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Description
Every time my code compiles, there are profiles logged to the console. I try to keep the console as clean as possible, but these logs are logged by the SDK. Please do not log upon compilation
Example:
VIVE.OpenXR.Tracker.ViveWristTracker RegisterDeviceLayout() ViveWristTracker, product: Vive Wrist Tracker OpenXR
UnityEngine.Debug:LogFormat (string,object[])
VIVE.OpenXR.Tracker.ViveWristTracker:DEBUG (System.Text.StringBuilder) (at ./Library/PackageCache/com.htc.upm.vive.openxr@e099ad12dbab/Runtime/Features/Tracker/Wrist/Scripts/ViveWristTracker.cs:58)
VIVE.OpenXR.Tracker.ViveWristTracker:RegisterDeviceLayout () (at ./Library/PackageCache/com.htc.upm.vive.openxr@e099ad12dbab/Runtime/Features/Tracker/Wrist/Scripts/ViveWristTracker.cs:211)
UnityEditor.EditorApplication:Internal_CallUpdateFunctions ()
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