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Description
Describe the bug 📝
Using world.dynamicAnchor = true OR its underlying CameraControls#setOrbitPoint has a bug when zooming out.
I would suggest upgrading the dep/having it as a peer dep since it is outdated. I have tried to reproduce with the camera control demo without success indicating this is an issue in this repo, might be as simple as upgrading since there have been work there to fix setOrbitPoint
Reproduction ▶️
No response
Steps to reproduce 🔢
- Load IFC
- set
world.dynamicAnchor = true - Zoom out
- Do pointerdown
System Info 💻
System:
OS: macOS 15.7.3
CPU: (12) arm64 Apple M2 Max
Memory: 1.65 GB / 32.00 GB
Shell: 5.9 - /bin/zsh
Binaries:
Node: 24.12.0 - /Users/shaman123/.nvm/versions/node/v24.12.0/bin/node
Yarn: 1.22.22 - /opt/homebrew/bin/yarn
npm: 11.6.2 - /Users/shaman123/.nvm/versions/node/v24.12.0/bin/npm
Browsers:
Chrome: 145.0.7632.75
Safari: 26.2Used Package Manager 📦
npm
Error Trace/Logs 📃
No response
Validations ✅
- Read the docs.
- Check that there isn't already an issue that reports the same bug to avoid creating a duplicate.
- Make sure this is a repository issue and not a framework-specific issue. For example, if it's a THREE.js related bug, it should likely be reported to mrdoob/threejs instead.
- Check that this is a concrete bug. For Q&A join our Community.
- The provided reproduction is a minimal reproducible example of the bug.
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bugSomething isn't workingSomething isn't working