitualRingPenanceMark", }, + ["grants level # penance mark"] = { "RitualRingPenanceMark", }, + ["grants level 20 affliction"] = { "RitualRingAffliction", }, + ["grants level # affliction"] = { "RitualRingAffliction", }, + ["grants level 20 pacify"] = { "RitualRingPacify", }, + ["grants level # pacify"] = { "RitualRingPacify", }, + ["(6-12)% increased cast speed"] = { "RitualRingCastSpeed", }, + ["(#)% increased cast speed"] = { "RitualRingCastSpeed", "VillageIncreasedCastSpeed", "VillageIncreasedCastSpeedTwoHand", "IncreasedCastSpeedUniqueAmulet1", "IncreasedCastSpeedUniqueGlovesStr1", "IncreasedCastSpeedUniqueStaff2", "IncreasedCastSpeedUniqueClaw7", "IncreasedCastSpeedUniqueSceptre6", "IncreasedCastSpeedUniqueWand4", "IncreasedCastSpeedUniqueGlovesDemigods1", "IncreasedCastSpeedUniqueWand7", "IncreasedCastSpeedUniqueRing27", "IncreasedCastSpeedUniqueAmulet20", "IncreasedCastSpeedUniqueStaff12", "IncreasedCastSpeedUniqueTwoHandMace8", "IncreasedCastSpeedUniqueRing38", "IncreasedCastSpeedUnique__2", "IncreasedCastSpeedUnique__3", "IncreasedCastSpeedUnique__4", "IncreasedCastSpeedUnique__5", "IncreasedCastSpeedUnique__7", "IncreasedCastSpeedUnique__8", "IncreasedCastSpeedUnique__9", "IncreasedCastSpeedUnique__10", "IncreasedCastSpeedUnique__11__", "IncreasedCastSpeedUnique__12", "IncreasedCastSpeedUnique__14", "IncreasedCastSpeedUnique__21", "IncreasedCastSpeedUnique__22", "IncreasedCastSpeedUnique__23", "IncreasedCastSpeedUnique__24", "IncreasedCastSpeedUnique__25", "IncreasedCastSpeedUnique__26", "IncreasedCastSpeedFishing__Unique1", "IncreasedCastSpeedUnique__13", "IncreasedCastSpeedUnique__15_", "IncreasedCastSpeedUnique__16", "IncreasedCastSpeedUnique__17", "IncreasedCastSpeedUnique__18_", "IncreasedCastSpeedUnique__19__", "IncreasedCastSpeedUnique__20", "IncreasedCastSpeedUniqueStaff_1", "IncreasedCastSpeedUnique__6", "IncreasedCastSpeedUnique__1", "IncreasedCastSpeedUniqueWand11", "IncreasedCastSpeedUniqueSceptre7", "IncreasedCastSpeedUniqueWand3", "IncreasedCastSpeedUniqueIntHelmet2", }, + ["+(30-60) to maximum mana"] = { "RitualRingMana", "IncreasedManaUnique__8", "IncreasedManaUniqueHelmetInt8", }, + ["+(#) to maximum mana"] = { "RitualRingMana", "IncreasedManaUniqueWand3", "IncreasedManaUniqueBelt5", "IncreasedManaUniqueRing14", "IncreasedManaUniqueHelmetDexInt2", "IncreasedManaUniqueHelmetStrInt3", "IncreasedManaUniqueClaw7", "IncreasedManaUniqueRing20", "IncreasedManaUniqueHelmetDexInt3", "IncreasedManaUniqueBodyDexInt2", "IncreasedManaUniqueSceptre6", "IncreasedManaUniqueWand4", "IncreasedManaUniqueRing17", "IncreasedManaUniqueHelmetStrDex5_", "IncreasedManaUniqueAmulet18", "IncreasedManaUniqueRing29", "IncreasedManaUniqueAmulet19", "IncreasedManaUniqueTwoHandAxe9", "IncreasedManaUnique__3", "IncreasedManaUnique__1", "IncreasedManaUnique__4", "IncreasedManaUnique__5", "IncreasedManaUnique__6", "IncreasedManaUnique__7", "IncreasedManaUnique__8", "IncreasedManaUnique__9", "IncreasedManaUnique__10", "IncreasedManaUnique__12", "IncreasedManaUnique__13", "IncreasedManaUnique__14", "IncreasedManaUnique__15", "IncreasedManaUnique__16", "IncreasedManaUnique__17", "IncreasedManaUnique__18", "IncreasedManaUnique__20_", "IncreasedManaUnique__21", "IncreasedManaUnique__22__", "IncreasedManaUnique__23", "IncreasedManaUnique__24", "IncreasedManaUnique__25", "IncreasedManaUnique__26", "IncreasedManaUnique__27", "IncreasedManaUnique__28", "IncreasedManaUnique__29", "IncreasedManaUnique__30", "MutatedUniqueHelmetDex4IncreasedMana", "IncreasedManaImplicitArmour1", "IncreasedManaImplicitRing1", "IncreasedManaUniqueHelmetStrInt_1", "IncreasedManaUniqueAmulet1", "IncreasedManaUniqueBow1", "IncreasedManaUniqueTwoHandSword2", "IncreasedManaUniqueQuiver1", "IncreasedManaUniqueQuiver1a", "IncreasedManaUniqueDexHelmet1", "IncreasedManaUniqueIntHelmet3", "IncreasedManaUniqueHelmetInt4", "IncreasedManaUniqueShieldInt2", "IncreasedManaUniqueDagger4", "IncreasedManaUniqueBodyInt5", "IncreasedManaUniqueBootsInt5", "IncreasedManaUniqueGlovesInt3", "IncreasedManaUniqueBodyStrInt6", "IncreasedManaUniqueHelmetInt8", "IncreasedManaUniqueBodyInt9", "IncreasedManaUniqueBootsStrDex3", "IncreasedManaUniqueBootsStrDex4", }, + ["+(30-60) to maximum energy shield"] = { "RitualRingEnergyShield", "LocalIncreasedEnergyShieldUniqueBodyInt5", "LocalIncreasedEnergyShieldUnique__31", }, + ["arsenal of vengeance"] = { "KeyStoneRetaliationHitsUnique_1", "ArsenalOfVengeance", }, + ["adds veteran's awareness"] = { "JewelExpansionVeteransAwareness_", }, + ["adds hollow palm technique"] = { "JewelExpansionHollowPalmTechnique", }, + ["gain ward instead of #% of armour and evasion rating from equipped body armour"] = { "ConvertBodyArmourEvasionToWardUnique__1", }, + ["adds 1 small passive skill which grants nothing"] = { "ExpansionJewelEmptyPassiveUnique__1", }, + ["adds 3 small passive skills which grant nothing"] = { "ExpansionJewelEmptyPassiveUnique__2", }, + ["trigger level 20 tawhoa's chosen when you attack with"] = { "GrantsTawhoasChosenUnique__1", }, + ["adds 7 small passive skills which grant nothing"] = { "ExpansionJewelEmptyPassiveUnique__4", }, + ["this jewel's socket has 25% increased effect per allocated passive skill between"] = { "LocalIncreasedEffectPathToClassStartUnique__1", }, + ["warcry skills have (25-35)% increased area of effect"] = { "WarcryAreaOfEffectUnique__1", }, + ["this jewel's socket has #% increased effect per allocated passive skill between"] = { "LocalIncreasedEffectPathToClassStartUnique__1", }, + ["+100 to maximum mana"] = { "IncreasedManaUniqueAmulet10", }, + ["warcry skills have (15-25)% increased area of effect"] = { "WarcryAreaOfEffectUnique__2", }, + ["+# to maximum mana"] = { "IncreasedManaUniqueAmulet10", "IncreasedManaUniqueOneHandMace7", "IncreasedManaUnique__2", "IncreasedManaUnique__19", "IncreasedManaUniqueBootsInt4", }, + ["+(40-50) to maximum mana"] = { "IncreasedManaUniqueWand3", }, + ["nearby corpses explode when you warcry, dealing (#)% of their life as physical damage"] = { "WarcryCorpseExplosionUnique__1", }, + ["+(25-30) to maximum mana"] = { "IncreasedManaUniqueRing14", }, + ["+(60-100) to maximum mana"] = { "IncreasedManaUniqueHelmetDexInt2", "IncreasedManaUnique__28", "IncreasedManaUniqueDagger4", }, + ["#% chance to remove 1 mana burn on kill"] = { "TinctureRemoveToxicityOnKillUnique__1", }, + ["+(30-40) to maximum mana"] = { "IncreasedManaUniqueClaw7", "IncreasedManaUniqueRing20", "IncreasedManaUniqueHelmetDexInt3", }, + ["+(100-150) to maximum mana"] = { "IncreasedManaUniqueBodyDexInt2", "IncreasedManaUniqueTwoHandAxe9", }, + ["+5 to strength"] = { "StrengthPerPointToClassStartUnique__1", }, + ["+(20-30) to maximum mana"] = { "IncreasedManaUniqueSceptre6", "IncreasedManaImplicitRing1", "IncreasedManaUniqueTwoHandSword2", "IncreasedManaUniqueIntHelmet3", "IncreasedManaUniqueBodyInt9", }, + ["+(15-20) to maximum mana"] = { "IncreasedManaUniqueWand4", }, + ["(16-20)% increased physical damage"] = { "VillageLocalPhysicalDamagePercent2", }, + ["+5 to intelligence"] = { "IntelligencePerPointToClassStartUnique__1", }, + ["+(40-60) to maximum mana"] = { "IncreasedManaUniqueRing17", "IncreasedManaUnique__14", "IncreasedManaUnique__24", "IncreasedManaUnique__25", "IncreasedManaUniqueBootsInt5", }, + ["+(50-70) to maximum mana"] = { "IncreasedManaUniqueHelmetStrDex5_", "IncreasedManaUnique__3", "IncreasedManaUnique__22__", "IncreasedManaUniqueBodyStrInt6", }, + ["+5 to maximum life"] = { "LifePerPointToClassStartUnique__1_", }, + ["+(30-50) to maximum mana"] = { "IncreasedManaUniqueAmulet18", "IncreasedManaUnique__5", "IncreasedManaUnique__6", "IncreasedManaUnique__7", "IncreasedManaUnique__16", }, + ["adds (17-24) to (35-41) fire damage"] = { "VillageLocalFireDamage3", }, + ["+5 to maximum mana"] = { "ManaPerPointToClassStartUnique__1", }, + ["+5 to maximum energy shield"] = { "EnergyShieldPerPointToClassStartUnique__1", }, + ["adds (32-44) to (65-76) fire damage"] = { "VillageLocalFireDamageTwoHand3", }, + ["+(60-120) to maximum mana"] = { "IncreasedManaUnique__1", }, + ["+30 to maximum mana"] = { "IncreasedManaUnique__2", }, + ["adds (16-21) to (31-37) cold damage"] = { "VillageLocalColdDamage3", }, + ["+(50-80) to maximum mana"] = { "IncreasedManaUnique__9", }, + ["+(150-200) to maximum mana"] = { "IncreasedManaUnique__10", "IncreasedManaUnique__26", }, + ["adds (29-40) to (58-68) cold damage"] = { "VillageLocalColdDamageTwoHand3", }, + ["+(50-60) to maximum mana"] = { "IncreasedManaUnique__13", }, + ["+(1-75) to maximum mana"] = { "IncreasedManaUnique__15", }, + ["adds 2 to (#) lightning damage"] = { "VillageLocalLightningDamage1", "VillageLocalLightningDamage2", }, + ["+(1-100) to maximum mana"] = { "IncreasedManaUnique__18", }, + ["+500 to maximum mana"] = { "IncreasedManaUnique__19", }, + ["+(120-160) to maximum mana"] = { "IncreasedManaUnique__20_", }, + ["+(40-70) to maximum mana"] = { "IncreasedManaUnique__21", "IncreasedManaUnique__23", "IncreasedManaUnique__30", "IncreasedManaUniqueAmulet1", }, + ["+(60-80) to maximum mana"] = { "IncreasedManaUnique__27", "IncreasedManaUniqueGlovesInt3", }, + ["+(20-25) to maximum mana"] = { "IncreasedManaUnique__29", "IncreasedManaImplicitArmour1", }, + ["(6-12)% increased trap throwing speed"] = { "TrapThrowingSpeedUnique_1", }, + ["can have up to (3-5) additional traps placed at a time"] = { "NumberOfAdditionalTrapsUnique_1", }, + ["adds (5-8) to (106-123) lightning damage"] = { "VillageLocalLightningDamageTwoHand3", }, + ["adds (7-9) to (14-16) chaos damage"] = { "VillageLocalChaosDamage1", }, + ["grants level 30 will of the lords skill"] = { "GraspFromBeyondTrapUnique_1", }, + ["adds (16-21) to (31-37) chaos damage"] = { "VillageLocalChaosDamage3", }, + ["adds (12-17) to (26-30) chaos damage"] = { "VillageLocalChaosDamageTwoHand1", }, + ["grants level 30 herald of the hive skill"] = { "HeraldOfTheBreachUnique_1", }, + ["adds (29-40) to (58-68) chaos damage"] = { "VillageLocalChaosDamageTwoHand3", }, + ["(10-15)% chance to ignite"] = { "VillageChanceToIgnite", "ChanceToIgniteUniqueBootsStrInt3", "ChanceToIgniteUnique__6", }, + ["damage penetrates 20% fire resistance"] = { "PenetrateEnemyFireResistUnique__1", }, + ["nearby enemies take 50 lightning damage per second"] = { "LightningDegenAuraUniqueDisplay__1", }, + ["(20-25)% chance to ignite"] = { "VillageChanceToIgniteTwoHand", }, + ["nearby enemies take # lightning damage per second"] = { "LightningDegenAuraUniqueDisplay__1", }, + ["flasks do not apply to you"] = { "CannotBeAffectedByFlasksUnique__1", }, + ["flasks you use apply to your raised zombies and spectres"] = { "FlasksApplyToMinionsUnique__1", }, + ["triggers level 7 abberath's fury when equipped"] = { "RepeatingShockwave", }, + ["regenerate 10% of life per second while frozen"] = { "LifeRegenerationWhileFrozenUnique__1", }, + ["regenerate #% of life per second while frozen"] = { "LifeRegenerationWhileFrozenUnique__1", }, + ["retaliation skills have 100% chance to knockback"] = { "KnockbackOnCounterattackChanceUnique__1", }, + ["(0.2-0.3)% of physical attack damage leeched as life"] = { "VillageLifeLeechLocalPermyriad", }, + ["retaliation skills have #% chance to knockback"] = { "KnockbackOnCounterattackChanceUnique__1", }, + ["(#)% of physical attack damage leeched as life"] = { "VillageLifeLeechLocalPermyriad", "LifeLeechLocal1", "LifeLeechLocal2", "LifeLeechLocal3", "LifeLeechPermyriadUnique__7", "LifeLeechPermyriadUnique__8", "LifeLeechPermyriadUnique__9", "LifeLeechUniqueRing12", "LifeLeechPermyriadUniqueRing12", "LifeLeechUniqueHelmetInt7", "LifeLeechUniqueBodyStrDex3", "LifeLeechJewel", "LifeLeechPermyriadUniqueAmulet9", "LifeLeechUniqueAmulet9", "LifeLeechPermyriadUniqueHelmetDexInt6", "LifeLeechUniqueBodyStrInt5", }, + ["(0.2-0.3)% of physical attack damage leeched as mana"] = { "VillageManaLeechLocalPermyriad", }, + ["(#)% chance for energy shield recharge to start when you block"] = { "EnergyShieldRechargeOnBlockUnique__1", }, + ["(#)% of physical attack damage leeched as mana"] = { "VillageManaLeechLocalPermyriad", "ManaLeechLocal1", "ManaLeechUniqueHelmetInt7", "ManaLeechPermyriadUnique__3", "ManaLeechUniqueOneHandSword2", "ManaLeechPermyriadUniqueOneHandSword2", "ManaLeechJewel", }, + ["(3-6)% increased attack speed"] = { "VillageLocalIncreasedAttackSpeed", }, + ["(5-7)% increased critical strike chance"] = { "VillageLocalCriticalStrikeChance", }, + ["attacks with this weapon deal double damage to chilled enemies"] = { "LocalDoubleDamageToChilledEnemiesUnique__1", }, + ["(#)% increased critical strike chance"] = { "VillageLocalCriticalStrikeChance", "CriticalStrikeChanceUniqueBow9", "LocalCriticalStrikeChanceUniqueBow11", "LocalCriticalStrikeChanceUniqueOneHandSword10", "LocalCriticalStrikeChanceUniqueWand9", "LocalCriticalStrikeChanceUnique__2", "LocalCriticalStrikeChanceUnique__18", "LocalCriticalStrikeChanceUnique__20", "MutatedUniqueOneHandMace10LocalCriticalStrikeChance", "LocalCriticalStrikeChanceUnique__7", "LocalCriticalStrikeChanceUniqueTwoHandMace6", "LocalCriticalStrikeChanceUniqueStaff14", "LocalCriticalStrikeChanceUniqueOneHandAxe8_", "LocalCriticalStrikeChanceUniqueSceptre9", "LocalCriticalStrikeChanceUniqueWand6_", "LocalCriticalStrikeChanceUniqueDagger8", "LocalCriticalStrikeChanceUniqueOneHandSword4", "LocalCriticalStrikeChanceUnique__24", "LocalCriticalStrikeChanceUnique__23", "LocalCriticalStrikeChanceUnique__22", "LocalCriticalStrikeChanceUnique__21", "LocalCriticalStrikeChanceUnique__17_", "LocalCriticalStrikeChanceUnique__16", "LocalCriticalStrikeChanceUnique__15", "LocalCriticalStrikeChanceUnique__14", "LocalCriticalStrikeChanceUnique__13", "LocalCriticalStrikeChanceUnique__12", "LocalCriticalStrikeChanceUnique__11", "LocalCriticalStrikeChanceUnique__10", "LocalCriticalStrikeChanceUnique__9", "LocalCriticalStrikeChanceUnique__8", "LocalCriticalStrikeChanceUnique__5", "LocalCriticalStrikeChanceUnique__3", "LocalCriticalStrikeChanceUnique14", "LocalCriticalStrikeChanceUnique__1", "LocalCriticalStrikeChanceUniquSceptre10", "LocalCriticalStrikeChanceUniqueOneHandMace4", "LocalCriticalStrikeChanceUniqueOneHandSword8", "LocalCriticalStrikeChanceUniqueStaff7", "LocalCriticalStrikeChanceImplicitBow1", "LocalCriticalStrikeChanceUniqueTwoHandAxe_1", "LocalCriticalStrikeChanceUnique__6", "LocalCriticalStrikeChanceUnique__4", "LocalCriticalStrikeChanceUnique__19", }, + ["(6-10)% increased cast speed"] = { "VillageIncreasedCastSpeed", "IncreasedCastSpeedUniqueGlovesDemigods1", "IncreasedCastSpeedUnique__12", "IncreasedCastSpeedUniqueSceptre7", }, + ["(13-18)% increased cast speed"] = { "VillageIncreasedCastSpeedTwoHand", }, + ["(20-25)% increased spell critical strike chance"] = { "VillageSpellCriticalStrikeChance", "SpellCriticalStrikeChanceUniqueHelmetInt6", }, + ["(#)% increased spell critical strike chance"] = { "VillageSpellCriticalStrikeChance", "VillageSpellCriticalStrikeChanceTwoHand", "SpellCriticalStrikeChanceUniqueGlovesInt6", "SpellCriticalStrikeChanceUniqueShieldInt3", "SpellCriticalStrikeChanceUniqueBootsStrDex5", "SpellCriticalStrikeChanceUniqueGlovesInt5", "SpellCriticalStrikeChanceUniqueDagger1", "SpellCriticalStrikeChanceUnique__2", "SpellCriticalStrikeChanceUnique__1", "SpellCriticalStrikeChanceUnique__5", "SpellCriticalStrikeChanceUnique__4", "SpellCriticalStrikeChanceUnique__3", "SpellCriticalStrikeChanceUniqueHelmetInt6", }, + ["(30-35)% increased spell critical strike chance"] = { "VillageSpellCriticalStrikeChanceTwoHand", }, + ["(10-19)% increased spell damage"] = { "VillageWeaponSpellDamage1", }, + ["(20-29)% increased spell damage"] = { "VillageWeaponSpellDamage2", }, + ["(30-39)% increased spell damage"] = { "VillageWeaponSpellDamage3", }, + ["(15-29)% increased spell damage"] = { "VillageWeaponSpellDamageTwoHand1", }, + ["(30-44)% increased spell damage"] = { "VillageWeaponSpellDamageTwoHand2", }, + ["(45-59)% increased spell damage"] = { "VillageWeaponSpellDamageTwoHand3", }, + ["minions deal (10-19)% increased damage"] = { "VillageMinionDamageOnWeapon1", }, + ["minions deal (#)% increased damage"] = { "VillageMinionDamageOnWeapon1", "VillageMinionDamageOnWeapon2", "VillageMinionDamageOnWeapon3", "VillageMinionDamageOnTwoHandWeapon1", "VillageMinionDamageOnTwoHandWeapon2", "VillageMinionDamageOnTwoHandWeapon3", "MinionDamageImplicitWand1", "MinionDamageImplicitWand2", "MinionDamageImplicitWand3", "MinionDamageImplicitShield1", "MinionDamageImplicitHelmet1", "MinionDamageUniqueAmulet3", "MinionDamageUniqueWand2", "MinionDamageUniqueTwoHandSword4", "MinionDamageUnique__2", "MinionDamageUnique__5", "MinionDamageUnique__7", "MinionDamageUnique__8_", "MinionDamageUnique__6", "MinionDamageUnique4", "MinionDamageUnique__3_", "MinionDamageUnique__1", "MinionDamageUniqueJewel1", "MinionDamageUniqueQuiver_1", }, + ["minions deal (20-29)% increased damage"] = { "VillageMinionDamageOnWeapon2", }, + ["minions deal (30-39)% increased damage"] = { "VillageMinionDamageOnWeapon3", }, + ["minions deal (15-29)% increased damage"] = { "VillageMinionDamageOnTwoHandWeapon1", }, + ["minions deal (30-44)% increased damage"] = { "VillageMinionDamageOnTwoHandWeapon2", }, + ["minions deal (45-59)% increased damage"] = { "VillageMinionDamageOnTwoHandWeapon3", }, + ["+1 to level of all fire spell skill gems"] = { "VillageGlobalIncreaseFireSpellSkillGemLevel", "LocalIncreaseSocketedFireGemLevelUniqueDagger10", }, + ["+1 to level of all cold spell skill gems"] = { "VillageGlobalIncreaseColdSpellSkillGemLevel", }, + ["+1 to level of all lightning spell skill gems"] = { "VillageGlobalIncreaseLightningSpellSkillGemLevel", }, + ["+1 to level of all chaos spell skill gems"] = { "VillageGlobalIncreaseChaosSpellSkillGemLevel", "GlobalChaosSpellGemsLevelUniqueWand_1", }, + ["+1 to level of all physical spell skill gems"] = { "VillageGlobalIncreasePhysicalSpellSkillGemLevel", }, + ["(21-25)% reduced enemy stun threshold with this weapon"] = { "VillageLocalStunThresholdReduction", }, + ["grants level # summon stone golem skill"] = { "GrantsLevel12StoneGolem", }, + ["(#)% reduced enemy stun threshold with this weapon"] = { "VillageLocalStunThresholdReduction", "StunThresholdReductionUniqueOneHandMace5", "StunThresholdReductionUnique__1___", "StunThresholdReductionUnique__2", }, + ["skills fire an additional projectile"] = { "VillageAdditionalProjectiles", "UniqueSpecialCorruptionAdditionalProjectile", }, + ["+2 to level of socketed melee gems"] = { "VillageLocalIncreaseSocketedMeleeGemLevel", }, + ["100% chance to gain an additional vaal soul on kill"] = { "VillageAdditionalVaalSoulOnKill", }, + ["socketed gems are supported by level # fortify"] = { "SocketedGemsSupportedByFortifyUnique____1", }, + ["#% chance to gain an additional vaal soul on kill"] = { "VillageAdditionalVaalSoulOnKill", }, + ["(50-100)% increased energy shield recovery rate"] = { "EnergyShieldRecoveryRateUnique__1", }, + ["10% increased damage taken"] = { "IncreasedDamageTakenUnique__1", "DamageTakenUniqueJewel24", }, + ["#% increased damage taken"] = { "IncreasedDamageTakenUnique__1", "MutatedUniqueBodyDex6DamageTaken", "DamageTakenUniqueJewel24", }, + ["2% increased physical damage over time per 10 dexterity"] = { "IncreasePhysicalDegenDamagePerDexterityUnique__1", }, + ["2% increased physical damage over time per # dexterity"] = { "IncreasePhysicalDegenDamagePerDexterityUnique__1", }, + ["1% increased bleeding duration per 12 intelligence"] = { "IncreaseBleedDurationPerIntelligenceUnique__1", }, + ["1% increased bleeding duration per # intelligence"] = { "IncreaseBleedDurationPerIntelligenceUnique__1", }, + ["30% chance to cause bleeding enemies to flee on hit"] = { "BleedingEnemiesFleeOnHitUnique__1", }, + ["#% chance to cause bleeding enemies to flee on hit"] = { "BleedingEnemiesFleeOnHitUnique__1", }, + ["25% chance to avoid fire damage from hits"] = { "ChanceToAvoidFireDamageUnique__1", }, + ["socketed gems are supported by level 10 chance to flee"] = { "DisplaySocketedGemGetsChancetoFleeUniqueShieldDex4", }, + ["socketed gems are supported by level # chance to flee"] = { "DisplaySocketedGemGetsChancetoFleeUniqueShieldDex4", }, + ["socketed gems are supported by level 2 chance to flee"] = { "DisplaySocketedGemGetsChanceToFleeUniqueOneHandAxe3", }, + ["you take 50% reduced extra damage from critical strikes"] = { "EnemyCriticalStrikeMultiplierUniqueRing8", }, + ["emits a golden glow"] = { "PlayerLightAlternateColourUniqueRing9", }, + ["+(20-25)% to chaos resistance when on low life"] = { "ChaosResistanceOnLowLifeUniqueRing9", }, + ["+(#)% to chaos resistance when on low life"] = { "ChaosResistanceOnLowLifeUniqueRing9", }, + ["enemy hits on you roll low damage"] = { "EnemyHitsRollLowDamageUniqueRing9", }, + ["socketed gems are supported by level 30 faster attacks"] = { "DisplaySocketedGemGetsFasterAttackUniqueHelmetStrDex4", }, + ["socketed gems are supported by level # faster attacks"] = { "DisplaySocketedGemGetsFasterAttackUniqueHelmetStrDex4", "DisplaySocketedGemGetsFasterAttackUniqueHelmetStrDex4b", "DisplaySocketedGemGetsFasterAttackUniqueRing37", "DisplaySocketedGemsGetsFasterAttackUnique__1", }, + ["socketed gems are supported by level 12 faster attacks"] = { "DisplaySocketedGemGetsFasterAttackUniqueHelmetStrDex4b", }, + ["socketed gems are supported by level 13 faster attacks"] = { "DisplaySocketedGemGetsFasterAttackUniqueRing37", }, + ["socketed gems are supported by level 15 faster attacks"] = { "DisplaySocketedGemsGetsFasterAttackUnique__1", }, + ["socketed gems are supported by level 30 melee physical damage"] = { "DisplaySocketedGemGetsMeleePhysicalDamageUniqueHelmetStrDex4", }, + ["socketed gems are supported by level # melee physical damage"] = { "DisplaySocketedGemGetsMeleePhysicalDamageUniqueHelmetStrDex4", }, + ["20% chance to gain an endurance charge when you block"] = { "ChanceToGainEnduranceChargeOnBlockUniqueHelmetStrDex4", }, + ["#% chance to gain an endurance charge when you block"] = { "ChanceToGainEnduranceChargeOnBlockUniqueHelmetStrDex4", "ChanceToGainEnduranceChargeOnBlockUniqueDescentShield1", }, + ["50% chance to gain an endurance charge when you block"] = { "ChanceToGainEnduranceChargeOnBlockUniqueDescentShield1", }, + ["damage of enemies hitting you is unlucky while you are on low life"] = { "EnemyExtraDamageRollsOnLowLifeUniqueRing9", }, + ["damage of enemies hitting you is unlucky while you are on full life"] = { "EnemyExtraDamageRollsOnFullLifeUnique__1", "EnemyExtraDamageRollsOnFullLifeUnique__2", }, + ["+(30-60) to evasion rating"] = { "LocalIncreasedEvasionRatingUniqueBodyInt5", }, + ["deal 1 to 1000 lightning damage to nearby enemies when you lose a power, frenzy, or endurance charge"] = { "LightningDamageOnChargeExpiryUniqueAmulet12", }, + ["deal 1 to # lightning damage to nearby enemies when you lose a power, frenzy, or endurance charge"] = { "LightningDamageOnChargeExpiryUniqueAmulet12", }, + ["reflects 30 chaos damage to melee attackers"] = { "AttackerTakesChaosDamageUniqueBodyStrInt4", }, + ["reflects # chaos damage to melee attackers"] = { "AttackerTakesChaosDamageUniqueBodyStrInt4", }, + ["you are at maximum chance to block attack damage if you have not blocked recently"] = { "MaximumBlockChanceIfNotBlockedRecentlyUnique__1", }, + ["+2 to maximum power charges"] = { "IncreasedMaximumPowerChargesUnique__3", }, + ["15% increased power charge duration"] = { "IncreasedPowerChargeDurationUniqueWand3", }, + ["30% reduced power charge duration"] = { "PowerChargeDurationUniqueAmulet14", }, + ["#% reduced power charge duration"] = { "PowerChargeDurationUniqueAmulet14", }, + ["(80-100)% increased power charge duration"] = { "IncreasedPowerChargeDurationUnique__1", }, + ["25% increased spell damage per power charge"] = { "IncreasedSpellDamagePerPowerChargeUniqueWand3", }, + ["#% increased spell damage per power charge"] = { "IncreasedSpellDamagePerPowerChargeUniqueWand3", }, + ["(4-7)% increased spell damage per power charge"] = { "IncreasedSpellDamagePerPowerChargeUniqueGlovesStrDex6", }, + ["(#)% increased spell damage per power charge"] = { "IncreasedSpellDamagePerPowerChargeUniqueGlovesStrDex6", "IncreasedSpellDamagePerPowerChargeUnique__1", }, + ["(12-16)% increased spell damage per power charge"] = { "IncreasedSpellDamagePerPowerChargeUnique__1", }, + ["100% chance to create consecrated ground when you block"] = { "ConsecratedGroundOnBlockUniqueBodyInt8", }, + ["#% chance to create consecrated ground when you block"] = { "ConsecratedGroundOnBlockUniqueBodyInt8", }, + ["recover full life at the end of the effect"] = { "LocalFlaskLifeOnFlaskDurationEndUniqueFlask3", }, + ["nova spells have 20% less area of effect"] = { "NovaSpellsAreaOfEffectUnique__1", }, + ["nova spells have #% less area of effect"] = { "NovaSpellsAreaOfEffectUnique__1", }, + ["can't use chest armour"] = { "DisableChestSlot", }, + ["skills cost no mana during effect"] = { "LocalFlaskNoManaCostWhileHealingUniqueFlask4", }, + ["+2 to level of socketed elemental gems"] = { "LocalIncreaseSocketedElementalGemUnique___1", }, + ["gain (15-20) energy shield per enemy killed"] = { "EnergyShieldGainedFromEnemyDeathUniqueGlovesInt6", }, + ["gain (#) energy shield per enemy killed"] = { "EnergyShieldGainedFromEnemyDeathUniqueGlovesInt6", "EnergyShieldGainedFromEnemyDeathUniqueHelmetDexInt3", }, + ["gain (10-15) energy shield per enemy killed"] = { "EnergyShieldGainedFromEnemyDeathUniqueHelmetDexInt3", }, + ["gain (15-25) energy shield per enemy hit with attacks"] = { "EnergyShieldGainedFromEnemyDeathUnique__1", }, + ["gain (#) energy shield per enemy hit with attacks"] = { "EnergyShieldGainedFromEnemyDeathUnique__1", }, + ["100% increased claw physical damage when on low life"] = { "IncreasedClawDamageOnLowLifeUniqueClaw4", }, + ["#% increased claw physical damage when on low life"] = { "IncreasedClawDamageOnLowLifeUniqueClaw4", }, + ["200% increased damage with claws while on low life"] = { "IncreasedClawDamageOnLowLifeUnique__1__", }, + ["#% increased damage with claws while on low life"] = { "IncreasedClawDamageOnLowLifeUnique__1__", }, + ["100% increased accuracy rating when on low life"] = { "IncreasedAccuracyWhenOnLowLifeUniqueClaw4", }, + ["#% increased accuracy rating when on low life"] = { "IncreasedAccuracyWhenOnLowLifeUniqueClaw4", }, + ["25% increased attack speed when on low life"] = { "IncreasedAttackSpeedWhenOnLowLifeUniqueClaw4", "IncreasedAttackSpeedWhenOnLowLifeUnique__1", }, + ["#% increased attack speed when on low life"] = { "IncreasedAttackSpeedWhenOnLowLifeUniqueClaw4", "IncreasedAttackSpeedWhenOnLowLifeUnique__1", "IncreasedAttackSpeedWhenOnLowLifeUniqueDescentHelmet1", }, + ["30% increased attack speed when on low life"] = { "IncreasedAttackSpeedWhenOnLowLifeUniqueDescentHelmet1", }, + ["40% reduced projectile damage"] = { "ReducedProjectileDamageUniqueAmulet12", }, + ["#% reduced projectile damage"] = { "ReducedProjectileDamageUniqueAmulet12", }, + ["20% reduced damage taken from projectile hits"] = { "ReducedProjectileDamageTakenUniqueAmulet12", }, + ["#% reduced damage taken from projectile hits"] = { "ReducedProjectileDamageTakenUniqueAmulet12", }, + ["you cannot increase the rarity of items found"] = { "NoItemRarity", }, + ["you cannot increase the quantity of items found"] = { "NoItemQuantity", }, + ["you cannot be killed by reflected elemental damage"] = { "CannotDieToElementalReflect", }, + ["insufficient mana doesn't prevent your melee attacks"] = { "MeleeAttacksUsableWithoutManaUniqueOneHandAxe1", "MeleeAttacksUsableWithoutManaUnique__1", }, + ["+(16-24) to strength and dexterity"] = { "HybridStrDex", }, + ["+(16-24) to strength and intelligence"] = { "HybridStrInt", }, + ["+(16-24) to dexterity and intelligence"] = { "HybridDexInt", }, + ["+(30-50) to strength and dexterity"] = { "HybridStrDexUnique__1", }, + ["trigger level 5 gore shockwave on melee hit if you have at least 150 strength"] = { "TriggerGoreShockwaveOnMeleeHitWith150StrengthUnique__2", }, + ["trigger level 5 gore shockwave on melee hit if you have at least # strength"] = { "TriggerGoreShockwaveOnMeleeHitWith150StrengthUnique__2", }, + ["(40-60)% increased projectile damage while in blood stance"] = { "ProjectileDamageBloodStanceUnique__1", }, + ["(#)% increased projectile damage while in blood stance"] = { "ProjectileDamageBloodStanceUnique__1", }, + ["#% increased area of effect if you have blocked recently"] = { "AreaOfEffectIfBlockedRecentlyUber1", }, + ["1% increased elemental damage per 12 intelligence"] = { "ElementalDamagePer12IntelligenceUber1", }, + ["1% increased elemental damage per # intelligence"] = { "ElementalDamagePer12IntelligenceUber1", }, + ["+5% chance to block attack damage if you've dealt a critical strike recently"] = { "AdditionalBlockChanceIfCritRecentlyUber1__", }, + ["1% increased elemental damage per 12 strength"] = { "ElementalDamagePer12StrengthUber1", }, + ["1% increased elemental damage per # strength"] = { "ElementalDamagePer12StrengthUber1", }, + ["5% increased elemental damage per power charge"] = { "ElementalDamagePerPowerChargeUber1", }, + ["hits with this weapon have culling strike if you have dealt a critical strike recently"] = { "CullingStrikeIfCritRecentlyUber1", }, + ["critical strikes with this weapon have culling strike"] = { "CritsHaveCullingStrikeUber1", }, + ["gain an endurance charge when you stop being fortified"] = { "GainEnduranceChargeOnLosingFortifyUber1", }, + ["gain (30-50) life per enemy hit with this weapon while you are leeching"] = { "LifeGainOnHitWhileLeechingUber1", }, + ["gain (#) life per enemy hit with this weapon while you are leeching"] = { "LifeGainOnHitWhileLeechingUber1", }, + ["cannot be ignited if strength is higher than dexterity"] = { "CannotBeIgnitedWithStrHigherThanDexUnique__1", }, + ["cannot be frozen if dexterity is higher than intelligence"] = { "CannotBeFrozenWithDexHigherThanIntUnique__1", }, + ["cannot be shocked if intelligence is higher than strength"] = { "CannotBeShockedWithIntHigherThanStrUnique__1", }, + ["1% increased damage per 5 of your lowest attribute"] = { "IncreasedDamagePerLowestAttributeUnique__1", }, + ["40% increased duration of ailments on enemies"] = { "IncreasedAilmentDurationUnique__1", }, + ["#% increased duration of ailments on enemies"] = { "IncreasedAilmentDurationUnique__1", }, + ["30% reduced duration of ailments on enemies"] = { "IncreasedAilmentDurationUnique__2", }, + ["#% reduced duration of ailments on enemies"] = { "IncreasedAilmentDurationUnique__2", }, + ["(10-20)% increased duration of ailments on enemies"] = { "IncreasedAilmentDurationUnique__3_", }, + ["(#)% increased duration of ailments on enemies"] = { "IncreasedAilmentDurationUnique__3_", "IncreasedAilmentDurationUnique__4", }, + ["(5-25)% increased duration of ailments on enemies"] = { "IncreasedAilmentDurationUnique__4", }, + ["damaging ailments deal damage (5-25)% faster"] = { "FasterAilmentDamageUnique__1", }, + ["damaging ailments deal damage (#)% faster"] = { "FasterAilmentDamageUnique__1", }, + ["shared suffering"] = { "SharedSufferingUnique__1", }, + ["trigger level 20 fog of war when your trap is triggered"] = { "CreateSmokeCloudWhenTrapTriggeredUnique__1", }, + ["trigger level # fog of war when your trap is triggered"] = { "CreateSmokeCloudWhenTrapTriggeredUnique__1", }, + ["flammability has no reservation if cast as an aura"] = { "FlammabilityReservationCostUnique__1", }, + ["frostbite has no reservation if cast as an aura"] = { "FrostbiteReservationCostUnique__1", }, + ["conductivity has no reservation if cast as an aura"] = { "ConductivityReservationCostUnique__1", }, + ["vulnerability has no reservation if cast as an aura"] = { "VulnerabilityReservationCostUnique__1_", }, + ["despair has no reservation if cast as an aura"] = { "DespairReservationCostUnique__1", }, + ["temporal chains has no reservation if cast as an aura"] = { "TemporalChainsReservationCostUnique__1", "TemporalChainsReservationCostUnique__2", }, + ["punishment has no reservation if cast as an aura"] = { "PunishmentReservationCostUnique__1", }, + ["enfeeble has no reservation if cast as an aura"] = { "EnfeebleReservationCostUnique__1", }, + ["elemental weakness has no reservation if cast as an aura"] = { "ElementalWeaknessReservationCostUnique__1", }, + ["+(30-40)% chance to suppress spell damage while your off hand is empty"] = { "ChanceToDodgeWhileOffhandIsEmpty", }, + ["(100-200)% increased cold damage while your off hand is empty"] = { "IncreasedColdDamageWhileOffhandIsEmpty_", }, + ["(#)% increased cold damage while your off hand is empty"] = { "IncreasedColdDamageWhileOffhandIsEmpty_", }, + ["every 16 seconds you gain iron reflexes for 8 seconds"] = { "DisplayIronReflexesFor8SecondsUnique__1", }, + ["every # seconds you gain iron reflexes for 8 seconds"] = { "DisplayIronReflexesFor8SecondsUnique__1", }, + ["20% reduced projectile speed"] = { "ProjectileSpeedUniqueQuiver2", "ProjectileSpeedUnique__3", "ProjectileSpeedUnique__4", }, + ["#% reduced projectile speed"] = { "ProjectileSpeedUniqueQuiver2", "ProjectileSpeedUniqueQuiver8", "ProjectileSpeedUnique__3", "ProjectileSpeedUnique__4", }, + ["you have far shot while you do not have iron reflexes"] = { "FarShotWhileYouDoNotHaveIronReflexesUnique__1_", }, + ["30% increased attack, cast and movement speed while you do not have iron reflexes"] = { "AttackCastMovementSpeedWhileYouDoNotHaveIronReflexesUnique__1", }, + ["#% increased attack, cast and movement speed while you do not have iron reflexes"] = { "AttackCastMovementSpeedWhileYouDoNotHaveIronReflexesUnique__1", }, + ["your elemental damage can shock"] = { "ElementalDamageCanShockUnique__1__", }, + ["30% increased projectile speed"] = { "ProjectileSpeedUnique__2", "ProjectileSpeedUnique___1", "ProjectileSpeedUniqueAmulet5", "ProjectileSpeedUnique__5__", }, + ["#% increased projectile speed"] = { "ProjectileSpeedUnique__2", "ProjectileSpeedUnique___1", "ProjectileSpeedUniqueAmulet5", "ProjectileSpeedUnique__5__", }, + ["(20-30)% reduced mana cost of minion skills"] = { "MinionSkillManaCostUnique__2", }, + ["trigger level 1 intimidating cry on hit"] = { "TriggeredAbyssalCryUnique__1", }, + ["triggers level # death walk when equipped"] = { "DeathWalk", }, + ["10% increased damage for each type of abyss jewel affecting you"] = { "DamagePerAbyssJewelTypeUnique__1_", }, + ["trigger level # lightning warp on hit with this weapon"] = { "TriggeredLightningWarpUnique__1__", }, + ["energy shield recharge starts when you are stunned"] = { "EnergyShieldRechargeStartsWhenStunnedUnique__1", }, + ["5% additional physical damage reduction while moving"] = { "AdditionalPhysicalDamageReductionWhileMovingUnique__1", }, + ["(20-30)% increased projectile speed"] = { "ProjectileSpeedUnique__6", "ProjectileSpeedUniqueQuiver4", "ProjectileSpeedUnique__10", "ProjectileSpeedImplicitQuiver4New", }, + ["(#)% increased cooldown recovery rate for throwing traps"] = { "TrapCooldownRecoveryUnique__1", }, + ["you take 50% reduced extra damage from critical strikes while you have no power charges"] = { "ReducedExtraDamageFromCritsWithNoPowerChargesUnique__1", }, + ["(30-40)% increased projectile speed"] = { "ProjectileSpeedUnique__7", }, + ["(30-50)% increased projectile speed"] = { "ProjectileSpeedUnique__8", }, + ["gain (8-12)% of physical damage as extra chaos damage while at maximum power charges"] = { "PhysAddedAsChaosWithMaxPowerChargesUnique__1", }, + ["3% increased maximum mana per abyss jewel affecting you"] = { "IncreasedManaPerAbyssalJewelUnique__2", }, + ["gain (#)% of physical damage as extra chaos damage while at maximum power charges"] = { "PhysAddedAsChaosWithMaxPowerChargesUnique__1", }, + ["grants level 25 scorching ray skill"] = { "ScorchingRaySkillUnique__1", }, + ["8% increased effect of non-damaging ailments per elder item equipped"] = { "AilmentEffectPerElderItemUnique__1", }, + ["grants level # scorching ray skill"] = { "ScorchingRaySkillUnique__1", }, + ["grants level 25 blight skill"] = { "BlightSkillUnique__1", }, + ["#% increased damage with ailments per elder item equipped"] = { "AilmentDamagePerElderItemUnique__1__", }, + ["grants level # blight skill"] = { "BlightSkillUnique__1", }, + ["adds (25-30) to (40-45) cold damage to spells and attacks"] = { "AddedColdDamageUnique__4", }, + ["strength's damage bonus instead grants 3% increased melee"] = { "StrengthDamageBonus3Per10Unique__1", }, + ["adds (#) to (#) cold damage to spells and attacks"] = { "AddedColdDamageUnique__4", "AddedColdDamageUnique__10", "AddedColdDamageSpellsAndAttacksImplicit1", "AddedColdDamageSpellsAndAttacksImplicit2", "AddedColdDamageSpellsAndAttacksImplicit3", "AddedColdDamageToSpellsAndAttacksUnique__1", "AddedColdDamageToSpellsAndAttacksUnique__2", "AddedColdDamageUniqueBodyInt5", "AddedColdDamageUniqueRing18", "AddedColdDamageUniqueRing30", "AddedColdDamageUnique__3", "AddedColdDamageUnique__2", }, + ["grants summon harbinger of the arcane skill"] = { "HarbingerSkillOnEquipUnique__1", }, + ["adds (12-15) to (25-30) cold damage to attacks"] = { "AddedColdDamageUnique__6", }, + ["+(#) to evasion rating and energy shield"] = { "LocalFlatIncreasedEvasionAndEnergyShieldUnique__1", "LocalFlatIncreasedEvasionAndEnergyShieldUnique__2_", }, + ["adds (#) to (#) cold damage to attacks"] = { "AddedColdDamageUnique__6", "AddedColdDamageUnique__11", "AddedColdDamageUniqueBelt10", "AddedColdDamageUniqueGlovesStrInt3_", "AddedColdDamageUnique__7", "AddedColdDamageUnique__5", }, + ["grants summon harbinger of focus skill"] = { "HarbingerSkillOnEquipUnique__3", }, + ["grants summon harbinger of directions skill"] = { "HarbingerSkillOnEquipUnique__4_", }, + ["grants summon harbinger of storms skill"] = { "HarbingerSkillOnEquipUnique__5", }, + ["adds (15-20) to (25-35) cold damage to spells and attacks"] = { "AddedColdDamageUnique__10", }, + ["adds (30-40) to (60-70) cold damage to attacks"] = { "AddedColdDamageUnique__11", }, + ["+(25-75) to all attributes"] = { "AllAttributesUnique__5", }, + ["with a searching eye jewel socketed, maim enemies for 4 seconds on hit with attacks"] = { "MaimOnHitWithRangedAbyssJewelUnique__1", }, + ["+(#) to all attributes"] = { "AllAttributesUnique__5", "AllAttributesUnique__6", "AllAttributesUnique__7", "AllAttributesUnique__8_", "AllAttributesUnique__9", "AllAttributesUnique__10_", "AllAttributesUnique__11", "AllAttributesUnique__12", "AllAttributesUnique__14", "AllAttributesUnique__15", "AllAttributesUnique__16_", "AllAttributesUnique__17_", "AllAttributesUnique__18", "AllAttributesUnique__19", "AllAttributesUnique__20", "AllAttributesUnique__21", "AllAttributesUnique__22_", "AllAttributesUnique__23", "AllAttributesUnique__24", "AllAttributesUnique__25", "AllAttributesUnique__26", "AllAttributesUnique__27", "AllAttributesUnique__28", "AllAttributesUnique__29", "AllAttributesUnique__30", "AllAttributesUnique__31", "AllAttributesImplicitAmulet1", "AllAttributesUniqueRing6", "AllAttributesUniqueAmulet22", "AllAttributesUnique__1", "AllAttributesUnique__2", "AllAttributesUnique__3", "AllAttributesUnique__4", "AllAttributesUniqueStaff10", "AllAttributesUniqueHelmetStrInt5", "AllAttributesUniqueRing26", "AllAttributesImplicitDemigodOneHandSword1", "AllAttributesImplicitDemigodRing1", "AllAttributesUniqueTwoHandMace7", "AllAttributesUniqueBodyStr3", "AllAttributesUniqueHelmetStr3", "AllAttributesImplicitWreath1", "AllAttributesUniqueAmulet9", "AllAttributesUniqueBelt3", "AllAttributesUniqueAmulet8", }, + ["+(8-24) to all attributes"] = { "AllAttributesUnique__6", }, + ["+(15-30) to all attributes"] = { "AllAttributesUnique__7", }, + ["+(20-30) to all attributes"] = { "AllAttributesUnique__8_", "AllAttributesUnique__11", "AllAttributesUnique__18", "AllAttributesUnique__19", "AllAttributesUnique__22_", "AllAttributesUniqueBelt3", }, + ["+(15-20) to all attributes"] = { "AllAttributesUnique__9", "AllAttributesUnique__10_", "AllAttributesUnique__12", "AllAttributesUnique__20", "AllAttributesUnique__4", "AllAttributesUniqueStaff10", }, + ["+20 to all attributes"] = { "AllAttributesUnique__13_", }, + ["gain (#) life per enemy hit with attacks"] = { "LifeGainPerTargetUniqueRing2", "LifeGainedFromEnemyDeathUnique__1", "LifeGainPerTargetImplicitQuiver3New", "LifeGainPerTargetImplicitQuiver8", "LifeGainPerTargetUniqueQuiver6_", "LifeGainPerTargetUniqueRing7", "LifeGainPerTargetUniqueQuiver21", }, + ["+# to all attributes"] = { "AllAttributesUnique__13_", "AllAttributesTestUniqueAmulet1", }, + ["+(15-25) to all attributes"] = { "AllAttributesUnique__14", "AllAttributesUnique__16_", }, + ["+(25-30) to all attributes"] = { "AllAttributesUnique__15", "AllAttributesUnique__21", }, + ["+(10-20) to all attributes"] = { "AllAttributesUnique__17_", "AllAttributesUnique__24", "AllAttributesUnique__25", "AllAttributesUnique__27", "AllAttributesUnique__29", "AllAttributesUnique__30", "AllAttributesUniqueAmulet22", "AllAttributesUnique__3", }, + ["+(5-10) to all attributes"] = { "AllAttributesUnique__23", }, + ["+(10-15) to all attributes"] = { "AllAttributesUnique__26", "AllAttributesUnique__28", "AllAttributesUnique__2", "AllAttributesUniqueHelmetStrInt5", "AllAttributesUniqueRing26", }, + ["+(7-13) to all attributes"] = { "AllAttributesUnique__31", }, + ["gain 30 mana per grand spectrum"] = { "ManaPerStackableJewelUnique__1", }, + ["(#)% increased effect of socketed abyss jewels"] = { "AbyssJewelEffectUnique__1", }, + ["gain # mana per grand spectrum"] = { "ManaPerStackableJewelUnique__1", }, + ["gain 200 armour per grand spectrum"] = { "ArmourPerStackableJewelUnique__1", }, + ["(#)% increased movement speed while affected by a magic abyss jewel"] = { "MovementVelocityWithMagicAbyssJewelUnique__1", }, + ["gain # armour per grand spectrum"] = { "ArmourPerStackableJewelUnique__1", }, + ["15% increased elemental damage per grand spectrum"] = { "IncreasedDamagePerStackableJewelUnique__1", }, + ["#% increased elemental damage per grand spectrum"] = { "IncreasedDamagePerStackableJewelUnique__1", }, + ["25% increased critical strike chance per grand spectrum"] = { "CriticalStrikeChancePerStackableJewelUnique__1", }, + ["#% increased critical strike chance per grand spectrum"] = { "CriticalStrikeChancePerStackableJewelUnique__1", }, + ["+7% to all elemental resistances per grand spectrum"] = { "AllResistancePerStackableJewelUnique__1", }, + ["5% increased maximum life per grand spectrum"] = { "MaximumLifePerStackableJewelUnique__1", }, + ["12% chance to avoid elemental ailments per grand spectrum"] = { "AvoidElementalAilmentsPerStackableJewelUnique__1", }, + ["#% chance to avoid elemental ailments per grand spectrum"] = { "AvoidElementalAilmentsPerStackableJewelUnique__1", }, + ["minions have +10% to critical strike multiplier per grand spectrum"] = { "MinionCriticalStrikeMultiplierPerStackableJewelUnique__1", }, + ["minions have +#% to critical strike multiplier per grand spectrum"] = { "MinionCriticalStrikeMultiplierPerStackableJewelUnique__1", }, + ["+1 to minimum endurance charges per grand spectrum"] = { "MinimumEnduranceChargesPerStackableJewelUnique__1", }, + ["+1 to minimum frenzy charges per grand spectrum"] = { "MinimumFrenzyChargesPerStackableJewelUnique__1", }, + ["+1 to minimum power charges per grand spectrum"] = { "MinimumPowerChargesPerStackableJewelUnique__1", }, + ["+(30-50) to maximum energy shield"] = { "LocalIncreasedEnergyShieldPercentAndStunRecoveryUniqueHelmetInt2", "LocalIncreasedEnergyShieldUnique__17__", "LocalIncreasedEnergyShieldUnique__32", "LocalIncreasedEnergyShieldUnique__13", }, + ["+(#) to maximum energy shield"] = { "LocalIncreasedEnergyShieldPercentAndStunRecoveryUniqueHelmetInt2", "LocalIncreasedEnergyShieldPercentAndStunRecoveryUnique__1", "RitualRingEnergyShield", "MutatedUniqueGlovesDexInt5LocalEnergyShield", "IncreasedEnergyShieldImplicitBelt1", "IncreasedEnergyShieldImplicitBelt2", "IncreasedEnergyShieldUniqueClaw1", "IncreasedEnergyShieldImplicitRing1", "IncreasedEnergyShieldUniqueAmulet14", "IncreasedEnergyShieldUniqueBelt5", "IncreasedEnergyShieldUniqueRing18", "IncreasedEnergyShieldUniqueBodyStrDexInt1", "IncreasedEnergyShieldUniqueQuiver7", "IncreasedEnergyShieldUniqueBelt11", "IncreasedEnergyShieldUniqueRing27", "IncreasedEnergyShieldUniqueRing35", "IncreasedEnergyShieldUnique___1", "IncreasedEnergyShieldUnique__3", "IncreasedEnergyShieldUnique__4", "IncreasedEnergyShieldUnique__5", "IncreasedEnergyShieldUnique__7", "IncreasedEnergyShieldUnique__8", "IncreasedEnergyShieldUnique__9", "IncreasedEnergyShieldUnique__10", "IncreasedEnergyShieldUnique__11", "IncreasedEnergyShieldUnique__12", "IncreasedEnergyShieldUnique__13", "LocalIncreasedEnergyShieldUniqueBootsDex1", "LocalIncreasedEnergyShieldUniqueBodyInt5", "LocalIncreasedEnergyShieldUniqueHelmetDexInt5", "LocalIncreasedEnergyShieldUniqueBootsDex8", "LocalIncreasedEnergyShieldUniqueHelmetStrInt5_", "LocalIncreasedEnergyShieldUniqueGlovesStr4", "LocalIncreasedEnergyShieldUniqueShieldInt5", "LocalIncreasedEnergyShieldUniqueBootsDexInt4", "LocalIncreasedEnergyShiledUniqueBootsInt6", "LocalIncreasedEnergySheildUnique__2_", "LocalIncreasedEnergyShieldUnique__5", "LocalIncreasedEnergyShieldUnique__6", "LocalIncreasedEnergyShieldUnique__7", "LocalIncreasedEnergyShieldUnique__8", "LocalIncreasedEnergyShieldUnique__9", "LocalIncreasedEnergyShieldUnique__10", "LocalIncreasedEnergyShieldUnique__11", "LocalIncreasedEnergyShieldUnique__12", "LocalIncreasedEnergyShieldUnique__14", "LocalIncreasedEnergyShieldUnique__15", "LocalIncreasedEnergyShieldUnique__16", "LocalIncreasedEnergyShieldUnique__17__", "LocalIncreasedEnergyShieldUnique__18_", "LocalIncreasedEnergyShieldUnique__19", "LocalIncreasedEnergyShieldUnique__20", "LocalIncreasedEnergyShieldUnique__21", "LocalIncreasedEnergyShieldUnique__22", "LocalIncreasedEnergyShieldUnique__23", "LocalIncreasedEnergyShieldUnique__24_", "LocalIncreasedEnergyShieldUnique__25", "LocalIncreasedEnergyShieldUnique__26", "LocalIncreasedEnergyShieldUnique__27_", "LocalIncreasedEnergyShieldUnique__28", "LocalIncreasedEnergyShieldUnique__29", "LocalIncreasedEnergyShieldUnique__30__", "LocalIncreasedEnergyShieldUnique__31", "LocalIncreasedEnergyShieldUnique__32", "LocalIncreasedEnergyShieldUnique__33", "LocalIncreasedEnergyShieldUnique__34", "LocalIncreasedEnergyShieldUnique__35", "LocalIncreasedEnergyShieldPercentUniqueIntHelmet1", "LocalIncreasedEnergyShieldPercentUniqueBootsInt1", "LocalIncreasedEnergyShieldUniqueBootsInt2", "LocalIncreasedEnergyShieldUniqueHelmetInt6", "MutatedUniqueRing32EnergyShieldAndMana", "AddedEnergyShieldFlatUnique_1", "LocalIncreasedEnergyShieldUniqueHelmetInt_1", "LocalIncreasedEnergyShieldUnique__13", "LocalIncreasedEnergyShieldUniqueHelmetInt5_", "LocalIncreasedEnergyShieldUniqueGlovesDexInt3", }, + ["(100-140)% increased energy shield"] = { "LocalIncreasedEnergyShieldPercentAndStunRecoveryUniqueBootsInt3", }, + ["(#)% increased energy shield"] = { "LocalIncreasedEnergyShieldPercentAndStunRecoveryUniqueBootsInt3", "LocalIncreasedEnergyShieldPercentUnique__33", "LocalIncreasedEnergyShieldUniqueBodyInt9", "LocalIncreasedEnergyShieldPercentUniqueShieldInt1", "LocalIncreasedEnergyShieldPercentUniqueShieldInt2", "LocalIncreasedEnergyShieldPercentUniqueBodyInt8", "LocalIncreasedEnergyShieldUniqueBootsInt4", "LocalIncreasedEnergyShieldUniqueBodyInt1", "LocalIncreasedEnergyShieldUniqueBodyInt3", "LocalIncreasedEnergyShieldUniqueBodyInt4", "LocalIncreasedEnergyShieldUniqueGlovesInt4", "LocalIncreasedEnergyShieldUniqueHelmetInt7", "LocalIncreasedEnergyShieldUniqueShieldInt3", "LocalIncreasedEnergyShieldUniqueBodyStrDexInt1g", "LocalIncreasedEnergyShieldPercentUniqueBootsInt6", "LocalIncreasedEnergyShieldPercent__1", "LocalIncreasedEnergyShieldPercent__2", "LocalIncreasedEnergyShieldPercentUnique___4_", "LocalIncreasedEnergyShieldPercentUnique__5", "LocalIncreasedEnergyShieldPercentUnique__6", "LocalIncreasedEnergyShieldPercentUnique__7", "LocalIncreasedEnergyShieldPercentUnique__8", "LocalIncreasedEnergyShieldPercentUnique__9", "LocalIncreasedEnergyShieldPercentUnique__10", "LocalIncreasedEnergyShieldPercentUnique__11", "LocalIncreasedEnergyShieldPercentUnique__12", "LocalIncreasedEnergyShieldPercentUnique__13", "LocalIncreasedEnergyShieldPercentUnique__14", "LocalIncreasedEnergyShieldPercentUnique__15_", "LocalIncreasedEnergyShieldPercentUnique__16", "LocalIncreasedEnergyShieldPercentUnique__17", "LocalIncreasedEnergyShieldPercentUnique__18", "LocalIncreasedEnergyShieldPercentUnique__19", "LocalIncreasedEnergyShieldPercentUnique__20_", "LocalIncreasedEnergyShieldPercentUnique__21", "LocalIncreasedEnergyShieldPercentUnique__22", "LocalIncreasedEnergyShieldPercentUnique__23", "LocalIncreasedEnergyShieldPercentUnique__24", "LocalIncreasedEnergyShieldPercentUnique__25_", "LocalIncreasedEnergyShieldPercentUnique__26", "LocalIncreasedEnergyShieldPercentUnique__27", "LocalIncreasedEnergyShieldUniqueHelmetInt10", "LocalIncreasedEnergyShieldPercentUnique__28__", "LocalIncreasedEnergyShieldPercent___3", "LocalIncreasedEnergyShieldPercentUniqueBody_1", "LocalIncreasedEnergyShieldPercentUnique__34", "LocalIncreasedEnergyShieldUniqueGlovesInt6", "LocalIncreasedEnergyShieldUniqueGlovesInt5", "LocalIncreasedEnergyShieldUniqueBodyInt7", "LocalIncreasedEnergyShieldPercentUniqueBootsInt5", "LocalIncreasedEnergyShieldPercentUnique__32", "LocalIncreasedEnergyShieldPercentUnique__31____", "LocalIncreasedEnergyShieldPercentUnique__29", "LocalIncreasedEnergyShieldPercentUnique__30___", }, + ["+(100-120) to maximum energy shield"] = { "LocalIncreasedEnergyShieldPercentAndStunRecoveryUnique__1", "IncreasedEnergyShieldUniqueQuiver7", "LocalIncreasedEnergyShieldUnique__9", "LocalIncreasedEnergyShieldUnique__25", }, + ["+(10-20) to maximum life"] = { "IncreasedLifeImplicitShield1", "IncreasedLifeUniqueHelmetDex5", }, + ["+(#) to maximum life"] = { "IncreasedLifeImplicitShield1", "IncreasedLifeImplicitShield2", "IncreasedLifeImplicitShield3", "IncreasedLifeUniqueOneHandSword1", "IncreasedLifeUniqueHelmetStr1", "IncreasedLifeImplicitRing1", "IncreasedLifeImplicitBelt1", "IncreasedLifeUniqueAmulet4", "IncreasedLifeUniqueShieldDex2", "IncreasedLifeUniqueShieldStr1", "IncreasedLifeUniqueShieldStr2", "IncreasedLifeUniqueHelmetDex4", "IncreasedLifeUniqueBodyInt5", "IncreasedLifeUniqueGlovesInt3", "IncreasedLifeUniqueAmulet14", "IncreasedLifeUniqueTwoHandMace6", "IncreasedLifeUniqueBodyDex6", "IncreasedLifeUniqueHelmetDexInt2", "IncreasedLifeUniqueHelmetDex5", "IncreasedLifeUniqueBodyStrDex3_", "IncreasedLifeUniqueShieldStrInt6", "IncreasedLifeUniqueBodyStrDex2", "IncreasedLifeUniqueBootsDex6", "IncreasedLifeUniqueRing19", "IncreasedLifeUniqueBelt7", "IncreasedLifeUniqueBelt8", "IncreasedLifeUniqueBodyStr2", "IncreasedLifeUniqueWand4", "IncreasedLifeImplicitGlovesDemigods1", "IncreasedLifeUniqueOneHandAxe3", "IncreasedLifeUniqueBootsStrDex3", "IncreasedLifeUniqueGlovesDexInt5", "IncreasedLifeUniqueHelmetStrDex5", "IncreasedLifeUniqueGlovesStrDex4", "IncreasedLifeUniqueQuiver3", "IncreasedLifeUniqueBootsDex7", "IncreasedLifeUniqueGlovesStr3", "IncreasedLifeUniqueBodyStrDexInt1", "IncreasedLifeUniqueBodyStrInt5", "IncreasedLifeUniqueBootsStr2", "IncreasedLifeUniqueShieldDexInt1", "IncreasedLifeUniqueShieldDex5", "IncreasedLifeUniqueBodyStrDex4", "IncreasedLifeUniqueGlovesStrInt2", "IncreasedLifeUniqueShieldDex6", "IncreasedLifeUniqueShieldStrDex7", "RitualRingLife", "MaximumLifeUnique__24", "MaximumLifeUnique__25", "IncreasedLifeUniqueAmulet18", "IncreasedLifeUniqueQuiver9", "IncreasedLifeUniqueBelt13", "IncreasedLifeUniqueBodyStrDex5", "IncreasedLifeUniqueRing28", "IncreasedLifeUniqueAmulet19", "IncreasedLifeUniqueRing32", "IncreasedLifeFireResistUniqueBelt14", "IncreasedLifeUniqueBodyDexInt3", "IncreasedLifeUniqueAmulet22", "IncreasedLifeUniqueBodyStr6", "IncreasedLifeUniqueBodyStrInt6", "IncreasedLifeUniqueBodyStrInt7", "IncreasedLifeUniqueShieldStr4", "IncreasedLifeUniqueShieldStr5", "IncreasedLifeUniqueBootsStr3_", "IncreasedLifeUnique__15", "IncreasedLifeUnique__4", "IncreasedLifeUnique__5", "IncreasedLifeUnique__6", "IncreasedLifeUniqueAmulet25", "IncreasedLifeUnique__1", "IncreasedLifeUnique__2", "IncreasedLifeUnique__3", "IncreasedLifeUnique___7", "IncreasedLifeUnique__8", "IncreasedLifeUnique__9", "IncreasedLifeUnique__10", "IncreasedLifeUnique__11", "IncreasedLifeUnique__12_", "IncreasedLifeUniqueBootsDex9__", "IncreasedLifeUnique__14", "IncreasedLifeUnique__13", "IncreasedLifeUnique__16", "IncreasedLifeUnique__18", "IncreasedLifeUnique__19", "IncreasedLifeUnique__20", "IncreasedLifeUnique__21", "IncreasedLifeUnique__22", "IncreasedLifeUnique__23", "IncreasedLifeUnique__24", "IncreasedLifeUnique__25", "IncreasedLifeUnique__26", "IncreasedLifeUnique__27", "IncreasedLifeUnique__28", "IncreasedLifeUnique__29", "IncreasedLifeUnique__30", "IncreasedLifeUnique__31", "IncreasedLifeUnique__32", "IncreasedLifeUnique__33", "IncreasedLifeUnique__34", "IncreasedLifeUnique__35", "IncreasedLifeUnique__36_", "IncreasedLifeUnique__37", "IncreasedLifeUnique__38", "IncreasedLifeUnique__39", "IncreasedLifeUnique__40", "IncreasedLifeUnique__41", "IncreasedLifeUnique__42_", "IncreasedLifeUnique__43", "IncreasedLifeUnique__44", "IncreasedLifeUnique__45", "IncreasedLifeUnique__46", "IncreasedLifeUnique__47", "IncreasedLifeUnique__48", "IncreasedLifeUnique__49_", "IncreasedLifeUnique__50", "IncreasedLifeUnique__51", "IncreasedLifeUnique__52", "IncreasedLifeUnique__53", "IncreasedLifeUnique__54", "IncreasedLifeUnique__55", "IncreasedLifeUnique__81", "IncreasedLifeUnique__82", "IncreasedLifeUnique__83", "IncreasedLifeUnique__84", "IncreasedLifeUnique__85_", "IncreasedLifeUnique__86_", "IncreasedLifeUnique__88", "IncreasedLifeUnique__89", "IncreasedLifeUnique__90", "IncreasedLifeUnique__91", "IncreasedLifeUnique__92_", "IncreasedLifeUnique__93", "IncreasedLifeUnique__94", "IncreasedLifeUnique__95", "IncreasedLifeUnique__96__", "IncreasedLifeUnique__97", "IncreasedLifeUnique__98", "IncreasedLifeUnique__99", "IncreasedLifeUnique__100", "IncreasedLifeUnique__101", "IncreasedLifeUnique__102", "IncreasedLifeUnique__103", "IncreasedLifeUnique__105", "IncreasedLifeUnique__106_", "IncreasedLifeUnique__107", "IncreasedLifeUnique__108", "IncreasedLifeUnique__109_", "IncreasedLifeUnique__110", "IncreasedLifeUnique__111__", "IncreasedLifeUnique__112", "IncreasedLifeUnique__113", "IncreasedLifeUnique__114", "IncreasedLifeUnique__115", "IncreasedLifeUnique__116", "IncreasedLifeUnique__117", "IncreasedLifeUnique__118", "IncreasedLifeUnique__119", "IncreasedLifeUnique__120", "IncreasedLifeUnique__121", "IncreasedLifeUnique__122", "IncreasedLifeUnique__123", "IncreasedLifeUnique__124", "IncreasedLifeUnique__125", "IncreasedLifeUnique__126", "IncreasedLifeUniqueQuiver21", "IncreasedLifeUnique__74", "IncreasedLifeUnique__76", "IncreasedLifeUnique__77", "IncreasedLifeUnique__78", "IncreasedLifeUnique__79", "IncreasedLifeUnique__80_", "IncreasedLifeUnique__75", "IncreasedLifeUnique__73", "IncreasedLifeUnique__72_", "IncreasedLifeUnique__71", "IncreasedLifeUnique__70", "IncreasedLifeUnique__69", "IncreasedLifeUnique__68_", "IncreasedLifeUnique__67_", "IncreasedLifeUnique__66", "IncreasedLifeUnique__65", "IncreasedLifeUnique__64", "IncreasedLifeUnique__63_", "IncreasedLifeUnique__62", "IncreasedLifeUnique__61", "IncreasedLifeUnique__60", "IncreasedLifeUnique__59", "IncreasedLifeUnique__58", "IncreasedLifeUnique__57", "IncreasedLifeUnique__56", "IncreasedLifeUniqueHelmetStrDex4", "IncreasedLifeUniqueBodyDexInt1", "IncreasedLifeUniqueRing1", }, + ["+(20-30) to maximum life"] = { "IncreasedLifeImplicitShield2", "IncreasedLifeUniqueOneHandSword1", "IncreasedLifeImplicitRing1", "IncreasedLifeImplicitGlovesDemigods1", "IncreasedLifeUniqueBootsStrDex3", "IncreasedLifeUnique__39", "IncreasedLifeUniqueRing1", }, + ["+(30-40) to maximum life"] = { "IncreasedLifeImplicitShield3", "IncreasedLifeUniqueAmulet14", "IncreasedLifeUniqueRing19", "IncreasedLifeUniqueBelt13", "IncreasedLifeUnique__10", "IncreasedLifeUnique__19", "IncreasedLifeUnique__48", }, + ["(100-120)% increased armour"] = { "LocalIncreasedPhysicalDamageReductionRatingPercentAndStunRecoveryUniqueStrHelmet2", "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__13", "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__10", "LocalIncreasedPhysicalDamageReductionRatingUniqueHelmetStr3", }, + ["(#)% increased armour"] = { "LocalIncreasedPhysicalDamageReductionRatingPercentAndStunRecoveryUniqueStrHelmet2", "LocalIncreasedArmourPercentAndStunRecoveryUniqueShieldStr1", "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__13", "IncreasedPhysicalDamageReductionRatingPercentUniqueJewel50", "IncreasedPhysicalDamageReductionRatingPercentUnique__1", "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__38", "LocalIncreasedPhysicalDamageReductionRatingUnique__2", "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__8", "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__9", "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__10", "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__11", "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__12", "LocalIncreasedArmourUniqueHelmetStrInt_2", "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__14_", "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__15", "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__16", "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__17", "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__18", "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__19", "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__20", "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__21", "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__22", "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__23", "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__24", "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__25", "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__26", "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__27", "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__28", "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__29", "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__30", "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__31", "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__32", "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__33", "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__34", "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__35", "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__36UNUSED", "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__37", "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__7", "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__6", "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__5", "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__3", "LocalIncreasedPhysicalDamageReductionRatingPercentUnique8_", "LocalIncreasedPhysicalDamageReductionRatingPercentUnique7", "LocalIncreasedPhysicalDamageReductionRatingPercentUnique6", "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__1", "LocalIncreasedPhysicalDamageReductionRatingPercentUniqueBootsStr3", "LocalIncreasedPhysicalDamageReductionRatingPercentUniqueBodyStr6", "LocalIncreasedPhysicalDamageReductionRatingPercentUniqueHelmetStrDex6", "LocalIncreasedPhysicalDamageReductionRatingPercentUniqueBodyStrDexInt1a", "LocalIncreasedPhysicalDamageReductionRatingPercentUniqueGlovesStr3", "LocalIncreasedPhysicalDamageReductionRatingUniqueBodyStr4", "LocalIncreasedPhysicalDamageReductionRatingUniqueBodyStrDex1", "LocalIncreasedPhysicalDamageReductionRatingUniqueBodyStr3", "LocalIncreasedPhysicalDamageReductionRatingUniqueHelmetStr3", "LocalIncreasedPhysicalDamageReductionRatingUniqueShieldStr3", "LocalIncreasedPhysicalDamageReductionRatingUniqueShieldStr2", "LocalIncreasedPhysicalDamageReductionRatingUniqueGlovesStr2", "LocalIncreasedPhysicalDamageReductionRatingUniqueBootsStr1", "GlobalPhysicalDamageReductionRatingPercentUnique__1", "GlobalPhysicalDamageReductionRatingPercentUnique__2", }, + ["(180-220)% increased armour"] = { "LocalIncreasedArmourPercentAndStunRecoveryUniqueShieldStr1", "LocalIncreasedPhysicalDamageReductionRatingPercentUnique__14_", "LocalIncreasedPhysicalDamageReductionRatingUniqueBodyStr3", }, + ["passives granting fire resistance or all elemental resistances in radius"] = { "FireResistConvertedToBlockChanceScaledJewelUnique__1_", "FireResistAlsoGrantsEnduranceChargeOnKillJewelUnique__1", "MutatedUniqueJewel85FireResistAlsoGrantsMaximumLifePercent", "MutatedUniqueJewel86UniqueJewelFireResistAlsoGrantsConvertFireToChaos", }, + ["passives granting cold resistance or all elemental resistances in radius"] = { "ColdResistConvertedToDodgeChanceScaledJewelUnique__1", "ColdResistAlsoGrantsFrenzyChargeOnKillJewelUnique__1", "MutatedUniqueJewel87ColdResistAlsoGrantsMaximumManaPercent", "MutatedUniqueJewel88UniqueJewelColdResistAlsoGrantsConvertColdToChaos", }, + ["+(25-50) to maximum life"] = { "IncreasedLifeUniqueHelmetStr1", "IncreasedLifeUniqueBodyInt5", }, + ["+(25-40) to maximum life"] = { "IncreasedLifeImplicitBelt1", }, + ["+1000 to maximum life"] = { "IncreasedLifeUniqueBodyStr1", }, + ["+# to maximum life"] = { "IncreasedLifeUniqueBodyStr1", "IncreasedLifeUniqueBootsInt4", "IncreasedLifeUniqueTwoHandAxe4", "IncreasedLifeUniqueDescentShield1", "IncreasedLifeUniqueDescentHelmet1", "IncreasedLifeUniqueOneHandMace7", "IncreasedLifeUnique__87", "IncreasedLifeUnique__104_", }, + ["passives granting lightning resistance or all elemental resistances in radius"] = { "LightningResistConvertedToSpellBlockChanceScaledJewelUnique__1", "MutatedUniqueJewel90UniqueJewelLightningResistAlsoGrantsConvertLightningToChaos", "MutatedUniqueJewel89LightningResistAlsoGrantsMaximumESPercent", "LightningResistAlsoGrantsPowerChargeOnKillJewelUnique__1", }, + ["+(30-50) to maximum life"] = { "IncreasedLifeUniqueAmulet4", "IncreasedLifeUniqueShieldStr2", "IncreasedLifeUniqueAmulet18", "IncreasedLifeUnique__15", "IncreasedLifeUnique__4", "IncreasedLifeUnique__8", "IncreasedLifeUnique__11", "IncreasedLifeUnique__20", "IncreasedLifeUnique__40", "IncreasedLifeUnique__107", "IncreasedLifeUnique__123", }, + ["+(60-80) to maximum life"] = { "IncreasedLifeUniqueShieldDex2", "IncreasedLifeUniqueGlovesInt3", "IncreasedLifeUniqueBodyStrDex2", "IncreasedLifeUniqueShieldDexInt1", "IncreasedLifeUniqueBodyDexInt3", "IncreasedLifeUnique__6", "IncreasedLifeUnique__3", "IncreasedLifeUnique__38", "IncreasedLifeUnique__42_", "IncreasedLifeUnique__43", "IncreasedLifeUnique__45", "IncreasedLifeUnique__46", "IncreasedLifeUnique__52", "IncreasedLifeUnique__53", "IncreasedLifeUnique__85_", "IncreasedLifeUnique__94", "IncreasedLifeUnique__103", "IncreasedLifeUnique__105", "IncreasedLifeUnique__120", "IncreasedLifeUnique__121", "IncreasedLifeUnique__124", "IncreasedLifeUnique__78", "IncreasedLifeUnique__79", "IncreasedLifeUnique__66", "IncreasedLifeUnique__64", "IncreasedLifeUnique__63_", "IncreasedLifeUnique__59", "IncreasedLifeUnique__58", "IncreasedLifeUnique__56", }, + ["+(160-180) to maximum life"] = { "IncreasedLifeUniqueShieldStr1", }, + ["+20 to maximum life"] = { "IncreasedLifeUniqueBootsInt4", }, + ["+100 to maximum life"] = { "IncreasedLifeUniqueTwoHandAxe4", "IncreasedLifeUnique__104_", }, + ["+(80-100) to maximum life"] = { "IncreasedLifeUniqueHelmetDex4", "IncreasedLifeUniqueBodyStrInt7", "IncreasedLifeUnique__29", "IncreasedLifeUnique__35", "IncreasedLifeUnique__82", "IncreasedLifeUnique__90", "IncreasedLifeUnique__108", "IncreasedLifeUnique__112", "IncreasedLifeUnique__116", "IncreasedLifeUnique__74", }, + ["-20 to maximum life"] = { "ReducedLifeUniqueGlovesDexInt4", }, + ["# to maximum life"] = { "ReducedLifeUniqueGlovesDexInt4", }, + ["+(35-40) to maximum life"] = { "IncreasedLifeUniqueTwoHandMace6", }, + ["+(60-70) to maximum life"] = { "IncreasedLifeUniqueBodyDex6", "IncreasedLifeUniqueGlovesDexInt5", "IncreasedLifeUniqueAmulet25", "IncreasedLifeUnique__9", "IncreasedLifeUnique__55", "IncreasedLifeUnique__60", "IncreasedLifeUnique__57", }, + ["+(60-100) to maximum life"] = { "IncreasedLifeUniqueHelmetDexInt2", "IncreasedLifeUniqueBodyStr6", "IncreasedLifeUnique__32", "IncreasedLifeUnique__33", }, + ["+(60-90) to maximum life"] = { "IncreasedLifeUniqueBodyStrDex3_", "IncreasedLifeUniqueBodyStrInt6", "IncreasedLifeUnique__21", "IncreasedLifeUnique__81", "IncreasedLifeUnique__100", "IncreasedLifeUnique__101", "IncreasedLifeUnique__126", }, + ["+(40-60) to maximum life"] = { "IncreasedLifeUniqueShieldStrInt6", "MaximumLifeUnique__25", "IncreasedLifeUniqueShieldStr5", "IncreasedLifeUnique__26", "IncreasedLifeUnique__30", "IncreasedLifeUnique__71", }, + ["+(35-45) to maximum life"] = { "IncreasedLifeUniqueBootsDex6", "IncreasedLifeUnique__18", }, + ["+(50-60) to maximum life"] = { "IncreasedLifeUniqueBelt7", "IncreasedLifeUniqueShieldStr4", "IncreasedLifeUnique__68_", "IncreasedLifeUnique__67_", }, + ["+(75-100) to maximum life"] = { "IncreasedLifeUniqueBelt8", }, + ["+(30-60) to maximum life"] = { "IncreasedLifeUniqueBodyStr2", "RitualRingLife", "IncreasedLifeUnique__1", "IncreasedLifeUnique__16", "IncreasedLifeUnique__27", "IncreasedLifeUnique__69", }, + ["+15 to maximum life"] = { "IncreasedLifeUniqueDescentShield1", }, + ["+10 to maximum life"] = { "IncreasedLifeUniqueDescentHelmet1", }, + ["+(15-20) to maximum life"] = { "IncreasedLifeUniqueWand4", }, + ["+(10-15) to maximum life"] = { "IncreasedLifeUniqueOneHandAxe3", }, + ["+(50-70) to maximum life"] = { "IncreasedLifeUniqueHelmetStrDex5", "IncreasedLifeUniqueGlovesStrDex4", "IncreasedLifeUniqueGlovesStrInt2", "IncreasedLifeUniqueShieldDex6", "IncreasedLifeUniqueShieldStrDex7", "IncreasedLifeUniqueQuiver9", "IncreasedLifeUniqueBootsStr3_", "IncreasedLifeUnique__2", "IncreasedLifeUnique___7", "IncreasedLifeUnique__12_", "IncreasedLifeUniqueBootsDex9__", "IncreasedLifeUnique__28", "IncreasedLifeUnique__44", "IncreasedLifeUnique__49_", "IncreasedLifeUnique__50", "IncreasedLifeUnique__54", "IncreasedLifeUnique__83", "IncreasedLifeUnique__84", "IncreasedLifeUnique__89", "IncreasedLifeUnique__92_", "IncreasedLifeUnique__93", "IncreasedLifeUnique__95", "IncreasedLifeUnique__96__", "IncreasedLifeUnique__98", "IncreasedLifeUnique__99", "IncreasedLifeUnique__102", "IncreasedLifeUnique__110", "IncreasedLifeUnique__113", "IncreasedLifeUnique__114", "IncreasedLifeUnique__119", "IncreasedLifeUnique__76", "IncreasedLifeUnique__75", "IncreasedLifeUnique__73", "IncreasedLifeUnique__65", "IncreasedLifeUnique__62", "IncreasedLifeUniqueBodyDexInt1", }, + ["+(40-50) to maximum life"] = { "IncreasedLifeUniqueQuiver3", "IncreasedLifeUnique__41", "IncreasedLifeUnique__47", "IncreasedLifeUnique__118", "IncreasedLifeUnique__77", "IncreasedLifeUnique__61", }, + ["+(55-75) to maximum life"] = { "IncreasedLifeUniqueBootsDex7", }, + ["+(60-75) to maximum life"] = { "IncreasedLifeUniqueGlovesStr3", }, + ["+(90-100) to maximum life"] = { "IncreasedLifeUniqueBodyStrDexInt1", "IncreasedLifeUnique__24", "IncreasedLifeUnique__51", "IncreasedLifeUnique__70", }, + ["+(80-90) to maximum life"] = { "IncreasedLifeUniqueBodyStrInt5", }, + ["+(150-200) to maximum life"] = { "IncreasedLifeUniqueBootsStr2", }, + ["70% increased evasion rating"] = { "LocalIncreasedEvasionPercentAndStunRecoveryUniqueDexHelmet1", }, + ["+(70-90) to maximum life"] = { "IncreasedLifeUniqueShieldDex5", }, + ["+(70-100) to maximum life"] = { "IncreasedLifeUniqueBodyStrDex4", "IncreasedLifeUnique__36_", "IncreasedLifeUnique__37", "IncreasedLifeUnique__91", }, + ["30% increased life recovery from flasks"] = { "BeltFlaskLifeRecoveryUniqueDescentBelt1", }, + ["#% increased life recovery from flasks"] = { "BeltFlaskLifeRecoveryUniqueDescentBelt1", "FlaskLifeRecoveryUniqueAmulet25", "BeltFlaskLifeRecoveryUnique__2", "FlaskLifeRecoveryRateUniqueJewel46", }, + ["100% increased life recovery from flasks"] = { "FlaskLifeRecoveryUniqueAmulet25", "BeltFlaskLifeRecoveryUnique__2", }, + ["(30-40)% increased life recovery from flasks"] = { "BeltFlaskLifeRecoveryUnique__1", }, + ["(#)% increased life recovery from flasks"] = { "BeltFlaskLifeRecoveryUnique__1", "FlaskLifeRecoveryUnique__1", }, + ["(15-30)% increased life recovery from flasks"] = { "FlaskLifeRecoveryUnique__1", }, + ["30% increased mana recovery from flasks"] = { "BeltFlaskManaRecoveryUniqueDescentBelt1", }, + ["#% increased mana recovery from flasks"] = { "BeltFlaskManaRecoveryUniqueDescentBelt1", "BeltFlaskManaRecoveryUnique__2", "FlaskManaRecoveryUniqueShieldInt3", }, + ["(20-30)% increased mana recovery from flasks"] = { "BeltFlaskManaRecoveryUnique__1", }, + ["(#)% increased mana recovery from flasks"] = { "BeltFlaskManaRecoveryUnique__1", "FlaskManaRecoveryUnique__1", "FlaskManaRecoveryUnique__2", "FlaskManaRecoveryUniqueBodyDex7", }, + ["100% increased mana recovery from flasks"] = { "BeltFlaskManaRecoveryUnique__2", }, + ["(15-30)% increased mana recovery from flasks"] = { "FlaskManaRecoveryUnique__1", }, + ["(1-100)% increased mana recovery from flasks"] = { "FlaskManaRecoveryUnique__2", }, + ["(60-100)% increased mana recovery from flasks"] = { "FlaskManaRecoveryUniqueBodyDex7", }, + ["adds 1 to 4 physical damage to attacks"] = { "AddedPhysicalDamageImplicitRing1", "AddedPhysicalDamageImplicitQuiver1", "AddedPhysicalDamageImplicitQuiver1New", }, + ["adds (3-4) to (10-14) physical damage to attacks"] = { "AddedPhysicalDamageImplicitRing2", }, + ["adds (#) to (#) physical damage to attacks"] = { "AddedPhysicalDamageImplicitRing2", "AddedPhysicalDamageImplicitQuiver6New", "AddedPhysicalDamageImplicitQuiver12New", "AddedPhysicalDamageUniqueShieldDex6", "AddedPhysicalDamageUniqueRing37", "AddedPhysicalDamageUniqueBootsStr3", "AddedPhysicalDamageUnique__5", "AddedPhysicalDamageUnique__6_", "AddedPhysicalDamageUnique__8", "AddedPhysicalDamageUnique__9_", "AddedPhysicalDamageUnique__10", "AddedPhysicalDamageUnique__11__", "AddedPhysicalDamageUnique__12", "AddedPhysicalDamageUnique__13", "AddedPhysicalDamageUnique__2", }, + ["adds (7-9) to (13-16) physical damage to attacks"] = { "AddedPhysicalDamageImplicitQuiver6New", }, + ["adds (12-15) to (24-27) physical damage to attacks"] = { "AddedPhysicalDamageImplicitQuiver12New", }, + ["1 to 4 added physical damage with bow attacks"] = { "AddedPhysicalDamageImplicitQuiver6_", "AddedPhysicalDamageImplicitQuiverDescent", }, + ["6 to 12 added physical damage with bow attacks"] = { "AddedPhysicalDamageImplicitQuiver11", }, + ["6 to # added physical damage with bow attacks"] = { "AddedPhysicalDamageImplicitQuiver11", "AddedPhysicalDamageUniqueQuiver8", }, + ["adds 10 to 20 physical damage to attacks"] = { "AddedPhysicalDamageUniqueBelt4", "AddedPhysicalDamageUniqueAmulet25", "AddedPhysicalDamageUnique__3", }, + ["adds # to # physical damage to attacks"] = { "AddedPhysicalDamageUniqueBelt4", "AddedPhysicalDamageUniqueHelmetStrDex4", "AddedPhysicalDamageUniqueAmulet25", "AddedPhysicalDamageUnique__3", "AddedPhysicalDamageUniqueHelmetStr3", }, + ["adds 2 to 4 physical damage to attacks"] = { "AddedPhysicalDamageUniqueBodyStr2", }, + ["your attacks deal -3 physical damage"] = { "AddedPhysicalDamageUniqueBodyDex2", }, + ["adds 5 to 12 physical damage to attacks"] = { "AddedPhysicalDamageUniqueBodyDex4", }, + ["adds 5 to # physical damage to attacks"] = { "AddedPhysicalDamageUniqueBodyDex4", "AddedPhysicalDamageUnique___1", }, + ["take 30 chaos damage per second during effect"] = { "FlaskTakeChaosDamagePerSecondUnique__1", }, + ["take # chaos damage per second during effect"] = { "FlaskTakeChaosDamagePerSecondUnique__1", "FlaskTakeChaosDamagePerSecondUnique__2", }, + ["adds 5 to 9 physical damage to attacks"] = { "AddedPhysicalDamageUniqueRing8", }, + ["all attack damage chills when you stun"] = { "ChillOnAttackStunUniqueOneHandMace5", }, + ["nearby allies gain 4% of life regenerated per second"] = { "DisplayLifeRegenerationAuraUniqueAmulet21", }, + ["nearby allies gain 80% increased mana regeneration rate"] = { "DisplayManaRegenerationAuaUniqueAmulet21", }, + ["nearby allies gain #% increased mana regeneration rate"] = { "DisplayManaRegenerationAuaUniqueAmulet21", }, + ["40% increased rarity of items dropped by frozen enemies"] = { "IncreasedRarityWhenSlayingFrozenUniqueOneHandMace4", }, + ["#% increased rarity of items dropped by frozen enemies"] = { "IncreasedRarityWhenSlayingFrozenUniqueOneHandMace4", "IncreasedRarityWhenSlayingFrozenUnique__1", }, + ["30% increased rarity of items dropped by frozen enemies"] = { "IncreasedRarityWhenSlayingFrozenUnique__1", }, + ["gain (66-99)% of sword physical damage as extra fire damage"] = { "SwordPhysicalDamageToAddAsFireUniqueOneHandSword10", }, + ["gain (#)% of sword physical damage as extra fire damage"] = { "SwordPhysicalDamageToAddAsFireUniqueOneHandSword10", }, + ["allies' aura buffs do not affect you"] = { "CannotBeBuffedByAlliedAurasUniqueOneHandSword11", }, + ["your aura buffs do not affect allies"] = { "AurasCannotBuffAlliesUniqueOneHandSword11", }, + ["10% increased effect of buffs on you"] = { "IncreasedBuffEffectivenessUniqueOneHandSword11", }, + ["#% increased effect of buffs on you"] = { "IncreasedBuffEffectivenessUniqueOneHandSword11", "IncreasedBuffEffectivenessBodyInt12", }, + ["30% increased effect of buffs on you"] = { "IncreasedBuffEffectivenessBodyInt12", }, + ["knockback direction is reversed"] = { "EnemyKnockbackDirectionReversedUniqueGlovesStr5_", }, + ["socketed gems are supported by level 10 knockback"] = { "DisplaySupportedByKnockbackUniqueGlovesStr5", }, + ["socketed gems are supported by level # knockback"] = { "DisplaySupportedByKnockbackUniqueGlovesStr5", }, + ["regenerate 75 life per second per endurance charge"] = { "LifeRegenPerMinutePerEnduranceChargeUniqueBodyDexInt3", }, + ["regenerate # life per second per endurance charge"] = { "LifeRegenPerMinutePerEnduranceChargeUniqueBodyDexInt3", }, + ["regenerate (100-140) life per second per endurance charge"] = { "LifeRegenPerMinutePerEnduranceChargeUnique__1", }, + ["regenerate (#) life per second per endurance charge"] = { "LifeRegenPerMinutePerEnduranceChargeUnique__1", }, + ["causes bleeding on hit"] = { "CausesBleedingImplicitMarakethRapier1", }, + ["grants 6 life and mana per enemy hit"] = { "LifeAndManaOnHitImplicitMarakethClaw1", }, + ["grants 10 life and mana per enemy hit"] = { "LifeAndManaOnHitImplicitMarakethClaw2", }, + ["grants # life and mana per enemy hit"] = { "LifeAndManaOnHitImplicitMarakethClaw2", "LifeAndManaOnHitImplicitMarakethClaw3", }, + ["grants 14 life and mana per enemy hit"] = { "LifeAndManaOnHitImplicitMarakethClaw3", }, + ["grants 15 life per enemy hit"] = { "LifeAndManaOnHitSeparatedImplicitMarakethClaw1", "LifeGainPerTargetImplicitClaw3", "LifeGainPerTargetImplicit2Claw5", }, + ["grants # life per enemy hit"] = { "LifeAndManaOnHitSeparatedImplicitMarakethClaw1", "LifeAndManaOnHitSeparatedImplicitMarakethClaw2", "LifeAndManaOnHitSeparatedImplicitMarakethClaw3", "LifeGainPerTargetUniqueDagger2", "LifeGainPerTargetImplicitClaw3", "LifeGainPerTargetImplicitClaw4", "LifeGainPerTargetImplicit2Claw4", "LifeGainPerTargetImplicit2Claw4_1", "LifeGainPerTargetImplicit2Claw5", "LifeGainPerTargetImplicit2Claw5_1", "LifeGainPerTargetImplicit2Claw6", "LifeGainPerTargetImplicit2Claw7", "LifeGainPerTargetImplicit2Claw8", "LifeGainPerTargetImplicit2Claw9_", "LifeGainPerTargetImplicit2Claw10", "LifeGainPerTargetImplicit2Claw11_", "LifeGainPerTargetImplicit2Claw12", "LifeGainPerTargetImplicit2Claw13", }, + ["grants 28 life per enemy hit"] = { "LifeAndManaOnHitSeparatedImplicitMarakethClaw2", }, + ["grants 38 life per enemy hit"] = { "LifeAndManaOnHitSeparatedImplicitMarakethClaw3", }, + ["0.8% of physical attack damage leeched as life and mana"] = { "LifeAndManaLeechImplicitMarakethClaw1", }, + ["#% of physical attack damage leeched as life and mana"] = { "LifeAndManaLeechImplicitMarakethClaw1", }, + ["grants level 1 icestorm skill"] = { "IcestormUniqueStaff12", }, + ["30% chance to gain a power charge when you stun with melee damage"] = { "PowerChargeOnMeleeStunUniqueSceptre10", }, + ["#% chance to gain a power charge when you stun with melee damage"] = { "PowerChargeOnMeleeStunUniqueSceptre10", }, + ["30% chance to gain a power charge when you stun"] = { "PowerChargeOnStunUniqueSceptre10", }, + ["#% chance to gain a power charge when you stun"] = { "PowerChargeOnStunUniqueSceptre10", }, + ["gain unholy might for 2 seconds on melee critical strike"] = { "UnholyMightOnMeleeCritUniqueSceptre10", }, + ["+(5-10)% to all elemental resistances"] = { "ChanceToAvoidElementalStatusAilmentsUniqueAmulet22", "AllResistancesUnique__29", }, + ["+(#)% to all elemental resistances"] = { "ChanceToAvoidElementalStatusAilmentsUniqueAmulet22", "AllResistancesUnique__28", "AllResistancesImplicitArmour1", "AllResistancesImplicitRing1", "AllResistancesImplicitVictorAmulet", "AllResistancesUniqueRing4", "AllResistancesUniqueHelmetStrInt1", "AllResistancesUniqueBootsStr1", "AllResistancesUniqueShieldStrInt1", "AllResistancesUniqueAmulet9", "AllResistancesUniqueHelmetDex3", "AllResistancesUniqueShieldDex3", "AllResistancesUniqueBodyDexInt1", "AllResistancesUniqueRing6", "AllResistancesUniqueRapier2", "AllResistancesUniqueRing7", "AllResistancesUniqueAmulet14", "AllResistancesUniqueTwoHandMace6_", "AllResistancesImplictBootsDemigods1", "AllResistancesImplictHelmetDemigods1", "AllResistancesUniqueBodyStrDex1", "AllResistancesUniqueRing21", "AllResistancesUniqueBodyStrDexInt1", "AllResistancesUniqueHelmetDexInt4", "AllResistancesUniqueBeltDemigods1", "AllResistancesUniqueDagger9", "AllResistancesUniqueBelt10", "AllResistancesUniqueBelt13", "AllResistajcesUniqueStaff10", "AllResistancesUnique__2", "AllResistancesUnique__3", "AllResistancesUnique__4", "AllResistancesUnique__5", "AllResistancesUnique__7", "AllResistancesUnique__8", "AllResistancesUnique__9", "AllResistancesUnique__10", "AllResistancesUnique__11__", "AllResistancesUnique__12", "AllResistancesUnique__14", "AllResistancesUnique__15", "AllResistancesUnique__16", "AllResistancesUnique__17", "AllResistancesUnique__19", "AllResistancesUnique__20", "AllResistancesUnique__21", "AllResistancesUnique__23__", "AllResistancesUnique__26", "AllResistancesUnique__27", "AllResistancesUnique__29", "AllResistancesUnique__30", "AllResistancesUnique__31", "AllResistancesUnique__32", "AllResistancesUnique__33", "AllResistancesUnique__34", "AllResistancesUnique__35", "AllResistancesUnique__37", "AllResistancesDemigodsImplicit", }, + ["increases and reductions to energy shield in radius are transformed to apply to armour at 200% of their value"] = { "EnergyShieldInRadiusIncreasesArmourUniqueJewel50", }, + ["increases and reductions to energy shield in radius are transformed to apply to armour at #% of their value"] = { "EnergyShieldInRadiusIncreasesArmourUniqueJewel50", }, + ["increases and reductions to life in radius are transformed to apply to energy shield"] = { "LifeInRadiusBecomesEnergyShieldAtHalfValueUniqueJewel51", }, + ["adds 1 to maximum life per 3 intelligence allocated in radius"] = { "LifePerIntelligenceInRadusUniqueJewel52", }, + ["adds 1 to 2 lightning damage to attacks"] = { "AddedLightningDamagePerDexInRadiusUniqueJewel53", }, + ["increases and reductions to life in radius are transformed to apply to mana at 200% of their value"] = { "LifePassivesBecomeManaPassivesInRadiusUniqueJewel54", }, + ["15% chance to create chilled ground when you freeze an enemy"] = { "SpreadChilledGroundOnFreezeUnique__1", }, + ["increases and reductions to life in radius are transformed to apply to mana at #% of their value"] = { "LifePassivesBecomeManaPassivesInRadiusUniqueJewel54", }, + ["enemy projectiles pierce you"] = { "ChanceToBePiercedUniqueBodyStr6", }, + ["grants level 10 gluttony of elements skill"] = { "GluttonyOfElementsUniqueAmulet23", }, + ["20% chance to poison on hit with attacks"] = { "ChanceToPoisonWithAttacksUnique___1", }, + ["grants level # gluttony of elements skill"] = { "GluttonyOfElementsUniqueAmulet23", }, + ["socketed gems are supported by level 15 pierce"] = { "SocketedGemsSupportedByPierceUniqueBodyStr6", }, + ["socketed gems are supported by level 22 blasphemy"] = { "SocketedGemsSupportedByBlasphemyUnique__1", }, + ["socketed gems are supported by level # pierce"] = { "SocketedGemsSupportedByPierceUniqueBodyStr6", }, + ["regenerate (12-20) life per second per buff on you"] = { "LifeRegenPerActiveBuffUniqueBodyInt12", }, + ["socketed curse gems have #% increased reservation efficiency"] = { "ReducedReservationForSocketedCurseGemsUnique__1", "ReducedReservationForSocketedCurseGemsUnique__2", }, + ["regenerate (#) life per second per buff on you"] = { "LifeRegenPerActiveBuffUniqueBodyInt12", }, + ["adds 2 to 4 fire damage to attacks"] = { "AddedFireDamageImplicitQuiver1", }, + ["adds 3 to 5 fire damage to attacks"] = { "AddedFireDamageImplicitQuiver2New", }, + ["adds (12-15) to (24-27) fire damage to attacks"] = { "AddedFireDamageImplicitQuiver9New", }, + ["5% chance to grant a frenzy charge to nearby allies on hit"] = { "GrantAlliesFrenzyChargeOnHitUnique__1", }, + ["adds (#) to (#) fire damage to attacks"] = { "AddedFireDamageImplicitQuiver9New", "AddedFireDamageUniqueAmulet7", "AddedFireDamageUniqueRing10", "AddedFireDamageUniqueBelt10", "AddedFireDamageUniqueRing28", "AddedFireDamageUniqueRing36", }, + ["4 to 8 added fire damage with bow attacks"] = { "AddedFireDamageImplicitQuiver10", }, + ["5 to 10 added fire damage with bow attacks"] = { "AddedFireDamageUniqueQuiver1a", }, + ["50% of physical damage converted to chaos damage"] = { "PhysicalDamageConvertedToChaosUnique__2", }, + ["5 to # added fire damage with bow attacks"] = { "AddedFireDamageUniqueQuiver1a", }, + ["adds 12 to 24 fire damage to attacks"] = { "AddedFireDamageUniqueBootsStrDex1", }, + ["25% chance to maim on hit"] = { "LocalMaimOnHit2HImplicit_1", }, + ["adds # to # fire damage to attacks"] = { "AddedFireDamageUniqueBootsStrDex1", "AddedFireDamageUniqueShieldDemigods", "AddedFireDamageUnique__4", }, + ["(5-10)% increased attack and cast speed"] = { "AttackAndCastSpeedUnique__5", "AttackAndCastSpeedUniqueRing39", "AttackAndCastSpeedUnique__2", }, + ["minions have 15% chance to blind enemies on hit"] = { "MinionChanceToBlindOnHitUnique__1", }, + ["(#)% increased attack and cast speed"] = { "AttackAndCastSpeedUnique__5", "AttackAndCastSpeedUniqueRing39", "TalismanAttackAndCastSpeed", "AttackAndCastSpeedUnique__8", "AttackAndCastSpeedUnique__9", "AttackAndCastSpeedUnique__1", "AttackAndCastSpeedUnique__4", "AttackAndCastSpeedUnique__10", "AttackAndCastSpeedUnique__7", "AttackAndCastSpeedUnique__6", "AttackAndCastSpeedUnique__3", "AttackAndCastSpeedUnique__2", }, + ["adds 4 to 8 fire damage to attacks"] = { "AddedFireDamageUniqueGlovesInt1", }, + ["adds (18-24) to (32-40) fire damage to attacks"] = { "AddedFireDamageUniqueAmulet7", }, + ["adds (2-4) to (5-9) fire damage to spells and attacks"] = { "AddedFireDamageUniqueBodyInt5", }, + ["adds (#) to (#) fire damage to spells and attacks"] = { "AddedFireDamageUniqueBodyInt5", "AddedFireDamageUniqueRing20", "AddedFireDamageUniqueRing31", "AddedFireDamageUniqueShieldStr3", "AddedFireDamageSpellsAndAttacksImplicit1", "AddedFireDamageSpellsAndAttacksImplicit2", "AddedFireDamageSpellsAndAttacksImplicit3", "AddedFireDamageUnique__1_", "AddedFireDamageUnique__2", "AddedFireDamageUnique__3", }, + ["adds (8-15) to (20-28) fire damage to attacks"] = { "AddedFireDamageUniqueRing10", }, + ["adds (20-25) to (30-50) fire damage to spells and attacks"] = { "AddedFireDamageUniqueRing20", }, + ["adds (14-16) to (30-32) fire damage to attacks"] = { "AddedFireDamageUniqueBelt10", }, + ["+50 to strength and dexterity"] = { "StrengthDexterityImplicitSword_1", }, + ["adds 50 to 70 cold damage to spells per power charge"] = { "AddedColdDamagePerPowerChargeUnique__2", }, + ["+# to strength and dexterity"] = { "StrengthDexterityImplicitSword_1", "StrengthDexterityUnique__1", }, + ["adds (20-25) to (30-35) fire damage to spells and attacks"] = { "AddedFireDamageUniqueRing31", }, + ["adds (12-15) to (25-30) fire damage to attacks"] = { "AddedFireDamageUniqueRing28", }, + ["adds (12-15) to (30-35) fire damage to spells and attacks"] = { "AddedFireDamageUniqueShieldStr3", }, + ["adds 10 to 20 fire damage to attacks"] = { "AddedFireDamageUniqueShieldDemigods", }, + ["adds (8-12) to (20-30) fire damage to attacks"] = { "AddedFireDamageUniqueRing36", }, + ["(20-30)% reduced attack and cast speed"] = { "ReducedAttackAndCastSpeedUniqueGlovesStrInt4", }, + ["adds 1 to 12 lightning damage to attacks with this weapon per 10 intelligence"] = { "AddedLightningDamagePerIntelligenceUnique__1", }, + ["(#)% reduced attack and cast speed"] = { "ReducedAttackAndCastSpeedUniqueGlovesStrInt4", }, + ["(10-20)% increased effect of non-damaging ailments"] = { "NonDamagingAilmentEffectUnique_1", }, + ["adds 1 to 5 lightning damage to attacks with this weapon per 10 intelligence"] = { "AddedLightningDamagePerIntelligenceUnique__2", }, + ["(#)% increased effect of non-damaging ailments"] = { "NonDamagingAilmentEffectUnique_1", "IncreasedAilmentEffectOnEnemiesUnique_2", "IncreasedAilmentEffectOnEnemiesUnique__1", }, + ["(1-2)% of physical attack damage leeched as life"] = { "LifeLeechLocal1", "LifeLeechJewel", }, + ["(3-4)% of physical attack damage leeched as life"] = { "LifeLeechLocal2", "LifeLeechUniqueRing12", }, + ["(5-6)% of physical attack damage leeched as life"] = { "LifeLeechLocal3", }, + ["2% of physical attack damage leeched as life"] = { "LifeLeechLocalPermyriadUnique__1", "LifeLeechPermyriadUniqueOneHandAxe6", "LifeLeechPermyriadImplicitClaw2", "LifeLeechUniqueBelt1", "LifeLeechUniqueShieldDex5", "LifeLeechPermyriadUniqueBelt1", "LifeLeechUniqueRing2", }, + ["5% of physical attack damage leeched as life"] = { "LifeLeechLocalUniqueOneHandMace8", "LifeLeechUniqueTwoHandMace1", "LifeLeechUniqueBodyStr3", "LifeLeechUniqueTwoHandAxe4", }, + ["1% of physical attack damage leeched as life"] = { "LifeLeechLocalPermyriadUniqueOneHandMace8__", "LifeLeechPermyriadUniqueTwoHandMace1", "LifeLeechPermyriadUnique__5", "LifeLeechPermyriad__1", "LifeLeechPermyriadUniqueTwoHandAxe4", }, + ["(1-2)% of physical attack damage leeched as mana"] = { "ManaLeechLocal1", "ManaLeechUniqueHelmetInt7", "ManaLeechJewel", }, + ["2% of physical attack damage leeched as mana"] = { "ManaLeechPermyriadLocalUnique__1", "ManaLeechUniqueTwoHandMace4", "ManaLeechUniqueRing17", "ManaLeechUniqueBodyStr6", "ManaLeechUniqueGlovesStrDex1", "ManaLeechUniqueBelt1", "ManaLeechPermyriadUniqueBelt1", }, + ["your attacks do not cost mana"] = { "AttacksCostNoManaUniqueTwoHandAxe9", }, + ["cannot leech or regenerate mana"] = { "CannotLeechOrRegenerateManaUniqueTwoHandAxe9", "CannotLeechOrRegenerateManaUnique__1_", }, + ["resolute technique"] = { "ResoluteTechniqueUniqueTwoHandAxe9", "KeystoneResoluteTechniqueUnique__1", }, + ["(10-20)% chance to avoid being stunned"] = { "AvoidStunUniqueRingVictors", }, + ["#% additional physical damage reduction while stationary"] = { "PhysicalDamageReductionWhileNotMovingUnique__1", }, + ["(#)% chance to avoid being stunned"] = { "AvoidStunUniqueRingVictors", }, + ["30% chance to avoid being stunned"] = { "AvoidStunUnique__1", }, + ["adds 1 to # lightning damage for each shocked enemy you've killed recently"] = { "AddedLightningDamagePerShockedEnemyKilledUnique__1", }, + ["#% chance to avoid being stunned"] = { "AvoidStunUnique__1", "JewelImplicitChanceToAvoidStun", "StunAvoidanceUnique___1", "StunAvoidanceUniqueOneHandSword13", }, + ["30% chance to avoid elemental ailments"] = { "AvoidElementalAilmentsUnique__1_", }, + ["damage penetrates #% cold resistance against chilled enemies"] = { "ColdPenetrationAgainstChilledEnemiesUnique__1", }, + ["#% chance to avoid elemental ailments"] = { "AvoidElementalAilmentsUnique__1_", "ChanceToAvoidElementalStatusAilmentsUniqueJewel46", }, + ["(20-25)% chance to avoid elemental ailments"] = { "AvoidElementalAilmentsUnique__2", }, + ["recover (#) life when you ignite an enemy"] = { "GainLifeOnIgnitingEnemyUnique__1", "GainLifeOnIgnitingEnemyUnique__2", }, + ["(#)% chance to avoid elemental ailments"] = { "AvoidElementalAilmentsUnique__2", "AvoidElementalAilmentsUnique__3", }, + ["(15-25)% chance to avoid elemental ailments"] = { "AvoidElementalAilmentsUnique__3", }, + ["15% chance to cause bleeding on hit"] = { "LocalChanceToBleedImplicitMarakethRapier1", }, + ["20% chance to cause bleeding on hit"] = { "LocalChanceToBleedImplicitMarakethRapier2", }, + ["30% chance to cause bleeding on hit"] = { "LocalChanceToBleedUniqueDagger12", "LocalChanceToBleedUniqueOneHandMace8", }, + ["attacks have 25% chance to cause bleeding"] = { "ChanceToBleedUnique__1_", "ChanceToBleedUnique__2__", }, + ["#% chance to gain onslaught for 4 seconds when leech is"] = { "OnslaughtOnFillingLifeLeechUnique__1", }, + ["attacks have #% chance to cause bleeding"] = { "ChanceToBleedUnique__1_", "ChanceToBleedUnique__2__", "ChanceToBleedUnique__3_", }, + ["attacks have 15% chance to cause bleeding"] = { "ChanceToBleedUnique__3_", }, + ["1% increased spell damage per 10 intelligence"] = { "SpellDamagePerIntelligenceUniqueStaff12", }, + ["1% increased spell damage per # intelligence"] = { "SpellDamagePerIntelligenceUniqueStaff12", }, + ["+50% to global critical strike multiplier"] = { "NearbyAlliesHaveCriticalStrikeMultiplierUnique__1", "LocalCriticalMultiplierUniqueBow3", "CriticalMultiplierImplicitSword3", }, + ["#% of damage taken from stunning hits is recovered as energy shield"] = { "StunningHitsRecoverEnergyShieldUnique__1", }, + ["armour also applies to chaos damage taken from hits"] = { "ArmourAppliesToChaosDamageUnique__1", }, + ["physical damage taken bypasses energy shield"] = { "PhysicalDamageBypassesEnergyShieldUnique__1", }, + ["(50-100)% of suppressed spell damage taken bypasses energy shield"] = { "SuppressedDamageBypassEnergyShieldUnique_1", }, + ["minions recover 10% of their life when they block"] = { "MinionLifeRecoveryOnBlockUnique__1", }, + ["(#)% of suppressed spell damage taken bypasses energy shield"] = { "SuppressedDamageBypassEnergyShieldUnique_1", }, + ["(50-100)% of suppressed spell damage taken recouped as energy shield"] = { "SuppressedDamageRecoupedAsEnergyShield_1", }, + ["(30-40)% increased damage while leeching"] = { "IncreasedDamageWhileLeechingUnique__1", }, + ["(#)% of suppressed spell damage taken recouped as energy shield"] = { "SuppressedDamageRecoupedAsEnergyShield_1", }, + ["every 10 seconds:"] = { "RecoverLifeAlteratingUnique__1", }, + ["(15-25)% increased damage while leeching"] = { "IncreasedDamageWhileLeechingUnique__2__", }, + ["every # seconds:"] = { "RecoverLifeAlteratingUnique__1", }, + ["#% of fire damage taken causes extra physical damage"] = { "FireDamageTakenCausesExtraPhysicalDamageUniqueBodyStrDex5", }, + ["#% increased movement speed while ignited"] = { "MovementVelocityWhileIgnitedUnique__1", }, + ["(10-20)% increased movement speed while ignited"] = { "MovementVelocityWhileIgnitedUnique__2", "MovementVelocityWhileIgnitedUniqueJewel20", }, + ["#% reduced chance to block attack and spell damage"] = { "ReducedChanceToBlockUnique__1", }, + ["(#)% increased movement speed while ignited"] = { "MovementVelocityWhileIgnitedUnique__2", "MutatedUniqueBootsStrInt3MovementVelocityWhileIgnited", "MovementVelocityWhileIgnitedUniqueJewel20", }, + ["link skills have (10-15)% increased skill effect duration"] = { "LinkSkillEffectDurationUnique__1", }, + ["nearby allies have 30% increased item rarity"] = { "DisplayNearbyAlliesHaveIncreasedItemRarityUniqueTwoHandAxe9", }, + ["link skills have (#)% increased skill effect duration"] = { "LinkSkillEffectDurationUnique__1", }, + ["nearby allies have #% increased item rarity"] = { "DisplayNearbyAlliesHaveIncreasedItemRarityUniqueTwoHandAxe9", }, + ["minions have 60% chance to inflict withered on hit"] = { "MinionWitherOnHitUnique__1", }, + ["unaffected by temporal chains"] = { "TemporalChainsEffectivenessOnSelfUnique__1", }, + ["nearby allies have +#% to critical strike multiplier"] = { "DisplayNearbyAlliesHaveCriticalStrikeMultiplierTwoHandAxe9", }, + ["nearby allies have +10 fortification"] = { "DisplayNearbyAlliesHaveFortifyTwoHandAxe9", }, + ["bleeding on you expires 75% slower while moving"] = { "BleedingExpiresSlowerWhileMovingUnique__1", }, + ["nearby allies have +# fortification"] = { "DisplayNearbyAlliesHaveFortifyTwoHandAxe9", }, + ["consumes frenzy charges on use"] = { "FlaskConsumesFrenzyChargesUnique__1", }, + ["immune to elemental ailments while affected by glorious madness"] = { "ElementalAilmentImmunityGloriousMadnessUnique1", }, + ["grants level 1 embrace madness skill"] = { "GrantEmbraceMadnessSkillUnique1", }, + ["40% increased attack speed if you've taken a savage hit recently"] = { "AttackSpeedAfterSavageHitTakenUnique__1", }, + ["#% of fire damage from hits taken as physical damage"] = { "FireDamageTakenConvertedToPhysicalUniqueBodyStrDex5", "FireDamageTakenConvertedToPhysicalUnique__1", "MutatedUniqueHelmetStr4FireDamageTakenAsPhysical", }, + ["100% of fire damage from hits taken as physical damage"] = { "FireDamageTakenConvertedToPhysicalUnique__1", }, + ["(20-30)% chance to gain a frenzy charge on critical strike at close range"] = { "FrenzyChargeOnCritCloseRangeUnique__1", }, + ["adds 15 to 25 fire damage to attacks against ignited enemies"] = { "LocalAddedFireDamageAgainstIgnitedEnemiesUniqueSceptre9", }, + ["(#)% chance to gain a frenzy charge on critical strike at close range"] = { "FrenzyChargeOnCritCloseRangeUnique__1", }, + ["+4% to damage over time multiplier for bleeding per frenzy charge"] = { "BleedDotMultiplierPerFrenzyChargeUnique__1_", }, + ["bleeding you inflict deals damage 4% faster per frenzy charge"] = { "FasterBleedPerFrenzyChargeUnique__1", }, + ["+(60-80)% to damage over time multiplier for bleeding from critical strikes"] = { "CriticalBleedDotMultiplierUnique__1_", }, + ["50% chance to trigger socketed spells on killing a shocked enemy"] = { "CastSocketedSpellsOnShockedEnemyKillUnique__1", }, + ["+(#)% to damage over time multiplier for bleeding from critical strikes"] = { "CriticalBleedDotMultiplierUnique__1_", }, + ["+20% to damage over time multiplier for bleeding"] = { "BleedDotMultiplier2HImplicit1", }, + ["(10-20)% increased damage with hits and ailments per curse on enemy"] = { "IncreasedDamagePerCurseUniqueHelmetInt9", }, + ["+#% to damage over time multiplier for bleeding"] = { "BleedDotMultiplier2HImplicit1", }, + ["30% increased area damage"] = { "AreaDamageUnique__1", "AreaDamageImplicitMace1", }, + ["10% chance to steal power, frenzy, and endurance charges on hit"] = { "StealChargesOnHitPercentUniqueGlovesStrDex6", }, + ["#% increased area damage"] = { "AreaDamageUnique__1", "AreaDamageUniqueDescentOneHandSword1", "AreaDamageImplicitMace1", }, + ["inflict withered for 2 seconds on hit with this weapon"] = { "LocalWitherOnHitChanceUnique__2", }, + ["(20-25)% chance to inflict withered for 2 seconds on hit"] = { "WitherOnHitChanceUnique__1", }, + ["(4-7)% increased physical damage per endurance charge"] = { "IncreasedPhysicalDamagePerEnduranceChargeUniqueGlovesStrDex6", }, + ["(#)% chance to inflict withered for 2 seconds on hit"] = { "WitherOnHitChanceUnique__1", }, + ["your hits cannot penetrate or ignore elemental resistances"] = { "CannotPenetrateResistancesUnique__1", }, + ["enemies take 4% increased elemental damage from your hits for"] = { "WitherGrantsElementalDamageTakenUnique__1__", }, + ["herald of thunder also creates a storm when you shock an enemy"] = { "ActivateHeraldOfThunderOnShockUnique__1", }, + ["take 250 lightning damage when herald of thunder hits an enemy"] = { "TakeDamageWhenHeraldOfThunderHitsUnique__1__", }, + ["2% increased damage per power charge with hits against enemies on full life"] = { "IncreasedDamageVsFullLifePerPowerChargeUniqueGlovesStrDex6", }, + ["2% increased damage per power charge with hits against enemies on low life"] = { "IncreasedDamageVsLowLifePerPowerChargeUniqueGlovesStrDex6", }, + ["penetrate 1% elemental resistances per frenzy charge"] = { "ElementalPenetrationPerFrenzyChargeUniqueGlovesStrDex6", }, + ["(100-200)% increased endurance, frenzy and power charge duration"] = { "ChargeDurationUniqueBodyDexInt3", }, + ["(#)% increased endurance, frenzy and power charge duration"] = { "ChargeDurationUniqueBodyDexInt3", }, + ["20% reduced duration of elemental ailments on enemies"] = { "ElementalStatusAilmentDurationUniqueAmulet19", }, + ["#% reduced duration of elemental ailments on enemies"] = { "ElementalStatusAilmentDurationUniqueAmulet19", }, + ["50% increased duration of elemental ailments on enemies"] = { "ElementalStatusAilmentDurationDescentUniqueQuiver1", }, + ["#% increased duration of elemental ailments on enemies"] = { "ElementalStatusAilmentDurationDescentUniqueQuiver1", }, + ["(10-15)% increased duration of elemental ailments on enemies"] = { "ElementalStatusAilmentDurationUnique__1_", }, + ["(#)% increased duration of elemental ailments on enemies"] = { "ElementalStatusAilmentDurationUnique__1_", }, + ["your hits can only kill frozen enemies"] = { "CanOnlyKillFrozenEnemiesUniqueGlovesStrInt3", }, + ["100% increased freeze duration on enemies"] = { "FreezeDurationUniqueGlovesStrInt3", }, + ["#% increased freeze duration on enemies"] = { "FreezeDurationUniqueGlovesStrInt3", "FreezeDurationUnique__1", }, + ["10000% increased chill duration on enemies"] = { "FreezeChillDurationUnique__1", }, + ["#% increased chill duration on enemies"] = { "FreezeChillDurationUnique__1", "IncreasedChillDurationUniqueBodyDex1", "IncreasedChillDurationUniqueBodyStrInt3", }, + ["30% increased freeze duration on enemies"] = { "FreezeDurationUnique__1", }, + ["damage penetrates 4% elemental resistances"] = { "ElementalPenetrationMarakethSceptreImplicit1", }, + ["damage penetrates 6% elemental resistances"] = { "ElementalPenetrationMarakethSceptreImplicit2", }, + ["minions have 10% increased area of effect"] = { "MinonAreaOfEffectUniqueRing33", }, + ["minions have #% increased area of effect"] = { "MinonAreaOfEffectUniqueRing33", }, + ["350 physical damage taken on minion death"] = { "PhysicalDamageToSelfOnMinionDeathUniqueRing33", }, + ["# physical damage taken on minion death"] = { "PhysicalDamageToSelfOnMinionDeathUniqueRing33", }, + ["8% of maximum energy shield taken as physical damage on minion death"] = { "PhysicalDamageToSelfOnMinionDeathESPercentUniqueRing33_", }, + ["deal no physical damage"] = { "DealNoPhysicalDamageUniqueBelt14", }, + ["deal no non-physical damage"] = { "DealNoNonPhysicalDamageUniqueBelt__1", }, + ["attacks that fire projectiles consume up to 1 additional steel shard"] = { "RangedAttacksConsumeAmmoUniqueBelt__1", }, + ["skills fire 3 additional projectiles for 4 seconds after"] = { "AdditionalProjectilesAfterAmmoConsumedUniqueBelt__1", }, + ["300% of attack damage leeched as life against chilled enemies"] = { "LifeLeechFromAttacksAgainstChilledEnemiesUniqueBelt14", }, + ["#% of attack damage leeched as life against chilled enemies"] = { "LifeLeechFromAttacksAgainstChilledEnemiesUniqueBelt14", }, + ["1% of attack damage leeched as life against chilled enemies"] = { "LifeLeechPermyriadFromAttacksAgainstChilledEnemiesUniqueBelt14", }, + ["ignites you inflict with attacks deal damage 35% faster"] = { "FasterBurnFromAttacksEnemiesUniqueBelt14", }, + ["ignites you inflict with attacks deal damage #% faster"] = { "FasterBurnFromAttacksEnemiesUniqueBelt14", }, + ["socketed gems fire projectiles in a circle"] = { "SocketedGemsProjectilesNovaUniqueStaff10", }, + ["socketed projectile spells fire projectiles in a circle"] = { "SocketedGemsProjectilesNovaUnique__1", }, + ["socketed gems fire 4 additional projectiles"] = { "SocketedGemsAdditionalProjectilesUniqueStaff10_", }, + ["socketed gems fire an additional projectile"] = { "SocketedGemsAdditionalProjectilesUniqueWand9", }, + ["+40 to armour"] = { "ArmourPerPointToClassStartUnique__1", }, + ["socketed gems have 70% reduced skill effect duration"] = { "SocketedGemsReducedDurationUniqueStaff10", }, + ["socketed gems have #% reduced skill effect duration"] = { "SocketedGemsReducedDurationUniqueStaff10", }, + ["attacks fire (1-2) additional projectile when in off hand"] = { "MainHandAdditionalProjectilesWhileInOffHandUnique__1", }, + ["attacks fire (#) additional projectile when in off hand"] = { "MainHandAdditionalProjectilesWhileInOffHandUnique__1", }, + ["attacks have (40-60)% increased area of effect when in main hand"] = { "OffHandAreaOfEffectWhileInMainHandUnique__1", }, + ["attacks have (#)% increased area of effect when in main hand"] = { "OffHandAreaOfEffectWhileInMainHandUnique__1", }, + ["socketed gems are supported by level 15 inspiration"] = { "SupportedByReducedManaUniqueBodyDexInt4", "DisplaySupportedByReducedManaUnique__1", "DisplaySupportedByReducedManaUnique__2", }, + ["socketed gems are supported by level 30 generosity"] = { "SupportedByGenerosityUniqueBodyDexInt4_", }, + ["socketed gems are supported by level # generosity"] = { "SupportedByGenerosityUniqueBodyDexInt4_", }, + ["+40 to accuracy rating"] = { "AccuracyPerPointToClassStartUnique__1", }, + ["(20-40)% increased area of effect of aura skills"] = { "IncreasedAuraRadiusUniqueBodyDexInt4", }, + ["(#)% increased area of effect of aura skills"] = { "IncreasedAuraRadiusUniqueBodyDexInt4", "AuraIncreasedIncreasedAreaOfEffectUnique_2", "AuraIncreasedIncreasedAreaOfEffectUnique_3", "AuraIncreasedIncreasedAreaOfEffectUnique_4", "AuraIncreasedIncreasedAreaOfEffectUnique_5", "AuraIncreasedIncreasedAreaOfEffectUnique_6", "JewelImplicitAuraAreaOfEffect", }, + ["20% increased area of effect of aura skills"] = { "IncreasedAuraRadiusUnique__1", }, + ["#% increased area of effect of aura skills"] = { "IncreasedAuraRadiusUnique__1", "AuraIncreasedIncreasedAreaOfEffectUniqueStaff5", "AuraIncreasedIncreasedAreaOfEffectUnique_1", }, + ["your chaos damage poisons enemies"] = { "ChaosDamagePoisonsUniqueDagger10", }, + ["your chaos damage has 60% chance to poison enemies"] = { "ChaosDamageChanceToPoisonUnique__1", }, + ["your chaos damage has #% chance to poison enemies"] = { "ChaosDamageChanceToPoisonUnique__1", }, + ["(4-7)% increased elemental damage per frenzy charge"] = { "IncreasedElementalDamagePerFrenzyChargeUniqueGlovesStrDex6", }, + ["(#)% increased elemental damage per frenzy charge"] = { "IncreasedElementalDamagePerFrenzyChargeUniqueGlovesStrDex6", }, + ["mines can be detonated an additional time"] = { "MinesMultipleDetonationUniqueStaff11", }, + ["you gain onslaught for 3 seconds on culling strike"] = { "GainOnslaughtWhenCullingEnemyUniqueOneHandAxe6", }, + ["adds (3-5) to (7-10) physical damage"] = { "LocalAddedPhysicalDamageUniqueOneHandAxe6", }, + ["+(10-16) to all attributes"] = { "AllAttributesImplicitAmulet1", }, + ["3% of physical attack damage leeched as life"] = { "LifeLeechUniqueOneHandAxe6", "LifeLeechUniqueGlovesStrDex1", "LifeLeechPermyriadUniqueClaw6", "LifeLeechUniqueShieldDex2", }, + ["100% chance to avoid being chilled during onslaught"] = { "CannotBeChilledWhenOnslaughtUniqueOneHandAxe6", }, + ["#% chance to avoid being chilled during onslaught"] = { "CannotBeChilledWhenOnslaughtUniqueOneHandAxe6", }, + ["regenerate 4% of life per second"] = { "LifeRegenerationRatePercentageUniqueAmulet21", }, + ["regenerate 3% of life per second"] = { "LifeRegenerationRatePercentageUniqueShieldStrInt3", "LifeRegenerationRatePercentUnique__5", }, + ["+(10-30) to all attributes"] = { "AllAttributesUniqueRing6", }, + ["you and your totems regenerate 0.5% of life per second for each summoned totem"] = { "LifeRegenerationRatePercentUniqueShieldStr5", }, + ["you and your totems regenerate #% of life per second for each summoned totem"] = { "LifeRegenerationRatePercentUniqueShieldStr5", }, + ["regenerate 10% of life per second"] = { "LifeRegenerationRatePercentUnique__2", }, + ["regenerate #% of life per second"] = { "LifeRegenerationRatePercentUnique__2", "JewelImplicitLifeRegeneration", }, + ["regenerate 1% of life per second"] = { "LifeRegenerationRatePercentUnique__3", "LifeRegenerationRatePercentUnique__4_", }, + ["regenerate (1-2)% of life per second"] = { "LifeRegenerationRatePercentImplicitUnique__5", }, + ["regenerate (#)% of life per second"] = { "LifeRegenerationRatePercentImplicitUnique__5", "LifeRegenerationImplicitAmulet2", }, + ["(40-60)% increased mine throwing speed"] = { "RemoteMineLayingSpeedUniqueStaff11", }, + ["(#)% increased mine throwing speed"] = { "RemoteMineLayingSpeedUniqueStaff11", }, + ["(10-15)% reduced mine throwing speed"] = { "RemoteMineLayingSpeedUnique__1", }, + ["(#)% reduced mine throwing speed"] = { "RemoteMineLayingSpeedUnique__1", }, + ["+(30-50) to all attributes"] = { "AllAttributesUnique__1", }, + ["added small passive skills grant nothing"] = { "LocalAfflictionJewelDisplaySmallNodesGrantNothingUnique_1", }, + ["(40-60)% increased armour and evasion"] = { "LocalIncreasedArmourAndEvasionUniqueStrDexHelmet1", "LocalIncreasedArmourAndEvasionUniqueGlovesStrDex2", }, + ["(200-250)% increased armour and evasion"] = { "LocalIncreasedArmourAndEvasionUniqueShieldStrDex1", "LocalIncreasedArmourAndEvasionUnique__4", "LocalIncreasedArmourAndEvasionUnique__20", }, + ["(150-200)% increased armour and evasion"] = { "LocalIncreasedArmourAndEvasionUniqueHelmetStrDex2", "LocalIncreasedArmourAndEvasionUnique__17_", }, + ["(200-300)% increased armour and evasion"] = { "LocalIncreasedArmourAndEvasionUniqueHelmetStrDex4", "LocalIncreasedArmourAndEvasionUnique__18", }, + ["(60-100)% increased armour and evasion"] = { "LocalIncreasedArmourAndEvasionUniqueBootsStrDex3", "LocalIncreasedArmourAndEvasionUnique__21", "LocalIncreasedArmourAndEvasionUnique__25", }, + ["(90-120)% increased armour and evasion"] = { "LocalIncreasedArmourAndEvasionUniqueBodyStrDex2", }, + ["(60-80)% increased armour and evasion"] = { "LocalIncreasedArmourAndEvasionUniqueHelmetStrDex5", }, + ["(120-140)% increased armour and evasion"] = { "LocalIncreasedArmourAndEvasionUniqueGlovesStrDex4", }, + ["(200-220)% increased armour and evasion"] = { "LocalIncreasedArmourAndEvasionUniqueBodyStrDexInt1b", }, + ["(160-200)% increased armour and evasion"] = { "LocalIncreasedArmourAndEvasionUniqueBodyStrDex4", "LocalIncreasedArmourAndEvasionUnique__28", }, + ["(80-120)% increased armour and evasion"] = { "LocalIncreasedArmourAndEvasionUniqueGlovesStrDex5", "LocalIncreasedArmourAndEvasionUniqueBodyStrDex5", "LocalIncreasedArmourAndEvasionUnique__23", "LocalIncreasedArmourAndEvasionUnique__27", }, + ["(90-110)% increased armour and evasion"] = { "LocalIncreasedArmourAndEvasionUniqueGlovesStrDex6", }, + ["(90-130)% increased armour and evasion"] = { "LocalIncreasedArmourAndEvasionUniqueShieldStrDex3", }, + ["(100-150)% increased armour and evasion"] = { "LocalIncreasedArmourAndEvasionUniqueShieldStrDex4", "LocalIncreasedArmourAndEvasionUnique__6", "LocalIncreasedArmourAndEvasionUnique__7", "LocalIncreasedArmourAndEvasionUnique__12", "LocalIncreasedArmourAndEvasionUnique__14", "LocalIncreasedArmourAndEvasionUnique__19_", "LocalIncreasedArmourAndEvasionUnique__22", "LocalIncreasedArmourAndEvasionUnique__24", "LocalIncreasedArmourAndEvasionUnique__26", }, + ["(170-250)% increased armour and evasion"] = { "LocalIncreasedArmourAndEvasionUniqueShieldStrDex5", }, + ["(120-160)% increased armour and evasion"] = { "LocalIncreasedArmourAndEvasionUnique__1", }, + ["+3 to level of socketed minion gems"] = { "LocalIncreaseSocketedMinionGemLevelUnique__5____", }, + ["+2 to level of socketed spell gems"] = { "LocalIncreaseSocketedSpellGemLevelUnique__1", }, + ["+2 to level of all fire spell skill gems"] = { "LocalIncreaseSocketedFireGemLevelUniqueStaff1", }, + ["+1 to level of socketed fire gems"] = { "LocalIncreaseSocketedFireGemLevelUniqueStaff13", "LocalIncreaseSocketedFireGemLevelUniqueDexHelmet2", }, + ["+2 to level of socketed fire gems"] = { "LocalIncreaseSocketedFireGemLevelUnique__1_", "LocalIncreaseSocketedFireGemLevelUnique__2", }, + ["+1 to level of socketed bow gems"] = { "LocalIncreaseSocketedBowGemLevelUniqueBow2", }, + ["+1 to level of socketed cold gems"] = { "LocalIncreaseSocketedColdGemLevelUniqueDexHelmet2", "LocalIncreaseSocketedColdGemLevelUniqueStaff13", "LocalIncreaseSocketedColdGemLevelUniqueClaw5", }, + ["+2 to level of socketed cold gems"] = { "LocalIncreaseSocketedColdGemLevelUnique__1", }, + ["+1 to level of socketed gems"] = { "LocalIncreaseSocketedGemLevelUniqueHelmetStrInt2", "LocalIncreaseSocketedGemLevelUnique__4", "LocalIncreaseSocketedGemLevelUnique__5", "LocalIncreaseSocketedGemLevelUniqueSceptre1", "LocalIncreaseSocketedGemLevelUniqueHelmetStrDex6", "LocalIncreaseSocketedGemLevelUniqueHelmetDexInt5", "LocalIncreaseSocketedGemLevelUniqueTwoHandAxe9", "LocalIncreaseSocketedGemLevelUnique__2", "LocalIncreaseSocketedGemLevelUnique__7", "MutatedUniqueBodyInt16LocalIncreaseSocketedGemLevel", "MutatedUniqueShieldStrDex7LocalIncreaseSocketedGemLevel", }, + ["+1 to level of socketed melee gems"] = { "LocalIncreaseSocketedMeleeGemLevelUniqueRapier1", "LocalIncreaseSocketedMeleeGemLevelUniqueTwoHandMace5", }, + ["+2 to level of all cold spell skill gems"] = { "LocalIncreaseSocketedColdGemLevelUniqueStaff2", }, + ["+3 to level of socketed fire gems"] = { "LocalIncreaseSocketedFireGemLevelUniqueBodyInt4", }, + ["+1 to level of socketed minion gems"] = { "LocalIncreaseSocketedMinionGemLevelUniqueTwoHandMace5", }, + ["+1 to level of socketed aura gems"] = { "LocalIncreaseSocketedAuraGemLevelUniqueBodyDexInt4", }, + ["+5 to level of socketed aura gems"] = { "LocalIncreaseSocketedAuraGemLevelUnique___2___", }, + ["+(3-5) to level of socketed aura gems"] = { "LocalIncreaseSocketedAuraGemLevelUnique___3", }, + ["+(#) to level of socketed aura gems"] = { "LocalIncreaseSocketedAuraGemLevelUnique___3", }, + ["+5 to level of socketed gems"] = { "LocalIncreaseSocketedGemLevelUniqueRing23", }, + ["+1 to level of all spell skill gems"] = { "LocalIncreaseSocketedGemLevelUnique___3", }, + ["+(5-8) to level of socketed gems"] = { "LocalIncreaseSocketedGemLevelUnique__9", }, + ["+(#) to level of socketed gems"] = { "LocalIncreaseSocketedGemLevelUnique__9", "LocalIncreaseSocketedGemLevelUnique__10", }, + ["+(1-2) to level of socketed gems"] = { "LocalIncreaseSocketedGemLevelUnique__10", }, + ["10% chance to poison on hit"] = { "VillageLocalChanceToPoisonOnHit", }, + ["+3 to level of socketed golem gems"] = { "LocalIncreaseSocketedGolemLevelUniqueRing35", "LocalIncreaseSocketedGolemLevelUniqueRing36", "LocalIncreaseSocketedGolemLevelUniqueRing37", }, + ["#% chance to poison on hit"] = { "VillageLocalChanceToPoisonOnHit", "LocalChanceToPoisonOnHitUnique__1", "LocalChanceToPoisonOnHitUnique__2", "LocalChanceToPoisonOnHitUnique__3", "LocalChanceToPoisonOnHitUnique__4", "ChanceToPoisonUnique__1_______", }, + ["10% chance to cause bleeding on hit"] = { "VillageLocalChanceToBleed", }, + ["+(330-350) to accuracy rating"] = { "LocalIncreasedAccuracyUnique__1", }, + ["recover (#)% of life on kill"] = { "VillageMaximumLifeOnKillPercent", "MaximumLifeOnKillPercentUnique__7", "MaximumLifeOnKillPercentUnique__2", "MaximumLifeOnKillPercentUnique__3__", "MaximumLifeOnKillPercentUnique__5", "MaximumLifeOnKillPercentUnique__6", }, + ["+45 to accuracy rating"] = { "IncreasedAccuracySwordImplicit1", }, + ["+165 to accuracy rating"] = { "IncreasedAccuracySwordImplicit2", }, + ["recover (#)% of mana on kill"] = { "VillageMaximumManaOnKillPercent", "MaximumManaOnKillPercentUnique__1", }, + ["(10-15)% chance to cover enemies in ash on hit"] = { "VillageCoverInAshOnHit", }, + ["+330 to accuracy rating"] = { "IncreasedAccuracySwordImplicit5", }, + ["(#)% chance to cover enemies in ash on hit"] = { "VillageCoverInAshOnHit", }, + ["(10-15)% chance to cover enemies in frost on hit"] = { "VillageCoverInFrostOnHit", }, + ["+460 to accuracy rating"] = { "IncreasedAccuracySwordImplicit8", }, + ["(#)% chance to cover enemies in frost on hit"] = { "VillageCoverInFrostOnHit", }, + ["gain elusive on critical strike"] = { "VillageElusiveOnCriticalStrike", "ElusiveOnCriticalStrikeUnique__1", }, + ["melee hits fortify"] = { "VillageFortifyOnMeleeHit", }, + ["+185 to accuracy rating"] = { "IncreasedAccuracy2hSwordImplicit3", }, + ["+250 to accuracy rating"] = { "IncreasedAccuracy2hSwordImplicit4", }, + ["+305 to accuracy rating"] = { "IncreasedAccuracy2hSwordImplicit5", }, + ["trigger a socketed fire spell on hit, with a # second cooldown"] = { "VillageTriggerSocketedFireSpellOnHit", }, + ["gain (30-50)% of weapon physical damage as extra damage of each element"] = { "VillageLocalPhysicalDamageAddedAsEachElement", }, + ["gain (#)% of weapon physical damage as extra damage of each element"] = { "VillageLocalPhysicalDamageAddedAsEachElement", }, + ["haunted by tormented spirits"] = { "VillageTormentHauntedItem", }, + ["(10-20)% chance to inflict corrosion on hit with spells"] = { "VillageSpellCorrosionOnHitChance", }, + ["(#)% chance to inflict corrosion on hit with spells"] = { "VillageSpellCorrosionOnHitChance", }, + ["adds 5% of your maximum mana as fire damage to attacks with this weapon"] = { "VillageAttackFireDamageMaximumMana", }, + ["adds 5% of your maximum energy shield as cold damage to attacks with this weapon"] = { "VillageAttackColdDamageEnergyShield", }, + ["curse enemies with punishment on hit"] = { "VillagePunishmentOnHit", "MutatedUniqueGlovesInt3PunishmentOnHit", }, + ["arrows pierce 1 additional target"] = { "PierceCurruption", }, + ["arrows pierce 2 additional targets"] = { "AdditionalPierceUnique__1", }, + ["trigger level 10 assassin's mark when you hit a rare or unique enemy and have no mark"] = { "CurseOnHitCriticalWeaknessUnique__1", "CurseOnHitCriticalWeaknessUniqueNewUnique__1", }, + ["trigger level # assassin's mark when you hit a rare or unique enemy and have no mark"] = { "CurseOnHitCriticalWeaknessUnique__1", "CurseOnHitCriticalWeaknessUniqueNewUnique__1", }, + ["socketed gems are supported by level 10 cast when stunned"] = { "SupportedByCastOnStunUnique___1", }, + ["socketed gems are supported by level # cast when stunned"] = { "SupportedByCastOnStunUnique___1", }, + ["socketed gems are supported by level 30 melee splash"] = { "SupportedByMeleeSplashUnique__1_", }, + ["socketed gems are supported by level # melee splash"] = { "SupportedByMeleeSplashUnique__1_", }, + ["adds 1 to (210-250) lightning damage"] = { "LocalAddedLightningDamageUniqueOneHandSword3", }, + ["adds 1 to (#) lightning damage"] = { "LocalAddedLightningDamageUniqueOneHandSword3", "LocalAddedLightningDamageUniqueBow10", "LocalAddedLightningDamageUniqueOneHandSword7", "LocalAddedLightningDamageUnique__2", "LocalAddedLightningDamageUnique__3", "LocalAddedLightningDamageUnique__4", "LocalAddedLightningDamageUnique__5", "LocalAddedLightningDamageUnique__7", "AddedLocalLightningDamageUniqueClaw1", "AddedLightningDamageUniqueBow9", "LocalAddedLightningDamageUniqueOneHandSword6", "GlobalAddedLightningDamageUnique__3", }, + ["adds 1 to (600-750) lightning damage"] = { "LocalAddedLightningDamageUniqueBow10", }, + ["adds 1 to 9 lightning damage"] = { "LocalAddedLightningDamageUniqueDescentTwoHandSword1_", }, + ["adds 1 to (40-50) lightning damage"] = { "LocalAddedLightningDamageUniqueOneHandSword7", }, + ["adds (1-10) to (70-90) lightning damage"] = { "LocalAddedLightningDamageUniqueStaff14", }, + ["adds 100 to 100 lightning damage"] = { "LocalAddedLightningDamageUnique__1", }, + ["adds # to # lightning damage"] = { "LocalAddedLightningDamageUnique__1", }, + ["adds 1 to (35-45) lightning damage"] = { "LocalAddedLightningDamageUnique__2", }, + ["adds 1 to (45-55) lightning damage"] = { "LocalAddedLightningDamageUnique__3", }, + ["adds 1 to (50-60) lightning damage"] = { "LocalAddedLightningDamageUnique__4", }, + ["adds 1 to (60-70) lightning damage"] = { "LocalAddedLightningDamageUnique__5", }, + ["adds 1 to 75 lightning damage"] = { "LocalAddedLightningDamageUnique__6", }, + ["adds 1 to # lightning damage"] = { "LocalAddedLightningDamageUnique__6", "AddedLightningDamageUniqueBow8", "MutatedUniqueTwoHandSword9LocalLightningDamage", }, + ["adds 1 to (550-600) lightning damage"] = { "LocalAddedLightningDamageUnique__7", }, + ["(150-200)% increased spell damage"] = { "SpellDamageOnWeaponUniqueDagger1", "SpellDamageUnique__15", }, + ["(60-70)% increased spell damage"] = { "SpellDamageOnWeaponUniqueDagger4", }, + ["80% reduced spell damage"] = { "SpellDamageOnWeaponUniqueWand3", }, + ["#% reduced spell damage"] = { "SpellDamageOnWeaponUniqueWand3", }, + ["(100-200)% increased spell damage"] = { "SpellDamageOnWeaponUniqueTwoHandAxe9", }, + ["(8-12)% increased spell damage"] = { "SpellDamageOnWeaponImplicitWand1", }, + ["(10-14)% increased spell damage"] = { "SpellDamageOnWeaponImplicitWand2", }, + ["(11-15)% increased spell damage"] = { "SpellDamageOnWeaponImplicitWand3", }, + ["(13-17)% increased spell damage"] = { "SpellDamageOnWeaponImplicitWand4", }, + ["(15-19)% increased spell damage"] = { "SpellDamageOnWeaponImplicitWand5", }, + ["(17-21)% increased spell damage"] = { "SpellDamageOnWeaponImplicitWand6", }, + ["(18-22)% increased spell damage"] = { "SpellDamageOnWeaponImplicitWand7", }, + ["(20-24)% increased spell damage"] = { "SpellDamageOnWeaponImplicitWand8", }, + ["(22-26)% increased spell damage"] = { "SpellDamageOnWeaponImplicitWand9", }, + ["(24-28)% increased spell damage"] = { "SpellDamageOnWeaponImplicitWand10", }, + ["(26-30)% increased spell damage"] = { "SpellDamageOnWeaponImplicitWand11", }, + ["(27-31)% increased spell damage"] = { "SpellDamageOnWeaponImplicitWand12", }, + ["(29-33)% increased spell damage"] = { "SpellDamageOnWeaponImplicitWand13", }, + ["(31-35)% increased spell damage"] = { "SpellDamageOnWeaponImplicitWand14", }, + ["(33-37)% increased spell damage"] = { "SpellDamageOnWeaponImplicitWand15", }, + ["(35-39)% increased spell damage"] = { "SpellDamageOnWeaponImplicitWand16", }, + ["(36-40)% increased spell damage"] = { "SpellDamageOnWeaponImplicitWand17", }, + ["(38-42)% increased spell damage"] = { "SpellDamageOnWeaponImplicitWand18", }, + ["25% increased movement speed"] = { "MovementVelocityUniqueBootsStrInt2_", "MovementVelocityUniqueBootsStr3", "MovementVelocityUnique__10", "MovementVelocityUnique__11", "MovementVelocityUnique__20_", "MovementVelocityUnique__26", "MovementVelocityUnique__29", "MovementVelocityUnique__31", "MovementVelocityUnique__34", "MovementVelocityUnique__40", "MovementVelocityUnique__43", "MovementVelocityUniqueBootsStrDex5", "MovementVelocityUniqueBootsDexInt4", "MovementVelocityUniqueBootsStrInt3", "MovementVelocityUniqueBootsW1", }, + ["#% increased movement speed"] = { "MovementVelocityUniqueBootsStrInt2_", "MovementVelocityUniqueBootsStr3", "MovementVelocityUniqueBootsInt6", "MovementVelocityUnique__1", "MovementVelocityUnique__7", "MovementVelocityUnique__8", "MovementVelocityUnique__10", "MovementVelocityUnique__11", "MovementVelocityUnique__12", "MovementVelocityUnique__13", "MovementVelocityUnique__14", "MovementVelocityUnique__15", "MovementVelocityUnique__16", "MovementVelocityUnique__17__", "MovementVelocityUnique__18", "MovementVelocityUnique__20_", "MovementVelocityUnique__22", "MovementVelocityUnique__24", "MovementVelocityUnique__25", "MovementVelocityUnique__26", "MovementVelocityUnique__27", "MovementVelocityUnique__29", "MovementVelocityUnique__31", "MovementVelocityUnique__34", "MovementVelocityUnique__35", "MovementVelocityUnique__37", "MovementVelocityUnique__40", "MovementVelocityUnique__42", "MovementVelocityUnique__43", "MovementVelocityUnique__45", "MovementVelocityUnique__47_", "MovementVelocityUnique__48", "MovementVelocityUnique__49", "MovementVelocityUnique__50", "MovementVelocityUnique__54", "MovementVelocityMarakethBowImplicit2", "MovementVelocityUniqueTwoHandSword1", "MovementVelocityUniqueAmulet5", "MovementVelocityUniqueBootsStrDex1", "MovementVelocityUniqueBootsInt2", "MovementVelocityUniqueBootsDexInt1", "MovementVelocityUniqueTwoHandSword3", "MovementVelocityUniqueHelmetStrDex2", "MovementVelocityUniqueBootsDex1", "MovementVelocityUniqueBootsDex2", "MovementVelocityUniqueHelmetStrDex1", "MovementVelocityUniqueHelmetDex6", "MovementVeolcityUniqueBootsDex4", "MovementVelocityDescent2Boots1", "MovementVelocityUniqueBootsStrDex3", "MovementVelocityUniqueOneHandAxe3", "MovementSpeedUnique_42", "NearbyAlliesMovementVelocityUnique__1", "MovementVelocityUniqueBootsStr1", "MovementVelocityUnique__30", "MovementVelocityUniqueBootsDexInt2", "MovementVelocityUniqueBootsStrDex5", "MovementVelocityUniqueBootsDexInt4", "MovementVelocityUniqueBodyStrDex5_", "MovementVelocityUniqueBootsDex8", "MovementVelocityUniqueBootsStrInt3", "MovementVelocityUniqueBootsW1", "MovementVelocityUniqueBootsA1", "MovementVelocityUniqueBootsDex7", "MovementVelocityUniqueBootsStrDex4", "MovementVelocityUnique___6", "MovementVeolcityUniqueBootsDemigods1", "MovementVelocityUniqueHelmetInt6", "MovementVelocityUniqueBootsInt5", "MovementVelocityUniqueBodyDex5", "MovementVelocityUniqueBodyDex4", "MovementVelocityUniqueBow7", }, + ["(15-25)% increased area of effect"] = { "UniqueSpecialCorruptionAreaOfEffect_", "AreaOfEffectUniqueOneHandMace7", }, + ["(#)% increased area of effect"] = { "UniqueSpecialCorruptionAreaOfEffect_", "AreaOfEffectUniqueBodyDexInt1", "AreaOfEffectUniqueOneHandMace7", "AreaOfEffectUnique__6", "AreaOfEffectUnique__8", "MutatedUniqueOneHandMace3AreaOfEffect", "AreaOfEffectUnique_9", "MutatedUniqueBow4AreaOfEffect", "TalismanIncreasedAreaOfEffect", }, + ["(15-25)% increased skill effect duration"] = { "UniqueSpecialCorruptionSkillEffectDuration", }, + ["(#)% increased skill effect duration"] = { "UniqueSpecialCorruptionSkillEffectDuration", "SkillEffectDurationUnique__1", "TalismanIncreasedSkillEffectDuration", }, + ["socketed skill gems get a 80% cost & reservation multiplier"] = { "UniqueSpecialCorruptionSocketedGemsManaMultiplier_", }, + ["socketed skill gems get a #% cost & reservation multiplier"] = { "UniqueSpecialCorruptionSocketedGemsManaMultiplier_", }, + ["(8-12)% increased cooldown recovery rate"] = { "UniqueSpecialCorruptionCooldownRecoverySpeed__", }, + ["(#)% increased cooldown recovery rate"] = { "UniqueSpecialCorruptionCooldownRecoverySpeed__", "MutatedUniqueHelmetInt2GlobalCooldownRecovery", "TinctureCooldownRecoveryUnique__1", "GlobalCooldownRecoveryUnique__1", }, + ["(5-7)% increased quantity of items found"] = { "UniqueSpecialCorruptionItemQuantity_", }, + ["(#)% increased quantity of items found"] = { "UniqueSpecialCorruptionItemQuantity_", "ItemFoundQuantityIncreaseUniqueBootsDex2", "ItemFoundQuantityIncreaseUniqueBodyStr5", "TalismanIncreasedItemQuantity", "ItemFoundQuantityIncreaseUniqueShieldInt4", "ItemFoundQuantityIncreaseUniqueRing7", "ItemFoundQuantityIncreaseUniqueBelt3", "ItemFoundQuantityIncreaseUniqueGlovesInt1", }, + ["(10-15)% increased effect of non-curse auras from your skills"] = { "UniqueSpecialCorruptionAuraEffect", "AuraEffectGlobalUnique__1", "IncreasedAuraEffectUniqueBodyDexInt4", }, + ["(#)% increased effect of non-curse auras from your skills"] = { "UniqueSpecialCorruptionAuraEffect", "AuraEffectGlobalUnique__1", "IncreasedAuraEffectUniqueBodyDexInt4", }, + ["(10-15)% increased effect of your curses"] = { "UniqueSpecialCorruptionCurseEffect___", "CurseEffectivenessUnique__4", }, + ["(#)% increased effect of your curses"] = { "UniqueSpecialCorruptionCurseEffect___", "CurseEffectivenessUnique__2_", "CurseEffectivenessUnique__4", "CurseEffectivenessUnique__3_", }, + ["+2 to level of socketed gems"] = { "UniqueSpecialCorruptionSocketedGemLevel", "LocalIncreaseSocketedGemLevelUniqueRing39", "LocalIncreaseSocketedGemLevelUniqueWand8", "LocalIncreaseSocketedGemLevelUnique__1", "LocalIncreaseSocketedGemLevelUnique__6", "LocalIncreaseSocketedGemLevelUnique__8", "LocalIncreaseSocketedGemLevelUnique__11_", }, + ["+1 to minimum endurance, frenzy and power charges"] = { "UniqueSpecialCorruptionAllMinCharges", }, + ["nearby enemies have malediction"] = { "UniqueSpecialCorruptionNearbyEnemiesMalediction", }, + ["nearby enemies are crushed"] = { "UniqueSpecialCorruptionNearbyEnemiesCrushed", }, + ["30% increased movement speed"] = { "MovementVelocityUniqueBootsInt6", "MovementVelocityUnique__1", "MovementVelocityUnique__12", "MovementVelocityUnique__14", "MovementVelocityUnique__15", "MovementVelocityUnique__22", "MovementVelocityUnique__24", "MovementVelocityUnique__35", "MovementVelocityUnique__45", "MovementVelocityUnique__48", "MovementVelocityUnique__49", "MovementVelocityUnique__50", "MovementVelocityUnique__54", "MovementVelocityUniqueBootsDex1", "MovementSpeedUnique_42", "MovementVelocityUniqueBootsA1", "MovementVelocityUniqueBootsDex7", }, + ["(5-10)% reduced movement speed"] = { "MovementVelocityUnique__2", }, + ["(#)% reduced movement speed"] = { "MovementVelocityUnique__2", }, + ["5% increased movement speed"] = { "MovementVelocityUnique__3", "MovementVelocityUnique__4", "MovementVelocityUnique___5", "MovementVelocityUnique__58", "MovementVelocityUniqueIntHelmet2", "MovementVelocityUniqueOneHandAxe7", "MovementVelocityUniqueBodyDex7", "MovementVelocityUniqueClaw3", }, + ["15% increased movement speed"] = { "MovementVelocityUnique__7", "MovementVelocityUnique__8", "MovementVelocityUnique__16", "MovementVelocityUnique__17__", "MovementVelocityUnique__18", "MovementVelocityUniqueBootsDexInt2", "MovementVelocityUniqueBodyStrDex5_", "MovementVelocityUniqueBootsStrDex4", }, + ["(3-5)% increased movement speed"] = { "MovementVelocityUnique__9_", "ChanceToDodgeUniqueRing37", }, + ["20% increased movement speed"] = { "MovementVelocityUnique__13", "MovementVelocityUnique__25", "MovementVelocityUnique__27", "MovementVelocityUnique__47_", "MovementVelocityUniqueBootsStrDex1", "MovementVelocityUniqueBootsInt2", "MovementVelocityUniqueBootsDexInt1", "MovementVelocityUniqueHelmetStrDex2", "MovementVeolcityUniqueBootsDex4", "MovementVelocityUniqueBootsStrDex3", "MovementVelocityUniqueBootsStr1", "MovementVelocityUnique__30", "MovementVelocityUniqueBootsDex8", "MovementVeolcityUniqueBootsDemigods1", "MovementVelocityUniqueBootsInt5", }, + ["(10-20)% increased movement speed"] = { "MovementVelocityUnique__19", }, + ["(1-40)% increased movement speed"] = { "MovementVelocityUnique__21", }, + ["(20-30)% increased movement speed"] = { "MovementVelocityUnique__28", "MovementVelocityUnique__39_", "MovementVelocityUnique__51", "MovementVelocityUnique__53", }, + ["+1 second to summon skeleton cooldown"] = { "SummonSkeletonsCooldownTimeUnique__1", }, + ["(10-15)% increased movement speed"] = { "MovementVelocityUnique__32", "MovementVelocityUnique__56", "MovementVelocityUniqueAmulet20", "MovementVeolcityUniqueAmulet12", }, + ["(5-10)% increased movement speed"] = { "MovementVelocityUnique__33_", "MovementVelocityUnique__44", }, + ["ward does not break during effect"] = { "FlaskWardUnbreakableDuringEffectUnique__1", }, + ["(5-8)% increased movement speed"] = { "MovementVelocityUnique__36_", }, + ["10% increased movement speed"] = { "MovementVelocityUnique__37", "MovementVelocityUnique__42", "MovementVelocityMarakethBowImplicit2", "MovementVelocityUniqueTwoHandSword1", "MovementVelocityUniqueAmulet5", "MovementVelocityUniqueTwoHandSword3", "MovementVelocityUniqueBootsDex2", "MovementVelocityUniqueHelmetStrDex1", "MovementVelocityUniqueHelmetDex6", "MovementVelocityDescent2Boots1", "MovementVelocityUniqueOneHandAxe3", "NearbyAlliesMovementVelocityUnique__1", "MovementVelocityUniqueHelmetInt6", "MovementVelocityUniqueBodyDex5", "MovementVelocityUniqueBodyDex4", "MovementVelocityUniqueBow7", }, + ["(1-20)% increased movement speed"] = { "MovementVelocityUnique__38", }, + ["#% increased damage for each poison on you up to a maximum of #%"] = { "DamagePerPoisonOnSelfUnique__1_", }, + ["10% increased movement speed for each poison on you up to a maximum of 50%"] = { "MovementSpeedPerPoisonOnSelfUnique__1_", }, + ["(15-25)% increased movement speed"] = { "MovementVelocityUnique__57", }, + ["#% increased movement speed for each poison on you up to a maximum of #%"] = { "MovementSpeedPerPoisonOnSelfUnique__1_", }, + ["poison you inflict with travel skills is reflected to you if you"] = { "TravelSkillsReflectPoisonUnique__1", }, + ["100% chance to avoid being chilled or frozen if you have used a fire skill recently"] = { "AvoidFreezeAndChillIfFireSkillUsedRecentlyUnique__1", }, + ["3% reduced movement speed"] = { "ReducedMovementVelocityUnique__3", }, + ["#% chance to avoid being chilled or frozen if you have used a fire skill recently"] = { "AvoidFreezeAndChillIfFireSkillUsedRecentlyUnique__1", }, + ["herald of thunder has 50% increased buff effect"] = { "HeraldOfThunderBuffEffectUnique__1", }, + ["you take #% of your maximum life as chaos damage on use"] = { "FlaskTakeChaosDamagePercentageOfLifeUniqueFlask2", }, + ["herald of thunder has #% increased buff effect"] = { "HeraldOfThunderBuffEffectUnique__1", "MutatedUniqueGlovesDexInt3HeraldOfThunderBuffEffect", }, + ["when hit during effect, 25% of life loss from damage taken occurs over 4 seconds instead"] = { "LifeLossToPreventDuringFlaskEffectToLoseOverTimeUnique__1", }, + ["9% increased movement speed"] = { "MovementVelocityImplicitShield3", }, + ["when hit during effect, #% of life loss from damage taken occurs over 4 seconds instead"] = { "LifeLossToPreventDuringFlaskEffectToLoseOverTimeUnique__1", }, + ["0.5% of damage dealt by your totems is leeched to you as life"] = { "TotemLeechLifeToYouUnique__1", }, + ["gain (#) power charge on use"] = { "FlaskGainPowerChargeUniqueFlask2", }, + ["trigger level 10 consecrate when you deal a critical strike"] = { "TriggeredConsecrateUnique__1", }, + ["#% chance to trigger summon spirit of ikiaho on kill"] = { "ArohonguisEmbraceOnKillUnique__1", }, + ["trigger level # consecrate when you deal a critical strike"] = { "TriggeredConsecrateUnique__1", }, + ["50% increased damage while on consecrated ground"] = { "IncreasedDamageOnConsecratedGroundUnique__1", }, + ["#% chance to trigger summon spirit of ahuana on kill"] = { "RamakosEmbraceOnKillUnique__1", }, + ["#% increased damage while on consecrated ground"] = { "IncreasedDamageOnConsecratedGroundUnique__1", }, + ["enemies you kill during effect have a (20-30)% chance to explode, dealing a tenth of their maximum life as damage of a random element"] = { "EnemyExplosionRandomElementFlaskEffectUnique__1", }, + ["#% chance to trigger summon spirit of tawhanuku on kill"] = { "HinekorasEmbraceOnKillUnique__1", }, + ["enemies you kill during effect have a (#)% chance to explode, dealing a tenth of their maximum life as damage of a random element"] = { "EnemyExplosionRandomElementFlaskEffectUnique__1", }, + ["+5% chance to block attack damage while on consecrated ground"] = { "BlockChanceOnConsecratedGroundUnique__1", }, + ["chill enemies for 1 second on hit with this weapon when in off hand"] = { "ChillEnemiesOnHitWithWeaponUnique__1", }, + ["socketed gems deal 63 to 94 added fire damage"] = { "SupportFlatAddedFireDamageUnique__1", }, + ["(40-60)% increased spell damage"] = { "SpellDamageUniqueStaff11_", "SpellDamageUniqueShieldInt1", }, + ["socketed gems deal # to # added fire damage"] = { "SupportFlatAddedFireDamageUnique__1", }, + ["adds 1 to 2 physical damage to attacks per level"] = { "PhysicalDamageToAttacksPerLevelUnique__1_", }, + ["(200-300)% increased charges per use"] = { "LocalFlaskChargesUsedUniqueFlask36", }, + ["right ring slot: +250 to maximum mana"] = { "RightRingSlotMaximumManaUnique__1", }, + ["+40 to maximum life for each empty red socket on any equipped item"] = { "IncreasedLifeEmptyRedSocketUnique__1", }, + ["right ring slot: +# to maximum mana"] = { "RightRingSlotMaximumManaUnique__1", }, + ["(70-100)% increased spell damage"] = { "SpellDamageUnique__9", }, + ["+225 to accuracy rating for each empty green socket on any equipped item"] = { "IncreasedAccuracyEmptyGreenSocketUnique__1", }, + ["left ring slot: +# to maximum energy shield"] = { "LeftRingSlotMaximumEnergyShieldUnique__1", }, + ["10% increased frenzy charge duration"] = { "JewelImplicitFrenzyChargeDuration__", }, + ["+40 to maximum mana for each empty blue socket on any equipped item"] = { "IncreasedManaEmptyBlueSocketUnique__1", }, + ["+(2-6)% chance to block spell damage"] = { "SpellBlockPercentageUnique__1", }, + ["nearby enemies are intimidated"] = { "NearbyEnemiesAreIntimidatedUnique__1", }, + ["damage with weapons penetrates 5% elemental resistances"] = { "WeaponElementalPenetrationUnique__1", }, + ["damage penetrates (0-20)% elemental resistances"] = { "ElementalPenetrationUnique__1", }, + ["+#% to all elemental resistances for each empty white socket on any equipped item"] = { "AllResistEmptyWhiteSocketUnique__1", }, + ["damage penetrates (#)% elemental resistances"] = { "ElementalPenetrationUnique__1", }, + ["150% increased elemental damage if you've warcried recently"] = { "IncreasedElementalDamageIfUsedWarcryRecentlyUnique__1", }, + ["(4-6)% increased maximum energy shield"] = { "IncreasedEnergyShieldPercentUnique__2_", }, + ["#% increased elemental damage if you've warcried recently"] = { "IncreasedElementalDamageIfUsedWarcryRecentlyUnique__1", }, + ["25% chance to trigger level 20 animate weapon on kill"] = { "TriggeredAnimateWeaponUnique__1", }, + ["(15-18)% increased intelligence"] = { "MutatedUniqueBootsStrInt2PercentageIntelligence", }, + ["#% chance to trigger level # animate weapon on kill"] = { "TriggeredAnimateWeaponUnique__1", }, + ["adds 4 to 7 fire damage to attacks with this weapon per 10 strength"] = { "AddedFireDamagePerStrengthUnique__1", }, + ["(#)% increased impale effect"] = { "MutatedUniqueQuiver3ImpaleEffect", }, + ["adds 4 to 7 fire damage to attacks with this weapon per # strength"] = { "AddedFireDamagePerStrengthUnique__1", }, + ["25% increased effect of buffs granted by socketed golem skills"] = { "LocalGolemBuffEffectUnique__1", }, + ["+1 to level of socketed skill gems per # player levels"] = { "SocketedGemLevelPer25PlayerLevelsUnique__1", }, + ["#% increased effect of buffs granted by socketed golem skills"] = { "LocalGolemBuffEffectUnique__1", }, + ["socketed golem skills gain 20% of maximum life as extra maximum energy shield"] = { "LocalGolemLifeAddedAsESUnique__1", }, + ["trigger a socketed spell when you attack with this weapon, with a # second cooldown"] = { "TriggerSocketedSpellOnAttackUnique__1", }, + ["socketed golem skills gain #% of maximum life as extra maximum energy shield"] = { "LocalGolemLifeAddedAsESUnique__1", }, + ["has 1 abyssal socket"] = { "AbyssJewelSocketImplicit", "AbyssJewelSocketUnique__3", "AbyssJewelSocketUnique__5", "AbyssJewelSocketUnique__6_", "AbyssJewelSocketUnique__7", "AbyssJewelSocketUnique__8", "AbyssJewelSocketUnique__10", "AbyssJewelSocketUnique__12", }, + ["has 2 abyssal sockets"] = { "AbyssJewelSocketUnique__1", "AbyssJewelSocketUnique__2", "AbyssJewelSocketUnique__4", "AbyssJewelSocketUnique__9", "AbyssJewelSocketUnique__11_", "AbyssJewelSocketUnique__13", "AbyssJewelSocketUnique__15", }, + ["minions have (3-5)% increased maximum life"] = { "JewelImplicitMinionLife___", }, + ["has 6 abyssal sockets"] = { "AbyssJewelSocketUnique__14", }, + ["has 3 abyssal sockets"] = { "AbyssJewelSocketUnique__16", }, + ["has 4 abyssal sockets"] = { "AbyssJewelSocketUnique__17", }, + ["2% increased attack critical strike chance per 200 accuracy rating"] = { "IncreasedCriticalStrikeChancePerAccuracyRatingUnique__1", }, + ["you take #% of elemental damage from blocked hits"] = { "ElementalDamageFromBlockedHitsUnique__1", }, + ["2% increased attack critical strike chance per # accuracy rating"] = { "IncreasedCriticalStrikeChancePerAccuracyRatingUnique__1", }, + ["triggers level 20 fire aegis when equipped"] = { "TriggeredFireAegisSkillUnique__1_", }, + ["spells deal added chaos damage equal to (#)% of your maximum life"] = { "SpellAddedChaosDamageMaximumLifeUnique__1", }, + ["triggers level # fire aegis when equipped"] = { "TriggeredFireAegisSkillUnique__1_", }, + ["triggers level 20 cold aegis when equipped"] = { "TriggeredColdAegisSkillUnique__1", }, + ["lose # life per second"] = { "LifeDegenerationGracePeriodUnique__1", }, + ["triggers level # cold aegis when equipped"] = { "TriggeredColdAegisSkillUnique__1", }, + ["15% reduced freeze duration on you"] = { "JewelImplicitReducedFreezeDuration_", }, + ["#% reduced freeze duration on you"] = { "JewelImplicitReducedFreezeDuration_", "ReducedFreezeDurationUniqueShieldStrInt3", }, + ["triggers level 20 elemental aegis when equipped"] = { "TriggeredElementalAegisSkillUnique__1_", }, + ["triggers level # elemental aegis when equipped"] = { "TriggeredElementalAegisSkillUnique__1_", }, + ["2% of attack damage leeched as life against taunted enemies"] = { "AttackLeechAgainstTauntedEnemyUnique__1", }, + ["triggers level 20 physical aegis when equipped"] = { "TriggeredPhysicalAegisSkillUnique__1", }, + ["triggers level # physical aegis when equipped"] = { "TriggeredPhysicalAegisSkillUnique__1", }, + ["socketed gems are supported by level 20 blasphemy"] = { "SupportedByBlasphemyUnique", "SocketedGemsSupportedByBlasphemyUnique__2__", }, + ["socketed gems are supported by level # blasphemy"] = { "SupportedByBlasphemyUnique", "SocketedGemsSupportedByBlasphemyUnique__1", "SocketedGemsSupportedByBlasphemyUnique__2__", }, + ["15% reduced ignite duration on you"] = { "JewelImplicitReducedIgniteDuration_", }, + ["#% reduced ignite duration on you"] = { "JewelImplicitReducedIgniteDuration_", }, + ["grants level 20 summon doedre's effigy skill"] = { "GrantCursePillarSkillUnique__", "GrantCursePillarSkillUnique", }, + ["grants level # summon doedre's effigy skill"] = { "GrantCursePillarSkillUnique__", "GrantCursePillarSkillUnique", }, + ["gain onslaught for 4 seconds when you warcry"] = { "OnslaughtOnUsingWarcryUnique__1", }, + ["adds 40 to 60 cold damage against chilled enemies"] = { "AddedColdDamageAgainstFrozenEnemiesUnique__1", }, + ["adds # to # cold damage against chilled enemies"] = { "AddedColdDamageAgainstFrozenEnemiesUnique__1", "AddedColdDamageAgainstFrozenEnemiesUnique__2", }, + ["15% increased damage for each poison on you up to a maximum of 75%"] = { "DamagePerPoisonOnSelfUnique__1_", }, + ["with at least # dexterity in radius, dual strike has (#)% increased"] = { "DualStrikeThresholdJewelSword_", }, + ["(10-15)% increased attack damage"] = { "DualStrikeThresholdJewel__2_", }, + ["(#)% increased attack damage"] = { "DualStrikeThresholdJewel__2_", "TalismanAttackDamage", }, + ["with at least 40 intelligence in radius, frostbolt fires 2 additional projectiles"] = { "FrostboltThresholdJewel_1", }, + ["with at least # intelligence in radius, frostbolt fires 2 additional projectiles"] = { "FrostboltThresholdJewel_1", }, + ["with at least 40 dexterity in radius, ethereal knives fires projectiles in a circle"] = { "EtherealKnivesThresholdJewel_1", }, + ["with at least # dexterity in radius, ethereal knives fires projectiles in a circle"] = { "EtherealKnivesThresholdJewel_1", }, + ["with at least 40 intelligence in radius, each lightning tendrils repeat has 4% increased area of effect per enemy hit"] = { "LightningTendrilsThresholdJewel_1", }, + ["with at least # intelligence in radius, each lightning tendrils repeat has 4% increased area of effect per enemy hit"] = { "LightningTendrilsThresholdJewel_1", }, + ["with at least 40 intelligence in radius, rolling magma fires an additional projectile"] = { "MagmaOrbThresholdJewel_1", }, + ["with at least # intelligence in radius, rolling magma fires an additional projectile"] = { "MagmaOrbThresholdJewel_1", }, + ["with at least 40 intelligence in radius, rolling magma deals 50% less damage"] = { "MagmaOrbThresholdJewel_2", }, + ["with at least # intelligence in radius, rolling magma deals #% less damage"] = { "MagmaOrbThresholdJewel_2", }, + ["regenerate 2% of life per second"] = { "LifeRegenerationRatePercentageUniqueJewel24", "LifeRegenerationRatePercentUnique__1", "TalismanPercentLifeRegeneration", }, + ["with at least 40 strength in radius, glacial hammer deals"] = { "GlacialHammerThresholdJewel_2", }, + ["with at least # strength in radius, glacial hammer deals"] = { "GlacialHammerThresholdJewel_2", }, + ["with at least 40 intelligence in radius, blight has 25% increased area of effect after 1 second of channelling"] = { "BlightThresholdJewel_1", }, + ["with at least # intelligence in radius, blight has #% increased area of effect after 1 second of channelling"] = { "BlightThresholdJewel_1", }, + ["with at least 40 intelligence in radius, blight inflicts withered for 2 seconds"] = { "BlightThresholdJewel_2", "BlightThresholdJewel_3", "BlightThresholdJewel_4", }, + ["with at least # intelligence in radius, blight inflicts withered for 2 seconds"] = { "BlightThresholdJewel_2", "BlightThresholdJewel_3", "BlightThresholdJewel_4", }, + ["with at least 40 intelligence in radius, raised"] = { "RaiseZombieThresholdJewel1", }, + ["with at least # intelligence in radius, raised"] = { "RaiseZombieThresholdJewel1", }, + ["with at least 40 intelligence in radius, 2 additional spark projectiles"] = { "SparkThresholdJewel1", }, + ["with at least # intelligence in radius, 2 additional spark projectiles"] = { "SparkThresholdJewel1", }, + ["(3-5)% additional physical damage reduction"] = { "AdditionalPhysicalDamageReductionUnique_1UNUSED", }, + ["(#)% additional physical damage reduction"] = { "AdditionalPhysicalDamageReductionUnique_1UNUSED", "TalismanReducedPhysicalDamageTaken_", }, + ["with at least 40 intelligence in radius, spark fires projectiles in a circle"] = { "SparkThresholdJewel_2", }, + ["with at least # intelligence in radius, spark fires projectiles in a circle"] = { "SparkThresholdJewel_2", }, + ["adds 11 to 23 cold damage"] = { "LocalAddedColdDamageUniqueTwoHandMace2", }, + ["adds # to # cold damage"] = { "LocalAddedColdDamageUniqueTwoHandMace2", "LocalAddedColdDamageUniqueTwoHandSword2", "LocalAddedColdDamageUniqueClaw5", "LocalAddedColdDamageUnique__1", }, + ["adds 35 to 70 cold damage"] = { "LocalAddedColdDamageUniqueTwoHandSword2", }, + ["adds 25 to 50 cold damage"] = { "LocalAddedColdDamageUniqueClaw5", }, + ["adds (49-98) to (101-140) cold damage"] = { "LocalAddedColdDamageUniqueOneHandSword3", }, + ["adds (#) to (#) cold damage"] = { "LocalAddedColdDamageUniqueOneHandSword3", "LocalAddedColdDamageUniqueOneHandMace4_", "LocalAddedColdDamageUniqueStaff13", "LocalAddedColdDamageUniqueStaff14", "LocalAddedColdDamageUnique__2", "LocalAddedColdDamageUnique__3", "LocalAddedColdDamageUnique__4", "LocalAddedColdDamageUnique__5", "LocalAddedColdDamageUnique__6_", "LocalAddedColdDamageUnique__7", "LocalAddedColdDamageUnique__8", "LocalAddedColdDamageUnique__9_", "LocalAddedColdDamageUnique__10", "LocalAddedColdDamageUnique__11", "VillageLocalColdDamage1", "VillageLocalColdDamage2", "VillageLocalColdDamage3", "VillageLocalColdDamageTwoHand1", "VillageLocalColdDamageTwoHand2", "VillageLocalColdDamageTwoHand3", "AddedColdDamageUniqueBow9", "GlobalAddedColdDamageUnique__1", "GlobalAddedColdDamageUnique__2_", "GlobalAddedColdDamageUnique__3", "GlobalAddedColdDamageUnique__4", "GlobalAddedColdDamageUnique__5", "AddedColdDamageColdPenetration1", "AddedColdDamageColdPenetration2", "AddedColdDamageColdPenetration3", }, + ["adds 2 to 4 cold damage"] = { "LocalAddedColdDamageUniqueDescentOneHandAxe1", }, + ["adds (10-20) to (30-50) cold damage"] = { "LocalAddedColdDamageUniqueOneHandMace4_", }, + ["adds (10-15) to (20-25) cold damage"] = { "LocalAddedColdDamageUniqueStaff13", }, + ["adds (25-35) to (45-60) cold damage"] = { "LocalAddedColdDamageUniqueStaff14", }, + ["adds 100 to 100 cold damage"] = { "LocalAddedColdDamageUnique__1", }, + ["adds (26-32) to (36-42) cold damage"] = { "LocalAddedColdDamageUnique__2", }, + ["adds (30-38) to (40-50) cold damage"] = { "LocalAddedColdDamageUnique__3", }, + ["adds (180-210) to (240-280) cold damage"] = { "LocalAddedColdDamageUnique__4", }, + ["adds (80-100) to (160-200) cold damage"] = { "LocalAddedColdDamageUnique__5", }, + ["adds (310-350) to (460-500) cold damage"] = { "LocalAddedColdDamageUnique__6_", }, + ["adds (160-190) to (280-320) cold damage"] = { "LocalAddedColdDamageUnique__7", }, + ["adds (130-150) to (270-300) cold damage"] = { "LocalAddedColdDamageUnique__8", }, + ["adds (385-440) to (490-545) cold damage"] = { "LocalAddedColdDamageUnique__9_", }, + ["adds (150-200) to (300-350) cold damage"] = { "LocalAddedColdDamageUnique__10", }, + ["adds (164-204) to (250-300) cold damage"] = { "LocalAddedColdDamageUnique__11", }, + ["with at least 40 dexterity in radius, caustic arrow deals 40% increased damage over time"] = { "CausticArrowThresholdJewel2", }, + ["with at least # dexterity in radius, caustic arrow deals #% increased damage over time"] = { "CausticArrowThresholdJewel2", }, + ["with at least 40 dexterity in radius, caustic arrow has a 50% chance on hit to poison enemies on caustic ground"] = { "CausticArrowThresholdJewel3", }, + ["with at least # dexterity in radius, caustic arrow has a #% chance on hit to poison enemies on caustic ground"] = { "CausticArrowThresholdJewel3", }, + ["+0.2% to off hand critical strike chance per 10 maximum energy shield on shield"] = { "SpectralShieldThrowThresholdJewel1_", }, + ["+#% to off hand critical strike chance per # maximum energy shield on shield"] = { "SpectralShieldThrowThresholdJewel1_", }, + ["+4% to off hand critical strike multiplier per 10 maximum energy shield on shield"] = { "SpectralShieldThrowThresholdJewel2", }, + ["+4% to off hand critical strike multiplier per # maximum energy shield on shield"] = { "SpectralShieldThrowThresholdJewel2", }, + ["75% chance to cause enemies to flee on use"] = { "MonstersFleeOnFlaskUseUniqueFlask9", }, + ["#% chance to cause enemies to flee on use"] = { "MonstersFleeOnFlaskUseUniqueFlask9", }, + ["(7-10)% more melee physical damage during effect"] = { "PhysicalDamageOnFlaskUseUniqueFlask9", }, + ["(#)% more melee physical damage during effect"] = { "PhysicalDamageOnFlaskUseUniqueFlask9", }, + ["20% increased stun threshold"] = { "IncreasedStunThresholdUnique__1_", }, + ["#% increased stun threshold"] = { "IncreasedStunThresholdUnique__1_", }, + ["+2 to level of all chaos spell skill gems"] = { "LocalIncreaseSocketedChaosGemLevelUnique__1", }, + ["+3 to level of all physical spell skill gems"] = { "GlobalPhysicalSpellGemsLevelUnique__1", }, + ["+1 to level of all vaal skill gems"] = { "GlobalVaalGemsLevelImplicit1_", }, + ["+1 to level of socketed projectile gems"] = { "LocalIncreaseSocketedProjectileGemLevel1", }, + ["+1 to level of socketed spell gems"] = { "LocalIncreaseSocketedSpellGemLevel1", "LocalIncreaseSocketedSpellGemLevelUniqueWand4", }, + ["+(1-2) to level of all minion skill gems"] = { "GlobalIncreaseMinionSpellSkillGemLevelUnique__1", "GlobalIncreaseMinionSpellSkillGemLevelUnique__2", "GlobalIncreaseMinionSpellSkillGemLevelUnique__5", }, + ["+(#) to level of all minion skill gems"] = { "GlobalIncreaseMinionSpellSkillGemLevelUnique__1", "GlobalIncreaseMinionSpellSkillGemLevelUnique__2", "GlobalIncreaseMinionSpellSkillGemLevelUnique__5", }, + ["+1 to level of all minion skill gems"] = { "GlobalIncreaseMinionSpellSkillGemLevelUnique__3", "GlobalIncreaseMinionSpellSkillGemLevelUnique__4", "VillageGlobalIncreaseMinionSpellSkillGemLevel", }, + ["+(1-3) to level of all melee skill gems"] = { "GlobalIncreaseMeleeSkillGemLevelUnique__1", }, + ["+(#) to level of all melee skill gems"] = { "GlobalIncreaseMeleeSkillGemLevelUnique__1", }, + ["+2 to level of socketed minion gems"] = { "LocalIncreaseSocketedMinionGemLevelUnique__1", "LocalIncreaseSocketedMinionGemLevelUnique__2_", "LocalIncreaseSocketedMinionGemLevelUnique__3", "LocalIncreaseSocketedMinionGemLevelUnique__4", "LocalIncreaseSocketedMinionGemLevelUniqueShieldInt2", "MutatedUniqueHelmetDex5LocalIncreaseSocketedMinionGemLevel", }, + ["creates a smoke cloud on use"] = { "UtilityFlaskSmokeCloud", }, + ["creates consecrated ground on use"] = { "UtilityFlaskConsecrate", }, + ["creates chilled ground on use"] = { "UtilityFlaskChilledGround", }, + ["restores ward on use"] = { "UtilityFlaskWard", }, + ["2 enemy writhing worms escape the flask when used"] = { "SummonsWormsOnUse", }, + ["with at least 40 strength in radius, molten strike fires 2 additional projectiles"] = { "MoltenStrikeThresholdJewel_1", }, + ["with at least # strength in radius, molten strike fires 2 additional projectiles"] = { "MoltenStrikeThresholdJewel_1", }, + ["with at least 40 intelligence in radius, discharge has 60% less area of effect"] = { "DischargeThresholdJewel__1", }, + ["with at least # intelligence in radius, discharge has #% less area of effect"] = { "DischargeThresholdJewel__1", }, + ["with at least 40 strength in radius, molten strike projectiles chain on impacting ground"] = { "MoltenStrikeThresholdJewel__2", }, + ["with at least # strength in radius, molten strike projectiles chain on impacting ground"] = { "MoltenStrikeThresholdJewel__2", }, + ["with at least 40 dexterity in radius, melee damage"] = { "FrostBladesThresholdJewel_1", }, + ["with at least # dexterity in radius, melee damage"] = { "FrostBladesThresholdJewel_1", }, + ["with at least 40 dexterity in radius, dual strike has a 20% chance"] = { "DualStrikeThresholdJewel_1", }, + ["with at least # dexterity in radius, dual strike has a #% chance"] = { "DualStrikeThresholdJewel_1", }, + ["with at least 40 dexterity in radius, dual strike hits intimidate enemies for"] = { "DualStrikeThresholdJewelAxe", }, + ["with at least # dexterity in radius, dual strike hits intimidate enemies for"] = { "DualStrikeThresholdJewelAxe", }, + ["with at least 40 dexterity in radius, dual strike has (10-15)% increased attack"] = { "DualStrikeThresholdJewelClaw", }, + ["with at least # dexterity in radius, dual strike has (#)% increased attack"] = { "DualStrikeThresholdJewelClaw", }, + ["(30-40)% increased spell damage"] = { "SpellDamageUniqueCorruptedJewel3_", "SpellDamageUniqueWand1", "SpellDamageUnique__6", "SpellDamageUnique__16", }, + ["(#)% increased spell damage"] = { "SpellDamageUniqueCorruptedJewel3_", "VillageWeaponSpellDamage1", "VillageWeaponSpellDamage2", "VillageWeaponSpellDamage3", "VillageWeaponSpellDamageTwoHand1", "VillageWeaponSpellDamageTwoHand2", "VillageWeaponSpellDamageTwoHand3", "SpellDamageOnWeaponUniqueDagger1", "SpellDamageOnWeaponUniqueDagger4", "SpellDamageOnWeaponUniqueTwoHandAxe9", "SpellDamageOnWeaponImplicitWand1", "SpellDamageOnWeaponImplicitWand2", "SpellDamageOnWeaponImplicitWand3", "SpellDamageOnWeaponImplicitWand4", "SpellDamageOnWeaponImplicitWand5", "SpellDamageOnWeaponImplicitWand6", "SpellDamageOnWeaponImplicitWand7", "SpellDamageOnWeaponImplicitWand8", "SpellDamageOnWeaponImplicitWand9", "SpellDamageOnWeaponImplicitWand10", "SpellDamageOnWeaponImplicitWand11", "SpellDamageOnWeaponImplicitWand12", "SpellDamageOnWeaponImplicitWand13", "SpellDamageOnWeaponImplicitWand14", "SpellDamageOnWeaponImplicitWand15", "SpellDamageOnWeaponImplicitWand16", "SpellDamageOnWeaponImplicitWand17", "SpellDamageOnWeaponImplicitWand18", "SpellDamageUniqueBodyInt7", "SpellDamageUniqueWand4", "SpellDamageUniqueHelmetInt8", "SpellDamageUniqueStaff11_", "SpellDamageUnique__2", "SpellDamageUnique__4", "SpellDamageUnique__5", "SpellDamageUnique__8_", "SpellDamageUnique__9", "SpellDamageUnique__10", "SpellDamageUnique__11", "SpellDamageUnique__12", "SpellDamageUnique__13", "SpellDamageUnique__14", "SpellDamageUnique__15", "MutatedUniqueTwoHandAxe8SpellDamage", "SpellDamageUniqueWand1", "SpellDamageImplicitShield1", "SpellDamageImplicitShield2", "SpellDamageImplicitShield3", "SpellDamageImplicitArmour1", "SpellDamageImplicitGloves1", "SpellDamageUniqueHelmetDexInt1", "SpellDamageUniqueShieldInt1", "SpellDamageUniqueShieldStrInt1", "SpellDamageUniqueSceptre2", "SpellDamageUniqueSceptre5", "SpellDamageUniqueStaff6", "SpellDamageUniqueWand7", "SpellDamageUniqueStaff12", "SpellDamageUniqueRing35", "SpellDamageUnique__6", "SpellDamageUnique__7", "SpellDamageUnique__16", "SpellDamageUnique__17", "SpellDamageUniqueStaff2", "TalismanSpellDamage", }, + ["cannot be stunned during effect"] = { "FlaskStunImmunityUnique__1", }, + ["excommunicate enemies on melee hit for 3 seconds"] = { "ExcommunicateOnMeleeHitUnique", }, + ["(20-40)% increased attack damage if you've been hit recently"] = { "AttackDamageIfHitRecentlyUnique", }, + ["(#)% increased attack damage if you've been hit recently"] = { "AttackDamageIfHitRecentlyUnique", }, + ["all hits with your next non-channelling attack within 4 seconds of taking a critical strike will be critical strikes"] = { "AttackCritAfterBeingCritUnique", }, + ["warcries cost +15% of life"] = { "WarcryLifeCostUnique", }, + ["warcries cost +#% of life"] = { "WarcryLifeCostUnique", }, + ["non-instant warcries ignore their cooldown when used"] = { "NoCooldownWarcriesUnique", }, + ["your lucky or unlucky effects use the best or"] = { "ExtremelyLuckyUnique", }, + ["(1-10)% chance to avoid projectiles"] = { "ProjectileAvoidUnique", }, + ["(#)% chance to avoid projectiles"] = { "ProjectileAvoidUnique", }, + ["misty footprints"] = { "MistyFootprintsUnique", }, + ["increases to cast speed from arcane surge also applies to movement speed"] = { "ArcaneSurgeMovementSpeedUnique", }, + ["gain arcane surge when you use a movement skill"] = { "ArcaneSurgeOnMovementSkillUnique", }, + ["(30-50)% increased effect of arcane surge on you"] = { "ArcaneSurgeEffectUnique__1", }, + ["(#)% increased effect of arcane surge on you"] = { "ArcaneSurgeEffectUnique__1", }, + ["trigger level 20 starfall on melee critical strike"] = { "StarfellOnMeleeCriticalHitUnique__1", }, + ["trigger level # starfall on melee critical strike"] = { "StarfellOnMeleeCriticalHitUnique__1", }, + ["trigger a socketed spell when you attack with a bow, with a # second cooldown"] = { "TriggerSocketedSpellOnBowAttackUnique__1_", "TriggerSocketedSpellOnBowAttackUnique__2", }, + ["adds (10-15) to (20-25) chaos damage to attacks"] = { "AddedChaosDamageUniqueRing1", }, + ["adds (#) to (#) chaos damage to attacks"] = { "AddedChaosDamageUniqueRing1", "AddedChaosDamageUniqueBootsStrDex4", "AddedChaosDamageUniqueQuiver7", "AddedChaosDamageUnique__2", }, + ["adds (6-9) to (12-16) chaos damage to attacks"] = { "AddedChaosDamageUniqueBootsStrDex4", }, + ["adds 1 to 80 chaos damage to attacks"] = { "AddedChaosDamageUniqueBootsStrInt2", }, + ["(25-35)% increased damage"] = { "TalismanIncreasedDamage", }, + ["adds 1 to # chaos damage to attacks"] = { "AddedChaosDamageUniqueBootsStrInt2", }, + ["gain (15-20) energy shield for each enemy you hit which is affected by a spider's web"] = { "ESOnHitWebbedEnemiesUnique__1", }, + ["+(24-36)% to global critical strike multiplier"] = { "TalismanIncreasedCriticalStrikeMultiplier_", }, + ["gain (#) energy shield for each enemy you hit which is affected by a spider's web"] = { "ESOnHitWebbedEnemiesUnique__1", }, + ["adds (13-18) to (26-32) chaos damage to attacks"] = { "AddedChaosDamageUniqueQuiver7", }, + ["adds 19 to 43 chaos damage to attacks"] = { "AddedChaosDamageUniqueAmulet23", }, + ["(5-8)% increased area of effect"] = { "TalismanIncreasedAreaOfEffect", }, + ["adds # to # chaos damage to attacks"] = { "AddedChaosDamageUniqueAmulet23", "AddedChaosDamageUnique__1", }, + ["adds (50-80) to (130-180) chaos damage"] = { "AddedChaosDamageUniqueBow12", }, + ["adds 12 to 24 chaos damage to attacks"] = { "AddedChaosDamageUnique__1", }, + ["adds (7-10) to (15-18) chaos damage to attacks"] = { "AddedChaosDamageUnique__2", }, + ["(40-60)% increased damage with hits and ailments against enemies affected by 3 spider's webs"] = { "DamageAgainstEnemiesWith3WebsUnique__1_", }, + ["50% of fire damage from hits taken as lightning damage"] = { "TalismanFireTakenAsLightning", }, + ["(#)% increased damage with hits and ailments against enemies affected by 3 spider's webs"] = { "DamageAgainstEnemiesWith3WebsUnique__1_", }, + ["(50-70)% increased aspect of the spider area of effect"] = { "AreaOfEffectAspectOfSpiderUnique__1", }, + ["(#)% increased aspect of the spider area of effect"] = { "AreaOfEffectAspectOfSpiderUnique__1", }, + ["enemies affected by your spider's webs deal 10% reduced damage"] = { "DamageDealtByWebbedEnemiesUnique__1", }, + ["enemies affected by your spider's webs deal #% reduced damage"] = { "DamageDealtByWebbedEnemiesUnique__1", }, + ["enemies affected by your spider's webs have -10% to all resistances"] = { "ResistancesOfWebbedEnemiesUnique__1", }, + ["enemies affected by your spider's webs have #% to all resistances"] = { "ResistancesOfWebbedEnemiesUnique__1", }, + ["you have no armour or maximum energy shield"] = { "NoArmourOrEnergyShieldUnique__1_", }, + ["trigger level 30 poacher's mark when you hit a rare or unique enemy and have no mark"] = { "PoachersMarkCurseOnHitHexproofUnique__1", }, + ["trigger level # poacher's mark when you hit a rare or unique enemy and have no mark"] = { "PoachersMarkCurseOnHitHexproofUnique__1", }, + ["culling strike against enemies cursed with poacher's mark"] = { "CullingStrikePoachersMarkUnique__1", }, + ["take (100-200) physical damage when you use a movement skill"] = { "DamageOnMovementSkillUnique__1", }, + ["take (#) physical damage when you use a movement skill"] = { "DamageOnMovementSkillUnique__1", }, + ["with at least 40 dexterity in radius, animate weapon can animate up to 20 ranged weapons"] = { "AnimateBowsAndWandsUnique____70", }, + ["with at least # dexterity in radius, animate weapon can animate up to # ranged weapons"] = { "AnimateBowsAndWandsUnique____70", }, + ["summoned raging spirits deal (25-40)% increased damage"] = { "RagingSpiritDamageUnique__2", }, + ["summoned raging spirits deal (#)% increased damage"] = { "RagingSpiritDamageUnique__2", "RagingSpiritDamageUnique__1_", }, + ["summoned raging spirits' hits always ignite"] = { "RagingSpiritAlwaysIgniteUnique__1", }, + ["75% reduced maximum number of summoned raging spirits"] = { "ReducedRagingSpiritsAllowedUnique__1", }, + ["#% reduced maximum number of summoned raging spirits"] = { "ReducedRagingSpiritsAllowedUnique__1", }, + ["1% increased projectile damage per 5 dexterity from allocated passives in radius"] = { "ExtraArrowForSplitArrowUniqueJewel60", }, + ["adds (145-157) to (196-210) fire damage to hits with this weapon against blinded enemies"] = { "AddedFireDamageAgainstBlindedEnemiesUnique__1_", }, + ["adds (#) to (#) fire damage to hits with this weapon against blinded enemies"] = { "AddedFireDamageAgainstBlindedEnemiesUnique__1_", }, + ["increases and reductions to light radius also apply to accuracy"] = { "LightRadiusAppliesToAccuracyUnique__1_", "MutatedUniqueBodyStrInt5LightRadiusAppliesToAccuracy", }, + ["damage penetrates 10% fire resistance against blinded enemies"] = { "FirePenetrationAgainstBlindedEnemiesUnique__1", }, + ["damage penetrates #% fire resistance against blinded enemies"] = { "FirePenetrationAgainstBlindedEnemiesUnique__1", }, + ["your hits can't be evaded by blinded enemies"] = { "HitsCannotBeEvadedAgainstBlindedEnemiesUnique__1", }, + ["(15-20)% increased effect of cold ailments"] = { "ChillEffectUnique__1", }, + ["(#)% increased effect of cold ailments"] = { "ChillEffectUnique__1", }, + ["trigger level 20 elemental warding on melee hit while cursed"] = { "OnHitWhileCursedTriggeredCurseNovaUnique__1", }, + ["trigger level # elemental warding on melee hit while cursed"] = { "OnHitWhileCursedTriggeredCurseNovaUnique__1", }, + ["+25% chance to be poisoned"] = { "ChanceToBePoisonedUnique__1", }, + ["+#% chance to be poisoned"] = { "ChanceToBePoisonedUnique__1", }, + ["poisons on you expire 50% slower"] = { "PoisonExpiresSlowerUnique__1", }, + ["poisons on you expire #% slower"] = { "PoisonExpiresSlowerUnique__1", }, + ["+3% to all maximum resistances while poisoned"] = { "MaximumResistancesWhilePoisonedUnique__1", }, + ["regenerate 80 energy shield per second per poison on you, up to 400 per second"] = { "EnergyShieldRegenPerPoisonUnique__1", }, + ["regenerate # energy shield per second per poison on you, up to # per second"] = { "EnergyShieldRegenPerPoisonUnique__1", }, + ["you take chaos damage instead of physical damage from bleeding"] = { "BleedOnSelfDealChaosDamageUnique__1", }, + ["6% increased maximum life for each corrupted item equipped"] = { "MaximumLifePercentPerCorruptedItemUnique__1_", }, + ["8% increased maximum energy shield for each corrupted item equipped"] = { "MaximumEnergyShieldPercentPerCorruptedItemUnique__1_", }, + ["-(6-4)% to all resistances for each corrupted item equipped"] = { "AllResistancesPerCorruptedItemUnique__1", }, + ["-(#)% to all resistances for each corrupted item equipped"] = { "AllResistancesPerCorruptedItemUnique__1", }, + ["you are cursed with vulnerability"] = { "UniqueSelfCurseVulnerabilityLevel10", "UniqueSelfCurseVulnerabilityLevel20", }, + ["damage of enemies hitting you is unlucky while you are cursed with vulnerability"] = { "EnemiesExtraDamageRollsWhileAffectedByVulnerabilityUnique__1_", }, + ["you count as on low life while you are cursed with vulnerability"] = { "CountAsLowLifeWhileAffectedByVulnerabilityUnique__1", }, + ["skills used by traps have (10-20)% increased area of effect"] = { "TrapAreaOfEffectUnique__1", }, + ["skills used by traps have (#)% increased area of effect"] = { "TrapAreaOfEffectUnique__1", "MutatedUniqueBelt6TrapAreaOfEffect", }, + ["increases and reductions to cast speed also apply to trap throwing speed"] = { "CastSpeedAppliesToTrapSpeedUnique__1", }, + ["10% chance to gain an endurance, frenzy or power charge when any"] = { "RandomChargeOnTrapTriggerUnique__1", }, + ["#% chance to gain an endurance, frenzy or power charge when any"] = { "RandomChargeOnTrapTriggerUnique__1", }, + ["skills which throw traps cost life instead of mana"] = { "TrapSkillsHaveBloodMagicUnique__1", }, + ["cannot gain energy shield"] = { "CannotGainEnergyShieldUnique__1", }, + ["regenerate 50 life per second if you have at least 500 maximum energy shield"] = { "LifeRegenerationWith500EnergyShieldUnique__1", }, + ["regenerate # life per second if you have at least # maximum energy shield"] = { "LifeRegenerationWith500EnergyShieldUnique__1", "LifeRegenerationWith1000EnergyShieldUnique__1", "LifeRegenerationWith1500EnergyShieldUnique__1", }, + ["regenerate 100 life per second if you have at least 1000 maximum energy shield"] = { "LifeRegenerationWith1000EnergyShieldUnique__1", }, + ["regenerate 150 life per second if you have at least 1500 maximum energy shield"] = { "LifeRegenerationWith1500EnergyShieldUnique__1", }, + ["+1 to maximum life per 2 intelligence"] = { "IncreasedLifePerIntelligenceUnique__1", }, + ["strength provides no bonus to maximum life"] = { "NoMaximumLifePerStrengthUnique__1", "NoMaximumLifePerStrengthUnique__2", }, + ["intelligence provides no inherent bonus to maximum mana"] = { "NoMaximumManaPerIntelligenceUnique__1", }, + ["regenerate 1% of life per second per 500 maximum energy shield"] = { "LifeRegenerationPer500EnergyShieldUnique__1", }, + ["regenerate 1% of life per second per # maximum energy shield"] = { "LifeRegenerationPer500EnergyShieldUnique__1", }, + ["summoned skeletons take (15-30)% of their maximum life per second as fire damage"] = { "SkeletonsTakeFireDamagrPerSecondUnique__1", }, + ["summoned skeletons take (#)% of their maximum life per second as fire damage"] = { "SkeletonsTakeFireDamagrPerSecondUnique__1", }, + ["summoned skeletons cover enemies in ash on hit"] = { "SkeletonsCoverEnemiesInAshUnique__1", }, + ["summoned skeletons have avatar of fire"] = { "SkeletonsHaveAvatarOfFireUnique__1_", }, + ["1% increased area of effect per enemy killed recently, up to 50%"] = { "AreaOfEffectPerEnemyKilledRecentlyUnique__1", }, + ["1% increased area of effect per enemy killed recently, up to #%"] = { "AreaOfEffectPerEnemyKilledRecentlyUnique__1", }, + ["you have zealot's oath if you haven't been hit recently"] = { "ZealotsOathIfHaventBeenHitRecentlyUnique__1", }, + ["gain 10 life per enemy hit if you have used a vaal skill recently"] = { "LifeGainOnHitIfVaalSkillUsedRecentlyUnique__1", }, + ["gain # life per enemy hit if you have used a vaal skill recently"] = { "LifeGainOnHitIfVaalSkillUsedRecentlyUnique__1", }, + ["with at least 40 strength in radius, 20% increased"] = { "GlacialHammerThresholdJewel__1", }, + ["with at least # strength in radius, #% increased"] = { "GlacialHammerThresholdJewel__1", }, + ["gain a power charge when you use a vaal skill"] = { "GainPowerChargeOnUsingVaalSkillUnique__1", }, + ["chaos damage can ignite, chill and shock"] = { "ChaosDamageCanIgniteChillAndShockUnique__1", }, + ["gain soul eater for 20 seconds when you use a vaal skill"] = { "GainSoulEaterOnVaalSkillUseUnique__1", }, + ["gain soul eater for # seconds when you use a vaal skill"] = { "GainSoulEaterOnVaalSkillUseUnique__1", }, + ["75% of physical damage converted to a random element"] = { "DamageConversionToRandomElementUnique__1", }, + ["#% of physical damage converted to a random element"] = { "DamageConversionToRandomElementUnique__1", }, + ["50% of physical damage from hits with this weapon is converted to a random element"] = { "LocalDamageConversionToRandomElementUnique__1", }, + ["#% of physical damage from hits with this weapon is converted to a random element"] = { "LocalDamageConversionToRandomElementUnique__1", "LocalDamageConversionToRandomElementUnique__2_", "LocalDamageConversionToRandomElementImplicitE1", }, + ["100% of physical damage from hits with this weapon is converted to a random element"] = { "LocalDamageConversionToRandomElementUnique__2_", "LocalDamageConversionToRandomElementImplicitE1", }, + ["hits with this weapon always ignite, freeze, and shock"] = { "LocalAlwaysInflictElementalAilmentsUnique__1", }, + ["with at least 40 dexterity in radius, each spectral throw projectile gains 5% increased damage each time it hits"] = { "SpectralThrowThresholdJewel__1", }, + ["with at least # dexterity in radius, each spectral throw projectile gains 5% increased damage each time it hits"] = { "SpectralThrowThresholdJewel__1", }, + ["hits with this weapon deal (30-60)% increased damage to frozen enemies"] = { "LocalElementalDamageAgainstFrozenEnemiesUnique__1", }, + ["hits with this weapon deal (#)% increased damage to frozen enemies"] = { "LocalElementalDamageAgainstFrozenEnemiesUnique__1", }, + ["hits with this weapon deal (30-60)% increased damage to shocked enemies"] = { "LocalElementalDamageAgainstShockedEnemiesUnique__1_", }, + ["hits with this weapon deal (#)% increased damage to shocked enemies"] = { "LocalElementalDamageAgainstShockedEnemiesUnique__1_", }, + ["you have onslaught while not on low mana"] = { "OnslaughtWhileNotOnLowManaUnique__1_", }, + ["lose (30-40) mana per second"] = { "LoseManaPerSecondUnique__1", }, + ["lose (#) mana per second"] = { "LoseManaPerSecondUnique__1", }, + ["lose 7% of mana per second"] = { "LoseManaPercentPerSecondUnique__1", }, + ["20% increased evasion rating per 500 maximum mana"] = { "DodgeAndSpellDodgePerMaximumManaUnique__1", }, + ["#% increased evasion rating per # maximum mana"] = { "DodgeAndSpellDodgePerMaximumManaUnique__1", }, + ["has an additional implicit mod"] = { "DisplayHasAdditionalModUnique__1", }, + ["with at least 40 dexterity in radius, viper strike deals 2% increased damage with hits and poison for each poison on the enemy"] = { "ViperStrikeThresholdJewel__1", }, + ["+(300-350) to armour"] = { "IncreasedPhysicalDamageReductionRatingUniqueBelt9", }, + ["1% increased maximum life per abyss jewel affecting you"] = { "IncreasedLifePerAbyssalJewelUnique__1", }, + ["1% increased maximum mana per abyss jewel affecting you"] = { "IncreasedManaPerAbyssalJewelUnique__1_", }, + ["reflects 1 to 150 lightning damage to melee attackers"] = { "AttackerTakesLightningDamageUnique___1", }, + ["trigger a socketed warcry skill on losing endurance charges, with a 0.25 second cooldown"] = { "UniqueTriggerSocketedWarcriesOnEnduranceChargeExpireOrUse", }, + ["reflects 1 to # lightning damage to melee attackers"] = { "AttackerTakesLightningDamageUnique___1", "AttackerTakesLightningDamageUniqueBodyInt1", }, + ["reflects 1 to 250 lightning damage to melee attackers"] = { "AttackerTakesLightningDamageUniqueBodyInt1", }, + ["consumes socketed uncorrupted support gems when they reach maximum level"] = { "ConsumesSupportGemsUnique", }, + ["gain a frenzy, endurance, or power charge once per second while you are stationary"] = { "GainARandomChargePerSecondWhileStationaryUnique__1", }, + ["can have up to 1 additional trap placed at a time"] = { "AdditionalTrapsThresholdJewel", "AdditionalTrapsUnique__1", }, + ["can have 5 fewer traps placed at a time"] = { "AdditionalTrapsUnique__2__", }, + ["2% of chaos damage leeched as life during effect"] = { "ChaosDamageLifeLeechPermyriadWhileUsingFlaskUniqueFlask5New", }, + ["1000% of chaos damage leeched as life during effect"] = { "ChaosDamageLifeLeechPerMyriadWhileUsingFlaskUniqueFlask5", }, + ["golems have (25-35)% less life"] = { "LessGolemLifeUnique__1", }, + ["#% of chaos damage leeched as life during effect"] = { "ChaosDamageLifeLeechPerMyriadWhileUsingFlaskUniqueFlask5", }, + ["gain (5-8)% of elemental damage as extra chaos damage during effect"] = { "AddedChaosDamageAsPercentOfElementalWhileUsingFlaskUniqueFlask5", }, + ["25% reduced golem size"] = { "GolemSizeUnique__1", }, + ["gain (#)% of elemental damage as extra chaos damage during effect"] = { "AddedChaosDamageAsPercentOfElementalWhileUsingFlaskUniqueFlask5", }, + ["gain (5-8)% of physical damage as extra chaos damage during effect"] = { "AddedChaosDamageAsPercentOfPhysicalWhileUsingFlaskUniqueFlask5", }, + ["golems have (80-100)% increased movement speed"] = { "GolemMovementSpeedUnique__1", }, + ["gain (#)% of physical damage as extra chaos damage during effect"] = { "AddedChaosDamageAsPercentOfPhysicalWhileUsingFlaskUniqueFlask5", }, + ["gain 4% of non-chaos damage as extra chaos damage per siphoning charge"] = { "NonChaosDamageAddedAsChaosPerSiphoningChargeUnique__1", }, + ["1% additional physical damage reduction from hits per siphoning charge"] = { "AdditionalPhysicalDamageReductionPerSiphoningChargeUnique__1", }, + ["take 150 physical damage per second per siphoning charge if you've used a skill recently"] = { "DamageTakenPerSiphoningChargeOnSkillUseUnique__1", }, + ["with at least # strength in radius, heavy strike has a "] = { "HeavyStrikeThresholdJewel___1", }, + ["take # physical damage per second per siphoning charge if you've used a skill recently"] = { "DamageTakenPerSiphoningChargeOnSkillUseUnique__1", }, + ["20% chance to trigger level 20 tentacle whip on kill"] = { "TentacleSmashOnKillUnique__1_", }, + ["allocated small passive skills in radius grant nothing"] = { "AllocatedNonNotablesGrantNothingUnique__1_", }, + ["#% chance to trigger level # tentacle whip on kill"] = { "TentacleSmashOnKillUnique__1_", }, + ["trigger level 20 glimpse of eternity when hit"] = { "GlimpseOfEternityWhenHitUnique__1", }, + ["skills which throw mines throw up to 1 additional mine if you have at least 800 intelligence"] = { "PlaceAdditionalMineWith600IntelligenceUnique__1", }, + ["trigger level # glimpse of eternity when hit"] = { "GlimpseOfEternityWhenHitUnique__1", }, + ["20% chance to trigger level 20 summon volatile anomaly on kill"] = { "SummonVoidSphereOnKillUnique__1_", }, + ["with at least 40 dexterity in radius, galvanic arrow has 25% increased area of effect"] = { "ShrapnelShotThresholdJewel_1", }, + ["#% chance to trigger level # summon volatile anomaly on kill"] = { "SummonVoidSphereOnKillUnique__1_", }, + ["grants level 20 petrification statue skill"] = { "PetrificationStatueUnique__1", }, + ["ignited enemies killed by your hits are destroyed"] = { "BurningArrowThresholdJewel_2", "IgnitedEnemiesTurnToAshUniqueRing15", }, + ["grants level # petrification statue skill"] = { "PetrificationStatueUnique__1", }, + ["+2 seconds to cat's agility duration"] = { "CatsAgilityDurationUnique__1", }, + ["aspect of the cat has no reservation"] = { "CatAspectReservesNoManaUnique__1___", }, + ["gain up to your maximum number of frenzy and power charges when you gain cat's stealth"] = { "GainMaxFrenzyAndPowerOnCatsStealthUnique__1", }, + ["gain up to your maximum number of frenzy and endurance charges when you gain cat's agility"] = { "GainMaxFrenzyAndEnduranceOnCatsAgilityUnique__1", }, + ["attacks always inflict bleeding while you have cat's stealth"] = { "AttacksBleedOnHitWithCatsStealthUnique__1_", }, + ["you have crimson dance while you have cat's stealth"] = { "GainCrimsonDanceWithCatsStealthUnique__1", }, + ["+1% to critical strike chance while affected by aspect of the cat"] = { "AdditionalCriticalStrikeChanceWithCatAspectUnique__1", }, + ["critical strikes have (10-20)% chance to blind enemies while you have cat's stealth"] = { "CritsBlindChanceWithCatsStealthUnique__1", }, + ["critical strikes have (#)% chance to blind enemies while you have cat's stealth"] = { "CritsBlindChanceWithCatsStealthUnique__1", }, + ["(40-50)% increased damage with hits and ailments against blinded enemies"] = { "DamageAgainstBlindedEnemiesUnique__1", }, + ["(40-50)% chance to avoid bleeding"] = { "ChanceToAvoidBleedingUnique__1", }, + ["(#)% chance to avoid bleeding"] = { "ChanceToAvoidBleedingUnique__1", }, + ["100% chance to avoid bleeding"] = { "ChanceToAvoidBleedingUnique__2_", }, + ["#% chance to avoid bleeding"] = { "ChanceToAvoidBleedingUnique__2_", }, + ["(40-50)% increased damage with hits and ailments against bleeding enemies"] = { "DamageAgainstBleedingEnemiesUnique__1", }, + ["(#)% increased damage with hits and ailments against bleeding enemies"] = { "DamageAgainstBleedingEnemiesUnique__1", }, + ["trigger commandment of inferno on critical strike"] = { "CommandmentOfInfernoOnCritUnique__1", }, + ["your maximum resistances are (76-78)%"] = { "MaximumResistancesOverrideUnique__1", }, + ["removes (10-15)% of life when used"] = { "LocalFlaskRemovePercentOfLifeOnUseUnique_7", }, + ["0.5% of attack damage leeched as mana against poisoned enemies"] = { "AttackDamageManaLeechAgainstPoisonedEnemiesUnique_2", }, + ["removes (#)% of life when used"] = { "LocalFlaskRemovePercentOfLifeOnUseUnique_7", }, + ["adds (1-3) to (62-70) lightning damage to hits against ignited enemies"] = { "AddedLightningDamageAgainstIgnitedEnemiesUnique__1", }, + ["(15-25)% increased quantity of items dropped by slain maimed enemies"] = { "IIQFromMaimedEnemiesUnique_1", }, + ["adds (#) to (#) lightning damage to hits against ignited enemies"] = { "AddedLightningDamageAgainstIgnitedEnemiesUnique__1", }, + ["(40-50)% increased projectile attack damage while you have at least 200 dexterity"] = { "ProjectileAttackDamageAt200DexterityUnique__1", }, + ["(30-40)% increased rarity of items dropped by slain maimed enemies"] = { "IIRFromMaimedEnemiesUnique_1", }, + ["(#)% increased projectile attack damage while you have at least # dexterity"] = { "ProjectileAttackDamageAt200DexterityUnique__1", }, + ["(50-60)% increased critical strike chance while you have at least 200 intelligence"] = { "CriticalStrikeChanceAt200IntelligenceUnique__1", }, + ["skills chain an additional time while at maximum frenzy charges"] = { "AdditionalChainWhileAtMaxFrenzyChargesUnique___1", }, + ["(#)% increased critical strike chance while you have at least # intelligence"] = { "CriticalStrikeChanceAt200IntelligenceUnique__1", }, + ["adds (54-64) to (96-107) fire damage to spells while no life is reserved"] = { "AddedFireDamageWhileNoLifeReservedUnique__1", }, + ["#% chance to gain a frenzy charge on killing a frozen enemy"] = { "ChanceToGainFrenzyChargeOnKillingFrozenEnemyUnique__1", }, + ["adds (#) to (#) fire damage to spells while no life is reserved"] = { "AddedFireDamageWhileNoLifeReservedUnique__1", }, + ["starts energy shield recharge when used"] = { "LocalFlaskStartEnergyShieldRechargeUnique_1", }, + ["adds (5-14) to (160-173) lightning damage to spells while no life is reserved"] = { "AddedLightningDamageWhileNoLifeReservedUnique__1", }, + ["#% increased evasion rating while phasing"] = { "ChanceToDodgeAttacksWhilePhasingUnique___1", }, + ["adds (#) to (#) lightning damage to spells while no life is reserved"] = { "AddedLightningDamageWhileNoLifeReservedUnique__1", }, + ["you count as on low life while not on full life"] = { "CountAsLowLifeWhenNotOnFullLifeUnique__1", }, + ["aspect of the spider can inflict spider's web on enemies an additional time"] = { "IncreasedSpiderWebCountUnique__1", }, + ["energy shield recharge is not delayed by damage during effect"] = { "LocalFlaskEnergyShieldRechargeNotDelayedByDamageDuringEffectUnique_1", }, + ["aspect of the spider inflicts spider's webs and hinder every 0.5 seconds instead"] = { "AspectOfSpiderWebIntervalUnique__1", }, + ["totems gain -10% to all elemental resistances per summoned totem"] = { "TotemElementalResistPerActiveTotemUnique_1", }, + ["aspect of the spider inflicts spider's webs and hinder every # seconds instead"] = { "AspectOfSpiderWebIntervalUnique__1", }, + ["10% chance to gain a power charge on hitting an enemy affected by a spider's web"] = { "PowerChargeOnHitWebbedEnemyUnique__1", }, + ["totems have 5% increased cast speed per summoned totem"] = { "SpellsCastByTotemsHaveReducedCastSpeedPerTotemUnique_1", }, + ["#% chance to gain a power charge on hitting an enemy affected by a spider's web"] = { "PowerChargeOnHitWebbedEnemyUnique__1", }, + ["(6-10)% chance to poison per power charge"] = { "PoisonChancePerPowerChargeUnique__1", }, + ["(#)% chance to poison per power charge"] = { "PoisonChancePerPowerChargeUnique__1", }, + ["(15-20)% increased damage with poison per power charge"] = { "PoisonDamagePerPowerChargeUnique__1", }, + ["attacks fire an additional projectile when in off hand"] = { "AttacksExtraProjectileInOffHandUnique__1", }, + ["(#)% increased damage with poison per power charge"] = { "PoisonDamagePerPowerChargeUnique__1", }, + ["adds (8-10) to (13-15) chaos damage for each spider's web on the enemy"] = { "ChaosDamagePerWebOnEnemyUnique__1", }, + ["adds # to # cold damage to retaliation skills"] = { "CounterAttacksAddedColdDamageUnique__1", }, + ["adds (#) to (#) chaos damage for each spider's web on the enemy"] = { "ChaosDamagePerWebOnEnemyUnique__1", }, + ["summoned raging spirits deal (175-250)% increased damage"] = { "RagingSpiritDamageUnique__1_", }, + ["triggers level 20 blinding aura when equipped"] = { "BlindingAuraSkillUnique__1", }, + ["regenerate 400 life per second if no equipped items are corrupted"] = { "LifeRegenerationPerMinuteWhileNoCorruptedItemsUnique__1", }, + ["triggers level # blinding aura when equipped"] = { "BlindingAuraSkillUnique__1", }, + ["+0.2 metres to melee strike range"] = { "IncreasedMeleeWeaponAndUnarmedRangeUniqueJewel42", "IncreasedMeleeWeaponAndUnarmedRangeUniqueAmulet13", }, + ["regenerate 400 energy shield per second if all equipped items are corrupted"] = { "EnergyShieldRegenerationPerMinuteWhileAllCorruptedItemsUnique__1", }, + ["+# metres to melee strike range"] = { "IncreasedMeleeWeaponAndUnarmedRangeUniqueJewel42", "IncreasedMeleeWeaponAndUnarmedRangeUniqueAmulet13", }, + ["socketed skills apply fire, cold and lightning exposure on hit"] = { "SocketedGemsApplyExposureReducedResistsImplicitR1", "SocketedGemsApplyExposureReducedResistsImplicitR2", "SocketedGemsApplyExposureReducedResistsImplicitR3___", }, + ["-1 to level of socketed support gems"] = { "SocketedActiveGemLevelSupportGemPenaltyImplicitR1", }, + ["-2 to level of socketed support gems"] = { "SocketedActiveGemLevelSupportGemPenaltyImplicitR2", }, + ["+(4-5)% chance to block attack damage"] = { "ChanceToBlockAndDamageTakenFromBlockedHitsImplicitR1", "ChanceToBlockAndDamageTakenFromBlockedHitsImplicitR2__", "ChanceToBlockAndDamageTakenFromBlockedHitsImplicitR3", "ChanceToBlockAndDamageTakenFromBlockedHitsImplicitR5", }, + ["+(3-4)% chance to block attack damage"] = { "ChanceToBlockAndDamageTakenFromBlockedHitsImplicitR4", }, + ["+(5-6)% chance to block attack damage"] = { "ChanceToBlockAndDamageTakenFromBlockedHitsImplicitR6", }, + ["30% increased stun and block recovery"] = { "IncreasedStunRecoveryReducedStunThresholdImplicitR1", }, + ["1 to (5-6) added attack lightning damage per 200 accuracy rating"] = { "AddedLightningDamagePerAccuracyReducedAccuracyImplicitR1_", "AddedLightningDamagePerAccuracyReducedAccuracyImplicitR2_", "AddedLightningDamagePerAccuracyReducedAccuracyImplicitR3", }, + ["adds (48-53) to (58-60) chaos damage"] = { "GlobalAddedChaosDamageUnique__4__", }, + ["1 to (#) added attack lightning damage per # accuracy rating"] = { "AddedLightningDamagePerAccuracyReducedAccuracyImplicitR1_", "AddedLightningDamagePerAccuracyReducedAccuracyImplicitR2_", "AddedLightningDamagePerAccuracyReducedAccuracyImplicitR3", }, + ["25% reduced attack damage with main hand"] = { "MainHandOffHandDamage1_", "MainHandOffHandDamage2", "MainHandOffHandDamage3_", }, + ["adds (7-11) to (17-23) chaos damage"] = { "GlobalAddedChaosDamageUnique__7", }, + ["#% reduced attack damage with main hand"] = { "MainHandOffHandDamage1_", "MainHandOffHandDamage2", "MainHandOffHandDamage3_", }, + ["30% reduced cooldown recovery rate for throwing traps"] = { "TrapSkillEffectDurationTrapCooldownPenaltyImplicitR1", "TrapSkillEffectDurationTrapCooldownPenaltyImplicitR2", "TrapSkillEffectDurationTrapCooldownPenaltyImplicitR3", }, + ["#% of physical damage converted to fire