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Refactor Thermal Eye Boss UX (Telegraphing & Palette) #10

@TingRongYou

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@TingRongYou

The Instant Freeze: Because self.action_timer initializes to 0, current_time > self.action_timer evaluates to True on the very first frame, instantly bypassing the IDLE state.

The Missing Countdown: The player lacks visual telegraphing. In game design and CV applications, state changes must be telegraphed to prevent user frustration.

The Color Blend: OpenCV uses BGR (Blue, Green, Red). (255, 0, 0) is pure Blue, which often blends with dark/cool background feeds. We need a high-contrast "Ice" or "Cyan" overlay to ensure the player's visual motion feedback is still mathematically visible beneath the alpha blend.

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    Feature: UI/UXMenus, overlays, feedback systems

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