-
Notifications
You must be signed in to change notification settings - Fork 2
Expand file tree
/
Copy pathProgram.cs
More file actions
86 lines (78 loc) · 2.31 KB
/
Program.cs
File metadata and controls
86 lines (78 loc) · 2.31 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
using System.Text.Json;
using CrossChat;
var configPath = "config.json";
string? host = null;
int? port = null;
string? serverId = null;
for (int i = 0; i < args.Length; i++)
{
switch (args[i])
{
case "--config":
case "-c":
configPath = args[++i];
break;
case "--host":
host = args[++i];
break;
case "--port":
port = int.Parse(args[++i]);
break;
case "--server-id":
serverId = args[++i];
break;
case "--help":
case "-h":
Console.WriteLine("Usage: CrossChat [--config <path>] [--host <host>] [--port <port>] [--server-id <id>]");
return 0;
}
}
var config = JsonSerializer.Deserialize<Dictionary<string, object>>(File.ReadAllText(configPath)) ?? [];
var chat = new CrossChatHost(
config: config,
host: host,
port: port,
serverId: serverId
);
string[] fakeNames = ["Alice", "Bob", "Charlie", "Diana", "Eve", "Frank", "Grace", "Hank"];
var rng = Random.Shared;
var fakeUserIds = new List<int>();
var count = rng.Next(1, 3);
Console.WriteLine($"Adding {count} immediate fake user(s)...");
for (int i = 0; i < count; i++)
{
var name = "Imm" + fakeNames[rng.Next(fakeNames.Length)];
var uid = await chat.State.AddUser(name);
fakeUserIds.Add(uid);
Console.WriteLine($" Added user #{uid}: {name}");
}
_ = Task.Run(async () =>
{
await Task.Delay(4000);
Console.WriteLine("Adding late user...");
var uid = await chat.State.AddUser("LateUser1");
fakeUserIds.Add(uid);
Console.WriteLine($" Added late user #{uid}: LateUser1");
});
_ = Task.Run(async () =>
{
await Task.Delay(6000);
foreach (var uid in fakeUserIds)
{
var ownServer = chat.State.Me();
if (ownServer.Users.TryGetValue(uid, out var user))
{
var payload = JsonSerializer.Serialize(new { say = $"Hello from user {uid}" });
foreach (var kv in chat.State.Servers)
{
if (kv.Key != chat.State.OwnId && kv.Value.Online)
{
await chat.State.Publish($"m/{chat.State.OwnId}/{kv.Key}/say/{uid}", payload);
}
}
Console.WriteLine($" Sent message from #{uid}");
}
}
});
await chat.RunAsync();
return 0;