With Unity 6.3 we get a bunch of obsolete warnings regarding saving and loading the indexer:
In Dependencies/Dependency.cs:
What should we do to remove these warnings? Should we define USE_SEARCH_LMDB_STORAGE? Is this the future for the save/load feature of the indexer?
With Unity 6.3 we get a bunch of obsolete warnings regarding saving and loading the indexer:
In
Dependencies/Dependency.cs:What should we do to remove these warnings? Should we define
USE_SEARCH_LMDB_STORAGE? Is this the future for the save/load feature of the indexer?