Update OrbitalCamera and MouseLook to use pointer events instead of Mouse/Touch. Wouldn't it be bettee to use the pointer API instead? So it's somehow unified mouse+touch just with an extra pointer _Originally posted by @DavidPeicho in https://github.com/WonderlandEngine/components/pull/52#discussion_r1484159711_
Update OrbitalCamera and MouseLook to use pointer events instead of Mouse/Touch.
Wouldn't it be bettee to use the pointer API instead? So it's somehow unified mouse+touch just with an extra pointer
Originally posted by @DavidPeicho in #52 (comment)