We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
1 parent e813c84 commit ea16ba0Copy full SHA for ea16ba0
1 file changed
src/ServerTools/Command/NPCSpawnRate.cs
@@ -56,8 +56,8 @@ public static void Help(CommandArgs args)
56
{
57
args.Player.SendInfoMessage(GetString("/spawnrate on 启用生成率修改"));
58
args.Player.SendInfoMessage(GetString("/spawnrate off 关闭生成率修改"));
59
- args.Player.SendInfoMessage(GetString("/spawnrate rate [生成率] 设置怪物生成速率(越小越快)"));
60
- args.Player.SendInfoMessage(GetString("/spawnrate max [数量] 设置每次生成最大可生成数量)"));
+ args.Player.SendInfoMessage(GetString("/spawnrate rate [生成率] 设置NPC生成速率(越小越快)"));
+ args.Player.SendInfoMessage(GetString("/spawnrate max [数量] 设置每次生成最大可生成数量"));
61
}
62
63
private static Plugin.PlayerSpawnRate GetPlayerSpawnItem(Player player)
0 commit comments