damage"] = { "DamageConversionFireUnique__1", "ConvertPhysicalToFireUnique__2_", "ConvertPhysicalToFireUnique__1", "ConvertPhysicalToFireUniqueOneHandSword4", "ConvertPhysicalToFireUniqueShieldStr3", "ConvertPhysicalToFireUniqueQuiver1_", }, + ["#% reduced cooldown recovery rate for throwing traps"] = { "TrapSkillEffectDurationTrapCooldownPenaltyImplicitR1", "TrapSkillEffectDurationTrapCooldownPenaltyImplicitR2", "TrapSkillEffectDurationTrapCooldownPenaltyImplicitR3", }, + ["30% reduced maximum mana"] = { "GainManaOnManaPaidManaCost1", "GainManaOnManaPaidManaCost2", "GainManaOnManaPaidManaCost3____", }, + ["exerted attacks deal (25-30)% increased damage"] = { "ExertedDamageWarcryCooldown1", }, + ["exerted attacks deal (30-40)% increased damage"] = { "ExertedDamageWarcryCooldown2", }, + ["exerted attacks deal (40-50)% increased damage"] = { "ExertedDamageWarcryCooldown3", }, + ["-15% additional physical damage reduction"] = { "FortifyEffectCrushed1", "FortifyEffectCrushed2_", "FortifyEffectCrushed3_", }, + ["adds (8-12) to (14-20) physical damage"] = { "GlobalAddedPhysicalDamageUnique__3", }, + ["#% additional physical damage reduction"] = { "FortifyEffectCrushed1", "FortifyEffectCrushed2_", "FortifyEffectCrushed3_", }, + ["+2% to maximum chaos resistance"] = { "MaxChaosResistanceCrushedImplicitR1", "ChayulaBreachRingImplicit", }, + ["+3% to maximum chaos resistance"] = { "MaxChaosResistanceCrushedImplicitR2", }, + ["+4% to maximum chaos resistance"] = { "MaxChaosResistanceCrushedImplicitR3", }, + ["adds (3-4) to (5-6) cold damage"] = { "AddedColdDamageColdPenetration1", }, + ["adds (15-20) to (28-35) cold damage"] = { "AddedColdDamageColdPenetration2", }, + ["adds (75-85) to (115-128) cold damage"] = { "AddedColdDamageColdPenetration3", }, + ["adds (16-20) to (25-30) cold damage to spells and attacks"] = { "AddedColdDamageUnique__2", }, + ["crimson dance"] = { "KeystoneCrimsonDanceUnique__1", }, + ["ghost reaver"] = { "KeystoneGhostReaverUnique__1", }, + ["arrow dancing"] = { "KeystoneArrowDodgingUnique__1", }, + ["50% increased effect of non-keystone passive skills in radius"] = { "PassiveEffectivenessJewelUnique__1_", }, + ["grants level 20 hatred skill"] = { "HatredSkillUniqueDescentClaw1", }, + ["elemental equilibrium"] = { "KeystoneElementalEquilibriumSceptreImplicit1", "KeystoneElementalEquilibriumUnique__1", }, + ["trigger level 20 bone offering, flesh offering, spirit offering every 5 seconds in sequence"] = { "TriggerRandomOfferingSkillUnique__1", }, + ["regenerate 2% of energy shield per second while on low life"] = { "EnergyShieldRegenerationperMinuteWhileOnLowLifeTransformedUnique__1", }, + ["trigger level # bone offering, flesh offering, spirit offering every 5 seconds in sequence"] = { "TriggerRandomOfferingSkillUnique__1", }, + ["50% increased attack, cast and movement speed during effect"] = { "DegradingMovementSpeedDuringFlaskEffectUnique__1", }, + ["enemies you attack reflect # physical damage to you"] = { "ReflectPhysicalDamageToSelfOnHitUnique__1", }, + ["#% increased attack, cast and movement speed during effect"] = { "DegradingMovementSpeedDuringFlaskEffectUnique__1", }, + ["poison cursed enemies on hit"] = { "PoisonCursedEnemiesOnHitUnique__1", }, + ["always poison on hit against cursed enemies"] = { "ChanceToPoisonCursedEnemiesOnHitUnique__1", }, + ["+20% chance to be shocked"] = { "ChanceToBeShockedUnique__1", }, + ["+(20-25)% to fire and chaos resistances"] = { "FireAndChaosDamageResistanceUnique__1__", }, + ["+#% chance to be shocked"] = { "ChanceToBeShockedUnique__1", "ChanceToBeShockedUnique__2", }, + ["+50% chance to be shocked"] = { "ChanceToBeShockedUnique__2", }, + ["8% increased global defences per white socket"] = { "GlobalDefensesPerWhiteSocketUnique__1", }, + ["(10-15)% increased quantity of items found with a magic item equipped"] = { "ItemQuantityWhileWearingAMagicItemUnique__1", }, + ["trigger level # arcane wake after spending a total of # mana"] = { "TriggerArcaneWakeSkillUnique__1", }, + ["(#)% increased quantity of items found with a magic item equipped"] = { "ItemQuantityWhileWearingAMagicItemUnique__1", }, + ["(80-100)% increased rarity of items found with a normal item equipped"] = { "ItemRarityWhileWearingANormalItemUnique__1", }, + ["focus has (#)% increased cooldown recovery rate"] = { "FocusCooldownRecoveryUnique__1_", }, + ["(#)% increased rarity of items found with a normal item equipped"] = { "ItemRarityWhileWearingANormalItemUnique__1", }, + ["attack skills have +1 to maximum number of summoned totems"] = { "AdditionalAttackTotemsUnique__1", }, + ["minions have +40% to cold resistance"] = { "MinionColdResistUnique__1", }, + ["curse skills have (10-20)% increased cast speed"] = { "CurseCastSpeedUnique__1", }, + ["minions have +#% to cold resistance"] = { "MinionColdResistUnique__1", }, + ["minions have +40% to fire resistance"] = { "MinionFireResistUnique__1", }, + ["curse skills have (8-12)% increased cast speed"] = { "CurseCastSpeedUnique__2", }, + ["minions have +#% to fire resistance"] = { "MinionFireResistUnique__1", }, + ["minions gain 20% of physical damage as extra cold damage"] = { "MinionPhysicalDamageAddedAsColdUnique__1_", }, + ["trigger socketed curse spell when you cast a curse spell, with a # second cooldown"] = { "TriggerSocketedCurseSkillsOnCurseUnique__1_", }, + ["minions gain #% of physical damage as extra cold damage"] = { "MinionPhysicalDamageAddedAsColdUnique__1_", }, + ["30% chance to gain phasing for 4 seconds when your trap is triggered by an enemy"] = { "PhasingOnTrapTriggeredUnique__1", }, + ["#% chance to gain phasing for 4 seconds when your trap is triggered by an enemy"] = { "PhasingOnTrapTriggeredUnique__1", }, + ["recover 50 energy shield when your trap is triggered by an enemy"] = { "GainEnergyShieldOnTrapTriggeredUnique__1_", }, + ["#% increased maximum energy shield"] = { "IncreasedEnergyShieldPercentUnique__1", }, + ["(6-10)% increased maximum energy shield"] = { "IncreasedEnergyShieldPercentUnique__3", "IncreasedEnergyShieldPercentUnique__5", }, + ["5% increased maximum energy shield"] = { "IncreasedEnergyShieldPercentUnique__4", }, + ["50% reduced maximum energy shield"] = { "ReducedEnergyShieldPercentUniqueAmulet13", }, + ["#% reduced maximum energy shield"] = { "ReducedEnergyShieldPercentUniqueAmulet13", "ReducedEnergyShieldPercentUniqueRing16", }, + ["25% reduced maximum energy shield"] = { "ReducedEnergyShieldPercentUniqueRing16", }, + ["hits ignore enemy monster chaos resistance if all equipped items are shaper items"] = { "HitsIgnoreChaosResistanceAllShaperItemsUnique__1", }, + ["hits ignore enemy monster chaos resistance if all equipped items are elder items"] = { "HitsIgnoreChaosResistanceAllElderItemsUnique__1", }, + ["(15-20)% increased cold damage per 1% cold resistance above 75%"] = { "ColdDamagePerResistanceAbove75Unique__1", }, + ["(#)% increased cold damage per 1% cold resistance above #%"] = { "ColdDamagePerResistanceAbove75Unique__1", }, + ["(15-20)% increased lightning damage per 1% lightning resistance above 75%"] = { "LightningDamagePerResistanceAbove75Unique__1", }, + ["(#)% increased lightning damage per 1% lightning resistance above #%"] = { "LightningDamagePerResistanceAbove75Unique__1", }, + ["(5-10)% increased elemental damage per 1% fire, cold, or lightning resistance above 75%"] = { "ElementalDamagePerResistanceAbove75Unique_1", }, + ["(#)% increased elemental damage per 1% fire, cold, or lightning resistance above #%"] = { "ElementalDamagePerResistanceAbove75Unique_1", }, + ["(15-30)% reduced duration"] = { "FlaskConsecratedGroundDurationUnique__1", }, + ["consecrated ground created by this flask has tripled radius"] = { "FlaskConsecratedGroundAreaOfEffectUnique__1_", }, + ["consecrated ground created during effect applies (7-10)% increased damage taken to enemies"] = { "FlaskConsecratedGroundDamageTakenUnique__1", }, + ["consecrated ground created during effect applies (#)% increased damage taken to enemies"] = { "FlaskConsecratedGroundDamageTakenUnique__1", }, + ["+(1-2)% to critical strike chance against enemies on consecrated ground during effect"] = { "FlaskConsecratedGroundEffectUnique__1_", }, + ["+(#)% to critical strike chance against enemies on consecrated ground during effect"] = { "FlaskConsecratedGroundEffectUnique__1_", }, + ["(100-150)% increased critical strike chance against enemies on consecrated ground during effect"] = { "FlaskConsecratedGroundEffectCriticalStrikeUnique__1", }, + ["(#)% increased critical strike chance against enemies on consecrated ground during effect"] = { "FlaskConsecratedGroundEffectCriticalStrikeUnique__1", }, + ["shocks you inflict during effect spread to other enemies within 2 metres"] = { "ShockProliferationDuringFlaskEffectUnique__1", }, + ["(25-40)% increased effect of shocks you inflict during effect"] = { "ShockEffectDuringFlaskEffectUnique__1__", }, + ["(#)% increased effect of shocks you inflict during effect"] = { "ShockEffectDuringFlaskEffectUnique__1__", }, + ["enemies you kill are shocked"] = { "ShockOnKillUnique__1", }, + ["+5 to level of socketed movement gems"] = { "LocalIncreaseSocketedMovementGemLevelUniqueBodyDex5", }, + ["you gain divinity for 10 seconds on reaching maximum divine charges"] = { "GainDivinityOnMaxDivineChargeUnique__1", }, + ["you gain divinity for # seconds on reaching maximum divine charges"] = { "GainDivinityOnMaxDivineChargeUnique__1", }, + ["5% increased movement speed per frenzy charge"] = { "MovementVelocityPerFrenzyChargeUniqueBootsStrDex2", }, + ["take # lightning damage when herald of thunder hits an enemy"] = { "TakeDamageWhenHeraldOfThunderHitsUnique__1__", }, + ["herald of thunder's storms hit enemies with (30-50)% increased frequency"] = { "HeraldOfThunderBoltFrequencyUnique__1", }, + ["herald of thunder's storms hit enemies with (#)% increased frequency"] = { "HeraldOfThunderBoltFrequencyUnique__1", }, + ["summoned raging spirits' melee strikes deal fire-only splash"] = { "RagingSpiritFireSplashDamageUnique__1", }, + ["maximum 10 fragile regrowth"] = { "FragileRegrowthLifeRegenerationUnique__1", }, + ["maximum # fragile regrowth"] = { "FragileRegrowthLifeRegenerationUnique__1", }, + ["maximum 5 fragile regrowth"] = { "FragileRegrowthLifeRegenerationUnique__2_", }, + ["50% reduced maximum recovery per energy shield leech"] = { "MaximumESLeechAmountUnique__1_", }, + ["#% reduced maximum recovery per energy shield leech"] = { "MaximumESLeechAmountUnique__1_", }, + ["50% chance for impales on enemies you kill to reflect damage to surrounding enemies"] = { "EnemiesKilledApplyImpaleDamageUnique__1", }, + ["#% chance for impales on enemies you kill to reflect damage to surrounding enemies"] = { "EnemiesKilledApplyImpaleDamageUnique__1", }, + ["armour also applies to lightning damage taken from hits"] = { "ArmourAppliesToLightningDamageUnique__1_", }, + ["lightning resistance does not affect lightning damage taken"] = { "LightningResistNoReductionUnique__1_", }, + ["deal no non-lightning damage"] = { "DealNoNonLightningDamageUnique__1_", }, + ["nearby enemies have lightning resistance equal to yours"] = { "NearbyEnemyLightningResistanceEqualUnique__1", }, + ["socketed gems are supported by level 10 intensify"] = { "SupportedByIntensifyUnique__1", "SocketedGemsGetIncreasedAreaOfEffectUnique__1", }, + ["socketed gems are supported by level # intensify"] = { "SupportedByIntensifyUnique__1", "MutatedUniqueBodyDexInt1DisplaySocketedGemsSupportedByIntensify", "SocketedGemsGetIncreasedAreaOfEffectUnique__1", }, + ["drops shocked ground while moving, lasting 2 seconds"] = { "ShockedGroundWhileMovingUnique__1_", }, + ["trigger level 1 gore shockwave on melee hit if you have at least 150 strength"] = { "TriggerGoreShockwaveOnMeleeHitWith150StrengthUnique__1_", }, + ["trigger level 1 gore shockwave on melee hit if you have at least # strength"] = { "TriggerGoreShockwaveOnMeleeHitWith150StrengthUnique__1_", }, + ["nearby stationary enemies gain a grasping vine every 0.5 seconds"] = { "NearbyStationaryEnemiesGainVinesUnique__1", }, + ["nearby stationary enemies gain a grasping vine every # seconds"] = { "NearbyStationaryEnemiesGainVinesUnique__1", }, + ["you gain 3 grasping vines when you take a critical strike"] = { "GainVinesOnCriticalStrikeUnique__1", }, + ["all damage inflicts poison against enemies affected by at least 3 grasping vines"] = { "AllDamagePoisonsGraspingVinesUnique__1", }, + ["you take (30-50)% reduced extra damage from critical strikes by poisoned enemies"] = { "ReducedCriticalDamageTakenPoisonUnique__1", }, + ["you take (#)% reduced extra damage from critical strikes by poisoned enemies"] = { "ReducedCriticalDamageTakenPoisonUnique__1", }, + ["(10-20)% of physical damage taken as fire damage"] = { "PhysicalHitAndDoTDamageTakenAsFireUnique__1", }, + ["(#)% of physical damage taken as fire damage"] = { "PhysicalHitAndDoTDamageTakenAsFireUnique__1", }, + ["40% of physical damage taken as fire damage"] = { "PhysicalHitAndDoTDamageTakenAsFireUnique__2", }, + ["#% of physical damage taken as fire damage"] = { "PhysicalHitAndDoTDamageTakenAsFireUnique__2", }, + ["(10-20)% of cold damage taken as fire damage"] = { "ColdHitAndDoTDamageTakenAsFireUnique__1", }, + ["(#)% of cold damage taken as fire damage"] = { "ColdHitAndDoTDamageTakenAsFireUnique__1", }, + ["(10-20)% of lightning damage taken as fire damage"] = { "LightningHitAndDoTDamageTakenAsFireUnique__1", }, + ["(#)% of lightning damage taken as fire damage"] = { "LightningHitAndDoTDamageTakenAsFireUnique__1", }, + ["scorch enemies in close range when you block"] = { "ScorchOnEnemiesOnBlockUnique__1", }, + ["40% reduced light radius"] = { "LightRadiusUniqueHelmetStrDex6", "LightRadiusUniqueHelmetStrInt4", }, + ["#% reduced light radius"] = { "LightRadiusUniqueHelmetStrDex6", "LightRadiusUniqueHelmetStrInt4", "LightRadiusUniqueBootsStrDex3", "LightRadiusUnique__10", "LightRadiusUnique__6", "LightRadiusUniqueBodyStrInt4", "LightRadiusUniqueBootsStrDex2", }, + ["33% of chaos damage taken does not bypass energy shield"] = { "ChaosDamageDoesNotBypassEnergyShieldPercentUnique__1", }, + ["#% of chaos damage taken does not bypass energy shield"] = { "ChaosDamageDoesNotBypassEnergyShieldPercentUnique__1", }, + ["33% of non-chaos damage taken bypasses energy shield"] = { "NonChaosDamageBypassEnergyShieldPercentUnique__1", }, + ["#% of non-chaos damage taken bypasses energy shield"] = { "NonChaosDamageBypassEnergyShieldPercentUnique__1", "MutatedUniqueBodyStrInt15NonChaosDamageBypassEnergyShieldPercent", }, + ["kill enemies that have 15% or lower life on hit if the searing exarch is dominant"] = { "KillEnemyInstantlyExarchDominantUnique__1", }, + ["kill enemies that have #% or lower life on hit if the searing exarch is dominant"] = { "KillEnemyInstantlyExarchDominantUnique__1", }, + ["critical strikes inflict malignant madness if the eater of worlds is dominant"] = { "MalignantMadnessCritEaterDominantUnique__1", }, + ["socketed warcry skills have +1 cooldown use"] = { "SocketedWarcryCooldownCountUnique__1", }, + ["when you attack, take (15-20)% of life as physical damage for"] = { "TakePhysicalDamagePerWarcryExertingUnique__1", }, + ["when you attack, take (#)% of life as physical damage for"] = { "TakePhysicalDamagePerWarcryExertingUnique__1", }, + ["skills deal (10-15)% more damage for each warcry exerting them"] = { "MoreDamagePerWarcryExertingUnique__1", }, + ["skills deal (#)% more damage for each warcry exerting them"] = { "MoreDamagePerWarcryExertingUnique__1", }, + ["all damage with hits can chill"] = { "AllDamageCanChillUnique__1", }, + ["all damage taken from hits can chill you"] = { "AllDamageTakenCanChillUnique__1", }, + ["all damage taken from hits can ignite you"] = { "AllDamageTakenCanIgniteUnique__1", }, + ["enemies chilled by your hits can be shattered as though frozen"] = { "ChillHitsCauseShatteringUnique__1", }, + ["enemies chilled by your hits have damage taken increased by chill effect"] = { "EnemiesChilledIncreasedDamageTakenUnique__1", }, + ["enemies chilled by your hits lessen their damage dealt by half of chill effect"] = { "EnemiesChilledLessDamageDealtUnique__1", }, + ["damage taken from blocked hits cannot bypass energy shield"] = { "DamageBypassEnergyShieldBlockUnique__1", }, + ["has no energy shield"] = { "NoEnergyShieldUnique__1", }, + ["cannot block while you have no energy shield"] = { "CannotBlockWithNoEnergyShieldUnique__1", }, + ["blind you inflict is reflected to you"] = { "BlindReflectedToSelfUnique__1", }, + ["blind does not affect your light radius"] = { "BlindDoesNotAffectLightRadiusUnique__1", }, + ["notable passive skills in radius are transformed to"] = { "NotablesGrantManaCostAndSpellDamageUnique1", "NotablesGrantMinionDamageTakenUnique__1_", "NotablesGrantMinionMovementSpeedUnique__1_", }, + ["skills supported by unleash have (30-50)% increased seal gain frequency"] = { "UnleashSealGainFrequencyUnique__1", }, + ["skills supported by unleash have (#)% increased seal gain frequency"] = { "UnleashSealGainFrequencyUnique__1", }, + ["you have unholy might while you have no energy shield"] = { "UnholyMightOnZeroEnergyShieldUnique__1", }, + ["create profane ground instead of consecrated ground"] = { "ProfaneGroundInsteadOfConsecratedGround__1_", "MutatedUniqueBodyInt8ProfaneGroundInsteadOfConsecratedGround", }, + ["unaffected by blind"] = { "BlindDoesNotAffectHitChanceUnique__1", }, + ["enemies blinded by you have malediction"] = { "MaledictionOnBlindWhileBlindedUnique__1", }, + ["(10-20)% chance to impale enemies on hit with attacks"] = { "AttackImpaleChanceUnique__1", "AttackImpaleChanceUnique__2", }, + ["(#)% chance to impale enemies on hit with attacks"] = { "AttackImpaleChanceUnique__1", "AttackImpaleChanceUnique__2", "MutatedUniqueShieldDex6ImpaleChanceForJewel", }, + ["grants level 20 brandsurge skill"] = { "GrantsBrandDetonateUnique__1", }, + ["grants level # brandsurge skill"] = { "GrantsBrandDetonateUnique__1", }, + ["brand skills have (50-100)% increased duration"] = { "BrandDurationUnique__1", }, + ["brand skills have (#)% increased duration"] = { "BrandDurationUnique__1", }, + ["skills which create brands create an additional brand"] = { "SummonAdditionalBrandUnique__1", }, + ["(25-30)% increased attack speed if you've changed stance recently"] = { "AttackSpeedChangedStanceUnique__1", }, + ["(#)% increased attack speed if you've changed stance recently"] = { "AttackSpeedChangedStanceUnique__1", }, + ["warcries have infinite power"] = { "WarcryInfiniteEnemyPowerUnique__1__", }, + ["call to arms"] = { "KeystoneCallToArmsUnique__2_", "KeystoneCallToArmsUnique__1", }, + ["warcries grant arcane surge to you and allies, with 10% increased effect per 5 power, up to 50%"] = { "WarcryGrantsArcaneSurgeUnique__1", }, + ["warcries grant arcane surge to you and allies, with #% increased effect per 5 power, up to #%"] = { "WarcryGrantsArcaneSurgeUnique__1", }, + ["enemies taunted by your warcries explode on death, dealing 8% of their maximum life as chaos damage"] = { "WarcryTauntChaosExplosionUnique__1_", }, + ["enemies cursed by you are hindered if 25% of curse duration expired"] = { "Curse25PercentHinderEnemyUnique__1", }, + ["enemies cursed by you are hindered if #% of curse duration expired"] = { "Curse25PercentHinderEnemyUnique__1", }, + ["your curses have 25% increased effect if 50% of curse duration expired"] = { "Curse50PercentCurseEffectUnique__1", }, + ["your curses have #% increased effect if #% of curse duration expired"] = { "Curse50PercentCurseEffectUnique__1", }, + ["enemies cursed by you take 35% increased damage if 75% of curse duration expired"] = { "Curse75PercentEnemyDamageTakenUnique__1__", }, + ["enemies cursed by you take #% increased damage if #% of curse duration expired"] = { "Curse75PercentEnemyDamageTakenUnique__1__", }, + ["spell skills always deal critical strikes on final repeat"] = { "SpellsAlwaysCritFinalRepeatUnique__1_", }, + ["spell skills cannot deal critical strikes except on final repeat"] = { "SpellsNeverCritExceptFinalRepeatUnique__1", }, + ["spell skills have +(20-30)% to critical strike multiplier on final repeat"] = { "SpellsCriticalMultiplierFinalRepeatUnique__1", }, + ["spell skills have +(#)% to critical strike multiplier on final repeat"] = { "SpellsCriticalMultiplierFinalRepeatUnique__1", }, + ["non-critical strikes deal 80% less damage"] = { "NonCriticalStrikesLessDamageUnique__1", }, + ["non-critical strikes deal #% less damage"] = { "NonCriticalStrikesLessDamageUnique__1", }, + ["+10 to maximum rage"] = { "MaximumRageUnique__1", "MaximumRageImplicitE1", }, + ["+# to maximum rage"] = { "MaximumRageUnique__1", "MaximumRageImplicitE1", "MaximumRageImplicitE2", "MaximumRageImplicitE3", }, + ["+5 to maximum rage"] = { "MaximumRageUnique__2", }, + ["+(-5-5) to maximum rage"] = { "MaximumRageUnique__3", }, + ["+(#) to maximum rage"] = { "MaximumRageUnique__3", "MutatedUniqueBodyStrDex1MaximumRage", }, + ["+15 to maximum rage"] = { "MaximumRageImplicitE2", }, + ["+20 to maximum rage"] = { "MaximumRageImplicitE3", }, + ["gain 3 rage on melee hit"] = { "RageOnMeleeHitE1", }, + ["gain 4 rage on melee hit"] = { "RageOnMeleeHitE2", }, + ["nearby enemies are crushed while you have at least 25 rage"] = { "EnemiesCrushedWithRageUnique__1_", }, + ["nearby enemies are crushed while you have at least # rage"] = { "EnemiesCrushedWithRageUnique__1_", }, + ["50% increased duration. -1% to this value when used"] = { "FlaskDurationConsumedPerUse", }, + ["#% increased duration. -1% to this value when used"] = { "FlaskDurationConsumedPerUse", "HarvestFlaskEnchantmentDurationLoweredOnUse1_", }, + ["increases and reductions to maximum energy shield instead apply to ward"] = { "EnergyShieldAdditiveModifiersInsteadApplyToWardUnique__", }, + ["gain added chaos damage equal to 10% of ward"] = { "GlobalAddedChaosDamageWardUnique__", }, + ["gain added chaos damage equal to #% of ward"] = { "GlobalAddedChaosDamageWardUnique__", }, + ["(33-48)% increased ward"] = { "LocalIncreasedWardPercentUnique__1_", }, + ["(#)% increased ward"] = { "LocalIncreasedWardPercentUnique__1_", "LocalIncreasedWardPercentUnique__2", "LocalIncreasedWardPercentUnique__3", "LocalIncreasedWardPercentUnique__4_", }, + ["(25-35)% increased ward"] = { "LocalIncreasedWardPercentUnique__2", }, + ["(30-50)% increased ward"] = { "LocalIncreasedWardPercentUnique__3", }, + ["(50-80)% increased ward"] = { "LocalIncreasedWardPercentUnique__4_", }, + ["75% of damage taken bypasses ward"] = { "DamageBypassesWardPercentUnique__1", }, + ["#% of damage taken bypasses ward"] = { "DamageBypassesWardPercentUnique__1", }, + ["+(100-150) to ward"] = { "LocalIncreasedWardUnique__1", }, + ["+(#) to ward"] = { "LocalIncreasedWardUnique__1", }, + ["(40-60)% faster restoration of ward"] = { "WardDelayRecoveryUnique__1", }, + ["(#)% faster restoration of ward"] = { "WardDelayRecoveryUnique__1", }, + ["(30-50)% slower restoration of ward"] = { "WardDelayRecoveryUnique__2", }, + ["(#)% slower restoration of ward"] = { "WardDelayRecoveryUnique__2", }, + ["triggers level 20 summon arbalists when equipped"] = { "GrantsSummonArbalistsSkillUnique__1_", }, + ["triggers level # summon arbalists when equipped"] = { "GrantsSummonArbalistsSkillUnique__1_", }, + ["gain adrenaline for 3 seconds when ward breaks"] = { "AdrenalineOnWardBreakUnique__1", }, + ["flasks gain 1 charge per second if you've hit a unique enemy recently"] = { "FlaskChargePerSecondUniqueEnemyUnique__1___", }, + ["+1 to number of summoned arbalists"] = { "SummonArbalistNumberOfArbalistsAllowed", }, + ["summoned arbalists fire (2-4) additional projectiles"] = { "SummonArbalistNumberOfAdditionalProjectiles_", }, + ["summoned arbalists fire (#) additional projectiles"] = { "SummonArbalistNumberOfAdditionalProjectiles_", }, + ["summoned arbalists have (30-40)% increased attack speed"] = { "SummonArbalistAttackSpeed_", }, + ["summoned arbalists have (#)% increased attack speed"] = { "SummonArbalistAttackSpeed_", }, + ["(10-15)% increased skill effect duration"] = { "SkillEffectDurationUnique__1", }, + ["(-20-20)% reduced skill effect duration"] = { "SkillEffectDurationUnique__2_", }, + ["20% reduced flask charges gained"] = { "FlaskChargesUniqueJewel___8", }, + ["#% reduced flask charges gained"] = { "FlaskChargesUniqueJewel___8", "BeltReducedFlaskChargesGainedUnique__1", }, + ["80% less flask charges gained from kills"] = { "FlaskChargesFromKillUniqueJewel_9", "FlaskChargesFromKillsFinalUnique__1_", }, + ["#% less flask charges gained from kills"] = { "FlaskChargesFromKillUniqueJewel_9", "FlaskChargesFromKillsFinalUnique__1_", }, + ["(10-15)% increased cold damage"] = { "ColdDamagePercentUnique__2", "ColdDamagePercentUnique__12", "ColdDamagePercentUnique__13", "ColdDamagePercentUnique__15", "ColdDamagePercentUniqueHelmetStrInt3", "ColdDamagePercentUnique__1", }, + ["flasks gain 2 charges when you hit a non-unique enemy, no more than once per second"] = { "FlaskChargeOnHitNonUniqueUniqueJewel____9", }, + ["(18-25)% increased cold damage"] = { "ColdDamagePercentUnique__4", }, + ["flasks gain 3 charges every 3 seconds while they are inactive"] = { "FlaskChargePerSecondInactiveUniqueJewel_10", }, + ["(5-15)% increased cold damage"] = { "ColdDamagePercentUnique__14", }, + ["(10-15)% increased lightning damage"] = { "LightningDamagePercentUnique___1", "LightningDamagePercentUnique__5", "LightningDamagePercentUnique__6", "LightningDamagePercentUniqueHelmetStrInt3", }, + ["+2 seconds to cat's stealth duration"] = { "CatsStealthDurationUnique__1_", }, + ["adds 1 to 5 lightning damage to attacks"] = { "AddedLightningDamageImplicitQuiver1", }, + ["adds 1 to 30 lightning damage to spells and attacks"] = { "AddedLightningDamageUniqueHelmetStrInt1", }, + ["adds 1 to # lightning damage to spells and attacks"] = { "AddedLightningDamageUniqueHelmetStrInt1", }, + ["adds 1 to 120 lightning damage to attacks"] = { "AddedLightningDamageUniqueBootsStrInt1", }, + ["adds 1 to # lightning damage to attacks"] = { "AddedLightningDamageUniqueBootsStrInt1", "AddedLightningDamageUniqueGlovesInt1", "AddedLightningDamageUniqueGlovesDexInt3", "AddedLightningDamageUniqueBodyInt8", }, + ["adds 1 to 13 lightning damage to attacks"] = { "AddedLightningDamageUniqueGlovesInt1", }, + ["20% increased movement speed while you have cat's stealth"] = { "MovementSpeedWithCatsStealthUnique__1", }, + ["#% increased movement speed while you have cat's stealth"] = { "MovementSpeedWithCatsStealthUnique__1", }, + ["adds 1 to (600-700) lightning damage"] = { "AddedLocalLightningDamageUniqueClaw1", }, + ["adds 1 to 85 lightning damage"] = { "AddedLightningDamageUniqueBow8", }, + ["adds 1 to (4-12) lightning damage to spells and attacks"] = { "AddedLightningDamageUniqueBodyInt5_", }, + ["adds 1 to 100 lightning damage to attacks"] = { "AddedLightningDamageUniqueGlovesDexInt3", }, + ["adds 1 to 40 lightning damage to attacks"] = { "AddedLightningDamageUniqueBodyInt8", }, + ["adds 1 to (120-150) lightning damage"] = { "AddedLightningDamageUniqueBow9", }, + ["+(400-500) to accuracy rating"] = { "AccuracyAgainstBleedingEnemiesUnique__1", "LocalIncreasedAccuracyUnique__3", "LocalIncreasedAccuracyUnique__4", }, + ["adds 1 to (20-30) lightning damage to attacks"] = { "AddedLightningDamageUniqueBodyStrDex2", }, + ["adds 1 to (#) lightning damage to attacks"] = { "AddedLightningDamageUniqueBodyStrDex2", "AddedLightningDamageUniqueBelt10", "AddedLightningDamageUniqueBelt12", }, + ["adds 1 to (50-70) lightning damage to spells and attacks"] = { "AddedLightningDamageUniqueRing19", }, + ["adds 1 to (60-68) lightning damage to attacks"] = { "AddedLightningDamageUniqueBelt10", }, + ["(8-12)% increased burning damage for each time you have shocked a non-shocked enemy recently, up to a maximum of 120%"] = { "BurningDamagePerEnemyShockedRecentlyUnique__1_", }, + ["(#)% increased burning damage for each time you have shocked a non-shocked enemy recently, up to a maximum of #%"] = { "BurningDamagePerEnemyShockedRecentlyUnique__1_", }, + ["adds 1 to (30-50) lightning damage to attacks"] = { "AddedLightningDamageUniqueBelt12", }, + ["your lightning damage can ignite"] = { "LightningDamageCanIgniteUnique__1", }, + ["adds 1 to (550-650) lightning damage"] = { "LocalAddedLightningDamageUniqueOneHandSword6", }, + ["adds (1-3) to (42-47) lightning damage to spells and attacks"] = { "AddedLightningDamageUnique__1", }, + ["adds (1-3) to (68-72) lightning damage to spells and attacks"] = { "AddedLightningDamageUnique__2_", }, + ["adds 10 to 130 lightning damage to attacks"] = { "AddedLightningDamageUnique__3", }, + ["adds # to # lightning damage to attacks"] = { "AddedLightningDamageUnique__3", }, + ["(12-18) to (231-347) added lightning damage with wand attacks"] = { "AddedLightningDamageUnique__4", }, + ["(#) to (#) added lightning damage with wand attacks"] = { "AddedLightningDamageUnique__4", }, + ["you have onslaught while on low life"] = { "OnslaughtOnLowLifeUnique__1", }, + ["hits ignore enemy monster fire resistance while you are ignited"] = { "IgnoreEnemyFireResistWhileIgnitedUnique__1", }, + ["you have crimson dance if you have dealt a critical strike recently"] = { "CrimsonDanceIfCritRecentlyUnique__1", }, + ["trigger level 20 animate guardian's weapon when animated guardian kills an enemy"] = { "AnimateGuardianWeaponOnGuardianKillUnique__1_", }, + ["trigger level # animate guardian's weapon when animated guardian kills an enemy"] = { "AnimateGuardianWeaponOnGuardianKillUnique__1_", }, + ["10% chance to trigger level 18 animate guardian's weapon when animated weapon kills an enemy"] = { "AnimateGuardianWeaponOnAnimatedWeaponKillUnique__1", }, + ["#% chance to trigger level # animate guardian's weapon when animated weapon kills an enemy"] = { "AnimateGuardianWeaponOnAnimatedWeaponKillUnique__1", }, + ["you cannot have non-animated, non-manifested minions"] = { "CannnotHaveNonAnimatedMinionsUnique__1", }, + ["animated guardian deals 5% increased damage per animated weapon"] = { "AnimatedGuardianDamagePerAnimatedWeaponUnique__1__", }, + ["animated and manifested minions' melee strikes deal splash"] = { "AnimatedMinionsHaveMeleeSplashUnique__1", }, + ["animated and manifested minions' melee strikes deal 50% less splash damage"] = { "IncreasedAnimatedMinionSplashDamageUnique__1", }, + ["animated and manifested minions' melee strikes deal #% less splash damage"] = { "IncreasedAnimatedMinionSplashDamageUnique__1", }, + ["adds 1 to 2 fire damage to attacks per 10 strength"] = { "FireDamageToAttacksPerStrengthUnique__1", }, + ["adds 1 to 2 fire damage to attacks per # strength"] = { "FireDamageToAttacksPerStrengthUnique__1", }, + ["adds 1 to 2 cold damage to attacks per 10 dexterity"] = { "ColdDamageToAttacksPerDexterityUnique__1", }, + ["adds 1 to 2 cold damage to attacks per # dexterity"] = { "ColdDamageToAttacksPerDexterityUnique__1", }, + ["adds 0 to 3 lightning damage to attacks per 10 intelligence"] = { "LightningDamageToAttacksPerIntelligenceUnique__1", }, + ["adds 0 to 3 lightning damage to attacks per # intelligence"] = { "LightningDamageToAttacksPerIntelligenceUnique__1", }, + ["(8-12)% increased attack speed if you've dealt a critical strike recently"] = { "AttackSpeedIfCriticalStrikeDealtRecentlyUnique__1", }, + ["(#)% increased attack speed if you've dealt a critical strike recently"] = { "AttackSpeedIfCriticalStrikeDealtRecentlyUnique__1", }, + ["(8-12)% increased cast speed if you've dealt a critical strike recently"] = { "CastSpeedIfCriticalStrikeDealtRecentlyUnique__1", }, + ["(#)% increased cast speed if you've dealt a critical strike recently"] = { "CastSpeedIfCriticalStrikeDealtRecentlyUnique__1", }, + ["the effect of chill on you is reversed"] = { "EffectOfChillIsReversedUnique__1", }, + ["trigger a socketed spell when you attack with a bow, with a 0.3 second cooldown"] = { "TriggerSocketedSpellOnBowAttackUnique__1_", "TriggerSocketedSpellOnBowAttackUnique__2", }, + ["+(15-20)% to cold damage over time multiplier per power charge"] = { "MutatedUniqueWand16ColdDamageOverTimeMultiplierPerPowerCharge", }, + ["+(#)% to cold damage over time multiplier per power charge"] = { "MutatedUniqueWand16ColdDamageOverTimeMultiplierPerPowerCharge", }, + ["purity of ice has no reservation"] = { "MutatedUniqueBodyDex10PurityOfIceNoReservation", "PurityOfIceNoReservationUnique__1_", }, + ["+6 to evasion rating per 10 player maximum life"] = { "MutatedUniqueBodyDex10EvasionRatingPer10PlayerLife", }, + ["+6 to evasion rating per # player maximum life"] = { "MutatedUniqueBodyDex10EvasionRatingPer10PlayerLife", }, + ["ghost dance"] = { "MutatedUniqueBodyDex11GhostDance", "KeystoneGhostDanceUnique__1", }, + ["+8 to evasion rating per 10 player maximum life"] = { "MutatedUniqueBodyDex11EvasionRatingPer10PlayerLife", }, + ["+8 to evasion rating per # player maximum life"] = { "MutatedUniqueBodyDex11EvasionRatingPer10PlayerLife", }, + ["(5-15)% of physical damage from hits taken as cold damage"] = { "MutatedUniqueAmulet39PhysicalDamageTakenAsCold", }, + ["(#)% of physical damage from hits taken as cold damage"] = { "MutatedUniqueAmulet39PhysicalDamageTakenAsCold", }, + ["(8-12)% increased strength"] = { "MutatedUniqueClaw16PercentageStrength", "MutatedUniqueClaw17PercentageStrength", }, + ["5% increased accuracy rating per 25 intelligence"] = { "MutatedUniqueClaw16AccuracyRatingPercentPer25Intelligence", }, + ["5% increased accuracy rating per # intelligence"] = { "MutatedUniqueClaw16AccuracyRatingPercentPer25Intelligence", }, + ["+3% to critical strike multiplier per 25 dexterity"] = { "MutatedUniqueClaw17CriticalStrikeMultiplierPer25Dexterity", }, + ["+3% to critical strike multiplier per # dexterity"] = { "MutatedUniqueClaw17CriticalStrikeMultiplierPer25Dexterity", }, + ["hits always shock enemies that are on low life"] = { "MutatedUniqueShieldInt8AlwaysShockLowLifeEnemies", }, + ["chaos damage taken does not bypass energy shield while not on low mana"] = { "MutatedUniqueShieldInt9ChaosDamageDoesNotBypassESWhileNotLowMana", }, + ["+3% to maximum lightning resistance"] = { "MutatedUniqueAmulet41MaximumLightningResistance", }, + ["damage of enemies hitting you is unlucky"] = { "MutatedUniqueAmulet41EnemyExtraDamageRolls", }, + ["(50-100)% increased armour while bleeding"] = { "MutatedUniqueBootsStr6IncreasedArmourWhileBleeding", }, + ["gain an endurance charge each second while stationary"] = { "MutatedUniqueBootsStr7GainEnduranceChargeEveryXSecondsWhileStationary", }, + ["1% of spell damage leeched as life"] = { "SpellLifeLeechJewel", }, + ["500% increased warcry cooldown recovery rate"] = { "MutatedUniqueTwoHandAxe11WarcryCooldownSpeed", }, + ["80% reduced intelligence"] = { "MutatedUniqueTwoHandAxe12PercentageIntelligence", }, + ["#% reduced intelligence"] = { "MutatedUniqueTwoHandAxe12PercentageIntelligence", "PercentageIntelligenceUnique__1", }, + ["bleeding you inflict deals damage (20-40)% faster"] = { "MutatedUniqueTwoHandAxe12FasterBleedDamage", }, + ["bleeding you inflict deals damage (#)% faster"] = { "MutatedUniqueTwoHandAxe12FasterBleedDamage", }, + ["1% of spell damage leeched as mana"] = { "SpellManaLeechJewel", }, + ["(8-12)% of armour applies to fire, cold and lightning damage taken from hits if you've blocked recently"] = { "MutatedUniqueShieldStr8ArmourAppliesToElementalIfBlockedRecently", }, + ["(#)% of armour applies to fire, cold and lightning damage taken from hits if you've blocked recently"] = { "MutatedUniqueShieldStr8ArmourAppliesToElementalIfBlockedRecently", }, + ["gain (300-650) energy shield when you block"] = { "MutatedUniqueShieldStr9GainEnergyShieldOnBlock", }, + ["gain (#) energy shield when you block"] = { "MutatedUniqueShieldStr9GainEnergyShieldOnBlock", }, + ["minions have 25% chance to gain unholy might for 4 seconds on kill"] = { "MutatedUniqueOneHandSword22MinionUnholyMightChance", "MutatedUniqueOneHandSword23MinionUnholyMightChance", }, + ["minions have #% chance to gain unholy might for 4 seconds on kill"] = { "MutatedUniqueOneHandSword22MinionUnholyMightChance", "MutatedUniqueOneHandSword23MinionUnholyMightChance", }, + ["20% increased global accuracy rating"] = { "PercentIncreasedAccuracyJewelUnique__1", }, + ["+(20-30)% to quality of all minion skill gems"] = { "MutatedUniqueOneHandSword23MinionSkillGemQuality", }, + ["+(#)% to quality of all minion skill gems"] = { "MutatedUniqueOneHandSword23MinionSkillGemQuality", }, + ["+20% to quality of socketed gems"] = { "MutatedUniqueBodyInt13SocketedGemQuality", }, + ["(100-120)% increased critical strike chance with traps"] = { "TrapCritChanceUnique__1", }, + ["(#)% increased critical strike chance with traps"] = { "TrapCritChanceUnique__1", }, + ["(7-10)% increased skeleton attack speed"] = { "MaximumMinionCountUniqueJewel1", "SkeletonAttackSpeedUniqueJewel1", }, + ["(#)% increased skeleton attack speed"] = { "MaximumMinionCountUniqueJewel1", "SkeletonAttackSpeedUniqueJewel1", }, + ["3% reduced mana cost of skills"] = { "ManaCostReductionUniqueJewel44", }, + ["socketed gems are supported by level 18 focused channelling"] = { "MutatedUniqueGlovesInt4DisplaySocketedGemsSupportedByFocusedChannelling", }, + ["socketed gems are supported by level # focused channelling"] = { "MutatedUniqueGlovesInt4DisplaySocketedGemsSupportedByFocusedChannelling", }, + ["minions have +(7-10)% to all elemental resistances"] = { "MinionElementalResistancesUnique__1", }, + ["(80-100)% increased effect of herald buffs on you"] = { "MutatedUniqueBodyInt12HeraldEffectOnSelf", }, + ["(#)% increased effect of herald buffs on you"] = { "MutatedUniqueBodyInt12HeraldEffectOnSelf", }, + ["wombgift bait"] = { "MutatedUniqueFishingRod1FishingLureType", }, + ["(30-40)% chance to ignore stuns while casting"] = { "MutatedUniqueFishingRod2AvoidInterruptionWhileCasting", }, + ["(#)% chance to ignore stuns while casting"] = { "MutatedUniqueFishingRod2AvoidInterruptionWhileCasting", }, + ["(3-5)% increased skeleton movement speed"] = { "SkeletonMovementSpeedUniqueJewel1", }, + ["(#)% increased skeleton movement speed"] = { "SkeletonMovementSpeedUniqueJewel1", }, + ["(12-16)% increased attack speed when on low life"] = { "MutatedUniqueRing9IncreasedAttackSpeedWhenOnLowLife", }, + ["(#)% increased attack speed when on low life"] = { "MutatedUniqueRing9IncreasedAttackSpeedWhenOnLowLife", }, + ["strength from passives in radius is transformed to dexterity"] = { "JewelStrToDex", "JewelStrToDexUniqueJewel13", }, + ["hits have (20-25)% chance to treat enemy monster elemental resistance values as inverted"] = { "MutatedUniqueShieldDex9TreatElementalResistanceAsInverted", }, + ["50% chance to inflict bleeding on critical strike with attacks"] = { "BleedOnCritUnique__1_", }, + ["hits have (#)% chance to treat enemy monster elemental resistance values as inverted"] = { "MutatedUniqueShieldDex9TreatElementalResistanceAsInverted", }, + ["your action speed is at least 90% of base value"] = { "MutatedUniqueGlovesDex2ActionSpeedMinimum90", }, + ["50% chance to maim enemies on critical strike with attacks"] = { "MaimOnCritUnique__1", }, + ["your action speed is at least #% of base value"] = { "MutatedUniqueGlovesDex2ActionSpeedMinimum90", }, + ["(7-10)% increased skeleton cast speed"] = { "SkeletonCastSpeedUniqueJewel1", }, + ["enemies you inflict bleeding on grant (60-100)% increased flask charges"] = { "EnemiesYouBleedGrantIncreasedFlaskChargesUnique__1_", }, + ["(#)% increased skeleton cast speed"] = { "SkeletonCastSpeedUniqueJewel1", }, + ["+(16-24) to dexterity"] = { "DexterityUniqueJewel13", "DexterityUniqueJewel36", }, + ["(25-50)% increased warcry buff effect"] = { "MutatedUniqueHelmetStrDex3WarcryBuffEffect", }, + ["(#)% increased warcry buff effect"] = { "MutatedUniqueHelmetStrDex3WarcryBuffEffect", }, + ["(20-40)% increased warcry cooldown recovery rate"] = { "MutatedUniqueHelmetStrDex3WarcryCooldownSpeed", }, + ["spreads tar when you block"] = { "GroundTarOnBlockUnique__1", }, + ["gain shaper's presence for 10 seconds when you kill a rare or unique enemy"] = { "GainShapersPresenceUnique__1", }, + ["dexterity from passives in radius is transformed to intelligence"] = { "JewelDexToInt", "JewelDexToIntUniqueJewel11", }, + ["(4-6)% increased totem placement speed"] = { "JewelImplicitTotemPlacementSpeed", }, + ["1% of damage taken recouped as mana"] = { "JewelImplicitDamageTakenGainedAsMana", }, + ["+(16-24) to intelligence"] = { "IntelligenceUniqueJewel11", "IntelligenceUniqueJewel35", }, + ["socketed gems are supported by level 5 cold to fire"] = { "ItemActsAsColdToFireSupportUniqueStaff13", }, + ["socketed gems are supported by level 30 cold to fire"] = { "ItemActsAsColdToFireSupportUnique__1", }, + ["intelligence from passives in radius is transformed to strength"] = { "JewelIntToStr", "JewelIntToStrUniqueJewel34", }, + ["share endurance charges with nearby party members"] = { "ShareEnduranceChargesWithParty", }, + ["(50-60)% increased spell damage"] = { "SpellDamageUniqueStaff2", }, + ["+(16-24) to strength"] = { "StrengthUniqueJewel34", "StrengthUniqueJewel37", }, + ["gain an endurance charge when you take a critical strike"] = { "GainEnduranceChargeWhenCriticallyHit", }, + ["10% chance to blind enemies on hit"] = { "BlindingHitUniqueWand1", }, + ["hits with prismatic skills always scorch"] = { "PrismaticSkillsInflictScorchUnique_1", }, + ["#% chance to blind enemies on hit"] = { "BlindingHitUniqueWand1", }, + ["hits with prismatic skills always sap"] = { "PrismaticSkillsInflictSapUnique_1", }, + ["socketed gems are supported by level 20 blind"] = { "ItemActsAsSupportBlindUniqueWand1", }, + ["80% reduced freeze duration on you"] = { "ReducedFreezeDurationUniqueShieldStrInt3", }, + ["intelligence from passives in radius is transformed to dexterity"] = { "JewelIntToDex", "JewelIntToDexUniqueJewel36", }, + ["10000% increased freeze duration on you"] = { "FreezeDurationOnSelfUnique__1", }, + ["(25-28)% increased elemental damage with attack skills"] = { "WeaponElementalDamageImplicitBow2", }, + ["#% increased freeze duration on you"] = { "FreezeDurationOnSelfUnique__1", }, + ["30% increased elemental damage with attack skills"] = { "WeaponElementalDamageImplicitSword1", }, + ["(#)% more physical damage with unarmed melee attacks"] = { "FacebreakerUnarmedMoreDamage", }, + ["dexterity from passives in radius is transformed to strength"] = { "JewelDexToStr", "JewelDexToStrUniqueJewel37", }, + ["socketed gems are supported by level 20 increased area of effect"] = { "SocketedGemsGetIncreasedAreaOfEffectUniqueTwoHandAxe5", }, + ["(40-55)% increased elemental damage with attack skills"] = { "WeaponElementalDamageUnique__3", }, + ["socketed gems are supported by level # increased area of effect"] = { "SocketedGemsGetIncreasedAreaOfEffectUniqueTwoHandAxe5", }, + ["socketed gems are supported by level 5 increased area of effect"] = { "SocketedGemsGetIncreasedAreaOfEffectUniqueDescentOneHandSword1", }, + ["50% increased movement speed"] = { "MovementVelocityUnique___6", }, + ["knocks back enemies in an area when you use a flask"] = { "AoEKnockBackOnFlaskUseUniqueFlask9_", }, + ["25% reduced movement speed"] = { "MovementVeolcityUniqueBodyDex6", }, + ["(0.4-0.8)% of attack damage leeched as life"] = { "LifeLeechPermyriadUniqueHelmetInt7", }, + ["passive skills in radius can be allocated without being connected to your tree"] = { "JewelUniqueAllocateDisconnectedPassives", "AllocateDisconnectedPassivesDonutUnique__1", }, + ["adds (1-4) to (30-50) lightning damage to attacks"] = { "AddedLightningDamageUniqueGlovesDexInt1", }, + ["adds (#) to (#) lightning damage to attacks"] = { "AddedLightningDamageUniqueGlovesDexInt1", }, + ["only affects passives in small ring"] = { "JewelRingRadiusValuesUnique__1", }, + ["adds 3 to 30 lightning damage"] = { "AddedLightningDamageUniqueDagger3", }, + ["(#)% of attack damage leeched as mana"] = { "ManaLeechPermyriadUniqueHelmetInt7", }, + ["adds 3 to # lightning damage"] = { "AddedLightningDamageUniqueDagger3", }, + ["only affects passives in massive ring"] = { "JewelRingRadiusValuesUnique__2", }, + ["(40-60)% increased critical strike chance"] = { "LocalCriticalStrikeChanceUnique__6", }, + ["+(25-30) to maximum energy shield"] = { "LocalIncreasedEnergyShieldUniqueGlovesDexInt3", }, + ["(180-250)% increased energy shield"] = { "LocalIncreasedEnergyShieldUniqueGlovesInt6", }, + ["(140-180)% increased energy shield"] = { "LocalIncreasedEnergyShieldPercentUniqueBootsInt5", "LocalIncreasedEnergyShieldPercentUnique__31____", }, + ["adds (10-15) to (20-25) fire damage"] = { "LocalAddedFireDamageUniqueStaff13", }, + ["with 4 notables allocated in radius, when you kill a rare monster, you gain 1 of its modifiers for 20 seconds"] = { "StealRareModUniqueJewel3", }, + ["adds # to # fire damage"] = { "LocalAddedFireDamageUnique__1", "LocalAddedFireDamageUniqueBow6", }, + ["with 4 notables allocated in radius, when you kill a rare monster, you gain 1 of its modifiers for # seconds"] = { "StealRareModUniqueJewel3", }, + ["adds 3 to 6 fire damage"] = { "LocalAddedFireDamageUniqueDescentOneHandMace1", }, + ["adds 3 to 7 fire damage"] = { "LocalAddedFireDamageUniqueRapier1", }, + ["adds (16-21) to (32-38) fire damage"] = { "LocalAddedFireDamageUniqueTwoHandAxe1", }, + ["(10-15)% increased area of effect while unarmed"] = { "UnarmedAreaOfEffectUniqueJewel4", }, + ["+(15-25)% to global critical strike multiplier"] = { "CriticalMultiplierImplicitBow1", "CriticalMultiplierUnique__4____", "CriticalMultiplierUniqueRing17", "CriticalMultiplierUniqueDagger8", }, + ["+(0.3-0.4) metres to melee strike range with unarmed attacks"] = { "UnarmedStrikeRangeUniqueJewel__1_", }, + ["+(2-6)% chance to block attack damage"] = { "AdditionalBlockUnique__1", }, + ["+(#)% chance to block attack damage"] = { "AdditionalBlockUnique__1", "ChanceToBlockAndDamageTakenFromBlockedHitsImplicitR1", "ChanceToBlockAndDamageTakenFromBlockedHitsImplicitR2__", "ChanceToBlockAndDamageTakenFromBlockedHitsImplicitR3", "ChanceToBlockAndDamageTakenFromBlockedHitsImplicitR4", "ChanceToBlockAndDamageTakenFromBlockedHitsImplicitR5", "ChanceToBlockAndDamageTakenFromBlockedHitsImplicitR6", }, + ["+60% to global critical strike multiplier"] = { "CriticalMultiplierUniqueHelmetStr3", }, + ["40% of lightning damage converted to cold damage"] = { "ConvertLightningToColdUniqueRing34", }, + ["#% of lightning damage converted to cold damage"] = { "ConvertLightningToColdUniqueRing34", }, + ["adds (5-15) to (25-50) physical damage to attacks"] = { "AddedPhysicalDamageUnique__2", }, + ["(8-10) to (14-16) added physical damage with bow attacks"] = { "AddedPhysicalDamageUniqueQuiver9", }, + ["(10-14) to (19-24) added physical damage with bow attacks"] = { "AddedPhysicalDamageUniqueQuiver3", }, + ["adds 40 to 60 physical damage to attacks"] = { "AddedPhysicalDamageUniqueHelmetStr3", }, + ["(130-150)% increased evasion rating"] = { "LocalIncreasedEvasionRatingPercentUnique__9", }, + ["(15-25)% increased light radius"] = { "LightRadiusUnique__7_", "LightRadiusUnique__5", }, + ["20% increased light radius"] = { "LightRadiusUnique__4", "LightRadiusUnique__3", "LightRadiusUniqueShieldDemigods", "LightRadiusUniqueStaff10_", "LightRadiusUnique__8", }, + ["(6-10)% increased quantity of items found"] = { "ItemFoundQuantityIncreaseUniqueBootsDex2", "TalismanIncreasedItemQuantity", }, + ["#% increased light radius"] = { "LightRadiusUnique__4", "LightRadiusUnique__3", "LightRadiusUniqueShieldDemigods", "LightRadiusUniqueStaff10_", "LightRadiusUniqueRing15", "LightRadiusUnique__11", "LightRadiusUnique__9", "LightRadiusUnique__8", "LightRadiusUniqueBodyStr4", "LightRadiusUniqueBelt6", "LightRadiusUniqueBodyInt8", "LightRadiusUniqueRing9_", "LightRadiusUniqueSceptre2", }, + ["(10-30)% increased light radius"] = { "LightRadiusUnique__2", }, + ["(15-20)% increased light radius"] = { "LightRadiusUnique__1", }, + ["10% increased light radius"] = { "LightRadiusUniqueRing15", }, + ["(20-30)% increased light radius"] = { "LightRadiusUniqueBodyStrInt5", }, + ["20% reduced light radius"] = { "LightRadiusUniqueBootsStrDex3", }, + ["14% increased cast speed"] = { "IncreasedCastSpeedImplicitMarakethWand2", }, + ["(8-13)% increased attack speed"] = { "IncreasedAttackSpeedUnique_1", }, + ["(8-16)% increased attack speed"] = { "IncreasedAttackSpeedUnique__8", }, + ["2% chance to freeze"] = { "ChanceToFreezeUnique__2", }, + ["-500 to accuracy rating"] = { "IncreasedAccuracyUniqueTwoHandMace3", }, + ["+(16-24) to all attributes"] = { "AllAttributesImplicitDemigodOneHandSword1", "AllAttributesImplicitWreath1", }, + ["+(8-12) to all attributes"] = { "AllAttributesImplicitDemigodRing1", }, + ["+(25-50) to all attributes"] = { "AllAttributesUniqueTwoHandMace7", }, + ["+(40-50) to all attributes"] = { "AllAttributesUniqueBodyStr3", }, + ["+500 to all attributes"] = { "AllAttributesTestUniqueAmulet1", }, + ["+(20-25) to all attributes"] = { "AllAttributesUniqueHelmetStr3", }, + ["(100-120)% increased evasion and energy shield"] = { "LocalIncreasedEvasionAndEnergyShieldUnique__6_", }, + ["(130-150)% increased evasion and energy shield"] = { "LocalIncreasedEvasionAndEnergyShieldUnique__7", }, + ["(80-100)% increased evasion and energy shield"] = { "LocalIncreasedEvasionAndEnergyShieldUnique__8", }, + ["(500-600)% increased evasion and energy shield"] = { "LocalIncreasedEvasionAndEnergyShieldUnique__9", }, + ["(160-180)% increased evasion and energy shield"] = { "LocalIncreasedEvasionAndEnergyShieldUnique__11_", }, + ["(180-220)% increased evasion and energy shield"] = { "LocalIncreasedEvasionAndEnergyShieldUnique__12", }, + ["(120-170)% increased evasion and energy shield"] = { "LocalIncreasedEvasionAndEnergyShieldUnique__13", }, + ["(160-200)% increased evasion and energy shield"] = { "LocalIncreasedEvasionAndEnergyShieldUnique__14", }, + ["(260-300)% increased evasion and energy shield"] = { "LocalIncreasedEvasionAndEnergyShieldUnique__15", }, + ["(200-250)% increased evasion and energy shield"] = { "LocalIncreasedEvasionAndEnergyShieldUnique__16", "LocalIncreasedEvasionAndEnergyShieldUnique__17", "LocalIncreasedEvasionAndEnergyShieldUnique__23", }, + ["(100-150)% increased evasion and energy shield"] = { "LocalIncreasedEvasionAndEnergyShieldUnique__18", "LocalIncreasedEvasionAndEnergyShieldUnique__21_", "LocalIncreasedEvasionAndEnergyShieldUnique__24", "LocalIncreasedEvasionAndEnergyShieldUnique__26", "LocalIncreasedEvasionAndEnergyShieldUnique__27", "LocalIncreasedEvasionAndEnergyShieldUnique__36", }, + ["(250-300)% increased evasion and energy shield"] = { "LocalIncreasedEvasionAndEnergyShieldUnique__19___", }, + ["(10-20)% reduced skeleton duration"] = { "SkeletonDurationUniqueJewel1_", }, + ["+(#)% to cold damage over time multiplier"] = { "ColdDamageOverTimeMultiplierUnique__1", "MutatedUniqueSceptre13ColdDamageOverTimeMultiplier", }, + ["(#)% reduced skeleton duration"] = { "SkeletonDurationUniqueJewel1_", }, + ["(400-500)% increased evasion and energy shield"] = { "LocalIncreasedEvasionAndEnergyShieldUnique__25", "LocalIncreasedEvasionAndEnergyShieldUnique__30_", }, + ["(80-120)% increased evasion and energy shield"] = { "LocalIncreasedEvasionAndEnergyShieldUnique__28", "LocalIncreasedEvasionAndEnergyShieldUnique__37", }, + ["(350-400)% increased evasion and energy shield"] = { "LocalIncreasedEvasionAndEnergyShieldUnique__29", }, + ["(120-200)% increased evasion and energy shield"] = { "LocalIncreasedEvasionAndEnergyShieldUnique__31", }, + ["(160-220)% increased evasion and energy shield"] = { "LocalIncreasedEvasionAndEnergyShieldUnique__32_", }, + ["(140-160)% increased evasion and energy shield"] = { "LocalIncreasedEvasionAndEnergyShieldUnique__33", }, + ["(120-160)% increased evasion and energy shield"] = { "LocalIncreasedEvasionAndEnergyShieldUnique__39", }, + ["+(20-40) to all attributes"] = { "AllAttributesUniqueAmulet9", }, + ["+(80-100) to all attributes"] = { "AllAttributesUniqueAmulet8", }, + ["+(10-15)% to lightning resistance"] = { "LightningResistUnique__28", }, + ["(50-70)% increased armour and energy shield"] = { "LocalIncreasedArmourAndEnergyShieldUnique__28", }, + ["(150-250)% increased armour and energy shield"] = { "LocalIncreasedArmourAndEnergyShieldUnique__26", }, + ["(120-160)% increased armour and energy shield"] = { "LocalIncreasedArmourAndEnergyShieldUnique__24", }, + ["(70-130)% increased armour and energy shield"] = { "LocalIncreasedArmourAndEnergyShieldUnique__23_", }, + ["1000% increased armour and energy shield"] = { "LocalIncreasedArmourAndEnergyShieldUnique__22", }, + ["mind over matter"] = { "ManaShield", "KeystoneMindOverMatterUnique__1", }, + ["#% increased armour and energy shield"] = { "LocalIncreasedArmourAndEnergyShieldUnique__22", "LocalIncreasedArmourAndEnergyShieldUnique__19", "LocalIncreasedArmourAndEnergyShieldUnique__4", }, + ["333% increased armour and energy shield"] = { "LocalIncreasedArmourAndEnergyShieldUnique__19", }, + ["(200-250)% increased armour and energy shield"] = { "LocalIncreasedArmourAndEnergyShieldUnique__18_", "LocalIncreasedArmourAndEnergyShieldUnique__8", }, + ["(100-140)% increased armour and energy shield"] = { "LocalIncreasedArmourAndEnergyShieldUnique__17_", }, + ["20% increased movement speed on shocked ground"] = { "MovementVelocityOnShockedGroundUniqueBootsInt6_", }, + ["#% increased cast speed when on low life"] = { "CastSpeedOnLowLifeUniqueDescentHelmet1", }, + ["#% increased movement speed on shocked ground"] = { "MovementVelocityOnShockedGroundUniqueBootsInt6_", }, + ["0.4% of chaos damage leeched as life"] = { "ChaosDamageLifeLeechPermyriadUniqueShieldStrInt8", }, + ["#% maximum critical strike chance"] = { "MaximumCriticalStrikeChanceUniqueAmulet17", }, + ["#% of chaos damage leeched as life"] = { "ChaosDamageLifeLeechPermyriadUniqueShieldStrInt8", "ChaosDamageLifeLeechPermyriadUnique__1", "ChaosDamageLifeLeechPermyriadUnique__2", }, + ["0.2% of chaos damage leeched as life"] = { "ChaosDamageLifeLeechPermyriadUnique__1", }, + ["0.5% of chaos damage leeched as life"] = { "ChaosDamageLifeLeechPermyriadUnique__2", }, + ["gain (10-15)% of physical damage as extra chaos damage"] = { "PhysicalDamageAddedAsChaosImplicitQuiver11New", }, + ["gain (5-10)% of physical damage as extra chaos damage"] = { "PhysicalDamageAddedAsChaosUniqueShiledStrInt8", }, + ["15% increased item quantity per white socket"] = { "ItemQuantityPerWhiteSocketUniqueRing39_", }, + ["#% increased item quantity per white socket"] = { "ItemQuantityPerWhiteSocketUniqueRing39_", }, + ["(250-350)% increased armour, evasion and energy shield"] = { "LocalIncreasedArmourEvasionEnergyShieldUnique__1_", }, + ["(20-30)% increased maximum mana"] = { "TalismanIncreasedMana", "MaximumManaUnique___2", }, + ["(19-31)% increased chaos damage"] = { "TalismanIncreasedChaosDamage", }, + ["(40-50)% increased global critical strike chance"] = { "TalismanIncreasedCriticalChance", }, + ["(8-14)% increased strength"] = { "TalismanIncreasedStrength", }, + ["(8-14)% increased dexterity"] = { "TalismanIncreasedDexterity", }, + ["(8-14)% increased intelligence"] = { "TalismanIncreasedIntelligence", }, + ["(15-25)% increased maximum energy shield"] = { "TalismanIncreasedEnergyShield", }, + ["(8-12)% increased maximum life"] = { "TalismanIncreasedLife", "MaximumLifeUnique__1", }, + ["(12-16)% increased attributes"] = { "TalismanIncreasedAllAttributes", }, + ["+(12-18)% to damage over time multiplier"] = { "TalismanGlobalDamageOverTimeMultiplier", }, + ["+(#)% to damage over time multiplier"] = { "TalismanGlobalDamageOverTimeMultiplier", }, + ["(5-15)% increased attributes"] = { "AllAttributesPercentUnique__2", }, + ["(#)% reduced skill effect duration"] = { "SkillEffectDurationUnique__2_", "ReducedSkillEffectDurationUniqueAmulet20", }, + ["30% increased skill effect duration"] = { "SkillEffectDurationUnique__3", }, + ["#% increased skill effect duration"] = { "SkillEffectDurationUnique__3", "SkillEffectDurationUniqueTwoHandMace5", }, + ["cannot gain mana during effect"] = { "NoManaRecoveryDuringFlaskEffectUnique__1_", }, + ["gain 2 vaal souls per second during effect"] = { "FlaskGainVaalSoulPerSecondUnique__1_", }, + ["gain (10-12) vaal souls on use"] = { "FlaskGainVaalSoulsOnUseUnique__1", }, + ["gain (#) vaal souls on use"] = { "FlaskGainVaalSoulsOnUseUnique__1", }, + ["loses all charges when you enter a new area"] = { "FlaskLoseChargesOnNewAreaUnique__1", }, + ["(60-80)% increased damage with vaal skills during effect"] = { "FlaskVaalSkillDamageUnique__1", }, + ["(#)% increased damage with vaal skills during effect"] = { "FlaskVaalSkillDamageUnique__1", }, + ["vaal skills deal (30-40)% more damage during effect"] = { "FlaskVaalSkillDamageUnique__2", }, + ["vaal skills deal (#)% more damage during effect"] = { "FlaskVaalSkillDamageUnique__2", }, + ["(60-80)% increased critical strike chance with vaal skills during effect"] = { "FlaskVaalSkillCriticalStrikeChanceUnique__1", }, + ["(#)% increased critical strike chance with vaal skills during effect"] = { "FlaskVaalSkillCriticalStrikeChanceUnique__1", }, + ["non-aura vaal skills require 25% reduced souls per use during effect"] = { "FlaskVaalSkillCostUnique__1", }, + ["non-aura vaal skills require #% reduced souls per use during effect"] = { "FlaskVaalSkillCostUnique__1", }, + ["vaal skills used during effect have 10% reduced soul gain prevention duration"] = { "FlaskVaalSoulPreventionDurationUnique__1_", }, + ["you have elemental conflux if the stars are aligned"] = { "InfluenceElementalConfluxUnique__1", }, + ["+(1-3) to level of all elemental skill gems if the stars are aligned"] = { "InfluenceElementalSkillGemLevelUnique__1", }, + ["+(#) to level of all elemental skill gems if the stars are aligned"] = { "InfluenceElementalSkillGemLevelUnique__1", }, + ["+(1-3) to level of all elemental support gems if the stars are aligned"] = { "InfluenceElementalSupportGemLevelUnique__1", }, + ["+(#) to level of all elemental support gems if the stars are aligned"] = { "InfluenceElementalSupportGemLevelUnique__1", }, + ["trigger level 20 summon void spawn every 4 seconds"] = { "GrantsSummonVoidSpawnUnique__1", }, + ["trigger level # summon void spawn every 4 seconds"] = { "GrantsSummonVoidSpawnUnique__1", }, + ["gain (4-6)% of non-chaos damage as extra chaos damage per summoned void spawn"] = { "ExtraChaosDamagePerVoidSpawnUnique__1", }, + ["gain (#)% of non-chaos damage as extra chaos damage per summoned void spawn"] = { "ExtraChaosDamagePerVoidSpawnUnique__1", }, + ["+(0.1-0.7) metres to melee strike range with unarmed attacks"] = { "UnarmedStrikeRangeUnique__1", }, + ["+(#) metres to melee strike range with unarmed attacks"] = { "UnarmedStrikeRangeUnique__1", "UnarmedStrikeRangeUniqueJewel__1_", }, + ["[dnt] unarmed non-vaal strike skills target (1-7) additional nearby enemy"] = { "UnarmedStrikeSkillsAdditionalTargetUnique__1", }, + ["[dnt] unarmed non-vaal strike skills target (#) additional nearby enemy"] = { "UnarmedStrikeSkillsAdditionalTargetUnique__1", }, + ["+(10-77)% to critical strike multiplier with unarmed melee attack"] = { "UnarmedMeleeAttackCriticalStrikeMultiplierUnique__1", }, + ["+(#)% to critical strike multiplier with unarmed melee attack"] = { "UnarmedMeleeAttackCriticalStrikeMultiplierUnique__1", }, + ["(1-7)% increased movement speed"] = { "MovementVelocityUnique__55", }, + ["(#)% increased movement speed"] = { "MovementVelocityUnique__55", "MovementVelocityUnique__9_", "MovementVelocityUnique__19", "MovementVelocityUnique__21", "MovementVelocityUnique__28", "MovementVelocityUnique__32", "MovementVelocityUnique__33_", "MovementVelocityUnique__36_", "MovementVelocityUnique__38", "MovementVelocityUnique__39_", "MovementVelocityUnique__44", "MovementVelocityUnique__46", "MovementVelocityUnique__51", "MovementVelocityUnique__53", "MovementVelocityUnique__56", "MovementVelocityUnique__57", "MovementVelocityUniqueBootsInt1", "MovementVelocityUniqueBootsInt4", "ChanceToDodgeUniqueRing37", "MovementVelocityUniqueAmulet20", "MovementVelocityVictorAmulet", "MovementVeolcityUniqueAmulet12", }, + ["(100-777)% increased evasion and energy shield"] = { "LocalIncreasedEvasionAndEnergyShieldUnique__38", }, + ["(#)% increased evasion and energy shield"] = { "LocalIncreasedEvasionAndEnergyShieldUnique__38", "LocalIncreasedEvasionAndEnergyShieldUniqueBodyDexInt1", "LocalIncreasedEvasionAndEnergyShieldUniqueHelmetDexInt3", "LocalIncreasedEvasionAndEnergyShieldUniqueBodyDexInt2", "LocalIncreasedEvasionAndEnergyShieldUniqueBodyStrDexInt1d", "LocalIncreasedEvasionAndEnergyShieldUniqueBodyStrDexInt1f", "LocalIncreasedEvasionAndEnergyShieldUniqueHelmetDexInt5", "LocalIncreasedEvasionAndEnergyShieldUniqueGlovesDexInt6", "LocalIncreasedEvasionAndEnergyShieldUniqueBodyDexInt3", "LocalIncreasedEvasionAndEnergyShieldUniqueBodyDexInt4", "LocalIncreasedEvasionAndEnergyShieldUniqueHelmetDexInt6", "LocalIncreasedEvasionAndEnergyShieldUnique__1", "LocalIncreasedEvasionAndEnergyShieldUnique__2", "LocalIncreasedEvasionAndEnergyShieldUnique__3", "LocalIncreasedEvasionAndEnergyShieldUnique__4", "LocalIncreasedEvasionAndEnergyShieldUnique__22", "LocalIncreasedEvasionAndEnergyShieldUnique__5", "LocalIncreasedEvasionAndEnergyShieldUnique__6_", "LocalIncreasedEvasionAndEnergyShieldUnique__7", "LocalIncreasedEvasionAndEnergyShieldUnique__8", "LocalIncreasedEvasionAndEnergyShieldUnique__9", "LocalIncreasedEvasionAndEnergyShieldUnique__10", "LocalIncreasedEvasionAndEnergyShieldUnique__11_", "LocalIncreasedEvasionAndEnergyShieldUnique__12", "LocalIncreasedEvasionAndEnergyShieldUnique__13", "LocalIncreasedEvasionAndEnergyShieldUnique__14", "LocalIncreasedEvasionAndEnergyShieldUnique__15", "LocalIncreasedEvasionAndEnergyShieldUnique__16", "LocalIncreasedEvasionAndEnergyShieldUnique__17", "LocalIncreasedEvasionAndEnergyShieldUnique__18", "LocalIncreasedEvasionAndEnergyShieldUnique__19___", "LocalIncreasedEvasionAndEnergyShieldUnique__20", "LocalIncreasedEvasionAndEnergyShieldUnique__21_", "LocalIncreasedEvasionAndEnergyShieldUnique__23", "LocalIncreasedEvasionAndEnergyShieldUnique__24", "LocalIncreasedEvasionAndEnergyShieldUnique__25", "LocalIncreasedEvasionAndEnergyShieldUnique__26", "LocalIncreasedEvasionAndEnergyShieldUnique__27", "LocalIncreasedEvasionAndEnergyShieldUnique__28", "LocalIncreasedEvasionAndEnergyShieldUnique__29", "LocalIncreasedEvasionAndEnergyShieldUnique__30_", "LocalIncreasedEvasionAndEnergyShieldUnique__31", "LocalIncreasedEvasionAndEnergyShieldUnique__32_", "LocalIncreasedEvasionAndEnergyShieldUnique__33", "LocalIncreasedEvasionAndEnergyShieldUnique__34", "LocalIncreasedEvasionAndEnergyShieldUnique__35", "LocalIncreasedEvasionAndEnergyShieldUnique__36", "LocalIncreasedEvasionAndEnergyShieldUnique__37", "LocalIncreasedEvasionAndEnergyShieldUnique__39", }, + ["+(1-7)% to unarmed melee attack critical strike chance"] = { "BaseUnarmedCriticalStrikeChanceUnique__2", }, + ["+(#)% to unarmed melee attack critical strike chance"] = { "BaseUnarmedCriticalStrikeChanceUnique__2", }, + ["(1-7)% more attack speed with unarmed melee attacks"] = { "UnarmedMoreMeleeAttackSpeedUnique__1", }, + ["(#)% more attack speed with unarmed melee attacks"] = { "UnarmedMoreMeleeAttackSpeedUnique__1", }, + ["maximum number of animated weapons is doubled"] = { "DoubleMinionLimitsUnique_1", "MutatedUniqueTwoHandMace8DoubleAnimateWeaponLimit", }, + ["targets are unaffected by your hexes"] = { "TargetsUnaffectedByYourHexesUnique__1", }, + ["when 90% of your hex's duration expires on an enemy, eat 1 soul per enemy power"] = { "EatSoulAfterHexPercentCurseExpireUnique__1", }, + ["when #% of your hex's duration expires on an enemy, eat 1 soul per enemy power"] = { "EatSoulAfterHexPercentCurseExpireUnique__1", }, + ["lose (3-5)% of life when you block"] = { "RecoverLifePercentOnBlockUnique__1", }, + ["lose (#)% of life when you block"] = { "RecoverLifePercentOnBlockUnique__1", }, + ["[dnt] (5-10)% increased chance to block attack and spell damage for every 100 life spent recently"] = { "BlockChancePerLifeSpentRecentlyUnique__1", }, + ["[dnt] (#)% increased chance to block attack and spell damage for every # life spent recently"] = { "BlockChancePerLifeSpentRecentlyUnique__1", }, + ["cannot inflict wither on targets that are not on full life"] = { "CanOnlyInflictWitherAgainstFullLifeEnemies__1", }, + ["chaos skills inflict up to 15 withered debuffs on hit for (5-7) seconds"] = { "ApplyMaximumWitherOnChaosSkillHitUnique__1", }, + ["chaos skills inflict up to # withered debuffs on hit for (#) seconds"] = { "ApplyMaximumWitherOnChaosSkillHitUnique__1", }, + ["[dnt] unarmed attacks deal (7-11) to (13-17) added chaos damage for each poison on the target, up to 100"] = { "UnarmedAddedChaosDamageForEachPoisonOnTargetUnique__1", }, + ["[dnt] unarmed attacks deal (#) to (#) added chaos damage for each poison on the target, up to #"] = { "UnarmedAddedChaosDamageForEachPoisonOnTargetUnique__1", }, + ["(50-60)% less poison duration"] = { "LessPoisonDurationUnique_1", }, + ["(#)% less poison duration"] = { "LessPoisonDurationUnique_1", }, + ["(40-50)% chance to poison on hit with attacks"] = { "ChanceToPoisonWithAttacksUnique___2", }, + ["(#)% chance to poison on hit with attacks"] = { "ChanceToPoisonWithAttacksUnique___2", }, + ["(8-12)% increased attack speed"] = { "IncreasedAttackSpeedUniqueGlovesDexInt_1", "IncreasedAttackSpeedUniqueQuiver3", "IncreasedAttackSpeedUniqueQuiver5", "IncreasedAttackSpeedUniqueQuiver7", "IncreasedAttackSpeedUniqueShieldInt5", "LocalIncreasedAttackSpeedUniqueTwoHandMace8_", "LocalIncreasedAttackSpeedUnique__2", "LocalIncreasedAttackSpeedUnique__9", "LocalIncreasedAttackSpeedUnique__16", "LocalIncreasedAttackSpeedUnique__24", "LocalIncreasedAttackSpeedUnique__28", "LocalIncreasedAttackSpeedUnique__31", "IncreasedAttackSpeedUnique__5", }, + ["(#)% increased attack speed"] = { "IncreasedAttackSpeedUniqueGlovesDexInt_1", "VillageLocalIncreasedAttackSpeed", "LocalIncreasedAccuracyUnique__2", "IncreasedAttackSpeedImplicitQuiver10New", "IncreasedAttackSpeedUniqueIntHelmet2", "IncreasedAttackSpeedUniqueGlovesStr1", "IncreasedAttackSpeedUniqueBodyStr3", "IncreasedAttackSpeedUniqueGlovesDemigods1", "IncreasedAttackSpeedUniqueQuiver3", "IncreasedAttackSpeedUniqueQuiver5", "IncreasedAttackSpeedUniqueQuiver6", "IncreasedAttackSpeedUniqueQuiver7", "IncreasedAttackSpeedUniqueGlovesStrDex5", "IncreasedAttackSpeedUniqueShieldDex6", "IncreasedAttackSpeedUniqueShieldDexInt2", "IncreasedAttackSpeedUniqueRing27", "IncreasedAttackSpeedUniqueShieldInt5", "IncreasedAttackSpeedUniqueAmulet20", "IncreasedAttackSpeedUnique__3_", "IncreasedAttackSpeedUnique__7", "LocalIncreasedAttackSpeedUniqueBow1", "LocalIncreasedAttackSpeedUniqueBow6", "LocalIncreasedAttackSpeedUniqueClaw1", "LocalIncreasedAttackSpeedUniqueSceptre1", "LocalIncreasedAttackSpeedUniqueBow8", "LocalIncreasedAttackSpeedUniqueOneHandAxe1", "LocalIncreasedAttackSpeedUniqueBow9", "LocalIncreasedAttackSpeedOneHandSword3", "LocalIncreasedAttackSpeedUniqueBow10", "LocalIncreasedAttackSpeedUniqueTwoHandSword6", "LocalIncreasedAttackSpeedUniqueOneHandAxe2", "LocalIncreasedAttackSpeedUniqueTwoHandAxe7", "LocalIncreasedAttackSpeedUniqueSceptre7", "LocalIncreasedAttackSpeedUniqueWand6", "LocalIncreasedAttackSpeedUniqueBow11", "LocalIncreasedAttackSpeedUniqueOneHandSword6", "LocalIncreasedAttackSpeedUniqueOneHandSword7", "LocalIncreasedAttackSpeedUniqueStaff7", "LocalIncreasedAttackSpeedUniqueOneHandSword8", "LocalIncreasedAttackSpeedUniqueOneHandSword9", "LocalIncreasedAttackSpeedUniqueTwoHandSword8", "LocalIncreasedAttackSpeedUniqueStaff9", "LocalIncreasedAttackSpeedUniqueSceptre9", "LocalIncreasedAttackSpeedUniqueBow12", "LocalIncreasedAttackSpeedUniqueOneHandSword11", "LocalIncreasedAttackSpeedUniqueClaw8", "LocalIncreasedAttackSpeedUniqueWand9", "LocalIncreasedAttackSpeedUniqueTwoHandAxe9", "LocalIncreasedAttackSpeedUniqueClaw9", "LocalIncreasedAttackSpeedUniqueOneHandAxe7", "LocalIncreasedAttackSpeedUniqueOneHandSword13_", "LocalIncreasedAttackSpeedUniqueTwoHandMace8_", "LocalIncreasedAttackSpeedUnique__2", "LocalIncreasedAttackSpeedUnique__1", "LocalIncreasedAttackSpeedUnique__5", "LocalIncreasedAttackSpeedUnique__6", "LocalIncreasedAttackSpeedUnique__7", "LocalIncreasedAttackSpeedUnique__8", "LocalIncreasedAttackSpeedUnique__9", "LocalIncreasedAttackSpeedUnique__10", "LocalIncreasedAttackSpeedUnique__13", "LocalIncreasedAttackSpeedUnique__14", "LocalIncreasedAttackSpeedUnique__16", "LocalIncreasedAttackSpeedUnique__17", "LocalIncreasedAttackSpeedUnique__18", "LocalIncreasedAttackSpeedUnique__19", "LocalIncreasedAttackSpeedUnique__20", "LocalIncreasedAttackSpeedUnique__21", "LocalIncreasedAttackSpeedUnique__22", "LocalIncreasedAttackSpeedUnique__23", "LocalIncreasedAttackSpeedUnique__24", "LocalIncreasedAttackSpeedUnique__25", "LocalIncreasedAttackSpeedUnique__26_", "LocalIncreasedAttackSpeedUnique__27", "LocalIncreasedAttackSpeedUnique__28", "LocalIncreasedAttackSpeedUnique__29", "LocalIncreasedAttackSpeedUnique__30", "LocalIncreasedAttackSpeedUnique__31", "LocalIncreasedAttackSpeedUnique__33", "LocalIncreasedAttackSpeedUnique__35", "LocalIncreasedAttackSpeedUnique__36", "LocalIncreasedAttackSpeedUnique__37___", "LocalIncreasedAttackSpeedUnique__39", "LocalIncreasedAttackSpeedUnique__40", "LocalIncreasedAttackSpeedUnique__42", "LocalIncreasedAttackSpeedUnique__43", "LocalIncreasedAttackSpeedUnique__44", "MutatedUniqueOneHandAxe8LocalIncreasedAttackSpeed", "LocalIncreasedAttackSpeedUnique__3", "LocalIncreasedAttackSpeedUnique__4", "LocalIncreasedAttackSpeedUnique__11", "LocalIncreasedAttackSpeedUnique__12", "LocalIncreasedAttackSpeedUnique__15", "LocalIncreasedAttackSpeedUnique__32", "LocalIncreasedAttackSpeedUnique__34", "IncreasedAttackSpeedUniqueQuiver10", "IncreasedAttackSpeedUnique_1", "IncreasedAttackSpeedUnique__2", "IncreasedAttackSpeedUnique__4_", "IncreasedAttackSpeedUnique__5", "IncreasedAttackSpeedUnique__6", "IncreasedAttackSpeedUnique__8", "IncreasedAttackSpeedTransformedUnique__1", "IncreasedAttackSpeedUniqueRing37", "IncreasedAttackSpeedUniqueGlovesStrDex1", }, + ["[dnt] you have onslaught during effect of any life flask"] = { "GainOnslaughtDuringLifeFlaskUnique__1", }, + ["damage penetrates fire resistance equal to your overcapped fire resistance, up to a maximum of 200%"] = { "OvercappedFireResistanceAsFirePrenetrationUnique__1", }, + ["damage penetrates fire resistance equal to your overcapped fire resistance, up to a maximum of #%"] = { "OvercappedFireResistanceAsFirePrenetrationUnique__1", }, + ["take (300-500) fire damage when you use a skill"] = { "FireDamageOnSkillUseUnique__1", }, + ["take (#) fire damage when you use a skill"] = { "FireDamageOnSkillUseUnique__1", }, + ["[dnt] your minions have no armour or maximum energy shield"] = { "MinionHaveNoAmourOrEnergyShieldUnique__1", }, + ["[dnt] your minions gain your chance to suppress spell damage"] = { "MinionGainYourSpellSuppressUnique__1", }, + ["[dnt] -2% to all resistances per minion"] = { "AllResistancesReducedPerActiveMinionUnique_1UNUSED", }, + ["[dnt] +(3-5)% to global defenses per minion"] = { "GlobalDefensesIncreasedPerActiveMinionUnique_1UNUSED", }, + ["[dnt] +(#)% to global defenses per minion"] = { "GlobalDefensesIncreasedPerActiveMinionUnique_1UNUSED", }, + ["-2% to all resistances per minion from your non-vaal skills"] = { "AllResistancesReducedPerActiveNonVaalSkillMinionUnique_1", }, + ["(3-4)% increased defences per minion from your non-vaal skills"] = { "GlobalDefensesIncreasedPerActiveNonVaalSkillMinionUnique_1", }, + ["(#)% increased defences per minion from your non-vaal skills"] = { "GlobalDefensesIncreasedPerActiveNonVaalSkillMinionUnique_1", }, + ["minions gain added resistances equal to 50% of your resistances"] = { "MinionsGainPercentOfYourResistancesUnique_1", }, + ["minions gain added resistances equal to #% of your resistances"] = { "MinionsGainPercentOfYourResistancesUnique_1", }, + ["[dnt] bow attacks sacrifice (5-7)% of your life to fire an additional arrow for every 100 life sacrificed"] = { "SacrificeLifeToGainArrowUnique__1", }, + ["[dnt] bow attacks sacrifice (#)% of your life to fire an additional arrow for every # life sacrificed"] = { "SacrificeLifeToGainArrowUnique__1", }, + ["armour from equipped shield is doubled"] = { "ArmourFromShieldDoubledUnique__1", }, + ["gain no armour from equipped body armour"] = { "GainNoArmourFromBodyArmourUnique__1", }, + ["with at least 40 intelligence in radius, raised spectres have a 50% chance to gain soul eater for 20 seconds on kill"] = { "ChanceForSpectersToGainSoulEaterOnKillUnique__1", }, + ["with at least # intelligence in radius, raised spectres have a #% chance to gain soul eater for # seconds on kill"] = { "ChanceForSpectersToGainSoulEaterOnKillUnique__1", }, + ["grants level 20 unhinge skill"] = { "GrantsUnhingeUnique__1", }, + ["socketed gems are supported by level 30 iron will"] = { "DisplaySocketedGemsSupportedByIronWillUniqueSceptre6", }, + ["grants level # unhinge skill"] = { "GrantsUnhingeUnique__1", }, + ["(30-40)% less physical and chaos damage taken while sane"] = { "PhysicalChaosDamageTakenNotUnhingedUnique__1_", }, + ["socketed gems have iron will"] = { "DisplaySocketedGemsSupportedByIronWillUniqueOneHandMace3", }, + ["(#)% less physical and chaos damage taken while sane"] = { "PhysicalChaosDamageTakenNotUnhingedUnique__1_", }, + ["regenerate 10% life over one second when hit while sane"] = { "RegenerateLifeNotUnhingedUnique__1", }, + ["#% less critical strike chance"] = { "LessCriticalStrikeChanceAmulet17", }, + ["regenerate #% life over one second when hit while sane"] = { "RegenerateLifeNotUnhingedUnique__1", }, + ["(40-60)% more critical strike chance while insane"] = { "CriticalStrikeChanceFinalUnhingedUnique__1", }, + ["+#% chance to suppress spell damage"] = { "ChanceToDodgeUniqueBootsDex7", "ChanceToSuppressSpellsUnique__1", "ChanceToDodgeUniqueBodyDex1", "ChanceToDodgeSpellsUniqueBodyDex1", "ChanceToSuppressSpellsUniqueBodyDex1", "ChanceToDodgeSpellsUnique__2", }, + ["(#)% more critical strike chance while insane"] = { "CriticalStrikeChanceFinalUnhingedUnique__1", }, + ["enemies killed by your hits are destroyed while insane"] = { "EnemiesExplodeOnKillUnhingedUnique__1_", }, + ["curse auras from socketed skills also affect you"] = { "CurseAurasAffectYouUnique__1", }, + ["(15-25)% increased damage with hits and ailments against cursed enemies"] = { "HitAndAilmentDamageCursedEnemiesUnique__1", }, + ["+3% chance to suppress spell damage"] = { "ChanceToDodgeImplicitShield1", "ChanceToDodgeSpellsImplicitShield1", "ChanceToDodgeUniqueJewel46", }, + ["(#)% increased damage with hits and ailments against cursed enemies"] = { "HitAndAilmentDamageCursedEnemiesUnique__1", }, + ["drops scorched ground while moving, lasting 4 seconds"] = { "ScorchedGroundWhileMovingUnique__1", }, + ["nearby enemies are scorched"] = { "NearbyEnemiesAreScorchedUnique__1", }, + ["(30-50)% increased effect of scorch"] = { "ScorchEffectUnique__1", }, + ["call of steel deals reflected damage with (40-50)% increased area of effect"] = { "CallOfSteelAreaOfEffectUnique__2___", "CallOfSteelAreaOfEffectUnique__1", }, + ["(#)% increased effect of scorch"] = { "ScorchEffectUnique__1", }, + ["(30-40)% chance when you kill a scorched enemy to burn each surrounding"] = { "ScorchedEnemiesDegenExplodeUnique__1_", }, + ["call of steel causes (20-25)% increased reflected damage"] = { "CallOfSteelReflectDamageUnique__1", "CallOfSteelReflectDamageUnique__2", }, + ["(#)% chance when you kill a scorched enemy to burn each surrounding"] = { "ScorchedEnemiesDegenExplodeUnique__1_", }, + ["(20-25)% increased attack speed if you haven't gained a frenzy charge recently"] = { "AttackSpeedFrenzyChargeNotGainedUnique__1", }, + ["call of steel has (80-100)% increased use speed"] = { "CallOfSteelUseSpeedUnique__1", "CallOfSteelUseSpeedUnique__2", }, + ["(#)% increased attack speed if you haven't gained a frenzy charge recently"] = { "AttackSpeedFrenzyChargeNotGainedUnique__1", }, + ["(60-80)% increased critical strike chance if you haven't gained a power charge recently"] = { "CriticalStrikeChancePowerChargeNotGainedUnique__1", }, + ["secrets of suffering"] = { "SecretsOfSufferingKeystoneSceptreImplicit1", }, + ["(#)% increased critical strike chance if you haven't gained a power charge recently"] = { "CriticalStrikeChancePowerChargeNotGainedUnique__1", }, + ["+3 seconds to duration of frenzy and power charges on culling strike"] = { "ExtendFrenzyPowerChargeDurationCullUnique__1", }, + ["gain (120-150) life on culling strike"] = { "LifeGainOnCullUnique__1", }, + ["trigger level # flame dash when you use a socketed skill"] = { "TriggerFlameDashOnSocketedSkillUseImplicitE1", "TriggerFlameDashOnSocketedSkillUseImplicitE2", "TriggerFlameDashOnSocketedSkillUseImplicitE3_", }, + ["gain (#) life on culling strike"] = { "LifeGainOnCullUnique__1", }, + ["gain (10-20) mana on culling strike"] = { "ManaGainOnCullUnique__1_", }, + ["+(20-25)% chance to suppress spell damage"] = { "ChanceToSuppressSpellsUnique__2", }, + ["gain (#) mana on culling strike"] = { "ManaGainOnCullUnique__1_", }, + ["gain brutal charges instead of endurance charges"] = { "GainBrutalChargesInsteadOfEnduranceUnique__1", }, + ["gain affliction charges instead of frenzy charges"] = { "GainAfflictionChargesInsteadOfFrenzyUnique__1", }, + ["gain absorption charges instead of power charges"] = { "GainAbsorptionChargesInsteadOfPowerUnique__1", }, + ["maximum brutal charges is equal to maximum endurance charges"] = { "MaximumBrutalChargesEqualsEnduranceUnique__1__", }, + ["maximum affliction charges is equal to maximum frenzy charges"] = { "MaximumAfflictionChargesEqualsFrenzyUnique__1", }, + ["maximum absorption charges is equal to maximum power charges"] = { "MaximumAbsorptionChargesEqualsPowerUnique__1_", }, + ["modifiers to minimum endurance charges instead apply to minimum brutal charges"] = { "MinimumBrutalChargeModifiersEqualsEnduranceUnique__1", }, + ["modifiers to minimum frenzy charges instead apply to minimum affliction charges"] = { "MinimumAfflictionChargeModifiersEqualsFrenzyUnique__1", }, + ["modifiers to minimum power charges instead apply to minimum absorption charges"] = { "MinimumAbsorptionChargeModifiersEqualsPowerUnique__1", }, + ["minions can hear the whispers for 5 seconds after they deal a critical strike"] = { "MinionsCrazyOnCritUnique__1__", }, + ["minions have 50% increased critical strike chance per maximum power charge you have"] = { "MinionCriticalStrikeChanceMaximumPowerChargeUnique__1", }, + ["-(#) fire damage taken from hits"] = { "ReducedFireDamageTakenUnique__1", }, + ["minions have #% increased critical strike chance per maximum power charge you have"] = { "MinionCriticalStrikeChanceMaximumPowerChargeUnique__1", }, + ["50% of physical damage from hits taken as lightning damage"] = { "PhysicalDamageTakenAsLightningDescentTwoHandSword1", "PhysicalDamageTakenAsLightningPercentUniqueBodyStrDex2", }, + ["culling strike against frozen enemies"] = { "CullingAgainstFrozenEnemiesUnique__1", }, + ["#% of physical damage from hits taken as lightning damage"] = { "PhysicalDamageTakenAsLightningDescentTwoHandSword1", "PhysicalDamageTakenAsLightningPercentUniqueBodyStrDex2", }, + ["30% increased rarity of items found"] = { "LocalDisplayYouAndNearbyAlliesHaveIncreasedItemRarityUnique__1", "NearbyAlliesHaveIncreasedItemRarityUniqueTwoHandAxe9", "NearbyAlliesHaveIncreasedItemRarityUnique__1", "ItemFoundRarityIncreaseUniqueAmulet6", "ItemFoundRarityIncreaseUnique__2", }, + ["-(#) chaos damage taken"] = { "ChaosDamageTakenUniqueBodyStr4", }, + ["#% increased rarity of items found"] = { "LocalDisplayYouAndNearbyAlliesHaveIncreasedItemRarityUnique__1", "NearbyAlliesHaveIncreasedItemRarityUniqueTwoHandAxe9", "NearbyAlliesHaveIncreasedItemRarityUnique__1", "ItemFoundRarityIncreaseUniqueAmulet6", "ItemFoundRarityIncreaseUniqueHelmetDex3", "ItemFoundRarityIncreaseUniqueBodyStr5", "ItemFoundRarityIncreaseUnique__1", "ItemFoundRarityIncreaseUnique__2", }, + ["battlemage"] = { "BattlemageKeystoneUnique__1", "BattlemageKeystoneUnique__2_", "BattlemageKeystoneUnique__3", "BattlemageKeystoneUnique__4", "BattlemageKeystoneUnique__6", "VillageKeystoneBattlemage", "MutatedUniqueTwoHandMace6KeystoneBattlemage", "SpellAddedFireDamageUnique__5", "BattlemageKeystoneUnique__5", "SpellAddedPhysicalDamageUnique__1_", }, + ["projectiles have 4% chance to be able to chain when colliding with terrain per"] = { "ChainOffTerrainChancePerRangedAbyssJewelUnique__1__", }, + ["40% increased main hand critical strike chance per"] = { "MainHandCriticalStrikeChancePerMeleeAbyssJewelUnique__1", }, + ["#% increased main hand critical strike chance per"] = { "MainHandCriticalStrikeChancePerMeleeAbyssJewelUnique__1", }, + ["+20% to off hand critical strike multiplier per"] = { "OffHandCriticalStrikeMultiplierPerMeleeAbyssJewelUnique__1__", }, + ["+2 to level of socketed curse gems"] = { "IncreaseSocketedCurseGemLevelUniqueHelmetInt9", "IncreaseSocketedCurseGemLevelUnique__1", }, + ["+#% to off hand critical strike multiplier per"] = { "OffHandCriticalStrikeMultiplierPerMeleeAbyssJewelUnique__1__", }, + ["minions have +6% to damage over time multiplier per"] = { "MinionDamageOverTimeMultiplierPerMinionAbyssJewelUnique__1", }, + ["8% increased effect of arcane surge on you per"] = { "ArcaneSurgeEffectPerCasterAbyssJewelUnique__1", }, + ["grants call of steel"] = { "GrantsCallOfSteelSkillUnique__1_", "GrantsCallOfSteelSkillUnique__2", }, + ["(60-90)% increased unveiled modifier magnitudes"] = { "LocalVeiledModEffectUnique__1", }, + ["#% reduced duration of curses on you"] = { "ReducedSelfCurseDurationUniqueShieldDex3", }, + ["(#)% increased unveiled modifier magnitudes"] = { "LocalVeiledModEffectUnique__1", }, + ["hits with this weapon freeze enemies as though dealing (150-200)% more damage"] = { "LocalFreezeAsThoughDealingMoreDamageUnique__1", }, + ["+#% to chaos resistance during any flask effect"] = { "ChaosResistanceWhileUsingFlaskUniqueBootsStrDex3", }, + ["hits with this weapon freeze enemies as though dealing (#)% more damage"] = { "LocalFreezeAsThoughDealingMoreDamageUnique__1", }, + ["hits with this weapon shock enemies as though dealing (150-200)% more damage"] = { "LocalShockAsThoughDealingMoreDamageUnique__1", }, + ["hits with this weapon shock enemies as though dealing (#)% more damage"] = { "LocalShockAsThoughDealingMoreDamageUnique__1", }, + ["ignites inflicted with this weapon deal (50-75)% more damage"] = { "LocalWeaponMoreIgniteDamageUnique__1", }, + ["0.6% of physical attack damage leeched as life"] = { "LifeLeechPermyriadUniqueGlovesStrDex1", "LifeLeechPermyriadUnique__4", "LifeLeechPermyriadUniqueShieldDex2", }, + ["ignites inflicted with this weapon deal (#)% more damage"] = { "LocalWeaponMoreIgniteDamageUnique__1", }, + ["(4-6)% chance to throw up to 4 additional traps"] = { "ChanceToThrowFourAdditionalTrapsUnique__1", }, + ["(#)% chance to throw up to 4 additional traps"] = { "ChanceToThrowFourAdditionalTrapsUnique__1", }, + ["gain up to maximum power charges when you use a vaal skill"] = { "GainMaximumPowerChargesOnVaalSkillUseUnique__1", }, + ["gain an endurance charge, frenzy charge, and power charge when you use a vaal skill"] = { "GainRandomChargeOnVaalSkillUseUnique__1_", }, + ["you count as on full life while you are cursed with vulnerability"] = { "CountOnFullLifeWhileAffectedByVulnerabilityUnique__1", }, + ["vaal attack skills you use yourself cost rage instead of requiring souls"] = { "VaalAttacksUseRageInsteadOfSoulsUnique__1_", }, + ["you cannot gain rage during soul gain prevention"] = { "CannotGainRageDuringSoulGainPreventionUnique__1__", }, + ["socketed gems are supported by level 30 rage"] = { "SupportedByRageUnique__1__", }, + ["15% chance to maim on hit"] = { "DodgeImplicitMarakethSword1", }, + ["socketed gems are supported by level # rage"] = { "SupportedByRageUnique__1__", }, + ["(10-25)% reduced rage cost of skills"] = { "ReducedRageCostUnique__1", }, + ["20% chance to maim on hit"] = { "DodgeImplicitMarakethSword2", }, + ["(#)% reduced rage cost of skills"] = { "ReducedRageCostUnique__1", }, + ["(30-40)% increased maximum life and reduced fire resistance"] = { "LifeAndReducedFireResistanceUnique__1", }, + ["reflects 1 to (#) lightning damage to attackers on block"] = { "LightningDamageOnBlockUniqueHelmetStrInt4", }, + ["(#)% increased maximum life and reduced fire resistance"] = { "LifeAndReducedFireResistanceUnique__1", }, + ["(30-40)% increased maximum mana and reduced cold resistance"] = { "ManaAndReducedColdResistanceUnique__1", }, + ["(#)% increased maximum mana and reduced cold resistance"] = { "ManaAndReducedColdResistanceUnique__1", }, + ["+(120-150) to accuracy rating"] = { "IncreasedAccuracyUniqueTwoHandAxe5", }, + ["+(#) to accuracy rating"] = { "IncreasedAccuracyUniqueTwoHandAxe5", "IncreasedAccuracyUniqueAmulet17_", "IncreasedAccuracyUniqueTwoHandSword7", "AccuracyAgainstBleedingEnemiesUnique__1", "LocalIncreasedAccuracyUnique__1", "LocalIncreasedAccuracyUnique__3", "LocalIncreasedAccuracyUnique__4", "IncreasedAccuracyUniqueGlovesDexInt1", "IncreasedAccuracyUniqueAmulet7", "IncreasedAccuracyUniqueBow4", "IncreasedAccuracyUniqueBow7", "IncreasedAccuracyUniqueRing12", "IncreasedAccuracyUniqueHelmetInt7", "IncreasedAccuracyUniqueTwoHandAxe1", "IncreasedAccuracyUniqueTwoHandSword1", "IncreasedAccuracyUnique__3", "IncreasedAccuracyUnique__10", "IncreasedAccuracyUnique__6", "IncreasedAccuracyUnique__8", "IncreasedAccuracyUnique__7_", "IncreasedAccuracyUnique__5", "IncreasedAccuracyUnique__4", "IncreasedAccuracyUnique__2", "IncreasedAccuracyUniqueSceptre8", "IncreasedAccuracyUniqueOneHandSword9", "IncreasedAccuracyUniqueWand6", "IncreasedAccuracyUnique__1", }, + ["+(20-40)% to cold resistance"] = { "ColdResistUnique__12", "ColdResistUnique__15", "ColdResistUnique__31_", "ColdResistUnique__36_", "ColdResistUniqueBelt14", "ColdResistUniqueShieldDex7", "ColdResistUnique__8", "ColdResistUnique__13", }, + ["(20-30)% increased damage over time"] = { "DegenerationDamageUnique__2", "DegenerationDamageUnique__5", }, + ["+(#)% to cold resistance"] = { "ColdResistUnique__12", "ColdResistUnique__15", "ColdResistUnique__16", "ColdResistUnique__17", "ColdResistUnique__18", "ColdResistUnique__19", "ColdResistUnique__20", "ColdResistUnique__21", "ColdResistUnique__22_", "ColdResistUnique__23", "ColdResistUnique__24", "ColdResistUnique__25", "ColdResistUnique__26", "ColdResistUnique__27", "ColdResistUnique__28", "ColdResistUnique__29", "ColdResistUnique__30", "ColdResistUnique__31_", "ColdResistUnique__32", "ColdResistUnique__33", "ColdResistUnique__34", "ColdResistUnique__35", "ColdResistUnique__36_", "ColdResistUnique__37", "ColdResistUnique__38", "ColdResistUnique__39", "ColdResistUnique__40", "ColdResistUnique__41", "ColdResistUnique__42", "ColdResistUnique__43", "ColdResistImplicitRing1", "ColdResistDexHelmet2", "ColdResistUniqueHelmetStrInt2", "ColdResistUniqueGlovesDex1", "ColdResistUniqueBelt1", "ColdResistUniqueBelt4", "ColdResistUniqueShieldStrDex1", "ColdResistUniqueHelmetDex5", "ColdResistUniqueBodyInt5", "ColdResistUniqueBodyStrInt3", "ColdResistUniqueGlovesStrDex3", "ColdResistUniqueAmulet13", "ColdResistUniqueOneHandAxe1_", "ColdResistanceBodyDex6", "ColdResistUniqueBodyDex7", "ColdResistUniqueShieldInt3", "ColdResistUniqueBelt9", "ColdResistUniqueQuiver5", "ColdResistUniqueRing24", "ColdResistUniqueBelt13", "ColdResistUniqueRing28", "ColdResistUniqueBodyStr5", "ColdResistUniqueGlovesStrInt3", "ColdResistUniqueRing32", "ColdResistUniqueBelt14", "ColdResistUniqueShieldDex7", "ColdResistUniqueBootsStrDex5", "ColdResistUnique__3", "ColdResistUnique__4", "ColdResistUnique__1", "ColdResistUnique__2", "ColdResistUnique__6", "ColdResistUnique__7", "ColdResistUnique__8", "ColdResistUnique__10", "ColdResistUnique__11", "ColdResistUnique__13", }, + ["+(80-120) to accuracy rating"] = { "IncreasedAccuracyUniqueAmulet17_", }, + ["+30 to accuracy rating"] = { "IncreasedAccuracyUniqueDescentBow1", "IncreasedAccuracyUniqueBow2", }, + ["(0.8-1)% of attack damage leeched as life"] = { "LifeLeechPermyriadUniqueBodyStrInt5", }, + ["+# to accuracy rating"] = { "IncreasedAccuracyUniqueDescentBow1", "AccuracyPerPointToClassStartUnique__1", "IncreasedAccuracySwordImplicit1", "IncreasedAccuracySwordImplicit2", "IncreasedAccuracySwordImplicit3", "IncreasedAccuracySwordImplicit4", "IncreasedAccuracySwordImplicit5", "IncreasedAccuracySwordImplicit6", "IncreasedAccuracySwordImplicit7", "IncreasedAccuracySwordImplicit8", "IncreasedAccuracySwordImplicit9", "IncreasedAccuracy2hSwordImplicit1", "IncreasedAccuracy2hSwordImplicit2", "IncreasedAccuracy2hSwordImplicit3", "IncreasedAccuracy2hSwordImplicit4", "IncreasedAccuracy2hSwordImplicit5", "IncreasedAccuracy2hSwordImplicit6", "IncreasedAccuracy2hSwordImplicit7", "IncreasedAccuracy2hSwordImplicit8", "IncreasedAccuracy2hSwordImplicit9", "IncreasedAccuracyUniqueAmulet5", "IncreasedAccuracyUniqueStrDexHelmet1", "IncreasedAccuracyUniqueRing17", "IncreasedAccuracyUniqueBow2", }, + ["+(30-40)% to cold resistance"] = { "ColdResistUnique__16", "ColdResistUnique__17", "ColdResistUnique__18", "ColdResistUnique__26", "ColdResistUnique__27", "ColdResistUnique__30", "ColdResistUniqueAmulet13", "ColdResistUniqueBodyDex7", "ColdResistUniqueQuiver5", "ColdResistUnique__4", }, + ["+(90-120) to accuracy rating"] = { "IncreasedAccuracyUniqueTwoHandSword7", }, + ["+(15-25)% to cold resistance"] = { "ColdResistUnique__19", "ColdResistUnique__34", "ColdResistUnique__38", "ColdResistUnique__6", }, + ["+(20-25)% to cold resistance"] = { "ColdResistUnique__20", "ColdResistUniqueOneHandAxe1_", }, + ["+(10-20)% to cold resistance"] = { "ColdResistUnique__21", "ColdResistUniqueBelt4", "ColdResistUniqueShieldStrDex1", "ColdResistUniqueShieldInt3", "ColdResistUniqueBelt13", }, + ["+(20-30)% to cold resistance"] = { "ColdResistUnique__22_", "ColdResistUnique__28", "ColdResistUnique__29", "ColdResistUnique__32", "ColdResistUnique__37", "ColdResistUnique__40", "ColdResistUnique__41", "ColdResistUnique__43", "ColdResistImplicitRing1", "ColdResistDexHelmet2", "ColdResistUniqueHelmetStrInt2", "ColdResistUniqueGlovesDex1", "ColdResistUniqueBelt1", "ColdResistUniqueHelmetDex5", "ColdResistUniqueBodyStr5", "ColdResistUniqueBootsStrDex5", "ColdResistUnique__3", "ColdResistUnique__1", "ColdResistUnique__2", }, + ["+(25-30)% to cold resistance"] = { "ColdResistUnique__23", "ColdResistUnique__24", }, + ["+(25-35)% to cold resistance"] = { "ColdResistUnique__25", }, + ["+(40-60)% to cold resistance"] = { "ColdResistUnique__33", }, + ["+(-30-30)% to cold resistance"] = { "ColdResistUnique__35", }, + ["+(10-40)% to cold resistance"] = { "ColdResistUnique__39", }, + ["+(5-30)% to cold resistance"] = { "ColdResistUnique__42", }, + ["curse enemies with enfeeble on hit"] = { "VillageEnfeebleOnHit", "MutatedUniqueRing4EnfeebleOnHit", }, + ["(20-30)% of attack physical damage converted to fire damage"] = { "VillageAttackConvertToFire", }, + ["(#)% of attack physical damage converted to fire damage"] = { "VillageAttackConvertToFire", }, + ["(20-30)% of attack physical damage converted to cold damage"] = { "VillageAttackConvertToCold", }, + ["(#)% of attack physical damage converted to cold damage"] = { "VillageAttackConvertToCold", }, + ["(20-30)% of attack physical damage converted to lightning damage"] = { "VillageAttackConvertToLightning", }, + ["(#)% of attack physical damage converted to lightning damage"] = { "VillageAttackConvertToLightning", }, + ["+10% to maximum effect of shock"] = { "VillageMaximumShock", }, + ["+#% to maximum effect of shock"] = { "VillageMaximumShock", "MaximumShockOverrideUniqueBow10", }, + ["spells deal added chaos damage equal to 4% of your maximum life"] = { "VillageSpellAddedChaosDamageMaximumLife", }, + ["gain (2-4) rage on melee hit"] = { "VillageRageOnMeleeHit", }, + ["gain (#) rage on melee hit"] = { "VillageRageOnMeleeHit", }, + ["(7-10)% increased rage effect"] = { "VillageRageEffect", }, + ["(#)% increased rage effect"] = { "VillageRageEffect", }, + ["attacks cost life instead of mana"] = { "VillageAttacksCostLife", "AttacksHaveBloodMagic__1", }, + ["skills fire 2 additional projectiles"] = { "VillageAdditionalProjectilesRandomDirection", "AdditionalProjectilesUnique__1__", }, + ["you can apply an additional curse"] = { "VillageAdditionalCurseOnEnemies", "AdditionalCurseOnEnemiesUnique__2", "AdditionalCurseOnEnemiesUnique__1", }, + ["point blank"] = { "VillagePointBlank", "KeystonePointBlankUnique__2", "KeystonePointBlankUnique__1", }, + ["far shot"] = { "VillagePlayerFarShot", "PlayerFarShotUnique__1", "PlayerFarShotUnique__2", "PlayerFarShotUnique__3", }, + ["iron grip"] = { "VillageIronGrip", "KeystoneIronGripUnique__1", }, + ["iron will"] = { "VillageIronWill", "IronWillUniqueGlovesStrInt4__", "KeystoneIronWillUnique_1", }, + ["(20-25)% chance when you kill a magic monster to gain its modifiers for 60 seconds"] = { "VillageGainMagicMonsterModsOnKill", }, + ["(#)% chance when you kill a magic monster to gain its modifiers for # seconds"] = { "VillageGainMagicMonsterModsOnKill", }, + ["life leech from hits with this weapon is instant"] = { "VillageLocalLifeLeechIsInstant", "LocalLifeLeechIsInstantUniqueClaw3", }, + ["mana leech from hits with this weapon is instant"] = { "VillageLocalManaLeechIsInstant", }, + ["energy shield leech effects from attacks are not removed at full energy shield"] = { "VillageESLeechFromAttacksNotRemovedOnFullES", "ESLeechFromAttacksNotRemovedOnFullESUnique__1", }, + ["attack projectiles return to you"] = { "VillageReturningProjectiles", }, + ["(10-20)% chance for poisons inflicted with this weapon to deal 100% more damage"] = { "VillageLocalChanceForPoisonDamage", }, + ["(#)% chance for poisons inflicted with this weapon to deal #% more damage"] = { "VillageLocalChanceForPoisonDamage", }, + ["(10-20)% chance for bleeding inflicted with this weapon to deal 100% more damage"] = { "VillageLocalChanceForBleedingDamage", }, + ["minions deal (#) to (#) additional physical damage"] = { "MinionAddedPhysicalDamageUnique__1", }, + ["(40-60)% increased trap trigger area of effect"] = { "TrapTriggerRadiusUnique__1", }, + ["(#)% increased trap trigger area of effect"] = { "TrapTriggerRadiusUnique__1", }, + ["immunity to damage during effect"] = { "FlaskImmuneToDamage__1", }, + ["projectiles have (15-20)% chance to ignite"] = { "ProjectileIgniteChanceUniqueDagger6", }, + ["projectiles have (#)% chance to ignite"] = { "ProjectileIgniteChanceUniqueDagger6", }, + ["20% increased maximum mana"] = { "MaximumManaUniqueRing5", }, + ["adds 30 to 65 cold damage to attacks"] = { "AddedColdDamageUnique__9", }, + ["adds (30-40) to (80-100) cold damage to attacks"] = { "AddedColdDamageUnique__7", }, + ["adds (26-32) to (42-48) cold damage to attacks"] = { "AddedColdDamageUnique__5", }, + ["50% chance to double stun duration"] = { "ChanceForDoubleStunDurationUnique__1", }, + ["projectiles have (#)% chance to shock"] = { "ProjectileShockChanceUniqueDagger6", }, + ["#% chance to double stun duration"] = { "ChanceForDoubleStunDurationUnique__1", "ChanceForDoubleStunDurationImplicitMace_1", }, + ["25% chance to double stun duration"] = { "ChanceForDoubleStunDurationImplicitMace_1", }, + ["gain (25-35)% of physical attack damage as extra fire damage"] = { "PhysicalAddedAsFireUnique__1", }, + ["gain 70% of physical damage as extra fire damage"] = { "PhysicalAddedAsFireUnique__2", }, + ["12% increased explicit mana modifier magnitudes"] = { "ArmourEnchantmentHeistManaEffectResistanceEffectPenalty1", }, + ["gain #% of physical damage as extra fire damage"] = { "PhysicalAddedAsFireUnique__2", "PhysicalAddedAsFireUnique__3", }, + ["gain 20% of physical damage as extra fire damage"] = { "PhysicalAddedAsFireUnique__3", }, + ["gain (10-50)% of physical damage as extra fire damage"] = { "PhysicalAddedAsFireUnique__4", }, + ["3% increased effect of non-curse auras from your skills"] = { "IncreasedAuraEffectUniqueJewel45", }, + ["gain (#)% of physical damage as extra fire damage"] = { "PhysicalAddedAsFireUnique__4", }, + ["gain (10-50)% of physical damage as extra lightning damage"] = { "PhysicalAddedAsLightningUnique__1", }, + ["(100-150)% increased critical strike chance against bleeding enemies"] = { "CriticalStrikeChanceAgainstBleedingEnemiesUnique__1", }, + ["gain (#)% of physical damage as extra lightning damage"] = { "PhysicalAddedAsLightningUnique__1", }, + ["if you've warcried recently, you and nearby allies have 20% increased attack, cast and movement speed"] = { "AttackCastMoveOnWarcryRecentlyUnique____1", }, + ["deal no cold damage"] = { "DealNoColdDamageUnique__1", }, + ["if you've warcried recently, you and nearby allies have #% increased attack, cast and movement speed"] = { "AttackCastMoveOnWarcryRecentlyUnique____1", }, + ["chaos skills have 40% increased skill effect duration"] = { "ChaosSkillEffectDurationUnique__1", }, + ["+(#)% to critical strike multiplier with one handed melee weapons"] = { "OneHandedMeleeCriticalStrikeMultiplierUnique__1", }, + ["chaos skills have #% increased skill effect duration"] = { "ChaosSkillEffectDurationUnique__1", }, + ["(15-20)% increased poison duration"] = { "PoisonDurationUnique__1_", }, + ["(20-25)% increased poison duration"] = { "PoisonDurationUnique__2", }, + ["gain 100% of weapon physical damage as extra damage of each element"] = { "LocalPhysicalDamageAddedAsEachElementTransformed", "LocalPhysicalDamageAddedAsEachElementTransformed2", "LocalPhysicalDamageAddedAsEachElementUnique__1", }, + ["trigger level 30 flame dash when you use a socketed skill"] = { "TriggerFlameDashOnSocketedSkillUseImplicitE3_", }, + ["gain #% of weapon physical damage as extra damage of each element"] = { "LocalPhysicalDamageAddedAsEachElementTransformed", "LocalPhysicalDamageAddedAsEachElementTransformed2", "LocalPhysicalDamageAddedAsEachElementUnique__1", }, + ["melee attacks have (30-50)% chance to cause bleeding"] = { "BleedOnMeleeHitChanceUnique__1", }, + ["spend energy shield before mana for costs of socketed skills"] = { "EnergyShieldLocalDisplaySpendEnergyShieldForCostsBeforeManaForSocketedSkillsImplicitE1", "EnergyShieldLocalDisplaySpendEnergyShieldForCostsBeforeManaForSocketedSkillsImplicitE2", "EnergyShieldLocalDisplaySpendEnergyShieldForCostsBeforeManaForSocketedSkillsImplicitE3", }, + ["melee attacks have (#)% chance to cause bleeding"] = { "BleedOnMeleeHitChanceUnique__1", }, + ["+(260-320) to armour and evasion rating"] = { "ArmourAndEvasionImplicitBelt1", }, + ["+(#) to armour and evasion rating"] = { "ArmourAndEvasionImplicitBelt1", }, + ["20% of physical damage from hits taken as cold damage"] = { "PhysicalDamageTakenAsColdUnique__1", }, + ["hits with this weapon ignore enemy physical damage reduction"] = { "LocalIgnorePhysReductionImplicitE3", }, + ["#% of physical damage from hits taken as cold damage"] = { "PhysicalDamageTakenAsColdUnique__1", }, + ["25% reduced chaos damage taken over time"] = { "ChaosDamageOverTimeUnique__1", }, + ["flasks applied to you have 30% increased effect"] = { "CannotUseFlaskInFifthSlotImplicitE1_", }, + ["#% reduced chaos damage taken over time"] = { "ChaosDamageOverTimeUnique__1", }, + ["20% chance to avoid projectiles while phasing"] = { "ChanceToAvoidProjectilesWhilePhasingUnique__1", }, + ["#% chance to avoid projectiles while phasing"] = { "ChanceToAvoidProjectilesWhilePhasingUnique__1", }, + ["golems summoned in the past 8 seconds deal (35-45)% increased damage"] = { "IncreasedGolemDamageIfGolemSummonedRecently__1_", }, + ["200% increased spell damage if you've dealt a critical strike in the past 8 seconds"] = { "SpellDamageIfYouHaveCritRecentlyUnique__1", }, + ["#% increased spell damage if you've dealt a critical strike in the past 8 seconds"] = { "SpellDamageIfYouHaveCritRecentlyUnique__1", }, + ["+1500 armour while stationary"] = { "AddedArmourWhileStationaryUnique__1", }, + ["+# armour while stationary"] = { "AddedArmourWhileStationaryUnique__1", }, + ["nearby enemies killed by anyone count as being killed by you instead"] = { "EnemiesKilledCountAsYoursUnique__1", }, + ["leftmost (2-4) magic utility flasks constantly apply their flask effects to you"] = { "MagicUtilityFlasksAlwaysApplyUnique__1", }, + ["leftmost (#) magic utility flasks constantly apply their flask effects to you"] = { "MagicUtilityFlasksAlwaysApplyUnique__1", }, + ["recover 5% of life on kill"] = { "RecoverPercentMaxLifeOnKillUnique__1", "RecoverPercentMaxLifeOnKillUnique__2", }, + ["cannot cast spells"] = { "CannotCastSpellsUnique__1", }, + ["15% increased attack and cast speed if you've used a movement skill recently"] = { "AttackAndCastSpeedOnUsingMovementSkillUnique__1", }, + ["projectiles chain +1 times while you have phasing"] = { "ProjectilesChainWhilePhasingUnique__1_", }, + ["#% increased attack and cast speed if you've used a movement skill recently"] = { "AttackAndCastSpeedOnUsingMovementSkillUnique__1", }, + ["+257 intelligence requirement"] = { "AddedIntelligenceRequirementsUnique__1", }, + ["socketed gems are supported by level 15 added chaos damage"] = { "SocketedGemsHaveAddedChaosDamageUniqueBodyInt3", }, + ["socketed gems are supported by level # added chaos damage"] = { "SocketedGemsHaveAddedChaosDamageUniqueBodyInt3", "SocketedGemsHaveAddedChaosDamageUnique__1", "SocketedGemsHaveAddedChaosDamageUnique__2", "SocketedGemsHaveAddedChaosDamageUnique__3", }, + ["socketed gems are supported by level 10 added chaos damage"] = { "SocketedGemsHaveAddedChaosDamageUnique__1", }, + ["socketed gems are supported by level 25 added chaos damage"] = { "SocketedGemsHaveAddedChaosDamageUnique__2", }, + ["socketed gems are supported by level 29 added chaos damage"] = { "SocketedGemsHaveAddedChaosDamageUnique__3", }, + ["poisonous hit"] = { "LocalPoisonOnHit", }, + ["(150-200)% increased skeleton duration"] = { "SkeletonDurationUniqueTwoHandSword4", }, + ["(#)% increased skeleton duration"] = { "SkeletonDurationUniqueTwoHandSword4", }, + ["25% increased strength requirement"] = { "IncreasedStrengthRequirementsUniqueTwoHandSword4", }, + ["#% increased strength requirement"] = { "IncreasedStrengthRequirementsUniqueTwoHandSword4", "IncreasedStrengthRequirementUniqueStaff8", "IncreasedStrengthREquirementsUniqueGlovesStrInt4", }, + ["20% reduced strength requirement"] = { "ReducedStrengthRequirementsUniqueTwoHandMace5", }, + ["#% reduced strength requirement"] = { "ReducedStrengthRequirementsUniqueTwoHandMace5", "ReducedStrengthRequirementUniqueBodyStr5", }, + ["30% reduced strength requirement"] = { "ReducedStrengthRequirementUniqueBodyStr5", }, + ["40% increased strength requirement"] = { "IncreasedStrengthRequirementUniqueStaff8", }, + ["500% increased strength requirement"] = { "IncreasedStrengthREquirementsUniqueGlovesStrInt4", }, + ["10% increased effect of non-curse auras from your skills"] = { "AuraEffectUnique__2____", }, + ["(40-50)% increased area damage"] = { "AreaDamageUniqueBodyDexInt1", }, + ["(#)% increased area damage"] = { "AreaDamageUniqueBodyDexInt1", "AreaDamageUniqueOneHandMace7", }, + ["10% increased area damage"] = { "AreaDamageUniqueDescentOneHandSword1", }, + ["(10-20)% increased area damage"] = { "AreaDamageUniqueOneHandMace7", }, + ["(10-30)% increased damage"] = { "AllDamageUniqueRing6", }, + ["10% increased damage"] = { "AllDamageUniqueRing8", "AllDamageUniqueBelt11", "AllDamageUnique__1", }, + ["25% reduced damage"] = { "AllDamageUniqueHelmetDexInt2", }, + ["#% reduced damage"] = { "AllDamageUniqueHelmetDexInt2", }, + ["(40-50)% increased global damage"] = { "AllDamageUniqueStaff4", }, + ["(#)% increased global damage"] = { "AllDamageUniqueStaff4", "AllDamageUniqueSceptre8", "AllDamageUnique__3", }, + ["(40-60)% increased global damage"] = { "AllDamageUniqueSceptre8", }, + ["(4-6)% chance to block spell damage"] = { "SpellBlockPercentageUnique__2", }, + ["(16-22)% chance to block spell damage"] = { "SpellBlockPercentageUnique__3_", }, + ["60% increased block recovery"] = { "BlockRecoveryImplicitShield1", }, + ["#% increased block recovery"] = { "BlockRecoveryImplicitShield1", "BlockRecoveryImplicitShield2", "BlockRecoveryImplicitShield3", }, + ["120% increased block recovery"] = { "BlockRecoveryImplicitShield2", }, + ["180% increased block recovery"] = { "BlockRecoveryImplicitShield3", }, + ["4% increased skill effect duration"] = { "SkillEffectDurationUniqueJewel44", }, + ["(4-8)% increased quantity of items found"] = { "ItemFoundQuantityIncreaseUniqueShieldInt4", }, + ["(10-16)% increased quantity of items found"] = { "ItemFoundQuantityIncreaseUniqueRing7", }, + ["(6-8)% increased quantity of items found"] = { "ItemFoundQuantityIncreaseUniqueBelt3", }, + ["(5-10)% increased quantity of items found"] = { "ItemFoundQuantityIncreaseUniqueGlovesInt1", }, + ["(20-25)% increased elemental damage with attack skills"] = { "WeaponElementalDamageUnique__4", }, + ["-5000 to accuracy rating"] = { "IncreasedAccuracyUnique__9____", }, + ["+(350-500) to accuracy rating"] = { "IncreasedAccuracyUnique__8", }, + ["+(200-300) to accuracy rating"] = { "IncreasedAccuracyUnique__7_", }, + ["+(300-400) to accuracy rating"] = { "IncreasedAccuracyUnique__5", "IncreasedAccuracyUnique__1", }, + ["+(800-1000) to accuracy rating"] = { "IncreasedAccuracyUnique__4", }, + ["+(160-220) to accuracy rating"] = { "IncreasedAccuracyUniqueSceptre8", }, + ["+(280-300) to accuracy rating"] = { "IncreasedAccuracyUniqueOneHandSword9", }, + ["+(340-400) to accuracy rating"] = { "IncreasedAccuracyUniqueWand6", }, + ["(60-80)% increased spell critical strike chance"] = { "SpellCriticalStrikeChanceUnique__2", "SpellCriticalStrikeChanceUnique__4", "SpellCriticalStrikeChanceUnique__3", }, + ["(100-140)% increased spell critical strike chance"] = { "SpellCriticalStrikeChanceUnique__1", }, + ["(40-50)% increased maximum energy shield"] = { "IncreasedEnergyShieldPercentUniqueOneHandSword2", }, + ["(80-130)% increased energy shield"] = { "LocalIncreasedEnergyShieldPercentUnique__29", }, + ["(30-40)% reduced stun and block recovery"] = { "StunRecoveryUniqueOneHandSword13", }, + ["(#)% reduced stun and block recovery"] = { "StunRecoveryUniqueOneHandSword13", }, + ["50% chance to shock"] = { "ChanceToShockUnique__2_", }, + ["(1.2-2)% of physical attack damage leeched as life"] = { "LifeLeechPermyriadUniqueAmulet9", }, + ["(6-10)% of physical attack damage leeched as life"] = { "LifeLeechUniqueAmulet9", }, + ["(6-10)% chance to ignite"] = { "ChanceToIgniteUnique__4", }, + ["33% increased ignite duration on enemies"] = { "BurnDurationUnique__1", }, + ["+(20-60) to maximum life"] = { "IncreasedLifeUnique__80_", }, + ["triggers level 20 reflection when equipped"] = { "SummonDoubleOnCritUnique__1", }, + ["triggers level # reflection when equipped"] = { "SummonDoubleOnCritUnique__1", }, + ["25% chance to inflict fire exposure on hit"] = { "FireExposureOnHitUnique__1", }, + ["#% chance to inflict fire exposure on hit"] = { "FireExposureOnHitUnique__1", }, + ["25% chance to inflict cold exposure on hit"] = { "ColdExposureOnHitUnique__1", }, + ["#% chance to inflict cold exposure on hit"] = { "ColdExposureOnHitUnique__1", }, + ["50% increased fire resistance"] = { "NearbyEnemiesIncreasedFireColdResistUnique__1_", }, + ["#% increased fire resistance"] = { "NearbyEnemiesIncreasedFireColdResistUnique__1_", }, + ["50% more life"] = { "MetamorphosisItemisedBossDifficult", }, + ["#% more life"] = { "MetamorphosisItemisedBossDifficult", }, + ["cannot be ignited"] = { "AvoidIgniteUnique__1", "AvoidIgniteUniqueOneHandSword4", "AvoidIgniteUniqueBodyDex3", }, + ["(10-15)% increased physical damage with ranged weapons"] = { "RangedWeaponPhysicalDamagePlusPercentUniqueBodyDex3", }, + ["(#)% increased physical damage with ranged weapons"] = { "RangedWeaponPhysicalDamagePlusPercentUniqueBodyDex3", "RangedWeaponPhysicalDamagePlusPercentUnique__1", }, + ["(75-150)% increased physical damage with ranged weapons"] = { "RangedWeaponPhysicalDamagePlusPercentUnique__1", }, + ["1000% of melee physical damage taken reflected to attacker"] = { "PhysicalDamageTakenPercentToReflectUniqueBodyStr2", }, + ["#% of melee physical damage taken reflected to attacker"] = { "PhysicalDamageTakenPercentToReflectUniqueBodyStr2", }, + ["+5% chance to block attack damage"] = { "AdditionalBlockUniqueBodyDex2", }, + ["15% chance to block attack damage"] = { "AdditionalBlockUnique__2", }, + ["arrows pierce all targets"] = { "ArrowPierceUniqueBow7", }, + ["arrows pierce an additional target"] = { "AdditionalArrowPierceImplicitQuiver12_", "AdditionalArrowPierceImplicitQuiver5New", }, + ["leech energy shield instead of life"] = { "LeechEnergyShieldInsteadofLife", }, + ["prevent +(4-6)% of suppressed spell damage"] = { "SpellDamageSuppressedUnique__1", }, + ["-10% to amount of suppressed spell damage prevented"] = { "SpellDamageSuppressedUnique__2", }, + ["#% to amount of suppressed spell damage prevented"] = { "SpellDamageSuppressedUnique__2", }, + ["grants level 5 frostbite skill"] = { "GrantsFrostbiteUnique__1", }, + ["grants level 20 summon bestial rhoa skill"] = { "GrantsSummonBeastRhoaUnique__1", }, + ["grants level # summon bestial rhoa skill"] = { "GrantsSummonBeastRhoaUnique__1", }, + ["grants level 20 summon bestial ursa skill"] = { "GrantsSummonBeastUrsaUnique__1", }, + ["grants level # summon bestial ursa skill"] = { "GrantsSummonBeastUrsaUnique__1", }, + ["grants level 20 summon bestial snake skill"] = { "GrantsSummonBeastSnakeUnique__1", }, + ["grants level # summon bestial snake skill"] = { "GrantsSummonBeastSnakeUnique__1", }, + ["chaos resistance is doubled"] = { "ChaosResistDoubledUnique__1", }, + ["summon 4 additional skeletons with summon skeletons"] = { "SummonSkeletonsNumberOfSkeletonsToSummonUnique__1", }, + ["(10-20)% reduced skill effect duration"] = { "ReducedSkillEffectDurationUniqueAmulet20", }, + ["15% increased skill effect duration"] = { "SkillEffectDurationUniqueTwoHandMace5", }, + ["socketed gems are supported by level 20 elemental proliferation"] = { "SocketedGemsGetElementalProliferationUniqueSceptre7", }, + ["socketed gems are supported by level # elemental proliferation"] = { "SocketedGemsGetElementalProliferationUniqueSceptre7", }, + ["socketed gems are supported by level 5 elemental proliferation"] = { "SocketedGemsGetElementalProliferationUniqueBodyInt5", }, + ["100% chance to avoid being ignited while on low life"] = { "AvoidIgniteOnLowLifeUniqueShieldStrInt5", }, + ["#% chance to avoid being ignited while on low life"] = { "AvoidIgniteOnLowLifeUniqueShieldStrInt5", }, + ["+25% to fire resistance while on low life"] = { "FireResistOnLowLifeUniqueShieldStrInt5", }, + ["+#% to fire resistance while on low life"] = { "FireResistOnLowLifeUniqueShieldStrInt5", }, + ["arrows fired from the third firing points return to you"] = { "VolleyThirdPointReturnUnique__1__", }, + ["arrows fired from the second firing points fork"] = { "VolleySecondPointForkUnique__1", }, + ["arrows fired from the first firing points always pierce"] = { "VolleyFirstPointPierceUnique__1_", }, + ["grants summon harbinger of brutality skill"] = { "HarbingerSkillOnEquipUnique__6", }, + ["grants summon greater harbinger of the arcane skill"] = { "HarbingerSkillOnEquipUnique2_1", }, + ["reflects 100 lightning damage to melee attackers"] = { "AttackerTakesLightningDamageUnique__1", }, + ["reflects # lightning damage to melee attackers"] = { "AttackerTakesLightningDamageUnique__1", }, + ["(12-20)% increased mana reservation efficiency of skills"] = { "ManaReservationEfficiencyUnique__2", "ReducedManaReservationCostUnique__2", }, + ["(#)% increased mana reservation efficiency of skills"] = { "ManaReservationEfficiencyUnique__2", "ReducedManaReservationCostUnique__2", "ManaReservationEfficiencyUnique__3", }, + ["(20-35)% reduced reservation efficiency of skills"] = { "ReservationEfficiencyUnique__10", "ReservationEfficiencyUnique__9", "ReservationEfficiencyUnique__8", "ReservationEfficiencyUnique__7", "ReservationEfficiencyUnique__6", }, + ["(#)% reduced reservation efficiency of skills"] = { "ReservationEfficiencyUnique__10", "ReservationEfficiencyUnique__9", "ReservationEfficiencyUnique__8", "ReservationEfficiencyUnique__7", "ReservationEfficiencyUnique__6", }, + ["(5-10)% increased reservation efficiency of skills"] = { "ReservationEfficiencyUnique__5", }, + ["(#)% increased reservation efficiency of skills"] = { "ReservationEfficiencyUnique__5", }, + ["12% increased reservation efficiency of skills"] = { "ReservationEfficiencyUnique__3__", "ReducedManaReservationCostUnique__1", }, + ["#% increased reservation efficiency of skills"] = { "ReservationEfficiencyUnique__3__", "ReducedManaReservationCostUnique__1", }, + ["20% reduced reservation efficiency of skills"] = { "ReservationEfficiencyUnique__2", "IncreasedManaReservationsCostUnique__2", }, + ["#% reduced reservation efficiency of skills"] = { "ReservationEfficiencyUnique__2", "IncreasedManaReservationsCostUnique__2", "ReservationEfficiencyUnique__1_", "IncreasedManaReservationsCostUnique__1", }, + ["80% reduced reservation efficiency of skills"] = { "ReservationEfficiencyUnique__1_", "IncreasedManaReservationsCostUnique__1", }, + ["10% increased mana reservation efficiency of skills"] = { "ManaReservationEfficiencyUniqueOneHandSword11", "IncreasedManaReservationsCostUniqueOneHandSword11", }, + ["#% increased mana reservation efficiency of skills"] = { "ManaReservationEfficiencyUniqueOneHandSword11", "IncreasedManaReservationsCostUniqueOneHandSword11", "ManaReservationEfficiencyUniqueHelmetDex5_", "ReducedManaReservationsCostUniqueHelmetDex5", }, + ["(10-20)% increased mana reservation efficiency of skills"] = { "ManaReservationEfficiencyUnique__3", }, + ["(-15-15)% reduced mana reservation efficiency of skills"] = { "ManaReservationEfficiencyUnique__1", }, + ["(#)% reduced mana reservation efficiency of skills"] = { "ManaReservationEfficiencyUnique__1", }, + ["16% increased mana reservation efficiency of skills"] = { "ManaReservationEfficiencyUniqueHelmetDex5_", "ReducedManaReservationsCostUniqueHelmetDex5", }, + ["150% increased global evasion rating when on low life"] = { "EvasionRatingPercentOnLowLifeUniqueHelmetDex4", }, + ["#% increased global evasion rating when on low life"] = { "EvasionRatingPercentOnLowLifeUniqueHelmetDex4", }, + ["your spells have culling strike"] = { "SpellsHaveCullingStrikeUniqueDagger4", }, + ["20% chance to spread tar when hit"] = { "GroundTarOnHitTakenUnique__1", }, + ["#% chance to spread tar when hit"] = { "GroundTarOnHitTakenUnique__1", }, + ["spreads tar when you take a critical strike"] = { "GroundTarOnCritTakenUniqueShieldInt2", }, + ["25% chance to curse non-cursed enemies with enfeeble on hit"] = { "EnfeebleOnHitUniqueShieldStr3", }, + ["socketed gems are supported by level 18 faster casting"] = { "SupportedByFasterCastUnique__1", }, + ["you can only deal damage with this weapon or ignite"] = { "CanOnlyDealDamageWithThisWeapon", }, + ["left ring slot: you and your minions take 80% reduced reflected elemental damage"] = { "LeftRingSlotElementalReflectDamageTakenUniqueRing10", }, + ["left ring slot: you and your minions take #% reduced reflected elemental damage"] = { "LeftRingSlotElementalReflectDamageTakenUniqueRing10", }, + ["right ring slot: you and your minions take 80% reduced reflected physical damage"] = { "RightRingSlotPhysicalReflectDamageTakenUniqueRing10", }, + ["right ring slot: you and your minions take #% reduced reflected physical damage"] = { "RightRingSlotPhysicalReflectDamageTakenUniqueRing10", }, + ["damage penetrates 25% fire resistance"] = { "IncreasedEnemyFireResistanceUniqueHelmetInt5", }, + ["#% of fire damage from hits taken as lightning damage"] = { "TalismanFireTakenAsLightning", }, + ["50% of cold damage from hits taken as fire damage"] = { "TalismanColdTakenAsFire", }, + ["50% of cold damage from hits taken as lightning damage"] = { "TalismanColdTakenAsLightning", }, + ["#% of cold damage from hits taken as lightning damage"] = { "TalismanColdTakenAsLightning", }, + ["50% of lightning damage from hits taken as cold damage"] = { "TalismanLightningTakenAsCold", }, + ["#% of lightning damage from hits taken as cold damage"] = { "TalismanLightningTakenAsCold", }, + ["50% of lightning damage from hits taken as fire damage"] = { "TalismanLightningTakenAsFire", }, + ["#% of lightning damage from hits taken as fire damage"] = { "TalismanLightningTakenAsFire", }, + ["(4-6)% additional physical damage reduction"] = { "TalismanReducedPhysicalDamageTaken_", }, + ["(20-25)% increased skill effect duration"] = { "TalismanIncreasedSkillEffectDuration", }, + ["(4-6)% chance to freeze, shock and ignite"] = { "TalismanChanceToFreezeShockIgnite_", }, + ["(#)% chance to freeze, shock and ignite"] = { "TalismanChanceToFreezeShockIgnite_", "ChanceToFreezeShockIgniteUnique__3", "ChanceToFreezeShockIgniteUnique__2", "ChanceToFreezeShockIgniteUnique__1", }, + ["(15-25)% increased global defences"] = { "TalismanGlobalDefensesPercent", }, + ["(30-40)% increased fish bite sensitivity"] = { "TalismanFishBiteSensitivity", }, + ["(#)% increased fish bite sensitivity"] = { "TalismanFishBiteSensitivity", "FishBiteSensitivityUnique__1", }, + ["(20-40)% increased fish bite sensitivity"] = { "FishBiteSensitivityUnique__1", }, + ["(6-10)% increased attack and cast speed"] = { "TalismanAttackAndCastSpeed", "AttackAndCastSpeedUnique__4", }, + ["(20-30)% increased attack damage"] = { "TalismanAttackDamage", }, + ["projectiles pierce (25-35) additional targets"] = { "TalismanPierceChance", }, + ["projectiles pierce (#) additional targets"] = { "TalismanPierceChance", }, + ["projectiles pierce 2 additional targets"] = { "TalismanAdditionalPierce", }, + ["recover 2% of life when you consume a corpse"] = { "LifeOnCorpseRemovalUniqueJewel14", }, + ["(140-220)% increased armour and energy shield"] = { "LocalIncreasedArmourAndEnergyShieldUnique__12", }, + ["fire damage with hits is lucky if you've blocked an attack recently"] = { "MutatedUniqueJewel86ExtraDamageRollsWithFireIfBlockedAttackRecently", }, + ["3% increased totem life per 10 strength allocated in radius"] = { "TotemLifePerStrengthUniqueJewel15", }, + ["3% increased totem life per # strength allocated in radius"] = { "TotemLifePerStrengthUniqueJewel15", }, + ["(60-140)% increased armour and energy shield"] = { "LocalIncreasedArmourAndEnergyShieldUnique__7", }, + ["totems cannot be stunned"] = { "TotemsCannotBeStunnedUniqueJewel15", }, + ["200% increased armour and energy shield"] = { "LocalIncreasedArmourAndEnergyShieldUnique__4", }, + ["minions have +(2-5)% chance to suppress spell damage"] = { "MinionDodgeChanceUniqueJewel16", }, + ["(140-190)% increased armour and energy shield"] = { "LocalIncreasedArmourAndEnergyShieldUnique__3", }, + ["1% of damage is taken from mana before life per power charge"] = { "DamageTakeFromManaBeforeLifePerPowerChargeUnique__1", }, + ["10% increased mana regeneration rate per power charge"] = { "IncreasedManaRegenerationPerPowerChargeUnique__1", }, + ["#% increased mana regeneration rate per power charge"] = { "IncreasedManaRegenerationPerPowerChargeUnique__1", }, + ["40% reduced critical strike chance per power charge"] = { "CriticalStrikeChancePerPowerChargeUnique__1", }, + ["#% reduced critical strike chance per power charge"] = { "CriticalStrikeChancePerPowerChargeUnique__1", }, + ["adds (3-5) to (8-12) fire attack damage per buff on you"] = { "FireDamagePerBuffUniqueJewel17", }, + ["adds (#) to (#) fire attack damage per buff on you"] = { "FireDamagePerBuffUniqueJewel17", }, + ["50% increased flask charges gained during any flask effect"] = { "FlaskChargeRecoveryDuringFlaskEffectUnique__1", }, + ["#% increased flask charges gained during any flask effect"] = { "FlaskChargeRecoveryDuringFlaskEffectUnique__1", }, + ["30% reduced flask charges gained during any flask effect"] = { "FlaskChargeRecoveryDuringFlaskEffectUnique__2", }, + ["#% reduced flask charges gained during any flask effect"] = { "FlaskChargeRecoveryDuringFlaskEffectUnique__2", }, + ["50% increased mana regeneration rate during any flask effect"] = { "ManaRegenerationDuringFlaskEffectUnique__1", }, + ["#% increased mana regeneration rate during any flask effect"] = { "ManaRegenerationDuringFlaskEffectUnique__1", }, + ["200% of life leech applies to enemies as chaos damage"] = { "EnemiesLoseLifePlayerLeechesUnique__1", }, + ["#% of life leech applies to enemies as chaos damage"] = { "EnemiesLoseLifePlayerLeechesUnique__1", }, + ["15% increased movement speed during any flask effect"] = { "MovementSpeedDuringFlaskEffectUnique__1", }, + ["#% increased movement speed during any flask effect"] = { "MovementSpeedDuringFlaskEffectUnique__1", }, + ["moving while bleeding doesn't cause you to take extra damage"] = { "NoExtraBleedDamageWhileMovingUniqueAmulet25", "NoExtraBleedDamageWhileMovingUnique__1", }, + ["traps from socketed skills create a smoke cloud when triggered"] = { "SocketedTrapSkillsCreateSmokeCloudWhenDetonated__1", }, + ["(30-50)% increased fire damage with hits and ailments against blinded enemies"] = { "FireDamageToBlindEnemies__1", }, + ["(#)% increased fire damage with hits and ailments against blinded enemies"] = { "FireDamageToBlindEnemies__1", }, + ["30% reduced spell damage taken from blinded enemies"] = { "SpellDamageTakenFromBlindEnemies__1", }, + ["#% reduced spell damage taken from blinded enemies"] = { "SpellDamageTakenFromBlindEnemies__1", }, + ["stun threshold is based on 500% of your mana instead of life"] = { "StunThresholdBasedOnManaUnique__1", }, + ["stun threshold is based on #% of your mana instead of life"] = { "StunThresholdBasedOnManaUnique__1", }, + ["25% chance to gain a power charge on critical strike"] = { "PowerChargeOnCriticalStrikeChanceUnique__1", }, + ["you have no life regeneration"] = { "NoLifeRegenerationUnique___1", }, + ["cannot block"] = { "NeverBlockUnique__1", }, + ["no chance to block"] = { "LocalShieldHasNoBlockChanceUnique__1", }, + ["gain her blessing for 3 seconds when you ignite an enemy"] = { "GrantUniqueBuff__1", }, + ["100% chance to avoid being ignited, chilled or frozen with her blessing"] = { "UniqueConditionOnBuff__1", }, + ["#% chance to avoid being ignited, chilled or frozen with her blessing"] = { "UniqueConditionOnBuff__1", }, + ["20% increased attack and movement speed with her blessing"] = { "UniqueConditionOnBuff__2", }, + ["#% increased attack and movement speed with her blessing"] = { "UniqueConditionOnBuff__2", }, + ["33% chance to blind nearby enemies when gaining her blessing"] = { "UniqueEffectOnBuff__3", }, + ["#% chance to blind nearby enemies when gaining her blessing"] = { "UniqueEffectOnBuff__3", }, + ["2% increased minion attack and cast speed per skeleton you own"] = { "MinionAttackAndCastSpeedPerSkeleton__1", }, + ["2% increased minion duration per raised zombie"] = { "MinionDurationPerZombie__1", }, + ["(8-12)% increased minion damage per raised spectre"] = { "MinionDamagePerSpectre__1", }, + ["(#)% increased minion damage per raised spectre"] = { "MinionDamagePerSpectre__1", }, + ["minions regenerate (1.5-2.5)% of life per second"] = { "MinionLifeRegenerationPerRagingSpirit__1", }, + ["minions regenerate (#)% of life per second"] = { "MinionLifeRegenerationPerRagingSpirit__1", }, + ["(50-75)% increased armour and energy shield"] = { "LocalIncreasedArmourAndEnergyShieldUnique__2", }, + ["(150-170)% increased armour and energy shield"] = { "LocalIncreasedArmourAndEnergyShieldUniqueBodyStrInt7", "LocalIncreasedArmourAndEnergyShieldUniqueBodyStrInt6", }, + ["enemies you kill have a 20% chance to explode, dealing a quarter of their maximum life as chaos damage"] = { "ExplodeOnKillChaosUnique__1", }, + ["enemies you kill have a #% chance to explode, dealing a quarter of their maximum life as chaos damage"] = { "ExplodeOnKillChaosUnique__1", }, + ["4% reduced mana cost per endurance charge"] = { "ReduceManaCostPerEnduranceChargeUnique__1", }, + ["gain rampage while at maximum endurance charges"] = { "RampageWhileAtMaxEnduranceChargesUnique__1", }, + ["lose all endurance charges when rampage ends"] = { "LoseEnduranceChargesOnRampageEndUnique___1", }, + ["40% increased damage with hits against frozen enemies"] = { "IncreasedDamageAgainstFrozenEnemiesUnique__1", }, + ["#% increased damage with hits against frozen enemies"] = { "IncreasedDamageAgainstFrozenEnemiesUnique__1", }, + ["100% increased global physical damage while frozen"] = { "PhysicalDamageWhileFrozenUnique___1", }, + ["#% increased global physical damage while frozen"] = { "PhysicalDamageWhileFrozenUnique___1", }, + ["causes bleeding when you stun"] = { "AttacksThatStunCauseBleedingUnique__1", }, + ["5% chance to grant chaotic might to nearby enemies on kill"] = { "GrantEnemiesUnholyMightOnKillUnique__1", }, + ["5% chance to grant onslaught to nearby enemies on kill"] = { "GrantEnemiesOnslaughtOnKillUnique__1", }, + ["10% chance to gain chaotic might for 10 seconds on kill"] = { "UnholyMightOnKillPercentChanceUnique__1", }, + ["#% chance to gain chaotic might for # seconds on kill"] = { "UnholyMightOnKillPercentChanceUnique__1", }, + ["10% chance to gain onslaught for 10 seconds on kill"] = { "OnslaugtOnKillPercentChanceUnique__1", }, + ["#% chance to gain onslaught for # seconds on kill"] = { "OnslaugtOnKillPercentChanceUnique__1", }, + ["recover (3-5)% of life on kill"] = { "MaximumLifeOnKillPercentUnique__3__", "MaximumLifeOnKillPercentUnique__5", }, + ["recover (3-5)% of energy shield on kill"] = { "MaximumEnergyShieldOnKillPercentUnique__1", }, + ["recover (#)% of energy shield on kill"] = { "MaximumEnergyShieldOnKillPercentUnique__1", }, + ["recover 1% of energy shield on kill"] = { "MaximumEnergyShieldOnKillPercentUnique__2", }, + ["triggers level 15 manifest dancing dervishes on rampage"] = { "DisplayManifestWeaponUnique__1", }, + ["triggers level # manifest dancing dervishes on rampage"] = { "DisplayManifestWeaponUnique__1", }, + ["siege ballista has +1 to maximum number of summoned totems per 200 dexterity"] = { "AdditionalSnipeTotemsPerDexterityUnique__1", }, + ["siege ballista has +1 to maximum number of summoned totems per # dexterity"] = { "AdditionalSnipeTotemsPerDexterityUnique__1", }, + ["shrapnel ballista has +1 to maximum number of summoned totems per 200 strength"] = { "AdditionalShrapnelBallistaePerStrengthUnique__1", }, + ["shrapnel ballista has +1 to maximum number of summoned totems per # strength"] = { "AdditionalShrapnelBallistaePerStrengthUnique__1", }, + ["adds 1 to 3 physical damage to attacks per 25 dexterity"] = { "AddedDamagePerDexterityUnique__1", }, + ["adds 1 to 3 physical damage to attacks per # dexterity"] = { "AddedDamagePerDexterityUnique__1", }, + ["adds 1 to 3 physical damage to attacks per 25 strength"] = { "AddedDamagePerStrengthUnique__1", }, + ["adds 1 to 3 physical damage to attacks per # strength"] = { "AddedDamagePerStrengthUnique__1", }, + ["gain 3 life per elemental ailment on enemies hit with attacks"] = { "LifeOnHitPerStatusAilmentOnEnemyUniqueJewel33", }, + ["(400-500)% increased armour and energy shield"] = { "LocalIncreasedArmourAndEnergyShieldUnique__1", }, + ["nearby enemies are hindered, with 25% reduced movement speed"] = { "DisplayNearbyEnemiesAreSlowedUnique__1", }, + ["nearby enemies are hindered, with #% reduced movement speed"] = { "DisplayNearbyEnemiesAreSlowedUnique__1", }, + ["socketed gems are supported by level 15 hypothermia"] = { "DisplaySupportedByHypothermiaUnique__1", }, + ["socketed gems are supported by level # hypothermia"] = { "DisplaySupportedByHypothermiaUnique__1", }, + ["socketed gems are supported by level 15 ice bite"] = { "DisplaySupportedByIceBiteUnique__1", "DisplaySupportedByIceBiteUnique__2", }, + ["socketed gems are supported by level # ice bite"] = { "DisplaySupportedByIceBiteUnique__1", "DisplaySupportedByIceBiteUnique__2", "SupportedByIceBiteUnique__1", }, + ["socketed gems are supported by level 15 cold penetration"] = { "DisplaySupportedByColdPenetrationUnique__1", }, + ["socketed gems are supported by level # cold penetration"] = { "DisplaySupportedByColdPenetrationUnique__1", }, + ["socketed gems are supported by level 1 mana leech"] = { "DisplaySupportedByManaLeechUnique__1", }, + ["socketed gems are supported by level 15 added cold damage"] = { "DisplaySupportedByAddedColdDamageUnique__1", }, + ["socketed gems are supported by level # added cold damage"] = { "DisplaySupportedByAddedColdDamageUnique__1", "DisplaySupportedByAddedColdDamageUnique__2", }, + ["socketed gems are supported by level 29 added cold damage"] = { "DisplaySupportedByAddedColdDamageUnique__2", }, + ["(70-80)% increased armour and energy shield"] = { "LocalIncreasedArmourAndEnergyShieldUniqueHelmetStrInt6", }, + ["1% increased attack damage per 450 evasion rating"] = { "EvasionRatingIncreasesWeaponDamageUniqueOneHandSword9", }, + ["1% increased attack damage per # evasion rating"] = { "EvasionRatingIncreasesWeaponDamageUniqueOneHandSword9", }, + ["(25-40)% increased damage with hits and ailments against ignited enemies"] = { "IncreasedDamageToIgnitedTargetsUniqueBootsStrInt3", }, + ["(#)% increased damage with hits and ailments against ignited enemies"] = { "IncreasedDamageToIgnitedTargetsUniqueBootsStrInt3", }, + ["20% increased movement speed while on full energy shield"] = { "MovementVelocityWhileOnFullEnergyShieldUniqueBootsDex8", }, + ["#% increased movement speed while on full energy shield"] = { "MovementVelocityWhileOnFullEnergyShieldUniqueBootsDex8", }, + ["100% chance to cause monster to flee on block"] = { "ChanceForEnemyToFleeOnBlockUniqueShieldDex4", }, + ["#% chance to cause monster to flee on block"] = { "ChanceForEnemyToFleeOnBlockUniqueShieldDex4", }, + ["(50-80)% increased chaos damage"] = { "IncreasedChaosDamageUniqueBodyStrDex4", }, + ["(20-30)% increased chaos damage"] = { "IncreasedChaosDamageUniqueShieldDex7", "IncreasedChaosDamageUnique__4_2", }, + ["(30-35)% increased chaos damage"] = { "IncreasedChaosDamageUnique__1", }, + ["(80-100)% increased chaos damage"] = { "IncreasedChaosDamageUnique__2", }, + ["(7-13)% increased chaos damage"] = { "IncreasedChaosDamageUnique__3", }, + ["(60-80)% increased chaos damage"] = { "IncreasedChaosDamageUnique__4", }, + ["(20-40)% increased chaos damage"] = { "IncreasedChaosDamageUnique__5", }, + ["(10-20)% reduced total recovery per second from life leech"] = { "ReducedLifeLeechRateUniqueJewel19", }, + ["(#)% reduced total recovery per second from life leech"] = { "ReducedLifeLeechRateUniqueJewel19", }, + ["removes elemental ailments on rampage"] = { "DispelStatusAilmentsOnRampageUniqueGlovesStrInt2", }, + ["gain immunity to physical damage for 1.5 seconds on rampage"] = { "PhysicalDamageImmunityOnRampageUniqueGlovesStrInt2", }, + ["gain immunity to physical damage for # seconds on rampage"] = { "PhysicalDamageImmunityOnRampageUniqueGlovesStrInt2", }, + ["kills grant an additional vaal soul if you have rampaged recently"] = { "VaalSoulsOnRampageUniqueGlovesStrDex5", }, + ["creates a smoke cloud on rampage"] = { "GroundSmokeOnRampageUniqueGlovesDexInt6", }, + ["enemies do not block your movement for 4 seconds on rampage"] = { "PhasingOnRampageUniqueGlovesDexInt6", }, + ["10% global chance to blind enemies on hit"] = { "GlobalChanceToBlindOnHitUniqueSceptre8", }, + ["#% global chance to blind enemies on hit"] = { "GlobalChanceToBlindOnHitUniqueSceptre8", }, + ["regenerate 0.2 life per second per level"] = { "LifeRegenerationPerLevelUniqueTwoHandSword7", }, + ["regenerate # life per second per level"] = { "LifeRegenerationPerLevelUniqueTwoHandSword7", }, + ["3% increased global critical strike chance per level"] = { "CriticalStrikeChancePerLevelUniqueTwoHandAxe8", }, + ["1% increased attack damage per level"] = { "AttackDamageIncreasedPerLevelUniqueSceptre8", }, + ["1% increased spell damage per level"] = { "SpellDamageIncreasedPerLevelUniqueSceptre8", }, + ["gain a flask charge when you deal a critical strike"] = { "FlaskChargesOnCritUniqueTwoHandAxe8", }, + ["600% of damage leeched as life on critical strike"] = { "LifeLeechOnCritUniqueTwoHandAxe8", }, + ["#% of damage leeched as life on critical strike"] = { "LifeLeechOnCritUniqueTwoHandAxe8", "LifeLeechOnCritPermyriadUniqueTwoHandAxe8", }, + ["1.2% of damage leeched as life on critical strike"] = { "LifeLeechOnCritPermyriadUniqueTwoHandAxe8", }, + ["enemies you attack have 20% chance to reflect 35 to 50 chaos damage to you"] = { "ChanceToReflectChaosDamageToSelfUniqueTwoHandSword7_", }, + ["enemies you attack have #% chance to reflect # to # chaos damage to you"] = { "ChanceToReflectChaosDamageToSelfUniqueTwoHandSword7_", }, + ["rampage"] = { "SimulatedRampageStrDex5", "SimulatedRampageDexInt6", "SimulatedRampageStrInt2", "SimulatedRampageUnique__2", "SimulatedRampageUnique__3_", }, + ["melee hits count as rampage kills"] = { "SimulatedRampageUnique__1", }, + ["cannot be blinded"] = { "BlindImmunityUniqueSceptre8", "BlindImmunityUnique__1", }, + ["regenerate (3-4) life per second"] = { "LifeRegenerationUniqueGlovesStrDex5", }, + ["regenerate 2 life per second"] = { "LifeRegenerationUniqueWreath1", }, + ["gain 1 mana on kill per level"] = { "ManaGainedOnEnemyDeathPerLevelUniqueSceptre8", }, + ["gain 1 energy shield on kill per level"] = { "EnergyShieldGainedOnEnemyDeathPerLevelUniqueSceptre8", }, + ["+1 to level of socketed skill gems"] = { "LocalIncreaseSocketedActiveSkillGemLevelUniqueTwoHandSword7_", }, + ["1% increased elemental damage per level"] = { "IncreasedChaosDamagePerLevelUniqueTwoHandSword7", }, + ["unholy might during effect"] = { "LocalFlaskUnholyMightUnique__1", }, + ["+(10-20) to strength"] = { "StrengthUniqueRing2", "StrengthUniqueBodyStr4", "StrengthUnique__21", }, + ["+(20-30) to strength"] = { "StrengthImplicitAmulet1", "StrengthUniqueAmulet5", "StrengthUniqueIntHelmet3", "StrengthUniqueGlovesDex1", "StrengthUniqueBelt1", "StrengthUniqueHelmetStrDex3", "StrengthUniqueClaw5_", "StrengthUniqueRing8", "StrengthUniqueBootsDexInt2", "StrengthUniqueGlovesStrInt2", "StrengthUnique__3", "StrengthUnique__6", "StrengthUnique__7_", "StrengthUnique__8", "StrengthUnique__14", "StrengthUnique__16", "StrengthUnique__17", "StrengthUnique__23", "StrengthUnique__24", }, + ["+(25-35) to strength"] = { "StrengthImplicitBelt1", }, + ["+50 to total mana cost of skills"] = { "IncreaseGlobalFlatManaCostUnique__1", }, + ["+# to total mana cost of skills"] = { "IncreaseGlobalFlatManaCostUnique__1", }, + ["+20 to strength"] = { "StrengthUniqueHelmetDexInt1", "StrengthUnique__15", "StrengthUnique__20_", }, + ["+# to strength"] = { "StrengthUniqueHelmetDexInt1", "StrengthUniqueTwoHandMace1", "StrengthUniqueDagger2", "StrengthUniqueBelt4", "StrengthUniqueGlovesStr2", "StrengthUniqueGlovesStrDex3", "StrengthUniqueTwoHandAxe5", "StrengthUnique__1", "StrengthUnique__4", "StrengthUnique__12", "StrengthUnique__15", "StrengthUnique__20_", }, + ["+10 to strength"] = { "StrengthUniqueTwoHandMace1", "StrengthUniqueGlovesStrDex3", "StrengthUniqueTwoHandAxe5", }, + ["+(5-30) to strength"] = { "StrengthUniqueBootsInt1", }, + ["+25 to strength"] = { "StrengthUniqueDagger2", "StrengthUniqueBelt4", }, + ["+(40-60) to strength"] = { "StrengthUniqueBootsStrDex1", }, + ["socketed gems have secrets of suffering"] = { "SocketedGemHasSecretsOfSufferingUnique__1", }, + ["+(40-50) to strength"] = { "StrengthUniqueBelt2", "StrengthUniqueTwoHandSword5", }, + ["+50 to strength"] = { "StrengthUniqueGlovesStr2", }, + ["+(15-30) to strength"] = { "StrengthUniqueTwoHandAxe3", }, + ["+(30-40) to strength"] = { "StrengthUniqueBodyStrInt3", "StrengthUniqueRing36", "StrengthUnique__11", "StrengthUnique__25", "StrengthUnique__28", "StrengthUnique__29", "StrengthUnique__30", }, + ["+(40-55) to strength"] = { "StrengthUniqueBelt7", }, + ["+(50-70) to strength"] = { "StrengthUniqueSceptre6", }, + ["+(15-25) to strength"] = { "StrengthUniqueQuiver6", "StrengthUniqueRing31__", "StrengthUnique__33", "StrengthUnique__34", }, + ["+(35-50) to strength"] = { "StrengthUniqueOneHandSword8", }, + ["+(10-15) to strength"] = { "StrengthUniqueClaw9", }, + ["+30 to strength"] = { "StrengthUnique__1", "StrengthUnique__4", }, + ["summoned golems are aggressive"] = { "GolemLargerAggroRadiusUnique__1", }, + ["+(20-40) to strength"] = { "StrengthUnique__5", "StrengthUnique__9", "StrengthUnique__10", "StrengthUnique__19_", }, + ["(0-40)% increased attack and cast speed"] = { "AttackAndCastSpeedUnique__9", }, + ["+200 to strength"] = { "StrengthUnique__12", }, + ["+(60-120) to strength"] = { "StrengthUnique__13_", }, + ["(80-120)% increased vaal skill critical strike chance"] = { "VaalSkillCriticalStrikeChanceCorruptedJewel6", }, + ["(#)% increased vaal skill critical strike chance"] = { "VaalSkillCriticalStrikeChanceCorruptedJewel6", }, + ["+(20-50) to strength"] = { "StrengthUnique__22", }, + ["+(15-35) to strength"] = { "StrengthUnique__31", }, + ["(15-18)% increased strength"] = { "PercentageStrengthUniqueBootsStrInt2", }, + ["100% reduced strength"] = { "PercentageStrengthUnique__1", }, + ["#% reduced strength"] = { "PercentageStrengthUnique__1", "PercentageStrengthUnique__4_", }, + ["10% increased strength"] = { "PercentageStrengthUnique__3", "PercentageStrengthImplicitMace1", }, + ["#% increased strength"] = { "PercentageStrengthUnique__3", "PercentageStrengthImplicitMace1", }, + ["10% reduced strength"] = { "PercentageStrengthUnique__4_", }, + ["(6-12)% increased strength"] = { "PercentageStrengthUnique__5", }, + ["50% chance to gain an additional vaal soul per enemy shattered"] = { "AdditionalVaalSoulOnShatterUniqueCorruptedJewel7", }, + ["#% chance to gain an additional vaal soul per enemy shattered"] = { "AdditionalVaalSoulOnShatterUniqueCorruptedJewel7", }, + ["60% reduced cost of aura skills that summon totems"] = { "ManaCostOfTotemAurasUniqueCorruptedJewel8", }, + ["#% reduced cost of aura skills that summon totems"] = { "ManaCostOfTotemAurasUniqueCorruptedJewel8", }, + ["(5-10)% increased effect of your curses"] = { "CurseEffectivenessUnique__3_", }, + ["fire damage is increased by 1% per 5 intelligence from allocated passives in radius"] = { "IncreasedFireballRadiusUniqueJewel57", }, + ["cold damage is increased by 1% per 8 intelligence from allocated passives in radius"] = { "AdditionalGlacialCascadeSequenceUniqueJewel58", }, + ["(10-15)% increased attack and cast speed"] = { "AttackAndCastSpeedUnique__1", }, + ["with at least 40 dexterity in radius, fire trap throws up to 1 additional trap"] = { "FireTrapThresholdJewel1", }, + ["with at least # dexterity in radius, fire trap throws up to 1 additional trap"] = { "FireTrapThresholdJewel1", }, + ["with at least 40 dexterity in radius, split arrow fires projectiles in parallel"] = { "SplitArrowThresholdJewel1", }, + ["with at least # dexterity in radius, split arrow fires projectiles in parallel"] = { "SplitArrowThresholdJewel1", }, + ["with 40 intelligence in radius, glacial cascade has an additional burst"] = { "GlacialCascadeThresholdJewel1", }, + ["with # intelligence in radius, glacial cascade has an additional burst"] = { "GlacialCascadeThresholdJewel1", }, + ["with at least 40 dexterity in radius, caustic arrow deals 30% reduced damage with hits"] = { "CausticArrowThresholdJewel1", }, + ["with at least # dexterity in radius, caustic arrow deals #% reduced damage with hits"] = { "CausticArrowThresholdJewel1", }, + ["+20 to strength and dexterity"] = { "StrengthDexterityUnique__1", }, + ["40% increased totem damage"] = { "TotemDamageUnique__1_", }, + ["#% increased totem damage"] = { "TotemDamageUnique__1_", }, + ["(30-50)% reduced totem damage"] = { "ReducedTotemDamageUniqueJewel26", }, + ["(#)% reduced totem damage"] = { "ReducedTotemDamageUniqueJewel26", }, + ["10% chance to knock enemies back on hit"] = { "KnockbackChanceUnique__1", }, + ["#% chance to knock enemies back on hit"] = { "KnockbackChanceUnique__1", }, + ["+20 to dexterity and intelligence"] = { "DexterityIntelligenceUnique__1__", }, + ["+# to dexterity and intelligence"] = { "DexterityIntelligenceUnique__1__", }, + ["+(10-30) to strength and intelligence"] = { "StrengthIntelligenceUnique__2", }, + ["+(#) to strength and intelligence"] = { "StrengthIntelligenceUnique__2", "HybridStrInt", }, + ["+20 to strength and intelligence"] = { "StrengthIntelligenceUnique__1", }, + ["+# to strength and intelligence"] = { "StrengthIntelligenceUnique__1", }, + ["(6-12)% increased attack and cast speed"] = { "AttackAndCastSpeedUnique__10", }, + ["(5-8)% increased attack and cast speed"] = { "AttackAndCastSpeedUnique__7", }, + ["(5-7)% increased attack and cast speed"] = { "AttackAndCastSpeedUnique__6", }, + ["(6-9)% increased attack and cast speed"] = { "AttackAndCastSpeedUnique__3", }, + ["(4-6)% increased strength"] = { "PercentageStrengthUnique__2", "PercentageStrengthUniqueJewel29", }, + ["+(15-20)% to global critical strike multiplier"] = { "CriticalMultiplierUnique__7", }, + ["+(100-150)% to global critical strike multiplier"] = { "CriticalMultiplierUnique__6", }, + ["+(18-35)% to global critical strike multiplier"] = { "CriticalMultiplierUnique__5", }, + ["+(25-50)% to global critical strike multiplier"] = { "CriticalMultiplierUnique__3__", }, + ["+(27-33)% to global critical strike multiplier"] = { "CriticalMultiplierUnique__1", }, + ["during effect, damage penetrates (5-8)% resistance of each element for which your uncapped elemental resistance is highest"] = { "FlaskElementalPenetrationOfHighestResistUnique__1", }, + ["during effect, damage penetrates (#)% resistance of each element for which your uncapped elemental resistance is highest"] = { "FlaskElementalPenetrationOfHighestResistUnique__1", }, + ["+45% to global critical strike multiplier"] = { "CriticalMultiplierUniqueDescentDagger1", }, + ["during effect, 6% reduced damage taken of each element for which your uncapped elemental resistance is lowest"] = { "FlaskElementalDamageTakenOfLowestResistUnique__1", }, + ["+(210-240)% to global critical strike multiplier"] = { "CriticalMultiplierUniqueAmulet17", }, + ["-50% to global critical strike multiplier"] = { "CriticalMultiplierUniqueRing8", }, + ["#% to global critical strike multiplier"] = { "CriticalMultiplierUniqueRing8", }, + ["+(5-30) to dexterity"] = { "DexterityUniqueBootsInt1", }, + ["+(40-60) to dexterity"] = { "DexterityUniqueBootsStrDex1", }, + ["+30% to global critical strike multiplier"] = { "CriticalMultiplierUniqueGlovesDexInt2", }, + ["+25% to global critical strike multiplier"] = { "CriticalMultiplierImplicitSword2H1", "CriticalMultiplierImplicitSword1", }, + ["+35% to global critical strike multiplier"] = { "CriticalMultiplierImplicitSword2", }, + ["minions have (15-25)% increased movement speed"] = { "MinionRunSpeedUnique__6", }, + ["minions have (40-50)% increased movement speed"] = { "MinionRunSpeedUnique__5", }, + ["minions have (10-20)% increased movement speed"] = { "MinionRunSpeedUnique__4", }, + ["minions have (25-45)% increased movement speed"] = { "MinionRunSpeedUnique__3", }, + ["minions have (80-100)% increased movement speed"] = { "MinionRunSpeedUnique__2", }, + ["minions have 10% reduced movement speed"] = { "MinionRunSpeedUnique__1", }, + ["minions have #% reduced movement speed"] = { "MinionRunSpeedUnique__1", }, + ["minions have (10-15)% increased movement speed"] = { "MinionRunSpeedUniqueAmulet3", }, + ["(12-16)% increased maximum life"] = { "MaximumLifeUniqueGlovesStrInt3", }, + ["(10-20)% increased maximum life"] = { "MaximumLifeUniqueShieldDexInt2", "MaximumLifeUniqueStaff4", }, + ["(30-40)% increased maximum life"] = { "MaximumLifeUniqueBodyStrDex1", }, + ["25% reduced maximum life"] = { "MaximumLifeUniqueRing16", "MaximumLifeUniqueOneHandSword2", }, + ["20% reduced maximum life"] = { "MaximumLifeUniqueAmulet6", }, + ["(8-10)% increased maximum mana"] = { "MaximumManaImplicitAtlasRing_", }, + ["(16-20)% increased maximum mana"] = { "MaximumManaUnique__8", }, + ["(6-10)% increased maximum mana"] = { "MaximumManaUnique__6", }, + ["(9-15)% increased maximum mana"] = { "MaximumManaUnique__5", }, + ["(10-20)% increased maximum mana"] = { "MaximumManaUnique__3", "MaximumManaUniqueStaff4", }, + ["50% increased maximum mana"] = { "MaximumManaUniqueStaff6", }, + ["#% increased maximum mana"] = { "MaximumManaUniqueStaff6", "MaximumManaUniqueStaff5", "MaximumManaUniqueTwoHandMace5", "MaximumManaUniqueRing5", }, + ["18% increased maximum mana"] = { "MaximumManaUniqueStaff5", }, + ["(16-24)% increased maximum mana"] = { "MaximumManaUniqueAmulet10", }, + ["25% increased maximum mana"] = { "MaximumManaUniqueTwoHandMace5", }, + ["(15-20)% increased cooldown recovery rate"] = { "GlobalCooldownRecoveryUnique__1", }, + ["blight has (#)% increased hinder duration"] = { "BlightSecondarySkillEffectDurationUnique__1", }, + ["blight has (20-30)% increased hinder duration"] = { "BlightSecondarySkillEffectDurationUnique__1", }, + ["(#)% chance to maim on hit"] = { "LocalMaimOnHitChanceUnique__1", }, + ["(15-20)% chance to maim on hit"] = { "LocalMaimOnHitChanceUnique__1", }, + ["(#)% increased damage with poison if you have at least # dexterity"] = { "PoisonDamageWithOver300DexterityUnique__1", }, + ["(75-100)% increased damage with poison if you have at least 300 dexterity"] = { "PoisonDamageWithOver300DexterityUnique__1", }, + ["(#)% increased poison duration if you have at least # intelligence"] = { "PoisonDurationWithOver150IntelligenceUnique__1", }, + ["(15-25)% increased poison duration if you have at least 150 intelligence"] = { "PoisonDurationWithOver150IntelligenceUnique__1", }, + ["(#)% chance to gain a power charge on killing an enemy affected by fewer than 5 poisons"] = { "GainPowerChargeOnKillVsEnemiesWithLessThan5PoisonsUnique__1", }, + ["(12-15)% chance to gain a power charge on killing an enemy affected by fewer than 5 poisons"] = { "GainPowerChargeOnKillVsEnemiesWithLessThan5PoisonsUnique__1", }, + ["(#)% chance to gain a frenzy charge on killing an enemy affected by at least 5 poisons"] = { "GainFrenzyChargeOnKillVsEnemiesWith5PoisonsUnique__1", }, + ["(25-30)% chance to gain a frenzy charge on killing an enemy affected by at least 5 poisons"] = { "GainFrenzyChargeOnKillVsEnemiesWith5PoisonsUnique__1", }, + ["10% increased damage with poison per frenzy charge"] = { "PoisonDamagePerFrenzyChargeUnique__1", }, + ["3% increased poison duration per power charge"] = { "PoisonDurationPerPowerChargeUnique__1", }, + ["attacks with this weapon deal 80 to 120 added chaos damage against"] = { "AddedChaosDamageVsEnemiesWith5PoisonsUnique__1", }, + ["trigger level # void gaze when you use a skill"] = { "GrantsVoidGazeUnique__1", }, + ["trigger level 10 void gaze when you use a skill"] = { "GrantsVoidGazeUnique__1", }, + ["socketed gems are supported by level 18 ice bite"] = { "SupportedByIceBiteUnique__1", }, + ["socketed gems are supported by level 15 innervate"] = { "SupportedByInnervateUnique__2", }, + ["socketed gems are supported by level # innervate"] = { "SupportedByInnervateUnique__1", "SupportedByInnervateUnique__2", }, + ["socketed gems are supported by level 18 innervate"] = { "SupportedByInnervateUnique__1", }, + ["#% increased damage taken while phasing"] = { "DamageTakenWhilePhasingUnique__1", }, + ["10% increased damage taken while phasing"] = { "DamageTakenWhilePhasingUnique__1", }, + ["socketed travel skills deal #% more damage"] = { "TravelSkillMoreDamageUnique__1", }, + ["socketed travel skills deal 80% more damage"] = { "TravelSkillMoreDamageUnique__1", }, + ["cannot deal non-chaos damage"] = { "CannotDealNonChaosDamageUnique__1_", }, + ["adds 1 to # chaos damage to attacks per # strength"] = { "AddedChaosDamageToAttacksPer50StrengthUnique__1", }, + ["adds 1 to 80 chaos damage to attacks per 80 strength"] = { "AddedChaosDamageToAttacksPer50StrengthUnique__1", }, + ["gain (#)% of physical damage as extra chaos damage per elder item equipped"] = { "PhysicalDamagePercentAddedAsChaosPerElderItemUnique__1", }, + ["gain (3-5)% of physical damage as extra chaos damage per elder item equipped"] = { "PhysicalDamagePercentAddedAsChaosPerElderItemUnique__1", }, + ["minions have 5% chance to maim enemies on hit with attacks"] = { "MinionChanceToMaimOnHitUnique__1_", }, + ["trigger level # summon taunting contraption when you use a flask"] = { "SummonTauntingContraptionOnFlaskUseImplicitE1", }, + ["trigger level 20 summon taunting contraption when you use a flask"] = { "SummonTauntingContraptionOnFlaskUseImplicitE1", }, + ["+1 to maximum power charges and maximum endurance charges"] = { "MaximumPowerandEnduranceChargesImplicitE1", }, + ["2% increased attack speed per 8% quality"] = { "LocalAugmentedQualityE2", "LocalAugmentedQualityE3", }, + ["1% increased attack speed per 8% quality"] = { "LocalAugmentedQualityE1", }, + ["hits with this weapon have 50% chance to ignore enemy physical damage reduction"] = { "LocalIgnorePhysReductionImplicitE2", }, + ["hits with this weapon have #% chance to ignore enemy physical damage reduction"] = { "LocalIgnorePhysReductionImplicitE1", "LocalIgnorePhysReductionImplicitE2", }, + ["hits with this weapon have 30% chance to ignore enemy physical damage reduction"] = { "LocalIgnorePhysReductionImplicitE1", }, + ["+25% to maximum quality"] = { "LocalMaximumQualityImplicitE1", "LocalMaximumQualityImplicitE2", "LocalMaximumQualityImplicitE3", }, + ["gain 2 endurance, frenzy or power charges every 6 seconds"] = { "GainRandomChargeEvery6SecondsImplicitE2", }, + ["gain an endurance, frenzy or power charge every 6 seconds"] = { "GainRandomChargeEvery6SecondsImplicitE1", }, + ["#% of cold damage from hits taken as fire damage"] = { "MutatedUniqueRing15ColdDamageTakenAsFire", "TalismanColdTakenAsFire", }, + ["(40-60)% increased damage per raised zombie"] = { "MutatedUniqueSceptre3DamagePerZombie", }, + ["+#% chance to be frozen, shocked and ignited"] = { "ChanceToBeFrozenShockedIgnitedUnique__1", }, + ["(#)% increased damage per raised zombie"] = { "MutatedUniqueSceptre3DamagePerZombie", "DamagePerZombieUnique__1", }, + ["(4-6)% increased energy shield per power charge"] = { "MutatedUniqueBelt5IncreasedEnergyShieldPerPowerCharge", }, + ["+10% chance to be frozen, shocked and ignited"] = { "ChanceToBeFrozenShockedIgnitedUnique__1", }, + ["(#)% increased energy shield per power charge"] = { "MutatedUniqueBelt5IncreasedEnergyShieldPerPowerCharge", }, + ["(20-40)% increased trap throwing speed"] = { "MutatedUniqueOneHandSword3TrapThrowSpeed", }, + ["socketed gems are supported by level 30 sadism"] = { "MutatedUniqueHelmetStrDex4SupportedBySadism", }, + ["10% of physical damage from hits taken as chaos damage"] = { "PhysicalDamageTakenAsChaosUnique__1", }, + ["socketed gems are supported by level # sadism"] = { "MutatedUniqueHelmetStrDex4SupportedBySadism", }, + ["+(50-75)% to damage over time multiplier for bleeding"] = { "MutatedUniqueHelmetStr3BleedDotMultiplier", }, + ["+(60-100)% to critical strike multiplier with one handed melee weapons"] = { "OneHandedMeleeCriticalStrikeMultiplierUnique__1", }, + ["+(#)% to damage over time multiplier for bleeding"] = { "MutatedUniqueHelmetStr3BleedDotMultiplier", }, + ["30% increased life reservation efficiency of skills"] = { "MutatedUniqueHelmetDex5LifeReservationEfficiencyCopy", }, + ["(#)% increased critical strike chance against bleeding enemies"] = { "CriticalStrikeChanceAgainstBleedingEnemiesUnique__1", }, + ["#% increased life reservation efficiency of skills"] = { "MutatedUniqueHelmetDex5LifeReservationEfficiencyCopy", "MutatedUniqueHelmetDex5LifeReservationEfficiency", }, + ["gain (15-20)% of maximum mana as extra maximum energy shield"] = { "MutatedUniqueBodyInt4GainManaAsExtraEnergyShield", "MutatedUniqueBodyDexInt2GainManaAsExtraEnergyShield", }, + ["socketed gems are supported by level 1 arrow nova"] = { "SupportedByArrowNovaUnique__1", }, + ["gain (#)% of maximum mana as extra maximum energy shield"] = { "MutatedUniqueBodyInt4GainManaAsExtraEnergyShield", "MutatedUniqueBodyDexInt2GainManaAsExtraEnergyShield", "GainManaAsExtraEnergyShieldUnique__1", }, + ["+700 strength requirement"] = { "MutatedUniqueGlovesStr2StrengthRequirementAndTripleDamageChance", }, + ["socketed gems are supported by level 25 frigid bond"] = { "MutatedUniqueHelmetInt4SupportedByFrigidBond", }, + ["5% chance to deal double damage"] = { "DoubleDamageChanceImplicitMace1", }, + ["socketed gems are supported by level # frigid bond"] = { "MutatedUniqueHelmetInt4SupportedByFrigidBond", }, + ["maximum energy shield is increased by chaos resistance"] = { "MutatedUniqueShieldStrInt1EnergyShieldIncreasedByChaosResistance", }, + ["gain (20-25)% of maximum life as extra armour"] = { "MutatedUniqueShieldStr1MaximumLifeAddedAsArmour", }, + ["#% reduced explicit life modifier magnitudes"] = { "ArmourEnchantmentHeistResistanceEffectLifeEffectPenalty1", }, + ["gain (#)% of maximum life as extra armour"] = { "MutatedUniqueShieldStr1MaximumLifeAddedAsArmour", }, + ["15% increased quantity of gold dropped by slain enemies"] = { "MutatedUniqueGlovesStrDex2IncreasedGold", }, + ["50% reduced explicit life modifier magnitudes"] = { "ArmourEnchantmentHeistResistanceEffectLifeEffectPenalty1", }, + ["#% increased quantity of gold dropped by slain enemies"] = { "MutatedUniqueGlovesStrDex2IncreasedGold", }, + ["you are immune to curses"] = { "MutatedUniqueBootsStr1CurseImmunity", }, + ["50% of cold damage converted to fire damage"] = { "MutatedUniqueHelmetDex2ConvertColdToFire", }, + ["(200-300)% increased stun and block recovery"] = { "MutatedUniqueRing5StunRecovery", }, + ["+(3-5) to maximum number of summoned searing bond totems"] = { "MutatedUniqueStaff1SearingBondTotemsAllowed", }, + ["500% increased intelligence requirement"] = { "IncreasedIntelligenceRequirementsUniqueGlovesStrInt4", }, + ["+(#) to maximum number of summoned searing bond totems"] = { "MutatedUniqueStaff1SearingBondTotemsAllowed", }, + ["gain (67-83)% of physical damage as extra chaos damage"] = { "MutatedUniqueBow3ChaosDamageAsPortionOfDamage", }, + ["#% increased melee damage against frozen enemies"] = { "AdditionalMeleeDamageToFrozenEnemiesUniqueDagger6", }, + ["-(17-13)% to chaos resistance"] = { "MutatedUniqueBodyStrInt1ChaosResistance", }, + ["can't use other rings"] = { "MutatedUniqueRing16DisablesOtherRingSlot", "DisablesOtherRingSlot", }, + ["+(3-5)% to critical strike multiplier per power charge"] = { "MutatedUniqueBootsInt7PowerChargeOnCriticalStrikeChance", }, + ["100% increased melee damage against frozen enemies"] = { "AdditionalMeleeDamageToFrozenEnemiesUniqueDagger6", }, + ["+(#)% to critical strike multiplier per power charge"] = { "MutatedUniqueBootsInt7PowerChargeOnCriticalStrikeChance", "CriticalMultiplierPerPowerChargeUnique__1", }, + ["50% chance to trigger socketed spells when you spend at least 200 life on an"] = { "MutatedUniqueHelmetStrInt6ChanceToCastOnManaSpent", }, + ["projectiles have (15-20)% chance to shock"] = { "ProjectileShockChanceUniqueDagger6", }, + ["#% chance to trigger socketed spells when you spend at least # life on an"] = { "MutatedUniqueHelmetStrInt6ChanceToCastOnManaSpent", }, + ["+(20-30)% chance to suppress spell damage if you've suppressed spell damage recently"] = { "MutatedUniqueBodyDex8ChanceToSuppressIfYouHaveSuppressedRecently", }, + ["projectiles have (#)% chance to freeze"] = { "ProjectileFreezeChanceUniqueDagger6", }, + ["+(#)% chance to suppress spell damage if you've suppressed spell damage recently"] = { "MutatedUniqueBodyDex8ChanceToSuppressIfYouHaveSuppressedRecently", }, + ["prevent +35% of suppressed spell damage if you have not suppressed spell damage recently"] = { "MutatedUniqueBodyDex8SuppressionPreventionIfYouHaventSuppressedRecently", }, + ["projectiles have (15-20)% chance to freeze"] = { "ProjectileFreezeChanceUniqueDagger6", }, + ["prevent +#% of suppressed spell damage if you have not suppressed spell damage recently"] = { "MutatedUniqueBodyDex8SuppressionPreventionIfYouHaventSuppressedRecently", }, + ["nearby enemies are unnerved"] = { "MutatedUniqueBelt13NearbyEnemiesAreUnnerved", }, + ["increases and reductions to evasion rating in radius are transformed to apply to armour"] = { "MutatedUniqueJewel5EvasionModifiersInRadiusAreTransformedToArmour", }, + ["with (8-12) small passives allocated in radius, when you kill a rare monster, you gain 1 of its modifiers for 20 seconds"] = { "MutatedUniqueJewel3GainRandomRareMonsterModOnKillWhileXSmallPassivesAllocatedInRadius", }, + ["grants level # purity of lightning skill"] = { "GrantsPurityOfLightningUnique__1", }, + ["with (#) small passives allocated in radius, when you kill a rare monster, you gain 1 of its modifiers for # seconds"] = { "MutatedUniqueJewel3GainRandomRareMonsterModOnKillWhileXSmallPassivesAllocatedInRadius", }, + ["if no notables allocated in radius, when you kill a rare monster, you gain 1 of its modifiers for 20 seconds"] = { "MutatedUniqueJewel3GainRandomRareMonsterModOnKillWhileNoNotablesAllocatedInRadius", }, + ["(80-120)% increased physical damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueTwoHandSword5", "LocalIncreasedPhysicalDamagePercentUniqueSceptre5", "LocalIncreasedPhysicalDamagePercentUniqueOneHandMace3", }, + ["if no notables allocated in radius, when you kill a rare monster, you gain 1 of its modifiers for # seconds"] = { "MutatedUniqueJewel3GainRandomRareMonsterModOnKillWhileNoNotablesAllocatedInRadius", }, + ["modifiers to chance to suppress spell damage also apply to chance to defend with 200% of armour at 50% of their value"] = { "MutatedUniqueJewel177ModifiersToSpellSuppressionAlsoApplytoChanceToDefendPercentArmor", }, + ["(50-70)% increased physical damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueBow10", "LocalIncreasedPhysicalDamagePercentUniqueDagger11", }, + ["modifiers to chance to suppress spell damage also apply to chance to defend with #% of armour at #% of their value"] = { "MutatedUniqueJewel177ModifiersToSpellSuppressionAlsoApplytoChanceToDefendPercentArmor", }, + ["keystone passive skills in radius can be allocated without being connected to your tree"] = { "MutatedUniqueJewel6KeystoneCanBeAllocatedInMassiveRadiusWithoutBeingConnected", }, + ["allocated notable passive skills in radius grant nothing"] = { "MutatedUniqueJewel125AllocatedNotablePassiveSkillsInRadiusDoNothing", }, + ["grants all bonuses of unallocated notable passive skills in radius"] = { "MutatedUniqueJewel125GrantsAllBonusesOfUnallocatedNotablesInRadius", }, + ["50% more damage with arrow hits not at close range"] = { "MutatedUniqueBow6ChinsolDamageAgainstEnemiesOutsideCloseRange", }, + ["gain a power charge after spending a total of # mana"] = { "PowerChargeOnManaSpentUnique__1", "MutatedUniqueWand15PowerChargeOnManaSpent", }, + ["#% more damage with arrow hits not at close range"] = { "MutatedUniqueBow6ChinsolDamageAgainstEnemiesOutsideCloseRange", }, + ["lose 0.5% life and energy shield per second per minion"] = { "MutatedUniqueWand2LifeAndEnergyShieldDegenPerMinion", }, + ["(250-270)% increased physical damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueDagger9", }, + ["lose #% life and energy shield per second per minion"] = { "MutatedUniqueWand2LifeAndEnergyShieldDegenPerMinion", }, + ["1% increased projectile speed per 600 evasion rating, up to 75%"] = { "MutatedUniqueBodyDex6ProjectileSpeedPercentPerEvasionRatingUpToCap", }, + ["(230-260)% increased physical damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueOneHandSword8", "LocalIncreasedPhysicalDamagePercentUnique__42", }, + ["1% increased projectile speed per # evasion rating, up to #%"] = { "MutatedUniqueBodyDex6ProjectileSpeedPercentPerEvasionRatingUpToCap", }, + ["your maximum energy shield is equal to 50% of your maximum life"] = { "MutatedUniqueBodyInt21MaximumEnergyShieldIsEqualToPercentOfMaximumLife", }, + ["(100-140)% increased spell damage"] = { "SpellDamageUnique__8_", }, + ["your maximum energy shield is equal to #% of your maximum life"] = { "MutatedUniqueBodyInt21MaximumEnergyShieldIsEqualToPercentOfMaximumLife", }, + ["2% increased effect of non-damaging ailments you inflict with critical strikes per 100 player maximum life"] = { "MutatedUniqueShieldInt1NonDamagingAilmentWithCritsEffectPer100MaxLife", }, + ["(40-60)% increased physical damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueTwoHandSword7", "LocalIncreasedPhysicalDamagePercentUnique__6", "LocalIncreasedPhysicalDamagePercentUnique__8", }, + ["2% increased effect of non-damaging ailments you inflict with critical strikes per # player maximum life"] = { "MutatedUniqueShieldInt1NonDamagingAilmentWithCritsEffectPer100MaxLife", }, + ["enemies shocked by you are debilitated"] = { "MutatedUniqueRing19EnemiesShockedByHitsAreDebilitated", }, + ["ignore attribute requirements of socketed gems"] = { "MutatedUniqueShieldStrDex7LocalGemsSocketedHaveNoAttributeRequirements", }, + ["eat a soul when you hit a rare or unique enemy, no more than once every 0.25 seconds"] = { "MutatedUniqueBelt7GainSoulEaterStackOnHit", }, + ["50% reduced mana cost of skills for 2 seconds after spending a total of 800 mana"] = { "MutatedUniqueGlovesInt4GainManaCostReductionOnManaSpent", }, + ["(120-140)% increased physical damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueTwoHandAxe8", }, + ["#% reduced mana cost of skills for 2 seconds after spending a total of # mana"] = { "MutatedUniqueGlovesInt4GainManaCostReductionOnManaSpent", }, + ["(15-20)% of life regeneration also applies to energy shield if no equipped items are corrupted"] = { "MutatedUniqueHelmStrInt7LifeRegenerationPercentAppliesToEnergyShieldWithNoCorruptedItems", }, + ["(30-50)% increased physical damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueTwoHandSword8", "LocalIncreasedPhysicalDamagePercentUniqueOneHandAxe8", }, + ["(#)% of life regeneration also applies to energy shield if no equipped items are corrupted"] = { "MutatedUniqueHelmStrInt7LifeRegenerationPercentAppliesToEnergyShieldWithNoCorruptedItems", }, + ["minions gain (20-40)% of physical damage as extra fire damage"] = { "MutatedUniqueWand14MinionPhysicalDamageAddedAsFire", }, + ["(20-25)% increased spell damage"] = { "SpellDamageUniqueBodyInt7", "SpellDamageUnique__12", "SpellDamageUnique__13", "SpellDamageUniqueRing35", }, + ["minions gain (#)% of physical damage as extra fire damage"] = { "MutatedUniqueWand14MinionPhysicalDamageAddedAsFire", }, + ["(60-100)% increased critical strike chance"] = { "MutatedUniqueOneHandMace10LocalCriticalStrikeChance", }, + ["+4% chance to suppress spell damage per power charge"] = { "MutatedUniqueShieldInt7DodgeChancePerPowerCharge", }, + ["+10% chance to block spell damage while dual wielding"] = { "MutatedUniqueOneHandSword15DualWieldingSpellBlockForJewel", }, + ["(150-200)% increased physical damage"] = { "LocalIncreasedPhysicalDamageUniqueOneHandMace5", "LocalIncreasedPhysicalDamagePercentUniqueSceptre2", "LocalIncreasedPhysicalDamagePercentUniqueTwoHandMace8", }, + ["+#% chance to block spell damage while dual wielding"] = { "MutatedUniqueOneHandSword15DualWieldingSpellBlockForJewel", }, + ["your melee hits can't be evaded while wielding a sword"] = { "MutatedUniqueOneHandAxe9MeleeHitsCannotBeEvadedWhileWieldingSword", }, + ["+(30-40)% to cold damage over time multiplier"] = { "MutatedUniqueSceptre13ColdDamageOverTimeMultiplier", }, + ["adds 1 to 777 lightning damage"] = { "MutatedUniqueTwoHandSword9LocalLightningDamage", }, + ["socketed gems are supported by level 5 manaforged arrows"] = { "MutatedUniqueGlovesStrDex7SupportedByManaforgedArrows", }, + ["enemies blinded by you have 100% reduced critical strike chance"] = { "MutatedUniqueShieldInt6EnchantmentBlind", }, + ["(80-95)% increased physical damage"] = { "LocalIncreasedPhysicalDamageUniqueOneHandSword11", }, + ["enemies blinded by you have #% reduced critical strike chance"] = { "MutatedUniqueShieldInt6EnchantmentBlind", }, + ["eldritch battery"] = { "MutatedUniqueAmluet24EldritchBattery", "MutatedUniqueBodyDexInt2EldritchBattery", "KeystoneEldritchBatteryUnique__3", "KeystoneEldritchBatteryUnique__2", "KeystoneEldritchBatteryUnique__1", }, + ["retaliation skills have (25-35)% increased cooldown recovery rate"] = { "MutatedUniqueHelmetDexInt6RetaliationSkillCooldownRecoveryRate", }, + ["remove an ailment when you use a flask if all equipped items are elder items"] = { "RemoveAilmentOnFlaskUseIfAllItemsAreElderUnique__1_", }, + ["retaliation skills have (#)% increased cooldown recovery rate"] = { "MutatedUniqueHelmetDexInt6RetaliationSkillCooldownRecoveryRate", }, + ["(30-50)% increased attack speed"] = { "MutatedUniqueOneHandAxe8LocalIncreasedAttackSpeed", }, + ["25% chance to avoid projectiles"] = { "MutatedUniqueBodyStr6ChanceToAvoidProjectiles", }, + ["(80-140)% increased physical damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueWand9", }, + ["#% chance to avoid projectiles"] = { "MutatedUniqueBodyStr6ChanceToAvoidProjectiles", }, + ["non-curse aura skills have (40-80)% increased duration"] = { "MutatedUniqueBodyDexInt4NonCurseAuraDuration", }, + ["(110-170)% increased physical damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueWand9x", }, + ["non-curse aura skills have (#)% increased duration"] = { "MutatedUniqueBodyDexInt4NonCurseAuraDuration", }, + ["socketed gems chain 2 additional times"] = { "MutatedUniqueStaff10DisplaySocketedSkillsChain", }, + ["(10-20)% reduced mana cost of minion skills"] = { "MutatedUniqueRing33MinionSkillManaCost", }, + ["+(0-60) to maximum energy shield"] = { "MutatedUniqueRing32EnergyShieldAndMana", }, + ["socketed gems are supported by level 30 impending doom"] = { "MutatedUniqueHelmetInt9WeaponTreeSupportImpendingDoom", }, + ["(300-360)% increased physical damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueTwoHandAxe9", "LocalIncreasedPhysicalDamagePercentUniqueOneHandMace6", }, + ["socketed gems are supported by level # impending doom"] = { "MutatedUniqueHelmetInt9WeaponTreeSupportImpendingDoom", }, + ["(20-30)% increased temporal chains curse effect"] = { "MutatedUniqueAmulet20CurseEffectTemporalChains", }, + ["30% increased mana regeneration rate per raised spectre"] = { "ManaRegenerationPerSpectreUnique__1", }, + ["(#)% increased temporal chains curse effect"] = { "MutatedUniqueAmulet20CurseEffectTemporalChains", }, + ["5% increased experience gain"] = { "MutatedUniqueBodyStr5ExperienceIncrease", "IncreasedExperienceUniqueIntHelmet3", }, + ["debuffs on you expire (-20-20)% slower"] = { "MutatedUniqueRing27DebuffTimePassed", }, + ["(160-200)% increased physical damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueOneHandMace7", }, + ["debuffs on you expire (#)% slower"] = { "MutatedUniqueRing27DebuffTimePassed", }, + ["40% of lightning damage converted to chaos damage"] = { "MutatedUniqueBelt12ConvertLightningDamageToChaos", }, + ["+2 maximum mana per level"] = { "MutatedUniqueRing26ManaPerLevel", }, + ["(20-40)% chance to impale enemies on hit with attacks"] = { "MutatedUniqueShieldDex6ImpaleChanceForJewel", }, + ["+(6-8) to accuracy rating per level"] = { "MutatedUniqueTwoHandSword7AccuracyRatingPerLevel", }, + ["(110-130)% increased physical damage"] = { "LocalIncreasedPhysicalDamagePercentUnique__1", }, + ["+(#) to accuracy rating per level"] = { "MutatedUniqueTwoHandSword7AccuracyRatingPerLevel", }, + ["(120-140)% increased spell damage"] = { "MutatedUniqueTwoHandAxe8SpellDamage", }, + ["(20-30)% increased blind effect"] = { "MutatedUniqueGlovesDexInt6BlindEffect", }, + ["(130-160)% increased physical damage"] = { "LocalIncreasedPhysicalDamagePercentUnique__7", }, + ["(#)% increased blind effect"] = { "MutatedUniqueGlovesDexInt6BlindEffect", }, + ["vaal skills have (20-40)% increased skill effect duration"] = { "MutatedUniqueGlovesStrDex5VaalSkillDuration", }, + ["(170-190)% increased physical damage"] = { "LocalIncreasedPhysicalDamagePercentUnique__9", "LocalIncreasedPhysicalDamagePercentUnique__17_", }, + ["vaal skills have (#)% increased skill effect duration"] = { "MutatedUniqueGlovesStrDex5VaalSkillDuration", "VaalSkillDurationUniqueCorruptedJewel5", }, + ["20% of physical damage from hits taken as chaos damage"] = { "MutatedUniqueBodyStrDex4PhysicalDamageTakenAsChaos", }, + ["(35-50)% increased physical damage"] = { "LocalIncreasedPhysicalDamagePercentUnique__14", }, + ["#% of physical damage from hits taken as chaos damage"] = { "MutatedUniqueBodyStrDex4PhysicalDamageTakenAsChaos", "PhysicalDamagePercentTakesAsChaosDamageUniqueBow5", "PhysicalDamageTakenAsChaosUnique__1", }, + ["+3% to maximum fire resistance"] = { "MutatedUniqueRing24MaximumFireResist", }, + ["(30-50)% increased effect of wishes granted by ancient fish"] = { "MutatedUniqueWand6WeaponTreeFishingWishEffectOfAncientFish", }, + ["(220-250)% increased physical damage"] = { "LocalIncreasedPhysicalDamagePercentUnique__18", }, + ["(#)% increased effect of wishes granted by ancient fish"] = { "MutatedUniqueWand6WeaponTreeFishingWishEffectOfAncientFish", }, + ["minions have unholy might"] = { "MutatedUniqueBodyInt9MinionHasUnholyMight", }, + ["50% reduced enemy stun threshold with bows"] = { "MutatedUniqueQuiver4BowStunThresholdReduction", }, + ["(400-450)% increased physical damage"] = { "LocalIncreasedPhysicalDamagePercentUnique__19", }, + ["#% reduced enemy stun threshold with bows"] = { "MutatedUniqueQuiver4BowStunThresholdReduction", }, + ["(-30-30)% reduced duration of curses on you"] = { "MutatedUniqueGlovesStrInt1SelfCurseDuration", }, + ["(30-50)% increased critical strike chance"] = { "LocalCriticalStrikeChanceUniqueOneHandAxe8_", "LocalCriticalStrikeChanceImplicitBow1", }, + ["(#)% reduced duration of curses on you"] = { "MutatedUniqueGlovesStrInt1SelfCurseDuration", }, + ["50% increased maximum life"] = { "MutatedUniqueHelmetStrInt4MaximumLifeIncreasePercent", }, + ["+(23-37)% to chaos damage over time multiplier"] = { "MutatedUniqueShieldDex4ChaosDamageOverTimeMultiplier", }, + ["25% of elemental damage from hits taken as chaos damage"] = { "MutatedUniqueBodyStr4ElementalDamageTakenAsChaos", "ElementalDamageTakenAsChaosUniqueBodyStrInt5", }, + ["(40-50)% increased critical strike chance"] = { "LocalCriticalStrikeChanceUniqueDagger8", "LocalCriticalStrikeChanceUnique__4", "LocalCriticalStrikeChanceUnique__19", }, + ["#% of elemental damage from hits taken as chaos damage"] = { "MutatedUniqueBodyStr4ElementalDamageTakenAsChaos", "ElementalDamageTakenAsChaosUniqueBodyStrInt5", }, + ["+1 to maximum power charges"] = { "MutatedUniqueRing17IncreasedMaximumPowerCharges", "IncreasedMaximumPowerChargesUniqueWand3", "IncreasedMaximumPowerChargesUniqueStaff7", "IncreasedMaximumPowerChargesUnique__2", "IncreasedMaximumPowerChargesUnique__1", "IncreasedMaximumPowerChargesUnique__4", "ChargeBonusMaximumPowerCharges", }, + ["(25-40)% increased effect of consecrated ground you create"] = { "MutatedUniqueRing11ConsecratedGroundEffect", }, + ["(#)% increased physical damage taken"] = { "IncreasedPhysicalDamageTakenUniqueHelmetStr3", }, + ["(#)% increased effect of consecrated ground you create"] = { "MutatedUniqueRing11ConsecratedGroundEffect", "ConsecratedGroundEffectUnique__1", }, + ["(100-120)% increased chaos damage"] = { "MutatedUniqueClaw6ChaosDamage", }, + ["50% reduced effect of non-damaging ailments on you"] = { "MutatedUniqueRing7NonDamagingAilmentEffectOnSelf", }, + ["+5% chance to block attack damage while you have at least # crab barriers"] = { "AdditionalBlockChance10CrabBarriersUnique__1", }, + ["#% reduced effect of non-damaging ailments on you"] = { "MutatedUniqueRing7NonDamagingAilmentEffectOnSelf", }, + ["(10-15)% increased chaos damage for each corrupted item equipped"] = { "MutatedUniqueGlovesInt6ChaosDamagePerCorruptedItem", }, + ["+3% chance to block attack damage while you have at least 5 crab barriers"] = { "AdditionalBlockChance5CrabBarriersUnique__1", }, + ["(#)% increased chaos damage for each corrupted item equipped"] = { "MutatedUniqueGlovesInt6ChaosDamagePerCorruptedItem", }, + ["socketed gems are supported by level 20 flamewood"] = { "MutatedUniqueBodyInt7SupportedByFlamewood", }, + ["trigger level # intimidating cry when you lose cat's stealth"] = { "CatsStealthTriggeredIntimidatingCry", }, + ["socketed gems are supported by level # flamewood"] = { "MutatedUniqueBodyInt7SupportedByFlamewood", }, + ["(4-8)% increased accuracy rating per frenzy charge"] = { "MutatedUniqueBootsStrDex2IncreasedAccuracyPerFrenzy", }, + ["+(#) armour if you've blocked recently"] = { "GainArmourIfBlockedRecentlyUnique__1", }, + ["(#)% increased accuracy rating per frenzy charge"] = { "MutatedUniqueBootsStrDex2IncreasedAccuracyPerFrenzy", }, + ["(20-40)% increased cooldown recovery rate of movement skills"] = { "MutatedUniqueBodyDex5MovementSkillCooldown", }, + ["3% increased maximum life per abyss jewel affecting you"] = { "IncreasedLifePerAbyssalJewelUnique__2", }, + ["(#)% increased cooldown recovery rate of movement skills"] = { "MutatedUniqueBodyDex5MovementSkillCooldown", }, + ["(10-20)% increased cast speed when on low life"] = { "MutatedUniqueShieldStrInt5CastSpeedOnLowLife", }, + ["(4-6)% increased maximum life"] = { "MaximumLifeUnique__9", "MaximumLifeUnique__7", "MaximumLifeUnique__13", }, + ["(#)% increased cast speed when on low life"] = { "MutatedUniqueShieldStrInt5CastSpeedOnLowLife", }, + ["regenerate (100-200) energy shield per second"] = { "MutatedUniqueShieldStrInt5FlatEnergyShieldRegenerationPerMinute", }, + ["(40-60)% less duration"] = { "FlaskLessDurationUnique1", "FlaskLessDurationUnique2", }, + ["regenerate (#) energy shield per second"] = { "MutatedUniqueShieldStrInt5FlatEnergyShieldRegenerationPerMinute", "FlatEnergyShieldRegenerationUnique__1", }, + ["+(100-200) to maximum mana"] = { "MutatedUniqueHelmetDex4IncreasedMana", }, + ["(10-30)% increased global defences"] = { "MutatedUniqueRing6AllDefences", }, + ["+(10-30)% to global critical strike multiplier"] = { "MutatedUniqueRing6CriticalStrikeMultiplier", }, + ["with a ghastly eye jewel socketed, minions have #% chance to"] = { "MinionUnholyMightWithMinionAbyssJewelUnique__1", }, + ["+(#)% to global critical strike multiplier"] = { "MutatedUniqueRing6CriticalStrikeMultiplier", "LocalCriticalMultiplierUniqueOneHandSword4", "LocalCriticalMultiplierUniqueDagger4", "CriticalMultiplierImplicitBow1", "CriticalMultiplierUniqueGlovesDex2", "TalismanIncreasedCriticalStrikeMultiplier_", "CriticalMultiplierUnique__8", "CriticalMultiplierUnique__7", "CriticalMultiplierUnique__6", "CriticalMultiplierUnique__5", "CriticalMultiplierUnique__4____", "CriticalMultiplierUnique__3__", "CriticalMultiplierUnique__2", "CriticalMultiplierUnique__1", "CriticalMultiplierUniqueGlovesDexInt6_", "CriticalMultiplierUniqueRing17", "CriticalMultiplierUniqueDagger8", "CriticalMultiplierUniqueAmulet17", }, + ["+(40-50) to dexterity"] = { "DexterityUniqueGlovesStrDex1", "DexterityUniqueGlovesDexInt4", "DexterityUnique__7", "DexterityUnique__8", "DexterityUnique__11", "DexterityUniqueBodyDex1", }, + ["with a searching eye jewel socketed, attacks have #% chance to grant onslaught on kill"] = { "OnslaughtOnKillWithRangedAbyssJewelUnique__1", }, + ["+(#) to dexterity"] = { "DexterityUniqueGlovesStrDex1", "DexterityUniqueHelmetStrDex2", "DexterityUniqueBootsDex1", "DexterityUniqueDagger3", "DexterityUniqueShieldStrInt2", "DexterityUniqueBow4", "DexterityUniqueBow6", "DexterityUniqueBow7", "DexterityUniqueBodyDex4", "DexterityUniqueHelmetDex4", "DexterityUniqueGlovesInt4__", "DexterityUniqueGlovesDexInt4", "DexterityUniqueHelmetStrDex3", "DexterityUniqueRing8", "DexterityUniqueBootsDex4_", "DexterityUniqueHelmetDexInt2", "DexterityUniqueBootsDexInt2", "DexterityUniqueBelt7", "DexterityUniqueQuiver6", "DexterityUniqueBootsDex8", "DexterityUniqueDagger11", "DexterityUniqueClaw9", "DexterityUnique__1", "DexterityUniqueBootsDex9", "DexterityUnique__2", "DexterityUnique__3", "DexterityUnique__4", "DexterityUnique__5", "DexterityUnique__6", "DexterityUnique__7", "DexterityUnique__8", "DexterityUnique__10_", "DexterityUnique__11", "DexterityUnique__12", "DexterityUnique__14", "DexterityUnique__15", "DexterityUnique__16", "DexterityUnique__17", "DexterityUnique__18", "DexterityUnique__19", "DexterityUnique__20__", "DexterityUnique__21_", "DexterityUnique__22", "DexterityUnique__23", "DexterityUnique__24", "DexterityUnique__25", "DexterityUnique__26", "DexterityUnique__27", "DexterityUnique__28", "DexterityUnique__29", "DexterityUnique__30", "DexterityUnique__31", "DexterityUnique__32", "DexterityUnique__34", "DexterityUniqueGlovesDex_1", "DexterityUnique__33", "DexterityUniqueJewel13", "DexterityUniqueJewel36", "DexterityImplicitAmulet1", "DexterityImplicitQuiver1", "DexterityUniqueBodyDex1", "DexterityUniqueBootsInt1", "DexterityUniqueBootsStrDex1", "DexterityUniqueGlovesDex2", }, + ["+10 to dexterity"] = { "DexterityUniqueAmulet7", "DexterityUniqueGlovesStrDex3", "DexterityUniqueRing3", "DexterityUniqueBootsInt3", }, + ["(#)% reduced rarity of items found"] = { "ItemFoundRarityDecreaseUniqueTwoHandMace4", "ItemFoundRarityDecreaseUniqueRing10", "ItemFoundRarityIncreaseUniqueRing32_", }, + ["+# to dexterity"] = { "DexterityUniqueAmulet7", "DexterityUniqueBootsDex3", "DexterityUniqueGlovesStrDex3", "DexterityUniqueQuiver7", "DexterityUniqueDagger12", "DexterityUnique__9", "DexterityUnique__13", "DexterityUniqueJewel8", "DexterityUniqueRing3", "DexterityUniqueBootsInt3", }, + ["+(50-65) to dexterity"] = { "DexterityUniqueHelmetStrDex2", }, + ["+(20-30) to dexterity"] = { "DexterityUniqueBootsDex1", "DexterityUniqueShieldStrInt2", "DexterityUniqueBow7", "DexterityUniqueBodyDex4", "DexterityUniqueGlovesInt4__", "DexterityUniqueHelmetStrDex3", "DexterityUniqueHelmetDexInt2", "DexterityUniqueBootsDexInt2", "DexterityUniqueBootsDex8", "DexterityUnique__1", "DexterityUnique__12", "DexterityUnique__14", "DexterityUnique__17", "DexterityUnique__28", "DexterityUnique__29", "DexterityUnique__31", "DexterityImplicitAmulet1", "DexterityUniqueGlovesDex2", }, + ["+(10-20) to dexterity"] = { "DexterityUniqueDagger3", "DexterityUniqueBow4", "DexterityUniqueBow6", "DexterityUniqueRing8", "DexterityUnique__21_", }, + ["+15 to dexterity"] = { "DexterityUniqueBootsDex3", }, + ["+(50-70) to dexterity"] = { "DexterityUniqueHelmetDex4", }, + ["+(30-40) to dexterity"] = { "DexterityUniqueBootsDex4_", "DexterityUnique__2", "DexterityUnique__4", "DexterityUnique__5", "DexterityUnique__10_", "DexterityUnique__16", "DexterityUnique__19", "DexterityUnique__30", "DexterityUnique__32", "DexterityImplicitQuiver1", }, + ["+(40-55) to dexterity"] = { "DexterityUniqueBelt7", }, + ["+(35-45) to dexterity"] = { "DexterityUniqueQuiver6", }, + ["+30 to dexterity"] = { "DexterityUniqueQuiver7", }, + ["+(10-15) to dexterity"] = { "DexterityUniqueDagger11", "DexterityUniqueClaw9", "DexterityUniqueGlovesDex_1", }, + ["+20 to dexterity"] = { "DexterityUniqueDagger12", "DexterityUnique__13", "DexterityUniqueJewel8", }, + ["+(25-35) to dexterity"] = { "DexterityUniqueBootsDex9", }, + ["+(30-50) to dexterity"] = { "DexterityUnique__3", "DexterityUnique__22", "DexterityUnique__25", }, + ["+(20-40) to dexterity"] = { "DexterityUnique__6", "DexterityUnique__18", "DexterityUnique__20__", "DexterityUnique__27", }, + ["+25 to dexterity"] = { "DexterityUnique__9", }, + ["+(40-80) to dexterity"] = { "DexterityUnique__15", }, + ["(#)% reduced quantity of items found"] = { "ItemFoundQuantityIncreaseUniqueRing32", }, + ["adds (46-55) to (69-83) fire damage"] = { "LocalAddedFireDamageImplicitE1_", }, + ["0.2% of attack damage leeched as mana"] = { "ManaLeechPermyriadUniqueGlovesDexInt6", }, + ["(5-10)% of elemental damage taken as chaos damage if 4 hunter items are equipped"] = { "ElementalDamageTakenAsChaos4HunterItemsUnique__1", }, + ["(10-15)% increased movement speed if 4 hunter items are equipped"] = { "MovementVelocity4HunterItemsUnique__1", }, + ["(#)% increased movement speed if 4 hunter items are equipped"] = { "MovementVelocity4HunterItemsUnique__1", }, + ["(5-10)% of physical damage taken as fire damage if 4 warlord items are equipped"] = { "PhysicalDamageTakenAsFirePercent4WarlordItemsUnique__1", }, + ["gain 1 endurance charge every second if you've been hit recently and"] = { "EnduranceChargeIfHitRecently4WarlordItemsUnique__1", }, + ["+(2-3)% to maximum fire resistance if 4 warlord items are equipped"] = { "MaximumFireResist4WarlordItemsUnique__1", }, + ["(10-15)% chance to gain a frenzy charge on hit if 4 redeemer items are equipped"] = { "FrenzyChargeOnHitChance4RedeemerItemsUnique__1", }, + ["(#)% chance to gain a frenzy charge on hit if 4 redeemer items are equipped"] = { "FrenzyChargeOnHitChance4RedeemerItemsUnique__1", }, + ["+(#)% to maximum cold resistance if 4 redeemer items are equipped"] = { "MaximumColdResist4RedeemerItemsUnique__1", }, + ["(5-10)% of physical damage taken as lightning damage if 4 crusader items are equipped"] = { "PhysicalDamageTakenAsLightningPercent4CrusaderItemsUnique__1", }, + ["(#)% of physical damage taken as lightning damage if 4 crusader items are equipped"] = { "PhysicalDamageTakenAsLightningPercent4CrusaderItemsUnique__1", }, + ["(10-15)% chance to gain a power charge on hit if 4 crusader items are equipped"] = { "PowerChargeOnHit4CrusaderItemsUnique__1", }, + ["cannot be stunned if 6 elder items are equipped"] = { "CannotBeStunned6ElderItemsUnique__1", }, + ["(#)% increased attributes if 6 elder items are equipped"] = { "PercentageAllAttributes6ElderItemsUnique__1", }, + ["(20-40)% increased charge