//ESP_LOGI("Channel-Data","%4d %4d %4d %4d %4d %4d %4d %4d %4d %4d %4d %4d %4d %4d %4d %4d", channelData.throttle, channelData.yaw, channelData.pitch, channelData.roll, channelData.aux1, channelData.aux2, channelData.aux3, channelData.aux4, (channelData.buttons & (0x01<<0)), (channelData.buttons & (0x01<<1)), (channelData.buttons & (0x01<<2)), (channelData.buttons & (0x01<<3)), (channelData.buttons & (0x01<<4)), (channelData.buttons & (0x01<<5)), (channelData.buttons & (0x01<<6)), (channelData.buttons & (0x01<<7)));
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