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Milestones

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  • Features deferred to post-launch

    No due date
  • Core game ready for public release

    No due date
  • Community engagement features (bug reporting, contributor recognition, office cat system) and UI polish (keyboard navigation, layout improvements)

    Overdue by 1 year(s)
    Due by January 30, 2025
    5/5 issues closed
  • Features and enhancements deferred beyond v1.0.0

    Overdue by 3 month(s)
    Due by December 30, 2025
    22/32 issues closed
  • Critical fixes and features for stable 1.0.0 release

    Overdue by 6 month(s)
    Due by October 14, 2025
    25/25 issues closed
  • Resolve test failures documented during Python 3.8 support drop

    No due date
    6/6 issues closed
  • No due date
  • Fully functional battle station released into the world

    No due date
  • Early release: - Plan for dealing with bug and technical fixes - Actual robustness of engine etc tested - Webcode working fine - Good devvy paperwork, documentation, some kind of launch plan in place to handle actual humans that might ask questions or have problems

    No due date
    1/1 issues closed
  • Some smoothness of function, expanded libraries and vocabulary, coherent system for adding systems, timing modes schemed and sorted, leaderboards functional, beta testing

    No due date
    5/5 issues closed
  • First semi stable non humiliating version of the game for alpha testing and lots of bug reports

    No due date
    17/17 issues closed