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list.c
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161 lines (137 loc) · 3.59 KB
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// Copyright (C) 2024 Aleksei Rogov <alekzzzr@gmail.com>. All rights reserved.
#include <stdlib.h>
#include "list.h"
int list_add(struct LIST **list, const struct LIST *object) {
if(list == NULL|| object == NULL) {
return LIST_PARAM_ERROR;
}
if(*list == NULL) {
*list = (struct LIST *)malloc(sizeof(struct LIST));
if(*list == NULL) {
return LIST_ALLOC_ERROR;
}
**list = *object;
(*list)->next = NULL;
(*list)->prev = *list;
return LIST_SUCCESS;
}
else {
(*list)->prev->next = (struct LIST *)malloc(sizeof(struct LIST));
if((*list)->prev->next == NULL) {
return LIST_ALLOC_ERROR;
}
*(*list)->prev->next = *object;
(*list)->prev->next->prev = (*list)->prev;
(*list)->prev->next->next = NULL;
(*list)->prev = (*list)->prev->next;
return LIST_SUCCESS;
}
}
int list_insert(struct LIST **list, const struct LIST *object, int position) {
if(object == NULL || list == NULL) {
return LIST_PARAM_ERROR;
}
if(*list == NULL) {
return LIST_IS_EMPTY;
}
struct LIST *list_iter = *list;
int absposition = abs(position);
while(absposition--) {
if(position >= 0) {
list_iter = list_iter->next;
}
else {
list_iter = list_iter->prev;
}
if(list_iter == NULL || list_iter == *list) {
return LIST_OUT_OF_RANGE;
}
}
struct LIST *new = (struct LIST *)malloc(sizeof(struct LIST));
if(new == NULL) {
return LIST_ALLOC_ERROR;
}
*new = *object;
if(list_iter != *list) {
list_iter->prev->next = new;
}
new->prev = list_iter->prev;
new->next = list_iter;
list_iter->prev = new;
*list = list_iter == *list ? new : *list;
return LIST_SUCCESS;
}
int list_get_node(struct LIST **list, struct LIST *object, int n) {
if(list == NULL || object == NULL) {
return LIST_PARAM_ERROR;
}
if(*list == NULL) {
return LIST_IS_EMPTY;
}
struct LIST *list_iter = *list;
int absn = abs(n);
while(absn--) {
if(n >= 0) {
list_iter = list_iter->next;
}
else {
list_iter = list_iter->prev;
}
if(list_iter == NULL || list_iter == *list) {
return LIST_OUT_OF_RANGE;
}
}
*object = *list_iter;
return LIST_SUCCESS;
}
int list_del(struct LIST **list, int n) {
if(list == NULL) {
return LIST_PARAM_ERROR;
}
if(*list == NULL) {
return LIST_IS_EMPTY;
}
struct LIST *list_iter = *list;
int absn = abs(n);
while(absn--) {
if(n >= 0) {
list_iter = list_iter->next;
}
else {
list_iter = list_iter->prev;
}
if(list_iter == NULL || list_iter == *list) {
return LIST_OUT_OF_RANGE;
}
}
if(list_iter == *list && list_iter->next) {
*list = list_iter->next;
}
else {
list_iter->prev->next = list_iter->next;
}
if(list_iter->next) {
list_iter->next->prev = list_iter->prev;
}
else {
(*list)->prev = list_iter->prev;
}
free(list_iter);
*list = list_iter == *list ? NULL : *list;
return LIST_SUCCESS;
}
int list_destroy(struct LIST **list) {
if(list == NULL) {
return LIST_PARAM_ERROR;
}
if(*list == NULL) {
return LIST_IS_EMPTY;
}
struct LIST *next;
while(*list) {
next = (*list)->next;
free(*list);
*list = next;
}
return LIST_SUCCESS;
}