From b8a607e8c981d8d913bed50da0554e4a8cc8df9f Mon Sep 17 00:00:00 2001 From: Tarik <50704992+TarikBeentjes61@users.noreply.github.com> Date: Wed, 4 Mar 2026 15:11:06 +0100 Subject: [PATCH] Added support for Animate Weapon of Self Reflection and Energy Blade --- src/Modules/CalcActiveSkill.lua | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/Modules/CalcActiveSkill.lua b/src/Modules/CalcActiveSkill.lua index cfa9a6d197..39cc95d211 100644 --- a/src/Modules/CalcActiveSkill.lua +++ b/src/Modules/CalcActiveSkill.lua @@ -759,6 +759,10 @@ function calcs.buildActiveSkillModList(env, activeSkill) end end end + -- handles animate weapon of self reflection when using energy blade + if activeEffect.grantedEffect.id == "AnimateWeaponAltX" and env.modDB.conditions["AffectedByEnergyBlade"] then + minion.weaponData1 = env.player.weaponData1 + end end elseif activeEffect.srcInstance and not (activeEffect.gemData and activeEffect.gemData.secondaryGrantedEffect) then activeEffect.srcInstance.skillMinionCalcs = nil