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framesmith.rules.json
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54 lines (54 loc) · 1.05 KB
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{
"version": 1,
"training_inputs": {
"directions": {
"up": "KeyW",
"down": "KeyS",
"left": "KeyA",
"right": "KeyD"
},
"buttons": {
"L": "KeyU",
"M": "KeyI",
"H": "KeyO",
"P": "KeyJ",
"K": "KeyK",
"S": "KeyL"
}
},
"registry": {
"resources": ["heat", "ammo", "level", "install_active"],
"events": {
"gain_heat": {
"contexts": ["on_hit", "on_block", "notify"],
"args": {
"amount": { "type": "i64" }
}
},
"spend_ammo": {
"contexts": ["on_use"],
"args": {
"weapon": { "type": "enum", "values": ["pistol", "rifle"] },
"count": { "type": "i64" }
}
}
}
},
"apply": [
{
"match": {},
"set": {
"hitstop": 8,
"pushback": { "hit": 5, "block": 8 }
}
}
],
"validate": [
{
"match": {},
"require": { "animation": { "exists": true } },
"severity": "warning",
"message": "Move missing animation reference"
}
]
}