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38 lines (34 loc) · 935 Bytes
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MessageLoopWorker.h
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38 lines (34 loc) · 935 Bytes
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#pragma once
#include "sbcommon.h"
class MessageLoopWorker
{
public:
MessageLoopWorker(HINSTANCE hInstance);
~MessageLoopWorker();
bool PostScheduleMessage(int64_t delayMs);
void Run();
void Quit();
private:
static const UINT_PTR m_nTimerID = 1;
static const int32_t m_nTimerDelayPlaceholder = INT_MAX;
// The maximum number of milliseconds we're willing to wait between calls to
// DoWork().
static const int64_t m_nMaxTimerDelay = 1000 / 30; // 30fps
HWND m_hWnd_;
bool m_bTimerPending_;
bool m_bIsActive_;
bool m_bReentrancyDetected_;
HINSTANCE m_hInstance_;
bool m_bRunning_;
void SetTimer(int64_t delayMs);
void KillTimer();
void OnScheduleWork(int64_t delayMs);
void OnTimerTimeout();
bool PerformMessageLoopWork();
void DoWork();
void InitWindow();
static LRESULT CALLBACK WindowProcesser(HWND hwnd,
UINT msg,
WPARAM wparam,
LPARAM lparam);
};