Skip to content

Commit e9a3eb0

Browse files
committed
use normal predicted pos for dummy hammer aiming
1 parent 32b4637 commit e9a3eb0

1 file changed

Lines changed: 4 additions & 1 deletion

File tree

src/game/client/gameclient.cpp

Lines changed: 4 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -588,7 +588,10 @@ int CGameClient::OnSnapInput(int *pData, bool Dummy, bool Force)
588588
m_DummyInput.m_WantedWeapon = WEAPON_HAMMER + 1;
589589
}
590590

591-
const vec2 Dir = m_LocalCharacterPos - m_aClients[m_aLocalIds[!g_Config.m_ClDummy]].m_Predicted.m_Pos;
591+
// const vec2 Dir = m_LocalCharacterPos - m_aClients[m_aLocalIds[!g_Config.m_ClDummy]].m_Predicted.m_Pos;
592+
// TClient
593+
const vec2 Dir = m_LocalCharacterPos - m_aClients[m_aLocalIds[!g_Config.m_ClDummy]].m_RegularPredicted.m_Pos;
594+
592595
m_HammerInput.m_TargetX = (int)Dir.x;
593596
m_HammerInput.m_TargetY = (int)Dir.y;
594597

0 commit comments

Comments
 (0)