-
Notifications
You must be signed in to change notification settings - Fork 21
Expand file tree
/
Copy pathPlaneScript.cs
More file actions
115 lines (97 loc) · 3.87 KB
/
PlaneScript.cs
File metadata and controls
115 lines (97 loc) · 3.87 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
#region Copyright
// Copyright © 2026, TeamDev. All rights reserved.
//
// Redistribution and use in source and/or binary forms, with or without
// modification, must retain the above copyright notice and the following
// disclaimer.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#endregion
using System.IO;
using UnityEngine;
using UnityEngine.UI;
namespace Assets.Scripts
{
/// <summary>
/// Allows to use plane mesh as a browser.
/// </summary>
public class PlaneScript : BrowserViewScript
{
/// <summary>
/// Input field that is used as a address line.
/// </summary>
public InputField Address;
private Button back;
/// <summary>
/// Button object is used for backward navigation.
/// </summary>
public GameObject BackGameObject;
private Button forward;
/// <summary>
/// Button object is used for forward navigation.
/// </summary>
public GameObject ForwardGameObject;
/// <summary>
/// Button object is used to switch to the next example.
/// </summary>
public GameObject ExampleCombo;
private TMPro.TMP_Dropdown exampleCombo;
/// <summary>
/// Button object is used for refresh page.
/// </summary>
public GameObject RefreshGameObject;
private Button refresh;
public GameObject CubeBrowser;
public GameObject SphereBrowser;
protected override void Start()
{
base.Start();
Address.onEndEdit.AddListener(browserScript.Navigate);
if (ExampleCombo != null)
{
exampleCombo = ExampleCombo.GetComponent<TMPro.TMP_Dropdown>();
exampleCombo.onValueChanged.AddListener(Call);
}
back = BackGameObject.GetComponent<Button>();
forward = ForwardGameObject.GetComponent<Button>();
if (RefreshGameObject != null)
{
refresh = RefreshGameObject.GetComponent<Button>();
refresh.onClick.AddListener(() => Browser.Navigation.Reload());
}
back.onClick.AddListener(() => Browser.Navigation.GoBack());
forward.onClick.AddListener(() => Browser.Navigation.GoForward());
}
private void Call(int index)
{
if (index == 0)
{
Browser.Navigation.LoadUrl("www.youtube.com");
Address.gameObject.SetActive(true);
forward.gameObject.SetActive(true);
back.gameObject.SetActive(true);
refresh.gameObject.SetActive(true);
CubeBrowser.SetActive(true);
SphereBrowser.SetActive(true);
return;
}
Browser.Navigation.LoadUrl(Path.GetFullPath(Const.Pages[index]));
CubeBrowser.SetActive(false);
SphereBrowser.SetActive(false);
Address.gameObject.SetActive(false);
forward.gameObject.SetActive(false);
back.gameObject.SetActive(false);
refresh.gameObject.SetActive(false);
}
}
}