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FR: port to ESP32 and questions about text games in general #8

@alysdexia

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@alysdexia

@cogliano thank you for the backporting to microprocessors and their guides. How much work is it to adapt a Z-Machine to one of the μCs supported by CircuitPython? and would you bring one to the QT Py ESP32 Pico or S3 + microSD? Ideally used with BLE keyboard and Wi-Fi terminal.

Is it better to port Z-Machine alone? or Glulx or git? to μCs.

Why does the amber theme as shown on your A2Z Machine guide look chartreuse-yellow instead of orange-yellow?, use IBM XT to illustrate when that was usually known for green screens?, and simply call itself amber instead of a common user of amber screens like DEC (for the VT320s in 1990s libraries like mine, say)?

I don’t know of any Z-Machine equivalent for roguelikes besides the ncurses interface but would much like them on these. NetHack regularly releases on MS-DOS and 3.6.7 is 5 MB, 4 MB without extras, and needs 3 MB RAM. Someone’s already ported Rogue to PicoCalc. If a roguelike has open source is it easy to port to PyDOS?

Lastly your personal site’s about page has a misspelling.

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