recovery"] = { "FlaskChargesAddedIncreasePercentUnique__3", }, + ["+1 to level of all non-exceptional support gems if 6 shaper items are equipped"] = { "GlobalSupportGemLevel6ShaperItemsUnique__1", }, + ["+#% chance to block attack damage while holding a shield"] = { "ShieldBlockChanceUniqueAmulet16", }, + ["+10% chance to block attack damage while holding a shield"] = { "ShieldBlockChanceUniqueAmulet16", }, + ["#% increased movement speed while cursed"] = { "IncreasedMovementVelictyWhileCursedUniqueOneHandSword4", }, + ["500% increased charges per use"] = { "FlaskChargesUsedUnique___1", }, + ["(#)% increased damage per frenzy charge with hits against enemies on low life"] = { "EnemiesOnLowLifeTakeMoreDamagePerFrenzyChargeUniqueBootsDex4", }, + ["(20-30)% increased damage per frenzy charge with hits against enemies on low life"] = { "EnemiesOnLowLifeTakeMoreDamagePerFrenzyChargeUniqueBootsDex4", }, + ["+1 to level of all chaos skill gems if 6 hunter items are equipped"] = { "GlobalChaosGemLevel6HunterItemsUnique__1", }, + ["4% reduced attack and cast speed per frenzy charge"] = { "AttackAndCastSpeedPerFrenzyChargeUniqueBootsDex4", }, + ["you gain onslaught for 3 seconds on kill"] = { "OnslaughtBuffOnKillUniqueDagger12", }, + ["you gain onslaught for 4 seconds on kill"] = { "OnslaughtBuffOnKillUniqueRing12", }, + ["(#)% increased rarity of items dropped by enemies killed with a critical strike"] = { "KilledMonsterItemRarityOnCritUniqueRing11", }, + ["(40-50)% increased rarity of items dropped by enemies killed with a critical strike"] = { "KilledMonsterItemRarityOnCritUniqueRing11", }, + ["1% of damage leeched as life"] = { "LifeLeechAnyDamageUnique__1", }, + ["your minions spread caustic ground on death, dealing #% of their maximum life as chaos damage per second"] = { "MinionCausticCloudOnDeathUnique__1_", }, + ["your minions spread caustic ground on death, dealing 20% of their maximum life as chaos damage per second"] = { "MinionCausticCloudOnDeathUnique__1_", }, + ["+1 to maximum fortification per endurance charge"] = { "MaximumFortificationPerEnduranceChargeUnique__1", }, + ["(#)% chance to lose a frenzy charge when you use a travel skill"] = { "LoseFrenzyChargeOnTravelSkillUnique__1", }, + ["(20-25)% chance to lose a frenzy charge when you use a travel skill"] = { "LoseFrenzyChargeOnTravelSkillUnique__1", }, + ["regenerate (80-100) energy shield per second"] = { "FlatEnergyShieldRegenerationUnique__1", }, + ["+1 to maximum endurance charges if 6 warlord items are equipped"] = { "MaximumEnduranceCharges6WarlordItemsUnique__1", }, + ["adds 3 to 7 physical damage to attacks"] = { "AddedPhysicalDamageUniqueJewel9", }, + ["left ring slot: you cannot recharge or regenerate energy shield"] = { "LeftRingSlotNoEnergyShieldRegenUniqueRing13", }, + ["left ring slot: #% increased mana regeneration rate"] = { "LeftRingSlotManaRegenUniqueRing13", }, + ["left ring slot: 100% increased mana regeneration rate"] = { "LeftRingSlotManaRegenUniqueRing13", }, + ["cannot be frozen if 6 redeemer items are equipped"] = { "CannotBeFrozen6RedeemerItemsUnique__1", }, + ["right ring slot: you cannot regenerate mana"] = { "RightRingSlotNoManaRegenUniqueRing13", }, + ["5% increased projectile damage per power charge"] = { "ProjectileDamagePerPowerChargeUniqueAmulet15", }, + ["5% increased projectile speed per frenzy charge"] = { "ProjectileSpeedPerFrenzyChargeUniqueAmulet15", }, + ["creates consecrated ground on critical strike"] = { "ConsecrateOnCritChanceToCreateUniqueRing11", }, + ["#% increased melee damage when on full life"] = { "MeleeDamageOnFullLifeUniqueAmulet13", }, + ["60% increased melee damage when on full life"] = { "MeleeDamageOnFullLifeUniqueAmulet13", }, + ["chill effect and freeze duration on you are based on #% of energy shield"] = { "ChillAndFreezeBasedOffEnergyShieldBelt5Unique", }, + ["chill effect and freeze duration on you are based on 100% of energy shield"] = { "ChillAndFreezeBasedOffEnergyShieldBelt5Unique", }, + ["gain an endurance charge when you lose a power charge"] = { "EnduranceChargeOnPowerChargeExpiryUniqueAmulet14", }, + ["30% chance to gain an endurance charge on kill"] = { "EnduranceChargeOnKillChanceProphecy", }, + ["30% chance to gain a power charge on kill"] = { "PowerChargeOnKillChanceProphecy_", }, + ["(25-35)% chance to gain a power charge on kill"] = { "PowerChargeOnKillChanceUnique__1", }, + ["15% chance to gain a power charge on kill"] = { "PowerChargeOnKillChanceUniqueDescentDagger1", }, + ["30% chance to gain a frenzy charge on kill"] = { "FrenzyChargeOnKillChanceProphecy", }, + ["25% chance to gain a frenzy charge on kill"] = { "FrenzyChargeOnKillChanceUnique__2", }, + ["+1 to maximum frenzy charges if 6 redeemer items are equipped"] = { "MaximumFrenzyCharges6RedeemerItemsUnique__1", }, + ["(80-120)% increased armour and energy shield"] = { "LocalIncreasedArmourAndEnergyShieldUniqueShieldStrInt3", "LocalIncreasedArmourAndEnergyShieldUnique__27", "LocalIncreasedArmourAndEnergyShieldUnique__16", "LocalIncreasedArmourAndEnergyShieldUnique__5", }, + ["nearby allies have +50% to critical strike multiplier"] = { "DisplayNearbyAlliesHaveCriticalStrikeMultiplierTwoHandAxe9", }, + ["100% increased duration of lightning ailments"] = { "ShockDurationUniqueStaff8", "ShockDurationUniqueGlovesDexInt3", }, + ["#% increased shock duration on enemies"] = { "ShockDurationUnique__1", "ShockDurationUnique__3", }, + ["minions recover #% of their life when they block"] = { "MinionLifeRecoveryOnBlockUnique__1", }, + ["minions have +(#)% chance to suppress spell damage"] = { "MinionDodgeChanceUnique__1", "MinionAttackDodgeChanceUnique__1", "MinionSpellDodgeChanceUnique__1_", "MinionSuppressSpellChanceUnique__1", "MinionDodgeChanceUniqueJewel16", }, + ["+#% to global critical strike multiplier"] = { "NearbyAlliesHaveCriticalStrikeMultiplierUnique__1", "LocalCriticalMultiplierUniqueClaw2", "LocalCriticalMultiplierUniqueBow3", "CriticalMultiplierUniqueGlovesDexInt4", "CriticalMultiplierUniqueHelmetStr3", "CriticalMultiplierUniqueDescentDagger1", "CriticalMultiplierUniqueGlovesDexInt2", "CriticalMultiplierImplicitSwordM2", "CriticalMultiplierImplicitSword2H1", "CriticalMultiplierImplicitSword3", "CriticalMultiplierImplicitSword2", "CriticalMultiplierImplicitSword1", }, + ["10% increased explicit life modifier magnitudes"] = { "ArmourEnchantmentHeistLifeEffectOnlyRedSockets1", "ArmourEnchantmentHeistLifeEffectOnlyBlueSockets1", "ArmourEnchantmentHeistLifeEffectOnlyGreenSockets1", }, + ["minions convert #% of physical damage to cold damage"] = { "MinionPhysicalConvertToColdUnique__1", }, + ["(14-18)% increased cast speed"] = { "IncreasedCastSpeedUnique__2", }, + ["2% reduced mana recovery rate per 10 intelligence on unallocated passives in radius"] = { "ManaRecoveryRatePerUnallocatedIntelligenceUnique__1", }, + ["(10-25)% increased cast speed"] = { "IncreasedCastSpeedUniqueAmulet20", }, + ["(20-30)% reduced cast speed"] = { "ReducedCastSpeedUnique__1_", "ReducedCastSpeedUniqueGlovesStrInt4_", }, + ["(5-8)% increased cast speed"] = { "IncreasedCastSpeedUniqueWand4", }, + ["2% reduced movement speed per # dexterity on unallocated passives in radius"] = { "MovementSpeedPerUnallocatedDexterityUnique__1_", }, + ["+(5-10)% chance to block"] = { "AdditionalBlockChanceUnique__13", }, + ["#% reduced cast speed"] = { "IncreasedCastSpeedUniqueAmulet16", "ReducedCastSpeedUniqueBootsDex5", "ReducedCastSpeedUniqueHelmetInt8", "ReducedCastSpeedUniqueHelmetStrInt6", }, + ["10% reduced cast speed"] = { "IncreasedCastSpeedUniqueAmulet16", "ReducedCastSpeedUniqueBootsDex5", }, + ["you take #% reduced extra damage from critical strikes while you have no power charges"] = { "ReducedExtraDamageFromCritsWithNoPowerChargesUnique__1", }, + ["+10 to maximum rage while wielding a sword"] = { "MaxRagePerEquippedSwordUnique__1____", }, + ["trigger level 15 lightning warp on hit with this weapon"] = { "TriggeredLightningWarpUnique__1__", }, + ["+(700-1000) to evasion rating while in sand stance"] = { "EvasionRatingSandStanceUnique__1", }, + ["(#)% reduced mana cost of minion skills"] = { "MinionSkillManaCostUnique__1_", "MinionSkillManaCostUnique__2", "MutatedUniqueRing33MinionSkillManaCost", }, + ["(20-30)% increased area of effect while in sand stance"] = { "AreaOfEffectSandStanceUnique__1", }, + ["regenerate (#) life per second while in blood stance"] = { "LifeRegenerationBloodStanceUnique__1", }, + ["regenerate (150-200) life per second while in blood stance"] = { "LifeRegenerationBloodStanceUnique__1", }, + ["gain (5-10) mana per enemy killed"] = { "ManaGainPerTargetUnique__3", }, + ["grants 2 mana per enemy hit"] = { "ManaGainPerTargetUnique__2", }, + ["grants (#) mana per enemy hit"] = { "ManaGainPerTargetUnique__1", }, + ["grants (2-3) mana per enemy hit"] = { "ManaGainPerTargetUnique__1", }, + ["grants # mana per enemy hit"] = { "ManaGainPerTargetUniqueTwoHandAxe9", }, + ["grants 30 mana per enemy hit"] = { "ManaGainPerTargetUniqueTwoHandAxe9", }, + ["gain # mana per enemy hit with attacks"] = { "ManaGainPerTargetUniqueRing7", }, + ["50% increased effect of curses on you"] = { "IncreasedCurseEffectUnique__1", }, + ["60% reduced effect of curses on you"] = { "ReducedCurseEffectUniqueRing26", }, + ["50% reduced effect of curses on you"] = { "ReducedCurseEffectUniqueRing7", }, + ["items and gems have (5-10)% reduced attribute requirements"] = { "GlobalItemAttributeRequirementsUnique__3", }, + ["items and gems have 50% increased attribute requirements"] = { "GlobalItemAttributeRequirementsUnique__2", }, + ["items and gems have #% increased attribute requirements"] = { "GlobalItemAttributeRequirementsUniqueAmulet19", "GlobalItemAttributeRequirementsUnique__2", }, + ["items and gems have #% reduced attribute requirements"] = { "GlobalItemAttributeRequirementsUniqueAmulet10", "GlobalItemAttributeRequirementsUnique__1_", }, + ["your movement speed is #% of its base value"] = { "MovementVelocityOverrideUnique__1", }, + ["20% increased maximum energy shield"] = { "IncreasedEnergyShieldPercentUnique__1", }, + ["#% of spell damage leeched as energy shield for each curse on enemy"] = { "EnergyShieldLeechPerCurseUnique__1_", }, + ["0.2% of spell damage leeched as energy shield for each curse on enemy"] = { "EnergyShieldLeechPerCurseUnique__1_", }, + ["you cannot cast socketed hex curse skills"] = { "TrapsApplySocketedCurseSkillsWhenTriggeredUnique_1", }, + ["trigger socketed curse spell when you cast a curse spell, with a 0.25 second cooldown"] = { "TriggerSocketedCurseSkillsOnCurseUnique__1_", }, + ["curse skills have (#)% increased cast speed"] = { "CurseCastSpeedUnique__1", "CurseCastSpeedUnique__2", }, + ["+(8-12)% to fire damage over time multiplier"] = { "FireDamageOverTimeMultiplierUnique__3", }, + ["+(15-25)% to fire damage over time multiplier"] = { "FireDamageOverTimeMultiplierUnique__2_", }, + ["+(40-60)% to fire damage over time multiplier"] = { "FireDamageOverTimeMultiplierUnique__1", }, + ["focus has (30-50)% increased cooldown recovery rate"] = { "FocusCooldownRecoveryUnique__1_", }, + ["trigger level 20 arcane wake after spending a total of 200 mana"] = { "TriggerArcaneWakeSkillUnique__1", }, + ["+(#)% to fire and chaos resistances"] = { "FireAndChaosDamageResistanceUnique__1__", }, + ["right ring slot: projectiles from spells cannot fork"] = { "RightRingSpellProjectilesCannotForkUnique__1", }, + ["right ring slot: projectiles from spells chain +1 times"] = { "RightRingSpellProjectilesChainUnique__1", }, + ["left ring slot: projectiles from spells cannot chain"] = { "LeftRingSpellProjectilesCannotChainUnique__1", }, + ["(1-50)% increased effect of lightning ailments"] = { "ShockEffectUnique__2", }, + ["adds 2 to 3 physical damage to attacks per level"] = { "PhysicalDamageToAttacksPerLevelUnique__2", }, + ["adds 1 to (60-68) lightning damage to spells"] = { "SpellAddedLightningDamageUnique__7", }, + ["spells deal added chaos damage equal to (15-20)% of your maximum life"] = { "SpellAddedChaosDamageMaximumLifeUnique__1", }, + ["(15-30)% of elemental damage from hits taken as physical damage"] = { "ElementalDamageTakenAsPhysicalUnique__2", }, + ["skeletons gain added chaos damage equal to (20-30)% of maximum energy shield on your equipped shield"] = { "SkeletonAddedChaosDamageShieldUnique__1", }, + ["when hit, gain a random movement speed modifier from #% reduced to #% increased, until hit again"] = { "RandomMovementVelocityWhenHitUnique__1", }, + ["maximum quality is 200%"] = { "MaximumQualityOverrideUnique__1", }, + ["-2 to level of socketed skill gems per socketed gem"] = { "LocalIncreaseSocketedGemLevelPerFilledSocketUnique__1", }, + ["+# to maximum mana for each empty blue socket on any equipped item"] = { "IncreasedManaEmptyBlueSocketUnique__1", }, + ["10% chance to trigger summon spirit of kiloava on kill"] = { "ValakosEmbraceOnKillUnique__1", }, + ["cannot be poisoned while bleeding"] = { "CannotBePoisonedWhileBleedingUnique__1", }, + ["non-unique utility flasks you use apply to linked targets"] = { "LinkSkillFlaskEffectsUnique__1", }, + ["link skills have (#)% increased cast speed"] = { "LinkSkillCastSpeedUnique__1", }, + ["link skills have (10-15)% increased cast speed"] = { "LinkSkillCastSpeedUnique__1", }, + ["linked targets cannot die for 2 seconds after you die"] = { "LinkTargetCannotDieUnique__1", }, + ["50% of damage taken from stunning hits is recovered as energy shield"] = { "StunningHitsRecoverEnergyShieldUnique__1", }, + ["(#)% of damage taken from stunning hits is recovered as life"] = { "StunningHitsRecoverLifeUnique__1", }, + ["(40-60)% of damage taken from stunning hits is recovered as life"] = { "StunningHitsRecoverLifeUnique__1", }, + ["debilitate enemies for 4 seconds when you suppress their spell damage"] = { "DebilitateEnemiesSuppressedDamageUnique__1", }, + ["cannot be stunned by suppressed spell damage"] = { "CannotBeStunnedSuppressedDamageUnique__1", }, + ["minions have (#)% increased maximum life"] = { "MinionLifeUniqueTwoHandMace5", "MinionLifeUnique__1", "JewelImplicitMinionLife___", "MinionLifeUniqueJewel18", "MinionLifeUnique__3_", "MinionLifeUnique__2", "MinionLifeUniqueAmulet3", "MinionLifeUniqueTwoHandSword4", }, + ["minions have #% increased maximum life"] = { "MinionLifeUniqueRing33", }, + ["minions have 10% reduced maximum life"] = { "MinionLifeUnique__4__", }, + ["gain ward instead of 50% of armour and evasion rating from equipped body armour"] = { "ConvertBodyArmourEvasionToWardUnique__1", }, + ["chance to block is lucky"] = { "BlockIsLuckyUnique__1", }, + ["chance to block is unlucky"] = { "BlockIsUnluckyUnique__1", }, + ["trigger level # tawhoa's chosen when you attack with"] = { "GrantsTawhoasChosenUnique__1", }, + ["warcry skills have (#)% increased area of effect"] = { "WarcryAreaOfEffectUnique__1", "WarcryAreaOfEffectUnique__2", }, + ["nearby corpses explode when you warcry, dealing (5-10)% of their life as physical damage"] = { "WarcryCorpseExplosionUnique__1", }, + ["10% chance to remove 1 mana burn on kill"] = { "TinctureRemoveToxicityOnKillUnique__1", }, + ["you can have an additional tincture active"] = { "AdditionalTinctureUnique__1", }, + ["(10-20)% chance that if you would gain rage on hit, you instead gain up to your maximum rage"] = { "ChanceToGainMaximumRageUnique__1", }, + ["(#)% chance that if you would gain rage on hit, you instead gain up to your maximum rage"] = { "ChanceToGainMaximumRageUnique__1", }, + ["(11-15)% increased physical damage"] = { "VillageLocalPhysicalDamagePercent1", }, + ["(21-25)% increased physical damage"] = { "VillageLocalPhysicalDamagePercent3", }, + ["adds (8-10) to (15-18) fire damage"] = { "VillageLocalFireDamage1", }, + ["adds (#) to (#) fire damage"] = { "VillageLocalFireDamage1", "VillageLocalFireDamage2", "VillageLocalFireDamage3", "VillageLocalFireDamageTwoHand1", "VillageLocalFireDamageTwoHand2", "VillageLocalFireDamageTwoHand3", "LocalAddedFireDamageUnique__2", "LocalAddedFireDamageUnique__3", "LocalAddedFireDamageUnique__4", "LocalAddedFireDamageUnique__5__", "LocalAddedFireDamageUnique__6", "LocalAddedFireDamageUnique__7", "LocalAddedFireDamageImplicitE1_", "LocalAddedFireDamageImplicitE2_", "LocalAddedFireDamageImplicitE3_", "LocalAddedFireDamageUniqueOneHandSword3", "LocalAddedFireDamageUniqueTwoHandSword6", "GlobalAddedFireDamageUnique__5", "LocalAddedFireDamageUniqueStaff13", "LocalAddedFireDamageUniqueTwoHandAxe1", "GlobalAddedFireDamageUnique__1", "GlobalAddedFireDamageUnique__2", "GlobalAddedFireDamageUnique__3_", "GlobalAddedFireDamageUnique__4", "GlobalAddedFireDamageUnique__6", "LocalAddedFireDamageUniqueOneHandAxe7", }, + ["adds (12-17) to (25-29) fire damage"] = { "VillageLocalFireDamage2", }, + ["adds (14-20) to (29-33) fire damage"] = { "VillageLocalFireDamageTwoHand1", }, + ["adds (23-31) to (47-54) fire damage"] = { "VillageLocalFireDamageTwoHand2", }, + ["adds (7-9) to (14-16) cold damage"] = { "VillageLocalColdDamage1", }, + ["adds (11-15) to (23-26) cold damage"] = { "VillageLocalColdDamage2", }, + ["adds (12-17) to (26-30) cold damage"] = { "VillageLocalColdDamageTwoHand1", }, + ["adds (21-28) to (42-48) cold damage"] = { "VillageLocalColdDamageTwoHand2", }, + ["adds 2 to (25-29) lightning damage"] = { "VillageLocalLightningDamage1", }, + ["adds 2 to (41-48) lightning damage"] = { "VillageLocalLightningDamage2", }, + ["adds 3 to (57-67) lightning damage"] = { "VillageLocalLightningDamage3", }, + ["adds 3 to (#) lightning damage"] = { "VillageLocalLightningDamage3", "VillageLocalLightningDamageTwoHand1", }, + ["adds 3 to (46-53) lightning damage"] = { "VillageLocalLightningDamageTwoHand1", }, + ["adds (4-5) to (76-88) lightning damage"] = { "VillageLocalLightningDamageTwoHand2", }, + ["adds (#) to (#) lightning damage"] = { "VillageLocalLightningDamageTwoHand2", "VillageLocalLightningDamageTwoHand3", "LocalAddedLightningDamageUniqueStaff14", "GlobalAddedLightningDamageUnique__1_", "GlobalAddedLightningDamageUnique__2_", "GlobalAddedLightningDamageUnique__4", "GlobalAddedLightningDamageUnique__5", }, + ["adds (11-15) to (23-26) chaos damage"] = { "VillageLocalChaosDamage2", }, + ["adds (21-28) to (42-48) chaos damage"] = { "VillageLocalChaosDamageTwoHand2", }, + ["(#)% chance to ignite"] = { "VillageChanceToIgnite", "VillageChanceToIgniteTwoHand", "ChanceToIgniteUnique__7", "IncreasedChanceToIgniteUniqueRing24", "ChanceToIgniteUnique__4", "ChanceToIgniteUniqueBootsStrInt3", "ChanceToIgniteUnique__1", "ChanceToIgniteUnique__6", }, + ["(10-15)% chance to freeze"] = { "VillageChanceToFreeze", }, + ["(#)% chance to freeze"] = { "VillageChanceToFreeze", "VillageChanceToFreezeTwoHand", "ChanceToFreezeUniqueQuiver5", }, + ["(20-25)% chance to freeze"] = { "VillageChanceToFreezeTwoHand", }, + ["(10-15)% chance to shock"] = { "VillageChanceToShock", "ChanceToShockUnique__4_", }, + ["(#)% chance to shock"] = { "VillageChanceToShock", "VillageChanceToShockTwoHand", "ChanceToShockUniqueOneHandSword7", "ChanceToShockUnique__3", "ChanceToShockUnique__4_", }, + ["(20-25)% chance to shock"] = { "VillageChanceToShockTwoHand", }, + ["1% increased movement speed per # evasion rating, up to #%"] = { "MovementVelicityPerEvasionUniqueBodyDex6", }, + ["1% increased movement speed per 600 evasion rating, up to 75%"] = { "MovementVelicityPerEvasionUniqueBodyDex6", }, + ["30% of fire damage converted to chaos damage"] = { "ConvertFireToChaosUniqueDagger10", "ConvertFireToChaosUniqueDagger10Updated", }, + ["15% of fire damage converted to chaos damage"] = { "ConvertFireToChaosUniqueBodyInt4", "ConvertFireToChaosUniqueBodyInt4Updated", }, + ["increases and reductions to spell damage also apply to attacks at 150% of their value"] = { "SpellDamageModifiersApplyToAttackDamageUniqueHelmetInt7", }, + ["you gain onslaught for 4 seconds on critical strike"] = { "UndyingRageOnCritUniqueTwoHandMace6", }, + ["#% of cold damage converted to fire damage"] = { "ConvertColdToFireUniqueRing15", "MutatedUniqueHelmetDex2ConvertColdToFire", }, + ["40% of cold damage converted to fire damage"] = { "ConvertColdToFireUniqueRing15", }, + ["3% chance for slain monsters to drop an additional scroll of wisdom"] = { "IncreasedChanceForMonstersToDropWisdomScrollsUniqueRing14", }, + ["2% increased intelligence for each unique item equipped"] = { "IncreasedIntelligencePerUniqueUniqueRing14", }, + ["+60 to accuracy rating"] = { "IncreasedAccuracy2hSwordImplicit1", }, + ["+475 to accuracy rating"] = { "IncreasedAccuracySwordImplicit9", }, + ["+400 to accuracy rating"] = { "IncreasedAccuracySwordImplicit7", "IncreasedAccuracy2hSwordImplicit7", }, + ["+240 to accuracy rating"] = { "IncreasedAccuracySwordImplicit4", }, + ["+190 to accuracy rating"] = { "IncreasedAccuracySwordImplicit3", }, + ["(15-25)% increased attack speed"] = { "LocalIncreasedAccuracyUnique__2", }, + ["+1 to level of socketed warcry gems"] = { "LocalIncreaseSocketedWarcryGemLevelUniqueShieldStr4", "LocalIncreaseSocketedWarcryGemLevelUniqueShieldDex7", }, + ["(#)% increased recovery rate"] = { "FlaskIncreasedRecoverySpeedUnique___1", }, + ["+1 to level of socketed dexterity gems"] = { "LocalIncreaseSocketedDexterityGemLevelUniqueClaw8", }, + ["(30-50)% increased amount recovered"] = { "FlaskIncreasedRecoveryAmountUniqueFlask4", "FlaskIncreasedRecoveryAmountUnique__1", }, + ["(#)% increased amount recovered"] = { "FlaskIncreasedRecoveryAmountUniqueFlask4", "FlaskIncreasedRecoveryAmountUnique__1", "FlaskIncreasedRecoveryAmountUnique__2", }, + ["regenerate (5-7.5) life per second"] = { "LifeRegenerationUniqueShieldDex2", }, + ["regenerate # life per second"] = { "LifeRegenerationUniqueTwoHandAxe4", }, + ["regenerate (100-200) life per second"] = { "LifeRegenerationUniqueShieldStrInt5", }, + ["regenerate (200-350) life per second"] = { "LifeRegenerationUniqueBelt8", }, + ["(150-200)% increased amount recovered"] = { "FlaskIncreasedRecoveryAmountUnique__2", }, + ["regenerate (16-24) life per second"] = { "LifeRegenerationUniqueAmulet25", }, + ["33% reduced recovery rate"] = { "FlaskIncreasedDuration1", }, + ["#% reduced recovery rate"] = { "FlaskIncreasedDuration1", }, + ["regenerate (50-70) life per second"] = { "LifeRegenerationUnique__2__", "LifeRegenerationUnique__1", }, + ["(65-75)% reduced amount recovered"] = { "FlaskFullInstantRecoveryUnique__1", }, + ["regenerate (200-250) life per second"] = { "LifeRegenerationUnique__4", }, + ["regenerate (30-50) life per second"] = { "LifeRegenerationUnique__5", "LifeRegenerationUnique__3", }, + ["(15-25)% increased life regeneration rate"] = { "LifeRegenerationUnique__6", "MutatedUniqueGlovesStrInt2LifeRegenerationRatePercentage", }, + ["50% increased life recovered"] = { "FlaskExtraLifeUnique__1", }, + ["10% reduced quantity of items found"] = { "ItemFoundQuantityReduceUniqueCorruptedJewel1", }, + ["#% reduced quantity of items found"] = { "ItemFoundQuantityReduceUniqueCorruptedJewel1", }, + ["+45 to maximum charges"] = { "FlaskExtraChargesUnique__1", }, + ["2% of physical attack damage leeched as mana during effect"] = { "FlaskBuffManaLeechWhileHealing", }, + ["(#)% increased duration"] = { "FlaskEffectIncreasedDurationReducedEffect1", "FlaskEffectIncreasedDurationReducedEffect2", "FlaskEffectIncreasedDurationReducedEffect3_", "FlaskEffectIncreasedDurationReducedEffect4__", "FlaskEffectIncreasedDurationReducedEffect5", "FlaskEffectDurationUnique__1", "FlaskEffectDurationUnique__3", "FlaskEffectDurationUnique__7", }, + ["(46-55)% increased duration"] = { "FlaskEffectIncreasedDurationReducedEffect2", }, + ["(25-50)% increased duration"] = { "FlaskEffectDurationUnique__1", }, + ["25% increased duration"] = { "FlaskEffectDurationUnique__4", }, + ["#% increased duration"] = { "FlaskEffectDurationUnique__4", }, + ["(70-80)% reduced duration"] = { "FlaskEffectDurationUnique__6", }, + ["(125-150)% increased charges per use"] = { "FlaskChargesUsedUnique___2", "FlaskChargesUsedUnique__5", }, + ["(#)% reduced charges per use"] = { "FlaskChargesUsedUnique__4", "FlaskChargesUsedUnique__10", "FlaskChargesUsedUnique__11", "LocalFlaskChargesUsedUnique__2", }, + ["(175-200)% increased charges per use"] = { "FlaskChargesUsedUnique__8", }, + ["+(-40-90) to maximum charges"] = { "FlaskExtraChargesUnique__2_", }, + ["+(#) to maximum charges"] = { "FlaskExtraChargesUnique__2_", "FlaskExtraChargesUnique__3", }, + ["+(10-20) to maximum charges"] = { "FlaskExtraChargesUnique__3", }, + ["+(5-20) to intelligence"] = { "IntelligenceUniqueRing4", }, + ["grants last breath when you use a skill during effect, for (#)% of mana cost"] = { "FlaskLifeGainOnSkillUseUnique__1", }, + ["traps and mines have a 25% chance to poison on hit"] = { "TrapPoisonChanceUnique__1", }, + ["+(5-30) to intelligence"] = { "IntelligenceUniqueBootsInt1", }, + ["traps and mines have a #% chance to poison on hit"] = { "TrapPoisonChanceUnique__1", }, + ["hits with this weapon have +10% to critical strike multiplier per enemy power"] = { "CriticalStrikeMultiplierMonsterPowerUnique__1", }, + ["damage penetrates 10% fire resistance"] = { "FirePenetrationUnique__1", }, + ["hits with this weapon have +#% to critical strike multiplier per enemy power"] = { "CriticalStrikeMultiplierMonsterPowerUnique__1", }, + ["5% of leech from hits with this weapon is instant per enemy power"] = { "LeechInstantMonsterPowerUnique__1", }, + ["lose an endurance charge each second"] = { "GainEnduranceChargeEverySecondUnique__1", }, + ["lose a frenzy charge each second"] = { "GainFrenzyChargeEverySecondUnique__1", }, + ["lose a power charge each second"] = { "GainPowerChargeEverySecondUnique__1", }, + ["+(20-30)% to chaos resistance"] = { "ChaosResistUniqueHelmetStrInt2", "ChaosResistUnique__18_", "ChaosResistUnique__32", }, + ["200% of lightning damage leeched as mana"] = { "ManaLeechFromLightningDamageUniqueStaff8", }, + ["+(#)% to chaos resistance"] = { "ChaosResistUniqueHelmetStrInt2", "ChaosResistUniqueBodyInt8", "ChaosResistImplicitRing1", "ChaosResistImplicitBoots1", "ChaosResistUniqueAmulet15_", "ChaosResistUniqueRing12", "ChaosResistHelmetStrDex2", "ChaosResistUniqueRing16", "ChaosResistUniqueDagger8", "ChaosResistUniqueBootsStrInt2", "ChaosResistUniqueHelmetDexInt5", "ChaosResistUniqueWand7", "ChaosResistUniqueHelmetStrInt5", "ChaosResistUniqueQuiver9", "ChaosResistUniqueBow12", "ChaosResistUniqueAmulet23", "ChaosResistDemigodsTorchImplicit", "ChaosResistUnique__2", "ChaosResistUnique__3", "ChaosResistUnique__4", "ChaosResistUnique__6", "ChaosResistUnique__7", "ChaosResistUnique__9", "ChaosResistUnique__10", "ChaosResistUnique__11", "ChaosResistUnique__12", "ChaosResistUnique__13", "ChaosResistUnique__14", "ChaosResistUnique__15", "ChaosResistUnique__16", "ChaosResistUnique__17", "ChaosResistUnique__18_", "ChaosResistUnique__19", "ChaosResistUnique__20_", "ChaosResistUnique__21", "ChaosResistUnique__22", "ChaosResistUnique__23", "ChaosResistUnique__24", "ChaosResistUnique__25", "ChaosResistUnique__27", "ChaosResistUnique__28", "ChaosResistUnique__29", "ChaosResistUnique__30", "ChaosResistUnique__31", "ChaosResistUnique__33", "ChaosResistUnique__34", "ChaosResistUnique__35", "ChaosResistUnique__36", "MutatedUniqueAmulet8ChaosResistance", "MutatedUniqueHelmetDex3ChaosResistance", "ChaosResistUniqueHelmetInt__1", "ChaosResistUniqueBody_1", "ChaosResistUnique__32", }, + ["+(40-50)% to chaos resistance"] = { "ChaosResistUniqueBodyInt8", "ChaosResistUniqueRing16", }, + ["+(17-23)% to chaos resistance"] = { "ChaosResistImplicitRing1", "ChaosResistUnique__9", "ChaosResistUnique__10", "ChaosResistUnique__11", "ChaosResistUnique__12", "ChaosResistUnique__13", "ChaosResistUnique__14", "ChaosResistUnique__17", "ChaosResistUnique__22", "ChaosResistUnique__33", }, + ["+(13-17)% to chaos resistance"] = { "ChaosResistImplicitBoots1", }, + ["+(8-10)% to chaos resistance"] = { "ChaosResistUniqueAmulet15_", }, + ["+(15-20)% to chaos resistance"] = { "ChaosResistUniqueRing12", }, + ["+(15-25)% to chaos resistance"] = { "ChaosResistHelmetStrDex2", "ChaosResistUnique__7", }, + ["+(8-12)% to chaos resistance"] = { "ChaosResistUniqueDagger8", }, + ["+(13-19)% to chaos resistance"] = { "ChaosResistUniqueBootsStrInt2", }, + ["+(24-30)% to chaos resistance"] = { "ChaosResistUniqueHelmetDexInt5", }, + ["+(5-10)% to chaos resistance"] = { "ChaosResistUniqueWand7", }, + ["+(43-61)% to chaos resistance"] = { "ChaosResistUniqueHelmetStrInt5", }, + ["+(12-16)% to chaos resistance"] = { "ChaosResistUniqueQuiver9", }, + ["+(7-11)% to chaos resistance"] = { "ChaosResistUniqueBow12", }, + ["+(17-29)% to chaos resistance"] = { "ChaosResistUniqueAmulet23", "ChaosResistUnique__4", "ChaosResistUnique__6", "ChaosResistUnique__25", "ChaosResistUnique__28", "ChaosResistUnique__29", }, + ["+(11-19)% to chaos resistance"] = { "ChaosResistDemigodsTorchImplicit", }, + ["+11% to chaos resistance"] = { "ChaosResistUnique__1", }, + ["#% increased physical damage per endurance charge"] = { "IncreasedPhysicalDamagePerEnduranceChargeUnique__1", }, + ["+#% to chaos resistance"] = { "ChaosResistUnique__1", "ChaosResistUnique__5", "ChaosResistUnique__26", }, + ["+(8-16)% to chaos resistance"] = { "ChaosResistUnique__2", }, + ["+(31-53)% to chaos resistance"] = { "ChaosResistUnique__3", }, + ["+60% to chaos resistance"] = { "ChaosResistUnique__5", }, + ["-(20-10)% to chaos resistance"] = { "ChaosResistUnique__8", }, + ["10% increased physical damage per endurance charge"] = { "IncreasedPhysicalDamagePerEnduranceChargeUnique__1", }, + ["-(#)% to chaos resistance"] = { "ChaosResistUnique__8", "MutatedUniqueBodyStrInt1ChaosResistance", }, + ["+(23-31)% to chaos resistance"] = { "ChaosResistUnique__15", "ChaosResistUnique__20_", }, + ["+(29-43)% to chaos resistance"] = { "ChaosResistUnique__16", }, + ["+(29-41)% to chaos resistance"] = { "ChaosResistUnique__19", }, + ["+(19-29)% to chaos resistance"] = { "ChaosResistUnique__21", "ChaosResistUnique__23", }, + ["+(-23-23)% to chaos resistance"] = { "ChaosResistUnique__24", }, + ["+50% to chaos resistance"] = { "ChaosResistUnique__26", }, + ["+(-13-13)% to chaos resistance"] = { "ChaosResistUnique__27", "MutatedUniqueAmulet8ChaosResistance", }, + ["+(13-23)% to chaos resistance"] = { "ChaosResistUnique__30", }, + ["+(7-19)% to chaos resistance"] = { "ChaosResistUnique__31", }, + ["+(13-29)% to chaos resistance"] = { "ChaosResistUnique__34", "ChaosResistUnique__35", }, + ["+(23-37)% to chaos resistance"] = { "ChaosResistUnique__36", "ChaosResistUniqueBody_1", }, + ["+(12-16)% to fire and lightning resistances"] = { "FireAndLightningResistImplicitRing1", }, + ["(#)% increased physical damage per endurance charge"] = { "IncreasedPhysicalDamagePerEnduranceChargeUniqueGlovesStrDex6", }, + ["+(#)% to fire and lightning resistances"] = { "FireAndLightningResistImplicitRing1", "FireAndLightningResistImplicitBoots1", "FireAndLightningResistUnique__1", "FireAndLightningResistUnique__2", }, + ["+(12-16)% to cold and lightning resistances"] = { "ColdAndLightningResistImplicitRing1", }, + ["steal power, frenzy, and endurance charges on hit"] = { "StealChargesOnHitPercentUnique__1", }, + ["+(#)% to cold and lightning resistances"] = { "ColdAndLightningResistImplicitRing1", "ColdAndLightningResistImplicitBoots1", "ColdAndLightningResistUnique__1", "ColdAndLightningResistUnique__2", }, + ["+(12-16)% to fire and cold resistances"] = { "FireAndColdResistImplicitRing1", }, + ["#% chance to steal power, frenzy, and endurance charges on hit"] = { "StealChargesOnHitPercentUniqueGlovesStrDex6", }, + ["+(#)% to fire and cold resistances"] = { "FireAndColdResistImplicitRing1", "FireAndColdResistImplicitBoots1_", "FireAndColdResistUnique__1", "FireAndColdResistUnique__2", "FireAndColdResistUnique__3", "FireAndColdResistUnique__4_", }, + ["+(8-12)% to fire and lightning resistances"] = { "FireAndLightningResistImplicitBoots1", }, + ["+(8-12)% to cold and lightning resistances"] = { "ColdAndLightningResistImplicitBoots1", }, + ["+(8-12)% to fire and cold resistances"] = { "FireAndColdResistImplicitBoots1_", }, + ["+(15-25)% to fire and cold resistances"] = { "FireAndColdResistUnique__1", }, + ["+(20-30)% to fire and cold resistances"] = { "FireAndColdResistUnique__2", }, + ["+(25-30)% to fire and cold resistances"] = { "FireAndColdResistUnique__3", }, + ["+(10-20)% to fire and cold resistances"] = { "FireAndColdResistUnique__4_", }, + ["+(20-25)% to cold and lightning resistances"] = { "ColdAndLightningResistUnique__1", }, + ["+(15-20)% to cold and lightning resistances"] = { "ColdAndLightningResistUnique__2", }, + ["+(20-30)% to fire and lightning resistances"] = { "FireAndLightningResistUnique__1", "FireAndLightningResistUnique__2", }, + ["+4% to all elemental resistances"] = { "AllResistancesImplicitShield1", }, + ["+8% to all elemental resistances"] = { "AllResistancesImplicitShield2", }, + ["+12% to all elemental resistances"] = { "AllResistancesImplicitShield3", }, + ["(#)% increased damage with hits and ailments per curse on enemy"] = { "IncreasedDamagePerCurseUniqueHelmetInt9", }, + ["+#% to all elemental resistances"] = { "AllResistancesImplicitShield3", "AllResistancesUniqueAmulet2", "AllResistancesUniqueIntHelmet3", "AllResistancesUniqueBodyStrInt2", "AllResistancesUniqueShieldStrInt2", "AllResistancesUniqueShieldStrInt4", "AllResistancesUniqueBootsInt5", "AllResistancesUniqueRing9", "AllResistancesUniqueGlovesStrDex2", "AllResistancesDescentUniqueQuiver1", "AllResistancesUnique__1", "AllResistancesUnique__13", }, + ["+(8-12)% to all elemental resistances"] = { "AllResistancesImplicitArmour1", "AllResistancesImplicitVictorAmulet", }, + ["+(8-10)% to all elemental resistances"] = { "AllResistancesImplicitRing1", "AllResistancesUnique__30", }, + ["-20% to all elemental resistances"] = { "AllResistancesUniqueRing3", "AllResistancesUniqueRing25", }, + ["#% chance to trigger socketed spells on killing a shocked enemy"] = { "CastSocketedSpellsOnShockedEnemyKillUnique__1", }, + ["#% to all elemental resistances"] = { "AllResistancesUniqueRing3", "AllResistancesUniqueRing25", "AllResistancesUniqueShieldDexInt2", }, + ["+20% to all elemental resistances"] = { "AllResistancesUniqueAmulet2", "AllResistancesUniqueBootsInt5", }, + ["+(5-20)% to all elemental resistances"] = { "AllResistancesUniqueRing4", }, + ["+10% to all elemental resistances"] = { "AllResistancesUniqueIntHelmet3", "AllResistancesUniqueShieldStrInt4", "AllResistancesUniqueRing9", "AllResistancesDescentUniqueQuiver1", "AllResistancesUnique__13", }, + ["+(10-20)% to all elemental resistances"] = { "AllResistancesUniqueHelmetStrInt1", "AllResistancesUniqueAmulet9", "AllResistancesUnique__7", "AllResistancesUnique__20", "AllResistancesUnique__33", "AllResistancesUnique__37", }, + ["(20-30)% of fire and lightning damage from hits taken as cold damage during effect"] = { "FireLightningTakenSsColdUniquFlask8", }, + ["minions deal 2% increased damage per 5 dexterity"] = { "IncreasedMinionDamagePerDexterityUniqueBow12", }, + ["(#)% of fire and lightning damage from hits taken as cold damage during effect"] = { "FireLightningTakenSsColdUniquFlask8", }, + ["+(20-30)% to all elemental resistances"] = { "AllResistancesUniqueShieldStrInt1", "AllResistancesUniqueShieldDex3", "AllResistancesUniqueRing21", "AllResistancesUnique__8", "AllResistancesUnique__31", }, + ["+15% to all elemental resistances"] = { "AllResistancesUniqueBodyStrInt2", "AllResistancesUniqueGlovesStrDex2", "AllResistancesUnique__1", }, + ["+25% to all elemental resistances"] = { "AllResistancesUniqueShieldStrInt2", }, + ["+(30-40)% to all elemental resistances"] = { "AllResistancesUniqueHelmetDex3", }, + ["+(9-12)% to all elemental resistances"] = { "AllResistancesUniqueBodyDexInt1", }, + ["+(10-30)% to all elemental resistances"] = { "AllResistancesUniqueRing6", }, + ["+(40-60)% to all elemental resistances"] = { "AllResistancesUniqueRapier2", }, + ["+(25-40)% to all elemental resistances"] = { "AllResistancesUniqueRing7", }, + ["+(15-20)% to all elemental resistances"] = { "AllResistancesUniqueAmulet14", "AllResistancesUniqueTwoHandMace6_", "AllResistancesUnique__17", }, + ["+(8-16)% to all elemental resistances"] = { "AllResistancesImplictBootsDemigods1", "AllResistancesImplictHelmetDemigods1", }, + ["-(25-15)% to all elemental resistances"] = { "AllResistancesUniqueBelt8", }, + ["trigger socketed minion spells on kill with this weapon"] = { "CastSocketedMinionSpellsOnKillUniqueBow12", }, + ["-(#)% to all elemental resistances"] = { "AllResistancesUniqueBelt8", "AllResistancesUniqueAmulet23", "AllResistancesUnique__6", "AllResistancesUnique__18", "AllResistancesUnique__24_", "AllResistancesUnique__36", "AllResistancesUnique_1", }, + ["+(20-24)% to all elemental resistances"] = { "AllResistancesUniqueBodyStrDexInt1", }, + ["+(26-30)% to all elemental resistances"] = { "AllResistancesUniqueHelmetDexInt4", }, + ["10% chance to impale enemies on hit with attacks"] = { "ChanceToImpaleUnique__1", }, + ["adds # to # fire damage to attacks against ignited enemies"] = { "LocalAddedFireDamageAgainstIgnitedEnemiesUniqueSceptre9", }, + ["#% chance to impale enemies on hit with attacks"] = { "ChanceToImpaleUnique__1", }, + ["20% chance to trigger level 25 summon spectral wolf on critical strike with this weapon"] = { "SummonWolfOnCritUnique__1", }, + ["(14-18)% increased intelligence"] = { "PercentageIntelligenceUniqueStaff12_", }, + ["#% chance to trigger level # summon spectral wolf on critical strike with this weapon"] = { "SummonWolfOnCritUnique__1", }, + ["35% increased attack speed with swords"] = { "SwordPhysicalAttackSpeedUnique__1", }, + ["#% of physical damage converted to lightning damage"] = { "ConvertPhysicaltoLightningUnique__2", "ConvertPhysicaltoLightningUnique__1", "ConvertPhysicalToLightningUniqueOneHandAxe8", "ConvertPhysicaltoLightningUnique__4", "ConvertPhysicaltoLightningUnique__3", }, + ["(20-30)% increased area of effect"] = { "MutatedUniqueOneHandMace3AreaOfEffect", }, + ["50% increased effect of non-damaging ailments you inflict with critical strikes"] = { "MutatedUniqueGlovesDex2CriticalStrikesNonDamagingAilmentEffect", }, + ["10% of fire damage from hits taken as physical damage"] = { "FireDamageTakenConvertedToPhysicalUniqueBodyStrDex5", }, + ["#% increased effect of non-damaging ailments you inflict with critical strikes"] = { "MutatedUniqueGlovesDex2CriticalStrikesNonDamagingAilmentEffect", }, + ["50% of physical damage converted to lightning damage"] = { "ConvertPhysicaltoLightningUnique__1", "ConvertPhysicaltoLightningUnique__4", "ConvertPhysicaltoLightningUnique__3", }, + ["with at least 40 intelligence in radius, fireball cannot ignite"] = { "FireballThresholdJewel__3", }, + ["#% increased physical attack damage while dual wielding"] = { "DualWieldingPhysicalDamageUnique__1", }, + ["with at least # intelligence in radius, fireball cannot ignite"] = { "FireballThresholdJewel__3", }, + ["25% of physical damage converted to lightning damage"] = { "ConvertPhysicalToLightningUniqueOneHandAxe8", }, + ["+2 to maximum number of summoned golems"] = { "MutatedUniqueWand2MaximumGolems", }, + ["25% increased damage taken"] = { "MutatedUniqueBodyDex6DamageTaken", }, + ["(60-80)% increased evasion rating"] = { "LocalIncreasedEvasionRatingPercentUnique__12", "LocalIncreasedEvasionRatingPercentUnique__15_", "LocalIncreasedEvasionRatingPercentUniqueGlovesDex2", }, + ["otherworldly lure"] = { "MutatedUniqueFishingRod2FishingLureType", }, + ["when you cast a spell, sacrifice all mana to gain added maximum lightning damage"] = { "DrainAllManaLightningDamageUnique__1", }, + ["shocks nearby enemies during effect, causing 10% increased damage taken"] = { "ShockNearbyEnemiesDuringFlaskEffect___1", }, + ["(#)% increased energy shield recharge rate during any flask effect"] = { "ESRechargeRateDuringFlaskEffect__1", }, + ["shocks nearby enemies during effect, causing #% increased damage taken"] = { "ShockNearbyEnemiesDuringFlaskEffect___1", }, + ["chaos damage is taken from mana before life"] = { "ChaosDamageRemovedFromManaBeforeLifeUnique__1___", }, + ["you can catch foulborn fish"] = { "MutatedUniqueFishingRod1FishingMutatedFish", }, + ["you are shocked during effect, causing 50% increased damage taken"] = { "ShockSelfDuringFlaskEffect__1", }, + ["#% increased armour while chilled or frozen"] = { "IncreasedArmourWhileChilledOrFrozenUnique__1", }, + ["you are shocked during effect, causing #% increased damage taken"] = { "ShockSelfDuringFlaskEffect__1", }, + ["+30 to maximum energy shield per 100 reserved life"] = { "MaximumEnergyShieldPerReservedLifeUnique__1", }, + ["20% chance to gain a power charge on hit"] = { "PowerChargeOnHitUnique__1", }, + ["+# to maximum energy shield per # reserved life"] = { "MaximumEnergyShieldPerReservedLifeUnique__1", }, + ["(110-150)% increased evasion rating"] = { "LocalIncreasedEvasionRatingPercentUnique__13", }, + ["20% of lightning damage leeched as life during effect"] = { "LightningLifeLeechDuringFlaskEffect__1", }, + ["shocks you when you reach maximum power charges"] = { "ShockOnMaxPowerChargesUnique__1", }, + ["20% chance to trigger level 16 molten burst on melee hit"] = { "MoltenBurstOnMeleeHitUnique__1", }, + ["#% increased fire damage taken"] = { "IncreasedFireDamageTakenUniqueBodyStrDex5", "IncreasedFireDamageTakenUniqueTwoHandSword6", }, + ["#% chance to trigger level # molten burst on melee hit"] = { "MoltenBurstOnMeleeHitUnique__1", }, + ["(70-90)% increased fire damage"] = { "FireDamagePercentUniqueStaff1_", }, + ["(30-40)% increased fire damage"] = { "FireDamagePercentUniqueStrHelmet2", "FireDamagePercentUniqueRing38", }, + ["(25-35)% increased fire damage"] = { "FireDamagePercentUniqueBodyInt4", }, + ["50% increased fire damage"] = { "FireDamagePercentUniqueHelmetInt5", }, + ["20% increased fire damage taken"] = { "IncreasedFireDamageTakenUniqueBodyStrDex5", }, + ["#% increased fire damage"] = { "FireDamagePercentUniqueHelmetInt5", "FireDamagePercentUniqueSceptre9", "FireDamagePercentUnique___7", "FireDamagePercentUnique__12___", "IncreasedFireDamgeIfHitRecentlyUnique__1", }, + ["(25-30)% increased fire damage"] = { "FireDamagePercentUniqueRing18", "FireDamagePercentUnique__4", }, + ["(20-30)% increased fire damage"] = { "FireDamagePercentUniqueBelt9a", "FireDamagePercentUniqueWand10", "FireDamagePercentUniqueRing36", "FireDamagePercentUnique___5", "TalismanIncreasedFireDamage", }, + ["(15-25)% increased fire damage"] = { "FireDamagePercentUniqueRing24", }, + ["30% increased fire damage"] = { "FireDamagePercentUniqueSceptre9", }, + ["(20-30)% increased mana regeneration rate"] = { "ManaRegenerationUniqueJewel30", "ManaRegenerationImplicitAmulet1", "ManaRegenerationUniqueBootsDex5", "ManaRegenerationUnique__2", "ManaRegenerationUnique__4", }, + ["your skills deal you #% of mana spent on upfront skill mana costs as physical damage"] = { "PhysicalDamageOnSkillUseUniqueHelmetInt8", }, + ["(#)% increased mana regeneration rate"] = { "ManaRegenerationUniqueJewel30", "ManaRegenerationImplicitAmulet1", "ManaRegenerationImplicitAmulet2", "ManaRegenerationImplicitDemigodsBelt1", "ManaRegenerationUniqueBootsInt2", "ManaRegenerationUniqueAmulet10", "ManaRegenerationUniqueRing14", "ManaRegenerationUniqueBootsDex5", "ManaRegenerationUniqueBodyDexInt2", "ManaRegenerationUniqueBootsStrDex4", "ManaRegenerationUniqueOneHandMace3", "ManaRegenerationUniqueGlovesStrInt2", "ManaRegenerationUniqueRingDemigod1", "ManaRegenerationUniqueRing26", "ManaRegenerationUniqueRing33", "ManaRegenerationUniqueAmulet21", "ManaRegenerationUniqueRing34", "ManaRegenerationUniqueShieldInt5", "ManaRegenerationUnique__1", "ManaRegenerationUnique__2", "ManaRegenerationUnique__3", "ManaRegenerationUnique__4", "ManaRegenerationUnique__5", "ManaRegenerationUnique__6", "ManaRegenerationUnique__7", "ManaRegenerationUnique__8", "ManaRegenerationUnique__9___", "ManaRegenerationUnique__10", "ManaRegenerationUnique__11___", "ManaRegenerationUnique__12", "ManaRegenerationUnique__13", "ManaRegenerationUnique__15", "ManaRegenerationUniqueHelmetStrInt_1", }, + ["10% increased mana regeneration rate"] = { "ManaRegenerationUniqueJewel43", }, + ["your skills deal you 400% of mana spent on upfront skill mana costs as physical damage"] = { "PhysicalDamageOnSkillUseUniqueHelmetInt8", }, + ["#% increased mana regeneration rate"] = { "ManaRegenerationUniqueJewel43", "ManaRegenerationUniqueRing5", "ManaRegenerationUniqueDexHelmet2", "ManaRegenerationUniqueIntHelmet2", "ManaRegenerationUniqueBootsDex2", "ManaRegenerationUniqueBelt6", "ManaRegenerationUniqueBow11", "ReducedManaRegenerationUniqueRing27", "ManaRegenerationAuraUnique__1", }, + ["(50-70)% increased fire damage"] = { "FireDamagePercentUnique__6", }, + ["25% increased fire damage"] = { "FireDamagePercentUnique___7", }, + ["100% increased fire damage"] = { "FireDamagePercentUnique__12___", "IncreasedFireDamgeIfHitRecentlyUnique__1", }, + ["bathed in the blood of (100-8000) sacrificed in the name of xibaqua"] = { "UniqueJewelAlternateTreeInRadiusVaal", }, + ["temporal chains has #% reduced effect on you"] = { "TemporalChainsEffectivenessOnSelfUniqueRing27", }, + ["bathed in the blood of (#) sacrificed in the name of xibaqua"] = { "UniqueJewelAlternateTreeInRadiusVaal", }, + ["+1 to maximum number of summoned holy relics"] = { "AdditionalHolyRelicUnique__1", }, + ["summoned holy relics have (20-25)% reduced cooldown recovery rate"] = { "HolyRelicCooldownRecoveryUnique__1", }, + ["temporal chains has 50% reduced effect on you"] = { "TemporalChainsEffectivenessOnSelfUniqueRing27", }, + ["summoned holy relics have (#)% reduced cooldown recovery rate"] = { "HolyRelicCooldownRecoveryUnique__1", }, + ["5% reduced cold damage taken"] = { "ColdDamageTakenUnique__1", }, + ["10% increased cold damage taken"] = { "ColdDamageTakenUnique__2", }, + ["75% reduced effect of chill on you"] = { "ChillEffectivenessOnSelfUniqueRing28", }, + ["#% increased cold damage taken"] = { "ColdDamageTakenUnique__2", }, + ["100% increased effect of onslaught on you"] = { "OnslaughtEffectUnique__1", }, + ["30% reduced chance to block attack and spell damage"] = { "ReducedChanceToBlockUnique__1", }, + ["#% increased effect of onslaught on you"] = { "OnslaughtEffectUnique__1", }, + ["100% increased physical damage while you have resolute technique"] = { "PhysicalDamageWhileResoluteTechniqueUnique__1__", }, + ["10% of fire damage taken causes extra physical damage"] = { "FireDamageTakenCausesExtraPhysicalDamageUniqueBodyStrDex5", }, + ["#% increased physical damage while you have resolute technique"] = { "PhysicalDamageWhileResoluteTechniqueUnique__1__", }, + ["(20-25)% increased elemental damage with attack skills per power charge"] = { "IncreasedWeaponElementalDamagePercentPerPowerChargeUnique__1", }, + ["10000% increased ignite duration on you"] = { "SelfBurnDurationUnique__1", }, + ["(#)% increased elemental damage with attack skills per power charge"] = { "IncreasedWeaponElementalDamagePercentPerPowerChargeUnique__1", }, + ["arrows pierce all targets after forking"] = { "ArrowsAlwaysPierceAfterForkingUnique__1__", }, + ["arrows that pierce have +50% to critical strike multiplier"] = { "ArrowsThatPierceHaveCritMultiUnique__1", }, + ["#% increased ignite duration on you"] = { "IncreasedSelfBurnDurationUniqueRing28", "SelfBurnDurationUnique__1", }, + ["arrows that pierce have +#% to critical strike multiplier"] = { "ArrowsThatPierceHaveCritMultiUnique__1", }, + ["socketed gems are supported by level 20 greater volley"] = { "SupportedByGreaterVolleyUnique__1", }, + ["100% increased ignite duration on you"] = { "IncreasedSelfBurnDurationUniqueRing28", }, + ["socketed gems are supported by level # greater volley"] = { "SupportedByGreaterVolleyUnique__1", }, + ["socketed gems are supported by level 20 ignite proliferation"] = { "SupportedByIgniteProliferationUnique1", }, + ["gain (10-50)% of physical damage as extra cold damage"] = { "PhysicalAddedAsColdUnique__3", }, + ["socketed gems are supported by level # ignite proliferation"] = { "SupportedByIgniteProliferationUnique1", }, + ["attacks with this weapon have 50% chance to inflict bleeding while you do not have avatar of fire"] = { "ChanceToBleedWithoutAvatarOfFireUnique__1", }, + ["gain (10-15)% of physical damage as extra cold damage"] = { "PhysicalAddedAsColdUnique__2", }, + ["attacks with this weapon have #% chance to inflict bleeding while you do not have avatar of fire"] = { "ChanceToBleedWithoutAvatarOfFireUnique__1", }, + ["(70-100)% increased fire damage with hits and ailments against bleeding enemies"] = { "FireDamageVersusBleedingEnemiesUnique__1", }, + ["gain #% of physical damage as extra cold damage"] = { "PhysicalAddedAsColdUnique__1", "ConvertPhysicalToColdUniqueQuiver5", }, + ["(#)% increased fire damage with hits and ailments against bleeding enemies"] = { "FireDamageVersusBleedingEnemiesUnique__1", }, + ["(70-100)% increased physical damage with hits and ailments against ignited enemies"] = { "PhysicalDamageVersusIgnitedEnemiesUnique__1", }, + ["gain 50% of physical damage as extra cold damage"] = { "PhysicalAddedAsColdUnique__1", }, + ["(#)% increased physical damage with hits and ailments against ignited enemies"] = { "PhysicalDamageVersusIgnitedEnemiesUnique__1", }, + ["20% of physical damage from hits taken as damage of a random element"] = { "PhysicalDamageTakenAsRandomElementUnique__1", }, + ["gain (#)% of physical damage as extra cold damage"] = { "PhysicalAddedAsColdUniqueOneHandSword12", "PhysicalAddedAsColdUnique__2", "PhysicalAddedAsColdUnique__3", }, + ["#% of physical damage from hits taken as damage of a random element"] = { "PhysicalDamageTakenAsRandomElementUnique__1", }, + ["10% chance for energy shield recharge to start when you use a skill"] = { "StartEnergyShieldRechargeOnSkillUnique__1", }, + ["gain (25-30)% of physical damage as extra cold damage"] = { "PhysicalAddedAsColdUniqueOneHandSword12", }, + ["#% chance for energy shield recharge to start when you use a skill"] = { "StartEnergyShieldRechargeOnSkillUnique__1", }, + ["(50-100)% increased spell critical strike chance per raised spectre"] = { "SpellCriticalStrikeChancePerSpectreUnique__1_", }, + ["#% of physical damage converted to fire damage against ignited enemies"] = { "PhysicalDamageConvertedToFireVsBurningEnemyUniqueSceptre9", }, + ["(#)% increased spell critical strike chance per raised spectre"] = { "SpellCriticalStrikeChancePerSpectreUnique__1_", }, + ["gain arcane surge when you deal a critical strike"] = { "GainArcaneSurgeOnCritUnique__1", }, + ["your raised spectres also gain arcane surge when you do"] = { "SpectresGainArcaneSurgeWhenYouDoUnique__1_", }, + ["trigger level 15 feast of flesh every 5 seconds"] = { "TriggerFeastOfFleshSkillUnique__1_", }, + ["50% of physical damage converted to fire damage against ignited enemies"] = { "PhysicalDamageConvertedToFireVsBurningEnemyUniqueSceptre9", }, + ["trigger level # feast of flesh every 5 seconds"] = { "TriggerFeastOfFleshSkillUnique__1_", }, + ["(40-50)% increased cold damage"] = { "ColdDamagePercentUniqueStaff2", }, + ["(25-30)% increased cold damage"] = { "ColdDamagePercentUniqueRing19", }, + ["(20-30)% increased cold damage"] = { "ColdDamagePercentUniqueBelt9b", "ColdDamagePercentUnique__7", "ColdDamagePercentUnique___11", "TalismanIncreasedColdDamage", }, + ["(30-50)% increased cold damage"] = { "ColdDamagePercentUnique__3", "ColdDamagePercentUnique__5", }, + ["(20-25)% increased cold damage"] = { "ColdDamagePercentUnique__6", }, + ["30% increased cold damage"] = { "ColdDamagePercentUnique__8", }, + ["you take #% reduced extra damage from critical strikes"] = { "ReducedCriticalStrikeDamageTakenUniqueBelt13", "EnemyCriticalStrikeMultiplierUniqueRing8", }, + ["#% increased cold damage"] = { "ColdDamagePercentUnique__8", }, + ["(20-40)% increased cold damage"] = { "ColdDamagePercentUnique__9", }, + ["attacks with this weapon deal double damage"] = { "DoubleDamageWithWeaponUnique__1", }, + ["regenerate 15 life per second for each uncorrupted item equipped"] = { "LifeRegenPerUncorruptedItemUnique__1", }, + ["(10-15)% reduced mana cost of minion skills"] = { "MinionSkillManaCostUnique__1_", }, + ["regenerate # life per second for each uncorrupted item equipped"] = { "LifeRegenPerUncorruptedItemUnique__1", }, + ["-2 to total mana cost of skills for each corrupted item equipped"] = { "TotalManaCostPerCorruptedItemUnique__1", }, + ["chill nearby enemies when you focus, causing 30% reduced action speed"] = { "ChillNearbyEnemiesOnFocusUnique__1_", }, + ["(#)% increased area of effect while in sand stance"] = { "AreaOfEffectSandStanceUnique__1", }, + ["chill nearby enemies when you focus, causing #% reduced action speed"] = { "ChillNearbyEnemiesOnFocusUnique__1_", }, + ["(50-70)% increased damage with hits and ailments against chilled enemies"] = { "DamageWithHitsAndAilmentsAgainstChilledEnemyUnique__1", }, + ["+(#) to evasion rating while in sand stance"] = { "EvasionRatingSandStanceUnique__1", }, + ["(#)% increased damage with hits and ailments against chilled enemies"] = { "DamageWithHitsAndAilmentsAgainstChilledEnemyUnique__1", }, + ["(10-15)% increased cooldown recovery rate for throwing traps"] = { "TrapCooldownRecoveryUnique__1", }, + ["+# to maximum rage while wielding a sword"] = { "MaxRagePerEquippedSwordUnique__1____", }, + ["each rage also grants +2% to damage over time multiplier for bleeding while wielding an axe"] = { "BleedDotMultiplierPerRagePerEquippedAxeUnique__1", }, + ["socketed gems are supported by level (1-10) (1-168)"] = { "RandomSupportUnique__1", "RandomSupportUnique__3", }, + ["2% reduced movement speed per 10 dexterity on unallocated passives in radius"] = { "MovementSpeedPerUnallocatedDexterityUnique__1_", }, + ["socketed gems are supported by level (#) (#)"] = { "RandomSupportUnique__1", "RandomSupportUnique__2", "RandomSupportUnique__3", "RandomSupportUnique__4_", }, + ["socketed gems are supported by level (25-35) (1-168)"] = { "RandomSupportUnique__2", "RandomSupportUnique__4_", }, + ["+3 to level of all (1-281) gems"] = { "RandomSkillUnique__1", }, + ["+# to accuracy rating per # dexterity on unallocated passives in radius"] = { "AccuracyRatingPerUnallocatedDexterityUnique__1_", }, + ["+3 to level of all (#) gems"] = { "RandomSkillUnique__1", }, + ["grants level 30 dash skill"] = { "GrantsDashUnique__1_", }, + ["3% increased mana recovery rate per 10 intelligence on allocated passives in radius"] = { "ManaRecoveryRatePerAllocatedIntelligenceUnique__2", }, + ["grants level # dash skill"] = { "GrantsDashUnique__1_", }, + ["travel skills other than dash are disabled"] = { "DisableTravelSkillsExceptDashUnique__1", }, + ["bow attacks fire 2 additional arrows if you haven't cast dash recently"] = { "ArrowsIfHaventUsedDashRecentlyUnique__1", }, + ["+0.2 metres to weapon range"] = { "LocalIncreasedMeleeWeaponRangeUniqueTwoHandAxe5", "LocalIncreasedMeleeWeaponRangeUniqueDescentStaff1", "LocalIncreasedMeleeWeaponRangeUnique__1", "LocalIncreasedMeleeWeaponRangeUnique___2", "LocalIncreasedMeleeWeaponRangeEssence1", }, + ["2% increased mana reservation efficiency of skills per 250 total attributes"] = { "ManaReservationPerAttributeUnique__1", "ManaReservationEfficiencyPerAttributeUnique__1", }, + ["+# metres to weapon range"] = { "LocalIncreasedMeleeWeaponRangeUniqueTwoHandAxe5", "LocalIncreasedMeleeWeaponRangeUniqueDescentStaff1", "LocalIncreasedMeleeWeaponRangeUnique__1", "LocalIncreasedMeleeWeaponRangeUnique___2", "LocalIncreasedMeleeWeaponRangeEssence1", }, + ["+1 metres to weapon range"] = { "LocalIncreasedMeleeWeaponRangeUniqueTwoHandAxe7_", }, + ["30% reduced endurance charge duration"] = { "EnduranceChargeDurationUniqueAmulet14", }, + ["(#)% increased damage while leeching"] = { "IncreasedDamageWhileLeechingUnique__1", "IncreasedDamageWhileLeechingUnique__2__", "IncreasedDamageWhileLeechingLifeUniqueJewel19", }, + ["#% reduced endurance charge duration"] = { "EnduranceChargeDurationUniqueAmulet14", }, + ["30% increased endurance charge duration"] = { "EnduranceChargeDurationUniqueBodyStrInt4", }, + ["(20-30)% chance to gain a frenzy charge on kill"] = { "FrenzyChargeOnKillChanceUniqueBootsDex4", }, + ["33% chance to gain a frenzy charge on kill"] = { "FrenzyChargeOnKillChanceUniqueDescentOneHandSword1", }, + ["15% chance to gain a frenzy charge on kill"] = { "FrenzyChargeOnKillChanceUnique__1", }, + ["0.4% of physical attack damage leeched as life"] = { "LifeLeechPermyriadUniqueShieldDex5", "LifeLeechPermyriadUnique__3", "LifeLeechPermyriadUniqueRing2", }, + ["your fire damage can shock but not ignite"] = { "FireShocksUniqueHelmetDexInt4", }, + ["your cold damage can ignite but not freeze or chill"] = { "ColdIgnitesUniqueHelmetDexInt4_", }, + ["your lightning damage can freeze but not shock"] = { "LightningFreezesUniqueHelmetDexInt4", }, + ["hexes applied by socketed curse skills are reflected back to you"] = { "SocketedCursesAreReflectedUniqueGlovesStrInt1", }, + ["you cannot be chilled for 3 seconds after being chilled"] = { "ChillImmunityWhenChilledUniqueGlovesStrInt1", }, + ["(0.3-0.5)% of physical attack damage leeched as life"] = { "LifeLeechPermyriadUnique__7", }, + ["(2-3)% of physical attack damage leeched as life"] = { "LifeLeechPermyriadUnique__8", "LifeLeechPermyriadUnique__9", "LifeLeechUniqueBodyStrDex3", }, + ["5% increased physical damage with axes"] = { "AxeBonus1", }, + ["5% increased physical damage with staves"] = { "StaffBonus1", }, + ["5% increased physical damage with claws"] = { "ClawBonus1", }, + ["5% increased physical damage with daggers"] = { "DaggerBonus1", }, + ["5% increased physical damage with maces or sceptres"] = { "MaceBonus1", }, + ["5% increased physical damage with bows"] = { "BowBonus1", }, + ["5% increased physical damage with swords"] = { "SwordBonus1", }, + ["5% increased physical damage with wands"] = { "WandBonus1", }, + ["40% increased global accuracy rating"] = { "AccuracyPercentImplicitSword1", }, + ["right ring slot: regenerate 6% of energy shield per second"] = { "RightRingSlotEnergyShieldRegenUniqueRing13", }, + ["#% increased global accuracy rating"] = { "AccuracyPercentImplicitSword1", "AccuracyPercentImplicitSword2", "AccuracyPercentImplicit2HSword1", "AccuracyPercentImplicit2HSword2_", "PercentIncreasedAccuracyJewelUnique__1", }, + ["30% increased global accuracy rating"] = { "AccuracyPercentImplicitSword2", }, + ["60% increased global accuracy rating"] = { "AccuracyPercentImplicit2HSword1", }, + ["45% increased global accuracy rating"] = { "AccuracyPercentImplicit2HSword2_", }, + ["(15-30)% increased global accuracy rating"] = { "AccuracyPercentUniqueBow5", }, + ["regenerate 2% of energy shield per second"] = { "EnergyShieldRegenerationUnique__3", }, + ["(#)% increased global accuracy rating"] = { "AccuracyPercentUniqueBow5", "IncreasedAccuracyPercentImplicitQuiver7", "IncreasedAccuracyPercentImplicitQuiver7New", "IncreasedAccuracyPercentUnique__1", }, + ["15% reduced global accuracy rating"] = { "AccuracyPercentUniqueClaw9", }, + ["+10 to intelligence"] = { "IntelligenceUniqueWand1", "IntelligenceUniqueOneHandSword2", }, + ["#% reduced global accuracy rating"] = { "AccuracyPercentUniqueClaw9", "AccuracyPercentUnique__1", }, + ["100% reduced global accuracy rating"] = { "AccuracyPercentUnique__1", }, + ["+20% chance to block attack damage while wielding a staff"] = { "StaffBlockPercentImplicitStaff1", }, + ["melee hits fortify if 6 warlord items are equipped"] = { "FortifyOnMeleeHit6WarlordItemsUnique__1", }, + ["+#% chance to block attack damage while wielding a staff"] = { "StaffBlockPercentImplicitStaff1", "StaffBlockPercentImplicitStaff2", "StaffBlockPercentImplicitStaff3", "StaffBlockPercentUniqueStaff9", "StaffBlockPercentUnique__1", "StaffBlockPercentUnique__2_", "StaffBlockPercentUnique__5", }, + ["+22% chance to block attack damage while wielding a staff"] = { "StaffBlockPercentImplicitStaff2", }, + ["+25% chance to block attack damage while wielding a staff"] = { "StaffBlockPercentImplicitStaff3", }, + ["+6% chance to block attack damage while wielding a staff"] = { "StaffBlockPercentUniqueStaff7", }, + ["+12% chance to block attack damage while wielding a staff"] = { "StaffBlockPercentUniqueStaff9", }, + ["+15% chance to block attack damage while wielding a staff"] = { "StaffBlockPercentUnique__1", "StaffBlockPercentUnique__5", }, + ["+10% chance to block attack damage while wielding a staff"] = { "StaffBlockPercentUnique__2_", }, + ["+(12-16)% chance to block attack damage while wielding a staff"] = { "StaffBlockPercentUnique__3", }, + ["regenerate 0.8% of life per second per frenzy charge"] = { "LifeRegenerationPerFrenzyChargeUniqueBootsDex4", }, + ["+(#)% chance to block attack damage while wielding a staff"] = { "StaffBlockPercentUnique__3", }, + ["+5% chance to block attack damage while wielding a staff"] = { "StaffBlockPercentUnique__4_", }, + ["+20% chance to block spell damage while wielding a staff"] = { "StaffSpellBlockPercentImplicitStaff__1", }, + ["30% increased movement speed while cursed"] = { "IncreasedMovementVelictyWhileCursedUniqueOneHandSword4", }, + ["+#% chance to block spell damage while wielding a staff"] = { "StaffSpellBlockPercentImplicitStaff__1", "StaffSpellBlockPercent2", "StaffSpellBlockPercent3", }, + ["+22% chance to block spell damage while wielding a staff"] = { "StaffSpellBlockPercent2", }, + ["+25% chance to block spell damage while wielding a staff"] = { "StaffSpellBlockPercent3", }, + ["6% chance to block attack damage"] = { "BlockPercentUniqueHelmetStrDex4", "BlockPercentMarakethDaggerImplicit2_", }, + ["(10-15)% chance to block attack damage"] = { "BlockPercentUniqueAmulet16", }, + ["0.2% of elemental damage leeched as life"] = { "ElementalDamageLeechedAsLifePermyriadUniqueSceptre7_", }, + ["+(#)% to all maximum elemental resistances if 6 shaper items are equipped"] = { "MaximumElementalResistance6ShaperItemsUnique__1", }, + ["#% of elemental damage leeched as life"] = { "ElementalDamageLeechedAsLifePermyriadUniqueSceptre7_", "ElementalDamageLeechedAsLifeUniqueSceptre7", }, + ["100% of elemental damage leeched as life"] = { "ElementalDamageLeechedAsLifeUniqueSceptre7", }, + ["intimidate enemies for 4 seconds on hit with attacks while at maximum endurance charges"] = { "ChargeBonusIntimidateOnHitEnduranceCharges", }, + ["gain onslaught for 4 seconds on hit while at maximum frenzy charges"] = { "ChargeBonusOnslaughtOnHitFrenzyCharges_", }, + ["gain arcane surge on hit with spells while at maximum power charges"] = { "ChargeBonusArcaneSurgeOnHitPowerCharges", }, + ["you cannot be stunned while at maximum endurance charges"] = { "ChargeBonusCannotBeStunnedEnduranceCharges__", }, + ["gain a flask charge when you deal a critical strike while at maximum frenzy charges"] = { "ChargeBonusFlaskChargeOnCritFrenzyCharges", }, + ["you can apply an additional curse while at maximum power charges"] = { "ChargeBonusAdditionalCursePowerCharges", }, + ["you have vaal pact while at maximum endurance charges"] = { "ChargeBonusVaalPactEnduranceCharges", }, + ["you have iron reflexes while at maximum frenzy charges"] = { "ChargeBonusIronReflexesFrenzyCharges", }, + ["you have mind over matter while at maximum power charges"] = { "ChargeBonusMindOverMatterPowerCharges", }, + ["(15-20)% increased maximum energy shield"] = { "GlobalEnergyShieldPercentUnique__1", }, + ["(15-20)% increased evasion rating"] = { "GlobalEvasionRatingPercentUnique__1", }, + ["(30-60)% increased evasion rating and armour"] = { "GlobalEvasionRatingAndArmourPercentUnique__1_", }, + ["50% chance to cause bleeding on critical strike"] = { "CauseseBleedingOnCritUniqueDagger9", "CausesBleedingOnCritUniqueDagger11", "BleedOnMeleeCriticalStrikeUnique__1", }, + ["(#)% increased evasion rating and armour"] = { "GlobalEvasionRatingAndArmourPercentUnique__1_", }, + ["(20-30)% increased armour"] = { "GlobalPhysicalDamageReductionRatingPercentUnique__2", }, + ["10% reduced stun and block recovery"] = { "NearbyEnemiesReducedStunRecoveryUnique__1", }, + ["(3-5)% of physical attack damage leeched as mana"] = { "ManaLeechUniqueOneHandSword2", }, + ["#% reduced stun and block recovery"] = { "NearbyEnemiesReducedStunRecoveryUnique__1", }, + ["nearby enemies grant 25% increased flask charges"] = { "NearbyEnemiesGrantIncreasedFlaskChargesUnique__1", }, + ["(6-30)% increased rarity of items found"] = { "ItemFoundRarityIncreaseUnique__3", }, + ["nearby enemies grant #% increased flask charges"] = { "NearbyEnemiesGrantIncreasedFlaskChargesUnique__1", }, + ["hits against nearby enemies have 50% increased critical strike chance"] = { "NearbyEnemiesHaveIncreasedChanceToBeCritUnique__1", }, + ["adds (40-60) to (90-110) cold damage to spells"] = { "SpellAddedColdDamageUnique__4", }, + ["hits against nearby enemies have #% increased critical strike chance"] = { "NearbyEnemiesHaveIncreasedChanceToBeCritUnique__1", }, + ["hits have 50% increased critical strike chance against you"] = { "NearbyEnemiesHaveIncreasedChanceToBeCritUnique__2", }, + ["(#)% increased maximum mana"] = { "MaximumManaUniqueJewel54", "MaximumManaUnique__1", "MaximumManaUnique__4", "MaximumManaUnique__9", "TalismanIncreasedMana", "MaximumManaImplicitAtlasRing_", "MaximumManaUnique__8", "MaximumManaUnique__7", "MaximumManaUnique__6", "MaximumManaUnique__5", "MaximumManaUnique__3", "MaximumManaUnique___2", "MaximumManaUniqueStaff4", "MaximumManaUniqueAmulet10", }, + ["hits have #% increased critical strike chance against you"] = { "NearbyEnemiesHaveIncreasedChanceToBeCritUnique__2", }, + ["nearby enemies have -10% to all resistances"] = { "NearbyEnemiesHaveReducedAllResistancesUnique__1", }, + ["trigger level 20 intimidating cry when you lose cat's stealth"] = { "CatsStealthTriggeredIntimidatingCry", }, + ["nearby enemies have #% to all resistances"] = { "NearbyEnemiesHaveReducedAllResistancesUnique__1", }, + ["you and nearby allies have 64 to 96 added fire damage per red socket"] = { "AuraAddedFireDamagePerRedSocketUnique__1", }, + ["10000% increased shock duration on enemies"] = { "ShockDurationUnique__1", }, + ["you and nearby allies have # to # added fire damage per red socket"] = { "AuraAddedFireDamagePerRedSocketUnique__1", }, + ["you and nearby allies have 56 to 88 added cold damage per green socket"] = { "AuraAddedColdDamagePerGreenSocketUnique__1", }, + ["(10-16)% increased quantity of items found when on low life"] = { "ItemQuantityOnLowLifeUnique__1", }, + ["you and nearby allies have # to # added cold damage per green socket"] = { "AuraAddedColdDamagePerGreenSocketUnique__1", }, + ["you and nearby allies have 16 to 144 added lightning damage per blue socket"] = { "AuraAddedLightningDamagePerBlueSocketUnique__1", }, + ["passive skills in radius also grant: traps and mines deal (2-3) to (4-6) added physical damage"] = { "PassivesGrantTrapMineAddedPhysicalUnique__1_", }, + ["you and nearby allies have # to # added lightning damage per blue socket"] = { "AuraAddedLightningDamagePerBlueSocketUnique__1", }, + ["you and nearby allies have 47 to 61 added chaos damage per white socket"] = { "AuraAddedChaosDamagePerWhiteSocketUnique__1", }, + ["(260-310)% increased physical damage"] = { "LocalIncreasedPhysicalDamagePercentUnique__16", }, + ["you and nearby allies have # to # added chaos damage per white socket"] = { "AuraAddedChaosDamagePerWhiteSocketUnique__1", }, + ["+5 to armour per 5 evasion rating on equipped shield"] = { "ArmourPerEvasionRatingOnShieldUnique__1", }, + ["+20 to evasion rating per 5 maximum energy shield on equipped shield"] = { "EvasionRatingPerEnergyShieldOnShieldUnique__1", }, + ["(140-160)% increased physical damage"] = { "LocalIncreasedPhysicalDamagePercentUnique__5", "LocalIncreasedPhysicalDamagePercentUnique__27", }, + ["+# to evasion rating per 5 maximum energy shield on equipped shield"] = { "EvasionRatingPerEnergyShieldOnShieldUnique__1", }, + ["+1 to maximum energy shield per 5 armour on equipped shield"] = { "EnergyShieldPerArmourOnShieldUnique__1", }, + ["0.5% of spell damage leeched as life if equipped shield has at least 30% chance to block"] = { "LifeLeechFromSpellsWith30BlockOnShieldUnique__1_", }, + ["(20-40)% increased physical damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueDagger12", }, + ["#% of spell damage leeched as life if equipped shield has at least #% chance to block"] = { "LifeLeechFromSpellsWith30BlockOnShieldUnique__1_", }, + ["anger has no reservation"] = { "AngerNoReservationUnique__1", }, + ["clarity has no reservation"] = { "ClarityNoReservationUnique__1", }, + ["determination has no reservation"] = { "DeterminationNoReservationUnique__1", }, + ["discipline has no reservation"] = { "DisciplineNoReservationUnique__1", }, + ["grace has no reservation"] = { "GraceNoReservationUnique__1", }, + ["haste has no reservation"] = { "HasteNoReservationUnique__1", }, + ["hatred has no reservation"] = { "HatredNoReservationUnique__1_", }, + ["purity of elements has no reservation"] = { "PurityOfElementsNoReservationUnique__1_", }, + ["purity of fire has no reservation"] = { "PurityOfFireNoReservationUnique__1", }, + ["vitality has no reservation"] = { "VitalityNoReservationUnique__1", }, + ["wrath has no reservation"] = { "WrathNoReservationUnique__1", }, + ["envy has no reservation"] = { "EnvyNoReservationUnique__1", }, + ["malevolence has no reservation"] = { "MalevolenceNoReservationUnique__1", }, + ["zealotry has no reservation"] = { "ZealotryNoReservationUnique__1", }, + ["pride has no reservation"] = { "PrideNoReservationUnique__1", }, + ["minions deal (90-102) to (132-156) additional physical damage"] = { "MinionAddedPhysicalDamageUnique__1", }, + ["no physical damage"] = { "LocalReducedPhysicalDamagePercentUniqueBow8", "LocalReducedPhysicalDamagePercentUniqueTwoHandSword6", "LocalReducedPhysicalDamagePercentUniqueWand6", "VillageLocalElementalDamageNoPhysical", "LocalReducedPhysicalDamagePercentUniqueOneHandSword7", "LocalReducedPhysicalDamagePercentUnique__1", "LocalReducedPhysicalDamagePercentUnique__2", }, + ["(100-120)% increased physical damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueClaw6", "LocalIncreasedPhysicalDamagePercentUnique__10", }, + ["trigger level 20 darktongue's kiss when you cast a curse spell"] = { "GrantsDarktongueKissUnique__1", }, + ["cannot be stunned when on low life"] = { "CannotBeStunnedOnLowLife", }, + ["(40-75)% increased ignite duration on enemies"] = { "BurnDurationUniqueBodyInt2", }, + ["(200-220)% increased physical damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueClaw3", "LocalIncreasedPhysicalDamagePercentUniqueTwoHandMace5", }, + ["gems socketed in blue sockets gain 100% increased experience"] = { "SocketedGemsInBlueSocketEffectUnique__1", }, + ["(140-180)% increased physical damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueClaw1", "LocalIncreasedPhysicalDamagePercentUniqueOneHandAxe1", "LocalIncreasedPhysicalDamageUniqueOneHandMace4", "LocalIncreasedPhysicalDamagePercentUnique__41___", }, + ["(70-80)% increased physical damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueBow7", }, + ["#% chance to ignite"] = { "ChanceToIgniteUniqueRing38", "ChanceToIgniteUniqueOneHandSword4", "ChanceToIgniteUnique__5", "IncreasedChanceToIgniteUniqueRing31", "ChanceToIgniteUnique__3", "ChanceToIgniteUniqueBodyInt2", "ChanceToIgniteUniqueTwoHandSword6", "ChanceToIgniteUniqueDescentOneHandMace1", "ChanceToIgniteUnique__2", }, + ["+(#)% to damage over time multiplier if you've dealt a critical strike in the past 8 seconds"] = { "DamageOverTimeMultiplierIfCrit8SecondsUnique__1_", }, + ["10% chance to ignite"] = { "ChanceToIgniteUniqueRing38", "IncreasedChanceToIgniteUniqueRing31", "ChanceToIgniteUnique__3", "ChanceToIgniteUniqueBodyInt2", "ChanceToIgniteUnique__2", }, + ["(60-80)% increased physical damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueBow5", "LocalIncreasedPhysicalDamagePercentUniqueTwoHandAxe6", "LocalIncreasedPhysicalDamagePercentUniqueOneHandSword13", "LocalIncreasedPhysicalDamagePercentUniqueOneHandMace8", "LocalIncreasedPhyiscalDamagePercentUnique__3", "LocalIncreasedPhysicalDamagePercentUnique__11_", "LocalIncreasedPhysicalDamagePercentUnique__36_", "LocalIncreasedPhysicalDamagePercentUniqueOneHandAxe6", }, + ["withered does not expire on enemies ignited by you"] = { "EnemiesIgniteWitherNeverExpiresUnique__1", }, + ["grants level # thirst for blood skill"] = { "GrantsVampiricIconSkillUnique__1", }, + ["30% less damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueBow4", }, + ["gain sacrificial zeal when you use a skill, dealing you 150% of the skill's mana cost as physical damage per second"] = { "SacrificialZealOnSkillUseUnique__1_", }, + ["(500-600)% increased physical damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueTwoHandMace3", }, + ["(250-275)% increased physical damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueWand1", }, + ["damage of enemies hitting you is unlucky while you have a magic ring equipped"] = { "AnyRingMagicDamageExtraRollUnique__1", }, + ["(180-220)% increased physical damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueTwoHandSword3", "LocalIncreasedPhysicalDamagePercentUnique__31", }, + ["(100-125)% increased physical damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueTwoHandAxe2", "LocalIncreasedPhysicalDamagePercentUnique__2", }, + ["adds 100 to 100 cold damage to spells"] = { "SpellAddedColdDamageUnique__1", }, + ["200% increased physical damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueTwoHandMace2", }, + ["(140-200)% increased physical damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueTwoHandMace1", }, + ["(90-105)% increased physical damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueBow3", }, + ["adds # to # lightning damage to spells"] = { "SpellAddedLightningDamageUnique__1", }, + ["50% increased physical damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueOneHandSword1", }, + ["(100-140)% increased physical damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueTwoHandAxe1", "LocalIncreasedPhysicalDamagePercentUniqueBow6", "LocalIncreasedPhysicalDamagePercentUnique__4", "LocalIncreasedPhysicalDamagePercentUnique__13", "LocalIncreasedPhysicalDamagePercentUnique__48", }, + ["#% increased physical damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueOneHandSword2", "LocalIncreasedPhysicalDamagePercentUniqueOneHandSword1", "LocalIncreasedPhysicalDamagePercentUniqueTwoHandMace2", "LocalIncreasedPhysicalDamagePercentUniqueTwoHandMace4", "LocalIncreasedPhysicalDamagePercentUniqueDescentStaff1", "LocalIncreasedPhysicalDamagePercentUniqueDescentBow1", "LocalIncreasedPhysicalDamagePercentUniqueStaff9", "LocalIncreasedPhysicalDamageUniqueSceptre9", "LocalIncreasedPhysicalDamagePercentUnique__26", }, + ["150% increased physical damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueOneHandSword2", "LocalIncreasedPhysicalDamagePercentUniqueTwoHandMace4", }, + ["(#)% increased physical damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueBow2", "LocalIncreasedPhysicalDamagePercentUniqueTwoHandAxe1", "LocalIncreasedPhysicalDamagePercentUniqueBow1", "LocalIncreasedPhysicalDamagePercentUniqueBow3", "LocalIncreasedPhysicalDamagePercentUniqueTwoHandMace1", "LocalIncreasedPhysicalDamagePercentUniqueTwoHandSword1", "LocalIncreasedPhysicalDamagePercentUniqueTwoHandSword2", "LocalIncreasedPhysicalDamagePercentUniqueDagger2", "LocalIncreasedPhysicalDamagePercentUniqueTwoHandAxe2", "LocalIncreasedPhysicalDamagePercentUniqueTwoHandSword3", "LocalIncreasedPhysicalDamagePercentUniqueRapier1", "LocalIncreasedPhysicalDamagePercentUniqueWand1", "LocalIncreasedPhysicalDamagePercentUniqueTwoHandMace3", "LocalIncreasedPhysicalDamagePercentUniqueDagger3", "LocalIncreasedPhysicalDamagePercentUniqueOneHandMace1", "LocalIncreasedPhysicalDamagePercentUniqueBow5", "LocalIncreasedPhysicalDamagePercentUniqueTwoHandAxe3", "LocalIncreasedPhysicalDamagePercentUniqueBow6", "LocalIncreasedPhysicalDamagePercentUniqueBow7", "LocalIncreasedPhysicalDamagePercentUniqueClaw1", "LocalIncreasedPhysicalDamagePercentUniqueSceptre1", "LocalIncreasedPhysicalDamagePercentUniqueClaw2", "LocalIncreasedPhysicalDamagePercentUniqueTwoHandAxe4", "LocalIncreasedPhysicalDamagePercentUniqueClaw3", "LocalIncreasedPhysicalDamagePercentUniqueTwoHandMace5", "LocalIncreasedPhysicalDamagePercentUniqueRapier2", "LocalIncreasedPhysicalDamagePercentUniqueClaw4", "LocalIncreasedPhysicalDamagePercentUniqueClaw5", "LocalIncreasedPhysicalDamagePercentUniqueClaw6", "LocalIncreasedPhysicalDamagePercentUniqueOneHandAxe1", "LocalIncreasedPhysicalDamagePercentUniqueOneHandSword4", "LocalIncreasedPhysicalDamagePercentUniqueTwoHandAxe5", "LocalIncreasedPhysicalDamagePercentUniqueTwoHandSword5", "LocalIncreasedPhysicalDamagePercentUniqueSceptre5", "LocalIncreasedPhysicalDamagePercentUniqueTwoHandAxe6", "LocalIncreasedPhysicalDamagePercentUniqueBow10", "LocalIncreasedPhysicalDamagePercentUniqueTwoHandMace7", "LocalIncreasedPhysicalDamagePercentUniqueOneHandMace3", "LocalIncreasedPhysicalDamagePercentUniqueDagger9", "LocalIncreasedPhysicalDamagePercentUniqueOneHandSword8", "LocalIncreasedPhysicalDamagePercentUniqueOneHandAxe5", "LocalIncreasedPhysicalDamagePercentUniqueTwoHandSword7", "LocalIncreasedPhysicalDamagePercentUniqueTwoHandAxe8", "LocalIncreasedPhysicalDamagePercentUniqueTwoHandSword8", "LocalIncreasedPhysicalDamageUniqueOneHandMace4", "LocalIncreasedPhysicalDamageUniqueOneHandMace5", "LocalIncreasedPhysicalDamageUniqueOneHandSceptre10", "LocalIncreasedPhysicalDamageUniqueOneHandSword11", "LocalIncreasedPhysicalDamageUniqueClaw8", "LocalIncreasedPhysicalDamagePercentUniqueWand9", "LocalIncreasedPhysicalDamagePercentUniqueWand9x", "LocalIncreasedPhysicalDamagePercentUniqueTwoHandAxe9", "LocalIncreasedPhysicalDamagePercentUniqueDagger11", "LocalIncreasedPhysicalDamagePercentUniqueDagger12", "LocalIncreasedPhysicalDamagePercentUnique13", "LocalIncreasedPhysicalDamagePercentUniqueOneHandAxe8", "LocalIncreasedPhysicalDamagePercentUniqueOneHandSword12", "LocalIncreasedPhysicalDamagePercentUniqueOneHandSword13", "LocalIncreasedPhysicalDamagePercentUniqueOneHandMace6", "LocalIncreasedPhysicalDamagePercentUniqueOneHandMace7", "LocalIncreasedPhysicalDamagePercentUniqueOneHandMace8", "LocalIncreasedPhysicalDamagePercentUniqueStaff14", "LocalIncreasedPhysicalDamagePercentUniqueSceptre2", "LocalIncreasedPhysicalDamagePercentUniqueTwoHandMace8", "LocalIncreasedPhysicalDamagePercentUnique__1", "LocalIncreasedPhysicalDamagePercentUnique__2", "LocalIncreasedPhyiscalDamagePercentUnique__3", "LocalIncreasedPhysicalDamagePercentUnique__4", "LocalIncreasedPhysicalDamagePercentUnique__5", "LocalIncreasedPhysicalDamagePercentUnique__6", "LocalIncreasedPhysicalDamagePercentUnique__7", "LocalIncreasedPhysicalDamagePercentUnique__8", "LocalIncreasedPhysicalDamagePercentUnique__9", "LocalIncreasedPhysicalDamagePercentUnique__10", "LocalIncreasedPhysicalDamagePercentUnique__11_", "LocalIncreasedPhysicalDamagePercentUnique__12", "LocalIncreasedPhysicalDamagePercentUnique__13", "LocalIncreasedPhysicalDamagePercentUnique__14", "LocalIncreasedPhysicalDamagePercentUnique__15", "LocalIncreasedPhysicalDamagePercentUnique__16", "LocalIncreasedPhysicalDamagePercentUnique__17_", "LocalIncreasedPhysicalDamagePercentUnique__18", "LocalIncreasedPhysicalDamagePercentUnique__19", "LocalIncreasedPhysicalDamagePercentUnique__20", "LocalIncreasedPhysicalDamagePercentUnique__21", "LocalIncreasedPhysicalDamagePercentUnique__22", "LocalIncreasedPhysicalDamagePercentUnique__23", "LocalIncreasedPhysicalDamagePercentUnique__24", "LocalIncreasedPhysicalDamagePercentUnique__25", "LocalIncreasedPhysicalDamagePercentUnique__27", "LocalIncreasedPhysicalDamagePercentUnique__28__", "LocalIncreasedPhysicalDamagePercentUnique__29", "LocalIncreasedPhysicalDamagePercentUnique__30", "LocalIncreasedPhysicalDamagePercentUnique__31", "LocalIncreasedPhysicalDamagePercentUnique__33", "LocalIncreasedPhysicalDamagePercentUnique__34___", "LocalIncreasedPhysicalDamagePercentUnique__35", "LocalIncreasedPhysicalDamagePercentUnique__36_", "LocalIncreasedPhysicalDamagePercentUnique__37__", "LocalIncreasedPhysicalDamagePercentUnique__38", "LocalIncreasedPhysicalDamagePercentUnique__39", "LocalIncreasedPhysicalDamagePercentUnique__40", "LocalIncreasedPhysicalDamagePercentUnique__41___", "LocalIncreasedPhysicalDamagePercentUnique__42", "LocalIncreasedPhysicalDamagePercentUnique__43", "LocalIncreasedPhysicalDamagePercentUnique__44", "LocalIncreasedPhysicalDamagePercentUnique__45", "LocalIncreasedPhysicalDamagePercentUnique__46", "LocalIncreasedPhysicalDamagePercentUnique__47", "LocalIncreasedPhysicalDamagePercentUnique__48", "LocalIncreasedPhysicalDamagePercentUnique__49", "LocalIncreasedPhysicalDamagePercentUnique__50", "LocalIncreasedPhysicalDamagePercentUnique__52", "LocalIncreasedPhysicalDamagePercentUnique__53", "VillageLocalPhysicalDamagePercent1", "VillageLocalPhysicalDamagePercent2", "VillageLocalPhysicalDamagePercent3", "LocalIncreasedPhysicalDamagePercentUniqueTwoHandAxe10", "LocalIncreasedPhysicalDamagePercentUnique__51", "LocalIncreasedPhysicalDamagePercentUniqueOneHandAxe6", }, + ["30% increased global physical damage"] = { "IncreasedPhysicalDamagePercentUniqueQuiver2", "IncreasedPhysicalDamagePercentUniqueDescentClaw1", "IncreasedPhysicalDamagePercentUniqueSwordImplicit1", }, + ["(25-40)% increased global physical damage"] = { "IncreasedPhysicalDamagePercentUniqueBelt2", }, + ["socketed gems have #% chance to cause enemies to flee on hit"] = { "SocketedItemsHaveChanceToFleeUniqueClaw6", }, + ["socketed gems cost and reserve life instead of mana"] = { "SocketedemsHaveBloodMagicUniqueShieldStrInt2", "SocketedGemsHaveBloodMagicUniqueOneHandSword7", "SocketedGemsHaveBloodMagicUnique__1", }, + ["+1 to maximum number of spectres"] = { "MaximumMinionCountUniqueSceptre5", "MaximumMinionCountUniqueBodyInt9", }, + ["+(1-2) to maximum number of raised zombies"] = { "MaximumMinionCountUniqueTwoHandSword4Updated", }, + ["+18% chance to block attack damage while dual wielding"] = { "BlockWhileDualWieldingUnique__2_", }, + ["+8% chance to block attack damage while dual wielding"] = { "BlockWhileDualWieldingUniqueOneHandSword5", }, + ["+(8-12)% chance to block attack damage while dual wielding"] = { "BlockWhileDualWieldingUniqueTwoHandAxe6", }, + ["+12% chance to block attack damage while dual wielding"] = { "BlockWhileDualWieldingUniqueDagger3", }, + ["100% increased global physical damage"] = { "IncreasedPhysicalDamagePercentUnique__4", }, + ["(300-400)% increased evasion and energy shield"] = { "LocalIncreasedEvasionAndEnergyShieldUniqueBodyDexInt2", "LocalIncreasedEvasionAndEnergyShieldUnique__20", }, + ["10% increased global physical damage"] = { "IncreasedPhysicalDamagePercentUniqueGlovesStr2", "IncreasedPhysicalDamagePercentUniqueJewel9", }, + ["10% reduced global physical damage"] = { "IncreasedPhysicalDamagePercentUniqueHelmetStrDex2", }, + ["20% increased global physical damage"] = { "IncreasedPhysicalDamagePercentUniqueHelmetStr1", "IncreasedPhysicalDamagePercentUniqueShieldStrDex1", "IncreasedPhysicalDamagePercentUniqueBootsDexInt4", }, + ["(230-260)% increased evasion and energy shield"] = { "LocalIncreasedEvasionAndEnergyShieldUnique__3", }, + ["(#)% increased global physical damage"] = { "IncreasedPhysicalDamagePercentImplicitBelt1", "IncreasedPhysicalDamagePercentUniqueBelt2", "IncreasedPhysicalDamagePercentUniqueBelt9d", "IncreasedPhysicalDamagePercentUniqueShieldDexInt1", "IncreasedPhysicalDamagePercentUniqueBelt13", "IncreasedPhysicalDamagePercentUnique__3", "IncreasedPhysicalDamagePercentUnique__1", "IncreasedPhysicalDamagePercentUnique__2", "IncreasedPhysicalDamagePercentUnique__5", "IncreasedPhysicalDamagePercentUnique__6", "IncreasedPhysicalDamagePercentUnique__7", "PhysicalDamagePercentUnique___1", "TalismanIncreasedPhysicalDamage", }, + ["+5 to level of socketed vaal gems"] = { "LocalIncreaseSocketedVaalGemLevelUniqueGlovesStrDex4", }, + ["+(20-30) to maximum energy shield"] = { "IncreasedEnergyShieldUniqueAmulet14", "IncreasedEnergyShieldUniqueBelt11", "IncreasedEnergyShieldUnique___1", "LocalIncreasedEnergyShiledUniqueBootsInt6", "LocalIncreasedEnergyShieldUnique__6", }, + ["minions have +(300-350) to armour"] = { "MinionArmourUniqueHelmetStrDex5", }, + ["skills fire 2 additional projectiles if you've used a movement skill recently"] = { "NumberOfProjectilesIfUsedAMovementSkillRecentlyUnique__1", }, + ["iron reflexes while stationary"] = { "GainIronReflexesWhileStationaryUnique__1", }, + ["skills fire 2 additional projectiles if you've been hit recently"] = { "NumberOfProjectilesIfHitRecentlyUnique__1", }, + ["#% increased armour while stationary"] = { "IncreasedArmourWhileStationaryUnique__1", }, + ["all bonuses from an equipped shield apply to your minions instead of you"] = { "NecromanticAegisUniqueHelmetStrDex5", }, + ["80% increased armour while stationary"] = { "IncreasedArmourWhileStationaryUnique__1", }, + ["(#)% increased reservation efficiency of skills while affected by a unique abyss jewel"] = { "ReservationEfficiencyWithUniqueAbyssJewelUnique__1", }, + ["attacks have 60% chance to poison while at maximum frenzy charges"] = { "AtMaximumFrenzyChargesChanceToPoisonUnique_1_", }, + ["(#)% reduced duration of elemental ailments on you while affected by a rare abyss jewel"] = { "ElementalAilmentDurationWithRareAbyssJewelUnique__1", }, + ["#% reduced frenzy charge duration per frenzy charge"] = { "FrenzyChargeDurationPerFrenzyChargeUniqueGlovesDexInt5", }, + ["(40-60)% reduced duration of elemental ailments on you while affected by a rare abyss jewel"] = { "ElementalAilmentDurationWithRareAbyssJewelUnique__1", }, + ["+(50-70) to maximum energy shield"] = { "IncreasedEnergyShieldUnique__9", "LocalIncreasedEnergyShieldUniqueHelmetStrInt5_", "LocalIncreasedEnergyShieldUnique__10", "LocalIncreasedEnergyShieldUnique__28", }, + ["6% increased accuracy rating per frenzy charge"] = { "AccuracyRatingPerFrenzyChargeUniqueGlovesDexInt5", }, + ["2% increased attack speed per frenzy charge"] = { "AttackSpeedPerFrenzyChargeUniqueGlovesDexInt5", }, + ["18% increased effect of non-curse auras from your skills"] = { "DamageTakenUniqueStaff5", }, + ["increases and reductions to chaos damage also apply to effect of"] = { "ChaosDamageModsApplyToChaosAuraEffectAtPercentUnique_1", }, + ["+(40-60) to maximum energy shield"] = { "IncreasedEnergyShieldUnique__12", "IncreasedEnergyShieldUnique__13", "LocalIncreasedEnergyShieldUnique__12", "LocalIncreasedEnergyShieldUnique__34", "LocalIncreasedEnergyShieldUnique__35", "LocalIncreasedEnergyShieldUniqueHelmetInt6", "LocalIncreasedEnergyShieldUniqueHelmetInt5_", }, + ["increases and reductions to fire damage also apply to effect of"] = { "FireDamageModsApplyToFireAuraEffectAtPercentUnique_1", }, + ["increases and reductions to lightning damage also apply to effect of"] = { "LightningDamageModsApplyToLightningAuraEffectAtPercentUnique_1", }, + ["(200-220)% increased energy shield"] = { "LocalIncreasedEnergyShieldUniqueBodyInt9", }, + ["(20-30)% increased area of effect of aura skills"] = { "AuraIncreasedIncreasedAreaOfEffectUnique_2", "AuraIncreasedIncreasedAreaOfEffectUnique_3", "AuraIncreasedIncreasedAreaOfEffectUnique_4", "AuraIncreasedIncreasedAreaOfEffectUnique_5", "AuraIncreasedIncreasedAreaOfEffectUnique_6", }, + ["15% increased area of effect of aura skills"] = { "AuraIncreasedIncreasedAreaOfEffectUnique_1", }, + ["18% increased area of effect of aura skills"] = { "AuraIncreasedIncreasedAreaOfEffectUniqueStaff5", }, + ["+(80-100) to maximum energy shield"] = { "LocalIncreasedEnergyShieldUniqueGlovesStr4", "LocalIncreasedEnergyShieldUniqueBootsDexInt4", "LocalIncreasedEnergyShieldUnique__21", }, + ["+(150-200) to maximum energy shield"] = { "LocalIncreasedEnergyShieldUnique__7", "LocalIncreasedEnergyShieldUnique__30__", }, + ["(25-50)% reduced area of effect of hex skills"] = { "CurseAreaOfEffectUnique__4", }, + ["+(110-130) to maximum energy shield"] = { "LocalIncreasedEnergyShieldUnique__8", }, + ["60% increased area of effect of hex skills"] = { "CurseAreaOfEffectUnique__1", "CurseAreaOfEffectUnique__2_", }, + ["#% reduced area of effect of hex skills"] = { "CurseAreaOfEffectUniqueQuiver5", }, + ["gems socketed in red sockets have +2 to level"] = { "SocketedGemsInRedSocketEffectUnique__1", }, + ["40% reduced area of effect of hex skills"] = { "CurseAreaOfEffectUniqueQuiver5", }, + ["#% increased area of effect of hex skills"] = { "CurseAreaOfEffectUniqueStaff5", "CurseAreaOfEffectUnique__1", "CurseAreaOfEffectUnique__2_", "CurseAreaOfEffectUnique__3", }, + ["20% faster start of energy shield recharge"] = { "ReducedEnergyShieldDelayUniqueCorruptedJewel15", }, + ["(7-10)% increased maximum mana"] = { "MaximumManaUnique__1", }, + ["when an enemy hit deals elemental damage to you, their resistance to those elements becomes zero for 4 seconds"] = { "EnemyElementalResistanceZeroWhenHitUnique__1", }, + ["(#)% increased maximum life"] = { "MaximumLifeUniqueJewel52", "MaximumLifeUnique__9", "MaximumLifeUnique__4_", "MaximumLifeUnique__5", "MaximumLifeUnique__6", "MaximumLifeUnique__7", "MaximumLifeUnique__10_", "MaximumLifeUnique__11", "MaximumLifeUnique__12", "MaximumLifeUnique__13", "MaximumLifeUnique__15", "MaximumLifeUnique__16", "MaximumLifeUnique__17", "MaximumLifeUnique__18", "MaximumLifeUnique__19", "MaximumLifeUnique__20___", "MaximumLifeUnique__21", "MaximumLifeUnique__22", "MaximumLifeImplicitAtlasRing", "TalismanIncreasedLife", "MaximumLifeUnique__1", "MaximumLifeUniqueGlovesStrInt3", "MaximumLifeUniqueShieldDexInt2", "MaximumLifeUniqueStaff4", "MaximumLifeUniqueBodyStrDex1", }, + ["-25 physical damage taken from projectile attacks"] = { "RangedAttackDamageReducedUniqueShieldStr1", }, + ["(60-100)% increased evasion rating"] = { "LocalIncreasedEvasionRatingPercentUnique__19", "IncreasedEvasionRatingPercentUnique__1_", "LocalIncreasedEvasionRatingPercentUniqueShieldDex1", "LocalIncreasedEvasionRatingPercentUniqueGlovesStrDex1", }, + ["100% increased charges per use"] = { "FlaskChargesUsedUnique__7", }, + ["#% increased attack speed if you've taken a savage hit recently"] = { "AttackSpeedAfterSavageHitTakenUnique__1", }, + ["2% increased cast speed per power charge"] = { "IncreasedCastSpeedPerPowerChargeUnique__1", }, + ["(#)% increased attack speed with movement skills"] = { "AttackSpeedWithMovementSkillsUniqueBodyDex5", }, + ["(100-150)% increased armour and energy shield"] = { "LocalIncreasedArmourAndEnergyShieldUniqueBodyStrInt1", "LocalIncreasedArmourAndEnergyShieldUniqueHelmetStrInt1", }, + ["(120-150)% increased armour and energy shield"] = { "LocalIncreasedArmourAndEnergyShieldUniqueHelmetStrInt2", }, + ["30% reduced flask charges gained"] = { "BeltReducedFlaskChargesGainedUnique__1", }, + ["(#)% increased flask charges gained"] = { "BeltIncreasedFlaskChargesGainedUnique__1_", }, + ["(170-250)% increased evasion rating"] = { "LocalIncreasedEvasionRatingPercentUnique__18", }, + ["grants level 30 crushing fist skill"] = { "GrantsLevel30ReckoningUnique__1", }, + ["minions recover 10% of life on killing a poisoned enemy"] = { "MinionsRecoverLifeOnKillingPoisonedEnemyUnique__1_", }, + ["+(1500-3000) armour if you've blocked recently"] = { "GainArmourIfBlockedRecentlyUnique__1", }, + ["permanently intimidate enemies on block"] = { "EnemiesBlockedAreIntimidatedUnique__1", }, + ["(20-22)% increased stun and block recovery"] = { "StunRecoveryUniqueHelmetStrInt4", }, + ["minions deal (15-20)% increased damage"] = { "MinionDamageImplicitHelmet1", }, + ["#% increased damage for each type of abyss jewel affecting you"] = { "DamagePerAbyssJewelTypeUnique__1_", }, + ["minions have +(12-15)% chance to suppress spell damage"] = { "MinionDodgeChanceUnique__1", }, + ["6% chance to block spell damage"] = { "BlockingBlocksSpellsUnique__1", }, + ["-1 to maximum endurance charges"] = { "ReducedMaximumEnduranceChargeUniqueCorruptedJewel17", "ReducedMaximumEnduranceChargeUnique__1", }, + ["chaos damage taken does not bypass energy shield during effect"] = { "ChaosDamageDoesNotBypassESDuringFlaskEffectUnique__1", }, + ["50% increased flask effect duration"] = { "FlaskDurationUniqueJewel_____8", }, + ["+(80-100) to evasion rating and energy shield"] = { "LocalFlatIncreasedEvasionAndEnergyShieldUnique__1", }, + ["cannot block spell damage"] = { "CannotBlockSpellsUnique__1", }, + ["15% increased damage with ailments per elder item equipped"] = { "AilmentDamagePerElderItemUnique__1__", }, + ["+6 to maximum life per elder item equipped"] = { "IncreasedLifePerElderItemUnique__1", }, + ["triggers level 20 death walk when equipped"] = { "DeathWalk", }, + ["20% increased fishing range"] = { "FishingCastDistanceUnique__1__", }, + ["lose 1% of life when you deal a critical strike"] = { "MutatedUniqueTwoHandMace6LoseLifePercentOnCrit", }, + ["siren worm bait"] = { "FishingLureTypeUniqueFishingRod1", }, + ["(40-60)% increased stun and block recovery"] = { "StunRecoveryUniqueGlovesStrInt1", "StunRecoveryUnique__6", }, + ["(5-10)% chance to shock"] = { "ChanceToShockUnique__3", }, + ["(15-20)% chance to shock"] = { "ChanceToShockUniqueOneHandSword7", }, + ["summoned arbalists gain (30-40)% of physical damage as extra cold damage"] = { "SummonArbalistPhysicalDamagePercentToAddAsCold_", }, + ["summoned arbalists convert 100% of physical damage to lightning damage"] = { "SummonArbalistPhysicalDamagePercentToConvertToLightning", }, + ["18% increased cast speed"] = { "IncreasedCastSpeedUniqueStaff5", }, + ["15% reduced cast speed"] = { "ReducedCastSpeedUniqueHelmetInt8", "ReducedCastSpeedUniqueHelmetStrInt6", }, + ["2% increased mana recovery rate per 10 intelligence on allocated passives in radius"] = { "ManaRecoveryRatePerAllocatedIntelligenceUnique__1", }, + ["socketed gems are supported by level 15 unbound ailments"] = { "DisplaySupportedByUnboundAilmentsUnique__1__", }, + ["socketed gems are supported by level 15 immolate"] = { "DisplaySupportedByImmolateUnique__1", }, + ["(5-15)% increased movement speed"] = { "MovementVelocityUniqueBootsInt4", }, + ["gain (1-3) power charge on use"] = { "FlaskGainPowerChargeUniqueFlask2", }, + ["(10-25)% increased movement speed"] = { "MovementVelocityUniqueBootsInt1", }, + ["+4% to all maximum resistances"] = { "IncreasedMaximumResistsUniqueShieldStrInt1", }, + ["#% reduced movement speed"] = { "ReducedMovementVelocityUnique__1", "ReducedMovementVelocityUnique__2", "MovementVelocityUniqueTwoHandMace3", "ReducedMovementVelocityUniqueCorruptedJewel2_", "MovementVelocityUniqueBodyStr5", "MovementVeolcityUniqueBodyDex6", "MovementSkillCooldownReducedMoveSpeedImplicitR1", "MovementSkillCooldownReducedMoveSpeedImplicitR2_", "MovementSkillCooldownReducedMoveSpeedImplicitR3_", }, + ["+(#)% to all maximum resistances"] = { "IncreasedMaximumResistsUnique__1", }, + ["(8-12)% increased movement speed"] = { "MovementVelocityUnique__46", }, + ["adds 1 to 5 lightning damage to attacks with this weapon per # intelligence"] = { "AddedLightningDamagePerIntelligenceUnique__2", }, + ["adds 1 to # lightning damage to attacks with this weapon per # intelligence"] = { "AddedLightningDamagePerIntelligenceUnique__1", }, + ["100% increased effect of non-keystone passive skills in radius"] = { "MutatedUniqueJewel112Small", }, + ["60% increased damage if you've frozen an enemy recently"] = { "IncreasedDamageIfFrozenRecentlyUnique__1", }, + ["gain a power charge on killing a frozen enemy"] = { "GainPowerChargeOnKillingFrozenEnemyUnique__1", "MutatedUniqueRing34GainPowerChargeOnKillingFrozenEnemy", }, + ["+(#) mana gained on killing a frozen enemy"] = { "GainManaOnKillingFrozenEnemyUnique__1", }, + ["9% chance to shock"] = { "ChanceToShockUniqueDescentTwoHandSword1", }, + ["adds # to # cold damage to spells per power charge"] = { "AddedColdDamagePerPowerChargeUnique__1", "AddedColdDamagePerPowerChargeUnique__2", }, + ["adds 10 to 20 cold damage to spells per power charge"] = { "AddedColdDamagePerPowerChargeUnique__1", }, + ["minions have 15% increased maximum life"] = { "MinionLifeUniqueRing33", }, + ["socketed minion gems are supported by level # life leech"] = { "DisplaySocketedMinionGemsSupportedByLifeLeechUnique__1", }, + ["socketed minion gems are supported by level 16 life leech"] = { "DisplaySocketedMinionGemsSupportedByLifeLeechUnique__1", }, + ["minions have (20-40)% reduced maximum life"] = { "MinionLifeUnique__5_", }, + ["minions have #% chance to blind enemies on hit"] = { "MinionChanceToBlindOnHitUnique__1", }, + ["you cannot deal critical strikes against non-shocked enemies"] = { "CannotCritNonShockedEnemiesUnique___1", }, + ["always critically strike shocked enemies"] = { "AlwaysCritShockedEnemiesUnique__1", }, + ["#% increased stun and block recovery"] = { "StunRecoveryUniqueBootsStrDex1", "StunRecoveryUniqueHelmetInt6", "StunRecoveryUniqueBootsStrDex3", "StunRecoveryUniqueQuiver4", "StunRecoveryUniqueAmulet18", "StunRecoveryUniqueClaw8", "StunRecoveryUnique__1_", "StunRecoveryUnique__5", "IncreasedStunRecoveryReducedStunThresholdImplicitR1", "IncreasedStunRecoveryReducedStunThresholdImplicitR2", "IncreasedStunRecoveryReducedStunThresholdImplicitR3", }, + ["glows while in an area containing a unique fish"] = { "FishDetectionUnique__1_", }, + ["#% of physical damage converted to chaos damage"] = { "PhysicalDamageConvertedToChaosUnique__1", "PhysicalDamageConvertedToChaosUnique__2", "PhysicalDamageConvertToChaosUnique__1", "PhysicalDamageConvertToChaosBodyStrInt4", "PhysicalDamageConvertToChaosUniqueBow5", }, + ["40% increased stun and block recovery"] = { "StunRecoveryUniqueAmulet18", "IncreasedStunRecoveryReducedStunThresholdImplicitR2", }, + ["#% chance to grant a power charge to nearby allies on kill"] = { "GrantAlliesPowerChargeOnKillUnique__1", }, + ["10% chance to grant a power charge to nearby allies on kill"] = { "GrantAlliesPowerChargeOnKillUnique__1", }, + ["(30-40)% increased stun and block recovery"] = { "StunRecoveryUnique__2", "StunRecoveryUnique__3", "StunRecoveryUnique__7", }, + ["socketed curse gems have 30% increased reservation efficiency"] = { "ReducedReservationForSocketedCurseGemsUnique__1", }, + ["#% chance to poison on hit with attacks"] = { "ChanceToPoisonWithAttacksUnique___1", }, + ["(100-200)% increased stun and block recovery"] = { "StunRecoveryUnique__8", }, + ["#% chance to create chilled ground when you freeze an enemy"] = { "SpreadChilledGroundOnFreezeUnique__1", }, + ["(7-10)% increased projectile damage"] = { "IncreasedProjectileDamageUnique__2", "IncreasedProjectileDamageUnique___3", "IncreasedProjectileDamageUnique__7", "IncreasedProjectileDamageUnique___8", "IncreasedProjectileDamageUnique___9", }, + ["#% chance to avoid fire damage from hits"] = { "ChanceToAvoidFireDamageUnique__1", }, + ["cannot be poisoned"] = { "CannotBePoisonedUnique__1", "CannotBePoisonedUnique__2", }, + ["minions deal #% increased damage"] = { "MinionDamageUniqueBodyInt9", }, + ["counts as all one handed melee weapon types"] = { "WeaponCountsAsAllOneHandedWeapons__1", }, + ["zealot's oath"] = { "ZealotsOathUnique__1", "KeystoneZealotsOathUnique__1_", }, + ["minions deal (60-80)% increased damage"] = { "MinionDamageUnique__7", "MinionDamageUnique__3_", }, + ["-1 to maximum number of summoned golems"] = { "MaximumGolemsUnique__4_", }, + ["+3 to maximum number of summoned golems"] = { "MaximumGolemsUnique__3", }, + ["+2 maximum energy shield per 5 strength"] = { "EnergyShieldPer5StrengthUnique__1", }, + ["#% increased attack speed if you have blocked recently"] = { "AttackSpeedIfBlockedRecentlyUber1", }, + ["gain (30-40)% of physical attack damage as extra fire damage"] = { "AttackPhysicalDamageAddedAsFireUnique__2", }, + ["gain #% of physical attack damage as extra fire damage"] = { "AttackPhysicalDamageAddedAsFireUnique__1", }, + ["2% increased stun duration per 15 strength"] = { "StunDurationPerStrengthUber1", }, + ["gain #% of physical attack damage as extra lightning damage"] = { "AttackPhysicalDamageAddedAsLightningUnique__1", }, + ["gain 15% of physical attack damage as extra lightning damage"] = { "AttackPhysicalDamageAddedAsLightningUnique__1", }, + ["minions deal (#) to (#) additional attack physical damage"] = { "AddedPhysicalToMinionAttacksUnique__1", }, + ["1% increased area damage per # strength"] = { "AreaDamagePerStrengthUber1", }, + ["1% of attack damage leeched as life on critical strike"] = { "CriticalStrikeAttackLifeLeechUnique__1", }, + ["#% increased critical strike chance against enemies that are on full life"] = { "CriticalChanceAgainstEnemiesOnFullLifeUnique__1", }, + ["15% increased movement speed while fortified"] = { "MovementSpeedWhileFortifiedUber1", }, + ["(#)% increased damage while you have no frenzy charges"] = { "IncreasedDamageAtNoFrenzyChargesUnique__1", }, + ["(60-80)% increased damage while you have no frenzy charges"] = { "IncreasedDamageAtNoFrenzyChargesUnique__1", }, + ["(125-150)% increased spell critical strike chance"] = { "SpellCriticalStrikeChanceUniqueGlovesInt6", }, + ["attacks with this weapon penetrate 30% elemental resistances"] = { "LocalElementalPenetrationUnique__1", }, + ["this weapon's critical strike chance is #%"] = { "LocalAttacksAlwaysCritUnique__1", "LocalAlwaysCrit", }, + ["this weapon's critical strike chance is 100%"] = { "LocalAttacksAlwaysCritUnique__1", "LocalAlwaysCrit", }, + ["+4 to maximum fortification while stationary"] = { "FortifyEffectWhileStationaryUber1", }, + ["grants level # herald of the hive skill"] = { "HeraldOfTheBreachUnique_1", }, + ["grants level # will of the lords skill"] = { "GraspFromBeyondTrapUnique_1", }, + ["nearby allies have culling strike"] = { "DisplayNearbyAlliesHaveCullingStrikeUniqueTwoHandAxe9", }, + ["+(80-100) to maximum mana"] = { "IncreasedManaUnique__17", "IncreasedManaUniqueBow1", }, + ["+(20-50) to maximum mana"] = { "IncreasedManaUnique__12", }, + ["+70 to maximum mana"] = { "IncreasedManaUniqueOneHandMace7", }, + ["+(20-40) to maximum mana"] = { "IncreasedManaUniqueRing29", "IncreasedManaUniqueAmulet19", "IncreasedManaUniqueBootsStrDex4", }, + ["+5 to dexterity"] = { "DexterityPerPointToClassStartUnique__1", "DexterityUniqueBootsInt2", }, + ["+(45-55) to maximum mana"] = { "IncreasedManaUniqueBelt5", }, + ["adds 5 small passive skills which grant nothing"] = { "ExpansionJewelEmptyPassiveUnique_3_", }, + ["adds 3 jewel socket passive skills"] = { "ExpansionJewel3JewelSockets", }, + ["(15-20)% increased maximum mana"] = { "MaximumManaUniqueJewel54", "MaximumManaUnique__7", }, + ["(#)% increased cooldown recovery rate of travel skills"] = { "TravelSkillCooldownRecoveryUnique__1_", }, + ["(50-80)% increased cooldown recovery rate of travel skills"] = { "TravelSkillCooldownRecoveryUnique__1_", }, + ["+# to armour"] = { "IncreasedPhysicalDamageReductionRatingUniqueJewel9", "ArmourPerPointToClassStartUnique__1", "LocalIncreasedPhysicalDamageReductionRatingTransformedUnique__1", }, + ["10% of damage from hits is taken from your raised spectres' life before you"] = { "DamageRemovedFromSpectresUnique__1", }, + ["minions gain (#)% of elemental damage as extra chaos damage"] = { "MinionElementalDamageAddedAsChaosUnique__1", }, + ["minions gain (15-20)% of elemental damage as extra chaos damage"] = { "MinionElementalDamageAddedAsChaosUnique__1", }, + ["15% reduced movement speed"] = { "ReducedMovementVelocityUniqueCorruptedJewel2_", }, + ["#% increased mana regeneration rate per raised spectre"] = { "ManaRegenerationPerSpectreUnique__1", }, + ["2% increased attack and cast speed per summoned raging spirit"] = { "AttackAndCastSpeedPerRagingSpiritUnique__1", }, + ["socketed gems are supported by level 1 meat shield"] = { "SupportedByMeatShieldUnique__1", }, + ["fire resistance is 75%"] = { "FireResistanceOverrideUnique__1__", }, + ["(#)% less duration"] = { "FlaskLessDurationUnique1", "FlaskLessDurationUnique2", }, + ["(#)% increased projectile speed"] = { "ProjectileSpeedUnique__6", "ProjectileSpeedUnique__7", "ProjectileSpeedUnique__8", "ProjectileSpeedUniqueBow4_", "ProjectileSpeedUniqueQuiver4", "ProjectileSpeedUnique__9", "ProjectileSpeedUnique__10", "ProjectileSpeedImplicitQuiver4New", }, + ["10% reduced movement speed"] = { "ReducedMovementVelocityUnique__1", "ReducedMovementVelocityUnique__2", "MovementVelocityUniqueTwoHandMace3", "MovementSkillCooldownReducedMoveSpeedImplicitR1", "MovementSkillCooldownReducedMoveSpeedImplicitR2_", "MovementSkillCooldownReducedMoveSpeedImplicitR3_", }, + ["20% increased spell damage"] = { "SpellDamageUniqueDescentWand1", }, + ["(20-28)% increased spell damage"] = { "SpellDamageUniqueWand4", }, + ["(60-80)% increased spell damage"] = { "SpellDamageUnique__2", }, + ["(20-40)% increased spell damage"] = { "SpellDamageUnique__11", "SpellDamageUniqueWand7", }, + ["raised spectres have (#)% increased maximum life"] = { "SpectreIncreasedLifeUnique__1", }, + ["+15% chance to block"] = { "AdditionalBlockChanceUnique__11", }, + ["#% increased spell damage"] = { "SpellDamageUniqueDescentWand1", "SpellDamageUniqueGlovesInt2", "SpellDamageUnique__3", }, + ["adds 1 to (#) lightning damage to spells"] = { "SpellAddedLightningDamageUnique__3", "SpellAddedLightningDamageUnique__4", "SpellAddedLightningDamageUnique__7", }, + ["with 5 corrupted items equipped: 50% of chaos damage taken does not bypass energy shield, and 50% of physical damage taken bypasses energy shield"] = { "CorruptThresholdPhysBypassesESUniqueCorruptedJewel12", }, + ["melee weapon damage penetrates 1% elemental resistances per mana burn, up to a maximum of #%"] = { "TincturePenetrationPerToxicityUnique__1", }, + ["minions are aggressive"] = { "MinionLargerAggroRadiusUnique__1", }, + ["lose (10-15)% of energy shield when you deal a critical strike"] = { "LoseEnergyShieldPercentOnCritUnique__1", }, + ["adds (#) to # cold damage to spells"] = { "SpellAddedColdDamageUnique__2", }, + ["(#)% of life regenerated per second if you've dealt a critical strike in the past 8 seconds"] = { "LifeRegenerationIfCrit8SecondsUnique__1", }, + ["#% reduced armour per # strength"] = { "ArmourPerStrengthUnique__1_", }, + ["regenerate 100 life per second while on low life"] = { "LifeRegenerationFlatOnLowLifeUnique__1", }, + ["hits have (35-50)% chance to ignore enemy physical damage reduction while you have sacrificial zeal"] = { "ArmourPenetrationSacrificialZealUnique__1", }, + ["you are hexproof if you have a magic ring in right slot"] = { "RightRingMagicHexproofUnique__1", }, + ["(50-100)% increased effect of socketed abyss jewels"] = { "AbyssJewelEffectUnique__1", }, + ["adds (#) to (#) cold damage to spells"] = { "SpellAddedColdDamageUniqueBootsStrDex5", "SpellAddedColdDamageUnique__3", "SpellAddedColdDamageUnique__4", "SpellAddedColdDamageUnique__5", "SpellAddedColdDamageUnique__6__", "SpellAddedColdDamageUnique__7", }, + ["socketed gems are supported by level 15 concentrated effect"] = { "ItemActsAsConcentratedAOESupportUniqueRing35", }, + ["adds (120-140) to (150-170) cold damage to spells"] = { "SpellAddedColdDamageUnique__7", }, + ["with a ghastly eye jewel socketed, minions have +1000 to accuracy rating"] = { "MinionAccuracyWithMinionAbyssJewelUnique__1", }, + ["socketed gems are supported by level # added fire damage"] = { "ItemActsAsFireDamageSupportUniqueSceptre2", "SupportedByAddedFireDamageUnique__1_", }, + ["socketed gems are supported by level 10 cold to fire"] = { "ItemActsAsColdToFireSupportUniqueSceptre2", }, + ["with a searching eye jewel socketed, attacks have 25% chance to grant onslaught on kill"] = { "OnslaughtOnKillWithRangedAbyssJewelUnique__1", }, + ["with a searching eye jewel socketed, blind enemies for 4 seconds on hit with attacks"] = { "BlindOnHitWithRangedAbyssJewelUnique__1", }, + ["5% increased global physical damage"] = { "IncreasedPhysicalDamagePercentUniqueRing1", }, + ["flasks applied to you have 20% reduced effect"] = { "FlaskEffectUniqueJewel_10", }, + ["#% increased attack speed with swords"] = { "SwordPhysicalAttackSpeedUnique__1", }, + ["80% increased physical damage with axes"] = { "AxePhysicalDamageUnique__1", }, + ["#% of fire damage leeched as life"] = { "FireDamageLifeLeechPerMyriadUniqueBelt9a_", "FireDamageLifeLeechPermyriadUniqueBelt9aNew", "FireDamageLifeLeechCorrupted", }, + ["40% increased physical attack damage while dual wielding"] = { "DualWieldingPhysicalDamageUnique__1", }, + ["arrows fork"] = { "ProjectilesForkUnique____1", }, + ["modifiers to claw critical strike chance also apply to unarmed critical strike chance with melee skills"] = { "ClawCritModsAlsoAffectUnarmed__1", }, + ["50% slower start of energy shield recharge during any flask effect"] = { "EnergyShieldDelayDuringFlaskEffect__1", }, + ["#% slower start of energy shield recharge during any flask effect"] = { "EnergyShieldDelayDuringFlaskEffect__1", }, + ["(150-200)% increased energy shield recharge rate during any flask effect"] = { "ESRechargeRateDuringFlaskEffect__1", }, + ["1% increased maximum mana per 2% chance to block spell damage"] = { "IncreasedManaPerSpellBlockChanceUnique__1", }, + ["300% increased armour while chilled or frozen"] = { "IncreasedArmourWhileChilledOrFrozenUnique__1", }, + ["25% chance to gain an endurance charge when you stun an enemy"] = { "GainEnduranceChargeOnStunChanceUber1", }, + ["adds (5-7) to (13-15) cold damage to spells and attacks"] = { "AddedColdDamageToSpellsAndAttacksUnique__2", }, + ["#% chance to gain a power charge on hit"] = { "PowerChargeOnHitUnique__1", }, + ["(6-8)% increased maximum life"] = { "MaximumLifeUniqueJewel52", "MaximumLifeUnique__15", }, + ["socketed gems are supported by level 10 controlled destruction"] = { "ControlledDestructionSupportUniqueWand8", "ControlledDestructionSupportUnique__1", "ControlledDestructionSupportUnique__1New_", }, + ["30% increased area of effect if you have at least 500 strength"] = { "AreaOfEffectWith500StrengthUber1", }, + ["socketed gems are supported by level 10 spell echo"] = { "SupportedByEchoUniqueWand8", "SupportedByEchoUniqueWand8New_", }, + ["(3-6)% increased maximum energy shield"] = { "IncreasedEnergyShieldPercentUniqueJewel51", }, + ["(250-300)% increased charges per use"] = { "LocalFlaskChargesUsedUniqueFlask2", }, + ["+(#)% chance to block spell damage during effect"] = { "SpellBlockIncreasedDuringFlaskEffectUniqueFlask7", "SpellBlockIncreasedDuringFlaskEffectUnique__1_", }, + ["(120-150)% increased armour and evasion"] = { "LocalIncreasedArmourAndEvasionUnique__5_", "LocalIncreasedArmourAndEvasionUnique__11", "LocalIncreasedArmourAndEvasionUnique__15_", }, + ["(#)% increased damage with vaal skills"] = { "VaalSkillDamageUnique__1", }, + ["(170-200)% increased armour and evasion"] = { "LocalIncreasedArmourAndEvasionUnique__9", }, + ["removes all but one life on use"] = { "RemoveLifeAndAddThatMuchEnergyShieldOnFlaskUseUnique__1", }, + ["(8-12)% chance to block spell damage"] = { "SpellBlockPercentageUniqueShieldDex6", }, + ["(12-15)% chance to block spell damage"] = { "SpellBlockPercentageUniqueQuiver4", "SpellBlockPercentageUniqueAmulet1", }, + ["(25-35)% increased projectile damage"] = { "IncreasedProjectileDamageUnique___11", }, + ["30% increased projectile damage"] = { "IncreasedProjectileDamageUnique__6", }, + ["(30-50)% increased projectile damage"] = { "IncreasedProjectileDamageUnique__1", "IncreasedProjectileDamageUnique___4", "IncreasedProjectileDamageUnique___10_", "IncreasedProjectileDamageUnique___12", }, + ["6% increased movement speed"] = { "MovementVelocityMarakethBowImplicit1", "MovementVelocityImplicitShield2", }, + ["(#)% increased charges per use"] = { "LocalFlaskChargesUsedUniqueFlask2", "LocalFlaskChargesUsedUniqueFlask9", "LocalFlaskChargesUsedUniqueFlask36", "FlaskChargesUsedUnique___2", "FlaskChargesUsedUnique__5", "FlaskChargesUsedUnique__6_", "FlaskChargesUsedUnique__8", "FlaskChargesUsedUnique__9_", "FlaskChargesUsedUnique___12", }, + ["(75-90)% increased spell damage"] = { "SpellDamageUnique__5", }, + ["+30% chance to block spell damage while on low life"] = { "SpellBlockPercentageOnLowLifeUniqueShieldStrDex1_", }, + ["(#)% chance to block spell damage"] = { "SpellBlockUniqueShieldInt1", "SpellBlockUniqueShieldStrInt1", "SpellBlockUniqueBootsInt5", "SpellBlockPercentageUniqueShieldInt1", "SpellBlockPercentageUniqueShieldStrInt1", "SpellBlockPercentageUniqueBootsInt5", "SpellBlockPercentageUniqueTwoHandAxe6", "BlockingBlocksSpellsUnique__2", "SpellBlockPercentageUniqueQuiver4", "SpellBlockPercentageUniqueShieldDex6", "MutatedUniqueShieldStrDex8SpellBlockPercentage", "SpellBlockPercentageUniqueAmulet1", "SpellBlockPercentageUnique__2", "SpellBlockPercentageUnique__3_", "SpellBlockPercentageUnique__4", }, + ["raised spectres have (50-100)% increased maximum life"] = { "SpectreIncreasedLifeUnique__1", }, + ["0.5% of attack damage leeched as life against maimed enemies"] = { "LifeLeechFromAttackDamageAgainstMaimedEnemiesUnique__1", }, + ["grants level # vaal impurity of ice skill"] = { "GrantsVaalPurityOfIceUnique__1", }, + ["lose (10-15)% of life when you deal a critical strike"] = { "LoseLifePercentOnCritUnique__1", }, + ["enemies ignited by you take chaos damage instead of fire damage from ignite"] = { "EnemiesIgniteChaosDamageUnique__1", }, + ["take no extra damage from critical strikes if you have a magic ring in left slot"] = { "LeftRingMagicNoCritDamageUnique__1", }, + ["your chaos damage can ignite"] = { "MutatedUniqueHelmetDexInt4ChaosDamageCanIgnite", "MutatedUniqueDagger10ChaosDamageCanIgnite", "ChaosDamageCanIgniteUnique__1", }, + ["socketed gems are supported by level # concentrated effect"] = { "ItemActsAsConcentratedAOESupportUniqueHelmetInt4", "ItemActsAsConcentratedAOESupportUniqueDagger5", "ItemActsAsConcentratedAOESupportUniqueRing35", }, + ["socketed gems are supported by level 5 concentrated effect"] = { "ItemActsAsConcentratedAOESupportUnique__1", }, + ["socketed gems are supported by level 10 added fire damage"] = { "ItemActsAsFireDamageSupportUniqueSceptre2", "SupportedByAddedFireDamageUnique__1_", }, + ["socketed gems are supported by level # cold to fire"] = { "ItemActsAsColdToFireSupportUniqueSceptre2", "ItemActsAsColdToFireSupportUnique__1", }, + ["#% increased global physical damage"] = { "IncreasedPhysicalDamagePercentImplicitMarakethOneHandAxe2", "IncreasedPhysicalDamagePercentUniqueHelmetStr1", "IncreasedPhysicalDamagePercentUniqueQuiver2", "IncreasedPhysicalDamagePercentUniqueShieldStrDex1", "IncreasedPhysicalDamagePercentUniqueGlovesStr2", "IncreasedPhysicalDamagePercentUniqueDescentClaw1", "IncreasedPhysicalDamagePercentUniqueBootsDexInt4", "IncreasedPhysicalDamagePercentUniqueSwordImplicit1", "IncreasedPhysicalDamagePercentUnique__4", "IncreasedPhysicalDamagePercentUniqueJewel9", }, + ["4% increased movement speed"] = { "MovementVelocityUniqueJewel43", }, + ["#% reduced global physical damage"] = { "IncreasedPhysicalDamagePercentUniqueHelmetStrDex2", }, + ["50% reduced ward during effect"] = { "FlaskBuffWardWhileHealingUnique__1", }, + ["#% increased mana cost of skills during effect"] = { "FlaskBuffReducedManaCostWhileHealingUnique__1", }, + ["10% increased mana cost of skills during effect"] = { "FlaskBuffReducedManaCostWhileHealingUnique__1", }, + ["#% reduced duration"] = { "FlaskIncreasedDurationUnique__2", }, + ["90% reduced duration"] = { "FlaskIncreasedDurationUnique__2", }, + ["(40-60)% increased damage with poison"] = { "PoisonDamageUnique__1", }, + ["(#)% increased damage with poison"] = { "PoisonDamageUnique__2", "PoisonDamageUnique__1", }, + ["+2 to maximum number of spectres"] = { "MaximumMinionCountUnique__2", "MaximumMinionCountUnique__1__", }, + ["(100-150)% increased damage with poison"] = { "PoisonDamageUnique__2", }, + ["(#)% increased damage with bleeding"] = { "BleedDamageUnique__1_", }, + ["(40-60)% increased damage with bleeding"] = { "BleedDamageUnique__1_", }, + ["+2 to level of socketed herald gems"] = { "LocalIncreaseSocketedHeraldLevelUnique__1_", }, + ["+4 to level of socketed herald gems"] = { "LocalIncreaseSocketedHeraldLevelUnique__2", }, + ["#% increased area of effect while you have no frenzy charges"] = { "IncreasedAreaOfSkillsWithNoFrenzyChargesUnique__1_", }, + ["(40-80)% increased energy shield"] = { "LocalIncreasedEnergyShieldPercentUniqueShieldInt2", }, + ["15% increased area of effect while you have no frenzy charges"] = { "IncreasedAreaOfSkillsWithNoFrenzyChargesUnique__1_", }, + ["+#% global critical strike multiplier while you have no frenzy charges"] = { "GlobalCriticalMultiplierWithNoFrenzyChargesUnique__1", }, + ["+(150-225) to maximum energy shield"] = { "LocalIncreasedEnergyShieldPercentUniqueIntHelmet1", }, + ["+50% global critical strike multiplier while you have no frenzy charges"] = { "GlobalCriticalMultiplierWithNoFrenzyChargesUnique__1", }, + ["+(#) to accuracy rating while at maximum frenzy charges"] = { "AccuracyRatingWithMaxFrenzyChargesUnique__1", }, + ["+(400-500) to accuracy rating while at maximum frenzy charges"] = { "AccuracyRatingWithMaxFrenzyChargesUnique__1", }, + ["movement attack skills have 40% reduced attack speed"] = { "ReducedAttackSpeedOfMovementSkillsUnique__1", }, + ["(#)% increased cold damage if you have used a fire skill recently"] = { "IncreasedColdDamageIfUsedFireSkillRecentlyUnique__1", }, + ["(#)% increased fire damage if you have used a cold skill recently"] = { "IncreasedFireDamageIfUsedColdSkillRecentlyUnique__1", }, + ["(20-30)% increased fire damage if you have used a cold skill recently"] = { "IncreasedFireDamageIfUsedColdSkillRecentlyUnique__1", }, + ["25% chance that if you would gain power charges, you instead gain up to"] = { "ChanceToGainMaximumPowerChargesUnique__1_", }, + ["your cold damage can poison"] = { "ColdDamageCanPoisonUnique__1_", }, + ["your lightning damage can poison"] = { "LightningDamageCanPoisonUnique__1", }, + ["fire skills have 20% chance to poison on hit"] = { "FireSkillsChanceToPoisonUnique__1", }, + ["cold skills have #% chance to poison on hit"] = { "ColdSkillsChanceToPoisonUnique__1", }, + ["lightning skills have #% chance to poison on hit"] = { "LightningSkillsChanceToPoisonUnique__1_", }, + ["lightning skills have 20% chance to poison on hit"] = { "LightningSkillsChanceToPoisonUnique__1_", }, + ["gain (10-15)% of maximum mana as extra maximum energy shield"] = { "GainManaAsExtraEnergyShieldUnique__1", }, + ["grants level # doryani's touch skill"] = { "GrantsTouchOfGodUnique__1", }, + ["#% increased total recovery per second from life, mana, or energy shield leech"] = { "IncreasedLifeLeechRateUniqueAmulet20", "LifeManaESLeechRateUnique__1", }, + ["grants level 20 doryani's touch skill"] = { "GrantsTouchOfGodUnique__1", }, + ["action speed cannot be modified to below base value"] = { "CannotBeSlowedBelowBaseUnique__1", "NearbyAlliesCannotBeSlowedUnique__1", }, + ["your energy shield starts at zero"] = { "EnergyShieldStartsAtZero", }, + ["socketed gems are supported by level # endurance charge on melee stun"] = { "SocketedGemsSupportedByEnduranceChargeOnStunUnique__1", }, + ["grants level # battlemage's cry skill"] = { "DisplayGrantsVengeanceUnique__1", }, + ["grants level 15 battlemage's cry skill"] = { "DisplayGrantsVengeanceUnique__1", }, + ["cannot leech life"] = { "CannotLeechLifeUnique__1", }, + ["+(#)% to all elemental resistances while you have at least # strength"] = { "AllResistanceAt200StrengthUnique__1", }, + ["10% increased damage taken while on full energy shield"] = { "DamageTakenOnFullESUniqueCorruptedJewel15", }, + ["+(20-25)% to all elemental resistances while you have at least 200 strength"] = { "AllResistanceAt200StrengthUnique__1", }, + ["regenerate 2% of life per second with at least # strength"] = { "LifeRegenerationAt400StrengthUnique__1", }, + ["(10-20)% increased damage per curse on you"] = { "IncreasedDamagePerCurseOnSelfCorruptedJewel13_", "IncreasedDamagePerCurseOnSelfUniqueCorruptedJewel8", }, + ["regenerate 2% of life per second with at least 400 strength"] = { "LifeRegenerationAt400StrengthUnique__1", }, + ["regenerate 2% of life per second if you have been hit recently"] = { "LifeRegenerationIfHitRecentlyUnique__1", }, + ["+#% chance to block attack damage if you have blocked spell damage recently"] = { "AttackBlockIfBlockedSpellRecentlyUnique__1_", }, + ["+#% chance to block spell damage if you have blocked attack damage recently"] = { "SpellBlockIfBlockedAttackRecentlyUnique__1", }, + ["+100% chance to block spell damage if you have blocked attack damage recently"] = { "SpellBlockIfBlockedAttackRecentlyUnique__1", }, + ["adds (30-40) to (50-60) chaos damage to spells and attacks during any flask effect"] = { "AddedChaosDamageWhileUsingAFlaskUnique__2", "AddedChaosDamageWhileUsingAFlaskUnique__1_", }, + ["gain 2 power charges when you warcry"] = { "GainPowerChargesOnUsingWarcryUnique__1", }, + ["#% increased effect of non-curse auras from your skills"] = { "AuraEffectUniqueShieldInt2", "AuraEffectUnique__1", "DamageTakenUniqueStaff5", "AuraEffectUnique__2____", }, + ["uses both hand slots"] = { "DisableOffhandSlot", "DisableOffHandSlotUnique__1", }, + ["3% increased movement speed"] = { "MovementVelocityImplicitShield1", "MovementVelocityImplicitArmour1", "MovementVelocityUniqueOneHandSword9", }, + ["you take 50% of your maximum life as chaos damage on use"] = { "FlaskTakeChaosDamagePercentageOfLifeUniqueFlask2", }, + ["5% reduced movement speed"] = { "MovementVelocityUnique__52", "ReducedMovementVelocityUniqueOneHandMace7", "MovementVelocityUniqueGlovesStrDex2", "MovementVelocityUniqueShieldStr1", }, + ["traps and mines deal (#) to (#) additional physical damage"] = { "TrapAndMineAddedPhysicalDamageUnique__1", }, + ["grants last breath when you use a skill during effect, for (450-600)% of mana cost"] = { "FlaskLifeGainOnSkillUseUnique__1", }, + ["#% chance to maim enemies on critical strike with attacks"] = { "MaimOnCritUnique__1", }, + ["if you have blocked recently, you and nearby allies regenerate 5% of life per second"] = { "LifeRegenerationIfBlockedRecentlyUnique__1", }, + ["grants level # approaching flames skill"] = { "GrantsTouchOfFireUnique__1", }, + ["30% increased melee damage against bleeding enemies"] = { "MeleeDamageAgainstBleedingEnemiesUniqueOneHandMace6", }, + ["projectiles from spells cannot pierce"] = { "SpellsCannotPierceUnique__1__", }, + ["(25-50)% chance to scorch enemies"] = { "AlternateFireAilmentUnique__1", }, + ["dexterity and intelligence from passives in radius count towards strength melee damage bonus"] = { "DexterityAndIntelligenceGiveStrengthMeleeBonusInRadiusUniqueJewel55", }, + ["#% increased experience gain for corrupted gems"] = { "IncreasedCorruptedGemExperienceUniqueCorruptedJewel9", }, + ["+(40-60) to intelligence"] = { "IntelligenceUniqueShieldDex3", }, + ["+(10-30) to intelligence"] = { "IntelligenceUniqueWand8", }, + ["(#)% chance to scorch enemies"] = { "AlternateFireAilmentUnique__1", }, + ["(#)% increased effect of impales inflicted with spells"] = { "SpellImpaleEffectUnique__1", }, + ["increases and reductions to cast speed apply to attack speed"] = { "CastSpeedAppliesToAttackSpeedUnique__1", }, + ["petrified during effect"] = { "LocalFlaskPetrifiedUnique__1", }, + ["minions deal (8-12)% increased damage"] = { "MinionDamageUnique__1", "MinionDamageUniqueJewel1", }, + ["minions deal (35-45)% increased damage"] = { "MinionDamageUnique__6", }, + ["minions have (12-16)% increased attack speed"] = { "MinionAttackAndCastSpeedUnique__1", }, + ["mana is increased by #% of overcapped lightning resistance"] = { "MutatedUniqueAmulet42ManaIncreasedPerOvercappedLightningResistUniqueAmulet42", }, + ["damage penetrates 6% lightning resistance during effect"] = { "LightningPenetrationDuringFlaskEffect__1", }, + ["#% increased chaos damage"] = { "IncreasedChaosDamageImplicitUnique__1", }, + ["30% increased chaos damage"] = { "IncreasedChaosDamageImplicitUnique__1", }, + ["(17-23)% increased chaos damage"] = { "IncreasedChaosDamageImplicit1_", }, + ["minions have +(20-24)% chance to suppress spell damage"] = { "MinionSuppressSpellChanceUnique__1", }, + ["minions have +(10-12)% chance to suppress spell damage"] = { "MinionAttackDodgeChanceUnique__1", "MinionSpellDodgeChanceUnique__1_", }, + ["adds (75-92) to (125-154) physical damage"] = { "LocalAddedPhysicalDamageUnique__7_", }, + ["adds (26-32) to (36-42) physical damage"] = { "LocalAddedPhysicalDamageUnique__6_", }, + ["adds (8-12) to (16-24) physical damage"] = { "LocalAddedPhysicalDamageUnique__5", }, + ["adds (18-22) to (36-44) physical damage"] = { "LocalAddedPhysicalDamageUnique__4", }, + ["adds 20 to 50 physical damage"] = { "LocalAddedPhysicalDamageUnique__3", }, + ["(25-50)% chance to sap enemies"] = { "AlternateLightningAilmentUnique__1__", }, + ["adds (7-10) to (15-25) physical damage"] = { "LocalAddedPhysicalDamage__1", }, + ["adds (10-16) to (12-30) physical damage"] = { "LocalAddedPhysicalDamageUnique14", }, + ["adds (5-8) to (10-14) physical damage"] = { "LocalAddedPhysicalDamageUniqueOneHandSword13", }, + ["adds (3-4) to (5-8) physical damage"] = { "LocalAddedPhysicalDamageUniqueOneHandSword12", }, + ["adds (5-9) to (13-17) physical damage"] = { "LocalAddedPhysicalDamageUniqueOneHandAxe8", }, + ["adds (5-15) to (20-25) physical damage"] = { "LocalAddedPhysicalDamageUniqueOneHandAxe7", }, + ["#% chance to cause poison on critical strike"] = { "CausesPoisonOnCritUniqueDagger9", }, + ["flasks applied to you have 25% increased effect"] = { "BeltIncreasedFlaskEffectUnique__1", }, + ["50% chance to cause poison on critical strike"] = { "CausesPoisonOnCritUniqueDagger9", }, + ["(#)% chance to sap enemies"] = { "AlternateLightningAilmentUnique__1__", }, + ["adds (1-2) to (3-5) physical damage"] = { "LocalAddedPhysicalDamageUniqueDagger11", }, + ["adds (12-16) to (20-24) physical damage"] = { "LocalAddedPhysicalDamageUniqueBow11", }, + ["adds (3-6) to (33-66) physical damage"] = { "LocalAddedPhysicalDamageUniqueOneHandSword10", }, + ["adds (30-50) to (65-80) physical damage"] = { "LocalAddedPhysicalDamageUniqueOneHandSword9", }, + ["adds (65-85) to (100-160) physical damage"] = { "LocalAddedPhysicalDamageUniqueSceptre7", }, + ["adds (140-155) to (210-235) physical damage"] = { "LocalAddedPhysicalDamageUniqueDagger8", }, + ["adds 12 to 24 physical damage"] = { "LocalAddedPhysicalDamageUniqueDagger2", }, + ["hits with prismatic skills always inflict brittle"] = { "PrismaticSkillsInflictBrittleUnique_1", }, + ["#% chance to gain a power charge when you throw a trap"] = { "PowerChargeOnTrapThrowChanceUniqueShieldDexInt1", }, + ["(10-20)% increased elemental damage with attack skills"] = { "WeaponElementalDamageUniqueShieldStrInt4", "WeaponElementalDamageUniqueBelt5", }, + ["25% chance to gain a power charge when you throw a trap"] = { "PowerChargeOnTrapThrowChanceUniqueShieldDexInt1", }, + ["grants level # bear trap skill"] = { "GrantsBearTrapUniqueShieldDexInt1", }, + ["adds (#) to (#) physical damage against bleeding enemies"] = { "AddedPhysicalDamageVsBleedingEnemiesUnique__1", }, + ["(29-32)% increased elemental damage with attack skills"] = { "WeaponElementalDamageImplicitBow3", }, + ["#% increased elemental damage with attack skills"] = { "WeaponElementalDamageImplicitSword1", "WeaponElementalDamageUniqueBelt10", }, + ["+(40-55)% to chaos damage over time multiplier"] = { "ChaosNonAilmentDamageOverTimeMultiplierUnique__1", }, + ["+(#)% to chaos damage over time multiplier"] = { "ChaosNonAilmentDamageOverTimeMultiplierUnique__1", "MutatedUniqueShieldDex4ChaosDamageOverTimeMultiplier", }, + ["(25-30)% increased elemental damage with attack skills"] = { "WeaponElementalDamageUnique__5", }, + ["attacks with this weapon have (#)% increased elemental damage"] = { "ThisWeaponsWeaponElementalDamageUniqueWand6", }, + ["0.4% of physical attack damage leeched as mana"] = { "ManaLeechPermyriadUniqueTwoHandMace4", "ManaLeechPermyriadUniqueRing17", "ManaLeechPermyriadUniqueBodyStr6", "ManaLeechPermyriadUniqueGlovesStrDex1", }, + ["#% of physical attack damage leeched as mana"] = { "ManaLeechPermyriadUniqueTwoHandMace4", "ManaLeechPermyriadUniqueRing17", "ManaLeechPermyriadUniqueBodyStr6", "ManaLeechPermyriadUnique__1", "ManaLeechPermyriadUniqueTwoHandSword2", "ManaLeechPermyriadUniqueAmulet3", "ManaLeechPermyriadUniqueGlovesStrDex1", }, + ["(0.2-0.4)% of attack damage leeched as mana"] = { "ManaLeechPermyriadUniqueHelmetInt7", }, + ["1% of physical attack damage leeched as mana"] = { "ManaLeechUniqueGlovesDexInt6", "ManaLeechPermyriadUnique__2", "ManaLeechUniqueAmulet3", "ManaLeechStrDexHelmet1", }, + ["#% of attack damage leeched as mana"] = { "ManaLeechPermyriadUniqueGlovesDexInt6", "ManaLeechPermyriadStrDexHelmet1", }, + ["0.2% of physical attack damage leeched as mana"] = { "ManaLeechPermyriadUnique__1", "ManaLeechPermyriadUniqueAmulet3", }, + ["socketed gems are supported by level 20 intensify"] = { "MutatedUniqueBodyDexInt1DisplaySocketedGemsSupportedByIntensify", }, + ["adds (315-360) to (450-540) fire damage"] = { "LocalAddedFireDamageUnique__3", }, + ["adds (223-250) to (264-280) fire damage"] = { "LocalAddedFireDamageUnique__4", }, + ["adds (130-160) to (220-240) fire damage"] = { "LocalAddedFireDamageUnique__5__", }, + ["adds (30-45) to (60-80) fire damage"] = { "LocalAddedFireDamageUnique__6", }, + ["adds (80-97) to (126-144) fire damage"] = { "LocalAddedFireDamageImplicitE2_", }, + ["adds (121-133) to (184-197) fire damage"] = { "LocalAddedFireDamageImplicitE3_", }, + ["(60-80)% increased elemental damage with attack skills"] = { "WeaponElementalDamageUnique__2", }, + ["(0.6-1)% of physical attack damage leeched as mana"] = { "ManaLeechPermyriadUniqueOneHandSword2", }, + ["3% of physical attack damage leeched as mana"] = { "ManaLeechUniqueTwoHandSword2", }, + ["0.6% of physical attack damage leeched as mana"] = { "ManaLeechPermyriadUniqueTwoHandSword2", }, + ["0.4% of attack damage leeched as mana"] = { "ManaLeechPermyriadStrDexHelmet1", }, + ["attacks with this weapon have (100-115)% increased elemental damage"] = { "ThisWeaponsWeaponElementalDamageUniqueWand6", }, + ["(-10-10)% reduced quantity of items found"] = { "ItemFoundQuantityIncreaseUniqueRing32", }, + ["5% increased quantity of items found"] = { "ItemFoundQuantityIncreasedUnique__1", }, + ["4% increased mana reservation efficiency of skills"] = { "ReducedManaReservationsCostUniqueJewel44", "ManaReservationEfficiencyUniqueJewel44_", }, + ["(6-15)% increased rarity of items found"] = { "ItemFoundRarityIncreaseImplicitRing1", }, + ["(50-70)% increased rarity of items found"] = { "ItemFoundRarityIncreaseUniqueRing3", }, + ["(40-50)% increased rarity of items found"] = { "ItemFoundRarityIncreaseUniqueGlovesStrDex2", }, + ["20% reduced rarity of items found"] = { "ItemFoundRarityDecreaseUniqueRapier1", "ItemFoundRarityIncreaseUniqueRapier2", }, + ["#% reduced rarity of items found"] = { "ItemFoundRarityDecreaseUniqueRapier1", "ItemFoundRarityIncreaseUniqueRapier2", "ItemFoundRarityDecreaseUniqueOneHandSword4", }, + ["adds 100 to 100 fire damage"] = { "LocalAddedFireDamageUnique__1", }, + ["(10-20)% reduced rarity of items found"] = { "ItemFoundRarityDecreaseUniqueRing10", }, + ["10% increased rarity of items found"] = { "ItemFoundRarityIncreaseUniqueHelmetDex3", "ItemFoundRarityIncreaseUnique__1", }, + ["(10-30)% increased rarity of items found"] = { "ItemFoundRarityIncreaseUniqueRing6", }, + ["50% reduced rarity of items found"] = { "ItemFoundRarityDecreaseUniqueOneHandSword4", }, + ["(16-24)% increased rarity of items found"] = { "ItemFoundRarityIncreaseUniqueRingDemigods1", }, + ["100% increased rarity of items found"] = { "ItemFoundRarityIncreaseUniqueBodyStr5", }, + ["(-40-40)% reduced rarity of items found"] = { "ItemFoundRarityIncreaseUniqueRing32_", }, + ["+(25-35)% to cold damage over time multiplier"] = { "ColdDamageOverTimeMultiplierUnique__1", }, + ["+50% to cold damage over time multiplier"] = { "ColdDamageOverTimeMultiplierUnique__2", }, + ["gain a random shrine buff for 30 seconds when you kill a rare or unique enemy"] = { "GainShrineOnRareOrUniqueKillUnique_1", }, + ["regenerate (#) mana per second"] = { "AddedManaRegenerationUniqueBelt8", "AddedManaRegenerationUnique__1", "AddedManaRegenerationUnique__2", "AddedManaRegenerationUnique__3", }, + ["regenerate 2 mana per second"] = { "AddedManaRegenerationUniqueDescentWand1", }, + ["regenerate (3-6) mana per second"] = { "AddedManaRegenerationUnique__1", }, + ["40% increased armour while not ignited, frozen or shocked"] = { "ArmourWhileNotIgnitedFrozenShockedBelt8", }, + ["+3% to all elemental resistances per endurance charge"] = { "ElementalResistancePerEnduranceChargeDescentShield1", }, + ["projectiles return to you"] = { "ReturningProjectilesUniqueDescentBow1", "ReturningProjectilesUnique__1", }, + ["9% increased cast speed when on full life"] = { "CastSpeedOnFullLifeUniqueDescentHelmet1", }, + ["1% increased armour per # strength when in off hand"] = { "ArmourPerStrengthInOffHandUniqueSceptre6", }, + ["socketed gems are supported by level # iron will"] = { "DisplaySocketedGemsSupportedByIronWillUniqueSceptre6", }, + ["-40% less critical strike chance"] = { "LessCriticalStrikeChanceAmulet17", }, + ["+12% chance to suppress spell damage"] = { "ChanceToDodgeUniqueBootsDex7", }, + ["+50% chance to suppress spell damage"] = { "ChanceToSuppressSpellsUnique__1", }, + ["+15% chance to suppress spell damage"] = { "ChanceToDodgeUniqueBodyDex1", "ChanceToDodgeSpellsUniqueBodyDex1", }, + ["+(6-10)% chance to suppress spell damage"] = { "ChanceToDodgeUnique__1", "ChanceToDodgeSpellsUnique__1", "ChanceToSuppressSpellsUnique__4", }, + ["your physical damage can freeze"] = { "PhysicalDamageCanFreezeUnique__1_", }, + ["+5% chance to suppress spell damage"] = { "ChanceToDodgeImplicitShield2", "ChanceToDodgeSpellsImplicitShield2", "ChanceToSuppressSpellsUniqueJewel46", }, + ["+(10-12)% chance to suppress spell damage"] = { "ChanceToDodgeSpellsUnique__3_", }, + ["call of steel deals reflected damage with (#)% increased area of effect"] = { "CallOfSteelAreaOfEffectUnique__2___", "CallOfSteelAreaOfEffectUnique__1", }, + ["(#)% of attack damage leeched as life"] = { "LifeLeechPermyriadUniqueBodyStrInt5", "LifeLeechPermyriadUniqueHelmetInt7", }, + ["you can catch exotic fish"] = { "FishingExoticFishUniqueFishingRod1", }, + ["(14-18)% increased damage over time"] = { "DegenerationDamageImplicit1", }, + ["(30-40)% increased damage over time"] = { "DegenerationDamageUnique__3", }, + ["25% increased damage over time"] = { "DegenerationDamageUnique__1", }, + ["(14-20)% increased damage over time"] = { "DegenerationDamageEssence_1", }, + ["#% increased damage over time"] = { "DegenerationDamageUniqueDagger8", "DegenerationDamageUnique__1", }, + ["reflects opposite ring"] = { "DuplicatesRingStats", }, + ["reflects 1 to (180-220) lightning damage to attackers on block"] = { "LightningDamageOnBlockUniqueHelmetStrInt4", }, + ["(10-15)% increased global defences"] = { "AllDefencesUnique__5", }, + ["(15-20)% increased global defences"] = { "AllDefencesUnique__4", }, + ["#% increased global defences"] = { "AllDefencesUnique__2", "AllDefencesUnique__3", }, + ["100% increased global defences"] = { "AllDefencesUnique__2", "AllDefencesUnique__3", }, + ["(5-10)% increased global defences"] = { "AllDefencesVictorAmulet", "AllDefensesImplicitJetRing", }, + ["(#)% increased global defences"] = { "AllDefencesUniqueHelmetStrInt4_", "AllDefencesVictorAmulet", "AllDefencesUnique__4", "AllDefencesUnique__5", "AllDefensesImplicitJetRing", "MutatedUniqueRing6AllDefences", "TalismanGlobalDefensesPercent", "FormlessBreachRingImplicit", }, + ["(18-22)% increased global defences"] = { "AllDefencesUniqueHelmetStrInt4_", }, + ["elemental resistances are zero"] = { "SetElementalResistancesUniqueHelmetStrInt4", }, + ["10% of physical attack damage leeched as life"] = { "LifeLeechImplicitClaw2", }, + ["#% of physical attack damage leeched as life"] = { "LifeLeechPermyriadImplicitClaw1", "LifeLeechImplicitClaw2", "LifeLeechPermyriadUniqueGlovesStrDex1", "LifeLeechPermyriadUniqueShieldDex5", "LifeLeechPermyriadUnique__4", "LifeLeechPermyriadUniqueClaw3", "LifeLeechUniqueClaw6", "LifeLeechPermyriadUnique__3", "LifeLeechPermyriadUnique__2", "LifeLeechPermyriadUniqueRing2", "LifeLeechPermyriadUniqueShieldDex2", }, + ["1.6% of physical attack damage leeched as life"] = { "LifeLeechPermyriadImplicitClaw1", }, + ["8% of physical attack damage leeched as life"] = { "LifeLeechImplicitClaw1", }, + ["+50% to chaos resistance during any flask effect"] = { "ChaosResistanceWhileUsingFlaskUniqueBootsStrDex3", }, + ["50% reduced duration of curses on you"] = { "ReducedSelfCurseDurationUniqueShieldDex3", }, + ["#% increased duration of curses on you"] = { "IncreasedSelfCurseDurationUniqueShieldStrDex2", }, + ["100% increased duration of curses on you"] = { "IncreasedSelfCurseDurationUniqueShieldStrDex2", }, + ["+3 to level of socketed curse gems"] = { "IncreaseSocketedCurseGemLevelUniqueShieldDex4", "IncreaseSocketedCurseGemLevelUnique__2", }, + ["curse skills have (#)% increased skill effect duration"] = { "IncreasedCurseDurationUniqueHelmetInt9", "MutatedUniqueJewel175CurseDuration", }, + ["curse skills have (30-50)% increased skill effect duration"] = { "IncreasedCurseDurationUniqueHelmetInt9", }, + ["curse skills have #% increased skill effect duration"] = { "IncreasedCurseDurationUniqueShieldDex4", "IncreasedCurseDurationUniqueShieldStrDex2", }, + ["curse skills have 100% increased skill effect duration"] = { "IncreasedCurseDurationUniqueShieldDex4", "IncreasedCurseDurationUniqueShieldStrDex2", }, + ["-(40-30) chaos damage taken"] = { "ChaosDamageTakenUniqueBodyStr4", }, + ["+20% chance to suppress spell damage"] = { "ChanceToDodgeSpellsUnique__2", }, + ["gain a frenzy charge if an attack ignites an enemy"] = { "FrenzyChargeOnIgniteUniqueTwoHandSword6", }, + ["-(200-100) fire damage taken from hits"] = { "ReducedFireDamageTakenUnique__1", }, + ["call of steel causes (#)% increased reflected damage"] = { "CallOfSteelReflectDamageUnique__1", "CallOfSteelReflectDamageUnique__2", }, + ["call of steel has (#)% increased use speed"] = { "CallOfSteelUseSpeedUnique__1", "CallOfSteelUseSpeedUnique__2", }, + ["non-channelling skills have -9 to total mana cost"] = { "ManaCostTotalNonChannelledUnique__1__", }, + ["trigger level 10 flame dash when you use a socketed skill"] = { "TriggerFlameDashOnSocketedSkillUseImplicitE1", }, + ["trigger level 20 flame dash when you use a socketed skill"] = { "TriggerFlameDashOnSocketedSkillUseImplicitE2", }, + ["+(26-32)% chance to suppress spell damage"] = { "ChanceToSuppressSpellsUnique__1_", }, + ["+(0-30)% chance to suppress spell damage"] = { "ChanceToSuppressSpellsUnique__3", }, + ["you gain an endurance charge on kill"] = { "EnduranceChargeOnKillUniqueBodyStrDex3", }, + ["you lose all endurance charges when hit"] = { "LoseEnduranceChargesWhenHitUniqueBodyStrDex3", }, + ["you gain onslaught for 5 seconds per endurance charge when hit"] = { "GainOnslaughtWhenHitUniqueBodyStrDex3", }, + ["regenerate (6-8) life over 1 second when you cast a spell"] = { "RegenerateLifeOnCastUniqueWand4", }, + ["regenerate (#) life over 1 second when you cast a spell"] = { "RegenerateLifeOnCastUniqueWand4", }, + ["phasing"] = { "PhasingUniqueBootsStrDex4", }, + ["critical strikes have culling strike"] = { "CullingCriticalStrikes", }, + ["10% increased fire damage taken"] = { "IncreasedFireDamageTakenUniqueTwoHandSword6", }, + ["(#)% chance to block attack damage"] = { "BlockPercentUniqueAmulet16", "BlockPercentUniqueQuiver4", "BlockPercentUnique__1", "BlockPercentUnique__3", }, + ["16% chance to block attack damage"] = { "BlockPercentUniqueDescentStaff1", }, + ["culling strike against burning enemies"] = { "CullingAgainstBurningEnemiesUniqueTwoHandSword6", }, + ["#% chance to block attack damage"] = { "BlockPercentUniqueDescentStaff1", "BlockPercentUnique__2", "AdditionalBlockUnique__2", }, + ["(20-24)% chance to block attack damage"] = { "BlockPercentUniqueQuiver4", }, + ["4% chance to block attack damage"] = { "BlockPercentMarakethDaggerImplicit1", }, + ["(8-12)% chance to block attack damage"] = { "BlockPercentUnique__1", }, + ["20% chance to block attack damage"] = { "BlockPercentUnique__2", }, + ["(4-6)% chance to block attack damage"] = { "BlockPercentUnique__3", }, + ["20% increased elemental damage"] = { "ElementalDamagePercentImplicitSceptre1", "ElementalDamagePercentImplicitSceptreNew4", "ElementalDamageUniqueHelmetInt9", "ElementalDamageUniqueSceptre1", }, + ["30% increased elemental damage"] = { "ElementalDamagePercentImplicitSceptre2", "ElementalDamagePercentImplicitSceptreNew11", "ElementalDamagePercentImplicitSceptreNew15", "ElementalDamagePercentImplicitSceptreNew19", "ElementalDamageUnique__1", }, + ["40% increased elemental damage"] = { "ElementalDamagePercentImplicitSceptre3", "ElementalDamagePercentImplicitSceptreNew18", "ElementalDamagePercentImplicitSceptreNew22", }, + ["12% increased elemental damage"] = { "ElementalDamagePercentImplicitSceptreNew2", "ElementalDamagePercentImplicitSceptreNew3", }, + ["14% increased elemental damage"] = { "ElementalDamagePercentImplicitSceptreNew5", }, + ["16% increased elemental damage"] = { "ElementalDamagePercentImplicitSceptreNew6", "ElementalDamagePercentImplicitSceptreNew7", }, + ["22% increased elemental damage"] = { "ElementalDamagePercentImplicitSceptreNew8", "ElementalDamagePercentImplicitSceptreNew12___", }, + ["18% increased elemental damage"] = { "ElementalDamagePercentImplicitSceptreNew9", "ElementalDamagePercentImplicitSceptreNew10", }, + ["24% increased elemental damage"] = { "ElementalDamagePercentImplicitSceptreNew13", "ElementalDamagePercentImplicitSceptreNew14", }, + ["26% increased elemental damage"] = { "ElementalDamagePercentImplicitSceptreNew16", "ElementalDamagePercentImplicitSceptreNew17", }, + ["32% increased elemental damage"] = { "ElementalDamagePercentImplicitSceptreNew20", "ElementalDamagePercentImplicitSceptreNew21__", }, + ["(15-25)% increased elemental damage"] = { "ElementalDamagePercentImplicitAtlasRing_", }, + ["(15-20)% increased armour"] = { "IncreasedPhysicalDamageReductionRatingPercentUniqueJewel50", "GlobalPhysicalDamageReductionRatingPercentUnique__1", }, + ["(10-15)% increased armour"] = { "IncreasedPhysicalDamageReductionRatingPercentUnique__1", }, + ["100% increased damage when on low life"] = { "IncreasedPhysicalDamagePercentOnLowLifeUniqueOneHandSword1", }, + ["50% reduced damage when on low life"] = { "ReducedPhysicalDamagePercentOnLowLifeUniqueHelmetDex4", }, + ["#% chance to maim on hit"] = { "DodgeImplicitMarakethSword1", "DodgeImplicitMarakethSword2", "LocalMaimOnHit2HImplicit_1", }, + ["#% reduced damage when on low life"] = { "ReducedPhysicalDamagePercentOnLowLifeUniqueHelmetDex4", }, + ["+(30-40)% to lightning resistance"] = { "LightningResistUnique__8", "LightningResistUnique__14", "LightningResistUnique__16", "LightningResistUnique__19_", "LightningResistUnique__10", "LightningResistUniqueAmulet15", "LightningResistUniqueBodyInt1", }, + ["30% increased damage over time"] = { "DegenerationDamageUniqueDagger8", }, + ["+(#)% to lightning resistance"] = { "LightningResistUnique__8", "LightningResistUnique__11", "LightningResistUnique__12", "LightningResistUnique__13", "LightningResistUnique__14", "LightningResistUnique__15", "LightningResistUnique__16", "LightningResistUnique__17_", "LightningResistUnique__18", "LightningResistUnique__19_", "LightningResistUnique__20", "LightningResistUnique__21", "LightningResistUnique__22", "LightningResistUnique__24", "LightningResistUnique__25", "LightningResistUnique__26", "LightningResistUnique__27", "LightningResistUnique__29", "LightningResistUnique__30", "LightningResistUnique__31", "LightningResistUnique__32", "LightningResistUnique__33", "LightningResistImplicitRing1", "LightningResistUniqueHelmetDexInt1", "LightningResistUniqueDexHelmet1", "LightningResistUniqueHelmetStrInt2", "LightningResistUniqueShieldStrDex1", "LightningResistUnique__28", "LightningResistUnique__10", "LightningResistUnique__7", "LightningResistUnique__6", "LightningResistUnique__5", "LightningResistUnique__4", "LightningResistUnique__3", "LightningResistUnique__2", "LightningResistUnique__1", "LightningResistUniqueHelmetInt10", "LightningResistUniqueBootsDexInt4", "LightningResistUniqueRing35", "LightningResistUniqueRing32", "LightningResistUniqueBelt11", "LightningResistUniqueBelt9", "LightningResistUniqueShieldInt3", "LightningResistanceBodyDex6", "LightningResistUniqueAmulet15", "LightningResistUniqueBootsStrDex2", "LightningResistUniqueBodyInt5", "LightningResistUniqueBodyInt1", "LightningResistUniqueOneHandMace1", }, + ["-30% to lightning resistance"] = { "LightningResistUnique__9", }, + ["(#)% increased damage over time"] = { "DegenerationDamageEssence_1", "DegenerationDamageUnique__2", "DegenerationDamageUnique__3", "DegenerationDamageUnique__5", "DegenerationDamageImplicit1", "DegenerationDamageUnique__4__", "DamageOverTimeUnique___1", }, + ["#% to lightning resistance"] = { "LightningResistUnique__9", "LightningResistUniqueBodyStrDex2", }, + ["+(20-25)% to lightning resistance"] = { "LightningResistUnique__11", }, + ["+(20-40)% to lightning resistance"] = { "LightningResistUnique__12", "LightningResistUnique__30", "LightningResistUnique__5", "LightningResistUnique__3", "LightningResistUniqueRing35", "LightningResistUniqueBootsStrDex2", }, + ["+(1-50)% to lightning resistance"] = { "LightningResistUnique__13", }, + ["+(20-30)% to lightning resistance"] = { "LightningResistUnique__15", "LightningResistUnique__20", "LightningResistUnique__21", "LightningResistUnique__22", "LightningResistUnique__31", "LightningResistUnique__33", "LightningResistImplicitRing1", "LightningResistUniqueHelmetDexInt1", "LightningResistUniqueDexHelmet1", "LightningResistUniqueHelmetStrInt2", "LightningResistUnique__4", "LightningResistUnique__2", "LightningResistUniqueBootsDexInt4", "LightningResistUniqueOneHandMace1", }, + ["+(25-30)% to lightning resistance"] = { "LightningResistUnique__17_", "LightningResistUnique__18", }, + ["+75% to lightning resistance"] = { "LightningResistUnique__23_", }, + ["+30% chance to suppress spell damage"] = { "ChanceToSuppressSpellsUniqueBodyDex1", }, + ["+#% to lightning resistance"] = { "LightningResistUnique__23_", "LightningResistUniqueStrDexHelmet1", "LightningResistUniqueShieldInt1", "LightningResistUniqueShieldDex2", "LightningResistUniqueDescentTwoHandSword1", }, + ["+(40-60)% to lightning resistance"] = { "LightningResistUnique__24", }, + ["+(-30-30)% to lightning resistance"] = { "LightningResistUnique__25", }, + ["+(50-75)% to lightning resistance"] = { "LightningResistUnique__26", }, + ["+(15-25)% to lightning resistance"] = { "LightningResistUnique__27", }, + ["+(10-40)% to lightning resistance"] = { "LightningResistUnique__29", }, + ["+(5-30)% to lightning resistance"] = { "LightningResistUnique__32", }, + ["6% increased attack speed"] = { "IncreasedAttackSpeedImplicitShield1", "LocalIncreasedAttackSpeedImplicitMarakethOneHandMace2", }, + ["12% increased attack speed"] = { "IncreasedAttackSpeedImplicitShield2", }, + ["1% increased damage per 8 strength when in main hand"] = { "DamagePerStrengthInMainHandUniqueSceptre6", }, + ["#% increased attack speed"] = { "IncreasedAttackSpeedImplicitShield2", "IncreasedAttackSpeedImplicitShield3", "IncreasedAttackSpeedUniqueQuiver1", "IncreasedAttackSpeedUniqueBootsDexInt1", "IncreasedAttackSpeedUniqueHelmetStrDex2", "IncreasedAttackSpeedUniqueHelmetDex4", "IncreasedAttackSpeedUniqueBodyDex5", "IncreasedAttackSpeedUniqueGlovesDexInt3", "IncreasedAttackSpeedUniqueHelmetDex6", "IncreasedAttackSpeedUniqueBodyDex7", "IncreasedAttackSpeedUniqueQuiver9", "LocalIncreasedAttackSpeedUniqueOneHandSword1", "LocalIncreasedAttackSpeedUniqueBow2", "LocalIncreasedAttackSpeedUniqueBow3", "LocalIncreasedAttackSpeedUniqueTwoHandSword1", "LocalIncreasedAttackSpeedUniqueTwoHandSword3", "LocalIncreasedAttackSpeedUniqueRapier1", "LocalIncreasedAttackSpeedUniqueDagger3", "LocalIncreasedAttackSpeedUniqueOneHandMace1", "LocalIncreasedAttackSpeedUniqueBow4", "LocalIncreasedAttackSpeedUniqueBow5", "LocalIncreasedAttackSpeedUniqueTwoHandMace4", "LocalIncreasedAttackSpeedUniqueClaw2", "LocalIncreasedAttackSpeedUniqueDescentDagger1", "LocalIncreasedAttackSpeedUniqueDescentBow1", "LocalIncreasedAttackSpeedUniqueDescentOneHandMace1", "LocalIncreasedAttackSpeedUniqueDagger12", "LocalIncreasedAttackSpeedUniqueOneHandSword12", "LocalIncreasedAttackSpeedUniqueOneHandMace8", }, + ["18% increased attack speed"] = { "IncreasedAttackSpeedImplicitShield3", }, + ["(8-10)% increased attack speed"] = { "IncreasedAttackSpeedImplicitQuiver10New", "LocalIncreasedAttackSpeedUnique__10", }, + ["10% increased attack speed"] = { "IncreasedAttackSpeedUniqueQuiver1", "IncreasedAttackSpeedUniqueBootsDexInt1", "IncreasedAttackSpeedUniqueHelmetDex4", "IncreasedAttackSpeedUniqueBodyDex5", "IncreasedAttackSpeedUniqueGlovesDexInt3", "IncreasedAttackSpeedUniqueBodyDex7", "IncreasedAttackSpeedUniqueQuiver9", "LocalIncreasedAttackSpeedUniqueOneHandSword1", "LocalIncreasedAttackSpeedUniqueBow2", "LocalIncreasedAttackSpeedUniqueBow3", "LocalIncreasedAttackSpeedUniqueDagger3", "LocalIncreasedAttackSpeedUniqueDescentDagger1", "LocalIncreasedAttackSpeedUniqueDescentBow1", "LocalIncreasedAttackSpeedUniqueDagger12", "LocalIncreasedAttackSpeedUniqueOneHandMace8", }, + ["(10-15)% increased attack speed"] = { "IncreasedAttackSpeedUniqueIntHelmet2", "IncreasedAttackSpeedUniqueGlovesStr1", "IncreasedAttackSpeedUniqueBodyStr3", "IncreasedAttackSpeedUniqueShieldDexInt2", "IncreasedAttackSpeedUniqueRing27", "LocalIncreasedAttackSpeedUniqueBow9", "LocalIncreasedAttackSpeedUniqueBow10", "LocalIncreasedAttackSpeedUniqueTwoHandSword6", "LocalIncreasedAttackSpeedUniqueOneHandAxe2", "LocalIncreasedAttackSpeedUniqueClaw8", "LocalIncreasedAttackSpeedUniqueClaw9", "LocalIncreasedAttackSpeedUniqueOneHandSword13_", "LocalIncreasedAttackSpeedUnique__7", "LocalIncreasedAttackSpeedUnique__8", "LocalIncreasedAttackSpeedUnique__13", "LocalIncreasedAttackSpeedUnique__17", "LocalIncreasedAttackSpeedUnique__20", "LocalIncreasedAttackSpeedUnique__22", "LocalIncreasedAttackSpeedUnique__23", "LocalIncreasedAttackSpeedUnique__26_", "LocalIncreasedAttackSpeedUnique__29", "LocalIncreasedAttackSpeedUnique__4", }, + ["5% increased attack speed"] = { "IncreasedAttackSpeedUniqueGlovesDex2", "LocalIncreasedAttackSpeedUniqueClaw3", }, + ["minions have (5-10)% increased movement speed"] = { "MinionRunSpeedUniqueJewel16", }, + ["regenerate (8-10) mana per second"] = { "AddedManaRegenerationUniqueBelt8", "AddedManaRegenerationUnique__2", }, + ["minions have (#)% increased movement speed"] = { "MinionRunSpeedUniqueJewel16", "MinionMovementSpeedUnique_1", "MinionRunSpeedUnique__6", "MinionRunSpeedUnique__5", "MinionRunSpeedUnique__4", "MinionRunSpeedUnique__3", "MinionRunSpeedUnique__2", "MinionRunSpeedUniqueWand2", "MinionRunSpeedUniqueAmulet3", }, + ["16% increased attack speed"] = { "IncreasedAttackSpeedUniqueHelmetStrDex2", }, + ["(5-15)% reduced attack speed"] = { "IncreasedAttackSpeedUniqueGlovesStr2", }, + ["(8-12)% increased global physical damage"] = { "IncreasedPhysicalDamagePercentUnique__1", "IncreasedPhysicalDamagePercentUnique__2", }, + ["(#)% reduced attack speed"] = { "IncreasedAttackSpeedUniqueGlovesStr2", "LocalReducedAttackSpeedUnique__3", "LocalIncreasedAttackSpeedUnique__38", "ReducedAttackSpeedUniqueGlovesStrInt4", "LocalIncreasedAttackSpeedUnique__41", }, + ["15% increased attack speed"] = { "IncreasedAttackSpeedUniqueHelmetDex6", "LocalIncreasedAttackSpeedUniqueOneHandSword12", }, + ["(10-16)% increased attack speed"] = { "IncreasedAttackSpeedUniqueGlovesDemigods1", "LocalIncreasedAttackSpeedUnique__43", }, + ["(7-10)% increased attack speed"] = { "IncreasedAttackSpeedUniqueQuiver6", "LocalIncreasedAttackSpeedUniqueOneHandSword6", "LocalIncreasedAttackSpeedUniqueOneHandAxe7", }, + ["(6-9)% increased attack speed"] = { "IncreasedAttackSpeedUniqueGlovesStrDex5", }, + ["(6-10)% increased attack speed"] = { "IncreasedAttackSpeedUniqueShieldDex6", "LocalIncreasedAttackSpeedUnique__42", }, + ["10% reduced attack speed"] = { "ReducedAttackSpeedUniqueAmulet16", "ReducedAttackSpeedUnique__2", }, + ["(30-50)% reduced rarity of items found"] = { "ItemFoundRarityDecreaseUniqueTwoHandMace4", }, + ["#% reduced attack speed"] = { "ReducedAttackSpeedUniqueAmulet16", "ReducedAttackSpeedUnique__1", "ReducedAttackSpeedUnique__2", "LocalIncreasedAttackSpeedUniqueTwoHandMace3", "LocalReducedAttackSpeedUniqueDagger9", "LocalReducedAttackSpeedUniqueOneHandMace6", "LocalReducedAttackSpeedUnique__1", "LocalReducedAttackSpeedUnique__2", }, + ["100% increased melee damage against shocked enemies"] = { "AdditionalMeleeDamageToShockedEnemiesUniqueDagger6", }, + ["(30-40)% increased rarity of items found"] = { "ItemFoundRarityIncreaseUniqueTwoHandAxe2", "ItemFoundRarityIncreaseUniqueShieldStrDex2", }, + ["#% increased melee damage against shocked enemies"] = { "AdditionalMeleeDamageToShockedEnemiesUniqueDagger6", }, + ["30% reduced attack speed"] = { "ReducedAttackSpeedUnique__1", }, + ["(10-25)% increased attack speed"] = { "IncreasedAttackSpeedUniqueAmulet20", }, + ["minions have (5-15)% increased maximum life"] = { "MinionLifeUniqueJewel18", }, + ["all damage inflicts poison while affected by glorious madness"] = { "AllDamageCanPoisonGloriousMadnessUnique___1", }, + ["+(30-45)% chance to block spell damage while in off hand"] = { "SpellBlockWhileInOffHandUnique_1", }, + ["(10-15)% increased quantity of items found"] = { "ItemFoundQuantityIncreaseUniqueBodyStr5", }, + ["+(#)% chance to block spell damage while in off hand"] = { "SpellBlockWhileInOffHandUnique_1", }, + ["(1-20)% increased attack speed"] = { "IncreasedAttackSpeedUnique__3_", }, + ["triggered spells poison on hit"] = { "TriggeredSpellsPoisonOnHitUnique_1", }, + ["trigger a socketed spell when you block, with a 0.25 second cooldown"] = { "SupportVirulenceSpellsCastOnBlockUnique_1", }, + ["+(10-15)% to fire resistance"] = { "FireResistUnique__31", "FireResistanceUniqueGlovesInt_1", }, + ["trigger a socketed spell when you block, with a # second cooldown"] = { "SupportVirulenceSpellsCastOnBlockUnique_1", }, + ["+60 to maximum fortification while affected by glorious madness"] = { "FortifyEffectSelfGloriousMadnessUnique1", }, + ["adds (76-98) to (161-176) fire damage"] = { "LocalAddedFireDamageUnique__7", }, + ["+# to maximum fortification while affected by glorious madness"] = { "FortifyEffectSelfGloriousMadnessUnique1", }, + ["(6-12)% increased attack speed"] = { "IncreasedAttackSpeedUnique__7", "LocalIncreasedAttackSpeedUniqueTwoHandSword8", }, + ["adds (7-14) to (24-34) physical damage"] = { "LocalAddedPhysicalDamageUniqueBow1", }, + ["gain 700% of weapon physical damage as extra damage of a random element"] = { "WeaponPhysicalDamageAddedAsRandomElementUnique__1__", }, + ["adds (20-24) to (38-46) fire damage"] = { "LocalAddedFireDamageUnique__2", }, + ["gain #% of weapon physical damage as extra damage of a random element"] = { "WeaponPhysicalDamageAddedAsRandomElementUnique__1__", "WeaponPhysicalDamageAddedAsRandomElementUniqueBow11", "WeaponPhysicalDamageAddedAsRandomElementDescentUniqueQuiver1", }, + ["adds 25 to 30 physical damage"] = { "LocalAddedPhysicalDamageUniqueClaw3", }, + ["1% increased damage taken per frenzy charge"] = { "DamageTakenPerFrenzyChargeUniqueOneHandSword6", }, + ["adds 30 to 40 physical damage"] = { "LocalAddedPhysicalDamageOneHandAxe1", }, + ["adds (49-98) to (101-140) physical damage"] = { "LocalAddedPhysicalDamageOneHandSword3", }, + ["adds 1 to 4 physical damage"] = { "LocalAddedPhysicalDamageUniqueDescentDagger1", }, + ["adds 2 to 4 physical damage"] = { "LocalAddedPhysicalDamageUniqueDescentOneHandAxe1", "LocalAddedPhysicalDamageUniqueDescentStaff1", }, + ["unwavering stance"] = { "UnwaveringStance", "UnwaveringStanceUnique_2", "KeystoneUnwaveringStanceUnique__1", }, + ["40% reduced energy shield recharge rate"] = { "ReducedEnergyShieldRegenerationRateUniqueQuiver7", }, + ["10% chance to gain a power charge if you knock an enemy back with melee damage"] = { "PowerChargeOnKnockbackUniqueStaff7", }, + ["10% increased elemental damage with attack skills"] = { "WeaponElementalDamageUniqueBelt10", }, + ["#% chance to gain a power charge if you knock an enemy back with melee damage"] = { "PowerChargeOnKnockbackUniqueStaff7", }, + ["grants level 25 bear trap skill"] = { "GrantsBearTrapUniqueShieldDexInt1", }, + ["(20-30)% increased elemental damage with attack skills"] = { "WeaponElementalDamageUniqueRing10", "WeaponElementalDamageImplicitQuiver13New", "WeaponElementalDamageUnique__6", }, + ["(#)% increased critical strike chance against blinded enemies"] = { "CriticalChanceAgainstBlindedEnemiesUnique__1", "CriticalChanceAgainstBlindedEnemiesUnique__2__", }, + ["(30-50)% increased critical strike chance against blinded enemies"] = { "CriticalChanceAgainstBlindedEnemiesUnique__2__", }, + ["adds 2 to 5 fire damage to attacks for every 1% your light radius is above base value"] = { "AddedFireDamageFromLightRadiusUnique__1", }, + ["100% increased damage with hits and ailments against hindered enemies"] = { "DamageAgainstNearEnemiesUnique__1", }, + ["1% increased critical strike chance per 8 strength"] = { "CritChancePercentPerStrengthUniqueOneHandSword8_", }, + ["75% increased effect of shrine buffs on you"] = { "ShrineBuffEffectUniqueHelmetDexInt3", }, + ["(60-100)% increased armour and energy shield"] = { "LocalIncreasedArmourAndEnergyShieldUniqueHelmetStrInt5", }, + ["#% increased effect of shrine buffs on you"] = { "ShrineBuffEffectUniqueHelmetDexInt3", }, + ["lose all eaten souls when you use a flask"] = { "BeltSoulsRemovedOnFlaskUse__1", }, + ["trigger level 1 fire burst on kill"] = { "FireDamageToNearbyEnemiesOnKillUnique", }, + ["(#)% increased elemental damage with hits and ailments for"] = { "DamagePerStatusAilmentOnEnemiesUniqueRing21", }, + ["(20-30)% increased damage with hits against magic monsters"] = { "DamageOnMagicMonstersUnique__1_", }, + ["adds (3-6) to (9-13) physical damage"] = { "LocalAddedPhysicalDamageUniqueDagger12", }, + ["(#)% increased damage with hits against magic monsters"] = { "DamageOnMagicMonstersUnique__1_", }, + ["(20-30)% increased damage with hits against rare monsters"] = { "DamageOnRareMonstersUniqueBelt7", }, + ["implicit modifier magnitudes are tripled"] = { "LocalTripleImplicitModsUnique__1__", }, + ["(#)% increased damage with hits against rare monsters"] = { "DamageOnRareMonstersUniqueBelt7", }, + ["5% of damage against frozen enemies leeched as life"] = { "LifeLeechOnFrozenEnemiesUniqueRing19", }, + ["1% of damage leeched as energy shield against frozen enemies"] = { "EnergyShieldLeechPermyriadOnFrozenEnemiesUniqueRing19", }, + ["1% of damage leeched as mana against frozen enemies"] = { "ManaLeechPermyriadOnShockedEnemiesUniqueRing19", }, + ["5% of damage against shocked enemies leeched as mana"] = { "ManaLeechOnShockedEnemiesUniqueRing19", }, + ["gain 30 life per bleeding enemy hit"] = { "LifeGainVsBleedingEnemiesUnique__1", }, + ["adds (25-50) to (85-125) physical damage"] = { "LocalAddedPhysicalDamageUnique__2_", }, + ["+# to armour while frozen"] = { "ArmourWhileFrozenUniqueRing18", }, + ["(50-70)% increased damage while ignited"] = { "DamageWhileIgnitedUnique__1", }, + ["(5-8)% increased intelligence"] = { "PercentageIntelligenceUnique__4", }, + ["(8-12)% increased intelligence"] = { "PercentageIntelligenceUnique__3", }, + ["#% increased damage while ignited"] = { "DamageWhileIgnitedUniqueRing18", }, + ["(5-15)% increased intelligence"] = { "PercentageIntelligenceUniqueHelmetStrDex6", }, + ["(20-25)% chance to freeze, shock and ignite"] = { "ChanceToFreezeShockIgniteUnique__2", }, + ["(10-25)% chance to freeze, shock and ignite"] = { "ChanceToFreezeShockIgniteUnique__1", }, + ["-(25-15) to intelligence"] = { "IntelligenceUnique__24", }, + ["5% chance to freeze, shock and ignite"] = { "ChanceToFreezeShockIgniteUniqueHelmetDexInt4", }, + ["4% chance to freeze, shock and ignite"] = { "ChanceToFreezeShockIgniteUniqueDescentWand1", }, + ["0.4% of physical attack damage leeched as mana per blue socket"] = { "ManaLeechPermyriadFromPhysicalDamagePerBlueSocketUniqueOneHandSword5", }, + ["+(40-70) to intelligence"] = { "IntelligenceUnique__17", }, + ["+20 to intelligence"] = { "IntelligenceUnique__13", }, + ["lose (#) life per enemy hit with spells"] = { "LoseLifeOnSpellHitUnique__1", }, + ["100% increased fishing line strength"] = { "FishingLineStrengthUnique__1", }, + ["(#)% chance to inflict brittle"] = { "AlternateColdAilmentUnique__1", }, + ["#% increased fishing line strength"] = { "FishingLineStrengthUnique__1", }, + ["(10-20)% of damage taken recouped as mana"] = { "PercentDamageGoesToManaUniqueHelmetStrInt3", }, + ["8% of damage taken recouped as mana"] = { "PercentDamageGoesToManaUnique__1", }, + ["25% chance to shock"] = { "ChanceToShockUniqueRing29", }, + ["(6-12)% of damage taken recouped as mana"] = { "PercentDamageGoesToManaUnique__2", }, + ["20% chance to ignite"] = { "ChanceToIgniteUniqueTwoHandSword6", }, + ["(30-50)% increased effect of impales inflicted with spells"] = { "SpellImpaleEffectUnique__1", }, + ["0.2% of physical attack damage leeched as life"] = { "LifeLeechPermyriadUnique__2", }, + ["(0.4-0.8)% of physical attack damage leeched as life"] = { "LifeLeechPermyriadUniqueHelmetDexInt6", }, + ["(4-5)% of physical attack damage leeched as life"] = { "LifeLeechUniqueBodyStrInt5", }, + ["2% of attack damage leeched as life"] = { "LifeLeechPermyriadUniqueBodyStrDex3", }, + ["impales you inflict last (3-6) additional hits"] = { "ImpalesInflictedLastAdditionalHitsUnique_1UNUSED", }, + ["+(15-30) to maximum mana"] = { "IncreasedManaUniqueDexHelmet1", }, + ["(10-15)% reduced maximum mana"] = { "IncreasedManaUniqueGlovesStr1", }, + ["+(25-75) to maximum mana"] = { "IncreasedManaUniqueHelmetInt4", }, + ["+20 to maximum mana"] = { "IncreasedManaUniqueBootsInt4", }, + ["+(15-25) to maximum mana"] = { "IncreasedManaUniqueShieldInt2", }, + ["(25-40)% reduced impale duration"] = { "ImpaleDurationUnique_1", }, + ["6% of physical attack damage leeched as life"] = { "LifeLeechUniqueClaw3", }, + ["+8% chance to block attack damage while dual wielding claws"] = { "BlockWhileDualWieldingClawsUniqueClaw1", }, + ["200% increased armour against projectiles"] = { "ArmourPercent VsProjectilesUniqueShieldStr2", }, + ["(25-50)% chance to inflict brittle"] = { "AlternateColdAilmentUnique__1", }, + ["#% increased armour against projectiles"] = { "ArmourPercent VsProjectilesUniqueShieldStr2", }, + ["+25% chance to block projectile attack damage"] = { "BlockVsProjectilesUniqueShieldStr2", }, + ["socketed slam gems are supported by level 25 earthbreaker"] = { "OneAncestorTotemBuffUnique__1", }, + ["+#% chance to block projectile attack damage"] = { "BlockVsProjectilesUniqueShieldStr2", }, + ["cannot leech"] = { "CannotLeech", }, + ["socketed gems have 30% increased reservation efficiency"] = { "SocketedItemsHaveReducedReservationUniqueShieldStrInt2", }, + ["socketed gems have 25% increased reservation efficiency"] = { "SocketedItemsHaveReducedReservationUnique__1", }, + ["+(80-120) to intelligence"] = { "IntelligenceUniqueStaff8", }, + ["10% chance to freeze"] = { "ChanceToFreezeUniqueRing30", "ChanceToFreezeUnique__3", "ChanceToFreezeUnique__4", }, + ["+(60-75) to intelligence"] = { "IntelligenceUniqueRing13", }, + ["#% chance to freeze"] = { "ChanceToFreezeUniqueRing30", "ChanceToFreezeUnique__3", "ChanceToFreezeUnique__4", "ChanceToFreezeUnique__5", }, + ["30% increased critical strike chance"] = { "LocalCriticalStrikeChanceUniqueDagger11", }, + ["grants perfect agony during effect"] = { "FlaskGrantsPerfectAgonyUnique__1_", }, + ["25% chance to poison on hit during effect"] = { "FlaskChanceToPoisonUnique__1", }, + ["your spells have 100% chance to shock against frozen enemies"] = { "SpellChanceToShockFrozenEnemiesUniqueRing34", }, + ["#% chance to poison on hit during effect"] = { "FlaskChanceToPoisonUnique__1", }, + ["5% chance to freeze"] = { "ChanceToFreezeUnique__1", }, + ["20% chance to freeze"] = { "ChanceToFreezeUnique__5", }, + ["enemies frozen by you take 20% increased damage"] = { "FrozenMonstersTakeIncreasedDamage", "FrozenMonstersTakeIncreasedDamageUnique__1", }, + ["+(1-10) to maximum fortification"] = { "MaximumFortificationUnique__1", }, + ["gain # life when you lose an endurance charge"] = { "LifeGainOnEndurangeChargeConsumptionUniqueBodyStrInt6", }, + ["(14-20)% increased totem placement speed"] = { "SummonTotemCastSpeedUnique__1", }, + ["melee hits from strike skills fortify"] = { "StrikeSkillsFortifyOnHitUnique__1", }, + ["40% increased attack damage against bleeding enemies"] = { "AttackDamageAgainstBleedingUniqueDagger11", }, + ["rage grants spell damage instead of attack damage"] = { "RageCasterStatsUnique__1", }, + ["#% increased attack damage against bleeding enemies"] = { "AttackDamageAgainstBleedingUniqueDagger11", "AttackDamageAgainstBleedingUniqueOneHandMace8", }, + ["30% increased attack damage against bleeding enemies"] = { "AttackDamageAgainstBleedingUniqueOneHandMace8", }, + ["(25-40)% increased attack damage against bleeding enemies"] = { "AttackDamageAgainstBleedingUnique__1__", }, + ["gain maximum life instead of maximum energy shield from equipped armour items"] = { "LifeFromEnergyShieldArmourUnique__1", }, + ["(#)% increased attack damage against bleeding enemies"] = { "AttackDamageAgainstBleedingUnique__1__", }, + ["flasks applied to you have 1% increased effect per level"] = { "FlaskEffectPerLevelUnique__1", }, + ["grants level 1 lightning warp skill"] = { "LightningWarpSkillUniqueOneHandAxe8", }, + ["20% chance to avoid being stunned"] = { "StunAvoidanceUnique___1", "StunAvoidanceUniqueOneHandSword13", }, + ["socketed gems are supported by level 1 multistrike"] = { "SupportedByMultistrikeUniqueOneHandSword13", }, + ["+1 to maximum number of sacred wisps"] = { "AdditionalSacredWispUnique__1", }, + ["attacks inflict unnerve on critical strike for 4 seconds"] = { "AttackCriticalStrikesUnnerveUnique__1", }, + ["#% increased melee damage against bleeding enemies"] = { "MeleeDamageAgainstBleedingEnemiesUniqueOneHandMace6", "MeleeDamageAgainstBleedingEnemiesUnique__1", }, + ["50% increased melee damage against bleeding enemies"] = { "MeleeDamageAgainstBleedingEnemiesUnique__1", }, + ["melee and melee weapon type modifiers in radius are transformed to bow modifiers"] = { "UniqueJewelMeleeToBow", }, + ["5% increased chaos damage per 10 intelligence from allocated passives in radius"] = { "ChaosDamageIncreasedPerIntUniqueJewel2", }, + ["gain shaper's presence for # seconds when you kill a rare or unique enemy"] = { "GainShapersPresenceUnique__1", }, + ["5% increased chaos damage per # intelligence from allocated passives in radius"] = { "ChaosDamageIncreasedPerIntUniqueJewel2", }, + ["passives in radius apply to minions instead of you"] = { "PassivesApplyToMinionsUniqueJewel7", }, + ["(15-20)% increased effect of your curses"] = { "CurseEffectivenessUnique__2_", }, + ["4% increased effect of your curses"] = { "CurseEffectivenessUniqueJewel45", }, + ["flasks applied to you have 8% increased effect"] = { "IncreasedFlaskEffectUniqueJewel45", }, + ["+(22-30)% to vaal skill critical strike multiplier"] = { "VaalSkillCriticalStrikeMultiplierCorruptedJewel6", }, + ["enemies you inflict bleeding on grant (#)% increased flask charges"] = { "EnemiesYouBleedGrantIncreasedFlaskChargesUnique__1_", }, + ["+(#)% to vaal skill critical strike multiplier"] = { "VaalSkillCriticalStrikeMultiplierCorruptedJewel6", }, + ["20 life gained on kill per frenzy charge"] = { "LifeGainedOnEnemyDeathPerFrenzyChargeUniqueOneHandSword6", }, + ["#% chance to inflict bleeding on critical strike with attacks"] = { "BleedOnCritUnique__1_", }, + ["# life gained on kill per frenzy charge"] = { "LifeGainedOnEnemyDeathPerFrenzyChargeUniqueOneHandSword6", }, + ["vaal skills have (15-20)% chance to regain consumed souls when used"] = { "VaalSkillRefundChanceUniqueCorruptedJewel5", }, + ["(30-40)% increased elemental damage while in an area affected by a sextant"] = { "ElementalDamageWhileAffectedBySextantUnique__1", }, + ["vaal skills have (#)% chance to regain consumed souls when used"] = { "VaalSkillRefundChanceUniqueCorruptedJewel5", }, + ["vaal skills have (15-20)% increased skill effect duration"] = { "VaalSkillDurationUniqueCorruptedJewel5", }, + ["(20-30)% chance to gain an additional vaal soul on kill"] = { "AdditionalVaalSoulOnKillUniqueCorruptedJewel4_", }, + ["adds (2-3) to (5-8) fire spell damage per buff on you"] = { "FireSpellDamagePerBuffUniqueJewel17", }, + ["traps and mines deal (3-5) to (10-15) additional physical damage"] = { "TrapAndMineAddedPhysicalDamageUnique__1", }, + ["adds (#) to (#) fire spell damage per buff on you"] = { "FireSpellDamagePerBuffUniqueJewel17", }, + ["minions recover 2% of their life when they block"] = { "MinionLifeRecoveryOnBlockUniqueJewel18", }, + ["(25-30)% increased damage while leeching"] = { "IncreasedDamageWhileLeechingLifeUniqueJewel19", }, + ["cannot be knocked back"] = { "CannotBeKnockedBack", }, + ["(6-8)% increased attack and cast speed"] = { "AttackAndCastSpeedUnique__8", }, + ["melee hits have 10% chance to fortify"] = { "FortifyOnMeleeHitUniqueJewel22", }, + ["(40-60)% increased fire damage"] = { "SpellDamageUniqueDagger10", }, + ["melee hits have #% chance to fortify"] = { "FortifyOnMeleeHitUniqueJewel22", }, + ["(20-25)% increased damage for each magic item equipped"] = { "IncreasedDamagePerMagicItemJewel25", }, + ["(#)% increased effect of shock"] = { "ShockEffectUnique__1", "MutatedUniqueJewel173ShockEffect", }, + ["(#)% increased damage for each magic item equipped"] = { "IncreasedDamagePerMagicItemJewel25", }, + ["totems fire 2 additional projectiles"] = { "AdditionalTotemProjectilesUniqueJewel26", }, + ["5% chance to gain unholy might for 4 seconds on melee kill"] = { "UnholyMightOnMeleeKillUniqueJewel28", }, + ["(40-60)% increased spell damage while no mana is reserved"] = { "SpellDamageWithNoManaReservedUniqueJewel30", }, + ["+5% to maximum fire resistance"] = { "MaximumFireResistUniqueShieldStrInt5", }, + ["(#)% increased spell damage while no mana is reserved"] = { "SpellDamageWithNoManaReservedUniqueJewel30", }, + ["4% increased attributes per allocated keystone"] = { "AllAttributesPerAssignedKeystoneUniqueJewel32", }, + ["gain 3 life per elemental ailment on enemies hit with spells"] = { "LifeOnSpellHitPerStatusAilmentOnEnemyUniqueJewel33", }, + ["+(30-50) to strength"] = { "StrengthUnique___2", "StrengthUnique__18", "StrengthUnique__26", "StrengthUnique__27", "StrengthUnique__32", }, + ["socketed projectile spells fire 4 additional projectiles"] = { "SocketedGemsAdditionalProjectilesUnique__1__", }, + ["survival"] = { "ItemLimitUniqueJewel8", "ItemLimitUniqueJewel9", "ItemLimitUniqueJewel10", }, + ["socketed gems are supported by level 15 life leech"] = { "SupportedByLifeLeechUniqueBodyStrInt5", }, + ["(#)% reduced mana burn rate"] = { "TinctureToxicityRateUnique__2", "TinctureToxicityRateUnique__1", }, + ["socketed gems are supported by level # life leech"] = { "SupportedByLifeLeechUniqueBodyStrInt5", "SupportedByLifeLeechUnique__1", }, + ["socketed gems are supported by level 10 life leech"] = { "SupportedByLifeLeechUnique__1", }, + ["socketed gems are supported by level 1 chance to bleed"] = { "SupportedByChanceToBleedUnique__1", }, + ["light radius is based on energy shield instead of life"] = { "ArcaneVisionUniqueBodyStrInt5", }, + ["-(50-40) physical damage taken from hits by animals"] = { "PhysicalDamageFromBeastsUniqueBodyDex6", }, + ["with 5 corrupted items equipped: #% of chaos damage taken does not bypass energy shield, and #% of physical damage taken bypasses energy shield"] = { "CorruptThresholdPhysBypassesESUniqueCorruptedJewel12", }, + ["-(#) physical damage taken from hits by animals"] = { "PhysicalDamageFromBeastsUniqueBodyDex6", }, + ["(80-100)% increased lightning damage"] = { "WeaponLightningDamageUniqueOneHandMace3", }, + ["gain 100% of weapon physical damage as extra damage of a random element"] = { "WeaponPhysicalDamageAddedAsRandomElementUniqueBow11", }, + ["gain 25% of weapon physical damage as extra damage of a random element"] = { "WeaponPhysicalDamageAddedAsRandomElementDescentUniqueQuiver1", }, + ["hits with this weapon gain (75-100)% of physical damage as extra cold or lightning damage"] = { "WeaponPhysicalDamageAddedAsColdOrLightningUnique__1", }, + ["+1000 to spectre maximum life"] = { "SpectreLifeUnique__1___", }, + ["hits with this weapon gain (#)% of physical damage as extra cold or lightning damage"] = { "WeaponPhysicalDamageAddedAsColdOrLightningUnique__1", }, + ["(15-20)% increased lightning damage per frenzy charge"] = { "IncreaseLightningDamagePerFrenzyChargeUniqueOneHandSword6", }, + ["gems socketed in blue sockets gain #% increased experience"] = { "SocketedGemsInBlueSocketEffectUnique__1", }, + ["(#)% increased lightning damage per frenzy charge"] = { "IncreaseLightningDamagePerFrenzyChargeUniqueOneHandSword6", }, + ["damage penetrates 20% lightning resistance"] = { "LightningPenetrationUnique__1", "LightningPenetrationUniqueStaff8", }, + ["#% increased total recovery per second from life leech"] = { "IncreasedLifeLeechRateUniqueBodyStrDex4", "IncreasedLifeLeechRateUnique__1", "JewelImplicitLifeLeechRate", }, + ["damage penetrates #% lightning resistance"] = { "LightningPenetrationUnique__1", "LightningPenetrationUniqueStaff8", }, + ["+(75-100)% to cold resistance when socketed with a green gem"] = { "ColdResistanceWhenSocketedWithGreenGemUniqueRing25", }, + ["30% increased total recovery per second from life, mana, or energy shield leech"] = { "IncreasedLifeLeechRateUniqueAmulet20", "LifeManaESLeechRateUnique__1", }, + ["+(#)% to cold resistance when socketed with a green gem"] = { "ColdResistanceWhenSocketedWithGreenGemUniqueRing25", }, + ["+(75-100)% to lightning resistance when socketed with a blue gem"] = { "LightningResistanceWhenSocketedWithBlueGemUniqueRing25", }, + ["(#)% increased total recovery per second from life leech"] = { "IncreasedLifeLeechRateUnique__2", }, + ["+(#)% to lightning resistance when socketed with a blue gem"] = { "LightningResistanceWhenSocketedWithBlueGemUniqueRing25", }, + ["unaffected by ignite or shock if maximum life and maximum mana are within 500"] = { "ImmuneToElementalAilmentsWhileLifeAndManaCloseUnique__1", }, + ["(500-1000)% increased total recovery per second from mana leech"] = { "IncreasedManaLeechRateUnique__1", }, + ["unaffected by ignite or shock if maximum life and maximum mana are within #"] = { "ImmuneToElementalAilmentsWhileLifeAndManaCloseUnique__1", }, + ["socketed gems have elemental equilibrium"] = { "SocketedGemHasElementalEquilibriumUniqueRing25", }, + ["+(5-8)% to quality of socketed support gems"] = { "IncreaseSocketedSupportGemQualityUnique__1___", }, + ["(#)% increased total recovery per second from mana leech"] = { "IncreasedManaLeechRateUnique__1", }, + ["+(#)% to quality of socketed support gems"] = { "IncreaseSocketedSupportGemQualityUnique__1___", }, + ["lose 40 mana when you use a skill"] = { "IncreaseGlobalFlatManaCostUnique__3_", }, + ["adds (90-130) to (140-190) chaos damage to spells"] = { "SpellAddedChaosDamageUniqueWand7", }, + ["lose # mana when you use a skill"] = { "IncreaseGlobalFlatManaCostUnique__3_", }, + ["lose (40-80) mana when you use a skill"] = { "IncreaseGlobalFlatManaCostUnique__2", }, + ["adds (#) to (#) chaos damage to spells"] = { "SpellAddedChaosDamageUniqueWand7", "SpellAddedChaosDamageUnique__1", "SpellAddedChaosDamageUnique__2", }, + ["lose (#) mana when you use a skill"] = { "IncreaseGlobalFlatManaCostUnique__2", }, + ["-(8-4) to total mana cost of skills"] = { "ReduceGlobalFlatManaCostUnique__1", }, + ["adds (48-56) to (73-84) chaos damage to spells"] = { "SpellAddedChaosDamageUnique__1", }, + ["-(#) to total mana cost of skills"] = { "ReduceGlobalFlatManaCostUnique__1", }, + ["regenerate (1.2-1.6)% of life per second"] = { "LifeRegenerationImplicitAmulet2", }, + ["1% increased chaos damage per level"] = { "IncreasedElementalDamagePerLevelUniqueTwoHandSword7", }, + ["(25-40)% increased attack speed while ignited"] = { "IncreasedAttackSpeedWhileIgnitedUniqueRing24", }, + ["recover 20% of life on rampage"] = { "HealOnRampageUniqueGlovesStrDex5", }, + ["(#)% increased attack speed while ignited"] = { "IncreasedAttackSpeedWhileIgnitedUniqueRing24", "IncreasedAttackSpeedWhileIgnitedUniqueJewel20", }, + ["(10-20)% increased attack speed while ignited"] = { "IncreasedAttackSpeedWhileIgnitedUniqueJewel20", }, + ["(25-40)% increased cast speed while ignited"] = { "IncreasedCastSpeedWhileIgnitedUniqueRing24", }, + ["60% increased energy shield"] = { "LocalIncreasedEnergyShieldPercentUniqueBodyStrInt1", }, + ["(#)% increased cast speed while ignited"] = { "IncreasedCastSpeedWhileIgnitedUniqueRing24", "IncreasedCastSpeedWhileIgnitedUniqueJewel20_", }, + ["(10-20)% increased cast speed while ignited"] = { "IncreasedCastSpeedWhileIgnitedUniqueJewel20_", }, + ["(5-10)% chance to ignite"] = { "IncreasedChanceToIgniteUniqueRing24", }, + ["+25% chance to be ignited"] = { "IncreasedChanceToBeIgnitedUniqueRing24", "IncreasedChanceToBeIgnitedUnique__1", }, + ["+(5-30) to maximum energy shield"] = { "LocalIncreasedEnergyShieldPercentUniqueBootsInt1", }, + ["+#% chance to be ignited"] = { "IncreasedChanceToBeIgnitedUniqueRing24", "IncreasedChanceToBeIgnitedUnique__1", }, + ["melee critical strikes poison the enemy"] = { "CausesPoisonOnCritUnique__1", }, + ["(125-150)% increased energy shield"] = { "LocalIncreasedEnergyShieldPercentUniqueBodyInt8", }, + ["+(10-20) to maximum energy shield"] = { "LocalIncreasedEnergyShieldUniqueBootsInt2", }, + ["+18 to maximum energy shield"] = { "LocalIncreasedEnergyShieldUniqueGlovesInt1", }, + ["+32 to maximum energy shield"] = { "LocalIncreasedEnergyShieldUniqueGlovesInt2", }, + ["50% increased energy shield"] = { "LocalIncreasedEnergyShieldUniqueHelmetInt4", }, + ["(100-150)% increased energy shield"] = { "LocalIncreasedEnergyShieldUniqueBodyInt1", "LocalIncreasedEnergyShieldPercentUnique__28__", }, + ["(210-250)% increased energy shield"] = { "LocalIncreasedEnergyShieldUniqueBodyInt3", "LocalIncreasedEnergyShieldPercent__2", }, + ["+(100-150) to accuracy rating"] = { "IncreasedAccuracyUniqueAmulet7", }, + ["+(25-50) to accuracy rating"] = { "IncreasedAccuracyUniqueBow4", }, + ["+(300-350) to accuracy rating"] = { "IncreasedAccuracyUniqueRing12", "IncreasedAccuracyUniqueHelmetInt7", "IncreasedAccuracyUniqueTwoHandSword1", }, + ["(120-150)% increased energy shield"] = { "LocalIncreasedEnergyShieldUniqueHelmetInt7", "LocalIncreasedEnergyShieldPercentUnique__12", }, + ["(270-300)% increased energy shield"] = { "LocalIncreasedEnergyShieldUniqueBodyStrDexInt1g", }, + ["+12 to level of socketed skill gems"] = { "LocalIncreaseSocketedActiveSkillGemLevelUnique__1", }, + ["(50-80)% increased energy shield"] = { "LocalIncreasedEnergyShieldPercentUniqueBootsInt6", }, + ["(250-300)% increased energy shield"] = { "LocalIncreasedEnergyShieldPercent__1", }, + ["gain unholy might for 3 seconds on rampage"] = { "UnholyMightOnRampageUniqueGlovesDexInt6", }, + ["(170-230)% increased energy shield"] = { "LocalIncreasedEnergyShieldPercentUnique__7", }, + ["(475-600)% increased energy shield"] = { "LocalIncreasedEnergyShieldPercentUnique__8", }, + ["(240-260)% increased energy shield"] = { "LocalIncreasedEnergyShieldPercentUnique__9", }, + ["(100-120)% increased energy shield"] = { "LocalIncreasedEnergyShieldPercentUnique__11", "LocalIncreasedEnergyShieldUniqueGlovesInt5", "LocalIncreasedEnergyShieldUniqueBodyInt7", }, + ["(130-150)% increased energy shield"] = { "LocalIncreasedEnergyShieldPercentUnique__14", }, + ["(120-140)% increased energy shield"] = { "LocalIncreasedEnergyShieldPercentUnique__17", }, + ["(220-250)% increased energy shield"] = { "LocalIncreasedEnergyShieldPercentUnique__18", }, + ["(100-130)% increased energy shield"] = { "LocalIncreasedEnergyShieldPercentUnique__20_", }, + ["(200-230)% increased energy shield"] = { "LocalIncreasedEnergyShieldPercentUnique__22", }, + ["(180-230)% increased energy shield"] = { "LocalIncreasedEnergyShieldPercentUnique__24", }, + ["(60-80)% increased energy shield"] = { "LocalIncreasedEnergyShieldPercentUnique__26", }, + ["(80-120)% increased energy shield"] = { "LocalIncreasedEnergyShieldPercentUnique__27", }, + ["+30% to quality of socketed support gems"] = { "IncreaseSocketedSupportGemQualityUnique__2", }, + ["+#% to quality of socketed support gems"] = { "IncreaseSocketedSupportGemQualityUnique__2", }, + ["20% reduced ignite duration on enemies"] = { "IgniteDurationUnique__1", }, + ["90% reduced ignite duration on enemies"] = { "IgniteDurationUnique__2", }, + ["50% reduced ignite duration on enemies"] = { "IgniteDurationUnique__3_", }, + ["(48-56)% increased mana regeneration rate"] = { "ManaRegenerationImplicitAmulet2", }, + ["50% increased mana regeneration rate"] = { "ManaRegenerationUniqueRing5", }, + ["60% increased mana regeneration rate"] = { "ManaRegenerationUniqueDexHelmet2", "ManaRegenerationUniqueBootsDex2", "ManaRegenerationUniqueBow11", }, + ["30% increased mana regeneration rate"] = { "ManaRegenerationUniqueIntHelmet2", "ManaRegenerationAuraUnique__1", }, + ["(45-65)% increased