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メッシュ調整をすると範囲外エラーで動かなくなる #32

@zinntikumugai

Description

@zinntikumugai

環境

Unitiy: 2022.3.22f1
プラットフォーム: Android
VRC SDK: 3.9.0
依存パッケージ

  • AAO: Avatar Optimizer: 1.8.16
  • anatawa12's gists pack: 0.19.0
  • VRCQuestTools: 2.11.4
  • Meshia Meshi Simplification: 3.0.0
  • lilToon: 2.3.2
  • Modular Avatar: 1.15.1
  • NDMF: 1.10.0
  • TexTransCore: 0.2.0
  • TexTransTool: 1.0.0

他スクリプト系

  • もちふぃった~: 30r
  • EreMorph: v.1.1.0
  • DynamicBone

ターゲットモデル/衣装

使用コンポーネント

Meshia Cascading Avatar Mesh Simplifier

現象

衣装のnecklaceメッシュを操作すると範囲外エラーが発生し、プレビューのスライダーが変動しなくなる

ログ(警告抜粋)

System.IndexOutOfRangeException: Index -1 is out of range in container of '0' Length.
This Exception was thrown from a job compiled with Burst, which has limited exception support.
0x00007ff9481c833e (e575a95fa88e6869c1fce2444d30f3c) burst_Abort_Trampoline
0x00007ff9481c5f96 (e575a95fa88e6869c1fce2444d30f3c) Meshia.MeshSimplification.UnsafeMinPriorityQueue`1<Meshia.MeshSimplification.VertexMerge>.Heapify (at C:/Users/xxx/Desktop/Projects/3d_Projects/VRC_AV3_YumeLem_Re_skinny/Library/PackageCache/com.unity.burst@1.8.21/.Runtime/Packages/com.ramtype0.meshia.mesh-simplification/Runtime/UnsafeMinPriorityQueue.cs:203)
0x00007ff9481c560d (e575a95fa88e6869c1fce2444d30f3c) 0c619c1b1d8d95bf62b0ba41e6959494
0x00007ff6627b1902 (Unity) ExecuteJob
0x00007ff6627b2cef (Unity) ForwardJobToManaged
0x00007ff6627aeb4a (Unity) ujob_execute_job
0x00007ff6627adf9d (Unity) lane_guts
0x00007ff6627b0b84 (Unity) worker_thread_routine
0x00007ff6629de166 (Unity) Thread::RunThreadWrapper
0x00007ff955b7259d (KERNEL32) BaseThreadInitThunk
0x00007ff955e6af78 (ntdll) RtlUserThreadStart

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