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bst.cpp
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219 lines (207 loc) · 3.69 KB
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#include "BST.h"
#include <iostream>
#include <iomanip>
using namespace std;
BST::BST(int capacity) :
items(new item[capacity]), size(0), capacity(capacity)
{
}
BST::~BST()
{
if (items)
{
delete items;
}
}
// insert a new item into the BST
void BST::insert (const data& aData)
{
int j = 0;
bool done = false;
if (size == 0)
{
items[0].input = aData;
items[0].empty = false;
size++;
}
else if (strcmp(aData.getName(), items[j].input.getName()) < 0) // new item is smaller, insert to left
{
while (!done)
{
if (((2*j)+1) < capacity)
{
if (items[(2*j)+1].empty == true) // if left is empty, add
{
items[(2*j)+1].input = aData;
items[(2*j)+1].empty = false;
size++;
done = true;
}
else
{
j++;
}
}
else // array too small, make larger array
{
item *temp = new item[2*capacity];
int i = 0;
for (i = 0; i < capacity; i++)
{
temp[i].input = items[i].input;
temp[i].empty = items[i].empty;
}
capacity = 2*capacity;
items = temp;
}
}
}
else // new item is larger, insert to right
{
while (!done)
{
if (((2*j)+2) < capacity)
{
if (items[(2*j)+2].empty == true) // if right is empty, add
{
items[(2*j)+2].input = aData;
items[(2*j)+2].empty = false;
size++;
done = true;
}
else
{
j++;
}
}
else // array too small, make larger array
{
item *temp = new item[2*capacity];
int i = 0;
for (i = 0; i < capacity; i++)
{
temp[i].input = items[i].input;
temp[i].empty = items[i].empty;
}
capacity = 2*capacity;
items = temp;
}
}
}
}
// retrieve item associated with key
// returns true if it finds key, false if it can't
bool BST::retrieve(const char *key, data& aData) const
{
int j = 0;
if (size == 0)
{
return false;
}
else
{
while(j < capacity)
{
if (items[j].empty == false)
{
if (items[j].input.getName() == key) // if match
{
aData = items[j].input;
return (true);
}
else
{
j++;
}
}
else
{
j++;
}
}
}
return (false);
}
// remove item associated with key from BST
bool BST::remove(const char* key)
{
int j = 0;
while (j < capacity)
{
if (items[j].empty == false)
{
if (items[j].input.getName() == key)
{
items[j].empty = true;
size--;
return (true);
}
else
{
j++;
}
}
else
{
j++;
}
}
return (false);
}
// display items in the tree by traversing the array from beginning to end
void BST::displayArrayOrder (ostream& out) const
{
int j = 0;
while (j < capacity)
{
if (items[j].empty == false)
{
out << items[j].input << endl;
}
j++;
}
}
// display items in the tree in preorder
void BST::displayPreOrder (ostream& out) const
{
int j = 0;
while (j > capacity)
{
out << items[j].input << endl;
j = (2*j)+1;
displayPreOrder(out);
j = (2*j)+2;
displayPreOrder(out);
}
}
// display items in the tree in inorder
void BST::displayInOrder (ostream& out) const
{
int j = 0;
while (j > capacity)
{
j = (2*j)+1;
displayPreOrder(out);
out << items[j].input << endl;
j = (2*j)+2;
displayPreOrder(out);
}
}
// display items in the tree in postorder
void BST::displayPostOrder (ostream& out) const
{
int j = 0;
while (j > capacity)
{
j = (2*j)+1;
displayPreOrder(out);
j = (2*j)+2;
displayPreOrder(out);
out << items[j].input << endl;
}
}
// return number of data items contained in the BST
int BST::getSize (void) const
{
return size;
}