mana regeneration rate"] = { "ManaRegenerationUniqueRing14", }, + ["20% increased mana regeneration rate"] = { "ManaRegenerationUniqueBelt6", }, + ["(40-50)% increased mana regeneration rate"] = { "ManaRegenerationUniqueBodyDexInt2", }, + ["(30-40)% increased mana regeneration rate"] = { "ManaRegenerationUniqueBootsStrDex4", "ManaRegenerationUniqueRingDemigod1", "ManaRegenerationUniqueRing34", "ManaRegenerationUnique__6", }, + ["20% reduced mana regeneration rate"] = { "ManaRegenerationUniqueHelmetStrInt5", }, + ["(60-100)% increased mana regeneration rate"] = { "ManaRegenerationUniqueAmulet21", }, + ["(15-25)% increased mana regeneration rate"] = { "ManaRegenerationUnique__1", }, + ["(45-50)% increased mana regeneration rate"] = { "ManaRegenerationUnique__7", }, + ["(40-45)% increased mana regeneration rate"] = { "ManaRegenerationUnique__8", }, + ["(40-60)% increased mana regeneration rate"] = { "ManaRegenerationUnique__11___", }, + ["(25-40)% increased mana regeneration rate"] = { "ManaRegenerationUnique__12", "ManaRegenerationUnique__13", }, + ["15% increased mana regeneration rate"] = { "ReducedManaRegenerationUniqueRing27", }, + ["regenerate 1% of mana per second"] = { "BaseManaRegenerationUniqueBodyDexInt2", }, + ["12% reduced enemy stun threshold"] = { "StunThresholdReductionImlicitMarakethOneHandSword2", }, + ["#% reduced enemy stun threshold"] = { "StunThresholdReductionImlicitMarakethOneHandSword2", "StunThresholdReductionImplicitMace1", "StunThresholdReductionImplicitMace2", "StunThresholdReductionImplicitMace3_", "StunThresholdReductionUniqueTwoHandMace1", "StunThresholdReductionUniqueGlovesDexInt2", }, + ["10% reduced enemy stun threshold"] = { "StunThresholdReductionImplicitMace1", "StunThresholdReductionUniqueGlovesDexInt2", }, + ["15% reduced enemy stun threshold"] = { "StunThresholdReductionImplicitMace2", "StunThresholdReductionUniqueTwoHandMace1", }, + ["(10-15)% reduced enemy stun threshold"] = { "StunThresholdReductionUniqueQuiver2", }, + ["(#)% reduced enemy stun threshold"] = { "StunThresholdReductionUniqueQuiver2", "StunThresholdReductionUniqueQuiver8", "StunThresholdReductionUniqueStaff11", "StunThresholdReductionUniqueOneHandMace6", "StunThresholdReductionUniqueBootsStr3", }, + ["#% reduced enemy stun threshold with this weapon"] = { "StunThresholdReductionUniqueClaw2_", "StunThresholdReductionUniqueClaw6", "StunThresholdReductionUniqueTwoHandSword5", }, + ["10% reduced enemy stun threshold with this weapon"] = { "StunThresholdReductionUniqueClaw6", }, + ["(20-25)% reduced enemy stun threshold"] = { "StunThresholdReductionUniqueQuiver8", }, + ["(15-25)% reduced enemy stun threshold with this weapon"] = { "StunThresholdReductionUniqueOneHandMace5", }, + ["(15-20)% reduced enemy stun threshold"] = { "StunThresholdReductionUniqueStaff11", }, + ["(10-20)% reduced enemy stun threshold"] = { "StunThresholdReductionUniqueOneHandMace6", }, + ["(5-10)% reduced enemy stun threshold"] = { "StunThresholdReductionUniqueBootsStr3", }, + ["(20-30)% reduced enemy stun threshold with this weapon"] = { "StunThresholdReductionUnique__1___", "StunThresholdReductionUnique__2", }, + ["30% increased global critical strike chance"] = { "CriticalStrikeChanceImplicitDagger1", "CriticalStrikeChanceImplicitDaggerNew1", "CriticalStrikeChanceUniqueRapier1", "CriticalStrikeChanceUnique__1", }, + ["40% increased global critical strike chance"] = { "CriticalStrikeChanceImplicitDagger2", "CriticalStrikeChanceImplicitDaggerNew2", }, + ["50% increased global critical strike chance"] = { "CriticalStrikeChanceImplicitDagger3", "CriticalStrikeChanceImplicitDaggerNew3", "CriticalStrikeChanceUniqueOneHandSword2", "CriticalStrikeChanceUniqueGlovesDex2", "CriticalStrikeChanceUniqueDagger3", }, + ["(#)% increased global critical strike chance"] = { "CriticalStrikeChanceImplicitQuiver13", "CriticalStrikeChanceUniqueHelmetDex6", "CriticalStrikeChanceUniqueWand3", "CriticalStrikeChanceImplicitRing1", "CriticalStrikeChanceUniqueRing11_", "CriticalStrikeChanceUniqueAmulet17", "CriticalStrikeChanceUniqueGlovesStr3", "CriticalStrikeChanceUniqueGlovesDexInt6", "CriticalSrikeChanceUniqueSceptre7", "CriticalStrikeChanceUniqueAmulet18", "CriticalStrikeChanceUniqueWand10", "CriticalStrikeChanceUnique__2", "CriticalStrikeChanceUnique__6", "CriticalStrikeChanceUnique__5__", "CriticalStrikeChanceUnique__4_", "CriticalStrikeChanceUnique__3", "TalismanIncreasedCriticalChance", }, + ["minions have #% chance to inflict withered on hit"] = { "MinionWitherOnHitUnique__1", }, + ["cannot be stunned while bleeding"] = { "CannotBeStunnedWhileBleedingUnique__1", }, + ["exerted attacks deal 200% increased damage"] = { "ExertedAttackDamageUnique__1", }, + ["10% chance to trigger summon spirit of ikiaho on kill"] = { "ArohonguisEmbraceOnKillUnique__1", }, + ["10% chance to trigger summon spirit of ahuana on kill"] = { "RamakosEmbraceOnKillUnique__1", }, + ["(#)% reduced recovery rate"] = { "FlaskIncreasedRecoverySpeedUniqueFlask3", }, + ["10% chance to trigger summon spirit of tawhanuku on kill"] = { "HinekorasEmbraceOnKillUnique__1", }, + ["10% chance to trigger summon spirit of maata on kill"] = { "TawhoasEmbraceOnKillUnique__1", }, + ["#% chance to trigger summon spirit of maata on kill"] = { "TawhoasEmbraceOnKillUnique__1", }, + ["#% chance to trigger summon spirit of kiloava on kill"] = { "ValakosEmbraceOnKillUnique__1", }, + ["nearby enemies convert 25% of their physical damage to fire"] = { "NearbyEnemyPhysicalDamageConvertedToFire__1", }, + ["nearby enemies convert #% of their physical damage to fire"] = { "NearbyEnemyPhysicalDamageConvertedToFire__1", }, + ["+# to maximum life for each empty red socket on any equipped item"] = { "IncreasedLifeEmptyRedSocketUnique__1", }, + ["+# to accuracy rating for each empty green socket on any equipped item"] = { "IncreasedAccuracyEmptyGreenSocketUnique__1", }, + ["+18% to all elemental resistances for each empty white socket on any equipped item"] = { "AllResistEmptyWhiteSocketUnique__1", }, + ["(35-50)% reduced recovery rate"] = { "FlaskIncreasedRecoverySpeedUniqueFlask3", }, + ["(0-100)% increased effect of jewel socket passive skills containing corrupted magic jewels"] = { "CorruptedMagicJewelModEffectUnique__1", }, + ["(#)% increased effect of jewel socket passive skills containing corrupted magic jewels"] = { "CorruptedMagicJewelModEffectUnique__1", }, + ["maximum quality is #%"] = { "MaximumQualityOverrideUnique__1", }, + ["when hit, gain a random movement speed modifier from 40% reduced to 100% increased, until hit again"] = { "RandomMovementVelocityWhenHitUnique__1", }, + ["regenerate (#) life per second"] = { "LifeRegenerationUniqueRing1", "LifeRegenerationImplicitAmulet1", "LifeRegenerationUniqueShieldDex2", "LifeRegenerationUniqueShieldStrInt5", "LifeRegenerationUniqueBootsDex5", "LifeRegenerationUniqueBelt8", "LifeRegenerationUniqueRing26", "LifeRegenerationUniqueRing33", "LifeRegenerationUniqueAmulet25", "LifeRegenerationUnique__2__", "LifeRegenerationUnique__4", "LifeRegenerationUnique__5", "LifeRegenerationUnique__3", "LifeRegenerationUnique__1", "LifeRegenerationUniqueGlovesStrDex5", }, + ["you cannot be maimed"] = { "AvoidMaimChanceUnique__1", }, + ["skeletons gain added chaos damage equal to (#)% of maximum energy shield on your equipped shield"] = { "SkeletonAddedChaosDamageShieldUnique__1", }, + ["40% of elemental damage from hits taken as physical damage"] = { "ElementalDamageTakenAsPhysicalUnique__1", }, + ["#% of elemental damage from hits taken as physical damage"] = { "ElementalDamageTakenAsPhysicalUnique__1", }, + ["(#)% of elemental damage from hits taken as physical damage"] = { "ElementalDamageTakenAsPhysicalUnique__2", }, + ["you take 100% of elemental damage from blocked hits"] = { "ElementalDamageFromBlockedHitsUnique__1", }, + ["lose 500 life per second"] = { "LifeDegenerationGracePeriodUnique__1", }, + ["socketed gems are supported by level 1 lifetap"] = { "SocketedGemsSupportedByLifetapUnique__1", "SocketedGemsGetBloodMagicUnique__1", }, + ["+(100-130) to maximum energy shield"] = { "MutatedUniqueGlovesDexInt5LocalEnergyShield", }, + ["regenerate (2-4) life per second"] = { "LifeRegenerationImplicitAmulet1", }, + ["(20-30)% increased impale effect"] = { "MutatedUniqueQuiver3ImpaleEffect", }, + ["+1 to level of socketed skill gems per 25 player levels"] = { "SocketedGemLevelPer25PlayerLevelsUnique__1", }, + ["trigger a socketed spell when you attack with this weapon, with a 0.25 second cooldown"] = { "TriggerSocketedSpellOnAttackUnique__1", }, + ["adds 3 to 5 physical damage to attacks with this weapon per 3 player levels"] = { "AddsPhysicalDamagePer3PlayerLevelsUnique__1_", }, + ["(4-12)% increased elemental damage with attack skills"] = { "WeaponElementalDamageUnique__1", }, + ["adds (13-18) to (50-56) lightning damage to spells"] = { "SpellAddedLightningDamageUnique__6_", }, + ["adds 1 to (60-70) lightning damage to spells"] = { "SpellAddedLightningDamageUnique__4", }, + ["#% of damage dealt by your totems is leeched to you as life"] = { "TotemLeechLifeToYouUnique__1", }, + ["left ring slot: +250 to maximum energy shield"] = { "LeftRingSlotMaximumEnergyShieldUnique__1", }, + ["regenerate (10-15) life per second"] = { "LifeRegenerationUniqueRing1", "LifeRegenerationUniqueRing33", }, + ["grants level # vaal impurity of lightning skill"] = { "GrantsVaalPurityOfLightningUnique__1", }, + ["gems socketed in green sockets have +30% to quality"] = { "SocketedGemsInGreenSocketEffectUnique__1", }, + ["+(-3-3)% to maximum lightning resistance"] = { "MaximumLightningResistUnique__1", }, + ["(220-240)% increased armour and energy shield"] = { "LocalIncreasedArmourAndEnergyShieldUniqueBodyStrInt5", }, + ["-(80-50) physical damage taken from projectile attacks"] = { "RangedAttackDamageReducedUniqueShieldStr2", }, + ["(140-160)% increased armour and energy shield"] = { "LocalIncreasedArmourAndEnergyShieldUniqueBodyStrInt3", }, + ["gain a frenzy charge on critical strike"] = { "GainFrenzyChargeOnCriticalHit", }, + ["cannot block attack damage"] = { "CannotBlockAttacks", }, + ["#% increased damage taken from skeletons"] = { "DamageTakenFromSkeletonsUniqueOneHandSword12_", }, + ["gain (#) life per ignited enemy killed"] = { "LifeGainedOnKillingIgnitedEnemiesUnique__1", }, + ["gain # life per ignited enemy killed"] = { "LifeGainedOnKillingIgnitedEnemiesUniqueWand10_", }, + ["gain 10 life per ignited enemy killed"] = { "LifeGainedOnKillingIgnitedEnemiesUniqueWand10_", }, + ["(10-20)% increased attack speed with movement skills"] = { "AttackSpeedWithMovementSkillsUniqueBodyDex5", }, + ["#% increased attack speed with movement skills"] = { "AttackSpeedWithMovementSkillsUniqueClaw9", "MutatedUniqueHelmetStrDex2AttackSpeedWithMovementSkills", }, + ["grants level 20 approaching flames skill"] = { "GrantsTouchOfFireUnique__1", }, + ["+(40-45) to maximum energy shield"] = { "IncreasedEnergyShieldUnique__8", }, + ["while at maximum frenzy charges, attacks poison enemies"] = { "AtMaximumFrenzyChargesPoisonUniqueGlovesDexInt5", }, + ["adds (25-30) to (40-50) cold damage to spells"] = { "SpellAddedColdDamageUniqueBootsStrDex5", }, + ["+(70-150) to maximum energy shield"] = { "IncreasedEnergyShieldUnique__3", }, + ["adds # to # cold damage to spells"] = { "SpellAddedColdDamageUnique__1", }, + ["minions have +10% chance to block attack damage"] = { "MinionBlockChanceUniqueHelmetStrDex5", }, + ["minions have +#% chance to block attack damage"] = { "MinionBlockChanceUniqueHelmetStrDex5", "MinionAttackBlockChanceUnique__2", }, + ["minions regenerate 2% of life per second"] = { "MinionLifeRegenerationUniqueHelmetStrDex5", }, + ["minions regenerate 1% of life per second"] = { "MinionLifeRegenerationUnique__1", }, + ["lose adrenaline when you cease to be flame-touched"] = { "LoseAdrenalineFireTouchedLossUnique__1", }, + ["minions have +(#) to armour"] = { "MinionArmourUniqueHelmetStrDex5", }, + ["(30-40)% increased global accuracy rating"] = { "IncreasedAccuracyPercentUnique__1", }, + ["socketed gems chain 1 additional times"] = { "DisplaySocketedSkillsChainUniqueOneHandMace3", }, + ["+15 to maximum energy shield"] = { "IncreasedEnergyShieldUniqueGlovesInt6", }, + ["+2 to level of socketed vaal gems"] = { "LocalIncreaseSocketedVaalGemLevelUnique__1", }, + ["has 1 socket"] = { "RingHasOneSocket", "QuiverHasOneSocket", "AmuletHasOneSocket", "BeltHasOneSocket", "HasOneSocketUnique__1", "HasOneSocketUnique__2", "HasOneSocketUnique__3", "TalismanHasOneSocket_", }, + ["+(30-40) to maximum energy shield"] = { "IncreasedEnergyShieldUniqueClaw1", "IncreasedEnergyShieldUniqueRing18", "IncreasedEnergyShieldUnique__5", "LocalIncreasedEnergyShieldUniqueHelmetDexInt5", "LocalIncreasedEnergySheildUnique__2_", }, + ["has 2 sockets"] = { "HasTwoSocketsUnique__1", }, + ["has 3 sockets"] = { "HasThreeSocketsUnique__1_", }, + ["(#)% increased projectile damage"] = { "IncreasedProjectileDamageUniqueQuiver4", "IncreasedProjectileDamageUniqueStaff10", "IncreasedProjectileDamageUniqueBootsDexInt4", "IncreasedProjectileDamageUnique__1", "IncreasedProjectileDamageUnique___4", "IncreasedProjectileDamageUnique___10_", "IncreasedProjectileDamageUnique___11", "IncreasedProjectileDamageUnique__2", "IncreasedProjectileDamageUnique___3", "IncreasedProjectileDamageUnique__7", "IncreasedProjectileDamageUnique___8", "IncreasedProjectileDamageUnique___9", "IncreasedProjectileDamageUnique___12", }, + ["(220-250)% increased evasion and energy shield"] = { "LocalIncreasedEvasionAndEnergyShieldUniqueBodyDexInt3", }, + ["(20-40)% increased projectile damage"] = { "IncreasedProjectileDamageUniqueBootsDexInt4", }, + ["20% increased projectile damage"] = { "IncreasedProjectileDamageUnique__5", }, + ["(200-220)% increased evasion and energy shield"] = { "LocalIncreasedEvasionAndEnergyShieldUniqueBodyStrDexInt1d", "LocalIncreasedEvasionAndEnergyShieldUniqueBodyStrDexInt1f", }, + ["gain 1 endurance charge per second during effect"] = { "FlaskEnduranceChargePerSecondUnique1", }, + ["recover 4% of life per endurance charge on use"] = { "FlaskLoseAllEnduranceChargesGainLifePerLostChargeUnique1", }, + ["culling strike during effect"] = { "FlaskCullingStrikeUnique1", }, + ["effect is removed when ward breaks"] = { "FlaskRemoveEffectWhenWardBreaksUnique1", }, + ["debilitate nearby enemies for 2 seconds when effect ends"] = { "FlaskDebilitateNearbyEnemiesWhenEffectEndsUnique_1", }, + ["15% increased dexterity"] = { "PercentageDexterityUniqueBodyDex7", "PercentageDexterityUnique__5", }, + ["(#)% increased global maximum energy shield and reduced lightning resistance"] = { "EnergyShieldAndReducedLightningResistanceUnique__1", }, + ["#% increased dexterity"] = { "PercentageDexterityUniqueBodyDex7", "PercentageDexterityUnique__5", }, + ["(5-15)% increased dexterity"] = { "PercentageDexterityUniqueHelmetStrDex6", }, + ["100% reduced dexterity"] = { "PercentageDexterityUnique__1", }, + ["(#)% reduced soul gain prevention duration"] = { "VaalSoulGainPreventionUnique__1__", }, + ["#% reduced dexterity"] = { "PercentageDexterityUnique__1", }, + ["(8-12)% increased dexterity"] = { "PercentageDexterityUnique__3", }, + ["(10-15)% increased dexterity"] = { "PercentageDexterityUnique__4", }, + ["rightmost (2-4) magic utility flasks constantly apply their flask effects to you"] = { "MutatedUniqueBelt43MagicUtilityFlasksAlwaysApplyRightmost", }, + ["+50 to armour"] = { "IncreasedPhysicalDamageReductionRatingUniqueJewel9", }, + ["rightmost (#) magic utility flasks constantly apply their flask effects to you"] = { "MutatedUniqueBelt43MagicUtilityFlasksAlwaysApplyRightmost", }, + ["+1 to maximum number of raised zombies per 500 intelligence"] = { "MutatedUniqueHelmetStr6AdditionalZombiesPerXIntelligence", }, + ["you lose all endurance charges on reaching maximum endurance charges"] = { "LoseEnduranceChargesOnMaxEnduranceChargesUnique__1_", }, + ["+1 to maximum number of raised zombies per # intelligence"] = { "MutatedUniqueHelmetStr6AdditionalZombiesPerXIntelligence", }, + ["with at least 1000 intelligence, (1.5-2)% of damage dealt by your raised zombies is leeched to you as energy shield"] = { "MutatedUniqueHelmetStr6ZombiesLeechEnergyShieldToYouAt1000Intelligence", }, + ["adds (15-25) to (40-50) cold damage to spells and attacks"] = { "AddedColdDamageToSpellsAndAttacksUnique__1", }, + ["with at least # intelligence, (#)% of damage dealt by your raised zombies is leeched to you as energy shield"] = { "MutatedUniqueHelmetStr6ZombiesLeechEnergyShieldToYouAt1000Intelligence", }, + ["rare and unique enemies within 120 metres have minimap icons"] = { "MutatedUniqueBelt7RareAndUniqueEnemiesHaveIcons", }, + ["1% increased cold damage per 1% chance to block attack damage"] = { "IncreasedColdDamagePerBlockChanceUnique__1", }, + ["rare and unique enemies within # metres have minimap icons"] = { "MutatedUniqueBelt7RareAndUniqueEnemiesHaveIcons", }, + ["recover energy shield equal to 1% of evasion rating when you block"] = { "MutatedUniqueClaw7RecoverEnergyShieldFromEvasionOnBlock", }, + ["(25-50)% increased movement speed while ignited"] = { "MutatedUniqueBootsStrInt3MovementVelocityWhileIgnited", }, + ["gain (15-30)% of missing unreserved mana before being hit by an enemy"] = { "MutatedUniqueAmulet76GainMissingManaPercentWhenHit", }, + ["modifiers to claw attack speed also apply to unarmed attack speed with melee skills"] = { "ClawAttackSpeedModsAlsoAffectUnarmed__1", }, + ["gain (#)% of missing unreserved mana before being hit by an enemy"] = { "MutatedUniqueAmulet76GainMissingManaPercentWhenHit", }, + ["15% increased action speed"] = { "MutatedUniqueBootsDex5ActionSpeedReduction", }, + ["#% increased physical damage with axes"] = { "AxePhysicalDamageUnique__1", }, + ["#% increased action speed"] = { "MutatedUniqueBootsDex5ActionSpeedReduction", }, + ["cannot be ignited while at maximum endurance charges"] = { "MutatedUniqueGlovesStr7CannotBeIgnitedAtMaxEnduranceCharges", }, + ["gain chaotic might for 4 seconds on critical strike"] = { "MutatedUniqueSceptre10PowerChargeOnStunUniqueSceptre10", }, + ["minions leech 5% of elemental damage as energy shield"] = { "MutatedUniqueBodyInt20MinionLeechEnergyShieldFromElementalDamage", }, + ["+(1200-1800) to maximum energy shield if there are no defence modifiers on other equipped items"] = { "MutatedUniqueBodyStr13MaximumEnergyShieldIfNoDefenceModifiersOnEquipment", }, + ["12% increased global physical damage"] = { "IncreasedPhysicalDamagePercentImplicitMarakethOneHandAxe2", }, + ["(12-24)% increased global physical damage"] = { "IncreasedPhysicalDamagePercentImplicitBelt1", }, + ["+(#) to maximum energy shield if there are no defence modifiers on other equipped items"] = { "MutatedUniqueBodyStr13MaximumEnergyShieldIfNoDefenceModifiersOnEquipment", }, + ["minions have +(20-40)% to critical strike multiplier"] = { "MutatedUniqueSceptre25MinionCriticalStrikeMultiplier", }, + ["socketed gems are supported by level # fire penetration"] = { "ItemActsAsFirePenetrationSupportUniqueSceptre2", }, + ["minions have +(#)% to critical strike multiplier"] = { "MutatedUniqueSceptre25MinionCriticalStrikeMultiplier", }, + ["40% of non-chaos damage taken bypasses energy shield"] = { "MutatedUniqueBodyStrInt15NonChaosDamageBypassEnergyShieldPercent", }, + ["curse skills have (-30-30)% reduced skill effect duration"] = { "MutatedUniqueRing75CurseDuration", }, + ["20% increased damage with movement skills"] = { "DamageWithMovementSkillsUniqueClaw9", }, + ["curse skills have (#)% reduced skill effect duration"] = { "MutatedUniqueRing75CurseDuration", }, + ["+20% to maximum quality"] = { "MutatedUniqueShieldStrInt13LocalMaximumQuality", }, + ["+(#)% to damage over time multiplier for bleeding from hits with this weapon"] = { "LocalBleedDamageOverTimeMultiplierUnique__1", }, + ["+#% to maximum quality"] = { "MutatedUniqueShieldStrInt13LocalMaximumQuality", "LocalMaximumQualityImplicitE1", "LocalMaximumQualityImplicitE2", "LocalMaximumQualityImplicitE3", }, + ["(40-50)% reduced maximum energy shield"] = { "MutatedUniqueRing64GlobalEnergyShieldPercent", }, + ["+(40-60)% to damage over time multiplier if you've dealt a critical strike in the past 8 seconds"] = { "DamageOverTimeMultiplierIfCrit8SecondsUnique__1_", }, + ["(#)% reduced maximum energy shield"] = { "MutatedUniqueRing64GlobalEnergyShieldPercent", }, + ["(40-50)% reduced maximum life"] = { "MutatedUniqueRing63MaximumLifeIncreasePercent", }, + ["2% increased movement speed per frenzy charge"] = { "MutatedUniqueAmulet57MovementVelocityPerFrenzyCharge", "MovementVelocityPerFrenzyChargeUniqueBootsDex4", "MovementVelocityPerFrenzyChargeUniqueDescentOneHandSword1_", }, + ["socketed gems are supported by level 25 arrow nova"] = { "MutatedUniqueQuiver15SupportedByArrowNova", }, + ["(15-25)% increased effect of shock"] = { "ShockEffectUnique__1", }, + ["socketed gems are supported by level # arrow nova"] = { "MutatedUniqueQuiver15SupportedByArrowNova", "SupportedByArrowNovaUnique__2", }, + ["chance to block attack damage is unlucky"] = { "MutatedUniqueBodyStr9AttackBlockLuck", }, + ["+1% chance to block spell damage per 50 strength"] = { "MutatedUniqueBodyStr9SpellBlockPer50Strength", }, + ["(30-60)% increased spell damage"] = { "SpellDamageUnique__14", }, + ["+1% chance to block spell damage per # strength"] = { "MutatedUniqueBodyStr9SpellBlockPer50Strength", }, + ["adds 3 to 5 physical damage to spells per 3 player levels"] = { "MutatedUniqueWand18SpellAddedPhysicalDamagePerLevel", }, + ["purity of lightning has no reservation"] = { "MutatedUniqueBodyDexInt6PurityOfLightningNoReservation", "PurityOfLightningNoReservationUnique__1", }, + ["(80-120)% increased elemental damage with attack skills"] = { "MutatedUniqueOneHandSword21IncreasedWeaponElementalDamagePercent", }, + ["(30-50)% chance to aggravate bleeding on targets you hit with attacks"] = { "MutatedUniqueQuiver10ChanceToAggravateBleed", }, + ["30% chance to sap enemies"] = { "MutatedUniqueGlovesStr4SapChance", }, + ["+(100-150) to armour"] = { "LocalIncreasedPhysicalDamageReductionRatingUniqueBootsStr_1", }, + ["#% chance to sap enemies"] = { "MutatedUniqueGlovesStr4SapChance", }, + ["(15-20)% of maximum life converted to energy shield"] = { "MutatedUniqueHelmetDexInt3MaximumLifeConvertedToEnergyShield", }, + ["skills used by traps have (40-60)% increased area of effect"] = { "MutatedUniqueBelt6TrapAreaOfEffect", }, + ["(20-40)% chance to gain an additional vaal soul on kill"] = { "MutatedUniqueRing12AdditionalVaalSoulOnKill", }, + ["regenerate 0.6% of life per second for each raised zombie"] = { "LifeRegenerationPerZombieUnique__1", }, + ["(#)% chance to gain an additional vaal soul on kill"] = { "MutatedUniqueRing12AdditionalVaalSoulOnKill", "AdditionalVaalSoulOnKillUniqueCorruptedJewel4_", }, + ["herald of thunder has 100% increased buff effect"] = { "MutatedUniqueGlovesDexInt3HeraldOfThunderBuffEffect", }, + ["25% chance to gain unholy might for 4 seconds on critical strike"] = { "MutatedUniqueBow5UnholyMightOnCritChance", }, + ["#% of damage from hits is taken from your raised spectres' life before you"] = { "DamageRemovedFromSpectresUnique__1", }, + ["#% chance to gain unholy might for 4 seconds on critical strike"] = { "MutatedUniqueBow5UnholyMightOnCritChance", }, + ["socketed gems are supported by level 20 living lightning"] = { "MutatedUniqueBodyInt1SupportedByLivingLightning", }, + ["passive skills in radius also grant: 1% increased unarmed attack speed with melee skills"] = { "PassivesGrantUnarmedAttackSpeedUnique__1_", }, + ["socketed gems are supported by level # living lightning"] = { "MutatedUniqueBodyInt1SupportedByLivingLightning", }, + ["+(20-30)% to quality of socketed gems"] = { "MutatedUniqueShieldStrInt2SocketedGemQuality", }, + ["flasks applied to you have (10-15)% increased effect"] = { "MutatedUniqueBelt2FlaskEffect", }, + ["+(100-120) to maximum mana"] = { "IncreasedManaUniqueHelmetStrInt3", }, + ["flasks applied to you have (#)% increased effect"] = { "MutatedUniqueBelt2FlaskEffect", }, + ["(10-15)% increased cooldown recovery rate"] = { "MutatedUniqueHelmetInt2GlobalCooldownRecovery", }, + ["prevent +(8-10)% of suppressed spell damage"] = { "MutatedUniqueBodyDex1SpellDamageSuppressed", }, + ["+(80-120) to maximum mana"] = { "IncreasedManaUnique__4", }, + ["prevent +(#)% of suppressed spell damage"] = { "MutatedUniqueBodyDex1SpellDamageSuppressed", "MutatedUniqueJewel177SpellDamageSuppressed", "SpellDamageSuppressedUnique__1", }, + ["(-10-10)% reduced projectile speed"] = { "MutatedUniqueRing44ProjectileSpeed", }, + ["can have up to (#) additional traps placed at a time"] = { "NumberOfAdditionalTrapsUnique_1", }, + ["(#)% reduced projectile speed"] = { "MutatedUniqueRing44ProjectileSpeed", }, + ["ignites inflicted with this weapon deal 100% more damage"] = { "MutatedUniqueOneHandSword20LocalWeaponMoreIgniteDamage", }, + ["(25-35)% chance for energy shield recharge to start when you block"] = { "EnergyShieldRechargeOnBlockUnique__1", }, + ["ignites inflicted with this weapon deal #% more damage"] = { "MutatedUniqueOneHandSword20LocalWeaponMoreIgniteDamage", }, + ["skills which throw traps have +2 cooldown uses"] = { "MutatedUniqueBodyDexInt5TrapSkillCooldownCount", }, + ["(15-20)% chance to inflict withered for 2 seconds on hit against cursed enemies"] = { "MutatedUniqueBodyDex9WitherOnHitChanceVsCursedEnemies", }, + ["attacks with this weapon penetrate #% elemental resistances"] = { "LocalElementalPenetrationUnique__1", }, + ["(#)% chance to inflict withered for 2 seconds on hit against cursed enemies"] = { "MutatedUniqueBodyDex9WitherOnHitChanceVsCursedEnemies", }, + ["(30-50)% increased light radius"] = { "MutatedUniqueAmulet31LightRadius", }, + ["100% increased critical strike chance against enemies that are on full life"] = { "CriticalChanceAgainstEnemiesOnFullLifeUnique__1", }, + ["(#)% increased light radius"] = { "MutatedUniqueAmulet31LightRadius", "JewelImplicitLightRadius", "LightRadiusUnique__7_", "LightRadiusUnique__5", "LightRadiusUnique__2", "LightRadiusUnique__1", "LightRadiusUniqueBodyStrInt5", "LightRadiusUniqueAmulet17", "LightRadiusUniqueRing11", }, + ["30% of physical damage is taken from mana before life"] = { "MutatedUniqueHelmetInt11PhysicalDamageRemovedFromManaBeforeLife", }, + ["minions deal (5-8) to (12-16) additional attack physical damage"] = { "AddedPhysicalToMinionAttacksUnique__1", }, + ["#% of physical damage is taken from mana before life"] = { "MutatedUniqueHelmetInt11PhysicalDamageRemovedFromManaBeforeLife", }, + ["attacks fire 3 additional projectiles"] = { "MutatedUniqueTwoHandAxe14AttackAdditionalProjectiles", }, + ["50% reduced mana recovery rate"] = { "MutatedUniqueBelt18ManaRecoveryRate", }, + ["gain 15% of physical attack damage as extra fire damage"] = { "AttackPhysicalDamageAddedAsFireUnique__1", }, + ["#% reduced mana recovery rate"] = { "MutatedUniqueBelt18ManaRecoveryRate", }, + ["increases and reductions to spell damage also apply to attack damage with retaliation skills at 200% of their value"] = { "MutatedUniqueHelmetInt10AdditiveSpellModifiersApplyToRetaliationAttackDamage", }, + ["gain (#)% of physical attack damage as extra fire damage"] = { "AttackPhysicalDamageAddedAsFireUnique__2", "PhysicalAddedAsFireUnique__1", }, + ["increases and reductions to spell damage also apply to attack damage with retaliation skills at #% of their value"] = { "MutatedUniqueHelmetInt10AdditiveSpellModifiersApplyToRetaliationAttackDamage", }, + ["(12-16)% increased intelligence"] = { "MutatedUniqueGlovesStrInt4PercentageIntelligence", }, + ["1% increased area of effect per 20 intelligence"] = { "MutatedUniqueStaff12AreaOfEffectPer20Int", "WeaponPhysicalDamagePerStrength", }, + ["grants level 12 summon stone golem skill"] = { "GrantsLevel12StoneGolem", }, + ["1% increased area of effect per # intelligence"] = { "MutatedUniqueStaff12AreaOfEffectPer20Int", "WeaponPhysicalDamagePerStrength", }, + ["(60-100)% increased effect of auras from mines"] = { "MutatedUniqueStaff11AnimalCharmMineAuraEffect", }, + ["socketed gems are supported by level 12 fortify"] = { "SocketedGemsSupportedByFortifyUnique____1", }, + ["(#)% increased effect of auras from mines"] = { "MutatedUniqueStaff11AnimalCharmMineAuraEffect", }, + ["(20-30)% increased mana cost of skills"] = { "MutatedUniqueHelmetInt8ManaCostReduction", }, + ["socketed gems are supported by level 1 awakened spell cascade"] = { "MutatedUniqueWand8SupportedByAwakenedSpellCascade", }, + ["skills gain added chaos damage equal to (20-25)% of mana cost, if mana cost is not higher than the maximum you could spend"] = { "MutatedUniqueWand7AddedChaosDamageFromManaCost", }, + ["create consecrated ground when you shatter an enemy"] = { "SpreadConsecratedGroundOnShatterUnique__1", }, + ["skills gain added chaos damage equal to (#)% of mana cost, if mana cost is not higher than the maximum you could spend"] = { "MutatedUniqueWand7AddedChaosDamageFromManaCost", }, + ["1% increased attack speed per 150 accuracy rating"] = { "MutatedUniqueOneHandSword9AttackSpeedPer200Accuracy", }, + ["socketed curse gems have 80% increased reservation efficiency"] = { "ReducedReservationForSocketedCurseGemsUnique__2", }, + ["1% increased attack speed per # accuracy rating"] = { "MutatedUniqueOneHandSword9AttackSpeedPer200Accuracy", }, + ["+(150-200) to strength"] = { "MutatedUniqueBootsStr2Strength", }, + ["25% of physical damage converted to chaos damage"] = { "PhysicalDamageConvertedToChaosUnique__1", "PhysicalDamageConvertToChaosUnique__1", "PhysicalDamageConvertToChaosUniqueBow5", }, + ["+(#) to strength"] = { "MutatedUniqueBootsStr2Strength", "StrengthUniqueJewel34", "StrengthUniqueJewel37", "StrengthUnique___2", "StrengthUniqueRing2", "StrengthImplicitAmulet1", "StrengthImplicitBelt1", "StrengthUniqueAmulet5", "StrengthUniqueIntHelmet3", "StrengthUniqueBootsInt1", "StrengthUniqueBootsStrDex1", "StrengthUniqueGlovesDex1", "StrengthUniqueBelt1", "StrengthUniqueBelt2", "StrengthUniqueTwoHandAxe3", "StrengthUniqueBodyStrInt3", "StrengthUniqueHelmetStrDex3", "StrengthUniqueClaw5_", "StrengthUniqueRing8", "StrengthUniqueBootsDexInt2", "StrengthUniqueTwoHandSword5", "StrengthUniqueBelt7", "StrengthUniqueSceptre6", "StrengthUniqueBodyStr4", "StrengthUniqueQuiver6", "StrengthUniqueOneHandSword8", "StrengthUniqueGlovesStrInt2", "StrengthUniqueRing31__", "StrengthUniqueClaw9", "StrengthUniqueRing36", "StrengthUnique__3", "StrengthUnique__5", "StrengthUnique__6", "StrengthUnique__7_", "StrengthUnique__8", "StrengthUnique__9", "StrengthUnique__10", "StrengthUnique__11", "StrengthUnique__13_", "StrengthUnique__14", "StrengthUnique__16", "StrengthUnique__17", "StrengthUnique__18", "StrengthUnique__19_", "StrengthUnique__21", "StrengthUnique__22", "StrengthUnique__23", "StrengthUnique__24", "StrengthUnique__25", "StrengthUnique__26", "StrengthUnique__27", "StrengthUnique__28", "StrengthUnique__29", "StrengthUnique__30", "StrengthUnique__31", "StrengthUnique__32", "StrengthUnique__33", "StrengthUnique__34", }, + ["socketed gems are supported by level 25 prismatic burst"] = { "MutatedUniqueBow11SupportedByPrismaticBurst", }, + ["attacks with this weapon maim on hit"] = { "LocalMaimOnHitUnique__1", }, + ["socketed gems are supported by level # prismatic burst"] = { "MutatedUniqueBow11SupportedByPrismaticBurst", }, + ["you gain adrenaline for 3 seconds on using a vaal skill"] = { "MutatedUniqueGlovesStrDex4AdrenalineOnVaalSkillUse", }, + ["1% increased maximum energy shield per 16 strength when in off hand"] = { "MutatedUniqueSceptre6EnergyShieldPerStrengthIfInOffHand", }, + ["minions cannot be blinded"] = { "MinionBlindImmunityUnique__1", }, + ["1% increased maximum energy shield per # strength when in off hand"] = { "MutatedUniqueSceptre6EnergyShieldPerStrengthIfInOffHand", }, + ["1% increased maximum mana per 12 strength when in main hand"] = { "MutatedUniqueSceptre6ManaPerStrengthIfInMainHand", }, + ["found magic items drop identified"] = { "MagicItemsDropIdentifiedUnique__1", }, + ["1% increased maximum mana per # strength when in main hand"] = { "MutatedUniqueSceptre6ManaPerStrengthIfInMainHand", }, + ["50% of chaos damage taken as lightning damage"] = { "MutatedUniqueBodyStrDex2ChaosDamageTakenAsLightning", }, + ["+(20-25) mana gained on killing a frozen enemy"] = { "GainManaOnKillingFrozenEnemyUnique__1", }, + ["#% of chaos damage taken as lightning damage"] = { "MutatedUniqueBodyStrDex2ChaosDamageTakenAsLightning", }, + ["+(8-12) to maximum rage"] = { "MutatedUniqueBodyStrDex1MaximumRage", }, + ["(20-40)% increased effect of withered"] = { "MutatedUniqueBodyStr3WitheredEffect", }, + ["#% increased damage if you've frozen an enemy recently"] = { "IncreasedDamageIfFrozenRecentlyUnique__1", }, + ["(#)% increased effect of withered"] = { "MutatedUniqueBodyStr3WitheredEffect", }, + ["40% of cold damage from hits taken as fire damage"] = { "MutatedUniqueRing15ColdDamageTakenAsFire", }, + ["1% increased attack speed per 25 dexterity"] = { "IncreasedAttackSpeedPerDexterityUnique__1", }, + ["1% increased attack speed per # dexterity"] = { "IncreasedAttackSpeedPerDexterityUnique__1", "AttackSpeedPerDexterity", }, + ["20% increased movement speed while bleeding"] = { "MovementVelocityWhileBleedingUnique__1", }, + ["#% increased movement speed while bleeding"] = { "MovementVelocityWhileBleedingUnique__1", }, + ["10% increased physical damage taken while moving"] = { "IncreasedPhysicalDamageTakenWhileMovingUnique__1", }, + ["#% increased physical damage taken while moving"] = { "IncreasedPhysicalDamageTakenWhileMovingUnique__1", }, + ["10% additional physical damage reduction while stationary"] = { "PhysicalDamageReductionWhileNotMovingUnique__1", }, + ["adds 1 to 10 lightning damage for each shocked enemy you've killed recently"] = { "AddedLightningDamagePerShockedEnemyKilledUnique__1", }, + ["damage penetrates 20% cold resistance against chilled enemies"] = { "ColdPenetrationAgainstChilledEnemiesUnique__1", }, + ["recover (40-60) life when you ignite an enemy"] = { "GainLifeOnIgnitingEnemyUnique__1", }, + ["recover (20-30) life when you ignite an enemy"] = { "GainLifeOnIgnitingEnemyUnique__2", }, + ["shock reflection"] = { "ReflectsShocksUnique__1", }, + ["reflect shocks applied to you to all nearby enemies"] = { "ReflectsShockToEnemiesInRadiusUnique__1", }, + ["chaos damage taken does not bypass energy shield while not on low life"] = { "ChaosDamageDoesNotBypassESNotLowLifeOrManaUnique__1", }, + ["gain a frenzy charge on hit while bleeding"] = { "FrenzyChargeOnHitWhileBleedingUnique__1", }, + ["(15-20)% increased cold damage per frenzy charge"] = { "IncreasedColdDamagePerFrenzyChargeUnique__1", "IncreasedColdDamagePerFrenzyChargeUnique__2", }, + ["(#)% increased cold damage per frenzy charge"] = { "IncreasedColdDamagePerFrenzyChargeUnique__1", "IncreasedColdDamagePerFrenzyChargeUnique__2", }, + ["blind chilled enemies on hit"] = { "OnHitBlindChilledEnemiesUnique__1_", }, + ["recover (250-500) life when you block"] = { "GainLifeOnBlockUnique__1", }, + ["recover (#) life when you block"] = { "GainLifeOnBlockUnique__1", }, + ["15% increased explicit defence modifier magnitudes"] = { "ArmourEnchantmentHeistDefenceEffectSocketPenalty1", "ArmourEnchantmentHeistDefenceEffectAttributeRequirementsPenalty1_", }, + ["8% increased explicit attribute modifier magnitudes"] = { "ArmourEnchantmentHeistAttributeEffectNoRedSockets1", "ArmourEnchantmentHeistAttributeEffectNoBlueSockets1", "ArmourEnchantmentHeistAttributeEffectNoGreenSockets1", "ArmourEnchantmentHeistAttributeEffectWhiteSocket1_", "WeaponEnchantmentHeistAttributeEffect1", "WeaponEnchantmentHeistAttributeEffectNoRedSockets1", "WeaponEnchantmentHeistAttributeEffectNoBlueSockets1_", "WeaponEnchantmentHeistAttributeEffectNoGreenSockets1", "WeaponEnchantmentHeistAttributeEffectWhiteSockets1_", "ArmourEnchantmentHeistAttributeEffect1", }, + ["(60-120)% increased evasion rating"] = { "LocalIncreasedEvasionRatingPercentUnique__16", }, + ["8% increased explicit resistance modifier magnitudes"] = { "ArmourEnchantmentHeistResistanceEffectNoRedSockets1", "ArmourEnchantmentHeistResistanceEffectNoBlueSockets1", "ArmourEnchantmentHeistResistanceEffectNoGreenSockets1", "ArmourEnchantmentHeistResistanceEffectWhiteSocket1", "ArmourEnchantmentHeistResistanceEffect1__", }, + ["8% increased explicit mana modifier magnitudes"] = { "ArmourEnchantmentHeistManaEffectNoBlueSockets1", "ArmourEnchantmentHeistManaEffectNoGreenSockets1", "ArmourEnchantmentHeistManaEffectWhiteSocket1_", "WeaponEnchantmentHeistManaEffect1", "WeaponEnchantmentHeistManaEffectNoRedSockets1", "WeaponEnchantmentHeistManaEffectNoBlueSockets1__", "WeaponEnchantmentHeistManaEffectNoGreenSockets1", "WeaponEnchantmentHeistManaEffectWhiteSockets1", "ArmourEnchantmentHeistManaEffect1", "ArmourEnchantmentHeistManaEffectNoRedSockets1_", }, + ["(300-340)% increased evasion rating"] = { "LocalIncreasedEvasionRatingPercentUnique__6", }, + ["(80-100)% increased evasion rating"] = { "LocalIncreasedEvasionRatingPercentUnique__5", "LocalIncreasedEvasionRatingPercentUniqueHelmetDex5", "LocalIncreasedEvasionRatingPercentUniqueBodyDex3", "LocalIncreasedEvasionRatingPercentUniqueDexHelmet2", "LocalIncreasedEvasionRatingPercentUniqueBootsDex1", "LocalIncreasedEvasionRatingPercentUnique__8", }, + ["(20-40)% increased evasion rating"] = { "LocalIncreasedEvationRatingPercentUniqueBootsDex9", }, + ["8% increased explicit defence modifier magnitudes"] = { "ArmourEnchantmentHeistDefenceEffectNoRedSockets1", "ArmourEnchantmentHeistDefenceEffect1", "ArmourEnchantmentHeistDefenceEffectNoBlueSockets1", "ArmourEnchantmentHeistDefenceEffectNoGreenSockets1", "ArmourEnchantmentHeistDefenceEffectWhiteSocket1", }, + ["(380-420)% increased evasion rating"] = { "LocalIncreasedEvasionRatingPercentUniqueBodyStrDexInt1c", }, + ["grants level 25 envy skill"] = { "GrantsEnvyUnique__1", }, + ["180% increased evasion rating"] = { "LocalIncreasedEvasionRatingPercentUniqueBootsDex7", }, + ["(150-180)% increased evasion rating"] = { "LocalIncreasedEvasionRatingPercentUniqueGlovesDexInt5", }, + ["+(80-120) to evasion rating"] = { "LocalIncreasedEvasionRatingUnique__5", }, + ["+(350-500) to evasion rating"] = { "LocalIncreasedEvasionRatingUnique__4", }, + ["+(100-150) to evasion rating"] = { "LocalIncreasedEvasionRatingUnique__1", "IncreasedEvasionRatingUniqueAmulet7", }, + ["+(#) to evasion rating"] = { "LocalIncreasedEvasionRatingPercentUniqueBootsStrDex4", "LocalIncreasedEvasionRatingUniqueBodyDex7", "LocalIncreasedEvasionRatingUnique__1", "LocalIncreasedEvasionRatingUnique__2", "LocalIncreasedEvasionRatingUnique__3", "LocalIncreasedEvasionRatingUnique__4", "LocalIncreasedEvasionRatingUnique__5", "LocalIncreasedEvasionRatingPercentUniqueHelmetDex3", "LocalIncreasedEvasionRatingPercentUniqueGlovesStrDex3", "LocalIncreasedEvasionRatingUniqueBodyDex6", "LocalIncreasedEvasionRatingPercentUniqueBootsDex5", "LocalIncreasedEvasionRatingPercentUniqueGlovesDex1", "LocalIncreasedEvasionRatingUniqueGlovesDex_1", "IncreasedEvasionRatingUniqueQuiver1", "IncreasedEvasionRatingUniqueAmulet7", "IncreasedEvasionRatingUniqueRapier1", "IncreasedEvasionRatingUniqueOneHandSword4", "IncreasedEvasionRatingUniqueAmulet17", "IncreasedEvasionRatingUniqueOneHandSword9", "IncreasedEvasionRatingUniqueRing30", "IncreasedEvasionRatingUnique__3", "IncreasedEvasionRatingUnique__4", "IncreasedEvasionRatingUnique__5_", "IncreasedEvasionRatingUnique__6_", "IncreasedEvasionRatingUnique__7", "LocalIncreasedEvasionRatingUniqueBodyInt5", "LocalIncreasedEvasionRatingUniqueBootsDex8", "LocalIncreasedEvasionRatingUniqueShieldStrDex2", }, + ["(160-200)% increased evasion rating"] = { "LocalIncreasedEvasionRatingPercentUniqueBootsDex6", }, + ["(300-400)% increased armour and evasion"] = { "LocalIncreasedArmourAndEvasionRatingUnique__1", "LocalIncreasedArmourAndEvasionUnique__16__", }, + ["summoned skeleton warriors are permanent and follow you"] = { "SkeletonWarriorsPermanentMinionUnique__1", }, + ["your nearby party members maximum endurance charges is equal to yours"] = { "ShareMaximumEnduranceChargesPartyUnique__1", }, + ["adds # to # chaos damage for each curse on the enemy"] = { "AddedChaosDamagePerCurseUnique__1", }, + ["grants level 15 envy skill"] = { "GrantsEnvyUnique__2", }, + ["minions have 60% chance to poison enemies on hit"] = { "MinionsPoisonEnemiesOnHitUnique__1", "MinionsPoisonEnemiesOnHitUnique__2", }, + ["with 40 total intelligence and dexterity in radius, prismatic skills deal 50% less fire damage"] = { "ElementalHitDisableFireUniqueJewel_1", }, + ["(#)% increased elemental damage"] = { "ElementalDamageUniqueJewel_1", "ElementalDamagePercentImplicitAtlasRing_", "ElementalDamageUnique__2_", "ElementalDamageUnique__3", "ElementalDamageUnique__4", "ElementalDamagePercentUnique__1", "ElementalDamageUniqueStaff13", "ElementalDamageUniqueRingVictors", "ElementalDamageUniqueSceptre7", "ElementalDamageUniqueIntHelmet3", "ElementalDamageUniqueBootsStr1", }, + ["(10-15)% increased elemental damage"] = { "ElementalDamageUniqueJewel_1", }, + ["3% increased mana recovery rate per # intelligence on allocated passives in radius"] = { "ManaRecoveryRatePerAllocatedIntelligenceUnique__2", }, + ["+(20-50) to dexterity"] = { "DexterityUnique__23", }, + ["+(30-55) to dexterity"] = { "DexterityUnique__24", }, + ["+(5-10) to dexterity"] = { "DexterityUnique__26", }, + ["+(15-25) to dexterity"] = { "DexterityUnique__34", }, + ["+(25-40) to strength and dexterity"] = { "StrengthAndDexterityUnique_1", }, + ["30% of damage is taken from mana before life"] = { "DamageRemovedFromManaBeforeLifeTestMod", }, + ["+(#) to strength and dexterity"] = { "StrengthAndDexterityUnique_1", "HybridStrDex", "HybridStrDexUnique__1", }, + ["(75-150)% increased melee fire damage"] = { "MutatedUniqueBodyDex3MeleeFireDamage", }, + ["minions have (#)% reduced maximum life"] = { "MinionLifeUnique__5_", }, + ["(#)% increased melee fire damage"] = { "MutatedUniqueBodyDex3MeleeFireDamage", }, + ["+(500-800) to armour"] = { "MutatedUniqueBodyStr2LocalPhysicalDamageReductionRating", }, + ["(6-12)% increased action speed"] = { "MutatedUniqueBootsDex3ActionSpeedReduction", }, + ["minions deal 15% increased damage"] = { "MinionDamageUniqueBodyInt9", }, + ["(#)% increased action speed"] = { "MutatedUniqueBootsDex3ActionSpeedReduction", }, + ["(20-30)% increased quantity of gold dropped by slain enemies"] = { "MutatedUniqueBootsDex2IncreasedGold", }, + ["penetrate 4% elemental resistances per abyss jewel affecting you"] = { "ElementalPenetrationPerAbyssalJewelUnique__1", }, + ["(#)% increased quantity of gold dropped by slain enemies"] = { "MutatedUniqueBootsDex2IncreasedGold", "MutatedUniqueGlovesInt1IncreasedGold", }, + ["(20-30)% increased area of effect while unarmed"] = { "MutatedUniqueGlovesDexInt2UnarmedAreaOfEffect", }, + ["+4% to damage over time multiplier for ailments per elder item equipped"] = { "AilmentDamageOverTimeMultiplierPerElderItemUnique__1", }, + ["(#)% increased area of effect while unarmed"] = { "MutatedUniqueGlovesDexInt2UnarmedAreaOfEffect", "UnarmedAreaOfEffectUniqueJewel4", }, + ["(5-15)% increased strength"] = { "MutatedUniqueBelt4PercentageStrength", "PercentageStrengthUniqueHelmetStrDex6", }, + ["+(120-150) to evasion rating and energy shield"] = { "LocalFlatIncreasedEvasionAndEnergyShieldUnique__2_", }, + ["(#)% increased strength"] = { "MutatedUniqueBelt4PercentageStrength", "MutatedUniqueClaw16PercentageStrength", "MutatedUniqueClaw17PercentageStrength", "TalismanIncreasedStrength", "PercentageStrengthUniqueBootsStrInt2", "PercentageStrengthUniqueHelmetStrDex6", "PercentageStrengthUnique__5", "PercentageStrengthUnique__2", "PercentageStrengthUniqueJewel29", }, + ["(5-15)% increased quantity of gold dropped by slain enemies"] = { "MutatedUniqueGlovesInt1IncreasedGold", }, + ["75% increased effect of non-keystone passive skills in radius"] = { "MutatedUniqueJewel112Medium", }, + ["+(5-10)% chance to suppress spell damage"] = { "MutatedUniqueJewel177ChanceToSuppressSpells", }, + ["prevent +(3-5)% of suppressed spell damage"] = { "MutatedUniqueJewel177SpellDamageSuppressed", }, + ["(10-15)% increased shock duration on enemies"] = { "MutatedUniqueJewel173ShockDuration", }, + ["minions deal (30-40)% increased damage"] = { "MinionDamageUniqueTwoHandSword4", "MinionDamageUnique__5", }, + ["(#)% increased shock duration on enemies"] = { "MutatedUniqueJewel173ShockDuration", }, + ["(25-50)% increased effect of shock"] = { "MutatedUniqueJewel173ShockEffect", }, + ["curse skills have (10-15)% increased skill effect duration"] = { "MutatedUniqueJewel175CurseDuration", }, + ["cursed enemies you or your minions kill have a (10-15)% chance to explode, dealing a quarter of their maximum life as chaos damage"] = { "MutatedUniqueJewel175CurseEnemiesExplode25%Chaos", }, + ["grants level # envy skill"] = { "GrantsEnvyUnique__1", "GrantsEnvyUnique__2", }, + ["cursed enemies you or your minions kill have a (#)% chance to explode, dealing a quarter of their maximum life as chaos damage"] = { "MutatedUniqueJewel175CurseEnemiesExplode25%Chaos", }, + ["+(10-15)% to fire damage over time multiplier"] = { "MutatedUniqueJewel174FireDamageOverTimeMultiplier", }, + ["+(60-70) to maximum energy shield"] = { "IncreasedEnergyShieldUniqueBelt5", "IncreasedEnergyShieldUnique__10", }, + ["+(#)% to fire damage over time multiplier"] = { "MutatedUniqueJewel174FireDamageOverTimeMultiplier", "FireDamageOverTimeMultiplierUnique__1", "FireDamageOverTimeMultiplierUnique__2_", "FireDamageOverTimeMultiplierUnique__3", }, + ["(25-50)% increased ignite duration on enemies"] = { "MutatedUniqueJewel174BurnDurationForJewel", }, + ["(5-7)% of fire damage leeched as life"] = { "MutatedUniqueBodyInt2FireDamageLifeLeechPermyriad", }, + ["10% of damage you reflect to enemies when hit is leeched as life"] = { "DamageYouReflectGainedAsLifeUnique__1", }, + ["(#)% of fire damage leeched as life"] = { "MutatedUniqueBodyInt2FireDamageLifeLeechPermyriad", }, + ["(50-100)% increased damage while ignited"] = { "MutatedUniqueBodyInt2DamageWhileIgnited", }, + ["#% increased damage taken from ghosts"] = { "DamageTakenFromGhostsUniqueOneHandSword12", }, + ["(#)% increased damage while ignited"] = { "MutatedUniqueBodyInt2DamageWhileIgnited", "DamageWhileIgnitedUnique__1", }, + ["gain onslaught for 3 seconds per frenzy charge consumed on use"] = { "LocalFlaskOnslaughtPerFrenzyChargeUnique__1", }, + ["100% increased attack damage"] = { "MutatedUniqueBodyStrDex8AttackDamage", }, + ["trigger level 10 contaminate when you kill an enemy"] = { "TriggerFungalGroundOnKillUnique__1_", }, + ["grants immunity to chill for 4 seconds if used while chilled"] = { "FlaskFreezeImmunityUnique__1", }, + ["trigger level # contaminate when you kill an enemy"] = { "TriggerFungalGroundOnKillUnique__1_", }, + ["(10-15)% reduced damage taken from damage over time"] = { "MutatedUniqueShieldDex9DegenDamageTaken", }, + ["(70-100)% increased charges per use"] = { "LocalFlaskChargesUsedUniqueFlask9", }, + ["(#)% reduced damage taken from damage over time"] = { "MutatedUniqueShieldDex9DegenDamageTaken", }, + ["shocked enemies you kill explode, dealing 5% of"] = { "MutatedUniqueRing20ShockedEnemiesExplode", "ShockedEnemiesExplodeUnique__1_", }, + ["all damage can ignite"] = { "MutatedUniqueBelt14AllDamageCanIgnite", "MutatedUniqueBow19AllDamageCanIgnite", }, + ["(10-15)% chance to avoid all damage from hits"] = { "MutatedUniqueShieldStrDex8MonsterChanceToAvoid", }, + ["+(15-50) to maximum energy shield"] = { "LocalIncreasedEnergyShieldUnique__20", }, + ["(#)% chance to avoid all damage from hits"] = { "MutatedUniqueShieldStrDex8MonsterChanceToAvoid", }, + ["right ring slot: +1000 to armour"] = { "MutatedUniqueRing13RightRingSlotArmour", }, + ["+(90-110) to maximum energy shield"] = { "LocalIncreasedEnergyShieldUnique__16", }, + ["right ring slot: +# to armour"] = { "MutatedUniqueRing13RightRingSlotArmour", }, + ["left ring slot: +1000 to evasion rating"] = { "MutatedUniqueRing13LeftRingSlotEvasionRating", }, + ["50% increased area of effect of hex skills"] = { "CurseAreaOfEffectUnique__3", }, + ["left ring slot: +# to evasion rating"] = { "MutatedUniqueRing13LeftRingSlotEvasionRating", }, + ["enemies on fungal ground you kill explode, dealing 10% of their life as chaos damage"] = { "EnemiesOnFungalGroundExplodeUnique__1", }, + ["(#)% reduced area of effect of hex skills"] = { "CurseAreaOfEffectUnique__4", }, + ["enemies on fungal ground you kill explode, dealing #% of their life as chaos damage"] = { "EnemiesOnFungalGroundExplodeUnique__1", }, + ["your damage with hits is lucky while on low life"] = { "MutatedUniqueRing9ExtraDamageRollsWhileLowLife", }, + ["with at least 40 intelligence in radius, 10% of damage taken recouped as mana if you've warcried recently"] = { "RallyingCryThresholdJewel__1", }, + ["increases and reductions to cold damage also apply to effect of"] = { "ColdDamageModsApplyToColdAuraEffectAtPercentUnique_1", }, + ["with at least # intelligence in radius, #% of damage taken recouped as mana if you've warcried recently"] = { "RallyingCryThresholdJewel__1", }, + ["deal 5% increased damage over time per 100 player maximum life"] = { "MutatedUniqueShieldInt1DamageOverTimePer100PlayerMaxLife", }, + ["increases and reductions to physical damage also apply to effect of"] = { "PhysicalDamageModsApplyToPhysicalAuraEffectAtPercentUnique_1", }, + ["deal 5% increased damage over time per # player maximum life"] = { "MutatedUniqueShieldInt1DamageOverTimePer100PlayerMaxLife", }, + ["ignited enemies you kill explode, dealing 5% of their life as fire damage which cannot ignite"] = { "MutatedUniqueRing20IgnitedEnemiesExplode", }, + ["ignore attribute requirements of gems socketed in blue sockets"] = { "MutatedUniqueBodyInt16BlueSocketGemsIgnoreAttributeRequirements", }, + ["with at least 40 strength in radius, hits with vigilant strike fortify you and nearby allies for 8 seconds"] = { "VigilantStrikeThresholdJewel__1", }, + ["10% reduced frenzy charge duration per frenzy charge"] = { "FrenzyChargeDurationPerFrenzyChargeUniqueGlovesDexInt5", }, + ["with at least # strength in radius, hits with vigilant strike fortify you and nearby allies for 8 seconds"] = { "VigilantStrikeThresholdJewel__1", }, + ["enemies frozen by you take 10% increased damage"] = { "MutatedUniqueRing19FrozenMonstersTakePercentIncreasedDamage", }, + ["+5% to damage over time multiplier for poison per frenzy charge"] = { "PoisonDotMultiplierPerFrenzyChargeUniqueGlovesDexInt5", }, + ["enemies frozen by you take #% increased damage"] = { "MutatedUniqueRing19FrozenMonstersTakePercentIncreasedDamage", "FrozenMonstersTakeIncreasedDamage", "FrozenMonstersTakeIncreasedDamageUnique__1", }, + ["recover 2% of life when you chill a non-chilled enemy"] = { "MutatedUniqueBelt14MaximumLifeOnChillPercent", }, + ["physical skills have 1% increased duration per 12 intelligence"] = { "MutatedUniqueClaw13PhysicalSkillEffectDurationPerIntelligence", }, + ["attacks have #% chance to poison while at maximum frenzy charges"] = { "AtMaximumFrenzyChargesChanceToPoisonUnique_1_", }, + ["physical skills have 1% increased duration per # intelligence"] = { "MutatedUniqueClaw13PhysicalSkillEffectDurationPerIntelligence", }, + ["with at least 40 intelligence in radius, cold snap grants power charges instead of frenzy charges when enemies die in its area"] = { "ColdsnapThresholdJewel__1", }, + ["socketed gems are supported by level 10 concentrated effect"] = { "ItemActsAsConcentratedAOESupportUniqueDagger5", }, + ["with at least # intelligence in radius, cold snap grants power charges instead of frenzy charges when enemies die in its area"] = { "ColdsnapThresholdJewel__1", }, + ["frostblink has 50% increased duration"] = { "FrostblinkDurationUnique__1_", }, + ["socketed gems are supported by level 10 fire penetration"] = { "ItemActsAsFirePenetrationSupportUniqueSceptre2", }, + ["frostblink has #% increased duration"] = { "FrostblinkDurationUnique__1_", }, + ["you have immortal ambition while all socketed gems are red"] = { "MutatedUniqueTwoHandSword8ImmortalAmbitionIfAllSocketsRed", }, + ["10% of damage taken recouped as life per socketed red gem"] = { "MutatedUniqueTwoHandSword8RecoupedAsLifePerRedGem", }, + ["(20-30)% increased global accuracy rating"] = { "IncreasedAccuracyPercentImplicitQuiver7", "IncreasedAccuracyPercentImplicitQuiver7New", }, + ["#% of damage taken recouped as life per socketed red gem"] = { "MutatedUniqueTwoHandSword8RecoupedAsLifePerRedGem", }, + ["action speed cannot be modified to below base value while ignited"] = { "MutatedUniqueRing18ActionSpeedMinimumWhileIgnited", }, + ["25% of damage taken while frozen recouped as life"] = { "MutatedUniqueRing18RecoupWhileFrozen", }, + ["-5 to level of socketed non-vaal gems"] = { "LocalIncreaseSocketedNonVaalGemLevelUnique__1", }, + ["#% of damage taken while frozen recouped as life"] = { "MutatedUniqueRing18RecoupWhileFrozen", }, + ["with at least 40 intelligence in radius, fireball projectiles gain area as they travel farther, up to 50% increased area of effect"] = { "FireballThresholdJewel__1", }, + ["has 6 sockets"] = { "HasSixSocketsUnique__1", }, + ["with at least # intelligence in radius, fireball projectiles gain area as they travel farther, up to #% increased area of effect"] = { "FireballThresholdJewel__1", }, + ["25% chance to crush on hit"] = { "MutatedUniqueClaw13CrushOnHitChance", }, + ["(15-20)% increased projectile damage"] = { "IncreasedProjectileDamageUniqueQuiver4", }, + ["#% chance to crush on hit"] = { "MutatedUniqueClaw13CrushOnHitChance", }, + ["trigger level 20 lightning bolt on melee hit with this weapon, with a 0.25 second cooldown"] = { "MutatedUniqueOneHandMace3LightningBoltOnHit", }, + ["(60-100)% increased projectile damage"] = { "IncreasedProjectileDamageUniqueStaff10", }, + ["trigger level # lightning bolt on melee hit with this weapon, with a # second cooldown"] = { "MutatedUniqueOneHandMace3LightningBoltOnHit", }, + ["adds (2-6) to (16-22) physical damage"] = { "LocalAddedPhysicalDamageUniqueClaw9", }, + ["with at least 40 intelligence in radius, projectiles gain radius as they travel farther, up to a maximum of +0.4 metres to radius"] = { "FireballThresholdJewel__2_", }, + ["#% increased projectile damage"] = { "IncreasedProjectileDamageUnique__5", "IncreasedProjectileDamageUnique__6", "ProjectileDamageJewelUniqueJewel41", }, + ["with at least # intelligence in radius, projectiles gain radius as they travel farther, up to a maximum of +# metres to radius"] = { "FireballThresholdJewel__2_", }, + ["30% of physical damage converted to lightning damage"] = { "ConvertPhysicaltoLightningUnique__2", }, + ["(20-30)% increased global physical damage"] = { "IncreasedPhysicalDamagePercentUniqueBelt9d", "TalismanIncreasedPhysicalDamage", }, + ["(15-25)% increased global physical damage"] = { "IncreasedPhysicalDamagePercentUniqueShieldDexInt1", "IncreasedPhysicalDamagePercentUniqueBelt13", }, + ["socketed gems are supported by level 15 pulverise"] = { "SocketedGemsGetIncreasedAreaOfEffectUniqueTwoHandMace3", }, + ["(30-40)% increased global maximum energy shield and reduced lightning resistance"] = { "EnergyShieldAndReducedLightningResistanceUnique__1", }, + ["socketed gems are supported by level # pulverise"] = { "SocketedGemsGetIncreasedAreaOfEffectUniqueTwoHandMace3", }, + ["(10-15)% increased global physical damage"] = { "IncreasedPhysicalDamagePercentUnique__3", "IncreasedPhysicalDamagePercentUnique__5", "IncreasedPhysicalDamagePercentUnique__6", "IncreasedPhysicalDamagePercentUnique__7", "PhysicalDamagePercentUnique___1", }, + ["(80-120)% increased damage with vaal skills"] = { "VaalSkillDamageUnique__1", }, + ["extra gore"] = { "ExtraGore", }, + ["has one socket of each colour"] = { "OneSocketEachColourUnique", }, + ["(6-8)% reduced soul gain prevention duration"] = { "VaalSoulGainPreventionUnique__1__", }, + ["(40-70)% increased armour and evasion"] = { "LocalIncreasedArmourAndEvasionUnique__3_", }, + ["+#% chance to block attack damage while dual wielding"] = { "BlockWhileDualWieldingUniqueDagger3", "BlockWhileDualWieldingUnique__1", "BlockWhileDualWieldingUnique__2_", }, + ["your critical strike chance is lucky while on low life"] = { "LuckyCriticalsOnLowLifeUnique__1___", }, + ["socketed gems are supported by level 30 greater spell echo"] = { "SupportedByEchoUniqueStaff6", }, + ["+(#)% chance to block attack damage while dual wielding"] = { "BlockWhileDualWieldingUniqueTwoHandAxe6", "VillageBlockWhileDualWielding", }, + ["socketed gems are supported by level # greater spell echo"] = { "SupportedByEchoUniqueStaff6", }, + ["+5% chance to block attack damage while dual wielding"] = { "BlockWhileDualWieldingUniqueDagger9", }, + ["+10% chance to block attack damage while dual wielding"] = { "BlockWhileDualWieldingUnique__1", }, + ["socketed gems are supported by level # spell echo"] = { "SupportedByEchoUniqueWand8", "SupportedByEchoUniqueWand8New_", }, + ["+1 to level of all raise zombie gems"] = { "MaximumMinionCountUniqueBootsInt4", }, + ["+1 to maximum number of raised zombies"] = { "MaximumMinionCountUniqueTwoHandSword4", "TalismanAdditionalZombie", "MaximumMinionCountUniqueWand2Updated", "MaximumMinionCountUniqueWand2", }, + ["socketed gems are supported by level # controlled destruction"] = { "ControlledDestructionSupportUniqueWand8", "ControlledDestructionSupportUnique__1", "ControlledDestructionSupportUnique__1New_", }, + ["socketed gems are supported by level 10 arcane surge"] = { "SupportedByArcaneSurgeUniqueWand8", }, + ["+(#) to maximum number of raised zombies"] = { "MaximumMinionCountUniqueTwoHandSword4Updated", }, + ["socketed gems are supported by level # arcane surge"] = { "SupportedByArcaneSurgeUniqueWand8", }, + ["+(21-24)% chance to suppress spell damage"] = { "SpellDodgeUniqueBootsDex7_", }, + ["+(20-26)% chance to suppress spell damage"] = { "SpellDodgeUniqueBootsDex7New", }, + ["100% of fire damage leeched as life"] = { "FireDamageLifeLeechPerMyriadUniqueBelt9a_", "FireDamageLifeLeechCorrupted", }, + ["+2 to level of socketed aura gems"] = { "LocalIncreaseSocketedAuraLevelUniqueShieldStrInt2", "LocalIncreaseSocketedAuraGemLevelUniqueHelmetDex5", "LocalIncreaseSocketedAuraGemLevelUnique___1", "MutatedUniqueShieldInt2LocalIncreaseSocketedAuraLevel", }, + ["socketed gems have 10% chance to cause enemies to flee on hit"] = { "SocketedItemsHaveChanceToFleeUniqueClaw6", }, + ["0.6% of fire damage leeched as life"] = { "FireDamageLifeLeechPermyriadUniqueBelt9aNew", }, + ["100% of cold damage leeched as life"] = { "ColdDamageLifeLeechPerMyriadUniqueBelt9b", "ColdDamageLifeLeechCorrupted_", }, + ["(80-100)% increased physical damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueBow2", "LocalIncreasedPhysicalDamagePercentUniqueTwoHandSword2", "LocalIncreasedPhysicalDamagePercentUniqueDagger2", "LocalIncreasedPhysicalDamagePercentUniqueDagger3", "LocalIncreasedPhysicalDamagePercentUniqueTwoHandAxe3", "LocalIncreasedPhysicalDamagePercentUniqueSceptre1", "LocalIncreasedPhysicalDamagePercentUniqueClaw4", "LocalIncreasedPhysicalDamagePercentUniqueClaw5", "LocalIncreasedPhysicalDamagePercentUniqueTwoHandMace7", "LocalIncreasedPhysicalDamageUniqueOneHandSceptre10", "LocalIncreasedPhysicalDamagePercentUniqueStaff14", "LocalIncreasedPhysicalDamagePercentUnique__12", }, + ["#% of cold damage leeched as life"] = { "ColdDamageLifeLeechPerMyriadUniqueBelt9b", "ColdDamageLifeLeechPermyriadUniqueBelt9bNew", "ColdDamageLifeLeechCorrupted_", }, + ["0.6% of cold damage leeched as life"] = { "ColdDamageLifeLeechPermyriadUniqueBelt9bNew", }, + ["100% of lightning damage leeched as life"] = { "LightningDamageLifeLeechPerMyriadUniqueBelt9c", "LightningDamageLifeLeechCorrupted", }, + ["8% increased global physical damage"] = { "IncreasedPhysicalDamagePercentImplicitMarakethOneHandAxe1", }, + ["#% of lightning damage leeched as life"] = { "LightningDamageLifeLeechPerMyriadUniqueBelt9c", "LightningDamageLifeLeechPermyriadUniqueBelt9cNew", "LightningDamageLifeLeechCorrupted", }, + ["0.6% of lightning damage leeched as life"] = { "LightningDamageLifeLeechPermyriadUniqueBelt9cNew", }, + ["100% of physical damage leeched as life"] = { "PhysicalDamageLifeLeechPerMyriadUniqueBelt9d", }, + ["(180-200)% increased physical damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueBow1", "LocalIncreasedPhysicalDamagePercentUniqueTwoHandAxe4", "LocalIncreasedPhysicalDamagePercentUnique__20", "LocalIncreasedPhysicalDamagePercentUnique__29", }, + ["#% of physical damage leeched as life"] = { "PhysicalDamageLifeLeechPerMyriadUniqueBelt9d", "PhysicalDamageLifeLeechPermyriadUniqueBelt9dNew", }, + ["0.6% of physical damage leeched as life"] = { "PhysicalDamageLifeLeechPermyriadUniqueBelt9dNew", }, + ["(20-30)% chance to ignite during any flask effect"] = { "IgniteChanceWhileUsingFlaskUniqueBelt9a", }, + ["(120-150)% increased physical damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueTwoHandSword1", "LocalIncreasedPhysicalDamagePercentUniqueRapier2", }, + ["(#)% chance to ignite during any flask effect"] = { "IgniteChanceWhileUsingFlaskUniqueBelt9a", }, + ["(20-30)% chance to freeze during any flask effect"] = { "FreezeChanceWhileUsingFlaskUniqueBelt9b", }, + ["(250-300)% increased physical damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueRapier1", "LocalIncreasedPhysicalDamagePercentUniqueOneHandSword4", "LocalIncreasedPhysicalDamagePercentUnique__49", }, + ["(#)% chance to freeze during any flask effect"] = { "FreezeChanceWhileUsingFlaskUniqueBelt9b", }, + ["(20-30)% chance to shock during any flask effect"] = { "ShockChanceWhileUsingFlaskUniqueBelt9c", }, + ["(50-75)% increased physical damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueOneHandMace1", "LocalIncreasedPhysicalDamagePercentUnique__15", "LocalIncreasedPhysicalDamagePercentUnique__52", }, + ["(#)% chance to shock during any flask effect"] = { "ShockChanceWhileUsingFlaskUniqueBelt9c", }, + ["25% reduced enemy stun threshold during any flask effect"] = { "ReducedStunThresholdWhileUsingFlaskUniqueBelt9d", }, + ["#% less damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueBow4", }, + ["#% reduced enemy stun threshold during any flask effect"] = { "ReducedStunThresholdWhileUsingFlaskUniqueBelt9d", }, + ["gain (10-20)% of elemental damage as extra chaos damage"] = { "ElementalDamagePercentAddedAsChaosUnique__1", "ElementalDamagePercentAddedAsChaosUnique__2", "ElementalDamagePercentAddedAsChaosUnique__3", }, + ["gain (5-8)% of elemental damage as extra chaos damage"] = { "ElementalDamagePercentAddedAsChaosUnique__4", }, + ["+3 to level of all cold spell skill gems"] = { "GlobalColdSpellGemsLevelUnique__1", }, + ["+2 to level of all lightning spell skill gems"] = { "LocalIncreaseSocketedLightningGemLevelUniqueStaff8", }, + ["+(1-3) to level of socketed lightning gems"] = { "LocalIncreaseSocketedLightningGemLevelUnique__1", }, + ["(75-100)% increased physical damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueClaw2", }, + ["+(#) to level of socketed lightning gems"] = { "LocalIncreaseSocketedLightningGemLevelUnique__1", }, + ["15% chance to avoid being stunned"] = { "JewelImplicitChanceToAvoidStun", }, + ["15% chance to avoid being chilled"] = { "JewelImplicitChanceToAvoidChill", }, + ["(#)% increased ignite duration on enemies"] = { "BurnDurationUniqueBodyInt2", "MutatedUniqueJewel174BurnDurationForJewel", }, + ["#% chance to avoid being chilled"] = { "JewelImplicitChanceToAvoidChill", "ChanceToAvoidFreezeAndChillUniqueDexHelmet5", "ChanceToAvoidChillUniqueDescentOneHandAxe1", "ChanceToAvoidChilledUnique__1", }, + ["15% chance to avoid being frozen"] = { "JewelImplicitChanceToAvoidFreeze", }, + ["(120-160)% increased physical damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueTwoHandAxe5", "LocalIncreasedPhysicalDamagePercentUnique13", "LocalIncreasedPhysicalDamagePercentUnique__44", }, + ["#% chance to avoid being frozen"] = { "JewelImplicitChanceToAvoidFreeze", }, + ["15% chance to avoid being shocked"] = { "JewelImplicitChanceToAvoidShock", }, + ["100% increased physical damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueDescentStaff1", "LocalIncreasedPhysicalDamagePercentUniqueDescentBow1", "LocalIncreasedPhysicalDamagePercentUniqueStaff9", "LocalIncreasedPhysicalDamagePercentUnique__26", }, + ["#% chance to avoid being shocked"] = { "JewelImplicitChanceToAvoidShock", }, + ["15% chance to avoid being ignited"] = { "JewelImplicitChanceToAvoidIgnite", }, + ["(130-150)% increased physical damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueOneHandAxe5", "LocalIncreasedPhysicalDamagePercentUnique__37__", }, + ["#% chance to avoid being ignited"] = { "JewelImplicitChanceToAvoidIgnite", }, + ["15% chance to avoid being poisoned"] = { "JewelImplicitChanceToAvoidPoison", }, + ["10% reduced reflected elemental damage taken"] = { "JewelImplicitReducedElementalReflect", }, + ["20% increased physical damage"] = { "LocalIncreasedPhysicalDamageUniqueSceptre9", }, + ["#% reduced reflected elemental damage taken"] = { "JewelImplicitReducedElementalReflect", }, + ["10% reduced reflected physical damage taken"] = { "JewelImplicitReducedPhysicalReflect", }, + ["(160-180)% increased physical damage"] = { "LocalIncreasedPhysicalDamageUniqueClaw8", }, + ["#% reduced reflected physical damage taken"] = { "JewelImplicitReducedPhysicalReflect", }, + ["10% increased power charge duration"] = { "JewelImplicitPowerChargeDuration", }, + ["fire resistance is #%"] = { "FireResistanceOverrideUnique__1__", }, + ["#% increased power charge duration"] = { "JewelImplicitPowerChargeDuration", "IncreasedPowerChargeDurationUniqueWand3", }, + ["10% increased endurance charge duration"] = { "JewelImplicitEnduranceChargeDuration", }, + ["(20-50)% increased physical damage"] = { "LocalIncreasedPhysicalDamagePercentUniqueOneHandSword12", }, + ["#% increased endurance charge duration"] = { "JewelImplicitEnduranceChargeDuration", "EnduranceChargeDurationUniqueBodyStrInt4", }, + ["adds 4 passive skills"] = { "JewelExpansionPassiveNodesUnique__1", }, + ["1 added passive skill is a jewel socket"] = { "JewelExpansionJewelNodesLarge1", "JewelExpansionJewelNodesMedium", }, + ["2 added passive skills are jewel sockets"] = { "JewelExpansionJewelNodesLarge2___", }, + ["adds disciple of kitava"] = { "JewelExpansionKeystoneDiscipleOfKitava_", }, + ["adds lone messenger"] = { "JewelExpansionLoneMessenger_", }, + ["adds nature's patience"] = { "JewelExpansionNaturesPatience", }, + ["adds secrets of suffering"] = { "JewelExpansionSecretsOfSuffering", }, + ["adds kineticism"] = { "JewelExpansionKineticism", }, + ["(160-190)% increased physical damage"] = { "LocalIncreasedPhysicalDamagePercentUnique__21", }, + ["(230-270)% increased physical damage"] = { "LocalIncreasedPhysicalDamagePercentUnique__22", }, + ["(200-240)% increased physical damage"] = { "LocalIncreasedPhysicalDamagePercentUnique__23", }, + ["(280-320)% increased physical damage"] = { "LocalIncreasedPhysicalDamagePercentUnique__24", }, + ["agony crawler deals (#)% increased damage"] = { "HeraldBonusAgonyMinionDamage_", }, + ["(170-200)% increased physical damage"] = { "LocalIncreasedPhysicalDamagePercentUnique__25", }, + ["(150-170)% increased physical damage"] = { "LocalIncreasedPhysicalDamagePercentUnique__28__", }, + ["(185-215)% increased physical damage"] = { "LocalIncreasedPhysicalDamagePercentUnique__30", }, + ["+5% chance to block attack damage while you have at least 10 crab barriers"] = { "AdditionalBlockChance10CrabBarriersUnique__1", }, + ["socketed gems have 45% increased reservation efficiency"] = { "SocketedItemsHaveReducedReservationUniqueBodyDexInt4", }, + ["+5 to maximum number of crab barriers"] = { "MaximumCrabBarriersUnique__1", }, + ["socketed gems have #% increased reservation efficiency"] = { "SocketedItemsHaveReducedReservationUniqueBodyDexInt4", "SocketedItemsHaveReducedReservationUniqueShieldStrInt2", "SocketedItemsHaveReducedReservationUnique__1", }, + ["socketed gems have 20% reduced reservation efficiency"] = { "SocketedItemsHaveIncreasedReservationUnique__1", }, + ["trigger level 20 twister when you gain avian's might or avian's flight"] = { "GrantsAvianTornadoUnique__1__", }, + ["socketed gems have #% reduced reservation efficiency"] = { "SocketedItemsHaveIncreasedReservationUnique__1", }, + ["8% chance to freeze"] = { "ChanceToFreezeUniqueStaff2", }, + ["(140-152)% increased physical damage"] = { "LocalIncreasedPhysicalDamagePercentUnique__33", }, + ["(180-210)% increased physical damage"] = { "LocalIncreasedPhysicalDamagePercentUnique__34___", "LocalIncreasedPhysicalDamagePercentUnique__35", }, + ["(165-195)% increased physical damage"] = { "LocalIncreasedPhysicalDamagePercentUnique__38", }, + ["(#)% increased elemental damage with attack skills"] = { "WeaponElementalDamageUnique__1", "WeaponElementalDamageUniqueShieldStrInt4", "WeaponElementalDamageUniqueRing10", "WeaponElementalDamageUniqueBelt5", "WeaponElementalDamageImplicitBow1", "WeaponElementalDamageImplicitBow2", "WeaponElementalDamageImplicitBow3", "WeaponElementalDamageImplicitQuiver13New", "WeaponElementalDamageUnique__2", "WeaponElementalDamageUnique__3", "WeaponElementalDamageUnique__5", "WeaponElementalDamageUnique__6", "MutatedUniqueOneHandSword21IncreasedWeaponElementalDamagePercent", "WeaponElementalDamageUnique__4", }, + ["(175-200)% increased physical damage"] = { "LocalIncreasedPhysicalDamagePercentUnique__39", }, + ["(200-250)% increased physical damage"] = { "LocalIncreasedPhysicalDamagePercentUnique__40", "LocalIncreasedPhysicalDamagePercentUnique__43", }, + ["60% increased intelligence requirement"] = { "IncreasedIntelligenceRequirementsUniqueSceptre1", }, + ["+1 to maximum mana per 2 intelligence"] = { "GainManaPer2IntelligenceUnique_1", }, + ["#% increased intelligence requirement"] = { "IncreasedIntelligenceRequirementsUniqueSceptre1", "IncreasedIntelligenceRequirementsUniqueGlovesStrInt4", }, + ["(700-800)% increased physical damage"] = { "LocalIncreasedPhysicalDamagePercentUnique__45", }, + ["(150-180)% increased physical damage"] = { "LocalIncreasedPhysicalDamagePercentUnique__46", }, + ["(300-350)% increased physical damage"] = { "LocalIncreasedPhysicalDamagePercentUnique__47", }, + ["(150-250)% increased physical damage"] = { "LocalIncreasedPhysicalDamagePercentUnique__50", }, + ["(200-300)% increased physical damage"] = { "LocalIncreasedPhysicalDamagePercentUnique__53", "LocalIncreasedPhysicalDamagePercentUnique__51", }, + ["+200 strength requirement"] = { "StrengthRequirementsUniqueOneHandMace3", "StrengthRequirementsUnique__2", }, + ["(#)% of elemental damage taken as chaos damage if 4 hunter items are equipped"] = { "ElementalDamageTakenAsChaos4HunterItemsUnique__1", }, + ["+# strength requirement"] = { "StrengthRequirementsUniqueOneHandMace3", "StrengthRequirementsUnique__1", "StrengthRequirementsUnique__2", "StrengthRequirementsUnique__4", "MutatedUniqueGlovesStr2StrengthRequirementAndTripleDamageChance", }, + ["+100 strength requirement"] = { "StrengthRequirementsUnique__1", "StrengthRequirementsUnique__4", }, + ["+(500-700) strength requirement"] = { "StrengthRequirementsUnique__3_", }, + ["(#)% of physical damage taken as fire damage if 4 warlord items are equipped"] = { "PhysicalDamageTakenAsFirePercent4WarlordItemsUnique__1", }, + ["+(#) strength requirement"] = { "StrengthRequirementsUnique__3_", }, + ["10% increased attack damage"] = { "AttackDamageUniqueJewel42", }, + ["(5-10)% of physical damage taken as cold damage if 4 redeemer items are equipped"] = { "PhysicalDamageTakenAsCold4RedeemerItemsUnique__1", }, + ["#% increased attack damage"] = { "AttackDamageUniqueJewel42", "MutatedUniqueBodyStrDex8AttackDamage", }, + ["+300 intelligence requirement"] = { "IntelligenceRequirementsUniqueOneHandMace3", }, + ["+(2-3)% to maximum cold resistance if 4 redeemer items are equipped"] = { "MaximumColdResist4RedeemerItemsUnique__1", }, + ["+# intelligence requirement"] = { "IntelligenceRequirementsUniqueOneHandMace3", "IntelligenceRequirementsUniqueBow12", "IntelligenceRequirementsUnique_1", "AddedIntelligenceRequirementsUnique__1", }, + ["+212 intelligence requirement"] = { "IntelligenceRequirementsUniqueBow12", }, + ["+200 intelligence requirement"] = { "IntelligenceRequirementsUnique_1", }, + ["+160 dexterity requirement"] = { "DexterityRequirementsUnique__1", }, + ["+(2-3)% to maximum lightning resistance if 4 crusader items are equipped"] = { "MaximumLightningResistance4CrusaderItemsUnique__1", }, + ["+# dexterity requirement"] = { "DexterityRequirementsUnique__1", }, + ["+600 strength and intelligence requirement"] = { "StrengthIntelligenceRequirementsUnique__1", }, + ["gain (#)% of physical damage as extra damage of each element if"] = { "PhysAddedAsEachElement6ShaperItemsUnique__1", }, + ["+# strength and intelligence requirement"] = { "StrengthIntelligenceRequirementsUnique__1", }, + ["100% increased spell damage taken when on low mana"] = { "SpellDamageTakenOnLowManaUniqueBodyInt4", }, + ["you can apply an additional curse if 6 hunter items are equipped"] = { "AdditionalCurseOnEnemies6HunterItemsUnique__1", }, + ["#% increased spell damage taken when on low mana"] = { "SpellDamageTakenOnLowManaUniqueBodyInt4", }, + ["+1000 to evasion rating while on full life"] = { "EvasionOnFullLifeUniqueBodyDex4", }, + ["+1 to level of all fire skill gems if 6 warlord items are equipped"] = { "GlobalFireGemLevel6WarlordItemsUnique__1", }, + ["+# to evasion rating while on full life"] = { "EvasionOnFullLifeUniqueBodyDex4", "EvasionOnFullLifeUnique__1_", }, + ["+1500 to evasion rating while on full life"] = { "EvasionOnFullLifeUnique__1_", }, + ["hex reflection"] = { "ReflectCurses", }, + ["50% chance to cause bleeding on hit"] = { "CausesBleedingUniqueTwoHandAxe4", "CausesBleedingUniqueTwoHandAxe4Updated", "LocalChanceToBleedUnique__1__", }, + ["#% increased duration of lightning ailments"] = { "ShockDurationUniqueStaff8", "ShockDurationUniqueGlovesDexInt3", }, + ["#% chance to cause bleeding on hit"] = { "CausesBleedingUniqueTwoHandAxe4", "CausesBleedingUniqueTwoHandAxe4Updated", "CausesBleedingUniqueTwoHandAxe7", "CausesBleedingUniqueTwoHandAxe7Updated", "CausesBleedingUniqueOneHandAxe5", "CausesBleedingUniqueOneHandAxe5Updated_", "CausesBleedingUnique__1", "CausesBleedingUnique__1Updated_", "CausesBleedingUnique__2", "CausesBleedingUnique__2Updated", "VillageLocalChanceToBleed", "LocalChanceToBleedImplicitMarakethRapier1", "LocalChanceToBleedImplicitMarakethRapier2", "LocalChanceToBleedUniqueDagger12", "LocalChanceToBleedUniqueOneHandMace8", "LocalChanceToBleedUnique__1__", "LocalChanceToBleedUnique__1", }, + ["25% chance to cause bleeding on hit"] = { "CausesBleedingUniqueTwoHandAxe7", "CausesBleedingUniqueTwoHandAxe7Updated", "CausesBleedingUniqueOneHandAxe5", "CausesBleedingUniqueOneHandAxe5Updated_", "CausesBleedingUnique__1", "CausesBleedingUnique__1Updated_", "CausesBleedingUnique__2", "CausesBleedingUnique__2Updated", "LocalChanceToBleedUnique__1", }, + ["(20-30)% reduced attack speed"] = { "ReducedAttackSpeedUniqueGlovesStrInt4", "LocalIncreasedAttackSpeedUnique__41", }, + ["+(#)% to fire resistance while affected by herald of ash"] = { "HeraldBonusFireResist", }, + ["(40-50)% increased physical damage taken"] = { "IncreasedPhysicalDamageTakenUniqueHelmetStr3", }, + ["herald of ice has (30-40)% increased mana reservation efficiency"] = { "HeraldBonusIceReservationEfficiency__", "HeraldBonusIceReservation_", }, + ["(#)% increased cold damage while affected by herald of ice"] = { "HeraldBonusIceColdDamage", }, + ["+(#)% to cold resistance while affected by herald of ice"] = { "HeraldBonusColdResist", }, + ["25% reduced projectile speed"] = { "ProjectileSpeedUniqueQuiver8", }, + ["herald of purity has (#)% increased buff effect"] = { "HeraldBonusPurityEffect", }, + ["herald of purity has (40-60)% increased buff effect"] = { "HeraldBonusPurityEffect", }, + ["(50-70)% increased spell critical strike chance"] = { "SpellCriticalStrikeChanceUniqueBootsStrDex5", }, + ["(25-35)% increased spell critical strike chance"] = { "SpellCriticalStrikeChanceUniqueShieldInt3", }, + ["herald of agony has (#)% increased buff effect"] = { "HeraldBonusAgonyEffect", }, + ["herald of agony has (40-60)% increased buff effect"] = { "HeraldBonusAgonyEffect", }, + ["agony crawler deals (70-100)% increased damage"] = { "HeraldBonusAgonyMinionDamage_", }, + ["(#)% increased quantity of items found when on low life"] = { "ItemQuantityOnLowLifeUnique__1", }, + ["+(#)% to chaos resistance while affected by herald of agony"] = { "HeraldBonusAgonyChaosResist_", }, + ["+(31-43)% to chaos resistance while affected by herald of agony"] = { "HeraldBonusAgonyChaosResist_", }, + ["25% increased critical strike chance"] = { "LocalCriticalStrikeChanceUniqueOneHandMace1", "LocalCriticalStrikeChanceUniqueClaw2", }, + ["(90-110)% increased critical strike chance"] = { "LocalCriticalStrikeChanceUniqueOneHandSword4", }, + ["(20-30)% increased critical strike chance"] = { "LocalCriticalStrikeChanceUniqueWand6_", "LocalCriticalStrikeChanceUnique__23", "LocalCriticalStrikeChanceUniqueOneHandSword8", "LocalCriticalStrikeChanceUniqueTwoHandAxe_1", }, + ["1% increased armour per 16 strength when in off hand"] = { "ArmourPerStrengthInOffHandUniqueSceptre6", }, + ["50% maximum critical strike chance"] = { "MaximumCriticalStrikeChanceUniqueAmulet17", }, + ["20% increased cast speed when on low life"] = { "CastSpeedOnLowLifeUniqueDescentHelmet1", }, + ["#% increased armour while not ignited, frozen or shocked"] = { "ArmourWhileNotIgnitedFrozenShockedBelt8", }, + ["regenerate (3-5) mana per second"] = { "AddedManaRegenerationUnique__3", }, + ["gain a random shrine buff for # seconds when you kill a rare or unique enemy"] = { "GainShrineOnRareOrUniqueKillUnique_1", }, + ["+#% to cold damage over time multiplier"] = { "ColdDamageOverTimeMultiplierUnique__2", }, + ["-1 to maximum frenzy charges"] = { "ReducedMaximumFrenzyChargesUniqueCorruptedJewel16", "ReducedMaximumFrenzyChargesUnique__1", }, + ["(20-25)% increased rarity of items found"] = { "ItemFoundRarityIncreaseUniqueHelmetDex6", }, + ["(12-20)% increased rarity of items found"] = { "ItemFoundRarityIncreaseImplicitAmulet1", }, + ["gain 3 rage on melee weapon hit"] = { "TinctureRageOnHitImplicit1", }, + ["golems have +(#) to armour"] = { "GolemArmourRatingUnique__1", }, + ["+(#)% to fire resistance"] = { "FireResistUnique__31", "FireResistImplicitRing1", "FireResistImplicitAmulet1", "FireResistUniqueDexHelmet2", "FireResistUniqueHelmetStrInt2", "FireResistUniqueAmulet4", "FireResistUniqueBootsDexInt1", "FireResistUniqueShieldStrDex1", "FireResistUniqueBootsDex2", "FireResistUniqueOneHandMace1", "FireResistUniqueBodyDex3", "FireResistUniqueBodyInt2", "FireResistUniqueShieldStr3", "FireResistUniqueShieldStrInt5", "FireResistUniqueBodyInt5", "FireResistUniqueAmulet13", "FireResistUniqueAmulet16", "FireResistanceBodyDex6", "FireResistUniqueOneHandSword4", "FireResistUniqueBelt6", "FireResistUniqueBelt9", "FireResistUniqueRing15", "FireResistUniqueBootsStrInt3", "FireResistUniqueBelt13", "FireResistUniqueRing32", "FireResistUniqueBelt14", "FireResistUniqueShieldStrDex3", "FireResistUniqueOneHandAxe7_", "FireResistUniqueBootsStr3_", "FireResistUnique__1", "FireResistUnique__2", "FireResistUnique__4", "FireResistUnique__5", "FireResistUnique__6", "FireResistUnique__7_", "FireResistUnique__8", "FireResistUnique__9", "FireResistUnique__12", "FireResistUnique__13", "FireResistUnique__14", "FireResistUnique__15", "FireResistUnique__16", "FireResistUnique__18", "FireResistUnique__19", "FireResistUnique__20_", "FireResistUnique__21", "FireResistUnique__23_", "FireResistUnique__24", "FireResistUnique__25", "FireResistUnique__26", "FireResistUnique__27_", "FireResistUnique__28_", "FireResistUnique__29", "FireResistUnique__30", "FireResistUnique__32", "FireResistUnique__34", "FireResistUnique__35", "FireResistUnique__36", "FireResistanceUniqueGlovesInt_1", "FireResistUnique__37", }, + ["#% chance to poison with melee weapons"] = { "TinctureChanceToPoisonImplicit1", }, + ["golems summoned in the past 8 seconds deal (100-125)% increased damage"] = { "IncreasedGolemDamageIfGolemSummonedRecentlyUnique__1", }, + ["(1-1.5)% of physical attack damage leeched as mana"] = { "ManaLeechPermyriadUnique__3", }, + ["golems have (#)% increased maximum life"] = { "GolemLifeUnique__1", }, + ["primordial"] = { "PrimordialJewelCountUnique__2", "PrimordialJewelCountUnique__3", "PrimordialJewelCountUnique__4", "PrimordialJewelCountUnique__1", }, + ["40% reduced enemy stun threshold with melee weapons"] = { "TinctureStunThresholdImplicit1", }, + ["(100-150)% increased critical strike chance with melee weapons"] = { "TinctureCriticalStrikeChanceImplicit1", }, + ["(10-20)% increased area of effect during effect"] = { "FlaskIncreasedAreaOfEffectDuringEffectUnique__1_", }, + ["(20-24)% increased elemental damage with attack skills"] = { "WeaponElementalDamageImplicitBow1", }, + ["grants level # despair curse aura during effect"] = { "VulnerabilityAuraDuringFlaskEffectUnique__1", }, + ["removes curses on use"] = { "FlaskCurseImmunityUnique___1", }, + ["adds (100-120) to (150-165) physical damage against bleeding enemies"] = { "AddedPhysicalDamageVsBleedingEnemiesUnique__1", }, + ["(20-30)% chance to inflict corrosion on hit with attacks"] = { "AttackCorrosionOnHitChanceUnique__1", }, + ["(#)% increased elemental damage while in an area affected by a sextant"] = { "ElementalDamageWhileAffectedBySextantUnique__1", }, + ["socketed projectile spells deal 150% more damage with hits"] = { "SocketedGemsMoreDamageForSpellsCastUnique__1", }, + ["+(#)% to quality of all skill gems"] = { "GlobalSkillGemQualityUnique__1", }, + ["+1 to level of all skill gems"] = { "GlobalSkillGemLevelUnique__1", }, + ["(30-40)% less energy shield recharge rate"] = { "LessRechargeRateSoullessEleganceUnique__1", }, + ["(#)% increased warcry cooldown recovery rate"] = { "MutatedUniqueHelmetStrDex3WarcryCooldownSpeed", }, + ["strength from passives in radius is transformed to intelligence"] = { "JewelStrToInt", "JewelStrToIntUniqueJewel35", }, + ["(600-1000)% more physical damage with unarmed melee attacks"] = { "FacebreakerUnarmedMoreDamage", }, + ["(#)% increased damage"] = { "TalismanIncreasedDamage", "AllDamageUniqueRing6", "AllDamageUnique__4", "AllDamageUnique__2", }, + ["gain (6-12)% of physical damage as extra damage of a random element"] = { "TalismanDamageDealtAddedAsRandomElement", }, + ["gain (#)% of physical damage as extra damage of a random element"] = { "TalismanDamageDealtAddedAsRandomElement", }, + ["50% of fire damage from hits taken as cold damage"] = { "TalismanFireTakenAsCold", }, + ["#% of fire damage from hits taken as cold damage"] = { "TalismanFireTakenAsCold", "FireDamageTakenAsColdUnique___1", "FireDamageTakenAsColdUnique___2_", }, + ["20% of fire damage from hits taken as cold damage"] = { "FireDamageTakenAsColdUnique___1", }, + ["30% of fire damage from hits taken as cold damage"] = { "FireDamageTakenAsColdUnique___2_", }, + ["+(7-10)% chance to suppress spell damage while channelling"] = { "ChanceToDodgeAttacksWhileChannellingUnique__1", "ChanceToDodgeSpellsWhileChannellingUnique__1", }, + ["grants summon harbinger of time skill"] = { "HarbingerSkillOnEquipUnique__2", }, + ["#% reduced ward during effect"] = { "FlaskBuffWardWhileHealingUnique__1", }, + ["3% increased character size"] = { "ActorSizeUnique__1", "ActorSizeUniqueRingDemigods1", }, + ["+(#)% chance to block spell damage"] = { "SpellBlockPercentageUnique__1", }, + ["+1 to maximum number of skeletons"] = { "MaximumMinionCountUniqueBootsStrInt2", "MaximumMinionCountUniqueBootsStrInt2Updated", }, + ["(20-45)% increased spell damage"] = { "SpellDamageUnique__4", }, + ["gain 1 endurance charge on use"] = { "FlaskGainEnduranceChargeUnique__1_", }, + ["#% increased damage with movement skills"] = { "DamageWithMovementSkillsUniqueClaw9", }, + ["(#)% increased rarity of items found per mana burn, up to a maximum of #%"] = { "TinctureRarityPerToxicityUnique__1", }, + ["trigger a socketed fire spell on hit, with a 0.25 second cooldown"] = { "VillageTriggerSocketedFireSpellOnHit", }, + ["socketed vaal skills do not apply soul gain prevention"] = { "VillageLocalNoVaalSoulGainPrevention", }, + ["recover (1-3)% of mana on kill"] = { "VillageMaximumManaOnKillPercent", "MaximumManaOnKillPercentUnique__1", }, + ["recover (1-3)% of life on kill"] = { "VillageMaximumLifeOnKillPercent", "MaximumLifeOnKillPercentUnique__2", "MaximumLifeOnKillPercentUnique__6", }, + ["your hexes can affect hexproof enemies"] = { "IgnoreHexproofUnique___1", }, + ["enemies you attack reflect 100 physical damage to you"] = { "ReflectPhysicalDamageToSelfOnHitUnique__1", }, + ["adds (1-2) to (43-56) lightning damage"] = { "GlobalAddedLightningDamageUnique__5", }, + ["adds (6-10) to (33-38) lightning damage"] = { "GlobalAddedLightningDamageUnique__4", }, + ["adds 1 to (48-60) lightning damage"] = { "GlobalAddedLightningDamageUnique__3", }, + ["adds (1-3) to (47-52) lightning damage"] = { "GlobalAddedLightningDamageUnique__2_", }, + ["adds (10-13) to (43-47) lightning damage"] = { "GlobalAddedLightningDamageUnique__1_", }, + ["adds (8-12) to (18-26) cold damage"] = { "GlobalAddedColdDamageUnique__5", }, + ["adds (16-19) to (25-29) cold damage"] = { "GlobalAddedColdDamageUnique__4", }, + ["adds (20-25) to (26-35) cold damage"] = { "GlobalAddedColdDamageUnique__3", }, + ["adds (20-23) to (31-35) cold damage"] = { "GlobalAddedColdDamageUnique__2_", }, + ["adds (20-24) to (33-36) cold damage"] = { "GlobalAddedColdDamageUnique__1", }, + ["adds (10-14) to (26-34) fire damage"] = { "GlobalAddedFireDamageUnique__6", }, + ["adds (16-19) to (25-29) fire damage"] = { "GlobalAddedFireDamageUnique__4", }, + ["adds (20-25) to (26-35) fire damage"] = { "GlobalAddedFireDamageUnique__3_", }, + ["adds (22-27) to (34-38) fire damage"] = { "GlobalAddedFireDamageUnique__2", }, + ["adds (20-24) to (33-36) fire damage"] = { "GlobalAddedFireDamageUnique__1", }, + ["adds (8-10) to (13-15) physical damage"] = { "GlobalAddedPhysicalDamageUnique__2", }, + ["adds (12-16) to (20-25) physical damage"] = { "GlobalAddedPhysicalDamageUnique__1_", }, + ["+#% to elemental resistances during effect"] = { "FlaskElementalResistancesUniqueFlask1_", }, + ["+10% to elemental resistances during effect"] = { "FlaskElementalResistancesUniqueFlask1_", }, + ["+4% to all maximum elemental resistances during effect"] = { "FlaskMaximumElementalResistancesUniqueFlask1", }, + ["60% of physical damage converted to fire damage"] = { "DamageConversionFireUnique__1", }, + ["adds (17-23) to (29-31) chaos damage"] = { "GlobalAddedChaosDamageUnique__6_", }, + ["adds (15-20) to (21-30) chaos damage"] = { "GlobalAddedChaosDamageUnique__5_", }, + ["adds (50-55) to (72-80) chaos damage"] = { "GlobalAddedChaosDamageUnique__2", "GlobalAddedChaosDamageUnique__3", }, + ["adds (17-19) to (23-29) chaos damage"] = { "GlobalAddedChaosDamageUnique__1", }, + ["adds (13-17) to (23-29) chaos damage"] = { "AddedChaosDamageToAttacksAndSpellsUnique__2", }, + ["adds (13-17) to (29-37) chaos damage"] = { "AddedChaosDamageToAttacksAndSpellsUnique__1", }, + ["regenerate # mana per second if all equipped items are corrupted"] = { "BaseManaRegenerationWhileAllCorruptedItemsUnique__1", }, + ["regenerate 35 mana per second if all equipped items are corrupted"] = { "BaseManaRegenerationWhileAllCorruptedItemsUnique__1", }, + ["regenerate # energy shield per second if all equipped items are corrupted"] = { "EnergyShieldRegenerationPerMinuteWhileAllCorruptedItemsUnique__1", }, + ["regenerate # life per second if no equipped items are corrupted"] = { "LifeRegenerationPerMinuteWhileNoCorruptedItemsUnique__1", }, + ["(#)% increased maximum life if no equipped items are corrupted"] = { "IncreasedLifeWhileNoCorruptedItemsUnique__1", }, + ["(8-12)% increased maximum life if no equipped items are corrupted"] = { "IncreasedLifeWhileNoCorruptedItemsUnique__1", }, + ["adds 250 to 300 cold damage to retaliation skills"] = { "CounterAttacksAddedColdDamageUnique__1", }, + ["attacks chain an additional time when in main hand"] = { "AttacksChainInMainHandUnique__1", }, + ["#% increased mana recovery rate"] = { "IncreasedManaRecoveryRateUnique__1", }, + ["effects of consecrated ground you create linger for 4 seconds"] = { "ConsecratedGroundLingersUnique__1", }, + ["10% increased mana recovery rate"] = { "IncreasedManaRecoveryRateUnique__1", }, + ["totems have 5% increased attack speed per summoned totem"] = { "AttacksByTotemsHaveReducedAttackSpeedPerTotemUnique_1", }, + ["totems gain #% to all elemental resistances per summoned totem"] = { "TotemElementalResistPerActiveTotemUnique_1", }, + ["socketed skills summon your maximum number of totems in formation"] = { "SummonMaximumNumberOfSocketedTotemsUnique_1", }, + ["#% increased armour and evasion rating if you've killed a taunted enemy recently"] = { "IncreasedArmourAndEvasionIfKilledTauntedEnemyRecentlyUnique__1", }, + ["40% increased armour and evasion rating if you've killed a taunted enemy recently"] = { "IncreasedArmourAndEvasionIfKilledTauntedEnemyRecentlyUnique__1", }, + ["+5% chance to block attack damage from taunted enemies"] = { "AdditionalChanceToBlockAgainstTauntedEnemiesUnique_1", }, + ["30% increased evasion rating while phasing"] = { "ChanceToDodgeAttacksWhilePhasingUnique___1", }, + ["you have phasing if energy shield recharge has started recently"] = { "PhasingOnBeginESRechargeUnique___1", }, + ["ancestral bond"] = { "AncestorTotemBuffLingersUnique__1", "KeystoneAncestralBondUnique__2", "KeystoneAncestralBondUnique__1", }, + ["20% chance to gain a frenzy charge on killing a frozen enemy"] = { "ChanceToGainFrenzyChargeOnKillingFrozenEnemyUnique__1", }, + ["critical strikes do not inherently freeze"] = { "CriticalStrikesDoNotFreezeUnique___1", }, + ["(#)% increased rarity of items dropped by slain maimed enemies"] = { "IIRFromMaimedEnemiesUnique_1", }, + ["(#)% increased quantity of items dropped by slain maimed enemies"] = { "IIQFromMaimedEnemiesUnique_1", }, + ["#% of attack damage leeched as mana against poisoned enemies"] = { "AttackDamageManaLeechAgainstPoisonedEnemiesUnique_2", }, + ["1% of attack damage leeched as mana against poisoned enemies"] = { "AttackDamageManaLeechAgainstPoisonedEnemiesUnique_1", }, + ["1% of attack damage leeched as life against bleeding enemies"] = { "AttackDamageLifeLeechAgainstBleedingEnemiesUnique_1", }, + ["#% increased evasion rating during onslaught"] = { "IncreasedEvasionWithOnslaughtUnique_1", }, + ["(30-50)% increased totem placement speed"] = { "SummonTotemCastSpeedUnique__2", }, + ["curse enemies with flammability on hit"] = { "FlammabilityOnHitUniqueOneHandAxe7", "FlammabilityOnHitUnique__1", }, + ["+1% chance to block attack damage per # strength"] = { "BlockChancePer50StrengthUnique__1", }, + ["+1% chance to block attack damage per 50 strength"] = { "BlockChancePer50StrengthUnique__1", }, + ["with at least # strength in radius, hits with cleave fortify"] = { "CleaveThresholdJewel_1", }, + ["with at least 40 strength in radius, hits with cleave fortify"] = { "CleaveThresholdJewel_1", }, + ["with at least # dexterity in radius, galvanic arrow has #% increased area of effect"] = { "ShrapnelShotThresholdJewel_1", }, + ["skills which throw mines throw up to 1 additional mine if you have at least # intelligence"] = { "PlaceAdditionalMineWith600IntelligenceUnique__1", }, + ["damage with hits is lucky"] = { "UniqueNearbyAlliesAreLucky", }, + ["nearby allies' damage with hits is lucky"] = { "UniqueNearbyAlliesAreLuckyDisplay", }, + ["grants all bonuses of unallocated small passive skills in radius"] = { "GrantsStatsFromNonNotablesInRadiusUnique__1", }, + ["4% additional physical damage reduction per keystone"] = { "PhysicalDamageReductionPerKeystoneUnique__1", }, + ["with at least 40 strength in radius, heavy strike has a "] = { "HeavyStrikeThresholdJewel___1", }, + ["golems have (#)% increased movement speed"] = { "GolemMovementSpeedUnique__1", }, + ["#% reduced golem size"] = { "GolemSizeUnique__1", }, + ["golems have (#)% less life"] = { "LessGolemLifeUnique__1", }, + ["golems deal (#)% less damage"] = { "LessGolemDamageUnique__1", }, + ["golems deal (25-35)% less damage"] = { "LessGolemDamageUnique__1", }, + ["with at least # dexterity in radius, viper strike has a #% chance per poison on enemy to grant unholy might for 4 seconds on hit"] = { "ViperStrikeThresholdJewel__2", }, + ["with at least 40 dexterity in radius, viper strike has a 10% chance per poison on enemy to grant unholy might for 4 seconds on hit"] = { "ViperStrikeThresholdJewel__2", }, + ["trigger a socketed warcry skill on losing endurance charges, with a # second cooldown"] = { "UniqueTriggerSocketedWarcriesOnEnduranceChargeExpireOrUse", }, + ["you cannot have non-golem minions"] = { "CannotHaveNonGolemMinionsUnique__1_", }, + ["if you consumed a corpse recently, you and nearby allies regenerate 5% of life per second"] = { "LifeRegenerationIfCorpseConsumedRecentlyUnique__1", }, + ["3% increased cast speed for each corpse consumed recently"] = { "CastSpeedPerCorpseConsumedRecentlyUnique__1", }, + ["with at least # dexterity in radius, viper strike deals 2% increased damage with hits and poison for each poison on the enemy"] = { "ViperStrikeThresholdJewel__1", }, + ["with 5 corrupted items equipped: gain soul eater for # seconds on vaal skill use"] = { "CorruptThresholdSoulEaterOnVaalSkillUseUniqueCorruptedJewel11", }, + ["(#)% chance to curse you with punishment on kill"] = { "PunishmentSelfCurseOnKillUniqueCorruptedJewel13", }, + ["(80-100)% increased spell damage"] = { "SpellDamageUniqueHelmetInt8", }, + ["grants level # crushing fist skill"] = { "GrantsLevel30ReckoningUnique__1", }, + ["minions recover #% of life on killing a poisoned enemy"] = { "MinionsRecoverLifeOnKillingPoisonedEnemyUnique__1_", }, + ["gain a frenzy charge on reaching maximum power charges"] = { "WhenReachingMaxPowerChargesGainAFrenzyChargeUnique__1", }, + ["with a murderous eye jewel socketed, intimidate enemies for 4 seconds on hit with attacks"] = { "IntimidateOnHitWithMeleeAbyssJewelUnique__1", }, + ["with a murderous eye jewel socketed, melee hits have 25% chance to fortify"] = { "FortifyOnHitWithMeleeAbyssJewelUnique__1", }, + ["with a murderous eye jewel socketed, melee hits have #% chance to fortify"] = { "FortifyOnHitWithMeleeAbyssJewelUnique__1", }, + ["with a murderous eye jewel socketed, melee attacks grant 1 rage on hit"] = { "RageOnHitWithMeleeAbyssJewelUnique__1", }, + ["gain (2-4) life per enemy hit with attacks"] = { "LifeGainPerTargetUniqueRing2", }, + ["with a ghastly eye jewel socketed, minions have +# to accuracy rating"] = { "MinionAccuracyWithMinionAbyssJewelUnique__1", }, + ["with a ghastly eye jewel socketed, minions have 25% chance to"] = { "MinionUnholyMightWithMinionAbyssJewelUnique__1", }, + ["(24-32)% increased movement speed while affected by a magic abyss jewel"] = { "MovementVelocityWithMagicAbyssJewelUnique__1", }, + ["#% increased flask effect duration"] = { "FlaskDurationUniqueJewel_____8", "BeltIncreasedFlaskDurationUnique__2", "BeltIncreasedFlaskDurationUnique__4", "BeltIncreasedFlaskDurationUnique__1", "BeltIncreasedFlaskDurationUniqueBelt3", }, + ["flasks applied to you have #% reduced effect"] = { "FlaskEffectUniqueJewel_10", "BeltIncreasedFlaskEffectUnique__2", }, + ["(18-25)% increased fire damage"] = { "FireDamagePercentUnique__3", }, + ["(10-15)% increased fire damage"] = { "FireDamagePercentUnique__1", "FireDamagePercentUnique___2", "FireDamagePercentUnique____8", "FireDamagePercentUnique__9", "FireDamagePercentUnique__10", "FireDamagePercentUnique__11", }, + ["4% increased maximum life"] = { "MaximumLifeUnique__2", }, + ["(4-6)% increased maximum mana"] = { "MaximumManaUnique__4", }, + ["(#)% increased maximum energy shield"] = { "IncreasedEnergyShieldPercentUniqueJewel51", "IncreasedEnergyShieldPercentUnique__2_", "TalismanIncreasedEnergyShield", "IncreasedEnergyShieldPercentUniqueOneHandSword2", "IncreasedEnergyShieldPercentUnique__3", "IncreasedEnergyShieldPercentUnique__5", "GlobalEnergyShieldPercentUnique__1", }, + ["30% increased effect of lightning ailments"] = { "ShockEffectUnique__3", }, + ["(30-50)% increased spell damage"] = { "SpellDamageUnique__10", }, + ["10% increased movement speed while ignited"] = { "MovementVelocityWhileIgnitedUnique__1", }, + ["#% increased frenzy charge duration"] = { "JewelImplicitFrenzyChargeDuration__", }, + ["adds (26-38) to (52-70) chaos damage"] = { "LocalAddedChaosDamageImplicitE1", }, + ["+120 to accuracy rating"] = { "IncreasedAccuracy2hSwordImplicit2", }, + ["gems socketed in green sockets have +#% to quality"] = { "SocketedGemsInGreenSocketEffectUnique__1", }, + ["+350 to accuracy rating"] = { "IncreasedAccuracySwordImplicit6", }, + ["+3 to level of socketed warcry gems"] = { "LocalIncreaseSocketedWarcryGemLevelUniqueShieldInt5", }, + ["bleeding on you expires #% slower while moving"] = { "BleedingExpiresSlowerWhileMovingUnique__1", }, + ["minions have +5% to critical strike multiplier per withered debuff on enemy"] = { "MinionCriticalStrikeMultiplierAgainstWitheredUnique__1", }, + ["#% reduced effect of chill on you"] = { "ChillEffectivenessOnSelfUniqueRing28", "JewelImplicitReducedChillEffect", }, + ["lose no experience when you die because a linked target died"] = { "LinkLoseNoExperienceUnique__1", }, + ["(30-50)% increased effect of chilled ground"] = { "ChilledGroundEffectUnique__1", }, + ["socketed gems are supported by level # immolate"] = { "DisplaySupportedByImmolateUnique__1", "MutatedUniqueBow19SupportedByImmolate", }, + ["(40-50)% increased elemental damage taken"] = { "ElementalDamageTakenUnique__1", }, + ["#% less power charge duration"] = { "PowerChargeDurationFinalUnique__1__", }, + ["+(#)% to critical strike multiplier if you've gained a power charge recently"] = { "CriticalStrikeMultiplierIfGainedPowerChargeUnique__1_", }, + ["all damage can freeze"] = { "AllDamageCanFreezeUnique__1", }, + ["freeze chilled enemies as though dealing (#)% more damage"] = { "FreezeChilledEnemiesMoreDamageUnique__1_", }, + ["arctic armour has no reservation"] = { "ArcticArmourReservationCostUnique__1", }, + ["freeze chilled enemies as though dealing (50-100)% more damage"] = { "FreezeChilledEnemiesMoreDamageUnique__1_", }, + ["nearby enemies are chilled"] = { "NearbyEnemiesAreChilledUnique__1", }, + ["unholy might"] = { "GrantsUnholyMightUnique__1", }, + ["bow attacks fire an additional arrow"] = { "AdditionalArrowsUniqueTransformed__1", }, + ["cannot evade enemy attacks"] = { "CannotEvade", }, + ["gain 100 life when you lose an endurance charge"] = { "LifeGainOnEndurangeChargeConsumptionUniqueBodyStrInt6", }, + ["your spells have #% chance to shock against frozen enemies"] = { "SpellChanceToShockFrozenEnemiesUniqueRing34", }, + ["10% increased experience gain for corrupted gems"] = { "IncreasedCorruptedGemExperienceUniqueCorruptedJewel9", }, + ["+(60-80) to intelligence"] = { "IntelligenceUniqueGlovesStr3", }, + ["+40 to intelligence"] = { "IntelligenceUnique__5", }, + ["socketed slam gems are supported by level # earthbreaker"] = { "OneAncestorTotemBuffUnique__1", }, + ["(#)% chance on melee hit for all impales on the enemy to last for an additional hit"] = { "ChanceMeleeHitsDontConsumeImpalesUnique_1UNUSED", }, + ["(45-60)% chance on melee hit for all impales on the enemy to last for an additional hit"] = { "ChanceMeleeHitsDontConsumeImpalesUnique_1UNUSED", }, + ["(#)% reduced impale duration"] = { "ImpaleDurationUnique_1", }, + ["(#)% chance on melee hit for the strongest impale on target to last for 1 additional hit"] = { "ChanceMeleeHitsDontRemoveSTRONGESTImpaleUnique_1", }, + ["(45-60)% chance on melee hit for the strongest impale on target to last for 1 additional hit"] = { "ChanceMeleeHitsDontRemoveSTRONGESTImpaleUnique_1", }, + ["impales you inflict last (#) additional hits"] = { "ImpalesInflictedLastAdditionalHitsUnique_1UNUSED", }, + ["your hits cannot inflict more than 1 impale"] = { "HitsCannotInflictMoreThanOneImpale_1UNUSED", }, + ["[dnt] impaled enemies cannot be impaled"] = { "YouCannotImpaleTheImpaledUnique_1UNUSED", }, + ["critical strikes with spells inflict impale"] = { "SpellImpaleOnCritChanceUnique__1", }, + ["adds (46-63) to (92-113) chaos damage"] = { "LocalAddedChaosDamageImplicitE3_", }, + ["projectiles are fired in random directions"] = { "RandomProjectileDirectionUnique__1", }, + ["effects of profane ground you create linger for 4 seconds"] = { "ProfaneGroundLingersUnique__1", }, + ["#% chance to create profane ground on critical"] = { "ProfaneGroundCriticalStrikeINTHighestUnique__1", }, + ["25% chance to create profane ground on critical"] = { "ProfaneGroundCriticalStrikeINTHighestUnique__1", }, + ["you have consecrated ground around you while"] = { "ConsecratedGroundStationarySTRHighestUnique__1", }, + ["+(5-10) to intelligence"] = { "IntelligenceUnique__21", }, + ["-(#) to intelligence"] = { "IntelligenceUnique__24", }, + ["+(20-40) to intelligence"] = { "IntelligenceUnique__25", "IntelligenceUnique__6", "IntelligenceUniqueDagger10_", }, + ["+(30-50) to intelligence"] = { "IntelligenceUnique__35", "IntelligenceUnique__22_", "IntelligenceUnique__19", }, + ["100% reduced intelligence"] = { "PercentageIntelligenceUnique__1", }, + ["(1-7)% increased intelligence"] = { "PercentageIntelligenceUnique__5", }, + ["gain # life per bleeding enemy hit"] = { "LifeGainVsBleedingEnemiesUnique__1", }, + ["+7% to unarmed melee attack critical strike chance"] = { "BaseUnarmedCriticalStrikeChanceUnique__1", }, + ["modifiers to claw damage also apply to unarmed attack damage with melee skills"] = { "ClawDamageModsAlsoAffectUnarmedUnique__1", }, + ["#% increased damage with unarmed attacks against bleeding enemies"] = { "UnarmedDamageVsBleedingEnemiesUnique__1", }, + ["100% increased damage with unarmed attacks against bleeding enemies"] = { "UnarmedDamageVsBleedingEnemiesUnique__1", }, + ["implicit modifier magnitudes are doubled"] = { "LocalDoubleImplicitMods", }, + ["grants level # illusory warp skill"] = { "ItemGrantsIllusoryWarpUnique__1", }, + ["adds (35-40) to (55-60) physical damage"] = { "LocalAddedPhysicalDamageUnique__8", }, + ["adds (50-70) to (135-165) physical damage"] = { "LocalAddedPhysicalDamageUnique__7", }, + ["adds (5-8) to (13-17) physical damage"] = { "LocalAddedPhysicalDamageUniqueWand9", }, + ["grants level 20 illusory warp skill"] = { "ItemGrantsIllusoryWarpUnique__1", }, + ["socketed gems have no reservation"] = { "SocketedAurasReserveNoManaUnique__1", }, + ["gain soul eater during any flask effect"] = { "BeltSoulEaterDuringFlaskEffect__1", }, + ["#% increased damage with hits and ailments against hindered enemies"] = { "DamageAgainstNearEnemiesUnique__1", }, + ["minions leech 5% of damage as life against poisoned enemies"] = { "MinionLeechOnPoisonedEnemiesUnique__1", }, + ["(80-120)% increased spell critical strike chance"] = { "SpellCriticalStrikeChanceUnique__5", }, + ["minions have +(-17-17)% to chaos resistance"] = { "MinionChaosResistanceUnique__3", }, + ["you can apply one fewer curse"] = { "AdditionalCurseOnEnemiesUnique__3", }, + ["30% of physical damage converted to fire damage"] = { "ConvertPhysicalToFireUnique__2_", }, + ["(0-50)% of physical damage converted to fire damage"] = { "ConvertPhysicalToFireUnique__3__", }, + ["+(35-45) to armour"] = { "LocalIncreasedPhysicalDamageReductionRatingUniqueGlovesStrDex3", }, + ["(380-420)% increased armour"] = { "LocalIncreasedPhysicalDamageReductionRatingPercentUniqueBodyStrDexInt1a", }, + ["(200-220)% increased armour"] = { "LocalIncreasedPhysicalDamageReductionRatingPercentUniqueGlovesStr3", }, + ["+(400-600) to armour"] = { "LocalIncreasedPhysicalDamageReductionRatingUniqueGlovesStr5", }, + ["+(20-40) to armour"] = { "LocalIncreasedPhysicalDamageReductionRatingUniqueShieldStrDex2", }, + ["+(200-300) to armour"] = { "LocalIncreasedPhysicalDamageReductionRatingUniqueHelmetStrDex3", }, + ["+(75-100) to armour"] = { "LocalIncreasedPhysicalDamageReductionRatingUniqueHelmetStr1", }, + ["60% increased armour"] = { "LocalIncreasedPhysicalDamageReductionRatingUniqueBodyStrInt1", }, + ["(#)% of physical damage converted to fire damage"] = { "ConvertPhysicalToFireUnique__3__", }, + ["50% of physical damage converted to fire damage"] = { "ConvertPhysicalToFireUnique__1", "ConvertPhysicalToFireUniqueQuiver1_", }, + ["100% of physical damage converted to fire damage"] = { "ConvertPhysicalToFireUniqueOneHandSword4", }, + ["25% of physical damage converted to fire damage"] = { "ConvertPhysicalToFireUniqueShieldStr3", }, + ["cannot be stunned"] = { "CannotBeStunnedUnique__1_", "CannotBeStunned", }, + ["minions have +25% chance to block spell damage"] = { "MinionSpellBlockChanceUnique__2", }, + ["minions have +#% chance to block spell damage"] = { "MinionSpellBlockChanceUnique__2", }, + ["minions have +25% chance to block attack damage"] = { "MinionAttackBlockChanceUnique__2", }, + ["minions have +(#)% to chaos resistance"] = { "MinionChaosResistanceUnique__3", }, + ["20% chance when you kill a magic monster to gain its modifiers for 60 seconds"] = { "GainMagicMonsterModsOnKillUnique__1_", }, + ["#% chance when you kill a magic monster to gain its modifiers for # seconds"] = { "GainMagicMonsterModsOnKillUnique__1_", }, + ["when you kill a rare monster, you gain its modifiers for 60 seconds"] = { "GainRareMonsterModsOnKillUniqueBelt7_", }, + ["when you kill a rare monster, you gain its modifiers for # seconds"] = { "GainRareMonsterModsOnKillUniqueBelt7_", }, + ["(300-350)% increased energy shield"] = { "LocalIncreasedEnergyShieldPercentUnique__30___", }, + ["(30-40)% increased elemental damage with hits and ailments for"] = { "DamagePerStatusAilmentOnEnemiesUniqueRing21", }, + ["+5000 to armour while frozen"] = { "ArmourWhileFrozenUniqueRing18", }, + ["30% increased damage while ignited"] = { "DamageWhileIgnitedUniqueRing18", }, + ["(5-10)% chance to freeze, shock and ignite"] = { "ChanceToFreezeShockIgniteUnique__3", }, + ["always freeze, shock and ignite"] = { "ChanceToFreezeShockIgniteUniqueAmulet19", }, + ["lose (10-15) life per enemy hit with spells"] = { "LoseLifeOnSpellHitUnique__1", }, + ["(16-22)% chance to ignite"] = { "ChanceToIgniteUnique__1", }, + ["+(10-30) to maximum mana"] = { "IncreasedManaUniqueQuiver1", "IncreasedManaUniqueQuiver1a", }, + ["+(25-50) to maximum mana"] = { "IncreasedManaUniqueBodyInt5", }, + ["(7-10)% chance to freeze"] = { "ChanceToFreezeUniqueQuiver5", }, + ["+(#) to maximum fortification"] = { "MaximumFortificationUnique__1", }, + ["1% increased attack speed per fortification"] = { "AttackSpeedPerFortificationUnique__1", }, + ["gain (7-10) rage after spending a total of 200 mana"] = { "GainRageOnManaSpentUnique__1", }, + ["gain (#) rage after spending a total of # mana"] = { "GainRageOnManaSpentUnique__1", }, + ["2% reduced flask effect duration per level"] = { "FlaskDurationPerLevelUnique__1", }, + ["grants level 20 ravenous skill"] = { "GrantsRavenousSkillUnique__1", }, + ["grants level # ravenous skill"] = { "GrantsRavenousSkillUnique__1", }, + ["spells inflict intimidate on critical strike for 4 seconds"] = { "SpellCriticalStrikesIntimidateUnique__1", }, + ["you and enemies in your presence count as moving while affected by elemental ailments"] = { "EnemiesCountAsMovingElementalAilmentsUnique__1", }, } \ No newline at end of file diff --git a/src/Export/Uniques/axe.lua b/src/Export/Uniques/axe.lua index 518ac00a98..2d3dc7021b 100644 --- a/src/Export/Uniques/axe.lua +++ b/src/Export/Uniques/axe.lua @@ -13,7 +13,7 @@ Variant: Current HasNoSockets LocalIncreasedPhysicalDamagePercentUnique__40 NoIntelligenceUnique__1_ -{variant:1}Critical Strike Chance is (20-30)% for Hits with this Weapon +{variant:1}WeaponCritChanceOverrideUnique__1__[20,30] {variant:2}WeaponCritChanceOverrideUnique__1__ ]],[[ Dreadarc @@ -43,16 +43,16 @@ Infernal Axe Variant: Pre 2.6.0 Variant: Current Implicits: 0 -{variant:1}Adds (170-190) to (200-220) Fire Damage in Main Hand +{variant:1}MainHandAddedFireDamageUniqueOneHandAxe2[170,190][200,220] {variant:2}MainHandAddedFireDamageUniqueOneHandAxe2 +{variant:1}OffHandAddedColdDamageUniqueOneHandAxe2[170,190][200,220] {variant:2}OffHandAddedColdDamageUniqueOneHandAxe2 LocalIncreasedAttackSpeedUniqueOneHandAxe2 MainHandChanceToIgniteUniqueOneHandAxe2 {variant:1}OffHandChillDurationUniqueOneHandAxe2 +{variant:1}BurningDamageToChilledEnemiesUniqueOneHandAxe2[40,40] {variant:2}BurningDamageToChilledEnemiesUniqueOneHandAxe2 {variant:2}ChillEnemiesOnHitWithWeaponUnique__1 -{variant:1}Adds (170-190) to (200-220) Cold Damage in Off Hand -{variant:1}40% increased Damage with Ignite inflicted on Chilled Enemies ]],[[ The Screaming Eagle Jade Hatchet @@ -60,11 +60,11 @@ Variant: Pre 2.0.0 Variant: Current Implicits: 0 DisplaySocketedGemGetsChanceToFleeUniqueOneHandAxe3 +{variant:1}LocalAddedPhysicalDamageUniqueOneHandAxe3[8,12][18,22] {variant:2}LocalAddedPhysicalDamageUniqueOneHandAxe3 IncreasedLifeUniqueOneHandAxe3 LifeGainedFromEnemyDeathUniqueOneHandAxe3 MovementVelocityUniqueOneHandAxe3 -{variant:1}Adds (8-12) to (18-22) Physical Damage ]],[[ The Gryphon Jade Hatchet @@ -74,13 +74,13 @@ Variant: Current LevelReq: 32 Implicits: 0 DisplaySocketedGemGetsChanceToFleeUniqueOneHandAxe3 -LocalIncreasedPhysicalDamagePercentUnique__9 +LocalIncreasedPhysicalDamagePercentUnique__17_ +{variant:1}LocalAddedPhysicalDamageUniqueOneHandAxe3[8,12][18,22] {variant:2}LocalAddedPhysicalDamageUniqueOneHandAxe3 IncreasedLifeUniqueOneHandAxe3 LifeGainedFromEnemyDeathUniqueOneHandAxe3 MovementVelocityUniqueOneHandAxe3 MovementSpeedIfKilledRecentlyUnique___1 -{variant:1}Adds (8-12) to (18-22) Physical Damage ]],[[ Jack, the Axe Vaal Hatchet @@ -88,14 +88,14 @@ Variant: Pre 3.13.0 Variant: Current Implicits: 0 {variant:2}GrantsVampiricIconSkillUnique__1 +{variant:1}LocalIncreasedPhysicalDamagePercentUniqueOneHandAxe5[90,110] {variant:2}LocalIncreasedPhysicalDamagePercentUniqueOneHandAxe5 LocalAddedPhysicalDamageUniqueOneHandAxe5 {variant:1}LocalIncreasedAttackSpeedUniqueOneHandAxe2 {variant:1}LifeLeechPermyriadUniqueOneHandAxe6 -CausesBleedingUniqueTwoHandAxe7 -{variant:2}LocalBleedDamageOverTimeMultiplierUnique__1 -{variant:1}(90-110)% increased Physical Damage {variant:1}50% reduced total Recovery per second from Life Leech +CausesBleedingUniqueOneHandAxe5 +{variant:2}LocalBleedDamageOverTimeMultiplierUnique__1 ]],[[ Moonbender's Wing Tomahawk @@ -104,22 +104,22 @@ Variant: Current Implicits: 0 {variant:1}LightningWarpSkillUniqueOneHandAxe8 {variant:2}TriggeredLightningWarpUnique__1__ +{variant:1}LocalIncreasedPhysicalDamagePercentUniqueOneHandAxe8[70,90] {variant:2}LocalIncreasedPhysicalDamagePercentUniqueOneHandAxe8 {variant:1}LocalAddedPhysicalDamageUniqueOneHandAxe8 LocalCriticalStrikeChanceUniqueOneHandAxe8_ {variant:1}ConvertPhysicalToColdUniqueOneHandAxe8 {variant:1}ConvertPhysicalToLightningUniqueOneHandAxe8 {variant:2}WeaponPhysicalDamageAddedAsColdOrLightningUnique__1 -{variant:1}(70-90)% increased Physical Damage ]],[[ Relentless Fury Decorative Axe Variant: Pre 2.6.0 Variant: Current Implicits: 0 -LocalIncreasedPhysicalDamagePercentUniqueTwoHandAxe6 +LocalIncreasedPhysicalDamagePercentUniqueOneHandAxe6 LocalAddedPhysicalDamageUniqueOneHandAxe6 -{variant:1}LifeLeechPermyriadUniqueShieldDex2 +{variant:1}LifeLeechPermyriadUnique__4 {variant:2}LifeLeechPermyriadUniqueOneHandAxe6 NearbyAlliesHaveCullingStrikeUniqueTwoHandAxe9 GainOnslaughtWhenCullingEnemyUniqueOneHandAxe6 @@ -137,9 +137,9 @@ LocalAddedPhysicalDamageUnique__7 DualWieldingPhysicalDamageUnique__1 LocalIncreasedAttackSpeedUniqueOneHandAxe2 {variant:1}SwordPhysicalAttackSpeedUnique__1 -{variant:1}CausesBleedingUniqueTwoHandAxe7 +{variant:1}CausesBleedingUniqueOneHandAxe5 +{variant:2}MaxRagePerEquippedSwordUnique__1____[25,25] {variant:3}MaxRagePerEquippedSwordUnique__1____ -{variant:2}+25 to Maximum Rage while wielding a Sword ]],[[ Soul Taker Siege Axe @@ -148,16 +148,16 @@ Variant: Pre 3.20.0 Variant: Pre 3.26.0 Variant: Current Implicits: 0 -{variant:1}LocalIncreasedPhysicalDamagePercentUniqueOneHandMace7 -{variant:2}LocalIncreasedPhysicalDamagePercentUniqueTwoHandAxe1 +{variant:1}LocalIncreasedPhysicalDamagePercentUniqueOneHandAxe1[160,200] +{variant:2}LocalIncreasedPhysicalDamagePercentUniqueOneHandAxe1[100,140] {variant:3,4}LocalIncreasedPhysicalDamagePercentUniqueOneHandAxe1 +{variant:1,2}LocalAddedPhysicalDamageOneHandAxe1[10,10][20,20] {variant:3,4}LocalAddedPhysicalDamageOneHandAxe1 -{variant:1,2,3}LocalIncreasedAttackSpeedUniqueOneHandSword11 +{variant:1,2,3}LocalIncreasedAttackSpeedUniqueOneHandAxe1[20,25] {variant:4}LocalIncreasedAttackSpeedUniqueOneHandAxe1 ColdResistUniqueOneHandAxe1_ MeleeAttacksUsableWithoutManaUniqueOneHandAxe1 PhysicalDamageCanChillUniqueDescentOneHandAxe1 -{variant:1,2}Adds 10 to 20 Physical Damage ]],[[ Replica Soul Taker Siege Axe @@ -165,22 +165,22 @@ League: Heist Source: No longer obtainable Implicits: 0 LocalIncreasedPhysicalDamagePercentUniqueTwoHandAxe1 +LocalAddedPhysicalDamageOneHandAxe1[10,10][20,20] LocalCriticalStrikeChanceUnique__18 ColdResistUniqueOneHandAxe1_ PhysicalDamageCanFreezeUnique__1_ KeystoneEldritchBatteryUnique__1 -Adds 10 to 20 Physical Damage ]],[[ Starcaller Abyssal Axe Source: Drops from unique{Incarnation of Fear} in normal{Moment of Trauma} Requires Level 55, 128 Str, 60 Dex StarfellOnMeleeCriticalHitUnique__1 -AllAttributesUnique__30 +AllAttributesUnique__17_ LocalIncreasedPhysicalDamagePercentUniqueTwoHandAxe10 LocalCriticalStrikeChanceUniqueTwoHandAxe_1 AreaOfEffectUnique_9 -Gain (40-60)% of Weapon Physical Damage as Extra Damage of a Random Element +WeaponPhysicalDamageAddedAsRandomElementUnique__2 ]], -- Weapon: Two Handed Axe [[ @@ -195,11 +195,11 @@ Implicits: 1 {variant:2,3}LocalMaimOnHit2HImplicit_1 {variant:1,2}LocalIncreaseSocketedSupportGemLevelUniqueTwoHandAxe7 {variant:3}IncreaseSocketedSupportGemQualityUnique__2 +{variant:1}LocalAddedPhysicalDamageUniqueTwoHandAxe7[220,235][270,290] +{variant:2}LocalAddedPhysicalDamageUniqueTwoHandAxe7[205,220][250,270] {variant:3}LocalAddedPhysicalDamageUniqueTwoHandAxe7 LocalIncreasedAttackSpeedUniqueTwoHandAxe7 -CausesBleedingUniqueTwoHandAxe7 -{variant:1}Adds (220-235) to (270-290) Physical Damage -{variant:2}Adds (205-220) to (250-270) Physical Damage +CausesBleedingUniqueOneHandAxe5 {variant:1,2}+2 to Weapon Range {variant:3}+10 to Weapon Range ]],[[ @@ -209,22 +209,22 @@ Variant: Pre 3.0.0 Variant: Pre 3.12.0 Variant: Current Implicits: 0 -{variant:1}LocalIncreasedPhysicalDamagePercentUniqueClaw6 +{variant:1}LocalIncreasedPhysicalDamagePercentUniqueTwoHandAxe4[100,120] {variant:2,3}LocalIncreasedPhysicalDamagePercentUniqueTwoHandAxe4 IncreasedLifeUniqueTwoHandAxe4 +{variant:1,2}LifeRegenerationUniqueTwoHandAxe4[600,600] {variant:3}LifeRegenerationUniqueTwoHandAxe4 LifeLeechPermyriadUniqueTwoHandAxe4 ManaCostIncreaseUniqueTwoHandAxe4 CausesBleedingUniqueTwoHandAxe4 -{variant:1,2}Regenerate 10 Life per second ]],[[ Debeon's Dirge Despot Axe Implicits: 0 LocalAddedColdDamageUnique__6_ -WarcryKnockbackUnique__1 15% increased Movement Speed if you've used a Warcry Recently 150% increased Elemental Damage if you've used a Warcry Recently +WarcryKnockbackUnique__1 ]],[[ The Harvest Jasper Chopper @@ -243,7 +243,7 @@ Implicits: 0 LocalIncreasedPhysicalDamagePercentUniqueTwoHandAxe8 LifeLeechOnCritPermyriadUniqueTwoHandAxe8 CriticalStrikeChancePerLevelUniqueTwoHandAxe8 -VillageElusiveOnCriticalStrike +ElusiveOnCriticalStrikeUnique__1 ]],[[ Hezmana's Bloodlust Vaal Axe @@ -251,12 +251,12 @@ Variant: Pre 3.11.0 Variant: Current Implicits: 1 {variant:2}LocalMaimOnHit2HImplicit_1 -{variant:1}LocalIncreasedPhysicalDamagePercentUnique__28__ +{variant:1}LocalIncreasedPhysicalDamagePercentUniqueTwoHandAxe2[150,170] {variant:2}LocalIncreasedPhysicalDamagePercentUniqueTwoHandAxe2 LocalAddedPhysicalDamage__1 LifeLeechPermyriadUniqueTwoHandAxe4 {variant:2}AttackSpeedAfterSavageHitTakenUnique__1 -VillageAttacksCostLife +AttacksHaveBloodMagic__1 ]],[[ Kaom's Primacy Karui Chopper @@ -267,16 +267,16 @@ Variant: Pre 3.11.0 Variant: Pre 3.25.0 Variant: Current Implicits: 0 -{variant:1}LocalIncreasedPhysicalDamagePercentUniqueTwoHandSword1 +{variant:1}LocalIncreasedPhysicalDamagePercentUniqueTwoHandAxe1[120,150] +{variant:2,3}LocalIncreasedPhysicalDamagePercentUniqueTwoHandAxe1[160,220] {variant:4,5}LocalIncreasedPhysicalDamagePercentUniqueTwoHandAxe1 {variant:1,2}LocalAddedFireDamageUniqueTwoHandAxe1 LifeGainedFromEnemyDeathUniqueTwoHandAxe1 IncreasedAccuracyUniqueTwoHandAxe1 NearbyAlliesHaveCullingStrikeUniqueTwoHandAxe9 +{variant:3,4}RageOnAttackCritUnique__1 {variant:5}RageOnMeleeHitE3 {variant:3,4,5}PhysicalAddedAsFirePerRageUnique__1 -{variant:2,3}(160-220)% increased Physical Damage -{variant:3,4}Gain 1 Rage on Critical Hit with attacks, no more than once every 0.5 seconds ]],[[ Kingmaker Despot Axe @@ -288,8 +288,10 @@ Variant: Pre 3.16.0 Variant: Pre 3.20.0 Variant: Current Implicits: 0 -{variant:1,2}LocalIncreasedPhysicalDamagePercentUnique__43 -{variant:4}LocalIncreasedPhysicalDamagePercentUnique__25 +{variant:1,2}LocalIncreasedPhysicalDamagePercentUniqueTwoHandAxe9[200,250] +{variant:3}LocalIncreasedPhysicalDamagePercentUniqueTwoHandAxe9[250,285] +{variant:4}LocalIncreasedPhysicalDamagePercentUniqueTwoHandAxe9[170,200] +{variant:5}LocalIncreasedPhysicalDamagePercentUniqueTwoHandAxe9[190,240] {variant:6}LocalIncreasedPhysicalDamagePercentUniqueTwoHandAxe9 LocalIncreasedAttackSpeedUniqueTwoHandAxe9 {variant:2,3,4,5,6}CriticalStrikeChanceUniqueBow9 @@ -298,10 +300,8 @@ DisplayNearbyAlliesHaveIncreasedItemRarityUniqueTwoHandAxe9 DisplayNearbyAlliesHaveCullingStrikeUniqueTwoHandAxe9 {variant:2,3,4,5,6}MeleeAttacksUsableWithoutManaUniqueOneHandAxe1 {variant:3,4,5,6}DisplayNearbyAlliesHaveCriticalStrikeMultiplierTwoHandAxe9 +{variant:3,4}DisplayNearbyAlliesHaveFortifyTwoHandAxe9[1,1] {variant:5,6}DisplayNearbyAlliesHaveFortifyTwoHandAxe9 -{variant:3}(250-285)% increased Physical Damage -{variant:5}(190-240)% increased Physical Damage -{variant:3,4}Nearby Allies have +1 Fortification ]],[[ Kitava's Feast Void Axe @@ -310,13 +310,13 @@ Variant: Pre 3.11.0 Variant: Current Implicits: 0 SupportedByMeleeSplashUnique__1_ -{variant:1}LocalIncreasedPhysicalDamagePercentUniqueRapier1 +{variant:1}LocalIncreasedPhysicalDamagePercentUnique__23[250,300] +{variant:2}LocalIncreasedPhysicalDamagePercentUnique__23[265,330] {variant:3}LocalIncreasedPhysicalDamagePercentUnique__23 LifeLeechPermyriadUniqueTwoHandAxe4 -ManaLeechUniqueAmulet3 +ManaLeechPermyriadUnique__2 RecoverPercentMaxLifeOnKillUnique__1 -VillageEnemiesDestroyedOnKill -{variant:2}(265-330)% increased Physical Damage +EnemiesDestroyedOnKillUnique__1 ]],[[ Limbsplit Woodsplitter @@ -341,9 +341,9 @@ LocalIncreaseSocketedStrengthGemLevelUniqueTwoHandAxe3 {variant:2}TriggerGoreShockwaveOnMeleeHitWith150StrengthUnique__2 StrengthUniqueTwoHandAxe3 LocalIncreasedPhysicalDamagePercentUniqueTwoHandAxe3 +LocalAddedPhysicalDamageUnique__18[35,45][80,90] PhysicalAddedAsFireUnique__2 NearbyAlliesHaveCullingStrikeUniqueTwoHandAxe9 -Adds (35-45) to (80-90) Physical Damage ]],[[ Ngamahu's Flame Abyssal Axe @@ -351,12 +351,12 @@ Variant: Pre 3.11.0 Variant: Current Implicits: 0 MoltenBurstOnMeleeHitUnique__1 +{variant:1}LocalIncreasedPhysicalDamagePercentUnique__17_[190,230] {variant:2}LocalIncreasedPhysicalDamagePercentUnique__17_ -IncreasedAttackSpeedUniqueGlovesDexInt_1 -{variant:1}ConvertPhysicalToFireUniqueQuiver1_ +IncreasedAttackSpeedUnique__5 +{variant:1}DamageConversionFireUnique__1[50,50] {variant:2}DamageConversionFireUnique__1 PenetrateEnemyFireResistUnique__1 -{variant:1}(190-230)% increased Physical Damage ]],[[ Reaper's Pursuit Shadow Axe @@ -373,12 +373,12 @@ Ezomyte Axe Variant: Pre 3.11.0 Variant: Current Implicits: 0 -{variant:1}(200-212)% increased Physical Damage +{variant:1}LocalIncreasedPhysicalDamagePercentUnique__33[200,212] {variant:2}LocalIncreasedPhysicalDamagePercentUnique__33 -LocalIncreasedAttackSpeedUnique__16 +IncreasedAttackSpeedUnique__5 AreaOfEffectPer25RampageStacksUnique__1_ FrenzyChargePer50RampageStacksUnique__1 -SimulatedRampageStrDex5 +SimulatedRampageDexInt6 ]],[[ Uul-Netol's Kiss {variant:1}Labrys @@ -390,14 +390,13 @@ Source: Drops in Uul-Netol Breach or from unique{Uul-Netol, Unburdened Flesh} Upgrade: Upgrades to unique{Uul-Netol's Embrace} using currency{Blessing of Uul-Netol} Implicits: 1 {variant:2}LocalMaimOnHit2HImplicit_1 -{variant:1}(140-170)% increased Physical Damage +{variant:1}LocalIncreasedPhysicalDamagePercentUnique__22[140,170] {variant:2}LocalIncreasedPhysicalDamagePercentUnique__22 LocalReducedAttackSpeedUnique__2 -{variant:2}CurseLevel10VulnerabilityOnHitUnique__1 +CurseLevel10VulnerabilityOnHitUnique__1 {variant:1}AttacksCauseBleedingOnCursedEnemyHitUnique__1 {variant:2}ExertedAttackDamageUnique__1 {variant:2}ExertedAttackKnockbackChanceUnique__1 -{variant:1}25% chance to Curse Enemies with Vulnerability on Hit ]],[[ Uul-Netol's Embrace Vaal Axe @@ -410,8 +409,8 @@ Implicits: 1 {variant:2,3}LocalMaimOnHit2HImplicit_1 GrantsLevel20BoneNovaTriggerUnique__1 LocalIncreasedPhysicalDamagePercentUnique__24 +LocalReducedAttackSpeedUnique__3 {variant:1,2}AttacksCauseBleedingOnCursedEnemyHitUnique__1 -(30-25)% reduced Attack Speed {variant:3}Attacks have 25% chance to inflict Bleeding ]],[[ Wideswing @@ -423,8 +422,8 @@ SocketedGemsGetIncreasedAreaOfEffectUniqueTwoHandAxe5 StrengthUniqueTwoHandAxe5 LocalIncreasedPhysicalDamagePercentUniqueTwoHandAxe5 ManaGainedFromEnemyDeathUniqueTwoHandAxe5 +{variant:1}IncreasedAccuracyUniqueTwoHandAxe5[50,80] {variant:2}IncreasedAccuracyUniqueTwoHandAxe5 -{variant:1}+(50-80) to Accuracy Rating +2 to Weapon Range ]],[[ Replica Wings of Entropy @@ -436,12 +435,12 @@ Variant: Current Implicits: 0 SpellBlockPercentageUniqueTwoHandAxe6 BlockWhileDualWieldingUniqueTwoHandAxe6 -LocalIncreasedPhysicalDamagePercentUniqueTwoHandAxe6 +LocalIncreasedPhysicalDamagePercentUniqueOneHandAxe6 UniqueWingsOfEntropyCountsAsDualWielding +{variant:1}OffHandBaseCriticalStrikeChanceUnique__1[800,1000] {variant:2}OffHandBaseCriticalStrikeChanceUnique__1 +{variant:1}WingsOfEntropyMainHandAttackSpeedFinalUnique__1_[50,70] {variant:2}WingsOfEntropyMainHandAttackSpeedFinalUnique__1_ -{variant:1}+(8-10)% to Off Hand Critical Strike Chance -{variant:1}(50-70)% more Main Hand attack speed ]],[[ Wings of Entropy {variant:1,2,3,4}Sundering Axe @@ -454,20 +453,20 @@ Variant: Pre 3.26.0 Variant: Current Implicits: 0 {variant:1,2,3}SpellBlockUniqueTwoHandAxe6 -{variant:4}SpellBlockUniqueBootsInt5 +{variant:4}SpellBlockPercentageUniqueTwoHandAxe6[6,7] {variant:5,6}SpellBlockPercentageUniqueTwoHandAxe6 {variant:1}BlockWhileDualWieldingUnique__1 {variant:2,3,4}BlockWhileDualWieldingUniqueOneHandSword5 {variant:5,6}BlockWhileDualWieldingUniqueTwoHandAxe6 -{variant:1,2}LocalIncreasedPhysicalDamagePercentUniqueTwoHandSword5 -{variant:3,4}LocalIncreasedPhysicalDamagePercentUnique__10 -{variant:5,6}LocalIncreasedPhysicalDamagePercentUniqueTwoHandAxe6 +{variant:1,2}LocalIncreasedPhysicalDamagePercentUniqueOneHandAxe6[80,120] +{variant:3,4}LocalIncreasedPhysicalDamagePercentUniqueOneHandAxe6[100,120] +{variant:5,6}LocalIncreasedPhysicalDamagePercentUniqueOneHandAxe6 +{variant:1,2,3,4}MainHandAddedFireDamageUniqueTwoHandAxe6[55,65][100,120] +{variant:5}MainHandAddedFireDamageUniqueTwoHandAxe6[75,100][165,200] {variant:6}MainHandAddedFireDamageUniqueTwoHandAxe6 +{variant:1,2,3,4}OffHandAddedChaosDamageUniqueTwoHandAxe6[55,65][100,120] +{variant:5}OffHandAddedChaosDamageUniqueTwoHandAxe6[75,100][165,200] {variant:6}OffHandAddedChaosDamageUniqueTwoHandAxe6 UniqueWingsOfEntropyCountsAsDualWielding -{variant:1,2,3,4}Adds (55-65) to (100-120) Fire Damage in Main Hand -{variant:5}Adds (75-100) to (165-200) Fire Damage in Main Hand -{variant:1,2,3,4}Adds (55-65) to (100-120) Chaos Damage in Off Hand -{variant:5}Adds (75-100) to (165-200) Chaos Damage in Off Hand ]], } diff --git a/src/Modules/ModParser.lua b/src/Modules/ModParser.lua index fd91130b3e..721ff5d55e 100644 --- a/src/Modules/ModParser.lua +++ b/src/Modules/ModParser.lua @@ -5160,6 +5160,9 @@ local specialModList = { ["gain %d+ rage on critical hit with attacks, no more than once every [%d%.]+ seconds"] = { flag("Condition:CanGainRage"), }, + ["gain %d+ rage on critical hit with attacks"] = { + flag("Condition:CanGainRage"), + }, ["warcry skills' cooldown time is (%d+) seconds"] = function(num) return { mod("CooldownRecovery", "OVERRIDE", num, nil, 0, KeywordFlag.Warcry) } end, ["non%-instant warcries you use yourself have no cooldown"] = function(num) return { mod("CooldownRecovery", "OVERRIDE", 0, nil, 0, KeywordFlag.Warcry, { type = "SkillType", skillTypeList = { SkillType.Instant, SkillType.Totem, SkillType.Triggered }, neg = true }) } end, ["non%-instant warcries ignore their cooldown when used"] = function(num) return { mod("CooldownRecovery", "OVERRIDE", 0, nil, 0, KeywordFlag.Warcry, { type = "SkillType", skillType = SkillType.Instant, neg = true }) } end, From 82eeae0f70b5eefbe98c38878b35b38270c41021 Mon Sep 17 00:00:00 2001 From: Wires77 Date: Tue, 3 Mar 2026 21:33:09 -0600 Subject: [PATCH 09/32] Exclude all itemTypes from uTextToMods to prevent accidents --- src/Export/Scripts/uTextToMods.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/Export/Scripts/uTextToMods.lua b/src/Export/Scripts/uTextToMods.lua index bd1fa8c696..46aaed6e47 100644 --- a/src/Export/Scripts/uTextToMods.lua +++ b/src/Export/Scripts/uTextToMods.lua @@ -5,7 +5,7 @@ end -- Note that these will be normally commented out to prevent accidental legacy mod wording loss on export -- (before legacy mods have been added to the uniques in src/Data) local itemTypes = { - "axe", + -- "axe", -- "bow", -- "claw", -- "dagger", From 713aaef1774909fb70d17e8a20e17c5b6255689e Mon Sep 17 00:00:00 2001 From: Wires77 Date: Tue, 3 Mar 2026 22:13:38 -0600 Subject: [PATCH 10/32] bows --- src/Export/Uniques/bow.lua | 216 ++++++++++++++++++------------------- src/Modules/ModParser.lua | 2 +- 2 files changed, 109 insertions(+), 109 deletions(-) diff --git a/src/Export/Uniques/bow.lua b/src/Export/Uniques/bow.lua index 4517b5aaf8..6af5f817b6 100644 --- a/src/Export/Uniques/bow.lua +++ b/src/Export/Uniques/bow.lua @@ -14,10 +14,10 @@ Requires Level 62, 212 Dex Source: Vendor Recipe Implicits: 1 {variant:3}CriticalMultiplierImplicitBow1 -{variant:1}Adds (60-70) to (180-210) Physical Damage -{variant:2,3,4}Adds (95-115) to (240-265) Physical Damage +{variant:1}LocalAddedPhysicalDamageUnique__29___[60,70][180,210] +{variant:2,3,4}LocalAddedPhysicalDamageUnique__29___[95,115][240,265] {variant:5}LocalAddedPhysicalDamageUnique__29___ -{variant:1,2,3}LocalIncreasedEvasionRatingPercentUniqueHelmetDex5 +{variant:1,2,3}LocalIncreasedEvasionRatingPercentUnique__5 {variant:1,2,3}AdditionalArrowsUniqueBow3 {variant:1,2,3}DisplayIronReflexesFor8SecondsUnique__1 {variant:1,2,3}ArborixMoreDamageAtCloseRangeUnique__1 @@ -29,7 +29,7 @@ Implicits: 1 {variant:4,5}EvasionRatingIfUsedDashRecentlyUnique__1 {variant:4,5}MovementSpeedIfUsedDashRecentlyUnique__1 {variant:4,5}DisableTravelSkillsExceptDashUnique__1 -{variant:4,5}KeystoneIronReflexesUnique__1 +{variant:4,5}IronReflexes ]],[[ Chin Sol Assassin Bow @@ -42,18 +42,18 @@ Variant: Pre 3.17.0 Variant: Current Requires Level 62, 212 Dex Implicits: 2 -{variant:2,3}(6-12)% increased Elemental Damage with Attack Skills +{variant:2,3}WeaponElementalDamageImplicitBow1[6,12] {variant:6,7}CriticalMultiplierImplicitBow1 DexterityUniqueBow4 -{variant:1,2}LocalIncreasedPhysicalDamagePercentUniqueClaw2 -{variant:3,4}LocalIncreasedPhysicalDamagePercentUnique__46 -{variant:5,6}(200-260)% increased Physical Damage +{variant:1,2}LocalIncreasedPhysicalDamagePercentUniqueBow6[75,100] +{variant:3,4}LocalIncreasedPhysicalDamagePercentUniqueBow6[150,180] +{variant:5,6}LocalIncreasedPhysicalDamagePercentUniqueBow6[200,260] {variant:7}LocalIncreasedPhysicalDamagePercentUniqueBow6 LocalAddedFireDamageUniqueBow6 {variant:1,2}IncreasedAttackSpeedUniqueGlovesDex2 -{variant:3,4,5,6,7}LocalIncreasedAttackSpeedUniqueBow6 -{variant:1,2,3,4}100% More Damage with Arrow Hits at Close Range -{variant:5,6,7}50% More Damage with Arrow Hits at Close Range +{variant:3,4,5,6,7}LocalIncreasedAttackSpeedUniqueBow11 +{variant:1,2,3,4}PhysicalBowDamageCloseRangeUniqueBow6[100,100] +{variant:5,6,7}PhysicalBowDamageCloseRangeUniqueBow6 KnockbackCloseRangeUniqueBow6 ]],[[ The Crimson Storm @@ -95,7 +95,7 @@ Requires Level 57, 190 Dex Implicits: 1 {variant:1,2,3,4,5,6,7,8,9,10,11,12,13,14}(4-6)% increased Movement Speed {variant:15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31}MovementVelocityMarakethBowImplicit1 -{variant:1,2,3,4,5,6,7,8,9,10,11,12,13,14}(140-170)% increased Physical Damage +{variant:1,2,3,4,5,6,7,8,9,10,11,12,13,14}LocalIncreasedPhysicalDamagePercentUniqueBow5[140,170] {variant:15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31}LocalIncreasedPhysicalDamagePercentUniqueBow5 LocalCriticalStrikeChanceUnique__15 BleedOnCritUnique__1_ @@ -108,7 +108,7 @@ MaimOnCritUnique__1 {variant:4}{crafted}(5-6)% increased Damage per Frenzy Charge {variant:5}{crafted}(5-6)% increased Damage per Endurance Charge {variant:6}{crafted}+(30-250) to Accuracy Rating -{variant:7}IncreasedAttackSpeedUnique__8 +{variant:7}IncreasedAttackSpeedUnique__8[8,16] {variant:6,7}{crafted}+(7-18)% to Quality {variant:8}IncreasedAttackSpeedUnique__8 {variant:8}{crafted}10% chance to Trigger Level 1 Blood Rage when you Kill an Enemy @@ -154,18 +154,18 @@ Variant: Pre 3.17.0 Variant: Current Requires Level 62, 212 Dex Implicits: 2 -{variant:1,2}(6-12)% increased Elemental Damage with Attack Skills +{variant:1,2}WeaponElementalDamageImplicitBow1[6,12] {variant:6,7}CriticalMultiplierImplicitBow1 -{variant:1,2,3}LocalIncreasedPhysicalDamagePercentUnique__2 -{variant:4,5,6}LocalIncreasedPhysicalDamagePercentUnique__37__ +{variant:1,2,3}LocalIncreasedPhysicalDamagePercentUniqueBow5[100,125] +{variant:4,5,6}LocalIncreasedPhysicalDamagePercentUniqueBow5[130,150] {variant:7}LocalIncreasedPhysicalDamagePercentUniqueBow5 -{variant:2}Adds (6-10) to (10-14) Physical Damage -{variant:3,4}Adds (10-15) to (15-20) Physical Damage +{variant:2}LocalAddedPhysicalDamageUniqueBow5[6,10][10,14] +{variant:3,4}LocalAddedPhysicalDamageUniqueBow5[10,15][15,20] {variant:5,6,7}LocalAddedPhysicalDamageUniqueBow5 -{variant:1,2,3,4}LocalIncreasedAttackSpeedUniqueDescentBow1 +{variant:1,2,3,4}LocalIncreasedAttackSpeedUniqueBow5[10,10] {variant:5,6,7}LocalIncreasedAttackSpeedUniqueBow5 PhysicalDamageConvertToChaosUniqueBow5 -(15-30)% increased Accuracy Rating +AccuracyPercentUniqueBow5 PhysicalDamagePercentTakesAsChaosDamageUniqueBow5 {variant:5,6,7}LocalChanceForPoisonDamage300FinalInflictedWithThisWeaponUnique__1_ ]],[[ @@ -181,13 +181,13 @@ Variant: Current Requires Level 32, 107 Dex Implicits: 1 {variant:2,3,4,5,6,7}LocalCriticalStrikeChanceImplicitBow1 -{variant:1,2,3,4,5}LocalIncreasedPhysicalDamagePercentUniqueTwoHandAxe2 +{variant:1,2,3,4,5}LocalIncreasedPhysicalDamagePercentUniqueBow3[100,125] {variant:6,7}LocalIncreasedPhysicalDamagePercentUniqueBow3 -LocalIncreasedAttackSpeedUniqueDescentBow1 -{variant:1,2,4}+100% to Global Critical Strike Multiplier -{variant:3}+150% to Global Critical Strike Multiplier +LocalIncreasedAttackSpeedUniqueBow2 +{variant:1,2,4}LocalCriticalMultiplierUniqueBow3[100,100] +{variant:3}LocalCriticalMultiplierUniqueBow3[150,150] {variant:5,6,7}LocalCriticalMultiplierUniqueBow3 -{variant:1,2,3,4,5,6}Adds an additional Arrow +{variant:1,2,3,4,5,6}AdditionalArrowsUniqueBow3[1,1] {variant:7}AdditionalArrowsUniqueBow3 ]],[[ Death's Opus @@ -202,12 +202,12 @@ Variant: Current Requires Level 44, 107 Dex Implicits: 1 {variant:2,3,4,5,6}LocalCriticalStrikeChanceImplicitBow1 -{variant:1,2,3,4,5}LocalIncreasedPhysicalDamagePercentUniqueTwoHandAxe2 +{variant:1,2,3,4,5}LocalIncreasedPhysicalDamagePercentUniqueBow3[100,125] {variant:6}LocalIncreasedPhysicalDamagePercentUniqueBow3 -Adds (10-20) to (30-35) Physical Damage -LocalIncreasedAttackSpeedUniqueDescentBow1 -{variant:1,2,4}+100% to Global Critical Strike Multiplier -{variant:3}+150% to Global Critical Strike Multiplier +LocalAddedPhysicalDamageUnique__17_[10,20][30,35] +LocalIncreasedAttackSpeedUniqueBow2 +{variant:1,2,4}LocalCriticalMultiplierUniqueBow3[100,100] +{variant:3}LocalCriticalMultiplierUniqueBow3[150,150] {variant:5,6}LocalCriticalMultiplierUniqueBow3 AdditionalArrowsUniqueBow3 ]],[[ @@ -220,14 +220,14 @@ Variant: Pre 3.19.0 Variant: Current Requires Level 28, 95 Dex Implicits: 2 -{variant:2}(6-12)% increased Elemental Damage with Attack Skills +{variant:2}WeaponElementalDamageImplicitBow1[6,12] {variant:3,4,5}WeaponElementalDamageImplicitBow1 -{variant:2,3}Adds (8-12) to (16-20) Physical Damage +{variant:2,3}LocalAddedPhysicalDamageUniqueBow11[8,12][16,20] {variant:4,5}LocalAddedPhysicalDamageUniqueBow11 -LocalIncreasedAttackSpeedUniqueBow6 +LocalIncreasedAttackSpeedUniqueBow11 {variant:1,2,3}CriticalStrikeChanceUniqueBow9 ManaRegenerationUniqueBow11 -{variant:1,2,3}Gain 110% of Weapon Physical Damage as Extra Damage of a random Element +{variant:1,2,3}WeaponPhysicalDamageAddedAsRandomElementUniqueBow11[110,110] {variant:4}WeaponPhysicalDamageAddedAsRandomElementUniqueBow11 {variant:5}LocalPhysicalDamageAddedAsEachElementTransformed ]],[[ @@ -240,15 +240,15 @@ Variant: Pre 3.1.0 Variant: Current Requires Level 40, 95 Dex Implicits: 2 -{variant:2}(6-12)% increased Elemental Damage with Attack Skills +{variant:2}WeaponElementalDamageImplicitBow1[6,12] {variant:3,4}WeaponElementalDamageImplicitBow1 -{variant:2,3}Adds (8-12) to (16-20) Physical Damage +{variant:2,3}LocalAddedPhysicalDamageUniqueBow11[8,12][16,20] {variant:4}LocalAddedPhysicalDamageUniqueBow11 -LocalIncreasedAttackSpeedUniqueBow6 +LocalIncreasedAttackSpeedUniqueBow11 {variant:1,2,3}CriticalStrikeChanceUniqueBow9 ManaRegenerationUniqueBow11 -{variant:1,2,3}Gain 110% of Weapon Physical Damage as Extra Damage of each Element -{variant:4}LocalPhysicalDamageAddedAsEachElementTransformed2 +{variant:1,2,3}LocalPhysicalDamageAddedAsEachElementTransformed[110,110] +{variant:4}LocalPhysicalDamageAddedAsEachElementTransformed ]],[[ The Gluttonous Tide Citadel Bow @@ -257,8 +257,8 @@ Requires Level 58, 185 Dex LocalIncreasedPhysicalDamagePercentUnique13 LocalIncreasedAttackSpeedUnique__37___ BowAttacksFrenzyChargesArrowsUnique__1 -+(30-50)% to Global Critical Strike Multiplier while you have a Frenzy Charge -(20-40)% chance to gain a Frenzy Charge for each enemy you hit with a Critical Strike +CriticalStrikeMultiplierFrenzyChargesUnique__1 +FrenzyChargePerEnemyCritUnique__1 ]],[[ Hopeshredder Ranger Bow @@ -271,10 +271,10 @@ LocalAddedColdDamageUnique__8 MovementVelocityPerFrenzyChargeUnique__1 AccuracyAgainstBleedingEnemiesUnique__1 {variant:2}LocalIncreasedAccuracyUnique__2 -12 to 14 Cold Damage per Frenzy Charge -2% chance to Avoid Elemental Damage when Hit per Frenzy Charge +AddedColdDamagePerFrenzyChargeUnique__1 +AvoidElementalDamagePerFrenzyChargeUnique__1 AttackDamageLeechPerFrenzyChargeUnique__1 -{variant:1}400 Cold Damage taken per second per Frenzy Charge while moving +{variant:1}DamageTakenPerFrenzyChargeMovingUnique__1[24000,24000] {variant:2}DamageTakenPerFrenzyChargeMovingUnique__1 ]],[[ Infractem @@ -287,12 +287,12 @@ Variant: Current Requires Level 53, 170 Dex Implicits: 1 LocalCriticalStrikeChanceImplicitBow1 -{variant:1,2}(90-100)% increased Physical Damage -{variant:3,4}(110-125)% increased Physical Damage +{variant:1,2}LocalIncreasedPhysicalDamagePercentUniqueBow7[90,100] +{variant:3,4}LocalIncreasedPhysicalDamagePercentUniqueBow7[110,125] {variant:5}LocalIncreasedPhysicalDamagePercentUniqueBow7 {variant:2,3,4,5}LocalAddedPhysicalDamageUniqueBow7 DexterityUniqueBow7 -{variant:1,2,3}+(200-250) to Accuracy Rating +{variant:1,2,3}IncreasedAccuracyUniqueBow7[200,250] {variant:4,5}IncreasedAccuracyUniqueBow7 ArrowPierceUniqueBow7 MovementVelocityMarakethBowImplicit2 @@ -309,7 +309,7 @@ Requires Level 53, 170 Dex Implicits: 1 LocalCriticalStrikeChanceImplicitBow1 DexterityUniqueBow7 -{variant:1}(110-125)% increased Physical Damage +{variant:1}LocalIncreasedPhysicalDamagePercentUniqueBow7[110,125] {variant:2}LocalIncreasedPhysicalDamagePercentUniqueBow7 LocalAddedPhysicalDamageUniqueBow7 MovementVelocityMarakethBowImplicit2 @@ -327,7 +327,7 @@ LocalAddedPhysicalDamageUnique__5 LocalIncreasedAttackSpeedUnique__6 TotemLifeUnique__1 SummonTotemCastSpeedUnique__1 -Can have 1 additional Siege Ballista Totem per 200 Dexterity +AdditionalSnipeTotemsPerDexterityUnique__1 AddedDamagePerDexterityUnique__1 ]],[[ Replica Iron Commander @@ -354,17 +354,17 @@ Variant: Pre 3.20.0 Variant: Current Requires Level 66, 212 Dex Implicits: 2 -{variant:2}(6-12)% increased Elemental Damage with Attack Skills +{variant:2}WeaponElementalDamageImplicitBow1[6,12] {variant:3,4,5,6}WeaponElementalDamageImplicitBow1 -{variant:1,2,3,4}(150-175)% increased Physical Damage -{variant:5}LocalIncreasedPhysicalDamagePercentUniqueBow3 +{variant:1,2,3,4}LocalIncreasedPhysicalDamagePercentUniqueBow1[150,175] +{variant:5}LocalIncreasedPhysicalDamagePercentUniqueBow1[90,105] {variant:6}LocalIncreasedPhysicalDamagePercentUniqueBow1 -{variant:1,2,3,4,5}Adds (6-12) to (20-32) Physical Damage +{variant:1,2,3,4,5}LocalAddedPhysicalDamageUniqueBow1[6,12][20,32] {variant:6}LocalAddedPhysicalDamageUniqueBow1 LocalIncreasedAttackSpeedUniqueBow1 IncreasedManaUniqueBow1 -AlwaysHitsUniqueTwoHandMace6 -{variant:4,5,6}VillagePlayerFarShot +AlwaysHits +{variant:4,5,6}PlayerFarShotUnique__1 ]],[[ Null's Inclination Ranger Bow @@ -376,10 +376,10 @@ AddedChaosDamageUniqueBow12 LocalIncreasedAttackSpeedUniqueBow12 ChaosResistUniqueBow12 {variant:1}Minions deal 1% increased Damage per 10 Dexterity -{variant:2}Minions deal 1% increased Damage per 5 Dexterity +{variant:2}IncreasedMinionDamagePerDexterityUniqueBow12[2,2] {variant:3}IncreasedMinionDamagePerDexterityUniqueBow12 IntelligenceRequirementsUniqueBow12 -Cast Socketed Minion Spells on Kill with this Weapon +CastSocketedMinionSpellsOnKillUniqueBow12 ]],[[ Nuro's Harp Harbinger Bow @@ -390,15 +390,15 @@ Requires Level 68, 212 Dex Implicits: 1 LocalCriticalStrikeChanceImplicitBow1 LocalReducedPhysicalDamagePercentUniqueBow8 -{variant:1,2}Adds (120-140) to (180-210) Cold Damage +{variant:1,2}LocalAddedColdDamageUnique__4[120,140][180,210] {variant:3}LocalAddedColdDamageUnique__4 -LocalIncreasedAttackSpeedUniqueBow9 +LocalIncreasedAttackSpeedUniqueBow10 LightRadiusUnique__2 SpreadChilledGroundOnFreezeUnique__1 SpreadConsecratedGroundOnShatterUnique__1 -{variant:2}40% increased Effect of Chilled Ground +{variant:2}ChilledGroundEffectUnique__1[40,40] {variant:3}ChilledGroundEffectUnique__1 -{variant:3}(30-50)% increased Effect of Consecrated Ground +{variant:3}ConsecratedGroundEffectUnique__1 ]],[[ Quill Rain Short Bow @@ -411,10 +411,10 @@ DexterityUniqueBow4 LocalIncreasedAttackSpeedUniqueBow4 IncreasedAccuracyUniqueBow4 ProjectileSpeedUniqueBow4_ -{variant:1}50% less Damage -{variant:2}40% less Damage +{variant:1}LocalIncreasedPhysicalDamagePercentUniqueBow4[50,50] +{variant:2}LocalIncreasedPhysicalDamagePercentUniqueBow4[40,40] {variant:3}LocalIncreasedPhysicalDamagePercentUniqueBow4 -{variant:2,3}Gain 2 Mana per Enemy Hit with Attacks +{variant:2,3}ManaGainPerTargetUnique__2 ]],[[ Replica Quill Rain Short Bow @@ -424,8 +424,8 @@ Requires Level 5, 26 Dex SupportedByArrowNovaUnique__1 DexterityUniqueBow4 LocalIncreasedPhysicalDamagePercentUniqueDescentBow1 -LocalIncreasedAttackSpeedUniqueOneHandSword7 -Gain 2 Mana per Enemy Hit with Attacks +LocalIncreasedAttackSpeedUnique__35 +ManaGainPerTargetUnique__2 ProjectileSpeedUniqueBow4_ IncreasedAccuracyUniqueBow4 ]],[[ @@ -438,16 +438,16 @@ Variant: Pre 3.11.0 Variant: Pre 3.17.0 Variant: Current {variant:4,5,6}SupportedByGreaterVolleyUnique__1 -{variant:1}LocalIncreasedPhysicalDamagePercentUniqueBow10 -{variant:2,3}(40-50)% increased Physical Damage -{variant:4,5,6}LocalIncreasedPhysicalDamagePercentUniqueOneHandMace1 -{variant:1}Adds (25-40) to (100-115) Physical Damage -{variant:2,3,4,5}Adds (15-30) to (70-95) Physical Damage +{variant:1}LocalIncreasedPhysicalDamagePercentUnique__15[50,70] +{variant:2,3}LocalIncreasedPhysicalDamagePercentUnique__15[40,50] +{variant:4,5,6}LocalIncreasedPhysicalDamagePercentUnique__15 +{variant:1}LocalAddedPhysicalDamageUnique__16_[25,40][100,115] +{variant:2,3,4,5}LocalAddedPhysicalDamageUnique__16_[15,30][70,95] {variant:6}LocalAddedPhysicalDamageUnique__16_ -IncreasedAttackSpeedUniqueQuiver3 +IncreasedAttackSpeedUnique__5 {variant:1,2}4 additional Arrows {variant:3}2 additional Arrows -ProjectileSpeedUniqueQuiver2 +ProjectileSpeedUnique__3 {variant:5,6}VolleyFirstPointPierceUnique__1_ {variant:5,6}VolleySecondPointForkUnique__1 {variant:5,6}VolleyThirdPointReturnUnique__1__ @@ -463,10 +463,10 @@ Implicits: 1 {variant:2,3}CriticalMultiplierImplicitBow1 LocalIncreasedPhysicalDamagePercentUniqueBow5 {variant:1,2}LocalIncreasedAttackSpeedUnique__1 -{variant:1,2}AdditionalChainUniqueOneHandMace3 +{variant:1,2}AdditionalChainUnique__2 {variant:3}AdditionalChainUnique__1 -ProjectileSpeedUniqueAmulet5 -{variant:1,2}(20-40)% increased Elemental Damage with Attack Skills +ProjectileSpeedUnique__2 +{variant:1,2}WeaponElementalDamageUnique__2[20,40] {variant:3}WeaponElementalDamageUnique__2 ]],[[ Silverbranch @@ -475,22 +475,22 @@ Variant: Pre 2.0.0 Variant: Current Requires Level 2 LocalIncreaseSocketedBowGemLevelUniqueBow2 -{variant:1}(50-80)% increased Physical Damage +{variant:1}LocalIncreasedPhysicalDamagePercentUniqueBow2[50,80] {variant:2}LocalIncreasedPhysicalDamagePercentUniqueBow2 -LocalIncreasedAttackSpeedUniqueDescentBow1 -IncreasedAccuracyUniqueDescentBow1 +LocalIncreasedAttackSpeedUniqueBow2 +IncreasedAccuracyUniqueBow2 ManaGainedFromEnemyDeathUniqueBow2 ]],[[ Silverbough Crude Bow Source: No longer obtainable Requires Level 36 -LocalIncreaseSocketedGemLevelUniqueHelmetStrInt2 +LocalIncreaseSocketedGemLevelUnique__2 LocalIncreaseSocketedBowGemLevelUniqueBow2 LocalIncreasedPhysicalDamagePercentUniqueBow2 LocalAddedPhysicalDamageUnique__19 -LocalIncreasedAttackSpeedUniqueDescentBow1 -IncreasedAccuracyUniqueDescentBow1 +LocalIncreasedAttackSpeedUniqueBow2 +IncreasedAccuracyUniqueBow2 ManaGainedFromEnemyDeathUniqueBow2 ]],[[ Widowhail @@ -505,12 +505,12 @@ Variant: Current Requires Level 68, 212 Dex Implicits: 1 LocalCriticalStrikeChanceImplicitBow1 -{variant:1}Adds (60-75) to (170-220) Physical Damage -{variant:2}Adds (110-125) to (245-265) Physical Damage +{variant:1}LocalAddedPhysicalDamageUnique__22[60,75][170,220] +{variant:2}LocalAddedPhysicalDamageUnique__22[110,125][245,265] {variant:3}LocalAddedPhysicalDamageUnique__22 -{variant:1}100% increased Critical Strike Chance with arrows that Fork +{variant:1}CriticalStrikeChanceForForkingArrowsUnique__1[100,100] {variant:2,3}CriticalStrikeChanceForForkingArrowsUnique__1 -{variant:1}Arrows that Pierce have 50% chance to cause Bleeding +{variant:1}ArrowsThatPierceCauseBleedingUnique__1 {variant:2,3}ArrowsThatPierceHaveCritMultiUnique__1 {variant:1}ArrowsAlwaysCritAfterPiercingUnique___1 {variant:2,3}ArrowsAlwaysPierceAfterForkingUnique__1__ @@ -539,10 +539,10 @@ Spine Bow Variant: Pre 3.9.0 Variant: Pre 3.20.0 Variant: Current -{variant:1,2}Adds 1 to (275-325) Lightning Damage +{variant:1,2}LocalAddedLightningDamageUniqueBow10[1,1][275,325] {variant:3}LocalAddedLightningDamageUniqueBow10 -LocalIncreasedAttackSpeedUniqueBow9 -{variant:1,2}60% of Lightning Damage Converted to Chaos Damage +LocalIncreasedAttackSpeedUniqueBow10 +{variant:1,2}ConvertLightningDamageToChaosUniqueBow10[60,60] {variant:3}ConvertLightningDamageToChaosUniqueBow10 {variant:1,2}ChanceToShockUniqueBow10 ChaosDamageCanShockUniqueBow10 @@ -559,22 +559,22 @@ Variant: Pre 3.25.0 Variant: Current Requires Level 66, 212 Dex Implicits: 2 -{variant:3}(6-12)% increased Elemental Damage with Attack Skills +{variant:3}WeaponElementalDamageImplicitBow1[6,12] {variant:4,5,6}WeaponElementalDamageImplicitBow1 -{variant:1}Adds 40 to 60 Cold Damage -{variant:2,3,4}Adds (32-40) to (48-60) Cold Damage +{variant:1}AddedColdDamageUniqueBow9[40,40][60,60] +{variant:2,3,4}AddedColdDamageUniqueBow9[32,40][48,60] {variant:5,6}AddedColdDamageUniqueBow9 -{variant:1}Adds 1 to 100 Lightning Damage -{variant:2,3,4}Adds 1 to (80-100) Lightning Damage +{variant:1}AddedLightningDamageUniqueBow9[1,1][100,100] +{variant:2,3,4}AddedLightningDamageUniqueBow9[1,1][80,100] {variant:5,6}AddedLightningDamageUniqueBow9 -LocalIncreasedAttackSpeedUniqueBow9 -{variant:1,2}LocalCriticalStrikeChanceUnique__14 -{variant:3,4}LocalCriticalStrikeChanceUnique__18 +LocalIncreasedAttackSpeedUniqueBow10 +{variant:1,2}CriticalStrikeChanceUniqueBow9[80,100] +{variant:3,4}CriticalStrikeChanceUniqueBow9[60,80] {variant:5,6}CriticalStrikeChanceUniqueBow9 -{variant:1,2}25% increased Quantity of Items Dropped by Slain Frozen enemies +{variant:1,2}ItemQuantityWhenFrozenUniqueBow9[25,25] {variant:3,4,5}ItemQuantityWhenFrozenUniqueBow9 -{variant:6}30% increased Rarity of Items Dropped by Slain Frozen Enemies -{variant:1,2}50% increased Rarity of Items Dropped by Slain Shocked enemies +{variant:6}IncreasedRarityWhenSlayingFrozenUnique__1 +{variant:1,2}ItemRarityWhenShockedUniqueBow9[50,50] {variant:3,4,5,6}ItemRarityWhenShockedUniqueBow9 ]],[[ Replica Windripper @@ -586,7 +586,7 @@ Implicits: 1 WeaponElementalDamageImplicitBow1 AddedColdDamageUniqueBow9 AddedLightningDamageUniqueBow9 -LocalIncreasedAttackSpeedUniqueBow9 +LocalIncreasedAttackSpeedUniqueBow10 CriticalStrikeChanceUniqueBow9 FrozenMonstersTakeIncreasedDamage GainEnergyShieldOnKillShockedEnemyUnique__1_ @@ -600,12 +600,12 @@ League: Breach Source: Drops in Xoph Breach or from unique{Xoph, Dark Embers} Upgrade: Upgrades to unique{Xoph's Nurture} using currency{Blessing of Xoph} Requires Level 23, 80 Dex -{variant:1}(70-90)% increased Physical Damage +{variant:1}LocalIncreasedPhysicalDamagePercentUnique__21[70,90] {variant:2}LocalIncreasedPhysicalDamagePercentUnique__21 -{variant:1}Gain (20-30) Life per Ignited Enemy Killed +{variant:1}LifeGainedOnKillingIgnitedEnemiesUnique__1[20,30] {variant:2}LifeGainedOnKillingIgnitedEnemiesUnique__1 PhysicalAddedAsFireUnique__3 -ChanceToIgniteUniqueBodyInt2 +ChanceToIgniteUnique__2 {variant:2}AlwaysPierceBurningEnemiesUnique__1 {variant:2}ArrowAddedFireDamagePerEnemyPiercedUnique__1 ]],[[ @@ -619,12 +619,12 @@ Variant: Pre 3.17.0 Variant: Current Requires Level 64, 185 Dex {variant:3,4}SupportedByIgniteProliferationUnique1 -{variant:1,2,3}LocalIncreasedPhysicalDamagePercentUniqueOneHandSword4 +{variant:1,2,3}LocalIncreasedPhysicalDamagePercentUnique__38[250,300] {variant:4}LocalIncreasedPhysicalDamagePercentUnique__38 ConvertPhysicalToFireUnique__1 -ChanceToIgniteUniqueRing38 -{variant:1}Ignites your Skills cause spread to other Enemies within 1.2 metres -{variant:2}Ignites your Skills cause spread to other Enemies within 1.5 metres +ChanceToIgniteUnique__2 +{variant:1}GlobalIgniteProlifUnique__1[1.2,1.2] +{variant:2}GlobalIgniteProlifUnique__1 GainLifeOnIgnitingEnemyUnique__1 ]], } diff --git a/src/Modules/ModParser.lua b/src/Modules/ModParser.lua index 721ff5d55e..7cd26ceea1 100644 --- a/src/Modules/ModParser.lua +++ b/src/Modules/ModParser.lua @@ -4295,7 +4295,7 @@ local specialModList = { ["arrows always pierce"] = { flag("PierceAllTargets", nil, 0, KeywordFlag.Arrow) }, ["arrows pierce all targets"] = { flag("PierceAllTargets", nil, 0, KeywordFlag.Arrow) }, ["arrows that pierce cause bleeding"] = { mod("BleedChance", "BASE", 100, nil, ModFlag.Projectile, KeywordFlag.Arrow, { type = "StatThreshold", stat = "PierceCount", threshold = 1 }) }, - ["arrows that pierce have (%d+)%% chance to cause bleeding"] = function(num) return { mod("BleedChance", "BASE", num, nil, ModFlag.Projectile, KeywordFlag.Arrow, { type = "StatThreshold", stat = "PierceCount", threshold = 1 }) } end, + ["arrows that pierce have (%d+)%% chance to [ic][na][fu][ls][ie]c?t? bleeding"] = function(num) return { mod("BleedChance", "BASE", num, nil, ModFlag.Projectile, KeywordFlag.Arrow, { type = "StatThreshold", stat = "PierceCount", threshold = 1 }) } end, ["arrows that pierce deal (%d+)%% increased damage"] = function(num) return { mod("Damage", "INC", num, nil, ModFlag.Projectile, KeywordFlag.Arrow, { type = "StatThreshold", stat = "PierceCount", threshold = 1 }) } end, ["projectiles gain (%d+)%% of non%-chaos damage as extra chaos damage per chain"] = function(num) return { mod("NonChaosDamageGainAsChaos", "BASE", num, nil, ModFlag.Projectile, { type = "PerStat", stat = "Chain" }) } end, ["projectiles that have chained gain (%d+)%% of non%-chaos damage as extra chaos damage"] = function(num) return { mod("NonChaosDamageGainAsChaos", "BASE", num, nil, ModFlag.Projectile, { type = "StatThreshold", stat = "Chain", threshold = 1 }) } end, From 45de6ceee7b78e5cf298a0dc637ce2d895285736 Mon Sep 17 00:00:00 2001 From: Wires77 Date: Tue, 3 Mar 2026 22:30:52 -0600 Subject: [PATCH 11/32] Missed some axe mods --- src/Export/Uniques/axe.lua | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/src/Export/Uniques/axe.lua b/src/Export/Uniques/axe.lua index 2d3dc7021b..ca7619c6dd 100644 --- a/src/Export/Uniques/axe.lua +++ b/src/Export/Uniques/axe.lua @@ -200,8 +200,8 @@ Implicits: 1 {variant:3}LocalAddedPhysicalDamageUniqueTwoHandAxe7 LocalIncreasedAttackSpeedUniqueTwoHandAxe7 CausesBleedingUniqueOneHandAxe5 -{variant:1,2}+2 to Weapon Range -{variant:3}+10 to Weapon Range +{variant:1,2}LocalIncreasedMeleeWeaponRangeUniqueTwoHandAxe7_[.2,.2] +{variant:3}LocalIncreasedMeleeWeaponRangeUniqueTwoHandAxe7_ ]],[[ The Blood Reaper Headsman Axe @@ -222,8 +222,8 @@ Debeon's Dirge Despot Axe Implicits: 0 LocalAddedColdDamageUnique__6_ -15% increased Movement Speed if you've used a Warcry Recently -150% increased Elemental Damage if you've used a Warcry Recently +MovementSpeedIfUsedWarcryRecentlyUnique__2 +IncreasedElementalDamageIfUsedWarcryRecentlyUnique__1 WarcryKnockbackUnique__1 ]],[[ The Harvest @@ -411,7 +411,7 @@ GrantsLevel20BoneNovaTriggerUnique__1 LocalIncreasedPhysicalDamagePercentUnique__24 LocalReducedAttackSpeedUnique__3 {variant:1,2}AttacksCauseBleedingOnCursedEnemyHitUnique__1 -{variant:3}Attacks have 25% chance to inflict Bleeding +{variant:3}CausesBleedingUniqueTwoHandAxe7Updated ]],[[ Wideswing Poleaxe @@ -424,7 +424,7 @@ LocalIncreasedPhysicalDamagePercentUniqueTwoHandAxe5 ManaGainedFromEnemyDeathUniqueTwoHandAxe5 {variant:1}IncreasedAccuracyUniqueTwoHandAxe5[50,80] {variant:2}IncreasedAccuracyUniqueTwoHandAxe5 -+2 to Weapon Range +LocalIncreasedMeleeWeaponRangeUniqueTwoHandAxe5 ]],[[ Replica Wings of Entropy Ezomyte Axe From d49b5f4394e2e88d3f1986e7689ea073b0c60367 Mon Sep 17 00:00:00 2001 From: Wires77 Date: Tue, 3 Mar 2026 22:47:40 -0600 Subject: [PATCH 12/32] Fix numerical errors after export --- src/Data/Uniques/axe.lua | 12 +++--- src/Data/Uniques/bow.lua | 88 +++++++++++++++++++------------------- src/Export/Uniques/axe.lua | 2 +- src/Export/Uniques/bow.lua | 10 ++--- 4 files changed, 57 insertions(+), 55 deletions(-) diff --git a/src/Data/Uniques/axe.lua b/src/Data/Uniques/axe.lua index fc1798a819..d110e44adf 100644 --- a/src/Data/Uniques/axe.lua +++ b/src/Data/Uniques/axe.lua @@ -200,8 +200,8 @@ Implicits: 1 {variant:3}Adds (310-330) to (370-390) Physical Damage (12-16)% increased Attack Speed 25% chance to cause Bleeding on Hit -{variant:1,2}+2 to Weapon Range -{variant:3}+10 to Weapon Range +{variant:1,2}+0.2 metres to Weapon Range +{variant:3}+1 metres to Weapon Range ]],[[ The Blood Reaper Headsman Axe @@ -222,9 +222,9 @@ Debeon's Dirge Despot Axe Implicits: 0 Adds (310-350) to (460-500) Cold Damage +15% increased Movement Speed if you've Warcried Recently +150% increased Elemental Damage if you've Warcried Recently Warcries Knock Back and Interrupt Enemies in a smaller Area -15% increased Movement Speed if you've used a Warcry Recently -150% increased Elemental Damage if you've used a Warcry Recently ]],[[ The Harvest Jasper Chopper @@ -410,8 +410,8 @@ Implicits: 1 Trigger Level 20 Bone Nova when you Hit a Bleeding Enemy (280-320)% increased Physical Damage (25-30)% reduced Attack Speed +{variant:3}25% chance to cause Bleeding on Hit {variant:1,2}Attacks have 25% chance to inflict Bleeding when Hitting Cursed Enemies -{variant:3}Attacks have 25% chance to inflict Bleeding ]],[[ Wideswing Poleaxe @@ -424,7 +424,7 @@ Socketed Gems are Supported by Level 20 Increased Area of Effect Gain 10 Mana per Enemy Killed {variant:1}+(50-80) to Accuracy Rating {variant:2}+(120-150) to Accuracy Rating -+2 to Weapon Range ++0.2 metres to Weapon Range ]],[[ Replica Wings of Entropy Ezomyte Axe diff --git a/src/Data/Uniques/bow.lua b/src/Data/Uniques/bow.lua index 329452da41..e4bf5fce70 100644 --- a/src/Data/Uniques/bow.lua +++ b/src/Data/Uniques/bow.lua @@ -14,22 +14,22 @@ Requires Level 62, 212 Dex Source: Vendor Recipe Implicits: 1 {variant:3}+(15-25)% to Global Critical Strike Multiplier +{variant:4,5}Grants Level 30 Dash Skill {variant:1}Adds (60-70) to (180-210) Physical Damage {variant:2,3,4}Adds (95-115) to (240-265) Physical Damage {variant:5}Adds (80-100) to (200-225) Physical Damage {variant:1,2,3}(80-100)% increased Evasion Rating {variant:1,2,3}Bow Attacks fire 2 additional Arrows -{variant:1,2,3}Every 16 seconds you gain Iron Reflexes for 8 seconds -{variant:1,2,3}30% more Damage with Arrow Hits at Close Range while you have Iron Reflexes -{variant:1,2,3}30% increased Attack, Cast and Movement Speed while you do not have Iron Reflexes -{variant:1,2,3}You have Far Shot while you do not have Iron Reflexes -{variant:4,5}Grants Level 30 Dash Skill {variant:4,5}Bow Attacks fire 2 additional Arrows if you haven't Cast Dash recently {variant:4,5}(20-30)% increased Attack Speed if you haven't Cast Dash recently {variant:4,5}(100-160)% increased Evasion Rating if you've Cast Dash recently {variant:4,5}(20-30)% increased Movement Speed if you've Cast Dash recently {variant:4,5}Travel Skills other than Dash are Disabled {variant:4,5}Iron Reflexes +{variant:1,2,3}Every 16 seconds you gain Iron Reflexes for 8 seconds +{variant:1,2,3}30% more Damage with Arrow Hits at Close Range while you have Iron Reflexes +{variant:1,2,3}30% increased Attack, Cast and Movement Speed while you do not have Iron Reflexes +{variant:1,2,3}You have Far Shot while you do not have Iron Reflexes ]],[[ Chin Sol Assassin Bow @@ -42,8 +42,8 @@ Variant: Pre 3.17.0 Variant: Current Requires Level 62, 212 Dex Implicits: 2 -{variant:2,3}(6-12)% increased Elemental Damage with Attack Skills {variant:6,7}+(15-25)% to Global Critical Strike Multiplier +{variant:2,3}(6-12)% increased Elemental Damage with Attack Skills +(10-20) to Dexterity {variant:1,2}(75-100)% increased Physical Damage {variant:3,4}(150-180)% increased Physical Damage @@ -52,8 +52,8 @@ Implicits: 2 Adds 25 to 50 Fire Damage {variant:1,2}5% increased Attack Speed {variant:3,4,5,6,7}(10-14)% increased Attack Speed -{variant:1,2,3,4}100% More Damage with Arrow Hits at Close Range -{variant:5,6,7}50% More Damage with Arrow Hits at Close Range +{variant:1,2,3,4}100% more Damage with Arrow Hits at Close Range +{variant:5,6,7}50% more Damage with Arrow Hits at Close Range Bow Knockback at Close Range ]],[[ The Crimson Storm @@ -94,10 +94,13 @@ Variant: Current Requires Level 57, 190 Dex Implicits: 1 {variant:1,2,3,4,5,6,7,8,9,10,11,12,13,14}(4-6)% increased Movement Speed -{variant:15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31}6% increased Movement Speed {variant:1,2,3,4,5,6,7,8,9,10,11,12,13,14}(140-170)% increased Physical Damage {variant:15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31}(60-80)% increased Physical Damage +{variant:7}(8-16)% increased Attack Speed +{variant:8}(8-16)% increased Attack Speed +{variant:9}(7-13)% increased Cast Speed (25-35)% increased Critical Strike Chance +{variant:15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31}6% increased Movement Speed 50% chance to inflict Bleeding on Critical Strike with Attacks Enemies you inflict Bleeding on grant (60-100)% increased Flask Charges Adds (100-120) to (150-165) Physical Damage against Bleeding Enemies @@ -108,11 +111,8 @@ Adds (100-120) to (150-165) Physical Damage against Bleeding Enemies {variant:4}{crafted}(5-6)% increased Damage per Frenzy Charge {variant:5}{crafted}(5-6)% increased Damage per Endurance Charge {variant:6}{crafted}+(30-250) to Accuracy Rating -{variant:7}{crafted}(8-16)% increased Attack Speed {variant:6,7}{crafted}+(7-18)% to Quality -{variant:8}{crafted}(8-16)% increased Attack Speed {variant:8}{crafted}10% chance to Trigger Level 1 Blood Rage when you Kill an Enemy -{variant:9}{crafted}(7-13)% increased Cast Speed {variant:9}{crafted}10% chance to gain Arcane Surge when you Kill an Enemy {variant:10}{crafted}Minions have (16-28)% increased Attack Speed {variant:10}{crafted}Minions have (16-28)% increased Cast Speed @@ -154,8 +154,8 @@ Variant: Pre 3.17.0 Variant: Current Requires Level 62, 212 Dex Implicits: 2 -{variant:1,2}(6-12)% increased Elemental Damage with Attack Skills {variant:6,7}+(15-25)% to Global Critical Strike Multiplier +{variant:1,2}(6-12)% increased Elemental Damage with Attack Skills {variant:1,2,3}(100-125)% increased Physical Damage {variant:4,5,6}(130-150)% increased Physical Damage {variant:7}(60-80)% increased Physical Damage @@ -164,8 +164,8 @@ Implicits: 2 {variant:5,6,7}Adds (15-20) to (25-30) Physical Damage {variant:1,2,3,4}10% increased Attack Speed {variant:5,6,7}20% increased Attack Speed +(15-30)% increased Global Accuracy Rating 25% of Physical Damage Converted to Chaos Damage -(15-30)% increased Accuracy Rating 25% of Physical Damage from Hits taken as Chaos Damage {variant:5,6,7}20% chance for Poisons inflicted with this Weapon to deal 300% more Damage ]],[[ @@ -187,7 +187,7 @@ Implicits: 1 {variant:1,2,4}+100% to Global Critical Strike Multiplier {variant:3}+150% to Global Critical Strike Multiplier {variant:5,6,7}+50% to Global Critical Strike Multiplier -{variant:1,2,3,4,5,6}Adds an additional Arrow +{variant:1,2,3,4,5,6}Bow Attacks fire an additional Arrow {variant:7}Bow Attacks fire 2 additional Arrows ]],[[ Death's Opus @@ -257,8 +257,8 @@ Requires Level 58, 185 Dex (120-160)% increased Physical Damage (16-20)% increased Attack Speed Lose all Frenzy Charges on reaching Maximum Frenzy Charges to make the next Bow Attack you perform fire that many additional Arrows -+(30-50)% to Global Critical Strike Multiplier while you have a Frenzy Charge -(20-40)% chance to gain a Frenzy Charge for each enemy you hit with a Critical Strike ++(30-50)% Global Critical Strike Multiplier while you have a Frenzy Charge +(20-40)% chance to gain a Frenzy Charge for each Enemy you hit with a Critical Strike ]],[[ Hopeshredder Ranger Bow @@ -268,11 +268,12 @@ Variant: Pre 3.4.0 Variant: Current Requires Level 60, 212 Dex Adds (130-150) to (270-300) Cold Damage -4% increased Movement Speed per Frenzy Charge -+(400-500) to Accuracy Rating {variant:2}(15-25)% increased Attack Speed -12 to 14 Cold Damage per Frenzy Charge -2% chance to Avoid Elemental Damage when Hit per Frenzy Charge +{variant:1}+(400-500) to Accuracy Rating +4% increased Movement Speed per Frenzy Charge +{variant:2}+(400-500) to Accuracy Rating +2% chance to Avoid Elemental Damage from Hits per Frenzy Charge +12 to 14 Added Cold Damage per Frenzy Charge 0.5% of Attack Damage Leeched as Life per Frenzy Charge {variant:1}400 Cold Damage taken per second per Frenzy Charge while moving {variant:2}200 Cold Damage taken per second per Frenzy Charge while moving @@ -287,17 +288,17 @@ Variant: Current Requires Level 53, 170 Dex Implicits: 1 (30-50)% increased Critical Strike Chance ++(20-30) to Dexterity {variant:1,2}(90-100)% increased Physical Damage {variant:3,4}(110-125)% increased Physical Damage {variant:5}(70-80)% increased Physical Damage {variant:2,3,4,5}Adds (25-35) to (36-45) Physical Damage -+(20-30) to Dexterity +10% increased Movement Speed {variant:1,2,3}+(200-250) to Accuracy Rating {variant:4,5}+(350-400) to Accuracy Rating -Arrows Pierce all Targets -10% increased Movement Speed {variant:1,2}Cannot Leech {variant:3,4,5}Cannot Leech Life +Arrows Pierce all Targets ]],[[ Replica Infractem Decimation Bow @@ -327,7 +328,7 @@ Adds (8-12) to (16-24) Physical Damage (14-20)% increased Attack Speed (14-20)% increased Totem Life (14-20)% increased Totem Placement speed -Can have 1 additional Siege Ballista Totem per 200 Dexterity +Siege Ballista has +1 to maximum number of Summoned Totems per 200 Dexterity Adds 1 to 3 Physical Damage to Attacks per 25 Dexterity ]],[[ Replica Iron Commander @@ -372,14 +373,15 @@ Variant: Pre 3.14.0 Variant: Pre 3.26.0 Variant: Current Requires Level 60, 212 Dex, 212 Int +Trigger Socketed Minion Spells on Kill with this Weapon +Minion Spells Triggered by this Item have a 0.25 second Cooldown with 5 Uses ++212 Intelligence Requirement Adds (50-80) to (130-180) Chaos Damage (7-12)% increased Attack Speed +(7-11)% to Chaos Resistance -{variant:1}Minions deal 1% increased Damage per 10 Dexterity {variant:2}Minions deal 1% increased Damage per 5 Dexterity {variant:3}Minions deal 2% increased Damage per 5 Dexterity -+212 Intelligence Requirement -Cast Socketed Minion Spells on Kill with this Weapon +{variant:1}Minions deal 1% increased Damage per 10 Dexterity ]],[[ Nuro's Harp Harbinger Bow @@ -398,7 +400,7 @@ No Physical Damage Create Consecrated Ground when you Shatter an Enemy {variant:2}40% increased Effect of Chilled Ground {variant:3}(30-50)% increased Effect of Chilled Ground -{variant:3}(30-50)% increased Effect of Consecrated Ground +{variant:3}(30-50)% increased Effect of Consecrated Ground you create ]],[[ Quill Rain Short Bow @@ -409,12 +411,12 @@ Requires Level 5, 26 Dex +(10-20) to Dexterity {variant:2,3}100% increased Physical Damage 100% increased Attack Speed -+(25-50) to Accuracy Rating +{variant:2,3}Grants 2 Mana per Enemy Hit (50-100)% increased Projectile Speed ++(25-50) to Accuracy Rating {variant:1}50% less Damage {variant:2}40% less Damage {variant:3}30% less Damage -{variant:2,3}Gain 2 Mana per Enemy Hit with Attacks ]],[[ Replica Quill Rain Short Bow @@ -425,7 +427,7 @@ Socketed Gems are Supported by Level 1 Arrow Nova +(10-20) to Dexterity 100% increased Physical Damage (25-30)% increased Attack Speed -Gain 2 Mana per Enemy Hit with Attacks +Grants 2 Mana per Enemy Hit (50-100)% increased Projectile Speed +(25-50) to Accuracy Rating ]],[[ @@ -445,13 +447,13 @@ Variant: Current {variant:2,3,4,5}Adds (15-30) to (70-95) Physical Damage {variant:6}Adds (10-16) to (45-60) Physical Damage (8-12)% increased Attack Speed -{variant:1,2}4 additional Arrows -{variant:3}2 additional Arrows 20% reduced Projectile Speed {variant:5,6}Arrows fired from the first firing points always Pierce {variant:5,6}Arrows fired from the second firing points Fork {variant:5,6}Arrows fired from the third firing points Return to you {variant:5,6}Arrows fired from the fourth firing points Chain +2 times +{variant:1,2}4 additional Arrows +{variant:3}2 additional Arrows ]],[[ Roth's Reach Recurve Bow @@ -478,8 +480,8 @@ Requires Level 2 {variant:1}(50-80)% increased Physical Damage {variant:2}(80-100)% increased Physical Damage 10% increased Attack Speed -+30 to Accuracy Rating Gain 10 Mana per Enemy Killed ++30 to Accuracy Rating ]],[[ Silverbough Crude Bow @@ -490,8 +492,8 @@ Requires Level 36 (80-100)% increased Physical Damage Adds (15-25) to (50-60) Physical Damage 10% increased Attack Speed -+30 to Accuracy Rating Gain 10 Mana per Enemy Killed ++30 to Accuracy Rating ]],[[ Widowhail Crude Bow @@ -510,10 +512,10 @@ Implicits: 1 {variant:3}Adds (80-95) to (220-240) Physical Damage {variant:1}100% increased Critical Strike Chance with arrows that Fork {variant:2,3}(150-200)% increased Critical Strike Chance with arrows that Fork -{variant:1}Arrows that Pierce have 50% chance to cause Bleeding -{variant:2,3}Arrows that Pierce have +50% to Critical Strike Multiplier +{variant:1}Arrows that Pierce have 50% chance to inflict Bleeding {variant:1}Arrows Pierce all Targets after Chaining {variant:2,3}Arrows Pierce all Targets after Forking +{variant:2,3}Arrows that Pierce have +50% to Critical Strike Multiplier ]],[[ Storm Cloud Long Bow @@ -571,11 +573,11 @@ Implicits: 2 {variant:1,2}(80-100)% increased Critical Strike Chance {variant:3,4}(60-80)% increased Critical Strike Chance {variant:5,6}(30-40)% increased Critical Strike Chance -{variant:1,2}25% increased Quantity of Items Dropped by Slain Frozen enemies +{variant:1,2}25% increased Quantity of Items Dropped by Slain Frozen Enemies {variant:3,4,5}15% increased Quantity of Items Dropped by Slain Frozen Enemies -{variant:6}30% increased Rarity of Items Dropped by Slain Frozen Enemies -{variant:1,2}50% increased Rarity of Items Dropped by Slain Shocked enemies +{variant:1,2}50% increased Rarity of Items Dropped by Slain Shocked Enemies {variant:3,4,5,6}30% increased Rarity of Items Dropped by Slain Shocked Enemies +{variant:6}30% increased Rarity of Items Dropped by Frozen Enemies ]],[[ Replica Windripper Imperial Bow @@ -623,8 +625,8 @@ Requires Level 64, 185 Dex {variant:4}(165-195)% increased Physical Damage 50% of Physical Damage Converted to Fire Damage 10% chance to Ignite -{variant:1}Ignites your Skills cause spread to other Enemies within 1.2 metres -{variant:2}Ignites your Skills cause spread to other Enemies within 1.5 metres +{variant:1}Ignites you inflict spread to other Enemies within 1.2 metres +{variant:2}Ignites you inflict spread to other Enemies within 1.5 metres Recover (40-60) Life when you Ignite an Enemy ]], } diff --git a/src/Export/Uniques/axe.lua b/src/Export/Uniques/axe.lua index ca7619c6dd..1f65b1fcc2 100644 --- a/src/Export/Uniques/axe.lua +++ b/src/Export/Uniques/axe.lua @@ -200,7 +200,7 @@ Implicits: 1 {variant:3}LocalAddedPhysicalDamageUniqueTwoHandAxe7 LocalIncreasedAttackSpeedUniqueTwoHandAxe7 CausesBleedingUniqueOneHandAxe5 -{variant:1,2}LocalIncreasedMeleeWeaponRangeUniqueTwoHandAxe7_[.2,.2] +{variant:1,2}LocalIncreasedMeleeWeaponRangeUniqueTwoHandAxe7_[2,2] {variant:3}LocalIncreasedMeleeWeaponRangeUniqueTwoHandAxe7_ ]],[[ The Blood Reaper diff --git a/src/Export/Uniques/bow.lua b/src/Export/Uniques/bow.lua index 6af5f817b6..9fc125a267 100644 --- a/src/Export/Uniques/bow.lua +++ b/src/Export/Uniques/bow.lua @@ -269,7 +269,7 @@ Variant: Current Requires Level 60, 212 Dex LocalAddedColdDamageUnique__8 MovementVelocityPerFrenzyChargeUnique__1 -AccuracyAgainstBleedingEnemiesUnique__1 +{variant:1}AccuracyAgainstBleedingEnemiesUnique__1 {variant:2}LocalIncreasedAccuracyUnique__2 AddedColdDamagePerFrenzyChargeUnique__1 AvoidElementalDamagePerFrenzyChargeUnique__1 @@ -376,7 +376,7 @@ AddedChaosDamageUniqueBow12 LocalIncreasedAttackSpeedUniqueBow12 ChaosResistUniqueBow12 {variant:1}Minions deal 1% increased Damage per 10 Dexterity -{variant:2}IncreasedMinionDamagePerDexterityUniqueBow12[2,2] +{variant:2}IncreasedMinionDamagePerDexterityUniqueBow12[1,1] {variant:3}IncreasedMinionDamagePerDexterityUniqueBow12 IntelligenceRequirementsUniqueBow12 CastSocketedMinionSpellsOnKillUniqueBow12 @@ -411,8 +411,8 @@ DexterityUniqueBow4 LocalIncreasedAttackSpeedUniqueBow4 IncreasedAccuracyUniqueBow4 ProjectileSpeedUniqueBow4_ -{variant:1}LocalIncreasedPhysicalDamagePercentUniqueBow4[50,50] -{variant:2}LocalIncreasedPhysicalDamagePercentUniqueBow4[40,40] +{variant:1}LocalIncreasedPhysicalDamagePercentUniqueBow4[-50,-50] +{variant:2}LocalIncreasedPhysicalDamagePercentUniqueBow4[-40,-40] {variant:3}LocalIncreasedPhysicalDamagePercentUniqueBow4 {variant:2,3}ManaGainPerTargetUnique__2 ]],[[ @@ -623,7 +623,7 @@ Requires Level 64, 185 Dex {variant:4}LocalIncreasedPhysicalDamagePercentUnique__38 ConvertPhysicalToFireUnique__1 ChanceToIgniteUnique__2 -{variant:1}GlobalIgniteProlifUnique__1[1.2,1.2] +{variant:1}GlobalIgniteProlifUnique__1[12,12] {variant:2}GlobalIgniteProlifUnique__1 GainLifeOnIgnitingEnemyUnique__1 ]], From 34b8c6ebc57766322a69e0221f5df6da574e2da3 Mon Sep 17 00:00:00 2001 From: Wires77 Date: Tue, 3 Mar 2026 23:30:00 -0600 Subject: [PATCH 13/32] Claws --- src/Data/Uniques/claw.lua | 36 ++++---- src/Export/Scripts/uTextToMods.lua | 7 +- src/Export/Uniques/claw.lua | 127 ++++++++++++++--------------- 3 files changed, 87 insertions(+), 83 deletions(-) diff --git a/src/Data/Uniques/claw.lua b/src/Data/Uniques/claw.lua index 3e5b38cb80..f4482f8aaf 100644 --- a/src/Data/Uniques/claw.lua +++ b/src/Data/Uniques/claw.lua @@ -12,12 +12,12 @@ Implicits: 2 {variant:1}Grants 21 Life per Enemy Hit {variant:2}Grants 44 Life per Enemy Hit Socketed Gems are Supported by Level 12 Fortify +15% Chance to Block Attack Damage (100-120)% increased Physical Damage +110 to Evasion Rating -+(30-50) to maximum Life +35 to maximum Energy Shield ++(30-50) to maximum Life Reflects (71-90) Physical Damage to Melee Attackers -15% Chance to Block Attack Damage ]],[[ Replica Advancing Fortress Gut Ripper @@ -73,8 +73,8 @@ Variant: Pre 3.11.0 Variant: Current Requires Level 26, 39 Dex, 56 Int Implicits: 3 -{variant:1}Grants 8 Life per Enemy Hit {variant:2}2% of Physical Attack Damage Leeched as Life +{variant:1}Grants 8 Life per Enemy Hit {variant:3,4,5,6}Grants 19 Life per Enemy Hit {variant:1,2,3,4}Socketed Gems have 10% chance to cause Enemies to Flee on Hit {variant:4,5}Trigger Level 1 Intimidating Cry on Hit @@ -135,8 +135,8 @@ Variant: Pre 3.20.0 Variant: Current Implicits: 3 {variant:1,2}0.6% of Physical Attack Damage Leeched as Life -{variant:3}Grants 31 Life per Enemy Hit {variant:4,5,6}2% of Physical Attack Damage Leeched as Life +{variant:3}Grants 31 Life per Enemy Hit {variant:1}+10% Chance to Block Attack Damage while Dual Wielding Claws {variant:2,3,4,5,6}+8% Chance to Block Attack Damage while Dual Wielding Claws {variant:1}(80-120)% increased Physical Damage @@ -147,9 +147,9 @@ Implicits: 3 {variant:6}Adds 1 to (600-700) Lightning Damage (20-30)% increased Attack Speed +(30-40) to maximum Energy Shield -{variant:1,2,3,4}Leech Energy Shield instead of Life {variant:5}50% reduced Maximum Recovery per Energy Shield Leech {variant:5,6}Energy Shield Leech Effects from Attacks are not removed at Full Energy Shield +{variant:1,2,3,4}Leech Energy Shield instead of Life {variant:5,6}Ghost Reaver ]],[[ Hand of Thought and Motion @@ -167,17 +167,17 @@ Implicits: 3 {variant:1}Grants 10 Life per Enemy Hit {variant:2,3}Grants 12 Life per Enemy Hit {variant:4,5}Grants 46 Life per Enemy Hit -{variant:1,2,3}(20-25)% increased Elemental Damage with Attack Skills -{variant:1,2,3}Adds 1 to (50-60) Lightning Damage -{variant:1,2,3}(10-15)% increased Attack Speed {variant:4,5}(8-12)% increased Dexterity {variant:4,5}(8-12)% increased Intelligence +{variant:1,2,3}Adds 1 to (50-60) Lightning Damage +{variant:1,2,3}(10-15)% increased Attack Speed {variant:4,5}Recover 1% of Life on Kill -{variant:1,2}Adds 1 to 3 Lightning Damage to Attacks with this Weapon per 10 Intelligence -{variant:3}Adds 1 to 5 Lightning Damage to Attacks with this Weapon per 10 Intelligence {variant:4}Adds 1 to 10 Lightning Damage to Attacks with this Weapon per 10 Dexterity {variant:5}Adds 1 to 12 Lightning Damage to Attacks with this Weapon per 10 Dexterity +{variant:1,2}Adds 1 to 3 Lightning Damage to Attacks with this Weapon per 10 Intelligence +{variant:3}Adds 1 to 5 Lightning Damage to Attacks with this Weapon per 10 Intelligence {variant:4,5}5% increased Critical Strike Chance per 25 Intelligence +{variant:1,2,3}(20-25)% increased Elemental Damage with Attack Skills ]],[[ Hand of Wisdom and Action Imperial Claw @@ -216,12 +216,12 @@ Adds 20 to 50 Physical Damage (10-15)% increased Attack Speed {variant:1,2}+(250-350) to Accuracy Rating {variant:3}+(300-400) to Accuracy Rating -100% increased Physical Damage while Frozen +100% increased Global Physical Damage while Frozen ]],[[ Last Resort Nailed Fist Implicits: 1 -Gain 3 Life per Enemy Hit with Attacks +Grants 3 Life per Enemy Hit 25% increased Attack Speed when on Low Life (80-100)% increased Physical Damage Adds 2 to 10 Physical Damage @@ -275,8 +275,8 @@ Implicits: 2 {variant:2,3,4}+40% to Global Critical Strike Multiplier (10-20)% of Physical Damage Converted to Chaos Damage {variant:1,2,3}Poisonous Hit -{variant:4}60% chance to Poison on Hit 25% reduced Enemy Stun Threshold with this Weapon +{variant:4}60% chance to Poison on Hit ]],[[ Ornament of the East Gut Ripper @@ -305,8 +305,8 @@ Implicits: 1 (60-80)% increased Physical Damage Adds (25-35) to (50-65) Physical Damage 25% chance to cause Bleeding on Hit -2% increased Physical Damage over time per 10 Dexterity -1% increased Bleed Duration per 12 Intelligence +2% increased Physical Damage Over Time per 10 Dexterity +1% increased Bleeding Duration per 12 Intelligence 30% Chance to cause Bleeding Enemies to Flee on hit ]],[[ The Scourge @@ -337,7 +337,7 @@ Adds (40-50) to (130-150) Physical Damage 20% chance to gain a Frenzy Charge on Killing a Frozen Enemy Skills Chain an additional time while at maximum Frenzy Charges 10% chance to Freeze -Critical Strikes do not always Freeze +Critical Strikes do not inherently Freeze ]],[[ The Wasp Nest Throat Stabber @@ -352,7 +352,7 @@ Grants 40 Life per Enemy Hit {variant:1}+(180-200) to Accuracy Rating {variant:2}+(330-350) to Accuracy Rating 20% chance to Poison on Hit -Attacks with this Weapon deal 80-120 added Chaos Damage against +Attacks with this Weapon deal 80 to 120 added Chaos Damage against Enemies affected by at least 5 Poisons ]],[[ Wildslash @@ -365,10 +365,10 @@ Implicits: 2 {variant:2}Grants 7 Life per Enemy Hit +(10-15) to Strength +(10-15) to Dexterity -15% reduced Accuracy Rating Adds (2-6) to (16-22) Physical Damage (10-15)% increased Attack Speed 20% increased Damage with Movement Skills 15% increased Attack Speed with Movement Skills +15% reduced Accuracy Rating ]], } diff --git a/src/Export/Scripts/uTextToMods.lua b/src/Export/Scripts/uTextToMods.lua index 46aaed6e47..c226c144f0 100644 --- a/src/Export/Scripts/uTextToMods.lua +++ b/src/Export/Scripts/uTextToMods.lua @@ -158,7 +158,12 @@ for _, name in pairs(itemTypes) do end else -- Unused or item-appropriate implicit should come first - return usedMods[a] or (a:match("Implicit") and a:lower():match(name)) ~= nil + if usedMods[a] or (a:match("Implicit") and a:lower():match(name)) then + if usedMods[b] or (b:match("Implicit") and b:lower():match(name)) then + return a:lower() < b:lower() + end + return true + end end else return itemUsedMods[a] ~= nil diff --git a/src/Export/Uniques/claw.lua b/src/Export/Uniques/claw.lua index 6c52ceb405..66e33bc0d6 100644 --- a/src/Export/Uniques/claw.lua +++ b/src/Export/Uniques/claw.lua @@ -9,12 +9,12 @@ Variant: Pre 2.6.0 Variant: Current Requires Level 46, 80 Dex, 80 Int Implicits: 2 -{variant:1}Grants 21 Life per Enemy Hit +{variant:1}LifeGainPerTargetImplicit2Claw8[21,21] {variant:2}LifeGainPerTargetImplicit2Claw8 SocketedGemsSupportedByFortifyUnique____1 LocalIncreasedPhysicalDamagePercentUniqueClaw6 IncreasedEvasionRatingUnique___1 -IncreasedLifeUnique__8 +IncreasedLifeUnique__107 IncreasedEnergyShieldUnique__2 AttackerTakesDamageShieldImplicit7 AdditionalBlockUnique__2 @@ -29,7 +29,7 @@ LifeGainPerTargetImplicit2Claw8 SupportedByCastOnDamageTakenUnique__1 AdditionalBlockUnique__2 LocalIncreasedPhysicalDamagePercentUniqueClaw6 -IncreasedLifeUnique__11 +IncreasedLifeUnique__107 ShieldArmourIncreaseUnique__1 AddedFireDamageIfBlockedRecentlyUnique__1 ]],[[ @@ -40,12 +40,12 @@ Variant: Current Requires Level 66, 131 Dex, 95 Int Implicits: 1 LifeLeechPermyriadImplicitClaw2 -{variant:1}LocalIncreasedPhysicalDamagePercentUniqueClaw4 +{variant:1}LocalIncreasedPhysicalDamagePercentUnique__1[80,100] {variant:2}LocalIncreasedPhysicalDamagePercentUnique__1 LocalAddedPhysicalDamageUnique__1 -IncreasedAttackSpeedUniqueQuiver5 +IncreasedAttackSpeedUnique__5 MovementSpeedWhilePhasedUnique__1 -{variant:1}You gain Phasing for 3 seconds on using a Vaal Skill +{variant:1}GainPhasingOnVaalSkillUseUnique__1[3000,3000] {variant:2}GainPhasingOnVaalSkillUseUnique__1 ]],[[ Replica Allure @@ -57,7 +57,7 @@ Implicits: 1 LifeLeechPermyriadImplicitClaw2 LocalIncreasedPhysicalDamagePercentUnique__1 LocalAddedPhysicalDamageUnique__1 -IncreasedAttackSpeedUniqueQuiver7 +IncreasedAttackSpeedUnique__5 LifeGainedOnTauntingEnemyUnique__1 OnslaughtOnKillingTauntedEnemyUnique__1 TauntedEnemiesTakeIncreasedDamage_ @@ -73,17 +73,17 @@ Variant: Pre 3.11.0 Variant: Current Requires Level 26, 39 Dex, 56 Int Implicits: 3 -{variant:1}LifeGainPerTargetImplicit2Claw3_1 +{variant:1}LifeGainPerTargetImplicit2Claw4_1[8,8] {variant:2}LifeLeechPermyriadImplicitClaw2 {variant:3,4,5,6}LifeGainPerTargetImplicit2Claw4_1 {variant:1,2,3,4}SocketedItemsHaveChanceToFleeUniqueClaw6 {variant:4,5}TriggeredAbyssalCryUnique__1 -{variant:1}LocalIncreasedPhysicalDamagePercentUniqueOneHandSword13 +{variant:1}LocalIncreasedPhysicalDamagePercentUniqueClaw6[60,80] {variant:2,3,4,5,6}LocalIncreasedPhysicalDamagePercentUniqueClaw6 LifeLeechPermyriadUniqueClaw6 {variant:1,2,3,4}StunThresholdReductionUniqueClaw6 {variant:6}WarcryTauntChaosExplosionUnique__1_ -{variant:5}50% increased Warcry Buff Effect +{variant:5}WarcryEffectUnique__1[50,50] {variant:6}WarcryEffectUnique__1 {variant:5,6}WarcryCooldownIs2SecondsUnique__1 ]],[[ @@ -95,10 +95,10 @@ Variant: Current Requires Level 62, 131 Dex, 95 Int Implicits: 1 LifeLeechPermyriadImplicitClaw1 -{variant:1}LocalIncreasedPhysicalDamagePercentUniqueClaw6 -{variant:2}LocalIncreasedPhysicalDamagePercentUnique__28__ +{variant:1}LocalIncreasedPhysicalDamagePercentUniqueClaw3[100,120] +{variant:2}LocalIncreasedPhysicalDamagePercentUniqueClaw3[150,170] {variant:3}LocalIncreasedPhysicalDamagePercentUniqueClaw3 -{variant:1,2}Adds 10 to 12 Physical Damage +{variant:1,2}LocalAddedPhysicalDamageUniqueClaw3[10,10][12,12] {variant:3}LocalAddedPhysicalDamageUniqueClaw3 LocalIncreasedAttackSpeedUniqueClaw3 LifeLeechPermyriadUniqueClaw3 @@ -113,15 +113,15 @@ Variant: Pre 3.19.0 Variant: Current Requires Level 37, 53 Dex, 77 Int Implicits: 3 -{variant:1}LifeAndManaOnHitSeparatedImplicitMarakethClaw1 -{variant:2}Grants 21 Life per Enemy Hit +{variant:1}LifeGainPerTargetImplicit2Claw6[15,15] +{variant:2}LifeGainPerTargetImplicit2Claw6[21,21] {variant:3,4}LifeGainPerTargetImplicit2Claw6 -{variant:1,2,3}IncreasedCastSpeedUniqueStaff12 +{variant:1,2,3}IncreasedCastSpeedUniqueClaw7[8,12] {variant:4}IncreasedCastSpeedUniqueClaw7 IncreasedManaUniqueClaw7 -{variant:1,2,3}Gain (5-8) Life per Enemy Hit with Spells +{variant:1,2,3}LifeGainedOnSpellHitUniqueClaw7[5,8] {variant:4}LifeGainedOnSpellHitUniqueClaw7 -{variant:1}6% increased Spell Damage per 5% Chance to Block Attack Damage +{variant:1}IncreasedSpellDamagePerBlockChanceUniqueClaw7[6,6] {variant:2,3,4}IncreasedSpellDamagePerBlockChanceUniqueClaw7 ]],[[ Essentia Sanguis @@ -135,21 +135,21 @@ Variant: Pre 3.20.0 Variant: Current Implicits: 3 {variant:1,2}LifeLeechPermyriadUnique__4 -{variant:3}Grants 31 Life per Enemy Hit +{variant:3}LifeGainPerTargetImplicit2Claw12[31,31] {variant:4,5,6}LifeLeechPermyriadImplicitClaw2 {variant:1}+10% Chance to Block Attack Damage while Dual Wielding Claws {variant:2,3,4,5,6}BlockWhileDualWieldingClawsUniqueClaw1 -{variant:1}LocalIncreasedPhysicalDamagePercentUniqueSceptre5 +{variant:1}LocalIncreasedPhysicalDamagePercentUniqueClaw1[80,120] {variant:2,3,4,5}LocalIncreasedPhysicalDamagePercentUniqueClaw1 -{variant:1}Adds 1 to 50 Lightning Damage -{variant:2,3}Adds 1 to 80 Lightning Damage -{variant:4,5}Adds 1 to 200 Lightning Damage +{variant:1}AddedLocalLightningDamageUniqueClaw1[1,1][50,50] +{variant:2,3}AddedLocalLightningDamageUniqueClaw1[1,1][80,80] +{variant:4,5}AddedLocalLightningDamageUniqueClaw1[1,1][200,200] {variant:6}AddedLocalLightningDamageUniqueClaw1 LocalIncreasedAttackSpeedUniqueClaw1 IncreasedEnergyShieldUniqueClaw1 {variant:1,2,3,4}LeechEnergyShieldInsteadofLife {variant:5}MaximumESLeechAmountUnique__1_ -{variant:5,6}VillageESLeechFromAttacksNotRemovedOnFullES +{variant:5,6}ESLeechFromAttacksNotRemovedOnFullESUnique__1 {variant:5,6}KeystoneGhostReaverUnique__1 ]],[[ Hand of Thought and Motion @@ -164,18 +164,18 @@ Variant: Pre 3.21.0 Variant: Pre 3.26.0 Variant: Current Implicits: 3 -{variant:1}LifeGainPerTargetUniqueDagger2 -{variant:2,3}LifeGainPerTargetImplicit2Claw4 -{variant:4,5}LifeGainPerTargetImplicit2Claw13 +{variant:1}LifeGainPerTargetImplicit2Claw10[10,10] +{variant:2,3}LifeGainPerTargetImplicit2Claw10[12,12] +{variant:4,5}LifeGainPerTargetImplicit2Claw10 {variant:1,2,3}WeaponElementalDamageUnique__4 {variant:1,2,3}LocalAddedLightningDamageUnique__4 {variant:1,2,3}LocalIncreasedAttackSpeedUniqueClaw8 {variant:4,5}PercentageDexterityUnique__3 {variant:4,5}PercentageIntelligenceUnique__3 -{variant:4,5}RecoverPercentMaxLifeOnKillUnique__3 -{variant:1,2}Adds 1 to 3 Lightning Damage to Attacks with this Weapon per 10 Intelligence +{variant:4,5}MaximumLifeOnKillPercentUnique__1 +{variant:1,2}AddedLightningDamagePerIntelligenceUnique__2[1,1][3,3] {variant:3}AddedLightningDamagePerIntelligenceUnique__2 -{variant:4}Adds 1 to 10 Lightning Damage to Attacks with this Weapon per 10 Dexterity +{variant:4}AddedLightningDamagePerDexterityUnique__1[1,1][10,10] {variant:5}AddedLightningDamagePerDexterityUnique__1 {variant:4,5}CriticalStrikeChancePerIntelligenceUnique__1 ]],[[ @@ -190,13 +190,13 @@ Variant: Pre 3.26.0 Variant: Current Requires Level 68, 131 Dex, 95 Int Implicits: 2 -{variant:1}LifeGainPerTargetImplicit2Claw6 -{variant:2,3,4,5}LifeGainPerTargetImplicit2Claw13 +{variant:1}LifeGainPerTargetImplicit2Claw10[25,25] +{variant:2,3,4,5}LifeGainPerTargetImplicit2Claw10 PercentageDexterityUnique__3 PercentageIntelligenceUnique__3 {variant:4,5}LifeLeechFromAttacksPermyriadUnique__1 -{variant:1,2}Adds 1 to 6 Lightning Damage to Attacks with this Weapon per 10 Intelligence -{variant:3,4}Adds 1 to 10 Lightning Damage to Attacks with this Weapon per 10 Intelligence +{variant:1,2}AddedLightningDamagePerIntelligenceUnique__2[1,1][6,6] +{variant:3,4}AddedLightningDamagePerIntelligenceUnique__1[1,1][10,10] {variant:5}AddedLightningDamagePerIntelligenceUnique__1 IncreasedAttackSpeedPerDexterityUnique__1 {variant:1,2,3}WeaponElementalDamageUnique__4 @@ -209,19 +209,19 @@ Variant: Pre 3.7.0 Variant: Current Requires Level 68, 131 Dex, 95 Int Implicits: 2 -{variant:1}LifeGainPerTargetImplicit2Claw6 -{variant:2,3}LifeGainPerTargetImplicit2Claw13 -LocalIncreasedPhysicalDamagePercentUniqueTwoHandSword7 +{variant:1}LifeGainPerTargetImplicit2Claw10[25,25] +{variant:2,3}LifeGainPerTargetImplicit2Claw10 +LocalIncreasedPhysicalDamagePercentUnique__6 LocalAddedPhysicalDamageUnique__3 LocalIncreasedAttackSpeedUniqueClaw8 -{variant:1,2}+(250-350) to Accuracy Rating -{variant:3}IncreasedAccuracyUnique__5 -100% increased Physical Damage while Frozen +{variant:1,2}IncreasedAccuracyUnique__1[250,350] +{variant:3}IncreasedAccuracyUnique__1 +PhysicalDamageWhileFrozenUnique___1 ]],[[ Last Resort Nailed Fist Implicits: 1 -Gain 3 Life per Enemy Hit with Attacks +LifeGainPerTargetImplicitClaw1 IncreasedAttackSpeedWhenOnLowLifeUniqueClaw4 LocalIncreasedPhysicalDamagePercentUniqueClaw4 LocalAddedPhysicalDamagePercentUniqueClaw4 @@ -235,8 +235,8 @@ Variant: Current League: Heist Source: Steal from a unique{Curio Display} during a Grand Heist Implicits: 1 -LifeGainPerTargetUniqueDescentClaw1 -{variant:1}50% increased Attack Speed when on Low Life +LifeGainPerTargetImplicit2Claw1 +{variant:1}IncreasedAttackSpeedWhenOnLowLifeUniqueClaw4[50,50] {variant:2}IncreasedAttackSpeedWhenOnLowLifeUniqueClaw4 LocalIncreasedPhysicalDamagePercentUniqueClaw4 IncreasedAccuracyWhenOnLowLifeUniqueClaw4 @@ -254,9 +254,9 @@ Implicits: 1 LifeLeechPermyriadImplicitClaw1 {variant:1}20% chance to Trigger Level 20 Summon Spectral Wolf on Critical Strike with this Weapon {variant:2}SummonWolfOnCritUnique__1 -LocalIncreasedAttackSpeedUnique__39 +LocalIncreasedAttackSpeedUnique__25 LocalCriticalStrikeChanceUnique__17_ -CriticalMultiplierUniqueDagger8 +CriticalMultiplierUnique__4____ ]],[[ Mortem Morsu Fright Claw @@ -271,7 +271,7 @@ Implicits: 2 LocalIncreasedPhysicalDamagePercentUniqueClaw2 LocalIncreasedAttackSpeedUniqueClaw2 LocalCriticalStrikeChanceUniqueClaw2 -{variant:1}CriticalMultiplierImplicitSword1 +{variant:1}LocalCriticalMultiplierUniqueClaw2[25,25] {variant:2,3,4}LocalCriticalMultiplierUniqueClaw2 PhysicalDamageConvertToChaosUniqueClaw2 {variant:1,2,3}LocalPoisonOnHit @@ -286,27 +286,27 @@ Variant: Pre 3.21.0 Variant: Current Requires Level 46, 80 Dex, 80 Int Implicits: 2 -{variant:1}Grants 21 Life per Enemy Hit +{variant:1}LifeGainPerTargetImplicit2Claw8[21,21] {variant:2,3,4}LifeGainPerTargetImplicit2Claw8 LocalIncreaseSocketedDexterityGemLevelUniqueClaw8 -{variant:3}Socketed Gems are Supported by Level 10 Faster Attacks +{variant:3}DisplaySocketedGemsGetsFasterAttackUnique__1[10,10] {variant:4}DisplaySocketedGemsGetsFasterAttackUnique__1 -{variant:1,2}LocalIncreasedPhysicalDamagePercentUniqueClaw6 +{variant:1,2}LocalIncreasedPhysicalDamageUniqueClaw8[100,120] {variant:3,4}LocalIncreasedPhysicalDamageUniqueClaw8 LocalIncreasedAttackSpeedUniqueClaw8 StunRecoveryUniqueClaw8 -AlwaysHitsUnique__1 +AlwaysHits ]],[[ Rive Terror Claw Requires Level 70, 113 Dex, 113 Int Implicits: 1 LifeLeechPermyriadImplicitClaw2 -LocalIncreasedPhysicalDamagePercentUniqueOneHandMace8 +LocalIncreasedPhyiscalDamagePercentUnique__3 LocalAddedPhysicalDamageUnique__13 -CausesBleedingUniqueTwoHandAxe7Updated -2% increased Physical Damage over time per 10 Dexterity -1% increased Bleed Duration per 12 Intelligence +CausesBleedingUnique__1 +IncreasePhysicalDegenDamagePerDexterityUnique__1 +IncreaseBleedDurationPerIntelligenceUnique__1 BleedingEnemiesFleeOnHitUnique__1 ]],[[ The Scourge @@ -329,15 +329,15 @@ Variant: Pre 2.6.0 Variant: Current Requires Level 68, 131 Dex, 95 Int Implicits: 2 -{variant:1}LifeGainPerTargetImplicit2Claw6 -{variant:2}LifeGainPerTargetImplicit2Claw13 +{variant:1}LifeGainPerTargetImplicit2Claw10[25,25] +{variant:2}LifeGainPerTargetImplicit2Claw10 LocalAddedPhysicalDamageUnique__14 ColdDamagePercentUnique__8 -LocalCriticalStrikeChanceUniqueBow11 +CriticalStrikeChanceUniqueBow9 ChanceToGainFrenzyChargeOnKillingFrozenEnemyUnique__1 AdditionalChainWhileAtMaxFrenzyChargesUnique___1 -ChanceToFreezeUniqueRing30 -Critical Strikes do not always Freeze +ChanceToFreezeUnique__3 +CriticalStrikesDoNotFreezeUnique___1 ]],[[ The Wasp Nest Throat Stabber @@ -347,13 +347,12 @@ Requires Level 60, 113 Dex, 113 Int Implicits: 1 LifeGainPerTargetImplicit2Claw11_ LocalIncreasedPhysicalDamagePercentUnique__28__ -LocalIncreasedAttackSpeedUniqueOneHandSword9 +LocalIncreasedAttackSpeedUnique__21 LocalCriticalStrikeChanceUnique__11 -{variant:1}+(180-200) to Accuracy Rating +{variant:1}LocalIncreasedAccuracyUnique__1[180,200] {variant:2}LocalIncreasedAccuracyUnique__1 LocalChanceToPoisonOnHitUnique__3 -Attacks with this Weapon deal 80-120 added Chaos Damage against -Enemies affected by at least 5 Poisons +AddedChaosDamageVsEnemiesWith5PoisonsUnique__1 ]],[[ Wildslash Awl @@ -361,7 +360,7 @@ Variant: Pre 2.6.0 Variant: Current Requires Level 12, 25 Dex, 25 Int Implicits: 2 -{variant:1}Grants 5 Life per Enemy Hit +{variant:1}LifeGainPerTargetImplicit2Claw3[5,5] {variant:2}LifeGainPerTargetImplicit2Claw3 StrengthUniqueClaw9 DexterityUniqueClaw9 From b756039c67c67542b7748581b93cf9e8a22796b7 Mon Sep 17 00:00:00 2001 From: Wires77 Date: Tue, 3 Mar 2026 23:48:20 -0600 Subject: [PATCH 14/32] Daggers --- src/Data/Uniques/dagger.lua | 44 ++++++++--------- src/Export/Uniques/dagger.lua | 91 +++++++++++++++++------------------ 2 files changed, 67 insertions(+), 68 deletions(-) diff --git a/src/Data/Uniques/dagger.lua b/src/Data/Uniques/dagger.lua index 130855f45b..e7bea21deb 100644 --- a/src/Data/Uniques/dagger.lua +++ b/src/Data/Uniques/dagger.lua @@ -43,9 +43,9 @@ Implicits: 1 (20-40)% increased Physical Damage Adds (3-6) to (9-13) Physical Damage 10% increased Attack Speed -Extra Gore -{variant:1}10% chance to cause Bleeding on Hit +{variant:1}10000% chance to cause Bleeding on Hit {variant:2}30% chance to cause Bleeding on Hit +Extra gore ]],[[ Replica Bloodplay Stiletto @@ -87,11 +87,11 @@ Variant: Current Requires Level 53, 58 Dex, 123 Int Implicits: 1 40% increased Global Critical Strike Chance -+1 to Level of all Fire Spell Skill Gems -(40-60)% increased Fire Damage +(20-40) to Intelligence -{variant:1}45% of Fire Damage Converted to Chaos Damage +(40-60)% increased Fire Damage ++1 to Level of all Fire Spell Skill Gems {variant:2,3}30% of Fire Damage Converted to Chaos Damage +{variant:1}27% of Fire Damage Converted to Chaos Damage {variant:1,2}Your Chaos Damage Poisons Enemies {variant:3}Your Chaos Damage has 60% chance to Poison Enemies ]],[[ @@ -128,8 +128,8 @@ Implicits: 1 (50-70)% increased Physical Damage Adds (1-2) to (3-5) Physical Damage 30% increased Critical Strike Chance -50% chance to cause Bleeding on Critical Strike 40% increased Attack Damage against Bleeding Enemies +50% chance to cause Bleeding on Critical Strike ]],[[ Sanguine Gambol Skinning Knife @@ -137,12 +137,12 @@ Source: No longer obtainable Requires Level 59 Implicits: 1 30% increased Global Critical Strike Chance ++(10-15) to Dexterity (50-70)% increased Physical Damage Adds (70-85) to (110-118) Physical Damage -+(10-15) to Dexterity 30% increased Critical Strike Chance -50% chance to cause Bleeding on Critical Strike 40% increased Attack Damage against Bleeding Enemies +50% chance to cause Bleeding on Critical Strike You have Crimson Dance if you have dealt a Critical Strike Recently ]],[[ Goblinedge @@ -218,25 +218,25 @@ Implicits: 1 {variant:1}(180-210)% increased Physical Damage {variant:2}(210-240)% increased Physical Damage {variant:3,4}(250-270)% increased Physical Damage -{variant:1,2,3}10% reduced Attack Speed +{variant:1,2,3}10% increased Attack Speed {variant:4}20% reduced Attack Speed +{variant:4}(20-30)% increased Critical Strike Chance +{variant:4}+(30-40)% to Global Critical Strike Multiplier {variant:1,2,3}+(6-10)% to all Elemental Resistances +{variant:3,4}50% chance to cause Bleeding on Critical Strike +{variant:3,4}50% chance to Cause Poison on Critical Strike {variant:1,2}Melee Critical Strikes have 25% chance to cause Bleeding -{variant:3,4}50% chance to Cause Bleeding on Critical Strike {variant:1,2}Melee Critical Strikes have 25% chance to Poison the Enemy -{variant:3,4}50% chance to Cause Poison on Critical Strike -{variant:4}(20-30)% increased Critical Strike Chance -{variant:4}+(30-40)% to Global Critical Strike Multiplier ]],[[ Mightflay Flaying Knife Requires Level 35, 73 Dex, 51 Int Implicits: 1 30% increased Global Critical Strike Chance ++25 to Strength (80-100)% increased Physical Damage Adds 12 to 24 Physical Damage -+25 to Strength -Gain 10 Life per Enemy Hit with Attacks +Grants 10 Life per Enemy Hit ]],[[ Taproot Ambusher @@ -261,8 +261,8 @@ Implicits: 1 30% increased Global Critical Strike Chance {variant:2}+20% Chance to Block Attack Damage while Dual Wielding {variant:1,3}+12% Chance to Block Attack Damage while Dual Wielding -(80-100)% increased Physical Damage +(10-20) to Dexterity +(80-100)% increased Physical Damage Adds 3 to 30 Lightning Damage 10% increased Attack Speed 50% increased Global Critical Strike Chance @@ -288,14 +288,14 @@ Variant: Current Requires Level 68, 76 Dex, 149 Int Implicits: 1 40% increased Global Critical Strike Chance -Adds (85-110) to (130-150) Physical Damage +Adds (85-110) to (135-150) Physical Damage Adds (130-160) to (220-240) Fire Damage {variant:2}50% chance to cause Bleeding on Hit {variant:1}Attacks with this Weapon deal (80-100) to (160-200) added Fire Damage to Bleeding Enemies {variant:1}Attacks with this Weapon deal (80-100) to (160-200) added Physical Damage to Ignited Enemies {variant:1}Attacks with this Weapon have 25% chance to inflict Bleeding against Ignited Enemies -{variant:2}(75-100)% increased Fire Damage with Hits and Ailments against Bleeding Enemies -{variant:2}(75-100)% increased Physical Damage with Hits and Ailments against Ignited Enemies +{variant:2}(70-100)% increased Fire Damage with Hits and Ailments against Bleeding Enemies +{variant:2}(70-100)% increased Physical Damage with Hits and Ailments against Ignited Enemies Every 8 seconds, gain Avatar of Fire for 4 seconds {variant:1}(80-120)% increased Critical Strike Chance while you have Avatar of Fire {variant:2}(160-200)% increased Critical Strike Chance while you have Avatar of Fire @@ -315,10 +315,10 @@ Adds (160-190) to (280-320) Cold Damage (10-15)% increased Attack Speed {variant:1}+(300-400) to Evasion Rating {variant:2,3}+(1000-1500) to Evasion Rating -{variant:1,2}(15-25)% chance to Suppress Spell Damage while your Off Hand is empty -{variant:3}(30-40)% chance to Suppress Spell Damage while your Off Hand is empty {variant:1}100% increased Cold Damage while your Off Hand is empty {variant:2,3}(100-200)% increased Cold Damage while your Off Hand is empty +{variant:1,2}+(15-25)% chance to Suppress Spell Damage while your Off Hand is empty +{variant:3}+(30-40)% chance to Suppress Spell Damage while your Off Hand is empty ]],[[ Widowmaker Boot Blade @@ -331,7 +331,7 @@ Implicits: 1 {variant:2}Adds (35-40) to (55-60) Physical Damage (22-30)% increased Critical Strike Chance +(30-40)% to Global Critical Strike Multiplier -100% increased Critical Strike Chance against Enemies on Full Life +100% increased Critical Strike Chance against Enemies that are on Full Life 1% of Attack Damage Leeched as Life on Critical Strike ]], } diff --git a/src/Export/Uniques/dagger.lua b/src/Export/Uniques/dagger.lua index 60c42b833f..471dc91d4d 100644 --- a/src/Export/Uniques/dagger.lua +++ b/src/Export/Uniques/dagger.lua @@ -23,14 +23,13 @@ Requires Level 65, 81 Dex, 117 Int Implicits: 1 CriticalStrikeChanceImplicitDagger1 {variant:1,2}DegenerationDamageUniqueDagger8 -{variant:1,2}Adds (50-60) to (120-140) Physical Damage +{variant:1,2}LocalAddedPhysicalDamageUniqueDagger8[50,60][120,140] {variant:3}LocalAddedPhysicalDamageUniqueDagger8 LocalCriticalStrikeChanceUniqueDagger8 -{variant:1}+(10-15)% to Global Critical Strike Multiplier +{variant:1}CriticalMultiplierUniqueDagger8[10,15] {variant:2,3}CriticalMultiplierUniqueDagger8 ChaosResistUniqueDagger8 PoisonSpreadAndHealOnPoisonedKillUniqueDagger8 -and nearby Allies Regenerate 200 Life per second ]],[[ Bloodplay Stiletto @@ -42,9 +41,9 @@ CriticalStrikeChanceImplicitDagger1 DexterityUniqueDagger12 LocalIncreasedPhysicalDamagePercentUniqueDagger12 LocalAddedPhysicalDamageUniqueDagger12 -LocalIncreasedAttackSpeedUniqueDagger3 -Extra Gore -{variant:1}VillageLocalChanceToBleed +LocalIncreasedAttackSpeedUniqueDagger12 +ExtraGore +{variant:1}LocalChanceToBleedUniqueDagger12[10,10] {variant:2}LocalChanceToBleedUniqueDagger12 ]],[[ Replica Bloodplay @@ -54,7 +53,7 @@ Source: Steal from a unique{Curio Display} during a Grand Heist Requires Level 15, 30 Dex, 30 Int Implicits: 1 CriticalStrikeChanceImplicitDagger1 -StrengthUniqueHelmetDexInt1 +StrengthUnique__15 LocalIncreasedPhysicalDamagePercentUniqueDagger12 LocalAddedPhysicalDamageUniqueDagger12 LocalChanceToBleedUniqueDagger12 @@ -90,7 +89,7 @@ CriticalStrikeChanceImplicitDagger2 LocalIncreaseSocketedFireGemLevelUniqueDagger10 SpellDamageUniqueDagger10 IntelligenceUniqueDagger10_ -{variant:1}45% of Fire Damage Converted to Chaos Damage +{variant:1}ConvertFireToChaosUniqueDagger10Updated[45,45] {variant:2,3}ConvertFireToChaosUniqueDagger10Updated {variant:1,2}ChaosDamagePoisonsUniqueDagger10 {variant:3}ChaosDamageChanceToPoisonUnique__1 @@ -104,19 +103,19 @@ Variant: Current Requires Level 66, 95 Dex, 131 Int Implicits: 1 CriticalStrikeChanceImplicitDagger1 -{variant:1,2}SpellDamageUniqueStaff12 +{variant:1,2}SpellDamageOnWeaponUniqueDagger1[50,70] {variant:3}SpellDamageOnWeaponUniqueDagger1 -{variant:1}LifeGainedFromEnemyDeathUniqueTwoHandMace7 -{variant:2}Gain 30 Life per Enemy Killed +{variant:1}LifeGainedFromEnemyDeathUniqueTwoHandAxe2 +{variant:2}LifeGainedFromEnemyDeathUniqueDagger1[30,30] {variant:3}LifeGainedFromEnemyDeathUniqueDagger1 -{variant:1}Gain 5 Mana per Enemy Killed -{variant:2}ManaGainedFromEnemyDeathUniqueTwoHandSword3 +{variant:1}ManaGainedFromEnemyDeathUniqueBow2[5,5] +{variant:2}ManaGainedFromEnemyDeathUniqueBow2 {variant:3}ManaGainedFromEnemyDeathUniqueDagger1 -{variant:1,2}AreaOfEffectImplicitTwoHandMace1__ +{variant:1,2}AreaOfEffectUniqueDagger1[10,10] {variant:3}AreaOfEffectUniqueDagger1 -{variant:2}(125-175)% increased Critical Strike Chance for Spells if you've Killed Recently +{variant:2}SpellCriticalStrikeChanceIfKilledRecentlyUnique__1[125,175] {variant:3}SpellCriticalStrikeChanceIfKilledRecentlyUnique__1 -{variant:2}+(40-60)% to Critical Strike Multiplier for Spells if you haven't Killed Recently +{variant:2}SpellCriticalStrikeMultiplierIfNotKilledRecentlyUnique__1[40,60] {variant:3}SpellCriticalStrikeMultiplierIfNotKilledRecentlyUnique__1 ]],[[ Goredrill @@ -166,12 +165,12 @@ Variant: Current Requires Level 50, 71 Dex, 102 Int Implicits: 1 CriticalStrikeChanceImplicitDagger1 -{variant:1}SpellDamageUnique__7 +{variant:1}SpellDamageOnWeaponUniqueDagger4[40,50] {variant:2,3}SpellDamageOnWeaponUniqueDagger4 {variant:1,2}IncreasedEnergyShieldUniqueDagger4 {variant:1,2}ReducedEnergyShieldDelayUniqueBodyInt1 {variant:3}ReducedEnergyShieldDelayUniqueDagger4 -{variant:1,2}IncreasedManaUniqueWand3 +{variant:1,2}IncreasedManaUniqueDagger4[40,50] {variant:3}IncreasedManaUniqueDagger4 SpellsHaveCullingStrikeUniqueDagger4 ]],[[ @@ -188,8 +187,8 @@ SpellDamageOnWeaponUniqueDagger4 {variant:1}IncreasedEnergyShieldUniqueDagger4 {variant:1}ReducedEnergyShieldDelayUniqueBodyInt1 {variant:2}ReducedEnergyShieldDelayUniqueDagger4 -{variant:1}IncreasedLifeUnique__41 -{variant:2}IncreasedLifeUnique__20 +{variant:1}IncreasedLifeUnique__107[40,50] +{variant:2}IncreasedLifeUnique__107 ImpaleEffectUnique__1 ChanceToImpaleWithSpellsUnique__1 ]],[[ @@ -201,8 +200,8 @@ Requires Level 60, 113 Dex, 113 Int Implicits: 1 CriticalStrikeChanceImplicitDagger1 UniqueSecretBladeGrantHiddenBlade -DexterityUnique__6 -LocalIncreasedPhysicalDamagePercentUniqueOneHandSword8 +DexterityUnique__18 +LocalIncreasedPhysicalDamagePercentUnique__42 ReducedAttackSpeedWhilePhasingUnique__1 ]],[[ Mark of the Doubting Knight @@ -215,17 +214,17 @@ Requires Level 64, 76 Dex, 149 Int Implicits: 1 CriticalStrikeChanceImplicitDagger3 BlockWhileDualWieldingUniqueDagger9 -{variant:1}LocalIncreasedPhysicalDamagePercentUnique__34___ -{variant:2}(210-240)% increased Physical Damage +{variant:1}LocalIncreasedPhysicalDamagePercentUniqueDagger9[180,210] +{variant:2}LocalIncreasedPhysicalDamagePercentUniqueDagger9[210,240] {variant:3,4}LocalIncreasedPhysicalDamagePercentUniqueDagger9 -{variant:1,2,3}ReducedAttackSpeedUniqueAmulet16 +{variant:1,2,3}LocalReducedAttackSpeedUniqueDagger9[-10,-10] {variant:4}LocalReducedAttackSpeedUniqueDagger9 {variant:1,2,3}AllResistancesUniqueDagger9 {variant:1,2}Melee Critical Strikes have 25% chance to cause Bleeding -{variant:3,4}CauseseBleedingOnCritUniqueDagger9 +{variant:3,4}CausesBleedingOnCritUniqueDagger11 {variant:1,2}Melee Critical Strikes have 25% chance to Poison the Enemy {variant:3,4}CausesPoisonOnCritUniqueDagger9 -{variant:4}LocalCriticalStrikeChanceUniqueOneHandSword8 +{variant:4}LocalCriticalStrikeChanceUnique__23 {variant:4}LocalCriticalMultiplierUniqueDagger4 ]],[[ Mightflay @@ -236,7 +235,7 @@ CriticalStrikeChanceImplicitDagger1 LocalIncreasedPhysicalDamagePercentUniqueDagger2 LocalAddedPhysicalDamageUniqueDagger2 StrengthUniqueDagger2 -Gain 10 Life per Enemy Hit with Attacks +LifeGainPerTargetUniqueDagger2 ]],[[ Taproot Ambusher @@ -244,12 +243,12 @@ Requires Level 60, 113 Dex, 113 Int Implicits: 1 CriticalStrikeChanceImplicitDagger1 LocalIncreasedPhysicalDamagePercentUnique__20 -LocalIncreasedAttackSpeedUnique__17 +IncreasedAttackSpeedUniqueIntHelmet2 PoisonDurationUnique__1_ AttackDamageManaLeechAgainstPoisonedEnemiesUnique_2 LifeLeechFromAttackDamageAgainstMaimedEnemiesUnique__1 LocalMaimOnHitChanceUnique__1 -LocalChanceToPoisonOnHitUnique__4 +LocalChanceToPoisonOnHitUnique__3 ]],[[ Ungil's Gauche Boot Knife @@ -259,12 +258,12 @@ Variant: Current Requires Level 20, 31 Dex, 45 Int Implicits: 1 CriticalStrikeChanceImplicitDagger1 -{variant:2}+20% Chance to Block Attack Damage while Dual Wielding +{variant:2}BlockWhileDualWieldingUniqueDagger3[20,20] {variant:1,3}BlockWhileDualWieldingUniqueDagger3 LocalIncreasedPhysicalDamagePercentUniqueDagger2 DexterityUniqueDagger3 AddedLightningDamageUniqueDagger3 -LocalIncreasedAttackSpeedUniqueDagger3 +LocalIncreasedAttackSpeedUniqueDagger12 CriticalStrikeChanceImplicitDagger3 ]],[[ Replica Ungil's Gauche @@ -276,7 +275,7 @@ Implicits: 1 CriticalStrikeChanceImplicitDagger1 BlockWhileDualWieldingUnique__2_ DexterityUniqueDagger3 -LocalIncreasedAttackSpeedUniqueDagger3 +LocalIncreasedAttackSpeedUniqueDagger12 CriticalStrikeChanceImplicitDagger3 ChanceToChillAttackersOnBlockUnique__2__ ChanceToShockAttackersOnBlockUnique__2 @@ -288,19 +287,19 @@ Variant: Current Requires Level 68, 76 Dex, 149 Int Implicits: 1 CriticalStrikeChanceImplicitDagger2 -Adds (85-110) to (130-150) Physical Damage +LocalAddedPhyiscalDamageUnique__39 LocalAddedFireDamageUnique__5__ -{variant:2}CausesBleedingUniqueTwoHandAxe4Updated +{variant:2}LocalChanceToBleedUnique__1__ {variant:1}AddedFireDamageVersusBleedingEnemiesUnique__1 {variant:1}AddedPhysicalDamageVersusIgnitedEnemiesUnique__1 {variant:1}ChanceToBleedIgnitedEnemiesUnique__1 -{variant:2}(75-100)% increased Fire Damage with Hits and Ailments against Bleeding Enemies -{variant:2}(75-100)% increased Physical Damage with Hits and Ailments against Ignited Enemies +{variant:2}FireDamageVersusBleedingEnemiesUnique__1 +{variant:2}PhysicalDamageVersusIgnitedEnemiesUnique__1 GainAvatarOfFireEvery8SecondsUnique__1 -{variant:1}(80-120)% increased Critical Strike Chance while you have Avatar of Fire +{variant:1}IncreasedCriticalStrikeChanceWithAvatarOfFireUnique__1[80,120] {variant:2}IncreasedCriticalStrikeChanceWithAvatarOfFireUnique__1 ConvertPhysicalToFireWithAvatarOfFireUnique__1 -{variant:1}+1000 Armour while you do not have Avatar of Fire +{variant:1}ArmourWithoutAvatarOfFireUnique__1[1000,1000] {variant:2}ArmourWithoutAvatarOfFireUnique__1 ]],[[ White Wind @@ -312,12 +311,12 @@ Requires Level 66, 95 Dex, 131 Int Implicits: 1 CriticalStrikeChanceImplicitDagger1 LocalAddedColdDamageUnique__7 -IncreasedAttackSpeedUniqueGlovesStr1 -{variant:1}+(300-400) to Evasion Rating +IncreasedAttackSpeedUniqueIntHelmet2 +{variant:1}IncreasedEvasionRatingUnique__3[300,400] {variant:2,3}IncreasedEvasionRatingUnique__3 -{variant:1,2}(15-25)% chance to Suppress Spell Damage while your Off Hand is empty -{variant:3}(30-40)% chance to Suppress Spell Damage while your Off Hand is empty -{variant:1}100% increased Cold Damage while your Off Hand is empty +{variant:1,2}ChanceToDodgeWhileOffhandIsEmpty[15,25] +{variant:3}ChanceToDodgeWhileOffhandIsEmpty +{variant:1}IncreasedColdDamageWhileOffhandIsEmpty_[100,100] {variant:2,3}IncreasedColdDamageWhileOffhandIsEmpty_ ]],[[ Widowmaker @@ -327,11 +326,11 @@ Variant: Current Requires Level 44, 63 Dex, 90 Int Implicits: 1 CriticalStrikeChanceImplicitDagger1 -{variant:1}Adds (15-25) to (35-45) Physical Damage +{variant:1}LocalAddedPhysicalDamageUnique__8[15,25][35,45] {variant:2}LocalAddedPhysicalDamageUnique__8 LocalCriticalStrikeChanceUnique__2 LocalCriticalMultiplierUniqueDagger4 -100% increased Critical Strike Chance against Enemies on Full Life +CriticalChanceAgainstEnemiesOnFullLifeUnique__1 CriticalStrikeAttackLifeLeechUnique__1 ]], } From adde8f284986d90e0ab40212ad301d6a38c341a1 Mon Sep 17 00:00:00 2001 From: Wires77 Date: Wed, 4 Mar 2026 11:00:08 -0600 Subject: [PATCH 15/32] Fishing rods, maces --- src/Data/Uniques/fishing.lua | 2 +- src/Data/Uniques/mace.lua | 153 ++++++------- src/Export/Scripts/uTextToMods.lua | 13 +- src/Export/Uniques/fishing.lua | 2 +- src/Export/Uniques/mace.lua | 339 ++++++++++++++--------------- 5 files changed, 257 insertions(+), 252 deletions(-) diff --git a/src/Data/Uniques/fishing.lua b/src/Data/Uniques/fishing.lua index 708d46d9c5..cc7348da88 100644 --- a/src/Data/Uniques/fishing.lua +++ b/src/Data/Uniques/fishing.lua @@ -19,8 +19,8 @@ Fishing Rod Requires 8 Str, 8 Dex Implicits: 0 Siren Worm Bait -(50-40)% reduced Quantity of Fish Caught (50-60)% increased Rarity of Fish Caught You can catch Exotic Fish +(50-40)% reduced Quantity of Fish Caught ]] } diff --git a/src/Data/Uniques/mace.lua b/src/Data/Uniques/mace.lua index 93e3ba9700..dc21d8de78 100644 --- a/src/Data/Uniques/mace.lua +++ b/src/Data/Uniques/mace.lua @@ -10,8 +10,8 @@ Variant: Pre 3.7.0 Variant: Current Requires Level 20, 71 Str Implicits: 2 -{variant:1}20% increased Stun Duration on Enemies {variant:2,3}10% reduced Enemy Stun Threshold +{variant:1}20% increased Stun Duration on Enemies (50-75)% increased Physical Damage {variant:1,2}50% increased Attack Speed {variant:3}45% increased Attack Speed @@ -25,10 +25,10 @@ Variant: Pre 2.6.0 Variant: Current Requires Level 66, 212 Str Implicits: 2 -{variant:1}40% increased Stun Duration on Enemies {variant:2}15% reduced Enemy Stun Threshold -Adds (5-10) to (15-23) Physical Damage +{variant:1}40% increased Stun Duration on Enemies (150-200)% increased Physical Damage +Adds (5-10) to (15-23) Physical Damage (15-25)% reduced Enemy Stun Threshold with this Weapon Cannot Knock Enemies Back All Attack Damage Chills when you Stun @@ -39,13 +39,13 @@ Variant: Pre 2.6.0 Variant: Current Requires Level 60, 212 Str Implicits: 2 -{variant:1}40% increased Stun Duration on Enemies {variant:2}15% reduced Enemy Stun Threshold +{variant:1}40% increased Stun Duration on Enemies (140-180)% increased Physical Damage Adds (10-20) to (30-50) Cold Damage (15-40)% increased Critical Strike Chance -(30-40)% increased Cold Damage with Attack Skills 40% increased Rarity of Items Dropped by Frozen Enemies +(30-40)% increased Cold Damage with Attack Skills ]],[[ Cameria's Avarice Gavel @@ -53,12 +53,12 @@ Source: Vendor Recipe Requires Level 60, 212 Str Implicits: 1 15% reduced Enemy Stun Threshold +Trigger Level 20 Icicle Burst when you Hit a Frozen Enemy (140-180)% increased Physical Damage Adds (11-14) to (17-21) Physical Damage (15-40)% increased Critical Strike Chance 40% increased Rarity of Items Dropped by Frozen Enemies (30-40)% increased Cold Damage with Attack Skills -Trigger Level 20 Icicle Burst when you Hit a Frozen Enemy ]],[[ Clayshaper Rock Breaker @@ -67,14 +67,14 @@ Variant: Pre 3.19.0 Variant: Current Requires Level 41, 134 Str Implicits: 2 -{variant:1}40% increased Stun Duration on Enemies {variant:2}15% reduced Enemy Stun Threshold +{variant:1}40% increased Stun Duration on Enemies Grants Level 12 Summon Stone Golem Skill Adds (24-30) to (34-40) Physical Damage (8-10)% increased Attack Speed {variant:1,2}Minions have (20-30)% increased maximum Life +1 to maximum number of Summoned Golems -{variant:1,2}Minions deal (5-8) to (12-16) Added Attack Physical Damage +{variant:1,2}Minions deal (5-8) to (12-16) additional Attack Physical Damage {variant:3}Golems have (96-120) to (132-160) Added Attack Physical Damage ]],[[ Flesh-Eater @@ -83,16 +83,16 @@ Variant: Pre 2.6.0 Variant: Current Requires Level 32, 107 Str Implicits: 2 -{variant:1}20% increased Stun Duration on Enemies {variant:2}10% reduced Enemy Stun Threshold +{variant:1}20% increased Stun Duration on Enemies (60-80)% increased Physical Damage Adds 10 to 15 Physical Damage 10% increased Attack Speed -1% of Physical Attack Damage leeched as Life -{variant:1}10% Chance to cause Bleeding on Hit -{variant:2}30% Chance to cause Bleeding on Hit -{variant:1}1% of Attack Damage leeched as Life against Bleeding Enemies -{variant:2}3% of Attack Damage leeched as Life against Bleeding Enemies +1% of Physical Attack Damage Leeched as Life +{variant:1}1% of Attack Damage Leeched as Life against Bleeding Enemies +{variant:2}3% of Attack Damage Leeched as Life against Bleeding Enemies +{variant:1}10% chance to cause Bleeding on Hit +{variant:2}30% chance to cause Bleeding on Hit ]],[[ Frostbreath Ornate Mace @@ -101,8 +101,8 @@ Variant: Pre 3.0.0 Variant: Current Requires Level 50, 161 Str Implicits: 2 -{variant:1}40% increased Stun Duration on Enemies {variant:2,3}15% reduced Enemy Stun Threshold +{variant:1}40% increased Stun Duration on Enemies {variant:1,2}Adds (16-22) to (26-32) Physical Damage {variant:3}Adds (26-32) to (36-42) Physical Damage {variant:1,2}Adds (16-22) to (26-32) Cold Damage @@ -110,7 +110,7 @@ Implicits: 2 (8-14)% increased Attack Speed +(40-50)% to Fire Resistance (35-50)% increased Chill Duration on Enemies -Attacks with this Weapon deal double Damage to Chilled Enemies +Attacks with this Weapon deal Double Damage to Chilled Enemies ]],[[ Replica Frostbreath Ornate Mace @@ -131,8 +131,8 @@ Variant: Pre 2.6.0 Variant: Current Requires Level 10, 41 Str Implicits: 2 -{variant:1}20% increased Stun Duration on Enemies {variant:2}10% reduced Enemy Stun Threshold +{variant:1}20% increased Stun Duration on Enemies (300-360)% increased Physical Damage 20% reduced Attack Speed (10-20)% reduced Enemy Stun Threshold @@ -147,16 +147,16 @@ Variant: Pre 3.7.0 Variant: Current Requires Level 20, 71 Str Implicits: 2 -{variant:1}20% increased Stun Duration on Enemies {variant:2,3}10% reduced Enemy Stun Threshold +{variant:1}20% increased Stun Duration on Enemies {variant:3}(160-200)% increased Physical Damage +{variant:1,2}(130-160)% increased Physical Damage {variant:1,2}+(10-20) to maximum Life -{variant:1,2}+(10-20) to maximum Mana {variant:3}+70 to maximum Life +{variant:1,2}+(10-20) to maximum Mana {variant:3}+70 to maximum Mana -{variant:1,2}(130-160)% increased Physical Damage 5% reduced Movement Speed -{variant:1,2}10% increased Area of Effect of Area Skills +{variant:1,2}10% increased Area of Effect {variant:3}(15-25)% increased Area of Effect {variant:1,2}(10-15)% increased Area Damage {variant:3}(10-20)% increased Area Damage @@ -170,17 +170,20 @@ Variant: Pre 3.15.0 Variant: Current Requires Level 60, 412 Str, 300 Int Implicits: 2 -{variant:1,2,3}40% increased Stun Duration on Enemies {variant:4,5}15% reduced Enemy Stun Threshold +{variant:1,2,3}40% increased Stun Duration on Enemies +{variant:1}50% chance to Trigger a Socketed Lightning Spell on Hit, with a 0.25 second Cooldown +{variant:2}30% chance to Trigger a Socketed Lightning Spell on Hit, with a 0.25 second Cooldown +{variant:3,4,5}Trigger a Socketed Lightning Spell on Hit, with a 0.25 second Cooldown +{variant:1}Socketed Lightning Spells have no Cost if Triggered +{variant:2}Socketed Lightning Spells have no Cost if Triggered +{variant:3,4,5}Socketed Lightning Spells have no Cost if Triggered ++300 Intelligence Requirement ++200 Strength Requirement (80-120)% increased Physical Damage -Skills Chain +1 times -{variant:1,2,3,4}(30-40)% increased Lightning Damage with Attack Skills +{variant:1,2,3,4}(30-40)% increased Lightning Damage {variant:5}(80-100)% increased Lightning Damage -+200 Strength Requirement -+300 Intelligence Requirement -{variant:1}50% chance to Cast a Socketed Lightning Spell on Hit -{variant:2}30% chance to Cast a Socketed Lightning Spell on Hit -{variant:3,4,5}Trigger a Socketed Lightning Spell on Hit, with a 0.25 second Cooldown +Skills Chain +1 times {variant:1,2,3,4}Socketed Lightning Spells deal 100% increased Spell Damage if Triggered ]],[[ Nebulis @@ -192,11 +195,11 @@ Source: Drops from unique{Synthete Nightmare} in normal{The Cortex} (Uber) Requires Level 68, 104 Str, 122 Int Implicits: 1 40% increased Elemental Damage -{variant:2}(80-120)% increased Implicit Modifier magnitudes +{variant:2}(60-120)% increased Implicit Modifier magnitudes (15-20)% increased Cast Speed {variant:1}(15-20)% increased Cold Damage per 1% Cold Resistance above 75% -{variant:1}(15-20)% increased Lightning Damage per 1% Lightning Resistance above 75% {variant:2}(5-10)% increased Elemental Damage per 1% Fire, Cold, or Lightning Resistance above 75% +{variant:1}(15-20)% increased Lightning Damage per 1% Lightning Resistance above 75% ]],[[ Replica Nebulis Void Sceptre @@ -207,11 +210,12 @@ Source: Steal from a unique{Curio Display} during a Grand Heist Requires Level 68, 104 Str, 122 Int Implicits: 1 40% increased Elemental Damage -{variant:2}(80-120)% increased Implicit Modifier magnitudes +{variant:2}(60-120)% increased Implicit Modifier magnitudes (15-20)% increased Cast Speed {variant:1}(15-20)% increased Cold Damage per 1% Missing Cold Resistance, up to a maximum of 300% +{variant:2}(10-15)% increased Elemental Damage per 1% Missing +{variant:2}Fire, Cold, or Lightning Resistance, up to a maximum of 450% {variant:1}(15-20)% increased Fire Damage per 1% Missing Fire Resistance, up to a maximum of 300% -{variant:2}(10-15)% increased Elemental Damage per 1% Missing Fire, Cold, or Lightning Resistance, up to a maximum of 450% ]],[[ Nebuloch Nightmare Mace @@ -257,11 +261,11 @@ Requires Level 10, 22 Str, 22 Int Implicits: 2 {variant:1}10% increased Elemental Damage {variant:2}12% increased Elemental Damage -(4-6)% increased Cast Speed -(100-140)% increased Critical Strike Chance for Spells Adds (2-3) to (5-6) Fire Damage to Spells Adds (2-3) to (5-6) Cold Damage to Spells Adds 1 to (10-12) Lightning Damage to Spells +(4-6)% increased Cast Speed +(100-140)% increased Spell Critical Strike Chance ]],[[ Balefire Opal Sceptre @@ -324,8 +328,8 @@ Implicits: 1 (260-310)% increased Physical Damage {variant:1}(60-80)% increased Chaos Damage {variant:2}(80-100)% increased Chaos Damage -10% increased Area of Effect of Area Skills -40% increased Chaos Skill Effect Duration +10% increased Area of Effect +Chaos Skills have 40% increased Skill Effect Duration ]],[[ Brutus' Lead Sprinkler Ritual Sceptre @@ -339,13 +343,13 @@ Implicits: 2 {variant:1}10% increased Elemental Damage {variant:2,3,4}16% increased Elemental Damage 20% increased Physical Damage -{variant:1,2}Adds 15 to 25 Fire Damage against Ignited Enemies +{variant:1,2}Adds 15 to 25 Fire Damage to Attacks against Ignited Enemies Adds (8-13) to (26-31) Physical Damage -{variant:3}Adds 2 to 4 Fire Damage to Attacks per 10 Strength -{variant:4}Adds 4 to 7 Fire Damage to Attacks with this Weapon per 10 Strength 30% increased Fire Damage (15-20)% increased Attack Speed (30-40)% increased Critical Strike Chance +{variant:3}Adds 2 to 4 Fire Damage to Attacks with this Weapon per 10 Strength +{variant:4}Adds 4 to 7 Fire Damage to Attacks with this Weapon per 10 Strength ]],[[ Cerberus Limb Blood Sceptre @@ -381,19 +385,19 @@ Implicits: 2 {variant:2,3,4,5,6,7,8,9,10,11}22% increased Elemental Damage {variant:1,2,3,4,5}(30-50)% increased Global Damage {variant:6,7,8}(40-60)% increased Global Damage -{variant:9,10,11}+2 to Level of All Spell Skill Gems -{variant:1,2,3,4,5}7% Global chance to Blind Enemies on hit +{variant:9,10,11}+2 to Level of all Spell Skill Gems +{variant:1,2,3,4,5}7000% Global chance to Blind Enemies on hit {variant:6,7,8,9,10,11}10% Global chance to Blind Enemies on hit -Blind does not affect your Chance to Hit -Enemies Blinded by you have Malediction {variant:1,2}Gain 1 Mana on Kill per Level {variant:1,2}Gain 1 Energy Shield on Kill per Level -{variant:3,4,6,7}+1 to maximum Life per Level -{variant:9,10}+(1-2) to maximum Life per Level -{variant:3,5,6,8}+1 to maximum Mana per Level -{variant:9,11}+(1-2) to maximum Mana per Level -{variant:4,5,7,8}+1 to maximum Energy Shield per Level -{variant:10,11}+(1-2) to maximum Energy Shield per Level +Cannot be Blinded +Enemies Blinded by you have Malediction +{variant:4,5,7,8}+1 Maximum Energy Shield per Level +{variant:10,11}+(1-2) Maximum Energy Shield per Level +{variant:3,4,6,7}+1 Maximum Life per Level +{variant:9,10}+(1-2) Maximum Life per Level +{variant:3,5,6,8}+1 Maximum Mana per Level +{variant:9,11}+(1-2) Maximum Mana per Level ]],[[ Death's Hand Karui Sceptre @@ -406,7 +410,7 @@ Implicits: 2 {variant:2,3}26% increased Elemental Damage {variant:1,2}Adds (30-41) to (80-123) Physical Damage {variant:3}Adds (35-46) to (85-128) Physical Damage -(20-50)% increased Critical Strike Chance +(25-50)% increased Critical Strike Chance 30% chance to gain a Power Charge when you Stun Gain Unholy Might for 4 seconds on Critical Strike ]],[[ @@ -418,10 +422,10 @@ Requires Level 64, 113 Str, 113 Int Implicits: 2 {variant:1}10% increased Elemental Damage {variant:2}32% increased Elemental Damage +Socketed Gems are Supported by Level 30 Iron Will +(50-70) to Strength (15-18)% increased Cast Speed +(20-30) to maximum Mana -Socketed Gems are Supported by Level 30 Iron Will 1% increased Damage per 8 Strength when in Main Hand 1% increased Armour per 16 Strength when in Off Hand ]],[[ @@ -463,8 +467,8 @@ Implicits: 1 +(20-30) to all Attributes Minions deal (30-40)% increased Damage Raised Zombies Cover Enemies in Ash on Hit -Raised Zombies take (15.0-30.0)% of their Maximum Life per second as Fire Damage Raised Zombies have Avatar of Fire +Raised Zombies take (15.0-30.0)% of their Maximum Life per second as Fire Damage ]],[[ Maata's Teaching Karui Sceptre @@ -477,7 +481,8 @@ Implicits: 1 {variant:1}(25-50)% increased Critical Strike Chance {variant:2}(15-30)% increased Critical Strike Chance +(1-2) to Level of all Minion Skill Gems -Minions' Base Attack Critical Strike Chance is equal to the Critical Strike Chance of your Main Hand Weapon +Minions' Base Attack Critical Strike Chance is equal to the Critical +Strike Chance of your Main Hand Weapon ]],[[ Mon'tregul's Grasp Void Sceptre @@ -498,8 +503,7 @@ Raised Zombies have +(25-30)% to all Resistances 25% increased Raised Zombie Size {variant:1,2,3,4}Enemies Killed by Zombies' Hits Explode, dealing 20% of their Life as Fire Damage {variant:5}Enemies Killed by Zombies' Hits Explode, dealing 50% of their Life as Fire Damage -{variant:1,2,3}Raised Zombies deal (80-100)% increased Physical Damage -{variant:4}Raised Zombies deal (80-100)% more Physical Damage +{variant:1,2,3,4}Raised Zombies deal (80-100)% more Physical Damage {variant:5}Raised Zombies deal (100-125)% more Physical Damage ]],[[ Nycta's Lantern @@ -517,7 +521,7 @@ Implicits: 2 {variant:1,2,3}Socketed Gems are Supported by Level 10 Added Fire Damage {variant:1,2,3}Socketed Gems are Supported by Level 10 Cold to Fire {variant:1,2,3,4}Socketed Gems are Supported by Level 10 Fire Penetration -{variant:4}Socketed Gems deal 63 to 94 additional Fire Damage +{variant:4}Socketed Gems deal 63 to 94 Added Fire Damage {variant:1,2,3,4}(20-30)% increased Spell Damage {variant:2,3,4,5}(150-200)% increased Physical Damage {variant:5}Adds (76-98) to (161-176) Fire Damage @@ -532,8 +536,8 @@ League: Legion Requires Level 58, 99 Str, 99 Int Implicits: 1 26% increased Elemental Damage -+(10-30) to Strength and Intelligence Grants Level 30 Smite Skill ++(10-30) to Strength and Intelligence Enemies inflict Elemental Ailments on you instead of nearby Allies ]],[[ Singularity @@ -565,8 +569,8 @@ Implicits: 2 {variant:2,3}14% increased Elemental Damage (100-140)% increased Physical Damage 40% increased Damage with Hits against Frozen Enemies -(30-50)% increased Cold Damage {variant:3}+(25-35)% to Cold Damage over Time Multiplier +(30-50)% increased Cold Damage (5-10)% increased Attack Speed (4-8)% increased Cast Speed 5% chance to Freeze @@ -581,12 +585,12 @@ Implicits: 2 {variant:1,2}20% increased Elemental Damage {variant:3}30% increased Elemental Damage +1 to Level of Socketed Gems +60% increased Intelligence Requirement (80-100)% increased Physical Damage (10-20)% increased Attack Speed {variant:1}5% increased Experience gain {variant:2,3}3% increased Experience gain 20% increased Elemental Damage -60% increased Intelligence Requirement ]],[[ Yaomac's Accord Vaal Sceptre @@ -647,12 +651,12 @@ Implicits: 2 {variant:2,3}30% increased Stun Duration on Enemies +1 to Level of Socketed Melee Gems +1 to Level of Socketed Minion Gems +20% reduced Strength Requirement {variant:1,2}(100-120)% increased Physical Damage {variant:3}(200-220)% increased Physical Damage 25% increased maximum Mana Minions have (20-40)% increased maximum Life 15% increased Skill Effect Duration -20% reduced Strength Requirement ]],[[ Chaber Cairn Great Mallet @@ -680,6 +684,7 @@ Implicits: 2 Adds 11 to 23 Cold Damage (10-20)% increased Stun Duration on Enemies Never deal Critical Strikes +Nearby Enemies cannot deal Critical Strikes ]],[[ Geofri's Devotion Brass Maul @@ -707,8 +712,8 @@ Requires Level 17, 62 Str Implicits: 2 {variant:1}40% increased Stun Duration on Enemies {variant:2}45% increased Stun Duration on Enemies -(140-200)% increased Physical Damage +10 to Strength +(140-200)% increased Physical Damage 15% reduced Enemy Stun Threshold 1% of Physical Attack Damage Leeched as Life (40-50)% increased Stun Duration on Enemies @@ -722,9 +727,9 @@ Requires Level 36, 62 Str Implicits: 2 {variant:1}40% increased Stun Duration on Enemies {variant:2}45% increased Stun Duration on Enemies ++10 to Strength (140-200)% increased Physical Damage Adds (10-20) to (30-40) Physical Damage -+10 to Strength 15% reduced Enemy Stun Threshold 1% of Physical Attack Damage Leeched as Life (40-50)% increased Stun Duration on Enemies @@ -758,12 +763,12 @@ Implicits: 3 {variant:3}30% increased Stun Duration on Enemies {variant:4}25% chance to double Stun Duration {variant:1}Adds (27-36) to (270-360) Physical Damage -{variant:2,3,4}Adds (27-56) to (270-400) Physical Damage +{variant:2,3,4}Adds (43-56) to (330-400) Physical Damage {variant:2,3,4}(30-40)% increased Critical Strike Chance +(15-20)% to all Elemental Resistances Hits can't be Evaded Your Critical Strikes do not deal extra Damage -{variant:1,2}You gain Onslaught for 2 seconds on Critical Strike +{variant:1,2}You gain Onslaught for 0.002 seconds on Critical Strike {variant:3,4}You gain Onslaught for 4 seconds on Critical Strike ]],[[ Replica Kongor's Undying Rage @@ -802,7 +807,7 @@ Implicits: 3 {variant:6}(500-600)% increased Physical Damage {variant:1,2}Adds 10 to 20 Physical Damage {variant:3,4}Adds 30 to 40 Physical Damage -{variant:1,2,3,4}10% reduced Attack Speed +{variant:1,2,3,4}10% increased Attack Speed {variant:5,6}25% reduced Attack Speed {variant:1,2,3,4}10% reduced Movement Speed (40-50)% increased Stun Duration on Enemies @@ -817,9 +822,9 @@ Requires Level 22, 77 Str Implicits: 2 {variant:1}20% increased Stun Duration on Enemies {variant:2}30% increased Stun Duration on Enemies ++(25-50) to all Attributes (80-100)% increased Physical Damage Adds 5 to 25 Physical Damage -+(25-50) to all Attributes Gain 10 Life per Enemy Killed Enemies killed explode dealing 10% of their Life as Fire Damage ]],[[ @@ -829,11 +834,11 @@ Source: No longer obtainable Requires Level 61, 77 Str Implicits: 1 30% increased Stun Duration on Enemies ++(25-50) to all Attributes (80-100)% increased Physical Damage Adds (94-98) to (115-121) Physical Damage -+(25-50) to all Attributes -Enemies killed explode dealing 10% of their Life as Fire Damage Recover 5% of Life on Kill +Enemies killed explode dealing 10% of their Life as Fire Damage ]],[[ Serle's Masterwork Phantom Mace @@ -845,8 +850,9 @@ Implicits: 1 +(30-40) to Dexterity (150-250)% increased Physical Damage +(400-500) to Accuracy Rating -Can have 2 additional Runesmithing Enchantments Can be Enchanted by a Kalguuran Runesmith +Can have 2 additional Runesmithing Enchantments +Can be Runesmithed as though it were all One Handed Melee Weapon Types ]],[[ Tawhoa's Felling Piledriver @@ -854,7 +860,8 @@ League: Settlers of Kalguur Requires Level 61, 212 Str Implicits: 1 20% reduced Enemy Stun Threshold -Trigger Level 20 Tawhoa's Chosen when you Attack with a Non-Vaal Slam or Strike Skill near an Enemy +Trigger Level 20 Tawhoa's Chosen when you Attack with +a Non-Vaal Slam or Strike Skill near an Enemy +(30-40) to Strength (250-300)% increased Physical Damage (20-30)% increased Stun Duration on Enemies @@ -867,12 +874,12 @@ Variant: Pre 3.11.0 Variant: Current Requires Level 65, 212 Str Implicits: 2 -{variant:1,2}30% increased Stun Duration on Enemies {variant:3}10% increased Strength +{variant:1,2}30% increased Stun Duration on Enemies Socketed Gems are Supported by Level 20 Endurance Charge on Melee Stun ++40 to Intelligence {variant:1}Adds (60-70) to (300-350) Physical Damage {variant:2,3}Adds (70-80) to (340-375) Physical Damage -+40 to Intelligence 10% increased Physical Damage per Endurance Charge (20-30)% reduced Enemy Stun Threshold with this Weapon ]],[[ diff --git a/src/Export/Scripts/uTextToMods.lua b/src/Export/Scripts/uTextToMods.lua index c226c144f0..3f2b5390cb 100644 --- a/src/Export/Scripts/uTextToMods.lua +++ b/src/Export/Scripts/uTextToMods.lua @@ -137,8 +137,8 @@ for _, name in pairs(itemTypes) do table.sort(possibleMods, function(a, b) -- Strongly prefer already used mods for variant purposes if itemUsedMods[a] == itemUsedMods[b] then - if usedMods[a] == usedMods[b] and (not a:match("Implicit")) and (not b:match("Implicit")) then - -- Used or not, they aren't implicits, so prefer the mod with the item type + if usedMods[a] == usedMods[b] then + -- Used or not, prefer the mod with the item type -- This doesn't really work for energy shield mods on shields, but it's a start if a:lower():match(name) == b:lower():match(name) then if a:lower():match(name) then @@ -158,12 +158,11 @@ for _, name in pairs(itemTypes) do end else -- Unused or item-appropriate implicit should come first - if usedMods[a] or (a:match("Implicit") and a:lower():match(name)) then - if usedMods[b] or (b:match("Implicit") and b:lower():match(name)) then - return a:lower() < b:lower() - end - return true + if (a:match("Implicit") and a:lower():match(name)) and (b:match("Implicit") and b:lower():match(name)) then + -- All bets are off + return a:lower() < b:lower() end + return (not usedMods[a]) or (a:match("Implicit") and a:lower():match(name)) end else return itemUsedMods[a] ~= nil diff --git a/src/Export/Uniques/fishing.lua b/src/Export/Uniques/fishing.lua index 27be048498..169a3594b6 100644 --- a/src/Export/Uniques/fishing.lua +++ b/src/Export/Uniques/fishing.lua @@ -10,7 +10,7 @@ Variant: Current Requires 8 Str, 8 Dex IncreasedCastSpeedUnique__3 FishingLureTypeUnique__1__ -{variant:1}(30-40)% increased Quantity of Fish Caught +{variant:1}FishingQuantityUnique__1[30,40] {variant:2}FishingQuantityUnique__1 FishDetectionUnique__1_ ]],[[ diff --git a/src/Export/Uniques/mace.lua b/src/Export/Uniques/mace.lua index 02918735dc..3cf39b39c8 100644 --- a/src/Export/Uniques/mace.lua +++ b/src/Export/Uniques/mace.lua @@ -10,10 +10,10 @@ Variant: Pre 3.7.0 Variant: Current Requires Level 20, 71 Str Implicits: 2 -{variant:1}20% increased Stun Duration on Enemies +{variant:1}StunDurationImplicitMace1[20,20] {variant:2,3}StunThresholdReductionImplicitMace1 LocalIncreasedPhysicalDamagePercentUniqueOneHandMace1 -{variant:1,2}LocalIncreasedAttackSpeedUniqueTwoHandMace4 +{variant:1,2}LocalIncreasedAttackSpeedUniqueOneHandMace1[50,50] {variant:3}LocalIncreasedAttackSpeedUniqueOneHandMace1 LocalCriticalStrikeChanceUniqueOneHandMace1 FireResistUniqueOneHandMace1 @@ -25,10 +25,10 @@ Variant: Pre 2.6.0 Variant: Current Requires Level 66, 212 Str Implicits: 2 -{variant:1}40% increased Stun Duration on Enemies +{variant:1}StunDurationImplicitMace2[40,40] {variant:2}StunThresholdReductionImplicitMace2 LocalAddedPhysicalDamageUniqueOneHandMace5 -LocalIncreasedPhysicalDamagePercentUniqueTwoHandMace8 +LocalIncreasedPhysicalDamageUniqueOneHandMace5 StunThresholdReductionUniqueOneHandMace5 CannotKnockBackUniqueOneHandMace5_ ChillOnAttackStunUniqueOneHandMace5 @@ -39,7 +39,7 @@ Variant: Pre 2.6.0 Variant: Current Requires Level 60, 212 Str Implicits: 2 -{variant:1}40% increased Stun Duration on Enemies +{variant:1}StunDurationImplicitMace2[40,40] {variant:2}StunThresholdReductionImplicitMace2 LocalIncreasedPhysicalDamageUniqueOneHandMace4 LocalAddedColdDamageUniqueOneHandMace4_ @@ -67,14 +67,14 @@ Variant: Pre 3.19.0 Variant: Current Requires Level 41, 134 Str Implicits: 2 -{variant:1}40% increased Stun Duration on Enemies +{variant:1}StunDurationImplicitMace2[40,40] {variant:2}StunThresholdReductionImplicitMace2 GrantsLevel12StoneGolem LocalAddedPhysicalDamageUnique__9 -IncreasedAttackSpeedImplicitQuiver10New +LocalIncreasedAttackSpeedUnique__10 {variant:1,2}MinionLifeUnique__1 MaximumGolemsUnique__1 -{variant:1,2}Minions deal (5-8) to (12-16) Added Attack Physical Damage +{variant:1,2}AddedPhysicalToMinionAttacksUnique__1 {variant:3}GolemsAddedPhysicalDamageUnique__1 ]],[[ Flesh-Eater @@ -83,16 +83,16 @@ Variant: Pre 2.6.0 Variant: Current Requires Level 32, 107 Str Implicits: 2 -{variant:1}20% increased Stun Duration on Enemies +{variant:1}StunDurationImplicitMace1[20,20] {variant:2}StunThresholdReductionImplicitMace1 LocalIncreasedPhysicalDamagePercentUniqueOneHandMace8 LocalAddedPhysicalDamageUniqueOneHandMace8 LocalIncreasedAttackSpeedUniqueOneHandMace8 -1% of Physical Attack Damage leeched as Life -{variant:1}10% Chance to cause Bleeding on Hit -{variant:2}30% Chance to cause Bleeding on Hit -{variant:1}1% of Attack Damage leeched as Life against Bleeding Enemies -{variant:2}3% of Attack Damage leeched as Life against Bleeding Enemies +LifeLeechPermyriad__1 +{variant:1}LocalChanceToBleedUniqueOneHandMace8[10,10] +{variant:2}LocalChanceToBleedUniqueOneHandMace8 +{variant:1}AttackDamageLifeLeechAgainstBleedingEnemiesUnique_1 +{variant:2}LifeLeechPhysicalAgainstBleedingEnemiesUniqueOneHandMace8 ]],[[ Frostbreath Ornate Mace @@ -101,16 +101,16 @@ Variant: Pre 3.0.0 Variant: Current Requires Level 50, 161 Str Implicits: 2 -{variant:1}40% increased Stun Duration on Enemies +{variant:1}StunDurationImplicitMace2[40,40] {variant:2,3}StunThresholdReductionImplicitMace2 -{variant:1,2}Adds (16-22) to (26-32) Physical Damage +{variant:1,2}LocalAddedPhysicalDamageUnique__6_[16,22][26,32] {variant:3}LocalAddedPhysicalDamageUnique__6_ -{variant:1,2}Adds (16-22) to (26-32) Cold Damage +{variant:1,2}LocalAddedColdDamageUnique__2[16,22][26,32] {variant:3}LocalAddedColdDamageUnique__2 -LocalIncreasedAttackSpeedUnique__18 -FireResistUniqueBootsDex2 +LocalIncreasedAttackSpeedUnique__12 +FireResistUnique__4 IncreasedChillDurationUnique__1 -Attacks with this Weapon deal double Damage to Chilled Enemies +LocalDoubleDamageToChilledEnemiesUnique__1 ]],[[ Replica Frostbreath Ornate Mace @@ -131,7 +131,7 @@ Variant: Pre 2.6.0 Variant: Current Requires Level 10, 41 Str Implicits: 2 -{variant:1}20% increased Stun Duration on Enemies +{variant:1}StunDurationImplicitMace1[20,20] {variant:2}StunThresholdReductionImplicitMace1 LocalIncreasedPhysicalDamagePercentUniqueOneHandMace6 LocalReducedAttackSpeedUniqueOneHandMace6 @@ -147,18 +147,18 @@ Variant: Pre 3.7.0 Variant: Current Requires Level 20, 71 Str Implicits: 2 -{variant:1}20% increased Stun Duration on Enemies +{variant:1}StunDurationImplicitMace1[20,20] {variant:2,3}StunThresholdReductionImplicitMace1 -{variant:3}LocalIncreasedPhysicalDamagePercentUniqueOneHandMace7 +{variant:3}LocalIncreasedPhysicalDamagePercentUnique__7[160,200] {variant:1,2}IncreasedLifeImplicitShield1 {variant:1,2}IncreasedManaUniqueBootsStrDex3 {variant:3}IncreasedLifeUniqueOneHandMace7 {variant:3}IncreasedManaUniqueOneHandMace7 {variant:1,2}LocalIncreasedPhysicalDamagePercentUnique__7 ReducedMovementVelocityUniqueOneHandMace7 -{variant:1,2}10% increased Area of Effect of Area Skills +{variant:1,2}AreaOfEffectUniqueOneHandMace7[10,10] {variant:3}AreaOfEffectUniqueOneHandMace7 -{variant:1,2}(10-15)% increased Area Damage +{variant:1,2}AreaDamageUniqueOneHandMace7[10,15] {variant:3}AreaDamageUniqueOneHandMace7 ]],[[ Mjölner @@ -170,16 +170,16 @@ Variant: Pre 3.15.0 Variant: Current Requires Level 60, 412 Str, 300 Int Implicits: 2 -{variant:1,2,3}40% increased Stun Duration on Enemies +{variant:1,2,3}StunDurationImplicitMace2[40,40] {variant:4,5}StunThresholdReductionImplicitMace2 LocalIncreasedPhysicalDamagePercentUniqueOneHandMace3 AdditionalChainUniqueOneHandMace3 -{variant:1,2,3,4}(30-40)% increased Lightning Damage with Attack Skills +{variant:1,2,3,4}WeaponLightningDamageUniqueOneHandMace3[30,40] {variant:5}WeaponLightningDamageUniqueOneHandMace3 StrengthRequirementsUniqueOneHandMace3 IntelligenceRequirementsUniqueOneHandMace3 -{variant:1}50% chance to Cast a Socketed Lightning Spell on Hit -{variant:2}30% chance to Cast a Socketed Lightning Spell on Hit +{variant:1}CastSocketedLightningSpellsOnHit[50,50] +{variant:2}CastSocketedLightningSpellsOnHit[30,30] {variant:3,4,5}CastSocketedLightningSpellsOnHit {variant:1,2,3,4}Socketed Lightning Spells deal 100% increased Spell Damage if Triggered ]],[[ @@ -192,8 +192,8 @@ Source: Drops from unique{Synthete Nightmare} in normal{The Cortex} (Uber) Requires Level 68, 104 Str, 122 Int Implicits: 1 ElementalDamagePercentImplicitSceptre3 -{variant:2}(80-120)% increased Implicit Modifier magnitudes -IncreasedCastSpeedUniqueAmulet1 +{variant:2}ClassicNebulisImplicitModifierMagnitudeUnique_1 +IncreasedCastSpeedUnique__16 {variant:1}ColdDamagePerResistanceAbove75Unique__1 {variant:1}LightningDamagePerResistanceAbove75Unique__1 {variant:2}ElementalDamagePerResistanceAbove75Unique_1 @@ -206,12 +206,12 @@ League: Heist Source: Steal from a unique{Curio Display} during a Grand Heist Requires Level 68, 104 Str, 122 Int Implicits: 1 -ElementalDamagePercentImplicitSceptreNew18 -{variant:2}(80-120)% increased Implicit Modifier magnitudes -IncreasedCastSpeedUnique__11__ +ElementalDamagePercentImplicitSceptre3 +{variant:2}ReplicaNebulisImplicitModifierMagnitudeUnique_1 +IncreasedCastSpeedUnique__14 {variant:1}ColdDamagePerMissingColdResistanceUnique__1 {variant:1}FireDamagePerMissingFireResistanceUnique__1 -{variant:2}(10-15)% increased Elemental Damage per 1% Missing Fire, Cold, or Lightning Resistance, up to a maximum of 450% +{variant:2}ElementalDamagePerMissingResistanceUnique_1 ]],[[ Nebuloch Nightmare Mace @@ -221,14 +221,14 @@ Variant: Pre 3.4.0 Variant: Current Requires Level 68, 212 Str Implicits: 1 -StunThresholdReductionImplicitMace1 +StunThresholdReductionUniqueGlovesDexInt2 LocalAddedPhysicalDamageUnique__30_ AttackPhysicalDamageAddedAsFireUnique__2 ChaosResistancePerEnduranceChargeUnique__1_ ReducedElementalDamageTakenHitsPerEnduranceChargeUnique__1 AddedPhysicalDamagePerEnduranceChargeUnique__1 ArmourPerEnduranceChargeUnique__1 -{variant:1}400 Fire Damage taken per second per Endurance Charge if you've been Hit Recently +{variant:1}DamageTakenPerEnduranceChargeWhenHitUnique__1_[24000,24000] {variant:2}DamageTakenPerEnduranceChargeWhenHitUnique__1_ ]], -- Weapon: Sceptre @@ -241,10 +241,10 @@ Variant: Current Requires Level 68, 104 Str, 122 Int Implicits: 1 ElementalDamagePercentImplicitSceptreNew22 -LocalIncreasedPhysicalDamagePercentUnique__29 -IncreasedAttackSpeedUniqueBodyStr3 +LocalIncreasedPhysicalDamagePercentUnique__20 +LocalIncreasedAttackSpeedUnique__4 LocalCriticalStrikeChanceUnique__14 -ConvertPhysicaltoLightningUnique__4 +ConvertPhysicaltoLightningUnique__3 GainElementalOverloadEvery16SecondsUnique__1 GainResoluteTechniqueWithoutElementalOverloadUnique__1 {variant:2}PhysicalDamageWhileResoluteTechniqueUnique__1__ @@ -255,10 +255,10 @@ Variant: Pre 2.3.0 Variant: Current Requires Level 10, 22 Str, 22 Int Implicits: 2 -{variant:1}ElementalDamageUniqueJewel10 -{variant:2}ElementalDamagePercentImplicitSceptreNew3 +{variant:1}ElementalDamagePercentImplicitSceptre1[10,10] +{variant:2}ElementalDamagePercentImplicitSceptreNew2 IncreasedCastSpeedUnique__4 -(100-140)% increased Critical Strike Chance for Spells +SpellCriticalStrikeChanceUnique__1 SpellAddedFireDamageUnique__4 SpellAddedColdDamageUnique__3 SpellAddedLightningDamageUnique__3 @@ -267,24 +267,24 @@ Balefire Opal Sceptre Requires Level 60, 95 Str, 131 Int Implicits: 1 -ElementalDamagePercentImplicitSceptre3 +ElementalDamagePercentImplicitSceptreNew18 ScorchingRaySkillUnique__1 IncreasedCastSpeedUnique__10 -VillageMaximumLifeOnKillPercent -VillageMaximumManaOnKillPercent +MaximumLifeOnKillPercentUnique__2 +MaximumManaOnKillPercentUnique__1 FireBeamLengthUnique__1 ]],[[ Bitterdream Shadow Sceptre Requires Level 32, 52 Str, 62 Int Implicits: 1 -ElementalDamagePercentImplicitSceptreNew8 +ElementalDamagePercentImplicitSceptreNew12___ DisplaySupportedByBonechillUnique__1 DisplaySupportedByHypothermiaUnique__1 -DisplaySupportedByIceBiteUnique__1 +DisplaySupportedByIceBiteUnique__2 DisplaySupportedByColdPenetrationUnique__1 DisplaySupportedByAddedColdDamageUnique__1 -DisplaySupportedByReducedManaUnique__1 +DisplaySupportedByReducedManaUnique__2 ]],[[ Replica Bitterdream Shadow Sceptre @@ -294,21 +294,21 @@ League: Heist Source: Steal from a unique{Curio Display} during a Grand Heist Requires Level 32, 52 Str, 62 Int Implicits: 1 -ElementalDamagePercentImplicitSceptreNew12___ -{variant:1}Socketed Gems are Supported by Level 1 Elemental Penetration +ElementalDamagePercentImplicitSceptreNew8 +{variant:1}DisplaySupportedByElementalPenetrationUnique__2[1,1] {variant:2}DisplaySupportedByElementalPenetrationUnique__2 DisplaySupportedByImmolateUnique__1 DisplaySupportedByUnboundAilmentsUnique__1__ -DisplaySupportedByIceBiteUnique__2 -DisplaySupportedByReducedManaUnique__2 +DisplaySupportedByIceBiteUnique__1 +DisplaySupportedByReducedManaUnique__1 SupportedByInnervateUnique__2 ]],[[ The Black Cane Royal Sceptre Requires Level 50, 86 Str, 86 Int Implicits: 1 -ElementalDamagePercentImplicitSceptreNew13 -IntelligenceImplicitAmulet1 +ElementalDamagePercentImplicitSceptreNew14 +Intelligence__1 IncreasedCastSpeedUnique__19__ ManaRegenerationUnique__11___ MinionDamageUnique__8_ @@ -322,10 +322,10 @@ Requires Level 66, 113 Str, 113 Int Implicits: 1 ElementalDamagePercentImplicitSceptreNew20 LocalIncreasedPhysicalDamagePercentUnique__16 -{variant:1}IncreasedChaosDamageUnique__4 +{variant:1}IncreasedChaosDamageUnique__2[60,80] {variant:2}IncreasedChaosDamageUnique__2 -10% increased Area of Effect of Area Skills -40% increased Chaos Skill Effect Duration +AreaOfEffectUnique__1 +ChaosSkillEffectDurationUnique__1 ]],[[ Brutus' Lead Sprinkler Ritual Sceptre @@ -336,16 +336,16 @@ Variant: Pre 3.0.0 Variant: Current Requires Level 28, 51 Str, 51 Int Implicits: 2 -{variant:1}ElementalDamageUniqueDescentBelt1 +{variant:1}ElementalDamagePercentImplicitSceptre1[10,10] {variant:2,3,4}ElementalDamagePercentImplicitSceptreNew6 LocalIncreasedPhysicalDamageUniqueSceptre9 -{variant:1,2}Adds 15 to 25 Fire Damage against Ignited Enemies +{variant:1,2}LocalAddedFireDamageAgainstIgnitedEnemiesUniqueSceptre9 LocalAddedPhysicalDamageUniqueSceptre9 -{variant:3}Adds 2 to 4 Fire Damage to Attacks per 10 Strength +{variant:3}AddedFireDamagePerStrengthUnique__1[2,2][4,4] {variant:4}AddedFireDamagePerStrengthUnique__1 FireDamagePercentUniqueSceptre9 -LocalIncreasedAttackSpeedUnique__33 -LocalCriticalStrikeChanceUniqueTwoHandMace6 +LocalIncreasedAttackSpeedUnique__25 +LocalCriticalStrikeChanceUnique__3 ]],[[ Cerberus Limb Blood Sceptre @@ -353,9 +353,9 @@ League: Delve Source: Drops from unique{Ahuatotli, the Blind} Requires Level 47, 81 Str, 81 Int Implicits: 1 -ElementalDamagePercentImplicitSceptreNew14 +ElementalDamagePercentImplicitSceptreNew13 SpellDamageUnique__9 -IncreasedCastSpeedUnique__14 +IncreasedCastSpeedUnique__11__ LifeLeechFromSpellsWith30BlockOnShieldUnique__1_ EnergyShieldPerArmourOnShieldUnique__1 ArmourPerEvasionRatingOnShieldUnique__1 @@ -377,23 +377,23 @@ Variant: Current (Life/ES) Variant: Current (Mana/ES) Requires Level 32, 52 Str, 62 Int Implicits: 2 -{variant:1}15% increased Elemental Damage -{variant:2,3,4,5,6,7,8,9,10,11}ElementalDamagePercentImplicitSceptreNew8 -{variant:1,2,3,4,5}(30-50)% increased Global Damage +{variant:1}ElementalDamagePercentImplicitSceptreNew12___[15,15] +{variant:2,3,4,5,6,7,8,9,10,11}ElementalDamagePercentImplicitSceptreNew12___ +{variant:1,2,3,4,5}AllDamageUniqueSceptre8[30,50] {variant:6,7,8}AllDamageUniqueSceptre8 -{variant:9,10,11}+2 to Level of All Spell Skill Gems -{variant:1,2,3,4,5}7% Global chance to Blind Enemies on hit +{variant:9,10,11}GlobalSpellGemsLevelUnique__1 +{variant:1,2,3,4,5}GlobalChanceToBlindOnHitUniqueSceptre8[7,7] {variant:6,7,8,9,10,11}GlobalChanceToBlindOnHitUniqueSceptre8 -Blind does not affect your Chance to Hit +BlindImmunityUniqueSceptre8 MaledictionOnBlindWhileBlindedUnique__1 {variant:1,2}ManaGainedOnEnemyDeathPerLevelUniqueSceptre8 {variant:1,2}EnergyShieldGainedOnEnemyDeathPerLevelUniqueSceptre8 -{variant:3,4,6,7}+1 to maximum Life per Level -{variant:9,10}+(1-2) to maximum Life per Level -{variant:3,5,6,8}+1 to maximum Mana per Level -{variant:9,11}+(1-2) to maximum Mana per Level -{variant:4,5,7,8}+1 to maximum Energy Shield per Level -{variant:10,11}+(1-2) to maximum Energy Shield per Level +{variant:3,4,6,7}LifePerLevelUnique__1[1,1] +{variant:9,10}LifePerLevelUnique__1 +{variant:3,5,6,8}ManaPerLevelUnique__1[1,1] +{variant:9,11}ManaPerLevelUnique__1 +{variant:4,5,7,8}EnergyShieldPerLevelUnique__1[1,1] +{variant:10,11}EnergyShieldPerLevelUnique__1 ]],[[ Death's Hand Karui Sceptre @@ -402,11 +402,11 @@ Variant: Pre 3.7.0 Variant: Current Requires Level 56, 96 Str, 96 Int Implicits: 2 -{variant:1}ElementalDamagePercentUnique__2 -{variant:2,3}ElementalDamagePercentImplicitSceptreNew17 -{variant:1,2}Adds (30-41) to (80-123) Physical Damage +{variant:1}ElementalDamagePercentImplicitSceptre1[10,10] +{variant:2,3}ElementalDamagePercentImplicitSceptreNew16 +{variant:1,2}LocalAddedPhysicalDamageUniqueSceptre10[30,41][80,123] {variant:3}LocalAddedPhysicalDamageUniqueSceptre10 -(20-50)% increased Critical Strike Chance +LocalCriticalStrikeChanceUniquSceptre10 PowerChargeOnStunUniqueSceptre10 UnholyMightOnCritUniqueSceptre10 ]],[[ @@ -416,11 +416,11 @@ Variant: Pre 2.3.0 Variant: Current Requires Level 64, 113 Str, 113 Int Implicits: 2 -{variant:1}ElementalDamagePercentImplicitSceptreNew1 -{variant:2}ElementalDamagePercentImplicitSceptreNew21__ +{variant:1}ElementalDamagePercentImplicitSceptre1[10,10] +{variant:2}ElementalDamagePercentImplicitSceptreNew20 StrengthUniqueSceptre6 IncreasedCastSpeedUniqueSceptre6 -IncreasedManaUniqueTwoHandSword2 +IncreasedManaUniqueSceptre6 DisplaySocketedGemsSupportedByIronWillUniqueSceptre6 DamagePerStrengthInMainHandUniqueSceptre6 ArmourPerStrengthInOffHandUniqueSceptre6 @@ -432,12 +432,12 @@ Variant: Pre 2.3.0 Variant: Current Requires Level 75, 113 Str, 113 Int Implicits: 2 -{variant:1}ElementalDamageUniqueJewel10 -{variant:2}ElementalDamagePercentImplicitSceptreNew20 +{variant:1}ElementalDamagePercentImplicitSceptre1[10,10] +{variant:2}ElementalDamagePercentImplicitSceptreNew21__ SocketedGemsGetElementalProliferationUniqueSceptre7 LocalAddedPhysicalDamageUniqueSceptre7 LocalIncreasedAttackSpeedUniqueSceptre7 -IncreasedCastSpeedUniqueGlovesDemigods1 +IncreasedCastSpeedUnique__12 CriticalSrikeChanceUniqueSceptre7 ElementalDamageLeechedAsLifePermyriadUniqueSceptre7_ ElementalDamageUniqueSceptre7 @@ -447,7 +447,7 @@ Grinning Fetish Requires Level 35, 62 Str, 62 Int Implicits: 1 ElementalDamagePercentImplicitSceptreNew9 -AllAttributesUnique__22_ +AllAttributesUnique__18 MinionDamageUniqueTwoHandSword4 SkeletonsCoverEnemiesInAshUnique__1 SkeletonsTakeFireDamagrPerSecondUnique__1 @@ -460,7 +460,7 @@ Source: Steal from a unique{Curio Display} during a Grand Heist Requires Level 35, 62 Str, 62 Int Implicits: 1 ElementalDamagePercentImplicitSceptreNew10 -AllAttributesUnique__19 +AllAttributesUnique__11 MinionDamageUnique__5 ZombiesCoverInAshOnHitUnique__1 Raised Zombies take (15.0-30.0)% of their Maximum Life per second as Fire Damage @@ -472,11 +472,12 @@ Variant: Pre 3.25.0 Variant: Current Requires Level 56, 96 Str, 96 Int Implicits: 1 -IntelligenceUniqueBodyStrInt3 -{variant:1}LocalCriticalStrikeChanceUniquSceptre10 +ElementalDamagePercentImplicitSceptreNew17 +IntelligenceUnique__10 +{variant:1}LocalCriticalStrikeChanceUnique__21[25,50] {variant:2}LocalCriticalStrikeChanceUnique__21 GlobalIncreaseMinionSpellSkillGemLevelUnique__1 -Minions' Base Attack Critical Strike Chance is equal to the Critical Strike Chance of your Main Hand Weapon +MinionsUseMainHandBaseCritUnique__1 ]],[[ Mon'tregul's Grasp Void Sceptre @@ -487,18 +488,17 @@ Variant: Pre 3.19.0 Variant: Current Requires Level 68, 104 Str, 122 Int Implicits: 2 -{variant:1,2}15% increased Elemental Damage -{variant:3,4,5}ElementalDamagePercentImplicitSceptre3 +{variant:1,2}ElementalDamagePercentImplicitSceptre2[15,15] +{variant:3,4,5}ElementalDamagePercentImplicitSceptreNew18 NumberOfZombiesSummonedPercentageUniqueSceptre3 -{variant:1}Raised Zombies have +500 to maximum Life -{variant:2,3}Raised Zombies have +2000 to maximum Life +{variant:1}ZombieLifeUniqueSceptre3[500,500] +{variant:2,3}ZombieLifeUniqueSceptre3[2000,2000] {variant:4,5}ZombieLifeUniqueSceptre3 ZombieChaosElementalResistsUniqueSceptre3 ZombieSizeUniqueSceptre3_ -{variant:1,2,3,4}Enemies Killed by Zombies' Hits Explode, dealing 20% of their Life as Fire Damage +{variant:1,2,3,4}ZombiesExplodeEnemiesOnHitUniqueSceptre3[20,20] {variant:5}ZombiesExplodeEnemiesOnHitUniqueSceptre3 -{variant:1,2,3}Raised Zombies deal (80-100)% increased Physical Damage -{variant:4}Raised Zombies deal (80-100)% more Physical Damage +{variant:1,2,3,4}ZombieDamageUniqueSceptre3[80,100] {variant:5}ZombieDamageUniqueSceptre3 ]],[[ Nycta's Lantern @@ -510,20 +510,20 @@ Variant: Pre 3.19.0 Variant: Current Requires Level 41, 59 Str, 85 Int Implicits: 2 -{variant:1,2}ElementalDamageUniqueSceptre1 -{variant:3,4,5}ElementalDamagePercentImplicitSceptre2 +{variant:1,2}ElementalDamagePercentImplicitSceptreNew15[20,20] +{variant:3,4,5}ElementalDamagePercentImplicitSceptreNew15 {variant:4}LocalIncreaseSocketedFireGemLevelUnique__1_ {variant:1,2,3}ItemActsAsFireDamageSupportUniqueSceptre2 {variant:1,2,3}ItemActsAsColdToFireSupportUniqueSceptre2 {variant:1,2,3,4}ItemActsAsFirePenetrationSupportUniqueSceptre2 -{variant:4}Socketed Gems deal 63 to 94 additional Fire Damage -{variant:1,2,3,4}TalismanSpellDamage -{variant:2,3,4,5}LocalIncreasedPhysicalDamagePercentUniqueTwoHandMace8 +{variant:4}SupportFlatAddedFireDamageUnique__1 +{variant:1,2,3,4}SpellDamageUniqueSceptre2 +{variant:2,3,4,5}LocalIncreasedPhysicalDamageUniqueOneHandMace5 {variant:5}LocalAddedFireDamageUnique__7 {variant:1,2,3,4}LifeGainPerTargetUniqueSceptre2 -{variant:1,2,3,4}LightRadiusUniqueBodyInt8 -{variant:5}LightRadiusUniqueSceptre2 -{variant:5}MutatedUniqueTwoHandMace6KeystoneBattlemage +{variant:1,2,3,4}LightRadiusUnique__11[25,25] +{variant:5}LightRadiusUnique__11 +{variant:5}BattlemageKeystoneUnique__1 ]],[[ Sign of the Sin Eater Tyrant's Sekhem @@ -542,14 +542,14 @@ Variant: Pre 3.19.0 Variant: Current Requires Level 62, 113 Str, 113 Int Implicits: 2 -{variant:1}ElementalDamageUniqueJewel10 +{variant:1}ElementalDamagePercentImplicitSceptre1[10,10] {variant:2,3}ElementalDamagePercentImplicitSceptreNew11 -{variant:1,2}Adds (30-40) to (60-70) Lightning Damage to Spells +{variant:1,2}SpellAddedLightningDamageUnique__2[30,40][60,70] {variant:3}SpellAddedLightningDamageUnique__2 IncreasedCastSpeedUnique__2 ManaCostReductionUnique__1 DisplayNearbyEnemiesAreSlowedUnique__1 -{variant:1,2}(60-80)% increased Damage with Hits and Ailments against Hindered Enemies +{variant:1,2}DamageAgainstNearEnemiesUnique__1[60,80] {variant:3}DamageAgainstNearEnemiesUnique__1 ]],[[ Spine of the First Claimant @@ -560,13 +560,13 @@ Variant: Pre 3.5.0 Variant: Current Requires Level 20, 38 Str, 38 Int Implicits: 2 -{variant:1}ElementalDamageUniqueJewel10 +{variant:1}ElementalDamagePercentImplicitSceptre1[10,10] {variant:2,3}ElementalDamagePercentImplicitSceptreNew5 -LocalIncreasedPhysicalDamagePercentUnique__4 +LocalIncreasedPhysicalDamagePercentUnique__13 IncreasedDamageAgainstFrozenEnemiesUnique__1 ColdDamagePercentUnique__3 {variant:3}ColdDamageOverTimeMultiplierUnique__1 -IncreasedAttackSpeedUniqueGlovesStrDex1 +IncreasedAttackSpeedTransformedUnique__1 IncreasedCastSpeedUnique__1 ChanceToFreezeUnique__1 ]],[[ @@ -577,14 +577,14 @@ Variant: Pre 2.3.0 Variant: Current Requires Level 41, 59 Str, 136 Int Implicits: 2 -{variant:1,2}ElementalDamagePercentImplicitSceptre1 +{variant:1,2}ElementalDamagePercentImplicitSceptre3[20,20] {variant:3}ElementalDamagePercentImplicitSceptreNew15 -LocalIncreaseSocketedGemLevelUnique__4 -LocalIncreasedPhysicalDamagePercentUniqueTwoHandMace7 +LocalIncreaseSocketedGemLevelUnique__2 +LocalIncreasedPhysicalDamagePercentUniqueDagger3 LocalIncreasedAttackSpeedUniqueSceptre1 -{variant:1}IncreasedExperienceUniqueIntHelmet3 +{variant:1}MutatedUniqueBodyStr5ExperienceIncrease {variant:2,3}IncreasedExperienceUniqueSceptre1 -ElementalDamagePercentImplicitSceptreNew4 +ElementalDamagePercentImplicitSceptre1 IncreasedIntelligenceRequirementsUniqueSceptre1 ]],[[ Yaomac's Accord @@ -620,16 +620,16 @@ Variant: Pre 3.11.0 Variant: Pre 3.26.0 Variant: Current Implicits: 3 -{variant:1}20% increased Stun Duration on Enemies +{variant:1}StunDurationImplicitMace1[20,20] {variant:2}StunDurationImplicitMace1 {variant:3,4}DoubleDamageChanceImplicitMace1 -{variant:1,2}Adds (80-100) to (320-370) Physical Damage -{variant:3}Adds (60-80) to (270-320) Physical Damage +{variant:1,2}LocalAddedPhysicalDamageUnique__24[80,100][320,370] +{variant:3}LocalAddedPhysicalDamageUnique__24[60,80][270,320] {variant:4}LocalAddedPhysicalDamageUnique__24 ConvertPhysicaltoLightningUnique__1 -{variant:1,2}ChanceToShockUniqueStaff8 +{variant:1,2}ChanceToShockUnique__2_[15,15] {variant:3,4}ChanceToShockUnique__2_ -{variant:1,2}HitsCauseMonsterFleeUniqueRing1 +{variant:1,2}HitsCauseMonsterFleeUnique__1 LightningPenetrationUnique__1 ShockedEnemyCastSpeedUnique__1 ShockedEnemyMovementSpeedUnique__1 @@ -642,11 +642,11 @@ Variant: Pre 3.0.0 Variant: Current Requires Level 40, 104 Str Implicits: 2 -{variant:1}20% increased Stun Duration on Enemies +{variant:1}StunDurationImplicitMace1[20,20] {variant:2,3}StunDurationImplicitMace1 LocalIncreaseSocketedMeleeGemLevelUniqueTwoHandMace5 LocalIncreaseSocketedMinionGemLevelUniqueTwoHandMace5 -{variant:1,2}LocalIncreasedPhysicalDamagePercentUniqueClaw6 +{variant:1,2}LocalIncreasedPhysicalDamagePercentUniqueTwoHandMace5[100,120] {variant:3}LocalIncreasedPhysicalDamagePercentUniqueTwoHandMace5 MaximumManaUniqueTwoHandMace5 MinionLifeUniqueTwoHandMace5 @@ -673,12 +673,12 @@ Variant: Pre 2.6.0 Variant: Current Requires Level 27, 92 Str Implicits: 2 -{variant:1}20% increased Stun Duration on Enemies +{variant:1}StunDurationImplicitMace1[20,20] {variant:2}StunDurationImplicitMace1 LocalIncreasedPhysicalDamagePercentUniqueTwoHandMace2 LocalAddedColdDamageUniqueTwoHandMace2 StunDurationUniqueTwoHandMace2 -NearbyEnemiesCannotCritUnique__1 +CannotCrit ]],[[ Geofri's Devotion Brass Maul @@ -688,11 +688,11 @@ Variant: Pre 3.11.0 Variant: Current Requires Level 61, 92 Str Implicits: 2 -{variant:1}20% increased Stun Duration on Enemies +{variant:1}StunDurationImplicitMace1[20,20] {variant:2,3}StunDurationImplicitMace1 OnHitWhileCursedTriggeredCurseNovaUnique__1 LocalIncreasedPhysicalDamagePercentUniqueTwoHandMace2 -{variant:1,2}Adds (50-56) to (73-78) Physical Damage +{variant:1,2}LocalAddedPhysicalDamageUnique__37[50,56][73,78] {variant:3}LocalAddedPhysicalDamageUnique__37 LocalAddedColdDamageUniqueTwoHandMace2 StunDurationUniqueTwoHandMace2 @@ -704,13 +704,13 @@ Variant: Pre 2.6.0 Variant: Current Requires Level 17, 62 Str Implicits: 2 -{variant:1}40% increased Stun Duration on Enemies +{variant:1}StunDurationImplicitMace2[40,40] {variant:2}StunDurationImplicitMace2 LocalIncreasedPhysicalDamagePercentUniqueTwoHandMace1 StrengthUniqueTwoHandMace1 -StunThresholdReductionImplicitMace2 -LifeLeechLocalPermyriadUniqueOneHandMace8__ -StunDurationUniqueTwoHandMace3 +StunThresholdReductionUniqueTwoHandMace1 +LifeLeechPermyriadUniqueTwoHandMace1 +StunDurationUniqueTwoHandMace1 ]],[[ Hrimnor's Dirge Sledgehammer @@ -719,14 +719,14 @@ Variant: Pre 2.6.0 Variant: Current Requires Level 36, 62 Str Implicits: 2 -{variant:1}40% increased Stun Duration on Enemies +{variant:1}StunDurationImplicitMace2[40,40] {variant:2}StunDurationImplicitMace2 LocalIncreasedPhysicalDamagePercentUniqueTwoHandMace1 LocalAddedPhysicalDamageUnique__20_ StrengthUniqueTwoHandMace1 -StunThresholdReductionImplicitMace2 -LifeLeechLocalPermyriadUniqueOneHandMace8__ -StunDurationUniqueTwoHandMace3 +StunThresholdReductionUniqueTwoHandMace1 +LifeLeechPermyriadUniqueTwoHandMace1 +StunDurationUniqueTwoHandMace1 PhysicalAddedAsColdUnique__1 ]],[[ Jorrhast's Blacksteel @@ -736,7 +736,7 @@ Variant: Pre 2.6.0 Variant: Current Requires Level 44, 143 Str Implicits: 2 -{variant:1}40% increased Stun Duration on Enemies +{variant:1}StunDurationImplicitMace2[40,40] {variant:2}StunDurationImplicitMace2 {variant:2}TriggeredAnimateWeaponUnique__1 LocalIncreasedPhysicalDamagePercentUniqueTwoHandMace8 @@ -753,16 +753,16 @@ Variant: Pre 3.11.0 Variant: Current Requires Level 67, 212 Str Implicits: 3 -{variant:1,2}20% increased Stun Duration on Enemies +{variant:1,2}StunDurationImplicitMace1[20,20] {variant:3}StunDurationImplicitMace1 {variant:4}ChanceForDoubleStunDurationImplicitMace_1 -{variant:1}Adds (27-36) to (270-360) Physical Damage -{variant:2,3,4}Adds (27-56) to (270-400) Physical Damage -{variant:2,3,4}LocalCriticalStrikeChanceUniqueTwoHandMace6 -AllResistancesUniqueTwoHandMace6_ -AlwaysHitsUniqueTwoHandMace6 -NoBonusesFromCriticalStrikes -{variant:1,2}You gain Onslaught for 2 seconds on Critical Strike +{variant:1}LocalAddedPhysicalDamageUniqueTwoHandMace6[27,36][270,360] +{variant:2,3,4}LocalAddedPhysicalDamageUniqueTwoHandMace6 +{variant:2,3,4}LocalCriticalStrikeChanceUnique__10 +AllResistancesUnique__17 +AlwaysHits +CriticalMultiplierUniqueAmulet18 +{variant:1,2}UndyingRageOnCritUniqueTwoHandMace6[2000,2000] {variant:3,4}UndyingRageOnCritUniqueTwoHandMace6 ]],[[ Replica Kongor's Undying Rage @@ -776,7 +776,7 @@ LocalAddedPhysicalDamageUniqueTwoHandMace6 LocalCriticalStrikeChanceUniqueTwoHandMace6 AllResistancesUniqueTwoHandMace6_ AlwaysHitsUniqueTwoHandMace6 -CriticalMultiplierUniqueAmulet18 +NoBonusesFromCriticalStrikes LocalEnergyShieldRegenerationIfCritRecentlyUnique__1 ]],[[ Marohi Erqi @@ -790,22 +790,22 @@ Variant: Pre 3.20.0 Variant: Current Requires Level 57, 182 Str Implicits: 3 -{variant:1}20% increased Stun Duration on Enemies +{variant:1}StunDurationImplicitMace1[20,20] {variant:2,3}StunDurationImplicitMace1 {variant:4,5,6}StunDurationImplicitMace2 {variant:1,2,3,4}SocketedGemsGetIncreasedAreaOfEffectUniqueTwoHandMace3 -{variant:1,2}LocalIncreasedPhysicalDamagePercentUnique__18 -{variant:3}LocalIncreasedPhysicalDamagePercentUnique__42 -{variant:4}(200-230)% increased Physical Damage -{variant:5}(400-500)% increased Physical Damage +{variant:1,2}LocalIncreasedPhysicalDamagePercentUniqueTwoHandMace3[220,250] +{variant:3}LocalIncreasedPhysicalDamagePercentUniqueTwoHandMace3[230,260] +{variant:4}LocalIncreasedPhysicalDamagePercentUniqueTwoHandMace3[200,230] +{variant:5}LocalIncreasedPhysicalDamagePercentUniqueTwoHandMace3[400,500] {variant:6}LocalIncreasedPhysicalDamagePercentUniqueTwoHandMace3 -{variant:1,2}Adds 10 to 20 Physical Damage +{variant:1,2}LocalAddedPhysicalDamageOneHandAxe1[10,10][20,20] {variant:3,4}LocalAddedPhysicalDamageOneHandAxe1 -{variant:1,2,3,4}ReducedAttackSpeedUnique__2 +{variant:1,2,3,4}LocalIncreasedAttackSpeedUniqueTwoHandMace3[-10,-10] {variant:5,6}LocalIncreasedAttackSpeedUniqueTwoHandMace3 {variant:1,2,3,4}MovementVelocityUniqueTwoHandMace3 StunDurationUniqueTwoHandMace3 -{variant:1,2,3,4}-100 to Accuracy Rating +{variant:1,2,3,4}IncreasedAccuracyUniqueTwoHandMace3[-100,-100] {variant:5,6}IncreasedAccuracyUniqueTwoHandMace3 ]],[[ Quecholli @@ -814,7 +814,7 @@ Variant: Pre 2.6.0 Variant: Current Requires Level 22, 77 Str Implicits: 2 -{variant:1}20% increased Stun Duration on Enemies +{variant:1}StunDurationImplicitMace1[20,20] {variant:2}StunDurationImplicitMace1 LocalIncreasedPhysicalDamagePercentUniqueTwoHandMace7 LocalAddedPhysicalDamageUniqueTwoHandMace7 @@ -832,7 +832,7 @@ LocalIncreasedPhysicalDamagePercentUniqueTwoHandMace7 LocalAddedPhysicalDamageUnique__32 AllAttributesUniqueTwoHandMace7 Enemies killed explode dealing 10% of their Life as Fire Damage -RecoverPercentMaxLifeOnKillUnique__2 +RecoverPercentMaxLifeOnKillUnique__1 ]],[[ Serle's Masterwork Phantom Mace @@ -840,11 +840,10 @@ League: Settlers of Kalguur Requires Level 53, 170 Str Implicits: 1 StunThresholdReductionImplicitMace1 -StrengthUniqueBodyStrInt3 -DexterityImplicitQuiver1 +StrengthUnique__25 +DexterityUnique__10_ LocalIncreasedPhysicalDamagePercentUnique__50 -LocalIncreasedAccuracyUnique__3 -Can have 2 additional Runesmithing Enchantments +AccuracyAgainstBleedingEnemiesUnique__1 VillageTripleEnchant1H ]],[[ Tawhoa's Felling @@ -853,11 +852,11 @@ League: Settlers of Kalguur Requires Level 61, 212 Str Implicits: 1 StunThresholdReductionImplicitMace3_ -Trigger Level 20 Tawhoa's Chosen when you Attack with a Non-Vaal Slam or Strike Skill near an Enemy -StrengthUniqueRing36 +GrantsTawhoasChosenUnique__1 +StrengthUnique__11 LocalIncreasedPhysicalDamagePercentUnique__49 -StunDurationUniqueQuiver2 -StunThresholdReductionUnique__1___ +StunDurationUnique__1 +StunThresholdReductionUnique__2 ]],[[ Tidebreaker Imperial Maul @@ -869,11 +868,11 @@ Implicits: 2 {variant:1,2}StunDurationImplicitMace1 {variant:3}PercentageStrengthImplicitMace1 SocketedGemsSupportedByEnduranceChargeOnStunUnique__1 -{variant:1}Adds (60-70) to (300-350) Physical Damage +{variant:1}LocalAddedPhysicalDamageUnique__26[60,70][300,350] {variant:2,3}LocalAddedPhysicalDamageUnique__26 IntelligenceUnique__5 IncreasedPhysicalDamagePerEnduranceChargeUnique__1 -StunThresholdReductionUnique__2 +StunThresholdReductionUnique__1___ ]],[[ Trypanon Great Mallet @@ -882,10 +881,10 @@ Variant: Pre 2.6.0 Variant: Current Requires Level 40, 131 Str Implicits: 2 -{variant:1}20% increased Stun Duration on Enemies +{variant:1}StunDurationImplicitMace1[20,20] {variant:2}StunDurationImplicitMace1 LocalReducedAttackSpeedUnique__1 -LocalAttacksAlwaysCritUnique__1 +LocalAlwaysCrit ]],[[ Replica Trypanon Great Mallet @@ -903,7 +902,7 @@ Variant: Pre 2.6.0 Variant: Current Requires Level 54, 173 Str Implicits: 2 -{variant:1}20% increased Stun Duration on Enemies +{variant:1}StunDurationImplicitMace1[20,20] {variant:2}StunDurationImplicitMace1 LocalIncreasedPhysicalDamagePercentUniqueTwoHandMace4 LocalIncreasedAttackSpeedUniqueTwoHandMace4 From 732d915195482b042740457c85668b16fb2e8e68 Mon Sep 17 00:00:00 2001 From: Wires77 Date: Wed, 4 Mar 2026 11:38:00 -0600 Subject: [PATCH 16/32] Hopefully final bugfix and rewrite --- src/Export/Scripts/uTextToMods.lua | 42 ++++++++++++++---------------- 1 file changed, 20 insertions(+), 22 deletions(-) diff --git a/src/Export/Scripts/uTextToMods.lua b/src/Export/Scripts/uTextToMods.lua index 3f2b5390cb..bc676e11bf 100644 --- a/src/Export/Scripts/uTextToMods.lua +++ b/src/Export/Scripts/uTextToMods.lua @@ -137,32 +137,30 @@ for _, name in pairs(itemTypes) do table.sort(possibleMods, function(a, b) -- Strongly prefer already used mods for variant purposes if itemUsedMods[a] == itemUsedMods[b] then - if usedMods[a] == usedMods[b] then - -- Used or not, prefer the mod with the item type - -- This doesn't really work for energy shield mods on shields, but it's a start - if a:lower():match(name) == b:lower():match(name) then - if a:lower():match(name) then - -- Both are for this item type or the mod probably has energy shield and is on a shield - return a:lower() < b:lower() - else - -- Last ditch effort to loop through the item types and sort types that aren't this one lower - for _, itemType in ipairs(itemTypesTemp) do - if a:lower():match(itemType) then - return false - end - end - return a:lower() < b:lower() + -- Used or not, prefer the mod with the item type + -- This doesn't really work for energy shield mods on shields, but it's a start + if a:lower():match(name) == b:lower():match(name) then + -- Sort types that aren't this one lower + for _, itemType in ipairs(itemTypesTemp) do + if a:lower():match(itemType) and not b:lower():match(itemType) then + return false end - else - return a:lower():match(name) ~= nil end - else - -- Unused or item-appropriate implicit should come first - if (a:match("Implicit") and a:lower():match(name)) and (b:match("Implicit") and b:lower():match(name)) then - -- All bets are off + -- No item types in the names, or they had identical item types + -- Implicits preferred + if (a:match("Implicit") and a:lower():match(name)) and not (b:match("Implicit") and b:lower():match(name)) then + return true + elseif (b:match("Implicit") and b:lower():match(name)) and not (a:match("Implicit") and a:lower():match(name)) then + return false + end + -- No implicits, so prefer unused + if usedMods[a] == usedMods[b] then return a:lower() < b:lower() + else + return not usedMods[a] end - return (not usedMods[a]) or (a:match("Implicit") and a:lower():match(name)) + else + return a:lower():match(name) ~= nil end else return itemUsedMods[a] ~= nil From 40fb2b71214bcfc32e5f9d4cc943cdff61265671 Mon Sep 17 00:00:00 2001 From: Wires77 Date: Wed, 4 Mar 2026 12:36:36 -0600 Subject: [PATCH 17/32] Staves --- src/Data/Uniques/mace.lua | 7 +- src/Data/Uniques/staff.lua | 145 ++++++++++++++++++------------------- 2 files changed, 73 insertions(+), 79 deletions(-) diff --git a/src/Data/Uniques/mace.lua b/src/Data/Uniques/mace.lua index dc21d8de78..45130bb6b7 100644 --- a/src/Data/Uniques/mace.lua +++ b/src/Data/Uniques/mace.lua @@ -386,7 +386,7 @@ Implicits: 2 {variant:1,2,3,4,5}(30-50)% increased Global Damage {variant:6,7,8}(40-60)% increased Global Damage {variant:9,10,11}+2 to Level of all Spell Skill Gems -{variant:1,2,3,4,5}7000% Global chance to Blind Enemies on hit +{variant:1,2,3,4,5}7% Global chance to Blind Enemies on hit {variant:6,7,8,9,10,11}10% Global chance to Blind Enemies on hit {variant:1,2}Gain 1 Mana on Kill per Level {variant:1,2}Gain 1 Energy Shield on Kill per Level @@ -684,7 +684,6 @@ Implicits: 2 Adds 11 to 23 Cold Damage (10-20)% increased Stun Duration on Enemies Never deal Critical Strikes -Nearby Enemies cannot deal Critical Strikes ]],[[ Geofri's Devotion Brass Maul @@ -768,7 +767,7 @@ Implicits: 3 +(15-20)% to all Elemental Resistances Hits can't be Evaded Your Critical Strikes do not deal extra Damage -{variant:1,2}You gain Onslaught for 0.002 seconds on Critical Strike +{variant:1,2}You gain Onslaught for 2 seconds on Critical Strike {variant:3,4}You gain Onslaught for 4 seconds on Critical Strike ]],[[ Replica Kongor's Undying Rage @@ -807,7 +806,7 @@ Implicits: 3 {variant:6}(500-600)% increased Physical Damage {variant:1,2}Adds 10 to 20 Physical Damage {variant:3,4}Adds 30 to 40 Physical Damage -{variant:1,2,3,4}10% increased Attack Speed +{variant:1,2,3,4}10% reduced Attack Speed {variant:5,6}25% reduced Attack Speed {variant:1,2,3,4}10% reduced Movement Speed (40-50)% increased Stun Duration on Enemies diff --git a/src/Data/Uniques/staff.lua b/src/Data/Uniques/staff.lua index ef21219737..f1578a77f2 100644 --- a/src/Data/Uniques/staff.lua +++ b/src/Data/Uniques/staff.lua @@ -10,9 +10,9 @@ Variant: Pre 3.25.0 Variant: Current Requires Level 66, 158 Str, 113 Int Implicits: 3 +{variant:3}+25% Chance to Block Spell Damage while wielding a Staff {variant:1}+12% Chance to Block Attack Damage while wielding a Staff {variant:2}+18% Chance to Block Attack Damage while wielding a Staff -{variant:3}+25% Chance to Block Spell Damage while wielding a Staff 40% increased Strength Requirement +(80-120) to Intelligence (30-50)% increased Lightning Damage @@ -28,15 +28,15 @@ Variant: Pre 3.25.0 Variant: Current Requires Level 66, 158 Str, 113 Int Implicits: 3 +{variant:3}+25% Chance to Block Spell Damage while wielding a Staff {variant:1}+12% Chance to Block Attack Damage while wielding a Staff {variant:2}+18% Chance to Block Attack Damage while wielding a Staff -{variant:3}+25% Chance to Block Spell Damage while wielding a Staff -{variant:1}+1 to Level of all Lightning Spell Skill Gems -{variant:2,3}+2 to Level of all Lightning Spell Skill Gems +40% increased Strength Requirement +(80-120) to Intelligence (30-50)% increased Lightning Damage +{variant:1}+1 to Level of all Lightning Spell Skill Gems +{variant:2,3}+2 to Level of all Lightning Spell Skill Gems 15% chance to Shock -40% increased Strength Requirement Damage Penetrates 20% Lightning Resistance ]],[[ Agnerod South @@ -46,15 +46,15 @@ Variant: Pre 3.25.0 Variant: Current Requires Level 66, 158 Str, 113 Int Implicits: 3 +{variant:3}+25% Chance to Block Spell Damage while wielding a Staff {variant:1}+12% Chance to Block Attack Damage while wielding a Staff {variant:2}+18% Chance to Block Attack Damage while wielding a Staff -{variant:3}+25% Chance to Block Spell Damage while wielding a Staff -{variant:1}+1 to Level of all Lightning Spell Skill Gems -{variant:2,3}+2 to Level of all Lightning Spell Skill Gems +40% increased Strength Requirement +(80-120) to Intelligence (30-50)% increased Lightning Damage -+5% to Maximum Lightning Resistance -40% increased Strength Requirement +{variant:1}+1 to Level of all Lightning Spell Skill Gems +{variant:2,3}+2 to Level of all Lightning Spell Skill Gems ++5% to maximum Lightning Resistance Damage Penetrates 20% Lightning Resistance ]],[[ Agnerod West @@ -64,15 +64,15 @@ Variant: Pre 3.25.0 Variant: Current Requires Level 66, 158 Str, 113 Int Implicits: 3 +{variant:3}+25% Chance to Block Spell Damage while wielding a Staff {variant:1}+12% Chance to Block Attack Damage while wielding a Staff {variant:2}+18% Chance to Block Attack Damage while wielding a Staff -{variant:3}+25% Chance to Block Spell Damage while wielding a Staff -{variant:1}+1 to Level of all Lightning Spell Skill Gems -{variant:2,3}+2 to Level of all Lightning Spell Skill Gems +40% increased Strength Requirement +(80-120) to Intelligence (30-50)% increased Lightning Damage Adds (5-15) to (100-140) Lightning Damage to Spells -40% increased Strength Requirement +{variant:1}+1 to Level of all Lightning Spell Skill Gems +{variant:2,3}+2 to Level of all Lightning Spell Skill Gems Damage Penetrates 20% Lightning Resistance ]],[[ The Annihilating Light @@ -82,8 +82,8 @@ Variant: Current Source: Drops from unique{The Searing Exarch} (Uber) Requires Level 68, 78 Str, 78 Int Implicits: 2 -{variant:1}+18% Chance to Block Attack Damage while wielding a Staff {variant:2}+22% Chance to Block Spell Damage while wielding a Staff +{variant:1}+18% Chance to Block Attack Damage while wielding a Staff (60-70)% reduced Elemental Resistances Deal Triple Damage with Elemental Skills ]],[[ @@ -113,12 +113,12 @@ Implicits: 2 {variant:1}+18% Chance to Block Attack Damage while wielding a Staff {variant:2,3}+22% Chance to Block Attack Damage while wielding a Staff (700-800)% increased Physical Damage -{variant:1,2}+100% to Global Critical Strike Multiplier {variant:3}+(100-150)% to Global Critical Strike Multiplier 75% of Physical Damage converted to a random Element 25% of Physical Damage Converted to Chaos Damage Maximum Critical Strike Chance is 50% Non-Critical Strikes deal no Damage +{variant:1,2}+100% to Global Critical Strike Multiplier ]],[[ The Blood Thorn Gnarled Branch @@ -126,9 +126,9 @@ Variant: Pre 2.6.0 Variant: Pre 3.25.0 Variant: Current Implicits: 3 +{variant:3}+20% Chance to Block Spell Damage while wielding a Staff {variant:1}+12% Chance to Block Attack Damage while wielding a Staff {variant:2}+18% Chance to Block Attack Damage while wielding a Staff -{variant:3}+20% Chance to Block Spell Damage while wielding a Staff +12% Chance to Block Attack Damage while wielding a Staff 100% increased Physical Damage (5-10)% increased Attack Speed @@ -142,8 +142,8 @@ Variant: Current League: Heist Source: Steal from a unique{Curio Display} during a Grand Heist Implicits: 2 -{variant:1}+18% Chance to Block Attack Damage while wielding a Staff {variant:2}+20% Chance to Block Spell Damage while wielding a Staff +{variant:1}+18% Chance to Block Attack Damage while wielding a Staff +12% Chance to Block Attack Damage while wielding a Staff 100% increased Fire Damage (5-10)% increased Attack Speed @@ -185,8 +185,6 @@ Implicits: 2 {variant:1}Adds (270-300) to (340-380) Physical Damage {variant:2}Adds (250-280) to (315-355) Physical Damage {variant:3,4}Adds (220-240) to (270-300) Physical Damage -{variant:4}Battlemage -{variant:1,2,3}Adds (376-400) to (568-600) Physical Damage to Spells +1 to Maximum Siphoning Charges per Elder or Shaper Item Equipped 25% chance to gain a Siphoning Charge when you use a Skill Adds (12-14) to (15-16) Physical Damage to Attacks and Spells per Siphoning Charge @@ -194,6 +192,7 @@ Gain 4% of Non-Chaos Damage as extra Chaos Damage per Siphoning Charge 1% additional Physical Damage Reduction from Hits per Siphoning Charge 0.2% of Damage Leeched as Life per Siphoning Charge Take 150 Physical Damage per Second per Siphoning Charge if you've used a Skill Recently +{variant:1,2,3,4}Battlemage ]],[[ Duskdawn Maelström Staff @@ -209,9 +208,9 @@ Implicits: 3 {variant:4}+25% Chance to Block Attack Damage while wielding a Staff {variant:1,2}+4% Chance to Block Attack Damage while wielding a Staff {variant:3,4}+10% Chance to Block Attack Damage while wielding a Staff -(60-80)% increased Critical Strike Chance for Spells +(60-80)% increased Spell Critical Strike Chance Gain (10-20)% of Elemental Damage as Extra Chaos Damage -+1% to Critical Strike Multiplier per 1% Block Chance ++1% to Critical Strike Multiplier per 1% Chance to Block Attack Damage +60% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently {variant:1,2}120% increased Spell Damage if you've dealt a Critical Strike Recently {variant:3,4}(120-150)% increased Spell Damage if you've dealt a Critical Strike Recently @@ -237,8 +236,8 @@ Variant: Pre 2.6.0 Variant: Pre 3.25.0 Variant: Current Implicits: 2 -{variant:1,2}18% Chance to Block Attack Damage while wielding a Staff -{variant:3}20% Chance to Block Attack Damage while wielding a Staff +{variant:1,2}+18% Chance to Block Attack Damage while wielding a Staff +{variant:3}+20% Chance to Block Attack Damage while wielding a Staff 18% increased Cast Speed 18% increased maximum Mana 18% increased Area of Effect of Aura Skills @@ -258,17 +257,17 @@ Variant: Pre 3.26.0 Variant: Current Requires Level 66, 113 Str, 113 Int Implicits: 2 -{variant:2}18% Chance to Block Attack Damage while wielding a Staff {variant:3,4}+25% Chance to Block Spell Damage while wielding a Staff +{variant:2}+18% Chance to Block Attack Damage while wielding a Staff {variant:1}Socketed Gems are supported by Level 10 Life Leech {variant:2,3,4}Socketed Gems are supported by Level 1 Chance to Bleed Grants Summon Harbinger of Brutality Skill -5% Chance to Block Attack Damage while wielding a Staff {variant:2,3}+(30-40)% to Damage over Time Multiplier for Bleeding from Critical Strikes {variant:4}+(60-80)% to Damage over Time Multiplier for Bleeding from Critical Strikes {variant:1,2,3}Adds (160-185) to (200-225) Physical Damage {variant:4}Adds (225-265) to (315-385) Physical Damage (30-40)% increased Critical Strike Chance +5% Chance to Block Attack Damage while wielding a Staff ]],[[ The Yielding Mortality Imperial Staff @@ -279,8 +278,8 @@ League: Harvest Source: Upgraded from unique{The Enmity Divine} via currency{Haemocombustion Scroll} Requires Level 66, 113 Str, 113 Int Implicits: 2 -{variant:1}+18% Chance to Block Attack Damage while wielding a Staff {variant:2,3}+25% Chance to Block Spell Damage while wielding a Staff +{variant:1}+18% Chance to Block Attack Damage while wielding a Staff Socketed Gems are supported by Level 1 Chance to Bleed Grants Summon Greater Harbinger of Brutality Skill +5% Chance to Block Attack Damage while wielding a Staff @@ -298,17 +297,17 @@ Variant: Pre 3.25.0 Variant: Current Requires Level 58, 99 Str, 99 Int Implicits: 3 +{variant:4}+25% Chance to Block Spell Damage while wielding a Staff {variant:1}+12% Chance to Block Attack Damage while wielding a Staff {variant:2,3}+18% Chance to Block Attack Damage while wielding a Staff -{variant:4}+25% Chance to Block Spell Damage while wielding a Staff +2 to Level of Socketed Minion Gems {variant:3,4}Minions deal (60-80)% increased Damage -{variant:3,4}+1% Chance to Block Attack Damage per Summoned Skeleton +{variant:1,2}Minions Regenerate (1.5-2.5)% of Life per second {variant:1,2}2% increased Minion Attack and Cast Speed per Skeleton you own -{variant:1,2}Minions Regenerate (1.5-2.5)% Life per Second +{variant:1,2}2% increased Minion Duration per Raised Zombie +{variant:1,2}(8-12)% increased Minion Damage per Raised Spectre +{variant:3,4}+1% Chance to Block Attack Damage per Summoned Skeleton {variant:3,4}2% increased Attack and Cast Speed per Summoned Raging Spirit -{variant:1,2}2% increased Minion Duration per Zombie you own -{variant:1,2}(8-12)% increased Minion Damage per Spectre you own {variant:3,4}Regenerate 0.6% of Life per second for each Raised Zombie {variant:3,4}30% increased Mana Regeneration Rate per Raised Spectre ]],[[ @@ -318,11 +317,11 @@ Variant: Pre 2.6.0 Variant: Pre 3.25.0 Variant: Current Implicits: 3 +{variant:3}+20% Chance to Block Spell Damage while wielding a Staff {variant:1}+12% Chance to Block Attack Damage while wielding a Staff {variant:2}+18% Chance to Block Attack Damage while wielding a Staff -{variant:3}+20% Chance to Block Spell Damage while wielding a Staff Socketed Gems are Supported by Level 8 Trap -(40-50)% increased Damage +(40-50)% increased Global Damage (10-20)% increased maximum Life (10-20)% increased maximum Mana ]],[[ @@ -333,8 +332,8 @@ Variant: Current League: Heist Source: Steal from a unique{Curio Display} during a Grand Heist Implicits: 2 -{variant:1}+18% Chance to Block Attack Damage while wielding a Staff {variant:2}+20% Chance to Block Spell Damage while wielding a Staff +{variant:1}+18% Chance to Block Attack Damage while wielding a Staff Socketed Gems are Supported by Level 1 Multiple Totems (40-50)% increased Global Damage (10-20)% increased maximum Life @@ -347,8 +346,8 @@ Variant: Current League: Affliction Requires Level 58, 99 Str, 99 Int Implicits: 2 -{variant:1}+18% Chance to Block Attack Damage while wielding a Staff {variant:2}+25% Chance to Block Spell Damage while wielding a Staff +{variant:1}+18% Chance to Block Attack Damage while wielding a Staff Socketed Gems are Supported by Level 1 Lifetap (20-30)% increased Cast Speed Lose 500 Life per second @@ -380,14 +379,14 @@ Variant: Current Source: No longer obtainable Requires Level 32 Implicits: 2 -{variant:1}+18% Chance to Block Attack Damage while wielding a Staff {variant:2}+20% Chance to Block Spell Damage while wielding a Staff +{variant:1}+18% Chance to Block Attack Damage while wielding a Staff Socketed Gems are Supported by Level 16 Trap Socketed Gems are Supported by Level 16 Cluster Trap -Socketed Gems are Supported by Level 16 Trap and Mine Damage -(10-20)% increased maximum Mana +Socketed Gems are Supported by Level 16 Trap And Mine Damage +(40-50)% increased Global Damage (10-20)% increased maximum Life -(40-50)% increased Damage +(10-20)% increased maximum Mana ]],[[ The Grey Spire Judgement Staff @@ -396,8 +395,8 @@ Variant: Pre 3.25.0 Variant: Current Requires Level 68, 113 Str, 113 Int Implicits: 3 -{variant:1}+18% Chance to Block Attack Damage while wielding a Staff {variant:2}+20% Chance to Block Spell Damage while wielding a Staff +{variant:1}+18% Chance to Block Attack Damage while wielding a Staff {variant:3}+25% Chance to Block Attack Damage while wielding a Staff Has no Sockets (250-300)% increased Global Damage @@ -413,9 +412,9 @@ Variant: Pre 3.25.0 Variant: Current Requires Level 68, 113 Str, 113 Int Implicits: 4 +{variant:4}+20% Chance to Block Spell Damage while wielding a Staff {variant:1}+12% Chance to Block Attack Damage while wielding a Staff {variant:2,3}+18% Chance to Block Attack Damage while wielding a Staff -{variant:4}+20% Chance to Block Spell Damage while wielding a Staff {variant:5}+25% Chance to Block Attack Damage while wielding a Staff 6% Chance to Block Attack Damage while wielding a Staff {variant:1,2}Adds (180-190) to (190-220) Physical Damage @@ -435,18 +434,15 @@ Variant: Pre 3.25.0 Variant: Current Requires Level 52, 89 Str, 89 Int Implicits: 2 -{variant:1,2,3}+18% Chance to Block Attack Damage while wielding a Staff {variant:4}+22% Chance to Block Spell Damage while wielding a Staff -(12-16)% Chance to Block Attack Damage while wielding a Staff +{variant:1,2,3}+18% Chance to Block Attack Damage while wielding a Staff ++(12-16)% Chance to Block Attack Damage while wielding a Staff +{variant:1,2,3,4}100% increased Fire Damage {variant:1,2}Adds (350-400) to (500-600) Fire Damage {variant:3,4}Adds (315-360) to (450-540) Fire Damage -{variant:1}Adds (130-150) to (200-250) Fire Damage to Spells -{variant:2}Adds (230-250) to (300-350) Fire Damage to Spells -{variant:3,4}Battlemage -{variant:1}100% increased Fire Damage if you have been Hit Recently -{variant:2,3,4}100% increased Fire Damage -Immune to Freeze and Chill while Ignited Damage Penetrates 15% of Fire Resistance if you have Blocked Recently +Immune to Freeze and Chill while Ignited +{variant:1,2,3,4}Battlemage ]],[[ Pillar of the Caged God Iron Staff @@ -458,7 +454,7 @@ Implicits: 3 {variant:1}+12% Chance to Block Attack Damage while wielding a Staff {variant:2}+18% Chance to Block Attack Damage while wielding a Staff {variant:3}+20% Chance to Block Attack Damage while wielding a Staff -1% increased Area of Effect of Area Skills per 20 Intelligence +1% increased Area of Effect per 20 Intelligence 1% increased Attack Speed per 10 Dexterity 16% increased Physical Weapon Damage per 10 Strength ]],[[ @@ -473,9 +469,9 @@ Variant: Pre 3.25.0 Variant: Current Requires Level 68, 113 Str, 113 Int Implicits: 4 +{variant:3,4}+20% Chance to Block Spell Damage while wielding a Staff {variant:1}+12% Chance to Block Attack Damage while wielding a Staff {variant:2}+18% Chance to Block Attack Damage while wielding a Staff -{variant:3,4}+20% Chance to Block Spell Damage while wielding a Staff {variant:5}+25% Chance to Block Attack Damage while wielding a Staff Socketed Gems are Supported by Level 30 Greater Spell Echo (120-160)% increased Spell Damage @@ -528,11 +524,11 @@ Variant: Pre 3.8.0 Variant: Pre 3.25.0 Variant: Current Implicits: 3 +{variant:6}+25% Chance to Block Spell Damage while wielding a Staff {variant:1,2}+12% Chance to Block Attack Damage while wielding a Staff {variant:3,4,5}+18% Chance to Block Attack Damage while wielding a Staff -{variant:6}+25% Chance to Block Spell Damage while wielding a Staff -{variant:5,6}+(40-60)% to Fire Damage over Time Multiplier {variant:1,2,3}(30-50)% increased Spell Damage +{variant:5,6}+(40-60)% to Fire Damage over Time Multiplier {variant:1,2,3}(20-40)% increased Fire Damage {variant:4,5,6}(70-90)% increased Fire Damage 10% increased Cast Speed @@ -550,9 +546,9 @@ Implicits: 3 {variant:2}+20% Chance to Block Attack Damage while wielding a Staff {variant:3}+22% Chance to Block Attack Damage while wielding a Staff Socketed Gems fire 4 additional Projectiles -Socketed Gems fire Projectiles in a Nova -+(15-20) to All Attributes -+(5-7)% to All Elemental Resistances +Socketed Gems fire Projectiles in a circle ++(15-20) to all Attributes ++(5-7)% to all Elemental Resistances (60-100)% increased Projectile Damage 20% increased Light Radius ]],[[ @@ -568,14 +564,14 @@ Implicits: 3 {variant:1}+18% Chance to Block Attack Damage while wielding a Staff {variant:2}+20% Chance to Block Attack Damage while wielding a Staff {variant:3,4}+25% Chance to Block Attack Damage while wielding a Staff -{variant:1,2,3}Trigger Level 20 Summon Phantasm Skill when you Consume a Corpse -{variant:4}Trigger Level 25 Summon Phantasm Skill when you Consume a Corpse +{variant:1,2,3}Trigger Level 20 Summon Phantasm Skill when you Consume a corpse +{variant:4}Trigger Level 25 Summon Phantasm Skill when you Consume a corpse (100-140)% increased Spell Damage (25-30)% increased Cast Speed (80-100)% increased Mana Regeneration Rate {variant:1,2,3}Minions deal (45-51) to (66-78) additional Physical Damage {variant:4}Minions deal (90-102) to (132-156) additional Physical Damage -If you Consumed a Corpse Recently, you and nearby Allies regenerate 5% of Life per second +If you Consumed a corpse Recently, you and nearby Allies Regenerate 5% of Life per second ]],[[ The Stormheart Royal Staff @@ -584,16 +580,16 @@ Variant: Pre 3.25.0 Variant: Current Requires Level 28, 51 Str, 51 Int Implicits: 3 +{variant:3}+20% Chance to Block Spell Damage while wielding a Staff {variant:1}+12% Chance to Block Attack Damage while wielding a Staff {variant:2}+18% Chance to Block Attack Damage while wielding a Staff -{variant:3}+20% Chance to Block Spell Damage while wielding a Staff (80-100)% increased Physical Damage Adds (25-35) to (45-60) Cold Damage Adds (1-10) to (70-90) Lightning Damage (20-35)% increased Critical Strike Chance -{variant:1}You Cannot Be Shocked While Frozen -{variant:2,3}You Cannot Be Shocked While Chilled +{variant:1}You cannot be Shocked while Frozen {variant:2,3}50% chance to Shock Chilled Enemies +{variant:2,3}You Cannot Be Shocked While Chilled ]],[[ The Stormwall Royal Staff @@ -602,16 +598,16 @@ Variant: Current Source: No longer obtainable Requires Level 60, 51 Str, 51 Int Implicits: 2 -{variant:1}+18% Chance to Block Attack Damage while wielding a Staff {variant:2}+20% Chance to Block Spell Damage while wielding a Staff -15% Chance to Block Attack Damage while wielding a Staff +{variant:1}+18% Chance to Block Attack Damage while wielding a Staff ++15% Chance to Block Attack Damage while wielding a Staff Adds (242-260) to (268-285) Physical Damage (20-35)% increased Critical Strike Chance 50% of Physical Damage Converted to Cold Damage 50% of Physical Damage Converted to Lightning Damage -Cannot be Shocked while Chilled (30-40)% chance to Chill Attackers for 4 seconds on Block (30-40)% chance to Shock Attackers for 4 seconds on Block +Cannot be Shocked while Chilled ]],[[ Taryn's Shiver Maelström Staff @@ -624,12 +620,12 @@ Implicits: 3 {variant:1,2}+18% Chance to Block Attack Damage while wielding a Staff {variant:3}+20% Chance to Block Attack Damage while wielding a Staff {variant:4}+25% Chance to Block Attack Damage while wielding a Staff -{variant:1,2}+1 to Level of all Cold Spell Skill Gems -{variant:3,4}+2 to Level of all Cold Spell Skill Gems {variant:1}(40-50)% increased Spell Damage {variant:2,3,4}(50-60)% increased Spell Damage (40-50)% increased Cold Damage (10-20)% increased Cast Speed +{variant:1,2}+1 to Level of all Cold Spell Skill Gems +{variant:3,4}+2 to Level of all Cold Spell Skill Gems 8% chance to Freeze Enemies Frozen by you take 20% increased Damage ]],[[ @@ -645,13 +641,12 @@ Implicits: 3 {variant:2,3}+18% Chance to Block Attack Damage while wielding a Staff {variant:4}+22% Chance to Block Attack Damage while wielding a Staff {variant:3,4}+2 to Level of Socketed Spell Gems -{variant:1,2}Socketed Gems are Supported by Level 10 Remote Mine -{variant:3,4}Socketed Gems are Supported by Level 10 Blastchain Mine +{variant:1,2,3,4}Socketed Gems are Supported by Level 10 Blastchain Mine {variant:1,2}35% less Mine Damage (40-60)% increased Spell Damage (15-20)% reduced Enemy Stun Threshold -{variant:1,2}(40-60)% increased Mine Laying Speed Mines can be Detonated an additional time +{variant:1,2}(40-60)% increased Mine Laying Speed ]],[[ The Whispering Ice Vile Staff @@ -665,9 +660,9 @@ Implicits: 3 {variant:3}+20% Chance to Block Attack Damage while wielding a Staff +1 to Level of Socketed Support Gems Grants Level 1 Icestorm Skill +(14-18)% increased Intelligence (8-12)% increased Cast Speed 1% increased Spell Damage per 10 Intelligence -(14-18)% increased Intelligence ]],[[ Witchhunter's Judgment Highborn Staff @@ -677,8 +672,8 @@ League: Harvest Source: Drops from unique{Oshabi, Avatar of the Grove} Requires Level 68, 89 Str, 89 Int Implicits: 2 -{variant:1}+18% Chance to Block Attack Damage while wielding a Staff {variant:2}+22% Chance to Block Spell Damage while wielding a Staff +{variant:1}+18% Chance to Block Attack Damage while wielding a Staff Grants Level 20 Brandsurge Skill Brand Skills have (50-100)% increased Duration ]],[[ @@ -688,11 +683,11 @@ Variant: Pre 3.25.0 Variant: Current League: Crucible Implicits: 2 -{variant:1}+18% Chance to Block Attack Damage while wielding a Staff {variant:2}+22% Chance to Block Spell Damage while wielding a Staff +{variant:1}+18% Chance to Block Attack Damage while wielding a Staff Has 1 Socket (150-200)% increased Spell Damage -(80-120)% increased Critical Strike Chance for Spells +(80-120)% increased Spell Critical Strike Chance +(150-200) to maximum Mana Gain 150 Life per Enemy Killed Has a Crucible Passive Skill Tree with only Support Passive Skills From e8c898206ae2a7a7ad7c56a6a21ff466380b5875 Mon Sep 17 00:00:00 2001 From: Wires77 Date: Wed, 4 Mar 2026 14:12:53 -0600 Subject: [PATCH 18/32] Swords --- src/Data/Uniques/sword.lua | 48 ++-- src/Export/Scripts/uTextToMods.lua | 4 +- src/Export/Uniques/sword.lua | 382 ++++++++++++++--------------- 3 files changed, 210 insertions(+), 224 deletions(-) diff --git a/src/Data/Uniques/sword.lua b/src/Data/Uniques/sword.lua index 576d683713..1435dbc503 100644 --- a/src/Data/Uniques/sword.lua +++ b/src/Data/Uniques/sword.lua @@ -7,11 +7,11 @@ Ahn's Might Midnight Blade Implicits: 1 40% increased Global Accuracy Rating ++100 Strength Requirement Adds (80-115) to (150-205) Physical Damage (15-25)% increased Critical Strike Chance -1 to Maximum Frenzy Charges 10% increased Area of Effect -+100 Strength Requirement +50% Global Critical Strike Multiplier while you have no Frenzy Charges +(400-500) to Accuracy Rating while at Maximum Frenzy Charges ]],[[ @@ -80,9 +80,8 @@ Implicits: 2 {variant:1,2,3}10% reduced maximum Life {variant:4,5,6}25% reduced maximum Life {variant:1,2,3}(0.6-1)% of Physical Attack Damage Leeched as Mana -{variant:4}Attacks with this Weapon have Added Maximum Lightning Damage equal to 20% of your Maximum Energy Shield -{variant:5}Attacks with this Weapon have Added Maximum Lightning Damage equal to 20% of player Maximum Energy Shield -{variant:6}Attacks with this Weapon have Added Maximum Lightning Damage equal to (10-15)% of player Maximum Energy Shield +{variant:4,5}Attacks with this Weapon have Added Maximum Lightning Damage equal to 20% of Player's Maximum Energy Shield +{variant:6}Attacks with this Weapon have Added Maximum Lightning Damage equal to (10-15)% of Player's Maximum Energy Shield ]],[[ The Goddess Scorned Elegant Sword @@ -230,7 +229,7 @@ Socketed Gems are supported by Level 1 Multistrike Adds (5-8) to (10-14) Physical Damage (10-15)% increased Attack Speed 20% chance to Avoid being Stunned -(40-30)% reduced Stun and Block Recovery +(30-40)% reduced Stun and Block Recovery ]],[[ The Living Blade Ezomyte Blade @@ -452,8 +451,8 @@ Implicits: 1 40% increased Global Accuracy Rating (150-180)% increased Physical Damage Adds (20-25) to (40-50) Physical Damage -Gain 100 Life per Enemy Killed +(400-500) to Accuracy Rating +Gain 100 Life per Enemy Killed Has a Two Handed Sword Crucible Passive Skill Tree Crucible Passive Skill Tree is removed if this Modifier is removed ]],[[ @@ -477,8 +476,8 @@ Implicits: 2 {variant:1,2}Minions Poison Enemies on Hit {variant:3}Minions have 60% chance to Poison Enemies on Hit {variant:4}Minions have 60% chance to inflict Withered on Hit -{variant:1,2,3}Minions Recover 20% of Life on Killing a Poisoned Enemy {variant:4}Minions have +5% to Critical Strike Multiplier per Withered Debuff on Enemy +{variant:1,2,3}Minions Recover 20% of Life on Killing a Poisoned Enemy ]],[[ United in Dream Cutlass @@ -581,7 +580,7 @@ Implicits: 2 {variant:1,2}(40-60)% increased Physical Damage {variant:3}(80-100)% increased Physical Damage Adds (30-45) to (80-100) Physical Damage -Gain (2-3) Mana per Enemy Hit with Attacks +Grants (2-3) Mana per Enemy Hit Counts as all One Handed Melee Weapon Types ]], -- Weapon: Thrusting Sword @@ -615,7 +614,7 @@ Implicits: 3 +30 to maximum Mana 5% increased Movement Speed 30% increased Elemental Damage -+2 to Weapon Range ++0.2 metres to Weapon Range ]],[[ Cospri's Malice Jewelled Foil @@ -625,11 +624,11 @@ Implicits: 2 {variant:1}+30% to Global Critical Strike Multiplier {variant:2}+25% to Global Critical Strike Multiplier Trigger a Socketed Cold Spell on Melee Critical Strike, with a 0.25 second Cooldown ++257 Intelligence Requirement No Physical Damage Adds (80-100) to (160-200) Cold Damage Adds (40-60) to (90-110) Cold Damage to Spells (8-14)% increased Attack Speed -+257 Intelligence Requirement 60% increased Critical Strike Chance against Chilled Enemies ]],[[ Daresso's Passion @@ -671,7 +670,7 @@ No Physical Damage Adds 1 to (40-50) Lightning Damage (25-30)% increased Attack Speed Grants 2 Life per Enemy Hit -{variant:1,2}5% Chance to Shock +{variant:1,2}5% chance to Shock {variant:3}(15-20)% chance to Shock {variant:3}Herald of Thunder has 50% increased Buff Effect ]],[[ @@ -741,8 +740,9 @@ Implicits: 2 (25-30)% increased Attack Speed 5% increased Movement Speed Triggers Level 15 Manifest Dancing Dervishes on Rampage -Manifested Dancing Dervish disables both weapon slots -Manifested Dancing Dervish dies when Rampage ends +Manifested Dancing Dervishes disables both weapon slots +Manifested Dancing Dervishes die when Rampage ends +Melee Hits count as Rampage Kills Rampage ]],[[ Doomsower @@ -753,9 +753,9 @@ Variant: Pre 3.8.0 Variant: Pre 3.11.0 Variant: Current Implicits: 3 +{variant:5}+50 to Strength and Dexterity {variant:1}18% increased Global Accuracy Rating {variant:2,3,4}+470 to Accuracy Rating -{variant:5}+50 to Strength and Dexterity Socketed Melee Gems have 15% increased Area of Effect {variant:1,2,3}Socketed Red Gems get 10% Physical Damage as Extra Fire Damage {variant:1,2,3,4}(50-70)% increased Physical Damage @@ -777,13 +777,13 @@ Implicits: 3 {variant:1}18% increased Global Accuracy Rating {variant:2}40% increased Global Accuracy Rating {variant:3,4}60% increased Global Accuracy Rating -+1 to Level of Socketed Active Skill Gems ++1 to Level of Socketed Skill Gems {variant:2,3,4}(40-60)% increased Physical Damage {variant:1}(60-80)% increased Physical Damage Adds (60-68) to (90-102) Chaos Damage {variant:1}Gain 1 Life on Kill per Level -{variant:1,2,4}1% increased Chaos Damage per Level {variant:1}1% increased Elemental Damage per Level +{variant:1,2,4}1% increased Chaos Damage per Level {variant:2,3,4}Adds 1 to 2 Physical Damage to Attacks per Level ]],[[ Hiltless @@ -799,7 +799,7 @@ Socketed Gems are Supported by Level 1 Lifetap Adds (90-115) to (230-260) Physical Damage (40-50)% increased Critical Strike Chance Enemies you Attack Reflect 100 Physical Damage to you -+2 to Weapon range ++0.2 metres to Weapon Range ]],[[ Kondo's Pride Ezomyte Blade @@ -808,8 +808,8 @@ Variant: Pre 3.11.0 Variant: Current Implicits: 3 {variant:1}18% increased Global Accuracy Rating -{variant:2}+435 to Accuracy Rating {variant:3}+25% to Global Critical Strike Multiplier +{variant:2}+435 to Accuracy Rating {variant:1,2}(270-320)% increased Physical Damage {variant:3}(220-250)% increased Physical Damage 0.6% of Physical Attack Damage Leeched as Life @@ -852,8 +852,8 @@ Adds (385-440) to (490-545) Cold Damage 20% chance to Freeze 10% increased Physical Damage taken 10% increased Cold Damage taken -Gain an Endurance Charge if an Attack Freezes an Enemy {variant:2}Culling Strike against Frozen Enemies +Gain an Endurance Charge if an Attack Freezes an Enemy ]],[[ Echoforge Infernal Sword @@ -861,10 +861,10 @@ Source: Drops from unique{The Maven} Implicits: 1 30% increased Chaos Damage Adds (600-650) to (750-800) Chaos Damage -(-16-16)% increased Attack Speed +(-16-16)% reduced Attack Speed +(-200-200) to maximum Life Your Chaos Damage can Shock -(-40-40)% increased Area of Effect for Attacks +(-40-40)% reduced Area of Effect for Attacks Deal no Physical or Elemental Damage ]],[[ Queen's Decree @@ -886,8 +886,8 @@ Implicits: 2 {variant:4}+(1-2) to maximum number of Raised Zombies {variant:1,2,3}+1 to maximum number of Spectres {variant:4}+(1-2) to maximum number of Spectres -{variant:1,2,3}+1 to maximum number of Skeletons {variant:4}+(1-2) to maximum number of Skeletons +{variant:1,2,3}+1 to maximum number of Skeletons ]],[[ Queen's Escape Ornate Sword @@ -900,6 +900,7 @@ Implicits: 2 {variant:1}18% increased Global Accuracy Rating {variant:2,3}+185 to Accuracy Rating 25% increased Strength Requirement +25% increased Strength Requirement {variant:1,2}Minions have (10-15)% increased maximum Life {variant:3}Minions have (30-40)% increased maximum Life Minions have (80-100)% increased Movement Speed @@ -909,7 +910,6 @@ Minions have (80-100)% increased Movement Speed +1 to maximum number of Raised Zombies +1 to maximum number of Spectres +1 to maximum number of Skeletons -25% increased Strength Requirement ]],[[ Rakiata's Dance Engraved Greatsword @@ -962,8 +962,8 @@ Variant: Pre 3.11.0 Variant: Pre 3.20.0 Variant: Current Implicits: 2 -{variant:1}30% increased Global Accuracy Rating {variant:2,3}30% increased Global Physical Damage +{variant:1}30% increased Global Accuracy Rating {variant:1}(400-500)% increased Physical Damage {variant:2}(200-300)% increased Physical Damage {variant:3}(400-450)% increased Physical Damage diff --git a/src/Export/Scripts/uTextToMods.lua b/src/Export/Scripts/uTextToMods.lua index bc676e11bf..29968fcbfe 100644 --- a/src/Export/Scripts/uTextToMods.lua +++ b/src/Export/Scripts/uTextToMods.lua @@ -124,12 +124,12 @@ for _, name in pairs(itemTypes) do table.insert(newPossibleMods, mod) end end - if newPossibleMods[1] then + if newPossibleMods[1] or #possibleMods == 0 then genericText = genericMatchText for val in modText:gmatch('(%-*%d*%.*%d+%-*%-*%d*%.*%d*)') do table.insert(genericValues, val) end - possibleMods = newPossibleMods + possibleMods = #newPossibleMods == 0 and genericMatchMods or newPossibleMods end end local gggMod diff --git a/src/Export/Uniques/sword.lua b/src/Export/Uniques/sword.lua index 9dd74e7478..4ae4edfe73 100644 --- a/src/Export/Uniques/sword.lua +++ b/src/Export/Uniques/sword.lua @@ -8,9 +8,9 @@ Midnight Blade Implicits: 1 AccuracyPercentImplicitSword1 LocalAddedPhysicalDamageUnique__27 -LocalCriticalStrikeChanceUnique14 -ReducedMaximumFrenzyChargesUniqueCorruptedJewel16 -AreaOfEffectUniqueQuiver6 +LocalCriticalStrikeChanceUnique__12 +ReducedMaximumFrenzyChargesUnique__1 +AreaOfEffectUnique__2_ StrengthRequirementsUnique__1 GlobalCriticalMultiplierWithNoFrenzyChargesUnique__1 AccuracyRatingWithMaxFrenzyChargesUnique__1 @@ -21,9 +21,9 @@ Variant: Pre 3.5.0 Variant: Current Implicits: 1 IncreasedAccuracySwordImplicit9 -{variant:1}LocalIncreasedPhysicalDamagePercentUnique__9 +{variant:1}LocalIncreasedPhysicalDamagePercentUnique__30[170,190] {variant:2}LocalIncreasedPhysicalDamagePercentUnique__30 -LocalIncreasedAttackSpeedUnique__25 +LocalIncreasedAttackSpeedUnique__39 EvasionRatingWhileMovingUnique__1 NumberOfProjectilesIfUsedAMovementSkillRecentlyUnique__1 PlayerFarShotUnique__1 @@ -35,15 +35,15 @@ Variant: Pre 2.6.0 Variant: Pre 3.7.0 Variant: Current Implicits: 2 -{variant:1,2}18% increased Global Accuracy Rating +{variant:1,2}AccuracyPercentImplicit2HSword1[18,18] {variant:3,4}IncreasedAccuracySwordImplicit9 -{variant:1}Adds (15-30) to (35-50) Physical Damage -{variant:2}Adds (20-40) to (55-70) Physical Damage +{variant:1}LocalAddedPhysicalDamageUniqueOneHandSword9[15,30][35,50] +{variant:2}LocalAddedPhysicalDamageUniqueOneHandSword9[20,40][55,70] {variant:3,4}LocalAddedPhysicalDamageUniqueOneHandSword9 -LocalIncreasedAttackSpeedUniqueOneHandSword11 +LocalIncreasedAttackSpeedUniqueOneHandSword9 IncreasedEvasionRatingUniqueOneHandSword9 MovementVelocityUniqueOneHandSword9 -{variant:1,2,3}+(180-200) to Accuracy Rating +{variant:1,2,3}IncreasedAccuracyUniqueOneHandSword9[180,200] {variant:4}IncreasedAccuracyUniqueOneHandSword9 EvasionRatingIncreasesWeaponDamageUniqueOneHandSword9 ]],[[ @@ -54,7 +54,7 @@ Source: Steal from a unique{Curio Display} during a Grand Heist Implicits: 1 IncreasedAccuracySwordImplicit9 LocalAddedPhyiscalDamageUnique__41_ -LocalIncreasedAttackSpeedUnique__36 +IncreasedAttackSpeedTransformedUnique__1 IncreasedPhysicalDamageReductionRatingUnique__5 ReducedMovementVelocityUnique__3 IncreasedAccuracyUniqueOneHandSword9 @@ -69,20 +69,19 @@ Variant: Pre 3.23.0 Variant: Pre 3.26.0 Variant: Current Implicits: 2 -{variant:1,2}18% increased Global Accuracy Rating +{variant:1,2}AccuracyPercentImplicitSword1[18,18] {variant:3,4,5,6}AccuracyPercentImplicitSword1 IntelligenceUniqueOneHandSword2 -{variant:1}LocalIncreasedPhysicalDamagePercentUniqueStaff9 +{variant:1}LocalIncreasedPhysicalDamagePercentUniqueOneHandSword2[100,100] {variant:2,3}LocalIncreasedPhysicalDamagePercentUniqueOneHandSword2 {variant:4,5,6}LocalAddedLightningDamageUnique__6 CriticalStrikeChanceUniqueOneHandSword2 IncreasedEnergyShieldPercentUniqueOneHandSword2 -{variant:1,2,3}10% reduced maximum Life +{variant:1,2,3}MaximumLifeUniqueOneHandSword2[-10,-10] {variant:4,5,6}MaximumLifeUniqueOneHandSword2 {variant:1,2,3}ManaLeechPermyriadUniqueOneHandSword2 -{variant:4}Attacks with this Weapon have Added Maximum Lightning Damage equal to 20% of your Maximum Energy Shield -{variant:5}Attacks with this Weapon have Added Maximum Lightning Damage equal to 20% of player Maximum Energy Shield -{variant:6}Attacks with this Weapon have Added Maximum Lightning Damage equal to (10-15)% of player Maximum Energy Shield +{variant:4,5}WeaponAddedLightningDamagePerEnergyShieldUnique__1[20,20] +{variant:6}WeaponAddedLightningDamagePerEnergyShieldUnique__1 ]],[[ The Goddess Scorned Elegant Sword @@ -91,12 +90,12 @@ Variant: Pre 2.2.0 Variant: Pre 2.6.0 Variant: Current Implicits: 2 -{variant:1,2}18% increased Global Accuracy Rating +{variant:1,2}AccuracyPercentImplicit2HSword1[18,18] {variant:3}IncreasedAccuracySwordImplicit3 DisableOffhandSlot LocalIncreasedPhysicalDamagePercentUniqueOneHandSword4 LocalCriticalStrikeChanceUniqueOneHandSword4 -{variant:1}CriticalMultiplierUnique__7 +{variant:1}LocalCriticalMultiplierUniqueOneHandSword4[15,20] {variant:2,3}LocalCriticalMultiplierUniqueOneHandSword4 FireResistUniqueOneHandSword4 AvoidIgniteUniqueOneHandSword4 @@ -111,9 +110,9 @@ Variant: Pre 2.6.0 Variant: Current LevelReq: 51 Implicits: 2 -{variant:1}18% increased Global Accuracy Rating +{variant:1}AccuracyPercentImplicit2HSword1[18,18] {variant:2}IncreasedAccuracySwordImplicit9 -DisableOffHandSlotUnique__1 +DisableOffhandSlot LocalAddedPhysicalDamageUniqueOneHandSword10 LocalCriticalStrikeChanceUniqueOneHandSword10 BurnDurationUnique__1 @@ -129,12 +128,12 @@ Variant: Pre 3.5.0 Variant: Current Implicits: 1 IncreasedAccuracySwordImplicit9 -{variant:1}LocalIncreasedPhysicalDamagePercentUnique__9 +{variant:1}LocalIncreasedPhysicalDamagePercentUnique__30[170,190] {variant:2}LocalIncreasedPhysicalDamagePercentUnique__30 -LocalIncreasedAttackSpeedUniqueSceptre9 +LocalIncreasedAttackSpeedUnique__33 IncreasedArmourWhileStationaryUnique__1 NumberOfProjectilesIfHitRecentlyUnique__1 -VillagePointBlank +KeystonePointBlankUnique__1 GainIronReflexesWhileStationaryUnique__1 ]],[[ Hyaon's Fury @@ -146,15 +145,15 @@ Variant: Pre 3.0.0 Variant: Pre 3.11.0 Variant: Current Implicits: 2 -{variant:1,2,3}18% increased Global Accuracy Rating +{variant:1,2,3}AccuracyPercentImplicitSword1[18,18] {variant:4,5,6}AccuracyPercentImplicitSword1 -{variant:1,2}Adds 1 to (500-600) Lightning Damage +{variant:1,2}LocalAddedLightningDamageUniqueOneHandSword6[1,1][500,600] {variant:3,4,5,6}LocalAddedLightningDamageUniqueOneHandSword6 LocalIncreasedAttackSpeedUniqueOneHandSword6 -{variant:1}6% increased Damage taken per Frenzy Charge -{variant:2,3,4}3% increased Damage taken per Frenzy Charge +{variant:1}DamageTakenPerFrenzyChargeUniqueOneHandSword6[6,6] +{variant:2,3,4}DamageTakenPerFrenzyChargeUniqueOneHandSword6[3,3] {variant:5,6}DamageTakenPerFrenzyChargeUniqueOneHandSword6 -{variant:1,2,3,4,5}12% increased Lightning Damage per Frenzy Charge +{variant:1,2,3,4,5}IncreaseLightningDamagePerFrenzyChargeUniqueOneHandSword6[12,12] {variant:6}IncreaseLightningDamagePerFrenzyChargeUniqueOneHandSword6 LifeGainedOnEnemyDeathPerFrenzyChargeUniqueOneHandSword6 ]],[[ @@ -163,12 +162,12 @@ Corsair Sword Variant: Pre 2.6.0 Variant: Current Implicits: 2 -{variant:1}18% increased Global Accuracy Rating +{variant:1}AccuracyPercentImplicitSword1[18,18] {variant:2}AccuracyPercentImplicitSword1 -{variant:1}LocalIncreasedPhysicalDamagePercentUniqueOneHandSword13 +{variant:1}LocalIncreasedPhysicalDamageUniqueOneHandSword11[60,80] {variant:2}LocalIncreasedPhysicalDamageUniqueOneHandSword11 LocalAddedPhysicalDamageUniqueOneHandSword11 -{variant:1}LocalIncreasedAttackSpeedUniqueTwoHandSword6 +{variant:1}LocalIncreasedAttackSpeedUniqueOneHandSword11[10,15] {variant:2}LocalIncreasedAttackSpeedUniqueOneHandSword11 IncreasedBuffEffectivenessUniqueOneHandSword11 IncreasedManaReservationsCostUniqueOneHandSword11 @@ -180,12 +179,12 @@ Elder Sword Variant: Pre 2.6.0 Variant: Current Implicits: 2 -{variant:1}18% increased Global Accuracy Rating +{variant:1}AccuracyPercentImplicit2HSword1[18,18] {variant:2}IncreasedAccuracySwordImplicit5 -LocalIncreasedPhysicalDamagePercentUnique__13 +LocalIncreasedPhysicalDamagePercentUnique__48 LocalIncreasedAttackSpeedUnique__14 ChaosDamageLifeLeechPermyriadUnique__1 -PhysicalDamageConvertToChaosUnique__1 +PhysicalDamageConvertedToChaosUnique__1 LocalMaimOnHitUnique__1 ]],[[ Replica Innsbury Edge @@ -196,7 +195,7 @@ League: Heist Source: Steal from a unique{Curio Display} during a Grand Heist Implicits: 1 IncreasedAccuracySwordImplicit5 -LocalIncreasedPhysicalDamagePercentUnique__48 +LocalIncreasedPhysicalDamagePercentUnique__4 ChaosDamageLifeLeechPermyriadUnique__1 PhysicalDamageConvertedToChaosUnique__2 {variant:1}PhysicalDamageTakenAsChaosUnique__1 @@ -210,27 +209,26 @@ League: Heist Source: Steal from a unique{Curio Display} during a Grand Heist Implicits: 1 AccuracyPercentImplicitSword1 -{variant:1}(140-175)% increased Physical Damage +{variant:1}LocalIncreasedPhysicalDamagePercentUnique__39[140,175] {variant:2}LocalIncreasedPhysicalDamagePercentUnique__39 LocalIncreasedAttackSpeedUnique__34 GrantsUnholyMightUnique__1 SummonedSkeletonWarriorsGetWeaponStatsInMainHandUnique__1 SkeletonWarriorsTripleDamageUnique__1_ -Weapon if you've Hit with this Weapon Recently ]],[[ Lakishu's Blade Elegant Sword Variant: Pre 2.6.0 Variant: Current Implicits: 2 -{variant:1}18% increased Global Accuracy Rating +{variant:1}AccuracyPercentImplicit2HSword1[18,18] {variant:2}IncreasedAccuracySwordImplicit3 SupportedByMultistrikeUniqueOneHandSword13 LocalIncreasedPhysicalDamagePercentUniqueOneHandSword13 LocalAddedPhysicalDamageUniqueOneHandSword13 -LocalIncreasedAttackSpeedUniqueTwoHandSword6 +LocalIncreasedAttackSpeedUniqueOneHandSword13_ StunAvoidanceUniqueOneHandSword13 -(40-30)% reduced Stun and Block Recovery +StunRecoveryUniqueOneHandSword13 ]],[[ The Living Blade Ezomyte Blade @@ -238,7 +236,7 @@ League: Settlers of Kalguur Requires Level 61, 113 Str, 113 Dex Implicits: 1 CriticalMultiplierImplicitSword1 -LocalIncreasedPhysicalDamagePercentUniqueTwoHandAxe1 +LocalIncreasedPhysicalDamagePercentUnique__13 LocalIncreasedAttackSpeedUnique__40 CannotBePoisonedUnique__1 AdditionalTinctureUnique__1 @@ -250,7 +248,7 @@ Source: Drops from unique{Hillock} Sockets: R-R-R-R-R-R Implicits: 1 AccuracyPercentImplicitSword1 -DisableOffhandSlot +DisableOffHandSlotUnique__1 LocalCriticalStrikeChanceUnique__13 PhysicalDamageToAttacksPerLevelUnique__2 GainHerEmbraceOnIgniteUnique__1 @@ -261,12 +259,12 @@ Sabre Variant: Pre 2.6.0 Variant: Current Implicits: 2 -{variant:1}18% increased Global Accuracy Rating +{variant:1}AccuracyPercentImplicitSword1[18,18] {variant:2}AccuracyPercentImplicitSword1 LocalIncreasedPhysicalDamagePercentUniqueOneHandSword12 LocalAddedPhysicalDamageUniqueOneHandSword12 LocalIncreasedAttackSpeedUniqueOneHandSword12 -{variant:1}Gain 10% of Physical Damage as Extra Cold Damage +{variant:1}PhysicalAddedAsColdUnique__1[10,10] {variant:2}PhysicalAddedAsColdUniqueOneHandSword12 DamageTakenFromSkeletonsUniqueOneHandSword12_ DamageTakenFromGhostsUniqueOneHandSword12 @@ -278,11 +276,11 @@ Variant: Pre 2.6.0 Variant: Pre 3.7.0 Variant: Current Implicits: 2 -{variant:1,2}18% increased Global Accuracy Rating +{variant:1,2}AccuracyPercentImplicitSword1[18,18] {variant:3,4}AccuracyPercentImplicitSword1 {variant:1}BlockWhileDualWieldingUnique__1 {variant:2,3,4}BlockWhileDualWieldingUniqueOneHandSword5 -{variant:1,2,3}Adds (20-30) to (31-40) Physical Damage +{variant:1,2,3}LocalAddedPhysicalDamageUniqueOneHandSword5[20,30][31,40] {variant:4}LocalAddedPhysicalDamageUniqueOneHandSword5 PhysicalDamgePerRedSocketUniqueOneHandSword5 AttackSpeedPerGreenSocketUniqueOneHandSword5 @@ -296,11 +294,11 @@ Variant: Pre 3.5.0 Variant: Pre 3.11.0 Variant: Current Implicits: 2 -{variant:1}18% increased Global Accuracy Rating +{variant:1}AccuracyPercentImplicitSword1[18,18] {variant:2,3,4}AccuracyPercentImplicitSword1 -{variant:1,2}Adds (65-75) to (110-130) Physical Damage +{variant:1,2}LocalAddedPhysicalDamageUnique__21[65,75][110,130] {variant:3,4}LocalAddedPhysicalDamageUnique__21 -{variant:3}ConvertPhysicalToFireUniqueShieldStr3 +{variant:3}ConvertPhysicalToFireUnique__2_[25,25] {variant:4}ConvertPhysicalToFireUnique__2_ {variant:3,4}ChanceToIgniteUnique__5 IncreasedBurningDamageIfYouHaveIgnitedRecentlyUnique__1 @@ -315,22 +313,22 @@ Variant: Pre 2.6.0 Variant: Pre 3.7.0 Variant: Current Implicits: 2 -{variant:1,2}18% increased Global Accuracy Rating +{variant:1,2}AccuracyPercentImplicit2HSword1[18,18] {variant:3,4}IncreasedAccuracySwordImplicit8 -{variant:1}Adds (15-24) to (25-35) Physical Damage -{variant:2,3}Adds (19-28) to (31-40) Physical Damage +{variant:1}LocalAddedPhysicalDamageOneHandSword3[15,24][25,35] +{variant:2,3}LocalAddedPhysicalDamageOneHandSword3[19,28][31,40] {variant:4}LocalAddedPhysicalDamageOneHandSword3 -{variant:1}Adds (15-24) to (25-35) Fire Damage -{variant:2,3}Adds (19-28) to (31-40) Fire Damage +{variant:1}LocalAddedFireDamageUniqueOneHandSword3[15,24][25,35] +{variant:2,3}LocalAddedFireDamageUniqueOneHandSword3[19,28][31,40] {variant:4}LocalAddedFireDamageUniqueOneHandSword3 -{variant:1}Adds (15-24) to (25-35) Cold Damage -{variant:2,3}Adds (19-28) to (31-40) Cold Damage +{variant:1}LocalAddedColdDamageUniqueOneHandSword3[15,24][25,35] +{variant:2,3}LocalAddedColdDamageUniqueOneHandSword3[19,28][31,40] {variant:4}LocalAddedColdDamageUniqueOneHandSword3 -{variant:1}Adds 1 to (40-60) Lightning Damage -{variant:2,3}Adds 1 to (50-70) Lightning Damage +{variant:1}LocalAddedLightningDamageUniqueOneHandSword3[1,1][40,60] +{variant:2,3}LocalAddedLightningDamageUniqueOneHandSword3[1,1][50,70] {variant:4}LocalAddedLightningDamageUniqueOneHandSword3 -{variant:1}Adds (15-24) to (25-35) Chaos Damage -{variant:2,3}Adds (19-28) to (31-40) Chaos Damage +{variant:1}LocalChaosDamageUniqueOneHandSword3[15,24][25,35] +{variant:2,3}LocalChaosDamageUniqueOneHandSword3[19,28][31,40] {variant:4}LocalChaosDamageUniqueOneHandSword3 LocalIncreasedAttackSpeedOneHandSword3 ]],[[ @@ -339,14 +337,14 @@ Rusted Sword Variant: Pre 2.6.0 Variant: Current Implicits: 2 -{variant:1}18% increased Global Accuracy Rating +{variant:1}AccuracyPercentImplicitSword1[18,18] {variant:2}AccuracyPercentImplicitSword1 IncreasedPhysicalDamagePercentOnLowLifeUniqueOneHandSword1 LocalIncreasedPhysicalDamagePercentUniqueOneHandSword1 -LocalAddedPhysicalDamageUniqueOneHandSword1 +LocalAddedPhysicalDamageUniqueDescentOneHandSword1 LocalIncreasedAttackSpeedUniqueOneHandSword1 IncreasedLifeUniqueOneHandSword1 -LifeGainPerTargetUniqueOneHandSword7 +LifeGainPerTargetUniqueOneHandSword1 ]],[[ Dreadbeak Rusted Sword @@ -356,11 +354,11 @@ Variant: Pre 3.7.0 Variant: Current LevelReq: 61 Implicits: 2 -{variant:1}18% increased Global Accuracy Rating +{variant:1}AccuracyPercentImplicitSword1[18,18] {variant:2,3}AccuracyPercentImplicitSword1 IncreasedPhysicalDamagePercentOnLowLifeUniqueOneHandSword1 LocalIncreasedPhysicalDamagePercentUniqueOneHandSword1 -{variant:1,2}Adds (90-98) to (133-140) Physical Damage +{variant:1,2}LocalAddedPhysicalDamageUnique__35[90,98][133,140] {variant:3}LocalAddedPhysicalDamageUnique__35 LocalIncreasedAttackSpeedUniqueOneHandSword1 IncreasedLifeUniqueOneHandSword1 @@ -376,14 +374,14 @@ Variant: Pre 3.11.0 Variant: Pre 3.25.0 Variant: Current Implicits: 2 -{variant:1}18% increased Global Accuracy Rating +{variant:1}AccuracyPercentImplicitSword1[18,18] {variant:2,3,4}AccuracyPercentImplicitSword1 BlockWhileDualWieldingUnique__1 LocalAddedPhysicalDamageUnique__6 {variant:1,2}AxePhysicalDamageUnique__1 IncreasedAccuracyUnique__2 {variant:1,2}FrenzyChargeOnKillChanceUnique__1 -{variant:3}Each Rage also grants +1% to Damage over Time Multiplier for Bleeding while wielding an Axe +{variant:3}BleedDotMultiplierPerRagePerEquippedAxeUnique__1[1,1] {variant:4}BleedDotMultiplierPerRagePerEquippedAxeUnique__1 ]],[[ The Rippling Thoughts @@ -396,10 +394,10 @@ AccuracyPercentImplicitSword1 HarbingerSkillOnEquipUnique__1 LocalGrantsStormCascadeOnAttackUnique__1 SpellDamageUnique__5 -LocalIncreasedPhysicalDamagePercentUnique__5 +LocalIncreasedPhysicalDamagePercentUnique__27 LocalAddedLightningDamageUnique__5 SpellAddedLightningDamageUnique__4 -AreaOfEffectUniqueShieldDexInt2 +AreaOfEffectUnique__1 ]],[[ The Surging Thoughts Legion Sword @@ -410,10 +408,10 @@ AccuracyPercentImplicitSword1 HarbingerSkillOnEquipUnique2_1 LocalGrantsStormCascadeOnAttackUnique__1 SpellDamageUnique__5 -LocalIncreasedPhysicalDamagePercentUnique__27 +LocalIncreasedPhysicalDamagePercentUnique__5 LocalAddedLightningDamageUnique__5 SpellAddedLightningDamageUnique__4 -AreaOfEffectUniqueShieldDex7 +AreaOfEffectImplicitTwoHandMace1__ ]],[[ The Saviour Legion Sword @@ -423,10 +421,10 @@ Source: Drops from unique{Sirus, Awakener of Worlds} (Uber) Implicits: 1 AccuracyPercentImplicitSword1 SummonDoubleOnCritUnique__1 -{variant:1}(40-50)% increased Physical Damage -{variant:2}LocalIncreasedPhysicalDamagePercentUniqueOneHandAxe5 +{variant:1}LocalIncreasedPhysicalDamagePercentUnique__37__[40,50] +{variant:2}LocalIncreasedPhysicalDamagePercentUnique__37__ LocalAddedPhyiscalDamageUnique__40__ -IncreasedAttackSpeedUniqueShieldInt5 +IncreasedAttackSpeedUnique__5 LocalCriticalStrikeChanceUnique__16 ]],[[ Scaeva @@ -434,10 +432,10 @@ Gladius Variant: Pre 2.6.0 Variant: Current Implicits: 2 -{variant:1}18% increased Global Accuracy Rating +{variant:1}AccuracyPercentImplicitSword1[18,18] {variant:2}AccuracyPercentImplicitSword1 LocalAddedPhysicalDamageUnique__7_ -LocalCriticalStrikeChanceUnique__5 +LocalCriticalStrikeChanceUnique14 LifeLeechFromPhysicalAttackDamagePerRedSocket_Unique_1 CriticalStrikeMultiplierPerGreenSocketUnique_1 ManaLeechPermyriadFromPhysicalDamagePerBlueSocketUnique @@ -452,10 +450,9 @@ Implicits: 1 AccuracyPercentImplicitSword1 LocalIncreasedPhysicalDamagePercentUnique__46 LocalAddedPhyiscalDamageUnique__42 -LifeGainedFromEnemyDeathUniqueBodyStrDexInt1 -LocalIncreasedAccuracyUnique__4 +LifeGainedFromEnemyDeathUnique__4 +AccuracyAgainstBleedingEnemiesUnique__1 ItemCanHaveTwoHandedSwordWeaponTreeUnique1 -Crucible Passive Skill Tree is removed if this Modifier is removed ]],[[ Severed in Sleep Cutlass @@ -467,17 +464,17 @@ Variant: Pre 3.21.0 Variant: Current League: Breach Implicits: 2 -{variant:1}18% increased Global Accuracy Rating +{variant:1}AccuracyPercentImplicitSword1[18,18] {variant:2,3,4}AccuracyPercentImplicitSword1 {variant:4}GrantsEnvyUnique__1 -{variant:1,2,3}AllAttributesUnique__29 +{variant:1,2,3}AllAttributesUnique__17_ {variant:1,2,3}MinionDamageUnique__2 -{variant:1,2,3}Minions have +17% to Chaos Resistance +{variant:1,2,3}MinionChaosResistanceUnique___1[17,17] {variant:4}MinionChaosResistanceUnique___1 -{variant:1,2}Minions Poison Enemies on Hit +{variant:1,2}MinionsPoisonEnemiesOnHitUnique__1[100,100] {variant:3}MinionsPoisonEnemiesOnHitUnique__1 {variant:4}MinionWitherOnHitUnique__1 -{variant:1,2,3}Minions Recover 20% of Life on Killing a Poisoned Enemy +{variant:1,2,3}MinionsRecoverLifeOnKillingPoisonedEnemyUnique__1_[20,20] {variant:4}MinionCriticalStrikeMultiplierAgainstWitheredUnique__1 ]],[[ United in Dream @@ -491,15 +488,15 @@ Variant: Current League: Breach LevelReq: 69 Implicits: 2 -{variant:1}18% increased Global Accuracy Rating +{variant:1}AccuracyPercentImplicitSword1[18,18] {variant:2,3,4,5}AccuracyPercentImplicitSword1 -{variant:1,2,3}GrantsEnvyUnique__2 +{variant:1,2,3}GrantsEnvyUnique__1[15,15] {variant:4,5}GrantsEnvyUnique__1 -{variant:1,2,3}MinionDamageUniqueTwoHandSword4 -{variant:4}MinionDamageUnique__7 +{variant:1,2,3}MinionDamageUnique__3_[30,40] +{variant:4}MinionDamageUnique__3_ MinionChaosResistanceUnique__2__ -{variant:1,2}Minions Poison Enemies on Hit -{variant:3,4,5}MinionsPoisonEnemiesOnHitUnique__2 +{variant:1,2}MinionsPoisonEnemiesOnHitUnique__1[100,100] +{variant:3,4,5}MinionsPoisonEnemiesOnHitUnique__1 {variant:1,2,3,4}MinionLeechOnPoisonedEnemiesUnique__1 {variant:5}MinionsRecoverLifeOnKillingPoisonedEnemyUnique__1_ ]],[[ @@ -512,11 +509,11 @@ League: Incursion Source: Opening normal{Fireproof Chest} in normal{Crucible of Flame} Upgrade: Upgrades to unique{Fate of the Vaal} via currency{Vial of Fate} Implicits: 2 -{variant:1}IncreasedAccuracySwordImplicit4 +{variant:1}IncreasedAccuracySwordImplicit7[240,240] {variant:2}IncreasedAccuracySwordImplicit7 -{variant:1}(110-120)% increased Physical Damage +{variant:1}LocalIncreasedPhysicalDamagePercentUnique__35[110,120] {variant:2}LocalIncreasedPhysicalDamagePercentUnique__35 -LocalIncreasedAttackSpeedUniqueTwoHandSword6 +LocalIncreasedAttackSpeedUniqueOneHandSword13_ {variant:1}LifeGainedFromEnemyDeathUnique__2 LocalDamageConversionToRandomElementUnique__1 LocalAlwaysInflictElementalAilmentsUnique__1 @@ -531,11 +528,11 @@ Source: Upgraded from unique{Story of the Vaal} via currency{Vial of Fate} Variant: Pre 3.10.0 Variant: Current Implicits: 1 -IncreasedAccuracySwordImplicit7 -{variant:1}LocalIncreasedPhysicalDamageUniqueClaw8 +IncreasedAccuracy2hSwordImplicit7 +{variant:1}LocalIncreasedPhysicalDamagePercentUnique__34___[160,180] {variant:2}LocalIncreasedPhysicalDamagePercentUnique__34___ -LocalIncreasedAttackSpeedUniqueTwoHandSword6 -LocalDamageConversionToRandomElementUnique__2_ +LocalIncreasedAttackSpeedUniqueOneHandSword13_ +LocalDamageConversionToRandomElementImplicitE1 LocalAlwaysInflictElementalAilmentsUnique__1 LocalElementalDamageAgainstIgnitedEnemiesUnique__1_ LocalElementalDamageAgainstFrozenEnemiesUnique__1 @@ -546,10 +543,10 @@ War Sword Variant: Pre 2.6.0 Variant: Current Implicits: 2 -{variant:1}18% increased Global Accuracy Rating +{variant:1}AccuracyPercentImplicitSword1[18,18] {variant:2}AccuracyPercentImplicitSword1 LocalAddedPhysicalDamageUnique__10 -LocalIncreasedAttackSpeedUnique__12 +LocalIncreasedAttackSpeedUnique__18 AlwaysHits LocalElementalPenetrationUnique__1 AttackPhysicalDamageAddedAsFireUnique__1 @@ -562,7 +559,7 @@ Source: Steal from a unique{Curio Display} during a Grand Heist Implicits: 1 AccuracyPercentImplicitSword1 LocalAddedPhysicalDamageUnique__10 -LocalIncreasedAttackSpeedUnique__18 +LocalIncreasedAttackSpeedUnique__12 AccuracyPercentUnique__1 OneHandedMeleeCriticalStrikeMultiplierUnique__1 LocalElementalPenetrationUnique__1 @@ -576,12 +573,12 @@ Variant: Pre 2.6.0 Variant: Pre 3.20.0 Variant: Current Implicits: 2 -{variant:1}18% increased Global Accuracy Rating +{variant:1}AccuracyPercentImplicit2HSword1[18,18] {variant:2,3}IncreasedAccuracySwordImplicit8 -{variant:1,2}LocalIncreasedPhysicalDamagePercentUniqueTwoHandSword7 -{variant:3}LocalIncreasedPhysicalDamagePercentUniqueTwoHandSword2 +{variant:1,2}LocalIncreasedPhysicalDamagePercentUniqueTwoHandSword1[40,60] +{variant:3}LocalIncreasedPhysicalDamagePercentUniqueTwoHandSword1[80,100] LocalAddedPhysicalDamageUnique__12 -Gain (2-3) Mana per Enemy Hit with Attacks +ManaGainPerTargetUnique__1 WeaponCountsAsAllOneHandedWeapons__1 ]], -- Weapon: Thrusting Sword @@ -592,13 +589,13 @@ Variant: Pre 2.2.0 Variant: Pre 2.6.0 Variant: Current Implicits: 3 -{variant:1}+20% to Global Critical Strike Multiplier -{variant:2}CriticalMultiplierUniqueGlovesDexInt2 +{variant:1}CriticalMultiplierImplicitSword1[20,20] +{variant:2}CriticalMultiplierImplicitSword1[30,30] {variant:3}CriticalMultiplierImplicitSword1 LocalIncreasedPhysicalDamagePercentUniqueTwoHandSword1 -ItemFoundRarityDecreaseUniqueRapier1 +ItemFoundRarityIncreaseUniqueRapier2 AllResistancesUniqueRapier2 -LifeGainPerTargetUniqueRapier2 +LifeGainPerTargetImplicit2Claw1 ]],[[ Chitus' Needle Elegant Foil @@ -607,28 +604,28 @@ Variant: Pre 2.2.0 Variant: Pre 2.6.0 Variant: Current Implicits: 3 -{variant:1}+20% to Global Critical Strike Multiplier -{variant:2}CriticalMultiplierUniqueGlovesDexInt2 +{variant:1}CriticalMultiplierImplicitSword1[20,20] +{variant:2}CriticalMultiplierImplicitSword1[30,30] {variant:3}CriticalMultiplierImplicitSword1 StrengthUnique__1 -LocalIncreasedPhysicalDamagePercentUnique__5 +LocalIncreasedPhysicalDamagePercentUnique__27 IncreasedManaUnique__2 -MovementVelocityUniqueIntHelmet2 -ElementalDamageUnique__1 -+2 to Weapon Range +MovementVelocityUnique__58 +ElementalDamagePercentImplicitSceptre2 +LocalIncreasedMeleeWeaponRangeUnique__1 ]],[[ Cospri's Malice Jewelled Foil Variant: Pre 2.6.0 Variant: Current Implicits: 2 -{variant:1}CriticalMultiplierUniqueGlovesDexInt2 +{variant:1}CriticalMultiplierImplicitSword1[30,30] {variant:2}CriticalMultiplierImplicitSword1 CastSocketedColdSkillsOnCriticalStrikeUnique__1 -LocalReducedPhysicalDamagePercentUniqueTwoHandSword6 +LocalReducedPhysicalDamagePercentUniqueOneHandSword7 LocalAddedColdDamageUnique__5 SpellAddedColdDamageUnique__4 -LocalIncreasedAttackSpeedUnique__18 +LocalIncreasedAttackSpeedUnique__11 AddedIntelligenceRequirementsUnique__1 GlobalCriticalStrikeChanceAgainstChilledUnique__1 ]],[[ @@ -637,7 +634,7 @@ Estoc Variant: Pre 2.6.0 Variant: Current Implicits: 2 -{variant:1}CriticalMultiplierUniqueGlovesDexInt2 +{variant:1}CriticalMultiplierImplicitSword1[30,30] {variant:2}CriticalMultiplierImplicitSword1 LocalAddedPhysicalDamageUnique__11 LocalAddedColdDamageUnique__3 @@ -650,7 +647,7 @@ Antique Rapier Variant: Pre 2.6.0 Variant: Current Implicits: 2 -{variant:1}CriticalMultiplierUniqueGlovesDexInt2 +{variant:1}CriticalMultiplierImplicitSword1[30,30] {variant:2}CriticalMultiplierImplicitSword1 LocalAddedLightningDamageUnique__3 LocalIncreasedAttackSpeedUnique__15 @@ -664,14 +661,14 @@ Variant: Pre 2.2.0 Variant: Pre 2.6.0 Variant: Current Implicits: 3 -{variant:1}+20% to Global Critical Strike Multiplier -{variant:2}CriticalMultiplierUniqueGlovesDexInt2 +{variant:1}CriticalMultiplierImplicitSword1[20,20] +{variant:2}CriticalMultiplierImplicitSword1[30,30] {variant:3}CriticalMultiplierImplicitSword1 -LocalReducedPhysicalDamagePercentUniqueTwoHandSword6 +LocalReducedPhysicalDamagePercentUniqueOneHandSword7 LocalAddedLightningDamageUniqueOneHandSword7 LocalIncreasedAttackSpeedUniqueOneHandSword7 -LifeGainPerTargetUniqueOneHandSword7 -{variant:1,2}5% Chance to Shock +LifeGainPerTargetUniqueOneHandSword1 +{variant:1,2}ChanceToShockUnique__1[5,5] {variant:3}ChanceToShockUniqueOneHandSword7 {variant:3}HeraldOfThunderBuffEffectUnique__1 ]],[[ @@ -683,7 +680,7 @@ Implicits: 1 IncreasedAccuracySwordImplicit6 LocalCriticalStrikeChanceUnique__20 LifeLeechLocalPermyriadUnique__1 -ManaLeechUniqueGlovesStrDex1 +ManaLeechPermyriadLocalUnique__1 CriticalStrikeMultiplierMonsterPowerUnique__1 LeechInstantMonsterPowerUnique__1 ]],[[ @@ -693,18 +690,18 @@ Variant: Pre 2.2.0 Variant: Pre 2.6.0 Variant: Current Implicits: 3 -{variant:1}+20% to Global Critical Strike Multiplier -{variant:2}CriticalMultiplierUniqueGlovesDexInt2 -{variant:3}CriticalMultiplierImplicitSword1 +{variant:1}CriticalMultiplierImplicitSword2H1[20,20] +{variant:2}CriticalMultiplierImplicitSword2H1[30,30] +{variant:3}CriticalMultiplierImplicitSword2H1 LocalIncreaseSocketedMeleeGemLevelUniqueRapier1 DisableOffhandSlot LocalIncreasedPhysicalDamagePercentUniqueOneHandSword4 LocalAddedFireDamageUniqueRapier1 -LocalIncreasedAttackSpeedUniqueTwoHandSword3 -CriticalStrikeChanceImplicitDaggerNew1 +LocalIncreasedAttackSpeedUniqueTwoHandSword1 +CriticalStrikeChanceImplicitDagger1 IncreasedEvasionRatingUniqueRapier1 -ItemFoundRarityIncreaseUniqueRapier2 -MovementVelocityOnLowLifeUniqueRapier1 +ItemFoundRarityDecreaseUniqueRapier1 +MovementVelocityOnLowLifeUniqueBootsDex3 ]], -- Weapon: Two Handed Sword [[ @@ -715,18 +712,15 @@ Variant: Pre 3.11.0 Variant: Pre 3.17.0 Variant: Current Implicits: 3 -{variant:1}18% increased Global Accuracy Rating -{variant:2}AccuracyPercentImplicitSword1 +{variant:1}AccuracyPercentImplicit2HSword1[18,18] +{variant:2}AccuracyPercentImplicit2HSword1[40,40] {variant:3,4}AccuracyPercentImplicit2HSword1 -{variant:1,2}LocalIncreasedPhysicalDamagePercentUnique__21 +{variant:1,2}LocalIncreasedPhysicalDamagePercentUnique__7[160,190] {variant:3,4}LocalIncreasedPhysicalDamagePercentUnique__7 LocalIncreasedAttackSpeedUniqueOneHandSword7 -MovementVelocityUniqueBodyDex7 +MovementVelocityUnique__4 DisplayManifestWeaponUnique__1 -Manifested Dancing Dervishes disables both weapon slots -Manifested Dancing Dervishes die when Rampage ends SimulatedRampageUnique__1 -SimulatedRampageDexInt6 ]],[[ The Dancing Duo Reaver Sword @@ -734,16 +728,14 @@ Source: No longer obtainable Variant: Pre 3.11.0 Variant: Current Implicits: 2 -{variant:1}AccuracyPercentImplicitSword1 +{variant:1}AccuracyPercentImplicit2HSword1[40,40] {variant:2}AccuracyPercentImplicit2HSword1 -{variant:1}LocalIncreasedPhysicalDamagePercentUnique__21 +{variant:1}LocalIncreasedPhysicalDamagePercentUnique__7[160,190] {variant:2}LocalIncreasedPhysicalDamagePercentUnique__7 LocalIncreasedAttackSpeedUniqueOneHandSword7 MovementVelocityUnique__3 DisplayManifestWeaponUnique__1 -Manifested Dancing Dervish disables both weapon slots -Manifested Dancing Dervish dies when Rampage ends -SimulatedRampageStrInt2 +SimulatedRampageUnique__1 ]],[[ Doomsower Lion Sword @@ -753,14 +745,14 @@ Variant: Pre 3.8.0 Variant: Pre 3.11.0 Variant: Current Implicits: 3 -{variant:1}18% increased Global Accuracy Rating +{variant:1}AccuracyPercentImplicit2HSword1[18,18] {variant:2,3,4}IncreasedAccuracy2hSwordImplicit9 {variant:5}StrengthDexterityImplicitSword_1 SocketedMeleeGemsHaveIncreasedAoEUniqueTwoHandSword8 {variant:1,2,3}SocketedRedGemsHaveAddedFireDamageUniqueTwoHandSword8_ -{variant:1,2,3,4}LocalIncreasedPhysicalDamagePercentUniqueBow10 +{variant:1,2,3,4}LocalIncreasedPhysicalDamagePercentUniqueTwoHandSword8[50,70] {variant:5}LocalIncreasedPhysicalDamagePercentUniqueTwoHandSword8 -{variant:1,2}Adds (50-75) to (85-110) Physical Damage +{variant:1,2}LocalAddedPhysicalDamageUniqueTwoHandSword8[50,75][85,110] {variant:3,4,5}LocalAddedPhysicalDamageUniqueTwoHandSword8 LocalIncreasedAttackSpeedUniqueTwoHandSword8 {variant:4,5}AttackSkillsHavePhysToExtraFireDamagePerSocketedRedGemUniqueTwoHandSword8 @@ -774,11 +766,11 @@ Variant: Pre 3.11.0 Variant: Pre 3.11.1 Variant: Current Implicits: 3 -{variant:1}18% increased Global Accuracy Rating -{variant:2}AccuracyPercentImplicitSword1 +{variant:1}AccuracyPercentImplicit2HSword1[18,18] +{variant:2}AccuracyPercentImplicit2HSword1[40,40] {variant:3,4}AccuracyPercentImplicit2HSword1 -+1 to Level of Socketed Active Skill Gems -{variant:2,3,4}LocalIncreasedPhysicalDamagePercentUniqueTwoHandSword7 +LocalIncreaseSocketedActiveSkillGemLevelUniqueTwoHandSword7_ +{variant:2,3,4}LocalIncreasedPhysicalDamagePercentUniqueOneHandSword13[40,60] {variant:1}LocalIncreasedPhysicalDamagePercentUniqueOneHandSword13 LocalChaosDamageUniqueTwoHandSword7 {variant:1}LifeGainedOnEnemyDeathPerLevelUniqueTwoHandSword7 @@ -792,14 +784,14 @@ Variant: Pre 2.6.0 Variant: Pre 3.11.0 Variant: Current Implicits: 3 -{variant:1}18% increased Global Accuracy Rating -{variant:2}AccuracyPercentImplicitSword1 +{variant:1}AccuracyPercentImplicit2HSword1[18,18] +{variant:2}AccuracyPercentImplicit2HSword1[40,40] {variant:3}AccuracyPercentImplicit2HSword1 SocketedGemsGetBloodMagicUnique__1 LocalAddedPhysicalDamageUnique__15 LocalCriticalStrikeChanceUnique__19 ReflectPhysicalDamageToSelfOnHitUnique__1 -+2 to Weapon range +LocalIncreasedMeleeWeaponRangeUnique___2 ]],[[ Kondo's Pride Ezomyte Blade @@ -807,12 +799,12 @@ Variant: Pre 2.6.0 Variant: Pre 3.11.0 Variant: Current Implicits: 3 -{variant:1}18% increased Global Accuracy Rating +{variant:1}AccuracyPercentImplicit2HSword1[18,18] {variant:2}IncreasedAccuracy2hSwordImplicit8 {variant:3}CriticalMultiplierImplicitSword1 -{variant:1,2}(270-320)% increased Physical Damage +{variant:1,2}LocalIncreasedPhysicalDamagePercentUnique__18[270,320] {variant:3}LocalIncreasedPhysicalDamagePercentUnique__18 -LifeLeechPermyriadUniqueGlovesStrDex1 +LifeLeechPermyriadUnique__4 MeleeDamageAgainstBleedingEnemiesUnique__1 CannotLeechFromCriticalStrikesUnique___1 ChanceToBlindOnCriticalStrikesUnique__1 @@ -830,9 +822,9 @@ LocalReducedPhysicalDamagePercentUniqueTwoHandSword6 LocalAddedFireDamageUniqueTwoHandSword6 LocalIncreasedAttackSpeedUniqueTwoHandSword6 ChanceToIgniteUniqueTwoHandSword6 -{variant:1}IncreasedPhysicalDamageTakenUniqueBootsDex8 +{variant:1}IncreasedPhysicalDamageTakenUniqueTwoHandSword6[20,20] {variant:2,3}IncreasedPhysicalDamageTakenUniqueTwoHandSword6 -{variant:1}IncreasedFireDamageTakenUniqueBodyStrDex5 +{variant:1}IncreasedFireDamageTakenUniqueTwoHandSword6[20,20] {variant:2,3}IncreasedFireDamageTakenUniqueTwoHandSword6 CullingAgainstBurningEnemiesUniqueTwoHandSword6 FrenzyChargeOnIgniteUniqueTwoHandSword6 @@ -845,9 +837,9 @@ League: Heist Source: Steal from a unique{Curio Display} during a Grand Heist Implicits: 1 WeaponElementalDamageImplicitSword1 -LocalReducedPhysicalDamagePercentUniqueTwoHandSword6 +LocalReducedPhysicalDamagePercentUniqueOneHandSword7 LocalAddedColdDamageUnique__9_ -LocalIncreasedAttackSpeedUniqueTwoHandSword6 +LocalIncreasedAttackSpeedUniqueOneHandSword13_ {variant:1}LifeLeechPermyriadOnFrozenEnemiesUnique__1 ChanceToFreezeUnique__5 IncreasedPhysicalDamageTakenUniqueTwoHandSword6 @@ -861,10 +853,10 @@ Source: Drops from unique{The Maven} Implicits: 1 IncreasedChaosDamageImplicitUnique__1 LocalAddedChaosDamageUnique__3 -(-16-16)% increased Attack Speed +LocalIncreasedAttackSpeedUnique__38 IncreasedLifeUnique__117 ChaosDamageCanShockUnique__1 -(-40-40)% increased Area of Effect for Attacks +IncreasedAttackAreaOfEffectUnique__3 DealNoElementalPhysicalDamageUnique__1 ]],[[ Queen's Decree @@ -874,20 +866,16 @@ Variant: Pre 3.8.0 Variant: Pre 3.26.0 Variant: Current Implicits: 2 -{variant:1}18% increased Global Accuracy Rating +{variant:1}AccuracyPercentImplicit2HSword1[18,18] {variant:2,3,4}IncreasedAccuracy2hSwordImplicit3 IncreasedStrengthRequirementsUniqueTwoHandSword4 -{variant:1,2}MinionLifeUniqueAmulet3 +{variant:1,2}MinionLifeUniqueTwoHandSword4[10,15] {variant:3,4}MinionLifeUniqueTwoHandSword4 SkeletonDurationUniqueTwoHandSword4 -{variant:1,2}MinionDamageUnique4 +{variant:1,2}MinionDamageUniqueTwoHandSword4[10,15] {variant:3,4}MinionDamageUniqueTwoHandSword4 {variant:1,2,3}MaximumMinionCountUniqueTwoHandSword4 {variant:4}MaximumMinionCountUniqueTwoHandSword4Updated -{variant:1,2,3}MaximumMinionCountUniqueSceptre5 -{variant:4}+(1-2) to maximum number of Spectres -{variant:1,2,3}MaximumMinionCountUniqueBootsStrInt2 -{variant:4}+(1-2) to maximum number of Skeletons ]],[[ Queen's Escape Ornate Sword @@ -897,18 +885,16 @@ Variant: Pre 3.8.0 Variant: Current LevelReq: 38 Implicits: 2 -{variant:1}18% increased Global Accuracy Rating +{variant:1}AccuracyPercentImplicitSword1[18,18] {variant:2,3}IncreasedAccuracy2hSwordImplicit3 IncreasedStrengthRequirementsUniqueTwoHandSword4 -{variant:1,2}MinionLifeUniqueAmulet3 +{variant:1,2}MinionLifeUniqueTwoHandSword4[10,15] {variant:3}MinionLifeUniqueTwoHandSword4 MinionRunSpeedUnique__2 SkeletonDurationUniqueTwoHandSword4 -{variant:1,2}MinionDamageUniqueAmulet3 +{variant:1,2}MinionDamageUniqueTwoHandSword4[10,15] {variant:3}MinionDamageUniqueTwoHandSword4 MaximumMinionCountUniqueTwoHandSword4 -MaximumMinionCountUniqueBodyInt9 -MaximumMinionCountUniqueBootsStrInt2Updated IncreasedStrengthRequirementsUniqueTwoHandSword4 ]],[[ Rakiata's Dance @@ -918,7 +904,7 @@ Implicits: 1 AccuracyPercentImplicit2HSword1 LocalAddedColdDamageUnique__10 LocalAddedLightningDamageUnique__7 -LocalIncreasedAttackSpeedUnique__39 +LocalIncreasedAttackSpeedUnique__25 LocalTreatElementalResistanceAsInvertedUnique__1 ]],[[ Rigwald's Charge @@ -929,15 +915,15 @@ Variant: Pre 3.7.0 Variant: Pre 3.19.0 Variant: Current Implicits: 2 -{variant:1,2}18% increased Global Accuracy Rating +{variant:1,2}AccuracyPercentImplicit2HSword2_[18,18] {variant:3,4,5}IncreasedAccuracy2hSwordImplicit5 LocalIncreasedPhysicalDamagePercentUniqueTwoHandSword1 -{variant:1}LocalIncreasedAttackSpeedUniqueOneHandSword1 +{variant:1}LocalIncreasedAttackSpeedUniqueTwoHandSword3[10,10] {variant:2,3,4,5}LocalIncreasedAttackSpeedUniqueTwoHandSword3 -MovementVelocityUniqueTwoHandSword1 -{variant:1,2,3}+(150-200) to Accuracy Rating +MovementVelocityUniqueTwoHandSword3 +{variant:1,2,3}IncreasedAccuracyUniqueTwoHandSword1[150,200] {variant:4,5}IncreasedAccuracyUniqueTwoHandSword1 -{variant:5}MovementSpeedIfKilledRecentlyUnique___2 +{variant:5}MovementSpeedIfKilledRecentlyUnique___1 ]],[[ Shiversting Bastard Sword @@ -946,8 +932,8 @@ Variant: Pre 3.11.0 Variant: Current LevelReq: 14 Implicits: 3 -{variant:1}18% increased Global Accuracy Rating -{variant:2}AccuracyPercentImplicitSword1 +{variant:1}AccuracyPercentImplicit2HSword1[18,18] +{variant:2}AccuracyPercentImplicit2HSword1[40,40] {variant:3}AccuracyPercentImplicit2HSword1 LocalIncreasedPhysicalDamagePercentUniqueTwoHandSword2 LocalAddedColdDamageUniqueTwoHandSword2 @@ -964,14 +950,14 @@ Variant: Current Implicits: 2 {variant:1}AccuracyPercentImplicitSword2 {variant:2,3}IncreasedPhysicalDamagePercentUniqueSwordImplicit1 -{variant:1}(400-500)% increased Physical Damage -{variant:2}LocalIncreasedPhysicalDamagePercentUnique__53 +{variant:1}LocalIncreasedPhysicalDamagePercentUnique__19[400,500] +{variant:2}LocalIncreasedPhysicalDamagePercentUnique__19[200,300] {variant:3}LocalIncreasedPhysicalDamagePercentUnique__19 LocalIncreasedAttackSpeedUnique__27 -IncreasedLifeUnique__24 +IncreasedLifeUnique__51 PhysicalDamageCanShockUnique__1 -IncreasedAttackAreaOfEffectUnique__1_ -DealNoElementalDamageUnique__2 +IncreasedAttackAreaOfEffectUnique__2_ +DealNoElementalDamageUnique__1 ]],[[ Terminus Est Tiger Sword @@ -979,12 +965,12 @@ Variant: Pre 2.6.0 Variant: Pre 3.11.0 Variant: Current Implicits: 2 -{variant:1}18% increased Global Accuracy Rating +{variant:1}AccuracyPercentImplicit2HSword1[18,18] {variant:2,3}IncreasedAccuracy2hSwordImplicit6 -{variant:1}LocalIncreasedPhysicalDamagePercentUniqueTwoHandAxe10 -{variant:2}(220-260)% increased Physical Damage +{variant:1}LocalIncreasedPhysicalDamagePercentUniqueTwoHandSword3[120,180] +{variant:2}LocalIncreasedPhysicalDamagePercentUniqueTwoHandSword3[220,260] {variant:3}LocalIncreasedPhysicalDamagePercentUniqueTwoHandSword3 -LocalIncreasedAttackSpeedUniqueTwoHandSword3 +LocalIncreasedAttackSpeedUniqueTwoHandSword1 {variant:2,3}LocalCriticalStrikeChanceUnique__8 ManaGainedFromEnemyDeathUniqueTwoHandSword3 MovementVelocityUniqueTwoHandSword1 @@ -1001,14 +987,14 @@ Variant: Current Implicits: 2 {variant:1}AccuracyPercentImplicitSword2 {variant:2,3}WeaponElementalDamageImplicitSword1 -{variant:1}(50-100)% increased Physical Damage -{variant:2}(30-60)% increased Physical Damage +{variant:1}LocalIncreasedPhysicalDamagePercentUniqueOneHandSword12[50,100] +{variant:2}LocalIncreasedPhysicalDamagePercentUniqueOneHandSword12[30,60] LocalIncreasedAttackSpeedUnique__19 -IncreasedLifeUnique__51 +IncreasedLifeUnique__24 ElementalDamageCanShockUnique__1__ -{variant:1,2}Gain 300% of Weapon Physical Damage as Extra Damage of a random Element +{variant:1,2}WeaponPhysicalDamageAddedAsRandomElementUnique__1__[300,300] {variant:3}WeaponPhysicalDamageAddedAsRandomElementUnique__1__ -IncreasedAttackAreaOfEffectUnique__2_ +IncreasedAttackAreaOfEffectUnique__1_ DealNoNonElementalDamageUnique__1 ]], } From 268d4e61fde8529d2896ecb3101b9954d3207ea5 Mon Sep 17 00:00:00 2001 From: Wires77 Date: Wed, 4 Mar 2026 15:22:29 -0600 Subject: [PATCH 19/32] Wands --- src/Data/Uniques/wand.lua | 44 +++++------ src/Export/Uniques/wand.lua | 145 +++++++++++++++++------------------- 2 files changed, 93 insertions(+), 96 deletions(-) diff --git a/src/Data/Uniques/wand.lua b/src/Data/Uniques/wand.lua index ffe49a0e48..480a45f1c7 100644 --- a/src/Data/Uniques/wand.lua +++ b/src/Data/Uniques/wand.lua @@ -36,9 +36,9 @@ Implicits: 3 (25-30)% increased Cast Speed +(5-10)% to Chaos Resistance {variant:1,2,3}40% increased Mana Cost of Skills -{variant:3,4}Poisons you inflict deal Damage 20% faster {variant:5,6}Poisons you inflict deal Damage (30-50)% faster {variant:4,5,6}Lose 40 Mana when you use a Skill +{variant:3,4}Poisons you inflict deal Damage 20% faster ]],[[ Ashcaller {variant:1,2,3}Quartz Wand @@ -53,11 +53,11 @@ Implicits: 3 {variant:1,2,3}(18-22)% increased Spell Damage {variant:4}(11-15)% increased Spell Damage {variant:5}Adds (1-2) to (3-4) Fire Damage to Spells and Attacks -{variant:1,2}10% chance to Trigger Level 8 Summon Raging Spirit on Kill +{variant:1,2}10% chance to Trigger Level 10 Summon Raging Spirit on Kill {variant:3,4,5}25% chance to Trigger Level 10 Summon Raging Spirit on Kill +{variant:2}+(15-25)% to Fire Damage over Time Multiplier {variant:1}Adds (10-14) to (18-22) Fire Damage {variant:3,4,5}Adds (20-24) to (38-46) Fire Damage -{variant:2}+(15-25)% to Fire Damage over Time Multiplier {variant:1,2}Adds (4-6) to (7-9) Fire Damage to Spells {variant:3,4,5}Adds (20-24) to (36-46) Fire Damage to Spells {variant:1}(40-50)% increased Burning Damage @@ -117,14 +117,14 @@ Variant: Pre 3.26.0 Variant: Current Implicits: 1 (36-40)% increased Spell Damage -(300-350)% Increased Physical Damage +(300-350)% increased Physical Damage {variant:1}Gain (10-30)% of Physical Damage as Extra Fire Damage -{variant:1}Gain (10-30)% of Physical Damage as Extra Cold Damage -{variant:1}Gain (10-30)% of Physical Damage as Extra Lightning Damage {variant:2}Gain (10-50)% of Physical Damage as Extra Fire Damage +{variant:1}Gain (10-30)% of Physical Damage as Extra Cold Damage {variant:2}Gain (10-50)% of Physical Damage as Extra Cold Damage +{variant:1}Gain (10-30)% of Physical Damage as Extra Lightning Damage {variant:2}Gain (10-50)% of Physical Damage as Extra Lightning Damage -+1 to Maximum number of Sacred Wisps ++1 to maximum number of Sacred Wisps +1 to number of Sacred Wisps Summoned ]],[[ Lifesprig @@ -155,10 +155,10 @@ Cannot be used with Chaos Inoculation {variant:3,4}Minions have (20-30)% increased Movement Speed {variant:1,2}Minions deal (10-30)% increased Damage {variant:3,4}Minions deal (50-70)% increased Damage -+1 to Maximum number of Raised Zombies -+1 to Maximum number of Spectres -+1 to Maximum number of Skeletons ++1 to maximum number of Raised Zombies ++1 to maximum number of Spectres Reserves 30% of Life ++1 to maximum number of Skeletons ]],[[ Replica Midnight Bargain {variant:1}Engraved Wand @@ -249,11 +249,11 @@ The Poet's Pen {variant:2}Somatic Wand Implicits: 1 {variant:1}(11-15)% increased Spell Damage -{variant:2}Cannot roll Caster Modifiers -+1 to Level of Socketed Active Skill Gems per 25 Player Levels ++1 to Level of Socketed Skill Gems per 25 Player Levels +Trigger a Socketed Spell when you Attack with this Weapon, with a 0.25 second Cooldown Adds 3 to 5 Physical Damage to Attacks with this Weapon per 3 Player Levels (8-12)% increased Attack Speed -Trigger a Socketed Spell when you Attack with this Weapon, with a 0.25 second Cooldown +{variant:2}Cannot roll Caster Modifiers ]],[[ Reverberation Rod Spiraled Wand @@ -309,7 +309,7 @@ Implicits: 1 (17-21)% increased Spell Damage Gain (10-20)% of Elemental Damage as Extra Chaos Damage Critical Strikes deal no Damage -{variant:1}120% increased Spell Damage if you've dealt a Critical Strike Recently +{variant:1}120% increased Spell Damage if you've dealt a Critical Strike in the past 8 seconds {variant:2}200% increased Spell Damage if you've dealt a Critical Strike in the past 8 seconds ]],[[ Shimmeron @@ -328,8 +328,10 @@ Adds (26-35) to (95-105) Lightning Damage to Spells +0.3% Critical Strike Chance per Power Charge +2% Chance to Block Spell Damage per Power Charge Adds 3 to 9 Lightning Damage to Spells per Power Charge -{variant:1}400 Lightning Damage taken per second per Power Charge if you've dealt a Critical Strike Recently -{variant:2,3}200 Lightning Damage taken per second per Power Charge if your Skills have dealt a Critical Strike Recently +{variant:1}400 Lightning Damage taken per second per Power Charge if +{variant:2,3}200 Lightning Damage taken per second per Power Charge if +{variant:1}your Skills have dealt a Critical Strike Recently +{variant:2,3}your Skills have dealt a Critical Strike Recently ]],[[ Storm Prison {variant:1,2}Carved Wand @@ -344,7 +346,7 @@ Implicits: 3 (40-60)% increased Physical Damage Adds 1 to (35-45) Lightning Damage (15-25)% increased Mana Regeneration Rate -+1 to Maximum Power Charge ++1 to Maximum Power Charges (25-35)% chance to gain a Power Charge on Kill ]],[[ Tulborn @@ -359,8 +361,8 @@ Upgrade: Upgrades to unique{Tulfall} using currency{Blessing of Tul} Implicits: 2 {variant:1,2}(15-19)% increased Spell Damage {variant:3}Adds (14-29) to (42-47) Cold Damage to Spells and Attacks -{variant:1,2}(10-15)% increased Cast Speed {variant:3}Adds (120-140) to (150-170) Cold Damage to Spells +{variant:1,2}(10-15)% increased Cast Speed {variant:1,2}50% chance to gain a Power Charge on Killing a Frozen Enemy {variant:3}Gain a Power Charge on Killing a Frozen Enemy {variant:1,2}Adds 10 to 20 Cold Damage to Spells per Power Charge @@ -415,14 +417,14 @@ Variant: Current Implicits: 2 {variant:1}(11-14)% increased Spell Damage {variant:2}(17-21)% increased Spell Damage -{variant:3}Cannot roll Caster Modifiers +{variant:1,2}Socketed Gems fire an additional Projectile {variant:1,2}(80-120)% increased Physical Damage {variant:3}(80-140)% increased Physical Damage Adds (5-8) to (13-17) Physical Damage (5-10)% increased Attack Speed (10-20)% increased Critical Strike Chance -{variant:1,2}Socketed Gems fire an additional Projectile -{variant:3}Attacks fire (1-2) additional Projectiles when in Off Hand +{variant:3}Cannot roll Caster Modifiers +{variant:3}Attacks fire (1-2) additional Projectile when in Off Hand {variant:3}Attacks have (40-60)% increased Area of Effect when in Main Hand ]],[[ Replica Twyzel diff --git a/src/Export/Uniques/wand.lua b/src/Export/Uniques/wand.lua index c5294c99d1..d98bc186ed 100644 --- a/src/Export/Uniques/wand.lua +++ b/src/Export/Uniques/wand.lua @@ -9,7 +9,7 @@ Variant: Pre 2.3.0 Variant: Pre 3.21.0 Variant: Current Implicits: 3 -{variant:1}(9-12)% increased Spell Damage +{variant:1}SpellDamageOnWeaponImplicitWand2[9,12] {variant:2}SpellDamageOnWeaponImplicitWand2 {variant:3}AddedFireDamageSpellsAndAttacksImplicit1 FireDamagePercentUniqueWand10 @@ -28,10 +28,10 @@ Variant: Pre 3.19.0 Variant: Pre 3.21.0 Variant: Current Implicits: 3 -{variant:1}(17-20)% increased Spell Damage -{variant:2,3,4,5}SpellDamageOnWeaponImplicitWand18 +{variant:1}SpellDamageOnWeaponImplicitWand12[17,20] +{variant:2,3,4,5}SpellDamageOnWeaponImplicitWand12[38,42] {variant:6}SpellDamageOnWeaponImplicitWand12 -{variant:1,2}Adds (50-65) to (90-105) Chaos Damage to Spells +{variant:1,2}SpellAddedChaosDamageUniqueWand7[50,65][90,105] {variant:3,4,5,6}SpellAddedChaosDamageUniqueWand7 IncreasedCastSpeedUniqueWand7 ChaosResistUniqueWand7 @@ -50,18 +50,18 @@ Variant: Pre 3.21.0 Variant: Pre 3.27.0 Variant: Current Implicits: 3 -{variant:1,2,3}SpellDamageOnWeaponImplicitWand7 +{variant:1,2,3}SpellDamageOnWeaponImplicitWand3[18,22] {variant:4}SpellDamageOnWeaponImplicitWand3 {variant:5}AddedFireDamageSpellsAndAttacksImplicit1 -{variant:1,2}10% chance to Trigger Level 8 Summon Raging Spirit on Kill +{variant:1,2}SummonRagingSpiritOnKillUnique__1[10,10] {variant:3,4,5}SummonRagingSpiritOnKillUnique__1 -{variant:1}Adds (10-14) to (18-22) Fire Damage +{variant:1}LocalAddedFireDamageUnique__2[10,14][18,22] {variant:3,4,5}LocalAddedFireDamageUnique__2 {variant:2}FireDamageOverTimeMultiplierUnique__2_ -{variant:1,2}Adds (4-6) to (7-9) Fire Damage to Spells -{variant:3,4,5}Adds (20-24) to (36-46) Fire Damage to Spells -{variant:1}(40-50)% increased Burning Damage -{variant:2}BurnDamageUniqueCorruptedJewel1 +{variant:1,2}SpellAddedFireDamageUniqueWand10[4,6][7,9] +{variant:3,4,5}SpellAddedFireDamageUniqueWand10[20,24][36,46] +{variant:1}BurnDamageUnique__1[40,50] +{variant:2}BurnDamageUnique__1 {variant:1,2}ChanceToIgniteUnique__1 {variant:3,4,5}CoverInAshOnHitUnique__1 ]],[[ @@ -76,19 +76,19 @@ Variant: Pre 3.21.0 Variant: Pre 3.27.0 Variant: Current Implicits: 4 -{variant:1,2}(14-18)% increased Spell Damage -{variant:3,4}SpellDamageOnWeaponImplicitWand13 +{variant:1,2}SpellDamageOnWeaponImplicitWand9[14,18] +{variant:3,4}SpellDamageOnWeaponImplicitWand9[29,33] {variant:5}SpellDamageOnWeaponImplicitWand9 {variant:6}AddedFireDamageSpellsAndAttacksImplicit2 {variant:1,2,3}LocalAddedPhysicalDamageUnique__4 {variant:4,5}LocalAddedFireDamageUnique__6 -{variant:4,5}LocalIncreasedAttackSpeedUnique__42 +{variant:4,5}LocalIncreasedAttackSpeedUnique__32[6,10] {variant:6}LocalIncreasedAttackSpeedUnique__32 -{variant:1}+(18-30)% to Global Critical Strike Multiplier +{variant:1}CriticalMultiplierUnique__1[18,30] {variant:2,3,4,5,6}CriticalMultiplierUnique__1 -{variant:1,2,3,4,5}LightRadiusUniqueShieldDemigods +{variant:1,2,3,4,5}LightRadiusUnique__4 {variant:6}LightRadiusUnique__1 -NearbyEnemiesAreBlindedUnique__1 +DisplayBlindAuraUnique__1 CriticalChanceAgainstBlindedEnemiesUnique__1 AddedFireDamageFromLightRadiusUnique__1 ]],[[ @@ -117,15 +117,14 @@ Variant: Pre 3.26.0 Variant: Current Implicits: 1 SpellDamageOnWeaponImplicitWand17 -(300-350)% Increased Physical Damage -{variant:1}Gain (10-30)% of Physical Damage as Extra Fire Damage -{variant:1}Gain (10-30)% of Physical Damage as Extra Cold Damage -{variant:1}Gain (10-30)% of Physical Damage as Extra Lightning Damage +LocalIncreasedPhysicalDamagePercentUnique__47 +{variant:1}PhysicalAddedAsFireUnique__4[10,30] +{variant:1}PhysicalAddedAsColdUnique__3[10,30] +{variant:1}PhysicalAddedAsLightningUnique__1[10,30] {variant:2}PhysicalAddedAsFireUnique__4 {variant:2}PhysicalAddedAsColdUnique__3 {variant:2}PhysicalAddedAsLightningUnique__1 -+1 to Maximum number of Sacred Wisps -+1 to number of Sacred Wisps Summoned +AdditionalSacredWispUnique__1 ]],[[ Lifesprig Driftwood Wand @@ -146,19 +145,16 @@ Variant: Pre 3.8.0 Variant: Pre 3.27.0 Variant: Current Implicits: 3 -{variant:1}SpellDamageImplicitGloves1 +{variant:1}SpellDamageOnWeaponImplicitWand9[12,16] {variant:2,3}SpellDamageOnWeaponImplicitWand9 -{variant:4}MinionDamageImplicitWand3 +{variant:4}MinionDamageUniqueWand2[12,16] LifeReservationUniqueWand2 IntelligenceUniqueWand2 -{variant:1,2}MinionRunSpeedUnique__4 +{variant:1,2}MinionRunSpeedUniqueWand2[10,20] {variant:3,4}MinionRunSpeedUniqueWand2 -{variant:1,2}Minions deal (10-30)% increased Damage +{variant:1,2}MinionDamageUniqueWand2[10,30] {variant:3,4}MinionDamageUniqueWand2 -+1 to Maximum number of Raised Zombies -+1 to Maximum number of Spectres -+1 to Maximum number of Skeletons -Reserves 30% of Life +MaximumMinionCountUniqueWand2 ]],[[ Replica Midnight Bargain {variant:1}Engraved Wand @@ -169,13 +165,12 @@ League: Heist Source: Steal from a unique{Curio Display} during a Grand Heist Implicits: 2 {variant:1}SpellDamageOnWeaponImplicitWand9 -{variant:2}MinionDamageImplicitWand3 +{variant:2}MinionDamageUniqueWand2[12,16] LifeReservationUniqueWand2 IntelligenceUniqueWand2 MinionRunSpeedUnique__5 MinionDamageUniqueWand2 ExtraRagingSpiritsUnique__1 -Reserves 30% of Life ExtraMaximumPhantasmsUnique__1 ]],[[ Moonsorrow @@ -188,15 +183,15 @@ Variant: Pre 3.0.0 Variant: Pre 3.27.0 Variant: Current Implicits: 3 -{variant:1,2}SpellDamageOnWeaponImplicitWand5 -{variant:3,4}SpellDamageOnWeaponImplicitWand15 +{variant:1,2}SpellDamageUniqueWand1[15,19] +{variant:3,4}SpellDamageUniqueWand1[33,37] {variant:5}KineticWandImplicit -{variant:1,2,3}Socketed Gems are supported by Level 5 Blind +{variant:1,2,3}ItemActsAsSupportBlindUniqueWand1[5,5] {variant:4,5}ItemActsAsSupportBlindUniqueWand1 IntelligenceUniqueWand1 SpellDamageUniqueWand1 -{variant:1}125% increased Physical Damage -{variant:2,3}175% increased Physical Damage +{variant:1}LocalIncreasedPhysicalDamagePercentUnique__26[125,125] +{variant:2,3}LocalIncreasedPhysicalDamagePercentUnique__26[175,175] {variant:4,5}LocalIncreasedPhysicalDamagePercentUniqueWand1 LightningDamageUniqueWand1 IncreasedCastSpeedImplicitMarakethWand1 @@ -213,14 +208,14 @@ Variant: Pre 3.21.0 Variant: Pre 3.27.0 Variant: Current Implicits: 4 -{variant:1}(15-18)% increased Spell Damage -{variant:2,3,4}SpellDamageOnWeaponImplicitWand14 -{variant:5}SpellDamageOnWeaponImplicitWand15 +{variant:1}SpellDamageOnWeaponImplicitWand12[15,18] +{variant:2,3,4}SpellDamageOnWeaponImplicitWand12[31,35] +{variant:5}SpellDamageOnWeaponImplicitWand12[33,37] {variant:6}SpellDamageOnWeaponImplicitWand12 -{variant:1,2}Adds (24-30) to (80-92) Physical Damage +{variant:1,2}LocalAddedPhysicalDamageUnique__2_[24,30][80,92] {variant:3}LocalAddedPhysicalDamageUnique__2_ {variant:1,2,3}LocalCriticalStrikeChanceUnique__1 -{variant:1,2,3}Gain (13-15)% of Physical Damage as Extra Chaos Damage +{variant:1,2,3}ChaosDamageAsPortionOfDamageUnique__1[13,15] {variant:4,5,6}ChaosDamageAsPortionOfDamageUnique__1 ExplodeOnKillChaosUnique__1 ]],[[ @@ -233,8 +228,8 @@ Variant: Pre 2.6.0 Variant: Pre 3.21.0 Variant: Current Implicits: 4 -{variant:1}(16-19)% increased Spell Damage -{variant:2,3}SpellDamageOnWeaponImplicitWand16 +{variant:1}SpellDamageOnWeaponImplicitWand15[16,19] +{variant:2,3}SpellDamageOnWeaponImplicitWand15[35,39] {variant:4}SpellDamageOnWeaponImplicitWand15 {variant:5}KineticWandImplicit LocalReducedPhysicalDamagePercentUniqueWand6 @@ -250,9 +245,9 @@ The Poet's Pen Implicits: 1 {variant:1}SpellDamageOnWeaponImplicitWand3 {variant:2}KineticWandImplicit -+1 to Level of Socketed Active Skill Gems per 25 Player Levels +SocketedGemLevelPer25PlayerLevelsUnique__1 AddsPhysicalDamagePer3PlayerLevelsUnique__1_ -IncreasedAttackSpeedUnique__5 +LocalIncreasedAttackSpeedUnique__16 TriggerSocketedSpellOnAttackUnique__1 ]],[[ Reverberation Rod @@ -263,10 +258,10 @@ Variant: Pre 3.19.0 Variant: Pre 3.21.0 Variant: Current Implicits: 3 -{variant:1}SpellDamageOnWeaponImplicitWand2 +{variant:1}SpellDamageOnWeaponImplicitWand5[10,14] {variant:2,3,4}SpellDamageOnWeaponImplicitWand5 {variant:5}AddedLightningDamageSpellsAndAttacksImplicit1 -{variant:1,2}LocalIncreaseSocketedGemLevelUnique__5 +{variant:1,2}LocalIncreaseSocketedGemLevelUnique__4 {variant:3,4,5}LocalIncreaseSocketedGemLevelUniqueWand8 {variant:4,5}SupportedByArcaneSurgeUniqueWand8 SupportedByEchoUniqueWand8New_ @@ -281,7 +276,7 @@ Variant: Current League: Ultimatum Source: Drops from unique{The Trialmaster} Implicits: 2 -{variant:1}SpellDamageOnWeaponImplicitWand5 +{variant:1}SpellDamageOnWeaponImplicitWand6[15,19] {variant:2}SpellDamageOnWeaponImplicitWand6 UniqueWandGrantsBloodSacrament__1 LuckyCriticalsOnLowLifeUnique__1___ @@ -294,10 +289,10 @@ Variant: Current LevelReq: 36 Implicits: 1 SpellDamageOnWeaponImplicitWand5 -{variant:1}LocalIncreaseSocketedGemLevelUniqueHelmetStrDex6 +{variant:1}LocalIncreaseSocketedGemLevelUnique__2 {variant:2}LocalIncreaseSocketedGemLevelUniqueWand8 -SupportedByIntensifyUnique__1 -SupportedByEchoUniqueWand8New_ +SocketedGemsGetIncreasedAreaOfEffectUnique__1 +SupportedByEchoUniqueWand8 ControlledDestructionSupportUniqueWand8 IntelligenceUniqueWand8 ]],[[ @@ -307,9 +302,9 @@ Variant: Pre 3.5.0 Variant: Current Implicits: 1 SpellDamageOnWeaponImplicitWand6 -ElementalDamagePercentAddedAsChaosUnique__3 +ElementalDamagePercentAddedAsChaosUnique__1 CriticalStrikesDealNoDamageUnique__1 -{variant:1}120% increased Spell Damage if you've dealt a Critical Strike Recently +{variant:1}SpellDamageIfYouHaveCritRecentlyUnique__1[120,120] {variant:2}SpellDamageIfYouHaveCritRecentlyUnique__1 ]],[[ Shimmeron @@ -320,7 +315,7 @@ Variant: Pre 3.4.0 Variant: Pre 3.21.0 Variant: Current Implicits: 2 -{variant:1,2}SpellDamageOnWeaponImplicitWand16 +{variant:1,2}SpellDamageUniqueWand1[35,39] {variant:3}AddedLightningDamageSpellsAndAttacksImplicit3 SpellDamageUniqueWand1 SpellAddedLightningDamageUnique__5 @@ -328,8 +323,8 @@ CriticalMultiplierPerPowerChargeUnique__1 AdditionalCriticalStrikeChancePerPowerChargeUnique__1 ChanceToBlockSpellsPerPowerChargeUnique__1 AddedLightningDamagePerPowerChargeUnique__1 -{variant:1}400 Lightning Damage taken per second per Power Charge if you've dealt a Critical Strike Recently -{variant:2,3}200 Lightning Damage taken per second per Power Charge if your Skills have dealt a Critical Strike Recently +{variant:1}DamageTakenPerPowerChargeOnCritUnique__1[24000,24000] +{variant:2,3}DamageTakenPerPowerChargeOnCritUnique__1 ]],[[ Storm Prison {variant:1,2}Carved Wand @@ -338,13 +333,13 @@ Variant: Pre 2.3.0 Variant: Pre 3.21.0 Variant: Current Implicits: 3 -{variant:1}(9-13)% increased Spell Damage +{variant:1}SpellDamageOnWeaponImplicitWand3[9,13] {variant:2}SpellDamageOnWeaponImplicitWand3 {variant:3}AddedLightningDamageSpellsAndAttacksImplicit1 LocalIncreasedPhysicalDamagePercentUnique__6 LocalAddedLightningDamageUnique__2 ManaRegenerationUnique__1 -+1 to Maximum Power Charge +IncreasedMaximumPowerChargesUnique__2 PowerChargeOnKillChanceUnique__1 ]],[[ Tulborn @@ -359,9 +354,9 @@ Upgrade: Upgrades to unique{Tulfall} using currency{Blessing of Tul} Implicits: 2 {variant:1,2}SpellDamageOnWeaponImplicitWand5 {variant:3}AddedColdDamageSpellsAndAttacksImplicit3 -{variant:1,2}IncreasedCastSpeedUniqueIntHelmet2 +{variant:1,2}IncreasedCastSpeedUnique__20 {variant:3}SpellAddedColdDamageUnique__7 -{variant:1,2}50% chance to gain a Power Charge on Killing a Frozen Enemy +{variant:1,2}GainPowerChargeOnKillingFrozenEnemyUnique__1[50,50] {variant:3}GainPowerChargeOnKillingFrozenEnemyUnique__1 {variant:1,2}AddedColdDamagePerPowerChargeUnique__1 {variant:3}ColdExposureAdditionalResistanceUnique__1 @@ -378,16 +373,16 @@ Source: Upgraded from unique{Tulborn} using currency{Blessing of Tul} Implicits: 2 {variant:1,2}SpellDamageOnWeaponImplicitWand16 {variant:3}AddedColdDamageSpellsAndAttacksImplicit3 -{variant:1,2}IncreasedCastSpeedUniqueGlovesStr1 +{variant:1,2}IncreasedCastSpeedUniqueWand3[10,15] {variant:3}IncreasedCastSpeedUniqueWand3 -{variant:1}50% chance to gain a Power Charge on Killing a Frozen Enemy -{variant:2,3}MutatedUniqueRing34GainPowerChargeOnKillingFrozenEnemy -{variant:1,2}Adds 15 to 25 Cold Damage to Spells per Power Charge +{variant:1}GainPowerChargeOnKillingFrozenEnemyUnique__1[50,50] +{variant:2,3}GainPowerChargeOnKillingFrozenEnemyUnique__1 +{variant:1,2}AddedColdDamagePerPowerChargeUnique__2[15,15][25,25] {variant:3}AddedColdDamagePerPowerChargeUnique__2 -LosePowerChargesOnMaxPowerChargesUnique__1 +LosePowerChargesOnMaxPowerChargesUnique__2 WhenReachingMaxPowerChargesGainAFrenzyChargeUnique__1 -{variant:1}(10-15)% increased Cold Damage per Frenzy Charge -{variant:2}IncreasedColdDamagePerFrenzyChargeUnique__1 +{variant:1}IncreasedColdDamagePerFrenzyChargeUnique__2[10,15] +{variant:2}IncreasedColdDamagePerFrenzyChargeUnique__2 ]],[[ Replica Tulfall {variant:1}Tornado Wand @@ -400,9 +395,9 @@ Implicits: 2 {variant:1}SpellDamageOnWeaponImplicitWand16 {variant:2}AddedColdDamageSpellsAndAttacksImplicit3 IncreasedCastSpeedUnique__22 -LosePowerChargesOnMaxPowerChargesUnique__2 +LosePowerChargesOnMaxPowerChargesUnique__1 WhenReachingMaxPowerChargesGainAFrenzyChargeUnique__1 -IncreasedColdDamagePerFrenzyChargeUnique__2 +IncreasedColdDamagePerFrenzyChargeUnique__1 PowerChargeOnHittingFrozenEnemyUnique__1 TakeColdDamageOnMaximumPowerChargesUnique__1____ ]],[[ @@ -413,16 +408,16 @@ Variant: Pre 2.3.0 Variant: Pre 2.27.0 Variant: Current Implicits: 2 -{variant:1}(11-14)% increased Spell Damage +{variant:1}SpellDamageOnWeaponImplicitWand6[11,14] {variant:2}SpellDamageOnWeaponImplicitWand6 {variant:3}KineticWandImplicit -{variant:1,2}LocalIncreasedPhysicalDamagePercentUniqueTwoHandSword5 +{variant:1,2}LocalIncreasedPhysicalDamagePercentUniqueWand9[80,120] {variant:3}LocalIncreasedPhysicalDamagePercentUniqueWand9 LocalAddedPhysicalDamageUniqueWand9 LocalIncreasedAttackSpeedUniqueWand9 LocalCriticalStrikeChanceUniqueWand9 {variant:1,2}SocketedGemsAdditionalProjectilesUniqueWand9 -{variant:3}Attacks fire (1-2) additional Projectiles when in Off Hand +{variant:3}MainHandAdditionalProjectilesWhileInOffHandUnique__1 {variant:3}OffHandAreaOfEffectWhileInMainHandUnique__1 ]],[[ Replica Twyzel @@ -445,7 +440,7 @@ Prophecy Wand Variant: Pre 2.3.0 Variant: Current Implicits: 2 -{variant:1}(16-20)% increased Spell Damage +{variant:1}SpellDamageOnWeaponImplicitWand17[16,20] {variant:2}SpellDamageOnWeaponImplicitWand17 SpellDamageOnWeaponUniqueWand3 IncreasedCastSpeedUniqueWand3 From ec5e1f0b1082bc20e11beddb7744bb0becc813a6 Mon Sep 17 00:00:00 2001 From: EtherealCarnivore <42915554+EtherealCarnivore@users.noreply.github.com> Date: Thu, 5 Mar 2026 01:40:55 +0200 Subject: [PATCH 20/32] Body armour, boots, gloves --- src/Data/Uniques/body.lua | 228 ++++++++++++++++++------------------ src/Data/Uniques/boots.lua | 156 ++++++++++++------------ src/Data/Uniques/gloves.lua | 162 ++++++++++++------------- 3 files changed, 273 insertions(+), 273 deletions(-) diff --git a/src/Data/Uniques/body.lua b/src/Data/Uniques/body.lua index 49ba60cc13..482b572b78 100644 --- a/src/Data/Uniques/body.lua +++ b/src/Data/Uniques/body.lua @@ -20,12 +20,12 @@ Variant: Pre 3.19.0 Variant: Current Implicits: 0 {variant:1}Adds 2 to 4 Physical Damage to Attacks -{variant:1}+(12-20) to maximum Life {variant:2}+(30-60) to maximum Life +{variant:2}1000% of Melee Physical Damage taken reflected to Attacker +{variant:1}+(12-20) to maximum Life {variant:1}-2 Physical Damage taken from Attacks {variant:2}-(10-15) Physical Damage taken from Attacks {variant:1}40% of Melee Physical Damage taken reflected to Attacker -{variant:2}1000% of Melee Physical Damage taken reflected to Attacker ]],[[ Wall of Brambles Plate Vest @@ -44,13 +44,13 @@ Variant: Pre 3.16.0 Variant: Current Implicits: 0 {variant:1}(600-650)% increased Armour -{variant:2}(350-400)% increased Armour {variant:1}30% reduced Chance to Block Attack and Spell Damage -{variant:1}10% reduced Movement Speed -{variant:1}50% increased Shock Duration on You -Take no Extra Damage from Critical Strikes +{variant:2}(350-400)% increased Armour {variant:2}+(1-5)% to all maximum Elemental Resistances +{variant:1}10% reduced Movement Speed {variant:2}Strength provides no bonus to Maximum Life +Take no Extra Damage from Critical Strikes +{variant:1}50% increased Shock Duration on You ]],[[ Craiceann's Carapace Golden Plate @@ -60,12 +60,12 @@ League: Bestiary Source: Drops from unique{Craiceann, First of the Deep} Implicits: 0 Grants Level 20 Aspect of the Crab Skill -{variant:1}(300-350)% increased Armour {variant:2}(200-250)% increased Armour +(100-120) to maximum Life +(25-30)% to Fire and Cold Resistances Bleeding cannot be inflicted on you +5 to Maximum number of Crab Barriers +{variant:1}(300-350)% increased Armour ]],[[ Death's Oath Astral Plate @@ -81,9 +81,9 @@ Implicits: 1 {variant:3}+(60-70) to maximum Life 1% of Attack Damage Leeched as Life {variant:1,2}Deals 450 Chaos Damage per second to nearby Enemies -{variant:1}You take 450 Chaos Damage per second for 10 seconds on Kill {variant:2,3}You take 450 Chaos Damage per second for 3 seconds on Kill Gore Footprints +{variant:1}You take 450 Chaos Damage per second for 10 seconds on Kill ]],[[ Doppelgänger Guise Sadist Garb @@ -95,24 +95,24 @@ Implicits: 0 Grants Level 20 Unhinge Skill (40-60)% more Critical Strike Chance while Insane Enemies Killed by your Hits are destroyed while Insane -{variant:1}(15-25)% less Physical and Chaos Damage Taken while Sane {variant:2}(30-40)% less Physical and Chaos Damage Taken while Sane Regenerate 10% Life over one second when Hit while Sane +{variant:1}(15-25)% less Physical and Chaos Damage Taken while Sane ]],[[ Greed's Embrace Golden Plate Variant: Pre 3.25.0 Variant: Current Implicits: 0 +30% reduced Strength Requirement {variant:1}(10-15)% increased Quantity of Items found -{variant:1}(30-50)% increased Rarity of Items found {variant:2}100% increased Rarity of Items found -10% to Fire Resistance +(20-30)% to Cold Resistance +20% reduced Movement Speed +{variant:1}(30-50)% increased Rarity of Items found {variant:1}-20% to Lightning Resistance {variant:2}(-20--10)% to Lightning Resistance -20% reduced Movement Speed -30% reduced Strength Requirement ]],[[ Kaom's Heart Glorious Plate @@ -121,8 +121,8 @@ Variant: Pre 3.25.0 Variant: Current Implicits: 0 Has no Sockets -{variant:2}(20-40)% increased Fire Damage {variant:1,3}+1000 to maximum Life +{variant:2}(20-40)% increased Fire Damage {variant:2}+500 to maximum Life ]],[[ Replica Kaom's Heart @@ -140,10 +140,10 @@ Variant: Pre 3.5.0 Variant: Current Implicits: 0 Socketed Gems are Supported by Level 15 Pierce +{variant:2}+160 Dexterity Requirement (200-250)% increased Armour +(60-100) to maximum Life 0.4% of Physical Attack Damage Leeched as Mana -{variant:2}+160 Dexterity Requirement Enemy Projectiles Pierce you ]],[[ Iron Heart @@ -175,6 +175,7 @@ Variant: Dread Banner (Pre 3.25.0) Variant: Defiance Banner (Pre 3.25.0) Variant: Current Implicits: 0 +{variant:4}Having a placed Banner does not prevent you gaining Valour (25-40)% increased Melee Damage +(60-90) to maximum Life {variant:1,2,3}You can have two different Banners at the same time @@ -182,7 +183,6 @@ Implicits: 0 {variant:1}War Banner has (100-200)% increased Adrenaline duration {variant:2}Dread Banner grants an additional +(2-4) to maximum Fortification when placing the Banner {variant:3}Defiance Banner has (100-200)% increased Taunt duration -{variant:4}Having a placed Banner does not prevent you gaining Valour ]],[[ Pragmatism Colosseum Plate @@ -247,22 +247,22 @@ Implicits: 0 +(120-180) to Evasion Rating +(30-40)% to Cold Resistance {variant:1,2,3}5% increased Movement Speed -{variant:1,2,3}(20-25)% increased Mana Recovery from Flasks {variant:4}(60-100)% increased Mana Recovery from Flasks {variant:4}1% increased Damage per 15 Dexterity +{variant:1,2,3}(20-25)% increased Mana Recovery from Flasks ]],[[ Wildwrap Strapped Leather Source: No longer obtainable LevelReq: 57 Implicits: 0 +15% increased Dexterity 10% increased Attack Speed +(600-700) to Evasion Rating +(30-40)% to Cold Resistance 5% increased Movement Speed -(20-25)% increased Mana Recovery from Flasks -15% increased Dexterity 1% increased Damage per 15 Dexterity +(20-25)% increased Mana Recovery from Flasks ]],[[ Bronn's Lithe Cutthroat's Garb @@ -274,11 +274,11 @@ Implicits: 0 {variant:1,2,3}+2 to Level of Socketed Movement Gems {variant:4}+5 to Level of Socketed Movement Gems 10% increased Attack Speed -{variant:2,3}(35-50)% increased Damage with Movement Skills {variant:4}(60-100)% increased Damage with Movement Skills (200-250)% increased Evasion Rating 10% increased Movement Speed {variant:3}15% increased Attack and Cast Speed if you've used a Movement Skill Recently +{variant:2,3}(35-50)% increased Damage with Movement Skills ]],[[ Cospri's Will Assassin's Garb @@ -304,13 +304,13 @@ Variant: Current Implicits: 0 +(20-30) to Dexterity {variant:1,2}Adds 5 to 12 Physical Damage to Attacks -{variant:1}+150 to Evasion Rating while on Full Life -{variant:2}+500 to Evasion Rating while on Full Life {variant:3}+1000 to Evasion Rating while on Full Life (50-70)% increased Evasion Rating {variant:1,2}10% increased Movement Speed {variant:3}30% increased Movement Speed when on Full Life {variant:3}Damage of Enemies Hitting you is Unlucky while you are on Full Life +{variant:1}+150 to Evasion Rating while on Full Life +{variant:2}+500 to Evasion Rating while on Full Life ]],[[ Fox's Fortune Wild Leather @@ -338,11 +338,11 @@ Implicits: 0 {variant:1}(80-120)% increased Evasion Rating {variant:2,3,4,5,6}(140-220)% increased Evasion Rating 25% increased Chill Duration on Enemies +{variant:1,2}Acrobatics {variant:1,2,3}Adds 13 to 24 Cold Damage to Bow Attacks {variant:4}Adds (50-60) to (70-80) Cold Damage to Bow Attacks {variant:5}Adds (173-188) to (240-262) Cold Damage to Bow Attacks {variant:6}Adds (100-145) to (160-200) Cold Damage to Bow Attacks -{variant:1,2}Acrobatics {variant:3,4,5,6}30% chance to Suppress Spell Damage ]],[[ Replica Hyrri's Ire @@ -350,10 +350,10 @@ Zodiac Leather League: Heist Source: Steal from a unique{Curio Display} during a Grand Heist +30% chance to Suppress Spell Damage -+(40–50) to Intelligence -(140–220)% increased Evasion Rating ++(40-50) to Intelligence +(140-220)% increased Evasion Rating 25% increased Shock Duration on Enemies -(12–18) to (231–347) Added Lightning Damage with Wand Attacks +(12-18) to (231-347) Added Lightning Damage with Wand Attacks ]],[[ Kintsugi Exquisite Leather @@ -362,14 +362,14 @@ Variant: Pre 3.26.0 Variant: Current Implicits: 0 {variant:1}(100-120)% increased Evasion Rating -{variant:2}(120-160)% increased Evasion Rating {variant:3}(160-220)% increased Evasion Rating {variant:1}+(60-80) to maximum Life +{variant:2,3}35% less Damage taken if you have not been Hit Recently +{variant:2,3}100% increased Evasion Rating if you have been Hit Recently +{variant:2}(120-160)% increased Evasion Rating +30% to Fire Resistance {variant:1}20% less Damage taken if you have not been Hit Recently -{variant:2,3}35% less Damage taken if you have not been Hit Recently {variant:1}50% increased Evasion Rating if you have been Hit Recently -{variant:2,3}100% increased Evasion Rating if you have been Hit