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package.json
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{
"name": "com.jiaozi158.unityssgiurp",
"displayName": "SSGI for Universal RP",
"version": "1.1.5",
"unity": "2022.3",
"unityRelease": "35f1",
"description": "The Screen Space Global Illumination uses the depth and color buffer of the screen to calculate diffuse light bounces.",
"documentationUrl": "https://github.com/jiaozi158/UnitySSGIURP/blob/main/Documentation~/Documentation.md",
"license": "MIT",
"licensesUrl": "https://github.com/jiaozi158/UnitySSGIURP/blob/main/LICENSE.md",
"changelogUrl": "https://github.com/jiaozi158/UnitySSGIURP/blob/main/CHANGELOG.md",
"author": "Jiaozi158",
"keywords": [
"unity",
"rendering",
"graphics"
],
"dependencies": {
"com.unity.render-pipelines.universal": "14.0.11"
},
"samples": [
{
"displayName": "Relaxing Corner Scene",
"description": "A modern style interior scene for you to configure and test screen space global illumination.",
"path": "Samples~/Relaxing Corner"
}
]
}