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Description
Using the latest linux build v1.17, but it's constantly crashing on loading PlayerClass and fail to launch. I've previously noted this back in October and it happens again (Link to my previous issue post: #391 (comment)).
SV: Executing server defaults
SV: Executing dedicated server config file
[STARTUP] {7.948} created game rules
GameTypes: could not find matching game mode value of "" in any game type.
SV: CGameRulesGameSystem::GameInit installed game rules
LoadResponseSystem scripts/talker/response_rules.vrr - Start
CResponseSystem: scripts/talker/response_rules.vrr (7681 rules, 811 criteria, and 7681 responses)
LoadResponseSystem scripts/talker/response_rules.vrr - Finish
CPlayerVoiceListener::GameInit()
Entry player was not found in surfaceproperties_footsteps.txt
[CS2Fixes] CGameSystem::BuildGameSessionManifest
[CS2Fixes] Loading PlayerClass...
[Panel]: Server marked as offline...
[Panel]: ---------- Detected server process in a crashed state! ----------
[Panel]: The server crashed. Please scroll up to see the error message or view the full crash report.
[Panel]: Memory before crash: 488 MiB of 8203 MiB
[Panel]: Exit code: 0
[Panel]: Aborting automatic restart, last crash occurred less than 60 seconds ago.