Recently ]],[[ Queen of the Forest Destiny Leather @@ -394,14 +394,14 @@ Variant: 3.19.0 Variant: Current Implicits: 0 (100-120)% increased Evasion Rating -{variant:1,2}+(160-200) to maximum Life {variant:3}+(200-300) to maximum Life -{variant:1}-5% to maximum Fire Resistance {variant:2}-50% to Fire Resistance 15% increased Movement Speed {variant:1,2}20% increased Fire Damage taken -{variant:1,2}10% of Fire Damage from Hits taken as Physical Damage {variant:3}100% of Fire Damage from Hits taken as Physical Damage +{variant:1,2}10% of Fire Damage from Hits taken as Physical Damage +{variant:1,2}+(160-200) to maximum Life +{variant:1}-5% to maximum Fire Resistance ]],[[ The Snowblind Grace {variant:1,2}Coronal Leather @@ -420,11 +420,11 @@ Implicits: 0 {variant:1}(30-50)% increased Evasion Rating {variant:2,3}(80-100)% increased Evasion Rating +(40-60) to maximum Life -{variant:1,2}25% increased Arctic Armour Buff Effect {variant:3}50% increased Arctic Armour Buff Effect {variant:3}Arctic Armour has no Reservation -{variant:1}Evasion Rating is increased by Uncapped Cold Resistance {variant:2}Evasion Rating is increased by Overcapped Cold Resistance +{variant:1,2}25% increased Arctic Armour Buff Effect +{variant:1}Evasion Rating is increased by Uncapped Cold Resistance ]],[[ The Perfect Form Zodiac Leather @@ -435,7 +435,6 @@ Variant: Pre 3.21.0 Variant: Current Implicits: 0 {variant:3}+50% chance to Suppress Spell Damage -{variant:1}(5-10)% increased Dexterity {variant:2}(10-15)% increased Dexterity {variant:1}(30-50)% increased Evasion Rating {variant:2}(80-100)% increased Evasion Rating @@ -444,9 +443,10 @@ Implicits: 0 {variant:2}+(70-100) to maximum Life -30% to Cold Resistance {variant:1,2}Arctic Armour has no Reservation -{variant:1}Evasion Rating is increased by Uncapped Cold Resistance {variant:2,3}Evasion Rating is increased by Overcapped Cold Resistance Acrobatics +{variant:1}(5-10)% increased Dexterity +{variant:1}Evasion Rating is increased by Uncapped Cold Resistance ]],[[ Replica Perfect Form Zodiac Leather @@ -465,12 +465,12 @@ Implicits: 0 {variant:1}+(50-80) to maximum Life {variant:2,3}+(70-100) to maximum Life -30% to Cold Resistance -{variant:1}Evasion Rating is increased by Uncapped Cold Resistance -{variant:4}+20% chance to Block Attack Damage {variant:2,3,4}Evasion Rating is increased by Overcapped Cold Resistance {variant:3}Flesh and Stone has no Reservation {variant:3}Hollow Palm Technique {variant:4}Versatile Combatant +{variant:1}Evasion Rating is increased by Uncapped Cold Resistance +{variant:4}+20% chance to Block Attack Damage ]],[[ Yriel's Fostering Exquisite Leather @@ -484,10 +484,11 @@ Implicits: 0 {variant:1,4}Grants Level 20 Summon Bestial Rhoa Skill {variant:2,5}Grants Level 20 Summon Bestial Snake Skill {variant:3,6}Grants Level 20 Summon Bestial Ursa Skill -+(300-400) to Accuracy Rating (130-150)% increased Evasion Rating +(90-100) to maximum Life ++(300-400) to Accuracy Rating Projectile Attack Skills have (40-60)% increased Critical Strike Chance +{variant:4}(10-20)% increased Attack and Movement Speed while you have a Bestial Minion {variant:1}Projectiles from Attacks have 20% chance to Maim on Hit while you have a Bestial Minion {variant:4}Projectiles from Attacks have 100% chance to Maim on Hit while you have a Bestial Minion {variant:2}Projectiles from Attacks have 20% chance to Poison on Hit while you have a Bestial Minion @@ -495,7 +496,6 @@ Projectile Attack Skills have (40-60)% increased Critical Strike Chance {variant:3}Projectiles from Attacks have 20% chance to inflict Bleeding on Hit while you have a Bestial Minion {variant:6}Projectiles from Attacks have 100% chance to inflict Bleeding on Hit while you have a Bestial Minion {variant:1}(10-15)% increased Attack and Movement Speed while you have a Bestial Minion -{variant:4}(10-20)% increased Attack and Movement Speed while you have a Bestial Minion {variant:2}Adds (13-19)-(23-29) Chaos Damage to Attacks while you have a Bestial Minion {variant:5}Adds (18-24)-(30-36) Chaos Damage to Attacks while you have a Bestial Minion {variant:3}Adds (11-16)-(21-25) Physical Damage to Attacks while you have a Bestial Minion @@ -507,8 +507,8 @@ The Apostate Cabalist Regalia Requires Level 35 Source: Drops from unique{Synthete Nightmare} in normal{The Cortex} (Uber) -+(30–50) to Strength -+(20–30)% to all Elemental Resistances ++(30-50) to Strength ++(20-30)% to all Elemental Resistances Gain Maximum Life instead of Maximum Energy Shield from Equipped Armour Items ]],[[ The Beast Fur Shawl @@ -518,15 +518,15 @@ Variant: Pre 3.19.0 Variant: Current Implicits: 0 40% increased Spell Damage -{variant:1}+(50-65) to maximum Energy Shield {variant:2}+(15-25) to maximum Energy Shield -{variant:1,2}(110-130)% increased Energy Shield {variant:3}(120-160)% increased Energy Shield -{variant:1,2}(30-40)% increased Energy Shield Recovery Rate {variant:3}(50-100)% increased Energy Shield Recovery rate 10% increased Area of Effect -{variant:1,2}5% increased Damage taken {variant:3}10% increased Damage taken +{variant:1}+(50-65) to maximum Energy Shield +{variant:1,2}(110-130)% increased Energy Shield +{variant:1,2}(30-40)% increased Energy Shield Recovery Rate +{variant:1,2}5% increased Damage taken ]],[[ Cloak of Flame Scholar's Robe @@ -535,13 +535,13 @@ Variant: Current Implicits: 0 {variant:1}+(30-50)% to Fire Resistance {variant:2}+(50-75)% to Fire Resistance -{variant:1}(30-50)% increased Ignite Duration on Enemies {variant:2}(40-75)% increased Ignite Duration on Enemies {variant:1}10% chance to Ignite -{variant:1}Reflects 15 Fire Damage to Melee Attackers {variant:2}Reflects 100 Fire Damage to Melee Attackers {variant:1}20% of Physical Damage from Hits taken as Fire Damage {variant:2}40% of Physical Damage taken as Fire Damage +{variant:1}(30-50)% increased Ignite Duration on Enemies +{variant:1}Reflects 15 Fire Damage to Melee Attackers ]],[[ Cloak of Tawm'r Isley Savant's Robe @@ -579,12 +579,12 @@ Implicits: 0 +(20-30) to Intelligence {variant:1}(125-150)% increased Energy Shield {variant:2}(180-220)% increased Energy Shield -{variant:3,4}(280-320)% increased Energy Shield {variant:5,6}(210-250)% increased Energy Shield {variant:1,2,3}20% reduced maximum Life {variant:4,5,6}10% increased maximum Life -{variant:1,2,3}Blood Magic {variant:6}Skills gain a Base Life Cost equal to 100% of Base Mana Cost +{variant:1,2,3}Blood Magic +{variant:3,4}(280-320)% increased Energy Shield ]],[[ Replica Covenant Spidersilk Robe @@ -602,13 +602,13 @@ Variant: Pre 3.19.0 Variant: Current Implicits: 0 Gems can be Socketed in this Item ignoring Socket Colour -{variant:1}Gems Socketed in Red Sockets have +1 to Level {variant:2}Gems Socketed in Red Sockets have +2 to Level -{variant:1}Gems Socketed in Green Sockets have +10% to Quality {variant:2}Gems Socketed in Green Sockets have +30% to Quality -{variant:1}Gems Socketed in Blue Sockets gain 25% increased Experience {variant:2}Gems Socketed in Blue Sockets gain 100% increased Experience Has no Attribute Requirements +{variant:1}Gems Socketed in Red Sockets have +1 to Level +{variant:1}Gems Socketed in Green Sockets have +10% to Quality +{variant:1}Gems Socketed in Blue Sockets gain 25% increased Experience ]],[[ Doedre's Skin Widowsilk Robe @@ -620,10 +620,10 @@ Socketed Gems are Supported by Level 20 Blasphemy Grants Level 20 Summon Doedre's Effigy Skill Socketed Hex Curse Skills are Triggered by Doedre's Effigy when Summoned Hexes from Socketed Skills can apply 5 additional Curses -{variant:2}20% less Effect of Curses from Socketed Hex Skills -{variant:3}20% less Effect of your Curses +(30-40) to Intelligence (130-150)% increased Energy Shield +{variant:2}20% less Effect of Curses from Socketed Hex Skills +{variant:3}20% less Effect of your Curses {variant:1}(33-25)% reduced Effect of your Curses ]],[[ Fenumus' Shroud @@ -643,20 +643,20 @@ Necromancer Silks League: Harvest Implicits: 0 (100-150)% increased Energy Shield -Minions Convert 2% of their Maximum Life to Maximum Energy Shield per 1% Chaos Resistance they have Chaos Damage taken does not bypass Minions' Energy Shield Minions have (50-100)% faster start of Energy Shield Recharge While Minions have Energy Shield, their Hits Ignore Monster Elemental Resistances +Minions Convert 2% of their Maximum Life to Maximum Energy Shield per 1% Chaos Resistance they have ]],[[ Garb of the Ephemeral Savant's Robe League: Synthesis Source: Drops from unique{Synthete Nightmare} in normal{The Cortex} Implicits: 0 -{fractured}(180-230)% increased Energy Shield +600 Strength and Intelligence Requirement -Gain a Divine Charge on Hit +{fractured}(180-230)% increased Energy Shield +10 to maximum Divine Charges +Gain a Divine Charge on Hit You gain Divinity for 10 seconds on reaching maximum Divine Charges Lose all Divine Charges when you gain Divinity Nearby Allies' Action Speed cannot be modified to below base value @@ -676,10 +676,10 @@ Implicits: 1 {variant:5}+3 to Level of Socketed Fire Gems {variant:1,2,3,4}(25-35)% increased Fire Damage 100% increased Global Critical Strike Chance -{variant:1,2}(190-230)% increased Energy Shield {variant:3,4,5}(120-160)% increased Energy Shield 15% of Fire Damage Converted to Chaos Damage {variant:1,2,5}100% increased Spell Damage taken when on Low Mana +{variant:1,2}(190-230)% increased Energy Shield {variant:3}25% increased Spell Damage taken when on Low Mana {variant:4}15% increased Spell Damage taken when on Low Mana ]],[[ @@ -691,11 +691,11 @@ Variant: Current Implicits: 1 (3-10)% increased Spell Damage {variant:1}(200-250)% increased Energy Shield -{variant:2}(140-200)% increased Energy Shield {variant:3}(100-150)% increased Energy Shield 10% faster start of Energy Shield Recharge +(30-40)% to Lightning Resistance Reflects 1 to 250 Lightning Damage to Melee Attackers +{variant:2}(140-200)% increased Energy Shield Chaos Damage does not bypass Energy Shield ]],[[ Skin of the Loyal @@ -720,11 +720,11 @@ Implicits: 0 {variant:3,4,5}Socketed Gems are Supported by Level 20 Spell Totem (20-25)% increased Spell Damage (100-120)% increased Energy Shield -{variant:1}25% increased Totem Life -{variant:2,3}50% increased Totem Life {variant:4,5}(20-30)% increased Totem Life {variant:1,2,3,4}+1 to maximum number of Summoned Totems Inflicts a random Hex on you when your Totems die +{variant:1}25% increased Totem Life +{variant:2,3}50% increased Totem Life ]],[[ Tabula Rasa Simple Robe @@ -736,27 +736,27 @@ Variant: Pre 3.0.0 Variant: Pre 3.19.0 Variant: Current Socketed Gems are Supported by Level 5 Elemental Proliferation -{variant:1,2}Adds 2 to 3 Fire Damage to Spells and Attacks {variant:3}Adds (2-4) to (5-9) Fire Damage to Spells and Attacks -{variant:1,2}Adds 2 to 3 Cold Damage to Spells and Attacks {variant:3}Adds (2-4) to (5-9) Cold Damage to Spells and Attacks -{variant:1,2}Adds 1 to 4 Lightning Damage to Spells and Attacks {variant:3}Adds 1 to (4-12) Lightning Damage to Spells and Attacks {variant:1}10% reduced Cast Speed -{variant:1,2}+(10-20) to Evasion Rating {variant:3}+(30-60) to Evasion Rating {variant:1,2}+(10-20) to maximum Energy Shield {variant:3}+(30-60) to maximum Energy Shield -{variant:1,2}+6 to maximum Life {variant:3}+(25-50) to maximum Life -{variant:1,2}+6 to maximum Mana {variant:3}+(25-50) to maximum Mana -{variant:1,2}+(5-10)% to Fire Resistance {variant:3}+(15-30)% to Fire Resistance -{variant:1,2}+(5-10)% to Cold Resistance {variant:3}+(15-30)% to Cold Resistance {variant:1,2}+(5-10)% to Lightning Resistance {variant:3}+(15-30)% to Lightning Resistance +{variant:1,2}Adds 2 to 3 Fire Damage to Spells and Attacks +{variant:1,2}Adds 2 to 3 Cold Damage to Spells and Attacks +{variant:1,2}Adds 1 to 4 Lightning Damage to Spells and Attacks +{variant:1,2}+(10-20) to Evasion Rating +{variant:1,2}+6 to maximum Life +{variant:1,2}+6 to maximum Mana +{variant:1,2}+(5-10)% to Fire Resistance +{variant:1,2}+(5-10)% to Cold Resistance ]],[[ Vis Mortis Necromancer Silks @@ -770,9 +770,9 @@ Implicits: 0 Minions have 20% reduced maximum Life Minions deal 15% increased Damage {variant:1,2}+1 to maximum number of Spectres -{variant:1}Minions gain Unholy Might for 5 seconds on Kill {variant:2}Minions gain Unholy Might for 10 seconds on Kill {variant:3}Minions gain (15-20)% of Elemental Damage as Extra Chaos Damage +{variant:1}Minions gain Unholy Might for 5 seconds on Kill ]],[[ Zahndethus' Cassock Sage's Robe @@ -783,14 +783,14 @@ Variant: Current Implicits: 0 {variant:1}Adds 1 to 25 Lightning Damage {variant:2,3,4}Adds 1 to 40 Lightning Damage to Attacks -{variant:1,2,3}(75-100)% increased Energy Shield {variant:4}(125-150)% increased Energy Shield -{variant:1}+(20-25)% to Chaos Resistance {variant:2,3,4}+(40-50)% to Chaos Resistance 25% increased Light Radius +{variant:3,4}100% chance to create Consecrated Ground when you Block +{variant:1,2,3}(75-100)% increased Energy Shield +{variant:1}+(20-25)% to Chaos Resistance {variant:1}25% chance to create Consecrated Ground when you Block {variant:2}50% chance to create Consecrated Ground when you Block -{variant:3,4}100% chance to create Consecrated Ground when you Block ]],[[ Ghostwrithe Silken Vest @@ -820,8 +820,8 @@ Implicits: 0 {variant:3}(50-80)% increased Chaos Damage (160-200)% increased Armour and Evasion +(70-100) to maximum Life -{variant:1}30% increased total Recovery per second from Life Leech {variant:2,3}100% increased total Recovery per second from Life Leech +{variant:1}30% increased total Recovery per second from Life Leech ]],[[ Daresso's Defiance Full Dragonscale @@ -836,14 +836,14 @@ Implicits: 0 {variant:4,5,6}(180-220)% increased Armour and Evasion {variant:1,2}+(40-60) to maximum Life {variant:3,4,5,6}+(60-90) to maximum Life -{variant:1,2,3,4}(0.4-0.6)% of Physical Attack Damage Leeched as Life {variant:5}2% of Physical Attack Damage Leeched as Life {variant:6}2% of Attack Damage Leeched as Life You lose all Endurance Charges when Hit You gain an Endurance Charge on Kill +{variant:3,4,5,6}You gain Onslaught for 5 seconds per Endurance Charge when Hit +{variant:1,2,3,4}(0.4-0.6)% of Physical Attack Damage Leeched as Life {variant:1}You gain Onslaught for 1 seconds per Endurance Charge when Hit {variant:2}You gain Onslaught for 2 seconds per Endurance Charge when Hit -{variant:3,4,5,6}You gain Onslaught for 5 seconds per Endurance Charge when Hit {variant:3,4}(60-100)% increased Onslaught Effect {variant:5,6}100% increased Onslaught Effect ]],[[ @@ -855,9 +855,9 @@ Implicits: 0 (100-150)% increased Armour and Evasion +(80-100) to maximum Life Aspect of the Cat has no Reservation -+2.00 seconds to Cat's Stealth Duration Gain up to your maximum number of Frenzy and Power Charges when you gain Cat's Stealth You have Phasing while you have Cat's Stealth ++2.00 seconds to Cat's Stealth Duration ]],[[ Replica Farrul's Fur Triumphant Lamellar @@ -866,10 +866,10 @@ Source: Steal from a unique{Curio Display} during a Grand Heist Implicits: 0 (100-150)% increased Armour and Evasion +(80-100) to maximum Life -+2.00 seconds to Cat's Agility Duration Aspect of the Cat has no Reservation Gain up to your maximum number of Frenzy and Endurance Charges when you gain Cat's Agility You have Onslaught while you have Cat's Agility ++2.00 seconds to Cat's Agility Duration ]],[[ Gruthkul's Pelt Wyrmscale Doublet @@ -879,17 +879,17 @@ Variant: Current Implicits: 0 {variant:1}(60-100)% increased Global Physical Damage {variant:2,3}100% increased Global Physical Damage -{variant:3}(300-400)% increased Armour and Evasion Rating -{variant:1}+(130-160) to maximum Life -{variant:2}+(200-240) to maximum Life {variant:3}+(240-300) to maximum Life {variant:1,2}+(20-40)% to Cold Resistance {variant:1}Regenerate 2% of Life per second -{variant:2}Regenerate 5% of Life per second {variant:3}Regenerate 10% of Life per second 15% increased Character Size Spell Skills deal no Damage Your Spells are disabled +{variant:3}(300-400)% increased Armour and Evasion Rating +{variant:1}+(130-160) to maximum Life +{variant:2}+(200-240) to maximum Life +{variant:2}Regenerate 5% of Life per second ]],[[ Lightning Coil Desert Brigandine @@ -901,9 +901,9 @@ Adds 1 to (20-30) Lightning Damage to Attacks (90-120)% increased Armour and Evasion +(60-80) to maximum Life -60% to Lightning Resistance +{variant:3}50% of Physical Damage from Hits taken as Lightning Damage {variant:1}40% of Physical Damage from Hits taken as Lightning Damage {variant:2}30% of Physical Damage from Hits taken as Lightning Damage -{variant:3}50% of Physical Damage from Hits taken as Lightning Damage ]],[[ Viper's Scales Full Scale Armour @@ -933,11 +933,11 @@ Implicits: 0 {variant:1,2}+10% to all Elemental Resistances {variant:3,4,5}+15% to all Elemental Resistances {variant:1,2,3,4}Gain an Endurance Charge when you take a Critical Strike -{variant:5}Gain up to maximum Endurance Charges when you take a Critical Strike -{variant:1,2,3}Regenerate 2% of Life per Second while on Low Life {variant:1,2,3,4}Share Endurance Charges with nearby party members -{variant:5}Your nearby party members maximum Endurance Charges is equal to yours +{variant:5}Gain up to maximum Endurance Charges when you take a Critical Strike {variant:4}Regenerate 2% of Life per second if you have been Hit Recently +{variant:5}Your nearby party members maximum Endurance Charges is equal to yours +{variant:1,2,3}Regenerate 2% of Life per Second while on Low Life ]],[[ Replica Ambu's Charge Crusader Chainmail @@ -959,9 +959,9 @@ Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy (150-190)% increased Armour and Energy Shield +(60-90) to maximum Life Animated Guardian deals 5% increased Damage per Animated Weapon +You cannot have Non-Animated, Non-Manifested Minions Animated Minions' Melee Attacks deal Splash Damage to surrounding targets Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets -You cannot have Non-Animated, Non-Manifested Minions ]],[[ Doryani's Prototype Saint's Hauberk @@ -976,11 +976,11 @@ Nearby Enemies have Lightning Resistance equal to yours ]],[[ The Fourth Vow Devout Chainmail -Physical Damage taken bypasses Energy Shield (150-250)% increased Armour and Energy Shield +(17-29)% to Chaos Resistance Regenerate 3% of Life per second Armour also applies to Chaos Damage taken from Hits +Physical Damage taken bypasses Energy Shield ]],[[ Geofri's Sanctuary Elegant Ringmail @@ -989,13 +989,13 @@ Variant: Pre 3.0.0 Variant: Current Implicits: 0 (50-75)% increased Armour and Energy Shield -{variant:1,2}+(70-80) to maximum Energy Shield {variant:3}+(30-40) to maximum Energy Shield +{variant:1,2}+(70-80) to maximum Energy Shield +(50-70) to maximum Life +(14-18)% to all Elemental Resistances -{variant:1}+1 maximum Energy Shield per 5 Strength {variant:2,3}+2 maximum Energy Shield per 5 Strength Zealot's Oath +{variant:1}+1 maximum Energy Shield per 5 Strength ]],[[ Icetomb Latticed Ringmail @@ -1036,12 +1036,12 @@ Implicits: 0 {variant:1}(120-140)% increased Armour and Energy Shield {variant:2}(220-240)% increased Armour and Energy Shield +(80-90) to maximum Life -{variant:1}(0.8-1)% of Physical Attack Damage Leeched as Life {variant:2}(0.8-1)% of Attack Damage Leeched as Life {variant:2}Gain (10-20)% of Elemental Damage as Extra Chaos Damage 25% of Elemental Damage from Hits taken as Chaos Damage (20-30)% increased Light Radius Light Radius is based on Energy Shield instead of Life +{variant:1}(0.8-1)% of Physical Attack Damage Leeched as Life ]],[[ The Ivory Tower Saint's Hauberk @@ -1070,14 +1070,14 @@ Variant: Current Implicits: 0 {variant:1}(80-100)% increased Armour and Energy Shield {variant:2,3,4}(120-140)% increased Armour and Energy Shield -{variant:1,2,3}10% of Physical Damage Converted to Chaos Damage {variant:4}30% of Physical Damage Converted to Chaos Damage -{variant:1}Reflects (10-20) Chaos Damage to Melee Attackers {variant:2,3,4}Reflects 30 Chaos Damage to Melee Attackers 25% reduced Light Radius +{variant:3,4}100% chance to create Desecrated Ground when you Block +{variant:1,2,3}10% of Physical Damage Converted to Chaos Damage +{variant:1}Reflects (10-20) Chaos Damage to Melee Attackers {variant:1}25% chance to create Desecrated Ground when you Block {variant:2}50% chance to create Desecrated Ground when you Block -{variant:3,4}100% chance to create Desecrated Ground when you Block ]],[[ Loreweave Elegant Ringmail @@ -1094,8 +1094,8 @@ Adds (4-10) to (14-36) Physical Damage to Attacks +(20-50) to maximum Mana (6-30)% increased Rarity of Items found (15-50)% increased Elemental Damage -{variant:1}Your Maximum Resistances are (76-80)% {variant:2}Your Maximum Resistances are (76-78)% +{variant:1}Your Maximum Resistances are (76-80)% ]],[[ Replica Loreweave Elegant Ringmail @@ -1136,9 +1136,9 @@ Trigger Level 10 Contaminate when you Kill an Enemy (7-10)% increased maximum Life {variant:1}+(17-23)% to Chaos Resistance {variant:2}+(29-43)% to Chaos Resistance -{variant:1}Enemies on Fungal Ground you Kill Explode, dealing 5% of their Life as Chaos Damage {variant:2}Enemies on Fungal Ground you Kill Explode, dealing 10% of their Life as Chaos Damage You have Fungal Ground around you while stationary +{variant:1}Enemies on Fungal Ground you Kill Explode, dealing 5% of their Life as Chaos Damage This item can be anointed by Cassia ]],[[ Voll's Protector @@ -1179,9 +1179,9 @@ Implicits: 0 +(9-12)% to all Elemental Resistances {variant:1,2}20% increased Area of Effect {variant:3}(40-50)% increased Area of Effect -{variant:1}12% increased Area Damage {variant:2,3}(40-50)% increased Area Damage Extra gore +{variant:1}12% increased Area Damage ]],[[ Cloak of Defiance Lacquered Garb @@ -1193,12 +1193,12 @@ Variant: Current Implicits: 0 {variant:1,2,3}(110-150)% increased Evasion and Energy Shield {variant:4,5}(300-400)% increased Evasion and Energy Shield -{variant:1,2}+(90-110) to maximum Mana {variant:3,4,5}+(100-150) to maximum Mana -{variant:1,2}(40-50)% increased Mana Regeneration Rate {variant:3,4,5}Regenerate 1% of Mana per second -{variant:1,3,4}10% of Damage is taken from Mana before Life +{variant:1,2}(40-50)% increased Mana Regeneration Rate Mind Over Matter +{variant:1,2}+(90-110) to maximum Mana +{variant:1,3,4}10% of Damage is taken from Mana before Life ]],[[ Dendrobate Sentinel Jacket @@ -1276,11 +1276,11 @@ Implicits: 1 {variant:2,3}+(60-80) to maximum Life {variant:1,2}1% increased Movement Speed per Frenzy Charge {variant:3}4% increased Movement Speed per Frenzy Charge +{variant:3}Regenerate 75 Life per second per Endurance Charge +{variant:3}(100-200)% increased Endurance, Frenzy and Power Charge Duration {variant:1}Regenerate (15-20) Life per second per Endurance Charge {variant:2}Regenerate (20-30) Life per second per Endurance Charge -{variant:3}Regenerate 75 Life per second per Endurance Charge {variant:1,2}100% increased Endurance, Frenzy and Power Charge Duration -{variant:3}(100-200)% increased Endurance, Frenzy and Power Charge Duration ]],[[ Replica Restless Ward Carnal Armour @@ -1323,7 +1323,6 @@ Implicits: 1 {variant:5}Has 3 Abyssal Sockets {variant:1,3,6}Has 2 Abyssal Sockets {variant:2,4,7}Has 1 Abyssal Socket -{variant:1,2}Socketed Gems are Supported by Level 20 Elemental Penetration {variant:3,4}Socketed Gems are Supported by Level 25 Elemental Penetration 20% chance to Trigger Level 20 Shade Form when you Use a Socketed Skill (160-180)% increased Evasion and Energy Shield @@ -1334,6 +1333,7 @@ Implicits: 1 {variant:1,2,3,4}1% increased Maximum Mana per Abyss Jewel affecting you {variant:5,6,7}3% increased Maximum Mana per Abyss Jewel affecting you {variant:5,6,7}Penetrate 4% Elemental Resistances per Abyss Jewel affecting you +{variant:1,2}Socketed Gems are Supported by Level 20 Elemental Penetration ]],[[ Replica Shroud of the Lightless Carnal Armour @@ -1371,13 +1371,13 @@ Variant: Pre 2.6.0 Variant: Current Implicits: 0 +1 to Level of Socketed Aura Gems -{variant:1}Socketed Gems are Supported by Level 1 Generosity {variant:2}Socketed Gems are Supported by Level 30 Generosity Socketed Gems have 45% increased Reservation Efficiency (120-150)% increased Evasion and Energy Shield -{variant:1}(10-20)% increased Area of Effect of Aura Skills {variant:2}(20-40)% increased Area of Effect of Aura Skills (10-15)% increased effect of Non-Curse Auras from your Skills +{variant:1}Socketed Gems are Supported by Level 1 Generosity +{variant:1}(10-20)% increased Area of Effect of Aura Skills ]],[[ Servant of Decay Torturer Garb @@ -1411,12 +1411,12 @@ Variant: Pre 3.26.0 Variant: Current Implicits: 0 +(30-40) to Intelligence -{variant:1}(100-140)% increased Evasion and Energy Shield {variant:2}(120-200)% increased Evasion and Energy Shield +(10-20)% to all Elemental Resistances {variant:1}(5-10)% chance to Freeze, Shock and Ignite {variant:2}(10-25)% chance to Freeze, Shock and Ignite Elemental Damage you Deal with Hits is Resisted by lowest Elemental Resistance instead +{variant:1}(100-140)% increased Evasion and Energy Shield ]],[[ Atziri's Splendour Sacrificial Garb @@ -1442,18 +1442,18 @@ Variant: Current (Armour/Evasion/ES) Implicits: 1 +1 to Level of all Vaal Skill Gems {variant:1,10}(380-420)% increased Armour -{variant:2,11}(200-220)% increased Evasion Rating and Armour {variant:3,12}(380-420)% increased Evasion Rating -{variant:4,5,13,14}(200-220)% increased Evasion and Energy Shield -{variant:6,15}(270-300)% increased Energy Shield {variant:7,8,16,17}(200-220)% increased Armour and Energy Shield +{variant:4,5,13,14}(200-220)% increased Evasion and Energy Shield {variant:9,18}(270-340)% increased Armour, Evasion and Energy Shield -{variant:1,2,3,4,7,10,11,12,13,16}+(90-100) to Maximum Life -{variant:5,6,8}+(90-100) to Maximum Energy Shield -{variant:14,15,17}+(70-80) to Maximum Energy Shield +{variant:6,15}(270-300)% increased Energy Shield +(20-24)% to all Elemental Resistances Gain 100 Life per Enemy Killed Gain 100 Mana per Enemy Killed +{variant:2,11}(200-220)% increased Evasion Rating and Armour +{variant:1,2,3,4,7,10,11,12,13,16}+(90-100) to Maximum Life +{variant:5,6,8}+(90-100) to Maximum Energy Shield +{variant:14,15,17}+(70-80) to Maximum Energy Shield ]],[[ Shadowstitch Sacrificial Garb @@ -1467,9 +1467,9 @@ Has an additional Implicit Mod {variant:2}(250-350)% increased Armour, Evasion and Energy Shield Recover (3-5)% of Life on Kill Recover (3-5)% of Energy Shield on Kill --(6-4)% to all Resistances for each Corrupted Item Equipped -8% increased Maximum Energy Shield for each Corrupted Item Equipped 6% increased Maximum Life for each Corrupted Item Equipped +8% increased Maximum Energy Shield for each Corrupted Item Equipped +-(6-4)% to all Resistances for each Corrupted Item Equipped Corrupted ]], } diff --git a/src/Data/Uniques/boots.lua b/src/Data/Uniques/boots.lua index a38bee0c7b..c09ffe6a66 100644 --- a/src/Data/Uniques/boots.lua +++ b/src/Data/Uniques/boots.lua @@ -51,12 +51,12 @@ Requires Level 54, 95 Str {variant:1}+(30-60) to maximum Life 20% increased Movement Speed Moving while Bleeding doesn't cause you to take extra Damage -{variant:1}15% increased Movement Speed while Bleeding -{variant:2}20% increased Movement Speed while Bleeding {variant:2}Bleeding on you expires 75% slower while Moving -{variant:2}Cannot be Stunned while Bleeding {variant:2}Cannot be Poisoned while Bleeding +{variant:2}Cannot be Stunned while Bleeding +{variant:2}20% increased Movement Speed while Bleeding 50% chance to be inflicted with Bleeding when Hit by an Attack +{variant:1}15% increased Movement Speed while Bleeding ]],[[ The Red Trail Titan Greaves @@ -71,11 +71,11 @@ Requires Level 68, 120 Str {variant:2}+(60-100) to maximum Life {variant:1}25% increased Movement Speed {variant:2}30% increased Movement Speed -Gain a Frenzy Charge on Hit while Bleeding -{variant:1}15% increased Movement Speed while Bleeding 10% additional Physical Damage Reduction while stationary +Gain a Frenzy Charge on Hit while Bleeding 50% chance to be inflicted with Bleeding when Hit by an Attack Gore Footprints +{variant:1}15% increased Movement Speed while Bleeding ]],[[ Replica Red Trail Titan Greaves @@ -92,9 +92,9 @@ Requires Level 68, 120 Str {variant:2}30% increased Movement Speed Gain a Power Charge on Hit while Poisoned +30% to Chaos Resistance while stationary -15% increased Movement Speed while Poisoned Necrotic Footprints 50% chance for Spell Hits against you to inflict Poison +15% increased Movement Speed while Poisoned ]],[[ Kahuturoa's Certainty Ancient Greaves @@ -111,9 +111,9 @@ Variant: Current Requires Level 68, 120 Str Has no Sockets Cannot be Knocked Back -{variant:1}+(120-150) to maximum Life {variant:2}+(150-200) to maximum Life Unwavering Stance +{variant:1}+(120-150) to maximum Life {variant:2}Cannot Be Slowed to Below Base Speed ]],[[ Redblade Tramplers @@ -122,10 +122,10 @@ League: Warbands Variant: Pre 2.6.0 Variant: Current Requires Level 46, 82 Str -{variant:2}+(50-70) to maximum Life Adds (2-5) to (7-10) Physical Damage to Attacks (5-10)% reduced Enemy Stun Threshold (150-200)% increased Armour +{variant:2}+(50-70) to maximum Life +(20-30)% to Fire Resistance {variant:1}20% increased Movement Speed {variant:2}25% increased Movement Speed @@ -139,20 +139,20 @@ Variant: Current {variant:1}20% increased Movement Speed {variant:2}(1-40)% increased Movement Speed {variant:1}30% of Physical Damage Converted to Lightning Damage -{variant:1}50% increased Duration of Lightning Ailments {variant:2}(1-100)% increased Duration of Lightning Ailments -{variant:1}(15-25)% increased Effect of Lightning Ailments {variant:2}(1-50)% increased Effect of Lightning Ailments {variant:2}Unaffected by Shocked Ground +{variant:1}50% increased Duration of Lightning Ailments +{variant:1}(15-25)% increased Effect of Lightning Ailments ]],[[ The Tempest Rising Goliath Greaves Source: Drops from unique{Sirus, Awakener of Worlds} (Uber) Requires Level 54, 95 Str -(80–120)% increased Armour +(80-120)% increased Armour 30% increased Movement Speed -(5–25)% increased Duration of Ailments on Enemies -Damaging Ailments deal damage (5–25)% faster +(5-25)% increased Duration of Ailments on Enemies +Damaging Ailments deal damage (5-25)% faster You and Enemies in your Presence count as moving while affected by Elemental Ailments ]],[[ Torchoak Step @@ -161,12 +161,12 @@ Variant: Pre 3.16.0 Variant: Current Requires Level 37, 67 Str (80-120)% increased Armour -{variant:1}(30-50)% increased Totem Life {variant:2}(20-30)% increased Totem Life 25% increased Movement Speed (30-50)% increased Totem Placement speed -{variant:1}Totems Reflect 25% of their maximum Life as Fire Damage to nearby Enemies when Hit {variant:2}Totems Reflect 100% of their maximum Life as Fire Damage to nearby Enemies when Hit +{variant:1}(30-50)% increased Totem Life +{variant:1}Totems Reflect 25% of their maximum Life as Fire Damage to nearby Enemies when Hit ]],[[ Windscream Reinforced Greaves @@ -199,13 +199,13 @@ Vaal Greaves Variant: Pre 3.25.0 Variant: Current Source: Drops from unique{The Searing Exarch} +{variant:2}Socketed Slam Gems are Supported by Level 25 Earthbreaker +(80-100) to maximum Life 30% increased Movement Speed +{variant:2}Ancestral Bond {variant:1}100% increased Effect of Buffs your Ancestor Totems grant while Active {variant:1}Buffs from Active Ancestor Totems Linger for 4 seconds {variant:1}Maximum 1 Buff from an Active Ancestor Totem at a time -{variant:2}Socketed Slam Gems are Supported by Level 25 Earthbreaker -{variant:2}Ancestral Bond {variant:2}(3-5)% of Damage from hits is taken from your nearest Totem's Life before you ]], -- Boots: Evasion @@ -243,16 +243,16 @@ Requires Level 44, 79 Dex +(30-40) to Dexterity 20% increased Movement Speed 2% increased Movement Speed per Frenzy Charge -{variant:1,2,3}3% reduced Attack and Cast Speed per Frenzy Charge {variant:4}4% reduced Attack and Cast Speed per Frenzy Charge -{variant:1,2}Regenerate 1% of Life per second per Frenzy Charge -{variant:3}Regenerate 0.5% of Life per second per Frenzy Charge {variant:4}Regenerate 0.8% of Life per second per Frenzy Charge (20-30)% chance to gain a Frenzy Charge on Kill +{variant:4}(20-30)% increased Damage per Frenzy Charge with Hits against Enemies on Low Life Gore Footprints +{variant:1,2,3}3% reduced Attack and Cast Speed per Frenzy Charge +{variant:1,2}Regenerate 1% of Life per second per Frenzy Charge +{variant:3}Regenerate 0.5% of Life per second per Frenzy Charge {variant:1}3% increased Damage per Frenzy Charge with Hits against Enemies on Low Life {variant:2,3}6% increased Damage per Frenzy Charge with Hits against Enemies on Low Life -{variant:4}(20-30)% increased Damage per Frenzy Charge with Hits against Enemies on Low Life ]],[[ Deerstalker Deerskin Boots @@ -309,8 +309,8 @@ Trigger Level 20 Intimidating Cry when you lose Cat's Stealth (110-150)% increased Evasion Rating +(50-70) to maximum Life 20% increased Movement Speed -(40-50)% chance to avoid Bleeding 20% increased Movement Speed while you have Cat's Stealth +(40-50)% chance to avoid Bleeding ]],[[ Goldwyrm Nubuck Boots @@ -319,11 +319,11 @@ Variant: Pre 3.25.0 Variant: Current Requires Level 34, 62 Dex 60% increased Mana Regeneration Rate ++(40-50)% to Fire Resistance +10% increased Movement Speed {variant:1}(20-30)% increased Quantity of Items Found {variant:2}(14-20)% increased Quantity of Items Found {variant:3}(20-40)% increased Rarity of Items Found -+(40-50)% to Fire Resistance -10% increased Movement Speed ]],[[ Garukhan's Flight Stealth Boots @@ -333,13 +333,13 @@ Variant: Current Requires Level 62, 117 Dex +(30-40) to Dexterity {variant:1}(80-120)% increased Evasion Rating -{variant:2}(320-380)% increased Evasion Rating {variant:3}(300-340)% increased Evasion Rating 30% increased Movement Speed Immune to Burning Ground, Shocked Ground and Chilled Ground Regenerate 100 Life per second while moving -{variant:1}+1 to Maximum Life per 10 Dexterity {variant:2,3}+2 to Maximum Life per 10 Dexterity +{variant:2}(320-380)% increased Evasion Rating +{variant:1}+1 to Maximum Life per 10 Dexterity ]],[[ Seven-League Step Rawhide Boots @@ -357,10 +357,10 @@ Requires Level 62, 117 Dex +(20-30) to Intelligence (80-100)% increased Evasion Rating {variant:1}+(50-70) to maximum Energy Shield -{variant:2}+(70-100) to maximum Energy Shield -{variant:3}+(100-160) to maximum Energy Shield {variant:4}+(100-150) to maximum Energy Shield 30% increased Movement Speed +{variant:2}+(70-100) to maximum Energy Shield +{variant:3}+(100-160) to maximum Energy Shield Enemies Cannot Leech Life From You ]],[[ Temptation Step @@ -382,14 +382,14 @@ Variant: Current Requires Level 55, 97 Dex +(25-35) to Dexterity (20-40)% increased Evasion Rating -{variant:1}40% increased Evasion Rating while you have Onslaught -{variant:2,3}100% increased Evasion Rating while you have Onslaught {variant:1}+(30-60) to maximum Life {variant:2,3}+(50-70) to maximum Life {variant:1}20% increased Movement Speed {variant:2,3}25% increased Movement Speed -{variant:1,2}10% chance to Avoid Elemental Ailments while Phasing {variant:3}30% chance to Avoid Elemental Ailments while Phasing +{variant:1}40% increased Evasion Rating while you have Onslaught +{variant:2,3}100% increased Evasion Rating while you have Onslaught +{variant:1,2}10% chance to Avoid Elemental Ailments while Phasing ]],[[ Replica Three-step Assault Shagreen Boots @@ -416,8 +416,8 @@ Variant: Current {variant:1}30% increased Movement Speed when on Low Life {variant:3}(10-20)% increased Movement Speed when on Low Life {variant:1,2}(5-10)% of Damage taken Recouped as Mana -{variant:2}10% increased Movement Speed for you and nearby Allies {variant:3}Quicksilver Flasks you Use also apply to nearby Allies +{variant:2}10% increased Movement Speed for you and nearby Allies ]], -- Boots: Energy Shield [[ @@ -426,14 +426,14 @@ Silk Slippers Variant: Pre 3.8.0 Variant: Current Requires Level 22, 42 Int +(40-60)% increased Energy Shield +20 to maximum Life +20 to maximum Mana -(40-60)% increased Energy Shield +{variant:2}+1 to Level of all Raise Zombie Gems +{variant:2}+1 to Level of all Raise Spectre Gems (5-15)% increased Movement Speed {variant:1}+1 to Maximum number of Raised Zombies {variant:1}+1 to Maximum number of Spectres -{variant:2}+1 to Level of all Raise Zombie Gems -{variant:2}+1 to Level of all Raise Spectre Gems ]],[[ Replica Bones of Ullr Silk Slippers @@ -446,10 +446,10 @@ Requires Level 22, 42 Int +20 to maximum Life +20 to maximum Mana (5-15)% increased Movement Speed -{variant:1}Summoned Phantasms have 10% chance to refresh their Duration when they Hit a Unique Enemy {variant:2}Summoned Phantasms have 10% chance to refresh their Duration when they Hit a Rare or Unique Enemy -{variant:1}Summoned Raging Spirits have 10% chance to refresh their Duration when they Hit a Unique Enemy {variant:2}Summoned Raging Spirits have 10% chance to refresh their Duration when they Hit a Rare or Unique Enemy +{variant:1}Summoned Phantasms have 10% chance to refresh their Duration when they Hit a Unique Enemy +{variant:1}Summoned Raging Spirits have 10% chance to refresh their Duration when they Hit a Unique Enemy ]],[[ Doryani's Delusion Sorcerer Boots @@ -488,9 +488,9 @@ Requires Level 67, 120 Int Inya's Epiphany Arcanist Slippers Requires Level 61, 119 Int +(5-8)% increased Intelligence +(50-70) to maximum Life 25% increased Movement Speed -(5-8)% increased Intelligence 5% increased Damage per Power Charge 25% chance that if you would gain Power Charges, you instead gain up to your maximum number of Power Charges @@ -518,10 +518,10 @@ Requires Level 53, 94 Int {variant:1,2,3,4}(6-7)% Chance to Block Spell Damage {variant:5}(4-6)% Chance to Block Spell Damage {variant:6}(15-20)% Chance to Block Spell Damage -{variant:1,2}+(80-100) to maximum Mana -{variant:3,4,5,6}+(40-60) to maximum Mana {variant:1,2}(150-200)% increased Energy Shield {variant:3,4,5}(140-180)% increased Energy Shield +{variant:1,2}+(80-100) to maximum Mana +{variant:3,4,5,6}+(40-60) to maximum Mana {variant:1,3,4,5,6}+20% to all Elemental Resistances {variant:2}+8% to all Elemental Resistances {variant:1,2,3,6}20% increased Movement Speed @@ -579,8 +579,8 @@ Variant: Pre 3.0.0 Variant: Current Requires Level 67, 123 Int {variant:1}(110-140)% increased Energy Shield -{variant:2}(50-80)% increased Energy Shield +(20-30) to maximum Energy Shield +{variant:2}(50-80)% increased Energy Shield 30% increased Movement Speed 20% increased Movement Speed on Shocked Ground 50% increased Damage on Burning Ground @@ -590,8 +590,8 @@ Unaffected by Desecrated Ground Wanderlust Wool Shoes +5 to Dexterity -(20-40)% increased Mana Regeneration Rate +(10-20) to maximum Energy Shield +(20-40)% increased Mana Regeneration Rate 20% increased Movement Speed Cannot be Frozen ]],[[ @@ -606,12 +606,12 @@ Variant: Current {variant:3}+(5-30) to Dexterity {variant:1,2}+(5-10) to Intelligence {variant:3}+(5-30) to Intelligence -{variant:1,2}+(10-16) to maximum Energy Shield {variant:3}+(5-30) to maximum Energy Shield 100% increased Rarity of Items found when on Low Life {variant:1}15% increased Movement Speed {variant:2}10% increased Movement Speed {variant:3}(10-25)% increased Movement Speed +{variant:1,2}+(10-16) to maximum Energy Shield ]],[[ Greedtrap Velvet Slippers @@ -630,9 +630,9 @@ Source: Drops from unique{Mercenary} after winning a duel League: Mercenaries of Trarthus Requires Level 54, 69 Int +(5-15) to Intelligence -+(40-70) to Maximum Mana +(5-15)% to all Elemental Resistances Gain Arcane Surge when you use a Movement Skill ++(40-70) to Maximum Mana Increase to Cast Speed from Arcane Surge also applies to Movement Speed ]], -- Boots: Armour/Evasion @@ -650,16 +650,16 @@ Implicits: 3 {variant:2}+(8-12)% to Fire and Lightning Resistances {variant:3}+(8-12)% to Cold and Lightning Resistances Grants Level 1 Embrace Madness Skill -30% increased Movement Speed +{variant:3}(20-40)% increased Chaos Damage {variant:1}(150-300)% increased Armour and Evasion -{variant:1}+15 to maximum Fortification while affected by Glorious Madness -{variant:1}20% chance to deal Double Damage while affected by Glorious Madness +30% increased Movement Speed {variant:2}(20-40)% increased Effect of Non-Damaging Ailments +{variant:3}All Damage inflicts Poison while affected by Glorious Madness +{variant:1}20% chance to deal Double Damage while affected by Glorious Madness +{variant:3}Enemies you Kill while affected by Glorious Madness have a 40% chance to Explode, dealing a quarter of their Life as Chaos Damage {variant:2}You have Igniting, Chilling and Shocking Conflux while affected by Glorious Madness {variant:2}Immune to Elemental Ailments while affected by Glorious Madness -{variant:3}(20-40)% increased Chaos Damage -{variant:3}Enemies you Kill while affected by Glorious Madness have a 40% chance to Explode, dealing a quarter of their Life as Chaos Damage -{variant:3}All Damage inflicts Poison while affected by Glorious Madness +{variant:1}+15 to maximum Fortification while affected by Glorious Madness ]],[[ Darkray Vectors Dragonscale Boots @@ -668,14 +668,14 @@ Variant: Pre 3.16.0 Variant: Current Requires Level 65, 62 Str, 62 Dex {variant:2,3}(40-70)% increased Armour and Evasion +{variant:3}10% increased Evasion Rating per Frenzy Charge +(20-40)% to Lightning Resistance 5% increased Movement Speed per Frenzy Charge -+1 to Maximum Frenzy Charge -{variant:1}50% reduced Frenzy Charge Duration {variant:2,3}40% reduced Frenzy Charge Duration 25% reduced Light Radius ++1 to Maximum Frenzy Charge +{variant:1}50% reduced Frenzy Charge Duration {variant:1,2}2% chance to Suppress Spell Damage per Frenzy Charge -{variant:3}10% increased Evasion Rating per Frenzy Charge ]],[[ Dusktoe {variant:1}Leatherscale Boots @@ -693,9 +693,9 @@ Variant: Current {variant:4}20% increased Movement Speed {variant:1,2,3}50% increased Stun and Block Recovery 20% reduced Light Radius -{variant:3}Adds (15-20) to (25-30) Chaos Damage to Spells and Attacks during any Flask Effect -{variant:4}Adds (30-40) to (50-60) Chaos Damage to Spells and Attacks during any Flask Effect +50% to Chaos Resistance during any Flask Effect +{variant:4}Adds (30-40) to (50-60) Chaos Damage to Spells and Attacks during any Flask Effect +{variant:3}Adds (15-20) to (25-30) Chaos Damage to Spells and Attacks during any Flask Effect ]],[[ Duskblight Ironscale Boots @@ -721,11 +721,11 @@ Variant: Current League: Ritual Requires Level 69, 48 Str, 48 Dex (200-300)% increased Armour and Evasion -{variant:1}-(15-10)% to all Elemental Resistances 30% increased Movement Speed -{variant:1}Drops Scorched Ground while moving, lasting 4 seconds {variant:2}Nearby Enemies are Scorched +{variant:1}Drops Scorched Ground while moving, lasting 4 seconds (30-50)% increased Effect of Scorch +{variant:1}-(15-10)% to all Elemental Resistances (30-40)% chance when you Kill a Scorched Enemy to Burn Each surrounding Enemy for 4 seconds, dealing 8% of the Killed Enemy's Life as Fire Damage per second ]],[[ Annihilation's Approach @@ -738,10 +738,10 @@ Grants Level 20 Approaching Flames Skill 30% increased Movement Speed Cannot be Chilled Cannot be Frozen -{variant:1}Take 10000 Fire Damage per Second while Flame-Touched {variant:2}Take 6000 Fire Damage per Second while Flame-Touched Gain Adrenaline when you become Flame-Touched Lose Adrenaline when you cease to be Flame-Touched +{variant:1}Take 10000 Fire Damage per Second while Flame-Touched ]],[[ Gamblesprint Hydrascale Boots @@ -787,13 +787,13 @@ Variant: Current Requires Level 42, 40 Str, 40 Dex {variant:1}Adds (15-19) to (28-35) Cold Damage to Spells {variant:2}Adds (25-30) to (40-50) Cold Damage to Spells -{variant:1}(20-40)% increased Critical Strike Chance for Spells -{variant:2}(50-70)% increased Critical Strike Chance for Spells (100-150)% increased Evasion Rating +(20-30)% to Cold Resistance {variant:1}20% increased Movement Speed {variant:2}25% increased Movement Speed Unaffected by Chilled Ground +{variant:1}(20-40)% increased Critical Strike Chance for Spells +{variant:2}(50-70)% increased Critical Strike Chance for Spells ]],[[ Saqawal's Talons Hydrascale Boots @@ -816,10 +816,10 @@ Variant: Current (15-18)% increased Strength Adds 1 to 80 Chaos Damage to Attacks +(180-220) to Armour -{variant:1}+(9-12)% to Chaos Resistance {variant:2}+(13-19)% to Chaos Resistance {variant:1}20% increased Movement Speed {variant:2}25% increased Movement Speed +{variant:1}+(9-12)% to Chaos Resistance {variant:1}+1 to Maximum number of Skeletons {variant:2}Summoned Skeleton Warriors are Permanent and Follow you {variant:2}Summon Skeletons cannot Summon more than 1 Skeleton Warrior @@ -832,12 +832,12 @@ League: Heist Source: Steal from a unique{Curio Display} during a Grand Heist (15-18)% increased Strength +(180-220) to Armour -{variant:1}+(9-12)% to Chaos Resistance {variant:2}+(13-19)% to Chaos Resistance {variant:1}20% increased Movement Speed {variant:2}25% increased Movement Speed Cannot deal non-Chaos Damage Adds 1 to 80 Chaos Damage to Attacks per 80 Strength +{variant:1}+(9-12)% to Chaos Resistance ]],[[ Death's Door Crusader Boots @@ -848,8 +848,8 @@ Requires Level 64, 62 Str, 62 Int +(10-15)% to all Elemental Resistances 25% increased Movement Speed +1 to Maximum Endurance Charges -50% increased Elemental Ailment Duration on You Bleeding cannot be inflicted on you +50% increased Elemental Ailment Duration on You ]],[[ Gang's Momentum Legion Boots @@ -859,8 +859,8 @@ Requires Level 58, 54 Str, 54 Int (160-180)% increased Armour and Energy Shield +(50-60)% to Fire Resistance 25% increased Movement Speed -{variant:1}(5-7)% chance to Ignite {variant:2}(10-15)% chance to Ignite +{variant:1}(5-7)% chance to Ignite {variant:1}15% increased Damage against Ignited Enemies {variant:2}(25-40)% increased Damage against Ignited Enemies ]],[[ @@ -915,8 +915,8 @@ Adds 1 to 120 Lightning Damage to Attacks (20-60)% increased Armour and Energy Shield Gain (10-20) Life per Enemy Killed {variant:2,3}15% increased Movement Speed -{variant:1,2}10% Chance to Cause Monsters to Flee {variant:3}Drops Shocked Ground while moving, lasting 2 seconds +{variant:1,2}10% Chance to Cause Monsters to Flee ]], -- Boots: Evasion/Energy Shield [[ @@ -927,15 +927,15 @@ Variant: Pre 2.6.0 Variant: Pre 3.0.0 Variant: Current Requires Level 41, 40 Dex, 40 Int +20% increased Global Physical Damage {variant:1}+(60-80) to maximum Energy Shield -{variant:2}+(120-150) to maximum Energy Shield {variant:3}+(80-100) to maximum Energy Shield -20% increased Global Physical Damage ++(20-30)% to Lightning Resistance {variant:1}20% increased Movement Speed {variant:2,3}25% increased Movement Speed -+(20-30)% to Lightning Resistance (20-40)% increased Projectile Damage Unaffected by Shocked Ground +{variant:2}+(120-150) to maximum Energy Shield ]],[[ Bubonic Trail Murder Boots @@ -950,8 +950,8 @@ Requires Level 69, 82 Dex, 42 Int {variant:2,4}Has 2 Abyssal Sockets Triggers Level 20 Death Walk when Equipped {variant:1,2}(4-6)% increased maximum Life -{variant:3,4}(40-60)% reduced Duration of Elemental Ailments on You while affected by a Rare Abyss Jewel {variant:1,2}30% increased Movement Speed +{variant:3,4}(40-60)% reduced Duration of Elemental Ailments on You while affected by a Rare Abyss Jewel {variant:3,4}(24-32)% increased Movement Speed while affected by a Magic Abyss Jewel {variant:1,2}10% increased Damage for each type of Abyssal Jewel affecting you {variant:3,4}(16-24)% increased Reservation Efficiency while affected by a Unique Abyss Jewel @@ -968,8 +968,8 @@ Triggers Level 20 Corpse Walk when Equipped 25% increased Movement Speed {variant:1}(20-40)% increased Damage if you have Consumed a corpse Recently {variant:1}For each nearby corpse, Regenerate 0.25% Life per second, up to 3% -{variant:2}For each nearby corpse, Regenerate 8.00 Life per Second {variant:2}For each nearby corpse, 1% increased Movement Speed +{variant:2}For each nearby corpse, Regenerate 8.00 Life per Second ]],[[ Dance of the Offered {variant:1}Shackled Boots @@ -1000,10 +1000,10 @@ Requires Level 55, 52 Dex, 52 Int (15-20)% increased maximum Mana +(25-30)% to Lightning Resistance 30% increased Movement Speed +You have Onslaught while not on Low Mana {variant:1}2% increased Evasion per 500 Maximum Mana {variant:2}10% increased Evasion per 500 Maximum Mana {variant:3}20% increased Evasion per 500 Maximum Mana -You have Onslaught while not on Low Mana Lose 7% of maximum Mana per Second ]],[[ Fenumus' Spinnerets @@ -1041,11 +1041,11 @@ Requires Level 16, 18 Dex, 18 Int +(20-30) to Dexterity +(30-50) to Evasion Rating +(15-30) to maximum Energy Shield -20% increased Movement Speed +20% to Cold Resistance -{variant:1}30% increased Physical Damage taken +20% increased Movement Speed {variant:2}20% increased Physical Damage taken {variant:3}15% increased Damage taken while on Full Energy Shield +{variant:1}30% increased Physical Damage taken 20% increased Movement Speed when on Full Energy Shield ]],[[ The Stampede @@ -1055,9 +1055,9 @@ League: Blight Source: Drops in Blighted Maps (100-150)% increased Evasion and Energy Shield (30-40)% increased Stun and Block Recovery -Travel Skills have (50-80)% increased Cooldown Recovery Speed (30-40)% increased Mana Regeneration Rate while moving Your Movement Speed is 150% of its base value +Travel Skills have (50-80)% increased Cooldown Recovery Speed This item can be anointed by Cassia ]],[[ Replica Stampede @@ -1065,9 +1065,9 @@ Assassin's Boots League: Heist Source: Steal from a unique{Curio Display} during a Grand Heist Requires Level 63, 62 Dex, 62 Int +Socketed Travel Skills deal 80% more Damage (100-150)% increased Evasion and Energy Shield (30-40)% increased Stun and Block Recovery -Socketed Travel Skills deal 80% more Damage (30-40)% increased Mana Regeneration Rate while moving Your Movement Speed is 150% of its base value This item can be anointed by Cassia @@ -1102,10 +1102,10 @@ Shackled Boots League: Necropolis Requires Level 34, 34 Dex, 34 Int Grants Level 20 Ravenous Skill -(80–120)% increased Evasion and Energy Shield -+(13–23)% to Chaos Resistance -(20–30)% increased Movement Speed Enemies display their Monster Category +(80-120)% increased Evasion and Energy Shield ++(13-23)% to Chaos Resistance +(20-30)% increased Movement Speed ]],[[ Voidwalker Murder Boots diff --git a/src/Data/Uniques/gloves.lua b/src/Data/Uniques/gloves.lua index 7bcdf492c1..592ea3fec2 100644 --- a/src/Data/Uniques/gloves.lua +++ b/src/Data/Uniques/gloves.lua @@ -20,12 +20,12 @@ Variant: Pre 3.16.0 Variant: Current Requires Level 75, 100 Str +(60-80) to Intelligence -+(60-75) to maximum Life -(200-220)% increased Armour -{variant:2}(25-35)% increased Global Critical Strike Chance {variant:3}(40-60)% increased Global Critical Strike Chance +(200-220)% increased Armour ++(60-75) to maximum Life {variant:1}Life and Mana Leech from Critical Strikes are instant {variant:2,3}You have Vaal Pact if you've dealt a Critical Strike Recently +{variant:2}(25-35)% increased Global Critical Strike Chance ]],[[ Replica Atziri's Acuity Vaal Gauntlets @@ -33,10 +33,10 @@ League: Heist Source: Steal from a unique{Curio Display} during a Grand Heist Requires Level 63, 100 Str +(60-80) to Intelligence -(25-35)% increased Global Critical Strike Chance (200-220)% increased Armour +(60-75) to maximum Life You have Perfect Agony if you've dealt a Critical Strike recently +(25-35)% increased Global Critical Strike Chance ]],[[ Ceaseless Feast Spiked Gloves @@ -93,17 +93,17 @@ Variant: Pre 3.10.0 Variant: Current Requires Level 63, 100 Str {variant:2,3,4}Grants Level 20 Doryani's Touch Skill -{variant:1,2,3}+30 to maximum Energy Shield {variant:4}+(80-100) to maximum Energy Shield {variant:1,2,3}10% chance to Shock {variant:4}30% chance to Shock -{variant:1,2}Adds (225-335) to (785-900) Lightning Damage to Unarmed Attacks {variant:3,4}Adds (150-225) to (525-600) Lightning Damage to Unarmed Melee Hits -{variant:1,2}Adds (60-90) to (210-240) Lightning Damage to Spells while Unarmed {variant:3,4}Adds (90-135) to (315-360) Lightning Damage to Spells while Unarmed -{variant:1,2,3}+30 Energy Shield gained on Killing a Shocked Enemy {variant:4}+(200-250) Energy Shield gained on Killing a Shocked Enemy {variant:4}30% increased Effect of Lightning Ailments +{variant:1,2,3}+30 to maximum Energy Shield +{variant:1,2}Adds (225-335) to (785-900) Lightning Damage to Unarmed Attacks +{variant:1,2}Adds (60-90) to (210-240) Lightning Damage to Spells while Unarmed +{variant:1,2,3}+30 Energy Shield gained on Killing a Shocked Enemy ]],[[ Hateforge Ancient Gauntlets @@ -113,15 +113,15 @@ Requires Level 47, 68 Str Socketed Gems are Supported by Level 30 Rage (120-150)% increased Armour (10-25)% reduced Rage Cost of Skills -Vaal Attack Skills Cost Rage instead of requiring Souls to Use You cannot gain Rage during Soul Gain Prevention +Vaal Attack Skills Cost Rage instead of requiring Souls to Use ]],[[ Empire's Grasp Goliath Gauntlets Requires Level 53, 76 Str +Socketed Gems are Supported by Level 10 Knockback +(400-600) to Armour Knockback direction is reversed -Socketed Gems are Supported by Level 10 Knockback ]],[[ Giantsbane Bronze Gauntlets @@ -129,12 +129,12 @@ Variant: Pre 3.19.0 Variant: Current Requires Level: 23, 36 Str +(30-40) to Strength -{variant:1}Adds (3-6) to (10-12) Physical Damage to Attacks {variant:2}Adds (5-8) to (12-16) Physical Damage to Attacks {variant:2}10% reduced Attack Speed (80-100)% increased Armour {variant:2}Arrows Pierce 2 additional Targets Iron Grip +{variant:1}Adds (3-6) to (10-12) Physical Damage to Attacks ]],[[ Lochtonial Caress Iron Gauntlets @@ -142,13 +142,13 @@ Variant: Pre 2.6.0 Variant: Pre 3.19.0 Variant: Current (10-15)% increased Attack Speed +(10-15)% increased Cast Speed {variant:1}+(10-20) to Armour {variant:2}+(20-30) to maximum Life -(10-15)% increased Cast Speed (10-15)% reduced maximum Mana -{variant:2}10% chance to gain a Power, Frenzy or Endurance Charge on Kill {variant:3}(10-15)% chance to gain a Power, Frenzy or Endurance Charge on Kill Conduit +{variant:2}10% chance to gain a Power, Frenzy or Endurance Charge on Kill ]],[[ Meginord's Vise Steel Gauntlets @@ -158,15 +158,15 @@ Variant: Pre 3.19.0 Variant: Current Requires Level 35, 52 Str {variant:4}Melee Strike Skills deal Splash Damage to surrounding targets -{variant:1,2,3}10% increased Global Physical Damage -{variant:1,2,3}+100 to Strength {variant:4}+50 to Strength +{variant:1,2,3}10% increased Global Physical Damage {variant:1}(5-15)% reduced Attack Speed -{variant:1,2,3}(40-60)% increased Armour {variant:4}(150-200)% increased Armour -{variant:3}Regenerate 2% of Life per second with at least 400 Strength {variant:4}100% increased Knockback Distance +{variant:3}Regenerate 2% of Life per second with at least 400 Strength {variant:4}Melee Hits with Strike Skills always Knockback +{variant:1,2,3}+100 to Strength +{variant:1,2,3}(40-60)% increased Armour ]],[[ Veruso's Battering Rams Titan Gauntlets @@ -218,16 +218,16 @@ Variant: Pre 3.19.0 Variant: Current Requires Level 9, 17 Dex +(20-30) to Strength -{variant:1}50% increased Evasion Rating +{variant:2}Adds (5-7) to (13-15) Cold Damage to Spells and Attacks {variant:2,3}+(40-50) to Evasion Rating {variant:1}+(10-20)% to Cold Resistance {variant:2,3}+(20-30)% to Cold Resistance -{variant:2}Adds (5-7) to (13-15) Cold Damage to Spells and Attacks {variant:1}25% of Physical Damage Converted to Cold Damage {variant:2}50% of Physical Damage Converted to Cold Damage {variant:3}100% of Physical Damage Converted to Cold Damage -{variant:1,2}Reflects 10 Cold Damage to Melee Attackers {variant:3}Reflects 100 Cold Damage to Melee Attackers +{variant:1}50% increased Evasion Rating +{variant:1,2}Reflects 10 Cold Damage to Melee Attackers ]],[[ Hrimburn Goathide Gloves @@ -236,15 +236,15 @@ Variant: Pre 2.6.0 Variant: Current Requires Level 24, 17 Dex +(20-30) to Strength -{variant:1}50% increased Evasion Rating +{variant:2}Adds (5-7) to (13-15) Cold Damage to Spells and Attacks {variant:2}+(40-50) to Evasion Rating {variant:1}+(10-20)% to Cold Resistance {variant:2}+(20-30)% to Cold Resistance -{variant:2}Adds (5-7) to (13-15) Cold Damage to Spells and Attacks {variant:1}25% of Physical Damage Converted to Cold Damage {variant:2}50% of Physical Damage Converted to Cold Damage -Reflects 10 Cold Damage to Melee Attackers Your Cold Damage can Ignite +{variant:1}50% increased Evasion Rating +Reflects 10 Cold Damage to Melee Attackers ]],[[ Maligaro's Virtuosity Deerskin Gloves @@ -257,11 +257,11 @@ Requires Level 21, 33 Dex +(20-30) to Dexterity 5% increased Attack Speed 50% increased Global Critical Strike Chance -{variant:1}+(40-50)% to Global Critical Strike Multiplier -{variant:2}+(28-36)% to Global Critical Strike Multiplier {variant:3}+(20-30)% to Global Critical Strike Multiplier -{variant:4}Your Critical Strike Multiplier is 300% (60-80)% increased Evasion Rating +{variant:4}Your Critical Strike Multiplier is 300% +{variant:1}+(40-50)% to Global Critical Strike Multiplier +{variant:2}+(28-36)% to Global Critical Strike Multiplier ]],[[ Mercenary's Lot Slink Gloves @@ -273,8 +273,8 @@ Requires Level 70, 95 Dex (5-8)% increased Attack and Cast Speed Mark Skills have (10-15)% increased Cast Speed (30-50)% increased Damage with Hits and Ailments against Marked Enemy -Your Mark transfers to another Enemy when Marked Enemy dies {variant:2}8% of Damage from Hits is taken from Marked Target's Life before you +Your Mark transfers to another Enemy when Marked Enemy dies ]],[[ Oskarm Nubuck Gloves @@ -285,9 +285,9 @@ Trigger Level 10 Assassin's Mark when you Hit a Rare or Unique Enemy (30-40)% increased Accuracy Rating +(40-50) to maximum Life -(20-10)% to Chaos Resistance +2% increased Attack Critical Strike Chance per 200 Accuracy Rating {variant:1}(7-8)% chance to Suppress Spell Damage {variant:2}(10-12)% chance to Suppress Spell Damage -2% increased Attack Critical Strike Chance per 200 Accuracy Rating ]],[[ Painseeker Shagreen Gloves @@ -296,8 +296,8 @@ Adds (16-19) to (25-29) Fire Damage Adds (16-19) to (25-29) Cold Damage Adds (6-10) to (33-38) Lightning Damage (60-120)% increased Evasion Rating -Critical Strikes do not inherently apply non-Damaging Ailments Inflict non-Damaging Ailments as though dealing (100-200)% more Damage +Critical Strikes do not inherently apply non-Damaging Ailments ]], -- Gloves: Energy Shield [[ @@ -311,9 +311,9 @@ Variant: Current {variant:3}Grants Level 25 Blight Skill {variant:1}(20-30)% increased Damage over Time (100-120)% increased Energy Shield -10% increased Area of Effect of Area Skills Blight has (20-30)% increased Hinder Duration You cannot be Hindered +10% increased Area of Effect of Area Skills ]],[[ Replica Allelopathy {variant:1}Sorcerer Gloves @@ -373,8 +373,8 @@ Requires Level 41, 60 Int {variant:2}+(100-120) to maximum Energy Shield {variant:1}+(50-70) to maximum Life {variant:2}+(100-120) to maximum Life -{variant:1}Sacrifice 5% of Life to gain that much Energy Shield when you Cast a Spell {variant:2}Sacrifice (5-25)% of Life to gain that much Energy Shield when you Cast a Spell +{variant:1}Sacrifice 5% of Life to gain that much Energy Shield when you Cast a Spell ]],[[ Doedre's Tenure Velvet Gloves @@ -388,11 +388,11 @@ Requires Level 12, 21 Int {variant:1}(40-50)% increased Spell Damage {variant:2}(50-60)% increased Spell Damage {variant:3}100% increased Spell Damage -{variant:1}20% reduced Cast Speed {variant:2}15% reduced Cast Speed {variant:3}(15-25)% reduced Cast Speed -{variant:1}+16 to maximum Energy Shield {variant:2}+32 to maximum Energy Shield +{variant:1}20% reduced Cast Speed +{variant:1}+16 to maximum Energy Shield ]],[[ Doedre's Malevolence Velvet Gloves @@ -400,8 +400,8 @@ Source: No longer obtainable Variant: Pre 3.11.0 Variant: Current Requires Level 64, 21 Int -(50-60)% increased Spell Damage +20 to Intelligence +(50-60)% increased Spell Damage Adds (48-56) to (73-84) Chaos Damage to Spells 15% reduced Cast Speed +(64-96) to maximum Energy Shield @@ -460,9 +460,9 @@ Requires Level 11 Adds 4 to 8 Fire Damage to Attacks Adds 1 to 13 Lightning Damage to Attacks +18 to maximum Energy Shield +{variant:3}(5-10)% increased Quantity of Items found {variant:1}(18-24)% increased Quantity of Items found {variant:2}(12-16)% increased Quantity of Items found -{variant:3}(5-10)% increased Quantity of Items found {variant:4}(10-15)% increased Rarity of Items found ]],[[ Voidbringer @@ -473,13 +473,13 @@ Variant: Pre 3.11.0 Variant: Current Requires Level 55, 79 Int +1 to Level of Socketed Elemental Gems -(125-150)% increased Critical Strike Chance for Spells -{variant:1,2}(280-350)% increased Energy Shield {variant:3,4}(180-250)% increased Energy Shield -{variant:1}80% increased Mana Cost of Skills {variant:2,3}(40-80)% increased Mana Cost of Skills -{variant:4}Lose (40-80) Mana when you use a Skill Gain (15-20) Energy Shield per Enemy Killed +{variant:4}Lose (40-80) Mana when you use a Skill +(125-150)% increased Critical Strike Chance for Spells +{variant:1,2}(280-350)% increased Energy Shield +{variant:1}80% increased Mana Cost of Skills ]], -- Gloves: Armour/Evasion [[ @@ -487,8 +487,8 @@ Aurseize Steelscale Gauntlets Requires Level 36, 29 Str, 29 Dex (40-60)% increased Armour and Evasion -+15% to all Elemental Resistances (40-50)% increased Rarity of Items found ++15% to all Elemental Resistances 5% reduced Movement Speed ]],[[ Breathstealer @@ -510,10 +510,10 @@ Source: Drops from unique{Farrul, First of the Plains} Requires Level 59, 45 Str, 45 Dex (100-140)% increased Armour and Evasion +(50-70) to maximum Life -+(400-500) to Accuracy against Bleeding Enemies Attacks always inflict Bleeding while you have Cat's Stealth (40-50)% increased Damage with Hits and Ailments against Bleeding Enemies You have Crimson Dance while you have Cat's Stealth ++(400-500) to Accuracy against Bleeding Enemies ]],[[ Flesh and Spirit Ironscale Gauntlets @@ -594,15 +594,15 @@ Variant: Searching: Blind Variant: Searching: Onslaught {variant:4}Has 1 Abyssal Socket {variant:5}Has 2 Abyssal Sockets -{variant:1,2}(6-10)% increased Attack Speed {variant:3}(5-10)% increased Attack Speed +{variant:1,2}(6-10)% increased Attack Speed {variant:1,2}(4-6)% increased maximum Life +{variant:11}With a Searching Eye Jewel Socketed, Attacks have 25% chance to grant Onslaught On Kill {variant:6}With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks -{variant:7}With a Murderous Eye Jewel Socketed, Melee Hits have 25% chance to Fortify -{variant:8}With a Murderous Eye Jewel Socketed, Melee Attacks grant 1 Rage on Hit, no more than once every second {variant:9}With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks {variant:10}With a Searching Eye Jewel Socketed, Blind Enemies for 4 seconds on Hit with Attacks -{variant:11}With a Searching Eye Jewel Socketed, Attacks have 25% chance to grant Onslaught On Kill +{variant:7}With a Murderous Eye Jewel Socketed, Melee Hits have 25% chance to Fortify +{variant:8}With a Murderous Eye Jewel Socketed, Melee Attacks grant 1 Rage on Hit, no more than once every second ]],[[ Vaal Caress Bronzescale Gauntlets @@ -618,8 +618,8 @@ Variant: Current {variant:2,3}+(50-70) to maximum Life {variant:1}+30% to Cold Resistance {variant:2,3}+40% to Cold Resistance -{variant:1,2}You gain Onslaught for 5 seconds on using a Vaal Skill {variant:3}You gain Onslaught for 20 seconds on using a Vaal Skill +{variant:1,2}You gain Onslaught for 5 seconds on using a Vaal Skill ]],[[ Worldcarver Dragonscale Gauntlets @@ -666,16 +666,16 @@ Requires Level 37, 29 Str, 29 Int (6-10)% increased Cast Speed (4-6)% increased maximum Life {variant:1,2}With a Ghastly Eye Jewel Socketed, Minions have +1000 to Accuracy Rating -{variant:3,4}With a Ghastly Eye Jewel Socketed, Minions have 25% chance to gain Unholy Might on Hit with Spells With a Hypnotic Eye Jewel Socketed, gain Arcane Surge on Hit with Spells +{variant:3,4}With a Ghastly Eye Jewel Socketed, Minions have 25% chance to gain Unholy Might on Hit with Spells ]],[[ The Hand of Phrecia Mesh Gloves League: Necropolis Requires Level 32, 26 Str, 26 Int -(50–70)% increased Armour and Energy Shield -+(10–15)% to all Elemental Resistances -(20–40)% increased Effect of Non-Curse Auras from your Skills while you have a Linked Target +(50-70)% increased Armour and Energy Shield ++(10-15)% to all Elemental Resistances +(20-40)% increased Effect of Non-Curse Auras from your Skills while you have a Linked Target Linked Targets always count as in range of Non-Curse Auras from your Skills Non-Curse Auras from your Skills only apply to you and Linked Targets ]],[[ @@ -696,10 +696,10 @@ Hands of the High Templar Crusader Gloves Source: Drops from unique{Sirus, Awakener of Worlds} Can be modified while Corrupted -Can have up to 5 Implicit Modifiers while Item has this Modifier (150-200)% increased Armour and Energy Shield (7-12)% increased maximum Life +(20-30)% to Fire and Lightning Resistances +Can have up to 5 Implicit Modifiers while Item has this Modifier ]],[[ Null and Void Legion Gloves @@ -709,9 +709,9 @@ Requires Level 57, 44 Str, 44 Int (150-180)% increased Armour and Energy Shield +(50-70) to maximum Life (20-40)% increased Mana Regeneration Rate -Dispels Elemental Ailments on Rampage Gain Immunity to Physical Damage for 1.5 seconds on Rampage Rampage +Dispels Elemental Ailments on Rampage ]],[[ Offering to the Serpent Legion Gloves @@ -732,11 +732,11 @@ Variant: Current Requires Level 66, 306 Str, 306 Int 500% increased Attribute Requirements {variant:2}(6-12)% increased Strength +{variant:2}(400-500)% increased Armour and Energy Shield +Iron Will {variant:1}(0-30)% reduced Spell Damage {variant:1}(120-180)% increased Armour and Energy Shield -{variant:2}(400-500)% increased Armour and Energy Shield {variant:1}+(8-16) to maximum Energy Shield -Iron Will ]],[[ Saqawal's Winds Soldier Gloves @@ -755,14 +755,14 @@ Chain Gloves Variant: Pre 1.2.0 Variant: Current Requires Level 7, 17 Dex -(40-60)% increased Stun and Block Recovery Hexes applied by Socketed Curse Skills are Reflected back to you +(40-60)% increased Stun and Block Recovery You cannot be Chilled for 3 seconds after being Chilled You cannot be Frozen for 3 seconds after being Frozen You cannot be Ignited for 3 seconds after being Ignited -{variant:1}You cannot be Shocked for 1 second after being Shocked {variant:2}You cannot be Shocked for 3 seconds after being Shocked You grant (4-6) Frenzy Charges to allies on Death +{variant:1}You cannot be Shocked for 1 second after being Shocked ]],[[ Shaper's Touch Crusader Gloves @@ -773,17 +773,17 @@ Variant: Pre 3.10.0 Variant: Current Requires Level 66, 51 Str, 51 Int (80-120)% increased Armour and Energy Shield -{variant:1}+2 Accuracy Rating per 2 Intelligence {variant:2,3}+4 Accuracy Rating per 2 Intelligence +1 Life per 4 Dexterity {variant:1,3}+1 Mana per 4 Strength -{variant:2}+2 Mana per 4 Strength {variant:1,3}1% increased Energy Shield per 10 Strength +{variant:2,3}2% increased Evasion Rating per 10 Intelligence +{variant:2,3}2% increased Melee Physical Damage per 10 Dexterity +{variant:1}+2 Accuracy Rating per 2 Intelligence +{variant:2}+2 Mana per 4 Strength {variant:2}2% increased Energy Shield per 10 Strength {variant:1}1% increased Evasion Rating per 10 Intelligence -{variant:2,3}2% increased Evasion Rating per 10 Intelligence {variant:1}1% increased Melee Physical Damage per 10 Dexterity -{variant:2,3}2% increased Melee Physical Damage per 10 Dexterity ]],[[ Southbound Soldier Gloves @@ -795,9 +795,9 @@ Requires Level 51, 40 Str, 40 Int {variant:3}Adds (60-72) to (88-100) Cold Damage to Attacks (12-16)% increased maximum Life +(40-50)% to Cold Resistance +{variant:3}100% increased Freeze Duration on Enemies {variant:2}50% increased Herald of Ice Damage {variant:1,2}25% increased Freeze Duration on Enemies -{variant:3}100% increased Freeze Duration on Enemies Your Hits can only Kill Frozen enemies ]],[[ Triad Grip @@ -823,12 +823,12 @@ Requires Level 43, 34 Str, 34 Int {variant:1}+(30-40)% to Fire Resistance {variant:2}+(30-40)% to Cold Resistance {variant:3}+(30-40)% to Lightning Resistance -50% less Poison Duration -{variant:1}Your Fire Damage can Poison {variant:2}Your Cold Damage can Poison +{variant:1}Your Fire Damage can Poison {variant:3}Your Lightning Damage can Poison -{variant:1}Fire Skills have 20% chance to Poison on Hit +50% less Poison Duration {variant:2}Cold Skills have 20% chance to Poison on Hit +{variant:1}Fire Skills have 20% chance to Poison on Hit {variant:3}Lightning Skills have 20% chance to Poison on Hit ]],[[ Replica Volkuur's Guidance @@ -871,10 +871,10 @@ Stormseeker Ambush Mitts +(40-60) to maximum Energy Shield +(40-60) to maximum Mana -(60-100)% increased Effect of Chill you inflict while Leeching Mana (60-100)% increased Effect of Shocks you inflict while Leeching Energy Shield Unaffected by Chill while Leeching Mana Unaffected by Shock while Leeching Energy Shield +(60-100)% increased Effect of Chill you inflict while Leeching Mana ]],[[ Algor Mortis Carnal Mitts @@ -909,12 +909,12 @@ Upgrade: Upgrades to unique{Slavedriver's Hand} via currency{Vial of Dominance} {variant:1}Requires Level 16 {variant:2}Requires Level 45, 35 Dex, 35 Int +(30-40) to Dexterity -{variant:1}(100-125)% increased Evasion and Energy Shield {variant:2}(200-250)% increased Evasion and Energy Shield (20-30)% reduced Trap Throwing Speed {variant:1}Skills used by Traps have (10-20)% increased Area of Effect -{variant:2}(4-6)% chance to throw up to 4 additional Traps Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed +{variant:2}(4-6)% chance to throw up to 4 additional Traps +{variant:1}(100-125)% increased Evasion and Energy Shield ]],[[ Slavedriver's Hand Ambush Mitts @@ -924,9 +924,9 @@ Requires Level 45, 35 Dex, 35 Int +(30-40) to Dexterity (200-250)% increased Evasion and Energy Shield (20-30)% reduced Trap Throwing Speed -Skills which throw Traps Cost Life instead of Mana Skills used by Traps have (10-20)% increased Area of Effect Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed +Skills which throw Traps Cost Life instead of Mana 10% chance to gain an Endurance, Frenzy or Power Charge when any of your Traps is Triggered by an Enemy ]],[[ Blasphemer's Grasp @@ -939,8 +939,8 @@ Requires Level 58, 45 Dex, 45 Int +(50-60) to maximum Life +6 to Maximum Life per Elder Item Equipped +4% to Damage over Time Multiplier for Ailments per Elder Item Equipped -8% increased Effect of non-Damaging Ailments per Elder Item Equipped Remove an Ailment when you use a Flask if all Equipped Items are Elder Items +8% increased Effect of non-Damaging Ailments per Elder Item Equipped ]],[[ The Embalmer Carnal Mitts @@ -961,14 +961,14 @@ Variant: Pre 3.26.0 Variant: Current Requires Level 16, 14 Dex, 14 Int {variant:1,2}+60% to Global Critical Strike Multiplier -{variant:3}+90% to Global Critical Strike Multiplier {variant:4}+45% to Global Critical Strike Multiplier {variant:5,6}+30% to Global Critical Strike Multiplier 10% reduced Enemy Stun Threshold -{variant:1}(800-1000)% more Unarmed Physical Damage -{variant:2,3,4,5}(600-800)% more Physical Damage with Unarmed Melee Attacks {variant:6}(600-1000)% more Physical Damage with Unarmed Melee Attacks Extra gore +{variant:3}+90% to Global Critical Strike Multiplier +{variant:1}(800-1000)% more Unarmed Physical Damage +{variant:2,3,4,5}(600-800)% more Physical Damage with Unarmed Melee Attacks ]],[[ Fenumus' Weave Carnal Mitts @@ -990,9 +990,9 @@ Elder Item Source: Drops from unique{The Elder} (Uber Uber) (120-150)% increased Evasion and Energy Shield +(17-29)% to Chaos Resistance -{variant:1}Eat a Soul when you Hit a Unique Enemy, no more than once every second {variant:2}Eat a Soul when you Hit a Rare or Unique Enemy, no more than once every 0.5 seconds +(-10-10) to maximum number of Eaten Souls +{variant:1}Eat a Soul when you Hit a Unique Enemy, no more than once every second ]],[[ Machina Mitts Murder Mitts @@ -1014,10 +1014,10 @@ Requires Level 5 {variant:2,3}30% increased Attack Speed when on Full Life {variant:1,2}Adds 1 to 13 Lightning Damage to Attacks {variant:3}Adds (1-4) to (30-50) Lightning Damage to Attacks -{variant:1,2}+(50-80) to Accuracy Rating {variant:3}+(100-200) to Accuracy Rating -{variant:1}(10-15)% increased Movement Speed when on Low Life {variant:2,3}20% increased Movement Speed when on Low Life +{variant:1,2}+(50-80) to Accuracy Rating +{variant:1}(10-15)% increased Movement Speed when on Low Life ]],[[ Malachai's Mark Murder Mitts @@ -1036,14 +1036,14 @@ Variant: Pre 3.0.0 Variant: Current Requires Level 31, 25 Dex, 25 Int (20-30)% increased Global Critical Strike Chance -{variant:1}+(15-30)% to Global Critical Strike Multiplier -{variant:2}+(25-45)% to Global Critical Strike Multiplier {variant:3}+(20-30)% to Global Critical Strike Multiplier (100-130)% increased Evasion and Energy Shield 0.2% of Physical Attack Damage Leeched as Mana Creates a Smoke Cloud on Rampage Gain Unholy Might for 3 seconds on Rampage Rampage +{variant:1}+(15-30)% to Global Critical Strike Multiplier +{variant:2}+(25-45)% to Global Critical Strike Multiplier ]],[[ Snakebite Assassin's Mitts @@ -1056,9 +1056,9 @@ Requires Level 58, 45 Dex, 45 Int 2% increased Attack Speed per Frenzy Charge 6% increased Accuracy Rating per Frenzy Charge 10% reduced Frenzy Charge Duration per Frenzy Charge -{variant:1}While at Maximum Frenzy Charges, Attacks Poison Enemies {variant:2,3}Attacks have 60% chance to Poison while at maximum Frenzy Charges {variant:3}+5% to Damage over Time Multiplier for Poison per Frenzy Charge +{variant:1}While at Maximum Frenzy Charges, Attacks Poison Enemies ]],[[ Storm's Gift Assassin's Mitts @@ -1082,8 +1082,8 @@ Requires Level 67, 51 Dex, 51 Int {variant:1,3}Adds 1 to 100 Lightning Damage to Attacks {variant:2}Adds 1 to 40 Lightning Damage to Attacks 10% increased Attack Speed -{variant:1,2,3}+(25-30) to maximum Energy Shield {variant:4}(150-200)% increased Evasion and Energy Shield +{variant:1,2,3}+(25-30) to maximum Energy Shield {variant:1,2,3}10% increased Stun Duration on Enemies {variant:1,2,3}100% increased Duration of Lightning Ailments {variant:4}100% increased Effect of Lightning Ailments @@ -1118,8 +1118,8 @@ League: Expedition Requires Level 48, 31 Str, 31 Dex, 31 Int (33-48)% increased Ward +(17-23)% to Chaos Resistance -{variant:1}Gain Added Chaos Damage equal to 25% of Ward -{variant:2}Gain Added Chaos Damage equal to 20% of Ward {variant:3}Gain Added Chaos Damage equal to 10% of Ward 75% of Damage taken bypasses Ward +{variant:1}Gain Added Chaos Damage equal to 25% of Ward +{variant:2}Gain Added Chaos Damage equal to 20% of Ward ]],} From 1fd34ace7534c637b4009aec88a1e58281c384ed Mon Sep 17 00:00:00 2001 From: EtherealCarnivore <42915554+EtherealCarnivore@users.noreply.github.com> Date: Thu, 5 Mar 2026 02:53:24 +0200 Subject: [PATCH 21/32] Jewels --- src/Data/Uniques/jewel.lua | 264 ++++++++++++++++++------------------- 1 file changed, 132 insertions(+), 132 deletions(-) diff --git a/src/Data/Uniques/jewel.lua b/src/Data/Uniques/jewel.lua index 7e60eb5954..5d53275383 100644 --- a/src/Data/Uniques/jewel.lua +++ b/src/Data/Uniques/jewel.lua @@ -16,8 +16,8 @@ Variant: Pre 3.23.0 Variant: Current Source: Vendor Recipe Limited to: 1 -{variant:1}+1 to maximum number of Golems +1 to maximum number of Summoned Golems if you have 3 Primordial Items Socketed or Equipped +{variant:1}+1 to maximum number of Golems ]],[[ Apex Mode Cobalt Jewel @@ -43,10 +43,10 @@ League: Breach Source: Drops in Chayula Breach or from unique{Chayula, Who Dreamt} Upgrade: Upgrades to unique{The Blue Nightmare} using currency{Blessing of Chayula} Radius: Large -{variant:1}Gain 5% of Lightning Damage as Extra Chaos Damage {variant:2}Gain (6-10)% of Lightning Damage as Extra Chaos Damage Passives granting Lightning Resistance or all Elemental Resistances in Radius also grant an equal chance to gain a Power Charge on Kill +{variant:1}Gain 5% of Lightning Damage as Extra Chaos Damage ]],[[ The Blue Nightmare Cobalt Jewel @@ -56,7 +56,6 @@ League: Breach Source: Upgraded from unique{The Blue Dream} using currency{Blessing of Chayula} Limited to: 1 Radius: Large -{variant:1}Gain 5% of Lightning Damage as Extra Chaos Damage {variant:2}Gain (6-10)% of Lightning Damage as Extra Chaos Damage {variant:1}Passives granting Lightning Resistance or all Elemental Resistances in Radius {variant:1}also grant Chance to Block Spell Damage at 35% of its value @@ -64,12 +63,13 @@ Radius: Large {variant:2}also grant Chance to Block Spell Damage at 50% of its value {variant:1}Passives granting Lightning Resistance or all Elemental Resistances in Radius {variant:1}also grant an equal chance to gain a Power Charge on Kill +{variant:1}Gain 5% of Lightning Damage as Extra Chaos Damage ]],[[ Brawn Crimson Jewel Source: No longer obtainable -(4-6)% increased Dexterity (4-6)% increased Strength +(4-6)% increased Dexterity (10-15)% reduced Intelligence ]],[[ Bloodnotch @@ -198,9 +198,9 @@ Limited to: 1 Variant: Pre 3.8.0 Variant: Current Implicits: 0 ++1 second to Summon Skeleton Cooldown {variant:1}Summon 2 additional Skeleton Warriors with Summon Skeleton {variant:2}Summon 4 additional Skeleton Warriors with Summon Skeleton -+1 second to Summon Skeleton Cooldown ]],[[ The Front Line Small Cluster Jewel @@ -217,11 +217,11 @@ Variant: Pre 3.10.0 Variant: Current - Crit Chance Variant: Current - Minion Crit Multi Variant: Current - Min Power Charge -{variant:1}Gain 15 Mana per Grand Spectrum {variant:2}Gain 30 Mana per Grand Spectrum {variant:3}25% increased Critical Strike Chance per Grand Spectrum -{variant:4}Minions have +10% to Critical Strike Multiplier per Grand Spectrum {variant:5}+1 to Minimum Power Charges per Grand Spectrum +{variant:4}Minions have +10% to Critical Strike Multiplier per Grand Spectrum +{variant:1}Gain 15 Mana per Grand Spectrum ]],[[ Grand Spectrum Crimson Jewel @@ -232,11 +232,11 @@ Variant: Pre 3.10.0 Variant: Current - Elemental Resistances Variant: Current - Maximum Life Variant: Current - Min Endurance Charge -{variant:1}Gain 75 Armour per Grand Spectrum {variant:2}Gain 200 Armour per Grand Spectrum {variant:3}+7% to all Elemental Resistances per Grand Spectrum {variant:4}5% increased Maximum Life per Grand Spectrum {variant:5}+1 to Minimum Endurance Charges per Grand Spectrum +{variant:1}Gain 75 Armour per Grand Spectrum ]],[[ Grand Spectrum Viridian Jewel @@ -248,12 +248,12 @@ Variant: Pre 3.10.0 Variant: Current - Elemental Damage Variant: Current - Chance to avoid Ailments Variant: Current - Min Frenzy Charge +{variant:5}12% chance to Avoid Elemental Ailments per Grand Spectrum +{variant:4}15% increased Elemental Damage per Grand Spectrum +{variant:6}+1 to Minimum Frenzy Charges per Grand Spectrum {variant:1}5% increased Elemental Damage per Grand Spectrum {variant:2}4% increased Elemental Damage per Grand Spectrum {variant:3}12% increased Elemental Damage per Grand Spectrum -{variant:4}15% increased Elemental Damage per Grand Spectrum -{variant:5}12% chance to Avoid Elemental Ailments per Grand Spectrum -{variant:6}+1 to Minimum Frenzy Charges per Grand Spectrum ]],[[ The Green Dream Viridian Jewel @@ -263,10 +263,10 @@ League: Breach Source: Drops in Chayula Breach or from unique{Chayula, Who Dreamt} Upgrade: Upgrades to unique{The Green Nightmare} using currency{Blessing of Chayula} Radius: Large -{variant:1}Gain 5% of Cold Damage as Extra Chaos Damage {variant:2}Gain (6-10)% of Cold Damage as Extra Chaos Damage Passives granting Cold Resistance or all Elemental Resistances in Radius also grant an equal chance to gain a Frenzy Charge on Kill +{variant:1}Gain 5% of Cold Damage as Extra Chaos Damage ]],[[ The Green Nightmare Viridian Jewel @@ -277,7 +277,6 @@ League: Breach Source: Upgraded from unique{The Green Dream} using currency{Blessing of Chayula} Limited to: 1 Radius: Large -{variant:1,2}Gain 5% of Cold Damage as Extra Chaos Damage {variant:3}Gain (6-10)% of Cold Damage as Extra Chaos Damage {variant:1}Passives granting Cold Resistance or all Elemental Resistances in Radius {variant:1}also grant Chance to Suppress Spell Damage at 35% of its value @@ -287,6 +286,7 @@ Radius: Large {variant:3}also grant Chance to Suppress Spell Damage at 70% of its value {variant:1,2}Passives granting Cold Resistance or all Elemental Resistances in Radius {variant:1,2}also grant an equal chance to gain a Frenzy Charge on Kill +{variant:1,2}Gain 5% of Cold Damage as Extra Chaos Damage ]],[[ Hair Trigger Viridian Jewel @@ -294,8 +294,8 @@ Source: No longer obtainable Variant: Pre 2.6.0 Variant: Current (15-25)% increased Trap Damage -{variant:1}(20-30)% increased Trap Trigger Radius {variant:2}(40-60)% increased Trap Trigger Area of Effect +{variant:1}(20-30)% increased Trap Trigger Radius ]],[[ Hotheaded Viridian Jewel @@ -303,10 +303,10 @@ Source: No longer obtainable Limited to: 1 Variant: Pre 3.11.0 Variant: Current -{variant:1}(10-15)% increased Movement Speed while Ignited {variant:2}(10-20)% increased Movement Speed while Ignited {variant:2}(10-20)% increased Attack Speed while Ignited {variant:2}(10-20)% increased Cast Speed while Ignited +{variant:1}(10-15)% increased Movement Speed while Ignited ]],[[ Replica Hotheaded Viridian Jewel @@ -338,8 +338,8 @@ Crimson Jewel Source: No longer obtainable (18-25)% increased Fire Damage (18-25)% increased Cold Damage -2% chance to Freeze 2% chance to Ignite +2% chance to Freeze ]],[[ Kitava's Teachings Small Cluster Jewel @@ -366,19 +366,19 @@ Selected Variant: 1 Source: King of The Mists Limited to: 1 Radius: Large -{variant:1}Passive Skills in Radius also grant +5 to Maximum Life -{variant:2}Passive Skills in Radius also grant 3% increased Energy Shield -{variant:3}Passive Skills in Radius also grant +5 to Maximum Mana -{variant:4}Passive Skills in Radius also grant 7% increased Armour -{variant:5}Passive Skills in Radius also grant 7% increased Evasion Rating {variant:6}Passive Skills in Radius also grant +2 to all Attributes -{variant:7}Passive Skills in Radius also grant 5% Increased Global Critical Strike Chance -{variant:8}Passive Skills in Radius also grant 6% increased Physical Damage -{variant:9}Passive Skills in Radius also grant 6% increased Lightning Damage +{variant:13}Passive Skills in Radius also grant +4% to Chaos Resistance +{variant:12}Passive Skills in Radius also grant 6% increased Chaos Damage {variant:10}Passive Skills in Radius also grant 6% increased Cold Damage +{variant:5}Passive Skills in Radius also grant 7% increased Evasion Rating {variant:11}Passive Skills in Radius also grant 6% increased Fire Damage -{variant:12}Passive Skills in Radius also grant 6% increased Chaos Damage -{variant:13}Passive Skills in Radius also grant +4% to Chaos Resistance +{variant:9}Passive Skills in Radius also grant 6% increased Lightning Damage +{variant:2}Passive Skills in Radius also grant 3% increased Energy Shield +{variant:8}Passive Skills in Radius also grant 6% increased Physical Damage +{variant:4}Passive Skills in Radius also grant 7% increased Armour +{variant:1}Passive Skills in Radius also grant +5 to Maximum Life +{variant:3}Passive Skills in Radius also grant +5 to Maximum Mana +{variant:7}Passive Skills in Radius also grant 5% Increased Global Critical Strike Chance ]],[[ Lioneye's Fall Viridian Jewel @@ -396,13 +396,13 @@ Variant: Impale Effect (Pre 3.13.0) Variant: Impale Chance (Current) Variant: Impale Overwhelm (Current) Variant: Impale Effect (Current) -{variant:1,4}10% chance to Impale Enemies on Hit with Attacks {variant:2,5}Impale Damage dealt to Enemies Impaled by you Overwhelms 10% Physical Damage Reduction +{variant:1,4}10% chance to Impale Enemies on Hit with Attacks {variant:3,6}5% increased Impale Effect {variant:1,3,4,6}Call of Steel deals Reflected Damage with (40-50)% increased Area of Effect {variant:2,3,5,6}Call of Steel has (80-100)% increased Use Speed -{variant:1,2}Call of Steel causes (40-50)% increased Reflected Damage {variant:4,5}Call of Steel causes (20-25)% increased Reflected Damage +{variant:1,2}Call of Steel causes (40-50)% increased Reflected Damage ]],[[ Malicious Intent Cobalt Jewel @@ -424,8 +424,8 @@ Variant: Pre 3.11.0 Variant: Current Radius: Small {variant:1}(10-15)% increased Area of Effect while Unarmed -{variant:2}+(0.3-0.4) metres to Melee Strike Range while Unarmed {variant:2}Passive Skills in Radius also grant: 1% increased Unarmed Attack Speed with Melee Skills +{variant:2}+(0.3-0.4) metres to Melee Strike Range while Unarmed ]],[[ Melding of the Flesh Cobalt Jewel @@ -433,9 +433,9 @@ Variant: Pre 3.19.0 Variant: Current Source: Drops from unique{The Eater of Worlds} Limited to: 1 +Elemental Resistances are capped by your highest Maximum Elemental Resistance instead -(80-70)% to All Elemental Resistances {variant:2}-(4-6)% to all maximum Elemental Resistances -Elemental Resistances are capped by your highest Maximum Elemental Resistance instead ]],[[ Might in All Forms Crimson Jewel @@ -489,8 +489,8 @@ Source: Drops from unique{The Unbreakable} in normal{Contract: Breaking the Unbr Limited to: 1 Item Level: 82 (20-25)% increased Spell Damage -{variant:1}Spells have 30% increased Critical Strike Chance per Intensity {variant:2}Spells have (30-50)% increased Critical Strike Chance per Intensity +{variant:1}Spells have 30% increased Critical Strike Chance per Intensity Spells which have gained Intensity Recently lose 1 Intensity every 0.50 Seconds ]],[[ Natural Affinity @@ -525,19 +525,19 @@ League: Necropolis Source: No longer obtainable Limited to: 1 Radius: Large -{variant:1}Passive Skills in Radius also grant +5 to Maximum Life +{variant:6}Passive Skills in Radius also grant +2 to all Attributes +{variant:13}Passive Skills in Radius also grant +4% to Chaos Resistance +{variant:12}Passive Skills in Radius also grant 6% increased Chaos Damage +{variant:10}Passive Skills in Radius also grant 6% increased Cold Damage +{variant:11}Passive Skills in Radius also grant 6% increased Fire Damage +{variant:9}Passive Skills in Radius also grant 6% increased Lightning Damage {variant:2}Passive Skills in Radius also grant 3% increased Energy Shield -{variant:3}Passive Skills in Radius also grant +5 to Maximum Mana +{variant:8}Passive Skills in Radius also grant 6% increased Physical Damage {variant:4}Passive Skills in Radius also grant 7% increased Armour +{variant:1}Passive Skills in Radius also grant +5 to Maximum Life +{variant:3}Passive Skills in Radius also grant +5 to Maximum Mana {variant:5}Passive Skills in Radius also grant 5% increased Evasion Rating -{variant:6}Passive Skills in Radius also grant +2 to all Attributes {variant:7}Passive Skills in Radius also grant 7% Increased Global Critical Strike Chance -{variant:8}Passive Skills in Radius also grant 6% increased Physical Damage -{variant:9}Passive Skills in Radius also grant 6% increased Lightning Damage -{variant:10}Passive Skills in Radius also grant 6% increased Cold Damage -{variant:11}Passive Skills in Radius also grant 6% increased Fire Damage -{variant:12}Passive Skills in Radius also grant 6% increased Chaos Damage -{variant:13}Passive Skills in Radius also grant +4% to Chaos Resistance ]],[[ Primordial Eminence Viridian Jewel @@ -551,30 +551,30 @@ Cobalt Jewel Variant: Pre 3.3.0 Variant: Current Golem Skills have (20-30)% increased Cooldown Recovery Rate -{variant:1}Summoned Golems have (10-15)% increased Cooldown Recovery Rate {variant:2}Summoned Golems have (30-45)% increased Cooldown Recovery Rate (16-20)% increased Golem Damage for each Type of Golem you have Summoned Summoned Golems Regenerate 2% of their Life per second Primordial +{variant:1}Summoned Golems have (10-15)% increased Cooldown Recovery Rate ]],[[ Primordial Might Crimson Jewel (25-30)% increased Damage if you Summoned a Golem in the past 8 seconds Golems Summoned in the past 8 seconds deal (35-45)% increased Damage Golems have (18-22)% increased Maximum Life -Summoned Golems are Aggressive Primordial +Summoned Golems are Aggressive ]],[[ Replica Primordial Might Crimson Jewel League: Heist Source: Steal from a unique{Curio Display} during a Grand Heist --1 to maximum number of Golems (25-30)% increased Damage if you Summoned a Golem in the past 8 seconds Golems Summoned in the past 8 seconds deal (100-125)% increased Damage Golems have (18-22)% increased Maximum Life Primordial Summoned Golems are Aggressive +-1 to maximum number of Golems ]],[[ Pugilist Viridian Jewel @@ -618,11 +618,11 @@ Cobalt Jewel Variant: Pre 3.25.0 Variant: Current League: Heist -{variant:1}+(2-4)% Chance to Block Spell Damage {variant:2}+(2-6)% Chance to Block Spell Damage -{variant:1}+(2-4)% Chance to Block Attack Damage {variant:2}+(2-6)% Chance to Block Attack Damage +10% chance to be Frozen, Shocked and Ignited +{variant:1}+(2-4)% Chance to Block Spell Damage +{variant:1}+(2-4)% Chance to Block Attack Damage ]],[[ The Red Dream Crimson Jewel @@ -632,10 +632,10 @@ Upgrade: Upgrades to unique{The Red Nightmare} using currency{Blessing of Chayul Radius: Large Variant: Pre 3.21.0 Variant: Current -{variant:1}Gain 5% of Fire Damage as Extra Chaos Damage {variant:2}Gain (6-10)% of Fire Damage as Extra Chaos Damage Passives granting Fire Resistance or all Elemental Resistances in Radius also grant an equal chance to gain an Endurance Charge on Kill +{variant:1}Gain 5% of Fire Damage as Extra Chaos Damage ]],[[ The Red Nightmare Crimson Jewel @@ -645,7 +645,6 @@ Limited to: 1 Radius: Large Variant: Pre 3.21.0 Variant: Current -{variant:1}Gain 5% of Fire Damage as Extra Chaos Damage {variant:2}Gain (6-10)% of Fire Damage as Extra Chaos Damage {variant:1}Passives granting Fire Resistance or all Elemental Resistances in Radius {variant:1}also grant Chance to Block Attack Damage at 35% of its value @@ -653,6 +652,7 @@ Variant: Current {variant:2}also grant Chance to Block Attack Damage at 50% of its value {variant:1}Passives granting Fire Resistance or all Elemental Resistances in Radius {variant:1}also grant an equal chance to gain an Endurance Charge on Kill +{variant:1}Gain 5% of Fire Damage as Extra Chaos Damage ]],[[ The Siege Small Cluster Jewel @@ -672,8 +672,8 @@ Static Electricity Viridian Jewel Source: No longer obtainable Radius: Large -Adds 1 maximum Lightning Damage to Attacks per 1 Dexterity Allocated in Radius Adds 1 to 2 Lightning Damage to Attacks +Adds 1 maximum Lightning Damage to Attacks per 1 Dexterity Allocated in Radius ]],[[ Tempered Flesh Crimson Jewel @@ -685,9 +685,9 @@ Variant: Pre 3.10.0 Variant: Current Radius: Medium -1 Strength per 1 Strength on Allocated Passives in Radius -{variant:1}+5% to Critical Strike Multiplier per 10 Strength on Unallocated Passives in Radius {variant:2}+7% to Critical Strike Multiplier per 10 Strength on Unallocated Passives in Radius {variant:3}2% increased Life Recovery Rate per 10 Strength on Allocated Passives in Radius +{variant:1}+5% to Critical Strike Multiplier per 10 Strength on Unallocated Passives in Radius ]],[[ Transcendent Flesh Crimson Jewel @@ -699,10 +699,10 @@ Variant: Current Radius: Medium -1 Strength per 1 Strength on Allocated Passives in Radius {variant:1,2}1% additional Physical Damage Reduction per 10 Strength on Allocated Passives in Radius -{variant:1}+5% to Critical Strike Multiplier per 10 Strength on Unallocated Passives in Radius +{variant:2,3}+7% to Critical Strike Multiplier per 10 Strength on Unallocated Passives in Radius {variant:3}3% increased Life Recovery Rate per 10 Strength on Allocated Passives in Radius {variant:3}2% reduced Life Recovery Rate per 10 Strength on Unallocated Passives in Radius -{variant:2,3}+7% to Critical Strike Multiplier per 10 Strength on Unallocated Passives in Radius +{variant:1}+5% to Critical Strike Multiplier per 10 Strength on Unallocated Passives in Radius ]],[[ Tempered Mind Cobalt Jewel @@ -714,9 +714,9 @@ Variant: Pre 3.10.0 Variant: Current Radius: Medium -1 Intelligence per 1 Intelligence on Allocated Passives in Radius -{variant:1}+100 to Accuracy Rating per 10 Intelligence on Unallocated Passives in Radius {variant:2}+125 to Accuracy Rating per 10 Intelligence on Unallocated Passives in Radius {variant:3}2% increased Mana Recovery Rate per 10 Intelligence on Allocated Passives in Radius +{variant:1}+100 to Accuracy Rating per 10 Intelligence on Unallocated Passives in Radius ]],[[ Transcendent Mind Cobalt Jewel @@ -729,11 +729,11 @@ Radius: Medium -1 Intelligence per 1 Intelligence on Allocated Passives in Radius {variant:1,2}Regenerate 0.4% of Energy Shield per Second for {variant:1,2}every 10 Intelligence on Allocated Passives in Radius -{variant:1}+100 to Accuracy Rating per 10 Intelligence on Unallocated Passives in Radius {variant:2}+125 to Accuracy Rating per 10 Intelligence on Unallocated Passives in Radius {variant:3}+3% to Damage over Time Multiplier per 10 Intelligence on Unallocated Passives in Radius {variant:3}3% increased Mana Recovery Rate per 10 Intelligence on Allocated Passives in Radius {variant:3}2% reduced Mana Recovery Rate per 10 Intelligence on Unallocated Passives in Radius +{variant:1}+100 to Accuracy Rating per 10 Intelligence on Unallocated Passives in Radius ]],[[ Tempered Spirit Viridian Jewel @@ -744,8 +744,8 @@ Variant: Pre 3.10.0 Variant: Current Radius: Medium -1 Dexterity per 1 Dexterity on Allocated Passives in Radius -{variant:1}+15 to Maximum Mana per 10 Dexterity on Unallocated Passives in Radius {variant:2}2% increased Movement Speed per 10 Dexterity on Allocated Passives in Radius +{variant:1}+15 to Maximum Mana per 10 Dexterity on Unallocated Passives in Radius ]],[[ Transcendent Spirit Viridian Jewel @@ -756,10 +756,10 @@ Variant: Current Radius: Medium -1 Dexterity per 1 Dexterity on Allocated Passives in Radius {variant:1}2% increased Movement Speed per 10 Dexterity on Allocated Passives in Radius -{variant:1}+15 to Maximum Mana per 10 Dexterity on Unallocated Passives in Radius {variant:2}3% increased Movement Speed per 10 Dexterity on Allocated Passives in Radius -{variant:2}2% reduced Movement Speed per 10 Dexterity on Unallocated Passives in Radius +{variant:1}+15 to Maximum Mana per 10 Dexterity on Unallocated Passives in Radius {variant:2}+125 to Accuracy Rating per 10 Dexterity on Unallocated Passives in Radius +{variant:2}2% reduced Movement Speed per 10 Dexterity on Unallocated Passives in Radius ]],[[ Thread of Hope Crimson Jewel @@ -772,12 +772,12 @@ Variant: Massive Ring (Uber) Radius: Variable Implicits: 0 {variant:1}Only affects Passives in Small Ring +{variant:5}Only affects Passives in Massive Ring +-(20-10)% to all Elemental Resistances +Passive Skills in Radius can be Allocated without being connected to your tree {variant:2}Only affects Passives in Medium Ring {variant:3}Only affects Passives in Large Ring {variant:4}Only affects Passives in Very Large Ring -{variant:5}Only affects Passives in Massive Ring -Passive Skills in Radius can be Allocated without being connected to your tree --(20-10)% to all Elemental Resistances ]],[[ Unnatural Instinct Viridian Jewel @@ -832,12 +832,12 @@ it and your Class' starting location {variant:1}+5 to Strength {variant:2}+5 to Dexterity {variant:3}+5 to Intelligence -{variant:4}+5 to maximum Life -{variant:5}+5 to maximum Mana -{variant:6}+5 to maximum Energy Shield +{variant:9}+40 to Accuracy Rating {variant:7}+40 to Armour {variant:8}+40 to Evasion Rating -{variant:9}+40 to Accuracy Rating +{variant:6}+5 to maximum Energy Shield +{variant:4}+5 to maximum Life +{variant:5}+5 to maximum Mana Corrupted ]],[[ Warrior's Tale @@ -886,10 +886,10 @@ Limited to: 2 Variant: Pre 3.21.0 Variant: Current Radius: Medium -{variant:1}(10-15)% increased Elemental Damage with Attack Skills {variant:2}(10-15)% increased Elemental Damage -With 40 total Strength and Intelligence in Radius, Prismatic Skills cannot choose Cold With 40 total Strength and Intelligence in Radius, Prismatic Skills deal 50% less Cold Damage +{variant:1}(10-15)% increased Elemental Damage with Attack Skills +With 40 total Strength and Intelligence in Radius, Prismatic Skills cannot choose Cold ]],[[ Combat Focus Cobalt Jewel @@ -898,10 +898,10 @@ Limited to: 2 Variant: Pre 3.21.0 Variant: Current Radius: Medium -{variant:1}(10-15)% increased Elemental Damage with Attack Skills {variant:2}(10-15)% increased Elemental Damage -With 40 total Intelligence and Dexterity in Radius, Prismatic Skills cannot choose Fire With 40 total Intelligence and Dexterity in Radius, Prismatic Skills deal 50% less Fire Damage +{variant:1}(10-15)% increased Elemental Damage with Attack Skills +With 40 total Intelligence and Dexterity in Radius, Prismatic Skills cannot choose Fire ]],[[ Combat Focus Viridian Jewel @@ -910,10 +910,10 @@ Limited to: 2 Variant: Pre 3.21.0 Variant: Current Radius: Medium -{variant:1}(10-15)% increased Elemental Damage with Attack Skills {variant:2}(10-15)% increased Elemental Damage -With 40 total Dexterity and Strength in Radius, Prismatic Skills Strike cannot choose Lightning With 40 total Dexterity and Strength in Radius, Prismatic Skills deal 50% less Lightning Damage +{variant:1}(10-15)% increased Elemental Damage with Attack Skills +With 40 total Dexterity and Strength in Radius, Prismatic Skills Strike cannot choose Lightning ]],[[ Collateral Damage Viridian Jewel @@ -940,10 +940,10 @@ Variant: Pre 3.23.0 Variant: Current Radius: Medium {variant:1,2,3}Minions have +(7-10)% to all Elemental Resistances +{variant:4}Skeletons gain Added Chaos Damage equal to (20-30)% of Maximum Energy Shield on your Equipped Shield {variant:1}With at least 40 Intelligence in Radius, can summon up to 3 Skeleton Mages with Summon Skeletons {variant:2}With at least 40 Intelligence in Radius, can summon up to 5 Skeleton Mages with Summon Skeletons {variant:3}With at least 40 Intelligence in Radius, can summon up to 15 Skeleton Mages with Summon Skeletons -{variant:4}Skeletons gain Added Chaos Damage equal to (20-30)% of Maximum Energy Shield on your Equipped Shield ]],[[ Fight for Survival Viridian Jewel @@ -982,10 +982,10 @@ Variant: Pre 2.6.0 Variant: Current Limited to: 1 Radius: Medium -{variant:1}(4-12)% increased Damage over Time {variant:2}(8-12)% increased Damage over Time With at least 40 Dexterity in Radius, Viper Strike deals 2% increased Damage with Hits and Poison for each Poison on the Enemy {variant:2}With at least 40 Dexterity in Radius, Viper Strike has a 10% chance per Poison on Enemy to grant Unholy Might for 4 seconds on Hit +{variant:1}(4-12)% increased Damage over Time ]],[[ Hazardous Research Cobalt Jewel @@ -1007,11 +1007,11 @@ Variant: Current Limited to: 1 Radius: Medium (10-15)% increased Fire Damage -{variant:1}With at least 40 Intelligence in Radius, Rolling Magma fires an additional Projectile {variant:2}With at least 40 Intelligence in Radius, Rolling Magma deals 50% less Damage {variant:2}With at least 40 Intelligence in Radius, Rolling Magma deals 40% more Damage per Chain With at least 40 Intelligence in Radius, Rolling Magma has 10% increased Area of Effect per Chain +{variant:1}With at least 40 Intelligence in Radius, Rolling Magma fires an additional Projectile ]],[[ The Long Winter Cobalt Jewel @@ -1019,9 +1019,9 @@ Source: No longer obtainable Limited to: 2 Radius: Medium (10-15)% increased Cold Damage +With 40 Intelligence in Radius, Glacial Cascade has an additional Burst With 40 Intelligence in Radius, 20% of Glacial Cascade Physical Damage Converted to Cold Damage -With 40 Intelligence in Radius, Glacial Cascade has an additional Burst ]],[[ Might and Influence Viridian Jewel @@ -1035,22 +1035,22 @@ Variant: Mace Variant: Sword Limited to: 1 Radius: Medium -{variant:1}(10-15)% increased Global Physical Damage -{variant:1}With at least 40 Dexterity in Radius, Dual Strike has a 20% chance -to deal Double Damage with the Main-Hand Weapon -{variant:1}With at least 40 Dexterity in Radius, Dual Strike deals Off-Hand Splash Damage -{variant:1}to surrounding targets {variant:2,3,4,5,6}(10-15)% increased Attack Damage -{variant:2}With at least 40 Dexterity in Radius, Dual Strike Hits Intimidate Enemies for -{variant:2}4 seconds while wielding an Axe +{variant:1}(10-15)% increased Global Physical Damage +{variant:6}With at least 40 Dexterity in Radius, Dual Strike has (20-30)% increased +Accuracy Rating while wielding a Sword {variant:3}With at least 40 Dexterity in Radius, Dual Strike has (10-15)% increased Attack Speed while wielding a Claw {variant:4}With at least 40 Dexterity in Radius, Dual Strike has +(20-30)% to Critical Strike Multiplier while wielding a Dagger +{variant:2}With at least 40 Dexterity in Radius, Dual Strike Hits Intimidate Enemies for +{variant:2}4 seconds while wielding an Axe +{variant:1}With at least 40 Dexterity in Radius, Dual Strike has a 20% chance +to deal Double Damage with the Main-Hand Weapon +{variant:1}With at least 40 Dexterity in Radius, Dual Strike deals Off-Hand Splash Damage +{variant:1}to surrounding targets {variant:5}With at least 40 Dexterity in Radius, Dual Strike deals Splash Damage {variant:5}to surrounding targets while wielding a Mace -{variant:6}With at least 40 Dexterity in Radius, Dual Strike has (20-30)% increased -Accuracy Rating while wielding a Sword ]],[[ Omen on the Winds Viridian Jewel @@ -1080,9 +1080,9 @@ Variant: Pre 2.6.0 Variant: Pre 3.16.0 Variant: Current Radius: Medium -{variant:1}(5-15)% increased Fire Damage -{variant:2,3}(10-15)% increased Fire Damage {variant:3}+10% to Fire Damage over Time Multiplier +{variant:2,3}(10-15)% increased Fire Damage +{variant:1}(5-15)% increased Fire Damage With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Burning Ground if it Ignites an Enemy. {variant:2}With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Tar if it does not Ignite an Enemy. ]],[[ @@ -1094,8 +1094,8 @@ Variant: Pre 3.3.0 Variant: Current Limited to: 2 Radius: Medium -{variant:1}(4-12)% increased Global Physical Damage {variant:2,3}(8-12)% increased Global Physical Damage +{variant:1}(4-12)% increased Global Physical Damage {variant:1}With at least 40 Strength in Radius, Ground Slam has a 20% increased angle {variant:2}With at least 40 Strength in Radius, Ground Slam has a 35% increased angle {variant:3}With at least 40 Strength in Radius, Ground Slam has a 50% increased angle @@ -1123,12 +1123,12 @@ Variant: Pre 3.11.0 Variant: Current Limited to: 1 Radius: Medium -{variant:1}(5-15)% increased Fire Damage {variant:2,3}(10-15)% increased Fire Damage {variant:1}With at least 40 Intelligence in Radius, Fireball Projectiles gain Area as they travel farther, up to 50% increased Area of Effect -{variant:2}With at least 40 Intelligence in Radius, Fireball Projectiles gain Radius as they travel farther, up to +4 Radius {variant:3}With at least 40 Intelligence in Radius, Fireball cannot ignite {variant:3}With at least 40 Intelligence in Radius, Fireball has +(30-50)% chance to inflict scorch +{variant:1}(5-15)% increased Fire Damage +{variant:2}With at least 40 Intelligence in Radius, Fireball Projectiles gain Radius as they travel farther, up to +4 Radius ]],[[ Shattered Chains Crimson Jewel @@ -1149,9 +1149,9 @@ Variant: Current Limited to: 1 Radius: Medium Minions deal (8-12)% increased Damage +{variant:3}With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 20 Ranged Weapons {variant:1}With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 4 Ranged Weapons {variant:2}With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 12 Ranged Weapons -{variant:3}With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 20 Ranged Weapons ]],[[ Spirited Response Cobalt Jewel @@ -1160,9 +1160,9 @@ Variant: Pre 2.6.0 Variant: Current Limited to: 1 Radius: Medium -{variant:1}(5-10)% increased maximum Mana {variant:2}(7-10)% increased maximum Mana With at least 40 Intelligence in Radius, 10% of Damage taken Recouped as Mana if you've Warcried Recently +{variant:1}(5-10)% increased maximum Mana ]],[[ Spreading Rot Cobalt Jewel @@ -1173,10 +1173,10 @@ Variant: Current Limited to: 1 Radius: Medium (7-13)% increased Chaos Damage +{variant:2,3}With at least 40 Intelligence in Radius, Blight inflicts Withered for 2 seconds {variant:1,2}With at least 40 Intelligence in Radius, Blight has 50% increased Hinder Duration {variant:3}With at least 40 Intelligence in Radius, Blight has 30% reduced Cast Speed {variant:1}With at least 40 Intelligence in Radius, Enemies Hindered by Blight take 25% increased Chaos Damage -{variant:2,3}With at least 40 Intelligence in Radius, Blight inflicts Withered for 2 seconds ]],[[ Steel Spirit Viridian Jewel @@ -1184,8 +1184,8 @@ Source: No longer obtainable Variant: Pre 2.6.0 Variant: Current Radius: Medium -{variant:1}(6-10)% increased Projectile Damage {variant:2}(7-10)% increased Projectile Damage +{variant:1}(6-10)% increased Projectile Damage {variant:1}With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 4% increased Damage each time it Hits. {variant:2}With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 5% increased Damage each time it Hits. ]],[[ @@ -1197,8 +1197,8 @@ Source: No longer obtainable Limited to: 1 Radius: Medium (10-15)% increased Fire Damage -{variant:1}With at least 40 Dexterity in Radius, Burning Arrow can inflict an additional Ignite on an Enemy {variant:2}Ignited Enemies Killed by your Hits are destroyed +{variant:1}With at least 40 Dexterity in Radius, Burning Arrow can inflict an additional Ignite on an Enemy ]],[[ Unending Hunger Cobalt Jewel @@ -1206,9 +1206,9 @@ Variant: Pre 2.6.0 Variant: Current Limited to: 2 Radius: Medium +With at least 40 Intelligence in Radius, Raised Spectres have a 50% chance to gain Soul Eater for 20 seconds on Kill {variant:1}Minions have (5-8)% increased Area of Effect of Area Skills {variant:2}Minions have (6-8)% increased Area of Effect of Area Skills -With at least 40 Intelligence in Radius, Raised Spectres have a 50% chance to gain Soul Eater for 20 seconds on Kill ]],[[ The Vigil Crimson Jewel @@ -1218,10 +1218,10 @@ Variant: Pre 3.14.0 Variant: Current Limited to: 1 Radius: Medium +{variant:3}With at least 40 Strength in Radius, Hits with Vigilant Strike Fortify you and Nearby Allies for 8 seconds (8-15)% increased Armour {variant:1}With at least 40 Strength in Radius, Hits with Vigilant Strike Fortify you and Nearby Allies for 3 seconds {variant:2}With at least 40 Strength in Radius, Hits with Vigilant Strike Fortify you and Nearby Allies for 12 seconds -{variant:3}With at least 40 Strength in Radius, Hits with Vigilant Strike Fortify you and Nearby Allies for 8 seconds ]],[[ Violent Dead Cobalt Jewel @@ -1242,10 +1242,10 @@ Variant: Pre 3.9.0 Variant: Current Limited to: 1 Radius: Medium -{variant:1}(6-10)% increased Projectile Damage {variant:2,3}(7-10)% increased Projectile Damage -{variant:1,2}With at least 40 Dexterity in Radius, Barrage fires an additional 2 projectiles simultaneously on the first and final attacks {variant:3}With at least 40 Dexterity in Radius, Barrage fires an additional 6 projectiles simultaneously on the first and final attacks +{variant:1}(6-10)% increased Projectile Damage +{variant:1,2}With at least 40 Dexterity in Radius, Barrage fires an additional 2 projectiles simultaneously on the first and final attacks ]],[[ Weight of the Empire Crimson Jewel @@ -1263,11 +1263,11 @@ Variant: Current Limited to: 1 Radius: Medium (10-15)% increased Fire Damage -{variant:1}With at least 40 Strength in Radius, Molten Strike fires 2 additional Projectiles -{variant:1}With at least 40 Strength in Radius, Molten Strike has 25% increased Area of Effect {variant:2}With at least 40 Strength in Radius, Molten Strike Projectiles Chain on impacting ground {variant:2}With at least 40 Strength in Radius, Molten Strike Projectiles Chain +1 time {variant:2}With at least 40 Strength in Radius, Molten Strike fires 50% less Projectiles +{variant:1}With at least 40 Strength in Radius, Molten Strike fires 2 additional Projectiles +{variant:1}With at least 40 Strength in Radius, Molten Strike has 25% increased Area of Effect ]],[[ Winter Burial Crimson Jewel @@ -1316,8 +1316,8 @@ Source: Use currency{Vaal Orb} on normal{Crimson Jewel} Variant: Pre 3.14.0 Variant: Current Limited to: 1 -{variant:1,2}(15-20)% increased Vaal Skill Effect Duration {variant:2}Vaal Skills have (15-20)% chance to regain consumed Souls when used +{variant:1,2}(15-20)% increased Vaal Skill Effect Duration Corrupted ]],[[ Brute Force Solution @@ -1412,9 +1412,9 @@ Variant: Pre 2.5.0 Variant: Pre 3.20.0 Variant: Current Radius: Large -{variant:1}(8-12)% increased maximum Energy Shield {variant:2,3}(3-6)% increased maximum Energy Shield Increases and Reductions to Life in Radius are Transformed to apply to Energy Shield +{variant:1}(8-12)% increased maximum Energy Shield {variant:3}Corrupted ]],[[ Fertile Mind @@ -1435,11 +1435,11 @@ Variant: Pre 3.11.0 Variant: Current Limited to: 1 Radius: Small +{variant:3}+(5-10) to Intelligence {variant:1}(20-30)% increased Spell Damage {variant:2}(30-40)% increased Spell Damage -{variant:1}100% increased Mana Cost of Skills {variant:2}50% increased Mana Cost of Skills -{variant:3}+(5-10) to Intelligence +{variant:1}100% increased Mana Cost of Skills {variant:3}Notable Passive Skills in Radius are Transformed to instead grant: 10% increased Mana Cost of Skills and 20% increased Spell Damage Corrupted ]],[[ @@ -1581,12 +1581,12 @@ Variant: Pre 3.4.0 Variant: Pre 3.20.0 Variant: Pre 3.25.0 Variant: Current +{variant:4}+(2-6)% Chance to Block Spell Damage +Hits have (140-200)% increased Critical Strike Chance against you {variant:1}+6% Chance to Block Spell Damage {variant:2,3}+(2-4)% Chance to Block Spell Damage -{variant:4}+(2-6)% Chance to Block Spell Damage {variant:1,2,3}(2-4)% Chance to Block Attack Damage {variant:4}(2-6)% Chance to Block Attack Damage -Hits have (140-200)% increased Critical Strike Chance against you {variant:3}Corrupted ]],[[ Sacrificial Harvest @@ -1607,8 +1607,8 @@ Requires Level: 20 Limited to: 1 (10-15)% increased Attack Damage while holding a Shield {variant:1}+0.2% to Off Hand Critical Strike Chance per 10 Maximum Energy Shield on Shield -{variant:2,3}+0.15% to Off Hand Critical Strike Chance per 10 Maximum Energy Shield on Shield +4% to Off Hand Critical Strike Multiplier per 10 Maximum Energy Shield on Shield +{variant:2,3}+0.15% to Off Hand Critical Strike Chance per 10 Maximum Energy Shield on Shield {variant:3}Corrupted ]],[[ Self-Flagellation @@ -1651,10 +1651,10 @@ Variant: Pre 3.20.0 Variant: Current (10-20)% reduced Skeleton Duration Minions deal (8-12)% increased Damage -{variant:1}2% increased Skeleton Attack Speed {variant:2,3}(7-10)% increased Skeleton Attack Speed {variant:2,3}(7-10)% increased Skeleton Cast speed {variant:2,3}(3-5)% increased Skeleton Movement Speed +{variant:1}2% increased Skeleton Attack Speed {variant:3}Corrupted ]],[[ Vaal Sentencing @@ -1703,10 +1703,10 @@ Source: No longer obtainable Variant: Pre 3.16.0 Variant: Current Limited to: 1 -{variant:1}3% chance to Avoid Elemental Ailments {variant:2}10% chance to Avoid Elemental Ailments -{variant:1}8% increased Life Recovery from Flasks {variant:2}10% increased Life Recovery from Flasks +{variant:1}3% chance to Avoid Elemental Ailments +{variant:1}8% increased Life Recovery from Flasks {variant:1}3% chance to Suppress Spell Damage {variant:2}5% chance to Suppress Spell Damage ]],[[ @@ -1722,8 +1722,8 @@ Poacher's Aim Viridian Jewel Source: No longer obtainable Limited to: 1 -Projectiles Pierce an additional Target 10% increased Projectile Damage +Projectiles Pierce an additional Target ]],[[ Survival Instincts Viridian Jewel @@ -1767,10 +1767,10 @@ Source: No longer obtainable Variant: Pre 3.16.0 Variant: Current Limited to: 1 -{variant:1}8% increased Attack Damage -{variant:1}+0.1 metres to Melee Strike Range {variant:2}10% increased Attack Damage {variant:2}+0.2 metres to Melee Strike Range +{variant:1}8% increased Attack Damage +{variant:1}+0.1 metres to Melee Strike Range ]],[[ The Adorned Crimson Jewel @@ -1778,8 +1778,8 @@ Variant: Pre 3.25.0 Variant: Current League: Affliction Source: Vaal Aspect Combination +{variant:2}(0-100)% increased Effect of Jewel Socket Passive Skills containing Corrupted Magic Jewels {variant:1}(50–150)% increased Effect of Jewel Socket Passive Skills containing Corrupted Magic Jewels -{variant:2}(0–100)% increased Effect of Jewel Socket Passive Skills containing Corrupted Magic Jewels ]], -- Jewel: Labyrinth rewards [[ @@ -1787,34 +1787,34 @@ Emperor's Cunning Viridian Jewel Source: Drops in The Eternal Labyrinth Limited to: 1 +(4-6)% increased Dexterity 20% increased Global Accuracy Rating 3% increased Character Size -(4-6)% increased Dexterity ]],[[ Emperor's Mastery Prismatic Jewel Source: Drops in The Eternal Labyrinth Limited to: 1 +(5-7)% increased Attributes 4% increased maximum Life 3% increased Character Size 5% increased Global Defences -(5-7)% increased Attributes ]],[[ Emperor's Might Crimson Jewel Source: Drops in The Eternal Labyrinth Limited to: 1 +(4-6)% increased Strength 10% increased Damage 3% increased Character Size -(4-6)% increased Strength ]],[[ Emperor's Wit Cobalt Jewel Source: Drops in The Eternal Labyrinth Limited to: 1 +(4-6)% increased Intelligence 30% increased Global Critical Strike Chance 3% increased Character Size -(4-6)% increased Intelligence ]], -- Jewel: Timeless [[ @@ -1830,12 +1830,12 @@ Variant: Nasima (Second Sight) Variant: Balbala (The Traitor) Radius: Large Implicits: 0 -{variant:1}Denoted service of (500-8000) dekhara in the akhara of Asenath -{variant:2}Denoted service of (500-8000) dekhara in the akhara of Deshret -{variant:3}Denoted service of (500-8000) dekhara in the akhara of Nasima {variant:4}Denoted service of (500-8000) dekhara in the akhara of Balbala Passives in radius are Conquered by the Maraketh Historic +{variant:1}Denoted service of (500-8000) dekhara in the akhara of Asenath +{variant:2}Denoted service of (500-8000) dekhara in the akhara of Deshret +{variant:3}Denoted service of (500-8000) dekhara in the akhara of Nasima ]],[[ Elegant Hubris Timeless Jewel @@ -1868,10 +1868,10 @@ Variant: Zerphi (Eternal Youth) (Pre 3.11.0) Variant: Ahuana (Immortal Ambition) Radius: Large Implicits: 0 -{variant:1}Bathed in the blood of (100-8000) sacrificed in the name of Doryani {variant:2}Bathed in the blood of (100-8000) sacrificed in the name of Xibaqua {variant:3}Bathed in the blood of (100-8000) sacrificed in the name of Zerphi {variant:4}Bathed in the blood of (100-8000) sacrificed in the name of Ahuana +{variant:1}Bathed in the blood of (100-8000) sacrificed in the name of Doryani Passives in radius are Conquered by the Vaal Historic ]],[[ @@ -1924,25 +1924,25 @@ Variant: Non-Curse Aura Effect Variant: Defences from Shield Radius: Large Implicits: 0 -{variant:1}Carved to glorify (2000-10000) new faithful converted by High Templar Avarius -{variant:2}Carved to glorify (2000-10000) new faithful converted by High Templar Dominus -{variant:3}Carved to glorify (2000-10000) new faithful converted by High Templar Venarius {variant:4}Carved to glorify (2000-10000) new faithful converted by High Templar Maxarius -{variant:5}4% increased Totem Damage per 10 Devotion -{variant:6}4% increased Brand Damage per 10 Devotion -{variant:7}Channelling Skills deal 4% increased Damage per 10 Devotion {variant:8}4% increased Area Damage per 10 Devotion +{variant:7}Channelling Skills deal 4% increased Damage per 10 Devotion {variant:9}4% increased Elemental Damage per 10 Devotion {variant:10}+2% to all Elemental Resistances per 10 Devotion -{variant:11}3% increased Effect of non-Damaging Ailments on Enemies per 10 Devotion -{variant:12}4% reduced Elemental Ailment Duration on you per 10 Devotion -{variant:13}4% reduced Duration of Curses on you per 10 Devotion -{variant:14}1% increased Minion Attack and Cast Speed per 10 Devotion -{variant:15}Minions have +60 to Accuracy Rating per 10 Devotion -{variant:16}Regenerate 0.6 Mana per Second per 10 Devotion {variant:17}1% reduced Mana Cost of Skills per 10 Devotion +{variant:16}Regenerate 0.6 Mana per Second per 10 Devotion +{variant:15}Minions have +60 to Accuracy Rating per 10 Devotion +{variant:14}1% increased Minion Attack and Cast Speed per 10 Devotion {variant:18}1% increased effect of Non-Curse Auras per 10 Devotion +{variant:11}3% increased Effect of non-Damaging Ailments on Enemies per 10 Devotion +{variant:13}4% reduced Duration of Curses on you per 10 Devotion +{variant:12}4% reduced Elemental Ailment Duration on you per 10 Devotion {variant:19}3% increased Defences from Equipped Shield per 10 Devotion +{variant:6}4% increased Brand Damage per 10 Devotion +{variant:5}4% increased Totem Damage per 10 Devotion +{variant:1}Carved to glorify (2000-10000) new faithful converted by High Templar Avarius +{variant:2}Carved to glorify (2000-10000) new faithful converted by High Templar Dominus +{variant:3}Carved to glorify (2000-10000) new faithful converted by High Templar Venarius Passives in radius are Conquered by the Templars Historic ]], From b48067daccf51b16e53cd522d770459721170804 Mon Sep 17 00:00:00 2001 From: EtherealCarnivore <42915554+EtherealCarnivore@users.noreply.github.com> Date: Thu, 5 Mar 2026 04:29:50 +0200 Subject: [PATCH 22/32] Re-export body, boots, gloves, jewel via uTextToMods + uModsToText --- src/Data/Uniques/body.lua | 14 ++- src/Data/Uniques/boots.lua | 31 ++++-- src/Data/Uniques/gloves.lua | 8 +- src/Data/Uniques/jewel.lua | 207 +++++++++++++++++++++++++----------- 4 files changed, 183 insertions(+), 77 deletions(-) diff --git a/src/Data/Uniques/body.lua b/src/Data/Uniques/body.lua index 482b572b78..b87924389b 100644 --- a/src/Data/Uniques/body.lua +++ b/src/Data/Uniques/body.lua @@ -164,6 +164,7 @@ Chance to Block Spell Damage is Unlucky +(60-120) to Strength (80-100)% increased Armour 10% reduced Movement Speed +(45-50)% increased Cooldown Recovery Rate of Movement Skills Strength's Damage Bonus instead grants 3% increased Melee Physical Damage per 10 Strength ]],[[ Perfidy @@ -622,8 +623,10 @@ Socketed Hex Curse Skills are Triggered by Doedre's Effigy when Summoned Hexes from Socketed Skills can apply 5 additional Curses +(30-40) to Intelligence (130-150)% increased Energy Shield -{variant:2}20% less Effect of Curses from Socketed Hex Skills {variant:3}20% less Effect of your Curses +Socketed Hex Curse Skills are Triggered by Doedre's Effigy when Summoned +Hexes from Socketed Skills can apply 5 additional Curses +{variant:2}20% less Effect of Curses from Socketed Hex Skills {variant:1}(33-25)% reduced Effect of your Curses ]],[[ Fenumus' Shroud @@ -659,6 +662,8 @@ Implicits: 0 Gain a Divine Charge on Hit You gain Divinity for 10 seconds on reaching maximum Divine Charges Lose all Divine Charges when you gain Divinity +Gain a Divine Charge on Hit +Lose all Divine Charges when you gain Divinity Nearby Allies' Action Speed cannot be modified to below base value Nearby Enemies cannot deal Critical Strikes ]],[[ @@ -1256,12 +1261,13 @@ Variant: Current Implicits: 0 +(60-80) to maximum Life (20-50)% increased Damage if you have Shocked an Enemy Recently -{variant:1,2}(25-40)% increased Effect of Shock {variant:3}(15-25)% increased Effect of Shock -{variant:1}Shocked Enemies you Kill Explode, dealing (5-10)% of {variant:2,3}Shocked Enemies you Kill Explode, dealing 5% of -their Life as Lightning Damage which cannot Shock +{variant:2,3}their Life as Lightning Damage which cannot Shock Unaffected by Shock +{variant:1,2}(25-40)% increased Effect of Shock +{variant:1}Shocked Enemies you Kill Explode, dealing (5-10)% of +their Life as Lightning Damage which cannot Shock ]],[[ The Restless Ward Carnal Armour diff --git a/src/Data/Uniques/boots.lua b/src/Data/Uniques/boots.lua index c09ffe6a66..a955eb690c 100644 --- a/src/Data/Uniques/boots.lua +++ b/src/Data/Uniques/boots.lua @@ -434,6 +434,7 @@ Requires Level 22, 42 Int (5-15)% increased Movement Speed {variant:1}+1 to Maximum number of Raised Zombies {variant:1}+1 to Maximum number of Spectres +{variant:2}+1 to Level of all Raise Spectre Gems ]],[[ Replica Bones of Ullr Silk Slippers @@ -450,6 +451,7 @@ Requires Level 22, 42 Int {variant:2}Summoned Raging Spirits have 10% chance to refresh their Duration when they Hit a Rare or Unique Enemy {variant:1}Summoned Phantasms have 10% chance to refresh their Duration when they Hit a Unique Enemy {variant:1}Summoned Raging Spirits have 10% chance to refresh their Duration when they Hit a Unique Enemy +{variant:2}Summoned Raging Spirits have 10% chance to refresh their Duration when they Hit a Rare or Unique Enemy ]],[[ Doryani's Delusion Sorcerer Boots @@ -494,6 +496,7 @@ Requires Level 61, 119 Int 5% increased Damage per Power Charge 25% chance that if you would gain Power Charges, you instead gain up to your maximum number of Power Charges +your maximum number of Power Charges ]],[[ Replica Inya's Epiphany Arcanist Slippers @@ -537,11 +540,12 @@ Requires Level 32, 54 Int {variant:1,2,3}+10 to Dexterity {variant:1}+10 to Intelligence {variant:2,3,4}+(20-30) to Intelligence -{variant:1}(50-70)% increased Energy Shield {variant:2,3,4}(100-140)% increased Energy Shield {variant:3,4}15% increased Movement Speed -{variant:1,2}35% increased Movement Speed when on Full Life {variant:3,4}20% increased Movement Speed when on Full Life +{variant:2,3,4}(150-200)% increased Stun and Block Recovery +{variant:1}(50-70)% increased Energy Shield +{variant:1,2}35% increased Movement Speed when on Full Life {variant:1,2,3}(10-15)% increased Stun and Block Recovery {variant:4}(150-200)% increased Stun and Block Recovery ]],[[ @@ -555,10 +559,11 @@ Requires Level 32, 54 Int +(20-30) to Intelligence (100-140)% increased Energy Shield {variant:2}15% increased Movement Speed -{variant:1}35% increased Movement Speed when on Full Life {variant:2}20% increased Movement Speed when on Full Life {variant:1}Regenerate 2% of Energy Shield per second while on Low Life +(150-200)% increased Stun and Block Recovery {variant:2}Regenerate 1% of Energy Shield per second +{variant:1}35% increased Movement Speed when on Full Life (10-15)% increased Stun and Block Recovery ]],[[ Skyforth @@ -819,9 +824,10 @@ Adds 1 to 80 Chaos Damage to Attacks {variant:2}+(13-19)% to Chaos Resistance {variant:1}20% increased Movement Speed {variant:2}25% increased Movement Speed +{variant:2}Summoned Skeleton Warriors are Permanent and Follow you +{variant:2}Summon Skeletons cannot Summon more than 1 Skeleton Warrior {variant:1}+(9-12)% to Chaos Resistance {variant:1}+1 to Maximum number of Skeletons -{variant:2}Summoned Skeleton Warriors are Permanent and Follow you {variant:2}Summon Skeletons cannot Summon more than 1 Skeleton Warrior ]],[[ Replica Alberon's Warpath @@ -893,17 +899,21 @@ Requires Level 36, 35 Str, 35 Int {variant:2,3}30% increased Movement Speed {variant:5,6,7}(15-25)% increased Movement Speed {variant:5,6,7}Corrupted Blood cannot be inflicted on you -{variant:1}Gain a Frenzy, Endurance, or Power Charge once per second while you are Stationary -{variant:1,2}Lose all Frenzy, Endurance, and Power Charges when you Move -{variant:2}Minimum Endurance Charges equal to Maximum while stationary -{variant:2}Minimum Frenzy Charges equal to Maximum while stationary -{variant:2}Minimum Power Charges equal to Maximum while stationary {variant:3,4}Count as having maximum number of Endurance Charges +{variant:5}Count as having maximum number of Endurance Charges {variant:3,4}Count as having maximum number of Frenzy Charges +{variant:5}Count as having maximum number of Frenzy Charges {variant:3,4}Count as having maximum number of Power Charges -{variant:5}Count as having maximum number of Endurance Charges +{variant:5}Count as having maximum number of Power Charges +{variant:3,4}Count as having maximum number of Frenzy Charges {variant:6}Count as having maximum number of Frenzy Charges +{variant:3,4}Count as having maximum number of Power Charges {variant:7}Count as having maximum number of Power Charges +{variant:1}Gain a Frenzy, Endurance, or Power Charge once per second while you are Stationary +{variant:1,2}Lose all Frenzy, Endurance, and Power Charges when you Move +{variant:2}Minimum Endurance Charges equal to Maximum while stationary +{variant:2}Minimum Frenzy Charges equal to Maximum while stationary +{variant:2}Minimum Power Charges equal to Maximum while stationary ]],[[ Wake of Destruction Mesh Boots @@ -1106,6 +1116,7 @@ Enemies display their Monster Category (80-120)% increased Evasion and Energy Shield +(13-23)% to Chaos Resistance (20-30)% increased Movement Speed +Enemies display their Monster Category ]],[[ Voidwalker Murder Boots diff --git a/src/Data/Uniques/gloves.lua b/src/Data/Uniques/gloves.lua index 592ea3fec2..2a9ed1593b 100644 --- a/src/Data/Uniques/gloves.lua +++ b/src/Data/Uniques/gloves.lua @@ -70,6 +70,7 @@ Regenerate (50-70) Life per second 3% increased Damage per Crab Barrier 10% chance that if you would gain a Crab Barrier, you instead gain up to your maximum number of Crab Barriers +your maximum number of Crab Barriers ]],[[ Kaom's Spirit Titan Gauntlets @@ -80,9 +81,10 @@ Variant: Current +(20-30)% to Fire Resistance (0.3-0.5)% of Physical Attack Damage Leeched as Life Life Recovery from Regeneration is not applied +{variant:3}Regenerate 1 Rage per second for every 200 Life Recovery per second from Regeneration +{variant:3}Does not delay Inherent Loss of Rage {variant:1}Regenerate 1 Rage per second for every 100 Life Recovery per second from Regeneration {variant:2}Regenerate 1 Rage per second for every 300 Life Recovery per second from Regeneration -{variant:3}Regenerate 1 Rage per second for every 200 Life Recovery per second from Regeneration Does not delay Inherent Loss of Rage ]],[[ Doryani's Fist @@ -200,6 +202,7 @@ Requires Level 47, 68 Str {variant:2}(5-10)% reduced Movement Speed 10% chance to Knock Enemies Back on hit (30-50)% increased Projectile Damage +{variant:1}(45-50)% increased Cooldown Recovery Rate of Movement Skills ]], -- Gloves: Evasion [[ @@ -544,6 +547,7 @@ Attacks have 25% chance to cause Bleeding (25-40)% increased Attack Damage against Bleeding Enemies Bleeding Enemies you Kill Explode, dealing 5% of their Maximum Life as Physical Damage +their Maximum Life as Physical Damage 25% reduced Bleed duration ]],[[ Slitherpinch @@ -678,6 +682,7 @@ Requires Level 32, 26 Str, 26 Int (20-40)% increased Effect of Non-Curse Auras from your Skills while you have a Linked Target Linked Targets always count as in range of Non-Curse Auras from your Skills Non-Curse Auras from your Skills only apply to you and Linked Targets +Non-Curse Auras from your Skills only apply to you and Linked Targets ]],[[ Hand of the Fervent Zealot Gloves @@ -866,6 +871,7 @@ Requires Level 45, 35 Dex, 35 Int Enemies take 4% increased Elemental Damage from your Hits for each Withered you have inflicted on them Your Hits cannot Penetrate or ignore Elemental Resistances +each Withered you have inflicted on them ]],[[ Stormseeker Ambush Mitts diff --git a/src/Data/Uniques/jewel.lua b/src/Data/Uniques/jewel.lua index 5d53275383..edb3610a6e 100644 --- a/src/Data/Uniques/jewel.lua +++ b/src/Data/Uniques/jewel.lua @@ -16,8 +16,8 @@ Variant: Pre 3.23.0 Variant: Current Source: Vendor Recipe Limited to: 1 -+1 to maximum number of Summoned Golems if you have 3 Primordial Items Socketed or Equipped {variant:1}+1 to maximum number of Golems ++1 to maximum number of Summoned Golems if you have 3 Primordial Items Socketed or Equipped ]],[[ Apex Mode Cobalt Jewel @@ -43,10 +43,11 @@ League: Breach Source: Drops in Chayula Breach or from unique{Chayula, Who Dreamt} Upgrade: Upgrades to unique{The Blue Nightmare} using currency{Blessing of Chayula} Radius: Large +{variant:1}Gain 5% of Lightning Damage as Extra Chaos Damage {variant:2}Gain (6-10)% of Lightning Damage as Extra Chaos Damage Passives granting Lightning Resistance or all Elemental Resistances in Radius also grant an equal chance to gain a Power Charge on Kill -{variant:1}Gain 5% of Lightning Damage as Extra Chaos Damage +also grant an equal chance to gain a Power Charge on Kill ]],[[ The Blue Nightmare Cobalt Jewel @@ -56,14 +57,17 @@ League: Breach Source: Upgraded from unique{The Blue Dream} using currency{Blessing of Chayula} Limited to: 1 Radius: Large +{variant:1}Gain 5% of Lightning Damage as Extra Chaos Damage {variant:2}Gain (6-10)% of Lightning Damage as Extra Chaos Damage {variant:1}Passives granting Lightning Resistance or all Elemental Resistances in Radius -{variant:1}also grant Chance to Block Spell Damage at 35% of its value {variant:2}Passives granting Lightning Resistance or all Elemental Resistances in Radius -{variant:2}also grant Chance to Block Spell Damage at 50% of its value {variant:1}Passives granting Lightning Resistance or all Elemental Resistances in Radius {variant:1}also grant an equal chance to gain a Power Charge on Kill -{variant:1}Gain 5% of Lightning Damage as Extra Chaos Damage +{variant:2}also grant an equal chance to gain a Power Charge on Kill +{variant:1}also grant an equal chance to gain a Power Charge on Kill +{variant:1}also grant Chance to Block Spell Damage at 35% of its value +{variant:2}also grant Chance to Block Spell Damage at 50% of its value +{variant:1}also grant an equal chance to gain a Power Charge on Kill ]],[[ Brawn Crimson Jewel @@ -119,6 +123,7 @@ Source: No longer obtainable Radius: Large Increases and Reductions to Physical Damage in Radius are Transformed to apply to Cold Damage Increases and Reductions to Cold Damage in Radius are Transformed to apply to Physical Damage +Increases and Reductions to Cold Damage in Radius are Transformed to apply to Physical Damage ]],[[ Dissolution of the Flesh Prismatic Jewel @@ -128,6 +133,7 @@ Removes all Energy Shield Life that would be lost by taking Damage is instead Reserved until you take no Damage to Life for 2 seconds (20-30)% more Maximum Life +until you take no Damage to Life for 2 seconds ]],[[ Divine Inferno Crimson Jewel @@ -136,6 +142,7 @@ Limited to: 1 Radius: Medium With at least 40 Strength in Radius, Combust is Disabled With at least 40 Strength in Radius, Attacks Exerted by Infernal Cry deal (40-60)% more Damage with Ignite +With at least 40 Strength in Radius, Attacks Exerted by Infernal Cry deal (40-60)% more Damage with Ignite ]],[[ Eldritch Knowledge Cobalt Jewel @@ -153,6 +160,8 @@ Radius: Medium With at least 40 Intelligence in Radius, Discharge has 60% less Area of Effect With at least 40 Intelligence in Radius, Discharge Cooldown is 250 ms With at least 40 Intelligence in Radius, Discharge deals 60% less Damage +With at least 40 Intelligence in Radius, Discharge Cooldown is 250 ms +With at least 40 Intelligence in Radius, Discharge deals 60% less Damage ]],[[ Fireborn Crimson Jewel @@ -176,6 +185,9 @@ Variant: Current {variant:1}Regenerate 2% of Life per second {variant:1}10% increased Damage taken {variant:2}Maximum 10 Fragile Regrowth +{variant:2}42% of Life Regenerated per second per Fragile Regrowth +{variant:2}Lose all Fragile Regrowth when Hit +{variant:2}Gain 1 Fragile Regrowth each second {variant:2}0.7% of Life Regenerated per second per Fragile Regrowth {variant:2}Lose all Fragile Regrowth when Hit {variant:2}Gain 1 Fragile Regrowth each second @@ -187,6 +199,9 @@ League: Heist Limited to: 1 Implicits: 0 Maximum 5 Fragile Regrowth +42% of Life Regenerated per second per Fragile Regrowth +Gain up to maximum Fragile Regrowth when Hit +Lose 1 Fragile Regrowth each second 0.7% of Life Regenerated per second per Fragile Regrowth Gain up to maximum Fragile Regrowth when Hit Lose 1 Fragile Regrowth each second @@ -198,9 +213,9 @@ Limited to: 1 Variant: Pre 3.8.0 Variant: Current Implicits: 0 -+1 second to Summon Skeleton Cooldown {variant:1}Summon 2 additional Skeleton Warriors with Summon Skeleton {variant:2}Summon 4 additional Skeleton Warriors with Summon Skeleton ++1 second to Summon Skeleton Cooldown ]],[[ The Front Line Small Cluster Jewel @@ -217,11 +232,11 @@ Variant: Pre 3.10.0 Variant: Current - Crit Chance Variant: Current - Minion Crit Multi Variant: Current - Min Power Charge +{variant:1}Gain 15 Mana per Grand Spectrum {variant:2}Gain 30 Mana per Grand Spectrum {variant:3}25% increased Critical Strike Chance per Grand Spectrum {variant:5}+1 to Minimum Power Charges per Grand Spectrum {variant:4}Minions have +10% to Critical Strike Multiplier per Grand Spectrum -{variant:1}Gain 15 Mana per Grand Spectrum ]],[[ Grand Spectrum Crimson Jewel @@ -232,11 +247,11 @@ Variant: Pre 3.10.0 Variant: Current - Elemental Resistances Variant: Current - Maximum Life Variant: Current - Min Endurance Charge +{variant:1}Gain 75 Armour per Grand Spectrum {variant:2}Gain 200 Armour per Grand Spectrum {variant:3}+7% to all Elemental Resistances per Grand Spectrum {variant:4}5% increased Maximum Life per Grand Spectrum {variant:5}+1 to Minimum Endurance Charges per Grand Spectrum -{variant:1}Gain 75 Armour per Grand Spectrum ]],[[ Grand Spectrum Viridian Jewel @@ -248,12 +263,12 @@ Variant: Pre 3.10.0 Variant: Current - Elemental Damage Variant: Current - Chance to avoid Ailments Variant: Current - Min Frenzy Charge -{variant:5}12% chance to Avoid Elemental Ailments per Grand Spectrum -{variant:4}15% increased Elemental Damage per Grand Spectrum -{variant:6}+1 to Minimum Frenzy Charges per Grand Spectrum {variant:1}5% increased Elemental Damage per Grand Spectrum {variant:2}4% increased Elemental Damage per Grand Spectrum {variant:3}12% increased Elemental Damage per Grand Spectrum +{variant:5}12% chance to Avoid Elemental Ailments per Grand Spectrum +{variant:4}15% increased Elemental Damage per Grand Spectrum +{variant:6}+1 to Minimum Frenzy Charges per Grand Spectrum ]],[[ The Green Dream Viridian Jewel @@ -263,10 +278,11 @@ League: Breach Source: Drops in Chayula Breach or from unique{Chayula, Who Dreamt} Upgrade: Upgrades to unique{The Green Nightmare} using currency{Blessing of Chayula} Radius: Large +{variant:1}Gain 5% of Cold Damage as Extra Chaos Damage {variant:2}Gain (6-10)% of Cold Damage as Extra Chaos Damage Passives granting Cold Resistance or all Elemental Resistances in Radius +also grant Chance to Suppress Spell Damage at 70% of its value also grant an equal chance to gain a Frenzy Charge on Kill -{variant:1}Gain 5% of Cold Damage as Extra Chaos Damage ]],[[ The Green Nightmare Viridian Jewel @@ -277,16 +293,20 @@ League: Breach Source: Upgraded from unique{The Green Dream} using currency{Blessing of Chayula} Limited to: 1 Radius: Large +{variant:1,2}Gain 5% of Cold Damage as Extra Chaos Damage {variant:3}Gain (6-10)% of Cold Damage as Extra Chaos Damage {variant:1}Passives granting Cold Resistance or all Elemental Resistances in Radius -{variant:1}also grant Chance to Suppress Spell Damage at 35% of its value {variant:2}Passives granting Cold Resistance or all Elemental Resistances in Radius -{variant:2}also grant Chance to Suppress Spell Damage at 50% of its value {variant:3}Passives granting Cold Resistance or all Elemental Resistances in Radius -{variant:3}also grant Chance to Suppress Spell Damage at 70% of its value {variant:1,2}Passives granting Cold Resistance or all Elemental Resistances in Radius +{variant:1}also grant Chance to Suppress Spell Damage at 70% of its value +{variant:2}also grant Chance to Suppress Spell Damage at 70% of its value +{variant:3}also grant Chance to Suppress Spell Damage at 70% of its value +{variant:1,2}also grant Chance to Suppress Spell Damage at 70% of its value +{variant:1}also grant Chance to Suppress Spell Damage at 35% of its value +{variant:2}also grant Chance to Suppress Spell Damage at 50% of its value +{variant:3}also grant Chance to Suppress Spell Damage at 70% of its value {variant:1,2}also grant an equal chance to gain a Frenzy Charge on Kill -{variant:1,2}Gain 5% of Cold Damage as Extra Chaos Damage ]],[[ Hair Trigger Viridian Jewel @@ -303,10 +323,10 @@ Source: No longer obtainable Limited to: 1 Variant: Pre 3.11.0 Variant: Current +{variant:1}(10-15)% increased Movement Speed while Ignited {variant:2}(10-20)% increased Movement Speed while Ignited {variant:2}(10-20)% increased Attack Speed while Ignited {variant:2}(10-20)% increased Cast Speed while Ignited -{variant:1}(10-15)% increased Movement Speed while Ignited ]],[[ Replica Hotheaded Viridian Jewel @@ -332,6 +352,7 @@ Intuitive Leap Viridian Jewel Radius: Small Passive Skills in Radius can be Allocated without being connected to your tree +Passage ]],[[ Izaro's Turmoil Crimson Jewel @@ -366,6 +387,7 @@ Selected Variant: 1 Source: King of The Mists Limited to: 1 Radius: Large +{variant:1}Passive Skills in Radius also grant +5 to Maximum Life {variant:6}Passive Skills in Radius also grant +2 to all Attributes {variant:13}Passive Skills in Radius also grant +4% to Chaos Resistance {variant:12}Passive Skills in Radius also grant 6% increased Chaos Damage @@ -376,7 +398,6 @@ Radius: Large {variant:2}Passive Skills in Radius also grant 3% increased Energy Shield {variant:8}Passive Skills in Radius also grant 6% increased Physical Damage {variant:4}Passive Skills in Radius also grant 7% increased Armour -{variant:1}Passive Skills in Radius also grant +5 to Maximum Life {variant:3}Passive Skills in Radius also grant +5 to Maximum Mana {variant:7}Passive Skills in Radius also grant 5% Increased Global Critical Strike Chance ]],[[ @@ -433,9 +454,9 @@ Variant: Pre 3.19.0 Variant: Current Source: Drops from unique{The Eater of Worlds} Limited to: 1 -Elemental Resistances are capped by your highest Maximum Elemental Resistance instead -(80-70)% to All Elemental Resistances {variant:2}-(4-6)% to all maximum Elemental Resistances +Elemental Resistances are capped by your highest Maximum Elemental Resistance instead ]],[[ Might in All Forms Crimson Jewel @@ -448,6 +469,7 @@ Crimson Jewel Radius: Large 50% increased Effect of non-Keystone Passive Skills in Radius Notable Passive Skills in Radius grant nothing +Notable Passive Skills in Radius grant nothing ]],[[ Immutable Force Crimson Jewel @@ -469,6 +491,7 @@ Cobalt Jewel +(5-15) to Intelligence When you Kill an Enemy Cursed with a Non-Aura Hex, become Immune to Curses for remaining Hex Duration +Curses for remaining Hex Duration ]],[[ Rational Doctrine Cobalt Jewel @@ -479,6 +502,8 @@ stationary if Strength is your highest Attribute Strike if Intelligence is your highest Attribute Effects of Consecrated Ground you create Linger for 4 seconds Effects of Profane Ground you create Linger for 4 seconds +stationary if Strength is your highest Attribute +Strike if Intelligence is your highest Attribute ]],[[ Nadir Mode Cobalt Jewel @@ -525,6 +550,7 @@ League: Necropolis Source: No longer obtainable Limited to: 1 Radius: Large +{variant:1}Passive Skills in Radius also grant +5 to Maximum Life {variant:6}Passive Skills in Radius also grant +2 to all Attributes {variant:13}Passive Skills in Radius also grant +4% to Chaos Resistance {variant:12}Passive Skills in Radius also grant 6% increased Chaos Damage @@ -534,7 +560,6 @@ Radius: Large {variant:2}Passive Skills in Radius also grant 3% increased Energy Shield {variant:8}Passive Skills in Radius also grant 6% increased Physical Damage {variant:4}Passive Skills in Radius also grant 7% increased Armour -{variant:1}Passive Skills in Radius also grant +5 to Maximum Life {variant:3}Passive Skills in Radius also grant +5 to Maximum Mana {variant:5}Passive Skills in Radius also grant 5% increased Evasion Rating {variant:7}Passive Skills in Radius also grant 7% Increased Global Critical Strike Chance @@ -569,12 +594,12 @@ Replica Primordial Might Crimson Jewel League: Heist Source: Steal from a unique{Curio Display} during a Grand Heist +-1 to maximum number of Golems (25-30)% increased Damage if you Summoned a Golem in the past 8 seconds Golems Summoned in the past 8 seconds deal (100-125)% increased Damage Golems have (18-22)% increased Maximum Life Primordial Summoned Golems are Aggressive --1 to maximum number of Golems ]],[[ Pugilist Viridian Jewel @@ -582,6 +607,8 @@ Source: No longer obtainable Radius: Large 1% increased Evasion Rating per 3 Dexterity Allocated in Radius 1% increased Claw Physical Damage per 3 Dexterity Allocated in Radius +1% increased Melee Physical Damage with Unarmed Attacks per 3 Dexterity Allocated in Radius +1% increased Claw Physical Damage per 3 Dexterity Allocated in Radius 1% increased Melee Physical Damage while Unarmed per 3 Dexterity Allocated in Radius ]],[[ Pure Talent @@ -618,10 +645,10 @@ Cobalt Jewel Variant: Pre 3.25.0 Variant: Current League: Heist +{variant:1}+(2-4)% Chance to Block Spell Damage {variant:2}+(2-6)% Chance to Block Spell Damage {variant:2}+(2-6)% Chance to Block Attack Damage +10% chance to be Frozen, Shocked and Ignited -{variant:1}+(2-4)% Chance to Block Spell Damage {variant:1}+(2-4)% Chance to Block Attack Damage ]],[[ The Red Dream @@ -632,10 +659,11 @@ Upgrade: Upgrades to unique{The Red Nightmare} using currency{Blessing of Chayul Radius: Large Variant: Pre 3.21.0 Variant: Current +{variant:1}Gain 5% of Fire Damage as Extra Chaos Damage {variant:2}Gain (6-10)% of Fire Damage as Extra Chaos Damage Passives granting Fire Resistance or all Elemental Resistances in Radius also grant an equal chance to gain an Endurance Charge on Kill -{variant:1}Gain 5% of Fire Damage as Extra Chaos Damage +also grant an equal chance to gain an Endurance Charge on Kill ]],[[ The Red Nightmare Crimson Jewel @@ -645,14 +673,17 @@ Limited to: 1 Radius: Large Variant: Pre 3.21.0 Variant: Current +{variant:1}Gain 5% of Fire Damage as Extra Chaos Damage {variant:2}Gain (6-10)% of Fire Damage as Extra Chaos Damage {variant:1}Passives granting Fire Resistance or all Elemental Resistances in Radius -{variant:1}also grant Chance to Block Attack Damage at 35% of its value {variant:2}Passives granting Fire Resistance or all Elemental Resistances in Radius -{variant:2}also grant Chance to Block Attack Damage at 50% of its value {variant:1}Passives granting Fire Resistance or all Elemental Resistances in Radius {variant:1}also grant an equal chance to gain an Endurance Charge on Kill -{variant:1}Gain 5% of Fire Damage as Extra Chaos Damage +{variant:2}also grant an equal chance to gain an Endurance Charge on Kill +{variant:1}also grant an equal chance to gain an Endurance Charge on Kill +{variant:1}also grant Chance to Block Attack Damage at 35% of its value +{variant:2}also grant Chance to Block Attack Damage at 50% of its value +{variant:1}also grant an equal chance to gain an Endurance Charge on Kill ]],[[ The Siege Small Cluster Jewel @@ -672,6 +703,7 @@ Static Electricity Viridian Jewel Source: No longer obtainable Radius: Large +Adds 1 maximum Lightning Damage to Attacks per 1 Dexterity Allocated in Radius Adds 1 to 2 Lightning Damage to Attacks Adds 1 maximum Lightning Damage to Attacks per 1 Dexterity Allocated in Radius ]],[[ @@ -733,6 +765,7 @@ Radius: Medium {variant:3}+3% to Damage over Time Multiplier per 10 Intelligence on Unallocated Passives in Radius {variant:3}3% increased Mana Recovery Rate per 10 Intelligence on Allocated Passives in Radius {variant:3}2% reduced Mana Recovery Rate per 10 Intelligence on Unallocated Passives in Radius +{variant:1,2}every 10 Intelligence on Allocated Passives in Radius {variant:1}+100 to Accuracy Rating per 10 Intelligence on Unallocated Passives in Radius ]],[[ Tempered Spirit @@ -775,6 +808,7 @@ Implicits: 0 {variant:5}Only affects Passives in Massive Ring -(20-10)% to all Elemental Resistances Passive Skills in Radius can be Allocated without being connected to your tree +Passage {variant:2}Only affects Passives in Medium Ring {variant:3}Only affects Passives in Large Ring {variant:4}Only affects Passives in Very Large Ring @@ -838,6 +872,7 @@ it and your Class' starting location {variant:6}+5 to maximum Energy Shield {variant:4}+5 to maximum Life {variant:5}+5 to maximum Mana +it and your Class' starting location Corrupted ]],[[ Warrior's Tale @@ -886,9 +921,10 @@ Limited to: 2 Variant: Pre 3.21.0 Variant: Current Radius: Medium +{variant:1}(10-15)% increased Elemental Damage with Attack Skills {variant:2}(10-15)% increased Elemental Damage With 40 total Strength and Intelligence in Radius, Prismatic Skills deal 50% less Cold Damage -{variant:1}(10-15)% increased Elemental Damage with Attack Skills +With 40 total Strength and Intelligence in Radius, Prismatic Skills cannot choose Cold With 40 total Strength and Intelligence in Radius, Prismatic Skills cannot choose Cold ]],[[ Combat Focus @@ -898,9 +934,10 @@ Limited to: 2 Variant: Pre 3.21.0 Variant: Current Radius: Medium +{variant:1}(10-15)% increased Elemental Damage with Attack Skills {variant:2}(10-15)% increased Elemental Damage With 40 total Intelligence and Dexterity in Radius, Prismatic Skills deal 50% less Fire Damage -{variant:1}(10-15)% increased Elemental Damage with Attack Skills +With 40 total Intelligence and Dexterity in Radius, Prismatic Skills cannot choose Fire With 40 total Intelligence and Dexterity in Radius, Prismatic Skills cannot choose Fire ]],[[ Combat Focus @@ -910,9 +947,10 @@ Limited to: 2 Variant: Pre 3.21.0 Variant: Current Radius: Medium +{variant:1}(10-15)% increased Elemental Damage with Attack Skills {variant:2}(10-15)% increased Elemental Damage With 40 total Dexterity and Strength in Radius, Prismatic Skills deal 50% less Lightning Damage -{variant:1}(10-15)% increased Elemental Damage with Attack Skills +With 40 total Dexterity and Strength in Radius, Prismatic Skills cannot choose Lightning With 40 total Dexterity and Strength in Radius, Prismatic Skills Strike cannot choose Lightning ]],[[ Collateral Damage @@ -954,6 +992,8 @@ Radius: Medium With at least 40 Dexterity in Radius, Melee Damage dealt by Frost Blades Penetrates 15% Cold Resistance With at least 40 Dexterity in Radius, Frost Blades has 25% increased Projectile Speed +dealt by Frost Blades Penetrates 15% Cold Resistance +With at least 40 Dexterity in Radius, Frost Blades has 25% increased Projectile Speed ]],[[ First Snow Cobalt Jewel @@ -964,6 +1004,8 @@ Radius: Medium With at least 40 Intelligence in Radius, Freezing Pulse fires 2 additional Projectiles With at least 40 Intelligence in Radius, 25% increased Freezing Pulse Damage if you've Shattered an Enemy Recently +With at least 40 Intelligence in Radius, 25% increased Freezing Pulse Damage if +you've Shattered an Enemy Recently ]],[[ Frozen Trail Cobalt Jewel @@ -972,6 +1014,7 @@ Limited to: 2 Radius: Medium (7-10)% increased Projectile Damage With at least 40 Intelligence in Radius, Frostbolt fires 2 additional Projectiles +With at least 40 Intelligence in Radius, Frostbolt Projectiles gain 40% increased Projectile Speed per second With at least 40 Intelligence in Radius, Frostbolt Projectiles gain 40% increased Projectile Speed per second ]],[[ @@ -982,10 +1025,10 @@ Variant: Pre 2.6.0 Variant: Current Limited to: 1 Radius: Medium +{variant:1}(4-12)% increased Damage over Time {variant:2}(8-12)% increased Damage over Time With at least 40 Dexterity in Radius, Viper Strike deals 2% increased Damage with Hits and Poison for each Poison on the Enemy {variant:2}With at least 40 Dexterity in Radius, Viper Strike has a 10% chance per Poison on Enemy to grant Unholy Might for 4 seconds on Hit -{variant:1}(4-12)% increased Damage over Time ]],[[ Hazardous Research Cobalt Jewel @@ -1009,9 +1052,14 @@ Radius: Medium (10-15)% increased Fire Damage {variant:2}With at least 40 Intelligence in Radius, Rolling Magma deals 50% less Damage {variant:2}With at least 40 Intelligence in Radius, Rolling Magma deals 40% more Damage per Chain +{variant:1}With at least 40 Intelligence in Radius, Rolling Magma fires an additional Projectile +{variant:1}With at least 40 Intelligence in Radius, Rolling Magma +{variant:2}With at least 40 Intelligence in Radius, Rolling Magma +{variant:1}has 10% increased Area of Effect per Chain +{variant:2}has 10% increased Area of Effect per Chain +{variant:2}With at least 40 Intelligence in Radius, Rolling Magma deals 40% more Damage per Chain With at least 40 Intelligence in Radius, Rolling Magma has 10% increased Area of Effect per Chain -{variant:1}With at least 40 Intelligence in Radius, Rolling Magma fires an additional Projectile ]],[[ The Long Winter Cobalt Jewel @@ -1022,6 +1070,8 @@ Radius: Medium With 40 Intelligence in Radius, Glacial Cascade has an additional Burst With 40 Intelligence in Radius, 20% of Glacial Cascade Physical Damage Converted to Cold Damage +With 40 Intelligence in Radius, 20% of Glacial Cascade Physical Damage +Converted to Cold Damage ]],[[ Might and Influence Viridian Jewel @@ -1038,19 +1088,27 @@ Radius: Medium {variant:2,3,4,5,6}(10-15)% increased Attack Damage {variant:1}(10-15)% increased Global Physical Damage {variant:6}With at least 40 Dexterity in Radius, Dual Strike has (20-30)% increased -Accuracy Rating while wielding a Sword +{variant:6}Accuracy Rating while wielding a Sword {variant:3}With at least 40 Dexterity in Radius, Dual Strike has (10-15)% increased Attack -Speed while wielding a Claw +{variant:3}Speed while wielding a Claw {variant:4}With at least 40 Dexterity in Radius, Dual Strike has +(20-30)% to Critical Strike -Multiplier while wielding a Dagger +{variant:4}Multiplier while wielding a Dagger {variant:2}With at least 40 Dexterity in Radius, Dual Strike Hits Intimidate Enemies for {variant:2}4 seconds while wielding an Axe {variant:1}With at least 40 Dexterity in Radius, Dual Strike has a 20% chance +{variant:1}to deal Double Damage with the Main-Hand Weapon +{variant:5}With at least 40 Dexterity in Radius, Dual Strike deals Splash Damage +{variant:5}to surrounding targets while wielding a Mace +{variant:1}With at least 40 Dexterity in Radius, Dual Strike deals Off Hand Splash Damage +{variant:1}to surrounding targets to deal Double Damage with the Main-Hand Weapon {variant:1}With at least 40 Dexterity in Radius, Dual Strike deals Off-Hand Splash Damage {variant:1}to surrounding targets -{variant:5}With at least 40 Dexterity in Radius, Dual Strike deals Splash Damage +{variant:2}4 seconds while wielding an Axe +Speed while wielding a Claw +Multiplier while wielding a Dagger {variant:5}to surrounding targets while wielding a Mace +Accuracy Rating while wielding a Sword ]],[[ Omen on the Winds Viridian Jewel @@ -1061,6 +1119,7 @@ Limited to: 2 Radius: Medium (15-20)% increased Damage with Hits against Chilled Enemies With at least 40 Dexterity in Radius, Ice Shot has 25% increased Area of Effect +With at least 40 Dexterity in Radius, Ice Shot Pierces 3 additional Targets {variant:1}With at least 40 Dexterity in Radius, Ice Shot Pierces 5 additional Targets {variant:2}With at least 40 Dexterity in Radius, Ice Shot Pierces 3 additional Targets ]],[[ @@ -1080,9 +1139,9 @@ Variant: Pre 2.6.0 Variant: Pre 3.16.0 Variant: Current Radius: Medium +{variant:1}(5-15)% increased Fire Damage {variant:3}+10% to Fire Damage over Time Multiplier {variant:2,3}(10-15)% increased Fire Damage -{variant:1}(5-15)% increased Fire Damage With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Burning Ground if it Ignites an Enemy. {variant:2}With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Tar if it does not Ignite an Enemy. ]],[[ @@ -1094,8 +1153,8 @@ Variant: Pre 3.3.0 Variant: Current Limited to: 2 Radius: Medium -{variant:2,3}(8-12)% increased Global Physical Damage {variant:1}(4-12)% increased Global Physical Damage +{variant:2,3}(8-12)% increased Global Physical Damage {variant:1}With at least 40 Strength in Radius, Ground Slam has a 20% increased angle {variant:2}With at least 40 Strength in Radius, Ground Slam has a 35% increased angle {variant:3}With at least 40 Strength in Radius, Ground Slam has a 50% increased angle @@ -1123,12 +1182,13 @@ Variant: Pre 3.11.0 Variant: Current Limited to: 1 Radius: Medium +{variant:1}(5-15)% increased Fire Damage {variant:2,3}(10-15)% increased Fire Damage {variant:1}With at least 40 Intelligence in Radius, Fireball Projectiles gain Area as they travel farther, up to 50% increased Area of Effect {variant:3}With at least 40 Intelligence in Radius, Fireball cannot ignite {variant:3}With at least 40 Intelligence in Radius, Fireball has +(30-50)% chance to inflict scorch -{variant:1}(5-15)% increased Fire Damage {variant:2}With at least 40 Intelligence in Radius, Fireball Projectiles gain Radius as they travel farther, up to +4 Radius +{variant:3}With at least 40 Intelligence in Radius, Fireball has +(30-50)% chance to inflict scorch ]],[[ Shattered Chains Crimson Jewel @@ -1160,9 +1220,9 @@ Variant: Pre 2.6.0 Variant: Current Limited to: 1 Radius: Medium +{variant:1}(5-10)% increased maximum Mana {variant:2}(7-10)% increased maximum Mana With at least 40 Intelligence in Radius, 10% of Damage taken Recouped as Mana if you've Warcried Recently -{variant:1}(5-10)% increased maximum Mana ]],[[ Spreading Rot Cobalt Jewel @@ -1174,6 +1234,7 @@ Limited to: 1 Radius: Medium (7-13)% increased Chaos Damage {variant:2,3}With at least 40 Intelligence in Radius, Blight inflicts Withered for 2 seconds +{variant:2,3}With at least 40 Intelligence in Radius, Blight has 50% increased Hinder Duration {variant:1,2}With at least 40 Intelligence in Radius, Blight has 50% increased Hinder Duration {variant:3}With at least 40 Intelligence in Radius, Blight has 30% reduced Cast Speed {variant:1}With at least 40 Intelligence in Radius, Enemies Hindered by Blight take 25% increased Chaos Damage @@ -1184,8 +1245,8 @@ Source: No longer obtainable Variant: Pre 2.6.0 Variant: Current Radius: Medium -{variant:2}(7-10)% increased Projectile Damage {variant:1}(6-10)% increased Projectile Damage +{variant:2}(7-10)% increased Projectile Damage {variant:1}With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 4% increased Damage each time it Hits. {variant:2}With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 5% increased Damage each time it Hits. ]],[[ @@ -1206,9 +1267,9 @@ Variant: Pre 2.6.0 Variant: Current Limited to: 2 Radius: Medium -With at least 40 Intelligence in Radius, Raised Spectres have a 50% chance to gain Soul Eater for 20 seconds on Kill {variant:1}Minions have (5-8)% increased Area of Effect of Area Skills {variant:2}Minions have (6-8)% increased Area of Effect of Area Skills +With at least 40 Intelligence in Radius, Raised Spectres have a 50% chance to gain Soul Eater for 20 seconds on Kill ]],[[ The Vigil Crimson Jewel @@ -1218,10 +1279,10 @@ Variant: Pre 3.14.0 Variant: Current Limited to: 1 Radius: Medium -{variant:3}With at least 40 Strength in Radius, Hits with Vigilant Strike Fortify you and Nearby Allies for 8 seconds (8-15)% increased Armour {variant:1}With at least 40 Strength in Radius, Hits with Vigilant Strike Fortify you and Nearby Allies for 3 seconds {variant:2}With at least 40 Strength in Radius, Hits with Vigilant Strike Fortify you and Nearby Allies for 12 seconds +{variant:3}With at least 40 Strength in Radius, Hits with Vigilant Strike Fortify you and Nearby Allies for 8 seconds ]],[[ Violent Dead Cobalt Jewel @@ -1230,6 +1291,9 @@ Limited to: 2 Radius: Medium Minions deal (10-15)% increased Damage With at least 40 Intelligence in Radius, Raised +Zombies' Slam Attack has 100% increased Cooldown Recovery Rate +With at least 40 Intelligence in Radius, Raised Zombies' Slam +Attack deals 30% increased Damage Zombies' Slam Attack has 100% increased Cooldown Recovery Speed With at least 40 Intelligence in Radius, Raised Zombies' Slam Attack deals 30% increased Damage @@ -1242,9 +1306,9 @@ Variant: Pre 3.9.0 Variant: Current Limited to: 1 Radius: Medium +{variant:1}(6-10)% increased Projectile Damage {variant:2,3}(7-10)% increased Projectile Damage {variant:3}With at least 40 Dexterity in Radius, Barrage fires an additional 6 projectiles simultaneously on the first and final attacks -{variant:1}(6-10)% increased Projectile Damage {variant:1,2}With at least 40 Dexterity in Radius, Barrage fires an additional 2 projectiles simultaneously on the first and final attacks ]],[[ Weight of the Empire @@ -1268,6 +1332,9 @@ Radius: Medium {variant:2}With at least 40 Strength in Radius, Molten Strike fires 50% less Projectiles {variant:1}With at least 40 Strength in Radius, Molten Strike fires 2 additional Projectiles {variant:1}With at least 40 Strength in Radius, Molten Strike has 25% increased Area of Effect +{variant:1}With at least 40 Strength in Radius, Molten Strike has 25% increased Area of Effect +{variant:2}With at least 40 Strength in Radius, Molten Strike Projectiles Chain +1 time +{variant:2}With at least 40 Strength in Radius, Molten Strike fires 50% less Projectiles ]],[[ Winter Burial Crimson Jewel @@ -1278,6 +1345,9 @@ Radius: Medium With at least 40 Strength in Radius, Glacial Hammer deals Cold-only Splash Damage to surrounding targets With at least 40 Strength in Radius, 25% of Glacial +Hammer Physical Damage Converted to Cold Damage +Cold-only Splash Damage to surrounding targets +With at least 40 Strength in Radius, 25% of Glacial Hammer Physical Damage converted to Cold Damage ]],[[ Winter's Bounty @@ -1316,8 +1386,8 @@ Source: Use currency{Vaal Orb} on normal{Crimson Jewel} Variant: Pre 3.14.0 Variant: Current Limited to: 1 -{variant:2}Vaal Skills have (15-20)% chance to regain consumed Souls when used {variant:1,2}(15-20)% increased Vaal Skill Effect Duration +{variant:2}Vaal Skills have (15-20)% chance to regain consumed Souls when used Corrupted ]],[[ Brute Force Solution @@ -1412,9 +1482,9 @@ Variant: Pre 2.5.0 Variant: Pre 3.20.0 Variant: Current Radius: Large +{variant:1}(8-12)% increased maximum Energy Shield {variant:2,3}(3-6)% increased maximum Energy Shield Increases and Reductions to Life in Radius are Transformed to apply to Energy Shield -{variant:1}(8-12)% increased maximum Energy Shield {variant:3}Corrupted ]],[[ Fertile Mind @@ -1461,10 +1531,10 @@ Variant: Current Requires Level: 20 Limited to: 1 Radius: Medium +Notable Passive Skills in Radius are Transformed to instead grant: Minions take 20% increased Damage Minions deal (35-45)% increased Damage Minions have +(10-12)% Chance to Block Attack Damage Minions have +(10-12)% Chance to Block Spell Damage -Notable Passive Skills in Radius are Transformed to instead grant: Minions take 20% increased Damage {variant:2}Corrupted ]],[[ Fragility @@ -1526,8 +1596,8 @@ Corrupted ]],[[ Pacifism Viridian Jewel --1 to Maximum Frenzy Charges Source: Use currency{Vaal Orb} on normal{Viridian Jewel} +-1 to Maximum Frenzy Charges Corrupted ]],[[ Replica Pacifism @@ -1558,10 +1628,11 @@ Variant: Current Requires Level: 20 Limited to: 1 Radius: Medium +Notable Passive Skills in Radius are Transformed to instead grant: Minions have 25% reduced Movement Speed Minions have (12-16)% increased Attack Speed Minions have (12-16)% increased Cast Speed +Minions have (12-16)% increased Cast Speed Minions have (20-24)% chance to Suppress Spell Damage -Notable Passive Skills in Radius are Transformed to instead grant: Minions have 25% reduced Movement Speed {variant:2}Corrupted ]],[[ Rain of Splinters @@ -1581,10 +1652,10 @@ Variant: Pre 3.4.0 Variant: Pre 3.20.0 Variant: Pre 3.25.0 Variant: Current -{variant:4}+(2-6)% Chance to Block Spell Damage -Hits have (140-200)% increased Critical Strike Chance against you {variant:1}+6% Chance to Block Spell Damage {variant:2,3}+(2-4)% Chance to Block Spell Damage +{variant:4}+(2-6)% Chance to Block Spell Damage +Hits have (140-200)% increased Critical Strike Chance against you {variant:1,2,3}(2-4)% Chance to Block Attack Damage {variant:4}(2-6)% Chance to Block Attack Damage {variant:3}Corrupted @@ -1652,9 +1723,11 @@ Variant: Current (10-20)% reduced Skeleton Duration Minions deal (8-12)% increased Damage {variant:2,3}(7-10)% increased Skeleton Attack Speed -{variant:2,3}(7-10)% increased Skeleton Cast speed +{variant:2,3}(7-10)% increased Skeleton Cast Speed +{variant:2,3}(3-5)% increased Skeleton Movement Speed {variant:2,3}(3-5)% increased Skeleton Movement Speed {variant:1}2% increased Skeleton Attack Speed +{variant:2,3}(7-10)% increased Skeleton Cast speed {variant:3}Corrupted ]],[[ Vaal Sentencing @@ -1703,9 +1776,9 @@ Source: No longer obtainable Variant: Pre 3.16.0 Variant: Current Limited to: 1 +{variant:1}3% chance to Avoid Elemental Ailments {variant:2}10% chance to Avoid Elemental Ailments {variant:2}10% increased Life Recovery from Flasks -{variant:1}3% chance to Avoid Elemental Ailments {variant:1}8% increased Life Recovery from Flasks {variant:1}3% chance to Suppress Spell Damage {variant:2}5% chance to Suppress Spell Damage @@ -1767,10 +1840,10 @@ Source: No longer obtainable Variant: Pre 3.16.0 Variant: Current Limited to: 1 -{variant:2}10% increased Attack Damage -{variant:2}+0.2 metres to Melee Strike Range {variant:1}8% increased Attack Damage {variant:1}+0.1 metres to Melee Strike Range +{variant:2}10% increased Attack Damage +{variant:2}+0.2 metres to Melee Strike Range ]],[[ The Adorned Crimson Jewel @@ -1778,8 +1851,8 @@ Variant: Pre 3.25.0 Variant: Current League: Affliction Source: Vaal Aspect Combination -{variant:2}(0-100)% increased Effect of Jewel Socket Passive Skills containing Corrupted Magic Jewels {variant:1}(50–150)% increased Effect of Jewel Socket Passive Skills containing Corrupted Magic Jewels +{variant:2}(0-100)% increased Effect of Jewel Socket Passive Skills containing Corrupted Magic Jewels ]], -- Jewel: Labyrinth rewards [[ @@ -1830,12 +1903,14 @@ Variant: Nasima (Second Sight) Variant: Balbala (The Traitor) Radius: Large Implicits: 0 -{variant:4}Denoted service of (500-8000) dekhara in the akhara of Balbala -Passives in radius are Conquered by the Maraketh -Historic {variant:1}Denoted service of (500-8000) dekhara in the akhara of Asenath {variant:2}Denoted service of (500-8000) dekhara in the akhara of Deshret {variant:3}Denoted service of (500-8000) dekhara in the akhara of Nasima +{variant:4}Denoted service of (500-8000) dekhara in the akhara of Balbala +{variant:4}Passives in radius are Conquered by the Maraketh +{variant:4}Historic +Passives in radius are Conquered by the Maraketh +Historic ]],[[ Elegant Hubris Timeless Jewel @@ -1850,6 +1925,8 @@ Variant: Caspiro (Supreme Ostentation) Radius: Large Implicits: 0 {variant:1}Commissioned (2000-160000) coins to commemorate Cadiro +{variant:1}Passives in radius are Conquered by the Eternal Empire +{variant:1}Historic {variant:2}Commissioned (2000-160000) coins to commemorate Chitus {variant:3}Commissioned (2000-160000) coins to commemorate Victario {variant:4}Commissioned (2000-160000) coins to commemorate Caspiro @@ -1868,10 +1945,12 @@ Variant: Zerphi (Eternal Youth) (Pre 3.11.0) Variant: Ahuana (Immortal Ambition) Radius: Large Implicits: 0 +{variant:1}Bathed in the blood of (100-8000) sacrificed in the name of Doryani {variant:2}Bathed in the blood of (100-8000) sacrificed in the name of Xibaqua +{variant:2}Passives in radius are Conquered by the Vaal +{variant:2}Historic {variant:3}Bathed in the blood of (100-8000) sacrificed in the name of Zerphi {variant:4}Bathed in the blood of (100-8000) sacrificed in the name of Ahuana -{variant:1}Bathed in the blood of (100-8000) sacrificed in the name of Doryani Passives in radius are Conquered by the Vaal Historic ]],[[ @@ -1888,6 +1967,8 @@ Variant: Akoya (Chainbreaker) Radius: Large Implicits: 0 {variant:1}Commanded leadership over (10000-18000) warriors under Kaom +{variant:1}Passives in radius are Conquered by the Karui +{variant:1}Historic {variant:2}Commanded leadership over (10000-18000) warriors under Kiloava {variant:3}Commanded leadership over (10000-18000) warriors under Rakiata {variant:4}Commanded leadership over (10000-18000) warriors under Akoya @@ -1924,7 +2005,11 @@ Variant: Non-Curse Aura Effect Variant: Defences from Shield Radius: Large Implicits: 0 +{variant:1}Carved to glorify (2000-10000) new faithful converted by High Templar Avarius +{variant:2}Carved to glorify (2000-10000) new faithful converted by High Templar Dominus +{variant:3}Carved to glorify (2000-10000) new faithful converted by High Templar Venarius {variant:4}Carved to glorify (2000-10000) new faithful converted by High Templar Maxarius +{variant:4}Passives in radius are Conquered by the Templars {variant:8}4% increased Area Damage per 10 Devotion {variant:7}Channelling Skills deal 4% increased Damage per 10 Devotion {variant:9}4% increased Elemental Damage per 10 Devotion @@ -1940,9 +2025,7 @@ Implicits: 0 {variant:19}3% increased Defences from Equipped Shield per 10 Devotion {variant:6}4% increased Brand Damage per 10 Devotion {variant:5}4% increased Totem Damage per 10 Devotion -{variant:1}Carved to glorify (2000-10000) new faithful converted by High Templar Avarius -{variant:2}Carved to glorify (2000-10000) new faithful converted by High Templar Dominus -{variant:3}Carved to glorify (2000-10000) new faithful converted by High Templar Venarius +{variant:4}Historic Passives in radius are Conquered by the Templars Historic ]], From 49ac1b88a7a6e308397302ef971dae5eee838ea6 Mon Sep 17 00:00:00 2001 From: EtherealCarnivore <42915554+EtherealCarnivore@users.noreply.github.com> Date: Thu, 5 Mar 2026 05:21:28 +0200 Subject: [PATCH 23/32] Re-export belt via uTextToMods + uModsToText --- src/Data/Uniques/belt.lua | 883 ++++-------------------------------- src/Export/Uniques/belt.lua | 815 ++------------------------------- 2 files changed, 127 insertions(+), 1571 deletions(-) diff --git a/src/Data/Uniques/belt.lua b/src/Data/Uniques/belt.lua index b4301a0921..ec7171296a 100644 --- a/src/Data/Uniques/belt.lua +++ b/src/Data/Uniques/belt.lua @@ -12,9 +12,9 @@ Source: Drops from unique{The Maven} LevelReq: 68 Implicits: 1 (15-25)% increased Stun and Block Recovery -{tags:jewellery_defense}+(600-700) to Armour -{tags:life}(12-15)% increased maximum Life -{tags:jewellery_resistance}+(40-60)% to Fire Resistance +{tags:defences}+(600-700) to Armour +{tags:resource}(12-15)% increased maximum Life +{tags:resistance}+(40-60)% to Fire Resistance {variant:2}+1 to Maximum Endurance Charges Modifiers to Minimum Endurance Charges instead apply to Minimum Brutal Charges Maximum Brutal Charges is equal to Maximum Endurance Charges @@ -27,15 +27,15 @@ Variant: Pre 3.16.0 Variant: Current LevelReq: 44 Implicits: 1 -{tags:jewellery_defense}+(9-20) to maximum Energy Shield -{tags:jewellery_defense}+300 to Evasion Rating -{variant:1}{tags:jewellery_defense}+(35-45) to maximum Energy Shield -{variant:2,3}{tags:jewellery_defense}+(75-80) to maximum Energy Shield -{tags:jewellery_resistance}+(10-15)% to all Elemental Resistances +{tags:defences}+(9-20) to maximum Energy Shield +{tags:defences}+300 to Evasion Rating +{variant:1}{tags:defences}+(35-45) to maximum Energy Shield +{variant:2,3}{tags:defences}+(75-80) to maximum Energy Shield +{tags:resistance}+(10-15)% to all Elemental Resistances You have Phasing if Energy Shield Recharge has started Recently +{tags:speed}10% increased Movement Speed while Phasing {variant:1,2}6% increased Evasion while Phasing {variant:3}30% increased Evasion while Phasing -{tags:speed}10% increased Movement Speed while Phasing ]],[[ Auxium {variant:1,2}Chain Belt @@ -46,28 +46,28 @@ Variant: Pre 3.5.0 Variant: Current {variant:1,2}LevelReq: 70 Implicits: 2 -{variant:1,2}{tags:jewellery_defense}+(9-20) to maximum Energy Shield -{variant:3,4}{tags:jewellery_defense}+(60-80) to maximum Energy Shield -{tags:jewellery_defense}+(60-70) to maximum Energy Shield -{tags:mana}+(45-55) to maximum Mana -{variant:1}{tags:attack,mana}0.2% of Physical Attack Damage Leeched as Mana per Power Charge +{variant:1,2}{tags:defences}+(9-20) to maximum Energy Shield +{variant:3,4}{tags:defences}+(60-80) to maximum Energy Shield +{tags:defences}+(60-70) to maximum Energy Shield +{tags:resource}+(45-55) to maximum Mana {variant:2,3}Chill Effect and Freeze Duration on you are based on 65% of Energy Shield {variant:4}Chill Effect and Freeze Duration on you are based on 100% of Energy Shield -{variant:1}{tags:attack,jewellery_elemental}(20-30)% increased Elemental Damage with Attack Skills -{variant:2,3}{tags:attack,jewellery_elemental}(10-20)% increased Elemental Damage with Attack Skills -{variant:4}{tags:attack,jewellery_elemental}(20-25)% increased Elemental Damage with Attack Skills per Power Charge -{variant:2,3,4}{tags:attack,mana}0.2% of Attack Damage Leeched as Mana per Power Charge +{variant:1}{tags:elemental_damage,attack}(20-30)% increased Elemental Damage with Attack Skills +{variant:2,3}{tags:elemental_damage,attack}(10-20)% increased Elemental Damage with Attack Skills +{variant:4}{tags:elemental_damage,attack}(20-25)% increased Elemental Damage with Attack Skills per Power Charge +{variant:2,3,4}{tags:resource,attack}0.2% of Attack Damage Leeched as Mana per Power Charge +{variant:1}{tags:attack,mana}0.2% of Physical Attack Damage Leeched as Mana per Power Charge ]],[[ The Burden of Truth Crystal Belt Source: Drops from unique{Sirus, Awakener of Worlds} LevelReq: 79 Implicits: 1 -{tags:jewellery_defense}+(60-80) to maximum Energy Shield -{tags:life}(30-40)% increased Life Recovery from Flasks -33% of Chaos Damage taken does not bypass Energy Shield +{tags:defences}+(60-80) to maximum Energy Shield 33% of Non-Chaos Damage taken bypasses Energy Shield -{tags:jewellery_defense}Gain (5-10)% of Maximum Life as Extra Maximum Energy Shield +{tags:resource}(30-40)% increased Life Recovery from Flasks +33% of Chaos Damage taken does not bypass Energy Shield +{tags:defences}Gain (5-10)% of Maximum Life as Extra Maximum Energy Shield Supreme Decadence ]],[[ Bated Breath @@ -76,12 +76,12 @@ Variant: Pre 2.6.0 Variant: Current LevelReq: 22 Implicits: 1 -{tags:jewellery_defense}+(9-20) to maximum Energy Shield -{tags:jewellery_attribute}+(15-25) to Intelligence +{tags:defences}+(9-20) to maximum Energy Shield +{tags:attribute}+(15-25) to Intelligence 10% increased Damage -{tags:jewellery_defense}+(20-30) to maximum Energy Shield -{variant:2}{tags:jewellery_defense}20% increased maximum Energy Shield -{tags:jewellery_defense}50% increased Energy Shield Recharge Rate +{tags:defences}+(20-30) to maximum Energy Shield +{variant:2}{tags:defences}20% increased maximum Energy Shield +{tags:defences}50% increased Energy Shield Recharge Rate ]],[[ Replica Bated Breath Chain Belt @@ -89,8 +89,8 @@ League: Heist Source: Steal from a unique{Curio Display} during a Grand Heist LevelReq: 22 Implicits: 1 -{tags:jewellery_defense}+(9-20) to maximum Energy Shield -{tags:jewellery_attribute}+(15-25) to Intelligence +{tags:defences}+(9-20) to maximum Energy Shield +{tags:attribute}+(15-25) to Intelligence 10% increased Damage 50% increased Fishing Pool Consumption 20% increased Fishing Range @@ -104,13 +104,18 @@ League: Harvest Source: Drops from unique{Ersi, Mother of Thorns} in normal{The Sacred Grove} LevelReq: 68 Implicits: 1 -{tags:life}+(25-40) to maximum Life -{tags:attack,physical_damage}Adds (5-7) to (11-12) Physical Damage to Attacks +{tags:resource}+(25-40) to maximum Life +{tags:physical_damage,attack}Adds (5-7) to (11-12) Physical Damage to Attacks (20-30)% increased Stun Duration on Enemies Nearby Enemies are Crushed while you have at least 25 Rage -{variant:1}{tags:physical_damage}(4-6)% increased Physical Damage per 10 Rage +{variant:1}+20 to Maximum Rage {variant:1}+20 to Maximum Rage {variant:2}+10 to Maximum Rage +{variant:1}{tags:physical_damage}(4-6)% increased Physical Damage per 10 Rage +{vaariant:1}{tags:physical_damage}(4-6)% increased Physical Damage per 10 Rage +]],[[ +Belt of the Deceiver10 Rage +{vaariant:1}{tags:physical_damage}(4-6)% increased Physical Damage per 10 Rage ]],[[ Belt of the Deceiver Heavy Belt @@ -118,13 +123,13 @@ Variant: Pre 2.6.0 Variant: Current LevelReq: 20 Implicits: 1 -{tags:jewellery_attribute}+(25-35) to Strength -{variant:1}10% reduced Chance to Block Attack and Spell Damage +{tags:attribute}+(25-35) to Strength +{variant:1}10% increased Chance to Block Attack and Spell Damage {tags:physical_damage}(15-25)% increased Global Physical Damage {tags:critical}You take 30% reduced Extra Damage from Critical Strikes -{tags:life}+(30-40) to maximum Life -{variant:1}{tags:jewellery_resistance}+(6-10)% to all Elemental Resistances -{variant:2}{tags:jewellery_resistance}+(10-15)% to all Elemental Resistances +{tags:resource}+(30-40) to maximum Life +{variant:1}{tags:resistance}+(6-10)% to all Elemental Resistances +{variant:2}{tags:resistance}+(10-15)% to all Elemental Resistances {variant:2}Nearby Enemies are Intimidated ]],[[ Bisco's Leash @@ -133,10 +138,10 @@ Variant: Pre 3.25.0 Variant: Current LevelReq: 30 Implicits: 1 -{tags:jewellery_attribute}+(25-35) to Strength +{tags:attribute}+(25-35) to Strength +{variant:2}{tags:attribute}+(10-15) to all Attributes {variant:1}5% increased Quantity of Items found -{variant:2}{tags:jewellery_attribute}+(10-15) to all Attributes -{tags:jewellery_resistance}+(20-40)% to Cold Resistance +{tags:resistance}+(20-40)% to Cold Resistance 1% increased Rarity of Items found per 15 Rampage Kills Rampage ]],[[ @@ -145,9 +150,9 @@ Cloth Belt LevelReq: 16 Implicits: 1 (15-25)% increased Stun and Block Recovery -{tags:jewellery_attribute}+(20-30) to Dexterity -{tags:jewellery_attribute}+(20-30) to Intelligence -{tags:life}+(60-80) to Maximum Life +{tags:attribute}+(20-30) to Dexterity +{tags:attribute}+(20-30) to Intelligence +{tags:resource}+(60-80) to maximum Life Every 5 seconds, gain one of the following for 5 seconds: Your Hits are always Critical Strikes Hits against you are always Critical Strikes @@ -155,6 +160,18 @@ Attacks cannot Hit you Attacks against you always Hit Your Damage with Hits is Lucky Damage of Hits against you is Lucky +Your Hits are always Critical Strikes +Hits against you are always Critical Strikes +Attacks cannot Hit you +Attacks against you always Hit +Your Damage with Hits is Lucky +Damage of Hits against you is Lucky +Your Hits are always Critical Strikes +Hits against you are always Critical Strikes +Attacks cannot Hit you +Attacks against you always Hit +Your Damage with Hits is Lucky +Damage of Hits against you is Lucky ]],[[ Chains of Emancipation Chain Belt @@ -162,9 +179,9 @@ League: Heist Source: Drops from unique{Friedrich Tarollo, Slave Merchant} in normal{Contract: The Slaver King} LevelReq: 61 Implicits: 1 -{tags:jewellery_defense}+(9-20) to maximum Energy Shield -{tags:life}+(60-80) to maximum Life -{tags:jewellery_resistance}+(17-23)% to Chaos Resistance +{tags:defences}+(9-20) to maximum Energy Shield +{tags:resource}+(60-80) to maximum Life +{tags:resistance}+(17-23)% to Chaos Resistance Enemy Hits inflict Temporal Chains on you When you lose Temporal Chains you gain maximum Rage Immune to Curses while you have at least 25 Rage @@ -178,14 +195,14 @@ Source: Opening normal{Experimental Chest} in normal{Hybridisation Chamber} Upgrade: Upgrades to unique{Coward's Legacy} via currency{Vial of Consequence} LevelReq: 22 Implicits: 1 -{tags:jewellery_defense}+(9-20) to maximum Energy Shield +{tags:defences}+(9-20) to maximum Energy Shield +{variant:1}{tags:attribute}+(10-15) to all Attributes +{variant:2}{tags:attribute}+(15-20) to all Attributes {variant:1}(20-25)% increased Damage -{variant:1}{tags:jewellery_attribute}+(10-15) to all Attributes -{variant:2}{tags:jewellery_attribute}+(15-20) to all Attributes {tags:speed}(5-10)% increased Movement Speed +{variant:2}{tags:resource}You count as on Full Life while you are Cursed with Vulnerability +{tags:caster}You are Cursed with Vulnerability Damage from Enemies Hitting you is Unlucky while you are Cursed with Vulnerability -{variant:2}{tags:life}You count as on Full Life while you are Cursed with Vulnerability -{tags:caster}You are cursed with Vulnerability ]],[[ Coward's Legacy Chain Belt @@ -193,11 +210,11 @@ League: Incursion Source: Upgraded from unique{Coward's Chains} via currency{Vial of Consequence} LevelReq: 52 Implicits: 1 -{tags:jewellery_defense}+(9-20) to maximum Energy Shield -{tags:jewellery_attribute}+(15-20) to all Attributes +{tags:defences}+(9-20) to maximum Energy Shield +{tags:attribute}+(15-20) to all Attributes {tags:speed}(5-10)% increased Movement Speed {tags:caster}50% increased Effect of Curses on you -{tags:life}You count as on Low Life while you are Cursed with Vulnerability +{tags:resource}You count as on Low Life while you are Cursed with Vulnerability {tags:caster}You are Cursed with Vulnerability ]],[[ Cyclopean Coil @@ -206,9 +223,9 @@ Elder Item Source: Drops from unique{The Elder} LevelReq: 68 Implicits: 1 -{tags:life}+(25-40) to maximum Life -{tags:life}+(60-80) to maximum Life -{tags:jewellery_attribute}(5-15)% increased Attributes +{tags:resource}+(25-40) to maximum Life +{tags:attribute}(5-15)% increased Attributes +{tags:resource}+(60-80) to maximum Life Cannot be Frozen if Dexterity is higher than Intelligence Cannot be Ignited if Strength is higher than Dexterity Cannot be Shocked if Intelligence is higher than Strength @@ -223,749 +240,13 @@ Variant: Pre 3.21.0 Variant: Current Implicits: 1 Has 1 Abyssal Socket +Implicits: 1 +Has 1 Abyssal Socket +Has 1 Abyssal Socket +Has 1 Abyssal Socket +{variant:3}(50-100)% increased Effecrent +Has 1 Abyssal Socket Has 1 Abyssal Socket -{variant:1}50% increased Effect of Socketed Abyss Jewels -{variant:2}75% increased Effect of Socketed Abyss Jewels {variant:3}(50-100)% increased Effect of Socketed Abyss Jewels -]],[[ -Doryani's Invitation -Heavy Belt -Source: Drops from unique{Atziri, Queen of the Vaal} in normal{The Apex of Sacrifice} -Variant: Pre 3.11.0 (Physical) -Variant: Pre 3.11.0 (Fire) -Variant: Pre 3.11.0 (Cold) -Variant: Pre 3.11.0 (Lightning) -Variant: Current (Physical) -Variant: Current (Fire) -Variant: Current (Cold) -Variant: Current (Lightning) -LevelReq: 68 -Implicits: 1 -{tags:jewellery_attribute}+(25-35) to Strength -{variant:1,5}{tags:physical_damage}(20-30)% increased Global Physical Damage -{variant:2,6}{tags:jewellery_elemental}(20-30)% increased Fire Damage -{variant:3,7}{tags:jewellery_elemental}(20-30)% increased Cold Damage -{variant:4,8}{tags:jewellery_elemental}(20-30)% increased Lightning Damage -{variant:2,3,4,6,7,8}{tags:jewellery_defense}+(300-350) to Armour -{variant:1,3,4,5,7,8}{tags:jewellery_resistance}+(30-35)% to Fire Resistance -{variant:1,2,4,5,6,8}{tags:jewellery_resistance}+(30-35)% to Cold Resistance -{variant:1,2,3,5,6,7}{tags:jewellery_resistance}+(30-35)% to Lightning Resistance -{variant:1}{tags:life}0.2% of Physical Damage Leeched as Life -{variant:5}{tags:life}0.6% of Physical Damage Leeched as Life -{variant:2}{tags:life}0.2% of Fire Damage Leeched as Life -{variant:6}{tags:life}0.6% of Fire Damage Leeched as Life -{variant:3}{tags:life}0.2% of Cold Damage Leeched as Life -{variant:7}{tags:life}0.6% of Cold Damage Leeched as Life -{variant:4}{tags:life}0.2% of Lightning Damage Leeched as Life -{variant:8}{tags:life}0.6% of Lightning Damage Leeched as Life -{variant:1,5}25% reduced Enemy Stun Threshold during any Flask Effect -{variant:2}10% chance to Ignite during any Flask Effect -{variant:6}(20-30)% chance to Ignite during any Flask Effect -{variant:3}10% chance to Freeze during any Flask Effect -{variant:7}(20-30)% chance to Freeze during any Flask Effect -{variant:4}10% chance to Shock during any Flask Effect -{variant:8}(20-30)% chance to Shock during any Flask Effect -]],[[ -The Druggery -Cloth Belt -League: Heist -LevelReq: 48 -Implicits: 1 -(15-25)% increased Stun and Block Recovery -{tags:jewellery_attribute}+(20-30) to all Attributes -(15-25)% increased Flask Charges gained -(10-20)% increased Flask Charges used -(10-20)% increased Flask Effect Duration -Life Flasks gain 1 Charge every 3 seconds -100% of Life Recovery from Flasks is applied to nearby Allies instead of You -]],[[ -Dyadian Dawn -Heavy Belt -Variant: Pre 2.6.0 -Variant: Current -LevelReq: 52 -Implicits: 1 -{tags:jewellery_attribute}+(25-35) to Strength -{tags:life}+(70-85) to maximum Life -{tags:jewellery_resistance}+(20-40)% to Fire Resistance -{tags:jewellery_resistance}+(20-40)% to Cold Resistance -{variant:1}{tags:attack,life}0.6% of Attack Damage Leeched as Life against Chilled enemies -{variant:2}{tags:attack,life}1% of Attack Damage Leeched as Life against Chilled enemies -{variant:1}{tags:jewellery_elemental,attack}Ignites you inflict with Attacks deal Damage 20% faster -{variant:2}{tags:jewellery_elemental,attack}Ignites you inflict with Attacks deal Damage 35% faster -Deal no Physical Damage -]],[[ -Faminebind -Rustic Sash -League: Talisman Standard, Talisman Hardcore -LevelReq: 18 -Implicits: 1 -{tags:physical_damage}(12-24)% increased Global Physical Damage -{tags:jewellery_resistance}+(20-30)% to Cold Resistance -20% increased Projectile Damage -30% reduced Flask Charges gained -60% increased Flask Effect Duration -Deals 50 Chaos Damage per second to nearby Enemies -]],[[ -Feastbind -Rustic Sash -League: Talisman Standard, Talisman Hardcore -LevelReq: 11 -Implicits: 1 -{tags:physical_damage}(12-24)% increased Global Physical Damage -{tags:attack,physical_damage}Adds 5 to 10 Physical Damage to Attacks -{tags:life}+(20-40) to maximum Life -{tags:attack,life}0.2% of Physical Attack Damage Leeched as Life -50% increased Flask Charges gained during any Flask Effect -{tags:mana}50% increased Mana Regeneration Rate during any Flask Effect -]],[[ -The Flow Untethered -Cloth Belt -Variant: Pre 3.16.0 -Variant: Current -League: Harbinger -Source: Created from item parts obtained from Boss in The Beachhead -Upgrade: Upgrades to unique{The Torrent's Reclamation} via currency{Time-light Scroll} -LevelReq: 60 -Implicits: 1 -(15-25)% increased Stun and Block Recovery -Grants Summon Harbinger of Time Skill -{variant:1}{tags:jewellery_defense}(15-20)% increased Energy Shield Recovery rate -{variant:2}{tags:jewellery_defense}(10-15)% increased Energy Shield Recovery rate -{variant:1}{tags:life}(15-20)% increased Life Recovery rate -{variant:2}{tags:life}(10-15)% increased Life Recovery rate -{tags:caster,attack,speed}(10-15)% increased Attack and Cast Speed -(15-20)% increased Cooldown Recovery Rate -Debuffs on you expire (15-20)% faster -]],[[ -The Torrent's Reclamation -Cloth Belt -League: Harvest -Source: Upgraded from unique{The Flow Untethered} via currency{Time-light Scroll} -LevelReq: 60 -Implicits: 1 -(15-25)% increased Stun and Block Recovery -Grants Summon Greater Harbinger of Time Skill -{tags:jewellery_defense}(15-20)% increased Energy Shield Recovery rate -{tags:life}(15-20)% increased Life Recovery rate -{tags:caster,attack,speed}(10-15)% increased Attack and Cast Speed -(15-20)% increased Cooldown Recovery Rate -Debuffs on you expire (15-20)% faster -]],[[ -Gluttony -Leather Belt -Variant: Pre 3.12.0 -Variant: Current -LevelReq: 48 -Implicits: 1 -{tags:life}+(25-40) to maximum Life -{variant:1}Trigger Level 30 Poacher's Mark when you Hit a Rare or Unique Enemy -{tags:life}+(60-80) to maximum Life -{variant:1}Culling Strike against Enemies Cursed with Poacher's Mark -{variant:2}You have Culling Strike against Cursed Enemies -{variant:2}{tags:life}Gain (20-28) Life per Cursed Enemy Hit with Attacks -{variant:2}{tags:mana}Gain (10-14) Mana per Cursed Enemy Hit with Attacks -{tags:physical_damage}Take (100-200) Physical Damage when you use a Movement Skill -You have no Armour or Maximum Energy Shield -]],[[ -Graven's Secret -Cloth Belt -Variant: Pre 3.17.0 -Variant: Current -League: Ritual -Source: Drops from unique{The Maven} -LevelReq: 68 -Implicits: 1 -(15-25)% increased Stun and Block Recovery -{tags:jewellery_defense}+(60-70) to Energy Shield -{tags:mana}(16-20)% increased maximum Mana -{tags:jewellery_resistance}+(40-60)% to Lightning Resistance -{variant:2}+1 to Maximum Power Charges -Modifiers to Minimum Power Charges instead apply to Minimum Absorption Charges -Maximum Absorption Charges is equal to Maximum Power Charges -Gain Absorption Charges instead of Power Charges -]],[[ -Headhunter -Leather Belt -League: Nemesis -LevelReq: 40 -Implicits: 1 -{tags:life}+(25-40) to maximum Life -{tags:jewellery_attribute}+(40-55) to Strength -{tags:jewellery_attribute}+(40-55) to Dexterity -{tags:life}+(50-60) to maximum Life -(20-30)% increased Damage with Hits against Rare monsters -When you Kill a Rare monster, you gain its Modifiers for 60 seconds -]],[[ -Replica Headhunter -Leather Belt -League: Heist -Source: Steal from a unique{Curio Display} during a Grand Heist -LevelReq: 40 -Implicits: 1 -{tags:life}+(25-40) to maximum Life -{tags:jewellery_attribute}+(40-55) to Strength -{tags:jewellery_attribute}+(40-55) to Dexterity -{tags:life}+(50-60) to maximum Life -(20-30)% increased Damage with Hits against Magic monsters -20% chance when you Kill a Magic Monster to gain its Modifiers for 60 seconds -]],[[ -Hyperboreus -Leather Belt -League: Betrayal -Source: Drops from unique{Transportation Leaders} in normal{Safehouses} -Variant: Pre 3.11.0 (Life Regen) -Variant: Pre 3.11.0 (Fire and Chaos Resistances) -Variant: Pre 3.11.0 (Cold and Chaos Resistances) -Variant: Pre 3.11.0 (Light and Chaos Resistances) -Variant: Pre 3.11.0 (Strength and Dexterity) -Variant: Pre 3.11.0 (Dexterity and Intelligence) -Variant: Pre 3.11.0 (Strength and Intelligence) -Variant: Pre 3.11.0 (Trap Throwing Speed) -Variant: Pre 3.11.0 (Energy Shield Regen) -Variant: Pre 3.11.0 (Lucky Crit Chance while Focused) -Variant: Fire and Chaos Resistances (Current) -Variant: Cold and Chaos Resistances (Current) -Variant: Lightning and Chaos Resistances (Current) -Variant: Strength and Dexterity (Current) -Variant: Dexterity and Intelligence (Current) -Variant: Strength and Intelligence (Current) -Variant: Trap Throwing Speed (Current) -Variant: Energy Shield Regen (Current) -Variant: Lucky Crit Chance while Focused (Current) -LevelReq: 60 -Implicits: 1 -{tags:life}+(25-40) to maximum Life -{tags:jewellery_resistance}+(30-40)% to Cold Resistance -Chill nearby Enemies when you Focus, causing 30% reduced Action Speed -{variant:1,2,3,4,5,6,7,8,9,10}Focus has (15-25)% increased Cooldown Recovery Rate -{variant:11,12,13,14,15,16,17,18,19}Focus has (30-50)% increased Cooldown Recovery Rate -(50-70)% increased Damage with Hits and Ailments against Chilled Enemies -{variant:1}{crafted}{tags:life}Regenerate 2% of Life per second during any Flask Effect -{variant:2}{crafted}{tags:chaos,jewellery_resistance}+(8-15)% to Fire and Chaos Resistances -{variant:3}{crafted}{tags:chaos,jewellery_resistance}+(8-15)% to Cold and Chaos Resistances -{variant:4}{crafted}{tags:chaos,jewellery_resistance}+(8-15)% to Lightning and Chaos Resistances -{variant:5}{crafted}{tags:jewellery_attribute}+(6-17) to Strength and Dexterity -{variant:6}{crafted}{tags:jewellery_attribute}+(6-17) to Dexterity and Intelligence -{variant:7}{crafted}{tags:jewellery_attribute}+(6-17) to Strength and Intelligence -{variant:8}{crafted}(7-12)% increased Trap Throwing Speed -{variant:9}{crafted}{tags:jewellery_defense}Regenerate 120 Energy Shield per second while a Rare or Unique Enemy is Nearby -{variant:10,19}{crafted}Your Critical Strike Chance is Lucky while Focused -{variant:11}{crafted}{tags:chaos,jewellery_resistance}+(16-20)% to Fire and Chaos Resistances -{variant:12}{crafted}{tags:chaos,jewellery_resistance}+(16-20)% to Cold and Chaos Resistances -{variant:13}{crafted}{tags:chaos,jewellery_resistance}+(16-20)% to Lightning and Chaos Resistances -{variant:14}{crafted}{tags:jewellery_attribute}+(31-35) to Strength and Dexterity -{variant:15}{crafted}{tags:jewellery_attribute}+(31-35) to Dexterity and Intelligence -{variant:16}{crafted}{tags:jewellery_attribute}+(31-35) to Strength and Intelligence -{variant:17}{crafted}(14-16)% increased Trap Throwing Speed -{variant:18}{crafted}{tags:jewellery_defense}Regenerate 200 Energy Shield per second while a Rare or Unique Enemy is Nearby -{variant:19}{crafted}Focus has (5-8)% increased Cooldown Recovery Rate -]],[[ -Immortal Flesh -Leather Belt -Variant: Pre 1.3.0 -Variant: Pre 2.6.0 -Variant: Pre 3.19.0 -Variant: Current -LevelReq: 50 -Implicits: 1 -{tags:life}+(25-40) to maximum Life -{tags:life}+(75-100) to maximum Life -{variant:1,2,3}{tags:life}Regenerate (66.7-75) Life per second -{variant:4}{tags:life}Regenerate (200-350) Life per second -{tags:mana}Regenerate (8-10) Mana per second -{variant:1}{tags:jewellery_resistance}-40% to all Elemental Resistances -{variant:3,4}{tags:jewellery_resistance}-(15-25)% to all Elemental Resistances -{variant:1}{tags:jewellery_resistance}-10% to all maximum Resistances -{variant:2}{tags:jewellery_resistance}-5% to all maximum Resistances -{tags:physical_damage}-(50-40) Physical Damage taken from Attack Hits -{tags:jewellery_defense}40% increased Armour while not Ignited, Frozen or Shocked -]],[[ -Kaom's Binding -Heavy Belt -LevelReq: 56 -Implicits: 1 -{tags:jewellery_attribute}+(25-35) to Strength -{tags:jewellery_attribute}+(30-40) to Strength -{tags:jewellery_defense}+(300-500) to Armour -Take no Burning Damage if you've stopped taking Burning Damage Recently -Nearby Enemies Convert 25% of their Physical Damage to Fire -]],[[ -Leash of Oblation -Leather Belt -LevelReq: 49 -Implicits: 1 -{tags:life}+(25-40) to maximum Life -{tags:jewellery_attribute}+(15-20) to all Attributes -{tags:life}+(50-70) to maximum Life -You can have an Offering of each type -Offering Skills have 50% reduced Duration -]],[[ -The Magnate -Studded Belt -Variant: Pre 2.6.0 -Variant: Pre 3.19.0 -Variant: Current -LevelReq: 16 -Implicits: 1 -(20-30)% increased Stun Duration on Enemies -{tags:jewellery_attribute}+(40-50) to Strength -{variant:1,2}{tags:physical_damage}(25-40)% increased Global Physical Damage -{variant:3}{tags:jewellery_resistance}+(20-25)% to all Elemental Resistances -50% increased Flask Charges gained -{variant:2}{tags:jewellery_resistance}+(20-25)% to all Elemental Resistances while you have at least 200 Strength -{variant:3}10% chance to deal Double Damage while you have at least 200 Strength -{variant:3}5% chance to deal Triple Damage while you have at least 400 Strength -]],[[ -The Nomad -Studded Belt -Source: No longer obtainable -LevelReq: 48 -Implicits: 1 -(20-30)% increased Stun Duration on Enemies -{tags:jewellery_attribute}+(40-50) to Strength -{tags:jewellery_attribute}+(40-50) to Dexterity -{tags:physical_damage}(25-40)% increased Global Physical Damage -50% increased Flask Charges gained -{tags:jewellery_resistance}+(20-25)% to all Elemental Resistances while you have at least 200 Strength -{tags:attack}(40-50)% increased Projectile Attack Damage while you have at least 200 Dexterity -]],[[ -The Tactician -Studded Belt -Source: No longer obtainable -LevelReq: 48 -Implicits: 1 -(20-30)% increased Stun Duration on Enemies -{tags:jewellery_attribute}+(40-50) to Strength -{tags:jewellery_attribute}+(40-50) to Intelligence -{tags:physical_damage}(25-40)% increased Global Physical Damage -50% increased Flask Charges gained -{tags:jewellery_resistance}+(20-25)% to all Elemental Resistances while you have at least 200 Strength -{tags:critical}(50-60)% increased Critical Strike Chance while you have at least 200 Intelligence -]],[[ -Mageblood -Heavy Belt -LevelReq: 44 -Implicits: 1 -{tags:jewellery_attribute}+(25-35) to Strength -{tags:jewellery_attribute}+(30-50) to Dexterity -{tags:jewellery_resistance}+(15-25)% to Fire Resistance -{tags:jewellery_resistance}+(15-25)% to Cold Resistance -Magic Utility Flask cannot be Used -Leftmost (2-4) Magic Utility Flasks constantly apply their Flask Effects to you -Magic Utility Flask Effects cannot be removed -]],[[ -Maligaro's Restraint -Chain Belt -LevelReq: 44 -Implicits: 1 -{tags:jewellery_defense}+(9-20) to maximum Energy Shield -{tags:jewellery_elemental,attack}Adds 1 to (30-50) Lightning Damage to Attacks -100% increased Shock Duration on you -Shocks you cause are reflected back to you -60% increased Damage while Shocked -{tags:speed}15% increased Movement Speed while Shocked -]],[[ -Meginord's Girdle -Heavy Belt -Variant: Pre 2.0.0 -Variant: Current -Implicits: 1 -{tags:jewellery_attribute}+(25-35) to Strength -{tags:jewellery_attribute}+25 to Strength -{variant:1}{tags:attack,physical_damage}Adds 10 to 20 Physical Damage to Attacks -{variant:2}{tags:attack,physical_damage}Adds 5 to 15 Physical Damage to Attacks -{tags:life}10% increased maximum Life -{tags:jewellery_resistance}+(10-20)% to Cold Resistance -{tags:life}25% increased Flask Life Recovery rate -]],[[ -Mother's Embrace -Heavy Belt -LevelReq: 40 -Implicits: 1 -{tags:jewellery_attribute}+(25-35) to Strength -{tags:life}+(50-70) to maximum Life -{tags:jewellery_resistance}+(20-30)% to Cold Resistance -Your Minions use your Flasks when summoned -Minions have (40-25)% reduced Flask Charges used -Minions have (50-80)% increased Flask Effect Duration -]],[[ -Nevalius Inheritance -Cloth Belt -League: Necropolis -Requires Level 16 -+(20-30) to Dexterity -150% Increased Flask Effect Duration -Flasks applied to you have 60% Reduced Effect -2% Reduced Flask Effect Duration per Level -Flasks applied to you have 1% Increased Effect per Level -]],[[ -Olesya's Delight -Cloth Belt -Variant: Pre 3.17.0 -Variant: Current -League: Ritual -Source: Drops from unique{The Maven} -LevelReq: 68 -Implicits: 1 -(15-25)% increased Stun and Block Recovery -{tags:jewellery_defense}+(600-700) to Evasion Rating -{tags:jewellery_resistance}+(40-60)% to Cold Resistance -{tags:speed}(8-12)% increased Movement Speed -{variant:2}+1 to Maximum Frenzy Charges -Modifiers to Minimum Frenzy Charges instead apply to Minimum Affliction Charges -Maximum Affliction Charges is equal to Maximum Frenzy Charges -Gain Affliction Charges instead of Frenzy Charges -]],[[ -Perandus Blazon -Cloth Belt -Variant: Pre 1.1.0 -Variant: Pre 3.25.0 -Variant: Current -Implicits: 1 -(15-25)% increased Stun and Block Recovery -{tags:jewellery_attribute}+(20-30) to all Attributes -{variant:1}(8-12)% increased Quantity of Items found -{variant:2}(6-8)% increased Quantity of Items found -{variant:3}(10-20)% increased Rarity of Items found -{tags:jewellery_resistance}+20% to Fire Resistance -20% increased Flask Effect Duration -{tags:physical_damage}-2 Physical Damage taken from Attack Hits -]],[[ -Ceinture of Benevolence -Cloth Belt -LevelReq: 40 -Implicits: 1 -(15-25)% increased Stun and Block Recovery -{tags:jewellery_attribute}+(20-40) to Dexterity -{tags:mana}+(40-60) to maximum Mana -(10-7)% reduced Flask Charges used -Non-Unique Utility Flasks you Use apply to Linked Targets -]],[[ -Chain of Endurance -Chain Belt -LevelReq: 14 -+(9-20) to maximum Energy Shield -+(40-50) to Maximum Life -(40-60)% increased Stun and Block Recovery -Reflects (100-150) Physical Damage to Melee Attackers -Regenerate 2% of Life per second for each different Ailment affecting you -]],[[ -Perseverance -Vanguard Belt -Variant: Pre 3.16.0 -Variant: Current -Implicits: 1 -{tags:jewellery_defense}+(260-320) to Armour and Evasion Rating -{tags:life}(4-8)% increased maximum Life -{tags:jewellery_resistance}+(20-40)% to Cold Resistance -{tags:attack}1% increased Attack Damage per 200 of the lowest of Armour and Evasion Rating -{variant:1}Melee Hits which Stun have (14-20)% chance to Fortify -{variant:2}{tags:attack}Melee Hits which Stun Fortify -You have Onslaught while Fortified -]],[[ -Prismweave -Rustic Sash -Variant: Pre 2.6.0 -Variant: Pre 3.19.0 -Variant: Current -LevelReq: 25 -Implicits: 1 -{tags:physical_damage}(12-24)% increased Global Physical Damage -{variant:1}{tags:jewellery_elemental,attack}Adds (3-4) to (7-8) Fire Damage to Attacks -{variant:2}{tags:jewellery_elemental,attack}Adds (7-8) to (15-16) Fire Damage to Attacks -{variant:3}{tags:jewellery_elemental,attack}Adds (14-16) to (30-32) Fire Damage to Attacks -{variant:1}{tags:jewellery_elemental,attack}Adds (2-3) to (5-7) Cold Damage to Attacks -{variant:2}{tags:jewellery_elemental,attack}Adds (5-6) to (12-14) Cold Damage to Attacks -{variant:3}{tags:jewellery_elemental,attack}Adds (10-12) to (24-28) Cold Damage to Attacks -{variant:1}{tags:jewellery_elemental,attack}Adds 1 to (13-17) Lightning Damage to Attacks -{variant:2}{tags:jewellery_elemental,attack}Adds 1 to (30-34) Lightning Damage to Attacks -{variant:3}{tags:jewellery_elemental,attack}Adds 1 to (60-68) Lightning Damage to Attacks -{variant:1,2}{tags:jewellery_resistance}+(6-8)% to all Elemental Resistances -{variant:3}{tags:jewellery_resistance}+(6-15)% to all Elemental Resistances -{tags:jewellery_elemental,attack}30% increased Elemental Damage with Attack Skills during any Flask Effect -{variant:1,2}10% increased Elemental Damage with Attack Skills -]],[[ -Replica Prismweave -Rustic Sash -League: Heist -Source: Steal from a unique{Curio Display} during a Grand Heist -Variant: Pre 3.19.0 -Variant: Current -LevelReq: 25 -Implicits: 1 -{tags:physical_damage}(12-24)% increased Global Physical Damage -{variant:1}{tags:jewellery_elemental,caster}Adds (7-8) to (15-16) Fire Damage to Spells -{variant:2}{tags:jewellery_elemental,caster}Adds (14-16) to (30-32) Fire Damage to Spells -{variant:1}{tags:jewellery_elemental,caster}Adds (5-6) to (12-14) Cold Damage to Spells -{variant:2}{tags:jewellery_elemental,caster}Adds (10-12) to (24-28) Cold Damage to Spells -{variant:1}{tags:jewellery_elemental,caster}Adds 1 to (30-34) Lightning Damage to Spells -{variant:2}{tags:jewellery_elemental,caster}Adds 1 to (60-68) Lightning Damage to Spells -{variant:1}{tags:jewellery_resistance}+(6-8)% to all Elemental Resistances -{variant:2}{tags:jewellery_resistance}+(6-15)% to all Elemental Resistances -{variant:1}{tags:jewellery_elemental}10% increased Elemental Damage -{tags:jewellery_elemental}30% increased Elemental Damage during any Flask Effect -]],[[ -Pyroshock Clasp -Leather Belt -League: Heist -LevelReq: 43 -Implicits: 1 -{tags:life}+(25-40) to maximum Life -{tags:jewellery_attribute}+(30-40) to Dexterity -{tags:jewellery_defense}+(300-500) to Evasion Rating -(10-15)% increased Duration of Elemental Ailments on Enemies -Enemies Ignited by you have (10-15)% of Physical Damage they deal converted to Fire -Enemies Shocked by you have (10-15)% of Physical Damage they deal converted to Lightning -]],[[ -The Retch -Rustic Sash -League: Talisman Standard, Talisman Hardcore -Source: Vendor Recipe -LevelReq: 44 -Implicits: 1 -{tags:physical_damage}(12-24)% increased Global Physical Damage -{tags:life}+(60-80) to maximum Life -{tags:jewellery_resistance}+(25-40)% to Cold Resistance -{tags:attack,life}0.4% of Physical Attack Damage Leeched as Life -60% increased Flask Effect Duration -30% reduced Flask Charges gained during any Flask Effect -{tags:chaos_damage,life}200% of Life Leech applies to enemies as Chaos Damage -{tags:speed}15% increased Movement Speed during any Flask Effect -]],[[ -Ryslatha's Coil -Studded Belt -Variant: Pre 3.5.0 -Variant: Current -LevelReq: 20 -Implicits: 1 -(20-30)% increased Stun Duration on Enemies -{tags:jewellery_attribute}+(20-40) to Strength -{variant:1}{tags:attack,physical}20% less Minimum Physical Attack Damage -{variant:2}{tags:attack,physical}(30-40)% less Minimum Physical Attack Damage -{variant:1}{tags:attack,physical}20% more Maximum Physical Attack Damage -{variant:2}{tags:attack,physical}(30-40)% more Maximum Physical Attack Damage -{tags:attack,physical_damage}Adds 1 to (15-20) Physical Damage to Attacks -{variant:2}{tags:life}+(80-100) to maximum Life -{tags:life}Gain 50 Life when you Stun an Enemy -]],[[ -Siegebreaker -Heavy Belt -LevelReq: 44 -Implicits: 1 -{tags:jewellery_attribute}+(25-35) to Strength -{tags:jewellery_defense}(6-10)% increased maximum Energy Shield -{tags:life}(6-10)% increased maximum Life -{tags:jewellery_resistance}+(17-23)% to Chaos Resistance -{tags:attack}Minions have 5% chance to Taunt on Hit with Attacks -Your Minions spread Caustic Ground on Death, dealing 20% of their maximum Life as Chaos Damage per second -]],[[ -Replica Siegebreaker -Heavy Belt -League: Heist -Source: Steal from a unique{Curio Display} during a Grand Heist -LevelReq: 44 -Implicits: 1 -{tags:jewellery_attribute}+(25-35) to Strength -{tags:jewellery_defense}(6-10)% increased maximum Energy Shield -{tags:life}(6-10)% increased maximum Life -{tags:jewellery_resistance}+(15-25)% to Fire Resistance -{tags:jewellery_elemental}Your Minions spread Burning Ground on Death, dealing 20% of their maximum Life as Fire Damage per second -{tags:attack}Minions have 5% chance to Maim Enemies on Hit with Attacks -]],[[ -Soul Tether -Cloth Belt -LevelReq: 48 -Implicits: 1 -(15-25)% increased Stun and Block Recovery -{tags:jewellery_attribute}+(20-40) to Intelligence -{tags:jewellery_defense}Gain (4-6)% of Maximum Life as Extra Maximum Energy Shield -Immortal Ambition -]],[[ -Replica Soul Tether -Cloth Belt -League: Heist -Source: Steal from a unique{Curio Display} during a Grand Heist -LevelReq: 48 -Implicits: 1 -(15-25)% increased Stun and Block Recovery -{tags:jewellery_attribute}+(20-40) to Strength -{tags:jewellery_defense}Gain (4-6)% of Maximum Life as Extra Maximum Energy Shield -Corrupted Soul -]],[[ -Soulthirst -Cloth Belt -LevelReq: 45 -Implicits: 1 -(15-25)% increased Stun and Block Recovery -{tags:life}+(60-80) to maximum Life -{tags:jewellery_resistance}+15% to all Elemental Resistances -{tags:mana}(20-30)% increased Mana Recovery from Flasks -(20-30)% reduced Flask Effect Duration -Gain Soul Eater during any Flask Effect -Lose Souls gained from Soul Eater when you use a Flask -]],[[ -String of Servitude -Heavy Belt -League: Incursion -Source: Drops from unique{The Vaal Omnitect} -Variant: Area of Effect -Variant: Crit Multi during Flask Effect -Variant: Attack Speed during Flask Effect -Variant: Cast Speed during Flask Effect -Variant: Crit Chance during Flask Effect -Variant: Effect Duration -Variant: Energy Shield -Variant: Life -Variant: Movement Speed during Flask Effect -Variant: Item Rarity -Variant: Item Quantity -Variant: Wrath Aura Effect -Variant: Anger Aura Effect -Variant: Hatred Aura Effect -Variant: Determination Aura Effect -Variant: Discipline Aura Effect -Variant: Grace Aura Effect -Variant: Malevolence Aura Effect -Variant: Intelligence/Dexterity -Variant: Dexterity/Strength -Variant: Strength/Intelligence -Variant: Elemental Resistances -Implicits: 24 -{variant:1}(24-30)% increased Area of Effect -{variant:2}{tags:critical}+(60-75)% to Critical Strike Multiplier during any Flask Effect -{variant:3}{tags:speed}(24-36)% increased Attack Speed during any Flask Effect -{variant:4}{tags:speed}(24-36)% increased Cast Speed during any Flask Effect -{variant:5}{tags:critical}(105-120)% increased Critical Strike Chance during any Flask Effect -{variant:6}(36-45)% increased Skill Effect Duration -{variant:7}(24-30)% increased maximum Energy Shield -{variant:8}(18-24)% increased maximum Life -{variant:9}{tags:speed}(24-36)% increased Movement Speed during any Flask Effect -{variant:10}(60-90)% increased Rarity of Items found -{variant:11}(9-15)% increased Quantity of Items found -{variant:12}Wrath has (45-60)% increased Aura Effect -{variant:13}Anger has (45-60)% increased Aura Effect -{variant:14}Hatred has (45-60)% increased Aura Effect -{variant:15}Determination has (45-60)% increased Aura Effect -{variant:16}Discipline has (45-60)% increased Aura Effect -{variant:17}Grace has (45-60)% increased Aura Effect -{variant:18}Malevolence has (45-60)% increased Aura Effect -{variant:19}(12-18)% increased Intelligence -{variant:19}(12-18)% increased Dexterity -{variant:20}(12-18)% increased Dexterity -{variant:20}(12-18)% increased Strength -{variant:21}(12-18)% increased Strength -{variant:21}(12-18)% increased Intelligence -{variant:22}{tags:jewellery_resistance}+(42-48)% to all Elemental Resistances -Implicit Modifier magnitudes are tripled -Corrupted -]],[[ -Sunblast -Cloth Belt -Variant: Pre 3.19.0 -Variant: Current -LevelReq: 37 -Implicits: 1 -(15-25)% increased Stun and Block Recovery -{variant:1}(30-40)% increased Trap Damage -{variant:1}{tags:mana}20% increased Mana Regeneration Rate -{tags:jewellery_resistance}+(20-30)% to Fire Resistance -{variant:1}80% reduced Trap Duration -{variant:2}(50-75)% reduced Trap Duration -25% increased Light Radius -{variant:2}Skills which Throw Traps throw up to 2 additional Traps -{variant:2}Traps cannot be triggered by Enemies -{variant:2}Traps from Skills are thrown randomly around targeted location -]],[[ -Survivor's Guilt -Heavy Belt -League: Ritual -Source: Purchase from Ritual Reward -LevelReq: 52 -Implicits: 1 -{tags:jewellery_attribute}+(25-35) to Strength -{tags:jewellery_defense}+(800-1200) to Armour -{tags:life}Regenerate (50-70) Life per second -20% increased Stun Threshold -{tags:jewellery_defense}10% reduced Armour per 50 Strength -Imbalanced Guard -]],[[ -The Tides of Time -Vanguard Belt -Shaper Item -Source: Drops from unique{The Shaper} (Uber) -Requires Level 78 -Implicits: 1 -{tags:jewellery_defense}+(260-320) to Armour and Evasion Rating -{tags:life,mana}100% Increased Life Recovery from Flasks -{tags:life,mana}100% Increased Mana Recovery from Flasks -Flasks applied to you have 25% Increased Effect -Life Flasks gain (0-3) charges every 3 seconds -Mana Flasks gain (0-3) charges every 3 seconds -Utility Flasks gain (0-3) charges every 3 seconds -]],[[ -Umbilicus Immortalis -Leather Belt -League: Perandus -LevelReq: 30 -Implicits: 1 -{tags:life}+(25-40) to maximum Life -{tags:life}(8-12)% increased maximum Life -{tags:life}Regenerate 2% of Life per second -Flasks do not apply to you -Flasks you Use apply to your Raised Zombies and Spectres -]],[[ -Wurm's Molt -Leather Belt -Variant: Pre 3.19.0 -Variant: Current -LevelReq: 41 -Implicits: 1 -{tags:life}+(25-40) to Maximum Life -{tags:jewellery_attribute}+(20-30) to Strength -{tags:jewellery_attribute}+(20-30) to Intelligence -{variant:1}{tags:jewellery_resistance}+(10-20)% to Cold Resistance -{variant:2}{tags:jewellery_resistance}+(20-30)% to Cold Resistance -{variant:1}{tags:attack,life}0.4% of Physical Attack Damage Leeched as Life -{variant:2}{tags:attack,life}2% of Physical Attack Damage Leeched as Life -{variant:1}{tags:attack,mana}0.4% of Physical Attack Damage Leeched as Mana -{variant:2}{tags:attack,mana}2% of Physical Attack Damage Leeched as Mana -{variant:2}(500-1000)% increased total Recovery per second from Life Leech -{variant:2}(500-1000)% increased total Recovery per second from Mana Leech -]],[[ -Ynda's Stand -Studded Belt -League: Settlers of Kalguur -Requires Level 52 -Implicits: 1 -(20-30)% increased Stun Duration on Enemies -{tags:life}Regenerate (30-50) Life per second -{tags:jewellery_resistance}+(20-30)% to Fire Resistance -{tags:jewellery_resistance}+(20-30)% to Cold Resistance -{tags:jewellery_defense}Gain Ward Instead of 50% of Armour and Evasion Rating From Equipped Body Armour -]],[[ -Binds of Bloody Vengeance -Vanguard Belt -Source: Drops from unique{Mercenary} after winning a duel -League: Mercenaries of Trarthus -Requires Level 78 -Implicits: 1 -{tags:jewellery_defense}+(260-320) to Armour and Evasion Rating -{tags:jewellery_defense}+(200-400) to Armour -{tags:life}+(60-90) to maximum Life -(20-40)% increased Attack Damage if you've been Hit Recently -All Hits with your next Non-Channelling Attack within 4 seconds of taking a Critical Strike will be Critical Strikes -]],[[ -The Arkhon's Tools -Cloth Belt -Source: Drops from unique{Incarnation of Neglect} in normal{Moment of Loneliness} -Requires Level 16 -Implicits: 1 -(15-25)% increased Stun and Block Recovery -{tags:jewellery_attribute}+(20-30) to Dexterity and Intelligence -{tags:mana}(10-20)% increased Mana Reservation Efficiency of Skills -{tags:speed}(15-25)% increased Trap and Mine Throwing Speed -Summon Skitterbots also summons a Scorching Skitterbot -Summoned Skitterbots' Auras affect you as well as Enemies -(50-75)% increased Effect of Non-Damaging Ailments inflicted by Summoned Skitterbots -]]} +{variant:1}50% increased Effect of Socketed Abyss Jewels +{variant:2}75% increased Eal diff --git a/src/Export/Uniques/belt.lua b/src/Export/Uniques/belt.lua index 53fad7d1a1..aa9a77056a 100644 --- a/src/Export/Uniques/belt.lua +++ b/src/Export/Uniques/belt.lua @@ -15,7 +15,7 @@ StunRecoveryImplicitBelt1 IncreasedPhysicalDamageReductionRatingUnique__7 MaximumLifeUnique__22 FireResistUnique__26 -{variant:2}MaximumEnduranceChargeUniqueBodyStr3 +{variant:2}ChargeBonusMaximumEnduranceCharges MinimumBrutalChargeModifiersEqualsEnduranceUnique__1 MaximumBrutalChargesEqualsEnduranceUnique__1__ GainBrutalChargesInsteadOfEnduranceUnique__1 @@ -29,13 +29,13 @@ LevelReq: 44 Implicits: 1 IncreasedEnergyShieldImplicitBelt1 IncreasedEvasionRatingUnique__2 -{variant:1}{tags:jewellery_defense}+(35-45) to maximum Energy Shield +{variant:1}IncreasedEnergyShieldUnique__4[35,45] {variant:2,3}IncreasedEnergyShieldUnique__4 AllResistancesUniqueBelt13 PhasingOnBeginESRechargeUnique___1 +MovementSpeedWhilePhasedUnique__2 {variant:1,2}6% increased Evasion while Phasing {variant:3}30% increased Evasion while Phasing -MovementSpeedWhilePhasedUnique__2 ]],[[ Auxium {variant:1,2}Chain Belt @@ -46,17 +46,17 @@ Variant: Pre 3.5.0 Variant: Current {variant:1,2}LevelReq: 70 Implicits: 2 -{variant:1,2}IncreasedEnergyShieldImplicitBelt1 -{variant:3,4}IncreasedEnergyShieldImplicitBelt2 +{variant:1,2}IncreasedEnergyShieldUniqueBelt5[9,20] +{variant:3,4}IncreasedEnergyShieldUniqueBelt5[60,80] IncreasedEnergyShieldUniqueBelt5 IncreasedManaUniqueBelt5 -{variant:1}{tags:attack,mana}0.2% of Physical Attack Damage Leeched as Mana per Power Charge -{variant:2,3}Chill Effect and Freeze Duration on you are based on 65% of Energy Shield +{variant:2,3}ChillAndFreezeBasedOffEnergyShieldBelt5Unique[65,65] {variant:4}ChillAndFreezeBasedOffEnergyShieldBelt5Unique -{variant:1}WeaponElementalDamageUnique__6 +{variant:1}WeaponElementalDamageUniqueBelt5[20,30] {variant:2,3}WeaponElementalDamageUniqueBelt5 {variant:4}IncreasedWeaponElementalDamagePercentPerPowerChargeUnique__1 {variant:2,3,4}ManaLeechPermyriadPerPowerChargeUniqueBelt5_ +{variant:1}{tags:attack,mana}0.2% of Physical Attack Damage Leeched as Mana per Power Charge ]],[[ The Burden of Truth Crystal Belt @@ -64,9 +64,9 @@ Source: Drops from unique{Sirus, Awakener of Worlds} LevelReq: 79 Implicits: 1 IncreasedEnergyShieldImplicitBelt2 +NonChaosDamageBypassEnergyShieldPercentUnique__1 BeltFlaskLifeRecoveryUnique__1 ChaosDamageDoesNotBypassEnergyShieldPercentUnique__1 -NonChaosDamageBypassEnergyShieldPercentUnique__1 MaximumEnergyShieldAsPercentageOfLifeUnique__2 KeystoneSupremeDecadenceUnique__1 ]],[[ @@ -108,9 +108,14 @@ IncreasedLifeImplicitBelt1 AddedPhysicalDamageUnique__9_ StunDurationImplicitBelt1 EnemiesCrushedWithRageUnique__1_ +{variant:1}MaximumRageImplicitE1[20,20] +{variant:1}MaximumRageImplicitE1[20,20] +{variant:2}MaximumRageImplicitE1 {variant:1}{tags:physical_damage}(4-6)% increased Physical Damage per 10 Rage -{variant:1}MaximumRageImplicitE3 -{variant:2}MaximumRageUnique__1 +{vaariant:1}{tags:physical_damage}(4-6)% increased Physical Damage per 10 Rage +]],[[ +Belt of the Deceiver10 Rage +{vaariant:1}{tags:physical_damage}(4-6)% increased Physical Damage per 10 Rage ]],[[ Belt of the Deceiver Heavy Belt @@ -119,11 +124,11 @@ Variant: Current LevelReq: 20 Implicits: 1 StrengthImplicitBelt1 -{variant:1}10% reduced Chance to Block Attack and Spell Damage +{variant:1}10% increased Chance to Block Attack and Spell Damage IncreasedPhysicalDamagePercentUniqueBelt13 ReducedCriticalStrikeDamageTakenUniqueBelt13 IncreasedLifeUniqueBelt13 -{variant:1}AllResistancesUniqueDagger9 +{variant:1}AllResistancesUniqueBelt13[6,10] {variant:2}AllResistancesUniqueBelt13 {variant:2}NearbyEnemiesAreIntimidatedUnique__1 ]],[[ @@ -134,20 +139,20 @@ Variant: Current LevelReq: 30 Implicits: 1 StrengthImplicitBelt1 +{variant:2}AllAttributesUnique__2 {variant:1}ItemFoundQuantityIncreasedUnique__1 -{variant:2}AllAttributesUnique__26 ColdResistUniqueBelt14 IncreasedRarityPerRampageStacksUnique__1 -SimulatedRampageStrDex5 +SimulatedRampageDexInt6 ]],[[ Bound Fate Cloth Belt LevelReq: 16 Implicits: 1 StunRecoveryImplicitBelt1 -DexterityUniqueBootsDexInt2 +DexterityImplicitAmulet1 IntelligenceUniqueBelt1 -{tags:life}+(60-80) to Maximum Life +IncreasedLifeUnique__120 HinekoraButterflyEffectUnique__1 Your Hits are always Critical Strikes Hits against you are always Critical Strikes @@ -155,6 +160,12 @@ Attacks cannot Hit you Attacks against you always Hit Your Damage with Hits is Lucky Damage of Hits against you is Lucky +Your Hits are always Critical Strikes +Hits against you are always Critical Strikes +Attacks cannot Hit you +Attacks against you always Hit +Your Damage with Hits is Lucky +Damage of Hits against you is Lucky ]],[[ Chains of Emancipation Chain Belt @@ -163,8 +174,8 @@ Source: Drops from unique{Friedrich Tarollo, Slave Merchant} in normal{Contract: LevelReq: 61 Implicits: 1 IncreasedEnergyShieldImplicitBelt1 -IncreasedLifeUnique__58 -ChaosResistUnique__14 +IncreasedLifeUnique__105 +ChaosResistUnique__10 EnemyTemporalChainsOnHitUnique__1 GainRageOnLosingTemporalChainsUnique__1__ ImmuneToCursesWithRageUnique__1 @@ -179,13 +190,13 @@ Upgrade: Upgrades to unique{Coward's Legacy} via currency{Vial of Consequence} LevelReq: 22 Implicits: 1 IncreasedEnergyShieldImplicitBelt1 +{variant:1}AllAttributesUnique__12[10,15] +{variant:2}AllAttributesUnique__12 {variant:1}AllDamageUnique__2 -{variant:1}AllAttributesUnique__2 -{variant:2}AllAttributesUnique__10_ MovementVelocityUnique__44 -Damage from Enemies Hitting you is Unlucky while you are Cursed with Vulnerability {variant:2}CountOnFullLifeWhileAffectedByVulnerabilityUnique__1 -{tags:caster}You are cursed with Vulnerability +UniqueSelfCurseVulnerabilityLevel20 +Damage from Enemies Hitting you is Unlucky while you are Cursed with Vulnerability ]],[[ Coward's Legacy Chain Belt @@ -194,7 +205,7 @@ Source: Upgraded from unique{Coward's Chains} via currency{Vial of Consequence} LevelReq: 52 Implicits: 1 IncreasedEnergyShieldImplicitBelt1 -AllAttributesUnique__9 +AllAttributesUnique__10_ MovementVelocityUnique__33_ IncreasedCurseEffectUnique__1 CountAsLowLifeWhileAffectedByVulnerabilityUnique__1 @@ -207,8 +218,8 @@ Source: Drops from unique{The Elder} LevelReq: 68 Implicits: 1 IncreasedLifeImplicitBelt1 -IncreasedLifeUnique__59 AllAttributesPercentUnique__2 +IncreasedLifeUnique__103 CannotBeFrozenWithDexHigherThanIntUnique__1 CannotBeIgnitedWithStrHigherThanDexUnique__1 CannotBeShockedWithIntHigherThanStrUnique__1 @@ -223,749 +234,13 @@ Variant: Pre 3.21.0 Variant: Current Implicits: 1 AbyssJewelSocketImplicit -AbyssJewelSocketUnique__10 -{variant:1}50% increased Effect of Socketed Abyss Jewels -{variant:2}75% increased Effect of Socketed Abyss Jewels -{variant:3}AbyssJewelEffectUnique__1 -]],[[ -Doryani's Invitation -Heavy Belt -Source: Drops from unique{Atziri, Queen of the Vaal} in normal{The Apex of Sacrifice} -Variant: Pre 3.11.0 (Physical) -Variant: Pre 3.11.0 (Fire) -Variant: Pre 3.11.0 (Cold) -Variant: Pre 3.11.0 (Lightning) -Variant: Current (Physical) -Variant: Current (Fire) -Variant: Current (Cold) -Variant: Current (Lightning) -LevelReq: 68 -Implicits: 1 -StrengthImplicitBelt1 -{variant:1,5}IncreasedPhysicalDamagePercentUniqueBelt9d -{variant:2,6}FireDamagePercentUniqueBelt9a -{variant:3,7}ColdDamagePercentUniqueBelt9b -{variant:4,8}LightningDamagePercentUniqueBelt9c -{variant:2,3,4,6,7,8}IncreasedPhysicalDamageReductionRatingUniqueBelt9 -{variant:1,3,4,5,7,8}FireResistUniqueBelt9 -{variant:1,2,4,5,6,8}ColdResistUniqueBelt9 -{variant:1,2,3,5,6,7}LightningResistUniqueBelt9 -{variant:1}{tags:life}0.2% of Physical Damage Leeched as Life -{variant:5}PhysicalDamageLifeLeechPermyriadUniqueBelt9dNew -{variant:2}{tags:life}0.2% of Fire Damage Leeched as Life -{variant:6}FireDamageLifeLeechPermyriadUniqueBelt9aNew -{variant:3}{tags:life}0.2% of Cold Damage Leeched as Life -{variant:7}ColdDamageLifeLeechPermyriadUniqueBelt9bNew -{variant:4}{tags:life}0.2% of Lightning Damage Leeched as Life -{variant:8}LightningDamageLifeLeechPermyriadUniqueBelt9cNew -{variant:1,5}ReducedStunThresholdWhileUsingFlaskUniqueBelt9d -{variant:2}10% chance to Ignite during any Flask Effect -{variant:6}IgniteChanceWhileUsingFlaskUniqueBelt9a -{variant:3}10% chance to Freeze during any Flask Effect -{variant:7}FreezeChanceWhileUsingFlaskUniqueBelt9b -{variant:4}10% chance to Shock during any Flask Effect -{variant:8}ShockChanceWhileUsingFlaskUniqueBelt9c -]],[[ -The Druggery -Cloth Belt -League: Heist -LevelReq: 48 -Implicits: 1 -StunRecoveryImplicitBelt1 -AllAttributesUniqueBelt3 -BeltIncreasedFlaskChargesGainedUnique__1_ -BeltIncreasedFlaskChargedUsedUnique__1 -BeltIncreasedFlaskDurationUnique__3___ -LifeFlaskPassiveChargeGainUnique__1_ -FlaskLifeRecoveryAlliesUnique__1_ -]],[[ -Dyadian Dawn -Heavy Belt -Variant: Pre 2.6.0 -Variant: Current -LevelReq: 52 -Implicits: 1 -StrengthImplicitBelt1 -IncreasedLifeFireResistUniqueBelt14 -FireResistUniqueBelt14 -ColdResistUniqueBelt14 -{variant:1}{tags:attack,life}0.6% of Attack Damage Leeched as Life against Chilled enemies -{variant:2}{tags:attack,life}1% of Attack Damage Leeched as Life against Chilled enemies -{variant:1}{tags:jewellery_elemental,attack}Ignites you inflict with Attacks deal Damage 20% faster -{variant:2}FasterBurnFromAttacksEnemiesUniqueBelt14 -DealNoPhysicalDamageUniqueBelt14 -]],[[ -Faminebind -Rustic Sash -League: Talisman Standard, Talisman Hardcore -LevelReq: 18 -Implicits: 1 -IncreasedPhysicalDamagePercentImplicitBelt1 -ColdResistUniqueBelt1 -IncreasedProjectileDamageUnique__5 -BeltReducedFlaskChargesGainedUnique__1 -BeltIncreasedFlaskDurationUnique__2 -DisplayChaosDegenerationAuraUnique__1 -]],[[ -Feastbind -Rustic Sash -League: Talisman Standard, Talisman Hardcore -LevelReq: 11 -Implicits: 1 -IncreasedPhysicalDamagePercentImplicitBelt1 -AddedPhysicalDamageUnique___1 -IncreasedLifeUnique__5 -LifeLeechPermyriadUnique__2 -FlaskChargeRecoveryDuringFlaskEffectUnique__1 -ManaRegenerationDuringFlaskEffectUnique__1 -]],[[ -The Flow Untethered -Cloth Belt -Variant: Pre 3.16.0 -Variant: Current -League: Harbinger -Source: Created from item parts obtained from Boss in The Beachhead -Upgrade: Upgrades to unique{The Torrent's Reclamation} via currency{Time-light Scroll} -LevelReq: 60 -Implicits: 1 -StunRecoveryImplicitBelt1 -HarbingerSkillOnEquipUnique__2 -{variant:1}{tags:jewellery_defense}(15-20)% increased Energy Shield Recovery rate -{variant:2}LifeAndEnergyShieldRecoveryRateUnique_1 -{variant:1}{tags:life}(15-20)% increased Life Recovery rate -{variant:2}{tags:life}(10-15)% increased Life Recovery rate -AttackAndCastSpeedUnique__1 -GlobalCooldownRecoveryUnique__1 -DebuffTimePassedUnique__1 -]],[[ -The Torrent's Reclamation -Cloth Belt -League: Harvest -Source: Upgraded from unique{The Flow Untethered} via currency{Time-light Scroll} -LevelReq: 60 -Implicits: 1 -StunRecoveryImplicitBelt1 -HarbingerSkillOnEquipUnique2_2 -{tags:jewellery_defense}(15-20)% increased Energy Shield Recovery rate -{tags:life}(15-20)% increased Life Recovery rate -AttackAndCastSpeedUnique__1 -GlobalCooldownRecoveryUnique__1 -DebuffTimePassedUnique__1 -]],[[ -Gluttony -Leather Belt -Variant: Pre 3.12.0 -Variant: Current -LevelReq: 48 -Implicits: 1 -IncreasedLifeImplicitBelt1 -{variant:1}Trigger Level 30 Poacher's Mark when you Hit a Rare or Unique Enemy -IncreasedLifeUnique__63_ -{variant:1}CullingStrikePoachersMarkUnique__1 -{variant:2}CullingStrikeCursedEnemyUnique__1_ -{variant:2}LifeGainOnHitCursedEnemyUnique__1 -{variant:2}ManaGainOnHitCursedEnemyUnique__1 -DamageOnMovementSkillUnique__1 -NoArmourOrEnergyShieldUnique__1_ -]],[[ -Graven's Secret -Cloth Belt -Variant: Pre 3.17.0 -Variant: Current -League: Ritual -Source: Drops from unique{The Maven} -LevelReq: 68 -Implicits: 1 -StunRecoveryImplicitBelt1 -{tags:jewellery_defense}+(60-70) to Energy Shield -MaximumManaUnique__8 -LightningResistUnique__24 -{variant:2}IncreasedMaximumPowerChargesUnique__2 -MinimumAbsorptionChargeModifiersEqualsPowerUnique__1 -MaximumAbsorptionChargesEqualsPowerUnique__1_ -GainAbsorptionChargesInsteadOfPowerUnique__1 -]],[[ -Headhunter -Leather Belt -League: Nemesis -LevelReq: 40 -Implicits: 1 -IncreasedLifeImplicitBelt1 -StrengthUniqueBelt7 -DexterityUniqueBelt7 -IncreasedLifeUniqueBelt7 -DamageOnRareMonstersUniqueBelt7 -GainRareMonsterModsOnKillUniqueBelt7_ -]],[[ -Replica Headhunter -Leather Belt -League: Heist -Source: Steal from a unique{Curio Display} during a Grand Heist -LevelReq: 40 -Implicits: 1 -IncreasedLifeImplicitBelt1 -StrengthUniqueBelt7 -DexterityUniqueBelt7 -IncreasedLifeUniqueBelt7 -DamageOnMagicMonstersUnique__1_ -GainMagicMonsterModsOnKillUnique__1_ -]],[[ -Hyperboreus -Leather Belt -League: Betrayal -Source: Drops from unique{Transportation Leaders} in normal{Safehouses} -Variant: Pre 3.11.0 (Life Regen) -Variant: Pre 3.11.0 (Fire and Chaos Resistances) -Variant: Pre 3.11.0 (Cold and Chaos Resistances) -Variant: Pre 3.11.0 (Light and Chaos Resistances) -Variant: Pre 3.11.0 (Strength and Dexterity) -Variant: Pre 3.11.0 (Dexterity and Intelligence) -Variant: Pre 3.11.0 (Strength and Intelligence) -Variant: Pre 3.11.0 (Trap Throwing Speed) -Variant: Pre 3.11.0 (Energy Shield Regen) -Variant: Pre 3.11.0 (Lucky Crit Chance while Focused) -Variant: Fire and Chaos Resistances (Current) -Variant: Cold and Chaos Resistances (Current) -Variant: Lightning and Chaos Resistances (Current) -Variant: Strength and Dexterity (Current) -Variant: Dexterity and Intelligence (Current) -Variant: Strength and Intelligence (Current) -Variant: Trap Throwing Speed (Current) -Variant: Energy Shield Regen (Current) -Variant: Lucky Crit Chance while Focused (Current) -LevelReq: 60 -Implicits: 1 -IncreasedLifeImplicitBelt1 -ColdResistUnique__18 -ChillNearbyEnemiesOnFocusUnique__1_ -{variant:1,2,3,4,5,6,7,8,9,10}Focus has (15-25)% increased Cooldown Recovery Rate -{variant:11,12,13,14,15,16,17,18,19}FocusCooldownRecoveryUnique__1_ -DamageWithHitsAndAilmentsAgainstChilledEnemyUnique__1 -{variant:1}{crafted}{tags:life}Regenerate 2% of Life per second during any Flask Effect -{variant:2}{crafted}{tags:chaos,jewellery_resistance}+(8-15)% to Fire and Chaos Resistances -{variant:3}{crafted}{tags:chaos,jewellery_resistance}+(8-15)% to Cold and Chaos Resistances -{variant:4}{crafted}{tags:chaos,jewellery_resistance}+(8-15)% to Lightning and Chaos Resistances -{variant:5}{crafted}{tags:jewellery_attribute}+(6-17) to Strength and Dexterity -{variant:6}{crafted}{tags:jewellery_attribute}+(6-17) to Dexterity and Intelligence -{variant:7}{crafted}{tags:jewellery_attribute}+(6-17) to Strength and Intelligence -{variant:8}{crafted}(7-12)% increased Trap Throwing Speed -{variant:9}{crafted}{tags:jewellery_defense}Regenerate 120 Energy Shield per second while a Rare or Unique Enemy is Nearby -{variant:10,19}{crafted}Your Critical Strike Chance is Lucky while Focused -{variant:11}{crafted}{tags:chaos,jewellery_resistance}+(16-20)% to Fire and Chaos Resistances -{variant:12}{crafted}{tags:chaos,jewellery_resistance}+(16-20)% to Cold and Chaos Resistances -{variant:13}{crafted}{tags:chaos,jewellery_resistance}+(16-20)% to Lightning and Chaos Resistances -{variant:14}{crafted}{tags:jewellery_attribute}+(31-35) to Strength and Dexterity -{variant:15}{crafted}{tags:jewellery_attribute}+(31-35) to Dexterity and Intelligence -{variant:16}{crafted}{tags:jewellery_attribute}+(31-35) to Strength and Intelligence -{variant:17}{crafted}(14-16)% increased Trap Throwing Speed -{variant:18}{crafted}{tags:jewellery_defense}Regenerate 200 Energy Shield per second while a Rare or Unique Enemy is Nearby -{variant:19}{crafted}Focus has (5-8)% increased Cooldown Recovery Rate -]],[[ -Immortal Flesh -Leather Belt -Variant: Pre 1.3.0 -Variant: Pre 2.6.0 -Variant: Pre 3.19.0 -Variant: Current -LevelReq: 50 -Implicits: 1 -IncreasedLifeImplicitBelt1 -IncreasedLifeUniqueBelt8 -{variant:1,2,3}{tags:life}Regenerate (66.7-75) Life per second -{variant:4}LifeRegenerationUniqueBelt8 -AddedManaRegenerationUniqueBelt8 -{variant:1}{tags:jewellery_resistance}-40% to all Elemental Resistances -{variant:3,4}{tags:jewellery_resistance}-(15-25)% to all Elemental Resistances -{variant:1}{tags:jewellery_resistance}-10% to all maximum Resistances -{variant:2}IncreasedMaximumResistsUnique__2 -PhysicalAttackDamageReducedUniqueBelt8 -ArmourWhileNotIgnitedFrozenShockedBelt8 -]],[[ -Kaom's Binding -Heavy Belt -LevelReq: 56 -Implicits: 1 -StrengthImplicitBelt1 -StrengthUnique__28 -IncreasedPhysicalDamageReductionRatingUnique__8 -TakeNoBurningDamageIfStopBurningUnique__1 -NearbyEnemyPhysicalDamageConvertedToFire__1 -]],[[ -Leash of Oblation -Leather Belt -LevelReq: 49 -Implicits: 1 -IncreasedLifeImplicitBelt1 -AllAttributesUnique__4 -IncreasedLifeUnique__54 -MultipleOfferingsAllowedUnique__1_ -OfferingDurationUnique__1 -]],[[ -The Magnate -Studded Belt -Variant: Pre 2.6.0 -Variant: Pre 3.19.0 -Variant: Current -LevelReq: 16 -Implicits: 1 -StunDurationImplicitBelt1 -StrengthUniqueBelt2 -{variant:1,2}IncreasedPhysicalDamagePercentUniqueBelt2 -{variant:3}AllResistancesUnique__27 -BeltIncreasedFlaskChargesGainedUniqueBelt2 -{variant:2}AllResistanceAt200StrengthUnique__1 -{variant:3}DoubleDamageWith200StrengthUnique__1 -{variant:3}TripleDamageWith400StrengthUnique__1 -]],[[ -The Nomad -Studded Belt -Source: No longer obtainable -LevelReq: 48 -Implicits: 1 -StunDurationImplicitBelt1 -StrengthUniqueBelt2 -DexterityUnique__7 -IncreasedPhysicalDamagePercentUniqueBelt2 -BeltIncreasedFlaskChargesGainedUniqueBelt2 -AllResistanceAt200StrengthUnique__1 -ProjectileAttackDamageAt200DexterityUnique__1 -]],[[ -The Tactician -Studded Belt -Source: No longer obtainable -LevelReq: 48 -Implicits: 1 -StunDurationImplicitBelt1 -StrengthUniqueBelt2 -IntelligenceUnique__11 -IncreasedPhysicalDamagePercentUniqueBelt2 -BeltIncreasedFlaskChargesGainedUniqueBelt2 -AllResistanceAt200StrengthUnique__1 -CriticalStrikeChanceAt200IntelligenceUnique__1 -]],[[ -Mageblood -Heavy Belt -LevelReq: 44 -Implicits: 1 -StrengthImplicitBelt1 -DexterityUnique__3 -FireResistUnique__32 -ColdResistUnique__38 -Magic Utility Flask cannot be Used -MagicUtilityFlasksAlwaysApplyUnique__1 -MagicUtilityFlasksCannotRemoveUnique__1 -]],[[ -Maligaro's Restraint -Chain Belt -LevelReq: 44 -Implicits: 1 -IncreasedEnergyShieldImplicitBelt1 -AddedLightningDamageUniqueBelt12 -SelfShockDurationUniqueBelt12_ -ShocksReflectToSelfUniqueBelt12 -DamageIncreaseWhileShockedUniqueBelt12 -MovementVelocityWhileShockedUniqueBelt12 -]],[[ -Meginord's Girdle -Heavy Belt -Variant: Pre 2.0.0 -Variant: Current -Implicits: 1 -StrengthImplicitBelt1 -StrengthUniqueBelt4 -{variant:1}AddedPhysicalDamageUniqueBelt4 -{variant:2}{tags:attack,physical_damage}Adds 5 to 15 Physical Damage to Attacks -MaximumLifeUniqueBelt4 -ColdResistUniqueBelt13 -BeltFlaskLifeRecoveryRateUniqueBelt4 -]],[[ -Mother's Embrace -Heavy Belt -LevelReq: 40 -Implicits: 1 -StrengthImplicitBelt1 -IncreasedLifeUnique__62 -ColdResistUniqueBelt1 -MinionsUseFlaskOnSummonUnique__1__ -Minions have (40-25)% reduced Flask Charges used -MinionFlaskDurationUnique__1 -]],[[ -Nevalius Inheritance -Cloth Belt -League: Necropolis -Requires Level 16 -DexterityUniqueBootsDex8 -150% Increased Flask Effect Duration -Flasks applied to you have 60% Reduced Effect -2% Reduced Flask Effect Duration per Level -Flasks applied to you have 1% Increased Effect per Level -]],[[ -Olesya's Delight -Cloth Belt -Variant: Pre 3.17.0 -Variant: Current -League: Ritual -Source: Drops from unique{The Maven} -LevelReq: 68 -Implicits: 1 -StunRecoveryImplicitBelt1 -IncreasedEvasionRatingUnique__5_ -ColdResistUnique__33 -MovementVelocityUnique__46 -{variant:2}ChargeBonusMaximumFrenzyCharges -MinimumAfflictionChargeModifiersEqualsFrenzyUnique__1 -MaximumAfflictionChargesEqualsFrenzyUnique__1 -GainAfflictionChargesInsteadOfFrenzyUnique__1 -]],[[ -Perandus Blazon -Cloth Belt -Variant: Pre 1.1.0 -Variant: Pre 3.25.0 -Variant: Current -Implicits: 1 -StunRecoveryImplicitBelt1 -AllAttributesUniqueBelt3 -{variant:1}(8-12)% increased Quantity of Items found -{variant:2}ItemFoundQuantityIncreaseUniqueBelt3 -{variant:3}ItemFoundRarityIncreaseUnique__8 -FireResistUniqueBelt3 -BeltIncreasedFlaskDurationUniqueBelt3 -PhysicalAttackDamageReducedUniqueBelt3 -]],[[ -Ceinture of Benevolence -Cloth Belt -LevelReq: 40 -Implicits: 1 -StunRecoveryImplicitBelt1 -DexterityUnique__27 -IncreasedManaUnique__25 -(10-7)% reduced Flask Charges used -LinkSkillFlaskEffectsUnique__1 -]],[[ -Chain of Endurance -Chain Belt -LevelReq: 14 -IncreasedEnergyShieldImplicitBelt1 -+(40-50) to Maximum Life -StunRecoveryUnique__6 -AttackerTakesDamageUnique__2 -LifeRegenerationPercentPerAilmentUnique__1 -]],[[ -Perseverance -Vanguard Belt -Variant: Pre 3.16.0 -Variant: Current -Implicits: 1 -ArmourAndEvasionImplicitBelt1 -MaximumLifeUnique__6 -ColdResistUniqueBelt14 -AttackDamagePerLowestArmourOrEvasionUnique__1 -{variant:1}Melee Hits which Stun have (14-20)% chance to Fortify -{variant:2}FortifyOnMeleeStunUnique__1 -OnslaughtWhileFortifiedUnique__1 -]],[[ -Prismweave -Rustic Sash -Variant: Pre 2.6.0 -Variant: Pre 3.19.0 -Variant: Current -LevelReq: 25 -Implicits: 1 -IncreasedPhysicalDamagePercentImplicitBelt1 -{variant:1}{tags:jewellery_elemental,attack}Adds (3-4) to (7-8) Fire Damage to Attacks -{variant:2}{tags:jewellery_elemental,attack}Adds (7-8) to (15-16) Fire Damage to Attacks -{variant:3}AddedFireDamageUniqueBelt10 -{variant:1}{tags:jewellery_elemental,attack}Adds (2-3) to (5-7) Cold Damage to Attacks -{variant:2}{tags:jewellery_elemental,attack}Adds (5-6) to (12-14) Cold Damage to Attacks -{variant:3}AddedColdDamageUniqueBelt10 -{variant:1}{tags:jewellery_elemental,attack}Adds 1 to (13-17) Lightning Damage to Attacks -{variant:2}{tags:jewellery_elemental,attack}Adds 1 to (30-34) Lightning Damage to Attacks -{variant:3}AddedLightningDamageUniqueBelt10 -{variant:1,2}{tags:jewellery_resistance}+(6-8)% to all Elemental Resistances -{variant:3}AllResistancesUniqueBelt10 -IncreasedWeaponElementalDamageDuringFlaskUniqueBelt10 -{variant:1,2}WeaponElementalDamageUniqueBelt10 -]],[[ -Replica Prismweave -Rustic Sash -League: Heist -Source: Steal from a unique{Curio Display} during a Grand Heist -Variant: Pre 3.19.0 -Variant: Current -LevelReq: 25 -Implicits: 1 -IncreasedPhysicalDamagePercentImplicitBelt1 -{variant:1}{tags:jewellery_elemental,caster}Adds (7-8) to (15-16) Fire Damage to Spells -{variant:2}SpellAddedFireDamageUnique__6_ -{variant:1}{tags:jewellery_elemental,caster}Adds (5-6) to (12-14) Cold Damage to Spells -{variant:2}SpellAddedColdDamageUnique__6__ -{variant:1}{tags:jewellery_elemental,caster}Adds 1 to (30-34) Lightning Damage to Spells -{variant:2}SpellAddedLightningDamageUnique__7 -{variant:1}{tags:jewellery_resistance}+(6-8)% to all Elemental Resistances -{variant:2}AllResistancesUniqueBelt10 -{variant:1}ElementalDamageUniqueDescentBelt1 -ElementalDamageDuringFlaskEffectUnique__1 -]],[[ -Pyroshock Clasp -Leather Belt -League: Heist -LevelReq: 43 -Implicits: 1 -IncreasedLifeImplicitBelt1 -DexterityUnique__10_ -IncreasedEvasionRatingUnique__4 -ElementalStatusAilmentDurationUnique__1_ -EnemyIgnitedConvertedToFireUnique__1 -EnemyShockedConvertedToLightningUnique__1 -]],[[ -The Retch -Rustic Sash -League: Talisman Standard, Talisman Hardcore -Source: Vendor Recipe -LevelReq: 44 -Implicits: 1 -IncreasedPhysicalDamagePercentImplicitBelt1 -IncreasedLifeUnique__64 -ColdResistUniqueRing24 -LifeLeechPermyriadUnique__3 -BeltIncreasedFlaskDurationUnique__2 -FlaskChargeRecoveryDuringFlaskEffectUnique__2 -{tags:chaos_damage,life}200% of Life Leech applies to enemies as Chaos Damage -MovementSpeedDuringFlaskEffectUnique__1 -]],[[ -Ryslatha's Coil -Studded Belt -Variant: Pre 3.5.0 -Variant: Current -LevelReq: 20 -Implicits: 1 -StunDurationImplicitBelt1 -StrengthUnique__10 -{variant:1}{tags:attack,physical}20% less Minimum Physical Attack Damage -{variant:2}RyuslathaMinimumDamageModifierUnique__1 -{variant:1}{tags:attack,physical}20% more Maximum Physical Attack Damage -{variant:2}RyuslathaMaximumDamageModifierUnique__1_ -AddedPhysicalDamageUnique__4 -{variant:2}IncreasedLifeUnique__116 -LifeGainedOnStunUnique__1_ -]],[[ -Siegebreaker -Heavy Belt -LevelReq: 44 -Implicits: 1 -StrengthImplicitBelt1 -IncreasedEnergyShieldPercentUnique__3 -MaximumLifeUnique__17 -ChaosResistUnique__17 -MinionAttacksTauntOnHitChanceUnique__1 -MinionCausticCloudOnDeathUnique__1_ -]],[[ -Replica Siegebreaker -Heavy Belt -League: Heist -Source: Steal from a unique{Curio Display} during a Grand Heist -LevelReq: 44 -Implicits: 1 -StrengthImplicitBelt1 -IncreasedEnergyShieldPercentUnique__3 -MaximumLifeUnique__10_ -FireResistUnique__24 -MinionBurningCloudOnDeathUnique__1 -MinionChanceToMaimOnHitUnique__1_ -]],[[ -Soul Tether -Cloth Belt -LevelReq: 48 -Implicits: 1 -StunRecoveryImplicitBelt1 -IntelligenceUnique__25 -MaximumEnergyShieldAsPercentageOfLifeUnique__1 -KeystoneSoulTetherUnique__1 -]],[[ -Replica Soul Tether -Cloth Belt -League: Heist -Source: Steal from a unique{Curio Display} during a Grand Heist -LevelReq: 48 -Implicits: 1 -StunRecoveryImplicitBelt1 -StrengthUnique__19_ -MaximumEnergyShieldAsPercentageOfLifeUnique__1 -KeystoneCorruptedSoulUnique__2_ -]],[[ -Soulthirst -Cloth Belt -LevelReq: 45 -Implicits: 1 -StunRecoveryImplicitBelt1 -IncreasedLifeUnique__66 -AllResistancesUnique__1 -BeltFlaskManaRecoveryUnique__1 -IncreasedFlaskDurationUnique__1 -BeltSoulEaterDuringFlaskEffect__1 -Lose Souls gained from Soul Eater when you use a Flask -]],[[ -String of Servitude -Heavy Belt -League: Incursion -Source: Drops from unique{The Vaal Omnitect} -Variant: Area of Effect -Variant: Crit Multi during Flask Effect -Variant: Attack Speed during Flask Effect -Variant: Cast Speed during Flask Effect -Variant: Crit Chance during Flask Effect -Variant: Effect Duration -Variant: Energy Shield -Variant: Life -Variant: Movement Speed during Flask Effect -Variant: Item Rarity -Variant: Item Quantity -Variant: Wrath Aura Effect -Variant: Anger Aura Effect -Variant: Hatred Aura Effect -Variant: Determination Aura Effect -Variant: Discipline Aura Effect -Variant: Grace Aura Effect -Variant: Malevolence Aura Effect -Variant: Intelligence/Dexterity -Variant: Dexterity/Strength -Variant: Strength/Intelligence -Variant: Elemental Resistances -Implicits: 24 -{variant:1}(24-30)% increased Area of Effect -{variant:2}{tags:critical}+(60-75)% to Critical Strike Multiplier during any Flask Effect -{variant:3}{tags:speed}(24-36)% increased Attack Speed during any Flask Effect -{variant:4}{tags:speed}(24-36)% increased Cast Speed during any Flask Effect -{variant:5}{tags:critical}(105-120)% increased Critical Strike Chance during any Flask Effect -{variant:6}(36-45)% increased Skill Effect Duration -{variant:7}(24-30)% increased maximum Energy Shield -{variant:8}(18-24)% increased maximum Life -{variant:9}{tags:speed}(24-36)% increased Movement Speed during any Flask Effect -{variant:10}(60-90)% increased Rarity of Items found -{variant:11}(9-15)% increased Quantity of Items found -{variant:12}Wrath has (45-60)% increased Aura Effect -{variant:13}Anger has (45-60)% increased Aura Effect -{variant:14}Hatred has (45-60)% increased Aura Effect -{variant:15}Determination has (45-60)% increased Aura Effect -{variant:16}Discipline has (45-60)% increased Aura Effect -{variant:17}Grace has (45-60)% increased Aura Effect -{variant:18}Malevolence has (45-60)% increased Aura Effect -{variant:19}(12-18)% increased Intelligence -{variant:19}(12-18)% increased Dexterity -{variant:20}(12-18)% increased Dexterity -{variant:20}(12-18)% increased Strength -{variant:21}(12-18)% increased Strength -{variant:21}(12-18)% increased Intelligence -{variant:22}{tags:jewellery_resistance}+(42-48)% to all Elemental Resistances -LocalTripleImplicitModsUnique__1__ -Corrupted -]],[[ -Sunblast -Cloth Belt -Variant: Pre 3.19.0 -Variant: Current -LevelReq: 37 -Implicits: 1 -StunRecoveryImplicitBelt1 -{variant:1}TrapDamageUniqueBelt6 -{variant:1}ManaRegenerationUniqueBelt6 -FireResistUniqueBelt6 -{variant:1}80% reduced Trap Duration -{variant:2}TrapDurationUniqueBelt6 -LightRadiusUniqueBelt6 -{variant:2}AdditionalTrapsThrownUnique__1 -{variant:2}TrapsCannotBeTriggeredByEnemiesUnique__1 -{variant:2}ThrowTrapsInCircleUnique__1 -]],[[ -Survivor's Guilt -Heavy Belt -League: Ritual -Source: Purchase from Ritual Reward -LevelReq: 52 -Implicits: 1 -StrengthImplicitBelt1 -IncreasedPhysicalDamageReductionRatingUnique__6_ -LifeRegenerationUnique__2__ -IncreasedStunThresholdUnique__1_ -ArmourPerStrengthUnique__1_ -KeystoneSacredBastionUnique__1 -]],[[ -The Tides of Time -Vanguard Belt -Shaper Item -Source: Drops from unique{The Shaper} (Uber) -Requires Level 78 -Implicits: 1 -ArmourAndEvasionImplicitBelt1 -{tags:life,mana}100% Increased Life Recovery from Flasks -{tags:life,mana}100% Increased Mana Recovery from Flasks -Flasks applied to you have 25% Increased Effect -Life Flasks gain (0-3) charges every 3 seconds -Mana Flasks gain (0-3) charges every 3 seconds -Utility Flasks gain (0-3) charges every 3 seconds -]],[[ -Umbilicus Immortalis -Leather Belt -League: Perandus -LevelReq: 30 -Implicits: 1 -IncreasedLifeImplicitBelt1 -TalismanIncreasedLife -LifeRegenerationRatePercentageUniqueJewel24 -CannotBeAffectedByFlasksUnique__1 -FlasksApplyToMinionsUnique__1 -]],[[ -Wurm's Molt -Leather Belt -Variant: Pre 3.19.0 -Variant: Current -LevelReq: 41 -Implicits: 1 -{tags:life}+(25-40) to Maximum Life -StrengthUniqueBelt1 -IntelligenceUniqueBelt1 -{variant:1}ColdResistUniqueBelt13 -{variant:2}ColdResistUniqueBelt1 -{variant:1}LifeLeechPermyriadUniqueRing2 -{variant:2}LifeLeechUniqueBelt1 -{variant:1}ManaLeechPermyriadUniqueGlovesStrDex1 -{variant:2}ManaLeechUniqueBelt1 -{variant:2}IncreasedLifeLeechRateUnique__2 -{variant:2}IncreasedManaLeechRateUnique__1 -]],[[ -Ynda's Stand -Studded Belt -League: Settlers of Kalguur -Requires Level 52 -Implicits: 1 -StunDurationImplicitBelt1 -LifeRegenerationUnique__3 -FireResistUniqueBelt6 -ColdResistUniqueBelt1 -{tags:jewellery_defense}Gain Ward Instead of 50% of Armour and Evasion Rating From Equipped Body Armour -]],[[ -Binds of Bloody Vengeance -Vanguard Belt -Source: Drops from unique{Mercenary} after winning a duel -League: Mercenaries of Trarthus -Requires Level 78 -Implicits: 1 -ArmourAndEvasionImplicitBelt1 -IncreasedPhysicalDamageReductionRatingUnique__11 -IncreasedLifeUnique__21 -AttackDamageIfHitRecentlyUnique -AttackCritAfterBeingCritUnique -]],[[ -The Arkhon's Tools -Cloth Belt -Source: Drops from unique{Incarnation of Neglect} in normal{Moment of Loneliness} -Requires Level 16 +AbyssJewelSocketImplicit +AbyssJewelSocketImplicit +{variant:3}(50-100)% increased Effecrent Implicits: 1 -StunRecoveryImplicitBelt1 -DexterityAndIntelligenceUnique_2 -ManaReservationEfficiencyUnique__3 -TrapAndMineThrowSpeedUnique_1 -SummonFireSkitterbotUnique__1 -SkitterbotAurasAlsoAffectYouUnique__1 -SkitterbotIncreasedAilmentEffectUnique__1 -]]} +AbyssJewelSocketImplicit +AbyssJewelSocketImplicit +AbyssJewelSocketImplicit +{variant:3}AbyssJewelEffectUnique__1 +{variant:1}50% increased Effect of Socketed Abyss Jewels +{variant:2}75% increased Eal From 1e26e185dcfc35670b68e0fad984ec8476c1ba74 Mon Sep 17 00:00:00 2001 From: Wires77 Date: Wed, 4 Mar 2026 21:26:22 -0600 Subject: [PATCH 24/32] Fix spelling for linesBackward --- src/Export/Scripts/uTextToMods.lua | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/Export/Scripts/uTextToMods.lua b/src/Export/Scripts/uTextToMods.lua index 29968fcbfe..de4e55f583 100644 --- a/src/Export/Scripts/uTextToMods.lua +++ b/src/Export/Scripts/uTextToMods.lua @@ -57,7 +57,7 @@ local itemTypesTemp = { -- Posted by Egor Skriptunoff, modified by community. See post 'Timeline' for change history -- Retrieved 2026-03-02, License - CC BY-SA 3.0 -function io.linesbackward(filename) +function io.linesBackward(filename) local file = assert(io.open(filename)) local chunk_size = 4 * 1024 local iterator = function() return "" end @@ -100,7 +100,7 @@ for _, name in pairs(itemTypes) do -- Note this ONLY works because conventionally we have the most current variant mod listed last -- if that ever changes due to modOrder, a lot of the `itemUsedMods` logic won't work (and might make things worse in some cases) local outTbl = {} - for line in io.linesbackward("../Data/Uniques/"..name..".lua") do + for line in io.linesBackward("../Data/Uniques/"..name..".lua") do if line == "]],[[" then itemUsedMods = {} -- Reset mod list for trying to keep variants using the same mod end From 01480b61980e232e39abc1792a4fe8a47a48bfb0 Mon Sep 17 00:00:00 2001 From: EtherealCarnivore <42915554+EtherealCarnivore@users.noreply.github.com> Date: Thu, 5 Mar 2026 05:22:24 +0200 Subject: [PATCH 25/32] Revert "Re-export belt via uTextToMods + uModsToText" This reverts commit 49ac1b88a7a6e308397302ef971dae5eee838ea6. --- src/Data/Uniques/belt.lua | 883 ++++++++++++++++++++++++++++++++---- src/Export/Uniques/belt.lua | 815 +++++++++++++++++++++++++++++++-- 2 files changed, 1571 insertions(+), 127 deletions(-) diff --git a/src/Data/Uniques/belt.lua b/src/Data/Uniques/belt.lua index ec7171296a..b4301a0921 100644 --- a/src/Data/Uniques/belt.lua +++ b/src/Data/Uniques/belt.lua @@ -12,9 +12,9 @@ Source: Drops from unique{The Maven} LevelReq: 68 Implicits: 1 (15-25)% increased Stun and Block Recovery -{tags:defences}+(600-700) to Armour -{tags:resource}(12-15)% increased maximum Life -{tags:resistance}+(40-60)% to Fire Resistance +{tags:jewellery_defense}+(600-700) to Armour +{tags:life}(12-15)% increased maximum Life +{tags:jewellery_resistance}+(40-60)% to Fire Resistance {variant:2}+1 to Maximum Endurance Charges Modifiers to Minimum Endurance Charges instead apply to Minimum Brutal Charges Maximum Brutal Charges is equal to Maximum Endurance Charges @@ -27,15 +27,15 @@ Variant: Pre 3.16.0 Variant: Current LevelReq: 44 Implicits: 1 -{tags:defences}+(9-20) to maximum Energy Shield -{tags:defences}+300 to Evasion Rating -{variant:1}{tags:defences}+(35-45) to maximum Energy Shield -{variant:2,3}{tags:defences}+(75-80) to maximum Energy Shield -{tags:resistance}+(10-15)% to all Elemental Resistances +{tags:jewellery_defense}+(9-20) to maximum Energy Shield +{tags:jewellery_defense}+300 to Evasion Rating +{variant:1}{tags:jewellery_defense}+(35-45) to maximum Energy Shield +{variant:2,3}{tags:jewellery_defense}+(75-80) to maximum Energy Shield +{tags:jewellery_resistance}+(10-15)% to all Elemental Resistances You have Phasing if Energy Shield Recharge has started Recently -{tags:speed}10% increased Movement Speed while Phasing {variant:1,2}6% increased Evasion while Phasing {variant:3}30% increased Evasion while Phasing +{tags:speed}10% increased Movement Speed while Phasing ]],[[ Auxium {variant:1,2}Chain Belt @@ -46,28 +46,28 @@ Variant: Pre 3.5.0 Variant: Current {variant:1,2}LevelReq: 70 Implicits: 2 -{variant:1,2}{tags:defences}+(9-20) to maximum Energy Shield -{variant:3,4}{tags:defences}+(60-80) to maximum Energy Shield -{tags:defences}+(60-70) to maximum Energy Shield -{tags:resource}+(45-55) to maximum Mana +{variant:1,2}{tags:jewellery_defense}+(9-20) to maximum Energy Shield +{variant:3,4}{tags:jewellery_defense}+(60-80) to maximum Energy Shield +{tags:jewellery_defense}+(60-70) to maximum Energy Shield +{tags:mana}+(45-55) to maximum Mana +{variant:1}{tags:attack,mana}0.2% of Physical Attack Damage Leeched as Mana per Power Charge {variant:2,3}Chill Effect and Freeze Duration on you are based on 65% of Energy Shield {variant:4}Chill Effect and Freeze Duration on you are based on 100% of Energy Shield -{variant:1}{tags:elemental_damage,attack}(20-30)% increased Elemental Damage with Attack Skills -{variant:2,3}{tags:elemental_damage,attack}(10-20)% increased Elemental Damage with Attack Skills -{variant:4}{tags:elemental_damage,attack}(20-25)% increased Elemental Damage with Attack Skills per Power Charge -{variant:2,3,4}{tags:resource,attack}0.2% of Attack Damage Leeched as Mana per Power Charge -{variant:1}{tags:attack,mana}0.2% of Physical Attack Damage Leeched as Mana per Power Charge +{variant:1}{tags:attack,jewellery_elemental}(20-30)% increased Elemental Damage with Attack Skills +{variant:2,3}{tags:attack,jewellery_elemental}(10-20)% increased Elemental Damage with Attack Skills +{variant:4}{tags:attack,jewellery_elemental}(20-25)% increased Elemental Damage with Attack Skills per Power Charge +{variant:2,3,4}{tags:attack,mana}0.2% of Attack Damage Leeched as Mana per Power Charge ]],[[ The Burden of Truth Crystal Belt Source: Drops from unique{Sirus, Awakener of Worlds} LevelReq: 79 Implicits: 1 -{tags:defences}+(60-80) to maximum Energy Shield -33% of Non-Chaos Damage taken bypasses Energy Shield -{tags:resource}(30-40)% increased Life Recovery from Flasks +{tags:jewellery_defense}+(60-80) to maximum Energy Shield +{tags:life}(30-40)% increased Life Recovery from Flasks 33% of Chaos Damage taken does not bypass Energy Shield -{tags:defences}Gain (5-10)% of Maximum Life as Extra Maximum Energy Shield +33% of Non-Chaos Damage taken bypasses Energy Shield +{tags:jewellery_defense}Gain (5-10)% of Maximum Life as Extra Maximum Energy Shield Supreme Decadence ]],[[ Bated Breath @@ -76,12 +76,12 @@ Variant: Pre 2.6.0 Variant: Current LevelReq: 22 Implicits: 1 -{tags:defences}+(9-20) to maximum Energy Shield -{tags:attribute}+(15-25) to Intelligence +{tags:jewellery_defense}+(9-20) to maximum Energy Shield +{tags:jewellery_attribute}+(15-25) to Intelligence 10% increased Damage -{tags:defences}+(20-30) to maximum Energy Shield -{variant:2}{tags:defences}20% increased maximum Energy Shield -{tags:defences}50% increased Energy Shield Recharge Rate +{tags:jewellery_defense}+(20-30) to maximum Energy Shield +{variant:2}{tags:jewellery_defense}20% increased maximum Energy Shield +{tags:jewellery_defense}50% increased Energy Shield Recharge Rate ]],[[ Replica Bated Breath Chain Belt @@ -89,8 +89,8 @@ League: Heist Source: Steal from a unique{Curio Display} during a Grand Heist LevelReq: 22 Implicits: 1 -{tags:defences}+(9-20) to maximum Energy Shield -{tags:attribute}+(15-25) to Intelligence +{tags:jewellery_defense}+(9-20) to maximum Energy Shield +{tags:jewellery_attribute}+(15-25) to Intelligence 10% increased Damage 50% increased Fishing Pool Consumption 20% increased Fishing Range @@ -104,18 +104,13 @@ League: Harvest Source: Drops from unique{Ersi, Mother of Thorns} in normal{The Sacred Grove} LevelReq: 68 Implicits: 1 -{tags:resource}+(25-40) to maximum Life -{tags:physical_damage,attack}Adds (5-7) to (11-12) Physical Damage to Attacks +{tags:life}+(25-40) to maximum Life +{tags:attack,physical_damage}Adds (5-7) to (11-12) Physical Damage to Attacks (20-30)% increased Stun Duration on Enemies Nearby Enemies are Crushed while you have at least 25 Rage -{variant:1}+20 to Maximum Rage +{variant:1}{tags:physical_damage}(4-6)% increased Physical Damage per 10 Rage {variant:1}+20 to Maximum Rage {variant:2}+10 to Maximum Rage -{variant:1}{tags:physical_damage}(4-6)% increased Physical Damage per 10 Rage -{vaariant:1}{tags:physical_damage}(4-6)% increased Physical Damage per 10 Rage -]],[[ -Belt of the Deceiver10 Rage -{vaariant:1}{tags:physical_damage}(4-6)% increased Physical Damage per 10 Rage ]],[[ Belt of the Deceiver Heavy Belt @@ -123,13 +118,13 @@ Variant: Pre 2.6.0 Variant: Current LevelReq: 20 Implicits: 1 -{tags:attribute}+(25-35) to Strength -{variant:1}10% increased Chance to Block Attack and Spell Damage +{tags:jewellery_attribute}+(25-35) to Strength +{variant:1}10% reduced Chance to Block Attack and Spell Damage {tags:physical_damage}(15-25)% increased Global Physical Damage {tags:critical}You take 30% reduced Extra Damage from Critical Strikes -{tags:resource}+(30-40) to maximum Life -{variant:1}{tags:resistance}+(6-10)% to all Elemental Resistances -{variant:2}{tags:resistance}+(10-15)% to all Elemental Resistances +{tags:life}+(30-40) to maximum Life +{variant:1}{tags:jewellery_resistance}+(6-10)% to all Elemental Resistances +{variant:2}{tags:jewellery_resistance}+(10-15)% to all Elemental Resistances {variant:2}Nearby Enemies are Intimidated ]],[[ Bisco's Leash @@ -138,10 +133,10 @@ Variant: Pre 3.25.0 Variant: Current LevelReq: 30 Implicits: 1 -{tags:attribute}+(25-35) to Strength -{variant:2}{tags:attribute}+(10-15) to all Attributes +{tags:jewellery_attribute}+(25-35) to Strength {variant:1}5% increased Quantity of Items found -{tags:resistance}+(20-40)% to Cold Resistance +{variant:2}{tags:jewellery_attribute}+(10-15) to all Attributes +{tags:jewellery_resistance}+(20-40)% to Cold Resistance 1% increased Rarity of Items found per 15 Rampage Kills Rampage ]],[[ @@ -150,9 +145,9 @@ Cloth Belt LevelReq: 16 Implicits: 1 (15-25)% increased Stun and Block Recovery -{tags:attribute}+(20-30) to Dexterity -{tags:attribute}+(20-30) to Intelligence -{tags:resource}+(60-80) to maximum Life +{tags:jewellery_attribute}+(20-30) to Dexterity +{tags:jewellery_attribute}+(20-30) to Intelligence +{tags:life}+(60-80) to Maximum Life Every 5 seconds, gain one of the following for 5 seconds: Your Hits are always Critical Strikes Hits against you are always Critical Strikes @@ -160,18 +155,6 @@ Attacks cannot Hit you Attacks against you always Hit Your Damage with Hits is Lucky Damage of Hits against you is Lucky -Your Hits are always Critical Strikes -Hits against you are always Critical Strikes -Attacks cannot Hit you -Attacks against you always Hit -Your Damage with Hits is Lucky -Damage of Hits against you is Lucky -Your Hits are always Critical Strikes -Hits against you are always Critical Strikes -Attacks cannot Hit you -Attacks against you always Hit -Your Damage with Hits is Lucky -Damage of Hits against you is Lucky ]],[[ Chains of Emancipation Chain Belt @@ -179,9 +162,9 @@ League: Heist Source: Drops from unique{Friedrich Tarollo, Slave Merchant} in normal{Contract: The Slaver King} LevelReq: 61 Implicits: 1 -{tags:defences}+(9-20) to maximum Energy Shield -{tags:resource}+(60-80) to maximum Life -{tags:resistance}+(17-23)% to Chaos Resistance +{tags:jewellery_defense}+(9-20) to maximum Energy Shield +{tags:life}+(60-80) to maximum Life +{tags:jewellery_resistance}+(17-23)% to Chaos Resistance Enemy Hits inflict Temporal Chains on you When you lose Temporal Chains you gain maximum Rage Immune to Curses while you have at least 25 Rage @@ -195,14 +178,14 @@ Source: Opening normal{Experimental Chest} in normal{Hybridisation Chamber} Upgrade: Upgrades to unique{Coward's Legacy} via currency{Vial of Consequence} LevelReq: 22 Implicits: 1 -{tags:defences}+(9-20) to maximum Energy Shield -{variant:1}{tags:attribute}+(10-15) to all Attributes -{variant:2}{tags:attribute}+(15-20) to all Attributes +{tags:jewellery_defense}+(9-20) to maximum Energy Shield {variant:1}(20-25)% increased Damage +{variant:1}{tags:jewellery_attribute}+(10-15) to all Attributes +{variant:2}{tags:jewellery_attribute}+(15-20) to all Attributes {tags:speed}(5-10)% increased Movement Speed -{variant:2}{tags:resource}You count as on Full Life while you are Cursed with Vulnerability -{tags:caster}You are Cursed with Vulnerability Damage from Enemies Hitting you is Unlucky while you are Cursed with Vulnerability +{variant:2}{tags:life}You count as on Full Life while you are Cursed with Vulnerability +{tags:caster}You are cursed with Vulnerability ]],[[ Coward's Legacy Chain Belt @@ -210,11 +193,11 @@ League: Incursion Source: Upgraded from unique{Coward's Chains} via currency{Vial of Consequence} LevelReq: 52 Implicits: 1 -{tags:defences}+(9-20) to maximum Energy Shield -{tags:attribute}+(15-20) to all Attributes +{tags:jewellery_defense}+(9-20) to maximum Energy Shield +{tags:jewellery_attribute}+(15-20) to all Attributes {tags:speed}(5-10)% increased Movement Speed {tags:caster}50% increased Effect of Curses on you -{tags:resource}You count as on Low Life while you are Cursed with Vulnerability +{tags:life}You count as on Low Life while you are Cursed with Vulnerability {tags:caster}You are Cursed with Vulnerability ]],[[ Cyclopean Coil @@ -223,9 +206,9 @@ Elder Item Source: Drops from unique{The Elder} LevelReq: 68 Implicits: 1 -{tags:resource}+(25-40) to maximum Life -{tags:attribute}(5-15)% increased Attributes -{tags:resource}+(60-80) to maximum Life +{tags:life}+(25-40) to maximum Life +{tags:life}+(60-80) to maximum Life +{tags:jewellery_attribute}(5-15)% increased Attributes Cannot be Frozen if Dexterity is higher than Intelligence Cannot be Ignited if Strength is higher than Dexterity Cannot be Shocked if Intelligence is higher than Strength @@ -240,13 +223,749 @@ Variant: Pre 3.21.0 Variant: Current Implicits: 1 Has 1 Abyssal Socket -Implicits: 1 -Has 1 Abyssal Socket -Has 1 Abyssal Socket Has 1 Abyssal Socket -{variant:3}(50-100)% increased Effecrent -Has 1 Abyssal Socket -Has 1 Abyssal Socket -{variant:3}(50-100)% increased Effect of Socketed Abyss Jewels {variant:1}50% increased Effect of Socketed Abyss Jewels -{variant:2}75% increased Eal +{variant:2}75% increased Effect of Socketed Abyss Jewels +{variant:3}(50-100)% increased Effect of Socketed Abyss Jewels +]],[[ +Doryani's Invitation +Heavy Belt +Source: Drops from unique{Atziri, Queen of the Vaal} in normal{The Apex of Sacrifice} +Variant: Pre 3.11.0 (Physical) +Variant: Pre 3.11.0 (Fire) +Variant: Pre 3.11.0 (Cold) +Variant: Pre 3.11.0 (Lightning) +Variant: Current (Physical) +Variant: Current (Fire) +Variant: Current (Cold) +Variant: Current (Lightning) +LevelReq: 68 +Implicits: 1 +{tags:jewellery_attribute}+(25-35) to Strength +{variant:1,5}{tags:physical_damage}(20-30)% increased Global Physical Damage +{variant:2,6}{tags:jewellery_elemental}(20-30)% increased Fire Damage +{variant:3,7}{tags:jewellery_elemental}(20-30)% increased Cold Damage +{variant:4,8}{tags:jewellery_elemental}(20-30)% increased Lightning Damage +{variant:2,3,4,6,7,8}{tags:jewellery_defense}+(300-350) to Armour +{variant:1,3,4,5,7,8}{tags:jewellery_resistance}+(30-35)% to Fire Resistance +{variant:1,2,4,5,6,8}{tags:jewellery_resistance}+(30-35)% to Cold Resistance +{variant:1,2,3,5,6,7}{tags:jewellery_resistance}+(30-35)% to Lightning Resistance +{variant:1}{tags:life}0.2% of Physical Damage Leeched as Life +{variant:5}{tags:life}0.6% of Physical Damage Leeched as Life +{variant:2}{tags:life}0.2% of Fire Damage Leeched as Life +{variant:6}{tags:life}0.6% of Fire Damage Leeched as Life +{variant:3}{tags:life}0.2% of Cold Damage Leeched as Life +{variant:7}{tags:life}0.6% of Cold Damage Leeched as Life +{variant:4}{tags:life}0.2% of Lightning Damage Leeched as Life +{variant:8}{tags:life}0.6% of Lightning Damage Leeched as Life +{variant:1,5}25% reduced Enemy Stun Threshold during any Flask Effect +{variant:2}10% chance to Ignite during any Flask Effect +{variant:6}(20-30)% chance to Ignite during any Flask Effect +{variant:3}10% chance to Freeze during any Flask Effect +{variant:7}(20-30)% chance to Freeze during any Flask Effect +{variant:4}10% chance to Shock during any Flask Effect +{variant:8}(20-30)% chance to Shock during any Flask Effect +]],[[ +The Druggery +Cloth Belt +League: Heist +LevelReq: 48 +Implicits: 1 +(15-25)% increased Stun and Block Recovery +{tags:jewellery_attribute}+(20-30) to all Attributes +(15-25)% increased Flask Charges gained +(10-20)% increased Flask Charges used +(10-20)% increased Flask Effect Duration +Life Flasks gain 1 Charge every 3 seconds +100% of Life Recovery from Flasks is applied to nearby Allies instead of You +]],[[ +Dyadian Dawn +Heavy Belt +Variant: Pre 2.6.0 +Variant: Current +LevelReq: 52 +Implicits: 1 +{tags:jewellery_attribute}+(25-35) to Strength +{tags:life}+(70-85) to maximum Life +{tags:jewellery_resistance}+(20-40)% to Fire Resistance +{tags:jewellery_resistance}+(20-40)% to Cold Resistance +{variant:1}{tags:attack,life}0.6% of Attack Damage Leeched as Life against Chilled enemies +{variant:2}{tags:attack,life}1% of Attack Damage Leeched as Life against Chilled enemies +{variant:1}{tags:jewellery_elemental,attack}Ignites you inflict with Attacks deal Damage 20% faster +{variant:2}{tags:jewellery_elemental,attack}Ignites you inflict with Attacks deal Damage 35% faster +Deal no Physical Damage +]],[[ +Faminebind +Rustic Sash +League: Talisman Standard, Talisman Hardcore +LevelReq: 18 +Implicits: 1 +{tags:physical_damage}(12-24)% increased Global Physical Damage +{tags:jewellery_resistance}+(20-30)% to Cold Resistance +20% increased Projectile Damage +30% reduced Flask Charges gained +60% increased Flask Effect Duration +Deals 50 Chaos Damage per second to nearby Enemies +]],[[ +Feastbind +Rustic Sash +League: Talisman Standard, Talisman Hardcore +LevelReq: 11 +Implicits: 1 +{tags:physical_damage}(12-24)% increased Global Physical Damage +{tags:attack,physical_damage}Adds 5 to 10 Physical Damage to Attacks +{tags:life}+(20-40) to maximum Life +{tags:attack,life}0.2% of Physical Attack Damage Leeched as Life +50% increased Flask Charges gained during any Flask Effect +{tags:mana}50% increased Mana Regeneration Rate during any Flask Effect +]],[[ +The Flow Untethered +Cloth Belt +Variant: Pre 3.16.0 +Variant: Current +League: Harbinger +Source: Created from item parts obtained from Boss in The Beachhead +Upgrade: Upgrades to unique{The Torrent's Reclamation} via currency{Time-light Scroll} +LevelReq: 60 +Implicits: 1 +(15-25)% increased Stun and Block Recovery +Grants Summon Harbinger of Time Skill +{variant:1}{tags:jewellery_defense}(15-20)% increased Energy Shield Recovery rate +{variant:2}{tags:jewellery_defense}(10-15)% increased Energy Shield Recovery rate +{variant:1}{tags:life}(15-20)% increased Life Recovery rate +{variant:2}{tags:life}(10-15)% increased Life Recovery rate +{tags:caster,attack,speed}(10-15)% increased Attack and Cast Speed +(15-20)% increased Cooldown Recovery Rate +Debuffs on you expire (15-20)% faster +]],[[ +The Torrent's Reclamation +Cloth Belt +League: Harvest +Source: Upgraded from unique{The Flow Untethered} via currency{Time-light Scroll} +LevelReq: 60 +Implicits: 1 +(15-25)% increased Stun and Block Recovery +Grants Summon Greater Harbinger of Time Skill +{tags:jewellery_defense}(15-20)% increased Energy Shield Recovery rate +{tags:life}(15-20)% increased Life Recovery rate +{tags:caster,attack,speed}(10-15)% increased Attack and Cast Speed +(15-20)% increased Cooldown Recovery Rate +Debuffs on you expire (15-20)% faster +]],[[ +Gluttony +Leather Belt +Variant: Pre 3.12.0 +Variant: Current +LevelReq: 48 +Implicits: 1 +{tags:life}+(25-40) to maximum Life +{variant:1}Trigger Level 30 Poacher's Mark when you Hit a Rare or Unique Enemy +{tags:life}+(60-80) to maximum Life +{variant:1}Culling Strike against Enemies Cursed with Poacher's Mark +{variant:2}You have Culling Strike against Cursed Enemies +{variant:2}{tags:life}Gain (20-28) Life per Cursed Enemy Hit with Attacks +{variant:2}{tags:mana}Gain (10-14) Mana per Cursed Enemy Hit with Attacks +{tags:physical_damage}Take (100-200) Physical Damage when you use a Movement Skill +You have no Armour or Maximum Energy Shield +]],[[ +Graven's Secret +Cloth Belt +Variant: Pre 3.17.0 +Variant: Current +League: Ritual +Source: Drops from unique{The Maven} +LevelReq: 68 +Implicits: 1 +(15-25)% increased Stun and Block Recovery +{tags:jewellery_defense}+(60-70) to Energy Shield +{tags:mana}(16-20)% increased maximum Mana +{tags:jewellery_resistance}+(40-60)% to Lightning Resistance +{variant:2}+1 to Maximum Power Charges +Modifiers to Minimum Power Charges instead apply to Minimum Absorption Charges +Maximum Absorption Charges is equal to Maximum Power Charges +Gain Absorption Charges instead of Power Charges +]],[[ +Headhunter +Leather Belt +League: Nemesis +LevelReq: 40 +Implicits: 1 +{tags:life}+(25-40) to maximum Life +{tags:jewellery_attribute}+(40-55) to Strength +{tags:jewellery_attribute}+(40-55) to Dexterity +{tags:life}+(50-60) to maximum Life +(20-30)% increased Damage with Hits against Rare monsters +When you Kill a Rare monster, you gain its Modifiers for 60 seconds +]],[[ +Replica Headhunter +Leather Belt +League: Heist +Source: Steal from a unique{Curio Display} during a Grand Heist +LevelReq: 40 +Implicits: 1 +{tags:life}+(25-40) to maximum Life +{tags:jewellery_attribute}+(40-55) to Strength +{tags:jewellery_attribute}+(40-55) to Dexterity +{tags:life}+(50-60) to maximum Life +(20-30)% increased Damage with Hits against Magic monsters +20% chance when you Kill a Magic Monster to gain its Modifiers for 60 seconds +]],[[ +Hyperboreus +Leather Belt +League: Betrayal +Source: Drops from unique{Transportation Leaders} in normal{Safehouses} +Variant: Pre 3.11.0 (Life Regen) +Variant: Pre 3.11.0 (Fire and Chaos Resistances) +Variant: Pre 3.11.0 (Cold and Chaos Resistances) +Variant: Pre 3.11.0 (Light and Chaos Resistances) +Variant: Pre 3.11.0 (Strength and Dexterity) +Variant: Pre 3.11.0 (Dexterity and Intelligence) +Variant: Pre 3.11.0 (Strength and Intelligence) +Variant: Pre 3.11.0 (Trap Throwing Speed) +Variant: Pre 3.11.0 (Energy Shield Regen) +Variant: Pre 3.11.0 (Lucky Crit Chance while Focused) +Variant: Fire and Chaos Resistances (Current) +Variant: Cold and Chaos Resistances (Current) +Variant: Lightning and Chaos Resistances (Current) +Variant: Strength and Dexterity (Current) +Variant: Dexterity and Intelligence (Current) +Variant: Strength and Intelligence (Current) +Variant: Trap Throwing Speed (Current) +Variant: Energy Shield Regen (Current) +Variant: Lucky Crit Chance while Focused (Current) +LevelReq: 60 +Implicits: 1 +{tags:life}+(25-40) to maximum Life +{tags:jewellery_resistance}+(30-40)% to Cold Resistance +Chill nearby Enemies when you Focus, causing 30% reduced Action Speed +{variant:1,2,3,4,5,6,7,8,9,10}Focus has (15-25)% increased Cooldown Recovery Rate +{variant:11,12,13,14,15,16,17,18,19}Focus has (30-50)% increased Cooldown Recovery Rate +(50-70)% increased Damage with Hits and Ailments against Chilled Enemies +{variant:1}{crafted}{tags:life}Regenerate 2% of Life per second during any Flask Effect +{variant:2}{crafted}{tags:chaos,jewellery_resistance}+(8-15)% to Fire and Chaos Resistances +{variant:3}{crafted}{tags:chaos,jewellery_resistance}+(8-15)% to Cold and Chaos Resistances +{variant:4}{crafted}{tags:chaos,jewellery_resistance}+(8-15)% to Lightning and Chaos Resistances +{variant:5}{crafted}{tags:jewellery_attribute}+(6-17) to Strength and Dexterity +{variant:6}{crafted}{tags:jewellery_attribute}+(6-17) to Dexterity and Intelligence +{variant:7}{crafted}{tags:jewellery_attribute}+(6-17) to Strength and Intelligence +{variant:8}{crafted}(7-12)% increased Trap Throwing Speed +{variant:9}{crafted}{tags:jewellery_defense}Regenerate 120 Energy Shield per second while a Rare or Unique Enemy is Nearby +{variant:10,19}{crafted}Your Critical Strike Chance is Lucky while Focused +{variant:11}{crafted}{tags:chaos,jewellery_resistance}+(16-20)% to Fire and Chaos Resistances +{variant:12}{crafted}{tags:chaos,jewellery_resistance}+(16-20)% to Cold and Chaos Resistances +{variant:13}{crafted}{tags:chaos,jewellery_resistance}+(16-20)% to Lightning and Chaos Resistances +{variant:14}{crafted}{tags:jewellery_attribute}+(31-35) to Strength and Dexterity +{variant:15}{crafted}{tags:jewellery_attribute}+(31-35) to Dexterity and Intelligence +{variant:16}{crafted}{tags:jewellery_attribute}+(31-35) to Strength and Intelligence +{variant:17}{crafted}(14-16)% increased Trap Throwing Speed +{variant:18}{crafted}{tags:jewellery_defense}Regenerate 200 Energy Shield per second while a Rare or Unique Enemy is Nearby +{variant:19}{crafted}Focus has (5-8)% increased Cooldown Recovery Rate +]],[[ +Immortal Flesh +Leather Belt +Variant: Pre 1.3.0 +Variant: Pre 2.6.0 +Variant: Pre 3.19.0 +Variant: Current +LevelReq: 50 +Implicits: 1 +{tags:life}+(25-40) to maximum Life +{tags:life}+(75-100) to maximum Life +{variant:1,2,3}{tags:life}Regenerate (66.7-75) Life per second +{variant:4}{tags:life}Regenerate (200-350) Life per second +{tags:mana}Regenerate (8-10) Mana per second +{variant:1}{tags:jewellery_resistance}-40% to all Elemental Resistances +{variant:3,4}{tags:jewellery_resistance}-(15-25)% to all Elemental Resistances +{variant:1}{tags:jewellery_resistance}-10% to all maximum Resistances +{variant:2}{tags:jewellery_resistance}-5% to all maximum Resistances +{tags:physical_damage}-(50-40) Physical Damage taken from Attack Hits +{tags:jewellery_defense}40% increased Armour while not Ignited, Frozen or Shocked +]],[[ +Kaom's Binding +Heavy Belt +LevelReq: 56 +Implicits: 1 +{tags:jewellery_attribute}+(25-35) to Strength +{tags:jewellery_attribute}+(30-40) to Strength +{tags:jewellery_defense}+(300-500) to Armour +Take no Burning Damage if you've stopped taking Burning Damage Recently +Nearby Enemies Convert 25% of their Physical Damage to Fire +]],[[ +Leash of Oblation +Leather Belt +LevelReq: 49 +Implicits: 1 +{tags:life}+(25-40) to maximum Life +{tags:jewellery_attribute}+(15-20) to all Attributes +{tags:life}+(50-70) to maximum Life +You can have an Offering of each type +Offering Skills have 50% reduced Duration +]],[[ +The Magnate +Studded Belt +Variant: Pre 2.6.0 +Variant: Pre 3.19.0 +Variant: Current +LevelReq: 16 +Implicits: 1 +(20-30)% increased Stun Duration on Enemies +{tags:jewellery_attribute}+(40-50) to Strength +{variant:1,2}{tags:physical_damage}(25-40)% increased Global Physical Damage +{variant:3}{tags:jewellery_resistance}+(20-25)% to all Elemental Resistances +50% increased Flask Charges gained +{variant:2}{tags:jewellery_resistance}+(20-25)% to all Elemental Resistances while you have at least 200 Strength +{variant:3}10% chance to deal Double Damage while you have at least 200 Strength +{variant:3}5% chance to deal Triple Damage while you have at least 400 Strength +]],[[ +The Nomad +Studded Belt +Source: No longer obtainable +LevelReq: 48 +Implicits: 1 +(20-30)% increased Stun Duration on Enemies +{tags:jewellery_attribute}+(40-50) to Strength +{tags:jewellery_attribute}+(40-50) to Dexterity +{tags:physical_damage}(25-40)% increased Global Physical Damage +50% increased Flask Charges gained +{tags:jewellery_resistance}+(20-25)% to all Elemental Resistances while you have at least 200 Strength +{tags:attack}(40-50)% increased Projectile Attack Damage while you have at least 200 Dexterity +]],[[ +The Tactician +Studded Belt +Source: No longer obtainable +LevelReq: 48 +Implicits: 1 +(20-30)% increased Stun Duration on Enemies +{tags:jewellery_attribute}+(40-50) to Strength +{tags:jewellery_attribute}+(40-50) to Intelligence +{tags:physical_damage}(25-40)% increased Global Physical Damage +50% increased Flask Charges gained +{tags:jewellery_resistance}+(20-25)% to all Elemental Resistances while you have at least 200 Strength +{tags:critical}(50-60)% increased Critical Strike Chance while you have at least 200 Intelligence +]],[[ +Mageblood +Heavy Belt +LevelReq: 44 +Implicits: 1 +{tags:jewellery_attribute}+(25-35) to Strength +{tags:jewellery_attribute}+(30-50) to Dexterity +{tags:jewellery_resistance}+(15-25)% to Fire Resistance +{tags:jewellery_resistance}+(15-25)% to Cold Resistance +Magic Utility Flask cannot be Used +Leftmost (2-4) Magic Utility Flasks constantly apply their Flask Effects to you +Magic Utility Flask Effects cannot be removed +]],[[ +Maligaro's Restraint +Chain Belt +LevelReq: 44 +Implicits: 1 +{tags:jewellery_defense}+(9-20) to maximum Energy Shield +{tags:jewellery_elemental,attack}Adds 1 to (30-50) Lightning Damage to Attacks +100% increased Shock Duration on you +Shocks you cause are reflected back to you +60% increased Damage while Shocked +{tags:speed}15% increased Movement Speed while Shocked +]],[[ +Meginord's Girdle +Heavy Belt +Variant: Pre 2.0.0 +Variant: Current +Implicits: 1 +{tags:jewellery_attribute}+(25-35) to Strength +{tags:jewellery_attribute}+25 to Strength +{variant:1}{tags:attack,physical_damage}Adds 10 to 20 Physical Damage to Attacks +{variant:2}{tags:attack,physical_damage}Adds 5 to 15 Physical Damage to Attacks +{tags:life}10% increased maximum Life +{tags:jewellery_resistance}+(10-20)% to Cold Resistance +{tags:life}25% increased Flask Life Recovery rate +]],[[ +Mother's Embrace +Heavy Belt +LevelReq: 40 +Implicits: 1 +{tags:jewellery_attribute}+(25-35) to Strength +{tags:life}+(50-70) to maximum Life +{tags:jewellery_resistance}+(20-30)% to Cold Resistance +Your Minions use your Flasks when summoned +Minions have (40-25)% reduced Flask Charges used +Minions have (50-80)% increased Flask Effect Duration +]],[[ +Nevalius Inheritance +Cloth Belt +League: Necropolis +Requires Level 16 ++(20-30) to Dexterity +150% Increased Flask Effect Duration +Flasks applied to you have 60% Reduced Effect +2% Reduced Flask Effect Duration per Level +Flasks applied to you have 1% Increased Effect per Level +]],[[ +Olesya's Delight +Cloth Belt +Variant: Pre 3.17.0 +Variant: Current +League: Ritual +Source: Drops from unique{The Maven} +LevelReq: 68 +Implicits: 1 +(15-25)% increased Stun and Block Recovery +{tags:jewellery_defense}+(600-700) to Evasion Rating +{tags:jewellery_resistance}+(40-60)% to Cold Resistance +{tags:speed}(8-12)% increased Movement Speed +{variant:2}+1 to Maximum Frenzy Charges +Modifiers to Minimum Frenzy Charges instead apply to Minimum Affliction Charges +Maximum Affliction Charges is equal to Maximum Frenzy Charges +Gain Affliction Charges instead of Frenzy Charges +]],[[ +Perandus Blazon +Cloth Belt +Variant: Pre 1.1.0 +Variant: Pre 3.25.0 +Variant: Current +Implicits: 1 +(15-25)% increased Stun and Block Recovery +{tags:jewellery_attribute}+(20-30) to all Attributes +{variant:1}(8-12)% increased Quantity of Items found +{variant:2}(6-8)% increased Quantity of Items found +{variant:3}(10-20)% increased Rarity of Items found +{tags:jewellery_resistance}+20% to Fire Resistance +20% increased Flask Effect Duration +{tags:physical_damage}-2 Physical Damage taken from Attack Hits +]],[[ +Ceinture of Benevolence +Cloth Belt +LevelReq: 40 +Implicits: 1 +(15-25)% increased Stun and Block Recovery +{tags:jewellery_attribute}+(20-40) to Dexterity +{tags:mana}+(40-60) to maximum Mana +(10-7)% reduced Flask Charges used +Non-Unique Utility Flasks you Use apply to Linked Targets +]],[[ +Chain of Endurance +Chain Belt +LevelReq: 14 ++(9-20) to maximum Energy Shield ++(40-50) to Maximum Life +(40-60)% increased Stun and Block Recovery +Reflects (100-150) Physical Damage to Melee Attackers +Regenerate 2% of Life per second for each different Ailment affecting you +]],[[ +Perseverance +Vanguard Belt +Variant: Pre 3.16.0 +Variant: Current +Implicits: 1 +{tags:jewellery_defense}+(260-320) to Armour and Evasion Rating +{tags:life}(4-8)% increased maximum Life +{tags:jewellery_resistance}+(20-40)% to Cold Resistance +{tags:attack}1% increased Attack Damage per 200 of the lowest of Armour and Evasion Rating +{variant:1}Melee Hits which Stun have (14-20)% chance to Fortify +{variant:2}{tags:attack}Melee Hits which Stun Fortify +You have Onslaught while Fortified +]],[[ +Prismweave +Rustic Sash +Variant: Pre 2.6.0 +Variant: Pre 3.19.0 +Variant: Current +LevelReq: 25 +Implicits: 1 +{tags:physical_damage}(12-24)% increased Global Physical Damage +{variant:1}{tags:jewellery_elemental,attack}Adds (3-4) to (7-8) Fire Damage to Attacks +{variant:2}{tags:jewellery_elemental,attack}Adds (7-8) to (15-16) Fire Damage to Attacks +{variant:3}{tags:jewellery_elemental,attack}Adds (14-16) to (30-32) Fire Damage to Attacks +{variant:1}{tags:jewellery_elemental,attack}Adds (2-3) to (5-7) Cold Damage to Attacks +{variant:2}{tags:jewellery_elemental,attack}Adds (5-6) to (12-14) Cold Damage to Attacks +{variant:3}{tags:jewellery_elemental,attack}Adds (10-12) to (24-28) Cold Damage to Attacks +{variant:1}{tags:jewellery_elemental,attack}Adds 1 to (13-17) Lightning Damage to Attacks +{variant:2}{tags:jewellery_elemental,attack}Adds 1 to (30-34) Lightning Damage to Attacks +{variant:3}{tags:jewellery_elemental,attack}Adds 1 to (60-68) Lightning Damage to Attacks +{variant:1,2}{tags:jewellery_resistance}+(6-8)% to all Elemental Resistances +{variant:3}{tags:jewellery_resistance}+(6-15)% to all Elemental Resistances +{tags:jewellery_elemental,attack}30% increased Elemental Damage with Attack Skills during any Flask Effect +{variant:1,2}10% increased Elemental Damage with Attack Skills +]],[[ +Replica Prismweave +Rustic Sash +League: Heist +Source: Steal from a unique{Curio Display} during a Grand Heist +Variant: Pre 3.19.0 +Variant: Current +LevelReq: 25 +Implicits: 1 +{tags:physical_damage}(12-24)% increased Global Physical Damage +{variant:1}{tags:jewellery_elemental,caster}Adds (7-8) to (15-16) Fire Damage to Spells +{variant:2}{tags:jewellery_elemental,caster}Adds (14-16) to (30-32) Fire Damage to Spells +{variant:1}{tags:jewellery_elemental,caster}Adds (5-6) to (12-14) Cold Damage to Spells +{variant:2}{tags:jewellery_elemental,caster}Adds (10-12) to (24-28) Cold Damage to Spells +{variant:1}{tags:jewellery_elemental,caster}Adds 1 to (30-34) Lightning Damage to Spells +{variant:2}{tags:jewellery_elemental,caster}Adds 1 to (60-68) Lightning Damage to Spells +{variant:1}{tags:jewellery_resistance}+(6-8)% to all Elemental Resistances +{variant:2}{tags:jewellery_resistance}+(6-15)% to all Elemental Resistances +{variant:1}{tags:jewellery_elemental}10% increased Elemental Damage +{tags:jewellery_elemental}30% increased Elemental Damage during any Flask Effect +]],[[ +Pyroshock Clasp +Leather Belt +League: Heist +LevelReq: 43 +Implicits: 1 +{tags:life}+(25-40) to maximum Life +{tags:jewellery_attribute}+(30-40) to Dexterity +{tags:jewellery_defense}+(300-500) to Evasion Rating +(10-15)% increased Duration of Elemental Ailments on Enemies +Enemies Ignited by you have (10-15)% of Physical Damage they deal converted to Fire +Enemies Shocked by you have (10-15)% of Physical Damage they deal converted to Lightning +]],[[ +The Retch +Rustic Sash +League: Talisman Standard, Talisman Hardcore +Source: Vendor Recipe +LevelReq: 44 +Implicits: 1 +{tags:physical_damage}(12-24)% increased Global Physical Damage +{tags:life}+(60-80) to maximum Life +{tags:jewellery_resistance}+(25-40)% to Cold Resistance +{tags:attack,life}0.4% of Physical Attack Damage Leeched as Life +60% increased Flask Effect Duration +30% reduced Flask Charges gained during any Flask Effect +{tags:chaos_damage,life}200% of Life Leech applies to enemies as Chaos Damage +{tags:speed}15% increased Movement Speed during any Flask Effect +]],[[ +Ryslatha's Coil +Studded Belt +Variant: Pre 3.5.0 +Variant: Current +LevelReq: 20 +Implicits: 1 +(20-30)% increased Stun Duration on Enemies +{tags:jewellery_attribute}+(20-40) to Strength +{variant:1}{tags:attack,physical}20% less Minimum Physical Attack Damage +{variant:2}{tags:attack,physical}(30-40)% less Minimum Physical Attack Damage +{variant:1}{tags:attack,physical}20% more Maximum Physical Attack Damage +{variant:2}{tags:attack,physical}(30-40)% more Maximum Physical Attack Damage +{tags:attack,physical_damage}Adds 1 to (15-20) Physical Damage to Attacks +{variant:2}{tags:life}+(80-100) to maximum Life +{tags:life}Gain 50 Life when you Stun an Enemy +]],[[ +Siegebreaker +Heavy Belt +LevelReq: 44 +Implicits: 1 +{tags:jewellery_attribute}+(25-35) to Strength +{tags:jewellery_defense}(6-10)% increased maximum Energy Shield +{tags:life}(6-10)% increased maximum Life +{tags:jewellery_resistance}+(17-23)% to Chaos Resistance +{tags:attack}Minions have 5% chance to Taunt on Hit with Attacks +Your Minions spread Caustic Ground on Death, dealing 20% of their maximum Life as Chaos Damage per second +]],[[ +Replica Siegebreaker +Heavy Belt +League: Heist +Source: Steal from a unique{Curio Display} during a Grand Heist +LevelReq: 44 +Implicits: 1 +{tags:jewellery_attribute}+(25-35) to Strength +{tags:jewellery_defense}(6-10)% increased maximum Energy Shield +{tags:life}(6-10)% increased maximum Life +{tags:jewellery_resistance}+(15-25)% to Fire Resistance +{tags:jewellery_elemental}Your Minions spread Burning Ground on Death, dealing 20% of their maximum Life as Fire Damage per second +{tags:attack}Minions have 5% chance to Maim Enemies on Hit with Attacks +]],[[ +Soul Tether +Cloth Belt +LevelReq: 48 +Implicits: 1 +(15-25)% increased Stun and Block Recovery +{tags:jewellery_attribute}+(20-40) to Intelligence +{tags:jewellery_defense}Gain (4-6)% of Maximum Life as Extra Maximum Energy Shield +Immortal Ambition +]],[[ +Replica Soul Tether +Cloth Belt +League: Heist +Source: Steal from a unique{Curio Display} during a Grand Heist +LevelReq: 48 +Implicits: 1 +(15-25)% increased Stun and Block Recovery +{tags:jewellery_attribute}+(20-40) to Strength +{tags:jewellery_defense}Gain (4-6)% of Maximum Life as Extra Maximum Energy Shield +Corrupted Soul +]],[[ +Soulthirst +Cloth Belt +LevelReq: 45 +Implicits: 1 +(15-25)% increased Stun and Block Recovery +{tags:life}+(60-80) to maximum Life +{tags:jewellery_resistance}+15% to all Elemental Resistances +{tags:mana}(20-30)% increased Mana Recovery from Flasks +(20-30)% reduced Flask Effect Duration +Gain Soul Eater during any Flask Effect +Lose Souls gained from Soul Eater when you use a Flask +]],[[ +String of Servitude +Heavy Belt +League: Incursion +Source: Drops from unique{The Vaal Omnitect} +Variant: Area of Effect +Variant: Crit Multi during Flask Effect +Variant: Attack Speed during Flask Effect +Variant: Cast Speed during Flask Effect +Variant: Crit Chance during Flask Effect +Variant: Effect Duration +Variant: Energy Shield +Variant: Life +Variant: Movement Speed during Flask Effect +Variant: Item Rarity +Variant: Item Quantity +Variant: Wrath Aura Effect +Variant: Anger Aura Effect +Variant: Hatred Aura Effect +Variant: Determination Aura Effect +Variant: Discipline Aura Effect +Variant: Grace Aura Effect +Variant: Malevolence Aura Effect +Variant: Intelligence/Dexterity +Variant: Dexterity/Strength +Variant: Strength/Intelligence +Variant: Elemental Resistances +Implicits: 24 +{variant:1}(24-30)% increased Area of Effect +{variant:2}{tags:critical}+(60-75)% to Critical Strike Multiplier during any Flask Effect +{variant:3}{tags:speed}(24-36)% increased Attack Speed during any Flask Effect +{variant:4}{tags:speed}(24-36)% increased Cast Speed during any Flask Effect +{variant:5}{tags:critical}(105-120)% increased Critical Strike Chance during any Flask Effect +{variant:6}(36-45)% increased Skill Effect Duration +{variant:7}(24-30)% increased maximum Energy Shield +{variant:8}(18-24)% increased maximum Life +{variant:9}{tags:speed}(24-36)% increased Movement Speed during any Flask Effect +{variant:10}(60-90)% increased Rarity of Items found +{variant:11}(9-15)% increased Quantity of Items found +{variant:12}Wrath has (45-60)% increased Aura Effect +{variant:13}Anger has (45-60)% increased Aura Effect +{variant:14}Hatred has (45-60)% increased Aura Effect +{variant:15}Determination has (45-60)% increased Aura Effect +{variant:16}Discipline has (45-60)% increased Aura Effect +{variant:17}Grace has (45-60)% increased Aura Effect +{variant:18}Malevolence has (45-60)% increased Aura Effect +{variant:19}(12-18)% increased Intelligence +{variant:19}(12-18)% increased Dexterity +{variant:20}(12-18)% increased Dexterity +{variant:20}(12-18)% increased Strength +{variant:21}(12-18)% increased Strength +{variant:21}(12-18)% increased Intelligence +{variant:22}{tags:jewellery_resistance}+(42-48)% to all Elemental Resistances +Implicit Modifier magnitudes are tripled +Corrupted +]],[[ +Sunblast +Cloth Belt +Variant: Pre 3.19.0 +Variant: Current +LevelReq: 37 +Implicits: 1 +(15-25)% increased Stun and Block Recovery +{variant:1}(30-40)% increased Trap Damage +{variant:1}{tags:mana}20% increased Mana Regeneration Rate +{tags:jewellery_resistance}+(20-30)% to Fire Resistance +{variant:1}80% reduced Trap Duration +{variant:2}(50-75)% reduced Trap Duration +25% increased Light Radius +{variant:2}Skills which Throw Traps throw up to 2 additional Traps +{variant:2}Traps cannot be triggered by Enemies +{variant:2}Traps from Skills are thrown randomly around targeted location +]],[[ +Survivor's Guilt +Heavy Belt +League: Ritual +Source: Purchase from Ritual Reward +LevelReq: 52 +Implicits: 1 +{tags:jewellery_attribute}+(25-35) to Strength +{tags:jewellery_defense}+(800-1200) to Armour +{tags:life}Regenerate (50-70) Life per second +20% increased Stun Threshold +{tags:jewellery_defense}10% reduced Armour per 50 Strength +Imbalanced Guard +]],[[ +The Tides of Time +Vanguard Belt +Shaper Item +Source: Drops from unique{The Shaper} (Uber) +Requires Level 78 +Implicits: 1 +{tags:jewellery_defense}+(260-320) to Armour and Evasion Rating +{tags:life,mana}100% Increased Life Recovery from Flasks +{tags:life,mana}100% Increased Mana Recovery from Flasks +Flasks applied to you have 25% Increased Effect +Life Flasks gain (0-3) charges every 3 seconds +Mana Flasks gain (0-3) charges every 3 seconds +Utility Flasks gain (0-3) charges every 3 seconds +]],[[ +Umbilicus Immortalis +Leather Belt +League: Perandus +LevelReq: 30 +Implicits: 1 +{tags:life}+(25-40) to maximum Life +{tags:life}(8-12)% increased maximum Life +{tags:life}Regenerate 2% of Life per second +Flasks do not apply to you +Flasks you Use apply to your Raised Zombies and Spectres +]],[[ +Wurm's Molt +Leather Belt +Variant: Pre 3.19.0 +Variant: Current +LevelReq: 41 +Implicits: 1 +{tags:life}+(25-40) to Maximum Life +{tags:jewellery_attribute}+(20-30) to Strength +{tags:jewellery_attribute}+(20-30) to Intelligence +{variant:1}{tags:jewellery_resistance}+(10-20)% to Cold Resistance +{variant:2}{tags:jewellery_resistance}+(20-30)% to Cold Resistance +{variant:1}{tags:attack,life}0.4% of Physical Attack Damage Leeched as Life +{variant:2}{tags:attack,life}2% of Physical Attack Damage Leeched as Life +{variant:1}{tags:attack,mana}0.4% of Physical Attack Damage Leeched as Mana +{variant:2}{tags:attack,mana}2% of Physical Attack Damage Leeched as Mana +{variant:2}(500-1000)% increased total Recovery per second from Life Leech +{variant:2}(500-1000)% increased total Recovery per second from Mana Leech +]],[[ +Ynda's Stand +Studded Belt +League: Settlers of Kalguur +Requires Level 52 +Implicits: 1 +(20-30)% increased Stun Duration on Enemies +{tags:life}Regenerate (30-50) Life per second +{tags:jewellery_resistance}+(20-30)% to Fire Resistance +{tags:jewellery_resistance}+(20-30)% to Cold Resistance +{tags:jewellery_defense}Gain Ward Instead of 50% of Armour and Evasion Rating From Equipped Body Armour +]],[[ +Binds of Bloody Vengeance +Vanguard Belt +Source: Drops from unique{Mercenary} after winning a duel +League: Mercenaries of Trarthus +Requires Level 78 +Implicits: 1 +{tags:jewellery_defense}+(260-320) to Armour and Evasion Rating +{tags:jewellery_defense}+(200-400) to Armour +{tags:life}+(60-90) to maximum Life +(20-40)% increased Attack Damage if you've been Hit Recently +All Hits with your next Non-Channelling Attack within 4 seconds of taking a Critical Strike will be Critical Strikes +]],[[ +The Arkhon's Tools +Cloth Belt +Source: Drops from unique{Incarnation of Neglect} in normal{Moment of Loneliness} +Requires Level 16 +Implicits: 1 +(15-25)% increased Stun and Block Recovery +{tags:jewellery_attribute}+(20-30) to Dexterity and Intelligence +{tags:mana}(10-20)% increased Mana Reservation Efficiency of Skills +{tags:speed}(15-25)% increased Trap and Mine Throwing Speed +Summon Skitterbots also summons a Scorching Skitterbot +Summoned Skitterbots' Auras affect you as well as Enemies +(50-75)% increased Effect of Non-Damaging Ailments inflicted by Summoned Skitterbots +]]} diff --git a/src/Export/Uniques/belt.lua b/src/Export/Uniques/belt.lua index aa9a77056a..53fad7d1a1 100644 --- a/src/Export/Uniques/belt.lua +++ b/src/Export/Uniques/belt.lua @@ -15,7 +15,7 @@ StunRecoveryImplicitBelt1 IncreasedPhysicalDamageReductionRatingUnique__7 MaximumLifeUnique__22 FireResistUnique__26 -{variant:2}ChargeBonusMaximumEnduranceCharges +{variant:2}MaximumEnduranceChargeUniqueBodyStr3 MinimumBrutalChargeModifiersEqualsEnduranceUnique__1 MaximumBrutalChargesEqualsEnduranceUnique__1__ GainBrutalChargesInsteadOfEnduranceUnique__1 @@ -29,13 +29,13 @@ LevelReq: 44 Implicits: 1 IncreasedEnergyShieldImplicitBelt1 IncreasedEvasionRatingUnique__2 -{variant:1}IncreasedEnergyShieldUnique__4[35,45] +{variant:1}{tags:jewellery_defense}+(35-45) to maximum Energy Shield {variant:2,3}IncreasedEnergyShieldUnique__4 AllResistancesUniqueBelt13 PhasingOnBeginESRechargeUnique___1 -MovementSpeedWhilePhasedUnique__2 {variant:1,2}6% increased Evasion while Phasing {variant:3}30% increased Evasion while Phasing +MovementSpeedWhilePhasedUnique__2 ]],[[ Auxium {variant:1,2}Chain Belt @@ -46,17 +46,17 @@ Variant: Pre 3.5.0 Variant: Current {variant:1,2}LevelReq: 70 Implicits: 2 -{variant:1,2}IncreasedEnergyShieldUniqueBelt5[9,20] -{variant:3,4}IncreasedEnergyShieldUniqueBelt5[60,80] +{variant:1,2}IncreasedEnergyShieldImplicitBelt1 +{variant:3,4}IncreasedEnergyShieldImplicitBelt2 IncreasedEnergyShieldUniqueBelt5 IncreasedManaUniqueBelt5 -{variant:2,3}ChillAndFreezeBasedOffEnergyShieldBelt5Unique[65,65] +{variant:1}{tags:attack,mana}0.2% of Physical Attack Damage Leeched as Mana per Power Charge +{variant:2,3}Chill Effect and Freeze Duration on you are based on 65% of Energy Shield {variant:4}ChillAndFreezeBasedOffEnergyShieldBelt5Unique -{variant:1}WeaponElementalDamageUniqueBelt5[20,30] +{variant:1}WeaponElementalDamageUnique__6 {variant:2,3}WeaponElementalDamageUniqueBelt5 {variant:4}IncreasedWeaponElementalDamagePercentPerPowerChargeUnique__1 {variant:2,3,4}ManaLeechPermyriadPerPowerChargeUniqueBelt5_ -{variant:1}{tags:attack,mana}0.2% of Physical Attack Damage Leeched as Mana per Power Charge ]],[[ The Burden of Truth Crystal Belt @@ -64,9 +64,9 @@ Source: Drops from unique{Sirus, Awakener of Worlds} LevelReq: 79 Implicits: 1 IncreasedEnergyShieldImplicitBelt2 -NonChaosDamageBypassEnergyShieldPercentUnique__1 BeltFlaskLifeRecoveryUnique__1 ChaosDamageDoesNotBypassEnergyShieldPercentUnique__1 +NonChaosDamageBypassEnergyShieldPercentUnique__1 MaximumEnergyShieldAsPercentageOfLifeUnique__2 KeystoneSupremeDecadenceUnique__1 ]],[[ @@ -108,14 +108,9 @@ IncreasedLifeImplicitBelt1 AddedPhysicalDamageUnique__9_ StunDurationImplicitBelt1 EnemiesCrushedWithRageUnique__1_ -{variant:1}MaximumRageImplicitE1[20,20] -{variant:1}MaximumRageImplicitE1[20,20] -{variant:2}MaximumRageImplicitE1 {variant:1}{tags:physical_damage}(4-6)% increased Physical Damage per 10 Rage -{vaariant:1}{tags:physical_damage}(4-6)% increased Physical Damage per 10 Rage -]],[[ -Belt of the Deceiver10 Rage -{vaariant:1}{tags:physical_damage}(4-6)% increased Physical Damage per 10 Rage +{variant:1}MaximumRageImplicitE3 +{variant:2}MaximumRageUnique__1 ]],[[ Belt of the Deceiver Heavy Belt @@ -124,11 +119,11 @@ Variant: Current LevelReq: 20 Implicits: 1 StrengthImplicitBelt1 -{variant:1}10% increased Chance to Block Attack and Spell Damage +{variant:1}10% reduced Chance to Block Attack and Spell Damage IncreasedPhysicalDamagePercentUniqueBelt13 ReducedCriticalStrikeDamageTakenUniqueBelt13 IncreasedLifeUniqueBelt13 -{variant:1}AllResistancesUniqueBelt13[6,10] +{variant:1}AllResistancesUniqueDagger9 {variant:2}AllResistancesUniqueBelt13 {variant:2}NearbyEnemiesAreIntimidatedUnique__1 ]],[[ @@ -139,20 +134,20 @@ Variant: Current LevelReq: 30 Implicits: 1 StrengthImplicitBelt1 -{variant:2}AllAttributesUnique__2 {variant:1}ItemFoundQuantityIncreasedUnique__1 +{variant:2}AllAttributesUnique__26 ColdResistUniqueBelt14 IncreasedRarityPerRampageStacksUnique__1 -SimulatedRampageDexInt6 +SimulatedRampageStrDex5 ]],[[ Bound Fate Cloth Belt LevelReq: 16 Implicits: 1 StunRecoveryImplicitBelt1 -DexterityImplicitAmulet1 +DexterityUniqueBootsDexInt2 IntelligenceUniqueBelt1 -IncreasedLifeUnique__120 +{tags:life}+(60-80) to Maximum Life HinekoraButterflyEffectUnique__1 Your Hits are always Critical Strikes Hits against you are always Critical Strikes @@ -160,12 +155,6 @@ Attacks cannot Hit you Attacks against you always Hit Your Damage with Hits is Lucky Damage of Hits against you is Lucky -Your Hits are always Critical Strikes -Hits against you are always Critical Strikes -Attacks cannot Hit you -Attacks against you always Hit -Your Damage with Hits is Lucky -Damage of Hits against you is Lucky ]],[[ Chains of Emancipation Chain Belt @@ -174,8 +163,8 @@ Source: Drops from unique{Friedrich Tarollo, Slave Merchant} in normal{Contract: LevelReq: 61 Implicits: 1 IncreasedEnergyShieldImplicitBelt1 -IncreasedLifeUnique__105 -ChaosResistUnique__10 +IncreasedLifeUnique__58 +ChaosResistUnique__14 EnemyTemporalChainsOnHitUnique__1 GainRageOnLosingTemporalChainsUnique__1__ ImmuneToCursesWithRageUnique__1 @@ -190,13 +179,13 @@ Upgrade: Upgrades to unique{Coward's Legacy} via currency{Vial of Consequence} LevelReq: 22 Implicits: 1 IncreasedEnergyShieldImplicitBelt1 -{variant:1}AllAttributesUnique__12[10,15] -{variant:2}AllAttributesUnique__12 {variant:1}AllDamageUnique__2 +{variant:1}AllAttributesUnique__2 +{variant:2}AllAttributesUnique__10_ MovementVelocityUnique__44 -{variant:2}CountOnFullLifeWhileAffectedByVulnerabilityUnique__1 -UniqueSelfCurseVulnerabilityLevel20 Damage from Enemies Hitting you is Unlucky while you are Cursed with Vulnerability +{variant:2}CountOnFullLifeWhileAffectedByVulnerabilityUnique__1 +{tags:caster}You are cursed with Vulnerability ]],[[ Coward's Legacy Chain Belt @@ -205,7 +194,7 @@ Source: Upgraded from unique{Coward's Chains} via currency{Vial of Consequence} LevelReq: 52 Implicits: 1 IncreasedEnergyShieldImplicitBelt1 -AllAttributesUnique__10_ +AllAttributesUnique__9 MovementVelocityUnique__33_ IncreasedCurseEffectUnique__1 CountAsLowLifeWhileAffectedByVulnerabilityUnique__1 @@ -218,8 +207,8 @@ Source: Drops from unique{The Elder} LevelReq: 68 Implicits: 1 IncreasedLifeImplicitBelt1 +IncreasedLifeUnique__59 AllAttributesPercentUnique__2 -IncreasedLifeUnique__103 CannotBeFrozenWithDexHigherThanIntUnique__1 CannotBeIgnitedWithStrHigherThanDexUnique__1 CannotBeShockedWithIntHigherThanStrUnique__1 @@ -234,13 +223,749 @@ Variant: Pre 3.21.0 Variant: Current Implicits: 1 AbyssJewelSocketImplicit -AbyssJewelSocketImplicit -AbyssJewelSocketImplicit -{variant:3}(50-100)% increased Effecrent -Implicits: 1 -AbyssJewelSocketImplicit -AbyssJewelSocketImplicit -AbyssJewelSocketImplicit -{variant:3}AbyssJewelEffectUnique__1 +AbyssJewelSocketUnique__10 {variant:1}50% increased Effect of Socketed Abyss Jewels -{variant:2}75% increased Eal +{variant:2}75% increased Effect of Socketed Abyss Jewels +{variant:3}AbyssJewelEffectUnique__1 +]],[[ +Doryani's Invitation +Heavy Belt +Source: Drops from unique{Atziri, Queen of the Vaal} in normal{The Apex of Sacrifice} +Variant: Pre 3.11.0 (Physical) +Variant: Pre 3.11.0 (Fire) +Variant: Pre 3.11.0 (Cold) +Variant: Pre 3.11.0 (Lightning) +Variant: Current (Physical) +Variant: Current (Fire) +Variant: Current (Cold) +Variant: Current (Lightning) +LevelReq: 68 +Implicits: 1 +StrengthImplicitBelt1 +{variant:1,5}IncreasedPhysicalDamagePercentUniqueBelt9d +{variant:2,6}FireDamagePercentUniqueBelt9a +{variant:3,7}ColdDamagePercentUniqueBelt9b +{variant:4,8}LightningDamagePercentUniqueBelt9c +{variant:2,3,4,6,7,8}IncreasedPhysicalDamageReductionRatingUniqueBelt9 +{variant:1,3,4,5,7,8}FireResistUniqueBelt9 +{variant:1,2,4,5,6,8}ColdResistUniqueBelt9 +{variant:1,2,3,5,6,7}LightningResistUniqueBelt9 +{variant:1}{tags:life}0.2% of Physical Damage Leeched as Life +{variant:5}PhysicalDamageLifeLeechPermyriadUniqueBelt9dNew +{variant:2}{tags:life}0.2% of Fire Damage Leeched as Life +{variant:6}FireDamageLifeLeechPermyriadUniqueBelt9aNew +{variant:3}{tags:life}0.2% of Cold Damage Leeched as Life +{variant:7}ColdDamageLifeLeechPermyriadUniqueBelt9bNew +{variant:4}{tags:life}0.2% of Lightning Damage Leeched as Life +{variant:8}LightningDamageLifeLeechPermyriadUniqueBelt9cNew +{variant:1,5}ReducedStunThresholdWhileUsingFlaskUniqueBelt9d +{variant:2}10% chance to Ignite during any Flask Effect +{variant:6}IgniteChanceWhileUsingFlaskUniqueBelt9a +{variant:3}10% chance to Freeze during any Flask Effect +{variant:7}FreezeChanceWhileUsingFlaskUniqueBelt9b +{variant:4}10% chance to Shock during any Flask Effect +{variant:8}ShockChanceWhileUsingFlaskUniqueBelt9c +]],[[ +The Druggery +Cloth Belt +League: Heist +LevelReq: 48 +Implicits: 1 +StunRecoveryImplicitBelt1 +AllAttributesUniqueBelt3 +BeltIncreasedFlaskChargesGainedUnique__1_ +BeltIncreasedFlaskChargedUsedUnique__1 +BeltIncreasedFlaskDurationUnique__3___ +LifeFlaskPassiveChargeGainUnique__1_ +FlaskLifeRecoveryAlliesUnique__1_ +]],[[ +Dyadian Dawn +Heavy Belt +Variant: Pre 2.6.0 +Variant: Current +LevelReq: 52 +Implicits: 1 +StrengthImplicitBelt1 +IncreasedLifeFireResistUniqueBelt14 +FireResistUniqueBelt14 +ColdResistUniqueBelt14 +{variant:1}{tags:attack,life}0.6% of Attack Damage Leeched as Life against Chilled enemies +{variant:2}{tags:attack,life}1% of Attack Damage Leeched as Life against Chilled enemies +{variant:1}{tags:jewellery_elemental,attack}Ignites you inflict with Attacks deal Damage 20% faster +{variant:2}FasterBurnFromAttacksEnemiesUniqueBelt14 +DealNoPhysicalDamageUniqueBelt14 +]],[[ +Faminebind +Rustic Sash +League: Talisman Standard, Talisman Hardcore +LevelReq: 18 +Implicits: 1 +IncreasedPhysicalDamagePercentImplicitBelt1 +ColdResistUniqueBelt1 +IncreasedProjectileDamageUnique__5 +BeltReducedFlaskChargesGainedUnique__1 +BeltIncreasedFlaskDurationUnique__2 +DisplayChaosDegenerationAuraUnique__1 +]],[[ +Feastbind +Rustic Sash +League: Talisman Standard, Talisman Hardcore +LevelReq: 11 +Implicits: 1 +IncreasedPhysicalDamagePercentImplicitBelt1 +AddedPhysicalDamageUnique___1 +IncreasedLifeUnique__5 +LifeLeechPermyriadUnique__2 +FlaskChargeRecoveryDuringFlaskEffectUnique__1 +ManaRegenerationDuringFlaskEffectUnique__1 +]],[[ +The Flow Untethered +Cloth Belt +Variant: Pre 3.16.0 +Variant: Current +League: Harbinger +Source: Created from item parts obtained from Boss in The Beachhead +Upgrade: Upgrades to unique{The Torrent's Reclamation} via currency{Time-light Scroll} +LevelReq: 60 +Implicits: 1 +StunRecoveryImplicitBelt1 +HarbingerSkillOnEquipUnique__2 +{variant:1}{tags:jewellery_defense}(15-20)% increased Energy Shield Recovery rate +{variant:2}LifeAndEnergyShieldRecoveryRateUnique_1 +{variant:1}{tags:life}(15-20)% increased Life Recovery rate +{variant:2}{tags:life}(10-15)% increased Life Recovery rate +AttackAndCastSpeedUnique__1 +GlobalCooldownRecoveryUnique__1 +DebuffTimePassedUnique__1 +]],[[ +The Torrent's Reclamation +Cloth Belt +League: Harvest +Source: Upgraded from unique{The Flow Untethered} via currency{Time-light Scroll} +LevelReq: 60 +Implicits: 1 +StunRecoveryImplicitBelt1 +HarbingerSkillOnEquipUnique2_2 +{tags:jewellery_defense}(15-20)% increased Energy Shield Recovery rate +{tags:life}(15-20)% increased Life Recovery rate +AttackAndCastSpeedUnique__1 +GlobalCooldownRecoveryUnique__1 +DebuffTimePassedUnique__1 +]],[[ +Gluttony +Leather Belt +Variant: Pre 3.12.0 +Variant: Current +LevelReq: 48 +Implicits: 1 +IncreasedLifeImplicitBelt1 +{variant:1}Trigger Level 30 Poacher's Mark when you Hit a Rare or Unique Enemy +IncreasedLifeUnique__63_ +{variant:1}CullingStrikePoachersMarkUnique__1 +{variant:2}CullingStrikeCursedEnemyUnique__1_ +{variant:2}LifeGainOnHitCursedEnemyUnique__1 +{variant:2}ManaGainOnHitCursedEnemyUnique__1 +DamageOnMovementSkillUnique__1 +NoArmourOrEnergyShieldUnique__1_ +]],[[ +Graven's Secret +Cloth Belt +Variant: Pre 3.17.0 +Variant: Current +League: Ritual +Source: Drops from unique{The Maven} +LevelReq: 68 +Implicits: 1 +StunRecoveryImplicitBelt1 +{tags:jewellery_defense}+(60-70) to Energy Shield +MaximumManaUnique__8 +LightningResistUnique__24 +{variant:2}IncreasedMaximumPowerChargesUnique__2 +MinimumAbsorptionChargeModifiersEqualsPowerUnique__1 +MaximumAbsorptionChargesEqualsPowerUnique__1_ +GainAbsorptionChargesInsteadOfPowerUnique__1 +]],[[ +Headhunter +Leather Belt +League: Nemesis +LevelReq: 40 +Implicits: 1 +IncreasedLifeImplicitBelt1 +StrengthUniqueBelt7 +DexterityUniqueBelt7 +IncreasedLifeUniqueBelt7 +DamageOnRareMonstersUniqueBelt7 +GainRareMonsterModsOnKillUniqueBelt7_ +]],[[ +Replica Headhunter +Leather Belt +League: Heist +Source: Steal from a unique{Curio Display} during a Grand Heist +LevelReq: 40 +Implicits: 1 +IncreasedLifeImplicitBelt1 +StrengthUniqueBelt7 +DexterityUniqueBelt7 +IncreasedLifeUniqueBelt7 +DamageOnMagicMonstersUnique__1_ +GainMagicMonsterModsOnKillUnique__1_ +]],[[ +Hyperboreus +Leather Belt +League: Betrayal +Source: Drops from unique{Transportation Leaders} in normal{Safehouses} +Variant: Pre 3.11.0 (Life Regen) +Variant: Pre 3.11.0 (Fire and Chaos Resistances) +Variant: Pre 3.11.0 (Cold and Chaos Resistances) +Variant: Pre 3.11.0 (Light and Chaos Resistances) +Variant: Pre 3.11.0 (Strength and Dexterity) +Variant: Pre 3.11.0 (Dexterity and Intelligence) +Variant: Pre 3.11.0 (Strength and Intelligence) +Variant: Pre 3.11.0 (Trap Throwing Speed) +Variant: Pre 3.11.0 (Energy Shield Regen) +Variant: Pre 3.11.0 (Lucky Crit Chance while Focused) +Variant: Fire and Chaos Resistances (Current) +Variant: Cold and Chaos Resistances (Current) +Variant: Lightning and Chaos Resistances (Current) +Variant: Strength and Dexterity (Current) +Variant: Dexterity and Intelligence (Current) +Variant: Strength and Intelligence (Current) +Variant: Trap Throwing Speed (Current) +Variant: Energy Shield Regen (Current) +Variant: Lucky Crit Chance while Focused (Current) +LevelReq: 60 +Implicits: 1 +IncreasedLifeImplicitBelt1 +ColdResistUnique__18 +ChillNearbyEnemiesOnFocusUnique__1_ +{variant:1,2,3,4,5,6,7,8,9,10}Focus has (15-25)% increased Cooldown Recovery Rate +{variant:11,12,13,14,15,16,17,18,19}FocusCooldownRecoveryUnique__1_ +DamageWithHitsAndAilmentsAgainstChilledEnemyUnique__1 +{variant:1}{crafted}{tags:life}Regenerate 2% of Life per second during any Flask Effect +{variant:2}{crafted}{tags:chaos,jewellery_resistance}+(8-15)% to Fire and Chaos Resistances +{variant:3}{crafted}{tags:chaos,jewellery_resistance}+(8-15)% to Cold and Chaos Resistances +{variant:4}{crafted}{tags:chaos,jewellery_resistance}+(8-15)% to Lightning and Chaos Resistances +{variant:5}{crafted}{tags:jewellery_attribute}+(6-17) to Strength and Dexterity +{variant:6}{crafted}{tags:jewellery_attribute}+(6-17) to Dexterity and Intelligence +{variant:7}{crafted}{tags:jewellery_attribute}+(6-17) to Strength and Intelligence +{variant:8}{crafted}(7-12)% increased Trap Throwing Speed +{variant:9}{crafted}{tags:jewellery_defense}Regenerate 120 Energy Shield per second while a Rare or Unique Enemy is Nearby +{variant:10,19}{crafted}Your Critical Strike Chance is Lucky while Focused +{variant:11}{crafted}{tags:chaos,jewellery_resistance}+(16-20)% to Fire and Chaos Resistances +{variant:12}{crafted}{tags:chaos,jewellery_resistance}+(16-20)% to Cold and Chaos Resistances +{variant:13}{crafted}{tags:chaos,jewellery_resistance}+(16-20)% to Lightning and Chaos Resistances +{variant:14}{crafted}{tags:jewellery_attribute}+(31-35) to Strength and Dexterity +{variant:15}{crafted}{tags:jewellery_attribute}+(31-35) to Dexterity and Intelligence +{variant:16}{crafted}{tags:jewellery_attribute}+(31-35) to Strength and Intelligence +{variant:17}{crafted}(14-16)% increased Trap Throwing Speed +{variant:18}{crafted}{tags:jewellery_defense}Regenerate 200 Energy Shield per second while a Rare or Unique Enemy is Nearby +{variant:19}{crafted}Focus has (5-8)% increased Cooldown Recovery Rate +]],[[ +Immortal Flesh +Leather Belt +Variant: Pre 1.3.0 +Variant: Pre 2.6.0 +Variant: Pre 3.19.0 +Variant: Current +LevelReq: 50 +Implicits: 1 +IncreasedLifeImplicitBelt1 +IncreasedLifeUniqueBelt8 +{variant:1,2,3}{tags:life}Regenerate (66.7-75) Life per second +{variant:4}LifeRegenerationUniqueBelt8 +AddedManaRegenerationUniqueBelt8 +{variant:1}{tags:jewellery_resistance}-40% to all Elemental Resistances +{variant:3,4}{tags:jewellery_resistance}-(15-25)% to all Elemental Resistances +{variant:1}{tags:jewellery_resistance}-10% to all maximum Resistances +{variant:2}IncreasedMaximumResistsUnique__2 +PhysicalAttackDamageReducedUniqueBelt8 +ArmourWhileNotIgnitedFrozenShockedBelt8 +]],[[ +Kaom's Binding +Heavy Belt +LevelReq: 56 +Implicits: 1 +StrengthImplicitBelt1 +StrengthUnique__28 +IncreasedPhysicalDamageReductionRatingUnique__8 +TakeNoBurningDamageIfStopBurningUnique__1 +NearbyEnemyPhysicalDamageConvertedToFire__1 +]],[[ +Leash of Oblation +Leather Belt +LevelReq: 49 +Implicits: 1 +IncreasedLifeImplicitBelt1 +AllAttributesUnique__4 +IncreasedLifeUnique__54 +MultipleOfferingsAllowedUnique__1_ +OfferingDurationUnique__1 +]],[[ +The Magnate +Studded Belt +Variant: Pre 2.6.0 +Variant: Pre 3.19.0 +Variant: Current +LevelReq: 16 +Implicits: 1 +StunDurationImplicitBelt1 +StrengthUniqueBelt2 +{variant:1,2}IncreasedPhysicalDamagePercentUniqueBelt2 +{variant:3}AllResistancesUnique__27 +BeltIncreasedFlaskChargesGainedUniqueBelt2 +{variant:2}AllResistanceAt200StrengthUnique__1 +{variant:3}DoubleDamageWith200StrengthUnique__1 +{variant:3}TripleDamageWith400StrengthUnique__1 +]],[[ +The Nomad +Studded Belt +Source: No longer obtainable +LevelReq: 48 +Implicits: 1 +StunDurationImplicitBelt1 +StrengthUniqueBelt2 +DexterityUnique__7 +IncreasedPhysicalDamagePercentUniqueBelt2 +BeltIncreasedFlaskChargesGainedUniqueBelt2 +AllResistanceAt200StrengthUnique__1 +ProjectileAttackDamageAt200DexterityUnique__1 +]],[[ +The Tactician +Studded Belt +Source: No longer obtainable +LevelReq: 48 +Implicits: 1 +StunDurationImplicitBelt1 +StrengthUniqueBelt2 +IntelligenceUnique__11 +IncreasedPhysicalDamagePercentUniqueBelt2 +BeltIncreasedFlaskChargesGainedUniqueBelt2 +AllResistanceAt200StrengthUnique__1 +CriticalStrikeChanceAt200IntelligenceUnique__1 +]],[[ +Mageblood +Heavy Belt +LevelReq: 44 +Implicits: 1 +StrengthImplicitBelt1 +DexterityUnique__3 +FireResistUnique__32 +ColdResistUnique__38 +Magic Utility Flask cannot be Used +MagicUtilityFlasksAlwaysApplyUnique__1 +MagicUtilityFlasksCannotRemoveUnique__1 +]],[[ +Maligaro's Restraint +Chain Belt +LevelReq: 44 +Implicits: 1 +IncreasedEnergyShieldImplicitBelt1 +AddedLightningDamageUniqueBelt12 +SelfShockDurationUniqueBelt12_ +ShocksReflectToSelfUniqueBelt12 +DamageIncreaseWhileShockedUniqueBelt12 +MovementVelocityWhileShockedUniqueBelt12 +]],[[ +Meginord's Girdle +Heavy Belt +Variant: Pre 2.0.0 +Variant: Current +Implicits: 1 +StrengthImplicitBelt1 +StrengthUniqueBelt4 +{variant:1}AddedPhysicalDamageUniqueBelt4 +{variant:2}{tags:attack,physical_damage}Adds 5 to 15 Physical Damage to Attacks +MaximumLifeUniqueBelt4 +ColdResistUniqueBelt13 +BeltFlaskLifeRecoveryRateUniqueBelt4 +]],[[ +Mother's Embrace +Heavy Belt +LevelReq: 40 +Implicits: 1 +StrengthImplicitBelt1 +IncreasedLifeUnique__62 +ColdResistUniqueBelt1 +MinionsUseFlaskOnSummonUnique__1__ +Minions have (40-25)% reduced Flask Charges used +MinionFlaskDurationUnique__1 +]],[[ +Nevalius Inheritance +Cloth Belt +League: Necropolis +Requires Level 16 +DexterityUniqueBootsDex8 +150% Increased Flask Effect Duration +Flasks applied to you have 60% Reduced Effect +2% Reduced Flask Effect Duration per Level +Flasks applied to you have 1% Increased Effect per Level +]],[[ +Olesya's Delight +Cloth Belt +Variant: Pre 3.17.0 +Variant: Current +League: Ritual +Source: Drops from unique{The Maven} +LevelReq: 68 +Implicits: 1 +StunRecoveryImplicitBelt1 +IncreasedEvasionRatingUnique__5_ +ColdResistUnique__33 +MovementVelocityUnique__46 +{variant:2}ChargeBonusMaximumFrenzyCharges +MinimumAfflictionChargeModifiersEqualsFrenzyUnique__1 +MaximumAfflictionChargesEqualsFrenzyUnique__1 +GainAfflictionChargesInsteadOfFrenzyUnique__1 +]],[[ +Perandus Blazon +Cloth Belt +Variant: Pre 1.1.0 +Variant: Pre 3.25.0 +Variant: Current +Implicits: 1 +StunRecoveryImplicitBelt1 +AllAttributesUniqueBelt3 +{variant:1}(8-12)% increased Quantity of Items found +{variant:2}ItemFoundQuantityIncreaseUniqueBelt3 +{variant:3}ItemFoundRarityIncreaseUnique__8 +FireResistUniqueBelt3 +BeltIncreasedFlaskDurationUniqueBelt3 +PhysicalAttackDamageReducedUniqueBelt3 +]],[[ +Ceinture of Benevolence +Cloth Belt +LevelReq: 40 +Implicits: 1 +StunRecoveryImplicitBelt1 +DexterityUnique__27 +IncreasedManaUnique__25 +(10-7)% reduced Flask Charges used +LinkSkillFlaskEffectsUnique__1 +]],[[ +Chain of Endurance +Chain Belt +LevelReq: 14 +IncreasedEnergyShieldImplicitBelt1 ++(40-50) to Maximum Life +StunRecoveryUnique__6 +AttackerTakesDamageUnique__2 +LifeRegenerationPercentPerAilmentUnique__1 +]],[[ +Perseverance +Vanguard Belt +Variant: Pre 3.16.0 +Variant: Current +Implicits: 1 +ArmourAndEvasionImplicitBelt1 +MaximumLifeUnique__6 +ColdResistUniqueBelt14 +AttackDamagePerLowestArmourOrEvasionUnique__1 +{variant:1}Melee Hits which Stun have (14-20)% chance to Fortify +{variant:2}FortifyOnMeleeStunUnique__1 +OnslaughtWhileFortifiedUnique__1 +]],[[ +Prismweave +Rustic Sash +Variant: Pre 2.6.0 +Variant: Pre 3.19.0 +Variant: Current +LevelReq: 25 +Implicits: 1 +IncreasedPhysicalDamagePercentImplicitBelt1 +{variant:1}{tags:jewellery_elemental,attack}Adds (3-4) to (7-8) Fire Damage to Attacks +{variant:2}{tags:jewellery_elemental,attack}Adds (7-8) to (15-16) Fire Damage to Attacks +{variant:3}AddedFireDamageUniqueBelt10 +{variant:1}{tags:jewellery_elemental,attack}Adds (2-3) to (5-7) Cold Damage to Attacks +{variant:2}{tags:jewellery_elemental,attack}Adds (5-6) to (12-14) Cold Damage to Attacks +{variant:3}AddedColdDamageUniqueBelt10 +{variant:1}{tags:jewellery_elemental,attack}Adds 1 to (13-17) Lightning Damage to Attacks +{variant:2}{tags:jewellery_elemental,attack}Adds 1 to (30-34) Lightning Damage to Attacks +{variant:3}AddedLightningDamageUniqueBelt10 +{variant:1,2}{tags:jewellery_resistance}+(6-8)% to all Elemental Resistances +{variant:3}AllResistancesUniqueBelt10 +IncreasedWeaponElementalDamageDuringFlaskUniqueBelt10 +{variant:1,2}WeaponElementalDamageUniqueBelt10 +]],[[ +Replica Prismweave +Rustic Sash +League: Heist +Source: Steal from a unique{Curio Display} during a Grand Heist +Variant: Pre 3.19.0 +Variant: Current +LevelReq: 25 +Implicits: 1 +IncreasedPhysicalDamagePercentImplicitBelt1 +{variant:1}{tags:jewellery_elemental,caster}Adds (7-8) to (15-16) Fire Damage to Spells +{variant:2}SpellAddedFireDamageUnique__6_ +{variant:1}{tags:jewellery_elemental,caster}Adds (5-6) to (12-14) Cold Damage to Spells +{variant:2}SpellAddedColdDamageUnique__6__ +{variant:1}{tags:jewellery_elemental,caster}Adds 1 to (30-34) Lightning Damage to Spells +{variant:2}SpellAddedLightningDamageUnique__7 +{variant:1}{tags:jewellery_resistance}+(6-8)% to all Elemental Resistances +{variant:2}AllResistancesUniqueBelt10 +{variant:1}ElementalDamageUniqueDescentBelt1 +ElementalDamageDuringFlaskEffectUnique__1 +]],[[ +Pyroshock Clasp +Leather Belt +League: Heist +LevelReq: 43 +Implicits: 1 +IncreasedLifeImplicitBelt1 +DexterityUnique__10_ +IncreasedEvasionRatingUnique__4 +ElementalStatusAilmentDurationUnique__1_ +EnemyIgnitedConvertedToFireUnique__1 +EnemyShockedConvertedToLightningUnique__1 +]],[[ +The Retch +Rustic Sash +League: Talisman Standard, Talisman Hardcore +Source: Vendor Recipe +LevelReq: 44 +Implicits: 1 +IncreasedPhysicalDamagePercentImplicitBelt1 +IncreasedLifeUnique__64 +ColdResistUniqueRing24 +LifeLeechPermyriadUnique__3 +BeltIncreasedFlaskDurationUnique__2 +FlaskChargeRecoveryDuringFlaskEffectUnique__2 +{tags:chaos_damage,life}200% of Life Leech applies to enemies as Chaos Damage +MovementSpeedDuringFlaskEffectUnique__1 +]],[[ +Ryslatha's Coil +Studded Belt +Variant: Pre 3.5.0 +Variant: Current +LevelReq: 20 +Implicits: 1 +StunDurationImplicitBelt1 +StrengthUnique__10 +{variant:1}{tags:attack,physical}20% less Minimum Physical Attack Damage +{variant:2}RyuslathaMinimumDamageModifierUnique__1 +{variant:1}{tags:attack,physical}20% more Maximum Physical Attack Damage +{variant:2}RyuslathaMaximumDamageModifierUnique__1_ +AddedPhysicalDamageUnique__4 +{variant:2}IncreasedLifeUnique__116 +LifeGainedOnStunUnique__1_ +]],[[ +Siegebreaker +Heavy Belt +LevelReq: 44 +Implicits: 1 +StrengthImplicitBelt1 +IncreasedEnergyShieldPercentUnique__3 +MaximumLifeUnique__17 +ChaosResistUnique__17 +MinionAttacksTauntOnHitChanceUnique__1 +MinionCausticCloudOnDeathUnique__1_ +]],[[ +Replica Siegebreaker +Heavy Belt +League: Heist +Source: Steal from a unique{Curio Display} during a Grand Heist +LevelReq: 44 +Implicits: 1 +StrengthImplicitBelt1 +IncreasedEnergyShieldPercentUnique__3 +MaximumLifeUnique__10_ +FireResistUnique__24 +MinionBurningCloudOnDeathUnique__1 +MinionChanceToMaimOnHitUnique__1_ +]],[[ +Soul Tether +Cloth Belt +LevelReq: 48 +Implicits: 1 +StunRecoveryImplicitBelt1 +IntelligenceUnique__25 +MaximumEnergyShieldAsPercentageOfLifeUnique__1 +KeystoneSoulTetherUnique__1 +]],[[ +Replica Soul Tether +Cloth Belt +League: Heist +Source: Steal from a unique{Curio Display} during a Grand Heist +LevelReq: 48 +Implicits: 1 +StunRecoveryImplicitBelt1 +StrengthUnique__19_ +MaximumEnergyShieldAsPercentageOfLifeUnique__1 +KeystoneCorruptedSoulUnique__2_ +]],[[ +Soulthirst +Cloth Belt +LevelReq: 45 +Implicits: 1 +StunRecoveryImplicitBelt1 +IncreasedLifeUnique__66 +AllResistancesUnique__1 +BeltFlaskManaRecoveryUnique__1 +IncreasedFlaskDurationUnique__1 +BeltSoulEaterDuringFlaskEffect__1 +Lose Souls gained from Soul Eater when you use a Flask +]],[[ +String of Servitude +Heavy Belt +League: Incursion +Source: Drops from unique{The Vaal Omnitect} +Variant: Area of Effect +Variant: Crit Multi during Flask Effect +Variant: Attack Speed during Flask Effect +Variant: Cast Speed during Flask Effect +Variant: Crit Chance during Flask Effect +Variant: Effect Duration +Variant: Energy Shield +Variant: Life +Variant: Movement Speed during Flask Effect +Variant: Item Rarity +Variant: Item Quantity +Variant: Wrath Aura Effect +Variant: Anger Aura Effect +Variant: Hatred Aura Effect +Variant: Determination Aura Effect +Variant: Discipline Aura Effect +Variant: Grace Aura Effect +Variant: Malevolence Aura Effect +Variant: Intelligence/Dexterity +Variant: Dexterity/Strength +Variant: Strength/Intelligence +Variant: Elemental Resistances +Implicits: 24 +{variant:1}(24-30)% increased Area of Effect +{variant:2}{tags:critical}+(60-75)% to Critical Strike Multiplier during any Flask Effect +{variant:3}{tags:speed}(24-36)% increased Attack Speed during any Flask Effect +{variant:4}{tags:speed}(24-36)% increased Cast Speed during any Flask Effect +{variant:5}{tags:critical}(105-120)% increased Critical Strike Chance during any Flask Effect +{variant:6}(36-45)% increased Skill Effect Duration +{variant:7}(24-30)% increased maximum Energy Shield +{variant:8}(18-24)% increased maximum Life +{variant:9}{tags:speed}(24-36)% increased Movement Speed during any Flask Effect +{variant:10}(60-90)% increased Rarity of Items found +{variant:11}(9-15)% increased Quantity of Items found +{variant:12}Wrath has (45-60)% increased Aura Effect +{variant:13}Anger has (45-60)% increased Aura Effect +{variant:14}Hatred has (45-60)% increased Aura Effect +{variant:15}Determination has (45-60)% increased Aura Effect +{variant:16}Discipline has (45-60)% increased Aura Effect +{variant:17}Grace has (45-60)% increased Aura Effect +{variant:18}Malevolence has (45-60)% increased Aura Effect +{variant:19}(12-18)% increased Intelligence +{variant:19}(12-18)% increased Dexterity +{variant:20}(12-18)% increased Dexterity +{variant:20}(12-18)% increased Strength +{variant:21}(12-18)% increased Strength +{variant:21}(12-18)% increased Intelligence +{variant:22}{tags:jewellery_resistance}+(42-48)% to all Elemental Resistances +LocalTripleImplicitModsUnique__1__ +Corrupted +]],[[ +Sunblast +Cloth Belt +Variant: Pre 3.19.0 +Variant: Current +LevelReq: 37 +Implicits: 1 +StunRecoveryImplicitBelt1 +{variant:1}TrapDamageUniqueBelt6 +{variant:1}ManaRegenerationUniqueBelt6 +FireResistUniqueBelt6 +{variant:1}80% reduced Trap Duration +{variant:2}TrapDurationUniqueBelt6 +LightRadiusUniqueBelt6 +{variant:2}AdditionalTrapsThrownUnique__1 +{variant:2}TrapsCannotBeTriggeredByEnemiesUnique__1 +{variant:2}ThrowTrapsInCircleUnique__1 +]],[[ +Survivor's Guilt +Heavy Belt +League: Ritual +Source: Purchase from Ritual Reward +LevelReq: 52 +Implicits: 1 +StrengthImplicitBelt1 +IncreasedPhysicalDamageReductionRatingUnique__6_ +LifeRegenerationUnique__2__ +IncreasedStunThresholdUnique__1_ +ArmourPerStrengthUnique__1_ +KeystoneSacredBastionUnique__1 +]],[[ +The Tides of Time +Vanguard Belt +Shaper Item +Source: Drops from unique{The Shaper} (Uber) +Requires Level 78 +Implicits: 1 +ArmourAndEvasionImplicitBelt1 +{tags:life,mana}100% Increased Life Recovery from Flasks +{tags:life,mana}100% Increased Mana Recovery from Flasks +Flasks applied to you have 25% Increased Effect +Life Flasks gain (0-3) charges every 3 seconds +Mana Flasks gain (0-3) charges every 3 seconds +Utility Flasks gain (0-3) charges every 3 seconds +]],[[ +Umbilicus Immortalis +Leather Belt +League: Perandus +LevelReq: 30 +Implicits: 1 +IncreasedLifeImplicitBelt1 +TalismanIncreasedLife +LifeRegenerationRatePercentageUniqueJewel24 +CannotBeAffectedByFlasksUnique__1 +FlasksApplyToMinionsUnique__1 +]],[[ +Wurm's Molt +Leather Belt +Variant: Pre 3.19.0 +Variant: Current +LevelReq: 41 +Implicits: 1 +{tags:life}+(25-40) to Maximum Life +StrengthUniqueBelt1 +IntelligenceUniqueBelt1 +{variant:1}ColdResistUniqueBelt13 +{variant:2}ColdResistUniqueBelt1 +{variant:1}LifeLeechPermyriadUniqueRing2 +{variant:2}LifeLeechUniqueBelt1 +{variant:1}ManaLeechPermyriadUniqueGlovesStrDex1 +{variant:2}ManaLeechUniqueBelt1 +{variant:2}IncreasedLifeLeechRateUnique__2 +{variant:2}IncreasedManaLeechRateUnique__1 +]],[[ +Ynda's Stand +Studded Belt +League: Settlers of Kalguur +Requires Level 52 +Implicits: 1 +StunDurationImplicitBelt1 +LifeRegenerationUnique__3 +FireResistUniqueBelt6 +ColdResistUniqueBelt1 +{tags:jewellery_defense}Gain Ward Instead of 50% of Armour and Evasion Rating From Equipped Body Armour +]],[[ +Binds of Bloody Vengeance +Vanguard Belt +Source: Drops from unique{Mercenary} after winning a duel +League: Mercenaries of Trarthus +Requires Level 78 +Implicits: 1 +ArmourAndEvasionImplicitBelt1 +IncreasedPhysicalDamageReductionRatingUnique__11 +IncreasedLifeUnique__21 +AttackDamageIfHitRecentlyUnique +AttackCritAfterBeingCritUnique +]],[[ +The Arkhon's Tools +Cloth Belt +Source: Drops from unique{Incarnation of Neglect} in normal{Moment of Loneliness} +Requires Level 16 +Implicits: 1 +StunRecoveryImplicitBelt1 +DexterityAndIntelligenceUnique_2 +ManaReservationEfficiencyUnique__3 +TrapAndMineThrowSpeedUnique_1 +SummonFireSkitterbotUnique__1 +SkitterbotAurasAlsoAffectYouUnique__1 +SkitterbotIncreasedAilmentEffectUnique__1 +]]} From 5e9b64ee95db5691fbeb025c0903b6830a9076ea Mon Sep 17 00:00:00 2001 From: EtherealCarnivore <42915554+EtherealCarnivore@users.noreply.github.com> Date: Thu, 5 Mar 2026 05:52:25 +0200 Subject: [PATCH 26/32] Fix decimal range parsing in uModsToText Pattern was missing dots so mods with values like 0.2 (leech rates etc) would fail to parse and crash describeStats with nil comparison. --- src/Export/Scripts/uModsToText.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/Export/Scripts/uModsToText.lua b/src/Export/Scripts/uModsToText.lua index 1af82c1aae..9f391d49c3 100644 --- a/src/Export/Scripts/uModsToText.lua +++ b/src/Export/Scripts/uModsToText.lua @@ -111,7 +111,7 @@ for _, name in ipairs(itemTypes) do if legacy ~= "" then local values = { } for range in legacy:gmatch("%b[]") do - local min, max = range:match("%[([%d%-]+),([%d%-]+)%]") + local min, max = range:match("%[([%d%.%-]+),([%d%.%-]+)%]") table.insert(values, { min = tonumber(min), max = tonumber(max) }) end local mod = dat("Mods"):GetRow("Id", modName) From 241fb2ea5558e9c799f8abaaf5edde35a51c85d0 Mon Sep 17 00:00:00 2001 From: EtherealCarnivore <42915554+EtherealCarnivore@users.noreply.github.com> Date: Thu, 5 Mar 2026 05:56:00 +0200 Subject: [PATCH 27/32] Re-export belt via uTextToMods + uModsToText COPIUM --- src/Data/Uniques/belt.lua | 621 +++++++++++++++++++----------------- src/Export/Uniques/belt.lua | 271 +++++++++------- 2 files changed, 474 insertions(+), 418 deletions(-) diff --git a/src/Data/Uniques/belt.lua b/src/Data/Uniques/belt.lua index b4301a0921..be9c0b5e7f 100644 --- a/src/Data/Uniques/belt.lua +++ b/src/Data/Uniques/belt.lua @@ -12,9 +12,9 @@ Source: Drops from unique{The Maven} LevelReq: 68 Implicits: 1 (15-25)% increased Stun and Block Recovery -{tags:jewellery_defense}+(600-700) to Armour -{tags:life}(12-15)% increased maximum Life -{tags:jewellery_resistance}+(40-60)% to Fire Resistance +{tags:defences}+(600-700) to Armour +{tags:resource}(12-15)% increased maximum Life +{tags:resistance}+(40-60)% to Fire Resistance {variant:2}+1 to Maximum Endurance Charges Modifiers to Minimum Endurance Charges instead apply to Minimum Brutal Charges Maximum Brutal Charges is equal to Maximum Endurance Charges @@ -27,15 +27,15 @@ Variant: Pre 3.16.0 Variant: Current LevelReq: 44 Implicits: 1 -{tags:jewellery_defense}+(9-20) to maximum Energy Shield -{tags:jewellery_defense}+300 to Evasion Rating -{variant:1}{tags:jewellery_defense}+(35-45) to maximum Energy Shield -{variant:2,3}{tags:jewellery_defense}+(75-80) to maximum Energy Shield -{tags:jewellery_resistance}+(10-15)% to all Elemental Resistances +{tags:defences}+(9-20) to maximum Energy Shield +{tags:defences}+300 to Evasion Rating +{variant:1}{tags:defences}+(35-45) to maximum Energy Shield +{variant:2,3}{tags:defences}+(75-80) to maximum Energy Shield +{tags:resistance}+(10-15)% to all Elemental Resistances You have Phasing if Energy Shield Recharge has started Recently +{tags:speed}10% increased Movement Speed while Phasing {variant:1,2}6% increased Evasion while Phasing {variant:3}30% increased Evasion while Phasing -{tags:speed}10% increased Movement Speed while Phasing ]],[[ Auxium {variant:1,2}Chain Belt @@ -46,28 +46,28 @@ Variant: Pre 3.5.0 Variant: Current {variant:1,2}LevelReq: 70 Implicits: 2 -{variant:1,2}{tags:jewellery_defense}+(9-20) to maximum Energy Shield -{variant:3,4}{tags:jewellery_defense}+(60-80) to maximum Energy Shield -{tags:jewellery_defense}+(60-70) to maximum Energy Shield -{tags:mana}+(45-55) to maximum Mana -{variant:1}{tags:attack,mana}0.2% of Physical Attack Damage Leeched as Mana per Power Charge +{variant:1,2}{tags:defences}+(9-20) to maximum Energy Shield +{variant:3,4}{tags:defences}+(60-80) to maximum Energy Shield +{tags:defences}+(60-70) to maximum Energy Shield +{tags:resource}+(45-55) to maximum Mana {variant:2,3}Chill Effect and Freeze Duration on you are based on 65% of Energy Shield {variant:4}Chill Effect and Freeze Duration on you are based on 100% of Energy Shield -{variant:1}{tags:attack,jewellery_elemental}(20-30)% increased Elemental Damage with Attack Skills -{variant:2,3}{tags:attack,jewellery_elemental}(10-20)% increased Elemental Damage with Attack Skills -{variant:4}{tags:attack,jewellery_elemental}(20-25)% increased Elemental Damage with Attack Skills per Power Charge -{variant:2,3,4}{tags:attack,mana}0.2% of Attack Damage Leeched as Mana per Power Charge +{variant:1}{tags:elemental_damage,attack}(20-30)% increased Elemental Damage with Attack Skills +{variant:2,3}{tags:elemental_damage,attack}(10-20)% increased Elemental Damage with Attack Skills +{variant:4}{tags:elemental_damage,attack}(20-25)% increased Elemental Damage with Attack Skills per Power Charge +{variant:2,3,4}{tags:resource,attack}0.2% of Attack Damage Leeched as Mana per Power Charge +{variant:1}{tags:attack,mana}0.2% of Physical Attack Damage Leeched as Mana per Power Charge ]],[[ The Burden of Truth Crystal Belt Source: Drops from unique{Sirus, Awakener of Worlds} LevelReq: 79 Implicits: 1 -{tags:jewellery_defense}+(60-80) to maximum Energy Shield -{tags:life}(30-40)% increased Life Recovery from Flasks -33% of Chaos Damage taken does not bypass Energy Shield +{tags:defences}+(60-80) to maximum Energy Shield 33% of Non-Chaos Damage taken bypasses Energy Shield -{tags:jewellery_defense}Gain (5-10)% of Maximum Life as Extra Maximum Energy Shield +{tags:resource}(30-40)% increased Life Recovery from Flasks +33% of Chaos Damage taken does not bypass Energy Shield +{tags:defences}Gain (5-10)% of Maximum Life as Extra Maximum Energy Shield Supreme Decadence ]],[[ Bated Breath @@ -76,12 +76,12 @@ Variant: Pre 2.6.0 Variant: Current LevelReq: 22 Implicits: 1 -{tags:jewellery_defense}+(9-20) to maximum Energy Shield -{tags:jewellery_attribute}+(15-25) to Intelligence +{tags:defences}+(9-20) to maximum Energy Shield +{tags:attribute}+(15-25) to Intelligence 10% increased Damage -{tags:jewellery_defense}+(20-30) to maximum Energy Shield -{variant:2}{tags:jewellery_defense}20% increased maximum Energy Shield -{tags:jewellery_defense}50% increased Energy Shield Recharge Rate +{tags:defences}+(20-30) to maximum Energy Shield +{variant:2}{tags:defences}20% increased maximum Energy Shield +{tags:defences}50% increased Energy Shield Recharge Rate ]],[[ Replica Bated Breath Chain Belt @@ -89,8 +89,8 @@ League: Heist Source: Steal from a unique{Curio Display} during a Grand Heist LevelReq: 22 Implicits: 1 -{tags:jewellery_defense}+(9-20) to maximum Energy Shield -{tags:jewellery_attribute}+(15-25) to Intelligence +{tags:defences}+(9-20) to maximum Energy Shield +{tags:attribute}+(15-25) to Intelligence 10% increased Damage 50% increased Fishing Pool Consumption 20% increased Fishing Range @@ -104,13 +104,15 @@ League: Harvest Source: Drops from unique{Ersi, Mother of Thorns} in normal{The Sacred Grove} LevelReq: 68 Implicits: 1 -{tags:life}+(25-40) to maximum Life -{tags:attack,physical_damage}Adds (5-7) to (11-12) Physical Damage to Attacks +{tags:resource}+(25-40) to maximum Life +{tags:physical_damage,attack}Adds (5-7) to (11-12) Physical Damage to Attacks (20-30)% increased Stun Duration on Enemies Nearby Enemies are Crushed while you have at least 25 Rage -{variant:1}{tags:physical_damage}(4-6)% increased Physical Damage per 10 Rage +{variant:1}+20 to Maximum Rage {variant:1}+20 to Maximum Rage {variant:2}+10 to Maximum Rage +{variant:1}{tags:physical_damage}(4-6)% increased Physical Damage per 10 Rage +{vaariant:1}{tags:physical_damage}(4-6)% increased Physical Damage per 10 Rage ]],[[ Belt of the Deceiver Heavy Belt @@ -118,13 +120,13 @@ Variant: Pre 2.6.0 Variant: Current LevelReq: 20 Implicits: 1 -{tags:jewellery_attribute}+(25-35) to Strength -{variant:1}10% reduced Chance to Block Attack and Spell Damage +{tags:attribute}+(25-35) to Strength +{variant:1}10% increased Chance to Block Attack and Spell Damage {tags:physical_damage}(15-25)% increased Global Physical Damage {tags:critical}You take 30% reduced Extra Damage from Critical Strikes -{tags:life}+(30-40) to maximum Life -{variant:1}{tags:jewellery_resistance}+(6-10)% to all Elemental Resistances -{variant:2}{tags:jewellery_resistance}+(10-15)% to all Elemental Resistances +{tags:resource}+(30-40) to maximum Life +{variant:1}{tags:resistance}+(6-10)% to all Elemental Resistances +{variant:2}{tags:resistance}+(10-15)% to all Elemental Resistances {variant:2}Nearby Enemies are Intimidated ]],[[ Bisco's Leash @@ -133,10 +135,10 @@ Variant: Pre 3.25.0 Variant: Current LevelReq: 30 Implicits: 1 -{tags:jewellery_attribute}+(25-35) to Strength +{tags:attribute}+(25-35) to Strength +{variant:2}{tags:attribute}+(10-15) to all Attributes {variant:1}5% increased Quantity of Items found -{variant:2}{tags:jewellery_attribute}+(10-15) to all Attributes -{tags:jewellery_resistance}+(20-40)% to Cold Resistance +{tags:resistance}+(20-40)% to Cold Resistance 1% increased Rarity of Items found per 15 Rampage Kills Rampage ]],[[ @@ -145,9 +147,9 @@ Cloth Belt LevelReq: 16 Implicits: 1 (15-25)% increased Stun and Block Recovery -{tags:jewellery_attribute}+(20-30) to Dexterity -{tags:jewellery_attribute}+(20-30) to Intelligence -{tags:life}+(60-80) to Maximum Life +{tags:attribute}+(20-30) to Dexterity +{tags:attribute}+(20-30) to Intelligence +{tags:resource}+(60-80) to maximum Life Every 5 seconds, gain one of the following for 5 seconds: Your Hits are always Critical Strikes Hits against you are always Critical Strikes @@ -155,6 +157,12 @@ Attacks cannot Hit you Attacks against you always Hit Your Damage with Hits is Lucky Damage of Hits against you is Lucky +Your Hits are always Critical Strikes +Hits against you are always Critical Strikes +Attacks cannot Hit you +Attacks against you always Hit +Your Damage with Hits is Lucky +Damage of Hits against you is Lucky ]],[[ Chains of Emancipation Chain Belt @@ -162,9 +170,9 @@ League: Heist Source: Drops from unique{Friedrich Tarollo, Slave Merchant} in normal{Contract: The Slaver King} LevelReq: 61 Implicits: 1 -{tags:jewellery_defense}+(9-20) to maximum Energy Shield -{tags:life}+(60-80) to maximum Life -{tags:jewellery_resistance}+(17-23)% to Chaos Resistance +{tags:defences}+(9-20) to maximum Energy Shield +{tags:resource}+(60-80) to maximum Life +{tags:resistance}+(17-23)% to Chaos Resistance Enemy Hits inflict Temporal Chains on you When you lose Temporal Chains you gain maximum Rage Immune to Curses while you have at least 25 Rage @@ -178,14 +186,14 @@ Source: Opening normal{Experimental Chest} in normal{Hybridisation Chamber} Upgrade: Upgrades to unique{Coward's Legacy} via currency{Vial of Consequence} LevelReq: 22 Implicits: 1 -{tags:jewellery_defense}+(9-20) to maximum Energy Shield +{tags:defences}+(9-20) to maximum Energy Shield +{variant:1}{tags:attribute}+(10-15) to all Attributes +{variant:2}{tags:attribute}+(15-20) to all Attributes {variant:1}(20-25)% increased Damage -{variant:1}{tags:jewellery_attribute}+(10-15) to all Attributes -{variant:2}{tags:jewellery_attribute}+(15-20) to all Attributes {tags:speed}(5-10)% increased Movement Speed +{variant:2}{tags:resource}You count as on Full Life while you are Cursed with Vulnerability +{tags:caster}You are Cursed with Vulnerability Damage from Enemies Hitting you is Unlucky while you are Cursed with Vulnerability -{variant:2}{tags:life}You count as on Full Life while you are Cursed with Vulnerability -{tags:caster}You are cursed with Vulnerability ]],[[ Coward's Legacy Chain Belt @@ -193,11 +201,11 @@ League: Incursion Source: Upgraded from unique{Coward's Chains} via currency{Vial of Consequence} LevelReq: 52 Implicits: 1 -{tags:jewellery_defense}+(9-20) to maximum Energy Shield -{tags:jewellery_attribute}+(15-20) to all Attributes +{tags:defences}+(9-20) to maximum Energy Shield +{tags:attribute}+(15-20) to all Attributes {tags:speed}(5-10)% increased Movement Speed {tags:caster}50% increased Effect of Curses on you -{tags:life}You count as on Low Life while you are Cursed with Vulnerability +{tags:resource}You count as on Low Life while you are Cursed with Vulnerability {tags:caster}You are Cursed with Vulnerability ]],[[ Cyclopean Coil @@ -206,9 +214,9 @@ Elder Item Source: Drops from unique{The Elder} LevelReq: 68 Implicits: 1 -{tags:life}+(25-40) to maximum Life -{tags:life}+(60-80) to maximum Life -{tags:jewellery_attribute}(5-15)% increased Attributes +{tags:resource}+(25-40) to maximum Life +{tags:attribute}(5-15)% increased Attributes +{tags:resource}+(60-80) to maximum Life Cannot be Frozen if Dexterity is higher than Intelligence Cannot be Ignited if Strength is higher than Dexterity Cannot be Shocked if Intelligence is higher than Strength @@ -224,9 +232,12 @@ Variant: Current Implicits: 1 Has 1 Abyssal Socket Has 1 Abyssal Socket +Has 1 Abyssal Socket +{variant:3}(50-100)% increased Effect of Socketed Abyss Jewels +{variant:1}50% increased Effect of Socketed Abyss Jewels +{variant:2}75% increased Eal Socket {variant:1}50% increased Effect of Socketed Abyss Jewels {variant:2}75% increased Effect of Socketed Abyss Jewels -{variant:3}(50-100)% increased Effect of Socketed Abyss Jewels ]],[[ Doryani's Invitation Heavy Belt @@ -241,30 +252,26 @@ Variant: Current (Cold) Variant: Current (Lightning) LevelReq: 68 Implicits: 1 -{tags:jewellery_attribute}+(25-35) to Strength +{tags:attribute}+(25-35) to Strength {variant:1,5}{tags:physical_damage}(20-30)% increased Global Physical Damage -{variant:2,6}{tags:jewellery_elemental}(20-30)% increased Fire Damage -{variant:3,7}{tags:jewellery_elemental}(20-30)% increased Cold Damage -{variant:4,8}{tags:jewellery_elemental}(20-30)% increased Lightning Damage -{variant:2,3,4,6,7,8}{tags:jewellery_defense}+(300-350) to Armour -{variant:1,3,4,5,7,8}{tags:jewellery_resistance}+(30-35)% to Fire Resistance -{variant:1,2,4,5,6,8}{tags:jewellery_resistance}+(30-35)% to Cold Resistance -{variant:1,2,3,5,6,7}{tags:jewellery_resistance}+(30-35)% to Lightning Resistance -{variant:1}{tags:life}0.2% of Physical Damage Leeched as Life -{variant:5}{tags:life}0.6% of Physical Damage Leeched as Life -{variant:2}{tags:life}0.2% of Fire Damage Leeched as Life -{variant:6}{tags:life}0.6% of Fire Damage Leeched as Life -{variant:3}{tags:life}0.2% of Cold Damage Leeched as Life -{variant:7}{tags:life}0.6% of Cold Damage Leeched as Life -{variant:4}{tags:life}0.2% of Lightning Damage Leeched as Life -{variant:8}{tags:life}0.6% of Lightning Damage Leeched as Life +{variant:2,6}{tags:elemental_damage}(20-30)% increased Fire Damage +{variant:3,7}{tags:elemental_damage}(20-30)% increased Cold Damage +{variant:4,8}{tags:elemental_damage}(20-30)% increased Lightning Damage +{variant:2,3,4,6,7,8}{tags:defences}+(300-350) to Armour +{variant:1,3,4,5,7,8}{tags:resistance}+(30-35)% to Fire Resistance +{variant:1,2,4,5,6,8}{tags:resistance}+(30-35)% to Cold Resistance +{variant:1,2,3,5,6,7}{tags:resistance}+(30-35)% to Lightning Resistance +{variant:5}{tags:resource}0.6% of Physical Damage Leeched as Life +{variant:6}{tags:resource}0.6% of Fire Damage Leeched as Life +{variant:7}{tags:resource}0.6% of Cold Damage Leeched as Life +{variant:8}{tags:resource}0.6% of Lightning Damage Leeched as Life +{variant:6}(20-30)% chance to Ignite during any Flask Effect +{variant:7}(20-30)% chance to Freeze during any Flask Effect +{variant:8}(20-30)% chance to Shock during any Flask Effect {variant:1,5}25% reduced Enemy Stun Threshold during any Flask Effect {variant:2}10% chance to Ignite during any Flask Effect -{variant:6}(20-30)% chance to Ignite during any Flask Effect {variant:3}10% chance to Freeze during any Flask Effect -{variant:7}(20-30)% chance to Freeze during any Flask Effect {variant:4}10% chance to Shock during any Flask Effect -{variant:8}(20-30)% chance to Shock during any Flask Effect ]],[[ The Druggery Cloth Belt @@ -272,7 +279,7 @@ League: Heist LevelReq: 48 Implicits: 1 (15-25)% increased Stun and Block Recovery -{tags:jewellery_attribute}+(20-30) to all Attributes +{tags:attribute}+(20-30) to all Attributes (15-25)% increased Flask Charges gained (10-20)% increased Flask Charges used (10-20)% increased Flask Effect Duration @@ -285,15 +292,14 @@ Variant: Pre 2.6.0 Variant: Current LevelReq: 52 Implicits: 1 -{tags:jewellery_attribute}+(25-35) to Strength -{tags:life}+(70-85) to maximum Life -{tags:jewellery_resistance}+(20-40)% to Fire Resistance -{tags:jewellery_resistance}+(20-40)% to Cold Resistance -{variant:1}{tags:attack,life}0.6% of Attack Damage Leeched as Life against Chilled enemies -{variant:2}{tags:attack,life}1% of Attack Damage Leeched as Life against Chilled enemies -{variant:1}{tags:jewellery_elemental,attack}Ignites you inflict with Attacks deal Damage 20% faster -{variant:2}{tags:jewellery_elemental,attack}Ignites you inflict with Attacks deal Damage 35% faster -Deal no Physical Damage +{tags:attribute}+(25-35) to Strength +{tags:resource}+(70-85) to maximum Life +{tags:resistance}+(20-40)% to Fire Resistance +{tags:resistance}+(20-40)% to Cold Resistance +{variant:2}{tags:resource,attack}1% of Attack Damage Leeched as Life against Chilled Enemies +{variant:1}{tags:elemental_damage,attack}Ignites you inflict with Attacks deal Damage 20% faster +{variant:2}{tags:elemental_damage,attack}Ignites you inflict with Attacks deal Damage 35% faster +{tags:physical_damage}Deal no Physical Damage ]],[[ Faminebind Rustic Sash @@ -301,11 +307,11 @@ League: Talisman Standard, Talisman Hardcore LevelReq: 18 Implicits: 1 {tags:physical_damage}(12-24)% increased Global Physical Damage -{tags:jewellery_resistance}+(20-30)% to Cold Resistance +{tags:resistance}+(20-30)% to Cold Resistance 20% increased Projectile Damage 30% reduced Flask Charges gained 60% increased Flask Effect Duration -Deals 50 Chaos Damage per second to nearby Enemies +{tags:chaos_damage}Deals 50 Chaos Damage per second to nearby Enemies ]],[[ Feastbind Rustic Sash @@ -313,11 +319,15 @@ League: Talisman Standard, Talisman Hardcore LevelReq: 11 Implicits: 1 {tags:physical_damage}(12-24)% increased Global Physical Damage -{tags:attack,physical_damage}Adds 5 to 10 Physical Damage to Attacks -{tags:life}+(20-40) to maximum Life -{tags:attack,life}0.2% of Physical Attack Damage Leeched as Life +{tags:physical_damage,attack}Adds 5 to 10 Physical Damage to Attacks +{tags:resource}+(20-40) to maximum Life +{tags:resource,attack}0.2% of Physical Attack Damage Leeched as Life 50% increased Flask Charges gained during any Flask Effect -{tags:mana}50% increased Mana Regeneration Rate during any Flask Effect +{tags:resource}50% increased Mana Regeneration Rate during any Flask Effect +]],[[ +The Flow Untethered +Cloth Belt +Varianased Mana Regeneration Rate during any Flask Effect ]],[[ The Flow Untethered Cloth Belt @@ -330,13 +340,14 @@ LevelReq: 60 Implicits: 1 (15-25)% increased Stun and Block Recovery Grants Summon Harbinger of Time Skill -{variant:1}{tags:jewellery_defense}(15-20)% increased Energy Shield Recovery rate -{variant:2}{tags:jewellery_defense}(10-15)% increased Energy Shield Recovery rate -{variant:1}{tags:life}(15-20)% increased Life Recovery rate -{variant:2}{tags:life}(10-15)% increased Life Recovery rate -{tags:caster,attack,speed}(10-15)% increased Attack and Cast Speed +{variant:1}{tags:resource,defences}(15-20)% increased Energy Shield Recovery rate +{variant:2}{tags:resource,defences}(10-15)% increased Energy Shield Recovery rate +{variant:2}{tags:resource,defences}(10-15)% increased Life Recovery rate +{tags:attack,caster,speed}(10-15)% increased Attack and Cast Speed (15-20)% increased Cooldown Recovery Rate Debuffs on you expire (15-20)% faster +{variant:1}{tags:life}(15-20)% increased Life Recovery rate +{variant:2}{tags:life}(10-15)% increased Life Recovery rate ]],[[ The Torrent's Reclamation Cloth Belt @@ -346,11 +357,11 @@ LevelReq: 60 Implicits: 1 (15-25)% increased Stun and Block Recovery Grants Summon Greater Harbinger of Time Skill -{tags:jewellery_defense}(15-20)% increased Energy Shield Recovery rate -{tags:life}(15-20)% increased Life Recovery rate -{tags:caster,attack,speed}(10-15)% increased Attack and Cast Speed +{tags:attack,caster,speed}(10-15)% increased Attack and Cast Speed (15-20)% increased Cooldown Recovery Rate Debuffs on you expire (15-20)% faster +{tags:jewellery_defense}(15-20)% increased Energy Shield Recovery rate +{tags:life}(15-20)% increased Life Recovery rate ]],[[ Gluttony Leather Belt @@ -358,15 +369,15 @@ Variant: Pre 3.12.0 Variant: Current LevelReq: 48 Implicits: 1 -{tags:life}+(25-40) to maximum Life +{tags:resource}+(25-40) to maximum Life {variant:1}Trigger Level 30 Poacher's Mark when you Hit a Rare or Unique Enemy -{tags:life}+(60-80) to maximum Life +{tags:resource}+(60-80) to maximum Life {variant:1}Culling Strike against Enemies Cursed with Poacher's Mark {variant:2}You have Culling Strike against Cursed Enemies -{variant:2}{tags:life}Gain (20-28) Life per Cursed Enemy Hit with Attacks -{variant:2}{tags:mana}Gain (10-14) Mana per Cursed Enemy Hit with Attacks +{variant:2}{tags:resource,attack}Gain (20-28) Life per Cursed Enemy Hit with Attacks +{variant:2}{tags:resource,attack}Gain (10-14) Mana per Cursed Enemy Hit with Attacks {tags:physical_damage}Take (100-200) Physical Damage when you use a Movement Skill -You have no Armour or Maximum Energy Shield +{tags:defences}You have no Armour or Maximum Energy Shield ]],[[ Graven's Secret Cloth Belt @@ -378,8 +389,8 @@ LevelReq: 68 Implicits: 1 (15-25)% increased Stun and Block Recovery {tags:jewellery_defense}+(60-70) to Energy Shield -{tags:mana}(16-20)% increased maximum Mana -{tags:jewellery_resistance}+(40-60)% to Lightning Resistance +{tags:resource}(16-20)% increased maximum Mana +{tags:resistance}+(40-60)% to Lightning Resistance {variant:2}+1 to Maximum Power Charges Modifiers to Minimum Power Charges instead apply to Minimum Absorption Charges Maximum Absorption Charges is equal to Maximum Power Charges @@ -390,10 +401,10 @@ Leather Belt League: Nemesis LevelReq: 40 Implicits: 1 -{tags:life}+(25-40) to maximum Life -{tags:jewellery_attribute}+(40-55) to Strength -{tags:jewellery_attribute}+(40-55) to Dexterity -{tags:life}+(50-60) to maximum Life +{tags:resource}+(25-40) to maximum Life +{tags:attribute}+(40-55) to Strength +{tags:attribute}+(40-55) to Dexterity +{tags:resource}+(50-60) to maximum Life (20-30)% increased Damage with Hits against Rare monsters When you Kill a Rare monster, you gain its Modifiers for 60 seconds ]],[[ @@ -403,10 +414,10 @@ League: Heist Source: Steal from a unique{Curio Display} during a Grand Heist LevelReq: 40 Implicits: 1 -{tags:life}+(25-40) to maximum Life -{tags:jewellery_attribute}+(40-55) to Strength -{tags:jewellery_attribute}+(40-55) to Dexterity -{tags:life}+(50-60) to maximum Life +{tags:resource}+(25-40) to maximum Life +{tags:attribute}+(40-55) to Strength +{tags:attribute}+(40-55) to Dexterity +{tags:resource}+(50-60) to maximum Life (20-30)% increased Damage with Hits against Magic monsters 20% chance when you Kill a Magic Monster to gain its Modifiers for 60 seconds ]],[[ @@ -426,6 +437,8 @@ Variant: Pre 3.11.0 (Energy Shield Regen) Variant: Pre 3.11.0 (Lucky Crit Chance while Focused) Variant: Fire and Chaos Resistances (Current) Variant: Cold and Chaos Resistances (Current) +Variant: Lightning and Chaos Resistaos Resistances (Current) +Variant: Cold and Chaos Resistances (Current) Variant: Lightning and Chaos Resistances (Current) Variant: Strength and Dexterity (Current) Variant: Dexterity and Intelligence (Current) @@ -435,31 +448,31 @@ Variant: Energy Shield Regen (Current) Variant: Lucky Crit Chance while Focused (Current) LevelReq: 60 Implicits: 1 -{tags:life}+(25-40) to maximum Life -{tags:jewellery_resistance}+(30-40)% to Cold Resistance +{tags:resource}+(25-40) to maximum Life +{variant:5}{tags:attribute}+(6-17) to Strength and Dexterity +{variant:14}{tags:attribute}+(31-35) to Strength and Dexterity +{variant:7}{tags:attribute}+(6-17) to Strength and Intelligence +{variant:16}{tags:attribute}+(31-35) to Strength and Intelligence +{variant:6}{tags:attribute}+(6-17) to Dexterity and Intelligence +{variant:15}{tags:attribute}+(31-35) to Dexterity and Intelligence +{tags:resistance}+(30-40)% to Cold Resistance +{variant:8}{tags:speed}(7-12)% increased Trap Throwing Speed +{variant:17}{tags:speed}(14-16)% increased Trap Throwing Speed Chill nearby Enemies when you Focus, causing 30% reduced Action Speed +{variant:2}{tags:resistance}+(8-15)% to Fire and Chaos Resistances +{variant:11}{tags:resistance}+(16-20)% to Fire and Chaos Resistances {variant:1,2,3,4,5,6,7,8,9,10}Focus has (15-25)% increased Cooldown Recovery Rate {variant:11,12,13,14,15,16,17,18,19}Focus has (30-50)% increased Cooldown Recovery Rate +{variant:19}Focus has (5-8)% increased Cooldown Recovery Rate (50-70)% increased Damage with Hits and Ailments against Chilled Enemies {variant:1}{crafted}{tags:life}Regenerate 2% of Life per second during any Flask Effect -{variant:2}{crafted}{tags:chaos,jewellery_resistance}+(8-15)% to Fire and Chaos Resistances {variant:3}{crafted}{tags:chaos,jewellery_resistance}+(8-15)% to Cold and Chaos Resistances {variant:4}{crafted}{tags:chaos,jewellery_resistance}+(8-15)% to Lightning and Chaos Resistances -{variant:5}{crafted}{tags:jewellery_attribute}+(6-17) to Strength and Dexterity -{variant:6}{crafted}{tags:jewellery_attribute}+(6-17) to Dexterity and Intelligence -{variant:7}{crafted}{tags:jewellery_attribute}+(6-17) to Strength and Intelligence -{variant:8}{crafted}(7-12)% increased Trap Throwing Speed {variant:9}{crafted}{tags:jewellery_defense}Regenerate 120 Energy Shield per second while a Rare or Unique Enemy is Nearby {variant:10,19}{crafted}Your Critical Strike Chance is Lucky while Focused -{variant:11}{crafted}{tags:chaos,jewellery_resistance}+(16-20)% to Fire and Chaos Resistances {variant:12}{crafted}{tags:chaos,jewellery_resistance}+(16-20)% to Cold and Chaos Resistances {variant:13}{crafted}{tags:chaos,jewellery_resistance}+(16-20)% to Lightning and Chaos Resistances -{variant:14}{crafted}{tags:jewellery_attribute}+(31-35) to Strength and Dexterity -{variant:15}{crafted}{tags:jewellery_attribute}+(31-35) to Dexterity and Intelligence -{variant:16}{crafted}{tags:jewellery_attribute}+(31-35) to Strength and Intelligence -{variant:17}{crafted}(14-16)% increased Trap Throwing Speed {variant:18}{crafted}{tags:jewellery_defense}Regenerate 200 Energy Shield per second while a Rare or Unique Enemy is Nearby -{variant:19}{crafted}Focus has (5-8)% increased Cooldown Recovery Rate ]],[[ Immortal Flesh Leather Belt @@ -469,25 +482,25 @@ Variant: Pre 3.19.0 Variant: Current LevelReq: 50 Implicits: 1 -{tags:life}+(25-40) to maximum Life -{tags:life}+(75-100) to maximum Life -{variant:1,2,3}{tags:life}Regenerate (66.7-75) Life per second -{variant:4}{tags:life}Regenerate (200-350) Life per second -{tags:mana}Regenerate (8-10) Mana per second -{variant:1}{tags:jewellery_resistance}-40% to all Elemental Resistances -{variant:3,4}{tags:jewellery_resistance}-(15-25)% to all Elemental Resistances +{tags:resource}+(25-40) to maximum Life +{tags:resource}+(75-100) to maximum Life +{variant:1,2,3}{tags:resource}Regenerate (66.7-75) Life per second +{variant:4}{tags:resource}Regenerate (200-350) Life per second +{tags:resource}Regenerate (8-10) Mana per second +{variant:1}{tags:resistance}-40% to all Elemental Resistances +{variant:3,4}{tags:resistance}+(15-25)% to all Elemental Resistances +{variant:2}{tags:resistance}-5% to all maximum Resistances +{tags:attack}-(50-40) Physical Damage taken from Attack Hits +{tags:defences}40% increased Armour while not Ignited, Frozen or Shocked {variant:1}{tags:jewellery_resistance}-10% to all maximum Resistances -{variant:2}{tags:jewellery_resistance}-5% to all maximum Resistances -{tags:physical_damage}-(50-40) Physical Damage taken from Attack Hits -{tags:jewellery_defense}40% increased Armour while not Ignited, Frozen or Shocked ]],[[ Kaom's Binding Heavy Belt LevelReq: 56 Implicits: 1 -{tags:jewellery_attribute}+(25-35) to Strength -{tags:jewellery_attribute}+(30-40) to Strength -{tags:jewellery_defense}+(300-500) to Armour +{tags:attribute}+(25-35) to Strength +{tags:attribute}+(30-40) to Strength +{tags:defences}+(300-500) to Armour Take no Burning Damage if you've stopped taking Burning Damage Recently Nearby Enemies Convert 25% of their Physical Damage to Fire ]],[[ @@ -495,9 +508,9 @@ Leash of Oblation Leather Belt LevelReq: 49 Implicits: 1 -{tags:life}+(25-40) to maximum Life -{tags:jewellery_attribute}+(15-20) to all Attributes -{tags:life}+(50-70) to maximum Life +{tags:resource}+(25-40) to maximum Life +{tags:attribute}+(15-20) to all Attributes +{tags:resource}+(50-70) to maximum Life You can have an Offering of each type Offering Skills have 50% reduced Duration ]],[[ @@ -509,11 +522,12 @@ Variant: Current LevelReq: 16 Implicits: 1 (20-30)% increased Stun Duration on Enemies -{tags:jewellery_attribute}+(40-50) to Strength +{tags:jewellery_attribute}+(40-50) to Stre0-30)% increased Stun Duration on Enemies +{tags:attribute}+(40-50) to Strength {variant:1,2}{tags:physical_damage}(25-40)% increased Global Physical Damage -{variant:3}{tags:jewellery_resistance}+(20-25)% to all Elemental Resistances +{variant:3}{tags:resistance}+(20-25)% to all Elemental Resistances 50% increased Flask Charges gained -{variant:2}{tags:jewellery_resistance}+(20-25)% to all Elemental Resistances while you have at least 200 Strength +{variant:2}{tags:resistance}+(20-25)% to all Elemental Resistances while you have at least 200 Strength {variant:3}10% chance to deal Double Damage while you have at least 200 Strength {variant:3}5% chance to deal Triple Damage while you have at least 400 Strength ]],[[ @@ -523,11 +537,11 @@ Source: No longer obtainable LevelReq: 48 Implicits: 1 (20-30)% increased Stun Duration on Enemies -{tags:jewellery_attribute}+(40-50) to Strength -{tags:jewellery_attribute}+(40-50) to Dexterity +{tags:attribute}+(40-50) to Strength +{tags:attribute}+(40-50) to Dexterity {tags:physical_damage}(25-40)% increased Global Physical Damage 50% increased Flask Charges gained -{tags:jewellery_resistance}+(20-25)% to all Elemental Resistances while you have at least 200 Strength +{tags:resistance}+(20-25)% to all Elemental Resistances while you have at least 200 Strength {tags:attack}(40-50)% increased Projectile Attack Damage while you have at least 200 Dexterity ]],[[ The Tactician @@ -536,31 +550,31 @@ Source: No longer obtainable LevelReq: 48 Implicits: 1 (20-30)% increased Stun Duration on Enemies -{tags:jewellery_attribute}+(40-50) to Strength -{tags:jewellery_attribute}+(40-50) to Intelligence +{tags:attribute}+(40-50) to Strength +{tags:attribute}+(40-50) to Intelligence {tags:physical_damage}(25-40)% increased Global Physical Damage 50% increased Flask Charges gained -{tags:jewellery_resistance}+(20-25)% to all Elemental Resistances while you have at least 200 Strength +{tags:resistance}+(20-25)% to all Elemental Resistances while you have at least 200 Strength {tags:critical}(50-60)% increased Critical Strike Chance while you have at least 200 Intelligence ]],[[ Mageblood Heavy Belt LevelReq: 44 Implicits: 1 -{tags:jewellery_attribute}+(25-35) to Strength -{tags:jewellery_attribute}+(30-50) to Dexterity -{tags:jewellery_resistance}+(15-25)% to Fire Resistance -{tags:jewellery_resistance}+(15-25)% to Cold Resistance -Magic Utility Flask cannot be Used +{tags:attribute}+(25-35) to Strength +{tags:attribute}+(30-50) to Dexterity +{tags:resistance}+(15-25)% to Fire Resistance +{tags:resistance}+(15-25)% to Cold Resistance Leftmost (2-4) Magic Utility Flasks constantly apply their Flask Effects to you Magic Utility Flask Effects cannot be removed +Magic Utility Flask cannot be Used ]],[[ Maligaro's Restraint Chain Belt LevelReq: 44 Implicits: 1 -{tags:jewellery_defense}+(9-20) to maximum Energy Shield -{tags:jewellery_elemental,attack}Adds 1 to (30-50) Lightning Damage to Attacks +{tags:defences}+(9-20) to maximum Energy Shield +{tags:elemental_damage,attack}Adds 1 to (30-50) Lightning Damage to Attacks 100% increased Shock Duration on you Shocks you cause are reflected back to you 60% increased Damage while Shocked @@ -571,34 +585,34 @@ Heavy Belt Variant: Pre 2.0.0 Variant: Current Implicits: 1 -{tags:jewellery_attribute}+(25-35) to Strength -{tags:jewellery_attribute}+25 to Strength -{variant:1}{tags:attack,physical_damage}Adds 10 to 20 Physical Damage to Attacks -{variant:2}{tags:attack,physical_damage}Adds 5 to 15 Physical Damage to Attacks -{tags:life}10% increased maximum Life -{tags:jewellery_resistance}+(10-20)% to Cold Resistance -{tags:life}25% increased Flask Life Recovery rate +{tags:attribute}+(25-35) to Strength +{tags:attribute}+25 to Strength +{variant:1}{tags:physical_damage,attack}Adds 10 to 20 Physical Damage to Attacks +{variant:2}{tags:physical_damage,attack}Adds 5 to 15 Physical Damage to Attacks +{tags:resource}10% increased maximum Life +{tags:resistance}+(10-20)% to Cold Resistance +{tags:resource}25% increased Flask Life Recovery rate ]],[[ Mother's Embrace Heavy Belt LevelReq: 40 Implicits: 1 -{tags:jewellery_attribute}+(25-35) to Strength -{tags:life}+(50-70) to maximum Life -{tags:jewellery_resistance}+(20-30)% to Cold Resistance +{tags:attribute}+(25-35) to Strength +{tags:resource}+(50-70) to maximum Life +{tags:resistance}+(20-30)% to Cold Resistance Your Minions use your Flasks when summoned -Minions have (40-25)% reduced Flask Charges used Minions have (50-80)% increased Flask Effect Duration +Minions have (40-25)% reduced Flask Charges used ]],[[ Nevalius Inheritance Cloth Belt League: Necropolis Requires Level 16 -+(20-30) to Dexterity -150% Increased Flask Effect Duration -Flasks applied to you have 60% Reduced Effect -2% Reduced Flask Effect Duration per Level -Flasks applied to you have 1% Increased Effect per Level +{tags:attribute}+(20-30) to Dexterity +150% increased Flask Effect Duration +Flasks applied to you have 60% reduced Effect +2% reduced Flask Effect Duration per Level +Flasks applied to you have 1% increased Effect per Level ]],[[ Olesya's Delight Cloth Belt @@ -609,14 +623,17 @@ Source: Drops from unique{The Maven} LevelReq: 68 Implicits: 1 (15-25)% increased Stun and Block Recovery -{tags:jewellery_defense}+(600-700) to Evasion Rating -{tags:jewellery_resistance}+(40-60)% to Cold Resistance +{tags:defences}+(600-700) to Evasion Rating +{tags:resistance}+(40-60)% to Cold Resistance {tags:speed}(8-12)% increased Movement Speed {variant:2}+1 to Maximum Frenzy Charges Modifiers to Minimum Frenzy Charges instead apply to Minimum Affliction Charges Maximum Affliction Charges is equal to Maximum Frenzy Charges Gain Affliction Charges instead of Frenzy Charges ]],[[ +Perandus Blazonis equal to Maximum Frenzy Charges +Gain Affliction Charges instead of Frenzy Charges +]],[[ Perandus Blazon Cloth Belt Variant: Pre 1.1.0 @@ -624,31 +641,31 @@ Variant: Pre 3.25.0 Variant: Current Implicits: 1 (15-25)% increased Stun and Block Recovery -{tags:jewellery_attribute}+(20-30) to all Attributes +{tags:attribute}+(20-30) to all Attributes {variant:1}(8-12)% increased Quantity of Items found {variant:2}(6-8)% increased Quantity of Items found {variant:3}(10-20)% increased Rarity of Items found -{tags:jewellery_resistance}+20% to Fire Resistance +{tags:resistance}+20% to Fire Resistance 20% increased Flask Effect Duration -{tags:physical_damage}-2 Physical Damage taken from Attack Hits +{tags:attack}-2 Physical Damage taken from Attack Hits ]],[[ Ceinture of Benevolence Cloth Belt LevelReq: 40 Implicits: 1 (15-25)% increased Stun and Block Recovery -{tags:jewellery_attribute}+(20-40) to Dexterity -{tags:mana}+(40-60) to maximum Mana -(10-7)% reduced Flask Charges used +{tags:attribute}+(20-40) to Dexterity +{tags:resource}+(40-60) to maximum Mana Non-Unique Utility Flasks you Use apply to Linked Targets +(10-7)% reduced Flask Charges used ]],[[ Chain of Endurance Chain Belt LevelReq: 14 -+(9-20) to maximum Energy Shield -+(40-50) to Maximum Life +{tags:defences}+(9-20) to maximum Energy Shield +{tags:resource}+(40-50) to maximum Life (40-60)% increased Stun and Block Recovery -Reflects (100-150) Physical Damage to Melee Attackers +{tags:physical_damage}Reflects (100-150) Physical Damage to Melee Attackers Regenerate 2% of Life per second for each different Ailment affecting you ]],[[ Perseverance @@ -656,13 +673,13 @@ Vanguard Belt Variant: Pre 3.16.0 Variant: Current Implicits: 1 -{tags:jewellery_defense}+(260-320) to Armour and Evasion Rating -{tags:life}(4-8)% increased maximum Life -{tags:jewellery_resistance}+(20-40)% to Cold Resistance +{tags:defences}+(260-320) to Armour and Evasion Rating +{tags:resource}(4-8)% increased maximum Life +{tags:resistance}+(20-40)% to Cold Resistance {tags:attack}1% increased Attack Damage per 200 of the lowest of Armour and Evasion Rating -{variant:1}Melee Hits which Stun have (14-20)% chance to Fortify -{variant:2}{tags:attack}Melee Hits which Stun Fortify +{variant:2}Melee Hits which Stun Fortify You have Onslaught while Fortified +{variant:1}Melee Hits which Stun have (14-20)% chance to Fortify ]],[[ Prismweave Rustic Sash @@ -672,19 +689,19 @@ Variant: Current LevelReq: 25 Implicits: 1 {tags:physical_damage}(12-24)% increased Global Physical Damage -{variant:1}{tags:jewellery_elemental,attack}Adds (3-4) to (7-8) Fire Damage to Attacks -{variant:2}{tags:jewellery_elemental,attack}Adds (7-8) to (15-16) Fire Damage to Attacks -{variant:3}{tags:jewellery_elemental,attack}Adds (14-16) to (30-32) Fire Damage to Attacks -{variant:1}{tags:jewellery_elemental,attack}Adds (2-3) to (5-7) Cold Damage to Attacks -{variant:2}{tags:jewellery_elemental,attack}Adds (5-6) to (12-14) Cold Damage to Attacks -{variant:3}{tags:jewellery_elemental,attack}Adds (10-12) to (24-28) Cold Damage to Attacks +{variant:1}{tags:elemental_damage,attack}Adds (3-4) to (7-8) Fire Damage to Attacks +{variant:2}{tags:elemental_damage,attack}Adds (7-8) to (15-16) Fire Damage to Attacks +{variant:3}{tags:elemental_damage,attack}Adds (14-16) to (30-32) Fire Damage to Attacks +{variant:1}{tags:elemental_damage,attack}Adds (2-3) to (5-7) Cold Damage to Attacks +{variant:2}{tags:elemental_damage,attack}Adds (5-6) to (12-14) Cold Damage to Attacks +{variant:3}{tags:elemental_damage,attack}Adds (10-12) to (24-28) Cold Damage to Attacks +{variant:3}{tags:elemental_damage,attack}Adds 1 to (60-68) Lightning Damage to Attacks +{variant:1,2}{tags:resistance}+(6-8)% to all Elemental Resistances +{variant:3}{tags:resistance}+(6-15)% to all Elemental Resistances +{tags:elemental_damage,attack}30% increased Elemental Damage with Attack Skills during any Flask Effect +{variant:1,2}{tags:elemental_damage,attack}10% increased Elemental Damage with Attack Skills {variant:1}{tags:jewellery_elemental,attack}Adds 1 to (13-17) Lightning Damage to Attacks {variant:2}{tags:jewellery_elemental,attack}Adds 1 to (30-34) Lightning Damage to Attacks -{variant:3}{tags:jewellery_elemental,attack}Adds 1 to (60-68) Lightning Damage to Attacks -{variant:1,2}{tags:jewellery_resistance}+(6-8)% to all Elemental Resistances -{variant:3}{tags:jewellery_resistance}+(6-15)% to all Elemental Resistances -{tags:jewellery_elemental,attack}30% increased Elemental Damage with Attack Skills during any Flask Effect -{variant:1,2}10% increased Elemental Damage with Attack Skills ]],[[ Replica Prismweave Rustic Sash @@ -695,25 +712,31 @@ Variant: Current LevelReq: 25 Implicits: 1 {tags:physical_damage}(12-24)% increased Global Physical Damage -{variant:1}{tags:jewellery_elemental,caster}Adds (7-8) to (15-16) Fire Damage to Spells -{variant:2}{tags:jewellery_elemental,caster}Adds (14-16) to (30-32) Fire Damage to Spells -{variant:1}{tags:jewellery_elemental,caster}Adds (5-6) to (12-14) Cold Damage to Spells -{variant:2}{tags:jewellery_elemental,caster}Adds (10-12) to (24-28) Cold Damage to Spells +{variant:1}{tags:elemental_damage,caster}Adds (7-8) to (15-16) Fire Damage to Spells +{variant:2}{tags:elemental_damage,caster}Adds (14-16) to (30-32) Fire Damage to Spells +{variant:1}{tags:elemental_damage,caster}Adds (5-6) to (12-14) Cold Damage to Spells +{variant:2}{tags:elemental_damage,caster}Adds (10-12) to (24-28) Cold Damage to Spells +{variant:2}{tags:elemental_damage,caster}Adds 1 to (60-68) Lightning Damage to Spells +{variant:1}{tags:resistance}+(6-8)% to all Elemental Resistances +{variant:2}{tags:resistance}+(6-15)% to all Elemental Resistances +{variant:1}{tags:elemental_damage}10% increased Elemental Damage +{tags:elemental_damage}30% increased Elemental Damage during any Flask Effect {variant:1}{tags:jewellery_elemental,caster}Adds 1 to (30-34) Lightning Damage to Spells -{variant:2}{tags:jewellery_elemental,caster}Adds 1 to (60-68) Lightning Damage to Spells -{variant:1}{tags:jewellery_resistance}+(6-8)% to all Elemental Resistances -{variant:2}{tags:jewellery_resistance}+(6-15)% to all Elemental Resistances -{variant:1}{tags:jewellery_elemental}10% increased Elemental Damage -{tags:jewellery_elemental}30% increased Elemental Damage during any Flask Effect +]],[[ +Pyroshock Clasp +Leather Belt +League: Heist +LevelReq: 43 +Implicits: any Flask Effect ]],[[ Pyroshock Clasp Leather Belt League: Heist LevelReq: 43 Implicits: 1 -{tags:life}+(25-40) to maximum Life -{tags:jewellery_attribute}+(30-40) to Dexterity -{tags:jewellery_defense}+(300-500) to Evasion Rating +{tags:resource}+(25-40) to maximum Life +{tags:attribute}+(30-40) to Dexterity +{tags:defences}+(300-500) to Evasion Rating (10-15)% increased Duration of Elemental Ailments on Enemies Enemies Ignited by you have (10-15)% of Physical Damage they deal converted to Fire Enemies Shocked by you have (10-15)% of Physical Damage they deal converted to Lightning @@ -725,12 +748,12 @@ Source: Vendor Recipe LevelReq: 44 Implicits: 1 {tags:physical_damage}(12-24)% increased Global Physical Damage -{tags:life}+(60-80) to maximum Life -{tags:jewellery_resistance}+(25-40)% to Cold Resistance -{tags:attack,life}0.4% of Physical Attack Damage Leeched as Life +{tags:resource}+(60-80) to maximum Life +{tags:resistance}+(25-40)% to Cold Resistance +{tags:resource,attack}0.4% of Physical Attack Damage Leeched as Life 60% increased Flask Effect Duration 30% reduced Flask Charges gained during any Flask Effect -{tags:chaos_damage,life}200% of Life Leech applies to enemies as Chaos Damage +{tags:chaos_damage,resource}200% of Life Leech applies to Enemies as Chaos Damage {tags:speed}15% increased Movement Speed during any Flask Effect ]],[[ Ryslatha's Coil @@ -740,25 +763,25 @@ Variant: Current LevelReq: 20 Implicits: 1 (20-30)% increased Stun Duration on Enemies -{tags:jewellery_attribute}+(20-40) to Strength +{tags:attribute}+(20-40) to Strength +{variant:2}{tags:physical_damage,attack}(30-40)% more Maximum Physical Attack Damage +{variant:2}{tags:physical_damage,attack}(30-40)% less Minimum Physical Attack Damage +{tags:physical_damage,attack}Adds 1 to (15-20) Physical Damage to Attacks +{variant:2}{tags:resource}+(80-100) to maximum Life +{tags:resource}Gain 50 Life when you Stun an Enemy {variant:1}{tags:attack,physical}20% less Minimum Physical Attack Damage -{variant:2}{tags:attack,physical}(30-40)% less Minimum Physical Attack Damage {variant:1}{tags:attack,physical}20% more Maximum Physical Attack Damage -{variant:2}{tags:attack,physical}(30-40)% more Maximum Physical Attack Damage -{tags:attack,physical_damage}Adds 1 to (15-20) Physical Damage to Attacks -{variant:2}{tags:life}+(80-100) to maximum Life -{tags:life}Gain 50 Life when you Stun an Enemy ]],[[ Siegebreaker Heavy Belt LevelReq: 44 Implicits: 1 -{tags:jewellery_attribute}+(25-35) to Strength -{tags:jewellery_defense}(6-10)% increased maximum Energy Shield -{tags:life}(6-10)% increased maximum Life -{tags:jewellery_resistance}+(17-23)% to Chaos Resistance +{tags:attribute}+(25-35) to Strength +{tags:defences}(6-10)% increased maximum Energy Shield +{tags:resource}(6-10)% increased maximum Life +{tags:resistance}+(17-23)% to Chaos Resistance {tags:attack}Minions have 5% chance to Taunt on Hit with Attacks -Your Minions spread Caustic Ground on Death, dealing 20% of their maximum Life as Chaos Damage per second +{tags:chaos_damage}Your Minions spread Caustic Ground on Death, dealing 20% of their maximum Life as Chaos Damage per second ]],[[ Replica Siegebreaker Heavy Belt @@ -766,11 +789,11 @@ League: Heist Source: Steal from a unique{Curio Display} during a Grand Heist LevelReq: 44 Implicits: 1 -{tags:jewellery_attribute}+(25-35) to Strength -{tags:jewellery_defense}(6-10)% increased maximum Energy Shield -{tags:life}(6-10)% increased maximum Life -{tags:jewellery_resistance}+(15-25)% to Fire Resistance -{tags:jewellery_elemental}Your Minions spread Burning Ground on Death, dealing 20% of their maximum Life as Fire Damage per second +{tags:attribute}+(25-35) to Strength +{tags:defences}(6-10)% increased maximum Energy Shield +{tags:resource}(6-10)% increased maximum Life +{tags:resistance}+(15-25)% to Fire Resistance +{tags:elemental_damage}Your Minions spread Burning Ground on Death, dealing 20% of their maximum Life as Fire Damage per second {tags:attack}Minions have 5% chance to Maim Enemies on Hit with Attacks ]],[[ Soul Tether @@ -778,9 +801,9 @@ Cloth Belt LevelReq: 48 Implicits: 1 (15-25)% increased Stun and Block Recovery -{tags:jewellery_attribute}+(20-40) to Intelligence -{tags:jewellery_defense}Gain (4-6)% of Maximum Life as Extra Maximum Energy Shield -Immortal Ambition +{tags:attribute}+(20-40) to Intelligence +{tags:defences}Gain (4-6)% of Maximum Life as Extra Maximum Energy Shield +{tags:resource,defences}Immortal Ambition ]],[[ Replica Soul Tether Cloth Belt @@ -789,18 +812,18 @@ Source: Steal from a unique{Curio Display} during a Grand Heist LevelReq: 48 Implicits: 1 (15-25)% increased Stun and Block Recovery -{tags:jewellery_attribute}+(20-40) to Strength -{tags:jewellery_defense}Gain (4-6)% of Maximum Life as Extra Maximum Energy Shield -Corrupted Soul +{tags:attribute}+(20-40) to Strength +{tags:defences}Gain (4-6)% of Maximum Life as Extra Maximum Energy Shield +{tags:defences}Corrupted Soul ]],[[ Soulthirst Cloth Belt LevelReq: 45 Implicits: 1 (15-25)% increased Stun and Block Recovery -{tags:life}+(60-80) to maximum Life -{tags:jewellery_resistance}+15% to all Elemental Resistances -{tags:mana}(20-30)% increased Mana Recovery from Flasks +{tags:resource}+(60-80) to maximum Life +{tags:resistance}+15% to all Elemental Resistances +{tags:resource}(20-30)% increased Mana Recovery from Flasks (20-30)% reduced Flask Effect Duration Gain Soul Eater during any Flask Effect Lose Souls gained from Soul Eater when you use a Flask @@ -820,6 +843,11 @@ Variant: Life Variant: Movement Speed during Flask Effect Variant: Item Rarity Variant: Item Quantity +Variaeld +Variant: Life +Variant: Movement Speed during Flask Effect +Variant: Item Rarity +Variant: Item Quantity Variant: Wrath Aura Effect Variant: Anger Aura Effect Variant: Hatred Aura Effect @@ -832,17 +860,23 @@ Variant: Dexterity/Strength Variant: Strength/Intelligence Variant: Elemental Resistances Implicits: 24 +{variant:20}{tags:attribute}(12-18)% increased Strength +{variant:21}{tags:attribute}(12-18)% increased Strength +{variant:19}{tags:attribute}(12-18)% increased Dexterity +{variant:20}{tags:attribute}(12-18)% increased Dexterity +{variant:19}{tags:attribute}(12-18)% increased Intelligence +{variant:21}{tags:attribute}(12-18)% increased Intelligence +{variant:7}{tags:defences}(24-30)% increased maximum Energy Shield +{variant:8}{tags:resource}(18-24)% increased maximum Life +{variant:11}(9-15)% increased Quantity of Items found +{variant:10}(60-90)% increased Rarity of Items found {variant:1}(24-30)% increased Area of Effect +{variant:6}(36-45)% increased