forked from ZeroFox5866/nucleuscoop
-
-
Notifications
You must be signed in to change notification settings - Fork 79
🐛 Entry Assembly vs Nucleus Assembly #45
Copy link
Copy link
Open
Labels
🐛 bugSomething isn't working in the app. Be it crashing, scaling, errors, or something elseSomething isn't working in the app. Be it crashing, scaling, errors, or something else
Metadata
Metadata
Assignees
Labels
🐛 bugSomething isn't working in the app. Be it crashing, scaling, errors, or something elseSomething isn't working in the app. Be it crashing, scaling, errors, or something else
I have searched through the issues and didn't find my problem.
Bug description
Learning C# to write a plugin as per #44
When using Nucleus dlls in another application, it still looks at entry assembly. causing issues with game handlers and such.
In my case looking at .../Playnite/handlers vs .../Nucleus/handlers
Debug Log
N/A
Possible fixes or solutions
Gonna write a pr for using GetAssembly(typeof()).
Additional information
Doesn't directly solve #44 but I won't need it anymore