- Create project structure and dependencies in Cargo.toml
- Implement subprocess communication module for launching interpreters
- Implement game state parsing from interpreter output
- Implement RandomStrategy for basic random gameplay
- Implement CheatStrategy for intelligent gameplay (stub)
- Add command-line interface to launch different interpreters
- Add tests for all components
- Create documentation and README
- Test with BasicRS interpreter
- Test with TrekBasic Python interpreter
- Test with TrekBasicJ Java interpreter (when available)
- Integration tests for complete game scenarios
- Unit tests for all modules
- API documentation for all public interfaces
- Usage examples for different interpreters
- Strategy implementation guide
- Performance benchmarks
- Move the Basic Test Suite out of being copies in each project, to using the github project.