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input.go
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80 lines (68 loc) · 1.31 KB
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package tui
import (
"fmt"
"github.com/charmbracelet/bubbles/textinput"
tea "github.com/charmbracelet/bubbletea"
"os"
)
func NewInput(title string) *InputModel {
ti := textinput.New()
ti.Focus()
return &InputModel{
TextInput: ti,
Title: title,
}
}
type (
errMsg error
)
type InputModel struct {
TextInput textinput.Model
Title string
err error
handler func()
}
func (m InputModel) Init() tea.Cmd {
return textinput.Blink
}
func (m InputModel) Update(msg tea.Msg) (tea.Model, tea.Cmd) {
var cmd tea.Cmd
switch msg := msg.(type) {
case tea.KeyMsg:
switch msg.Type {
case tea.KeyEsc, tea.KeyCtrlC, tea.KeyCtrlQ:
return m, tea.Quit
case tea.KeyEnter:
m.handler()
return m, tea.Quit
}
// We handle errors just like any other message
case errMsg:
m.err = msg
return m, nil
}
m.TextInput, cmd = m.TextInput.Update(msg)
return m, cmd
}
func (m InputModel) View() string {
return fmt.Sprintf(
"%s\n\n%s\n\n",
m.Title,
m.TextInput.View(),
) + "\n"
}
func (m InputModel) SetHandler(handler func()) *InputModel {
m.handler = handler
return &m
}
func (m InputModel) Run() error {
p := tea.NewProgram(m)
_, err := p.Run()
if err != nil {
return err
}
fmt.Printf(HelpStyle("<Press enter to exit>\n"))
os.Stdin.Write([]byte("\n"))
ClearLines(1)
return nil
}