Please add at least one example of a foliage voxelization package.
Please add at least one example of a foliage voxelization package.
Example is here:
branch-assembly opaque rendering for foliage in Unity 6 VoxGeoFoliage
which uses https://github.com/mattatz/unity-voxel as its primary CPU and GPU voxelizer.
Explain the reasons on why your resource should be added:
The voxel approach is very useful for game development and open-world specifically, but everyone is only using voxels for the general full-on gamification approach instead of making a small package that actually utilizes voxels as a useful utility!
_
https://github.com/UnityCommunity/AwesomeUnityCommunity/blob/master/docs/voxel/voxel.md#voxel
_
Please add at least one example of a foliage voxelization package.
Please add at least one example of a foliage voxelization package.
Example is here:
branch-assembly opaque rendering for foliage in Unity 6 VoxGeoFoliage
which uses https://github.com/mattatz/unity-voxel as its primary CPU and GPU voxelizer.
Explain the reasons on why your resource should be added:
The voxel approach is very useful for game development and open-world specifically, but everyone is only using voxels for the general full-on gamification approach instead of making a small package that actually utilizes voxels as a useful utility!
_
https://github.com/UnityCommunity/AwesomeUnityCommunity/blob/master/docs/voxel/voxel.md#voxel
_