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[BUG]: CameraControls#setOrbitPoint #696

@ShaMan123

Description

@ShaMan123

Describe the bug 📝

Using world.dynamicAnchor = true OR its underlying CameraControls#setOrbitPoint has a bug when zooming out.
I would suggest upgrading the dep/having it as a peer dep since it is outdated. I have tried to reproduce with the camera control demo without success indicating this is an issue in this repo, might be as simple as upgrading since there have been work there to fix setOrbitPoint

Reproduction ▶️

No response

Steps to reproduce 🔢

  1. Load IFC
  2. set world.dynamicAnchor = true
  3. Zoom out
  4. Do pointerdown

System Info 💻

System:
    OS: macOS 15.7.3
    CPU: (12) arm64 Apple M2 Max
    Memory: 1.65 GB / 32.00 GB
    Shell: 5.9 - /bin/zsh
  Binaries:
    Node: 24.12.0 - /Users/shaman123/.nvm/versions/node/v24.12.0/bin/node
    Yarn: 1.22.22 - /opt/homebrew/bin/yarn
    npm: 11.6.2 - /Users/shaman123/.nvm/versions/node/v24.12.0/bin/npm
  Browsers:
    Chrome: 145.0.7632.75
    Safari: 26.2

Used Package Manager 📦

npm

Error Trace/Logs 📃

No response

Validations ✅

  • Read the docs.
  • Check that there isn't already an issue that reports the same bug to avoid creating a duplicate.
  • Make sure this is a repository issue and not a framework-specific issue. For example, if it's a THREE.js related bug, it should likely be reported to mrdoob/threejs instead.
  • Check that this is a concrete bug. For Q&A join our Community.
  • The provided reproduction is a minimal reproducible example of the bug.

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