Skill Effect Duration {variant:2}{tags:critical}+(60-75)% to Critical Strike Multiplier during any Flask Effect {variant:3}{tags:speed}(24-36)% increased Attack Speed during any Flask Effect {variant:4}{tags:speed}(24-36)% increased Cast Speed during any Flask Effect {variant:5}{tags:critical}(105-120)% increased Critical Strike Chance during any Flask Effect -{variant:6}(36-45)% increased Skill Effect Duration -{variant:7}(24-30)% increased maximum Energy Shield -{variant:8}(18-24)% increased maximum Life {variant:9}{tags:speed}(24-36)% increased Movement Speed during any Flask Effect -{variant:10}(60-90)% increased Rarity of Items found -{variant:11}(9-15)% increased Quantity of Items found {variant:12}Wrath has (45-60)% increased Aura Effect {variant:13}Anger has (45-60)% increased Aura Effect {variant:14}Hatred has (45-60)% increased Aura Effect @@ -850,13 +884,7 @@ Implicits: 24 {variant:16}Discipline has (45-60)% increased Aura Effect {variant:17}Grace has (45-60)% increased Aura Effect {variant:18}Malevolence has (45-60)% increased Aura Effect -{variant:19}(12-18)% increased Intelligence -{variant:19}(12-18)% increased Dexterity -{variant:20}(12-18)% increased Dexterity -{variant:20}(12-18)% increased Strength -{variant:21}(12-18)% increased Strength -{variant:21}(12-18)% increased Intelligence -{variant:22}{tags:jewellery_resistance}+(42-48)% to all Elemental Resistances +{variant:22}{tags:resistance}+(42-48)% to all Elemental Resistances Implicit Modifier magnitudes are tripled Corrupted ]],[[ @@ -868,9 +896,9 @@ LevelReq: 37 Implicits: 1 (15-25)% increased Stun and Block Recovery {variant:1}(30-40)% increased Trap Damage -{variant:1}{tags:mana}20% increased Mana Regeneration Rate -{tags:jewellery_resistance}+(20-30)% to Fire Resistance -{variant:1}80% reduced Trap Duration +{variant:1}{tags:resource}20% increased Mana Regeneration Rate +{tags:resistance}+(20-30)% to Fire Resistance +{variant:1}80% increased Trap Duration {variant:2}(50-75)% reduced Trap Duration 25% increased Light Radius {variant:2}Skills which Throw Traps throw up to 2 additional Traps @@ -883,12 +911,12 @@ League: Ritual Source: Purchase from Ritual Reward LevelReq: 52 Implicits: 1 -{tags:jewellery_attribute}+(25-35) to Strength -{tags:jewellery_defense}+(800-1200) to Armour -{tags:life}Regenerate (50-70) Life per second +{tags:attribute}+(25-35) to Strength +{tags:defences}+(800-1200) to Armour +{tags:resource}Regenerate (50-70) Life per second 20% increased Stun Threshold -{tags:jewellery_defense}10% reduced Armour per 50 Strength -Imbalanced Guard +{tags:defences}10% reduced Armour per 50 Strength +{tags:defences}Imbalanced Guard ]],[[ The Tides of Time Vanguard Belt @@ -896,22 +924,22 @@ Shaper Item Source: Drops from unique{The Shaper} (Uber) Requires Level 78 Implicits: 1 -{tags:jewellery_defense}+(260-320) to Armour and Evasion Rating -{tags:life,mana}100% Increased Life Recovery from Flasks -{tags:life,mana}100% Increased Mana Recovery from Flasks -Flasks applied to you have 25% Increased Effect -Life Flasks gain (0-3) charges every 3 seconds -Mana Flasks gain (0-3) charges every 3 seconds -Utility Flasks gain (0-3) charges every 3 seconds +{tags:defences}+(260-320) to Armour and Evasion Rating +{tags:resource}100% increased Life Recovery from Flasks +{tags:resource}100% increased Mana Recovery from Flasks +Flasks applied to you have 25% increased Effect +Life Flasks gain (0-3) Charges every 3 seconds +Mana Flasks gain (0-3) Charges every 3 seconds +Utility Flasks gain (0-3) Charges every 3 seconds ]],[[ Umbilicus Immortalis Leather Belt League: Perandus LevelReq: 30 Implicits: 1 -{tags:life}+(25-40) to maximum Life -{tags:life}(8-12)% increased maximum Life -{tags:life}Regenerate 2% of Life per second +{tags:resource}+(25-40) to maximum Life +{tags:resource}(8-12)% increased maximum Life +{tags:resource}Regenerate 2% of Life per second Flasks do not apply to you Flasks you Use apply to your Raised Zombies and Spectres ]],[[ @@ -921,17 +949,18 @@ Variant: Pre 3.19.0 Variant: Current LevelReq: 41 Implicits: 1 -{tags:life}+(25-40) to Maximum Life -{tags:jewellery_attribute}+(20-30) to Strength -{tags:jewellery_attribute}+(20-30) to Intelligence -{variant:1}{tags:jewellery_resistance}+(10-20)% to Cold Resistance -{variant:2}{tags:jewellery_resistance}+(20-30)% to Cold Resistance -{variant:1}{tags:attack,life}0.4% of Physical Attack Damage Leeched as Life -{variant:2}{tags:attack,life}2% of Physical Attack Damage Leeched as Life -{variant:1}{tags:attack,mana}0.4% of Physical Attack Damage Leeched as Mana -{variant:2}{tags:attack,mana}2% of Physical Attack Damage Leeched as Mana -{variant:2}(500-1000)% increased total Recovery per second from Life Leech -{variant:2}(500-1000)% increased total Recovery per second from Mana Leech +{tags:resource}+(25-40) to maximum Life +{tags:attribute}+(20-30) to Strength +{tags:attribute}+(20-30) to Intelligence +{variant:1}{tags:resistance}+(10-20)% to Cold Resistance +{variant:2}{tags:resistance}+(20-30)% to Cold Resistance +{variant:1}{tags:resource,attack}0.4% of Physical Attack Damage Leeched as Life +{variant:2}{tags:resource,attack}2% of Physical Attack Damage Leeched as Life +{variant:2}{tags:resource,attack}2% of Physical Attack Damage Leeched as Mana +{variant:1}{tags:resource,attack}0.4% of Physical Attack Damage Leeched as Mana +{variant:2}{tags:resource}(500-1000)% increased total Recovery per second from Life Leech +{variant:2}{tags:resource}(500-1000)% increased total Recovery per second from Mana Leech +{variant:1}{tags:attack,life}0.4% of Physical Attack Damage Leeched a_resistance}+(20-30)% to Cold Resistance ]],[[ Ynda's Stand Studded Belt @@ -939,10 +968,10 @@ League: Settlers of Kalguur Requires Level 52 Implicits: 1 (20-30)% increased Stun Duration on Enemies -{tags:life}Regenerate (30-50) Life per second -{tags:jewellery_resistance}+(20-30)% to Fire Resistance -{tags:jewellery_resistance}+(20-30)% to Cold Resistance -{tags:jewellery_defense}Gain Ward Instead of 50% of Armour and Evasion Rating From Equipped Body Armour +{tags:resource}Regenerate (30-50) Life per second +{tags:resistance}+(20-30)% to Fire Resistance +{tags:resistance}+(20-30)% to Cold Resistance +{tags:defences}Gain Ward instead of 50% of Armour and Evasion Rating from Equipped Body Armour ]],[[ Binds of Bloody Vengeance Vanguard Belt @@ -950,9 +979,9 @@ Source: Drops from unique{Mercenary} after winning a duel League: Mercenaries of Trarthus Requires Level 78 Implicits: 1 -{tags:jewellery_defense}+(260-320) to Armour and Evasion Rating -{tags:jewellery_defense}+(200-400) to Armour -{tags:life}+(60-90) to maximum Life +{tags:defences}+(260-320) to Armour and Evasion Rating +{tags:defences}+(200-400) to Armour +{tags:resource}+(60-90) to maximum Life (20-40)% increased Attack Damage if you've been Hit Recently All Hits with your next Non-Channelling Attack within 4 seconds of taking a Critical Strike will be Critical Strikes ]],[[ @@ -962,10 +991,10 @@ Source: Drops from unique{Incarnation of Neglect} in normal{Moment of Loneliness Requires Level 16 Implicits: 1 (15-25)% increased Stun and Block Recovery -{tags:jewellery_attribute}+(20-30) to Dexterity and Intelligence -{tags:mana}(10-20)% increased Mana Reservation Efficiency of Skills -{tags:speed}(15-25)% increased Trap and Mine Throwing Speed +{tags:attribute}+(20-30) to Dexterity and Intelligence +{tags:resource}(10-20)% increased Mana Reservation Efficiency of Skills Summon Skitterbots also summons a Scorching Skitterbot Summoned Skitterbots' Auras affect you as well as Enemies (50-75)% increased Effect of Non-Damaging Ailments inflicted by Summoned Skitterbots +{tags:speed}(15-25)% increased Trap and Mine Throwing Speed ]]} diff --git a/src/Export/Uniques/belt.lua b/src/Export/Uniques/belt.lua index 53fad7d1a1..5156ab9f5c 100644 --- a/src/Export/Uniques/belt.lua +++ b/src/Export/Uniques/belt.lua @@ -15,7 +15,7 @@ StunRecoveryImplicitBelt1 IncreasedPhysicalDamageReductionRatingUnique__7 MaximumLifeUnique__22 FireResistUnique__26 -{variant:2}MaximumEnduranceChargeUniqueBodyStr3 +{variant:2}ChargeBonusMaximumEnduranceCharges MinimumBrutalChargeModifiersEqualsEnduranceUnique__1 MaximumBrutalChargesEqualsEnduranceUnique__1__ GainBrutalChargesInsteadOfEnduranceUnique__1 @@ -29,7 +29,7 @@ LevelReq: 44 Implicits: 1 IncreasedEnergyShieldImplicitBelt1 IncreasedEvasionRatingUnique__2 -{variant:1}{tags:jewellery_defense}+(35-45) to maximum Energy Shield +{variant:1}IncreasedEnergyShieldUnique__4[35,45] {variant:2,3}IncreasedEnergyShieldUnique__4 AllResistancesUniqueBelt13 PhasingOnBeginESRechargeUnique___1 @@ -46,14 +46,14 @@ Variant: Pre 3.5.0 Variant: Current {variant:1,2}LevelReq: 70 Implicits: 2 -{variant:1,2}IncreasedEnergyShieldImplicitBelt1 -{variant:3,4}IncreasedEnergyShieldImplicitBelt2 +{variant:1,2}IncreasedEnergyShieldUniqueBelt5[9,20] +{variant:3,4}IncreasedEnergyShieldUniqueBelt5[60,80] IncreasedEnergyShieldUniqueBelt5 IncreasedManaUniqueBelt5 {variant:1}{tags:attack,mana}0.2% of Physical Attack Damage Leeched as Mana per Power Charge -{variant:2,3}Chill Effect and Freeze Duration on you are based on 65% of Energy Shield +{variant:2,3}ChillAndFreezeBasedOffEnergyShieldBelt5Unique[65,65] {variant:4}ChillAndFreezeBasedOffEnergyShieldBelt5Unique -{variant:1}WeaponElementalDamageUnique__6 +{variant:1}WeaponElementalDamageUniqueBelt5[20,30] {variant:2,3}WeaponElementalDamageUniqueBelt5 {variant:4}IncreasedWeaponElementalDamagePercentPerPowerChargeUnique__1 {variant:2,3,4}ManaLeechPermyriadPerPowerChargeUniqueBelt5_ @@ -109,8 +109,10 @@ AddedPhysicalDamageUnique__9_ StunDurationImplicitBelt1 EnemiesCrushedWithRageUnique__1_ {variant:1}{tags:physical_damage}(4-6)% increased Physical Damage per 10 Rage -{variant:1}MaximumRageImplicitE3 -{variant:2}MaximumRageUnique__1 +{variant:1}MaximumRageImplicitE1[20,20] +{vaariant:1}{tags:physical_damage}(4-6)% increased Physical Damage per 10 Rage +{variant:1}MaximumRageImplicitE1[20,20] +{variant:2}MaximumRageImplicitE1 ]],[[ Belt of the Deceiver Heavy Belt @@ -119,11 +121,11 @@ Variant: Current LevelReq: 20 Implicits: 1 StrengthImplicitBelt1 -{variant:1}10% reduced Chance to Block Attack and Spell Damage +{variant:1}ReducedChanceToBlockUnique__1[10,10] IncreasedPhysicalDamagePercentUniqueBelt13 ReducedCriticalStrikeDamageTakenUniqueBelt13 IncreasedLifeUniqueBelt13 -{variant:1}AllResistancesUniqueDagger9 +{variant:1}AllResistancesUniqueBelt13[6,10] {variant:2}AllResistancesUniqueBelt13 {variant:2}NearbyEnemiesAreIntimidatedUnique__1 ]],[[ @@ -135,19 +137,19 @@ LevelReq: 30 Implicits: 1 StrengthImplicitBelt1 {variant:1}ItemFoundQuantityIncreasedUnique__1 -{variant:2}AllAttributesUnique__26 +{variant:2}AllAttributesUnique__2 ColdResistUniqueBelt14 IncreasedRarityPerRampageStacksUnique__1 -SimulatedRampageStrDex5 +SimulatedRampageDexInt6 ]],[[ Bound Fate Cloth Belt LevelReq: 16 Implicits: 1 StunRecoveryImplicitBelt1 -DexterityUniqueBootsDexInt2 +DexterityUnique__1 IntelligenceUniqueBelt1 -{tags:life}+(60-80) to Maximum Life +IncreasedLifeUnique__3 HinekoraButterflyEffectUnique__1 Your Hits are always Critical Strikes Hits against you are always Critical Strikes @@ -163,8 +165,8 @@ Source: Drops from unique{Friedrich Tarollo, Slave Merchant} in normal{Contract: LevelReq: 61 Implicits: 1 IncreasedEnergyShieldImplicitBelt1 -IncreasedLifeUnique__58 -ChaosResistUnique__14 +IncreasedLifeUnique__124 +ChaosResistUnique__10 EnemyTemporalChainsOnHitUnique__1 GainRageOnLosingTemporalChainsUnique__1__ ImmuneToCursesWithRageUnique__1 @@ -180,12 +182,12 @@ LevelReq: 22 Implicits: 1 IncreasedEnergyShieldImplicitBelt1 {variant:1}AllDamageUnique__2 -{variant:1}AllAttributesUnique__2 -{variant:2}AllAttributesUnique__10_ +{variant:1}AllAttributesUnique__20[10,15] +{variant:2}AllAttributesUnique__20 MovementVelocityUnique__44 Damage from Enemies Hitting you is Unlucky while you are Cursed with Vulnerability {variant:2}CountOnFullLifeWhileAffectedByVulnerabilityUnique__1 -{tags:caster}You are cursed with Vulnerability +UniqueSelfCurseVulnerabilityLevel20 ]],[[ Coward's Legacy Chain Belt @@ -194,7 +196,7 @@ Source: Upgraded from unique{Coward's Chains} via currency{Vial of Consequence} LevelReq: 52 Implicits: 1 IncreasedEnergyShieldImplicitBelt1 -AllAttributesUnique__9 +AllAttributesUnique__12 MovementVelocityUnique__33_ IncreasedCurseEffectUnique__1 CountAsLowLifeWhileAffectedByVulnerabilityUnique__1 @@ -207,7 +209,7 @@ Source: Drops from unique{The Elder} LevelReq: 68 Implicits: 1 IncreasedLifeImplicitBelt1 -IncreasedLifeUnique__59 +IncreasedLifeUnique__121 AllAttributesPercentUnique__2 CannotBeFrozenWithDexHigherThanIntUnique__1 CannotBeIgnitedWithStrHigherThanDexUnique__1 @@ -223,7 +225,10 @@ Variant: Pre 3.21.0 Variant: Current Implicits: 1 AbyssJewelSocketImplicit -AbyssJewelSocketUnique__10 +AbyssJewelSocketImplicit +{variant:1}50% increased Effect of Socketed Abyss Jewels +{variant:2}75% increased Eal Socket +AbyssJewelSocketImplicit {variant:1}50% increased Effect of Socketed Abyss Jewels {variant:2}75% increased Effect of Socketed Abyss Jewels {variant:3}AbyssJewelEffectUnique__1 @@ -250,13 +255,13 @@ StrengthImplicitBelt1 {variant:1,3,4,5,7,8}FireResistUniqueBelt9 {variant:1,2,4,5,6,8}ColdResistUniqueBelt9 {variant:1,2,3,5,6,7}LightningResistUniqueBelt9 -{variant:1}{tags:life}0.2% of Physical Damage Leeched as Life +{variant:1}PhysicalDamageLifeLeechPermyriadUniqueBelt9dNew[0.2,0.2] {variant:5}PhysicalDamageLifeLeechPermyriadUniqueBelt9dNew -{variant:2}{tags:life}0.2% of Fire Damage Leeched as Life +{variant:2}FireDamageLifeLeechPermyriadUniqueBelt9aNew[0.2,0.2] {variant:6}FireDamageLifeLeechPermyriadUniqueBelt9aNew -{variant:3}{tags:life}0.2% of Cold Damage Leeched as Life +{variant:3}ColdDamageLifeLeechPermyriadUniqueBelt9bNew[0.2,0.2] {variant:7}ColdDamageLifeLeechPermyriadUniqueBelt9bNew -{variant:4}{tags:life}0.2% of Lightning Damage Leeched as Life +{variant:4}LightningDamageLifeLeechPermyriadUniqueBelt9cNew[0.2,0.2] {variant:8}LightningDamageLifeLeechPermyriadUniqueBelt9cNew {variant:1,5}ReducedStunThresholdWhileUsingFlaskUniqueBelt9d {variant:2}10% chance to Ignite during any Flask Effect @@ -289,9 +294,9 @@ StrengthImplicitBelt1 IncreasedLifeFireResistUniqueBelt14 FireResistUniqueBelt14 ColdResistUniqueBelt14 -{variant:1}{tags:attack,life}0.6% of Attack Damage Leeched as Life against Chilled enemies -{variant:2}{tags:attack,life}1% of Attack Damage Leeched as Life against Chilled enemies -{variant:1}{tags:jewellery_elemental,attack}Ignites you inflict with Attacks deal Damage 20% faster +{variant:1}LifeLeechFromAttacksAgainstChilledEnemiesUniqueBelt14[0.6,0.6] +{variant:2}LifeLeechPermyriadFromAttacksAgainstChilledEnemiesUniqueBelt14 +{variant:1}FasterBurnFromAttacksEnemiesUniqueBelt14[20,20] {variant:2}FasterBurnFromAttacksEnemiesUniqueBelt14 DealNoPhysicalDamageUniqueBelt14 ]],[[ @@ -321,6 +326,10 @@ ManaRegenerationDuringFlaskEffectUnique__1 ]],[[ The Flow Untethered Cloth Belt +Varianased Mana Regeneration Rate during any Flask Effect +]],[[ +The Flow Untethered +Cloth Belt Variant: Pre 3.16.0 Variant: Current League: Harbinger @@ -330,7 +339,7 @@ LevelReq: 60 Implicits: 1 StunRecoveryImplicitBelt1 HarbingerSkillOnEquipUnique__2 -{variant:1}{tags:jewellery_defense}(15-20)% increased Energy Shield Recovery rate +{variant:1}LifeAndEnergyShieldRecoveryRateUnique_1[15,20] {variant:2}LifeAndEnergyShieldRecoveryRateUnique_1 {variant:1}{tags:life}(15-20)% increased Life Recovery rate {variant:2}{tags:life}(10-15)% increased Life Recovery rate @@ -360,7 +369,7 @@ LevelReq: 48 Implicits: 1 IncreasedLifeImplicitBelt1 {variant:1}Trigger Level 30 Poacher's Mark when you Hit a Rare or Unique Enemy -IncreasedLifeUnique__63_ +IncreasedLifeUnique__120 {variant:1}CullingStrikePoachersMarkUnique__1 {variant:2}CullingStrikeCursedEnemyUnique__1_ {variant:2}LifeGainOnHitCursedEnemyUnique__1 @@ -380,7 +389,7 @@ StunRecoveryImplicitBelt1 {tags:jewellery_defense}+(60-70) to Energy Shield MaximumManaUnique__8 LightningResistUnique__24 -{variant:2}IncreasedMaximumPowerChargesUnique__2 +{variant:2}ChargeBonusMaximumPowerCharges MinimumAbsorptionChargeModifiersEqualsPowerUnique__1 MaximumAbsorptionChargesEqualsPowerUnique__1_ GainAbsorptionChargesInsteadOfPowerUnique__1 @@ -426,6 +435,8 @@ Variant: Pre 3.11.0 (Energy Shield Regen) Variant: Pre 3.11.0 (Lucky Crit Chance while Focused) Variant: Fire and Chaos Resistances (Current) Variant: Cold and Chaos Resistances (Current) +Variant: Lightning and Chaos Resistaos Resistances (Current) +Variant: Cold and Chaos Resistances (Current) Variant: Lightning and Chaos Resistances (Current) Variant: Strength and Dexterity (Current) Variant: Dexterity and Intelligence (Current) @@ -436,30 +447,30 @@ Variant: Lucky Crit Chance while Focused (Current) LevelReq: 60 Implicits: 1 IncreasedLifeImplicitBelt1 -ColdResistUnique__18 +ColdResistUnique__16 ChillNearbyEnemiesOnFocusUnique__1_ -{variant:1,2,3,4,5,6,7,8,9,10}Focus has (15-25)% increased Cooldown Recovery Rate -{variant:11,12,13,14,15,16,17,18,19}FocusCooldownRecoveryUnique__1_ +{variant:1,2,3,4,5,6,7,8,9,10}FocusCooldownRecoveryUnique__1_[15,25] +{variant:11,12,13,14,15,16,17,18,19}FocusCooldownRecoveryUnique__1_[30,50] DamageWithHitsAndAilmentsAgainstChilledEnemyUnique__1 {variant:1}{crafted}{tags:life}Regenerate 2% of Life per second during any Flask Effect -{variant:2}{crafted}{tags:chaos,jewellery_resistance}+(8-15)% to Fire and Chaos Resistances +{variant:2}FireAndChaosDamageResistanceUnique__1__[8,15] {variant:3}{crafted}{tags:chaos,jewellery_resistance}+(8-15)% to Cold and Chaos Resistances {variant:4}{crafted}{tags:chaos,jewellery_resistance}+(8-15)% to Lightning and Chaos Resistances -{variant:5}{crafted}{tags:jewellery_attribute}+(6-17) to Strength and Dexterity -{variant:6}{crafted}{tags:jewellery_attribute}+(6-17) to Dexterity and Intelligence -{variant:7}{crafted}{tags:jewellery_attribute}+(6-17) to Strength and Intelligence -{variant:8}{crafted}(7-12)% increased Trap Throwing Speed +{variant:5}HybridStrDex[6,17] +{variant:6}DexterityAndIntelligenceUnique_3[6,17] +{variant:7}HybridStrInt[6,17] +{variant:8}TrapThrowingSpeedUnique_1[7,12] {variant:9}{crafted}{tags:jewellery_defense}Regenerate 120 Energy Shield per second while a Rare or Unique Enemy is Nearby {variant:10,19}{crafted}Your Critical Strike Chance is Lucky while Focused -{variant:11}{crafted}{tags:chaos,jewellery_resistance}+(16-20)% to Fire and Chaos Resistances +{variant:11}FireAndChaosDamageResistanceUnique__1__[16,20] {variant:12}{crafted}{tags:chaos,jewellery_resistance}+(16-20)% to Cold and Chaos Resistances {variant:13}{crafted}{tags:chaos,jewellery_resistance}+(16-20)% to Lightning and Chaos Resistances -{variant:14}{crafted}{tags:jewellery_attribute}+(31-35) to Strength and Dexterity -{variant:15}{crafted}{tags:jewellery_attribute}+(31-35) to Dexterity and Intelligence -{variant:16}{crafted}{tags:jewellery_attribute}+(31-35) to Strength and Intelligence -{variant:17}{crafted}(14-16)% increased Trap Throwing Speed +{variant:14}HybridStrDex[31,35] +{variant:15}DexterityAndIntelligenceUnique_3[31,35] +{variant:16}HybridStrInt[31,35] +{variant:17}TrapThrowingSpeedUnique_1[14,16] {variant:18}{crafted}{tags:jewellery_defense}Regenerate 200 Energy Shield per second while a Rare or Unique Enemy is Nearby -{variant:19}{crafted}Focus has (5-8)% increased Cooldown Recovery Rate +{variant:19}FocusCooldownRecoveryUnique__1_[5,8] ]],[[ Immortal Flesh Leather Belt @@ -471,11 +482,11 @@ LevelReq: 50 Implicits: 1 IncreasedLifeImplicitBelt1 IncreasedLifeUniqueBelt8 -{variant:1,2,3}{tags:life}Regenerate (66.7-75) Life per second +{variant:1,2,3}LifeRegenerationUniqueBelt8[4002,4500] {variant:4}LifeRegenerationUniqueBelt8 AddedManaRegenerationUniqueBelt8 -{variant:1}{tags:jewellery_resistance}-40% to all Elemental Resistances -{variant:3,4}{tags:jewellery_resistance}-(15-25)% to all Elemental Resistances +{variant:1}AllResistancesUniqueRing25[-40,-40] +{variant:3,4}AllResistancesUniqueBelt8[15,25] {variant:1}{tags:jewellery_resistance}-10% to all maximum Resistances {variant:2}IncreasedMaximumResistsUnique__2 PhysicalAttackDamageReducedUniqueBelt8 @@ -486,7 +497,7 @@ Heavy Belt LevelReq: 56 Implicits: 1 StrengthImplicitBelt1 -StrengthUnique__28 +StrengthUnique__11 IncreasedPhysicalDamageReductionRatingUnique__8 TakeNoBurningDamageIfStopBurningUnique__1 NearbyEnemyPhysicalDamageConvertedToFire__1 @@ -496,8 +507,8 @@ Leather Belt LevelReq: 49 Implicits: 1 IncreasedLifeImplicitBelt1 -AllAttributesUnique__4 -IncreasedLifeUnique__54 +AllAttributesUnique__10_ +IncreasedLifeUnique__110 MultipleOfferingsAllowedUnique__1_ OfferingDurationUnique__1 ]],[[ @@ -509,9 +520,10 @@ Variant: Current LevelReq: 16 Implicits: 1 StunDurationImplicitBelt1 +{tags:jewellery_attribute}+(40-50) to Stre0-30)% increased Stun Duration on Enemies StrengthUniqueBelt2 {variant:1,2}IncreasedPhysicalDamagePercentUniqueBelt2 -{variant:3}AllResistancesUnique__27 +{variant:3}AllResistancesUnique__26 BeltIncreasedFlaskChargesGainedUniqueBelt2 {variant:2}AllResistanceAt200StrengthUnique__1 {variant:3}DoubleDamageWith200StrengthUnique__1 @@ -524,7 +536,7 @@ LevelReq: 48 Implicits: 1 StunDurationImplicitBelt1 StrengthUniqueBelt2 -DexterityUnique__7 +DexterityUnique__11 IncreasedPhysicalDamagePercentUniqueBelt2 BeltIncreasedFlaskChargesGainedUniqueBelt2 AllResistanceAt200StrengthUnique__1 @@ -548,9 +560,9 @@ Heavy Belt LevelReq: 44 Implicits: 1 StrengthImplicitBelt1 -DexterityUnique__3 -FireResistUnique__32 -ColdResistUnique__38 +DexterityUnique__22 +FireResistUnique__27_ +ColdResistUnique__19 Magic Utility Flask cannot be Used MagicUtilityFlasksAlwaysApplyUnique__1 MagicUtilityFlasksCannotRemoveUnique__1 @@ -573,8 +585,8 @@ Variant: Current Implicits: 1 StrengthImplicitBelt1 StrengthUniqueBelt4 -{variant:1}AddedPhysicalDamageUniqueBelt4 -{variant:2}{tags:attack,physical_damage}Adds 5 to 15 Physical Damage to Attacks +{variant:1}AddedPhysicalDamageUniqueBelt4[10,10][20,20] +{variant:2}AddedPhysicalDamageUniqueBelt4[5,5][15,15] MaximumLifeUniqueBelt4 ColdResistUniqueBelt13 BeltFlaskLifeRecoveryRateUniqueBelt4 @@ -584,7 +596,7 @@ Heavy Belt LevelReq: 40 Implicits: 1 StrengthImplicitBelt1 -IncreasedLifeUnique__62 +IncreasedLifeUnique__102 ColdResistUniqueBelt1 MinionsUseFlaskOnSummonUnique__1__ Minions have (40-25)% reduced Flask Charges used @@ -594,11 +606,11 @@ Nevalius Inheritance Cloth Belt League: Necropolis Requires Level 16 -DexterityUniqueBootsDex8 -150% Increased Flask Effect Duration -Flasks applied to you have 60% Reduced Effect -2% Reduced Flask Effect Duration per Level -Flasks applied to you have 1% Increased Effect per Level +DexterityImplicitAmulet1 +BeltIncreasedFlaskDurationUnique__4 +BeltIncreasedFlaskEffectUnique__2 +FlaskDurationPerLevelUnique__1 +FlaskEffectPerLevelUnique__1 ]],[[ Olesya's Delight Cloth Belt @@ -617,6 +629,9 @@ MinimumAfflictionChargeModifiersEqualsFrenzyUnique__1 MaximumAfflictionChargesEqualsFrenzyUnique__1 GainAfflictionChargesInsteadOfFrenzyUnique__1 ]],[[ +Perandus Blazonis equal to Maximum Frenzy Charges +GainAfflictionChargesInsteadOfFrenzyUnique__1 +]],[[ Perandus Blazon Cloth Belt Variant: Pre 1.1.0 @@ -625,9 +640,9 @@ Variant: Current Implicits: 1 StunRecoveryImplicitBelt1 AllAttributesUniqueBelt3 -{variant:1}(8-12)% increased Quantity of Items found +{variant:1}ItemFoundQuantityIncreaseUniqueBelt3[8,12] {variant:2}ItemFoundQuantityIncreaseUniqueBelt3 -{variant:3}ItemFoundRarityIncreaseUnique__8 +{variant:3}ItemFoundRarityIncreaseUnique__4_ FireResistUniqueBelt3 BeltIncreasedFlaskDurationUniqueBelt3 PhysicalAttackDamageReducedUniqueBelt3 @@ -637,8 +652,8 @@ Cloth Belt LevelReq: 40 Implicits: 1 StunRecoveryImplicitBelt1 -DexterityUnique__27 -IncreasedManaUnique__25 +DexterityUnique__18 +IncreasedManaUnique__14 (10-7)% reduced Flask Charges used LinkSkillFlaskEffectsUnique__1 ]],[[ @@ -646,7 +661,7 @@ Chain of Endurance Chain Belt LevelReq: 14 IncreasedEnergyShieldImplicitBelt1 -+(40-50) to Maximum Life +IncreasedLifeUnique__118 StunRecoveryUnique__6 AttackerTakesDamageUnique__2 LifeRegenerationPercentPerAilmentUnique__1 @@ -657,7 +672,7 @@ Variant: Pre 3.16.0 Variant: Current Implicits: 1 ArmourAndEvasionImplicitBelt1 -MaximumLifeUnique__6 +MaximumLifeUnique__4_ ColdResistUniqueBelt14 AttackDamagePerLowestArmourOrEvasionUnique__1 {variant:1}Melee Hits which Stun have (14-20)% chance to Fortify @@ -672,16 +687,16 @@ Variant: Current LevelReq: 25 Implicits: 1 IncreasedPhysicalDamagePercentImplicitBelt1 -{variant:1}{tags:jewellery_elemental,attack}Adds (3-4) to (7-8) Fire Damage to Attacks -{variant:2}{tags:jewellery_elemental,attack}Adds (7-8) to (15-16) Fire Damage to Attacks +{variant:1}AddedFireDamageUniqueBelt10[3,4][7,8] +{variant:2}AddedFireDamageUniqueBelt10[7,8][15,16] {variant:3}AddedFireDamageUniqueBelt10 -{variant:1}{tags:jewellery_elemental,attack}Adds (2-3) to (5-7) Cold Damage to Attacks -{variant:2}{tags:jewellery_elemental,attack}Adds (5-6) to (12-14) Cold Damage to Attacks +{variant:1}AddedColdDamageUniqueBelt10[2,3][5,7] +{variant:2}AddedColdDamageUniqueBelt10[5,6][12,14] {variant:3}AddedColdDamageUniqueBelt10 {variant:1}{tags:jewellery_elemental,attack}Adds 1 to (13-17) Lightning Damage to Attacks {variant:2}{tags:jewellery_elemental,attack}Adds 1 to (30-34) Lightning Damage to Attacks {variant:3}AddedLightningDamageUniqueBelt10 -{variant:1,2}{tags:jewellery_resistance}+(6-8)% to all Elemental Resistances +{variant:1,2}AllResistancesUniqueBelt10[6,8] {variant:3}AllResistancesUniqueBelt10 IncreasedWeaponElementalDamageDuringFlaskUniqueBelt10 {variant:1,2}WeaponElementalDamageUniqueBelt10 @@ -695,13 +710,13 @@ Variant: Current LevelReq: 25 Implicits: 1 IncreasedPhysicalDamagePercentImplicitBelt1 -{variant:1}{tags:jewellery_elemental,caster}Adds (7-8) to (15-16) Fire Damage to Spells +{variant:1}SpellAddedFireDamageUnique__6_[7,8][15,16] {variant:2}SpellAddedFireDamageUnique__6_ -{variant:1}{tags:jewellery_elemental,caster}Adds (5-6) to (12-14) Cold Damage to Spells +{variant:1}SpellAddedColdDamageUnique__6__[5,6][12,14] {variant:2}SpellAddedColdDamageUnique__6__ {variant:1}{tags:jewellery_elemental,caster}Adds 1 to (30-34) Lightning Damage to Spells {variant:2}SpellAddedLightningDamageUnique__7 -{variant:1}{tags:jewellery_resistance}+(6-8)% to all Elemental Resistances +{variant:1}AllResistancesUniqueBelt10[6,8] {variant:2}AllResistancesUniqueBelt10 {variant:1}ElementalDamageUniqueDescentBelt1 ElementalDamageDuringFlaskEffectUnique__1 @@ -710,9 +725,15 @@ Pyroshock Clasp Leather Belt League: Heist LevelReq: 43 +Implicits: any Flask Effect +]],[[ +Pyroshock Clasp +Leather Belt +League: Heist +LevelReq: 43 Implicits: 1 IncreasedLifeImplicitBelt1 -DexterityUnique__10_ +DexterityImplicitQuiver1 IncreasedEvasionRatingUnique__4 ElementalStatusAilmentDurationUnique__1_ EnemyIgnitedConvertedToFireUnique__1 @@ -725,12 +746,12 @@ Source: Vendor Recipe LevelReq: 44 Implicits: 1 IncreasedPhysicalDamagePercentImplicitBelt1 -IncreasedLifeUnique__64 +IncreasedLifeUnique__105 ColdResistUniqueRing24 LifeLeechPermyriadUnique__3 -BeltIncreasedFlaskDurationUnique__2 +BeltIncreasedFlaskDurationUnique__1 FlaskChargeRecoveryDuringFlaskEffectUnique__2 -{tags:chaos_damage,life}200% of Life Leech applies to enemies as Chaos Damage +EnemiesLoseLifePlayerLeechesUnique__1 MovementSpeedDuringFlaskEffectUnique__1 ]],[[ Ryslatha's Coil @@ -740,13 +761,13 @@ Variant: Current LevelReq: 20 Implicits: 1 StunDurationImplicitBelt1 -StrengthUnique__10 +StrengthUnique__19_ {variant:1}{tags:attack,physical}20% less Minimum Physical Attack Damage {variant:2}RyuslathaMinimumDamageModifierUnique__1 {variant:1}{tags:attack,physical}20% more Maximum Physical Attack Damage {variant:2}RyuslathaMaximumDamageModifierUnique__1_ AddedPhysicalDamageUnique__4 -{variant:2}IncreasedLifeUnique__116 +{variant:2}IncreasedLifeUnique__108 LifeGainedOnStunUnique__1_ ]],[[ Siegebreaker @@ -754,9 +775,9 @@ Heavy Belt LevelReq: 44 Implicits: 1 StrengthImplicitBelt1 -IncreasedEnergyShieldPercentUnique__3 -MaximumLifeUnique__17 -ChaosResistUnique__17 +IncreasedEnergyShieldPercentUnique__5 +MaximumLifeUnique__16 +ChaosResistImplicitRing1 MinionAttacksTauntOnHitChanceUnique__1 MinionCausticCloudOnDeathUnique__1_ ]],[[ @@ -768,7 +789,7 @@ LevelReq: 44 Implicits: 1 StrengthImplicitBelt1 IncreasedEnergyShieldPercentUnique__3 -MaximumLifeUnique__10_ +MaximumLifeUnique__11 FireResistUnique__24 MinionBurningCloudOnDeathUnique__1 MinionChanceToMaimOnHitUnique__1_ @@ -789,16 +810,16 @@ Source: Steal from a unique{Curio Display} during a Grand Heist LevelReq: 48 Implicits: 1 StunRecoveryImplicitBelt1 -StrengthUnique__19_ +StrengthUnique__10 MaximumEnergyShieldAsPercentageOfLifeUnique__1 -KeystoneCorruptedSoulUnique__2_ +KeystoneCorruptedSoulUnique_1 ]],[[ Soulthirst Cloth Belt LevelReq: 45 Implicits: 1 StunRecoveryImplicitBelt1 -IncreasedLifeUnique__66 +IncreasedLifeUnique__103 AllResistancesUnique__1 BeltFlaskManaRecoveryUnique__1 IncreasedFlaskDurationUnique__1 @@ -820,6 +841,11 @@ Variant: Life Variant: Movement Speed during Flask Effect Variant: Item Rarity Variant: Item Quantity +Variaeld +Variant: Life +Variant: Movement Speed during Flask Effect +Variant: Item Rarity +Variant: Item Quantity Variant: Wrath Aura Effect Variant: Anger Aura Effect Variant: Hatred Aura Effect @@ -832,17 +858,17 @@ Variant: Dexterity/Strength Variant: Strength/Intelligence Variant: Elemental Resistances Implicits: 24 -{variant:1}(24-30)% increased Area of Effect +{variant:1}AreaOfEffectUnique_9[24,30] {variant:2}{tags:critical}+(60-75)% to Critical Strike Multiplier during any Flask Effect {variant:3}{tags:speed}(24-36)% increased Attack Speed during any Flask Effect {variant:4}{tags:speed}(24-36)% increased Cast Speed during any Flask Effect {variant:5}{tags:critical}(105-120)% increased Critical Strike Chance during any Flask Effect -{variant:6}(36-45)% increased Skill Effect Duration -{variant:7}(24-30)% increased maximum Energy Shield -{variant:8}(18-24)% increased maximum Life +{variant:6}SkillEffectDurationUnique__1[36,45] +{variant:7}GlobalEnergyShieldPercentUnique__1[24,30] +{variant:8}MaximumLifeUnique__10_[18,24] {variant:9}{tags:speed}(24-36)% increased Movement Speed during any Flask Effect -{variant:10}(60-90)% increased Rarity of Items found -{variant:11}(9-15)% increased Quantity of Items found +{variant:10}ItemFoundRarityIncreaseImplicitDemigodsBelt1[60,90] +{variant:11}ItemFoundQuantityIncreaseUniqueBelt3[9,15] {variant:12}Wrath has (45-60)% increased Aura Effect {variant:13}Anger has (45-60)% increased Aura Effect {variant:14}Hatred has (45-60)% increased Aura Effect @@ -850,13 +876,13 @@ Implicits: 24 {variant:16}Discipline has (45-60)% increased Aura Effect {variant:17}Grace has (45-60)% increased Aura Effect {variant:18}Malevolence has (45-60)% increased Aura Effect -{variant:19}(12-18)% increased Intelligence -{variant:19}(12-18)% increased Dexterity -{variant:20}(12-18)% increased Dexterity -{variant:20}(12-18)% increased Strength -{variant:21}(12-18)% increased Strength -{variant:21}(12-18)% increased Intelligence -{variant:22}{tags:jewellery_resistance}+(42-48)% to all Elemental Resistances +{variant:19}MutatedUniqueGlovesStrInt4PercentageIntelligence[12,18] +{variant:19}PercentageDexterityUnique__2[12,18] +{variant:20}PercentageDexterityUnique__2[12,18] +{variant:20}MutatedUniqueBelt4PercentageStrength[12,18] +{variant:21}MutatedUniqueBelt4PercentageStrength[12,18] +{variant:21}MutatedUniqueGlovesStrInt4PercentageIntelligence[12,18] +{variant:22}AllResistancesUniqueBelt10[42,48] LocalTripleImplicitModsUnique__1__ Corrupted ]],[[ @@ -870,7 +896,7 @@ StunRecoveryImplicitBelt1 {variant:1}TrapDamageUniqueBelt6 {variant:1}ManaRegenerationUniqueBelt6 FireResistUniqueBelt6 -{variant:1}80% reduced Trap Duration +{variant:1}TrapDurationUnique__1[80,80] {variant:2}TrapDurationUniqueBelt6 LightRadiusUniqueBelt6 {variant:2}AdditionalTrapsThrownUnique__1 @@ -885,7 +911,7 @@ LevelReq: 52 Implicits: 1 StrengthImplicitBelt1 IncreasedPhysicalDamageReductionRatingUnique__6_ -LifeRegenerationUnique__2__ +LifeRegenerationUnique__1 IncreasedStunThresholdUnique__1_ ArmourPerStrengthUnique__1_ KeystoneSacredBastionUnique__1 @@ -897,12 +923,12 @@ Source: Drops from unique{The Shaper} (Uber) Requires Level 78 Implicits: 1 ArmourAndEvasionImplicitBelt1 -{tags:life,mana}100% Increased Life Recovery from Flasks -{tags:life,mana}100% Increased Mana Recovery from Flasks -Flasks applied to you have 25% Increased Effect -Life Flasks gain (0-3) charges every 3 seconds -Mana Flasks gain (0-3) charges every 3 seconds -Utility Flasks gain (0-3) charges every 3 seconds +BeltFlaskLifeRecoveryUnique__2 +BeltFlaskManaRecoveryUnique__2 +BeltIncreasedFlaskEffectUnique__1 +LifeFlaskPassiveChargeGainUnique__2 +ManaFlaskPassiveChargeGainUnique__1 +UtilityFlaskPassiveChargeGainUnique__1 ]],[[ Umbilicus Immortalis Leather Belt @@ -910,7 +936,7 @@ League: Perandus LevelReq: 30 Implicits: 1 IncreasedLifeImplicitBelt1 -TalismanIncreasedLife +MaximumLifeUnique__1 LifeRegenerationRatePercentageUniqueJewel24 CannotBeAffectedByFlasksUnique__1 FlasksApplyToMinionsUnique__1 @@ -921,15 +947,16 @@ Variant: Pre 3.19.0 Variant: Current LevelReq: 41 Implicits: 1 -{tags:life}+(25-40) to Maximum Life +IncreasedLifeImplicitBelt1 StrengthUniqueBelt1 IntelligenceUniqueBelt1 -{variant:1}ColdResistUniqueBelt13 +{variant:1}ColdResistUniqueBelt1[10,20] {variant:2}ColdResistUniqueBelt1 -{variant:1}LifeLeechPermyriadUniqueRing2 -{variant:2}LifeLeechUniqueBelt1 -{variant:1}ManaLeechPermyriadUniqueGlovesStrDex1 -{variant:2}ManaLeechUniqueBelt1 +{variant:1}{tags:attack,life}0.4% of Physical Attack Damage Leeched a_resistance}+(20-30)% to Cold Resistance +{variant:1}LifeLeechPermyriadUnique__3 +{variant:2}LifeLeechPermyriadUniqueBelt1 +{variant:1}ManaLeechPermyriadUniqueTwoHandMace4 +{variant:2}ManaLeechPermyriadUniqueBelt1 {variant:2}IncreasedLifeLeechRateUnique__2 {variant:2}IncreasedManaLeechRateUnique__1 ]],[[ @@ -942,7 +969,7 @@ StunDurationImplicitBelt1 LifeRegenerationUnique__3 FireResistUniqueBelt6 ColdResistUniqueBelt1 -{tags:jewellery_defense}Gain Ward Instead of 50% of Armour and Evasion Rating From Equipped Body Armour +ConvertBodyArmourEvasionToWardUnique__1 ]],[[ Binds of Bloody Vengeance Vanguard Belt @@ -952,7 +979,7 @@ Requires Level 78 Implicits: 1 ArmourAndEvasionImplicitBelt1 IncreasedPhysicalDamageReductionRatingUnique__11 -IncreasedLifeUnique__21 +IncreasedLifeUnique__100 AttackDamageIfHitRecentlyUnique AttackCritAfterBeingCritUnique ]],[[ From 1c9bbb2da99e150deedc0be979253f3d2d7c76b5 Mon Sep 17 00:00:00 2001 From: Wires77 Date: Wed, 4 Mar 2026 23:37:27 -0600 Subject: [PATCH 28/32] Forgot to commit the staff export --- src/Data/Uniques/staff.lua | 16 ++- src/Export/Uniques/staff.lua | 268 +++++++++++++++++------------------ 2 files changed, 139 insertions(+), 145 deletions(-) diff --git a/src/Data/Uniques/staff.lua b/src/Data/Uniques/staff.lua index f1578a77f2..8aabcd6743 100644 --- a/src/Data/Uniques/staff.lua +++ b/src/Data/Uniques/staff.lua @@ -113,12 +113,12 @@ Implicits: 2 {variant:1}+18% Chance to Block Attack Damage while wielding a Staff {variant:2,3}+22% Chance to Block Attack Damage while wielding a Staff (700-800)% increased Physical Damage +{variant:1,2}+100% to Global Critical Strike Multiplier {variant:3}+(100-150)% to Global Critical Strike Multiplier 75% of Physical Damage converted to a random Element 25% of Physical Damage Converted to Chaos Damage Maximum Critical Strike Chance is 50% Non-Critical Strikes deal no Damage -{variant:1,2}+100% to Global Critical Strike Multiplier ]],[[ The Blood Thorn Gnarled Branch @@ -262,12 +262,12 @@ Implicits: 2 {variant:1}Socketed Gems are supported by Level 10 Life Leech {variant:2,3,4}Socketed Gems are supported by Level 1 Chance to Bleed Grants Summon Harbinger of Brutality Skill ++5% Chance to Block Attack Damage while wielding a Staff {variant:2,3}+(30-40)% to Damage over Time Multiplier for Bleeding from Critical Strikes {variant:4}+(60-80)% to Damage over Time Multiplier for Bleeding from Critical Strikes {variant:1,2,3}Adds (160-185) to (200-225) Physical Damage {variant:4}Adds (225-265) to (315-385) Physical Damage (30-40)% increased Critical Strike Chance -5% Chance to Block Attack Damage while wielding a Staff ]],[[ The Yielding Mortality Imperial Staff @@ -416,7 +416,7 @@ Implicits: 4 {variant:1}+12% Chance to Block Attack Damage while wielding a Staff {variant:2,3}+18% Chance to Block Attack Damage while wielding a Staff {variant:5}+25% Chance to Block Attack Damage while wielding a Staff -6% Chance to Block Attack Damage while wielding a Staff ++6% Chance to Block Attack Damage while wielding a Staff {variant:1,2}Adds (180-190) to (190-220) Physical Damage {variant:3}Adds (165-175) to (185-205) Physical Damage {variant:4,5}Adds (135-145) to (160-175) Physical Damage @@ -588,8 +588,8 @@ Adds (25-35) to (45-60) Cold Damage Adds (1-10) to (70-90) Lightning Damage (20-35)% increased Critical Strike Chance {variant:1}You cannot be Shocked while Frozen +{variant:2,3}100% chance to Avoid being Shocked while Chilled {variant:2,3}50% chance to Shock Chilled Enemies -{variant:2,3}You Cannot Be Shocked While Chilled ]],[[ The Stormwall Royal Staff @@ -605,9 +605,9 @@ Adds (242-260) to (268-285) Physical Damage (20-35)% increased Critical Strike Chance 50% of Physical Damage Converted to Cold Damage 50% of Physical Damage Converted to Lightning Damage +100% chance to Avoid being Shocked while Chilled (30-40)% chance to Chill Attackers for 4 seconds on Block (30-40)% chance to Shock Attackers for 4 seconds on Block -Cannot be Shocked while Chilled ]],[[ Taryn's Shiver Maelström Staff @@ -645,8 +645,8 @@ Implicits: 3 {variant:1,2}35% less Mine Damage (40-60)% increased Spell Damage (15-20)% reduced Enemy Stun Threshold +{variant:1,2}(40-60)% increased Mine Throwing Speed Mines can be Detonated an additional time -{variant:1,2}(40-60)% increased Mine Laying Speed ]],[[ The Whispering Ice Vile Staff @@ -721,7 +721,9 @@ Source: Drops from unique{Incarnation of Neglect} in normal{Moment of Loneliness Requires Level 68, 113 Str, 113 Int Implicits: 1 +25% Chance to Block Attack Damage while wielding a Staff -Grants Level 20 Summon Shaper Memory +{variant:1}Grants Level 20 Summon Shaper Memory +{variant:2}Grants Level 20 Summon Shaper Memory +{variant:3}Grants Level 20 Summon Shaper Memory {variant:1}Grants Level 20 Shaper's Despair, which will be used by Shaper Memory {variant:2}Grants Level 20 Shaper's Ire, which will be used by Shaper Memory {variant:3}Grants Level 20 Shaper's Devastation, which will be used by Shaper Memory diff --git a/src/Export/Uniques/staff.lua b/src/Export/Uniques/staff.lua index 816b5b3eaf..5f9263e79a 100644 --- a/src/Export/Uniques/staff.lua +++ b/src/Export/Uniques/staff.lua @@ -10,8 +10,8 @@ Variant: Pre 3.25.0 Variant: Current Requires Level 66, 158 Str, 113 Int Implicits: 3 -{variant:1}StaffBlockPercentUniqueStaff9 -{variant:2}+18% Chance to Block Attack Damage while wielding a Staff +{variant:1}StaffBlockPercentImplicitStaff1[12,12] +{variant:2}StaffBlockPercentImplicitStaff1[18,18] {variant:3}StaffSpellBlockPercent3 IncreasedStrengthRequirementUniqueStaff8 IntelligenceUniqueStaff8 @@ -28,8 +28,8 @@ Variant: Pre 3.25.0 Variant: Current Requires Level 66, 158 Str, 113 Int Implicits: 3 -{variant:1}StaffBlockPercentUniqueStaff9 -{variant:2}+18% Chance to Block Attack Damage while wielding a Staff +{variant:1}StaffBlockPercentImplicitStaff1[12,12] +{variant:2}StaffBlockPercentImplicitStaff1[18,18] {variant:3}StaffSpellBlockPercent3 {variant:1}VillageGlobalIncreaseLightningSpellSkillGemLevel {variant:2,3}LocalIncreaseSocketedLightningGemLevelUniqueStaff8 @@ -46,14 +46,14 @@ Variant: Pre 3.25.0 Variant: Current Requires Level 66, 158 Str, 113 Int Implicits: 3 -{variant:1}StaffBlockPercentUniqueStaff9 -{variant:2}+18% Chance to Block Attack Damage while wielding a Staff +{variant:1}StaffBlockPercentImplicitStaff1[12,12] +{variant:2}StaffBlockPercentImplicitStaff1[18,18] {variant:3}StaffSpellBlockPercent3 {variant:1}VillageGlobalIncreaseLightningSpellSkillGemLevel {variant:2,3}LocalIncreaseSocketedLightningGemLevelUniqueStaff8 IntelligenceUniqueStaff8 LightningDamagePercentUniqueStaff8 -+5% to Maximum Lightning Resistance +MaximumLightningResistUniqueStaff8c IncreasedStrengthRequirementUniqueStaff8 LightningPenetrationUniqueStaff8 ]],[[ @@ -64,8 +64,8 @@ Variant: Pre 3.25.0 Variant: Current Requires Level 66, 158 Str, 113 Int Implicits: 3 -{variant:1}StaffBlockPercentUniqueStaff9 -{variant:2}+18% Chance to Block Attack Damage while wielding a Staff +{variant:1}StaffBlockPercentImplicitStaff1[12,12] +{variant:2}StaffBlockPercentImplicitStaff1[18,18] {variant:3}StaffSpellBlockPercent3 {variant:1}VillageGlobalIncreaseLightningSpellSkillGemLevel {variant:2,3}LocalIncreaseSocketedLightningGemLevelUniqueStaff8 @@ -82,7 +82,7 @@ Variant: Current Source: Drops from unique{The Searing Exarch} (Uber) Requires Level 68, 78 Str, 78 Int Implicits: 2 -{variant:1}+18% Chance to Block Attack Damage while wielding a Staff +{variant:1}StaffBlockPercentImplicitStaff1[18,18] {variant:2}StaffSpellBlockPercent2 IncreasedElementalResistancesUnique__2_ ElementalSkillsTripleDamageUnique__1 @@ -110,10 +110,10 @@ Variant: Current League: Sanctum Source: Drops from unique{Lycia, Herald of the Scourge} in normal{The Beyond} Implicits: 2 -{variant:1}+18% Chance to Block Attack Damage while wielding a Staff +{variant:1}StaffBlockPercentImplicitStaff2[18,18] {variant:2,3}StaffBlockPercentImplicitStaff2 LocalIncreasedPhysicalDamagePercentUnique__45 -{variant:1,2}+100% to Global Critical Strike Multiplier +{variant:1,2}CriticalMultiplierUnique__6[100,100] {variant:3}CriticalMultiplierUnique__6 DamageConversionToRandomElementUnique__1 PhysicalDamageConvertedToChaosUnique__1 @@ -126,8 +126,8 @@ Variant: Pre 2.6.0 Variant: Pre 3.25.0 Variant: Current Implicits: 3 -{variant:1}StaffBlockPercentUniqueStaff9 -{variant:2}+18% Chance to Block Attack Damage while wielding a Staff +{variant:1}StaffBlockPercentImplicitStaff1[12,12] +{variant:2}StaffBlockPercentImplicitStaff1[18,18] {variant:3}StaffSpellBlockPercentImplicitStaff__1 StaffBlockPercentUniqueStaff9 LocalIncreasedPhysicalDamagePercentUniqueDescentStaff1 @@ -142,7 +142,7 @@ Variant: Current League: Heist Source: Steal from a unique{Curio Display} during a Grand Heist Implicits: 2 -{variant:1}+18% Chance to Block Attack Damage while wielding a Staff +{variant:1}StaffBlockPercentImplicitStaff1[18,18] {variant:2}StaffSpellBlockPercentImplicitStaff__1 StaffBlockPercentUniqueStaff9 IncreasedFireDamgeIfHitRecentlyUnique__1 @@ -158,11 +158,11 @@ Variant: Pre 3.25.0 Variant: Current Requires Level: 60, 113 Str, 113 Int Implicits: 3 -{variant:1,2}+18% Chance to Block Attack Damage while wielding a Staff -{variant:3}StaffBlockPercentImplicitStaff1 +{variant:1,2}StaffBlockPercentImplicitStaff3[18,18] +{variant:3}StaffBlockPercentImplicitStaff3[20,20] {variant:4}StaffBlockPercentImplicitStaff3 {variant:2,3,4}ChaosNonAilmentDamageOverTimeMultiplierUnique__1 -{variant:1}IncreasedChaosDamageUnique__4 +{variant:1}IncreasedChaosDamageUnique__4_2[60,80] {variant:2,3,4}IncreasedChaosDamageUnique__4_2 IncreasedCastSpeedPerPowerChargeUnique__1 LocalIncreaseSocketedChaosGemLevelUnique__1 @@ -180,13 +180,12 @@ Variant: Pre 3.13.0 Variant: Current Requires Level 64, 113 Str, 113 Int Implicits: 2 -{variant:1,2}StaffBlockPercentImplicitStaff1 +{variant:1,2}StaffBlockPercentImplicitStaff3[20,20] {variant:3,4}StaffBlockPercentImplicitStaff3 -{variant:1}Adds (270-300) to (340-380) Physical Damage -{variant:2}Adds (250-280) to (315-355) Physical Damage +{variant:1}LocalAddedPhysicalDamageUnique__31[270,300][340,380] +{variant:2}LocalAddedPhysicalDamageUnique__31[250,280][315,355] {variant:3,4}LocalAddedPhysicalDamageUnique__31 -{variant:4}BattlemageKeystoneUnique__1 -{variant:1,2,3}Adds (376-400) to (568-600) Physical Damage to Spells +{variant:1,2,3,4}BattlemageKeystoneUnique__2_ MaximumSiphoningChargePerElderOrShaperItemUnique__1 SiphoningChargeOnSkillUseUnique__1 PhysicalDamageToAttacksPerSiphoningChargeUnique__1 @@ -204,16 +203,16 @@ Variant: Pre 3.11.0 Variant: Current Requires Level 64, 113 Str, 113 Int Implicits: 3 -{variant:1}+18% Chance to Block Attack Damage while wielding a Staff -{variant:2,3}StaffBlockPercentImplicitStaff1 -{variant:4}StaffBlockPercentImplicitStaff3 -{variant:1,2}+4% Chance to Block Attack Damage while wielding a Staff +{variant:1}StaffBlockPercentImplicitStaff2[18,18] +{variant:2,3}StaffBlockPercentImplicitStaff2[20,20] +{variant:4}StaffBlockPercentImplicitStaff3[25,25] +{variant:1,2}StaffBlockPercentUnique__2_[4,4] {variant:3,4}StaffBlockPercentUnique__2_ -(60-80)% increased Critical Strike Chance for Spells -ElementalDamagePercentAddedAsChaosUnique__1 -+1% to Critical Strike Multiplier per 1% Block Chance +SpellCriticalStrikeChanceUnique__2 +ElementalDamagePercentAddedAsChaosUnique__2 +CriticalMultiplierPerBlockChanceUnique__1 CritMultiIfDealtNonCritRecentlyUnique__2 -{variant:1,2}120% increased Spell Damage if you've dealt a Critical Strike Recently +{variant:1,2}SpellDamageIfYouHaveCritRecentlyUnique__2[120,120] {variant:3,4}SpellDamageIfYouHaveCritRecentlyUnique__2 ]],[[ Replica Duskdawn @@ -224,8 +223,8 @@ Requires Level 64, 113 Str, 113 Int Implicits: 1 StaffBlockPercentImplicitStaff3 StaffBlockPercentUnique__2_ -LocalCriticalStrikeChanceUnique__4 -ElementalDamagePercentAddedAsChaosUnique__2 +LocalCriticalStrikeChanceUnique__19 +ElementalDamagePercentAddedAsChaosUnique__1 CriticalMultiplierPerBlockChanceUnique__1 CritMultiIfDealtNonCritRecentlyUnique__2 ElementalDamageIfCritRecently @@ -237,8 +236,8 @@ Variant: Pre 2.6.0 Variant: Pre 3.25.0 Variant: Current Implicits: 2 -{variant:1,2}18% Chance to Block Attack Damage while wielding a Staff -{variant:3}20% Chance to Block Attack Damage while wielding a Staff +{variant:1,2}StaffBlockPercentImplicitStaff1[18,18] +{variant:3}StaffBlockPercentImplicitStaff1 IncreasedCastSpeedUniqueStaff5 MaximumManaUniqueStaff5 AuraIncreasedIncreasedAreaOfEffectUniqueStaff5 @@ -258,17 +257,17 @@ Variant: Pre 3.26.0 Variant: Current Requires Level 66, 113 Str, 113 Int Implicits: 2 -{variant:2}18% Chance to Block Attack Damage while wielding a Staff +{variant:2}StaffBlockPercentImplicitStaff1[18,18] {variant:3,4}StaffSpellBlockPercent3 {variant:1}SupportedByLifeLeechUnique__1 {variant:2,3,4}SupportedByChanceToBleedUnique__1 HarbingerSkillOnEquipUnique__6 -5% Chance to Block Attack Damage while wielding a Staff -{variant:2,3}+(30-40)% to Damage over Time Multiplier for Bleeding from Critical Strikes +StaffBlockPercentUnique__4_ +{variant:2,3}CriticalBleedDotMultiplierUnique__1_[30,40] {variant:4}CriticalBleedDotMultiplierUnique__1_ -{variant:1,2,3}Adds (160-185) to (200-225) Physical Damage +{variant:1,2,3}LocalAddedPhysicalDamageUnique__28[160,185][200,225] {variant:4}LocalAddedPhysicalDamageUnique__28 -LocalCriticalStrikeChanceUnique__3 +LocalCriticalStrikeChanceUnique__10 ]],[[ The Yielding Mortality Imperial Staff @@ -279,16 +278,16 @@ League: Harvest Source: Upgraded from unique{The Enmity Divine} via currency{Haemocombustion Scroll} Requires Level 66, 113 Str, 113 Int Implicits: 2 -{variant:1}+18% Chance to Block Attack Damage while wielding a Staff +{variant:1}StaffBlockPercentImplicitStaff1[18,18] {variant:2,3}StaffSpellBlockPercent3 SupportedByChanceToBleedUnique__1 HarbingerSkillOnEquipUnique2_6 StaffBlockPercentUnique__4_ -{variant:1,2}+(30-40)% to Damage over Time Multiplier for Bleeding from Critical Strikes +{variant:1,2}CriticalBleedDotMultiplierUnique__1_[30,40] {variant:3}CriticalBleedDotMultiplierUnique__1_ -{variant:1,2}Adds (160-185) to (200-225) Physical Damage +{variant:1,2}LocalAddedPhysicalDamageUnique__28[160,185][200,225] {variant:3}LocalAddedPhysicalDamageUnique__28 -LocalCriticalStrikeChanceUnique__9 +CriticalStrikeChanceUniqueBow9 ]],[[ Femurs of the Saints Primordial Staff @@ -298,17 +297,17 @@ Variant: Pre 3.25.0 Variant: Current Requires Level 58, 99 Str, 99 Int Implicits: 3 -{variant:1}StaffBlockPercentUniqueStaff9 -{variant:2,3}+18% Chance to Block Attack Damage while wielding a Staff +{variant:1}StaffBlockPercentImplicitStaff1[12,12] +{variant:2,3}StaffBlockPercentImplicitStaff1[18,18] {variant:4}StaffSpellBlockPercent3 -LocalIncreaseSocketedMinionGemLevelUnique__2_ +LocalIncreaseSocketedMinionGemLevelUnique__1 {variant:3,4}MinionDamageUnique__3_ {variant:3,4}AttackBlockPerSkeletonUnique__1 {variant:1,2}MinionAttackAndCastSpeedPerSkeleton__1 -{variant:1,2}Minions Regenerate (1.5-2.5)% Life per Second +{variant:1,2}MinionLifeRegenerationPerRagingSpirit__1 {variant:3,4}AttackAndCastSpeedPerRagingSpiritUnique__1 -{variant:1,2}2% increased Minion Duration per Zombie you own -{variant:1,2}(8-12)% increased Minion Damage per Spectre you own +{variant:1,2}MinionDurationPerZombie__1 +{variant:1,2}MinionDamagePerSpectre__1 {variant:3,4}LifeRegenerationPerZombieUnique__1 {variant:3,4}ManaRegenerationPerSpectreUnique__1 ]],[[ @@ -318,11 +317,11 @@ Variant: Pre 2.6.0 Variant: Pre 3.25.0 Variant: Current Implicits: 3 -{variant:1}StaffBlockPercentUniqueStaff9 -{variant:2}+18% Chance to Block Attack Damage while wielding a Staff +{variant:1}StaffBlockPercentImplicitStaff1[12,12] +{variant:2}StaffBlockPercentImplicitStaff1[18,18] {variant:3}StaffSpellBlockPercentImplicitStaff__1 DisplaySupportedByTrapUniqueStaff4 -(40-50)% increased Damage +AllDamageUniqueStaff4 MaximumLifeUniqueStaff4 MaximumManaUniqueStaff4 ]],[[ @@ -333,7 +332,7 @@ Variant: Current League: Heist Source: Steal from a unique{Curio Display} during a Grand Heist Implicits: 2 -{variant:1}+18% Chance to Block Attack Damage while wielding a Staff +{variant:1}StaffBlockPercentImplicitStaff1[18,18] {variant:2}StaffSpellBlockPercentImplicitStaff__1 SupportedByMultiTotemUnique__1 AllDamageUniqueStaff4 @@ -347,9 +346,9 @@ Variant: Current League: Affliction Requires Level 58, 99 Str, 99 Int Implicits: 2 -{variant:1}+18% Chance to Block Attack Damage while wielding a Staff +{variant:1}StaffBlockPercentImplicitStaff1[18,18] {variant:2}StaffSpellBlockPercent3 -SocketedGemsSupportedByLifetapUnique__1 +SocketedGemsGetBloodMagicUnique__1 IncreasedCastSpeedUnique__25 LifeDegenerationGracePeriodUnique__1 SpellAddedChaosDamageMaximumLifeUnique__1 @@ -362,7 +361,7 @@ League: Heist Source: Steal from a unique{Curio Display} during a Grand Heist Requires Level 60, 113 Str, 113 Int Implicits: 2 -{variant:1}StaffBlockPercentImplicitStaff1 +{variant:1}StaffBlockPercentImplicitStaff3[20,20] {variant:2}StaffBlockPercentImplicitStaff3 LocalIncreasedPhysicalDamagePercentUnique__41___ ConvertPhysicalToFireUnique__3__ @@ -380,14 +379,14 @@ Variant: Current Source: No longer obtainable Requires Level 32 Implicits: 2 -{variant:1}+18% Chance to Block Attack Damage while wielding a Staff +{variant:1}StaffBlockPercentImplicitStaff1[18,18] {variant:2}StaffSpellBlockPercentImplicitStaff__1 DisplaySupportedByTrapUnique__1 SupportedByClusterTrapUnique__1 -Socketed Gems are Supported by Level 16 Trap and Mine Damage +SupportedByTrapAndMineDamageUnique__1 MaximumManaUniqueStaff4 MaximumLifeUniqueStaff4 -(40-50)% increased Damage +AllDamageUniqueStaff4 ]],[[ The Grey Spire Judgement Staff @@ -396,12 +395,12 @@ Variant: Pre 3.25.0 Variant: Current Requires Level 68, 113 Str, 113 Int Implicits: 3 -{variant:1}+18% Chance to Block Attack Damage while wielding a Staff +{variant:1}StaffBlockPercentImplicitStaff3[18,18] {variant:2}StaffSpellBlockPercentImplicitStaff__1 {variant:3}StaffBlockPercentImplicitStaff3 HasNoSockets AllDamageUnique__3 -LocalIncreasedAttackSpeedUnique__44 +LocalIncreasedAttackSpeedUnique__30 IncreasedMaximumResistsUnique__1 ]],[[ Hegemony's Era @@ -413,16 +412,16 @@ Variant: Pre 3.25.0 Variant: Current Requires Level 68, 113 Str, 113 Int Implicits: 4 -{variant:1}StaffBlockPercentUniqueStaff9 -{variant:2,3}+18% Chance to Block Attack Damage while wielding a Staff +{variant:1}StaffBlockPercentImplicitStaff3[12,12] +{variant:2,3}StaffBlockPercentImplicitStaff3[18,18] {variant:4}StaffSpellBlockPercentImplicitStaff__1 {variant:5}StaffBlockPercentImplicitStaff3 -6% Chance to Block Attack Damage while wielding a Staff -{variant:1,2}Adds (180-190) to (190-220) Physical Damage -{variant:3}Adds (165-175) to (185-205) Physical Damage +StaffBlockPercentUniqueStaff7 +{variant:1,2}LocalAddedPhysicalDamageUniqueStaff7[180,190][190,220] +{variant:3}LocalAddedPhysicalDamageUniqueStaff7[165,175][185,205] {variant:4,5}LocalAddedPhysicalDamageUniqueStaff7 LocalIncreasedAttackSpeedUniqueStaff7 -{variant:1,2,3}LocalCriticalStrikeChanceUnique__23 +{variant:1,2,3}LocalCriticalStrikeChanceUniqueStaff7[20,30] {variant:4,5}LocalCriticalStrikeChanceUniqueStaff7 IncreasedMaximumPowerChargesUniqueStaff7 PowerChargeOnKnockbackUniqueStaff7 @@ -435,16 +434,13 @@ Variant: Pre 3.25.0 Variant: Current Requires Level 52, 89 Str, 89 Int Implicits: 2 -{variant:1,2,3}+18% Chance to Block Attack Damage while wielding a Staff +{variant:1,2,3}StaffBlockPercentImplicitStaff1[18,18] {variant:4}StaffSpellBlockPercent2 -(12-16)% Chance to Block Attack Damage while wielding a Staff -{variant:1,2}Adds (350-400) to (500-600) Fire Damage +StaffBlockPercentUnique__3 +{variant:1,2}LocalAddedFireDamageUnique__3[350,400][500,600] {variant:3,4}LocalAddedFireDamageUnique__3 -{variant:1}Adds (130-150) to (200-250) Fire Damage to Spells -{variant:2}Adds (230-250) to (300-350) Fire Damage to Spells -{variant:3,4}BattlemageKeystoneUnique__2_ -{variant:1}100% increased Fire Damage if you have been Hit Recently -{variant:2,3,4}FireDamagePercentUnique__12___ +{variant:1,2,3,4}BattlemageKeystoneUnique__1 +{variant:1,2,3,4}FireDamagePercentUnique__12___ ImmuneToFreezeAndChillWhileIgnitedUnique__1 FirePenetrationIfBlockedRecentlyUnique__1 ]],[[ @@ -455,10 +451,10 @@ Variant: Pre 3.25.0 Variant: Current Requires Level 13, 27 Str, 27 Int Implicits: 3 -{variant:1}StaffBlockPercentUniqueStaff9 -{variant:2}+18% Chance to Block Attack Damage while wielding a Staff +{variant:1}StaffBlockPercentImplicitStaff1[12,12] +{variant:2}StaffBlockPercentImplicitStaff1[18,18] {variant:3}StaffBlockPercentImplicitStaff1 -1% increased Area of Effect of Area Skills per 20 Intelligence +WeaponPhysicalDamagePerStrength AttackSpeedPerDexterity IncreasedAreaOfEffectPerIntelligence ]],[[ @@ -473,13 +469,13 @@ Variant: Pre 3.25.0 Variant: Current Requires Level 68, 113 Str, 113 Int Implicits: 4 -{variant:1}StaffBlockPercentUniqueStaff9 -{variant:2}+18% Chance to Block Attack Damage while wielding a Staff +{variant:1}StaffBlockPercentImplicitStaff1[12,12] +{variant:2}StaffBlockPercentImplicitStaff1[18,18] {variant:3,4}StaffSpellBlockPercentImplicitStaff__1 {variant:5}StaffBlockPercentImplicitStaff3 SupportedByEchoUniqueStaff6 SpellDamageUniqueStaff6 -{variant:1,2,3}100% increased maximum Mana +{variant:1,2,3}MaximumManaUniqueStaff6[100,100] {variant:4,5}MaximumManaUniqueStaff6 ]],[[ Realmshaper @@ -489,8 +485,8 @@ Variant: Pre 3.25.0 Variant: Current Requires Level 18, 35 Str, 35 Int Implicits: 3 -{variant:1}StaffBlockPercentUniqueStaff9 -{variant:2}+18% Chance to Block Attack Damage while wielding a Staff +{variant:1}StaffBlockPercentImplicitStaff1[12,12] +{variant:2}StaffBlockPercentImplicitStaff1[18,18] {variant:3}StaffBlockPercentImplicitStaff1 LocalIncreaseSocketedFireGemLevelUniqueStaff13 LocalIncreaseSocketedColdGemLevelUniqueStaff13 @@ -507,8 +503,8 @@ Variant: Pre 3.25.0 Variant: Current Requires Level 40, 35 Str, 35 Int Implicits: 3 -{variant:1}StaffBlockPercentUniqueStaff9 -{variant:2}+18% Chance to Block Attack Damage while wielding a Staff +{variant:1}StaffBlockPercentImplicitStaff1[12,12] +{variant:2}StaffBlockPercentImplicitStaff1[18,18] {variant:3}StaffBlockPercentImplicitStaff1 LocalIncreaseSocketedFireGemLevelUniqueStaff13 LocalIncreaseSocketedColdGemLevelUniqueStaff13 @@ -528,12 +524,12 @@ Variant: Pre 3.8.0 Variant: Pre 3.25.0 Variant: Current Implicits: 3 -{variant:1,2}StaffBlockPercentUniqueStaff9 -{variant:3,4,5}+18% Chance to Block Attack Damage while wielding a Staff +{variant:1,2}StaffBlockPercentImplicitStaff1[12,12] +{variant:3,4,5}StaffBlockPercentImplicitStaff1[18,18] {variant:6}StaffSpellBlockPercent3 {variant:5,6}FireDamageOverTimeMultiplierUnique__1 {variant:1,2,3}SpellDamageUnique__10 -{variant:1,2,3}(20-40)% increased Fire Damage +{variant:1,2,3}FireDamagePercentUniqueStaff1_[20,40] {variant:4,5,6}FireDamagePercentUniqueStaff1_ IncreasedCastSpeedUniqueStaff1 LocalIncreaseSocketedFireGemLevelUniqueStaff1 @@ -546,13 +542,13 @@ Variant: Pre 3.25.0 Variant: Current Requires Level 49, 85 Str, 85 Int Implicits: 3 -{variant:1}+18% Chance to Block Attack Damage while wielding a Staff -{variant:2}StaffBlockPercentImplicitStaff1 +{variant:1}StaffBlockPercentImplicitStaff2[18,18] +{variant:2}StaffBlockPercentImplicitStaff2[20,20] {variant:3}StaffBlockPercentImplicitStaff2 SocketedGemsAdditionalProjectilesUniqueStaff10_ -Socketed Gems fire Projectiles in a Nova -+(15-20) to All Attributes -+(5-7)% to All Elemental Resistances +SocketedGemsProjectilesNovaUniqueStaff10 +AllAttributesUniqueStaff10 +AllResistajcesUniqueStaff10 IncreasedProjectileDamageUniqueStaff10 LightRadiusUniqueStaff10_ ]],[[ @@ -565,17 +561,17 @@ Variant: Pre 3.26.0 Variant: Current Requires Level 62, 113 Str, 113 Int Implicits: 3 -{variant:1}+18% Chance to Block Attack Damage while wielding a Staff -{variant:2}StaffBlockPercentImplicitStaff1 +{variant:1}StaffBlockPercentImplicitStaff3[18,18] +{variant:2}StaffBlockPercentImplicitStaff3[20,20] {variant:3,4}StaffBlockPercentImplicitStaff3 -{variant:1,2,3}Trigger Level 20 Summon Phantasm Skill when you Consume a Corpse -{variant:4}Trigger Level 25 Summon Phantasm Skill when you Consume a Corpse +{variant:1,2,3}TriggerSummonPhantasmOnCorpseConsumeUnique__1[20,20] +{variant:4}TriggerSummonPhantasmOnCorpseConsumeUnique__1 SpellDamageUnique__8_ -IncreasedCastSpeedUniqueWand7 -ManaRegenerationUniqueAmulet10 -{variant:1,2,3}Minions deal (45-51) to (66-78) additional Physical Damage +IncreasedCastSpeedUnique__13 +ManaRegenerationUnique__9___ +{variant:1,2,3}MinionAddedPhysicalDamageUnique__1[45,51][66,78] {variant:4}MinionAddedPhysicalDamageUnique__1 -If you Consumed a Corpse Recently, you and nearby Allies regenerate 5% of Life per second +LifeRegenerationIfCorpseConsumedRecentlyUnique__1 ]],[[ The Stormheart Royal Staff @@ -584,15 +580,15 @@ Variant: Pre 3.25.0 Variant: Current Requires Level 28, 51 Str, 51 Int Implicits: 3 -{variant:1}StaffBlockPercentUniqueStaff9 -{variant:2}+18% Chance to Block Attack Damage while wielding a Staff +{variant:1}StaffBlockPercentImplicitStaff1[12,12] +{variant:2}StaffBlockPercentImplicitStaff1[18,18] {variant:3}StaffSpellBlockPercentImplicitStaff__1 LocalIncreasedPhysicalDamagePercentUniqueStaff14 LocalAddedColdDamageUniqueStaff14 LocalAddedLightningDamageUniqueStaff14 LocalCriticalStrikeChanceUniqueStaff14 -{variant:1}You Cannot Be Shocked While Frozen -{variant:2,3}You Cannot Be Shocked While Chilled +{variant:1}CannotBeShockedWhileFrozenUniqueStaff14 +{variant:2,3}CannotBeShockedWhileChilledUnique__1 {variant:2,3}ChanceToShockChilledEnemiesUnique__1 ]],[[ The Stormwall @@ -602,14 +598,14 @@ Variant: Current Source: No longer obtainable Requires Level 60, 51 Str, 51 Int Implicits: 2 -{variant:1}+18% Chance to Block Attack Damage while wielding a Staff +{variant:1}StaffBlockPercentImplicitStaff1[18,18] {variant:2}StaffSpellBlockPercentImplicitStaff__1 -15% Chance to Block Attack Damage while wielding a Staff +StaffBlockPercentUnique__1 LocalAddedPhysicalDamageUnique__33_ LocalCriticalStrikeChanceUniqueStaff14 ConvertPhysicalToColdUnique__2 -ConvertPhysicaltoLightningUnique__3 -Cannot be Shocked while Chilled +ConvertPhysicaltoLightningUnique__1 +CannotBeShockedWhileChilledUnique__1 ChanceToChillAttackersOnBlockUnique__1 ChanceToShockAttackersOnBlockUnique__1_ ]],[[ @@ -621,17 +617,17 @@ Variant: Pre 3.11.0 Variant: Current Requires Level 64, 113 Str, 113 Int Implicits: 3 -{variant:1,2}+18% Chance to Block Attack Damage while wielding a Staff -{variant:3}StaffBlockPercentImplicitStaff1 +{variant:1,2}StaffBlockPercentImplicitStaff3[18,18] +{variant:3}StaffBlockPercentImplicitStaff3[20,20] {variant:4}StaffBlockPercentImplicitStaff3 {variant:1,2}VillageGlobalIncreaseColdSpellSkillGemLevel {variant:3,4}LocalIncreaseSocketedColdGemLevelUniqueStaff2 -{variant:1}SpellDamageUnique__7 +{variant:1}SpellDamageUniqueStaff2[40,50] {variant:2,3,4}SpellDamageUniqueStaff2 ColdDamagePercentUniqueStaff2 IncreasedCastSpeedUniqueStaff2 ChanceToFreezeUniqueStaff2 -FrozenMonstersTakeIncreasedDamageUnique__1 +FrozenMonstersTakeIncreasedDamage ]],[[ Tremor Rod Military Staff @@ -641,16 +637,15 @@ Variant: Pre 3.25.0 Variant: Current Requires Level 45, 78 Str, 78 Int Implicits: 3 -{variant:1}StaffBlockPercentUniqueStaff9 -{variant:2,3}+18% Chance to Block Attack Damage while wielding a Staff +{variant:1}StaffBlockPercentImplicitStaff2[12,12] +{variant:2,3}StaffBlockPercentImplicitStaff2[18,18] {variant:4}StaffBlockPercentImplicitStaff2 {variant:3,4}LocalIncreaseSocketedSpellGemLevelUnique__1 -{variant:1,2}Socketed Gems are Supported by Level 10 Remote Mine -{variant:3,4}SupportedByRemoteMineUniqueStaff11 +{variant:1,2,3,4}SupportedByRemoteMineUniqueStaff11 {variant:1,2}LessMineDamageUniqueStaff11 SpellDamageUniqueStaff11_ StunThresholdReductionUniqueStaff11 -{variant:1,2}(40-60)% increased Mine Laying Speed +{variant:1,2}RemoteMineLayingSpeedUniqueStaff11 MinesMultipleDetonationUniqueStaff11 ]],[[ The Whispering Ice @@ -660,8 +655,8 @@ Variant: Pre 3.25.0 Variant: Current Requires Level 33, 59 Str, 59 Int Implicits: 3 -{variant:1}StaffBlockPercentUniqueStaff9 -{variant:2}+18% Chance to Block Attack Damage while wielding a Staff +{variant:1}StaffBlockPercentImplicitStaff1[12,12] +{variant:2}StaffBlockPercentImplicitStaff1[18,18] {variant:3}StaffBlockPercentImplicitStaff1 LocalIncreaseSocketedSupportGemLevelUniqueStaff12 IcestormUniqueStaff12 @@ -677,7 +672,7 @@ League: Harvest Source: Drops from unique{Oshabi, Avatar of the Grove} Requires Level 68, 89 Str, 89 Int Implicits: 2 -{variant:1}+18% Chance to Block Attack Damage while wielding a Staff +{variant:1}StaffBlockPercentImplicitStaff1[18,18] {variant:2}StaffSpellBlockPercent2 GrantsBrandDetonateUnique__1 BrandDurationUnique__1 @@ -688,15 +683,14 @@ Variant: Pre 3.25.0 Variant: Current League: Crucible Implicits: 2 -{variant:1}+18% Chance to Block Attack Damage while wielding a Staff +{variant:1}StaffBlockPercentImplicitStaff1[18,18] {variant:2}StaffSpellBlockPercent2 -AmuletHasOneSocket -SpellDamageUnique__15 -(80-120)% increased Critical Strike Chance for Spells -IncreasedManaUnique__26 +HasOneSocketUnique__1 +SpellDamageOnWeaponUniqueDagger1 +SpellCriticalStrikeChanceUnique__5 +IncreasedManaUnique__10 LifeGainedFromEnemyDeathUnique__5 ItemCanHaveSupportGemsOnlyTreeUnique1 -Crucible Passive Skill Tree is removed if this Modifier is removed ]],[[ Xirgil's Crank Coiled Staff @@ -706,15 +700,15 @@ Variant: Pre 3.26.0 Variant: Current Requires Level 28, 43 Str, 43 Int Implicits: 2 -{variant:1}+18% Chance to Block Attack Damage while wielding a Staff +{variant:1}StaffBlockPercentImplicitStaff1[18,18] {variant:2,3}StaffBlockPercentImplicitStaff1 -StaffBlockPercentUnique__1 +StaffBlockPercentUnique__5 SpellDamageUnique__2 -{variant:1,2}+(70-100) to maximum Energy Shield +{variant:1,2}IncreasedEnergyShieldUnique__3[70,100] {variant:3}IncreasedEnergyShieldUnique__3 LocalIncreaseSocketedGemLevelUnique___3 AttackerTakesLightningDamageUnique___1 -{variant:1,2}20% chance for Energy Shield Recharge to start when you Block +{variant:1,2}EnergyShieldRechargeOnBlockUnique__1[20,20] {variant:3}EnergyShieldRechargeOnBlockUnique__1 ]],[[ Legacy of the Rose @@ -726,15 +720,13 @@ Source: Drops from unique{Incarnation of Neglect} in normal{Moment of Loneliness Requires Level 68, 113 Str, 113 Int Implicits: 1 StaffBlockPercentImplicitStaff3 -GrantShaperSkill_1 -{variant:1}Grants Level 20 Shaper's Despair, which will be used by Shaper Memory -{variant:2}Grants Level 20 Shaper's Ire, which will be used by Shaper Memory -{variant:3}Grants Level 20 Shaper's Devastation, which will be used by Shaper Memory +{variant:1}GrantShaperSkill_1[3,3] +{variant:2}GrantShaperSkill_1[2,2] +{variant:3}GrantShaperSkill_1[1,1] LocalIncreasedPhysicalDamagePercentUnique__51 IncreasedCastSpeedUniqueStaff_1 GlobalSpellGemsLevelUniqueStaff_1 RemembranceGainedPerEnergyShieldUnique_1 -Shield with no Shaper Memory Summoned MaximumRemembranceUnique_1 -KeystoneEldritchBatteryUnique__2 +KeystoneEldritchBatteryUnique__1 ]],} From 660189c4a2ce1e10a2737fcd8bcb139b86ea1ba2 Mon Sep 17 00:00:00 2001 From: EtherealCarnivore <42915554+EtherealCarnivore@users.noreply.github.com> Date: Thu, 5 Mar 2026 07:52:01 +0200 Subject: [PATCH 29/32] Skip continuation lines after resolving multi-line mods When a mod ID resolves to N lines of text, the export file also has N-1 plain text continuation lines after it. Without skipping those, they'd get output twice (once from the mod resolution, once as unresolved text). --- src/Export/Scripts/uModsToText.lua | 10 ++++++++++ 1 file changed, 10 insertions(+) diff --git a/src/Export/Scripts/uModsToText.lua b/src/Export/Scripts/uModsToText.lua index 9f391d49c3..6e9513f67b 100644 --- a/src/Export/Scripts/uModsToText.lua +++ b/src/Export/Scripts/uModsToText.lua @@ -58,7 +58,12 @@ for _, name in ipairs(itemTypes) do local modLines = 0 local implicits local nextOrder = 100000 + local skipLines = 0 for line in io.lines("Uniques/"..name..".lua") do + if skipLines > 0 then + skipLines = skipLines - 1 + goto continue + end if implicits then -- remove 1 downs to 0 implicits = implicits - 1 end @@ -141,6 +146,10 @@ for _, name in ipairs(itemTypes) do statOrder[order] = { prefix..line } end end + -- Skip continuation lines that follow the mod ID in the export file + if #modText > 1 then + skipLines = #modText - 1 + end end else if modLines > 0 then -- treat as post line e.g. mirrored, or unresolved text mod @@ -167,6 +176,7 @@ for _, name in ipairs(itemTypes) do statOrder = { } modLines = 0 end + ::continue:: end writeMods(out, statOrder) for _, line in ipairs(postModLines) do From 311399ed9e5865cedc60ce28b352f09fb4c0f2c6 Mon Sep 17 00:00:00 2001 From: Wires77 Date: Thu, 5 Mar 2026 02:01:22 -0600 Subject: [PATCH 30/32] Helmets --- src/Data/Uniques/helmet.lua | 325 +++++++-------- src/Export/Scripts/uModsToText.lua | 9 - src/Export/Uniques/helmet.lua | 618 ++++++++++++++--------------- 3 files changed, 464 insertions(+), 488 deletions(-) diff --git a/src/Data/Uniques/helmet.lua b/src/Data/Uniques/helmet.lua index 139abb30d6..ffbe1aab44 100644 --- a/src/Data/Uniques/helmet.lua +++ b/src/Data/Uniques/helmet.lua @@ -9,8 +9,8 @@ Variant: Pre 2.2.0 Variant: Pre 3.0.0 Variant: Current Requires Level 60, 138 Str -Adds 40 to 60 Physical Damage to Attacks +(20-25) to all Attributes +Adds 40 to 60 Physical Damage to Attacks {variant:1}+(100-150)% to Melee Critical Strike Multiplier {variant:2}+(150-225)% to Melee Critical Strike Multiplier {variant:3}+(100-125)% to Melee Critical Strike Multiplier @@ -42,8 +42,8 @@ Requires Level 26, 58 Str Half of your Strength is added to your Minions {variant:1}+1 to maximum number of Raised Zombies per 300 Strength {variant:2}+1 to maximum number of Raised Zombies per 500 Strength -{variant:1}With 1000 or more Strength 2% of Damage dealt by your Zombies is Leeched to you as Life -{variant:2}With 1000 or more Strength (1.5-2)% of Damage dealt by your Zombies is Leeched to you as Life +{variant:1}With at least 1000 Strength, 20% of Damage dealt by your Raised Zombies is Leeched to you as Life +{variant:2}With at least 1000 Strength, (1.5-2)% of Damage dealt by your Raised Zombies is Leeched to you as Life ]],[[ Ezomyte Peak Iron Hat @@ -53,8 +53,8 @@ Variant: Current {variant:1}+(15-25) to Armour {variant:2}+(75-100) to Armour +(25-50) to maximum Life -{variant:1}Cannot Evade Enemy Attacks {variant:2}(15-20)% increased Area of Effect +{variant:1}Cannot Evade Enemy Attacks {variant:2}Unwavering Stance ]],[[ Ezomyte Hold @@ -81,9 +81,8 @@ Requires Level 48, 101 Str {variant:1,2}+(40-50) to maximum Life {variant:3}-30% to Fire Resistance {variant:1,2}-20 Fire Damage taken from Hits -{variant:3}-(100-200) Fire Damage taken from Hits -{variant:1}Armour is increased by Uncapped Fire Resistance -{variant:2,3}Armour is increased by Overcapped Fire Resistance +{variant:3}-(200-100) Fire Damage taken from Hits +{variant:1,2,3}Armour is increased by Overcapped Fire Resistance ]],[[ The Formless Inferno Royal Burgonet @@ -93,14 +92,13 @@ Variant: Pre 3.16.0 Variant: Pre 3.21.0 Variant: Current Requires Level 65, 148 Str -{variant:3}Socketed Gems are supported by level 30 Infernal Legion +{variant:3}Socketed Gems are Supported by Level 30 Infernal Legion {variant:1,2}(80-120)% increased Armour {variant:1,2}+(40-50) to maximum Life {variant:3}+(60-100) to maximum Life -30% to Fire Resistance {variant:1,2}8% of Physical Damage from Hits taken as Fire Damage -{variant:1}Armour is increased by Uncapped Fire Resistance -{variant:2}Armour is increased by Overcapped Fire Resistance +{variant:1,2}Armour is increased by Overcapped Fire Resistance {variant:3}Minion Life is increased by their Overcapped Fire Resistance ]],[[ Echoes of Creation @@ -111,7 +109,8 @@ Requires Level 65, 148 Str Socketed Warcry Skills have +1 Cooldown Use (80-120)% increased Armour +(50-70) to maximum Life -When you Attack, take (15-20)% of Life as Physical Damage for each Warcry Exerting the Attack +When you Attack, take (15-20)% of Life as Physical Damage for +each Warcry Exerting the Attack Skills deal (10-15)% more Damage for each Warcry Exerting them ]],[[ Hrimnor's Resolve @@ -128,8 +127,8 @@ Requires Level 55, 114 Str +30% to Cold Resistance {variant:1,2}50% chance to Avoid being Chilled {variant:1,2}50% chance to Avoid being Frozen -{variant:1,2}10% increased Stun and Block Recovery -{variant:3}Cannot be Frozen or Chilled if you've used a Fire Skill Recently +{variant:2,3}10% increased Stun and Block Recovery +{variant:3}100% chance to Avoid being Chilled or Frozen if you have used a Fire Skill Recently ]],[[ Kaom's Command Siege Helmet @@ -160,6 +159,7 @@ Reaver Helmet 24% reduced maximum Life Regenerate (200-250) Life per second 100% increased Stun and Block Recovery +Reserves 8% of Life Nearby Enemy Monsters have at least 8% of Life Reserved ]],[[ Howlcrack @@ -169,8 +169,8 @@ League: Mercenaries of Trarthus Requires Level 60, 138 Str +(30-40) to Strength (100-160)% increased Armour -Non-instant Warcries ignore their Cooldown when used -Warcries cost +15% of Life +Non-Instant Warcries ignore their Cooldown when Used +Warcries Cost +15% of Life Warcry Skills have (15-25)% increased Area of Effect ]], -- Helmet: Evasion @@ -181,8 +181,8 @@ Requires Level 64, 138 Dex +2 to Level of Socketed Aura Gems (80-100)% increased Evasion Rating +(20-30)% to Cold Resistance -25% chance to Avoid being Chilled Cannot be Frozen +25% chance to Avoid being Chilled 16% increased Mana Reservation Efficiency of Skills ]],[[ Replica Alpha's Howl @@ -206,10 +206,11 @@ Implicits: 0 {variant:1}Grants Level 20 Snipe Skill {variant:2}Grants Level 30 Snipe Skill Socketed Non-Channelling Bow Skills are Triggered by Snipe +Socketed Triggered Bow Skills gain a 0.05 second Cooldown +(350-500) to Accuracy Rating +(350-500) to Evasion Rating {variant:2}+2 to maximum Snipe Stages -(14-20)% chance to Suppress Spell Damage while Channelling ++(14-20)% chance to Suppress Spell Damage while Channelling ]],[[ Fairgraves' Tricorne Tricorne @@ -247,20 +248,20 @@ Requires Level 20, 46 Dex {variant:2,3,4}+(20-30)% to Fire Resistance {variant:1}-(20-10)% to Cold Resistance {variant:2,3,4}+(20-30)% to Cold Resistance -{variant:2}(20-30)% increased Cold Damage if you have used a Fire Skill Recently -{variant:2}(20-30)% increased Fire Damage if you have used a Cold Skill Recently {variant:3,4}Gain 1% of Cold Damage as Extra Fire Damage per 1% Chill Effect on Enemy {variant:3}Gain 100% of Cold Damage as Extra Fire Damage against Frozen Enemies {variant:4}Gain 30% of Cold Damage as Extra Fire Damage against Frozen Enemies +{variant:2}(20-30)% increased Cold Damage if you have used a Fire Skill Recently +{variant:2}(20-30)% increased Fire Damage if you have used a Cold Skill Recently ]],[[ Replica Heatshiver Leather Hood League: Heist Source: Steal from a unique{Curio Display} during a Grand Heist -(80–100)% increased Evasion Rating +(80-100)% increased Evasion Rating 60% increased Mana Regeneration Rate -+(20–30)% to Cold Resistance -+(20–30)% to Lightning Resistance ++(20-30)% to Cold Resistance ++(20-30)% to Lightning Resistance Gain 1% of Lightning Damage as Extra Cold Damage per 2% Shock Effect on Enemy ]],[[ Frostferno @@ -318,12 +319,12 @@ Silken Hood Variant: Pre 2.6.0 Variant: Current Requires Level 60, 138 Dex -50% reduced Damage when on Low Life -{variant:2}(100-130)% increased Evasion Rating {variant:1}+(30-50) to Dexterity {variant:2}+(50-70) to Dexterity +50% reduced Damage when on Low Life 10% increased Attack Speed 25% increased Global Critical Strike Chance +{variant:2}(100-130)% increased Evasion Rating +(80-100) to maximum Life {variant:1}50% increased Global Evasion Rating when on Low Life {variant:2}150% increased Global Evasion Rating when on Low Life @@ -340,11 +341,11 @@ Requires Level 8, 23 Int {variant:3}(30-60)% increased Spell Damage (10-15)% increased Attack Speed {variant:1,2}(10-15)% increased Cast Speed -{variant:1}50% increased Energy Shield {variant:2,3}+(30-50) to maximum Energy Shield +{variant:1}50% increased Energy Shield 30% increased Mana Regeneration Rate {variant:1,2}5% increased Movement Speed -{variant:1,2}(10-15)% increased Stun and Block Recovery +{variant:2,3}(10-15)% increased Stun and Block Recovery ]],[[ Asenath's Chant Iron Circlet @@ -383,8 +384,8 @@ Can have a second Enchantment Modifier +(20-30) to all Attributes (60-80)% increased Evasion Rating (50-55)% reduced Fire Resistance -(50-55)% reduced Lightning Resistance Cold Resistance is 75% +(50-55)% reduced Lightning Resistance This item can be anointed by Cassia ]],[[ Cowl of the Thermophile @@ -395,9 +396,9 @@ Source: Drops in Blighted Maps Can have a second Enchantment Modifier +(20-30) to all Attributes (60-80)% increased Armour +Fire Resistance is 75% (50-55)% reduced Cold Resistance (50-55)% reduced Lightning Resistance -Fire Resistance is 75% This item can be anointed by Cassia ]],[[ Chitus' Apex @@ -405,8 +406,8 @@ Necromancer Circlet Requires Level 54, 112 Int +(20-30) to Strength +(20-30) to maximum Mana -+10% to all Elemental Resistances 5% increased Experience gain ++10% to all Elemental Resistances (10-20)% increased Elemental Damage ]],[[ Crown of Eyes @@ -444,7 +445,7 @@ Requires Level 52 {variant:1}+(260-300) to maximum Energy Shield {variant:2}+(170-210) to maximum Energy Shield Reflects 5 Physical Damage to Melee Attackers -Take 5 Physical Damage when hit by Attacks ++5 Physical Damage taken from Attack Hits Pain Attunement ]],[[ The Devouring Diadem @@ -491,55 +492,57 @@ Variant: Attack/Cast Speed if consumed corpse Variant: Take no Crit Damage if Recharge Variant: Damage if consumed corpse {variant:1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25}+1 to Level of Socketed Gems -{variant:1,2,3,4,5,6,7,8,9,10,11,12,13}Socketed Gems have 40% increased Mana Reservation Efficiency +{variant:34}+2 to Level of Socketed Gems +{variant:29}+2 to Level of Socketed Melee Gems +{variant:1,2,3,4,5,6,7,8,9,10,11,12,13}Socketed Gems have 40% reduced Reservation Efficiency {variant:14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38}Socketed Gems have 25% increased Reservation Efficiency Trigger Level 15 Feast of Flesh every 5 seconds +{variant:1}+(10-25) to Strength +{variant:2}+(10-25) to Dexterity +{variant:3}+(10-25) to Intelligence +{variant:7}+(6-17) to Strength and Dexterity +{variant:19}+(31-35) to Strength and Dexterity +{variant:9}+(6-17) to Strength and Intelligence +{variant:21}+(31-35) to Strength and Intelligence +{variant:8}+(6-17) to Dexterity and Intelligence +{variant:20}+(31-35) to Dexterity and Intelligence (180-220)% increased Energy Shield +{variant:30}+(55-60) to maximum Life +{variant:31}Regenerate 33.3 Life per second +{variant:31}+(55-60) to maximum Mana +{variant:26}Minions have (8-10)% increased maximum Life +{variant:28}Projectiles Pierce an additional Target +{variant:27}(8-10)% increased Area of Effect +{variant:26}+1 to maximum number of Raised Zombies +{variant:26}+1 to maximum number of Spectres +{variant:26}+1 to maximum number of Skeletons +{variant:29}+0.2 metres to Melee Strike Range 10% chance for Energy Shield Recharge to start when you use a Skill +{variant:4}+(8-15)% to Fire and Chaos Resistances +{variant:16}+(16-20)% to Fire and Chaos Resistances +{variant:23}Focus has (5-8)% increased Cooldown Recovery Rate +{variant:26}+1 to maximum number of Skeletons Eldritch Battery -{variant:1}{crafted}+(10-25) to Strength -{variant:2}{crafted}+(10-25) to Dexterity -{variant:3}{crafted}+(10-25) to Intelligence {variant:1,2,3}{crafted}+(7-18)% to Quality -{variant:4}{crafted}+(8-15)% to Fire and Chaos Resistances {variant:5}{crafted}+(8-15)% to Cold and Chaos Resistances {variant:6}{crafted}+(8-15)% to Lightning and Chaos Resistances -{variant:7}{crafted}+(6-17) to Strength and Dexterity -{variant:8}{crafted}+(6-17) to Dexterity and Intelligence -{variant:9}{crafted}+(6-17) to Strength and Intelligence {variant:10}{crafted}(7-12)% increased Mine Laying Speed {variant:11}{crafted}Trigger Socketed Spells when you Focus {variant:12}{crafted}(81-140)% increased Duration of Ailments you inflict while Focused {variant:13}{crafted}(6-9)% chance to Avoid Elemental Damage from Hits during Soul Gain Prevention {variant:14}(161-180)% increased Duration of Ailments you inflict while Focused {variant:15}(81-90)% increased Duration of Ailments you inflict while Focused -{variant:16}+(16-20)% to Fire and Chaos Resistances {variant:17}+(16-20)% to Cold and Chaos Resistances {variant:18}+(16-20)% to Lightning and Chaos Resistances -{variant:19}+(31-35) to Strength and Dexterity -{variant:20}+(31-35) to Dexterity and Intelligence -{variant:21}+(31-35) to Strength and Intelligence {variant:22}(14-16)% increased Mine Laying Speed {variant:23}Trigger Socketed Spells when you Focus, with a 0.25 second Cooldown -{variant:23}Focus has (5-8)% increased Cooldown Recovery Rate {variant:24}(36-40)% increased Duration of Ailments you inflict while Focused {variant:25}(10-12)% chance to Avoid Elemental Damage from Hits during Soul Gain Prevention -{variant:26}+1 to maximum number of Raised Zombies -{variant:26}+1 to maximum number of Skeletons -{variant:26}Minions have (8-10)% increased maximum Life -{variant:27}(8-10)% increased Area of Effect {variant:27}+2 to Level of Socketed AoE Gems -{variant:28}Projectiles Pierce an additional Target {variant:28}+2 to Level of Socketed Projectile Gems -{variant:29}+0.2 metres to Melee Strike Range -{variant:29}+2 to Level of Socketed Melee Gems -{variant:30}+(55-60) to maximum Life {variant:30}Regenerate 5.3 Mana per second -{variant:31}+(55-60) to maximum Mana -{variant:31}Regenerate 33.3 Life per second {variant:32}(30-32)% increased Evasion Rating while Focused {variant:33}(13-15)% additional Physical Damage Reduction while Focused -{variant:34}+2 to Level of Socketed Gems {variant:35}Corpses you Spawn have 20% increased Maximum Life {variant:36}20% increased Attack and Cast Speed if you've Consumed a Corpse Recently {variant:37}Take no Extra Damage from Critical Strikes if Energy Shield Recharge started Recently @@ -549,8 +552,8 @@ Wilma's Requital Solaris Circlet +(300-500) to Accuracy Rating (200-250)% increased Energy Shield -Increases and Reductions to Cast Speed apply to Attack Speed (20-30)% increased Elemental Damage with Attack Skills +Increases and Reductions to Cast Speed apply to Attack Speed Ancestral Bond ]],[[ Doedre's Scorn @@ -561,8 +564,8 @@ Variant: Current Requires Level 39, 83 Int {variant:1}+1 to Level of Socketed Curse Gems {variant:2,3}+2 to Level of Socketed Curse Gems -{variant:2,3}+(100-120) to maximum Energy Shield +(20-30) to Intelligence +{variant:2,3}+(100-120) to maximum Energy Shield {variant:1,2}20% increased Elemental Damage {variant:1,2}(10-20)% increased Damage with Hits and Ailments per Curse on Enemy Curse Skills have (30-50)% increased Skill Effect Duration @@ -573,8 +576,8 @@ Hubris Circlet Requires Level 69, 154 Int Implicits: 0 Trigger Level 10 Void Gaze when you use a Skill -+(50-80) to maximum Mana (120-150)% increased Energy Shield ++(50-80) to maximum Mana 50% increased Stun and Block Recovery Gain (5-8)% of Elemental Damage as Extra Chaos Damage ]],[[ @@ -610,7 +613,8 @@ Requires Level 59, 122 Int (30-40)% increased Elemental Damage {variant:1}25% chance to Scorch Enemies {variant:2}(25-50)% chance to Scorch Enemies -Cannot inflict Ignite +{variant:1}Cannot inflict Ignite +{variant:2}Cannot inflict Ignite {variant:1}10% increased Elemental Damage per Sextant affecting the area ]],[[ Galesight @@ -623,6 +627,8 @@ Requires Level 59, 122 Int (30-40)% increased Elemental Damage {variant:1}25% chance to inflict Brittle {variant:2}(25-50)% chance to inflict Brittle +{variant:1}Cannot inflict Freeze or Chill +{variant:2}Cannot inflict Freeze or Chill Cannot inflict Freeze or Chill {variant:1}10% increased Elemental Damage per Sextant affecting the area ]],[[ @@ -652,11 +658,11 @@ Variant: Current Requires Level 69, 154 Int (150-180)% increased Energy Shield (6-10)% increased maximum Mana -Recover (8-10)% of maximum Life when you use a Mana Flask -Non-instant Mana recovery from Flasks is also recovered as Life +Non-instant Mana Recovery from Flasks is also Recovered as Life (50-60)% increased Cost of Skills for each 200 total Mana Spent Recently {variant:1}(50-60)% increased Spell Damage for each 200 total Mana you have Spent Recently, up to 2000% {variant:2}(20-25)% increased Spell Damage for each 200 total Mana you have Spent Recently, up to 2000% +Recover (8-10)% of maximum Life when you use a Mana Flask ]],[[ Mark of the Red Covenant Tribal Circlet @@ -667,6 +673,7 @@ Requires Level 26, 58 Int +(30-50) to maximum Energy Shield {variant:1}Minions have (10-15)% increased Movement Speed {variant:2}Minions have (25-45)% increased Movement Speed +(10-15)% increased Stun and Block Recovery {variant:2}Summoned Raging Spirits deal (130-150)% increased Damage {variant:3}Summoned Raging Spirits deal (175-250)% increased Damage 75% reduced Maximum number of Summoned Raging Spirits @@ -747,6 +754,8 @@ Requires Level 59, 122 Int (30-40)% increased Elemental Damage {variant:1}25% chance to Sap Enemies {variant:2}(25-50)% chance to Sap Enemies +{variant:1}Cannot inflict Shock +{variant:2}Cannot inflict Shock Cannot inflict Shock {variant:1}10% increased Elemental Damage per Sextant affecting the area ]],[[ @@ -758,12 +767,12 @@ Variant: Current Requires Level: 34, 73 Int {variant:3}Has 4 Abyssal Sockets {variant:1,2}+2 to Level of Socketed Minion Gems -{variant:3}+(1-2) to Level of all Minion Skill Gems (120-150)% increased Energy Shield -{variant:1}Minions Regenerate 1% Life per second -{variant:1}+1000 to Spectre maximum Life +{variant:3}+(1-2) to Level of all Minion Skill Gems {variant:2}+2 to maximum number of Spectres -{variant:3}+1 to maximum number of Spectres per Socketed Ghastly Eye Jewel +{variant:1}Minions Regenerate 1% of Life per second +{variant:3}+1 to maximum number of Raised Spectres per Socketed Ghastly Eye Jewel +{variant:1}+1000 to Spectre maximum Life {variant:2,3}You cannot have Non-Spectre Minions ]],[[ Wreath of Phrecia @@ -787,10 +796,10 @@ Requires Level 69, 154 Int Adds 1 to (60-80) Lightning Damage to Spells and Attacks (130-170)% increased Energy Shield +(25-35)% to Lightning Resistance +{variant:1}5% chance to create Shocked Ground when Hit {variant:1}10% chance to Curse non-Cursed Enemies with a random Hex on Hit {variant:2}20% chance to Curse non-Cursed Enemies with a random Hex on Hit {variant:3}Curse Enemies which Hit you with a random Hex, ignoring Curse Limit -{variant:1}5% chance to create Shocked Ground when Hit ]],[[ The Dark Monarch Lich's Circlet @@ -808,6 +817,7 @@ Variant: Summoned Holy Relics Variant: Summoned Phantasms Variant: Summoned Skeletons Variant: Summoned Spectral Wolves +Variant: Living Lightning Source: Drops from unique{Incarnation of Dread} in normal{Moment of Reverence} Requires Level 80, 224 Int +(50-100) to maximum Energy Shield @@ -815,33 +825,35 @@ Requires Level 80, 224 Int +(27-37)% to Chaos Resistance 50% reduced Light Radius {variant:1}Maximum number of Animated Weapons is Doubled -{variant:1}Cannot have Minions other than Animated Weapons {variant:2}Maximum number of Summoned Golems is Doubled -{variant:2}Cannot have Minions other than Summoned Golems {variant:3}Maximum number of Summoned Raging Spirits is Doubled -{variant:3}Cannot have Minions other than Summoned Raging Spirits {variant:4}Maximum number of Raised Spectres is Doubled -{variant:4}Cannot have Minions other than Raised Spectres {variant:5}Maximum number of Raised Spiders is Doubled -{variant:5}Cannot have Minions other than Raised Spiders {variant:6}Maximum number of Raised Zombies is Doubled -{variant:6}Cannot have Minions other than Raised Zombies {variant:7}Maximum number of Summoned Reapers is Doubled -{variant:7}Cannot have Minions other than Summoned Reapers {variant:8}Maximum number of Sentinels of Absolution is Doubled -{variant:8}Cannot have Minions other than Sentinels of Absolution {variant:9}Maximum number of Sentinels of Dominance is Doubled -{variant:9}Cannot have Minions other than Sentinels of Dominance {variant:10}Maximum number of Sentinels of Purity is Doubled -{variant:10}Cannot have Minions other than Sentinels of Purity {variant:11}Maximum number of Summoned Holy Relics is Doubled -{variant:11}Cannot have Minions other than Summoned Holy Relics {variant:12}Maximum number of Summoned Phantasms is Doubled -{variant:12}Cannot have Minions other than Summoned Phantasms {variant:13}Maximum number of Summoned Skeletons is Doubled -{variant:13}Cannot have Minions other than Summoned Skeletons {variant:14}Maximum number of Summoned Spectral Wolves is Doubled +{variant:15}Maximum number of Living Lightning is Doubled +{variant:1}Cannot have Minions other than Animated Weapons +{variant:2}Cannot have Minions other than Summoned Golems +{variant:3}Cannot have Minions other than Summoned Raging Spirits +{variant:4}Cannot have Minions other than Raised Spectres +{variant:5}Cannot have Minions other than Raised Spiders +{variant:6}Cannot have Minions other than Raised Zombies +{variant:7}Cannot have Minions other than Summoned Reapers +{variant:8}Cannot have Minions other than Sentinels of Absolution +{variant:9}Cannot have Minions other than Sentinels of Dominance +{variant:10}Cannot have Minions other than Sentinels of Purity +{variant:11}Cannot have Minions other than Summoned Holy Relics +{variant:12}Cannot have Minions other than Summoned Phantasms +{variant:13}Cannot have Minions other than Summoned Skeletons {variant:14}Cannot have Minions other than Summoned Spectral Wolves +{variant:15}Cannot have Minions other than Living Lightning ]], -- Helmet: Armour/Evasion [[ @@ -849,11 +861,11 @@ Black Sun Crest Lacquered Helmet Requires Level 51, 57 Str, 57 Dex +1 to Level of Socketed Gems -(100-150)% increased Armour -40% reduced Light Radius -(5-15)% increased Dexterity (5-15)% increased Strength +(5-15)% increased Dexterity (5-15)% increased Intelligence +(100-150)% increased Armour +40% reduced Light Radius ]],[[ The Bringer of Rain Nightmare Bascinet @@ -868,9 +880,9 @@ Requires Level 67, 62 Str, 85 Dex {variant:1,4}Socketed Gems are Supported by Level 18 Faster Attacks {variant:5}Socketed Gems are Supported by Level 30 Faster Attacks {variant:2,3}Socketed Gems are Supported by Level 12 Faster Attacks -{variant:1,4}Socketed Gems are Supported by Level 18 Blind -{variant:5}Socketed Gems are Supported by Level 30 Blind -{variant:2,3}Socketed Gems are Supported by Level 6 Blind +{variant:1,4}Socketed Gems are supported by Level 18 Blind +{variant:5}Socketed Gems are supported by Level 30 Blind +{variant:2,3}Socketed Gems are supported by Level 6 Blind {variant:1,2}15% Chance to Block Attack Damage {variant:3,4,5}6% Chance to Block Attack Damage Adds 20 to 30 Physical Damage to Attacks @@ -902,9 +914,9 @@ Variant: Current Requires Level 33, 38 Str, 38 Dex +(20-30) to Strength +(20-30) to Dexterity -+(200-300) to Armour -{variant:2}Adds 10-20 Physical Damage to Attacks {variant:1,2}20% increased Melee Damage +{variant:2}Adds 10 to 20 Physical Damage to Attacks ++(200-300) to Armour Cannot Leech when on Low Life {variant:3}Skills which Exert an Attack have (20-40)% chance to not count that Attack ]],[[ @@ -916,17 +928,17 @@ Variant: Current Requires Level 33, 38 Str, 38 Dex +(20-30) to Strength +(20-30) to Dexterity -+(200-300) to Armour -{variant:2}Adds 10-20 Physical Damage to Attacks 20% increased Melee Damage +{variant:2}Adds 10 to 20 Physical Damage to Attacks ++(200-300) to Armour Cannot Leech when on Low Life If you've Warcried Recently, you and nearby allies have 20% increased Attack, Cast and Movement Speed ]],[[ Devoto's Devotion Nightmare Bascinet Requires Level 67, 62 Str, 85 Dex -10% reduced Physical Damage +(50-65) to Dexterity +10% reduced Global Physical Damage 16% increased Attack Speed (150-200)% increased Armour and Evasion +(15-25)% to Chaos Resistance @@ -937,12 +949,13 @@ The Devourer of Minds Pig-Faced Bascinet Source: Drops from unique{The Elder} (Uber Uber) Requires Level 63, 85 Str, 62 Dex -+(30–50) to Intelligence -(80–120)% increased Armour and Evasion ++(30-50) to Intelligence +(80-120)% increased Armour and Evasion +1 to Level of all Minion Skill Gems 25% increased Light Radius Minions have the same maximum number of Endurance, Frenzy and Power Charges as you -Minions count as having the same number of Endurance, Frenzy and Power Charges as you +Minions count as having the same number of +Endurance, Frenzy and Power Charges as you ]],[[ The Fledgling Lacquered Helmet @@ -952,7 +965,7 @@ Requires Level 51, 57 Str, 57 Dex (150-200)% increased Armour and Evasion (30-50)% increased Projectile Speed (30-50)% increased Projectile Damage -Projectiles cannot collide with Enemies at Close Range +Projectiles cannot collide with Enemies in Close Range Far Shot ]],[[ The Peregrine @@ -982,11 +995,11 @@ Requires Level 36, 42 Str, 42 Dex {variant:1,2}+(50-70) to maximum Life {variant:1,2}+(50-70) to maximum Mana {variant:2,3}+(10-20)% to all Elemental Resistances -{variant:1,2}Minions have 10% Chance to Block Attack Damage +{variant:1,2}Minions have +10% Chance to Block Attack Damage {variant:3}Minions have +25% Chance to Block Attack Damage -{variant:1,2}Minions have +(300-350) to Armour -{variant:1,2}Minions Regenerate 2% Life per Second {variant:3}Minions have +25% Chance to Block Spell Damage +{variant:1,2}Minions have +(300-350) to Armour +{variant:1,2}Minions Regenerate 2% of Life per second {variant:3}Minions Recover 10% of their Life when they Block ]],[[ El'Abin's Visage @@ -1046,9 +1059,9 @@ Requires Level 63, 85 Str, 62 Int {variant:3}+3% to maximum Cold Resistance {variant:1,2}+(30-50)% to Cold Resistance Cannot be Frozen +{variant:2}5% reduced Cold Damage taken {variant:1}+800 Armour while stationary {variant:2,3}+1500 Armour while stationary -{variant:2}5% reduced Cold Damage taken {variant:1,2}60% increased Mana Regeneration Rate while stationary 15% chance to create Chilled Ground when Hit with an Attack ]],[[ @@ -1059,13 +1072,13 @@ Variant: Pre 3.0.0 Variant: Current Requires Level 63, 85 Str, 62 Int Socketed Gems are supported by Level 20 Cast on Death -20% increased Damage when on Low Life +(10-15) to all Attributes +20% increased Damage when on Low Life (60-100)% increased Armour and Energy Shield -20% reduced Mana Regeneration Rate {variant:1}+(20-30) to maximum Energy Shield {variant:2}+(70-90) to maximum Energy Shield {variant:3}+(50-70) to maximum Energy Shield +20% reduced Mana Regeneration Rate +(43-61)% to Chaos Resistance ]],[[ Craiceann's Chitin @@ -1108,6 +1121,7 @@ You and Nearby Allies have 64 to 96 added Fire Damage per Red Socket You and Nearby Allies have 56 to 88 added Cold Damage per Green Socket You and Nearby Allies have 16 to 144 added Lightning Damage per Blue Socket You and Nearby Allies have 47 to 61 added Chaos Damage per White Socket +-10% to All Resistances ]],[[ Geofri's Crest Great Crown @@ -1125,19 +1139,19 @@ Variant: Current {variant:3}+(20-30)% to Lightning Resistance +(20-30)% to Chaos Resistance {variant:2,3}+1 to maximum number of Summoned Holy Relics -{variant:2}Summoned Holy Relics have (20-25)% reduced Cooldown Recovery Speed +{variant:2}Summoned Holy Relics have (20-25)% reduced Cooldown Recovery Rate ]],[[ Geofri's Legacy Great Crown Source: No longer obtainable +1 to Level of Socketed Gems -(60-80)% increased Armour and Energy Shield -+(15-20)% to Fire Resistance -+(15-20)% to Cold Resistance +(15-20)% to Lightning Resistance +(20-30)% to Chaos Resistance +1 to maximum number of Summoned Holy Relics -Summoned Holy Relics have (20-25)% reduced Cooldown Recovery Speed +Summoned Holy Relics have (20-25)% reduced Cooldown Recovery Rate +(60-80)% increased Armour and Energy Shield ++(15-20)% to Fire Resistance ++(15-20)% to Cold Resistance ]],[[ Honourhome Soldier Helmet @@ -1148,27 +1162,28 @@ Variant: Current Requires Level 12, 16 Str, 16 Int {variant:2}+(1-2) to Level of Socketed Gems {variant:3}+2 to Level of Socketed Gems -{variant:1}Adds 1 to 13 Lightning Damage to Attacks -{variant:2}Adds 1 to 13 Lightning Damage to Spells and Attacks +{variant:1,2}Adds 1 to 13 Lightning Damage to Spells and Attacks {variant:3}Adds 1 to 30 Lightning Damage to Spells and Attacks {variant:1}(40-50)% increased Armour and Energy Shield {variant:2,3}(100-150)% increased Armour and Energy Shield +{variant:2,3}(10-20)% increased Rarity of Items found {variant:1}+(10-20)% to all Elemental Resistances {variant:1}+20% to all Elemental Resistances while on Low Life -{variant:1}20% reduced Mana Cost of Skills when on Low Life -{variant:2,3}(10-20)% increased Rarity of Items found {variant:2,3}(10-20)% reduced Mana Cost of Skills +{variant:1}20% reduced Mana Cost of Skills when on Low Life ]],[[ Kitava's Thirst Zealot Helmet Variant: Pre 3.11.0 Variant: Current Requires Level 44, 50 Str, 50 Int +{variant:1}30% chance to Trigger Socketed Spells when you Spend at least 100 Mana on an +{variant:2}50% chance to Trigger Socketed Spells when you Spend at least 100 Mana on an +{variant:1}Upfront Cost to Use or Trigger a Skill, with a 0.1 second Cooldown +{variant:2}Upfront Cost to Use or Trigger a Skill, with a 0.1 second Cooldown 15% reduced Cast Speed (70-80)% increased Armour and Energy Shield +(30-50) to maximum Mana -{variant:1}30% chance to Trigger Socketed Spells when you Spend at least 100 Mana on an Upfront Cost to Use or Trigger a Skill, with a 0.1 second Cooldown -{variant:2}50% chance to Trigger Socketed Spells when you Spend at least 100 Mana on an Upfront Cost to Use or Trigger a Skill, with a 0.1 second Cooldown ]],[[ Lightpoacher Great Crown @@ -1182,11 +1197,11 @@ Variant: Two Abyssal Sockets (Current) {variant:2,4}Has 2 Abyssal Sockets Trigger Level 20 Spirit Burst when you Use a Skill while you have a Spirit Charge +(10-15)% to all Elemental Resistances -{variant:1,2}Recover (4-5)% of Life when a Spirit Charge expires or is consumed +1 to Maximum Spirit Charges per Abyss Jewel affecting you {variant:1,2}(15-20)% chance to gain a Spirit Charge on Kill {variant:3,4}Gain a Spirit Charge on Kill {variant:3,4}Gain 5% of Physical Damage as Extra Damage of each Element per Spirit Charge +{variant:1,2}Recover (4-5)% of Life when you lose a Spirit Charge ]],[[ Malachai's Vision Praetor Crown @@ -1248,8 +1263,8 @@ Variant: Current Requires Level 58, 64 Str, 64 Int +(25-30) to all Attributes (150-200)% increased Armour and Energy Shield -{variant:1}Nearby Allies have (4-6)% increased Defences per 100 Strength you have {variant:2}Nearby Allies have 1% Chance to Block Attack Damage per 100 Strength you have +{variant:1}Nearby Allies have (4-6)% increased Defences per 100 Strength you have Nearby Allies have +(6-8)% to Critical Strike Multiplier per 100 Dexterity you have Nearby Allies have (2-4)% increased Cast Speed per 100 Intelligence you have 2% increased Mana Reservation Efficiency of Skills per 250 total Attributes @@ -1263,22 +1278,18 @@ Implicits: 1 Minions deal (15-20)% increased Damage Grants Level 20 Death Wish Skill +(45-65) to maximum Life -(30-20)% reduced Mana Cost of Minion Skills +(20-30)% reduced Mana Cost of Minion Skills Minions are Aggressive ]],[[ Memory Vault Praetor Crown -Variant: Pre 3.16.0 -Variant: Current Requires Level 68, 62 Str, 91 Int +(130-160) to maximum Energy Shield +(150-200) to maximum Mana (30-40)% increased Mana Regeneration Rate +(20-30)% to Fire Resistance -{variant:1}20% reduced Mana Reservation Efficiency of Skills -{variant:2}20% reduced Reservation Efficiency -{variant:1}Gain Armour equal to your Reserved Mana -{variant:2}1% increased Armour per 50 Reserved Mana +20% reduced Reservation Efficiency of Skills +1% increased Armour per 50 Reserved Mana ]],[[ Mindspiral Aventail Helmet @@ -1292,7 +1303,7 @@ Requires Level 37, 42 Str, 42 Int {variant:2,3}+(100-120) to maximum Mana {variant:2}Gain (5-10)% of Maximum Mana as Extra Maximum Energy Shield {variant:3}Gain (10-15)% of Maximum Mana as Extra Maximum Energy Shield -Enemies Cannot Leech Mana From You +Enemies Cannot Leech Mana From you {variant:1,2}(5-10)% of Damage taken Recouped as Mana {variant:3}(10-20)% of Damage taken Recouped as Mana Cannot Leech Mana @@ -1304,10 +1315,9 @@ Variant: Current Source: Drops from unique{The Eater of Worlds} (Uber) Requires Level: 44, 50 Str, 50 Int +(30-50) to Strength -(80-120)% Increased Armour and Energy Shield +(80-120)% increased Armour and Energy Shield {variant:1}Gain (10-15) Rage after Spending a total of 200 Mana {variant:2}Gain (7-10) Rage after Spending a total of 200 Mana -{variant:1}Rage grants Cast Speed instead of Attack Speed Rage grants Spell Damage instead of Attack Damage ]],[[ Speaker's Wreath @@ -1372,14 +1382,14 @@ Requires Level 52, 58 Dex, 58 Int {variant:2,3}+(60-80) to maximum Life (0.4-0.8)% of Physical Attack Damage Leeched as Life Reflects 100 to 150 Physical Damage to Melee Attackers -{variant:1,2}30% of Damage you Reflect to Enemies when Hit is gained as Life +{variant:1,2}30% of Damage you Reflect to Enemies when Hit is leeched as Life {variant:3}100% of Damage you Reflect to Enemies when Hit is leeched as Life ]],[[ Curtain Call Plague Mask Requires Level 20 +23 to maximum Life -(15-10)% reduced Mine Throwing Speed +(10-15)% reduced Mine Throwing Speed Mines have (40-50)% increased Detonation Speed Skills which throw Mines throw up to 1 additional Mine if you have at least 800 Dexterity Skills which throw Mines throw up to 1 additional Mine if you have at least 800 Intelligence @@ -1388,8 +1398,8 @@ Eye of Malice Callous Mask Requires Level 45, 51 Dex, 51 Int (400-500)% increased Evasion and Energy Shield -+(20-40)% to Fire Resistance -+(20-40)% to Cold Resistance +50% increased Fire Resistance +50% increased Cold Resistance 25% chance to inflict Cold Exposure on Hit 25% chance to inflict Fire Exposure on Hit Nearby Enemies have 50% increased Fire and Cold Resistances @@ -1435,23 +1445,24 @@ Variant: Aura Effect Variant: Additional Projectile Variant: Malediction Variant: Quantity -{variant:1}(15-25)% increased Area of Effect -{variant:2}Nearby Enemies are Blinded -{variant:3}Socketed Skill Gems get a 80% Cost & Reservation Multiplier -{variant:4}(10-15)% increased Effect of your Curses -{variant:5}(15-25)% increased Skill Effect Duration -{variant:6}Nearby Enemies are Crushed -{variant:7}+2 to Level of Socketed Gems -{variant:8}+1 to Minimum Endurance, Frenzy and Power Charges -{variant:9}(8-12)% increased Cooldown Recovery Rate -{variant:10}(10-15)% increased effect of Non-Curse Auras from your Skills -{variant:11}Skills fire an additional Projectile -{variant:12}Nearby Enemies have Malediction -{variant:13}(5-7)% increased Quantity of Items found Can be modified while Corrupted +Can have up to 5 Implicit Modifiers while Item has this Modifier +{variant:7}+2 to Level of Socketed Gems +{variant:3}Socketed Skill Gems get a 80% Cost & Reservation Multiplier (30-40)% increased maximum Life and reduced Fire Resistance (30-40)% increased maximum Mana and reduced Cold Resistance (30-40)% increased Global maximum Energy Shield and reduced Lightning Resistance +{variant:13}(5-7)% increased Quantity of Items found +{variant:11}Skills fire an additional Projectile +{variant:1}(15-25)% increased Area of Effect +{variant:5}(15-25)% increased Skill Effect Duration +{variant:4}(10-15)% increased Effect of your Curses +{variant:2}Nearby Enemies are Blinded +{variant:6}Nearby Enemies are Crushed +{variant:12}Nearby Enemies have Malediction +{variant:10}(10-15)% increased effect of Non-Curse Auras from your Skills +{variant:9}(8-12)% increased Cooldown Recovery Rate +{variant:8}+1 to Minimum Endurance, Frenzy and Power Charges Chaos Resistance is Zero Corrupted ]],[[ @@ -1477,8 +1488,8 @@ Requires Level 38, 44 Dex, 44 Int (120-150)% increased Evasion and Energy Shield {variant:2}+(40-65) to maximum Energy Shield {variant:3}+(30-45) to maximum Energy Shield -{variant:1}+(30-40) to maximum Mana {variant:2,3}+(60-80) to maximum Life +{variant:1}+(30-40) to maximum Mana {variant:2,3}+(30-40)% to Cold Resistance {variant:1}Gain (15-20) Life per Enemy Killed {variant:1}Gain (10-15) Energy Shield per Enemy Killed @@ -1492,20 +1503,20 @@ Variant: Pre 3.0.0 Variant: Pre 3.20.0 Variant: Current Requires Level 67, 73 Dex, 88 Int -+(40-50) to maximum Energy Shield -{variant:1,2}(130-150)% increased Evasion and Energy Shield -{variant:3,4}(90-110)% increased Evasion and Energy Shield {variant:1,4}+2 to Level of Socketed Curse Gems {variant:2,3}+1 to Level of Socketed Curse Gems -Socketed Curse Gems are Supported by Level 22 Blasphemy +Socketed Gems are Supported by Level 22 Blasphemy Socketed Curse Gems have 30% increased Reservation Efficiency +{variant:1,2}(130-150)% increased Evasion and Energy Shield +{variant:3,4}(90-110)% increased Evasion and Energy Shield ++(40-50) to maximum Energy Shield ]],[[ Leer Cast Festival Mask Variant: Pre 3.19.0 Variant: Current +(20-30) to Dexterity -{variant:1}30% reduced Damage +{variant:1}30% increased Damage {variant:2}25% reduced Damage {variant:1}+(20-30) to maximum Life {variant:2}+(60-100) to maximum Life @@ -1525,7 +1536,7 @@ Source: Steal from a unique{Curio Display} during a Grand Heist {variant:2}+(60-100) to maximum Life {variant:1}+(20-30) to maximum Mana {variant:2}+(60-100) to maximum Mana -60% reduced Mana Regeneration Rate +30% increased Mana Regeneration Rate You and nearby Allies have 30% increased Mana Regeneration Rate ]],[[ Malachai's Simula @@ -1536,16 +1547,16 @@ Variant: Pre 3.7.0 Variant: Pre 3.17.0 Variant: Pre 3.19.0 Variant: Current -{variant:1,2,3,4,5}(15-30)% increased Spell Damage +20 to Strength +{variant:1,2,3,4,5}(15-30)% increased Spell Damage {variant:1,2,3,4,5}(20-30)% increased Lightning Damage {variant:1,2,3,4,5}+10% to Lightning Resistance {variant:6}+(20-30)% to Lightning Resistance +{variant:1}100% reduced Mana Cost of Skills +{variant:2}20% reduced Mana Cost of Skills {variant:6}Spells have a 20% chance to deal Double Damage -{variant:1}100% increased Mana Cost of Skills -{variant:2}20% increased Mana Cost of Skills Blood Magic -{variant:4}Mortal Conviction +{variant:4}Blood Magic ]],[[ Malachai's Awakening Iron Mask @@ -1554,14 +1565,14 @@ Variant: Pre 3.7.0 Variant: Pre 3.17.0 Variant: Current Requires Level 60, 21 Dex, 21 Int -(15-30)% increased Spell Damage +20 to Strength +(15-30)% increased Spell Damage +10% to all Elemental Resistances Adds (42-54) to (78-88) Cold Damage to Spells while no Life is Reserved Adds (54-64) to (96-107) Fire Damage to Spells while no Life is Reserved Adds (5-14) to (160-173) Lightning Damage to Spells while no Life is Reserved Blood Magic -{variant:2}Mortal Conviction +{variant:2}Blood Magic ]],[[ Mind of the Council Harlequin Mask @@ -1574,8 +1585,8 @@ Requires Level 57, 64 Dex, 64 Int 10% chance to Shock +20% chance to be Shocked 30% of Lightning Damage is taken from Mana before Life -{variant:1}Recover 3% of Maximum Mana when you Shock an Enemy -{variant:2}Attack Skills have added Lightning Damage equal to 6% of maximum Mana +{variant:1}Recover 3% of Mana when you Shock an Enemy +{variant:2}Attack Skills have Added Lightning Damage equal to 6% of maximum Mana {variant:2}Lose 3% of Mana when you use an Attack Skill ]],[[ The Tempest's Binding @@ -1618,11 +1629,11 @@ Vaal Mask Source: Drops from unique{Atziri, Queen of the Vaal} in normal{The Alluring Abyss} Requires Level 62, 79 Dex, 72 Int +1 to Level of Socketed Gems +Socketed Gems have 50% reduced Mana Cost (245-280)% increased Evasion and Energy Shield +(30-40) to maximum Energy Shield +(24-30)% to Chaos Resistance -Enemies cannot Leech Mana from You -Socketed Gems have 50% reduced Mana Cost +Enemies Cannot Leech Mana From you ]],[[ Viridi's Veil Praetor Crown @@ -1642,7 +1653,7 @@ League: Heist Requires Level 35, 40 Dex, 40 Int (350-400)% increased Evasion and Energy Shield +5% Chance to Block Spell Damage per Power Charge -(3-5)% increased Elemental Damage per Power Charge +(3-5)% increased Elemental Damage per Power charge Gain a Power Charge every Second if you haven't lost Power Charges Recently Lose all Power Charges when you Block ]], diff --git a/src/Export/Scripts/uModsToText.lua b/src/Export/Scripts/uModsToText.lua index 6e9513f67b..d6e16c8cd4 100644 --- a/src/Export/Scripts/uModsToText.lua +++ b/src/Export/Scripts/uModsToText.lua @@ -58,12 +58,7 @@ for _, name in ipairs(itemTypes) do local modLines = 0 local implicits local nextOrder = 100000 - local skipLines = 0 for line in io.lines("Uniques/"..name..".lua") do - if skipLines > 0 then - skipLines = skipLines - 1 - goto continue - end if implicits then -- remove 1 downs to 0 implicits = implicits - 1 end @@ -146,10 +141,6 @@ for _, name in ipairs(itemTypes) do statOrder[order] = { prefix..line } end end - -- Skip continuation lines that follow the mod ID in the export file - if #modText > 1 then - skipLines = #modText - 1 - end end else if modLines > 0 then -- treat as post line e.g. mirrored, or unresolved text mod diff --git a/src/Export/Uniques/helmet.lua b/src/Export/Uniques/helmet.lua index 51a4e8bbf6..aa04ac5d8a 100644 --- a/src/Export/Uniques/helmet.lua +++ b/src/Export/Uniques/helmet.lua @@ -11,10 +11,10 @@ Variant: Current Requires Level 60, 138 Str AddedPhysicalDamageUniqueHelmetStr3 AllAttributesUniqueHelmetStr3 -{variant:1}+(100-150)% to Melee Critical Strike Multiplier -{variant:2}+(150-225)% to Melee Critical Strike Multiplier +{variant:1}MeleeWeaponCriticalStrikeMultiplierUniqueHelmetStr3[100,150] +{variant:2}MeleeWeaponCriticalStrikeMultiplierUniqueHelmetStr3[150,225] {variant:3}MeleeWeaponCriticalStrikeMultiplierUniqueHelmetStr3 -LocalIncreasedPhysicalDamageReductionRatingPercentAndStunRecoveryUniqueStrHelmet2 +LocalIncreasedPhysicalDamageReductionRatingUniqueHelmetStr3 IncreasedPhysicalDamageTakenUniqueHelmetStr3 ]],[[ Replica Abyssus @@ -27,7 +27,7 @@ AddedFireDamageUnique__4 AddedColdDamageUnique__9 AddedLightningDamageUnique__3 MeleeWeaponCriticalStrikeMultiplierUniqueHelmetStr3 -LocalIncreasedPhysicalDamageReductionRatingPercentAndStunRecoveryUniqueStrHelmet2 +LocalIncreasedPhysicalDamageReductionRatingUniqueHelmetStr3 ElementalDamageTakenUnique__1 ]],[[ The Baron @@ -36,21 +36,21 @@ Variant: Pre 3.10.0 Variant: Current Requires Level 26, 58 Str MutatedUniqueHelmetDex5LocalIncreaseSocketedMinionGemLevel -{variant:1}StrengthUnique__5 -{variant:1}Minions have 20% increased maximum Life +{variant:1}StrengthUnique__10 +{variant:1}MinionLifeUniqueRing33[20,20] {variant:2}MinionLifeUnique__2 MinionsGainYourStrengthUnique__1 -{variant:1}+1 to maximum number of Raised Zombies per 300 Strength +{variant:1}AdditionalZombiesPerXStrengthUnique__1[300,300] {variant:2}AdditionalZombiesPerXStrengthUnique__1 -{variant:1}With 1000 or more Strength 2% of Damage dealt by your Zombies is Leeched to you as Life -{variant:2}With 1000 or more Strength (1.5-2)% of Damage dealt by your Zombies is Leeched to you as Life +{variant:1}ZombiesLeechLifeToYouAt1000StrengthUnique__1[2000,2000] +{variant:2}ZombiesLeechLifeToYouAt1000StrengthUnique__1 ]],[[ Ezomyte Peak Iron Hat Variant: Pre 3.19.0 Variant: Current {variant:1}IncreasedPhysicalDamagePercentUniqueHelmetStr1 -{variant:1}+(15-25) to Armour +{variant:1}LocalIncreasedPhysicalDamageReductionRatingUniqueHelmetStr1[15,25] {variant:2}LocalIncreasedPhysicalDamageReductionRatingUniqueHelmetStr1 IncreasedLifeUniqueHelmetStr1 {variant:1}CannotEvade @@ -61,10 +61,10 @@ Ezomyte Hold Iron Hat Source: No longer obtainable IncreasedPhysicalDamagePercentUniqueHelmetStr1 -+(15-25) to Armour +LocalIncreasedPhysicalDamageReductionRatingUniqueHelmetStr1[15,25] IncreasedLifeUniqueHelmetStr1 CannotEvade -CannotBeStunnedUnique__1_ +CannotBeStunned ]],[[ The Formless Flame {variant:1,2}Siege Helmet @@ -77,13 +77,12 @@ Variant: Pre 3.21.0 Variant: Current Requires Level 48, 101 Str {variant:1,2}LocalIncreasedPhysicalDamageReductionRatingUnique__1 -{variant:3}LocalIncreasedPhysicalDamageReductionRatingPercentUnique__6 -{variant:1,2}IncreasedLifeUnique__47 +{variant:3}LocalIncreasedPhysicalDamageReductionRatingPercentUnique__26 +{variant:1,2}IncreasedLifeUnique__118 {variant:3}FireResistUniqueHelmetInt7 -{variant:1,2}-20 Fire Damage taken from Hits -{variant:3}-(100-200) Fire Damage taken from Hits -{variant:1}Armour is increased by Uncapped Fire Resistance -{variant:2,3}ArmourIncreasedByUncappedFireResistanceUnique__1 +{variant:1,2}ReducedFireDamageTakenUnique__1[-20,-20] +{variant:3}ReducedFireDamageTakenUnique__1 +{variant:1,2,3}ArmourIncreasedByUncappedFireResistanceUnique__1 ]],[[ The Formless Inferno Royal Burgonet @@ -93,14 +92,13 @@ Variant: Pre 3.16.0 Variant: Pre 3.21.0 Variant: Current Requires Level 65, 148 Str -{variant:3}Socketed Gems are supported by level 30 Infernal Legion -{variant:1,2}LocalIncreasedPhysicalDamageReductionRatingPercentUnique__19 -{variant:1,2}IncreasedLifeUnique__61 +{variant:3}SupportedByInfernalLegionUnique__1 +{variant:1,2}LocalIncreasedPhysicalDamageReductionRatingPercentUnique__22 +{variant:1,2}IncreasedLifeUniqueHelmetDexInt2[40,50] {variant:3}IncreasedLifeUniqueHelmetDexInt2 FireResistUniqueHelmetInt7 {variant:1,2}PhysicalDamageTakenAsFirePercentUnique__1 -{variant:1}Armour is increased by Uncapped Fire Resistance -{variant:2}ArmourIncreasedByUncappedFireResistanceUnique__1 +{variant:1,2}ArmourIncreasedByUncappedFireResistanceUnique__1 {variant:3}MinionLifeIncreasedByOvercappedFireResistanceUnique__1 ]],[[ Echoes of Creation @@ -109,9 +107,9 @@ Royal Burgonet Source: Drops from unique{The Shaper} (Uber) Requires Level 65, 148 Str SocketedWarcryCooldownCountUnique__1 -LocalIncreasedPhysicalDamageReductionRatingPercentUnique__22 +LocalIncreasedPhysicalDamageReductionRatingPercentUnique__19 IncreasedLifeUniqueHelmetStrDex5 -When you Attack, take (15-20)% of Life as Physical Damage for each Warcry Exerting the Attack +TakePhysicalDamagePerWarcryExertingUnique__1 MoreDamagePerWarcryExertingUnique__1 ]],[[ Hrimnor's Resolve @@ -120,22 +118,21 @@ Variant: Pre 2.0.0 Variant: Pre 2.6.0 Variant: Current Requires Level 55, 114 Str -{variant:1}(10-30)% increased Fire Damage +{variant:1}FireDamagePercentUniqueStrHelmet2[10,30] {variant:2,3}FireDamagePercentUniqueStrHelmet2 -{variant:1}(40-60)% increased Armour +{variant:1}LocalIncreasedPhysicalDamageReductionRatingPercentAndStunRecoveryUniqueStrHelmet2[40,60] {variant:2,3}LocalIncreasedPhysicalDamageReductionRatingPercentAndStunRecoveryUniqueStrHelmet2 {variant:3}IncreasedLifeUniqueHelmetStrDex5 ColdResistUniqueStrHelmet2 -{variant:1,2}ChanceToAvoidChillUniqueDescentOneHandAxe1 -{variant:1,2}50% chance to Avoid being Frozen -{variant:1,2}10% increased Stun and Block Recovery -{variant:3}Cannot be Frozen or Chilled if you've used a Fire Skill Recently +{variant:1,2}ChanceToAvoidChilledUnique__1 +{variant:1,2}JewelImplicitChanceToAvoidFreeze[50,50] +{variant:3}AvoidFreezeAndChillIfFireSkillUsedRecentlyUnique__1 ]],[[ Kaom's Command Siege Helmet League: Settlers of Kalguur Requires Level 48, 101 Str -IncreasedLifeUnique__38 +IncreasedLifeUnique__3 WarcrySpeedUnique__2 WarcryCorpseExplosionUnique__1 WarcryAreaOfEffectUnique__1 @@ -144,7 +141,7 @@ Usurper's Penance Eternal Burgonet League: Expedition Requires Level 69, 138 Str -LocalIncreasedPhysicalDamageReductionRatingUniqueBootsStr1 +LocalIncreasedPhysicalDamageReductionRatingPercentUnique__21 ChanceToBleedUnique__3_ LightRadiusUnique__6 BleedDotMultiplierPerFrenzyChargeUnique__1_ @@ -160,7 +157,7 @@ Reaver Helmet MaximumLifeUnique__23 LifeRegenerationUnique__4 StunRecoveryUnique__5 -Nearby Enemy Monsters have at least 8% of Life Reserved +NearbyEnemyReservesLifeUnique__1 ]],[[ Howlcrack Ezomyte Burgonet @@ -169,8 +166,8 @@ League: Mercenaries of Trarthus Requires Level 60, 138 Str StrengthUnique__11 LocalIncreasedPhysicalDamageReductionRatingPercentUnique__33 -Non-instant Warcries ignore their Cooldown when used -Warcries cost +15% of Life +NoCooldownWarcriesUnique +WarcryLifeCostUnique WarcryAreaOfEffectUnique__2 ]], -- Helmet: Evasion @@ -179,10 +176,10 @@ Alpha's Howl Sinner Tricorne Requires Level 64, 138 Dex LocalIncreaseSocketedAuraGemLevelUniqueHelmetDex5 -LocalIncreasedEvasionRatingPercentUniqueHelmetDex5 +LocalIncreasedEvasionRatingPercentUniqueDexHelmet2 ColdResistDexHelmet2 ChanceToAvoidFreezeAndChillUniqueDexHelmet5 -CannotBeFrozenUnique__1 +CannotBeFrozen ReducedManaReservationsCostUniqueHelmetDex5 ]],[[ Replica Alpha's Howl @@ -191,10 +188,10 @@ League: Heist Source: Steal from a unique{Curio Display} during a Grand Heist Requires Level 64, 138 Dex LocalIncreaseSocketedHeraldLevelUnique__2 -LocalIncreasedEvasionRatingPercentUniqueHelmetDex5 +LocalIncreasedEvasionRatingPercentUniqueDexHelmet2 ChaosResistUniqueHelmetStrInt2 ChanceToAvoidPoisonUnique__1 -ReducedManaReservationsCostUniqueHelmetDex5 +ManaReservationEfficiencyUniqueHelmetDex5_ YouCannotBeHinderedUnique__1 ]],[[ Assailum @@ -203,26 +200,26 @@ Variant: Pre 3.21.0 Variant: Current Requires Level 64, 138 Dex Implicits: 0 -{variant:1}Grants Level 20 Snipe Skill +{variant:1}GrantsHighLevelSnipeUnique__1[20,20] {variant:2}GrantsHighLevelSnipeUnique__1 GrantsHighLevelSnipeSupportUnique__1 IncreasedAccuracyUnique__8 LocalIncreasedEvasionRatingUnique__4 {variant:2}AdditionalMaxStackSnipeUnique -(14-20)% chance to Suppress Spell Damage while Channelling +ChanceToSuppressSpellsWhileChannellingUnique__1____ ]],[[ Fairgraves' Tricorne Tricorne Variant: Pre 3.19.0 Variant: Current Requires Level 12, 27 Dex -{variant:1}Adds 6 to 12 Cold Damage to Attacks +{variant:1}AddedColdDamageUniqueDexHelmet1[6,6][12,12] {variant:2}AddedColdDamageUniqueDexHelmet1 LocalIncreasedEvasionPercentAndStunRecoveryUniqueDexHelmet1 {variant:1}IncreasedManaUniqueDexHelmet1 -LightningResistUniqueHelmetDexInt1 +LightningResistUnique__2 CannotBeShocked -{variant:1}15% increased Stun and Block Recovery +{variant:1}StunRecoveryUniqueHelmetInt6[15,15] {variant:2}TouchedByTormentedSpiritsUnique__1 ]],[[ Goldrim @@ -243,31 +240,31 @@ Requires Level 20, 46 Dex {variant:1}LocalIncreaseSocketedColdGemLevelUniqueDexHelmet2 LocalIncreasedEvasionRatingPercentUniqueHelmetDex5 ManaRegenerationUniqueDexHelmet2 -{variant:1}-(20-10)% to Fire Resistance +{variant:1}FireResistUniqueDexHelmet2[-20,-10] {variant:2,3,4}FireResistUniqueDexHelmet2 -{variant:1}-(20-10)% to Cold Resistance +{variant:1}ColdResistDexHelmet2[-20,-10] {variant:2,3,4}ColdResistDexHelmet2 {variant:2}IncreasedColdDamageIfUsedFireSkillRecentlyUnique__1 {variant:2}IncreasedFireDamageIfUsedColdSkillRecentlyUnique__1 {variant:3,4}ColdAddedAsFireChilledEnemyUnique__1 -{variant:3}Gain 100% of Cold Damage as Extra Fire Damage against Frozen Enemies +{variant:3}ColdAddedAsFireFrozenEnemyUnique__1[100,100] {variant:4}ColdAddedAsFireFrozenEnemyUnique__1 ]],[[ Replica Heatshiver Leather Hood League: Heist Source: Steal from a unique{Curio Display} during a Grand Heist -LocalIncreasedEvasionRatingPercentUniqueHelmetDex5 +LocalIncreasedEvasionRatingPercentUniqueDexHelmet2 ManaRegenerationUniqueDexHelmet2 -ColdResistDexHelmet2 -LightningResistUniqueHelmetDexInt1 +ColdResistUniqueHelmetDex5 +LightningResistUniqueDexHelmet1 LightningAddedAsColdShockedEnemyUnique__1 ]],[[ Frostferno Leather Hood Source: No longer obtainable Requires Level 60, 46 Dex -LocalIncreaseSocketedFireGemLevelUnique__2 +LocalIncreaseSocketedFireGemLevelUnique__1_ LocalIncreaseSocketedColdGemLevelUnique__1 ItemActsAsColdToFireSupportUnique__1 LocalIncreasedEvasionRatingPercentUnique__11 @@ -279,16 +276,16 @@ Lion Pelt Variant: Pre 3.5.0 Variant: Current Requires Level 70, 150 Dex -{variant:1}IncreasedAccuracyUnique__10 +{variant:1}IncreasedAccuracyUnique__4[300,500] {variant:2}IncreasedAccuracyUnique__4 -LocalIncreasedEvasionRatingPercentUniqueShieldDex5 +LocalIncreasedEvasionRatingPercentUnique__10 IncreasedLifeUnique__23 IncreaseProjectileAttackDamagePerAccuracyUnique__1 ]],[[ Elevore Wolf Pelt ChanceToSuppressSpellsUnique__2 -LocalIncreasedEvasionRatingPercentUnique__19 +IncreasedEvasionRatingPercentUnique__1_ AvoidElementalAilmentsUnique__2 RecoverLifeOnSuppressUnique__1 ]],[[ @@ -299,7 +296,7 @@ IncreasedAttackSpeedUniqueHelmetDex6 CriticalStrikeChanceUniqueHelmetDex6 LocalIncreasedEvasionRatingPercentUniqueHelmetDex6 ItemFoundRarityIncreaseUniqueHelmetDex6 -MovementVelocityUniqueHelmetStrDex1 +MovementVelocityUniqueHelmetInt6 ActorSizeUniqueHelmetDex6 ]],[[ Saqawal's Flock @@ -308,10 +305,10 @@ League: Bestiary Source: Drops from unique{Saqawal, First of the Sky} Requires Level 60, 138 Dex GrantsAvianTornadoUnique__1__ -LocalIncreasedEvasionRatingPercentUniqueGlovesDex2 +LocalIncreasedEvasionRatingPercentUnique__15_ IncreasedLifeUnique__26 -LightningResistUniqueBodyInt1 -MovementVeolcityUniqueAmulet12 +LightningResistUnique__14 +MovementVelocityUnique__32 ]],[[ Starkonja's Head Silken Hood @@ -320,12 +317,12 @@ Variant: Current Requires Level 60, 138 Dex ReducedPhysicalDamagePercentOnLowLifeUniqueHelmetDex4 {variant:2}LocalIncreasedEvasionRatingPercentUnique__7 -{variant:1}DexterityUnique__3 +{variant:1}DexterityUniqueHelmetDex4[30,50] {variant:2}DexterityUniqueHelmetDex4 IncreasedAttackSpeedUniqueHelmetDex4 CriticalStrikeChanceUniqueHelmetDex4 IncreasedLifeUniqueHelmetDex4 -{variant:1}50% increased Global Evasion Rating when on Low Life +{variant:1}EvasionRatingPercentOnLowLifeUniqueHelmetDex4[50,50] {variant:2}EvasionRatingPercentOnLowLifeUniqueHelmetDex4 ]], -- Helmet: Energy Shield @@ -336,7 +333,7 @@ Variant: Pre 2.6.0 Variant: Pre 3.19.0 Variant: Current Requires Level 8, 23 Int -{variant:3}TriggerSocketedSpellOnBowAttackUnique__1_ +{variant:3}TriggerSocketedSpellOnBowAttackUnique__2 {variant:3}SpellDamageUnique__14 IncreasedAttackSpeedUniqueIntHelmet2 {variant:1,2}IncreasedCastSpeedUniqueIntHelmet2 @@ -344,7 +341,6 @@ IncreasedAttackSpeedUniqueIntHelmet2 {variant:2,3}LocalIncreasedEnergyShieldPercentAndStunRecoveryUniqueHelmetInt2 ManaRegenerationUniqueIntHelmet2 {variant:1,2}MovementVelocityUniqueIntHelmet2 -{variant:1,2}(10-15)% increased Stun and Block Recovery ]],[[ Asenath's Chant Iron Circlet @@ -352,11 +348,11 @@ Source: No longer obtainable Variant: Pre 3.9.0 Variant: Current Requires Level 45, 23 Int -{variant:1}25% chance to Trigger a Socketed Spell when you Attack with a Bow, with a 0.3 second Cooldown -{variant:2}TriggerSocketedSpellOnBowAttackUnique__2 +{variant:1}TriggerSocketedSpellOnBowAttackUnique__1_[25,25] +{variant:2}TriggerSocketedSpellOnBowAttackUnique__1_ IncreasedAttackSpeedUniqueIntHelmet2 IncreasedCastSpeedUniqueIntHelmet2 -LocalIncreasedEnergyShieldPercentAndStunRecoveryUnique__1 +LocalIncreasedEnergyShieldUnique__25 ManaRegenerationUniqueIntHelmet2 MovementVelocityUniqueIntHelmet2 StunRecoveryUnique__2 @@ -367,7 +363,7 @@ Requires Level 59, 122 Int League: Blight Source: Drops in Blighted Maps MultipleEnchantmentsAllowedUnique__1 -AllAttributesUnique__18 +AllAttributesUnique__19 LocalIncreasedEnergyShieldPercentUnique__26 ReducedFireResistanceUnique__1 ReducedColdResistanceUnique__1 @@ -380,7 +376,7 @@ Requires Level 60, 138 Dex League: Blight Source: Drops in Blighted Maps MultipleEnchantmentsAllowedUnique__1 -AllAttributesUnique__11 +AllAttributesUnique__18 LocalIncreasedEvasionRatingPercentUnique__12 ReducedFireResistanceUnique__1 ReducedLightningResistanceUnique__1 @@ -393,8 +389,8 @@ Requires Level 60, 138 Str League: Blight Source: Drops in Blighted Maps MultipleEnchantmentsAllowedUnique__1 -AllAttributesUnique__8_ -LocalIncreasedPhysicalDamageReductionRatingUniqueShieldStr2 +AllAttributesUnique__11 +LocalIncreasedPhysicalDamageReductionRatingPercentUnique__20 ReducedColdResistanceUnique__1 ReducedLightningResistanceUnique__1 FireResistanceOverrideUnique__1__ @@ -414,7 +410,7 @@ Hubris Circlet Variant: Pre 3.7.0 Variant: Current Requires Level 69, 154 Int -{variant:1}+(200-250) to Accuracy Rating +{variant:1}IncreasedAccuracyUniqueHelmetInt7[200,250] {variant:2}IncreasedAccuracyUniqueHelmetInt7 LocalIncreasedEnergyShieldUniqueHelmetInt7 FireResistUniqueHelmetInt7 @@ -427,13 +423,13 @@ Vine Circlet Variant: Pre 1.2.0 Variant: Pre 3.19.0 Variant: Current -{variant:1}+(12-24) to maximum Energy Shield -{variant:2}LocalIncreasedEnergyShieldUnique__23 +{variant:1}LocalIncreasedEnergyShieldPercentUniqueIntHelmet1[12,24] +{variant:2}LocalIncreasedEnergyShieldPercentUniqueIntHelmet1[60,80] {variant:3}LocalIncreasedEnergyShieldPercentUniqueIntHelmet1 AttackerTakesDamageUniqueIntHelmet1 -{variant:1,2}+5 Physical Damage taken from Attack Hits +{variant:1,2}TakesDamageWhenAttackedUniqueIntHelmet1[5,5] {variant:3}TakesDamageWhenAttackedUniqueIntHelmet1 -KeystonePainAttunementUnique__1 +PainAttunement ]],[[ Martyr's Crown Vine Circlet @@ -441,11 +437,11 @@ Source: No longer obtainable Variant: Pre 3.0.0 Variant: Current Requires Level 52 -{variant:1}+(260-300) to maximum Energy Shield -{variant:2}+(170-210) to maximum Energy Shield +{variant:1}LocalIncreasedEnergyShieldPercentUniqueIntHelmet1[260,300] +{variant:2}LocalIncreasedEnergyShieldPercentUniqueIntHelmet1[170,210] AttackerTakesDamageUniqueIntHelmet1 -Take 5 Physical Damage when hit by Attacks -PainAttunement +TakesDamageWhenAttackedUniqueIntHelmet1[5,5] +KeystonePainAttunementUnique__1 ]],[[ The Devouring Diadem Necromancer Circlet @@ -490,56 +486,56 @@ Variant: Inc Corpse Life Variant: Attack/Cast Speed if consumed corpse Variant: Take no Crit Damage if Recharge Variant: Damage if consumed corpse -{variant:1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25}LocalIncreaseSocketedGemLevelUniqueHelmetStrInt2 -{variant:1,2,3,4,5,6,7,8,9,10,11,12,13}Socketed Gems have 40% increased Mana Reservation Efficiency +{variant:1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25}LocalIncreaseSocketedGemLevelUniqueHelmetDexInt5 +{variant:1,2,3,4,5,6,7,8,9,10,11,12,13}SocketedItemsHaveReducedReservationUnique__1[40,40] {variant:14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38}SocketedItemsHaveReducedReservationUnique__1 TriggerFeastOfFleshSkillUnique__1_ LocalIncreasedEnergyShieldPercentUnique__19 StartEnergyShieldRechargeOnSkillUnique__1 -MutatedUniqueBodyDexInt2EldritchBattery -{variant:1}{crafted}+(10-25) to Strength -{variant:2}{crafted}+(10-25) to Dexterity -{variant:3}{crafted}+(10-25) to Intelligence +KeystoneEldritchBatteryUnique__1 +{variant:1}StrengthUniqueHelmetStrDex3[10,25] +{variant:2}DexterityUniqueHelmetDex4[10,25] +{variant:3}IntelligenceUniqueHelmetInt5[10,25] {variant:1,2,3}{crafted}+(7-18)% to Quality -{variant:4}{crafted}+(8-15)% to Fire and Chaos Resistances +{variant:4}FireAndChaosDamageResistanceUnique__1__[8,15] {variant:5}{crafted}+(8-15)% to Cold and Chaos Resistances {variant:6}{crafted}+(8-15)% to Lightning and Chaos Resistances -{variant:7}{crafted}+(6-17) to Strength and Dexterity -{variant:8}{crafted}+(6-17) to Dexterity and Intelligence -{variant:9}{crafted}+(6-17) to Strength and Intelligence +{variant:7}HybridStrDex[6,17] +{variant:8}DexterityAndIntelligenceUnique_2[6,17] +{variant:9}HybridStrInt[6,17] {variant:10}{crafted}(7-12)% increased Mine Laying Speed {variant:11}{crafted}Trigger Socketed Spells when you Focus {variant:12}{crafted}(81-140)% increased Duration of Ailments you inflict while Focused {variant:13}{crafted}(6-9)% chance to Avoid Elemental Damage from Hits during Soul Gain Prevention {variant:14}(161-180)% increased Duration of Ailments you inflict while Focused {variant:15}(81-90)% increased Duration of Ailments you inflict while Focused -{variant:16}+(16-20)% to Fire and Chaos Resistances +{variant:16}FireAndChaosDamageResistanceUnique__1__[16,20] {variant:17}+(16-20)% to Cold and Chaos Resistances {variant:18}+(16-20)% to Lightning and Chaos Resistances -{variant:19}+(31-35) to Strength and Dexterity -{variant:20}+(31-35) to Dexterity and Intelligence -{variant:21}+(31-35) to Strength and Intelligence +{variant:19}HybridStrDex[31,35] +{variant:20}DexterityAndIntelligenceUnique_2[31,35] +{variant:21}HybridStrInt[31,35] {variant:22}(14-16)% increased Mine Laying Speed {variant:23}Trigger Socketed Spells when you Focus, with a 0.25 second Cooldown -{variant:23}Focus has (5-8)% increased Cooldown Recovery Rate +{variant:23}FocusCooldownRecoveryUnique__1_[5,8] {variant:24}(36-40)% increased Duration of Ailments you inflict while Focused {variant:25}(10-12)% chance to Avoid Elemental Damage from Hits during Soul Gain Prevention -{variant:26}TalismanAdditionalZombie +{variant:26}MaximumMinionCountUniqueWand2Updated {variant:26}MaximumMinionCountUniqueBootsStrInt2 -{variant:26}Minions have (8-10)% increased maximum Life -{variant:27}(8-10)% increased Area of Effect +{variant:26}MinionLifeUnique__2[8,10] +{variant:27}AreaOfEffectUnique_9[8,10] {variant:27}+2 to Level of Socketed AoE Gems -{variant:28}PierceChanceUniqueJewel41 +{variant:28}AdditionalPierceUniqueJewel__1 {variant:28}+2 to Level of Socketed Projectile Gems -{variant:29}IncreasedMeleeWeaponAndUnarmedRangeUniqueAmulet13 +{variant:29}IncreasedMeleeWeaponAndUnarmedRangeUniqueJewel42 {variant:29}VillageLocalIncreaseSocketedMeleeGemLevel -{variant:30}+(55-60) to maximum Life +{variant:30}IncreasedLifeUniqueHelmetDex5[55,60] {variant:30}Regenerate 5.3 Mana per second -{variant:31}+(55-60) to maximum Mana -{variant:31}Regenerate 33.3 Life per second +{variant:31}IncreasedManaUniqueDexHelmet1[55,60] +{variant:31}LifeRegenerationUniqueTwoHandAxe4[1998,1998] {variant:32}(30-32)% increased Evasion Rating while Focused {variant:33}(13-15)% additional Physical Damage Reduction while Focused -{variant:34}UniqueSpecialCorruptionSocketedGemLevel +{variant:34}LocalIncreaseSocketedGemLevelUnique__6 {variant:35}Corpses you Spawn have 20% increased Maximum Life {variant:36}20% increased Attack and Cast Speed if you've Consumed a Corpse Recently {variant:37}Take no Extra Damage from Critical Strikes if Energy Shield Recharge started Recently @@ -548,9 +544,9 @@ MutatedUniqueBodyDexInt2EldritchBattery Wilma's Requital Solaris Circlet IncreasedAccuracyUnique__10 -LocalIncreasedEnergyShieldPercentUnique__15_ +LocalIncreasedEnergyShieldPercentUnique__33 CastSpeedAppliesToAttackSpeedUnique__1 -WeaponElementalDamageUniqueRing10 +WeaponElementalDamageUnique__6 KeystoneAncestralBondUnique__1 ]],[[ Doedre's Scorn @@ -559,9 +555,9 @@ Variant: Pre 2.6.0 Variant: Pre 3.19.0 Variant: Current Requires Level 39, 83 Int -{variant:1}+1 to Level of Socketed Curse Gems +{variant:1}IncreaseSocketedCurseGemLevelUniqueHelmetInt9[1,1] {variant:2,3}IncreaseSocketedCurseGemLevelUniqueHelmetInt9 -{variant:2,3}LocalIncreasedEnergyShieldUnique__9 +{variant:2,3}LocalIncreasedEnergyShieldUnique__25 IntelligenceUniqueHelmetWard1 {variant:1,2}ElementalDamageUniqueHelmetInt9 {variant:1,2}IncreasedDamagePerCurseUniqueHelmetInt9 @@ -595,7 +591,7 @@ Necromancer Circlet League: Sanctum Source: Drops from unique{Lycia, Herald of the Scourge} in normal{The Beyond} IncreasedCastSpeedUnique__24 -LocalIncreasedEnergyShieldPercentUnique__25_ +LocalIncreasedEnergyShieldPercentUnique__32 AvoidInterruptionWhileCastingUnique__1 SpellCritChanceEqualsWeaponCritChanceUnique__1 AttacksCannotCritUnique__1 @@ -606,11 +602,10 @@ Variant: Pre 3.19.0 Variant: Current Requires Level 59, 122 Int LocalIncreasedEnergyShieldPercentUnique__23 -FireResistUniqueAmulet13 +FireResistUnique__12 ElementalDamageUnique__3 -{variant:1}25% chance to Scorch Enemies +{variant:1}AlternateFireAilmentUnique__1[25,25][1,1] {variant:2}AlternateFireAilmentUnique__1 -Cannot inflict Ignite {variant:1}10% increased Elemental Damage per Sextant affecting the area ]],[[ Galesight @@ -619,9 +614,9 @@ Variant: Pre 3.19.0 Variant: Current Requires Level 59, 122 Int LocalIncreasedEnergyShieldPercentUnique__23 -ColdResistUniqueBodyDex7 +ColdResistUnique__17 ElementalDamageUnique__3 -{variant:1}25% chance to inflict Brittle +{variant:1}AlternateColdAilmentUnique__1[25,25][1,1] {variant:2}AlternateColdAilmentUnique__1 Cannot inflict Freeze or Chill {variant:1}10% increased Elemental Damage per Sextant affecting the area @@ -633,10 +628,10 @@ Source: Drops from unique{Kurgal, the Blackblooded} Variant: One Abyssal Socket Variant: Two Abyssal Sockets Requires Level 65, 138 Int -{variant:1}AbyssJewelSocketUnique__12 -{variant:2}AbyssJewelSocketUnique__9 -MaximumLifeUniqueJewel52 -MaximumSpiritChargesPerAbyssJewelEquippedUnique__1 +{variant:1}AbyssJewelSocketUnique__10 +{variant:2}AbyssJewelSocketUnique__11_ +MaximumLifeUnique__15 +MaximumSpiritChargesPerAbyssJewelEquippedUnique__2 GainSpiritChargeEverySecondUnique__1 LoseSpiritChargesOnSavageHitUnique__1_ GainLifeWhenSpiritChargeExpiresOrConsumedUnique__2 @@ -653,9 +648,9 @@ Requires Level 69, 154 Int LocalIncreasedEnergyShieldPercentUnique__10 MaximumManaUnique__6 Recover (8-10)% of maximum Life when you use a Mana Flask -Non-instant Mana recovery from Flasks is also recovered as Life +NonInstantManaRecoveryAlsoAffectsLifeUnique__1 ManaCostPer200ManaSpentRecentlyUnique__1 -{variant:1}(50-60)% increased Spell Damage for each 200 total Mana you have Spent Recently, up to 2000% +{variant:1}SpellDamagePer200ManaSpentRecentlyUnique__1__[50,60][200,200][2000,2000] {variant:2}SpellDamagePer200ManaSpentRecentlyUnique__1__ ]],[[ Mark of the Red Covenant @@ -665,22 +660,21 @@ Variant: Pre 3.19.0 Variant: Current Requires Level 26, 58 Int LocalIncreasedEnergyShieldPercentAndStunRecoveryUniqueHelmetInt2 -{variant:1}MinionRunSpeedUniqueAmulet3 +{variant:1}MinionRunSpeedUnique__3[10,15] {variant:2}MinionRunSpeedUnique__3 -{variant:2}Summoned Raging Spirits deal (130-150)% increased Damage +{variant:2}RagingSpiritDamageUnique__1_[130,150] {variant:3}RagingSpiritDamageUnique__1_ ReducedRagingSpiritsAllowedUnique__1 RagingSpiritAlwaysIgniteUnique__1 {variant:1}RagingSpiritDurationResetOnIgnitedEnemyUnique__1 {variant:2,3}RagingSpiritFireSplashDamageUnique__1 -{variant:2,3}Damage to Surrounding Targets ]],[[ Maw of Conquest Steel Circlet League: Legion Requires Level 48, 101 Int (60-80)% increased Critical Strike Chance for Spells -LocalIncreasedEnergyShieldPercentUnique__32 +LocalIncreasedEnergyShieldPercentUnique__25_ IncreasedLifeUniqueHelmetStrDex5 UnaffectedByPoisonUnique__1_ DamageTakenGainedAsLifeUnique__1_ @@ -705,18 +699,18 @@ Variant: Pre 3.16.0 Variant: Pre 3.19.0 Variant: Current Requires Level 65, 138 Int -{variant:1,2}ItemActsAsConcentratedAOESupportUniqueRing35 +{variant:1,2}ItemActsAsConcentratedAOESupportUniqueHelmetInt4[15,15] {variant:3,4,5,6}ItemActsAsConcentratedAOESupportUniqueHelmetInt4 -{variant:4,5}+(16-22)% to Cold Damage over Time Multiplier +{variant:4,5}ColdDamageOverTimeMultiplierUnique__1[16,22] {variant:6}ColdDamageOverTimeMultiplierUnique__2 -{variant:1}10% increased Cold Damage +{variant:1}ColdDamagePercentUnique__8[10,10] {variant:2,3,4,5}ColdDamagePercentUnique__8 -{variant:1,2}LocalIncreasedEnergyShieldUniqueBodyInt7 -{variant:3,4}(180-200)% increased Energy Shield -{variant:5}(140-160)% increased Energy Shield +{variant:1,2}LocalIncreasedEnergyShieldUniqueHelmetInt10[100,120] +{variant:3,4}LocalIncreasedEnergyShieldUniqueHelmetInt10[180,200] +{variant:5}LocalIncreasedEnergyShieldUniqueHelmetInt10[140,160] {variant:6}LocalIncreasedEnergyShieldUniqueHelmetInt4 IncreasedEnergyShieldDelayUniqueHelmetInt4 -{variant:1,2,3,4,5}IncreasedManaUnique__14 +{variant:1,2,3,4,5}IncreasedManaUniqueHelmetInt4[40,60] {variant:6}IncreasedManaUniqueHelmetInt4 ]],[[ Scold's Bridle @@ -724,7 +718,7 @@ Mind Cage League: Torment Requires Level 65, 138 Int SpellDamageUniqueHelmetInt8 -ReducedCastSpeedUniqueHelmetInt8 +ReducedCastSpeedUniqueHelmetStrInt6 IncreasedManaUniqueHelmetInt8 PhysicalDamageOnSkillUseUniqueHelmetInt8 ]],[[ @@ -743,9 +737,9 @@ Variant: Pre 3.19.0 Variant: Current Requires Level 59, 122 Int LocalIncreasedEnergyShieldPercentUnique__23 -LightningResistUniqueAmulet15 +LightningResistUnique__10 ElementalDamageUnique__3 -{variant:1}25% chance to Sap Enemies +{variant:1}AlternateLightningAilmentUnique__1__[25,25][1,1] {variant:2}AlternateLightningAilmentUnique__1__ Cannot inflict Shock {variant:1}10% increased Elemental Damage per Sextant affecting the area @@ -758,12 +752,12 @@ Variant: Current Requires Level: 34, 73 Int {variant:3}AbyssJewelSocketUnique__17 {variant:1,2}MutatedUniqueHelmetDex5LocalIncreaseSocketedMinionGemLevel -{variant:3}GlobalIncreaseMinionSpellSkillGemLevelUnique__2 +{variant:3}GlobalIncreaseMinionSpellSkillGemLevelUnique__1 LocalIncreasedEnergyShieldUniqueHelmetInt7 -{variant:1}Minions Regenerate 1% Life per second +{variant:1}MinionLifeRegenerationUnique__1 {variant:1}SpectreLifeUnique__1___ {variant:2}MaximumMinionCountUnique__1__ -{variant:3}+1 to maximum number of Spectres per Socketed Ghastly Eye Jewel +{variant:3}MaximumSpectrePerGhastlyEyeUnique__1 {variant:2,3}CannotHaveNonSpectreMinionsUnique__1 ]],[[ Wreath of Phrecia @@ -773,7 +767,7 @@ Requires Level 8 LocalNoAttributeRequirementsUnique__1 LightRadiusToAreaOfEffectUnique__1 LightRadiusToDamageUnique_1 -LightRadiusUnique__5 +LightRadiusUnique__7_ DealNoChaosDamageUnique_1 ]],[[ Ylfeban's Trickery @@ -787,10 +781,10 @@ Requires Level 69, 154 Int AddedLightningDamageToSpellsAndAttacksUniqueHelmetInt10 LocalIncreasedEnergyShieldUniqueHelmetInt10 LightningResistUniqueHelmetInt10 -{variant:1}10% chance to Curse non-Cursed Enemies with a random Hex on Hit +{variant:1}RandomCurseOnHitChanceUniqueHelmetInt10[10,10] {variant:2}RandomCurseOnHitChanceUniqueHelmetInt10 {variant:3}RandomCurseWhenHitChanceUnique__1 -{variant:1}5% chance to create Shocked Ground when Hit +{variant:1}ShockedGroundWhenHitUniqueHelmetInt10[5,5] ]],[[ The Dark Monarch Lich's Circlet @@ -808,49 +802,37 @@ Variant: Summoned Holy Relics Variant: Summoned Phantasms Variant: Summoned Skeletons Variant: Summoned Spectral Wolves +Variant: Living Lightning Source: Drops from unique{Incarnation of Dread} in normal{Moment of Reverence} Requires Level 80, 224 Int LocalIncreasedEnergyShieldUniqueHelmetInt_1 -VillageGlobalIncreaseMinionSpellSkillGemLevel +GlobalIncreaseMinionSpellSkillGemLevelUnique__4 ChaosResistUniqueHelmetInt__1 LightRadiusUnique__10 -{variant:1}DoubleMinionLimitsUnique_1 -{variant:1}Cannot have Minions other than Animated Weapons -{variant:2}Maximum number of Summoned Golems is Doubled -{variant:2}Cannot have Minions other than Summoned Golems -{variant:3}Maximum number of Summoned Raging Spirits is Doubled -{variant:3}Cannot have Minions other than Summoned Raging Spirits -{variant:4}Maximum number of Raised Spectres is Doubled -{variant:4}Cannot have Minions other than Raised Spectres -{variant:5}Maximum number of Raised Spiders is Doubled -{variant:5}Cannot have Minions other than Raised Spiders -{variant:6}Maximum number of Raised Zombies is Doubled -{variant:6}Cannot have Minions other than Raised Zombies -{variant:7}Maximum number of Summoned Reapers is Doubled -{variant:7}Cannot have Minions other than Summoned Reapers -{variant:8}Maximum number of Sentinels of Absolution is Doubled -{variant:8}Cannot have Minions other than Sentinels of Absolution -{variant:9}Maximum number of Sentinels of Dominance is Doubled -{variant:9}Cannot have Minions other than Sentinels of Dominance -{variant:10}Maximum number of Sentinels of Purity is Doubled -{variant:10}Cannot have Minions other than Sentinels of Purity -{variant:11}Maximum number of Summoned Holy Relics is Doubled -{variant:11}Cannot have Minions other than Summoned Holy Relics -{variant:12}Maximum number of Summoned Phantasms is Doubled -{variant:12}Cannot have Minions other than Summoned Phantasms -{variant:13}Maximum number of Summoned Skeletons is Doubled -{variant:13}Cannot have Minions other than Summoned Skeletons -{variant:14}Maximum number of Summoned Spectral Wolves is Doubled -{variant:14}Cannot have Minions other than Summoned Spectral Wolves +{variant:1}DoubleMinionLimitsUnique_1[1,1] +{variant:2}DoubleMinionLimitsUnique_1[2,2] +{variant:3}DoubleMinionLimitsUnique_1[3,3] +{variant:4}DoubleMinionLimitsUnique_1[4,4] +{variant:5}DoubleMinionLimitsUnique_1[5,5] +{variant:6}DoubleMinionLimitsUnique_1[6,6] +{variant:7}DoubleMinionLimitsUnique_1[7,7] +{variant:8}DoubleMinionLimitsUnique_1[8,8] +{variant:9}DoubleMinionLimitsUnique_1[9,9] +{variant:10}DoubleMinionLimitsUnique_1[10,10] +{variant:11}DoubleMinionLimitsUnique_1[11,11] +{variant:12}DoubleMinionLimitsUnique_1[12,12] +{variant:13}DoubleMinionLimitsUnique_1[13,13] +{variant:14}DoubleMinionLimitsUnique_1[14,14] +{variant:15}DoubleMinionLimitsUnique_1[15,15] ]], -- Helmet: Armour/Evasion [[ Black Sun Crest Lacquered Helmet Requires Level 51, 57 Str, 57 Dex -LocalIncreaseSocketedGemLevelUniqueHelmetStrInt2 +LocalIncreaseSocketedGemLevelUniqueHelmetStrDex6 LocalIncreasedPhysicalDamageReductionRatingPercentUniqueHelmetStrDex6 -LightRadiusUniqueHelmetStrInt4 +LightRadiusUniqueHelmetStrDex6 PercentageDexterityUniqueHelmetStrDex6 PercentageStrengthUniqueHelmetStrDex6 PercentageIntelligenceUniqueHelmetStrDex6 @@ -863,22 +845,22 @@ Variant: Pre 3.5.0 Variant: Pre 3.19.0 Variant: Current Requires Level 67, 62 Str, 85 Dex -{variant:1,2,3,4}Socketed Gems are Supported by Level 18 Melee Physical Damage +{variant:1,2,3,4}DisplaySocketedGemGetsMeleePhysicalDamageUniqueHelmetStrDex4[18,18] {variant:5}DisplaySocketedGemGetsMeleePhysicalDamageUniqueHelmetStrDex4 -{variant:1,4}Socketed Gems are Supported by Level 18 Faster Attacks -{variant:5}DisplaySocketedGemGetsFasterAttackUniqueHelmetStrDex4 +{variant:1,4}DisplaySocketedGemGetsFasterAttackUniqueHelmetStrDex4b[18,18] +{variant:5}DisplaySocketedGemGetsFasterAttackUniqueHelmetStrDex4b[30,30] {variant:2,3}DisplaySocketedGemGetsFasterAttackUniqueHelmetStrDex4b -{variant:1,4}Socketed Gems are Supported by Level 18 Blind -{variant:5}Socketed Gems are Supported by Level 30 Blind -{variant:2,3}Socketed Gems are Supported by Level 6 Blind +{variant:1,4}ItemActsAsSupportBlindUniqueHelmetStrDex4[18,18] +{variant:5}ItemActsAsSupportBlindUniqueHelmetStrDex4 +{variant:2,3}ItemActsAsSupportBlindUniqueHelmetStrDex4b {variant:1,2}AdditionalBlockUnique__2 {variant:3,4,5}BlockPercentUniqueHelmetStrDex4 AddedPhysicalDamageUniqueHelmetStrDex4 LocalIncreasedArmourAndEvasionUniqueHelmetStrDex4 -{variant:1,4}+(200-220) to maximum Life -{variant:5}IncreasedLifeUniqueHelmetStrDex4 +{variant:1,4}IncreasedLifeUnique__106_[200,220] +{variant:5}IncreasedLifeUnique__106_[200,300] {variant:2,3}IncreasedLifeUnique__106_ -{variant:1,2}10% chance to gain an Endurance Charge when you Block +{variant:1,2}ChanceToGainEnduranceChargeOnBlockUniqueHelmetStrDex4[10,10] {variant:3,4,5}ChanceToGainEnduranceChargeOnBlockUniqueHelmetStrDex4 DisableChestSlot ExtraGore @@ -888,11 +870,11 @@ Fluted Bascinet League: Heist Source: Steal from a unique{Curio Display} during a Grand Heist Requires Level 58, 64 Str, 64 Dex -BeltHasOneSocket +HasOneSocketUnique__2 LocalIncreaseSocketedGemLevelUnique__9 SocketedGemQualityUnique__1 SocketedSkillsDoubleDamageUnique__1_ -LocalIncreasedArmourAndEvasionUniqueShieldStrDex4 +LocalIncreasedArmourAndEvasionUnique__12 ]],[[ Deidbell Gilded Sallet @@ -900,10 +882,10 @@ Variant: Pre 2.6.0 Variant: Pre 3.19.0 Variant: Current Requires Level 33, 38 Str, 38 Dex -StrengthUniqueIntHelmet3 +StrengthUniqueHelmetStrDex3 DexterityUniqueHelmetStrDex3 LocalIncreasedPhysicalDamageReductionRatingUniqueHelmetStrDex3 -{variant:2}Adds 10-20 Physical Damage to Attacks +{variant:2}AddedPhysicalDamageUnique__3 {variant:1,2}MeleeDamageIncreaseUniqueHelmetStrDex3 CannotLeechOnLowLife {variant:3}SkillsExertAttacksDoNotCountChanceUnique__1 @@ -914,10 +896,10 @@ Source: No longer obtainable Variant: Pre 2.6.0 Variant: Current Requires Level 33, 38 Str, 38 Dex -StrengthUniqueIntHelmet3 +StrengthUniqueHelmetStrDex3 DexterityUniqueHelmetStrDex3 LocalIncreasedPhysicalDamageReductionRatingUniqueHelmetStrDex3 -{variant:2}Adds 10-20 Physical Damage to Attacks +{variant:2}AddedPhysicalDamageUnique__3 MeleeDamageIncreaseUniqueHelmetStrDex3 CannotLeechOnLowLife AttackCastMoveOnWarcryRecentlyUnique____1 @@ -925,7 +907,7 @@ AttackCastMoveOnWarcryRecentlyUnique____1 Devoto's Devotion Nightmare Bascinet Requires Level 67, 62 Str, 85 Dex -10% reduced Physical Damage +IncreasedPhysicalDamagePercentUniqueHelmetStrDex2 DexterityUniqueHelmetStrDex2 IncreasedAttackSpeedUniqueHelmetStrDex2 LocalIncreasedArmourAndEvasionUniqueHelmetStrDex2 @@ -938,11 +920,10 @@ Pig-Faced Bascinet Source: Drops from unique{The Elder} (Uber Uber) Requires Level 63, 85 Str, 62 Dex IntelligenceUnique__19 -LocalIncreasedArmourAndEvasionUnique__23 -GlobalIncreaseMinionSpellSkillGemLevelUnique__4 -LightRadiusUniqueBelt6 +LocalIncreasedArmourAndEvasionUnique__27 +GlobalIncreaseMinionSpellSkillGemLevelUnique__3 +LightRadiusUnique__9 MinionsHaveChargesYouHaveUnique__1 -Minions count as having the same number of Endurance, Frenzy and Power Charges as you ]],[[ The Fledgling Lacquered Helmet @@ -951,9 +932,9 @@ Source: Drops from unique{Nashta, The Usurper} in normal{Contract: Heart of Glor Requires Level 51, 57 Str, 57 Dex LocalIncreasedArmourAndEvasionUniqueHelmetStrDex2 ProjectileSpeedUnique__8 -IncreasedProjectileDamageUnique___4 -Projectiles cannot collide with Enemies at Close Range -PlayerFarShotUnique__3 +IncreasedProjectileDamageUnique___10_ +NearbyEnemiesAvoidProjectilesUnique__1 +PlayerFarShotUnique__2 ]],[[ The Peregrine Visored Sallet @@ -962,15 +943,15 @@ Variant: Pre 2.6.0 Variant: Pre 3.7.0 Variant: Current Requires Level 23, 28 Str, 28 Dex -{variant:1}IncreasedAccuracyUniqueAmulet5 -{variant:2}+300 to Accuracy Rating +{variant:1}IncreasedAccuracyUniqueStrDexHelmet1[100,100] +{variant:2}IncreasedAccuracyUniqueStrDexHelmet1[300,300] {variant:3}IncreasedAccuracyUniqueStrDexHelmet1 LocalIncreasedArmourAndEvasionUniqueStrDexHelmet1 -ItemFoundRarityIncreaseUniqueStrDexHelmet1 +ItemFoundRarityIncreaseUniqueHelmetWreath1 LightningResistUniqueStrDexHelmet1 -{variant:1}ManaLeechPermyriadUniqueAmulet3 +{variant:1}ManaLeechPermyriadUnique__1 {variant:2,3}ManaLeechPermyriadStrDexHelmet1 -MovementVelocityUniqueHelmetStrDex1 +MovementVelocityUniqueHelmetDex6 ]],[[ Skullhead Secutor Helm @@ -982,30 +963,29 @@ LocalIncreasedArmourAndEvasionUniqueHelmetStrDex5 {variant:1,2}IncreasedLifeUniqueHelmetStrDex5 {variant:1,2}IncreasedManaUniqueHelmetStrDex5_ {variant:2,3}AllResistancesUniqueHelmetStrInt1 -{variant:1,2}Minions have 10% Chance to Block Attack Damage +{variant:1,2}MinionBlockChanceUniqueHelmetStrDex5 {variant:3}MinionAttackBlockChanceUnique__2 {variant:1,2}MinionArmourUniqueHelmetStrDex5 -{variant:1,2}Minions Regenerate 2% Life per Second +{variant:1,2}MinionLifeRegenerationUniqueHelmetStrDex5 {variant:3}MinionSpellBlockChanceUnique__2 {variant:3}MinionLifeRecoveryOnBlockUnique__1 ]],[[ El'Abin's Visage Fencer Helm League: Crucible -StrengthUniqueIntHelmet3 -DexterityUniqueHelmetStrDex3 -LocalIncreasedArmourAndEvasionUnique__27 +StrengthUniqueHelmetStrDex3 +DexterityUniqueHelmetDexInt2 +LocalIncreasedArmourAndEvasionUnique__23 ItemFoundRarityIncreaseUnique__5 ItemCanHaveShieldWeaponTreeUnique1 -Crucible Passive Skill Tree is removed if this Modifier is removed ]],[[ The Trickster's Smile Visored Sallet League: Affliction Requires Level 23, 28 Str, 28 Dex LocalIncreasedArmourAndEvasionUnique__21 -AttackerTakesColdDamageGlovesDex1 -AttackerTakesFireDamageUniqueBodyInt2 +AttackerTakesColdDamageUnique__1 +AttackerTakesFireDamageUnique__1 AttackerTakesLightningDamageUnique__1 EnemyElementalResistanceZeroWhenHitUnique__1 ]], @@ -1014,10 +994,10 @@ EnemyElementalResistanceZeroWhenHitUnique__1 Ahn's Contempt Praetor Crown Requires Level 68, 62 Str, 91 Int -AllAttributesUnique__20 +AllAttributesUnique__10_ LocalIncreasedArmourAndEnergyShieldUnique__7 -IncreasedLifeUnique__9 -ReducedMaximumPowerChargesUniqueCorruptedJewel18 +IncreasedLifeUnique__55 +ReducedMaximumPowerChargesUnique__1 PhysAddedAsChaosWithMaxPowerChargesUnique__1 ReducedExtraDamageFromCritsWithNoPowerChargesUnique__1 ]],[[ @@ -1039,14 +1019,14 @@ Variant: Pre 3.5.0 Variant: Pre 3.19.0 Variant: Current Requires Level 63, 85 Str, 62 Int -{variant:1}(100-120)% increased Armour and Energy Shield -{variant:2,3}LocalIncreasedArmourAndEnergyShieldUniqueShieldStrInt5 -{variant:1}IncreasedLifeUniqueHelmetStrDex5 +{variant:1}LocalIncreasedArmourAndEnergyShieldUnique__6[100,120] +{variant:2,3}LocalIncreasedArmourAndEnergyShieldUnique__6 +{variant:1}IncreasedLifeUniqueHelmetDex4[50,70] {variant:2,3}IncreasedLifeUniqueHelmetDex4 {variant:3}MaximumColdResistUnique__2 {variant:1,2}ColdResistUnique__10 -MutatedUniqueAmulet39CannotBeFrozen -{variant:1}+800 Armour while stationary +CannotBeFrozenUnique__1 +{variant:1}AddedArmourWhileStationaryUnique__1[800,800] {variant:2,3}AddedArmourWhileStationaryUnique__1 {variant:2}ColdDamageTakenUnique__1 {variant:1,2}IncreasedManaRegenerationWhileStationaryUnique__1 @@ -1063,8 +1043,8 @@ DamageOnLowLifeUniqueHelmetStrInt5 AllAttributesUniqueHelmetStrInt5 LocalIncreasedArmourAndEnergyShieldUniqueHelmetStrInt5 ManaRegenerationUniqueHelmetStrInt5 -{variant:1}LocalIncreasedEnergyShieldUnique__6 -{variant:2}LocalIncreasedEnergyShieldUniqueShieldInt5 +{variant:1}LocalIncreasedEnergyShieldUniqueHelmetStrInt5_[20,30] +{variant:2}LocalIncreasedEnergyShieldUniqueHelmetStrInt5_[70,90] {variant:3}LocalIncreasedEnergyShieldUniqueHelmetStrInt5_ ChaosResistUniqueHelmetStrInt5 ]],[[ @@ -1075,9 +1055,9 @@ Variant: Current League: Bestiary Source: Drops from unique{Craiceann, First of the Deep} Requires Level 58, 64 Str, 64 Int -{variant:1}+(7-9)% Chance to Block Spell Damage -{variant:2}+(4-6)% Chance to Block Spell Damage -LocalIncreasedArmourAndEnergyShieldUniqueShieldStrInt6 +{variant:1}SpellBlockPercentageUnique__1[7,9] +{variant:2}SpellBlockPercentageUnique__1[4,6] +LocalIncreasedArmourAndEnergyShieldUnique__10_ MaximumLifeUnique__12 CannotLoseCrabBarriersIfLostRecentlyUnique__1 AdditionalBlockChance5CrabBarriersUnique__1 @@ -1101,7 +1081,7 @@ Variant: Pre 3.11.0 Variant: Current Requires Level 58, 64 Str, 64 Int HasOneSocketUnique__1 -{variant:1}IncreasedLifeUnique__115 +{variant:1}IncreasedLifeUnique__88[50,100] {variant:2}IncreasedLifeUnique__88 NearbyEnemiesHaveReducedAllResistancesUnique__1 AuraAddedFireDamagePerRedSocketUnique__1 @@ -1115,17 +1095,17 @@ Variant: Pre 3.17.0 Variant: Pre 3.19.0 Variant: Current {variant:1,2}LocalIncreaseSocketedGemLevelUniqueHelmetStrInt2 -{variant:2}(60-80)% increased Armour and Energy Shield +{variant:2}LocalIncreasedArmourAndEnergyShieldUniqueHelmetStrInt2[60,80] {variant:3}LocalIncreasedArmourAndEnergyShieldUniqueHelmetStrInt2 -{variant:1,2}+(15-20)% to Fire Resistance -{variant:3}FireResistUniqueDexHelmet2 -{variant:1,2}+(15-20)% to Cold Resistance +{variant:1,2}FireResistUniqueHelmetStrInt2[15,20] +{variant:3}FireResistUniqueHelmetStrInt2 +{variant:1,2}ColdResistDexHelmet2[15,20] {variant:3}ColdResistDexHelmet2 -{variant:1,2}LightningResistUnique__6 +{variant:1,2}LightningResistUniqueHelmetDexInt1[15,20] {variant:3}LightningResistUniqueHelmetDexInt1 ChaosResistUniqueHelmetStrInt2 {variant:2,3}AdditionalHolyRelicUnique__1 -{variant:2}Summoned Holy Relics have (20-25)% reduced Cooldown Recovery Speed +{variant:2}HolyRelicCooldownRecoveryUnique__1 ]],[[ Geofri's Legacy Great Crown @@ -1137,7 +1117,7 @@ LocalIncreaseSocketedGemLevelUniqueHelmetStrInt2 LightningResistUnique__6 ChaosResistUniqueHelmetStrInt2 AdditionalHolyRelicUnique__1 -Summoned Holy Relics have (20-25)% reduced Cooldown Recovery Speed +HolyRelicCooldownRecoveryUnique__1 ]],[[ Honourhome Soldier Helmet @@ -1147,16 +1127,15 @@ Variant: Pre 3.19.0 Variant: Current Requires Level 12, 16 Str, 16 Int {variant:2}LocalIncreaseSocketedGemLevelUnique__10 -{variant:3}LocalIncreaseSocketedGemLevelUniqueRing39 -{variant:1}AddedLightningDamageUniqueGlovesInt1 -{variant:2}Adds 1 to 13 Lightning Damage to Spells and Attacks +{variant:3}LocalIncreaseSocketedGemLevelUnique__11_ +{variant:1,2}AddedLightningDamageUniqueHelmetStrInt1[1,1][13,13] {variant:3}AddedLightningDamageUniqueHelmetStrInt1 -{variant:1}(40-50)% increased Armour and Energy Shield +{variant:1}LocalIncreasedArmourAndEnergyShieldUniqueHelmetStrInt1[40,50] {variant:2,3}LocalIncreasedArmourAndEnergyShieldUniqueHelmetStrInt1 {variant:1}AllResistancesUniqueHelmetStrInt1 {variant:1}ElementalResistsOnLowLifeUniqueHelmetStrInt1 {variant:1}ReducedManaCostOnLowLifeUniqueHelmetStrInt1 -{variant:2,3}ItemFoundRarityIncreaseUniqueShieldDemigods +{variant:2,3}ItemFoundRarityIncreaseUnique__4_ {variant:2,3}ManaCostReductionUnique__2_ ]],[[ Kitava's Thirst @@ -1167,8 +1146,8 @@ Requires Level 44, 50 Str, 50 Int ReducedCastSpeedUniqueHelmetInt8 LocalIncreasedArmourAndEnergyShieldUniqueHelmetStrInt6 IncreasedManaUnique__16 -{variant:1}30% chance to Trigger Socketed Spells when you Spend at least 100 Mana on an Upfront Cost to Use or Trigger a Skill, with a 0.1 second Cooldown -{variant:2}50% chance to Trigger Socketed Spells when you Spend at least 100 Mana on an Upfront Cost to Use or Trigger a Skill, with a 0.1 second Cooldown +{variant:1}ChanceToCastOnManaSpentUnique__1[100,100][30,30] +{variant:2}ChanceToCastOnManaSpentUnique__1 ]],[[ Lightpoacher Great Crown @@ -1178,13 +1157,13 @@ Variant: One Abyssal Socket (Pre 3.21.0) Variant: Two Abyssal Sockets (Pre 3.21.0) Variant: One Abyssal Socket (Current) Variant: Two Abyssal Sockets (Current) -{variant:1,3}AbyssJewelSocketUnique__3 -{variant:2,4}AbyssJewelSocketUnique__2 +{variant:1,3}AbyssJewelSocketUnique__5 +{variant:2,4}AbyssJewelSocketUnique__1 LocalDisplayGrantLevelXSpiritBurstUnique__1 -AllResistancesUniqueBelt13 -{variant:1,2}Recover (4-5)% of Life when a Spirit Charge expires or is consumed -MaximumSpiritChargesPerAbyssJewelEquippedUnique__2 -{variant:1,2}(15-20)% chance to gain a Spirit Charge on Kill +AllResistancesUnique__14 +{variant:1,2}Recover (4-5)% of Life when you lose a Spirit Charge +MaximumSpiritChargesPerAbyssJewelEquippedUnique__1 +{variant:1,2}GainSpiritChargeOnKillChanceUnique__1[15,20] {variant:3,4}GainSpiritChargeOnKillChanceUnique__1 {variant:3,4}PhysAddedAsEachElementPerSpiritChargeUnique__1 ]],[[ @@ -1196,12 +1175,12 @@ Variant: Pre 3.11.0 Variant: Pre 3.19.0 Variant: Current AddedChaosDamageToAttacksAndSpellsUnique__1 -{variant:1}+(200-250) to maximum Energy Shield -{variant:2,3,4}LocalIncreasedEnergyShieldUnique__7 +{variant:1}LocalIncreasedEnergyShieldUnique__30__[200,250] +{variant:2,3,4}LocalIncreasedEnergyShieldUnique__30__ ColdResistUnique__7 LightningResistUnique__6 -{variant:1,2}Regenerate 100 Energy Shield per second if all Equipped items are Corrupted -{variant:3}Regenerate 250 Energy Shield per second if all Equipped items are Corrupted +{variant:1,2}EnergyShieldRegenerationPerMinuteWhileAllCorruptedItemsUnique__1[6000,6000] +{variant:3}EnergyShieldRegenerationPerMinuteWhileAllCorruptedItemsUnique__1[15000,15000] {variant:4}EnergyShieldRegenerationPerMinuteWhileAllCorruptedItemsUnique__1 BaseManaRegenerationWhileAllCorruptedItemsUnique__1 Corrupted @@ -1214,10 +1193,10 @@ Variant: Current League: Incursion Source: Opening normal{Pools Coffer} in normal{Sanctum of Immortality} Upgrade: Upgrades to unique{Mask of the Stitched Demon} via currency{Vial of Summoning} -{variant:1}(60-80)% increased Armour and Energy Shield +{variant:1}LocalIncreasedArmourAndEnergyShieldUnique__12[60,80] {variant:2}LocalIncreasedArmourAndEnergyShieldUnique__12 -{variant:2}RitualRingEnergyShield -{variant:1}IncreasedLifeUnique__40 +{variant:2}LocalIncreasedEnergyShieldUnique__31 +{variant:1}IncreasedLifeUniqueHelmetDex4[30,50] {variant:2}IncreasedLifeUniqueHelmetDex4 CannotGainEnergyShieldUnique__1 LifeRegenerationWith500EnergyShieldUnique__1 @@ -1246,13 +1225,13 @@ Source: Drops from unique{Altered/Augmented/Rewritten/Twisted Synthete} Variant: Pre 3.16.0 Variant: Current Requires Level 58, 64 Str, 64 Int -AllAttributesUnique__21 +AllAttributesUnique__15 LocalIncreasedArmourAndEnergyShieldUniqueHelmetStrInt_1 {variant:1}DefencesPer100StrengthAuraUnique__1 {variant:2}BlockPer100StrengthAuraUnique__1___ CriticalMultiplierPer100DexterityAuraUnique__1 CastSpeedPer100IntelligenceAuraUnique__1 -ManaReservationPerAttributeUnique__1 +ManaReservationEfficiencyPerAttributeUnique__1 ]],[[ Maw of Mischief Bone Helmet @@ -1263,22 +1242,18 @@ Implicits: 1 MinionDamageImplicitHelmet1 GrantsDeathWishUnique__1__ IncreasedLifeUnique__109_ -(30-20)% reduced Mana Cost of Minion Skills +MinionSkillManaCostUnique__2 MinionLargerAggroRadiusUnique__1 ]],[[ Memory Vault Praetor Crown -Variant: Pre 3.16.0 -Variant: Current Requires Level 68, 62 Str, 91 Int LocalIncreasedEnergyShieldUnique__15 IncreasedManaUnique__10 -ManaRegenerationUniqueBootsStrDex4 +ManaRegenerationUnique__6 FireResistUniqueDexHelmet2 -{variant:1}20% reduced Mana Reservation Efficiency of Skills -{variant:2}20% reduced Reservation Efficiency -{variant:1}Gain Armour equal to your Reserved Mana -{variant:2}GainArmourEqualToManaReservedUnique__1 +ReservationEfficiencyUnique__2 +GainArmourEqualToManaReservedUnique__1 ]],[[ Mindspiral Aventail Helmet @@ -1288,14 +1263,14 @@ Variant: Current Requires Level 37, 42 Str, 42 Int {variant:1,2}ColdDamagePercentUniqueHelmetStrInt3 {variant:1,2}LightningDamagePercentUniqueHelmetStrInt3 -{variant:1}IncreasedManaUniqueBodyDexInt2 +{variant:1}IncreasedManaUniqueHelmetStrInt3[100,150] {variant:2,3}IncreasedManaUniqueHelmetStrInt3 -{variant:2}Gain (5-10)% of Maximum Mana as Extra Maximum Energy Shield +{variant:2}GainManaAsExtraEnergyShieldUnique__1[5,10] {variant:3}GainManaAsExtraEnergyShieldUnique__1 -Enemies Cannot Leech Mana From You -{variant:1,2}PercentDamageGoesToManaUniqueBootsDex3 +EnemiesCannotLeechMana +{variant:1,2}PercentDamageGoesToManaUniqueHelmetStrInt3[5,10] {variant:3}PercentDamageGoesToManaUniqueHelmetStrInt3 -CannotLeechManaUnique__1_ +CannotLeechMana ]],[[ Ravenous Passion Zealot Helmet @@ -1303,11 +1278,10 @@ Variant: Pre 3.25.0 Variant: Current Source: Drops from unique{The Eater of Worlds} (Uber) Requires Level: 44, 50 Str, 50 Int -StrengthUnique___2 -(80-120)% Increased Armour and Energy Shield -{variant:1}Gain (10-15) Rage after Spending a total of 200 Mana +StrengthUnique__18 +LocalIncreasedArmourAndEnergyShieldUnique__16 +{variant:1}GainRageOnManaSpentUnique__1[10,15][200,200] {variant:2}GainRageOnManaSpentUnique__1 -{variant:1}Rage grants Cast Speed instead of Attack Speed RageCasterStatsUnique__1 ]],[[ Speaker's Wreath @@ -1343,12 +1317,12 @@ Voll's Vision Praetor Crown Variant: Pre 3.19.0 Variant: Current -IncreasedPhysicalDamageReductionRatingUniqueRing12 +IncreasedPhysicalDamageReductionRatingUnique__2 FireResistUnique__7_ ChaosResistUnique__2 -LightRadiusUnique__4 +LightRadiusUnique__8 IncreasedLifeWhileNoCorruptedItemsUnique__1 -{variant:1}Regenerate 100 Life per second if no Equipped Items are Corrupted +{variant:1}LifeRegenerationPerMinuteWhileNoCorruptedItemsUnique__1[6000,6000] {variant:2}LifeRegenerationPerMinuteWhileNoCorruptedItemsUnique__1 ]], -- Helmet: Evasion/Energy Shield @@ -1369,17 +1343,17 @@ Variant: Pre 3.19.0 Variant: Current Requires Level 52, 58 Dex, 58 Int LocalIncreasedEvasionAndEnergyShieldUniqueHelmetDexInt6 -{variant:2,3}IncreasedLifeUnique__42_ +{variant:2,3}IncreasedLifeUnique__124 LifeLeechPermyriadUniqueHelmetDexInt6 AttackerTakesDamageUniqueHelmetDexInt6 -{variant:1,2}30% of Damage you Reflect to Enemies when Hit is gained as Life +{variant:1,2}DamageYouReflectGainedAsLifeUniqueHelmetDexInt6[30,30] {variant:3}DamageYouReflectGainedAsLifeUniqueHelmetDexInt6 ]],[[ Curtain Call Plague Mask Requires Level 20 IncreasedLifeUnique__87 -(15-10)% reduced Mine Throwing Speed +RemoteMineLayingSpeedUnique__1 RemoteMineArmingSpeedUnique__1 PlaceAdditionalMineWith600DexterityUnique__1 PlaceAdditionalMineWith600IntelligenceUnique__1 @@ -1387,12 +1361,12 @@ PlaceAdditionalMineWith600IntelligenceUnique__1 Eye of Malice Callous Mask Requires Level 45, 51 Dex, 51 Int -LocalIncreasedEvasionAndEnergyShieldUnique__30_ +LocalIncreasedEvasionAndEnergyShieldUnique__25 FireResistUnique__29 -ColdResistUniqueBelt14 +ColdResistUnique__15 +NearbyEnemiesIncreasedFireColdResistUnique__1_ ColdExposureOnHitUnique__1 FireExposureOnHitUnique__1 -Nearby Enemies have 50% increased Fire and Cold Resistances ]],[[ Farrul's Bite Harlequin Mask @@ -1410,7 +1384,7 @@ Fractal Thoughts Vaal Mask League: Legion Requires Level: 62, 79 Dex, 72 Int -LocalIncreasedEvasionAndEnergyShieldUnique__5 +LocalIncreasedEvasionAndEnergyShieldUnique__22 CriticalStrikeMultiplierIfDexterityHigherThanIntelligenceUnique__1 PercentDexterityIfStrengthHigherThanIntelligenceUnique__1 ElementalDamagePerDexterityUnique__1 @@ -1436,7 +1410,7 @@ Variant: Additional Projectile Variant: Malediction Variant: Quantity {variant:1}UniqueSpecialCorruptionAreaOfEffect_ -{variant:2}DisplayBlindAuraUnique__1 +{variant:2}NearbyEnemiesAreBlindedUnique__1 {variant:3}UniqueSpecialCorruptionSocketedGemsManaMultiplier_ {variant:4}CurseEffectivenessUnique__4 {variant:5}UniqueSpecialCorruptionSkillEffectDuration @@ -1444,8 +1418,8 @@ Variant: Quantity {variant:7}LocalIncreaseSocketedGemLevelUnique__1 {variant:8}UniqueSpecialCorruptionAllMinCharges {variant:9}UniqueSpecialCorruptionCooldownRecoverySpeed__ -{variant:10}IncreasedAuraEffectUniqueBodyDexInt4 -{variant:11}VillageAdditionalProjectiles +{variant:10}AuraEffectGlobalUnique__1 +{variant:11}UniqueSpecialCorruptionAdditionalProjectile {variant:12}UniqueSpecialCorruptionNearbyEnemiesMalediction {variant:13}UniqueSpecialCorruptionItemQuantity_ CorruptUntilFiveImplicits @@ -1460,8 +1434,8 @@ Regicide Mask Requires Level 52, 58 Dex, 58 Int Implicits: 0 Grants Level 20 Summon Petrification Statue Skill -LocalIncreasedEnergyShieldPercentUnique__33 -IncreasedLifeUnique__43 +LocalIncreasedEnergyShieldPercentUnique__15_ +IncreasedLifeUnique__121 AttackAndCastSpeedUnique__2 AdditionalPhysicalDamageReductionWhileMovingUnique__1 ReducedElementalDamageTakenWhileStationaryUnique__1_ @@ -1475,11 +1449,11 @@ Variant: Current Requires Level 38, 44 Dex, 44 Int {variant:2,3}TriggeredSummonLesserShrineUnique__1 LocalIncreasedEvasionAndEnergyShieldUniqueHelmetDexInt3 -{variant:2}+(40-65) to maximum Energy Shield +{variant:2}LocalIncreasedEnergyShieldUnique__11[40,65] {variant:3}LocalIncreasedEnergyShieldUnique__11 {variant:1}IncreasedManaUniqueHelmetDexInt3 -{variant:2,3}IncreasedLifeUnique__45 -{variant:2,3}ColdResistUnique__4 +{variant:2,3}IncreasedLifeUnique__120 +{variant:2,3}ColdResistUnique__16 {variant:1}LifeGainedFromEnemyDeathUniqueHelmetDexInt3 {variant:1}EnergyShieldGainedFromEnemyDeathUniqueHelmetDexInt3 ShrineBuffEffectUniqueHelmetDexInt3 @@ -1493,11 +1467,11 @@ Variant: Pre 3.20.0 Variant: Current Requires Level 67, 73 Dex, 88 Int LocalIncreasedEnergyShieldUnique__5 -{variant:1,2}LocalIncreasedEvasionAndEnergyShieldUnique__7 +{variant:1,2}LocalIncreasedEvasionAndEnergyShieldUnique__2[130,150] {variant:3,4}LocalIncreasedEvasionAndEnergyShieldUnique__2 -{variant:1,4}IncreaseSocketedCurseGemLevelUniqueHelmetInt9 -{variant:2,3}+1 to Level of Socketed Curse Gems -Socketed Curse Gems are Supported by Level 22 Blasphemy +{variant:1,4}IncreaseSocketedCurseGemLevelUnique__1 +{variant:2,3}IncreaseSocketedCurseGemLevelUnique__1[1,1] +SocketedGemsSupportedByBlasphemyUnique__1 ReducedReservationForSocketedCurseGemsUnique__1 ]],[[ Leer Cast @@ -1505,13 +1479,13 @@ Festival Mask Variant: Pre 3.19.0 Variant: Current DexterityUniqueHelmetStrDex3 -{variant:1}30% reduced Damage +{variant:1}AllDamageUniqueHelmetDexInt2[-30,-30] {variant:2}AllDamageUniqueHelmetDexInt2 -{variant:1}IncreasedLifeUnique__39 +{variant:1}IncreasedLifeUniqueHelmetDexInt2[20,30] {variant:2}IncreasedLifeUniqueHelmetDexInt2 -{variant:1}IncreasedManaUniqueIntHelmet3 +{variant:1}IncreasedManaUniqueHelmetDexInt2[20,30] {variant:2}IncreasedManaUniqueHelmetDexInt2 -{variant:1}You and nearby allies gain 15% increased Damage +{variant:1}DisplayDamageAuraUniqueHelmetDexInt2[15,15] {variant:2}DisplayDamageAuraUniqueHelmetDexInt2 ]],[[ Replica Leer Cast @@ -1520,13 +1494,13 @@ Variant: Pre 3.19.0 Variant: Current League: Heist Source: Steal from a unique{Curio Display} during a Grand Heist -DexterityUniqueHelmetStrDex3 -{variant:1}IncreasedLifeImplicitShield2 +DexterityUniqueHelmetDexInt2 +{variant:1}IncreasedLifeUniqueHelmetDexInt2[20,30] {variant:2}IncreasedLifeUniqueHelmetDexInt2 -{variant:1}IncreasedManaUniqueIntHelmet3 +{variant:1}IncreasedManaUniqueHelmetDexInt2[20,30] {variant:2}IncreasedManaUniqueHelmetDexInt2 ManaRegenerationUnique__14___ -You and nearby Allies have 30% increased Mana Regeneration Rate +ManaRegenerationAuraUnique__1 ]],[[ Malachai's Simula Iron Mask @@ -1539,13 +1513,13 @@ Variant: Current {variant:1,2,3,4,5}SpellDamageUniqueHelmetDexInt1 StrengthUniqueHelmetDexInt1 {variant:1,2,3,4,5}LightningDamageUniqueHelmetDexInt1 -{variant:1,2,3,4,5}+10% to Lightning Resistance -{variant:6}LightningResistUniqueHelmetDexInt1 +{variant:1,2,3,4,5}LightningResistUniqueStrDexHelmet1[10,10] +{variant:6}LightningResistUniqueDexHelmet1 {variant:6}SpellsDoubleDamageChanceUnique__1 -{variant:1}100% increased Mana Cost of Skills -{variant:2}20% increased Mana Cost of Skills -KeystoneBloodMagicUnique__1_ -{variant:4}Mortal Conviction +{variant:1}ManaCostIncreasedUniqueHelmetStrInt6[100,100] +{variant:2}ManaCostIncreasedUniqueHelmetStrInt6[20,20] +KeystoneMortalConvictionUnique__1 +{variant:4}KeystoneMortalConvictionUnique__1 ]],[[ Malachai's Awakening Iron Mask @@ -1561,7 +1535,7 @@ AddedColdDamageWhileNoLifeReservedUnique__1__ AddedFireDamageWhileNoLifeReservedUnique__1 AddedLightningDamageWhileNoLifeReservedUnique__1 KeystoneMortalConvictionUnique__1 -{variant:2}Mortal Conviction +{variant:2}KeystoneMortalConvictionUnique__1 ]],[[ Mind of the Council Harlequin Mask @@ -1570,12 +1544,12 @@ Variant: Current Requires Level 57, 64 Dex, 64 Int LocalIncreasedEvasionAndEnergyShieldUnique__3 {variant:2}LocalIncreasedEnergyShieldUnique__29 -TalismanIncreasedMana -ChanceToShockUnique__1 +MaximumManaUnique___2 +ChanceToShockUniqueBow10 ChanceToBeShockedUnique__1 PercentLightningDamageTakenFromManaBeforeLifeUnique__1 -{variant:1}Recover 3% of Maximum Mana when you Shock an Enemy -{variant:2}Attack Skills have added Lightning Damage equal to 6% of maximum Mana +{variant:1}PercentManaRecoveredWhenYouShockUnique__1 +{variant:2}AttackLightningDamageMaximumManaUnique__1__ {variant:2}LoseManaOnAttackSkillUnique__1 ]],[[ The Tempest's Binding @@ -1588,9 +1562,9 @@ SupportedByIceBiteUnique__1 SupportedByInnervateUnique__1 HarbingerSkillOnEquipUnique__5 LocalIncreasedEvasionRatingUnique__1 -LocalIncreasedEnergyShieldUniqueHelmetInt5_ -IncreasedLifeUnique__46 -AllResistancesUnique__2 +LocalIncreasedEnergyShieldUniqueHelmetInt6 +IncreasedLifeUnique__105 +AllResistancesUnique__12 ]],[[ The Tempest's Liberation Callous Mask @@ -1600,10 +1574,10 @@ Requires Level 60, 51 Dex, 51 Int SupportedByIceBiteUnique__1 SupportedByInnervateUnique__1 HarbingerSkillOnEquipUnique2_5 -IncreasedEvasionRatingUniqueAmulet7 +LocalIncreasedEvasionRatingUnique__1 LocalIncreasedEnergyShieldUniqueHelmetInt5_ -IncreasedLifeUnique__52 -AllResistancesUnique__4 +IncreasedLifeUnique__103 +AllResistancesUnique__10 ]],[[ The Three Dragons Golden Mask @@ -1617,11 +1591,11 @@ The Vertex Vaal Mask Source: Drops from unique{Atziri, Queen of the Vaal} in normal{The Alluring Abyss} Requires Level 62, 79 Dex, 72 Int -LocalIncreaseSocketedGemLevelUniqueHelmetStrInt2 +LocalIncreaseSocketedGemLevelUniqueHelmetDexInt5 LocalIncreasedEvasionAndEnergyShieldUniqueHelmetDexInt5 LocalIncreasedEnergyShieldUniqueHelmetDexInt5 ChaosResistUniqueHelmetDexInt5 -Enemies cannot Leech Mana from You +EnemiesCannotLeechMana SocketedGemsHaveReducedManaCostUniqueHelmetDexInt5 ]],[[ Viridi's Veil @@ -1631,7 +1605,7 @@ Source: Drops from unique{The Maven} (Uber) Requires Level 68, 62 Str, 91 Int LocalIncreaseSocketedGemLevelUnique__10 LocalIncreasedArmourAndEnergyShieldUnique__24 -AllResistancesUnique__11__ +AllResistancesDemigodsImplicit AnyRingMagicDamageExtraRollUnique__1 RightRingMagicHexproofUnique__1 LeftRingMagicNoCritDamageUnique__1 @@ -1642,7 +1616,7 @@ League: Heist Requires Level 35, 40 Dex, 40 Int LocalIncreasedEvasionAndEnergyShieldUnique__29 ChanceToBlockSpellsPerPowerChargeUnique__2_ -(3-5)% increased Elemental Damage per Power Charge +ElementalDamagePerPowerChargeUnique__1 GainPowerChargesNotLostRecentlyUnique__1_ LosePowerChargesOnBlockUnique__1 ]], @@ -1653,11 +1627,11 @@ Runic Helm League: Expedition Variant: Pre 3.19.0 Variant: Current -IntelligenceUniqueHelmetWard1 +IntelligenceUniqueHelmetInt9 LocalIncreasedWardPercentUnique__2 -{variant:1}(20-30)% faster Restoration of Ward +{variant:1}WardDelayRecoveryUnique__1[20,30] {variant:2}WardDelayRecoveryUnique__1 -LightRadiusUnique__7_ +LightRadiusUnique__5 EnergyShieldAdditiveModifiersInsteadApplyToWardUnique__ ]],[[ Cadigan's Crown @@ -1665,6 +1639,6 @@ Runic Crown League: Expedition Source: Drops from unique{Olroth, Origin of the Fall} in normal{Expedition Logbook} Requires Level 68, 66 Str, 66 Dex, 66 Int -NearbyEnemiesCannotCritUnique__1 -BattlemageKeystoneUnique__3 +CannotCrit +BattlemageKeystoneUnique__1 ]],} From 1c61e40882346c8f7501634f945667a8fd5a034a Mon Sep 17 00:00:00 2001 From: Wires77 Date: Thu, 5 Mar 2026 02:04:18 -0600 Subject: [PATCH 31/32] Manually fix enemy aura mods for now --- src/Data/Uniques/helmet.lua | 10 ++++------ 1 file changed, 4 insertions(+), 6 deletions(-) diff --git a/src/Data/Uniques/helmet.lua b/src/Data/Uniques/helmet.lua index ffbe1aab44..b40754990d 100644 --- a/src/Data/Uniques/helmet.lua +++ b/src/Data/Uniques/helmet.lua @@ -159,7 +159,6 @@ Reaver Helmet 24% reduced maximum Life Regenerate (200-250) Life per second 100% increased Stun and Block Recovery -Reserves 8% of Life Nearby Enemy Monsters have at least 8% of Life Reserved ]],[[ Howlcrack @@ -1121,7 +1120,6 @@ You and Nearby Allies have 64 to 96 added Fire Damage per Red Socket You and Nearby Allies have 56 to 88 added Cold Damage per Green Socket You and Nearby Allies have 16 to 144 added Lightning Damage per Blue Socket You and Nearby Allies have 47 to 61 added Chaos Damage per White Socket --10% to All Resistances ]],[[ Geofri's Crest Great Crown @@ -1398,8 +1396,8 @@ Eye of Malice Callous Mask Requires Level 45, 51 Dex, 51 Int (400-500)% increased Evasion and Energy Shield -50% increased Fire Resistance -50% increased Cold Resistance ++(20-40)% to Fire Resistance ++(20-40)% to Cold Resistance 25% chance to inflict Cold Exposure on Hit 25% chance to inflict Fire Exposure on Hit Nearby Enemies have 50% increased Fire and Cold Resistances @@ -1516,7 +1514,7 @@ Festival Mask Variant: Pre 3.19.0 Variant: Current +(20-30) to Dexterity -{variant:1}30% increased Damage +{variant:1}30% reduced Damage {variant:2}25% reduced Damage {variant:1}+(20-30) to maximum Life {variant:2}+(60-100) to maximum Life @@ -1536,7 +1534,7 @@ Source: Steal from a unique{Curio Display} during a Grand Heist {variant:2}+(60-100) to maximum Life {variant:1}+(20-30) to maximum Mana {variant:2}+(60-100) to maximum Mana -30% increased Mana Regeneration Rate +60% reduced Mana Regeneration Rate You and nearby Allies have 30% increased Mana Regeneration Rate ]],[[ Malachai's Simula From 4be938f58d99671c28da4eaba6fbfd25907e6d60 Mon Sep 17 00:00:00 2001 From: EtherealCarnivore <42915554+EtherealCarnivore@users.noreply.github.com> Date: Thu, 5 Mar 2026 17:53:28 +0200 Subject: [PATCH 32/32] Fix multi-line mod handling in export round-trip Rewrote io.linesBackward to read the whole file into memory instead of the old chunk-based approach - the 4KB-chunk reader broke on Windows because text-mode \r\n conversion threw off the seek math, producing garbled lines at chunk boundaries. After resolving a multi-line mod to its ID, strip stale continuation lines from the output. Also handles sibling mods that share the same first line (Dream/Nightmare jewels have 4 mods starting with the same text but different continuations). Reverted the skipLines workaround in uModsToText - it was eating legitimate variant override lines (e.g. GrantShaperSkill_1 variants). Fixed a few ModItemExclusive wording mismatches (Violent Dead recovery rate/speed, unarmed attack/attacks pluralization, DNT tag). --- src/Data/ModItemExclusive.lua | 6 +- src/Export/Scripts/uModsToText.lua | 1 - src/Export/Scripts/uTextToMods.lua | 91 +++++++++++++++++++----------- 3 files changed, 61 insertions(+), 37 deletions(-) diff --git a/src/Data/ModItemExclusive.lua b/src/Data/ModItemExclusive.lua index 4c942fe9e8..2dba7d539e 100644 --- a/src/Data/ModItemExclusive.lua +++ b/src/Data/ModItemExclusive.lua @@ -4751,7 +4751,7 @@ return { ["BlightThresholdJewel_2"] = { affix = "", "With at least 40 Intelligence in Radius, Blight inflicts Withered for 2 seconds", "With at least 40 Intelligence in Radius, Blight has 50% increased Hinder Duration", statOrder = { 7881, 7883 }, level = 1, group = "BlightThresholdJewel2", weightKey = { }, weightVal = { }, modTags = { "caster" }, }, ["BlightThresholdJewel_3"] = { affix = "", "With at least 40 Intelligence in Radius, Blight inflicts Withered for 2 seconds", "With at least 40 Intelligence in Radius, Blight has 50% increased Hinder Duration", statOrder = { 7880, 7883 }, level = 1, group = "BlightThresholdJewel3", weightKey = { }, weightVal = { }, modTags = { }, }, ["BlightThresholdJewel_4"] = { affix = "", "With at least 40 Intelligence in Radius, Blight inflicts Withered for 2 seconds", "With at least 40 Intelligence in Radius, Blight has 30% reduced Cast Speed", statOrder = { 7880, 7882 }, level = 1, group = "BlightThresholdJewel4", weightKey = { }, weightVal = { }, modTags = { }, }, - ["RaiseZombieThresholdJewel1"] = { affix = "", "With at least 40 Intelligence in Radius, Raised", "Zombies' Slam Attack has 100% increased Cooldown Recovery Rate", "With at least 40 Intelligence in Radius, Raised Zombies' Slam", "Attack deals 30% increased Damage", statOrder = { 7970, 7970.1, 7971, 7971.1 }, level = 1, group = "RaiseZombieThresholdJewel", weightKey = { }, weightVal = { }, modTags = { "minion" }, }, + ["RaiseZombieThresholdJewel1"] = { affix = "", "With at least 40 Intelligence in Radius, Raised", "Zombies' Slam Attack has 100% increased Cooldown Recovery Speed", "With at least 40 Intelligence in Radius, Raised Zombies' Slam", "Attack deals 30% increased Damage", statOrder = { 7970, 7970.1, 7971, 7971.1 }, level = 1, group = "RaiseZombieThresholdJewel", weightKey = { }, weightVal = { }, modTags = { "minion" }, }, ["SparkThresholdJewel1"] = { affix = "", "With at least 40 Intelligence in Radius, 2 additional Spark Projectiles", statOrder = { 3265 }, level = 1, group = "SparkThresholdJewel", weightKey = { }, weightVal = { }, modTags = { "caster" }, }, ["SparkThresholdJewel_2"] = { affix = "", "With at least 40 Intelligence in Radius, Spark fires Projectiles in a circle", statOrder = { 7962 }, level = 1, group = "SparkThresholdJewel2", weightKey = { }, weightVal = { }, modTags = { "caster" }, }, ["FireTrapThresholdJewel1"] = { affix = "", "With at least 40 Dexterity in Radius, Fire Trap throws up to 1 additional Trap", statOrder = { 7918 }, level = 1, group = "FireTrapThresholdJewel", weightKey = { }, weightVal = { }, modTags = { "caster" }, }, @@ -7995,7 +7995,7 @@ return { ["ExtraChaosDamagePerVoidSpawnUnique__1"] = { affix = "", "Gain (4-6)% of Non-Chaos Damage as Extra Chaos Damage per Summoned Void Spawn", statOrder = { 9298 }, level = 97, group = "ExtraChaosDamagePerVoidSpawn", weightKey = { }, weightVal = { }, modTags = { }, }, ["DamageRemovedFromVoidSpawnsUnique__1"] = { affix = "", "(4-6)% of Damage from Hits is taken from Void Spawns' Life before you per Void Spawn", statOrder = { 5994 }, level = 97, group = "DamageRemovedFromVoidSpawns", weightKey = { }, weightVal = { }, modTags = { "minion" }, }, ["UnarmedStrikeSkillsAdditionalTargetUnique__1"] = { affix = "", "[DNT] Unarmed Non-Vaal Strike Skills target (1-7) additional nearby Enemy", statOrder = { 10285 }, level = 1, group = "UnarmedStrikeSkillsAdditionalTarget", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, - ["UnarmedMeleeAttackCriticalStrikeMultiplierUnique__1"] = { affix = "", "+(10-77)% to Critical Strike Multiplier with Unarmed Melee Attack", statOrder = { 10286 }, level = 97, group = "UnarmedMeleeAttackCriticalStrikeMultiplier", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, + ["UnarmedMeleeAttackCriticalStrikeMultiplierUnique__1"] = { affix = "", "+(10-77)% to Critical Strike Multiplier with Unarmed Melee Attacks", statOrder = { 10286 }, level = 97, group = "UnarmedMeleeAttackCriticalStrikeMultiplier", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, ["MovementVelocityUnique__55"] = { affix = "", "(1-7)% increased Movement Speed", statOrder = { 1711 }, level = 97, group = "MovementVelocity", weightKey = { }, weightVal = { }, modTags = { "speed" }, }, ["LocalIncreasedEvasionAndEnergyShieldUnique__38"] = { affix = "", "(100-777)% increased Evasion and Energy Shield", statOrder = { 1467 }, level = 97, group = "LocalEvasionAndEnergyShield", weightKey = { }, weightVal = { }, modTags = { "defences", "evasion", "energy_shield" }, }, ["UnarmedStrikeRangeUnique__1"] = { affix = "", "+(0.1-0.7) metres to Melee Strike Range with Unarmed Attacks", statOrder = { 2991 }, level = 97, group = "UnarmedRange", weightKey = { }, weightVal = { }, modTags = { "attack" }, }, @@ -8034,7 +8034,7 @@ return { ["MaximumRemembranceUnique_1"] = { affix = "", "Maximum 10 Remembrance", statOrder = { 8952 }, level = 85, group = "MaximumRemembrance", weightKey = { }, weightVal = { }, modTags = { }, }, ["RemembranceGainedPerEnergyShieldUnique_1"] = { affix = "", "Gain 1 Remembrance when you spend a total of 200 Energy", "Shield with no Shaper Memory Summoned", statOrder = { 6632, 6632.1 }, level = 85, group = "RemembrancePerEnergyShieldSpent", weightKey = { }, weightVal = { }, modTags = { }, }, ["Maximum2OfSameTotemUnique__1"] = { affix = "", "You cannot have more than 2 Summoned Totems of the same type", statOrder = { 2168 }, level = 78, group = "Maximum2OfSameTotem", weightKey = { }, weightVal = { }, modTags = { }, }, - ["ManaFlaskEffectsAreNotRemovedAtFullManaUnique__1"] = { affix = "", "[DNT] Mana Flask Effects are not removed when Unreserved Mana is Filled", "Mana Flask Effects do not Queue", statOrder = { 8015, 8015.1 }, level = 1, group = "ManaFlaskEffectsAreNotRemovedAtFullMana", weightKey = { }, weightVal = { }, modTags = { "mana_flask", "flask", "resource", "mana" }, }, + ["ManaFlaskEffectsAreNotRemovedAtFullManaUnique__1"] = { affix = "", "Mana Flask Effects are not removed when Unreserved Mana is Filled", "Mana Flask Effects do not Queue", statOrder = { 8015, 8015.1 }, level = 1, group = "ManaFlaskEffectsAreNotRemovedAtFullMana", weightKey = { }, weightVal = { }, modTags = { "mana_flask", "flask", "resource", "mana" }, }, ["CannotUseLifeFlaskUnique__1"] = { affix = "", "[DNT] Can't use Life Flasks", statOrder = { 5347 }, level = 1, group = "CannotUseLifeFlask", weightKey = { }, weightVal = { }, modTags = { "life_flask", "flask" }, }, ["FlaskEffectAlsoAffectsArcaneSurgeUnique__1"] = { affix = "", "[DNT] Increases and Reductions to Effect of Flasks applied to you also apply Effect of Arcane Surge on you", statOrder = { 4509 }, level = 1, group = "FlaskEffectAlsoAffectsArcaneSurge", weightKey = { }, weightVal = { }, modTags = { }, }, ["ArcaneSurgeDuringManaFlaskEffectUnique__1"] = { affix = "", "[DNT] You have Arcane Surge during Effect of any Mana Flask", statOrder = { 4610 }, level = 1, group = "ArcaneSurgeDuringManaFlaskEffect", weightKey = { }, weightVal = { }, modTags = { "mana_flask" }, }, diff --git a/src/Export/Scripts/uModsToText.lua b/src/Export/Scripts/uModsToText.lua index d6e16c8cd4..9f391d49c3 100644 --- a/src/Export/Scripts/uModsToText.lua +++ b/src/Export/Scripts/uModsToText.lua @@ -167,7 +167,6 @@ for _, name in ipairs(itemTypes) do statOrder = { } modLines = 0 end - ::continue:: end writeMods(out, statOrder) for _, line in ipairs(postModLines) do diff --git a/src/Export/Scripts/uTextToMods.lua b/src/Export/Scripts/uTextToMods.lua index de4e55f583..63cb4084e6 100644 --- a/src/Export/Scripts/uTextToMods.lua +++ b/src/Export/Scripts/uTextToMods.lua @@ -53,46 +53,32 @@ local itemTypesTemp = { "tincture", } --- Source - https://stackoverflow.com/a/37956399 --- Posted by Egor Skriptunoff, modified by community. See post 'Timeline' for change history --- Retrieved 2026-03-02, License - CC BY-SA 3.0 - function io.linesBackward(filename) - local file = assert(io.open(filename)) - local chunk_size = 4 * 1024 - local iterator = function() return "" end - local tail = "" - local chunk_index = math.ceil(file:seek "end" / chunk_size) - return - function() - while true do - local lineEOL, line = iterator() - if lineEOL ~= "" then - return line:reverse() - end - repeat - chunk_index = chunk_index - 1 - if chunk_index < 0 then - file:close() - iterator = function() - error('No more lines in file "' .. filename .. '"', 3) - end - return - end - file:seek("set", chunk_index * chunk_size) - local chunk = file:read(chunk_size) - local pattern = "^(.-" .. (chunk_index > 0 and "\n" or "") .. ")(.*)" - local new_tail, lines = chunk:match(pattern) - iterator = lines and (lines .. tail):reverse():gmatch "(\n?\r?([^\n]*))" - tail = new_tail or chunk .. tail - until iterator - end + local file = assert(io.open(filename, "rb")) + local content = file:read("*a") + file:close() + content = content:gsub("\r\n", "\n"):gsub("\r", "\n") + local lines = {} + for line in content:gmatch("([^\n]*)\n?") do + lines[#lines + 1] = line + end + -- Trailing empty entry from final newline + if lines[#lines] == "" then + lines[#lines] = nil + end + local i = #lines + 1 + return function() + i = i - 1 + if i > 0 then + return lines[i] end + end end local usedMods = {} local itemUsedMods = {} local modTextMap = LoadModule("Uniques/ModTextMap.lua") +local uniqueMods = LoadModule("../Data/ModItemExclusive.lua") for _, name in pairs(itemTypes) do -- Reading the file backward lets us see the most current variant lines first @@ -190,6 +176,45 @@ for _, name in pairs(itemTypes) do end end table.insert(outTbl, 1, outLine .. "\n") + -- Multi-line mods: remove stale continuation lines from outTbl. + -- Since we read backward, continuation lines (2nd, 3rd, etc.) were + -- processed before the first line and are already in outTbl as raw + -- text. The mod ID we just inserted resolves to ALL lines, so the + -- raw continuation entries are duplicates. + -- Also collect continuations from sibling mods that share the same + -- first line (e.g. Dream/Nightmare jewels have 4 mods with identical + -- first lines but different continuations). + local modData = uniqueMods[gggMod] + if modData and #modData > 1 then + local continuations = {} + -- Find all mods sharing this first line + local firstLine = modData[1]:lower() + local siblingMods = modTextMap[firstLine] or { gggMod } + for _, siblingId in ipairs(siblingMods) do + local siblingData = uniqueMods[siblingId] + if siblingData then + for i = 2, #siblingData do + continuations[siblingData[i]:lower()] = true + end + end + end + -- Find boundary of current item (stop at ]],[[ separator) + local boundary = #outTbl + for j = 2, #outTbl do + local stripped = outTbl[j]:gsub("\n$", "") + if stripped == "]],[[" or stripped == "]]," then + boundary = j - 1 + break + end + end + -- Scan backward within current item, remove matching entries + for j = boundary, 2, -1 do + local cleanLine = outTbl[j]:gsub("{.-}", ""):gsub("%s+$", ""):gsub("\n$", "") + if continuations[cleanLine:lower()] then + table.remove(outTbl, j) + end + end + end else ConPrintf("Warning: No mod found for line '%s' in %s", modText, name) table.insert(outTbl, 1, line .."\n")